Jets in Unity 6 using Inference Engine
This is the Jets model running in Unity 6 with Inference Engine. It text-to-speech model that takes phonemes as an input and outputs wav data of a voice speaking the text.
How to Use
- Create a new scene in Unity 6;
- Install
com.unity.ai.inference
from the package manager; - Add the
RunJets.cs
script to the Main Camera; - Add an AudioSource component to the Main Camera;
- Drag the
jets-text-to-speech.onnx
file from themodels
folder into theModel Asset
field; - Drag the
phoneme_dict.txt
file from thedata
folder into thePhoneme Asset
field;
Preview
Enter play mode. If working correctly you should hear the inferred audio of the voice.
Inference Engine
Inference Engine is a neural network inference library for Unity. Find out more here.
License
Attribution for the original creators is required. SeeJets for more details.
You must retain the copyright notice in the phoneme_dict.txt
file.
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