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https://opengameart.org/content/edited-templar-battler-on-clear-background | Edited Templar Battler on Clear Background | Liminal_Warmth | https://opengameart.org/users/liminalwarmth | Wednesday, December 30, 2020 - 17:39 | 2D Art | [
"Fantasy",
"Templar",
"Character",
"RPG",
"hero"
] | [
"CC-BY-SA 4.0"
] | [
"Character concept / design"
] | [
"https://opengameart.org/sites/default/files/templar.png"
] | Did some gimp surgery on the templar file on here to remove the background, add some shading detail, changed some colors I didn't like, and filled in some lines.
Included are both the sprite PNG in 512x512 and the gimp file with the layers where I was editing.
Sharing back per the license so y'all can enjoy! Have fun with your new 2D templar battler or iso sprite.
Original: https://opengameart.org/content/blue-knight-templar | [
{
"url": "https://opengameart.org/sites/default/files/templar.xcf",
"name": "templar.xcf",
"size": "1.7 Mb"
},
{
"url": "https://opengameart.org/sites/default/files/templar_0.png",
"name": "templar.png",
"size": "1.1 Mb"
}
] |
https://opengameart.org/content/edwina-pixelart | Edwina pixelart | Anderson dos Santos | https://opengameart.org/users/anderson-dos-santos | Thursday, May 19, 2022 - 10:02 | 2D Art | [
"sprite sheet",
"heroine",
"girl",
"witch"
] | [
"CC-BY-SA 4.0"
] | [
"Enemies and characters (Pixel Art)"
] | [
"https://opengameart.org/sites/default/files/edwina.gif"
] | 128x128 pixel
See it in action at: https://bangbloom.itch.io/edwina-magic-shoot
| [
{
"url": "https://opengameart.org/sites/default/files/edwina.png",
"name": "edwina.png",
"size": "4.7 Kb"
}
] |
https://opengameart.org/content/elephant-1 | Elephant | Kelvin Shadewing | https://opengameart.org/users/kelvin-shadewing | Friday, June 30, 2023 - 13:14 | 2D Art | [
"elephant",
"Platformer",
"sidescroller"
] | [
"CC-BY-SA 4.0"
] | [
"Hurry Magical Monkey!"
] | [
"https://opengameart.org/sites/default/files/elephant-large.png"
] | It's an elephant. | [
{
"url": "https://opengameart.org/sites/default/files/elephant_3.png",
"name": "elephant.png",
"size": "2.3 Kb"
}
] |
https://opengameart.org/content/emoji-0 | emoji | elin05 | https://opengameart.org/users/elin05 | Friday, July 23, 2021 - 16:32 | 2D Art | [] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/canvas_4_1.png",
"https://opengameart.org/sites/default/files/canvas_4_3.png"
] | just a cute little emoji. | [
{
"url": "https://opengameart.org/sites/default/files/canvas_4_0.png",
"name": "canvas_4.png",
"size": "94.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/canvas_4_2.png",
"name": "canvas_4.png",
"size": "94.9 Kb"
}
] |
https://opengameart.org/content/emoji-font-tileset | emoji font tileset | hacknorris | https://opengameart.org/users/hacknorris | Tuesday, October 10, 2023 - 04:09 | 2D Art | [
"font",
"emoji",
"emojis"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/moji-font_0.png"
] | note - color palette taken from gamejolt :) | [
{
"url": "https://opengameart.org/sites/default/files/moji-font.png",
"name": "moji-font.png",
"size": "2.7 Kb"
}
] |
https://opengameart.org/content/enemy-round-basic-brown | enemy round basic brown | DesAll | https://opengameart.org/users/desall | Friday, January 28, 2022 - 09:47 | 2D Art | [
"monster",
"creature",
"Enemy",
"enemies",
"Side Scroll",
"side scrolling",
"side scroller",
"Sprite",
"sprite sheets"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/enemy_round_basic_brown_presentation.png",
"https://opengameart.org/sites/default/files/enemy_round_basic_brown_walk_1.gif"
] | enemy round basic brown
Animations: Idle, Walk, Get Hit, Dead | [
{
"url": "https://opengameart.org/sites/default/files/enemy_round_basic_brown.zip",
"name": "enemy_round_basic_brown.zip",
"size": "94.7 Kb"
}
] |
https://opengameart.org/content/explosion-2 | explosion | Gumichan01 | https://opengameart.org/users/gumichan01 | Thursday, January 12, 2017 - 10:37 | 2D Art | [
"explosion",
"Sprite"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Animation/Effect",
"Doom Engine Textures (Animated)",
"Target Xplosion Assets"
] | [
"https://opengameart.org/sites/default/files/explosion_10.png"
] | New sprite sheet of an explosion. It is used in Target Xplosion. This animated explosion is based on Jetrel's works available here http://opengameart.org/content/explosion-animations | [
{
"url": "https://opengameart.org/sites/default/files/new-explosionb.zip",
"name": "new-explosionb.zip",
"size": "62.2 Kb"
}
] |
https://opengameart.org/content/exterior-32x32-town-tileset | Exterior 32x32 Town tileset | n2liquid | https://opengameart.org/users/n2liquid | Wednesday, January 17, 2018 - 20:11 | 2D Art | [
"town",
"exterior",
"32x32",
"tileset"
] | [
"CC-BY-SA 4.0"
] | [
"2D 32x32",
"2D::Tile::Orthogonal",
"A Pixel Art Collection",
"Dreamcatcher",
"Game Art",
"Good Extpandable Tilesets /Art packs",
"HQ 2D & Isometric",
"Impyrean options",
"long licence fantasy modern game",
"Low Poly Game Assets",
"Modern",
"Roguelike",
"RPG Tiles",
"Stendhal Potential",
"Stranger TopView RPG LPC",
"TAoLM",
"THEME: fantasy / rpg",
"Tilesets",
"Tilesets",
"Use",
"Useful Art"
] | [
"https://opengameart.org/sites/default/files/2017-07-05%20%281%29_0.png"
] | Work-in-progress, part of the Sonetto Commons project:
These tiles are inspired by the RPG Maker XP Runtime Package, but are otherwise original and have been made entirely from scratch. One of the goals of our project is to create a completely free (i.e. libre, CC BY-SA) replacement for the RPG Maker XP RTP. | [
{
"url": "https://opengameart.org/sites/default/files/tileset_town_multi_v002.png",
"name": "tileset_town_multi_v002.png",
"size": "70.1 Kb"
}
] |
https://opengameart.org/content/fantasy-clergy | Fantasy clergy | eysselia | https://opengameart.org/users/eysselia | Wednesday, November 23, 2022 - 09:13 | 2D Art | [
"clerics",
".png",
"human",
"Fantasy"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/clergy_pres_0.png",
"https://opengameart.org/sites/default/files/augur_ambros_by_dracoyan.png"
] | I haven't incluted the artwork (their quality aren't that good since I had drawn them years ago and need to verify if it's can't be considered like derived) but if you want it I would add them.Here one of the clergy in saacred phoenix, feel free to us or modify them to tour liking.
The sprite of Ambros was done by Dracoyan : https://www.youtube.com/channel/UCeOl90cHNYKr70r8cnf7kIgThe rest of the pixel art was done by Anarlaurendil (amras anarion) : https://www.deviantart.com/anarlaurendilThe mugshoot by me : https://www.deviantart.com/eysseliaIncluded a variation with a scepter for the hight priest and a suplementary color variant for the initiates and the priest (not show in the preview).
| [
{
"url": "https://opengameart.org/sites/default/files/mugshoot_1.7z",
"name": "mugshoot.7z",
"size": "402.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/sprite_0.7z",
"name": "sprite.7z",
"size": "41.7 Kb"
}
] |
https://opengameart.org/content/fantasy-forest-backdrops | Fantasy Forest Backdrops | Brett Post Script | https://opengameart.org/users/brett-post-script | Tuesday, April 18, 2023 - 23:23 | 2D Art | [
"Fantasy",
"forest",
"Green Grass",
"trees",
"background",
"backdrop",
"RPG"
] | [
"CC-BY-SA 4.0"
] | [
"RPG",
"Visual Novel Backgroudns"
] | [
"https://opengameart.org/sites/default/files/thumbnail_bkgs.png"
] | These fantasy forests were drawn using the same palette of colors and could represent the forested areas of a temperate region.
There are 5 plain backgrounds and 7 locations that have man-made structures, such as small settlements or castles. | [
{
"url": "https://opengameart.org/sites/default/files/fantasy_backgrounds.zip",
"name": "fantasy_backgrounds.zip",
"size": "6.9 Mb"
}
] |
https://opengameart.org/content/fantasy-rpg-items-0 | Fantasy RPG Items | AlexYeCu | https://opengameart.org/users/alexyecu | Saturday, July 29, 2017 - 04:28 | 2D Art | [
"RPG",
"inventory",
"Fantasy",
"items",
"weapon",
"armor",
"potion",
"scroll",
"spellbook",
"sword",
"axe",
"dagger",
"spear",
"flagpole",
"shield",
"Helm",
"gold",
"staff",
"wand",
"alchemy"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Icon/Item/Equip",
"Fantasy RPG Items",
"Gen's Collection",
"iso game art",
"Legend of Rathnor Parts",
"Stuff",
"Useful Art"
] | [
"https://opengameart.org/sites/default/files/img_items_oga_0.jpg"
] | Some items, made for WoX2 and TGE projects (both RIP unfortunately).
All items can pe pasted to some 32x32 cells, I have a calc table with coordionates, lua table too, bash script to convert first to second. Contact me, if you need this. | [
{
"url": "https://opengameart.org/sites/default/files/img_items_oga_0.xcf",
"name": "img_items_oga.xcf",
"size": "5.4 Mb"
}
] |
https://opengameart.org/content/farm-and-underground-cave-tileset | Farm and underground cave tileset | pixelpimp | https://opengameart.org/users/pixelpimp | Monday, February 26, 2018 - 20:16 | 2D Art | [
"Pixel Art",
"farm",
"pig",
"barn",
"fence",
"tileset"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Sidescroll",
"2D::Tile::Sidescroll",
"A Pixel Art Collection",
"Low Poly Game Assets",
"platformer",
"Tilesets"
] | [
"https://opengameart.org/sites/default/files/bacon%20mockup_0.png"
] | This is a mockup tileset for a game involving a pig named Bacon getting lost in an underground cave.
Originally made back in 2011 and never saw the light of day. | [
{
"url": "https://opengameart.org/sites/default/files/bacon%20mockup.png",
"name": "bacon mockup.png",
"size": "21.6 Kb"
}
] |
https://opengameart.org/content/female-character-sidescrolling | Female Character Sidescrolling | posty | https://opengameart.org/users/posty | Friday, June 24, 2022 - 07:34 | 2D Art | [
"Character",
"walk",
"walk cycle",
"female"
] | [
"CC-BY-SA 4.0"
] | [
"Walk Cycles"
] | [
"https://opengameart.org/sites/default/files/fiona.png",
"https://opengameart.org/sites/default/files/fiona_sprite_sheet.png"
] | Here is my first creation of a character, I was inspired by aarthificial on youtube. (Check out his channel https://www.youtube.com/c/aarthificial)
I call her Fiona. She has a Watching and Walking animation. I am wroking one the running and jump animation as well and want to use her in a game later.
If you like you can use her for your game, please credit me and I'll be fine :)
The last frame of the "Watching Animation" could also be the first of the walk. Please let me know what you think, I want to improve my skills. This one I thought could be a good start to show people my progress so far. | [
{
"url": "https://opengameart.org/sites/default/files/fiona_sprite_sheet_0.png",
"name": "fiona_sprite_sheet.png",
"size": "1.4 Kb"
}
] |
https://opengameart.org/content/female-warrior | Female Warrior | Moonlighthiker | https://opengameart.org/users/moonlighthiker | Tuesday, December 4, 2018 - 12:38 | 2D Art | [
"animation",
"Character",
"comic",
"blender",
"warrior",
"girl",
"female",
"rig",
"rigged",
"walk",
"walkcycle"
] | [
"CC-BY-SA 4.0"
] | [
"Walk Cycles"
] | [
"https://opengameart.org/sites/default/files/screen_13.png"
] | This is an asset wich I made for a 42h GameJam.
This is a 2D character whose image files are mapped to planes and the planes are rigged using bones. You can easily customize or replace the animation and the images yourself and in this way realize your own project. Therefore this file can be used as a blueprint. I used Blender version 2.79.
I hope you have a lot of fun with it. ^^ | [
{
"url": "https://opengameart.org/sites/default/files/2legWalkCycle_adventure.blend",
"name": "2legWalkCycle_adventure.blend",
"size": "1.4 Mb"
}
] |
https://opengameart.org/content/flaming-sword | Flaming Sword | Frenchyboy | https://opengameart.org/users/frenchyboy | Sunday, April 13, 2025 - 01:53 | 2D Art | [
"8-bit",
"pixel",
"pixelart",
"sword",
"animation",
"anim"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/flamingsword.gif"
] | My first real pixel art. | [
{
"url": "https://opengameart.org/sites/default/files/flamingsword.gif",
"name": "flamingsword.gif",
"size": "52.1 Kb"
}
] |
https://opengameart.org/content/flashing-arrow-animation | Flashing arrow animation | rrcaseyr | https://opengameart.org/users/rrcaseyr | Sunday, July 23, 2017 - 19:29 | 2D Art | [
"Pixel Art",
"arrow",
"animation",
"exciting",
"direction",
"Sprite"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Animation/Effect",
"2D::Tile::Sidescroll"
] | [
"https://opengameart.org/sites/default/files/arrow.gif"
] | Need to draw attention to something? A regular arrow would suffice, but this animation is way more exciting.
It's a 12 frame animation that looks really cool running at a full 60 fps.
Credit me by linking back to http://pancakebobapps.wixsite.com/apps
Enjoy! | [
{
"url": "https://opengameart.org/sites/default/files/arrow_sheet.png",
"name": "arrow_sheet.png",
"size": "1.8 Kb"
}
] |
https://opengameart.org/content/floral-bush-beds | Floral Bush Beds | StendhalGame | https://opengameart.org/users/stendhalgame | Friday, February 17, 2023 - 23:48 | 2D Art | [
"32x32",
"tile",
"tileset",
"orthogonal",
"stendhal",
"plant",
"flower",
"bush",
"Flora",
"floral",
"blossom",
"bloom"
] | [
"CC-BY-SA 4.0"
] | [
"Stendhal"
] | [
"https://opengameart.org/sites/default/files/stone_edge_beds.png"
] | Stone-edged beds with floral bushes.
Sources:
Canonical link: https://opengameart.org/node/147533 | [
{
"url": "https://opengameart.org/sites/default/files/stone_edge_beds_0.png",
"name": "stone_edge_beds.png",
"size": "3.8 Kb"
}
] |
https://opengameart.org/content/free-cartoon-characters-2d-animated | Free Cartoon Characters 2D Animated | rgsdev | https://opengameart.org/users/rgsdev | Tuesday, March 11, 2025 - 07:17 | 2D Art | [
"characters",
"sprite vector",
"sprites",
"hand drawn",
"animated",
"cartoon character",
"Fantasy",
"chibi sprites"
] | [
"CC-BY-SA 4.0"
] | [
"4 Frame Walk Cycles"
] | [
"https://opengameart.org/sites/default/files/male_idle.gif",
"https://opengameart.org/sites/default/files/male_run.gif",
"https://opengameart.org/sites/default/files/male_attack.gif",
"https://opengameart.org/sites/default/files/female_idle.gif",
"https://opengameart.org/sites/default/files/female_run.gif",
"https://opengameart.org/sites/default/files/female_attack.gif"
] | This asset contains 2 free cartoon characters with animations (Idle, Run, Death, Jump, Left attack and right attack) that was made with my Cartoon Character Generator tool.
I include hands separated version, so you can change weapons between characters.
Character sprites are 512x512 pixels size.
Hope it's useful for your projects. | [
{
"url": "https://opengameart.org/sites/default/files/free_cartoon_characters_by_rgs_dev.zip",
"name": "free_cartoon_characters_by_rgs_dev.zip",
"size": "2.8 Mb"
}
] |
https://opengameart.org/content/free-platformer-pack-from-my-game-fixed-flags | free platformer pack from my game : fixed flags | malek elsady | https://opengameart.org/users/malek-elsady | Saturday, March 20, 2021 - 03:12 | 2D Art | [
"Platformer"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/new_piskel-1.png_64.png"
] | this is art i made for a submission to the 8 bits to infinity jam and a limit was to upload you art here so ..... :I | [
{
"url": "https://opengameart.org/sites/default/files/new_piskel-1.png_64_0.png",
"name": "new_piskel-1.png_64.png",
"size": "1.6 Kb"
}
] |
https://opengameart.org/content/free-spaceship-kit | Free Spaceship Kit | Fearless Design | https://opengameart.org/users/fearless-design | Thursday, October 6, 2022 - 13:37 | 2D Art | [
"Pixel Art",
"spaceship",
"spaceships",
"fighter",
"Top-down",
"Sci-Fi",
"battleship"
] | [
"CC-BY-SA 4.0"
] | [
"tileset"
] | [
"https://opengameart.org/sites/default/files/screenshot_clean.png"
] | This a free asset, proof of concept so to speak, that demonstrate how you can build a spaceship using parts in my paid asset on itch.io, Fearless Spaceship. You can create a small scout ship to use in your game. | [
{
"url": "https://opengameart.org/sites/default/files/free-spaceship.zip",
"name": "free-spaceship.zip",
"size": "11.6 Kb"
}
] |
https://opengameart.org/content/full-2d-easy-vector-prototyping-package | FULL 2D EASY VECTOR PROTOTYPING PACKAGE | kyntaro | https://opengameart.org/users/kyntaro | Saturday, October 17, 2020 - 10:42 | 2D Art | [
"platform",
"Vector Art",
"sci fi",
"nature",
"urban",
"car",
"starship",
"trees",
"jam"
] | [
"CC-BY-SA 4.0"
] | [
"2Use4CG"
] | [
"https://opengameart.org/sites/default/files/full_sheet_2.png"
] | Speed up your 2D videogames prototyping procedure with this free asset. A varied collection with more than 130 objects splitted on thematic light tileset which will allow you to easly build the environment of the game and to experiment solutions and mechanics about platform, shooter, car-runner, top-down old school racer and whatever you can imagine!
Objects are vector exported on PNG tileset file at 96 dpi. Tileset dimensions are multiple of power-of-2 to allow the compression by some game engine built-in sprite import tool (i.e. Unity). Tileset are based on 64x64 pixel grid or multiple.
Give it a shot, discover more on www.arcadehero.it/asset | [
{
"url": "https://opengameart.org/sites/default/files/arcade_hero_2d_prototyping_asset_1.zip",
"name": "arcade_hero_2d_prototyping_asset.zip",
"size": "412.6 Kb"
}
] |
https://opengameart.org/content/futuristic-doctors-office | Futuristic Doctor's Office | spiral atlas | https://opengameart.org/users/spiral-atlas | Friday, May 3, 2019 - 02:00 | 2D Art | [
"doctor",
"space",
"future",
"interior",
"32x32"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Orthogonal",
"Christmas Vacation",
"Impyrean options",
"LPC Collection",
"LPContemporary",
"Move",
"reverie lost",
"Robot Dungeon Sci-Fi",
"Roguelike",
"Roguezeldalike",
"Sanctum 8",
"Space Farming Sim Assets",
"Vanguard"
] | [
"https://opengameart.org/sites/default/files/medical.jpg",
"https://opengameart.org/sites/default/files/inside_6.png"
] | 32x32 assets for a futuristic doctor's office. Includes bandaged sprite.
Based on existing LPC assets, attrubution file included. | [
{
"url": "https://opengameart.org/sites/default/files/inside.zip",
"name": "inside.zip",
"size": "17.2 Kb"
}
] |
https://opengameart.org/content/futuristic-space-buildings-and-dome-walls | Futuristic Space Buildings and Dome Walls | spiral atlas | https://opengameart.org/users/spiral-atlas | Friday, May 3, 2019 - 02:09 | 2D Art | [
"space",
"futuristic",
"sci fi"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Orthogonal",
"DWSG",
"LittleBoxes",
"LPC Collection",
"Roguezeldalike",
"Sanctum 8",
"Scifi LPC",
"Space Farming Sim Assets"
] | [
"https://opengameart.org/sites/default/files/sprite%20and%20dome%202.png",
"https://opengameart.org/sites/default/files/walls_4.png",
"https://opengameart.org/sites/default/files/buildings_12.png"
] | 32x32 tiles to create buildings and dome walls for a space colony. Screenshot uses elements of other assets from the same collection. | [
{
"url": "https://opengameart.org/sites/default/files/buildings_0.zip",
"name": "buildings.zip",
"size": "19.4 Kb"
}
] |
https://opengameart.org/content/galaxies | Galaxies | Kelvin Shadewing | https://opengameart.org/users/kelvin-shadewing | Saturday, May 20, 2023 - 09:50 | 2D Art | [
"galaxy",
"space",
"background",
"backdrop"
] | [
"CC-BY-SA 4.0"
] | [
"Background"
] | [
"https://opengameart.org/sites/default/files/galaxy4.png",
"https://opengameart.org/sites/default/files/galaxy1.png",
"https://opengameart.org/sites/default/files/galaxy2.png",
"https://opengameart.org/sites/default/files/galaxy3.png"
] | I used to make these galaxies for fun. I found a few that were actually good so here they are. | [
{
"url": "https://opengameart.org/sites/default/files/galaxy1_0.png",
"name": "galaxy1.png",
"size": "155.6 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/galaxy2_0.png",
"name": "galaxy2.png",
"size": "67.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/galaxy3_0.png",
"name": "galaxy3.png",
"size": "122 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/galaxy4_0.png",
"name": "galaxy4.png",
"size": "141.5 Kb"
}
] |
https://opengameart.org/content/game-icons-heart-diamond-star-and-lightning-bolt | game icons (heart, diamond, star and lightning bolt) | PiXeRaT | https://opengameart.org/users/pixerat | Saturday, August 29, 2020 - 12:32 | 2D Art | [
"icons",
"heart",
"diamond",
"lightning",
"star"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/sprite_0_3.png",
"https://opengameart.org/sites/default/files/heart_4.gif",
"https://opengameart.org/sites/default/files/heart_bar.gif",
"https://opengameart.org/sites/default/files/diamond.gif",
"https://opengameart.org/sites/default/files/diamond_bar.gif"
] | icons for games
It includes heart, diamond, lightning bolt and star (the star with the small size I had problems and it did not look as I wanted and I ended up adding 2 a small one and another a little larger)
Thank you | [
{
"url": "https://opengameart.org/sites/default/files/game_icons_heart_diamond_star_and_lightning_bolt.zip",
"name": "game_icons_heart_diamond_star_and_lightning_bolt.zip",
"size": "54.3 Kb"
}
] |
https://opengameart.org/content/general-purpose-tileset | general-purpose tileset | hacknorris | https://opengameart.org/users/hacknorris | Tuesday, October 10, 2023 - 04:12 | 2D Art | [
"tileset",
"Platformer",
"RPG"
] | [
"CC-BY-SA 4.0"
] | [
"Wang Blob Tilesets"
] | [
"https://opengameart.org/sites/default/files/backup-tileset-dark_0.png"
] | should be compaible with most platformers, rpg games and 3d games as it also includes plain textures.
contains ui tiles too.
more info:
size of one sprite : 12x12px
size of one tileset : 192x192px
what it means? here are 508 tiles
| [
{
"url": "https://opengameart.org/sites/default/files/backup-tileset-dark.png",
"name": "backup-tileset-dark.png",
"size": "6.2 Kb"
}
] |
https://opengameart.org/content/glowing-energy-door | Glowing energy door | rrcaseyr | https://opengameart.org/users/rrcaseyr | Sunday, July 23, 2017 - 19:38 | 2D Art | [
"door",
"energy",
"cool",
"futuristic",
"Pixel Art",
"animation",
"Sprite"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Animation/Effect",
"2D::Tile::Sidescroll"
] | [
"https://opengameart.org/sites/default/files/door_open.gif"
] | Perfect for all manner of glowing energy levels.
Looks really cool.
Monsters probably come out of it.
Or perhaps your triumphant hero does!
You decide!
Credit me by linking back to http://pancakebobapps.wixsite.com/apps | [
{
"url": "https://opengameart.org/sites/default/files/door_anim1.png",
"name": "door_anim1.png",
"size": "3.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/door_anim2.png",
"name": "door_anim2.png",
"size": "3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/door_open_0.png",
"name": "door_open.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/door_shut.png",
"name": "door_shut.png",
"size": "3.4 Kb"
}
] |
https://opengameart.org/content/gramophone | Gramophone | rrcaseyr | https://opengameart.org/users/rrcaseyr | Sunday, February 18, 2018 - 19:25 | 2D Art | [
"gramophone",
"record",
"record player",
"vinyl",
"Wood",
"shaded",
"Isometric",
"orthographic",
"Pixel Art"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/gramophone.png"
] | Probably not too many options out there if you want one of these in pixel art (though I could be wrong). Anyways, here's one. A very nice one.
Would look nice on a table (https://opengameart.org/content/table-1)
For Temerity: http://pancakebobapps.wixsite.com/apps/tunderconstruction | [
{
"url": "https://opengameart.org/sites/default/files/gramophone_0.png",
"name": "gramophone.png",
"size": "2.4 Kb"
}
] |
https://opengameart.org/content/grass-tileset-2 | Grass Tileset | xvideosman | https://opengameart.org/users/xvideosman | Sunday, July 16, 2023 - 02:57 | 2D Art | [
"16x16",
"grass",
"Pixel Art",
"Platformer",
"tilemap",
"tileset"
] | [
"CC-BY-SA 4.0"
] | [
"NOT CC0 Tiles & Tilesets"
] | [
"https://opengameart.org/sites/default/files/gr.png"
] | 📌This tileset contains:
♥If you liked my projects, please leave a like and write your ideas in the comments. I will be very pleasant) | [
{
"url": "https://opengameart.org/sites/default/files/grass_tileset.zip",
"name": "grass_tileset.zip",
"size": "21.8 Kb"
}
] |
https://opengameart.org/content/grassy-platformer-assets | Grassy Platformer assets | Akshay V | https://opengameart.org/users/akshay-v | Friday, September 14, 2018 - 05:58 | 2D Art | [
"grass",
"Platformer",
"tileset",
"mario"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/image10.png",
"https://opengameart.org/sites/default/files/rect133.png"
] | This pack contains platformer tiles and objects
Files:
Separate PNG files
Vector file
Let me know if you have any questions or requests! | [
{
"url": "https://opengameart.org/sites/default/files/Grass%20Platformer%20Assets.zip",
"name": "Grass Platformer Assets.zip",
"size": "530 Kb"
}
] |
https://opengameart.org/content/gryphon-and-egg-statue | Gryphon and Egg Statue | Kelvin Shadewing | https://opengameart.org/users/kelvin-shadewing | Wednesday, March 22, 2023 - 11:44 | 2D Art | [
"metroid",
"metroidvania",
"Platformer",
"Pixel Art",
"sidescroller"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Sidescroll",
"HALLOWEEN 2024",
"Island revival",
"Kyrodian Legends",
"Props",
"Sigi FFM clone",
"Super Squirrel Boy"
] | [
"https://opengameart.org/sites/default/files/gryphon-statue-large.png"
] | Made for Kyrodian Legends. Functions like the Chozo statues, holding upgrades hidden in stone eggs. | [
{
"url": "https://opengameart.org/sites/default/files/gryphon-statue.png",
"name": "gryphon-statue.png",
"size": "5.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/gryphon-egg.png",
"name": "gryphon-egg.png",
"size": "1 Kb"
}
] |
https://opengameart.org/content/hand-drawn-alien-vector | Hand-drawn Alien Vector | FiveBrosStopMosYT | https://opengameart.org/users/fivebrosstopmosyt | Monday, August 9, 2021 - 13:10 | 2D Art | [
"alien",
"Sci-Fi",
"sci fi",
"space",
"vector",
"hand",
"drawn",
"Platformer",
"sidescroller",
"animated",
"side-scroller",
"hand-drawn",
"futuristic",
"scratch",
"Sprite",
"monster",
"swamp",
"green",
"slimy",
"creature",
"jungle"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/kilik2.png",
"https://opengameart.org/sites/default/files/kilik1.png",
"https://opengameart.org/sites/default/files/ezgif.com-gif-maker_2.gif",
"https://opengameart.org/sites/default/files/ezgif.com-gif-maker_1_1.gif"
] | Here's an amazing hand-drawn sprite I found on Scratch, created by TheTestMonkey, made for a contest there. Comes in both SVG and PNG files. Includes animations for both walk/jump and shoot. Being a vector, also included is a frame of all the seperate parts, allowing for additional animations to be made easily. The bobbing in the shoot animation preview is a result of the gif compiler, due to the frames with the gun drawn being shorter, and won't look like that in your game. Enjoy!
Submitted by FiveBrosStopMosYT.
Original post here | [
{
"url": "https://opengameart.org/sites/default/files/slimer.zip",
"name": "slimer.zip",
"size": "13.3 Mb"
}
] |
https://opengameart.org/content/head-rock | head rock | PiXeRaT | https://opengameart.org/users/pixerat | Monday, December 7, 2020 - 07:46 | 2D Art | [
"Enemy",
"sprites",
"Sprite",
"head",
"Rock",
"Pixel Art"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/head_rock_opengameart.png",
"https://opengameart.org/sites/default/files/rock_attack.gif",
"https://opengameart.org/sites/default/files/rock_idle.gif"
] | head rock (you can use it as you want)
with animations
-attack
-idle
-get hit
-dead
Thank you. | [
{
"url": "https://opengameart.org/sites/default/files/head_rock.zip",
"name": "head_rock.zip",
"size": "18 Kb"
}
] |
https://opengameart.org/content/head-soccer-football | Head Soccer (football) | itwist | https://opengameart.org/users/itwist | Tuesday, June 13, 2017 - 03:50 | 2D Art | [
"player",
"head",
"soccer",
"football",
"jump",
"idle",
"ball",
"Inkscape",
"vector"
] | [
"CC-BY-SA 4.0"
] | [
"Random Art"
] | [
"https://opengameart.org/sites/default/files/HeadSoccer.png"
] | Hi,
my name is Ahmed, im 13, and I made head soccer sprites using Inkscape.
If you like this asset please share it, it helps a lot :D | [
{
"url": "https://opengameart.org/sites/default/files/Head%20Soccer.zip",
"name": "Head Soccer.zip",
"size": "375.3 Kb"
}
] |
https://opengameart.org/content/heaviside-purple | Heaviside - purple | Gumichan01 | https://opengameart.org/users/gumichan01 | Sunday, June 4, 2017 - 09:57 | 2D Art | [
"shooter"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Shooter::Space",
"Target Xplosion Assets"
] | [
"https://opengameart.org/sites/default/files/Heaviside-purple.gif"
] | Another version of the Heaviside. Used in Target Xplosion
Original:
https://opengameart.org/content/heaviside | [
{
"url": "https://opengameart.org/sites/default/files/heaviside-purple.zip",
"name": "heaviside-purple.zip",
"size": "23.7 Kb"
}
] |
https://opengameart.org/content/heras-legacy-assets | Hera's Legacy Assets | Darak Morte | https://opengameart.org/users/darak-morte | Friday, June 12, 2020 - 19:55 | 2D Art | [
"pixel textures",
"spritesheet",
"Character",
"16x16",
"32x32",
"pixel"
] | [
"CC-BY-SA 4.0"
] | [
"Roguelike"
] | [
"https://opengameart.org/sites/default/files/spritesheet_35.png",
"https://opengameart.org/sites/default/files/t1_0.png",
"https://opengameart.org/sites/default/files/t2.png",
"https://opengameart.org/sites/default/files/t3_0.png",
"https://opengameart.org/sites/default/files/moon_2.png"
] | Created for a project called Hera's Legacy. | [
{
"url": "https://opengameart.org/sites/default/files/heras_legacy_assets.zip",
"name": "heras_legacy_assets.zip",
"size": "482.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/textures_7.zip",
"name": "textures.zip",
"size": "69.7 Kb"
}
] |
https://opengameart.org/content/heroine-dusk-in-world-monsters | Heroine Dusk: In-world monsters | Emcee Flesher | https://opengameart.org/users/emcee-flesher | Tuesday, December 6, 2022 - 16:34 | 2D Art | [
"first person",
"dungeon crawl",
"dungeon",
"enemies",
"creatures",
"monsters",
"medieval",
"Fantasy",
"imp",
"shadow",
"skeleton",
"zombie",
"druid",
"magician",
"necromancer",
"wizard",
"Heroine Dusk",
"heroine"
] | [
"CC-BY-SA 4.0"
] | [
"CSS RMMV Roguelike",
"Gonzo Space D&D"
] | [
"https://opengameart.org/sites/default/files/thumbscenex4.png",
"https://opengameart.org/sites/default/files/graveyard-walk-300x4.gif",
"https://opengameart.org/sites/default/files/almost-sneaky-300x4.gif",
"https://opengameart.org/sites/default/files/howto.png",
"https://opengameart.org/sites/default/files/zombie-base-db16.png",
"https://opengameart.org/sites/default/files/zombie-tiles-normal-pos3.png"
] | These assets are derived from Redshrike's versions of the monsters, found here: https://opengameart.org/content/first-person-dungeon-crawl-enemies-remixed
Each monster is also in a "greyscale" version which you can use to indicate that it is not facing towards the player.
The original Heroine Dusk art set is here: https://opengameart.org/content/first-person-dungeon-crawl-art-pack
Redshrike also did a revised version of the protagonist: https://opengameart.org/content/first-person-dungeon-crawl-protagonist
| [
{
"url": "https://opengameart.org/sites/default/files/heroine-dusk-in-world-monsters.zip",
"name": "heroine-dusk-in-world-monsters.zip",
"size": "832.2 Kb"
}
] |
https://opengameart.org/content/horseshoe-crab-topdown-sprites | Horseshoe Crab Topdown Sprites | Croomfolk | https://opengameart.org/users/croomfolk | Monday, May 16, 2022 - 19:28 | 2D Art | [
"limule",
"limulidae",
"horseshoe",
"crab",
"mangrove",
"topdown",
"arthropod",
"sea",
"ocean",
"pixelart"
] | [
"CC-BY-SA 4.0"
] | [
"Characters"
] | [
"https://opengameart.org/sites/default/files/crotundicauda_topdown_promo_v2.jpg"
] | This is a collection of high-detail pixel art, top-down .PNG assets for a horseshoe crab. Four variants are included: Standard, w/ barnacle marks, covered in seaweed, and with both textures.
Full images for each body are included, but there are also separated bodyparts. Each body is composed of a carapace, a lower segment, a tail, and a mask layer for the eyes. The isolated seaweed and barnacle overlays are provided as well. The source file is also included, for a total of 18 files.
These assets more closely resemble Carcinoscorpius rotundicauda, or the Mangrove Horseshoe Crab.
---
Updated a little while after release to make all carapace layers have eyes by default, as most use cases won't need the immobile eyes to be separated on a different layer. You can still find the eyeless carapace in the source file. 2 downloads before counter reset.
-=-=-=-=-=-=CREDITS-=-=-=-=-=-=
To see more of my work and socials or to commission something, here is my list of links: https://croomfolk.carrd.co/
This release is a part of OpenTaxa, a project to create libre depictions of our planet's species: https://opentaxa.miraheze.org
Reference image by Rachel Oh: https://commons.wikimedia.org/wiki/File:Horseshoe_crab_eyes.jpg licensed as CC-BY-SA 3.0: https://creativecommons.org/licenses/by-sa/3.0/deed.en
Screaming Brain Studios' CC0 Noise Texture Pack was used to create the seaweed textures: https://opengameart.org/content/noise-texture-pack
Created with Krita. | [
{
"url": "https://opengameart.org/sites/default/files/opentaxa_horseshoe_crab_mangrove_top_0.zip",
"name": "opentaxa_horseshoe_crab_mangrove_top.zip",
"size": "758 Kb"
}
] |
https://opengameart.org/content/humobot-player | Humobot Player | DJM | https://opengameart.org/users/djm | Wednesday, May 31, 2017 - 14:02 | 2D Art | [
"human",
"robot",
"cyborg",
"player",
"Character"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/Run%20and%20Sword%20attack%20animation.png"
] | The HumoBot is my finall collage project which is a platformer game.
this is the player of HumoBot
The file contains:
all parts of the player (so you can animate it if you want)
and it contains (run, walk, jump,sword attack, sword attack while running, idle, dying, and shooting ) sprite sheets .
if there is alot of intrest I will uplode the enemys, platformers, and backgrounds too. | [
{
"url": "https://opengameart.org/sites/default/files/Player.gz",
"name": "Player.gz",
"size": "47.9 Mb"
}
] |
https://opengameart.org/content/hyptosis-lorestrome-portrait-backgrounds | Hyptosis' Lorestrome Portrait Backgrounds | Death's Darling | https://opengameart.org/users/deaths-darling | Thursday, March 21, 2019 - 18:37 | 2D Art | [
"background",
"backgrounds",
"Portrait"
] | [
"CC-BY-SA 4.0"
] | [
"Ren'Py: Painted",
"w"
] | [
"https://opengameart.org/sites/default/files/Portrait%20Background%20Cover.jpg"
] | 52 portrait backgrounds, extracted from Hyptosis' Lorestrome Portrait pack (CC0).
I've done what I can to fill in the centers with a combination of hand-painting, clone stamping, and content-fill AI. Several of these paintings contain jumbled textures in the center, but should still be usable for portraits.
This is my first set of extracts from the Lorestrome set; I'm also working on reconstructing elements from the portraits and will be releasing those as modular packs. | [
{
"url": "https://opengameart.org/sites/default/files/Lorestrom%20Backgrounds.zip",
"name": "Lorestrom Backgrounds.zip",
"size": "7.5 Mb"
}
] |
https://opengameart.org/content/inkwell-demo-hand-drawn-flora | Inkwell Demo - Hand-drawn flora | Croomfolk | https://opengameart.org/users/croomfolk | Wednesday, September 8, 2021 - 11:30 | 2D Art | [
"inkwell",
"ink",
"hand drawn",
"Flora",
"plants",
"fruit",
"nature",
"sketch",
"seeds"
] | [
"CC-BY-SA 4.0"
] | [
"OpenTaxa original releases"
] | [
"https://opengameart.org/sites/default/files/demopreview.png",
"https://opengameart.org/sites/default/files/variants_demo.png"
] | This is a free demo for the Inkwell asset pack, which you can see here: https://yurinikolai.itch.io/inkwell
This pack features hand-inked objects and UI elements, scanned and digitally cleaned up. The full pack has a little over 80 unique icons as of this demo's initial release.
This demo is a part of the OpenTaxa project: https://opentaxa.miraheze.org/wiki/Main_Page
This means we have released all assets depicting fauna and flora under free licenses, since so many species, even threatened ones, don't have any good options for representation in visual media that aren't under copyright locks. Going forward, all new assets added to the full version that depict nature will also be included in the demo.
For some assets, two versions are included; a pure lineart one and one with grayscale low-opacity filling, good for painting on.
Enjoy.
March 2023 Update: Added more assets as the pack has been updated a few times: Acorn, Avocado, Strawberry, improved Araucaria Seed and added a minor variant
=-=-=-=-=-=-Links=-=-=-=-=-=-
To see more of my art, commissions and socials, here is my list of links: https://croomfolk.carrd.co/
Tip jar: https://ko-fi.com/yurinikolai | [
{
"url": "https://opengameart.org/sites/default/files/inkwell_demo_v8_0.zip",
"name": "inkwell_demo_v8.zip",
"size": "3.4 Mb"
}
] |
https://opengameart.org/content/interstellar-cruise | Interstellar Cruise | Sauili | https://opengameart.org/users/sauili | Thursday, June 29, 2017 - 13:04 | 2D Art | [
"space",
"interstellar",
"cruise",
"population",
"Minions"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Orthogonal",
"2D::Tile::Orthogonal",
"Characters"
] | [
"https://opengameart.org/sites/default/files/Atlas_interstellar%20Cruise.png"
] | For LD34
http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=52478 | [
{
"url": "https://opengameart.org/sites/default/files/Atlas_interstellar%20Cruise_0.psd",
"name": "Atlas_interstellar Cruise.psd",
"size": "427.9 Kb"
}
] |
https://opengameart.org/content/iso-city-version-1 | Iso City - Version 1 | Gary Shaw | https://opengameart.org/users/gary-shaw | Friday, July 21, 2017 - 14:41 | 2D Art | [
"city road",
"Isometric"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Isometric"
] | [
"https://opengameart.org/sites/default/files/IsoCity_Version_1_Screenshot.png"
] | Iso city.
Version 1 of a city tileset i've been playing with. I intend to improve it, and add to it over time, but figured someone might get some use out of it as-is, rather than have it sit on my hard drive til I get time to do more on it.
Have done 64 x 32 and 128 x 64 versions of the same tiles. | [
{
"url": "https://opengameart.org/sites/default/files/IsoCity_Version_1.png",
"name": "IsoCity_Version_1.png",
"size": "11.4 Kb"
}
] |
https://opengameart.org/content/isometric-enemy-base | Isometric Enemy Base | Chibizilla | https://opengameart.org/users/chibizilla | Sunday, July 26, 2020 - 10:12 | 2D Art | [
"Isometric",
"evil",
"Enemy",
"RPG"
] | [
"CC-BY-SA 4.0"
] | [
"AncientBeast",
"Civsimstrategy",
"Iso-RPG-Concept",
"legends"
] | [
"https://opengameart.org/sites/default/files/buildings_5_0.png",
"https://opengameart.org/sites/default/files/buildings_1_0.png",
"https://opengameart.org/sites/default/files/buildings_2_0.png",
"https://opengameart.org/sites/default/files/buildings_3_0.png",
"https://opengameart.org/sites/default/files/buildings_4_0.png"
] | Hello and welcome!
This pack includes a multitude of assets for games with isometric perspective.
Included are:
- 31 isometric assets
- 5 preview images
All assets are delivered on transparent background.
If you encounter problems of any kind, feel free to reach out to me. [email protected]
If you like what I do, please consider supporting me:
Patreon: https://www.patreon.com/jaqmarti Twitter: @TheJackyMartin https://www.jaqmarti.de/
Full asset available here:
https://jaqmarti.itch.io/evil-isometric-buildings
Supporting me financially allwos me to provide you with more low-priced or free assets. Thank you!
All the elements of the pack may be used commercially in your project. | [
{
"url": "https://opengameart.org/sites/default/files/isometric_enemy_base_-_lite_0.zip",
"name": "isometric_enemy_base_-_lite.zip",
"size": "21.2 Mb"
}
] |
https://opengameart.org/content/isometric-pipes | Isometric Pipes | Darkmoonfire | https://opengameart.org/users/darkmoonfire | Monday, April 29, 2024 - 00:19 | 2D Art | [
"factory",
"industrial",
"Isometric",
"modular",
"pipes",
"pipe",
"sewer",
"steampunk"
] | [
"CC-BY-SA 4.0"
] | [
"Dreamcatcher"
] | [
"https://opengameart.org/sites/default/files/preview_1230.png"
] | A modular isometric pipe set with 18 base pieces and 4 color variants.
Made for the Pixel Asset Pack Jam #7 https://itch.io/jam/pixel-asset-pack-jam-7
itch.io link: https://darkmoonfire.itch.io/isometric-pipes | [
{
"url": "https://opengameart.org/sites/default/files/isometric_pipes.png",
"name": "isometric_pipes.png",
"size": "31.2 Kb"
}
] |
https://opengameart.org/content/itemazing-a-free-items-pack | Itemazing a free item's pack | Seikia | https://opengameart.org/users/seikia | Wednesday, August 16, 2023 - 10:45 | 2D Art | [
"tileset",
"dungeon",
"Item",
"items",
"icons"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/image_items_previews.png",
"https://opengameart.org/sites/default/files/image_1_1.png",
"https://opengameart.org/sites/default/files/image_2_0.png",
"https://opengameart.org/sites/default/files/items_gif.gif"
] | Get ready for a free pack of tiny fantasy items, perfect for RPGs and other genres.
While you're at it, why don't you take a look at my Itch.io page?
| [
{
"url": "https://opengameart.org/sites/default/files/itemazing_tileset_0.zip",
"name": "itemazing_tileset.zip",
"size": "197.8 Kb"
}
] |
https://opengameart.org/content/just-a-few-trees | Just a few trees | nerijs | https://opengameart.org/users/nerijs | Wednesday, September 6, 2023 - 22:17 | 2D Art | [
"Pixel Art",
"32x32",
"trees"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/demo-full.png",
"https://opengameart.org/sites/default/files/demo-with-bg-1.png",
"https://opengameart.org/sites/default/files/demo-with-bg-2.png"
] | This project is under license CC BY-SA 4.0
You can support my work on Itch.io
Don't forget to rate our asset packs and post any request you have on the comments ❤️ | [
{
"url": "https://opengameart.org/sites/default/files/dist.zip",
"name": "dist.zip",
"size": "1.1 Mb"
}
] |
https://opengameart.org/content/kamikaze | Kamikaze | Gumichan01 | https://opengameart.org/users/gumichan01 | Sunday, July 30, 2017 - 14:05 | 2D Art | [
"kamikaze",
"shooter",
"shmup"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Shooter::Space",
"Target Xplosion Assets"
] | [
"https://opengameart.org/sites/default/files/kamikaze.gif"
] | Another enemy in Target Xplosion: the Kamikaze. | [
{
"url": "https://opengameart.org/sites/default/files/kamikaze.zip",
"name": "kamikaze.zip",
"size": "111.1 Kb"
}
] |
https://opengameart.org/content/knight-series | Knight Series | Levio | https://opengameart.org/users/levio | Monday, November 20, 2023 - 01:55 | 2D Art | [
"WIP"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/tank_mage_ii_action.gif"
] | These are art I made for some games I'm making. It's a work in progress. | [
{
"url": "https://opengameart.org/sites/default/files/knights_series.zip",
"name": "knights_series.zip",
"size": "1.3 Mb"
}
] |
https://opengameart.org/content/knitted-articles | Knitted Articles | fantasticfox | https://opengameart.org/users/fantasticfox | Tuesday, December 7, 2021 - 08:10 | 2D Art | [
"pixel",
"knitted",
"chill"
] | [
"CC-BY-SA 4.0"
] | [
"Knitting: The Stim Game"
] | [
"https://opengameart.org/sites/default/files/new_sweater.png",
"https://opengameart.org/sites/default/files/genderfluid_scarf.png",
"https://opengameart.org/sites/default/files/joescarf.png",
"https://opengameart.org/sites/default/files/new_dress.png",
"https://opengameart.org/sites/default/files/new_gloves.png",
"https://opengameart.org/sites/default/files/new_hat.png",
"https://opengameart.org/sites/default/files/tube_scarf.png"
] | Here's some pixel art of knitted goods used for my game Knitting: The Stim Game | [
{
"url": "https://opengameart.org/sites/default/files/knitting_assets_by_fantasticfox.zip",
"name": "knitting_assets_by_fantasticfox.zip",
"size": "35.3 Kb"
}
] |
https://opengameart.org/content/lamp-flat-design-svg-editable | Lamp Flat Design (SVG editable) | Techspired Minds | https://opengameart.org/users/techspired-minds | Wednesday, November 23, 2022 - 10:22 | 2D Art | [
"lamp",
"light",
"Indoors"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/lamp_on.png"
] | This is the result of doing the Flat Design Lamp Tutorial by Pixel & Bracket. | [
{
"url": "https://opengameart.org/sites/default/files/lamp_on_0.png",
"name": "lamp_on.png",
"size": "52 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/lamp_off.png",
"name": "lamp_off.png",
"size": "16.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/lamp_on.svg",
"name": "lamp_on.svg",
"size": "7.5 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/lamp_off.svg",
"name": "lamp_off.svg",
"size": "6 Kb"
}
] |
https://opengameart.org/content/larry-the-lime-platformer-character-sprites | Larry the Lime Platformer Character Sprites | Spud The Armadillo | https://opengameart.org/users/spud-the-armadillo | Saturday, July 21, 2018 - 11:56 | 2D Art | [
"lime",
"fruit",
"cartoon",
"Sprite",
".svg",
".png",
"cute",
"funny",
"Platformer"
] | [
"CC-BY-SA 4.0"
] | [
"2 Frame Walk Cycles",
"2D::Sprite::Sidescroll"
] | [
"https://opengameart.org/sites/default/files/preview_733.png"
] | Unfinished sprites from a game I was working on titled The Friendly Fruits in Operation: Alien Rescue. The characters name is Larry the Lime. You may call him whatever you like however if you decided to use or modify this art. | [
{
"url": "https://opengameart.org/sites/default/files/lime_sprites.zip",
"name": "lime_sprites.zip",
"size": "357.9 Kb"
}
] |
https://opengameart.org/content/lion-0 | Lion | DesAll | https://opengameart.org/users/desall | Saturday, February 19, 2022 - 12:19 | 2D Art | [
"enemies",
"Enemy",
"lion",
"adventure",
"Side Scroll",
"side scroller",
"side scrolling",
"Sprite",
"sheet"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/presentation_2.png",
"https://opengameart.org/sites/default/files/lion_1.gif"
] | Lion
animations: Idle, Walk, Attack, Get Hit, Dead
*the preview shows all the animations in a row*
incluided:
-Transparent PNGs.
if you like it, you could help me by marking it as a favorite | [
{
"url": "https://opengameart.org/sites/default/files/lion_1.zip",
"name": "lion.zip",
"size": "5.4 Mb"
}
] |
https://opengameart.org/content/little-alien-guys | Little alien guys | frip | https://opengameart.org/users/frip | Tuesday, February 28, 2023 - 23:41 | 2D Art | [
"dinosaur",
"alien",
"enemy monster"
] | [
"CC-BY-SA 4.0"
] | [
"Interesting Concept Art"
] | [
"https://opengameart.org/sites/default/files/2e3c1640-0a79-4300-81d3-f5c999be1167.png"
] | A pack of 3 monsters losely based of dinosaurs and the hounduran bat. They are partialy segmented for animation, but not nearly as much as my previous upload. | [
{
"url": "https://opengameart.org/sites/default/files/lil_guys.zip",
"name": "lil_guys.zip",
"size": "796.3 Kb"
}
] |
https://opengameart.org/content/little-mummy | little mummy | PiXeRaT | https://opengameart.org/users/pixerat | Tuesday, December 1, 2020 - 08:42 | 2D Art | [
"mummy",
"Sprite",
"living dead",
"Pixel Art"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/little_mummy_opengameart.png",
"https://opengameart.org/sites/default/files/mummy_idle.gif",
"https://opengameart.org/sites/default/files/mummy_dead.gif",
"https://opengameart.org/sites/default/files/mummy_walk.gif"
] | little mummy (you can use it as you want)
with animations
-idle
-dead
-walk
-get hit
-attack
Thank you. | [
{
"url": "https://opengameart.org/sites/default/files/little_mummy_1.zip",
"name": "little_mummy.zip",
"size": "18.3 Kb"
}
] |
https://opengameart.org/content/lots-of-chests | Lots of chests | nerijs | https://opengameart.org/users/nerijs | Wednesday, September 6, 2023 - 22:19 | 2D Art | [
"Pixel Art",
"32x32",
"chest",
"Top-down"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/demo-full_0.png",
"https://opengameart.org/sites/default/files/demo-with-bg-1_0.png",
"https://opengameart.org/sites/default/files/demo-with-bg-2_0.png"
] | This project is under license CC BY-SA 4.0
You can support my work on Itch.io
Don't forget to rate our asset packs and post any request you have on the comments ❤️ | [
{
"url": "https://opengameart.org/sites/default/files/dist_0.zip",
"name": "dist.zip",
"size": "618.2 Kb"
}
] |
https://opengameart.org/content/lowpoiy-style-2d-tree | "LowpoIy" style 2D tree | GaryStu | https://opengameart.org/users/garystu | Thursday, December 17, 2020 - 21:54 | 2D Art | [
"lowpoly",
"low poly",
"rpg maker",
"RPG",
"48x48",
"Rpg Maker MV",
"rpg maker mz"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/trees_2_0.png"
] | here's tree
These are "pre-rendered" 2D sprites. There are no third-dimentional assets included.
They were made with RPG Maker MV and MZ in mind, and for a 48x48 tile grid. These are 100% original work which is meant to match that art style. You may use them how you wish. | [
{
"url": "https://opengameart.org/sites/default/files/trees_2_0.png",
"name": "trees_2.png",
"size": "124.4 Kb"
}
] |
https://opengameart.org/content/lpc-containers | [LPC] Containers | bluecarrot16 | https://opengameart.org/users/bluecarrot16 | Thursday, May 28, 2020 - 20:18 | 2D Art | [
"LPC",
"liberated pixel cup",
"container",
"box",
"crate",
"barrel",
"tub",
"sack",
"bag",
"pouch",
"parcel",
"suitcase",
"chest",
"basket",
"pot",
"jar",
"glassware",
"cup",
"flask",
"pitcher",
"stein",
"beaker",
"alchemy",
"still",
"aludel",
"alembic",
"crucible"
] | [
"CC-BY-SA 4.0"
] | [
"2d RPG (LPC)",
"2Use4CG",
"AK TopDown Asset Packs",
"AshenFarms",
"asian collection",
"Brothers' Odyssey",
"BunchOfHeroes",
"Comb Hair",
"Encyclopedia Hortica Botanica | A farming game made with Godot and LPC assets",
"Epic Pixelart RPG",
"Farm assets",
"Gobland Prototype Assets",
"Harvest Moon Roguelike",
"Impyrean options",
"Island revival",
"LPC",
"LPC - Special effects",
"LPC Collection",
"LPC RPG Assets",
"LPC Tiles",
"LPContemporary",
"maybe assets for Treasure (+other)",
"PawMon LPC",
"Prototype Stuff",
"RPG Game",
"RpgMakerAssets",
"Tale of Two Lands",
"topdown tiles",
"Vagabond's assets",
"[LPC] Collection"
] | [
"https://opengameart.org/sites/default/files/container-preview-outside.png",
"https://opengameart.org/sites/default/files/container-preview-inside.png",
"https://opengameart.org/sites/default/files/container-contents-demo_0.png"
] | Boxes, crates, barrels, sacks, baskets, pots, glass- and copper-ware, in the style of the Liberated Pixel Cup.
Usage: containers.png contains the "empty" containers. In some cases, separate lids are included which can be overlaid in a separate layer. Many of the containers are a standard size/position, allowing them to hold many types of objects that are also a standard size. In particular, compatible containers (mostly the crates) are designed to hold any of the items from https://opengameart.org/content/lpc-food (fourth row). The third preview image shows some colorful veggies in each position where they can be accommodated. The chests also have a standard size, represented by the gold treasure in the same preview image. For the glassware, there are several recolors for the "contents," which can be overlaid atop the glassware to fill it with liquid (see second preview image for example). I intend to consolidate these into one image in the future, once the glassware items are finalized. Please let me know if you have questions or feedback. This set is a WIP. A separate glassware style will be uploaded shortly in case the blue glassware is too bubbly-looking for you. Future additions to include more glassware, possibly more/fancier chests, and prefab arrangements of objects to better fit on tables/shelves. A dedicated alchemy set is probably also inevitable.
Preview contains items from other submissions and numerous other authors, namely https://opengameart.org/content/lpc-colonial-buildings, https://opengameart.org/content/lpc-terrains, https://opengameart.org/content/lpc-medieval-village-decorations, https://opengameart.org/content/lpc-windows-doors, and https://opengameart.org/content/lpc-food . These are NOT part of this submission and should be attributed separately!
2021-06-09 (v4.1): Updated credits; initially missed Wolthera van Hövell tot Westerflier (TheraHedwig)--sorry about that!!
2022-01-03 (v4.2): Added oblique crates and a few other objects. | [
{
"url": "https://opengameart.org/sites/default/files/container-v4_1.zip",
"name": "container-v4_1.zip",
"size": "133.3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/container-v4_2.zip",
"name": "container-v4_2.zip",
"size": "142.5 Kb"
}
] |
https://opengameart.org/content/lpc-floors | [LPC] Floors | bluecarrot16 | https://opengameart.org/users/bluecarrot16 | Monday, May 31, 2021 - 09:38 | 2D Art | [
"LPC",
"liberated pixel cup",
"floor",
"rug",
"area rug",
"carpet",
"Wood",
"tile",
"brick"
] | [
"CC-BY-SA 4.0"
] | [
"Backrooms Pixel Game",
"BakeryKeeper",
"Brothers' Odyssey",
"Christmas Vacation",
"Comb Hair",
"Farm assets",
"game",
"Gather.Town",
"Impyrean options",
"LPC",
"LPC - Indoor Tiles",
"LPC Collection",
"LPC RPG Assets",
"LPC Tiles",
"LPContemporary",
"Prototype Stuff",
"RPG Game",
"RpgMakerAssets",
"Stendhal Potential",
"Tale of Two Lands",
"The Legendary Apple Tree",
"Tilesets and Backgrounds (PixelArt)",
"Viewpoint - Orthogonal Sprites",
"[LPC] Interiors"
] | [
"https://opengameart.org/sites/default/files/floor-snapshot.png",
"https://opengameart.org/sites/default/files/interior-preview_0.png",
"https://opengameart.org/sites/default/files/floors_1.png"
] | >100 interior floor tiles (carpets, rugs, wood, stone, brick, tile), in the style of the Liberated Pixel Cup.
Tiled Terrains are included for the rugs (Tiled version 1.5.0+ required).
See the [LPC] Walls submission for a Tiled map of the second preview image.
See other interior tiles and objects in [LPC] Interiors collection. | [
{
"url": "https://opengameart.org/sites/default/files/lpc-floors.zip",
"name": "lpc-floors.zip",
"size": "266.3 Kb"
}
] |
https://opengameart.org/content/lpc-rowboat-topdown-4-directional-recolor-for-rpg | [LPC] Rowboat topdown 4-directional recolor for RPG | shadowfinderstudios | https://opengameart.org/users/shadowfinderstudios | Sunday, November 24, 2024 - 09:40 | 2D Art | [
"LPC",
"RPG",
"tiles",
"tileset",
"Wood",
"boat",
"rowboat",
"4-directional",
"Pixel Art",
"recolor",
"topdown"
] | [
"CC-BY-SA 4.0"
] | [
"LPC Collection"
] | [
"https://opengameart.org/sites/default/files/rowboat_1.png"
] | I redrew the LPC rowboat in a north and south configuration.
Based on a recolor by Zabin:
https://opengameart.org/content/rpg-tiles-cobble-stone-paths-town-objects
Based on the original LPC submission by Daniel Eddeland:
https://opengameart.org/content/lpc-farming-tilesets-magic-animations-an... | [
{
"url": "https://opengameart.org/sites/default/files/rowboat_2.png",
"name": "rowboat.png",
"size": "4.7 Kb"
}
] |
https://opengameart.org/content/lpc-victorian-town-decorations | [LPC] Victorian Town Decorations | bluecarrot16 | https://opengameart.org/users/bluecarrot16 | Thursday, December 31, 2020 - 20:10 | 2D Art | [
"LPC",
"liberated pixel cup",
"victorian",
"industrial",
"town",
"Decorations"
] | [
"CC-BY-SA 4.0"
] | [
"All Thumbs",
"DWSG",
"DWSG (Using)",
"Farm assets",
"Green_IT",
"Impyrean options",
"LPC",
"LPC Art Collection + Others",
"LPC Collection",
"LPC RPG Assets",
"LPC Tiles",
"LPC World Art",
"LPContemporary",
"maybe assets for Treasure (+other)",
"NOT CC0 Sprites",
"NOT CC0 Tiles & Tilesets",
"Prototype Stuff",
"Roguezeldalike",
"RPG Game",
"RpgMakerAssets",
"Tale of Two Lands",
"topdown tiles",
"UnsealedTCG",
"Vanguard"
] | [
"https://opengameart.org/sites/default/files/victorian-preview.png",
"https://opengameart.org/sites/default/files/victorian-deco-overview.png"
] | Decorations for an early industrialized town/city, in the style of the Liberated Pixel Cup.
See preview images. This is an extremely large set, with >3,000 tiles. This set also builds on lots of other artwork. As such, there is also a good chance I have missed or failed to attribute someone---please let me know if this is the case. See the companion set of buildings.
Also attached is a Tiled .tmx file for the full city shown in the preview images. IMPORTANT: (lpc-victorian-preview-SEE-README.zip) HAS MANY MORE AUTHORS THAN ARE LISTED HERE; IF YOU USE FILES FROM lpc-victorian-preview, YOU MUST CREDIT ALL AUTHORS AND PROVIDE LINKS TO ALL ARTWORK USED. This is because the preview image and lpc-victorian-preview.zip contains artwork from several other submissions. Information on the authors of each file can be found in CREDITS.txt files within lpc-victorian-preview. Please let me know if this is not clear or if you have questions.
Many images are animated, including the street lights and the fountains. See the Tiled preview for examples. Note also that the preview was constructed with the latest snapshot (2020.12.18) build of Tiled and may not work using earlier versions. | [
{
"url": "https://opengameart.org/sites/default/files/lpc-victorian-decoration.zip",
"name": "lpc-victorian-decoration.zip",
"size": "364.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/lpc-victorian-preview-see-readme.zip",
"name": "lpc-victorian-preview-see-readme.zip",
"size": "14.7 Mb"
}
] |
https://opengameart.org/content/lpc-wooden-stairs | [LPC] Wooden Stairs | Nyom | https://opengameart.org/users/nyom | Thursday, April 18, 2024 - 20:29 | 2D Art | [
"LPC",
"stairs",
"railing",
"Wood"
] | [
"CC-BY-SA 4.0"
] | [
"Potential HTML5 RPG Assets",
"Prototype Stuff"
] | [
"https://opengameart.org/sites/default/files/wooden_stairs_preview.png",
"https://opengameart.org/sites/default/files/wooden_stairs.png"
] | Wooden stairs and ramps in the style of the Liberated Pixel Cup.
Stair and railing design based on Liberated Pixel Cup (LPC) Base Assets (sprites & map tiles).
Stairs designed using wooden tiles included in [LPC] Floors.
See the [LPC] Walls for a additional tiles used in preview image. | [
{
"url": "https://opengameart.org/sites/default/files/wooden_stairs.zip",
"name": "wooden_stairs.zip",
"size": "778.6 Kb"
}
] |
https://opengameart.org/content/lviv-baroque-buildings | Lviv Baroque Buildings | GaidamakUA | https://opengameart.org/users/gaidamakua | Thursday, December 19, 2019 - 11:32 | 2D Art | [
"Pixel Art",
"exterior",
"building",
"buildings",
"Baroque",
"architecture",
"Platformer"
] | [
"CC-BY-SA 4.0"
] | [
"DemonHighschool - scouting",
"QPF",
"To NES-ify"
] | [
"https://opengameart.org/sites/default/files/Horodotska119.png",
"https://opengameart.org/sites/default/files/Horodotska121.png"
] | Two buildings I've made to practise my pixel art skills.
It was drawn with 16 by 16 grid in mind, so you can you it to create tileset.
Enjoy. | [
{
"url": "https://opengameart.org/sites/default/files/Horodotska119_0.png",
"name": "Horodotska119.png",
"size": "1.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/Horodotska121_0.png",
"name": "Horodotska121.png",
"size": "1.1 Kb"
}
] |
https://opengameart.org/content/mansion-interior-top-down-tileset | mansion interior top down tileset | forsakenchook | https://opengameart.org/users/forsakenchook | Wednesday, January 17, 2024 - 19:11 | 2D Art | [
"top down",
"tileset",
"tile",
"tiles",
"cave",
"castle",
"mansion"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/pixil-frame-0_1_1.png"
] | a top down tileset I made that was meant to be of a mansion infested with spiders | [
{
"url": "https://opengameart.org/sites/default/files/pixil-frame-0_1_0.png",
"name": "pixil-frame-0_1.png",
"size": "1.8 Kb"
}
] |
https://opengameart.org/content/marble-pillar | Marble pillar | rrcaseyr | https://opengameart.org/users/rrcaseyr | Sunday, February 18, 2018 - 19:30 | 2D Art | [
"marble",
"pillar",
"post",
"luxurious",
"16 bit",
"background",
"shaded"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/pillar.png"
] | Well, I kinda overshaded this one. It looks straight out of that weird part of the 16-bit era where everyone was using 3D rendered sprites in 2D games... Anyway. This was done in paint.net with no 3D modeling whatsoever and it looks hella cool.
For Temerity: http://pancakebobapps.wixsite.com/apps/tunderconstruction | [
{
"url": "https://opengameart.org/sites/default/files/pillar_0.png",
"name": "pillar.png",
"size": "11.1 Kb"
}
] |
https://opengameart.org/content/mascots-and-friends-iconset-2 | Mascots and friends iconset 2 | Néd J | https://opengameart.org/users/n%C3%A9d-j | Tuesday, June 4, 2019 - 10:43 | 2D Art | [
"mascot",
"numerimonster",
"kiki",
"katie"
] | [
"CC-BY-SA 4.0"
] | [
"test"
] | [
"https://opengameart.org/sites/default/files/iconset2.png"
] | Icons for open source mascots.
I've done these for a racing video game, to allow for more consistent style. | [
{
"url": "https://opengameart.org/sites/default/files/iconset2.zip",
"name": "iconset2.zip",
"size": "135.3 Kb"
}
] |
https://opengameart.org/content/match-3-ui-icons | Match 3 UI Icons | Brett Post Script | https://opengameart.org/users/brett-post-script | Tuesday, April 18, 2023 - 23:05 | 2D Art | [
"match 3",
"gem stone",
"candy Crush",
"mobile"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/thumbnail_match.png"
] | These 5 icons can serve to make up a board full of cool color-coded tablets in a match 3 game board. | [
{
"url": "https://opengameart.org/sites/default/files/match_3_ui.zip",
"name": "match_3_ui.zip",
"size": "453.6 Kb"
}
] |
https://opengameart.org/content/medieval-peasants | Medieval Peasants | Sauili | https://opengameart.org/users/sauili | Thursday, June 29, 2017 - 13:08 | 2D Art | [
"peasant",
"maid",
"medieval",
"Character",
"woman"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Orthogonal",
"Stendhal Potential"
] | [
"https://opengameart.org/sites/default/files/peasants%20collection_0.png"
] | Unfinished for LD37 | [
{
"url": "https://opengameart.org/sites/default/files/peasants%20collection_0.psd",
"name": "peasants collection.psd",
"size": "236.1 Kb"
}
] |
https://opengameart.org/content/midi-waffle-battle-network-style-sorta | Midi Waffle - Battle Network Style (sorta) | Kelvin Shadewing | https://opengameart.org/users/kelvin-shadewing | Saturday, May 20, 2023 - 10:01 | 2D Art | [
"midi",
"waffle",
"Squirrel",
"Sprite",
"Pixel Art",
"overhead",
"top down",
"RPG"
] | [
"CC-BY-SA 4.0"
] | [
"5/8 Directional Sprite Sets",
"8 Frame Walk Cycles",
"Characters",
"Kyrodian Legends"
] | [
"https://opengameart.org/sites/default/files/midi-bn.png"
] | Made this one a looooong time ago. It's supposed to be in the style of MegaMan Battle Network, but I don't know how well it would actually fit, especially with the big palette. But hey, maybe someone can make something of it. | [
{
"url": "https://opengameart.org/sites/default/files/midi-bn_0.png",
"name": "midi-bn.png",
"size": "34.7 Kb"
}
] |
https://opengameart.org/content/minesweeper-esk-assets | Minesweeper esk assets | FrostC | https://opengameart.org/users/frostc | Sunday, January 28, 2024 - 20:52 | 2D Art | [] | [
"CC-BY-SA 4.0"
] | [
"minesweeper"
] | [
"https://opengameart.org/sites/default/files/fb4e8c350c414884868c2dd4f95625b5.png"
] | Was planning to use these for a game, but idk if its gonna be made, so imma upload them here in case anybody else would be intrested in using them. | [
{
"url": "https://opengameart.org/sites/default/files/aseprite-source.zip",
"name": "aseprite-source.zip",
"size": "1.5 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/minesweeper.png",
"name": "minesweeper.png",
"size": "1.6 Kb"
}
] |
https://opengameart.org/content/mini-knight-0 | Mini Knight | Jme | https://opengameart.org/users/jme | Tuesday, July 12, 2022 - 18:37 | 2D Art | [
"16x16",
"knight",
"dungeon",
"cute",
"Character",
"genderless",
".png"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/canvas_12.png"
] | Small, cute, 16x16 white-border knight. Up, down, left, and right walking animation, and standing frame, included. | [
{
"url": "https://opengameart.org/sites/default/files/canvas_11.png",
"name": "canvas.png",
"size": null
}
] |
https://opengameart.org/content/misc-2d-character-sprites | Misc 2d character sprites | spiral atlas | https://opengameart.org/users/spiral-atlas | Friday, May 3, 2019 - 01:48 | 2D Art | [
"32x64",
"base sprite",
"sprite sheet"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Orthogonal",
"3/4 Directional Sprite Sets",
"LittleBoxes",
"reverie lost",
"Space Farming Sim Assets"
] | [
"https://opengameart.org/sites/default/files/preview_798.png"
] | For a now defunct space game. Includes a psd with the separate clothes/hair/bodies etc, sprite sheets, and original character designs (which got changed a bit for the sprites). Adapted from the lpc assets: http://lpc.opengameart.org/static/lpc-style-guide/assets.html attribution file included in the zip.
From left to right in the preview: 1d, Leaf, Ivo, Ivo 2, Eden, Blair, May
| [
{
"url": "https://opengameart.org/sites/default/files/sprites_3.zip",
"name": "sprites.zip",
"size": "705.6 Kb"
}
] |
https://opengameart.org/content/mist | Mist | Santoniche | https://opengameart.org/users/santoniche | Sunday, January 20, 2019 - 23:47 | 2D Art | [
"mist",
"fog"
] | [
"CC-BY-SA 4.0"
] | [
"Effect&Shader"
] | [
"https://opengameart.org/sites/default/files/path5181-1-33-9-1-7.png"
] | Different mist combinations. | [
{
"url": "https://opengameart.org/sites/default/files/path5181_0.png",
"name": "path5181.png",
"size": "172.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/path5181-1_0.png",
"name": "path5181-1.png",
"size": "279 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/path5181-1-3.png",
"name": "path5181-1-3.png",
"size": "145.3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/path5181-1-33.png",
"name": "path5181-1-33.png",
"size": "402.7 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/path5545-3.png",
"name": "path5545-3.png",
"size": "589.6 Kb"
}
] |
https://opengameart.org/content/modified-chibi-characters-for-in-game-animation | Modified Chibi Characters For In-game animation | Fat Owl Games | https://opengameart.org/users/fat-owl-games | Tuesday, June 9, 2020 - 14:23 | 2D Art | [
"chibi",
"animation",
"Puzzle",
"alchemy"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/charachters_0.png"
] | I modified some of Justin Nichol's work Here:https://opengameart.org/users/justin-nichol
This was to have moving arms and mouths in my game Alchemy Academy which you can find here: https://play.google.com/store/apps/details?id=com.fatowlgames.alchemyaca... | [
{
"url": "https://opengameart.org/sites/default/files/charachters.png",
"name": "charachters.png",
"size": "983.5 Kb"
}
] |
https://opengameart.org/content/modular-64x-robots | Modular 64x Robots | Croomfolk | https://opengameart.org/users/croomfolk | Monday, February 27, 2023 - 13:45 | 2D Art | [
"robot",
"robotic",
"64x",
"pixel",
"sideview",
"modular",
"Customizable",
"parts",
"pieces",
"rover",
"treads"
] | [
"CC-BY-SA 4.0"
] | [
"hivolts",
"Space"
] | [
"https://opengameart.org/sites/default/files/promo1_1.png",
"https://opengameart.org/sites/default/files/promo_0.gif"
] | This is a pack of modular robot parts, which can be assembled as tracked roomba-styled bodies. The current version of this project includes 27 parts, plus the Aseprite source file.
These are: 2 tracks, 5 bodies + 1 minor variant, 7 heads + 1 minor variant, 4 side attachments + 1 minor variant, and 6 back attachments.
All files are aligned into a 64x64 px grid.
If this pack does well, I can update it with more variants that people request, or animated parts. Feel free to send me a message or comment on its page with specific requests.
The second promo above is animated - click it to play!
Updated to fix contact info in readme. Download counter before reset: 10
=-=-=-=-=-=-Contact Information=-=-=-=-=-=-
More assets, art and commissions through my links page: https://croomfolk.carrd.co/ | [
{
"url": "https://opengameart.org/sites/default/files/modular_64x_robots_by_yurinikolai.zip",
"name": "modular_64x_robots_by_yurinikolai.zip",
"size": "51.7 Kb"
}
] |
https://opengameart.org/content/modular-platformer-sprite-32x32 | Modular Platformer Sprite (32x32) | SirCarter | https://opengameart.org/users/sircarter | Saturday, May 4, 2019 - 09:55 | 2D Art | [
"16-bit",
"32",
"Platformer",
"platform",
"Character",
"humanoid",
"hero",
"Enemy",
"jump",
"run",
"idle",
"Sprite",
"modular",
"aseprite"
] | [
"CC-BY-SA 4.0"
] | [
"Sprites",
"Walk Cycles"
] | [
"https://opengameart.org/sites/default/files/Generic_Man_Idle.gif"
] | The base sprites for characters in a platforming game I'm working on. This is my way of outsourcing work to the more artistically abled since I'm fairly bad at this. I hope some of you can find a use for them as well! | [
{
"url": "https://opengameart.org/sites/default/files/Base_Sprites.zip",
"name": "Base_Sprites.zip",
"size": "37.8 Kb"
}
] |
https://opengameart.org/content/molluscopter | Molluscopter | GuieA_7 | https://opengameart.org/users/guiea7 | Sunday, August 27, 2017 - 09:58 | 2D Art | [
"creature",
"vector",
"Vector Art",
".svg",
"Fantasy",
"sci fi"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Profile::Creature",
"2D::Sprite::Battle"
] | [
"https://opengameart.org/sites/default/files/molluscopter.png"
] | Vector fantasy/sci-fi creature, done with Inkscape.
The different layers allow to easily change things (like dropping the background). | [
{
"url": "https://opengameart.org/sites/default/files/molluscopter.svg",
"name": "molluscopter.svg",
"size": "569.2 Kb"
}
] |
https://opengameart.org/content/monbo | MonBo | PiXeRaT | https://opengameart.org/users/pixerat | Tuesday, August 25, 2020 - 12:49 | 2D Art | [
"monster",
"Enemy"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/sprite_0_1.png",
"https://opengameart.org/sites/default/files/monbo-attacking_0.gif",
"https://opengameart.org/sites/default/files/monbo-taking_damage_0.gif"
] | MonBo(you can use it as you want)
with animations
-idle
-walk
-get hit
-attack
-dead
-dead 2 (same as dead but in a different color)
Thank you | [
{
"url": "https://opengameart.org/sites/default/files/monbo_6.zip",
"name": "monbo.zip",
"size": "107.7 Kb"
}
] |
https://opengameart.org/content/money-and-drinks | Money and Drinks | Lt Khorne | https://opengameart.org/users/lt-khorne | Saturday, July 27, 2019 - 01:55 | 2D Art | [
"drink",
"pixel",
"jam",
"coins",
"coin",
"money",
"bank note",
"cup",
"summerjam"
] | [
"CC-BY-SA 4.0"
] | [
"OGA Jam 'Best Contribution' Assets"
] | [
"https://opengameart.org/sites/default/files/preview_830.png"
] | This is my submission for the OGA Summer Jam of 2019.
For the game "Our Summer Stand".
There's cup sprites with straw and liquid separated into layers (if you want to add transparency). Also coins and money each one with PSD if you want to edit or see how it's done.
Feel free to comment. This is my first submission I made to this useful page ;-) | [
{
"url": "https://opengameart.org/sites/default/files/oga_summer_sub.zip",
"name": "oga_summer_sub.zip",
"size": "3.9 Mb"
}
] |
https://opengameart.org/content/mono | Mono | aresremos | https://opengameart.org/users/aresremos | Tuesday, February 19, 2019 - 00:43 | 2D Art | [
"pixel",
"Pixel Art",
"story",
"lonely",
"creature",
"eyes"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/Mono_Act_2.gif"
] | Mono is a Lonely creature. | [
{
"url": "https://opengameart.org/sites/default/files/Mono_Act_1.gif",
"name": "Mono_Act.gif",
"size": "218 Kb"
}
] |
https://opengameart.org/content/monochromatic-fountain | Monochromatic Fountain | stevepdp | https://opengameart.org/users/stevepdp | Monday, July 12, 2021 - 07:51 | 2D Art | [
"Vaporwave",
"mono",
"monochrome",
"monochromatic",
"fountain",
"water"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/preview_1020.png",
"https://opengameart.org/sites/default/files/fountain-repack.gif"
] | This fountain is a remix and repack of Solarus Fountain by AntumDeluge and Diarandor.
It was remixed so as to fit the vaporwave aesthetics of my game: Marble & Glass.
The sprites have been ripped and cropped so that they may be easily imported into a game engine such as Unity. A GIMP project file is also provided. | [
{
"url": "https://opengameart.org/sites/default/files/monochromatic-fountain.zip",
"name": "monochromatic-fountain.zip",
"size": "19 Kb"
}
] |
https://opengameart.org/content/monster-blue | Monster Blue | PiXeRaT | https://opengameart.org/users/pixerat | Monday, September 14, 2020 - 05:55 | 2D Art | [
"monster",
"Pixel Art",
"blue",
"Sprite"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/monster_blue_opengameart_1.png",
"https://opengameart.org/sites/default/files/monster_blue_attack_1.gif",
"https://opengameart.org/sites/default/files/monster_blue_walk_1.gif"
] | monster blue (you can use it as you want)
with animations
-idle
-jump
-walk
-get hit
-attack
-dead
Thank you | [
{
"url": "https://opengameart.org/sites/default/files/monster_blue_2.zip",
"name": "monster_blue.zip",
"size": "21.8 Kb"
}
] |
https://opengameart.org/content/monster-green | Monster Green | PiXeRaT | https://opengameart.org/users/pixerat | Friday, September 4, 2020 - 08:01 | 2D Art | [
"monster",
"Pixel Art",
"green"
] | [
"CC-BY-SA 4.0"
] | [
"Sigi FFM clone"
] | [
"https://opengameart.org/sites/default/files/sprite_0_4.png",
"https://opengameart.org/sites/default/files/monster_green_dead.gif",
"https://opengameart.org/sites/default/files/monster_green_attacking.gif"
] | monster green (you can use it as you want)
with animations
-idle
-jump
-walk
-get hit
-attack
-dead
Thank you | [
{
"url": "https://opengameart.org/sites/default/files/monster_green.zip",
"name": "monster_green.zip",
"size": "25.7 Kb"
}
] |
https://opengameart.org/content/monster-orange-fearful-and-spiky | monster orange fearful and spiky | DesAll | https://opengameart.org/users/desall | Friday, February 11, 2022 - 03:36 | 2D Art | [
"monster",
"Sprite",
"sprite sheet",
"Enemy",
"enemies",
"creature",
"Side Scroll",
"side scroller",
"side scrolling",
"orange",
"spiky",
"spike",
"fearful"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/monster_orange_fearful_and_spiky-presentation-spiky.png",
"https://opengameart.org/sites/default/files/monster-orange-and-spiky_0.gif"
] | monster orange fearful and spiky
animations: Idle, Idle Spiky, Defensive Position, Get Hit, Get Hit Defensive, Dead, Dead Spiky
*the preview shows all the animations in a row*
Included:
-transparent PNGs. | [
{
"url": "https://opengameart.org/sites/default/files/monster_orange_and_spiky_0.zip",
"name": "monster_orange_and_spiky.zip",
"size": "2.3 Mb"
}
] |
https://opengameart.org/content/monstrous-bosses | Monstrous Bosses | Sauili | https://opengameart.org/users/sauili | Thursday, June 29, 2017 - 12:59 | 2D Art | [
"monsters",
"boss",
"office",
"computer",
"labour",
"Character"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Sidescroll",
"2D::Tile::Sidescroll",
"Office fight about open windows"
] | [
"https://opengameart.org/sites/default/files/Atlas_Monsterous%20Bosses.png"
] | For LD33http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=52478 | [
{
"url": "https://opengameart.org/sites/default/files/Atlas_Monsterous%20Bosses.psd",
"name": "Atlas_Monsterous Bosses.psd",
"size": "1.5 Mb"
}
] |
https://opengameart.org/content/morena | Morena | charliesan763 | https://opengameart.org/users/charliesan763 | Saturday, April 6, 2019 - 18:12 | 2D Art | [
"Character",
"female",
"ciberpunk",
"futuristic"
] | [
"CC-BY-SA 4.0"
] | [
"reverie lost",
"Sprites"
] | [
"https://opengameart.org/sites/default/files/morenaidle_0.png"
] | A character for my #agbic (a game by its cover) Jam game entry. There's just her tileset since there is no other character in the game but the good thing is I did an extra work (that you would not probably see in other sets) on her animations :)
Check my game prototype to see her in action:
https://primatedogma.itch.io/sadie
| [
{
"url": "https://opengameart.org/sites/default/files/SADIE%20%28%23agbc%20Jam%29.7z",
"name": "SADIE (#agbc Jam).7z",
"size": "57.3 Kb"
}
] |
https://opengameart.org/content/ned-the-masked-koala-with-striped-socks | Ned the masked koala with striped socks | Néd J | https://opengameart.org/users/n%C3%A9d-j | Monday, March 4, 2019 - 12:36 | 2D Art | [
"koala",
"numerimonster"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/ned_icon_0.png",
"https://opengameart.org/sites/default/files/00_Ned_the_koala_0.png",
"https://opengameart.org/sites/default/files/Ned_flying_robe_00_0.png",
"https://opengameart.org/sites/default/files/ned_mood_project1_0.png"
] | Ned the koala (full name: Ned the masked koala with striped socks) is a famous numerimonster.
Ned was firstly drawn by Cécile Caplier (lili lith), and inspired by Néd J.'s taste for koalas and masks.
Ned the koala's first public appearance was on September 25, 2013, on linuxfr.org. | [
{
"url": "https://opengameart.org/sites/default/files/00_Ned_the_koala.png",
"name": "00_Ned_the_koala.png",
"size": "577.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/Ned_flying_robe_00.png",
"name": "Ned_flying_robe_00.png",
"size": "59.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/ned_mood_project1.png",
"name": "ned_mood_project1.png",
"size": "332 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/ned_icon.png",
"name": "ned_icon.png",
"size": "10.3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/ned_icon.svg",
"name": "ned_icon.svg",
"size": "17.3 Kb"
}
] |
https://opengameart.org/content/neoclassical-municipal-building | Neoclassical Municipal Building | _ESP_ | https://opengameart.org/users/esp-0 | Saturday, April 11, 2020 - 17:13 | 2D Art | [
"building",
"municipal",
"city"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/municipal%20building_1.png"
] | 2D municipal building in the style of Neoclassical architecture. For use in games, etc. | [
{
"url": "https://opengameart.org/sites/default/files/municipal%20building_0.psd",
"name": "municipal building.psd",
"size": "105.6 Kb"
}
] |
https://opengameart.org/content/netmaker | NetMaker | Gumichan01 | https://opengameart.org/users/gumichan01 | Sunday, June 25, 2017 - 08:50 | 2D Art | [
"shooter",
"shmup"
] | [
"CC-BY-SA 4.0"
] | [
"Target Xplosion Assets"
] | [
"https://opengameart.org/sites/default/files/netmaker.png"
] | Another enemy in Target Xplosion: The NetMaker | [
{
"url": "https://opengameart.org/sites/default/files/netmaker_0.png",
"name": "netmaker.png",
"size": "6.1 Kb"
}
] |
https://opengameart.org/content/nighthawking-2-battlers | Nighthawking 2 Battlers | benamas | https://opengameart.org/users/benamas | Sunday, October 4, 2020 - 11:11 | 2D Art | [
"Battlers",
"crow",
"undead",
"skeleton",
"dog",
"HellHound",
"Lich",
"kraken",
"Mimic"
] | [
"CC-BY-SA 4.0"
] | [
"Amazing Stuff",
"Animals, Creatures, Critters, Mobs, and More!",
"Characters",
"Tuxemon"
] | [
"https://opengameart.org/sites/default/files/capture.jpg"
] | These are 2-d front-view 'battler' monsters that I commissioned for my game Nighthawking 2, which has kind of shifted scope and might not use this style after all. This art was done under commission by Teo/Saorlaith, @mnaago on Twitter.
The fightable enemies in this game were intended to be a mix of skeletons and ghosts, nocturnal wild animals, and different kinds of mimics, some with a 'medical equipment' theme. Many of these were made to match up with sprites from the Dawnhack set, which I intended to use as the overworld art like in Nighthawking 1.
There are 24 sprites in total:
Angry crow
Angry goose
Brain jar
Candle knight
Cerby
Ghost
Hellhound
Kraken tentacle
Kraken
Lich p (phylactery)
Lich
Mimic bpc (blood pressure cuff)
Mimic chest
Mimic door
Mimic iron lung
Mimic spellbook
Owl
Reaper
Robe boy
Skeleton default
Skeleton fire
Skeleton shield (green)
Skeleton sword (gray)
Stray dog
All of the .png files should have alpha-channel transparency. I originally requested (and have included here) the raw .sai files as well, so that color edits can be made relatively easily. | [
{
"url": "https://opengameart.org/sites/default/files/nh2_battlers.zip",
"name": "nh2_battlers.zip",
"size": "7.2 Mb"
}
] |
https://opengameart.org/content/oga-world-unfinished-ogajam-assets | OGA World - unfinished OGAjam assets | Kuranyem | https://opengameart.org/users/kuranyem | Tuesday, August 21, 2018 - 12:54 | 2D Art | [
"16x16",
"tileset"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Orthogonal",
"2D::Tile::Sidescroll",
"Antur Resources",
"CF Inspiration",
"mv tiles",
"Pixel Art - JRPG",
"Roguezeldalike",
"Stendhal Potential",
"We Jammin'"
] | [
"https://opengameart.org/sites/default/files/ogaworld16_items1_0.png",
"https://opengameart.org/sites/default/files/ogaworld16_tileset1_0.png"
] | As the title says. There are still looots of stuff I wanted to do but doing art is not my forte and I ended up wasting too much time.
Terrain tiles and most items from : https://opengameart.org/content/16x16-game-assets- added some requiered corners for the terrain, as it was a building game- resized/reorganized files for easier use in coding (mostly terrains)- added icons to some of the items
Other items based from :https://opengameart.org/content/post-apocalyptic-16x16-tileset-update1 (capsule)https://opengameart.org/content/16x16-rpg-items (leaf)https://opengameart.org/content/pixel-land-15 (metal bars)https://opengameart.org/content/roguelike-dungeonworld-tiles (crafting stations) | [
{
"url": "https://opengameart.org/sites/default/files/ogaworld16_tileset1.png",
"name": "ogaworld16_tileset1.png",
"size": "51 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/ogaworld16_items1.png",
"name": "ogaworld16_items1.png",
"size": "47.6 Kb"
}
] |
https://opengameart.org/content/one-eye-bot | one eye bot | PiXeRaT | https://opengameart.org/users/pixerat | Sunday, September 6, 2020 - 10:08 | 2D Art | [
"bot",
"eye",
"robot"
] | [
"CC-BY-SA 4.0"
] | [
"AK 2D Characters",
"BEYOND EXPECTATIONS - NETSFEAR",
"Cryothene",
"robots",
"Sci-Fi",
"Shootron"
] | [
"https://opengameart.org/sites/default/files/sprite_0_5.png",
"https://opengameart.org/sites/default/files/one_eye_bot_dead.gif",
"https://opengameart.org/sites/default/files/one_eye_bot_attack_0.gif"
] | one eye bot (you can use it as you want)
with animations
-idle
-walk
-get hit
-attack
-dead
Thank you | [
{
"url": "https://opengameart.org/sites/default/files/one_eye_bot_0.zip",
"name": "one_eye_bot.zip",
"size": "19.7 Kb"
}
] |
https://opengameart.org/content/openpixels-art-collection | OpenPixels Art Collection | AntumDeluge | https://opengameart.org/users/antumdeluge | Wednesday, November 29, 2017 - 11:42 | 2D Art | [
"tile",
"tiles",
"tileset",
"tilesets",
"home",
"homes",
"furniture",
"castle",
"Castles",
"throne",
"thrones",
"Sprite",
"sprites",
"sprite sheet",
"spritesheet",
"base",
"bases"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Orthogonal",
"CSCIGameProbs",
"CSCIGameRough",
"long licence fantasy modern game",
"Random Art",
"THEME: fantasy / rpg"
] | [
"https://opengameart.org/sites/default/files/preview-cena_pier.png",
"https://opengameart.org/sites/default/files/preview-palace.png",
"https://opengameart.org/sites/default/files/preview-mini_mall.png",
"https://opengameart.org/sites/default/files/preview-lab_incident.png",
"https://opengameart.org/sites/default/files/preview-hotel.png",
"https://opengameart.org/sites/default/files/preview-city.png",
"https://opengameart.org/sites/default/files/open_tileset_1.png",
"https://opengameart.org/sites/default/files/body_olive.png",
"https://opengameart.org/sites/default/files/Dotty.png"
] |
Free tilesets & sprites created by Silveira Neto for OpenPixels.
I attempted to contact Silveira to make sure that it was okay for me to post the assets here. I haven't heard anything for a week, so I decided to go ahead with it. But I will request deletion if the author desires.
Assets details:
Licensing: Creative Commons Attribution-ShareAlike (CC BY-SA) version 4.0.
Notes:
Original link: https://opengameart.org/node/79342 | [
{
"url": "https://opengameart.org/sites/default/files/openpixels_art-b2e5241-2.zip",
"name": "openpixels_art-b2e5241-2.zip",
"size": "4.4 Mb"
}
] |
https://opengameart.org/content/ouranos | Ouranos | Gumichan01 | https://opengameart.org/users/gumichan01 | Monday, July 17, 2017 - 09:46 | 2D Art | [
"boss",
"Enemy",
"shmup",
"shooter",
"gimp"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Shooter::Space",
"Target Xplosion Assets"
] | [
"https://opengameart.org/sites/default/files/boss03-ouranos-final.png"
] | The third boss of TargetXplosion: Ouranos. | [
{
"url": "https://opengameart.org/sites/default/files/ouranos.zip",
"name": "ouranos.zip",
"size": "2.4 Mb"
}
] |
https://opengameart.org/content/pack-16-vehicles-4-types-4-colors | pack 16 vehicles (4 types & 4 colors) | PiXeRaT | https://opengameart.org/users/pixerat | Friday, November 13, 2020 - 11:17 | 2D Art | [
"vehicles",
"colors",
"Wheels"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/all_vehicles_all_colors-_opengameart.png",
"https://opengameart.org/sites/default/files/car_blue_walk.gif",
"https://opengameart.org/sites/default/files/car_blue_walk_other_wheels.gif"
] | pack with 16 vehicles and separate wheels for each vehicle
the pack contains:
-4 cars in green, yellow, red and blue (the shape is the same)
-4 scooters in green, yellow, red and blue (the shape is the same)
-4 vans in green, yellow, red and blue (the shape is the same)
-4 trucks in green, yellow, red and blue (the shape is the same)
-includes different wheels for each vehicle (removed the vehicle and centered the wheels in a different way).
Thank you. | [
{
"url": "https://opengameart.org/sites/default/files/pack_16_vehicles_4_types_4_colors.zip",
"name": "pack_16_vehicles_4_types_4_colors.zip",
"size": "62.4 Kb"
}
] |
https://opengameart.org/content/pack-30-coinsgold-silver-and-bronze | pack 30 coins(gold, silver and bronze) | PiXeRaT | https://opengameart.org/users/pixerat | Saturday, November 28, 2020 - 08:32 | 2D Art | [
"Sprite",
"gold",
"silver",
"bronze",
"1",
"5",
"10",
"25",
"50",
"100",
"500",
"coins",
"coin"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/pack_30_coinsgold_silver_and_bronze_opengameart.png",
"https://opengameart.org/sites/default/files/coin_gold_with_1_round.gif",
"https://opengameart.org/sites/default/files/coin_silver_with_1_round.gif",
"https://opengameart.org/sites/default/files/coin_bronze_with_1_round.gif"
] | pack with 30 coins (each coin has a front version and a spinning version)
the pack contains:
-10 gold coins (with letter P for pixerat :), with letter C for coin, empty and with value 1, 5, 10, 25, 50, 100, 500)
-10 silver coins (with letter P for pixerat :), with letter C for coin, empty and with value 1, 5, 10, 25, 50, 100, 500)
-10 bronze coins (with letter P for pixerat :), with letter C for coin, empty and with value 1, 5, 10, 25, 50, 100, 500)
Thank you | [
{
"url": "https://opengameart.org/sites/default/files/pack_30_coinsgold_silver_and_bronze.zip",
"name": "pack_30_coinsgold_silver_and_bronze.zip",
"size": "111.3 Kb"
}
] |
https://opengameart.org/content/pack-colored-birds | pack colored birds | DesAll | https://opengameart.org/users/desall | Thursday, February 17, 2022 - 08:48 | 2D Art | [
"Sprite",
"Side Scroll",
"side scroller",
"side scrolling",
"Enemy",
"enemies",
"bird",
"birds",
"adventure",
"colors"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/birds-yellow-red-blue-green-presentation_1.png",
"https://opengameart.org/sites/default/files/birds-yellow-red-blue-green_1.gif"
] | pack colored birds
Animations: Fly, Attack, Get Hit, Dead (Get Hit and Dead common by bird and alone), shoot(image)
*the preview shows all the animations in a row*
incluided:
-Transparent PNGs.
if you liked it, you could help me by marking it as a favorite. | [
{
"url": "https://opengameart.org/sites/default/files/pack-colored-birds.zip",
"name": "pack-colored-birds.zip",
"size": "9.1 Mb"
}
] |
https://opengameart.org/content/palm-tree-2 | Palm Tree | Modanung | https://opengameart.org/users/modanung | Sunday, August 2, 2020 - 17:50 | 2D Art | [
"palm tree",
"palm",
"tree",
"Flora",
"jungle",
"desert",
"beach"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Isometric",
"2D::Tile::Orthogonal",
"2D::Tile::Sidescroll",
"Island revival"
] | [
"https://opengameart.org/sites/default/files/palmtree_2.png"
] | A palm tree. Made for The Mana World in 2006 with GIMP.
Goes well with savannah huts and cactus. | [
{
"url": "https://opengameart.org/sites/default/files/palmtree_3.png",
"name": "palmtree.png",
"size": "8.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/palmtree.xcf",
"name": "palmtree.xcf",
"size": "106.9 Kb"
}
] |
https://opengameart.org/content/pc-keyboard-mouse-and-touch-input-icons | PC Keyboard, Mouse, and Touch Input Icons | Brett Post Script | https://opengameart.org/users/brett-post-script | Friday, April 7, 2023 - 17:38 | 2D Art | [
"keyboard",
"keys",
"graphical user interface",
"User Interface UI",
"User Interface",
"numbers",
"letters"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/keys_thumbnail.png"
] | A fully featured collection of keyboard, mouse and touch graphics for a variety of PC game control scheme pages and input prompts. This asset collection features packs of alpha-numeric keys, special keys, and a collection of mouse and touch icons. I've also included both light and dark themes in multiple resolutions to fit a wide variety of game projects.
I hope y'all enjoy and if you make something with these, please post a comment here! | [
{
"url": "https://opengameart.org/sites/default/files/keys_alpha_numeric_dark.zip",
"name": "keys_alpha_numeric_dark.zip",
"size": "5.1 Mb"
},
{
"url": "https://opengameart.org/sites/default/files/keys_alpha_numeric_light.zip",
"name": "keys_alpha_numeric_light.zip",
"size": "5.4 Mb"
},
{
"url": "https://opengameart.org/sites/default/files/mouse_touch_dark.zip",
"name": "mouse_touch_dark.zip",
"size": "612.5 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/mouse_touch_light.zip",
"name": "mouse_touch_light.zip",
"size": "668.5 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/special_keys_dark.zip",
"name": "special_keys_dark.zip",
"size": "4 Mb"
},
{
"url": "https://opengameart.org/sites/default/files/special_keys_light.zip",
"name": "special_keys_light.zip",
"size": "4.3 Mb"
}
] |
https://opengameart.org/content/penguin-rework | Penguin Rework | AntumDeluge | https://opengameart.org/users/antumdeluge | Saturday, April 28, 2018 - 06:43 | 2D Art | [
"Sprite",
"spritesheet",
"stendhal",
"penguin",
"animal",
"creature",
"beast"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Orthogonal",
"2D::Sprite::Sidescroll",
"3/4 Directional Sprite Sets",
"AK 2D Characters",
"AK TopDown Characters",
"Animals, Creatures, Critters, Mobs, and More!",
"Christmas Vacation",
"Cute animals",
"Hurry Magical Monkey!",
"Kyrodian Legends",
"Pixel Art - JRPG",
"Stendhal"
] | [
"https://opengameart.org/sites/default/files/preview_692.png",
"https://opengameart.org/sites/default/files/penguin-gray.png"
] |
Description:
Reworked version of Kelvin Shadewing's Normal Paengi sprite for Stendhal.
Details:
Licensing:
Notes:
IMPORTANT: As part of Kelvin Shadewing's attribution requirements, please link to: http://kyrodianlegends.com/
Original link: https://opengameart.org/node/83751 | [
{
"url": "https://opengameart.org/sites/default/files/penguin-gray_0.png",
"name": "penguin-gray.png",
"size": "1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/penguin-24x32.xcf",
"name": "penguin-24x32.xcf",
"size": "39.1 Kb"
}
] |
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