Eric Botti
commited on
Commit
·
7877562
1
Parent(s):
c68d320
updated game setup and messaging
Browse files- .gitignore +2 -1
- src/game.py +76 -51
- src/main.py +2 -2
- src/player.py +37 -10
- src/prompts.py +5 -6
.gitignore
CHANGED
@@ -1,3 +1,4 @@
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/venv/
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/experiments/
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-
/test/
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/venv/
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/experiments/
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+
/test/
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+
/.idea/
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src/game.py
CHANGED
@@ -10,24 +10,26 @@ from player import Player
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from prompts import fetch_prompt, format_prompt
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# Default Values
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-
NUMBER_OF_PLAYERS =
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-
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class Game:
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log_dir = os.path.join(os.pardir, "experiments")
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player_log_file = "{player_id}.jsonl"
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game_log_file = "{game_id}-game.jsonl"
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def __init__(
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self,
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number_of_players: int = NUMBER_OF_PLAYERS,
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human_name: str = None,
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-
verbose
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):
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-
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# This function is used to broadcast messages to the human player.
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# They are purely informative and do not affect the game.
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-
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# Game ID
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self.game_id = game_id()
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self.start_time = datetime.now().strftime('%Y-%m-%d_%H-%M-%S')
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@@ -41,11 +43,11 @@ class Game:
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if human_name:
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ai_names = random_names(number_of_players - 1, human_name)
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self.human_index = random_index(number_of_players)
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-
self.verbose = True
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else:
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ai_names = random_names(number_of_players)
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self.human_index = None
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-
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# Add Players
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self.players = []
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@@ -62,14 +64,14 @@ class Game:
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else:
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role = "herd"
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-
player_id = f"{self.game_id}-{i + 1}
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log_path = os.path.join(
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self.log_dir,
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self.player_log_file.format(player_id=player_id)
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)
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-
self.players.append(Player(name, controller,
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# Game State
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self.player_responses = []
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@@ -100,6 +102,8 @@ class Game:
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player.prompt_queue.append(message)
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if player.controller_type == "human":
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print(message)
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else:
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recipient.prompt_queue.append(message)
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if recipient.controller_type == "human":
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@@ -119,38 +123,57 @@ class Game:
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if self.verbose:
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print(Fore.GREEN + message + Style.RESET_ALL)
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-
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-
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-
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-
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-
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# def game_setup(self):
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# """Sets up the game. This includes assigning roles and gathering player names."""
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# self.verbose_message("Setting up the game...")
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#
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# for i, player in enumerate(self.players):
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# if player.controller_type != "human":
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# self.verbose_message(f"Player {i + 1}: {player.name} - {player.role}")
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-
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async def start(self):
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-
"""
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self.
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self.game_message(fetch_prompt("game_rules"))
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self.
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herd_animal = random_animal()
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-
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-
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-
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if current_player.controller_type != "human":
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self.verbose_message(f"{current_player.name} is thinking...")
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-
if
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prompt =
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else:
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-
prompt =
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# Get Player Animal Description
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response = await self.instructional_message(prompt, current_player, AnimalDescriptionModel)
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@@ -159,13 +182,12 @@ class Game:
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self.game_message(f"{current_player.name}: {response.description}", current_player, exclude=True)
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-
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self.game_message("All players have spoken. Now the chameleon will decide if they want to guess the animal or not.")
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if self.human_index != self.chameleon_index:
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-
self.verbose_message("The
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chameleon = self.players[self.chameleon_index]
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prompt = format_prompt("chameleon_guess_decision", player_responses=self.format_responses(exclude=chameleon.name))
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response = await self.instructional_message(prompt, chameleon, ChameleonGuessDecisionModel)
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@@ -174,7 +196,8 @@ class Game:
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else:
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chameleon_will_guess = False
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# Phase
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if chameleon_will_guess:
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# Chameleon Guesses Animal
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self.game_message(f"{chameleon.name} has revealed themselves to be the chameleon and is guessing the animal...", chameleon, exclude=True)
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@@ -194,23 +217,25 @@ class Game:
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else:
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# All Players Vote for Chameleon
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-
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self.game_message("The chameleon has decided not to guess the animal. Now all players will vote on who they think the chameleon is.")
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player_votes = []
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for player in self.players:
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-
if player.
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-
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-
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-
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-
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self.game_message("All players have voted!")
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self.game_message(f"Votes: {player_votes}")
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@@ -232,9 +257,9 @@ class Game:
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winner = "chameleon"
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-
# Assign Points
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# Chameleon Wins - 3 Points
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# Herd Wins by Failed Chameleon Guess
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# Herd Wins by Correctly Guessing Chameleon - 2 points (each)
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# Log Game Info
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from prompts import fetch_prompt, format_prompt
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# Default Values
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NUMBER_OF_PLAYERS = 6
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WINNING_SCORE = 11
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class Game:
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log_dir = os.path.join(os.pardir, "experiments")
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player_log_file = "{player_id}.jsonl"
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game_log_file = "{game_id}-game.jsonl"
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number_of_players = NUMBER_OF_PLAYERS
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"""The number of players in the game."""
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winning_score = WINNING_SCORE
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"""The Number of points required to win the game."""
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debug = True
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"""If True, the game will print debug messages to the console."""
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def __init__(
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self,
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number_of_players: int = NUMBER_OF_PLAYERS,
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human_name: str = None,
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verbose = False
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):
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# Game ID
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self.game_id = game_id()
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self.start_time = datetime.now().strftime('%Y-%m-%d_%H-%M-%S')
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if human_name:
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ai_names = random_names(number_of_players - 1, human_name)
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self.human_index = random_index(number_of_players)
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else:
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ai_names = random_names(number_of_players)
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self.human_index = None
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+
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self.verbose = verbose
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# Add Players
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self.players = []
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else:
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role = "herd"
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+
player_id = f"{self.game_id}-{i + 1}"
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log_path = os.path.join(
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self.log_dir,
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self.player_log_file.format(player_id=player_id)
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)
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+
self.players.append(Player(name, controller, player_id, log_filepath=log_path))
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# Game State
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self.player_responses = []
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player.prompt_queue.append(message)
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if player.controller_type == "human":
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print(message)
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+
if self.verbose:
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print(message)
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else:
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recipient.prompt_queue.append(message)
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if recipient.controller_type == "human":
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if self.verbose:
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print(Fore.GREEN + message + Style.RESET_ALL)
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+
def debug_message(self, message: str):
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"""Sends a message for a human observer. These messages contain secret information about the players such as their role."""
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if self.debug:
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print(Fore.YELLOW + "DEBUG: " + message + Style.RESET_ALL)
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async def start(self):
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"""Sets up the game. This includes assigning roles and gathering player names."""
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self.game_message(("Welcome to Chameleon! This is a social deduction game powered by LLMs."))
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self.game_message(fetch_prompt("game_rules"))
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+
await self.run_round()
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+
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round_log = {
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"game_id": self.game_id,
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# "round_id": round_number,
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"herd_animal": random_animal(),
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}
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+
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+
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async def run_round(self):
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"""Starts the round."""
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# Phase I: Choose Animal and Assign Roles
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herd_animal = random_animal()
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chameleon_index = random_index(len(self.players))
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chameleon = self.players[chameleon_index]
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+
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for i, player in enumerate(self.players):
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if i == chameleon_index:
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player.assign_role("chameleon")
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self.game_message("You are the **Chameleon**, remain undetected and guess what animal the others are pretending to be", player)
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self.debug_message(f"{player.name} is the Chameleon!")
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else:
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player.assign_role("herd")
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self.game_message(f"You are a **{herd_animal}**, keep this secret at all costs and figure which player is not really a {herd_animal}", player)
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+
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# Phase II: Collect Player Animal Descriptions
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+
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self.game_message(f"Each player will now take turns describing themselves:")
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for i, current_player in enumerate(self.players):
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if current_player.controller_type != "human":
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self.verbose_message(f"{current_player.name} is thinking...")
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if i == 0:
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prompt = "Your Response:"
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else:
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prompt = "It's your turn to describe yourself. Do not repeat responses from other players.\nYour Response:"
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+
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# Get Player Animal Description
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response = await self.instructional_message(prompt, current_player, AnimalDescriptionModel)
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self.game_message(f"{current_player.name}: {response.description}", current_player, exclude=True)
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+
# Phase III: Chameleon Decides if they want to guess the animal (secretly)
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self.game_message("All players have spoken. Now the Chameleon will decide if they want to guess the animal or not.")
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if self.human_index != self.chameleon_index:
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+
self.verbose_message("The Chameleon is thinking...")
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prompt = format_prompt("chameleon_guess_decision", player_responses=self.format_responses(exclude=chameleon.name))
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response = await self.instructional_message(prompt, chameleon, ChameleonGuessDecisionModel)
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else:
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chameleon_will_guess = False
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+
# Phase IV: Chameleon Guesses Animal or All Players Vote for Chameleon
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+
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if chameleon_will_guess:
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# Chameleon Guesses Animal
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self.game_message(f"{chameleon.name} has revealed themselves to be the chameleon and is guessing the animal...", chameleon, exclude=True)
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else:
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# All Players Vote for Chameleon
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self.game_message("The Chameleon has decided not to guess the animal. Now all players will vote on who they think the chameleon is.")
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player_votes = []
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for player in self.players:
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if player.role == "herd":
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if player.is_ai():
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self.verbose_message(f"{player.name} is thinking...")
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prompt = format_prompt("vote", player_responses=self.format_responses(exclude=player.name))
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# Get Player Vote
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response = await self.instructional_message(prompt, player, VoteModel)
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# check if a valid player was voted for...
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# Add Vote to Player Votes
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player_votes.append(response.vote)
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if player.is_ai():
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self.debug_message(f"{player.name} for {response.vote}")
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self.game_message("All players have voted!")
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self.game_message(f"Votes: {player_votes}")
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winner = "chameleon"
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# Phase V: Assign Points
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# Chameleon Wins by Correct Guess - 3 Points
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# Herd Wins by Failed Chameleon Guess - 1 Point (each)
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# Herd Wins by Correctly Guessing Chameleon - 2 points (each)
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# Log Game Info
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src/main.py
CHANGED
@@ -8,9 +8,9 @@ def main():
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name = input()
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if name:
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game = Game(human_name=name)
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else:
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-
game = Game()
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asyncio.run(game.start())
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name = input()
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if name:
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game = Game(human_name=name, verbose=True)
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else:
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game = Game(verbose=True)
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asyncio.run(game.start())
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src/player.py
CHANGED
@@ -1,5 +1,5 @@
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import os
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-
from typing import Type
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from langchain_core.runnables import Runnable, RunnableParallel, RunnableLambda, chain
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@@ -7,18 +7,35 @@ from langchain.output_parsers import PydanticOutputParser
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from langchain_core.prompts import PromptTemplate
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from langchain_core.messages import HumanMessage, AnyMessage
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from pydantic import BaseModel
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from game_utils import log
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from controllers import controller_from_name
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class Player:
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def __init__(
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self,
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name: str,
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controller: str,
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-
role: str,
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player_id: str = None,
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log_filepath: str = None
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):
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@@ -31,12 +48,6 @@ class Player:
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self.controller_type = "ai"
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self.controller = controller_from_name(controller)
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-
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self.role = role
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-
self.messages = []
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-
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38 |
-
self.prompt_queue = []
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-
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self.log_filepath = log_filepath
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42 |
if log_filepath:
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@@ -55,11 +66,20 @@ class Player:
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self.generate = RunnableLambda(self._generate)
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self.format_output = RunnableLambda(self._output_formatter)
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async def respond_to(self, prompt: str, output_format: Type[BaseModel], max_retries=3):
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59 |
"""Makes the player respond to a prompt. Returns the response in the specified format."""
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60 |
if self.prompt_queue:
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61 |
# If there are prompts in the queue, add them to the current prompt
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prompt = "\n".join(self.prompt_queue + [prompt])
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message = HumanMessage(content=prompt)
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output = await self.generate.ainvoke(message)
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@@ -67,12 +87,13 @@ class Player:
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retries = 0
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try:
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output = await self.format_output.ainvoke({"output_format": output_format})
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70 |
-
except
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71 |
-
if retries
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self.add_to_history(HumanMessage(content=f"Error formatting response: {e} \n\n Please try again."))
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output = await self.format_output.ainvoke({"output_format": output_format})
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retries += 1
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else:
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76 |
raise e
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else:
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78 |
# Convert the human message to the pydantic object format
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@@ -85,6 +106,12 @@ class Player:
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self.messages.append(message)
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log(message.dict(), self.log_filepath)
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def _generate(self, message: HumanMessage):
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"""Entry point for the Runnable generating responses, automatically logs the message."""
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self.add_to_history(message)
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import os
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+
from typing import Type, Literal
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from langchain_core.runnables import Runnable, RunnableParallel, RunnableLambda, chain
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from langchain_core.prompts import PromptTemplate
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from langchain_core.messages import HumanMessage, AnyMessage
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+
from langchain_core.exceptions import OutputParserException
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from pydantic import BaseModel
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from game_utils import log
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from controllers import controller_from_name
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Role = Literal["chameleon", "herd"]
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class Player:
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role: Role | None = None
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"""The role of the player in the game. Can be "chameleon" or "herd"."""
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rounds_played_as_chameleon: int = 0
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"""The number of times the player has been the chameleon."""
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rounds_played_as_herd: int = 0
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"""The number of times the player has been in the herd."""
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points: int = 0
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"""The number of points the player has."""
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messages: list[AnyMessage] = []
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"""The messages the player has sent and received."""
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prompt_queue: list[str] = []
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"""A queue of prompts to be added to the next prompt."""
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def __init__(
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self,
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name: str,
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controller: str,
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player_id: str = None,
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log_filepath: str = None
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):
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self.controller_type = "ai"
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self.controller = controller_from_name(controller)
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self.log_filepath = log_filepath
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if log_filepath:
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self.generate = RunnableLambda(self._generate)
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self.format_output = RunnableLambda(self._output_formatter)
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def assign_role(self, role: Role):
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self.role = role
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if role == "chameleon":
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self.rounds_played_as_chameleon += 1
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elif role == "herd":
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self.rounds_played_as_herd += 1
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+
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async def respond_to(self, prompt: str, output_format: Type[BaseModel], max_retries=3):
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"""Makes the player respond to a prompt. Returns the response in the specified format."""
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if self.prompt_queue:
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# If there are prompts in the queue, add them to the current prompt
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prompt = "\n".join(self.prompt_queue + [prompt])
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# Clear the prompt queue
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self.prompt_queue = []
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message = HumanMessage(content=prompt)
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output = await self.generate.ainvoke(message)
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retries = 0
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try:
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output = await self.format_output.ainvoke({"output_format": output_format})
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except Exception as e:
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if retries > max_retries:
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self.add_to_history(HumanMessage(content=f"Error formatting response: {e} \n\n Please try again."))
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output = await self.format_output.ainvoke({"output_format": output_format})
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retries += 1
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else:
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print(f"Max retries reached due to Error: {e}")
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raise e
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else:
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# Convert the human message to the pydantic object format
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self.messages.append(message)
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log(message.dict(), self.log_filepath)
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def is_human(self):
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return self.controller_type == "human"
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def is_ai(self):
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return not self.is_human()
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+
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def _generate(self, message: HumanMessage):
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"""Entry point for the Runnable generating responses, automatically logs the message."""
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self.add_to_history(message)
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src/prompts.py
CHANGED
@@ -73,18 +73,16 @@ After all players have spoken, they vote on who they think the Chameleon is. \
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_herd_animal = """\
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You are a {animal}, keep this a secret at all costs.
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In as few words as possible describe of yourself starting with "I". Your description should be vague but true, \
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-
since if the Chameleon can guess animal you are, you will LOSE. Do not repeat responses from other players
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-
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-
{player_responses}
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-
Your Response: """
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_chameleon_animal = """\
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You are the Chameleon, keep this a secret at all costs.
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You don't know what animal the other players are, your goal is to deduce it using the context they provide.
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Starting with "I" describe yourself in 10 words or less as if you are the same animal as the other players.
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If no one else has said anything try to say something generic that could be true of any animals.
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-
If the other players realize you are the Chameleon you will LOSE
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-
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_all_responses = """\
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Below are the responses from all the other players.
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@@ -113,5 +111,6 @@ prompts = {
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"chameleon_animal": _chameleon_animal,
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"chameleon_guess_decision": _all_responses + _chameleon_guess_decision,
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"chameleon_guess_animal": _chameleon_guess_animal,
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"vote": _all_responses + _vote_prompt
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}
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_herd_animal = """\
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You are a {animal}, keep this a secret at all costs.
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In as few words as possible describe of yourself starting with "I". Your description should be vague but true, \
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+
since if the Chameleon can guess animal you are, you will LOSE. Do not repeat responses from other players.\
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+
"""
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_chameleon_animal = """\
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You are the Chameleon, keep this a secret at all costs.
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You don't know what animal the other players are, your goal is to deduce it using the context they provide.
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Starting with "I" describe yourself in 10 words or less as if you are the same animal as the other players.
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If no one else has said anything try to say something generic that could be true of any animals.
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+
If the other players realize you are the Chameleon you will LOSE.\
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+
"""
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_all_responses = """\
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Below are the responses from all the other players.
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"chameleon_animal": _chameleon_animal,
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"chameleon_guess_decision": _all_responses + _chameleon_guess_decision,
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"chameleon_guess_animal": _chameleon_guess_animal,
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+
"response": "Your response:",
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"vote": _all_responses + _vote_prompt
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}
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