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SQuAD
Unlike many other MP3 players, simply copying audio or video files to the drive with a typical file management application will not allow an iPod to properly access them. The user must use software that has been specifically designed to transfer media files to iPods, so that the files are playable and viewable. Usually iTunes is used to transfer media to an iPod, though several alternative third-party applications are available on a number of different platforms.
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89899bf2ce2847f58ca85d91d46098a1
What kind program is commonly used to move files between iTunes and an iPod?
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{ "text": [ "iTunes" ], "char_spans": [ { "start": [ 321 ], "end": [ 326 ] } ], "token_spans": [ { "start": [ 58 ], "end": [ 58 ] } ] }
[ "iTunes" ]
SQuAD
Unlike many other MP3 players, simply copying audio or video files to the drive with a typical file management application will not allow an iPod to properly access them. The user must use software that has been specifically designed to transfer media files to iPods, so that the files are playable and viewable. Usually iTunes is used to transfer media to an iPod, though several alternative third-party applications are available on a number of different platforms.
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08e0e70c76e642bda89f01c3fe8af20d
What kind of other applications enable communication between iTunes and an iPod?
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{ "text": [ "third-party" ], "char_spans": [ { "start": [ 393 ], "end": [ 403 ] } ], "token_spans": [ { "start": [ 71 ], "end": [ 73 ] } ] }
[ "third-party" ]
SQuAD
Unlike many other MP3 players, simply copying audio or video files to the drive with a typical file management application will not allow an iPod to properly access them. The user must use software that has been specifically designed to transfer media files to iPods, so that the files are playable and viewable. Usually iTunes is used to transfer media to an iPod, though several alternative third-party applications are available on a number of different platforms.
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ef87f620a7c04e57a7e4885be2dd9875
Rather than copying media files directly to it, what software must be used for this purpose so that they are accessible?
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{ "text": [ "iTunes" ], "char_spans": [ { "start": [ 321 ], "end": [ 326 ] } ], "token_spans": [ { "start": [ 58 ], "end": [ 58 ] } ] }
[ "iTunes" ]
SQuAD
The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f]
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1f3b8a97e5fa42d3a3e14142a72be102
Many different types of interaction can be controlled by how many buttons?
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{ "text": [ "one" ], "char_spans": [ { "start": [ 45 ], "end": [ 47 ] } ], "token_spans": [ { "start": [ 7 ], "end": [ 7 ] } ] }
[ "one" ]
SQuAD
The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f]
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1d1ac587b34d4f9d90e956d2e96c2776
Where can players see what action will be performed in different scenarios?
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{ "text": [ "on-screen display" ], "char_spans": [ { "start": [ 172 ], "end": [ 188 ] } ], "token_spans": [ { "start": [ 33 ], "end": [ 36 ] } ] }
[ "on-screen display" ]
SQuAD
The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f]
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b32a602d496e44f08f5262d909d765ca
If Link is not moving, where will he put the projectile he's carrying?
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{ "text": [ "on the ground" ], "char_spans": [ { "start": [ 441 ], "end": [ 453 ] } ], "token_spans": [ { "start": [ 91 ], "end": [ 93 ] } ] }
[ "on the ground" ]
SQuAD
The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f]
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6a382d7c7a854e01b0c9b7e00b3c74c2
What mechanic allows one button to serve many functions?
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{ "text": [ "context-sensitive button mechanic" ], "char_spans": [ { "start": [ 4 ], "end": [ 36 ] } ], "token_spans": [ { "start": [ 1 ], "end": [ 5 ] } ] }
[ "context-sensitive button mechanic" ]
SQuAD
The context-sensitive button mechanic allows one button to serve a variety of functions, such as talking, opening doors, and pushing, pulling, and throwing objects.[e] The on-screen display shows what action, if any, the button will trigger, determined by the situation. For example, if Link is holding a rock, the context-sensitive button will cause Link to throw the rock if he is moving or targeting an object or enemy, or place the rock on the ground if he is standing still.[f]
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01ecccd602214dcf988022c6562f13a5
What shows what action the button will trigger?
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{ "text": [ "on-screen display" ], "char_spans": [ { "start": [ 172 ], "end": [ 188 ] } ], "token_spans": [ { "start": [ 33 ], "end": [ 36 ] } ] }
[ "on-screen display" ]
SQuAD
The iPod line can play several audio file formats including MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless. The iPod photo introduced the ability to display JPEG, BMP, GIF, TIFF, and PNG image file formats. Fifth and sixth generation iPod Classics, as well as third generation iPod Nanos, can additionally play MPEG-4 (H.264/MPEG-4 AVC) and QuickTime video formats, with restrictions on video dimensions, encoding techniques and data-rates. Originally, iPod software only worked with Mac OS; iPod software for Microsoft Windows was launched with the second generation model. Unlike most other media players, Apple does not support Microsoft's WMA audio format—but a converter for WMA files without Digital Rights Management (DRM) is provided with the Windows version of iTunes. MIDI files also cannot be played, but can be converted to audio files using the "Advanced" menu in iTunes. Alternative open-source audio formats, such as Ogg Vorbis and FLAC, are not supported without installing custom firmware onto an iPod (e.g., Rockbox).
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deac23e27525440984d662476fa31f93
What is the name of an audio format developed by Apple?
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{ "text": [ "Apple Lossless" ], "char_spans": [ { "start": [ 123 ], "end": [ 136 ] } ], "token_spans": [ { "start": [ 27 ], "end": [ 28 ] } ] }
[ "Apple Lossless" ]
SQuAD
The iPod line can play several audio file formats including MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless. The iPod photo introduced the ability to display JPEG, BMP, GIF, TIFF, and PNG image file formats. Fifth and sixth generation iPod Classics, as well as third generation iPod Nanos, can additionally play MPEG-4 (H.264/MPEG-4 AVC) and QuickTime video formats, with restrictions on video dimensions, encoding techniques and data-rates. Originally, iPod software only worked with Mac OS; iPod software for Microsoft Windows was launched with the second generation model. Unlike most other media players, Apple does not support Microsoft's WMA audio format—but a converter for WMA files without Digital Rights Management (DRM) is provided with the Windows version of iTunes. MIDI files also cannot be played, but can be converted to audio files using the "Advanced" menu in iTunes. Alternative open-source audio formats, such as Ogg Vorbis and FLAC, are not supported without installing custom firmware onto an iPod (e.g., Rockbox).
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af1b56ae783d43788dd43ffb2fe735e9
Which product enabled users to view images on the device?
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{ "text": [ "iPod photo" ], "char_spans": [ { "start": [ 143 ], "end": [ 152 ] } ], "token_spans": [ { "start": [ 31 ], "end": [ 32 ] } ] }
[ "iPod photo" ]
SQuAD
The iPod line can play several audio file formats including MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless. The iPod photo introduced the ability to display JPEG, BMP, GIF, TIFF, and PNG image file formats. Fifth and sixth generation iPod Classics, as well as third generation iPod Nanos, can additionally play MPEG-4 (H.264/MPEG-4 AVC) and QuickTime video formats, with restrictions on video dimensions, encoding techniques and data-rates. Originally, iPod software only worked with Mac OS; iPod software for Microsoft Windows was launched with the second generation model. Unlike most other media players, Apple does not support Microsoft's WMA audio format—but a converter for WMA files without Digital Rights Management (DRM) is provided with the Windows version of iTunes. MIDI files also cannot be played, but can be converted to audio files using the "Advanced" menu in iTunes. Alternative open-source audio formats, such as Ogg Vorbis and FLAC, are not supported without installing custom firmware onto an iPod (e.g., Rockbox).
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ec83ccdfb7624f96892f70e22973de1c
What Microsoft media format is not natively supported by Apple devices?
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{ "text": [ "WMA" ], "char_spans": [ { "start": [ 674 ], "end": [ 676 ] } ], "token_spans": [ { "start": [ 128 ], "end": [ 128 ] } ] }
[ "WMA" ]
SQuAD
The iPod line can play several audio file formats including MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless. The iPod photo introduced the ability to display JPEG, BMP, GIF, TIFF, and PNG image file formats. Fifth and sixth generation iPod Classics, as well as third generation iPod Nanos, can additionally play MPEG-4 (H.264/MPEG-4 AVC) and QuickTime video formats, with restrictions on video dimensions, encoding techniques and data-rates. Originally, iPod software only worked with Mac OS; iPod software for Microsoft Windows was launched with the second generation model. Unlike most other media players, Apple does not support Microsoft's WMA audio format—but a converter for WMA files without Digital Rights Management (DRM) is provided with the Windows version of iTunes. MIDI files also cannot be played, but can be converted to audio files using the "Advanced" menu in iTunes. Alternative open-source audio formats, such as Ogg Vorbis and FLAC, are not supported without installing custom firmware onto an iPod (e.g., Rockbox).
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b940c80b291a49608a42c1f6fc6008df
What does DRM stand for?
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{ "text": [ "Digital Rights Management" ], "char_spans": [ { "start": [ 729 ], "end": [ 753 ] } ], "token_spans": [ { "start": [ 139 ], "end": [ 141 ] } ] }
[ "Digital Rights Management" ]
SQuAD
The iPod line can play several audio file formats including MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless. The iPod photo introduced the ability to display JPEG, BMP, GIF, TIFF, and PNG image file formats. Fifth and sixth generation iPod Classics, as well as third generation iPod Nanos, can additionally play MPEG-4 (H.264/MPEG-4 AVC) and QuickTime video formats, with restrictions on video dimensions, encoding techniques and data-rates. Originally, iPod software only worked with Mac OS; iPod software for Microsoft Windows was launched with the second generation model. Unlike most other media players, Apple does not support Microsoft's WMA audio format—but a converter for WMA files without Digital Rights Management (DRM) is provided with the Windows version of iTunes. MIDI files also cannot be played, but can be converted to audio files using the "Advanced" menu in iTunes. Alternative open-source audio formats, such as Ogg Vorbis and FLAC, are not supported without installing custom firmware onto an iPod (e.g., Rockbox).
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320fd8044f9641b78a8f79c7d0ead91f
What computer OS did iPod software exclusively work with at launch?
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{ "text": [ "Mac OS" ], "char_spans": [ { "start": [ 515 ], "end": [ 520 ] } ], "token_spans": [ { "start": [ 100 ], "end": [ 101 ] } ] }
[ "Mac OS" ]
SQuAD
The iPod line can play several audio file formats including MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless. The iPod photo introduced the ability to display JPEG, BMP, GIF, TIFF, and PNG image file formats. Fifth and sixth generation iPod Classics, as well as third generation iPod Nanos, can additionally play MPEG-4 (H.264/MPEG-4 AVC) and QuickTime video formats, with restrictions on video dimensions, encoding techniques and data-rates. Originally, iPod software only worked with Mac OS; iPod software for Microsoft Windows was launched with the second generation model. Unlike most other media players, Apple does not support Microsoft's WMA audio format—but a converter for WMA files without Digital Rights Management (DRM) is provided with the Windows version of iTunes. MIDI files also cannot be played, but can be converted to audio files using the "Advanced" menu in iTunes. Alternative open-source audio formats, such as Ogg Vorbis and FLAC, are not supported without installing custom firmware onto an iPod (e.g., Rockbox).
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cd8f707be862474d8e57c4b4661833a4
What are some examples of audio formats supported by the iPod?
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{ "text": [ "MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless" ], "char_spans": [ { "start": [ 60 ], "end": [ 136 ] } ], "token_spans": [ { "start": [ 10 ], "end": [ 28 ] } ] }
[ "MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless" ]
SQuAD
The iPod line can play several audio file formats including MP3, AAC/M4A, Protected AAC, AIFF, WAV, Audible audiobook, and Apple Lossless. The iPod photo introduced the ability to display JPEG, BMP, GIF, TIFF, and PNG image file formats. Fifth and sixth generation iPod Classics, as well as third generation iPod Nanos, can additionally play MPEG-4 (H.264/MPEG-4 AVC) and QuickTime video formats, with restrictions on video dimensions, encoding techniques and data-rates. Originally, iPod software only worked with Mac OS; iPod software for Microsoft Windows was launched with the second generation model. Unlike most other media players, Apple does not support Microsoft's WMA audio format—but a converter for WMA files without Digital Rights Management (DRM) is provided with the Windows version of iTunes. MIDI files also cannot be played, but can be converted to audio files using the "Advanced" menu in iTunes. Alternative open-source audio formats, such as Ogg Vorbis and FLAC, are not supported without installing custom firmware onto an iPod (e.g., Rockbox).
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bf5b56a90180461ea08c4d10e29aefb2
What was the first model to support JPEG and other still image formats?
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{ "text": [ "iPod photo" ], "char_spans": [ { "start": [ 143 ], "end": [ 152 ] } ], "token_spans": [ { "start": [ 31 ], "end": [ 32 ] } ] }
[ "iPod photo" ]
SQuAD
On October 22, 2007, Apple reported quarterly revenue of US$6.22 billion, of which 30.69% came from Apple notebook sales, 19.22% from desktop sales and 26% from iPod sales. Apple's 2007 year revenue increased to US$24.01 billion with US$3.5 billion in profits. Apple ended the fiscal year 2007 with US$15.4 billion in cash and no debt.
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1b4527334cc244368ceb49cd4c6b8eae
Desktop computers made up how much of Apple's revenue in the third quarter of 2007?
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{ "text": [ "19.22%" ], "char_spans": [ { "start": [ 122 ], "end": [ 127 ] } ], "token_spans": [ { "start": [ 25 ], "end": [ 26 ] } ] }
[ "19.22%" ]
SQuAD
In 2005, Apple faced two lawsuits claiming patent infringement by the iPod line and its associated technologies: Advanced Audio Devices claimed the iPod line breached its patent on a "music jukebox", while a Hong Kong-based IP portfolio company called Pat-rights filed a suit claiming that Apple's FairPlay technology breached a patent issued to inventor Ho Keung Tse. The latter case also includes the online music stores of Sony, RealNetworks, Napster, and Musicmatch as defendants.
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7e1189d142174324912b4ffbc1377caf
In what year did Apple face multiple intellectual property lawsuits?
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[ "2005" ]
SQuAD
In 2005, Apple faced two lawsuits claiming patent infringement by the iPod line and its associated technologies: Advanced Audio Devices claimed the iPod line breached its patent on a "music jukebox", while a Hong Kong-based IP portfolio company called Pat-rights filed a suit claiming that Apple's FairPlay technology breached a patent issued to inventor Ho Keung Tse. The latter case also includes the online music stores of Sony, RealNetworks, Napster, and Musicmatch as defendants.
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6e48ddf99efd401da54fc600582514b4
What did the 2005 lawsuits accuse Apple of doing?
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{ "text": [ "patent infringement" ], "char_spans": [ { "start": [ 43 ], "end": [ 61 ] } ], "token_spans": [ { "start": [ 8 ], "end": [ 9 ] } ] }
[ "patent infringement" ]
SQuAD
In 2005, Apple faced two lawsuits claiming patent infringement by the iPod line and its associated technologies: Advanced Audio Devices claimed the iPod line breached its patent on a "music jukebox", while a Hong Kong-based IP portfolio company called Pat-rights filed a suit claiming that Apple's FairPlay technology breached a patent issued to inventor Ho Keung Tse. The latter case also includes the online music stores of Sony, RealNetworks, Napster, and Musicmatch as defendants.
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83a62e3209c541b589d518199861516d
What other companies were named in the suit filed by Pat-rights?
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{ "text": [ "Sony, RealNetworks, Napster, and Musicmatch" ], "char_spans": [ { "start": [ 426 ], "end": [ 468 ] } ], "token_spans": [ { "start": [ 78 ], "end": [ 85 ] } ] }
[ "Sony, RealNetworks, Napster, and Musicmatch" ]
SQuAD
In 2005, Apple faced two lawsuits claiming patent infringement by the iPod line and its associated technologies: Advanced Audio Devices claimed the iPod line breached its patent on a "music jukebox", while a Hong Kong-based IP portfolio company called Pat-rights filed a suit claiming that Apple's FairPlay technology breached a patent issued to inventor Ho Keung Tse. The latter case also includes the online music stores of Sony, RealNetworks, Napster, and Musicmatch as defendants.
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448d3f55cc6f47d8b3c2e98d3796e955
On whose behalf did Pat-rights take Apple to court?
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{ "text": [ "Ho Keung Tse" ], "char_spans": [ { "start": [ 355 ], "end": [ 366 ] } ], "token_spans": [ { "start": [ 64 ], "end": [ 66 ] } ] }
[ "Ho Keung Tse" ]
SQuAD
In 2005, Apple faced two lawsuits claiming patent infringement by the iPod line and its associated technologies: Advanced Audio Devices claimed the iPod line breached its patent on a "music jukebox", while a Hong Kong-based IP portfolio company called Pat-rights filed a suit claiming that Apple's FairPlay technology breached a patent issued to inventor Ho Keung Tse. The latter case also includes the online music stores of Sony, RealNetworks, Napster, and Musicmatch as defendants.
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8021eb4cbcb448198166d898fdec1bc0
Which company sued Apple for breach of a "music jukebox" patent in 2005?
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{ "text": [ "Advanced Audio Devices" ], "char_spans": [ { "start": [ 113 ], "end": [ 134 ] } ], "token_spans": [ { "start": [ 19 ], "end": [ 21 ] } ] }
[ "Advanced Audio Devices" ]
SQuAD
In 2005, Apple faced two lawsuits claiming patent infringement by the iPod line and its associated technologies: Advanced Audio Devices claimed the iPod line breached its patent on a "music jukebox", while a Hong Kong-based IP portfolio company called Pat-rights filed a suit claiming that Apple's FairPlay technology breached a patent issued to inventor Ho Keung Tse. The latter case also includes the online music stores of Sony, RealNetworks, Napster, and Musicmatch as defendants.
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a01f47833fb34289ad2dfd73a6d85eed
Which Apple technology did Pat-rights complain breached their patent in a lawsuit?
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{ "text": [ "FairPlay" ], "char_spans": [ { "start": [ 298 ], "end": [ 305 ] } ], "token_spans": [ { "start": [ 56 ], "end": [ 56 ] } ] }
[ "FairPlay" ]
SQuAD
Despite this glowing message by the Emperor, Chan writes that a year later in 1446, the Ming court cut off all relations with the Karmapa hierarchs. Until then, the court was unaware that Deshin Shekpa had died in 1415. The Ming court had believed that the representatives of the Karma Kagyu who continued to visit the Ming capital were sent by the Karmapa.
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064e0574512c46e9a08ccae8949c6b2e
Who did the Ming cut off all relations with?
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{ "text": [ "the Karmapa hierarchs" ], "char_spans": [ { "start": [ 126 ], "end": [ 146 ] } ], "token_spans": [ { "start": [ 25 ], "end": [ 27 ] } ] }
[ "the Karmapa hierarchs" ]
SQuAD
Despite this glowing message by the Emperor, Chan writes that a year later in 1446, the Ming court cut off all relations with the Karmapa hierarchs. Until then, the court was unaware that Deshin Shekpa had died in 1415. The Ming court had believed that the representatives of the Karma Kagyu who continued to visit the Ming capital were sent by the Karmapa.
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b02aa5ff1c184035b316a9e0f267ffaf
What year did the Ming cut off the Karmapa hierarchs?
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{ "text": [ "1446" ], "char_spans": [ { "start": [ 78 ], "end": [ 81 ] } ], "token_spans": [ { "start": [ 15 ], "end": [ 15 ] } ] }
[ "1446" ]
SQuAD
Despite this glowing message by the Emperor, Chan writes that a year later in 1446, the Ming court cut off all relations with the Karmapa hierarchs. Until then, the court was unaware that Deshin Shekpa had died in 1415. The Ming court had believed that the representatives of the Karma Kagyu who continued to visit the Ming capital were sent by the Karmapa.
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0904353ecd744664bfb4336fb5929194
When did Deshin Shekpa die?
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{ "text": [ "1415" ], "char_spans": [ { "start": [ 214 ], "end": [ 217 ] } ], "token_spans": [ { "start": [ 42 ], "end": [ 42 ] } ] }
[ "1415" ]
SQuAD
Despite this glowing message by the Emperor, Chan writes that a year later in 1446, the Ming court cut off all relations with the Karmapa hierarchs. Until then, the court was unaware that Deshin Shekpa had died in 1415. The Ming court had believed that the representatives of the Karma Kagyu who continued to visit the Ming capital were sent by the Karmapa.
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a737f322e07e4c61be3722b9ef13b7a0
Who did the Ming court think the representatives were sent by?
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{ "text": [ "the Karmapa" ], "char_spans": [ { "start": [ 126 ], "end": [ 136 ] } ], "token_spans": [ { "start": [ 25 ], "end": [ 26 ] } ] }
[ "the Karmapa" ]
SQuAD
On January 8, 2004, Hewlett-Packard (HP) announced that they would sell HP-branded iPods under a license agreement from Apple. Several new retail channels were used—including Wal-Mart—and these iPods eventually made up 5% of all iPod sales. In July 2005, HP stopped selling iPods due to unfavorable terms and conditions imposed by Apple.
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8c1428eb64a34e54bad47020a12ac95b
When did HP unveil their own edition of the iPod?
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{ "text": [ "January 8, 2004" ], "char_spans": [ { "start": [ 3 ], "end": [ 17 ] } ], "token_spans": [ { "start": [ 1 ], "end": [ 4 ] } ] }
[ "January 8, 2004" ]
SQuAD
On January 8, 2004, Hewlett-Packard (HP) announced that they would sell HP-branded iPods under a license agreement from Apple. Several new retail channels were used—including Wal-Mart—and these iPods eventually made up 5% of all iPod sales. In July 2005, HP stopped selling iPods due to unfavorable terms and conditions imposed by Apple.
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01ff0a08102343c6b03538ca7357aa14
What does HP stand for?
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{ "text": [ "Hewlett-Packard" ], "char_spans": [ { "start": [ 20 ], "end": [ 34 ] } ], "token_spans": [ { "start": [ 6 ], "end": [ 8 ] } ] }
[ "Hewlett-Packard" ]
SQuAD
On January 8, 2004, Hewlett-Packard (HP) announced that they would sell HP-branded iPods under a license agreement from Apple. Several new retail channels were used—including Wal-Mart—and these iPods eventually made up 5% of all iPod sales. In July 2005, HP stopped selling iPods due to unfavorable terms and conditions imposed by Apple.
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77921deeac4d4015ba9a82770e70ac8a
What major retailer sold HP-branded iPod devices?
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{ "text": [ "Wal-Mart" ], "char_spans": [ { "start": [ 175 ], "end": [ 182 ] } ], "token_spans": [ { "start": [ 36 ], "end": [ 38 ] } ] }
[ "Wal-Mart" ]
SQuAD
On January 8, 2004, Hewlett-Packard (HP) announced that they would sell HP-branded iPods under a license agreement from Apple. Several new retail channels were used—including Wal-Mart—and these iPods eventually made up 5% of all iPod sales. In July 2005, HP stopped selling iPods due to unfavorable terms and conditions imposed by Apple.
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edc39f4b1f5b478ea8d3e8814160f23f
HP-branded iPods accounted for what share of iPod purchases?
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{ "text": [ "5%" ], "char_spans": [ { "start": [ 219 ], "end": [ 220 ] } ], "token_spans": [ { "start": [ 46 ], "end": [ 47 ] } ] }
[ "5%" ]
SQuAD
On January 8, 2004, Hewlett-Packard (HP) announced that they would sell HP-branded iPods under a license agreement from Apple. Several new retail channels were used—including Wal-Mart—and these iPods eventually made up 5% of all iPod sales. In July 2005, HP stopped selling iPods due to unfavorable terms and conditions imposed by Apple.
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477b6e0ecbf84520884f244262123f86
What kind of terms and conditions led HP to leave the iPod market?
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{ "text": [ "unfavorable" ], "char_spans": [ { "start": [ 287 ], "end": [ 297 ] } ], "token_spans": [ { "start": [ 63 ], "end": [ 63 ] } ] }
[ "unfavorable" ]
SQuAD
On January 8, 2004, Hewlett-Packard (HP) announced that they would sell HP-branded iPods under a license agreement from Apple. Several new retail channels were used—including Wal-Mart—and these iPods eventually made up 5% of all iPod sales. In July 2005, HP stopped selling iPods due to unfavorable terms and conditions imposed by Apple.
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35bce9c9170c4f26bd925425a87c000e
Which computer company sold iPods from 2004-05 as part of a license agreement with Apple?
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{ "text": [ "HP" ], "char_spans": [ { "start": [ 37 ], "end": [ 38 ] } ], "token_spans": [ { "start": [ 10 ], "end": [ 10 ] } ] }
[ "HP" ]
SQuAD
iPods with color displays use anti-aliased graphics and text, with sliding animations. All iPods (except the 3rd-generation iPod Shuffle, the 6th & 7th generation iPod Nano, and iPod Touch) have five buttons and the later generations have the buttons integrated into the click wheel – an innovation that gives an uncluttered, minimalist interface. The buttons perform basic functions such as menu, play, pause, next track, and previous track. Other operations, such as scrolling through menu items and controlling the volume, are performed by using the click wheel in a rotational manner. The 3rd-generation iPod Shuffle does not have any controls on the actual player; instead it has a small control on the earphone cable, with volume-up and -down buttons and a single button for play and pause, next track, etc. The iPod Touch has no click-wheel; instead it uses a 3.5" touch screen along with a home button, sleep/wake button and (on the second and third generations of the iPod Touch) volume-up and -down buttons. The user interface for the iPod Touch is identical to that of the iPhone. Differences include a lack of a phone application. Both devices use iOS.
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622506f23f7146f78a504b8a30e90304
How many buttons do most iPods use?
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{ "text": [ "five" ], "char_spans": [ { "start": [ 195 ], "end": [ 198 ] } ], "token_spans": [ { "start": [ 40 ], "end": [ 40 ] } ] }
[ "five" ]
SQuAD
iPods with color displays use anti-aliased graphics and text, with sliding animations. All iPods (except the 3rd-generation iPod Shuffle, the 6th & 7th generation iPod Nano, and iPod Touch) have five buttons and the later generations have the buttons integrated into the click wheel – an innovation that gives an uncluttered, minimalist interface. The buttons perform basic functions such as menu, play, pause, next track, and previous track. Other operations, such as scrolling through menu items and controlling the volume, are performed by using the click wheel in a rotational manner. The 3rd-generation iPod Shuffle does not have any controls on the actual player; instead it has a small control on the earphone cable, with volume-up and -down buttons and a single button for play and pause, next track, etc. The iPod Touch has no click-wheel; instead it uses a 3.5" touch screen along with a home button, sleep/wake button and (on the second and third generations of the iPod Touch) volume-up and -down buttons. The user interface for the iPod Touch is identical to that of the iPhone. Differences include a lack of a phone application. Both devices use iOS.
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5f301cc1d80b4b55bb3fa446cf00ae11
On what part of newer iPods can you find the buttons?
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{ "text": [ "click wheel" ], "char_spans": [ { "start": [ 271 ], "end": [ 281 ] } ], "token_spans": [ { "start": [ 52 ], "end": [ 53 ] } ] }
[ "click wheel" ]
SQuAD
iPods with color displays use anti-aliased graphics and text, with sliding animations. All iPods (except the 3rd-generation iPod Shuffle, the 6th & 7th generation iPod Nano, and iPod Touch) have five buttons and the later generations have the buttons integrated into the click wheel – an innovation that gives an uncluttered, minimalist interface. The buttons perform basic functions such as menu, play, pause, next track, and previous track. Other operations, such as scrolling through menu items and controlling the volume, are performed by using the click wheel in a rotational manner. The 3rd-generation iPod Shuffle does not have any controls on the actual player; instead it has a small control on the earphone cable, with volume-up and -down buttons and a single button for play and pause, next track, etc. The iPod Touch has no click-wheel; instead it uses a 3.5" touch screen along with a home button, sleep/wake button and (on the second and third generations of the iPod Touch) volume-up and -down buttons. The user interface for the iPod Touch is identical to that of the iPhone. Differences include a lack of a phone application. Both devices use iOS.
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379b94ef2e25464ea163c8e1c19145a4
Where are the controls located on the 3rd gen iPod Shuffle?
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{ "text": [ "earphone cable" ], "char_spans": [ { "start": [ 708 ], "end": [ 721 ] } ], "token_spans": [ { "start": [ 135 ], "end": [ 136 ] } ] }
[ "earphone cable" ]
SQuAD
iPods with color displays use anti-aliased graphics and text, with sliding animations. All iPods (except the 3rd-generation iPod Shuffle, the 6th & 7th generation iPod Nano, and iPod Touch) have five buttons and the later generations have the buttons integrated into the click wheel – an innovation that gives an uncluttered, minimalist interface. The buttons perform basic functions such as menu, play, pause, next track, and previous track. Other operations, such as scrolling through menu items and controlling the volume, are performed by using the click wheel in a rotational manner. The 3rd-generation iPod Shuffle does not have any controls on the actual player; instead it has a small control on the earphone cable, with volume-up and -down buttons and a single button for play and pause, next track, etc. The iPod Touch has no click-wheel; instead it uses a 3.5" touch screen along with a home button, sleep/wake button and (on the second and third generations of the iPod Touch) volume-up and -down buttons. The user interface for the iPod Touch is identical to that of the iPhone. Differences include a lack of a phone application. Both devices use iOS.
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37279488c19b477c857c68151fa97175
What kind of interface does the iPod touch use instead of the click wheel?
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{ "text": [ "touch screen" ], "char_spans": [ { "start": [ 872 ], "end": [ 883 ] } ], "token_spans": [ { "start": [ 174 ], "end": [ 175 ] } ] }
[ "touch screen" ]
SQuAD
iPods with color displays use anti-aliased graphics and text, with sliding animations. All iPods (except the 3rd-generation iPod Shuffle, the 6th & 7th generation iPod Nano, and iPod Touch) have five buttons and the later generations have the buttons integrated into the click wheel – an innovation that gives an uncluttered, minimalist interface. The buttons perform basic functions such as menu, play, pause, next track, and previous track. Other operations, such as scrolling through menu items and controlling the volume, are performed by using the click wheel in a rotational manner. The 3rd-generation iPod Shuffle does not have any controls on the actual player; instead it has a small control on the earphone cable, with volume-up and -down buttons and a single button for play and pause, next track, etc. The iPod Touch has no click-wheel; instead it uses a 3.5" touch screen along with a home button, sleep/wake button and (on the second and third generations of the iPod Touch) volume-up and -down buttons. The user interface for the iPod Touch is identical to that of the iPhone. Differences include a lack of a phone application. Both devices use iOS.
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6a2897d7a1d44c71aca5052f53b03918
What other device shares the interface used by the iPod Touch?
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{ "text": [ "iPhone" ], "char_spans": [ { "start": [ 1084 ], "end": [ 1089 ] } ], "token_spans": [ { "start": [ 219 ], "end": [ 219 ] } ] }
[ "iPhone" ]
SQuAD
iPods with color displays use anti-aliased graphics and text, with sliding animations. All iPods (except the 3rd-generation iPod Shuffle, the 6th & 7th generation iPod Nano, and iPod Touch) have five buttons and the later generations have the buttons integrated into the click wheel – an innovation that gives an uncluttered, minimalist interface. The buttons perform basic functions such as menu, play, pause, next track, and previous track. Other operations, such as scrolling through menu items and controlling the volume, are performed by using the click wheel in a rotational manner. The 3rd-generation iPod Shuffle does not have any controls on the actual player; instead it has a small control on the earphone cable, with volume-up and -down buttons and a single button for play and pause, next track, etc. The iPod Touch has no click-wheel; instead it uses a 3.5" touch screen along with a home button, sleep/wake button and (on the second and third generations of the iPod Touch) volume-up and -down buttons. The user interface for the iPod Touch is identical to that of the iPhone. Differences include a lack of a phone application. Both devices use iOS.
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9022bd72f0d6494ab92613dcce0b4b0f
Most iPods feature how many buttons?
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[ "five" ]
SQuAD
iPods with color displays use anti-aliased graphics and text, with sliding animations. All iPods (except the 3rd-generation iPod Shuffle, the 6th & 7th generation iPod Nano, and iPod Touch) have five buttons and the later generations have the buttons integrated into the click wheel – an innovation that gives an uncluttered, minimalist interface. The buttons perform basic functions such as menu, play, pause, next track, and previous track. Other operations, such as scrolling through menu items and controlling the volume, are performed by using the click wheel in a rotational manner. The 3rd-generation iPod Shuffle does not have any controls on the actual player; instead it has a small control on the earphone cable, with volume-up and -down buttons and a single button for play and pause, next track, etc. The iPod Touch has no click-wheel; instead it uses a 3.5" touch screen along with a home button, sleep/wake button and (on the second and third generations of the iPod Touch) volume-up and -down buttons. The user interface for the iPod Touch is identical to that of the iPhone. Differences include a lack of a phone application. Both devices use iOS.
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d74c38d9115541d5ab8b323ca7e7663b
The 3rd generation of which iPod model had its controls only on the earphone cable?
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{ "text": [ "Shuffle" ], "char_spans": [ { "start": [ 129 ], "end": [ 135 ] } ], "token_spans": [ { "start": [ 25 ], "end": [ 25 ] } ] }
[ "Shuffle" ]
SQuAD
iPods with color displays use anti-aliased graphics and text, with sliding animations. All iPods (except the 3rd-generation iPod Shuffle, the 6th & 7th generation iPod Nano, and iPod Touch) have five buttons and the later generations have the buttons integrated into the click wheel – an innovation that gives an uncluttered, minimalist interface. The buttons perform basic functions such as menu, play, pause, next track, and previous track. Other operations, such as scrolling through menu items and controlling the volume, are performed by using the click wheel in a rotational manner. The 3rd-generation iPod Shuffle does not have any controls on the actual player; instead it has a small control on the earphone cable, with volume-up and -down buttons and a single button for play and pause, next track, etc. The iPod Touch has no click-wheel; instead it uses a 3.5" touch screen along with a home button, sleep/wake button and (on the second and third generations of the iPod Touch) volume-up and -down buttons. The user interface for the iPod Touch is identical to that of the iPhone. Differences include a lack of a phone application. Both devices use iOS.
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013a916a4e3d48f8b0e763a5ae1f86a4
Which other Apple product does the iPod Touch share an interface and OS with?
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{ "text": [ "iPhone" ], "char_spans": [ { "start": [ 1084 ], "end": [ 1089 ] } ], "token_spans": [ { "start": [ 219 ], "end": [ 219 ] } ] }
[ "iPhone" ]
SQuAD
On August 24, 2006, Apple and Creative announced a broad settlement to end their legal disputes. Apple will pay Creative US$100 million for a paid-up license, to use Creative's awarded patent in all Apple products. As part of the agreement, Apple will recoup part of its payment, if Creative is successful in licensing the patent. Creative then announced its intention to produce iPod accessories by joining the Made for iPod program.
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d59c662bbd1e4e74b52da8677215165b
When did Creative and Apple come to an agreement over their intellectual property issues?
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[ "August 24, 2006" ]
SQuAD
On August 24, 2006, Apple and Creative announced a broad settlement to end their legal disputes. Apple will pay Creative US$100 million for a paid-up license, to use Creative's awarded patent in all Apple products. As part of the agreement, Apple will recoup part of its payment, if Creative is successful in licensing the patent. Creative then announced its intention to produce iPod accessories by joining the Made for iPod program.
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9e5be700da5e4541a72e6781e8943cce
What program did Creative join in order to make iPod peripherals?
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{ "text": [ "Made for iPod" ], "char_spans": [ { "start": [ 412 ], "end": [ 424 ] } ], "token_spans": [ { "start": [ 79 ], "end": [ 81 ] } ] }
[ "Made for iPod" ]
SQuAD
On August 24, 2006, Apple and Creative announced a broad settlement to end their legal disputes. Apple will pay Creative US$100 million for a paid-up license, to use Creative's awarded patent in all Apple products. As part of the agreement, Apple will recoup part of its payment, if Creative is successful in licensing the patent. Creative then announced its intention to produce iPod accessories by joining the Made for iPod program.
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a2cf16572a2c4aacb9b2f178b3a63aa5
What's the name of the program by which 3rd parties sell iPod accessories?
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{ "text": [ "the Made for iPod program" ], "char_spans": [ { "start": [ 408 ], "end": [ 432 ] } ], "token_spans": [ { "start": [ 78 ], "end": [ 82 ] } ] }
[ "the Made for iPod program" ]
SQuAD
Besides earning a reputation as a respected entertainment device, the iPod has also been accepted as a business device. Government departments, major institutions and international organisations have turned to the iPod line as a delivery mechanism for business communication and training, such as the Royal and Western Infirmaries in Glasgow, Scotland, where iPods are used to train new staff.
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4a89042cbeb0471496251696b6b68f98
Aside from recreational use, in what other arena have iPods found use?
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{ "text": [ "business" ], "char_spans": [ { "start": [ 103 ], "end": [ 110 ] } ], "token_spans": [ { "start": [ 18 ], "end": [ 18 ] } ] }
[ "business" ]
SQuAD
Besides earning a reputation as a respected entertainment device, the iPod has also been accepted as a business device. Government departments, major institutions and international organisations have turned to the iPod line as a delivery mechanism for business communication and training, such as the Royal and Western Infirmaries in Glasgow, Scotland, where iPods are used to train new staff.
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What are two purposes for which iPods are used in business?
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[ "communication and training" ]
SQuAD
Besides earning a reputation as a respected entertainment device, the iPod has also been accepted as a business device. Government departments, major institutions and international organisations have turned to the iPod line as a delivery mechanism for business communication and training, such as the Royal and Western Infirmaries in Glasgow, Scotland, where iPods are used to train new staff.
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What is the name of a company that uses iPods as part of its training?
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{ "text": [ "Royal and Western Infirmaries" ], "char_spans": [ { "start": [ 301 ], "end": [ 329 ] } ], "token_spans": [ { "start": [ 48 ], "end": [ 51 ] } ] }
[ "Royal and Western Infirmaries" ]
SQuAD
Besides earning a reputation as a respected entertainment device, the iPod has also been accepted as a business device. Government departments, major institutions and international organisations have turned to the iPod line as a delivery mechanism for business communication and training, such as the Royal and Western Infirmaries in Glasgow, Scotland, where iPods are used to train new staff.
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Where is Royal and Western Infirmaries located?
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{ "text": [ "Glasgow, Scotland" ], "char_spans": [ { "start": [ 334 ], "end": [ 350 ] } ], "token_spans": [ { "start": [ 53 ], "end": [ 55 ] } ] }
[ "Glasgow, Scotland" ]
SQuAD
On April 9, 2007, it was announced that Apple had sold its one-hundred millionth iPod, making it the biggest selling digital music player of all time. In April 2007, Apple reported second quarter revenue of US$5.2 billion, of which 32% was made from iPod sales. Apple and several industry analysts suggest that iPod users are likely to purchase other Apple products such as Mac computers.
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How much of Apple's revenue was generated by iPod purchases in Q2 of 2007?
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[ "32%" ]
SQuAD
On April 9, 2007, it was announced that Apple had sold its one-hundred millionth iPod, making it the biggest selling digital music player of all time. In April 2007, Apple reported second quarter revenue of US$5.2 billion, of which 32% was made from iPod sales. Apple and several industry analysts suggest that iPod users are likely to purchase other Apple products such as Mac computers.
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What is an item that owners of iPods may also purchase?
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{ "text": [ "Mac computers" ], "char_spans": [ { "start": [ 374 ], "end": [ 386 ] } ], "token_spans": [ { "start": [ 74 ], "end": [ 75 ] } ] }
[ "Mac computers" ]
SQuAD
On April 9, 2007, it was announced that Apple had sold its one-hundred millionth iPod, making it the biggest selling digital music player of all time. In April 2007, Apple reported second quarter revenue of US$5.2 billion, of which 32% was made from iPod sales. Apple and several industry analysts suggest that iPod users are likely to purchase other Apple products such as Mac computers.
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31be4e07e5f1491b8fbd96d66d04b881
In which year did Apple top sales of 100,000,000 iPods?
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{ "text": [ "2007" ], "char_spans": [ { "start": [ 12 ], "end": [ 15 ] } ], "token_spans": [ { "start": [ 4 ], "end": [ 4 ] } ] }
[ "2007" ]
SQuAD
On April 9, 2007, it was announced that Apple had sold its one-hundred millionth iPod, making it the biggest selling digital music player of all time. In April 2007, Apple reported second quarter revenue of US$5.2 billion, of which 32% was made from iPod sales. Apple and several industry analysts suggest that iPod users are likely to purchase other Apple products such as Mac computers.
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eb1853e8379d4292be26f2a3530f5684
As of 2007, what percentage of Apple's revenue came from iPod sales?
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[ "32%" ]
SQuAD
Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.
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400fb0268a664532acd23b03fb891b11
Who did Apple partner with to monitor its labor policies?
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{ "text": [ "Verité" ], "char_spans": [ { "start": [ 310 ], "end": [ 315 ] } ], "token_spans": [ { "start": [ 54 ], "end": [ 54 ] } ] }
[ "Verité" ]
SQuAD
Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.
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5b226b23b17b45728ab1f6b644679dfa
What organization did Apple join to monitor its labor policies?
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{ "text": [ "Electronic Industry Code of Conduct Implementation Group" ], "char_spans": [ { "start": [ 333 ], "end": [ 388 ] } ], "token_spans": [ { "start": [ 59 ], "end": [ 65 ] } ] }
[ "Electronic Industry Code of Conduct Implementation Group" ]
SQuAD
Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.
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What company was found to be violating Apple's labor policies?
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{ "text": [ "Foxconn" ], "char_spans": [ { "start": [ 0, 452 ], "end": [ 6, 458 ] } ], "token_spans": [ { "start": [ 0, 80 ], "end": [ 0, 80 ] } ] }
[ "Foxconn" ]
SQuAD
Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.
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12e51c2887b64ca69d84968e2596fa7c
Where was the Foxconn plant located?
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{ "text": [ "Longhua, Shenzhen" ], "char_spans": [ { "start": [ 471 ], "end": [ 487 ] } ], "token_spans": [ { "start": [ 83 ], "end": [ 85 ] } ] }
[ "Longhua, Shenzhen" ]
SQuAD
Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.
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8f62680d39d8435883bc95546dc016a5
What was the name of Apple's manufacturing company that was accused of overworking its employees?
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[ "Foxconn" ]
SQuAD
Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.
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e6032748be0f46c3b39dcf7684d0e18d
What auditor company did Apple hire to oversee worker conditions following the controversy?
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[ "Verité" ]
SQuAD
Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.
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a6ea0c0ea504470d878e501176352d7b
In what year did Foxconn workers first unionize?
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[ "2006" ]
SQuAD
With third parties like Namco, Square Enix, Electronic Arts, Sega, and Hudson Soft all making games for the iPod, Apple's MP3 player has taken steps towards entering the video game handheld console market. Even video game magazines like GamePro and EGM have reviewed and rated most of their games as of late.
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d3b7010780bd4887baec7ef3a0af2773
What are the names of companies producing video games for Apple's MP3 player?
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[ "Namco, Square Enix, Electronic Arts, Sega, and Hudson Soft" ]
SQuAD
With third parties like Namco, Square Enix, Electronic Arts, Sega, and Hudson Soft all making games for the iPod, Apple's MP3 player has taken steps towards entering the video game handheld console market. Even video game magazines like GamePro and EGM have reviewed and rated most of their games as of late.
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e9fb5e8efd5e40fb92a3a3c0538f9452
What market can Apple participate in now that it has a variety of games available for iPod?
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{ "text": [ "video game handheld console market" ], "char_spans": [ { "start": [ 170 ], "end": [ 203 ] } ], "token_spans": [ { "start": [ 34 ], "end": [ 38 ] } ] }
[ "video game handheld console market" ]
SQuAD
With third parties like Namco, Square Enix, Electronic Arts, Sega, and Hudson Soft all making games for the iPod, Apple's MP3 player has taken steps towards entering the video game handheld console market. Even video game magazines like GamePro and EGM have reviewed and rated most of their games as of late.
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86d8703bc15948f08bff26eed86970c5
What two publications have covered iPod games?
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{ "text": [ "GamePro and EGM" ], "char_spans": [ { "start": [ 237 ], "end": [ 251 ] } ], "token_spans": [ { "start": [ 45 ], "end": [ 47 ] } ] }
[ "GamePro and EGM" ]
SQuAD
The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed battery used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. Under an Apple product replacement program, affected Nanos were replaced with current generation Nanos free of charge.
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ffd17bbbfec54070a57ce07ddff735c9
What part of the iPod Nano was the cause of the overheating issue?
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{ "text": [ "battery" ], "char_spans": [ { "start": [ 175 ], "end": [ 181 ] } ], "token_spans": [ { "start": [ 33 ], "end": [ 33 ] } ] }
[ "battery" ]
SQuAD
The first generation iPod Nano may overheat and pose a health and safety risk. Affected iPod Nanos were sold between September 2005 and December 2006. This is due to a flawed battery used by Apple from a single battery manufacturer. Apple recommended that owners of affected iPod Nanos stop using them. Under an Apple product replacement program, affected Nanos were replaced with current generation Nanos free of charge.
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160245191c6045d79802325c71b9a010
What program allowed users to exchange iPod Nanos which suffered from overheating problems with new safe models?
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[ "Apple product replacement program" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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f23b978cfb51435badeb18b9d728d389
When the iTunes store was launched, what type of file format was used?
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[ "AAC" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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c3f936b5fb624c72989d9718b5059950
How many computers were allowed to play files that used the FairPlay DRM system?
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[ "five" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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cf6dc3d88279468db817682edc46cbf2
In what category could files without digital rights management be found on the iTunes store?
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{ "text": [ "iTunes Plus" ], "char_spans": [ { "start": [ 512 ], "end": [ 522 ] } ], "token_spans": [ { "start": [ 105 ], "end": [ 106 ] } ] }
[ "iTunes Plus" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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3d7842c5e9b44088b47ca4467c8d372e
When did Apple reveal that most of the iTunes selection was free from DRM?
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{ "text": [ "January 6, 2009" ], "char_spans": [ { "start": [ 850 ], "end": [ 864 ] } ], "token_spans": [ { "start": [ 179 ], "end": [ 182 ] } ] }
[ "January 6, 2009" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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87b5c988cc304b59bac554c9367463d1
By what time did Apple project its entire catalog would be free of DRM?
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[ "April 2009" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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e123734b6b6649cbb941e7794b589051
What was the original format for purchased audio files on iTunes?
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{ "text": [ "AAC" ], "char_spans": [ { "start": [ 69 ], "end": [ 71 ] } ], "token_spans": [ { "start": [ 13 ], "end": [ 13 ] } ] }
[ "AAC" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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21fa1e0940c9495996a77cce11dd4def
What was the name of the DRM system originally used by Apple and iTunes?
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[ "FairPlay" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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aa4ecaa393ae46288ab82f01ca72946b
What was the name of the premium service that offered higher quality and DRM-free songs?
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[ "iTunes Plus" ]
SQuAD
At the time the store was introduced, purchased audio files used the AAC format with added encryption, based on the FairPlay DRM system. Up to five authorized computers and an unlimited number of iPods could play the files. Burning the files with iTunes as an audio CD, then re-importing would create music files without the DRM. The DRM could also be removed using third-party software. However, in a deal with Apple, EMI began selling DRM-free, higher-quality songs on the iTunes Stores, in a category called "iTunes Plus." While individual songs were made available at a cost of US$1.29, 30¢ more than the cost of a regular DRM song, entire albums were available for the same price, US$9.99, as DRM encoded albums. On October 17, 2007, Apple lowered the cost of individual iTunes Plus songs to US$0.99 per song, the same as DRM encoded tracks. On January 6, 2009, Apple announced that DRM has been removed from 80% of the music catalog, and that it would be removed from all music by April 2009.
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0332d33b264a41faad7cffd9bc126592
In what year was DRM completely eliminated from the iTunes offerings?
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{ "text": [ "2009" ], "char_spans": [ { "start": [ 861 ], "end": [ 864 ] } ], "token_spans": [ { "start": [ 182 ], "end": [ 182 ] } ] }
[ "2009" ]
SQuAD
The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]
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47b5bd7ec5264bf5bda94cdae6610cd2
What category of game is Legend of Zelda: Twilight Princess?
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{ "text": [ "action-adventure" ], "char_spans": [ { "start": [ 128 ], "end": [ 143 ] } ], "token_spans": [ { "start": [ 25 ], "end": [ 27 ] } ] }
[ "action-adventure" ]
SQuAD
The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]
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edfb402477f34649b00d85896df02c88
What consoles can be used to play Twilight Princess?
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[ "GameCube and Wii" ]
SQuAD
The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]
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9b2b3df9e6554924926b1966bffe9121
When was Twilight Princess launched in North America?
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{ "text": [ "November 2006" ], "char_spans": [ { "start": [ 569 ], "end": [ 581 ] } ], "token_spans": [ { "start": [ 106 ], "end": [ 107 ] } ] }
[ "November 2006" ]
SQuAD
The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]
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603b999cf2984344b3acc469e26f5d51
What company developed Legend of Zelda: Twilight Princess?
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[ "Nintendo" ]
SQuAD
The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]
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71c4ba6fc4c84cadb6c4d870867ddd40
What year was the Legend of Zelda:Twilight Princess originally planned for release?
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[ "2005" ]
SQuAD
The Legend of Zelda: Twilight Princess (Japanese: ゼルダの伝説 トワイライトプリンセス, Hepburn: Zeruda no Densetsu: Towairaito Purinsesu?) is an action-adventure game developed and published by Nintendo for the GameCube and Wii home video game consoles. It is the thirteenth installment in the The Legend of Zelda series. Originally planned for release on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. The Wii version was released alongside the console in North America in November 2006, and in Japan, Europe, and Australia the following month. The GameCube version was released worldwide in December 2006.[b]
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4085bfd6c4cd4d64b6fab497881a6289
What year was the Wii version of Legend of Zelda: Twilight Princess released?
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[ "2006" ]
SQuAD
iPods have also gained popularity for use in education. Apple offers more information on educational uses for iPods on their website, including a collection of lesson plans. There has also been academic research done in this area in nursing education and more general K-16 education. Duke University provided iPods to all incoming freshmen in the fall of 2004, and the iPod program continues today with modifications. Entertainment Weekly put it on its end-of-the-decade, "best-of" list, saying, "Yes, children, there really was a time when we roamed the earth without thousands of our favorite jams tucked comfortably into our hip pockets. Weird."
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865cdd4d977f41cb8568434bb2b6d8b8
What University gave an iPod to first year students in 2004?
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[ "Duke" ]
SQuAD
iPods have also gained popularity for use in education. Apple offers more information on educational uses for iPods on their website, including a collection of lesson plans. There has also been academic research done in this area in nursing education and more general K-16 education. Duke University provided iPods to all incoming freshmen in the fall of 2004, and the iPod program continues today with modifications. Entertainment Weekly put it on its end-of-the-decade, "best-of" list, saying, "Yes, children, there really was a time when we roamed the earth without thousands of our favorite jams tucked comfortably into our hip pockets. Weird."
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29815fcef1ad499d8af3d47c21ebb9c8
What publication lauded the iPod for enabling people to listen to thousands of songs on a portable player?
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[ "Entertainment Weekly" ]
SQuAD
iPods have also gained popularity for use in education. Apple offers more information on educational uses for iPods on their website, including a collection of lesson plans. There has also been academic research done in this area in nursing education and more general K-16 education. Duke University provided iPods to all incoming freshmen in the fall of 2004, and the iPod program continues today with modifications. Entertainment Weekly put it on its end-of-the-decade, "best-of" list, saying, "Yes, children, there really was a time when we roamed the earth without thousands of our favorite jams tucked comfortably into our hip pockets. Weird."
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b359ff8b8cd74bd5bfba00ce149ad8c8
Which major university began issuing iPods to all incoming freshmen starting in 2004?
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[ "Duke" ]
SQuAD
iPods have also gained popularity for use in education. Apple offers more information on educational uses for iPods on their website, including a collection of lesson plans. There has also been academic research done in this area in nursing education and more general K-16 education. Duke University provided iPods to all incoming freshmen in the fall of 2004, and the iPod program continues today with modifications. Entertainment Weekly put it on its end-of-the-decade, "best-of" list, saying, "Yes, children, there really was a time when we roamed the earth without thousands of our favorite jams tucked comfortably into our hip pockets. Weird."
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7ac47dd6f16a4a7798c6f8c6c9edc025
Which magazine placed the iPod on its Best of the Decade list for the 00's?
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[ "Entertainment Weekly" ]
SQuAD
Apple's application to the United States Patent and Trademark Office for a patent on "rotational user inputs", as used on the iPod interface, received a third "non-final rejection" (NFR) in August 2005. Also in August 2005, Creative Technology, one of Apple's main rivals in the MP3 player market, announced that it held a patent on part of the music selection interface used by the iPod line, which Creative Technology dubbed the "Zen Patent", granted on August 9, 2005. On May 15, 2006, Creative filed another suit against Apple with the United States District Court for the Northern District of California. Creative also asked the United States International Trade Commission to investigate whether Apple was breaching U.S. trade laws by importing iPods into the United States.
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3c594998b8ee4ca6958205f62b102237
What interface component did Apple attempt to patent in 2005?
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{ "text": [ "rotational user inputs" ], "char_spans": [ { "start": [ 86 ], "end": [ 107 ] } ], "token_spans": [ { "start": [ 16 ], "end": [ 18 ] } ] }
[ "rotational user inputs" ]
SQuAD
Apple's application to the United States Patent and Trademark Office for a patent on "rotational user inputs", as used on the iPod interface, received a third "non-final rejection" (NFR) in August 2005. Also in August 2005, Creative Technology, one of Apple's main rivals in the MP3 player market, announced that it held a patent on part of the music selection interface used by the iPod line, which Creative Technology dubbed the "Zen Patent", granted on August 9, 2005. On May 15, 2006, Creative filed another suit against Apple with the United States District Court for the Northern District of California. Creative also asked the United States International Trade Commission to investigate whether Apple was breaching U.S. trade laws by importing iPods into the United States.
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afd68f3897d24d5eb7858e7bb397a576
When did Apple receive a decision on its attempt to patent rotational user inputs?
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{ "text": [ "August 2005" ], "char_spans": [ { "start": [ 190 ], "end": [ 200 ] } ], "token_spans": [ { "start": [ 41 ], "end": [ 42 ] } ] }
[ "August 2005" ]
SQuAD
Apple's application to the United States Patent and Trademark Office for a patent on "rotational user inputs", as used on the iPod interface, received a third "non-final rejection" (NFR) in August 2005. Also in August 2005, Creative Technology, one of Apple's main rivals in the MP3 player market, announced that it held a patent on part of the music selection interface used by the iPod line, which Creative Technology dubbed the "Zen Patent", granted on August 9, 2005. On May 15, 2006, Creative filed another suit against Apple with the United States District Court for the Northern District of California. Creative also asked the United States International Trade Commission to investigate whether Apple was breaching U.S. trade laws by importing iPods into the United States.
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4fc4fa130f5848bdabe1f8ffe19974f7
Which competitor sued Apple over rights to part of the software user interface?
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{ "text": [ "Creative Technology" ], "char_spans": [ { "start": [ 224 ], "end": [ 242 ] } ], "token_spans": [ { "start": [ 49 ], "end": [ 50 ] } ] }
[ "Creative Technology" ]
SQuAD
Apple's application to the United States Patent and Trademark Office for a patent on "rotational user inputs", as used on the iPod interface, received a third "non-final rejection" (NFR) in August 2005. Also in August 2005, Creative Technology, one of Apple's main rivals in the MP3 player market, announced that it held a patent on part of the music selection interface used by the iPod line, which Creative Technology dubbed the "Zen Patent", granted on August 9, 2005. On May 15, 2006, Creative filed another suit against Apple with the United States District Court for the Northern District of California. Creative also asked the United States International Trade Commission to investigate whether Apple was breaching U.S. trade laws by importing iPods into the United States.
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c819c309ab684b69b176963fd9f816fa
What was the name of the patent over which Creative asserted its ownership?
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{ "text": [ "Zen Patent" ], "char_spans": [ { "start": [ 432 ], "end": [ 441 ] } ], "token_spans": [ { "start": [ 89 ], "end": [ 90 ] } ] }
[ "Zen Patent" ]
SQuAD
Apple's application to the United States Patent and Trademark Office for a patent on "rotational user inputs", as used on the iPod interface, received a third "non-final rejection" (NFR) in August 2005. Also in August 2005, Creative Technology, one of Apple's main rivals in the MP3 player market, announced that it held a patent on part of the music selection interface used by the iPod line, which Creative Technology dubbed the "Zen Patent", granted on August 9, 2005. On May 15, 2006, Creative filed another suit against Apple with the United States District Court for the Northern District of California. Creative also asked the United States International Trade Commission to investigate whether Apple was breaching U.S. trade laws by importing iPods into the United States.
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352b3c967cc54d62839c00f681bb9fba
From which entity did Creative request an investigation into Apple importing their devices to the US?
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{ "text": [ "United States International Trade Commission" ], "char_spans": [ { "start": [ 634 ], "end": [ 677 ] } ], "token_spans": [ { "start": [ 129 ], "end": [ 133 ] } ] }
[ "United States International Trade Commission" ]
SQuAD
Apple's application to the United States Patent and Trademark Office for a patent on "rotational user inputs", as used on the iPod interface, received a third "non-final rejection" (NFR) in August 2005. Also in August 2005, Creative Technology, one of Apple's main rivals in the MP3 player market, announced that it held a patent on part of the music selection interface used by the iPod line, which Creative Technology dubbed the "Zen Patent", granted on August 9, 2005. On May 15, 2006, Creative filed another suit against Apple with the United States District Court for the Northern District of California. Creative also asked the United States International Trade Commission to investigate whether Apple was breaching U.S. trade laws by importing iPods into the United States.
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b626cb3d20bb4cf88aa375fbdf086a2d
What interface feature did Apple unsuccessfully try to patent?
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{ "text": [ "rotational user inputs" ], "char_spans": [ { "start": [ 86 ], "end": [ 107 ] } ], "token_spans": [ { "start": [ 16 ], "end": [ 18 ] } ] }
[ "rotational user inputs" ]
SQuAD
Apple's application to the United States Patent and Trademark Office for a patent on "rotational user inputs", as used on the iPod interface, received a third "non-final rejection" (NFR) in August 2005. Also in August 2005, Creative Technology, one of Apple's main rivals in the MP3 player market, announced that it held a patent on part of the music selection interface used by the iPod line, which Creative Technology dubbed the "Zen Patent", granted on August 9, 2005. On May 15, 2006, Creative filed another suit against Apple with the United States District Court for the Northern District of California. Creative also asked the United States International Trade Commission to investigate whether Apple was breaching U.S. trade laws by importing iPods into the United States.
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6444978f3ff14fefaa39491a39a00551
Which rival company sued Apple in 2005 and 2006?
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{ "text": [ "Creative Technology" ], "char_spans": [ { "start": [ 224 ], "end": [ 242 ] } ], "token_spans": [ { "start": [ 49 ], "end": [ 50 ] } ] }
[ "Creative Technology" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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e1b487cf20554edaaa2cfa94f8f3f94a
In which generation did iPod start providing compatibility with USB?
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[ "third generation" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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5951b884e4134db38eab357ced39ca49
What iPod feature allowed for USB connections with the device?
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{ "text": [ "30-pin dock connector" ], "char_spans": [ { "start": [ 39 ], "end": [ 59 ] } ], "token_spans": [ { "start": [ 6 ], "end": [ 8 ] } ] }
[ "30-pin dock connector" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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92b706ad39ed4a7d937ebf218f00b6f8
Which generation of iPod Classic was the first to abandon use of FireWire in transferring files?
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[ "fifth" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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75a528f3829441baae80bbd51f0ddfdd
Starting with which generation of iPod Nano was FireWire charging functionality no longer available?
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[ "fourth" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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b503671d865c40d88f0ddd55938a5ce5
What kind of connection is provided on the iPod Shuffle for both audio output and file transfer?
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{ "text": [ "3.5 mm minijack" ], "char_spans": [ { "start": [ 771 ], "end": [ 785 ] } ], "token_spans": [ { "start": [ 142 ], "end": [ 144 ] } ] }
[ "3.5 mm minijack" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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1b9d4efd712b4d15a20b84bab2ad8ad0
Which generation iPod was the first to include the 30-pin dock connector?
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{ "text": [ "third generation" ], "char_spans": [ { "start": [ 4 ], "end": [ 19 ] } ], "token_spans": [ { "start": [ 1 ], "end": [ 2 ] } ] }
[ "third generation" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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1b7a2b546bc145d4ac01e8eb4afe6612
Which model of iPod combined the headphone jack and data port?
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{ "text": [ "Shuffle" ], "char_spans": [ { "start": [ 749 ], "end": [ 755 ] } ], "token_spans": [ { "start": [ 138 ], "end": [ 138 ] } ] }
[ "Shuffle" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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beb3039b160e47e7854459ae0baab378
What interface was gradually phased out for both charging and data transfer?
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{ "text": [ "FireWire" ], "char_spans": [ { "start": [ 75 ], "end": [ 82 ] } ], "token_spans": [ { "start": [ 12 ], "end": [ 12 ] } ] }
[ "FireWire" ]
SQuAD
The third generation began including a 30-pin dock connector, allowing for FireWire or USB connectivity. This provided better compatibility with non-Apple machines, as most of them did not have FireWire ports at the time. Eventually Apple began shipping iPods with USB cables instead of FireWire, although the latter was available separately. As of the first-generation iPod Nano and the fifth-generation iPod Classic, Apple discontinued using FireWire for data transfer (while still allowing for use of FireWire to charge the device) in an attempt to reduce cost and form factor. As of the second-generation iPod Touch and the fourth-generation iPod Nano, FireWire charging ability has been removed. The second-, third-, and fourth-generation iPod Shuffle uses a single 3.5 mm minijack phone connector which acts as both a headphone jack and a data port for the dock.
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1b4ca99fbd7b4aaf97b1910d238dc89d
What interface replaced FireWire in later iterations of the iPod?
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{ "text": [ "USB" ], "char_spans": [ { "start": [ 87 ], "end": [ 89 ] } ], "token_spans": [ { "start": [ 14 ], "end": [ 14 ] } ] }
[ "USB" ]
SQuAD
As of 2006, the iPod was produced by about 14,000 workers in the U.S. and 27,000 overseas. Further, the salaries attributed to this product were overwhelmingly distributed to highly skilled U.S. professionals, as opposed to lower skilled U.S. retail employees or overseas manufacturing labor. One interpretation of this result is that U.S. innovation can create more jobs overseas than domestically.
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5b272ccc4f93492485a3edac222ea5e0
What attribute of the United States could be thought to lead more international and less domestic employment opportunities?
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{ "text": [ "innovation" ], "char_spans": [ { "start": [ 340 ], "end": [ 349 ] } ], "token_spans": [ { "start": [ 57 ], "end": [ 57 ] } ] }
[ "innovation" ]
SQuAD
The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.
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8baebdf473704eb6b8ed90761768198b
Who is the main character of the story?
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{ "text": [ "Link" ], "char_spans": [ { "start": [ 40 ], "end": [ 43 ] } ], "token_spans": [ { "start": [ 6 ], "end": [ 6 ] } ] }
[ "Link" ]