Jets in Unity 6 using Inference Engine

This is the Jets model running in Unity 6 with Inference Engine. It text-to-speech model that takes phonemes as an input and outputs wav data of a voice speaking the text.

How to Use

  • Create a new scene in Unity 6;
  • Install com.unity.ai.inference from the package manager;
  • Add the RunJets.cs script to the Main Camera;
  • Add an AudioSource component to the Main Camera;
  • Drag the jets-text-to-speech.onnx file from the models folder into the Model Asset field;
  • Drag the phoneme_dict.txt file from the data folder into the Phoneme Asset field;

Preview

Enter play mode. If working correctly you should hear the inferred audio of the voice.

Inference Engine

Inference Engine is a neural network inference library for Unity. Find out more here.

License

Attribution for the original creators is required. SeeJets for more details.

You must retain the copyright notice in the phoneme_dict.txt file.

Downloads last month
91
Inference Providers NEW
This model isn't deployed by any Inference Provider. ๐Ÿ™‹ Ask for provider support