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https://opengameart.org/content/154-free-rpg-items | 154 Free RPG Items | CodeSpree | https://opengameart.org/users/codespree | Sunday, November 19, 2023 - 08:50 | 2D Art | [
"RPG",
"items",
"food",
"tool",
"Ore",
"log",
"craft",
"metal",
"ingot",
"powder",
"flower",
"Wood",
"vial",
"paper"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/view_gimp.png",
"https://opengameart.org/sites/default/files/overview_14.png"
] | These item graphics are made for my game Lands of Languages (game page here) - the quality and style varies. Some of them were drawn carefully, others very quickly, and might be updated in the future. The pack contains 154 items as individual png files with transparent backgrounds. See the screenshots for an example composition and overview.
Contains a varierty of items: Tools, ingots, food items, ores, logs, metal, wood, paper and flax/linen items, vials, pots, buckets...
License:
The pack is licensed under CC BY-SA 4.0. Feel free to use anything from it in projects, while including in credits:
[some assets] by CodeSpree, [CC BY-SA 4.0], from RPG Items Pack: https://codespree.itch.io/rpg-items
Where [some assets] could be a description of the assets used, such as "some tools and ores", simply "some assets", or whatever is suitable. | [
{
"url": "https://opengameart.org/sites/default/files/rpg-items-all.zip",
"name": "rpg-items-all.zip",
"size": "377.8 Kb"
}
] |
https://opengameart.org/content/16-by-16-dense-jungle-tileset-0 | 16 by 16 dense jungle TileSet | Edaz | https://opengameart.org/users/edaz | Tuesday, April 14, 2020 - 19:01 | 2D Art | [
"autotile",
"map tiles",
"Map Tileset",
"tileset",
"tilesets",
"tilesheet"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/preveiw.PNG"
] | A Dense jungle tileset Tile Set for autotiles, by Edaz released under the Creative Commons atribution-share-a-like 4.0 license
Tiles are 16 by 16 pixels each.
If you want to change the layout of the tileset, you can rebuild the source image(s) into a new tileset using TileSetter, a free tool by Led. (NOTE: the tileset.png file is already made into a tileset, you do not need to build it) | [
{
"url": "https://opengameart.org/sites/default/files/tileset_66.png",
"name": "tileset.png",
"size": "4.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/source.png",
"name": "source.png",
"size": null
}
] |
https://opengameart.org/content/16px-materials | 16px Materials | Kelvin Shadewing | https://opengameart.org/users/kelvin-shadewing | Wednesday, March 22, 2023 - 12:55 | 2D Art | [
"Materials",
"items",
"16 bit",
"16px",
"16x16",
"gems",
"food",
"metal",
"Wood",
"stone",
"mushrooms",
"fruit",
"apple",
"egg",
"cheese",
"Fish",
"pumpkin",
"wheat",
"bread",
"acorn",
"bomb",
"potion",
"donut",
"cake",
"pearl",
"Cards",
"dust",
"powder",
"crystal"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Icon/Item/Equip",
"A Princess in Fairyland",
"NOT CC0 Icons, Cursors, UI",
"Props",
"resources"
] | [
"https://opengameart.org/sites/default/files/materials1.png",
"https://opengameart.org/sites/default/files/materials2.png"
] | Started work on a Minetest asset pack. Some of these wouldn't work in Minetest, but I included them for variety anyway. Expect more to be added, and feel free to leave requests! | [
{
"url": "https://opengameart.org/sites/default/files/materials1_0.png",
"name": "materials1.png",
"size": "16 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/materials2_0.png",
"name": "materials2.png",
"size": "7.5 Kb"
}
] |
https://opengameart.org/content/16x16-archer-sprite | 16x16 Archer Sprite | Proto Man | https://opengameart.org/users/proto-man | Thursday, October 10, 2019 - 13:36 | 2D Art | [
"16x16",
"Sprite",
"archer"
] | [
"CC-BY-SA 4.0"
] | [
"plat-tiny"
] | [
"https://opengameart.org/sites/default/files/Preview_297.png",
"https://opengameart.org/sites/default/files/Archer_9.png"
] | 16x16 retro styled archer sprite. Frames are as follows.
1 Idle
2-5 Walk
6 Reload
7 Attack
8-11 Walk while reloading
12-15 Walk while attacking
16 Jump
17 Jump while reloading
18 Jump while attacking
19 Slide
20-21 Climb
22 Injured
I made this character just for fun. If you have any use for him, great! | [
{
"url": "https://opengameart.org/sites/default/files/Archer.bmp",
"name": "Archer.bmp",
"size": "7.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/Archer_7.png",
"name": "Archer.png",
"size": "2.2 Kb"
}
] |
https://opengameart.org/content/16x16-asset-pack | 16x16 Asset Pack | 16Pixel | https://opengameart.org/users/16pixel | Monday, April 1, 2024 - 14:27 | 2D Art | [
"16x16",
"tilesets",
"RPG",
"tiles",
"pixel",
"final fantasy",
"zelda",
"Pixel Art",
"topdown"
] | [
"CC-BY-SA 4.0"
] | [
"Game Art Inspiration",
"Inspiration",
"Might work with Tuxemon"
] | [
"https://opengameart.org/sites/default/files/tilesets.png"
] | Hello, You will find in this asset pack 100+ different tilesets and resources for you game.
Did you like resources present in asset pack?
Follow me on itchio page, you will be helping me a lot.
I hope you Enjoy :D | [
{
"url": "https://opengameart.org/sites/default/files/16_pixel_-_assets_pack_-_demo.zip",
"name": "16_pixel_-_assets_pack_-_demo.zip",
"size": "148.8 Kb"
}
] |
https://opengameart.org/content/16x16-desert-tilesets | 16x16 Desert Tilesets | 16Pixel | https://opengameart.org/users/16pixel | Friday, March 28, 2025 - 05:07 | 2D Art | [
"RPG",
"16x16",
"Pixel Art",
"desert",
"tileset",
"tilesets",
"topdown"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/tilesets_0.png"
] | Hello, This pack have some desert assets for you game.
Did you like resources present in asset pack?
Follow me on itchio page, you will be helping me a lot.
https://16pixel.itch.io/
I hope you Enjoy | [
{
"url": "https://opengameart.org/sites/default/files/cute_retro_rpg_-_grand_desert_demo.zip",
"name": "cute_retro_rpg_-_grand_desert_demo.zip",
"size": "11.4 Kb"
}
] |
https://opengameart.org/content/16x16-dungeon-set-characters-sprite | 16x16 Dungeon set & Characters sprite | Donut | https://opengameart.org/users/donut | Wednesday, November 7, 2018 - 01:15 | 2D Art | [
"RPG",
"dungeon",
"monochrome"
] | [
"CC-BY-SA 4.0"
] | [
"1-bit Black on White",
"Pixel Art - JRPG",
"Tilesets and Backgrounds (PixelArt)",
"Top Down RPG Pixel Art"
] | [
"https://opengameart.org/sites/default/files/5_37.png"
] | This set was made on a RM2k3 Chipset & characters grid but can be used on any other engine.Monochrome tileset and characters sheets, and some item. | [
{
"url": "https://opengameart.org/sites/default/files/DungeonSet_0.zip",
"name": "DungeonSet.zip",
"size": "13.7 Kb"
}
] |
https://opengameart.org/content/16x16-grenades | 16x16 Grenades | mtk | https://opengameart.org/users/mtk | Saturday, April 4, 2020 - 06:09 | 2D Art | [
"16x16",
"weapons",
"grenades",
"explosives",
"png",
"Modern",
"futuristic",
"Sci-Fi",
"tactical"
] | [
"CC-BY-SA 4.0"
] | [
"16x16 chibi rogue-like",
"Assets for making DOS games or games like in DOS in the early 90's",
"Sprites"
] | [
"https://opengameart.org/sites/default/files/banner_v11.png"
] | Hey!
I've made a small modern/futuristic grenade asset pack! I hope you enjoy!
Includes:
- Frag Grenade type
- Sting-ball Grenade type
- Incendiary Grenade type
- Flashbang Grenade type
- CS/Tear Gas Grenade type
- Smoke grenade type
Update 1.1:
- Two futuristic looking grenades (EMP type)
These descriptions are just what I was thinking about while making them, you can use each sprite however you like!
You can also find this set on my itch.io!
Big thanks to Slynyrd for Steam Lords palette! | [
{
"url": "https://opengameart.org/sites/default/files/grenades_by_mtk.png",
"name": "grenades_by_mtk.png",
"size": "3.2 Kb"
}
] |
https://opengameart.org/content/16x16-jungle-tileset | 16x16 Jungle Tileset | Tiskolin | https://opengameart.org/users/tiskolin | Monday, April 2, 2018 - 18:46 | 2D Art | [
"16x16",
"tileset",
"jungle",
"forest"
] | [
"CC-BY-SA 4.0"
] | [
"Tilesets"
] | [
"https://opengameart.org/sites/default/files/jungleTileset_1000_percent_0.png"
] | Just completed the jungle tileset with sixteen by sixteen tiles. If there are some tiles missing please tell me and I will provide them, but hopefully, there are none! Enjoy.
Background WILL NOT be included in download. This is for the PREVIEW ONLY. | [
{
"url": "https://opengameart.org/sites/default/files/jungleTileset.png",
"name": "jungleTileset.png",
"size": "5.5 Kb"
}
] |
https://opengameart.org/content/16x16-mushrooms-in-red-green-blue-yellow | 16x16 Mushrooms in Red, Green, Blue & Yellow | Tiskolin | https://opengameart.org/users/tiskolin | Tuesday, April 3, 2018 - 16:16 | 2D Art | [
"16x16",
"32x32",
"mushroom",
"Sprite",
"spritesheet",
"shading",
"red",
"green",
"blue",
"yellow",
"color",
"colored"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/mushroom_1000_percent_0.png"
] | 32x32 spritesheet of four 16x16 mushrooms in red, green, blue and yellow with shading. Hopefully an improvement of my original mushroom, which can be found here. If you use these in your game, please show me what you have done! Enjoy. | [
{
"url": "https://opengameart.org/sites/default/files/mushroom_8.png",
"name": "mushroom.png",
"size": null
}
] |
https://opengameart.org/content/16x16-rpg-icons | 16x16 RPG Icons | 16Pixel | https://opengameart.org/users/16pixel | Friday, November 22, 2024 - 05:50 | 2D Art | [
"icons",
"RPG",
"Icon",
"16x16"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/icons_24.png"
] | Hello, This is a pack with 20+ RPG icons for your game.
Did you like resources present in asset pack?
Follow me on itchio page, you will be helping me a lot.
https://16pixel.itch.io/icon-pack
I hope you Enjoy :D
| [
{
"url": "https://opengameart.org/sites/default/files/16pixel_-_icon_pack_demo.zip",
"name": "16pixel_-_icon_pack_demo.zip",
"size": "10 Kb"
}
] |
https://opengameart.org/content/16x16-springwinter-basic-platformer-tileset | 16x16 Spring/Winter Basic Platformer Tileset | Tiskolin | https://opengameart.org/users/tiskolin | Friday, March 30, 2018 - 17:22 | 2D Art | [
"tileset",
"tilesets",
"Map Tileset",
"map tiles",
"platform",
"Platformer",
"platforms",
"first"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/MyFirstTileset_1000_percent.png"
] | This is my first tileset I have made with Aseprite! I would love to have some feedback on how to improve it. Enjoy! | [
{
"url": "https://opengameart.org/sites/default/files/MyFirstTileset_0.png",
"name": "MyFirstTileset.png",
"size": "4.7 Kb"
}
] |
https://opengameart.org/content/1-bit-mystery-icons | 1-Bit Mystery Icons | Darkmoonfire | https://opengameart.org/users/darkmoonfire | Friday, October 20, 2023 - 18:52 | 2D Art | [
"16x16",
"Icon",
"mystery",
"noir",
"black and white",
"1-bit",
".png",
"detective"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/icon_preview_1.png"
] | An icon set with forty-five 16x16 icons, designed for mystery or noir themed games. This set includes icons for potential murder weapons, evidence, and valuable objects.
Made for the Pixel Asset Pack Jam #2 https://itch.io/jam/pixel-asset-pack-jam-2
itch.io link: https://darkmoonfire.itch.io/pixel-noir-mystery-icons | [
{
"url": "https://opengameart.org/sites/default/files/mystery_icons.png",
"name": "mystery_icons.png",
"size": "25.9 Kb"
}
] |
https://opengameart.org/content/2d-backgrounds-for-platformer-game-dungeons-and-cave-parallax-vector-illustration | 2d Backgrounds for platformer game. Dungeons and Cave, Parallax vector illustration. | CreativeGameAssets.com | https://opengameart.org/users/creativegameassetscom | Saturday, February 10, 2018 - 06:06 | 2D Art | [
"dungeon",
"background",
"landscape",
"parallax",
"Platformer",
"platform",
"ai"
] | [
"CC-BY-SA 4.0"
] | [
"2D::BG::Scrolling",
"Broken Worlds",
"Cavernlock",
"Shmup Art"
] | [
"https://opengameart.org/sites/default/files/pr_cave.png"
] | 2d art:
2 Backgrounds for platform games with separate layers. PNG files and Vector source file.
2 Colors cold, the night and hot, the light
Winter and red volcano. | [
{
"url": "https://opengameart.org/sites/default/files/cga_2back_dungeon.zip",
"name": "cga_2back_dungeon.zip",
"size": "1.6 Mb"
}
] |
https://opengameart.org/content/2d-isometric-buildings | 2D isometric buildings | idkiphone196623 | https://opengameart.org/users/idkiphone196623 | Sunday, January 8, 2023 - 07:30 | 2D Art | [
"Isometric",
"buildings",
"modular",
"tiles",
"tilemap"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/modularbuildings_0.png"
] | 2D cartoon isometric buildings that are modular. | [
{
"url": "https://opengameart.org/sites/default/files/modularbuildings.png",
"name": "modularbuildings.png",
"size": "27.8 Kb"
}
] |
https://opengameart.org/content/2d-raptor-running-fbx-animation | 2D Raptor Running FBX Animation | kestrelm | https://opengameart.org/users/kestrelm | Saturday, January 13, 2018 - 19:08 | 2D Art | [
"Raptor",
"dino",
"dinosaur",
"creature",
"spine",
"spine2d",
"rig",
"skeleton",
"cutout",
"puppet",
"jurassic",
"trex",
"tyrannosaurus",
"fbx",
"bone",
"bones",
"animation",
"running"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Sidescroll"
] | [
"https://opengameart.org/sites/default/files/utahRaptorNew.png"
] | This is a running 2D UtahRaptor animation authored using the Creature Animation Tool ( https://creature.kestrelmoon.com/ ) You should be able to drop this FBX asset into your game engine of choice for your 2D animation purposes. The texture atlas of the character is also embedded in the FBX.
The original source art is by Fred Wierum with a CC BY-SA 4.0 license here: https://en.wikipedia.org/wiki/Utahraptor#/media/File:Dromaeosaurs.png
This asset is now contributed back into the Creative Commons community under the same license. The dinosaur was animated in Creature and then exported out into FBX as a 2D animated skeletal mesh.
You can download the original Creature Animation Asset here:
https://www.kestrelmoon.com/creaturedocs/Animation_Samples_And_Examples/Samples_And_Videos.html
The video of how the animation was created is here:
https://youtu.be/dfMxgv8CAKo | [
{
"url": "https://opengameart.org/sites/default/files/utahRaptorNew.zip",
"name": "utahRaptorNew.zip",
"size": "2.6 Mb"
}
] |
https://opengameart.org/content/32x32-mushroom | 32x32 mushroom | Tiskolin | https://opengameart.org/users/tiskolin | Saturday, March 31, 2018 - 21:02 | 2D Art | [
"32x32",
"mushroom"
] | [
"CC-BY-SA 4.0"
] | [
"A Jump N Collect Game - scouting"
] | [
"https://opengameart.org/sites/default/files/mushroom_1000_percent.png",
"https://opengameart.org/sites/default/files/mushroomGreen_1000_percent.png"
] | 32x32 mushroom created with three color palette. | [
{
"url": "https://opengameart.org/sites/default/files/mushroom_7.png",
"name": "mushroom.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/mushroomGreen.png",
"name": "mushroomGreen.png",
"size": null
}
] |
https://opengameart.org/content/32-x-32-robo-sprite | 32 X 32 Robo - Sprite | HypeBeast | https://opengameart.org/users/hypebeast | Thursday, November 2, 2017 - 02:38 | 2D Art | [
"robot"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Static"
] | [
"https://opengameart.org/sites/default/files/sPlayer.png"
] | Just a quick pixel art. :) | [
{
"url": "https://opengameart.org/sites/default/files/sPlayer_0.png",
"name": "sPlayer.png",
"size": null
}
] |
https://opengameart.org/content/32x32-worms-pack | 32x32 worms pack | Tiskolin | https://opengameart.org/users/tiskolin | Saturday, March 31, 2018 - 18:26 | 2D Art | [
"green",
"worm",
"thing",
"Platformer",
"32x32"
] | [
"CC-BY-SA 4.0"
] | [
"Annelids potential assets",
"Oga City",
"Sigi FFM clone"
] | [
"https://opengameart.org/sites/default/files/worms_1000_percent.png"
] | Combination of the following assets:
https://opengameart.org/content/32x32-green-worm-thing
https://opengameart.org/content/32x32-purple-worm-thing
https://opengameart.org/content/32x32-blue-worm-thing
https://opengameart.org/content/32x32-light-grey-worm-thing | [
{
"url": "https://opengameart.org/sites/default/files/worms.png",
"name": "worms.png",
"size": "1.4 Kb"
}
] |
https://opengameart.org/content/3-pumpkins | 3 Pumpkins | WhyCan'tDelete | https://opengameart.org/users/whycantdelete | Monday, October 22, 2018 - 22:23 | 2D Art | [
"pumpkin",
"Halloween",
"fall",
"november",
"october",
"september",
"autumn"
] | [
"CC-BY-SA 4.0"
] | [
"Game Jam Fall 2022 - scouting"
] | [
"https://opengameart.org/sites/default/files/pumpkin1_0.png",
"https://opengameart.org/sites/default/files/pumpkin2_0.png",
"https://opengameart.org/sites/default/files/pumpkin3_0.png"
] | 3 Pumpkins I made for themousery but he never ended up using them. | [
{
"url": "https://opengameart.org/sites/default/files/pumpkin1.png",
"name": "pumpkin1.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/pumpkin2.png",
"name": "pumpkin2.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/pumpkin3.png",
"name": "pumpkin3.png",
"size": null
}
] |
https://opengameart.org/content/64x128-isometric-hand-painted-tiles | 64x128 Isometric Hand Painted Tiles | formconstant | https://opengameart.org/users/formconstant | Monday, July 24, 2017 - 23:22 | 2D Art | [
"Isometric",
"64x128",
"handpainted"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Isometric",
"3D N64 / PSX Fantasy",
"iso game art",
"Isometric stuff",
"My Project"
] | [
"https://opengameart.org/sites/default/files/handpainted_1.png"
] | Small set of unrelated hand painted tiles. It was pipeline test, maybe somebody can produce something nice with them or just use them as a placeholder.
Includes one tile of: | [
{
"url": "https://opengameart.org/sites/default/files/handpainted.png",
"name": "handpainted.png",
"size": "172.7 Kb"
}
] |
https://opengameart.org/content/64x128-isometric-tiles-grassland-seasons | 64x128 Isometric Tiles: Grassland Seasons | formconstant | https://opengameart.org/users/formconstant | Saturday, July 15, 2017 - 04:51 | 2D Art | [
"Isometric",
"Terrain",
"tile",
"grass",
"snow",
"64x128",
"tileset"
] | [
"CC-BY-SA 4.0"
] | [
"00 Isometric Stuff",
"2D::Tile::Isometric",
"2D::Tile::Orthogonal",
"AK TopDown Asset Packs",
"Civsimstrategy",
"iso game art",
"Iso-RPG-Concept",
"Isometric Tiles",
"isometricos 2d",
"My Project",
"Scavenger",
"Stendhal",
"Stendhal Potential"
] | [
"https://opengameart.org/sites/default/files/darklands%20wiosnat.png"
] | 96 tiles, 24 tiles for a season.
8 trees, 2 for season. | [
{
"url": "https://opengameart.org/sites/default/files/seasons_tiles.png",
"name": "seasons_tiles.png",
"size": "749.3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/seasons_trees.png",
"name": "seasons_trees.png",
"size": "1.1 Mb"
}
] |
https://opengameart.org/content/64x128-isometric-tiles-lava | 64x128 Isometric Tiles: Lava | formconstant | https://opengameart.org/users/formconstant | Tuesday, July 25, 2017 - 09:35 | 2D Art | [
"Isometric",
"64x128",
"lava"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Isometric",
"AncientBeast",
"Iso-RPG-Concept",
"My Project"
] | [
"https://opengameart.org/sites/default/files/map_29.png"
] | Just 29 lava&rock tiles and one crystal. Might need some minor adjustments. | [
{
"url": "https://opengameart.org/sites/default/files/lava_3.png",
"name": "lava.png",
"size": "222.5 Kb"
}
] |
https://opengameart.org/content/64x64-gradient-background-tiles | 64x64 Gradient Background Tiles | Tiskolin | https://opengameart.org/users/tiskolin | Saturday, April 7, 2018 - 20:55 | 2D Art | [
"gradient",
"scramble",
"tile",
"multicolor",
"color",
"64x64",
"32x32",
"background"
] | [
"CC-BY-SA 4.0"
] | [
"Backgrounds",
"Ren'Py: Assets",
"The Princess and Her Dragon",
"Tilesets"
] | [
"https://opengameart.org/sites/default/files/gradients_tilesheet_1000_percent.png"
] | Four 64x64 gradients for use in games, possibly as background. Keep in mind that while I was creating them I had them just as art in mind, so they might not be perfect, especially three and four which might not tile so easily (unless you flip them horizontally.) Enjoy! I'm thinking about making a tutorial on making pixel gradients like these some time, they are pretty fast to do if you know how. I'll put a link in the comments if I decide to make one. | [
{
"url": "https://opengameart.org/sites/default/files/gradient1_0.png",
"name": "gradient1.png",
"size": "5.7 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/gradient2_0.png",
"name": "gradient2.png",
"size": "7.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/gradient3_0.png",
"name": "gradient3.png",
"size": "7 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/gradient4_0.png",
"name": "gradient4.png",
"size": "4.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/gradients_tilesheet.png",
"name": "gradients_tilesheet.png",
"size": "27.1 Kb"
}
] |
https://opengameart.org/content/64x64-octopus-head | 64x64 Octopus Head | Tiskolin | https://opengameart.org/users/tiskolin | Thursday, April 5, 2018 - 22:20 | 2D Art | [
"octupus",
"head",
"pink",
"ocean",
"creature",
"eyes",
"avatar",
"avatars"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/octobob_1000_percent.png"
] | 64x64 Octupus Head. Too lazy to do the tentacles. | [
{
"url": "https://opengameart.org/sites/default/files/octobob.png",
"name": "octobob.png",
"size": null
}
] |
https://opengameart.org/content/84-free-rpg-beings-and-monsters | 84 Free RPG Beings and Monsters | CodeSpree | https://opengameart.org/users/codespree | Sunday, June 4, 2023 - 14:29 | 2D Art | [
"animals",
"beings",
"creatures",
"monsters",
"RPG",
"realistic",
"Fantasy"
] | [
"CC-BY-SA 4.0"
] | [
"RPG - MONSTERS"
] | [
"https://opengameart.org/sites/default/files/cover_123.png",
"https://opengameart.org/sites/default/files/84_beings.png",
"https://opengameart.org/sites/default/files/icy_beings.png"
] | Real and fantasy being graphics made for my game project Lands of Languages (game page here) - the quality and style varies. Some of them were drawn carefully, others very quickly, and might be updated in the future. The graphics strive towards a somewhat realistic-looking style. The pack contains the beings as individual png files.
Note: The icy screenshot illustrates the beings rendered on top of tiles from the Top-down tiled RPG assets pack.
Attribution note: Some beings were based on icons from https://game-icons.net - if you use them, please attribute the icon maker as well:
Bee (by Lorc), Icewalker (Ice golem by Delapouite), Mallard (Duck by Delapouite), Sasquatch (Delapouite), Scorpion (Lorc), Seahorse (Delapouite), Sheep (Delapouite)
Pack license: The pack is licensed under CC BY-SA 4.0. Feel free to use anything from it in projects, while including in credits:
[some beings] by CodeSpree, [CC BY-SA 4.0], from RPG Beings and Monsters Pack: https://codespree.itch.io/rpg-beings
Where [some beings] could be a description/names of the beings used, such as "Geograb, Geogrub and Pyrogust", simply "some beings", or whatever is suitable.
| [
{
"url": "https://opengameart.org/sites/default/files/rpg-beings.zip",
"name": "rpg-beings.zip",
"size": "354.3 Kb"
}
] |
https://opengameart.org/content/8bit-ish-platformer-sprites | 8Bit-ish Platformer Sprites | BeasRabbit | https://opengameart.org/users/beasrabbit | Sunday, October 6, 2019 - 18:44 | 2D Art | [
"8bit",
"8-bit",
"tiles 8-bit",
"tiles",
"Platformer",
"platformers",
"blocks",
"8x8"
] | [
"CC-BY-SA 4.0"
] | [
"2D-Platformer Tilesets",
"8x",
"Art Kits"
] | [
"https://opengameart.org/sites/default/files/LD45_02.PNG",
"https://opengameart.org/sites/default/files/Blocks1.png",
"https://opengameart.org/sites/default/files/MobEnemy1.png",
"https://opengameart.org/sites/default/files/MobCow.png",
"https://opengameart.org/sites/default/files/ArmorMetal.png",
"https://opengameart.org/sites/default/files/BaseWalk1.png",
"https://opengameart.org/sites/default/files/Plants1.png",
"https://opengameart.org/sites/default/files/WeaponsMetal.png"
] | I made them for Ludum Dare 45, and even though my game fell through, I thought I'd at least post the art for someone to use. 3 styles of armor, 1 human sprite, 3 enemies, 2 animals with 2 variants each, 4 plants in 3 magic variants, 16 blocks, 4 weapons color sets with 4 weapons in 3 magic variations. All art was made from scratch without reference, even if it may bear some resemblance to other games | [
{
"url": "https://opengameart.org/sites/default/files/8Bitish.zip",
"name": "8Bitish.zip",
"size": "30.5 Kb"
}
] |
https://opengameart.org/content/8bit-rpg-tiles | 8Bit RPG Tiles | IllusionOfMana | https://opengameart.org/users/illusionofmana | Tuesday, May 2, 2023 - 15:39 | 2D Art | [
"Pixel Art",
"Map Tileset",
"RPG"
] | [
"CC-BY-SA 4.0"
] | [
"Possible Sims Clone Assets"
] | [
"https://opengameart.org/sites/default/files/map-1_hometown.png",
"https://opengameart.org/sites/default/files/schoolhall.png",
"https://opengameart.org/sites/default/files/docs.png",
"https://opengameart.org/sites/default/files/cave_11.png",
"https://opengameart.org/sites/default/files/newdarkwoods.png"
] | Its been a long time. I dont have any need for these since I have leveled up quite a bit and would redo them if given the chance. Hope these help someone out there!
Tilesets for general outdoors, indoors, day and night as well as generic cave.Perfect for anyone starting an RPG. | [
{
"url": "https://opengameart.org/sites/default/files/tilesets_8.zip",
"name": "tilesets.zip",
"size": "97.9 Kb"
}
] |
https://opengameart.org/content/8bit-sea-critters-pack | 8bit Sea Critters Pack | rapidpunches | https://opengameart.org/users/rapidpunches | Friday, May 31, 2019 - 01:56 | 2D Art | [
"ocean",
"marine animals",
"Fish"
] | [
"CC-BY-SA 4.0"
] | [
"HorseHorse",
"Tropical Treasures and Nautical Niceties"
] | [
"https://opengameart.org/sites/default/files/8bit-frogfish.gif"
] | I tried to organize them all with a texture packer! | [
{
"url": "https://opengameart.org/sites/default/files/8bit-sea-critters.zip",
"name": "8bit-sea-critters.zip",
"size": "3.4 Kb"
}
] |
https://opengameart.org/content/8bit-simple-jail | 8bit Simple Jail | musgo | https://opengameart.org/users/musgo | Friday, April 17, 2020 - 05:44 | 2D Art | [
"8bit",
"jail",
"simple"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/MainSheet.png"
] | I created this for the 8 Bits to Infinity "Easy Jam". One of the challenges was to upload any of the assets created to OpenGameArt.org, the other was limiting yourself to 8x8 pixels. Feel free to use them, modify them or just take them for inspiration.
| [
{
"url": "https://opengameart.org/sites/default/files/MainSheet_1.png",
"name": "MainSheet.png",
"size": "1.7 Kb"
}
] |
https://opengameart.org/content/8x8-12x12-platformer-sprites | 8x8, 12x12 platformer sprites | suve | https://opengameart.org/users/suve | Wednesday, August 22, 2018 - 14:14 | 2D Art | [
"Platformer",
"8x8",
"12x12"
] | [
"CC-BY-SA 4.0"
] | [
"8x",
"disot assets"
] | [
"https://opengameart.org/sites/default/files/LD42-sprites.png"
] | Sprites made for Super Overachiever 42000 Deluxe. Each sprite comes in two versions, an 8x8 one and a 12x12 one.
If you're interested in the game itself, you can check out the GitHub repo: https://github.com/suve/LD42 | [
{
"url": "https://opengameart.org/sites/default/files/coin-8px.png",
"name": "coin-8px.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/coin-12px.png",
"name": "coin-12px.png",
"size": "1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/hero-8px.png",
"name": "hero-8px.png",
"size": "1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/hero-12px.png",
"name": "hero-12px.png",
"size": "1.3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/jumper-8px.png",
"name": "jumper-8px.png",
"size": "1.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/jumper-12px.png",
"name": "jumper-12px.png",
"size": "1.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/potion-8px.png",
"name": "potion-8px.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/potion-12px.png",
"name": "potion-12px.png",
"size": "1.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/walker-8px.png",
"name": "walker-8px.png",
"size": "1.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/walker-12px.png",
"name": "walker-12px.png",
"size": "1.3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/world-8px.png",
"name": "world-8px.png",
"size": "1.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/world-12px.png",
"name": "world-12px.png",
"size": "1.3 Kb"
}
] |
https://opengameart.org/content/8x8-1-bit-pixel-set | 8x8 1 bit pixel set | Pmlomb | https://opengameart.org/users/pmlomb | Friday, March 29, 2019 - 03:34 | 2D Art | [
"1bit",
"Pixel Art",
"pixel",
"8x8"
] | [
"CC-BY-SA 4.0"
] | [
"1 bit wonder",
"1-Bit",
"8x",
"one bit game",
"Pixel Art - JRPG",
"Smallest RPG",
"Tamathingy",
"test"
] | [
"https://opengameart.org/sites/default/files/pmlomb8x81bitset_alpha.png",
"https://opengameart.org/sites/default/files/pmlomb8x81bitset.png",
"https://opengameart.org/sites/default/files/pmlomb8x81bitset_x300.png"
] | Simple set of a bunch of useful things for a game in 8x8 1 bit set.
If you find it useful and want to support me making more free game art consider sending me some beer tokens via paypal | [
{
"url": "https://opengameart.org/sites/default/files/pmlomb8x81bitset_alpha_0.png",
"name": "pmlomb8x81bitset_alpha.png",
"size": "3 Kb"
}
] |
https://opengameart.org/content/8x8-grass-platformer-tileset | 8x8 Grass Platformer Tileset | Jme | https://opengameart.org/users/jme | Tuesday, July 12, 2022 - 09:39 | 2D Art | [
"Platformer",
"tileset",
"grass",
"8x8",
"dirt",
"miniature"
] | [
"CC-BY-SA 4.0"
] | [
"Wang Blob Tilesets"
] | [
"https://opengameart.org/sites/default/files/canvas_9.png",
"https://opengameart.org/sites/default/files/example_42.png"
] | Small, simple tileset for platformers. 16 tiles, each 8x8, arranged in a 4x4 grid. Example shown above :) | [
{
"url": "https://opengameart.org/sites/default/files/canvas_10.png",
"name": "canvas.png",
"size": null
}
] |
https://opengameart.org/content/8x8-square-roguelike-ascii-font | 8x8 square roguelike ASCII font | joes | https://opengameart.org/users/joes | Thursday, May 27, 2021 - 01:09 | 2D Art | [
"ascii font",
"bitmap font",
"pixel font",
"8x8",
"square",
"monospace"
] | [
"CC-BY-SA 4.0"
] | [
"Fonts, huds and menus (pixelart)",
"RPG/Roguelike"
] | [
"https://opengameart.org/sites/default/files/font_17.png"
] | made quickly in GIMP | [
{
"url": "https://opengameart.org/sites/default/files/font_18.png",
"name": "font.png",
"size": "1 Kb"
}
] |
https://opengameart.org/content/abductor | Abductor | NC01 Octane | https://opengameart.org/users/nc01-octane | Tuesday, April 2, 2019 - 14:02 | 2D Art | [
"Top-down"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/abductor.PNG"
] | Alien spaceship | [
{
"url": "https://opengameart.org/sites/default/files/abductor.png",
"name": "abductor.png",
"size": "2.2 Kb"
}
] |
https://opengameart.org/content/abstract-rts-pack | abstract-rts-pack | blue_prawn | https://opengameart.org/users/blueprawn | Sunday, April 7, 2024 - 09:08 | 2D Art | [
"rts",
"Puzzle",
"abstract"
] | [
"CC-BY-SA 4.0"
] | [
"Artificial Intelligence Assisted Artwork"
] | [
"https://opengameart.org/sites/default/files/preview-small-01.png",
"https://opengameart.org/sites/default/files/preview-small-02.png"
] | An Abstract set of graphics generated with Adobe's Firefly, and the "1-bit-pack" original art-work pack by Kenney.
These images have been generated using the Firefly tool, and using the image below as reference:
https://opengameart.org/content/1-bit-pack:Tilesheet/colored.png
(so you can also add Kenney in the credits, even if the original image is licensed CC0)
cde4112c71998afa507f93beda36d61c 1bitpack_kenney_1.1.zip
c9c73c5a9271b639e552d006dcde3b3e Tilesheet/colored.png
The terms of use of "Firefly" request that "Firefly" appears in the Credits, so attribution should also be given to "Firefly".
The license from the original work has been changed from CC0 to CC-by-sa in order to garanty that Firefly is credited as requested by its term of use.
Version of Firefly used: "March-2024"
Terms of use of Adobe's Firefly: https://www.adobe.com/legal/licenses-terms/adobe-gen-ai-user-guidelines.... | [] |
https://opengameart.org/content/admurins-armory | Admurin's Armory | Admurin | https://opengameart.org/users/admurin | Sunday, April 18, 2021 - 09:54 | 2D Art | [
"Pixel Art",
"armor",
"weapon",
"melee weapon",
"weapons",
"RPG",
"Sprite",
"Icon",
"Item",
"items",
"pixel",
"tools",
"Fantasy"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Icon/Item/Equip",
"Icon",
"iso game art",
"RPG items (Pixel art)",
"Weapon",
"weapons",
"[Airos] [32x] Retro Game Sprites"
] | [
"https://opengameart.org/sites/default/files/preview_991.png"
] | What am I downloading?
If you like this kind of art and want more check my Itchio
I am also on Patreon if you want to support me and get perks!
You can also visit Kofi if you want to donate to allow me to focus on pushing more pixels | [
{
"url": "https://opengameart.org/sites/default/files/pixelarmory.png",
"name": "pixelarmory.png",
"size": "30.4 Kb"
}
] |
https://opengameart.org/content/admurins-emoticons | Admurin's Emoticons | Admurin | https://opengameart.org/users/admurin | Saturday, June 5, 2021 - 20:52 | 2D Art | [
"emoticons",
"icons",
"sprites",
"ui",
"speak",
"User Interface"
] | [
"CC-BY-SA 4.0"
] | [
"[Airos] [32x] Retro Game Sprites"
] | [
"https://opengameart.org/sites/default/files/preview_1007.png"
] | What am I downloading?
This pack was meant as an extension of my UI Packs, but they work by themselves as well.
If you like this kind of art and want more check my social media
I am also on Patreon if you want to support me and get perks!
You can also visit Kofi if you want to donate to allow me to focus on pushing more pixels | [
{
"url": "https://opengameart.org/sites/default/files/preview_emoticons.png",
"name": "preview_emoticons.png",
"size": "2.4 Kb"
}
] |
https://opengameart.org/content/admurins-fruits | Admurin's Fruits | Admurin | https://opengameart.org/users/admurin | Saturday, June 5, 2021 - 21:52 | 2D Art | [
"Fantasy",
"Item",
"Pixel Art",
"retro",
"roguelike",
"sprites",
"food",
"exotic",
"heal",
"fruits",
"plant",
"Harvest"
] | [
"CC-BY-SA 4.0"
] | [
"AK 2D Asset Packs",
"RPG items (Pixel art)",
"[Airos] [32x] Retro Game Sprites"
] | [
"https://opengameart.org/sites/default/files/preview_00_oga_3.png"
] | What am I downloading?
24 fruits:
If you like this kind of art and want more check my Itchio
I am also on Patreon if you want to support me and get perks!
You can also visit Kofi if you want to donate to allow me to focus on pushing more pixels | [
{
"url": "https://opengameart.org/sites/default/files/fruits_itch.png",
"name": "fruits_itch.png",
"size": "16 Kb"
}
] |
https://opengameart.org/content/admurins-general-items | Admurin's General Items | Admurin | https://opengameart.org/users/admurin | Monday, April 26, 2021 - 11:23 | 2D Art | [
"Pixel Art",
"RPG",
"Sprite",
"Icon",
"Item",
"items",
"pixel",
"Fantasy",
"throw",
"stars",
"weapon",
"crafting",
"Materials"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Icon/Item/Equip",
"RPG items (Pixel art)",
"Stendhal Potential",
"[Airos] TTRPG Assets",
"[Airos] [32x] Retro Game Sprites"
] | [
"https://opengameart.org/sites/default/files/opengameart_1.png"
] | What am I downloading?
If you like this kind of art and want more check my Itchio
I am also on Patreon if you want to support me and get perks!
You can also visit Kofi if you want to donate to allow me to focus on pushing more pixels | [
{
"url": "https://opengameart.org/sites/default/files/pixelgeneral.png",
"name": "pixelgeneral.png",
"size": "31.2 Kb"
}
] |
https://opengameart.org/content/admurins-insect-items | Admurin's Insect Items | Admurin | https://opengameart.org/users/admurin | Saturday, June 5, 2021 - 21:18 | 2D Art | [
"Pixel Art",
"insect",
"bugs",
"gear",
"forest",
"catcher",
"Icon",
"Item",
"items",
"pixel",
"Materials",
"animals"
] | [
"CC-BY-SA 4.0"
] | [
"16bit FPS",
"2D::Icon/Item/Equip",
"[Airos] [32x] Retro Game Sprites"
] | [
"https://opengameart.org/sites/default/files/preview_00_oga_0.png"
] | What am I downloading?
If you like this kind of art and want more check my Itchio
I am also on Patreon if you want to support me and get perks!
You can also visit Kofi if you want to donate to allow me to focus on pushing more pixels | [
{
"url": "https://opengameart.org/sites/default/files/itemsinsecta.png",
"name": "itemsinsecta.png",
"size": "8.3 Kb"
}
] |
https://opengameart.org/content/admurins-miscellaneous-items | Admurin's Miscellaneous Items | Admurin | https://opengameart.org/users/admurin | Saturday, June 5, 2021 - 21:27 | 2D Art | [
"Pixel Art",
"Enemy",
"Fantasy",
"Item",
"items",
"loot",
"Pixel Art",
"roguelike",
"animal",
"monster"
] | [
"CC-BY-SA 4.0"
] | [
"16bit FPS",
"A Princess in Fairyland",
"[Airos] [32x] Retro Game Sprites"
] | [
"https://opengameart.org/sites/default/files/preview_00_oga_1.png"
] | What am I downloading?
If you like this kind of art and want more check my Itchio
I am also on Patreon if you want to support me and get perks!
You can also visit Kofi if you want to donate to allow me to focus on pushing more pixels | [
{
"url": "https://opengameart.org/sites/default/files/itemsmoba.png",
"name": "itemsmoba.png",
"size": "8.3 Kb"
}
] |
https://opengameart.org/content/admurins-potions | Admurin's Potions | Admurin | https://opengameart.org/users/admurin | Saturday, June 5, 2021 - 21:43 | 2D Art | [
"Fantasy",
"Item",
"Pixel Art",
"potion",
"retro",
"roguelike",
"sprites",
"drink",
"food",
"buff",
"debuff",
"mana",
"health"
] | [
"CC-BY-SA 4.0"
] | [
"16bit FPS",
"A Princess in Fairyland",
"[Airos] [32x] Retro Game Sprites"
] | [
"https://opengameart.org/sites/default/files/preview_00_oga_2.png"
] | What am I downloading?
If you like this kind of art and want more check my Itchio
I am also on Patreon if you want to support me and get perks!
You can also visit Kofi if you want to donate to allow me to focus on pushing more pixels | [
{
"url": "https://opengameart.org/sites/default/files/itemspotiona.png",
"name": "itemspotiona.png",
"size": "6.7 Kb"
}
] |
https://opengameart.org/content/admurins-skill-icons | Admurin's Skill Icons | Admurin | https://opengameart.org/users/admurin | Saturday, May 22, 2021 - 20:49 | 2D Art | [
"skills",
"icons",
"sprites",
"ability",
"Fantasy",
"magic",
"caster",
"mage",
"skill",
"element",
"fire",
"water",
"air",
"earth"
] | [
"CC-BY-SA 4.0"
] | [
"A Princess in Fairyland",
"Icons for Abilities, Skills, etc.",
"RPG items (Pixel art)",
"[Airos] [32x] Retro Game Sprites"
] | [
"https://opengameart.org/sites/default/files/twitterteaser3.png"
] | What am I downloading?
4 Elements (Fire, Air, Earth and Water)
Each element comes with:
If you like this kind of art and want more check my social media
I am also on Patreon if you want to support me and get perks!
You can also visit Kofi if you want to donate to allow me to focus on pushing more pixels | [
{
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"name": "free_skills.png",
"size": "17.7 Kb"
}
] |
https://opengameart.org/content/airship-0 | Airship | Gumichan01 | https://opengameart.org/users/gumichan01 | Sunday, June 25, 2017 - 08:58 | 2D Art | [
"shooter",
"shmup",
"airship"
] | [
"CC-BY-SA 4.0"
] | [
"Target Xplosion Assets"
] | [
"https://opengameart.org/sites/default/files/airship_0.png"
] | This is my version of the airship.
Another enemy in Target Xplosion. | [
{
"url": "https://opengameart.org/sites/default/files/airship_1.png",
"name": "airship.png",
"size": "17.7 Kb"
}
] |
https://opengameart.org/content/alien-boss-walker | Alien Boss Walker | FiveBrosStopMosYT | https://opengameart.org/users/fivebrosstopmosyt | Monday, August 9, 2021 - 20:12 | 2D Art | [
"alien",
"Sci-Fi",
"future",
"futuristic",
"cyberpunk",
"walker",
"mech",
"machine",
"Enemy",
"enemies",
"Vehicle",
"vector",
"hand-drawn",
"robot",
"droid",
"boss",
"Platformer",
"side-scroller",
"sidescroller"
] | [
"CC-BY-SA 4.0"
] | [
"Enemies and characters (Pixel Art)"
] | [
"https://opengameart.org/sites/default/files/search_aim_1.png",
"https://opengameart.org/sites/default/files/walker_preview_1.gif"
] | Found this awesome mech on Scratch, made by jakenoah. Designed for side-scroller/platformer type games, includes both walking and searching/shooting animations. Would work well with this similar hand-drawn vector here. Zip includes both SVG vector and PNG files. Please note that the skaking in the gif preview is a side-effect of the gif compiler program I use, and it won't shake like that in your game. Enjoy! | [
{
"url": "https://opengameart.org/sites/default/files/alien_boss_walker.zip",
"name": "alien_boss_walker.zip",
"size": "745.9 Kb"
}
] |
https://opengameart.org/content/alienscape-flora-64x-free-demo | Alienscape Flora 64x - Free Demo | Croomfolk | https://opengameart.org/users/croomfolk | Tuesday, August 15, 2023 - 19:13 | 2D Art | [
"64x",
"64x64",
"Sprite",
"Pixel Art",
"retro",
"pixel",
"alien",
"environment",
"landscape",
"plant",
"Flora",
"fungi",
"surreal",
"green",
"greenery"
] | [
"CC-BY-SA 4.0"
] | [
"enemies",
"Wolf"
] | [
"https://opengameart.org/sites/default/files/promogif.gif"
] | Animated preview - click the image to play!
These are 64x assets based on pixel art of the late 90s, with inspirations like Amiga games, Rayman and other classical adventure games. Strange growths vaguely resembling plants, harboring unknown life within.
If you have any suggestions or requests for additions or improvements, feel free to contact me on any of my pages or post a comment here on OGA.
Get the full version on the itch.io page!
You can also follow me on any of my pages, where I post free and paid projects regularly: https://croomfolk.carrd.co
Current roadmap: 2 full version purchases = New 'platform' asset types for crossing over gaps!
=-=-=-=-=-=- FULL ASSET LIST =-=-=-=-=-=-
To be clear: all files are under the free license, even those distributed only on the paid version! Copying is an act of love - feel free to reuse these assets.
If this pack generates interest, I will pick it up again and add more images in the same style. Support through my ko-fi or itch.io pages is greatly appreciated, and helps me being able to spend more time creating free assets!
Currently, there are:
- 7 ground-standing flora (64px) [demo includes 5]
- 3 wall corner flora (64px) [demo includes 1]
- 3 pillar (ground and ceiling-connected) flora (64x) [demo includes 1]
- 1 source file for Krita (all assets with layers, plus extra layers with 3D renders for bulbous trunk and unused leaf asset) [not included in free version]
Includes shaded, unshaded and shadow-only spritesheets. Individual cut-outs of each shaded plant are also included.
-=-=-=-=-=-=LINKS =-=-=-=-=-=-
To see more of my work and socials or to commission something, here is my list of links: https://croomfolk.carrd.co | [
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"size": "108.1 Kb"
}
] |
https://opengameart.org/content/alternative-pixel-girls | 'alternative' pixel girls | PerzikIna | https://opengameart.org/users/perzikina | Thursday, February 6, 2020 - 11:41 | 2D Art | [
"pixelart",
"girl",
"alternative",
"128x128"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/59253089-43F9-4962-B3E6-24CDF9B837FA.png",
"https://opengameart.org/sites/default/files/37ADD732-71F6-4C24-9491-49B4575916C0.png"
] | two girls in pixelart, with an egirl/alternative style.
if you like them, feel free to message me and request more :) | [
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"size": "3.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/5070E31A-8E54-4367-8DFB-4D58633844D1.png",
"name": "5070E31A-8E54-4367-8DFB-4D58633844D1.png",
"size": "3.2 Kb"
}
] |
https://opengameart.org/content/animated-game-controls-tutorial | Animated game controls tutorial | timkrief | https://opengameart.org/users/timkrief | Tuesday, August 13, 2019 - 13:22 | 2D Art | [
"controls",
"tuto",
"contoller",
"keyboard",
"tutorial",
"pixelart",
"animated",
"gif",
"mouse",
"pc",
"howto"
] | [
"CC-BY-SA 4.0"
] | [
"16x16 chibi rogue-like",
"Controller Theory",
"Help Zeugs",
"Nice GUI elements",
"Top down monster game",
"ui"
] | [
"https://opengameart.org/sites/default/files/control4_0.gif"
] | A gif I made to explain how the controls work in my game: https://timkrief.itch.io/the-last-safe-room
Follow me on twitter to get news about my creations: @timkrief | [
{
"url": "https://opengameart.org/sites/default/files/control4.gif",
"name": "control4.gif",
"size": "147 Kb"
}
] |
https://opengameart.org/content/animated-knight-character-pack-v20 | Animated Knight Character Pack v2.0 | rgsdev | https://opengameart.org/users/rgsdev | Sunday, September 13, 2020 - 07:22 | 2D Art | [
"Pixel Art",
"pixel",
"spritesheet",
"Character",
"characters",
"cartoon character",
"Knights",
"Fantasy",
"medieval",
"retro",
"Platformer",
"Dungeon crawler",
"metroidvania"
] | [
"CC-BY-SA 4.0"
] | [
"16x16 chibi rogue-like",
"AK 2D Characters",
"Assorted_Art_Assets_Collection",
"Characters",
"plat-tiny",
"rpg-tiny",
"Some game",
"Sprites"
] | [
"https://opengameart.org/sites/default/files/16x16_animated_knight_1_pixel_art_v2_vs_v3.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knight_2_pixel_art_v2_vs_v3.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knight_3_pixel_art_v2_vs_v3.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_attack.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_block.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_dead.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_idle.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_v3_700x400.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_v3_attack.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_v3_block.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_v3_dead.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_v3_idle.gif",
"https://opengameart.org/sites/default/files/16x16_animated_knights_pixel_art_v3_run.gif"
] | A Pack containing 4 animated knights with 4 weapons and shields.
Character size is 16x16 pixels made in a 64x64 canvas.
Animations:
Idle
Run
Jump
Fall
Attack
Hit
Dead
Block with shield
You can use and modify this pack to fit your needs, even commercially.
My other works can be found in the link below:
https://rgsdev.itch.io/
If you need more customizations to your characters, like change weapons and colors, you can use our tool:
https://1up-indie2.itch.io/character-creation-tool-full | [
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"size": "67.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/knight_character_pack_v2.0_by_rgsdev_0.zip",
"name": "knight_character_pack_v2.0_by_rgsdev.zip",
"size": "23.6 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/knight_character_pack_v3.0_by_rgsdev_1.zip",
"name": "knight_character_pack_v3.0_by_rgsdev.zip",
"size": "31.3 Kb"
}
] |
https://opengameart.org/content/animated-shadowy-portraits | Animated Shadowy Portraits | Croomfolk | https://opengameart.org/users/croomfolk | Saturday, February 5, 2022 - 15:56 | 2D Art | [
"animated",
"dark",
"noir",
"portraits",
"characters",
"shadow",
"atmospheric",
"ai"
] | [
"CC-BY-SA 4.0"
] | [
"Artificial Intelligence Assisted Artwork",
"beautiful assets",
"Strange Winds asset list"
] | [
"https://opengameart.org/sites/default/files/splash.gif",
"https://opengameart.org/sites/default/files/promo1.gif",
"https://opengameart.org/sites/default/files/6x3.gif"
] | (The above files are animated - click them to play)
Hello, thank you for checking out my asset pack!
These are animated portraits of people shrouded in darkness. Think interviews with anonymized persons on Witness Protection programs. Or interrogations with people who are about to make you need WP.
The current version of this pack includes 6 unique faces, plus 4 minor variants.
=-=-=-=-=-=-Info=-=-=-=-=-=-
These are AI-generated faces (from code such as this: https://github.com/lucidrains/stylegan2-pytorch).
They were edited and animated into the final style with Krita. Source files with non-destructive filters and animation keyframes are included, as well as the original AI-generated images.
If you use the individual frames and not the .gif files, they were animated and planned to be cycled at 16 FPS. I did not experiment with slower or faster framerates.
Files are 128x128 px. If you want to use these images as a higher resolution, rendering frames or videos from the source Krita files with Nearest Neighbor sampling should give you identically sharp results, no matter how many times you double their size. If you need to reproduce the edits done to the raw images for some reason, they were also downscaled using Nearest Neighbor filtering.
One example of an image downscaled with bilinear sampling can be seen on face N° 8's variant.
Most faces have minor variants such as the one mentioned above; the other ones were added when i couldn't tell which version would be preferred by most people.
Examples include versions with or without blinking, with or without lighting that affects the background, etc.
If this pack does well, i can update it with more variants that people request. Feel free to send me a message or comment on this pack's page with specific requests.
=-=-=-=-=-=-Links=-=-=-=-=-=-
To see more of my work and socials or to commission something, here is my list of links: https://croomfolk.carrd.co/
Tip jar: https://ko-fi.com/yurinikolai | [] |
https://opengameart.org/content/anisimovas-pixel-landscape-pack-aka-hayfootstrawfoot | Anisimova's Pixel Landscape Pack (aka hay_foot_straw_foot) | anisimova | https://opengameart.org/users/anisimova | Tuesday, April 7, 2020 - 14:11 | 2D Art | [
"overworld",
"pixel",
"retro",
"minimal",
"32x32",
"32"
] | [
"CC-BY-SA 4.0"
] | [
"Lake, Wood, Sand, and Snow",
"Tilesets"
] | [
"https://opengameart.org/sites/default/files/map_31.png"
] | My first experiments with pixel art. Minimalistic pixel parts of overworld.
Enjoy, comment, discuss! | [
{
"url": "https://opengameart.org/sites/default/files/Anisimova_Landscape_pack.zip",
"name": "Anisimova_Landscape_pack.zip",
"size": "196.7 Kb"
}
] |
https://opengameart.org/content/anisimovas-pixel-tiny-objects-pack-aka-hayfootstrawfoot | Anisimova's Pixel Tiny objects Pack (aka hay_foot_straw_foot) | anisimova | https://opengameart.org/users/anisimova | Sunday, April 12, 2020 - 13:23 | 2D Art | [
"pixel",
"Pixel Art",
"objects",
"items",
"icons",
"inventory",
"RPG"
] | [
"CC-BY-SA 4.0"
] | [
"Items"
] | [
"https://opengameart.org/sites/default/files/sprite%20sheet_0.png"
] | My second experiment with pixel art. Minimalistic pixel tiny objects 16x16.
Enjoy, comment, discuss! | [
{
"url": "https://opengameart.org/sites/default/files/Anisimova%27s%20Pixel%20Tiny%20objects%20Pack%20%28aka%20hay_foot_straw_foot%29.zip",
"name": "Anisimova's Pixel Tiny objects Pack (aka hay_foot_straw_foot).zip",
"size": "53 Kb"
}
] |
https://opengameart.org/content/apple-tree-remix | Apple Tree (Remix) | AntumDeluge | https://opengameart.org/users/antumdeluge | Thursday, January 9, 2020 - 01:02 | 2D Art | [
"tile",
"tileset",
"stendhal",
"32x32",
"plant",
"tree",
"apple",
"nature",
"green",
"Wood",
"leaf",
"leaves",
"food"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Orthogonal",
"Impyrean options",
"RPG",
"Stendhal"
] | [
"https://opengameart.org/sites/default/files/apple_tree.png"
] | Description:
An apple tree tileset created for Stendhal. Based on formconstant's 64x128 Isometric Tiles: Grassland Seasons.
Details:
Licensing:
Canonical link: https://opengameart.org/node/108844 | [
{
"url": "https://opengameart.org/sites/default/files/apple_tree_0.png",
"name": "apple_tree.png",
"size": "4.3 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/apple_tree.xcf",
"name": "apple_tree.xcf",
"size": "19 Kb"
}
] |
https://opengameart.org/content/asset-pack-space-shooter-sms | Asset Pack 'Space Shooter' SMS | Chasersgaming | https://opengameart.org/users/chasersgaming | Tuesday, February 1, 2022 - 06:33 | 2D Art | [
"space",
"shooter",
"8 bit",
"Master System",
"vertical",
"scrolling"
] | [
"CC-BY-SA 4.0"
] | [
"2025 Spring OpenGameArt Jam",
"Game Art Packs"
] | [
"https://opengameart.org/sites/default/files/live1.png",
"https://opengameart.org/sites/default/files/ss1_3.png",
"https://opengameart.org/sites/default/files/ss2_2.png",
"https://opengameart.org/sites/default/files/ss3_2.png"
] | Aliens are invading! Get in your ship and participate in the offensive to destroy those that threaten our lives with this FREE space shooter asset pack.
Player space crafts with 3 'states', 8 enemy ships and 3 boss type sprites with various background tiles to create variated levels for a vertical scroller & GUI elements.
Master System colour palette used.
NES version here:
https://chasersgaming.itch.io/asset-pack-space-shooter-nes
GB version here:
https://chasersgaming.itch.io/asset-pack-space-shooter-gb
Enjoy! :) | [
{
"url": "https://opengameart.org/sites/default/files/sms_space_shooter_assets_0.zip",
"name": "sms_space_shooter_assets.zip",
"size": "10.6 Kb"
}
] |
https://opengameart.org/content/audune-prompts | Audune Prompts | danae | https://opengameart.org/users/danae | Sunday, June 16, 2024 - 06:16 | 2D Art | [
"input",
"Controller",
"prompts",
"buttons",
"ui"
] | [
"CC-BY-SA 4.0"
] | [
"2D Art"
] | [
"https://opengameart.org/sites/default/files/cover_141.png",
"https://opengameart.org/sites/default/files/audune_prompts_preview_0.png"
] | Audune Prompts is an asset pack including button prompts for keyboard, mouse and modern controllers, which were made with a minimal yet clear design in mind. The pack also includes a Unity package containing TextMeshPro sprite assets for use in a Unity project.
The pack currently includes button prompts for:
The prompts are licensed under the CC BY-SA 4.0 license, which means that you're free to share and adapt the material, as long as you give attribution to Audune Games and share your adaption under the same license. You may use the original material or your adaptions for commercial use.
Note that this version of the pack doesn't include any trademarked symbols as per the OpenGameArt site rules. If you want to download the pack including the PlayStation face buttons, please do so using the itch.io link: https://audune.itch.io/audune-prompts. | [
{
"url": "https://opengameart.org/sites/default/files/audune-prompts-1.2-oga.zip",
"name": "audune-prompts-1.2-oga.zip",
"size": "619.8 Kb"
}
] |
https://opengameart.org/content/b | b | megupets | https://opengameart.org/users/megupets | Thursday, March 21, 2019 - 10:58 | 2D Art | [
"cute"
] | [
"CC-BY-SA 4.0"
] | [
"RPG/Roguelike"
] | [
"https://opengameart.org/sites/default/files/trainer-sized-down0001.png"
] | a | [
{
"url": "https://opengameart.org/sites/default/files/trainer-sized-down0007.png",
"name": "trainer-sized-down0007.png",
"size": "5.9 Kb"
}
] |
https://opengameart.org/content/b0bby | B0bby | Chester | https://opengameart.org/users/chester | Saturday, April 25, 2020 - 14:54 | 2D Art | [] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/Screenshot%202020-04-25%20at%204.51.59%20PM.png"
] | Made this on my free time. | [
{
"url": "https://opengameart.org/sites/default/files/Screenshot%202020-04-25%20at%204.51.59%20PM_2.png",
"name": "Screenshot 2020-04-25 at 4.51.59 PM.png",
"size": "32.7 Kb"
}
] |
https://opengameart.org/content/baby-horse-remix | Baby Horse (Remix) | AntumDeluge | https://opengameart.org/users/antumdeluge | Wednesday, May 18, 2022 - 18:55 | 2D Art | [
"48x64",
"Sprite",
"animal",
"entity",
"horse",
"unicorn",
"pegasus",
"baby",
"stendhal"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Sprite::Orthogonal",
"2D::Sprite::Sidescroll",
"3/4 Directional Sprite Sets",
"Cave Bad clone 1",
"Enemies and characters (Pixel Art)",
"Stendhal",
"Super Guido Bro - scouting",
"Walk Cycles"
] | [
"https://opengameart.org/sites/default/files/preview_1089.png",
"https://opengameart.org/sites/default/files/baby_horse-nesw.png",
"https://opengameart.org/sites/default/files/baby_horse-swen.png"
] |
Description:
Baby horse, unicorn, & pegasus based on Kelvin Shadewing's Overhead Pony Template. Originally created for Stendhal. Includes horse, unicorn, & pegasus.
Stendhal creature:
Details:
Licensing:
Canonical link: https://opengameart.org/node/139341 | [
{
"url": "https://opengameart.org/sites/default/files/baby_horse_20220518.zip",
"name": "baby_horse_20220518.zip",
"size": "34.1 Kb"
}
] |
https://opengameart.org/content/balloon-pop-sprite | Balloon Pop Sprite | metalx1000 | https://opengameart.org/users/metalx1000 | Monday, April 1, 2019 - 12:52 | 2D Art | [
"balloon",
"Sprite",
"animation"
] | [
"CC-BY-SA 4.0"
] | [
"SR - Art"
] | [
"https://opengameart.org/sites/default/files/balloon_red_1.png",
"https://opengameart.org/sites/default/files/balloon_yellow_2.png",
"https://opengameart.org/sites/default/files/balloon_purple_1.png",
"https://opengameart.org/sites/default/files/balloon_green_3.png",
"https://opengameart.org/sites/default/files/balloon_blue_3.png"
] | Sprite Animation of a Balloon Floating and Poping in different colors/ | [
{
"url": "https://opengameart.org/sites/default/files/balloon_yellow.png",
"name": "balloon_yellow.png",
"size": "10.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/balloon_red_4.png",
"name": "balloon_red.png",
"size": "10.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/balloon_green_4.png",
"name": "balloon_green.png",
"size": "10.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/balloon_purple_2.png",
"name": "balloon_purple.png",
"size": "10.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/balloon_blue_4.png",
"name": "balloon_blue.png",
"size": "10.5 Kb"
}
] |
https://opengameart.org/content/basic-platformer-character-16x16 | Basic platformer character 16x16 | genderfreak | https://opengameart.org/users/genderfreak | Tuesday, April 21, 2020 - 18:32 | 2D Art | [
"Platformer",
"Character",
"player",
"simple",
"16x16"
] | [
"CC-BY-SA 4.0"
] | [
"Characters"
] | [
"https://opengameart.org/sites/default/files/basic-1.png%20%281%29.png",
"https://opengameart.org/sites/default/files/basic-1.png.png",
"https://opengameart.org/sites/default/files/New%20Piskel-1.png.png"
] | A simple, easily modifiable platformer character. Inspired by Blocky by Zack Alvarado, but meant to be more versatile and basic for editing and changing, and also having a slimmer proportion compared to Blocky's wider size, in order to achieve a less light-hearted style. Uses Dawnbringer's 16 color pallette.
Might update later with more animations or other characters. | [
{
"url": "https://opengameart.org/sites/default/files/basic-1.png%20%282%29.png",
"name": "basic-1.png (2).png",
"size": null
}
] |
https://opengameart.org/content/basic-player | Basic Player | DesAll | https://opengameart.org/users/desall | Saturday, February 12, 2022 - 12:58 | 2D Art | [
"Basic",
"player",
"Enemy",
"enemies",
"sheet",
"Sprite",
"Side Scroll",
"side scroller",
"side scrolling"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/basic-player-presentation.png",
"https://opengameart.org/sites/default/files/basic-player_0.gif"
] | Basicic Player
animations: Idle, Jump and Fall, Walk, Get Hit, Dead
*the preview shows all the animations in a row*
included:
-Transparent PNGs. | [
{
"url": "https://opengameart.org/sites/default/files/basic-player.zip",
"name": "basic-player.zip",
"size": "2.1 Mb"
}
] |
https://opengameart.org/content/basic-side-platform-autotiles-minitiles | Basic side Platform autotiles & minitiles | Musclor13 | https://opengameart.org/users/musclor13 | Wednesday, October 11, 2023 - 12:40 | 2D Art | [
"tiles",
"tileset",
"platform",
"Platformer",
"Basic",
"easy",
"edit"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/demo-basic_side_platform_1.png"
] | Simple autotile
Autotiles rules for LDtk User in LDtk CRuleGroup.txt .
Test for a futur mega pack?... | [
{
"url": "https://opengameart.org/sites/default/files/basic_side_platform_1.zip",
"name": "basic_side_platform.zip",
"size": "14.2 Kb"
}
] |
https://opengameart.org/content/big-sword-with-hilt | Big sword with hilt | gfx0 | https://opengameart.org/users/gfx0 | Sunday, September 30, 2018 - 13:57 | 2D Art | [
"Fantasy",
"sword",
"crusader"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/swordwithhilt-white.png",
"https://opengameart.org/sites/default/files/swordwithhilt.png"
] | A sword of the bigger variation. One with transparent background, one with white. | [
{
"url": "https://opengameart.org/sites/default/files/swordwithhilt_0.png",
"name": "swordwithhilt.png",
"size": "71.2 Kb"
}
] |
https://opengameart.org/content/blob-blob-2d-platformer-assets | Blob-Blob 2D Platformer Assets | Josh-SCG | https://opengameart.org/users/josh-scg | Wednesday, May 4, 2022 - 00:50 | 2D Art | [
"Platformer",
"Pixel Art"
] | [
"CC-BY-SA 4.0"
] | [
"To NES-ify"
] | [
"https://opengameart.org/sites/default/files/spritetilesheet.png",
"https://opengameart.org/sites/default/files/run_27.gif"
] | Simple 2D assets I made for my first attempt at a platformer in Godot | [
{
"url": "https://opengameart.org/sites/default/files/spritetilesheet_0.png",
"name": "spritetilesheet.png",
"size": "12.9 Kb"
}
] |
https://opengameart.org/content/blue-floating-legged-monster | blue floating legged monster | DesAll | https://opengameart.org/users/desall | Tuesday, February 8, 2022 - 12:15 | 2D Art | [
"monster",
"Sprite",
"Enemy",
"creature",
"enemies",
"Side Scroll",
"side scrolling",
"side scroller",
"sprite sheet",
"floating",
"blue"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/blue-floating-legged-monster-presentation.png",
"https://opengameart.org/sites/default/files/blue-floating-legged-monster.gif"
] | blue floating legged monster
Animations: Idle, Walk, Attack, Get Hit, Dead
*the gif shows all the animations in a row*
included:
-transparent PNGs. | [
{
"url": "https://opengameart.org/sites/default/files/blue-floating-legged-monster_0.zip",
"name": "blue-floating-legged-monster.zip",
"size": "1.5 Mb"
}
] |
https://opengameart.org/content/bomberned-dojo-tileset | bomberned dojo tileset | devnewton | https://opengameart.org/users/devnewton | Thursday, December 27, 2018 - 09:13 | 2D Art | [
"dojo",
"LPC",
"japan"
] | [
"CC-BY-SA 4.0"
] | [
"LPC Collection",
"Oga City",
"Stendhal",
"Temple and Ruins Assets",
"Tilesets"
] | [
"https://opengameart.org/sites/default/files/level1_1.png"
] | Tileset of my game http://play.bci.im/bomberned/ | [
{
"url": "https://opengameart.org/sites/default/files/level1.zip",
"name": "level1.zip",
"size": "5.5 Kb"
}
] |
https://opengameart.org/content/bomberned-sprites | bomberned sprites | devnewton | https://opengameart.org/users/devnewton | Thursday, December 27, 2018 - 03:23 | 2D Art | [
"bomberman",
"topdown",
"explosion",
"arrow",
"koala",
"cat"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/ned2.png"
] | Sprites from my game http://play.bci.im/bomberned/ | [
{
"url": "https://opengameart.org/sites/default/files/ned.png",
"name": "ned.png",
"size": "3.6 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/moustaki.png",
"name": "moustaki.png",
"size": "3.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/arrow_6.png",
"name": "arrow.png",
"size": "3.6 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/bomb_8.png",
"name": "bomb.png",
"size": "9.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/moustaki2.png",
"name": "moustaki2.png",
"size": "3.9 Kb"
}
] |
https://opengameart.org/content/boss-1 | Boss #1 | Gumichan01 | https://opengameart.org/users/gumichan01 | Saturday, September 26, 2015 - 05:47 | 2D Art | [
"boss",
"boss battle",
"enemies",
"Sprite"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Shooter::Space",
"Target Xplosion Assets"
] | [
"https://opengameart.org/sites/default/files/boss01.png"
] | This is the sprite of the first boss. It is based on the free sprites made by MillionVector available here.
http://millionthvector.blogspot.fr/p/free-sprites.html | [
{
"url": "https://opengameart.org/sites/default/files/Boss01.zip",
"name": "Boss01.zip",
"size": "1.1 Mb"
}
] |
https://opengameart.org/content/boy-adventurer | Boy adventurer | tbhaskar78 | https://opengameart.org/users/tbhaskar78 | Thursday, November 5, 2020 - 07:24 | 2D Art | [
"adventure",
"Sprite",
"spritesheet",
"walk",
"jump",
"stand",
"hero",
"boy",
"adventurer",
"cartoon character",
"funny",
"jumping",
"kid",
"pokemon",
"running",
"side-scroller",
"side-scrolling",
"Sidescroll",
"sidescroller",
"sprite sheet"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/spritesheet_44.png"
] | This is my first attempt at sprites. I am using this in my own game as well, walk needs to be expanded to have 6 instead of 3 poses. I will continue to develop this character and plan to add a few more characters (enemies, heroine/princess) including obstacles and backgrounds.
There is an example animation I did with this which can be seen here https://youtu.be/5j8wvjKK27E
-Bhaskar Tallamraju | [
{
"url": "https://opengameart.org/sites/default/files/adventure_boy_spritesheet.zip",
"name": "adventure_boy_spritesheet.zip",
"size": "277.5 Kb"
}
] |
https://opengameart.org/content/build-pack | Build Pack | xvideosman | https://opengameart.org/users/xvideosman | Thursday, September 21, 2023 - 06:44 | 2D Art | [
"16x16",
"pixel-art",
"build"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/dfsd.png"
] | 📌This tileset contains:
♥If you liked my projects, please leave a like and write your ideas in the comments. I will be very pleasant)
📜(P.S sample houses here - https://architecturesstyle.com/terraria-house-ideas/) | [
{
"url": "https://opengameart.org/sites/default/files/build_pack_0.zip",
"name": "build_pack.zip",
"size": "25.4 Kb"
}
] |
https://opengameart.org/content/bunny-girl-npc | bunny girl npc | bean1an | https://opengameart.org/users/bean1an | Friday, July 8, 2022 - 02:21 | 2D Art | [
"bunny",
"girl",
"NPC"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/pixilart-drawing_8.png"
] | a girl with a bunny mask on her head | [
{
"url": "https://opengameart.org/sites/default/files/pixilart-drawing_8_0.png",
"name": "pixilart-drawing_8.png",
"size": "1.1 Kb"
}
] |
https://opengameart.org/content/cactus-6 | Cactus | Modanung | https://opengameart.org/users/modanung | Sunday, August 2, 2020 - 13:20 | 2D Art | [
"cactus",
"plant",
"desert",
"dry",
"arid",
"Sprite",
"Flora"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Isometric",
"2D::Tile::Orthogonal",
"2D::Tile::Sidescroll",
"Some game"
] | [
"https://opengameart.org/sites/default/files/cactus_3.png"
] | A prickly prickly cactus with a soft soft shadow in a separate layer. Made for The Mana World in 2006 with GIMP. | [
{
"url": "https://opengameart.org/sites/default/files/cactus.xcf",
"name": "cactus.xcf",
"size": "9.4 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/cactus_5.png",
"name": "cactus.png",
"size": "3 Kb"
}
] |
https://opengameart.org/content/cave-top-down-tileset | cave top down tileset | forsakenchook | https://opengameart.org/users/forsakenchook | Wednesday, January 17, 2024 - 19:13 | 2D Art | [
"top down",
"cave",
"Rock",
"dirt"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/pixil-frame-0_2_4.png"
] | another top down tileset I did at around the same time | [
{
"url": "https://opengameart.org/sites/default/files/pixil-frame-0_2_3.png",
"name": "pixil-frame-0_2.png",
"size": "1.8 Kb"
}
] |
https://opengameart.org/content/chair-4 | Chair | rrcaseyr | https://opengameart.org/users/rrcaseyr | Sunday, February 18, 2018 - 19:16 | 2D Art | [
"Pixel Art",
"chair",
"Isometric",
"orthographic",
"shaded"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/chair2.png"
] | It's a chair. Uses my newest texturing methods. For Temerity: http://pancakebobapps.wixsite.com/apps/tunderconstruction
Credit me by linking to http://pancakebobapps.wixsite.com/apps | [
{
"url": "https://opengameart.org/sites/default/files/chair2_0.png",
"name": "chair2.png",
"size": "3 Kb"
}
] |
https://opengameart.org/content/change-indicator-svg-editable | Change Indicator (SVG editable) | Techspired Minds | https://opengameart.org/users/techspired-minds | Wednesday, December 16, 2020 - 10:45 | 2D Art | [
"arrow",
"progress",
"change",
"Icon",
"icons"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/up_down_even_progress_indicator.png"
] | Flat icons to indicate up, down, even progress | [
{
"url": "https://opengameart.org/sites/default/files/change_indicator_icons_all.zip",
"name": "change_indicator_icons_all.zip",
"size": "22.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/change_indicator_icons.svg",
"name": "change_indicator_icons.svg",
"size": "11.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/up_icon.png",
"name": "up_icon.png",
"size": "4.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/down_icon.png",
"name": "down_icon.png",
"size": "4 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/even_icon.png",
"name": "even_icon.png",
"size": "4.6 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/even_icon.svg",
"name": "even_icon.svg",
"size": "4.8 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/up_icon.svg",
"name": "up_icon.svg",
"size": "5.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/change_indicator_icons.png",
"name": "change_indicator_icons.png",
"size": "2.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/down_icon.svg",
"name": "down_icon.svg",
"size": "5.1 Kb"
}
] |
https://opengameart.org/content/charon-prime-space-platformer-tileset-intro-screen | Charon Prime space platformer tileset + intro screen | pixelpimp | https://opengameart.org/users/pixelpimp | Monday, February 26, 2018 - 18:56 | 2D Art | [
"Pixel Art",
"space",
"Platformer",
"scifi",
"Sci-Fi"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Sidescroll",
"A Pixel Art Collection",
"Art Kits",
"Broken Worlds",
"Concept: Technoman",
"Cryothene",
"Draxxonian Resources",
"gb conversion",
"pixel-char",
"plat-tiny",
"platformer",
"Rover",
"Sci-Fi",
"shmup",
"Shootron",
"THEME: sci-fi / space",
"Tilesets"
] | [
"https://opengameart.org/sites/default/files/space-pixelart.png",
"https://opengameart.org/sites/default/files/title-screen.png",
"https://opengameart.org/sites/default/files/flxarcade-mockup.png"
] | These assets are from a prototype game called Charon Prime.
This includes the tileset for Platform 7, "The Shining Star," after some terrible accident which has left it in ruins. The intention was to make this platform seem like it was very lively at one point, but is now overrun with chaos.
Additionally you can find the title screen and the very first rendition of the graphics (the non-blue space station).
The palette used is from Arne and it is indended to be viewed at 2x zoom. Formatted in PSD with layers preserved. | [
{
"url": "https://opengameart.org/sites/default/files/platform%207.psd",
"name": "platform 7.psd",
"size": "164.7 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/title%20screen.psd",
"name": "title screen.psd",
"size": "294.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/flxarcade%20mockup.psd",
"name": "flxarcade mockup.psd",
"size": "90 Kb"
}
] |
https://opengameart.org/content/chroma-watcher | Chroma Watcher | Sauili | https://opengameart.org/users/sauili | Thursday, June 29, 2017 - 12:47 | 2D Art | [
"chroma",
"watcher",
"shooting",
"snail",
"colorful",
"space"
] | [
"CC-BY-SA 4.0"
] | [
"2D::BG::Space",
"2D::UI/HUD/Skin"
] | [
"https://opengameart.org/sites/default/files/atlas_chroma%20watcher.png"
] | From LD32
http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=52478
| [
{
"url": "https://opengameart.org/sites/default/files/atlas_chroma%20watcher_0.psd",
"name": "atlas_chroma watcher.psd",
"size": "29.8 Mb"
}
] |
https://opengameart.org/content/city-ruins | City ruins | bcsilva | https://opengameart.org/users/bcsilva | Tuesday, February 26, 2019 - 17:59 | 2D Art | [
"endless runner",
"parallax",
"post apocalyptic",
"flames",
"buildings",
"city ruins"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/endlessparallax_01_bybcsilva.gif"
] | Old pixel art parallax background pieces I was making for a endless runner-esque mobile game.
There are 4 layers of backgrounds. | [
{
"url": "https://opengameart.org/sites/default/files/endlessparallax_01_bybcsilva.png",
"name": "endlessparallax_01_bybcsilva.png",
"size": "118.7 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/endlessparallax_02_bybcsilva.png",
"name": "endlessparallax_02_bybcsilva.png",
"size": "2.1 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/endlessparallax_03_bybcsilva.png",
"name": "endlessparallax_03_bybcsilva.png",
"size": "25.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/endlessparallax_04_bybcsilva.png",
"name": "endlessparallax_04_bybcsilva.png",
"size": "1.8 Kb"
}
] |
https://opengameart.org/content/classical-npc-medevial-environement | classical Npc medevial environement | eysselia | https://opengameart.org/users/eysselia | Monday, December 26, 2022 - 09:27 | 2D Art | [
"human",
"medieval",
".png"
] | [
"CC-BY-SA 4.0"
] | [
"3/4 Directional Sprite Sets",
"Walk Cycles"
] | [
"https://opengameart.org/sites/default/files/bardess_and_bard_by_eysselia.png",
"https://opengameart.org/sites/default/files/herbalist_m_0_128.png",
"https://opengameart.org/sites/default/files/innkeeper_f_0.png",
"https://opengameart.org/sites/default/files/miner_m_1_128_by_dracoyan.png"
] | I have forgot to share them, well better late than never.This include : the artwork (or design), the mugshoot made from the artwork in 192x192 and the sprite 128x128 walking in the four cardinal direction (some of the design have not be done yet, I will add them in when done).
For the credit : It's in the name of the file. | [
{
"url": "https://opengameart.org/sites/default/files/artwork.zip",
"name": "artwork.zip",
"size": "44.4 Mb"
},
{
"url": "https://opengameart.org/sites/default/files/sprite.zip",
"name": "sprite.zip",
"size": "88.6 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/mugshoot.zip",
"name": "mugshoot.zip",
"size": "1 Mb"
}
] |
https://opengameart.org/content/clicker-game | clicker game | donnie9171 | https://opengameart.org/users/donnie9171 | Thursday, October 26, 2017 - 03:12 | 2D Art | [
"pixelart",
"button"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Tile::Orthogonal",
"2D::Tile::Sidescroll"
] | [
"https://opengameart.org/sites/default/files/button1_1.png"
] | please feel free to use this art
this was made for a youtube tutorial. | [
{
"url": "https://opengameart.org/sites/default/files/button1_2.png",
"name": "button1.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/button%202.png",
"name": "button 2.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/%2B1.png",
"name": "+1.png",
"size": null
}
] |
https://opengameart.org/content/compy-dinosaur | Compy dinosaur | frip | https://opengameart.org/users/frip | Monday, February 27, 2023 - 03:46 | 2D Art | [] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/253aac38-9cad-4c7d-b832-560469a8fc94.png"
] | Its a lil dinosaur based of compsignathus. Its fully segmented ready for animation. | [
{
"url": "https://opengameart.org/sites/default/files/compy_parts.zip",
"name": "compy_parts.zip",
"size": "569.5 Kb"
}
] |
https://opengameart.org/content/concept-for-open-game-art | Concept for Open Game Art | samuncle | https://opengameart.org/users/samuncle | Saturday, December 15, 2018 - 14:31 | 2D Art | [
"gui",
"oga"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/first-screen.jpg"
] | A quick concept for Open Game Art website
Goodwin Madron | [
{
"url": "https://opengameart.org/sites/default/files/first-screen_0.jpg",
"name": "first-screen.jpg",
"size": "324.6 Kb"
}
] |
https://opengameart.org/content/conveyor-belt-spriteset | Conveyor Belt Spriteset | Gary Shaw | https://opengameart.org/users/gary-shaw | Wednesday, November 15, 2023 - 12:56 | 2D Art | [
"conveyor",
"conveyor belt",
"belt",
"factory"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/conveyor_belt_sample.gif",
"https://opengameart.org/sites/default/files/conveyor_sprites.png"
] |
32 x 32 pixel spritesheet for a fully functional conveyor belt.
Left / Right / Up / Down / Left-Up / Right-Up / Right-Down / Left-Down / Down-Left / Down-Right / Up-Right / Up-Left
Sample gif included of them working.
Free to use in any projects as long as you credit me (Gary Shaw) | [
{
"url": "https://opengameart.org/sites/default/files/conveyor_sprites_0.png",
"name": "conveyor_sprites.png",
"size": "53.9 Kb"
}
] |
https://opengameart.org/content/couch-flat-design-svg-editable | Couch Flat Design (svg editable) | Techspired Minds | https://opengameart.org/users/techspired-minds | Thursday, November 24, 2022 - 11:21 | 2D Art | [
"couch",
"Indoors"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/couch_preview_0.png"
] | A blue couch | [
{
"url": "https://opengameart.org/sites/default/files/couch_0.png",
"name": "couch.png",
"size": "95.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/couch.svg",
"name": "couch.svg",
"size": "11.9 Kb"
}
] |
https://opengameart.org/content/crumbling-plattforms | Crumbling Plattforms | Arrangemonk | https://opengameart.org/users/arrangemonk | Saturday, January 13, 2024 - 14:19 | 2D Art | [
"platform",
"breaking"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/preview_1214.png"
] | i made Crumbling Platforms for Peko Jump (a doodle Jump clone) because it looked boring
https://aliceproject.itch.io/peko-jump
might aswell post it here too | [
{
"url": "https://opengameart.org/sites/default/files/platforms_0.zip",
"name": "platforms.zip",
"size": "129.3 Kb"
}
] |
https://opengameart.org/content/cuirasse | Cuirasse | Gumichan01 | https://opengameart.org/users/gumichan01 | Thursday, April 6, 2017 - 04:02 | 2D Art | [
"boss",
"boss battle",
"enemies",
"Sprite"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Shooter::Space",
"Target Xplosion Assets"
] | [
"https://opengameart.org/sites/default/files/cuirasse_11.gif"
] | Second boss of Target Xplosion: "Cuirassé"
https://youtu.be/2yA6yp9MBs8 | [
{
"url": "https://opengameart.org/sites/default/files/cuirasse_1.zip",
"name": "cuirasse.zip",
"size": "286.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/cuirasse-sh_1.zip",
"name": "cuirasse-sh.zip",
"size": "304.7 Kb"
}
] |
https://opengameart.org/content/cute-cartoon-fantasy-heroes | Cute Cartoon Fantasy Heroes | Brett Post Script | https://opengameart.org/users/brett-post-script | Tuesday, April 18, 2023 - 23:17 | 2D Art | [
"cartoon character",
"adventure",
"Fantasy",
"magic",
"elf",
"goblin child"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/thumbnail_fantasy.png"
] | A set of fantasy heroes and heroines of multiple shapes and sizes. These were originally drawn for the visual novel segments of a personal project, but could suit many purposes.
Not shown in the thumbnail are the merchant, goblin, and wanderer. | [
{
"url": "https://opengameart.org/sites/default/files/fantasy_heroes.zip",
"name": "fantasy_heroes.zip",
"size": "2.5 Mb"
}
] |
https://opengameart.org/content/cute-rpg-tileset | cute rpg tileset | hacknorris | https://opengameart.org/users/hacknorris | Tuesday, October 10, 2023 - 04:15 | 2D Art | [
"RPG",
"tileset",
"cute",
"pixelart"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/lt3qzv5_0.png"
] | contains roads, houses, 2 biomes, water, fields, players, tree, bush, starting point and few more things :) | [
{
"url": "https://opengameart.org/sites/default/files/lt3qzv5.png",
"name": "lt3qzv5.png",
"size": "13 Kb"
}
] |
https://opengameart.org/content/d-0 | d | megupets | https://opengameart.org/users/megupets | Thursday, March 14, 2019 - 13:39 | 2D Art | [
"cute"
] | [
"CC-BY-SA 4.0"
] | [
"RPG/Roguelike"
] | [
"https://opengameart.org/sites/default/files/human-01-sized-down0004.png"
] | v | [
{
"url": "https://opengameart.org/sites/default/files/trainer-sized-down0004.png",
"name": "trainer-sized-down0004.png",
"size": "6.7 Kb"
}
] |
https://opengameart.org/content/dark-cult | Dark cult | eysselia | https://opengameart.org/users/eysselia | Monday, June 12, 2023 - 05:27 | 2D Art | [
"cultists",
"cult",
"dark cult",
"32x32",
"human"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/pres_0.png"
] | Finally the dark cult have been finished, well some of them look a bit like priest or sorcerer I guess.The name of the artist is in the name file. | [
{
"url": "https://opengameart.org/sites/default/files/art_2.zip",
"name": "art.zip",
"size": "29 Mb"
},
{
"url": "https://opengameart.org/sites/default/files/mugshoot_0.zip",
"name": "mugshoot.zip",
"size": "1.3 Mb"
},
{
"url": "https://opengameart.org/sites/default/files/pixel.zip",
"name": "pixel.zip",
"size": "41.7 Kb"
}
] |
https://opengameart.org/content/dashie-supertux-advance-style | Dashie - SuperTux Advance Style | Kelvin Shadewing | https://opengameart.org/users/kelvin-shadewing | Friday, June 14, 2024 - 22:01 | 2D Art | [
"dashie",
"rabbit",
"bunny",
"Platformer",
"Pixel Art",
"16 bit",
"sonic",
"Sonic the Hedgehog",
"supertux"
] | [
"CC-BY-SA 4.0"
] | [
"SuperTux Advance"
] | [
"https://opengameart.org/sites/default/files/dashie-th.png",
"https://opengameart.org/sites/default/files/dashie.png",
"https://opengameart.org/sites/default/files/dashie-doll.png",
"https://opengameart.org/sites/default/files/dashieo.png"
] | The mascot of DashGL. | [
{
"url": "https://opengameart.org/sites/default/files/dashie_0.png",
"name": "dashie.png",
"size": "26.4 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/dashie-doll_0.png",
"name": "dashie-doll.png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/dashieo_0.png",
"name": "dashieo.png",
"size": null
}
] |
https://opengameart.org/content/deep-sea-creatures | Deep-sea Creatures | pixel_emm | https://opengameart.org/users/pixelemm | Friday, September 1, 2023 - 02:44 | 2D Art | [
"Pixel Art",
"creatures",
"deep sea",
"aseprite"
] | [
"CC-BY-SA 4.0"
] | [
"enemies",
"Tropical Treasures and Nautical Niceties"
] | [
"https://opengameart.org/sites/default/files/deepseacreatures_coverpage.gif"
] | A charming set of 31 different simply animated deep-sea creatures in a pixel art style.
Perfect for any project that requires showcasing of weird and wonderful creatures without complex animations.
Features:
What's inside:
Others:
I would also love to see how my assets are being used so hit me up on instagram or twitter or just let me know in the comments :) | [
{
"url": "https://opengameart.org/sites/default/files/deep-sea_creatures.zip",
"name": "deep-sea_creatures.zip",
"size": "70.7 Kb"
}
] |
https://opengameart.org/content/desert-dunes-background-looping-8-colours-16-bit | Desert dunes background (looping, 8 colours, 16 bit) | Emcee Flesher | https://opengameart.org/users/emcee-flesher | Sunday, June 13, 2021 - 10:00 | 2D Art | [
"Sidescroll",
"sidescrolling",
"16 bit",
"16 bits",
"16-bit",
"16-bits",
"desert",
"dunes",
"background",
"sidescroller"
] | [
"CC-BY-SA 4.0"
] | [
"RPG",
"Static 2D backgrounds"
] | [
"https://opengameart.org/sites/default/files/thumbx2.png",
"https://opengameart.org/sites/default/files/mars-dunes-showwrap-x2.png",
"https://opengameart.org/sites/default/files/sahara-dunes-showwrap-x2.png"
] | Continuing a minor obsession with desert planets, for which I blame the second stage of Psycho-Nics Oscar.
This background is based on one of the Lorestrome backgrounds extracted and patched up by ElizaWy (link below). Unfortunately that submission is BY-SA, so this one has to be too.
This time I attempted to constrain the colours to true 16-bit, which I don't usually. However I later realised that I got it wrong and they aren't quite accurate, which reminds me of why I don't usually bother. So you'll have to do a bit of additional playing with the colours if you want true 16-bit 5-6-5 RGB.
Ideal credit as far as I'm concerned is the URL of this page. "Emcee Flesher on OpenGameArt" would be fine also as google should have no trouble linking that here. I have no idea what you should do with the attribution from ElizaWy's version.
ElizaWy's Lorestrome background work: https://opengameart.org/content/hyptosis-lorestrome-portrait-backgrounds
Attribution from ElizaWy's version:
| [
{
"url": "https://opengameart.org/sites/default/files/mars-dunes-8col-24bit.png",
"name": "mars-dunes-8col-24bit.png",
"size": "15.7 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/mars-dunes-8col-16bit565-1.png",
"name": "mars-dunes-8col-16bit565-1.png",
"size": "11.2 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/sahara-dunes-8col-16bit565.png",
"name": "sahara-dunes-8col-16bit565.png",
"size": "11.6 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/mars-dunes-8col-16bit565-2.png",
"name": "mars-dunes-8col-16bit565-2.png",
"size": "12 Kb"
}
] |
https://opengameart.org/content/desert-pyramids-tile-set-inside-of-pyramids-desert-dungeon-arab-persian | Desert Pyramids Tile Set | Inside of Pyramids | Desert Dungeon | Arab & Persian | | SUFFLE12 | https://opengameart.org/users/suffle12 | Sunday, July 3, 2022 - 09:28 | 2D Art | [
"Arabian Nights",
"arabian",
"Persian",
"Tile Set",
"top down",
"top down shooter",
"Pixel Art",
"RPG",
"yellow",
"mosque",
"Islamic"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/tilesetfinal_0.png"
] | Dungeon & Pyramids Tile Set
This is a pixel Dungeon/Cave drawing. You can use this drawing in any design and project you want.
It is completely free to use within the scope of the license rules.
By downloading my drawing, you can change it as you wish and add your own style.
İncludes:
Features:
-Bye-
signed by @SUFFLE12
thanx for reading. | [
{
"url": "https://opengameart.org/sites/default/files/tilesetfinal.png",
"name": "tilesetfinal.png",
"size": "2.9 Kb"
},
{
"url": "https://opengameart.org/sites/default/files/desert_tile_set_pyramids_dungeonsuffle12.zip",
"name": "desert_tile_set_pyramids_dungeonsuffle12.zip",
"size": "73.5 Kb"
}
] |
https://opengameart.org/content/dessert-on-a-vegan-island | Dessert on a Vegan Island | Baŝto | https://opengameart.org/users/ba%C5%9Dto | Friday, April 3, 2020 - 03:01 | 2D Art | [
"pixelart",
"16x16",
"8bits",
"4 colors"
] | [
"CC-BY-SA 4.0"
] | [
"Assets for making DOS games or games like in DOS in the early 90's",
"Game Art Packs"
] | [
"https://opengameart.org/sites/default/files/2020-04-03_11%3A32_810x730.png",
"https://opengameart.org/sites/default/files/2020-04-03_11%3A31_812x734.png",
"https://opengameart.org/sites/default/files/2020-04-03_11%3A30_834x731.png"
] | Assets from my GameBoy Color game Dessert on a Vegan Island, I made for Major Jam: Isolation
All previews are from my game.
The included music is written in C and must be compiled for gameboy.
This contains spritesheets, gui stuff, playable characters and one music track.
Hardware limitations, I had to follow:
4 colors per 8x8 pixel tiles.
For sprites the last color becomes transparent.
8 palettes for background and sprites each.
Background can hold at most 255 tiles in video memory.
Same goes for sprites, but 128 of those are shared between both.
Also look good with palette of the original GameBoy
Based on:
The Journey Begins
Zoria Tileset
Tiny 16: Basic
squont8
Vegan on a Desert Island
Inspired by:
Rpg House
And some pixel muffins, I found with image search. | [
{
"url": "https://opengameart.org/sites/default/files/oga_upload_1.zip",
"name": "oga_upload_1.zip",
"size": "17 Kb"
}
] |
https://opengameart.org/content/disot-dump-gbgbc | DISOT dump (GB/GBC) | Baŝto | https://opengameart.org/users/ba%C5%9Dto | Wednesday, October 2, 2019 - 07:36 | 2D Art | [
"8x8",
"4-color",
"game boy",
"game boy color",
"retro",
"Pixel Art",
"lowpixel"
] | [
"CC-BY-SA 4.0"
] | [
"8x",
"NOT CC0 Tiles & Tilesets",
"Smallest RPG",
"Super Guido Bro - scouting"
] | [
"https://opengameart.org/sites/default/files/level_sketch_col.png",
"https://opengameart.org/sites/default/files/level_sketch_gb.png",
"https://opengameart.org/sites/default/files/title_screen_col.png",
"https://opengameart.org/sites/default/files/openjam_splash_col.png"
] | Those are assets for a Game Boy / Game Boy Color game, I planned to create for a jam, but abandoned.
I tried to fit everything into 8x8 blocks. The color version uses four palettes to color the 4 color sprites.
The splash screen uses a fifth, which is just a shifted version of another.
Blocks and water are from "8x8 Adventure Tileset (In_Progress)" by Fantasy_Origins
Grass from "[8x8] Platformer Tileset: Candy Land" by MadByte
The main character is based on the archer and the door is from "RogueDB32" by SpiderDave
The leg animation of the main character is based on "8x8, 12x12 platformer sprites" by suve
The collect animation is based on "Pixel Adventure 1" by Pixel Frog
The header font used in the main menu is "16x16 Studded Metal Fonts" by Jerom
The item font used in the main menu is "Small blocky font" by Jerom
The open jam splash is based on "Open Jam brand images" by Open Jam
The salto animation as well as the enemies are based on "8-Bit Ninja" by LD
The archive contains all the palettes (.gpl) and two versions of the level sketch, main menu and splash screen as well as an attribution file.
More probably compatible assets can be found in this collection | [
{
"url": "https://opengameart.org/sites/default/files/disot_dump_0.zip",
"name": "disot_dump.zip",
"size": "9.5 Kb"
}
] |
https://opengameart.org/content/dragon-flight-revenge-of-the-wizad-toad | Dragon Flight: Revenge of the Wizad Toad | ciatgepete | https://opengameart.org/users/ciatgepete | Wednesday, December 11, 2024 - 13:38 | 2D Art | [
"Fantasy",
"dragon",
"toad",
"wizard",
"unicorn",
"bat",
"hippo",
"dinosaur",
"cloud",
"pig",
"fireball",
"magic",
"ui",
"explosions"
] | [
"CC-BY-SA 4.0"
] | [] | [
"https://opengameart.org/sites/default/files/preview_1295.png"
] | Graphics for "Dragon Flight: Revenge of the Wizad Toad" game.
You can play it on Scratch: https://scratch.mit.edu/projects/1107820719/
The zip contains all the graphics in the preview in higher rez. | [
{
"url": "https://opengameart.org/sites/default/files/dragon_flight_revenge_of_the_wizad_toad.zip",
"name": "dragon_flight_revenge_of_the_wizad_toad.zip",
"size": "13.8 Mb"
}
] |
https://opengameart.org/content/dungeon-icons | Dungeon icons | GuieA_7 | https://opengameart.org/users/guiea7 | Tuesday, September 5, 2017 - 02:16 | 2D Art | [
"icons",
"Vector Art",
".svg"
] | [
"CC-BY-SA 4.0"
] | [
"2D::Icon/Item/Equip"
] | [
"https://opengameart.org/sites/default/files/dungeons_icons.png"
] | Some SVG icons I made a long time ago (2006 ?) with Dungeon Keeper in mind. | [
{
"url": "https://opengameart.org/sites/default/files/dungeons_icons.zip",
"name": "dungeons_icons.zip",
"size": "126.8 Kb"
}
] |
https://opengameart.org/content/dungeon-wall-textures | Dungeon wall textures | ShadowArtist | https://opengameart.org/users/shadowartist | Sunday, November 11, 2018 - 05:51 | 2D Art | [
"brick wall",
"dungeon",
"32x32"
] | [
"CC-BY-SA 4.0"
] | [
"Knight's Vendetta",
"Tilesets"
] | [
"https://opengameart.org/sites/default/files/WallTilePreviewScaled.png"
] | Was kinda bored so... started making something, ended up with this, one is "normal" and other one is darkened.
32*32 dungeon wall textures
Let me know what you think!
| [
{
"url": "https://opengameart.org/sites/default/files/WallTile1%28normal%29.png",
"name": "WallTile1(normal).png",
"size": null
},
{
"url": "https://opengameart.org/sites/default/files/WallTile2%28dark%29.png",
"name": "WallTile2(dark).png",
"size": "6.8 Kb"
}
] |
Dataset Card for OpenGameArt-CC-BY-SA-4.0
Dataset Summary
This dataset contains game artwork assets collected from OpenGameArt.org that are specifically released under the Creative Commons Attribution-ShareAlike 4.0 International (CC-BY-SA-4.0) license. The dataset includes various types of game assets such as 2D art, 3D art, concept art, music, sound effects, textures, and documents along with their associated metadata.
Languages
The dataset is primarily monolingual:
- English (en): All asset descriptions and metadata are in English
Dataset Structure
Data Files
The dataset consists of:
- Asset files organized by type (stored across multiple ZIP archives, with approximately 500 files in each archive)
- Corresponding metadata in compressed JSONL format (*.jsonl.zst) containing information about the assets, categorized by asset type:
- 2D_Art.jsonl.zst
- 3D_Art.jsonl.zst
- Concept_Art.jsonl.zst
- Document.jsonl.zst
- Music.jsonl.zst
- Sound_Effect.jsonl.zst
- Texture.jsonl.zst
- An archive_index.csv file mapping asset filenames to their respective archive files
Data Fields
url
: URL to the asset page on OpenGameArt.orgtitle
: Title of the artwork/assetauthor
: Creator of the assetauthor_url
: URL to the creator's profile pagepost_date
: Date when the asset was postedart_type
: Type of asset (2D Art, 3D Art, Concept Art, Document, Music, Sound Effect, Texture)tags
: Array of tags associated with the assetlicenses
: Array of licenses (all entries contain "CC-BY-SA-4.0" in this dataset)collections
: Array of collections the asset belongs topreview_images
: Array of URLs to preview images of the assetdescription
: Description of the asset provided by the creatorfiles
: Array of file information, each containing:url
: URL to download the filename
: Filenamesize
: File size
Data Splits
The dataset is organized into separate splits by asset type:
Split | Description | Number of Examples |
---|---|---|
2d_art |
2D game artwork and sprites | 324 |
3d_art |
3D models and assets | 106 |
concept_art |
Concept artwork and designs | 14 |
document |
Text-based game assets like names, stories | 2 |
music |
Game music and background tracks | 278 |
sound_effect |
Sound effects for games | 39 |
texture |
Textures for game development | 11 |
Total dataset size: 774 entries
Additional Information
Licensing Information
All assets in this dataset are released under the Creative Commons Attribution-ShareAlike 4.0 International (CC-BY-SA-4.0) license. This license allows users to copy, redistribute, remix, transform, and build upon the material for any purpose, even commercially, provided they give appropriate credit to the original creator and license their new creations under identical terms.
Full license text: https://creativecommons.org/licenses/by-sa/4.0/
Attribution Guidance
Under CC-BY-SA-4.0, attribution is legally required. When using these assets, users must:
- Include the creator's name
- Provide the title of the work
- Link to the original source when possible
- Indicate if changes were made to the original work
- Share Alike: Distribute derivative works under the same CC-BY-SA-4.0 license
Full attribution information is available in the ATTRIBUTION.md file included with the dataset, which lists all creators and their works.
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