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---
license: cc-by-4.0
library_name: unity-sentis
tags:
- unity-inference-engine
---
# Jets in Unity 6 using Inference Engine
This is the [Jets](https://huggingface.co/imdanboy/jets) model running in Unity 6 with Inference Engine. It text-to-speech model that takes phonemes as an input and outputs wav data of a voice speaking the text.
## How to Use
* Create a new scene in Unity 6;
* Install `com.unity.ai.inference` from the package manager;
* Add the `RunJets.cs` script to the Main Camera;
* Add an AudioSource component to the Main Camera;
* Drag the `jets-text-to-speech.onnx` file from the `models` folder into the `Model Asset` field;
* Drag the `phoneme_dict.txt` file from the `data` folder into the `Phoneme Asset` field;
## Preview
Enter play mode. If working correctly you should hear the inferred audio of the voice.
## Inference Engine
Inference Engine is a neural network inference library for Unity. Find out more [here](https://docs.unity3d.com/Packages/com.unity.ai.inference@latest).
## License
Attribution for the original creators is required. See[Jets](https://huggingface.co/imdanboy/jets) for more details.
You must retain the copyright notice in the `phoneme_dict.txt` file.