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vp04my | artfundamentals_train | 0.91 | can i use 0.3mm Tip Pen Instead of 0.4 or 0.5. The Country where i live in has a company which produces only 0.3mm Pointer. so its cheap for me. but if i were to get sakura pen or steadliner. its expensive for me.i just want to be free in drawing instead of worrying about my pen ink getting empty | ieipo3m | ieghqfw | 1,656,720,915 | 1,656,686,814 | 19 | 15 | it’s absolutely fine. don’t worry about it! the miniscule difference in line weight doesn’t make a difference compared to if you were constantly worried about wasting ink. work within your means and use whatever tools you have available | Yes, you certainly can. Happy drawing! ETA you can use anything to create art. There is no wrong medium. Eventually all pens run out of ink, you do not need expensive ones. | 1 | 34,101 | 1.266667 | ||
vp04my | artfundamentals_train | 0.91 | can i use 0.3mm Tip Pen Instead of 0.4 or 0.5. The Country where i live in has a company which produces only 0.3mm Pointer. so its cheap for me. but if i were to get sakura pen or steadliner. its expensive for me.i just want to be free in drawing instead of worrying about my pen ink getting empty | iehn51t | ieipo3m | 1,656,703,692 | 1,656,720,915 | 9 | 19 | I use a 0.3 for some of the lessons. You have a little less control over line weight which is annoying but beyond that it's fine. Just try not to go any thinner. | it’s absolutely fine. don’t worry about it! the miniscule difference in line weight doesn’t make a difference compared to if you were constantly worried about wasting ink. work within your means and use whatever tools you have available | 0 | 17,223 | 2.111111 | ||
vp04my | artfundamentals_train | 0.91 | can i use 0.3mm Tip Pen Instead of 0.4 or 0.5. The Country where i live in has a company which produces only 0.3mm Pointer. so its cheap for me. but if i were to get sakura pen or steadliner. its expensive for me.i just want to be free in drawing instead of worrying about my pen ink getting empty | ieipo3m | iegq6s8 | 1,656,720,915 | 1,656,690,265 | 19 | 6 | it’s absolutely fine. don’t worry about it! the miniscule difference in line weight doesn’t make a difference compared to if you were constantly worried about wasting ink. work within your means and use whatever tools you have available | You can always adjust line weight by going back over it with the same size pen if you want a slightly broader line! | 1 | 30,650 | 3.166667 | ||
vp04my | artfundamentals_train | 0.91 | can i use 0.3mm Tip Pen Instead of 0.4 or 0.5. The Country where i live in has a company which produces only 0.3mm Pointer. so its cheap for me. but if i were to get sakura pen or steadliner. its expensive for me.i just want to be free in drawing instead of worrying about my pen ink getting empty | ieghqfw | iegi8oh | 1,656,686,814 | 1,656,687,019 | 15 | 17 | Yes, you certainly can. Happy drawing! ETA you can use anything to create art. There is no wrong medium. Eventually all pens run out of ink, you do not need expensive ones. | If you are going to submit it here for review, and not pay for a professional review, I think it would not matter. I am using .2 to .45 because those are the pens I already have, and they are working fine. | 0 | 205 | 1.133333 | ||
vp04my | artfundamentals_train | 0.91 | can i use 0.3mm Tip Pen Instead of 0.4 or 0.5. The Country where i live in has a company which produces only 0.3mm Pointer. so its cheap for me. but if i were to get sakura pen or steadliner. its expensive for me.i just want to be free in drawing instead of worrying about my pen ink getting empty | iehn51t | iegq6s8 | 1,656,703,692 | 1,656,690,265 | 9 | 6 | I use a 0.3 for some of the lessons. You have a little less control over line weight which is annoying but beyond that it's fine. Just try not to go any thinner. | You can always adjust line weight by going back over it with the same size pen if you want a slightly broader line! | 1 | 13,427 | 1.5 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i65z9l9 | i67fkvf | 1,650,912,906 | 1,650,934,655 | 9 | 15 | I started drawabox when I was 30. In practice, I ended up doing the exercises for about 15-20 minutes at a time, which wasn’t long enough for the back to feel anything. A little stretch before and long will do more than an angled board/table. That said, it’s not a bad investment, if it keeps you drawing and practicing more frequently 🤷♂️ | Buying something is a good way to fool yourself into thinking you’ll stick with the practice. You should dedicate yourself to the practice first and then buy the thing when you feel like you’ve really earned it. Think of it as a reward for your commitment. | 0 | 21,749 | 1.666667 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i677xkx | i67fkvf | 1,650,931,314 | 1,650,934,655 | 5 | 15 | Could you perhaps create a makeshift one in the meantime? Instead of jumping the gun and ordering one before you know how committed you are to it (learning to draw is a lengthy process), maybe give it a try for a week or two and judge your ability to stick to the habit before heavy monetary/resource investment. I try to do that with new hobbies and it helps :) | Buying something is a good way to fool yourself into thinking you’ll stick with the practice. You should dedicate yourself to the practice first and then buy the thing when you feel like you’ve really earned it. Think of it as a reward for your commitment. | 0 | 3,341 | 3 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67fkvf | i666bse | 1,650,934,655 | 1,650,915,679 | 15 | 4 | Buying something is a good way to fool yourself into thinking you’ll stick with the practice. You should dedicate yourself to the practice first and then buy the thing when you feel like you’ve really earned it. Think of it as a reward for your commitment. | Angled table helps keep all parts of the paper the same distance, which in turn helps with perspective. Also this position encourages use of the arm rather than fingers and hand to draw. | 1 | 18,976 | 3.75 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67fkvf | i668y4i | 1,650,934,655 | 1,650,916,693 | 15 | 4 | Buying something is a good way to fool yourself into thinking you’ll stick with the practice. You should dedicate yourself to the practice first and then buy the thing when you feel like you’ve really earned it. Think of it as a reward for your commitment. | I would say it might be worth it, I’ve just started this course, and my back is going a bit already(I do have a bad back in general though) I might have to look into something like this myself actually. Oh the joys of getting old, can’t even sit at a table for longer than 20 minutes. | 1 | 17,962 | 3.75 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67fkvf | i665lhw | 1,650,934,655 | 1,650,915,394 | 15 | 2 | Buying something is a good way to fool yourself into thinking you’ll stick with the practice. You should dedicate yourself to the practice first and then buy the thing when you feel like you’ve really earned it. Think of it as a reward for your commitment. | I have table similar to this https://www.amazon.com/MEEDEN-Drafting-Adjustable-Tabletop-Sketching/dp/B092ZZP5SJ?ref_=ast_sto_dp# and it's nice. | 1 | 19,261 | 7.5 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i66nq2z | i67fkvf | 1,650,922,573 | 1,650,934,655 | 1 | 15 | 4 months ago I had a motorcycle accident. I broke my spine. Since I have lots of time on my hands now I started this course with paper from the printer and a pencil. Gear and excuses won't supplement the actual practice Good luck on your journey | Buying something is a good way to fool yourself into thinking you’ll stick with the practice. You should dedicate yourself to the practice first and then buy the thing when you feel like you’ve really earned it. Think of it as a reward for your commitment. | 0 | 12,082 | 15 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i68viay | i677xkx | 1,650,966,607 | 1,650,931,314 | 8 | 5 | Drawing on a flat surface skews the perspective and that's not good. If you're worried about your back already then, yes, buy that table top easel! But know that you should do exercises before, stretch about every hour, and do some deep stretching after. While some people don't understand why someone can't sit for 30 minutes those of us with back issues do. Yes, if you draw from your shoulder you're going to have less problems, but treat your body as a whole. I'm not bashing the person who said this, but; Don't listen to people who tell you that you should be able to sit for longer periods of time because 98 is old, not 34! My back is in horrible shape and I'm just a few years older than you. My Mom is almost 84 and her back bothers her every once in a while; I live with pain on a level 7-8 with meds every single day. Buy that table top easel if you can afford it. Practice drawing every single day! In a couple of months you'll know whether or not you want a floor easel or an architect's drawing desk. It's all about what you're most comfortable with! Good luck! By the way, you definitely can lose muscle memory if you don't draw for a time. I know this from personal experienc and there are many professioal artists that talk openly about their experiences. Just trust me on this. 😊 | Could you perhaps create a makeshift one in the meantime? Instead of jumping the gun and ordering one before you know how committed you are to it (learning to draw is a lengthy process), maybe give it a try for a week or two and judge your ability to stick to the habit before heavy monetary/resource investment. I try to do that with new hobbies and it helps :) | 1 | 35,293 | 1.6 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i666bse | i68viay | 1,650,915,679 | 1,650,966,607 | 4 | 8 | Angled table helps keep all parts of the paper the same distance, which in turn helps with perspective. Also this position encourages use of the arm rather than fingers and hand to draw. | Drawing on a flat surface skews the perspective and that's not good. If you're worried about your back already then, yes, buy that table top easel! But know that you should do exercises before, stretch about every hour, and do some deep stretching after. While some people don't understand why someone can't sit for 30 minutes those of us with back issues do. Yes, if you draw from your shoulder you're going to have less problems, but treat your body as a whole. I'm not bashing the person who said this, but; Don't listen to people who tell you that you should be able to sit for longer periods of time because 98 is old, not 34! My back is in horrible shape and I'm just a few years older than you. My Mom is almost 84 and her back bothers her every once in a while; I live with pain on a level 7-8 with meds every single day. Buy that table top easel if you can afford it. Practice drawing every single day! In a couple of months you'll know whether or not you want a floor easel or an architect's drawing desk. It's all about what you're most comfortable with! Good luck! By the way, you definitely can lose muscle memory if you don't draw for a time. I know this from personal experienc and there are many professioal artists that talk openly about their experiences. Just trust me on this. 😊 | 0 | 50,928 | 2 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i68viay | i668y4i | 1,650,966,607 | 1,650,916,693 | 8 | 4 | Drawing on a flat surface skews the perspective and that's not good. If you're worried about your back already then, yes, buy that table top easel! But know that you should do exercises before, stretch about every hour, and do some deep stretching after. While some people don't understand why someone can't sit for 30 minutes those of us with back issues do. Yes, if you draw from your shoulder you're going to have less problems, but treat your body as a whole. I'm not bashing the person who said this, but; Don't listen to people who tell you that you should be able to sit for longer periods of time because 98 is old, not 34! My back is in horrible shape and I'm just a few years older than you. My Mom is almost 84 and her back bothers her every once in a while; I live with pain on a level 7-8 with meds every single day. Buy that table top easel if you can afford it. Practice drawing every single day! In a couple of months you'll know whether or not you want a floor easel or an architect's drawing desk. It's all about what you're most comfortable with! Good luck! By the way, you definitely can lose muscle memory if you don't draw for a time. I know this from personal experienc and there are many professioal artists that talk openly about their experiences. Just trust me on this. 😊 | I would say it might be worth it, I’ve just started this course, and my back is going a bit already(I do have a bad back in general though) I might have to look into something like this myself actually. Oh the joys of getting old, can’t even sit at a table for longer than 20 minutes. | 1 | 49,914 | 2 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i68viay | i67m935 | 1,650,966,607 | 1,650,937,505 | 8 | 4 | Drawing on a flat surface skews the perspective and that's not good. If you're worried about your back already then, yes, buy that table top easel! But know that you should do exercises before, stretch about every hour, and do some deep stretching after. While some people don't understand why someone can't sit for 30 minutes those of us with back issues do. Yes, if you draw from your shoulder you're going to have less problems, but treat your body as a whole. I'm not bashing the person who said this, but; Don't listen to people who tell you that you should be able to sit for longer periods of time because 98 is old, not 34! My back is in horrible shape and I'm just a few years older than you. My Mom is almost 84 and her back bothers her every once in a while; I live with pain on a level 7-8 with meds every single day. Buy that table top easel if you can afford it. Practice drawing every single day! In a couple of months you'll know whether or not you want a floor easel or an architect's drawing desk. It's all about what you're most comfortable with! Good luck! By the way, you definitely can lose muscle memory if you don't draw for a time. I know this from personal experienc and there are many professioal artists that talk openly about their experiences. Just trust me on this. 😊 | I bought a manufactured wood product similar to Masonite at a building supply house. I had them cut it to a comfortable size. I set mine up on my easel so I don't hunch over a table. I much prefer the hard surface and simply tape the corners of the paper to the board. You can buy a table easel and prop your drawing board on it; you can take it with you wherever .... https://www.dickblick.com/categories/drawing/drafting/boards/ Another negative sitting at a table is, it skewers your perspective; the upper part of the paper narrows and the base is wider. A propped up drawing board gives a full view of your drawing paper. | 1 | 29,102 | 2 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67h0dk | i68viay | 1,650,935,275 | 1,650,966,607 | 2 | 8 | If you are drawing from your shoulder it wont hurt your back. Hunching over and using your wrist will. Edit: If you do purchase one right away, get one with storage so you can keep everything together. Every time you practice you get better. You don’t loose muscle memory. | Drawing on a flat surface skews the perspective and that's not good. If you're worried about your back already then, yes, buy that table top easel! But know that you should do exercises before, stretch about every hour, and do some deep stretching after. While some people don't understand why someone can't sit for 30 minutes those of us with back issues do. Yes, if you draw from your shoulder you're going to have less problems, but treat your body as a whole. I'm not bashing the person who said this, but; Don't listen to people who tell you that you should be able to sit for longer periods of time because 98 is old, not 34! My back is in horrible shape and I'm just a few years older than you. My Mom is almost 84 and her back bothers her every once in a while; I live with pain on a level 7-8 with meds every single day. Buy that table top easel if you can afford it. Practice drawing every single day! In a couple of months you'll know whether or not you want a floor easel or an architect's drawing desk. It's all about what you're most comfortable with! Good luck! By the way, you definitely can lose muscle memory if you don't draw for a time. I know this from personal experienc and there are many professioal artists that talk openly about their experiences. Just trust me on this. 😊 | 0 | 31,332 | 4 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i68viay | i67jw1w | 1,650,966,607 | 1,650,936,514 | 8 | 3 | Drawing on a flat surface skews the perspective and that's not good. If you're worried about your back already then, yes, buy that table top easel! But know that you should do exercises before, stretch about every hour, and do some deep stretching after. While some people don't understand why someone can't sit for 30 minutes those of us with back issues do. Yes, if you draw from your shoulder you're going to have less problems, but treat your body as a whole. I'm not bashing the person who said this, but; Don't listen to people who tell you that you should be able to sit for longer periods of time because 98 is old, not 34! My back is in horrible shape and I'm just a few years older than you. My Mom is almost 84 and her back bothers her every once in a while; I live with pain on a level 7-8 with meds every single day. Buy that table top easel if you can afford it. Practice drawing every single day! In a couple of months you'll know whether or not you want a floor easel or an architect's drawing desk. It's all about what you're most comfortable with! Good luck! By the way, you definitely can lose muscle memory if you don't draw for a time. I know this from personal experienc and there are many professioal artists that talk openly about their experiences. Just trust me on this. 😊 | Use an angled surface to give yourself a better view of your drawing. | 1 | 30,093 | 2.666667 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i665lhw | i68viay | 1,650,915,394 | 1,650,966,607 | 2 | 8 | I have table similar to this https://www.amazon.com/MEEDEN-Drafting-Adjustable-Tabletop-Sketching/dp/B092ZZP5SJ?ref_=ast_sto_dp# and it's nice. | Drawing on a flat surface skews the perspective and that's not good. If you're worried about your back already then, yes, buy that table top easel! But know that you should do exercises before, stretch about every hour, and do some deep stretching after. While some people don't understand why someone can't sit for 30 minutes those of us with back issues do. Yes, if you draw from your shoulder you're going to have less problems, but treat your body as a whole. I'm not bashing the person who said this, but; Don't listen to people who tell you that you should be able to sit for longer periods of time because 98 is old, not 34! My back is in horrible shape and I'm just a few years older than you. My Mom is almost 84 and her back bothers her every once in a while; I live with pain on a level 7-8 with meds every single day. Buy that table top easel if you can afford it. Practice drawing every single day! In a couple of months you'll know whether or not you want a floor easel or an architect's drawing desk. It's all about what you're most comfortable with! Good luck! By the way, you definitely can lose muscle memory if you don't draw for a time. I know this from personal experienc and there are many professioal artists that talk openly about their experiences. Just trust me on this. 😊 | 0 | 51,213 | 4 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i66nq2z | i68viay | 1,650,922,573 | 1,650,966,607 | 1 | 8 | 4 months ago I had a motorcycle accident. I broke my spine. Since I have lots of time on my hands now I started this course with paper from the printer and a pencil. Gear and excuses won't supplement the actual practice Good luck on your journey | Drawing on a flat surface skews the perspective and that's not good. If you're worried about your back already then, yes, buy that table top easel! But know that you should do exercises before, stretch about every hour, and do some deep stretching after. While some people don't understand why someone can't sit for 30 minutes those of us with back issues do. Yes, if you draw from your shoulder you're going to have less problems, but treat your body as a whole. I'm not bashing the person who said this, but; Don't listen to people who tell you that you should be able to sit for longer periods of time because 98 is old, not 34! My back is in horrible shape and I'm just a few years older than you. My Mom is almost 84 and her back bothers her every once in a while; I live with pain on a level 7-8 with meds every single day. Buy that table top easel if you can afford it. Practice drawing every single day! In a couple of months you'll know whether or not you want a floor easel or an architect's drawing desk. It's all about what you're most comfortable with! Good luck! By the way, you definitely can lose muscle memory if you don't draw for a time. I know this from personal experienc and there are many professioal artists that talk openly about their experiences. Just trust me on this. 😊 | 0 | 44,034 | 8 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i677xkx | i666bse | 1,650,931,314 | 1,650,915,679 | 5 | 4 | Could you perhaps create a makeshift one in the meantime? Instead of jumping the gun and ordering one before you know how committed you are to it (learning to draw is a lengthy process), maybe give it a try for a week or two and judge your ability to stick to the habit before heavy monetary/resource investment. I try to do that with new hobbies and it helps :) | Angled table helps keep all parts of the paper the same distance, which in turn helps with perspective. Also this position encourages use of the arm rather than fingers and hand to draw. | 1 | 15,635 | 1.25 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i677xkx | i668y4i | 1,650,931,314 | 1,650,916,693 | 5 | 4 | Could you perhaps create a makeshift one in the meantime? Instead of jumping the gun and ordering one before you know how committed you are to it (learning to draw is a lengthy process), maybe give it a try for a week or two and judge your ability to stick to the habit before heavy monetary/resource investment. I try to do that with new hobbies and it helps :) | I would say it might be worth it, I’ve just started this course, and my back is going a bit already(I do have a bad back in general though) I might have to look into something like this myself actually. Oh the joys of getting old, can’t even sit at a table for longer than 20 minutes. | 1 | 14,621 | 1.25 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i665lhw | i677xkx | 1,650,915,394 | 1,650,931,314 | 2 | 5 | I have table similar to this https://www.amazon.com/MEEDEN-Drafting-Adjustable-Tabletop-Sketching/dp/B092ZZP5SJ?ref_=ast_sto_dp# and it's nice. | Could you perhaps create a makeshift one in the meantime? Instead of jumping the gun and ordering one before you know how committed you are to it (learning to draw is a lengthy process), maybe give it a try for a week or two and judge your ability to stick to the habit before heavy monetary/resource investment. I try to do that with new hobbies and it helps :) | 0 | 15,920 | 2.5 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i677xkx | i66nq2z | 1,650,931,314 | 1,650,922,573 | 5 | 1 | Could you perhaps create a makeshift one in the meantime? Instead of jumping the gun and ordering one before you know how committed you are to it (learning to draw is a lengthy process), maybe give it a try for a week or two and judge your ability to stick to the habit before heavy monetary/resource investment. I try to do that with new hobbies and it helps :) | 4 months ago I had a motorcycle accident. I broke my spine. Since I have lots of time on my hands now I started this course with paper from the printer and a pencil. Gear and excuses won't supplement the actual practice Good luck on your journey | 1 | 8,741 | 5 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i666bse | i665lhw | 1,650,915,679 | 1,650,915,394 | 4 | 2 | Angled table helps keep all parts of the paper the same distance, which in turn helps with perspective. Also this position encourages use of the arm rather than fingers and hand to draw. | I have table similar to this https://www.amazon.com/MEEDEN-Drafting-Adjustable-Tabletop-Sketching/dp/B092ZZP5SJ?ref_=ast_sto_dp# and it's nice. | 1 | 285 | 2 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i665lhw | i668y4i | 1,650,915,394 | 1,650,916,693 | 2 | 4 | I have table similar to this https://www.amazon.com/MEEDEN-Drafting-Adjustable-Tabletop-Sketching/dp/B092ZZP5SJ?ref_=ast_sto_dp# and it's nice. | I would say it might be worth it, I’ve just started this course, and my back is going a bit already(I do have a bad back in general though) I might have to look into something like this myself actually. Oh the joys of getting old, can’t even sit at a table for longer than 20 minutes. | 0 | 1,299 | 2 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67m935 | i67h0dk | 1,650,937,505 | 1,650,935,275 | 4 | 2 | I bought a manufactured wood product similar to Masonite at a building supply house. I had them cut it to a comfortable size. I set mine up on my easel so I don't hunch over a table. I much prefer the hard surface and simply tape the corners of the paper to the board. You can buy a table easel and prop your drawing board on it; you can take it with you wherever .... https://www.dickblick.com/categories/drawing/drafting/boards/ Another negative sitting at a table is, it skewers your perspective; the upper part of the paper narrows and the base is wider. A propped up drawing board gives a full view of your drawing paper. | If you are drawing from your shoulder it wont hurt your back. Hunching over and using your wrist will. Edit: If you do purchase one right away, get one with storage so you can keep everything together. Every time you practice you get better. You don’t loose muscle memory. | 1 | 2,230 | 2 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67m935 | i67jw1w | 1,650,937,505 | 1,650,936,514 | 4 | 3 | I bought a manufactured wood product similar to Masonite at a building supply house. I had them cut it to a comfortable size. I set mine up on my easel so I don't hunch over a table. I much prefer the hard surface and simply tape the corners of the paper to the board. You can buy a table easel and prop your drawing board on it; you can take it with you wherever .... https://www.dickblick.com/categories/drawing/drafting/boards/ Another negative sitting at a table is, it skewers your perspective; the upper part of the paper narrows and the base is wider. A propped up drawing board gives a full view of your drawing paper. | Use an angled surface to give yourself a better view of your drawing. | 1 | 991 | 1.333333 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i665lhw | i67m935 | 1,650,915,394 | 1,650,937,505 | 2 | 4 | I have table similar to this https://www.amazon.com/MEEDEN-Drafting-Adjustable-Tabletop-Sketching/dp/B092ZZP5SJ?ref_=ast_sto_dp# and it's nice. | I bought a manufactured wood product similar to Masonite at a building supply house. I had them cut it to a comfortable size. I set mine up on my easel so I don't hunch over a table. I much prefer the hard surface and simply tape the corners of the paper to the board. You can buy a table easel and prop your drawing board on it; you can take it with you wherever .... https://www.dickblick.com/categories/drawing/drafting/boards/ Another negative sitting at a table is, it skewers your perspective; the upper part of the paper narrows and the base is wider. A propped up drawing board gives a full view of your drawing paper. | 0 | 22,111 | 2 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67m935 | i66nq2z | 1,650,937,505 | 1,650,922,573 | 4 | 1 | I bought a manufactured wood product similar to Masonite at a building supply house. I had them cut it to a comfortable size. I set mine up on my easel so I don't hunch over a table. I much prefer the hard surface and simply tape the corners of the paper to the board. You can buy a table easel and prop your drawing board on it; you can take it with you wherever .... https://www.dickblick.com/categories/drawing/drafting/boards/ Another negative sitting at a table is, it skewers your perspective; the upper part of the paper narrows and the base is wider. A propped up drawing board gives a full view of your drawing paper. | 4 months ago I had a motorcycle accident. I broke my spine. Since I have lots of time on my hands now I started this course with paper from the printer and a pencil. Gear and excuses won't supplement the actual practice Good luck on your journey | 1 | 14,932 | 4 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67h0dk | i67jw1w | 1,650,935,275 | 1,650,936,514 | 2 | 3 | If you are drawing from your shoulder it wont hurt your back. Hunching over and using your wrist will. Edit: If you do purchase one right away, get one with storage so you can keep everything together. Every time you practice you get better. You don’t loose muscle memory. | Use an angled surface to give yourself a better view of your drawing. | 0 | 1,239 | 1.5 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67h0dk | i66nq2z | 1,650,935,275 | 1,650,922,573 | 2 | 1 | If you are drawing from your shoulder it wont hurt your back. Hunching over and using your wrist will. Edit: If you do purchase one right away, get one with storage so you can keep everything together. Every time you practice you get better. You don’t loose muscle memory. | 4 months ago I had a motorcycle accident. I broke my spine. Since I have lots of time on my hands now I started this course with paper from the printer and a pencil. Gear and excuses won't supplement the actual practice Good luck on your journey | 1 | 12,702 | 2 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i665lhw | i67jw1w | 1,650,915,394 | 1,650,936,514 | 2 | 3 | I have table similar to this https://www.amazon.com/MEEDEN-Drafting-Adjustable-Tabletop-Sketching/dp/B092ZZP5SJ?ref_=ast_sto_dp# and it's nice. | Use an angled surface to give yourself a better view of your drawing. | 0 | 21,120 | 1.5 | ||
ubpwmy | artfundamentals_train | 0.96 | Should I use an angled art board for the lessons, or draw on a flat table? I'm about ready to start my first lesson! Got my fineliner pens on the way, and finally found a spiral bound notebook with regular printer paper inside. But it just occurred to me the other day that hunching over a flat table probably won't be great for my back (I'm 34). So I thought maybe I should get an art board like this to help with that. Is that a bad idea for a beginner like me? And yes, I'm a super beginner. My drawings are on par with most 7 year olds. | i67jw1w | i66nq2z | 1,650,936,514 | 1,650,922,573 | 3 | 1 | Use an angled surface to give yourself a better view of your drawing. | 4 months ago I had a motorcycle accident. I broke my spine. Since I have lots of time on my hands now I started this course with paper from the printer and a pencil. Gear and excuses won't supplement the actual practice Good luck on your journey | 1 | 13,941 | 3 | ||
zyybuv | artfundamentals_train | 1 | How long should I spend drawing boxes for the 250 box challenge I’ve been giving myself around 30 seconds to draw a box in the best perspective I can, but Im not sure if the focus is to draw boxes fast, or to draw them right, can someone tell me what’s the best thing to do? | j28wukk | j28ea4n | 1,672,410,672 | 1,672,399,762 | 7 | 1 | The purpose is to develop your grasp of 3D space. Definitely take as much time as it needs to give it consistent perspective. Don’t worry about being too fast or slow. Just focus on the details of what angles you’re trying to take. | **To OP**: Every post on this subreddit is manually approved, once we make sure it adheres to the subreddit rules, the main ones being the following: * That **all posts here must relate drawabox.com** (being either questions or homework submissions). More on that can be found here. * All homework submissions must be complete - **single exercises and partial work is not allowed on the subreddit**, as mentioned in this video from Lesson 0. You can however get feedback on individual exercises on the discord chat server, and the folks there would be happy to help you out. If you find that your post breaks either of these rules, we would recommend deleting your post yourself, and submitting on one of these other more general art communities instead: * /r/learnart or /r/learntodraw if you're looking for feedback on your work * /r/IDAP is good for sharing work you're not looking for feedback on * /r/artistlounge and /r/learnart are good for general questions/discussion Just be sure to read through their own individual submission guidelines before posting. **To those responding**: If you are seeing this post, then it has been approved, and therefore is related to the lessons on drawabox.com. If you are yourself unfamiliar with them, then it's best that you not respond with your own advice, so as not to confuse or mislead OP. Thank you for your cooperation! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/ArtFundamentals) if you have any questions or concerns.* | 1 | 10,910 | 7 | ||
zyybuv | artfundamentals_train | 1 | How long should I spend drawing boxes for the 250 box challenge I’ve been giving myself around 30 seconds to draw a box in the best perspective I can, but Im not sure if the focus is to draw boxes fast, or to draw them right, can someone tell me what’s the best thing to do? | j29coxv | j28ea4n | 1,672,417,331 | 1,672,399,762 | 3 | 1 | I get around 10 boxes per hour, including the extension of the lines, which I think is fast enough. As the other commenter said, don't worry too much about the speed. Focus on approximating the perspective & ghosting the lines. | **To OP**: Every post on this subreddit is manually approved, once we make sure it adheres to the subreddit rules, the main ones being the following: * That **all posts here must relate drawabox.com** (being either questions or homework submissions). More on that can be found here. * All homework submissions must be complete - **single exercises and partial work is not allowed on the subreddit**, as mentioned in this video from Lesson 0. You can however get feedback on individual exercises on the discord chat server, and the folks there would be happy to help you out. If you find that your post breaks either of these rules, we would recommend deleting your post yourself, and submitting on one of these other more general art communities instead: * /r/learnart or /r/learntodraw if you're looking for feedback on your work * /r/IDAP is good for sharing work you're not looking for feedback on * /r/artistlounge and /r/learnart are good for general questions/discussion Just be sure to read through their own individual submission guidelines before posting. **To those responding**: If you are seeing this post, then it has been approved, and therefore is related to the lessons on drawabox.com. If you are yourself unfamiliar with them, then it's best that you not respond with your own advice, so as not to confuse or mislead OP. Thank you for your cooperation! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/ArtFundamentals) if you have any questions or concerns.* | 1 | 17,569 | 3 | ||
ao5tv2 | artfundamentals_train | 0.86 | Can someone explain me how to thumbnail a post, embed pictures from imgur & add that 'full lesson submission' tag to a post please? I tried all kinds of stuff but I just can't figure it out. Regular posts don't seem to achieve any critiques so I'm trying to pretty-up my posts so I actually get comments on them.. Much thanks for the help! | efylwo3 | efzafmi | 1,549,564,492 | 1,549,580,951 | 4 | 5 | For thumbnail to work you need to post a *link-post*, not a text-post. | To embed the imgur link. You need to link the album link rather than the gallery link. If you can't find the link for the album you can change the link url from gallery to album. For example, https://imgur.com/gallery/WYihoHb can be changed to https://imgur.com/a/WYihoHb. Replacing the /gallery/ in the url to /a/. Also, note that you can't add text after the url you can only exclusively put the url in the body. No words can be added after the url. So if you need to add words put it in the title, or post a comment on the post. | 0 | 16,459 | 1.25 | ||
c5ohgi | artfundamentals_train | 0.89 | How best to progress to drawing people/figures/anatomy alongside or after Drawabox? Hello /r/ArtFundamentals, I was hoping you could all help me with something I've been agonising over since starting the Draw a Box lessons the other week. A lot of us I assume start wanting to learn to draw because we usually have an end goal we want to work towards. My end goal is drawing more eastern comic/cartoon style, I'm hesitant to just say Anime and Manga as there are a plethora of styles when it comes to that, but that gives you the best idea of where my end goal is at. Specifically, I would love to create a visual novel at some point down the line, so because of stuff like that, I'm manly interested in eventually moving to digital art, which leads me on to my next point. I know that because of what I want to draw I need to get handy with how a human body is constructed and then placed on paper in proper proportions and whatnot. I know that even though the style I would like to draw is more stylised and sometimes simplified from an actual human body, the fundamentals must still be covered in detail, I am aware there are no shortcuts to this like many of those off the shelf "how to draw manga/disney/xyz" books may try to slice it. My main problem so far is direction and feeling overwhelmed with the overabundance of many different online courses, books, forum threads, youtube videos, etc. I've spent more time researching all this stuff than actually drawing so far, I have a problem with over-analysing and stressing about ensuring I'm taking the correct route to my end goal. I am more than happy to put in the hours that are needed to achieve my goals, the problem is I just want to make sure I'm putting them in the right place. The resources I've seen come up the most when searching on this subreddit are things such as - Proko's Figure Drawing Video Course, Figure Drawing Design and Invention Book by Michael Hampton, Figure Drawing for All it's Worth Book by Andrew Loomis, Atlas of Human Anatomy for the Artist Book by Stephen Rogers Peck, and many many many other resources including YouTube channels like Sycra and so on. Any help with this would benefit me massively, because I'm just spinning my wheels here before properly getting off the starting line. Main point is really me wanting to know how I should approach this, which materials I should focus on, how deep or complex I need to get into certain areas like anatomy and muscle structure and such baring in mind my end goals. I want to build a curriculum for myself that I can follow - do I go with Proko? any of those books? I'm happy to get whatever, I just want it to be right for what I want to end up doing. I know that not everything in terms of learning materials is a one size fits all though. \*\*TL;DR\*\* - End goal is a more cartoony/anime style \*as opposed to realism\* (without looking amatuerish obviously), I'm spending too much time overanalysing things and gathering potential resources, I have no problem putting in however many hours it takes, I just want to make sure I'm spending them in the right places for my end goal. Help me get some strcuture and spend my time wisely and most efficiently! I also understand I should focus on Drawabox fundamentals for now, but i still want to get my resources and future/next steps sorted now. (Side note - I had a very quick look at the Proko videos the other day, the gesture drawing one because I heard that's the first thing you learn with drawing people. If it was decided his particular course would be a good avenue for me to explore, do I really have to get one of those thicker pencils you sharpen with a razor blade and hold it overhand? couldn't I just use a regular pencil or fineliner? I ask because at the end of the day I'll be wanting to shift to a drawing tablet with stylus. Forgive me if this is an ignorant question. he also seems obsessed with so called "Line Economy", should I worry about this?) Apologies if this is a long and meandering read, I was having trouble articulating my thoughts. | es9476b | es3grb5 | 1,561,726,749 | 1,561,562,176 | 3 | 1 | Developing your observational skills while drawing live models will help you a lot. Sometimes it's as simple as going to a busy park and just try sketching people that walk by as fast as possible, to train you gesture drawing ability. Cartooning is mostly simplification and exaggeration, both of which you'll get better at the more you draw from life. | I am doing Proko's figure course and it is very good. The Loomis books are always a safe bet as well. Even if you are going with a cartoony style, you will still need to understand the forms and basic anatomy of the body with which to build the cartoony style on. Sort of like you need to learn the rules before you can break them so to speak. As for the pencil and grip that he uses is more of a painterly style. It gives softer edges so you can rough in the foundations of the form then sharpen it up later. I find when I try to draw gestures with a fine tip pen or marker they don't come out right to me. | 1 | 164,573 | 3 | ||
c5ohgi | artfundamentals_train | 0.89 | How best to progress to drawing people/figures/anatomy alongside or after Drawabox? Hello /r/ArtFundamentals, I was hoping you could all help me with something I've been agonising over since starting the Draw a Box lessons the other week. A lot of us I assume start wanting to learn to draw because we usually have an end goal we want to work towards. My end goal is drawing more eastern comic/cartoon style, I'm hesitant to just say Anime and Manga as there are a plethora of styles when it comes to that, but that gives you the best idea of where my end goal is at. Specifically, I would love to create a visual novel at some point down the line, so because of stuff like that, I'm manly interested in eventually moving to digital art, which leads me on to my next point. I know that because of what I want to draw I need to get handy with how a human body is constructed and then placed on paper in proper proportions and whatnot. I know that even though the style I would like to draw is more stylised and sometimes simplified from an actual human body, the fundamentals must still be covered in detail, I am aware there are no shortcuts to this like many of those off the shelf "how to draw manga/disney/xyz" books may try to slice it. My main problem so far is direction and feeling overwhelmed with the overabundance of many different online courses, books, forum threads, youtube videos, etc. I've spent more time researching all this stuff than actually drawing so far, I have a problem with over-analysing and stressing about ensuring I'm taking the correct route to my end goal. I am more than happy to put in the hours that are needed to achieve my goals, the problem is I just want to make sure I'm putting them in the right place. The resources I've seen come up the most when searching on this subreddit are things such as - Proko's Figure Drawing Video Course, Figure Drawing Design and Invention Book by Michael Hampton, Figure Drawing for All it's Worth Book by Andrew Loomis, Atlas of Human Anatomy for the Artist Book by Stephen Rogers Peck, and many many many other resources including YouTube channels like Sycra and so on. Any help with this would benefit me massively, because I'm just spinning my wheels here before properly getting off the starting line. Main point is really me wanting to know how I should approach this, which materials I should focus on, how deep or complex I need to get into certain areas like anatomy and muscle structure and such baring in mind my end goals. I want to build a curriculum for myself that I can follow - do I go with Proko? any of those books? I'm happy to get whatever, I just want it to be right for what I want to end up doing. I know that not everything in terms of learning materials is a one size fits all though. \*\*TL;DR\*\* - End goal is a more cartoony/anime style \*as opposed to realism\* (without looking amatuerish obviously), I'm spending too much time overanalysing things and gathering potential resources, I have no problem putting in however many hours it takes, I just want to make sure I'm spending them in the right places for my end goal. Help me get some strcuture and spend my time wisely and most efficiently! I also understand I should focus on Drawabox fundamentals for now, but i still want to get my resources and future/next steps sorted now. (Side note - I had a very quick look at the Proko videos the other day, the gesture drawing one because I heard that's the first thing you learn with drawing people. If it was decided his particular course would be a good avenue for me to explore, do I really have to get one of those thicker pencils you sharpen with a razor blade and hold it overhand? couldn't I just use a regular pencil or fineliner? I ask because at the end of the day I'll be wanting to shift to a drawing tablet with stylus. Forgive me if this is an ignorant question. he also seems obsessed with so called "Line Economy", should I worry about this?) Apologies if this is a long and meandering read, I was having trouble articulating my thoughts. | es3grb5 | es5zlbf | 1,561,562,176 | 1,561,635,584 | 1 | 3 | I am doing Proko's figure course and it is very good. The Loomis books are always a safe bet as well. Even if you are going with a cartoony style, you will still need to understand the forms and basic anatomy of the body with which to build the cartoony style on. Sort of like you need to learn the rules before you can break them so to speak. As for the pencil and grip that he uses is more of a painterly style. It gives softer edges so you can rough in the foundations of the form then sharpen it up later. I find when I try to draw gestures with a fine tip pen or marker they don't come out right to me. | assuming you have done Drawabox (which is not the case, so the OP must first finish the entirety of it) Your first step is to do Fun with a pencil by Andrew Loomis, many people discard this book thinking it is beneath them, but this book is to all loomis books what lessons 1 and 2 are to draw-a-box. it familiarizes you with the teaching style of Loomis, so your doubts regarding how to approach the other books are gone, you start to understand loomis is trying to get and what he wants to emphasize. You can then do either Head and the Hands book or the figure drawing for all its worth. For me i went with figure drawing first. (the head and the hands book doesn't touch on figure drawing at all, but the figure drawing book dedicates a few pages on the head and hands) The first chapter of Figure drawing for all it's worth is the most important, without going too deep into the anatomy it makes sure you can draw them well, and infact you can throw the book after the first chapter (assuming you will cover/hide all your figures with clothes) Proko's gesture drawing video is especially retarded, he is an expert at anatomy but don't watch that video, Gesture is something that animators have to rely on more than other artists, so you have to start to think about the line as an animate object, much like the carpet in alladin you can give life to a single line and then build the figure on top of it, nobody explains it better than Preston Blair http://www.floobynooby.com/IPUB/lineofaction.jpg also you can read the entire article, since you eventually want to arrive at being able to convey stories you might aswell give this entire thing a read http://www.floobynooby.com/comp1.html after that you're on your own, i will refrain from advising further since there's not much overlap between your goals as an artist and mine (be proud you have some goals, many directionless people waste everyone's time here who don't know what they want to do, it's fairly common, as soon as you define your idea of "success" clearly you also at the same time define failure, which scares people so they don't do it, they keep bumping here and there like a retarded boat in a lake instead of entering the the river. and no you're not over analysing anything, infact the more precisely you can see your goal the earlier you'll reach it.) a Side note, many artists now-a-days with youtube channels and gumroad tutorials, they all learned it from masters like loomis and hampton, but don't for one second think that the modern day tutorial makers are a replacement for these books, think of them as supportive/complimentary to these books, so if there ever is a contradiction of method you know which one to go with. the tutorials and the youtubers one should go to when one has a doubt in the primary source of knowledge, no matter how sophisticated the videos on youtube are they will always be secondary to the sacred texts. Finally, i can't stress enough how important fundamentals are, please please make sure you complete draw-a-box before all this. it is a rare exception that exists and i get sad about not encountering it earlier. a shit ton of things about the entire art world (or learning to draw well world) started making sense only after finishing this course. | 0 | 73,408 | 3 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i51u5m4 | i51ebvd | 1,650,174,370 | 1,650,164,979 | 47 | 19 | You need to stop looking at it as "being told to" and start seeing it as "help being offered". Not just for this, I'm not trying to be a mum or anything but that attitude will do more damage than good in your life and i know at 15 it's cool to be arrogant and aloof but keep it in mind OP, the faster you grow out of it the better. | There's no class that doesn't involve telling you what to do. If you don't want to be taught then your only other option is learning entirely on your own, which takes much longer. | 1 | 9,391 | 2.473684 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i51u5m4 | i50rhv7 | 1,650,174,370 | 1,650,153,706 | 47 | 14 | You need to stop looking at it as "being told to" and start seeing it as "help being offered". Not just for this, I'm not trying to be a mum or anything but that attitude will do more damage than good in your life and i know at 15 it's cool to be arrogant and aloof but keep it in mind OP, the faster you grow out of it the better. | I'm not exactly sure what you are asking? If you want to be a concept artist then you need to learn to draw. Drawabox will help you to get started so by all means start doing the lessons. If you hate people telling you what to learn then you need to fix that as getting good critique is an important part of learning and people who know more than you will tell you to learn specific things, work on your weaknesses etc. | 1 | 20,664 | 3.357143 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i51u5m4 | i51qhk0 | 1,650,174,370 | 1,650,171,883 | 47 | 10 | You need to stop looking at it as "being told to" and start seeing it as "help being offered". Not just for this, I'm not trying to be a mum or anything but that attitude will do more damage than good in your life and i know at 15 it's cool to be arrogant and aloof but keep it in mind OP, the faster you grow out of it the better. | Thousands of other artists figured out rules and concepts in drawing so new artists can benefit their own drawing ability without having to figure it out for themselves, It's not being told what to do it's help being offered to you if you accept it. | 1 | 2,487 | 4.7 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i514tny | i51u5m4 | 1,650,160,111 | 1,650,174,370 | 6 | 47 | The general rule of art is that you gotta learn all the rules before you can break them. There’s no shortcut, and while they may not make sense as to why you’re doing them now (even your technical drawing class), they’re called fundamentals for a reason. They help you visually understand and perceive for the future. Best of luck, and as the other commentator said, if you’re serious about art, you’re gonna have to learn a lot that you might not want to if you end up wanting to make a career out of it—or even improve. I also agree with the advice of taking your time. Everyone has a different art journey, and a lot of us get lost thinking it’s a competition when it comes to pace; my personal advice is that focusing on the pace just leads you to more dissatisfaction in yourself bc it adds to the feeling that you’re not doing enough | You need to stop looking at it as "being told to" and start seeing it as "help being offered". Not just for this, I'm not trying to be a mum or anything but that attitude will do more damage than good in your life and i know at 15 it's cool to be arrogant and aloof but keep it in mind OP, the faster you grow out of it the better. | 0 | 14,259 | 7.833333 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i50rhv7 | i51ebvd | 1,650,153,706 | 1,650,164,979 | 14 | 19 | I'm not exactly sure what you are asking? If you want to be a concept artist then you need to learn to draw. Drawabox will help you to get started so by all means start doing the lessons. If you hate people telling you what to learn then you need to fix that as getting good critique is an important part of learning and people who know more than you will tell you to learn specific things, work on your weaknesses etc. | There's no class that doesn't involve telling you what to do. If you don't want to be taught then your only other option is learning entirely on your own, which takes much longer. | 0 | 11,273 | 1.357143 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i51ebvd | i514tny | 1,650,164,979 | 1,650,160,111 | 19 | 6 | There's no class that doesn't involve telling you what to do. If you don't want to be taught then your only other option is learning entirely on your own, which takes much longer. | The general rule of art is that you gotta learn all the rules before you can break them. There’s no shortcut, and while they may not make sense as to why you’re doing them now (even your technical drawing class), they’re called fundamentals for a reason. They help you visually understand and perceive for the future. Best of luck, and as the other commentator said, if you’re serious about art, you’re gonna have to learn a lot that you might not want to if you end up wanting to make a career out of it—or even improve. I also agree with the advice of taking your time. Everyone has a different art journey, and a lot of us get lost thinking it’s a competition when it comes to pace; my personal advice is that focusing on the pace just leads you to more dissatisfaction in yourself bc it adds to the feeling that you’re not doing enough | 1 | 4,868 | 3.166667 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i51qhk0 | i514tny | 1,650,171,883 | 1,650,160,111 | 10 | 6 | Thousands of other artists figured out rules and concepts in drawing so new artists can benefit their own drawing ability without having to figure it out for themselves, It's not being told what to do it's help being offered to you if you accept it. | The general rule of art is that you gotta learn all the rules before you can break them. There’s no shortcut, and while they may not make sense as to why you’re doing them now (even your technical drawing class), they’re called fundamentals for a reason. They help you visually understand and perceive for the future. Best of luck, and as the other commentator said, if you’re serious about art, you’re gonna have to learn a lot that you might not want to if you end up wanting to make a career out of it—or even improve. I also agree with the advice of taking your time. Everyone has a different art journey, and a lot of us get lost thinking it’s a competition when it comes to pace; my personal advice is that focusing on the pace just leads you to more dissatisfaction in yourself bc it adds to the feeling that you’re not doing enough | 1 | 11,772 | 1.666667 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i514tny | i530qud | 1,650,160,111 | 1,650,204,846 | 6 | 9 | The general rule of art is that you gotta learn all the rules before you can break them. There’s no shortcut, and while they may not make sense as to why you’re doing them now (even your technical drawing class), they’re called fundamentals for a reason. They help you visually understand and perceive for the future. Best of luck, and as the other commentator said, if you’re serious about art, you’re gonna have to learn a lot that you might not want to if you end up wanting to make a career out of it—or even improve. I also agree with the advice of taking your time. Everyone has a different art journey, and a lot of us get lost thinking it’s a competition when it comes to pace; my personal advice is that focusing on the pace just leads you to more dissatisfaction in yourself bc it adds to the feeling that you’re not doing enough | I think like others have said here, if you want to learn how to draw, then you have to allow yourself to listen to teachers who tell you what to do in order to improve. But art isn't always about skill. It's not only about learning the basics, the technique, the anatomy, perspective, proportions, etc. Remember why you like to draw in the first place and why you want to get good at it. What drives you? If you want to one day be hired as a concept artist, then yes, your skill level will need to meet the industry standard. But whether you want to draw professionally or as just a hobby, there needs to be a level of passion and enjoyment in what you do. If being told what to do by your teacher right now isn't doing it for you, move on to something else once in a while, draw something you want to draw just for fun without thinking so much about the technique. Your brain will still get something from it unconsciously. It's important to keep art fun and that's maybe (from what I understood) what you're struggling with? I'd say, don't put too much pressure on yourself at 15 and focus on finding that balance between fun and self-discipline instead. And keep reminding yourself why you want to get good at this. You can learn AND have fun. Maybe your teacher isn't making things fun for you, but online teachers and courses will, or just yourself. Good luck! | 0 | 44,735 | 1.5 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i52j26h | i530qud | 1,650,194,666 | 1,650,204,846 | 3 | 9 | When talking about mechanical/technical drawings, do you mean stuff like a car driving on a road or do you mean technical drawings of e.g. machine parts, like this one here? If it's the latter, then drawabox might not be helpful. Technical drawings are done with rulers and templates and don't require being good at "normal" drawing. | I think like others have said here, if you want to learn how to draw, then you have to allow yourself to listen to teachers who tell you what to do in order to improve. But art isn't always about skill. It's not only about learning the basics, the technique, the anatomy, perspective, proportions, etc. Remember why you like to draw in the first place and why you want to get good at it. What drives you? If you want to one day be hired as a concept artist, then yes, your skill level will need to meet the industry standard. But whether you want to draw professionally or as just a hobby, there needs to be a level of passion and enjoyment in what you do. If being told what to do by your teacher right now isn't doing it for you, move on to something else once in a while, draw something you want to draw just for fun without thinking so much about the technique. Your brain will still get something from it unconsciously. It's important to keep art fun and that's maybe (from what I understood) what you're struggling with? I'd say, don't put too much pressure on yourself at 15 and focus on finding that balance between fun and self-discipline instead. And keep reminding yourself why you want to get good at this. You can learn AND have fun. Maybe your teacher isn't making things fun for you, but online teachers and courses will, or just yourself. Good luck! | 0 | 10,180 | 3 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i52j26h | i53uu5t | 1,650,194,666 | 1,650,217,633 | 3 | 4 | When talking about mechanical/technical drawings, do you mean stuff like a car driving on a road or do you mean technical drawings of e.g. machine parts, like this one here? If it's the latter, then drawabox might not be helpful. Technical drawings are done with rulers and templates and don't require being good at "normal" drawing. | When you are learning you should do what your teacher is asking of you. You need to learn basic fundamental skills before anything. Plus practice makes perfect. Do what he asks and make it perfect each time to improve your skills. | 0 | 22,967 | 1.333333 | ||
u58fk2 | artfundamentals_train | 0.79 | help i'm 15 and in high school.i'm interested in drawing but i have a class in technical drawing found drawabox by coincidence a while ago i'm through the lessons quickly and i hate when someone tells me what to learn (no one did but ihave to learn to draw to get good grades ) and i love drawwing can someone help me even though i don't know why i came here. sorry but my english is kinda bad so excuse me for any mistakes. also i finished the lines section but should i continue and i'm also intersted in concept art and drawing mechanical things | i53q1zs | i53uu5t | 1,650,215,703 | 1,650,217,633 | 1 | 4 | check out Scott Robertson's stuff and his book on drawing it's great place to go after drawabox ttps://www.amazon.co.uk/Scott-Robertson/e/B0034O5O32%3Fref=dbs\_a\_mng\_rwt\_scns\_share | When you are learning you should do what your teacher is asking of you. You need to learn basic fundamental skills before anything. Plus practice makes perfect. Do what he asks and make it perfect each time to improve your skills. | 0 | 1,930 | 4 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih0swtp | ih1i1jt | 1,658,388,205 | 1,658,406,089 | 7 | 13 | i’m not sure if this is the best advice, but you could try meditative drawing and just cool scribbles on pages, Peter Draws youtube channel is full of him just drawing pure creative mindscapes, and i’ve tried it too and i find it to be a lot of fun, there you can experiment with form and shape, if you wish, but there’s no failstate because it’s not supposed to look like anything. i’m still on lesson one too though so take my advice with a pinch of salt | Remember that the 50% drawing should be for fun. If sketching from life isn't fun, don't do it. Find a comic artist you like and try to copy their drawing or even just trace it and colour it. Tracing can be a great learning tool and you get nice results for yourself to look at. Also, you're one week in. You're expecting way too much from yourself. That's like expecting from someone who just started to learn a language to be able to hold a basic conversation while they don't even know enough words to buy a coffee. | 0 | 17,884 | 1.857143 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz6ks7 | ih1i1jt | 1,658,357,052 | 1,658,406,089 | 6 | 13 | I would recommend doing "thedrawingwebsite" by Luis Escobar for you're 50% rule especially if you are a beginner at drawing. It's meant to start with a more cartoonish way of drawing which is quite satisfying. Try doing "drawabox" and "thedrawingwebsite" for 50% rule I'm sure you'll have some fun doing it! | Remember that the 50% drawing should be for fun. If sketching from life isn't fun, don't do it. Find a comic artist you like and try to copy their drawing or even just trace it and colour it. Tracing can be a great learning tool and you get nice results for yourself to look at. Also, you're one week in. You're expecting way too much from yourself. That's like expecting from someone who just started to learn a language to be able to hold a basic conversation while they don't even know enough words to buy a coffee. | 0 | 49,037 | 2.166667 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih1i1jt | ih1hvl7 | 1,658,406,089 | 1,658,406,003 | 13 | 7 | Remember that the 50% drawing should be for fun. If sketching from life isn't fun, don't do it. Find a comic artist you like and try to copy their drawing or even just trace it and colour it. Tracing can be a great learning tool and you get nice results for yourself to look at. Also, you're one week in. You're expecting way too much from yourself. That's like expecting from someone who just started to learn a language to be able to hold a basic conversation while they don't even know enough words to buy a coffee. | You could also try the $5 book " drawing for dummies". Easy to follow, credible results, motivating while Drawabox builds your technique. | 1 | 86 | 1.857143 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz4mcl | ih1i1jt | 1,658,356,147 | 1,658,406,089 | 6 | 13 | I’m in the same boat as you. I can’t draw. Absolutely nothing. I stopped following drawabox 50% rule to the letter for my own mindset. I do drawabox but the 50% is also fun time for me. I learn how to draw manga faces and gestures. Why? Well I need guidance and reference. ‘Just draw’ doesn’t work for me. I need someone/a book to guide me. And for me it works. I draw in my 50% time what I can. I experiment with objects/faces etc. It has a meaning. It has a background. Just mindless drawing and hoping for the best or hoping that something magically slightly good will appear on paper is not my style. I have watched so many YouTube videos. I have read so may Reddit posts and other reviews about starting artists and most of them combine studies. They do drawabox but also apply the 50% rule to their need and skill. And I feel much better about it. | Remember that the 50% drawing should be for fun. If sketching from life isn't fun, don't do it. Find a comic artist you like and try to copy their drawing or even just trace it and colour it. Tracing can be a great learning tool and you get nice results for yourself to look at. Also, you're one week in. You're expecting way too much from yourself. That's like expecting from someone who just started to learn a language to be able to hold a basic conversation while they don't even know enough words to buy a coffee. | 0 | 49,942 | 2.166667 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih002zb | ih1i1jt | 1,658,370,751 | 1,658,406,089 | 4 | 13 | My understanding of the 50% rule is that the drawing you're doing during the 50% is really supposed to be focused on just having fun. And you're not supposed to be trying to actively learn or push yourself during this time. Its there to ensure that you're not burning yourself out by only focusing on how much you can learn while you draw and by doing a bunch of arduous exercises that tax you physically and mentally. Its supposed to be there so you remember to have fun with drawing too. Any learning should be done passively through the act of play. So my first recommendation is that if you're not having any fun trying to draw these objects, and its just making you feel bad, then maybe don't try to draw specific objects during your 50% of play. I think its probably ok to just randomly doodle and just have fun putting random lines and shapes on paper and not really concerning yourself with the results or even what you're drawing particularly. Any learning you do during this period I think is supposed to happen supplementally to your "play time". Its not supposed to be actively pursued by you. But if you think you can have fun drawing specific objects at this point, then the line in your OP that I'd focus on is where you say "and if I were to try again I'd do it the exact same way because I have no idea what I did wrong." And my recommendation there would be to don't allow yourself to draw it the same way. Experiment and try to have fun thinking about different ways you could approach drawing that objects. And the ideas you come up with don't have to wind up being good ones. They can be completely wrong and produce bad results too. That's ok, you're a beginner after all. There's no expectation for you to intrinsically know anything. But by simply experimenting and trying to come up with new ways to approach the drawing, you won't be wasting your time. Both good and completely bad/wrong attempts will still teach you something and will still make new pathways and connections in your brain. And if you find you're really not having fun with that, then I'd definitely recommend just letting yourself doodle whatever. Just put the pencil or pen down and start making whatever lines and shapes come out. Maybe put on some music you like or a podcast you like to listen to, whatever. And Just have fun with the act of drawing during this time. It doesn't have to be anything and you don't have to actively be pursuing any kind of knowledge at this point. You'll do all that the other 50% of the time when you're following the lessons and doing the exercises they assign. | Remember that the 50% drawing should be for fun. If sketching from life isn't fun, don't do it. Find a comic artist you like and try to copy their drawing or even just trace it and colour it. Tracing can be a great learning tool and you get nice results for yourself to look at. Also, you're one week in. You're expecting way too much from yourself. That's like expecting from someone who just started to learn a language to be able to hold a basic conversation while they don't even know enough words to buy a coffee. | 0 | 35,338 | 3.25 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih1i1jt | igyvqqs | 1,658,406,089 | 1,658,352,161 | 13 | 2 | Remember that the 50% drawing should be for fun. If sketching from life isn't fun, don't do it. Find a comic artist you like and try to copy their drawing or even just trace it and colour it. Tracing can be a great learning tool and you get nice results for yourself to look at. Also, you're one week in. You're expecting way too much from yourself. That's like expecting from someone who just started to learn a language to be able to hold a basic conversation while they don't even know enough words to buy a coffee. | It can be brutally difficult and discouraging when starting out. Drawing is a skill that you can obtain but it it difficult to master. Not that you can master everything. I say draw everyday and try to see drawabox to the end. I have been drawing for about two years and I can tell i got better. Even though I can be pretty bad at times. I suggest that when you draw for fun you do it without thinking about trying to improve. | 1 | 53,928 | 6.5 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih1i1jt | igz08fi | 1,658,406,089 | 1,658,354,153 | 13 | 2 | Remember that the 50% drawing should be for fun. If sketching from life isn't fun, don't do it. Find a comic artist you like and try to copy their drawing or even just trace it and colour it. Tracing can be a great learning tool and you get nice results for yourself to look at. Also, you're one week in. You're expecting way too much from yourself. That's like expecting from someone who just started to learn a language to be able to hold a basic conversation while they don't even know enough words to buy a coffee. | i did the same thing about two years ago. i had to take a long break from draw a box because i was getting so discouraged from either working too hard or looking at my own work and thinking it was bad. i eventually had to just draw for fun for a few months and now, coming back to draw a box i can do the 50% rule much more effectively | 1 | 51,936 | 6.5 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz6ks7 | ih0swtp | 1,658,357,052 | 1,658,388,205 | 6 | 7 | I would recommend doing "thedrawingwebsite" by Luis Escobar for you're 50% rule especially if you are a beginner at drawing. It's meant to start with a more cartoonish way of drawing which is quite satisfying. Try doing "drawabox" and "thedrawingwebsite" for 50% rule I'm sure you'll have some fun doing it! | i’m not sure if this is the best advice, but you could try meditative drawing and just cool scribbles on pages, Peter Draws youtube channel is full of him just drawing pure creative mindscapes, and i’ve tried it too and i find it to be a lot of fun, there you can experiment with form and shape, if you wish, but there’s no failstate because it’s not supposed to look like anything. i’m still on lesson one too though so take my advice with a pinch of salt | 0 | 31,153 | 1.166667 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih0swtp | igz4mcl | 1,658,388,205 | 1,658,356,147 | 7 | 6 | i’m not sure if this is the best advice, but you could try meditative drawing and just cool scribbles on pages, Peter Draws youtube channel is full of him just drawing pure creative mindscapes, and i’ve tried it too and i find it to be a lot of fun, there you can experiment with form and shape, if you wish, but there’s no failstate because it’s not supposed to look like anything. i’m still on lesson one too though so take my advice with a pinch of salt | I’m in the same boat as you. I can’t draw. Absolutely nothing. I stopped following drawabox 50% rule to the letter for my own mindset. I do drawabox but the 50% is also fun time for me. I learn how to draw manga faces and gestures. Why? Well I need guidance and reference. ‘Just draw’ doesn’t work for me. I need someone/a book to guide me. And for me it works. I draw in my 50% time what I can. I experiment with objects/faces etc. It has a meaning. It has a background. Just mindless drawing and hoping for the best or hoping that something magically slightly good will appear on paper is not my style. I have watched so many YouTube videos. I have read so may Reddit posts and other reviews about starting artists and most of them combine studies. They do drawabox but also apply the 50% rule to their need and skill. And I feel much better about it. | 1 | 32,058 | 1.166667 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih0swtp | ih002zb | 1,658,388,205 | 1,658,370,751 | 7 | 4 | i’m not sure if this is the best advice, but you could try meditative drawing and just cool scribbles on pages, Peter Draws youtube channel is full of him just drawing pure creative mindscapes, and i’ve tried it too and i find it to be a lot of fun, there you can experiment with form and shape, if you wish, but there’s no failstate because it’s not supposed to look like anything. i’m still on lesson one too though so take my advice with a pinch of salt | My understanding of the 50% rule is that the drawing you're doing during the 50% is really supposed to be focused on just having fun. And you're not supposed to be trying to actively learn or push yourself during this time. Its there to ensure that you're not burning yourself out by only focusing on how much you can learn while you draw and by doing a bunch of arduous exercises that tax you physically and mentally. Its supposed to be there so you remember to have fun with drawing too. Any learning should be done passively through the act of play. So my first recommendation is that if you're not having any fun trying to draw these objects, and its just making you feel bad, then maybe don't try to draw specific objects during your 50% of play. I think its probably ok to just randomly doodle and just have fun putting random lines and shapes on paper and not really concerning yourself with the results or even what you're drawing particularly. Any learning you do during this period I think is supposed to happen supplementally to your "play time". Its not supposed to be actively pursued by you. But if you think you can have fun drawing specific objects at this point, then the line in your OP that I'd focus on is where you say "and if I were to try again I'd do it the exact same way because I have no idea what I did wrong." And my recommendation there would be to don't allow yourself to draw it the same way. Experiment and try to have fun thinking about different ways you could approach drawing that objects. And the ideas you come up with don't have to wind up being good ones. They can be completely wrong and produce bad results too. That's ok, you're a beginner after all. There's no expectation for you to intrinsically know anything. But by simply experimenting and trying to come up with new ways to approach the drawing, you won't be wasting your time. Both good and completely bad/wrong attempts will still teach you something and will still make new pathways and connections in your brain. And if you find you're really not having fun with that, then I'd definitely recommend just letting yourself doodle whatever. Just put the pencil or pen down and start making whatever lines and shapes come out. Maybe put on some music you like or a podcast you like to listen to, whatever. And Just have fun with the act of drawing during this time. It doesn't have to be anything and you don't have to actively be pursuing any kind of knowledge at this point. You'll do all that the other 50% of the time when you're following the lessons and doing the exercises they assign. | 1 | 17,454 | 1.75 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih0swtp | igyvqqs | 1,658,388,205 | 1,658,352,161 | 7 | 2 | i’m not sure if this is the best advice, but you could try meditative drawing and just cool scribbles on pages, Peter Draws youtube channel is full of him just drawing pure creative mindscapes, and i’ve tried it too and i find it to be a lot of fun, there you can experiment with form and shape, if you wish, but there’s no failstate because it’s not supposed to look like anything. i’m still on lesson one too though so take my advice with a pinch of salt | It can be brutally difficult and discouraging when starting out. Drawing is a skill that you can obtain but it it difficult to master. Not that you can master everything. I say draw everyday and try to see drawabox to the end. I have been drawing for about two years and I can tell i got better. Even though I can be pretty bad at times. I suggest that when you draw for fun you do it without thinking about trying to improve. | 1 | 36,044 | 3.5 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih0swtp | igz08fi | 1,658,388,205 | 1,658,354,153 | 7 | 2 | i’m not sure if this is the best advice, but you could try meditative drawing and just cool scribbles on pages, Peter Draws youtube channel is full of him just drawing pure creative mindscapes, and i’ve tried it too and i find it to be a lot of fun, there you can experiment with form and shape, if you wish, but there’s no failstate because it’s not supposed to look like anything. i’m still on lesson one too though so take my advice with a pinch of salt | i did the same thing about two years ago. i had to take a long break from draw a box because i was getting so discouraged from either working too hard or looking at my own work and thinking it was bad. i eventually had to just draw for fun for a few months and now, coming back to draw a box i can do the 50% rule much more effectively | 1 | 34,052 | 3.5 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz6ks7 | ih1hvl7 | 1,658,357,052 | 1,658,406,003 | 6 | 7 | I would recommend doing "thedrawingwebsite" by Luis Escobar for you're 50% rule especially if you are a beginner at drawing. It's meant to start with a more cartoonish way of drawing which is quite satisfying. Try doing "drawabox" and "thedrawingwebsite" for 50% rule I'm sure you'll have some fun doing it! | You could also try the $5 book " drawing for dummies". Easy to follow, credible results, motivating while Drawabox builds your technique. | 0 | 48,951 | 1.166667 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz6ks7 | igyvqqs | 1,658,357,052 | 1,658,352,161 | 6 | 2 | I would recommend doing "thedrawingwebsite" by Luis Escobar for you're 50% rule especially if you are a beginner at drawing. It's meant to start with a more cartoonish way of drawing which is quite satisfying. Try doing "drawabox" and "thedrawingwebsite" for 50% rule I'm sure you'll have some fun doing it! | It can be brutally difficult and discouraging when starting out. Drawing is a skill that you can obtain but it it difficult to master. Not that you can master everything. I say draw everyday and try to see drawabox to the end. I have been drawing for about two years and I can tell i got better. Even though I can be pretty bad at times. I suggest that when you draw for fun you do it without thinking about trying to improve. | 1 | 4,891 | 3 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz6ks7 | igz08fi | 1,658,357,052 | 1,658,354,153 | 6 | 2 | I would recommend doing "thedrawingwebsite" by Luis Escobar for you're 50% rule especially if you are a beginner at drawing. It's meant to start with a more cartoonish way of drawing which is quite satisfying. Try doing "drawabox" and "thedrawingwebsite" for 50% rule I'm sure you'll have some fun doing it! | i did the same thing about two years ago. i had to take a long break from draw a box because i was getting so discouraged from either working too hard or looking at my own work and thinking it was bad. i eventually had to just draw for fun for a few months and now, coming back to draw a box i can do the 50% rule much more effectively | 1 | 2,899 | 3 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz4mcl | ih1hvl7 | 1,658,356,147 | 1,658,406,003 | 6 | 7 | I’m in the same boat as you. I can’t draw. Absolutely nothing. I stopped following drawabox 50% rule to the letter for my own mindset. I do drawabox but the 50% is also fun time for me. I learn how to draw manga faces and gestures. Why? Well I need guidance and reference. ‘Just draw’ doesn’t work for me. I need someone/a book to guide me. And for me it works. I draw in my 50% time what I can. I experiment with objects/faces etc. It has a meaning. It has a background. Just mindless drawing and hoping for the best or hoping that something magically slightly good will appear on paper is not my style. I have watched so many YouTube videos. I have read so may Reddit posts and other reviews about starting artists and most of them combine studies. They do drawabox but also apply the 50% rule to their need and skill. And I feel much better about it. | You could also try the $5 book " drawing for dummies". Easy to follow, credible results, motivating while Drawabox builds your technique. | 0 | 49,856 | 1.166667 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih002zb | ih1hvl7 | 1,658,370,751 | 1,658,406,003 | 4 | 7 | My understanding of the 50% rule is that the drawing you're doing during the 50% is really supposed to be focused on just having fun. And you're not supposed to be trying to actively learn or push yourself during this time. Its there to ensure that you're not burning yourself out by only focusing on how much you can learn while you draw and by doing a bunch of arduous exercises that tax you physically and mentally. Its supposed to be there so you remember to have fun with drawing too. Any learning should be done passively through the act of play. So my first recommendation is that if you're not having any fun trying to draw these objects, and its just making you feel bad, then maybe don't try to draw specific objects during your 50% of play. I think its probably ok to just randomly doodle and just have fun putting random lines and shapes on paper and not really concerning yourself with the results or even what you're drawing particularly. Any learning you do during this period I think is supposed to happen supplementally to your "play time". Its not supposed to be actively pursued by you. But if you think you can have fun drawing specific objects at this point, then the line in your OP that I'd focus on is where you say "and if I were to try again I'd do it the exact same way because I have no idea what I did wrong." And my recommendation there would be to don't allow yourself to draw it the same way. Experiment and try to have fun thinking about different ways you could approach drawing that objects. And the ideas you come up with don't have to wind up being good ones. They can be completely wrong and produce bad results too. That's ok, you're a beginner after all. There's no expectation for you to intrinsically know anything. But by simply experimenting and trying to come up with new ways to approach the drawing, you won't be wasting your time. Both good and completely bad/wrong attempts will still teach you something and will still make new pathways and connections in your brain. And if you find you're really not having fun with that, then I'd definitely recommend just letting yourself doodle whatever. Just put the pencil or pen down and start making whatever lines and shapes come out. Maybe put on some music you like or a podcast you like to listen to, whatever. And Just have fun with the act of drawing during this time. It doesn't have to be anything and you don't have to actively be pursuing any kind of knowledge at this point. You'll do all that the other 50% of the time when you're following the lessons and doing the exercises they assign. | You could also try the $5 book " drawing for dummies". Easy to follow, credible results, motivating while Drawabox builds your technique. | 0 | 35,252 | 1.75 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igyvqqs | ih1hvl7 | 1,658,352,161 | 1,658,406,003 | 2 | 7 | It can be brutally difficult and discouraging when starting out. Drawing is a skill that you can obtain but it it difficult to master. Not that you can master everything. I say draw everyday and try to see drawabox to the end. I have been drawing for about two years and I can tell i got better. Even though I can be pretty bad at times. I suggest that when you draw for fun you do it without thinking about trying to improve. | You could also try the $5 book " drawing for dummies". Easy to follow, credible results, motivating while Drawabox builds your technique. | 0 | 53,842 | 3.5 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz08fi | ih1hvl7 | 1,658,354,153 | 1,658,406,003 | 2 | 7 | i did the same thing about two years ago. i had to take a long break from draw a box because i was getting so discouraged from either working too hard or looking at my own work and thinking it was bad. i eventually had to just draw for fun for a few months and now, coming back to draw a box i can do the 50% rule much more effectively | You could also try the $5 book " drawing for dummies". Easy to follow, credible results, motivating while Drawabox builds your technique. | 0 | 51,850 | 3.5 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igyvqqs | igz4mcl | 1,658,352,161 | 1,658,356,147 | 2 | 6 | It can be brutally difficult and discouraging when starting out. Drawing is a skill that you can obtain but it it difficult to master. Not that you can master everything. I say draw everyday and try to see drawabox to the end. I have been drawing for about two years and I can tell i got better. Even though I can be pretty bad at times. I suggest that when you draw for fun you do it without thinking about trying to improve. | I’m in the same boat as you. I can’t draw. Absolutely nothing. I stopped following drawabox 50% rule to the letter for my own mindset. I do drawabox but the 50% is also fun time for me. I learn how to draw manga faces and gestures. Why? Well I need guidance and reference. ‘Just draw’ doesn’t work for me. I need someone/a book to guide me. And for me it works. I draw in my 50% time what I can. I experiment with objects/faces etc. It has a meaning. It has a background. Just mindless drawing and hoping for the best or hoping that something magically slightly good will appear on paper is not my style. I have watched so many YouTube videos. I have read so may Reddit posts and other reviews about starting artists and most of them combine studies. They do drawabox but also apply the 50% rule to their need and skill. And I feel much better about it. | 0 | 3,986 | 3 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz4mcl | igz08fi | 1,658,356,147 | 1,658,354,153 | 6 | 2 | I’m in the same boat as you. I can’t draw. Absolutely nothing. I stopped following drawabox 50% rule to the letter for my own mindset. I do drawabox but the 50% is also fun time for me. I learn how to draw manga faces and gestures. Why? Well I need guidance and reference. ‘Just draw’ doesn’t work for me. I need someone/a book to guide me. And for me it works. I draw in my 50% time what I can. I experiment with objects/faces etc. It has a meaning. It has a background. Just mindless drawing and hoping for the best or hoping that something magically slightly good will appear on paper is not my style. I have watched so many YouTube videos. I have read so may Reddit posts and other reviews about starting artists and most of them combine studies. They do drawabox but also apply the 50% rule to their need and skill. And I feel much better about it. | i did the same thing about two years ago. i had to take a long break from draw a box because i was getting so discouraged from either working too hard or looking at my own work and thinking it was bad. i eventually had to just draw for fun for a few months and now, coming back to draw a box i can do the 50% rule much more effectively | 1 | 1,994 | 3 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih002zb | igyvqqs | 1,658,370,751 | 1,658,352,161 | 4 | 2 | My understanding of the 50% rule is that the drawing you're doing during the 50% is really supposed to be focused on just having fun. And you're not supposed to be trying to actively learn or push yourself during this time. Its there to ensure that you're not burning yourself out by only focusing on how much you can learn while you draw and by doing a bunch of arduous exercises that tax you physically and mentally. Its supposed to be there so you remember to have fun with drawing too. Any learning should be done passively through the act of play. So my first recommendation is that if you're not having any fun trying to draw these objects, and its just making you feel bad, then maybe don't try to draw specific objects during your 50% of play. I think its probably ok to just randomly doodle and just have fun putting random lines and shapes on paper and not really concerning yourself with the results or even what you're drawing particularly. Any learning you do during this period I think is supposed to happen supplementally to your "play time". Its not supposed to be actively pursued by you. But if you think you can have fun drawing specific objects at this point, then the line in your OP that I'd focus on is where you say "and if I were to try again I'd do it the exact same way because I have no idea what I did wrong." And my recommendation there would be to don't allow yourself to draw it the same way. Experiment and try to have fun thinking about different ways you could approach drawing that objects. And the ideas you come up with don't have to wind up being good ones. They can be completely wrong and produce bad results too. That's ok, you're a beginner after all. There's no expectation for you to intrinsically know anything. But by simply experimenting and trying to come up with new ways to approach the drawing, you won't be wasting your time. Both good and completely bad/wrong attempts will still teach you something and will still make new pathways and connections in your brain. And if you find you're really not having fun with that, then I'd definitely recommend just letting yourself doodle whatever. Just put the pencil or pen down and start making whatever lines and shapes come out. Maybe put on some music you like or a podcast you like to listen to, whatever. And Just have fun with the act of drawing during this time. It doesn't have to be anything and you don't have to actively be pursuing any kind of knowledge at this point. You'll do all that the other 50% of the time when you're following the lessons and doing the exercises they assign. | It can be brutally difficult and discouraging when starting out. Drawing is a skill that you can obtain but it it difficult to master. Not that you can master everything. I say draw everyday and try to see drawabox to the end. I have been drawing for about two years and I can tell i got better. Even though I can be pretty bad at times. I suggest that when you draw for fun you do it without thinking about trying to improve. | 1 | 18,590 | 2 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz08fi | ih002zb | 1,658,354,153 | 1,658,370,751 | 2 | 4 | i did the same thing about two years ago. i had to take a long break from draw a box because i was getting so discouraged from either working too hard or looking at my own work and thinking it was bad. i eventually had to just draw for fun for a few months and now, coming back to draw a box i can do the 50% rule much more effectively | My understanding of the 50% rule is that the drawing you're doing during the 50% is really supposed to be focused on just having fun. And you're not supposed to be trying to actively learn or push yourself during this time. Its there to ensure that you're not burning yourself out by only focusing on how much you can learn while you draw and by doing a bunch of arduous exercises that tax you physically and mentally. Its supposed to be there so you remember to have fun with drawing too. Any learning should be done passively through the act of play. So my first recommendation is that if you're not having any fun trying to draw these objects, and its just making you feel bad, then maybe don't try to draw specific objects during your 50% of play. I think its probably ok to just randomly doodle and just have fun putting random lines and shapes on paper and not really concerning yourself with the results or even what you're drawing particularly. Any learning you do during this period I think is supposed to happen supplementally to your "play time". Its not supposed to be actively pursued by you. But if you think you can have fun drawing specific objects at this point, then the line in your OP that I'd focus on is where you say "and if I were to try again I'd do it the exact same way because I have no idea what I did wrong." And my recommendation there would be to don't allow yourself to draw it the same way. Experiment and try to have fun thinking about different ways you could approach drawing that objects. And the ideas you come up with don't have to wind up being good ones. They can be completely wrong and produce bad results too. That's ok, you're a beginner after all. There's no expectation for you to intrinsically know anything. But by simply experimenting and trying to come up with new ways to approach the drawing, you won't be wasting your time. Both good and completely bad/wrong attempts will still teach you something and will still make new pathways and connections in your brain. And if you find you're really not having fun with that, then I'd definitely recommend just letting yourself doodle whatever. Just put the pencil or pen down and start making whatever lines and shapes come out. Maybe put on some music you like or a podcast you like to listen to, whatever. And Just have fun with the act of drawing during this time. It doesn't have to be anything and you don't have to actively be pursuing any kind of knowledge at this point. You'll do all that the other 50% of the time when you're following the lessons and doing the exercises they assign. | 0 | 16,598 | 2 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih48g5t | ih2615r | 1,658,444,833 | 1,658,416,447 | 4 | 3 | I've seen a lot of art and writing posts where people are loosing their drive, more often than not this is because people forget to enjoy their craft and focus too much on the quality of their creations. I believe the 50% rule is about taking time to just chill with your art and remember why you got into it in the first place. Also drawing is one of those things you have to do in order to improve, at it's basic level drawing is just making the marks you intend to make so doodling and messing about with new things is still practice. | I think beginners, and myself included (when I was starting out), tend to be very rigid in their adherence to instruction. If you feel your time will be better spent working on the fundamentals on those "sketch random stuff" days, then don't sketch stuff; work on the lessons. But to answer your questions, yes, it will be less of a thing as you progress. But as far as general advice goes for sight-sketching, there are tricks people use. Even pros don't always just draw straight from vision. look up sight drawing techniques. Personally, I don't tend to draw from sight much anymore. If i needed to reproduce my TV set or something, I would just take a photo of it, establish the vanishing points and horizon line (eye level). etc. If I could go back and give myself advice in the past, I would say "remember that you don't have to be so rigid and dogmatic. Bend the rules. They're an instructional guide. Not law.. And use whatever tools you have at your disposal." | 1 | 28,386 | 1.333333 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih48g5t | igyvqqs | 1,658,444,833 | 1,658,352,161 | 4 | 2 | I've seen a lot of art and writing posts where people are loosing their drive, more often than not this is because people forget to enjoy their craft and focus too much on the quality of their creations. I believe the 50% rule is about taking time to just chill with your art and remember why you got into it in the first place. Also drawing is one of those things you have to do in order to improve, at it's basic level drawing is just making the marks you intend to make so doodling and messing about with new things is still practice. | It can be brutally difficult and discouraging when starting out. Drawing is a skill that you can obtain but it it difficult to master. Not that you can master everything. I say draw everyday and try to see drawabox to the end. I have been drawing for about two years and I can tell i got better. Even though I can be pretty bad at times. I suggest that when you draw for fun you do it without thinking about trying to improve. | 1 | 92,672 | 2 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih48g5t | igz08fi | 1,658,444,833 | 1,658,354,153 | 4 | 2 | I've seen a lot of art and writing posts where people are loosing their drive, more often than not this is because people forget to enjoy their craft and focus too much on the quality of their creations. I believe the 50% rule is about taking time to just chill with your art and remember why you got into it in the first place. Also drawing is one of those things you have to do in order to improve, at it's basic level drawing is just making the marks you intend to make so doodling and messing about with new things is still practice. | i did the same thing about two years ago. i had to take a long break from draw a box because i was getting so discouraged from either working too hard or looking at my own work and thinking it was bad. i eventually had to just draw for fun for a few months and now, coming back to draw a box i can do the 50% rule much more effectively | 1 | 90,680 | 2 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih48g5t | ih2ezen | 1,658,444,833 | 1,658,419,809 | 4 | 2 | I've seen a lot of art and writing posts where people are loosing their drive, more often than not this is because people forget to enjoy their craft and focus too much on the quality of their creations. I believe the 50% rule is about taking time to just chill with your art and remember why you got into it in the first place. Also drawing is one of those things you have to do in order to improve, at it's basic level drawing is just making the marks you intend to make so doodling and messing about with new things is still practice. | Studies, even if they are not following the a course, are still work time. If you are trying to dedicate time to art for fun, I really like non-representational automatic drawing. Just try to make lines and abstract shapes that feel appealing. If you find a shape or motif that you latch onto, just explore it. Nothing can look like crap at the end, because you didnt draw anything. Sometimes, I will even close my eyes and just try to imagine the shapes and lines, messing with tempo and different speeds and energy of pen strokes. When I find something with my eyes closed that feels good, Ill open my eyes and try to capture thay same energy. | 1 | 25,024 | 2 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih3hi7q | ih48g5t | 1,658,434,210 | 1,658,444,833 | 2 | 4 | Just to give some small perspective from my POV, I'm just finishing lesson 2 and consider myself a super beginner as well, I'm just a bit ahead on draw a box compared to you. I also feel like my drawings are really bad, so for the 50% I just do whatever is in my mood. Sometimes I am really trying to draw something interesting, but others I'm just exploring the concepts of drawabox without rules. One exemple: by the end of lesson 2 you have a exercise about intersections of 3d shapes with several guidelines you should follow, do and dont do, etc. What I did was to follow exactly what was asked for in the program, but also in my "50% time", to just explore the idea of meeting geometric forms together with no rules, just making shapes, hatching, erasing, using a ruler, whatever came to mind, and its just fun practice that is helping me a lot to fixate a lesson that was hard for me. | I've seen a lot of art and writing posts where people are loosing their drive, more often than not this is because people forget to enjoy their craft and focus too much on the quality of their creations. I believe the 50% rule is about taking time to just chill with your art and remember why you got into it in the first place. Also drawing is one of those things you have to do in order to improve, at it's basic level drawing is just making the marks you intend to make so doodling and messing about with new things is still practice. | 0 | 10,623 | 2 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | ih2615r | igyvqqs | 1,658,416,447 | 1,658,352,161 | 3 | 2 | I think beginners, and myself included (when I was starting out), tend to be very rigid in their adherence to instruction. If you feel your time will be better spent working on the fundamentals on those "sketch random stuff" days, then don't sketch stuff; work on the lessons. But to answer your questions, yes, it will be less of a thing as you progress. But as far as general advice goes for sight-sketching, there are tricks people use. Even pros don't always just draw straight from vision. look up sight drawing techniques. Personally, I don't tend to draw from sight much anymore. If i needed to reproduce my TV set or something, I would just take a photo of it, establish the vanishing points and horizon line (eye level). etc. If I could go back and give myself advice in the past, I would say "remember that you don't have to be so rigid and dogmatic. Bend the rules. They're an instructional guide. Not law.. And use whatever tools you have at your disposal." | It can be brutally difficult and discouraging when starting out. Drawing is a skill that you can obtain but it it difficult to master. Not that you can master everything. I say draw everyday and try to see drawabox to the end. I have been drawing for about two years and I can tell i got better. Even though I can be pretty bad at times. I suggest that when you draw for fun you do it without thinking about trying to improve. | 1 | 64,286 | 1.5 | ||
w3vhvu | artfundamentals_train | 0.9 | Questions from Absolute Beginner So I started drawabox maybe a week ago, and have been taking it slow to try not to burn out. My problem is that as a complete beginner to drawing, and I do mean complete beginner, I'm really struggling with the 50% rule. I don't mind doing the exercises, but I'm trying to spend a day sketching random things for every day I spend focusing on learning. The days where I'm just drawing feel like such a waste of time with how little I understand about drawing. I'll try to sketch something like my computer mouse or pencil box, it comes out looking like garbage (as expected, not upset about that), but then I have no idea what to do about it. I can't tell why it looks like garbage, and if I were to try again I'd do it the exact same way because I have no idea what I did wrong. Just a generic "it's bad". My main question is: can I expect this to be less of a thing as I progress in the lessons? Will building the fundamentals help identify issues in my sketches for me to try to target? Right now it's very demoralizing as I don't mind putting in the work, but I'd like to feel like what I'm doing is providing some sort of benefit. Is there something I should be focusing on when trying to sketch things? I'd just like some sort of direction so I can try to focus on improving some aspect of them. | igz08fi | ih2615r | 1,658,354,153 | 1,658,416,447 | 2 | 3 | i did the same thing about two years ago. i had to take a long break from draw a box because i was getting so discouraged from either working too hard or looking at my own work and thinking it was bad. i eventually had to just draw for fun for a few months and now, coming back to draw a box i can do the 50% rule much more effectively | I think beginners, and myself included (when I was starting out), tend to be very rigid in their adherence to instruction. If you feel your time will be better spent working on the fundamentals on those "sketch random stuff" days, then don't sketch stuff; work on the lessons. But to answer your questions, yes, it will be less of a thing as you progress. But as far as general advice goes for sight-sketching, there are tricks people use. Even pros don't always just draw straight from vision. look up sight drawing techniques. Personally, I don't tend to draw from sight much anymore. If i needed to reproduce my TV set or something, I would just take a photo of it, establish the vanishing points and horizon line (eye level). etc. If I could go back and give myself advice in the past, I would say "remember that you don't have to be so rigid and dogmatic. Bend the rules. They're an instructional guide. Not law.. And use whatever tools you have at your disposal." | 0 | 62,294 | 1.5 | ||
q0z7x3 | artfundamentals_train | 0.85 | What do you do right after Drawabox? What else can you try to learn? | hfcsrtk | hfigpr3 | 1,633,358,401 | 1,633,460,376 | 5 | 7 | Values, composition | Hm. Have you read My Hero Academia? Or at least the first few chapters of it? Basically, you can think of Drawabox as being that 10 month training montage that Izuku had to go through to be able to inherit the awesome power of One For All. Just like Izuku, you've completed an intense and borderline extreme workout that has brought you from PUNY NOVICE to the level of SOMEWHAT BUFF NOVICE, and enabled you to accept the awesome powers of DRAFTSMANSHIP. But there's a catch. For you see, much like Izuku, your training was an incomplete one. For although Drawabox has enabled you to wield the powers of DRAFTSMANSHIP, it is merely at the point that allows for you to not blow off your arm from channeling its limitless might. You are but an incomplete vessel, and much like Uncomfortable who came before you, you must begin upon the never-ending task of completing yourself. Drawabox is a "rough" approach to learning how to draw. It is about as close to a complete primer on the basics of how to draw as you can get on a free platform and while making it both accessible for the widest audience. It pushes you to the razor's edge of your ability to process and absorb information, cramming you with foundation after foundation and beginning the process of teaching you to learn to draw. It makes you puke out your pre-existing notions of what certain jargon means, only to force-feed you the corrected version of it immediately afterwards. If you have managed to struggle through it—well, first of all, congrats. And secondly, know that you're now ready to stand at the starting line. You've completed art grade school, now it's time for art university. Basically, much like how in university you'll come back to the same topics as grade school, but this time from a more rigorous and in-depth perspective. Grade school taught you "this is the way things are", university teaches you "this is the how and why of the way things are". Your goal now that you've completed Drawabox should be to go over the topics and concepts you've learnt over the course of this...well, course...except this time, you're gonna go in-depth into them. You're gonna want to revisit and integrate ghosting as a process into your drawing philosophy (i.e. that cycle of planning, preparing, executing brought into how you draw), take a deeper look at how perspective works, learn to expand the concepts of construction to include both the creative process and creative designs, add background and figure drawing to your portfolio of art talents, start introducing color to your line drawings, build up your visual library and understanding of processes in a suitably "artistic" manner (e.g. the simplification of mechanical joints into a handful of basic types, the expansion of your library of textures, etc), and so much more. There's actually so much to do, so much more to learn, and so much further to go and grow that you can pick up pretty much any path and get to somewhere amazing. | 0 | 101,975 | 1.4 | ||
q0z7x3 | artfundamentals_train | 0.85 | What do you do right after Drawabox? What else can you try to learn? | hfigpr3 | hfedarm | 1,633,460,376 | 1,633,380,115 | 7 | 5 | Hm. Have you read My Hero Academia? Or at least the first few chapters of it? Basically, you can think of Drawabox as being that 10 month training montage that Izuku had to go through to be able to inherit the awesome power of One For All. Just like Izuku, you've completed an intense and borderline extreme workout that has brought you from PUNY NOVICE to the level of SOMEWHAT BUFF NOVICE, and enabled you to accept the awesome powers of DRAFTSMANSHIP. But there's a catch. For you see, much like Izuku, your training was an incomplete one. For although Drawabox has enabled you to wield the powers of DRAFTSMANSHIP, it is merely at the point that allows for you to not blow off your arm from channeling its limitless might. You are but an incomplete vessel, and much like Uncomfortable who came before you, you must begin upon the never-ending task of completing yourself. Drawabox is a "rough" approach to learning how to draw. It is about as close to a complete primer on the basics of how to draw as you can get on a free platform and while making it both accessible for the widest audience. It pushes you to the razor's edge of your ability to process and absorb information, cramming you with foundation after foundation and beginning the process of teaching you to learn to draw. It makes you puke out your pre-existing notions of what certain jargon means, only to force-feed you the corrected version of it immediately afterwards. If you have managed to struggle through it—well, first of all, congrats. And secondly, know that you're now ready to stand at the starting line. You've completed art grade school, now it's time for art university. Basically, much like how in university you'll come back to the same topics as grade school, but this time from a more rigorous and in-depth perspective. Grade school taught you "this is the way things are", university teaches you "this is the how and why of the way things are". Your goal now that you've completed Drawabox should be to go over the topics and concepts you've learnt over the course of this...well, course...except this time, you're gonna go in-depth into them. You're gonna want to revisit and integrate ghosting as a process into your drawing philosophy (i.e. that cycle of planning, preparing, executing brought into how you draw), take a deeper look at how perspective works, learn to expand the concepts of construction to include both the creative process and creative designs, add background and figure drawing to your portfolio of art talents, start introducing color to your line drawings, build up your visual library and understanding of processes in a suitably "artistic" manner (e.g. the simplification of mechanical joints into a handful of basic types, the expansion of your library of textures, etc), and so much more. There's actually so much to do, so much more to learn, and so much further to go and grow that you can pick up pretty much any path and get to somewhere amazing. | Well if you got the money for it, Drawabox is based on and is some what a prep to dynamic sketching, so you could take a dynamic sketching course from say peter han or from a school like concept design academy or brainstorm. | 1 | 80,261 | 1.4 | ||
q0z7x3 | artfundamentals_train | 0.85 | What do you do right after Drawabox? What else can you try to learn? | hfigpr3 | hfe88a3 | 1,633,460,376 | 1,633,378,269 | 7 | 3 | Hm. Have you read My Hero Academia? Or at least the first few chapters of it? Basically, you can think of Drawabox as being that 10 month training montage that Izuku had to go through to be able to inherit the awesome power of One For All. Just like Izuku, you've completed an intense and borderline extreme workout that has brought you from PUNY NOVICE to the level of SOMEWHAT BUFF NOVICE, and enabled you to accept the awesome powers of DRAFTSMANSHIP. But there's a catch. For you see, much like Izuku, your training was an incomplete one. For although Drawabox has enabled you to wield the powers of DRAFTSMANSHIP, it is merely at the point that allows for you to not blow off your arm from channeling its limitless might. You are but an incomplete vessel, and much like Uncomfortable who came before you, you must begin upon the never-ending task of completing yourself. Drawabox is a "rough" approach to learning how to draw. It is about as close to a complete primer on the basics of how to draw as you can get on a free platform and while making it both accessible for the widest audience. It pushes you to the razor's edge of your ability to process and absorb information, cramming you with foundation after foundation and beginning the process of teaching you to learn to draw. It makes you puke out your pre-existing notions of what certain jargon means, only to force-feed you the corrected version of it immediately afterwards. If you have managed to struggle through it—well, first of all, congrats. And secondly, know that you're now ready to stand at the starting line. You've completed art grade school, now it's time for art university. Basically, much like how in university you'll come back to the same topics as grade school, but this time from a more rigorous and in-depth perspective. Grade school taught you "this is the way things are", university teaches you "this is the how and why of the way things are". Your goal now that you've completed Drawabox should be to go over the topics and concepts you've learnt over the course of this...well, course...except this time, you're gonna go in-depth into them. You're gonna want to revisit and integrate ghosting as a process into your drawing philosophy (i.e. that cycle of planning, preparing, executing brought into how you draw), take a deeper look at how perspective works, learn to expand the concepts of construction to include both the creative process and creative designs, add background and figure drawing to your portfolio of art talents, start introducing color to your line drawings, build up your visual library and understanding of processes in a suitably "artistic" manner (e.g. the simplification of mechanical joints into a handful of basic types, the expansion of your library of textures, etc), and so much more. There's actually so much to do, so much more to learn, and so much further to go and grow that you can pick up pretty much any path and get to somewhere amazing. | I thought about going through Proko lessons for anatomy. | 1 | 82,107 | 2.333333 | ||
q0z7x3 | artfundamentals_train | 0.85 | What do you do right after Drawabox? What else can you try to learn? | hfeocqy | hfigpr3 | 1,633,384,239 | 1,633,460,376 | 3 | 7 | I started doing commissions right away. | Hm. Have you read My Hero Academia? Or at least the first few chapters of it? Basically, you can think of Drawabox as being that 10 month training montage that Izuku had to go through to be able to inherit the awesome power of One For All. Just like Izuku, you've completed an intense and borderline extreme workout that has brought you from PUNY NOVICE to the level of SOMEWHAT BUFF NOVICE, and enabled you to accept the awesome powers of DRAFTSMANSHIP. But there's a catch. For you see, much like Izuku, your training was an incomplete one. For although Drawabox has enabled you to wield the powers of DRAFTSMANSHIP, it is merely at the point that allows for you to not blow off your arm from channeling its limitless might. You are but an incomplete vessel, and much like Uncomfortable who came before you, you must begin upon the never-ending task of completing yourself. Drawabox is a "rough" approach to learning how to draw. It is about as close to a complete primer on the basics of how to draw as you can get on a free platform and while making it both accessible for the widest audience. It pushes you to the razor's edge of your ability to process and absorb information, cramming you with foundation after foundation and beginning the process of teaching you to learn to draw. It makes you puke out your pre-existing notions of what certain jargon means, only to force-feed you the corrected version of it immediately afterwards. If you have managed to struggle through it—well, first of all, congrats. And secondly, know that you're now ready to stand at the starting line. You've completed art grade school, now it's time for art university. Basically, much like how in university you'll come back to the same topics as grade school, but this time from a more rigorous and in-depth perspective. Grade school taught you "this is the way things are", university teaches you "this is the how and why of the way things are". Your goal now that you've completed Drawabox should be to go over the topics and concepts you've learnt over the course of this...well, course...except this time, you're gonna go in-depth into them. You're gonna want to revisit and integrate ghosting as a process into your drawing philosophy (i.e. that cycle of planning, preparing, executing brought into how you draw), take a deeper look at how perspective works, learn to expand the concepts of construction to include both the creative process and creative designs, add background and figure drawing to your portfolio of art talents, start introducing color to your line drawings, build up your visual library and understanding of processes in a suitably "artistic" manner (e.g. the simplification of mechanical joints into a handful of basic types, the expansion of your library of textures, etc), and so much more. There's actually so much to do, so much more to learn, and so much further to go and grow that you can pick up pretty much any path and get to somewhere amazing. | 0 | 76,137 | 2.333333 | ||
q0z7x3 | artfundamentals_train | 0.85 | What do you do right after Drawabox? What else can you try to learn? | hfigpr3 | hfg10dx | 1,633,460,376 | 1,633,409,123 | 7 | 3 | Hm. Have you read My Hero Academia? Or at least the first few chapters of it? Basically, you can think of Drawabox as being that 10 month training montage that Izuku had to go through to be able to inherit the awesome power of One For All. Just like Izuku, you've completed an intense and borderline extreme workout that has brought you from PUNY NOVICE to the level of SOMEWHAT BUFF NOVICE, and enabled you to accept the awesome powers of DRAFTSMANSHIP. But there's a catch. For you see, much like Izuku, your training was an incomplete one. For although Drawabox has enabled you to wield the powers of DRAFTSMANSHIP, it is merely at the point that allows for you to not blow off your arm from channeling its limitless might. You are but an incomplete vessel, and much like Uncomfortable who came before you, you must begin upon the never-ending task of completing yourself. Drawabox is a "rough" approach to learning how to draw. It is about as close to a complete primer on the basics of how to draw as you can get on a free platform and while making it both accessible for the widest audience. It pushes you to the razor's edge of your ability to process and absorb information, cramming you with foundation after foundation and beginning the process of teaching you to learn to draw. It makes you puke out your pre-existing notions of what certain jargon means, only to force-feed you the corrected version of it immediately afterwards. If you have managed to struggle through it—well, first of all, congrats. And secondly, know that you're now ready to stand at the starting line. You've completed art grade school, now it's time for art university. Basically, much like how in university you'll come back to the same topics as grade school, but this time from a more rigorous and in-depth perspective. Grade school taught you "this is the way things are", university teaches you "this is the how and why of the way things are". Your goal now that you've completed Drawabox should be to go over the topics and concepts you've learnt over the course of this...well, course...except this time, you're gonna go in-depth into them. You're gonna want to revisit and integrate ghosting as a process into your drawing philosophy (i.e. that cycle of planning, preparing, executing brought into how you draw), take a deeper look at how perspective works, learn to expand the concepts of construction to include both the creative process and creative designs, add background and figure drawing to your portfolio of art talents, start introducing color to your line drawings, build up your visual library and understanding of processes in a suitably "artistic" manner (e.g. the simplification of mechanical joints into a handful of basic types, the expansion of your library of textures, etc), and so much more. There's actually so much to do, so much more to learn, and so much further to go and grow that you can pick up pretty much any path and get to somewhere amazing. | Practice the other fundamentals like value, color, and anatomy. I would also practice from still life. Watch some videos on set-ups and measuring, then buy yourself a lamp and go crazy. I noticed my skills jumped after taking some in-person art classes which forced us to practice still lifes. You can also take a figure class too at some community center or something. It really helped with my proportions. | 1 | 51,253 | 2.333333 | ||
q0z7x3 | artfundamentals_train | 0.85 | What do you do right after Drawabox? What else can you try to learn? | hfgtntt | hfigpr3 | 1,633,433,430 | 1,633,460,376 | 2 | 7 | If you want to learn portrait and figure drawing you should check out watts atelier probably one of the best online courses for drawing | Hm. Have you read My Hero Academia? Or at least the first few chapters of it? Basically, you can think of Drawabox as being that 10 month training montage that Izuku had to go through to be able to inherit the awesome power of One For All. Just like Izuku, you've completed an intense and borderline extreme workout that has brought you from PUNY NOVICE to the level of SOMEWHAT BUFF NOVICE, and enabled you to accept the awesome powers of DRAFTSMANSHIP. But there's a catch. For you see, much like Izuku, your training was an incomplete one. For although Drawabox has enabled you to wield the powers of DRAFTSMANSHIP, it is merely at the point that allows for you to not blow off your arm from channeling its limitless might. You are but an incomplete vessel, and much like Uncomfortable who came before you, you must begin upon the never-ending task of completing yourself. Drawabox is a "rough" approach to learning how to draw. It is about as close to a complete primer on the basics of how to draw as you can get on a free platform and while making it both accessible for the widest audience. It pushes you to the razor's edge of your ability to process and absorb information, cramming you with foundation after foundation and beginning the process of teaching you to learn to draw. It makes you puke out your pre-existing notions of what certain jargon means, only to force-feed you the corrected version of it immediately afterwards. If you have managed to struggle through it—well, first of all, congrats. And secondly, know that you're now ready to stand at the starting line. You've completed art grade school, now it's time for art university. Basically, much like how in university you'll come back to the same topics as grade school, but this time from a more rigorous and in-depth perspective. Grade school taught you "this is the way things are", university teaches you "this is the how and why of the way things are". Your goal now that you've completed Drawabox should be to go over the topics and concepts you've learnt over the course of this...well, course...except this time, you're gonna go in-depth into them. You're gonna want to revisit and integrate ghosting as a process into your drawing philosophy (i.e. that cycle of planning, preparing, executing brought into how you draw), take a deeper look at how perspective works, learn to expand the concepts of construction to include both the creative process and creative designs, add background and figure drawing to your portfolio of art talents, start introducing color to your line drawings, build up your visual library and understanding of processes in a suitably "artistic" manner (e.g. the simplification of mechanical joints into a handful of basic types, the expansion of your library of textures, etc), and so much more. There's actually so much to do, so much more to learn, and so much further to go and grow that you can pick up pretty much any path and get to somewhere amazing. | 0 | 26,946 | 3.5 | ||
q0z7x3 | artfundamentals_train | 0.85 | What do you do right after Drawabox? What else can you try to learn? | hfedarm | hfe88a3 | 1,633,380,115 | 1,633,378,269 | 5 | 3 | Well if you got the money for it, Drawabox is based on and is some what a prep to dynamic sketching, so you could take a dynamic sketching course from say peter han or from a school like concept design academy or brainstorm. | I thought about going through Proko lessons for anatomy. | 1 | 1,846 | 1.666667 | ||
o4dsd6 | artfundamentals_train | 0.99 | Will I be able to start learning Human Anatomy after i finish all lessons in drawbox course? I want to be a self thought 2d animator,right now I'm focusing on Improving my drawing skills ,I was kinda confused on when to start learning human anatomy,should I begin to learn human anatomy right after I finish all the drawbox lessons or should I brush up my basics even more before starting a vast topic such as anatomy,btw I do know a little bit of figure drawing but they lack the anatomy and details. | h2hrcxf | h2i1ij3 | 1,624,240,938 | 1,624,246,529 | 16 | 59 | look, if you went into a college art program where they taught figure drawing and anatomy, even if it was a course meant to prepare you for medical illustration which is very demanding and requires a great understanding of anatomy your professors would not have you do any of this draw a box stuff. there's a reason for that. | If you want to animate, you should be following an animation course and animating *right now*. There are no pre-requisites, you do not need a baseline drawing skill to animate. You don't need an in depth knowledge of anatomy to animate a person either. The fundamentals of animation are going to give you a lot more mileage than knowing the insertion points of muscles. Animating a few balls in different ways will get you closer to being an animator than studying an anatomy book. Draw a box is about learning how to draw with form and with confidence. It is not about drawing appealing pictures, its not about proportions, anatomy or animation. Form and confidence will help animation, but it is not animation. Until you start animating, you will not even know how to apply your drawing skills to an animation. If you are holding off on animating until your drawings are better, its going to be really demoralizing when you start. Because you will quickly realize that the skills are not 1 to 1, and the time you spent preparing would be better spent doing. That aside, learn anatomy whenever you want. Like I said, there are no pre-requisites. And please, do not wait until you finish all the DAB lessons to do something else. I love DAB and Uncomfortable but these lessons can take you months to finish. Study other topics in between lessons. | 0 | 5,591 | 3.6875 | ||
o4dsd6 | artfundamentals_train | 0.99 | Will I be able to start learning Human Anatomy after i finish all lessons in drawbox course? I want to be a self thought 2d animator,right now I'm focusing on Improving my drawing skills ,I was kinda confused on when to start learning human anatomy,should I begin to learn human anatomy right after I finish all the drawbox lessons or should I brush up my basics even more before starting a vast topic such as anatomy,btw I do know a little bit of figure drawing but they lack the anatomy and details. | h2i1ij3 | h2hgyqq | 1,624,246,529 | 1,624,235,072 | 59 | 10 | If you want to animate, you should be following an animation course and animating *right now*. There are no pre-requisites, you do not need a baseline drawing skill to animate. You don't need an in depth knowledge of anatomy to animate a person either. The fundamentals of animation are going to give you a lot more mileage than knowing the insertion points of muscles. Animating a few balls in different ways will get you closer to being an animator than studying an anatomy book. Draw a box is about learning how to draw with form and with confidence. It is not about drawing appealing pictures, its not about proportions, anatomy or animation. Form and confidence will help animation, but it is not animation. Until you start animating, you will not even know how to apply your drawing skills to an animation. If you are holding off on animating until your drawings are better, its going to be really demoralizing when you start. Because you will quickly realize that the skills are not 1 to 1, and the time you spent preparing would be better spent doing. That aside, learn anatomy whenever you want. Like I said, there are no pre-requisites. And please, do not wait until you finish all the DAB lessons to do something else. I love DAB and Uncomfortable but these lessons can take you months to finish. Study other topics in between lessons. | I've heard that when people finish Draw A Box, the next step to learn anatomy is Proko. He has a youtube channel but also a website where you can buy detailed courses. Definitely worth at least checking out his youtube channel. | 1 | 11,457 | 5.9 | ||
o4dsd6 | artfundamentals_train | 0.99 | Will I be able to start learning Human Anatomy after i finish all lessons in drawbox course? I want to be a self thought 2d animator,right now I'm focusing on Improving my drawing skills ,I was kinda confused on when to start learning human anatomy,should I begin to learn human anatomy right after I finish all the drawbox lessons or should I brush up my basics even more before starting a vast topic such as anatomy,btw I do know a little bit of figure drawing but they lack the anatomy and details. | h2hrcxf | h2hgyqq | 1,624,240,938 | 1,624,235,072 | 16 | 10 | look, if you went into a college art program where they taught figure drawing and anatomy, even if it was a course meant to prepare you for medical illustration which is very demanding and requires a great understanding of anatomy your professors would not have you do any of this draw a box stuff. there's a reason for that. | I've heard that when people finish Draw A Box, the next step to learn anatomy is Proko. He has a youtube channel but also a website where you can buy detailed courses. Definitely worth at least checking out his youtube channel. | 1 | 5,866 | 1.6 | ||
yymrnh | artfundamentals_train | 0.89 | People who are on lesson 6 or 7 - how much you learned already? Hey guys, i'm on the 250 boxes at the moment and my boxes do improve all the time. But... i ask myself...maybe i just learn how to draw boxes? Maybe i dont get better at other things? I dont know. My lines are better i guess and i understand a bit more about vanishing points and such things. But how is it later on? How much do you guys actually learned from the course? For me its quiet fun, even if its quiet repetitive to draw 250 boxes. But i really like to improve and i see, at least at the moment, a lot of them. At least on drawing boxes, lol. | iwuy5py | iwzbcpz | 1,668,785,266 | 1,668,870,234 | 1 | 7 | **To OP**: Every post on this subreddit is manually approved, once we make sure it adheres to the subreddit rules, the main ones being the following: * That **all posts here must relate drawabox.com** (being either questions or homework submissions). More on that can be found here. * All homework submissions must be complete - **single exercises and partial work is not allowed on the subreddit**, as mentioned in this video from Lesson 0. You can however get feedback on individual exercises on the discord chat server, and the folks there would be happy to help you out. If you find that your post breaks either of these rules, we would recommend deleting your post yourself, and submitting on one of these other more general art communities instead: * /r/learnart or /r/learntodraw if you're looking for feedback on your work * /r/IDAP is good for sharing work you're not looking for feedback on * /r/artistlounge and /r/learnart are good for general questions/discussion Just be sure to read through their own individual submission guidelines before posting. **To those responding**: If you are seeing this post, then it has been approved, and therefore is related to the lessons on drawabox.com. If you are yourself unfamiliar with them, then it's best that you not respond with your own advice, so as not to confuse or mislead OP. Thank you for your cooperation! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/ArtFundamentals) if you have any questions or concerns.* | Everything you see around you can be broken down into Boxes, cylinders, and spheres. The details you add (think of adding clay to a sculpture), or subtract (carving from a block of wood or stone) from those simple shapes will look so much better if you start by constructing from those simple 3D forms. Perspective is easier, volume is easier, shading is easier. In fact, I would say those three things are made unnecessarily far more difficult to learn if you don't have your simple shapes down. When you see a social media artist start with the silhouette of a complex form, understand that they more than likely spent years mastering their simple forms. Their visual library is so prime from that practice that they can *see* the simple shapes on the page without having to draw them. | 0 | 84,968 | 7 | ||
yymrnh | artfundamentals_train | 0.89 | People who are on lesson 6 or 7 - how much you learned already? Hey guys, i'm on the 250 boxes at the moment and my boxes do improve all the time. But... i ask myself...maybe i just learn how to draw boxes? Maybe i dont get better at other things? I dont know. My lines are better i guess and i understand a bit more about vanishing points and such things. But how is it later on? How much do you guys actually learned from the course? For me its quiet fun, even if its quiet repetitive to draw 250 boxes. But i really like to improve and i see, at least at the moment, a lot of them. At least on drawing boxes, lol. | iwuy5py | iww2tgg | 1,668,785,266 | 1,668,801,815 | 1 | 3 | **To OP**: Every post on this subreddit is manually approved, once we make sure it adheres to the subreddit rules, the main ones being the following: * That **all posts here must relate drawabox.com** (being either questions or homework submissions). More on that can be found here. * All homework submissions must be complete - **single exercises and partial work is not allowed on the subreddit**, as mentioned in this video from Lesson 0. You can however get feedback on individual exercises on the discord chat server, and the folks there would be happy to help you out. If you find that your post breaks either of these rules, we would recommend deleting your post yourself, and submitting on one of these other more general art communities instead: * /r/learnart or /r/learntodraw if you're looking for feedback on your work * /r/IDAP is good for sharing work you're not looking for feedback on * /r/artistlounge and /r/learnart are good for general questions/discussion Just be sure to read through their own individual submission guidelines before posting. **To those responding**: If you are seeing this post, then it has been approved, and therefore is related to the lessons on drawabox.com. If you are yourself unfamiliar with them, then it's best that you not respond with your own advice, so as not to confuse or mislead OP. Thank you for your cooperation! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/ArtFundamentals) if you have any questions or concerns.* | I'm at the same point you are so I can't answer your question directly, but the improvements I've seen even since the start has me thinking that given proper attention I'll be able to get to he place I see a lot of 6/7 submissions are on this sub. Having done the beginning now I can see the step by step logic that's employed and when taken in very small steps the ending doesn't seem so daunting anymore. | 0 | 16,549 | 3 | ||
yymrnh | artfundamentals_train | 0.89 | People who are on lesson 6 or 7 - how much you learned already? Hey guys, i'm on the 250 boxes at the moment and my boxes do improve all the time. But... i ask myself...maybe i just learn how to draw boxes? Maybe i dont get better at other things? I dont know. My lines are better i guess and i understand a bit more about vanishing points and such things. But how is it later on? How much do you guys actually learned from the course? For me its quiet fun, even if its quiet repetitive to draw 250 boxes. But i really like to improve and i see, at least at the moment, a lot of them. At least on drawing boxes, lol. | iwzbcpz | iww2tgg | 1,668,870,234 | 1,668,801,815 | 7 | 3 | Everything you see around you can be broken down into Boxes, cylinders, and spheres. The details you add (think of adding clay to a sculpture), or subtract (carving from a block of wood or stone) from those simple shapes will look so much better if you start by constructing from those simple 3D forms. Perspective is easier, volume is easier, shading is easier. In fact, I would say those three things are made unnecessarily far more difficult to learn if you don't have your simple shapes down. When you see a social media artist start with the silhouette of a complex form, understand that they more than likely spent years mastering their simple forms. Their visual library is so prime from that practice that they can *see* the simple shapes on the page without having to draw them. | I'm at the same point you are so I can't answer your question directly, but the improvements I've seen even since the start has me thinking that given proper attention I'll be able to get to he place I see a lot of 6/7 submissions are on this sub. Having done the beginning now I can see the step by step logic that's employed and when taken in very small steps the ending doesn't seem so daunting anymore. | 1 | 68,419 | 2.333333 | ||
i2m9h3 | artfundamentals_train | 0.96 | Can ANYONE learn to draw even someone like who has sucks at it and dont have much imaginations ? As far as i can remember i always tried to draw but always everytime i was discouraged because i sucked greatly at it and didnt have much imaginations. Seing some people greatly good at it without doing much practice didnt help either. Are there people here who actually were bad and were able to improve and become somewhat decent ? | g07py4r | g07pj2e | 1,596,467,045 | 1,596,466,852 | 30 | 22 | Yes. Check out my instagram at MacGuffDraws and see what a year of dedicated practice will do. It was always my dream to draw 90s style comic books and I always thought "I don't have enough talent to draw those kinds of things" but with tons of practice, I got myself to a point where I can honestly say "I know how to draw." Started in my late 30s. ANYONE can learn how to draw. Drawing isn't a talent thing. It's a hard work and consistent practice thing. | Ok. Let me tell you, I’m 35 years old. I started to learn two months ago because the pandemic interrupted all of my projects. All of my life I have contemplated art with admiration as if it was some sort of super power I’d never have access to. These two months have made me improve a lot, to the point I regret having missed this from my life for so long. As a musician, let me tell you that sometimes I get the: I’d give everything to play the piano like you do. And I’d think: well, I have given everything! I spent hours and hours and hours learning how to do this and failing miserably, and at some point whatever discipline you choose starts to give you back. To believe in talent is an excuse for not putting in the work needed. It’s like thinking about Mozart and Beethoven. No doubt in my mind there are some prodigies around the world, but work will bring out the best artist you can be, and what you can express through it will be particular and personal if you let yourself go of your fear of failure. My advice to you is: Practice with specific goals in mind. That makes your progress faster. Allow yourself to draw for pleasure 50% of the time, and devote to specific studying the other half. (This is the draw a box approach. ) Work with a reference. Don’t compare your progress with anyone else’s. Find out your own strengths and limitations. For me, draw a box was an excellent choice to give me some structure and making me understand objects in 3D , I still have a long way to go. But I feel closer to it than I ever was. There are so many places to learn from, that you can feel overwhelmed. Draw a box in that sense, is ideal. It is organized and well thought. Very concrete! No shortcuts friend. You are up for a marvelous adventure, you have already felt the call! Good luck! excuse my english, not my first language! Edit: I wanted to add something about imagination. We all have it. When we are children we easily play and recreate situations. The thing is we believed in whatever game we were playing. To recover that , imagination needs its juice! Start to look at your own world and don’t judge what fascinates you. Think of impossible combinations and points of view. Every object has a story. | 1 | 193 | 1.363636 | ||
i2m9h3 | artfundamentals_train | 0.96 | Can ANYONE learn to draw even someone like who has sucks at it and dont have much imaginations ? As far as i can remember i always tried to draw but always everytime i was discouraged because i sucked greatly at it and didnt have much imaginations. Seing some people greatly good at it without doing much practice didnt help either. Are there people here who actually were bad and were able to improve and become somewhat decent ? | g07py4r | g0771px | 1,596,467,045 | 1,596,456,370 | 30 | 21 | Yes. Check out my instagram at MacGuffDraws and see what a year of dedicated practice will do. It was always my dream to draw 90s style comic books and I always thought "I don't have enough talent to draw those kinds of things" but with tons of practice, I got myself to a point where I can honestly say "I know how to draw." Started in my late 30s. ANYONE can learn how to draw. Drawing isn't a talent thing. It's a hard work and consistent practice thing. | Maybe a glimpse in the opposite situation might also motivate you a bit: I've always been told that I was talented at drawing. And I did notice that without effort I was better at it than most around me. But I've also always been very self critical and fear has paralyzed me for months at a time. So the most eye opening experience was comparing myself to a good friend of mine, also passionate in drawing animals. At the start, I was better than her. Maybe I was at 4/10 and she was at 0/10. But my fear slowed me down a lot, while she just kept on drawing. Now I'm at 5/10 and she's at 7/10. In one year she has progressed more than I have in 8. Starting talent might help a bit, but it's almost meaningless. If you manage to work on it and face your fear, you will improve. (btw, DaB has helped me a lot with fear too; the construction approach has many advantages, including the fact that if you get it right in the very first 1-2 minutes, your drawing will very likely be a pleasant journey rather than an exercise in frustration) | 1 | 10,675 | 1.428571 | ||
i2m9h3 | artfundamentals_train | 0.96 | Can ANYONE learn to draw even someone like who has sucks at it and dont have much imaginations ? As far as i can remember i always tried to draw but always everytime i was discouraged because i sucked greatly at it and didnt have much imaginations. Seing some people greatly good at it without doing much practice didnt help either. Are there people here who actually were bad and were able to improve and become somewhat decent ? | g074a3m | g07py4r | 1,596,454,019 | 1,596,467,045 | 15 | 30 | I believe I know exactly where you are coming from. I feel like those doubts are very common. Whatever you do, don't be like me. I was in the position where I let those doubts make me quit. Don't. be. like. me. I would be so much better today if I had stuck with it. I was suicidal for a long time. I was absolutely miserable, numb with no genuine interest in anything, swimming in a world of perpetual chores and superficial distractions. The one thing that stuck with me, that could still trigger the slightest bit of hope was the idea of getting good at drawing. I realized either I needed to actually get something out of this life or I would wind up ending it myself. All that may seem a bit melodramatic but it is what it is. So, if drawing seems like something that you really want to be able to do, convincing yourself to "give up" won't make that desire go away. Convincing yourself to give up on what you want out of your life is a bad road to start down. It just ends up eating at you and leaves you miserable. Once you realize that, your only other option is to keep trying and moving forward. Once you realize that, where other people are compared to you just doesn't seem to matter anymore. This video, and particularly the part it timestamps, really drove a lot of this home for me. However old you may be, I hope that is a kick in the pants and warns you off of giving up. I am 33 now. I have been at this about 9 months now and I have seen improvements. To try to address your post more directly: Your imagination is like a muscle. Drawing is a great way to train it. Having no creativity often comes from being too critical with what you allow yourself to consider. That is one reason why depression tends to smother creativity. Check out automatic drawing, meditation, and just trying to cultivate a more understanding outlook toward yourself. Allow yourself to make bad drawings. We all make them. People tend to only share what they feel are successes. It gives the people on the outside unreasonable expectations for themselves. You don't know how much practice other people have actually put it. Often they don't truly realize the full extent either. The human brain is horrible at tracking things like that. Studies have been made to try to nail down how long it takes to master things and it pretty reliably came out to about 10,000 hours of dedicated, active study. If that amount of time discourages you then remember, those hours are going to pass regardless. You could be using them persuing what you want from your life. And like I said before, we are horrible at keeping time in perspective, particularly when having fun. We can use that in our favor. That is why the most important thing is staying positive, enjoying the process, and getting those dedicated hours of study in. This video has a way of kicking my lame excuses to the curb and refocuses me on what is really important. I am 100% confident that, barring some tragic genetic disorders, anyone can improve and learn to draw. | Yes. Check out my instagram at MacGuffDraws and see what a year of dedicated practice will do. It was always my dream to draw 90s style comic books and I always thought "I don't have enough talent to draw those kinds of things" but with tons of practice, I got myself to a point where I can honestly say "I know how to draw." Started in my late 30s. ANYONE can learn how to draw. Drawing isn't a talent thing. It's a hard work and consistent practice thing. | 0 | 13,026 | 2 | ||
i2m9h3 | artfundamentals_train | 0.96 | Can ANYONE learn to draw even someone like who has sucks at it and dont have much imaginations ? As far as i can remember i always tried to draw but always everytime i was discouraged because i sucked greatly at it and didnt have much imaginations. Seing some people greatly good at it without doing much practice didnt help either. Are there people here who actually were bad and were able to improve and become somewhat decent ? | g0784a5 | g07py4r | 1,596,457,223 | 1,596,467,045 | 12 | 30 | Any skill can be learnt by anyone.Having the affinity/talent helps and boosts them for a bit but to keep on going further for being a professional , every individual must practice like everyone else. | Yes. Check out my instagram at MacGuffDraws and see what a year of dedicated practice will do. It was always my dream to draw 90s style comic books and I always thought "I don't have enough talent to draw those kinds of things" but with tons of practice, I got myself to a point where I can honestly say "I know how to draw." Started in my late 30s. ANYONE can learn how to draw. Drawing isn't a talent thing. It's a hard work and consistent practice thing. | 0 | 9,822 | 2.5 | ||
i2m9h3 | artfundamentals_train | 0.96 | Can ANYONE learn to draw even someone like who has sucks at it and dont have much imaginations ? As far as i can remember i always tried to draw but always everytime i was discouraged because i sucked greatly at it and didnt have much imaginations. Seing some people greatly good at it without doing much practice didnt help either. Are there people here who actually were bad and were able to improve and become somewhat decent ? | g05wmbs | g07py4r | 1,596,418,160 | 1,596,467,045 | 10 | 30 | Drawing is a skill, not a talent. Imagination can be a talent, but it's also something you can grow -- feed it interesting things and stretch it with challenges. Which is a long way to say yes, of course anyone can learn to draw with sufficient practice. Especially with the technology available these days, even someone who might have physical difficulty with it could do digital art. Keep your old drawings, draw a lot, and compare periodically to see how far you've come. | Yes. Check out my instagram at MacGuffDraws and see what a year of dedicated practice will do. It was always my dream to draw 90s style comic books and I always thought "I don't have enough talent to draw those kinds of things" but with tons of practice, I got myself to a point where I can honestly say "I know how to draw." Started in my late 30s. ANYONE can learn how to draw. Drawing isn't a talent thing. It's a hard work and consistent practice thing. | 0 | 48,885 | 3 | ||
i2m9h3 | artfundamentals_train | 0.96 | Can ANYONE learn to draw even someone like who has sucks at it and dont have much imaginations ? As far as i can remember i always tried to draw but always everytime i was discouraged because i sucked greatly at it and didnt have much imaginations. Seing some people greatly good at it without doing much practice didnt help either. Are there people here who actually were bad and were able to improve and become somewhat decent ? | g07py4r | g06s7r0 | 1,596,467,045 | 1,596,441,778 | 30 | 12 | Yes. Check out my instagram at MacGuffDraws and see what a year of dedicated practice will do. It was always my dream to draw 90s style comic books and I always thought "I don't have enough talent to draw those kinds of things" but with tons of practice, I got myself to a point where I can honestly say "I know how to draw." Started in my late 30s. ANYONE can learn how to draw. Drawing isn't a talent thing. It's a hard work and consistent practice thing. | You don't need imagination to be good at drawing. You need to accept that you need to use references like photos or IRL. Almost every artist (probably 98% as a guess) use references to learn all that stuff. How else would you learn it? If you don't want to use references is like you want to learn guitar, but you don't want to use any song/sheet music/Tabs/learning by hearing. Or you want to learn a language but you don't want to hear or read anything about that language. Essentially, by using references, you put all those lines and forms into your head, so your imagination has resources to draw from. Also, the norm is, people who are good at drawing are good at it because they practiced. There are prodigy's in every craft, but the huge majority had to work for it. And there are study's that show, that people at the top of the craft are often not those prodigy's, but people who worked really really hard to get there. | 1 | 25,267 | 2.5 | ||
i2m9h3 | artfundamentals_train | 0.96 | Can ANYONE learn to draw even someone like who has sucks at it and dont have much imaginations ? As far as i can remember i always tried to draw but always everytime i was discouraged because i sucked greatly at it and didnt have much imaginations. Seing some people greatly good at it without doing much practice didnt help either. Are there people here who actually were bad and were able to improve and become somewhat decent ? | g07py4r | g07he2z | 1,596,467,045 | 1,596,463,100 | 30 | 11 | Yes. Check out my instagram at MacGuffDraws and see what a year of dedicated practice will do. It was always my dream to draw 90s style comic books and I always thought "I don't have enough talent to draw those kinds of things" but with tons of practice, I got myself to a point where I can honestly say "I know how to draw." Started in my late 30s. ANYONE can learn how to draw. Drawing isn't a talent thing. It's a hard work and consistent practice thing. | Yes. Just draw. I was terrible at drawing my entire life, only recently to discover I’m not that bad (happened like an eureka after 5-6 days of drawing maybe). Your imagination does indeed improve after a couple of days allowing you to draw more freely | 1 | 3,945 | 2.727273 | ||
i2m9h3 | artfundamentals_train | 0.96 | Can ANYONE learn to draw even someone like who has sucks at it and dont have much imaginations ? As far as i can remember i always tried to draw but always everytime i was discouraged because i sucked greatly at it and didnt have much imaginations. Seing some people greatly good at it without doing much practice didnt help either. Are there people here who actually were bad and were able to improve and become somewhat decent ? | g07py4r | g06ws19 | 1,596,467,045 | 1,596,446,508 | 30 | 11 | Yes. Check out my instagram at MacGuffDraws and see what a year of dedicated practice will do. It was always my dream to draw 90s style comic books and I always thought "I don't have enough talent to draw those kinds of things" but with tons of practice, I got myself to a point where I can honestly say "I know how to draw." Started in my late 30s. ANYONE can learn how to draw. Drawing isn't a talent thing. It's a hard work and consistent practice thing. | Imagination is like motivation. People believe that these things come first and should carry you through it and if you don't have it then it's not for you, or you aren't talented. However, in reality while imagination and motivation might get you started you need to build habits and skills so that when motivation comes and your imagination runs wild you are able to actually take advantage of it. | 1 | 20,537 | 2.727273 |
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