File size: 13,545 Bytes
0c31321 f596e58 46ba8c8 975158e c2392fe 975158e 250cc97 5de0b8a 485a836 dfdde45 270b042 5401171 3ea5035 7877562 47b6f03 0c31321 dfdde45 dd5c856 270b042 5401171 7877562 0c31321 172af0f c2392fe 172af0f 270b042 5401171 172af0f 81e1c72 0c31321 81e1c72 c2392fe 3ea5035 1a8a579 3ea5035 172af0f 7877562 3ea5035 5de0b8a 270b042 3ea5035 dfdde45 3ea5035 270b042 3ea5035 dfdde45 3ea5035 dfdde45 0c31321 dfdde45 81e1c72 dfdde45 3ea5035 270b042 3ea5035 270b042 81e1c72 270b042 f596e58 270b042 3ea5035 81e1c72 dfdde45 c2392fe 46ba8c8 dfdde45 46ba8c8 dfdde45 46ba8c8 dfdde45 46ba8c8 dfdde45 c6c2b98 dfdde45 c2392fe dfdde45 c2392fe dfdde45 7877562 dfdde45 5de0b8a 81e1c72 7877562 c2392fe 5de0b8a 270b042 c6c2b98 270b042 7877562 270b042 7877562 270b042 7877562 270b042 ab29f8e 270b042 c6c2b98 5de0b8a 270b042 7877562 270b042 7877562 5401171 7877562 5401171 7877562 81e1c72 270b042 81e1c72 270b042 81e1c72 270b042 81e1c72 270b042 5de0b8a 270b042 dd5c856 270b042 dd5c856 270b042 81e1c72 270b042 81e1c72 dfdde45 7877562 3ea5035 81e1c72 c2392fe 81e1c72 dd5c856 270b042 7877562 270b042 dd5c856 270b042 81e1c72 c2392fe 270b042 c2392fe 270b042 3ea5035 270b042 81e1c72 878e472 270b042 81e1c72 270b042 878e472 270b042 878e472 47b6f03 c6c2b98 270b042 3ea5035 270b042 c6c2b98 46ba8c8 c6c2b98 270b042 bee27cc c6c2b98 270b042 81e1c72 975158e c6c2b98 270b042 3ea5035 270b042 c6c2b98 270b042 3ea5035 c6c2b98 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 |
import os
from datetime import datetime
from typing import Optional, Type
from colorama import Fore, Style
from game_utils import *
from output_formats import *
from player import Player
from prompts import fetch_prompt, format_prompt
from message import Message
from agent_interfaces import HumanAgentCLI, OpenAIAgentInterface, HumanAgentInterface
# Default Values
NUMBER_OF_PLAYERS = 6
WINNING_SCORE = 3
class Game:
"""The main game class, handles the game logic and player interactions."""
winning_score = WINNING_SCORE
"""The Number of points required to win the game."""
def __init__(
self,
number_of_players: int = NUMBER_OF_PLAYERS,
human_name: str = None,
human_interface: Type[HumanAgentInterface] = HumanAgentCLI,
verbose: bool = False,
debug: bool = False
):
# Instance Variables
self.game_id = game_id()
"""The unique id of the game."""
self.start_time = datetime.now().strftime('%Y-%m-%d %H:%M:%S')
"""The time the game was started."""
self.verbose = verbose
"""If True, the game will display verbose messages to the player."""
self.debug = debug
"""If True, the game will display debug messages to the player."""
self.chameleon_ids: List[str] = []
"""Record of which player was the chameleon for each round."""
self.herd_animals: List[str] = []
"""Record of what animal was the herd animal for each round."""
self.all_animal_descriptions: List[List[dict]] = []
"""Record of the animal descriptions each player has given for each round."""
self.chameleon_guesses: List[str] = []
"""Record of what animal the chameleon guessed for each round."""
self.herd_vote_tallies: List[List[dict]] = []
"""Record of the votes of each herd member for the chameleon for each round."""
self.winner_id: str | None = None
"""The id of the player who has won the game."""
# Gather Player Names
if human_name:
ai_names = random_names(number_of_players - 1, human_name)
self.human_index = random_index(number_of_players)
else:
ai_names = random_names(number_of_players)
self.human_index = None
# Add Players
self.players = []
for i in range(0, number_of_players):
player_id = f"{self.game_id}-{i + 1}"
if self.human_index == i:
name = human_name
interface = human_interface(player_id)
else:
name = ai_names.pop()
interface = OpenAIAgentInterface(player_id)
self.players.append(Player(name, player_id, interface))
# Add Observer - an Agent who can see all the messages, but doesn't actually play
if (self.verbose or self.debug) and self.human_index is None:
self.observer = human_interface(f"{self.game_id}-observer")
else:
self.observer = None
def player_from_id(self, player_id: str) -> Player:
"""Returns a player from their ID."""
return next((player for player in self.players if player.id == player_id), None)
def player_from_name(self, name: str) -> Player:
"""Returns a player from their name."""
return next((player for player in self.players if player.name == name), None)
@property
def chameleon(self) -> Player:
"""Returns the current chameleon."""
return self.player_from_id(self.chameleon_ids[-1])
@property
def herd_animal(self) -> str:
"""Returns the current herd animal."""
return self.herd_animals[-1]
@property
def round_animal_descriptions(self) -> List[dict]:
"""Returns the current animal descriptions."""
return self.all_animal_descriptions[-1]
@property
def chameleon_guess(self) -> str:
"""Returns the current chameleon guess."""
return self.chameleon_guesses[-1]
@property
def herd_vote_tally(self) -> List[dict]:
"""Returns the current herd vote tally."""
return self.herd_vote_tallies[-1]
@property
def round_number(self) -> int:
"""Returns the current round number."""
return len(self.herd_animals)
def format_animal_descriptions(self, exclude: Player = None) -> str:
"""Formats the animal description responses of the players into a single string."""
formatted_responses = ""
for response in self.round_animal_descriptions:
# Used to exclude the player who is currently responding, so they don't vote for themselves like a fool
if response["player_id"] != exclude.id:
player = self.player_from_id(response["player_id"])
formatted_responses += f" - {player.name}: {response['description']}\n"
return formatted_responses
def observer_message(self, message: Message):
"""Sends a message to the observer if there is one."""
if self.observer:
self.observer.add_message(message)
def game_message(
self, content: str,
recipient: Optional[Player] = None, # If None, message is broadcast to all players
exclude: bool = False # If True, the message is broadcast to all players except the chosen player
):
"""Sends a message to a player. No response is expected, however it will be included next time the player is prompted"""
message = Message(type="info", content=content)
if exclude or not recipient:
for player in self.players:
if player != recipient:
player.interface.add_message(message)
self.observer_message(message)
else:
recipient.interface.add_message(message)
def verbose_message(self, content: str):
"""Sends a message for the human player to read. No response is expected."""
if self.verbose:
message = Message(type="verbose", content=content)
if self.human_index:
self.players[self.human_index].interface.add_message(message)
self.observer_message(message)
def debug_message(self, content: str):
"""Sends a message for a human observer. These messages contain secret information about the players such as their role."""
if self.debug:
message = Message(type="debug", content=content)
if self.human_index:
self.players[self.human_index].interface.add_message(message)
self.observer_message(message)
async def run_game(self):
"""Sets up the game. This includes assigning roles and gathering player names."""
self.game_message(fetch_prompt("game_rules"))
self.setup_round()
self.run_round()
self.resolve_round()
# # Log Game Info
# game_log = {
# "game_id": self.game_id,
# "start_time": self.start_time,
# "number_of_players": len(self.players),
# "human_player": self.players[self.human_index].id if self.human_index else "None",
# }
def setup_round(self):
"""Sets up the round. This includes assigning roles and gathering player names."""
# Choose Animal
herd_animal = random_animal()
self.herd_animals.append(herd_animal)
self.debug_message(f"The secret animal is {herd_animal}.")
# Assign Roles
chameleon_index = random_index(len(self.players))
self.chameleon_ids.append(self.players[chameleon_index].id)
for i, player in enumerate(self.players):
if i == chameleon_index:
player.assign_role("chameleon")
self.game_message(fetch_prompt("assign_chameleon"), player)
self.debug_message(f"{player.name} is the Chameleon!")
else:
player.assign_role("herd")
self.game_message(format_prompt("assign_herd", herd_animal=herd_animal), player)
# Empty Animal Descriptions
self.all_animal_descriptions.append([])
# Empty Tally for Votes
self.herd_vote_tallies.append([])
self.game_message(f"Each player will now take turns describing themselves:")
def run_round(self):
"""Starts the round."""
# Phase I: Collect Player Animal Descriptions
for current_player in self.players:
self.game_message(fetch_prompt("player_describe_animal"), current_player)
self.player_turn_animal_description(current_player)
# Phase II: Chameleon Guesses the Animal
self.game_message("All players have spoken. The Chameleon will now guess the secret animal...")
player_responses = self.format_animal_descriptions(exclude=self.chameleon)
self.game_message(format_prompt("chameleon_guess_animal", player_responses=player_responses), self.chameleon)
self.player_turn_chameleon_guess(self.chameleon)
# Phase III: The Herd Votes for who they think the Chameleon is
for current_player in self.players:
if current_player.role == "herd":
player_responses = self.format_animal_descriptions(exclude=current_player)
self.game_message(format_prompt("vote", player_responses=player_responses), current_player)
self.player_turn_herd_vote(current_player)
def player_turn_animal_description(self, player: Player):
"""Handles a player's turn to describe themselves."""
if player.interface.is_ai:
self.verbose_message(f"{player.name} is thinking...")
prompt = fetch_prompt("player_describe_animal")
# Get Player Animal Description
response = player.interface.generate_formatted_response(AnimalDescriptionFormat)
self.round_animal_descriptions.append({"player_id": player.id, "description": response.description})
self.game_message(f"{player.name}: {response.description}", player, exclude=True)
def player_turn_chameleon_guess(self, chameleon: Player):
"""Handles the Chameleon's turn to guess the secret animal."""
if chameleon.interface.is_ai or self.observer:
self.verbose_message("The Chameleon is thinking...")
response = chameleon.interface.generate_formatted_response(ChameleonGuessFormat)
self.game_message("The Chameleon has guessed the animal. Now the Herd will vote on who they think the chameleon is.")
self.chameleon_guesses.append(response.animal)
def player_turn_herd_vote(self, player: Player):
"""Handles a player's turn to vote for the Chameleon."""
if player.interface.is_ai:
self.verbose_message(f"{player.name} is thinking...")
# Get Player Vote
additional_fields = {"player_names": [p.name for p in self.players if p != player]}
response = player.interface.generate_formatted_response(HerdVoteFormat, additional_fields=additional_fields)
if player.interface.is_ai:
self.debug_message(f"{player.name} voted for {response.vote}")
voted_for_player = self.player_from_name(response.vote)
# Add Vote to Player Votes
self.herd_vote_tally.append({"voter_id": player.id, "voted_for_id": voted_for_player.id})
def resolve_round(self):
"""Resolves the round, assigns points, and prints the results."""
self.game_message("All players have voted!")
for vote in self.herd_vote_tally:
voter = self.player_from_id(vote["voter_id"])
voted_for = self.player_from_id(vote["voted_for_id"])
self.game_message(f"{voter.name} voted for {voted_for.name}")
accused_player_id = count_chameleon_votes(self.herd_vote_tally)
self.game_message(f"The round is over. Calculating results...")
self.game_message(
f"The Chameleon was {self.chameleon.name}, and they guessed the secret animal was {self.chameleon_guess}.")
self.game_message(f"The secret animal was actually was {self.herd_animal}.")
if accused_player_id:
accused_name = self.player_from_id(accused_player_id).name
self.game_message(f"The Herd voted for {accused_name} as the Chameleon.")
else:
self.game_message(f"The Herd could not come to a consensus.")
# Point Logic
# If the Chameleon guesses the correct animal = +1 Point to the Chameleon
if self.chameleon_guess.lower() == self.herd_animal.lower():
self.chameleon.points += 1
# If the Chameleon guesses the incorrect animal = +1 Point to each Herd player
else:
for player in self.players:
if player.role == "herd":
player.points += 1
# If a Herd player votes for the Chameleon = +1 Point to that player
for vote in self.herd_vote_tally:
if vote["voted_for_id"] == self.chameleon.id:
self.player_from_id(vote['voter_id']).points += 1
# If the Herd fails to accuse the Chameleon = +1 Point to the Chameleon
if not accused_player_id or accused_player_id != self.chameleon.id:
self.chameleon.points += 1
# Print Scores
player_points = "\n".join([f"{player.name}: {player.points}" for player in self.players])
self.game_message(f"Current Game Score:\n{player_points}")
|