Search is not available for this dataset
query
stringlengths
7
355k
document
stringlengths
9
341k
metadata
dict
negatives
sequencelengths
0
101
negative_scores
sequencelengths
0
101
document_score
stringlengths
3
10
document_rank
stringclasses
102 values
Functions that closes note drop down from addBooksToNote when clicked outside
function closeOnClickOutside(obj, dropDownContent) { document.addEventListener("click", (event) => { let target = event.target; do { if (obj.noteElement == target) { return; } target = target.parentNode; } while (target); dropDownContent.style.display = "none"; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function editNotes2(notesID){\n\tvar notesEditID = \"edit_\" + notesID;\n\t\n\tvar notes = document.getElementById(notesEditID);\n\n\t\n\tdocument.getElementById(\"PopUpText\").style.display = \"none\";\n\t\n\t//new method\n\tvar el, x, y;\n\n\tel = document.getElementById(notesEditID);\n\tif (window.event) {\n\t\tx = window.event.clientX + document.documentElement.scrollLeft\n\t\t+ document.body.scrollLeft;\n\t\ty = window.event.clientY + document.documentElement.scrollTop +\n\t\t+ document.body.scrollTop;\n\t}\n\telse {\n\t\tx = event.clientX + window.scrollX;\n\t\ty = event.clientY + window.scrollY;\n\t}\n\tx -= 100; y -= 2;\n\ty = y+15\n\tel.style.left = x + \"px\";\n\tel.style.top = y + \"px\";\n\tel.style.display = \"flex\";\n\t\n\tdocument.getElementById('editNotesText').innerHTML = notesEditID.innerHTML;\n\t\n\t//close the dropdown box when clicked outside\n\t/*window.addEventListener('click', function(e){ \n\t\tif (document.getElementById('editNotesText').contains(e.target)){\n \t\t// Clicked in box\n \t\talert(\"inside box\");\n\t\t}\n\t\telse{\n \t\t// Clicked outside the box\n \t\talert(\"function called\");\n \t\tdocument.getElementById('editNotesText').style.display = \"none\";\n\t\t}\n\t}); */\n}", "function addBooksToDropDown(obj, dropDownContent) {\n let closeButton = document.createElement(\"button\");\n let closeButtonIcon = document.createElement(\"img\");\n\n dropDownContent.appendChild(closeButton);\n closeButton.className = \"note-button close-btn-dropdown\";\n closeButton.addEventListener(\"click\", () => {\n dropDownContent.style.display = \"none\";\n });\n\n closeButton.appendChild(closeButtonIcon);\n closeButtonIcon.src = \"media/x.svg\";\n closeButtonIcon.height = \"18\";\n closeButtonIcon.width = \"18\";\n closeButtonIcon.alt = \"Close dropdown\";\n closeButtonIcon.title = \"close\";\n closeButtonIcon.className = \"close-btn-dropdown-img\";\n\n for (let i = 0; i < existingNoteBooks.length; i++) {\n let li = document.createElement(\"li\");\n li.className = \"dropdown-li\";\n let option = document.createElement(\"a\");\n\n option.href = \"#\";\n option.className = \"dropdown-option dropdown-a\";\n option.textContent = existingNoteBooks[i].getTitle();\n\n option.addEventListener(\"click\", (element) => {\n if (obj.checked == true || obj.checkBox.style.display == \"none\") {\n obj.setTitleOfNoteBook(element.target.innerText);\n saveNotesToLocalStorage();\n globalUpdate();\n }\n\n allNotes.forEach((element) => {\n if (element.checkBox.checked == true) {\n element.titleOfNoteBook = existingNoteBooks[i].getTitle();\n element.checkBox.checked = false;\n saveNotesToLocalStorage();\n globalUpdate();\n }\n });\n\n dropDownContent.style.display = \"none\";\n });\n\n li.appendChild(option);\n\n dropDownContent.appendChild(li);\n }\n\n let selectToMove = document.createElement(\"button\");\n selectToMove.textContent = \"SELECT MORE\";\n selectToMove.className =\n \"btn btn-outline-secondary btn-sm btn-block dropdown-btn\";\n selectToMove.addEventListener(\"click\", () => {\n moveSelected(true);\n });\n\n dropDownContent.appendChild(selectToMove);\n closeOnClickOutside(obj, dropDownContent);\n}", "function _close() {\n var selectedTxt = selectItems[selected].text;\n selectedTxt != $label.text() && $original.change();\n $label.text(selectedTxt);\n\n $outerWrapper.removeClass(classOpen);\n isOpen = false;\n\n options.onClose.call(this);\n }", "function updateCurrentNoteBooks() {\n document.querySelectorAll(\".dropdown-item\").forEach((e) => e.remove()); //cleares window\n document.querySelectorAll(\".noteBookFlex\").forEach((e) => e.remove()); //cleares window\n\n let getDropdownMenu = document.getElementsByClassName(\"dropdown-menu\")[0];\n\n existingNoteBooks.forEach((element) => {\n let flexBox = document.createElement(\"div\");\n let removeNoteBookButton = document.createElement(\"button\");\n let buttonImage = document.createElement(\"img\");\n let notebook = document.createElement(\"button\"); // makes the entie title a button\n\n flexBox.className = \"noteBookFlex\";\n notebook.className = \"dropdown-item\";\n removeNoteBookButton.className = \"removeNoteBookButton\";\n buttonImage.src = \"media/x.svg\";\n notebook.textContent = element.getTitle(); //gets the title variable in noteBookObject\n notebook.style.fontFamily = \"Cursive\";\n\n getDropdownMenu.appendChild(flexBox);\n removeNoteBookButton.appendChild(buttonImage);\n\n if (element.titleOfObject != \"Dashboard\") {\n //checks if element is Dashboard so it wont get removed\n\n flexBox.appendChild(removeNoteBookButton);\n } else {\n notebook.classList.add(\"Dashboard\");\n }\n\n flexBox.appendChild(notebook);\n\n notebook.addEventListener(\"click\", function () {\n // used to call a certain book to display its notes\n\n openNotebook = element.titleOfObject;\n lastVisitedNoteBook(element.titleOfObject);\n displayCurrentNoteBook();\n globalUpdate();\n });\n\n removeNoteBookButton.addEventListener(\"click\", function () {\n moveToDashboard(element);\n if (element.titleOfObject == openNotebook) {\n openNotebook = \"Dashboard\";\n localStorage.setItem(\"lastVisitedNoteBook\", \"Dashboard\");\n }\n removeNoteBooks(element);\n displayCurrentNoteBook();\n globalUpdate();\n });\n });\n}", "function cancelClose() {\n noteDetailPanel.classList.remove('show');\n panel.classList.remove('default');\n editor.classList.remove('default');\n if (editorWasOpen === false) { //close the editor panel if it was already closed\n closeEditor();\n }\n}", "function AccountNotesPopupClose() {\n AccountNotesPopup.Hide();\n}", "function _close(e) {\n if ( currValue != selected ){\n // Apply changed value to original select\n $original.prop('selectedIndex', currValue = selected);\n\n // Only trigger change event if function call came from a click\n if ( !e || e.type != 'click' )\n $original.change();\n }\n\n // Remove click on document\n $doc.off(bindSufix);\n\n // Change label text\n $label.text(selectItems[selected].text);\n\n // Remove visible class to hide options box\n $outerWrapper.removeClass(classOpen);\n\n isOpen = false;\n\n // options.onClose.call(this, element);\n options.onClose(element);\n }", "function handleClose() {\n setOpen(false)\n setEditItem(null)\n }", "function addBooksToNote(obj) {\n let noteDropDown = document.createElement(\"div\");\n let button = document.createElement(\"button\");\n let btnIcon = document.createElement(\"img\");\n let dropDownContent = document.createElement(\"div\");\n let dropDownList = document.createElement(\"ul\");\n\n noteDropDown.className = \"dropdown\";\n noteDropDown.appendChild(button);\n noteDropDown.appendChild(dropDownContent);\n\n button.className = \"note-button\";\n button.addEventListener(\"click\", () => {\n clearNoteDropDown();\n addBooksToDropDown(obj, dropDownContent);\n dropDownContent.style.display = \"block\";\n });\n button.appendChild(btnIcon);\n\n btnIcon.src = \"media/journal-plus.svg\";\n btnIcon.width = \"24\";\n btnIcon.height = \"24\";\n btnIcon.title = \"Move to notebook\";\n\n dropDownContent.className = \"dropdown-content shadow-sm\";\n dropDownContent.appendChild(dropDownList);\n\n return noteDropDown;\n}", "function closeNote(id) {\n var dragstart = ($('#' + id).attr('ondragstart') == 'drag(event)') ? 'dragStop(event)' : 'drag(event)';\n $('#' + id).attr('ondragstart', dragstart);\n var dragover = ($('#' + id).attr('ondragover') == 'allowDrop(event)') ? 'event.stopPropagation()' : 'allowDrop(event)';\n $('#' + id).attr('ondragover', dragover);\n var noteClose = JSON.stringify($('#close' + id).val());\n id = $('#link' + id).val();\n var updateString = '[{\"op\": \"add\",\"path\": \"/postit_Closed\",\"value\": ' + noteClose + '}]';\n patchNote('https://localhost:44382/api/notes/', updateString, colId, colNo, noteId, id, desc);\n\n //$('#delete_Note' + id.substring(4, 9)).toggleClass('disable-menu-items');\n\n\n}", "function outsideClickEdit(e) {\n if(e.target == modalEdit) closeModalEdit()\n }", "function closeElement() {\r\n\t\tvar removeDocument = document.getElementById(\"removeDocument\");\r\n\t\tif (removeDocument.style.visibility === \"visible\") removeDocument.style.visibility = \"hidden\";\r\n\t\tvar openDocument = document.getElementById(\"openDocument\");\r\n\t\tif (openDocument.style.visibility === \"visible\") openDocument.style.visibility = \"hidden\";\r\n\t }", "function closeOnHTMLClick (e) {\n var target = $(e.target);\n if (!(target.is(a.input[0]) || a.dropdown && target.parents(a.dropdown[0]).length > 0)) {\n a.close();\n }\n }", "function closePopUp () {\n if ( event.target == bell.querySelector('.icon')) {\n list.style.display = 'none'\n }}", "function closeOnHTMLClick (e) {\n\t var target = $(e.target);\n\t if (!(target.is(a.input[0]) || a.dropdown && target.parents(a.dropdown[0]).length > 0)) {\n\t a.close();\n\t }\n\t }", "function _close() {\n _utils.triggerCallback('BeforeClose', _this);\n\n if ( currValue != selected ){\n _utils.triggerCallback('BeforeChange', _this);\n\n var text = _this.items[selected].text;\n\n // Apply changed value to original select\n $original\n .prop('selectedIndex', currValue = selected)\n .data('value', text);\n\n // Change label text\n $label.html(text);\n\n _utils.triggerCallback('Change', _this);\n }\n\n // Remove custom events on document\n $doc.off(bindSufix);\n\n // Remove visible class to hide options box\n $outerWrapper.removeClass(_this.classes.open);\n\n isOpen = false;\n\n _utils.triggerCallback('Close', _this);\n }", "function closeDialog() {\n\t\t\tdocument.getElementById(\"newBookmarkConfirmation\").open = false;\n\t\t}", "function closeOnHTMLClick (e) {\n var target = $(e.target);\n if (!(target.is(a.input[0]) || a.dropdown && target.parents(a.dropdown[0]).length > 0)) {\n a.close();\n }\n }", "function closeSaveToDropbox() {\r\n // de-label the border\r\n showDropboxTip(\"off\"); \r\n}", "handleClickOutside(e) {\n \te.preventDefault();\n\t\t//this.composeData();\n\t\t//TODO\n\t\tthis.setEditorFocus(false);\n\t}", "function cancelEdit(){\n //close edit box\n closeEditBox();\n}", "function saveNoteInPopUp() {\n var currentNote = document.querySelector(\".note-list__item[data-item-number='\" + currentNoteId + \"']\");\n notes.forEach(function(element, index) { \n if (element.noteId === currentNoteId) {\n element.noteText = editText.value;\n currentNote.style.background = element.colorBg;\n if (!editHead) {\n element.noteHead = \"\";\n } else {\n element.noteHead = editHead.value;\n }\n }\n });\n currentNote.querySelector(\".note-list__text\").innerHTML = editText.value;\n currentNote.querySelector(\".note-list__head\").innerHTML = editHead.value;\n if (!currentNote.querySelector(\".note-list__head\").innerHTML) {\n currentNote.querySelector(\".note-list__head\").style.marginBottom = \"0px\";\n } else {\n currentNote.querySelector(\".note-list__head\").style.marginBottom = \"10px\";\n }\n notePopUp.style.display = 'none';\n document.querySelector(\".overlay\").style.display = 'none';\n \n }", "function close_to_del() {\n text_input.value = \"\";\n toggle_visibility(); //put mouse point input search\n if (text_input.value != \"\") {\n btn_close_to_del.style.display = \"flex\";\n } else {\n btn_close_to_del.style.display = \"none\";\n }\n}", "function openNote() {\n // get the handle of the clicked element\n var $selectedNote = ($(this)).parent();\n var id = getNoteId($selectedNote);\n selectNote(id);\n}", "function clearNoteDropDown() {\n document.querySelectorAll(\".close-btn-dropdown\").forEach((e) => e.remove());\n document.querySelectorAll(\".dropdown-li\").forEach((e) => e.remove());\n document.querySelectorAll(\".dropdown-btn\").forEach((e) => e.remove());\n}", "function editNotes(notesID) {\n\n\t//get the notes id\n\tvar notesHoverID = \"hover_\" + notesID;\n\t\n\tvar selectNotes = document.createElement(\"select\");\n\t\n\tselectNotes.id = \"select_\" + notesID;\t\n\tvar opt = document.createElement(\"Option\");\n\topt.value = \"Option 1 for notes\";\n\topt.textContent = \"Option 1 for notes\";\n\tselectNotes.appendChild(opt);\n\tvar opt2 = document.createElement(\"Option\");\n\topt2.value = \"Option 2 for notes\";\n\topt2.textContent = \"Option 2 for notes\";\n\tselectNotes.appendChild(opt2);\n\t\n\t// Get the modal\n\tvar modal = document.getElementById(\"notesModal\");\n\tmodal.appendChild(selectNotes);\n\t// Get the button that opens the modal\n\t//var btn = document.getElementById(\"myBtn\");\n\n\t// Get the <span> element that closes the modal\n\tvar span = document.getElementsByClassName(\"close\")[0];\n\n\t//position the modal box\n\t//new method\n\tvar el, x, y;\n\n\tel = document.getElementById(notesHoverID);\n\tif (window.event) {\n\t\tx = window.event.clientX + document.documentElement.scrollLeft\n\t\t+ document.body.scrollLeft;\n\t\ty = window.event.clientY + document.documentElement.scrollTop +\n\t\t+ document.body.scrollTop;\n\t}\n\telse {\n\t\tx = event.clientX + window.scrollX;\n\t\ty = event.clientY + window.scrollY;\n\t}\n\tx -= 2; y -= 2;\n\ty = y+15\n\tel.style.left = x + \"px\";\n\tel.style.top = y + \"px\";\n\tel.style.display = \"block\";\n\n\t// When the user clicks the button, open the modal \n\tmodal.style.display = \"block\";\n\n\n\t// When the user clicks on <span> (x), close the modal\n\tspan.onclick = function() {\n\t\tmodal.style.display = \"none\";\n\t}\n\n\t// When the user clicks anywhere outside of the modal, close it\n\twindow.onclick = function(event) {\n \t\tif (event.target == modal) {\n \t\tmodal.style.display = \"none\";\n\t\t}\n\t}\n}", "function onCloseSidebarButtonClicked(event)\n {\n this.hideSidebar();\n this.showEditor();\n }", "function closeEditor(event) {\n event.preventDefault();\n var edit_window = document.getElementById('table_editor');\n edit_window.classList.remove('active');\n //edit_window.style.display = 'none';\n document.getElementsByClassName('sales-data')[0].style.opacity = 1;\n}", "handleClickOutside() {\n this._closeOptions();\n }", "function bindDocumentClickFunction(){\r\n\t\t$(document).on(\"click\", function(e) {\r\n\t\t\tif ($(e.target).closest(\"#xel_textAreaDiv\").length === 0) {\r\n\t\t\t\t if(xelPopUpTextAreaDisplayed){\r\n\t\t\t\t\thidePopTextAreaAndResetFocus(ele);\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t});\r\n\t}", "function openNotebook($item){\r\n $('.notes-sidebar .notes-sidebar-title h3').html( $item.text() + '<a href=\"#\" class=\"delete-notebook\"><i class=\"fa fa-trash-alt\"></i></a>');\r\n $('.sidebar-menu .sidebar-sub-menu li').removeClass('selected');\r\n $item.addClass('selected');\r\n\r\n currentNotebook = $item.find('a').attr('data-id');\r\n loadNotes(currentNotebook);\r\n }", "function helpBoxCloser(e){\n if(e.target.id != 'helpList'){\n document.body.removeEventListener('click', helpBoxCloser, false);\n $('#helpList').slideUp();\n }\n}", "function closeOnHTMLClick(e) {\n\t var close = true;\n\t if (e.target === smartSelect[0] || $(e.target).parents(smartSelect[0]).length > 0) {\n\t close = false;\n\t }\n\t if ($(e.target).parents('.picker-modal').length > 0) {\n\t close = false;\n\t }\n\t if (close) {\n\t app.closeModal('.smart-select-picker.modal-in');\n\t }\n\t }", "function closeEvent(){\n document.getElementById('eventTextArea').style.display = 'block';\n document.getElementById('editEvent').hidden = true;\n document.getElementById('editEventBtn').style.display = 'inline-block';\n document.getElementById('deleteEvent').style.display = 'inline-block';\n document.getElementById('eventPopUp').hidden = true;\n document.getElementById('eventTextArea').innerHTML='';\n}", "close () {\n\t\t\tthis.el.classList.remove('dropdown_open');\n\t\t\tthis.trigger(\"close\");\n\t\t\tdocument.removeEventListener('click', this._documentClick);\n\t\t}", "function onCloseBtnClick() {\n ui.toggleClosePopup();\n }", "function handleClickOutside(event) {\n if(dropdown.current && !dropdown.current.contains(event.target)) {\n setFocus(false)\n }\n }", "function closeBoxIfClickedOutside(){\r\n if(express_form.style.display==='block' || question_form.style.display === 'block'|| cl_form.style.display === 'block'){\r\n document.addEventListener(\"click\", function(event) {\r\n // If user clicks inside the element, do nothing\r\n if (event.target.closest('.express-form-box') || event.target.closest('.express-popup') || event.target.closest('.question-form-box') || event.target.closest('.question-popup') || event.target.closest('.check-list-popup') || event.target.closest('.check-list-form-box')) {\r\n return;\r\n }else{\r\n // If user clicks outside the element, hide it!\r\n express_form.style.display = 'none'; \r\n question_form.style.display = 'none'; \r\n cl_form.style.display = 'none'; \r\n };\r\n });\r\n }\r\n}", "function clickOutside(e) {\n if (e.target == popUpSection) popUpSection.style.display = \"none\";\n }", "function closeSelect(container, select, options, selected){\n $(options).click(function() {\n \n var value = $(this).find(\"span\").html(),\n input = $(this).children()[1]; \n $(select).html(value);\n $(select).attr(\"data-id\", $(this).attr(\"id\"));\n $(selected).val(value);\n $(container).toggleClass(\"open\");\n \n if(input != undefined){\n $(\"#resutl-editorial\").html(input);\n }\n }); \n }", "function closeOnHTMLClick(e) {\n var close = true;\n if (e.target === smartSelect[0] || $(e.target).parents(smartSelect[0]).length > 0) {\n close = false;\n }\n if ($(e.target).parents('.picker-modal').length > 0) {\n close = false;\n }\n if (close) {\n app.closeModal('.smart-select-picker.modal-in');\n }\n }", "function onCloseButtonClick(){\n\t\tt.hide();\n\t}", "function closeSave() {\n const title = document.querySelector('#title-input').value;\n const body = document.querySelector('#input-textarea').value;\n if(title) {\n fetch('/documents/' + document_id, {\n method: 'PUT',\n body: JSON.stringify({\n title: title,\n body: body\n })\n });\n }\n else {\n fetch('/documents/' + document_id, {\n method: 'PUT',\n body: JSON.stringify({\n body: body\n })\n });\n }\n if(title != \"\") {\n document.querySelector('#doc-title').innerHTML = title;\n }\n document.querySelector('#overlay').style.display = 'none';\n document.querySelector('#save-popup').style.display = 'none';\n}", "function closeExcursionsMenu() {\n !!list.excursionMenu && list.excursionMenu.hide();\n }", "function closeInformationDialogBox() {\n document.getElementById(\"checkDoc\").style.display = \"none\";\n document.getElementById(\"dialogBox\").style.display = \"none\";\n}", "function onCloseSpanClick() {\n addModelModal.style.display = \"none\";\n removeModelModal.style.display = \"none\";\n}", "function closeDetails() {\n if (selectedDiv_ != null) {\n selectedDiv_.classList.remove(\"file-selected\");\n selectedDiv_ = null;\n }\n var detailsDiv = document.getElementById(\"details-body\");\n detailsDiv.parentNode.classList.add(\"hidden\");\n}", "function closeAddFrom(){\n var container = document.getElementById(\"addFromContainer\");\n container.style.display = \"none\";\n}", "function close() {\n $(this).parent().hide();\n}", "function ClosePopInWindow_ebook(inSuppWindow) {\n\n\t// XXX removed code\n \tSetVisibility(MainPopInWindow(), \"hidden\");\n\n\t// Set lastDefinedTermId to null\n\tlastDefinedTermId = null;\n\t\n\t// Remember that we're not showing any popin window now\n\tpopInTitleShowing = null;\n\n\t// run cleanUpFunction_ebook if it was sent\n\tif (cleanUpFunction_ebook != null) {\n\t\tcleanUpFunction_ebook();\n\t}\n}", "function close(obj) {\r\n //Close drop down and adjust pointer direction\r\n obj.find('.dd-options').slideUp(50);\r\n obj.find('.dd-pointer').removeClass('dd-pointer-up').removeClass('dd-pointer-up');\r\n }", "function closeLpage (event) {\n\t\t\tif (event.target.className == 'background' || event.target.id == 'cancel') {\n\t\t\t\telements.hint.className = 'background hidden';\n\t\t\t}\t\t\n\t\t}", "_closeOnDocumentInteraction(event) {\n const that = this,\n target = event.target;\n let shadowRootTarget, isInsideElement;\n\n if (JQX.EnableShadowDOM) {\n shadowRootTarget = event.composedPath()[0];\n isInsideElement = that.$.container.contains(shadowRootTarget);\n }\n else {\n isInsideElement = that.contains(target);\n }\n\n if (that.mode === 'dropDown' && that.opened) {\n const closestDropDown = target.closest('.jqx-drop-down-repositioned');\n\n if (!isInsideElement && (!closestDropDown || closestDropDown.ownerElement !== that)) {\n that.close({ trigger: 'interaction', target: JQX.EnableShadowDOM ? shadowRootTarget : target });\n return true;\n }\n }\n\n if (!isInsideElement && target.closest('.jqx-menu-drop-down') === null ||\n shadowRootTarget && shadowRootTarget === that.$.mainContainer || target === that.$.mainContainer) {\n if (that.mode === 'tree') {\n return true;\n }\n\n that._close();\n return true;\n }\n }", "function closeOut(){\n\n\tdocument.getElementById(attribute + \"Pane\").style.display = \"none\";\n\tdocument.getElementById(\"closeOut\").style.display = \"none\";\n\tdocument.getElementById(attribute + \"DataPane\").style.display = \"none\";\n\tdocument.getElementById(attribute + \"RiverAttributes\").innerHTML = \"\";\n\n}", "function closeSubmitted(e) {\n if(e.target === submitBtn && bookTitle.value !== \"\" && bookAuthor.value !== \"\" && pages.value !== \"\"){\n formContainer.style.display = 'none'\n }else{\n displayData()\n }\n}", "_handleCloseClick() {\n\t\tthis.close();\n\t}", "function closeList() {\n\tif (iPopupOpen) {\n\t\tofVBAISpan.style.display=\"none\";\n\t\tiPopupOpen=false;\n\t\t}\n\t}", "function close() {\n var desc1 = new ActionDescriptor();\n desc1.putEnumerated( stringIDToTypeID( \"saving\" ), stringIDToTypeID( \"yesNo\" ), stringIDToTypeID( \"no\" ) );\n desc1.putInteger( stringIDToTypeID( \"documentID\" ), app.activeDocument.id);\n desc1.putBoolean( stringIDToTypeID( \"forceNotify\" ), true );\n executeAction( stringIDToTypeID( \"close\" ), desc1, DialogModes.NO );\n}", "function close_alt_tag() {\n document.getElementById(\"keyModal\").style.display = \"none\";\n //document.getElementById(\"jb_header_text\").innerHTML = \"\";\n document.getElementById(\"jb_modal_main_text\").innerHTML = \"\";\t\n\t\n}", "function closeList2Dropdowns_A() {\r\n \r\n list2_6.selectedIndex = [0];\r\n list2_7.selectedIndex = [0];\r\n}", "function outsideClick(e) {\n\t if (e.target == Locationmodal) {\n\t\t Locationmodal.style.display = 'none';\n\t }\n\t}", "function on_doc_down(event){\n \t//Toggle Cursor Menu Dropdown\n \tif (!event.target.matches('#dropBtn') && !event.target.classList.contains('menuBtn')) {\n \t closeMenu();\n \t}\n\n \t//Confirm name change of sidebar element if clicking outside of textbox\n \tif (editingList && event.target.type != 'text'){\n \t\tvar li = editingList.parentElement.parentElement;\n \t\tli.attached.name = editingList.value;\n \t\tli.innerHTML = editingList.value;\n \t\teditingList = false;\n \t\treturn false;\n \t}\n\n \t//Reset all object opacities\n \tfor (var i=0; i<scene.objects.length; i++){\n \t\tif (scene.objects[i] != SELECTED){\n \t\t\tscene.objects[i].material.opacity = 1;\n \t\t}\n \t}\n\n \t//Select a cube if name in sidebar is clicked, otherwise unselect all\n \tif (event.target != renderer.domElement){\n \t\tif (event.target.localName == \"li\"){\n \t\t\tif(SELECTED){\n \t\t\t\tunselect();\n \t\t\t}\n \t\t\t// console.log(\"select!\");\n \t\t\tselectObj(event.srcElement.attached);\n \t\t}\n \t}\n }", "function closeContactFormular(indexDoc) {\n document.getElementById(\"popUpDate\" + indexDoc).style.display = \"none\";\n}", "_closeDropDown () {\n this._mainDropDownActive = false\n this._sizeDropDownActive = false\n this._containerHeader.querySelector('.dropdown-sub1-content').style.display = 'none'\n this._containerHeader.querySelector('.dropdown-content').style.display = 'none'\n }", "function WR_Click_Outside( selector, parent_selector, callback ) {\n\t \t$( window ).on( 'mousedown', function clickHandler( e ) {\n\t \t\tvar index_selector = $( parent_selector ).index( selector.closest( parent_selector ) );\n\t \t\tvar index_current = $( parent_selector ).index( $( e.target ).closest( parent_selector ) );\n\t \t\tif ( index_selector != index_current ) {\n\t \t\t\t$( window ).off( 'mousedown' );\n\t \t\t\tcallback.call( e );\n\t \t\t}\n\t \t} );\n\t }", "function handleNewBookmarkCancel() {\n $('main').on('click', '#cancel', function (event) {\n store.addNewBookmark = !store.addNewBookmark;\n render();\n }) \n}", "function handleClickOutside(event) {\n if (ref.current && !ref.current.contains(event.target)) {\n toogleSelect()\n }\n }", "function changeDropOffFun() {\r\n let form = this.closest('.form-content'),\r\n bodyContent = form.querySelector('.body-content'),\r\n container = this.parentElement, \r\n category, bookBtn, activeCate;\r\n\r\n if (this.closest('.heading-content')) {\r\n category = this.closest('.heading-content');\r\n activeCate = category.querySelector('.category.active');\r\n } else {\r\n if (this.closest('.address2')) {\r\n category = form.querySelector('.other-btn2').closest('.heading-content');\r\n } else {\r\n category = form.querySelector('.heading-content');\r\n }\r\n }\r\n\r\n if (container.classList.contains('other-btn2')) {\r\n bookBtn = bodyContent.querySelector('.address2 .address-book');\r\n } else {\r\n bookBtn = bodyContent.querySelector('.address-book');\r\n }\r\n\r\n if (this.classList.contains('addbook-title-option') || container.classList.contains('other-btn') || container.classList.contains('other-btn2')) {\r\n if (activeCate) {\r\n activeCate.classList.remove('active')\r\n }\r\n category.style.display = 'none';\r\n if (container.classList.contains('other-btn2')) {\r\n bodyContent.classList.add('other2');\r\n } else {\r\n bodyContent.classList.add('other');\r\n }\r\n bookBtn.querySelector('.addbook-title').style.display = 'block';\r\n bookBtn.querySelector('.addbook-title-back').style.display = 'block';\r\n bookBtn.querySelector('.addbook-title-option').style.display = 'none';\r\n if (section.classList.contains('pickup-departure')) {\r\n category.querySelector('.category').setAttribute('data-page', 'dropoff-departureother');\r\n }\r\n } else if (this.classList.contains('addbook-title-back')) {\r\n if (this.closest('.address2')) {\r\n bodyContent.classList.remove('other2');\r\n bodyContent.querySelector('.address2 input').classList.remove('complete-input');\r\n bodyContent.querySelector('.address2 input').value = '';\r\n } else {\r\n bodyContent.classList.remove('other');\r\n bodyContent.querySelector('.address-group input').classList.remove('complete-input');\r\n bodyContent.querySelector('.address-group input').value = '';\r\n }\r\n category.style.display = 'block';\r\n container.querySelector('.addbook-title').style.display = 'none';\r\n container.querySelector('.addbook-title-option').style.display = 'block';\r\n this.style.display = 'none';\r\n if (section.classList.contains('pickup-departure')) {\r\n category.querySelector('.category').setAttribute('data-page', 'dropoff-departure');\r\n }\r\n }\r\n formValidationOnInput(section);\r\n }", "function hideDelete(e) {\n let myTarget = e.target.parentElement.parentElement.parentElement;\n let deleteOption = myTarget.querySelector('.notes-list-item-delete');\n deleteOption.style.display = 'none';\n}", "function setClose() {\n\t\tif (props.total_results != 0) {\n\t\t\tif (jobType != null) {\n\t\t\t\tsetJobType(null);\n\t\t\t\tdocument.getElementById('apps').style.display = 'initial';\n\t\t\t} else {\n\t\t\t\tdocument.getElementById('apps').style.display = 'none';\n\t\t\t}\n\t\t} else {\n\t\t\tif (jobType != null) {\n\t\t\t\tsetJobType(null);\n\t\t\t} else {\n\t\t\t}\n\t\t}\n\t}", "function outsideClick(e) {\n\t if (e.target == Customermodal) {\n\t\t Customermodal.style.display = 'none';\n\t }\n\t}", "function cancel_archive_note(c_id) {\n var c_id = $(this).prev(\".comment_id\").val();\n $('.archive_comment_class').hide();\n $('#view_comment_div_'+ c_id).show();\n}", "function closeComposeMail() {\n self.compose = false;\n self.notesGrid.selectedItems = [];\n }", "function edit_notes_show_report_exit()\n\t\t\t{\n\t\t\t\tdocument.getElementById(\"edit_notes_div\").innerHTML=\"\";\n\t\t\t}", "function handle_cancel() {\n $(\"table.data-table tr.selected\").removeClass(\"selected\");\n $.featherlight.current().close();\n}", "function handleCloseClick(){\n handleClose()\n }", "function dismissAddAnotherPopup(win, newId, newRepr) {\n // Original.\n newId = html_unescape(newId);\n newRepr = html_unescape(newRepr);\n var name = windowname_to_id(win.name);\n var elem = document.getElementById(name);\n if (elem) {\n if (elem.nodeName == 'SELECT') {\n var o = new Option(newRepr, newId);\n elem.options[elem.options.length] = o;\n o.selected = true;\n } else if (elem.nodeName == 'INPUT') {\n if (elem.className.indexOf('vManyToManyRawIdAdminField') != -1 \n && elem.value) {\n elem.value += ',' + newId;\n } else {\n elem.value = newId;\n }\n }\n } else {\n var toId = name + \"_to\";\n elem = document.getElementById(toId);\n var o = new Option(newRepr, newId);\n SelectBox.add_to_cache(toId, o);\n SelectBox.redisplay(toId);\n }\n win.close();\n // Added change event trigger.\n $(elem).trigger('change');\n}", "close() {\n var self = this;\n var trigger = self.isOpen;\n\n if (self.settings.mode === 'single' && self.items.length) {\n self.hideInput(); // Do not trigger blur while inside a blur event,\n // this fixes some weird tabbing behavior in FF and IE.\n // See #selectize.js#1164\n\n if (!self.tab_key) {\n self.blur(); // close keyboard on iOS\n }\n }\n\n self.isOpen = false;\n setAttr(self.control_input, {\n 'aria-expanded': 'false'\n });\n applyCSS(self.dropdown, {\n display: 'none'\n });\n self.clearActiveOption();\n self.refreshState();\n self.setTextboxValue('');\n if (trigger) self.trigger('dropdown_close', self.dropdown);\n }", "function CloseDesc() {\n detailContainer.animate({\n left: \"-100%\",\n }, 500, function() {\n detailContainer.css(\"display\", \"none\");\n });\n placesList.css(\"display\", \"block\");\n infoWindowArray[focusMarker].close();\n map.fitBounds(bounds);\n map.panTo(bounds);\n\n}", "function onGroupBackClick(){\r\n\t\t\r\n\t\texitEditGroupMode();\r\n\t\tgetSelectedCatAddons();\r\n\t\t\r\n\t}", "function onWindowClick() {\n\n // If not hover the dropdown, close it\n if (!scope.isHover) {\n methods.onClick();\n\n // Required to refresh the DOM and see the change\n Methods.safeApply(scope);\n }\n }", "function menu_action_close(e)\n{\n\ttry {\n\t\tif( e.button == 2 || e.button == 3 )\n\t\t{\n\t\t\treturn;\n\t\t}\n\t}\n\tcatch( acold ) {};\n\t\n\tipsmenu.close(e);\n}", "function icl_editor_bind_auto_close() {\n /*\n * jQuery executes 'bind' immediatelly on click\n */\n jQuery('body').bind('click',function(e){\n \n // This is simplifyed version\n // Try to find dropdown inside clicked item.\n // If not found that means element is child of dropdown\n // if (jQuery(e.target).find('.editor_addon_dropdown').length != 0) {\n // }\n \n var dropdownAddField = jQuery('#add_field_popup .editor_addon_dropdown');\n \n // Exception for 'Add field' button\n if (jQuery(e.target).hasClass('wpv_add_fields_button')) {\n // Do nothing other dropdowns will take care\n // if (dropdownAddField.css('visibility') == 'visible') {\n // if (dropdownAddField.hasClass('icl_editor_click_binded')) {\n // \n // // Hide all\n // jQuery('.editor_addon_dropdown').css('visibility', 'hidden')\n // .css('display', 'inline');\n // \n // jQuery(this).unbind(e);\n // \n // } else {\n // dropdownAddField.addClass('icl_editor_click_binded');\n // }\n // }\n } else if (jQuery(e.target).parents('.editor_addon_wrapper').length < 1) {\n \n // Hide all\n jQuery('.editor_addon_dropdown').css('visibility', 'hidden')\n .css('display', 'inline');\n \n // Unbind Add field dropdown\n dropdownAddField.removeClass('icl_editor_click_binded');\n \n jQuery(this).unbind(e);\n }\n });\n}", "function CloseAppt() {\n $(\"#add-appt\").css(\"display\", \"inline-block\");\n $(\"#appt-form\").css(\"display\", \"none\");\n $(\"#add-btn\").css(\"display\", \"none\");\n $(\"#cancel-btn\").css(\"display\", \"none\");\n}", "function announceClosed(opts){var mdSelect=opts.selectCtrl;if(mdSelect){var menuController=opts.selectEl.controller('mdSelectMenu');mdSelect.setLabelText(menuController?menuController.selectedLabels():'');mdSelect.triggerClose();}}", "function outsideClick(e) {\r\n\t\t if (e.target == modal) {\r\n\t\t modal.style.display = 'none';\r\n\t\t }\r\n\t\t}", "function closingInfoBox () {\n // adding some magic to btn on hover event (css selector doesn't work)\n $(\".exitBtn\").on(\"mouseenter mouseleave\", function() {\n $(this).toggleClass(\"hoverBtn\");\n });\n\n // closing infoBox by clicking on \"x\"\n $(\".exitBtn\").on(\"click\", function() {\n $(\".infoBox\").css(\"display\", \"none\");\n });\n\n //closing infoBox by clicking somewhere on the page\n $(\"body\").on(\"click\", function(e) { \n if ($(\".infoBox\").is(\":visible\")) {\n\n // except infoBox\n if($(e.target).hasClass(\"infoBox\") || $(e.target).hasClass(\"deleteButton\")) {\n return;\n }\n\n // and except the descendants of calendar and infoBox\n if($(e.target).closest(\".calendarBox\").length || $(e.target).closest(\".infoBox\").length) {\n return; \n }\n\n $(\".infoBox\").css(\"display\", \"none\");\n }\n })\n }", "function exitSelectedBook() { \n let selectedBook = document.getElementById('selected-book')\n let selectedBookContainer = document.getElementById('selected-book-flex-box') \n let p = selectedBook.querySelector('P') \n\n selectedBookContainer.style.zIndex = 0\n selectedBook.style.visibility = 'hidden'\n selectedBook.removeChild(p)\n}", "function outsideClick(e) {\n \t\t\tif (e.target == modal) {\n \t\tmodal.style.display = 'none';\n \t\t}\n \t\t}", "function outsideClick(e) {\n \t\t\tif (e.target == modal) {\n \t\tmodal.style.display = 'none';\n \t\t}\n \t\t}", "function closeDropDown(x){\n\tif (\"ontouchstart\" in document.documentElement)\t//if statement checks for touch device\n\t{\n\t\t\n\t\tif (setLastClick() != x && setLastClick() != -1){\n\t\t\tdocument.getElementsByClassName(\"dropdown-content\")[setLastClick()].style.display='none';\n\t\t\tdocument.getElementsByClassName(\"dropdown-content\")[x].style.display='block';\n\t\t}\n\t\telse if (setLastClick() == -1){\n\t\t\tdocument.getElementsByClassName(\"dropdown-content\")[x].style.display='block';\n\t\t}\n\t\telse if (setLastClick() == x){\n\t\t\t\n\t\t\tif (document.getElementsByClassName(\"dropdown-content\")[x].style.display == 'block'){\n\t\t\t\tdocument.getElementsByClassName(\"dropdown-content\")[x].style.display='none';\n\t\t\t}\n\t\t\telse if (document.getElementsByClassName(\"dropdown-content\")[x].style.display == 'none'){\n\t\t\t\tdocument.getElementsByClassName(\"dropdown-content\")[x].style.display='block';\n\t\t\t}\n\t\t}\n\t\tsetLastClick(x);\n\t}\n}", "function closeList2Dropdowns_B() {\r\n \r\n list2_1.selectedIndex = [0];\r\n list2_2.selectedIndex = [0];\r\n list2_3.selectedIndex = [0];\r\n list2_4.selectedIndex = [0];\r\n list2_5.selectedIndex = [0];\r\n list2_7.selectedIndex = [0];\r\n}", "function closeWork(){ \n workExamplesDiv.innerHTML=\"\" \n showWorkButton.addEventListener(\"click\", showWork)\n }", "function close_comments() {\n\t$(\"#save-comment-btn\").show();\n\t$(\"#cancel-comment-btn\").hide();\n\t$(\"#save-comment-btn\").hide();\n\t$(\"#comment-div\").hide();\n\t$(\".checkbox-div\").show();\n\t$(\"#submit-rating-btn\").show();\n\t$(\"#comment-btn\").show();\n\ttoggleCategory();\n}", "function openNotesEditModal(e) {\r\n e.preventDefault();\r\n\r\n dmpNotesModal.style.display = \"block\";\r\n\r\n currentEditDay = e.target.dataset.jsEditNotes;\r\n currentEditDayNumber = parseInt(\r\n currentEditDay.charAt(currentEditDay.length - 1)\r\n );\r\n currentDayDisplay = days[currentEditDayNumber - 1];\r\n\r\n dmpNotesModalHeader.textContent = `${currentDayDisplay} Notes`;\r\n dmpNotesModalInput.value = dmpContent[currentEditDay][\"notes\"];\r\n}", "function closeEditBox()\n{\n //disable edit box display\n document.getElementById(\"edit-box-bg\").style.display = \"none\";\n}", "function closeLIS()\r\n{\r\n\t\"use strict\";\r\n\tvar LIS = $('.list li.open');\r\n\tLIS.each(function()\r\n\t{\r\n\t\tvar LI = $(this);\r\n\t\tLI.removeClass('open').attr('aria-expanded',false).attr('title',LI.data('title-original')).find('a').attr('tabindex','-1');\r\n\t});\r\n}", "function closeDocAnswer() {\n document.getElementById(\"test\").style.display = \"none\";\n}", "_blurEventHandler() {\n const that = this;\n\n that.removeAttribute('focus');\n\n if (!that._preventDropDownClose) {\n that.close();\n }\n }", "function cancel(e) {\n titleTask.value = null;\n descriptionTask.value = null;\n e.target.parentElement\n .parentElement\n .parentElement\n .classList.toggle('show');\n root.classList.toggle('opacity');\n document.body.classList.toggle('stop-scrolling');\n}" ]
[ "0.7146953", "0.66156006", "0.62357813", "0.62262654", "0.62246716", "0.621565", "0.621047", "0.61434036", "0.6141205", "0.61378044", "0.61318266", "0.6112014", "0.6067245", "0.60459834", "0.5998085", "0.5996259", "0.5959486", "0.5955136", "0.5945292", "0.59433615", "0.5940571", "0.5934394", "0.59205616", "0.5890009", "0.58867323", "0.5853385", "0.5837223", "0.5830056", "0.5822001", "0.5798551", "0.5797619", "0.57921034", "0.5753802", "0.57527035", "0.57466", "0.57442045", "0.57383186", "0.5709799", "0.5706814", "0.57060313", "0.5702975", "0.56944174", "0.56907743", "0.5683354", "0.56611663", "0.56589234", "0.5644899", "0.5644654", "0.56283855", "0.56248075", "0.56215906", "0.5616944", "0.56114495", "0.5608973", "0.56059676", "0.5602287", "0.56019545", "0.55998784", "0.5595829", "0.55879897", "0.55857396", "0.55856806", "0.5585511", "0.5581049", "0.5574525", "0.55705076", "0.55636287", "0.5560937", "0.5559823", "0.55595237", "0.5558892", "0.55570835", "0.5554216", "0.55475813", "0.554736", "0.5540696", "0.5538045", "0.55355483", "0.5534768", "0.55295783", "0.55286074", "0.55263686", "0.5520896", "0.5518929", "0.5515445", "0.55119723", "0.5507", "0.5505096", "0.5499256", "0.5499256", "0.5492201", "0.5487296", "0.5485571", "0.54839677", "0.54828775", "0.5480317", "0.54791623", "0.5477023", "0.54750997", "0.5474921" ]
0.7001082
1
Clears list of notebooks in dropdwon menue
function clearNoteDropDown() { document.querySelectorAll(".close-btn-dropdown").forEach((e) => e.remove()); document.querySelectorAll(".dropdown-li").forEach((e) => e.remove()); document.querySelectorAll(".dropdown-btn").forEach((e) => e.remove()); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "clearList() {\n this.selection.owner.editorModule.onApplyList(undefined);\n }", "function _clearList() {\n gWizardSelection$.empty();\n } // _clearList", "_clearWorkspaceHistory() {\n const menu = this.getWorkspaceHistoryMenu();\n const items = Array.from(menu.items);\n menu.clear();\n if (!items[2].visible) {\n items[2].visible = true;\n }\n for (let i = 0; i < 3; i++) {\n menu.append(items[i]);\n }\n }", "function list_destroy(prop)\n {\n if (!me.notebooks[prop.id]) {\n return;\n }\n\n notebookslist.remove(prop.id);\n delete me.notebooks[prop.id];\n\n if (me.selected_list == prop.id) {\n for (id in me.notebooks) {\n if (me.notebooks[id]) {\n notebookslist.select(id);\n break;\n }\n }\n }\n }", "function clearCatLists() {\n $('#catdTitle').remove();\n}", "clearWorkspace() {\n // REMOVE THE ITEMS\n for (let i = 0; i < 5; i++) {\n let item = document.getElementById(\"item-\" + (i+1));\n item.innerHTML = \"\";\n\n // When there's no items, they shouldn't be draggable\n item.draggable = false;\n }\n }", "clearDisplayPaths() {\n this.displayPaths.forEach((p) => { p.remove() });\n }", "clearDisplayPaths() {\n this.displayPaths.forEach((p) => { p.remove() });\n }", "function loadNotebooks(){\r\n notebooks = getNotebooks();\r\n $('.sidebar-menu-list.sidebar-sub-menu').html(\"\");\r\n $.each(notebooks, function(id, notebook) {\r\n $('.sidebar-menu-list.sidebar-sub-menu').prepend(`<li><a href=\"#\" data-id=\"${id}\">${notebook.title}</a></li>`);\r\n });\r\n }", "function clearList() {\n store.clearAll();\n output = \"All course registration are removed.\";\n document.getElementById('showInfo').innerHTML = output;\n}", "function resetMainWindow(){\n completedParagraphsArea.innerHTML = '';\n filterEmptyDocs.style.display = 'none';\n filterEmptyDocs.childNodes[1].checked = false;\n listArea.innerHTML = '';\n}", "function clearList(){\r\n $('#wordsList').text('');\r\n }", "function cleanBitchList() {\n bitchList.forEach((element) => app.stage.removeChild(element));\n}", "function resetList() {\n rightSide.removeChild(pageLeftButton);\n clearLeftScreen();\n\n pokemonID.innerText = '';\n pageNumber = 0;\n offset = 0;\n\n fetchOgPokemon();\n}", "function clearList(){ \n document.querySelector('.adjektivListe').innerHTML = \"\";\n document.querySelector('.nomenListe').innerHTML = \"\";\n }", "function clearScreen() {\n $(\"#tabList\").children(\"li\").each(function (i) {\n this.remove();\n });\n}", "function clear () {\n reloadList(\"W\");\n clearList(wltmp);\n writeList(\"W\");\n\n reloadList(\"B\");\n clearList(bltmp);\n writeList(\"B\");\n}", "resetList() {\n this.getListContainer().innerHTML = ``;\n }", "clear() {\n this.$menu.html('');\n this.$form.html('');\n this.$preview.html(this.$empty);\n }", "function digglerClearTempMenuItems()\n{\n for (var i = 0; i < currentMenuItems.length; ++i)\n browser.menus.remove( currentMenuItems[i].id );\n currentMenuItems = [];\n globalMenuIndex = 0;\n}", "function trx_addons_clear_listbox(box) {\n \"use strict\";\n for (var i=box.options.length-1; i>=0; i--)\n box.options[i] = null;\n}", "function clearLists() {\r\n textList.clear();\r\n imageList.clear();\r\n }", "clearList() {\n const items = this.root.querySelectorAll('.list-item');\n items.forEach((item) => {\n item.remove();\n });\n }", "function clearAll() {\n recipeArea.empty();\n recipeTitle.empty();\n }", "clear() {\r\n this.list.innerHTML = \"\";\r\n }", "function clearList(list) {\n while (list.options.length > 0) {\n list.remove(0);\n }\n }", "removeAll() {\n\t\tfor (const key of Object.keys(this.cards)) { this.cards[key].df = null; }\n\t\tthis.cards = {}; this.multiple = []; this.ctrlDelete = []; this.tabs = null;\n }", "function resetList(){\n pageList.innerHTML = \"\";\n}", "function clearIngredientsList() {\r\n\t\tingredientsList.innerHTML = '';\r\n\t}", "function clearRecipes(){\n recipeListEl.innerHTML = \"\";\n \n}", "function reset() {\n editorGroups.forEach(function(editorGroup) {\n _.hideDomElement(editorGroup.domRoot);\n });\n }", "function deleteAllKittens() {\n kittens = [];\n saveKittens();\n document.getElementById(\"welcome\").remove();\n}", "function clearContent() {\n handlerData = null\n sidebar.clear()\n datalist.clear()\n}", "function _clear() {\n\t\t// title\n\t\t$( \".panel-head\", $( \"#node\" , _sandbox.context ) ).text( \"Node\" );\n\t\t// body\n\t\t$( \"#node > section\", _sandbox.context ).html( \"<h2 class='prop-title nodes-blank'>Select a node to see its properties.</h2>\" );\n\t}", "function clearList() {\n // read number of displayed characters\n var charactersLength = displayedCharacters.length;\n // remove all displayed characters\n for(var j=0; j < charactersLength; j++) {\n removeCharacterFromList(displayedCharacters[0]);\n }\n}", "function clearList() {\n\tlet list = document.getElementById(\"tabs\");\n\twhile(list.firstChild){\n\t\tlist.removeChild(list.firstChild);\n\t}\n}", "function main() {\n try {\n var idoc = app.activeDocument;\n } catch (e) {\n alert('Open a document and try again');\n return;\n }\n\n var emptyLayers = [];\n getEmptyLayers(idoc, emptyLayers);\n\n for (var a = 0; a < emptyLayers.length; a++) {\n //$.writeln(emptyLayers[a].name);\n //$.writeln(emptyLayers[a].canDelete);\n emptyLayers[a].remove();\n }\n}", "function destroyRecentListDropDownUI() {\n var dropDownEl = _openRecentBtn.querySelector('ul');\n console.assert(dropDownEl, 'Recent File dropdown <ul> should still exist');\n \n if (dropDownEl) dropDownEl.remove();\n _openRecentBtn.onkeydown = null; // no need to listen to it as the list gets destroyed. \n _editorFocusFunc(); // in case the btn gets focused with keyboard shortcut\n\n document.removeEventListener('click', destroyRecentListDropDownUIOnClick);\n } // function destroyRecentListDropDownUI(..)", "function removeAll(l) {\n for (var i in workspaces) {\n var ws = workspaces[i];\n if (removeWorkspace(ws.id).completelyRemoved) {\n RED.view.removeWorkspace(ws);\n }\n }\n RED.resetOptions();\n RED.view.resetOptions();\n }", "function clearOldSuggestions(){\n\tconst el = document.querySelector('.list-group');\n while (el.firstChild) el.removeChild(el.firstChild);\n}", "function removeTweets(){\n $section.html('');\n }", "function clear_dropdown(inputBox, datalist) {\n\n var list_size = datalist.children.length\n\n //remove options\n for (var i = 0, len_i = list_size; i < len_i; i++) {\n datalist.children[0].remove()\n }\n \n // clear input box\n inputBox.value = ''\n}", "function clearList(list){\r\n list.innerHTML = \"\"\r\n}", "function itinFromHere(){\n\tremoveContextualMenu()\n}", "function clearDisplayList() {\n const displayList = document.querySelectorAll(\".list--item\");\n if(displayList.length > 0) {\n displayList.forEach((listItem, index) => {\n listItem.remove();\n });\n }\n}", "clearUI() {\n\t\tthis.profile.innerHTML = ''\n\t\tthis.repos.innerHTML = ''\n\t\tthis.clearAlert()\n\t}", "function clearLists() {\n\n $(\"#accordion\").find(\"div\").each(function(i) {\n $(this).find(\"h5\").empty();\n this.getElementsByTagName('p')[0].innerHTML = \"\";\n });\n\n\n}", "function clearAllFiles(){\n sbolFiles = [];\n $('#sbol-filenames').empty();\n $(\"#operationMenu\").attr(\"disabled\", true);\n $(\"#toleranceMenu\").attr(\"disabled\", true);\n}", "function cleanUp() {\n hide($home);\n hide($welcome);\n $cateList.empty();\n hide($recipesArea);\n // hide($recipesSearchArea); \n $recipes.empty();\n $noResults.empty();\n $recipeDetail.empty();\n hide($addOrEditDiy);\n hide($diyRecipes);\n $diyList.empty();\n $diyRecipeDetail.empty();\n $mealPlan.empty();\n hide($recExploreBtn);\n }", "reset_ui(){\n this.maxitems=10;\n this.agg_flows={};\n this.dom.find(\".drilldown_data\").remove();\n this.dom.append($(this.haml_dom[1]).clone());\n }", "function delFromList () {\n /* get rid of the button and bullet from our arrays before deleting it */\n listItems.splice(delBtns.indexOf(this), 1)\n delBtns.splice(delBtns.indexOf(this), 1)\n\n /* also get rid of the drop zone below the element being deleted */\n dropZones.splice(delBtns.indexOf(this), 1)\n\n redrawList()\n}", "function resetCopyNotes() {\n const $notes = $copy_icons.siblings(COPY_NOTE_SELECTOR);\n toggleHidden($notes, true).text('');\n }", "clearExercisesFromDom()\n {\n this.listEl.innerHTML = '';\n }", "function clearList() {\n $scope.medicSearch = {\n \"highPriority\": null,\n \"createDateFrom\": null,\n \"createDateTo\": null,\n \"dueDateFrom\": null,\n \"dueDateTo\": null,\n \"assignee\": null,\n \"caseId\": null,\n \"keyWords\": null\n };\n $('#assign').html('');\n openCases('open');\n }", "function clearLS(){\n window.localStorage.removeItem(\"selection\");\n}", "clearItems() {\n const that = this;\n\n if (!that.$.listBox) {\n return;\n }\n\n that.$.listBox.clearItems();\n that.$.actionButton.innerHTML = that.placeholder;\n }", "function clearBooks() {\n while(container.firstChild){\n container.removeChild(container.firstChild);\n}}", "click(){\n mainWindow.webContents.send('item:clear');\n }", "clearReceiptSearchResults () {\n $(\"#receipts-lists\").html('');\n $(\"#receipts-lists\").parent('.table-responsive').find('.panel').remove();\n }", "clearItems() {\n const that = this;\n\n that.$.itemsInnerContainer.innerHTML = '';\n that.clearSelection();\n that._items = [];\n that.$placeholder.removeClass('jqx-hidden');\n }", "function clearTasks(e) {\n taskList.innerHTML = \"\";\n}", "function clearListTasks() {\n const listTasks = document.getElementById(\"list-tasks\"); // ul tags in the document\n listTasks.innerHTML = '';\n}", "function removeOldUI() {\n\tvar oldTodoList = document.getElementById('todoList');\n\twhile (oldTodoList.firstChild) {\n\t\toldTodoList.removeChild(oldTodoList.firstChild);\n\t}\n}", "function clearStickies(){\r\n\t//delete backwards\r\n\tfor (i=tStickies.length-1; i>=0; i--){\r\n\t\tdeleteStickynote(i);\r\n\t}\r\n}", "function removeBook(e) {\n let i = document.getElementById('selected-book').dataset.index\n let div = document.querySelector(`div[data-index='${i}']`)\n\n div.remove();\n updateIndexAttributes(i)\n library.splice(i, 1)\n exitWindows() \n}", "function flush_historial(){\n // get list of chldren elements\n let hist = document.getElementsByClassName('historial')[0];\n let hist_list = hist.children;\n // loop and destroy, but only from index 1 onwards\n for (let i = 1; i < hist_list.length; i++) {\n hist_list[i].remove();\n }\n}", "clearIdeas() { this.props.resetIdeas() }", "clear() {\n this.previewEl.empty();\n this.editor.setValue('');\n this.editor.clearHistory();\n this.recipe = new cooklang.Recipe();\n this.data = null;\n }", "function clearUndoHistory() {\n getHistoryFromServer(resetHistList);\n}", "function resetMyListEditMode() {\n\t\t$(\".myList-editTemplate\").hide();\n\t\t$(\".myList-main\").show();\n\t}", "function clearList() {\n $scope.returnSearch = \"\";\n openCases('open');\n }", "function clearPluginList() {\n $(\"#plugin-list #plugin-list-item\").remove();\n}", "function clearList() {\n $scope.cancelSearch = \"\",\n openCases('open');\n }", "function borrarProductos(){\n $(\"#listaProductos\").html(\"\");\n}", "function wipe() {\n removeAllEventsFromDisplay();\n cosmo.view.cal.itemRegistry = new cosmo.util.hash.Hash();\n }", "function removeAllBlocks() {\n\tblocks.innerHTML = '';\n\tsetScriptNumber('');\n}", "function clearList() {\n\tfor (let list of document.querySelectorAll(\".datalist\")) {\n\t\tlist.innerHTML = \"\";\n\t}\n}", "function deleteMenu() {\n randomize_button.remove();\n submit_num.remove();\n num_stars_input.remove();\n submit_num_planets.remove();\n num_planets_input.remove();\n if (set_stars != null) {\n set_stars.remove();\n }\n if (preset_binary != null) {\n preset_binary.remove();\n }\n if (tatooine != null) {\n tatooine.remove();\n }\n deleteInputInterface();\n}", "clear(silent) {\n var self = this;\n if (!self.items.length) return;\n var items = self.controlChildren();\n\n for (const item of items) {\n item.remove();\n }\n\n self.items = [];\n self.lastQuery = null;\n self.setCaret(0);\n self.setActiveItem();\n self.updateOriginalInput({\n silent: silent\n });\n self.refreshState();\n self.showInput();\n self.trigger('clear');\n }", "clearContents() {\n\t\twhile (this.hookedFns.hasChildNodes()) {\n\t\t\tthis.hookedFns.removeChild(this.hookedFns.getLastChild());\n\t\t}\n\t}", "function deleteAllBooks() {\n const bookCards = document.querySelectorAll(\".book-card\");\n\n bookCards.forEach((card) => {\n card.remove();\n libraryBooks = [];\n });\n}", "function clearIngredients() {\n ingredientList.innerHTML = '';\n}", "function emptyList( box ) {\n\t// Set each option to null thus removing it\n\twhile ( box.options.length ) box.options[0] = null;\n}", "function removePosters(){\n\t\t$('.choices_container').empty();\n\t}", "function delSelect(){\n\tvar activeObject = c.getActiveObject();\n if (activeObject['_objects']) {\n activeObject['_objects'].map(x => c.remove(x));\n } else if (activeObject) {\n c.remove(activeObject);\n }\n}", "function clearLS(){\n if(confirm(\"Are you sure you want to clear all saved cities?\")){\n localStorage.clear()\n cities.splice(0, cities.length)\n $(\".list-group\").empty()\n }\n }", "clear() {\n Array.prototype.forEach.call(this._el, function(profile) {\n profile.innerHTML = '';\n });\n }", "static clearTodos() {\n\t\tconst list = document.querySelector('.todo-list');\n\n\t\tlist.innerHTML = ``\n\t}", "function removeAll() {\n const elements = document.getElementsByClassName(\"book\");\n while(elements.length > 0){\n elements[0].parentNode.removeChild(elements[0]);\n }\n}", "function manejadorBotonReiniciar() {\n var listaArchivos = document.getElementById('listaArchivos');\n listaArchivos.querySelectorAll('*').forEach(n => n.remove());\n}", "clearItemsList() {\n let itemsListDiv = document.getElementById(\"todo-list-items-div\");\n // BUT FIRST WE MUST CLEAR THE WORKSPACE OF ALL CARDS BUT THE FIRST, WHICH IS THE ITEMS TABLE HEADER\n let parent = itemsListDiv;\n while (parent.firstChild) {\n parent.removeChild(parent.firstChild);\n }\n }", "clearItemsList() {\n let itemsListDiv = document.getElementById(\"todo-list-items-div\");\n // BUT FIRST WE MUST CLEAR THE WORKSPACE OF ALL CARDS BUT THE FIRST, WHICH IS THE ITEMS TABLE HEADER\n let parent = itemsListDiv;\n while (parent.firstChild) {\n parent.removeChild(parent.firstChild);\n }\n }", "resetQuestList() {\n this._questListWindow.resetQuestList(this._questCommandWindow.filterQuestList());\n }", "function clearWorkspace(){\n var len = 0;\n dashWorkspace.content = '';\n if(columns){\n len = columns.length;\n while(len--){\n dashWorkspace.remove(columns[len]);\n }\n }\n if(conditionals){\n len = conditionals.length;\n while(len--){\n dashWorkspace.remove(conditionals[len]);\n }\n }\n screen.render();\n}", "function reset()\r\n\t{\r\n\t\tself.manifest={};\r\n\t\tself.heading='Master';\r\n\t\tfetchAllManifest();\r\n\t}", "function resetContainers() {\n \n $(\"#featureList\").empty();\n $(\"#form\").empty();\n $(\"#selectedFeatureList\").empty();\n $(\"#legend\").empty();\n \n}", "function clearDrafts() {\n\t\t\t// Initializes the 'drafts' array for the current user in the private state object (wave)\n\t\t\twave.getPrivateState().submitDelta({'drafts': []});\n\t\t\t\n\t\t\t$('#drafts').empty();\n\t\t}", "function wipeContents() {\n upperContent.empty();\n lowerContent.empty();\n}", "function delete_all() {\r\n\t$('#drag_resize').css({\"display\":\"none\"});\r\n\t$('.note').css({\"display\":\"none\"});\r\n}", "function clearNotes() {\n\n $(\".note\").remove();\n $(\".halfstep\").remove();\n}" ]
[ "0.67099893", "0.6588118", "0.6557251", "0.6386474", "0.6240973", "0.6177146", "0.6121783", "0.6121783", "0.6088707", "0.60417324", "0.60135263", "0.5933987", "0.5917622", "0.5909287", "0.58787847", "0.58679485", "0.58675385", "0.58654743", "0.58634925", "0.58562917", "0.58365524", "0.58327734", "0.5832509", "0.5826359", "0.58261526", "0.5820989", "0.581723", "0.5817102", "0.581153", "0.5802454", "0.58024484", "0.5795684", "0.57953155", "0.5774925", "0.57702756", "0.5765518", "0.5742123", "0.5738815", "0.5735787", "0.57201636", "0.57185984", "0.57179105", "0.5716923", "0.57121015", "0.5710532", "0.5710301", "0.5706315", "0.5705712", "0.56974727", "0.5695845", "0.56953216", "0.5691009", "0.5689178", "0.56886625", "0.5684088", "0.5681917", "0.5681506", "0.5679156", "0.5676371", "0.5672573", "0.5671546", "0.5670563", "0.5658821", "0.56570655", "0.5656693", "0.56554896", "0.5650068", "0.56429017", "0.56396264", "0.5637964", "0.56362134", "0.5627822", "0.56257147", "0.5625324", "0.56230193", "0.5612434", "0.56101614", "0.56075656", "0.56045556", "0.56029415", "0.56009704", "0.5600779", "0.55962443", "0.5587373", "0.5582955", "0.5582084", "0.5581821", "0.5580613", "0.55793965", "0.5579101", "0.5573591", "0.5573591", "0.5573132", "0.5571375", "0.5566171", "0.5564393", "0.55628043", "0.5553263", "0.55521756", "0.5548263" ]
0.6308505
4
moves selected element to new notebook
function moveSelected(bool) { allNotes.forEach((element) => { element.checkBoxVisible(bool); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "saveSelection(){\n this.selected = this.model.document.selection.getSelectedElement()\n }", "function moveSelected(delta) {\n setSelectedIndex(selectedIndex + delta);\n }", "cut() {\n if (this.owner.isReadOnlyMode || this.selection.isEmpty) {\n return;\n }\n this.selection.copySelectedContent(true);\n }", "function cmdEditInsertAfter()\n{\n this.originalNode = viewer.currentNode;\n}", "removeSelection() {\n this.simcirWorkspace.removeSelected();\n }", "function openNotebook($item){\r\n $('.notes-sidebar .notes-sidebar-title h3').html( $item.text() + '<a href=\"#\" class=\"delete-notebook\"><i class=\"fa fa-trash-alt\"></i></a>');\r\n $('.sidebar-menu .sidebar-sub-menu li').removeClass('selected');\r\n $item.addClass('selected');\r\n\r\n currentNotebook = $item.find('a').attr('data-id');\r\n loadNotes(currentNotebook);\r\n }", "function update_selection(cellView,paper,graph) {\n deselect_all_elements(paper,graph);\n select_element(cellView,graph);\n}", "_select(num) {\n this.selectedIndex = num;\n this._switcherList.highlight(num);\n\n // on item selected, switch/move to the workspace\n let workspaceManager = global.workspace_manager;\n let wm = Main.wm;\n let newWs = workspaceManager.get_workspace_by_index(this.selectedIndex);\n wm.actionMoveWorkspace(newWs);\n }", "function moveSelected() {\n viewModel.waitRelease(true)\n viewModel.moveItems = viewModel.selectedItems().slice()\n viewModel.itemList.removeAll(viewModel.moveItems)\n viewModel.selectedItems.removeAll()\n viewModel.moveParent = viewModel.parent()\n}", "function resetSelectedTextElement() \n {\n element = this;\n clearPreviousSelection();\n }", "resetSelection () {\n this.currentSelection = null\n }", "function cmdEditInsertFirstChild()\n{\n this.originalNode = viewer.selectedNode;\n}", "getUpdatedSelection(){super.getUpdatedSelection();if(this.__breadcrumbs)this.__breadcrumbs.selection=this.selection}", "function deselect() {\n if(!selectedElement) return;\n selectedElement.classList.remove('editor-selected');\n document.getElementById('current-element-container').innerHTML = '';\n document.getElementById('breadcrumbs').innerHTML = '';\n selectedElement = null;\n resetSliders();\n}", "function Quote_mover() { \nselected = quotes.splice(selector, 1); \nviewedQuotes.push(selected); \nif (quotes.length === 0) { \n location.reload(); \n } \n}", "function UISelectionFeedback(Storynbr) {\n var newchapter = \"Chap\" + Storynbr;\n var newstory = \"Story\" + Storynbr;\n var NewChapterDOM = document.getElementById(newchapter);\n var NewStoryDOM = document.getElementById(newstory);\n\n //deselect all divs by class selected\n //var SelectedDIVs = document.getElementsByClassName(\"selected\");\n var SelectedDIVs = document.querySelectorAll('.selected');\n var i;\n for (i = 0; i < SelectedDIVs.length; i++) {\n SelectedDIVs[i].classList.remove(\"selected\");\n }\n\n //select correct Layers\n\n //Select corredt icone in Stpry List\n NewChapterDOM.classList.toggle(\"selected\");\n\n //Select and navigate to correct Story in sidebare\n NewStoryDOM.classList.toggle(\"selected\");\n //NewStoryDOM.scrollIntoView({behavior: \"smooth\"}); //this scolling only works in Chrome :(\n //Tooltip layers to be selection\n}", "function updateSelection(elem) {\n\n jQuery('.flex-item').attr(\"data-is-selected\", \"false\");\n\n jQuery(elem).attr(\"data-is-selected\", \"true\");\n var active = jQuery(elem).attr(\"id\");\n\n updateSortCSS();\n updateSortVisible(active);\n\n return;\n}", "function cmdEditPasteFirstChild() {}", "selectItem (i) { this.toggSel(true, i); }", "function openNote($item, notebook){\r\n if($item.closest('.note-item').attr('data-notebook')){\r\n notebook = $item.closest('.note-item').attr('data-notebook');\r\n }\r\n let noteContent = getContent(notebook, $item.attr('data-id'));\r\n $('.notes-list-container .note-item').removeClass('selected');\r\n $item.addClass('selected');\r\n editorNotebook = notebook;\r\n editorNote = $item.attr('data-id');\r\n editor.setContents(noteContent);\r\n }", "function cmdEditInsertLastChild()\n{\n this.originalNode = viewer.selectedNode;\n}", "select() {\n this._stepper.selected = this;\n }", "function selectItem(e) {\n\n for (var i = 0; i < e.currentTarget.parentNode.children.length; i++) {\n e.currentTarget.parentNode.children[i].classList.remove(\"selected\");\n }\n\n e.currentTarget.classList.add(\"selected\");\n console.log($(e.currentTarget).children().eq(1).text());\n updateP1Moves($(e.currentTarget).children().eq(1).text());\n \n}", "[mutation.REDO_ELEMENT] (state) {\n const { prev, current, next, selected } = state\n\n if (next.length > 0) {\n state.prev = [...prev, current]\n state.current = next[0]\n state.next = next.slice(1)\n const newSelected = NodeHelpers.getElementObject(selected.id, state.current)\n if (newSelected) {\n state.selected = newSelected\n }\n }\n }", "function reload() {\n this.selection.setBookmark();\n this.save();\n this.load();\n this.selection.moveToBookmark();\n }", "function toggleSelection(item) {\n var idx = vm.selectedSizes.indexOf(item);\n // is currently selected\n if (idx > -1) {\n vm.selectedSizes.splice(idx, 1);\n }\n // is newly selected\n else {\n vm.selectedSizes.push(item);\n }\n console.log(\"Selected sizes: \" + vm.selectedSizes);\n\n selectionData.setSizes(vm.selectedSizes);\n }", "function selectInkwell(elem)\n{\n if (elem != null)\n {\n // De-highlight any previously selected inkwell...\n deselectInkwell();\n if (selectedInkwell)\n selectedInkwell.style.strokeDasharray = null;\n\n // And remember this new inkwell...\n selectedInkwell = elem;\n selectedInkwell.style.strokeDasharray = \"6,6\";\n }\n else\n deselectInkwell();\n}", "function scribblePoser() {\n\tvar $elt = $(\"#poser_chooser\");\n\t$elt.click();\n}", "function reload() {\r\n this.selection.setBookmark();\r\n this.save();\r\n this.load();\r\n this.selection.moveToBookmark();\r\n }", "switchSelected(index) {\n\n if (typeof index == 'number') {\n this.current = index;\n return;\n }\n\n let nextInd = travelArray(this.items, this.current);\n\n if (this.items[nextInd].hidden)\n nextInd = travelArray(this.items, nextInd)\n\n this.current = nextInd;\n }", "function movemorethan1(mousepoint) {\n var selected = document.getElementsByClassName('selected');\n // console.log(selected);\n moveElement(mousepoint, selected[0]);\n // moveElement(selected[0].target);\n //moveElement(selected[1]);\n }", "function refreshSelected() {\n if (selectedElement != null) {\n utils.removeCssClass(selectedElement, 'br-selected');\n }\n\n selectedElement = filteredDeclarationsUI[selectedIndex];\n if (selectedElement) {\n utils.addCssClass(selectedElement, 'br-selected');\n\n var item = getSelectedItem();\n documentationSide.showDocumentation(item.documentation);\n\n var top = selectedElement.offsetTop;\n var bottom = top + selectedElement.offsetHeight;\n var scrollTop = listElement.scrollTop;\n if (top <= scrollTop) {\n listElement.scrollTop = top;\n }\n else if (bottom >= scrollTop + listElement.offsetHeight) {\n listElement.scrollTop = bottom - listElement.offsetHeight;\n }\n }\n }", "clickPaneIcon(command){\n command.execute();\n\n this.getSelection().getRangeAt(0).collapse(false);\n this.checkSelection();\n }", "function removeBook(e) {\n let i = document.getElementById('selected-book').dataset.index\n let div = document.querySelector(`div[data-index='${i}']`)\n\n div.remove();\n updateIndexAttributes(i)\n library.splice(i, 1)\n exitWindows() \n}", "function deselectInkwell()\n{\n // De-highlight any previously highlighted inkwell...\n if (selectedInkwell)\n selectedInkwell.style.strokeDasharray = null;\n\n // Stop remembering the inkwell...\n selectedInkwell = null;\n}", "function changeSelectedLink( $elem ) {\r\n // remove selected class on previous item\r\n $elem.parents('.option-set').find('.selected').removeClass('selected');\r\n // set selected class on new item\r\n $elem.addClass('selected');\r\n }", "function changeSelectedLink( $elem ) {\r\n // remove selected class on previous item\r\n $elem.parents('.option-set').find('.selected').removeClass('selected');\r\n // set selected class on new item\r\n $elem.addClass('selected');\r\n }", "function cmdEditInsertBefore()\n{\n this.originalNode = viewer.currentNode;\n}", "function deleteElement() {\n this.style.display = 'none';\n }", "function toggleSelection() {\r\n // we want to update our UI to make it look like\r\n //we're making a selection\r\n //debugger;\r\n // toggle CSS class to the element with JavaScript\r\n this.classList.toggle(\"selected\");\r\n console.log(this.id);\r\n }", "function deleteAndRaiseFN() {\n let sel = $('#' + $('.selected').attr('id'));\n let pos = sel.offset();\n let subTree = sel.detach();\n $('#' + sel.attr('line-target')).remove();\n subTree.appendTo('body');\n sel.css({\n 'top' : pos.top,\n 'left' : pos.left\n });\n calc_all_lines('#' + sel.attr('id'));\n }", "function showSelectedBook(e) {\n let selectedBook = document.getElementById('selected-book')\n let selectedBookContainer = document.getElementById('selected-book-flex-box')\n let p\n let i \n\n console.log(e.target.nodeName + ' clicked.')\n\n if (e.target.nodeName === 'P' || e.target.nodeName === 'B') {\n e.stopPropagation()\n }\n\n if (e.target.nodeName === 'P') {\n i = e.target.parentNode.dataset.index\n p = e.target.cloneNode(true)\n } else if (e.target.nodeName === 'B') {\n i = e.target.parentNode.parentNode.dataset.index\n p = e.target.parentNode.cloneNode(true)\n } else {\n i = e.target.dataset.index\n p = e.target.querySelector('p').cloneNode(true)\n }\n\n console.log(p)\n selectedBook.dataset.index = i\n selectedBook.insertBefore(p, selectedBook.querySelector('#selected-book-main-btns'))\n selectedBookContainer.style.zIndex = 2\n selectedBook.style.visibility = 'visible'\n}", "function setSelection(cm, anchor, head, bias, checkAtomic) {\n cm.view.goalColumn = null;\n var sel = cm.view.sel;\n // Skip over atomic spans.\n if (checkAtomic || !posEq(anchor, sel.anchor))\n anchor = skipAtomic(cm, anchor, bias, checkAtomic != \"push\");\n if (checkAtomic || !posEq(head, sel.head))\n head = skipAtomic(cm, head, bias, checkAtomic != \"push\");\n\n if (posEq(sel.anchor, anchor) && posEq(sel.head, head)) return;\n\n sel.anchor = anchor; sel.head = head;\n var inv = posLess(head, anchor);\n sel.from = inv ? head : anchor;\n sel.to = inv ? anchor : head;\n\n cm.curOp.updateInput = true;\n cm.curOp.selectionChanged = true;\n }", "function setSelection(cm, anchor, head, bias, checkAtomic) {\n cm.view.goalColumn = null;\n var sel = cm.view.sel;\n // Skip over atomic spans.\n if (checkAtomic || !posEq(anchor, sel.anchor))\n anchor = skipAtomic(cm, anchor, bias, checkAtomic != \"push\");\n if (checkAtomic || !posEq(head, sel.head))\n head = skipAtomic(cm, head, bias, checkAtomic != \"push\");\n\n if (posEq(sel.anchor, anchor) && posEq(sel.head, head)) return;\n\n sel.anchor = anchor; sel.head = head;\n var inv = posLess(head, anchor);\n sel.from = inv ? head : anchor;\n sel.to = inv ? anchor : head;\n\n cm.curOp.updateInput = true;\n cm.curOp.selectionChanged = true;\n }", "function setSelection(cm, anchor, head, bias, checkAtomic) {\n cm.view.goalColumn = null;\n var sel = cm.view.sel;\n // Skip over atomic spans.\n if (checkAtomic || !posEq(anchor, sel.anchor))\n anchor = skipAtomic(cm, anchor, bias, checkAtomic != \"push\");\n if (checkAtomic || !posEq(head, sel.head))\n head = skipAtomic(cm, head, bias, checkAtomic != \"push\");\n\n if (posEq(sel.anchor, anchor) && posEq(sel.head, head)) return;\n\n sel.anchor = anchor; sel.head = head;\n var inv = posLess(head, anchor);\n sel.from = inv ? head : anchor;\n sel.to = inv ? anchor : head;\n\n cm.curOp.updateInput = true;\n cm.curOp.selectionChanged = true;\n }", "function toggleSelection() {\n\t\t//we want uodate our UI to look like we are making a selection\n\t\t//debugger;\n\t\t//toggle a css class to the element with JavaScript\n\t\tthis.classList.toggle(\"selected\");\n\t\tconsole.log(this.id);\n\t}", "function releaseDottedSelection() {\n\t\tdocument.body.removeChild(document.getElementById(this.id));\n\t}", "function changeEpisode(elem)\n{\n var chosen = document.getElementById(\"episodeName\").object.getSelectedIndex();\n updateEpisode(results[chosen]);\n}", "function toggle_currently_selected(old_index, cur_index){ \n if (old_index != cur_index){\n coord_array[6*old_index] = 0; //turn off old index\n coord_array[6*cur_index] = 1; //turn on new index\n } else {\n coord_array[6*cur_index] = (coord_array[6*cur_index] == 1) ? 0 : 1; //toggle old index\n };\n saved_index = cur_index;\n // context.fillText(coord_array[6*old_index], 10+160*foobar, 10);\n // context.fillText(coord_array[6*cur_index], 40+160*foobar, 10);\n // context.fillText(old_index, 70+160*foobar, 10);\n // context.fillText(cur_index, 100+160*foobar, 10);\n // foobar++;\n}", "cloneItemBySelectedState(items, index, selected) {\n \tif (items[index]) {\n\t \tconst current = items[index];\n\t\t\titems.splice(index, 1, React.cloneElement(current, {\n\t\t\t\t...current.props,\n\t\t\t\tselected,\n\t\t\t}));\n\t\t}\n }", "clearSelection() {\n this._clearSelection();\n }", "function unselectElement() {\r\n console.log('element unselected!');\r\n if (selectedElement != null) {\r\n selectedElement.classList.remove('uiSelected');\r\n selectedElement.classList.add('drag');\r\n\r\n // set selectedElement to uneditable, then saving the changed contents\r\n selectedElement.setAttribute(\"contentEditable\", false);\r\n changeText(selectedElement);\r\n }\r\n selectedElement = null;\r\n}", "mouseMove(prev, pt) {\n this.selected = -1;\n }", "function globalUpdate() {\n document.querySelectorAll(\".note\").forEach((e) => e.remove()); //cleares window\n moveSelected(false);\n\n allNotes.forEach((element) => {\n if (element.titleOfNoteBook == openNotebook && element.delete != true) {\n main.prepend(element.noteElement);\n }\n });\n}", "function moveVisualSelection(actualRow, futureRow){\n actualRow.removeClass(\"info\");\n futureRow.addClass(\"info\");\n}", "function selectPair(e)\n\t{\n\t\tvar item=Number($(\".leaflet-contextmenu-item\").first().text().replace(\"Remove pair #\",\"\"));\n\t\t$(\".leaflet-contextmenu-item\").remove();\n\t\tvm.selectedPair=vm.markerPairList[item-1];\n\t\tvm.status.open = true;\n\t}", "deselectCurrentPiece() {\n if (this.selectedPiece != null) {\n this.selectedPiece.selected = false;\n this.selectedPiece.swapText();\n this.selectedPiece = null;\n }\n }", "function boxChosen(ele) {\n\tif (editorMenuHidden === false) {\n\n\tvar sel = window.getSelection ? window.getSelection() : document.selection.createRange(); // FF : IE\n\tif(sel.getRangeAt){ // thats for FF\n\t var range = sel.getRangeAt(0);\n\t var newNode = document.createElement(\"span\");\n\t newNode.setAttribute('class', 'someclass');\n\t range.surroundContents(newNode);\n\n\t}\n\n\t\t/* var selObj = styleMenuPlacement(selObj) */\n\t\tconsole.log(selObj);\n\t\tselectedOption = ele.id;\n\t\tconsole.log(selectedOption); \n\t\t// selectedObject.focusNode.parentElement.classList.add(\"head1\");\n\t};\n}", "function setCurrentItem(item)\n{\n selectedObject = item;\n}", "function move(sel) {\ndocument.querySelector(sel).scrollIntoView({ \n behavior: 'smooth' \n});\n}", "function selectPosition(e) {\n removeColor();\n // Add border to current tab\n this.classList.add('current');\n}", "function updateSelection(e) {\n diagram.model.selectedNodeData = null;\n var it = diagram.selection.iterator;\n while (it.next()) {\n var selnode = it.value;\n // ignore a selected link or a deleted node\n if (selnode instanceof go.Node && selnode.data !== null) {\n diagram.model.selectedNodeData = selnode.data;\n break;\n }\n }\n $scope.$apply();\n }", "function showSelection() {\n navigationBrowse(memSelection);\n}", "function clearItoolSelection() {\n var iframeContents = _iframe.contents();\n var iframeJQuery = window.frames[0].jQuery;\n iframeJQuery(\".perc-itool-selected-elem\").removeClass(\"perc-itool-selected-elem\");\n iframeJQuery(\"#itool-placeholder-highlighter\").remove();\n iframeJQuery(\".perc-itool-selected-elem-off\").removeClass(\"perc-itool-selected-elem-off\");\n iframeJQuery(\".perc-text-node-wrapper\").contents().unwrap();\n iframeJQuery(\".perc-itool-multi-selectable\").removeClass('perc-itool-multi-selectable');\n //Move out the zero size div element from its parent\n var zeroElemParent = iframeJQuery('.perc-zero-size-elem').parent().parent();\n var zeroSizeElement = iframeJQuery('.perc-zero-size-elem').detach();\n zeroSizeElement.appendTo(zeroElemParent);\n iframeContents.find(\".perc-itool-selected-green-border\").remove();\n iframeContents.find(\".perc-pre-sib-wrapper\").removeClass(\"perc-pre-sib-wrapper\");\n iframeContents.find(\".perc-pre-next-wrapper\").removeClass(\"perc-pre-next-wrapper\");\n iframeContents.find(\".perc-itool-region-puff\").removeClass(\"perc-itool-region-puff\");\n iframeContents.find('.perc-sibling-div').remove();\n updateInspectToolMenu(false);\n activateInspectionToolButton();\n }", "unSelectItem (i) { this.toggSel(false, i); }", "function selectObject(item){\n \n //Deselecciono todo\n deselectObjects();\n \n //Selecciono el nuevo elemento\n item.classList.add(\"selected\");\n \n}", "function xcustom_resetAndClosePanelSelectedObjectContent() {\r\n $('#xcustom-div-prop-grid').html('');\r\n $('#xcustom-div-right-panel').hide();\r\n}", "reset() {\n this._selection = -1;\n }", "function prevEditing() {\n //$(svgRoot).find('.prev-editing').removeClass('prev-editing').click();\n var prev = $(svgRoot).find('.prev-editing');\n if ( prev.length > 0 )\n prev.removeClass('prev-editing').click();\n else\n $(svgRoot).find('.editable').first().click();\n }", "function select (idx) {\n updatedLineNumbers(idx)\n List.select(idx)\n }", "set selectedIndex(aIndex) {\n let targetElement = this._widget.getItemAtIndex(aIndex);\n if (targetElement) {\n this.selectedItem = this._itemsByElement.get(targetElement);\n return;\n }\n this.selectedItem = null;\n }", "function destroyBlock(){\r\n document.getElementById(\"last-selected\").remove();\r\n}", "clearSelection() {\n this.currentlySelected = '';\n }", "function update(){\n\tvar el=document.getElementById('content');\n\tvar savedSel = saveSelection(el);\n\tdocument.getElementById(\"content\").innerHTML=''+wave.getState().get(\"content\");\n\trestoreSelection(el, savedSel);\n}", "clearSelection(){\n this.selected = null\n }", "[mutation.UNDO_ELEMENT] (state) {\n const { prev, current, next, selected } = state\n\n if (prev.length > 1) {\n state.prev = prev.slice(0, prev.length - 1)\n state.current = prev[prev.length - 1]\n state.next = [current, ...next]\n const newSelected = NodeHelpers.getElementObject(selected.id, state.current)\n if (newSelected) {\n state.selected = newSelected\n }\n }\n }", "goToSelected () {\n this.path = this.selectedPath;\n }", "setEditableDivCaretPosition(index) {\n this.viewer.editableDiv.focus();\n let child = this.viewer.editableDiv.childNodes[this.viewer.editableDiv.childNodes.length - 1];\n if (child) {\n let range = document.createRange();\n range.setStart(child, index);\n range.collapse(true);\n window.getSelection().removeAllRanges();\n window.getSelection().addRange(range);\n }\n }", "function changeThumbnailSelection(index) {\n $('div.ap-thumbnail').removeClass('selected');\n $('li#' + index + \"-photo div.ap-thumbnail\").addClass('selected');\n }", "function thumb_select_delete() {\n\tvar $elem = $('.thumb_current');\n\t\n\tremove_watermark();\n\t$('#container').find('.selected').removeClass('selected');\n\t$elem.addClass('selected');\n\t$elem.addClass('delete_watermark');\n\t$('#container').isotope('reLayout', thumb_adjust_container_position);\n }", "function _move_elem(e)\n {\n\n x_pos = document.all ? window.event.clientX : e.pageX; //window.event.clientX\n y_pos = document.all ? window.event.clientY : e.pageY; //window.event.clientY\n if (selected !== null) {\n hide_infobars();\n selected.style.left =(x_pos - x_elem) + 'px'; ///(x_pos - x_elem) + 'px';\n selected.style.top = (y_pos - y_elem) + 'px';/// (y_pos - y_elem) + 'px';\n }\n }", "function select () {\r\n\t\t\t\tthis.tool.select();\r\n\t\t\t}", "function popSelection(branch) {\n let last = branch[branch.length - 1];\n let newBranch = branch.slice();\n newBranch[branch.length - 1] = last.setSelAfter(last.selectionsAfter.slice(0, last.selectionsAfter.length - 1));\n return newBranch;\n}", "function add_selected_class() {\n if(clicked.piece != '' & clicked.piece != null){\n selection = clicked;\n console.log('updated selection to clicked spot');\n }\n\n // remove the \"selected\" class from the last selection\n if (last_selector != '') {\n last_selector.removeClass(\"selected\");\n }\n\n\n\n //if selection is defined add the \"selected\" class to the div that was clicked\n if (clicked.piece != '') {\n\n \n last_selector = selector;\n\n selector = $(\"[column=\" + selection.col + \"][row=\" + selection.row + \"]\");\n\n selector.addClass(\"selected\");\n\n // how to update the piece on the newly clicked square\n // selector.attr(\"piece\", \"b_queen\");\n\n // remove the \"selected\" class from the last selection\n if (last_selector != '') {\n last_selector.removeClass(\"selected\");\n remove_moves = true;\n }\n\n piece= true;\n \n\n }\n\n // update last selector to remove \"selected\" class\n\n}", "function shiftTrackIntoView() {\n\tcancelPlayback();\n\tlet shift = getViewOctaveShift(selectedTrack);\n\ttracks[selectedTrack].octaveShift = shift;\n\ttracks[selectedTrack].semitoneShift = 0;\n\tdocument.getElementById('octaveShift').value = shift;\n\tlevel.noteGroups[selectedTrack].ofsY = tracks[selectedTrack].octaveShift * 12 + tracks[selectedTrack].semitoneShift;\n\tcalculateNoteRange();\n\tadjustZoom();\n\tsoftRefresh();\n\tupdateInstrumentContainer();\n}", "function select() {\n var el = d3.select(this);\n var thislabel = el.node().__data__;\n var indx = _.indexOf(data.columnLabels, thislabel);\n var indy = _.indexOf(data.rowLabels, thislabel);\n if (indx > -1) {\n selectedx = getselected(selectedx, indx)\n }\n if (indy > -1) {\n selectedy = getselected(selectedy, indy)\n }\n draw()\n }", "select() { this.selected = true; }", "function moveSelection(event) {\n event.preventDefault();\n event.stopPropagation();\n console.log('Calling moveSelection');\n \n optimalApp.selectionPosition[0] = event.pageX - optimalApp.selectionOffset[0];\n optimalApp.selectionPosition[1] = event.pageY - optimalApp.selectionOffset[1];\n \n updateSelection();\n}", "_applySelection() {\n const that = this;\n\n if (that.selectionDisplayMode === 'placeholder' || that.selectedIndexes.length === 0) {\n that.$.actionButton.innerHTML = that.placeholder;\n return;\n }\n\n if (!that.$.listBox._items || that.$.listBox._items.length === 0) {\n return;\n }\n\n that.$.actionButton.innerHTML = '';\n that.$.actionButton.appendChild(that._createToken());\n }", "function setectionModeClick() {\n if (document.getElementById(\"rbSetectionModeAdd\").checked) {\n gImageInfoViewer.setSelectionMode(SelectionModeEnum.ADD);\n } else {\n gImageInfoViewer.setSelectionMode(SelectionModeEnum.REMOVE);\n }\n}", "function updateSelection_(e) {\n\t\t\t\tmyGuests.model.selectedNodeData = null;\n\t\t\t\tvar it = myGuests.selection.iterator;\n\t\t\t\twhile (it.next()) {\n\t\t\t\t\tvar selnode = it.value;\n\t\t\t\t\t// ignore a selected link or a deleted node\n\t\t\t\t\tif (selnode instanceof go.Node && selnode.data !== null) {\n\t\t\t\t\t\tmyGuests.model.selectedNodeData = selnode.data;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tscope.$apply();\n\t\t\t}", "function switchToNew() {\n $('#saved-card-pane').hide();\n $('#new-card-pane').show();\n}", "setCurrentObjectif(current) {\n this.current_objective.innerText = current;\n }", "function selectElement(element) {\r\n console.log('new element selected');\r\n // change class of selected (and unselected element) for styling\r\n // and make / unmake content editable\r\n // and save to database\r\n if (selectedElement != null) {\r\n selectedElement.classList.remove('uiSelected');\r\n selectedElement.classList.add('drag');\r\n\r\n // set selectedElement to uneditable, then saving the changed contents\r\n selectedElement.setAttribute(\"contentEdiatable\", false);\r\n changeText(selectedElement);\r\n }\r\n\r\n selectedElement = element;\r\n\r\n element.classList.add(\"uiSelected\");\r\n selectedElement.classList.remove('drag');\r\n element.setAttribute(\"contentEditable\", true);\r\n console.log(element);\r\n\r\n //var elementText = element.getElementsByClassName('textnode')[0].innerHTML;\r\n var elementText = element.innerHTML;\r\n console.log(elementText);\r\n var elementId = element.dataset.id;\r\n console.log(elementId);\r\n\r\n $('#elementText').value = elementText;\r\n $('#elementId').value = elementId;\r\n\r\n\r\n // widthPicker, heightPicker, xPicker, yPicker\r\n $('#widthPicker').value = element.offsetWidth;\r\n $('#heightPicker').value = element.offsetHeight;\r\n\r\n}", "function insert_text(identifier) { //must be available in the main scope\n var deltaPos = [1, 0]\n var selected_cell = Jupyter.notebook.get_selected_cell();\n Jupyter.notebook.edit_mode();\n var cursorPos = selected_cell.code_mirror.getCursor()\n var selectedText = selected_cell.code_mirror.getSelection();\n selected_cell.code_mirror.replaceSelection(\n String($(identifier).data('text')), 'start');\n if (typeof $(identifier).data('position') !== \"undefined\") {\n var deltaPos = $(identifier).data('position').split(',').map(Number)\n }\n selected_cell.code_mirror.setCursor(cursorPos['line'] + deltaPos[0], deltaPos[1])\n var cursorPos = selected_cell.code_mirror.getCursor() \n selected_cell.code_mirror.replaceRange(selectedText, cursorPos); \n}", "function move(tab, toIndex) {\n var isSelected = self.selected() === tab;\n\n tabsList.remove(tab);\n tabsList.add(tab, toIndex);\n if (isSelected) self.select(tab);\n\n $scope.$broadcast('$mdTabsChanged');\n }", "function proofCopy( )\n{\n\tdoc.selection.selectAll( );\n\tdoc.selection.copy( true );\n}", "function switchSelectedPiece(e) {\n var pieceNumber = this.getElementsByTagName(\"P\")[0].firstChild.data - 1;\n console.log(\"selected Piece number: \" + (pieceNumber +1));\n selectedPiece = pieces[pieceNumber];\n\n if (isInDepot(selectedPiece)) {\n \tconsole.log(\"piece is in depot\");\n moveToStartPosition(selectedPiece);\n }\n\n removeActiveSelectorClass();\n this.classList.add(\"active\");\n\t\n\t\tconsole.log(\"dispatch pieceSelected event\");\n var pieceSelectedEvent = document.createEvent(\"Event\");\n pieceSelectedEvent.initEvent(\"pieceSelected\", true, true);\n document.dispatchEvent(pieceSelectedEvent);\n }", "toggle() {\n this.selected = !this.selected;\n }", "toggle() {\n this.selected = !this.selected;\n }" ]
[ "0.61918193", "0.6040371", "0.59730476", "0.59305125", "0.5909598", "0.5900147", "0.57845205", "0.5715536", "0.5629956", "0.5621173", "0.5570904", "0.55244106", "0.5521908", "0.55180603", "0.5505224", "0.54956293", "0.5474131", "0.54533577", "0.54486907", "0.54098624", "0.54035145", "0.5393107", "0.5388865", "0.53878635", "0.53629243", "0.53605896", "0.5360466", "0.5360207", "0.53485507", "0.5344701", "0.534446", "0.53424025", "0.533136", "0.53275716", "0.5326921", "0.53260267", "0.53260267", "0.5321708", "0.53208405", "0.5313271", "0.53022665", "0.5302216", "0.5293969", "0.5293969", "0.5293969", "0.5293744", "0.52802837", "0.52698475", "0.5267647", "0.52635396", "0.5256897", "0.5250995", "0.5250681", "0.5247916", "0.5244006", "0.52234846", "0.52222747", "0.52215797", "0.52173305", "0.5217133", "0.52139604", "0.5210837", "0.5204991", "0.519314", "0.5189755", "0.51891834", "0.5187048", "0.5184623", "0.51807976", "0.5173934", "0.5171927", "0.5171707", "0.5170516", "0.51678324", "0.51601875", "0.51570225", "0.514912", "0.51459587", "0.513778", "0.51377493", "0.5131908", "0.5126152", "0.5123298", "0.51210916", "0.5108406", "0.51070255", "0.51062375", "0.5105431", "0.51026434", "0.5098151", "0.50961787", "0.5092266", "0.5087195", "0.5084448", "0.50713056", "0.5069506", "0.5068948", "0.5068504", "0.50649774", "0.50649774" ]
0.51527345
76
le joueur qui doit jouer
get numTurn() { return this.game.numTurn; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function gereTourCombat() {\r\n // SI tourJoueur1 = 0 au départ TOUR JOUEUR 1\r\n if(tourJoueur1 < 1) { // tourJoueur1 vaut 0 au début\r\n joueur2.passeSonTourAu(joueur1); // Change le texte de MON TOUR dans l'ATH des joueurs en OUI ou NON\r\n AttaqueOuDefense(); // Demande au joueur 2 de choisir si il attaque ou se défend\r\n tourJoueur1++; // mais il vaudra 1 pour la fonction et pour passer de tour\r\n } else {\r\n joueur1.passeSonTourAu(joueur2);\r\n AttaqueOuDefense();\r\n tourJoueur1--;\r\n }\r\n}", "function basculeJoueur() {\r\n //Verifie si il reste des tours\r\n endgame();\r\n //Change la valeur du joueur actif\r\n if (playerActive === 2) {\r\n playerActive = 1;\r\n } else if (playerActive === 1) {\r\n playerActive = 2;\r\n }\r\n //Reinitialise le compteur de tours du place jeton\r\n i = 0;\r\n //Rappel le tour joueur\r\n tourJoueur();\r\n}", "changerJoueur() {\n this.indexJoueurActuel = !this.indexJoueurActuel;\n }", "function jouer(){\n\t\tafficheScoreCook();\n\t\tstart('180');\t\n}", "function boucleJeu() {\n\n var nouvelInterval = Date.now();\n\n\n\n //SI au premier instant du jeu on initialise le debut de l'interval a quelque chose\n if (!debutInterval) {\n debutInterval = Date.now();\n }\n\n gestionnaireObjets.repositionnerObjets(Bouteille, nouvelInterval);\n gestionnaireObjets.repositionnerObjets(Obstacle, nouvelInterval);\n gestionnaireObjets.repositionnerObjets(Voiture, nouvelInterval);\n\n\n //Si le nouveau temps est plus grand que l'accelaration souhaiter par rapport au début de l'interval\n if (nouvelInterval - debutInterval >= 20) {\n vitesseRoute += 0.005;\n\n debutInterval = nouvelInterval;\n }\n\n //Appliquer les déplacements\n gestionnaireObjets.deplacerLesObjets(vitesseRoute);\n }", "function JoueurOrdinateur(numero, nom, color, argent) {\n\tJoueur.call(this, numero, nom, color,argent);\n\tthis.canPlay = false;\n\tthis.initialName = nom;\n\t/* Strategie : definit le comportement pour l'achat des maisons */\n\tthis.strategie = null;\n\t/* Comportement : definit le rapport e l'argent. Inclu la prise de risque */\n\tthis.comportement = null;\n\tthis.nom = nom;\n\tthis.rejectedPropositions = []; // Sotcke les propositions rejetees\n\n\t/* Determine les caracteristiques d'un ordinateur*/\n\tthis.init = function (idStrategie, idComportement) {\n\t\tthis.strategie = (idStrategie == null) ? GestionStrategie.createRandom() : GestionStrategie.create(idStrategie);\n\t\tthis.comportement = (idComportement == null) ? GestionComportement.createRandom() : GestionComportement.create(idComportement);\n\t}\n\n\tthis.saveMore = function (data) {\n\t\tdata.comportement = this.comportement.id;\n\t\tdata.strategie = this.strategie.id;\n\t\t// Charge l'historique des propositions (derniere proposition du terrain)\n\t\tdata.rejectedPropositions = [];\n for (var id in this.rejectedPropositions) {\n\t\t\tvar proposition = this.rejectedPropositions[id][this.rejectedPropositions[id].length -1].proposition;\n\t\t\tvar terrains = [];\t// On ne garde que les ids des fiches pour eviter les cycles a la sauvegarde\n for(var t in proposition.terrains){\n terrains.push(proposition.terrains[t].id);\n }\n data.rejectedPropositions.push({\n\t\t\t\tid: id,\n\t\t\t\tproposition: {\n\t\t\t\t\tcompensation:proposition.compensation,\n\t\t\t\t\tterrains:terrains\n\t\t\t\t}\n\t\t\t});\n\t\t}\t\t\t\n\t}\n\n\tthis.loadMore = function (data) {\t\n\t\tthis.init(data.strategie, data.comportement);\n\t\tthis.rejectedPropositions = [];\n\t\tif (data.rejectedPropositions != null) {\n\t\t\tfor (var id in data.rejectedPropositions) {\n\t\t\t\tvar p = data.rejectedPropositions[id].proposition;\n\t\t\t\tvar terrains = [];\n\t\t\t\tif(p.terrains!=null){\n\t\t\t\t\tfor(var t in p.terrains){\n\t\t\t\t\t\tterrains.push(GestionFiche.getById(p.terrains[t]));\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// On ajoute la proposition dans le tableau\n\t\t\t\tthis.rejectedPropositions[data.rejectedPropositions[id].id] = [{\n\t\t\t\t\tproposition:{\n compensation:p.compensation,\n\t\t\t\t\t terrains:terrains\n }\n\t\t\t\t}];\n\t\t\t}\n\t\t}\n\t}\n\n\t// Fonction appelee lorsque le joueur a la main\n\tthis.joue = function () {\n\t\t// On reevalue a intervalle regulier la strategie\n\t\tthis.changeStrategie();\n\t\t// On fait des demandes d'echange de proprietes. Asynchrone, le reste du traitement est en callback\n\t\tvar joueur = this;\n\t\tthis.echangeProprietes(function () {\n\t\t\t// Construit des maisons / hotels\n\t\t\tjoueur.buildConstructions();\n\t\t\t// rachete les hypotheques\n\t\t\tjoueur.rebuyHypotheque();\n\t\t\t// on lance les des\n\t\t\t$.trigger('monopoly.debug',{message:'joueur ' + joueur.nom + ' joue'});\n\t\t\tGestionDes.lancer();\n\t\t});\n\t}\n\n\t/* Choisi la case qui l'interesse le plus */\n\t/* 1) Cherche dans les terrains libres celui qu'il prefere */\n\t/* 2) Si pas de terrain libre, choisi la case prison (protege le plus) si besoin */\t\n\tthis.choisiCase = function(callback){\n\t\tvar fiches = GestionFiche.getFreeFiches();\n\t\tvar maxInteret;\n\t\tvar maxFiche;\n\t\tfiches.forEach(function(fiche){\n\t\t\tvar interet = this.strategie.interetGlobal(fiche,this,false).interet;\n\t\t\tif(interet !=0 && (maxInteret == null || interet > maxInteret)){\n\t\t\t\tmaxInteret = interet;\n\t\t\t\tmaxFiche = fiche;\n\t\t\t}\n\t\t},this);\n\t\tif(maxFiche!=null){\n\t\t\tcallback(maxFiche);\n\t\t}else{\n\t\t\t// Interessant de rester en prison\n\t\t\tif(!this.getOutPrison()){\n\t\t\t\tcallback(GestionFiche.getPrison());\n\t\t\t}else{\n\t\t\t\tcallback(GestionFiche.getDepart());\n\t\t\t}\n\t\t}\n\t}\n\t\n\t/* Pour le de rapide, choisi la meilleure configuration */\n\t/* 1) Prefere les terrains libres qui l'interessent */\n\t/* 2) Prefere les terrains libres */\n\t/* 3) Choisi les cases safe (case depart, parking, simple visite) */\n\t/* 4) Choisi le loyer le moins cher a payer */\n\tthis.choisiDes = function(des1,des2,callback){\n\t\tvar f1 = {fiche:this.pion.deplaceValeursDes(des1),total:des1};\n\t\tvar f2 = {fiche:this.pion.deplaceValeursDes(des2),total:des2};\n\t\tvar f3 = {fiche:this.pion.deplaceValeursDes(des1 + des2),total:des1+des2};\n\t\t\n\t\tvar maxInteret = -1000;\n\t\tvar total = 0;\n\t\t[f1,f2,f3].forEach(function(f){\n\t\t\tvar value = this._analyseCase(GestionFiche.get(f.fiche));\n\t\t\tif(value > maxInteret){\n\t\t\t\ttotal = f.total;\n\t\t\t\tmaxInteret = value;\n\t\t\t}\n\t\t},this);\n\t\tcallback(total);\n\t}\n\t\n\t/* Determine l'interet d'une case. Plus il est elevé, plus il est important */\n\t/* Interet pour taxe depend du montant. */\n\t/* Case depart mieux que terrain inutile mais moins que terrain utile */\n\t/* Prison depend de l'interet a y rester. Si non, equivaut a une taxe de 2000 */\n\t/* Interet d'un terrain depend des moyens qu'on a */\n\t/* TODO : dans le cas d'enchere immediate, empecher de tomber sur un terrain qui interesse un autre ? */\n\tthis._analyseCase = function(fiche){\n\t\tvar interet = 0;\n\t\tif(fiche.isPropriete() == true){\n\t\t\tinteret = fiche.statut == ETAT_LIBRE ? \n\t\t\t\tthis.strategie.interetGlobal(fiche,this,false).interet :\n\t\t\t\tfiche.getLoyerFor(this) / -1000;\n\t\t}\n\t\tswitch(fiche.type){\n\t\t\tcase \"prison\" : interet = this.getOutPrison() ? -2 : 1;break;\n\t\t\tcase \"taxe\" : interet = -1 * fiche.montant / 1000;break;\n\t\t\tcase \"depart\": interet = 0.5;break;\n\t\t}\t\t\n\t\treturn interet;\n\t}\n\t\n\t// Fonction appelee lorsque les des sont lances et que le pion est place\n\tthis.actionApresDes = function (buttons, propriete) {\n\t\tif (buttons == null) {\n\t\t\treturn;\n\t\t}\n\t\tvar _self = this;\n\t\tsetTimeout(function () {\n\t\t\tif (buttons.Acheter != null && propriete != null) {\n\t\t\t\tvar interet = _self.strategie.interetGlobal(propriete).interet;\n\t\t\t\tvar comportement = _self.comportement.getRisqueTotal(_self, propriete.achat);\n\t\t\t\t$.trigger(\"monopoly.debug\", {\n\t\t\t\t\tmessage: \"Strategie : \" + interet + \" \" + comportement\n\t\t\t\t});\n\t\t\t\tif (interet > comportement) {\n\t\t\t\t\t$.trigger(\"monopoly.debug\", {\n\t\t\t\t\t\tmessage: \"IA Achete\"\n\t\t\t\t\t});\n\t\t\t\t\tbuttons.Acheter();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t\tfor (var i in buttons) {\n\t\t\t\tif (i != \"Acheter\") {\n\t\t\t\t\tbuttons[i]();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t}, IA_TIMEOUT);\n\t}\n\n\tthis.notifyAcceptProposition = function (callback) {\n\t\tif (callback) {\n\t\t\tcallback();\n\t\t}\n\t}\n\n\tthis.notifyRejectProposition = function (callback, terrain, proposition) {\n\t\t// On enregistre le refus du proprietaire : le terrain, la proposition et le numero de tour\n\t\t// utiliser pour plus tard pour ne pas redemander immediatement\n\t\tif (this.rejectedPropositions[terrain.id] == null) {\n\t\t\tthis.rejectedPropositions[terrain.id] = [];\n\t\t}\n\t\tthis.rejectedPropositions[terrain.id].push({\n\t\t\tnbTours: globalStats.nbTours,\n\t\t\tproposition: proposition\n\t\t});\n\t\tif (callback) {\n\t\t\tcallback();\n\t\t}\n\t}\n\n\t/* Cherche a echanger des proprietes. Methode bloquante car negociation avec d'autres joueurs\n\t * Se deroule en plusieurs etapes :\n\t * Calcule les terrains qui l'interessent chez les adversaires\n\t * Penser a prendre les affinites en compte\n\t * @param callback : traitement a lancer a la fin des echanges\n\t * Il faut retenir les demandes rejetees pour proposer plus et ne pas demander a chaque tour\n\t */\n\tthis.echangeProprietes = function (callback) {\n\t\t// Quand echange uniquement apres la vente de tous les terrains\n\t\tif(VARIANTES.echangeApresVente && GestionFiche.isFreeFiches()){\n\t\t\tif(callback){\n\t\t\t\tcallback();\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\t\t// Proprietes qui interessent le joueur\n\t\tvar proprietes = this.findOthersInterestProprietes();\n\t\tif (proprietes.length == 0) {\n\t\t\tcallback();\t\n\t\t\treturn;\n\t\t}\n\t\tvar nbGroupesPossedes = this.findGroupes().length;\n\t\t/* On calcule l'importance d'echanger (si des groupes sont presents ou non) */\n\t\tvar interetEchange = Math.pow(1 / (1 + nbGroupesPossedes), 2);\n\n\t\t/* On cherche les monnaies d'echanges. */\n\t\tvar proprietesFiltrees = [];\n\t\tfor (var p in proprietes) {\n\t\t\tvar prop = proprietes[p];\n\t\t\tvar maison = prop.maison;\n\t\t\t// On verifie si une demande n'a pas ete faite trop recemment\n\t\t\tif (this._canAskTerrain(maison)) {\n\t\t\t\tvar last = this._getLastProposition(maison);\n\t\t\t\tvar joueur = maison.joueurPossede;\n\t\t\t\tprop.compensation = 0;\n\t\t\t\t// Calcule les monnaies d'echange\n\t\t\t\tprop.deals = maison.joueurPossede.findOthersInterestProprietes(this,maison);\n \tif (prop.deals.length == 0) {\n\t\t\t\t\t// On ajoute les terrains non importants (gare seule, compagnie)\n\t\t\t\t\tvar othersProprietes = this.findUnterestsProprietes();\n \t\tvar montant = 0;\n\t\t\t\t\tif (othersProprietes != null && othersProprietes.proprietes != null && othersProprietes.proprietes.length > 0) {\n\t\t\t\t\t\t// On en ajoute. En fonction de la strategie, on n'ajoute que les terrains seuls dans le groupe (peu important)\n\t\t\t\t\t\tfor (var i = 0; i < othersProprietes.proprietes.length && montant / maison.achat < 0.7; i++) {\n\t\t\t\t\t\t\tvar terrain = othersProprietes.proprietes[i];\n\t\t\t\t\t\t\t// Il ne faut pas proposer un terrain du meme groupe que le terrain demande car pas forcement de la strategie\n\t\t\t\t\t\t\t// Deux terrains qui ne sont pas de la strategie sont potentiellement interessant a garder\n\t\t\t\t\t\t\tif (!this.strategie.interetPropriete(terrain) && (terrain.groupe == null || !terrain.groupe.equals(maison.groupe))) {\n\t\t\t\t\t\t\t\t// On le refourgue\n\t\t\t\t\t\t\t\tprop.deals.push(terrain);\n\t\t\t\t\t\t\t\tmontant += terrain.achat;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\t// Permettre calcul compensation quand traitement fournit des terrains < 80% du montant\n\t\t\t\t\tif (montant / maison.achat < 0.8) {\n\t\t\t\t\t\tprop.compensation = this.evalueCompensation(joueur, maison, interetEchange, last) - montant;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// Si trop couteux, on propose autre chose, comme de l'argent. On evalue le risque a echanger contre ce joueur. \n\t\t\t\t\t// On teste toutes les monnaies d'echanges\n\t\t\t\t\tvar monnaies = this.chooseMonnaiesEchange(prop, prop.monnaiesEchange, true, nbGroupesPossedes >= 2, last);\n\t\t\t\t\tif (monnaies == null || monnaies.length == 0) {\n\t\t\t\t\t\tprop.compensation = this.evalueCompensation(joueur, maison, interetEchange, last);\n\t\t\t\t\t\tprop.deals = null;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tprop.deals = monnaies;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// Si aucune proposition, on ajoute les autres terrains dont on se moque (terrains constructibles mais non intéressant)\n // Potentiellement un terrain de la strategie peut tout de meme etre proposee (une gare par exemple)\n\t\t\t\tif ((prop.deals == null || prop.deals.length == 0) && prop.compensation == 0) {\n\t\t\t\t\tvar terrains = this.findOthersProperties(proprietes);\n var montant = 0;\n\t\t\t\t\tfor (var i = 0; i < terrains.length && montant / maison.achat < 0.7; i++) {\n\t\t\t\t\t\tvar terrain = terrains[i];\n\t\t\t\t\t\tif (!this.strategie.interetPropriete(terrain)) {\n\t\t\t\t\t\t\tif (prop.deals == null) {\n\t\t\t\t\t\t\t\tprop.deals = [];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t// On le propose\n\t\t\t\t\t\t\tprop.deals.push(terrain);\n\t\t\t\t\t\t\tmontant += terrain.achat;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif ((prop.deals != null && prop.deals.length > 0) || (prop.compensation != null && prop.compensation > 0)) {\n\t\t\t\t\tproprietesFiltrees.push(prop);\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t$.trigger('monopoly.debug', {\n\t\t\t\t\tmessage: 'Le joueur ne demande pas ' + maison.nom\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t\t// On choisit la propriete a demander en echange\n\t\tif (proprietesFiltrees.length != 0) {\n\t\t\tfor (var idx in proprietesFiltrees) {\n\t\t\t\tvar p = proprietesFiltrees[idx];\n\t\t\t\tvar proposition = {\n\t\t\t\t\tterrains: (p.deals == null) ? [] : p.deals,\n\t\t\t\t\tcompensation: p.compensation\n\t\t\t\t};\n\t\t\t\ttry {\n\t\t\t\t\t// L'action de fin d'un ordinateur\n\t\t\t\t\tGestionEchange.init(this, p.maison.joueurPossede, p.maison, callback);\n\t\t\t\t\tGestionEchange.propose(proposition);\n\t\t\t\t\treturn;\n\t\t\t\t} catch (e) {\n\t\t\t\t\tconsole.log(e);\n\t\t\t\t\t// Deja en cours quelque part, on continue\n\t\t\t\t\tcallback();\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t// Aucun echange n'est fait, on continue\n\t\tcallback();\n\t}\n\n\t/* Verifie que le terrain peut etre demande a l'echange (si une precedente demande n'a pas été faite trop recemment) */\n\tthis._canAskTerrain = function (terrain) {\n\t\t// On prend le dernier\n\t\tvar last = this._getLastProposition(terrain);\n\t\tif (last != null) {\n\t\t\tvar pas = 3 + (Math.round((Math.random() * 1000) % 3));\n\t\t\treturn last.nbTours + pas < globalStats.nbTours;\n\t\t}\n\n\t\treturn true;\n\t}\n\n\t/* Renvoie la derniere proposition faite pour un terrain */\n\tthis._getLastProposition = function (terrain) {\n\t\tif (this.rejectedPropositions != null && this.rejectedPropositions[terrain.id] != null) {\n\t\t\treturn this.rejectedPropositions[terrain.id][this.rejectedPropositions[terrain.id].length - 1];\n\t\t}\n\t\treturn null;\n\t}\n\n\t// La gestion des echanges se passe par des mecanismes asynchrones. On utilise un objet contenant une proposition / contre proposition et un statut.\n\t// On bloque le traitement d'un joueur\n\n\t/* Suite a une demande d'echange d'un joueur, analyse la requete. Plusieurs cas : \n\t * Accepte la proposition (ACCEPT, indice > 3)\n\t * Refuse la proposition (BLOCK, indice < 0)\n\t * Fait une contre proposition en demandant plus d'argent et / ou d'autres terrains (UP, 1 < indice > 5)\n\t * Principe de l'algo : evalue les criteres pour obtenir un indicateur qui permet de repondre (bornes)\n\t * Gerer le cas de 2 ou il nous demande le terrain que l'on a (et qui nous interesse)\n\t */\n\tthis.traiteRequeteEchange = function (joueur, maison, proposition) {\n\t\t// Si aucune compensation, on refuse\n\t\tif ((proposition.terrains == null || proposition.terrains.length == 0) && (proposition.compensation == null || proposition.compensation == 0)) {\n\t\t\treturn GestionEchange.reject(this);\n\t\t}\n\t\tvar others = this.findOthersInterestProprietes(joueur);\n\t\tvar infos = this._calculatePropositionValue(maison, joueur, proposition, others);\n\t\tif (infos.critere >= 3) {\n\t\t\treturn GestionEchange.accept(this);\n\t\t}\n\t\tif (infos.critere <= 0) {\n\t\t\treturn GestionEchange.reject(this);\n\t\t}\n\n\t\tvar contreProposition = {\n\t\t\tterrains: [],\n\t\t\tcompensation: 0\n\t\t};\n\t\tvar turn = 0; // Pas plus de 3 tour de calcul\n\t\tdo {\n\t\t\tcontreProposition = this._calculateContreProposition(joueur, proposition, contreProposition, infos.recommandations, maison, others);\n\t\t\tinfos = this._calculatePropositionValue(maison, joueur, contreProposition, others);\n\t\t} while (infos.critere < 3 && turn++ < 3);\n\n\t\tif (infos.critere < 3) { // Impossible a generer\n\t\t\treturn GestionEchange.reject(this);\n\t\t}\n\t\treturn GestionEchange.contrePropose(contreProposition, this);\n\t}\n\n\tthis._calculateContreProposition = function (joueur, proposition, contreProposition, recommandations, terrain, others) {\n\t\tif (recommandations[\"TERRAIN_DISPO\"] == 1 || recommandations[\"TERRAIN_NON_LISTE\"] == 1) {\n\t\t\t// terrain dispo non propose, on ajoute tant que la valeur du terrain n'est pas atteinte\n\t\t\tvar montant = 0;\n\t\t\tfor (var i = 0; i < others.length; i++) {\n\t\t\t\tif (!others[i].maison.groupe.equals(terrain.groupe)) { // si on est interesse par le meme groupe\n\t\t\t\t\tcontreProposition.terrains.push(others[i].maison);\n\t\t\t\t\tmontant += others[i].maison.achat;\n\t\t\t\t\tif (montant > terrain.achat) {\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t/* Ajout d'un terrain de la propal originale */\n\t\t\tif (montant < terrain.achat && recommandations[\"TERRAIN_NON_LISTE\"] == 1) {\n\t\t\t\t// On ajoute un terrain propose avant\n\t\t\t\tvar done = false;\n\t\t\t\tfor (var i = 0; i < proposition.length && !done; i++) {\n\t\t\t\t\tif (!contreProposition.terrains.contains(proposition.terrains[i])) {\n\t\t\t\t\t\tcontreProposition.terrains.push(proposition.terrains[i]);\n\t\t\t\t\t\tdone = true;\n\t\t\t\t\t}\n\t\t\t\t\tif (!done) {\n\t\t\t\t\t\t// Il faut proposer autre chose, autre terrain\n\t\t\t\t\t\tvar uselessPropritetes = joueur.findUnterestsProprietes();\n\t\t\t\t\t\tif (uselessProprietes.proprietes.length > 0) {\n\t\t\t\t\t\t\tcontreProposition.terrains.push(uselessProprietes.proprietes[0]);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif (recommandations[\"ARGENT_INSUFFISANT\"] == 1) {\n\t\t\tcontreProposition.compensation += terrain.achat / 2;\n\t\t}\n\t\treturn contreProposition;\n\t}\n\n\t/* Calcule la valeur d'une proposition d'echange */\n\t/* @return : renvoie la valeur de la proposition ainsi que des recommandations (utilise pour les contre propositions) */\n\tthis._calculatePropositionValue = function (maison, joueur, proposition, others) {\n\t\tvar recommandations = []; // Enregistre des parametres pour la contre proposition\n\n\t\tvar interesetMeToo = false; // Indique qu'on est aussi interesse par ce groupe\n\t\tfor (var i = 0; i < others.length; i++) {\n\t\t\tif (maison.groupe.equals(others[i].maison.groupe)) {\n\t\t\t\tinteresetMeToo = true;\n\t\t\t}\n\t\t}\n\t\tvar critereTerrains = 0;\n\t\tvar critereArgent = 0;\n\t\t// Gestion des terrains\n\t\tif ((proposition.terrains != null && proposition.terrains.length > 0)) {\n\t\t\tvar useList = false;\n\t\t\tfor (var t in proposition.terrains) {\n\t\t\t\tvar terrain = proposition.terrains[t];\n\t\t\t\t// On verifie si dans others et on note l'ordre dans la liste, signe de l'interet\n\t\t\t\tvar interetTerrain = null;\n\t\t\t\tfor (var i = 0; i < others.length; i++) {\n\t\t\t\t\tif (others[i].maison.equals(terrain)) {\n\t\t\t\t\t\tinteretTerrain = i;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// Si le terrain est dans la liste, on augmente le critere et prend en compte la position en plus value\n\t\t\t\tif (interetTerrain != null) {\n\t\t\t\t\tcritereTerrains += 1 + (others.length - interetTerrain) / others.length;\n\t\t\t\t\tuseList = true;\n\t\t\t\t}\n\t\t\t\t// On ajoute une info sur le prix du terrain propose, constitue une valeur ajoutee\n\t\t\t\tcritereTerrains += terrain.achat / maison.achat;\n\t\t\t}\n\t\t\tif (!useList) {\n\t\t\t\trecommandations[\"TERRAIN_NON_LISTE\"] = 1;\n\t\t\t}\n\t\t} else {\n\t\t\tif (others != null && others.length > 0) {\n\t\t\t\t// On verifie si le terrain demande n'appartient pas un groupe qui nous interesse\n\t\t\t\tvar length = others.length - ((interesetMeToo) ? 1 : 0);\n\t\t\t\tcritereTerrains -= length;\n\t\t\t\trecommandations[\"TERRAIN_DISPO\"] = 1; // Indique qu'un terrain peut etre choisi en contre proposition\n\t\t\t}\n\t\t}\n\t\t// Gestion de la compensation\n\t\tif (proposition.compensation != null) {\n\t\t\tcritereArgent = proposition.compensation / maison.achat;\n\t\t\t/* On ajoute de l'importance si proposition superieur au fond propre */\n\t\t\tif (this.montant < proposition.compensation) {\n\t\t\t\tcritereArgent += Math.min(1.5, (proposition.compensation / this.montant) - 1);\n\t\t\t} else {\n\t\t\t\trecommandations[\"ARGENT_INSUFFISANT\"] = 1;\n\t\t\t}\n\t\t} else {\n\t\t\trecommandations[\"NO_ARGENT\"] = 1;\n\t\t}\n\n\t\t/* Confirme le traitement ou le durci. Prend le pas sur la decision calculee */\n\t\tvar strategie = this.strategie.acceptSwapTerrain(maison, joueur, others, interesetMeToo);\n\n\t\t// On melange le tout\n\t\tvar critere = (critereTerrains + critereArgent) * strategie;\n\t\t$.trigger('monopoly.debug',{message:\"Criteres : \" + critere + \" \" + critereTerrains + \" \" + critereArgent});\n\t\treturn {\n\t\t\tcritere: critere,\n\t\t\trecommandations: recommandations,\n\t\t\tothers: others\n\t\t};\n\n\t}\n\n\t/* Traite la contre proposition qui peut se composer de terrain et / ou d'argent */\n\t/* A la fin, on a accepte ou pas. Plus d'aller retour. */\n\t/* Prendre en compte qu'on est a l'origine de la demande, un peu plus laxiste, en fonction du comportement */\n\tthis.traiteContreProposition = function (proposition, joueur, maison) {\n\t\tif (proposition.terrains.length == 0 && proposition.compensation == 0) {\n\t\t\treturn GestionEchange.reject(this);\n\t\t}\n\t\t/* On evalue la pertinence */\n\t\tvar others = this.findOthersInterestProprietes(joueur);\n\t\tvar infos = null;\n\t\tif (proposition.terrains.length > 0) {\n\t\t\t// On inverse les parametres\n\t\t\tvar prop = {\n\t\t\t\tterrains: [maison],\n\t\t\t\tcompensation: proposition.compensation * -1\n\t\t\t};\n\t\t\tvar terrain = proposition.terrains[0];\n\t\t\tvar infos = this._calculatePropositionValue(terrain, joueur, prop, others);\n\t\t} else {\n\t\t\t// Uniquement de la tune\n\t\t\t// Il demande de l'argent, on verifie par rapport a nos resources\n\t\t\tinfos = {\n\t\t\t\tcritere: 2\n\t\t\t};\n\t\t}\n\t\t// On peut etre un peu plus laxiste ?\n\t\tif (infos.critere > 3) {\n\t\t\treturn GestionEchange.accept(this);\n\t\t}\n\t\treturn GestionEchange.reject(this);\n\t}\n\n\t/* Si aucune monnaie d'echange ou si la monnaie d'echange est trop dangereuse, on evalue une compensation financiere\n\t * Plusieurs criteres sont pris en compte :\n\t * 1) Prix de base du terrain.\n\t * 2) Economie propre, il faut pouvoir acheter des maisons derriere (2 sur chaque terrain)\n\t * Renvoie des bornes min / max. On propose le min au debut\n\t * @param oldPropal : si non nulle, il existe une precedente proposition et on propose une compensation plus importante\n\t */\n\tthis.evalueCompensation = function (joueur, maison, interetTerrain, oldProposition) {\n\t\t// On calcule les sommes dispos. En fonction de l'interet pour le terrain, on peut potentiellement hypothequer\n\t\tvar budgetMax = this.comportement.getBudget(this, (interetTerrain != null && interetTerrain > 2));\n\t\tvar budget = Math.min(budgetMax, maison.achat);\n\t\tif (oldProposition != null && oldProposition.proposition.compensation >= budget) {\n\t\t\tbudget = Math.min(this.montant, oldProposition.proposition.compensation * this.comportement.getFactorForProposition());\n\t\t\t// On plafonne le budget (fonction logarithmique)\n\t\t\tvar plafondBudget = (14 - Math.log(maison.achat)) * maison.achat;\n\t\t\tbudget = Math.min(budget, plafondBudget);\n\t\t}\n\t\treturn Math.round(Math.max(0, budget));\n\t}\n\n\t/* Evalue la dangerosite d'un joueur s'il recupere une maison supplementaire pour finir un groupe */\n\t/* Plusieurs criteres : \n\t * 1) Capacite a acheter des constructions\n\t * 2) Rentabilite du groupe (hors frais d'achat, uniquement maison + loyer)\n\t * 3) Creation d'une ligne\n\t * Renvoie un nombre. Au dessus de 1, dangereux, en dessous, pas trop.\n\t */\n\tthis.isDangerous = function (groupe) {\n\t\t// Critere 1, nombre de maison par terrain pouvant etre achete\n\t\tvar nbMaison = (this.argent / groupe.maisons[0].prixMaison) / groupe.fiches.length;\n\t\t// compte les autres groupes\n\t\tvar criterePrix = (groupe.maisons[0].loyers[nbMaison]) / (InitMonopoly.plateau.infos.montantDepart*5);\n\t\t// Ligne presente\n\t\tvar groups = this.findGroupes();\n\t\tvar isLigne = false;\n\t\tfor (var g in groups) {\n\t\t\tif (groups[g].isVoisin(groupe)) {\n\t\t\t\tisLigne = true;\n\t\t\t}\n\t\t}\n\t\t// Resultat : nb maison, le fait de faire une ligne et une ponderation par le prix\n\t\tvar moteur = (nbMaison + criterePrix) * (isLigne ? 2 : 1);\n\n\t\treturn moteur >= 5;\n\t}\n\n\t/* Choisis les terrains qu'il est possible de ceder en echange du terrain */\n\t/* Se base sur la dangerosite du terrain (n'est pas pris en compte) et sur la valeur des terrains par rapport a ce qui est demande */\n\t/* @param testDangerous : si le joueur est le seul fournisseur et qu'on a pas le choix, on prend le terrain*/\n\t/* @param strict : si strict est vrai, on ne relance pas l'algo en etant moins dangereux. Le joueur decide de ne pas faire de cadeau */\n\t/* @param oldProposition : derniere proposition refusee qui a ete faite, plus laxiste dans ce cas */\n\tthis.chooseMonnaiesEchange = function (terrainVise, terrains, testDangerous, strict, oldProposition) {\n\t\tif (terrains == null || terrains.length == 0) {\n\t\t\treturn [];\n\t\t}\n\t\tvar proposition = [];\n\t\tvar valeur = 0;\n\t\t// Si seul fournisseur, il faut etre plus laxiste.\n\t\tfor (var t in terrains) {\n\t\t\tif (!terrainVise.joueurPossede.isDangerous(terrains[t].groupe) || !testDangerous) {\n\t\t\t\t// On regarde si c'est necessaire de l'ajouter\n\t\t\t\tif (valeur == 0) {\n\t\t\t\t\tproposition.push(terrains[t]);\n\t\t\t\t\tvaleur += terrains[t].achat;\n\t\t\t\t} else {\n\t\t\t\t\tvar rapport = (Math.abs(1 - terrainVise.achat / valeur)) / (Math.abs(1 - terrainVise.achat(valeur + terrains[t].achat)));\n\t\t\t\t\tif (rapport > 1) {\n\t\t\t\t\t\tproposition.push(terrains[t]);\n\t\t\t\t\t\tvaleur += terrains[t].achat;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tif (proposition.length == 0 && !strict && (testDangerous || oldProposition != null)) {\n\t\t\t// On relance sans etre strict\n\t\t\treturn this.chooseMonnaiesEchange(terrainVise, terrains, joueur, false, strict);\n\t\t}\n\t\treturn proposition;\n\t}\n\n\tthis.initEnchere = function (transaction, terrain) {\n\t\tif (this.equals(terrain.joueurPossede)) {\n\t\t\treturn;\n\t\t}\n\t\t// On calcule le budget max que le joueur peut depenser pour ce terrain\n\t\tif (this.currentEchange != null) {\n\t\t\tthrow \"Impossible de gerer une nouvelle enchere\";\n\t\t}\n\t\tvar interet = this.strategie.interetGlobal(terrain, this, true);\n\t\tvar budgetMax = this.comportement.getMaxBudgetForStrategie(this, interet.interet);\n\t\tthis.currentEnchere = {\n\t\t\ttransaction: transaction,\n\t\t\tterrain: terrain,\n\t\t\tbudgetMax: budgetMax,\n\t\t\tjoueurInteresse:interet.joueur\n\t\t}\n\t}\n\n\tthis.updateInfoEnchere = function (montant, lastEncherisseur) {}\n\n\tthis.updateEnchere = function (transaction, jeton, montant, lastEncherisseur) {\n\t\tif (transaction != this.currentEnchere.transaction) {\n\t\t\treturn;\n\t\t}\n\t\t// Le joueur a l'enchere courante la plus haute\n\t\tif (this.equals(lastEncherisseur)) {\n\t\t\treturn;\n\t\t}\n\t\t// On temporise la reponse de IA_TIMEOUT + random de ms\n\t\tvar timeout = IA_TIMEOUT * (Math.random() + 1);\n\t\tvar _self = this;\n\t\tsetTimeout(function () {\n\t\t\tif(_self.currentEnchere == null){return;}\n\t\t\tif (montant > _self.currentEnchere.budgetMax || \n\t\t\t(_self.currentEnchere.joueurInteresse!=null && !_self.currentEnchere.joueurInteresse.equals(lastEncherisseur))) {\n\t\t\t\t// Exit enchere\n\t\t\t\tGestionEnchere.exitEnchere(_self);\n\t\t\t} else {\n\t\t\t\t// Fait une enchere. Dans le cas d'un blocage, joueurInteresse est renseigne. Enchere uniquement s'il est le dernier\n\t\t\t\ttry {\n\t\t\t\t\tGestionEnchere.doEnchere(_self, montant, jeton);\n\t\t\t\t} catch (e) {\n\t\t\t\t\t// Si une enchere a deja ete faite et update, on arrete la demande (joueur trop lent)\n\t\t\t\t}\n\t\t\t}\n\t\t},timeout);\n\t}\n\n\tthis.notifyExitEnchere = function (joueurs) {}\n\n\t/* Comportement lorsque l'enchere est terminee */\n\tthis.endEnchere = function () {\n\t\tthis.currentEnchere = null;\n\t\tGestionEnchere.checkEndNotify(this);\n\t}\n\n\t/* Permet de faire du blocage de construction : vente d'un hotel pour limiter l'achat de maison, decision d'acheter un hotel pour bloquer.\n\t * Se base sur les terrains constructibles des adversaires ainsi que de leur tresorie.\n\t * Retourne vrai s'il faut bloquer le jeu de constructions\n\t */\n\tthis.doBlocage = function () {\n\t\t// On compte le nombre joueurs qui peuvent construire\n\t\tGestionJoueur.forEach(function(joueur){\n\t\t\tif (!this.equals(this)) {\n\t\t\t\tvar groups = joueur.findGroupes();\n\t\t\t\tif (groups.size() > 0) {\n\t\t\t\t\t// On verifie si le budget est important ()\n\t\t\t\t\t// On compte le potentiel de maison achetables\n\t\t\t\t\tvar nbMaisons = 0;\n\t\t\t\t\tvar coutMaisons = 0;\n\t\t\t\t\tfor (var color in groups) {\n\t\t\t\t\t\tvar group = groups[color];\n\t\t\t\t\t\tcount += group.proprietes.length;\n\t\t\t\t\t\tfor (var index in group.proprietes) {\n\t\t\t\t\t\t\tvar maison = group.proprietes[index];\n\t\t\t\t\t\t\tnbMaisons += 5 - maison.nbMaison;\n\t\t\t\t\t\t\tcoutMaisons += (5 - maison.nbMaison) * maison.prixMaison;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tvar budgetMin = (coutMaisons / nbMaisons) * 3;\n\t\t\t\t\tif (nbMaisons > 3 && budgetMin < joueur.montant) {\n\t\t\t\t\t\t// On doit bloquer la construction\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t},this);\n\t\treturn false;\n\t}\n\n\t/* Override de la methode pere */\n\tthis.resolveProblemeArgent = function (montant, callback) {\n\t\t$.trigger('monopoly.debug', {\n\t\t\tmessage: 'Resoud probleme argent'\n\t\t});\n\t\tvar joueur = this;\n\n\t\t/* Ordre de liquidations :\n\t\t * 1) Terrains non constructibles, terrains non groupes, terrains groupes non construits\n\t\t * 2) Vente des maisons les maisons / hotels les mains rentables prochainement (base sur les stats des prochains passages)\n\t\t * 3) Hypotheque des terrains precedemment construits\n\t\t **/\n\n\t\t/* CAS 1 */\n\t\tvar maisons = [];\n\t\tfor (var index in this.maisons) {\n\t\t\tvar maison = this.maisons[index];\n\t\t\t// On prend les terrains non hypotheques et non construits\n\t\t\tif (maison.statutHypotheque == false && !maison.isGroupeeAndBuild()) {\n\t\t\t\tmaisons.push(maison);\n\t\t\t}\n\t\t}\n\n\t\tvar findInfo = function (maison) {\n\t\t\tswitch (maison.type) {\n\t\t\tcase \"gare\":\n\t\t\t\treturn -1;\n\t\t\t\tbreak;\n\t\t\tcase \"compagnie\":\n\t\t\t\treturn -2;\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\treturn (maison.isTerrain()) ? maison.groupe.getInfos(joueur) : 0;\n\t\t\t}\n\t\t}\n\t\tmaisons.sort(function (a, b) {\n\t\t\tvar infosA = findInfo(a);\n\t\t\tvar infosB = findInfo(b);\n\n\t\t\treturn infosA - infosB;\n\t\t});\n\n\t\t$.trigger(\"monopoly.debug\", {\n\t\t\tmessage: \"PHASE 1\"\n\t\t});\n\t\tfor (var index = 0; index < maisons.length && this.montant < montant; index++) {\n\t\t\tvar maison = maisons[index];\n\t\t\tmaison.hypotheque();\n\t\t}\n\n\t\t/* CAS 2 */\n\t\tif (this.montant < montant) {\n\t\t\t$.trigger(\"monopoly.debug\", {\n\t\t\t\tmessage: \"PHASE 2\"\n\t\t\t});\n\t\t\t// 3 Terrains construits, on vend les maisons dessus\n\t\t\t// On recupere les groupes construits classes par ordre inverse d'importance. On applique la meme regle que la construction tant que les sommes ne sont pas recupereres\n\t\t\tvar sortedGroups = [];\n\t\t\ttry {\n\t\t\t\tsortedGroups = this.getGroupsToConstruct(\"ASC\", 0.1);\n\t\t\t} catch (e) {}\n\t\t\t// On boucle (tant que les sommes ne sont pas recouvres) sur le groupe pour reduire le nombre de maison, on tourne sur les maisons\n\t\t\tvar run = true;\n\t\t\tfor (var idGroup in sortedGroups) {\n\t\t\t\tvar group = sortedGroups[idGroup];\n\t\t\t\t// On boucle pour reduire les maisons au fur et a mesure\n\t\t\t\tvar proprietes = group.proprietes;\n\t\t\t\t// On trie par nombre de maison\n\t\t\t\tproprietes.sort(function (a, b) {\n\t\t\t\t\tif (a.nbMaison == b.nbMaison) {\n\t\t\t\t\t\treturn 0;\n\t\t\t\t\t}\n\t\t\t\t\treturn a.nbMaison < b.nbMaison ? 1 : -1;\n\t\t\t\t});\n\t\t\t\tvar currentId = 0;\n\t\t\t\tvar nbNoHouse = 0;\n\t\t\t\tvar boucle = 0; // Securite pour eviter boucle infinie\n\t\t\t\tvar maisonVendues = 0;\n\t\t\t\twhile (this.montant < montant && nbNoHouse < proprietes.length && boucle++ < 100) {\n\t\t\t\t\tvar p = proprietes[currentId];\n\t\t\t\t\tif (p.nbMaison == 0) {\n\t\t\t\t\t\tnbNoHouse++;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif (p.sellMaison(this)) {\n\t\t\t\t\t\t\tmaisonVendues++;\n\t\t\t\t\t\t\tthis.gagner(p.prixMaison / 2, true);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tcurrentId = (currentId + 1) % proprietes.length;\n\t\t\t\t}\n\t\t\t\tif (this.montant > montant) {\n\t\t\t\t\tif (maisonVendues > 0) {\n\t\t\t\t\t\t$.trigger('monopoly.vendMaison', {\n\t\t\t\t\t\t\tjoueur: this,\n\t\t\t\t\t\t\tnbMaison: maisonVendues\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t\t$.trigger('refreshPlateau');\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t/* CAS 3, il reste les maisons groupees desormais non construites */\n\t\tif (this.montant < montant) {\n\t\t\tvar maisons = [];\n\t\t\tfor (var index in this.maisons) {\n\t\t\t\tvar maison = this.maisons[index];\n\t\t\t\t// On prend les terrains non hypotheques\n\t\t\t\tif (maison.statutHypotheque == false) {\n\t\t\t\t\tmaisons.push(maison);\n\t\t\t\t}\n\t\t\t}\n\t\t\t// On trie par montant (moins cher en premier). A deporter dans la strategie\n\t\t\tmaisons.sort(function (a, b) {\n\t\t\t\treturn a.achat - b.achat;\n\t\t\t});\n\t\t\tfor (var index = 0; index < maisons.length && this.montant < montant; index++) {\n\t\t\t\tvar maison = maisons[index];\n\t\t\t\tmaison.hypotheque();\n\t\t\t}\n\t\t\tif (this.montant < montant) {\n\t\t\t\t// Cas impossible car verification des fonds fait avant\n\t\t\t\tthis.doDefaite();\n\t\t\t\tif (callback) {\n\t\t\t\t\tcallback();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t// Somme recouvree\n\t\tthis.setArgent(this.montant - montant); // Paiement de la dette\n\t\tthis.bloque = false;\n\t\tif (callback) {\n\t\t\tcallback();\n\t\t}\n\t\treturn true;\n\t}\n\n\tthis.getNbGroupConstructibles = function () {\n\t\tvar nb = 0;\n\t\tvar tempGroup = [];\n\t\tfor (var idx in this.maisons) {\n\t\t\tvar maison = this.maisons[idx];\n\t\t\tif (maison.isGroupee() && tempGroup[maison.groupe.nom] == null) {\n\t\t\t\tnb++;\n\t\t\t\ttempGroup[maison.groupe.nom] = 1;\n\t\t\t}\n\n\t\t}\n\t\treturn nb;\n\t}\n\n\t/* Renvoie la liste des groupes a construire trie. \n\t * @param sortType : Tri des groupes en fonction de l'importance. ASC ou DESC\n\t */\n\tthis.getGroupsToConstruct = function (sortType, level) {\n\t\tvar groups = this.findGroupes(); // structure : [color:{color,proprietes:[]}]\n\t\t// Pas de terrains constructibles\n\t\tif (groups.size() == 0) {\n\t\t\tthrow \"Impossible\";\n\t\t}\n\t\t// On determine les terrains les plus rentables a court terme (selon la position des joueurs)\n\t\tvar maisons = this.comportement.getNextProprietesVisitees(this, level);\n\t\t// On Calcule pour chaque maison des groupes (meme ceux sans interet) plusieurs indicateurs : proba (pondere a 3), la rentabilite (pondere a 1)\n\t\tvar totalMaisons = 0; // Nombre total de proprietes constructibles\n\t\tfor (var color in groups) {\n\t\t\tvar group = groups[color];\n\t\t\tgroup.proba = 0;\n\t\t\tgroup.rentabilite = 0;\n\t\t\tgroup.lessThree = 0;\n\t\t\tgroup.interetGlobal = 0;\n\t\t\tfor (var index in group.proprietes) {\n\t\t\t\tvar propriete = group.proprietes[index];\n\t\t\t\ttotalMaisons++;\n\t\t\t\t// On cherche si proba\n\t\t\t\tif (maisons[propriete.id] != null) {\n\t\t\t\t\tgroup.proba += maisons[propriete.id].proba * 3;\n\t\t\t\t}\n\t\t\t\tgroup.rentabilite += propriete.getRentabilite();\n\t\t\t\tgroup.lessThree += (propriete.nbMaison <= 3) ? 0.5 : 0;\n\t\t\t}\n\t\t}\n\t\t// On trie les groupes\n\t\tvar sortedGroups = [];\n\t\tfor (var color in groups) {\n\t\t\tvar group = groups[color];\n\t\t\tgroup.interetGlobal = group.proba + group.rentabilite + ((group.lessThree > 0) ? 0.5 : 0);\n\t\t\tsortedGroups.push(group);\n\t\t}\n\t\tvar GREATER_VALUE = (sortType == \"ASC\") ? 1 : -1;\n\t\tvar LESSER_VALUE = (sortType == \"ASC\") ? -1 : 1;\n\n\t\tsortedGroups.sort(function (a, b) {\n\t\t\tif (a.interetGlobal == b.interetGlobal) {\n\t\t\t\treturn 0;\n\t\t\t}\n\t\t\tif (a.interetGlobal > b.interetGlobal) {\n\t\t\t\treturn GREATER_VALUE;\n\t\t\t}\n\t\t\treturn LESSER_VALUE;\n\t\t});\n\t\treturn sortedGroups;\n\t}\n\n\t/* Renvoie les groupes construits */\n\t/* @param nbMaison : nombre de maison moyen qui servent de palier */\n\tthis.hasConstructedGroups = function (nbMaison) {\n\t\tvar nb = nbMaison || 0;\n\t\tvar groups = this.findGroupes();\n\t\tfor (var idGroup in groups) {\n\t\t\tif (groups[idGroup].group.getAverageConstructions() > nb) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t}\n\n\t/* Rachete les hypotheques */\n\t/* Cas : groupes presents (1) et construits (nb>3). Liquidite > 7 fois prix hypotheque */\n\tthis.rebuyHypotheque = function () {\n\t\t// Hypotheque presentes\n\t\tvar terrains = this.findMaisonsHypothequees();\n\t\tif (terrains == null || terrains.length == 0 && (this.getNbGroupConstructibles() > 0 && !this.hasConstructedGroups(3))) {\n\t\t\treturn;\n\t\t}\n\t\tvar pos = 0;\n\t\twhile (pos < terrains.length && this.montant > 7 * terrains[pos].achatHypotheque) {\n\t\t\tterrains[pos++].leveHypotheque();\n\t\t}\n\t}\n\n\t/* Construit des maisons / hotels \n\t * Calcul les groupes constructibles, verifie l'argent disponible. Construit sur les proprietes ou peuvent tomber les adversaires (base sur leur position et les stats au des)\n\t * Possibilite d'enregistrer tous les deplacements des joueurs pour affiner les cases les plus visitees\n\t */\n\tthis.buildConstructions = function () {\n\t\tvar budget = this.comportement.getBudget(this);\n\t\t// Pas d'argent\n\t\tif (budget < InitMonopoly.plateau.infos.montantDepart / 4) {\n\t\t\treturn;\n\t\t}\n\t\tvar sortedGroups = [];\n\t\ttry {\n\t\t\tsortedGroups = this.getGroupsToConstruct(\"DESC\", 0.1);\n\t\t\t// On tri les maisons de chaque groupe en fonction du prix et du nombre (le moins de maison en premier puis l'achat le plus eleve\n\t\t\tfor (var idGroup in sortedGroups) {\n\t\t\t\tsortedGroups[idGroup].proprietes.sort(function (a, b) {\n\t\t\t\t\tif (a.nbMaison == b.nbMaison) {\n\t\t\t\t\t\tif (a.achat == b.achat) {\n\t\t\t\t\t\t\treturn 0;\n\t\t\t\t\t\t}\n\t\t\t\t\t\treturn a.achat < b.achat ? 1 : -1\n\t\t\t\t\t}\n\t\t\t\t\treturn a.nbMaison > b.nbMaison ? 1 : -1;\n\t\t\t\t});\n\t\t\t}\n\t\t} catch (e) {\n\t\t\t// Pas de terrains constructibles\n\t\t\treturn;\n\t\t}\n\n\t\t/* Plusieurs regles pour gerer les constructions : \n\t\t * Si un seul groupe, on construit notre budget dessus\n\t\t * Si plusieurs groupes avec des taux equivalent, on construit sur le groupe le plus rentable (basé sur stats et sur cout)\n\t\t * On construit jusqu'a obtenir 3 maisons partout (seuil de rentabilité). On construit ensuite sur l'autre groupe\n\t\t * On construit toujours plus sur la maison la plus chere\n\t\t * S'il reste du budget, on recupere les terrains sans interet et on construit dessus\n\t\t * On calcule la somme des taux par groupe\n\t\t */\n\n\n\t\t// On construit des maisons. On s'arrete quand plus de budget ou qu'on ne peut plus construire (hotel partout ou 4 maisons (blocage de constructions))\n\t\tvar stopConstruct = false;\n\t\tvar currentMaison = 0;\n\t\tvar currentGroup = 0;\n\t\tvar seuil = 3; // Premier passage, ensuite passe a 4 ou 5\n\t\tvar achats = {\n\t\t\tmaison: 0,\n\t\t\thotel: 0,\n\t\t\tterrains:[]\n\t\t};\n\t\twhile (budget >= 5000 && !stopConstruct) {\n\t\t\t// On choisit une maison\n\t\t\tvar group = sortedGroups[currentGroup];\n\t\t\t// Changement de group\n\t\t\tvar maison = group.proprietes[currentMaison];\n\t\t\t// Si le seuil est atteint, on construit sur une autre maison ou sur un autre group\n\t\t\tif (maison.nbMaison >= seuil) {\n\t\t\t\tif (group.treat == null) {\n\t\t\t\t\tgroup.treat = 1;\n\t\t\t\t} else {\n\t\t\t\t\tgroup.treat++;\n\t\t\t\t}\n\t\t\t\t// Le goupe est traite, on passe au suivant\n\t\t\t\tif (group.treat == group.proprietes.length) {\n\t\t\t\t\tcurrentGroup++;\n\t\t\t\t\tcurrentMaison = 0;\n\t\t\t\t\t// Soit on a fait le tour, on recommence en changeant le seuil\n\t\t\t\t\tif (currentGroup >= sortedGroups.length) {\n\t\t\t\t\t\tif (seuil == 3) {\n\t\t\t\t\t\t\tseuil = 5;\n\t\t\t\t\t\t\tfor (var color in sortedGroups) {\n\t\t\t\t\t\t\t\tsortedGroups[color].treat = 0;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tcurrentGroup = 0;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t// Fin du traitement\n\t\t\t\t\t\t\tstopConstruct = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// Maison suivante dans le groupe\n\t\t\t\t\tcurrentMaison = (currentMaison + 1) % group.proprietes.length;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// On construit\n\t\t\t\ttry {\n\t\t\t\t\tmaison.buyMaison(this, true);\n\t\t\t\t\tbudget -= maison.prixMaison;\n\t\t\t\t\tthis.payer(maison.prixMaison);\n\t\t\t\t\tif (maison.nbMaison == 4) { //hotel\n\t\t\t\t\t\tachats.hotel++;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tachats.maison++;\n\t\t\t\t\t}\n\t\t\t\t\tachats.terrains[group.proprietes[currentMaison].id] = group.proprietes[currentMaison]; \n\t\t\t\t\tcurrentMaison = (currentMaison + 1) % group.proprietes.length;\n\t\t\t\t} catch (e) {\n\t\t\t\t\t// Plus de maison ou d'hotel (on peut potentiellement continuer en achetant des maisons ?) \n\t\t\t\t\tstopConstruct = true;\n\t\t\t\t}\n\n\t\t\t}\n\t\t}\n\t\t$.trigger('monopoly.acheteConstructions', {\n\t\t\tjoueur: this,\n\t\t\tachats: achats\n\t\t});\n\t\t$('body').trigger('refreshPlateau');\n\t}\n\n\n\t/* Reevalue la strategie. Se base sur plusieurs parametres :\n\t * Si peu de propriete ont ete achetees (<3)\n\t * Si 60% des terrains qui l'interessent ont ete vendu\n\t * Si aucune famille n'est completable (dans la strategie choisie)\n\t * Si on possede deux terrains d'une strategie qui n'est pas la notre, on choisi cette strategie\n\t * TODO : Si on a des groupes, que la strategie est bloquee et qu'on a de l'argent pour changer\n\t */\n\tthis.changeStrategie = function () {\n\t\tvar localStats = this.strategie.getStatsProprietes();\n\t\tif (localStats.color.pourcent < 40 && this.countInterestProperties() <= 2 && !this.isFamilyFree()) {\n\t\t\t$.trigger(\"monopoly.debug\", {\n\t\t\t\tmessage: this.nom + \" cherche une nouvelle strategie\"\n\t\t\t});\n\t\t\t// On change de strategie. Une nouvelle strategie doit posseder au moins 60% de ses terrains de libre\n\t\t\tfor (var i in GestionStrategie.getAll()) {\n\t\t\t\tvar s = GestionStrategie.create(i);\n\t\t\t\tif (s.name != this.strategie.name) {\n\t\t\t\t\tvar strategieStats = s.getStatsProprietes();\n\t\t\t\t\tif (strategieStats.color.pourcent > 50) {\n\t\t\t\t\t\t// Nouvelle strategie\n\t\t\t\t\t\t$.trigger(\"monopoly.debug\", {\n\t\t\t\t\t\t\tmessage: this.nom + \" change de stratégie : \" + this.strategie.name + \" => \" + s.name\n\t\t\t\t\t\t});\n\t\t\t\t\t\tthis.strategie = s;\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\t// On garde la meme si aucune n'est interessante\n\t\t}\n\t}\n \n\t/* Compte le nombre de maison possedee correspondant a la strategie */\n\tthis.countInterestProperties = function () {\n\t\tvar count = 0;\n\t\tfor (var i = 0; i < this.maisons.length; i++) {\n\t\t\tif (this.strategie.groups.contains(this.maisons[i].color)) {\n\t\t\t\tcount++;\n\t\t\t}\n\t\t}\n\t\treturn count;\n\t}\n\n\t/* Indique s'il existe des familles que je peux encore posseder sans echange\n\t * Se base sur les maisons possedees et non celle de la strategie =>TODO\n\t */\n\tthis.isFamilyFree = function () {\n\t\t// On parcourt les terrains et on verifie la dispo des terrains\n\t\tvar family = new Array();\n\t\tfor (var m in this.maisons) {\n\t\t\tvar maison = this.maisons[m];\n\t\t\tif (!family[maison.groupe.nom]) {\n\t\t\t\tfamily[maison.groupe.nom] = true;\n\t\t\t\tvar free = true;\n\t\t\t\tfor (var idf in maison.groupe.fiches) {\n\t\t\t\t\tvar fiche = maison.groupe.fiches[idf];\n\t\t\t\t\tif (fiche.statut != ETAT_LIBRE && !this.equals(fiche.joueurPossede)) {\n\t\t\t\t\t\tfree = false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (free) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn false;\n\t}\n\n\n\t/* Fonction appelee avant que les des ne soit lances, lorsqu'il est en prison */\n\t/* Regle : si on est au debut du jeu, on sort de prison pour acheter des terrains. \n\t * Si on est en cours de jeu et que le terrain commence a etre miné, on reste en prison */\n\tthis.actionAvantDesPrison = function (buttons) {\n\t\tvar _self = this;\n\t\tsetTimeout(function () {\n\t\t\t// Cas 1 : on prend la carte de sortie\n\t\t\tvar getOut = _self.getOutPrison();\n\t\t\tif (getOut) {\n\t\t\t\tif (buttons[\"Utiliser carte\"] != null) {\n\t\t\t\t\tbuttons[\"Utiliser carte\"]();\n\t\t\t\t} else {\n\t\t\t\t\tbuttons[\"Payer\"]();\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tbuttons[\"Attendre\"]();\n\t\t\t}\n\t\t}, IA_TIMEOUT);\n\t}\n\n\t/* On sort de prison prison dans les cas suivants \n\t * 1) Le joueur a moins de deux groupes et le terrain n'est pas mine (moyenne des loyers < 20% de ses moyens) avec au moins 3 terrains de vendu\n\t * 2) Si le terrain est miné (moyenne < 30% des moyens) mais que le joueur a absolument besoin d'un terrain encore libre pour termine son groupe (pas de groupe)\n\t * 3) On sort de prison pour acheter en debut de jeu\n\t * Corolaire, on reste en prison\n\t * 1) Si le joueur a au moins deux groupes\n\t * 2) Si le terrain est miné > 15% et qu'il n'a pas un terrain a recuperer absoluement\n\t * 3) Si le terrain est très miné > 30%, quelque soit sa recherche de terrain\n\t */\n\tthis.getOutPrison = function () {\n\t\tvar loyerStat = this.comportement.getLoyerMoyen(this);\n\t\tvar groupesPossibles = this.getGroupesPossibles();\n\t\t// On peut augmenter le risque si les terrains rouges et oranges sont blindes (sortie de prison)\n\t\t// depend de l'argent dispo et du besoin d'acheter un terrain (libre et indispensable pour finir le groupe)\n\t\t// Cas pour rester en prison \n\t\tif (this.findGroupes().size() >= 2) {\n\t\t\treturn false;\n\t\t}\n\t\tif (groupesPossibles.length > 0 && loyerStat.montant < (this.montant * 0.3)) {\n\t\t\treturn true;\n\t\t}\n\t\tif (loyerStat.nb >= 4 && loyerStat.montant > (this.montant * 0.15)) {\n\t\t\treturn false;\n\t\t}\n\t\treturn true;\n\t}\n\n\t// decide si achete ou non la maison\n\t// On se base sur la politique, les fiches obtenues par les autres\n\tthis.gererAchat = function (boutonAchat) {\n\t\tboutonAchat.click();\n\t}\n\n\tthis.init();\n}", "function User_Insert_Journaux_Liste_des_journaux0(Compo_Maitre)\n{\n\n/*\n***** INFOS ******\n\nNbr d'esclaves = 8\n\nId dans le tab: 52;\nsimple\nNbr Jointure: 1;\n Joint n° 0 = typejournal,tj_numero,tj_numero\n\nId dans le tab: 53;\nsimple\nNbr Jointure: PAS DE JOINTURE;\n\nId dans le tab: 54;\nsimple\nNbr Jointure: PAS DE JOINTURE;\n\nId dans le tab: 55;\nsimple\nNbr Jointure: PAS DE JOINTURE;\n\nId dans le tab: 56;\nsimple\nNbr Jointure: PAS DE JOINTURE;\n\nId dans le tab: 57;\nsimple\nNbr Jointure: PAS DE JOINTURE;\n\nId dans le tab: 58;\nsimple\nNbr Jointure: 1;\n Joint n° 0 = comptegen,cg_numero,cg_numero\n\nId dans le tab: 59;\ncomplexe\nNbr Jointure: 1;\n Joint n° 0 = piece,jo_numero,jo_numero\n\n******************\n*/\n\n var Table=\"journal\";\n var CleMaitre = TAB_COMPO_PPTES[47].NewCle;\n var NomCleMaitre = DePrefixerChamp(Compo_Maitre.getCle());\n var tj_numero=GetValAt(52);\n if (tj_numero==\"-1\")\n tj_numero=\"null\";\n if (!ValiderChampsObligatoire(Table,\"tj_numero\",TAB_GLOBAL_COMPO[52],tj_numero,true))\n \treturn -1;\n var jo_abbrev=GetValAt(53);\n if (!ValiderChampsObligatoire(Table,\"jo_abbrev\",TAB_GLOBAL_COMPO[53],jo_abbrev,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_abbrev\",TAB_GLOBAL_COMPO[53],jo_abbrev))\n \treturn -1;\n var jo_libelle=GetValAt(54);\n if (!ValiderChampsObligatoire(Table,\"jo_libelle\",TAB_GLOBAL_COMPO[54],jo_libelle,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_libelle\",TAB_GLOBAL_COMPO[54],jo_libelle))\n \treturn -1;\n var jo_provisoire=GetValAt(55);\n if (!ValiderChampsObligatoire(Table,\"jo_provisoire\",TAB_GLOBAL_COMPO[55],jo_provisoire,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_provisoire\",TAB_GLOBAL_COMPO[55],jo_provisoire))\n \treturn -1;\n var jo_visible=GetValAt(56);\n if (!ValiderChampsObligatoire(Table,\"jo_visible\",TAB_GLOBAL_COMPO[56],jo_visible,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_visible\",TAB_GLOBAL_COMPO[56],jo_visible))\n \treturn -1;\n var jo_contrepartie=GetValAt(57);\n if (!ValiderChampsObligatoire(Table,\"jo_contrepartie\",TAB_GLOBAL_COMPO[57],jo_contrepartie,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_contrepartie\",TAB_GLOBAL_COMPO[57],jo_contrepartie))\n \treturn -1;\n var cg_numero=GetValAt(58);\n if (cg_numero==\"-1\")\n cg_numero=\"null\";\n if (!ValiderChampsObligatoire(Table,\"cg_numero\",TAB_GLOBAL_COMPO[58],cg_numero,true))\n \treturn -1;\n var Req=\"insert into \"+Table+\" \";\nvar TabInsertionEnPlus=new Array();\n Req+=\"(\"+NomCleMaitre+\",tj_numero,jo_abbrev,jo_libelle,jo_provisoire,jo_visible,jo_contrepartie,cg_numero\"+(TabInsertionEnPlus.length!=0?\",\"+TabInsertionEnPlus[0]:\"\")+\")\";\n Req+=\" values (\"+CleMaitre+\",\"+tj_numero+\",\"+(jo_abbrev==\"\" ? \"null\" : \"'\"+ValiderChaine(jo_abbrev)+\"'\" )+\",\"+(jo_libelle==\"\" ? \"null\" : \"'\"+ValiderChaine(jo_libelle)+\"'\" )+\",\"+(jo_provisoire==\"true\" ? \"true\" : \"false\")+\",\"+(jo_visible==\"true\" ? \"true\" : \"false\")+\",\"+(jo_contrepartie==\"true\" ? \"true\" : \"false\")+\",\"+cg_numero+\"\"+(TabInsertionEnPlus.length!=0?\",\"+TabInsertionEnPlus[1]:\"\")+\")\";\n\n if (pgsql_update(Req)==0)\n\talert(\"Echec lors de l'insertion\");\nreturn CleMaitre;\n\n}", "function afficherJeux(msg){\n\t\tif (msg!=null){\n\t\t\tmy_logger(\"---------------------\"+msg);\t\n\t\t}\n\t\tmy_logger(\"---------------------JEU en place \");\n\t\tafficherJeu(false,jeu_adv);\n\t\tafficherJeu(true,jeu_me);\n\t\tmy_logger(\"----------------------------------\");\n\t}", "function simple(){\n aff('Exercice n°01 : Bienvenue');\n var name = 'loic';\n aff(`Bienvenue à vous -> ${name} !`);\n jump();\n}", "function tourJoueur (valeur) {\n if (valeur%2 == 0)\n return true;\nelse\n return false;\n}", "function pos_actuelle()\n {\n\treturn (joueurs[joueur_actuel].position);\n }", "function majAffichage () {\n\tif (win) {\n\t\tdocument.getElementById(\"affichage\").innerHTML = \"Victoire du joueur \"+joueur+\" !\";\n\t\tanimationVictoire ();\n\t}\n\telse if (!win && casesJouees.length==9) {\n\t\tdocument.getElementById(\"affichage\").innerHTML = \"Egalite entre les joueurs !\";\n\t}\n\telse if (joueur==1) {\n\t\tdocument.getElementById(\"affichage\").innerHTML = \"Tour du joueur 2\";\n\t}\n\telse {\n\t\tdocument.getElementById(\"affichage\").innerHTML = \"Tour du joueur 1\";\n\t}\n}", "function ejercicio05(user){\n console.log(user);\n mismo = \"\";\n if (user.nombre===\"Yunior\")\n { \n return \"La persona introducida es Yunior\"; \n }\n if (user.correo.indexOf(\"yunior\") > -1 || user.edad == 24)\n {\n if (user.correo.indexOf(\"yunior\") > -1 )\n {\n mismo = \"el mismo correo\";\n }\n else\n {\n mismo = \"la misma edad\";\n }\n return \"La persona introducida pudiera ser Yunior. Ya que tiene \" + mismo; \n }\n else\n {\n return \"La persona introducida no es Yunior\";\n }\n}", "function jeu()\n{\n if(nom==nomP1) //Jeu Joueur 1\n {\n //----------------------------Verification Saisie P1------------------------------------------- \n idInputSaisie.max=idInputMax.value;\n \n if (idInputSaisie.value.length==0 || !idInputSaisie.checkValidity())\n {\n alert(\"Entrez un nombre plus petit que \"+ idInputMax.value);\n idInputSaisie.value=\"\";\n }\n\n\n else\n {\n tableau1[tour]=idInputSaisie.value;\n\n //---------------------------En cas de Victoire P1--------------------------------------------\n\n if(idInputSaisie.value==hasard)\n {\n audio=document.getElementById(\"victoire\");\n audio.play();\n\n let dateFin= new Date();\n let minutes = dateFin.getMinutes()-dateDebut.getMinutes();\n\n\n document.querySelectorAll(\"#ligneNombre1 td\")[tour].textContent = tableau1[tour];\n document.querySelectorAll(\"#ligneNombre1 td\")[tour].style.color = \"green\";\n\n for(let i=0;i<=tour;i++){document.querySelectorAll(\"#ligneNombre2 td\")[i].style.color = \"black\";}\n\n document.querySelector(\"#plusMoins img\").src = 'img/gagne.png';\n\n document.getElementById(\"divClavier\").style.display=\"none\";\n document.getElementById(\"resultat\").style.display=\"flex\";\n document.querySelector(\"#resultat p\").innerHTML =\n `Félicitations <strong>${nom}</strong>, le nombre était bien\n <strong>${hasard}</strong>.\n <br>\n Tu as gagné en <strong>${tour+1}</strong> tour(s)\n et en <strong>${minutes}</strong> minutes.`;\n\n\n\n }\n //--------------------------Gestions des essais/erreurs-----------------------------------\n else \n {\n audio=document.getElementById(\"error\");\n audio.play();\n\n\n let diff = Math.abs(idInputSaisie.value - hasard);\n\n if (idInputSaisie.value < hasard) \n {\n\n if (diff > 9)\n {\n document.querySelector(\"#plusMoins img\").src = 'img/plus.png';\n document.querySelectorAll(\"#lignePlusMoins1 .imgPlusMoins\")[tour].src=\"img/plusplus.png\";\n }\n\n else\n {\n document.querySelector(\"#plusMoins img\").src = 'img/petitplus.png';\n document.querySelectorAll(\"#lignePlusMoins1 .imgPlusMoins\")[tour].src='img/2pplus.png';\n }\n } \n\n else if (idInputSaisie.value > hasard) \n {\n if (diff > 9)\n { document.querySelector(\"#plusMoins img\").src = 'img/moins.png';\n document.querySelectorAll(\"#lignePlusMoins1 .imgPlusMoins\")[tour].src='img/moinsmoins.png';\n }\n\n else\n {\n document.querySelector(\"#plusMoins img\").src = 'img/petitmoins.png';\n document.querySelectorAll(\"#lignePlusMoins1 .imgPlusMoins\")[tour].src='img/2pmoins.png';\n }\n\n }\n\n \n document.querySelectorAll(\"#ligneNombre1 .nombreJoueur\")[tour].style.background=\"url('img/casebarre.png') center /100% 100%\";\n document.querySelectorAll(\"#ligneNombre1 td\")[tour].textContent = tableau1[tour];\n\n //---------------------------------------Préparation tour joueur suivant---------------------------------------\n nom=nomP2;\n \n document.getElementById(\"divClavier\").style.display=\"none\";\n document.getElementById(\"divNextPlayer\").style.display=\"flex\";\n\n }\n }\n }\n\n else\n {\n //----------------------------Verification Saisie P2------------------------------------------- \n idInputSaisie.max=idInputMax.value;\n \n if (idInputSaisie.value.length==0 || !idInputSaisie.checkValidity())\n {\n alert(\"Entrez un nombre plus petit que \"+ idInputMax.value);\n idInputSaisie.value=\"\";\n }\n\n\n else\n {\n tableau2[tour]=idInputSaisie.value;\n\n //---------------------------En cas de Victoire P2--------------------------------------------\n\n if(idInputSaisie.value==hasard)\n {\n audio=document.getElementById(\"victoire\");\n audio.play();\n\n let dateFin= new Date();\n let minutes = dateFin.getMinutes()-dateDebut.getMinutes();\n\n document.querySelectorAll(\"#ligneNombre2 td\")[tour].textContent = tableau2[tour];\n document.querySelectorAll(\"#ligneNombre2 td\")[tour].style.color = \"green\";\n\n for(let i=0;i<=tour;i++){document.querySelectorAll(\"#ligneNombre1 td\")[i].style.color = \"black\";}\n\n document.querySelector(\"#plusMoins img\").src = 'img/gagne.png';\n\n document.getElementById(\"divClavier\").style.display=\"none\";\n document.getElementById(\"resultat\").style.display=\"flex\";\n document.querySelector(\"#resultat p\").innerHTML =\n `Félicitations <strong>${nom}</strong>, le nombre était bien\n <strong>${hasard}</strong>.\n <br>\n Tu as gagné en <strong>${tour+1}</strong> tour(s)\n et en <strong>${minutes}</strong> minutes.`;\n\n\n }\n //--------------------------Gestions des essais/erreurs-----------------------------------\n else \n {\n audio=document.getElementById(\"error\");\n audio.play();\n\n\n let diff = Math.abs(idInputSaisie.value - hasard);\n\n if (idInputSaisie.value < hasard) \n {\n\n if (diff > 9)\n {\n document.querySelector(\"#plusMoins img\").src = 'img/plus.png';\n document.querySelectorAll(\"#lignePlusMoins2 .imgPlusMoins\")[tour].src='img/plusplus.png';\n }\n\n else\n {\n document.querySelector(\"#plusMoins img\").src = 'img/petitplus.png';\n document.querySelectorAll(\"#lignePlusMoins2 .imgPlusMoins\")[tour].src='img/2pplus.png';\n }\n } \n\n else if (idInputSaisie.value > hasard) \n {\n if (diff > 9)\n { document.querySelector(\"#plusMoins img\").src = 'img/moins.png';\n document.querySelectorAll(\"#lignePlusMoins2 .imgPlusMoins\")[tour].src='img/moinsmoins.png';\n }\n\n else\n {\n document.querySelector(\"#plusMoins img\").src = 'img/petitmoins.png';\n document.querySelectorAll(\"#lignePlusMoins2 .imgPlusMoins\")[tour].src='img/2pmoins.png';\n }\n\n }\n\n \n document.querySelectorAll(\"#ligneNombre2 .nombreJoueur\")[tour].style.background=\"url('img/casebarre.png') center /100% 100%\";\n document.querySelectorAll(\"#ligneNombre2 td\")[tour].textContent = tableau2[tour];\n\n //---------------------------------------Préparation tour joueur suivant---------------------------------------\n nom=nomP1;\n \n document.getElementById(\"divClavier\").style.display=\"none\";\n document.getElementById(\"divNextPlayer\").style.display=\"flex\";\n\n }\n }\n }\n\n}", "function compterNbVoyelle(){\n var voyelle = 0;\n var consonne = 0;\n for( i=0; i<mot.length; i++){\n if( (mot[i] === \"a\") || (mot[i] === \"e\") || (mot[i] === \"i\") || (mot[i] === \"o\") || (mot[i] === \"u\") || (mot[i] === \"y\") ){\n voyelle++;\n } else{\n consonne++;\n }\n }\n console.log(\"Il y a \" + voyelle + \" voyelle(s) et \" + consonne + \" consonne(s).\")\n}", "function tiempoJugadores() {\n\n var ms = tiempo * 60000;\n //Primero guarda cuanto aguanta el j1\n if (partidas == 1)\n tj1 = (ms - game.time.events.duration) / 1000;\n\n //Luego cuanto tarda el j2\n else\n tj2 = (ms - game.time.events.duration) / 1000;\n\n}", "function lancerJeu(user) {\n if (listeDesJeu[user] == null || listeDesJeu[user].closed) {\n /* si le pointeur vers l'objet window n'existe pas, ou s'il existe\n mais que la fenêtre a été fermée */\n listeDesJeu[user] = window.open(\"https://\"+window.location.host+\"/jeu\",user);\n /*listeDesJeu[user] = window.open(\"https://\"+window.location.host+\"/jeu\",\n \"PromoteFirefoxWindowName\", \"resizable=yes,scrollbars=yes,status=yes\");*/\n /* alors, création du pointeur. La nouvelle fenêtre sera créée par dessus\n toute autre fenêtre existante. */\n }\n else {\n listeDesJeu[user].focus();\n /* sinon, la référence à la fenêtre existe et la fenêtre n'a pas été \n fermée: la fenêtre est peut-être minimisée ou derrière la fenêtre \n principale. Par conséquent, on peut l'amener par dessus les autres à\n l'aide de la méthode focus(). Il n'est pas nécessaire de recréer la fenêtre\n ou de recharger la ressource référencée. */\n };\n}", "function hey() { //aca se esta definiendo\r\n console.log(\"Hola \" + miNombre);\r\n}", "function proposerUnNombre () {\n var monNombreSecret = 0;\n var nombreSaisi = document.getElementById('nombreSaisi').value;\n if (1 < 0) { // ... A TOI DE JOUER !\n erreur(\"Ce puzzle n'est pas fini !\");\n } else {\n erreur(\"Ce puzzle n'est pas fini !\");\n }\n}", "function rencontre(pnj, textePnj) { // fonction gérant la collision avec un pnj \n\n\tif (joueur.posX + joueur.largeur > pnj.posX2 && joueur.posX - tailleTuile < pnj.posX2 && joueur.posY + joueur.hauteur > pnj.posY2 && joueur.posY - tailleTuile < pnj.posY2) {\n\t\tconsole.log(pnj.name);\n\n\t\tswitch(dir) { // on va évaluer la direction du personnage joueur\n\t\t\tcase 1: \n\t\t\t\tjoueur.posX -= 1; // on enlève 1 à la position posX du joueur pour qu'il se décale horizontalement par rapport au pnj\n\t\t\t\t// pnj.v=0; // on arrête le déplacement du pnj en mettant sa vitesse à 0\n\t\t\t\t// dirPnj=0; // on le fait regarder de face\n\t\t\t\tbreak;\n\t\t\tcase 2:\n\t\t\t\tjoueur.posX += 1; // on ajoute 1 à la position posX du joueur pour qu'il se décale horizontalement par rapport au pnj\n\t\t\t\t// pnj.v=0; //on arrête le déplacement du pnj en mettant sa vitesse à 0\n\t\t\t\t // dirPnj=0; // on le fait regarder de face\n\t\t\t\tbreak;\n\n\t \t\tcase 0: \n\t\t\t\tjoueur.posY -= 1; // on enlève 1 à la position posY du joueur pour qu'il se décale verticalement par rapport au pnj\n\t\t\t\t// pnj.v=0; //on arrête le déplacement du pnj en mettant sa vitesse à 0\n\t\t\t\t // dirPnj=0; // on le fait regarder de face\n\t\t\t\tbreak;\n\t\t\tcase 3:\n\t\t\t\tjoueur.posY += 1; // on ajoute 1 à la position posY du joueur pour qu'il se décale verticalementement par rapport au pnj\n\t\t\t\t// pnj.v=0; //on arrête le déplacement du pnj en mettant sa vitesse à 0\n\t\t\t\t // dirPnj=0; // on le fait regarder de face\n\t\t\t\tbreak;\n\t\t}\n\n\t\tif (pnj.collision == 0) {\n\t\t\tbulleTexte(pnj.texte, pnj.posX2, pnj.posY2); // affiche une \"bulle\" de dialogue\n\n\t\t}\n\n\t\tpnj.collision += 1; // permettra de savoir ensuite qu'on a touché le pnj\n\n\t\tconsole.log(pnj.collision+\" - pnj !\");\n\n\t}\n}", "function FimJogo(){\n\t\tswitch(_vitoria){\n\t\t\tcase 1:AnunciarVitoria(1);p1.Vencer();break;\n\t\t\tcase 2:AnunciarVitoria(2);p2.Vencer();break;\n\t\t\tcase 4:AnunciarVitoria(3);p3.Vencer();break;\n\t\t\tcase 8:AnunciarVitoria(4);p4.Vencer();break;\n\t\t\tcase 0:AnunciarVitoria(0);AnimacaoEmpate();break;\n\t\t\tdefault:if(_minutos==0 && _segundos==0){AnunciarVitoria(0);AnimacaoEmpate();}break;\n\t\t}\n\t}", "function lisaaJoukkueTilasto(tilasto, joukkue, tulos, pvm){\n\n\t// Jos joukkuella ei ole aikaisempia merkintöjä, alustetaan merkinnät\n\tif( !(joukkue in tilasto) ){\n\t\ttilasto[joukkue] = [0,0,0];\t// Nolla voittoa, tasapeliä, tappiota\n\t}\n\n\t// Lisätään: voitto\n\tif(tulos === \"voitto\"){\n\t\ttilasto[joukkue][0] = tilasto[joukkue][0] + 1;\n\n\t} else if(tulos === \"tasapeli\"){\t// Lisätään: tasapeli\n\t\ttilasto[joukkue][1] = tilasto[joukkue][1] + 1;\n\n\t} else if(tulos === \"tappio\"){ // Lisätään: tappio\n\t\ttilasto[joukkue][2] = tilasto[joukkue][2] + 1;\n\n\t} else{\n\t\talert(\"Virhe! Päiväyksellä \" + pvm + \" oli peli, jolla ei ollut voittajaa, häviäjää eikä tasapelin pelannutta.\")\n\t}\n\n\treturn tilasto;\n}", "function moureJugador(jugador) {\n novaDireccioJugador(jugador);\n\n if (jugador[3] == 1 && tauler[jugador[2] + 1][jugador[1]] != 0) {\n tauler[jugador[2]][jugador[1]] = 1;\n //guardem les posicions antigues per comprovar colisions\n jugador[5] = jugador[1];\n jugador[6] = jugador[2];\n //movem el jugador\n jugador[2] += 1;\n //modifiquem el tauler\n tauler[jugador[2]][jugador[1]] = 2;\n }\n if (jugador[3] == 2 && tauler[jugador[2]][jugador[1] + 1] != 0) {\n tauler[jugador[2]][jugador[1]] = 1;\n jugador[5] = jugador[1];\n jugador[6] = jugador[2];\n jugador[1] += 1;\n tauler[jugador[2]][jugador[1]] = 2;\n }\r\n if (jugador[3] == 3 && tauler[jugador[2] - 1][jugador[1]] != 0) {\n tauler[jugador[2]][jugador[1]] = 1;\n jugador[5] = jugador[1];\n jugador[6] = jugador[2];\n jugador[2] += -1;\n tauler[jugador[2]][jugador[1]] = 2;\n }\r\n if (jugador[3] == 4 && tauler[jugador[2]][jugador[1] - 1] != 0) {\n tauler[jugador[2]][jugador[1]] = 1;\n jugador[5] = jugador[1];\n jugador[6] = jugador[2];\n jugador[1] += -1;\n tauler[jugador[2]][jugador[1]] = 2;\n }\r\n}", "function User_Update_Journaux_Liste_des_journaux0(Compo_Maitre)\n{\n var Table=\"journal\";\n var CleMaitre = Compo_Maitre.getCleVal();\n var NomCleMaitre = DePrefixerChamp(Compo_Maitre.getCle());\n var tj_numero=GetValAt(52);\n if (tj_numero==\"-1\")\n tj_numero=\"null\";\n if (!ValiderChampsObligatoire(Table,\"tj_numero\",TAB_GLOBAL_COMPO[52],tj_numero,true))\n \treturn -1;\n var jo_abbrev=GetValAt(53);\n if (!ValiderChampsObligatoire(Table,\"jo_abbrev\",TAB_GLOBAL_COMPO[53],jo_abbrev,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_abbrev\",TAB_GLOBAL_COMPO[53],jo_abbrev))\n \treturn -1;\n var jo_libelle=GetValAt(54);\n if (!ValiderChampsObligatoire(Table,\"jo_libelle\",TAB_GLOBAL_COMPO[54],jo_libelle,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_libelle\",TAB_GLOBAL_COMPO[54],jo_libelle))\n \treturn -1;\n var jo_provisoire=GetValAt(55);\n if (!ValiderChampsObligatoire(Table,\"jo_provisoire\",TAB_GLOBAL_COMPO[55],jo_provisoire,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_provisoire\",TAB_GLOBAL_COMPO[55],jo_provisoire))\n \treturn -1;\n var jo_visible=GetValAt(56);\n if (!ValiderChampsObligatoire(Table,\"jo_visible\",TAB_GLOBAL_COMPO[56],jo_visible,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_visible\",TAB_GLOBAL_COMPO[56],jo_visible))\n \treturn -1;\n var jo_contrepartie=GetValAt(57);\n if (!ValiderChampsObligatoire(Table,\"jo_contrepartie\",TAB_GLOBAL_COMPO[57],jo_contrepartie,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"jo_contrepartie\",TAB_GLOBAL_COMPO[57],jo_contrepartie))\n \treturn -1;\n var cg_numero=GetValAt(58);\n if (cg_numero==\"-1\")\n cg_numero=\"null\";\n if (!ValiderChampsObligatoire(Table,\"cg_numero\",TAB_GLOBAL_COMPO[58],cg_numero,true))\n \treturn -1;\n var Req=\"update \"+Table+\" set \";\n Req+=\"tj_numero=\"+tj_numero+\",jo_abbrev=\"+(jo_abbrev==\"\" ? \"null\" : \"'\"+ValiderChaine(jo_abbrev)+\"'\" )+\",jo_libelle=\"+(jo_libelle==\"\" ? \"null\" : \"'\"+ValiderChaine(jo_libelle)+\"'\" )+\",jo_provisoire=\"+(jo_provisoire==\"true\" ? \"true\" : \"false\")+\",jo_visible=\"+(jo_visible==\"true\" ? \"true\" : \"false\")+\",jo_contrepartie=\"+(jo_contrepartie==\"true\" ? \"true\" : \"false\")+\",cg_numero=\"+cg_numero+\"\";\n Req+=\" where \"+NomCleMaitre+\"=\"+CleMaitre;\n\n if (pgsql_update(Req)==0)\n\talert(\"Echec lors de la mise à jour\");\nreturn CleMaitre;\n\n}", "function dessiner_joueur3() {\n\n\tif ( (yplayer3 + vitesseplayer3 + hauteur3player*0.5 < 100 )\t\t/* le joueur ne bouge que s'il n'a pas atteint un bord */\n\t && (0 < yplayer3 + vitesseplayer3 - hauteur3player*0.5) ) {\n\t\typlayer3 = (yplayer3 + vitesseplayer3);\n\t}\n\n\tctx.save();\n\tctx.translate(xplayer3*CoordJeux[0]*0.01,CoordJeux[1]+yplayer3*(monCanvas.height-CoordJeux[1])*0.01);\n\tctx.fillStyle = \"red\";\n\tctx.fillRect(-largeur3player*CoordJeux[0]*0.005,-hauteur3player*(monCanvas.height-CoordJeux[1])*0.005,largeur3player*CoordJeux[0]*0.01,hauteur3player*(monCanvas.height-CoordJeux[1])*0.01);\n\tctx.restore();\n}", "function play()\n{\n // Ajoute un son aleatoire a la sequence (lettre)\n sequence = \"BVRJB\"\n\n // Joue la sequence\n i = 0;\n const metronome = setInterval( function () {\n joueSon(sequence[i++]);\n if (i >= sequence.length) clearInterval(metronome);\n }, 1000);\n\n // Attend que le joueur la sequence \n\n // Si le joueur se trompe, fin du jeu\n\n // sinon on recommence\n}", "jubilar() {\n let jubilacion = this.edad >= 45 ? true : false;\n\n return (\"\" + jubilacion);\n }", "function esquiver() \n{\n //Cas spéciaux : Mort, ou pas d'ennemi\n if (presenceEnnemi === 666){\n dialogBox(\"Eh me saoule pas là relance le jeu ou casse toi connard J'AI AUTRE CHOSE A FOUTRE LA.\")\n \n }else if(presenceEnnemi ===0){ \n dialogBox(\"Tu donnes l'impression de danser sur les chemins, c'est mignon mais ça va pas t'aider.\")\n }\n \n //PROCEDURE HABITUELLE\n else if (presenceEnnemi = 1, tourJoueur(tour)=== true){\n var Min= Number(personnage.esquive - 5)\n var Max= Number(personnage.esquive + 15)\n var Miin = Number(1)\n var Maax = Number(100)\n function getRndInterger(min, max) {\n return Math.floor(Math.random() * (max - min + 1) ) + min;}\n\njetEsquive = getRndInterger(Min, Max);\nvaleurEsquive = getRndInterger(Miin, Maax);\nconsole.log(\"jetEsquive du joueur : \"+jetEsquive+\" et la valeur minimale à avoir était \"+valeurEsquive);\n //Esquive réussie\n if (jetEsquive >= valeurEsquive){\n actionPerso = 2;\n } \n //Echec de l'esquive\n else if (jetEsquive < valeurEsquive){\n actionPerso = 3;\n }\nreactionEnnemi();\nresetSpecial();\n }\n \n}", "function C010_Revenge_SidneyJennifer_JenniferUntie() {\n\tOverridenIntroImage = \"\";\n\tActorUntie();\n\tActorUngag();\n\tActorSetPose(\"\");\n\tCurrentTime = CurrentTime + 50000;\n}", "function mourir(){\n if(personnage.sante<0){\n presenceEnnemi = 666;\n dialogBox(\"Oh, on dirait que \" + rndEnnemi.nom + \" a eu raison de toi\\nT'es un peu une merde, et t'as un peu pas d'bol\\n\\ntu as tout de même niqué \"+compteurEnnemiVaincu +\" Boloss sur ta route\\n\\nf5 pour recommencer... DU DEBUT HAHAHA\")\n}\n}", "constructor() {\n this.joueurs = [];\n this.timer = 0;\n\n }", "function afficherNbreTournoi() {\n if (isValidNbreTournoi(nbreTournoi.value)) {\n b_nbreTournoi = true;\n return (\"nbre de tournoi : \" + nbreTournoi.value);\n } else {\n b_nbreTournoi = false;\n }\n}", "function jogar(escolha){\n\tjogadorEscolha = escolha;\n\tselecionar('jogador',jogadorEscolha);\n\t//sortear jogada do computador\n\tcomputadorEscolha = sortear(1,3);\n\tselecionar('computador',computadorEscolha);\n\t//calcular quem ganhou, somar pontos e exibir para o usuario\n\tvar ganhador = calcularEscolha(jogadorEscolha, computadorEscolha);\n\tif(ganhador==0){ mensagem('Empate!'); }\n\t\telse if (ganhador==1) {\n\t\t\tmensagem('Ponto para '+jogadorNome+'!');\n\t\t\tsomarPontoJogador();\n\t\t}\n\t\telse if (ganhador==2) { \n\t\t\tmensagem('Ponto para computador!');\n\t\t\tsomarPontoComputador();\n\t\t}\n\tsetTimeout(function() { \n\t\tdeselecionar('jogador');\n\t\tdeselecionar('computador');\n\t\tmensagem(jogadorNome + ', escolha uma opção acima..');\n\t}, 2000);\n}", "function add_joueurs() {\n //afficher et stocker les joueurs \n joueurs.push(prompt(\"Ecrire un nom de joueur en majuscule.\"));\n\n // tester varibale joueurs\n if(joueurs !=null) \n {\n alert(joueurs.length)\n //mettre en majuscule\n document.getElementById(\"affiche_joueur\").innerHTML=joueurs;\n \n \n }\n else {\n alert(\"Vous n'avez pas indiqué de nom de joueurs\");\n }\n\n\n}", "function Jugada(nombre, gano){\n this.nombre = nombre;\n this.gano = gano;\n}", "function activar2(quien, objeto, momento) {\r\n if (objeto === void 0) { objeto = 'batisenal '; }\r\n if (momento) {\r\n var mensaje = quien + \" activo la \" + objeto + \" en la \" + momento;\r\n }\r\n else {\r\n var mensaje = quien + \" activo la \" + objeto + \" \";\r\n }\r\n console.log('El mensaje es: ', mensaje);\r\n}", "function idiomaingles() {\n alert('Nivel Alto. Título Superior de la Escuela Oficial de Idiomas');\n }", "function watAlsErEenMuisIs(){\n console.log('spring zo snel mogelijk op de tafel');\n}", "function Maisons(){\n \n }", "function activar1(quien, objeto) {\r\n if (objeto === void 0) { objeto = 'batisenal'; }\r\n var mensaje = quien + \" activo la \" + objeto;\r\n console.log('El mensaje es: ', mensaje);\r\n}", "function animerPente() {\n\ttriangle.setAttribute({\n\t\tvisible : true\n\t});\n\tif ( typeof bullePente != \"undefined\") {//si l'object existe on le detruis.\n\t\tboard.removeObject(bullePente);\n\t}\n\tbullePente = board.create('text', [-2, 0, \" La pente = \" + dynamiqueA()], {\n\t\tanchor : triangle,\n\t\tstrokeColor : \"#fff\",\n\t\tcssClass : 'mytext'\n\t});\n\tbullePente.on('move', function() {//function pour cacher le bulles avec un event.\n\t\tboard.removeObject(bullePente);\n\t});\n\ttriangle.on('move', function() {//function pour cacher le bulles avec un event.\n\t\tbullePente.update();\n\t});\n}", "function Jugador(n){\r\n\tthis.numero = n;\r\n\tthis.vidas = 5;\r\n}", "function activaFuncionamientoReloj() {\n let tiempo = {\n hora: 0,\n minuto: 0,\n segundo: 0\n };\n\n tiempo_corriendo = null;\n\n\n tiempo_corriendo = setInterval(function () {\n // Segundos\n tiempo.segundo++;\n if (tiempo.segundo >= 60) {\n tiempo.segundo = 0;\n tiempo.minuto++;\n }\n\n // Minutos\n if (tiempo.minuto >= 60) {\n tiempo.minuto = 0;\n tiempo.hora++;\n }\n\n $horasDom.text(tiempo.hora < 10 ? '0' + tiempo.hora : tiempo.hora);\n $minutosDom.text(tiempo.minuto < 10 ? '0' + tiempo.minuto : tiempo.minuto);\n $segundosDom.text(tiempo.segundo < 10 ? '0' + tiempo.segundo : tiempo.segundo);\n }, 1000);\n corriendo = true;\n\n }", "function mostraNotas(){}", "function poserCarteEnJeu(carte, me,ctr){\n\t\tstrhtml=\"\";\n\t\tcarte.etat=ETAT_JEU;\n\t\tstrhtml=buildDivCarte(carte,me,ctr);\n\t\thtml_ajouterCarte(strhtml);\n\t\tmajCompteursPaquet();\n\t\t\n\t}", "function ejercicio02(email){\nvar longitud = email.length;\nvar mayusc = email.toUpperCase();\ncont = 0;\nvar no = \"\";\n\nfor (i=0 ; i<=longitud ; i++)\n{ \n if(email.charAt(i) == \"m\" || email.charAt(i) == \"M\")\n {\n cont++;\n }\n}\nif (cont == 0)\n{\n cont = toString(cont)\n cont = \"ninguna\";\n no = \"no\";\n}\nreturn \"El correo\" + email + \"tiene\" + longitud + \"caracteres y en mayúsculas se quedaría así\" + mayusc + \". Además \" + no + \" contiene \" + cont + \" letras M\";\n\n}", "function iniciarJuego() {\n\n\n //se determina el tiempo en milisegundos para ir cambiando\n setInterval(function() {\n segTranscurridos += 1;\n document.getElementById('cronometro').innerHTML = \"Tiempo: \" + segTranscurridos;\n }, 1000);\n\n\n\n //mando llamar la funcion para dibujar solo las minas\n dibujarMinas(ancho, alto, 'bombas');\n campoJuego = crearCampoJuego(ancho, alto, numMinas);\n\n var botonsitos = document.getElementsByName('botonsitos');\n\n for (var i = 0; i < botonsitos.length; i++) {\n document.getElementById(botonsitos[i].id).onclick = posicionactual;\n }\n segTranscurridos = 0;\n}", "function ActionMoi(valeur)\r\n{\r\n\tclearInterval(chrono);\r\n\ttemps = 100;\r\n\tSetActionMoi(valeur);\r\n\tTourSuivantVerification();\r\n}", "function atkDuMonstre (monstre){\n cible();\n if (vieCible == vieGue){\n nomCible = \"au Guerrier\";\n }\n if (vieCible == viePre){\n nomCible = \"au Prêtre\";\n }\n if (vieCible == vieArc){\n nomCible = \"à l'Archer\";\n }\n if (vieCible == vieVol){\n nomCible = \"au Voleur\";\n }\n\tvieCible.value -= atkMonstre;\n\tvieCible.innerHTML = vieCible.value;\n\tdescription.innerHTML = monstre+\" inflige \"+atkMonstre+\" \"+nomCible;\n}", "function finDuJeu() {\n clearInterval(Minuteur); //stopper le temps\n clearInterval(AjoutPoint); //stopper les points du canard a la fin des 120s\n canard.removeEventListener('click', ajoutPHunt);\n\n/********************************************Pour afficher les vainqueurs yeah********************************************/\n\nvar result = document.querySelector('.resultat');\nvar resultat = \"\";\n\nif (scoreCanard > scoreChasseur ) {\n resultat = \"THE WINNER IS DUCK !!!!!!\";\n}if (scoreCanard < scoreChasseur) {\n resultat = \"THE WINNER IS HUNT !!!!!!\";\n}if (scoreCanard == scoreChasseur) {\n resultat = \"égalité :(\";\n}\n\nresult.innerText = resultat;\n\n}", "function imprimirNombreMayuscula({ nombre }) { //entre las llaves colocamos el nombre de la propiedad a la cual queremos acceder\n console.log(nombre.toUpperCase());\n}", "function Reloj (ciudad, cambioHora) {\n this.relojNombre = ciudad\n this.cambioHora = `Hoy, ${cambioHora} H`\n this.horaActual = arreglarFormatoHora(cambioHora)\n this.minutos = arreglarFormatoMinutos()\n}", "function tarkasta_luontiaika(e) {\n\tlet luontiAika = e.target;\n\tlet verrokki = new Date(\"2017-09-01T01:00\");\n\tlet vertailtava = new Date(luontiAika.value);\n\tif (vertailtava > verrokki) {\n\t\tluontiAika.setCustomValidity(\"Luontiajan oltava pienempi kuin 01:00 1.9.2017\");\n\t\tluontiAika.reportValidity();\n\t} else {\n\t\tluontiAika.setCustomValidity(\"\");\n\t}\n}", "function muuta_joukkueen_muokkaukseksi(e) {\n\t// Otetaan talteen ketä klikattiin ja etsitään data.joukkueet -rakenteesta oikea joukkue.\n\tlet joukkue = e.target;\n\tli_edit = joukkue;\n\tlet oik_data;\n\tfor (let i = 0; i < data.joukkueet.length; i++) {\n\t\tif (data.joukkueet[i].nimi === joukkue.textContent) {\n\t\t\toik_data = i; break;\n\t\t}\n\t}\n\t\n\tjoukkue_edit = oik_data;\n\t\n\t//Asetetaan joukkuelomakkeeseen nimi ja aika oikein.\n\tdocument.getElementById(\"jNimi\").value = data.joukkueet[oik_data].nimi;\n\tdocument.getElementById(\"luontiAika\").value = data.joukkueet[oik_data].luontiaika.replace(\" \",\"T\").substring(0,16);\n\t// Asetetaan joukkueen leimaukset\n\tfor (let i = 0; i < leimaus.length; i++) {\n\t\tlet loytyi = false;\n\t\tfor (let j = 0; j < data.joukkueet[oik_data].leimaustapa.length; j++) {\n\t\t\tif (leimaus[i].getAttribute(\"value\") === data.joukkueet[oik_data].leimaustapa[j]) {\n\t\t\t\tloytyi = true;\n\t\t\t}\n\t\t}\n\t\tif (loytyi)\n\t\t\tleimaus[i].checked = true;\n\t\telse\n\t\t\tleimaus[i].checked = false;\n\t}\n\t// Jos sarjoja on enintään 4 niin sarja-input on radio-nappeina, jolloin joudutaan looppaamaan ne läpi\n\tif (data.sarjat.length <= 4) {\n\t\tfor (let i = 0; i < sarja.length; i++) {\n\t\t\tif (parseInt(sarja[i].getAttribute(\"value\")) === parseInt(data.joukkueet[oik_data].sarja))\n\t\t\t\tsarja[i].checked = true;\n\t\t\telse\n\t\t\t\tsarja[i].checked = false;\n\t\t}\n\t} else { // Kun sarjoja on enemmän kuin 4 niin voidaan asettaa select elementille value.\n\t\tsarja.value = data.joukkueet[oik_data].sarja;\n\t}\n\t// Haetaan jäsenten tiedot ja varmistetaan vielä ettei lisäillä enempää jäseniä kuin on tarkoitus.\n\tfor (let i = 0; i < data.joukkueet[oik_data].jasenet.length; i++) {\n\t\tif (i < jasenet.length)\n\t\t\tjasenet[i].value = data.joukkueet[oik_data].jasenet[i];\n\t}\n\t\n\t// Tyhjennetään leimattujen rastien taulu ja lisätään sinne yksi uusi tyhjä rivi, jotta käyttäjä voi luoda taas uuden joukkueen uusilla rastitiedoilla\n\tlet taulu = document.getElementById(\"rastitaulu\");\n\twhile(taulu.firstChild) {\n\t\ttaulu.removeChild(taulu.firstChild);\n\t}\n\t\n\t// Taulun tyhjennys poisti otsikotkin, joten luodaan ne takaisin.\n\tlet tr = document.createElement(\"tr\");\n\tlet th = document.createElement(\"th\");\n\tth.textContent = \"Rasti\";\n\ttr.appendChild(th);\n\tth = document.createElement(\"th\");\n\tth.textContent = \"Aika\";\n\ttr.appendChild(th);\n\tth = document.createElement(\"th\");\n\tth.textContent = \"Poista\";\n\ttr.appendChild(th);\n\ttaulu.appendChild(tr);\n\t// Lisätään esitäytettyjä rivejä joukkueen rasteista.\n\tfor (let i = 0; i < data.joukkueet[oik_data].rastit.length; i++) {\n\t\tsyota_rasti_rivi(data.joukkueet[oik_data].rastit[i].id,data.joukkueet[oik_data].rastit[i].aika);\n\t}\n\t// Lisätään vielä tyhjä rivi jotta käyttäjä voi lisätä itse rasteja lisää.\n\tlisaa_rasti_rivi();\n}", "function convertirJugada(jugadaJSCodigo){\nlet jugada = \"\";\n\n if(jugadaJSCodigo === 1 )\n jugada = \"PIEDRA\";\n else if(jugadaJSCodigo === 2)\n jugada = \"PAPEL\";\n else if (jugadaJSCodigo === 3)\n jugada = \"TIJERA\";\n\n return jugada;\n}", "function proposer(element){\n\t\t\t\t\t\n\t\t\t\t\t// Si la couleur de fond est lightgreen, c'est qu'on a déja essayé - on quitte la fonction\n\t\t\t\t\tif(element.style.backgroundColor==\"lightGreen\" ||fini) return;\n\t\t\t\t\t\n\t\t\t\t\t// On récupere la lettre du clavier et on met la touche en lightgreen (pour signaler qu'elle est cliqu�e)\n\t\t\t\t\tvar lettre=element.innerHTML;\n\t\t\t\t\tchangeCouleur(element,\"lightGrey\");\n\t\t\t\t\t\n\t\t\t\t\t// On met la variable trouve false;\n\t\t\t\t\tvar trouve=false;\n\t\t\t\t\t\n\t\t\t\t\t// On parcours chaque lettre du mot, on cherche si on trouve la lettre s�l�ectionn�e au clavier\n\t\t\t\t\tfor(var i=0; i<tailleMot; i++) {\n\t\t\t\t\t\t\n\t\t\t\t\t\t// Si c'est le cas :\n\t\t\t\t\t\tif(tableauMot[i].innerHTML==lettre) {\n\t\t\t\t\t\t\ttableauMot[i].style.visibility='visible';\t// On affiche la lettre\n\t\t\t\t\t\t\ttrouve=true;\n\t\t\t\t\t\t\tlettresTrouvees++;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t// Si la lettre n'est pas présente, trouve vaut toujours false :\n\t\t\t\t\tif(!trouve){\n\t\t\t\t\t\tcoupsManques++;\n\t\t\t\t\t\tdocument.images['pendu'].src=\"asset/image/pendu_\"+coupsManques+\".jpg\"; // On change l'image du pendu\n\t\t\t\t\t\t\n\t\t\t\t\t\t// Si on a rate 9 fois :\n\t\t\t\t\t\tif(coupsManques==8){\n\t\t\t\t\t\t\talert(\"Vous avez perdu !\");\n\t\t\t\t\t\t\tfor(var i=0; i<tailleMot; i++) tableauMot[i].style.visibility='visible';\n\t\t\t\t\t\t\tfini=true;\n\t\t\t\t\t\t\t// on affiche le mot, on fini le jeu\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif(lettresTrouvees==tailleMot){\n\t\t\t\t\t\talert(\"Bravo ! Vous avez découvert le mot secret !\");\n\t\t\t\t\t\tfini=true;\n\t\t\t\t\t}\n\t\t\t\t}", "function direBonjour(prenom, nom) {\n var message = \"Bonjour, \" + prenom + \" \" + nom + \" !\";\n return message;\n}", "function rimuovi(){\n\n\tvar j = 0;\n\n\t// Per ogni elemento controllo la condizione\n\t// Se è idoneo, copio elemento in J\n\n\tfor(var i = 0; i<persone.length; i++){\n\t\tif(persone[i].altezza > 1.5) {\n\t\t\tpersone[j++] = persone[i];\n\t\t}\n\t}\n\t// Aggiorno array con valori nuovi messi in J\n\tpersone.length = j;\n\n\t// Visualizzo\n\tvisualizzaPersone();\n}", "function saludar(nombre){\n console.log(`Bienvenido ${nombre}`);\n}", "function sonarTelefono(quien) {\n if(quien == 'mama')\n return;\n\n console.log('ring ring ring');\n}", "function main(){\r\n\r\n const letra;\r\n console.log('Digite aqui uma letra do nosso alfabeto alfanumérico português: ', letra)\r\n\r\n if (letra === 'a' || letra === 'e' || letra === 'i' || letra === 'o' || letra === 'u' || letra === 'A' || letra === 'E' || letra === 'I' || letra === 'O' || letra === 'U') {\r\n console.log('É vogal / n')\r\n }else {\r\n console.log('É consoante / n')\r\n }\r\n\r\n}", "function nota_mayor(){\n\t\tvar mayor = notas.indexOf(Math.max.apply(null, notas ));\n\t\tdocument.getElementById(\"mayor\").innerHTML = \"La nota mayor del estudiante: <b>\" + nombre_alumno(mayor) + \"</b>\";\n\t}", "function tiempoPerdido(){\n\tif(compReloj == true){\n\t\tgameStart=false;\n\t\tanadirTexto(\"Lo sentimos se ha terminado el tiempo.\");\n\t\tanadirTexto(\"Has perdido la partida\");\n\t}\n}", "function chuteLetra() {\n let achou = false;\n\n //pegando letra digitada\n let letra = document.getElementById('letra').value.trim().toUpperCase();\n\n //limpando campo\n document.getElementById('letra').value = '';\n\n //se não digitou nada\n if(letra == '')\n return;\n\n for (let i = 0; pal_tam > 0 && i < pal_count; i++)\n if(document.forms['formJogo'][i].value == letra && document.forms['formJogo'][i].innerHTML == '') {\n document.forms['formJogo'][i].innerHTML = letra;\n achou = true;\n pal_tam--;\n }\n\n let atu = document.getElementById('letrasUtilizadas').innerHTML;\n\n document.getElementById('letrasUtilizadas').innerHTML = `${atu} ${letra} - `\n\n if(pal_tam == 0) {\n alert('Parabéns você ganhou');\n document.forms['formJogo'].style.display = 'none';\n telaPrincipal();\n return;\n }\n\n //errou a letra matando o bonequinho\n if(!achou)\n if(img_count != 7)\n document.getElementsByTagName('img')[0].src = `../public/image/stc_${img_count++}.png`;\n else {\n alert('Você morreu !!!');\n document.forms['formJogo'].style.display = 'none';\n telaPrincipal();\n }\n}", "function xocPilotaJugador () {\n\n let pilotaPartInferior = pilotaTop + 15 // És la posició top de la pilota més la seva alçada (15)\n let pilotaMeitatX = pilotaLeft + 7.5 // És la posició left del jugador més la meitat del seu ample (7.5)\n let jugadorTop = 350 // És la posició top del jugador, segons el CSS (350)\n let jugadorLimitDreta = jugadorLeft + 100 // És la posició del cantó dret del jugador, on està més el seu ample (100) \n let rst = false\n\n if (pilotaPartInferior >= jugadorTop &&\n pilotaMeitatX >= jugadorLeft && \n pilotaMeitatX <= jugadorLimitDreta) {\n\n rst = true\n }\n \n return rst\n}", "function verifierMot()\n{\n var lemot = \"\";\n for(let i=0; i<choisi.length; i++)\n {\n lemot += choisi[i].textContent;\n }\n if(lemot == mots[niveau])\n {\n nextlevel();\n }\n else{\n initialiseNiveau(niveau);\n }\n}", "async function testePionJouable(i, j, login, hote, adversaire){\n \n // si le client est l'adversaire, c'est le blanc\n if(login===adversaire){\n \n let pionIJ=await getPion(i, j, hote, adversaire);\n \n if ((pionIJ===PION_BLANC)||(pionIJ===DAME_BLANC)){\n // pion haut droit\n if ((j<9)&&(i>0)){\n let pion1 = await getPion(i-1, j+1, hote, adversaire);\n if(pion1!=null){\n if(pion1===SANS_PION) return true;\n }\n }\n \n // pion haut gauche\n if ((j>0)&&(i>0)){\n let pion2 = await getPion(i-1, j-1, hote, adversaire);\n if(pion2!=null){\n if(pion2===SANS_PION) return true;\n }\n }\n \n // pion haut droit mangeable\n if ((j<8)&&(i>1)){\n let pion3, pion4;\n pion3 = await getPion(i-2, j+2, hote, adversaire);\n pion4 = await getPion(i-1, j+1, hote, adversaire); \n if ((pion3!=null)&&(pion4!=null)){\n if ((pion3===SANS_PION)&&(pion4===PION_NOIR)) return true;\n }\n }\n \n // pion haut gauche mangeable\n if ((j>1)&&(i>1)){\n let pion5, pion6;\n pion5 = await getPion(i-2, j-2, hote, adversaire);\n pion6 = await getPion(i-1, j-1, hote, adversaire); \n if((pion5===SANS_PION)&&(pion6===PION_NOIR)) return true;\n }\n \n // pion haut droit mangeable\n if ((j<8)&&(i>1)){\n let pion7, pion8;\n pion7 = await getPion(i-2, j+2, hote, adversaire);\n pion8 = await getPion(i-1, j+1, hote, adversaire);\n if ((pion7===SANS_PION)&&(pion8===DAME_NOIR)) return true;\n }\n \n // pion haut gauche mangeable\n if ((j>1)&&(i>1)){\n let pion9, pion10;\n pion9 = await getPion(i-2, j-2, hote, adversaire);\n pion10 = await getPion(i-1, j-1, hote, adversaire);\n if((pion9===SANS_PION)&&(pion10===DAME_NOIR)) return true;\n }\n \n // si c'est une dame (deplacement ou on veut)\n if (pionIJ===DAME_BLANC){\n // pion bas droit\n if ((j<9)&&(i<9)){\n let pion11 = await getPion(i+1, j+1, hote, adversaire);\n if (pion11===SANS_PION) return true; \n }\n \n // pion bas gauche\n if ((j>0)&&(i<9)){\n let pion12 = await getPion(i+1, j-1, hote, adversaire);\n if (pion12===SANS_PION) return true;\n }\n \n // pion bas droit mangeable\n if ((j<8)&&(i<8)){\n let pion13 = await getPion(i+1, j+1, hote, adversaire);\n let pion14 = await getPion(i+2, j+2, hote, adversaire);\n if((pion13===PION_NOIR)&&(pion14===SANS_PION)) return true;\n }\n \n // pion bas gauche mangeable\n if ((j>1)&&(i<8)){\n let pion15 = await getPion(i+1, j-1, hote, adversaire);\n let pion16 = await getPion(i+2, j-2, hote, adversaire); \n if((pion15===PION_NOIR)&&(pion16===SANS_PION)) return true;\n }\n \n // dame bas droit mangeable\n if ((j<8)&&(i<8)){\n let pion17 = await getPion(i+1, j+1, hote, adversaire);\n let pion18 = await getPion(i+2, j+2, hote, adversaire);\n if ((pion17==DAME_NOIR)&&(pion18===SANS_PION)) return true;\n }\n \n // dame bas gauche mangeable\n if ((j>1)&&(i<8)){\n let pion19 = await getPion(i+1, j-1, hote, adversaire);\n let pion20 = await getPion(i+2, j-2, hote, adversaire);\n if((pion19===DAME_NOIR)&&(pion20===SANS_PION)) return true;\n }\n }\n }\n }\n \n // si le client est l'hote, cest le pion noir\n if(login===hote){\n \n let pionIJ=await getPion(i, j, hote, adversaire);\n \n if((pionIJ===PION_NOIR)||(pionIJ===DAME_NOIR)){\n // pion bas droit\n if ((j<9)&&(i<9)){\n let pion1 = await getPion(i+1, j+1, hote, adversaire);\n if(pion1===SANS_PION) return true;\n }\n \n // pion bas gauche\n if ((j>0)&&(i<9)){\n let pion2 = await getPion(i+1, j-1, hote, adversaire);\n if(pion2===SANS_PION) return true;\n }\n \n // pion bas droit mangeable\n if ((j<8)&&(i<8)){\n let pion3 = await getPion(i+1, j+1, hote, adversaire);\n let pion4 = await getPion(i+2, j+2, hote, adversaire);\n if((pion3===PION_BLANC)&&(pion4===SANS_PION)) return true;\n }\n \n // pion bas gauche mangeable\n if ((j>1)&&(i<8)){\n let pion5 = await getPion(i+1, j-1, hote, adversaire);\n let pion6 = await getPion(i+2, j-2, hote, adversaire);\n if((pion5===PION_BLANC)&&(pion6===SANS_PION)) return true;\n }\n \n // dame bas droit mangeable\n if ((j<8)&&(i<8)){\n let pion7 = await getPion(i+1, j+1, hote, adversaire);\n let pion8 = await getPion(i+2, j+2, hote, adversaire);\n if((pion7===DAME_BLANC)&&(pion8===SANS_PION)) return true;\n }\n \n // dame bas gauche mangeable\n if ((j>1)&&(i<8)){\n let pion9 = await getPion(i+1, j-1, hote, adversaire);\n let pion10 = await getPion(i+2, j-2, hote, adversaire);\n if((pion9===DAME_BLANC)&&(pion10===SANS_PION)) return true;\n }\n \n // si c'est une dame (deplacement ou on veut)\n if (pionIJ===DAME_NOIR){\n // pion haut droit\n if ((j<9)&&(i>0)){\n let pion11 = await getPion(i-1, j+1, hote, adversaire);\n if (pion11===SANS_PION) return true;\n }\n \n // pion haut gauche\n if ((j>0)&&(i>0)){\n let pion12 = await getPion(i-1, j-1, hote, adversaire);\n if (pion12===SANS_PION) return true;\n }\n \n // pion haut droit mangeable\n if ((j<8)&&(i>1)){\n let pion13 = await getPion(i-2, j+2, hote, adversaire);\n let pion14 = await getPion(i-1, j+1, hote, adversaire);\n if((pion13===SANS_PION)&&(pion14===PION_BLANC)) return true;\n }\n \n // pion haut gauche mangeable\n if ((j>1)&&(i>1)){\n let pion15 = await getPion(i-2, j-2, hote, adversaire);\n let pion16 = await getPion(i-1, j-1, hote, adversaire);\n if ((pion15===SANS_PION)&&(pion16===PION_BLANC)) return true;\n }\n \n // dame haut droit mangeable\n if ((j<8)&&(i>1)){\n let pion17 = await getPion(i-2, j+2, hote, adversaire);\n let pion18 = await getPion(i-1, j+1, hote, adversaire);\n if((pion17===SANS_PION)&&(pion18===DAME_BLANC)) return true;\n }\n \n // dame haut gauche mangeable\n if ((j>1)&&(i>1)){\n let pion19 = await getPion(i-2, j-2, hote, adversaire);\n let pion20 = await getPion(i-1, j-1, hote, adversaire);\n if((pion19===SANS_PION)&&(pion20===DAME_BLANC)) return true;\n }\n }\n }\n }\n \n return false;\n}", "function iniciarJuego() {\r\n // reinicio variables\r\n patron = [];\r\n sp = [];\r\n nivel = 1;\r\n document.querySelector(\".submitRecord button\").onclick = function() {};\r\n document.querySelector(\".mensajes\").innerHTML = \"Memoriza el patron\";\r\n\r\n // agrego el primer valor del patron\r\n var numeroNuevo = Math.floor(Math.random() * 4);\r\n patron.push(numeroNuevo);\r\n console.log(patron);\r\n\r\n // cambio los valores del texto a los del juego ya iniciado\r\n document.querySelector(\"#nivel\").innerHTML = \"Nivel:\" + nivel;\r\n document.querySelector(\".header button\").innerHTML = \"Reiniciar juego\";\r\n document.querySelector(\".submitRecord\").style.display = \"none\";\r\n\r\n setTimeout(function() {\r\n // enciendo primer botón\r\n audios[numeroNuevo].play();\r\n setTimeout(() => {\r\n window.navigator.vibrate(70);\r\n }, 80);\r\n document.querySelector(\".\" + botones[numeroNuevo]).classList.add(\"activo\");\r\n\r\n // espero un segundo y apago el botón, activo los botónes para que el jugador pueda usarlos.\r\n setTimeout(function() {\r\n document\r\n .querySelector(\".\" + botones[numeroNuevo])\r\n .classList.remove(\"activo\");\r\n activarBotones();\r\n document.querySelector(\".mensajes\").innerHTML = \"Sigue el patron\";\r\n }, 1000);\r\n }, 1000);\r\n}", "function etsiSuurinId(joukkueet) {\n let suurinId = joukkueet[0].id;\n for (let i in joukkueet) {\n if (suurinId < joukkueet[i].id) {\n suurinId = joukkueet[i].id;}\n \n }\n return (suurinId + 1);\n}", "function nouvellePartie() {\n\tdefinirNombreIa();\n\tresultat = \"Une nouvelle partie commence, choisissez entre 1 et 100.\";\n\tnombreEssai = 0\n\tafficher();\n\t}", "irAlBoss(){\n this.salaActual = new Sala(this.salaActual.jugador, this.salaActual, posicionSala.bossBatle, \"Boss.txt\",5, this.counterId++);\n }", "function minijeu2() {\n\tctx.fillStyle = \"#FFFF98\";\n\tctx.font = \"bold 14px Sans-Serif\";\n\tctx.fillRect(CoordJeux[0],0,monCanvas.width,CoordJeux[1]);\n\t\n\tif (i>1050){\n\tafficher_Schema ();\n\t}\n\n\tif (continuer == true){\n\t\tcreation_Cercles(num);\n\t\t\n\t\tif (Cercles[num][3]==0){\n\t\t\tdefilement_Cercles(num); /* fait afficher aléatoirement un cercle vert ou rouge */\n\t\t} \n\t\t\n\t\tif (Cercles[num][0]==400){\n\t\t\tcontinuer = false; /* Le jeu s'arrête lorsque la boule a disparu sans qu'on ait cliqué dessus */\n\t\t}\n\t\t\n\t\tif (((i-1100)%300)==299) {\n\t\t\tnum = Math.round(Math.random());\n\t\t\t\n\t\t}else if (Cercles[num][3]==1) {\n\t\t\tcercle_Fixe(num);\n\t\t\t\t\n\t\t}\n\t\t\n\t}\n}", "function eleccion(){\n let elija = prompt(\"Hola \" + ingreseNombre + \"! Elija su herramienta favorita: \\n\\n1. PIEDRA: Gana a Tijera. \\n\\n2. PAPEL: Gana a Piedra. \\n\\n3. TIJERA: Gana a Papel. \\n\\n[ INSERTE 1 | 2 | 3 ]\");\n \n if (elija === \"1\"){\n alert(ingreseNombre + \", has elegido la Herramienta PIEDRA, buena elección, suerte !\");\n }\n else if(elija === \"2\"){\n alert(ingreseNombre + \", has elegido la Herramienta PAPEL, buena elección, suerte !\");\n }\n else if(elija === \"3\"){\n alert(ingreseNombre + \", has elegido la Herramienta TIJERA, buena elección, suerte !\");\n }\n}", "function oneround(player, computer){\n\n var jugador = player;\n var computadora = computer; \n var j = document.getElementById('jugador');\n var c = document.getElementById('computadora');\n var g = document.getElementById('ganador');\n\n j.textContent = 'Jugador: ' + jugador;\n c.textContent = 'Computadora: ' + computadora;\n\n if(jugador === computadora){\n g.textContent = 'Es un empate';\n }else if(jugador == 'piedra' && computadora == 'tijera' || jugador == 'papel' && computadora == 'piedra' || jugador == 'tijera' && computadora == 'papel'){\n g.textContent = 'Has ganado';\n return 'j';\n }else{\n g.textContent = 'Ha ganado la computadora';\n return 'c';\n }\n}", "function reglas(){\n console.log(`Bienvenido ${nombreJugador}. Las reglas son las siguientes: \\n\n -Sumaras 1 punto por cada letra acertada.\n -Si contestas \"pasapalabra\", podras responder esa pregunta en la proxima ronda.\n -CUIDADO!! Si dejas en blanco y presionas OK, se considera como errada.\n -Puedes escribir \"END\" para finalizar el juego en el momento que quieras.\n Muchas suerte ${nombreJugador}. Y recuerda...no hagas trampa, porque lo sabremos ¬¬`)\n }", "niveauSuivant()\r\n\t{\r\n\t\tthis._termine = false;\r\n\t\tthis._gagne = false;\r\n\t\tthis._niveau++;\r\n\t\tthis.demarrerNiveau();\r\n\t}", "function criarLembrete(){\n\tvar conteudoTextArea = document.getElementById(\"texto\").value;\n\tif(!textoValido(conteudoTextArea)){\n\t\tmostrarError();\n\n\t}\n\n\tlimparError();\n\n\t// criar as variaveis para tempo\n\tvar referencia = new Date();\n\tvar id = referencia.getTime();\n\tvar data = referencia.toLocaleDateString();\n\tvar texto = conteudoTextArea;\n\n\t//JSON\n\tvar recordatorio = {\"id\": id, \"data\": data,\"texto\": texto};\n\n\t//função para comprovar se existe lembrete\n\tcomprovarRecordatorio(recordatorio);\n}", "function affiche(){\n let prenom=document.getElementById(\"nom\").value;\n document.getElementById(\"AfficherMessage\").innerHTML='Bonjour '+prenom + ' comment allez-vous aujourd\\'hui?';\n}", "function mioRuolo(offerta){\r\n return (offerta.ospitato === JSON.parse(localStorage.utente).username)?\"Ospitato\":\"Ospitante\";\r\n}", "function predstaveni2(jmeno) {\n console.log(\"Ahoj\");\n console.log(\"Moje jmeno je \" + jmeno)\n console.log(\"Jak se mas?\")\n}", "function AddJoueur( yearNum, creneau) {\n $.ajax({\n type: \"GET\",\n url: 'index.php',\n data:{\n \t page:'add_joueur',\n \t iDate: yearNum,\n \t iCreneau: creneau\n },\n \n success : function(msg, statut){ // success est toujours en place, bien sûr !\n\t var msg = $.parseJSON(msg);\n\t if(msg.success=='Oui')\n\t { \t \n\t \t // Rechargement de la page\n\t \t location.reload(true);\n\t return true;\n\t }\n\t else\n\t {\n\t \t $.alert({\n\t\t\t\t\t\tcolumnClass: 'medium',\n\t\t\t\t title : 'Ajouter un joueur',\n\t\t\t\t content : 'Erreur sur le serveur !'\n\t\t\t\t\t});\n\t return false;\n\t }\n },\n\n error : function(resultat, statut, erreur){\n \t $.alert({\n\t\t\t\t\tcolumnClass: 'medium',\n\t\t\t title : 'Ajouter un joueur',\n\t\t\t content : 'Erreur lors de la mise à jour !'\n\t\t\t\t});\n },\n \n complete : function(resultat, statut){\n\n }\n });\n }", "function groet(persoon) {\n var naam = persoon.toLowerCase();\n var printTekst = 'Hallo ' + naam + \" \";\n content.textContent = content.textContent + printTekst;\n}", "esconder(){\n console.log(`${this._nombre} corre a ${this._velocidad}m/s y da un salto de ${this._salto}m y se esconde`)\n }", "function attaquer() \n{\n if (presenceEnnemi === 666){\n dialogBox(\"MORT DE CHEZ MORT ARRETE MAINTENANT. TU PEUX PAS ATTAQUER T'ES MORT. MORT. MOOOOORT\");\n }else if (presenceEnnemi === 0){\n dialogBox(\"Tu n'as pas d'adversaire, va chercher la merde on en reparle après.\");\n }else if (presenceEnnemi = 1, tourJoueur(tour)=== true){\n var Min= Number(personnage.force - 10)\n var Max= Number(personnage.force + 10)\n\n function getRndInterger(min, max) {\n return Math.floor(Math.random() * (max - min + 1) ) + min;}\n\nvaleurAttaque = getRndInterger(Min, Max);\nactionPerso = 1;\nreactionEnnemi();\nesquiveReussie = 0;\nresetSpecial();\n}\n\n}", "function jogosDaRespawn(){\n let jogos = [];\n\n for (let categoria of jogosPorCategoria) {\n for ( let jogo of categoria.jogos ) {\n if (jogo.desenvolvedora == \"Respawn Entertainment\"){\n jogos.push(jogo.titulo)\n } \n }\n }\n console.log(\"Os jogos da Respawn Entertainment são \" + jogos)\n}", "function setJoueurEdite(Nojoueur) {\r\n\tvar arguments = \"nojoueur=\" + Nojoueur;\r\n\trequest(\"POST\", \"admin.php?methode=JOUEUR_edite\", true, setData, arguments );\r\n}", "function saluda(nombre){\n console.log(\"hola \" + nombre);\n}", "afficherClassement() {\n const ctx = this.ctx;\n const etage = this.etage;\n\n if (etage <= 20) {\n $.Jeu.dessinerChinois(ctx, -100);\n $.Jeu.dessinerChinois(ctx, 500);\n }\n\n ctx.fillStyle = etage >= 21 ? getRandomColor() : '#000000';\n ctx.fillText('Votre Score : ' + (this.etage - 1), centreX, 50);\n ctx.fillText('Scoreboard', centreX, 125);\n let cpt = 1;\n $.classement.forEach(function(joueur) {\n ctx.fillStyle = etage >= 21 ? getRandomColor() : '#000000';\n ctx.fillText('#' + cpt + ' - ' + joueur['joueur'] + ' : '\n + joueur['score'], centreX, 135 + (60 * cpt++));\n });\n }", "function lesstroup(i, j){\n\tif (Territori[j].tropes>1){\n\t\tTerritori[j].tropes--;\n\t\tdocument.getElementById(\"h\"+Territori[j].identification).innerHTML=Territori[j].tropes;\n\t\tJugador[\"jugador\"+i].tropes--;\n\t\tTurn.troup++;\n\t\tmovetroups(i);\n\t\tdocument.MyTurn.Next.removeAttribute(\"onclick\");\n\t}\n}", "saludar(){\n console.log(`Hola, me llamo ${this.nombre} ${this.apellido}`);\n }", "function ejercicio04(user){\n console.log(user);\n adulto = 0;\n if (user.edad>18)\n {\n adulto = 1;\n }\n else\n {\n return \"El usuario \" + user.nombre + \" no es mayor de edad\";\n }\n\n if (adulto == 1)\n {\n return \"El usuario \" + user.nombre + \" es mayor de edad. Por lo tanto, le he creado un usuario con el correo \" + user.correo;\n }\n \n}", "function tirage_au_sort () \n{\n//tester la longueur de la chaine\nif (joueurs.length >0) \n\n{\n/*\n- déclaration d'une variable\n- methode mathematique pour melanger des donnees\n- tirage au sort d'une donnee\n- indication de la longueur de mon tableau joueurs\n*/\n\n\n\n\nvar rand = Math.floor(Math.random()*joueurs.length);\n\n// afficher le nom du gagnant//\ndocument.getElementById(\"affiche_gagnant\").innerHTML=\"Le gagnant est : <strong> \"+joueurs[rand]+\"</strong>\";\n}\nelse {\n alert(\"Vous n'avez pas inscrit de joueurs !!!\")\n}\n\n\n\n\n}", "function jogar(){\r\n //o jogo continuará até que alguém destrua completamente os navios do adversário\r\n //testa após cada jogada se o número de pontos foi atingido\r\n while (true){\r\n jogadorJoga();\r\n console.log(\"O computador tem \"+naviosComputador);\r\n if (pontosJogador == naviosComputador){\r\n console.log(nome+\" ganhou! Parabéns!\");\r\n break;\r\n }\r\n else {\r\n computadorJoga();\r\n if (pontosComputador == naviosJogador){\r\n console.log(\"Computador ganhou! Tente novamente, \"+nome);\r\n break;\r\n }\r\n };\r\n }\r\n}", "function somarPontoJogador() {\n jogadorPontos++;\n document.getElementById('jogador-pontos').innerHTML = jogadorPontos;\n}", "function couleur()\n {\n\treturn 25000 * (0|pos_actuelle()/5 + 1);\n }", "ajouterPampmousseMutant()\r\n\t{\r\n\t\t//A faire : question 1\r\n\t}", "function maakEenBroodjeKaas() {\r\n console.log(\"pak een boterham\");\r\n console.log(\"smeer er boter op\");\r\n console.log(\"leg er een plakje kaas op\");\r\n}", "function jostainJohonkin(mista, mihin) {\n while (mista <= mihin) {\n println(mista++);\n }\n}", "afficherNom() {\r\n\r\n let elmH4 = document.createElement('h4');\r\n let elmH3 = document.createElement('h3');\r\n\r\n let texteContenu = this.prenom + \" \" + this.nom;\r\n let titreTextContenu = \" Nom Complet : \" \r\n\r\n let texte = document.createTextNode(texteContenu);\r\n let titreTexte = document.createTextNode(titreTextContenu);\r\n\r\n elmH4.appendChild(texte);\r\n elmH3.appendChild(titreTexte);\r\n\r\n document.getElementById('iNomComplet').appendChild(elmH3);\r\n document.getElementById('iNomComplet').appendChild(elmH4);\r\n }", "function persona(){\n console.log(`hola soy ${this.nombre}`);\n}", "function processa_letra()\n{\n let letra = document.getElementById(\"entrada\").value; //le o valor da entrada\n alert(\"voce digitou mais de um caracter\")\n //verifica se a entrada e valida\n if (letra.length > 1)\n {\n alert(\"voce digitou mais de um caracter\")\n }\n //processa a letra\n else \n {\n //coloca em minusculo\n letra = letra.toLowercase();\n //vefica se esta na palavra\n let j = 0;\n for(let i = 0; i < jogo.palavra.length; i++)\n {\n if (jogo.palavra[i] == letra)\n {\n jogo.acertos++;\n jogo.try_cor[i] = letra;\n }\n else\n {\n j++;\n }\n }\n\n if(i == j)\n {\n try_err = try_err + letra;\n jogo.erros++;\n }\n\n verifica_jogo(jogo);\n }\n\n\n}" ]
[ "0.6614742", "0.6451529", "0.6320746", "0.6200295", "0.61889833", "0.61619127", "0.6142601", "0.6127024", "0.6046276", "0.6030192", "0.6013633", "0.59922534", "0.5938457", "0.59370524", "0.5901252", "0.5884959", "0.58441204", "0.5836453", "0.5822388", "0.5816511", "0.57858616", "0.5759695", "0.57564", "0.5754743", "0.575344", "0.5746567", "0.5687183", "0.5677565", "0.56750745", "0.56701356", "0.56628805", "0.5661456", "0.56499386", "0.56256837", "0.56132764", "0.56023884", "0.55987084", "0.5597152", "0.5594447", "0.55928963", "0.5589343", "0.5587134", "0.5578079", "0.5556163", "0.55551857", "0.5544792", "0.5538838", "0.5536686", "0.55350834", "0.55312324", "0.55274767", "0.5526122", "0.5518013", "0.551634", "0.5515409", "0.5504343", "0.5485583", "0.54804695", "0.54750663", "0.5473871", "0.546842", "0.5458889", "0.54551816", "0.5454719", "0.54478604", "0.544331", "0.5434187", "0.543008", "0.54284084", "0.54268724", "0.5425778", "0.54238945", "0.54211384", "0.5415776", "0.54141355", "0.5410888", "0.5398893", "0.5397332", "0.53927624", "0.5392076", "0.53843623", "0.5382277", "0.5381912", "0.5380541", "0.53787744", "0.53687364", "0.536334", "0.5362166", "0.53600425", "0.5357553", "0.5356036", "0.53531533", "0.53483105", "0.5345255", "0.53452516", "0.5343765", "0.5338192", "0.5335817", "0.5330727", "0.5329924", "0.5328356" ]
0.0
-1
Returns the file URL
getFileURL(fileId) { var file = this.collection.findOne(fileId, { fields: { name: 1 } }); return file && `${ this.getURL() }/${ fileId }/${ encodeURIComponent(file.name) }`; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getFileURL() {\n return urlVars['file'];\n}", "getFileUrl(path) { return this.engine.getFileUrl(path); }", "getUrl() {\n return this.folder.url()+\"/\"+this.file;\n }", "getUrl() {\n if (this.state != remote_file) {\n return undefined;\n }\n let [ssName, storageService] = getStorageService();\n return storageService.getUrl(this._obj.location);\n }", "function getFileUrl(aName, aAllowMissing=false) {\n let file = do_get_file(aName, aAllowMissing);\n return Services.io.newFileURI(file).spec;\n}", "static get FILE_URL() {\n const port = 8000;\n return `http://localhost:${port}/data/vgsales55c93b8.csv`;\n }", "get url() {\n return `/api/projects/file/${this.projectId}${this.filePath}`\n }", "url() {\n const url = RB.UserSession.instance.get('userFileAttachmentsURL');\n\n return this.isNew() ? url : `${url}${this.id}/`;\n }", "getFileByServerRelativeUrl(fileRelativeUrl) {\r\n return new File(this, `getFileByServerRelativeUrl('${fileRelativeUrl}')`);\r\n }", "get() {\n return `${process.env.APP_URL}/files/${this.path}`;\n }", "function getGoogleDriveURL() {\n var requestFile = gapi.client.drive.files.get({\n 'fileId': fileId\n });\n\n requestFile.execute(function (readfileresponse) {\n console.log(\"read file response\" +\n JSON.stringify(readfileresponse));\n if (readfileresponse.id) {\n fileURL = readfileresponse.downloadUrl;\n readGoogleDriveDB();\n } else {\n console.log(\"file doesn't exist\");\n }\n\n startUpdatingUI();\n });\n }", "static getURL(file, callback) {\n if (typeof Config.image.uploadImage == 'function') {\n Config.image.uploadImage(file, function(url) {\n callback(url, file);\n });\n } else {\n Images.base64(file, function(url, file) {\n callback(url, file);\n });\n }\n }", "function fromFileUrl(url) {\n url = url instanceof URL ? url : new URL(url);\n if (url.protocol != \"file:\") {\n throw new TypeError(\"Must be a file URL.\");\n }\n var path = decodeURIComponent(url.pathname\n .replace(/^\\/*([A-Za-z]:)(\\/|$)/, \"$1/\")\n .replace(/\\//g, \"\\\\\")\n .replace(/%(?![0-9A-Fa-f]{2})/g, \"%25\"));\n if (url.hostname != \"\") {\n // Note: The `URL` implementation guarantees that the drive letter and\n // hostname are mutually exclusive. Otherwise it would not have been valid\n // to append the hostname and path like this.\n path = \"\\\\\\\\\" + url.hostname + path;\n }\n return path;\n }", "getFileByServerRelativePath(fileRelativeUrl) {\r\n return new File(this, `getFileByServerRelativePath(decodedUrl='${fileRelativeUrl}')`);\r\n }", "getURL() {\n return Meteor.absoluteUrl(`${ UploadFS.config.storesPath }/${ this.name }`, {\n secure: UploadFS.config.https\n });\n }", "function getFile(url) {\n const groupPattern = /~\\d+\\/nth\\/\\d+\\//;\n const uploaded = url.startsWith(CDN_BASE_URL) && !groupPattern.test(url);\n return _uploadcareWidget.default.fileFrom(uploaded ? 'uploaded' : 'url', url);\n}", "function getFileUrl (repo, path, sha, line) {\n return \"https://my-host.com/\" + repo + \"/file/\" + sha + \"/\" + path + \"#\" + line;\n}", "function filename() {\r\n var rutaAbsoluta = self.location.href;\r\n var posicionUltimaBarra = rutaAbsoluta.lastIndexOf(\"/\");\r\n var rutaRelativa = rutaAbsoluta.substring(posicionUltimaBarra + \"/\".length, rutaAbsoluta.length);\r\n return rutaRelativa;\r\n}", "function getObjectURL(file) {\r\n var url = null;\r\n if (window.createObjectURL != undefined) { // basic\r\n url = window.createObjectURL(file);\r\n } else if (window.URL != undefined) { // mozilla(firefox)\r\n url = window.URL.createObjectURL(file);\r\n } else if (window.webkitURL != undefined) { // webkit or chrome\r\n url = window.webkitURL.createObjectURL(file);\r\n }\r\n return url;\r\n}", "static getLocalPath(url) {\n if (!/^[\\w-]+:\\/\\//.test(url)) {\n return url;\n }\n if (url.toLocaleLowerCase().startsWith('file://')) {\n return url.replace(/^file:\\/\\//i, '');\n }\n return undefined;\n }", "function getFileUrl(sourceId){\n var url;\n if(navigator.userAgent.indexOf(\"MSIE\")>=1){\n url = document.getElementById(sourceId).value;\n }\n else if(navigator.userAgent.indexOf(\"Firefox\")>0){\n url = window.URL.createObjectURL(document.getElementById(sourceId).files.item(0));\n }\n else if(navigator.userAgent.indexOf(\"Chrome\")>0){\n url = window.URL.createObjectURL(document.getElementById(sourceId).files.item(0));\n \n }\n\n return url;\n}", "get _location() {\n if (this._file)\n return this._file.path;\n\n if (this._uri)\n return this._uri.spec;\n\n return \"\";\n }", "function getRemoteFileName(url) {\n return decodeURIComponent(getParsedPath(url).name);\n}", "function getFile(){\n\n\t\treturn this.file;\n\t}", "function getSharedUrl(file) {\n return file.getUrl()\n .replace('/file/d/', '/uc?id=')\n .replace('/edit?usp=drivesdk', '')\n .replace('/view?usp=drivesdk', '');\n}", "function fileurl(class_string, filen, line) {\n \"use strict\";\n\n var str_arr = [], i, retstring = '', filename = '';\n str_arr = class_string.split('.');\n filename = filen.split('.')[0]; //Remove .java from the filename\n\n for (i = 0; i <str_arr.length - 1; i += 1) {\n retstring = retstring + str_arr[i] + '/';\n }\n\n //Remove final '/' and replace it .html to get the proper link to the file\n return (retstring + filename + '.html#' + line);\n\n\n}", "function getPublicUrl(folder, file) {\n // TODO: escape this\n return 'https://host.googledrive.com/host/' + folder.getId() + '/' + file.getName();\n}", "function fileDownloadPath(dir, file) {\n\treturn OCA.Files.Files.getDownloadUrl(file, dir);\n}", "function get_presigned_url(info){\n\tfile_manager.get_presigned_url(info)\n\t.then(\n\t\trequest_resolved_handler,\n\t\trequest_failure_handler\n\t);\n}", "function uriFor(filepath) {\r\n var URI_PFX = \"file://\";\r\n var uri = filepath;\r\n if (filepath.substring(0, URI_PFX.length).toLowerCase() != URI_PFX) {\r\n testCasePath = testCase.file.path.replace(\"\\\\\", \"/\", \"g\");\r\n var i = testCasePath.lastIndexOf(\"/\");\r\n uri = URI_PFX + testCasePath.substr(0, i) + \"/\" + filepath;\r\n }\r\n return uri;\r\n}", "getURL()\n {\n return this.url;\n }", "function getFilename(url) {\n return url.split('/').pop();\n }", "get url() {\n return this._data.url;\n }", "getUrl() {\n if (!this._url) {\n this._url = new URL(location + \"\");\n }\n\n return this._url;\n }", "function getPublicUrl (filename) {\n return `https://storage.googleapis.com/${config.CLOUD_BUCKET}/${filename}`;\n}", "get url() {\n return artifactAttribute(this, 'URL');\n }", "function computeURL() {\n var url = settings.url;\n if(typeof settings.url == 'function') {\n url = settings.url.call();\n }\n return url;\n }", "function Guidewire_ExtractSrcFromURL() {\n\tvar VarDocumentURL = window.WWHFrame.location;\n\tvar TheParametersArray = VarDocumentURL.hash.split(\"&\");\n\tvar thisParam;\n\tvar FMSourceFile = \"UNKNOWN_FRAMEMAKER_SOURCE_FILE\";\n\n\tk = TheParametersArray.length;\n\tfor (i= 0 ; i < k; i++) {\n\t thisParam = unescape(TheParametersArray[i]);\n\t if (thisParam.search(/^src=/) != -1) {\n\t\t FMSourceFile = thisParam.substring(4); // strip off the \"src=\" at the beginning\n\t\t}\n\t }\n\treturn FMSourceFile;\n}", "function Guidewire_ExtractSrcFromURL() {\n\tvar VarDocumentURL = window.WWHFrame.location;\n\tvar TheParametersArray = VarDocumentURL.hash.split(\"&\");\n\tvar thisParam;\n\tvar FMSourceFile = \"UNKNOWN_FRAMEMAKER_SOURCE_FILE\";\n\n\tk = TheParametersArray.length;\n\tfor (i= 0 ; i < k; i++) {\n\t thisParam = unescape(TheParametersArray[i]);\n\t if (thisParam.search(/^src=/) != -1) {\n\t\t FMSourceFile = thisParam.substring(4); // strip off the \"src=\" at the beginning\n\t\t}\n\t }\n\treturn FMSourceFile;\n}", "function Guidewire_ExtractSrcFromURL() {\n\tvar VarDocumentURL = window.WWHFrame.location;\n\tvar TheParametersArray = VarDocumentURL.hash.split(\"&\");\n\tvar thisParam;\n\tvar FMSourceFile = \"UNKNOWN_FRAMEMAKER_SOURCE_FILE\";\n\n\tk = TheParametersArray.length;\n\tfor (i= 0 ; i < k; i++) {\n\t thisParam = unescape(TheParametersArray[i]);\n\t if (thisParam.search(/^src=/) != -1) {\n\t\t FMSourceFile = thisParam.substring(4); // strip off the \"src=\" at the beginning\n\t\t}\n\t }\n\treturn FMSourceFile;\n}", "function Guidewire_ExtractSrcFromURL() {\n\tvar VarDocumentURL = window.WWHFrame.location;\n\tvar TheParametersArray = VarDocumentURL.hash.split(\"&\");\n\tvar thisParam;\n\tvar FMSourceFile = \"UNKNOWN_FRAMEMAKER_SOURCE_FILE\";\n\n\tk = TheParametersArray.length;\n\tfor (i= 0 ; i < k; i++) {\n\t thisParam = unescape(TheParametersArray[i]);\n\t if (thisParam.search(/^src=/) != -1) {\n\t\t FMSourceFile = thisParam.substring(4); // strip off the \"src=\" at the beginning\n\t\t}\n\t }\n\treturn FMSourceFile;\n}", "function Guidewire_ExtractSrcFromURL() {\n\tvar VarDocumentURL = window.WWHFrame.location;\n\tvar TheParametersArray = VarDocumentURL.hash.split(\"&\");\n\tvar thisParam;\n\tvar FMSourceFile = \"UNKNOWN_FRAMEMAKER_SOURCE_FILE\";\n\n\tk = TheParametersArray.length;\n\tfor (i= 0 ; i < k; i++) {\n\t thisParam = unescape(TheParametersArray[i]);\n\t if (thisParam.search(/^src=/) != -1) {\n\t\t FMSourceFile = thisParam.substring(4); // strip off the \"src=\" at the beginning\n\t\t}\n\t }\n\treturn FMSourceFile;\n}", "get cahceFile() {\n return Url.join(CACHE_STORAGE, this.#id);\n }", "function getImageBaseUrl (url, config, item) {\n var baseUrl = ''\n if (item.use_file_server) {\n baseUrl = config.file_server\n }\n return baseUrl\n}", "function fromFileUrl$1(url) {\n url = url instanceof URL ? url : new URL(url);\n if (url.protocol != \"file:\") {\n throw new TypeError(\"Must be a file URL.\");\n }\n return decodeURIComponent(url.pathname.replace(/%(?![0-9A-Fa-f]{2})/g, \"%25\"));\n }", "function GetFilename(url){\n if (url){\n var m = url.toString().match(/.*\\/(.+?)\\./);\n if (m && m.length > 1){\n return m[1];\n }\n }\n return \"\";\n}", "maybe_file_open_url_handler() {\n\t\tvar _this = this;\n\t\tvar url_params = this.Helper.get_url_parameters();\n\n\t\tif (url_params.image != undefined) {\n\t\t\tthis.open_resource(url_params.image);\n\t\t}\n\t}", "function getFile(localUrl) {\n let extensionUrl = chrome.extension.getURL(localUrl);\n let xhr = new XMLHttpRequest();\n let response = null;\n\n xhr.open('GET', extensionUrl, false);\n xhr.onload = function() {\n if (xhr.readyState === 4) {\n if (xhr.status === 200) {\n response = xhr.responseText;\n } else {\n console.error(xhr.statusText);\n }\n }\n };\n xhr.onerror = function() {\n console.error(xhr.statusText);\n };\n xhr.send(null);\n return response + '\\n\\n//# sourceURL=polydev' + localUrl;\n }", "getURL(url) {\n return this.isDev() ? path.join(\"../\", url) : url\n }", "function getFile(url){\n var req = request.get(url, function(err, res){\n if (err) throw err;\n console.log('Response ok:', res.ok);\n console.log('Response text:', res.text);\n return res.text;\n });\n}", "async function getFileURL(user, fileName) {\n return await storageRef.child(user + \"/\" + fileName).getDownloadURL();\n}", "function localFile(fileName) {\n\treturn fileURLToPath(new URL(fileName, import.meta.url));\n}", "function get_open_url(url) {\n var curr = new builder.Url(url);\n var base = new builder.Url(builder.lastStep().url() || builder.storage.get('baseurl'));\n\n if (base.server() == curr.server()) {\n return curr.path();\n } else {\n return curr.href();\n }\n }", "get url () {\n\t\treturn this._url;\n\t}", "get url () {\n\t\treturn this._url;\n\t}", "get url () {\n\t\treturn this._url;\n\t}", "get url () {\n\t\treturn this._url;\n\t}", "get url () {\n\t\treturn this._url;\n\t}", "function get_file(url) {\n\tconst request = new XMLHttpRequest()\n\t// This throws a warning about synchronous requests being deprecated\n\trequest.open('GET',url,false)\n\trequest.send()\n\treturn request.responseText\n}", "url() {\n\t\treturn this._url;\n\t}", "function Guidewire_FMSourceFileExtract(FullFileName)\n{\n var VarSplitURL= FullFileName.split(\".\");\n return VarSplitURL[0];\n}", "function Guidewire_FMSourceFileExtract(FullFileName)\n{\n var VarSplitURL= FullFileName.split(\".\");\n return VarSplitURL[0];\n}", "function Guidewire_FMSourceFileExtract(FullFileName)\n{\n var VarSplitURL= FullFileName.split(\".\");\n return VarSplitURL[0];\n}", "function Guidewire_FMSourceFileExtract(FullFileName)\n{\n var VarSplitURL= FullFileName.split(\".\");\n return VarSplitURL[0];\n}", "function Guidewire_FMSourceFileExtract(FullFileName)\n{\n var VarSplitURL= FullFileName.split(\".\");\n return VarSplitURL[0];\n}", "get __generateRequestURL() {\n const {\n folderName,\n name\n } = this.fsProcessor.file;\n\n return String(`${this.resource}/_api/web/GetFolderByServerRelativeUrl('${folderName}')/Files('${name}')/$value`);\n }", "get url() {\n\t\treturn this.__url;\n\t}", "get url() {\n\t\treturn this.__url;\n\t}", "get url() {\n\t\treturn this.__url;\n\t}", "get url() {\n\t\treturn this.__url;\n\t}", "get url() {\n\t\treturn this.__url;\n\t}", "getUrl(name) { return \"\"; }", "function toURL(path) {\n return file(path).then(function(fileEntry) {\n return fileEntry.toURL();\n });\n }", "function dataUri(req) {\n const result = parser.format(path.extname(req.file.originalname).toString(), req.file.buffer)\n return result\n}", "function getFileId() {\n var file_id = window.location.href.substring(window.location.href.indexOf(\"file_id=\") + 8);\n\n if( file_id.slice(-1) === \"#\") {\n file_id = file_id.substring(0, file_id.length -1);\n };\n\n return file_id\n}", "function getFileName(url) {\r\n var tmp,last;\r\n last = url.lastIndexOf('\\\\');\r\n tmp = url.substring(last + 1, url.length);\r\n return tmp;\r\n}", "function toURL(path) {\n return file(path).then(function (fileEntry) {\n return fileEntry.toURL();\n });\n }", "function getURL (url, cb) {\n log.trace(\"getUrl: \" + url);\n var client = false;\n if (url.match(/^https:/)) {\n client = https;\n } else if (url.match(/^http:/)) {\n client = http;\n }\n if (client) {\n client.get(url, function(response) {\n log.trace(\"response status code: \" + response.statusCode);\n var body = '';\n response.on('data', function (chunk) {\n body += chunk;\n });\n response.on('end', function () {\n cb(null, body);\n });\n }).on('error', function(err) {\n log.error(\"unable to http/s get bpmn file: \" + url + \" err: \" + util.inspect(err));\n cb(err, null)\n });\n } else if (url.match(/^file:/)) {\n var filepath = url.replace(/^file:\\/\\//, '');\n console.log('f:' + filepath);\n fs.readFile(filepath, 'utf8', function (err,data) {\n if (err) {\n log.error(\"unable to read bpmn file: \" + filepath + \" err: \" + util.inspect(err));\n cb({\"exception\" : true, \"message\" : err}, null);\n }\n cb(null, data);\n });\n\n } else {\n cb({\"exception\" : true, \"message\" : \"must be http or https URL\"}, null);\n }\n}", "get() { // get() es como voy a formatear el valor\n return `http://localhost:8001/files/${this.path}`;\n }", "function supportRelativeURL(file, url) {\n if (!file) return url;\n var dir = path.dirname(file);\n var match = /^\\w+:\\/\\/[^\\/]*/.exec(dir);\n var protocol = match ? match[0] : '';\n return protocol + path.resolve(dir.slice(protocol.length), url);\n}", "function supportRelativeURL(file, url) {\n if (!file) return url;\n var dir = path.dirname(file);\n var match = /^\\w+:\\/\\/[^\\/]*/.exec(dir);\n var protocol = match ? match[0] : '';\n return protocol + path.resolve(dir.slice(protocol.length), url);\n}", "function supportRelativeURL(file, url) {\n if (!file) return url;\n var dir = path.dirname(file);\n var match = /^\\w+:\\/\\/[^\\/]*/.exec(dir);\n var protocol = match ? match[0] : '';\n return protocol + path.resolve(dir.slice(protocol.length), url);\n}", "function getUploadUrl() {\n\t$.get('/generate_upload_url',\n\t\t{},\n\t\tfunction(message) {\n\t\t\tconsole.log('/generate_upload_url response:' + message);\n\n\t\t\t$('#upload_song_form').attr('action', message);\n\t\t}\n\t);\n}", "function getResourceUrl(url) {\r\n return _baseUrl + url;\r\n}", "function getResourceUrl(url) {\r\n return _baseUrl + url;\r\n}", "function sourceDataURI(conf) {\n if (conf.uri) {\n return conf.uri;\n } else if (conf.blob) {\n return 'file:' + conf.blob.name;\n } else if (conf.bwgBlob) {\n return 'file:' + conf.bwgBlob.name;\n } else if (conf.bamBlob) {\n return 'file:' + conf.bamBlob.name;\n } else if (conf.twoBitBlob) {\n return 'file:' + conf.twoBitBlob.name;\n }\n\n return conf.bwgURI || conf.bamURI || conf.jbURI || conf.twoBitURI || 'https://www.biodalliance.org/magic/no_uri';\n}", "function getPublicUrl (filename) {\n // IF CLOUD_BUCKET has dots \".\" its a real domain, isn't neccessary https://storage.googleapis.com/\n if (CLOUD_BUCKET.indexOf('.') !== -1 && CLOUD_BUCKET.indexOf('.appspot.com') === -1) {\n return 'http://' + CLOUD_BUCKET + '/' + filename\n } else {\n return 'https://storage.googleapis.com/' + CLOUD_BUCKET + '/' + filename\n }\n}", "function getResourceUrl(url) {\n return _baseUrl + url;\n}", "function getResourceUrl(url) {\n return _baseUrl + url;\n}", "function getResourceUrl(url) {\n return _baseUrl + url;\n}", "function getResourceUrl(url) {\n return _baseUrl + url;\n}", "function getFileURL(source, truncate = true) {\n const {\n url,\n id\n } = source;\n\n if (!url) {\n return getFormattedSourceId(id);\n }\n\n return resolveFileURL(url, _devtoolsModules.getUnicodeUrl, truncate);\n}", "get url() {\n return this._url;\n }", "function setFile(url){\n\tfile = url;\n}", "function getPublicUrl (filename,bucketName) {\n return `https://storage.googleapis.com/${bucketName}/${filename}`;\n}", "function pathToFileURL(fileSystemPath) {\n fileSystemPath = fileSystemPath.replace(/\\\\/g, '/');\n if (!fileSystemPath.startsWith('file://')) {\n if (fileSystemPath.startsWith('/'))\n fileSystemPath = 'file://' + fileSystemPath;\n else\n fileSystemPath = 'file:///' + fileSystemPath;\n }\n return fileSystemPath;\n }", "function getDownloadLink(idFile) {\n return \"https://drive.google.com/a/sqli.com/uc?export=download&id=\"+idFile;\n}", "function findImageURL() {\n for (var _i = 0, _a = triviaData.includes.Asset; _i < _a.length; _i++) {\n var asset = _a[_i];\n if (currentQuestion.fields.image.sys.id == asset.sys.id) {\n return \"https:\" + asset.fields.file.url;\n }\n }\n return;\n}", "function getUrlFilename(url) {\n if (typeof url === 'string') {\n //remove query strings\n return url.split(/[?#]/)[0].split(\"/\").pop();\n }\n return undefined;\n }", "function supportRelativeURL(file, url) {\n if (!file) return url;\n var dir = path.dirname(file);\n var match = /^\\w+:\\/\\/[^\\/]*/.exec(dir);\n var protocol = match ? match[0] : '';\n var startPath = dir.slice(protocol.length);\n if (protocol && /^\\/\\w\\:/.test(startPath)) {\n // handle file:///C:/ paths\n protocol += '/';\n return protocol + path.resolve(dir.slice(protocol.length), url).replace(/\\\\/g, '/');\n }\n return protocol + path.resolve(dir.slice(protocol.length), url);\n}" ]
[ "0.82360595", "0.7762329", "0.766285", "0.7458001", "0.6870835", "0.6793945", "0.67141217", "0.66483116", "0.6628964", "0.6626512", "0.6605265", "0.6604359", "0.65741473", "0.65130454", "0.65062124", "0.6477804", "0.6470602", "0.6464735", "0.64506483", "0.6438313", "0.6400756", "0.63929504", "0.6362669", "0.63384974", "0.6337573", "0.6336443", "0.6331351", "0.62623984", "0.624263", "0.6227616", "0.6227385", "0.61791503", "0.6177071", "0.61612564", "0.6140888", "0.6133191", "0.612716", "0.6126919", "0.6126919", "0.6126919", "0.6126919", "0.6126919", "0.6116662", "0.61132383", "0.6108054", "0.60995394", "0.6076364", "0.6056432", "0.6043295", "0.60407084", "0.60368055", "0.60329163", "0.601802", "0.59956473", "0.59956473", "0.59956473", "0.59956473", "0.59956473", "0.5993354", "0.5986832", "0.59785235", "0.59785235", "0.59785235", "0.59785235", "0.59785235", "0.59765404", "0.5972583", "0.5972583", "0.5972583", "0.5972583", "0.5972583", "0.5969295", "0.59666663", "0.59660935", "0.5954743", "0.59527755", "0.59425443", "0.593569", "0.5934178", "0.59337693", "0.59337693", "0.59337693", "0.59322864", "0.59228545", "0.59228545", "0.5919166", "0.5918461", "0.5909487", "0.5909487", "0.5909487", "0.5909487", "0.5906123", "0.58877325", "0.58650446", "0.5863597", "0.5862834", "0.585972", "0.58577603", "0.5851691", "0.584234" ]
0.730003
4
Returns the store URL
getURL() { return Meteor.absoluteUrl(`${ UploadFS.config.storesPath }/${ this.name }`, { secure: UploadFS.config.https }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "getUrl() {\n if (this.state != remote_file) {\n return undefined;\n }\n let [ssName, storageService] = getStorageService();\n return storageService.getUrl(this._obj.location);\n }", "getIdentityServerLocation() {\r\n let state = this.store.getState();\r\n return state.configurationState.identityServerUri.value;\r\n }", "getUrl() {\n if (!this._url) {\n this._url = new URL(location + \"\");\n }\n\n return this._url;\n }", "get store() {\n return this.client.store;\n }", "get store() {\n return this.client.store;\n }", "static urlPreview() {\n const storeID = localStorage.getItem(\"shop_id\");\n return this.API_URL + `customer_invoices/preview?token=${storeID}`;\n }", "get store() {\n\t\tif (store === null) { store = require('./stores'); }\n\t\treturn store;\n\t}", "static get service() {\n return 'stores';\n }", "function getBackendURL () {\n const backendURL = localStorage.getItem(\"backendURL\");\n \n return backendURL ? backendURL : \"\";\n}", "function getURL(offer){\r\n\t\tif(offer.eURL && offer.eURL !== ''){\r\n\t\t\treturn offer.eURL;\r\n\t\t}else{\r\n\t\t\treturn offer.offerDetailUrl;\r\n\t\t}\r\n\t}", "function getURL(offer){\r\n\t\tif(offer.eURL && offer.eURL !== ''){\r\n\t\t\treturn offer.eURL;\r\n\t\t}else{\r\n\t\t\treturn offer.offerDetailUrl;\r\n\t\t}\r\n\t}", "get url() {\n return createDocumentCollectionUri(this.database.id, this.id);\n }", "opt() {\n return {\n store_url: this.qs_url.replace(/^\\/|\\/$/g, \"\"),\n };\n }", "get url() {\n return createUserUri(this.database.id, this.id);\n }", "function getItemLink() {\r\n return encodeURIComponent(window.location);\r\n }", "url() {\n\t\treturn this._url;\n\t}", "get store() {\n return this.entityServicesElements.store;\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "function getItemLink()\r\n {\r\n return encodeURIComponent(window.location);\r\n }", "get url() {\n return this._data.url;\n }", "worldUrl() {\n return this.serverFolder.baseUrl+this.serverFolder.name;\n }", "get URI() {\n\t\treturn 'exchange://' + this.username + '@' + this.hostname + this.name;\n\t}", "function getItemLink() {\r\n return encodeURIComponent(window.location.href);\r\n }", "function getItemLink() {\r\n return encodeURIComponent(window.location.href);\r\n }", "function getItemLink() {\r\n return encodeURIComponent(window.location.href);\r\n }", "function getItemLink() {\r\n return encodeURIComponent(window.location.href);\r\n }", "function getAppUrl() {\n return ScriptApp.getService().getUrl();\n}", "function getBlobstoreUrl() {\n const request = new Request('/blobstore-upload-url', {'method': 'GET'});\n fetch(request).then((response) => {\n return response.text();\n }).then((imageUploadUrl) => {\n const commentForm = document.getElementById('comment-form');\n commentForm.action = imageUploadUrl;\n });\n}", "function getStore() {\n return LocalDBManager.getStore('wavemaker', 'offlineChangeLog');\n }", "getUri() {\n return super.getAsString(\"uri\");\n }", "getStore(params) {\n return Resource.get(this).resource('SupplierCompany:getStore', params);\n }", "function getStoreId() {\n var id = \"\";\n for(var i in dd.records){\n if(i!=\"remove\"){\n id = dd.records[i].id;\n }\n }\n return id;\n }", "function getAddToCartPopupUrl() {\n\treturn escape(ysapproductconfigb2baddonConstants.baseUrl + \"/addToCartPopup\");\n}", "static get DATABASE_URL() {\n const protocol = location.protocol;\n const host = location.host;\n return `${protocol}//${host}/data/restaurants.json`;\n }", "function remoteDocumentsStore(txn){return SimpleDb.getStore(txn,DbRemoteDocument.store);}", "get url() {\n return this._url;\n }", "get url () {\n\t\treturn this._url;\n\t}", "get url () {\n\t\treturn this._url;\n\t}", "get url () {\n\t\treturn this._url;\n\t}", "get url () {\n\t\treturn this._url;\n\t}", "get url () {\n\t\treturn this._url;\n\t}", "get url() {\n return this._url;\n }", "get url() {\n return this._url;\n }", "get url() {\n return this._url;\n }", "get url() {\n return this._url;\n }", "function storeUrl(e) {\n console.log(this.getAttribute(\"href\") + \" Logging the current navigation URL.\");\n if (e) {\n localStorage.setItem('selectedItem', this.getAttribute(\"href\"));\n console.log(\"Local storage value for selectedItem is: \" + localStorage.getItem('selectedItem'));\n }\n}", "get url() {\n\t\treturn this.__url;\n\t}", "get url() {\n\t\treturn this.__url;\n\t}", "get url() {\n\t\treturn this.__url;\n\t}", "get url() {\n\t\treturn this.__url;\n\t}", "get url() {\n\t\treturn this.__url;\n\t}", "function globalTargetStore(txn){return SimpleDb.getStore(txn,DbTargetGlobal.store);}", "get store() {\n return this._store;\n }", "function toString(){\n\t\treturn this.url;\n\t}", "@computed get getStore() {\n return this.store\n }", "function computeURL() {\n var url = settings.url;\n if(typeof settings.url == 'function') {\n url = settings.url.call();\n }\n return url;\n }", "getStore() {\n return this.localDBManagementService.getStore('wavemaker', 'offlineChangeLog');\n }", "static async getURL() {\n url = await driver.getDriver().execute(`return document.URL`)\n logger.info('Current page URL: [ ' + url + ' ]')\n return url\n }", "function url() {\n return protocol + \"://\" + fayecom_address + \":\" + port + \"/faye\";\n }", "setServerUrl(u)\n {\n localStorage.server_url = u;\n }", "function getStore() {\n if (store == undefined) {\n store = createStore(options.dbName || 'sentry-offline', options.storeName || 'queue');\n }\n\n return store;\n }", "getPublicPathUrl() {\n return `${this.getServerUrl()}${this.publicPath}`;\n }", "get url() {\n return internalSlots.get(this).url.href;\n }", "get url() {return '/';}", "getSSOURL() {\n const fragments = this._formatFragments({\n 'from': this._domain,\n });\n return `${this._appURL}/sso${fragments}&ttl=180`;\n }", "getURL()\n {\n return this.url;\n }", "@action\n getTinyUrl() {\n\n let urlArray = this.get('findUrl').split('/');\n let urlSearch;\n if (urlArray.length > 1) {\n urlSearch = urlArray[(urlArray.length - 1)]\n } else {\n urlSearch =urlArray[0]\n }\n\n this.store.findRecord('find', urlSearch)\n .then((url) => {\n let newLocation = url.get('url');\n window.location.href = newLocation;\n });\n }", "static get_website() {\n return window.location.host.split('.').reverse()[1];\n }", "function getTargetUrl() {\n var url = options.server.url;\n if (options.server.zPort) {\n url = url.replace(/^https\\:/, 'http:');\n if (url.match(/\\:(\\d+)/)) {\n url = url.replace(/\\:(\\d+)/, ':' + options.server.zPort);\n } else {\n url += ':' + options.server.zPort;\n }\n }\n url += options.zendesk.path;\n return url;\n }", "get url () {\n return this._url;\n }", "function getStore() {\r\n if (!store){\r\n store = new FileStore(fileStoreOptions);\r\n } \r\n return store;\r\n}", "function getURL(){\n\treturn window.location;\n}", "function getEnginePath()\n{\n var enginePath = air.EncryptedLocalStore.getItem(\"enginePath\");\n return enginePath;\n}", "function ksfData_baseUrl()\n{\n\treturn location.href.split(\"#\")[0];\n}", "url() {\n return this.win.location.href;\n }", "getServerUrl() {\n const {\n host,\n port\n } = this.serverConfig;\n return `//${host || 'localhost'}:${port}`;\n }", "get url() {\n return artifactAttribute(this, 'URL');\n }", "uri() {\n let query = this.query || {};\n const schema = this.opts.secure ? \"https\" : \"http\";\n let port = \"\";\n // cache busting is forced\n if (false !== this.opts.timestampRequests) {\n query[this.opts.timestampParam] = yeast();\n }\n if (!this.supportsBinary && !query.sid) {\n query.b64 = 1;\n }\n // avoid port if default for schema\n if (this.opts.port &&\n ((\"https\" === schema && Number(this.opts.port) !== 443) ||\n (\"http\" === schema && Number(this.opts.port) !== 80))) {\n port = \":\" + this.opts.port;\n }\n const encodedQuery = encode(query);\n const ipv6 = this.opts.hostname.indexOf(\":\") !== -1;\n return (schema +\n \"://\" +\n (ipv6 ? \"[\" + this.opts.hostname + \"]\" : this.opts.hostname) +\n port +\n this.opts.path +\n (encodedQuery.length ? \"?\" + encodedQuery : \"\"));\n }", "get_url() {\n\t\treturn config.zeromq.proto + '://' + config.zeromq.host + ':' + config.zeromq.port;\n\t}", "toString() {\n return this.url();\n }", "toString() {\n return this.url();\n }", "function setURL() {\n var proto;\n var url;\n var port;\n if (window.location.protocol == \"http:\") {\n proto = \"ws://\";\n port = \"8080\";\n } else {\n proto = \"wss://\";\n port = \"8443\";\n }\n\n url = proto + window.location.hostname + \":\" + port;\n return url;\n}", "get URI()\n\t{\n\t\t//exchWebService.commonAbFunctions.logInfo(\"exchangeAbFolderDirectory: get URI:\"+this._URI);\n\t\treturn this._URI;\n\t}", "function getStores() {\n return [MainStore];\n}", "function get_open_url(url) {\n var curr = new builder.Url(url);\n var base = new builder.Url(builder.lastStep().url() || builder.storage.get('baseurl'));\n\n if (base.server() == curr.server()) {\n return curr.path();\n } else {\n return curr.href();\n }\n }", "get url() { return this.serializeUrl(this.currentUrlTree); }", "function getStoreValue() {\n const value = process.env[config.envStoreVar];\n return typeof value === 'undefined' ? '' : value;\n}" ]
[ "0.6729006", "0.65537775", "0.6216503", "0.61543435", "0.61543435", "0.61481875", "0.6136984", "0.61096394", "0.60626924", "0.59989744", "0.59989744", "0.5959447", "0.5912353", "0.59075546", "0.5897455", "0.58910745", "0.5841176", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.5823954", "0.58224565", "0.58196145", "0.5818442", "0.58182335", "0.58182335", "0.58182335", "0.58182335", "0.5780504", "0.5778444", "0.5756859", "0.574383", "0.5740688", "0.5739863", "0.5738511", "0.5723036", "0.5713737", "0.57026196", "0.5675211", "0.5675211", "0.5675211", "0.5675211", "0.5675211", "0.56427896", "0.56427896", "0.56427896", "0.56427896", "0.5632203", "0.56293684", "0.56293684", "0.56293684", "0.56293684", "0.56293684", "0.5623218", "0.56223893", "0.56176615", "0.56106544", "0.56062317", "0.560314", "0.56025326", "0.5586339", "0.5565676", "0.5564089", "0.55562186", "0.55516315", "0.55437785", "0.5539948", "0.55303496", "0.5528434", "0.5527636", "0.55193996", "0.5516606", "0.5514661", "0.5510424", "0.55064535", "0.54945594", "0.5491505", "0.5489919", "0.54861313", "0.5485716", "0.5481204", "0.54773676", "0.54773676", "0.54756093", "0.5466845", "0.5465511", "0.5459333", "0.5456037", "0.54415697" ]
0.7293854
0
Deletes a file async
delete(fileId, callback){ throw new Error('delete is not implemented'); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "async function deleteFile(fileID) {\n var path = await getActualPath(fileID);\n // remove from disk\n fs.unlink(path, function (error) {\n if (error) {\n console.error(error.stack);\n return;\n }\n });\n // remove from db\n db.deleteData('file', { id: fileID });\n\n console.log(`${fileID} deleted`);\n}", "async function deleteFile(fileId) {\n return await $.ajax({\n url: domain + \"/file/\" + encodeURIComponent(fileId),\n method: \"DELETE\",\n });\n }", "function deleteFile(url){\n\t\t\treturn getFileEntry(url).then(doDeletion);\n\t\t}", "function deleteFile(filename) {\n return new Promise((resolve, reject) => {\n fs.unlink(filename, err => {\n if (err) {\n reject(err);\n } else {\n resolve();\n }\n })\n })\n}", "deleteFile(fname) {\n return new Promise( (resolve, reject) => {\n fs.unlink(fname, (err) => {\n if(err) {\n reject(err);\n }\n else {\n resolve(200);\n }\n });\n });\n }", "deleteFile(path,callback) { this.engine.deleteFile(path,callback); }", "function deleteFile(path) {\n return new Promise((res, rej) => {\n fs.unlink(path, err => {\n if (err) {\n console.log(err.stack);\n return rej(new Error(errorMessages.IO_ERROR(path)));\n }\n return res();\n })\n });\n}", "async rm (filepath) {\n try {\n await this._unlink(filepath);\n } catch (err) {\n if (err.code !== 'ENOENT') throw err\n }\n }", "async rm(filepath) {\n try {\n await this._unlink(filepath);\n } catch (err) {\n if (err.code !== 'ENOENT') throw err\n }\n }", "function deleteFile(filePath) {\n return new Promise((resolve, reject) => {\n fs.unlink(filePath, function(err) {\n if (err) {\n return reject(err);\n }\n return resolve(\"File deleted successfully\");\n });\n });\n}", "async function deleteFile(user, fileName) {\n // File to delete\n const fileRef = storageRef.child(user + '/' + fileName);\n\n // Delete the file\n fileRef.delete().then(() => {\n location.reload();\n }).catch((error) => {\n // Uh-oh, an error occurred!\n console.log(error);\n });\n}", "async deleteLocalFile(path){\n const response = fs.promises.rm(path).then(async (msg) => {\n return true;\n }).catch(error => {\n Logger.log(error);\n return false;\n });\n\n return response;\n }", "function deleteFile(file, path) {\n\treturn new Promise((resolve, reject) => {\n\t\tconst files = _.isArray(file) ? file : [file];\n\t\tvar filesRemaining = files.length;\n\t\tfiles.forEach(file => {\n\t\t\tdebug(`deleting ${file.name}`);\n\n\t\t\tvar filePath = `${path}/${file.path}`;\n\t\t\tfilesRemaining--;\n\n\t\t\tfs.unlink(filePath, err => {\n\t\t if (err) reject(err);\n\t\t });\n\n\t\t if (!filesRemaining) resolve(file);\t\n\t\t});\t\n });\n}", "async function DELETE_TOKEN_FILE() {\n return new Promise((resolve, reject) => {\n fs.unlink('tokens.json', _ => { resolve() });\n });\n}", "async clean() {\n try {\n await util_1.default.promisify(fs_1.default.unlink)(this.file);\n }\n catch (e) {\n // noop\n }\n }", "async function gcsDelete(bucket, file) {\n // console.log('Deleting file: '+file);\n storage.bucket(bucket).file(file).delete()\n .catch(function (error) {\n console.error(\"!!!!!!!!!!!! Failed to delete a file: \" + error);\n });\n}", "deleteFile(filename, folder) {\n let filePath = path_1.default.join(process.cwd(), folder, filename);\n return new Promise((resolve, reject) => {\n fs_1.default.unlink(filePath, (err) => {\n if (err) {\n return reject({ message: \"failed to delete file\" });\n }\n else {\n return resolve({ message: \"file deleted successfully\" });\n }\n });\n });\n }", "function deleteFile(file_id, cb) {\n\t\t$.ajax({\n\t\t\turl: '/api/v1/files/' + file_id + '/delete',\n\t\t\tmethod: 'delete',\n\t\t\tcache: false,\n\t\t\tsuccess: function(data) {\n\t\t\t\tif(data.status !== 'success') {\n\t\t\t\t\t$('#delete_file_modal .error-msg').text(data.message);\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tif(typeof cb === 'function') cb(data);\n\t\t\t\t}\n\t\t\t},\n\t\t\terror: function(err) {\n\t\t\t\tif(typeof ShopifyApp !== 'undefined') ShopifyApp.flashError(err.message);\n\t\t\t}\n\t\t});\n\t}", "delete(directory, fileName, callback) {\n const theFilePath = getDataStoragePath(directory, fileName);\n fs.unlink(theFilePath, err => {\n if (err) return callback(new Error(`Failed to delete file!`), 500);\n callback(null);\n });\n }", "_removeFile(req, file, cb) { }", "static deleteFile(filePath) {\n if (Utilities.fileExists(filePath)) {\n console.log(`Deleting: ${filePath}`);\n fsx.unlinkSync(filePath);\n }\n }", "async handleDelete(fileName) {\n console.log(fileName);\n await axios.delete('/api/delete-email', { data: { fileName } });\n }", "async function deleteFile(file) {\n const fileId = file._id\n\n // if AnnDataExperience clusterings need to be handled differently\n if (isAnnDataExperience && file.data_type === 'cluster') {\n annDataClusteringFragmentsDeletionHelper(file)\n } else if (isAnnDataExperience && file.status === 'new' && file.file_type === 'Cluster') {\n updateFile(fileId, { isDeleting: true })\n\n // allow a user to delete an added clustering that hasn't been saved\n deleteFileFromForm(fileId)\n } else {\n if (file.status === 'new' || file?.serverFile?.parse_status === 'failed') {\n deleteFileFromForm(fileId)\n } else {\n updateFile(fileId, { isDeleting: true })\n try {\n await deleteFileFromServer(fileId)\n deleteFileFromForm(fileId)\n Store.addNotification(successNotification(`${file.name} deleted successfully`))\n } catch (error) {\n Store.addNotification(failureNotification(<span>{file.name} failed to delete<br />{error.message}</span>))\n updateFile(fileId, {\n isDeleting: false\n })\n }\n }\n }\n }", "async deleteFile(filePath, shouldConfirm) {\n const die = getDier(this, \"deleting file\", { projectId: this.projectId, filePath })\n await this.loadOrDie(die)\n if (this.files.length === 1) die(`You can't delete the last file in this ${this.type}.`)\n\n const file = this.getFile(filePath) || die(\"File not found.\")\n\n if (shouldConfirm === CONFIRM) {\n if (!confirm(`Really remove file '${file.file}'?`)) return undefined\n }\n\n // console.warn(\"before:\", { activeImports: this.activeImports })\n // Tell the server to delete the file, which returns the updated index.\n try {\n const newIndex = await $fetch({\n url: `/api/projects/remove/file`,\n method: \"DELETE\",\n contents: {\n projectId: this.projectId,\n filePath\n },\n requestFormat: \"json\",\n format: \"json\"\n })\n this.setContents(newIndex)\n } catch (e) {\n die(\"Server error deleting file\", e)\n }\n // throw if file is still found\n if (this.getFile(filePath)) die(\"Server didn't delete the file.\")\n\n // Have the file clean itself up in a tick\n // (doing it immediately causes react to barf)\n setTimeout(() => file.onRemove(), 10)\n\n return true\n }", "async _remove () {\n try {\n await deleteFile(this.dataPath);\n }\n catch (e) { // eslint-disable-line no-empty\n }\n }", "async function deleteFile(userIdIn, fileIdIn) {\n var db = await MongoClient.connect(process.env.PROD_MONGODB);\n await db.collection('files').deleteOne(\n {_id: new ObjectID(fileIdIn)}\n );\n await db.close();\n}", "function deleteFile(fileID) {\n $(\"#fileList div[data-id='\" + fileID + \"']\").remove();\n\n // Remove visual of the file in other clients\n var taskID = $(\"#btnSubmitComment\").attr(\"data-task-id\");\n\n $.ajax({\n url: \"Handler/FileHandler.ashx\",\n data: {\n action: \"deleteTaskFile\",\n projectID: projectID,\n taskID: taskID,\n fileID: fileID\n },\n type: \"get\",\n success: function () {\n proxyTC.invoke(\"deleteFile\", taskID, fileID)\n }\n });\n}", "function deleteFile({ _id: _id, filename: filename }) {\n const getToken = localStorage.getItem('token');\n const getUserid = localStorage.getItem('userId');\n\n axios.delete(\"/api/delete\", {\n headers: {\n 'accept': 'application/json',\n 'Authorization': `Bearer ${getToken}`\n },\n params: {\n filename: filename,\n id: _id,\n userID: getUserid\n }\n })\n .then(function (response) {\n\n getStorageData();\n resetFields();\n history.push(\"/gameover\");\n })\n .catch(function (error) {\n console.log(error);\n });\n }", "function deleteFile(id) {\n chrome.runtime.sendMessage({\n type: \"remove\",\n id: id\n });\n}", "async close(file) {\n\n }", "deleteFile(name) {\n let auth = this.auth;\n const drive = google.drive({ version: 'v3', auth });\n this.db.collection(\"filesCollection\").findOne({\"name\": name}).then(file => {\n console.log(`Deleting file ${name} with id ${file.fileId} and keyId ${file.keyId}`);\n drive.files.delete({\n 'fileId': file.fileId\n }).then(fileDeleteRes => {\n drive.files.delete({\n 'fileId': file.keyId\n }).then(keyDeleteRes => {\n this.db.collection(\"filesCollection\").deleteOne({\"name\": name}).then(res => console.log(\"File in the database deleted\"));\n });\n });\n });\n }", "delete(fileID) {\n return this.ready.then(db => {\n const transaction = db.transaction([STORE_NAME], 'readwrite');\n const request = transaction.objectStore(STORE_NAME).delete(this.key(fileID));\n return waitForRequest(request);\n });\n }", "function removeFile(fileName) {\n fs.unlink(fileName, function (err) {\n if (err) {\n console.error(err);\n }\n console.log('File has been Deleted');\n }); \n}", "function deleteFile(filePath) {\n if(!filePath.startsWith('/')){\n filePath = '/' + filePath;\n }\n var data = {\n path: filePath\n };\n return _operation('delete', data);\n }", "deleteFile(url){\n const file = url.split(env.files.uploadsUrl)[1]\n if(file != 'system/default.png'){\n fs.unlinkSync(env.files.uploadsPath+file)\n }\n }", "async delete(multistatus) {\n await util_1.promisify(fs_1.unlink)(this.fullPath);\n this.context.socketService.notifyRefresh(this.getParentPath(this.path));\n }", "async delete(files) {\n const result = await this.doRequest({\n path: \"/files\",\n method: \"DELETE\",\n body: files,\n });\n return result;\n }", "async delete(path) {\n await this.contentsManager.delete(path);\n }", "async function deleteSubRecordFiles(recordFilePath) {\n console.log('DELETE RECORDS FILE>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>')\n await shell.exec('sudo rm -rf ' + recordFilePath + \"/*\")\n console.log('RECORD FILES DELETED');\n}", "static deleteFile(filePath, options) {\n FileSystem._wrapException(() => {\n options = Object.assign(Object.assign({}, DELETE_FILE_DEFAULT_OPTIONS), options);\n try {\n fsx.unlinkSync(filePath);\n }\n catch (error) {\n if (options.throwIfNotExists || !FileSystem.isNotExistError(error)) {\n throw error;\n }\n }\n });\n }", "async function removeFiles(arr){\r\n try {\r\n arr.forEach((file) => {\r\n fs.unlink(`./public/uploads/${file.name}`, (err) => {\r\n if (err) throw err;\r\n })\r\n File.findByIdAndDelete({ _id: file._id }, (err) => {\r\n if (err) throw err;\r\n })\r\n });\r\n } catch (error) {\r\n console.log(error) \r\n }\r\n}", "function deleteFile(location) {\n console.log(\"DELETING \", location, \"!\");\n fs.unlink(location, function(err) {\n if (err) return console.log(err);\n console.log(\"file deleted successfully\");\n });\n}", "function del(filepath, key) {\n\n return new Promise((resolve, reject) => {\n\n filepath = filepath.replace(/\\.json$/, '');\n\n fs.exists(dataPath + filepath + '.json', exists => {\n\n if (exists) {\n\n if (key) {\n\n get(filepath, true).then(data => {\n\n if (key.indexOf('.') !== -1 || key.indexOf('[') !== -1) {\n\n vm.createContext(data);\n\n vm.runInNewContext('delete ' + key, data);\n\n } else {\n delete data[key];\n }\n\n save(filepath, data).then(data => {\n resolve(data);\n });\n });\n } else {\n\n fs.unlink(dataPath + filepath + '.json', err => {\n if (err) {\n handle(err, reject);\n } else {\n resolve();\n }\n });\n }\n } else {\n resolve();\n }\n });\n });\n}", "function deleteFileObs(filePath) {\n filePath = (0, path_2.normalizeTilde)(filePath);\n return _deleteFile(filePath);\n}", "async function fetchData() {\n const files = await File.find({ createdAt : { $lt: new Date(Date.now() - 24 * 60 * 60 * 1000)} })\n if(files.length) {\n for (const file of files) {\n try {\n fs.unlinkSync(file.path);\n await file.remove();\n console.log(`successfully deleted ${file.filename}`);\n } catch(err) {\n console.log(`error while deleting file ${err} `);\n }\n }\n }\n console.log('Job done!');\n}", "deleteFile() {\r\n this.showDeleteModal = false;\r\n this.showLoadingSpinner = true;\r\n \r\n deleteRecord(this.currentRecordId)\r\n .then(() => {\r\n this.dispatchEvent(\r\n new ShowToastEvent({\r\n title: \"Success\",\r\n message: \"File has been deleted\",\r\n variant: \"success\"\r\n })\r\n );\r\n this.getRelatedFiles();\r\n })\r\n .catch(error => {\r\n this.showLoadingSpinner = false;\r\n this.dispatchEvent(\r\n new ShowToastEvent({\r\n title: \"Error While fetching record\",\r\n message: error.message,\r\n variant: \"error\"\r\n })\r\n );\r\n });\r\n }", "function deleteFile(file_id, utente_id){\n $.ajax({\n url: \"php/query.php\",\n data: {\n \"command\": 'deleteFile',\n \"file_id\": file_id\n },\n cache:false,\n type: \"GET\"\n }).always(function() {\n getFiles(utente_id);\n alert('File eliminato con successo.');\n });\n}", "function asyncDel(book) {\n return new Promise(function (success, fail) {\n let xhr = new XMLHttpRequest();\n xhr.open(\"DELETE\", rootURL + book.id + \"/delete\");\n xhr.onload = () => {\n if (xhr.status === 200)\n success(true);\n };\n xhr.onerror = () => fail(alert(xhr.statusText));\n xhr.send();\n })\n}", "function deleteFile(fileName) {\n\n fs.unlink(fileName, function(error) {\n if (error) {\n console.warn(error)\n return false;\n } else {\n console.log(`Deleted file ${fileName} !`)\n return true;\n }\n });\n}", "remove(fileKey, cb) {\n const absPath = path.resolve(path.join(this.options.path, fileKey));\n fs.unlink(absPath, err => {\n if (err) {\n return void cb(err);\n }\n\n cb();\n });\n }", "function deleteFile(avatar_path) {\n if (avatar_path) {\n let del = path.join(localBase, avatar_path);\n if (fs.existsSync(del)) {\n fs.unlinkSync(del);\n }\n }\n}", "async removeImage(id) {\n let filename = this._formatFilename(id);\n\n await fs.unlink(filename);\n }", "function DeleteLocalFile(deleteFile) {\n fs.unlink('./test/' + deleteFile, function(error) {\n if (error) {\n throw error;\n }\n console.log('Deleted ' + deleteFile + '!!');\n });\n}", "function onDelete() {\n setFileURL(false)\n console.log(\"delete file\");\n }", "async function deleteImages(filename) {\n const fileUri = imageSettings.fileUri;\n const directory = imageSettings.directory;\n const dirPath = `${fileUri}/${directory}`;\n const files = fs.readdirSync(dirPath);\n\n files.forEach(function (name) {\n if (name.startsWith(filename)) {\n try {\n const filePath = dirPath + \"/\" + name;\n console.log(\"filePath: \", filePath);\n fs.unlinkSync(filePath);\n //file removed\n } catch (err) {\n console.error(err);\n }\n } else {\n console.log(\"don't delete: \", name);\n }\n });\n}", "function deleteFile (imageUrl) {\n if (!imageUrl) return\n // Recherche du nom du fichier de l'image\n const filename = imageUrl.split('/images/')[1]\n // Utilisation de 'file system' pour supprimer le fichier du dossier 'images'\n fs.unlink(`images/${filename}`, () => {})\n}", "async function deleteGenerated() {\n await rimraf(ACTUAL_PATH);\n}", "function deleteFile(id) {\n $.ajax({\n url: '/delete/file/' + id,\n method: 'DELETE'\n }).done(function () {\n swal(\n 'Deleted!',\n 'Your file has been deleted.',\n 'success'\n ).then((result) => {\n window.location.href = \"${url}\";\n });\n });\n}", "async function deleteFiles(filePaths) {\n for (const path of filePaths) {\n fs.unlinkSync(path);\n }\n}", "async deleteFile(options){\n const self = this;\n const validateConfig = await ObjectValidator.validate({ object: options, against: \"Func_DeleteFile\", });\n if(validateConfig.success){\n let pathToFile = validateConfig.object.path ? validateConfig.object.path : (\n validateConfig.object.name && validateConfig.object.ext && validateConfig.object.folder !== null ? `${validateConfig.object.folder}${validateConfig.object.folder === \"\" ? \"\" : \"/\"}${validateConfig.object.name}.${validateConfig.object.ext}` : null\n );\n\n if(pathToFile == null){\n return false;\n }\n\n pathToFile = await this.beautifyPath(pathToFile, true);\n\n let response = await this.deleteLocalFile(pathToFile);\n if(response){ Logger.log(\"LSfile deleted\"); return true; }\n\n Logger.log(\"LSfile deletion failed\");\n }else{ Logger.log(\"LSfile deletion failed\"); }\n\n return false;\n }", "function deleteFile(filePath, message = '') {\n let fileNameSplit = filePath.split('\\\\');\n let fileName = fileNameSplit[fileNameSplit.length - 1];\n logger.silly(`Deleteing: ${fileName}`);\n try {\n if (fs.existsSync(filePath)) {\n fs.unlink(filePath, err => {\n if (err) {\n throw err;\n }\n logger.debug(message);\n });\n }\n } catch (err) {\n logger.error(`File: ${filePath} not deleted!`);\n logger.error(err.message);\n throw err;\n }\n}", "function deleteFile(req, res, next) {\n var generateResponse = Api_Response(req, res, next);\n var riskId = req.params.risk_id;\n var fileId = req.params.file_id;\n\n Risk.update(\n {\n _id: riskId\n },\n {\n $pull: {\n _files : {\n _id: fileId\n }\n }\n },\n function (error) {\n if (error) {\n return generateResponse(error);\n }\n\n Risk\n .findById(riskId)\n .exec(function (error, risk) {\n if (error) {\n return;\n }\n\n var activity = new Activity({\n action: 'activityFeed.deleteFileFromRisk',\n project: risk.project,\n user: req.user._id,\n risk: risk._id,\n riskName: risk.name\n });\n activity.save(function (error) {});\n\n // Send socket.io message.\n socket.deleteFileFromRisk(risk, fileId, req.user._id);\n });\n\n generateResponse(null);\n }\n );\n}", "function delFileInCWD(file, callback) {\n fs.unlink(path.join(__dirname, file), callback);\n}", "deleteFile(path) {\r\n // Get the path\r\n path = this.getAbsoluteDataPath(path);\r\n // Make sure the path exists\r\n if (!FS_1.FS.existsSync(path))\r\n return false;\r\n // Remove the file\r\n FS_1.FS.unlinkSync(path);\r\n return true;\r\n }", "function deleteFile(fileName) {\n return $http({\n method: 'DELETE',\n url: '/api/Upload/DeleteFile',\n params: { fileName: fileName }\n });\n }", "function promiseRemove(path) {\n var _z = $q.defer();\n\n // fs.unlink\n fs.unlink(path, function(err) {\n if (err) {\n _z.reject(err);\n return;\n }\n\n _z.resolve();\n });\n\n return _z.promise;\n }", "function deleteWithID(res, req){\n factoryStore.remove(req.params.id, function(err, factory){\n if (err){\n res.writeHeader(500, {'Content-Type':'text/html'});\n res.write(\"Error deleting file. Ensure that file with that ID exists.\");\n console.log(err);\n }\n res.writeHeader(200, {'Content-Type':'text/html'});\n res.write(\"Deleted\");\n res.end();\n });\n}", "function deleteFile(fileKey) {\n var params = {\n Bucket: bucketName,\n Key: fileKey,\n };\n\n s3.deleteObject(params, function (err, data) {\n if (err) console.log(err, err.stack);\n console.log('deleted!');\n });\n}", "function deleteFile(file, elem) {\n var order = 'filename=' + file;\n\n // POST request\n $.post(\"delete.php\", order, function(response, status, xhr) {\n if (status == \"success\") {\n console.log(response);\n }\n else if (status == \"error\") {\n alert('File could not be deleted.'); \n }\n });\n\n // Remove file row\n $(elem).closest(\"tr\").remove();\n}", "function deleteCsv(fileName) {\n const fs = require(\"fs\");\n fs.unlink(fileName, function (err) {\n if (err) throw err;\n //if no error, file has been deleted\n console.log(\"File deleted!\");\n })\n}", "finalizeFile (filename, callback) {\n this.saveFile(filename, (err) => {\n if (err) {\n callback(err)\n } else {\n let tmp_filepath = this.filedir + '.' + filename\n fs.unlink(tmp_filepath, (err) => {\n callback(err)\n })\n }\n })\n }", "remove(id) {\n mkderp(dir).then(\n () =>\n new Promise((resolve, reject) =>\n fs.unlink(\n path.join(dir, `${id}.json`),\n err => (err ? reject(err) : resolve())\n )\n )\n );\n }", "function removeAudioFile() {\n var audioFile = Ti.Filesystem.getFile(res.data.filePath);\n audioFile.deleteFile();\n }", "deleteFile(id) {\n this.hideAlert();\n console.log(\"id: \" + id);\n console.log(\"userId: \" + this.state.userId);\n API.deleteConfFromUser({\n confId: id,\n userId: this.state.userId\n })\n .then(() => {\n this.loadConferences(this.state.userId);\n }) \n .catch(err => console.log(err))\n }", "function deleteFiles(files, callback){\n if (files.length === 0) callback();\n else {\n var f = files.pop();\n fs.unlink(f, function(err){\n if (err) callback(err);\n else {\n console.log(f + ' deleted.');\n deleteFiles(files, callback);\n }\n });\n }\n}", "async function deleteBucketFile(fileType, userId, fileName) {\n const params = {\n Bucket: BUCKET_NAME,\n Key: `${fileType}/${userId}/${fileName}`\n };\n await S3_CONTROL.deleteObject(params);\n}", "function deleteFile (path, cb) {\n debug('delete `mongod` file')\n\n fs.unlink(path + 'mongod', unlinkCb)\n\n function unlinkCb (err) {\n if (err) {\n cb(new VError(err, 'deleting file %s', path + 'mongod'))\n } else {\n cb()\n }\n }\n}", "async function clearFile() {\n await fs.writeFileSync(\"output.txt\", \"\");\n}", "function deleteDownload() {\n stopDownload();\n }", "async destroyImage(file) {\n // const date = new Date();\n // const timestamp = date.getTime();\n // const hash = crypto.createHash('sha1');\n // const sign = hash.update(`public_id=${file}&timestamp=${timestamp}${CLOUDINARY_API_SECRET}`).digest('hex');\n //\n // const fd = new FormData();\n // fd.append('public_id', file);\n // fd.append('api_key', CLOUDINARY_API_KEY);\n // fd.append('timestamp', timestamp);\n // fd.append('signature', sign);\n //\n // try {\n // await axios.post(\n // CLOUDINARY_DELETE_URL,\n // fd\n // );\n // } catch (error) {\n // this.handleUpdateError(error);\n // }\n }", "function deleteImage(image) {\n fs.unlink(image, (err) => {\n if (err) {\n console.log(err);\n } else {\n console.log(\"Imagem apagada\");\n }\n });\n}", "function sendFile(){\n\t\t//TODO: remove temp file: fs.unlink(resource.path);\n\t\t\n\t\tdone({\n \t\t\turl: 'images/' + resource.name,\n \t\t\tfile: resource.name\n \t\t});\n\t}", "async delete(url) {\n const response = await fetch(url, {\n method: 'DELETE',\n headers: {\n 'Content-type': 'application/json'\n }\n });\n\n const resData = await 'Resource Deleted...';\n return resData;\n }", "function delete_file (file_name, reload_flag, media_id)\n{\n var params = {};\n params ['file'] = file_name;\n if (media_id !== undefined)\n params ['media_id'] = media_id; \n $.ajax ({url: '/admin/index/remove',type: 'POST', data: params,\n complete : function (response, status) {if (reload_flag === true) {$.fancybox.close ();reload_list ();}} \n }); \n}", "function cleanUp(filePath){\n\n fs.unlink(filePath, err => {\n\n if(err){\n debug(`Unable to delete file ${filePath}:`, err);\n }\n\n });\n\n}", "static io_remove(filename, fcn) {\n if (window.Settings.enableLog)\n WebUtils.log(\"Web.io_remove({0})\".format(filename));\n Database.removeFile(filename, fcn);\n }", "function deleteFileHook(){\n var file = Java.use(\"java.io.File\")\n var removePtr = Module.findExportByName(\"libc.so\", \"remove\");\n Interceptor.replace(removePtr, new NativeCallback(function (pathPtr, flags) {\n var path = Memory.readUtf8String(pathPtr);\n send('delete file: ' + path);\n return 0; //pretend file was deleted\n }, 'int', ['pointer', 'int']));\n\n file.delete.overload().implementation = function (s) {\n s = this.getAbsolutePath()\n send('delete file: ' + s)\n //call original method\n // return this.delete()\n return true; //pretend file was deleted\n }\n}", "function unlink(filePath) {\n if (fs.existsSync(filePath)) {\n fs.unlinkSync(filePath);\n }\n}", "static deleteFile (bucketName, objectKey) {\n const s3 = Storage._getS3Instance();\n const params = {\n Bucket: bucketName,\n Key: objectKey\n };\n return new Promise((resolve, reject) => {\n s3.deleteObject(params, (err, data) => err ? reject(err) : resolve());\n });\n }", "function deleteFile(response,request)\n{\n if(request.method== \"POST\")\n {\n var body = '';\n\n request.on('data', function (data) {\n body += data;\n });\n request.on('end', function ()\n {\n body = qs.parse(body);\n\n console.log(\"jarayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyjajaaaaaaaaaaaaaaaaaaaaaaa \"+ body.task);\n\n delete_File.file_removal(body.file, response);\n\n });\n }\n\n\n}", "function deleteAttachment(id) {\n $scope.inProgress = true;\n\n var deferred = $q.defer();\n var url = svApiURLs.Attachment;\n var fileName = function() {\n for (var i = 0; i < $scope.curAttachments.length; i++) {\n if ($scope.curAttachments[i].id === id) {\n return $scope.curAttachments[i].fileName;\n }\n return null;\n }\n }();\n // var fileName = $scope.curAttachments.find(x => x.id === id).fileName; // ES6\n\n // $http.delete(url, {params: {id: id, userid: $scope.userid}}).then(function successCallback(response) {\n $http.delete(url + id + '/' + $scope.userid, null).then(function successCallback(response) {\n $scope.curAttachments = getAttachmentsByEntityTypeId($scope.entityTypeId);\n $scope.inProgress = false;\n deferred.resolve(response);\n svToast.showSimpleToast('Attachment \"' + fileName + '\" has been deleted successfully.');\n }, function errorCallback(error) {\n $scope.inProgress = false;\n svDialog.showSimpleDialog($filter('json')(error.data), 'Error');\n $mdDialog.hide();\n });\n }", "function deleteSuccessfulDownload(downloadItem){\n chrome.downloads.removeFile(downloadItem.id, function(){\n if(chrome.runtime.lastError){\n console.log(chrome.runtime.lastError.message);\n }\n\n chrome.downloads.erase({\"id\" : downloadItem.id}, function(){});\n });\n}", "static deleteEntry(path) {\n Databases.fileMetaDataDb.remove({path: path}, (err, numDeleted) => {\n if (err) {\n console.log(err);\n }\n });\n }", "delete(id, cb){\n let _self = this;\n let result = {\n result: true,\n object: null,\n message: \"Succesfully removed \" + this.collection + \" with id: \" + id\n }\n let filePath = path.join(this.collectionFolder, id + \".json\");\n fs.exists(filePath, function(exists){\n if(exists){\n fs.unlink(filePath, function(err){\n if(err){\n result.result = false;\n result.object = err;\n result.message = \"Could not delete \" + _self.collection + \" with id: \" + id;\n }\n cb(result);\n }); \n }else{\n result.result = false;\n result.object = exists;\n result.message = _self.collection + \" does not exist\";\n cb(result);\n }\n });\n }", "async function destroy(req, res) {}", "function release(path, fd, callback) {\n delete files[fd];\n callback(0);\n }", "function unlinkSync (file) {\n return fs.unlinkSync(resolveFile(file))\n}", "function deletePhotoEvent(req,res)\r\n{\r\n\tvar pathFoto= req.body.link;\r\n\tvar file_path= pathFoto;\r\n\tvar file_split= file_path.split('/');\r\n\tvar file_name=file_split[4];\r\n\r\n\tPhoto.findOne({name: file_name}, (err, fotoFind)=>{\r\n\t\tif(err)\r\n\t\t{\r\n\t\t\tres.status(500).send({message:'Error al intentar buscar la foto deseada para eliminarla.'});\r\n\t\t}\r\n\t\telse{\r\n\t\t\tif(!fotoFind)\r\n\t\t\t{\r\n\t\t\t\tres.status(500).send({message:'No existe el nombre de la foto a eliminar. No se puede borrar ninguna foto.'});\r\n\t\t\t}\r\n\t\t\telse{\r\n\r\n\t\t\t\t//Eliminamos la foto en la base de datos.\r\n\t\t\t\tPhoto.findByIdAndRemove(fotoFind._id, (err, fotoRemoved) =>{\r\n\t\t\t\t\tif(err){\r\n\t\t\t\t\t\tres.status(500).send({message:'Error al intentar eliminar la foto'});\r\n\t\t\t\t\t}else{\r\n\t\t\t\t\t\tif(!fotoRemoved)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tres.status(500).send({message:'No existe el ID de la foto a eliminar. No se ha borrado ninguna foto.'});\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse{\r\n\t\t\t\t\t\t\t\t\r\n\r\n\t\t\t\t //Eliminamos fisicamente la foto en el servidor.\r\n\t\t\t\t var path_file = './public/event/'+file_name;\r\n\t\t\t\t var ruta=path.resolve(path_file);\r\n\t\t\t\t //console.log(ruta);\r\n\r\n\t\t\t\t fs.exists(path_file,function(exists){\r\n\t\t\t\t\t\t\t\tif(exists){\r\n\t\t\t\t\t\t\t\t\t//Objeto path para acceder a rutas de nuestro sistema de archivos. Me devolverá el archivo\r\n\t\t\t\t\t\t\t\t\t//Se elimina la foto fisica\r\n\t\t\t\t\t\t\t\t\tfs.unlink(ruta, (err)=>{\r\n\t\t\t\t\t\t\t\t\t\tif(err){\r\n\r\n\t\t\t\t\t\t\t\t\t\t\tres.status(500).send({message: 'Ha ocurrido un problema al borrar la foto.'});\t\t\r\n\t\t\t\t\t\t\t\t\t\t}else{\r\n\t\t\t\t\t\t\t\t\t\t\tres.status(200).send({foto: fotoRemoved});\t\t\r\n\t\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\t});\r\n\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\telse{\r\n\t\t\t\t\t\t\t\t\tres.status(404).send({\r\n\t\t\t\t\t\t\t\t\t\tmessage: 'La imagen no existe'\r\n\t\t\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t});\r\n\t\t\t}\r\n\t\t}\r\n\t});\t\r\n\r\n}", "async function deleteSong(req, res){\n try {\n var id = req.body._id;\n await songsController.songDeleted(id);\n res.status(200).send('Se elimino la cancion correctamente');\n } catch (e) {\n res.status(500).send('No se encontro la cancion a eliminar ' + e);\n }\n}", "function onEndSubirImagen(file) {\n // elimina el archivo que ya se subio\n fs.unlink('./uploads/' + file.filename, function (err) {\n if (err) response.send(err);\n return response.send(file);\n });\n }" ]
[ "0.8009833", "0.7737287", "0.72994", "0.72517425", "0.7250498", "0.7243745", "0.7128696", "0.71257883", "0.7059612", "0.70147574", "0.69944185", "0.69655865", "0.69079703", "0.69013846", "0.6900348", "0.6871706", "0.6844681", "0.6799858", "0.6780524", "0.6764071", "0.6712863", "0.6652397", "0.6590995", "0.65440196", "0.65358204", "0.6521315", "0.65114135", "0.65075976", "0.6500135", "0.64866406", "0.6482874", "0.6470517", "0.646432", "0.6457375", "0.6418036", "0.6399425", "0.6398238", "0.6393234", "0.63854295", "0.63850194", "0.6362135", "0.63568515", "0.6346355", "0.6289787", "0.62894803", "0.62747884", "0.6264375", "0.6254049", "0.6234173", "0.6222895", "0.62184083", "0.6217378", "0.6209608", "0.6207825", "0.6152582", "0.6087398", "0.60758644", "0.60707295", "0.60698944", "0.6055389", "0.6054302", "0.603384", "0.60262877", "0.5996142", "0.59553903", "0.5952111", "0.59470046", "0.59433526", "0.59396744", "0.5923991", "0.5922168", "0.5913121", "0.59043175", "0.5902708", "0.59013593", "0.5894363", "0.58889365", "0.5888929", "0.588622", "0.5878248", "0.5865837", "0.5854991", "0.5851001", "0.58414274", "0.58409", "0.5835033", "0.5834567", "0.58338696", "0.58246994", "0.5824091", "0.582196", "0.5810562", "0.58095485", "0.5794413", "0.5791732", "0.5771364", "0.5761175", "0.57592076", "0.57545936", "0.5753494" ]
0.6498454
29
Returns the file read stream
getReadStream(fileId, file){ throw new Error('getReadStream is not implemented'); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "read() {\n return fs.readFileSync(this.filepath).toString();\n }", "function streamFile(program) {\n var fs = require('fs');\n var filename = program.args[0];\n\n return fs.createReadStream(filename);\n}", "async read (filepath, options = {}) {\n try {\n let buffer = await this._readFile(filepath, options);\n return buffer\n } catch (err) {\n return null\n }\n }", "* getStream (path) {\n return this.s3.getObject({\n Bucket: this.disk.bucket,\n Key: path\n }).createReadStream()\n }", "stream(){\n var fileName = __dirname + '/songs' + this.dataFile;\n var stats = fs.statSync(fileName);\n var stream = fs.createReadStream(fileName);\n return {\n stream : stream,\n stats : stats\n };\n }", "async read(filepath) {\n try {\n return await this.reader(filepath, 'utf-8');\n } catch (error) {\n return undefined;\n }\n }", "function getStream(src) {\n\n if (typeof src === 'string') {\n // file name passed\n return fs.createReadStream(src);\n\n } else if (Buffer.isBuffer(src)) {\n // buffer passed\n return stream.Readable.from([ src ], { objectMode: false });\n\n } else if (src.readable) {\n return src;\n }\n\n return false;\n}", "async createReadStream() {\n return fs.createReadStream(CategoryImportSummary.getFilePath(this.summary))\n }", "read() {\n return this.reader.read();\n }", "function read(path, options) {\n options = options === undefined ? {} : checkOptions(options);\n options.read = true;\n var stream = open(path, options);\n try {\n return stream.read();\n } finally {\n stream.close();\n }\n}", "async read(output, startIndex, count) {\n if (this.containsDownloadParam(this.context.request.rawUrl)) {\n this.addContentDisposition(this.name);\n }\n const fd = await util_1.promisify(fs_1.open)(this.fullPath, 'r');\n const fileStream = fs_1.createReadStream(this.fullPath, {\n flags: 'r',\n fd: fd,\n start: startIndex,\n end: startIndex + count\n });\n await new Promise((resolve, reject) => {\n fileStream.pipe(output);\n fileStream.on('error', (error) => reject(error));\n output.on('finish', () => resolve());\n output.on('end', () => resolve());\n output.on('error', (error) => reject(error));\n });\n }", "async read() {\n await this.getStream();\n return this.data;\n }", "getReadableStream() {\n return new BuffersStream(this.buffers, this.size);\n }", "getReadableStream() {\n return new BuffersStream(this.buffers, this.size);\n }", "function getFileStream(fileKey) {\n const downloadParams = {\n Key: fileKey,\n Bucket: bucketName,\n };\n\n return s3.getObject(downloadParams).createReadStream();\n}", "_reading(path) {\n\t\tconst readResult = new Promise((resolve, reject) => {\n\t\t\tfs.stat(path, (error, file) => {\n\t\t\t\tresolve(file);\n\t\t\t\treject(error);\n\t\t\t});\n\t\t});\n\t\treturn readResult;\n\t}", "function getFileStream(fileKey) {\n const downloadParams = {\n Key: fileKey,\n Bucket: AWS_BUCKET_NAME\n }\n\n return s3.getObject(downloadParams).createReadStream()\n}", "function getFileStream(fileKey) {\n const downloadParams = {\n Key: fileKey,\n Bucket: bucketName\n }\n var object = s3.getObject(downloadParams).createReadStream().on('error', (err) => console.log(err + 'ERROR GET FILE FROM 3S'))\n return object\n}", "function getFileBuffer() {\n var deferred = jQuery.Deferred();\n var reader = new FileReader();\n reader.onloadend = function (e) {\n deferred.resolve(e.target.result);\n }\n reader.onerror = function (e) {\n deferred.reject(e.target.error);\n }\n reader.readAsArrayBuffer(fileInput[0].files[0]);\n return deferred.promise();\n }", "function getFileBuffer() {\n var deferred = jQuery.Deferred();\n var reader = new FileReader();\n reader.onloadend = function (e) {\n deferred.resolve(e.target.result);\n }\n reader.onerror = function (e) {\n deferred.reject(e.target.error);\n }\n reader.readAsArrayBuffer(fileInput[0].files[0]);\n return deferred.promise();\n }", "_read () {\n let { filename } = this\n return new Promise((resolve, reject) =>\n fs.readFile((filename), (err, content) => err ? reject(err) : resolve(content))\n ).then(JSON.parse)\n }", "function readStream(path, options, callback) {\n if (typeof options === \"function\") {\n callback = options;\n options = null;\n }\n if (!callback) return readStream.bind(this, path, options);\n \n var entry, emit;\n \n getFS().root.getFile(path, {}, function (fileEntry) { \n entry = fileEntry;\n callback(null, { read: fileRead, abort: fileAbort });\n }, errorHandlerTodo);\n \n function fileRead(readCallback) {\n if (!file) {\n return readCallback();\n }\n if (emit) {\n return readCallback(new Error(\"Only one read at a time\"));\n }\n emit = callback;\n entry.file(function (file) {\n var reader = new FileReader();\n reader.onprogress = function() {\n console.log('progress:'+ reader.result.length);\n };\n });\n reader.readAsArrayBuffer(); \n }\n \n function fileAbort(callback) {\n file = null;\n callback();\n }\n \n function errorHandler(error) {\n console.log(\"FS Error:\"+error);\n callback(error);\n }\n}", "function ReadFile(path)\n{\n\treturn _fs.readFileSync(path, \"utf8\").toString();\n}", "function getFileBuffer() {\n var deferred = $.Deferred();\n var reader = new FileReader();\n reader.onloadend = function (e) {\n deferred.resolve(e.target.result);\n }\n reader.onerror = function (e) {\n deferred.reject(e.target.error);\n }\n reader.readAsArrayBuffer(fileInput[0].files[0]);\n return deferred.promise();\n }", "getContents() {\n return _fs.default.readFileSync(this.filePath, \"utf8\");\n }", "function _getDataFromFile(){\n\tvar fileData = _openFIle();\n\treturn fileData;\n}", "function getFile(){\n\n\t\treturn this.file;\n\t}", "get readableStreamBody() {\n return coreHttp.isNode ? this.blobDownloadStream : undefined;\n }", "get readableStreamBody() {\n return coreHttp.isNode ? this.blobDownloadStream : undefined;\n }", "get readableStreamBody() {\n return coreHttp.isNode ? this.blobDownloadStream : undefined;\n }", "get readableStreamBody() {\n return coreHttp.isNode ? this.blobDownloadStream : undefined;\n }", "readStream(path, cb) {\n\t\tconst promise = Path.normalizePath(path).then((path) => this.adapter.readStream(path));\n\n\t\tif (cb) {\n\t\t\tpromise.nodeify(cb);\n\t\t}\n\n\t\treturn promise;\n\t}", "getStream(location, range) {\n return fse.createReadStream(this._fullPath(location), {\n start: range === null || range === void 0 ? void 0 : range.start,\n end: range === null || range === void 0 ? void 0 : range.end,\n });\n }", "read() {}", "readin () {\n this.content = readFile(this.path);\n }", "read(offset, length, cb) {\n if (!this._fd) {\n return this._open((err) => {\n return err ? cb(err) : this.read(offset, length, cb);\n });\n }\n const buff = new Buffer(length);\n return fs.read(this._fd, buff, 0, length, offset, (err, bytes, buff) => {\n return cb(err, buff);\n });\n }", "_handleRead (request, response) {\n this.emit('download', request.resource, request.mode || 'r')\n this._store.createReadStream(request.resource, request.mode || 'r').then(({ stream, stats }) => {\n response.original.writeHead(200, { 'Content-Length': stats.size, 'Last-Modified': stats.ctime.toUTCString() })\n stream.pipe(response.original)\n }).catch(err => {\n if (!(err instanceof Request.Error)) {\n err = Request.Error.wrap(err, 404, 'Resource Not Accessible')\n }\n debug(`_handleRead('${request.resource}', '${request.mode}') error: ${err.original ? err.original.message : err.message}`)\n response.writeError(err)\n })\n }", "function readFile() {\n return fs.readFileSync(fileName);\n}", "function getFileStream(key) {\n const downloadParams = {\n Key: key,\n Bucket: 'week18'\n }\n return s3.getObject(downloadParams).createReadStream()\n}", "function createMatchStream(inputFilePath=getInputFilePath()) {\n try {\n const stream = fs.createReadStream(inputFilePath);\n return readFile(stream)\n } catch {\n throw new Error(\"File not found\");\n }\n}", "open() {\n if (this._fd) {\n return Promise.resolve(this._fd);\n }\n return fs.open(this.filePath, 'r')\n .then((handle) => {\n this._fd = handle;\n })\n .then(() => fs.stat(this.filePath))\n .then((stat) => {\n this._size = stat.size;\n });\n }", "read() {\n if (!IsReadableStreamDefaultReader(this)) {\n return promiseRejectedWith(defaultReaderBrandCheckException('read'));\n }\n if (this._ownerReadableStream === undefined) {\n return promiseRejectedWith(readerLockException('read from'));\n }\n let resolvePromise;\n let rejectPromise;\n const promise = newPromise((resolve, reject) => {\n resolvePromise = resolve;\n rejectPromise = reject;\n });\n const readRequest = {\n _chunkSteps: chunk => resolvePromise({ value: chunk, done: false }),\n _closeSteps: () => resolvePromise({ value: undefined, done: true }),\n _errorSteps: e => rejectPromise(e)\n };\n ReadableStreamDefaultReaderRead(this, readRequest);\n return promise;\n }", "readFromFile(fileName) {\n const fs = require(\"fs\");\n try {\n const data = fs.readFileSync(\"uploads/\" + fileName, \"utf8\");\n console.log(data);\n return data;\n } catch (err) {\n console.error(err);\n }\n }", "function read$2(context, file, fileSet, next) {\n var filePath = file.path;\n\n if (file.contents || file.data.unifiedEngineStreamIn) {\n debug$a('Not reading file `%s` with contents', filePath);\n next();\n } else if (stats$7(file).fatal) {\n debug$a('Not reading failed file `%s`', filePath);\n next();\n } else {\n filePath = path$6.resolve(context.cwd, filePath);\n\n debug$a('Reading `%s` in `%s`', filePath, 'utf8');\n fs$6.readFile(filePath, 'utf8', onread);\n }\n\n function onread(error, contents) {\n debug$a('Read `%s` (error: %s)', filePath, error);\n\n file.contents = contents || '';\n\n next(error);\n }\n}", "function readStream(path, options, callback) {\n if (typeof options === \"function\") {\n callback = options;\n options = null;\n }\n if (!callback) return readStream.bind(this, path, options);\n options = options || {};\n var position = options.start;\n var fd, emit;\n var length = 8192;\n\n fs.open(path, \"r\", function (err, result) {\n if (err) return callback(err);\n fd = result;\n callback(null, { read: fileRead, abort: fileAbort });\n });\n \n function fileRead(callback) {\n if (!fd) return callback();\n if (emit) return callback(new Error(\"Only one read at a time\"));\n emit = callback;\n var buffer = new Buffer(length);\n\n if (typeof position === 'number' && typeof options.end === 'number') {\n length = Math.min(length, options.end - position);\n if (!length) return fileClose(null, callback);\n }\n\n fs.read(fd, buffer, 0, length, position, onRead);\n }\n \n function onRead(err, bytesRead, buffer) {\n if (err || !bytesRead) return fileClose(err, function (err) {\n var callback = emit;\n emit = null;\n callback(err);\n });\n var callback = emit;\n emit = null;\n if (typeof position === 'number') position += bytesRead;\n if (bytesRead < buffer.length) buffer = buffer.slice(0, bytesRead);\n callback(null, buffer);\n }\n \n function fileAbort(callback) {\n fileClose(null, callback);\n }\n \n function fileClose(err, callback) {\n if (!fd) return callback(err);\n fs.close(fd, function (err2) {\n callback(err || err2);\n });\n fd = null;\n }\n}", "function readfile(path)\r\n{\r\n return fs.readFileSync(path,'UTF8',function(data,err)\r\n {\r\n if(err) throw err;\r\n return data\r\n });\r\n}", "function readFile(aFileName) {\n let f = do_get_file(aFileName);\n let s = Cc[\"@mozilla.org/network/file-input-stream;1\"]\n .createInstance(Ci.nsIFileInputStream);\n s.init(f, -1, -1, false);\n try {\n return NetUtil.readInputStreamToString(s, s.available());\n } finally {\n s.close();\n }\n}", "async getBuffer(location) {\n try {\n const result = await fse.readFile(this._fullPath(location));\n return { content: result, raw: result };\n }\n catch (e) {\n throw handleError(e, location);\n }\n }", "function read_file(path_to_file){\n var data = fs.readFileSync(path_to_file).toString();\n return data;\n}", "getRangeStream({ start, end }) {\n if (this.localFdSlicer && start >= this.localOffset) {\n return this.localFdSlicer.createReadStream({\n start: start - this.localOffset,\n end: end - this.localOffset,\n });\n }\n const readStream = request({\n url: this.getObjectUrl(),\n timeout: 24 * 60 * 60 * 1000,\n headers: {\n Range: `bytes=${start}-${end - 1}`,\n },\n });\n return readStreamAddPassThrough(readStream);\n }", "function readFromStream() {\n if (SdkSample.sampleFile !== null) {\n SdkSample.sampleFile.openAsync(Windows.Storage.FileAccessMode.read).then(function (readStream) {\n var size = readStream.size;\n var maxuint32 = 4294967295; // loadAsync only takes UINT32 value.\n if (size <= maxuint32) {\n var dataReader = new Windows.Storage.Streams.DataReader(readStream);\n dataReader.loadAsync(size).done(function (numBytesLoaded) {\n var fileContent = dataReader.readString(numBytesLoaded);\n var outputDiv = document.getElementById(\"output\");\n outputDiv.innerHTML = \"The following text was read from '\" + SdkSample.sampleFile.name + \"' using a stream:<br /><br />\" + fileContent;\n dataReader.close();\n });\n } else {\n var error = \"File \" + SdkSample.sampleFile.name + \" is too big for LoadAsync to load in a single chunk. Files larger than 4GB need to be broken into multiple chunks to be loaded by LoadAsync.\";\n WinJS.log && WinJS.log(error, \"sample\", \"error\");\n }\n },\n function (error) {\n WinJS.log && WinJS.log(error, \"sample\", \"error\");\n });\n }\n }", "async readFromStream(buffer, offset, length) {\n const readBuffer = this.s.read(length);\n if (readBuffer) {\n buffer.set(readBuffer, offset);\n return readBuffer.length;\n }\n else {\n const request = {\n buffer,\n offset,\n length,\n deferred: new Deferred_1.Deferred()\n };\n this.deferred = request.deferred;\n this.s.once('readable', () => {\n this.readDeferred(request);\n });\n return request.deferred.promise;\n }\n }", "readFile(filePath) {\n return RNFetchBlob.fs.readFile(filePath, 'utf8');\n }", "function readFile(file)\n{\n var content = '';\n\n var stream = Components.classes['@mozilla.org/network/file-input-stream;1']\n .createInstance(Components.interfaces.nsIFileInputStream);\n stream.init(file, 0x01, 0, 0);\n\n var script = Components.classes['@mozilla.org/scriptableinputstream;1']\n .createInstance(Components.interfaces.nsIScriptableInputStream);\n script.init(stream);\n\n if (stream.available()) {\n var data = script.read(4096);\n\n while (data.length > 0) {\n content += data;\n data = script.read(4096);\n }\n }\n\n stream.close();\n script.close();\n\n return content;\n}", "read() {\n return JSON.parse(\n new File(this.path).read()\n );\n }", "async read(buffer,length){\n var bytesread = await uplink.download_read(this.download,buffer,length).catch((error) => {\n errorhandle.storjException(error.error.code,error.error.message);\n });\n return bytesread;\n }", "function readFile(file_path) {\n return fs.readFileSync(file_path, 'utf8', function(err, data) { \n if (err) throw err;\n console.log(data);\n });\n}", "function _openInputFile() {\r\n fs.open(src, 'r', function(err, infd) {\r\n\r\n if (err) {\r\n callback('Error opening source file for read: ' + err);\r\n return;\r\n }\r\n\r\n _openOutputFile(infd);\r\n });\r\n }", "function read(path, offset, len, buf, fh, cb) {\n\tconsole.log(\"read(path, offset, len, buf, fh, cb)\");\n\tvar err = 0; // assume success\n\tlookup(connection, path, function(info) {\n\t\t\tvar file = info;\n\t\t\tvar maxBytes;\n\t\t\tvar data;\n\n\t\t\tswitch (file.type) {\n\t\t\tcase 'undefined':\n\t\t\terr = -2; // -ENOENT\n\t\t\tbreak;\n\n\t\t\tcase 'folder': // folder\n\t\t\terr = -1; // -EPERM\n\t\t\tbreak;\n\n\t\t\tcase 'file': // a string treated as ASCII characters\n\t\t\t\t\tconsole.log(info);\n\t\t\ttmp.tmpName(function (err, path) {\n\t\t\t\t\tif (err) cb(err);\n\t\t\t\t\tconnection.getFile(file.id, null, path, function (error) {\n\t\t\t\t\t\t\tif (error) cb(error);\n\t\t\t\t\t\t\tfs.open(path, \"r\", function (error, fd) {fs.read(fd, buf, 0, len, offset, cb);});\n\t\t\t\t\t\t\t});\n\t\t\t\t\t});\n\t\t\treturn;\n\n\t\t\tdefault:\n\t\t\tbreak;\n\t\t\t}\n\t\t\tcb(err);\n\t});\n}", "function getFileContents(filename){\r\n\t\r\n\tvar contents;\r\n\tcontents = fs.readFileSync(filename);\r\n\treturn contents;\r\n}", "function read(file) {\n var complete = fs.readFileSync(file, 'utf8')\n return complete\n}", "function openFile(filename)\n{\n return new LineReaderSync(filename);\n}", "async getFile() {\n let responseData = 'nothing happend';\n try {\n const fileData = await readFile(this.path);\n responseData = fileData.toString('utf8');\n } catch (e) {\n try {\n const dirData = await readdir(this.path);\n responseData = dirData;\n } catch (err) {\n responseData = `no such file found in ${this.path}`;\n }\n } finally {\n return responseData;\n }\n }", "async getFileContents(file, returnDecryptStreamSeparately = false){\n try{\n let beautifiedPath = await this.beautifyPath(file.config.folder, true);\n let filePath = `${beautifiedPath}${beautifiedPath === \"\" ? \"\" : \"/\"}${file.config.name}.${file.config.ext}`;\n\n return await this.getLocalFileContents(filePath, file.config.isEncrypted, file.config.iv);\n }catch(error){ Logger.log(error); }\n\n return { contents: null, contentType: null, contentLength: 0, readStream: null, };\n }", "function readFileStreamAsync(fs) {\n\t// https://blog.shovonhasan.com/using-promises-with-filereader/\n\tconst temporaryFileReader = new FileReader();\n\n\treturn new Promise((resolve, reject) => {\n\t\ttemporaryFileReader.onerror = () => {\n\t\t\ttemporaryFileReader.abort();\n\t\t\treject(new DOMException('Problem parsing input file.'));\n\t\t};\n\n\t\ttemporaryFileReader.onload = () => {\n\t\t\tresolve(temporaryFileReader.result);\n\t\t};\n\n\t\ttemporaryFileReader.readAsArrayBuffer(fs);\n\t});\n}", "_read() {}", "_read() {}", "static async readFile(path) {\n return (await Util.promisify(Fs.readFile)(path)).toString('utf-8');\n }", "function readFile(file) {\n return new Promise((resolve, reject) => {\n let chunks = [];\n // Create a readable stream\n let readableStream = fs.createReadStream(file);\n \n readableStream.on('data', chunk => {\n chunks.push(chunk);\n });\n\n readableStream.on('error', err => {\n reject(err)\n })\n \n return readableStream.on('end', () => {\n resolve(chunks);\n });\n });\n}", "function read(filePath) {\n if (fs.existsSync(filePath)) {\n let isFile = fs.statSync(filePath).isFile;\n if (isFile) {\n let data = fs.readFileSync(filePath, FILE_OPTIONS);\n return data;\n }\n }\n return null;\n}", "fileCall(path) {\n var fileStream = require('fs');\n var f = fileStream.readFileSync(path, 'utf8');\n return f;\n // var arr= f.split('');\n // return arr;\n }", "readFile (fileName) {\n return new Promise((resolve, reject) => {\n const fullUrl = `${this.fileStoreUrl}/FS/WEB/${fileName}`\n this.counts.totalReadRequests++\n request(fullUrl, function (error, response, body) {\n if (error) {\n logger.error({ eventType: 'network_file_get_fail', fileName, error, ...this.counts })\n error.message = `Fail to retrieve ${fileName} at ${fullUrl}: error:${_.get(error, 'message')}`\n return reject(error)\n } else if (response && response.statusCode === 404) {\n logger.warn({ eventType: 'network_file_get_fail', fileName, code: response.statusCode, ...this.counts })\n return reject(new FileNotFoundError(fileName, fullUrl))\n } else if (response && response.statusCode >= 400) {\n logger.error({ eventType: 'network_file_get_fail', fileName, code: response.statusCode, ...this.counts })\n const newError = new Error(`Fail to retrieve ${fileName} at ${fullUrl}: code:${_.get(response, 'statusCode')}`)\n newError.code = response.statusCode\n return reject(newError)\n } else {\n logger.info({ eventType: 'network_file_get_success', code: response && response.statusCode, fileName, ...this.counts })\n return resolve(body)\n }\n });\n })\n }", "function readFile() {\n return new Promise((resolve, reject) => {\n fs.readFile(SOURCE, {\n encoding: 'utf-8'\n }, (err, data) => {\n if (err) {\n reject(err);\n // puts the callback given to the .catch in the Promise pending callbacks queue\n } else {\n resolve(data);\n // puts the callback given to the first .then, in the Promise pending callbacks queue\n }\n });\n });\n}", "function openFile(path) {\n\treturn new Promise(function (resolve, reject) {\n\t\tfs.readFile(path, \"utf8\", (err, data) => {\n\t\t\tif (err) reject(err);\n\t\t\tresolve(data);\n\t\t});\n\t});\n}", "readReportFromFile() {\n const content = this.utility.readFromFile(this.reportFileName);\n return content;\n }", "function Retrieval(id) {\n this._id = id;\n this._fullPath = getFilePath(this._id);\n\n fs.ReadStream.apply(this, [this._fullPath]);\n}", "readFile(file) {\n return new Promise((resolve, reject) => {\n const reader = new FileReader();\n reader.onload = (evt) => {\n if(evt && evt.target) {\n resolve(evt.target.result);\n }\n reject();\n };\n reader.readAsDataURL(file);\n });\n }", "readFile(file) {\n return new Promise((resolve, reject) => {\n\n const reader = new FileReader();\n\n reader.onload = res => {\n resolve(res.target.result);\n };\n\n reader.onerror = err => reject(err);\n\n reader.readAsDataURL(file);\n });\n }", "function read_file(filename) {\n var file_data = data.load(filename);\n return file_data;\n}", "async function read(name) {\n const data = await fs.readFile(name, 'binary')\n return new Buffer.from(data)\n}", "async readFile(fileName) {\n const bytes = await this.idb.get(fileName, this.store);\n return bytes;\n }", "read(file) {\n return this[FILES][file] || null;\n }", "function getReadStream(filename, blockstores) {\n var emitter = new events.EventEmitter();\n // Note: Trivial test algorithm.\n function nextBlock(i) {\n var hash = crypto.createHash('sha1');\n hash.update(filename + i);\n var key = hash.digest('hex');\n console.log('Fetching block', key, 'from blockstore', i);\n blockstores[i%blockstores.length].get(key, function gotBlock(err, data) {\n if (err) {\n emitter.emit('end');\n } else {\n emitter.emit('data', data);\n nextBlock(i+1);\n }\n });\n }\n nextBlock(0);\n return emitter;\n }", "function GetFileBody(file) {\n\treturn fs.readFileSync(InputDir + file).toString('utf-8');\n}", "async get(location, encoding = 'utf-8') {\n try {\n const result = await fse.readFile(this._fullPath(location), encoding);\n return { content: result, raw: result };\n }\n catch (e) {\n throw handleError(e, location);\n }\n }", "function read(f)\n\t{\n\t\tt = fs.readFileSync(f, 'utf8', (err,txt) => {\n\t\t\tif (err) throw err;\n\t\t});\n\t\treturn t;\n\t}", "readFile(mfs, file) {\n try {\n return mfs.readFileSync(path.join(this.confClient.output.path, file), \"utf-8\")\n } catch (error) {}\n }", "function readFile(fileEntry) {\n\n // Get the file from the file entry\n fileEntry.file(function (file) {\n \n // Create the reader\n var reader = new FileReader();\n reader.readAsText(file);\n\n reader.onloadend = function() {\n\n console.log(\"Successful file read: \" + this.result);\n console.log(\"file path: \" + fileEntry.fullPath);\n\n };\n\n }, onError);\n}", "static readFileToBuffer(filePath) {\n return FileSystem._wrapException(() => {\n return fsx.readFileSync(filePath);\n });\n }", "function read(path, method) {\n method = method || 'readAsText';\n return file(path).then(function (fileEntry) {\n return new Promise(function (resolve, reject) {\n fileEntry.file(function (file) {\n var reader = new FileReader();\n reader.onloadend = function () {\n resolve(this.result);\n };\n reader[method](file);\n }, reject);\n });\n });\n }", "function read(path,method) {\n method = method || 'readAsText';\n return file(path).then(function(fileEntry) {\n return new Promise(function(resolve,reject){\n fileEntry.file(function(file){\n var reader = new FileReader();\n reader.onloadend = function(){\n resolve(this.result);\n };\n reader[method](file);\n },reject);\n });\n });\n }", "static read_file(filename, encoding='utf8')\r\n {\r\n let data;\r\n try\r\n {\r\n data = fs.readFileSync(filename, encoding);\r\n }\r\n catch (err)\r\n {\r\n throw new Error(err);\r\n }\r\n return data;\r\n }", "function readFile(file) {\n\tvar read = new FileReader();\n\tread.onloadend = function() {\n\t\tconsole.log(read.result);\n\t};\n\tread.readAsBinaryString(file);\n}", "function streamNeeded (startByte, endByte, cb) {\n console.info(\"streamNeeded\", startByte, endByte);\n cb(fs.createReadStream(activeFile, {\n start: startByte,\n end: endByte\n }));\n }", "get file () {\n return this._file\n }", "async readFileIV(path){\n const isValid = await this.doesLocalPathExists(path);\n if(isValid){\n const isFile = await this.isLocalPathOfFile(path);\n if(isFile){\n let contents = Buffer.from(\"\");\n for await(let chunk of fs.createReadStream(path, { start: 0, end: 34, highWaterMark: 34, })){\n contents = Buffer.concat([contents, chunk]);\n }\n\n if(!contents){ return null; }\n if(contents.length === 0){ return null; }\n\n let readable = contents.toString();\n let regex = /\\(([^)]+)\\)/;\n let match = readable.match(regex);\n\n if(!match){ return null; }\n if(match.length < 1){ return null; }\n if(match[1].length < 32){ return null; } // 32 = len of hex, +2 for '(' hex ')'. < 32 for match\n\n return match[1];\n }\n }\n\n return null;\n }", "get file() {\r\n return new File(this, \"file\");\r\n }", "openDownloadStream(id, options) {\n return new download_1.GridFSBucketReadStream(this.s._chunksCollection, this.s._filesCollection, this.s.options.readPreference, { _id: id }, options);\n }", "function readFile(file) {\n return fetch(file).then(function (response) {\n return response.text();\n });\n }", "function getFileBuffer(file) {\n\n var deferred = $.Deferred();\n var reader = new FileReader();\n reader.onload = function (e) {\n deferred.resolve(e.target.result);\n }\n\n reader.onerror = function (e) {\n deferred.reject(e.target.error);\n }\n\n reader.readAsArrayBuffer(file);\n\n return deferred.promise();\n}" ]
[ "0.67907476", "0.6402451", "0.63839144", "0.63830537", "0.6381577", "0.6302236", "0.6301271", "0.62967515", "0.6291615", "0.6247552", "0.61855", "0.6158669", "0.61394274", "0.61394274", "0.61339694", "0.6121578", "0.6098678", "0.6093285", "0.606923", "0.606923", "0.6064092", "0.6056158", "0.604629", "0.6044558", "0.6043996", "0.60315263", "0.60019594", "0.6001294", "0.6001294", "0.6001294", "0.6001294", "0.5996192", "0.59914625", "0.5990074", "0.59897923", "0.59576637", "0.58983797", "0.58792204", "0.58736867", "0.5871767", "0.58602154", "0.5835094", "0.58057", "0.5797972", "0.57951844", "0.5780461", "0.576607", "0.57616735", "0.5754674", "0.574392", "0.5741354", "0.57293993", "0.57224727", "0.57025754", "0.56887704", "0.56855255", "0.56739235", "0.5667649", "0.5657829", "0.56470156", "0.5638084", "0.56344384", "0.561832", "0.56134975", "0.5606258", "0.5600695", "0.5600695", "0.5600101", "0.5589435", "0.5583315", "0.5574993", "0.55725807", "0.5547805", "0.5540389", "0.55382943", "0.5534524", "0.55262", "0.552351", "0.5520133", "0.55162483", "0.5515552", "0.55135596", "0.55117166", "0.5504764", "0.55034876", "0.55015445", "0.5498772", "0.5496717", "0.5492085", "0.54902714", "0.5487642", "0.5486561", "0.5474942", "0.54711527", "0.54698426", "0.5468184", "0.54677546", "0.5467627", "0.546215", "0.54600275" ]
0.6570476
1
Returns the file write stream
getWriteStream(fileId, file){ throw new Error('getWriteStream is not implemented'); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "open() {\n this.close()\n\n const file = path.normalize(this._filename)\n const opts = {\n flags: this._append ? 'a' : 'w',\n encoding: 'utf8',\n }\n\n ensureDirectoryExistence(file)\n this._writer = fs.createWriteStream(file, opts)\n }", "_createOutStream() {\n if (!this.hasStream) {\n const {\n output\n } = this.options;\n\n if (output === undefined || output === null) return;\n\n if (typeof output === \"string\")\n this._outStream = fs.createWriteStream(output, {\n flags: \"w\"\n });\n else if (typeof output.write === \"function\")\n // we assume output is a WriteStream instance\n this._outStream = output;\n else\n throw new Error(\n \"Output must be a string or an instance of WriteStream.\"\n );\n }\n }", "function writer () {\n var files = new Map()\n\n return {\n write,\n clear,\n get\n }\n\n function write (file) {\n return new Promise(function (resolve, reject) {\n pump(file.stream, concat({ encoding: 'buffer' }, saveData), function (err) {\n if (err) {\n reject(err)\n return\n }\n\n resolve()\n })\n\n function saveData (data) {\n files.set(file.destination, data)\n }\n })\n }\n\n function clear () {\n files.clear.bind(files)\n }\n\n function get (route) {\n return files.get(route)\n }\n}", "function _openOutputFile(infd) {\r\n fs.open(dst, 'w', function(err, outfd) {\r\n\r\n if(err) {\r\n callback('Error opening destination for write: ' + err);\r\n return;\r\n }\r\n\r\n _sendFile(infd, outfd);\r\n });\r\n }", "function writeFile(file, input_stream) {\n var tmpStream = Components.classes[\"@mozilla.org/network/file-output-stream;1\"\n ].createInstance(Components.interfaces.nsIFileOutputStream);\n\n // 0x02 | 0x20 = WRITE_ONLY | TRUNCATE (recommended by the documentation)\n tmpStream.init(file, 0x02 | 0x20, 0666, 0);\n\n var converter = Components.classes[\"@mozilla.org/intl/converter-output-stream;1\"\n ].createInstance(Components.interfaces.nsIConverterOutputStream);\n converter.init(tmpStream, \"UTF-8\", 0, 0);\n\n var chunk_size = 1024;\n while (input_stream.available()) {\n converter.writeString(input_stream.read(chunk_size));\n }\n\n converter.close();\n}", "_write() {}", "function getStream(force: boolean) {\n // if (!(force || cache.success)) {\n // return null;\n // }\n if (!mergedroodlesConf.processLogPath) {\n return null;\n }\n return fs.createWriteStream(mergedroodlesConf.processLogPath, {autoClose: true})\n .once('error', err => {\n log.newline();\n log.error(chalk.red.bold(err.message));\n // log.warn(' => You may have accidentally used a path for \"exec\" or \"processLogPath\" that begins with \"/\" => \\n' +\n // ' if your relative path begins with \"/\" then you should remove that.');\n throw err;\n });\n }", "_handleWrite (request, response) {\n this.emit('upload', request.resource, request.mode || 'w')\n this._store.createWriteStream(request.resource, request.mode || 'w').then(stream => {\n debug(`createWriteStream('${request.resource}', '${request.mode}'): writing 100 Continue and piping`)\n response.original.writeContinue()\n request.original.pipe(stream)\n }).catch(err => {\n if (!(err instanceof Request.Error)) {\n err = Request.Error.wrap(err, 404, 'Resouce Not Accessible')\n }\n debug(`_handleWrite('${request.resource}', '${request.mode}') error: ${err.original ? err.original.message : err.message}`)\n response.writeError(err)\n })\n }", "function write() {}", "function OutFile() {\r\n}", "writeStream(path, stream, cb) {\n\t\tconst promise = Path.normalizePath(path).then((path) => this.adapter.writeStream(path, stream));\n\n\t\tif (cb) {\n\t\t\tpromise.nodeify(cb);\n\t\t}\n\n\t\treturn promise;\n\t}", "function PDFWStreamForFile(inPath)\n{\n this.ws = fs.createWriteStream(inPath);\n this.position = 0;\n this.path = inPath;\n}", "function writeStream(filename, rstream, opts, callback) {\n if (!callback) {\n callback = opts;\n opts = {};\n }\n\n var size = 0;\n var wstream = fs.createWriteStream(filename, opts);\n var lstream = lengthStream(function(length) {\n size = length;\n });\n\n function cleanup() {\n lstream.removeAllListeners();\n wstream.removeAllListeners();\n rstream.removeAllListeners();\n }\n\n function onError(err) {\n cleanup();\n callback(err);\n }\n\n function onSuccess() {\n cleanup();\n callback(null, size);\n }\n\n lstream.on('error', onError);\n wstream.on('error', onError);\n rstream.on('error', onError);\n\n wstream.on('open', function() {\n rstream\n .pipe(lstream)\n .pipe(wstream);\n });\n\n wstream.on('finish', onSuccess);\n}", "close() {\n if (!(this.writable instanceof Writable) || this.writable === process.stdout) {\n return this;\n }\n debug(`write stream on [${this.writable.path}] closed!`);\n this.writable.end();\n this.writable = null;\n return this;\n }", "close() {\n return this.write(null);\n }", "writeFile(path, content) {\n return when.promise(function (resolve, reject) {\n var stream = fs.createWriteStream(path);\n stream.on('open', function (fd) {\n stream.end(content, 'utf8', function () {\n fs.fsync(fd, resolve);\n });\n });\n stream.on('error', function (err) {\n reject(err);\n });\n });\n }", "function SyncWriteStream(fd, options) {\n stream_1.Stream.call(this);\n options = options || {};\n validateFd(fd);\n this.fd = fd;\n this.writable = true;\n this.readable = false;\n this.autoClose = options.autoClose === undefined ? true : options.autoClose;\n}", "function fileSystem$2(context, file, fileSet, next) {\n var destinationPath;\n\n if (!context.output) {\n debug$2('Ignoring writing to file-system');\n return next()\n }\n\n if (!file.data.unifiedEngineGiven) {\n debug$2('Ignoring programmatically added file');\n return next()\n }\n\n destinationPath = file.path;\n\n if (!destinationPath) {\n debug$2('Cannot write file without a `destinationPath`');\n return next(new Error('Cannot write file without an output path'))\n }\n\n if (stats(file).fatal) {\n debug$2('Cannot write file with a fatal error');\n return next()\n }\n\n destinationPath = path$4.resolve(context.cwd, destinationPath);\n debug$2('Writing document to `%s`', destinationPath);\n\n file.stored = true;\n\n fs$4.writeFile(destinationPath, file.toString(), next);\n}", "async _writeSaveFile() {\n await fs2.writeFileAsync(this.pendingSave, this.fileData);\n this.pendingSave = null;\n }", "writeCacheFile() {\n return new Promise((resolve, reject) => {\n fs.outputFile(this.getOutputPath(), JSON.stringify(this.getCacheObject()), (err) => {\n if(err) {\n return reject(err);\n }\n\n resolve();\n })\n });\n }", "function generateOutputFile(channel, member) {\n const fileName = `recordings/${channelid}-${member.username}-${Date.now()}.pcm`;\n console.log(fileName);\n return fs.createWriteStream(fileName);\n}", "function writeFile(path,content) {\n return when.promise(function(resolve,reject) {\n var stream = fs.createWriteStream(path);\n stream.on('open',function(fd) {\n stream.end(content,'utf8',function() {\n fs.fsync(fd,resolve);\n });\n });\n stream.on('error',function(err) {\n reject(err);\n });\n });\n}", "get file() {\r\n return new File(this, \"file\");\r\n }", "get writable() {\n if (!IsTransformStream(this)) {\n throw streamBrandCheckException$2('writable');\n }\n return this._writable;\n }", "_write (data) {\n let { filename } = this\n return new Promise((resolve, reject) =>\n fs.writeFile(filename, JSON.stringify(data), (err) => err ? reject(err) : resolve())\n )\n }", "static get(callback) {\r\n FileWriterRemote.fileWriter.get(callback);\r\n }", "function AcquireWritableStreamDefaultWriter(stream) {\n return new WritableStreamDefaultWriter(stream);\n}", "function AcquireWritableStreamDefaultWriter(stream) {\n return new WritableStreamDefaultWriter(stream);\n}", "write() {\n return new Promise((resolve, reject)=> {\n fs.writeFile(this.filepath, JSON.stringify(this.data, null, 2), \"utf8\", (err)=> {\n if (err) {\n reject(err);\n } else {\n resolve(true);\n }\n })\n });\n }", "async write(data) {\n return asyncFs.writeFile(this.path, data);\n }", "getWritableDir() {\n return this._filesDir;\n }", "openUploadStream(filename, options) {\n return new upload_1.GridFSBucketWriteStream(this, filename, options);\n }", "function sink(name){\n return through.obj(function(file, enc, cb){\n cb();\n })\n}", "write(data) {\n return this.writer.write(data);\n }", "closeFile() {\n if (!this.fileName) {\n throw new Error('No file open');\n }\n\n let filePath = this.outputDirectory;\n if (this.relativeDir) {\n filePath = path.resolve(filePath, this.relativeDir);\n }\n filePath = path.resolve(filePath, this.fileName);\n\n //console.log('Writing to ' + filePath );\n mkdirp.sync(path.dirname(filePath));\n fs.writeFileSync(filePath, this.getBuffer());\n\n this.fileName = null;\n this.relativeDir = null;\n this.clearBuffer();\n }", "function createAndFlush (size) {\n\t if (self._stream) {\n\t self._stream.end();\n\t self._stream.destroySoon();\n\t }\n\n\t self._size = size;\n\t self.filename = target;\n\t self._stream = fs.createWriteStream(fullname, self.options);\n\t self._isStreams2 = isWritable(self._stream);\n\t self._stream.on('error', function(error){\n\t if (self._failures < self.maxRetries) {\n\t self._createStream();\n\t self._failures++;\n\t }\n\t else {\n\t self.emit('error', error);\n\t }\n\t });\n\t //\n\t // We need to listen for drain events when\n\t // write() returns false. This can make node\n\t // mad at times.\n\t //\n\t self._stream.setMaxListeners(Infinity);\n\n\t //\n\t // When the current stream has finished flushing\n\t // then we can be sure we have finished opening\n\t // and thus can emit the `open` event.\n\t //\n\t self.once('flush', function () {\n\t // Because \"flush\" event is based on native stream \"drain\" event,\n\t // logs could be written inbetween \"self.flush()\" and here\n\t // Therefore, we need to flush again to make sure everything is flushed\n\t self.flush();\n\n\t self.opening = false;\n\t self.emit('open', fullname);\n\t });\n\t //\n\t // Remark: It is possible that in the time it has taken to find the\n\t // next logfile to be written more data than `maxsize` has been buffered,\n\t // but for sensible limits (10s - 100s of MB) this seems unlikely in less\n\t // than one second.\n\t //\n\t self.flush();\n\t compressFile();\n\t }", "getFile(){\n\t\tif(!this.settings.outputFile)return false;\n if(this.settings.singleFile)return this.settings.singleFile;\n if(this.settings.folder){\n\t\t\tvar date = new Date();\n\t\t\tif(!fs.existsSync(this.settings.folder))fs.mkdirSync(this.settings.folder);\n var filePath = path.join(this.settings.folder, [\n date.getFullYear(), \n date.getMonth()+1, \n date.getDate()\n ].join('-') + '.log');\n try{\n fs.readFileSync(filePath);\n }catch(e){\n fs.writeFileSync(filePath, \"\");\n }\n return filePath;\n }else{\n return false;\n }\n }", "saveContentToFile() {\n return this.file.saveContentToFile();\n }", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function writeToFile(fileName, data) {}", "function Stream(options) {\n Scriptum.call(this);\n options = options || {};\n this._stream = options.stream || null; // a writable stream\n this.addNewLine = options.addNewLine || false; // adds new line at each write\n}", "output (dst, do_file_close = true, callback) {\n const src = this.file.path;\n fs.copySync(src, dst);\n if (do_file_close) {\n this.close(callback);\n }\n else if (callback) {\n callback();\n }\n\n return this;\n }", "function writeToFile(fileName, data) { }", "function writefile(){\n\t\t\tvar txtFile = \"c:/test.txt\";\n\t\t\tvar file = new File([\"\"],txtFile);\n\t\t\tvar str = \"My string of text\";\n\n\t\t\tfile.open(\"w\"); // open file with write access\n\t\t\tfile.writeln(\"First line of text\");\n\t\t\tfile.writeln(\"Second line of text \" + str);\n\t\t\tfile.write(str);\n\t\t\tfile.close();\n\t\t}", "function stubFsWriteStream (testFn) {\n return function (filename) {\n var ws = concat(function (buf) {\n testFn(filename, buf)\n ws.emit('close')\n })\n return ws\n }\n}", "function Writer(input) {\n if (!isArrayStream(input)) {\n const writer = input.getWriter();\n const releaseLock = writer.releaseLock;\n writer.releaseLock = () => {\n writer.closed.catch(function() {});\n releaseLock.call(writer);\n };\n return writer;\n }\n this.stream = input;\n}", "SetOutputStream() {\n\n }", "function writeToFile(fileName, data) {\n return fs.writeFileSync(path.join(process.cwd(), fileName), data);\n//^^ return fileSystem and function *writeTofile using path.join to join the \"current working directory\" to the file\n}", "function f() {\n if (arguments.length > 0) {\n throw new Error('Cannot write to a ReadonlyStream');\n }\n return rs();\n }", "function fsWriteFile(pth, dat, o) {\n return new Promise((fres, frej) => fs.writeFile(pth, dat, o, (err) => {\n return err? frej(err):fres(pth);\n }));\n}", "function writeToFile(fileName, data) {\n\n}", "function writeToFile(fileName, data) {\n\n}", "function writeToStream() {\n if (SdkSample.sampleFile !== null) {\n var textArea = document.getElementById(\"textarea\");\n var userContent = textArea.innerText;\n var outputDiv = document.getElementById(\"output\");\n if (userContent !== \"\") {\n SdkSample.sampleFile.openTransactedWriteAsync().then(function (transaction) {\n var dataWriter = new Windows.Storage.Streams.DataWriter(transaction.stream);\n dataWriter.writeString(userContent);\n dataWriter.storeAsync().then(function (size) {\n transaction.stream.size = size; // reset stream size to override the file\n transaction.commitAsync().done(function () {\n outputDiv.innerHTML = \"The following text was written to '\" + SdkSample.sampleFile.name + \"' using a stream:<br /><br />\" + userContent;\n transaction.close();\n });\n });\n },\n function (error) {\n WinJS.log && WinJS.log(error, \"sample\", \"error\");\n });\n } else {\n outputDiv.innerHTML = \"The text box is empty, please write something and then click 'Write' again.\";\n }\n }\n }", "writeln(txt) {\n\n this.fileOut.write(txt + \"\\n\")\n\n }", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n \n // Note stream._type is used for test-module-load-list.js\n \n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n \n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n \n case 'FILE':\n var fs = require('fs');\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n \n case 'PIPE':\n case 'TCP':\n var net = require('net');\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n \n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n \n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n \n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n \n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n \n stream._isStdio = true;\n \n return stream;\n }", "saveContentToFile() {\n const newFileName = this.uuidv4() + \".txt\";\n return this.utility.saveToFile(newFileName, this.fileContent);\n }", "function createWritableStdioStream (fd) {\n\t\t var stream;\n\t\t var tty_wrap = process.binding('tty_wrap');\n\n\t\t // Note stream._type is used for test-module-load-list.js\n\n\t\t switch (tty_wrap.guessHandleType(fd)) {\n\t\t case 'TTY':\n\t\t stream = new tty.WriteStream(fd);\n\t\t stream._type = 'tty';\n\n\t\t // Hack to have stream not keep the event loop alive.\n\t\t // See https://github.com/joyent/node/issues/1726\n\t\t if (stream._handle && stream._handle.unref) {\n\t\t stream._handle.unref();\n\t\t }\n\t\t break;\n\n\t\t case 'FILE':\n\t\t var fs = fs$t;\n\t\t stream = new fs.SyncWriteStream(fd, { autoClose: false });\n\t\t stream._type = 'fs';\n\t\t break;\n\n\t\t case 'PIPE':\n\t\t case 'TCP':\n\t\t var net = require$$4;\n\t\t stream = new net.Socket({\n\t\t fd: fd,\n\t\t readable: false,\n\t\t writable: true\n\t\t });\n\n\t\t // FIXME Should probably have an option in net.Socket to create a\n\t\t // stream from an existing fd which is writable only. But for now\n\t\t // we'll just add this hack and set the `readable` member to false.\n\t\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t\t stream.readable = false;\n\t\t stream.read = null;\n\t\t stream._type = 'pipe';\n\n\t\t // FIXME Hack to have stream not keep the event loop alive.\n\t\t // See https://github.com/joyent/node/issues/1726\n\t\t if (stream._handle && stream._handle.unref) {\n\t\t stream._handle.unref();\n\t\t }\n\t\t break;\n\n\t\t default:\n\t\t // Probably an error on in uv_guess_handle()\n\t\t throw new Error('Implement me. Unknown stream file type!');\n\t\t }\n\n\t\t // For supporting legacy API we put the FD here.\n\t\t stream.fd = fd;\n\n\t\t stream._isStdio = true;\n\n\t\t return stream;\n\t\t}", "async function writeToFile(fileName, data) {\n\n\n}", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\t\n\t // Note stream._type is used for test-module-load-list.js\n\t\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\t\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\t\n\t case 'FILE':\n\t var fs = __webpack_require__(432);\n\t stream = new fs.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\t\n\t case 'PIPE':\n\t case 'TCP':\n\t var net = __webpack_require__(432);\n\t stream = new net.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\t\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\t\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\t\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\t\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\t\n\t stream._isStdio = true;\n\t\n\t return stream;\n\t}", "getReadableStream() {\n return new BuffersStream(this.buffers, this.size);\n }", "getReadableStream() {\n return new BuffersStream(this.buffers, this.size);\n }", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\n\t // Note stream._type is used for test-module-load-list.js\n\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t case 'FILE':\n\t var fs = __webpack_require__(396);\n\t stream = new fs.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\n\t case 'PIPE':\n\t case 'TCP':\n\t var net = __webpack_require__(396);\n\t stream = new net.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\n\t stream._isStdio = true;\n\n\t return stream;\n\t}", "buffer() {\n // set file size = buffer size - 8 (magic + size)\n this.buf.writeUInt32LE(this.tell() - 8, 4);\n return this.buf;\n }", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\t\n\t // Note stream._type is used for test-module-load-list.js\n\t\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\t\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\t\n\t case 'FILE':\n\t var fs = __webpack_require__(437);\n\t stream = new fs.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\t\n\t case 'PIPE':\n\t case 'TCP':\n\t var net = __webpack_require__(437);\n\t stream = new net.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\t\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\t\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\t\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\t\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\t\n\t stream._isStdio = true;\n\t\n\t return stream;\n\t}", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\n\t // Note stream._type is used for test-module-load-list.js\n\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t case 'FILE':\n\t var fs = __webpack_require__(345);\n\t stream = new fs.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\n\t case 'PIPE':\n\t case 'TCP':\n\t var net = __webpack_require__(345);\n\t stream = new net.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\n\t stream._isStdio = true;\n\n\t return stream;\n\t}", "close() {\n if (this._writer) {\n this._writer.end()\n this._writer = undefined\n }\n }", "stream(){\n var fileName = __dirname + '/songs' + this.dataFile;\n var stats = fs.statSync(fileName);\n var stream = fs.createReadStream(fileName);\n return {\n stream : stream,\n stats : stats\n };\n }", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\t\n\t // Note stream._type is used for test-module-load-list.js\n\t\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\t\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\t\n\t case 'FILE':\n\t var fs = __webpack_require__(39);\n\t stream = new fs.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\t\n\t case 'PIPE':\n\t case 'TCP':\n\t var net = __webpack_require__(40);\n\t stream = new net.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\t\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\t\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\t\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\t\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\t\n\t stream._isStdio = true;\n\t\n\t return stream;\n\t}", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\n\t // Note stream._type is used for test-module-load-list.js\n\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t case 'FILE':\n\t var fs = _dereq_(3);\n\t stream = new fs.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\n\t case 'PIPE':\n\t case 'TCP':\n\t var net = _dereq_(3);\n\t stream = new net.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\n\t stream._isStdio = true;\n\n\t return stream;\n\t}", "function writeFile(path, fileName, fileId, options, next){\n var gfs = Grid(mongoose.connection.db); \n var writeStream = gfs.createWriteStream({\n _id: fileId,\n filename: fileName,\n metadata: options\n });\n var readStream = fs.createReadStream(path).pipe(writeStream);\n writeStream.on('close', function (file) {\n return next(null, file);\n });\n writeStream.on('error', function (error) {\n console.log('writeStream:' + error);\n return next(error);\n });\n readStream.on('error', function(err) {\n console.log('readStream' + err);\n return next(error);\n });\n }", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\n\t // Note stream._type is used for test-module-load-list.js\n\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t case 'FILE':\n\t var fs = require('fs');\n\t stream = new fs.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\n\t case 'PIPE':\n\t case 'TCP':\n\t var net = require('net');\n\t stream = new net.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\n\t stream._isStdio = true;\n\n\t return stream;\n\t}", "function PdfStreamWriter(stream){if(stream==null){throw new Error('ArgumentNullException:stream');}this.stream=stream;}//Implementation", "_writing() {\n return { ...writeFiles(), ...super._missingPostWriting() };\n }", "function writeToFile(fileName, data) {\n}", "function writeToFile(fileName, data) {\n}", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\n\t // Note stream._type is used for test-module-load-list.js\n\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t case 'FILE':\n\t var fs$$1 = fs;\n\t stream = new fs$$1.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\n\t case 'PIPE':\n\t case 'TCP':\n\t var net$$1 = net;\n\t stream = new net$$1.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\n\t stream._isStdio = true;\n\n\t return stream;\n\t}", "function createWritableStdioStream (fd) {\n\t var stream;\n\t var tty_wrap = process.binding('tty_wrap');\n\n\t // Note stream._type is used for test-module-load-list.js\n\n\t switch (tty_wrap.guessHandleType(fd)) {\n\t case 'TTY':\n\t stream = new tty.WriteStream(fd);\n\t stream._type = 'tty';\n\n\t // Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t case 'FILE':\n\t var fs$$1 = fs;\n\t stream = new fs$$1.SyncWriteStream(fd, { autoClose: false });\n\t stream._type = 'fs';\n\t break;\n\n\t case 'PIPE':\n\t case 'TCP':\n\t var net$$1 = net;\n\t stream = new net$$1.Socket({\n\t fd: fd,\n\t readable: false,\n\t writable: true\n\t });\n\n\t // FIXME Should probably have an option in net.Socket to create a\n\t // stream from an existing fd which is writable only. But for now\n\t // we'll just add this hack and set the `readable` member to false.\n\t // Test: ./node test/fixtures/echo.js < /etc/passwd\n\t stream.readable = false;\n\t stream.read = null;\n\t stream._type = 'pipe';\n\n\t // FIXME Hack to have stream not keep the event loop alive.\n\t // See https://github.com/joyent/node/issues/1726\n\t if (stream._handle && stream._handle.unref) {\n\t stream._handle.unref();\n\t }\n\t break;\n\n\t default:\n\t // Probably an error on in uv_guess_handle()\n\t throw new Error('Implement me. Unknown stream file type!');\n\t }\n\n\t // For supporting legacy API we put the FD here.\n\t stream.fd = fd;\n\n\t stream._isStdio = true;\n\n\t return stream;\n\t}", "function getFile(wopi, req, res, userHost) {\n let userAddress = req.docManager.curUserHostAddress(userHost);\n\n let path = req.docManager.storagePath(wopi.id, userAddress);\n\n res.setHeader(\"Content-Length\", fileSystem.statSync(path).size);\n res.setHeader(\"Content-Type\", mime.getType(path));\n\n res.setHeader(\"Content-Disposition\", \"attachment; filename*=UTF-8\\'\\'\" + encodeURIComponent(wopi.id));\n\n let filestream = fileSystem.createReadStream(path); // open a file as a readable stream\n filestream.pipe(res); // retrieve data from file stream and output it to the response object\n}", "function sc_openOutputFile(s) {\n throw \"can't open \" + s;\n}", "function contentWrite(file) {\n console.log(\"Writing file contents\");\n\n const fs = require(\"fs\");\n const writeFile = require('when/node').lift(fs.writeFile);\n writeFile(\"tmp/extracted.\" + file.ext, file.binary)\n .then(function (result) {\n console.log(\"Successfully created file\");\n })\n .catch(function (err) {\n console.log(err);\n });\n}", "function write(stream, data) {\n\t//await stream drain to prevent overflow\n if(!stream.write(data)){\n return new Promise(resolve => stream.once('drain', resolve));\t\n\t}\n return;\n}", "function write(name, data) {\n var target_dir = public + \"/\" + name;\n try {\n fse.outputFile(target_dir, data, function(err) {\n if (err) {\n console.log(err)\n } else {\n console.log(\"writted \" + target_dir)\n }\n });\n } catch (err) {\n console.log(err);\n }\n}", "async _write() {\n if (this._writing) return;\n\n // Loop because items may get pushed onto queue while we're writing\n while (this._queue) {\n let q = this._queue;\n const {resolve, reject} = q;\n delete this._queue;\n this._writing = true;\n try {\n // Slice to most recent CLEAR action\n const clearIndex = q.reduce ((a, b, i) => b[0] === CLEAR ? i : a, -1);\n if (clearIndex >= 0) q = q.slice(clearIndex + 1);\n\n // Compose JSON to write\n const json = q.map(action => JSON.stringify(action)).join('\\n');\n\n if (clearIndex >= 0) {\n // If CLEAR, start with new file\n this._nBytes = 0;\n if (!json) {\n await fs.unlink(this.filepath);\n } else {\n const tmpFile = `${this.filepath}.tmp`;\n await fs.writeFile(tmpFile, json + '\\n');\n await fs.rename(tmpFile, this.filepath);\n }\n } else if (json) {\n await fs.appendFile(this.filepath, json + '\\n');\n }\n\n this._nBytes += json.length;\n resolve();\n } catch (err) {\n if (err.code == 'ENOENT') {\n // unlinking non-existent file is okay\n resolve(err);\n } else {\n reject(err);\n }\n } finally {\n this._writing = false;\n }\n }\n }", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(747);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(631);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(326);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(604);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(83);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(83);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(26);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(44);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(26);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(44);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(26);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(44);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(7);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(90);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(34);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(151);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}", "function createWritableStdioStream (fd) {\n var stream;\n var tty_wrap = process.binding('tty_wrap');\n\n // Note stream._type is used for test-module-load-list.js\n\n switch (tty_wrap.guessHandleType(fd)) {\n case 'TTY':\n stream = new tty.WriteStream(fd);\n stream._type = 'tty';\n\n // Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n case 'FILE':\n var fs = __webpack_require__(19);\n stream = new fs.SyncWriteStream(fd, { autoClose: false });\n stream._type = 'fs';\n break;\n\n case 'PIPE':\n case 'TCP':\n var net = __webpack_require__(279);\n stream = new net.Socket({\n fd: fd,\n readable: false,\n writable: true\n });\n\n // FIXME Should probably have an option in net.Socket to create a\n // stream from an existing fd which is writable only. But for now\n // we'll just add this hack and set the `readable` member to false.\n // Test: ./node test/fixtures/echo.js < /etc/passwd\n stream.readable = false;\n stream.read = null;\n stream._type = 'pipe';\n\n // FIXME Hack to have stream not keep the event loop alive.\n // See https://github.com/joyent/node/issues/1726\n if (stream._handle && stream._handle.unref) {\n stream._handle.unref();\n }\n break;\n\n default:\n // Probably an error on in uv_guess_handle()\n throw new Error('Implement me. Unknown stream file type!');\n }\n\n // For supporting legacy API we put the FD here.\n stream.fd = fd;\n\n stream._isStdio = true;\n\n return stream;\n}" ]
[ "0.6360994", "0.6210932", "0.61252856", "0.6092391", "0.58507514", "0.58320844", "0.5828932", "0.5808182", "0.57836926", "0.5736391", "0.5716696", "0.5663722", "0.565289", "0.56365263", "0.56234866", "0.5584767", "0.5509402", "0.548889", "0.547568", "0.5467163", "0.54494834", "0.54231095", "0.541271", "0.54088193", "0.5395296", "0.53952706", "0.5395212", "0.5395212", "0.53800756", "0.5369678", "0.53488874", "0.5320299", "0.531845", "0.53108853", "0.53061396", "0.5288799", "0.52812827", "0.5262591", "0.52591735", "0.52591735", "0.52591735", "0.52591735", "0.52591735", "0.52591735", "0.52591735", "0.52591735", "0.52591735", "0.52591735", "0.525786", "0.5257708", "0.52147406", "0.5213986", "0.5206585", "0.5206257", "0.51923096", "0.5190946", "0.518586", "0.5179535", "0.5172088", "0.5172088", "0.51672083", "0.5160287", "0.5156615", "0.5150886", "0.5143967", "0.5131691", "0.51308376", "0.5123867", "0.5123867", "0.5122641", "0.51214796", "0.51182896", "0.51161844", "0.51140004", "0.51116216", "0.5109976", "0.5096845", "0.50874704", "0.5082559", "0.5079184", "0.50768566", "0.5075418", "0.5075418", "0.5070229", "0.5070229", "0.50560135", "0.5055186", "0.5051378", "0.50492173", "0.5043473", "0.50393957", "0.5033059", "0.5027174", "0.50265324", "0.501736", "0.501736", "0.501736", "0.501621", "0.50159675", "0.5015931" ]
0.6208416
2
Callback for copy errors
onCopyError(err, fileId, file){ console.error(`ufs: cannot copy file "${ fileId }" (${ err.message })`); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function postProcess(fullPath, err, callback) {\r\n\t\tif (err) {\r\n\t\t\tconsole.log(fullPath + \" :: \" + err);\r\n\t\t\tstats.notCopied++;\r\n\t\t} else {\r\n\t\t\tstats.copied++;\r\n\t\t}\r\n\t\tcallback(err);\r\n\t\treturn;\r\n\t}", "function copyDone (error)\n {\n if (!done) {\n done = true;\n copyCallback(error);\n }\n }", "function onerror(er){debug(\"onerror\",er);unpipe();dest.removeListener(\"error\",onerror);if(EElistenerCount(dest,\"error\")===0)dest.emit(\"error\",er)}", "copy() {\n\t\tthrow new Error(\"Function 'copy' must be implemented.\");\n\t}", "function onerror(er){debug('onerror',er);unpipe();dest.removeListener('error',onerror);if(EElistenerCount(dest,'error')===0)dest.emit('error',er);}// Make sure our error handler is attached before userland ones.", "function onerror(er){debug('onerror',er);unpipe();dest.removeListener('error',onerror);if(EElistenerCount(dest,'error')===0)dest.emit('error',er);}// Make sure our error handler is attached before userland ones.", "function onerror(er){debug('onerror',er);unpipe();dest.removeListener('error',onerror);if(EElistenerCount(dest,'error')===0)dest.emit('error',er);}// Make sure our error handler is attached before userland ones.", "copy() {\n errors.throwNotImplemented(\"copying an object\");\n }", "function postCopyCallback(err, newDoc) {\n if (err) return; // Nothing else we can do if there's an error\n \n appendJson(newDoc);\n\n nextIndex++;\n\n // See if we've done copying all the source docs\n if(nextIndex === listLength) {\n appendFeedback(`Done copying ${listLength} of ${listLength} files`);\n setSpinnerDisplay(false);\n return;\n }\n else {\n // otherwise, call the iterator on the next item\n showProgress()\n copyDoc(docList[nextIndex], postCopyCallback);\n }\n }", "function onerror(er){debug('onerror',er);unpipe();dest.removeListener('error',onerror);if(EElistenerCount(dest,'error')===0)errorOrDestroy(dest,er);}// Make sure our error handler is attached before userland ones.", "onCopy() {\n this.commands.exec(\"copy\", this);\n }", "_finishCopy(srcFolder, isMove, result, srcMessages, destMessages) { try {\n this.enableNotifications(Ci.nsIMsgFolder.allMessageCountNotifications, true, false);\n\n if (CS(result)) {\n this.updateSummaryTotals(false);\n // xxx todo - why are we doing a folder loaded here?\n this._notifyFolderLoaded();\n let isTB68 = this.msgDatabase.deleteMessages.length == 3; // COMPAT for TB 68\n MailServices.mfn.notifyMsgsMoveCopyCompleted(isMove, isTB68 ? srcMessages : /* COMPAT for TB 78 */toArray(srcMessages, Ci.nsIMsgDBHdr), this.delegator, isTB68 ? destMessages : /* COMPAT for TB 78 */toArray(destMessages, Ci.nsIMsgDBHdr));\n if (isMove)\n srcFolder.NotifyFolderEvent(\"DeleteOrMoveMsgCompleted\");\n }\n else {\n log.info(\"Move/Copy failed\");\n let activityListener = this.nativeMailbox.activityListener;\n if (activityListener)\n activityListener.showFailed();\n if (isMove)\n srcFolder.NotifyFolderEvent(\"DeleteOrMoveMsgFailed\");\n }\n executeSoon(() => {\n if (MailServices.copy.NotifyCompletion) { // COMPAT for TB 78 (bug 1715433)\n MailServices.copy.NotifyCompletion(srcFolder, this.delegator, result); // COMPAT for TB 78 (bug 1715433)\n } else { // COMPAT for TB 78 (bug 1715433)\n MailServices.copy.notifyCompletion(srcFolder, this.delegator, result);\n } // COMPAT for TB 78 (bug 1715433)\n });\n } catch (e) { e.code = \"error-finish-copy\"; log.error(\"_finishCopy error\", e);}}", "function _validateSource() {\r\n path.exists(src, function(src_exists) {\r\n if (!src_exists) {\r\n callback('Source ' + src + ' does not exist. Nothing to be copied');\r\n return;\r\n }\r\n\r\n _validateDest();\r\n });\r\n }", "onCopyCompleted(src, aResult) {\n let srcSupports = src.QueryInterface(Ci.nsISupports);\n log.debug(\"ewsMsgFolderComponent onCopyCompleted\");\n if (aResult != Cr.NS_OK) {\n log.error(\"Copy failed for folder \" + this.prettyName);\n }\n\n // When the copy proceeds without async intermediary, then the base code crashes in nsMsgFilterService here:\n // for (PRUint32 msgIndex = 0; msgIndex < m_searchHits.Length(); msgIndex++)\n // (for base code that I added :(\n // prevent that by forcing async\n // copyService->NotifyCompletion(srcSupport, dstFolder, result);\n executeSoon( () => {\n //let dstFolder = this.QueryInterface(Ci.nsIMsgFolder);\n // the copy service does a direct compare of msgFolder, so we have\n // to pass the C++ delegator here\n if (MailServices.copy.NotifyCompletion) { // COMPAT for TB 78 (bug 1715433)\n MailServices.copy.NotifyCompletion(srcSupports, this.delegator, aResult); // COMPAT for TB 78 (bug 1715433)\n } else { // COMPAT for TB 78 (bug 1715433)\n MailServices.copy.notifyCompletion(srcSupports, this.delegator, aResult);\n } // COMPAT for TB 78 (bug 1715433)\n });\n }", "withSuccess() {\n return Object.freeze(\n new FileCopyResult(this.from, this.to, {success: true})\n );\n }", "function onFileSystemFail(error) {\n console.log('moveFileToPersistentStorage file system fail code ' + error.code);\n var msg = 'An error occurred during file copy: ' + error.code;\n navigator.notification.alert(msg, null, 'File copy error in moveFileToPersistentStorage()');\n }", "onItemError(src) {\r\n this.runCallbacks(this.onItemErrorCallbacks, [src]);\r\n this.runCallbacks(this.onAfterItemCallbacks, [src]);\r\n this.errors.push(src);\r\n this.cleanUp();\r\n this.start();\r\n }", "function fileShareError(event) {\n // cleanup\n receiveBuffer = [];\n incomingFileData = [];\n receivedSize = 0;\n // error\n if (sendInProgress) {\n console.error(\"fileShareError\", event);\n alert(\"error: File Sharing \" + event.error);\n sendInProgress = false;\n }\n}", "function onerror(er) {\n $Fj4k$var$debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if ($Fj4k$var$EElistenerCount(dest, 'error') === 0) $Fj4k$var$errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "CopyTo() {\n\n }", "CopyTo() {\n\n }", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0)\n dest.emit('error', er);\n }", "function copyFile(item, cb) {\n item.val.copy(item.parent, item.val.name, function(err) {\n if(err) return cb(err);\n\n // run processStack again\n return processStack();\n });\n }", "function onerror(er) {\n $SYhk$var$debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if ($SYhk$var$EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n } // Make sure our error handler is attached before userland ones.", "function error (err) {\n if(error.err) return;\n callback(error.err = err);\n }", "function killCopy(e){\n return false\n}", "function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }", "function onTransferError() {\n isFileTransferInProgress = false;\n msg(\"File transfer error\");\n eventHandler.dispatchEvent('error', new Error('File transfer failed'));\n}", "function onerror(er) {\n\t debug$2('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EElistenerCount(dest, 'error') === 0) errorOrDestroy$2(dest, er);\n\t } // Make sure our error handler is attached before userland ones.", "async copy(src, dest) {\n try {\n const result = await fse.copy(this._fullPath(src), this._fullPath(dest));\n return { raw: result };\n }\n catch (e) {\n throw handleError(e, `${src} -> ${dest}`);\n }\n }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }", "function onerror(er) {\n\t debug('onerror', er);\n\t unpipe();\n\t dest.removeListener('error', onerror);\n\t if (EE.listenerCount(dest, 'error') === 0)\n\t dest.emit('error', er);\n\t }" ]
[ "0.6858871", "0.68560594", "0.6420028", "0.6375872", "0.6355617", "0.6355617", "0.6355617", "0.63297385", "0.6305677", "0.6233977", "0.61602783", "0.6146487", "0.610055", "0.60528654", "0.60014653", "0.5951298", "0.5923801", "0.5850735", "0.58132696", "0.5800898", "0.57916665", "0.57916665", "0.577827", "0.577827", "0.577827", "0.5749753", "0.5744696", "0.57363683", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.57213056", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5708557", "0.5706474", "0.57023764", "0.569924", "0.5693039", "0.5666832", "0.5654118", "0.56538975", "0.56538975", "0.56538975", "0.56538975", "0.56538975", "0.56538975", "0.56538975", "0.56538975", "0.56538975" ]
0.7448584
0
Called when a file is read from the store
onRead(fileId, file, request, response){ return true; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "_onStore () {\n if (this.destroyed) return\n this._debug('on store')\n\n // Start discovery before emitting 'ready'\n this._startDiscovery()\n\n this.ready = true\n this.emit('ready')\n\n // Files may start out done if the file was already in the store\n this._checkDone()\n\n // In case any selections were made before torrent was ready\n this._updateSelections()\n }", "_onStore () {\n if (this.destroyed) return\n this._debug('on store')\n\n // Start discovery before emitting 'ready'\n this._startDiscovery()\n\n this.ready = true\n this.emit('ready')\n\n // Files may start out done if the file was already in the store\n this._checkDone()\n\n // In case any selections were made before torrent was ready\n this._updateSelections()\n }", "handleTheFile(event) {\n event.preventDefault();\n if (this.inputFile.current.files[0] === undefined) { return; }\n\n // Confirm file extension and read the data as text\n console.log('Reading the file...');\n let fileName = this.inputFile.current.files[0].name;\n if (!fileName.endsWith('.asc')) {\n console.error('Error opening the file: Invalid file extension, .asc expected.');\n return;\n }\n let file = this.inputFile.current.files[0];\n let reader = new FileReader();\n reader.onload = (event) => {\n console.log('Done.');\n this.ParseTheData(event.target.result);\n }\n reader.onerror = () => {\n console.error('Error opening the file: Cannot read file.');\n return;\n }\n reader.readAsText(file);\n }", "_onStore () {\n if (this.destroyed) return\n this._debug('on store')\n\n // Start discovery before emitting 'ready'\n this._startDiscovery()\n\n this.ready = true\n this.emit('ready')\n\n // Files may start out done if the file was already in the store\n this._checkDone()\n\n // In case any selections were made before torrent was ready\n this._updateSelections()\n\n // Start requesting pieces after we have initially verified them\n this.wires.forEach(wire => {\n // If we didn't have the metadata at the time ut_metadata was initialized for this\n // wire, we still want to make it available to the peer in case they request it.\n if (wire.ut_metadata) wire.ut_metadata.setMetadata(this.metadata)\n\n this._onWireWithMetadata(wire)\n })\n }", "readin () {\n this.content = readFile(this.path);\n }", "function handleFileLoad(evt) {\n\t// If the file is an audio file, decode it\n\tif (evt.item.audio === true) {\n\t\tvar audioFile = audioFilenames[evt.item.number];\n\t\taudioFile.result = queue.getResult(audioFile.name);\n\t\tdecodeSound(audioFile);\n\t}\n}", "function readFile() {\n\t\tlet reader = new FileReader();\n\t\treader.addEventListener('loadend', () => {\n\t\t\tparseFile(reader.result);\n\t\t});\n\t\treader.readAsText(this.files[0]);\n\t}", "fileLoaded(event)\n {\n // event.result is the final object that was created after loading \n //console.log(event.result); \n }", "async readSaveFile(filePath) {\n // Read file\n const data = await fs2.readFileAsync(filePath);\n\n this.onDataChange(data);\n this.onPathChange(filePath);\n }", "function handleFile(e) {\n setLoadingState(\"Loading\")\n var file = e.target.files[0];\n let fileName = file.name.split(\" \").join(\"-\");\n console.log(fileName);\n var reader = new FileReader();\n reader.onload = function (event) { //on loading file.\n console.log(event.target.result);\n var unconverteFile = event.target.result;\n var convertedFile;\n switch (format) {\n case \"JSON\":\n convertedFile = jsonJSON(unconverteFile);\n fileName = fileName.substring(0, fileName.indexOf(\".json\"));\n break;\n case \"CSV\":\n convertedFile = csvJSON(unconverteFile);\n fileName = fileName.substring(0, fileName.indexOf(\".csv\"));\n break;\n case \"SSV\":\n convertedFile = ssvJSON(unconverteFile);\n fileName = fileName.substring(0, fileName.indexOf(\".csv\"));\n break\n default:\n convertedFile = jsonJSON(unconverteFile);\n }\n dispatchDeleteSel();\n dispatchLoad(convertedFile);\n setLoadingState(\"Loaded\");\n dispatchKeys(createKeys(convertedFile));\n dispatchLoadName(fileName);\n dispatchExtended(false);\n }\n reader.readAsText(file);\n }", "function onFileReadFromDisk( file64evt ) {\n\n Y.log( 'Read file successfully, POSTing to mediamojit', 'info', NAME );\n\n var\n newId = ('upload' + (new Date().getTime()) + (Math.random() * 999999)).replace( '.', '' ),\n settings = {\n 'ownerCollection': ownerCollection,\n 'ownerId': ownerId,\n // deprecated - TODO: rename\n 'source': file64evt.target.result,\n 'id': newId,\n 'name': file.name,\n 'fileName': file.name,\n 'label': label\n };\n\n if (!patientRegId || '' === patientRegId) {\n // not passing through PUC proxy\n Y.doccirrus.comctl.privatePost('/1/media/:upload64', settings, onFilePost);\n } else {\n // must be routed to originating (V)PRC\n Y.doccirrus.blindproxy.postSingle(patientRegId, '/1/media/:upload64', settings, onFilePost);\n }\n }", "function handleFileSelect(evt){\n var f = evt.target.files[0]; // FileList object\n window.reader = new FileReader();\n // Closure to capture the file information.\n reader.onload = (function(theFile){\n return function(e){\n editor.setData(e.target.result);\n evt.target.value = null; // allow reload\n };\n })(f);\n // Read file as text\n reader.readAsText(f);\n thisDoc = f.name;\n }", "function fileReceived(e) {\n // if user clicks 'cancel' on file dialogue, the filelist might be zero\n if (typeof e === 'undefined' || e.target.files.length === 0) return null;\n const selectedFile = e.target.files[0];\n console.log(selectedFile)\n if (Constants.VALID_EXTENSIONS.indexOf(selectedFile.name.split('.').pop()) >= 0) {\n console.log(`Selected file: ${selectedFile.name}`)\n // when the file has been read in, it will trigger the on load reader event\n reader.readAsArrayBuffer(selectedFile);\n } else {\n alert(`The file extension ${selectedFile.name.split('.').pop()} is invalid, must be in ${Constants.VALID_EXTENSIONS}`);\n }\n }", "function _readFile(evt) {\n //Retrieve the uploaded File\n const file = evt.target.files[0],\n fileReader = new FileReader();\n\n //callback once file loaded, the loaded file is in text format\n fileReader.onload = function(content) {\n\n // Step 1: convert the textfile to obtain HTML DOM object to access the info section\n let toHTMLDOM = convertToHTMLDOM(content);\n\n // Step 2: create a map for the bio obtained via DOM acceess\n fetchVCardData(toHTMLDOM);\n\n // branch to reset the page, when a second file is uploaded\n if (properties.container.childNodes.length > 0) {\n resetPage();\n }\n\n //Step 3: create the network\n createNetwork();\n }\n fileReader.readAsText(file);\n }", "openFile(evt) {\n let status = []; // Status output\n const fileObj = evt.target.files[0];\n const reader = new FileReader();\n\n let fileloaded = (e) => {\n // e.target.result is the file's content as text\n const fileContents = e.target.result;\n status.push(\n `File name: \"${fileObj.name}\". Length: ${fileContents.length} bytes.`\n );\n // Show first 80 characters of the file\n const first80char = fileContents.substring(0, 80);\n status.push(`First 80 characters of the file:\\n${first80char}`);\n this.setState({ status: status.join(\"\\n\") });\n };\n\n // Mainline of the method\n fileloaded = fileloaded.bind(this);\n reader.onload = fileloaded;\n reader.readAsText(fileObj);\n }", "function loadedFile() {\n\t\tif (self.currentFile) {\n\t\t\tvar e = new Event('loaded-file');\n\t\t\te.file = self;\n\t\t\tdocument.dispatchEvent(e);\n\t\t}\n\t\treturn;\n\t}", "function readspacemetadata() {\n // Read the file and send to the callback\n fs.readFile(metadatapath, handleFile);\n}", "function onChangeFile(event) {\n var files = event.target.files;\n readFile(files);\n }", "onAESofferChange(e) {\n this.setState({ \n file: e.target.files[0],\n AESofferfileName: e.target.files[0]['name'] \n })\n \n var AESofferfileReader = new FileReader();\n this.setState({ AESofferfileReader: AESofferfileReader });\n AESofferfileReader.onloadend = this.handleAESofferFileRead;\n AESofferfileReader.readAsText(e.target.files[0]);\n }", "function onChange(event) {\n\t let reader = new FileReader();\n\t\t reader.onload = (event) => {\n\t\t \ttry {\n\t\t\t let cards = JSON.parse(LZString.decompressFromUTF16(event.target.result));\n\t\t\t that.props.Manager.uploadCards(cards);\n\t\t\t } catch(e) {\n\t\t\t \tthis.props.Alert.pushItem('alerts', {\n\t\t\t\t\t\ttype: 'danger',\n\t\t\t\t\t\tmessage: \"Invalid file. File must be a correctly formatted JSON file.\"\n\t\t\t\t\t});\n\t\t\t }\n\t\t };\n\t reader.readAsText(event.target.files[0]);\n\t }", "readSingleFile(ev) {\n //Retrieve the first (and only!) File from the FileList object\n if(this.has_csv) {\n this.headTableTarget.innerHTML = ``\n this.bodyTableTarget.innerHTML = ``\n } \n var f = ev.target.files[0];\n if (f) {\n var r = new FileReader();\n const this_controller = this\n r.onload = function (e) {\n var contents = e.target.result;\n this_controller.csv = contents\n this_controller.has_csv = true\n this_controller.csvToTable(this_controller.csv)\n }\n r.readAsText(f)\n } else {\n alert(\"Failed to load file\");\n }\n }", "fileSelected(event) {\n let reader = new FileReader();\n this.fileInput = event.target;\n let filename = event.target.value;\n let file = event.target.files[0];\n\n reader.onloadend = () => {\n this.setState({\n currentFile: file,\n currentFilename: filename\n });\n };\n\n reader.readAsDataURL(file);\n }", "loadFileEvent(e) {\n Utilitary.showFullPageLoading();\n var file = e.detail;\n var position = Utilitary.currentScene.positionDblTapModule();\n this.loadFile(file, null, position.x, position.y);\n }", "handleFilechange(event, path) {\n console.log('PdfjsViewerView: file', event, path)\n this.reloadPdf()\n }", "async reOpenFile() {\n // If theres no open file then reload an empty array\n if (this.filePath === \"\") {\n this.onDataChange();\n return;\n }\n\n await this.readSaveFile(this.filePath);\n }", "function fileSelected(file) {\n // Clear file selection listeners\n const reportSelector = document.getElementById('report_file_input');\n reportSelector.removeEventListener('change', fileInputValueChanged);\n const dropArea = document.getElementById('drop_target');\n dropArea.removeEventListener('dragover', dragoverEvent);\n dropArea.removeEventListener('drop', dropEvent);\n document.getElementById('report_upload').hidden = true;\n document.getElementById('loading').hidden = false;\n document.getElementById('local_file').innerText = file.name;\n const fileReader = new FileReader();\n fileReader.addEventListener('load', () => {\n const statistics = JSON.parse(fileReader.result);\n document.getElementById('loading').hidden = true;\n document.getElementById('viewer').hidden = false;\n allStatistics = statistics;\n reloadStatistics();\n });\n fileReader.readAsText(file);\n}", "function initRead(reader, file) {\n // Already loading something\n if (reader.readyState == FileReader.LOADING) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n reader._result = null;\n reader._error = null;\n reader._readyState = FileReader.LOADING;\n\n if (typeof file.fullPath == 'string') {\n reader._fileName = file.fullPath;\n } else {\n reader._fileName = '';\n return true;\n }\n\n reader.onloadstart && reader.onloadstart(new ProgressEvent(\"loadstart\", {target:reader}));\n}", "_read() {\n\n }", "function upload(evt) {\n\t file = evt.target.files[0];\n\t console.log(\"yikes!!!\", file);\n\t var reader = new FileReader();\n\t reader.readAsText(file);\n\t \treader.onload = loaded;\n\t}", "read() {\n return fs.readFileSync(this.filepath).toString();\n }", "function loadFile (filePath) {\n\tconsole.log(\"start!\");\n\tfileOpen.jsonFileOpen (filePath, function(parsedJSON, fd) {\n\t\t\n\t\tvar fileArray = parsedJSON;\n\t\tfileFD = fd;\t\n\t\t\n\t\tfs.close(fileFD, function doneWriting (err){\n if (err) {console.log (err);}\n console.log(\"initial file closed\");\n\t\t\t\n\t\t\t\n\t\t\ttraverseArray (fileArray); //go over each document/object in the array\n\t\t});\n\t});\n}", "function readFile(fileEntry) {\n // Get the file from the file entry\n fileEntry.file(function (file) { \n // Create the reader\n var reader = new FileReader();\n reader.readAsText(file);\n reader.onloadend = function() {\n console.log(\"Successful file read: \" + reader.result);\n document.getElementById('dataObj').innerHTML = reader.result;\n console.log(\"file path: \" + fileEntry.fullPath);\n };\n });\n }", "item() {\n console.log('open', this.paths.itemPath);\n return fs.readFile(this.paths.itemPath, 'utf8');\n }", "loadFile() {\n this.csvReader.readFromFile(this.file).then((result) => this.process(result));\n }", "handleFileSelect(evt) {\n let files = evt.target.files;\n if (!files.length) {\n alert('No file select');\n return;\n }\n let file = files[0];\n let that = this;\n let reader = new FileReader();\n\n //Se asigna la función que se realiza al cargar el archivo\n reader.onload = function (e) {\n that.cargaJson(e.target.result);\n };\n reader.readAsText(file);\n }", "openFile() {\n if (this.loadView.loadFileInput.files.length > 0) {\n var file = this.loadView.loadFileInput.files.item(0);\n var event = new CustomEvent(\"fileload\", { 'detail': file });\n document.dispatchEvent(event);\n }\n }", "function _file (index) {\n\n\t\t\t\tthis.index = index;\n\t\t\t\t// initialize file\n\t\t\t\tthis.status = 1;\n\t\t\t\t// triggle callback list\n\t\t\t\tthis.Events = [];\n\n\t\t\t}", "function FileReader () {}", "handleFileActivate(event, file) {\n // Disable file editing if the file has not finished uploading\n // or the upload has errored.\n if (file.created === null) {\n return;\n }\n\n this.props.onOpenFile(file.id, file);\n }", "function readSingleFile(e) {\n\tvar file = e.target.files[0];\n\tif(!file){\n\t\treturn;\n\t}\n\n\tvar reader = new FileReader();\n\treader.readAsText(file, \"UTF-8\");\n\treader.onload = function(e) {\n\t\tdrawer.upload(e.target.result.toString());\n\t};\n}", "function fileInputChange(event) {\n var file = event.target.files[0];\n var reader = new FileReader();\n reader.readAsText(file, 'UTF-8');\n reader.addEventListener('load', function (readerEvent) {\n try {\n var configuration = JSON.parse(readerEvent.target.result); // This would throw an error if anything is wrong and prevent \n // further lines in the same block from being executed;\n\n validateJSONConfiguration(configuration);\n notifier.queueMessage('valid', 'Configuration loaded successfully.');\n populateDOM(configuration);\n } catch (error) {\n // The notifier shows an error properly in the UI.\n notifier.queueMessage('error', error);\n } finally {\n // Make sure to reset the value of this \n // file input to reload the same file\n // if given the same file.\n event.target.value = '';\n }\n });\n}", "onAESkeyChange(e) {\n this.setState({ \n file: e.target.files[0],\n AESkeyfileName: e.target.files[0]['name'] })\n\n var AESkeyfileReader = new FileReader();\n this.setState({ AESkeyfileReader: AESkeyfileReader });\n AESkeyfileReader.onloadend = this.handleAESkeyFileRead;\n AESkeyfileReader.readAsText(e.target.files[0]);\n }", "function handleFileLoad(event) {\n console.log(\"A file has loaded of type: \" + event.item.type);\n // create bitmaps of images\n if (event.item.id == \"background\") {\n background = new createjs.Bitmap(event.result);\n } else if (event.item.id.includes(\"treaty_\")) {\n var tempTreaty = new createjs.Bitmap(event.result);\n tempTreaty.id = event.item.id;\n treatyImages.push(tempTreaty);\n } else if (event.item.id == \"panel\") {\n panel = new createjs.Bitmap(event.result);\n }\n}", "function readSelectedFile(e) {\n var file = e.target.files[0];\n if (!file) {\n return;\n }\n\n var reader = new FileReader();\n reader.onload = function(e) {\n db = new SQL.Database(e.target.result);\n displayConversationsList();\n };\n reader.readAsBinaryString(file);\n}", "function ReadTheFile() {\n\n // Confirm file extension and read the data as text\n console.log(\"Reading the file...\");\n filePath = document.getElementById('mapFile').value;\n if (!filePath.endsWith(\".asc\")) {\n throw \"Error opening the file: Invalid file extension, .asc expected.\";\n return;\n }\n\n let file = document.getElementById('mapFile').files[0];\n let reader = new FileReader();\n reader.onload = () => {\n dataString = event.target.result;\n console.log(\"Done.\");\n\n if (uploadToDb) {\n uploadToDb = false;\n WriteToDb();\n }\n else {\n AfterFileIsRead();\n }\n }\n reader.onerror = () => {\n throw \"Error opening the file: Cannot read file.\";\n return;\n }\n reader.readAsText(file);\n}", "_read() {\n }", "function loadfile() {\n // pop up a file upload dialog\n // when file is received, send to server and populate db with it\n}", "function readFile(event) {\n\n var files = event.target.files; // FileList objects\n var file = files[0];\n\n if (!file.type.match('text.*')) {\n return;\n }\n\n var reader = new FileReader();\n\n // Load event is fired once the content from\n // the file is available.\n reader.onload = function(event){\n var fileContent = event.target.result; // String object\n var accountNumbers = formatEntries(fileContent, renderNumbers);\n console.log(accountNumbers);\n };\n\n reader.readAsText(file);\n}", "_read() {}", "_read() {}", "file(path) {\n\t\tif (typeof path !== 'string') {\n\t\t\tthrow new Error('The \"path\" parameter must be a string');\n\t\t}\n\t\t// just reuse the path name as the store name...will be unique\n\t\tthis.reorderFileStores(path);\n\t}", "function readFileContent(fileName) {\n console.log(\"Reading \" + fileName + \" file started\");\n fs.readFile(fileName, 'utf8', function (err, data) {\n if (err) {\n console.log(err);\n }\n else {\n eventsEmitter.emit('write', data);\n }\n });\n}", "function handleFileImport(evt) {\n var file = evt.target.files[0];\n var reader = new FileReader();\n reader.onload = function(e) {\n editor.setValue(e.target.result);\n };\n reader.onerror = function(e) {\n console.log(\"error\", e);\n };\n reader.readAsText(file);\n setStatusText(\"File imported.\");\n }", "open () {\n return new Promise((resolve, reject) => {\n fs.readFile(this.fileName, 'utf8', (err, data) => {\n if (err && err.code !== 'ENOENT') return reject(err)\n if (err) this.put(this.initialState).then(() => resolve(this.getState()))\n else resolve(JSON.parse(data))\n })\n })\n }", "function readFileFunction() {\n fs.readFile(name, 'utf8', (err, data) => {\n if (err) {\n // try to reading file up to maxTryCount\n tryCount++;\n if (tryCount >= attr.maxTryCount) {\n // error callback\n callback(true, null);\n clearInterval(tmrId);\n isReceiving = false;\n }\n return;\n }\n \n // Exception handling when json parsing\n var cbErr = false;\n try {\n var jsonData = JSON.parse(data); \n }\n catch (e) { \n cbErr = true; \n }\n\n // data callback\n callback(cbErr, jsonData);\n clearInterval(tmrId);\n\n // delete file\n /*\n fs.unlink(name, err => {\n if (err) throw err;\n });\n */\n\n isReceiving = false;\n }); \n }", "afterTrackedFile(uri, item) {\n if (this.updating) {\n this.updateFile(uri, item);\n }\n else if (item) {\n this.allFresh = false;\n }\n console.log(`${uri} tracked`);\n this.onFileTracked(uri);\n }", "function readFile(onReceive,onError = function(e){console.error(e);}){\r\n\t//onRecieve is a function which handles your data in the file\r\n\tfs.readFile(phonebook, 'utf8' , (err, data) => {\r\n\t\tif (err) {\r\n\t\t\tonError(err);\r\n\t\t\treturn\r\n\t\t}\r\n\t\tonReceive(data);\r\n\t})\r\n}", "uploadFileClicked(acceptedFiles) {\n console.log(\"Accepting drop\");\n acceptedFiles.forEach(file => {\n console.log(\"Filename:\", file.name, \"File:\", file);\n console.log(JSON.stringify(file));\n let fr = new FileReader();\n fr.onload = (function () {\n return function (e) {\n let JsonObj = JSON.parse(e.target.result);\n console.log(JsonObj);\n // Do something with the file:\n this.props.browseUploadedFile(JsonObj);\n };\n })(file).bind(this);\n \n fr.readAsText(file);\n });\n }", "onRSAkeyChange(e) {\n this.setState({ \n file: e.target.files[0],\n RSAkeyfileName: e.target.files[0]['name'] })\n\n var RSAkeyfileReader = new FileReader();\n this.setState({ RSAkeyfileReader: RSAkeyfileReader });\n RSAkeyfileReader.onloadend = this.handleRSAkeyFileRead;\n RSAkeyfileReader.readAsText(e.target.files[0]);\n }", "function FileStore() {\n var _this = this;\n _this.fileStoreItems = [];\n _this.fileDictionary = {};\n _this.areAllProcessed = function () {\n for (var i = 0; i < _this.fileStoreItems.length; i++) {\n if (!_this.fileStoreItems[i].processed)\n return false;\n }\n return true;\n }\n\n }", "function onReaderLoad(event){\n try {\n fileObj = JSON.parse(event.target.result);\n validBuildingFile = true;\n } catch (e) {\n alert(\"Invalid JSON, cannot upload!\");\n }\n}", "function readenhancer() {\n var f = document.getElementById('enhancer').files[0];\n\n $.mobile.loading().show();\n\n if (f) {\n if(f.name.match(\".csv\") || f.name.match(\".txt\")){\n\n getenhancer(f);\n }\n else{alert(\"input format error\")}\n\n } else {\n alert(\"Failed to load file\");\n }\n\n}", "initialize(){\n\n // Events\n this.$el.on('change', '.cnt-file :file', (e) => {\n let input = $(e.target);\n let file = input.get(0).files[0];\n \n if (file){\n // Only process text files. -- Currently failing with .mei extension\n // if (!file.type.match('text.*')) {\n // console.log(\"Wrong file type - try with an XML file\");\n // }\n // else {\n let filePromise = (new _FileReader(file)).select();\n\n filePromise.then(\n (textdata) => {\n Events.trigger('addFile', textdata);\n $(\".cnt-controls\").remove();\n })\n .catch(\n (reason) => {\n console.log(reason);\n this.$el.html(\"Error reading file :(\");\n }); \n // }\n \n }\n });\n\n this.render();\n\n }", "static readFile(evt, {path=null}){\n // must have file name\n if(!path){\n let err = \"No file name provided (path is null).\";\n IpcResponder.respond(evt, \"file-read\", {err});\n return;\n }\n\n // read file promise \n FileUtils.readFile(path)\n .then(str => {\n // got file contents \n // file name with forward slashes always\n let pathClean = path.replace(/\\\\/g, \"/\"); \n IpcResponder.respond(evt, \"file-read\", {path, pathClean, str});\n\n // update folder data\n FolderData.update({recentFilePaths: [path], lastFilePath: path});\n })\n .catch(err => {\n // error\n IpcResponder.respond(evt, \"file-read\", {err: err.message});\n });\n }", "function read() {\n fs.readFile(\"random.txt\", \"utf8\", function (err, data) {\n if (err) {\n return console.log(err);\n }\n console.log(data);\n song(data);\n });\n}", "function handleFile(file) {\n // Check for the various File API support.\n if (window.FileReader) {\n // FileReader are supported.\n var reader = new FileReader();\n reader.onload = loadHandler;\n reader.onerror = errorHandler;\n reader.readAsText(file)\n } else {\n alert('FileReader is not supported in this browser, so your uploaded user dataset cannot be read.');\n }\n }", "function handleNewFiles() {\n var fileName;\n do {\n // If there is a file, move it from staging into the application folder\n fileName = inbox.nextFile();\n if (fileName) {\n console.log(\"/private/data/\" + fileName + \" is now available\");\n // refresh weather now\n weatherFromFile();\n }\n } while (fileName);\n}", "set file(value) { this._file = value; }", "function handleChange(e) {\n\t\tconst fileReader = new FileReader();\n\t\tfileReader.readAsText(e.target.files[0], \"UTF-8\");\n\t\tfileReader.onload = e => {\n\t\t\tconst JSONData = JSON.parse(e.target.result)\n\t\t\timportData(JSONData, () => {\n\t\t\t\tsetImportSpinnerState(false)\n\t\t\t\thistory.push('/')\n\t\t\t})\n\t\t};\n\t}", "onOpenedFile() {\n throw \"[CacheObjectBaseInject::onOpnenedFile] Function Abstract, extended class have implement this method\";\n }", "function handleFile(e) {\n var files;\n\n if (e.type === 'drop') {\n files = e.dataTransfer.files\n } else if (e.type === 'change') {\n files = e.target.files;\n }\n\n if (window.FileReader) {\n // FileReader is supported.\n readFile(files);\n } else {\n alertHandler.error('FileReader is not supported in this browser.');\n }\n }", "function initRead(reader, file) {\n // Already loading something\n if (reader.readyState == FileReader.LOADING) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n reader._result = null;\n reader._error = null;\n reader._progress = 0;\n reader._readyState = FileReader.LOADING;\n\n if (typeof file.localURL == 'string') {\n reader._localURL = file.localURL;\n } else {\n reader._localURL = '';\n return true;\n }\n\n if (reader.onloadstart) {\n reader.onloadstart(new ProgressEvent(\"loadstart\", {target:reader}));\n }\n}", "function initRead(reader, file) {\n // Already loading something\n if (reader.readyState == FileReader.LOADING) {\n throw new FileError(FileError.INVALID_STATE_ERR);\n }\n\n reader._result = null;\n reader._error = null;\n reader._progress = 0;\n reader._readyState = FileReader.LOADING;\n\n if (typeof file.localURL == 'string') {\n reader._localURL = file.localURL;\n } else {\n reader._localURL = '';\n return true;\n }\n\n if (reader.onloadstart) {\n reader.onloadstart(new ProgressEvent(\"loadstart\", {target:reader}));\n }\n}", "function onReadOBJFile(fileString, fileName, gl, scale, reverse) {\n var objDoc = new OBJDoc(fileName); // Create a OBJDoc object\n var result = objDoc.parse(fileString, scale, reverse);\n if (!result) {\n g_objDoc = null; g_drawingInfo = null;\n console.log(\"OBJ file parsing error.\");\n return;\n }\n g_objDoc = objDoc;\n}", "function handleFile(file)\n\t{\n\t\tvar fileReader \t\t\t= new FileReader();\n\t\tfileReader.onloadend\t= fileUploaded;\n\t\tfileReader.readAsDataURL(file);\n\t}", "function onReadOBJFile(fileString, fileName, gl, scale, reverse) {\n\tvar objDoc = new OBJDoc(fileName);\t// Create a OBJDoc object\n\tvar result = objDoc.parse(fileString, scale, reverse);\t// Parse the file\n\t\n\tif (!result) {\n\t\tg_objDoc \t\t= null; \n\t\tg_drawingInfo \t= null;\n\t\tconsole.log(\"OBJ file parsing error.\");\n\t\treturn;\n\t\t}\n\t\t\n\tg_objDoc = objDoc;\n}", "_read () {}", "_read () {}", "_read () {}", "function getAndProcessData() { \n\t\tchooseFileSource();\n\t}", "function readFile(print) {\n const ERR_MESS_READ = \"TODO: Trouble reading file.\";\n\n var i;\n\n todocl.dbx.filesDownload({\n path: todocl.path\n }).then(function (response) {\n var textBlob, reader;\n\n textBlob = response.fileBlob;\n reader = new FileReader();\n\n reader.addEventListener(\"loadend\", function () {\n var contents = reader.result;\n todocl.textArr = contents.split(NEW_LINE);\n\n setText(todocl.textArr,\n function (callBack) {\n if (callBack && print) {\n displayFile();\n }\n if (callBack) {\n\n }\n });\n });\n reader.readAsText(textBlob);\n }).catch(function (Error) {\n todocl.out.innerHTML = ERR_MESS_READ;\n });\n }", "async function blxInfileStore () {\n if (infile_read_len === undefined || !infile_read_len) {\n blxErrMsg = 'ERROR(Store): No Data to store'\n return\n }\n if (infile_bytebuf === undefined || infile_bytebuf.length !== infile_exp_len) {\n blxErrMsg = 'ERROR(Store): Inconsistent Data'\n return\n }\n const storeKey = blxIDs.deviceMAC + '_' + infile_name // NAME here\n const storeValue = []\n\n storeValue.total_len = infile_file_len\n storeValue.pos0 = infile_file_pos0\n storeValue.akt_len = infile_exp_len\n\n storeValue.ctime = infile_file_ctime\n storeValue.crc32 = infile_file_crc32\n storeValue.ucl_flag = infile_file_ucl_flag\n storeValue.esync_flag = infile_file_esync_flag\n storeValue.bytebuf = infile_bytebuf\n\n try{\n await blStore.set(storeKey, storeValue)\n } catch(err){\n blxErrMsg = 'ERROR(Store): ' + err\n return\n }\n\n terminalPrint(\"Save to Store '\" + storeKey + \"'\")\n infile_bytebuf = undefined // Save Memory\n infile_laststore_name = storeKey // keep Name\n }", "async load (filePath) {\n console.log(`Deserializing from ${filePath}`)\n this.data = this.formatStrategy.deserialize(\n await fs.readFile(filePath, 'utf-8')\n )\n }", "function onReadOBJFile(fileString, fileName, gl, o, scale, reverse) {\n var objDoc = new OBJDoc(fileName); // Create a OBJDoc object\n var result = objDoc.parse(fileString, scale, reverse);\n if (!result) {\n g_objDoc = null;\n g_drawingInfo = null;\n console.log(\"OBJ file parsing error.\");\n return;\n }\n g_objDoc = objDoc;\n}", "handleFiles(files) {\n [...files].forEach(this.__readAndHandleFile, this);\n }", "_read () {\n let { filename } = this\n return new Promise((resolve, reject) =>\n fs.readFile((filename), (err, content) => err ? reject(err) : resolve(content))\n ).then(JSON.parse)\n }", "function onReadOBJFile(fileString, fileName, gl, o, scale, reverse) {\n var objDoc = new OBJDoc(fileName); // Create a OBJDoc object\n var result = objDoc.parse(fileString, scale, reverse);\n if (!result) {\n g_objDoc = null; g_drawingInfo = null;\n console.log(\"OBJ file parsing error.\");\n return;\n }\n g_objDoc = objDoc;\n}", "function onReadOBJFile(fileString, fileName, gl, o, scale, reverse) {\n var objDoc = new OBJDoc(fileName); // Create a OBJDoc object\n var result = objDoc.parse(fileString, scale, reverse);\n if (!result) {\n g_objDoc = null; g_drawingInfo = null;\n console.log(\"OBJ file parsing error.\");\n return;\n }\n g_objDoc = objDoc;\n}", "get file () {\n return this._file\n }", "readSelectedFile() {\n var fileReader = new FileReader();\n var objFile = document.getElementById(\"fileInput\").files[0];\n\n if (!objFile) {\n alert(\"OBJ file not set!\");\n return;\n }\n\n fileReader.readAsText(objFile);\n fileReader.onloadend = function() {\n // alert(fileReader.result);\n var customObj = new CustomOBJ(shader, fileReader.result);\n _inputHandler.scene.addGeometry(customObj);\n }\n }", "__readAndHandleFile(file) {\n this.__statusStr.innerHTML = \"\";\n\n if(!file.name.endsWith(\".csv\")){\n this.__statusStr.style.color = \"red\";\n this.__statusStr.innerHTML = \"Error: A non .csv file isn't valid ❌\";\n return;\n }\n\n let reader = new FileReader();\n\n reader.readAsText(file);\n\n //when file was loaded successfully.\n reader.onload = function () {\n //gets the deta in json\n let data = this.__csvDataToJson(reader.result);\n if (data == null) {\n this.__statusStr.style.color = \"red\";\n this.__statusStr.innerHTML = \"Error: the data (lines 2+) in the .csv file should not contain strings ❌\";\n return;\n }\n\n this.__statusStr.style.color = \"green\";\n this.__statusStr.innerHTML = \"file was loaded successfully ✔\";\n\n //notify all func and sends the json data.\n this.__notifyAll(data);\n }.bind(this);\n\n reader.onerror = function() {\n this.__statusStr.style.color = \"red\";\n this.__statusStr.innerHTML = \"Error: \" + reader.error + \" ❌\";\n };\n }", "uploadButtonClicked(acceptedFiles) {\n document.getElementById(\"searchResult\").innerHTML = \"\";\n console.log(\"Accepting drop\");\n acceptedFiles.forEach(file => {\n console.log(\"Filename:\", file.name, \"File:\", file);\n console.log(JSON.stringify(file));\n let fr = new FileReader();\n fr.onload = (function () {\n return function (e) {\n let JsonObj = JSON.parse(e.target.result);\n console.log(JsonObj);\n // Do something with the file:\n this.props.fetch(\"upload\", JsonObj, this.state.unit, this.state.optimization);\n //this.props.browseFile(JsonObj);\n };\n })(file).bind(this);\n\n fr.readAsText(file);\n });\n}", "read() {\n return JSON.parse(\n new File(this.path).read()\n );\n }", "function handleFile(err, data) {\n if (err) throw err\n products = JSON.parse(data)\n // You can now play with your datas\n}", "setFile(file) {\n this.file = file;\n }", "loadFromFile(path, callback){\n\t\tfs.readFile(path, 'utf8', function(err, data){\n\t\t\tif(err){\n\t\t\t\tconsole.log(err);\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t//data is the string returned by fs's readFile function.\n\t\t\tlet newData = JSON.parse(data);\n\n\t\t\tthis.idIterator = newData.idIterator;\n\t\t\tthis.currentFeature = newData.currentFeature;\n\t\t\tthis.geo = newData.geo;\n\t\t\tcallback();\n\t\t}.bind(this))\n\t}", "function readItem(){\n saveToFile.readAllFiles()\n .then(\n function(response){\n\n allFilesResponse = JSON.parse(response.data);\n allFilesResponse.sort(function(a,b) {\n\n return new Date(b.last_modified_time) - new Date(a.last_modified_time);\n });\n\n $scope.results = allFilesResponse;\n\t\t\t\t\t\t\t\t$scope.gridLoader = false;\n\t\t\t\t\t\t\t\tscopeApply();\n\t\t\t\t\t\t\t\t\n },\n function(error){\n $scope.results = {};\n\t\t\t\t\t\t\t\t$scope.gridLoader = false;\n\t\t\t\t\t\t\t\tscopeApply();\n }\n );\n }", "function FileReader() {}", "function readSingleFile(evt) {\n\t\tconsole.log('READ File -> ' + evt.target.files[0]);\t\n\t\t//Retrieve the first (and only!) File from the FileList object\n\t\t\tvar f = evt.target.files[0]; \n\t\t\tif (f) {\n\t\t\t\tvar r = new FileReader();\n\t\t\t\tr.onload = function(e) { \n\t\t\t\tvar contents = e.target.result;\n\t\t\t\tvar obj = JSON.parse(contents);\n\n\t\t\t\t//console.log('LOAD data Canvas = ' + JSON.parse(obj).namecard);\t\t\n\t\t\t\tconsole.log('LOAD data Canvas = ' + obj.namecard);\t\t\n\t\t\t\t//location.href=\"bcard.php?product=\"+obj.namecard+\",\";\n\t\t\t\tif (obj.namecard == getNameproduct)\n\t\t\t\t\tcanvas.loadFromJSON(obj, canvas.renderAll.bind(canvas));\n\t\t\t\telse location.href=\"bcard.php?product=\"+obj.namecard + '&reloadpage=true';\n\t\t\t\t//canvas.loadFromJSON(contents, canvas.renderAll.bind(canvas));\n\t\t\t\t\n\t\t\t\t}\n\t\t\t\tr.readAsText(f);\n\t\t\t\t$.fancybox.close( true );\n\t\t\t\t$(\"#fileloadtempl\").val('');\n\t\t\t\t\n\t\t\t\t \n\t\t\t} \n\t\t\telse { \n\t\t\t\talert(\"Failed to load file\");\n\t\t\t}\n\t\n\t\t}", "handleFile(e) {\n const reader = new FileReader();\n const file = e.target.files[0];\n\n if (!file) return;\n\n //useful for debugging base64 to images http://codebeautify.org/base64-to-image-converter\n reader.onload = function () {\n this.setState({\n cropperOpen: true,\n uploadedImage: reader.result\n });\n }.bind(this);\n reader.readAsDataURL(file);\n }" ]
[ "0.6754213", "0.6754213", "0.65707797", "0.6428382", "0.6393701", "0.62228674", "0.62119097", "0.61160326", "0.6099794", "0.6090277", "0.6021261", "0.59931135", "0.5972818", "0.5927376", "0.5921357", "0.59107727", "0.58832765", "0.5825979", "0.5816929", "0.58009094", "0.57940423", "0.57891566", "0.57852054", "0.5776166", "0.5761224", "0.57475185", "0.5743778", "0.5737581", "0.5709084", "0.56936735", "0.5677836", "0.56746185", "0.56729764", "0.5666526", "0.5657885", "0.5638102", "0.5627472", "0.56244695", "0.561662", "0.561471", "0.5613994", "0.5606621", "0.56060445", "0.5602525", "0.55912876", "0.55849236", "0.5583606", "0.5559584", "0.5554051", "0.5554051", "0.5553388", "0.55493265", "0.5548229", "0.5545246", "0.5541475", "0.5527271", "0.5525952", "0.5525477", "0.55105716", "0.5498782", "0.5493265", "0.54919326", "0.54894865", "0.5484999", "0.5483916", "0.5482989", "0.54794437", "0.54777414", "0.5468351", "0.5467384", "0.5465245", "0.5459793", "0.5459793", "0.5458768", "0.5450765", "0.5447729", "0.54474884", "0.54474884", "0.54474884", "0.5440177", "0.54385185", "0.5436522", "0.54272336", "0.5425706", "0.5424986", "0.5423779", "0.5423079", "0.5423079", "0.5410326", "0.54074687", "0.53959626", "0.5393468", "0.53878224", "0.5387063", "0.5372935", "0.53565174", "0.53467745", "0.53447294", "0.53138787", "0.5310036" ]
0.5881963
17
Callback for read errors
onReadError(err, fileId, file) { console.error(`ufs: cannot read file "${ fileId }" (${ err.message })`); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function fileReadFail(data){\n console.log(data);\n}", "function readFailureCallback(e) {\n if (this._readyState === FileReader.DONE) {\n return;\n }\n\n this._readyState = FileReader.DONE;\n this._result = null;\n this._error = new FileError(e);\n\n if (typeof this.onerror === \"function\") {\n this.onerror(new ProgressEvent(\"error\", {target:this}));\n }\n\n if (typeof this.onloadend === \"function\") {\n this.onloadend(new ProgressEvent(\"loadend\", {target:this}));\n }\n}", "function readFailureCallback(e) {\n if (this._readyState === FileReader.DONE) {\n return;\n }\n\n this._readyState = FileReader.DONE;\n this._result = null;\n this._error = new FileError(e);\n\n if (typeof this.onerror === \"function\") {\n this.onerror(new ProgressEvent(\"error\", {target:this}));\n }\n\n if (typeof this.onloadend === \"function\") {\n this.onloadend(new ProgressEvent(\"loadend\", {target:this}));\n }\n}", "function read() {\n const err = new Error('Whatever error happens')\n setTimeout(() => {\n this.emit('error', err)\n this.push(null)\n }, 10)\n}", "function readinError(error, msg) {\n if (error) {\n console.error(msg);\n }\n }", "function errorReadingFiles(error) {\n logger(error);\n bootstrap.errorCallback();\n}", "function error (err) {\n if(error.err) return;\n callback(error.err = err);\n }", "function JPSpan_Util_ErrorReader() {}", "function errorHandler(e) {\n\tif(e.target.error.name == \"NotReadableError\") {\n\t\talert(\"Cannot read file !\");\n\t}\n}", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "onError() {}", "function handleError(err) {\n\t\t\t\t\t\t// Log\n\t\t\t\t\t\tme.log('warn', 'Feedr === fetching [' + feed.url + '] to [' + feed.path + '], failed', err.stack);\n\n\t\t\t\t\t\t// Exit\n\t\t\t\t\t\tif (feed.cache) {\n\t\t\t\t\t\t\tviaCache(next);\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tviaRequestComplete(err, opts.data, requestOptions.headers);\n\t\t\t\t\t}", "function loading_error(error, filename, lineno) {\n console.log(\"Error when loading files: \" + error);\n res.send(error);\n }", "_onSerialError(err) {\n // not really sure how to handle this in a more elegant way\n\n this.emit('error', err);\n }", "function abortRead() {\n reader.abort();\n }", "onerror(err) {\n if (!this.connected) {\n super.emit(\"connect_error\", err);\n }\n }", "_read() {}", "_read() {}", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "function onerror(error) {\n cleanup();\n if (!hasListeners(this, 'error'))\n throw error; // Unhandled stream error in pipe.\n }", "onerror(err) {\n if (!this.connected) {\n super.emit(\"connect_error\", err);\n }\n }", "function onError(e) { console.log(e); }", "function onerror(er) {\n\t cleanup();\n\t if (this.listeners('error').length === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "read() {}", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "function doSeek(length,eocdrNotFoundCallback){reader.readUint8Array(reader.size-length,length,function(bytes){for(var i=bytes.length-EOCDR_MIN;i>=0;i--){if(bytes[i]===0x50&&bytes[i+1]===0x4b&&bytes[i+2]===0x05&&bytes[i+3]===0x06){eocdrCallback(new DataView(bytes.buffer,i,EOCDR_MIN));return;}}eocdrNotFoundCallback();},function(){onerror(ERR_READ);});}", "onerror() {}", "onerror() {}", "[net.onError](err) {\n console.log('SC:error', err);\n }", "function doSeek(length, eocdrNotFoundCallback) {\nreader.readUint8Array(reader.size - length, length, function(bytes) {\nfor (var i = bytes.length - EOCDR_MIN; i >= 0; i--) {\nif (bytes[i] === 0x50 && bytes[i + 1] === 0x4b && bytes[i + 2] === 0x05 && bytes[i + 3] === 0x06) {\neocdrCallback(new DataView(bytes.buffer, i, EOCDR_MIN));\nreturn;\n}\n}\neocdrNotFoundCallback();\n}, function() {\nonerror(ERR_READ);\n});\n}", "function onerror (err) {\n debug('http.ClientRequest \"error\" event: %o', err.stack || err);\n fn(err);\n }", "_read () {}", "_read () {}", "_read () {}", "onParserError (err) {\n this.emit('error', err)\n }", "function onError(error) { handleError.call(this, 'error', error);}", "_onError(e) {\n console.log(`Filer filesystem error: ${e}`);\n }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EE.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function doSeek(length, eocdrNotFoundCallback) {\n\t\t\t\treader.readUint8Array(reader.size - length, length, function(bytes) {\n\t\t\t\t\tfor (var i = bytes.length - EOCDR_MIN; i >= 0; i--) {\n\t\t\t\t\t\tif (bytes[i] === 0x50 && bytes[i + 1] === 0x4b && bytes[i + 2] === 0x05 && bytes[i + 3] === 0x06) {\n\t\t\t\t\t\t\teocdrCallback(new DataView(bytes.buffer, i, EOCDR_MIN));\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\teocdrNotFoundCallback();\n\t\t\t\t}, function() {\n\t\t\t\t\tonerror(ERR_READ);\n\t\t\t\t});\n\t\t\t}", "onerror(err) {\n if (!this.connected) {\n this.emitReserved(\"connect_error\", err);\n }\n }", "onerror(err) {\n if (!this.connected) {\n this.emitReserved(\"connect_error\", err);\n }\n }", "function onDataReadFailure(errorCode)\n\t{\n\t\tconsole.log('Failed to synchronize leds with error: ' + errorCode);\n\t\tuser.app.disconnect();\n\t}", "function doWhenReadIsDone(err, contents){\n (err, contents) => {\n if (err) { \n console.error(err)\n return\n }\n console.log('doWhenReadIsDone contents')\n console.log(contents)\n }\n}", "function onerror(er) {\n cleanup();\n if (!this.hasListeners('error')) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "onerror(err) {\n debug(\"error\", err);\n this.emitReserved(\"error\", err);\n }", "function onError(err) {\n\tconsole.log(err);\n this.emit('end');\n}", "function onerror(er) {\n\t cleanup();\n\t if (EventEmitter.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EventEmitter.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EventEmitter.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EventEmitter.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EventEmitter.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "onerror(err) {\n if (!this.connected) {\n this.emitReserved(\"connect_error\", err);\n }\n }", "function onError (err) {\n socket.removeListener('connect', onConnect);\n socket.destroy();\n\n return ~['ENOENT', 'ECONNREFUSED'].indexOf(err.code)\n ? callback(null, options.path)\n : callback(err);\n }", "function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (this.listeners('error').length === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (EE.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function connectionErrorHandler(self, err) {\n\tclose(self);\n\n\tconsole.error(err);\n\t\n\tvar task = self._queue[0];\n\tvar cb = task ? task.cb : null;\n\t\n\tif (cb instanceof Query) {\n\t\treturn cb.onError.trigger(err);\n\t}\n\t\n\tif (cb) {\n\t\tcb(err);\n\t} else {\n\t\tself.onerror.trigger(err);\n\t}\n\tdequeue(self);\n}", "onerror(err) {\n debug(\"error\", err);\n this.emitReserved(\"error\", err);\n }", "function abort(err) {\n reader.abort(ended = err || true, cb)\n }", "function abort(err) {\n reader.abort(ended = err || true, cb)\n }", "function onerror(er) {\n cleanup();\n if (EventEmitter.listenerCount(this, 'error') === 0) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function onerror(er) {\n cleanup();\n if (!this.hasListeners('error')) {\n throw er; // Unhandled stream error in pipe.\n }\n }", "function registerReadCallback(callback){\n\t\t\t\n\t\t\tserial.registerReadCallback(callback,\n\t\t\t\tfunction error(){\n\t\t\t\t\tnew Error(\"Failed to register read callback\");\n\t\t\t\t});\n\t\t\t\n\t\t}", "function err(strm,errorCode){strm.msg=msg[errorCode];return errorCode;}", "function onMediaError() {\n onRequestError(this);\n onRequestComplete(this);\n }" ]
[ "0.7105714", "0.7103131", "0.7103131", "0.69294596", "0.6727306", "0.6637834", "0.6377284", "0.6305189", "0.6263204", "0.62251", "0.62251", "0.62251", "0.60787624", "0.6074641", "0.6053294", "0.60219383", "0.5984488", "0.5977155", "0.5969369", "0.5969369", "0.5965281", "0.59606683", "0.5951695", "0.595147", "0.59350216", "0.591605", "0.5902143", "0.5902143", "0.59017175", "0.5899275", "0.5899275", "0.5897207", "0.5888044", "0.5879832", "0.5876628", "0.5876628", "0.5876628", "0.58454657", "0.58393365", "0.58053905", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5802837", "0.5800806", "0.5794291", "0.5794291", "0.5791034", "0.5787527", "0.57752335", "0.57731515", "0.57581306", "0.5755402", "0.5755402", "0.5755402", "0.5755402", "0.5755402", "0.5745583", "0.5739889", "0.57391244", "0.573843", "0.573843", "0.573843", "0.573843", "0.573843", "0.573843", "0.573843", "0.573843", "0.573843", "0.57272375", "0.5724569", "0.5713253", "0.5709602", "0.5709602", "0.5688308", "0.5687152", "0.5674744", "0.565927", "0.5655272" ]
0.7006149
3
Callback for write errors
onWriteError(err, fileId, file) { console.error(`ufs: cannot write file "${ fileId }" (${ err.message })`); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function onWritten(writeErr) {\n var flags = fo.getFlags({\n overwrite: optResolver.resolve('overwrite', file),\n append: optResolver.resolve('append', file),\n });\n if (fo.isFatalOverwriteError(writeErr, flags)) {\n return callback(writeErr);\n }\n\n callback(null, file);\n }", "function onDataWriteFailure(errorCode){\n\t\tconsole.log('Failed to write data with error: ' + errorCode);\n\t\tuser.app.disconnect();\n\t}", "function error (err) {\n if(error.err) return;\n callback(error.err = err);\n }", "_write (chunk, enc, cb) {\n emitErrorIfPromiseRejects(this)\n super._write(chunk, enc, cb)\n }", "function _onErr(err, bytes) {\n\t\t\t if(err){\n\t\t\t\t\tmyConsole.shout(err);\n\t\t\t }else{\n\t\t\t\t\tmyConsole.shout(\"Wrote \" + bytes + \" bytes to socket.\");\n\t\t\t\t}\n\t\t\t}", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "function error(err) {\n if (error.err) return;\n callback((error.err = err));\n }", "function onDataWriteFailure(errorCode)\n\t\t{\n\t\t\thyper.log('Failed to write data with error: ' + errorCode);\n\t\t\tdocument.getElementById('temperature').innerHTML = \"scratchfail\";\n\t\t\tsetTimeout(app.disconnect(),500);\n\t\t}", "_write(chunk, encoding, callback) {\n\t\tif (!chunk) {\n\t\t\tcallback(Error(\"give me something\"))\n\t\t}\n\t\tconst string = chunk.toString();\n\t\tconsole.log(`writing: ${string}`)\n\t\tcallback()\n\t}", "function accelWriteCallback(error){\n if (error){\n console.log('Error while writing to the accel.txt file!');\n }\n}", "_write() {}", "_blockedWrite() {\n throw new Error('Cannot write because the writer has been closed.');\n }", "_blockedWrite() {\n throw new Error('Cannot write because the writer has been closed.');\n }", "function handleError( error){\n console.log( \"!!!!! \" + error + \" !!!!!\");\n if(error.code && error.code.indexOf(\"ER_DUP_ENTRY\") >= 0) {\n console.log(\"redirecting to user exists page\");\n socket.emit('redirect', userExistsErrorPage);\n } else {\n socket.emit('redirect', errorPage);\n }\n\n //Save message to error.log with client ip and error message\n var clientAddr = socket.request.connection.remoteAddress;\n var logMsg = clientAddr + \"\\n\" + error + \"\\n\\n\";\n fs.appendFile('error.log', logMsg, function( err){\n if( err) console.log( \"!!!!! Couldnt write Error to error.log: \" + err);\n });\n }", "_write(chunk, encoding, callback) {\n this._writable.write(chunk, encoding, callback);\n }", "function write (res, file, errcode, errcb) {\n const stream = fs.createReadStream(file)\n stream.pipe(res)\n stream.on('error', err => {\n if (errcb) return errcb(err)\n res.writeHead(errcode)\n res.end()\n })\n}", "function write() {}", "function onError(err) {\n\tconsole.log(err);\n this.emit('end');\n}", "function handleError(err,callback)\n {\n logger.error(err); //to save more data (e.g. ts)\n var d = {};\n d['Error'] = err.toString();\n d['roundId'] = $scope.round.roundId;\n d['robotName'] = err.robotName;\n d['created'] = err.created;\n d['fileName'] = err.fileName;\n d['timestamp'] = (new Date()).getTime();\n db.collection('errors').insertOne(d,function(err,res)\n {\n $scope.round['errors'].push(res['_id']);\n setTimeout(callback,0);//to save id of error to current round and than save round to db with errorId\n });\n }", "_onSerialError(err) {\n // not really sure how to handle this in a more elegant way\n\n this.emit('error', err);\n }", "function cleanUp(err) {\n if (err) {\n emitError(err, 'Could not write ' + process.argv[4]);\n return false;\n }\n console.log('File successfully written: ' + process.argv[4]);\n console.log('Closing...');\n}", "function onError(err) {\n console.log(err);\n this.emit('end');\n}", "failure(correlationId, component, operation, error, duration) {\n this.write(correlationId, component, operation, error, duration);\n }", "write(chunk) {\n var _a, _b;\n if (this.ended) {\n (_b = (_a = this.cbs).onerror) === null || _b === void 0 ? void 0 : _b.call(_a, new Error(\".write() after done!\"));\n return;\n }\n this.buffers.push(chunk);\n if (this.tokenizer.running) {\n this.tokenizer.write(chunk);\n this.writeIndex++;\n }\n }", "function writeFile () {\n while (f.write(parts[i])) {\n if (++i >= parts.length) {\n let lastChunk\n if (errors.length) {\n lastChunk = '\\nErrors:\\n' + errors.join('\\n') + '\\n'\n }\n f.end(lastChunk)\n break\n }\n }\n }", "function onerror(er){debug('onerror',er);unpipe();dest.removeListener('error',onerror);if(EElistenerCount(dest,'error')===0)dest.emit('error',er);}// Make sure our error handler is attached before userland ones.", "function onerror(er){debug('onerror',er);unpipe();dest.removeListener('error',onerror);if(EElistenerCount(dest,'error')===0)dest.emit('error',er);}// Make sure our error handler is attached before userland ones.", "function onerror(er){debug('onerror',er);unpipe();dest.removeListener('error',onerror);if(EElistenerCount(dest,'error')===0)dest.emit('error',er);}// Make sure our error handler is attached before userland ones.", "error(e = undefined) {\n if (!IsWritableStreamDefaultController(this)) {\n throw new TypeError('WritableStreamDefaultController.prototype.error can only be used on a WritableStreamDefaultController');\n }\n const state = this._controlledWritableStream._state;\n if (state !== 'writable') {\n // The stream is closed, errored or will be soon. The sink can't do anything useful if it gets an error here, so\n // just treat it as a no-op.\n return;\n }\n WritableStreamDefaultControllerError(this, e);\n }", "onError(err) {\n debug(\"socket error %j\", err);\n Socket.priorWebsocketSuccess = false;\n this.emitReserved(\"error\", err);\n this.onClose(\"transport error\", err);\n }", "function devolverError(err) {\n res.header('Connection', 'close');\n res.status = 500;\n res.writeHead(500, { \"Content-Type\": \"application/json\" });\n res.write(JSON.stringify({ status: err.codError, descStatus: err.message }));\n res.end();\n }", "function onerror(er){debug(\"onerror\",er);unpipe();dest.removeListener(\"error\",onerror);if(EElistenerCount(dest,\"error\")===0)dest.emit(\"error\",er)}", "onError(err) {\n debug(\"socket error %j\", err);\n Socket.priorWebsocketSuccess = false;\n this.emit(\"error\", err);\n this.onClose(\"transport error\", err);\n }", "onError(err) {\n debug(\"socket error %j\", err);\n Socket.priorWebsocketSuccess = false;\n this.emit(\"error\", err);\n this.onClose(\"transport error\", err);\n }", "onError(err) {\n debug(\"socket error %j\", err);\n Socket.priorWebsocketSuccess = false;\n this.emit(\"error\", err);\n this.onClose(\"transport error\", err);\n }", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "onerror(err) {\n debug(\"error\", err);\n this.emitReserved(\"error\", err);\n }", "function SReadersWritersProblem () {}", "_write(chunk, encoding, cb) {\n setImmediate(cb)\n }", "function errorHandler(error) {\n console.error(`There was a problem connecting to ${urlRoot}.Error was <${error.message}>. Please check \"${directory}${errorFileName}\" for more details on the issue.`);\n fs.appendFile(directoryRoot + directory + errorFileName, `${createErrDate()} <${error}>\\n`);\n}", "onerror(err) {\n debug(\"error\", err);\n this.emitReserved(\"error\", err);\n }", "onError(err) {\n Socket$1.priorWebsocketSuccess = false;\n this.emitReserved(\"error\", err);\n this.onClose(\"transport error\", err);\n }", "_final(callback: WriteCallback) {\n this.writeBatch(callback);\n }", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "onerror(err) {\n this.emitReserved(\"error\", err);\n }", "onError(err) {\n debug$3(\"socket error %j\", err);\n Socket.priorWebsocketSuccess = false;\n this.emit(\"error\", err);\n this.onClose(\"transport error\", err);\n }", "function write(ignoreErrors, stream, string, errorhandler, groupIndent) {\r\n if (groupIndent.length !== 0) {\r\n if (string.indexOf('\\n') !== -1) {\r\n string = string.replace(/\\n/g, `\\n${groupIndent}`);\r\n }\r\n string = groupIndent + string;\r\n }\r\n string += '\\n';\r\n\r\n if (ignoreErrors === false) return myWrite(stream, string, errorhandler);\r\n\r\n try {\r\n stream.once('error', noop);\r\n myWrite(stream, string, errorhandler);\r\n } catch (e) {\r\n if (MAX_STACK_MESSAGE === undefined) {\r\n try {\r\n function a() {\r\n a();\r\n }\r\n } catch (err) {\r\n MAX_STACK_MESSAGE = err.message;\r\n }\r\n }\r\n if (e.message === MAX_STACK_MESSAGE && e.name === 'RangeError')\r\n throw e;\r\n } finally {\r\n stream.removeListener('error', noop);\r\n }\r\n }", "function logErr(err) {\n\tfs.appendFile('botErrors.log',err,function(err) {\n\t\tif (err) console.log(\"Error recording error: \",err);\n\t\telse console.log(\"Error logged\");\n\t});\n}", "function errorHandler(err)\n {\n if(err.code == 1)\n {\n console.log(\"error: access is denied!\");\n }\n else if( err.code == 2) {\n console.log(\"error: position is unavailable!\");\n }\n }", "function statusError()\n\t{\n\t\tcallback();\n\t}", "checkedEmitError(error) {\n if (!isIgnorableFileError(error)) {\n this.emit('error', error);\n }\n }", "function onError(error) {\n console.log(error);\n res.send({'err':error});\n }", "function node_error(err) {\r\n node.error(err, err);\r\n }", "onError() {}", "logErrorToFile(callback) {\n if (!options.JSONFilePath)\n return callback(null, null)\n\n require('../Utils/ErrorUtils').errToJson(options.JSONFilePath, {\n error: err,\n errorType: err.errType,\n errorMessage: err.message,\n flightRequest: result.findFlightRequest.id,\n user: result.findFlightRequest.user\n }, {\n useBase: true\n }, function done (err) {\n if (err) {\n err.errType = 'SaveJsonFailiure'\n return callback(err, null)\n } else {\n return callback(null, true)\n }\n })\n }", "function error(err) {\n res.statusCode = err.status || 500;\n res.end(err.message);\n }", "onError(fn) {\n\n this.eventEmitter.on(settings.socket.error, (data) => {\n\n fn(data)\n });\n }", "function errorReportCallback (err) {\n if (err) {\n process.nextTick(function () {\n if (typeof err === 'string') {\n throw new Error(err)\n } else {\n throw err\n }\n })\n }\n}", "async write() { }", "function forwardError (err) {\n\t clientRequest.emit('error', err);\n\t }", "function onSocketError(err) {\n let data = _data.get(this);\n\n data.error = err;\n\n _data.set(this, data);\n}", "function emitError(err, message) {\n console.log('ERROR: ' + message);\n console.log(err.errno + ': ' + err.message);\n}", "onerror(err) {\n if (!this.connected) {\n this.emitReserved(\"connect_error\", err);\n }\n }", "onerror(err) {\n if (!this.connected) {\n super.emit(\"connect_error\", err);\n }\n }", "function onerror(er){debug('onerror',er);unpipe();dest.removeListener('error',onerror);if(EElistenerCount(dest,'error')===0)errorOrDestroy(dest,er);}// Make sure our error handler is attached before userland ones.", "function errorReportCallback(err) {\n if (err) {\n process.nextTick(function () {\n if (typeof err === 'string') {\n throw new Error(err);\n } else {\n throw err;\n }\n });\n }\n}", "function onerror(error) {\n cleanup();\n if (!hasListeners(this, 'error'))\n throw error; // Unhandled stream error in pipe.\n }", "onerror(err) {\n if (!this.connected) {\n this.emitReserved(\"connect_error\", err);\n }\n }", "onerror(err) {\n if (!this.connected) {\n this.emitReserved(\"connect_error\", err);\n }\n }", "onerror(err) {\n if (!this.connected) {\n super.emit(\"connect_error\", err);\n }\n }", "onCopyError(err, fileId, file){\n console.error(`ufs: cannot copy file \"${ fileId }\" (${ err.message })`);\n }", "static write(json, callback) {\r\n FileWriterRemote.fileWriter.write(json, callback);\r\n }", "_emitError (err) {\n if (!this.listenerCount('error')) throw err\n else this.emit('error', err)\n }", "onerror() {}", "onerror() {}", "function handleError(err) {\n console.log(err.toString());\n this.emit('end');\n}", "function write(ignoreErrors, stream, string, errorhandler, groupIndent) {\n if (groupIndent.length !== 0) {\n if (string.indexOf('\\n') !== -1) {\n string = string.replace(/\\n/g, `\\n${groupIndent}`);\n }\n string = groupIndent + string;\n }\n string += \"\\n\";\n\n if (ignoreErrors === false) return myWrite(stream, string, errorhandler);\n\n try {\n stream.once('error', noop);\n myWrite(stream, string, errorhandler);\n } catch (e) {\n if (MAX_STACK_MESSAGE === undefined) {\n try {\n function a() {\n a();\n }\n } catch (err) {\n MAX_STACK_MESSAGE = err.message;\n }\n }\n if (e.message === MAX_STACK_MESSAGE && e.name === 'RangeError')\n throw e;\n } finally {\n stream.removeListener('error', noop);\n }\n }", "function err(strm,errorCode){strm.msg=msg[errorCode];return errorCode;}", "function onFileSystemFail(err) {\n console.log('deleteFileFromPersistentStorage file system fail: ' + fileName);\n console.log('error code = ' + err.code);\n }", "_onError(event) {\n const span = document.createElement(\"span\");\n span.innerHTML = \"\" + \"Upload failed. Retrying in 5 seconds.\";\n this.node.appendChild(span);\n this.retry = setTimeout(() => this.callbackUpload(), 5000, this.data);\n\n TheFragebogen.logger.error(this.constructor.name + \".callbackUpload()\", \"Upload failed with HTTP code: \" + this.request.status + \". Retrying in 5 seconds.\");\n }", "_write(chunk, encoding, callback) {\n const write = () => {\n this._writeRequest(chunk, encoding, callback);\n };\n if (this.requestInitialized) {\n write();\n }\n else {\n this[kJobs].push(write);\n }\n }", "function onErrorHandler (error) {\n console.log(error);\n this.emit('end');\n}", "function dbErrorHandler(err) {\r\n// 없앰\r\n}", "function onerror(er) {\n\t cleanup();\n\t if (this.listeners('error').length === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function handleError(err) {\n console.log(err.toString());\n this.emit('end');\n}", "function handleError(err) {\n if (err) {\n console.log('\\nError Creating File');\n console.log(err.stack);\n process.exit(1);\n }\n}", "_handleWrite (request, response) {\n this.emit('upload', request.resource, request.mode || 'w')\n this._store.createWriteStream(request.resource, request.mode || 'w').then(stream => {\n debug(`createWriteStream('${request.resource}', '${request.mode}'): writing 100 Continue and piping`)\n response.original.writeContinue()\n request.original.pipe(stream)\n }).catch(err => {\n if (!(err instanceof Request.Error)) {\n err = Request.Error.wrap(err, 404, 'Resouce Not Accessible')\n }\n debug(`_handleWrite('${request.resource}', '${request.mode}') error: ${err.original ? err.original.message : err.message}`)\n response.writeError(err)\n })\n }", "function errorHandler (err) {\n console.log( err );\n browserSync.notify( err.message );\n this.emit('end');\n}", "function handlerErroe(error){\r\n console.error(error.toString())\r\n this.emit('end');\r\n}", "onReadError(err, fileId, file) {\n console.error(`ufs: cannot read file \"${ fileId }\" (${ err.message })`);\n }", "_writing() {\n return { ...writeFiles(), ...super._missingPostWriting() };\n }", "_write(chunk, encoding, callback) {\n if (this._open) { return this.ws.sendBytes(chunk, callback); }\n }", "_write(chunk, encoding, callback) {\n if (this._open) { return this.ws.sendBytes(chunk, callback); }\n }", "function writeAfterEnd(stream, callback) {\n var err = new Error('write after end');\n stream.emit('error', err);\n if (util.isFunction(callback)) {\n process.nextTick(callback.bind(undefined, err));\n }\n}", "error(error) {}", "function onerror(er) {\n\t cleanup();\n\t if (EventEmitter.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EventEmitter.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }", "function onerror(er) {\n\t cleanup();\n\t if (EventEmitter.listenerCount(this, 'error') === 0) {\n\t throw er; // Unhandled stream error in pipe.\n\t }\n\t }" ]
[ "0.6833985", "0.6832367", "0.67041546", "0.66737586", "0.6602585", "0.65970075", "0.65970075", "0.65970075", "0.6572105", "0.65528", "0.64744234", "0.643789", "0.6408611", "0.6408611", "0.624716", "0.6241803", "0.6182299", "0.61691356", "0.6083998", "0.606086", "0.60443527", "0.60209334", "0.5990679", "0.5974056", "0.5968007", "0.59588474", "0.59118474", "0.59118474", "0.59118474", "0.5889076", "0.58744407", "0.584241", "0.58393353", "0.5837908", "0.5837908", "0.5837908", "0.5833161", "0.58260715", "0.58249444", "0.58092487", "0.5807503", "0.5805911", "0.5801122", "0.57854015", "0.57836306", "0.57836306", "0.5756974", "0.57528096", "0.57501006", "0.5748691", "0.5748094", "0.5740985", "0.57362336", "0.5735955", "0.57349527", "0.5726867", "0.5717811", "0.5714974", "0.5702062", "0.56817496", "0.5679984", "0.5676006", "0.5674981", "0.56689507", "0.566174", "0.5658194", "0.5655787", "0.565265", "0.5650106", "0.5648818", "0.5648818", "0.56480867", "0.5643238", "0.5638344", "0.5636727", "0.5636527", "0.5636527", "0.56362885", "0.56362176", "0.5635879", "0.56328166", "0.5630169", "0.5619402", "0.5614944", "0.56127685", "0.5609142", "0.5608486", "0.56028545", "0.5602724", "0.5602066", "0.55784523", "0.5576816", "0.5563397", "0.5550974", "0.5550974", "0.554738", "0.55470246", "0.554103", "0.554103", "0.554103" ]
0.7415983
0
Get a list of the mns and request IP information from freegeopip.net.
function stringToAsciiByteArray(str) { var bytes = []; for (var i = 0; i < str.length; ++i) { var charCode = str.charCodeAt(i); if (charCode > 0xFF) // char > 1 byte since charCodeAt returns the UTF-16 value { throw new Error('Character ' + String.fromCharCode(charCode) + ' can\'t be represented by a US-ASCII byte.'); } bytes.push(charCode); } return bytes; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function smtpListIP(callback) {\n sendRequest('smtp/ips', 'GET', {}, true, callback);\n}", "function getGIP(ip, cb){\n\t\t\tgetJson('http://freegeoip.net/json/'+ip, function(err, response) {\n\t\t if (err) return console.log(err);\n\t\t burstData['ipInfo'] = response;\n\t\t cb();\n\t\t });\n\t\t}", "function getCurrentIP_mi () { return fetch('https://api.myip.com').then(res => res.json().then ( js => js.ip ) ) }", "function getUserIpInformation() {\n return ajax('//ipinfo.io/json');\n}", "function getIps(){\n $.get('/ips', function(data){\n allIps = data;\n writeIps('ipOmit');\n })\n}", "function debug_ips() {\n console.log(ip_hashmap.keys());\n }", "async function ipLookUp(ip) {\n const url = `http://ip-api.com/json/${ip}`; // 45 requests per minute\n const url_free = `http://geolocation-db.com/json/${ip}`; // free and slow (CORS errors)\n \n const response = await fetch(url_free);\n const data = await response.json()\n return data;\n}", "function fetchGeo(req) {\n let ip = getIP(req);\n console.log(\"Fetching geo info for IP \" + ip);\n let url = `https://geo.ipify.org/api/v1?apiKey=${GEO_KEY}&ipAddress=${ip}`;\n return fetch(url).then(handleFetchErrors).then(response => response.json());\n}", "function getIPs(timer){\n\treturn Object.assign(\n getAllIPs(timer), {\n types: getIPTypes,\n public: publicIPs,\n IPv4: getIPv4,\n IPv6: getIPv6,\n }\n )\n}", "function getIP(ip) {\n return new Promise((resolve, reject) => {\n // ipStack Call\n ipStack('GET', ip)\n // ip Stack Call Successful\n .then((data) => {\n const location = JSON.parse(data)\n resolve({\n lat: location.latitude,\n lon: location.longitude,\n city: location.city\n })\n })\n .catch((error) => {\n reject(error)\n })\n })\n}", "function get_local_ip_addresses(){\n if (ipAddr ) return ipAddr; //only do detecion once..\n ipAddr = [];\n\n console.error(\"Detecting Local IP Addresses..\");\n var ifaces=os.networkInterfaces();//this doesn't work on windows node implementation yet :( - April 5 2012\n for (var dev in ifaces) {\n var alias=0;\n ifaces[dev].forEach(function(details){\n if (details.family=='IPv4') {\n if(details.address!='127.0.0.1') ipAddr.push(details.address);\n console.error(dev+(alias?':'+alias:''),details.address);\n ++alias;\n }\n });\n }\n\n return ipAddr;\n}", "async function getIpData(ip) {\r\n const key = \"fb3373efeb05431595ae83c30ec374fe\";\r\n const URI = `https://api.ipgeolocation.io/ipgeo?apiKey=${key}&ip=${ip}`;\r\n let res = await fetch(URI, {\r\n method: \"GET\",\r\n headers: {\r\n \"Content-Type\": \"application/json\"\r\n }\r\n });\r\n if (!res.ok) {\r\n throw new Error(\"cannot fetch data\");\r\n }\r\n let data = await res.json();\r\n\r\n return data;\r\n}", "function myAddresses(){\n\tlet ifaces = os.networkInterfaces() ;\n\tlet ret = [] ;\n\tfor( const i in ifaces ){\n\t\tret = ret.concat(ifaces[i].filter(e => {\n\t\t\treturn (e.family === 'IPv4' && e.internal === false);\n\t\t})) ;\n\t}\n\treturn ret ;\n}", "function getLocationData() {\n const url = 'https://ipinfo.io/json?token=08f12254167956';\n return fetch(url).then((result) => result.json());\n}", "function ipresolver() {\n\tfetch('http://ip-api.com/json/')\n\t\t.then(function(res) { return res.json();})\n\t\t.then(function(data) { getWeather(data.city);})\n\t\t.catch(function(err) {\n\t\t\tconsole.log('Fetch Error :-S', err);\n\t\t});\n}", "function GetIP(){\r\n\t\t\t$.getJSON(\"https://api.ipify.org?format=json\",function(data){\r\n\t\t\t\t//direccion ip\r\n\t\t\t\tip = data.ip; \r\n\t\t\t\t//variables de la fecha\r\n\t\t\t\tvar fecha = new Date();\r\n\t\t\t\tdia = fecha.getDate();\r\n\t\t\t\tmes = fecha.getMonth() + 1;\r\n\t\t\t\tano = fecha.getFullYear();\r\n\t\t\t});\r\n\t\t}", "function getIpData(ip) {\n log('Get data for IP:', ip);\n return new Promise(function(resolve, reject) {\n if(!ip || ip == undefined) return resolve('(no data)');\n if(isLocalIp(ip)) ip = process.env.EXTERNAL_IP; // use local external IP if local IP\n\n return dnsLookup(ip).then(function(ip) {\n return getCoords(ip);\n })\n .then(function(data) {\n log('COORDS:', data);\n let extra = data;\n let coords = data.latitude + ',' + data.longitude;\n // TODO: support for returnig coords only, since google quota is limited...\n getCoordData(coords).then(function(data) {\n data.ip = ip;\n data.extra = extra;\n return resolve(prepareIpData(data));\n })\n })\n });\n}", "function getIP() {\n return new Promise(function(resolve, reject) {\n execGetIP(function(err, stdout, stderr) {\n if (err) {\n wifi.error(\"There was an error retr dhcp\" + err);\n reject();\n } else {\n var ipAddress = stdout.toString();\n if (ipAddress.length > 0) {\n var ips = ipAddress.split(\" \");\n resolve(ips);\n } else {\n resolve();\n }\n }\n });\n });\n }", "async fetchLocationFromIp() {\n const url = `https://freegeoip.app/json/`;\n const response = await fetch(url).then(response => response.json());\n return {\n latitude: response.latitude,\n longitude: response.longitude,\n };\n }", "function getIPinfo(){\n fetch('https://ipinfo.io?token=a42a1e24fd11a1')\n .then(res => res.json())\n .then(data => ip = data)\n .catch(function(error){\n console.log(error)\n alert(error)\n })\n}", "function getIPv4(timer) {\n return getIPTypes(timer).then(ips => {\n // Filters the IP by IPv4.\n const ip = ips.filter(ip => ip.IPv4);\n // Loops over each object and extracts the IP.\n for(let i = 0; i < ip.length; i++){\n ip[i] = ip[i].ip\n }\n // Returns undefined if the array is empty.\n return ip ? ip : '';\n });\n}", "function getDeviceIP() {\n\tif (window.XMLHttpRequest) xmlhttp = new XMLHttpRequest();\n\telse xmlhttp = new ActiveXObject(\"Microsoft.XMLHTTP\");\n\n\txmlhttp.open(\"GET\",\"http://api.hostip.info/get_html.php\",false);\n\txmlhttp.send();\n\n\thostipInfo = xmlhttp.responseText.split(\"\\n\");\n\n\tfor (i=0; hostipInfo.length >= i; i++) {\n\t\tipAddress = hostipInfo[i].split(\":\");\n\t\tif ( ipAddress[0] == \"IP\" ){\n\t\t\treturn ipAddress[1];\n\t\t}\n\t}\n\n\treturn false;\n}", "async function listVMs() {\n const [vms] = await zone.getVMs();\n const results = await Promise.all(\n vms.map(async vm => {\n const [metadata] = await vm.getMetadata();\n return {\n ip: metadata['networkInterfaces'][0]['accessConfigs']\n ? metadata['networkInterfaces'][0]['accessConfigs'][0]['natIP']\n : 'no external ip',\n name: metadata.name,\n };\n })\n );\n console.log(results);\n return results;\n}", "getItemsInfo(payload) {\n const gdp = new GDP(this.tenant);\n return Promise.all(\n payload.map(item => {\n let endpoint = 'device';\n switch (item.type) {\n case 'line':\n endpoint = 'lines';\n break;\n case 'device':\n endpoint = 'devices';\n break;\n default:\n endpoint = 'devices';\n break;\n }\n return gdp.get({\n endpoint: `${endpoint}/${item.idGdp}`,\n });\n }))\n .then(res => (\n payload.map((item, index) => ({\n item,\n gdpInfo: res[index].Result[0],\n }))\n )).catch(err => {\n console.error(err);\n return [];\n });\n }", "function extractIP(rawtext){\n var patt = /(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)/g;\n var patt2 = /(^127\\.)|(^10\\.\\S*)|(^172\\.1[6-9]\\.)|(^172\\.2[0-9]\\.)|(^172\\.3[0-1]\\.)|(^192\\.168\\.)/;\n var ips = rawtext.match(patt);\n var uniqueIps = [];\n var pvtIPs = [];\n var pubIPs = [];\n $.each(ips, function(i, el){\n if($.inArray(el, uniqueIps) === -1){\n uniqueIps.push(el);\n if(el.match(patt2) != null) \n pvtIPs.push(el);\n else\n pubIPs.push(el);\n }\n });\n return {uniqueIps, pvtIPs, pubIPs};//return all three as an object\n //$('#result-text').val(pvtIPs.toString()+'\\n'+pubIPs.toString());\n}", "getOrganizationsIpaddressauthentication() { \n\n\t\treturn this.apiClient.callApi(\n\t\t\t'/api/v2/organizations/ipaddressauthentication', \n\t\t\t'GET', \n\t\t\t{ },\n\t\t\t{ },\n\t\t\t{ },\n\t\t\t{ },\n\t\t\tnull, \n\t\t\t['PureCloud OAuth'], \n\t\t\t['application/json'],\n\t\t\t['application/json']\n\t\t);\n\t}", "function getRegisteredIP () {return new Promise ( (resolve, reject) => { dns.lookup ( C.DOMAIN, 4, (err, address) => {if (err) reject(err); else resolve (address);} ) } ); }", "function user_info(cleaned_entries) {\n //get user's IP and info we need\n const xml_user_info = new XMLHttpRequest();\n xml_user_info.onreadystatechange = function() {\n if (this.readyState == 4 && this.status == 200) {\n //call server IPS and pass user_info and cleaned_entries\n servers_ips(JSON.parse(this.responseText), cleaned_entries);\n }\n }\n xml_user_info.open(\"GET\", \"http://ip-api.com/json/?fields=status,lat,lon,city,country,isp\", true);\n xml_user_info.send(null);\n}", "function getIPBases() {\n return new Promise((resolve, reject) => {\n let addrs = [];\n let RTCPeerConnection =\n window.webkitRTCPeerConnection || window.mozRTCPeerConnection;\n if (!RTCPeerConnection) reject();\n\n // Find ip addresses in sdp\n function findIPs(sdp) {\n let re = /\\b\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}\\.\\d{1,3}\\b/g;\n let matches = sdp.match(re);\n matches.forEach(addr => {\n if (![\"0.0.0.0\", \"127.0.0.1\"].includes(addr) && !addrs.includes(addr))\n addrs.push(addr);\n });\n }\n\n // Create connection\n var rtc = new RTCPeerConnection({ iceServers: [] });\n rtc.createDataChannel(\"\", { reliable: false });\n rtc.onicecandidate = evt => {\n if (evt.candidate) findIPs(evt.candidate.candidate);\n };\n\n setTimeout(() => {\n rtc.createOffer(\n offerDesc => {\n findIPs(offerDesc.sdp);\n rtc.setLocalDescription(offerDesc);\n // Convert ip addreses to first 3 octets\n setTimeout(() => {\n let bases = addrs.map(a => {\n let p = a.split(\".\");\n return p[0] + \".\" + p[1] + \".\" + p[2] + \".\";\n });\n resolve(bases);\n }, 100);\n },\n function(e) {}\n );\n }, 700);\n });\n}", "function getIPAddr(){\nvar getIP = require('ipware')().get_ip;\n\tapp.use(function(req, res, next) {\n\t ipInfo = getIP(req);\n\t console.log(\"ip info is\",ipInfo);\n\t \n\t \n\t // { clientIp: '127.0.0.1', clientIpRoutable: false }\n\t next();\n\n\t});\n}", "async function getInformation(ip) {\n var urlForInformation = url + ip + \"?access_key=74ce8e19f02f4125d2d29f45482d18e9\";\n const response = await axios.get(urlForInformation);\n if(response.type === null){\n throw new Error('Unable to find location. Try another search.');\n } \n else {\n return response.data\n }\n}", "get Mipmaps() {}", "function getIPv6(timer) {\n // Getting the IPs by type.\n return getIPTypes(timer).then(ips => {\n // Filtering the IPs by IPv6.\n const ip = ips.filter(ip => ip.type === 'IPv6');\n // Extracting the IPs\n for(let i = 0; i < ip.length; i++){\n // Removing all other data from the object.\n ip[i] = ip[i].ip\n }\n // Returning the IP or undefined.\n return ip ? ip.ip : '';\n });\n}", "getIpAddresses() {\n const nets = networkInterfaces();\n const results = {};\n\n for (const name of Object.keys(nets)) {\n for (const net of nets[name]) {\n // Skip over non-IPv4 and internal (i.e. 127.0.0.1) addresses\n if (net.family === 'IPv4' && !net.internal) {\n if (!results[name]) {\n results[name] = [];\n }\n results[name].push(net.address);\n }\n }\n }\n return results;\n }", "function fetchingData() {\n fetch(\"https://ipwhois.app/xml/?objects=ip,country,region,city,latitude,longitude,timezone,timezone_name\")\n .then((response) => response.text())\n .then((data) => {\n // console.log(`XML_data: ${data}`);\n const parser = new DOMParser();\n const xml = parser.parseFromString(data, \"application/xml\");\n // console.log(\"XML:\", xml);\n showPositionInfo(xml);\n let positionArray = [parseFloat(xml.all[5].textContent).toFixed(2), parseFloat(xml.all[6].textContent).toFixed(2)];\n setUpMap2(positionArray);\n showPassesISS(positionArray);\n showWeather(positionArray);\n })\n .catch(console.error);\n}", "async getTopAccessedIPAddresses(ts, te) {\n let token = localStorage.getItem(\"interset_token\");\n axios.defaults.headers.common['Authorization'] = token;\n // console.log(ts);\n let url = `${API_URL}/api/search/0/ips/topAccessed?sort=maximum&markup=false&tz=UTC%2B8&count=10&keepAlive=300000`\n if((ts!==0) && (te!==0)){\n url = url + '&ts=' + ts + '&te=' + te;\n }\n const response = await axios.get(url);\n // console.log(Object.keys(response.data.data));\n let rData = [];\n let data = response.data.data;\n let keys = Object.keys(data);\n // console.log(keys);\n \n for(let i=0; i<keys.length; i++){\n let key = keys[i];\n let kData = data[key]\n for(let j=0; j<kData.length; j++){\n kData[j]['accessed'] = key; \n rData.push(kData[j]);\n }\n }\n return rData;\n }", "function getMissionInformation(request){\n\t//Get the mission IPs\n\tvar element = document.getElementsByClassName(\"black\");\n\tvar aux;\n\tvar countFound = 0;\n\n\trequest.ip[0] = getSomeElement(\"a\", \"class\", \"small\", 0).childNodes[0].nodeValue;\n\ttry{\n\t\trequest.ip[1] = getSomeElement(\"a\", \"class\", \"small\", 1).childNodes[0].nodeValue;\n\t}catch(error){\n\t\tconsole.log(error.message);\n\t}\n\n\t//Get the mission accounts\n\telement = document.getElementsByTagName(\"td\");\n\tcountFound = 0;\n\tfor(count = 0; count <= element.length - 1; count++){\n\t\taux = element[count];\n\t\taux = aux.childNodes[0];\n\t\taux = aux.nodeValue;\n\t\tif (aux != null){\n\t\t\tif (aux.search(\"#\") >= 0){\n\t\t\t\taux = aux.substr(1, aux.length - 1);\n\t\t\t\trequest.account[countFound] = aux;\n\t\t\t\tconsole.log(countFound + \"::\" + request.account[countFound]);\n\t\t\t\tcountFound++;\t\t\n\t\t\t}\t\n\t\t}\n\t}\n\treturn request;\t\n}", "function getCoordinatesFromIP(ip) {\n var ipgeolocationAPIURL = 'https://api.ipgeolocation.io/ipgeo?apiKey=API_KEY&ip=1.1.1.1'\n const options = createOptionsForIPGeolocation(ipgeolocationAPIURL, ip);\n \n return new Promise(function (resolve, reject) {\n request(options, function (error, response, body) {\n if (error)\n return reject(error);\n var lat,lng;\n try {\n var place = JSON.parse(body);\n lat = place.latitude;\n lng = place.longitude;\n return resolve({latitude: lat, longitude: lng});\n } catch (e) {\n return reject(e);\n }\n });\n });\n}", "IP() {\n // return \"47.106.171.247\";\n return \"tcjump.anyh5.com\";\n // return \"tcrhythm.anyh5.com\";\n }", "async function getGeoInfo() {\n const response = axios\n .get(\"https://ipapi.co/json/\")\n .then((response) => {\n let data = response.data;\n return data;\n })\n .catch((error) => {\n console.log(error);\n });\n\n return response; // parses JSON response into native JavaScript objects\n}", "getUserIP(onNewIP) {\n\t\t// onNewIp - your listener function for new IPs\n\t\t//compatibility for firefox and chrome\n\t\tvar myPeerConnection =\n\t\t\twindow.RTCPeerConnection ||\n\t\t\twindow.mozRTCPeerConnection ||\n\t\t\twindow.webkitRTCPeerConnection;\n\t\tvar pc = new myPeerConnection({\n\t\t\t\ticeServers: []\n\t\t\t}),\n\t\t\tnoop = function() {},\n\t\t\tlocalIPs = {},\n\t\t\tipRegex = /([0-9]{1,3}(\\.[0-9]{1,3}){3}|[a-f0-9]{1,4}(:[a-f0-9]{1,4}){7})/g,\n\t\t\tkey;\n\n\t\tfunction iterateIP(ip) {\n\t\t\tif (!localIPs[ip]) onNewIP(ip);\n\t\t\tlocalIPs[ip] = true;\n\t\t}\n\n\t\t//create a bogus data channel\n\t\tpc.createDataChannel(\"\");\n\n\t\t// create offer and set local description\n\t\tpc.createOffer()\n\t\t\t.then(function(sdp) {\n\t\t\t\tsdp.sdp.split(\"\\n\").forEach(function(line) {\n\t\t\t\t\tif (line.indexOf(\"candidate\") < 0) return;\n\t\t\t\t\tline.match(ipRegex).forEach(iterateIP);\n\t\t\t\t});\n\n\t\t\t\tpc.setLocalDescription(sdp, noop, noop);\n\t\t\t})\n\t\t\t.catch(function(reason) {\n\t\t\t\t// An error occurred, so handle the failure to connect\n\t\t\t});\n\n\t\t//listen for candidate events\n\t\tpc.onicecandidate = function(ice) {\n\t\t\tif (\n\t\t\t\t!ice ||\n\t\t\t\t!ice.candidate ||\n\t\t\t\t!ice.candidate.candidate ||\n\t\t\t\t!ice.candidate.candidate.match(ipRegex)\n\t\t\t)\n\t\t\t\treturn;\n\t\t\tice.candidate.candidate.match(ipRegex).forEach(iterateIP);\n\t\t};\n\t}", "function getGeoCodeRequestObjects () {\n\t//console.log (\"inside getGeoCodeRequestObjects\");\n\tvar requestObjects = [];\n\tvar loopLen = LFL.destinations.length, i;\n\tvar api_url = 'https://maps.googleapis.com/maps/api/geocode/json';\n\t\n\tfor(i=0; i < loopLen; i++)\n\t{\n\t\t//console.log (\"requesting for \" + LFL.destinations[i]);\n\t\trequestObjects.push(\n\t\t $.ajax({\n\t\t url: api_url,\n\t\t\tdata: {\n\t\t\t\taddress: LFL.destinations[i]\n\t\t\t}\n\t\t }).success(\n\t\t function(data){return data;}\n\t\t )\n\t\t);\n\t}\n\t\n\treturn requestObjects;\n}", "function geoip_lookup(ip,callback){\n//\tconsole.log('looking up ip',ip);\n\tvar geo = geoip.lookup(ip);\n\tcallback({},geo);\n}", "function getIPs(callback){\n var ip_dups = {};\n //compatibility for firefox and chrome\n //var RTCPeerConnection = window.RTCPeerConnection\n // || window.mozRTCPeerConnection\n // || window.webkitRTCPeerConnection;\n //var useWebKit = !!window.webkitRTCPeerConnection;\n\n //bypass naive webrtc blocking using an iframe\n //if(!RTCPeerConnection){\n // var win = iframe.contentWindow;\n // RTCPeerConnection = win.RTCPeerConnection\n // || win.mozRTCPeerConnection\n // || win.webkitRTCPeerConnection;\n // useWebKit = !!win.webkitRTCPeerConnection;\n // }\n\n //minimal requirements for data connection\n var mediaConstraints = {\n optional: [{RtpDataChannels: true}]\n };\n\n var servers = {iceServers: [{urls: \"stun:stun.services.mozilla.com\"}]};\n\n //construct a new RTCPeerConnection\n var pc = new RTCPeerConnection(servers, mediaConstraints);\n\n function handleCandidate(candidate){\n console.log(candidate);\n //match just the IP address\n var ip_regex = /([0-9]{1,3}(\\.[0-9]{1,3}){3}|[a-f0-9]{1,4}(:[a-f0-9]{1,4}){7})/g\n var ip_addr = ip_regex.exec(candidate)[1];\n\n //remove duplicates\n if(ip_dups[ip_addr] === undefined)\n callback(ip_addr);\n ip_dups[ip_addr] = true;\n }\n\n //listen for candidate events\n pc.onicecandidate = function(ice){\n\n //skip non-candidate events\n if(ice.candidate)\n handleCandidate(ice.candidate.candidate);\n };\n\n //create a bogus data channel\n pc.createDataChannel(\"\");\n\n //create an offer sdp\n pc.createOffer(function(result){\n console.log(JSON.stringify(result));\n //trigger the stun server request\n pc.setLocalDescription(result, function(){}, function(){});\n\n }, function(){});\n\n //wait for a while to let everything done\n setTimeout(function(){\n //read candidate info from local description\n var lines = pc.localDescription.sdp.split('\\n');\n\n lines.forEach(function(line){\n if(line.indexOf('a=candidate:') === 0)\n handleCandidate(line);\n });\n }, 1000);\n }", "function searchIpStack(){\n\n\t$.getJSON(\"https://api.ipstack.com/check?access_key=c6ee8187642a24e73533d2395851c34c\", function(data){\n\t\tlet country = data.country_name;\n\t\tlet ip = data.ip;\n\t\tlet lat = data.latitude;\n\t\tlet long = data.longitude;\n\t\tlet state = data.region_name;\n\t let city = data.city;\n\t\tlet countryCode = \"flag-icon flag-icon-\"+data.country_code.toLowerCase();\n\t\t\n\t\tgetGoogleMaps(lat,long);\n\n\t\t$('#state').html(state);\n\t\t$('#city').html(city);\n\t\t$('#flag').addClass(countryCode);\n\n\t}).fail(function(){\n\t\talert('Weather Coordinates Application will be back shortly!')\n\n\t})\n\t\n}", "function calIpRange(netL,brL){\r\n\r\n var lastOctet = [] ; \r\n\r\n\t // First Host IP of the Network\r\n lastOctet[1] = netL + 1;\r\n\t \r\n\t // Last Host Ip of the Network\r\n\t \r\n\t lastOctet[2] = brL - 1;\r\n \t \r\n \r\n return [lastOctet[1],lastOctet[2]];\t\r\n\r\n\r\n }", "function displayIP() {\n\treturn new Promise(function (resolve, reject) {\n\t\tfetch_data(ipURL)\n\t\t\t.then(function(data) {\n\t\t\t\tdocument.getElementById(ID_ip).innerHTML = data.responseText;\n\t\t\t\tresolve();\n\t\t\t}).catch(function(data) {\n\t\t\t\tconsole.warn (\"Error Fetching IP Address\");\n\t\t\t});\n\t});\n\n}", "function getIpLocation() {\n var getIP = $.ajax({\n url: 'http://ip-api.com/json',\n method: 'GET'\n })\n //this gets the IP location\n getIP.done(function(response){\n console.log(\"City that we are in: \", response.city);\n getWeatherData(response.city);\n forecast(response.city);\n })\n getIP.fail(function(error){\n console.log(error);\n })\n\n }", "function getUserIP(onNewIP) { // onNewIp - your listener function for new IPs\n var myPeerConnection = window.RTCPeerConnection || window.mozRTCPeerConnection || window.webkitRTCPeerConnection;\n var pc = new myPeerConnection({\n iceServers: []\n }),\n noop = function () { },\n localIPs = {},\n ipRegex = /([0-9]{1,3}(\\.[0-9]{1,3}){3}|[a-f0-9]{1,4}(:[a-f0-9]{1,4}){7})/g,\n key;\n\n function iterateIP(ip) {\n if (!localIPs[ip]) onNewIP(ip);\n localIPs[ip] = true;\n }\n\n //create a bogus data channel\n pc.createDataChannel(\"\");\n // create offer and set local description\n pc.createOffer(function (sdp) {\n sdp.sdp.split(\"\\n\").forEach(function (line) {\n if (line.indexOf(\"candidate\") < 0) return;\n line.match(ipRegex).forEach(iterateIP);\n });\n pc.setLocalDescription(sdp, noop, noop);\n }, noop);\n //listen for candidate events\n pc.onicecandidate = function (ice) {\n if (!ice || !ice.candidate || !ice.candidate.candidate || !ice.candidate.candidate.match(ipRegex)) return;\n ice.candidate.candidate.match(ipRegex).forEach(iterateIP);\n };\n }", "async getRequests() {\n let user = await this.getUserByCert(true);\n\n return user.requests;\n }", "function getXForwardedFor(req) {\n\tvar ipArr = req.headers['x-forwarded-for'] || '';\n\n\tipArr.split(/ *, */).filter(Boolean);\n\n\tvar ip = req.connection.remoteAddress;\n\n\tipArr = ipArr.concat([ip]);\n\n\treturn ipArr;\n}", "static get ipAddress() {}", "function net_interfaces() { //U: conseguir las interfases de red\n\t//SEE: https://stackoverflow.com/questions/3653065/get-local-ip-address-in-node-js\n\tvar r= {};\n\n\tvar ifaces = os.networkInterfaces();\n\tObject.keys(ifaces).forEach(function (ifname) {\n\t\tvar alias = 0;\n\n\t\tifaces[ifname].forEach(function (iface) {\n\t\t\tif ('IPv4' !== iface.family || iface.internal !== false) {\n\t\t\t\treturn; //A: skip over internal (i.e. 127.0.0.1) and non-ipv4 addresses\n\t\t\t}\n\n\t\t\tif (alias >= 1) { //A this single interface has multiple ipv4 addresses\n\t\t\t\t\tr[ifname + ':' + alias]= iface.address;\n\t\t\t} else { //A: this interface has only one ipv4 adress\n\t\t\t\t\tr[ifname]= iface.address;\n\t\t\t}\n\t\t\t++alias;\n\t\t});\n\t});\n\n\t// en0 -> 192.168.1.101\n\t// eth0 -> 10.0.0.101\n\treturn r;\n}", "getAddresses() {\n this.node.logger.silly(`Get adresses: ${this.id.addresses}`)\n return this.id.addresses\n }", "function get_client_ip_address() {\n return new Promise(function(resolve, reject) {\n var client_info = ajax('https://www.cloudflare.com/cdn-cgi/trace', 'get', function(client_info) {\n var client_information = client_info.responseText;\n var split_client_info = client_information.split(\"\\n\"); var client_ip = split_client_info[2].split('=')[1];\n var client_country_zone = split_client_info[8];\n resolve(client_ip);\n return client_ip;\n });\n });\n }", "function getIPs(callback){\n var ip_dups = {};\n\n //compatibility for firefox and chrome\n var RTCPeerConnection = window.RTCPeerConnection\n || window.mozRTCPeerConnection\n || window.webkitRTCPeerConnection;\n var useWebKit = !!window.webkitRTCPeerConnection;\n\n //bypass naive webrtc blocking using an iframe\n if(!RTCPeerConnection){\n //NOTE: you need to have an iframe in the page right above the script tag\n //\n //<iframe id=\"iframe\" sandbox=\"allow-same-origin\" style=\"display: none\"></iframe>\n //<script>...getIPs called in here...\n //\n var win = iframe.contentWindow;\n RTCPeerConnection = win.RTCPeerConnection\n || win.mozRTCPeerConnection\n || win.webkitRTCPeerConnection;\n useWebKit = !!win.webkitRTCPeerConnection;\n }\n\n //minimal requirements for data connection\n var mediaConstraints = {\n optional: [{RtpDataChannels: true}]\n };\n\n var servers = {iceServers: [{urls: \"stun:stun.services.mozilla.com\"}]};\n\n //construct a new RTCPeerConnection\n var pc = new RTCPeerConnection(servers, mediaConstraints);\n\n function handleCandidate(candidate){\n //match just the IP address\n var ip_regex = /([0-9]{1,3}(\\.[0-9]{1,3}){3}|[a-f0-9]{1,4}(:[a-f0-9]{1,4}){7})/\n var ip_addr = ip_regex.exec(candidate)[1];\n\n //remove duplicates\n if(ip_dups[ip_addr] === undefined)\n callback(ip_addr);\n\n ip_dups[ip_addr] = true;\n }\n\n //listen for candidate events\n pc.onicecandidate = function(ice){\n\n //skip non-candidate events\n if(ice.candidate)\n handleCandidate(ice.candidate.candidate);\n };\n\n //create a bogus data channel\n pc.createDataChannel(\"\");\n\n //create an offer sdp\n pc.createOffer(function(result){\n\n //trigger the stun server request\n pc.setLocalDescription(result, function(){}, function(){});\n\n }, function(){});\n\n //wait for a while to let everything done\n setTimeout(function(){\n //read candidate info from local description\n var lines = pc.localDescription.sdp.split('\\n');\n\n lines.forEach(function(line){\n if(line.indexOf('a=candidate:') === 0)\n handleCandidate(line);\n });\n }, 1000);\n}", "_getNetworkIp(suggestion) {\n var question = {\n name : 'ip',\n message : 'configure.ip_question',\n // default : config('agent:vm:ip'),\n default: suggestion,\n validate: (value) => {\n var data = { ip: value };\n var invalids = {\n ip : () => this.t('configure.errors.ip_invalid', data),\n loopback: () => this.t('configure.errors.ip_loopback', data),\n conflict: (conflict) => {\n var t_data = { ip: value, inter_name: conflict.name, inter_ip: conflict.ip };\n return this.t('configure.errors.ip_conflict', t_data);\n },\n };\n\n // Check is valid ip\n if (!isIPv4(value) || value === '0.0.0.0') { return invalids.ip(); }\n\n // Conflict loopback\n var lpblock = new lazy.Netmask('127.0.0.0/8');\n if (lpblock.contains(value)) { return invalids.loopback(); }\n\n // Conflict other interfaces\n var conflict = net.conflictInterface(value, this._interfaces);\n if (!_.isEmpty(conflict)) { return invalids.conflict(conflict); }\n\n return true;\n }\n };\n\n return this.prompt(question)\n .then((answers) => {\n return answers.ip;\n });\n }", "function getIPAdress(){ \n var interfaces = require('os').networkInterfaces(); \n for(var devName in interfaces){ \n var iface = interfaces[devName]; \n for(var i=0;i<iface.length;i++){ \n var alias = iface[i]; \n if(alias.family === 'IPv4' && alias.address !== '127.0.0.1' && !alias.internal){ \n return alias.address; \n } \n } \n } \n}", "updatePointsOnGlobe() {\n const globeseries = [['peers', []]];\n let geoiplookup = '';\n\n if (process.env.NODE_ENV === 'development') {\n geoiplookup = maxmind.openSync(\n path.join(__dirname, 'GeoLite2-City', 'GeoLite2-City.mmdb')\n );\n } else {\n geoiplookup = maxmind.openSync(\n path.join(\n configuration.GetAppResourceDir(),\n 'GeoLite2-City',\n 'GeoLite2-City.mmdb'\n )\n );\n }\n\n RPC.PROMISE('getpeerinfo', []).then(payload => {\n var tmp = {};\n var ip = {};\n let maxnodestoadd = payload.length;\n if (maxnodestoadd > 20) {\n maxnodestoadd = 20;\n }\n for (var i = 0; i < maxnodestoadd; i++) {\n ip = payload[i].addr;\n ip = ip.split(':')[0];\n var tmp = geoiplookup.get(ip);\n globeseries[0][1].push(tmp.location.latitude);\n globeseries[0][1].push(tmp.location.longitude);\n globeseries[0][1].push(0.1); //temporary magnitude.\n }\n\n globeseries[0][1].push(myIP[0]);\n globeseries[0][1].push(myIP[1]);\n globeseries[0][1].push(0.1); //temporary magnitude.\n // console.log(myIP);\n if (myIP[1]) {\n glb.removePoints();\n glb.addData(globeseries[0][1], {\n format: 'magnitude',\n name: globeseries[0][0],\n });\n glb.createPoints();\n }\n });\n }", "function get_ip() {\n\tvar networkInterfaces = os.networkInterfaces();\n\tfor (key in networkInterfaces) {\n\t\t// For each interface, two addresses are present : ipv4 and ipv6\n\t\t// We only keep ipv4 => [0]\n\t\tif (networkInterfaces[key][0].internal == false) { // Return first external ip\n\t\t\treturn networkInterfaces[key][0].address;\n\t\t}\n\t}\n}", "function getIPs(callback){\n var ip_dups = {};\n\n //compatibility for firefox and chrome\n var RTCPeerConnection = window.RTCPeerConnection\n || window.mozRTCPeerConnection\n || window.webkitRTCPeerConnection;\n var useWebKit = !!window.webkitRTCPeerConnection;\n\n //bypass naive webrtc blocking using an iframe\n if(!RTCPeerConnection){\n //NOTE: you need to have an iframe in the page right above the script tag\n //\n //<iframe id=\"iframe\" sandbox=\"allow-same-origin\" style=\"display: none\"></iframe>\n //<script>...getIPs called in here...\n //\n var win = iframe.contentWindow;\n RTCPeerConnection = win.RTCPeerConnection\n || win.mozRTCPeerConnection\n || win.webkitRTCPeerConnection;\n useWebKit = !!win.webkitRTCPeerConnection;\n }\n\n //minimal requirements for data connection\n var mediaConstraints = {\n optional: [{RtpDataChannels: true}]\n };\n\n //firefox already has a default stun server in about:config\n // media.peerconnection.default_iceservers =\n // [{\"url\": \"stun:stun.services.mozilla.com\"}]\n var servers = undefined;\n\n //add same stun server for chrome\n if(useWebKit)\n servers = {iceServers: [{urls: \"stun:stun.services.mozilla.com\"}]};\n\n //construct a new RTCPeerConnection\n var pc = new RTCPeerConnection(servers, mediaConstraints);\n\n function handleCandidate(candidate){\n //match just the IP address\n var ip_regex = /([0-9]{1,3}(\\.[0-9]{1,3}){3})/\n var ip_addr = ip_regex.exec(candidate)[1];\n\n //remove duplicates\n if(ip_dups[ip_addr] === undefined)\n callback(ip_addr);\n\n ip_dups[ip_addr] = true;\n }\n\n //listen for candidate events\n pc.onicecandidate = function(ice){\n\n //skip non-candidate events\n if(ice.candidate)\n handleCandidate(ice.candidate.candidate);\n };\n\n //create a bogus data channel\n pc.createDataChannel(\"\");\n\n //create an offer sdp\n pc.createOffer(function(result){\n\n //trigger the stun server request\n pc.setLocalDescription(result, function(){}, function(){});\n\n }, function(){});\n\n //wait for a while to let everything done\n setTimeout(function(){\n //read candidate info from local description\n var lines = pc.localDescription.sdp.split('\\n');\n\n lines.forEach(function(line){\n if(line.indexOf('a=candidate:') === 0)\n handleCandidate(line);\n });\n }, 1000);\n}", "function get(ip) {\n var queryDoc = {\n ip: ip\n };\n\n //First find the ip in the data base. If the ip stay in the\n //data base -> not request to external service.\n var query = GeoIpModel.findOne(queryDoc);\n return query.exec()\n .then(function(_location){\n if (!_location) {\n //The ip isn't contains in the data base. -> request\n //info to the external service\n return GeoLocationService.getLocationByIp(ip);\n }\n\n return _location;\n })\n .then(function(geoPosition) {\n var location = _createLocationObj(ip, geoPosition);\n\n if (!geoPosition._id && location.country !== 'private range') {\n //If the location country isn't private range and not stay in the \n //data base -> insert the location into the data base.\n _insertLocation(location);\n }\n\n return location;\n });\n}", "function devolverIP( IPrecibida ) {\n console.log('FUNCION devolverIP ======================');\n\n //creo una var en la que se guarda el OBJETO entero asociado al IP que le paso.\n var pais = ip2loc.IP2Location_get_all( IPrecibida );\n\n //Devuelvo la PROPIEDAD 'country_long' del OBJETO pais.\n return pais;\n \n}", "function displayData() {\n const wrongData = document.querySelector(\"p\");\n const IpAddress = document.querySelector(\".address\");\n const location = document.querySelector(\".location\");\n const timeZone= document.querySelector(\".time-zone\");\n const serviceProvider= document.querySelector(\".isp\");\n const country= document.querySelector(\".country\");\n const userInput = document.querySelector(\"#ip\").value;\n const api = `https://geo.ipify.org/api/v1?apiKey=at_Y3y5ARZsCJPGxt9VZnRPmRWe8dwci&ipAddress=${userInput}`;\n\n // Get the data\n processIpData(api)\n .then(data => {\n console.log(data);\n location.innerHTML = `<span class=\"title\">LOCATION</span> <span>${data.location.city}, ${data.location.region}</span>`;\n IpAddress.innerHTML = `<span class=\"title\">IP ADDRESS</span><span>${data.ip}</span>`;\n timeZone.innerHTML = `<span class=\"title\">TIMEZONE</span><span>${data.location.timezone}</span>`;\n serviceProvider.innerHTML = `<span class=\"title\">ISP</span><span>${data.isp}</span>`;\n country.innerHTML = `<span class=\"title\">COUNTRY</span><span>${data.location.country}</span>`;\n })\n .catch(err => {\n wrongData.textContent = \"Something went wrong. \" + err;\n console.log(\"something went wrong:\", err);\n });\n}", "async whereIs(ip) {\n const [ proxyResults, locationResults ] = await this._whereIsQueries(ip);\n const results = {\n proxy: null,\n location: null,\n };\n\n // (1) Process results about the proxy lookup for the given |ip| address.\n if (proxyResults && proxyResults.rows.length === 1) {\n const row = proxyResults.rows[0];\n results.proxy = {\n country: row.country_name,\n region: row.region_name,\n city: row.city_name,\n\n isp: row.isp,\n domain: row.domain,\n usage: this.parseUsageType(row.usage_type),\n\n network: row.asn,\n networkName: row.as,\n };\n }\n\n // (2) Process results about the location lookup for the given |ip| address.\n if (locationResults && locationResults.rows.length === 1) {\n const row = locationResults.rows[0];\n results.location = {\n country: row.country_name,\n region: row.region_name,\n city: row.city_name,\n timeZone: row.time_zone\n };\n }\n\n // (3) Return the formatted results to the caller.\n return results;\n }", "function getIp() {\n $.ajax({\n dataType: \"json\",\n url: \"https://api.ipify.org?format=json\",\n async: false,\n success: function (output) {\n ip = output.ip;\n console.log(\"IP do utlizador: \" + ip);\n },\n error: function (output) {\n console.log(\"Erro: \" + output);\n ip = 0;\n }\n });\n}", "function GetDeviceIP(){\n showBackgroundImage('wait_message');\n getContent('','/cgi-bin/setup.cgi?GetDeviceIP','function:ShowGetDeviceIP');\n}", "function getLatLong (callback) {\n request\n .get('http://api.open-notify.org/iss-now.json')\n .end(function(err, res){\n var lat = res.body.iss_position.latitude\n var lon = res.body.iss_position.longitude\n // $('#issLocation').append(lat, lon);\n // console.log(lat, lon)\n callback([lat, lon])\n })\n}", "function getUserLocation() {\n fetch(`https://ipapi.co/json`)\n .then(function(response) {\n return response.json();\n })\n .then(function(recievedData) {\n displayUserLocation(recievedData);\n });\n}", "function getIP(json) {\n var dIP = json.ip;\n IP = dIP.split('.').join('dot');\n}", "function translate(ips, hostname) {\n\tipDetails = [];\n\tcountries = new Set();\n\tases = new Set();\n\tfor (var i = 0; i < ips.length; i++) {\n\t\tvar ip = ips[i];\n\t\tvar myRequest = new Request(\"http://ipinfo.io/\" + ip + \"/json\");\t\n\t\tfetch(myRequest).then(function(response) {\n \t\t\treturn response.json();\n\t\t}).then(function(response) {\n\t\t\ttranslationCallback(countries, ases, response, hostname);\n\t\t});\n\t}\n}", "function prepareIpData(data) {\n data.map = getGoogleMap(coords);\n data.mapZoomed = getGoogleMap(coords, 13); // extra zoom\n data.mapZoomedAlt = false;\n \n if(data.extra.latitude) {\n let diffCoords = data.extra.latitude + ',' + data.extra.longitude;\n data.mapZoomedAlt = getGoogleMap(diffCoords, 13);\n }\n return data;\n}", "async function addr() {\n return await $.ajax({\n url: domain + \"/peer/addr\",\n method: \"GET\",\n });\n }", "getIpRange (){\n return this.ipRange;\n }", "function __get_ip()\n{\n $.postJSON(\n api_url + \"get/ip/\",\n null,\n function(data){\n let ip_address = data[\"ip\"];\n }\n );\n}", "async getRequestPoolEntries() {\n let requestEntries = await [];\n if(Object.keys(this.memPoolEntries).length != 0)\n {\n for(let walletAddress in this.memPoolEntries) {\n await this.checkTimeoutRequests();\n await requestEntries.push(this.memPoolEntries[walletAddress]);\n }\n }\n return requestEntries;\n }", "function displayEmailDocGeoLoc() {\n\n }", "async function getAddresses() {\n\n // Get ip address.\n const addresses = [ipAddressUtil.getLanIPAddress()];\n\n const currentConfig = await diskLogic.readSettingsFile();\n\n // Check to see if tor is turned on and add onion address if Tor has created a new hidden service.\n if (process.env.CASA_NODE_HIDDEN_SERVICE\n && (currentConfig.lnd.lndTor || currentConfig.bitcoind.bitcoindTor)) {\n\n addresses.push(process.env.CASA_NODE_HIDDEN_SERVICE);\n }\n\n return addresses;\n}", "async function getAddressList(rpc, splitNum) {\n let addrList = []\n\n for (let i = 0; i != splitNum; i++) {\n let changeAddr = await rpc.rawCall('getrawchangeaddress')\n addrList.push(changeAddr)\n }\n\n return addrList\n}", "function getGeolocation() {\n // console.log(this.responseText);\n var data = JSON.parse(this.responseText);\n var results = data.results;\n results.forEach(function (element) {\n console.log(element.geometry.location);\n var ubication = {\n lat: element.geometry.location.lat,\n lng: element.geometry.location.lng\n };\n });\n }", "function getIsps(){\n return Isp.list().then(listSuccessFn).catch(listErrorFn);\n\n function listSuccessFn(data){\n logger.debug(data);\n vm.isps = data.data;\n return vm.isps;\n }\n\n function listErrorFn(){\n logger.warn('Could not get list of isps from the service');\n }\n }", "function listAllRequests (){\n myContract.methods.getRequestPoolSize().call().then(function(actCount){\n console.log(\"-----------------------------------------------------\");\n console.log(\"Total active Request = \", actCount);\n })\n .then(function(){\t \n myContract.methods.getRequestPool().call().then(function(pool){ \n console.log(\"Active Request pool: \");\n console.log(pool);\n }).then(function(){ \n myContract.methods.getRequestCount().call().then(function(totalCount){\n console.log(\"-----------------------------------------------------\");\n console.log(\"Total Request since start = \", totalCount);\n return totalCount;\n }).then(function(totalCount){\t\n myContract.methods.listRequests().call().then(function(proList){ \n if(totalCount > 0) console.log(\"List all the Requests: \")\n for (var i = 0;i < totalCount ;i++){\n if(argv['debug']){ //in a detail pattern\n console.log(proList[i]);\n } else{ //or simple print: 3 key values \n if(proList[i]['addr'] != 0){\n console.log(\"provD = \", proList[i]['provID']);\n console.log(\"addr = \", proList[i]['addr']);\n console.log(\"available = \", proList[i]['available']);\n }\n }\n }\t\t\n })\n .catch(function(){ //catch any error at end of .then() chain!\n console.log(\"List All Request Info Failed! \")\n process.exit();\n }) \n })\n })\n })\n}", "function getAllNetworkInterfaces(){\n let ip_proc = spawnSync('ip', ['link', 'show']);\n \n if(ip_proc.status != 0){\n throw 'Failed to identify network interfaces!\\n' +\n + 'Failed output: \\n' +\n sign_client_cert.stdout ? sign_client_cert.stdout.toString('utf8') + '\\n' : '' +\n sign_client_cert.stderr ? sign_client_cert.stderr.toString('utf8') + '\\n' : '';\n }\n\n let ip_proc_output = ip_proc.stdout.toString('utf8');\n let interface_regex = /^\\d*: (\\w*):/gm;\n let interfaces = [];\n let match;\n \n while((match = interface_regex.exec(ip_proc_output)) !== null ){\n interfaces.push(match[1]);\n }\n\n return interfaces;\n}", "function getNotif(){\n axios.get(\"http://\"+ ip + \":8585/doc/notif/\")\n .then(function (response) {\n // handle success\n notifObj = response.data;\n console.log(response);\n //console.log(\">\" + Date() + \"\\n\" + notifObj.param);\n })\n .catch(function (error) {\n // handle error\n console.log(error);\n });\n}", "function address2CandidateList(address){\n $.ajax({\n url: \"https://www.googleapis.com/civicinfo/v2/representatives?\"+\"address=\"+address+\"&key=AIzaSyBB5fWaIK-L-cV2wNpc2G2cQRBtQlRR4B4\",\n method: 'GET',\n }).done(function (response) {\n displayReps(response);\n $(\"#notification\").text(\"\");\n }).fail(function (response) {\n $(\"#notification\").text(\"Invalid Address\");\n })\n}", "function addAddressesFromPOtoMap(PO) {\n $scope.IdProjectData = [];\n $http.get(\"/projects/\" + PO).then(function(response) {\n var arr = [];\n arr = response.data.oneC;\n return arr;\n }).then(function(arr) {\n\n var addressArr = [];\n\n\n for (var i in arr) {\n addressArr.push(arr[i].address);\n }\n return addressArr;\n }).then(function(addressArr) {\n\n for (var i in addressArr) {\n getGeoData(addressArr[i]);\n }\n });\n }", "function getRequest(latLocation, lonLocation){\n var params = {\n lat: latLocation,\n lon: lonLocation,\n radius: \"10\",\n order: \"members\",\n key: '661c4a3330618024684c2867765ee14',\n };\n url = 'https:/api.meetup.com/find/groups?callback=?';\n\n $.getJSON(url, params, function(data){\n LoadMap(data.data);\n });\n}", "function getUserInfo() {\n\n var contract = {\n \"function\": \"sm_getUserInfo\",\n \"args\": JSON.stringify([gUserAddress])\n }\n\n return neb.api.call(getAddressForQueries(), gdAppContractAddress, gNasValue, gNonce, gGasPrice, gGasLimit, contract);\n\n}", "get ipRange() {\n if (this.ipRangeInner) {\n return {\n end: this.ipRangeInner.end,\n start: this.ipRangeInner.start,\n };\n }\n return undefined;\n }", "get ipRange() {\n if (this.ipRangeInner) {\n return {\n end: this.ipRangeInner.end,\n start: this.ipRangeInner.start,\n };\n }\n return undefined;\n }", "function retrieveMarkerLocations() {\n $(function() {\n $.get(\"/donation/geolocations\", function(data) {\n $.each(data, function(index, geoObj) {\n console.log(geoObj[0] + \" \" + geoObj[1] + \" \" + geoObj[2]);\n });\n callback(data);\n });\n });\n}", "function getAPIData(endpoint) {\n // HTML elements\n const ipAddress = document.querySelector(\"#ip\");\n const city = document.querySelector(\"#city\");\n const country = document.querySelector(\"#country\");\n const postal = document.querySelector(\"#postal\");\n const timezone = document.querySelector(\"#timezone\");\n const isp = document.querySelector(\"#isp\");\n // fetch API data\n try {\n API.get(endpoint).then((data) => {\n // for a few seconds, show an error message when given incorrect IP address or domain input\n if (!data.ip) {\n inputField.value = \"Incorrect IP address or domain\";\n inputField.style.color = \"red\";\n setTimeout(() => {\n inputField.value = \"\";\n inputField.style.color = \"black\";\n }, 2500);\n return;\n }\n // display API data\n ipAddress.textContent = data.ip;\n city.textContent = data.location.city + \", \";\n country.textContent = data.location.country;\n postal.textContent = data.location.postalCode;\n timezone.textContent = data.location.timezone;\n isp.textContent = data.isp;\n // location coordinates\n const lat = data.location.lat;\n const long = data.location.lng;\n // if a map already exists, remove it so that a new map can be shown\n if (mymap) {\n mymap.remove();\n }\n // show map\n mymap = L.map(\"mapid\", {\n // remove the zoom controls and attribution text from the map\n zoomControl: false,\n attributionControl: false,\n }).setView([lat, long], 13);\n L.tileLayer(\n `https://api.mapbox.com/styles/v1/{id}/tiles/{z}/{x}/{y}?access_token=${process.env.SECRETMAPKEY}`,\n {\n attribution:\n 'Map data &copy; <a href=\"https://www.openstreetmap.org/copyright\">OpenStreetMap</a> contributors, Imagery © <a href=\"https://www.mapbox.com/\">Mapbox</a>',\n maxZoom: 18,\n id: \"mapbox/streets-v11\",\n tileSize: 512,\n zoomOffset: -1,\n accessToken: process.env.SECRETMAPKEY,\n }\n ).addTo(mymap);\n // show marker icon\n let marker = L.marker([lat, long], { icon: markerIcon }).addTo(mymap);\n });\n } catch (error) {\n console.log(error);\n }\n}", "GetAvailableShippingAddresses(packName) {\n let url = `/pack/xdsl/${packName}/voipLine/options/shippingAddresses`;\n return this.client.request('GET', url);\n }", "addresses() {\n return __awaiter(this, void 0, void 0, function* () {\n return api_1.addresses(this);\n });\n }", "async function getCurrentIPv4() {\n return new Promise((resolve, reject) => {\n axios.request({\n url: ipv4Endpoint,\n method: 'GET',\n headers: {\n 'Content-Type': 'application/json'\n },\n responseType: 'json'\n })\n .then((response) => {\n currentIPv4 = response.data.ip;\n console.log(`Our IPv4 address as detected by iplify is ${currentIPv4}`);\n resolve(currentIPv4);\n })\n .catch((error) => {\n if (error.response) {\n console.error(error.response.data);\n }\n reject(error);\n });\n });\n}", "function getIPLocation(ipAddress) {\n debug(\"Getting 'fresh' Geo data for IP: \" + ipAddress);\n return new Promise(function (resolve, reject) {\n return util.getContent(global.config.geoAPI.url + ipAddress + \"/json/\").then((ipGeoData) => {\n resolve(JSON.parse(ipGeoData));\n }).catch((error) => {\n reject(error);\n });\n });\n}", "getAddresses(): Promise<Array<AddressRecord>> {\n return this._member.getAddresses();\n }", "function validateIpAddresses() {\n var ipAddresses = {};\n if (json.hasOwnProperty('segment')) {\n json.segment.forEach(function (segment) {\n if (segment.hasOwnProperty('host')) {\n segment.host.forEach(function (host) {\n if (host.hasOwnProperty('ip')) {\n host.ip.forEach(function (ip) {\n if (ipAddresses[ip]) {\n console.error('multiple entries for ip address ' + ip);\n return null;\n }\n ipAddresses[ip] = ip;\n\n });\n }\n });\n }\n if (segment.hasOwnProperty('gateway')) {\n segment.gateway.forEach(function (gateway) {\n if (ipAddresses[gateway.ipin]) {\n console.error('multiple entries for ip address ' + gateway.ipin);\n return null;\n }\n ipAddresses[gateway.ipin] = gateway.ipin;\n\n if (ipAddresses[gateway.ipout]) {\n console.error('multiple entries for ip address ' + gateway.ipout);\n return null;\n }\n ipAddresses[gateway.ipout] = gateway.ipout;\n\n })\n }\n });\n }\n return ipAddresses;\n}", "function getSSIDList() {\n openNotification(\"Getting network names...\", 0);\n sendRequest(\"getSSIDList\", getSSIDListHandler);\n}", "function get_ip(req) {\n\tvar ip = req.headers['x-forwarded-for'] || \n req.connection.remoteAddress || \n req.socket.remoteAddress ||\n (req.connection.socket ? req.connection.socket.remoteAddress : null);\n return ip;\n}", "get ipAddress() {\n return this.getStringAttribute('ip_address');\n }" ]
[ "0.6273315", "0.6260975", "0.61501795", "0.6050293", "0.5896995", "0.5868202", "0.58319694", "0.5825227", "0.5737163", "0.5702264", "0.56971157", "0.5691566", "0.56155974", "0.5601853", "0.5597437", "0.5583499", "0.5567668", "0.55572575", "0.55418086", "0.5530812", "0.5490783", "0.54526263", "0.54302883", "0.54174566", "0.5407844", "0.5405331", "0.53991127", "0.5375602", "0.53742766", "0.5373466", "0.5362223", "0.5326894", "0.53250873", "0.53229314", "0.5254216", "0.52439433", "0.5242535", "0.5234569", "0.522684", "0.5225401", "0.51896995", "0.5168016", "0.5167944", "0.5166276", "0.5160947", "0.5160242", "0.5152609", "0.5151744", "0.5139936", "0.5134446", "0.51302755", "0.5114353", "0.5109986", "0.5102515", "0.50995576", "0.50979304", "0.5071076", "0.5040813", "0.50346625", "0.5034502", "0.5029535", "0.50158274", "0.50027514", "0.49792856", "0.49688327", "0.49667487", "0.4959654", "0.4946797", "0.49404255", "0.49398407", "0.49354318", "0.49330777", "0.4924475", "0.4922948", "0.491767", "0.49132195", "0.4898839", "0.48969442", "0.48931155", "0.48894152", "0.4885922", "0.48777172", "0.4873799", "0.48706657", "0.48706013", "0.48679206", "0.48626366", "0.48596525", "0.48548236", "0.48548236", "0.4851143", "0.48500526", "0.48494282", "0.4847778", "0.48444748", "0.4839691", "0.483597", "0.48306876", "0.4829967", "0.4819005", "0.4814799" ]
0.0
-1
Transforms the player sprite, animating it.
static flap() { this.rotation = -0.4 this.velocity.y = -8 this.ddy = 0.4 this.playAnimation('flap') }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "animate() {\n this._drawSprite(\n this.image, \n this.width * this.frameX, \n this.height * this.frameY,\n this.width, \n this.height, \n this.x,\n this.y, \n this.width, \n this.height\n )\n this.movePlayer()\n this.playerFrame() \n }", "animate() {\n\t\tthis.ctx.save();\n\n\t\tif (this.rotation) {\n\t\t\tthis.ctx.translate(CANVAS_WIDTH, 0);\n\t\t\tthis.ctx.scale(-1, 1);\n\t\t}\n\n\t\tthis.ctx.drawImage(\n\t\t\tthis.sprite,\n\t\t\tthis.spritePosition[this.counter].x,\n\t\t\tthis.spritePosition[this.counter].y,\n\t\t\tthis.spritePosition[this.counter].width,\n\t\t\tthis.spritePosition[this.counter].height,\n\t\t\tthis.animationPosition.x,\n\t\t\tthis.animationPosition.y,\n\t\t\tthis.spritePosition[this.counter].width * SCALE_SPRITE,\n\t\t\tthis.spritePosition[this.counter].height * SCALE_SPRITE\n\t\t);\n\n\t\tthis.ctx.restore();\n\t}", "transform()\n {\n super.transform();\n \n spriteStrategyManager.transform();\n }", "function translate() {\n\t\tsprite.style[property] = 'translateX(' + trans + 'px)';\n\t}", "function moveSprite (posX,posY) {\n currentSprite.hasMoved = true\n let tween\n let endX = hexToPixelX(posX)\n let endY = hexToPixelY(posX,posY)\n moveToCubePos = offsetToCube(hexPosition().x,hexPosition().y)\n //let facingAngle = Math.round((game.physics.arcade.angleToPointer(currentSprite)*180/Math.PI)/60)*60\n //console.log('pointer angle', game.physics.arcade.angleToPointer(currentSprite))\n currentSprite.rotation = game.physics.arcade.angleToPointer(currentSprite)//facingAngle\n currentSprite.animations.play('walk', 30, true)\n // 300 = 300 pixels per second = the speed the sprite will move at, regardless of the distance it has to travel\n var duration = 1000 //(game.physics.arcade.distanceToPointer(player, pointer) / 300) * 1000;\n tween = game.add.tween(currentSprite).to({ x: endX, y: endY }, duration, Phaser.Easing.Linear.None, true);\n tween.onComplete.add(clearMoveListeners, this)\n}", "setSprite() {\n\n // Flip sprite if moving in a direction\n if (this.body.velocity.x > 0) {\n this.sprite.setFlipX(false);\n } else if (this.body.velocity.x < 0) {\n this.sprite.setFlipX(true);\n }\n\n // If not moving play idle animation\n if (this.body.velocity.x !== 0 || this.body.velocity.y !== 0) {\n this.sprite.play(`${this.data.values.sprite}_run`, true);\n } else {\n this.sprite.play(`${this.data.values.sprite}_idle`, true);\n }\n }", "animate_start(frame) {\r\n this.sprite.animate = true;\r\n }", "function moveSprite() {\n\tconst position = getPosition();\n\tposition.appendChild(spriteImg);\n}", "updateSprite(timer) {\n timer % this.animTime === 0 ? this.currentFrame++ : null\n this.currentFrame === this.numberOfFrames ? this.currentFrame = 0 : null\n }", "moveSprite(sprite, direction, time, delay, anim=''){\n let tween = this.game.add.tween(sprite);\n tween.to({x: sprite.x + direction.x, y: sprite.y + direction.y}, time, null, false, delay, 0, false);\n tween.onComplete.add(function () {\n if(sprite.key === 'playerSprite'){\n this.moveCounter += 1;\n this.playerIsMoving = false;\n } else {\n this.crateIsMoving = false;\n }\n let parkedCrateCounter = 0;\n this.crates.forEach( (crate) => {\n if(this.game.physics.arcade.overlap(crate, this.spots, null, null, this)){\n parkedCrateCounter += 1;\n };\n });\n if (sprite.key === 'playerSprite' && parkedCrateCounter === this.crates.length){\n if(debug) {console.log('Level complete');}\n this.gameWin();\n }\n }, this);\n if(anim !== ''){\n sprite.animations.play(anim);\n }\n tween.start();\n }", "function updateScreen() {\n // Transform the player\n player.node.setAttribute(\"transform\", \"translate(\" + player.position.x + \",\" + player.position.y + \")\");\n \n // Calculate the scaling and translation factors\t\n \n // Add your code here\n\t\n}", "animate () {\n this.x -= this.speed * 5;\n if (this.x < -this.groundImage.width) \n this.x = 0;\n }", "function drawSprite(sprite, action, pos, facing, frame) {\n var animation = sprite.animation[action];\n\n var offset;\n switch (animation.loop) {\n case \"reverse\":\n // Cycle through frames both forwards and backwards\n var cycle = frame % (animation.numFrames * 2 - 2);\n if (cycle < animation.numFrames) {\n offset = cycle;\n } else {\n offset = 2 * animation.numFrames - 2 - cycle;\n }\n break;\n\n case true:\n // Cycle through frames forwards\n offset = frame % animation.numFrames;\n break;\n\n case false:\n // Clamp to the maximum frame number\n offset = min(frame, animation.numFrames - 1);\n break;\n }\n\n drawTransformedImage\n (sprite.image, pos.x - sprite.origin.x + sprite.cellSize.x / 2,\n pos.y - sprite.origin.y + sprite.cellSize.y / 2, \n 0, facing, 1, \n (animation.x + offset) * sprite.cellSize.x, animation.y * sprite.cellSize.y, \n sprite.cellSize.x, sprite.cellSize.y);\n}", "function renderplayer() {\n const sprPos = player.getSpritePosition();\n ctx.drawImage(spriteImage, sprPos.x, sprPos.y, 35, 35, player.x, player.y, player.width, player.height);\n}", "setSprite(state) {\n this.sprite.animationTime = 0;\n this.sprite.animationFrame = 0;\n }", "function animateobjects() \r\n{// set defaults\r\nif(document.getElementById(objectspritesheet[0])){ // make sure the sprite sheet exists to prevent program breaking\r\n objectframestate[0] = \"idle\";\r\n //document.getElementById('player').style.backgroundColor = \"orange\";\r\n \r\n // get the player animation\r\n if(keypress.left || userStatemoveA == \"runningLeft\" ){\r\n objectframestate[0] = \"running\";\r\n document.getElementById(\"playerspritesheet\").style.top = \"-100%\"; }\r\n \r\n if(keypress.right || userStatemoveA == \"runningRight\"){\r\n objectframestate[0] = \"running\";\r\n document.getElementById(objectspritesheet[0]).style.top = \"0px\"; }\r\n \r\n // update the sprite sheet\r\n if( objectframestate[0] == \"running\") {\r\n objectframecount[0]++; \r\n if( objectframecount[0] > framerate) { \r\n document.getElementById(objectspritesheet[0]).style.left = \"-\" + objectspritewidth[0] + \"%\"; }\r\n if( objectframecount[0] > framerate*2){ \r\n document.getElementById(objectspritesheet[0]).style.left = \"-\" + (objectspritewidth[0]*2) + \"%\"; }\r\n if( objectframecount[0] > framerate*3){ \r\n document.getElementById(objectspritesheet[0]).style.left = \"-\" + (objectspritewidth[0]*3) + \"%\"; }\r\n if( objectframecount[0] > framerate*4){\r\n document.getElementById(objectspritesheet[0]).style.left = \"-\" + (objectspritewidth[0]*4) + \"%\"; }\r\n if( objectframecount[0] > framerate*5){ \r\n document.getElementById(objectspritesheet[0]).style.left = \"-\" + (objectspritewidth[0]*5) + \"%\"; }\r\n if( objectframecount[0] > framerate*6){\r\n document.getElementById(objectspritesheet[0]).style.left = \"-\" + (objectspritewidth[0]*6) + \"%\"; }\r\n if( objectframecount[0] > framerate*7){ \r\n document.getElementById(objectspritesheet[0]).style.left = \"-\" + (objectspritewidth[0]*7) + \"%\"; }\r\n if( objectframecount[0] > framerate*8){ objectframecount[0] = 0;\r\n document.getElementById(objectspritesheet[0]).style.left = \"0px\"; }\r\n }//end running\r\n }\r\n \r\n}", "function movePlayer(pixelAmount, playerChange) {\n if (!hit) {\n leftPos += pixelAmount;\n playerPos += playerChange;\n $(\".player\").css({\n \"left\": leftPos\n });\n if (playerPos === 1) {\n $(\".player\").css({\n \"transform\": \"rotate(45deg)\",\n \"transform-origin\": \"50% 50%\"\n });\n } else if (playerPos === 3) {\n $(\".player\").css({\n \"transform\": \"rotate(-45deg)\",\n \"transform-origin\": \"50% 50%\"\n });\n } else {\n $(\".player\").css({\n \"transform\": \"rotate(0deg)\",\n \"transform-origin\": \"50% 50%\"\n });\n }\n movement++;\n $(\".moves\").html(movement);\n }\n}", "function update() {\n sprite2.visible = false;\n sprite3.visible = false;\n\n if (sprite.scale.x >= 0.5) {\n if (count >= 100) {\n if (sprite3.scale.x < 0.2) {\n sprite2.visible = true;\n sprite2.animations.stop();\n sprite2.scale.x = 0.2;\n sprite2.scale.y = 0.2;\n sprite2.x = 100;\n sprite2.y = 100;\n } else {\n sprite2.visible = false;\n sprite3.visible = true;\n sprite3.scale.x -= 0.005;\n sprite3.scale.y -= 0.005;\n }\n } else {\n sprite2.visible = true;\n sprite.visible = false;\n sprite2.scale.x = 0.5;\n sprite2.scale.y = 0.5;\n count++;\n }\n } else {\n sprite.scale.x += 0.005;\n sprite.scale.y += 0.005;\n }\n}", "wrap(sprite) {\n\t\tsprite.x = mod(sprite.x, this.offset.x)\n\t\tsprite.y = mod(sprite.y, this.offset.y)\n\t}", "function playerAttackAnimation(delta){\n let prevAttackCounter = player.attackCounter;\n player.attackCounter += (delta / 1000);\n let t = player.attackCounter / PLAYER_ATTACK_ANIMATION_LENGTH;\n if(prevAttackCounter == 0){\n // Create the two parts of the tongue\n playerTongue = new PIXI.Graphics();\n playerTongueTip = new PIXI.Graphics();\n playerTongue.lineStyle(PLAYER_TONGUE_WIDTH, PLAYER_TONGUE_COLOR, 1);\n playerTongueTip.lineStyle(0, PLAYER_TONGUE_COLOR, 1);\n // Draw the tongue line\n playerTongue.moveTo(PLAYER_MOUTH_X, PLAYER_MOUTH_Y);\n playerTongue.lineTo(PLAYER_MOUTH_X, PLAYER_MOUTH_Y - PLAYER_TONGUE_LENGTH * t);\n // Draw the tongue tip\n playerTongueTip.beginFill(PLAYER_TONGUE_COLOR, 1);\n playerTongueTip.drawCircle(PLAYER_MOUTH_X, PLAYER_MOUTH_Y + 10 - PLAYER_TONGUE_LENGTH * t, 20);\n playerTongueTip.endFill();\n // Add both parts to the player sprite\n player.sprite.addChild(playerTongue);\n player.sprite.addChild(playerTongueTip);\n // Add both parts to the tongue layer\n playerTongue.displayGroup = tongueGroup;\n playerTongueTip.displayGroup = tongueGroup;\n\n } else if(player.attackCounter > PLAYER_ATTACK_ANIMATION_LENGTH){\n\n player.sprite.removeChild(playerTongue);\n player.sprite.removeChild(playerTongueTip);\n player.attacking = false;\n player.attackCounter = 0;\n\n } else {\n // Draw the tongue line\n playerTongue.moveTo(PLAYER_MOUTH_X, PLAYER_MOUTH_Y);\n playerTongue.lineTo(PLAYER_MOUTH_X, PLAYER_MOUTH_Y - PLAYER_TONGUE_LENGTH * t);\n // Move the tongue tip to the end of the tongue\n playerTongueTip.y = -PLAYER_TONGUE_LENGTH * t;\n // Add the new tongue line\n player.sprite.addChild(playerTongue);\n // Add new tongue line to tongue layer\n playerTongue.displayGroup = tongueGroup;\n // Test for a hit between the tongue tip and the insects\n for(let insect of insectSpawner.insects){\n if(hitTestRectangle(playerTongueTip, insect.sprite)){\n player.sprite.removeChild(playerTongue);\n player.sprite.removeChild(playerTongueTip);\n player.attacking = false;\n player.attackCounter = 0;\n player.eat(insect);\n }\n }\n }\n}", "function playerUpdate() {\r\nfabric.Image.fromURL(\"player.png\" , \r\nfunction(Img){\r\nplayerObject=Img;\r\nplayerObject.scaleToWidth(150);\r\nplayerObject.scaleToHeight(140);\r\nplayerObject.set({\r\n top:playerY,\r\n left:playerX \r\n}\r\n);\r\ncanvas.add(playerObject);\r\n}\r\n);\r\n}", "update(){\n console.log(\"this.posX: \" + this.posX);\n console.log(\"this.lastPosX: \" + this.lastPosX);\n\n // if the piece moved, then do its slide animation\n if (this.posX != this.lastPosX){\n var tmpX = this.lastPosX;\n this.lastPosX = this.posX;\n this.moveAnim = this.scene.add.tween({\n targets: this,\n duration: 100,\n delay: 0,\n x: {\n getStart: () => (tmpX) * TILESIZE + 0.5 * TILESIZE,\n getEnd: () => (this.posX) * TILESIZE + 0.5 * TILESIZE,\n },\n });\n }\n if (this.posY != this.lastPosY){\n var tmpY = this.lastPosY;\n this.lastPosY = this.posY;\n this.moveAnim2 = this.scene.add.tween({\n targets: this,\n duration: 100,\n delay: 0,\n y: {\n getStart: () => (tmpY) * TILESIZE + 0.5 * TILESIZE + 100,\n getEnd: () => (this.posY) * TILESIZE + 0.5 * TILESIZE + 100,\n },\n });\n }\n }", "render() {\n //renders player image on the coordinate\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "function e_updateCenter(){ //function to update center of player sprite.\n this.centerx = this.x + 16;\n this.centery = this.y + 16;\n}", "function player_update(){\r\nfabric.Image.fromURL(\"player.png\",function(Img){\r\nplayer_object=Img;\r\nplayer_object.scaleToWidth(150);\r\nplayer_object.scaleToHeight(140);\r\nplayer_object.set({\r\ntop:player_y,\r\nleft:player_x\r\n\r\n});\r\ncanvas.add(player_object);\r\n});\r\n\r\n\r\n\r\n}", "function displayPlayer(player)\n{\n\tplayer.sprite = createPlayer(player.x, player.y, player.key);\n\tplayer.sprite.scale.setTo(0.25,0.25);\n}", "walk(framesCounter) {\n this.ctx.drawImage(\n this.imageInstance,\n this.imageInstance.framesIndex * Math.floor(this.imageInstance.width / this.imageInstance.frames),\n 0,\n Math.floor(this.imageInstance.width / this.imageInstance.frames),\n this.imageInstance.height,\n this.shinobiPos.x,\n this.shinobiPos.y,\n this.shinobiSize.w,\n this.shinobiSize.h\n )\n this.animateSprite(framesCounter)\n }", "movePlayer() {\r\n this.ctx.clearRect(0, 0, canvas.width, canvas.height);\r\n this.drawText();\r\n this.posY = this.posY + this.speed * this.inputY;\r\n this.posX = this.posX + this.speed * this.inputX;\r\n this.renderPlayer();\r\n }", "function Sprite(attr) {\n this.x = attr.x;\n this.y = attr.y;\n this.width = attr.width;\n this.height = attr.height;\n this.dx = 0;\n this.dy = 0;\n this.flipped = attr.flipped;\n this.held = attr.held;\n this.index = attr.index;\n this.images = attr.images;\n this.states = attr.states;\n this.update = attr.update;\n this.draw = function(context) {\n context = (context === undefined) ? ctx : context; \n var anim = this.states[this._state];\n if (anim.last === undefined) {\n anim.last = anim.img.width / this.width - 1;\n }\n if (this._frame != anim.last ) {\n this._frame += 1;\n } else if (anim.repeat) {\n this._frame = anim.start;\n }\n context.drawImage(anim.img, this._frame * this.width, 0, this.width, this.height, this.x, this.y, this.width, this.height);\n };\n //This is a pretty neat idea VV worth talking about\n this.set_state = function(state) {\n if (this._state != state) {\n var anim = this.states[state];\n this._frame = anim.start;\n this._state = state;\n }\n };\n this.collide\n\n this._state = attr.state;\n this._frame = 0;\n //this._idle = true;\n\n\n}", "function AnimatedSprite($target, sprite, opts) {\n\tvar th=this, prevID, tempID;\n\t\n\tif(!$target.is(\"img\") || !sprite) return false;\n\t\n\t$target.bind({\n\t\t\"load.animatedSprite\" : function() {\n\t\t\t// Unbind this loader so it doesn't trigger again farther down when the src is set to our 1x1 gif\n\t\t\t$(this).unbind(\"load.animatedSprite\");\n\t\t\t\n\t\t\t$.extend(\n\t\t\t\tth,\n\t\t\t\t{\n\t\t\t\t\t\"fps\" : 30, // Frames per second. Note that this will end up being approximate, thanks to weird JS timer issues\n\t\t\t\t\t\"playing\" : true, // Should the animation begin playing as soon as the sprite is loaded?\n\t\t\t\t\t\"loop\" : true, // Can pass in a boolean or an integer. The first play doesn't count as a loop, so if you pass in 2, the animation will play 3 times\n\t\t\t\t\t\"startingFrame\" : 0, // Which frame to start on\n\t\t\t\t\t\"forward\" : true, // True if playing forward, false if playing backward\n\t\t\t\t\t\"frameWidth\" : $target.width(), // If the width is anything other than the placeholder width, declare it here\n\t\t\t\t\t\"frameHeight\" : $target.height(), // If the height is anything other than the placeholder height, declare it here\n\t\t\t\t\t\"numFrames\" : false, // If false, numFrames will be auto-computed\n\t\t\t\t\t\"orientation\" : \"h\" // How the frames are stacked in the sprite. \"h\" for horizontal, \"v\" for vertical, \"b\" for both\n\t\t\t\t},\n\t\t\t\topts,\n\t\t\t\t{\n\t\t\t\t\t$el : $target,\n\t\t\t\t\t// $loader : null,\n\t\t\t\t\tspriteLoaded : false,\n\t\t\t\t\tframe : {h:0,v:0},\n\t\t\t\t\torigSrc : $target.attr(\"src\"), // Save this to set everything back if AnimatedSprite.destruct() is called\n\t\t\t\t\tsprite : sprite,\n\t\t\t\t\ttimer : {h:null,v:null}\n\t\t\t\t}\n\t\t\t);\n\t\t\t\n\t\t\tfunction propToHVObj(prop) {\n\t\t\t\tvar o;\n\t\t\t\tif($.isPlainObject(prop)) {\n\t\t\t\t\to = {\n\t\t\t\t\t\th : prop.h === undefined ? 0 : typeof prop.h == \"number\" ? parseInt(prop.h) : !!prop.h,\n\t\t\t\t\t\tv : prop.v === undefined ? 0 : typeof prop.v == \"number\" ? parseInt(prop.v) : !!prop.v\n\t\t\t\t\t};\n\t\t\t\t} else {\n\t\t\t\t\tswitch(th.orientation) {\n\t\t\t\t\t\tcase \"b\": o = {h:(typeof prop==\"number\")?parseInt(prop):!!prop, v:(typeof prop==\"number\")?parseInt(prop):!!prop}; break;\n\t\t\t\t\t\tcase \"h\": o = {h:(typeof prop==\"number\")?parseInt(prop):!!prop, v:(typeof prop==\"number\")?0:false}; break;\n\t\t\t\t\t\tcase \"v\": o = {h:(typeof prop==\"number\")?0:false, v:(typeof prop==\"number\")?parseInt(prop):!!prop}; break;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\tth.orientation = (th.orientation===\"b\" || th.orientation===\"h\" || th.orientation===\"v\") ? th.orientation : \"h\";\n\t\t\t\n\t\t\tth.fps = propToHVObj(th.fps);\n\t\t\tth.fps.h = parseInt(th.fps.h) > 0 ? parseInt(th.fps.h) : 30; \n\t\t\tth.fps.v = parseInt(th.fps.v) > 0 ? parseInt(th.fps.v) : 30;\n\t\t\t\n\t\t\tth.playing = propToHVObj(th.playing);\n\t\t\tth.loop = propToHVObj(th.loop);\n\t\t\tth.startingFrame = propToHVObj(th.startingFrame);\n\t\t\tth.forward = propToHVObj(th.forward);\n\t\t\tth.numFrames = propToHVObj(th.numFrames);\n\t\t\tth.speed = {h:(1000/th.fps.h), v:(1000/th.fps.v)};\n\t\t\t\n\t\t\t// Set up a dummy img to load the sprite asset in the background.\n\t\t\tth.$loader = $(\"<img/>\", {\n\t\t\t\tsrc : sprite,\n\t\t\t\tload : function() {\n\t\t\t\t\tvar wd, ht, maxFrames;\n\t\t\t\t\t\n\t\t\t\t\tth.$el.trigger(\"spriteLoad.animatedSprite\");\n\t\t\t\t\tth.spriteLoaded = true;\n\t\t\t\t\t\n\t\t\t\t\t// Gotta put it in the DOM real quick so we can check the width and height of the sprite image\n\t\t\t\t\t$(this).appendTo(\"body\");\n\t\t\t\t\twd = $(this).width();\n\t\t\t\t\tht = $(this).height();\n\t\t\t\t\t$(this).remove();\n\t\t\t\t\t\n\t\t\t\t\t// What's the maximum number of frames the sprite supports, given this.frameWidth and this.frameHeight\n\t\t\t\t\tmaxFrames = {h : Math.floor(wd/th.frameWidth), v : Math.floor(ht/th.frameHeight)};\n\t\t\t\t\t\n\t\t\t\t\t// Use maxFrames to determine this.numFrames if necessary.\n\t\t\t\t\tth.numFrames.h = (th.numFrames.h === false || th.numFrames.h < 1 || th.numFrames.h > maxFrames.h) ? maxFrames.h : th.numFrames.h;\n\t\t\t\t\tth.numFrames.v = (th.numFrames.v === false || th.numFrames.v < 1 || th.numFrames.v > maxFrames.v) ? maxFrames.v : th.numFrames.v;\n\t\t\t\t\t\n\t\t\t\t\t// Make sure this.startingFrame is valid\n\t\t\t\t\tth.startingFrame.h = th.startingFrame.h < th.numFrames.h ? th.startingFrame.h : th.numFrames.h-1;\n\t\t\t\t\tth.startingFrame.v = th.startingFrame.v < th.numFrames.v ? th.startingFrame.v : th.numFrames.v-1;\n\t\t\t\t\t\n\t\t\t\t\t// Set the src of the $target image to our 1x1 transparent gif and save this AnimatedSprite object as jQ data.\n\t\t\t\t\tth.$el.bind(\"error.animatedSprite\", function() {\n\t\t\t\t\t\tth.$el.unbind(\"error.animatedSprite\");\n\t\t\t\t\t\t// \t\t\tprevID = th.$el.attr(\"id\");\n\t\t\t\t\t\t// \t\t\ttempID = \"jodotemp\";\n\t\t\t\t\t\t// \t\t\twhile($(\"#\"+tempID).length) { tempID = \"jodotemp\"+Math.floor((Math.random()*1E4)).toString(16); }\n\t\t\t\t\t\t// \t\t\tth.$el.attr(\"id\", tempID);\n\t\t\t\t\t\t// \t\t\t// Document.write\n\t\t\t\t\t\t// \t\t\tvar docloc = document.location.href+\"jodo.animatedsprite.2.0.js\";\n\t\t\t\t\t\t// \t\t\tvar scrpt = document.createElement(\"script\");\n\t\t\t\t\t\t// \t\t\tscrpt.type = \"text/javascript\";\n\t\t\t\t\t\t// \t\t\tscrpt.text = 'document.getElementById(\"'+tempID+'\").src = \"mhtml:'+docloc+'!blank\"; alert(document.getElementById(\"'+tempID+'\").src);';\n\t\t\t\t\t\t// \t\t\tdocument.body.appendChild(scrpt);\n\t\t\t\t\t\t// \t\t\t\n\t\t\t\t\t\t// \t\t\tdocument.body.removeChild(scrpt);\n\t\t\t\t\t\t// \t\t\t!!prevID ? th.$el.attr(\"id\", prevID) : th.$el.removeAttr(\"id\");\n\t\t\t\t\t\t// \t\t\t//alert(document.location.href);\n\t\t\t\t\t\t// \t\t\t//th.$el.attr(\"src\", \"mhtml:\"+document.location.href+\"/jodo.animatedsprite.2.0.js!blank.gif\");\n\t\t\t\t\t\tth.$el.attr(\"src\", \"about:blank\");\n\t\t\t\t\t});\n\t\t\t\t\t\n\t\t\t\t\t/*\n\t\t\t\t\tif ($.browser.msie && $.browser.version < 8){\n\t\t\t\t\t\tth.$el.attr(\"src\", \"xbaseURLx/img/exp_blankForIE7_en_US.png\").data(\"animatedSprite\", th);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// Nasty string is the data URI for a 1x1 transparent gif\n\t\t\t\t\t\tth.$el.attr(\"src\", \"data:image/gif;base64,R0lGODlhAQABAIAAAAAAAAAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==\").data(\"animatedSprite\", th);\n\t\t\t\t\t\t//th.$el.attr(\"src\", \"http://blank\").data(\"animatedSprite\", th);\n\t\t\t\t\t}\n\t\t\t\t\t*/\n\t\t\t\t\tth.$el.attr(\"src\", \"xbaseURLx/img/exp_blankForIE7_en_US.png\").data(\"animatedSprite\", th);\n\n\t\t\t\t\t// Explicitly set the $target image dimensions to this.frameHeight and this.frameWidth\n\t\t\t\t\tth.$el.width(th.frameWidth).height(th.frameHeight).css({\n\t\t\t\t\t\t// Set the sprite as the background image\n\t\t\t\t\t\tbackgroundImage : \"url('\"+th.sprite+\"')\",\n\t\t\t\t\t\tbackgroundRepeat : \"no-repeat\",\n\t\t\t\t\t\tbackgroundPosition : \"0px 0px\"\n\t\t\t\t\t});\n\t\t\t\t\t\n\t\t\t\t\tth.goToFrame(th.startingFrame.h, \"h\");\n\t\t\t\t\tth.goToFrame(th.startingFrame.v, \"v\");\n\t\t\t\t\t\n\t\t\t\t\t// Auto-play if this.playing is true\n\t\t\t\t\tth.playing.h && !(th.playing.h = false) && th.play(\"h\");\n\t\t\t\t\tth.playing.v && !(th.playing.v = false) && th.play(\"v\");\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\t\n\t// If the image is already loaded by the time the Animated Sprite object is instantiated, this will fire and trigger the load function anyway\n\t$target.get(0).complete && $target.width() > 0 && $target.trigger(\"load\");\n}", "function p_updateCenter() { //function to update center of player sprite.\n this.centerx = this.x + 16;\n this.centery = this.y + 16;\n}", "render () {\r\n ctx.drawImage(Resources.get(this.sprite), this.x-50, this.y-100);\r\n }", "function move() {\n \n if (player.direction == MOVE_NONE) {\n player.moving = false;\n return;\n }\n \n player.moving = true;\n player.play()\n\t\n var dx = 0;\n var dy = 0;\n \n if (player.direction == MOVE_LEFT){\n \t//player.textures = move_left;\n dx -= 1;\n } \n if (player.direction == MOVE_RIGHT){\n \t//player.textures = move_right;\n dx += 1;\n }\n if (player.direction == MOVE_UP){\n \t//player.textures = move_up;\n dy -= 1; \n } \n if (player.direction == MOVE_DOWN){\n \t//player.textures = move_down;\n dy += 1;\n }\n \n //wall collision check\n if (wall_layer[(player.gy+dy-1)*40 + (player.gx+dx)] != 0) {\n player.moving = false;\n \treturn;\n }\n //sprite collision check for monster encounters \n if (SpriteCollision(player,monster1) || SpriteCollision(player,monster) ||\n \tSpriteCollision(player,monster2) || SpriteCollision(player,monster3)){\n \tplayer.moving = false;\n \tgameoverScreen();\n \treturn;\n }\n \n player.gx += dx;\n player.gy += dy;\n \n lastdirection = player.direction;\n\n createjs.Tween.get(player).to({x: player.gx*DIM, y: player.gy*DIM}, 250).call(move);\n}", "update_animation() {\r\n\r\n // Are we animating this sprite?\r\n if (this.sprite.animate==false)\r\n return;\r\n\r\n // Get the data for this animation sequence \r\n var sprite_data = this.sprite.animation_sequence_data[this.sprite.animation_sequence];\r\n\r\n\r\n // Only run the animation sequence once \r\n if (sprite_data.repeat == -1 && \r\n sprite_data.frame_current >= sprite_data.frame_end ) \r\n {\r\n return;\r\n } \r\n \r\n\r\n sprite_data.screen_count ++;\r\n\r\n // Move to next frame\r\n if (sprite_data.screen_count >= sprite_data.speed) {\r\n\r\n sprite_data.frame_current ++; // Move next frame\r\n sprite_data.screen_count = 0; // Reset screen count \r\n\r\n // Repeat animation X number of times \r\n if (sprite_data.repeat > 0 && \r\n sprite_data.repeat_count >= sprite_data.repeat-1) \r\n {\r\n return; \r\n }\r\n\r\n\r\n // Move back to start of animation\r\n if (sprite_data.frame_current > sprite_data.frame_end) {\r\n sprite_data.frame_current = sprite_data.frame_start;\r\n\r\n if (sprite_data.repeat > 0)\r\n sprite_data.repeat_count ++;\r\n }\r\n\r\n // reset our count. \r\n sprite_data.screen_count = 0; \r\n } \r\n }", "set sprite(v) {\n this._sprite = v;\n }", "function animatePlayback() {\n playbackAnimation.animate([{\n opacity: 1,\n transform: \"scale(1)\",\n },\n {\n opacity: 0,\n transform: \"scale(1.3)\",\n }\n ], {\n duration: 500,\n });\n}", "updateTransform() {\n this.transform.updateTransform(this.parent.transform);\n // multiply the alphas..\n this.worldAlpha = this.alpha * this.parent.worldAlpha;\n this._bounds.updateID++;\n }", "updateTransform()\n {\n this.transform.updateTransform(this.parent.transform);\n // multiply the alphas..\n this.worldAlpha = this.alpha * this.parent.worldAlpha;\n\n this._bounds.updateID++;\n }", "function setTransform(\n x,\n y,\n context,\n scale = canvas.scale,\n width = canvas.width,\n height = canvas.height,\n) {\n context.setTransform(\n scale,\n 0,\n 0,\n scale,\n -scale * (x - width / (2 * scale) + playerTile.width / 2),\n -scale * (y - height / (2 * scale) + playerTile.height / 2),\n );\n}", "function Update () {\ntransform.Translate(0,eSpeed,0);\n}", "function transformLuigi(){\n\tif((marioGame.nTurn == 1) && (marioGame.nFrame == 0))\n\t{\n\t\tmarioGame.audMainTheme.pause();\n\t\tif( marioGame.audMainTheme.currentTime > 0 )\n\t\t\tmarioGame.audMainTheme.currentTime = 0;\n\t\tmarioGame.audTrans.play();\n\t}\n\t\n\t// Change Luigi to Mario\n\tif(marioGame.nTurn < 4)\n\t{\n\t\t// Frequency of image changing is accelerated \n\t\tif(marioGame.nFrame %(16/Math.pow(2, marioGame.nTurn)) == 0){\n\t\t\tvar motion;\n\t\t\t$(\".character:first-child\").removeClass( $(\".character:first-child\").attr(\"motion\") );\n\t\t\tif( marioGame.nFrame %(32/Math.pow(2, marioGame.nTurn)) == 0) { // if move right\n\t\t\t\tmotion = marioGame.Motion[1];\n\t\t\t\t$(\".character:first-child\").attr(\"character\", marioGame.Character[1]);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tmotion = marioGame.Motion[0];\n\t\t\t\t$(\".character:first-child\").attr(\"character\", marioGame.Character[0]);\n\t\t\t}\n\t\t\t$(\".character:first-child\").attr(\"motion\", $(\".character:first-child\").attr(\"character\")+motion);\n\t\t\t$(\".character:first-child\").addClass( $(\".character:first-child\").attr(\"motion\") );\n\t\t}\n\t}\n\n\tmarioGame.nFrame++;\n\tif(marioGame.nFrame > 31)\n\t{\n\t\tmarioGame.nTurn++;\n\t\tmarioGame.nFrame = 0;\n\t}\n\t// Transition is done, goes to next step\n\tif(marioGame.nTurn==5){\n\t\tmarioGame.enStatus = enStep.nCharacterInit;\n\t\tmarioGame.nTurn=0;\n\t}\n}", "update(viewX, viewY) {\n this.sprite.position.set(this.x - viewX, this.y - viewY);\n }", "drawPlayer(ctx) {\n // draw player\n ctx.save();\n ctx.drawImage(this.PLAYER.playerSprite, this.PLAYER.playerSpriteX, this.PLAYER.playerSpriteY, this.PLAYER.playerWidth, this.PLAYER.playerHeight, this.PLAYER.xPos, this.PLAYER.yPos, this.PLAYER.playerWidth, this.PLAYER.playerHeight);\n ctx.restore();\n // UPDATE WHICH SPRITE TO USE FROM SPRITE SHEET\n if(this.PLAYER.playerSpriteX != 374 && this.PLAYER.spriteOffsetCounter == 5) {\n this.PLAYER.playerSpriteX += 34;\n this.PLAYER.spriteOffsetCounter = 0;\n }\n else if(this.PLAYER.spriteOffsetCounter == 5){\n this.PLAYER.playerSpriteX = 0;\n this.PLAYER.spriteOffsetCounter = 0;\n }\n \n if(this.debug) {\n ctx.save();\n ctx.strokeStyle = \"red\";\n ctx.strokeRect(this.PLAYER.xPos, this.PLAYER.yPos, this.PLAYER.playerWidth, this.PLAYER.playerHeight);\n }\n }", "function player_update(){\r\n fabric.Image.fromURL(\"player.png\", function(Img)\r\n{\r\n player_object=Img;\r\n player_object.scaleToWidth(150);\r\n player_object.scaleToHeight(150);\r\n player_object.set({\r\n top:player_y,\r\n left:player_x\r\n });\r\n canvas.add(player_object);\r\n});\r\n}", "render() {\n const x = this.x - spriteWidth / 2;\n const y = this.y - spriteHeight / 2;\n ctx.drawImage(Resources.get(this.sprite), x, y);\n }", "render() {\n const x = this.x - spriteWidth / 2;\n const y = this.y - spriteHeight / 2;\n ctx.drawImage(Resources.get(this.sprite), x, y);\n }", "function SpriteAnim(options) {\n var timerId,\n i = 0,\n element = document.getElementById(options.elementId);\n\n element.style.width = options.width + \"px\";\n element.style.height = options.height + \"px\";\n element.style.backgroundRepeat = \"no-repeat\";\n // element.style.backgroundImage = \"url(\" + options.sprite + \")\";\n\n this.startAnimation = function() {\n timerId = setInterval(function() {\n if (i >= options.frames) {\n i = 0;\n }\n element.style.backgroundPosition = \"-\" + i * options.width - options.offset + \"px 0px\";\n i++;\n // if (options.elementId == \"balloon--animated\")\n }, options.rate);\n };\n\n this.stopAnimation = function() {\n clearInterval(timerId);\n };\n\n this.startAnimation();\n }", "animate(ctx, { x, y }, sizeMultiplier = 1)\n {\n const { spriteWidth, spriteHeight } = this.spriteSize;\n const size = { width: spriteWidth * sizeMultiplier, height: spriteHeight * sizeMultiplier }\n\n const frameOffset = this.currentFrame * spriteWidth;\n const { offX, offY } = this._offset;\n\n ctx.drawImage(\n //Setting Frame\n this.sprite,\n frameOffset, 0,\n spriteWidth, spriteHeight,\n //Drawing on Canvas\n x - Math.floor(size.width * .5) + offX, y - Math.floor(size.height * .5) + offY,\n size.width, size.height);\n\n setFrameInterval(() => this.currentFrame = (this.currentFrame + 1) % this.numberOfFrames, 5);\n }", "animationTick() {\n let sprite = this.sprite;\n if (sprite == null)\n return;\n\n // Loop the sprite animation if the sprites loop property is set to true\n if (sprite.loop == true) {\n if (sprite.animationTime >= sprite.animationSpeed) {\n sprite.animationTime = 0;\n sprite.animationFrame++;\n if (sprite.animationFrame >= sprite.frameCount) {\n sprite.animationFrame = 0;\n }\n }\n }\n // If loop property is set to false, the animation should stop after the last frame is drawn\n // and the onAnimationEnd method is called\n else {\n if (sprite.animationTime >= sprite.animationSpeed) {\n if (sprite.animationFrame < sprite.frameCount - 1) {\n sprite.animationTime = 0;\n sprite.animationFrame++;\n }\n else {\n this.onAnimationEnd();\n }\n }\n }\n sprite.animationTime += deltaTime;\n }", "updateTransform() {\n super.updateTransform();\n // TODO don't need to!\n // this.displayObjectUpdateTransform();\n // PIXI.Container.prototype.updateTransform.call( this );\n }", "function Sprite() {\n\tRenderable.apply(this, null); // construct the base class\n\t\n\tthis.mTex = null;\n\t\n\tthis.mClipPos = new Vec2(0, 0);\n\t\n\tthis.mNumFrames = 0;\n\tthis.mFramesPerLine = 0;\n\tthis.mCurrFrame = 0;\n\tthis.mStartFrame = 0;\n\tthis.mEndFrame = 0;\n\tthis.mAnimSpeed = 0;\n\tthis.mIsAnimated = false;\n\tthis.mNumLoops = 0;\n\tthis.mAnimIter = 0;\n}", "function Sprite_Animation() {\n this.initialize.apply(this, arguments);\n}", "update() {\n super.update();\n let state = this.state;\n let entities = state.entities;\n entities.forEach(th => {\n th.data.repulse.set(0, 0);\n });\n entities.forEach(th => {\n this._processThinker(th)\n });\n // tous les sprites doivent etre relatifs à ce point de vue\n let p = state.player.data.position;\n entities.forEach(e => {\n e.sprite.position.set(e.data.position.sub(p));\n });\n ++this.state.time;\n state.player.sprite.position.set(0, 0);\n state.view.set(p);\n }", "animMove(direction) {\n let anim = this.renderAnimation('move', direction);\n let board = this.board;\n let pixi = this.pixi;\n\n anim.frames.forEach((frame, frameId) => {\n let offsetRatio = (frameId + 1) / anim.frames.length;\n let offset = board.getOffset(offsetRatio, direction);\n\n anim.splice(frameId, () => pixi.data.position = new PIXI.Point(\n pixi.position.x + offset[0],\n pixi.position.y + offset[1],\n ));\n });\n\n return anim;\n }", "update () {\n this.game.add.tween(this).to( { width: this.character.state.health / this.character.state.maxHealth * config.width }, config.animationDuration, Phaser.Easing.Linear.None, true);\n }", "function liveUp(coordenadaX, coordenadaY, nameSprite) {\n this.sprite = game.add.sprite(coordenadaX, coordenadaY, nameSprite);\n game.physics.enable(this.sprite, Phaser.Physics.ARCADE);\n this.sprite.visible = true;\n this.sprite.animations.add('levitate', [0,1,2,3,4,3,2,1], 10, true);\n this.sprite.animations.play('levitate');\n\n }", "animate() {\n const body = this.sprite.body;\n if (body.velocity.x < 0) {\n this.sprite.scale.set(-1, 1);\n } else {\n this.sprite.scale.set(1, 1);\n }\n\n if (body.touching.down) {\n if (body.velocity.x > 0) {\n this.sprite.animations.play('walk_shoot', 10, true);\n } else {\n this.sprite.animations.play('idle', 4, true);\n }\n } else {\n //this.sprite.animations.play('jump', 0, false);\n\n //if (body.touching.bottom)\n const velocity_apex = 300;\n if (body.velocity.y > -velocity_apex && body.velocity.y < velocity_apex ) {\n //this.sprite.animations.frame = 1;\n this.sprite.animations.play('jump_apex', 0, false);\n } else {\n //this.sprite.animations.frame = 0;\n this.sprite.animations.play('jump_mid', 0, false);\n }\n }\n }", "function flip(obj){\n if(player.motion == motionType.LEFT && direction == motionType.RIGHT){\n obj.setAttribute(\"transform\", \"translate(\"+PLAYER_SIZE.w+\",0) scale(-1, 1)\");\n obj.setAttribute(\"transform\", \"scale(1, 1)\");\n direction = motionType.LEFT;\n }\n else if(player.motion == motionType.RIGHT && direction == motionType.LEFT){\n obj.setAttribute(\"transform\", \"translate(\"+PLAYER_SIZE.w+\",0) scale(-1, 1)\");\n direction = motionType.RIGHT;\n }\n}", "function overgame()\r\n{\r\n TweenLite.to(gameOver, 2, {rotationX:360, transformOrigin:\"0% 50% -50%\",left:400, ease:Bounce.easeOut, delay:1});\r\n \r\n \r\n}", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x+10, this.y, 80, 135);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x+10, this.y, 80, 135);\n }", "function ChangeSpriteDirection(){\n\t// right\n\tanimator.SetInteger(\"right\", right);\n\t\n\t// left\n\tanimator.SetInteger(\"left\", left);\n\t\n\t// up\n\tanimator.SetInteger(\"up\", up);\n\t\n\t// down\n\tanimator.SetInteger(\"down\", down);\n\t\n}", "update(){ // call to update transforms\n dirty = false;\n m[3] = m[0] = scale;\n m[1] = m[2] = 0;\n m[4] = pos.x;\n m[5] = pos.y;\n if(useConstraint){\n this.constrain();\n }\n this.invScale = 1 / scale;\n // calculate the inverse transformation\n let cross = m[0] * m[3] - m[1] * m[2];\n im[0] = m[3] / cross;\n im[1] = -m[1] / cross;\n im[2] = -m[2] / cross;\n im[3] = m[0] / cross;\n }", "function tween() {\n if (player['newx'] !== player['x']) {\n var diffx = Math.abs(player['x'] - player['newx']);\n\n if (player['newx'] > player['x']) {\n player['tweenx'] += TWEENSPEED;\n if (Math.abs(player['tweenx']) > TILESIZE * diffx) {\n player['x'] = player['newx'];\n player['tweenx'] = 0;\n }\n }\n else if (player['newx'] < player['x']) {\n player['tweenx'] -= TWEENSPEED;\n if (Math.abs(player['tweenx']) > TILESIZE * diffx) {\n player['x'] = player['newx'];\n player['tweenx'] = 0;\n }\n }\n }\n if (player['newy'] !== player['y']) {\n var diffy = Math.abs(player['y'] - player['newy']);\n\n if (player['newy'] > player['y']) {\n player['tweeny'] += TWEENSPEED;\n if (Math.abs(player['tweeny']) > TILESIZE * diffy) {\n player['y'] = player['newy'];\n player['tweeny'] = 0;\n }\n }\n else if (player['newy'] < player['y']) {\n player['tweeny'] -= TWEENSPEED;\n if (Math.abs(player['tweeny']) > TILESIZE * diffy) {\n player['y'] = player['newy'];\n player['tweeny'] = 0;\n }\n }\n }\n}", "draw(context, sprite) {\n if (this.dir) {\n this.movePlayer(this.dir, this.speed);\n }\n\n const x = this.x + gameOffsetLeft;\n const y = this.y + gameOffsetTop;\n context.drawImage(sprite, x, y, sprite.width, sprite.height);\n }", "function render() {\n \n //Update camera\n ctx.save();\n const camerax = (canvas.width/2)-(player.x);\n const cameray = (canvas.height/2)-(player.y);\n ctx.clearRect(-canvas.width,-canvas.height,canvas.width*2,canvas.height*2);\n ctx.translate(camerax, cameray);\n worldCtx.translate(0,0);\n drawSprite(entitySpr[0], player.width * player.frameX, player.height * player.frameY, player.width, player.height,\n player.x, player.y, player.width, player.height);\n \n //Draw player\n \n\n ctx.restore();\n\n}", "render() {\n const x = this.x - this.spriteWidth / 2;\n const y = this.y - this.spriteHeight / 2;\n ctx.drawImage(Resources.get(this.sprite), x, y);\n }", "function draw_animated_sprite(spr_arr, owner, cX, cY, spr_w, spr_h){\n\t\n\tif(owner.image_speed_counter > 0){\n\t\towner.image_speed_counter--;\n\t}\n\telse{\n\t\tif(owner.image_index < spr_arr.length-1){\n\t\t\towner.image_index++;\n\t\t}\n\t\telse{\n\t\t\t//animation ended\n\t\t\tif(spr_arr == MC.left_melee || spr_arr == MC.right_melee || spr_arr == MC.up_melee || spr_arr == MC.down_melee){\n\t\t\t\tconsole.log(\"melee animation\");\n\t\t\t\towner.end_animation(\"melee\");\n\t\t\t}\n\t\t\tif(spr_arr == MC.death){\n\t\t\t\towner.end_animation(\"death\");\n\t\t\t}\n\t\t\tif(spr_arr == MC.right_dash || spr_arr == MC.left_dash || spr_arr == MC.up_dash || spr_arr == MC.down_dash){\n\t\t\t\towner.end_animation(\"dash\");\n\t\t\t\tconsole.log(\"dash animation ended\");\n\t\t\t}\n\t\t\t\n\t\t\towner.image_index = 0;\n\t\t}\n\t\t\n\t\towner.image_speed_counter = owner.image_speed_max;\n\t}\n\t\n\tcontext.drawImage(spr_arr[owner.image_index], cX, cY, spr_w, spr_h);\n}", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n if (this.x > 490) {\n this.x = -5;\n }\n }", "update() {\r\n this.draw()\r\n this.angle = this.angle + this.angleX\r\n if(this.angle > 6) {\r\n this.angle = 0\r\n }\r\n if(this.angle < 0) {\r\n this.angle = 6\r\n }\r\n this.x = this.x + this.playerMov2.x\r\n this.y = this.y + this.playerMov2.y\r\n if(this.x > this.wc * 2 - this.pSize) this.x = this.wc * 2 - this.pSize\r\n if(this.x < 0) this.x = 0\r\n if(this.y < 0) this.y = 0\r\n if(this.y > this.sh - this.pSize) this.y = this.sh - this.pSize\r\n }", "function move() {\n x += (targetX - x) * 0.1;\n y += (targetY - y) * 0.1;\n\n if (Math.abs(targetX - x) < 1 && Math.abs(targetY - y) < 1) {\n x = targetX;\n y = targetY;\n } else {\n requestAnimationFrame(move);\n }\n\n style.transform =\n \"translate3d(\" + Math.round(x) + \"px,\" + Math.round(y) + \"px, 0)\";\n }", "function setTransform() {\n items.style.transform = 'translate3d(' + (-pos * 480) + 'px,0,0)';\n}", "setPlayerSprite(s) {\n this.playerSprite = s;\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y); \n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y); \n }", "function move() {\n x += (targetX - x) * 0.1;\n y += (targetY - y) * 0.1;\n\n if (Math.abs(targetX - x) < 1 && Math.abs(targetY - y) < 1) {\n x = targetX;\n y = targetY;\n } else {\n requestAnimationFrame(move);\n }\n style.transform = \"translate3d(\" + Math.round(x) + \"px,\" + Math.round(y) + \"px, 0)\";\n }", "update() {\r\n this.draw()\r\n this.angle = this.angle + this.angleX\r\n if(this.angle > 6) {\r\n this.angle = 0\r\n }\r\n if(this.angle < 0) {\r\n this.angle = 6\r\n }\r\n this.x = this.x + this.playerMov1.x\r\n this.y = this.y + this.playerMov1.y\r\n if(this.x > this.wc * 2 - this.pSize) this.x = this.wc * 2 - this.pSize\r\n if(this.x < 0) this.x = 0\r\n if(this.y < 0) this.y = 0\r\n if(this.y > this.sh - this.pSize) this.y = this.sh - this.pSize\r\n }", "function walkingAnimation(direction) {\n var spriteX = \"\";\n var spriteY1 = \"50%\";\n var spriteY2 = \"100%\";\n direction = (direction) ? direction : playerDirection;\n switch (direction) {\n case \"up\":\n spriteX = \"33.333%\";\n break;\n case \"down\":\n spriteX = \"0%\";\n break;\n case \"left\":\n spriteX = \"66.666%\";\n break;\n case \"right\":\n spriteX = \"100%\";\n break;\n default:\n };\n if (playerState !== \"walking\") {\n clearInterval(walkingAnimationInterval);\n walkingAnimationInterval = null;\n $(\"#player\").css(\"background-position\", spriteX + \" 0%\");\n walkingSound.pause();\n } else if (playerState === \"walking\" && walkingAnimationInterval === null) {\n $(\"#player\").css(\"background-position\", spriteX + \" 0%\")\n walkingAnimationInterval = setInterval(function() {\n if(walkingSpriteToken === 0) {\n $(\"#player\").css(\"background-position\", spriteX + \" \" + spriteY1);\n walkingSpriteToken = 1;\n } else {\n $(\"#player\").css(\"background-position\", spriteX + \" \" + spriteY2);\n walkingSpriteToken = 0;\n } \n }, 150);\n walkingSound.play();\n } \n}", "animate() {\n if (this.animationFrames.length > 1) {\n this.animationTimer += 1;\n const quotient = Math.floor(this.animationTimer / this.animationFrameDuration)\n const frame = quotient % this.animationFrames.length;\n this.srcImage = this.animationFrames[frame];\n if (this.animationTimer === this.animationFrameDuration * this.animationFrames.length) {\n this.animationTimer = 0;\n }\n }\n }", "draw_sprite(context, sprite_sequence, x, y, sprite) {\r\n\r\n // Find the src coordinates of the sprite we need.\r\n var src_y = 0;\r\n var src_x = 0;\r\n\r\n\r\n // We are using the sprite animation - wowzers.\r\n var sprite_data = this.sprite.animation_sequence_data[sprite_sequence];\r\n\r\n // Each animation sequence in expected to have its own row in the sprite\r\n // graphic - yeah I know but it makes things easier :)\r\n src_y = (sprite_sequence * this.sprite.height) + (sprite_sequence * this.sprite.pixel_border) + this.sprite.pixel_border;\r\n src_x = (sprite * this.sprite.width) + (sprite * this.sprite.pixel_border) + this.sprite.pixel_border;\r\n \r\n //context.globalCompositeOperation = \"hard-light\";\r\n //this.surface.canvas.globalCompositeOperation = \"screen\";\r\n //this.surface.canvas.globalCompositeOperation = \"screen\"; \r\n\r\n context.drawImage(this.surface.canvas,\r\n src_x,//this.sprite * this.sprite_width, \r\n src_y, \r\n this.sprite.width, \r\n this.sprite.height,\r\n x,\r\n y,\r\n this.sprite.width,\r\n this.sprite.height);\r\n\r\n\r\n\r\n }", "function animate(myPlayer, canvas, context, direction, startY, startX) {\n\t update();\n var time = (new Date()).getTime() - start;\n\n var linearSpeed = 100;\n\n \t\tif(myPlayer.facing == 'left') {\n \t\t\tvar newX = -1*(linearSpeed * time / 1000) + startX;\n \t\t\tnewY = myPlayer.y;\n \t\t}\n\n \t\telse if(direction == 'right') {\n \t\t\tvar newX = (linearSpeed * time / 1000) + startX;\n \t\t\tnewY = myPlayer.y;\n \t\t}\n\n \t\telse if(direction == 'up') {\n \t\t\tvar newY = -1*(linearSpeed * time / 1000) + startY;\n \t\t\tnewX = myPlayer.x;\n \t\t}\n\n \t\telse if(direction == 'down') {\n \t\t\tvar newY = (linearSpeed * time / 1000) + startY;\n \t\t\tnewX = myPlayer.x;\n \t\t}\n\n \t\tif((newX < canvas.width - myPlayer.width && newX >= 0)) {\n \t\t\tmyPlayer.x = newX;\n \t\t\tmyPlayer.y = newY;\n \t\t}\n\n \t\t// clears old square from screen\n \t\tcontext.clearRect(0, 0, canvas.width, canvas.height);\n \t\t// draws new square in new position\n \t\tdrawRect(myPlayer, context);\n\n \t\trequestAnimFrame( function() {\n \t\t\tanimate(myPlayer, canvas, context, direction, startY, startX)\n \t\t});\n}", "changeChar(){\n // if the player is set to the index of 4, the sprite will go back to index of 0\n if(this.sprite !== 4){\n this.sprite += 1;\n }else{\n this.sprite = 0;\n }\n }", "function updatePlayerImage(){\r\n fabric.Image.fromURL('player.png', function(Image){\r\n player_object = Image;\r\n player_object.scaleToWidth(150);\r\n player_object.scaleToHeight(150);\r\n\r\n player_object.set({\r\n top: player_y,\r\n left: player_x\r\n });\r\n canvas.add(player_object);\r\n });\r\n}", "function animate() {\r\n\trequestAnimationFrame(animate);\r\n\t\tif(aPlayer){\r\n\t\t\tfor(var i in Player.list){\r\n\r\n\t\t\t\ttempPlayer = Player.list[i];\r\n\r\n\t\t\t\tif(tempPlayer.died === false){\r\n\t\t\t\t\tif(tempPlayer.serverX !== tempPlayer.obj.x){\r\n\r\n\t\t\t\t\t\ttempPlayer.obj.x = tempPlayer.serverX;\r\n\t\t\t\t\t\t// var diff = tempPlayer.serverX - tempPlayer.obj.x;\r\n\t\t\t\t\t\t// tempPlayer.obj.x += diff/interpollation;\r\n\t\t\t\t\t\t// if(tempPlayer.serverX > tempPlayer.obj.x)\r\n\t\t\t\t\t\t// \ttempPlayer.obj.x += 2;\r\n\r\n\t\t\t\t\t\t// if(tempPlayer.serverX < tempPlayer.obj.x)\r\n\t\t\t\t\t\t// \ttempPlayer.obj.x -= 2;\r\n\r\n\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(tempPlayer.serverY !== tempPlayer.obj.y){\r\n\t\t\t\t\t\t// var diff = tempPlayer.serverY - tempPlayer.obj.y;\r\n\t\t\t\t\t\t// tempPlayer.obj.y += diff/interpollation;\r\n\t\t\t\t\t\t// tempPlayer.obj.y += 2;\r\n\t\t\t\t\t\ttempPlayer.obj.y = tempPlayer.serverY;\r\n\r\n\t\t\t\t\t}\r\n\t\t\t\t} else{\r\n\t\t\t\t\ttempPlayer.obj.x = tempPlayer.serverX;\r\n\t\t\t\t\ttempPlayer.obj.y = tempPlayer.serverY;\r\n\t\t\t\t}\t\t\t\t\t\t\t\r\n\t\t\t}\r\n\r\n\t\t\tfor(var i in Enemy.list){\r\n\t\t\t\tif(Enemy.list[i]){\r\n\t\t\t\t\ttempEnemy = Enemy.list[i];\r\n\t\t\t\t\t// if(tempPlayer.died === false){\r\n\t\t\t\t\t\tif(tempEnemy.serverX !== tempEnemy.obj.x){\r\n\t\t\t\t\t\t\tvar diff = tempEnemy.serverX - tempEnemy.obj.x;\r\n\r\n\r\n\t\t\t\t\t\t\ttempEnemy.obj.x += diff/interpollation;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif(tempEnemy.serverY !== tempEnemy.obj.y){\r\n\t\t\t\t\t\t\tvar diff = tempEnemy.serverY - tempEnemy.obj.y;\r\n\t\t\t\t\t\t\ttempEnemy.obj.y += diff/interpollation;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t// }\r\n\t\t\t\t// else{\r\n\t\t\t\t// \ttempEnemy.obj.x = tempEnemy.serverX;\r\n\t\t\t\t// \ttempEnemy.obj.y = tempEnemy.serverY;\r\n\t\t\t\t// }\t\t\t\t\t\t\t\r\n\t\t\t}\t\t\t\r\n\t\t}\t\r\n\r\n\trenderer.render(stage);\r\n\t}", "constructor(scene,x,y){\n super(scene,x,y,'pig1',1,100);\n this.setScale(0.1);\n this.scene.anims.create({\n key: 'piganim',\n frames: [\n {key : 'pig1', frame : null},\n {key : 'pig2', frame : null},\n {key : 'pig3', frame : null},\n {key : 'pig4', frame : null},\n {key : 'pig5', frame : null},\n {key : 'pig6', frame : null},\n {key : 'pig7', frame : null},\n {key : 'pig8', frame : null},\n {key : 'pig9', frame : null},\n {key : 'pig10', frame : null},\n {key : 'pig11', frame : null},\n {key : 'pig12', frame : null},\n {key : 'pig13', frame : null},\n ],\n frameRate: 8,\n repeat: -1\n })\n\n this.play(\"piganim\");\n }", "animMoveBack(direction) {\n let anim = this.renderAnimation('moveBack', direction);\n let board = this.board;\n let pixi = this.pixi;\n\n anim.frames.forEach((frame, frameId) => {\n let offsetRatio = (frameId + 1) / anim.frames.length;\n let offset = board.getOffset(-offsetRatio / 2, direction);\n\n anim.splice(frameId, () => pixi.data.position = new PIXI.Point(\n pixi.position.x + offset[0],\n pixi.position.y + offset[1],\n ));\n });\n\n return anim;\n }", "function update() {\n if (cursors.left.isDown) {\n player.setVelocityX(-160);\n\n player.anims.play(\"left\", true);\n } else if (cursors.right.isDown) {\n player.setVelocityX(160);\n\n player.anims.play(\"right\", true);\n } else {\n player.setVelocityX(0);\n player.anims.play(\"turn\");\n }\n\n if (cursors.up.isDown && player.body.touching.down) {\n player.setVelocityY(-550);\n }\n\n // this.tweens.add({\n // targets: joeB,\n // y: 450,\n // duration: 2000,\n // ease: \"Power2\",\n // yoyo: true,\n // loop: -1,\n // });\n}", "function sprite(tempS) {\n this.s = tempS;\n \n this.displayIdle = function() {\n scale(this.s);\n curSprite = 0;\n image(idleSprite[curSprite], 100, height-groundHeight-150);\n }\n this.displayWalk = function() {\n scale(this.s);\n image(walkSprite[curSprite], 100, height-groundHeight-150-spriteCounterBop);\n walk();\n }\n this.displayMoving = function() {\n scale(this.s);\n if (keyIsPressed) {\n image(walkSprite[curSprite], 100 + spriteXCounter, height-groundHeight-150-spriteCounterBop);\n walk();\n console.log(curSprite);\n console.log(wait);\n } else {\n image(idleSprite[spriteId], 100 + spriteXCounter, height-groundHeight-150-spriteCounterBop);\n }\n }\n this.displaySleep = function() {\n scale(this.s);\n snore();\n image(sleepSprite[curSprite], 100, height-groundHeight-60);\n }\n this.flipLeft = function() {\n minSprite = 5;\n maxSprite = 10;\n if (curSprite >= maxSprite) {\n curSprite = minSprite;\n }\n spriteId = 1;\n }\n this.flipRight = function() {\n minSprite = 0;\n maxSprite = 5;\n if (curSprite >= maxSprite) {\n curSprite = minSprite;\n }\n spriteId = 0;\n }\n}", "render() {\r\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\r\n }", "function animate() {\n\t//console.debug(lumiere2.intensity);\n\tsky.rotation.y += 0.00015;\n\tlumiere2.position.y = 100 * Math.sin(suntime);\n\tlumiere2.position.z = 20 * Math.cos(suntime);\n\n\ttry {\n\t\tfor (var i = 0; i < idRotate.length; i++) {\n\t\t\tvar obj = scene.getObjectById(idRotate[i]);\n\t\t\tobj.rotation.y += ObjectRotSpeed;\n\t\t\tobj.position.y += Math.sin(ObjUpcpt += ObjUpDecay) / 500;\n\t\t}\n\t} catch (error) {\n\t\tconsole.log(\"Erreur non critique: Rotation\");\n\t}\n\n\tsuntime += sunspeed;\n\tnewlight();\n\n\tstats.update();\n\trender();\n\trequestAnimationFrame(animate);\n\t//\n\t//console.log(sprite.position);\n\t//\n\n\n}", "function Player(spritesheet, xOffset, yOffset) {\n // Relevant for Player box\n this.width = 32;\n this.height = 32;\n this.scale = 1.5;\n this.xOffset = xOffset * this.scale;\n this.yOffset = yOffset * this.scale;\n this.animationRun = new Animation(spritesheet, this.width, this.height, 1, 0.04, 9, true, this.scale);\n this.animationIdle = this.animationRun;\n this.x = 60;\n this.y = 60;\n playerX = this.x;\n playerY = this.y;\n this.xScale = 1;\n this.damageObjArr = [];\n this.buffObj = [];\n this.abilityCD = [0, 0, 0, 0, 0];\n this.cooldownRate = 1;\n this.cooldownAdj = 0;\n this.castTime = 0;\n this.isStunned = false;\n this.sprint = 1;\n this.dead = false;\n this.baseMaxMovespeed = 2;\n this.maxMovespeedRatio = 1;\n this.maxMovespeedAdj = 0;\n this.actualSpeed = (this.baseMaxMovespeed * this.maxMovespeedRatio + this.maxMovespeedAdj) * this.sprint;\n this.right = true;\n this.health = 999999999;\n this.maxHealth = 100;\n this.dontdraw = 0;\n this.boundingbox = new BoundingBox(this.x + 4, this.y + 14,\n this.width, this.height); // **Temporary** Hard coded offset values.\n}", "_slide (dir) {\n let slide = this._directionToVector3(dir)\n let newPos = this._player.position.add(slide)\n let keys = [\n { frame: 0, value: this._player.position },\n { frame: 60, value: newPos }\n ]\n this._anims.slide.anim.setKeys(keys)\n\n this._anims.slide.run = scene.beginDirectAnimation(\n this._player,\n [this._anims.slide.anim],\n 0,\n 60,\n false,\n this._moveSpeed)\n }", "function updateScreen() {\r\n // Transform the player\r\n player.node.setAttribute(\"transform\", \"translate(\" + player.position.x + \",\" + player.position.y + \")\");\r\n\r\n // Calculate the scaling and translation factors\r\n var scale = new Point(zoom, zoom);\r\n var translate = new Point();\r\n\r\n translate.x = SCREEN_SIZE.w / 2.0 - (player.position.x + PLAYER_SIZE.w / 2) * scale.x;\r\n if (translate.x > 0)\r\n translate.x = 0;\r\n else if (translate.x < SCREEN_SIZE.w - SCREEN_SIZE.w * scale.x)\r\n translate.x = SCREEN_SIZE.w - SCREEN_SIZE.w * scale.x;\r\n\r\n translate.y = SCREEN_SIZE.h / 2.0 - (player.position.y + PLAYER_SIZE.h / 2) * scale.y;\r\n if (translate.y > 0)\r\n translate.y = 0;\r\n else if (translate.y < SCREEN_SIZE.h - SCREEN_SIZE.h * scale.y)\r\n translate.y = SCREEN_SIZE.h - SCREEN_SIZE.h * scale.y;\r\n\r\n // Transform the game area\r\n svgdoc.getElementById(\"gamearea\").setAttribute(\"transform\", \"translate(\" + translate.x + \",\" + translate.y + \") scale(\" + scale.x + \",\" + scale.y + \")\");\r\n}", "draw(context) {\r\n\r\n \r\n // Find the src coordinates of the sprite we need.\r\n var src_y = 0;\r\n var src_x = 0;\r\n\r\n\r\n // We are using the sprite animation - wowzers.\r\n var sprite_data = this.sprite.animation_sequence_data[this.sprite.animation_sequence];\r\n\r\n // Each animation sequence in expected to have its own row in the sprite\r\n // graphic - yeah I know but it makes things easier :)\r\n src_y = (this.sprite.animation_sequence * this.sprite.height) + (this.sprite.animation_sequence * this.sprite.pixel_border) + this.sprite.pixel_border;\r\n src_x = (sprite_data.frame_current * this.sprite.width) + (sprite_data.frame_current * this.sprite.pixel_border) + this.sprite.pixel_border;\r\n \r\n //context.globalCompositeOperation = \"hard-light\";\r\n //this.surface.canvas.globalCompositeOperation = \"screen\";\r\n //this.surface.canvas.globalCompositeOperation = \"screen\"; \r\n\r\n context.drawImage(this.surface.canvas,\r\n src_x,//this.sprite * this.sprite_width, \r\n src_y, \r\n this.sprite.width, \r\n this.sprite.height,\r\n this.sprite.x_pos + this.sprite.x_offset,\r\n this.sprite.y_pos + this.sprite.y_offset, \r\n this.sprite.width,\r\n this.sprite.height);\r\n\r\n\r\n\r\n // If an animation sequence has been setup for this sprite\r\n // this will takecare of updating the sprite informaton when\r\n // drawing.\r\n this.update_animation();\r\n\r\n\r\n // If we are debuging - show somw debug info\r\n if (this.sprite.debug) {\r\n\r\n var x = this.sprite.x_pos + this.sprite.x_offset;\r\n var y = this.sprite.y_pos + this.sprite.y_offset;\r\n\r\n // Text output position.\r\n context.font = \"12pt serif\";\r\n context.fillStyle = '#ffffff';\r\n context.fillText('(X=' + x + ', Y=' + y + ')', \r\n x + 20 + this.sprite.width, \r\n y + 20);\r\n\r\n // Show Center point.\r\n context.fillRect(this.sprite.x_pos, this.sprite.y_pos, 4, 4);\r\n }\r\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "animate(){\n // Use a binder to bind this function to this object.\n this.animationID = requestAnimationFrame( this.animate.bind(this) );\n\n this.controls.update();\n\n this.scene.rotation.x += 0.0008;\n this.scene.rotation.y += 0.0015;\n \n this.render();\n}", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y)\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }", "execute() {\n this.internal.spriteSheet.playForwardAnimation(Animations.walkBackward);\n this.internal.moveController.moveBackward();\n }", "render() {\n ctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n }" ]
[ "0.6978748", "0.6916832", "0.6885301", "0.6354462", "0.63019145", "0.6283818", "0.6275907", "0.5963863", "0.59549636", "0.5908835", "0.5887318", "0.5852894", "0.5836383", "0.58278877", "0.58272254", "0.5820986", "0.5820587", "0.5806747", "0.5799025", "0.5794417", "0.5786787", "0.57539177", "0.5718459", "0.5695897", "0.5677972", "0.56762856", "0.56691444", "0.56648433", "0.56496984", "0.56423", "0.56287694", "0.56248283", "0.56181383", "0.56153095", "0.5612624", "0.56004906", "0.5598484", "0.5596353", "0.5593327", "0.5583477", "0.55755836", "0.5547771", "0.5541534", "0.55381966", "0.5514188", "0.5514188", "0.5501754", "0.5500822", "0.55003583", "0.54997337", "0.54960424", "0.5494328", "0.549105", "0.5489467", "0.54862785", "0.54780245", "0.54759413", "0.54633874", "0.5456943", "0.5451031", "0.5451031", "0.5441621", "0.5437723", "0.5436391", "0.5434069", "0.54318047", "0.540963", "0.5406348", "0.54043365", "0.53999335", "0.5399211", "0.53961504", "0.5392484", "0.53873444", "0.53873444", "0.53862846", "0.53858864", "0.53787744", "0.5377536", "0.5373101", "0.53694624", "0.5366413", "0.5366055", "0.5355713", "0.5353047", "0.53506327", "0.53500795", "0.5346014", "0.5326246", "0.53248405", "0.53231", "0.53208935", "0.5318491", "0.53176886", "0.5316503", "0.5315472", "0.5314161", "0.5312846", "0.5312846", "0.53125334", "0.52994734" ]
0.0
-1
Initialization to run after Vue element is mounted.
afterMount() { const $menu = $('#menu'); $menu.find('a[data-show-menu-item]').click((ev) => { // ugly hack, closing bootstrap's drop-down @TODO implement properly this._app.ui.$body.trigger('click'); const itemIdClicked = $(ev.target).attr('data-show-menu-item'); this.openMenuItem(itemIdClicked); return false; }); $menu.find('#menu_add_'+ ActionTypes.FILE.uid +' form').submit((ev) => { this._createAction(ev, data => { // remove empty arguments if (Variable.hasKey(data, 'arguments') && Variable.isArray(data.arguments) && !Variable.isEmpty(data.arguments)) { // trim each argument data.arguments.forEach(arg => { arg = arg.trim(); }); // and remove empty ones data.arguments = data.arguments.filter( arg => arg.length > 0 ); } return data; }); }); $menu.find('#menu_add_'+ ActionTypes.CLI.uid +' form').submit((ev) => { this._createAction(ev, data => data); }); for (const [itemId, item] of this.items) { if (!item.open) { this._app.ui.hide('#'+ itemId); } else { if (this.openItemId !== '') { throw new AppException( 'There are more then 1 item marked as open in the '+ 'menu config. map. There should be only one.' ); } this.openItemId = itemId; } } this._menuAddFileArguments = new DynamicInputComponent($menu); this._menuAddFileArguments.init(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "mounted() {\n this.initialize()\n }", "created() {\n this.__initEvents();\n }", "ready() {\n this.vue = createVUE(this[\"$mainDiv\"]);\n Editor.log(\"ConvertHelper view ready\");\n }", "function init() {\n if (app) { return; }\n\n app = new Vue({\n el : document.body,\n data : () => {\n return {\n ready : false,\n genderDistribution : null,\n };\n },\n methods : {}\n });\n}", "createdCallback() {\r\n this.init()\r\n }", "ready() {\n this.vm = new Vue({\n el: 'body',\n components: {\n rootvue: require('./vue'),\n },\n });\n }", "createdCallback() {\n self = this\n self.init()\n }", "init() {\n this.attach();\n }", "constructor() {\n this.vue = new Vue();\n }", "postInitialize() {\n // Take component initialize asynchronously to take care\n // about constructor of extending component class\n setTimeout(() => {this.initialize()}, 1);\n }", "$onInit() {\n \n }", "mounted() {\n }", "mounted() {\n\n }", "mounted(el, binding) {\n const masonryId = binding.value || defaultId\n emitter.emit(`${EVENT_ADD}__${masonryId}`, {\n 'element': el\n })\n // eslint-disable-next-line\n new ImageLoaded(el, function () {\n emitter.emit(`${EVENT_IMAGE_LOADED}__${masonryId}`, {\n 'element': el\n })\n })\n }", "constructor( element ) {\n this.$element = $(element);\n this.initialize();\n }", "mounted() {\n\n }", "initializeElements () {\n this.$els = {\n window,\n body: document.body\n }\n }", "_init() {\n this.$inputs = this.$element.find('input, textarea, select');\n\n this._events();\n }", "function initialization() {\n $log.info('default component initialized');\n }", "mounted() {\n console.log(this.element); // eslint-disable-line\n }", "_init() {\n this.$element.select2(this.options);\n\n this.select2 = this.$element.data('select2');\n this.$container = this.select2.$container;\n this.$dropdown = this.select2.$dropdown;\n\n this._events();\n this._keepPlaceholder();\n this._setIcons();\n }", "onInit() {\n this.__initEvents();\n }", "function init() {\n dayOfTheWeek();\n initVue();\n} // END OF FUNCTION init", "mounted() {\n\t\tvar h = document.createElement('DIV');\n\t\th.innerHTML = `<div>this is create append child</div>`;\n\t\tdocument.body.appendChild(h);\n\t\tconsole.log('this is log vue mounted function ', this.$el, this , this.el);\n\t}", "function initMixin(Vue) {\n Vue.prototype._init = function (options) {\n var vm = this;\n vm._uid = uid$2++;\n // mark\n /* istanbul ignore if */\n // if (undefined !== 'production' && config.performance && mark) {\n // startTag = `vue-perf-start:${vm._uid}`\n // endTag = `vue-perf-end:${vm._uid}`\n // mark(startTag)\n // }\n // a flag to avoid this being observed\n vm._isVue = true;\n // merge options\n if (options && options._isComponent) {\n // optimize internal component instantiation\n // since dynamic options merging is pretty slow, and none of the\n // internal component options needs special treatment.\n // 组件的$options = vm.constructor.options\n initInternalComponent(vm, options);\n }\n else {\n vm.$options = mergeOptions(resolveConstructorOptions(vm.constructor), options || {}, vm);\n }\n /* istanbul ignore else */\n {\n initProxy(vm);\n }\n // expose real self\n vm._self = vm;\n initLifecycle(vm);\n initEvents(vm);\n initRender(vm);\n callHook(vm, 'beforeCreate');\n // resolve injections before data/props\n initInjections(vm);\n initState(vm);\n // resolve provide after data/props\n initProvide(vm);\n callHook(vm, 'created');\n // mark\n /* istanbul ignore if */\n // if (undefined !== 'production' && config.performance && mark) {\n // vm._name = formatComponentName(vm, false)\n // mark(endTag)\n // measure(`vue ${vm._name} init`, startTag, endTag)\n // }\n console.log('vm.$options', vm.$options);\n if (vm.$options.el) {\n vm.$mount(vm.$options.el);\n }\n };\n }", "_init() {\n this.$input = this.$element.find(':input');\n this.$preview = this.$element.find('[data-preview]');\n\n this._updatePreview();\n this._events();\n }", "mounted() {\n let vm = this;\n\n vm.interval = null;\n vm.job = null;\n vm.editable = true;\n vm.rowId = null;\n vm.rowType = 'column';\n vm.refresh = false;\n $('#st-processsing-div').hide();\n\n show_loading('sample-template-contents');\n\n // Get the overview information from the server\n vm.updateSampleTemplateOverview();\n }", "mounted() {\n this.$nextTick(() => {\n // The Tooltip/Popover instance is defined in each individual component\n const TPInstance = this.bootstrap()\n\n // If there's no TPInstance it means that there's no target, so just return here\n if (!TPInstance) {\n return\n }\n\n this._enableDOMObserver()\n\n if (this.disabled) {\n this._handleDisable()\n }\n\n if (this.show) {\n this._handleShow()\n }\n })\n }", "render() {\n if (!this.initialized) {\n this.init();\n }\n }", "mounted(el, binding) {\n if (!Masonry) {\n throw new Error('Masonry plugin is not defined. Please check it\\'s connected and parsed correctly.')\n }\n const options = collectOptions(el.attributes)\n const masonry = new Masonry(el, options)\n const masonryId = binding.value || defaultId\n const destroyDelay = options['destroyDelay'] ? parseInt(options['destroyDelay'], 10) : undefined\n const masonryDraw = function () {\n masonry.reloadItems()\n masonry.layout()\n }\n\n // Updated nextTick method\n nextTick(() => {\n masonryDraw()\n })\n\n const masonryRedrawHandler = function (eventData) {\n masonryDraw()\n }\n\n const masonryDestroyHandler = function (eventData) {\n emitter.off(`${EVENT_ADD}__${masonryId}`, masonryRedrawHandler)\n emitter.off(`${EVENT_REMOVE}__${masonryId}`, masonryRedrawHandler)\n emitter.off(`${EVENT_IMAGE_LOADED}__${masonryId}`, masonryRedrawHandler)\n emitter.off(`${EVENT_DESTROY}__${masonryId}`, masonryDestroyHandler)\n const delay = destroyDelay && !Number.isNaN(destroyDelay) ? destroyDelay : 0\n setTimeout(function () {\n masonry.destroy()\n }, delay)\n }\n\n emitter.on(`${EVENT_ADD}__${masonryId}`, masonryRedrawHandler)\n emitter.on(`${EVENT_REMOVE}__${masonryId}`, masonryRedrawHandler)\n emitter.on(`${EVENT_IMAGE_LOADED}__${masonryId}`, masonryRedrawHandler)\n emitter.on(`${EVENT_DESTROY}__${masonryId}`, masonryDestroyHandler)\n }", "didInit() { }", "init() {\n\n //Hide or show at render page\n if(this.options.changeOnInit)\n {\n this.change();\n }\n\n // Hide/Show when change the select\n this.select.addEventListener('change', () => this.change(), false);\n\n }", "ready() {\n this.bind();\n }", "onInit() {}", "async onInitialized(settings, userData) {}", "function init () {\n ctrl.selectedIndex = ctrl.selectedIndex || 0;\n compileTemplate();\n configureWatchers();\n bindEvents();\n $mdTheming($element);\n $mdUtil.nextTick(function () {\n updateHeightFromContent();\n adjustOffset();\n updateInkBarStyles();\n ctrl.tabs[ ctrl.selectedIndex ] && ctrl.tabs[ ctrl.selectedIndex ].scope.select();\n loaded = true;\n updatePagination();\n });\n }", "function init () {\n ctrl.selectedIndex = ctrl.selectedIndex || 0;\n compileTemplate();\n configureWatchers();\n bindEvents();\n $mdTheming($element);\n $mdUtil.nextTick(function () {\n updateHeightFromContent();\n adjustOffset();\n updateInkBarStyles();\n ctrl.tabs[ ctrl.selectedIndex ] && ctrl.tabs[ ctrl.selectedIndex ].scope.select();\n loaded = true;\n updatePagination();\n });\n }", "mounted(){\n console.log('Mounted');\n }", "initialize() {\n this.emit('initialize');\n }", "onload() {\n this.init();\n }", "onInitialize() {}", "function vuexInit () {\n\t var options = this.$options;\n\t // store injection\n\t if (options.store) {\n\t this.$store = options.store;\n\t } else if (options.parent && options.parent.$store) {\n\t this.$store = options.parent.$store;\n\t }\n\t }", "function vuexInit () {\n\t var options = this.$options;\n\t // store injection\n\t if (options.store) {\n\t this.$store = options.store;\n\t } else if (options.parent && options.parent.$store) {\n\t this.$store = options.parent.$store;\n\t }\n\t }", "function vuexInit () {\n\t var options = this.$options;\n\t // store injection\n\t if (options.store) {\n\t this.$store = options.store;\n\t } else if (options.parent && options.parent.$store) {\n\t this.$store = options.parent.$store;\n\t }\n\t }", "componentDidMount() {\n\t\tthis.init();\n\t}", "load (el) {\n console.log('Component was mounted on the DOM')\n }", "constructor(elemid, loader) {\n Object.assign(ChannelView.prototype, ChannelMixins);\n this.vue = new Vue({\n el: elemid,\n data: this.setupChannels(loader)\n });\n }", "function vuexInit () {\n\t var options = this.$options\n\t // store injection\n\t if (options.store) {\n\t this.$store = options.store\n\t } else if (options.parent && options.parent.$store) {\n\t this.$store = options.parent.$store\n\t }\n\t }", "mounted() {\n /* eslint-disable no-console */\n console.log('Mounted!');\n /* eslint-enable no-console */\n }", "ready() {\n super.ready();\n\n afterNextRender(this, function() {});\n }", "ready() {\n super.ready();\n\n afterNextRender(this, function() {});\n }", "ready() {\n super.ready();\n\n afterNextRender(this, function() {});\n }", "render() {\n if (!this.initialized) this.init();\n }", "init() {\n if (this.initialised) {\n return;\n }\n\n // Set initialise flag\n this.initialised = true;\n // Create required elements\n this._createTemplates();\n // Generate input markup\n this._createInput();\n // Subscribe store to render method\n this.store.subscribe(this.render);\n // Render any items\n this.render();\n // Trigger event listeners\n this._addEventListeners();\n\n const callback = this.config.callbackOnInit;\n // Run callback if it is a function\n if (callback && isType('Function', callback)) {\n callback.call(this);\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function onload(){\n\n\tgetAllLongueurs();\n\tgetAllDifficultes();\n\n\tmvOptions = new Vue({\n\t\tel:\"#divParametre\",\n\t\tdata:{\n\t\t\tlongueurs: longueurs,\n\t\t\tselectLongueur:\"\",\n\t\t\tdifficulties: difficulties,\n\t\t\tselectDifficulte:\"\",\n\t\t\tmessageError:\"\",\n\t\t\tdisplay:\"none\"\n\t\t},\n\t});\n\n\tmvResultats = new Vue({\n\t\tel:\"#divResultats\",\n\t\tdata:{\n\t\t\ttitle:\"\",\n\t\t\tscore:\"\",\n\t\t\tfeedback:\"\",\n\t\t\tdisplay:\"none\"\n\t\t}\n\t});\n\n\tmvImage = new Vue({\n\t\tel:\"#divImage\",\n\t\tdata:{\n\t\t\tsource: image,\n\t\t\tvisibilityJS: \"hidden\"\n\t\t},\n\t\tmethods:{\n\t\t\tchangeImage: function(nouvelleSource){\n\t\t\t\tthis.source = nouvelleSource;\n\t\t\t}\n\t\t}\n\t});\n\n\tmvSauvegarde = new Vue({\n\t\t\tel:\"#zoneSauvegarde\",\n\t\t\tdata:{\n\t\t\t\tnom: \"\",\n\t\t\t\tprenom: \"\",\n\t\t\t\tage:undefined,\n\t\t\t\temail: \"\",\n\t\t\t\tdisplay: \"none\",\n\t\t\t\tformDisplay: \"none\",\n\t\t\t\tmessageDisplay: \"none\",\n\t\t\t\tmessage:\"\"\n\t\t\t},\n\t\t\tmethods:{\n\t\t\t\tsauvegarde: function(){\n\t\t\t\t\taddOrConfirmUser(this.nom, this.prenom, this.email, this.age);\n\t\t\t\t}\n\t\t\t}\n\t});\n}", "mounted(){\n // Handler for a events, generated from children components of this component.\n this.$root.$on('eventHandler-' + this.$root.$children.last._uid, this.eventHandler);\n }", "ready() {\n super.ready();\n this.$.metaservice.value = this;\n }", "function onInit() {\n Event.onDOMReady(onDOMReady, this.cfg.getProperty(\"container\"), this);\n }", "finalizeInit() {\n const me = this;\n\n me.anchoredTo = me.forElement;\n me.initialAnchor = me.anchor;\n\n if (me.forElement && me.showOnClick) {\n // disable autoShow if not enabled by config\n if (!me.initialConfig.autoShow) {\n me.autoShow = false;\n }\n EventHelper.on({\n element: me.forElement,\n click: 'onElementUserAction',\n thisObj: me\n });\n }\n\n super.finalizeInit();\n\n if (me.autoShow) {\n if (me.autoShow === true) {\n me.show();\n } else {\n me.setTimeout(() => me.show(), me.autoShow);\n }\n }\n }", "render() {\n // always reinit on render\n this.init();\n }", "render() {\n // always reinit on render\n this.init();\n }", "function vuexInit() {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "initialise(){\n this._initialise(this._body)\n this._initEvents()\n this._dispatchOnInit()\n }", "function vuexInit () {\n\t var options = this.$options;\n\t // store injection\n\t if (options.store) {\n\t this.$store = typeof options.store === 'function'\n\t ? options.store()\n\t : options.store;\n\t } else if (options.parent && options.parent.$store) {\n\t this.$store = options.parent.$store;\n\t }\n\t }", "function vuexInit() {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function' ? options.store() : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit() {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function' ? options.store() : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit() {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function' ? options.store() : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit() {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function' ? options.store() : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit() {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function' ? options.store() : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function onload(){\n\n mvWindowTitle = new Vue({\n\t\tel:\"#windowTitle\",\n\t\tdata:{\n title: \"Administrateur Login\"\n\t\t}\n\t});\n\n mvLoginPassword = new Vue({\n el:\"#loginPassword\",\n data:{\n login:\"\",\n password:\"\",\n errorMessage:\"\",\n display:\"block\"\n },\n methods:{\n checkLoginPassword: function(){\n validateConnection(this.login, this.password);\n }\n }\n });\n}", "createdCallback() {\n\t // component will mount only if part of the active document\n\t this.componentWillMount();\n\t}", "finalizeInit() {\n const me = this;\n me.anchoredTo = me.forElement;\n me.initialAnchor = me.anchor;\n\n if (me.forElement && me.showOnClick) {\n // disable autoShow if not enabled by config\n if (!me.initialConfig.autoShow) {\n me.autoShow = false;\n }\n\n EventHelper.on({\n element: me.forElement,\n click: 'onElementUserAction',\n thisObj: me\n });\n }\n\n super.finalizeInit();\n\n if (me.autoShow) {\n if (me.autoShow === true) {\n me.show();\n } else {\n me.setTimeout(() => me.show(), me.autoShow);\n }\n }\n }", "init() {\n // override init to make sure createEl is not triggered\n }", "initialize() {\n this.render();\n }", "function init () {\n ctrl.selectedIndex = ctrl.selectedIndex || 0;\n compileTemplate();\n configureWatchers();\n bindEvents();\n $mdTheming($element);\n $mdUtil.nextTick(function () {\n // Note that the element references need to be updated, because certain \"browsers\"\n // (IE/Edge) lose them and start throwing \"Invalid calling object\" errors, when we\n // compile the element contents down in `compileElement`.\n elements = getElements();\n updateHeightFromContent();\n adjustOffset();\n updateInkBarStyles();\n ctrl.tabs[ ctrl.selectedIndex ] && ctrl.tabs[ ctrl.selectedIndex ].scope.select();\n loaded = true;\n updatePagination();\n });\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "initialize() {\n this.model.on('change', this.render, this);\n }", "initialize() {\n this.model.on('change', this.render, this);\n }", "ready() {\n super.ready();\n\n const that = this;\n\n that._render();\n }", "onComponentConstructed() {}", "onComponentConstructed() {}", "function init(){\n buildComponent();\n attachHandlers();\n addComponents();\n }", "function onoptionsready() {\n\t this.initialize(bind(oninitialized, this));\n\t }", "__afterObserverInit() {\n let watch = this.$rawWatch;\n if (typeof watch === 'function') {\n watch = this.$rawWatch();\n }\n this.__computedObserver.addWatchComputed(\n normalizeWatch.call(this, watch)\n );\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }", "function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }" ]
[ "0.7773843", "0.7097027", "0.70323855", "0.6949809", "0.6865894", "0.6722506", "0.6520785", "0.6455678", "0.6398997", "0.6387348", "0.6382065", "0.63811827", "0.6375909", "0.6375683", "0.63650894", "0.6336181", "0.63258755", "0.63233715", "0.6318046", "0.63053024", "0.62758857", "0.62312645", "0.6224401", "0.62227464", "0.62044215", "0.6155552", "0.6138837", "0.612873", "0.6108335", "0.6096729", "0.60688645", "0.60659504", "0.606514", "0.6056266", "0.60293067", "0.60223883", "0.60223883", "0.60172963", "0.6016752", "0.60148245", "0.60013276", "0.598998", "0.598998", "0.598998", "0.59785944", "0.5976315", "0.5972405", "0.5959417", "0.5957242", "0.5952488", "0.5952488", "0.5952488", "0.5945848", "0.59374934", "0.59332776", "0.5932246", "0.59295595", "0.5915948", "0.5913692", "0.5910166", "0.5909452", "0.5909452", "0.59084547", "0.59063745", "0.589866", "0.5898544", "0.5898544", "0.5898544", "0.5898544", "0.5898544", "0.5892802", "0.5891715", "0.58872586", "0.5880604", "0.58795947", "0.5875225", "0.5862869", "0.5862869", "0.5862869", "0.5862869", "0.5862869", "0.58617485", "0.58617485", "0.58611745", "0.58548534", "0.58548534", "0.5849158", "0.584429", "0.5843283", "0.5840652", "0.5840652", "0.5840652", "0.5840652", "0.5840652", "0.5840652", "0.5840652", "0.5840652", "0.5840652", "0.5840652", "0.5840652", "0.5840652" ]
0.0
-1
51015 gSchool homework FIBONACCI
function fib(i){ var v1 = 1; var v2 = 1; var v3 = v1 + v2; console.log(v1); console.log(v2); while(v3 < i){ console.log(v3); v1 = v2; v2 = v3; v3 = v1 + v2; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function fnal()\r\n{\r\n //invocking exam and crsmark, assigning parameters to variable with name fmark.\r\n //solving for fmark \r\nlet fmark = exam(75)+crsmark(40)\r\n//posting the fmark results to the browser's console\r\nconsole.log(fmark)\r\n\r\n}", "function fnal()\r\n {\r\n let fmark = exam(75)+crsmark(40) //fmark = (0.6*75) + (85*40/100)\r\n console.log(fmark) \r\n\r\n }", "function problem2() { \n\n\n\tvar fibonacci = [1, 2];\t\t//initialise array \n\tvar index=1;\n\tvar sum=0;\t\t//store sum of two previous terms\n\tvar limit=document.problem_2_form.problem_2_input.value;\n\n\t/*\n\tAttention here: Need to initialise result with 2, \n\totherwise first even number (=2) will be 'lost'.\n\tAn alternative solution would initialise result at 0,\n\twould fill the whole fibonacci[] and would then \n\ttraverse it, but we would then have two loops. \n\t*/\n\tvar result = 2;\t\t\n\n\n\t\t\t\t\t\t\t\t\t\n\t// Euler problem 2 limit is 4 million. \n\twhile (sum<limit ) {\n\t\t\n\t sum = fibonacci[index-1]+fibonacci[index];\n\t if (sum%2==0){\n\t \tresult += sum;\n\t }\n\t \n\t fibonacci.push(sum);\n\t \n\t index++;\n\t}\n\n\n\tdocument.getElementById(\"problem_2_answer\").innerHTML = result;\n\n\n}", "function fpb(angka1, angka2) \n{\n console.log('\\n', 'case for - FPB', angka1, angka2, '\\n ------------------------------------');\n\n var factorAngkaSatu = []\n var factorAngkaDua = []\n\n\n for (var x = 1; x<=angka1; x++)\n {\n if( angka1 % x === 0)\n {\n factorAngkaSatu.push(x)\n }\n }\n \n for (var x = 1; x<=angka2; x++)\n {\n if( angka2 % x === 0)\n {\n factorAngkaDua.push(x)\n }\n }\n \n // console.log(factorAngkaSatu)\n // console.log(factorAngkaDua)\n\n var commonFactor = []\n\n for (var x = 0; x < factorAngkaSatu.length; x++)\n {\n for (var y =0; y < factorAngkaDua.length; y++)\n {\n if( factorAngkaSatu[x] === factorAngkaDua[y])\n {\n commonFactor.push(factorAngkaSatu[x])\n }\n\n }\n\n }\n\n // console.log(commonFactor)\n \n var fpb = commonFactor[0]\n // console.log(fpb)\n \n if ( commonFactor.length === 1)\n {\n return fpb\n }\n else\n {\n\n for( var x = 1; x <= commonFactor.length-1; x++)\n {\n if( commonFactor[x] > fpb)\n {\n fpb = commonFactor[x]\n }\n }\n\n return fpb\n }\n\n}", "function fatorial(numero) {\n return 0\n}", "function Calsimulation (price,iva,interest,numfee){\n console.log(\"price :\",price,\" iva:\",iva,\" interes:\",interest,\" cuotas:\",numfee);\n var monthInterest=0, j=0, fee=0;\n if(interest > 0){\n monthInterest = (Math.pow((1+(interest/100)),(1/12))-1);\n console.log(\"cuota interes mensual:\", monthInterest);\n j = (monthInterest*(1+(iva/100)));\n console.log(\"valor j:\",j);\n fee =(price*((j*Math.pow((1+j),numfee))/(Math.pow((1+j),numfee)-1)));\n console.log(\"valor de la cuota: \", fee);\n return fee;\n } \n else if (interest == 0 )\n {\n fee=price/numfee;\n console.log(\"fee\",fee);\n return fee;\n }\n \n }", "function Hqb(){this.j=0;this.F=[];this.C=[];this.L=this.V=this.g=this.G=this.R=this.H=0;this.ia=[]}", "function Bef_Calc(n) {\n // Get Data\n l = Number(document.getElementById(\"Beam-length\").value);\n w = Number(document.getElementById(\"Beam-width\").value);\n h = Number(document.getElementById(\"Beam-height\").value);\n E = Number(document.getElementById(\"Young\").value)*Math.pow(10,9);\n\n var f1 = 0, f2 = 0, s1 = 0, s2 = 0;\n\n //Check!!\n if (data.length < 2) {\n window.alert(\"Please make sure that you input correct situation!!\");\n Back();\n return 0;\n }\n\n for (var i=0; i<data.length; i++) {\n if (data[i][0] == 0 ) {\n f1 = f1 + 1;\n if (data[i][1] < 0 || data[i][1] > l) {\n Back();\n window.alert(\"Please enter correct Situation!!\");\n return 1;\n }\n }\n\n if (data[i][0] == 1) {\n f2 = f2 + 1;\n if (data[i][1] < 0 || data[i][1] > l || data[i][2] < 0 || data[i][2] > l) {\n Back();\n window.alert(\"Please enter correct Situation!!\");\n return 1;\n }\n }\n\n if (data[i][0] == 2) {\n s1 = s1 + 1;\n if (data[i][1] < 0 || data[i][1] > l) {\n Back();\n window.alert(\"Please enter correct Situation!!\");\n return 1;\n }\n }\n\n if (data[i][0] == 3) {\n s2 = s2 + 1;\n if (data[i][1] < 0 || data[i][1] > l) {\n Back();\n window.alert(\"Please enter correct Situation!!\");\n return 1;\n }\n }\n }\n\n if (f1 + f2 < 1) {\n Back();\n window.alert(\"Please input Load!!\");\n return 1;\n }\n\n if (s1 + s2 < 1) {\n window.alert(\"Please input Support!!\");\n Back();\n return 1;\n }\n\n if (s1 < 2 && s2 == 0) {\n window.alert(\"To support the beam, we need at least 1 fixed support or 2 rotatable support!!\");\n Back();\n return 1;\n }\n\n // Nodes\n int = l/n;\n x = [];\n for (var i=0; i<n+1; i++) {\n x[i] = l*i/n;\n }\n\n // Sorting Data\n var suparray = [];\n var supnum = 0;\n for (var i=0; i<data.length; i++) {\n if (data[i][0] == 1) {\n var sp,ep,sv,ev;\n if (data[i][1] > data[i][2]) {\n ep = data[i][1];\n sp = data[i][2];\n ev = data[i][3];\n sv = data[i][4];\n\n data[i][1] = sp;\n data[i][2] = ep;\n data[i][3] = sv;\n data[i][4] = ev;\n } else {\n sp = data[i][1];\n ep = data[i][2];\n sv = data[i][3];\n ev = data[i][4];\n }\n\n var a = (ev-sv)/(ep-sp);\n var bb = ev-a*ep;\n\n data[i][5] = a;\n data[i][6] = bb;\n }\n\n if (data[i][0] == 2 || data[i][0] == 3) {\n suparray[supnum] = i;\n supnum = supnum + 1;\n }\n }\n\n // Solving Support Force\n var amount = 0;\n for (var i=0; i<data.length; i++) {\n if (data[i][0] == 0) {\n amount = amount - data[i][2];\n } else if (data[i][0] == 1) {\n amount = amount - (data[i][3]+data[i][4])*(data[i][2]-data[i][1])/2;\n }\n }\n\n if (supnum <= 0) {\n document.getElementByID(\"Calc_Form\").style.display = \"none\";\n window.alert(\"No Support!!\");\n Back();\n return 0;\n } else if (supnum == 1) {\n data[suparray[0]][2] = amount;\n } else {\n var S = new Array(supnum);\n for (var i=0;i<supnum;i++) {\n S[i] = new Array(supnum);\n if (i == 0) {\n for (var k=0; k<supnum; k++) {\n S[i][k] = 1;\n }\n } else {\n for (var k=0; k<supnum; k++) {\n S[i][k] = 0;\n }\n }\n }\n\n for (var i=1; i<supnum; i++) {\n for (var k=0; k<supnum; k++) {\n if (i!=k) {\n S[i][k] = data[suparray[i]][1] - data[suparray[k]][1];\n }\n }\n }\n\n b = new Array(supnum);\n for (var i=0; i<supnum; i++) {\n b[i] = 0;\n }\n b[0] = amount;\n\n for (var i=1; i<supnum; i++) {\n for (var k=0; k<data.length; k++) {\n if (data[k][0] == 0) {\n b[i] = b[i] + (data[k][1]-data[suparray[i]][1])*data[k][2];\n }\n if (data[k][0] == 1) {\n b[i] = b[i] - data[k][5]/3*(2*Math.pow(data[suparray[i]][1],3)-Math.pow(data[k][2],3)-Math.pow(data[k][1],3)) - (data[k][6]-data[k][5]*data[suparray[i]][1])/2*(2*Math.pow(data[suparray[i]][1],2)-Math.pow(data[k][2],2)-Math.pow(data[k][1],2)) + data[k][6]*data[suparray[i]][1]*(2*data[suparray[i]][1]-data[k][2]-data[k][1]);\n }\n }\n }\n\n var check = 1;\n var j = supnum;\n do {\n if (j == 1) {\n data[suparray[0]][2] = 0;\n for (var i=0; i<data.length; i++) {\n if (data[i][0] == 0) {\n data[suparray[0]][2] = data[suparray[0]][2] - data[i][2];\n } else if (data[i][0] == 1) {\n data[suparray[0]][2] = data[suparray[0]][2] - (data[i][3]+data[i][4])*(Math.abs(data[i][1]-data[i][2]))/2;\n }\n }\n check = 0;\n } else {\n check = 0;\n var SF = Solver(S,b);\n for (var i=0; i<SF.length; i++) {\n if (isNaN(SF[i])) {\n djudge = 1;\n }\n }\n if (djudge > 0) {\n check = 0;\n } else {\n for (var i=0; i<j; i++) {\n if (SF[i] > 0 && data[suparray[i]][0] == 2) {\n data[suparray[i]][2] = 0;\n for (var k=0; k<j; k++) {\n S[k].splice(i,1);\n }\n S.splice(i,1);\n b.splice(i,1);\n suparray.splice(i,1);\n check = check + 1;\n j = j - 1;\n } else {\n data[suparray[i]][2] = SF[i];\n }\n }\n }\n }\n } while (check > 0);\n }\n Solve_SF();\n}", "function binaryAssignment(en,kay,set,split)\n{\n this.splitB= split;\n this.captureF =[];\n this.captureS =[];\n this.capture = [];\n var low = ((en-kay)>kay)?kay:en-kay;\n var top = en-low;\n var apArray = []\n var bpArray = []\n var lastStart=[0]\n var aftFirst = false;\n if (en==kay)\n { if (split)\n {\n return [[set],[[]]]\n }\n else\n {\n return [[set,[]]]\n }\n }\n for (var cA=0;cA<top;cA++)\n {\n if (cA<low)\n {\n apArray.push(set[cA]);\n }\n bpArray.push(set[cA+low])\n }\n\n\nfunction BAForRep(start,pSet,aftFirst,en,apArray,bpArray,leve,leveA,lastStart)\n{\n //if we are at last row\n if(leve==apArray.length-1)\n {\n for (var cj=start;cj<(en-apArray.length+leve+1);cj++)\n {\n if ((cj==(apArray.length-1))&&(leve==(apArray.length-1)))\n {\n aftFirst = false\n }\n else\n {\n aftFirst = true;\n }\n apArray[leve]=pSet[cj];\n// Logger.log(\"content: \"+apArray[apArray.length-1]+ \"ref : \"+(apArray.length-1)+\" dif : \"+(apArray[apArray.length-1]-(apArray.length-1))+\"boolean :\"+aftFirst)\n// if (apArray[apArray.length-1]>(apArray.length-1))\n if (aftFirst)\n {\n if (cj==start)\n {\n for (var cp=cj-leve-1;cp<bpArray.length;cp++)\n if(cp==cj-leve-1)\n {\n bpArray[cp]=pSet[cp+(leve-1)-lastStart[0]];\n }\n else\n {\n bpArray[cp]=pSet[cp+apArray.length];\n }\n }\n else\n {\n bpArray[cj-apArray.length]=pSet[cj-1]; \n }\n }\n if (this.splitB)\n {\n this.captureF.push(apArray.slice());\n this.captureS.push(bpArray.slice());\n }\n else\n {\n this.capture.push([apArray.slice(),bpArray.slice()])\n }\n }\n if (start==(en-1))\n {\n lastStart[0]=lastStart[0]+1;\n var int = 5;\n }\n else\n {\n lastStart[0]=0;\n }\n }\n else\n {\n //on any call the start value is the value at the current level\n start=leveA;\n //starting at that value go up to the en - length+leve +1\n for (var ck=start;ck<(en-apArray.length+leve+1);ck++)\n {\n //write the counter value to this level position\n leveA++;\n apArray[leve]=pSet[ck];\n //call the next level with this one holding array that\n //has just been fed ck.\n //increase level by one and\n //make the value one higher\n BAForRep(ck+1,pSet,aftFirst,en,apArray,bpArray,leve+1,leveA,lastStart)\n //after we have written arrays for the last level\n //we will snap back at each level\n //and we run the ascending sequence to the end\n for (var cm=leve+1;cm<apArray.length-1;cm++)\n {\n apArray[cm]=pSet[ck+(cm-leve)+1];\n }\n }\n }\n}\n\n BAForRep(0,set,aftFirst,en,apArray.slice(),bpArray,0,0,lastStart);\n if (this.splitB)\n {\n return [this.captureF,this.captureS];\n }\n else\n {\n return capture;\n }\n}", "function sof(){\nalert(\"The subject of the formula is a single term in an algebraic formula which is expressed in terms of the others eg in the formula d=v-2t, d is the subject of the formula. The formula can be manipulated such that v or t are made the subject of formulae.\");\nalert(\"In manipulating algebraic formulae there are certain rules to follow.When a term crosses the equal sign it changes sign.We also need to separate all other letters and numbers from the one to be made the subject of the formula.To do this we look at what each letter or number is doing to the one to be made subject and we do the opposite to both sides of the formula to keep things balanced eg lets make x the subject of the formula in a+x=c. Now a is adding to x so we subtract a from both sides of the formula ie a+x-a=c-a and we get x=c-a\");\nalert(\"Lets do a more complicated example\");\nalert(\"Lets make x the subject of the formula in mx-p=bx+w. First we collect the terms containing x to one side of the formula ie mx-bx=w+p.Now we factorise the left hand side ie x(m-b)=w+p.Now the bracketed terms (m-b) are multipying x so we divide both sides by (m-b) ie x(m-b)/(m-b)=(w+p)/(m-b) hence x=(w+p)/(m-b).\");\nalert(\"In the formula √(x+a)=p make a the subject of the formula.The first obstacle to x is the square root sign hence we square both sides to remove the square root sign ie [(√x+a)]²=p² and this gives x+a=p².Now x is adding to a hence we subtract x from both sides ie x+a-x=p²-x and this results in a=p²-x.\");\n}", "function baciFunc()\n{\n\tif (brojBacanja >= 3)\n\t\treturn;\n\n\t/* proveri da li je ostala samo najava */\n\tif (brojBacanja === 1)\n\t{\n\t\tif (kDole.every(veciOdNule) && kSlob.every(veciOdNule) && kGore.every(veciOdNule) && indNajave === 0)\n\t\t{\n\t\t\talert(\"Morate igrati najavu!\")\n\t\t\treturn;\n\t\t}\n\t}\n\n\tbrojBacanja++;\n\n\t/* see if brojBacanja is ok */\n\tif (brojBacanja < 4)\n\t{\n\t\t/* add random values to array */\n\t\tfor (var i=0; i<5; ++i)\n\t\t{\n\t\t\tif(nizBac[i] < 0)\n\t\t\t\tcontinue;\n\t\t\telse\n\t\t\t{\n\t\t\t\tnizBac[i] = getRandomInt(1, 6);\n\t\t\t\tvar tmp = \"b\" + (i+1).toString();\n\t\t\t\tdocument.getElementById(tmp).innerText=(nizBac[i]);\n\t\t\t}\n\t\t}\n\t}\n\tbrBacFunc(brojBacanja);\n}", "function fnal() {\n\n //Here we have assigned our variable fmark to give us exam(75) and add it to crsmark(40).\n //Then we log or call out a result for fmark on the console (terninal).\n let fmark = exam(75) + crsmark(40)\n console.log(fmark)\n\n }", "function bibfs() {\n Bisearch(matrix);\n}", "function solve(args){\n\tvar elements = args,\n\tnum = elements.length,\n\tlugageFuel,\n\tbaseFuel = [],\n\tsnowyFuel, fuel, luggage;\n\n\tfor(var i = 0; i < num; i+= 1){\n\t\telements[i] = elements[i].split(' ');\n\t}\n\n\tfor(var j = 0; j < num; j+= 1){\n\t\tluggage = parseFloat(elements[j][3]);\n//100 km\nlugageFuel = luggage*0.01;\nfuel = 10 + lugageFuel;\n\nfuel = lugageFuel + 10;\nsnowyFuel = 0.3*fuel;\n\nif(elements[j][2] === '1'){\n\n\tbaseFuel[j] = 110*fuel/100;\n\t\n\n\tsnowyFuel = snowyFuel*10/100;\n\tbaseFuel[j] += snowyFuel;\n\n\n}\nelse if(elements[j][2] === '2'){\n\n\tbaseFuel[j] = 95*fuel/100;\n\t\n\tsnowyFuel = snowyFuel*30/100;\n\tbaseFuel[j] += snowyFuel;\n\n\n\n}\n\nif(elements[j][1]==='gas'){\n\tbaseFuel[j] = baseFuel[j]*1.2;\n}\nelse if(elements[j][1] === 'diesel'){\n\tbaseFuel[j] = baseFuel[j]*0.8;\n}\n\n\nbaseFuel[j] = Math.round(baseFuel[j]);\nconsole.log(elements[j][0] + ' ' + elements[j][1] + ' '+elements[j][2] + ' '+baseFuel[j])\n\n}\n\n\t\n}", "function hitungFVA() {\n\t\tvar MASKBr = document.getElementById(\"fva1\").value;\n\t\tvar MASKBi = document.getElementById(\"fva2\").value;\n\t\tvar MASKBn = document.getElementById(\"fva3\").value;\n\n\t\tvar Br = MASKBr.split(',').join('');\n\t\tvar Bi = MASKBi.split(',').join('');\n\t\tvar Bn = MASKBn.split(',').join('');\n\n\t\tvar Bip = Bi / 100;\n\t\tvar Bpengalifv = ( (Math.pow(1+Bip,Bn)) - 1 ) / Bip;\n\t\tvar Bfva = Math.round(Br * Bpengalifv);\n\t\tdocument.getElementById(\"outputFVA\").innerHTML = \n\t\t\"Faktor Pengali FVanuitas : \\n\"+\n\t\t\"\t\t= ( ( 1 + i )^n - 1 ) / i \\n\"+\n\t\t\"\t\t= ( (1 + \"+ Bip +\")^\"+ Bn +\" - 1 ) / \"+ Bip +\" \\n\"+\n\t\t\"\t\t= \"+ Bpengalifv.toFixed(4) +\" \\n\"+\n\t\t\"Future Value Anuitas : \\n\"+\n\t\t\"\t\t= R x Faktor Pengali Fvanuitas \\n\"+\n\t\t\"\t\t= Rp. \"+ MASKBr +\" x \"+ Bpengalifv.toFixed(4) +\" \\n\"+\n\t\t\"\t\t= \"+ uang(Bfva, \"Rp.\");\n\t\t}", "function IndicadorGradoAcademico () {}", "function Lqb(){this.j=0;this.F=[];this.C=[];this.L=this.V=this.g=this.G=this.O=this.H=0;this.ia=[]}", "function fibonacci(number) { // Ingresa un numero entero positivo \n let a = 0, b = 1, nextTerm; // Se declaran los terminos 0 y 1 para poder comenzar la cadena de fibonacci\n\n if (number < 2) { // Si se ingresa el valor 0 se imprime un teorico 0 que seria el valor 0 de fibonacci, pero hice un cambio para que si el numero que se ingresara fuera menor a 2 devuelve al mismo numero, eso es por que el valor de fib 0 es 0 y el de fib 1 es 1\n // tambien se podria implementar en un futuro un proof para que si te sale un numero negativo en esta parte del algoritmo te bota un error por que no hay fib de negativos\n return number;\n }\n else {\n for (let i = 1; i < number; i++) { // el for comienza en 1 y no en 0 por que se genera una suma oculta de 0 y 1 al ser declarados, entonces si el numero que se ingresara fuese 1, entonces el nextTerm seria 1 y se imprimiria 1\n nextTerm = a + b; // El termina n+1, o el next term es el resultado de los anteriores 2 terminos de la serie, en la primera iteracion son 0 y 1 pero luego el algoritmo los genera por si solos\n a = b; // El primer termino obtiene el valor del segundo termino\n b = nextTerm; // El segundo termino obtiene el valor del nextTerm, es importante recordar que cuando acaba una iteracion del algoritmo el valor de b tambien es la respuesta dado que la suma para el next term ocurre primero dentro del algoritmo\n }\n return nextTerm; // Se imprime el termino i-esimo\n }\n}", "function FibrosisCount(PPLocal, Time){\n\t//Create StatSettings\n\tvar StatSettings={};\n\tStatSettings.Name=\"Number of People by Fibrosis Level\";\n\tStatSettings.CountType=\"Instantaneous\";\n\tStatSettings.XLabel=\"Year\";\n\tStatSettings.YLabel=\"Count\";\n\tStatSettings.MultipleCategories=true;\n\tStatSettings.NumberOfCategories=8;\t\n\t\n\tStatSettings.Time=Time;\n\t\n\n\t\n\t// Define the category description\n\tStatSettings.CategoryLabel=[];\n\tStatSettings.CategoryLabel[0]=\"F0\";\n\tStatSettings.CategoryLabel[1]=\"F1\";\n\tStatSettings.CategoryLabel[2]=\"F2\";\n\tStatSettings.CategoryLabel[3]=\"F3\";\n\tStatSettings.CategoryLabel[4]=\"F4\";\n\tStatSettings.CategoryLabel[5]=\"Liver Failure\";\n\tStatSettings.CategoryLabel[6]=\"HCC\";\n\tStatSettings.CategoryLabel[7]=\"Antibody positive, cleared\";\n\t\n\t//Define the selection function\n\tvar FibrosisFunction= function (Person, Year){\n\t\tif (Person.Alive(Year)==true){\n\t\t\tvar InfectionStatus=Person.HCV.Infected.Value(Year);\n\t\t\tif (InfectionStatus==1 && Person.HCV.HCC.Value(Year)!=1){//currently infected\n\t\t\t\treturn Person.HCV.Fibrosis.Value(Year); // in this case, the returned value is the numerical value found in the \n\t\t\t}\n\t\t\telse if (Person.HCV.AntibodyYear<=Year && Person.HCV.HCC.Value(Year)==1){\n\t\t\t\treturn 6;\n\t\t\t}\n\t\t\telse if (Person.HCV.AntibodyYear<=Year){// not currently infected, but was previously infected\n\t\t\t\treturn 7;\n\t\t\t}\n\t\t}\n\t\treturn NaN;\n\t};\n\t\n\t\n\t\n\t\n\t// Run the statistic\n\tvar FibrosisResult=new CountStatistic(StatSettings, FibrosisFunction);\n\tFibrosisResult.Run(PPLocal);\n\n\t\n\tFibrosisResult.Adjust(Settings.SampleFactor);// Make this representative sample actually reflect the real number of diagnoses\n\t\n\treturn FibrosisResult;\n}", "fibo(n) {\n if (n === 0 || typeof n === 'undefined')\n return 1;\n else if (n === 1)\n return 1.5;\n\n let a = 1, b = 1.5, c;\n\n while (n >= 2) {\n c = (b + a) / (1.5 - this.probability / 100);\n b = c;\n a = b;\n n--;\n }\n\n return c;\n }", "function indi(){\nalert(\"If a number is written in the form 2⁴, the number 2 is called the base and 4 is the index or power of the number.2⁴ means 2×2×2×2. The same applies for all numbers and algebraic letters.\");\nalert(\"Lets look at the laws of indices.\");\nalert(\"LAW 1: a^x × a^y=a^(x+y).This is interpreted as follows:When multiplying numbers in index form to the same base add the powers eg 3²×3²=3⁴(notice the powers have been added). Another example is x² × x¹=x³.\");\nalert(\"LAW 2: a^x÷a^y=a^(x-y).This is interpreted as follows:When dividing numbers in index form to the same base subtract the powers eg 4¹÷4³=4-².Another example y³÷y²=y(notice how the powers have been subtracted.\");\nalert(\"LAW 3:(a^x)^y=a^xy.This is interpreted as follows:When raising a number in index form to another power multiply the powers and maintain the base eg (5²)²=5⁴(notice the powers have been multiplied and the base remains unchanged)\");\nalert(\"Any number or letter raised to the power 1 equals the number itself eg 5¹=5 and d¹=d.\");\nalert(\"Any number or letter raised to the power zero equals 1 eg 6°=1 and x°=1.\");\nalert(\"Any number or letter raised to a negative power equals to the inverse or reciprocal of the positive power of the number eg 3-²=1/3² and g-⁴=1/g⁴\");\nalert(\"×√a=a^(1/x) interpreted as follows: The root of a number equals that number raised to the inverse of the root eg √a=a^½, ³√a=a^⅓, ⁴√8=8^¼ etc.\");\nalert(\"Lets work on some examples.\");\nalert(\"Lets simplify a^5÷a^6=a-¹=1/a (use law 2).\");\nalert(\"Lets evaluate x² × x-²=x°=1(use law 1)\");\nalert(\"Evaluate (⅔)-²=1/(⅔)²=1/(2²/3²)=1×(3²/2²)=3²/2²=9/4(use law 3)\");\nalert(\"Simplify 3y²×4y-⁴=3×4×y²×y-⁴=12×y-²=12/y².\");\nalert(\"Simplify √x × x-¹=x^½ × x-¹=x^-½=1/x^½=1/√x.\");\nalert(\"Simplify 5^¾×5^¼=5^(¾+¼)=5¹=5.\");\nalert(\"Simplify (7^²)^-¼=7^(2×-¼)=7^-½=1/7^½=1/√7.\");\nalert(\"Lets look at equations with indices.Remember the ultimate goal of solving equations is to end up with the numerical value of the unknown letter.\");\nalert(\"Lets solve x^½=3.We should strive to make the power of x be 1.To do so we square both sides ie (x^½)²=3² and this becomes x¹=9 hence x=9.\");\nalert(\"Lets solve 3x-³=24.Dividing through by 3 this becomes x-³=8.Again we want to make the power of x be 1.To do so we raise both sides to the power of -⅓ ie (x-³)^-⅓=8^-¼.Remember 8=2³ hence the equation can be written as (x-³)^-⅓=(2³)^-⅓ and this becomes x=2-¹ hence x=½.\");\nalert(\"Lets solve 4^x=32.Express each side in index form using the same base ie (2²)^x=2^5.Now equate the powers ie 2x=5 hence x=5/2, x=2½.\");\n}", "function getReqAndProb(index, cov)//Find Code ---------- PR1001\r\n{\r\n \r\n //alert(probNames[index]);\r\n\tgetProb(probNames[index], cov, index);\r\n\tgetReq(probNames[index], index);\r\n\tcurrProblem = probNames[index];\r\n\tcoverage = 0;//cov;\r\n currIndex = index;\r\n}", "function hrb(){this.j=0;this.F=[];this.C=[];this.L=this.V=this.g=this.G=this.O=this.H=0;this.ia=[]}", "function feibo(n) {\n let n1 = 1,\n n2 = 1;\n if (n === 1 || n === 2) {\n return 1;\n }\n for (let i = 3; i <= n; i++) {\n let a = n1;\n n1 = n2;\n n2 = a + n2;\n }\n return n2;\n}", "function name_phase(elongazione,LG){\n\n // nome delle fasi lunari.\n // elongazione della Luna. \n // LG=lingua \"ITA\" , \"ENG\"\n // Salvatore Ruiu Gennaio 2012.\n\n var elong=elongazione+360;\n var nome_fase=\"*\";\n\nif (elong>360) {elong=elong-360; }\n\nif(LG==\"ITA\") { \n if (elong>0 && elong<10) { nome_fase=\"Luna Nuova\" }\n else if (elong>10 && elong<80 ) { nome_fase=\"Luna Crescente\" }\n else if (elong>80 && elong<100 ) { nome_fase=\"Primo Quarto\" }\n else if (elong>100 && elong<170 ) { nome_fase=\"Gibbosa Crescente\" }\n else if (elong>170 && elong<190 ) { nome_fase=\"Luna Piena\" }\n else if (elong>190 && elong<260 ) { nome_fase=\"Gibbosa Calante\" }\n else if (elong>260 && elong<280 ) { nome_fase=\"Ultimo Quarto\" }\n else if (elong>280 && elong<350 ) { nome_fase=\"Luna Calante\" }\n else if (elong>350 && elong<360 ) { nome_fase=\"Luna Nuova\" }\n }\n\nif(LG==\"ENG\") { \n if (elong>0 && elong<10) { nome_fase=\"New Moon\" }\n else if (elong>10 && elong<80 ) { nome_fase=\"Waxing Crescent\" }\n else if (elong>80 && elong<100 ) { nome_fase=\"First Quarter\" }\n else if (elong>100 && elong<170 ) { nome_fase=\"Waxing Gibbous\" }\n else if (elong>170 && elong<190 ) { nome_fase=\"Full Moon\" }\n else if (elong>190 && elong<260 ) { nome_fase=\"Waning Gibbous\" }\n else if (elong>260 && elong<280 ) { nome_fase=\"Last Quarter\" }\n else if (elong>280 && elong<350 ) { nome_fase=\"Waning Crescent\" }\n else if (elong>350 && elong<360 ) { nome_fase=\"New Moon\" }\n }\n\nreturn nome_fase;\n}", "function Guarda_Clics_AFN()\r\n{\r\n\tGuarda_Clics(4,1);\r\n}", "function fnal()\n{\nlet fmark = exam(75)+crsmark(40)\nconsole.log(fmark)\n\n}", "function cfasi_lunari(mese,anno,fase){\n\n // by Salvatore Ruiu Irgoli-Sardegna (Italy) Luglio 2010\n // funzione per il calcolo delle fasi lunari.\n // mese= numero del mese da 1 a 12.\n // anno=anno di riferimento.\n // k=0.00 per la luna nuova\n // k=0.25 per il primo quarto.\n // k=0.50 per la luna piena\n // k=0.75 per l'ultimo quarto.\n // fase= valore numerico per la fase 0 - 0.25 - 0.50 - 0.75 sono ammessi solo questi valori.\n \nvar anno_dec=anno+(mese/12);\nvar k=(anno_dec-1900)*12.3685; // calcolo della costante k. (parseInt) tronca la parte decimale\n k=parseInt(k)*1+fase*1;\n \nvar T=k/1236.85;\n\nvar fseno=166.56+132.87*T-0.009173*T*T;\n fseno=fseno/180*Math.PI;\n\nvar njd_fase =2415020.75933+29.53058868*k+0.0001178*T*T-0.000000155*T*T*T+0.00033*Math.sin(fseno);\n\n // calcolo anomalia media del sole.\n\nvar M=359.2242+29.10535608*k-0.0000333*T*T-0.00000347*T*T*T;\n M=gradi_360(M);\n M=M/180*Math.PI;\n\n // calcolo anomalia media della luna.\n\nvar M1=306.0253+385.81691806*k+0.0107306*T*T+0.00001236*T*T*T;\n M1=gradi_360(M1);\n M1=M1/180*Math.PI;\n\n // calcolo dell'argomento della latitudine della luna.\n\nvar F=21.2964+390.67050646*k-0.0016528*T*T-0.00000239*T*T*T;\n F=gradi_360(F);\n F=F/180*Math.PI;\n\n // calcolo correzioni per la luna nuova e piena.\n\nvar correzione1=0;\n\nif (fase==0 || fase==0.50) {\n \n correzione1= (0.1734-0.000393*T)*Math.sin(M)\n +0.0021*Math.sin(2*M)\n -0.4068*Math.sin(M1)\n +0.0161*Math.sin(2*M1)\n -0.0004*Math.sin(3*M1)\n +0.0104*Math.sin(2*F)\n -0.0051*Math.sin(M+M1)\n -0.0074*Math.sin(M-M1)\n +0.0004*Math.sin(2*F+M)\n -0.0004*Math.sin(2*F-M)\n -0.0006*Math.sin(2*F+M1)\n +0.0010*Math.sin(2*F-M1)\n +0.0005*Math.sin(M+2*M1); \n}\n\nelse if (fase==0.25 || fase==0.75) {\n \n correzione1= (0.1721-0.0004*T)*Math.sin(M)\n +0.0021*Math.sin(2*M)\n -0.6280*Math.sin(M1)\n +0.0089*Math.sin(2*M1)\n -0.0004*Math.sin(3*M1)\n +0.0079*Math.sin(2*F)\n -0.0119*Math.sin(M+M1)\n -0.0047*Math.sin(M-M1)\n +0.0003*Math.sin(2*F+M)\n -0.0004*Math.sin(2*F-M)\n -0.0006*Math.sin(2*F+M1)\n +0.0021*Math.sin(2*F-M1)\n +0.0003*Math.sin(M+2*M1)\n +0.0004*Math.sin(M-2*M1)\n -0.0003*Math.sin(2*M+M1); \n}\n\nelse {alert(\"Valore fase \"+fase+\" non valido!\");}\n\nvar njd_fase=njd_fase+correzione1; // per la luna nuova.\n\n // njd_fase= numero dei giorni giuliani.\nreturn njd_fase;\n\n}", "function P7a(){this.F=0;this.J=[];this.H=[];this.O=this.V=this.C=this.N=this.aa=this.L=0;this.ga=[]}", "function exercise07() {}", "function hcf(){\nalert(\"To find the HCF of a set of numbers express each number as a product of its prime factors.To do so divide each number by the first prime factor which does not leave a remainder.Divide the result succesively using this prime factor until it starts leaving a remainder and then move to the next prime factor.Do this until you get 1 as the result.\");\nalert(\"For example find the HCF of 56 and 42.First express each number as a product of its prime factors.To express 52 first divide by 2. 2√56=28 next 2√28=14 next 2√14=7 next 7√7=1 hence 56=2×2×2×7.To express 42 also first divide by 2.That is 2√42=21 next 3√21=7 next 7√7=1 hence 42=2×3×7. Looking at the two numbers 2 and 7 are the common factors hence HCF=2×7=14.\");\n}", "function berechn(n){\n\tfor(i=0; i<=n; i++) {\n\tfak = fak*i;\n\t}\n\treturn fak;\n}", "function calculoangulochoquejug(ofjug, ofbola, tamjug, angulo) {\n let angulofinal = angulo;\n let aux;\n let poschoque = ofbola - ofjug;\n if ((angulo >= 90) && (angulo <= 270)) {\n if (poschoque == tamjug / 2) {\n angulofinal = 90;\n\n\n } else if (poschoque > tamjug / 2) {\n aux = (poschoque - (tamjug / 2)) / (tamjug / 2);\n aux = aux * 70;\n angulofinal = 10 + aux;\n\n } else if (poschoque < tamjug / 2) {\n aux = poschoque / (tamjug / 2);\n aux = aux * 70;\n angulofinal = 280 + aux;\n }\n }\n\n return angulofinal;\n }", "function resolver() {\n\n const n = parseInt(document.getElementById(\"n\").value); //número de ensaios\n const k = parseFloat(document.getElementById(\"k\").value); //número de casos de sucesso\n const p = parseFloat(document.getElementById(\"p\").value); //Porcentagem de caso de sucesso\n\n const numBinominal = nBinomial();\n\n const result = (numBinominal * ((p ** k) * (1 - p) ** (n - k))).toFixed(4);\n\n const resultSet = (result * 100).toFixed(2);\n\n resultado.textContent = `A probabilidade de sucesso é de: ${result}, em porcentagem: ${resultSet} %.`;\n}", "function calculatorBMR(calorie){\n let a = calorie_calc(calorie)\n console.log(a[4]);\n if (a[4] == \"Female\"){\n let BMR = (655+(a[2]*9.6)+(a[1]*1.8)-(a[3]*4.7))\n console.log(BMR + \"IS\")\n return (BMR) \n }\n else if (a[4] == \"Male\"){\n let BMR = (66+(a[2]*13.8)+(a[1]*5)-(a[3]*6.8))\n return (BMR) \n } \n\n}", "function exam(a)\r\n{\r\n //solving fexam\r\nlet fexam = (60/100)*a\r\n//allowing access to fexam result\r\nreturn fexam\r\n\r\n}", "function affichageSolutions()\n\t{\n\t var i = null;\n\t var j = null;\n\t \n\t document.write('<br /><table border=\"1\">');\n\t \n\t for(i = 0; i < this.solutions.length; i++)\n\t {\n document.write('<tr>');\n\t for(j = 0; j < this.solutions[i].length; j++)\n\t {\n\t document.write('<td>'+this.solutions[i][j]+'</td>');\n\t }\n\t document.write('</tr>');\n\t }\n\t}", "function change_FAO(){\n if(i_word<0 && b_FAO[a_FAO_i]){\n\tdocument.getElementById('YEAR').innerHTML=year.toString();\n\tdocument.getElementById('WORD').innerHTML='';\n\tdata_FAO=data_json[a_FAO_i];\n\tmax_FAO_i=[];\n\tfor(var j=0;j<n_FAO_i;j++){\n\t max_FAO_i.push(0.0);\n\t for(var i=0;i<data_FAO.length;i++){\n\t\tif(data_FAO[i]['y']===year){\n\t\t if(data_json['country_index'][data_FAO[i]['id']]!=null) max_FAO_i[j]=Math.max(max_FAO_i[j],data_FAO[i][FAO_arg[j]]);\n\t\t}\n\t }\n\t}\n\tI=0;\n\tfor(var j=1;j<n_FAO_i;j++){\n\t if(max_FAO_i[j]>max_FAO_i[I]) I=j;\n\t}\n\tfor(var j=0;j<n_FAO_i;j++) max_FAO_i[j]=max_FAO_i[I];\n\tif(b_FAO['food_supply']){\n\t data_FAO=data_json[a_FAO_i];\n\t max_FAO_i=[];\n\t for(var j=0;j<n_FAO_i;j++){\n\t\tmax_FAO_i.push(0.0);\n\t\tfor(var i=0;i<data_FAO.length;i++){\n\t\t if(data_FAO[i]['y']===year){\n\t\t\tif(data_json['country_index'][data_FAO[i]['id']]!=null) max_FAO_i[j]=Math.max(max_FAO_i[j],data_FAO[i][FAO_arg[j]]);\n\t\t }\n\t\t}\n\t }\n\t max_FAO_i[2]=max_FAO_i[1];\n\t}\n\tif(b_FAO['annual_population']){\n\t data_FAO=data_json[a_FAO_i];\n\t max_FAO_i=[];\n\t for(var j=0;j<n_FAO_i;j++){\n\t\tmax_FAO_i.push(0.0);\n\t\tfor(var i=0;i<data_FAO.length;i++){\n\t\t if(data_json['country_index'][data_FAO[i]['id']]!=null){\n\t\t\tmax_FAO_i[j]=Math.max(max_FAO_i[j],data_FAO[i][FAO_arg[j]]);\n\t\t }\n\t\t}\n\t }\n\t}\n\tif(b_FAO['pesticides']){\n\t data_FAO=data_json[a_FAO_i];\n\t max_FAO_i=[];\n\t for(var j=0;j<n_FAO_i;j++){\n\t\tmax_FAO_i.push(0.0);\n\t\tfor(var i=0;i<data_FAO.length;i++){\n\t\t if(data_FAO[i]['y']===year){\n\t\t\tif(data_json['country_index'][data_FAO[i]['id']]!=null){\n\t\t\t if(FAO_arg[j]=='import' || FAO_arg[j]=='export') max_FAO_i[0]=Math.max(max_FAO_i[0],data_FAO[i][FAO_arg[j]]);\n\t\t\t else max_FAO_i[j]=Math.max(max_FAO_i[j],data_FAO[i][FAO_arg[j]]);\n\t\t\t}\n\t\t }\n\t\t}\n\t }\n\t max_FAO_i[1]=max_FAO_i[0];\n\t}\n\tinc=0;\n\tgroup_length=group_pileups.children.length;\n\tcylinder_heights_length=cylinder_heights.length;\n\tvS_length=vS.length;\n\tfor(var i=0;i<data_FAO.length;i++){\n\t if(data_FAO[i]['y']===year){\n\t\tif(data_json['country_index'][data_FAO[i]['id']]!=null){\n\t\t source=data_json['LL'][data_json['country_index'][data_FAO[i]['id']]];\n\t\t LATi=0.5*Math.PI-source['lat']*Math.PI/180.0;\n\t\t LONi=0.5*Math.PI+source['lon']*Math.PI/180.0;\n\t\t sqrt_n_FAO_i=0;\n\t\t while((sqrt_n_FAO_i*sqrt_n_FAO_i)<n_FAO_i) sqrt_n_FAO_i++;\n\t\t for(var j=0;j<n_FAO_i;j++){\n\t\t\tif(inc<vS_length){\n\t\t\t vS[inc].setX(Math.sin(LATi)*Math.sin(LONi));\n\t\t\t vS[inc].setY(Math.cos(LATi));\n\t\t\t vS[inc].setZ(Math.sin(LATi)*Math.cos(LONi));\n\t\t\t vT[inc].copy(vS[inc]);\n\t\t\t}else{\n\t\t\t vS.push(new THREE.Vector3(Math.sin(LATi)*Math.sin(LONi),Math.cos(LATi),Math.sin(LATi)*Math.cos(LONi)));\n\t\t\t vT.push(new THREE.Vector3(Math.sin(LATi)*Math.sin(LONi),Math.cos(LATi),Math.sin(LATi)*Math.cos(LONi)));\n\t\t\t vS_length+=1;\n\t\t\t}\n\t\t\tu.copy(vS[inc]);\n\t\t\tvS[inc].multiplyScalar(radius);\n\t\t\tif(j===0){\n\t\t\t nt.setX(Math.cos(LATi)*Math.sin(LONi));\n\t\t\t nt.setY(-Math.sin(LATi));\n\t\t\t nt.setZ(Math.cos(LATi)*Math.cos(LONi));\n\t\t\t pt.setX(Math.cos(LONi));\n\t\t\t pt.setY(0.0);\n\t\t\t pt.setZ(-Math.sin(LONi));\n\t\t\t}\n\t\t\tcylinder_height=data_FAO[i][FAO_arg[j]]*radius/max_FAO_i[j];\n\t\t\tif(inc>=group_length){\n\t\t\t cylinder_heights.push(cylinder_height);\n\t\t\t cylinder_heights_length+=1;\n\t\t\t if(lambert) group_pileups.add(new THREE.Mesh(new THREE.CylinderGeometry(FAO_radius,FAO_radius,cylinder_height,32),new THREE.MeshLambertMaterial({color:'white'})));\n\t\t\t if(phong) group_pileups.add(new THREE.Mesh(new THREE.CylinderGeometry(FAO_radius,FAO_radius,cylinder_height,32),new THREE.MeshPhongMaterial({color:'white',shininess:100.0})));\n\t\t\t if(standard) group_pileups.add(new THREE.Mesh(new THREE.CylinderGeometry(FAO_radius,FAO_radius,cylinder_height,32),new THREE.MeshStandardMaterial({color:'white',metalness:0.5})));\n\t\t\t group_length+=1;\n\t\t\t}else group_pileups.children[inc].scale.y=cylinder_height/cylinder_heights[inc];\n\t\t\tgroup_pileups.children[inc].rotation.order='YXZ';\n\t\t\tgroup_pileups.children[inc].rotation.x=LATi;\n\t\t\tgroup_pileups.children[inc].rotation.y=LONi;\n\t\t\tgroup_pileups.children[inc].geometry.verticesNeedUpdate=true;\n\t\t\tgroup_pileups.children[inc].material.color.set(colors2[j]);\n\t\t\t// group_pileups.children[inc].material.emissive.set(colors2[j]);\n\t\t\t// group_pileups.children[inc].material.emissiveIntensity=0.75;\n\t\t\t// group_pileups.children[inc].material.opacity=0.5;\n\t\t\tgroup_pileups.children[inc].castShadow=true;\n\t\t\tgroup_pileups.children[inc].receiveShadow=false;\n\t\t\tgroup_pileups.children[inc].material.needsUpdate=true;\n\t\t\tu.multiplyScalar(0.5*cylinder_height);\n\t\t\tgroup_pileups.children[inc].position.set(vS[inc].x+2.0*FAO_radius*((j%sqrt_n_FAO_i)*pt.x+((j-j%sqrt_n_FAO_i)/sqrt_n_FAO_i)*nt.x)+u.x,vS[inc].y+2.0*FAO_radius*((j%sqrt_n_FAO_i)*pt.y+((j-j%sqrt_n_FAO_i)/sqrt_n_FAO_i)*nt.y)+u.y,vS[inc].z+2.0*FAO_radius*((j%sqrt_n_FAO_i)*pt.z+((j-j%sqrt_n_FAO_i)/sqrt_n_FAO_i)*nt.z)+u.z);\n\t\t\tgroup_pileups.children[inc].name=source['id']+' : '+((data_FAO[i][FAO_arg[j]].toPrecision(3)).toString())+' '+FAO_title[j];\n\t\t\tgroup_pileups.children[inc].userData=source['id'];\n\t\t\tinc+=1;\n\t\t }\n\t\t}\n\t }\n\t}\n }\n}", "function main() {\n\n var arr = [];\n for (arr_i = 0; arr_i < 6; arr_i++) {\n arr[arr_i] = readLine().split(' ');\n arr[arr_i] = arr[arr_i].map(Number);\n }\n\n var max = null;\n\n for (var i = 0; i < 4; i++) {\n\n for (var j = 0; j < 4; j++) {\n var wat = getSquare(i, j);\n if (wat >= max || max === null) {\n max = wat;\n }\n }\n }\n\n function add(a, b) {\n return a + b;\n }\n\n function getSquare(i, h) {\n var m = arr[i].slice(h, h + 3);\n var m2 = arr[i + 1].slice(h, h + 3);\n var m3 = arr[i + 2].slice(h, h + 3);\n return m.reduce(add, 0) + m3.reduce(add, 0) + m2[1];\n }\n}", "function fnal()\n{\n\n//Assign the final result from the math equation to fmark \n\nlet fmark = exam(75)+crsmark(40)\nconsole.log(fmark)\n\n}", "function SE2101() {\n calculatefor(new Array(\n// 2101 2 28\n2488492.594741, 2.0, -4.0, 4.0, 205.2, 205.2,\n -0.5934920, 0.4746287, -1.290e-05, -6.230e-06,\n 0.8137010, 0.2494472, -1.000e-07, -3.440e-06,\n -8.0823898, 0.0151240, 2.000e-06,\n 206.8755646, 15.0030355, 0.000e-00,\n 0.5574860, 0.0001228, -1.110e-05,\n 0.0112920, 0.0001222, -1.100e-05,\n 0.0047223, 0.0046988,\n// 2101 8 24\n2488670.317392, 20.0, -4.0, 4.0, 206.3, 206.3,\n -0.3236260, 0.4769202, 2.100e-06, -6.110e-06,\n -1.1110851, -0.2365026, -1.470e-05, 3.220e-06,\n 10.9239902, -0.0137310, -2.000e-06,\n 119.3928070, 15.0040102, 0.000e-00,\n 0.5540140, -0.0001198, -1.070e-05,\n 0.0078370, -0.0001192, -1.070e-05,\n 0.0046240, 0.0046010,\n// 2102 1 19\n2488817.598261, 2.0, -4.0, 4.0, 207.3, 207.3,\n 0.1195020, 0.5541312, -6.010e-05, -9.240e-06,\n -1.0874220, 0.1716116, 2.052e-04, -3.050e-06,\n -20.4401894, 0.0081800, 5.000e-06,\n 207.4317169, 14.9981813, 0.000e-00,\n 0.5395900, 0.0000564, -1.300e-05,\n -0.0065150, 0.0000561, -1.290e-05,\n 0.0047523, 0.0047286,\n// 2102 7 15\n2488994.843907, 8.0, -4.0, 4.0, 208.5, 208.5,\n 0.1127480, 0.4884019, -4.060e-05, -5.440e-06,\n 0.9100120, -0.1317882, -1.635e-04, 1.600e-06,\n 21.5428391, -0.0061960, -5.000e-06,\n 298.4646301, 15.0001669, 0.000e-00,\n 0.5656250, 0.0000110, -9.700e-06,\n 0.0193900, 0.0000109, -9.600e-06,\n 0.0046004, 0.0045775,\n// 2103 1 8\n2489172.253022, 18.0, -4.0, 4.0, 209.6, 209.6,\n 0.0537060, 0.5631843, -3.330e-05, -9.330e-06,\n -0.4126540, 0.1320884, 1.882e-04, -2.350e-06,\n -22.2473297, 0.0052410, 6.000e-06,\n 88.4192963, 14.9970741, 0.000e-00,\n 0.5403970, -0.0000545, -1.290e-05,\n -0.0057120, -0.0000542, -1.290e-05,\n 0.0047546, 0.0047309,\n// 2103 7 4\n2489348.917915, 10.0, -4.0, 4.0, 210.8, 210.8,\n 0.0087820, 0.5117333, -4.190e-05, -6.220e-06,\n 0.1291490, -0.0977794, -1.489e-04, 1.320e-06,\n 22.8943100, -0.0033010, -5.000e-06,\n 328.8708191, 14.9994316, 0.000e-00,\n 0.5581880, 0.0000957, -1.020e-05,\n 0.0119910, 0.0000952, -1.020e-05,\n 0.0045994, 0.0045765,\n// 2103 12 29\n2489526.800900, 7.0, -4.0, 4.0, 211.9, 211.9,\n -0.1619830, 0.5445647, -4.000e-07, -7.820e-06,\n 0.2532330, 0.0827713, 1.559e-04, -1.320e-06,\n -23.2489605, 0.0019910, 6.000e-06,\n 284.6503296, 14.9963760, 0.000e-00,\n 0.5525130, -0.0001136, -1.170e-05,\n 0.0063440, -0.0001130, -1.170e-05,\n 0.0047545, 0.0047308,\n// 2104 6 22\n2489703.261351, 18.0, -4.0, 4.0, 213.1, 213.1,\n -0.2204580, 0.5497461, -2.450e-05, -7.970e-06,\n -0.6233210, -0.0606660, -1.287e-04, 9.900e-07,\n 23.4185390, -0.0003020, -6.000e-06,\n 89.4254837, 14.9991627, 0.000e-00,\n 0.5434340, 0.0001220, -1.150e-05,\n -0.0026900, 0.0001214, -1.140e-05,\n 0.0046008, 0.0045779,\n// 2104 12 17\n2489881.075313, 14.0, -4.0, 4.0, 214.2, 214.2,\n 0.0329460, 0.5164456, 2.800e-06, -6.210e-06,\n 1.0164040, 0.0340326, 1.165e-04, -5.200e-07,\n -23.3577194, -0.0014580, 6.000e-06,\n 31.0045891, 14.9962978, 0.000e-00,\n 0.5678550, -0.0000981, -1.040e-05,\n 0.0216090, -0.0000976, -1.040e-05,\n 0.0047515, 0.0047278,\n// 2105 5 14\n2490028.577842, 2.0, -4.0, 4.0, 215.2, 215.2,\n -0.1082260, 0.5770836, 2.670e-05, -9.860e-06,\n 1.1682850, 0.0919272, -1.945e-04, -1.480e-06,\n 18.5620708, 0.0098860, -4.000e-06,\n 210.8833618, 15.0014343, 0.000e-00,\n 0.5316410, -0.0000003, -1.290e-05,\n -0.0144250, -0.0000003, -1.280e-05,\n 0.0046279, 0.0046049,\n// 2105 6 12\n2490057.873740, 9.0, -4.0, 4.0, 215.4, 215.4,\n -0.0234630, 0.5791540, -1.140e-05, -9.640e-06,\n -1.3487740, -0.0176084, -9.030e-05, 3.900e-07,\n 23.1452408, 0.0026330, -6.000e-06,\n 314.9964294, 14.9993315, 0.000e-00,\n 0.5322570, 0.0000528, -1.260e-05,\n -0.0138120, 0.0000525, -1.260e-05,\n 0.0046049, 0.0045819,\n// 2105 11 6\n2490205.307663, 19.0, -4.0, 4.0, 216.3, 216.3,\n -0.4567790, 0.4971279, 2.930e-05, -5.660e-06,\n -1.2502940, -0.1026241, 1.497e-04, 1.100e-06,\n -16.0948200, -0.0121310, 4.000e-06,\n 109.1083679, 15.0008183, 0.000e-00,\n 0.5711040, 0.0000631, -1.000e-05,\n 0.0248420, 0.0000628, -9.900e-06,\n 0.0047162, 0.0046927,\n// 2106 5 3\n2490383.263421, 18.0, -4.0, 4.0, 217.5, 217.5,\n -0.2766420, 0.5585399, 4.820e-05, -8.900e-06,\n 0.4199590, 0.1180621, -1.211e-04, -1.810e-06,\n 15.7211103, 0.0119380, -3.000e-06,\n 90.7571030, 15.0024052, 0.000e-00,\n 0.5379000, -0.0000834, -1.230e-05,\n -0.0081960, -0.0000829, -1.230e-05,\n 0.0046399, 0.0046168,\n// 2106 10 26\n2490559.442819, 23.0, -4.0, 4.0, 218.6, 218.6,\n 0.0527120, 0.5171156, 1.200e-06, -6.770e-06,\n -0.5985760, -0.1314788, 1.089e-04, 1.640e-06,\n -12.5553799, -0.0138360, 3.000e-06,\n 169.0217743, 15.0023670, 0.000e-00,\n 0.5578020, 0.0001128, -1.090e-05,\n 0.0116060, 0.0001122, -1.090e-05,\n 0.0047019, 0.0046785,\n// 2107 4 23\n2490737.762975, 6.0, -4.0, 4.0, 219.8, 219.8,\n -0.0921700, 0.5215905, 3.910e-05, -7.000e-06,\n -0.3156550, 0.1337877, -5.300e-05, -1.720e-06,\n 12.3393097, 0.0136330, -3.000e-06,\n 270.3674011, 15.0032463, 0.000e-00,\n 0.5529090, -0.0001158, -1.100e-05,\n 0.0067380, -0.0001152, -1.100e-05,\n 0.0046535, 0.0046303,\n// 2107 10 16\n2490913.887815, 9.0, -4.0, 4.0, 221.0, 221.0,\n -0.1180560, 0.5445469, 7.000e-06, -8.520e-06,\n 0.2192420, -0.1576694, 4.820e-05, 2.390e-06,\n -8.7120600, -0.0149620, 2.000e-06,\n 318.5762634, 15.0036459, 0.000e-00,\n 0.5419010, 0.0001082, -1.230e-05,\n -0.0042160, 0.0001077, -1.220e-05,\n 0.0046870, 0.0046637,\n// 2108 4 11\n2491091.955285, 11.0, -4.0, 4.0, 222.2, 222.2,\n 0.3324100, 0.4897523, 9.600e-06, -5.640e-06,\n -1.0043710, 0.1431230, -2.300e-06, -1.580e-06,\n 8.4582396, 0.0149330, -2.000e-06,\n 344.7480774, 15.0038843, 0.000e-00,\n 0.5670390, -0.0000694, -1.000e-05,\n 0.0207970, -0.0000690, -9.900e-06,\n 0.0046683, 0.0046451,\n// 2108 10 5\n2491268.542589, 1.0, -4.0, 4.0, 223.3, 223.3,\n 0.2483550, 0.5569171, -6.800e-06, -9.490e-06,\n 0.8362440, -0.1744127, -1.840e-05, 2.890e-06,\n -4.7258000, -0.0155850, 1.000e-06,\n 197.8697357, 15.0045214, 0.000e-00,\n 0.5340730, 0.0000110, -1.300e-05,\n -0.0120050, 0.0000109, -1.290e-05,\n 0.0046726, 0.0046493,\n// 2109 3 1\n2491416.240202, 18.0, -4.0, 4.0, 224.3, 224.3,\n -0.2278530, 0.4929262, -1.360e-05, -5.820e-06,\n 1.1814830, 0.1477626, -1.130e-05, -1.670e-06,\n -7.4288998, 0.0155040, 2.000e-06,\n 86.9629517, 15.0032282, 0.000e-00,\n 0.5677820, 0.0000766, -1.020e-05,\n 0.0215360, 0.0000762, -1.020e-05,\n 0.0047210, 0.0046975,\n// 2109 8 26\n2491593.831546, 8.0, -4.0, 4.0, 225.5, 225.5,\n -0.2490860, 0.5363286, 1.080e-05, -7.930e-06,\n -0.9871040, -0.1488006, -1.810e-05, 2.140e-06,\n 10.3819304, -0.0141190, -2.000e-06,\n 299.4990540, 15.0042620, 0.000e-00,\n 0.5431770, -0.0001123, -1.170e-05,\n -0.0029460, -0.0001118, -1.160e-05,\n 0.0046250, 0.0046020,\n// 2110 2 18\n2491770.480262, 0.0, -4.0, 4.0, 226.6, 226.6,\n 0.1360200, 0.5277785, -4.060e-05, -7.400e-06,\n 0.4953390, 0.1403413, 4.150e-05, -1.890e-06,\n -11.4809599, 0.0144240, 3.000e-06,\n 176.5738678, 15.0022001, 0.000e-00,\n 0.5535310, 0.0001078, -1.150e-05,\n 0.0073560, 0.0001073, -1.140e-05,\n 0.0047322, 0.0047086,\n// 2110 8 15\n2491948.201913, 17.0, -4.0, 4.0, 227.8, 227.8,\n 0.0138740, 0.5097920, -5.400e-06, -6.320e-06,\n -0.2929070, -0.1201895, -7.340e-05, 1.420e-06,\n 13.9748802, -0.0127320, -3.000e-06,\n 73.8344498, 15.0033331, 0.000e-00,\n 0.5577060, -0.0001030, -1.040e-05,\n 0.0115110, -0.0001025, -1.030e-05,\n 0.0046158, 0.0045928,\n// 2111 2 8\n2492125.003856, 12.0, -4.0, 4.0, 229.0, 229.0,\n 0.0050910, 0.5623171, -3.300e-05, -9.230e-06,\n -0.2703010, 0.1240986, 1.144e-04, -1.950e-06,\n -15.0892296, 0.0128340, 3.000e-06,\n 356.5197449, 15.0009298, 0.000e-00,\n 0.5408140, 0.0000702, -1.280e-05,\n -0.0052980, 0.0000698, -1.270e-05,\n 0.0047411, 0.0047175,\n// 2111 8 4\n2492302.291922, 19.0, -4.0, 4.0, 230.1, 230.1,\n 0.0847950, 0.4976494, -1.960e-05, -5.590e-06,\n 0.4792720, -0.0913138, -1.193e-04, 9.600e-07,\n 17.2114105, -0.0108630, -4.000e-06,\n 103.4256897, 15.0022068, 0.000e-00,\n 0.5659720, -0.0000151, -9.700e-06,\n 0.0197360, -0.0000150, -9.600e-06,\n 0.0046083, 0.0045853,\n// 2112 1 29\n2492479.659625, 4.0, -4.0, 4.0, 231.3, 231.3,\n 0.2500240, 0.5738211, -3.050e-05, -9.720e-06,\n -0.9002750, 0.0958894, 1.831e-04, -1.530e-06,\n -18.1609306, 0.0107600, 4.000e-06,\n 236.8287811, 14.9995050, 0.000e-00,\n 0.5386590, -0.0000385, -1.310e-05,\n -0.0074410, -0.0000384, -1.300e-05,\n 0.0047480, 0.0047244,\n// 2112 6 24\n2492626.798528, 7.0, -4.0, 4.0, 232.3, 232.3,\n 0.0229750, 0.5274184, -6.400e-06, -6.710e-06,\n -1.5379330, 0.0378452, -8.500e-05, -6.000e-07,\n 23.3931503, -0.0009930, -6.000e-06,\n 284.3394775, 14.9991302, 0.000e-00,\n 0.5542730, 0.0001125, -1.050e-05,\n 0.0080950, 0.0001120, -1.050e-05,\n 0.0046008, 0.0045779,\n// 2112 7 23\n2492656.332312, 20.0, -4.0, 4.0, 232.5, 232.5,\n 0.1626560, 0.5118113, -3.330e-05, -6.060e-06,\n 1.2176970, -0.0630194, -1.690e-04, 6.900e-07,\n 19.8794804, -0.0085570, -4.000e-06,\n 118.3262405, 15.0010843, 0.000e-00,\n 0.5609730, 0.0000807, -1.000e-05,\n 0.0147610, 0.0000803, -1.000e-05,\n 0.0046026, 0.0045797,\n// 2112 12 19\n2492804.689766, 5.0, -4.0, 4.0, 233.5, 233.5,\n 0.3762050, 0.5367167, 2.170e-05, -7.310e-06,\n 1.1284180, -0.0634855, 1.128e-04, 9.700e-07,\n -23.4015102, -0.0006740, 6.000e-06,\n 255.8005829, 14.9963083, 0.000e-00,\n 0.5568800, -0.0001308, -1.130e-05,\n 0.0106880, -0.0001301, -1.130e-05,\n 0.0047518, 0.0047281,\n// 2113 6 13\n2492981.226392, 17.0, -4.0, 4.0, 234.7, 234.7,\n -0.1331110, 0.5556612, 1.460e-05, -8.440e-06,\n -0.7384400, 0.0854372, -1.225e-04, -1.440e-06,\n 23.2235603, 0.0019940, -6.000e-06,\n 74.9215012, 14.9992313, 0.000e-00,\n 0.5396240, 0.0001160, -1.190e-05,\n -0.0064810, 0.0001154, -1.180e-05,\n 0.0046045, 0.0045816,\n// 2113 12 8\n2493158.877398, 9.0, -4.0, 4.0, 235.9, 235.9,\n 0.0734410, 0.5002258, 3.840e-05, -5.770e-06,\n 0.5004040, -0.1034427, 1.277e-04, 1.320e-06,\n -22.7064896, -0.0041090, 6.000e-06,\n 317.0990601, 14.9967918, 0.000e-00,\n 0.5710380, -0.0000704, -1.020e-05,\n 0.0247760, -0.0000700, -1.010e-05,\n 0.0047463, 0.0047227,\n// 2114 6 3\n2493335.884824, 9.0, -4.0, 4.0, 237.0, 237.0,\n -0.1458040, 0.5681225, 3.970e-05, -9.610e-06,\n 0.0200860, 0.1317395, -1.572e-04, -2.380e-06,\n 22.2880096, 0.0048310, -5.000e-06,\n 315.4276428, 14.9997263, 0.000e-00,\n 0.5312060, 0.0000322, -1.280e-05,\n -0.0148570, 0.0000321, -1.270e-05,\n 0.0046105, 0.0045875,\n// 2114 11 27\n2493512.850168, 8.0, -4.0, 4.0, 238.2, 238.2,\n -0.2464470, 0.4841138, 4.210e-05, -5.370e-06,\n -0.1171600, -0.1413665, 1.367e-04, 1.710e-06,\n -21.0675392, -0.0073210, 5.000e-06,\n 303.1778564, 14.9979324, 0.000e-00,\n 0.5738990, 0.0000394, -9.900e-06,\n 0.0276230, 0.0000392, -9.800e-06,\n 0.0047377, 0.0047141,\n// 2115 5 24\n2493690.593007, 2.0, -4.0, 4.0, 239.4, 239.4,\n -0.3579400, 0.5515937, 7.140e-05, -8.990e-06,\n 0.7182240, 0.1675632, -1.757e-04, -2.910e-06,\n 20.6361103, 0.0074770, -5.000e-06,\n 210.7657928, 15.0004797, 0.000e-00,\n 0.5344890, -0.0000676, -1.250e-05,\n -0.0115900, -0.0000673, -1.240e-05,\n 0.0046188, 0.0045958,\n// 2115 11 16\n2493866.915918, 10.0, -4.0, 4.0, 240.6, 240.6,\n -0.2897770, 0.4934902, 3.840e-05, -6.140e-06,\n -0.8166100, -0.1811896, 1.543e-04, 2.400e-06,\n -18.6247406, -0.0100360, 4.000e-06,\n 333.8718262, 14.9994812, 0.000e-00,\n 0.5628260, 0.0001121, -1.070e-05,\n 0.0166050, 0.0001115, -1.060e-05,\n 0.0047261, 0.0047026,\n// 2116 4 13\n2494015.650638, 4.0, -4.0, 4.0, 241.6, 241.6,\n 0.7077810, 0.4698136, 1.070e-05, -5.920e-06,\n -0.9273230, 0.2425988, -6.000e-07, -3.210e-06,\n 9.1061602, 0.0145170, -2.000e-06,\n 239.8552551, 15.0037384, 0.000e-00,\n 0.5579340, -0.0001238, -1.070e-05,\n 0.0117380, -0.0001232, -1.060e-05,\n 0.0046658, 0.0046426,\n// 2116 10 6\n2494191.855453, 9.0, -4.0, 4.0, 242.8, 242.8,\n 0.7872140, 0.5054928, -3.680e-05, -8.090e-06,\n 0.8921650, -0.2726230, -1.570e-05, 4.590e-06,\n -5.2616301, -0.0152880, 1.000e-06,\n 317.9747009, 15.0043097, 0.000e-00,\n 0.5380570, 0.0000684, -1.260e-05,\n -0.0080400, 0.0000680, -1.250e-05,\n 0.0046743, 0.0046511,\n// 2116 11 4\n2494221.284824, 19.0, -4.0, 4.0, 243.0, 243.0,\n -0.5103900, 0.5145947, 5.230e-05, -7.690e-06,\n -1.4243720, -0.2204641, 1.749e-04, 3.440e-06,\n -15.5927496, -0.0121500, 3.000e-06,\n 109.1243820, 15.0011034, 0.000e-00,\n 0.5464060, 0.0001090, -1.200e-05,\n 0.0002670, 0.0001085, -1.200e-05,\n 0.0047129, 0.0046895,\n// 2117 4 2\n2494369.760645, 6.0, -4.0, 4.0, 244.0, 244.0,\n 0.1006900, 0.4438628, 1.440e-05, -4.910e-06,\n -0.4532520, 0.2429156, -4.500e-06, -2.850e-06,\n 4.9238701, 0.0154450, -1.000e-06,\n 269.0962219, 15.0041103, 0.000e-00,\n 0.5699430, -0.0000361, -9.800e-06,\n 0.0236870, -0.0000360, -9.800e-06,\n 0.0046813, 0.0046580,\n// 2117 9 26\n2494546.538679, 1.0, -4.0, 4.0, 245.2, 245.2,\n 0.2521520, 0.5098468, -8.000e-06, -8.560e-06,\n 0.3680240, -0.2830727, -1.580e-05, 4.960e-06,\n -1.1711000, -0.0155220, 0.000e-00,\n 197.1152039, 15.0048409, 0.000e-00,\n 0.5336770, -0.0000209, -1.290e-05,\n -0.0123990, -0.0000208, -1.290e-05,\n 0.0046602, 0.0046370,\n// 2118 3 22\n2494723.750636, 6.0, -4.0, 4.0, 246.4, 246.4,\n -0.1393710, 0.4453533, -1.300e-06, -5.040e-06,\n 0.2335520, 0.2487462, -1.570e-05, -2.990e-06,\n 0.5275600, 0.0158570, 0.000e-00,\n 268.2631531, 15.0041456, 0.000e-00,\n 0.5687350, 0.0000618, -1.000e-05,\n 0.0224850, 0.0000615, -1.000e-05,\n 0.0046964, 0.0046730,\n// 2118 9 15\n2494901.186409, 16.0, -4.0, 4.0, 247.6, 247.6,\n -0.3702120, 0.4933905, 2.280e-05, -7.460e-06,\n -0.1181140, -0.2723468, -1.500e-05, 4.320e-06,\n 2.9431300, -0.0153590, -1.000e-06,\n 61.1666412, 15.0049362, 0.000e-00,\n 0.5413790, -0.0000905, -1.200e-05,\n -0.0047350, -0.0000900, -1.200e-05,\n 0.0046469, 0.0046237,\n// 2119 3 11\n2495077.930078, 10.0, -4.0, 4.0, 248.8, 248.8,\n -0.6185570, 0.4717433, 4.000e-07, -6.250e-06,\n 0.7661100, 0.2591838, -2.230e-05, -3.610e-06,\n -3.8477001, 0.0157320, 1.000e-06,\n 327.4915771, 15.0038195, 0.000e-00,\n 0.5558880, 0.0001242, -1.110e-05,\n 0.0097020, 0.0001236, -1.110e-05,\n 0.0047099, 0.0046865,\n// 2119 9 5\n2495255.614201, 3.0, -4.0, 4.0, 250.0, 250.0,\n -0.3832910, 0.4684274, 1.350e-05, -5.920e-06,\n -1.0154480, -0.2485827, 2.400e-06, 3.340e-06,\n 7.0170798, -0.0147840, -2.000e-06,\n 225.2231140, 15.0046177, 0.000e-00,\n 0.5555950, -0.0001148, -1.070e-05,\n 0.0094100, -0.0001143, -1.060e-05,\n 0.0046349, 0.0046118,\n// 2120 1 30\n2495402.965228, 11.0, -4.0, 4.0, 251.0, 251.0,\n 0.2970630, 0.5422134, -6.980e-05, -9.050e-06,\n -1.0419329, 0.2080874, 1.778e-04, -3.680e-06,\n -17.7996197, 0.0107900, 4.000e-06,\n 341.7733765, 14.9996099, 0.000e-00,\n 0.5390480, 0.0000458, -1.300e-05,\n -0.0070540, 0.0000456, -1.300e-05,\n 0.0047473, 0.0047237,\n// 2120 7 25\n2495580.111129, 15.0, -4.0, 4.0, 252.2, 252.2,\n 0.4819480, 0.4785797, -5.800e-05, -5.320e-06,\n 0.8864090, -0.1641811, -1.457e-04, 1.970e-06,\n 19.4810905, -0.0087420, -4.000e-06,\n 43.3135185, 15.0011883, 0.000e-00,\n 0.5657560, 0.0000068, -9.700e-06,\n 0.0195210, 0.0000067, -9.600e-06,\n 0.0046037, 0.0045807,\n// 2121 1 19\n2495757.621005, 3.0, -4.0, 4.0, 253.4, 253.4,\n 0.1789650, 0.5508003, -4.590e-05, -9.070e-06,\n -0.3829120, 0.1739339, 1.668e-04, -3.040e-06,\n -20.3512192, 0.0082870, 5.000e-06,\n 222.4136658, 14.9982252, 0.000e-00,\n 0.5406300, -0.0000641, -1.290e-05,\n -0.0054800, -0.0000638, -1.280e-05,\n 0.0047522, 0.0047285,\n// 2121 7 14\n2495934.196279, 17.0, -4.0, 4.0, 254.6, 254.6,\n 0.2011900, 0.5047495, -5.770e-05, -6.170e-06,\n 0.1659220, -0.1357776, -1.374e-04, 1.800e-06,\n 21.5760994, -0.0061310, -5.000e-06,\n 73.4633789, 15.0001860, 0.000e-00,\n 0.5574600, 0.0000936, -1.030e-05,\n 0.0112660, 0.0000931, -1.020e-05,\n 0.0046003, 0.0045774,\n// 2122 1 8\n2496112.158927, 16.0, -4.0, 4.0, 255.8, 255.8,\n 0.0366560, 0.5342652, -1.990e-05, -7.590e-06,\n 0.2875460, 0.1267184, 1.435e-04, -1.950e-06,\n -22.2055798, 0.0053450, 6.000e-06,\n 58.3992691, 14.9970312, 0.000e-00,\n 0.5532800, -0.0001248, -1.170e-05,\n 0.0071060, -0.0001242, -1.160e-05,\n 0.0047548, 0.0047312,\n// 2122 7 4\n2496288.559386, 1.0, -4.0, 4.0, 257.0, 257.0,\n -0.3376030, 0.5454159, -3.050e-05, -7.980e-06,\n -0.5107720, -0.1037423, -1.267e-04, 1.650e-06,\n 22.8904305, -0.0032950, -5.000e-06,\n 193.8611450, 14.9995174, 0.000e-00,\n 0.5424140, 0.0001246, -1.160e-05,\n -0.0037050, 0.0001239, -1.150e-05,\n 0.0045991, 0.0045762,\n// 2122 12 28\n2496466.417320, 22.0, -4.0, 4.0, 258.2, 258.2,\n -0.1586560, 0.5103485, -3.400e-06, -6.070e-06,\n 0.9946810, 0.0771972, 1.163e-04, -1.050e-06,\n -23.2470798, 0.0020080, 6.000e-06,\n 149.6572876, 14.9962921, 0.000e-00,\n 0.5687530, -0.0000910, -1.040e-05,\n 0.0225020, -0.0000906, -1.030e-05,\n 0.0047549, 0.0047313,\n// 2123 5 25\n2496613.898233, 10.0, -4.0, 4.0, 259.2, 259.2,\n 0.1422590, 0.5819833, 7.800e-06, -9.950e-06,\n 1.2512300, 0.0544501, -2.190e-04, -8.300e-07,\n 20.8914604, 0.0073980, -5.000e-06,\n 330.7341309, 15.0004349, 0.000e-00,\n 0.5310730, -0.0000142, -1.290e-05,\n -0.0149890, -0.0000141, -1.280e-05,\n 0.0046176, 0.0045946,\n// 2123 6 23\n2496643.184859, 16.0, -4.0, 4.0, 259.4, 259.4,\n -0.3913440, 0.5769546, -4.900e-06, -9.650e-06,\n -1.2410330, -0.0633235, -9.700e-05, 1.170e-06,\n 23.4131908, -0.0003890, -6.000e-06,\n 59.3978615, 14.9992361, 0.000e-00,\n 0.5316090, 0.0000593, -1.270e-05,\n -0.0144570, 0.0000590, -1.260e-05,\n 0.0046004, 0.0045775,\n// 2123 11 18\n2496790.630162, 3.0, -4.0, 4.0, 260.4, 260.4,\n -0.2552640, 0.5029739, 1.870e-05, -5.750e-06,\n -1.3158790, -0.0732891, 1.750e-04, 7.600e-07,\n -19.0593491, -0.0098840, 4.000e-06,\n 228.7870636, 14.9992514, 0.000e-00,\n 0.5714770, 0.0000627, -1.000e-05,\n 0.0252130, 0.0000624, -1.000e-05,\n 0.0047283, 0.0047048,\n// 2124 5 14\n2496968.582750, 2.0, -4.0, 4.0, 261.7, 261.7,\n -0.0726670, 0.5628332, 3.670e-05, -8.900e-06,\n 0.5236430, 0.0867673, -1.494e-04, -1.300e-06,\n 18.6583691, 0.0098090, -4.000e-06,\n 210.8794250, 15.0013571, 0.000e-00,\n 0.5378780, -0.0000953, -1.220e-05,\n -0.0082190, -0.0000948, -1.220e-05,\n 0.0046279, 0.0046049,\n// 2124 11 6\n2497144.775397, 7.0, -4.0, 4.0, 262.9, 262.9,\n 0.0854670, 0.5242839, 9.000e-07, -6.930e-06,\n -0.6220650, -0.1076934, 1.353e-04, 1.340e-06,\n -16.0632801, -0.0121360, 4.000e-06,\n 289.1137085, 15.0009031, 0.000e-00,\n 0.5577520, 0.0001135, -1.100e-05,\n 0.0115560, 0.0001129, -1.100e-05,\n 0.0047154, 0.0046919,\n// 2125 5 3\n2497323.071212, 14.0, -4.0, 4.0, 264.1, 264.1,\n 0.1992470, 0.5252842, 2.900e-05, -6.990e-06,\n -0.1894720, 0.1100660, -8.230e-05, -1.390e-06,\n 15.7894402, 0.0119140, -4.000e-06,\n 30.7607803, 15.0022993, 0.000e-00,\n 0.5529750, -0.0001276, -1.090e-05,\n 0.0068030, -0.0001269, -1.090e-05,\n 0.0046404, 0.0046173,\n// 2125 10 26\n2497499.229733, 18.0, -4.0, 4.0, 265.3, 265.3,\n 0.3038390, 0.5508845, -7.700e-06, -8.670e-06,\n 0.0737830, -0.1394798, 8.150e-05, 2.110e-06,\n -12.6188498, -0.0137890, 3.000e-06,\n 94.0307465, 15.0024319, 0.000e-00,\n 0.5420940, 0.0000852, -1.240e-05,\n -0.0040240, 0.0000847, -1.230e-05,\n 0.0047012, 0.0046778,\n// 2126 4 22\n2497677.253038, 18.0, -4.0, 4.0, 266.5, 266.5,\n 0.2146290, 0.4933409, 1.760e-05, -5.660e-06,\n -0.9826420, 0.1270140, -2.690e-05, -1.390e-06,\n 12.3075199, 0.0136640, -3.000e-06,\n 90.3574371, 15.0031776, 0.000e-00,\n 0.5666730, -0.0000610, -9.900e-06,\n 0.0204330, -0.0000607, -9.900e-06,\n 0.0046546, 0.0046314,\n// 2126 10 16\n2497853.883926, 9.0, -4.0, 4.0, 267.7, 267.7,\n 0.1125120, 0.5603946, 8.300e-06, -9.550e-06,\n 0.8363000, -0.1626172, 8.600e-06, 2.690e-06,\n -8.8584204, -0.0149110, 2.000e-06,\n 318.6002808, 15.0036535, 0.000e-00,\n 0.5347910, 0.0000101, -1.300e-05,\n -0.0112900, 0.0000100, -1.290e-05,\n 0.0046867, 0.0046634,\n// 2127 3 13\n2498001.563918, 2.0, -4.0, 4.0, 268.8, 268.8,\n -0.1407760, 0.4919061, -9.900e-06, -5.860e-06,\n 1.2362660, 0.1564093, -3.850e-05, -1.790e-06,\n -3.1665599, 0.0160300, 1.000e-06,\n 207.6015015, 15.0039520, 0.000e-00,\n 0.5663680, 0.0000753, -1.030e-05,\n 0.0201300, 0.0000749, -1.020e-05,\n 0.0047084, 0.0046850,\n// 2127 9 6\n2498179.141858, 15.0, -4.0, 4.0, 270.0, 270.0,\n -0.5303860, 0.5303628, 2.920e-05, -7.740e-06,\n -0.9696240, -0.1618221, 5.100e-06, 2.310e-06,\n 6.4376798, -0.0151050, -2.000e-06,\n 45.3557892, 15.0048285, 0.000e-00,\n 0.5447190, -0.0001035, -1.160e-05,\n -0.0014110, -0.0001030, -1.160e-05,\n 0.0046360, 0.0046129,\n// 2128 3 1\n2498355.825372, 8.0, -4.0, 4.0, 271.2, 271.2,\n -0.0310300, 0.5252511, -2.740e-05, -7.440e-06,\n 0.4703390, 0.1567139, 1.530e-05, -2.140e-06,\n -7.4345899, 0.0154830, 2.000e-06,\n 296.9650574, 15.0032949, 0.000e-00,\n 0.5520130, 0.0001131, -1.160e-05,\n 0.0058460, 0.0001126, -1.150e-05,\n 0.0047210, 0.0046975,\n// 2128 8 25\n2498533.489280, 0.0, -4.0, 4.0, 272.4, 272.4,\n 0.0348930, 0.5031702, -3.600e-06, -6.180e-06,\n -0.3790760, -0.1385655, -4.740e-05, 1.640e-06,\n 10.3550196, -0.0141470, -2.000e-06,\n 179.4991760, 15.0041943, 0.000e-00,\n 0.5590960, -0.0001012, -1.030e-05,\n 0.0128940, -0.0001007, -1.030e-05,\n 0.0046253, 0.0046022,\n// 2129 2 18\n2498710.364323, 21.0, -4.0, 4.0, 273.7, 273.7,\n 0.2079030, 0.5574684, -3.940e-05, -9.190e-06,\n -0.2059960, 0.1486188, 8.310e-05, -2.370e-06,\n -11.3849297, 0.0144380, 2.000e-06,\n 131.5899048, 15.0022984, 0.000e-00,\n 0.5398910, 0.0000561, -1.280e-05,\n -0.0062160, 0.0000559, -1.280e-05,\n 0.0047317, 0.0047081,\n// 2129 8 15\n2498887.564636, 2.0, -4.0, 4.0, 274.9, 274.9,\n 0.3133870, 0.4921997, -2.840e-05, -5.520e-06,\n 0.3430620, -0.1154172, -9.310e-05, 1.230e-06,\n 14.0390396, -0.0127080, -3.000e-06,\n 208.8127441, 15.0032740, 0.000e-00,\n 0.5665640, -0.0000170, -9.700e-06,\n 0.0203240, -0.0000169, -9.600e-06,\n 0.0046157, 0.0045927,\n// 2130 2 8\n2499065.024575, 13.0, -4.0, 4.0, 276.1, 276.1,\n 0.4346300, 0.5670894, -4.080e-05, -9.580e-06,\n -0.8464440, 0.1275943, 1.533e-04, -2.060e-06,\n -14.9516697, 0.0129000, 3.000e-06,\n 11.5299702, 15.0009966, 0.000e-00,\n 0.5384920, -0.0000505, -1.300e-05,\n -0.0076080, -0.0000502, -1.300e-05,\n 0.0047408, 0.0047172,\n// 2130 8 4\n2499241.610233, 3.0, -4.0, 4.0, 277.4, 277.4,\n 0.3873780, 0.5084129, -4.610e-05, -6.060e-06,\n 1.0940270, -0.0935583, -1.445e-04, 1.060e-06,\n 17.2748909, -0.0108070, -4.000e-06,\n 223.4038696, 15.0022106, 0.000e-00,\n 0.5606380, 0.0000793, -1.010e-05,\n 0.0144280, 0.0000789, -1.000e-05,\n 0.0046077, 0.0045848,\n// 2130 12 30\n2499390.042759, 13.0, -4.0, 4.0, 278.4, 278.4,\n 0.0254590, 0.5383271, 2.260e-05, -7.260e-06,\n 1.1727980, -0.0181766, 1.111e-04, 3.300e-07,\n -23.1465893, 0.0027820, 6.000e-06,\n 14.4624395, 14.9964294, 0.000e-00,\n 0.5579390, -0.0001204, -1.130e-05,\n 0.0117420, -0.0001198, -1.120e-05,\n 0.0047548, 0.0047311,\n// 2131 6 25\n2499566.530041, 1.0, -4.0, 4.0, 279.6, 279.6,\n 0.2140960, 0.5625635, -1.330e-05, -8.630e-06,\n -0.7677140, 0.0411829, -1.225e-04, -7.600e-07,\n 23.3853207, -0.0010490, -6.000e-06,\n 194.3144226, 14.9992199, 0.000e-00,\n 0.5386600, 0.0000965, -1.190e-05,\n -0.0074400, 0.0000960, -1.190e-05,\n 0.0046004, 0.0045775,\n// 2131 12 19\n2499744.213085, 17.0, -4.0, 4.0, 280.9, 280.9,\n 0.0046650, 0.5059384, 2.880e-05, -5.810e-06,\n 0.5197130, -0.0615681, 1.359e-04, 8.200e-07,\n -23.3954105, -0.0007150, 6.000e-06,\n 75.8257294, 14.9962330, 0.000e-00,\n 0.5719190, -0.0000656, -1.010e-05,\n 0.0256530, -0.0000653, -1.010e-05,\n 0.0047521, 0.0047285,\n// 2132 6 13\n2499921.198888, 17.0, -4.0, 4.0, 282.1, 282.1,\n 0.1336080, 0.5770402, 1.550e-05, -9.800e-06,\n 0.0014960, 0.0876971, -1.663e-04, -1.630e-06,\n 23.2404594, 0.0018730, -6.000e-06,\n 74.8939133, 14.9992733, 0.000e-00,\n 0.5307020, 0.0000146, -1.280e-05,\n -0.0153590, 0.0000145, -1.270e-05,\n 0.0046042, 0.0045813,\n// 2132 12 7\n2500098.179669, 16.0, -4.0, 4.0, 283.4, 283.4,\n -0.1881980, 0.4938965, 3.190e-05, -5.500e-06,\n -0.1302220, -0.1036198, 1.528e-04, 1.280e-06,\n -22.6692410, -0.0042050, 6.000e-06,\n 62.1405716, 14.9968090, 0.000e-00,\n 0.5741920, 0.0000423, -9.900e-06,\n 0.0279150, 0.0000421, -9.900e-06,\n 0.0047459, 0.0047222,\n// 2133 6 3\n2500275.906438, 10.0, -4.0, 4.0, 284.6, 284.6,\n -0.0228630, 0.5609855, 4.850e-05, -9.110e-06,\n 0.7379380, 0.1273685, -1.933e-04, -2.230e-06,\n 22.3381996, 0.0047210, -5.000e-06,\n 330.4072876, 14.9996758, 0.000e-00,\n 0.5345610, -0.0000840, -1.240e-05,\n -0.0115180, -0.0000836, -1.240e-05,\n 0.0046106, 0.0045876,\n// 2133 11 26\n2500452.254110, 18.0, -4.0, 4.0, 285.8, 285.8,\n -0.2870290, 0.5061492, 3.520e-05, -6.370e-06,\n -0.7988580, -0.1475733, 1.749e-04, 1.990e-06,\n -21.0291405, -0.0073550, 5.000e-06,\n 93.1970596, 14.9980240, 0.000e-00,\n 0.5626550, 0.0001165, -1.070e-05,\n 0.0164350, 0.0001159, -1.070e-05,\n 0.0047365, 0.0047129,\n// 2134 4 24\n2500600.958322, 11.0, -4.0, 4.0, 286.9, 286.9,\n 0.5160240, 0.4763378, 2.650e-05, -5.950e-06,\n -1.0890970, 0.2256257, -1.730e-05, -2.960e-06,\n 12.8953505, 0.0131760, -3.000e-06,\n 345.4411011, 15.0029926, 0.000e-00,\n 0.5580020, -0.0001129, -1.060e-05,\n 0.0118050, -0.0001123, -1.050e-05,\n 0.0046522, 0.0046290,\n// 2134 5 23\n2500630.459235, 23.0, -4.0, 4.0, 287.1, 287.1,\n -0.4479600, 0.5223592, 7.800e-05, -7.210e-06,\n 1.4614739, 0.1557181, -1.973e-04, -2.330e-06,\n 20.6847191, 0.0074370, -5.000e-06,\n 165.7552948, 15.0003738, 0.000e-00,\n 0.5481950, -0.0001216, -1.120e-05,\n 0.0020470, -0.0001210, -1.110e-05,\n 0.0046196, 0.0045966,\n// 2134 10 17\n2500777.194929, 17.0, -4.0, 4.0, 288.1, 288.1,\n 0.7071880, 0.5124798, -2.070e-05, -8.260e-06,\n 0.9786340, -0.2615190, 4.100e-06, 4.440e-06,\n -9.3708801, -0.0145470, 2.000e-06,\n 78.6721573, 15.0033998, 0.000e-00,\n 0.5382970, 0.0000675, -1.260e-05,\n -0.0078020, 0.0000672, -1.260e-05,\n 0.0046886, 0.0046653,\n// 2134 11 16\n2500806.633425, 3.0, -4.0, 4.0, 288.3, 288.3,\n -0.6130850, 0.5278102, 5.960e-05, -7.980e-06,\n -1.3581010, -0.1914276, 1.972e-04, 3.040e-06,\n -18.6482391, -0.0099830, 4.000e-06,\n 228.8677063, 14.9995613, 0.000e-00,\n 0.5463050, 0.0001152, -1.210e-05,\n 0.0001660, 0.0001147, -1.210e-05,\n 0.0047251, 0.0047016,\n// 2135 4 13\n2500955.060480, 13.0, -4.0, 4.0, 289.4, 289.4,\n 0.0266950, 0.4486865, 2.640e-05, -4.950e-06,\n -0.5465300, 0.2331851, -2.290e-05, -2.740e-06,\n 9.0212898, 0.0145650, -2.000e-06,\n 14.8423300, 15.0036898, 0.000e-00,\n 0.5693050, -0.0000265, -9.800e-06,\n 0.0230520, -0.0000263, -9.800e-06,\n 0.0046671, 0.0046438,\n// 2135 10 7\n2501131.875036, 9.0, -4.0, 4.0, 290.6, 290.6,\n 0.2323360, 0.5121633, 6.800e-06, -8.580e-06,\n 0.4295810, -0.2776754, 4.900e-06, 4.860e-06,\n -5.4120302, -0.0152540, 1.000e-06,\n 318.0040283, 15.0043030, 0.000e-00,\n 0.5346100, -0.0000248, -1.290e-05,\n -0.0114700, -0.0000247, -1.290e-05,\n 0.0046744, 0.0046512,\n// 2136 4 1\n2501309.059942, 13.0, -4.0, 4.0, 291.9, 291.9,\n -0.3069870, 0.4485427, 1.550e-05, -5.120e-06,\n 0.0935080, 0.2457201, -3.230e-05, -2.970e-06,\n 4.8029799, 0.0154570, -1.000e-06,\n 14.0727196, 15.0041227, 0.000e-00,\n 0.5672650, 0.0000749, -1.000e-05,\n 0.0210220, 0.0000746, -1.000e-05,\n 0.0046819, 0.0046586,\n// 2136 9 26\n2501486.508498, 0.0, -4.0, 4.0, 293.1, 293.1,\n -0.2122430, 0.4910124, 2.850e-05, -7.350e-06,\n -0.1462530, -0.2726865, 8.900e-06, 4.290e-06,\n -1.3078800, -0.0155420, 0.000e-00,\n 182.1470947, 15.0047894, 0.000e-00,\n 0.5429080, -0.0000998, -1.200e-05,\n -0.0032140, -0.0000993, -1.190e-05,\n 0.0046607, 0.0046375,\n// 2137 3 21\n2501663.261554, 18.0, -4.0, 4.0, 294.4, 294.4,\n -0.5862540, 0.4722653, 1.210e-05, -6.330e-06,\n 0.7460200, 0.2626175, -4.490e-05, -3.690e-06,\n 0.4854500, 0.0158240, 0.000e-00,\n 88.2568283, 15.0042067, 0.000e-00,\n 0.5542100, 0.0001234, -1.120e-05,\n 0.0080320, 0.0001228, -1.110e-05,\n 0.0046961, 0.0046727,\n// 2137 9 15\n2501840.914283, 10.0, -4.0, 4.0, 295.6, 295.6,\n -0.4645450, 0.4628301, 2.710e-05, -5.780e-06,\n -0.9067840, -0.2547076, 1.900e-05, 3.380e-06,\n 2.8860600, -0.0154040, -1.000e-06,\n 331.1767578, 15.0048656, 0.000e-00,\n 0.5572600, -0.0001080, -1.060e-05,\n 0.0110670, -0.0001075, -1.060e-05,\n 0.0046475, 0.0046243,\n// 2138 2 9\n2501988.330127, 20.0, -4.0, 4.0, 296.7, 296.7,\n 0.4847620, 0.5307028, -7.420e-05, -8.860e-06,\n -0.9741630, 0.2374136, 1.471e-04, -4.180e-06,\n -14.5169296, 0.0128690, 3.000e-06,\n 116.5149002, 15.0010853, 0.000e-00,\n 0.5384090, 0.0000339, -1.300e-05,\n -0.0076910, 0.0000337, -1.300e-05,\n 0.0047399, 0.0047163,\n// 2138 8 5\n2502165.381210, 21.0, -4.0, 4.0, 298.0, 298.0,\n 0.3378450, 0.4685506, -5.400e-05, -5.200e-06,\n 1.0265880, -0.1913435, -1.310e-04, 2.270e-06,\n 16.7868195, -0.0109230, -4.000e-06,\n 133.4462891, 15.0023012, 0.000e-00,\n 0.5659510, 0.0000231, -9.700e-06,\n 0.0197140, 0.0000230, -9.600e-06,\n 0.0046089, 0.0045860,\n// 2139 1 30\n2502342.987790, 12.0, -4.0, 4.0, 299.2, 299.2,\n 0.3118950, 0.5373452, -5.270e-05, -8.790e-06,\n -0.3351470, 0.2093831, 1.398e-04, -3.610e-06,\n -17.6813393, 0.0108830, 4.000e-06,\n 356.7629700, 14.9996510, 0.000e-00,\n 0.5407680, -0.0000743, -1.290e-05,\n -0.0053430, -0.0000739, -1.280e-05,\n 0.0047475, 0.0047239,\n// 2139 7 25\n2502519.476771, 23.0, -4.0, 4.0, 300.5, 300.5,\n -0.1242420, 0.4962635, -5.020e-05, -6.120e-06,\n 0.3538520, -0.1696136, -1.270e-04, 2.250e-06,\n 19.5356503, -0.0086700, -4.000e-06,\n 163.2994537, 15.0012121, 0.000e-00,\n 0.5567110, 0.0001128, -1.040e-05,\n 0.0105210, 0.0001122, -1.030e-05,\n 0.0046029, 0.0045800,\n// 2140 1 20\n2502697.516097, 0.0, -4.0, 4.0, 301.8, 301.8,\n -0.2826090, 0.5216258, -1.260e-05, -7.310e-06,\n 0.1909360, 0.1657900, 1.296e-04, -2.490e-06,\n -20.2949696, 0.0083770, 5.000e-06,\n 177.4032440, 14.9981766, 0.000e-00,\n 0.5540430, -0.0001129, -1.160e-05,\n 0.0078660, -0.0001123, -1.150e-05,\n 0.0047530, 0.0047293,\n// 2140 7 14\n2502873.858462, 9.0, -4.0, 4.0, 303.0, 303.0,\n 0.0875520, 0.5381416, -5.720e-05, -7.930e-06,\n -0.5268900, -0.1445809, -1.117e-04, 2.280e-06,\n 21.5633507, -0.0061280, -5.000e-06,\n 313.4508972, 15.0002832, 0.000e-00,\n 0.5416420, 0.0001041, -1.170e-05,\n -0.0044730, 0.0001036, -1.160e-05,\n 0.0045994, 0.0045765,\n// 2141 1 8\n2503051.758769, 6.0, -4.0, 4.0, 304.3, 304.3,\n -0.3358120, 0.5010918, -7.800e-06, -5.900e-06,\n 0.9507290, 0.1182674, 1.079e-04, -1.540e-06,\n -22.2083702, 0.0053560, 6.000e-06,\n 268.4119873, 14.9969397, 0.000e-00,\n 0.5694490, -0.0000842, -1.030e-05,\n 0.0231950, -0.0000837, -1.030e-05,\n 0.0047556, 0.0047319,\n// 2141 6 4\n2503199.215263, 17.0, -4.0, 4.0, 305.3, 305.3,\n -0.1250790, 0.5844220, 1.140e-05, -9.990e-06,\n 1.2956960, 0.0126375, -2.362e-04, -1.100e-07,\n 22.4940796, 0.0046190, -5.000e-06,\n 75.3382492, 14.9996557, 0.000e-00,\n 0.5306790, -0.0000045, -1.280e-05,\n -0.0153820, -0.0000045, -1.280e-05,\n 0.0046096, 0.0045866,\n// 2141 7 3\n2503228.495575, 0.0, -4.0, 4.0, 305.5, 305.5,\n -0.1639720, 0.5710700, -2.700e-05, -9.570e-06,\n -1.1932880, -0.1085639, -9.210e-05, 1.960e-06,\n 22.8574104, -0.0033850, -6.000e-06,\n 178.8332672, 14.9996052, 0.000e-00,\n 0.5312010, 0.0000400, -1.270e-05,\n -0.0148620, 0.0000398, -1.260e-05,\n 0.0045985, 0.0045756,\n// 2141 11 28\n2503375.958026, 11.0, -4.0, 4.0, 306.6, 306.6,\n -0.0977030, 0.5076237, 5.000e-06, -5.820e-06,\n -1.3516949, -0.0381041, 1.957e-04, 3.500e-07,\n -21.3432503, -0.0071310, 5.000e-06,\n 348.0564575, 14.9978132, 0.000e-00,\n 0.5716730, 0.0000644, -1.000e-05,\n 0.0254080, 0.0000641, -1.000e-05,\n 0.0047383, 0.0047147,\n// 2142 5 25\n2503553.897652, 10.0, -4.0, 4.0, 307.9, 307.9,\n 0.2060170, 0.5657929, 1.750e-05, -8.890e-06,\n 0.6141920, 0.0497563, -1.736e-04, -7.000e-07,\n 20.9640903, 0.0073070, -5.000e-06,\n 330.7121887, 15.0003500, 0.000e-00,\n 0.5379920, -0.0001094, -1.210e-05,\n -0.0081050, -0.0001088, -1.210e-05,\n 0.0046181, 0.0045951,\n// 2142 11 17\n2503730.113283, 15.0, -4.0, 4.0, 309.1, 309.1,\n 0.0615980, 0.5313658, -1.400e-06, -7.090e-06,\n -0.6270240, -0.0770063, 1.594e-04, 9.300e-07,\n -19.0319309, -0.0098970, 5.000e-06,\n 48.8025513, 14.9993486, 0.000e-00,\n 0.5575880, 0.0001166, -1.110e-05,\n 0.0113930, 0.0001160, -1.110e-05,\n 0.0047271, 0.0047036,\n// 2143 5 14\n2503908.373775, 21.0, -4.0, 4.0, 310.4, 310.4,\n 0.0402010, 0.5287723, 3.320e-05, -6.960e-06,\n -0.1595320, 0.0805132, -1.062e-04, -9.800e-07,\n 18.7054806, 0.0097820, -4.000e-06,\n 135.8710175, 15.0012417, 0.000e-00,\n 0.5532380, -0.0001201, -1.080e-05,\n 0.0070650, -0.0001195, -1.080e-05,\n 0.0046289, 0.0046059,\n// 2143 11 7\n2504084.577271, 2.0, -4.0, 4.0, 311.7, 311.7,\n 0.1053350, 0.5580893, 3.600e-06, -8.860e-06,\n 0.1016100, -0.1139197, 1.069e-04, 1.720e-06,\n -16.1170902, -0.0120830, 4.000e-06,\n 214.1200562, 15.0009718, 0.000e-00,\n 0.5421570, 0.0000898, -1.250e-05,\n -0.0039610, 0.0000894, -1.240e-05,\n 0.0047144, 0.0046909,\n// 2144 5 3\n2504262.543125, 1.0, -4.0, 4.0, 313.0, 313.0,\n 0.1772320, 0.4977647, 2.000e-05, -5.680e-06,\n -0.9275030, 0.1048866, -5.190e-05, -1.130e-06,\n 15.7488403, 0.0119520, -4.000e-06,\n 195.7525635, 15.0022364, 0.000e-00,\n 0.5663040, -0.0000559, -9.900e-06,\n 0.0200660, -0.0000556, -9.800e-06,\n 0.0046415, 0.0046184,\n// 2144 10 26\n2504439.231024, 18.0, -4.0, 4.0, 314.2, 314.2,\n 0.4549560, 0.5654718, -3.200e-06, -9.640e-06,\n 0.7138440, -0.1432534, 4.220e-05, 2.350e-06,\n -12.7524700, -0.0137210, 3.000e-06,\n 94.0442810, 15.0024281, 0.000e-00,\n 0.5355460, -0.0000132, -1.300e-05,\n -0.0105390, -0.0000132, -1.300e-05,\n 0.0047009, 0.0046775,\n// 2145 3 23\n2504586.881685, 9.0, -4.0, 4.0, 315.3, 315.3,\n -0.4625280, 0.4929934, 9.100e-06, -5.930e-06,\n 1.1663361, 0.1586310, -6.090e-05, -1.830e-06,\n 1.1490200, 0.0160440, 0.000e-00,\n 313.3850708, 15.0042744, 0.000e-00,\n 0.5647650, 0.0000917, -1.030e-05,\n 0.0185350, 0.0000912, -1.030e-05,\n 0.0046946, 0.0046712,\n// 2145 9 16\n2504764.456361, 23.0, -4.0, 4.0, 316.6, 316.6,\n -0.3222220, 0.5262369, 2.750e-05, -7.610e-06,\n -1.0944880, -0.1681205, 3.450e-05, 2.380e-06,\n 2.2666800, -0.0156620, -1.000e-06,\n 166.3174744, 15.0050240, 0.000e-00,\n 0.5462710, -0.0001154, -1.160e-05,\n 0.0001330, -0.0001148, -1.150e-05,\n 0.0046488, 0.0046257,\n// 2145 10 16\n2504793.882961, 9.0, -4.0, 4.0, 316.8, 316.8,\n 0.3236140, 0.5450345, 1.090e-05, -8.580e-06,\n 1.4880980, -0.1599436, -2.900e-05, 2.410e-06,\n -9.0072298, -0.0148770, 2.000e-06,\n 318.6162415, 15.0035830, 0.000e-00,\n 0.5413140, -0.0000878, -1.230e-05,\n -0.0047990, -0.0000873, -1.230e-05,\n 0.0046871, 0.0046638,\n// 2146 3 12\n2504941.165454, 16.0, -4.0, 4.0, 317.9, 317.9,\n -0.1302040, 0.5245320, -1.530e-05, -7.520e-06,\n 0.4644590, 0.1660130, -1.100e-05, -2.290e-06,\n -3.1762800, 0.0160060, 1.000e-06,\n 57.6107483, 15.0040236, 0.000e-00,\n 0.5504130, 0.0001156, -1.160e-05,\n 0.0042540, 0.0001150, -1.160e-05,\n 0.0047081, 0.0046847,\n// 2146 9 6\n2505118.780560, 7.0, -4.0, 4.0, 319.2, 319.2,\n 0.0095840, 0.4977887, 2.200e-06, -6.050e-06,\n -0.4468690, -0.1506815, -2.180e-05, 1.770e-06,\n 6.4075699, -0.0151340, -1.000e-06,\n 285.3526001, 15.0047560, 0.000e-00,\n 0.5605730, -0.0000974, -1.030e-05,\n 0.0143630, -0.0000970, -1.020e-05,\n 0.0046365, 0.0046134,\n// 2147 3 2\n2505295.721457, 5.0, -4.0, 4.0, 320.5, 320.5,\n -0.1069230, 0.5538478, -1.700e-05, -9.190e-06,\n -0.2781740, 0.1653520, 5.840e-05, -2.660e-06,\n -7.3311801, 0.0154810, 1.000e-06,\n 251.9861145, 15.0033817, 0.000e-00,\n 0.5388340, 0.0000656, -1.280e-05,\n -0.0072680, 0.0000653, -1.280e-05,\n 0.0047204, 0.0046968,\n// 2147 8 26\n2505472.839752, 8.0, -4.0, 4.0, 321.7, 321.7,\n 0.0113810, 0.4872724, -1.630e-05, -5.450e-06,\n 0.3360460, -0.1334938, -7.000e-05, 1.430e-06,\n 10.4421902, -0.0141260, -2.000e-06,\n 299.4717407, 15.0041418, 0.000e-00,\n 0.5672400, 0.0000016, -9.700e-06,\n 0.0209970, 0.0000016, -9.700e-06,\n 0.0046251, 0.0046020,\n// 2148 2 19\n2505650.387496, 21.0, -4.0, 4.0, 323.0, 323.0,\n 0.0694580, 0.5606196, -1.880e-05, -9.430e-06,\n -0.9250060, 0.1513482, 1.288e-04, -2.450e-06,\n -11.2418404, 0.0144790, 2.000e-06,\n 131.6028442, 15.0023479, 0.000e-00,\n 0.5382780, -0.0000375, -1.300e-05,\n -0.0078200, -0.0000373, -1.290e-05,\n 0.0047314, 0.0047079,\n// 2148 8 14\n2505826.890524, 9.0, -4.0, 4.0, 324.3, 324.3,\n 0.0555730, 0.5045872, -3.530e-05, -6.070e-06,\n 1.0813760, -0.1183874, -1.218e-04, 1.370e-06,\n 14.1305599, -0.0126510, -3.000e-06,\n 313.7921753, 15.0032787, 0.000e-00,\n 0.5603180, 0.0000991, -1.020e-05,\n 0.0141100, 0.0000986, -1.010e-05,\n 0.0046151, 0.0045921,\n// 2149 1 9\n2505975.396271, 22.0, -4.0, 4.0, 325.4, 325.4,\n 0.2068070, 0.5363107, 3.000e-06, -7.180e-06,\n 1.1913480, 0.0254440, 1.011e-04, -2.700e-07,\n -21.9621906, 0.0061000, 6.000e-06,\n 148.2346954, 14.9971914, 0.000e-00,\n 0.5587060, -0.0001321, -1.120e-05,\n 0.0125060, -0.0001315, -1.110e-05,\n 0.0047550, 0.0047313,\n// 2149 7 5\n2506151.833032, 8.0, -4.0, 4.0, 326.7, 326.7,\n 0.0000300, 0.5659017, -1.520e-05, -8.780e-06,\n -0.8543690, -0.0026943, -1.113e-04, -7.000e-08,\n 22.7266808, -0.0040190, -5.000e-06,\n 298.7702026, 14.9996710, 0.000e-00,\n 0.5377540, 0.0001002, -1.200e-05,\n -0.0083420, 0.0000997, -1.200e-05,\n 0.0045988, 0.0045759,\n// 2149 12 30\n2506329.550743, 1.0, -4.0, 4.0, 328.0, 328.0,\n -0.0913320, 0.5083068, 1.850e-05, -5.820e-06,\n 0.5290050, -0.0188426, 1.352e-04, 3.100e-07,\n -23.1501503, 0.0027480, 6.000e-06,\n 194.4837036, 14.9963446, 0.000e-00,\n 0.5726050, -0.0000598, -1.010e-05,\n 0.0263350, -0.0000595, -1.000e-05,\n 0.0047554, 0.0047317,\n// 2150 6 25\n2506506.512099, 0.0, -4.0, 4.0, 329.0, 329.0,\n -0.1625960, 0.5824929, 1.830e-05, -9.920e-06,\n -0.1030050, 0.0420558, -1.625e-04, -8.400e-07,\n 23.3728199, -0.0011560, -6.000e-06,\n 179.2813721, 14.9992781, 0.000e-00,\n 0.5303370, 0.0000219, -1.280e-05,\n -0.0157220, 0.0000218, -1.270e-05,\n 0.0046001, 0.0045771,\n// 2150 12 19\n2506683.511824, 0.0, -4.0, 4.0, 330.0, 330.0,\n -0.1611960, 0.5011875, 1.880e-05, -5.610e-06,\n -0.1346130, -0.0625008, 1.612e-04, 8.100e-07,\n -23.3847294, -0.0008170, 6.000e-06,\n 180.8758240, 14.9962311, 0.000e-00,\n 0.5743160, 0.0000463, -9.900e-06,\n 0.0280380, 0.0000460, -9.900e-06,\n 0.0047520, 0.0047283,\n// 2151 6 14\n2506861.217879, 17.0, -4.0, 4.0, 331.1, 331.1,\n -0.2259500, 0.5677337, 4.770e-05, -9.160e-06,\n 0.6298370, 0.0839664, -1.977e-04, -1.500e-06,\n 23.2571507, 0.0017630, -5.000e-06,\n 74.8557587, 14.9992399, 0.000e-00,\n 0.5348390, -0.0000766, -1.240e-05,\n -0.0112420, -0.0000762, -1.230e-05,\n 0.0046042, 0.0045812,\n// 2151 12 8\n2507037.596187, 2.0, -4.0, 4.0, 332.1, 332.1,\n -0.3302220, 0.5175270, 2.850e-05, -6.590e-06,\n -0.7808970, -0.1085146, 1.903e-04, 1.500e-06,\n -22.6444798, -0.0042530, 6.000e-06,\n 212.1734009, 14.9968910, 0.000e-00,\n 0.5623570, 0.0001226, -1.080e-05,\n 0.0161380, 0.0001220, -1.080e-05,\n 0.0047451, 0.0047215,\n// 2152 5 4\n2507186.259749, 18.0, -4.0, 4.0, 332.9, 332.9,\n 0.3757970, 0.4847130, 3.700e-05, -6.000e-06,\n -1.2172040, 0.2027335, -3.510e-05, -2.650e-06,\n 16.2628899, 0.0113920, -4.000e-06,\n 90.7863617, 15.0020342, 0.000e-00,\n 0.5580820, -0.0001049, -1.050e-05,\n 0.0118850, -0.0001043, -1.040e-05,\n 0.0046393, 0.0046162,\n// 2152 6 3\n2507215.757863, 6.0, -4.0, 4.0, 333.1, 333.1,\n -0.4174980, 0.5301891, 6.920e-05, -7.250e-06,\n 1.4074100, 0.1178103, -2.104e-04, -1.780e-06,\n 22.3641796, 0.0046770, -5.000e-06,\n 270.3814392, 14.9995813, 0.000e-00,\n 0.5486650, -0.0001172, -1.110e-05,\n 0.0025150, -0.0001166, -1.100e-05,\n 0.0046111, 0.0045882,\n// 2152 10 28\n2507362.539979, 1.0, -4.0, 4.0, 334.0, 334.0,\n 0.5369430, 0.5223724, -2.200e-06, -8.480e-06,\n 1.0971720, -0.2433822, 2.310e-05, 4.170e-06,\n -13.2071896, -0.0132900, 3.000e-06,\n 199.0760956, 15.0021505, 0.000e-00,\n 0.5385490, 0.0000700, -1.270e-05,\n -0.0075510, 0.0000696, -1.270e-05,\n 0.0047026, 0.0046791,\n// 2152 11 26\n2507391.986896, 12.0, -4.0, 4.0, 334.1, 334.1,\n -0.2342620, 0.5411962, 3.950e-05, -8.250e-06,\n -1.4584740, -0.1551295, 2.250e-04, 2.500e-06,\n -21.0510693, -0.0072980, 5.000e-06,\n 3.1970201, 14.9981031, 0.000e-00,\n 0.5462320, 0.0000997, -1.220e-05,\n 0.0000940, 0.0000992, -1.210e-05,\n 0.0047357, 0.0047121,\n// 2153 4 23\n2507540.353753, 20.0, -4.0, 4.0, 335.0, 335.0,\n 0.0157990, 0.4561179, 3.420e-05, -5.040e-06,\n -0.6082470, 0.2177108, -4.240e-05, -2.560e-06,\n 12.8188295, 0.0132300, -3.000e-06,\n 120.4283371, 15.0029516, 0.000e-00,\n 0.5686580, -0.0000196, -9.800e-06,\n 0.0224080, -0.0000195, -9.700e-06,\n 0.0046535, 0.0046303,\n// 2153 10 17\n2507717.216870, 17.0, -4.0, 4.0, 336.0, 336.0,\n 0.1338110, 0.5178477, 2.460e-05, -8.650e-06,\n 0.5223640, -0.2654886, 2.500e-05, 4.640e-06,\n -9.5140800, -0.0144950, 2.000e-06,\n 78.6904984, 15.0033789, 0.000e-00,\n 0.5355740, -0.0000253, -1.290e-05,\n -0.0105110, -0.0000251, -1.290e-05,\n 0.0046885, 0.0046652,\n// 2154 4 12\n2507894.363206, 21.0, -4.0, 4.0, 337.1, 337.1,\n 0.0459260, 0.4548945, 1.310e-05, -5.230e-06,\n 0.2261470, 0.2367745, -5.880e-05, -2.890e-06,\n 8.9199896, 0.0145870, -2.000e-06,\n 134.8286133, 15.0037098, 0.000e-00,\n 0.5658680, 0.0000652, -1.010e-05,\n 0.0196320, 0.0000648, -1.000e-05,\n 0.0046679, 0.0046446,\n// 2154 10 7\n2508071.835994, 8.0, -4.0, 4.0, 338.1, 338.1,\n -0.1203970, 0.4920887, 3.720e-05, -7.300e-06,\n -0.1471470, -0.2666885, 3.210e-05, 4.160e-06,\n -5.5473800, -0.0152570, 1.000e-06,\n 303.0273132, 15.0042400, 0.000e-00,\n 0.5444650, -0.0001058, -1.190e-05,\n -0.0016640, -0.0001052, -1.190e-05,\n 0.0046747, 0.0046514,\n// 2155 4 2\n2508248.587897, 2.0, -4.0, 4.0, 339.1, 339.1,\n -0.4819390, 0.4762719, 2.040e-05, -6.460e-06,\n 0.7594520, 0.2598069, -6.840e-05, -3.690e-06,\n 4.7769299, 0.0154280, -1.000e-06,\n 209.0705719, 15.0041828, 0.000e-00,\n 0.5525190, 0.0001197, -1.120e-05,\n 0.0063490, 0.0001191, -1.120e-05,\n 0.0046819, 0.0046586,\n// 2155 9 26\n2508426.218371, 17.0, -4.0, 4.0, 340.2, 340.2,\n -0.5786030, 0.4604215, 4.260e-05, -5.690e-06,\n -0.7831690, -0.2549844, 3.530e-05, 3.340e-06,\n -1.3500800, -0.0155780, 0.000e-00,\n 77.1507111, 15.0047207, 0.000e-00,\n 0.5589670, -0.0000991, -1.060e-05,\n 0.0127660, -0.0000986, -1.050e-05,\n 0.0046609, 0.0046377,\n// 2156 2 21\n2508573.691690, 5.0, -4.0, 4.0, 341.1, 341.1,\n 0.6977970, 0.5209991, -7.550e-05, -8.710e-06,\n -0.8809280, 0.2592672, 1.152e-04, -4.550e-06,\n -10.7436304, 0.0143850, 2.000e-06,\n 251.6438599, 15.0024042, 0.000e-00,\n 0.5376730, 0.0000197, -1.300e-05,\n -0.0084230, 0.0000196, -1.300e-05,\n 0.0047301, 0.0047066,\n// 2156 8 16\n2508750.653791, 4.0, -4.0, 4.0, 342.1, 342.1,\n 0.6297560, 0.4591922, -6.070e-05, -5.090e-06,\n 0.9847900, -0.2132967, -1.086e-04, 2.520e-06,\n 13.5473404, -0.0127100, -3.000e-06,\n 238.8833313, 15.0033360, 0.000e-00,\n 0.5662710, 0.0000211, -9.700e-06,\n 0.0200330, 0.0000210, -9.700e-06,\n 0.0046168, 0.0045938,\n// 2157 2 9\n2508928.351115, 20.0, -4.0, 4.0, 343.1, 343.1,\n -0.0441510, 0.5245499, -3.010e-05, -8.510e-06,\n -0.4983370, 0.2372771, 1.217e-04, -4.040e-06,\n -14.3909998, 0.0129330, 3.000e-06,\n 116.5231400, 15.0011177, 0.000e-00,\n 0.5408360, -0.0000608, -1.280e-05,\n -0.0052750, -0.0000605, -1.270e-05,\n 0.0047398, 0.0047162,\n// 2157 8 5\n2509104.759948, 6.0, -4.0, 4.0, 344.2, 344.2,\n 0.0251100, 0.4872029, -5.590e-05, -6.050e-06,\n 0.3940400, -0.1987449, -1.080e-04, 2.630e-06,\n 16.8463001, -0.0108630, -4.000e-06,\n 268.4341125, 15.0023241, 0.000e-00,\n 0.5562160, 0.0001124, -1.040e-05,\n 0.0100290, 0.0001119, -1.040e-05,\n 0.0046085, 0.0045855,\n// 2158 1 30\n2509282.871258, 9.0, -4.0, 4.0, 345.2, 345.2,\n -0.0498760, 0.5080994, -2.300e-05, -7.040e-06,\n 0.2617950, 0.1989496, 1.036e-04, -2.940e-06,\n -17.6095791, 0.0109640, 4.000e-06,\n 311.7659302, 14.9996119, 0.000e-00,\n 0.5545080, -0.0001250, -1.150e-05,\n 0.0083290, -0.0001244, -1.150e-05,\n 0.0047479, 0.0047243,\n// 2158 7 25\n2509459.159221, 16.0, -4.0, 4.0, 346.3, 346.3,\n -0.0376840, 0.5291261, -5.520e-05, -7.870e-06,\n -0.4190120, -0.1809969, -9.770e-05, 2.850e-06,\n 19.5095005, -0.0086680, -4.000e-06,\n 58.2896385, 15.0013084, 0.000e-00,\n 0.5409170, 0.0001075, -1.170e-05,\n -0.0051940, 0.0001069, -1.170e-05,\n 0.0046023, 0.0045794,\n// 2159 1 19\n2509637.099612, 14.0, -4.0, 4.0, 347.3, 347.3,\n -0.4926800, 0.4896836, -8.500e-06, -5.710e-06,\n 0.8901530, 0.1551407, 9.290e-05, -1.970e-06,\n -20.3001595, 0.0083940, 5.000e-06,\n 27.4154301, 14.9980917, 0.000e-00,\n 0.5699530, -0.0000774, -1.030e-05,\n 0.0236960, -0.0000770, -1.020e-05,\n 0.0047536, 0.0047299,\n// 2159 6 16\n2509784.529670, 1.0, -4.0, 4.0, 348.2, 348.2,\n 0.2438870, 0.5835415, -2.020e-05, -9.960e-06,\n 1.3553110, -0.0325887, -2.464e-04, 6.700e-07,\n 23.3136501, 0.0016390, -5.000e-06,\n 194.7794952, 14.9992552, 0.000e-00,\n 0.5304160, -0.0000221, -1.280e-05,\n -0.0156430, -0.0000219, -1.270e-05,\n 0.0046034, 0.0045805,\n// 2159 7 15\n2509813.806140, 7.0, -4.0, 4.0, 348.4, 348.4,\n -0.4877280, 0.5622145, -1.800e-05, -9.450e-06,\n -1.0379370, -0.1507365, -8.610e-05, 2.680e-06,\n 21.5113392, -0.0061950, -5.000e-06,\n 283.4326782, 15.0003757, 0.000e-00,\n 0.5309070, 0.0000460, -1.270e-05,\n -0.0151550, 0.0000458, -1.270e-05,\n 0.0045989, 0.0045760,\n// 2159 12 9\n2509961.290656, 19.0, -4.0, 4.0, 349.2, 349.2,\n 0.0168280, 0.5098869, -1.130e-05, -5.870e-06,\n -1.3662950, 0.0016727, 2.094e-04, -1.200e-07,\n -22.8223095, -0.0039710, 6.000e-06,\n 106.9791489, 14.9967299, 0.000e-00,\n 0.5717290, 0.0000681, -1.010e-05,\n 0.0254640, 0.0000678, -1.000e-05,\n 0.0047467, 0.0047230,\n// 2160 6 4\n2510139.207364, 17.0, -4.0, 4.0, 350.3, 350.3,\n 0.0028690, 0.5662925, 1.710e-05, -8.810e-06,\n 0.6646320, 0.0087728, -1.906e-04, -5.000e-08,\n 22.5377197, 0.0045170, -5.000e-06,\n 75.3126526, 14.9995861, 0.000e-00,\n 0.5383110, -0.0001020, -1.210e-05,\n -0.0077880, -0.0001014, -1.200e-05,\n 0.0046097, 0.0045868,\n// 2160 11 27\n2510315.457313, 23.0, -4.0, 4.0, 351.4, 351.4,\n -0.0332350, 0.5371216, -5.600e-06, -7.240e-06,\n -0.6239520, -0.0399899, 1.795e-04, 4.300e-07,\n -21.3236809, -0.0071560, 5.000e-06,\n 168.0727539, 14.9979038, 0.000e-00,\n 0.5573370, 0.0001227, -1.120e-05,\n 0.0111430, 0.0001221, -1.110e-05,\n 0.0047376, 0.0047140,\n// 2161 5 25\n2510493.670636, 4.0, -4.0, 4.0, 352.4, 352.4,\n -0.0424420, 0.5310672, 3.020e-05, -6.920e-06,\n -0.0990250, 0.0457668, -1.279e-04, -5.200e-07,\n 20.9907207, 0.0072770, -5.000e-06,\n 240.7013092, 15.0002451, 0.000e-00,\n 0.5535670, -0.0001152, -1.070e-05,\n 0.0073930, -0.0001146, -1.070e-05,\n 0.0046188, 0.0045958,\n// 2161 11 17\n2510669.930213, 10.0, -4.0, 4.0, 353.5, 353.5,\n -0.1693720, 0.5650780, 1.430e-05, -9.040e-06,\n 0.1264830, -0.0810423, 1.309e-04, 1.210e-06,\n -19.0764294, -0.0098410, 5.000e-06,\n 333.7964478, 14.9994164, 0.000e-00,\n 0.5421740, 0.0000976, -1.250e-05,\n -0.0039440, 0.0000971, -1.250e-05,\n 0.0047263, 0.0047028,\n// 2162 5 14\n2510847.828308, 8.0, -4.0, 4.0, 354.5, 354.5,\n 0.1936090, 0.5021617, 1.690e-05, -5.710e-06,\n -0.8580850, 0.0770070, -7.580e-05, -8.000e-07,\n 18.6726398, 0.0098200, -4.000e-06,\n 300.8628235, 15.0011816, 0.000e-00,\n 0.5659780, -0.0000529, -9.800e-06,\n 0.0197420, -0.0000526, -9.800e-06,\n 0.0046299, 0.0046069,\n// 2162 11 7\n2511024.583103, 2.0, -4.0, 4.0, 355.6, 355.6,\n 0.1585990, 0.5713583, 1.460e-05, -9.730e-06,\n 0.7625330, -0.1163716, 6.740e-05, 1.890e-06,\n -16.2329693, -0.0120000, 4.000e-06,\n 214.1205444, 15.0009584, 0.000e-00,\n 0.5362970, -0.0000074, -1.310e-05,\n -0.0097920, -0.0000074, -1.300e-05,\n 0.0047141, 0.0046906,\n// 2163 4 3\n2511172.195731, 17.0, -4.0, 4.0, 356.5, 356.5,\n -0.2323000, 0.4962227, 7.700e-06, -6.020e-06,\n 1.2761900, 0.1542737, -8.920e-05, -1.790e-06,\n 5.4262099, 0.0155750, -1.000e-06,\n 74.1862030, 15.0041857, 0.000e-00,\n 0.5632030, 0.0000856, -1.030e-05,\n 0.0169800, 0.0000852, -1.030e-05,\n 0.0046803, 0.0046570,\n// 2163 9 28\n2511349.774009, 7.0, -4.0, 4.0, 357.5, 357.5,\n -0.1418650, 0.5241943, 2.780e-05, -7.510e-06,\n -1.2085860, -0.1676797, 6.360e-05, 2.350e-06,\n -1.9888800, -0.0157690, 0.000e-00,\n 287.2918091, 15.0048180, 0.000e-00,\n 0.5478790, -0.0001252, -1.150e-05,\n 0.0017330, -0.0001246, -1.150e-05,\n 0.0046624, 0.0046391,\n// 2163 10 27\n2511379.222827, 17.0, -4.0, 4.0, 357.7, 357.7,\n 0.1792560, 0.5485377, 2.360e-05, -8.550e-06,\n 1.4940990, -0.1404587, -1.500e-06, 2.090e-06,\n -12.8719301, -0.0136750, 3.000e-06,\n 79.0547180, 15.0023489, 0.000e-00,\n 0.5427840, -0.0000876, -1.230e-05,\n -0.0033370, -0.0000872, -1.220e-05,\n 0.0047011, 0.0046777,\n// 2164 3 23\n2511526.501929, 0.0, -4.0, 4.0, 358.6, 358.6,\n -0.1796660, 0.5259620, -4.600e-06, -7.620e-06,\n 0.4775060, 0.1683301, -3.750e-05, -2.350e-06,\n 1.1603000, 0.0160220, 0.000e-00,\n 178.3859711, 15.0043449, 0.000e-00,\n 0.5487730, 0.0001158, -1.170e-05,\n 0.0026230, 0.0001152, -1.160e-05,\n 0.0046944, 0.0046710,\n// 2164 9 16\n2511704.075234, 14.0, -4.0, 4.0, 359.7, 359.7,\n -0.0514650, 0.4941436, 1.080e-05, -5.950e-06,\n -0.4960730, -0.1565497, 3.200e-06, 1.820e-06,\n 2.2546501, -0.0156870, -1.000e-06,\n 31.3169994, 15.0049505, 0.000e-00,\n 0.5621090, -0.0000919, -1.020e-05,\n 0.0158920, -0.0000914, -1.020e-05,\n 0.0046491, 0.0046260,\n// 2165 3 12\n2511881.073495, 14.0, -4.0, 4.0, 360.7, 360.7,\n 0.1945890, 0.5520486, -2.330e-05, -9.200e-06,\n -0.1618560, 0.1746240, 2.540e-05, -2.830e-06,\n -3.0526900, 0.0159940, 0.000e-00,\n 27.6378307, 15.0040989, 0.000e-00,\n 0.5377960, 0.0000461, -1.290e-05,\n -0.0083000, 0.0000459, -1.280e-05,\n 0.0047076, 0.0046841,\n// 2165 9 5\n2512058.119967, 15.0, -4.0, 4.0, 361.8, 361.8,\n 0.1319800, 0.4834861, -1.610e-05, -5.400e-06,\n 0.2264290, -0.1457850, -4.350e-05, 1.570e-06,\n 6.5026898, -0.0151230, -1.000e-06,\n 45.3246002, 15.0047169, 0.000e-00,\n 0.5679660, 0.0000029, -9.700e-06,\n 0.0217200, 0.0000029, -9.700e-06,\n 0.0046362, 0.0046131,\n// 2166 3 2\n2512235.745380, 6.0, -4.0, 4.0, 362.9, 362.9,\n 0.3202620, 0.5553284, -2.470e-05, -9.310e-06,\n -0.8390100, 0.1675369, 9.640e-05, -2.710e-06,\n -7.1653500, 0.0155080, 1.000e-06,\n 267.0192261, 15.0034151, 0.000e-00,\n 0.5379620, -0.0000536, -1.290e-05,\n -0.0081350, -0.0000533, -1.290e-05,\n 0.0047202, 0.0046967,\n// 2166 8 25\n2512412.176100, 16.0, -4.0, 4.0, 364.0, 364.0,\n 0.1489110, 0.5010825, -3.640e-05, -6.070e-06,\n 0.9858410, -0.1376582, -9.520e-05, 1.620e-06,\n 10.5280399, -0.0140830, -2.000e-06,\n 59.4416618, 15.0041647, 0.000e-00,\n 0.5601510, 0.0001008, -1.020e-05,\n 0.0139440, 0.0001003, -1.020e-05,\n 0.0046241, 0.0046011,\n// 2167 1 21\n2512560.747516, 6.0, -4.0, 4.0, 364.9, 364.9,\n -0.1117290, 0.5313127, 6.900e-06, -7.040e-06,\n 1.1844040, 0.0645471, 8.430e-05, -7.900e-07,\n -19.9272099, 0.0090650, 5.000e-06,\n 267.2969971, 14.9984179, 0.000e-00,\n 0.5594390, -0.0001224, -1.110e-05,\n 0.0132350, -0.0001217, -1.110e-05,\n 0.0047526, 0.0047289,\n// 2167 7 16\n2512737.137365, 15.0, -4.0, 4.0, 365.9, 365.9,\n -0.2403500, 0.5659385, -1.350e-05, -8.870e-06,\n -0.9102330, -0.0443194, -9.420e-05, 5.900e-07,\n 21.2830696, -0.0067990, -5.000e-06,\n 43.3934708, 15.0005064, 0.000e-00,\n 0.5370050, 0.0001044, -1.210e-05,\n -0.0090870, 0.0001039, -1.200e-05,\n 0.0045995, 0.0045766,\n// 2168 1 10\n2512914.888231, 9.0, -4.0, 4.0, 367.0, 367.0,\n -0.1845200, 0.5072786, 9.100e-06, -5.780e-06,\n 0.5260710, 0.0222142, 1.258e-04, -1.700e-07,\n -21.9819298, 0.0060610, 6.000e-06,\n 313.2645874, 14.9970980, 0.000e-00,\n 0.5730760, -0.0000540, -1.010e-05,\n 0.0268040, -0.0000537, -1.000e-05,\n 0.0047557, 0.0047320,\n// 2168 7 5\n2513091.823187, 8.0, -4.0, 4.0, 368.1, 368.1,\n 0.1413170, 0.5842050, -9.400e-06, -9.970e-06,\n -0.1668010, -0.0033988, -1.529e-04, -5.000e-08,\n 22.6832905, -0.0041280, -5.000e-06,\n 298.7455750, 14.9997416, 0.000e-00,\n 0.5301740, 0.0000023, -1.280e-05,\n -0.0158840, 0.0000023, -1.270e-05,\n 0.0045985, 0.0045756,\n// 2168 12 29\n2513268.846904, 8.0, -4.0, 4.0, 369.2, 369.2,\n -0.1702870, 0.5052074, 5.200e-06, -5.690e-06,\n -0.1377180, -0.0202053, 1.602e-04, 3.200e-07,\n -23.1671600, 0.0026460, 6.000e-06,\n 299.5360107, 14.9963293, 0.000e-00,\n 0.5742100, 0.0000514, -1.000e-05,\n 0.0279330, 0.0000512, -9.900e-06,\n 0.0047551, 0.0047315,\n// 2169 6 25\n2513446.525804, 1.0, -4.0, 4.0, 370.2, 370.2,\n 0.1777550, 0.5711332, 1.550e-05, -9.170e-06,\n 0.5975750, 0.0387344, -1.982e-04, -7.500e-07,\n 23.3571091, -0.0012760, -5.000e-06,\n 194.2535858, 14.9992542, 0.000e-00,\n 0.5352160, -0.0000956, -1.230e-05,\n -0.0108670, -0.0000952, -1.220e-05,\n 0.0046004, 0.0045775,\n// 2169 12 18\n2513622.942443, 11.0, -4.0, 4.0, 371.3, 371.3,\n 0.0994280, 0.5263223, -6.000e-07, -6.770e-06,\n -0.8399570, -0.0652613, 2.012e-04, 9.400e-07,\n -23.3772697, -0.0008590, 6.000e-06,\n 345.9025879, 14.9963112, 0.000e-00,\n 0.5619910, 0.0001088, -1.090e-05,\n 0.0157740, 0.0001083, -1.080e-05,\n 0.0047510, 0.0047273,\n// 2170 5 16\n2513771.554552, 1.0, -4.0, 4.0, 372.2, 372.2,\n 0.2917620, 0.4939366, 4.140e-05, -6.070e-06,\n -1.3148690, 0.1741566, -5.290e-05, -2.270e-06,\n 19.0897102, 0.0091980, -5.000e-06,\n 195.8584747, 15.0009890, 0.000e-00,\n 0.5582240, -0.0000998, -1.040e-05,\n 0.0120260, -0.0000993, -1.030e-05,\n 0.0046279, 0.0046049,\n// 2170 6 14\n2513801.052205, 13.0, -4.0, 4.0, 372.4, 372.4,\n -0.3332520, 0.5356368, 5.440e-05, -7.260e-06,\n 1.3628230, 0.0767569, -2.177e-04, -1.190e-06,\n 23.2642498, 0.0017130, -5.000e-06,\n 14.8366404, 14.9991474, 0.000e-00,\n 0.5492680, -0.0001147, -1.100e-05,\n 0.0031150, -0.0001141, -1.090e-05,\n 0.0046050, 0.0045821,\n// 2170 11 8\n2513947.891052, 9.0, -4.0, 4.0, 373.3, 373.3,\n 0.2633150, 0.5343948, 1.820e-05, -8.740e-06,\n 1.2345270, -0.2179620, 4.160e-05, 3.770e-06,\n -16.6293297, -0.0114960, 4.000e-06,\n 319.1006470, 15.0006723, 0.000e-00,\n 0.5387880, 0.0000760, -1.280e-05,\n -0.0073130, 0.0000756, -1.270e-05,\n 0.0047157, 0.0046922,\n// 2170 12 7\n2513977.345227, 20.0, -4.0, 4.0, 373.5, 373.5,\n -0.4493950, 0.5530057, 4.070e-05, -8.530e-06,\n -1.3911220, -0.1134027, 2.392e-04, 1.870e-06,\n -22.6562099, -0.0041960, 6.000e-06,\n 122.1625824, 14.9969788, 0.000e-00,\n 0.5459570, 0.0001112, -1.230e-05,\n -0.0001790, 0.0001106, -1.220e-05,\n 0.0047442, 0.0047206,\n// 2171 5 5\n2514125.641150, 3.0, -4.0, 4.0, 374.4, 374.4,\n 0.0609440, 0.4654807, 3.700e-05, -5.150e-06,\n -0.6481580, 0.1964772, -6.240e-05, -2.320e-06,\n 16.1964092, 0.0114500, -4.000e-06,\n 225.7769165, 15.0019999, 0.000e-00,\n 0.5679910, -0.0000153, -9.700e-06,\n 0.0217450, -0.0000152, -9.700e-06,\n 0.0046404, 0.0046173,\n// 2171 10 29\n2514302.563231, 2.0, -4.0, 4.0, 375.5, 375.5,\n 0.4902680, 0.5264794, 1.750e-05, -8.780e-06,\n 0.3863690, -0.2461785, 5.820e-05, 4.310e-06,\n -13.3496504, -0.0132170, 3.000e-06,\n 214.0869446, 15.0021086, 0.000e-00,\n 0.5365520, -0.0000487, -1.300e-05,\n -0.0095390, -0.0000485, -1.290e-05,\n 0.0047028, 0.0046794,\n// 2172 4 23\n2514479.661983, 4.0, -4.0, 4.0, 376.6, 376.6,\n -0.0011220, 0.4639487, 2.240e-05, -5.390e-06,\n 0.1362690, 0.2219917, -7.720e-05, -2.740e-06,\n 12.7281504, 0.0132580, -3.000e-06,\n 240.4140472, 15.0029888, 0.000e-00,\n 0.5643580, 0.0000733, -1.010e-05,\n 0.0181290, 0.0000729, -1.000e-05,\n 0.0046538, 0.0046306,\n// 2172 10 17\n2514657.167782, 16.0, -4.0, 4.0, 377.7, 377.7,\n -0.0809300, 0.4964270, 4.730e-05, -7.300e-06,\n -0.1252830, -0.2542250, 5.530e-05, 3.940e-06,\n -9.6404400, -0.0144850, 2.000e-06,\n 63.7100182, 15.0032930, 0.000e-00,\n 0.5460820, -0.0001091, -1.190e-05,\n -0.0000560, -0.0001085, -1.180e-05,\n 0.0046892, 0.0046659,\n// 2173 4 12\n2514833.909487, 10.0, -4.0, 4.0, 378.8, 378.8,\n -0.3086580, 0.4835788, 2.450e-05, -6.630e-06,\n 0.7991630, 0.2507076, -9.310e-05, -3.600e-06,\n 8.8975096, 0.0145580, -2.000e-06,\n 329.8207092, 15.0037813, 0.000e-00,\n 0.5508190, 0.0001132, -1.130e-05,\n 0.0046580, 0.0001126, -1.120e-05,\n 0.0046675, 0.0046443,\n// 2173 10 7\n2515011.527241, 1.0, -4.0, 4.0, 379.9, 379.9,\n -0.2770760, 0.4613749, 4.270e-05, -5.650e-06,\n -0.8945010, -0.2493031, 6.150e-05, 3.250e-06,\n -5.5858698, -0.0152900, 1.000e-06,\n 198.0354004, 15.0041628, 0.000e-00,\n 0.5606000, -0.0001087, -1.050e-05,\n 0.0143900, -0.0001082, -1.050e-05,\n 0.0046752, 0.0046519,\n// 2174 3 3\n2515159.049935, 13.0, -4.0, 4.0, 380.8, 380.8,\n 0.4222760, 0.5142138, -4.930e-05, -8.610e-06,\n -1.0396791, 0.2735540, 9.730e-05, -4.800e-06,\n -6.6445498, 0.0153460, 1.000e-06,\n 12.0840902, 15.0034218, 0.000e-00,\n 0.5368620, 0.0000296, -1.300e-05,\n -0.0092290, 0.0000294, -1.300e-05,\n 0.0047188, 0.0046953,\n// 2174 4 1\n2515188.443856, 23.0, -4.0, 4.0, 381.0, 381.0,\n -0.5422830, 0.5058458, 3.650e-05, -8.150e-06,\n 1.4240381, 0.2731889, -1.102e-04, -4.570e-06,\n 4.8822498, 0.0153810, -1.000e-06,\n 164.0862122, 15.0042400, 0.000e-00,\n 0.5381840, 0.0000631, -1.260e-05,\n -0.0079150, 0.0000628, -1.250e-05,\n 0.0046814, 0.0046581,\n// 2174 8 27\n2515335.930498, 10.0, -4.0, 4.0, 381.9, 381.9,\n 0.4088960, 0.4516625, -4.720e-05, -5.010e-06,\n 1.1759180, -0.2294283, -9.430e-05, 2.710e-06,\n 9.8960600, -0.0140680, -2.000e-06,\n 329.5724487, 15.0041704, 0.000e-00,\n 0.5665970, 0.0000403, -9.700e-06,\n 0.0203580, 0.0000401, -9.700e-06,\n 0.0046259, 0.0046029,\n// 2175 2 21\n2515513.711394, 5.0, -4.0, 4.0, 383.0, 383.0,\n 0.1640440, 0.5135653, -3.070e-05, -8.270e-06,\n -0.4206360, 0.2579464, 9.110e-05, -4.360e-06,\n -10.6015596, 0.0144360, 2.000e-06,\n 251.6593170, 15.0024195, 0.000e-00,\n 0.5407810, -0.0000746, -1.270e-05,\n -0.0053300, -0.0000742, -1.270e-05,\n 0.0047305, 0.0047069,\n// 2175 8 16\n2515690.047423, 13.0, -4.0, 4.0, 384.1, 384.1,\n 0.1232550, 0.4788233, -5.560e-05, -5.990e-06,\n 0.4385660, -0.2223303, -8.800e-05, 2.960e-06,\n 13.6161098, -0.0126520, -3.000e-06,\n 13.8626604, 15.0033731, 0.000e-00,\n 0.5557910, 0.0001138, -1.050e-05,\n 0.0096050, 0.0001132, -1.050e-05,\n 0.0046156, 0.0045927,\n// 2176 2 10\n2515868.223165, 17.0, -4.0, 4.0, 385.2, 385.2,\n -0.2810480, 0.4952634, -8.900e-06, -6.780e-06,\n 0.1504740, 0.2249554, 8.370e-05, -3.270e-06,\n -14.3046198, 0.0130090, 3.000e-06,\n 71.5296707, 15.0010710, 0.000e-00,\n 0.5549640, -0.0001156, -1.140e-05,\n 0.0087820, -0.0001150, -1.140e-05,\n 0.0047407, 0.0047170,\n// 2176 8 4\n2516044.462446, 23.0, -4.0, 4.0, 386.3, 386.3,\n -0.1772450, 0.5195251, -4.790e-05, -7.790e-06,\n -0.2876040, -0.2120882, -8.190e-05, 3.350e-06,\n 16.8139095, -0.0108500, -4.000e-06,\n 163.4266968, 15.0024233, 0.000e-00,\n 0.5403390, 0.0001120, -1.180e-05,\n -0.0057700, 0.0001115, -1.180e-05,\n 0.0046075, 0.0045845,\n// 2177 1 29\n2516222.437852, 23.0, -4.0, 4.0, 387.4, 387.4,\n -0.1251710, 0.4775013, -2.220e-05, -5.520e-06,\n 1.0135781, 0.1864728, 6.670e-05, -2.330e-06,\n -17.6183491, 0.0109860, 4.000e-06,\n 161.7819672, 14.9995270, 0.000e-00,\n 0.5701670, -0.0000922, -1.020e-05,\n 0.0239090, -0.0000917, -1.020e-05,\n 0.0047487, 0.0047251,\n// 2177 6 26\n2516369.842680, 8.0, -4.0, 4.0, 388.3, 388.3,\n 0.0624270, 0.5789461, -2.400e-05, -9.850e-06,\n 1.4417020, -0.0780544, -2.499e-04, 1.450e-06,\n 23.3093204, -0.0013900, -5.000e-06,\n 299.1691284, 14.9993095, 0.000e-00,\n 0.5303610, -0.0000148, -1.280e-05,\n -0.0156980, -0.0000147, -1.270e-05,\n 0.0045999, 0.0045770,\n// 2177 7 25\n2516399.118440, 15.0, -4.0, 4.0, 388.5, 388.5,\n -0.2548600, 0.5513822, -3.260e-05, -9.280e-06,\n -1.0293190, -0.1884797, -6.710e-05, 3.340e-06,\n 19.4267597, -0.0087320, -4.000e-06,\n 43.2734795, 15.0014038, 0.000e-00,\n 0.5308410, 0.0000275, -1.280e-05,\n -0.0152200, 0.0000274, -1.270e-05,\n 0.0046019, 0.0045790,\n// 2177 12 20\n2516546.626097, 3.0, -4.0, 4.0, 389.4, 389.4,\n 0.1051440, 0.5089182, -2.890e-05, -5.890e-06,\n -1.3707830, 0.0440365, 2.142e-04, -6.300e-07,\n -23.4055099, -0.0005630, 6.000e-06,\n 225.6956024, 14.9962311, 0.000e-00,\n 0.5715640, 0.0000729, -1.010e-05,\n 0.0252990, 0.0000726, -1.010e-05,\n 0.0047520, 0.0047284,\n// 2178 6 16\n2516724.514378, 0.0, -4.0, 4.0, 390.5, 390.5,\n -0.1488740, 0.5635676, 1.170e-05, -8.670e-06,\n 0.7484510, -0.0347590, -2.018e-04, 6.300e-07,\n 23.3257294, 0.0015380, -5.000e-06,\n 179.7437592, 14.9991894, 0.000e-00,\n 0.5387980, -0.0000960, -1.200e-05,\n -0.0073030, -0.0000955, -1.190e-05,\n 0.0046040, 0.0045811,\n// 2178 12 9\n2516900.805584, 7.0, -4.0, 4.0, 391.6, 391.6,\n -0.1779920, 0.5403148, -1.180e-05, -7.360e-06,\n -0.6344730, 0.0019891, 1.936e-04, -1.400e-07,\n -22.8104191, -0.0040060, 6.000e-06,\n 287.0025635, 14.9968271, 0.000e-00,\n 0.5569280, 0.0001308, -1.130e-05,\n 0.0107360, 0.0001302, -1.120e-05,\n 0.0047456, 0.0047219,\n// 2179 6 5\n2517078.962228, 11.0, -4.0, 4.0, 392.7, 392.7,\n -0.0493670, 0.5311599, 2.050e-05, -6.850e-06,\n -0.0215330, 0.0070452, -1.450e-04, 0.000e-00,\n 22.5539093, 0.0044770, -5.000e-06,\n 345.2937927, 14.9994793, 0.000e-00,\n 0.5539900, -0.0001126, -1.060e-05,\n 0.0078130, -0.0001121, -1.060e-05,\n 0.0046107, 0.0045878,\n// 2179 11 28\n2517255.287707, 19.0, -4.0, 4.0, 393.9, 393.9,\n 0.0604770, 0.5705517, -4.300e-06, -9.180e-06,\n 0.0826020, -0.0412542, 1.539e-04, 5.600e-07,\n -21.3612900, -0.0070880, 5.000e-06,\n 108.0634613, 14.9979753, 0.000e-00,\n 0.5422140, 0.0000828, -1.260e-05,\n -0.0039040, 0.0000824, -1.260e-05,\n 0.0047367, 0.0047131,\n// 2180 5 24\n2517433.107263, 15.0, -4.0, 4.0, 395.0, 395.0,\n 0.2851150, 0.5055268, 7.500e-06, -5.730e-06,\n -0.7816520, 0.0440770, -9.660e-05, -4.200e-07,\n 20.9648609, 0.0073170, -5.000e-06,\n 45.7030487, 15.0001869, 0.000e-00,\n 0.5656930, -0.0000524, -9.800e-06,\n 0.0194590, -0.0000521, -9.700e-06,\n 0.0046198, 0.0045968,\n// 2180 11 17\n2517609.940295, 11.0, -4.0, 4.0, 396.1, 396.1,\n 0.3568650, 0.5769632, 2.500e-06, -9.820e-06,\n 0.7174020, -0.0819841, 9.550e-05, 1.300e-06,\n -19.1806507, -0.0097320, 5.000e-06,\n 348.7774658, 14.9993935, 0.000e-00,\n 0.5370050, -0.0000244, -1.310e-05,\n -0.0090870, -0.0000243, -1.300e-05,\n 0.0047261, 0.0047026,\n// 2181 4 14\n2517757.502840, 0.0, -4.0, 4.0, 397.0, 397.0,\n -0.4009790, 0.5013562, 1.940e-05, -6.150e-06,\n 1.2704730, 0.1436596, -1.134e-04, -1.680e-06,\n 9.4902697, 0.0146390, -2.000e-06,\n 179.9231567, 15.0037270, 0.000e-00,\n 0.5615220, 0.0000967, -1.040e-05,\n 0.0153070, 0.0000962, -1.030e-05,\n 0.0046660, 0.0046428,\n// 2181 5 13\n2517787.122025, 15.0, -4.0, 4.0, 397.2, 397.2,\n 0.2737450, 0.5036872, -1.500e-06, -5.780e-06,\n -1.5080470, 0.0791166, -5.310e-05, -8.500e-07,\n 18.5970707, 0.0098840, -4.000e-06,\n 45.8641701, 15.0012112, 0.000e-00,\n 0.5649920, 0.0000556, -9.900e-06,\n 0.0187610, 0.0000554, -9.800e-06,\n 0.0046305, 0.0046075,\n// 2181 10 8\n2517935.096949, 14.0, -4.0, 4.0, 398.1, 398.1,\n -0.5347590, 0.5241962, 5.220e-05, -7.410e-06,\n -1.1338609, -0.1606632, 8.540e-05, 2.230e-06,\n -6.1971898, -0.0154130, 1.000e-06,\n 33.1441193, 15.0041990, 0.000e-00,\n 0.5496670, -0.0001089, -1.150e-05,\n 0.0035120, -0.0001084, -1.140e-05,\n 0.0046767, 0.0046534,\n// 2181 11 7\n2517964.568322, 2.0, -4.0, 4.0, 398.3, 398.3,\n 0.4957510, 0.5528982, 1.160e-05, -8.560e-06,\n 1.4006370, -0.1137156, 3.020e-05, 1.660e-06,\n -16.3500900, -0.0119270, 4.000e-06,\n 214.1149597, 15.0008621, 0.000e-00,\n 0.5441400, -0.0001085, -1.220e-05,\n -0.0019880, -0.0001080, -1.220e-05,\n 0.0047145, 0.0046910,\n// 2182 4 3\n2518111.833137, 8.0, -4.0, 4.0, 399.3, 399.3,\n -0.1581480, 0.5295930, 2.500e-06, -7.750e-06,\n 0.5204550, 0.1637076, -6.490e-05, -2.310e-06,\n 5.4336200, 0.0155520, -1.000e-06,\n 299.1943665, 15.0042582, 0.000e-00,\n 0.5471220, 0.0001130, -1.170e-05,\n 0.0009800, 0.0001124, -1.170e-05,\n 0.0046801, 0.0046568,\n// 2182 9 27\n2518289.374134, 21.0, -4.0, 4.0, 400.4, 400.4,\n -0.1548820, 0.4925032, 2.140e-05, -5.870e-06,\n -0.5238260, -0.1562104, 2.770e-05, 1.800e-06,\n -1.9850000, -0.0157930, 0.000e-00,\n 137.2859497, 15.0047474, 0.000e-00,\n 0.5636760, -0.0000841, -1.020e-05,\n 0.0174510, -0.0000837, -1.010e-05,\n 0.0046627, 0.0046395,\n// 2183 3 23\n2518466.421402, 22.0, -4.0, 4.0, 401.5, 401.5,\n -0.0065790, 0.5524853, -3.900e-06, -9.250e-06,\n -0.1960960, 0.1764055, 3.000e-07, -2.870e-06,\n 1.2838300, 0.0159970, 0.000e-00,\n 148.4145355, 15.0044060, 0.000e-00,\n 0.5366890, 0.0000497, -1.290e-05,\n -0.0094020, 0.0000495, -1.280e-05,\n 0.0046938, 0.0046704,\n// 2183 9 16\n2518643.404591, 22.0, -4.0, 4.0, 402.6, 402.6,\n 0.1960450, 0.4813842, -1.250e-05, -5.380e-06,\n 0.1349090, -0.1520650, -1.740e-05, 1.640e-06,\n 2.3564401, -0.0156850, -1.000e-06,\n 151.2935638, 15.0049248, 0.000e-00,\n 0.5687350, 0.0000062, -9.700e-06,\n 0.0224850, 0.0000062, -9.700e-06,\n 0.0046488, 0.0046256,\n// 2184 3 12\n2518821.098978, 14.0, -4.0, 4.0, 403.8, 403.8,\n 0.0586120, 0.5519804, -2.900e-06, -9.210e-06,\n -0.9001920, 0.1758772, 7.180e-05, -2.840e-06,\n -2.8939700, 0.0160000, 0.000e-00,\n 27.6647491, 15.0041142, 0.000e-00,\n 0.5376300, -0.0000464, -1.290e-05,\n -0.0084650, -0.0000461, -1.280e-05,\n 0.0047073, 0.0046838,\n// 2184 9 4\n2518997.465975, 23.0, -4.0, 4.0, 404.9, 404.9,\n 0.1745360, 0.4987153, -3.270e-05, -6.090e-06,\n 0.9068440, -0.1508587, -6.900e-05, 1.790e-06,\n 6.6001401, -0.0150880, -1.000e-06,\n 165.3023529, 15.0047483, 0.000e-00,\n 0.5600800, 0.0001043, -1.030e-05,\n 0.0138730, 0.0001038, -1.030e-05,\n 0.0046353, 0.0046122,\n// 2185 1 31\n2519146.097453, 14.0, -4.0, 4.0, 405.8, 405.8,\n -0.3975950, 0.5245513, 1.390e-05, -6.880e-06,\n 1.1456790, 0.0977825, 6.360e-05, -1.230e-06,\n -17.1458092, 0.0115620, 4.000e-06,\n 26.7162609, 14.9998808, 0.000e-00,\n 0.5599920, -0.0001131, -1.100e-05,\n 0.0137850, -0.0001125, -1.100e-05,\n 0.0047473, 0.0047237,\n// 2185 7 26\n2519322.443246, 23.0, -4.0, 4.0, 407.0, 407.0,\n 0.0605450, 0.5633873, -3.360e-05, -8.900e-06,\n -1.0160370, -0.0819977, -6.960e-05, 1.190e-06,\n 19.1125202, -0.0092900, -4.000e-06,\n 163.2777405, 15.0015783, 0.000e-00,\n 0.5365170, 0.0000851, -1.220e-05,\n -0.0095720, 0.0000846, -1.210e-05,\n 0.0046027, 0.0045798,\n// 2186 1 20\n2519500.224813, 17.0, -4.0, 4.0, 408.1, 408.1,\n -0.2628220, 0.5035009, 2.600e-06, -5.710e-06,\n 0.5153540, 0.0594115, 1.092e-04, -6.000e-07,\n -19.9573898, 0.0090380, 5.000e-06,\n 72.3162918, 14.9983244, 0.000e-00,\n 0.5733440, -0.0000484, -1.000e-05,\n 0.0270710, -0.0000482, -1.000e-05,\n 0.0047534, 0.0047297,\n// 2186 7 16\n2519677.135349, 15.0, -4.0, 4.0, 409.2, 409.2,\n -0.1635330, 0.5824860, -3.600e-06, -9.950e-06,\n -0.2274670, -0.0459145, -1.356e-04, 6.800e-07,\n 21.2110405, -0.0068970, -5.000e-06,\n 43.3726616, 15.0005875, 0.000e-00,\n 0.5301670, 0.0000090, -1.280e-05,\n -0.0158910, 0.0000090, -1.280e-05,\n 0.0045992, 0.0045763,\n// 2187 1 9\n2519854.183117, 16.0, -4.0, 4.0, 410.4, 410.4,\n -0.1940770, 0.5058353, -6.800e-06, -5.720e-06,\n -0.1446520, 0.0207720, 1.502e-04, -1.500e-07,\n -22.0251007, 0.0059680, 6.000e-06,\n 58.3092918, 14.9970617, 0.000e-00,\n 0.5739180, 0.0000570, -1.000e-05,\n 0.0276410, 0.0000567, -9.900e-06,\n 0.0047559, 0.0047322,\n// 2187 7 6\n2520031.832303, 8.0, -4.0, 4.0, 411.5, 411.5,\n 0.0188610, 0.5708380, 1.060e-05, -9.090e-06,\n 0.5107090, -0.0053128, -1.875e-04, -3.000e-08,\n 22.6379108, -0.0042360, -5.000e-06,\n 298.7127380, 14.9997377, 0.000e-00,\n 0.5358130, -0.0000907, -1.220e-05,\n -0.0102730, -0.0000903, -1.220e-05,\n 0.0045986, 0.0045757,\n// 2187 12 29\n2520208.291006, 19.0, -4.0, 4.0, 412.6, 412.6,\n -0.0236220, 0.5315852, -1.030e-05, -6.910e-06,\n -0.8122960, -0.0209806, 1.988e-04, 3.600e-07,\n -23.1729202, 0.0025980, 6.000e-06,\n 104.5679398, 14.9963942, 0.000e-00,\n 0.5613660, 0.0001177, -1.100e-05,\n 0.0151520, 0.0001171, -1.090e-05,\n 0.0047546, 0.0047309,\n// 2188 5 26\n2520356.844360, 8.0, -4.0, 4.0, 413.6, 413.6,\n 0.2462930, 0.5028651, 3.990e-05, -6.140e-06,\n -1.3960620, 0.1404328, -6.860e-05, -1.830e-06,\n 21.2726707, 0.0066380, -5.000e-06,\n 300.6466675, 15.0000353, 0.000e-00,\n 0.5584210, -0.0000968, -1.030e-05,\n 0.0122220, -0.0000964, -1.030e-05,\n 0.0046180, 0.0045950,\n// 2188 6 24\n2520386.343501, 20.0, -4.0, 4.0, 413.8, 413.8,\n -0.2157640, 0.5379561, 3.640e-05, -7.220e-06,\n 1.3141280, 0.0344722, -2.172e-04, -6.000e-07,\n 23.3472805, -0.0013230, -5.000e-06,\n 119.2300720, 14.9991741, 0.000e-00,\n 0.5499830, -0.0001135, -1.090e-05,\n 0.0038260, -0.0001130, -1.090e-05,\n 0.0046010, 0.0045780,\n// 2188 11 18\n2520533.246812, 18.0, -4.0, 4.0, 414.7, 414.7,\n 0.4453690, 0.5474325, 1.140e-05, -9.010e-06,\n 1.1785520, -0.1851798, 6.910e-05, 3.240e-06,\n -19.4975700, -0.0091570, 5.000e-06,\n 93.7124786, 14.9991302, 0.000e-00,\n 0.5390470, 0.0000591, -1.290e-05,\n -0.0070560, 0.0000588, -1.280e-05,\n 0.0047275, 0.0047039,\n// 2188 12 18\n2520562.706241, 5.0, -4.0, 4.0, 414.9, 414.9,\n -0.1431280, 0.5619573, 1.340e-05, -8.750e-06,\n -1.4351840, -0.0672242, 2.506e-04, 1.150e-06,\n -23.3768501, -0.0008090, 6.000e-06,\n 255.8943939, 14.9964066, 0.000e-00,\n 0.5456590, 0.0000995, -1.240e-05,\n -0.0004760, 0.0000990, -1.230e-05,\n 0.0047502, 0.0047265,\n// 2189 5 15\n2520710.922612, 10.0, -4.0, 4.0, 415.9, 415.9,\n 0.1647170, 0.4758093, 3.410e-05, -5.270e-06,\n -0.6767460, 0.1696401, -8.160e-05, -2.020e-06,\n 19.0354595, 0.0092590, -4.000e-06,\n 330.8530884, 15.0009565, 0.000e-00,\n 0.5673860, -0.0000134, -9.700e-06,\n 0.0211420, -0.0000133, -9.700e-06,\n 0.0046290, 0.0046059,\n// 2189 11 8\n2520887.914907, 10.0, -4.0, 4.0, 417.0, 417.0,\n 0.2434310, 0.5371837, 3.690e-05, -8.940e-06,\n 0.5303670, -0.2197328, 7.720e-05, 3.850e-06,\n -16.7509804, -0.0114030, 4.000e-06,\n 334.0992126, 15.0006247, 0.000e-00,\n 0.5375380, -0.0000429, -1.290e-05,\n -0.0085570, -0.0000427, -1.290e-05,\n 0.0047157, 0.0046922,\n// 2190 5 4\n2521064.955904, 11.0, -4.0, 4.0, 418.2, 418.2,\n 0.0039910, 0.4750143, 2.680e-05, -5.570e-06,\n 0.0676830, 0.2012218, -9.610e-05, -2.520e-06,\n 16.1178398, 0.0114900, -4.000e-06,\n 345.7666016, 15.0020380, 0.000e-00,\n 0.5629040, 0.0000791, -1.010e-05,\n 0.0166830, 0.0000787, -1.010e-05,\n 0.0046411, 0.0046180,\n// 2190 10 29\n2521242.504049, 0.0, -4.0, 4.0, 419.3, 419.3,\n -0.0980270, 0.5035744, 5.770e-05, -7.340e-06,\n -0.0823120, -0.2351297, 7.860e-05, 3.620e-06,\n -13.4503698, -0.0131930, 3.000e-06,\n 184.0954895, 15.0020218, 0.000e-00,\n 0.5476730, -0.0001097, -1.180e-05,\n 0.0015270, -0.0001091, -1.180e-05,\n 0.0047030, 0.0046796,\n// 2191 4 23\n2521419.226457, 17.0, -4.0, 4.0, 420.5, 420.5,\n -0.5585810, 0.4936553, 4.380e-05, -6.870e-06,\n 0.6189640, 0.2354245, -1.082e-04, -3.440e-06,\n 12.7069798, 0.0132360, -3.000e-06,\n 75.4079666, 15.0030565, 0.000e-00,\n 0.5490500, 0.0001266, -1.140e-05,\n 0.0028970, 0.0001260, -1.130e-05,\n 0.0046538, 0.0046306,\n// 2191 10 18\n2521596.841109, 8.0, -4.0, 4.0, 421.6, 421.6,\n -0.4863950, 0.4653542, 6.050e-05, -5.640e-06,\n -0.7378170, -0.2377489, 7.820e-05, 3.070e-06,\n -9.6608601, -0.0145140, 2.000e-06,\n 303.7149048, 15.0032187, 0.000e-00,\n 0.5623240, -0.0000947, -1.050e-05,\n 0.0161060, -0.0000942, -1.040e-05,\n 0.0046894, 0.0046661,\n// 2192 3 13\n2521744.402773, 22.0, -4.0, 4.0, 422.6, 422.6,\n 0.7193720, 0.5107207, -5.030e-05, -8.570e-06,\n -0.9048090, 0.2809115, 6.510e-05, -4.930e-06,\n -2.3447599, 0.0157760, 0.000e-00,\n 147.7639618, 15.0040722, 0.000e-00,\n 0.5360190, 0.0000099, -1.300e-05,\n -0.0100680, 0.0000098, -1.300e-05,\n 0.0047057, 0.0046823,\n// 2192 4 12\n2521773.779119, 7.0, -4.0, 4.0, 422.8, 422.8,\n -0.5156980, 0.5127853, 4.740e-05, -8.320e-06,\n 1.3851080, 0.2630429, -1.325e-04, -4.440e-06,\n 8.9947205, 0.0145020, -2.000e-06,\n 284.8376770, 15.0038290, 0.000e-00,\n 0.5368920, 0.0000595, -1.260e-05,\n -0.0091990, 0.0000592, -1.260e-05,\n 0.0046670, 0.0046438,\n// 2192 9 6\n2521921.211902, 17.0, -4.0, 4.0, 423.7, 423.7,\n 0.5792020, 0.4464187, -4.450e-05, -4.960e-06,\n 1.1682390, -0.2401509, -7.320e-05, 2.840e-06,\n 5.9226198, -0.0150050, -1.000e-06,\n 75.4539337, 15.0046892, 0.000e-00,\n 0.5670500, 0.0000420, -9.800e-06,\n 0.0208080, 0.0000418, -9.700e-06,\n 0.0046374, 0.0046143,\n// 2193 3 3\n2522099.066763, 14.0, -4.0, 4.0, 424.9, 424.9,\n 0.4226710, 0.5054527, -3.090e-05, -8.090e-06,\n -0.3052940, 0.2712302, 5.950e-05, -4.550e-06,\n -6.4812698, 0.0153800, 1.000e-06,\n 27.1196308, 15.0034294, 0.000e-00,\n 0.5406130, -0.0000911, -1.260e-05,\n -0.0054970, -0.0000906, -1.260e-05,\n 0.0047187, 0.0046952,\n// 2193 8 26\n2522275.339810, 20.0, -4.0, 4.0, 426.0, 426.0,\n 0.1624140, 0.4720910, -5.000e-05, -5.950e-06,\n 0.5008220, -0.2401320, -6.850e-05, 3.210e-06,\n 9.9573202, -0.0140220, -2.000e-06,\n 119.5483398, 15.0042076, 0.000e-00,\n 0.5554860, 0.0001173, -1.060e-05,\n 0.0093020, 0.0001167, -1.060e-05,\n 0.0046252, 0.0046022,\n// 2194 2 21\n2522453.570502, 2.0, -4.0, 4.0, 427.2, 427.2,\n 0.0413610, 0.4843150, -1.360e-05, -6.570e-06,\n 0.2891180, 0.2440055, 5.290e-05, -3.500e-06,\n -10.5078001, 0.0144990, 2.000e-06,\n 206.6796570, 15.0023727, 0.000e-00,\n 0.5551530, -0.0001311, -1.130e-05,\n 0.0089700, -0.0001305, -1.130e-05,\n 0.0047309, 0.0047073,\n// 2194 8 16\n2522629.769539, 6.0, -4.0, 4.0, 428.4, 428.4,\n -0.3496660, 0.5105500, -3.480e-05, -7.730e-06,\n -0.1259490, -0.2372439, -6.650e-05, 3.770e-06,\n 13.5783997, -0.0126320, -3.000e-06,\n 268.8571472, 15.0034637, 0.000e-00,\n 0.5399040, 0.0001186, -1.190e-05,\n -0.0062030, 0.0001180, -1.190e-05,\n 0.0046149, 0.0045920,\n// 2195 2 10\n2522807.773927, 7.0, -4.0, 4.0, 429.5, 429.5,\n -0.2060340, 0.4660007, -1.550e-05, -5.350e-06,\n 0.9822920, 0.2112432, 4.450e-05, -2.600e-06,\n -14.3132000, 0.0130370, 3.000e-06,\n 281.5379333, 15.0009918, 0.000e-00,\n 0.5702840, -0.0000873, -1.020e-05,\n 0.0240260, -0.0000868, -1.010e-05,\n 0.0047414, 0.0047178,\n// 2195 7 7\n2522955.153713, 16.0, -4.0, 4.0, 430.5, 430.5,\n 0.4934200, 0.5708120, -5.700e-05, -9.680e-06,\n 1.4380670, -0.1223385, -2.402e-04, 2.210e-06,\n 22.4861698, -0.0043410, -5.000e-06,\n 58.6519394, 14.9998293, 0.000e-00,\n 0.5304340, -0.0000343, -1.280e-05,\n -0.0156250, -0.0000341, -1.270e-05,\n 0.0045984, 0.0045755,\n// 2195 8 5\n2522984.431284, 22.0, -4.0, 4.0, 430.7, 430.7,\n -0.5612500, 0.5400328, -1.520e-05, -9.100e-06,\n -0.8341510, -0.2202577, -5.520e-05, 3.890e-06,\n 16.7126694, -0.0108970, -4.000e-06,\n 148.4261475, 15.0025148, 0.000e-00,\n 0.5309000, 0.0000347, -1.280e-05,\n -0.0151610, 0.0000346, -1.270e-05,\n 0.0046071, 0.0045842,\n// 2195 12 31\n2523131.964836, 11.0, -4.0, 4.0, 431.7, 431.7,\n 0.1549680, 0.5044335, -4.470e-05, -5.860e-06,\n -1.3732890, 0.0866259, 2.094e-04, -1.140e-06,\n -23.0534706, 0.0028920, 6.000e-06,\n 344.3586121, 14.9963961, 0.000e-00,\n 0.5712300, 0.0000791, -1.020e-05,\n 0.0249670, 0.0000788, -1.010e-05,\n 0.0047553, 0.0047316,\n// 2196 6 26\n2523309.817821, 8.0, -4.0, 4.0, 432.8, 432.8,\n 0.3216480, 0.5572840, -2.260e-05, -8.500e-06,\n 0.7774940, -0.0790044, -2.018e-04, 1.320e-06,\n 23.2922001, -0.0015030, -5.000e-06,\n 299.1438293, 14.9992647, 0.000e-00,\n 0.5393070, -0.0001156, -1.190e-05,\n -0.0067960, -0.0001150, -1.180e-05,\n 0.0046002, 0.0045773,\n// 2196 12 19\n2523486.157746, 16.0, -4.0, 4.0, 434.0, 434.0,\n 0.1712420, 0.5399417, -4.060e-05, -7.400e-06,\n -0.6261880, 0.0472976, 1.975e-04, -7.900e-07,\n -23.4037991, -0.0005920, 6.000e-06,\n 60.7074585, 14.9963160, 0.000e-00,\n 0.5565090, 0.0001181, -1.140e-05,\n 0.0103200, 0.0001175, -1.130e-05,\n 0.0047514, 0.0047277,\n// 2197 6 15\n2523664.249688, 18.0, -4.0, 4.0, 435.2, 435.2,\n 0.0076390, 0.5282852, 6.100e-06, -6.740e-06,\n 0.0569880, -0.0339687, -1.552e-04, 5.300e-07,\n 23.3298702, 0.0014910, -6.000e-06,\n 89.7301331, 14.9990950, 0.000e-00,\n 0.5545200, -0.0001118, -1.060e-05,\n 0.0083400, -0.0001113, -1.050e-05,\n 0.0046047, 0.0045818,\n// 2197 12 9\n2523840.649391, 4.0, -4.0, 4.0, 436.3, 436.3,\n 0.2371600, 0.5731588, -2.470e-05, -9.270e-06,\n 0.0783960, 0.0037637, 1.682e-04, -1.800e-07,\n -22.8347206, -0.0039270, 6.000e-06,\n 241.9828033, 14.9968987, 0.000e-00,\n 0.5421590, 0.0000703, -1.270e-05,\n -0.0039590, 0.0000699, -1.260e-05,\n 0.0047449, 0.0047213,\n// 2198 6 4\n2524018.383048, 21.0, -4.0, 4.0, 437.5, 437.5,\n -0.0874320, 0.5068745, 1.040e-05, -5.720e-06,\n -0.7273010, 0.0073528, -1.118e-04, 0.000e-00,\n 22.5344601, 0.0045230, -5.000e-06,\n 135.2878265, 14.9994240, 0.000e-00,\n 0.5655180, -0.0000337, -9.700e-06,\n 0.0192840, -0.0000335, -9.700e-06,\n 0.0046115, 0.0045885,\n// 2198 11 28\n2524195.300537, 19.0, -4.0, 4.0, 438.7, 438.7,\n -0.0708540, 0.5809076, 1.730e-05, -9.860e-06,\n 0.7528010, -0.0412864, 1.158e-04, 6.000e-07,\n -21.4269600, -0.0069780, 6.000e-06,\n 108.0399323, 14.9979620, 0.000e-00,\n 0.5376850, -0.0000134, -1.310e-05,\n -0.0084110, -0.0000133, -1.300e-05,\n 0.0047365, 0.0047129,\n// 2199 4 25\n2524342.806838, 7.0, -4.0, 4.0, 439.6, 439.6,\n -0.5184220, 0.5079308, 2.700e-05, -6.300e-06,\n 1.2929510, 0.1265996, -1.384e-04, -1.480e-06,\n 13.2471905, 0.0132480, -3.000e-06,\n 285.4703979, 15.0029535, 0.000e-00,\n 0.5598540, 0.0001062, -1.040e-05,\n 0.0136480, 0.0001057, -1.040e-05,\n 0.0046523, 0.0046291,\n// 2199 5 24\n2524372.404253, 22.0, -4.0, 4.0, 439.8, 439.8,\n 0.2840340, 0.5089590, -8.000e-06, -5.880e-06,\n -1.4398150, 0.0463142, -7.290e-05, -4.700e-07,\n 20.9113102, 0.0073850, -5.000e-06,\n 150.6958771, 15.0002174, 0.000e-00,\n 0.5638390, 0.0000569, -9.900e-06,\n 0.0176130, 0.0000566, -9.900e-06,\n 0.0046201, 0.0045971,\n// 2199 10 19\n2524520.423915, 22.0, -4.0, 4.0, 440.8, 440.8,\n -0.4356760, 0.5261498, 5.410e-05, -7.360e-06,\n -1.2091590, -0.1466985, 1.141e-04, 2.010e-06,\n -10.2520304, -0.0145630, 2.000e-06,\n 153.7921143, 15.0031948, 0.000e-00,\n 0.5513480, -0.0001132, -1.140e-05,\n 0.0051840, -0.0001127, -1.130e-05,\n 0.0046909, 0.0046676,\n// 2199 11 18\n2524549.917374, 10.0, -4.0, 4.0, 441.0, 441.0,\n 0.1979080, 0.5569354, 2.370e-05, -8.540e-06,\n 1.4428760, -0.0801149, 5.450e-05, 1.120e-06,\n -19.2623692, -0.0096520, 5.000e-06,\n 333.7696533, 14.9992981, 0.000e-00,\n 0.5455560, -0.0001026, -1.220e-05,\n -0.0005780, -0.0001021, -1.210e-05,\n 0.0047265, 0.0047030,\n// 2200 4 14\n2524697.159685, 16.0, -4.0, 4.0, 442.0, 442.0,\n -0.0702280, 0.5351972, 5.300e-06, -7.910e-06,\n 0.5879000, 0.1521348, -9.320e-05, -2.160e-06,\n 9.5162802, 0.0146130, -2.000e-06,\n 59.9221992, 15.0037956, 0.000e-00,\n 0.5454880, 0.0001073, -1.180e-05,\n -0.0006460, 0.0001067, -1.170e-05,\n 0.0046658, 0.0046425,\n// 2200 10 9\n2524874.678025, 4.0, -4.0, 4.0, 443.2, 443.2,\n -0.3077970, 0.4928812, 3.330e-05, -5.830e-06,\n -0.5306260, -0.1496295, 5.200e-05, 1.710e-06,\n -6.1894498, -0.0154370, 1.000e-06,\n 243.1468201, 15.0041313, 0.000e-00,\n 0.5652510, -0.0000740, -1.020e-05,\n 0.0190180, -0.0000736, -1.010e-05,\n 0.0046769, 0.0046536\n));\n}", "function fibonacci(number){\n let uniqueletters = [\"0\", \"1\", \"1\",\"2\", \"3\", \"5\", \"8\", \"13\", \"21\", \"34\"];\n for (let x = 0; x>0; x++);\n \n \n let fib1 = 0;\n let fib2 = 1;\n let fib3 = fib1 + fib2;\n let fib4 = fib2 + fib3;\n let fib5 = 3;\n let fib6 = 5;\n let fib7 = 8;\n let fib8 = 13;\n let fib9 = 21;\n let fib10 = 34;\n \nconsole.log(fib1, fib2, fib3, fib4);\n}", "function Banco_Falabella(Valor, NCuotas){\n var Nombre = \"Banco Falabella\";\n if \t\t(Valor>=1 \t\t && Valor<=3000000) {\n if \t\t(NCuotas>=2 && NCuotas<=48) {return acortador(Nombre, 0.0225, Valor, NCuotas)}\n else{alert(\"Error\");}\n }\n else if (Valor>=3000001 && Valor<=20000000) {\n if \t\t(NCuotas>=2 && NCuotas<=48) {return acortador(Nombre, 0.0163, Valor, NCuotas)}\n else{alert(\"Error\");}\n }\n else if (Valor>=20000001 && Valor<=30000000) {\n if \t\t(NCuotas>=2 && NCuotas<=12) {return acortador(Nombre, 0.0145, Valor, NCuotas)}\n else if (NCuotas>=13 && NCuotas<=24) {return acortador(Nombre, 0.0147, Valor, NCuotas)}\n else if (NCuotas>=25 && NCuotas<=36) {return acortador(Nombre, 0.0150, Valor, NCuotas)}\n else if (NCuotas>=37 && NCuotas<=48) {return acortador(Nombre, 0.0152, Valor, NCuotas)}\n else{alert(\"Error\");}\n }\n else{alert(\"Error\");}\n}", "function fibTabulation(n) {\n\nlet arrOfFib = new Array(n + 1).fill(0);\narrOfFib[1] = 1;\nfor(let i = 0; i < arrOfFib.length; i++) {\n\ncurruntPosition = arrOfFib[i];\nif(arrOfFib[i + 1] !== undefined) arrOfFib[i + 1] += curruntPosition;\nif( arrOfFib[i + 2] !== undefined) arrOfFib[i + 2] += curruntPosition;\n}\n\nreturn arrOfFib[n];\n}", "function alg1(){\nalert(\"Sometimes we have to find the HCF and LCM of algebraic expressions.This depends on our ability to identify factors correctly\");\nalert(\"For example lets find the HCF and LCM of a²b,a³b² and a²b³.Now a and b are the common factors in the three terms.Use a and b with the lowest powers for HCF and those with the highest powers for LCM.In this case HCF=a²b(pick out the lowest power of each common factor.LCM=a³b³(pick out the highest power of each factor.)\");\nalert(\"Lets do more examples on HCF and LCM of algebraic expressions\");\nalert(\"Find the HCF and LCM of 3x+3,2x+2,x²-1.First factorise the terms ie 3x+3=3(x+1),2x+2=2(x+1) and x²-1=(x-1)(x+1). Looking at the three terms (x+1) is common hence HCF=(x+1).Now for the LCM take each factor where its most abundant hence LCM=2×3(x-1)(x+1)**Note-no need to expand brackets.\");\nalert(\"Find the HCF and LCM of x²-9,x²+6x+9 and 2x²+7x+3.First factorise the above quadratic expressions ie x²-9=(x+3)(x-3),x²+6x+9=(x+3)(x+3) and 2x²+7x+3=(2x+1)(x+3).Looking at the above terms (x+3) is common hence HCF=(x+3).For LCM take each factor where its most common hence LCM=(x+3)²(x-3)(2x+1).\");\n}", "function niveau1() {\n\ttable = [\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n\t\t[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]\n\t];\n}", "function ok2(){ \n if(j-avain2<0){\n \n r=29-avain2+j;\n \n \n }\n else{\n r=(j-avain2);\n \n }\n}", "function completitud(oa, es){\n var titulo=0; var keyword=0; var descripcion=0; var autor=0;\n var tipoRE=0; var formato=0; var contexto=0; var idioma=0;\n var tipointer=0; var rangoedad=0; var nivelagregacion=0;\n var ubicacion=0; var costo=0; var estado=0; var copyright=0;\n\n // verifica que la variable tenga un valor y asigna el peso a las variables\n if (oa.title!=\"\") {\n titulo=0.15;\n }\n if (oa.keyword!=\"\") {\n keyword=0.14;\n }\n if (oa.description!=\"\") {\n descripcion=0.12;\n }\n if (oa.entity!=\"\") {\n autor=0.11;\n }\n if (oa.learningresourcetype!=\"\") {\n tipoRE=0.09;\n }\n if (oa.format!=\"\") {\n formato=0.08;\n }\n\n \n // hace la comprobacion cuantos contextos existe en el objeto\n var context=oa.context;\n // cuenta cuantas ubicaciones tiene el objeto\n var can=context.length;\n // asigna el nuevo peso que tendra cada contexto\n var pesocontexto=0.06/can;\n // comprueba que los contextos sean diferentes a vacio o a espacio \n for (var w=0; w <can ; w++) { \n if (context[w]!=\"\") {\n // calcula el nuevo peso para entregar para el calculo de la metrica\n contexto=contexto+pesocontexto;\n }\n }\n\n\n\n\n\n if (oa.language!=\"\") {\n idioma=0.05;\n }\n if (oa.interactivitytype!=\"\") {\n tipointer=0.04;\n }\n if (oa.typicalagerange!=\"\") {\n rangoedad=0.03;\n }\n if (oa.aggregationlevel!=\"\") {\n nivelagregacion=0.03;\n }\n // hace la comprobacion cuantas ubicaciones existe en el objeto\n var location=oa.location;\n // cuenta cuantas ubicaciones tiene el objeto\n var can=location.length;\n // asigna el nuevo peso que tendra cada ubicacion\n var peso=0.03/can;\n // comprueba que las ubicaciones sean diferentes a vacio o a espacio \n for (var i=0; i <can ; i++) { \n if (location[i]!=\"\") {\n // calcula el nuevo peso para entregar para el calculo de la metrica\n ubicacion=ubicacion+peso;\n }\n }\n \n\n if (oa.cost!=\"\") {\n costo=0.03;\n }\n if (oa.status!=\"\") {\n estado=0.02;\n }\n if (oa.copyrightandotherrestrictions!=\"\") {\n copyright=0.02;\n }\n\n \n \n // hace la sumatoria de los pesos \n var m_completitud=titulo + keyword + descripcion + autor + tipoRE + formato + contexto + idioma +\n tipointer + rangoedad + nivelagregacion + ubicacion + costo + estado + copyright;\n\n \n //alert(mensaje);\n return m_completitud;\n \n //echo \"* Completitud de: \".m_completitud.\"; \".evaluacion.\"<br>\";\n }", "function exam(a) {\n\n let fexam = (60 / 100) * a\n\n //Here line 57 the return statement is to return the fexam\n return fexam\n\n }", "function instat() {\r\n // ********************************************************************\r\n // Initialize summation of variables\r\n // ********************************************************************\r\n fme[13] = 0.0;\r\n cgs[13] = 0.0;\r\n gp[13] = 0.0;\r\n pbt[13] = 0.0;\r\n pat[13] = 0.0;\r\n rex[13] = 0.0;\r\n for (let mo = 1; mo <= 3; mo++) {\r\n tfi[mo] = 0.0;\r\n };\r\n // ********************************************************************\r\n // Begin calculation of budget\r\n // ********************************************************************\r\n for (let mo = 1; mo <= 12; mo++) {\r\n dd[mo] = dd[13] / 12.0;\r\n fme[mo] = oli[mo] + rfe[mo] - ssi[mo] - rfr[mo] + sli[mo] + aex[mo] + per[mo];\r\n fme[13] = fme[13] + fme[mo];\r\n };\r\n for (let mo = 1; mo <= 13; mo++) {\r\n for (let i = 1; i <= n; i++) {\r\n const lm = mo - 1;\r\n if (mo <= 1) {\r\n tfi[mo] = tfi[mo] + puco[i] * bi[i][mo];\r\n }\r\n else {\r\n tfi[mo] = tfi[mo] + puc[i][lm] * bi[i][mo];\r\n };\r\n };\r\n };\r\n for (let mo = 1; mo <= 12; mo++) {\r\n const nm = mo + 1;\r\n cgs[mo] = tpc[mo] + tfi[mo] - tfi[nm];\r\n cgs[13] = cgs[13] + cgs[mo];\r\n gp[mo] = tsv[mo] - cgs[nm];\r\n gp[13] = gp[13] + gp[mo];\r\n };\r\n for (let mo = 1; mo <= 12; mo++) {\r\n pbt[mo] = gp[mo] - toe[mo] - fme[mo];\r\n pbt[13] = pbt[13] + pbt[mo];\r\n };\r\n ct[13] = 0.0;\r\n if (pbt[13] <= 25.0 && pbt[13] > 0.0) {\r\n ct[13] = 0.3 * pbt[13];\r\n };\r\n if (pbt[13] > 25.0) {\r\n ct[13] = 0.3 * 25 + 0.52 * (pbt[13] - 25.0);\r\n };\r\n for (let mo = 1; mo <= 12; mo++) {\r\n ct[mo] = ct[13] / 12.0;\r\n pat[mo] = pbt[mo] - ct[mo];\r\n rex[mo] = pat[mo] - dd[mo];\r\n rex[13] = rex[13] + rex[mo];\r\n pat[13] = pat[13] + pat[mo];\r\n };\r\n // ********************************************************************\r\n // Write out the budget\r\n // ********************************************************************\r\n write(`${fh(1)}${fx(40)}PROJECTED INCOME STATEMENT FOR BUDGET PERIOD MO = 13`); // 100\r\n write(`${fh(0)}${fx(18)}TOTAL SALES VOLUME ${fx(49)}TSV(13). ${ff(12, 6, tsv[13])}`); // 101\r\n write(`${fh(0)}${fx(19)}COST OF GOODS SOLD .`);\r\n write(`${fh(0)}${fx(23)}TOTAL PURCHASES OF`);\r\n write(`${fx(23)}(DIRECT) MATERIAL${fx(20)}TPV(13) . ${ff(10, 5, tpv[13])}`);\r\n write(`${fh(0)}${fx(23)}PLUS MATERIAL INVENTORY`);\r\n write(`${fx(23)}AT BEGINNING OF PERIOD${fx(15)}VMI(1) . ${ff(10, 5, vmi[1])}`);\r\n write(`${fh(0)}${fx(23)}MINUS TOTAL MATERIAL IN-`);\r\n write(`${fx(23)}VENTORY AT END OF PERIOD${fx(13)}VMI(13) . ${ff(10, 5, vmi[13])}`);\r\n write(`${fh(0)}${fx(23)}TOTAL (DIRECT) MATERIAL COST${fx(9)}TCM(13) .${fx(16)}${ff(12, 5, tcm[13])}`);\r\n write(`${fh(0)}${fx(23)}PLUS TOTAL (DIRECT)LABOR COST${fx(8)}TLC(13) .${fx(16)}${ff(12, 5, tlc[13])}`);\r\n write(`${fh(0)}${fx(23)}PLUS FACTORY OVERHEADS${fx(16)}FO(13) .${fx(16)}${ff(12, 5, fo[13])}`);\r\n write(`${fh(0)}${fx(23)}TOTAL PRODUCTION COSTS ${fx(40)}${ff(12, 6, tpc[13])}`); // 102\r\n write(`${fh(0)}${fx(23)}PLUS TOTAL FINISHED (AND`);\r\n write(`${fx(23)}PARTLY FINISHED) GOODS`);\r\n write(`${fx(23)}INVENTORY AT BEG. OF PERIOD${fx(10)}TFI(1) .${fx(16)}${ff(12, 5, tfi[1])}`);\r\n write(`${fh(0)}${fx(23)}MINUS TOTAL FINISHED (AND`);\r\n write(`${fx(23)}PARTLY FINISHED) GOODS`);\r\n write(`${fx(23)}INVENTORY AT END OF PERIOD${fx(11)}TFI(13) .${fx(16)}${ff(12, 5, tfi[13])}`);\r\n write(`${fh(0)}${fx(40)}COST OF GOODS SOLD CGS(13) .${fx(30)}${ff(12, 6, cgs[13])}`);\r\n write(`${fh(0)}${fx(19)}GROSS PROFIT (TSV(13)- CGS(13))${fx(37)}GP(13). ${ff(12, 6, gp[13])}`);\r\n write(`${fh(0)}${fx(19)}MINUS TOTAL`);\r\n write(`${fx(19)}OPERATING EXPENSES${fx(49)}TOE(13). ${ff(12, 6, toe[13])}`);\r\n write(`${fh(0)}${fx(19)}MINUS FINANCIAL`);\r\n write(`${fx(19)}MISCEL.EXPENSES (NET)${fx(46)}FME(13). ${ff(12, 6, fme[13])}`);\r\n write(`${fh(0)}${fx(19)}PROFIT BEFORE TAXES${fx(48)}PBT(13). ${ff(12, 6, pbt[13])}`); // 103\r\n write(`${fh(0)}${fx(19)}MINUS CORPORATION TAXES${fx(45)}CT(13). ${ff(12, 6, ct[13])}`);\r\n write(`${fh(0)}${fx(19)}PROFIT AFTER TAXES FOR BUDGET PERIOD${fx(31)}PAT(13). ${ff(12, 6, pat[13])}`);\r\n write(`${fh(0)}${fx(19)}DIVIDENDS DECLARED ${fx(48)} DD(13). ${ff(11, 6, dd[13])}`); // 104\r\n write(`${fh(0)}${fx(19)}CHANGES IN RETAINED EARNINGS${fx(39)}REX(13).${fx(6)}${ff(11, 6, rex[13])}`); // 105\r\n}", "function culebrita(){\n\n\tvar A = [];\n \tA = llenar_arreglo();\n \n \tfor(i = 0; i < 5; i++){\n \t\tif(i % 2 == 0){\n \t\t\tfor(j = 0; j < 5; j++){\n \t\t\tconsole.debug(A[i][j]);\n \t\t\t}\n \t}else{\n \t\tfor(j = 4; j >= 0; j--){\n \t\tconsole.debug(A[i][j]);\n \t\t}\n \t}\n }\n\n\n\t// var A = [];\n\t// A = llenar_arreglo();\n\t// var resultado = 0;\n\t// var j =0;\n\t// //console.debug(A);\n\n\t// for(var i = 0; i<5; i++){\n\t// \tfor(j; j<5; j++){\n\n\t// \t\tif(j= -1){\n\t// \t\t\tbreak;\n\t// \t\t}\n\n\t// \t\tresultudo = A[i][j];\n\t// \t\tresultudo++;\n\t// \t}\n\t// \tj = 4;\n\t// }\n}", "function bai8(n) {\n var tong = 0;\n for (let i = 0; i <= n; i++) {\n tong+=((1/2)*((2*i+1)/(i+1)));\n }\n return tong;\n}", "function buscarFibonacci(fibonacci,input){\n\t\tvar sucesiones = input;\n\t\t \t\t \n\t\tvar resultado = [];\n\t\tfor(var i = fibonacci.length; i < sucesiones; i++){\n\t\t\tfibonacci.push(fibonacci[i-1]+fibonacci[i-2]);\n\t\t\t\n\t\t}\n\t\tfor(var i = 0; i < fibonacci.length; i++){\n\t\t\tif(i != fibonacci.length - 1){\n\t\t\tresultado.push(fibonacci[i] + \" , \");\t\n\t\t\t}else{\n\t\t\t\tresultado.push(fibonacci[i] + \".\");\n\t\t\t}\n\t\t\t\n\t\t}\n\t\treturn resultado;\n\t}", "function getFeebonachi(index, number) {\n if(typeof index===\"undefined\" || number !==\"undefined\"){\nlet sum = 0;\nlet feebo = getClouserFeebo(1, number);\n\n\n };\n if(typeof number===\"undefined\" || index!==\"undefined\"){\nreturn getFeeboByIndex(index);\n };\n if(index===\"undefined\" || number ===\"undefined\"){\n return false;\n }\n\n\n}", "function LE0701() {\n calculatefor(new Array(\n \" 0701 to 0800\",\n// 701 4 27\n1977214.818634, 8.0, 3781.0, \" 2.323\", \" 1.348\", 1,\n -1.45023, 0.99145, 0.27015,\n -3.05709, -2.09070, -1.02699, -0.35280, 0.32091, 1.38432, 2.35242,\n 217.4145382, 0.56551, 4.010e-04,\n -14.5963704, -0.24159, 7.740e-04,\n// 701 10 21\n1977392.324062, 20.0, 3776.7, \" 2.567\", \" 1.478\", 1,\n -1.78674, 0.90874, 0.24761,\n -3.31348, -2.13291, -1.01712, -0.22251, 0.57234, 1.68822, 2.86722,\n 29.6837597, 0.46445, 4.790e-04,\n 12.0478296, 0.21810, -3.370e-04,\n// 702 4 16\n1977569.480622, 0.0, 3772.3, \" 1.999\", \" 1.052\", 1,\n-10.14515, 1.02272, 0.27867,\n -2.99566, -2.04661, -0.74549, -0.46508, -0.18480, 1.11644, 2.06607,\n 207.3147101, 0.58331, 5.500e-04,\n -11.8641701, -0.27982, 6.210e-04,\n// 702 10 10\n1977746.299092, 19.0, 3768.0, \" 1.962\", \" 0.868\", 2,\n -3.52820, 0.90224, 0.24584,\n -2.79046, -1.49313, 0.00000, 0.17821, 0.00000, 1.84919, 3.14783,\n 18.4841004, 0.44488, 2.070e-04,\n 8.3794605, 0.23004, -2.790e-04,\n// 703 3 8\n1977894.785962, 7.0, 3764.4, \" 0.219\", \"-0.774\", 3,\n -5.77030, 0.98583, 0.26861,\n -1.20409, 0.00000, 0.00000, -0.13691, 0.00000, 0.00000, 0.93415,\n 171.9488376, 0.52247, -1.700e-05,\n 5.0306503, -0.28189, -3.220e-04,\n// 703 4 6\n1977924.176882, 16.0, 3763.7, \" 0.670\", \"-0.292\", 3,\n-18.84007, 1.00844, 0.27477,\n -1.49426, 0.00000, 0.00000, 0.24518, 0.00000, 0.00000, 1.98675,\n 196.9454038, 0.55394, 5.810e-04,\n -8.5297204, -0.28720, 3.090e-04,\n// 703 9 29\n1978100.396314, 22.0, 3759.4, \" 0.693\", \"-0.357\", 3,\n -1.25872, 0.93715, 0.25535,\n -2.42717, 0.00000, 0.00000, -0.48846, 0.00000, 0.00000, 1.44833,\n 8.1509804, 0.47216, -9.000e-06,\n 4.7841100, 0.25548, -2.630e-04,\n// 704 2 25\n1978249.168383, 16.0, 3755.7, \" 1.470\", \" 0.418\", 2,\n-21.48439, 0.93308, 0.25424,\n -2.56870, -1.16700, 0.00000, 0.04118, 0.00000, 1.25157, 2.65034,\n 161.5596417, 0.47614, -1.300e-04,\n 8.6472500, -0.24562, -3.880e-04,\n// 704 8 19\n1978425.406951, 22.0, 3751.4, \" 1.372\", \" 0.410\", 2,\n -3.90303, 1.01151, 0.27561,\n -2.53516, -1.34335, 0.00000, -0.23318, 0.00000, 0.87542, 2.06805,\n 332.2250731, 0.57265, -7.510e-04,\n -12.3589199, 0.27252, 5.260e-04,\n// 705 2 13\n1978603.248761, 18.0, 3747.1, \" 2.786\", \" 1.693\", 1,\n-20.21764, 0.90109, 0.24553,\n -3.16972, -1.98542, -0.89843, -0.02973, 0.83907, 1.92611, 3.10958,\n 150.7715492, 0.45629, -3.230e-04,\n 12.1079703, -0.21519, -3.940e-04,\n// 705 8 9\n1978780.103734, 14.0, 3742.8, \" 2.691\", \" 1.742\", 1,\n-12.59795, 1.02176, 0.27840,\n -2.15958, -1.26901, -0.32689, 0.48960, 1.30616, 2.24831, 3.13838,\n 321.5389143, 0.60306, -6.600e-04,\n -15.3207700, 0.25372, 8.390e-04,\n// 706 2 2\n1978957.233038, 18.0, 3738.5, \" 1.739\", \" 0.655\", 2,\n-20.95637, 0.91119, 0.24828,\n -3.24539, -1.89928, 0.00000, -0.40708, 0.00000, 1.08409, 2.43215,\n 139.7066700, 0.48284, -5.690e-04,\n 15.1604296, -0.19818, -4.650e-04,\n// 706 7 30\n1979134.749908, 6.0, 3734.1, \" 1.614\", \" 0.634\", 2,\n-21.29288, 0.98722, 0.26899,\n -2.49659, -1.36411, 0.00000, -0.00221, 0.00000, 1.36155, 2.49239,\n 311.3337920, 0.58245, -4.340e-04,\n -17.4828391, 0.20848, 9.310e-04,\n// 706 12 24\n1979281.874970, 9.0, 3730.6, \" 0.110\", \"-0.899\", 3,\n -8.62532, 0.98581, 0.26861,\n -0.77026, 0.00000, 0.00000, -0.00071, 0.00000, 0.00000, 0.76411,\n 96.9144284, 0.64666, -6.830e-04,\n 24.9279997, -0.08045, -1.364e-03,\n// 707 1 22\n1979311.427969, 22.0, 3729.8, \" 0.503\", \"-0.531\", 3,\n-17.68414, 0.95707, 0.26078,\n -1.37133, 0.00000, 0.00000, 0.27127, 0.00000, 0.00000, 1.91077,\n 127.9523653, 0.55327, -8.080e-04,\n 17.7579898, -0.18538, -6.960e-04,\n// 707 6 20\n1979459.624158, 3.0, 3726.2, \" 0.540\", \"-0.512\", 3,\n -2.94540, 0.91385, 0.24900,\n -1.80132, 0.00000, 0.00000, -0.02021, 0.00000, 0.00000, 1.76305,\n 270.6584036, 0.55831, -6.500e-05,\n -24.7662301, 0.04795, 1.049e-03,\n// 707 7 19\n1979489.164955, 16.0, 3725.5, \" 0.145\", \"-0.888\", 3,\n-12.00423, 0.93481, 0.25471,\n -0.96871, 0.00000, 0.00000, -0.04107, 0.00000, 0.00000, 0.89153,\n 300.4442575, 0.54025, -2.980e-04,\n -19.2292006, 0.15388, 8.500e-04,\n// 707 12 13\n1979636.462207, 23.0, 3721.9, \" 1.386\", \" 0.413\", 2,\n-19.32572, 1.02246, 0.27859,\n -2.20029, -1.00815, 0.00000, 0.09296, 0.00000, 1.19340, 2.38605,\n 84.8218107, 0.69652, -2.800e-04,\n 24.3348592, -0.03501, -1.586e-03,\n// 708 6 8\n1979813.667066, 4.0, 3717.6, \" 1.913\", \" 0.845\", 2,\n -2.68139, 0.90038, 0.24533,\n -2.92588, -1.65101, 0.00000, 0.00958, 0.00000, 1.66991, 2.94520,\n 258.9099045, 0.53976, -6.600e-05,\n -23.6916808, 0.00736, 9.350e-04,\n// 708 12 2\n1979991.111398, 15.0, 3713.3, \" 2.599\", \" 1.617\", 1,\n -4.02064, 1.01327, 0.27609,\n -3.01762, -2.08038, -1.11333, -0.32645, 0.46062, 1.42781, 2.36383,\n 73.3279479, 0.67758, 2.420e-04,\n 22.8349002, 0.01416, -1.429e-03,\n// 709 5 28\n1980167.768090, 6.0, 3709.0, \" 2.430\", \" 1.394\", 1,\n -1.41465, 0.92864, 0.25303,\n -2.52141, -1.42390, -0.30696, 0.43416, 1.17481, 2.29151, 3.39122,\n 247.2457172, 0.56510, -7.300e-05,\n -21.7424695, -0.03331, 9.710e-04,\n// 709 11 22\n1980345.628374, 3.0, 3704.7, \" 1.833\", \" 0.803\", 2,\n-16.72652, 0.96578, 0.26315,\n -2.59712, -1.43962, 0.00000, 0.08098, 0.00000, 1.60311, 2.75813,\n 61.4736423, 0.60366, 4.840e-04,\n 20.4526412, 0.05714, -1.016e-03,\n// 710 5 17\n1980522.152452, 16.0, 3700.4, \" 1.035\", \" 0.053\", 2,\n-16.12600, 0.98028, 0.26710,\n -2.49271, -0.77452, 0.00000, -0.34116, 0.00000, 0.08885, 1.80897,\n 236.9110126, 0.61388, 2.400e-05,\n -19.1013207, -0.07580, 1.048e-03,\n// 710 11 11\n1980699.859584, 9.0, 3696.1, \" 0.498\", \"-0.586\", 3,\n-11.44882, 0.91649, 0.24972,\n -2.09380, 0.00000, 0.00000, -0.36999, 0.00000, 0.00000, 1.35623,\n 50.2660703, 0.52925, 4.000e-04,\n 17.3213700, 0.08630, -6.690e-04,\n// 711 4 7\n1980847.488216, 0.0, 3692.5, \" 1.280\", \" 0.333\", 2,\n-10.74841, 1.02361, 0.27891,\n -2.49690, -1.28175, 0.00000, -0.28282, 0.00000, 0.71640, 1.93169,\n 198.8151544, 0.61638, 3.340e-04,\n -8.9346601, -0.18672, 5.040e-04,\n// 711 10 1\n1981024.091132, 14.0, 3688.2, \" 1.066\", \"-0.017\", 3,\n -9.14515, 0.90860, 0.24757,\n -2.21922, 0.00000, 0.00000, 0.18718, 0.00000, 0.00000, 2.59338,\n 9.7162002, 0.48089, 1.400e-05,\n 5.2103500, 0.15594, -2.180e-04,\n// 712 3 27\n1981202.155844, 16.0, 3683.9, \" 2.597\", \" 1.621\", 1,\n-19.44333, 0.99669, 0.27157,\n -2.98898, -2.04314, -1.06172, -0.25973, 0.54257, 1.52422, 2.46828,\n 189.4700077, 0.57682, 3.480e-04,\n -4.2428196, -0.18659, 1.470e-04,\n// 712 9 19\n1981378.271059, 19.0, 3679.6, \" 2.420\", \" 1.390\", 1,\n -4.87019, 0.95209, 0.25942,\n -3.37118, -2.30655, -1.21555, -0.49458, 0.22587, 1.31666, 2.38394,\n 0.1620000, 0.52440, -2.150e-04,\n 0.2985200, 0.17364, -8.700e-05,\n// 713 3 17\n1981556.614618, 3.0, 3675.3, \" 1.723\", \" 0.689\", 2,\n -9.15194, 0.94455, 0.25737,\n -2.94303, -1.71739, 0.00000, -0.24917, 0.00000, 1.22079, 2.44363,\n 179.9970817, 0.51641, 1.950e-04,\n 0.6589200, -0.17133, -9.800e-05,\n// 713 9 9\n1981732.758330, 6.0, 3671.1, \" 1.961\", \" 0.986\", 2,\n-18.57880, 1.00315, 0.27333,\n -2.38632, -1.37685, 0.00000, 0.19992, 0.00000, 1.77564, 2.78656,\n 350.2414455, 0.58456, -3.520e-04,\n -4.7471198, 0.18894, 1.840e-04,\n// 714 2 4\n1981881.026931, 13.0, 3667.5, \" 0.003\", \"-1.095\", 3,\n -1.83458, 0.89936, 0.24506,\n -0.50277, 0.00000, 0.00000, -0.35365, 0.00000, 0.00000, -0.20459,\n 141.4353909, 0.49467, -2.380e-04,\n 13.7619800, -0.11236, -4.920e-04,\n// 714 3 6\n1981910.764325, 6.0, 3666.7, \" 0.339\", \"-0.743\", 3,\n -6.88245, 0.90511, 0.24662,\n -1.11748, 0.00000, 0.00000, 0.34379, 0.00000, 0.00000, 1.80675,\n 169.8790717, 0.47735, -4.700e-05,\n 5.7419001, -0.15510, -2.260e-04,\n// 714 7 31\n1982058.106938, 15.0, 3663.2, \" 0.309\", \"-0.644\", 3,\n-12.19847, 1.01581, 0.27678,\n -1.64415, 0.00000, 0.00000, -0.43348, 0.00000, 0.00000, 0.77923,\n 312.9773814, 0.64238, -2.470e-04,\n -16.3066293, 0.11700, 9.940e-04,\n// 714 8 29\n1982087.430847, 22.0, 3662.5, \" 0.693\", \"-0.259\", 3,\n -3.27372, 1.02397, 0.27901,\n -1.39576, 0.00000, 0.00000, 0.34033, 0.00000, 0.00000, 2.07623,\n 340.7190417, 0.61772, -3.180e-04,\n -9.4736406, 0.18693, 5.470e-04,\n// 715 1 24\n1982235.042437, 13.0, 3658.9, \" 1.295\", \" 0.221\", 2,\n -2.57331, 0.92176, 0.25116,\n -2.52481, -0.89848, 0.00000, 0.01848, 0.00000, 0.93303, 2.56164,\n 130.1211279, 0.53610, -4.320e-04,\n 17.6471802, -0.08759, -6.960e-04,\n// 715 7 21\n1982412.707722, 5.0, 3654.6, \" 1.598\", \" 0.605\", 2,\n-22.89887, 0.97240, 0.26496,\n -2.54743, -1.37126, 0.00000, -0.01466, 0.00000, 1.34395, 2.51801,\n 302.3872278, 0.60657, -9.000e-06,\n -19.5762903, 0.07168, 1.044e-03,\n// 716 1 13\n1982589.321368, 20.0, 3650.3, \" 2.621\", \" 1.601\", 1,\n-20.29288, 0.97302, 0.26512,\n -3.11817, -2.10294, -1.09169, -0.28718, 0.51698, 1.52800, 2.54554,\n 118.9497252, 0.61376, -5.030e-04,\n 20.8079698, -0.05919, -1.066e-03,\n// 716 7 9\n1982767.040976, 13.0, 3646.0, \" 2.737\", \" 1.692\", 1,\n-15.61570, 0.92212, 0.25126,\n -3.03621, -1.93659, -0.88025, -0.01658, 0.84737, 1.90392, 3.00151,\n 291.4502371, 0.55918, 7.000e-05,\n -22.2053394, 0.02836, 9.640e-04,\n// 717 1 2\n1982943.870131, 9.0, 3641.8, \" 1.840\", \" 0.863\", 2,\n -7.99601, 1.01718, 0.27716,\n -2.63013, -1.60444, 0.00000, -0.11686, 0.00000, 1.37006, 2.39671,\n 107.3167041, 0.68435, -2.340e-04,\n 23.2105896, -0.01733, -1.477e-03,\n// 717 6 28\n1983121.110141, 15.0, 3637.5, \" 1.329\", \" 0.259\", 2,\n-14.34895, 0.89962, 0.24513,\n -2.98505, -1.36873, 0.00000, -0.35663, 0.00000, 0.65555, 2.27187,\n 280.0972333, 0.54033, 5.000e-05,\n -24.0594011, -0.01037, 9.490e-04,\n// 717 11 23\n1983269.056737, 13.0, 3633.9, \" 0.103\", \"-0.889\", 3,\n -6.62937, 1.00212, 0.27305,\n -0.36733, 0.00000, 0.00000, 0.36168, 0.00000, 0.00000, 1.09441,\n 63.2633226, 0.62598, 8.510e-04,\n 19.7791692, 0.16257, -1.033e-03,\n// 717 12 23\n1983298.524696, 1.0, 3633.2, \" 0.639\", \"-0.337\", 3,\n-16.69093, 1.01993, 0.27790,\n -2.09782, 0.00000, 0.00000, -0.40730, 0.00000, 0.00000, 1.28429,\n 95.7454962, 0.69573, 2.940e-04,\n 24.7446706, 0.03126, -1.601e-03,\n// 718 5 19\n1983445.660618, 4.0, 3629.6, \" 0.733\", \"-0.288\", 3,\n -4.02338, 0.94228, 0.25675,\n -2.10731, 0.00000, 0.00000, -0.14516, 0.00000, 0.00000, 1.81422,\n 238.5653664, 0.54788, 3.140e-04,\n -19.3399795, -0.16012, 8.830e-04,\n// 718 11 13\n1983623.504925, 0.0, 3625.4, \" 1.269\", \" 0.223\", 2,\n-20.33798, 0.94987, 0.25882,\n -2.31430, -0.77296, 0.00000, 0.11821, 0.00000, 1.01232, 2.55076,\n 51.8615683, 0.54551, 8.000e-04,\n 18.1054996, 0.18386, -6.900e-04,\n// 719 5 8\n1983800.125743, 15.0, 3621.1, \" 2.194\", \" 1.224\", 1,\n-17.73199, 0.99434, 0.27093,\n -2.64945, -1.67639, -0.54587, 0.01782, 0.58094, 1.71116, 2.68584,\n 227.6745888, 0.58956, 4.770e-04,\n -17.5415104, -0.21478, 9.520e-04,\n// 719 11 2\n1983977.652170, 4.0, 3616.8, \" 2.537\", \" 1.444\", 1,\n-17.06576, 0.90729, 0.24722,\n -3.44375, -2.25357, -1.12536, -0.34792, 0.42974, 1.55803, 2.74673,\n 40.5337406, 0.48023, 5.590e-04,\n 15.6826693, 0.19632, -4.840e-04,\n// 720 4 27\n1984154.799504, 7.0, 3612.6, \" 2.115\", \" 1.171\", 1,\n -2.42691, 1.02313, 0.27878,\n -2.37081, -1.44309, -0.30142, 0.18810, 0.67756, 1.81934, 2.74748,\n 217.1733505, 0.60288, 7.050e-04,\n -15.1987606, -0.25763, 8.160e-04,\n// 720 10 21\n1984331.620469, 3.0, 3608.3, \" 2.007\", \" 0.911\", 2,\n-18.80723, 0.90314, 0.24609,\n -3.09188, -1.80573, 0.00000, -0.10875, 0.00000, 1.58782, 2.87537,\n 29.0517691, 0.45895, 3.160e-04,\n 12.4569699, 0.21629, -4.190e-04,\n// 721 3 18\n1984480.114072, 15.0, 3604.7, \" 0.134\", \"-0.859\", 3,\n-21.04932, 0.98278, 0.26778,\n -1.10458, 0.00000, 0.00000, -0.26226, 0.00000, 0.00000, 0.58453,\n 181.9280035, 0.51631, 1.790e-04,\n 0.7256300, -0.28217, -1.460e-04,\n// 721 4 16\n1984509.496491, 0.0, 3604.0, \" 0.771\", \"-0.191\", 3,\n-10.11910, 1.00606, 0.27413,\n -1.93561, 0.00000, 0.00000, -0.08421, 0.00000, 0.00000, 1.76918,\n 207.1750055, 0.56682, 7.690e-04,\n -12.5003100, -0.27013, 5.090e-04,\n// 721 10 10\n1984685.725856, 5.0, 3599.8, \" 0.749\", \"-0.301\", 3,\n-17.54048, 0.93993, 0.25611,\n -1.57693, 0.00000, 0.00000, 0.42056, 0.00000, 0.00000, 2.41633,\n 17.8953705, 0.48351, 1.330e-04,\n 8.8035401, 0.24937, -4.090e-04,\n// 722 3 7\n1984834.485052, 0.0, 3596.2, \" 1.393\", \" 0.341\", 2,\n-12.76341, 0.93039, 0.25351,\n -2.92892, -1.46571, 0.00000, -0.35876, 0.00000, 0.75056, 2.21086,\n 171.8130671, 0.46508, 1.500e-05,\n 4.3620299, -0.25257, -2.370e-04,\n// 722 8 31\n1985010.736494, 6.0, 3592.0, \" 1.286\", \" 0.324\", 2,\n-19.18206, 1.01352, 0.27616,\n -2.57179, -1.32141, 0.00000, -0.32415, 0.00000, 0.67154, 1.92260,\n 342.4267802, 0.55930, -5.590e-04,\n -8.4203392, 0.28996, 3.230e-04,\n// 723 2 25\n1985188.558410, 1.0, 3587.7, \" 2.717\", \" 1.626\", 1,\n-12.49940, 0.90050, 0.24536,\n -2.73371, -1.54965, -0.45453, 0.40184, 1.25829, 2.35345, 3.53679,\n 160.9010885, 0.44321, -2.220e-04,\n 8.2561602, -0.22859, -2.620e-04,\n// 723 8 20\n1985365.429851, 22.0, 3583.5, \" 2.592\", \" 1.639\", 1,\n -3.87698, 1.02096, 0.27819,\n -2.33129, -1.43302, -0.47831, 0.31642, 1.11123, 2.06597, 2.96359,\n 331.9960159, 0.58173, -5.060e-04,\n -11.7590304, 0.27772, 6.280e-04,\n// 724 2 14\n1985542.554214, 1.0, 3579.2, \" 1.787\", \" 0.708\", 2,\n-13.23813, 0.91297, 0.24876,\n -2.54945, -1.23386, 0.00000, 0.30114, 0.00000, 1.83511, 3.15275,\n 150.0511828, 0.46858, -4.940e-04,\n 11.7362697, -0.21941, -3.240e-04,\n// 724 8 9\n1985720.061307, 13.0, 3574.9, \" 1.726\", \" 0.741\", 2,\n-13.57464, 0.98421, 0.26817,\n -2.08407, -0.97977, 0.00000, 0.47137, 0.00000, 1.92421, 3.02682,\n 321.6281439, 0.55853, -3.670e-04,\n -14.5725296, 0.23550, 7.590e-04,\n// 725 1 3\n1985867.235254, 18.0, 3571.4, \" 0.108\", \"-0.897\", 3,\n-22.90161, 0.98843, 0.26932,\n -1.11450, 0.00000, 0.00000, -0.35390, 0.00000, 0.00000, 0.40205,\n 109.3776795, 0.63459, -8.930e-04,\n 23.8743491, -0.13065, -1.250e-03,\n// 725 2 2\n1985896.770812, 6.0, 3570.7, \" 0.537\", \"-0.493\", 3,\n -8.96317, 0.95996, 0.26157,\n -1.18358, 0.00000, 0.00000, 0.49949, 0.00000, 0.00000, 2.17968,\n 138.9121278, 0.53620, -7.640e-04,\n 14.7746503, -0.21686, -5.250e-04,\n// 725 6 30\n1986044.896348, 10.0, 3567.2, \" 0.386\", \"-0.670\", 3,\n-19.22716, 0.91179, 0.24844,\n -2.01905, 0.00000, 0.00000, -0.48764, 0.00000, 0.00000, 1.04622,\n 282.3668505, 0.54797, -2.440e-04,\n -24.3342394, 0.08845, 1.007e-03,\n// 725 7 29\n1986074.453474, 23.0, 3566.5, \" 0.268\", \"-0.770\", 3,\n -4.28599, 0.93189, 0.25392,\n -1.37268, 0.00000, 0.00000, -0.11663, 0.00000, 0.00000, 1.14381,\n 311.2515839, 0.51848, -3.120e-04,\n -16.8143189, 0.18466, 7.170e-04,\n// 725 12 24\n1986221.832425, 8.0, 3562.9, \" 1.383\", \" 0.411\", 2,\n -9.60200, 1.02318, 0.27879,\n -2.31124, -1.12015, 0.00000, -0.02179, 0.00000, 1.07597, 2.26736,\n 97.2169785, 0.69106, -5.620e-04,\n 24.2479587, -0.08982, -1.552e-03,\n// 726 6 19\n1986398.931829, 10.0, 3558.7, \" 1.752\", \" 0.684\", 2,\n-19.96589, 0.90100, 0.24550,\n -2.50044, -1.17123, 0.00000, 0.36389, 0.00000, 1.89854, 3.22828,\n 270.0877550, 0.54031, -2.410e-04,\n -24.1777102, 0.04568, 9.480e-04,\n// 726 12 13\n1986576.479873, 0.0, 3554.4, \" 2.597\", \" 1.613\", 1,\n-18.29693, 1.01153, 0.27562,\n -3.17993, -2.23908, -1.26974, -0.48304, 0.30387, 1.27334, 2.21287,\n 85.6204852, 0.67841, -1.800e-05,\n 23.6530493, -0.03849, -1.486e-03,\n// 727 6 8\n1986753.047564, 13.0, 3550.2, \" 2.581\", \" 1.549\", 1,\n-17.69641, 0.93153, 0.25382,\n -2.82190, -1.74410, -0.67689, 0.14153, 0.95958, 2.02656, 3.10664,\n 258.6005242, 0.57493, -2.440e-04,\n -23.0453400, 0.00684, 1.036e-03,\n// 727 12 3\n1986930.983963, 12.0, 3545.9, \" 1.837\", \" 0.803\", 2,\n -7.00280, 0.96296, 0.26238,\n -3.07498, -1.91001, 0.00000, -0.38489, 0.00000, 1.14181, 2.30433,\n 73.6376491, 0.61049, 3.140e-04,\n 22.1802009, 0.01208, -1.131e-03,\n// 728 5 27\n1987107.452688, 23.0, 3541.7, \" 1.173\", \" 0.195\", 2,\n -8.40776, 0.98348, 0.26797,\n -2.38221, -0.94772, 0.00000, -0.13549, 0.00000, 0.67387, 2.11034,\n 247.7152791, 0.62999, -1.050e-04,\n -21.1030408, -0.03630, 1.178e-03,\n// 728 11 21\n1987285.197421, 17.0, 3537.5, \" 0.509\", \"-0.578\", 3,\n -2.72784, 0.91461, 0.24921,\n -2.00887, 0.00000, 0.00000, -0.26190, 0.00000, 0.00000, 1.48738,\n 61.6799413, 0.53980, 3.220e-04,\n 19.8169999, 0.05165, -7.960e-04,\n// 729 4 18\n1987432.811635, 7.0, 3533.9, \" 1.173\", \" 0.227\", 2,\n -3.03017, 1.02314, 0.27878,\n -1.66583, -0.35965, 0.00000, 0.47925, 0.00000, 1.31858, 2.62479,\n 208.3780340, 0.62883, 4.590e-04,\n -12.7437798, -0.16919, 7.330e-04,\n// 729 10 11\n1987609.409674, 22.0, 3529.7, \" 1.018\", \"-0.067\", 3,\n -0.42417, 0.91019, 0.24800,\n -2.52786, 0.00000, 0.00000, -0.16783, 0.00000, 0.00000, 2.19182,\n 20.0722509, 0.49032, 9.500e-05,\n 9.5225294, 0.14677, -3.780e-04,\n// 730 4 7\n1987787.476839, 23.0, 3525.5, \" 2.497\", \" 1.520\", 1,\n-11.72509, 0.99384, 0.27080,\n -2.28244, -1.32846, -0.32447, 0.44414, 1.21312, 2.21736, 3.16951,\n 198.9343822, 0.58095, 4.800e-04,\n -8.2990504, -0.17539, 3.540e-04,\n// 730 10 1\n1987963.600799, 2.0, 3521.3, \" 2.365\", \" 1.334\", 1,\n-21.15195, 0.95514, 0.26025,\n -2.43869, -1.37196, -0.26060, 0.41919, 1.09840, 2.20956, 3.27895,\n 9.6882297, 0.53087, -1.010e-04,\n 4.5151200, 0.17161, -2.660e-04,\n// 731 3 28\n1988141.923546, 10.0, 3517.0, \" 1.815\", \" 0.781\", 2,\n -1.43370, 0.94150, 0.25654,\n -2.57703, -1.37879, 0.00000, 0.16511, 0.00000, 1.71052, 2.90603,\n 189.5877055, 0.51495, 3.030e-04,\n -3.5817700, -0.16695, 7.600e-05,\n// 731 9 20\n1988318.096763, 14.0, 3512.8, \" 2.029\", \" 1.053\", 1,\n -9.85782, 1.00557, 0.27399,\n -2.27860, -1.28330, 0.03716, 0.32231, 0.60683, 1.92701, 2.92369,\n 0.1253900, 0.58419, -1.960e-04,\n -0.4115900, 0.19346, -3.900e-05,\n// 732 3 16\n1988496.063908, 14.0, 3508.6, \" 0.422\", \"-0.658\", 3,\n-22.16148, 0.90392, 0.24630,\n -2.08596, 0.00000, 0.00000, -0.46621, 0.00000, 0.00000, 1.15481,\n 180.1415402, 0.47288, 4.500e-05,\n 1.2858000, -0.15790, -7.000e-05,\n// 732 8 10\n1988643.427530, 22.0, 3505.1, \" 0.202\", \"-0.754\", 3,\n -4.48023, 1.01419, 0.27634,\n -0.73156, 0.00000, 0.00000, 0.26071, 0.00000, 0.00000, 1.25544,\n 322.9933074, 0.62441, -2.250e-04,\n -13.1890603, 0.14686, 7.900e-04,\n// 732 9 9\n1988672.767363, 6.0, 3504.3, \" 0.770\", \"-0.185\", 3,\n-18.55274, 1.02386, 0.27898,\n -1.40053, 0.00000, 0.00000, 0.41670, 0.00000, 0.00000, 2.23380,\n 350.6826484, 0.60820, -1.610e-04,\n -5.2687802, 0.19805, 3.070e-04,\n// 733 2 3\n1988820.371812, 21.0, 3500.9, \" 1.259\", \" 0.190\", 2,\n-17.85233, 0.92402, 0.25177,\n -2.58490, -0.92993, 0.00000, -0.07651, 0.00000, 0.77434, 2.43169,\n 141.1714178, 0.52416, -4.490e-04,\n 14.4617798, -0.11674, -5.400e-04,\n// 733 7 31\n1988998.010926, 12.0, 3496.6, \" 1.475\", \" 0.476\", 2,\n-15.18063, 0.96914, 0.26407,\n -2.21833, -0.96918, 0.00000, 0.26221, 0.00000, 1.49596, 2.74304,\n 312.9709064, 0.58786, -7.500e-05,\n -16.9587706, 0.10535, 8.860e-04,\n// 734 1 24\n1989174.672157, 4.0, 3492.4, \" 2.598\", \" 1.584\", 1,\n-11.57190, 0.97583, 0.26589,\n -2.68489, -1.67731, -0.66618, 0.13177, 0.92936, 1.94027, 2.95011,\n 130.1796900, 0.60247, -5.930e-04,\n 18.3060613, -0.09761, -9.030e-04,\n// 734 7 20\n1989352.320630, 20.0, 3488.2, \" 2.882\", \" 1.832\", 1,\n -7.89746, 0.91963, 0.25058,\n -3.34105, -2.23493, -1.18214, -0.30488, 0.57263, 1.62562, 2.72980,\n 302.6424036, 0.54534, -5.700e-05,\n -20.2133814, 0.06451, 8.620e-04,\n// 735 1 13\n1989529.235055, 18.0, 3484.0, \" 1.853\", \" 0.878\", 2,\n-22.27230, 1.01846, 0.27751,\n -2.87146, -1.85371, 0.00000, -0.35868, 0.00000, 1.13573, 2.15428,\n 119.4030858, 0.67367, -4.400e-04,\n 21.4193093, -0.06667, -1.334e-03,\n// 735 7 9\n1989706.377453, 21.0, 3479.8, \" 1.486\", \" 0.414\", 2,\n -7.63345, 0.89961, 0.24512,\n -2.67173, -1.19090, 0.00000, 0.05887, 0.00000, 1.30853, 2.78944,\n 291.1745433, 0.53478, -1.110e-04,\n -22.8592208, 0.02644, 8.940e-04,\n// 735 12 4\n1989854.422023, 22.0, 3476.3, \" 0.094\", \"-0.901\", 3,\n-20.90566, 0.99987, 0.27244,\n -0.56989, 0.00000, 0.00000, 0.12856, 0.00000, 0.00000, 0.83093,\n 75.2686710, 0.64175, 7.290e-04,\n 21.3949904, 0.11501, -1.179e-03,\n// 736 1 3\n1989883.892463, 9.0, 3475.5, \" 0.643\", \"-0.333\", 3,\n -7.96996, 1.01866, 0.27756,\n -1.27874, 0.00000, 0.00000, 0.41912, 0.00000, 0.00000, 2.11805,\n 107.4194164, 0.68940, 3.500e-05,\n 23.8334106, -0.01919, -1.538e-03,\n// 736 5 29\n1990030.946239, 11.0, 3472.1, \" 0.595\", \"-0.423\", 3,\n-20.30514, 0.94550, 0.25763,\n -2.07407, 0.00000, 0.00000, -0.29026, 0.00000, 0.00000, 1.49030,\n 249.6116674, 0.56864, 2.380e-04,\n -21.1101886, -0.12401, 9.990e-04,\n// 736 6 27\n1990060.447777, 23.0, 3471.4, \" 0.142\", \"-0.902\", 3,\n -6.36670, 0.92187, 0.25119,\n -1.19363, 0.00000, 0.00000, -0.25336, 0.00000, 0.00000, 0.68266,\n 279.7660237, 0.57006, -1.380e-04,\n -24.6815391, -0.01067, 1.081e-03,\n// 736 11 23\n1990208.854881, 9.0, 3467.8, \" 1.257\", \" 0.207\", 2,\n-10.61427, 0.94712, 0.25807,\n -2.91712, -1.34666, 0.00000, -0.48285, 0.00000, 0.38395, 1.95158,\n 63.7752111, 0.56358, 7.690e-04,\n 20.5797595, 0.14535, -8.520e-04,\n// 737 5 18\n1990385.431139, 22.0, 3463.7, \" 2.061\", \" 1.095\", 1,\n-10.01375, 0.99714, 0.27170,\n -2.27650, -1.29148, -0.03447, 0.34733, 0.72845, 1.98516, 2.97172,\n 238.2342662, 0.61423, 4.830e-04,\n -19.9292301, -0.18129, 1.120e-03,\n// 737 11 12\n1990562.983955, 12.0, 3459.5, \" 2.516\", \" 1.419\", 1,\n -8.34478, 0.90598, 0.24686,\n -3.48571, -2.28726, -1.14868, -0.38509, 0.37872, 1.51737, 2.71444,\n 51.7496420, 0.49819, 5.900e-04,\n 18.7601101, 0.16836, -6.280e-04,\n// 738 5 8\n1990740.115322, 15.0, 3455.2, \" 2.239\", \" 1.297\", 1,\n-17.70593, 1.02337, 0.27884,\n -2.81658, -1.90653, -0.85087, -0.23228, 0.38629, 1.44204, 2.35235,\n 227.9554735, 0.62671, 8.000e-04,\n -18.3324002, -0.22641, 1.031e-03,\n// 738 11 1\n1990916.947118, 11.0, 3451.1, \" 2.042\", \" 0.945\", 2,\n-10.08625, 0.90416, 0.24636,\n -3.26170, -1.98416, 0.00000, -0.26918, 0.00000, 1.44535, 2.72437,\n 39.9268099, 0.47733, 3.950e-04,\n 16.1251785, 0.19611, -5.620e-04,\n// 739 3 29\n1991065.435651, 22.0, 3447.5, \" 0.036\", \"-0.957\", 3,\n-13.33108, 0.97965, 0.26693,\n 0.01458, 0.00000, 0.00000, 0.45563, 0.00000, 0.00000, 0.90183,\n 191.4107103, 0.51604, 3.590e-04,\n -3.2871000, -0.27566, 1.600e-05,\n// 739 4 28\n1991094.811217, 7.0, 3446.8, \" 0.883\", \"-0.080\", 3,\n -2.40086, 1.00356, 0.27344,\n -1.49353, 0.00000, 0.00000, 0.46920, 0.00000, 0.00000, 2.43373,\n 217.1263315, 0.58275, 9.080e-04,\n -15.8719202, -0.24705, 6.980e-04,\n// 739 10 21\n1991271.061681, 13.0, 3442.7, \" 0.792\", \"-0.257\", 3,\n -8.81950, 0.94271, 0.25687,\n -1.55904, 0.00000, 0.00000, 0.48035, 0.00000, 0.00000, 2.51816,\n 28.3135896, 0.50061, 2.670e-04,\n 12.8267606, 0.23602, -5.700e-04,\n// 740 3 18\n1991419.795301, 7.0, 3439.1, \" 1.303\", \" 0.251\", 2,\n -5.04517, 0.92775, 0.25279,\n -2.43088, -0.87815, 0.00000, 0.08723, 0.00000, 1.05517, 2.60501,\n 181.5131515, 0.45992, 1.570e-04,\n 0.2114300, -0.25293, -9.800e-05,\n// 740 9 10\n1991596.071668, 14.0, 3435.0, \" 1.213\", \" 0.249\", 2,\n-10.46108, 1.01538, 0.27666,\n -2.47737, -1.16233, 0.00000, -0.27996, 0.00000, 0.60086, 1.91646,\n 352.4146205, 0.55198, -3.430e-04,\n -4.2601798, 0.30004, 1.280e-04,\n// 741 3 7\n1991773.862351, 9.0, 3430.8, \" 2.636\", \" 1.548\", 1,\n -3.77842, 0.90004, 0.24524,\n -3.43118, -2.24596, -1.13658, -0.30357, 0.52949, 1.63888, 2.82349,\n 171.2724166, 0.43483, -9.700e-05,\n 3.9199702, -0.23658, -1.270e-04,\n// 741 8 31\n1991950.760695, 6.0, 3426.6, \" 2.504\", \" 1.548\", 1,\n-19.15600, 1.02001, 0.27793,\n -2.38794, -1.48035, -0.50808, 0.25669, 1.02158, 1.99385, 2.90066,\n 342.1685718, 0.56532, -3.080e-04,\n -7.8364604, 0.29397, 4.240e-04,\n// 742 2 24\n1992127.869431, 9.0, 3422.4, \" 1.850\", \" 0.776\", 2,\n -4.51715, 0.91488, 0.24928,\n -3.00030, -1.71838, 0.00000, -0.13365, 0.00000, 1.45010, 2.73414,\n 160.5768185, 0.45721, -3.790e-04,\n 7.7011100, -0.23529, -1.770e-04,\n// 742 8 20\n1992305.376523, 21.0, 3418.2, \" 1.830\", \" 0.838\", 2,\n -4.85366, 0.98120, 0.26735,\n -2.57174, -1.48608, 0.00000, 0.03656, 0.00000, 1.56077, 2.64467,\n 332.1742292, 0.53682, -2.420e-04,\n -10.9480496, 0.25690, 5.750e-04,\n// 743 1 15\n1992452.592787, 2.0, 3414.7, \" 0.099\", \"-0.902\", 3,\n-14.18063, 0.99100, 0.27002,\n -0.49838, 0.00000, 0.00000, 0.22688, 0.00000, 0.00000, 0.94756,\n 120.9484024, 0.61747, -1.000e-03,\n 22.0721303, -0.17413, -1.092e-03,\n// 743 2 13\n1992482.108387, 15.0, 3414.1, \" 0.582\", \"-0.441\", 3,\n-23.23945, 0.96291, 0.26237,\n -2.13634, 0.00000, 0.00000, -0.39872, 0.00000, 0.00000, 1.33628,\n 150.0555404, 0.51978, -6.520e-04,\n 11.0090799, -0.24258, -3.370e-04,\n// 743 7 11\n1992630.170104, 16.0, 3410.6, \" 0.237\", \"-0.823\", 3,\n-12.51166, 0.90988, 0.24792,\n -1.13654, 0.00000, 0.00000, 0.08251, 0.00000, 0.00000, 1.30428,\n 293.3986442, 0.53225, -3.710e-04,\n -23.1809193, 0.12427, 9.240e-04,\n// 743 8 10\n1992659.746029, 6.0, 3409.9, \" 0.383\", \"-0.661\", 3,\n-20.56775, 0.92909, 0.25315,\n -1.58776, 0.00000, 0.00000, -0.09530, 0.00000, 0.00000, 1.40105,\n 321.7530817, 0.49732, -2.670e-04,\n -13.8057606, 0.20944, 5.750e-04,\n// 744 1 4\n1992807.199954, 17.0, 3406.4, \" 1.373\", \" 0.403\", 2,\n-23.87829, 1.02376, 0.27895,\n -2.48284, -1.28920, 0.00000, -0.20110, 0.00000, 0.88649, 2.08023,\n 109.5102671, 0.67565, -7.800e-04,\n 23.1961711, -0.14240, -1.430e-03,\n// 744 6 29\n1992984.198781, 17.0, 3402.2, \" 1.594\", \" 0.527\", 2,\n-12.24765, 0.90176, 0.24571,\n -3.01239, -1.61058, 0.00000, -0.22925, 0.00000, 1.15136, 2.55377,\n 281.8080044, 0.53368, -4.100e-04,\n -23.7821808, 0.08568, 9.080e-04,\n// 744 12 24\n1993161.847296, 8.0, 3398.0, \" 2.593\", \" 1.607\", 1,\n -9.57595, 1.00966, 0.27511,\n -2.36724, -1.42307, -0.45099, 0.33510, 1.12141, 2.09363, 3.03637,\n 97.3099647, 0.66970, -2.580e-04,\n 23.5911097, -0.08858, -1.461e-03,\n// 745 6 18\n1993338.327516, 20.0, 3393.9, \" 2.733\", \" 1.704\", 1,\n -9.97817, 0.93451, 0.25463,\n -3.10260, -2.03876, -0.99906, -0.13961, 0.71952, 1.75898, 2.82517,\n 270.0918531, 0.57811, -4.400e-04,\n -23.5235096, 0.04933, 1.048e-03,\n// 745 12 13\n1993516.340104, 20.0, 3389.7, \" 1.839\", \" 0.802\", 2,\n-22.28182, 0.96014, 0.26161,\n -2.53826, -1.36592, 0.00000, 0.16251, 0.00000, 1.69256, 2.86247,\n 85.4161055, 0.60936, 1.100e-04,\n 23.0012306, -0.03354, -1.179e-03,\n// 746 6 8\n1993692.751666, 6.0, 3385.5, \" 1.317\", \" 0.342\", 2,\n -0.68952, 0.98665, 0.26884,\n -2.29247, -1.00924, 0.00000, 0.03998, 0.00000, 1.08681, 2.37206,\n 258.7512255, 0.64088, -2.920e-04,\n -22.3769616, 0.00760, 1.258e-03,\n// 746 12 3\n1993870.537307, 1.0, 3381.4, \" 0.515\", \"-0.575\", 3,\n-18.00686, 0.91285, 0.24873,\n -1.86534, 0.00000, 0.00000, -0.10462, 0.00000, 0.00000, 1.65835,\n 73.4125398, 0.54639, 1.880e-04,\n 21.5241305, 0.01258, -8.850e-04,\n// 747 4 29\n1994018.129568, 15.0, 3377.9, \" 1.055\", \" 0.110\", 2,\n-18.30919, 1.02249, 0.27860,\n -1.95118, -0.48386, 0.00000, 0.10964, 0.00000, 0.70375, 2.17097,\n 218.8685215, 0.64545, 5.250e-04,\n -16.3743096, -0.14260, 9.720e-04,\n// 747 5 28\n1994047.410990, 22.0, 3377.2, \" 0.032\", \"-0.910\", 3,\n -9.38444, 1.02131, 0.27828,\n -0.53412, 0.00000, 0.00000, -0.13624, 0.00000, 0.00000, 0.26033,\n 248.1267297, 0.67555, 9.400e-05,\n -20.4938597, -0.03917, 1.309e-03,\n// 747 10 23\n1994194.735337, 6.0, 3373.7, \" 0.984\", \"-0.101\", 3,\n-15.70319, 0.91185, 0.24846,\n -2.67680, 0.00000, 0.00000, -0.35192, 0.00000, 0.00000, 1.97240,\n 30.6596810, 0.50406, 1.510e-04,\n 13.5515803, 0.13076, -5.390e-04,\n// 748 4 18\n1994372.792359, 7.0, 3369.6, \" 2.386\", \" 1.409\", 1,\n -3.00411, 0.99088, 0.26999,\n -2.70270, -1.73709, -0.69720, 0.01662, 0.73088, 1.77104, 2.73478,\n 209.2016865, 0.59042, 5.810e-04,\n -12.2971298, -0.15642, 5.720e-04,\n// 748 10 11\n1994548.936711, 10.0, 3365.4, \" 2.321\", \" 1.291\", 1,\n-12.43097, 0.95816, 0.26108,\n -2.35943, -1.29141, -0.16122, 0.48105, 1.12272, 2.25271, 3.32337,\n 19.8379310, 0.54220, 5.000e-06,\n 8.7693396, 0.16225, -4.560e-04,\n// 749 4 7\n1994727.226999, 17.0, 3361.3, \" 1.917\", \" 0.883\", 2,\n-17.71546, 0.93849, 0.25572,\n -2.34287, -1.16998, 0.00000, 0.44797, 0.00000, 2.06724, 3.23746,\n 199.2945381, 0.51821, 3.980e-04,\n -7.7112699, -0.15638, 2.490e-04,\n// 749 9 30\n1994903.440678, 23.0, 3357.1, \" 2.085\", \" 1.108\", 1,\n -0.13411, 1.00786, 0.27462,\n -3.03506, -2.05040, -0.82458, -0.42372, -0.02341, 1.20215, 2.18812,\n 10.5769996, 0.58947, -3.800e-05,\n 4.1060399, 0.18986, -2.740e-04,\n// 750 3 27\n1995081.357099, 21.0, 3353.0, \" 0.518\", \"-0.560\", 3,\n-14.44324, 0.90286, 0.24601,\n -2.21036, 0.00000, 0.00000, -0.42962, 0.00000, 0.00000, 1.35200,\n 189.9221389, 0.47333, 1.320e-04,\n -3.0163099, -0.15430, 8.100e-05,\n// 750 8 22\n1995228.751446, 6.0, 3349.5, \" 0.104\", \"-0.857\", 3,\n-19.75925, 1.01245, 0.27587,\n -0.68516, 0.00000, 0.00000, 0.03470, 0.00000, 0.00000, 0.75744,\n 333.3361809, 0.60785, -1.470e-04,\n -9.4812204, 0.17091, 5.670e-04,\n// 750 9 20\n1995258.108767, 15.0, 3348.8, \" 0.836\", \"-0.122\", 3,\n -8.82903, 1.02360, 0.27890,\n -2.27256, 0.00000, 0.00000, -0.38958, 0.00000, 0.00000, 1.49331,\n 1.1217600, 0.60433, 1.300e-05,\n -0.7465000, 0.20139, 5.600e-05,\n// 751 2 15\n1995405.697234, 5.0, 3345.4, \" 1.214\", \" 0.150\", 2,\n -9.13135, 0.92639, 0.25242,\n -2.73137, -1.02790, 0.00000, -0.26637, 0.00000, 0.49240, 2.19835,\n 151.8724937, 0.51346, -4.140e-04,\n 10.7507400, -0.13949, -3.730e-04,\n// 751 8 11\n1995583.317487, 20.0, 3341.2, \" 1.360\", \" 0.356\", 2,\n -6.45965, 0.96591, 0.26319,\n -2.80589, -1.46740, 0.00000, -0.38032, 0.00000, 0.70946, 2.04592,\n 323.8079304, 0.56873, -7.800e-05,\n -13.6551601, 0.13399, 7.050e-04,\n// 752 2 4\n1995760.019105, 12.0, 3337.1, \" 2.566\", \" 1.556\", 1,\n -2.85092, 0.97865, 0.26666,\n -2.34251, -1.34225, -0.32906, 0.45851, 1.24572, 2.25871, 3.26119,\n 141.0462341, 0.58960, -6.070e-04,\n 15.1658699, -0.12985, -7.120e-04,\n// 752 7 31\n1995937.604079, 2.0, 3332.9, \" 2.750\", \" 1.695\", 1,\n -1.18195, 0.91728, 0.24994,\n -2.54747, -1.43059, -0.36784, 0.49791, 1.36391, 2.42686, 3.54190,\n 312.9845668, 0.52913, -1.200e-04,\n -17.6283392, 0.09393, 7.330e-04,\n// 753 1 24\n1996114.596787, 2.0, 3328.8, \" 1.872\", \" 0.901\", 2,\n-13.55132, 1.01962, 0.27782,\n -2.19192, -1.18381, 0.00000, 0.32288, 0.00000, 1.82900, 2.83775,\n 130.4849448, 0.65859, -5.370e-04,\n 18.9170900, -0.10751, -1.143e-03,\n// 753 7 20\n1996291.647658, 4.0, 3324.7, \" 1.636\", \" 0.564\", 2,\n-23.91520, 0.89976, 0.24516,\n -3.27210, -1.87952, 0.00000, -0.45621, 0.00000, 0.96686, 2.35962,\n 302.5272466, 0.52417, -2.330e-04,\n -20.8708298, 0.06169, 7.970e-04,\n// 753 12 15\n1996439.787052, 7.0, 3321.2, \" 0.085\", \"-0.913\", 3,\n-11.18194, 0.99752, 0.27180,\n -0.77571, 0.00000, 0.00000, -0.11076, 0.00000, 0.00000, 0.55831,\n 87.4737409, 0.65011, 5.280e-04,\n 22.0845612, 0.06400, -1.261e-03,\n// 754 1 13\n1996469.257396, 18.0, 3320.5, \" 0.653\", \"-0.323\", 3,\n-22.24624, 1.01724, 0.27717,\n -1.53343, 0.00000, 0.00000, 0.17750, 0.00000, 0.00000, 1.88948,\n 119.5524347, 0.67479, -1.820e-04,\n 22.0333314, -0.06849, -1.397e-03,\n// 754 6 9\n1996616.232314, 18.0, 3317.1, \" 0.457\", \"-0.557\", 3,\n-12.58690, 0.94879, 0.25852,\n -2.00221, 0.00000, 0.00000, -0.42447, 0.00000, 0.00000, 1.14951,\n 260.8544047, 0.58508, 9.900e-05,\n -22.1109001, -0.08362, 1.076e-03,\n// 754 7 9\n1996645.726662, 5.0, 3316.4, \" 0.292\", \"-0.751\", 3,\n-23.65119, 0.92448, 0.25190,\n -0.88380, 0.00000, 0.00000, 0.43988, 0.00000, 0.00000, 1.75976,\n 290.7407170, 0.56767, -3.140e-04,\n -23.5138398, 0.02771, 1.020e-03,\n// 754 12 4\n1996794.205237, 17.0, 3312.9, \" 1.248\", \" 0.194\", 2,\n -1.89329, 0.94441, 0.25733,\n -2.51075, -0.91354, 0.00000, -0.07431, 0.00000, 0.76797, 2.36241,\n 75.4430252, 0.57631, 6.580e-04,\n 22.0825804, 0.10364, -9.670e-04,\n// 755 5 30\n1996970.735437, 6.0, 3308.8, \" 1.924\", \" 0.962\", 2,\n -1.29277, 0.99988, 0.27244,\n -2.92318, -1.91964, 0.00000, -0.34951, 0.00000, 1.21954, 2.22456,\n 249.7000228, 0.63760, 3.960e-04,\n -21.8009000, -0.13932, 1.272e-03,\n// 755 11 23\n1997148.318315, 20.0, 3304.7, \" 2.500\", \" 1.401\", 1,\n-23.62380, 0.90478, 0.24653,\n -3.46536, -2.26035, -1.11344, -0.36043, 0.39278, 1.53977, 2.74351,\n 63.3369316, 0.51576, 5.560e-04,\n 21.1415989, 0.13467, -7.580e-04,\n// 756 5 18\n1997325.428728, 22.0, 3300.6, \" 2.369\", \" 1.428\", 1,\n -9.98769, 1.02343, 0.27886,\n -2.31660, -1.42024, -0.41957, 0.28948, 0.99854, 1.99927, 2.89574,\n 238.4456195, 0.64931, 8.120e-04,\n -20.6644505, -0.19017, 1.215e-03,\n// 756 11 11\n1997502.277863, 19.0, 3296.4, \" 2.067\", \" 0.970\", 2,\n -1.36527, 0.90529, 0.24667,\n -3.32889, -2.05857, 0.00000, -0.33128, 0.00000, 1.39552, 2.66737,\n 51.1667093, 0.49820, 4.260e-04,\n 19.2376496, 0.16947, -7.040e-04,\n// 757 5 8\n1997680.121734, 15.0, 3292.3, \" 1.002\", \" 0.039\", 2,\n-17.67988, 1.00092, 0.27273,\n -2.14924, -0.43986, 0.00000, -0.07840, 0.00000, 0.28578, 1.99398,\n 228.0052383, 0.60319, 9.900e-04,\n -19.0299896, -0.21562, 9.050e-04,\n// 757 10 31\n1997856.403631, 22.0, 3288.2, \" 0.824\", \"-0.225\", 3,\n-23.09578, 0.94550, 0.25763,\n -2.37913, 0.00000, 0.00000, -0.31285, 0.00000, 0.00000, 1.75193,\n 39.5453405, 0.52316, 3.700e-04,\n 16.6723500, 0.21421, -7.460e-04,\n// 758 3 29\n1998005.097105, 14.0, 3284.7, \" 1.197\", \" 0.145\", 2,\n-21.32693, 0.92515, 0.25208,\n -2.11797, -0.41667, 0.00000, 0.33051, 0.00000, 1.08050, 2.77895,\n 191.2386578, 0.46045, 2.960e-04,\n -3.9300400, -0.24760, 4.000e-05,\n// 758 9 21\n1998181.413015, 22.0, 3280.7, \" 1.152\", \" 0.187\", 2,\n -1.74010, 1.01707, 0.27713,\n -2.24113, -0.85714, 0.00000, -0.08765, 0.00000, 0.68037, 2.06480,\n 2.2901599, 0.55131, -1.160e-04,\n -0.0106100, 0.30287, -6.200e-05,\n// 759 3 18\n1998359.158743, 16.0, 3276.5, \" 2.539\", \" 1.454\", 1,\n-20.06018, 0.89972, 0.24515,\n -3.30456, -2.11595, -0.98175, -0.19016, 0.60148, 1.73565, 2.92377,\n 181.1111402, 0.43231, 2.700e-05,\n -0.3023300, -0.23852, -1.000e-06,\n// 759 9 11\n1998536.096769, 14.0, 3272.4, \" 2.428\", \" 1.468\", 1,\n-10.43502, 1.01893, 0.27763,\n -2.31863, -1.40062, -0.40726, 0.32245, 1.05231, 2.04566, 2.96278,\n 352.1426424, 0.55504, -8.700e-05,\n -3.6856000, 0.30267, 2.280e-04,\n// 760 3 6\n1998713.179475, 16.0, 3268.3, \" 1.924\", \" 0.856\", 2,\n-20.79891, 0.91694, 0.24984,\n -2.57732, -1.33019, 0.00000, 0.30741, 0.00000, 1.94408, 3.19340,\n 170.4383549, 0.45162, -2.540e-04,\n 3.6429599, -0.24488, -4.100e-05,\n// 760 8 31\n1998890.696141, 5.0, 3264.2, \" 1.922\", \" 0.925\", 2,\n-20.13268, 0.97818, 0.26653,\n -2.94624, -1.87196, 0.00000, -0.29261, 0.00000, 1.28820, 2.36065,\n 342.4485275, 0.52002, -8.200e-05,\n -6.9528799, 0.27092, 3.970e-04,\n// 761 1 25\n1999037.948224, 11.0, 3260.8, \" 0.083\", \"-0.913\", 3,\n -4.45691, 0.99352, 0.27071,\n -0.90843, 0.00000, 0.00000, -0.24263, 0.00000, 0.00000, 0.41864,\n 132.7730991, 0.59515, -1.005e-03,\n 19.3219512, -0.21361, -8.850e-04,\n// 761 2 23\n1999067.442441, 23.0, 3260.1, \" 0.637\", \"-0.380\", 3,\n-14.51847, 0.96589, 0.26318,\n -2.18059, 0.00000, 0.00000, -0.38141, 0.00000, 0.00000, 1.41546,\n 160.3797948, 0.50898, -5.060e-04,\n 7.0642499, -0.26060, -1.630e-04,\n// 761 7 21\n1999215.444619, 23.0, 3256.7, \" 0.091\", \"-0.972\", 3,\n -4.79342, 0.90813, 0.24744,\n -1.09805, 0.00000, 0.00000, -0.32915, 0.00000, 0.00000, 0.44275,\n 304.7167048, 0.51215, -4.360e-04,\n -21.1557801, 0.15766, 8.050e-04,\n// 761 8 20\n1999245.040984, 13.0, 3256.0, \" 0.492\", \"-0.558\", 3,\n-12.84950, 0.92640, 0.25242,\n -1.69826, 0.00000, 0.00000, -0.01638, 0.00000, 0.00000, 1.66894,\n 331.9651161, 0.47884, -1.810e-04,\n -10.3194400, 0.22802, 4.310e-04,\n// 762 1 15\n1999392.566116, 2.0, 3252.6, \" 1.360\", \" 0.391\", 2,\n-14.15457, 1.02418, 0.27906,\n -2.68539, -1.48727, 0.00000, -0.41322, 0.00000, 0.66038, 1.85842,\n 121.5399378, 0.65310, -8.870e-04,\n 21.2408689, -0.18981, -1.244e-03,\n// 762 7 10\n1999569.467498, 23.0, 3248.5, \" 1.441\", \" 0.373\", 2,\n -5.53215, 0.90270, 0.24597,\n -2.47125, -0.96944, 0.00000, 0.21994, 0.00000, 1.40833, 2.91080,\n 292.8574746, 0.52207, -5.320e-04,\n -22.6584900, 0.12177, 8.300e-04,\n// 763 1 4\n1999747.212794, 17.0, 3244.4, \" 2.585\", \" 1.599\", 1,\n-23.85223, 1.00766, 0.27456,\n -2.60046, -1.65314, -0.67769, 0.10705, 0.89203, 1.86762, 2.81340,\n 109.5788490, 0.65166, -4.580e-04,\n 22.5262388, -0.13898, -1.354e-03,\n// 763 6 30\n1999923.610199, 3.0, 3240.3, \" 2.862\", \" 1.835\", 1,\n -2.25992, 0.93757, 0.25547,\n -3.30962, -2.25426, -1.22484, -0.35522, 0.51408, 1.54325, 2.60099,\n 281.5762151, 0.57403, -6.220e-04,\n -23.1577205, 0.09199, 1.003e-03,\n// 763 12 25\n2000101.694654, 5.0, 3236.2, \" 1.842\", \" 0.803\", 2,\n-12.55810, 0.95731, 0.26084,\n -3.04020, -1.86186, 0.00000, -0.32831, 0.00000, 1.20691, 2.38287,\n 97.8753131, 0.59996, -1.040e-04,\n 22.8451898, -0.08161, -1.158e-03,\n// 764 6 18\n2000278.052746, 13.0, 3232.1, \" 1.457\", \" 0.486\", 2,\n-16.97127, 0.98974, 0.26968,\n -2.13876, -0.95338, 0.00000, 0.26590, 0.00000, 1.48322, 2.67065,\n 269.9115088, 0.64465, -5.080e-04,\n -22.8687096, 0.05398, 1.277e-03,\n// 764 12 13\n2000455.876141, 9.0, 3228.0, \" 0.522\", \"-0.570\", 3,\n -9.28588, 0.91118, 0.24828,\n -1.74837, 0.00000, 0.00000, 0.02738, 0.00000, 0.00000, 1.80532,\n 85.3641482, 0.54681, 1.900e-05,\n 22.3523815, -0.02911, -9.240e-04,\n// 765 5 9\n2000603.445252, 23.0, 3224.6, \" 0.932\", \"-0.012\", 3,\n -9.58821, 1.02168, 0.27838,\n -2.27757, 0.00000, 0.00000, -0.31394, 0.00000, 0.00000, 1.65027,\n 229.7230308, 0.66329, 5.120e-04,\n -19.5024509, -0.10816, 1.198e-03,\n// 765 6 8\n2000632.721364, 5.0, 3223.9, \" 0.163\", \"-0.778\", 3,\n -1.66619, 1.02210, 0.27850,\n -0.57161, 0.00000, 0.00000, 0.31273, 0.00000, 0.00000, 1.19618,\n 258.9458313, 0.68359, -9.400e-05,\n -21.7413596, 0.00737, 1.401e-03,\n// 765 11 2\n2000780.065791, 14.0, 3220.5, \" 0.959\", \"-0.126\", 3,\n -6.98221, 0.91360, 0.24893,\n -2.71811, 0.00000, 0.00000, -0.42101, 0.00000, 0.00000, 1.87534,\n 41.5689582, 0.52072, 1.640e-04,\n 17.1521401, 0.10782, -6.960e-04,\n// 766 4 29\n2000958.101981, 14.0, 3216.4, \" 2.264\", \" 1.286\", 1,\n-19.28587, 0.98782, 0.26916,\n -2.25850, -1.27653, -0.17801, 0.44754, 1.07366, 2.17245, 3.15249,\n 219.1836528, 0.60179, 6.320e-04,\n -15.7832899, -0.13157, 7.750e-04,\n// 766 10 22\n2001134.278929, 19.0, 3212.4, \" 2.290\", \" 1.260\", 1,\n -2.70725, 0.96114, 0.26189,\n -3.13069, -2.06278, -0.91784, -0.30571, 0.30577, 1.45052, 2.52105,\n 30.7505089, 0.55826, 8.100e-05,\n 12.8971500, 0.14422, -6.540e-04,\n// 767 4 19\n2001312.523035, 1.0, 3208.2, \" 2.035\", \" 1.000\", 1,\n -8.99448, 0.93550, 0.25490,\n -3.28747, -2.13794, -0.46663, -0.44715, -0.42673, 1.24474, 2.39171,\n 209.7418998, 0.52644, 4.700e-04,\n -11.7488603, -0.13881, 4.280e-04,\n// 767 10 12\n2001488.790720, 7.0, 3204.2, \" 2.129\", \" 1.151\", 1,\n-15.41312, 1.00999, 0.27520,\n -2.64041, -1.66358, -0.48897, -0.02271, 0.44307, 1.61744, 2.59551,\n 20.5384096, 0.60056, 1.030e-04,\n 8.2873400, 0.17865, -4.990e-04,\n// 768 4 7\n2001666.643205, 3.0, 3200.1, \" 0.630\", \"-0.446\", 3,\n -7.72773, 0.90194, 0.24576,\n -1.50647, 0.00000, 0.00000, 0.43693, 0.00000, 0.00000, 2.38086,\n 199.3276372, 0.47794, 2.050e-04,\n -7.0499403, -0.14524, 2.250e-04,\n// 768 9 1\n2001814.080956, 14.0, 3196.7, \" 0.019\", \"-0.947\", 3,\n-11.03827, 1.01061, 0.27537,\n -0.36654, 0.00000, 0.00000, -0.05705, 0.00000, 0.00000, 0.25572,\n 343.4241518, 0.59511, -2.200e-05,\n -5.4312499, 0.18706, 3.410e-04,\n// 768 9 30\n2001843.456257, 23.0, 3196.1, \" 0.889\", \"-0.073\", 3,\n -0.10805, 1.02317, 0.27879,\n -1.98310, 0.00000, 0.00000, -0.04983, 0.00000, 0.00000, 1.88341,\n 10.9385206, 0.60655, 1.860e-04,\n 3.5584099, 0.19634, -1.800e-04,\n// 769 2 25\n2001991.017180, 12.0, 3192.7, \" 1.155\", \" 0.098\", 2,\n -1.41311, 0.92890, 0.25310,\n -1.99791, -0.20646, 0.00000, 0.41232, 0.00000, 1.02811, 2.82213,\n 161.7826474, 0.50661, -3.440e-04,\n 6.8116397, -0.15517, -2.080e-04,\n// 769 8 22\n2002168.627140, 3.0, 3188.6, \" 1.255\", \" 0.244\", 2,\n-22.74141, 0.96271, 0.26232,\n -2.31756, -0.86654, 0.00000, 0.05135, 0.00000, 0.97226, 2.42129,\n 333.7699253, 0.55177, -2.400e-05,\n -10.0242392, 0.15411, 5.210e-04,\n// 770 2 14\n2002345.361784, 21.0, 3184.5, \" 2.522\", \" 1.519\", 1,\n-17.12720, 0.98147, 0.26743,\n -3.10091, -2.10749, -1.08916, -0.31719, 0.45441, 1.47254, 2.46814,\n 152.1446358, 0.57673, -5.550e-04,\n 11.3617405, -0.15617, -4.960e-04,\n// 770 8 11\n2002522.890352, 9.0, 3180.5, \" 2.626\", \" 1.565\", 1,\n-17.46371, 0.91508, 0.24934,\n -2.68016, -1.54870, -0.46383, 0.36844, 1.20099, 2.28606, 3.41581,\n 323.5325372, 0.51258, -1.320e-04,\n -14.3981498, 0.11910, 5.850e-04,\n// 771 2 4\n2002699.954074, 11.0, 3176.4, \" 1.901\", \" 0.933\", 2,\n -3.82760, 1.02064, 0.27810,\n -2.62205, -1.62572, 0.00000, -0.10222, 0.00000, 1.42076, 2.41760,\n 141.8565267, 0.64069, -5.490e-04,\n 15.6532892, -0.14329, -9.090e-04,\n// 771 7 31\n2002876.921849, 10.0, 3172.3, \" 1.779\", \" 0.704\", 2,\n-17.19970, 0.90007, 0.24525,\n -2.76134, -1.42943, 0.00000, 0.12438, 0.00000, 1.67784, 3.01006,\n 313.0247556, 0.51142, -2.970e-04,\n -18.2710207, 0.09076, 6.750e-04,\n// 771 12 26\n2003025.151567, 16.0, 3168.9, \" 0.075\", \"-0.924\", 3,\n -1.45822, 0.99509, 0.27114,\n -0.99084, 0.00000, 0.00000, -0.36238, 0.00000, 0.00000, 0.27040,\n 99.7212058, 0.64937, 2.950e-04,\n 21.8078190, 0.01241, -1.263e-03,\n// 772 1 25\n2003054.619072, 3.0, 3168.3, \" 0.667\", \"-0.308\", 3,\n-12.52252, 1.01567, 0.27674,\n -1.87216, 0.00000, 0.00000, -0.14227, 0.00000, 0.00000, 1.58866,\n 131.3351394, 0.65475, -2.970e-04,\n 19.4116896, -0.11104, -1.199e-03,\n// 772 6 20\n2003201.519709, 0.0, 3164.9, \" 0.321\", \"-0.690\", 3,\n -5.87139, 0.95211, 0.25943,\n -0.86097, 0.00000, 0.00000, 0.47303, 0.00000, 0.00000, 1.80270,\n 271.5824189, 0.59536, -7.100e-05,\n -22.2524694, -0.04294, 1.101e-03,\n// 772 7 19\n2003231.009289, 12.0, 3164.2, \" 0.436\", \"-0.605\", 3,\n-15.93295, 0.92718, 0.25264,\n -1.36801, 0.00000, 0.00000, 0.22293, 0.00000, 0.00000, 1.81049,\n 302.0105292, 0.55937, -4.510e-04,\n -21.5714296, 0.06508, 9.110e-04,\n// 772 12 15\n2003379.555722, 1.0, 3160.8, \" 1.239\", \" 0.182\", 2,\n-17.17231, 0.94175, 0.25660,\n -2.10193, -0.48075, 0.00000, 0.33732, 0.00000, 1.15845, 2.77698,\n 87.3025422, 0.58273, 4.860e-04,\n 22.7160088, 0.05919, -1.031e-03,\n// 773 6 9\n2003556.039824, 13.0, 3156.8, \" 1.787\", \" 0.828\", 2,\n-17.57453, 1.00251, 0.27316,\n -2.56124, -1.53189, 0.00000, -0.04421, 0.00000, 1.44228, 2.47306,\n 260.7421984, 0.65498, 2.370e-04,\n -22.7537302, -0.09505, 1.367e-03,\n// 773 12 4\n2003733.654515, 4.0, 3152.7, \" 2.489\", \" 1.388\", 1,\n-14.90282, 0.90371, 0.24624,\n -3.40042, -2.19026, -1.03676, -0.29165, 0.45366, 1.60724, 2.81623,\n 75.2405716, 0.53003, 4.540e-04,\n 22.7076708, 0.09633, -8.580e-04,\n// 774 5 30\n2003910.739567, 6.0, 3148.7, \" 2.504\", \" 1.564\", 1,\n -1.26671, 1.02333, 0.27883,\n -2.87388, -1.98734, -1.02243, -0.25039, 0.52169, 1.48664, 2.37314,\n 249.8922243, 0.67072, 7.170e-04,\n -22.5011413, -0.14535, 1.386e-03,\n// 774 11 23\n2004087.612609, 3.0, 3144.7, \" 2.085\", \" 0.987\", 2,\n-16.64429, 0.90652, 0.24701,\n -3.29632, -2.03210, 0.00000, -0.29739, 0.00000, 1.43677, 2.70259,\n 62.7790076, 0.51897, 3.910e-04,\n 21.6553794, 0.13672, -8.330e-04,\n// 775 5 19\n2004265.428917, 22.0, 3140.6, \" 1.128\", \" 0.163\", 2,\n -9.96163, 0.99818, 0.27198,\n -1.87978, -0.43871, 0.00000, 0.29401, 0.00000, 1.02928, 2.46901,\n 238.6426842, 0.62186, 9.870e-04,\n -21.3900915, -0.17942, 1.082e-03,\n// 775 11 12\n2004441.749467, 6.0, 3136.6, \" 0.847\", \"-0.200\", 3,\n-14.37480, 0.94829, 0.25839,\n -2.09691, 0.00000, 0.00000, -0.01280, 0.00000, 0.00000, 2.06984,\n 50.6301194, 0.54791, 4.120e-04,\n 19.7442498, 0.18643, -9.110e-04,\n// 776 4 8\n2004590.393066, 21.0, 3133.2, \" 1.080\", \" 0.029\", 2,\n-13.60868, 0.92263, 0.25139,\n -1.92832, 0.09649, 0.00000, 0.43358, 0.00000, 0.77377, 2.79578,\n 201.0876950, 0.46635, 4.230e-04,\n -7.9382602, -0.23661, 1.800e-04,\n// 776 10 2\n2004766.759933, 6.0, 3129.2, \" 1.103\", \" 0.136\", 2,\n-17.01911, 1.01860, 0.27754,\n -1.87786, -0.42250, 0.00000, 0.23840, 0.00000, 0.89792, 2.35362,\n 12.1638805, 0.55740, 1.090e-04,\n 4.2009902, 0.29847, -2.530e-04,\n// 777 3 28\n2004944.449494, 23.0, 3125.1, \" 2.430\", \" 1.349\", 1,\n-12.34193, 0.89955, 0.24511,\n -3.30719, -2.11185, -0.93657, -0.21214, 0.51231, 1.68754, 2.88250,\n 190.9653956, 0.43535, 1.490e-04,\n -4.5121698, -0.23496, 1.250e-04,\n// 777 9 21\n2005121.437360, 22.0, 3121.1, \" 2.363\", \" 1.398\", 1,\n -1.71404, 1.01771, 0.27730,\n -2.14097, -1.21192, -0.19479, 0.49663, 1.18824, 2.20536, 3.13339,\n 2.0219300, 0.55147, 1.410e-04,\n 0.5641800, 0.30401, 3.600e-05,\n// 778 3 17\n2005298.483924, 0.0, 3117.1, \" 2.012\", \" 0.950\", 2,\n-12.07792, 0.91914, 0.25044,\n -3.29002, -2.07777, 0.00000, -0.38583, 0.00000, 1.30526, 2.51974,\n 180.6508674, 0.45121, -1.110e-04,\n -0.7813800, -0.24864, 1.000e-04,\n// 778 9 11\n2005476.020483, 12.0, 3113.0, \" 2.003\", \" 0.999\", 2,\n-12.41443, 0.97517, 0.26571,\n -2.20100, -1.13274, 0.00000, 0.49160, 0.00000, 2.11728, 3.18364,\n 352.0304907, 0.50905, 8.800e-05,\n -3.0011700, 0.27735, 2.360e-04,\n// 779 2 5\n2005623.298268, 19.0, 3109.7, \" 0.055\", \"-0.936\", 3,\n-19.73593, 0.99601, 0.27139,\n -0.38424, 0.00000, 0.00000, 0.15844, 0.00000, 0.00000, 0.69664,\n 143.6112433, 0.57513, -9.210e-04,\n 16.1364893, -0.24409, -6.820e-04,\n// 779 3 7\n2005652.769936, 6.0, 3109.0, \" 0.707\", \"-0.303\", 3,\n -6.80023, 0.96892, 0.26401,\n -1.39546, 0.00000, 0.00000, 0.47846, 0.00000, 0.00000, 2.35042,\n 170.0053209, 0.50431, -3.460e-04,\n 3.1297400, -0.27196, -4.000e-06,\n// 779 8 31\n2005830.341719, 20.0, 3105.0, \" 0.588\", \"-0.468\", 3,\n -5.13126, 0.92385, 0.25173,\n -1.62907, 0.00000, 0.00000, 0.20125, 0.00000, 0.00000, 2.03464,\n 341.9358262, 0.46455, -6.700e-05,\n -6.4797100, 0.24049, 2.900e-04,\n// 780 1 26\n2005977.927962, 10.0, 3101.6, \" 1.336\", \" 0.370\", 2,\n -5.43359, 1.02445, 0.27914,\n -1.98548, -0.77618, 0.00000, 0.27108, 0.00000, 1.31799, 2.52705,\n 132.5819085, 0.62914, -8.750e-04,\n 18.7160895, -0.22799, -1.041e-03,\n// 780 7 21\n2006154.740045, 6.0, 3097.6, \" 1.295\", \" 0.227\", 2,\n-21.81390, 0.90379, 0.24626,\n -2.83058, -1.18656, 0.00000, -0.23893, 0.00000, 0.70740, 2.35214,\n 304.1720928, 0.50562, -5.960e-04,\n -20.6637504, 0.15576, 7.130e-04,\n// 781 1 15\n2006332.574955, 2.0, 3093.6, \" 2.570\", \" 1.583\", 1,\n-14.12851, 1.00553, 0.27398,\n -2.91315, -1.96260, -0.98241, -0.20108, 0.58050, 1.56083, 2.50973,\n 121.5936914, 0.62713, -5.570e-04,\n 20.5554594, -0.18396, -1.186e-03,\n// 781 7 10\n2006508.895709, 9.0, 3089.6, \" 2.716\", \" 1.691\", 1,\n-19.54442, 0.94069, 0.25632,\n -2.44140, -1.38966, -0.35602, 0.49702, 1.34971, 2.38308, 3.43721,\n 292.3469863, 0.56510, -7.530e-04,\n -22.1049715, 0.13084, 9.190e-04,\n// 782 1 4\n2006687.047111, 13.0, 3085.6, \" 1.849\", \" 0.808\", 2,\n -3.83712, 0.95447, 0.26007,\n -2.59306, -1.41044, 0.00000, 0.13067, 0.00000, 1.67346, 2.85374,\n 109.6407989, 0.58300, -2.610e-04,\n 21.8317195, -0.12481, -1.077e-03,\n// 782 6 29\n2006863.354198, 20.0, 3081.6, \" 1.599\", \" 0.630\", 2,\n -9.25303, 0.99278, 0.27051,\n -1.96661, -0.85233, 0.00000, 0.50076, 0.00000, 1.85228, 2.96860,\n 281.0721745, 0.64066, -7.090e-04,\n -22.5604000, 0.10060, 1.231e-03,\n// 782 12 24\n2007041.215039, 17.0, 3077.6, \" 0.528\", \"-0.566\", 3,\n -0.56490, 0.90961, 0.24785,\n -1.62746, 0.00000, 0.00000, 0.16094, 0.00000, 0.00000, 1.95148,\n 97.3863057, 0.53997, -1.510e-04,\n 22.2545390, -0.07114, -9.070e-04,\n// 783 5 21\n2007188.757304, 6.0, 3074.2, \" 0.801\", \"-0.142\", 3,\n -1.86996, 1.02069, 0.27811,\n -1.67214, 0.00000, 0.00000, 0.17530, 0.00000, 0.00000, 2.02344,\n 240.2806182, 0.67855, 4.200e-04,\n -21.9300811, -0.06933, 1.384e-03,\n// 783 6 19\n2007218.031168, 13.0, 3073.6, \" 0.295\", \"-0.645\", 3,\n-16.94521, 1.02273, 0.27867,\n -1.42817, 0.00000, 0.00000, -0.25197, 0.00000, 0.00000, 0.92374,\n 270.5829437, 0.68354, -3.320e-04,\n -22.1750510, 0.05888, 1.420e-03,\n// 783 11 13\n2007365.401117, 22.0, 3070.2, \" 0.944\", \"-0.142\", 3,\n-22.26123, 0.91543, 0.24943,\n -2.65049, 0.00000, 0.00000, -0.37319, 0.00000, 0.00000, 1.90319,\n 52.8515496, 0.53819, 1.190e-04,\n 20.1794900, 0.07812, -8.410e-04,\n// 784 5 9\n2007543.407744, 22.0, 3066.2, \" 2.134\", \" 1.155\", 1,\n-10.56488, 0.98467, 0.26830,\n -2.90018, -1.89631, -0.69693, -0.21415, 0.26935, 1.46901, 2.47088,\n 230.1234439, 0.61541, 6.130e-04,\n -18.9130995, -0.09845, 9.740e-04,\n// 784 11 2\n2007719.626726, 3.0, 3062.2, \" 2.268\", \" 1.240\", 1,\n-17.98627, 0.96408, 0.26269,\n -2.76991, -1.70354, -0.54880, 0.04142, 0.63097, 1.78551, 2.85445,\n 41.4138719, 0.57741, 1.080e-04,\n 16.4486101, 0.11965, -8.420e-04,\n// 785 4 29\n2007897.814056, 8.0, 3058.2, \" 2.162\", \" 1.126\", 1,\n -1.27623, 0.93256, 0.25410,\n -3.34964, -2.21970, -0.92146, -0.46265, -0.00309, 1.29533, 2.42280,\n 219.9654636, 0.53661, 4.990e-04,\n -15.2683705, -0.11565, 5.940e-04,\n// 785 10 22\n2008074.145707, 15.0, 3054.3, \" 2.162\", \" 1.184\", 1,\n -6.69214, 1.01197, 0.27574,\n -2.12433, -1.15328, -0.01078, 0.49696, 1.00426, 2.14654, 3.11877,\n 30.6951604, 0.61625, 2.100e-04,\n 12.1990602, 0.15964, -7.260e-04,\n// 786 4 18\n2008251.924229, 10.0, 3050.2, \" 0.752\", \"-0.322\", 3,\n -0.00949, 0.90115, 0.24554,\n -1.91826, 0.00000, 0.00000, 0.18151, 0.00000, 0.00000, 2.28152,\n 209.4032454, 0.48676, 2.610e-04,\n -10.9936599, -0.13006, 3.740e-04,\n// 786 10 12\n2008428.808442, 7.0, 3046.3, \" 0.931\", \"-0.034\", 3,\n-15.38706, 1.02260, 0.27863,\n -1.56953, 0.00000, 0.00000, 0.40262, 0.00000, 0.00000, 2.37479,\n 20.8530696, 0.61418, 3.390e-04,\n 7.7202405, 0.18352, -4.160e-04,\n// 787 3 8\n2008576.332102, 20.0, 3042.9, \" 1.085\", \" 0.035\", 2,\n-16.69213, 0.93152, 0.25382,\n -2.37320, -0.40015, 0.00000, -0.02956, 0.00000, 0.33774, 2.31344,\n 172.0115387, 0.50333, -2.480e-04,\n 2.4855799, -0.16486, -3.400e-05,\n// 787 9 2\n2008753.941806, 11.0, 3038.9, \" 1.162\", \" 0.145\", 2,\n-14.02042, 0.95957, 0.26146,\n -2.71112, -1.11689, 0.00000, -0.39666, 0.00000, 0.32689, 1.91916,\n 344.0398250, 0.53847, 6.800e-05,\n -5.9091002, 0.16815, 3.310e-04,\n// 788 2 26\n2008930.700193, 5.0, 3035.0, \" 2.469\", \" 1.471\", 1,\n -8.40622, 0.98428, 0.26819,\n -2.95994, -1.97232, -0.94468, -0.19537, 0.55355, 1.58103, 2.57077,\n 162.3704125, 0.56838, -4.540e-04,\n 7.3226697, -0.17385, -2.850e-04,\n// 788 8 21\n2009108.181081, 16.0, 3031.0, \" 2.513\", \" 1.447\", 1,\n -9.74546, 0.91302, 0.24878,\n -2.70104, -1.55229, -0.43397, 0.34594, 1.12617, 2.24470, 3.39187,\n 333.7647070, 0.49790, -9.800e-05,\n -10.7097802, 0.13799, 4.310e-04,\n// 789 2 14\n2009285.306959, 19.0, 3027.0, \" 1.940\", \" 0.975\", 2,\n-19.10661, 1.02152, 0.27834,\n -2.16084, -1.17775, 0.00000, 0.36702, 0.00000, 1.91134, 2.89482,\n 152.2335375, 0.62521, -4.750e-04,\n 12.0115408, -0.16916, -6.720e-04,\n// 789 8 10\n2009462.201124, 17.0, 3023.1, \" 1.911\", \" 0.834\", 2,\n -9.48145, 0.90055, 0.24538,\n -3.11441, -1.82542, 0.00000, -0.17302, 0.00000, 1.47895, 2.76840,\n 323.6794682, 0.49783, -3.090e-04,\n -15.0208308, 0.11581, 5.330e-04,\n// 790 1 6\n2009610.513297, 0.0, 3019.7, \" 0.060\", \"-0.941\", 3,\n-16.73724, 0.99254, 0.27044,\n -0.24416, 0.00000, 0.00000, 0.31912, 0.00000, 0.00000, 0.88695,\n 111.2073984, 0.63967, 1.000e-04,\n 20.6154302, -0.03436, -1.189e-03,\n// 790 2 4\n2009639.975547, 11.0, 3019.1, \" 0.692\", \"-0.282\", 3,\n -3.80153, 1.01393, 0.27627,\n -1.34694, 0.00000, 0.00000, 0.41313, 0.00000, 0.00000, 2.17423,\n 142.0912120, 0.63380, -3.030e-04,\n 16.2450107, -0.14341, -9.790e-04,\n// 790 7 1\n2009786.809228, 7.0, 3015.8, \" 0.189\", \"-0.819\", 3,\n-22.15314, 0.95547, 0.26034,\n -0.61055, 0.00000, 0.00000, 0.42147, 0.00000, 0.00000, 1.44860,\n 282.8455101, 0.59881, -2.590e-04,\n -21.6541893, 0.00037, 1.072e-03,\n// 790 7 30\n2009816.296914, 19.0, 3015.1, \" 0.573\", \"-0.468\", 3,\n -8.21471, 0.92996, 0.25339,\n -1.66688, 0.00000, 0.00000, 0.12593, 0.00000, 0.00000, 1.91575,\n 312.9236688, 0.54789, -5.230e-04,\n -18.9386000, 0.09776, 7.690e-04,\n// 790 12 26\n2009964.904407, 10.0, 3011.8, \" 1.228\", \" 0.169\", 2,\n -7.44859, 0.93911, 0.25588,\n -2.73374, -1.08567, 0.00000, -0.29424, 0.00000, 0.50027, 2.14580,\n 99.7884627, 0.58203, 2.810e-04,\n 22.4552100, 0.01228, -1.038e-03,\n// 791 6 20\n2010141.345168, 20.0, 3007.8, \" 1.652\", \" 0.695\", 2,\n -9.85628, 1.00505, 0.27385,\n -2.17031, -1.10615, 0.00000, 0.28404, 0.00000, 1.67296, 2.73852,\n 271.8606262, 0.66524, 2.700e-05,\n -22.9222395, -0.04818, 1.400e-03,\n// 791 12 15\n2010318.989994, 12.0, 3003.8, \" 2.477\", \" 1.375\", 1,\n -6.18184, 0.90276, 0.24598,\n -3.35129, -2.13717, -0.97691, -0.24013, 0.49683, 1.65716, 2.87025,\n 87.3440151, 0.53840, 2.970e-04,\n 23.3720297, 0.05504, -9.130e-04,\n// 792 6 9\n2010496.050030, 13.0, 2999.9, \" 2.641\", \" 1.700\", 1,\n-17.54846, 1.02306, 0.27876,\n -2.43505, -1.55408, -0.60996, 0.20072, 1.01143, 1.95559, 2.83638,\n 260.8903861, 0.68485, 5.440e-04,\n -23.4223596, -0.09872, 1.488e-03,\n// 792 12 3\n2010672.949789, 11.0, 2995.9, \" 2.097\", \" 1.000\", 1,\n -7.92330, 0.90786, 0.24737,\n -3.20244, -1.94424, -0.23142, -0.20507, -0.17926, 1.53349, 2.79332,\n 74.7073660, 0.53664, 2.850e-04,\n 23.2580304, 0.09883, -9.330e-04,\n// 793 5 30\n2010850.732478, 6.0, 2992.0, \" 1.260\", \" 0.294\", 2,\n -1.24065, 0.99532, 0.27120,\n -2.69250, -1.38926, 0.00000, -0.42054, 0.00000, 0.55054, 1.85227,\n 250.2321491, 0.63953, 8.850e-04,\n -23.2307199, -0.13545, 1.244e-03,\n// 793 11 22\n2011027.099777, 14.0, 2988.0, \" 0.863\", \"-0.183\", 3,\n -5.65382, 0.95108, 0.25915,\n -1.69786, 0.00000, 0.00000, 0.39466, 0.00000, 0.00000, 2.48566,\n 62.0732646, 0.57269, 3.780e-04,\n 22.1442109, 0.15186, -1.064e-03,\n// 794 4 20\n2011175.681765, 4.0, 2984.7, \" 0.950\", \"-0.101\", 3,\n -5.89044, 0.92017, 0.25072,\n -1.88934, 0.00000, 0.00000, 0.36235, 0.00000, 0.00000, 2.61472,\n 211.1527847, 0.47692, 5.300e-04,\n -11.6885403, -0.21990, 3.230e-04,\n// 794 10 13\n2011352.112794, 15.0, 2980.8, \" 1.065\", \" 0.097\", 2,\n -7.29539, 1.01995, 0.27791,\n -2.37958, -0.85371, 0.00000, -0.29295, 0.00000, 0.26655, 1.79266,\n 22.7104097, 0.57054, 3.290e-04,\n 8.5332405, 0.28583, -4.650e-04,\n// 795 4 9\n2011529.733241, 6.0, 2976.8, \" 2.306\", \" 1.228\", 1,\n -4.62369, 0.89954, 0.24511,\n -3.46955, -2.26245, -1.01488, -0.40223, 0.21042, 1.45789, 2.66474,\n 200.9407503, 0.44373, 2.630e-04,\n -8.5823402, -0.22586, 2.540e-04,\n// 795 10 3\n2011706.783796, 7.0, 2972.9, \" 2.311\", \" 1.342\", 1,\n-15.99031, 1.01637, 0.27694,\n -2.82419, -1.88423, -0.84307, -0.18889, 0.46553, 1.50668, 2.44549,\n 12.4677001, 0.55541, 3.770e-04,\n 5.0812501, 0.29779, -1.730e-04,\n// 796 3 28\n2011883.783888, 7.0, 2968.9, \" 2.111\", \" 1.055\", 1,\n -4.35968, 0.92148, 0.25108,\n -3.10976, -1.93082, -0.49965, -0.18670, 0.12554, 1.55665, 2.73785,\n 190.4196635, 0.45697, 2.400e-05,\n -4.9482800, -0.24668, 2.360e-04,\n// 796 9 21\n2012061.349014, 20.0, 2965.0, \" 2.073\", \" 1.063\", 1,\n -3.69345, 0.97217, 0.26489,\n -2.35006, -1.28392, 0.05686, 0.37634, 0.69670, 2.03788, 3.10205,\n 2.0512100, 0.50440, 2.730e-04,\n 1.3283700, 0.27771, 6.700e-05,\n// 797 2 16\n2012208.645185, 3.0, 2961.7, \" 0.020\", \"-0.967\", 3,\n-11.01494, 0.99843, 0.27205,\n 0.16135, 0.00000, 0.00000, 0.48443, 0.00000, 0.00000, 0.80308,\n 154.0976737, 0.55813, -7.750e-04,\n 12.4752799, -0.26732, -4.800e-04,\n// 797 3 17\n2012238.094019, 14.0, 2961.1, \" 0.787\", \"-0.218\", 3,\n-22.07924, 0.97198, 0.26484,\n -1.69486, 0.00000, 0.00000, 0.25646, 0.00000, 0.00000, 2.20618,\n 180.0400709, 0.50483, -1.640e-04,\n -1.1960700, -0.27697, 1.650e-04,\n// 797 9 11\n2012415.646411, 4.0, 2957.1, \" 0.675\", \"-0.387\", 3,\n-20.41027, 0.92144, 0.25107,\n -2.43906, 0.00000, 0.00000, -0.48613, 0.00000, 0.00000, 1.46954,\n 352.2013547, 0.45549, 7.100e-05,\n -2.1622601, 0.24734, 1.460e-04,\n// 798 2 5\n2012563.286130, 19.0, 2953.8, \" 1.304\", \" 0.341\", 2,\n-19.70986, 1.02454, 0.27916,\n -2.36884, -1.14183, 0.00000, -0.13288, 0.00000, 0.87584, 2.10243,\n 143.8842869, 0.60402, -7.680e-04,\n 15.3318708, -0.26043, -8.060e-04,\n// 798 8 1\n2012740.016453, 12.0, 2949.9, \" 1.158\", \" 0.089\", 2,\n-15.09839, 0.90503, 0.24660,\n -2.09035, -0.21055, 0.00000, 0.39487, 0.00000, 0.99866, 2.87922,\n 314.6555589, 0.48902, -6.000e-04,\n -18.1672104, 0.18352, 5.870e-04,\n// 799 1 26\n2012917.933395, 10.0, 2946.0, \" 2.547\", \" 1.561\", 1,\n -5.40752, 1.00326, 0.27336,\n -2.31442, -1.36043, -0.37375, 0.40147, 1.17698, 2.16379, 3.11603,\n 132.6556199, 0.60106, -5.480e-04,\n 18.0047902, -0.21969, -1.000e-03,\n// 799 7 21\n2013094.186026, 16.0, 2942.1, \" 2.579\", \" 1.556\", 1,\n-11.82617, 0.94385, 0.25718,\n -2.45166, -1.39931, -0.34821, 0.46463, 1.27704, 2.32785, 3.38259,\n 303.4322740, 0.55052, -8.210e-04,\n -20.2045499, 0.16801, 7.880e-04,\n// 800 1 15\n2013272.395233, 21.0, 2938.1, \" 1.863\", \" 0.820\", 2,\n-19.11614, 0.95161, 0.25929,\n -2.25282, -1.06882, 0.00000, 0.48559, 0.00000, 2.04168, 3.22338,\n 121.1897950, 0.56096, -3.440e-04,\n 19.9776408, -0.16340, -9.500e-04,\n// 800 7 10\n2013448.659785, 4.0, 2934.2, \" 1.734\", \" 0.766\", 2,\n -0.53204, 0.99571, 0.27131,\n -2.68317, -1.62029, 0.00000, -0.16517, 0.00000, 1.28872, 2.35362,\n 292.7265536, 0.62805, -8.630e-04,\n -21.3284610, 0.14740, 1.111e-03\n));\n}", "function annual_population(){\n a_FAO_i='annual_population';\n initializing_change();\n change();\n}", "function FibonacciSeries()\n{\n var n= document.getElementById(\"fibvalue\").value;\n \n try { \n if(n == \"\") throw \"empty\";\n if(isNaN(n)) throw \"not a number\";\n n = Number(n);\n if(n < 10) throw \"too low\";\n if(n > 100) throw \"too high\";\n }\n catch(err) {\n alert(\"Input is \" + err);\n }\n\n\n alert(\"check output in console-log\");\n if(n>10 && n<100)\n {\n var a=0\n var b=1\n var i=0\n for(i=3;i<=n;i++)\n {\n c=a+b;\n console.log(\"fibonacci at \"+ i +\" =\"+ c);\n a=b;\n b=c;\n\n }\n }\n}", "function solution(){\n return {\n\n fibonacci: function(limit, prev, cur){\n var fiboSeq = [];\n for (cur = cur; cur < limit; cur = prev + cur){\n prev = cur - prev;\n fiboSeq.push(cur);\n }\n return fiboSeq;\n },\n\n filterEvens: function(seq){\n var even = [];\n seq.forEach(function(value) {\n if (value % 2 === 0){\n even.push(value);\n }\n })\n return even;\n },\n\n sum: function(even){\n var sum = 0;\n even.forEach(function(value){\n sum += value\n })\n return sum;\n }\n }\n}", "function fl_outToSufgania ()\n\t\t{if(freez==\"false\"){\n\t\t\tconsole.log(\"hit\")\n\t\t\tthis.rimon.alpha=1\n\t\t\tthis.selek.alpha=1\n\t\t\tthis.tamar.alpha=1\n\t\t\tthis.karpas.alpha=1\n\t\t\tthis.levivot.alpha=1\n\t\t\tthis.haroset.alpha=1\n\t\t\tthis.maza.alpha=1\n\t\t\tthis.hasa.alpha=1\n\t\t\tthis.beiza.alpha=1\n\t\t\tthis.hazeret.alpha=1\n\t\t\tthis.mamtak.alpha=1\n\t\t\tthis.gvina.alpha=1\n\t\t\tthis.oznei_aman.alpha=1\n\t\t\tthis.dvash.alpha=1\n\t\t\tthis.dag.alpha=1\n\t\t\tthis.sumsum.alpha=1\n\t\t\tthis.perot.alpha=1\n\t\t\tthis.mishloah.alpha=1\n\t\t\tthis.of.alpha=1\n\t\t this.tu_btn.alpha=1\n\t\t this.purim_btn.alpha=1\n\t\t this.pesach_btn.alpha=1\n\t\t this.shavuot_btn.alpha=1\n\t\t this.rosh_ha_shana_btn.alpha=1\n\t\t this.bible_btn.alpha=1\n\t\t\t\t\t this.arrow_btn.alpha=0\n\t\tthis.arrowAside_mc.alpha=0\n\t\tthis.gvina_explain.alpha=0\n\t\tthis.mishloah_explain.alpha=0\n\t\tthis.sufgania_explain.alpha=0\n\t\tthis.perot_explain.alpha=0\n\t\tthis.tapuah_explain.alpha=0\n\t\tthis.maza_explain.alpha=0\n\t\t\n\t\t}}", "function fibo() {\nvar fibSum = 0;\nvar tmp = 0;\nvar total = 0;\nvar toSum = [];\nvar x = 0;\nvar y = 1;\n\nfor(var i = 0; i < 4000000000; i++){\n\n\tif (fibSum < Number.MAX_SAFE_INTEGER) {\n\t\t\ttmp = x + y; \n\t\t\tx = y;\n\t\t\ty = tmp;\n\n\t\tif(tmp%2 == 0){\n\t\t\tfibSum = fibSum + tmp;\n\t\t\ttoSum[0] = fibSum;\n\t\t}\n\n\t} else { \n\t\ttoSum.push(fibSum);\n\t\tfibSum = 0;\n\t}\n}\n\ntoSum.forEach(function(element,index,array){\n\ttotal += (element * Math.pow(10,-100));\n});\n\n\n}", "function Exo_4_6_jsform()\r\n\t//Début\r\n\t{\r\n\t\tvar iCandidat1, iCandidat2, iCandidat3, iCandidat4, bBattu, bBallotage, bElu;\r\n\r\n //Ecrire \"Entrez le score (en %) de premier tour du candidat # 1 : \"\r\n //Lire iCandidat1\r\n iCandidat1=parseInt(document.getElementById(\"iCandidat1\").value);\r\n // console.log(\"iCandidat1 = \" + iCandidat1);\r\n\r\n //Ecrire \"Entrez le score (en %) de premier tour du candidat # 2 : \"\r\n // Lire iCandidat2\r\n iCandidat2=parseInt(document.getElementById(\"iCandidat2\").value);\r\n // console.log(\"iCandidat2 = \" + iCandidat2);\r\n\r\n // Ecrire \"Entrez le score (en %) de premier tour du candidat # 3 : \"\r\n // Lire iCandidat3\r\n iCandidat3=parseInt(document.getElementById(\"iCandidat3\").value);\r\n // console.log(\"iCandidat3 = \" + iCandidat3);\r\n\r\n // Ecrire \"Entrez le score (en %) de premier tour du candidat # 4 : \"\r\n // Lire iCandidat4\r\n iCandidat4=parseInt(document.getElementById(\"iCandidat4\").value);\r\n // console.log(\"iCandidat4 = \" + iCandidat4);\r\n\r\n \r\n bBattu = iCandidat1<12.5 || iCandidat2>50 || iCandidat3>50 || iCandidat4>50 ;\r\n // console.log(\"bBattu = \" + bBattu);\r\n bElu = iCandidat1>50;\r\n // console.log(\"bElu = \" + bElu);\r\n bBallotage = iCandidat1>=12.5 && iCandidat1<=50\r\n // console.log(\"bBallotage = \" + bBallotage);\r\n\r\n\r\n\r\n //Si iCandidat1 <12.5 ou Candidat2>50 ou Candidat3>50 ou Candidat4>50 \r\n if (bBattu)\r\n {\r\n // console.log(\"IF 1\");\r\n //Ecrire \"Le candidat # 1 est battu dès le premier tour\"\r\n document.getElementById(\"sp_resultat_code\").innerHTML= \"Le candidat # 1 est battu dès le premier tour\";\r\n }\r\n\r\n //Si iCandidat1 >50\r\n else if (bElu)\r\n {\r\n // console.log(\"IF 2\");\r\n //Ecrire \"Le candidat # 1 est élu au premier tour\"\r\n document.getElementById(\"sp_resultat_code\").innerHTML= \"Le candidat # 1 est élu au premier tour\";\r\n }\r\n\r\n //Si iCandidat1 <=50 ET >=12.5 OU <iCandidat2 OU <iCandidat3 OU <iCandidat3\r\n else if ((bBallotage) && (iCandidat1 < iCandidat2) || (bBallotage) && (iCandidat1 < iCandidat3) || (bBallotage) && (iCandidat1 < iCandidat4))\r\n {\r\n // console.log(\"IF 3\");\r\n //Ecrire \"Le candidat # 1 est en ballotage défavorable au second tour\"\r\n document.getElementById(\"sp_resultat_code\").innerHTML=(\"Le candidat # 1 est en ballotage défavorable au 2nd tour\");\r\n }\r\n\r\n //SiNON \r\n else \r\n {\r\n // console.log(\"IF 4\");\r\n //Ecrire \"Le candidat # 1 est en ballotage favorable au second tour\"\r\n document.getElementById(\"sp_resultat_code\").innerHTML=(\"Le candidat # 1 est en ballotage favorable au second tour\");\r\n }\r\n //FIN\r\n }", "function input () {\n ny = inputNumber(ipNy,3,false,0.1,100); // Frequenz (Hz)\n u0 = inputNumber(ipU0,3,false,0.1,100); // Maximale Spannung (V)\n if (dPhi == 0) r = inputNumber(ipRCL,3,false,10,1000); // Falls Widerstand, Eingabe in Ohm\n else if (dPhi > 0) // Falls Kondensator ...\n c = 1e-6*inputNumber(ipRCL,3,false,1,100); // ... Eingabe der Kapazität in Mikrofarad, Umrechnung in Farad\n else l = inputNumber(ipRCL,3,false,10,1000); // Falls Spule, Eingabe der Induktivität in Henry \n } // ---!", "function Fibonacci2(){\n\n let numero = Number(prompt(\"Ingresa el número final\"));\n let f0 = 0;\n let f1 = 1;\n let f;\n\n for (var n = 0; n <= numero; n++) {\n if (n == 0) {\n console.log(\"El elemento 1 de la serie es: 0\");\n }\n if (n == 1) {\n console.log(\"El elemento 2 de la serie es: 1\");\n }\n if (n > 1 ){\n f = f1 + f0;\n console.log(\"El elemento \" + n + \" de la serie es: \" + f);\n f0 = f1;\n f1 = f;\n }\n\n\n }\n\n\n\n\n\n}", "function ParseFen(fen) {\n\n\tResetBoard();\n\t\n\tvar rank = RANKS.RANK_8;\n var file = FILES.FILE_A;\n var piece = 0;\n var count = 0;\n var i = 0; \n\tvar sq120 = 0;\n\tvar fenCnt = 0; // fen[fenCnt]\n\t\n\twhile ((rank >= RANKS.RANK_1) && fenCnt < fen.length) {\n\t count = 1;\n\t\tswitch (fen[fenCnt]) {\n\t\t\tcase 'p': piece = PIECES.bP; break;\n case 'r': piece = PIECES.bR; break;\n case 'n': piece = PIECES.bN; break;\n case 'b': piece = PIECES.bB; break;\n case 'k': piece = PIECES.bK; break;\n case 'q': piece = PIECES.bQ; break;\n case 'P': piece = PIECES.wP; break;\n case 'R': piece = PIECES.wR; break;\n case 'N': piece = PIECES.wN; break;\n case 'B': piece = PIECES.wB; break;\n case 'K': piece = PIECES.wK; break;\n case 'Q': piece = PIECES.wQ; break;\n\n case '1':\n case '2':\n case '3':\n case '4':\n case '5':\n case '6':\n case '7':\n case '8':\n piece = PIECES.EMPTY;\n count = fen[fenCnt].charCodeAt() - '0'.charCodeAt();\n break;\n \n case '/':\n case ' ':\n rank--;\n file = FILES.FILE_A;\n fenCnt++;\n continue; \n default:\n console.log(\"FEN error\");\n return;\n\n\t\t}\n\t\t\n\t\tfor (i = 0; i < count; i++) {\t\n\t\t\tsq120 = FR2SQ(file,rank); \n GameBoard.pieces[sq120] = piece;\n\t\t\tfile++;\n }\n\t\tfenCnt++;\n\t} // while loop end\n\t\n\t//rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1\n\tGameBoard.side = (fen[fenCnt] == 'w') ? COLORS.WHITE : COLORS.BLACK;\n\tfenCnt += 2;\n\t\n\tfor (i = 0; i < 4; i++) {\n if (fen[fenCnt] == ' ') {\n break;\n }\t\t\n\t\tswitch(fen[fenCnt]) {\n\t\t\tcase 'K': GameBoard.castlePerm |= CASTLEBIT.WKCA; break;\n\t\t\tcase 'Q': GameBoard.castlePerm |= CASTLEBIT.WQCA; break;\n\t\t\tcase 'k': GameBoard.castlePerm |= CASTLEBIT.BKCA; break;\n\t\t\tcase 'q': GameBoard.castlePerm |= CASTLEBIT.BQCA; break;\n\t\t\tdefault:\t break;\n }\n\t\tfenCnt++;\n\t}\n\tfenCnt++;\t\n\t\n\tif (fen[fenCnt] != '-') { \n\t\tfile = fen[fenCnt].charCodeAt() - 'a'.charCodeAt();\n\t\trank = fen[fenCnt + 1].charCodeAt() - '1'.charCodeAt();\t\n\t\tconsole.log(\"fen[fenCnt]:\" + fen[fenCnt] + \" File:\" + file + \" Rank:\" + rank);\t\n\t\tGameBoard.enPas = FR2SQ(file,rank);\t\t\n }\n\t\n\tGameBoard.posKey = GeneratePosKey();\n\t\n\t\n}", "function do_math() {\n\n\t\t\t\tvar end = Mt;\n\n\t\t\t\tfor (var i = end; i >= Mf; i--) {\n\n\t\t\t\t\tX = (W - ((B - 1) * i)) / B;\n\n\t\t\t\t\tif (X % 1 == 0) {\n\n\t\t\t\t\t\tsolutions++;\n\n\t\t\t\t\t\t$('.tbody').append('<tr class=\"trow\"><td class=\"td_block\">' + X + '</td><td class=\"td_margin\">' + i + '</td></tr>');\n\n\t\t\t\t\t};\n\n\t\t\t\t};\n\n\t\t\t\t$('.output_title').html('You have ' + solutions + ' solution(s):');\n\n\n\t\t\t}", "function ify( x , y , z , n )\n {\n \n const c_szz = 0 ;\n const c_sxx = 1 ;\n const c_syy = 2 ;\n const c_sxy = 3 ;\n const c_sxz = 4 ;\n const c_syz = 5 ;\n\n const c_ux = 6 ;\n const c_uy = 7 ;\n const c_uz = 8 ;\n \n const r_r = 1 ;\n const r_rr = 9 ;\n\n\n var x2 = ( x * x ) ;\n var y2 = ( y * y ) ;\n var z2 = ( z * z ) ;\n \n var r02 = ( x2 + y2 + z2 ) ;\n var r0 = Math.sqrt( r02 ) ;\n var r03 = 0 ;\n\n var r1 = ( z / r0 ) ;\n var r13 = ( r1 * r1 * r1 ) ;\n var r15 = ( r1 * r1 * r13 ) ;\n\n var rz = 0 ;\n var rz2 = 0 ;\n var rrz = 0 ;\n \n var if0 = 0 ;\n var if1 = 0 ;\n var if2 = 0 ;\n \n var if3 = 0 ;\n var if4 = 0 ;\n var if5 = 0 ;\n var if6 = ( (3 * r15) / (2 * Math.PI) ) ;\n \n var r = undefined ;\n var rr = undefined ;\n \n if( n ) r = new Array( r_rr ) ; else r = new Array( r_r ) ;\n\n rr = new Array( 1 ) ;\n \n rr[0] = r ;\n\n if( n ) \n {\n \n r03 = ( r0 * r02 ) ;\n\n rz = ( r0 + z ) ;\n rz2 = ( rz * rz ) ;\n rrz = ( r0 / rz ) ;\n\n if0 = ( 1 - (2 * n) ) ;\n\n if1 = ( 3 / r02 ) ;\n if2 = ( if0 / rz2 ) ;\n if3 = ( (2 * r0) / rz ) ;\n if4 = ( r13 / (2 * Math.PI) ) ;\n if5 = ( 1 / (4 * Math.PI * r0) ) ;\n \n r[c_sxx] = ( if4 * (y / z) * ((if1 * x2) - (if2 * ((3 * r02) - y2 - (if3 * y2)))) ) ;\n r[c_syy] = ( if4 * (y / z) * ((if1 * y2) - (if2 * (r02 - x2 - (if3 * x2)))) ) ;\n \n r[c_sxy] = ( if4 * (x / z) * ((if1 * y2) + (if2 * (r02 - y2 + (if3 * y2)))) ) ;\n r[c_sxz] = ( if6 * ((y * x) / z2) ) ;\n r[c_syz] = ( if6 * (y2 / z2) ) ;\n\n r[c_ux] = ( if5 * (((y * x) / r02) - (if0 * ((y * x) / rz2))) ) ;\n r[c_uy] = ( if5 * (1 + (y2 / r02) + (if0 * (rrz - (y2 / rz2)))) ) ;\n r[c_uz] = ( if5 * (((y * z) / r02) + (if0 * (y / rz))) ) ;\n\n }; // end if -\n \n r[c_szz] = ( if6 * (y / z) ) ;\n \n return( r ) ;\n\n }", "function pascGenOut()\n{\n actSheet.clear()\n var em = 7;\n var tea = 7;\n //var pasc = makeSevenBruitForce();\n var pascB = genTwoPascal(12);\n //the em is a number above 2.\n var pasc= pascGen(pascB,em-2,7,0,pascB)\n var level=0;\n while (level!=em)\n {\n //cA is first row\n var newStructure = [];\n for (var cA=0;cA<tea+1;cA++)\n {\n //cBgoes across first row\n var tempArray =[];\n for (var cB=0;cB<cA+1;cB++)\n {\n //so we get the structures in the last dimension accordig to cb\n //there is something wrong with the multipliers\n var multip = basePascal[cA][cB];\n var curS = pCurrentStructure[cB]\n // Logger.log(\"level: \"+level+\" cA: \"+cA+\" cB: \"+cB+\" multip: \"+multip +\"ohter: \"+basePascal[cA][cB])\n var cloeMultRes=cloneAndMultiply(pCurrentStructure[cB],basePascal[cA][cB])\n tempArray.push(cloeMultRes);\n }\n newStructure.push(tempArray);\n }\n pCurrentStructure = newStructure;\n level++;\n }\n// var captRes = makePasc(newStructure,em,tea,level,basePascal);\n return pCurrentStructure;\n}", "function promedioFila(fila){\n var suma = 0;\n for (let index = 0; index < COLUMNAS; index++) {\n suma += matrix[fila][index];\n }\n return suma/COLUMNAS;\n}", "function currentFen() {\n let sq, file, rank, piece;\n let fenStr = \"\";\n let combinedLine = \"\";\n\n\tfor (rank = RANKS.RANK_8; rank >= RANKS.RANK_1; rank--) {\n\t\tlet line = \"\";\n\t\tfor (file = FILES.FILE_A; file <= FILES.FILE_H; file++) {\n\t\t\tsq = FR2SQ(file,rank);\n\t\t\tpiece = GameBoard.pieces[sq];\n\t\t\tline += (PieceChar[piece]);\n }\n line += \"/\";\n combinedLine += line;\n }\n\n combinedLine = combinedLine.slice(0, -1);\n\n for (i = 0; i < combinedLine.length; i++) {\n let count = 0;\n if (combinedLine[i] == '.') {\n for (j = i; j < combinedLine.length; j++) {\n if (combinedLine[j] != '.') {\n break\n }\n else {\n count++;\n }\n i++;\n }\n fenStr += count;\n }\n fenStr += combinedLine[i];\n }\n\n //Ghetto Solution\n fenStr = fenStr.replace(\"undefined\", \"\");\n return fenStr;\n}", "function calcBahai()\n {\n setJulian(bahai_to_jd((new Number(document.bahai.kull_i_shay.value)),\n\t\t\t (new Number(document.bahai.vahid.value)),\n\t\t\t document.bahai.year.selectedIndex + 1,\n\t\t\t document.bahai.month.selectedIndex + 1,\n\t\t\t document.bahai.day.selectedIndex + 1));\n }", "function step_i(Year){\nvar Century=Math.floor(Year/100);\nvar Decade=Year-(Century*100);\nvar TABLA_I=tabla_i[Decade];\nreturn ((TABLA_I+tabla_ishift[Century]) % 7);\n}", "function step_ii(Year,Month){\nvar step1=step_i(Year);\nvar CATEGORIA;\nvar b=bisiesto(Year);\n\n\tswitch (Month){\n\t\tcase 1: //ENERO\n\t\t\tif(b){CATEGORIA=6;}\n\t\t\telse{CATEGORIA=0;}\n\t\tbreak;\n\t\tcase 2: //FEBRERO\n\t\t\tif(b){CATEGORIA=2;}\n\t\t\telse{CATEGORIA=3;}\n\t\tbreak;\n//\t\tcase 3: //MARZO\n//\t\t\tCATEGORIA=3;\n//\t\tbreak;\n\t\tcase 4: //ABRIL\n\t\tcase 7: //JULIO\t\t\n\t\t\tCATEGORIA=6;\n\t\tbreak;\n\t\tcase 5: //MAYO\n\t\t\tCATEGORIA=1;\n\t\tbreak;\n\t\tcase 6: //JUNIO\n\t\t\tCATEGORIA=4;\n\t\tbreak;\n\t\tcase 8: //AGOSTO\n\t\t\tCATEGORIA=2;\n\t\tbreak;\n\t\tcase 10: //OCTUBRE\n\t\t\tCATEGORIA=0;\n\t\tbreak;\n//\t\tcase 11: //NOVIEMBRE\n//\t\t\tCATEGORIA=3;\n//\t\tbreak;\n\t\tcase 12: //DICIEMBRE\n\t\tcase 9: //SEPTIEMBRE\n\t\t\tCATEGORIA=5;\n\t\tbreak;\n\t\tdefault: //OPTIMIZACION, LAS QUE SON MAS MAR. NOV.\n\t\t\tCATEGORIA=3;\n\t\t\n\t}\nreturn ((CATEGORIA+step1) % 7);\n}", "function main() {\n var t = parseInt(readLine());\n for(var a0 = 0; a0 < t; a0++){\n var n = parseInt(readLine());\n\n\n\n var biggest = [0,0];\n\n for(var i=0; i<n; i++){\n var acc=[0,0];\n if ((n-i)%5===0 && i%3===0){\n acc =[i,n-i];\n }\n\n if((n-i)%3===0 && i%5===0){\n acc =[n-i,i];\n }\n\n if(acc[0]>biggest[0]){\n biggest = acc;\n } else if(acc[1]>biggest[1]){\n biggest = acc;\n }\n\n }\n\n\n var ans=0;\n for(var j=0; j<biggest[1]; j++){\n ans+= (Math.pow(10,j) *3);\n }\n for(var j=biggest[1]; j<biggest[1]+ biggest[0]; j++){\n ans+= (Math.pow(10,j) *5);\n }\n\n if(biggest[0]===0 && biggest[1]===0){\n console.log(-1);\n } else {\n console.log(ans);\n }\n }\n}", "function impuestos_anual(ingresos, gastos, isss, afp, retenido) {\n let salud = 800;\n let colegiatura = 800;\n let gravado = ingresos - isss - afp - salud - colegiatura - gastos;\n let tramo = 0;\n let porcentaje = 0;\n let base = 0;\n let cuota = 0;\n let exceso = 0;\n\n if (option == 3) {\n retenido = ingresos * 0.1;\n }\n\n if (gravado <= 4064) {\n tramo = 1;\n return [ingresos, gastos, isss, afp, 0, 0, 0, retenido, 0, tramo];\n } else if (4064.01 <= gravado && gravado <= 9142.86) {\n tramo = 2;\n porcentaje = 0.1;\n base = 4064;\n cuota = 212.12;\n exceso = gravado - base;\n } else if (9142.87 <= gravado && gravado <= 22857.14) {\n tramo = 3;\n porcentaje = 0.2;\n base = 9142.86;\n cuota = 720;\n exceso = gravado - base;\n } else if (gravado >= 22857.15) {\n tramo = 4;\n porcentaje = 0.3;\n base = 22857.14;\n cuota = 3462.86;\n exceso = gravado - base;\n }\n let impuesto = exceso * porcentaje + cuota;\n return [\n ingresos,\n gastos,\n isss,\n afp,\n porcentaje,\n exceso,\n cuota,\n retenido,\n impuesto,\n tramo,\n ];\n }", "fibonacci(n){\n // let firstSequence = 0;\n // let secondSequence = 1;\n // let newSequnce = firstSequence + secondSequence;\n // let firstSequence = secondSequence;\n // let secondSequence = newSequnce;\n\n if (n = 0){\n return 0;\n }\n if ( n = 1){ \n return 1;\n }\n \n if (n > 1){\n // for( i = 1; i < n; i++){\n\n // let newSequnce = firstSequence + secondSequence;\n // let firstSequence = secondSequence;\n // let secondSequence = newSequnce;\n\n // }\n // } \n // return newSequnce;\n // }\n let fib1 = n - 1;\n let fib2 = n - 2;\n let answer = fib1 + fib2;\n return answer\n }\n }", "function bba_forte(nivel) {\n if (nivel == 0) return 0;\n return nivel;\n}", "function jesusSolve() {\n\n}", "function main() {\n //let [n, k] = readLine().split(' ').map(Number), c = readLine().split(' ').map(Number);\n\n let n = 8, k = 2, c = [0, 0, 1, 0, 0, 1, 1, 0]; // 4\n\n let E = 100, i;\n for (i = 0; i < n; i += k) {\n if(c[i]) {\n E -= 3;\n } else {\n E -= 1;\n }\n }\n console.log(E);\n}", "function c0_get_FEN()\r\n{\r\nvar c0_vert7=8;\r\nvar c0_horz7=1;\r\nvar c0_fs1=\"\";\r\nvar c0_em7=0;\r\n\r\nfor( var c0_vert7=8; c0_vert7>=1; )\r\n {\r\n for( var c0_horz7=1; c0_horz7<=8; c0_horz7++ )\r\n\t{\r\n\tvar c0_pos7 = String.fromCharCode(96+c0_horz7)+c0_vert7.toString();\r\n\tvar c0_at7=c0_position.indexOf( c0_pos7 );\r\n\tif( c0_at7>=0 )\r\n\t\t{\r\n\t\tif( c0_em7>0 ) { c0_fs1+=c0_em7.toString(); c0_em7=0; }\r\n\t\tvar c0_ch7=c0_position.substr( c0_at7-1, 1 );\r\n\t\tvar c0_color7=c0_position.substr( c0_at7-2, 1 );\r\n\t\tif( c0_color7==\"w\" ) c0_fs1+=c0_ch7.toUpperCase();\r\n\t\telse c0_fs1+=c0_ch7.toLowerCase();\r\n\t\t}\r\n\telse c0_em7++;\r\n\t}\r\n if( c0_em7>0 ) { c0_fs1+=c0_em7.toString(); c0_em7=0; }\r\n c0_vert7--;\r\n if(c0_vert7<1) break;\r\n c0_fs1+=\"/\";\r\n }\r\n\r\nc0_fs1+=\" \" + (( c0_sidemoves>0)? \"w\" : \"b\" ) + \" \";\r\n\r\nif( (c0_w00 || c0_wKingmoved || (c0_wLRockmoved && c0_wRRockmoved)) && \r\n (c0_b00 || c0_bKingmoved || (c0_bLRockmoved && c0_bRRockmoved)) ) c0_fs1+=\"- \";\r\nelse\r\n {\r\n if( !(c0_w00 || c0_wKingmoved) && !c0_wLRockmoved ) c0_fs1+=\"Q\";\r\n if( !(c0_w00 || c0_wKingmoved) && !c0_wRRockmoved ) c0_fs1+=\"K\";\r\n if( !(c0_b00 || c0_bKingmoved) && !c0_bLRockmoved ) c0_fs1+=\"q\";\r\n if( !(c0_b00 || c0_bKingmoved) && !c0_bRRockmoved ) c0_fs1+=\"k\";\r\n c0_fs1+=\" \";\r\n }\r\n\r\n var c0_enpass7=\"-\";\r\n\r\n if(c0_lastmovepawn>0)\r\n\t{\r\n\tvar c0_lmove7=c0_moveslist.substr( c0_moveslist.length-4, 4 );\r\n\tvar c0_vert7 = c0_lmove7.charCodeAt(1)\r\n\r\n\tif( c0_lmove7.substr(0,1)==c0_lmove7.substr(2,1) &&\r\n\t\t(c0_lmove7.charCodeAt(0)-96==c0_lastmovepawn) &&\r\n\t\t (( c0_lmove7.substr(1,1)==\"7\" && c0_lmove7.substr(3,1)==\"5\" ) ||\r\n\t\t ( c0_lmove7.substr(1,1)==\"2\" && c0_lmove7.substr(3,1)==\"4\" )) )\r\n\t{\r\n\t var c0_at7=c0_position.indexOf( c0_lmove7.substr(2,2) );\r\n\t if( c0_at7>=0 && c0_position.substr( c0_at7-1,1 )==\"p\" )\r\n\t\t{\r\n\t\tc0_enpass7=c0_lmove7.substr(0,1);\r\n\t\tif( c0_lmove7.substr(1,1)==\"7\" ) c0_enpass7+=\"6\"; else c0_enpass7+=\"3\";\r\n\t\t}\r\n\t}\r\n\t}\r\nc0_fs1+=c0_enpass7 + \" \";\r\n\r\nc0_fs1+=\"0 \";\t\t// position repeating moves....\r\n\r\nvar c0_mcount7=1;\r\nfor( var c0_i7=0; c0_i7<c0_moveslist.length; )\r\n\t{\r\n\tc0_i7+=4;\r\n\tif(c0_moveslist.substr(c0_i7,1)==\"[\") c0_i7+=3;\r\n\tc0_mcount7+=0.5;\r\n\t}\r\nc0_fs1+=(parseInt( c0_mcount7.toString() )).toString() + \" \";\r\n\r\nreturn c0_fs1;\r\n}", "function LE0801() {\n calculatefor(new Array(\n \" 0801 to 0900\",\n// 801 1 4\n2013626.550973, 1.0, 2930.3, \" 0.539\", \"-0.555\", 3,\n-15.84391, 0.90814, 0.24745,\n -1.58560, 0.00000, 0.00000, 0.22334, 0.00000, 0.00000, 2.03434,\n 109.3203127, 0.52645, -2.850e-04,\n 21.2346893, -0.11117, -8.390e-04,\n// 801 5 31\n2013774.067647, 14.0, 2927.0, \" 0.668\", \"-0.276\", 3,\n-17.14898, 1.01954, 0.27780,\n -2.08809, 0.00000, 0.00000, -0.37647, 0.00000, 0.00000, 1.33603,\n 251.8440192, 0.68985, 2.210e-04,\n -23.7228401, -0.02223, 1.527e-03,\n// 801 6 29\n2013803.341935, 20.0, 2926.4, \" 0.427\", \"-0.514\", 3,\n -9.22697, 1.02319, 0.27879,\n -1.18927, 0.00000, 0.00000, 0.20645, 0.00000, 0.00000, 1.60205,\n 281.5414904, 0.67571, -5.320e-04,\n -21.8420297, 0.10725, 1.371e-03,\n// 801 11 24\n2013950.739659, 6.0, 2923.1, \" 0.934\", \"-0.151\", 3,\n-13.54024, 0.91734, 0.24995,\n -2.51029, 0.00000, 0.00000, -0.24819, 0.00000, 0.00000, 2.01279,\n 64.5062326, 0.55373, 7.000e-06,\n 22.4974496, 0.04230, -9.590e-04,\n// 802 5 21\n2014128.709380, 5.0, 2919.2, \" 1.998\", \" 1.017\", 1,\n -2.84664, 0.98146, 0.26742,\n -2.63273, -1.59962, -0.14046, 0.02512, 0.19160, 1.65104, 2.68208,\n 240.8200119, 0.62626, 5.220e-04,\n -21.3356497, -0.06121, 1.135e-03,\n// 802 11 13\n2014304.978818, 11.0, 2915.3, \" 2.255\", \" 1.228\", 1,\n -9.26528, 0.96698, 0.26348,\n -2.30746, -1.24418, -0.08459, 0.49163, 1.06719, 2.22655, 3.29234,\n 52.4213774, 0.59745, 6.800e-05,\n 19.4517299, 0.08776, -1.016e-03,\n// 803 5 10\n2014483.099178, 14.0, 2911.4, \" 2.301\", \" 1.264\", 1,\n-18.56072, 0.92968, 0.25332,\n -2.55009, -1.43564, -0.25460, 0.38026, 1.01571, 2.19695, 3.30903,\n 229.9896541, 0.54680, 4.770e-04,\n -18.2138196, -0.08815, 7.420e-04,\n// 803 11 3\n2014659.505789, 0.0, 2907.4, \" 2.185\", \" 1.207\", 1,\n-20.96842, 1.01380, 0.27624,\n -2.48332, -1.51663, -0.39405, 0.13894, 0.67154, 1.79392, 2.76172,\n 41.7616993, 0.63551, 2.550e-04,\n 15.8451988, 0.13086, -9.580e-04,\n// 804 4 28\n2014837.199811, 17.0, 2903.5, \" 0.886\", \"-0.186\", 3,\n-16.29124, 0.90053, 0.24537,\n -2.45433, 0.00000, 0.00000, -0.20453, 0.00000, 0.00000, 2.04530,\n 219.7585771, 0.49840, 2.830e-04,\n -14.5649413, -0.10895, 5.190e-04,\n// 804 10 22\n2015014.165334, 16.0, 2899.6, \" 0.962\", \"-0.006\", 3,\n -5.66334, 1.02188, 0.27844,\n -2.03310, 0.00000, 0.00000, -0.03199, 0.00000, 0.00000, 1.96922,\n 31.5911993, 0.62717, 4.530e-04,\n 11.7757703, 0.16163, -6.630e-04,\n// 805 3 19\n2015161.641717, 3.0, 2896.4, \" 1.003\", \"-0.041\", 3,\n -8.97388, 0.93426, 0.25456,\n -1.86127, 0.00000, 0.00000, 0.40121, 0.00000, 0.00000, 2.66275,\n 181.6525420, 0.50547, -1.450e-04,\n -1.7805999, -0.16802, 1.340e-04,\n// 805 9 12\n2015339.260904, 18.0, 2892.5, \" 1.081\", \" 0.058\", 2,\n -6.30218, 0.95648, 0.26062,\n -2.00122, -0.19960, 0.00000, 0.26169, 0.00000, 0.72657, 2.52623,\n 353.6161600, 0.52975, 1.780e-04,\n -1.7544101, 0.17457, 1.490e-04,\n// 806 3 8\n2015516.032558, 13.0, 2888.6, \" 2.401\", \" 1.409\", 1,\n-23.68523, 0.98709, 0.26896,\n -2.96086, -1.97744, -0.93292, -0.21860, 0.49529, 1.53966, 2.52516,\n 172.4081268, 0.56469, -3.230e-04,\n 3.0507800, -0.18419, -7.400e-05,\n// 806 9 1\n2015693.476438, 23.0, 2884.7, \" 2.411\", \" 1.340\", 1,\n -2.02722, 0.91112, 0.24826,\n -2.60755, -1.43922, -0.27582, 0.43451, 1.14517, 2.30879, 3.47568,\n 343.7444057, 0.48662, -3.200e-05,\n -6.6892802, 0.15060, 2.750e-04,\n// 807 2 26\n2015870.654622, 4.0, 2880.8, \" 1.990\", \" 1.030\", 1,\n -9.38289, 1.02226, 0.27854,\n -2.82804, -1.85972, -0.50081, -0.28907, -0.07755, 1.28119, 2.24978,\n 162.9503639, 0.61249, -3.480e-04,\n 7.8237802, -0.18803, -4.200e-04,\n// 807 8 21\n2016047.485943, 0.0, 2877.0, \" 2.033\", \" 0.954\", 2,\n -1.76321, 0.90117, 0.24555,\n -3.32265, -2.06448, 0.00000, -0.33737, 0.00000, 1.38927, 2.64805,\n 333.9939008, 0.48598, -2.770e-04,\n -11.3095100, 0.13488, 3.830e-04,\n// 808 1 17\n2016195.871922, 9.0, 2873.7, \" 0.039\", \"-0.963\", 3,\n -7.01351, 0.98991, 0.26973,\n -0.52811, 0.00000, 0.00000, -0.07388, 0.00000, 0.00000, 0.38512,\n 123.0908279, 0.62395, -4.500e-05,\n 18.5483896, -0.07870, -1.054e-03,\n// 808 2 15\n2016225.327186, 20.0, 2873.0, \" 0.726\", \"-0.247\", 3,\n-18.07781, 1.01204, 0.27576,\n -1.94725, 0.00000, 0.00000, -0.14753, 0.00000, 0.00000, 1.65317,\n 153.1276229, 0.61398, -2.370e-04,\n 12.4200698, -0.16935, -7.370e-04,\n// 808 7 11\n2016372.102158, 14.0, 2869.8, \" 0.063\", \"-0.943\", 3,\n-14.43490, 0.95884, 0.26126,\n -0.14963, 0.00000, 0.00000, 0.45178, 0.00000, 0.00000, 1.04767,\n 293.9301695, 0.59575, -4.190e-04,\n -20.2630590, 0.04200, 9.870e-04,\n// 808 8 10\n2016401.590093, 2.0, 2869.2, \" 0.699\", \"-0.340\", 3,\n -0.49646, 0.93280, 0.25417,\n -1.78828, 0.00000, 0.00000, 0.16224, 0.00000, 0.00000, 2.11013,\n 323.4562303, 0.53580, -5.320e-04,\n -15.7321796, 0.12481, 6.070e-04,\n// 809 1 5\n2016550.251354, 18.0, 2865.9, \" 1.215\", \" 0.154\", 2,\n-22.72760, 0.93651, 0.25518,\n -2.40477, -0.72585, 0.00000, 0.03250, 0.00000, 0.79397, 2.47047,\n 111.5728681, 0.57301, 1.040e-04,\n 21.2423186, -0.03038, -9.790e-04,\n// 809 7 1\n2016726.651353, 4.0, 2862.1, \" 1.518\", \" 0.562\", 2,\n -1.13529, 1.00747, 0.27451,\n -2.75266, -1.64213, 0.00000, -0.36753, 0.00000, 0.90570, 2.01763,\n 283.5963938, 0.66713, -2.100e-04,\n -22.2982095, 0.00175, 1.362e-03,\n// 809 12 25\n2016904.325557, 20.0, 2858.2, \" 2.465\", \" 1.362\", 1,\n-21.46085, 0.90192, 0.24575,\n -3.29912, -2.08212, -0.91550, -0.18664, 0.54239, 1.70908, 2.92519,\n 99.4874085, 0.53940, 1.170e-04,\n 23.0952209, 0.01309, -9.140e-04,\n// 810 6 20\n2017081.360008, 21.0, 2854.3, \" 2.778\", \" 1.837\", 1,\n -8.82748, 1.02262, 0.27864,\n -3.00258, -2.12323, -1.18790, -0.35980, 0.46835, 1.40371, 2.28276,\n 272.6728176, 0.69186, 2.940e-04,\n -23.6189000, -0.04684, 1.530e-03,\n// 810 12 14\n2017258.287835, 19.0, 2850.5, \" 2.108\", \" 1.013\", 1,\n-23.20232, 0.90929, 0.24776,\n -3.08639, -1.83510, -0.24624, -0.09197, 0.06174, 1.65049, 2.90344,\n 86.8351524, 0.54842, 1.210e-04,\n 23.9590486, 0.05748, -9.870e-04,\n// 811 6 10\n2017436.034821, 13.0, 2846.6, \" 1.395\", \" 0.426\", 2,\n-17.52240, 0.99238, 0.27040,\n -2.52632, -1.31163, 0.00000, -0.16429, 0.00000, 0.98519, 2.19817,\n 261.4251900, 0.64953, 7.060e-04,\n -24.1476796, -0.09001, 1.340e-03,\n// 811 12 3\n2017612.452087, 23.0, 2842.7, \" 0.874\", \"-0.169\", 3,\n-19.93010, 0.95387, 0.25991,\n -2.24653, 0.00000, 0.00000, -0.14992, 0.00000, 0.00000, 1.94510,\n 74.4190843, 0.59475, 2.490e-04,\n 23.8683112, 0.10905, -1.189e-03,\n// 812 4 30\n2017760.966234, 11.0, 2839.5, \" 0.813\", \"-0.239\", 3,\n-22.17219, 0.91781, 0.25008,\n -1.92786, 0.00000, 0.00000, 0.18963, 0.00000, 0.00000, 2.30823,\n 221.5050019, 0.49099, 6.030e-04,\n -15.0525792, -0.19746, 4.670e-04,\n// 812 10 23\n2017937.469653, 23.0, 2835.6, \" 1.036\", \" 0.066\", 2,\n-22.57441, 1.02115, 0.27824,\n -1.79077, -0.19329, 0.00000, 0.27167, 0.00000, 0.73549, 2.33313,\n 32.9050408, 0.58894, 5.090e-04,\n 12.2691602, 0.26619, -6.670e-04,\n// 813 4 19\n2018115.012714, 12.0, 2831.8, \" 2.173\", \" 1.097\", 1,\n-21.90818, 0.89969, 0.24514,\n -2.72561, -1.50060, -0.11404, 0.30514, 0.72426, 2.11069, 3.33557,\n 210.6744802, 0.45611, 3.520e-04,\n -12.1714697, -0.21185, 3.790e-04,\n// 813 10 13\n2018292.134722, 15.0, 2827.9, \" 2.269\", \" 1.296\", 1,\n -7.26933, 1.01492, 0.27654,\n -2.40090, -1.45046, -0.38573, 0.23333, 0.85268, 1.91741, 2.86660,\n 22.4885908, 0.56538, 5.860e-04,\n 9.1297995, 0.28426, -3.690e-04,\n// 814 4 8\n2018469.077960, 14.0, 2824.1, \" 2.225\", \" 1.174\", 1,\n-20.64143, 0.92397, 0.25176,\n -3.06975, -1.92213, -0.66391, -0.12896, 0.40539, 1.66351, 2.81342,\n 200.2998053, 0.46826, 1.520e-04,\n -8.9795396, -0.23891, 3.750e-04,\n// 814 10 3\n2018646.682991, 4.0, 2820.2, \" 2.130\", \" 1.114\", 1,\n-18.97246, 0.96921, 0.26409,\n -2.36322, -1.29586, -0.03144, 0.39178, 0.81580, 2.08061, 3.14594,\n 12.1022098, 0.50628, 4.540e-04,\n 5.6302001, 0.27133, -1.020e-04,\n// 815 3 28\n2018823.412166, 22.0, 2816.4, \" 0.880\", \"-0.118\", 3,\n-13.35826, 0.97506, 0.26568,\n -2.14275, 0.00000, 0.00000, -0.10801, 0.00000, 0.00000, 1.92552,\n 190.0918691, 0.51192, 2.000e-05,\n -5.5205499, -0.27521, 3.370e-04,\n// 815 9 22\n2019000.957216, 11.0, 2812.5, \" 0.748\", \"-0.319\", 3,\n-12.69203, 0.91917, 0.25045,\n -2.07624, 0.00000, 0.00000, -0.02682, 0.00000, 0.00000, 2.02505,\n 1.9406000, 0.45212, 2.070e-04,\n 2.0148599, 0.24787, 1.200e-05,\n// 816 2 17\n2019148.638480, 3.0, 2809.3, \" 1.259\", \" 0.298\", 2,\n-10.98888, 1.02449, 0.27915,\n -1.88347, -0.62649, 0.00000, 0.32352, 0.00000, 1.27342, 2.52984,\n 154.2412580, 0.58391, -5.980e-04,\n 11.7086603, -0.28311, -5.920e-04,\n// 816 8 11\n2019325.299086, 19.0, 2805.5, \" 1.035\", \"-0.036\", 3,\n -7.38015, 0.90640, 0.24697,\n -2.19901, 0.00000, 0.00000, 0.17805, 0.00000, 0.00000, 2.55395,\n 325.2810383, 0.47226, -5.470e-04,\n -14.9459207, 0.20708, 4.450e-04,\n// 817 2 5\n2019503.286999, 19.0, 2801.6, \" 2.515\", \" 1.528\", 1,\n-19.68380, 1.00086, 0.27271,\n -2.83058, -1.87261, -0.87671, -0.11202, 0.65298, 1.64900, 2.60513,\n 143.9615364, 0.57485, -4.550e-04,\n 14.5974598, -0.24964, -7.890e-04,\n// 817 7 31\n2019679.480355, 0.0, 2797.8, \" 2.449\", \" 1.427\", 1,\n -3.10518, 0.94706, 0.25805,\n -3.36052, -2.30373, -1.22113, -0.47147, 0.27768, 1.35996, 2.41911,\n 314.7210468, 0.53252, -8.120e-04,\n -17.4412091, 0.20146, 6.230e-04,\n// 818 1 26\n2019857.739601, 6.0, 2794.0, \" 1.884\", \" 0.841\", 2,\n -9.39241, 0.94876, 0.25851,\n -3.00477, -1.82200, 0.00000, -0.24957, 0.00000, 1.32452, 2.50502,\n 132.9665984, 0.53616, -3.470e-04,\n 17.1782212, -0.19749, -7.900e-04,\n// 818 7 21\n2020033.968048, 11.0, 2790.2, \" 1.865\", \" 0.898\", 2,\n-16.81380, 0.99855, 0.27208,\n -2.32666, -1.30271, 0.00000, 0.23316, 0.00000, 1.76806, 2.79399,\n 303.4995651, 0.61217, -9.250e-04,\n -19.4827099, 0.18773, 9.620e-04,\n// 819 1 15\n2020211.883754, 9.0, 2786.3, \" 0.556\", \"-0.538\", 3,\n -7.12293, 0.90677, 0.24707,\n -1.62713, 0.00000, 0.00000, 0.21009, 0.00000, 0.00000, 2.04927,\n 121.0249279, 0.50823, -3.580e-04,\n 19.3478700, -0.14718, -7.330e-04,\n// 819 6 11\n2020359.376559, 21.0, 2783.1, \" 0.532\", \"-0.412\", 3,\n -9.43073, 1.01823, 0.27744,\n -1.51350, 0.00000, 0.00000, 0.03743, 0.00000, 0.00000, 1.58947,\n 262.9590865, 0.69324, -1.800e-05,\n -24.7063293, 0.02542, 1.598e-03,\n// 819 7 11\n2020388.654518, 4.0, 2782.5, \" 0.555\", \"-0.387\", 3,\n -0.50598, 1.02348, 0.27887,\n -1.86341, 0.00000, 0.00000, -0.29158, 0.00000, 0.00000, 1.28045,\n 293.0440754, 0.65955, -6.840e-04,\n -20.5991095, 0.15548, 1.247e-03,\n// 819 12 5\n2020536.081419, 14.0, 2779.3, \" 0.929\", \"-0.154\", 3,\n -4.81926, 0.91932, 0.25049,\n -2.29732, 0.00000, 0.00000, -0.04593, 0.00000, 0.00000, 2.20415,\n 76.4664403, 0.56436, -1.650e-04,\n 23.9903701, 0.00166, -1.034e-03,\n// 820 5 31\n2020714.008608, 12.0, 2775.5, \" 1.858\", \" 0.874\", 2,\n-19.12839, 0.97819, 0.26653,\n -2.41475, -1.34387, 0.00000, 0.20659, 0.00000, 1.75845, 2.82719,\n 251.8396752, 0.63293, 3.590e-04,\n -23.0774009, -0.01945, 1.253e-03,\n// 820 11 23\n2020890.334298, 20.0, 2771.7, \" 2.248\", \" 1.222\", 1,\n-23.54156, 0.96985, 0.26426,\n -2.76479, -1.70579, -0.54550, 0.02316, 0.59114, 1.75120, 2.81264,\n 64.3899077, 0.61546, -6.200e-05,\n 21.8281713, 0.04684, -1.161e-03,\n// 821 5 20\n2021068.380967, 21.0, 2767.9, \" 2.445\", \" 1.407\", 1,\n-10.84248, 0.92688, 0.25255,\n -2.82442, -1.72062, -0.60652, 0.14320, 0.89336, 2.00768, 3.10922,\n 240.9076569, 0.55679, 3.960e-04,\n -20.6722608, -0.05419, 8.740e-04,\n// 821 11 13\n2021244.869697, 9.0, 2764.1, \" 2.200\", \" 1.221\", 1,\n-11.24469, 1.01549, 0.27670,\n -2.74868, -1.78526, -0.67503, -0.12727, 0.42014, 1.53021, 2.49467,\n 53.1935884, 0.65546, 2.140e-04,\n 18.8965397, 0.09362, -1.170e-03,\n// 822 5 9\n2021422.470883, 23.0, 2760.2, \" 1.031\", \"-0.040\", 3,\n -9.57573, 0.90005, 0.24524,\n -2.08929, 0.00000, 0.00000, 0.30119, 0.00000, 0.00000, 2.69160,\n 229.9356683, 0.51066, 2.610e-04,\n -17.5523499, -0.08336, 6.490e-04,\n// 822 11 3\n2021599.526410, 1.0, 2756.4, \" 0.983\", \" 0.012\", 2,\n-19.93962, 1.02102, 0.27820,\n -2.38770, -0.56466, 0.00000, -0.36616, 0.00000, -0.16649, 1.65558,\n 42.6369607, 0.64324, 5.020e-04,\n 15.3773103, 0.13115, -9.030e-04,\n// 823 3 30\n2021746.946792, 11.0, 2753.3, \" 0.910\", \"-0.128\", 3,\n -0.25290, 0.93711, 0.25534,\n -2.44300, 0.00000, 0.00000, -0.27699, 0.00000, 0.00000, 1.88771,\n 191.8287042, 0.51249, -4.000e-05,\n -6.1872502, -0.16436, 3.100e-04,\n// 823 9 24\n2021924.584877, 2.0, 2749.4, \" 1.013\", \"-0.017\", 3,\n-21.58119, 0.95346, 0.25980,\n -2.17923, 0.00000, 0.00000, 0.03705, 0.00000, 0.00000, 2.25518,\n 3.6730597, 0.52657, 2.980e-04,\n 2.6536499, 0.17450, -3.900e-05,\n// 824 3 18\n2022101.360704, 21.0, 2745.7, \" 2.322\", \" 1.336\", 1,\n-14.96424, 0.98988, 0.26972,\n -3.06002, -2.07859, -1.00744, -0.34312, 0.32073, 1.39176, 2.37522,\n 182.3613107, 0.56645, -1.800e-04,\n -1.3199200, -0.18714, 1.380e-04,\n// 824 9 12\n2022278.777511, 7.0, 2741.8, \" 2.323\", \" 1.247\", 1,\n-17.30623, 0.90938, 0.24779,\n -3.37497, -2.18618, -0.96636, -0.33974, 0.28725, 1.50728, 2.69476,\n 354.0378832, 0.47975, 5.500e-05,\n -2.3060401, 0.15729, 1.160e-04,\n// 825 3 8\n2022455.997142, 12.0, 2738.1, \" 2.052\", \" 1.095\", 1,\n -0.66190, 1.02285, 0.27870,\n -2.62111, -1.66817, -0.44085, -0.06859, 0.30349, 1.53067, 2.48379,\n 172.8608591, 0.60567, -1.880e-04,\n 3.5847701, -0.19771, -1.820e-04,\n// 825 9 1\n2022632.776562, 7.0, 2734.3, \" 2.142\", \" 1.060\", 1,\n-18.04496, 0.90195, 0.24576,\n -3.38143, -2.14549, -0.69563, -0.36251, -0.02968, 1.42000, 2.65670,\n 344.0325031, 0.47741, -2.140e-04,\n -7.2687198, 0.14791, 2.320e-04,\n// 826 1 27\n2022781.225981, 17.0, 2731.1, \" 0.009\", \"-0.994\", 3,\n-22.29253, 0.98717, 0.26898,\n 0.20632, 0.00000, 0.00000, 0.42354, 0.00000, 0.00000, 0.64579,\n 134.0332280, 0.60504, -1.000e-04,\n 15.8163600, -0.11443, -8.820e-04,\n// 826 2 26\n2022810.672770, 4.0, 2730.5, \" 0.772\", \"-0.200\", 3,\n -9.35683, 1.00999, 0.27520,\n -1.70374, 0.00000, 0.00000, 0.14649, 0.00000, 0.00000, 1.99763,\n 163.2614107, 0.59857, -1.150e-04,\n 8.3879299, -0.18533, -5.050e-04,\n// 826 8 21\n2022986.890053, 9.0, 2726.7, \" 0.813\", \"-0.226\", 3,\n-16.77821, 0.93569, 0.25495,\n -1.71155, 0.00000, 0.00000, 0.36128, 0.00000, 0.00000, 2.43180,\n 333.6326931, 0.52533, -4.910e-04,\n -12.0789496, 0.14579, 4.370e-04,\n// 827 1 17\n2023135.593279, 2.0, 2723.5, \" 1.192\", \" 0.130\", 2,\n-14.00661, 0.93392, 0.25447,\n -2.18882, -0.46232, 0.00000, 0.23870, 0.00000, 0.94287, 2.66708,\n 123.1125069, 0.55852, -2.100e-05,\n 19.1971295, -0.06873, -8.710e-04,\n// 827 7 12\n2023311.960851, 11.0, 2719.8, \" 1.391\", \" 0.436\", 2,\n-17.41705, 1.00976, 0.27513,\n -2.25194, -1.08175, 0.00000, 0.06043, 0.00000, 1.20118, 2.37276,\n 294.4802729, 0.66180, -3.910e-04,\n -20.8680994, 0.04674, 1.258e-03,\n// 828 1 6\n2023489.658290, 4.0, 2715.9, \" 2.449\", \" 1.346\", 1,\n-12.73987, 0.90120, 0.24556,\n -3.31273, -2.09355, -0.91856, -0.20104, 0.51664, 1.69170, 2.91013,\n 111.5031934, 0.53324, -4.700e-05,\n 21.8924604, -0.02715, -8.610e-04,\n// 828 7 1\n2023666.670825, 4.0, 2712.2, \" 2.744\", \" 1.802\", 1,\n -1.10923, 1.02201, 0.27847,\n -2.54483, -1.66317, -0.72585, 0.09980, 0.92551, 1.86287, 2.74413,\n 283.7210311, 0.68935, 5.900e-05,\n -22.9346004, 0.00167, 1.488e-03,\n// 828 12 25\n2023843.625855, 3.0, 2708.4, \" 2.118\", \" 1.026\", 1,\n-14.48133, 0.91084, 0.24818,\n -2.96988, -1.72672, -0.19846, 0.02053, 0.23894, 1.76705, 3.01189,\n 98.9996305, 0.55265, -7.000e-05,\n 23.7192304, 0.01491, -9.850e-04,\n// 829 6 20\n2024021.335570, 20.0, 2704.7, \" 1.532\", \" 0.559\", 2,\n -9.80415, 0.98935, 0.26957,\n -2.39105, -1.23861, 0.00000, 0.05369, 0.00000, 1.34787, 2.49845,\n 272.7253008, 0.65186, 4.780e-04,\n -24.2682888, -0.04298, 1.373e-03,\n// 829 12 14\n2024197.806498, 7.0, 2700.9, \" 0.882\", \"-0.158\", 3,\n-11.20911, 0.95667, 0.26067,\n -1.74095, 0.00000, 0.00000, 0.35596, 0.00000, 0.00000, 2.45120,\n 86.3804394, 0.60963, 5.400e-05,\n 24.5673811, 0.06435, -1.255e-03,\n// 830 5 11\n2024346.243990, 18.0, 2697.7, \" 0.664\", \"-0.389\", 3,\n-14.45394, 0.91554, 0.24946,\n -2.09115, 0.00000, 0.00000, -0.14424, 0.00000, 0.00000, 1.80426,\n 232.1894395, 0.50681, 6.290e-04,\n -17.9047108, -0.16943, 6.070e-04,\n// 830 6 10\n2024375.773540, 7.0, 2697.1, \" 0.046\", \"-0.981\", 3,\n-23.51276, 0.93713, 0.25535,\n -0.95796, 0.00000, 0.00000, -0.43504, 0.00000, 0.00000, 0.09331,\n 261.6086488, 0.58376, 5.980e-04,\n -24.8256613, -0.07825, 1.103e-03,\n// 830 11 4\n2024522.831918, 8.0, 2694.0, \" 1.017\", \" 0.047\", 2,\n-12.85068, 1.02218, 0.27852,\n -2.08047, -0.42464, 0.00000, -0.03396, 0.00000, 0.35573, 2.01166,\n 43.9831090, 0.61250, 6.390e-04,\n 15.8164402, 0.23721, -8.880e-04,\n// 831 4 30\n2024700.286974, 19.0, 2690.2, \" 2.029\", \" 0.957\", 2,\n-14.18993, 0.90000, 0.24523,\n -3.09570, -1.84413, 0.00000, -0.11263, 0.00000, 1.61859, 2.87017,\n 221.1390677, 0.47269, 4.190e-04,\n -15.5927601, -0.19154, 5.130e-04,\n// 831 10 24\n2024877.490321, 0.0, 2686.5, \" 2.239\", \" 1.262\", 1,\n-21.54560, 1.01335, 0.27611,\n -2.86725, -1.90723, -0.82152, -0.23230, 0.35724, 1.44296, 2.40163,\n 33.3121986, 0.58225, 7.690e-04,\n 13.1478102, 0.26224, -5.890e-04,\n// 832 4 18\n2025054.368968, 21.0, 2682.7, \" 2.346\", \" 1.302\", 1,\n-12.92318, 0.92658, 0.25247,\n -3.09927, -1.97921, -0.81653, -0.14477, 0.52648, 1.68904, 2.81139,\n 210.3822847, 0.48456, 2.620e-04,\n -12.7491995, -0.22512, 5.200e-04,\n// 832 10 13\n2025232.021614, 13.0, 2678.9, \" 2.175\", \" 1.153\", 1,\n -9.24874, 0.96628, 0.26329,\n -3.26072, -2.18968, -0.96615, -0.48127, 0.00438, 1.22829, 2.29723,\n 22.8122598, 0.51552, 6.310e-04,\n 10.0287796, 0.25767, -2.880e-04,\n// 833 4 8\n2025408.726847, 5.0, 2675.2, \" 0.983\", \"-0.009\", 3,\n -5.64001, 0.97816, 0.26652,\n -1.67308, 0.00000, 0.00000, 0.44434, 0.00000, 0.00000, 2.56092,\n 199.7467103, 0.52511, 1.880e-04,\n -9.4403092, -0.26749, 5.020e-04,\n// 833 10 2\n2025586.272413, 19.0, 2671.4, \" 0.811\", \"-0.262\", 3,\n -3.97104, 0.91703, 0.24987,\n -2.59073, 0.00000, 0.00000, -0.46208, 0.00000, 0.00000, 1.66877,\n 12.1779097, 0.45506, 3.490e-04,\n 6.4130802, 0.24250, -1.310e-04,\n// 834 2 27\n2025733.986661, 12.0, 2668.3, \" 1.205\", \" 0.246\", 2,\n -1.26515, 1.02426, 0.27908,\n -2.49115, -1.19042, 0.00000, -0.32013, 0.00000, 0.55020, 1.85023,\n 164.9078688, 0.56817, -3.790e-04,\n 7.4505001, -0.29886, -3.680e-04,\n// 834 8 23\n2025910.587522, 2.0, 2664.6, \" 0.923\", \"-0.149\", 3,\n-23.66190, 0.90790, 0.24738,\n -2.16750, 0.00000, 0.00000, 0.10053, 0.00000, 0.00000, 2.36709,\n 335.5725215, 0.45855, -4.570e-04,\n -11.2850195, 0.22482, 3.050e-04,\n// 835 2 17\n2026088.634927, 3.0, 2660.8, \" 2.471\", \" 1.485\", 1,\n-10.96281, 0.99833, 0.27202,\n -2.48139, -1.51841, -0.50910, 0.23824, 0.98591, 1.99535, 2.95638,\n 154.3612780, 0.55320, -3.050e-04,\n 10.9361002, -0.26999, -5.940e-04,\n// 835 8 12\n2026264.781401, 7.0, 2657.1, \" 2.332\", \" 1.311\", 1,\n-19.38694, 0.95026, 0.25892,\n -3.10507, -2.04115, -0.91292, -0.24637, 0.41957, 1.54744, 2.61369,\n 325.1085897, 0.51707, -7.440e-04,\n -14.3057100, 0.22763, 4.620e-04,\n// 836 2 6\n2026443.078260, 14.0, 2653.3, \" 1.916\", \" 0.872\", 2,\n -0.67142, 0.94589, 0.25773,\n -2.89765, -1.71937, 0.00000, -0.12176, 0.00000, 1.47747, 2.65350,\n 143.8454505, 0.51311, -2.820e-04,\n 13.9190103, -0.22287, -6.280e-04,\n// 836 7 31\n2026619.280969, 19.0, 2649.6, \" 1.987\", \" 1.021\", 1,\n -8.09281, 1.00127, 0.27282,\n -2.84920, -1.85434, -0.43825, -0.25674, -0.07594, 1.34010, 2.33686,\n 314.5587341, 0.59246, -9.020e-04,\n -16.7863800, 0.22423, 7.700e-04,\n// 837 1 25\n2026797.211764, 17.0, 2645.9, \" 0.583\", \"-0.510\", 3,\n-22.40194, 0.90550, 0.24673,\n -1.79596, 0.00000, 0.00000, 0.08233, 0.00000, 0.00000, 1.96243,\n 132.4096101, 0.48812, -3.660e-04,\n 16.6905798, -0.17778, -6.030e-04,\n// 837 6 22\n2026944.685551, 4.0, 2642.8, \" 0.398\", \"-0.548\", 3,\n -1.71248, 1.01676, 0.27704,\n -0.90720, 0.00000, 0.00000, 0.45321, 0.00000, 0.00000, 1.81509,\n 274.1829725, 0.68800, -2.720e-04,\n -24.9022191, 0.07407, 1.594e-03,\n// 837 7 21\n2026973.969794, 11.0, 2642.2, \" 0.678\", \"-0.265\", 3,\n-16.78773, 1.02359, 0.27890,\n -1.44172, 0.00000, 0.00000, 0.27505, 0.00000, 0.00000, 1.99228,\n 303.6513592, 0.63980, -7.360e-04,\n -18.7678111, 0.19637, 1.090e-03,\n// 837 12 15\n2027121.423701, 22.0, 2639.1, \" 0.923\", \"-0.157\", 3,\n-20.09827, 0.92139, 0.25106,\n -2.07112, 0.00000, 0.00000, 0.16883, 0.00000, 0.00000, 2.40729,\n 88.6074226, 0.56776, -3.700e-04,\n 24.5783589, -0.04180, -1.052e-03,\n// 838 6 11\n2027299.304855, 19.0, 2635.3, \" 1.714\", \" 0.727\", 2,\n-11.41014, 0.97486, 0.26563,\n -2.25847, -1.13774, 0.00000, 0.31653, 0.00000, 1.77247, 2.89094,\n 263.1028757, 0.63310, 1.480e-04,\n -24.0559502, 0.02511, 1.313e-03,\n// 838 12 5\n2027475.692083, 5.0, 2631.6, \" 2.244\", \" 1.220\", 1,\n-13.81783, 0.97267, 0.26503,\n -3.16721, -2.11364, -0.95535, -0.39000, 0.17469, 1.33273, 2.38865,\n 76.6742625, 0.62766, -2.670e-04,\n 23.3316410, 0.00018, -1.251e-03,\n// 839 6 1\n2027653.659121, 4.0, 2627.9, \" 2.597\", \" 1.556\", 1,\n -3.12423, 0.92417, 0.25181,\n -3.17932, -2.08103, -1.00649, -0.18109, 0.64465, 1.71941, 2.81555,\n 252.1494106, 0.56313, 2.560e-04,\n -22.4182894, -0.01602, 9.700e-04,\n// 839 11 24\n2027830.236042, 18.0, 2624.2, \" 2.209\", \" 1.231\", 1,\n -1.52097, 1.01702, 0.27711,\n -2.95446, -1.99406, -0.89238, -0.33499, 0.22210, 1.32365, 2.28503,\n 64.9915586, 0.67263, 7.600e-05,\n 21.2123904, 0.04883, -1.342e-03,\n// 840 5 20\n2028007.738808, 6.0, 2620.5, \" 1.183\", \" 0.113\", 2,\n -1.85748, 0.89975, 0.24516,\n -2.78820, -0.94945, 0.00000, -0.26862, 0.00000, 0.41249, 2.25087,\n 240.9557141, 0.52256, 1.870e-04,\n -20.0299703, -0.05144, 7.650e-04,\n// 840 11 13\n2028184.891166, 9.0, 2616.8, \" 0.996\", \" 0.022\", 2,\n-11.21863, 1.02001, 0.27793,\n -1.64718, 0.11719, 0.00000, 0.38798, 0.00000, 0.66008, 2.42346,\n 53.3823202, 0.65867, 4.770e-04,\n 18.2828096, 0.09477, -1.110e-03,\n// 841 4 9\n2028332.246756, 18.0, 2613.7, \" 0.804\", \"-0.228\", 3,\n-16.53465, 0.94008, 0.25615,\n -2.12734, 0.00000, 0.00000, -0.07787, 0.00000, 0.00000, 1.96985,\n 201.6316786, 0.52455, 4.700e-05,\n -10.2764704, -0.15458, 4.840e-04,\n// 841 10 4\n2028509.913717, 10.0, 2610.0, \" 0.956\", \"-0.080\", 3,\n-12.86020, 0.95051, 0.25899,\n -2.24716, 0.00000, 0.00000, -0.07078, 0.00000, 0.00000, 2.10762,\n 13.7910006, 0.52880, 4.120e-04,\n 7.0123700, 0.16738, -2.260e-04,\n// 842 3 30\n2028686.683571, 4.0, 2606.3, \" 2.230\", \" 1.250\", 1,\n -7.24599, 0.99264, 0.27047,\n -2.28130, -1.29893, -0.18388, 0.40571, 0.99477, 2.10970, 3.09404,\n 191.7737212, 0.57395, -4.200e-05,\n -5.4766796, -0.18328, 3.430e-04,\n// 842 9 23\n2028864.084309, 14.0, 2602.6, \" 2.249\", \" 1.167\", 1,\n -9.58798, 0.90780, 0.24735,\n -3.00457, -1.79520, -0.50699, 0.02342, 0.55422, 1.84265, 3.05082,\n 3.7870701, 0.47771, 1.450e-04,\n 2.0021701, 0.15740, -3.700e-05,\n// 843 3 19\n2029041.333910, 20.0, 2598.9, \" 2.127\", \" 1.173\", 1,\n-15.94092, 1.02329, 0.27882,\n -2.55429, -1.61695, -0.47683, 0.01384, 0.50438, 1.64438, 2.58182,\n 182.6973287, 0.60447, -1.500e-05,\n -0.7492800, -0.19955, 5.500e-05,\n// 843 9 12\n2029218.074384, 14.0, 2595.2, \" 2.237\", \" 1.153\", 1,\n-10.32671, 0.90285, 0.24601,\n -3.25830, -2.03797, -0.72745, -0.21479, 0.29757, 1.60790, 2.82914,\n 353.8849143, 0.47307, -1.330e-04,\n -3.0278299, 0.15493, 8.200e-05,\n// 844 3 8\n2029396.013325, 12.0, 2591.5, \" 0.828\", \"-0.143\", 3,\n -0.63584, 1.00780, 0.27460,\n -1.58852, 0.00000, 0.00000, 0.31980, 0.00000, 0.00000, 2.22896,\n 173.2148268, 0.58824, 3.400e-05,\n 4.1342900, -0.19344, -2.760e-04,\n// 844 8 31\n2029572.195756, 17.0, 2587.8, \" 0.917\", \"-0.122\", 3,\n -8.05722, 0.93860, 0.25575,\n -2.47269, 0.00000, 0.00000, -0.30186, 0.00000, 0.00000, 1.86696,\n 344.0350985, 0.51729, -4.090e-04,\n -7.9448001, 0.16108, 2.560e-04,\n// 845 1 27\n2029720.931717, 10.0, 2584.7, \" 1.163\", \" 0.100\", 2,\n -5.28563, 0.93139, 0.25378,\n -2.05083, -0.25803, 0.00000, 0.36121, 0.00000, 0.98364, 2.77426,\n 134.3276638, 0.54128, -8.100e-05,\n 16.4186102, -0.10126, -7.300e-04,\n// 845 7 22\n2029897.273036, 19.0, 2581.1, \" 1.270\", \" 0.315\", 2,\n -8.69606, 1.01190, 0.27572,\n -2.68277, -1.43376, 0.00000, -0.44713, 0.00000, 0.53801, 1.78842,\n 305.7416429, 0.65021, -5.170e-04,\n -18.6557806, 0.08987, 1.094e-03,\n// 846 1 16\n2030074.988199, 12.0, 2577.4, \" 2.425\", \" 1.324\", 1,\n -4.01888, 0.90060, 0.24539,\n -3.39174, -2.17063, -0.98397, -0.28323, 0.41765, 1.60440, 2.82489,\n 123.2527170, 0.52169, -1.640e-04,\n 19.8295316, -0.06356, -7.630e-04,\n// 846 7 12\n2030251.982917, 12.0, 2573.7, \" 2.613\", \" 1.669\", 1,\n-16.38824, 1.02123, 0.27826,\n -3.05159, -2.16388, -1.21419, -0.40999, 0.39430, 1.34406, 2.23127,\n 295.2794597, 0.67903, -1.550e-04,\n -21.4474787, 0.05021, 1.375e-03,\n// 847 1 5\n2030428.962664, 11.0, 2570.0, \" 2.133\", \" 1.044\", 1,\n -5.76034, 0.91250, 0.24864,\n -2.88249, -1.64925, -0.17715, 0.10393, 0.38443, 1.85635, 3.09128,\n 111.0299979, 0.54937, -2.450e-04,\n 22.5534998, -0.02639, -9.260e-04,\n// 847 7 2\n2030606.637174, 3.0, 2566.3, \" 1.666\", \" 0.690\", 2,\n -2.08590, 0.98628, 0.26874,\n -2.22621, -1.11762, 0.00000, 0.29217, 0.00000, 1.70361, 2.81021,\n 283.9904957, 0.64601, 2.460e-04,\n -23.5799287, 0.00322, 1.337e-03,\n// 847 12 25\n2030783.159932, 16.0, 2562.7, \" 0.893\", \"-0.144\", 3,\n -1.48538, 0.95948, 0.26144,\n -2.26135, 0.00000, 0.00000, -0.16163, 0.00000, 0.00000, 1.93634,\n 98.9929506, 0.61582, -1.880e-04,\n 24.3719198, 0.01549, -1.251e-03,\n// 848 5 22\n2030931.519675, 0.0, 2559.6, \" 0.512\", \"-0.542\", 3,\n -7.73843, 0.91339, 0.24888,\n -1.26779, 0.00000, 0.00000, 0.47219, 0.00000, 0.00000, 2.21422,\n 242.6818941, 0.52096, 5.950e-04,\n -19.9862315, -0.13774, 7.230e-04,\n// 848 6 20\n2030961.055525, 13.0, 2559.0, \" 0.183\", \"-0.847\", 3,\n-16.79725, 0.93409, 0.25452,\n -0.70831, 0.00000, 0.00000, 0.33261, 0.00000, 0.00000, 1.37819,\n 272.6536658, 0.58492, 4.010e-04,\n -24.9138697, -0.03732, 1.127e-03,\n// 848 11 14\n2031108.197153, 17.0, 2556.0, \" 1.005\", \" 0.033\", 2,\n -3.12696, 1.02305, 0.27875,\n -2.30352, -0.59839, 0.00000, -0.26834, 0.00000, 0.06087, 1.76607,\n 55.4237305, 0.63787, 6.840e-04,\n 18.7432907, 0.19996, -1.102e-03,\n// 849 5 11\n2031285.557771, 1.0, 2552.3, \" 1.878\", \" 0.808\", 2,\n -7.47442, 0.90048, 0.24536,\n -2.53693, -1.24756, 0.00000, 0.38649, 0.00000, 2.02015, 3.30969,\n 231.4438560, 0.49038, 4.380e-04,\n -18.3237498, -0.16675, 6.380e-04,\n// 849 11 4\n2031462.849782, 8.0, 2548.6, \" 2.217\", \" 1.237\", 1,\n-12.82462, 1.01167, 0.27566,\n -2.24250, -1.27390, -0.17039, 0.39478, 0.96032, 2.06386, 3.03102,\n 43.8687102, 0.60161, 8.890e-04,\n 16.4516700, 0.23366, -7.940e-04,\n// 850 4 30\n2031639.655924, 4.0, 2545.0, \" 2.479\", \" 1.439\", 1,\n -5.20493, 0.92933, 0.25322,\n -3.22145, -2.12510, -1.02520, -0.25781, 0.50916, 1.60890, 2.70755,\n 220.7414277, 0.50480, 3.400e-04,\n -16.1314913, -0.20508, 6.680e-04,\n// 850 10 24\n2031817.364885, 21.0, 2541.3, \" 2.209\", \" 1.182\", 1,\n -0.52775, 0.96338, 0.26250,\n -3.04312, -1.96685, -0.76653, -0.24277, 0.28173, 1.48242, 2.55652,\n 33.2656577, 0.52898, 7.670e-04,\n 13.8510704, 0.23747, -4.660e-04,\n// 851 4 19\n2031994.036716, 13.0, 2537.7, \" 1.098\", \" 0.112\", 2,\n-20.91902, 0.98126, 0.26737,\n -2.31937, -0.74223, 0.00000, -0.11881, 0.00000, 0.50153, 2.08129,\n 210.1419577, 0.54424, 3.430e-04,\n -13.3692398, -0.25184, 6.870e-04,\n// 851 10 14\n2032171.594077, 2.0, 2534.0, \" 0.860\", \"-0.219\", 3,\n-20.25279, 0.91504, 0.24933,\n -1.93047, 0.00000, 0.00000, 0.25785, 0.00000, 0.00000, 2.44815,\n 22.1109906, 0.46289, 4.710e-04,\n 10.4104403, 0.23145, -2.700e-04,\n// 852 3 9\n2032319.328841, 20.0, 2531.0, \" 1.137\", \" 0.181\", 2,\n-16.54416, 1.02387, 0.27898,\n -2.23207, -0.86103, 0.00000, -0.10781, 0.00000, 0.64562, 2.01584,\n 174.8304807, 0.55992, -1.480e-04,\n 3.2750699, -0.30595, -1.690e-04,\n// 852 9 2\n2032495.882474, 9.0, 2527.3, \" 0.824\", \"-0.249\", 3,\n-15.94365, 0.90951, 0.24782,\n -1.98230, 0.00000, 0.00000, 0.17938, 0.00000, 0.00000, 2.33931,\n 345.5951411, 0.44923, -3.420e-04,\n -7.3171398, 0.23678, 1.690e-04,\n// 853 2 27\n2032673.976972, 11.0, 2523.7, \" 2.414\", \" 1.428\", 1,\n -2.24182, 0.99568, 0.27130,\n -2.27111, -1.30172, -0.27295, 0.44733, 1.16800, 2.19689, 3.16424,\n 164.5169360, 0.53679, -1.230e-04,\n 6.9316602, -0.28288, -4.070e-04,\n// 853 8 22\n2032850.088071, 14.0, 2520.1, \" 2.226\", \" 1.206\", 1,\n-11.66868, 0.95347, 0.25980,\n -2.71260, -1.63924, -0.44662, 0.11370, 0.67327, 1.86551, 2.94117,\n 335.1740756, 0.50456, -6.300e-04,\n -10.7521299, 0.24781, 3.010e-04,\n// 854 2 16\n2033028.410570, 22.0, 2516.4, \" 1.960\", \" 0.916\", 2,\n-15.95043, 0.94302, 0.25695,\n -2.94650, -1.77589, 0.00000, -0.14632, 0.00000, 1.48479, 2.65316,\n 154.4111111, 0.49348, -1.710e-04,\n 10.1686798, -0.24127, -4.670e-04,\n// 854 8 12\n2033204.598290, 2.0, 2512.8, \" 2.101\", \" 1.135\", 1,\n -0.37456, 1.00387, 0.27353,\n -2.25882, -1.28570, -0.08650, 0.35896, 0.80386, 2.00302, 2.97795,\n 324.6840251, 0.57535, -8.060e-04,\n -13.7624905, 0.25266, 5.860e-04,\n// 855 2 6\n2033382.534868, 1.0, 2509.2, \" 0.619\", \"-0.473\", 3,\n-13.68095, 0.90433, 0.24641,\n -2.09408, 0.00000, 0.00000, -0.16317, 0.00000, 0.00000, 1.76941,\n 143.4417590, 0.46886, -3.170e-04,\n 13.3878700, -0.20224, -4.640e-04,\n// 855 7 3\n2033529.994847, 12.0, 2506.1, \" 0.265\", \"-0.683\", 3,\n-16.99149, 1.01515, 0.27660,\n -1.25054, 0.00000, 0.00000, -0.12367, 0.00000, 0.00000, 1.00511,\n 286.0519015, 0.67326, -5.070e-04,\n -24.1796295, 0.12425, 1.507e-03,\n// 855 8 1\n2033559.288202, 19.0, 2505.6, \" 0.795\", \"-0.151\", 3,\n -8.06674, 1.02354, 0.27889,\n -1.92061, 0.00000, 0.00000, -0.08314, 0.00000, 0.00000, 1.75499,\n 314.5977209, 0.61671, -7.020e-04,\n -16.0888401, 0.23314, 8.910e-04,\n// 855 12 27\n2033706.766132, 6.0, 2502.5, \" 0.917\", \"-0.160\", 3,\n-11.37728, 0.92355, 0.25165,\n -1.83967, 0.00000, 0.00000, 0.38716, 0.00000, 0.00000, 2.61230,\n 100.7617169, 0.56300, -5.650e-04,\n 24.2300209, -0.08561, -1.008e-03,\n// 856 6 22\n2033884.600731, 2.0, 2498.9, \" 1.571\", \" 0.580\", 2,\n -3.69189, 0.97153, 0.26472,\n -2.10219, -0.91720, 0.00000, 0.41756, 0.00000, 1.75430, 2.93691,\n 274.4810692, 0.62547, -7.400e-05,\n -24.2213090, 0.07025, 1.308e-03,\n// 856 12 15\n2034061.051571, 13.0, 2495.3, \" 2.241\", \" 1.221\", 1,\n -5.09684, 0.97546, 0.26579,\n -2.52905, -1.48166, -0.32708, 0.23770, 0.80182, 1.95614, 3.00577,\n 88.5070188, 0.63229, -4.980e-04,\n 23.9242897, -0.04726, -1.274e-03,\n// 857 6 11\n2034238.934739, 10.0, 2491.7, \" 2.753\", \" 1.709\", 1,\n-20.40871, 0.92155, 0.25110,\n -2.58713, -1.48917, -0.43398, 0.43373, 1.30173, 2.35713, 3.45304,\n 263.0618672, 0.56348, 8.600e-05,\n -23.3898906, 0.02272, 1.017e-03,\n// 857 12 5\n2034415.604722, 3.0, 2488.1, \" 2.214\", \" 1.237\", 1,\n-15.79724, 1.01841, 0.27749,\n -3.10328, -2.14553, -1.04903, -0.48666, 0.07543, 1.17183, 2.13051,\n 77.0874616, 0.68341, -1.460e-04,\n 22.6737316, -0.00172, -1.449e-03,\n// 858 5 31\n2034593.004670, 12.0, 2484.5, \" 1.340\", \" 0.271\", 2,\n-19.14196, 0.89961, 0.24512,\n -2.52365, -0.92046, 0.00000, 0.11207, 0.00000, 1.14465, 2.74776,\n 251.7518662, 0.53103, 6.600e-05,\n -21.7622514, -0.01690, 8.470e-04,\n// 858 11 24\n2034770.257990, 18.0, 2480.9, \" 1.004\", \" 0.028\", 2,\n -1.49490, 1.01887, 0.27762,\n -1.85270, -0.10992, 0.00000, 0.19177, 0.00000, 0.49491, 2.23670,\n 65.1303070, 0.67220, 3.480e-04,\n 20.5869193, 0.04950, -1.288e-03,\n// 859 4 21\n2034917.543451, 1.0, 2477.8, \" 0.691\", \"-0.335\", 3,\n -8.81639, 0.94315, 0.25699,\n -1.86999, 0.00000, 0.00000, 0.04283, 0.00000, 0.00000, 1.95336,\n 211.6579182, 0.54067, 1.070e-04,\n -14.0941500, -0.13820, 6.600e-04,\n// 859 5 20\n2034947.068097, 14.0, 2477.3, \" 0.001\", \"-1.046\", 3,\n-17.87522, 0.91989, 0.25065,\n -0.43528, 0.00000, 0.00000, -0.36568, 0.00000, 0.00000, -0.30081,\n 240.8221975, 0.54366, 1.500e-05,\n -19.3831189, -0.05567, 8.240e-04,\n// 859 10 15\n2035095.247527, 18.0, 2474.2, \" 0.912\", \"-0.131\", 3,\n -4.13921, 0.94764, 0.25821,\n -2.20364, 0.00000, 0.00000, -0.05935, 0.00000, 0.00000, 2.08707,\n 24.0833307, 0.53592, 5.060e-04,\n 11.1844399, 0.15323, -4.140e-04,\n// 860 4 9\n2035272.002982, 12.0, 2470.6, \" 2.130\", \" 1.155\", 1,\n-22.52500, 0.99536, 0.27121,\n -2.58111, -1.59424, -0.40677, 0.07156, 0.54928, 1.73664, 2.72542,\n 201.8890811, 0.58649, 8.200e-05,\n -9.6643104, -0.17148, 5.610e-04,\n// 860 10 3\n2035449.396058, 22.0, 2467.1, \" 2.186\", \" 1.099\", 1,\n -0.86699, 0.90636, 0.24696,\n -3.51539, -2.28608, -0.91262, -0.49461, -0.07621, 1.29746, 2.52569,\n 14.0669402, 0.48091, 2.340e-04,\n 6.4139301, 0.15114, -1.960e-04,\n// 861 3 30\n2035626.665942, 4.0, 2463.5, \" 2.212\", \" 1.262\", 1,\n -7.21993, 1.02358, 0.27890,\n -2.60189, -1.67935, -0.60402, -0.01739, 0.56917, 1.64441, 2.56696,\n 192.5666378, 0.60908, 1.530e-04,\n -5.0504698, -0.19357, 2.930e-04,\n// 861 9 22\n2035803.378808, 21.0, 2459.9, \" 2.317\", \" 1.231\", 1,\n -2.60845, 0.90388, 0.24629,\n -2.96957, -1.76042, -0.52157, 0.09138, 0.70404, 1.94270, 3.15291,\n 3.6553499, 0.47344, -4.600e-05,\n 1.2866800, 0.15602, -6.800e-05,\n// 862 3 19\n2035981.346450, 20.0, 2456.3, \" 0.898\", \"-0.072\", 3,\n-15.91485, 1.00545, 0.27396,\n -1.66282, 0.00000, 0.00000, 0.31480, 0.00000, 0.00000, 2.29316,\n 183.0966625, 0.58360, 1.930e-04,\n -0.2131400, -0.19386, -5.100e-05,\n// 862 9 12\n2036157.509377, 0.0, 2452.7, \" 1.006\", \"-0.033\", 3,\n -0.33897, 0.94154, 0.25655,\n -2.02017, 0.00000, 0.00000, 0.22504, 0.00000, 0.00000, 2.46850,\n 353.7091872, 0.51457, -3.090e-04,\n -3.7683601, 0.16928, 8.400e-05,\n// 863 2 7\n2036306.263400, 18.0, 2449.7, \" 1.120\", \" 0.057\", 2,\n-20.56463, 0.92887, 0.25310,\n -2.06319, -0.15069, 0.00000, 0.32161, 0.00000, 0.79715, 2.70759,\n 145.1999316, 0.52406, -8.000e-05,\n 13.0302900, -0.12713, -5.720e-04,\n// 863 8 3\n2036482.589974, 2.0, 2446.1, \" 1.158\", \" 0.203\", 2,\n -0.97781, 1.01389, 0.27626,\n -1.99872, -0.64439, 0.00000, 0.15938, 0.00000, 0.96161, 2.31733,\n 316.0118706, 0.63691, -5.480e-04,\n -15.8945298, 0.12496, 9.020e-04,\n// 864 1 27\n2036660.312944, 20.0, 2442.6, \" 2.391\", \" 1.291\", 1,\n-19.29789, 0.90011, 0.24526,\n -3.59132, -2.36781, -1.16278, -0.48935, 0.18421, 1.38933, 2.61237,\n 134.6521115, 0.50738, -2.220e-04,\n 17.0131201, -0.09463, -6.350e-04,\n// 864 7 22\n2036837.297876, 19.0, 2439.0, \" 2.490\", \" 1.543\", 1,\n -8.66999, 1.02030, 0.27801,\n -2.48540, -1.58822, -0.61587, 0.14904, 0.91406, 1.88651, 2.78311,\n 305.8767168, 0.66343, -2.720e-04,\n -19.2777684, 0.09098, 1.210e-03,\n// 865 1 15\n2037014.297516, 19.0, 2435.4, \" 2.152\", \" 1.067\", 1,\n-21.03935, 0.91427, 0.24912,\n -2.84229, -1.62096, -0.20380, 0.14037, 0.48394, 1.90089, 3.12395,\n 122.7840841, 0.54026, -3.730e-04,\n 20.5287209, -0.06422, -8.190e-04,\n// 865 7 12\n2037191.938298, 11.0, 2431.9, \" 1.800\", \" 0.820\", 2,\n-17.36491, 0.98315, 0.26788,\n -3.06583, -1.98908, 0.00000, -0.48085, 0.00000, 1.02878, 2.10342,\n 295.7247061, 0.63312, 4.100e-05,\n -22.0639409, 0.04882, 1.238e-03,\n// 866 1 5\n2037368.513709, 0.0, 2428.3, \" 0.904\", \"-0.128\", 3,\n-16.76439, 0.96230, 0.26221,\n -1.77308, 0.00000, 0.00000, 0.32903, 0.00000, 0.00000, 2.42930,\n 110.8532052, 0.61355, -3.990e-04,\n 23.2169792, -0.02969, -1.178e-03,\n// 866 6 2\n2037516.791167, 7.0, 2425.3, \" 0.355\", \"-0.701\", 3,\n -0.02017, 0.91137, 0.24833,\n -1.48554, 0.00000, 0.00000, -0.01199, 0.00000, 0.00000, 1.46404,\n 253.9653666, 0.53351, 5.020e-04,\n -21.5048899, -0.10065, 8.210e-04,\n// 866 7 1\n2037546.336059, 20.0, 2424.7, \" 0.322\", \"-0.712\", 3,\n -9.07900, 0.93113, 0.25371,\n -1.30526, 0.00000, 0.00000, 0.06542, 0.00000, 0.00000, 1.44001,\n 284.2506167, 0.57960, 1.920e-04,\n -24.2287300, 0.00505, 1.100e-03,\n// 866 11 26\n2037693.565742, 2.0, 2421.8, \" 0.998\", \" 0.026\", 2,\n-17.40323, 1.02375, 0.27894,\n -2.45107, -0.71650, 0.00000, -0.42220, 0.00000, -0.12858, 1.60605,\n 67.2126268, 0.66147, 6.230e-04,\n 20.9132811, 0.15529, -1.287e-03,\n// 867 5 22\n2037870.825815, 8.0, 2418.2, \" 1.722\", \" 0.654\", 2,\n-23.75616, 0.90113, 0.24554,\n -3.03116, -1.68857, 0.00000, -0.18043, 0.00000, 1.32716, 2.67009,\n 242.5525030, 0.50878, 4.060e-04,\n -20.6058287, -0.13554, 7.560e-04,\n// 867 11 15\n2038048.213012, 17.0, 2414.6, \" 2.205\", \" 1.221\", 1,\n -3.10089, 1.00988, 0.27517,\n -2.52919, -1.55332, -0.43697, 0.11228, 0.66193, 1.77834, 2.75269,\n 55.3825684, 0.62408, 9.300e-04,\n 19.3947798, 0.19603, -1.008e-03,\n// 868 5 10\n2038224.941298, 11.0, 2411.1, \" 2.616\", \" 1.582\", 1,\n-21.48668, 0.93219, 0.25400,\n -3.37526, -2.29812, -1.23836, -0.40885, 0.42032, 1.47988, 2.55933,\n 231.4187209, 0.52730, 3.690e-04,\n -19.0013301, -0.17877, 8.140e-04,\n// 868 11 4\n2038402.711526, 5.0, 2407.5, \" 2.234\", \" 1.201\", 1,\n-15.80676, 0.96051, 0.26172,\n -2.74204, -1.65942, -0.47204, 0.07663, 0.62602, 1.81375, 2.89415,\n 44.0476782, 0.54600, 8.560e-04,\n 17.2309092, 0.21051, -6.460e-04,\n// 869 4 29\n2038579.344503, 20.0, 2404.0, \" 1.220\", \" 0.239\", 2,\n-13.20076, 0.98435, 0.26821,\n -2.01016, -0.62370, 0.00000, 0.26807, 0.00000, 1.15723, 2.54618,\n 220.2782726, 0.56710, 4.520e-04,\n -16.6615703, -0.23038, 8.650e-04,\n// 869 10 24\n2038756.919864, 10.0, 2400.5, \" 0.899\", \"-0.185\", 3,\n-11.53180, 0.91318, 0.24882,\n -2.15913, 0.00000, 0.00000, 0.07674, 0.00000, 0.00000, 2.31441,\n 32.7626928, 0.47647, 5.780e-04,\n 14.3436602, 0.21380, -4.210e-04,\n// 870 3 21\n2038904.665555, 4.0, 2397.5, \" 1.057\", \" 0.104\", 2,\n -7.82317, 1.02332, 0.27883,\n -2.09264, -0.60278, 0.00000, -0.02667, 0.00000, 0.54986, 2.03877,\n 184.6947902, 0.55845, 8.700e-05,\n -0.9727100, -0.30567, 2.600e-05,\n// 870 9 13\n2039081.184327, 16.0, 2394.0, \" 0.739\", \"-0.336\", 3,\n -8.22539, 0.91123, 0.24829,\n -1.63770, 0.00000, 0.00000, 0.42385, 0.00000, 0.00000, 2.48336,\n 355.4386184, 0.44513, -2.150e-04,\n -3.1721102, 0.24310, 3.600e-05,\n// 871 3 10\n2039259.312992, 20.0, 2390.4, \" 2.346\", \" 1.360\", 1,\n-16.51810, 0.99291, 0.27054,\n -3.20266, -2.22474, -1.16747, -0.48819, 0.19155, 1.24892, 2.22471,\n 175.0450579, 0.52677, 8.600e-05,\n 2.4269299, -0.28898, -2.120e-04,\n// 871 9 2\n2039435.401710, 22.0, 2386.9, \" 2.134\", \" 1.114\", 1,\n -2.94769, 0.95666, 0.26067,\n -3.15271, -2.06899, -0.78693, -0.35897, 0.06814, 1.34980, 2.43578,\n 345.4733178, 0.49547, -4.780e-04,\n -6.6435700, 0.26226, 1.330e-04,\n// 872 2 28\n2039613.736200, 6.0, 2383.4, \" 2.018\", \" 0.974\", 2,\n -7.22944, 0.94015, 0.25617,\n -3.15921, -1.99848, 0.00000, -0.33119, 0.00000, 1.33753, 2.49603,\n 164.7307619, 0.47886, -3.200e-05,\n 6.0652601, -0.25283, -3.110e-04,\n// 872 8 22\n2039789.921505, 10.0, 2379.9, \" 2.203\", \" 1.236\", 1,\n-15.65357, 1.00632, 0.27420,\n -2.52006, -1.56292, -0.45373, 0.11612, 0.68554, 1.79469, 2.75354,\n 335.0683989, 0.55978, -6.490e-04,\n -10.0623303, 0.27541, 3.860e-04,\n// 873 2 16\n2039967.851625, 8.0, 2376.3, \" 0.668\", \"-0.422\", 3,\n -5.96270, 0.90328, 0.24612,\n -1.55923, 0.00000, 0.00000, 0.43899, 0.00000, 0.00000, 2.43870,\n 153.6954985, 0.45317, -2.340e-04,\n 9.7987303, -0.21969, -3.320e-04,\n// 873 7 13\n2040115.305306, 19.0, 2373.4, \" 0.136\", \"-0.815\", 3,\n -9.27324, 1.01340, 0.27613,\n -0.49162, 0.00000, 0.00000, 0.32734, 0.00000, 0.00000, 1.14876,\n 297.0653903, 0.65242, -6.400e-04,\n -22.7724500, 0.16733, 1.368e-03,\n// 873 8 12\n2040144.610315, 3.0, 2372.8, \" 0.904\", \"-0.044\", 3,\n-23.34575, 1.02332, 0.27883,\n -2.29120, 0.00000, 0.00000, -0.35244, 0.00000, 0.00000, 1.58712,\n 325.2051139, 0.59477, -5.870e-04,\n -12.8358097, 0.26248, 6.830e-04,\n// 874 1 6\n2040292.107268, 15.0, 2369.9, \" 0.906\", \"-0.167\", 3,\n -1.65355, 0.92580, 0.25226,\n -2.63419, 0.00000, 0.00000, -0.42556, 0.00000, 0.00000, 1.78118,\n 113.3089520, 0.54963, -7.090e-04,\n 22.8400894, -0.12908, -9.000e-04,\n// 874 7 3\n2040469.896228, 10.0, 2366.4, \" 1.428\", \" 0.434\", 2,\n-18.97090, 0.96818, 0.26381,\n -2.94543, -1.67486, 0.00000, -0.49052, 0.00000, 0.69617, 1.96424,\n 286.4427795, 0.60972, -2.730e-04,\n -23.4492296, 0.11611, 1.235e-03,\n// 874 12 26\n2040646.410237, 22.0, 2362.9, \" 2.235\", \" 1.218\", 1,\n-19.37311, 0.97822, 0.26654,\n -2.90942, -1.86847, -0.71529, -0.15432, 0.40599, 1.55888, 2.60198,\n 100.9826598, 0.62679, -7.280e-04,\n 23.5268308, -0.09765, -1.214e-03,\n// 875 6 22\n2040824.209586, 17.0, 2359.4, \" 2.853\", \" 1.806\", 1,\n-12.69046, 0.91907, 0.25043,\n -3.00492, -1.90172, -0.84845, 0.03006, 0.90883, 1.96230, 3.06354,\n 274.6475346, 0.55739, -9.900e-05,\n -23.5312994, 0.06405, 1.012e-03,\n// 875 12 16\n2041000.974131, 11.0, 2355.9, \" 2.218\", \" 1.242\", 1,\n -7.07625, 1.01964, 0.27783,\n -2.23446, -1.27971, -0.18800, 0.37915, 0.94605, 2.03771, 2.99333,\n 88.6697412, 0.68581, -3.890e-04,\n 23.2535993, -0.05244, -1.479e-03,\n// 876 6 10\n2041178.269314, 18.0, 2352.3, \" 1.501\", \" 0.432\", 2,\n-12.42645, 0.89965, 0.24513,\n -2.27463, -0.80942, 0.00000, 0.46353, 0.00000, 1.73639, 3.20177,\n 262.7584975, 0.53473, -8.900e-05,\n -22.7573109, 0.02030, 8.890e-04,\n// 876 12 5\n2041355.626600, 3.0, 2348.8, \" 1.007\", \" 0.029\", 2,\n-15.77117, 1.01758, 0.27727,\n -2.01184, -0.27020, 0.00000, 0.03839, 0.00000, 0.34858, 2.08925,\n 77.1735288, 0.67935, 1.380e-04,\n 22.0398013, -0.00101, -1.400e-03,\n// 877 5 1\n2041502.836724, 8.0, 2345.9, \" 0.569\", \"-0.451\", 3,\n -1.09814, 0.94631, 0.25785,\n -1.66772, 0.00000, 0.00000, 0.08139, 0.00000, 0.00000, 1.82760,\n 221.9811617, 0.55958, 1.220e-04,\n -17.5176594, -0.11510, 8.330e-04,\n// 877 5 30\n2041532.343895, 20.0, 2345.4, \" 0.153\", \"-0.890\", 3,\n-11.15970, 0.92243, 0.25134,\n -0.72144, 0.00000, 0.00000, 0.25348, 0.00000, 0.00000, 1.22414,\n 251.4321314, 0.55582, -1.080e-04,\n -21.1167302, -0.02024, 9.120e-04,\n// 877 10 26\n2041680.585954, 2.0, 2342.4, \" 0.878\", \"-0.170\", 3,\n-19.41822, 0.94484, 0.25745,\n -2.05837, 0.00000, 0.00000, 0.06289, 0.00000, 0.00000, 2.18633,\n 34.6540610, 0.54683, 5.620e-04,\n 15.0309395, 0.13210, -6.000e-04,\n// 878 4 20\n2041857.317302, 20.0, 2339.0, \" 2.017\", \" 1.048\", 1,\n-13.80401, 0.99804, 0.27194,\n -2.99652, -2.00007, -0.65834, -0.38476, -0.11189, 1.22974, 2.22803,\n 212.2465712, 0.60352, 1.680e-04,\n -13.5632291, -0.15181, 7.800e-04,\n// 878 10 15\n2042034.714057, 5.0, 2335.5, \" 2.137\", \" 1.046\", 1,\n-17.14874, 0.90507, 0.24661,\n -2.87793, -1.63063, -0.15158, 0.13737, 0.42672, 1.90596, 3.15228,\n 24.0285201, 0.48815, 3.030e-04,\n 10.4900803, 0.13899, -3.490e-04,\n// 879 4 10\n2042211.993135, 12.0, 2332.0, \" 2.309\", \" 1.361\", 1,\n-22.49893, 1.02370, 0.27893,\n -2.76553, -1.85645, -0.83101, -0.16475, 0.50148, 1.52684, 2.43587,\n 202.5794493, 0.61906, 2.990e-04,\n -9.1920003, -0.17968, 5.320e-04,\n// 879 10 4\n2042388.689974, 5.0, 2328.5, \" 2.384\", \" 1.296\", 1,\n-17.88746, 0.90502, 0.24660,\n -3.51321, -2.31214, -1.11700, -0.44063, 0.23545, 1.43039, 2.63267,\n 13.9309597, 0.47867, 4.200e-05,\n 5.7014500, 0.15070, -2.240e-04,\n// 880 3 30\n2042566.674824, 4.0, 2325.0, \" 0.978\", \" 0.008\", 2,\n -7.19386, 1.00297, 0.27328,\n -1.85539, 0.02747, 0.00000, 0.19577, 0.00000, 0.36674, 2.24755,\n 193.0147802, 0.58467, 3.450e-04,\n -4.5247502, -0.18669, 1.720e-04,\n// 880 9 22\n2042742.829648, 8.0, 2321.5, \" 1.082\", \" 0.043\", 2,\n-15.61798, 0.94448, 0.25735,\n -2.39118, -0.49514, 0.00000, -0.08846, 0.00000, 0.31460, 2.21276,\n 3.7970601, 0.51631, -1.960e-04,\n 0.6479600, 0.17110, -9.600e-05,\n// 881 2 18\n2042891.590060, 2.0, 2318.6, \" 1.068\", \" 0.005\", 2,\n-11.84364, 0.92641, 0.25243,\n -2.18620, 0.01752, 0.00000, 0.16143, 0.00000, 0.30865, 2.51042,\n 155.7625323, 0.50914, -3.100e-05,\n 9.1680895, -0.14603, -4.060e-04,\n// 881 8 13\n2043067.910666, 10.0, 2315.2, \" 1.054\", \" 0.099\", 2,\n-16.25681, 1.01573, 0.27676,\n -2.22351, -0.71184, 0.00000, -0.14403, 0.00000, 0.42221, 1.93526,\n 326.5786377, 0.62257, -5.110e-04,\n -12.4863704, 0.15508, 6.790e-04,\n// 882 2 7\n2043245.633616, 3.0, 2311.7, \" 2.347\", \" 1.250\", 1,\n-11.57963, 0.89976, 0.24516,\n -2.88540, -1.65894, -0.42780, 0.20678, 0.84146, 2.07270, 3.29884,\n 145.1874597, 0.49347, -2.250e-04,\n 13.6942902, -0.11849, -4.940e-04,\n// 882 8 3\n2043422.616068, 3.0, 2308.2, \" 2.374\", \" 1.425\", 1,\n-23.94900, 1.01922, 0.27771,\n -2.83840, -1.92875, -0.92285, -0.21437, 0.49428, 1.50030, 2.40931,\n 316.8031890, 0.64473, -3.160e-04,\n -16.3843585, 0.12768, 1.003e-03,\n// 883 1 27\n2043599.628370, 3.0, 2304.8, \" 2.180\", \" 1.100\", 1,\n-12.31836, 0.91617, 0.24963,\n -2.89951, -1.69255, -0.33457, 0.08089, 0.49576, 1.85349, 3.06221,\n 134.1762522, 0.52798, -4.360e-04,\n 17.7516599, -0.09691, -6.790e-04,\n// 883 7 23\n2043777.242494, 18.0, 2301.3, \" 1.927\", \" 0.941\", 2,\n -9.64666, 0.98001, 0.26703,\n -2.82235, -1.76688, 0.00000, -0.18014, 0.00000, 1.40779, 2.46106,\n 306.5391358, 0.61502, -7.900e-05,\n -19.8427702, 0.08671, 1.090e-03,\n// 884 1 16\n2043953.864874, 9.0, 2297.9, \" 0.922\", \"-0.106\", 3,\n -7.04066, 0.96514, 0.26298,\n -2.35263, 0.00000, 0.00000, -0.24304, 0.00000, 0.00000, 1.86468,\n 123.0414866, 0.60357, -5.590e-04,\n 21.1582390, -0.07339, -1.039e-03,\n// 884 6 12\n2044102.061959, 13.0, 2295.0, \" 0.198\", \"-0.859\", 3,\n-17.30466, 0.90949, 0.24782,\n -0.63283, 0.00000, 0.00000, 0.48701, 0.00000, 0.00000, 1.60972,\n 264.8950627, 0.54024, 3.640e-04,\n -22.1504196, -0.06260, 8.740e-04,\n// 884 7 12\n2044131.618003, 3.0, 2294.4, \" 0.458\", \"-0.580\", 3,\n -1.36074, 0.92828, 0.25294,\n -1.78909, 0.00000, 0.00000, -0.16793, 0.00000, 0.00000, 1.45640,\n 295.6679335, 0.56763, 1.800e-05,\n -22.7223301, 0.04449, 1.019e-03,\n// 884 12 6\n2044278.935166, 10.0, 2291.5, \" 0.993\", \" 0.021\", 2,\n -8.68224, 1.02428, 0.27909,\n -1.57971, 0.17959, 0.00000, 0.44399, 0.00000, 0.70787, 2.46723,\n 78.6003416, 0.67859, 4.740e-04,\n 22.1104305, 0.10766, -1.407e-03,\n// 885 6 1\n2044456.092504, 14.0, 2288.1, \" 1.563\", \" 0.496\", 2,\n-17.04065, 0.90196, 0.24576,\n -2.54463, -1.12719, 0.00000, 0.22010, 0.00000, 1.56665, 2.98463,\n 253.4174762, 0.52388, 3.160e-04,\n -22.0399208, -0.10148, 8.440e-04,\n// 885 11 26\n2044633.578141, 2.0, 2284.7, \" 2.196\", \" 1.209\", 1,\n-17.37716, 1.00799, 0.27465,\n -2.77106, -1.78883, -0.66213, -0.12461, 0.41336, 1.54013, 2.52079,\n 67.2643791, 0.64461, 8.660e-04,\n 21.5761390, 0.15140, -1.194e-03,\n// 886 5 21\n2044810.223945, 17.0, 2281.2, \" 2.762\", \" 1.733\", 1,\n-14.77116, 0.93517, 0.25481,\n -2.58781, -1.52514, -0.48861, 0.37467, 1.23764, 2.27395, 3.33894,\n 241.8658778, 0.54906, 3.360e-04,\n -21.0942709, -0.14837, 9.410e-04,\n// 886 11 15\n2044988.061583, 13.0, 2277.8, \" 2.250\", \" 1.212\", 1,\n -7.08577, 0.95768, 0.26095,\n -2.35636, -1.26680, -0.08481, 0.47799, 1.04149, 2.22383, 3.31110,\n 55.1960701, 0.56427, 8.770e-04,\n 20.0307097, 0.17708, -8.190e-04,\n// 887 5 11\n2045164.649193, 4.0, 2274.3, \" 1.350\", \" 0.374\", 2,\n -4.47977, 0.98741, 0.26905,\n -2.77116, -1.51020, 0.00000, -0.41937, 0.00000, 0.66927, 1.93257,\n 231.3165140, 0.59329, 5.020e-04,\n -19.6696693, -0.19996, 1.055e-03,\n// 887 11 4\n2045342.249922, 18.0, 2270.9, \" 0.927\", \"-0.161\", 3,\n -2.81081, 0.91144, 0.24835,\n -2.27350, 0.00000, 0.00000, -0.00188, 0.00000, 0.00000, 2.27135,\n 43.7602297, 0.49366, 6.460e-04,\n 17.8221799, 0.18977, -5.740e-04,\n// 888 3 31\n2045489.996644, 12.0, 2268.0, \" 0.965\", \" 0.014\", 2,\n-23.10218, 1.02260, 0.27863,\n -2.07439, -0.29374, 0.00000, -0.08054, 0.00000, 0.13335, 1.91294,\n 194.6094791, 0.56375, 3.140e-04,\n -5.1652396, -0.29806, 2.220e-04,\n// 888 4 29\n2045519.304602, 19.0, 2267.5, \" 0.075\", \"-0.870\", 3,\n-14.17743, 1.02169, 0.27839,\n -0.29651, 0.00000, 0.00000, 0.31045, 0.00000, 0.00000, 0.91627,\n 220.3196225, 0.61284, 7.580e-04,\n -17.3604199, -0.24606, 9.610e-04,\n// 888 9 23\n2045666.493596, 0.0, 2264.6, \" 0.669\", \"-0.407\", 3,\n-23.50440, 0.91304, 0.24878,\n -2.12581, 0.00000, 0.00000, -0.15370, 0.00000, 0.00000, 1.81611,\n 5.6498898, 0.44641, -7.600e-05,\n 1.2665800, 0.24363, -1.020e-04,\n// 889 3 21\n2045844.642239, 3.0, 2261.2, \" 2.263\", \" 1.278\", 1,\n -8.79984, 0.99002, 0.26976,\n -2.29259, -1.30327, -0.20225, 0.41372, 1.03023, 2.13135, 3.11845,\n 184.4721123, 0.52307, 2.780e-04,\n -1.5810100, -0.28720, -4.700e-05,\n// 889 9 13\n2046020.721775, 5.0, 2257.8, \" 2.054\", \" 1.034\", 1,\n-19.22944, 0.95983, 0.26153,\n -2.43951, -1.34491, 0.08371, 0.32261, 0.56054, 1.98874, 3.08556,\n 355.0953058, 0.49294, -3.190e-04,\n -2.6180301, 0.27017, -1.900e-05,\n// 890 3 10\n2046199.054937, 13.0, 2254.4, \" 2.089\", \" 1.045\", 1,\n-23.51119, 0.93729, 0.25539,\n -2.54004, -1.39100, 0.04044, 0.31848, 0.59742, 2.02927, 3.17610,\n 174.4288656, 0.46994, 1.110e-04,\n 2.0056902, -0.25746, -1.680e-04,\n// 890 9 2\n2046375.250399, 18.0, 2251.0, \" 2.294\", \" 1.327\", 1,\n -6.93257, 1.00864, 0.27483,\n -2.63982, -1.69426, -0.63841, 0.00959, 0.65724, 1.71304, 2.66021,\n 345.1886628, 0.54933, -4.550e-04,\n -6.0443200, 0.29089, 1.910e-04,\n// 891 2 27\n2046553.162051, 16.0, 2247.5, \" 0.731\", \"-0.357\", 3,\n-21.24170, 0.90234, 0.24587,\n -2.18876, 0.00000, 0.00000, -0.11077, 0.00000, 0.00000, 1.96852,\n 164.1575178, 0.44143, -1.200e-04,\n 5.6399997, -0.23176, -1.950e-04,\n// 891 7 25\n2046700.618244, 3.0, 2244.7, \" 0.014\", \"-0.941\", 3,\n -0.55224, 1.01152, 0.27562,\n -0.42434, 0.00000, 0.00000, -0.16215, 0.00000, 0.00000, 0.10315,\n 308.4391852, 0.62638, -6.820e-04,\n -20.4680006, 0.20717, 1.177e-03,\n// 891 8 23\n2046729.937245, 10.0, 2244.1, \" 1.002\", \" 0.051\", 2,\n-15.62749, 1.02294, 0.27873,\n -1.52889, 0.08573, 0.00000, 0.49388, 0.00000, 0.90265, 2.51754,\n 334.9260577, 0.57730, -4.220e-04,\n -9.4225601, 0.28318, 4.940e-04,\n// 892 1 17\n2046877.446984, 23.0, 2241.3, \" 0.890\", \"-0.178\", 3,\n-16.93256, 0.92813, 0.25289,\n -2.45722, 0.00000, 0.00000, -0.27237, 0.00000, 0.00000, 1.91040,\n 124.9943469, 0.53279, -7.720e-04,\n 20.7009698, -0.16624, -7.610e-04,\n// 892 7 13\n2047055.192198, 17.0, 2237.9, \" 1.289\", \" 0.290\", 2,\n-11.25264, 0.96484, 0.26290,\n -2.76796, -1.37950, 0.00000, -0.38724, 0.00000, 0.60779, 1.99361,\n 297.6107399, 0.58838, -3.890e-04,\n -21.9631409, 0.15541, 1.116e-03,\n// 893 1 6\n2047231.768638, 6.0, 2234.5, \" 2.227\", \" 1.214\", 1,\n-10.65212, 0.98094, 0.26728,\n -2.29549, -1.26109, -0.10788, 0.44732, 1.00187, 2.15477, 3.19122,\n 112.6767906, 0.61463, -8.830e-04,\n 22.3070000, -0.14327, -1.099e-03,\n// 893 7 2\n2047409.484224, 0.0, 2231.1, \" 2.700\", \" 1.650\", 1,\n -4.97220, 0.91671, 0.24978,\n -3.41893, -2.30514, -1.23701, -0.37863, 0.48000, 1.54830, 2.66021,\n 286.1930678, 0.54451, -2.560e-04,\n -22.8178401, 0.10385, 9.550e-04,\n// 893 12 26\n2047586.343207, 20.0, 2227.7, \" 2.223\", \" 1.248\", 1,\n-21.35252, 1.02072, 0.27812,\n -2.37384, -1.42248, -0.33596, 0.23697, 0.80969, 1.89618, 2.84835,\n 100.9522382, 0.67786, -6.360e-04,\n 22.8672701, -0.10617, -1.419e-03,\n// 894 6 22\n2047763.534087, 1.0, 2224.3, \" 1.663\", \" 0.594\", 2,\n -4.70819, 0.89986, 0.24519,\n -3.00820, -1.63588, 0.00000, -0.18191, 0.00000, 1.27189, 2.64462,\n 274.3942165, 0.53202, -2.570e-04,\n -22.9117910, 0.06027, 8.830e-04,\n// 894 12 16\n2047940.995281, 12.0, 2220.9, \" 1.009\", \" 0.030\", 2,\n -6.04744, 1.01615, 0.27688,\n -2.16859, -0.42657, 0.00000, -0.11325, 0.00000, 0.20181, 1.94289,\n 89.3887074, 0.67755, -1.120e-04,\n 22.5607603, -0.05409, -1.431e-03,\n// 895 5 12\n2048088.128713, 15.0, 2218.1, \" 0.444\", \"-0.571\", 3,\n-17.37988, 0.94953, 0.25873,\n -1.46743, 0.00000, 0.00000, 0.08910, 0.00000, 0.00000, 1.64209,\n 232.6420625, 0.57933, 7.700e-05,\n -20.4249191, -0.08539, 9.950e-04,\n// 895 6 11\n2048117.621110, 3.0, 2217.5, \" 0.306\", \"-0.734\", 3,\n -3.44145, 0.92507, 0.25206,\n -1.44475, 0.00000, 0.00000, -0.09337, 0.00000, 0.00000, 1.25430,\n 262.7891514, 0.56275, -2.750e-04,\n -22.1180991, 0.02023, 9.560e-04,\n// 895 11 6\n2048265.927226, 10.0, 2214.7, \" 0.852\", \"-0.201\", 3,\n-10.69723, 0.94211, 0.25670,\n -1.85018, 0.00000, 0.00000, 0.25343, 0.00000, 0.00000, 2.35923,\n 45.5793618, 0.55974, 5.640e-04,\n 18.4097504, 0.10414, -7.780e-04,\n// 896 5 1\n2048442.629738, 3.0, 2211.3, \" 1.899\", \" 0.934\", 2,\n -6.08576, 1.00064, 0.27265,\n -2.45145, -1.43987, 0.00000, 0.11371, 0.00000, 1.66636, 2.67970,\n 222.2958012, 0.62304, 2.030e-04,\n -16.9106997, -0.12618, 9.870e-04,\n// 896 10 25\n2048620.036743, 13.0, 2208.0, \" 2.098\", \" 1.003\", 1,\n -8.42774, 0.90392, 0.24630,\n -3.12917, -1.86598, -0.19349, -0.11816, -0.04244, 1.63022, 2.89253,\n 34.7414020, 0.49954, 3.450e-04,\n 14.3814397, 0.11982, -5.060e-04,\n// 897 4 20\n2048797.315514, 20.0, 2204.6, \" 2.417\", \" 1.472\", 1,\n-13.77794, 1.02367, 0.27892,\n -3.04366, -2.14614, -1.15890, -0.42765, 0.30359, 1.29079, 2.18819,\n 212.8332708, 0.63340, 4.020e-04,\n -13.0438496, -0.15780, 7.700e-04,\n// 897 10 14\n2048974.007758, 12.0, 2201.2, \" 2.438\", \" 1.348\", 1,\n-10.16921, 0.90627, 0.24694,\n -2.89328, -1.69818, -0.53130, 0.18620, 0.90341, 2.07009, 3.26652,\n 23.8685605, 0.48838, 1.110e-04,\n 9.7794196, 0.13950, -3.750e-04,\n// 898 4 10\n2049151.996556, 12.0, 2197.8, \" 1.072\", \" 0.103\", 2,\n-22.47286, 1.00035, 0.27257,\n -2.21398, -0.66766, 0.00000, -0.08266, 0.00000, 0.50487, 2.04911,\n 203.0806895, 0.59095, 4.750e-04,\n -8.6716295, -0.17198, 3.940e-04,\n// 898 10 3\n2049328.157788, 16.0, 2194.5, \" 1.143\", \" 0.104\", 2,\n -6.89698, 0.94742, 0.25815,\n -2.55682, -0.83720, 0.00000, -0.21308, 0.00000, 0.40757, 2.12935,\n 13.8980194, 0.52344, -8.600e-05,\n 5.0062298, 0.16594, -2.760e-04,\n// 899 3 1\n2049476.908542, 10.0, 2191.7, \" 0.999\", \"-0.063\", 3,\n -3.12265, 0.92398, 0.25176,\n -2.48831, 0.00000, 0.00000, -0.19499, 0.00000, 0.00000, 2.09989,\n 166.0907346, 0.49813, 4.900e-05,\n 4.9717698, -0.15797, -2.400e-04,\n// 899 8 24\n2049653.237730, 18.0, 2188.3, \" 0.964\", \" 0.007\", 2,\n -7.53582, 1.01741, 0.27722,\n -2.29952, -0.44929, 0.00000, -0.29449, 0.00000, -0.14126, 1.71032,\n 336.8241946, 0.61070, -4.110e-04,\n -8.6534996, 0.17760, 4.470e-04,\n// 900 2 18\n2049830.948129, 11.0, 2185.0, \" 2.291\", \" 1.197\", 1,\n -2.85864, 0.89953, 0.24510,\n -3.32265, -2.09153, -0.81887, -0.24490, 0.32914, 1.60190, 2.83285,\n 155.8947511, 0.48121, -1.850e-04,\n 9.7972404, -0.13708, -3.430e-04,\n// 900 8 13\n2050007.937611, 11.0, 2181.6, \" 2.267\", \" 1.314\", 1,\n-15.22800, 1.01800, 0.27738,\n -3.10850, -2.18367, -1.13127, -0.49734, 0.13683, 1.18938, 2.11351,\n 327.3738083, 0.62632, -2.780e-04,\n -12.9400700, 0.15669, 7.760e-04\n));\n}", "function seachVerb(e) {\n e.preventDefault()\n let result2 = datass.filter(element => element.conjugated_forms[0][1].split(\" \")[1] === inputValue || element.conjugated_forms[1][1] === inputValue || element.conjugated_forms[1][1] === inputValue || element.conjugated_forms[2][1] === inputValue)\n\n\n\n\n try {\n settitre(result2[0].conjugated_forms[0][0] + \" : \")\n setvaleurTitre(result2[0].conjugated_forms[0][1])\n setSimplePast1(result2[0].conjugated_forms[1][0] + \" : \")\n setSimplePastValue(result2[0].conjugated_forms[1][1])\n setPastParticipe(result2[0].conjugated_forms[2][0] + \" : \")\n setPastParticipeValue(result2[0].conjugated_forms[2][1])\n setSimplePresent(result2[0].conjugation_tables.indicative[0].heading.toUpperCase())\n setPresentI(result2[0].conjugation_tables.indicative[0].forms[0][0])\n setPresentIRresult(result2[0].conjugation_tables.indicative[0].forms[0][1])\n setPresentYou(result2[0].conjugation_tables.indicative[0].forms[1][0])\n setPresentYouResult(result2[0].conjugation_tables.indicative[0].forms[1][1])\n setPresentHe(result2[0].conjugation_tables.indicative[0].forms[2][0])\n setPresentHeResult(result2[0].conjugation_tables.indicative[0].forms[2][1])\n setPresentWe(result2[0].conjugation_tables.indicative[0].forms[3][0])\n setPresentWeResult(result2[0].conjugation_tables.indicative[0].forms[3][1])\n setPresentYou1(result2[0].conjugation_tables.indicative[0].forms[4][0])\n setPresentYou1Result(result2[0].conjugation_tables.indicative[0].forms[4][1])\n setPresentThey(result2[0].conjugation_tables.indicative[0].forms[5][0])\n setPresentTheyResult(result2[0].conjugation_tables.indicative[0].forms[5][1])\n\n /* present progressive */\n setPresentProgressive(result2[0].conjugation_tables.indicative[1].heading.toUpperCase())\n setPresentProgressiveI(result2[0].conjugation_tables.indicative[1].forms[0][0])\n setPresentProgressiveIRresult(result2[0].conjugation_tables.indicative[1].forms[0][1])\n setPresentProgressiveYou(result2[0].conjugation_tables.indicative[1].forms[1][0])\n setPresentProgressiveYouResult(result2[0].conjugation_tables.indicative[1].forms[1][1])\n setPresentProgressiveHe(result2[0].conjugation_tables.indicative[1].forms[2][0])\n setPresentProgressiveHeResult(result2[0].conjugation_tables.indicative[1].forms[2][1])\n setPresentProgressiveWe(result2[0].conjugation_tables.indicative[1].forms[3][0])\n setPresentProgressiveWeResult(result2[0].conjugation_tables.indicative[1].forms[3][1])\n setPresentProgressiveYou1(result2[0].conjugation_tables.indicative[1].forms[4][0])\n setPresentProgressiveYou1Result(result2[0].conjugation_tables.indicative[1].forms[4][1])\n setPresentProgressiveThey(result2[0].conjugation_tables.indicative[1].forms[5][0])\n setPresentProgressiveTheyResult(result2[0].conjugation_tables.indicative[1].forms[5][1])\n\n /* present perfect */\n setPresentPerfect(result2[0].conjugation_tables.indicative[2].heading.toUpperCase())\n setPresentPerfectI(result2[0].conjugation_tables.indicative[2].forms[0][0])\n setPresentPerfectIRresult(result2[0].conjugation_tables.indicative[2].forms[0][1])\n setPresentPerfectYou(result2[0].conjugation_tables.indicative[2].forms[1][0])\n setPresentPerfectYouResult(result2[0].conjugation_tables.indicative[2].forms[1][1])\n setPresentPerfectHe(result2[0].conjugation_tables.indicative[2].forms[2][0])\n setPresentPerfectHeResult(result2[0].conjugation_tables.indicative[2].forms[2][1])\n setPresentPerfectWe(result2[0].conjugation_tables.indicative[2].forms[3][0])\n setPresentPerfectWeResult(result2[0].conjugation_tables.indicative[2].forms[3][1])\n setPresentPerfectYou1(result2[0].conjugation_tables.indicative[2].forms[4][0])\n setPresentPerfectYou1Result(result2[0].conjugation_tables.indicative[2].forms[4][1])\n setPresentPerfectThey(result2[0].conjugation_tables.indicative[2].forms[5][0])\n setPresentPerfectTheyResult(result2[0].conjugation_tables.indicative[2].forms[5][1])\n\n\n /* present perfect progressive */\n setPresentPerfectProgressive(result2[0].conjugation_tables.indicative[3].heading.toUpperCase())\n setPresentPerfectProgressiveI(result2[0].conjugation_tables.indicative[3].forms[0][0])\n setPresentPerfectProgressiveIRresult(result2[0].conjugation_tables.indicative[3].forms[0][1])\n setPresentPerfectProgressiveYou(result2[0].conjugation_tables.indicative[3].forms[1][0])\n setPresentPerfectProgressiveYouResult(result2[0].conjugation_tables.indicative[3].forms[1][1])\n setPresentPerfectProgressiveHe(result2[0].conjugation_tables.indicative[3].forms[2][0])\n setPresentPerfectProgressiveHeResult(result2[0].conjugation_tables.indicative[3].forms[2][1])\n setPresentPerfectProgressiveWe(result2[0].conjugation_tables.indicative[3].forms[3][0])\n setPresentPerfectProgressiveWeResult(result2[0].conjugation_tables.indicative[3].forms[3][1])\n setPresentPerfectProgressiveYou1(result2[0].conjugation_tables.indicative[3].forms[4][0])\n setPresentPerfectProgressiveYou1Result(result2[0].conjugation_tables.indicative[3].forms[4][1])\n setPresentPerfectProgressiveThey(result2[0].conjugation_tables.indicative[3].forms[5][0])\n setPresentPerfectProgressiveTheyResult(result2[0].conjugation_tables.indicative[3].forms[5][1])\n\n /* Simple past */\n setSimplePast(result2[0].conjugation_tables.indicative[4].heading.toUpperCase())\n setSimplePastI(result2[0].conjugation_tables.indicative[4].forms[0][0])\n setSimplePastIRresult(result2[0].conjugation_tables.indicative[4].forms[0][1])\n setSimplePastYou(result2[0].conjugation_tables.indicative[4].forms[1][0])\n setSimplePastYouResult(result2[0].conjugation_tables.indicative[4].forms[1][1])\n setSimplePastHe(result2[0].conjugation_tables.indicative[4].forms[2][0])\n setSimplePastHeResult(result2[0].conjugation_tables.indicative[4].forms[2][1])\n setSimplePastWe(result2[0].conjugation_tables.indicative[4].forms[3][0])\n setSimplePastWeResult(result2[0].conjugation_tables.indicative[4].forms[3][1])\n setSimplePastYou1(result2[0].conjugation_tables.indicative[4].forms[4][0])\n setSimplePastYou1Result(result2[0].conjugation_tables.indicative[4].forms[4][1])\n setSimplePastThey(result2[0].conjugation_tables.indicative[4].forms[5][0])\n setSimplePastTheyResult(result2[0].conjugation_tables.indicative[4].forms[5][1])\n\n\n /* past progressive */\n setPastProgressive(result2[0].conjugation_tables.indicative[5].heading.toUpperCase())\n setPastProgressiveI(result2[0].conjugation_tables.indicative[5].forms[0][0])\n setPastProgressiveIRresult(result2[0].conjugation_tables.indicative[5].forms[0][1])\n setPastProgressiveYou(result2[0].conjugation_tables.indicative[5].forms[1][0])\n setPastProgressiveYouResult(result2[0].conjugation_tables.indicative[5].forms[1][1])\n setPastProgressiveHe(result2[0].conjugation_tables.indicative[5].forms[2][0])\n setPastProgressiveHeResult(result2[0].conjugation_tables.indicative[5].forms[2][1])\n setPastProgressiveWe(result2[0].conjugation_tables.indicative[5].forms[3][0])\n setPastProgressiveWeResult(result2[0].conjugation_tables.indicative[5].forms[3][1])\n setPastProgressiveYou1(result2[0].conjugation_tables.indicative[5].forms[4][0])\n setPastProgressiveYou1Result(result2[0].conjugation_tables.indicative[5].forms[4][1])\n setPastProgressiveThey(result2[0].conjugation_tables.indicative[5].forms[5][0])\n setPastProgressiveTheyResult(result2[0].conjugation_tables.indicative[5].forms[5][1])\n\n /* past perfect */\n setPastPerfect(result2[0].conjugation_tables.indicative[6].heading.toUpperCase())\n setPastPerfectI(result2[0].conjugation_tables.indicative[6].forms[0][0])\n setPastPerfectIRresult(result2[0].conjugation_tables.indicative[6].forms[0][1])\n setPastPerfectYou(result2[0].conjugation_tables.indicative[6].forms[1][0])\n setPastPerfectYouResult(result2[0].conjugation_tables.indicative[6].forms[1][1])\n setPastPerfectHe(result2[0].conjugation_tables.indicative[6].forms[2][0])\n setPastPerfectHeResult(result2[0].conjugation_tables.indicative[6].forms[2][1])\n setPastPerfectWe(result2[0].conjugation_tables.indicative[6].forms[3][0])\n setPastPerfectWeResult(result2[0].conjugation_tables.indicative[6].forms[3][1])\n setPastPerfectYou1(result2[0].conjugation_tables.indicative[6].forms[4][0])\n setPastPerfectYou1Result(result2[0].conjugation_tables.indicative[6].forms[4][1])\n setPastPerfectThey(result2[0].conjugation_tables.indicative[6].forms[5][0])\n setPastPerfectTheyResult(result2[0].conjugation_tables.indicative[6].forms[5][1])\n\n\n /* past perfect progressive*/\n setPastPerfectProgressive(result2[0].conjugation_tables.indicative[7].heading.toUpperCase())\n setPastPerfectProgressiveI(result2[0].conjugation_tables.indicative[7].forms[0][0])\n setPastPerfectProgressiveIRresult(result2[0].conjugation_tables.indicative[7].forms[0][1])\n setPastPerfectProgressiveYou(result2[0].conjugation_tables.indicative[7].forms[1][0])\n setPastPerfectProgressiveYouResult(result2[0].conjugation_tables.indicative[7].forms[1][1])\n setPastPerfectProgressiveHe(result2[0].conjugation_tables.indicative[7].forms[2][0])\n setPastPerfectProgressiveHeResult(result2[0].conjugation_tables.indicative[7].forms[2][1])\n setPastPerfectProgressiveWe(result2[0].conjugation_tables.indicative[7].forms[3][0])\n setPastPerfectProgressiveWeResult(result2[0].conjugation_tables.indicative[7].forms[3][1])\n setPastPerfectProgressiveYou1(result2[0].conjugation_tables.indicative[7].forms[4][0])\n setPastPerfectProgressiveYou1Result(result2[0].conjugation_tables.indicative[7].forms[4][1])\n setPastPerfectProgressiveThey(result2[0].conjugation_tables.indicative[7].forms[5][0])\n setPastPerfectProgressiveTheyResult(result2[0].conjugation_tables.indicative[7].forms[5][1])\n\n /* simple future*/\n setSimpleFuture(result2[0].conjugation_tables.indicative[8].heading.toUpperCase())\n setSimpleFutureI(result2[0].conjugation_tables.indicative[8].forms[0][0])\n setSimpleFutureIRresult(result2[0].conjugation_tables.indicative[8].forms[0][1])\n setSimpleFutureYou(result2[0].conjugation_tables.indicative[8].forms[1][0])\n setSimpleFutureYouResult(result2[0].conjugation_tables.indicative[8].forms[1][1])\n setSimpleFutureHe(result2[0].conjugation_tables.indicative[8].forms[2][0])\n setSimpleFutureHeResult(result2[0].conjugation_tables.indicative[8].forms[2][1])\n setSimpleFutureWe(result2[0].conjugation_tables.indicative[8].forms[3][0])\n setSimpleFutureWeResult(result2[0].conjugation_tables.indicative[8].forms[3][1])\n setSimpleFutureYou1(result2[0].conjugation_tables.indicative[8].forms[4][0])\n setSimpleFutureYou1Result(result2[0].conjugation_tables.indicative[8].forms[4][1])\n setSimpleFutureThey(result2[0].conjugation_tables.indicative[8].forms[5][0])\n setSimpleFutureTheyResult(result2[0].conjugation_tables.indicative[8].forms[5][1])\n\n /* future progressive*/\n setFuturProgressive(result2[0].conjugation_tables.indicative[9].heading.toUpperCase())\n setFuturProgressiveI(result2[0].conjugation_tables.indicative[9].forms[0][0])\n setFuturProgressiveIRresult(result2[0].conjugation_tables.indicative[9].forms[0][1])\n setFuturProgressiveYou(result2[0].conjugation_tables.indicative[9].forms[1][0])\n setFuturProgressiveYouResult(result2[0].conjugation_tables.indicative[9].forms[1][1])\n setFuturProgressiveHe(result2[0].conjugation_tables.indicative[9].forms[2][0])\n setFuturProgressiveHeResult(result2[0].conjugation_tables.indicative[9].forms[2][1])\n setFuturProgressiveWe(result2[0].conjugation_tables.indicative[9].forms[3][0])\n setFuturProgressiveWeResult(result2[0].conjugation_tables.indicative[9].forms[3][1])\n setFuturProgressiveYou1(result2[0].conjugation_tables.indicative[9].forms[4][0])\n setFuturProgressiveYou1Result(result2[0].conjugation_tables.indicative[9].forms[4][1])\n setFuturProgressiveThey(result2[0].conjugation_tables.indicative[9].forms[5][0])\n setFuturProgressiveTheyResult(result2[0].conjugation_tables.indicative[9].forms[5][1])\n\n /* future perfect*/\n setFuturePerfect(result2[0].conjugation_tables.indicative[10].heading.toUpperCase())\n setFuturePerfectI(result2[0].conjugation_tables.indicative[10].forms[0][0])\n setFuturePerfectIRresult(result2[0].conjugation_tables.indicative[10].forms[0][1])\n setFuturePerfectYou(result2[0].conjugation_tables.indicative[10].forms[1][0])\n setFuturePerfectYouResult(result2[0].conjugation_tables.indicative[10].forms[1][1])\n setFuturePerfectHe(result2[0].conjugation_tables.indicative[10].forms[2][0])\n setFuturePerfectHeResult(result2[0].conjugation_tables.indicative[10].forms[2][1])\n setFuturePerfectWe(result2[0].conjugation_tables.indicative[10].forms[3][0])\n setFuturePerfectWeResult(result2[0].conjugation_tables.indicative[10].forms[3][1])\n setFuturePerfectYou1(result2[0].conjugation_tables.indicative[10].forms[4][0])\n setFuturePerfectYou1Result(result2[0].conjugation_tables.indicative[10].forms[4][1])\n setFuturePerfectThey(result2[0].conjugation_tables.indicative[10].forms[5][0])\n setFuturePerfectTheyResult(result2[0].conjugation_tables.indicative[10].forms[5][1])\n\n\n /* future perfect progressive*/\n setFuturePerfectProgressive(result2[0].conjugation_tables.indicative[11].heading.toUpperCase())\n setFuturePerfectProgressiveI(result2[0].conjugation_tables.indicative[11].forms[0][0])\n setFuturePerfectProgressiveIRresult(result2[0].conjugation_tables.indicative[11].forms[0][1])\n setFuturePerfectProgressiveYou(result2[0].conjugation_tables.indicative[11].forms[1][0])\n setFuturePerfectProgressiveYouResult(result2[0].conjugation_tables.indicative[11].forms[1][1])\n setFuturePerfectProgressiveHe(result2[0].conjugation_tables.indicative[11].forms[2][0])\n setFuturePerfectProgressiveHeResult(result2[0].conjugation_tables.indicative[11].forms[2][1])\n setFuturePerfectProgressiveWe(result2[0].conjugation_tables.indicative[11].forms[3][0])\n setFuturePerfectProgressiveWeResult(result2[0].conjugation_tables.indicative[11].forms[3][1])\n setFuturePerfectProgressiveYou1(result2[0].conjugation_tables.indicative[11].forms[4][0])\n setFuturePerfectProgressiveYou1Result(result2[0].conjugation_tables.indicative[11].forms[4][1])\n setFuturePerfectProgressiveThey(result2[0].conjugation_tables.indicative[11].forms[5][0])\n setFuturePerfectProgressiveTheyResult(result2[0].conjugation_tables.indicative[11].forms[5][1])\n\n /* passive form ------------------------------------------- */\n\n setSimplePassivePresent(result2[0].conjugation_tables.passive[0].heading.toUpperCase())\n setPassivePresentI(result2[0].conjugation_tables.passive[0].forms[0][0])\n setPassivePresentIRresult(result2[0].conjugation_tables.passive[0].forms[0][1])\n setPassivePresentYou(result2[0].conjugation_tables.passive[0].forms[1][0])\n setPassivePresentYouResult(result2[0].conjugation_tables.passive[0].forms[1][1])\n setPassivePresentHe(result2[0].conjugation_tables.passive[0].forms[2][0])\n setPassivePresentHeResult(result2[0].conjugation_tables.passive[0].forms[2][1])\n setPassivePresentWe(result2[0].conjugation_tables.passive[0].forms[3][0])\n setPassivePresentWeResult(result2[0].conjugation_tables.passive[0].forms[3][1])\n setPassivePresentYou1(result2[0].conjugation_tables.passive[0].forms[4][0])\n setPassivePresentYou1Result(result2[0].conjugation_tables.passive[0].forms[4][1])\n setPassivePresentThey(result2[0].conjugation_tables.passive[0].forms[5][0])\n setPassivePresentTheyResult(result2[0].conjugation_tables.passive[0].forms[5][1])\n\n /* present passive progressive */\n setPassivePresentProgressive(result2[0].conjugation_tables.passive[1].heading.toUpperCase())\n setPassivePresentProgressiveI(result2[0].conjugation_tables.passive[1].forms[0][0])\n setPassivePresentProgressiveIRresult(result2[0].conjugation_tables.passive[1].forms[0][1])\n setPassivePresentProgressiveYou(result2[0].conjugation_tables.passive[1].forms[1][0])\n setPassivePresentProgressiveYouResult(result2[0].conjugation_tables.passive[1].forms[1][1])\n setPassivePresentProgressiveHe(result2[0].conjugation_tables.passive[1].forms[2][0])\n setPassivePresentProgressiveHeResult(result2[0].conjugation_tables.passive[1].forms[2][1])\n setPassivePresentProgressiveWe(result2[0].conjugation_tables.passive[1].forms[3][0])\n setPassivePresentProgressiveWeResult(result2[0].conjugation_tables.passive[1].forms[3][1])\n setPassivePresentProgressiveYou1(result2[0].conjugation_tables.passive[1].forms[4][0])\n setPassivePresentProgressiveYou1Result(result2[0].conjugation_tables.passive[1].forms[4][1])\n setPassivePresentProgressiveThey(result2[0].conjugation_tables.passive[1].forms[5][0])\n setPassivePresentProgressiveTheyResult(result2[0].conjugation_tables.passive[1].forms[5][1])\n\n /* present passive perfect */\n setPassivePresentPerfect(result2[0].conjugation_tables.passive[2].heading.toUpperCase())\n setPassivePresentPerfectI(result2[0].conjugation_tables.passive[2].forms[0][0])\n setPassivePresentPerfectIRresult(result2[0].conjugation_tables.passive[2].forms[0][1])\n setPassivePresentPerfectYou(result2[0].conjugation_tables.passive[2].forms[1][0])\n setPassivePresentPerfectYouResult(result2[0].conjugation_tables.passive[2].forms[1][1])\n setPassivePresentPerfectHe(result2[0].conjugation_tables.passive[2].forms[2][0])\n setPassivePresentPerfectHeResult(result2[0].conjugation_tables.passive[2].forms[2][1])\n setPassivePresentPerfectWe(result2[0].conjugation_tables.passive[2].forms[3][0])\n setPassivePresentPerfectWeResult(result2[0].conjugation_tables.passive[2].forms[3][1])\n setPassivePresentPerfectYou1(result2[0].conjugation_tables.passive[2].forms[4][0])\n setPassivePresentPerfectYou1Result(result2[0].conjugation_tables.passive[2].forms[4][1])\n setPassivePresentPerfectThey(result2[0].conjugation_tables.passive[2].forms[5][0])\n setPassivePresentPerfectTheyResult(result2[0].conjugation_tables.passive[2].forms[5][1])\n\n\n /* present passive perfect progressive */\n setPassivePresentPerfectProgressive(result2[0].conjugation_tables.passive[3].heading.toUpperCase())\n setPassivePresentPerfectProgressiveI(result2[0].conjugation_tables.passive[3].forms[0][0])\n setPassivePresentPerfectProgressiveIRresult(result2[0].conjugation_tables.passive[3].forms[0][1])\n setPassivePresentPerfectProgressiveYou(result2[0].conjugation_tables.passive[3].forms[1][0])\n setPassivePresentPerfectProgressiveYouResult(result2[0].conjugation_tables.passive[3].forms[1][1])\n setPassivePresentPerfectProgressiveHe(result2[0].conjugation_tables.passive[3].forms[2][0])\n setPassivePresentPerfectProgressiveHeResult(result2[0].conjugation_tables.passive[3].forms[2][1])\n setPassivePresentPerfectProgressiveWe(result2[0].conjugation_tables.passive[3].forms[3][0])\n setPassivePresentPerfectProgressiveWeResult(result2[0].conjugation_tables.passive[3].forms[3][1])\n setPassivePresentPerfectProgressiveYou1(result2[0].conjugation_tables.passive[3].forms[4][0])\n setPassivePresentPerfectProgressiveYou1Result(result2[0].conjugation_tables.passive[3].forms[4][1])\n setPassivePresentPerfectProgressiveThey(result2[0].conjugation_tables.passive[3].forms[5][0])\n setPassivePresentPerfectProgressiveTheyResult(result2[0].conjugation_tables.passive[3].forms[5][1])\n\n /* Simple passivepast */\n setSimplePassivePast(result2[0].conjugation_tables.passive[4].heading.toUpperCase())\n setSimplePassivePastI(result2[0].conjugation_tables.passive[4].forms[0][0])\n setSimplePassivePastIRresult(result2[0].conjugation_tables.passive[4].forms[0][1])\n setSimplePassivePastYou(result2[0].conjugation_tables.passive[4].forms[1][0])\n setSimplePassivePastYouResult(result2[0].conjugation_tables.passive[4].forms[1][1])\n setSimplePassivePastHe(result2[0].conjugation_tables.passive[4].forms[2][0])\n setSimplePassivePastHeResult(result2[0].conjugation_tables.passive[4].forms[2][1])\n setSimplePassivePastWe(result2[0].conjugation_tables.passive[4].forms[3][0])\n setSimplePassivePastWeResult(result2[0].conjugation_tables.passive[4].forms[3][1])\n setSimplePassivePastYou1(result2[0].conjugation_tables.passive[4].forms[4][0])\n setSimplePassivePastYou1Result(result2[0].conjugation_tables.passive[4].forms[4][1])\n setSimplePassivePastThey(result2[0].conjugation_tables.passive[4].forms[5][0])\n setSimplePassivePastTheyResult(result2[0].conjugation_tables.passive[4].forms[5][1])\n\n\n /* past passive progressive */\n setPassivePastProgressive(result2[0].conjugation_tables.passive[5].heading.toUpperCase())\n setPassivePastProgressiveI(result2[0].conjugation_tables.passive[5].forms[0][0])\n setPassivePastProgressiveIRresult(result2[0].conjugation_tables.passive[5].forms[0][1])\n setPassivePastProgressiveYou(result2[0].conjugation_tables.passive[5].forms[1][0])\n setPassivePastProgressiveYouResult(result2[0].conjugation_tables.passive[5].forms[1][1])\n setPassivePastProgressiveHe(result2[0].conjugation_tables.passive[5].forms[2][0])\n setPassivePastProgressiveHeResult(result2[0].conjugation_tables.passive[5].forms[2][1])\n setPassivePastProgressiveWe(result2[0].conjugation_tables.passive[5].forms[3][0])\n setPassivePastProgressiveWeResult(result2[0].conjugation_tables.passive[5].forms[3][1])\n setPassivePastProgressiveYou1(result2[0].conjugation_tables.passive[5].forms[4][0])\n setPassivePastProgressiveYou1Result(result2[0].conjugation_tables.passive[5].forms[4][1])\n setPassivePastProgressiveThey(result2[0].conjugation_tables.passive[5].forms[5][0])\n setPassivePastProgressiveTheyResult(result2[0].conjugation_tables.passive[5].forms[5][1])\n\n /* past passive perfect */\n setPassivePastPerfect(result2[0].conjugation_tables.passive[6].heading.toUpperCase())\n setPassivePastPerfectI(result2[0].conjugation_tables.passive[6].forms[0][0])\n setPassivePastPerfectIRresult(result2[0].conjugation_tables.passive[6].forms[0][1])\n setPassivePastPerfectYou(result2[0].conjugation_tables.passive[6].forms[1][0])\n setPassivePastPerfectYouResult(result2[0].conjugation_tables.passive[6].forms[1][1])\n setPassivePastPerfectHe(result2[0].conjugation_tables.passive[6].forms[2][0])\n setPassivePastPerfectHeResult(result2[0].conjugation_tables.passive[6].forms[2][1])\n setPassivePastPerfectWe(result2[0].conjugation_tables.passive[6].forms[3][0])\n setPassivePastPerfectWeResult(result2[0].conjugation_tables.passive[6].forms[3][1])\n setPassivePastPerfectYou1(result2[0].conjugation_tables.passive[6].forms[4][0])\n setPassivePastPerfectYou1Result(result2[0].conjugation_tables.passive[6].forms[4][1])\n setPassivePastPerfectThey(result2[0].conjugation_tables.passive[6].forms[5][0])\n setPassivePastPerfectTheyResult(result2[0].conjugation_tables.passive[6].forms[5][1])\n\n\n /* past passiveperfect progressive*/\n setPassivePastPerfectProgressive(result2[0].conjugation_tables.passive[7].heading.toUpperCase())\n setPassivePastPerfectProgressiveI(result2[0].conjugation_tables.passive[7].forms[0][0])\n setPassivePastPerfectProgressiveIRresult(result2[0].conjugation_tables.passive[7].forms[0][1])\n setPassivePastPerfectProgressiveYou(result2[0].conjugation_tables.passive[7].forms[1][0])\n setPassivePastPerfectProgressiveYouResult(result2[0].conjugation_tables.passive[7].forms[1][1])\n setPassivePastPerfectProgressiveHe(result2[0].conjugation_tables.passive[7].forms[2][0])\n setPassivePastPerfectProgressiveHeResult(result2[0].conjugation_tables.passive[7].forms[2][1])\n setPassivePastPerfectProgressiveWe(result2[0].conjugation_tables.passive[7].forms[3][0])\n setPassivePastPerfectProgressiveWeResult(result2[0].conjugation_tables.passive[7].forms[3][1])\n setPassivePastPerfectProgressiveYou1(result2[0].conjugation_tables.passive[7].forms[4][0])\n setPassivePastPerfectProgressiveYou1Result(result2[0].conjugation_tables.passive[7].forms[4][1])\n setPassivePastPerfectProgressiveThey(result2[0].conjugation_tables.passive[7].forms[5][0])\n setPassivePastPerfectProgressiveTheyResult(result2[0].conjugation_tables.passive[7].forms[5][1])\n\n /* simple passive future*/\n setPassiveSimpleFuture(result2[0].conjugation_tables.passive[8].heading.toUpperCase())\n setPassiveSimpleFutureI(result2[0].conjugation_tables.passive[8].forms[0][0])\n setPassiveSimpleFutureIRresult(result2[0].conjugation_tables.passive[8].forms[0][1])\n setPassiveSimpleFutureYou(result2[0].conjugation_tables.passive[8].forms[1][0])\n setPassiveSimpleFutureYouResult(result2[0].conjugation_tables.passive[8].forms[1][1])\n setPassiveSimpleFutureHe(result2[0].conjugation_tables.passive[8].forms[2][0])\n setPassiveSimpleFutureHeResult(result2[0].conjugation_tables.passive[8].forms[2][1])\n setPassiveSimpleFutureWe(result2[0].conjugation_tables.passive[8].forms[3][0])\n setPassiveSimpleFutureWeResult(result2[0].conjugation_tables.passive[8].forms[3][1])\n setPassiveSimpleFutureYou1(result2[0].conjugation_tables.passive[8].forms[4][0])\n setPassiveSimpleFutureYou1Result(result2[0].conjugation_tables.passive[8].forms[4][1])\n setPassiveSimpleFutureThey(result2[0].conjugation_tables.passive[8].forms[5][0])\n setPassiveSimpleFutureTheyResult(result2[0].conjugation_tables.passive[8].forms[5][1])\n\n /* future passive progressive*/\n setPassiveFuturProgressive(result2[0].conjugation_tables.passive[9].heading.toUpperCase())\n setPassiveFuturProgressiveI(result2[0].conjugation_tables.passive[9].forms[0][0])\n setPassiveFuturProgressiveIRresult(result2[0].conjugation_tables.passive[9].forms[0][1])\n setPassiveFuturProgressiveYou(result2[0].conjugation_tables.passive[9].forms[1][0])\n setPassiveFuturProgressiveYouResult(result2[0].conjugation_tables.passive[9].forms[1][1])\n setPassiveFuturProgressiveHe(result2[0].conjugation_tables.passive[9].forms[2][0])\n setPassiveFuturProgressiveHeResult(result2[0].conjugation_tables.passive[9].forms[2][1])\n setPassiveFuturProgressiveWe(result2[0].conjugation_tables.passive[9].forms[3][0])\n setPassiveFuturProgressiveWeResult(result2[0].conjugation_tables.passive[9].forms[3][1])\n setPassiveFuturProgressiveYou1(result2[0].conjugation_tables.passive[9].forms[4][0])\n setPassiveFuturProgressiveYou1Result(result2[0].conjugation_tables.passive[9].forms[4][1])\n setPassiveFuturProgressiveThey(result2[0].conjugation_tables.passive[9].forms[5][0])\n setPassiveFuturProgressiveTheyResult(result2[0].conjugation_tables.passive[9].forms[5][1])\n\n /* future passive perfect*/\n setPassiveFuturePerfect(result2[0].conjugation_tables.passive[10].heading.toUpperCase())\n setPassiveFuturePerfectI(result2[0].conjugation_tables.passive[10].forms[0][0])\n setPassiveFuturePerfectIRresult(result2[0].conjugation_tables.passive[10].forms[0][1])\n setPassiveFuturePerfectYou(result2[0].conjugation_tables.passive[10].forms[1][0])\n setPassiveFuturePerfectYouResult(result2[0].conjugation_tables.passive[10].forms[1][1])\n setPassiveFuturePerfectHe(result2[0].conjugation_tables.passive[10].forms[2][0])\n setPassiveFuturePerfectHeResult(result2[0].conjugation_tables.passive[10].forms[2][1])\n setPassiveFuturePerfectWe(result2[0].conjugation_tables.passive[10].forms[3][0])\n setPassiveFuturePerfectWeResult(result2[0].conjugation_tables.passive[10].forms[3][1])\n setPassiveFuturePerfectYou1(result2[0].conjugation_tables.passive[10].forms[4][0])\n setPassiveFuturePerfectYou1Result(result2[0].conjugation_tables.passive[10].forms[4][1])\n setPassiveFuturePerfectThey(result2[0].conjugation_tables.passive[10].forms[5][0])\n setPassiveFuturePerfectTheyResult(result2[0].conjugation_tables.passive[10].forms[5][1])\n\n\n /* future passive perfect progressive*/\n setPassiveFuturePerfectProgressive(result2[0].conjugation_tables.passive[11].heading.toUpperCase())\n setPassiveFuturePerfectProgressiveI(result2[0].conjugation_tables.passive[11].forms[0][0])\n setPassiveFuturePerfectProgressiveIRresult(result2[0].conjugation_tables.passive[11].forms[0][1])\n setPassiveFuturePerfectProgressiveYou(result2[0].conjugation_tables.passive[11].forms[1][0])\n setPassiveFuturePerfectProgressiveYouResult(result2[0].conjugation_tables.passive[11].forms[1][1])\n setPassiveFuturePerfectProgressiveHe(result2[0].conjugation_tables.passive[11].forms[2][0])\n setPassiveFuturePerfectProgressiveHeResult(result2[0].conjugation_tables.passive[11].forms[2][1])\n setPassiveFuturePerfectProgressiveWe(result2[0].conjugation_tables.passive[11].forms[3][0])\n setPassiveFuturePerfectProgressiveWeResult(result2[0].conjugation_tables.passive[11].forms[3][1])\n setPassiveFuturePerfectProgressiveYou1(result2[0].conjugation_tables.passive[11].forms[4][0])\n setPassiveFuturePerfectProgressiveYou1Result(result2[0].conjugation_tables.passive[11].forms[4][1])\n setPassiveFuturePerfectProgressiveThey(result2[0].conjugation_tables.passive[11].forms[5][0])\n setPassiveFuturePerfectProgressiveTheyResult(result2[0].conjugation_tables.passive[11].forms[5][1])\n\n\n\n\n /* condition form ------------------------------------------- */\n\n setSimpleConditionalPresent(result2[0].conjugation_tables.conditional[0].heading.toUpperCase())\n setConditionalPresentI(result2[0].conjugation_tables.conditional[0].forms[0][0])\n setConditionalPresentIRresult(result2[0].conjugation_tables.conditional[0].forms[0][1])\n setConditionalPresentYou(result2[0].conjugation_tables.conditional[0].forms[1][0])\n setConditionalPresentYouResult(result2[0].conjugation_tables.conditional[0].forms[1][1])\n setConditionalPresentHe(result2[0].conjugation_tables.conditional[0].forms[2][0])\n setConditionalPresentHeResult(result2[0].conjugation_tables.conditional[0].forms[2][1])\n setConditionalPresentWe(result2[0].conjugation_tables.conditional[0].forms[3][0])\n setConditionalPresentWeResult(result2[0].conjugation_tables.conditional[0].forms[3][1])\n setConditionalPresentYou1(result2[0].conjugation_tables.conditional[0].forms[4][0])\n setConditionalPresentYou1Result(result2[0].conjugation_tables.conditional[0].forms[4][1])\n setConditionalPresentThey(result2[0].conjugation_tables.conditional[0].forms[5][0])\n setConditionalPresentTheyResult(result2[0].conjugation_tables.conditional[0].forms[5][1])\n\n /* present Conditional progressive */\n setConditionalPresentProgressive(result2[0].conjugation_tables.conditional[1].heading.toUpperCase())\n setConditionalPresentProgressiveI(result2[0].conjugation_tables.conditional[1].forms[0][0])\n setConditionalPresentProgressiveIRresult(result2[0].conjugation_tables.conditional[1].forms[0][1])\n setConditionalPresentProgressiveYou(result2[0].conjugation_tables.conditional[1].forms[1][0])\n setConditionalPresentProgressiveYouResult(result2[0].conjugation_tables.conditional[1].forms[1][1])\n setConditionalPresentProgressiveHe(result2[0].conjugation_tables.conditional[1].forms[2][0])\n setConditionalPresentProgressiveHeResult(result2[0].conjugation_tables.conditional[1].forms[2][1])\n setConditionalPresentProgressiveWe(result2[0].conjugation_tables.conditional[1].forms[3][0])\n setConditionalPresentProgressiveWeResult(result2[0].conjugation_tables.conditional[1].forms[3][1])\n setConditionalPresentProgressiveYou1(result2[0].conjugation_tables.conditional[1].forms[4][0])\n setConditionalPresentProgressiveYou1Result(result2[0].conjugation_tables.conditional[1].forms[4][1])\n setConditionalPresentProgressiveThey(result2[0].conjugation_tables.conditional[1].forms[5][0])\n setConditionalPresentProgressiveTheyResult(result2[0].conjugation_tables.conditional[1].forms[5][1])\n\n /* present Conditional perfect */\n setConditionalPresentPerfect(result2[0].conjugation_tables.conditional[2].heading.toUpperCase())\n setConditionalPresentPerfectI(result2[0].conjugation_tables.conditional[2].forms[0][0])\n setConditionalPresentPerfectIRresult(result2[0].conjugation_tables.conditional[2].forms[0][1])\n setConditionalPresentPerfectYou(result2[0].conjugation_tables.conditional[2].forms[1][0])\n setConditionalPresentPerfectYouResult(result2[0].conjugation_tables.conditional[2].forms[1][1])\n setConditionalPresentPerfectHe(result2[0].conjugation_tables.conditional[2].forms[2][0])\n setConditionalPresentPerfectHeResult(result2[0].conjugation_tables.conditional[2].forms[2][1])\n setConditionalPresentPerfectWe(result2[0].conjugation_tables.conditional[2].forms[3][0])\n setConditionalPresentPerfectWeResult(result2[0].conjugation_tables.conditional[2].forms[3][1])\n setConditionalPresentPerfectYou1(result2[0].conjugation_tables.conditional[2].forms[4][0])\n setConditionalPresentPerfectYou1Result(result2[0].conjugation_tables.conditional[2].forms[4][1])\n setConditionalPresentPerfectThey(result2[0].conjugation_tables.conditional[2].forms[5][0])\n setConditionalPresentPerfectTheyResult(result2[0].conjugation_tables.conditional[2].forms[5][1])\n\n\n /* present Conditional perfect progressive */\n setConditionalPresentPerfectProgressive(result2[0].conjugation_tables.conditional[3].heading.toUpperCase())\n setConditionalPresentPerfectProgressiveI(result2[0].conjugation_tables.conditional[3].forms[0][0])\n setConditionalPresentPerfectProgressiveIRresult(result2[0].conjugation_tables.conditional[3].forms[0][1])\n setConditionalPresentPerfectProgressiveYou(result2[0].conjugation_tables.conditional[3].forms[1][0])\n setConditionalPresentPerfectProgressiveYouResult(result2[0].conjugation_tables.conditional[3].forms[1][1])\n setConditionalPresentPerfectProgressiveHe(result2[0].conjugation_tables.conditional[3].forms[2][0])\n setConditionalPresentPerfectProgressiveHeResult(result2[0].conjugation_tables.conditional[3].forms[2][1])\n setConditionalPresentPerfectProgressiveWe(result2[0].conjugation_tables.conditional[3].forms[3][0])\n setConditionalPresentPerfectProgressiveWeResult(result2[0].conjugation_tables.conditional[3].forms[3][1])\n setConditionalPresentPerfectProgressiveYou1(result2[0].conjugation_tables.conditional[3].forms[4][0])\n setConditionalPresentPerfectProgressiveYou1Result(result2[0].conjugation_tables.conditional[3].forms[4][1])\n setConditionalPresentPerfectProgressiveThey(result2[0].conjugation_tables.conditional[3].forms[5][0])\n setConditionalPresentPerfectProgressiveTheyResult(result2[0].conjugation_tables.conditional[3].forms[5][1])\n\n\n\n\n } catch (e) {\n console.log(e.message)\n }\n\n history.push(`/conjugation/conjugation-verb-${inputValue}.html`)\n\n }", "function exercise06() {}", "function calculatorCalorieForDay(calorie){\n let a = calorie_calc(calorie)\n console.log(a[0]);\n let bmr = calculatorBMR(calorie)\n console.log(bmr);\n if (a[0] == \"little or no exerise\"){\n console.log(((bmr*1.2)*1.1).toFixed(0));\n let Caloriee = ((bmr*1.2)*1.1).toFixed(0)\n return (Caloriee) \n }\n else if (a[0] == \"1-3 exerise a week\"){\n let Caloriee = ((bmr*1.375)*1.1).toFixed(0)\n return (Caloriee) \n } \n else if (a[0] == \"4-5 exerise a week\"){\n let Caloriee = ((bmr*1.55)*1.1).toFixed(0)\n return (Caloriee) \n } \n else if (a[0] == \"6-7 exerise a week\"){\n let Caloriee = ((bmr*1.725)*1.1).toFixed(0)\n return (Caloriee) \n } \n else if (a[0] == \"more than 6-7 exerise a week\"){\n let Caloriee = ((bmr*1.9)*1.1).toFixed(0)\n return (Caloriee)\n } \n }", "function Exo_4_4() \r\n // DEBUT\r\n\t{ \r\n var iNombre;\r\n\r\n //Ecrire \"Entrez le nombre de photocopies réalisées :\"\r\n //Lire iNombre\r\n iNombre=prompt(\"Entrez le nombre de photocopies réalisées :\");\r\n \r\n\r\n //Si iNombre<=10 alors\r\n //Ecrire \"Votre facture s'élève à :\" + iNombre*0.1 + \"€\"\r\n if (iNombre<=10){\r\n alert(\"Votre facture s'élève à : \" + iNombre*0.1 + \"€\");\r\n }\r\n\r\n //Si iNombre >10 & <=30 alors\r\n //Ecrire \"Votre facture s'élève à :\" + (1+iNombre*0.09) + \"€\"\r\n if (iNombre>10 && iNombre<=30){\r\n iNombre=iNombre-10;\r\n alert(\"Votre facture s'élève à : \" + (1+iNombre*0.09) + \"€\");\r\n }\r\n\r\n //Si iNombre >30\r\n //Ecrire \"Votre facture s'élève à :\" + (2.8+iNombre*0.08) + \"€\"\r\n if (iNombre>30){\r\n iNombre=iNombre-30;\r\n alert(\"Votre facture s'élève à : \" + (2.8+iNombre*0.08) + \"€\");\r\n }\r\n //FIN\r\n }", "facteurPh(element,bacterie){\n\t\treturn (1 - ( Math.abs(bacterie.phIdeale - element.ph) / Math.abs(bacterie.phIdeale + element.ph) ))\n\t}", "function checkFib(n){\n\tvar a = 5*(Math.pow(n,2)) + 4;\n\tvar b = 5*(Math.pow(n,2)) - 4;\n\treturn (isPerfectSquare(a) || isPerfectSquare(b));\n}", "function SE0001() {\n calculatefor(new Array(\n// 1 6 10\n1721583.780743, 7.0, -4.0, 4.0, 10519.6, 10519.6,\n 0.1477500, 0.5736369, 5.800e-06, -9.270e-06,\n 0.3635400, 0.0040918, -1.800e-04, 3.000e-08,\n 22.9475498, 0.0041820, -5.000e-06,\n 286.5210266, 14.9997044, 0.000e-00,\n 0.5344440, -0.0000878, -1.230e-05,\n -0.0116350, -0.0000873, -1.230e-05,\n 0.0045954, 0.0045725,\n// 1 12 3\n1721760.337249, 20.0, -4.0, 4.0, 10514.8, 10514.8,\n -0.0513860, 0.5271225, -7.800e-06, -6.710e-06,\n -0.0373330, -0.0245871, 1.576e-04, 2.200e-07,\n -22.2319603, -0.0061610, 6.000e-06,\n 121.6283569, 14.9970083, 0.000e-00,\n 0.5635840, 0.0001153, -1.080e-05,\n 0.0173600, 0.0001147, -1.080e-05,\n 0.0047596, 0.0047358,\n// 2 5 30\n1721938.323419, 20.0, -4.0, 4.0, 10509.9, 10509.9,\n 0.1617630, 0.5407725, 2.140e-05, -7.420e-06,\n -0.4052900, 0.0430046, -1.180e-04, -5.000e-07,\n 21.5032101, 0.0069200, -5.000e-06,\n 121.8688202, 15.0004883, 0.000e-00,\n 0.5479280, -0.0001248, -1.110e-05,\n 0.0017810, -0.0001241, -1.100e-05,\n 0.0045954, 0.0045725,\n// 2 11 23\n1722114.712677, 5.0, -4.0, 4.0, 10505.0, 10505.0,\n 0.0206060, 0.5574679, 3.000e-07, -8.510e-06,\n 0.6499520, -0.0682870, 1.132e-04, 9.600e-07,\n -20.1964607, -0.0091500, 5.000e-06,\n 257.6219177, 14.9983244, 0.000e-00,\n 0.5477450, 0.0001099, -1.220e-05,\n 0.0015990, 0.0001094, -1.220e-05,\n 0.0047579, 0.0047342,\n// 3 5 20\n1722292.570492, 2.0, -4.0, 4.0, 10500.1, 10500.1,\n 0.3375130, 0.5075921, 1.450e-05, -5.940e-06,\n -1.1953150, 0.0753864, -6.420e-05, -8.000e-07,\n 19.3034306, 0.0094340, -4.000e-06,\n 211.9496613, 15.0015306, 0.000e-00,\n 0.5616390, -0.0000788, -9.900e-06,\n 0.0154240, -0.0000784, -9.900e-06,\n 0.0045980, 0.0045752,\n// 3 10 14\n1722439.890267, 9.0, -4.0, 4.0, 10496.0, 10496.0,\n -0.6101660, 0.5560249, 5.240e-05, -9.400e-06,\n -1.2564350, -0.1713964, 1.178e-04, 2.830e-06,\n -7.3252702, -0.0157210, 1.000e-06,\n 318.0282593, 15.0033312, 0.000e-00,\n 0.5376170, -0.0000203, -1.300e-05,\n -0.0084780, -0.0000202, -1.300e-05,\n 0.0047289, 0.0047054,\n// 3 11 12\n1722469.317008, 20.0, -4.0, 4.0, 10495.2, 10495.2,\n 0.4633450, 0.5717677, -5.300e-06, -9.690e-06,\n 1.2171381, -0.1085856, 5.400e-05, 1.760e-06,\n -17.4847507, -0.0116100, 4.000e-06,\n 123.2411880, 14.9998140, 0.000e-00,\n 0.5386090, 0.0000132, -1.310e-05,\n -0.0074920, 0.0000132, -1.310e-05,\n 0.0047535, 0.0047298,\n// 4 4 8\n1722616.985578, 12.0, -4.0, 4.0, 10491.1, 10491.1,\n -0.0858200, 0.4906042, 5.700e-06, -5.750e-06,\n 0.8786310, 0.1517656, -7.430e-05, -1.700e-06,\n 6.4469299, 0.0152520, -1.000e-06,\n 359.7265930, 15.0049486, 0.000e-00,\n 0.5633320, 0.0000640, -1.000e-05,\n 0.0171090, 0.0000636, -1.000e-05,\n 0.0046280, 0.0046049,\n// 4 10 2\n1722794.494728, 0.0, -4.0, 4.0, 10486.2, 10486.2,\n -0.1582700, 0.5325559, 2.950e-05, -8.010e-06,\n -0.7231220, -0.1713059, 4.950e-05, 2.510e-06,\n -3.1366899, -0.0162420, 0.000e-00,\n 182.4269867, 15.0039873, 0.000e-00,\n 0.5467070, -0.0001107, -1.200e-05,\n 0.0005660, -0.0001101, -1.200e-05,\n 0.0047167, 0.0046932,\n// 5 3 28\n1722971.224694, 17.0, -4.0, 4.0, 10481.4, 10481.4,\n -0.2271410, 0.5166893, -2.100e-06, -7.120e-06,\n 0.0095610, 0.1669294, -2.050e-05, -2.220e-06,\n 2.2266500, 0.0157860, -1.000e-06,\n 73.6928177, 15.0052166, 0.000e-00,\n 0.5501050, 0.0001256, -1.120e-05,\n 0.0039480, 0.0001250, -1.110e-05,\n 0.0046403, 0.0046172,\n// 5 9 22\n1723148.862771, 9.0, -4.0, 4.0, 10476.5, 10476.5,\n 0.1378580, 0.5002483, 7.000e-06, -6.290e-06,\n -0.0751820, -0.1618195, -1.030e-05, 1.960e-06,\n 1.2201200, -0.0162770, 0.000e-00,\n 316.6747131, 15.0042295, 0.000e-00,\n 0.5614690, -0.0001112, -1.060e-05,\n 0.0152550, -0.0001106, -1.060e-05,\n 0.0047031, 0.0046797,\n// 6 3 18\n1723325.753583, 6.0, -4.0, 4.0, 10471.6, 10471.6,\n 0.1556960, 0.5457429, -2.310e-05, -8.830e-06,\n -0.6397400, 0.1770635, 4.220e-05, -2.790e-06,\n -1.9548900, 0.0158740, 0.000e-00,\n 267.6932983, 15.0050783, 0.000e-00,\n 0.5373150, 0.0000789, -1.250e-05,\n -0.0087790, 0.0000785, -1.240e-05,\n 0.0046539, 0.0046307,\n// 6 9 11\n1723502.941905, 11.0, -4.0, 4.0, 10466.7, 10466.7,\n 0.4000290, 0.4822544, -2.110e-05, -5.400e-06,\n 0.6135880, -0.1504661, -5.660e-05, 1.620e-06,\n 5.6251898, -0.0157920, -1.000e-06,\n 345.8679810, 15.0040894, 0.000e-00,\n 0.5707200, -0.0000313, -9.800e-06,\n 0.0244600, -0.0000312, -9.800e-06,\n 0.0046880, 0.0046647,\n// 7 2 6\n1723651.058330, 13.0, -4.0, 4.0, 10462.7, 10462.7,\n -0.4871880, 0.5636266, 1.270e-05, -9.250e-06,\n 1.1944730, 0.1187640, 4.650e-05, -1.880e-06,\n -16.3175106, 0.0121820, 4.000e-06,\n 10.6870604, 15.0010834, 0.000e-00,\n 0.5389800, -0.0000606, -1.270e-05,\n -0.0071220, -0.0000603, -1.270e-05,\n 0.0047090, 0.0046855,\n// 7 3 7\n1723680.436740, 22.0, -4.0, 4.0, 10461.9, 10461.9,\n 0.1352560, 0.5564197, -1.870e-05, -9.480e-06,\n -1.3630260, 0.1754102, 1.166e-04, -2.900e-06,\n -6.0585299, 0.0155390, 1.000e-06,\n 146.8084869, 15.0045033, 0.000e-00,\n 0.5339450, -0.0000087, -1.290e-05,\n -0.0121320, -0.0000086, -1.290e-05,\n 0.0046682, 0.0046450,\n// 7 8 1\n1723827.335369, 20.0, -4.0, 4.0, 10457.8, 10457.8,\n -0.2508930, 0.5192351, -2.330e-05, -6.510e-06,\n -1.4247210, -0.0819566, -5.180e-05, 9.400e-07,\n 19.0020905, -0.0098450, -5.000e-06,\n 119.2963104, 15.0010958, 0.000e-00,\n 0.5575310, 0.0001106, -1.050e-05,\n 0.0113370, 0.0001101, -1.040e-05,\n 0.0046329, 0.0046098,\n// 7 8 31\n1723856.941619, 11.0, -4.0, 4.0, 10457.0, 10457.0,\n 0.5851760, 0.4922707, -4.940e-05, -5.730e-06,\n 1.2912199, -0.1416734, -1.039e-04, 1.600e-06,\n 9.8561201, -0.0147800, -2.000e-06,\n 345.1435852, 15.0036097, 0.000e-00,\n 0.5663670, 0.0000691, -1.000e-05,\n 0.0201290, 0.0000687, -1.000e-05,\n 0.0046720, 0.0046487,\n// 8 1 27\n1724005.595400, 2.0, -4.0, 4.0, 10452.9, 10452.9,\n -0.2460020, 0.5405931, 9.900e-06, -7.590e-06,\n 0.5817410, 0.0798825, 1.056e-04, -1.050e-06,\n -19.2383003, 0.0100110, 5.000e-06,\n 205.9786835, 14.9994297, 0.000e-00,\n 0.5528290, -0.0001172, -1.150e-05,\n 0.0066580, -0.0001166, -1.140e-05,\n 0.0047230, 0.0046994,\n// 8 7 21\n1724181.727862, 5.0, -4.0, 4.0, 10448.1, 10448.1,\n -0.3171140, 0.5571292, -1.440e-05, -8.370e-06,\n -0.6082380, -0.0493122, -1.097e-04, 6.400e-07,\n 21.2855797, -0.0073000, -5.000e-06,\n 254.4908600, 15.0001974, 0.000e-00,\n 0.5417140, 0.0001242, -1.180e-05,\n -0.0044010, 0.0001236, -1.170e-05,\n 0.0046205, 0.0045975,\n// 9 1 15\n1724359.839530, 8.0, -4.0, 4.0, 10443.2, 10443.2,\n -0.0692250, 0.5132652, 4.900e-06, -6.080e-06,\n -0.1003230, 0.0385289, 1.488e-04, -3.700e-07,\n -21.5647602, 0.0072590, 5.000e-06,\n 296.7083740, 14.9978333, 0.000e-00,\n 0.5686410, -0.0000860, -1.030e-05,\n 0.0223910, -0.0000855, -1.020e-05,\n 0.0047358, 0.0047122,\n// 9 7 10\n1724536.370239, 21.0, -4.0, 4.0, 10438.4, 10438.4,\n 0.0685720, 0.5823288, -1.160e-05, -9.850e-06,\n 0.1250290, -0.0094509, -1.702e-04, 5.000e-08,\n 22.8116608, -0.0045540, -5.000e-06,\n 134.9048767, 14.9995270, 0.000e-00,\n 0.5315620, 0.0000348, -1.280e-05,\n -0.0145030, 0.0000347, -1.270e-05,\n 0.0046107, 0.0045877,\n// 10 1 4\n1724713.829523, 8.0, -4.0, 4.0, 10433.5, 10433.5,\n 0.0413750, 0.5034579, -2.000e-06, -5.600e-06,\n -0.7916870, -0.0029327, 1.842e-04, 1.200e-07,\n -23.1018295, 0.0039900, 6.000e-06,\n 297.8305359, 14.9966326, 0.000e-00,\n 0.5749010, 0.0000080, -9.900e-06,\n 0.0286200, 0.0000079, -9.800e-06,\n 0.0047463, 0.0047227,\n// 10 6 30\n1724891.084146, 14.0, -4.0, 4.0, 10428.6, 10428.6,\n -0.0607460, 0.5774612, 2.210e-05, -9.550e-06,\n 0.8624740, 0.0331130, -2.177e-04, -6.800e-07,\n 23.5901794, -0.0016480, -6.000e-06,\n 30.4601097, 14.9991560, 0.000e-00,\n 0.5329070, -0.0000624, -1.260e-05,\n -0.0131640, -0.0000621, -1.250e-05,\n 0.0046033, 0.0045803,\n// 10 11 24\n1725038.188019, 17.0, -4.0, 4.0, 10424.6, 10424.6,\n 0.6969420, 0.5122303, -6.200e-06, -6.790e-06,\n 1.3378479, -0.1616266, 7.620e-05, 2.320e-06,\n -20.5376205, -0.0085060, 5.000e-06,\n 77.5096436, 14.9980116, 0.000e-00,\n 0.5588340, 0.0001106, -1.120e-05,\n 0.0126330, 0.0001101, -1.110e-05,\n 0.0047585, 0.0047348,\n// 10 12 24\n1725067.853854, 8.0, -4.0, 4.0, 10423.7, 10423.7,\n -0.3844260, 0.5187439, 1.450e-05, -6.350e-06,\n -1.4095210, -0.0469118, 2.236e-04, 6.600e-07,\n -23.6869202, 0.0004460, 6.000e-06,\n 299.1918030, 14.9961252, 0.000e-00,\n 0.5666640, 0.0001104, -1.050e-05,\n 0.0204240, 0.0001099, -1.050e-05,\n 0.0047537, 0.0047300,\n// 11 5 21\n1725216.241056, 18.0, -4.0, 4.0, 10419.7, 10419.7,\n 0.4299160, 0.5035133, 3.840e-05, -6.510e-06,\n -0.8922830, 0.1742631, -7.350e-05, -2.390e-06,\n 19.6933804, 0.0088180, -4.000e-06,\n 91.9571304, 15.0013361, 0.000e-00,\n 0.5523490, -0.0001196, -1.070e-05,\n 0.0061800, -0.0001191, -1.060e-05,\n 0.0045972, 0.0045743,\n// 11 11 14\n1725392.645134, 3.0, -4.0, 4.0, 10414.8, 10414.8,\n 0.0143580, 0.5306380, 3.060e-05, -8.380e-06,\n 0.7908800, -0.2082504, 7.900e-05, 3.490e-06,\n -17.8641891, -0.0110700, 4.000e-06,\n 228.1855927, 14.9995222, 0.000e-00,\n 0.5438280, 0.0001021, -1.260e-05,\n -0.0022980, 0.0001016, -1.250e-05,\n 0.0047542, 0.0047305,\n// 12 5 9\n1725570.406918, 22.0, -4.0, 4.0, 10410.0, 10410.0,\n 0.1989070, 0.4695761, 3.780e-05, -5.290e-06,\n -0.1683890, 0.1952628, -8.320e-05, -2.350e-06,\n 16.9254799, 0.0110520, -4.000e-06,\n 151.7776642, 15.0024471, 0.000e-00,\n 0.5642780, -0.0000528, -9.800e-06,\n 0.0180500, -0.0000526, -9.700e-06,\n 0.0046021, 0.0045791,\n// 12 11 2\n1725747.283772, 19.0, -4.0, 4.0, 10405.1, 10405.1,\n 0.1249630, 0.5304235, 3.720e-05, -8.940e-06,\n 0.0078300, -0.2418299, 9.280e-05, 4.290e-06,\n -14.6475801, -0.0130780, 3.000e-06,\n 108.4609375, 15.0009880, 0.000e-00,\n 0.5380960, -0.0000114, -1.310e-05,\n -0.0080020, -0.0000113, -1.310e-05,\n 0.0047477, 0.0047241,\n// 13 4 28\n1725924.427984, 22.0, -4.0, 4.0, 10400.3, 10400.3,\n -0.3517510, 0.4606972, 3.960e-05, -5.210e-06,\n 0.4190160, 0.2183339, -9.030e-05, -2.620e-06,\n 13.5530596, 0.0128770, -3.000e-06,\n 151.2751007, 15.0035439, 0.000e-00,\n 0.5641090, 0.0000580, -9.800e-06,\n 0.0178820, 0.0000577, -9.800e-06,\n 0.0046092, 0.0045863,\n// 13 10 23\n1726101.910217, 10.0, -4.0, 4.0, 10395.4, 10395.4,\n -0.2055610, 0.5057967, 5.800e-05, -7.800e-06,\n -0.6024530, -0.2549777, 9.190e-05, 4.150e-06,\n -10.9533005, -0.0145920, 2.000e-06,\n 333.3776550, 15.0022507, 0.000e-00,\n 0.5447880, -0.0001004, -1.240e-05,\n -0.0013430, -0.0000999, -1.230e-05,\n 0.0047391, 0.0047155,\n// 14 3 19\n1726249.151669, 16.0, -4.0, 4.0, 10391.4, 10391.4,\n 0.8724770, 0.4831192, -6.180e-05, -6.880e-06,\n -1.1613491, 0.2683584, 5.880e-05, -4.040e-06,\n -1.3741200, 0.0156690, 0.000e-00,\n 57.8264809, 15.0049810, 0.000e-00,\n 0.5463870, 0.0001059, -1.160e-05,\n 0.0002480, 0.0001054, -1.150e-05,\n 0.0046523, 0.0046291,\n// 14 4 18\n1726278.612392, 3.0, -4.0, 4.0, 10390.5, 10390.5,\n -0.4317970, 0.4762812, 3.190e-05, -6.220e-06,\n 1.1916740, 0.2454006, -1.120e-04, -3.350e-06,\n 9.8100004, 0.0142110, -2.000e-06,\n 225.5100250, 15.0044422, 0.000e-00,\n 0.5523060, 0.0001078, -1.080e-05,\n 0.0061380, 0.0001073, -1.080e-05,\n 0.0046183, 0.0045953,\n// 14 9 13\n1726426.703452, 5.0, -4.0, 4.0, 10386.5, 10386.5,\n 0.7742070, 0.4537856, -3.400e-05, -5.370e-06,\n 1.2834359, -0.2492931, -8.430e-05, 3.100e-06,\n 4.9200401, -0.0156730, -1.000e-06,\n 255.9995270, 15.0040693, 0.000e-00,\n 0.5645970, -0.0000904, -1.030e-05,\n 0.0183670, -0.0000900, -1.020e-05,\n 0.0046901, 0.0046668,\n// 14 10 12\n1726456.336230, 20.0, -4.0, 4.0, 10385.7, 10385.7,\n -0.6885720, 0.4698096, 6.690e-05, -6.040e-06,\n -1.2057600, -0.2519280, 8.530e-05, 3.450e-06,\n -6.8556499, -0.0156110, 1.000e-06,\n 122.9712524, 15.0032234, 0.000e-00,\n 0.5593480, -0.0001130, -1.100e-05,\n 0.0131440, -0.0001124, -1.090e-05,\n 0.0047283, 0.0047048,\n// 15 3 9\n1726603.739031, 6.0, -4.0, 4.0, 10381.6, 10381.6,\n 0.4555870, 0.5082808, -4.910e-05, -8.360e-06,\n -0.5152520, 0.2779885, 5.770e-05, -4.790e-06,\n -5.5217800, 0.0153670, 1.000e-06,\n 266.9093933, 15.0044880, 0.000e-00,\n 0.5356110, 0.0000459, -1.280e-05,\n -0.0104750, 0.0000457, -1.270e-05,\n 0.0046664, 0.0046432,\n// 15 9 2\n1726780.732303, 6.0, -4.0, 4.0, 10376.8, 10376.8,\n 0.5668920, 0.4467416, -4.640e-05, -4.900e-06,\n 0.6204310, -0.2341313, -7.110e-05, 2.730e-06,\n 9.1805201, -0.0147630, -2.000e-06,\n 270.2530518, 15.0036135, 0.000e-00,\n 0.5703970, -0.0000021, -9.800e-06,\n 0.0241390, -0.0000021, -9.700e-06,\n 0.0046745, 0.0046512,\n// 16 2 26\n1726958.427827, 22.0, -4.0, 4.0, 10372.0, 10372.0,\n -0.1549390, 0.5150110, -1.420e-05, -8.530e-06,\n -0.0390200, 0.2677361, 6.020e-05, -4.640e-06,\n -9.5069399, 0.0146460, 2.000e-06,\n 146.1893768, 15.0035734, 0.000e-00,\n 0.5358830, -0.0000429, -1.290e-05,\n -0.0102040, -0.0000427, -1.280e-05,\n 0.0046813, 0.0046580,\n// 16 8 21\n1727134.773296, 7.0, -4.0, 4.0, 10367.1, 10367.1,\n 0.2367730, 0.4679930, -5.630e-05, -5.570e-06,\n -0.0356590, -0.2246969, -6.490e-05, 2.850e-06,\n 13.1183100, -0.0133370, -3.000e-06,\n 284.6757812, 15.0028791, 0.000e-00,\n 0.5623090, 0.0000889, -1.030e-05,\n 0.0160900, 0.0000885, -1.020e-05,\n 0.0046586, 0.0046354,\n// 17 2 15\n1727313.021350, 13.0, -4.0, 4.0, 10362.3, 10362.3,\n -0.0866320, 0.5011933, -1.420e-05, -7.270e-06,\n 0.8131210, 0.2380546, 4.330e-05, -3.660e-06,\n -13.2590303, 0.0134710, 3.000e-06,\n 10.7622604, 15.0022697, 0.000e-00,\n 0.5476060, -0.0001306, -1.180e-05,\n 0.0014610, -0.0001300, -1.170e-05,\n 0.0046967, 0.0046733,\n// 17 8 10\n1727489.088708, 14.0, -4.0, 4.0, 10357.5, 10357.5,\n -0.3280760, 0.5082117, -4.280e-05, -7.260e-06,\n -0.5941960, -0.2145195, -6.390e-05, 3.230e-06,\n 16.5272007, -0.0114790, -4.000e-06,\n 29.3468094, 15.0019836, 0.000e-00,\n 0.5463420, 0.0001239, -1.150e-05,\n 0.0002040, 0.0001232, -1.150e-05,\n 0.0046437, 0.0046205,\n// 18 1 6\n1727637.634096, 3.0, -4.0, 4.0, 10353.4, 10353.4,\n 0.1814760, 0.4980552, -2.970e-05, -5.680e-06,\n -1.4094660, 0.1041378, 2.076e-04, -1.300e-06,\n -22.9104404, 0.0043100, 6.000e-06,\n 222.6302185, 14.9967718, 0.000e-00,\n 0.5721700, -0.0000601, -1.000e-05,\n 0.0259030, -0.0000598, -1.000e-05,\n 0.0047448, 0.0047212,\n// 18 2 4\n1727667.347617, 20.0, -4.0, 4.0, 10352.6, 10352.6,\n -0.7576560, 0.4814118, 6.100e-06, -5.810e-06,\n 1.3633130, 0.1992530, 4.350e-05, -2.590e-06,\n -16.7244091, 0.0117280, 4.000e-06,\n 115.7001724, 15.0006676, 0.000e-00,\n 0.5640390, -0.0000977, -1.050e-05,\n 0.0178120, -0.0000973, -1.040e-05,\n 0.0047121, 0.0046886,\n// 18 7 1\n1727814.385177, 21.0, -4.0, 4.0, 10348.6, 10348.6,\n 0.0262010, 0.5784653, -2.840e-05, -9.870e-06,\n 1.1656539, -0.0845000, -2.359e-04, 1.580e-06,\n 23.5308895, -0.0017660, -5.000e-06,\n 135.3731384, 14.9991856, 0.000e-00,\n 0.5303750, 0.0000152, -1.280e-05,\n -0.0156840, 0.0000151, -1.280e-05,\n 0.0046038, 0.0045809,\n// 18 7 31\n1727843.682809, 4.0, -4.0, 4.0, 10347.8, 10347.8,\n -0.6658450, 0.5457336, -1.690e-05, -9.010e-06,\n -1.2105300, -0.1929035, -5.550e-05, 3.340e-06,\n 19.3162498, -0.0092800, -5.000e-06,\n 239.2991333, 15.0010366, 0.000e-00,\n 0.5337800, 0.0000692, -1.270e-05,\n -0.0122960, 0.0000689, -1.260e-05,\n 0.0046303, 0.0046072,\n// 18 12 26\n1727991.596793, 2.0, -4.0, 4.0, 10343.7, 10343.7,\n -0.0706650, 0.5018580, -2.360e-05, -5.640e-06,\n -0.7657990, 0.0614052, 1.883e-04, -8.100e-07,\n -23.6598206, 0.0007790, 6.000e-06,\n 208.9697571, 14.9961185, 0.000e-00,\n 0.5741770, 0.0000467, -1.000e-05,\n 0.0279000, 0.0000465, -9.900e-06,\n 0.0047530, 0.0047293,\n// 19 6 21\n1728169.086314, 14.0, -4.0, 4.0, 10338.9, 10338.9,\n -0.0096800, 0.5706401, 8.000e-07, -9.130e-06,\n 0.4394070, -0.0406790, -1.907e-04, 7.600e-07,\n 23.6425400, 0.0011850, -6.000e-06,\n 30.9593792, 14.9991961, 0.000e-00,\n 0.5352940, -0.0000837, -1.230e-05,\n -0.0107890, -0.0000833, -1.220e-05,\n 0.0045985, 0.0045756,\n// 19 12 15\n1728345.685005, 4.0, -4.0, 4.0, 10334.0, 10334.0,\n -0.2313650, 0.5291065, -1.420e-05, -6.800e-06,\n -0.0507340, 0.0186091, 1.680e-04, -3.500e-07,\n -23.4156799, -0.0027990, 6.000e-06,\n 240.3764343, 14.9962645, 0.000e-00,\n 0.5626130, 0.0001240, -1.090e-05,\n 0.0163930, 0.0001234, -1.080e-05,\n 0.0047576, 0.0047339,\n// 20 6 10\n1728523.611520, 3.0, -4.0, 4.0, 10329.2, 10329.2,\n 0.1766330, 0.5403103, 1.080e-05, -7.330e-06,\n -0.3373250, 0.0028510, -1.349e-04, 6.000e-08,\n 22.9709892, 0.0041170, -5.000e-06,\n 226.4960327, 14.9996033, 0.000e-00,\n 0.5489350, -0.0001254, -1.100e-05,\n 0.0027830, -0.0001248, -1.090e-05,\n 0.0045960, 0.0045731,\n// 20 12 3\n1728700.076262, 14.0, -4.0, 4.0, 10324.4, 10324.4,\n 0.1256900, 0.5625687, -1.390e-05, -8.650e-06,\n 0.6401650, -0.0263285, 1.320e-04, 3.100e-07,\n -22.2507095, -0.0061160, 6.000e-06,\n 31.6289597, 14.9970903, 0.000e-00,\n 0.5471240, 0.0000998, -1.230e-05,\n 0.0009820, 0.0000993, -1.220e-05,\n 0.0047588, 0.0047351,\n// 21 5 30\n1728877.838799, 8.0, -4.0, 4.0, 10319.5, 10319.5,\n 0.0259520, 0.5102401, 1.880e-05, -5.920e-06,\n -1.1503770, 0.0414177, -8.430e-05, -4.000e-07,\n 21.4866104, 0.0069470, -5.000e-06,\n 301.8609619, 15.0004187, 0.000e-00,\n 0.5621590, -0.0000639, -9.900e-06,\n 0.0159420, -0.0000636, -9.800e-06,\n 0.0045961, 0.0045732,\n// 21 10 24\n1729025.251281, 18.0, -4.0, 4.0, 10315.5, 10315.5,\n -0.3870800, 0.5603748, 4.810e-05, -9.450e-06,\n -1.3374749, -0.1544222, 1.503e-04, 2.540e-06,\n -11.4565697, -0.0146610, 2.000e-06,\n 93.4089584, 15.0022316, 0.000e-00,\n 0.5384240, -0.0000349, -1.300e-05,\n -0.0076760, -0.0000347, -1.300e-05,\n 0.0047398, 0.0047162,\n// 21 11 23\n1729054.686593, 4.0, -4.0, 4.0, 10314.7, 10314.7,\n -0.1197030, 0.5778267, 2.070e-05, -9.820e-06,\n 1.3041910, -0.0713331, 7.490e-05, 1.120e-06,\n -20.2718506, -0.0090500, 5.000e-06,\n 242.6079407, 14.9983377, 0.000e-00,\n 0.5386620, 0.0000301, -1.310e-05,\n -0.0074380, 0.0000299, -1.310e-05,\n 0.0047573, 0.0047336,\n// 22 4 19\n1729202.265747, 18.0, -4.0, 4.0, 10310.7, 10310.7,\n -0.4417320, 0.4957266, 2.300e-05, -5.860e-06,\n 0.8479920, 0.1400533, -9.680e-05, -1.580e-06,\n 10.4049501, 0.0142740, -2.000e-06,\n 90.6399765, 15.0043716, 0.000e-00,\n 0.5619500, 0.0000839, -1.000e-05,\n 0.0157340, 0.0000835, -1.000e-05,\n 0.0046173, 0.0045943,\n// 22 10 14\n1729379.842277, 8.0, -4.0, 4.0, 10305.9, 10305.9,\n -0.3339410, 0.5335091, 4.560e-05, -7.940e-06,\n -0.6882710, -0.1619416, 7.490e-05, 2.350e-06,\n -7.4625001, -0.0157130, 1.000e-06,\n 303.0452881, 15.0032530, 0.000e-00,\n 0.5482360, -0.0001052, -1.200e-05,\n 0.0020870, -0.0001047, -1.190e-05,\n 0.0047293, 0.0047057,\n// 23 4 9\n1729556.528577, 1.0, -4.0, 4.0, 10301.0, 10301.0,\n 0.1221930, 0.5209391, -9.300e-06, -7.250e-06,\n 0.1847390, 0.1609480, -5.180e-05, -2.160e-06,\n 6.4242001, 0.0152370, -1.000e-06,\n 194.7207642, 15.0050163, 0.000e-00,\n 0.5485110, 0.0001100, -1.120e-05,\n 0.0023620, 0.0001095, -1.120e-05,\n 0.0046279, 0.0046049,\n// 23 10 3\n1729734.188215, 17.0, -4.0, 4.0, 10296.2, 10296.2,\n 0.2238960, 0.4989476, 1.160e-05, -6.210e-06,\n -0.1302420, -0.1596346, 1.680e-05, 1.920e-06,\n -3.1785800, -0.0162640, 0.000e-00,\n 77.4351501, 15.0039043, 0.000e-00,\n 0.5631170, -0.0001129, -1.060e-05,\n 0.0168950, -0.0001123, -1.050e-05,\n 0.0047172, 0.0046937,\n// 24 3 28\n1729911.077996, 14.0, -4.0, 4.0, 10291.4, 10291.4,\n 0.2561180, 0.5472324, -1.900e-05, -8.920e-06,\n -0.5518380, 0.1771834, 1.250e-05, -2.810e-06,\n 2.3340299, 0.0157550, -1.000e-06,\n 28.7158699, 15.0052834, 0.000e-00,\n 0.5359980, 0.0000689, -1.250e-05,\n -0.0100890, 0.0000685, -1.250e-05,\n 0.0046398, 0.0046167,\n// 24 9 21\n1730088.248003, 18.0, -4.0, 4.0, 10286.6, 10286.6,\n 0.2281590, 0.4800190, -8.800e-06, -5.360e-06,\n 0.6271310, -0.1551940, -3.290e-05, 1.670e-06,\n 1.3114100, -0.0162840, 0.000e-00,\n 91.6604309, 15.0041866, 0.000e-00,\n 0.5718910, -0.0000188, -9.800e-06,\n 0.0256250, -0.0000187, -9.800e-06,\n 0.0047030, 0.0046796,\n// 25 2 16\n1730236.405566, 22.0, -4.0, 4.0, 10282.6, 10282.6,\n -0.1788950, 0.5564766, 1.000e-07, -9.090e-06,\n 1.2941220, 0.1450130, 1.490e-05, -2.310e-06,\n -12.7721500, 0.0138900, 3.000e-06,\n 145.8039246, 15.0025949, 0.000e-00,\n 0.5386330, -0.0000824, -1.270e-05,\n -0.0074670, -0.0000820, -1.260e-05,\n 0.0046943, 0.0046709,\n// 25 3 18\n1730265.770592, 6.0, -4.0, 4.0, 10281.7, 10281.7,\n 0.1312690, 0.5540464, -9.400e-06, -9.420e-06,\n -1.3236150, 0.1818243, 8.790e-05, -3.000e-06,\n -1.7969800, 0.0158660, 0.000e-00,\n 267.7253723, 15.0051098, 0.000e-00,\n 0.5333100, -0.0000143, -1.290e-05,\n -0.0127640, -0.0000142, -1.280e-05,\n 0.0046533, 0.0046301,\n// 25 8 12\n1730412.632450, 3.0, -4.0, 4.0, 10277.8, 10277.8,\n -0.4100360, 0.5154275, -1.920e-05, -6.530e-06,\n -1.4477160, -0.1116237, -2.790e-05, 1.320e-06,\n 16.0611000, -0.0120250, -4.000e-06,\n 224.3803711, 15.0021572, 0.000e-00,\n 0.5574360, 0.0001167, -1.060e-05,\n 0.0112420, 0.0001161, -1.050e-05,\n 0.0046461, 0.0046230,\n// 25 9 10\n1730442.246916, 18.0, -4.0, 4.0, 10277.0, 10277.0,\n 0.4420220, 0.4896715, -3.920e-05, -5.730e-06,\n 1.2832670, -0.1534926, -7.960e-05, 1.750e-06,\n 5.7453599, -0.0157600, -1.000e-06,\n 90.8485489, 15.0041008, 0.000e-00,\n 0.5667030, 0.0000805, -1.010e-05,\n 0.0204630, 0.0000801, -1.010e-05,\n 0.0046872, 0.0046638,\n// 26 2 6\n1730590.935367, 10.0, -4.0, 4.0, 10272.9, 10272.9,\n -0.3692110, 0.5332307, 1.230e-05, -7.410e-06,\n 0.5713430, 0.1114026, 8.190e-05, -1.480e-06,\n -16.2327805, 0.0122500, 4.000e-06,\n 325.6834106, 15.0010424, 0.000e-00,\n 0.5529350, -0.0001142, -1.140e-05,\n 0.0067630, -0.0001136, -1.130e-05,\n 0.0047094, 0.0046860,\n// 26 8 1\n1730767.038714, 13.0, -4.0, 4.0, 10268.1, 10268.1,\n -0.0677330, 0.5544004, -3.150e-05, -8.400e-06,\n -0.6918970, -0.0865298, -8.560e-05, 1.220e-06,\n 18.9728603, -0.0098560, -4.000e-06,\n 14.2936201, 15.0011997, 0.000e-00,\n 0.5415780, 0.0001093, -1.190e-05,\n -0.0045370, 0.0001088, -1.180e-05,\n 0.0046321, 0.0046090,\n// 27 1 26\n1730945.168213, 16.0, -4.0, 4.0, 10263.3, 10263.3,\n -0.0076950, 0.5081990, -5.300e-06, -5.980e-06,\n -0.0790110, 0.0743899, 1.284e-04, -8.000e-07,\n -19.2407093, 0.0100200, 5.000e-06,\n 55.9828987, 14.9993343, 0.000e-00,\n 0.5685330, -0.0000845, -1.020e-05,\n 0.0222840, -0.0000841, -1.020e-05,\n 0.0047242, 0.0047006,\n// 27 7 22\n1731121.686884, 4.0, -4.0, 4.0, 10258.5, 10258.5,\n -0.2762910, 0.5805693, -4.000e-06, -9.850e-06,\n 0.0854060, -0.0521184, -1.532e-04, 7.800e-07,\n 21.2168808, -0.0073840, -5.000e-06,\n 239.4707336, 15.0002956, 0.000e-00,\n 0.5317910, 0.0000444, -1.280e-05,\n -0.0142750, 0.0000442, -1.270e-05,\n 0.0046200, 0.0045970,\n// 28 1 15\n1731299.155917, 16.0, -4.0, 4.0, 10253.7, 10253.7,\n 0.1865460, 0.5024675, -1.910e-05, -5.600e-06,\n -0.7652620, 0.0369945, 1.697e-04, -3.400e-07,\n -21.6100407, 0.0071860, 5.000e-06,\n 56.7394409, 14.9977598, 0.000e-00,\n 0.5741910, 0.0000096, -9.900e-06,\n 0.0279140, 0.0000096, -9.800e-06,\n 0.0047369, 0.0047133,\n// 28 7 10\n1731476.395056, 21.0, -4.0, 4.0, 10248.8, 10248.8,\n -0.2611180, 0.5769556, 1.920e-05, -9.480e-06,\n 0.8027070, -0.0118140, -2.074e-04, 7.000e-08,\n 22.7631092, -0.0046600, -5.000e-06,\n 134.8751526, 14.9995451, 0.000e-00,\n 0.5338460, -0.0000559, -1.250e-05,\n -0.0122300, -0.0000556, -1.250e-05,\n 0.0046106, 0.0045876,\n// 28 12 5\n1731623.541193, 1.0, -4.0, 4.0, 10244.8, 10244.8,\n 0.3434690, 0.5247629, 1.900e-06, -7.050e-06,\n 1.4429910, -0.1226163, 8.940e-05, 1.820e-06,\n -22.4677601, -0.0054200, 6.000e-06,\n 196.4756012, 14.9968519, 0.000e-00,\n 0.5579830, 0.0001211, -1.130e-05,\n 0.0117860, 0.0001205, -1.120e-05,\n 0.0047593, 0.0047356,\n// 29 1 3\n1731653.194448, 17.0, -4.0, 4.0, 10244.1, 10244.1,\n 0.1665430, 0.5224628, -2.070e-05, -6.450e-06,\n -1.4285160, -0.0026229, 2.192e-04, 1.000e-07,\n -23.1210098, 0.0039140, 6.000e-06,\n 72.8674469, 14.9966574, 0.000e-00,\n 0.5655690, 0.0000952, -1.060e-05,\n 0.0193350, 0.0000948, -1.050e-05,\n 0.0047466, 0.0047229,\n// 29 6 1\n1731801.523383, 1.0, -4.0, 4.0, 10240.0, 10240.0,\n 0.5050500, 0.5121680, 3.180e-05, -6.560e-06,\n -0.9698500, 0.1391727, -8.930e-05, -1.910e-06,\n 21.7767696, 0.0062660, -5.000e-06,\n 196.8140106, 15.0002623, 0.000e-00,\n 0.5531610, -0.0001216, -1.060e-05,\n 0.0069890, -0.0001210, -1.060e-05,\n 0.0045955, 0.0045726,\n// 29 11 24\n1731978.010655, 12.0, -4.0, 4.0, 10235.2, 10235.2,\n 0.0853910, 0.5444922, 2.730e-05, -8.680e-06,\n 0.7518040, -0.1729151, 1.051e-04, 2.950e-06,\n -20.5715199, -0.0084310, 5.000e-06,\n 2.5073500, 14.9980764, 0.000e-00,\n 0.5434720, 0.0000920, -1.260e-05,\n -0.0026530, 0.0000915, -1.260e-05,\n 0.0047578, 0.0047341,\n// 30 5 21\n1732155.674271, 4.0, -4.0, 4.0, 10230.4, 10230.4,\n 0.0176140, 0.4794125, 4.370e-05, -5.390e-06,\n -0.3315700, 0.1674474, -9.750e-05, -2.020e-06,\n 19.6521301, 0.0088730, -4.000e-06,\n 241.9401855, 15.0012894, 0.000e-00,\n 0.5644170, -0.0000378, -9.700e-06,\n 0.0181890, -0.0000376, -9.700e-06,\n 0.0045980, 0.0045751,\n// 30 11 14\n1732332.650990, 4.0, -4.0, 4.0, 10225.6, 10225.6,\n 0.2276390, 0.5426727, 3.770e-05, -9.160e-06,\n -0.0199290, -0.2123159, 1.218e-04, 3.780e-06,\n -17.9784603, -0.0109630, 4.000e-06,\n 243.1780548, 14.9994993, 0.000e-00,\n 0.5384830, -0.0000224, -1.310e-05,\n -0.0076160, -0.0000222, -1.310e-05,\n 0.0047538, 0.0047302,\n// 31 5 10\n1732509.699197, 5.0, -4.0, 4.0, 10220.8, 10220.8,\n -0.0682200, 0.4715584, 3.350e-05, -5.380e-06,\n 0.4543810, 0.1967275, -1.126e-04, -2.390e-06,\n 16.8396206, 0.0111060, -4.000e-06,\n 256.7541504, 15.0024738, 0.000e-00,\n 0.5632260, 0.0000547, -9.900e-06,\n 0.0170030, 0.0000544, -9.800e-06,\n 0.0046027, 0.0045798,\n// 31 11 3\n1732687.268581, 18.0, -4.0, 4.0, 10216.0, 10216.0,\n -0.4868430, 0.5144726, 8.020e-05, -7.870e-06,\n -0.4645990, -0.2330619, 1.122e-04, 3.780e-06,\n -14.7569704, -0.0130370, 3.000e-06,\n 93.4678421, 15.0009079, 0.000e-00,\n 0.5460080, -0.0000893, -1.230e-05,\n -0.0001290, -0.0000889, -1.230e-05,\n 0.0047479, 0.0047242,\n// 32 3 29\n1732834.465288, 23.0, -4.0, 4.0, 10212.0, 10212.0,\n 0.6376400, 0.4857558, -3.940e-05, -7.010e-06,\n -1.3472670, 0.2680119, 4.540e-05, -4.090e-06,\n 2.8930099, 0.0154910, -1.000e-06,\n 163.8529053, 15.0051279, 0.000e-00,\n 0.5446460, 0.0001167, -1.160e-05,\n -0.0014850, 0.0001161, -1.160e-05,\n 0.0046387, 0.0046156,\n// 32 4 28\n1732863.904284, 10.0, -4.0, 4.0, 10211.2, 10211.2,\n -0.3593520, 0.4867085, 3.660e-05, -6.440e-06,\n 1.1371510, 0.2293782, -1.321e-04, -3.180e-06,\n 13.5205698, 0.0128650, -3.000e-06,\n 331.2571106, 15.0036077, 0.000e-00,\n 0.5508080, 0.0001095, -1.090e-05,\n 0.0046470, 0.0001090, -1.080e-05,\n 0.0046092, 0.0045863,\n// 32 9 23\n1733012.018446, 12.0, -4.0, 4.0, 10207.2, 10207.2,\n 0.5507820, 0.4501988, -1.450e-05, -5.270e-06,\n 1.4507260, -0.2521089, -6.790e-05, 3.110e-06,\n 0.5848000, -0.0160840, 0.000e-00,\n 1.7929000, 15.0040998, 0.000e-00,\n 0.5662530, -0.0000753, -1.030e-05,\n 0.0200150, -0.0000749, -1.020e-05,\n 0.0047048, 0.0046814,\n// 32 10 23\n1733041.675323, 4.0, -4.0, 4.0, 10206.4, 10206.4,\n -0.7151450, 0.4749952, 7.840e-05, -6.050e-06,\n -1.1822760, -0.2378021, 1.089e-04, 3.240e-06,\n -11.0012503, -0.0146130, 2.000e-06,\n 243.3869629, 15.0021667, 0.000e-00,\n 0.5608800, -0.0001091, -1.090e-05,\n 0.0146690, -0.0001085, -1.080e-05,\n 0.0047394, 0.0047158,\n// 33 3 19\n1733189.069631, 14.0, -4.0, 4.0, 10202.4, 10202.4,\n 0.5167240, 0.5063596, -3.850e-05, -8.370e-06,\n -0.5322390, 0.2835480, 3.490e-05, -4.900e-06,\n -1.2530900, 0.0156340, 0.000e-00,\n 27.8544407, 15.0050411, 0.000e-00,\n 0.5344390, 0.0000387, -1.280e-05,\n -0.0116400, 0.0000385, -1.270e-05,\n 0.0046517, 0.0046286,\n// 33 9 12\n1733366.032991, 13.0, -4.0, 4.0, 10197.6, 10197.6,\n 0.5062520, 0.4413944, -3.480e-05, -4.830e-06,\n 0.7001150, -0.2436079, -5.200e-05, 2.840e-06,\n 5.0248599, -0.0156660, -1.000e-06,\n 15.9756699, 15.0040379, 0.000e-00,\n 0.5713270, 0.0000082, -9.800e-06,\n 0.0250630, 0.0000081, -9.700e-06,\n 0.0046896, 0.0046663,\n// 34 3 9\n1733543.764401, 6.0, -4.0, 4.0, 10192.8, 10192.8,\n -0.1734850, 0.5081745, -6.000e-07, -8.380e-06,\n -0.1003600, 0.2790387, 3.870e-05, -4.810e-06,\n -5.3717699, 0.0153830, 1.000e-06,\n 266.9438477, 15.0045090, 0.000e-00,\n 0.5354330, -0.0000463, -1.280e-05,\n -0.0106520, -0.0000461, -1.270e-05,\n 0.0046662, 0.0046430,\n// 34 9 1\n1733720.077991, 14.0, -4.0, 4.0, 10188.0, 10188.0,\n 0.1149140, 0.4611528, -4.400e-05, -5.530e-06,\n 0.0756240, -0.2413870, -4.630e-05, 3.070e-06,\n 9.2782402, -0.0147140, -2.000e-06,\n 30.2306309, 15.0036364, 0.000e-00,\n 0.5624360, 0.0000993, -1.040e-05,\n 0.0162170, 0.0000988, -1.030e-05,\n 0.0046735, 0.0046503,\n// 35 2 26\n1733898.354095, 20.0, -4.0, 4.0, 10183.2, 10183.2,\n -0.5855850, 0.4908816, 1.700e-05, -7.030e-06,\n 0.5294880, 0.2549306, 3.200e-05, -3.860e-06,\n -9.3948298, 0.0147070, 2.000e-06,\n 116.2121201, 15.0035381, 0.000e-00,\n 0.5477270, -0.0001090, -1.170e-05,\n 0.0015810, -0.0001084, -1.160e-05,\n 0.0046818, 0.0046585,\n// 35 8 21\n1734074.405444, 22.0, -4.0, 4.0, 10178.5, 10178.5,\n -0.1332570, 0.4992453, -4.510e-05, -7.180e-06,\n -0.6237440, -0.2389855, -3.850e-05, 3.610e-06,\n 13.1095104, -0.0133040, -3.000e-06,\n 149.6710815, 15.0029640, 0.000e-00,\n 0.5462970, 0.0001136, -1.160e-05,\n 0.0001580, 0.0001131, -1.160e-05,\n 0.0046577, 0.0046345,\n// 36 1 17\n1734222.963093, 11.0, -4.0, 4.0, 10174.4, 10174.4,\n 0.3460650, 0.4877053, -4.430e-05, -5.520e-06,\n -1.3917340, 0.1424142, 1.906e-04, -1.740e-06,\n -21.2740307, 0.0074460, 5.000e-06,\n 341.5905457, 14.9979591, 0.000e-00,\n 0.5719750, -0.0000579, -1.000e-05,\n 0.0257090, -0.0000576, -1.000e-05,\n 0.0047348, 0.0047113,\n// 36 2 16\n1734252.669206, 4.0, -4.0, 4.0, 10173.6, 10173.6,\n -0.6794950, 0.4699687, 8.600e-06, -5.620e-06,\n 1.3645180, 0.2219666, 2.020e-05, -2.850e-06,\n -13.2535400, 0.0135120, 3.000e-06,\n 235.7666168, 15.0021877, 0.000e-00,\n 0.5638970, -0.0001004, -1.040e-05,\n 0.0176710, -0.0000999, -1.030e-05,\n 0.0046977, 0.0046743,\n// 36 7 12\n1734399.698976, 5.0, -4.0, 4.0, 10169.6, 10169.6,\n 0.3986930, 0.5701323, -5.850e-05, -9.710e-06,\n 1.1652100, -0.1293177, -2.258e-04, 2.360e-06,\n 22.5979900, -0.0047700, -5.000e-06,\n 254.8091583, 14.9996080, 0.000e-00,\n 0.5307550, -0.0000029, -1.280e-05,\n -0.0153060, -0.0000029, -1.280e-05,\n 0.0046116, 0.0045886,\n// 36 8 10\n1734429.005847, 12.0, -4.0, 4.0, 10168.9, 10168.9,\n -0.5808460, 0.5344691, -1.840e-05, -8.850e-06,\n -1.1721630, -0.2245951, -3.400e-05, 3.890e-06,\n 16.4364204, -0.0115110, -4.000e-06,\n 359.3515625, 15.0020857, 0.000e-00,\n 0.5340910, 0.0000577, -1.270e-05,\n -0.0119870, 0.0000574, -1.270e-05,\n 0.0046432, 0.0046201,\n// 37 1 5\n1734576.928496, 10.0, -4.0, 4.0, 10164.9, 10164.9,\n 0.0145890, 0.4957318, -3.940e-05, -5.580e-06,\n -0.7735480, 0.1033635, 1.796e-04, -1.300e-06,\n -22.9436207, 0.0042130, 6.000e-06,\n 327.6674500, 14.9967346, 0.000e-00,\n 0.5733560, 0.0000504, -1.000e-05,\n 0.0270830, 0.0000501, -9.900e-06,\n 0.0047454, 0.0047217,\n// 37 7 1\n1734754.391246, 21.0, -4.0, 4.0, 10160.1, 10160.1,\n -0.1427590, 0.5639420, -5.700e-06, -8.930e-06,\n 0.5403670, -0.0856349, -1.942e-04, 1.480e-06,\n 23.5102596, -0.0018780, -6.000e-06,\n 135.3463287, 14.9991608, 0.000e-00,\n 0.5363170, -0.0000799, -1.220e-05,\n -0.0097720, -0.0000795, -1.220e-05,\n 0.0046040, 0.0045811,\n// 37 12 25\n1734931.033039, 13.0, -4.0, 4.0, 10155.3, 10155.3,\n 0.1147000, 0.5273421, -4.200e-05, -6.820e-06,\n -0.0321690, 0.0640379, 1.670e-04, -9.600e-07,\n -23.6623707, 0.0007230, 6.000e-06,\n 13.9952698, 14.9961796, 0.000e-00,\n 0.5615740, 0.0001108, -1.090e-05,\n 0.0153590, 0.0001102, -1.090e-05,\n 0.0047527, 0.0047291,\n// 38 6 21\n1735108.898800, 10.0, -4.0, 4.0, 10150.5, 10150.5,\n 0.2111530, 0.5366938, -2.900e-06, -7.190e-06,\n -0.2757520, -0.0394820, -1.444e-04, 6.400e-07,\n 23.6476402, 0.0011130, -6.000e-06,\n 330.9389954, 14.9991035, 0.000e-00,\n 0.5500880, -0.0001262, -1.090e-05,\n 0.0039310, -0.0001256, -1.080e-05,\n 0.0045991, 0.0045762,\n// 38 12 14\n1735285.440050, 23.0, -4.0, 4.0, 10145.8, 10145.8,\n 0.2249120, 0.5643765, -3.160e-05, -8.740e-06,\n 0.6511180, 0.0201065, 1.414e-04, -4.200e-07,\n -23.4265003, -0.0027440, 6.000e-06,\n 165.3644562, 14.9963493, 0.000e-00,\n 0.5463600, 0.0000895, -1.240e-05,\n 0.0002210, 0.0000890, -1.230e-05,\n 0.0047570, 0.0047333,\n// 39 6 10\n1735463.107152, 15.0, -4.0, 4.0, 10140.9, 10140.9,\n 0.2261260, 0.5107550, 1.800e-06, -5.890e-06,\n -1.0640540, 0.0034311, -1.005e-04, 5.000e-08,\n 22.9611607, 0.0041410, -6.000e-06,\n 46.4870186, 14.9995337, 0.000e-00,\n 0.5627130, -0.0000686, -9.900e-06,\n 0.0164930, -0.0000683, -9.800e-06,\n 0.0045965, 0.0045736,\n// 39 11 5\n1735610.615502, 3.0, -4.0, 4.0, 10136.9, 10136.9,\n -0.1837390, 0.5659793, 4.140e-05, -9.520e-06,\n -1.3948380, -0.1295628, 1.818e-04, 2.110e-06,\n -15.2170496, -0.0130330, 3.000e-06,\n 228.4554443, 15.0008440, 0.000e-00,\n 0.5391490, -0.0000474, -1.300e-05,\n -0.0069540, -0.0000472, -1.300e-05,\n 0.0047486, 0.0047249,\n// 39 12 4\n1735640.057090, 13.0, -4.0, 4.0, 10136.2, 10136.2,\n -0.1548020, 0.5817335, 1.370e-05, -9.890e-06,\n 1.2869220, -0.0276504, 9.530e-05, 3.700e-07,\n -22.3000507, -0.0060090, 6.000e-06,\n 16.6034107, 14.9971066, 0.000e-00,\n 0.5386400, 0.0000212, -1.320e-05,\n -0.0074610, 0.0000211, -1.310e-05,\n 0.0047586, 0.0047349,\n// 40 4 30\n1735787.543947, 1.0, -4.0, 4.0, 10132.2, 10132.2,\n -0.2658700, 0.5021674, 1.920e-05, -5.990e-06,\n 0.9747890, 0.1219846, -1.245e-04, -1.380e-06,\n 14.0595598, 0.0128630, -3.000e-06,\n 196.3448334, 15.0034904, 0.000e-00,\n 0.5607100, 0.0000827, -1.010e-05,\n 0.0145000, 0.0000823, -1.000e-05,\n 0.0046083, 0.0045854,\n// 40 10 24\n1735965.193016, 17.0, -4.0, 4.0, 10127.4, 10127.4,\n -0.0039130, 0.5364241, 3.720e-05, -7.920e-06,\n -0.7965020, -0.1450738, 1.071e-04, 2.080e-06,\n -11.5799904, -0.0146370, 2.000e-06,\n 78.4268417, 15.0021372, 0.000e-00,\n 0.5495850, -0.0001217, -1.190e-05,\n 0.0034300, -0.0001211, -1.190e-05,\n 0.0047403, 0.0047167,\n// 41 4 19\n1736141.829698, 8.0, -4.0, 4.0, 10122.6, 10122.6,\n -0.0099350, 0.5270184, 2.000e-06, -7.420e-06,\n 0.2114310, 0.1484462, -7.720e-05, -2.010e-06,\n 10.4017897, 0.0142550, -2.000e-06,\n 300.6283569, 15.0044451, 0.000e-00,\n 0.5468920, 0.0001151, -1.130e-05,\n 0.0007510, 0.0001145, -1.120e-05,\n 0.0046170, 0.0045940,\n// 41 10 14\n1736319.518067, 0.0, -4.0, 4.0, 10117.8, 10117.8,\n -0.2387260, 0.4997629, 3.590e-05, -6.150e-06,\n -0.0076240, -0.1507881, 3.810e-05, 1.790e-06,\n -7.4843702, -0.0157330, 1.000e-06,\n 183.0547180, 15.0031691, 0.000e-00,\n 0.5647670, -0.0000912, -1.050e-05,\n 0.0185360, -0.0000907, -1.050e-05,\n 0.0047298, 0.0047062,\n// 42 4 8\n1736496.397560, 22.0, -4.0, 4.0, 10113.1, 10113.1,\n 0.4135440, 0.5508521, -1.840e-05, -9.040e-06,\n -0.4424930, 0.1702941, -1.790e-05, -2.720e-06,\n 6.5284400, 0.0151950, -1.000e-06,\n 149.7399445, 15.0050697, 0.000e-00,\n 0.5348070, 0.0000557, -1.250e-05,\n -0.0112740, 0.0000554, -1.250e-05,\n 0.0046275, 0.0046044,\n// 42 10 3\n1736673.560732, 1.0, -4.0, 4.0, 10108.3, 10108.3,\n -0.0254180, 0.4799129, 6.700e-06, -5.340e-06,\n 0.6768950, -0.1536090, -1.010e-05, 1.650e-06,\n -3.0691800, -0.0162800, 1.000e-06,\n 197.4226074, 15.0038786, 0.000e-00,\n 0.5729330, -0.0000034, -9.800e-06,\n 0.0266620, -0.0000034, -9.800e-06,\n 0.0047168, 0.0046933,\n// 43 2 28\n1736821.746147, 6.0, -4.0, 4.0, 10104.3, 10104.3,\n -0.3288940, 0.5502128, 1.330e-05, -8.920e-06,\n 1.2927560, 0.1635472, -1.170e-05, -2.590e-06,\n -8.8507004, 0.0150560, 2.000e-06,\n 266.3013000, 15.0038280, 0.000e-00,\n 0.5383800, -0.0000826, -1.260e-05,\n -0.0077190, -0.0000822, -1.250e-05,\n 0.0046796, 0.0046563,\n// 43 3 29\n1736851.098880, 14.0, -4.0, 4.0, 10103.5, 10103.5,\n 0.1818370, 0.5538748, -2.600e-06, -9.390e-06,\n -1.2558711, 0.1810363, 5.840e-05, -2.980e-06,\n 2.4904399, 0.0157350, -1.000e-06,\n 28.7496395, 15.0052881, 0.000e-00,\n 0.5327920, -0.0000233, -1.280e-05,\n -0.0132800, -0.0000232, -1.280e-05,\n 0.0046398, 0.0046167,\n// 43 8 23\n1736997.936695, 10.0, -4.0, 4.0, 10099.6, 10099.6,\n -0.6422640, 0.5115024, -8.400e-06, -6.550e-06,\n -1.4326169, -0.1353771, -3.700e-06, 1.640e-06,\n 12.5858498, -0.0137780, -3.000e-06,\n 329.7385864, 15.0031252, 0.000e-00,\n 0.5573470, 0.0001260, -1.070e-05,\n 0.0111530, 0.0001254, -1.060e-05,\n 0.0046599, 0.0046367,\n// 43 9 22\n1737027.559179, 1.0, -4.0, 4.0, 10098.8, 10098.8,\n 0.2021870, 0.4889527, -2.410e-05, -5.760e-06,\n 1.3202890, -0.1589790, -5.670e-05, 1.830e-06,\n 1.4362900, -0.0162610, 0.000e-00,\n 196.6412811, 15.0042229, 0.000e-00,\n 0.5669430, 0.0000951, -1.020e-05,\n 0.0207020, 0.0000946, -1.010e-05,\n 0.0047016, 0.0046782,\n// 44 2 17\n1737176.268591, 18.0, -4.0, 4.0, 10094.8, 10094.8,\n -0.4009750, 0.5257639, 1.500e-05, -7.240e-06,\n 0.5835390, 0.1357644, 5.590e-05, -1.810e-06,\n -12.6927605, 0.0139450, 3.000e-06,\n 85.8156281, 15.0025368, 0.000e-00,\n 0.5529940, -0.0001145, -1.130e-05,\n 0.0068220, -0.0001139, -1.120e-05,\n 0.0046952, 0.0046718,\n// 44 8 11\n1737352.355524, 21.0, -4.0, 4.0, 10090.0, 10090.0,\n 0.1004050, 0.5503082, -4.080e-05, -8.410e-06,\n -0.7863060, -0.1181112, -5.740e-05, 1.710e-06,\n 16.0134506, -0.0120330, -4.000e-06,\n 134.3795471, 15.0022678, 0.000e-00,\n 0.5415280, 0.0000974, -1.200e-05,\n -0.0045870, 0.0000969, -1.190e-05,\n 0.0046451, 0.0046219,\n// 45 2 5\n1737530.489917, 0.0, -4.0, 4.0, 10085.3, 10085.3,\n 0.1318920, 0.5019051, -1.350e-05, -5.870e-06,\n -0.0251030, 0.1041509, 1.032e-04, -1.150e-06,\n -16.2381306, 0.0122640, 4.000e-06,\n 175.6912079, 15.0009499, 0.000e-00,\n 0.5682730, -0.0000860, -1.010e-05,\n 0.0220250, -0.0000856, -1.010e-05,\n 0.0047106, 0.0046871,\n// 45 8 1\n1737707.007292, 12.0, -4.0, 4.0, 10080.5, 10080.5,\n -0.1010190, 0.5762281, -1.880e-05, -9.800e-06,\n 0.0146960, -0.0903696, -1.292e-04, 1.440e-06,\n 18.8822994, -0.0099250, -4.000e-06,\n 359.2861633, 15.0012951, 0.000e-00,\n 0.5322320, 0.0000306, -1.290e-05,\n -0.0138360, 0.0000304, -1.280e-05,\n 0.0046318, 0.0046087,\n// 46 1 25\n1737884.477267, 23.0, -4.0, 4.0, 10075.7, 10075.7,\n -0.1184070, 0.4991272, -1.710e-05, -5.580e-06,\n -0.7810720, 0.0721662, 1.502e-04, -7.400e-07,\n -19.3172607, 0.0099480, 5.000e-06,\n 161.0124207, 14.9992580, 0.000e-00,\n 0.5732570, 0.0000288, -9.900e-06,\n 0.0269840, 0.0000287, -9.800e-06,\n 0.0047250, 0.0047015,\n// 46 7 22\n1738061.708700, 5.0, -4.0, 4.0, 10070.9, 10070.9,\n 0.0637560, 0.5731184, -7.000e-06, -9.360e-06,\n 0.7306180, -0.0539993, -1.895e-04, 7.700e-07,\n 21.1324406, -0.0074930, -5.000e-06,\n 254.4490051, 15.0003157, 0.000e-00,\n 0.5349070, -0.0000725, -1.250e-05,\n -0.0111750, -0.0000722, -1.240e-05,\n 0.0046205, 0.0045975,\n// 46 12 16\n1738208.894945, 9.0, -4.0, 4.0, 10067.0, 10067.0,\n -0.0397640, 0.5349277, 6.600e-06, -7.290e-06,\n 1.5029600, -0.0790635, 9.670e-05, 1.230e-06,\n -23.5141201, -0.0020210, 7.000e-06,\n 315.1882629, 14.9962234, 0.000e-00,\n 0.5569300, 0.0001318, -1.140e-05,\n 0.0107380, 0.0001312, -1.130e-05,\n 0.0047569, 0.0047332,\n// 47 1 15\n1738238.532045, 1.0, -4.0, 4.0, 10066.2, 10066.2,\n 0.2253650, 0.5227410, -3.550e-05, -6.510e-06,\n -1.3998210, 0.0389260, 2.039e-04, -4.300e-07,\n -21.6488094, 0.0071120, 5.000e-06,\n 191.7726440, 14.9977818, 0.000e-00,\n 0.5641900, 0.0000994, -1.060e-05,\n 0.0179620, 0.0000990, -1.060e-05,\n 0.0047368, 0.0047132,\n// 47 6 12\n1738386.804425, 7.0, -4.0, 4.0, 10062.2, 10062.2,\n 0.0595340, 0.5190567, 4.090e-05, -6.580e-06,\n -1.1628180, 0.1002260, -9.550e-05, -1.380e-06,\n 23.1231709, 0.0034330, -6.000e-06,\n 286.4073792, 14.9994488, 0.000e-00,\n 0.5542330, -0.0001027, -1.050e-05,\n 0.0080550, -0.0001022, -1.050e-05,\n 0.0045965, 0.0045736,\n// 47 7 11\n1738416.264460, 18.0, -4.0, 4.0, 10061.4, 10061.4,\n -0.1492470, 0.5458096, 1.900e-05, -7.620e-06,\n 1.5393831, -0.0141326, -2.287e-04, 7.000e-08,\n 22.7274303, -0.0047330, -5.000e-06,\n 89.8503265, 14.9994841, 0.000e-00,\n 0.5473950, -0.0001098, -1.120e-05,\n 0.0012510, -0.0001093, -1.110e-05,\n 0.0046112, 0.0045883,\n// 47 12 5\n1738563.378173, 21.0, -4.0, 4.0, 10057.5, 10057.5,\n 0.1272420, 0.5573069, 1.920e-05, -8.960e-06,\n 0.7316570, -0.1310577, 1.255e-04, 2.280e-06,\n -22.4943504, -0.0053300, 6.000e-06,\n 136.4568634, 14.9969206, 0.000e-00,\n 0.5429870, 0.0000828, -1.270e-05,\n -0.0031360, 0.0000824, -1.260e-05,\n 0.0047586, 0.0047349,\n// 48 5 31\n1738740.938972, 11.0, -4.0, 4.0, 10052.7, 10052.7,\n 0.3356200, 0.4890004, 2.850e-05, -5.490e-06,\n -0.3313840, 0.1344581, -1.150e-04, -1.640e-06,\n 21.7454605, 0.0063210, -5.000e-06,\n 346.8052063, 15.0002193, 0.000e-00,\n 0.5645900, -0.0000433, -9.700e-06,\n 0.0183600, -0.0000431, -9.700e-06,\n 0.0045960, 0.0045731,\n// 48 11 24\n1738918.020940, 12.0, -4.0, 4.0, 10047.9, 10047.9,\n -0.2589850, 0.5552968, 6.220e-05, -9.370e-06,\n 0.1518440, -0.1757147, 1.381e-04, 3.160e-06,\n -20.6506100, -0.0083170, 5.000e-06,\n 2.4798501, 14.9980555, 0.000e-00,\n 0.5388070, -0.0000053, -1.310e-05,\n -0.0072950, -0.0000053, -1.310e-05,\n 0.0047577, 0.0047340,\n// 49 5 20\n1739094.968345, 11.0, -4.0, 4.0, 10043.2, 10043.2,\n -0.2349340, 0.4832540, 3.900e-05, -5.570e-06,\n 0.2978070, 0.1696581, -1.268e-04, -2.090e-06,\n 19.5806408, 0.0089360, -4.000e-06,\n 346.9313354, 15.0013313, 0.000e-00,\n 0.5623510, 0.0000701, -9.900e-06,\n 0.0161330, 0.0000697, -9.900e-06,\n 0.0045980, 0.0045751,\n// 49 11 14\n1739272.629824, 3.0, -4.0, 4.0, 10038.4, 10038.4,\n -0.2854470, 0.5250742, 7.570e-05, -7.990e-06,\n -0.5556250, -0.2036950, 1.437e-04, 3.300e-06,\n -18.0716896, -0.0109040, 4.000e-06,\n 228.1641083, 14.9994040, 0.000e-00,\n 0.5470320, -0.0001011, -1.230e-05,\n 0.0008890, -0.0001006, -1.220e-05,\n 0.0047544, 0.0047307,\n// 50 5 9\n1739449.194292, 17.0, -4.0, 4.0, 10033.7, 10033.7,\n -0.2548090, 0.4990364, 3.690e-05, -6.690e-06,\n 1.0883300, 0.2071315, -1.523e-04, -2.910e-06,\n 16.8098507, 0.0110980, -4.000e-06,\n 76.7424698, 15.0025511, 0.000e-00,\n 0.5494330, 0.0001100, -1.100e-05,\n 0.0032790, 0.0001094, -1.090e-05,\n 0.0046022, 0.0045793,\n// 50 11 3\n1739627.017964, 12.0, -4.0, 4.0, 10028.9, 10028.9,\n -0.7700630, 0.4828314, 8.810e-05, -6.100e-06,\n -1.1572720, -0.2170413, 1.334e-04, 2.950e-06,\n -14.7988195, -0.0130490, 3.000e-06,\n 3.4739699, 15.0008125, 0.000e-00,\n 0.5622800, -0.0001032, -1.080e-05,\n 0.0160620, -0.0001026, -1.080e-05,\n 0.0047485, 0.0047248,\n// 51 3 30\n1739774.396608, 22.0, -4.0, 4.0, 10025.0, 10025.0,\n 0.6178790, 0.5079639, -2.980e-05, -8.430e-06,\n -0.5352910, 0.2825232, 1.200e-05, -4.900e-06,\n 3.0321600, 0.0154440, -1.000e-06,\n 148.8769836, 15.0051718, 0.000e-00,\n 0.5333700, 0.0000292, -1.280e-05,\n -0.0127040, 0.0000290, -1.270e-05,\n 0.0046382, 0.0046151,\n// 51 9 23\n1739951.339181, 20.0, -4.0, 4.0, 10020.2, 10020.2,\n 0.3780820, 0.4391982, -1.970e-05, -4.800e-06,\n 0.8155720, -0.2473063, -3.430e-05, 2.880e-06,\n 0.6962800, -0.0160860, 0.000e-00,\n 121.7768173, 15.0040846, 0.000e-00,\n 0.5721600, 0.0000208, -9.800e-06,\n 0.0258930, 0.0000207, -9.800e-06,\n 0.0047041, 0.0046807,\n// 52 3 19\n1740129.096751, 14.0, -4.0, 4.0, 10015.4, 10015.4,\n -0.1376250, 0.5047349, 1.140e-05, -8.280e-06,\n -0.1356700, 0.2835549, 1.680e-05, -4.860e-06,\n -1.0946300, 0.0156380, 0.000e-00,\n 27.8799305, 15.0050402, 0.000e-00,\n 0.5350560, -0.0000523, -1.270e-05,\n -0.0110270, -0.0000520, -1.260e-05,\n 0.0046518, 0.0046286,\n// 52 9 11\n1740305.389306, 21.0, -4.0, 4.0, 10010.7, 10010.7,\n -0.0779840, 0.4569846, -2.670e-05, -5.530e-06,\n 0.2295960, -0.2521176, -2.970e-05, 3.230e-06,\n 5.1328802, -0.0156230, -1.000e-06,\n 135.9595642, 15.0040770, 0.000e-00,\n 0.5625160, 0.0001127, -1.050e-05,\n 0.0162960, 0.0001122, -1.040e-05,\n 0.0046884, 0.0046650,\n// 53 3 9\n1740483.680090, 4.0, -4.0, 4.0, 10005.9, 10005.9,\n -0.4926130, 0.4834910, 2.440e-05, -6.850e-06,\n 0.5289480, 0.2650959, 8.700e-06, -3.960e-06,\n -5.2501302, 0.0154340, 1.000e-06,\n 236.9631195, 15.0044613, 0.000e-00,\n 0.5477330, -0.0001143, -1.160e-05,\n 0.0015870, -0.0001137, -1.150e-05,\n 0.0046669, 0.0046436,\n// 53 9 1\n1740659.728912, 5.0, -4.0, 4.0, 10001.2, 10001.2,\n -0.5080390, 0.4922797, -1.930e-05, -7.160e-06,\n -0.3804000, -0.2570181, -2.540e-05, 3.920e-06,\n 9.2718000, -0.0146740, -2.000e-06,\n 255.2335358, 15.0037203, 0.000e-00,\n 0.5461760, 0.0001301, -1.180e-05,\n 0.0000380, 0.0001295, -1.170e-05,\n 0.0046724, 0.0046491,\n// 54 1 27\n1740808.286083, 19.0, -4.0, 4.0, 9997.3, 9997.3,\n 0.5668550, 0.4761293, -5.540e-05, -5.350e-06,\n -1.3424700, 0.1753958, 1.675e-04, -2.110e-06,\n -18.8465900, 0.0101420, 4.000e-06,\n 100.9322433, 14.9994774, 0.000e-00,\n 0.5716110, -0.0000581, -1.000e-05,\n 0.0253460, -0.0000578, -9.900e-06,\n 0.0047228, 0.0046993,\n// 54 2 26\n1740837.983046, 12.0, -4.0, 4.0, 9996.5, 9996.5,\n -0.4967490, 0.4606482, 1.040e-05, -5.470e-06,\n 1.4207840, 0.2380460, -4.900e-06, -3.020e-06,\n -9.3753595, 0.0147550, 2.000e-06,\n 356.2219543, 15.0034609, 0.000e-00,\n 0.5636930, -0.0001063, -1.030e-05,\n 0.0174680, -0.0001058, -1.030e-05,\n 0.0046830, 0.0046596,\n// 54 7 23\n1740985.016972, 12.0, -4.0, 4.0, 9992.5, 9992.5,\n 0.1466860, 0.5592299, -5.260e-05, -9.510e-06,\n 1.3006010, -0.1698759, -2.163e-04, 3.050e-06,\n 20.8767796, -0.0075610, -5.000e-06,\n 359.4074707, 15.0004025, 0.000e-00,\n 0.5312950, 0.0000072, -1.290e-05,\n -0.0147690, 0.0000072, -1.280e-05,\n 0.0046215, 0.0045985,\n// 54 8 21\n1741014.335090, 20.0, -4.0, 4.0, 9991.7, 9991.7,\n -0.5619020, 0.5240852, -1.210e-05, -8.700e-06,\n -1.1223940, -0.2497113, -1.190e-05, 4.330e-06,\n 13.0031700, -0.0133210, -3.000e-06,\n 119.6780777, 15.0030603, 0.000e-00,\n 0.5344870, 0.0000498, -1.280e-05,\n -0.0115930, 0.0000495, -1.270e-05,\n 0.0046571, 0.0046339,\n// 55 1 16\n1741162.255368, 18.0, -4.0, 4.0, 9987.8, 9987.8,\n 0.1542880, 0.4870323, -5.280e-05, -5.490e-06,\n -0.7625330, 0.1419828, 1.626e-04, -1.750e-06,\n -21.3338108, 0.0073570, 5.000e-06,\n 86.6296463, 14.9979124, 0.000e-00,\n 0.5723510, 0.0000518, -1.000e-05,\n 0.0260830, 0.0000516, -9.900e-06,\n 0.0047354, 0.0047118,\n// 55 7 13\n1741339.699340, 5.0, -4.0, 4.0, 9983.0, 9983.0,\n 0.2518610, 0.5538384, -3.500e-05, -8.690e-06,\n 0.5406210, -0.1289933, -1.844e-04, 2.160e-06,\n 22.5462894, -0.0048830, -5.000e-06,\n 254.7753143, 14.9995966, 0.000e-00,\n 0.5374160, -0.0000984, -1.220e-05,\n -0.0086780, -0.0000979, -1.210e-05,\n 0.0046119, 0.0045890,\n// 56 1 5\n1741516.378811, 21.0, -4.0, 4.0, 9978.3, 9978.3,\n -0.0369920, 0.5219941, -4.870e-05, -6.800e-06,\n -0.0616910, 0.1082909, 1.584e-04, -1.560e-06,\n -22.9596691, 0.0041510, 6.000e-06,\n 132.6976929, 14.9967861, 0.000e-00,\n 0.5602530, 0.0001180, -1.100e-05,\n 0.0140450, 0.0001174, -1.090e-05,\n 0.0047452, 0.0047216,\n// 56 7 1\n1741694.186085, 16.0, -4.0, 4.0, 9973.5, 9973.5,\n -0.2745440, 0.5296872, 3.900e-06, -6.980e-06,\n -0.1413830, -0.0815967, -1.491e-04, 1.190e-06,\n 23.4989891, -0.0019460, -6.000e-06,\n 60.3205299, 14.9990797, 0.000e-00,\n 0.5514960, -0.0001050, -1.080e-05,\n 0.0053320, -0.0001045, -1.080e-05,\n 0.0046047, 0.0045817,\n// 56 12 25\n1741870.803158, 7.0, -4.0, 4.0, 9968.8, 9968.8,\n -0.2319960, 0.5622042, -2.460e-05, -8.780e-06,\n 0.6150920, 0.0681598, 1.431e-04, -1.190e-06,\n -23.6584206, 0.0007560, 7.000e-06,\n 283.9906006, 14.9962740, 0.000e-00,\n 0.5453590, 0.0001033, -1.240e-05,\n -0.0007750, 0.0001028, -1.240e-05,\n 0.0047521, 0.0047285,\n// 57 6 20\n1742048.374498, 21.0, -4.0, 4.0, 9964.1, 9964.1,\n -0.0641840, 0.5083673, -3.000e-07, -5.820e-06,\n -0.9788160, -0.0365335, -1.101e-04, 5.200e-07,\n 23.6431198, 0.0011460, -6.000e-06,\n 135.9382477, 14.9990339, 0.000e-00,\n 0.5634560, -0.0000539, -9.800e-06,\n 0.0172320, -0.0000536, -9.800e-06,\n 0.0045997, 0.0045768,\n// 57 11 15\n1742195.982863, 12.0, -4.0, 4.0, 9960.1, 9960.1,\n -0.0002610, 0.5717561, 3.100e-05, -9.590e-06,\n -1.4255140, -0.0969646, 2.109e-04, 1.550e-06,\n -18.4545097, -0.0108320, 4.000e-06,\n 3.0989101, 14.9993277, 0.000e-00,\n 0.5397560, -0.0000579, -1.300e-05,\n -0.0063510, -0.0000576, -1.290e-05,\n 0.0047545, 0.0047308,\n// 57 12 14\n1742225.427467, 22.0, -4.0, 4.0, 9959.4, 9959.4,\n -0.1956770, 0.5821730, 3.100e-06, -9.900e-06,\n 1.2704800, 0.0203768, 1.071e-04, -4.700e-07,\n -23.4470692, -0.0026320, 7.000e-06,\n 150.3306427, 14.9963884, 0.000e-00,\n 0.5384670, 0.0000122, -1.320e-05,\n -0.0076330, 0.0000121, -1.310e-05,\n 0.0047564, 0.0047327,\n// 58 5 11\n1742372.818939, 8.0, -4.0, 4.0, 9955.4, 9955.4,\n -0.0295810, 0.5091601, 9.800e-06, -6.130e-06,\n 1.1024430, 0.0977963, -1.514e-04, -1.090e-06,\n 17.2713203, 0.0110360, -4.000e-06,\n 301.7907715, 15.0023947, 0.000e-00,\n 0.5595940, 0.0000798, -1.010e-05,\n 0.0133900, 0.0000794, -1.010e-05,\n 0.0046019, 0.0045790,\n// 58 11 5\n1742550.548001, 1.0, -4.0, 4.0, 9950.6, 9950.6,\n -0.2522420, 0.5404588, 5.120e-05, -7.900e-06,\n -0.7415090, -0.1210097, 1.325e-04, 1.710e-06,\n -15.3148899, -0.0129950, 3.000e-06,\n 198.4557953, 15.0007439, 0.000e-00,\n 0.5509330, -0.0001117, -1.190e-05,\n 0.0047710, -0.0001111, -1.180e-05,\n 0.0047489, 0.0047253,\n// 59 4 30\n1742727.128176, 15.0, -4.0, 4.0, 9945.9, 9945.9,\n -0.1056820, 0.5343768, 9.400e-06, -7.620e-06,\n 0.2585480, 0.1293206, -1.033e-04, -1.760e-06,\n 14.0555601, 0.0128490, -3.000e-06,\n 46.3357582, 15.0035639, 0.000e-00,\n 0.5454000, 0.0001185, -1.140e-05,\n -0.0007340, 0.0001179, -1.130e-05,\n 0.0046080, 0.0045851,\n// 59 10 25\n1742904.851966, 8.0, -4.0, 4.0, 9941.2, 9941.2,\n -0.2483720, 0.5024480, 4.150e-05, -6.120e-06,\n -0.0277390, -0.1350827, 6.510e-05, 1.580e-06,\n -11.5861502, -0.0146560, 3.000e-06,\n 303.4307861, 15.0020542, 0.000e-00,\n 0.5661990, -0.0000885, -1.050e-05,\n 0.0199610, -0.0000881, -1.040e-05,\n 0.0047408, 0.0047172,\n// 60 4 19\n1743081.714033, 5.0, -4.0, 4.0, 9936.4, 9936.4,\n 0.0542460, 0.5563007, 6.200e-06, -9.190e-06,\n -0.4848850, 0.1564606, -4.110e-05, -2.510e-06,\n 10.4999704, 0.0142050, -2.000e-06,\n 255.6409454, 15.0044918, 0.000e-00,\n 0.5336690, 0.0000656, -1.260e-05,\n -0.0124070, 0.0000653, -1.250e-05,\n 0.0046164, 0.0045934,\n// 60 10 13\n1743258.879062, 9.0, -4.0, 4.0, 9931.7, 9931.7,\n 0.1303930, 0.4819250, 7.900e-06, -5.350e-06,\n 0.6013960, -0.1455812, 1.710e-05, 1.550e-06,\n -7.3932700, -0.0157610, 2.000e-06,\n 318.0519409, 15.0031471, 0.000e-00,\n 0.5738660, -0.0000052, -9.800e-06,\n 0.0275900, -0.0000052, -9.800e-06,\n 0.0047297, 0.0047062,\n// 61 3 10\n1743407.080831, 14.0, -4.0, 4.0, 9927.8, 9927.8,\n -0.3864340, 0.5455990, 2.400e-05, -8.790e-06,\n 1.3201760, 0.1746288, -3.910e-05, -2.760e-06,\n -4.6798701, 0.0157100, 1.000e-06,\n 27.0817299, 15.0047064, 0.000e-00,\n 0.5381300, -0.0000862, -1.250e-05,\n -0.0079680, -0.0000857, -1.240e-05,\n 0.0046644, 0.0046412,\n// 61 4 8\n1743436.421899, 22.0, -4.0, 4.0, 9927.0, 9927.0,\n 0.2859030, 0.5558366, 9.000e-07, -9.400e-06,\n -1.1634300, 0.1731722, 2.790e-05, -2.840e-06,\n 6.6804800, 0.0151580, -2.000e-06,\n 149.7674255, 15.0050640, 0.000e-00,\n 0.5323570, -0.0000354, -1.280e-05,\n -0.0137120, -0.0000353, -1.270e-05,\n 0.0046271, 0.0046040,\n// 61 10 2\n1743612.878791, 9.0, -4.0, 4.0, 9922.3, 9922.3,\n 0.3503640, 0.4903137, -2.210e-05, -5.810e-06,\n 1.2392780, -0.1580959, -2.960e-05, 1.830e-06,\n -2.9587700, -0.0162730, 1.000e-06,\n 317.4127197, 15.0039206, 0.000e-00,\n 0.5672160, 0.0000924, -1.020e-05,\n 0.0209730, 0.0000920, -1.020e-05,\n 0.0047159, 0.0046924,\n// 62 2 28\n1743761.595446, 2.0, -4.0, 4.0, 9918.3, 9918.3,\n -0.3494780, 0.5192309, 1.750e-05, -7.080e-06,\n 0.6296920, 0.1528953, 2.850e-05, -2.030e-06,\n -8.7629604, 0.0151030, 2.000e-06,\n 206.3136444, 15.0037689, 0.000e-00,\n 0.5530030, -0.0001178, -1.120e-05,\n 0.0068310, -0.0001172, -1.110e-05,\n 0.0046803, 0.0046569,\n// 62 8 23\n1743937.678496, 4.0, -4.0, 4.0, 9913.6, 9913.6,\n -0.3567030, 0.5460720, -1.730e-05, -8.440e-06,\n -0.7283320, -0.1431860, -3.410e-05, 2.120e-06,\n 12.5321798, -0.0137770, -3.000e-06,\n 239.7412872, 15.0032291, 0.000e-00,\n 0.5414480, 0.0001127, -1.210e-05,\n -0.0046670, 0.0001122, -1.200e-05,\n 0.0046590, 0.0046358,\n// 63 2 17\n1744115.805443, 7.0, -4.0, 4.0, 9908.8, 9908.8,\n -0.1591830, 0.4955901, -2.600e-06, -5.760e-06,\n -0.0602490, 0.1271059, 7.960e-05, -1.410e-06,\n -12.7120199, 0.0139590, 3.000e-06,\n 280.8152466, 15.0024452, 0.000e-00,\n 0.5680100, -0.0000699, -1.010e-05,\n 0.0217640, -0.0000695, -1.000e-05,\n 0.0046965, 0.0046731,\n// 63 8 12\n1744292.333033, 20.0, -4.0, 4.0, 9904.2, 9904.2,\n -0.0077140, 0.5704963, -2.500e-05, -9.720e-06,\n -0.0559270, -0.1225714, -1.015e-04, 2.000e-06,\n 15.9034300, -0.0120850, -4.000e-06,\n 119.3800583, 15.0023623, 0.000e-00,\n 0.5327670, 0.0000200, -1.290e-05,\n -0.0133040, 0.0000199, -1.280e-05,\n 0.0046446, 0.0046215,\n// 64 2 6\n1744469.794388, 7.0, -4.0, 4.0, 9899.4, 9899.4,\n 0.1151360, 0.4945118, -2.850e-05, -5.540e-06,\n -0.7215810, 0.1019662, 1.248e-04, -1.080e-06,\n -16.3295193, 0.0122130, 4.000e-06,\n 280.6957092, 15.0008726, 0.000e-00,\n 0.5722260, 0.0000264, -9.900e-06,\n 0.0259580, 0.0000262, -9.800e-06,\n 0.0047119, 0.0046884,\n// 64 8 1\n1744647.025149, 13.0, -4.0, 4.0, 9894.7, 9894.7,\n 0.3315020, 0.5668475, -2.620e-05, -9.200e-06,\n 0.6289020, -0.0911548, -1.644e-04, 1.380e-06,\n 18.7700996, -0.0100190, -4.000e-06,\n 14.2764702, 15.0013237, 0.000e-00,\n 0.5360810, -0.0000872, -1.240e-05,\n -0.0100060, -0.0000868, -1.240e-05,\n 0.0046320, 0.0046089,\n// 64 12 26\n1744794.247905, 18.0, -4.0, 4.0, 9890.8, 9890.8,\n 0.1175300, 0.5416097, -1.310e-05, -7.460e-06,\n 1.4760610, -0.0330862, 9.840e-05, 5.900e-07,\n -23.6166191, 0.0015000, 7.000e-06,\n 88.8104477, 14.9962645, 0.000e-00,\n 0.5558550, 0.0001192, -1.140e-05,\n 0.0096690, 0.0001186, -1.140e-05,\n 0.0047518, 0.0047282,\n// 65 1 25\n1744823.866318, 9.0, -4.0, 4.0, 9890.0, 9890.0,\n 0.3097710, 0.5204406, -4.690e-05, -6.540e-06,\n -1.3625730, 0.0760905, 1.818e-04, -9.100e-07,\n -19.3613205, 0.0098940, 5.000e-06,\n 311.0293274, 14.9992762, 0.000e-00,\n 0.5626850, 0.0001019, -1.070e-05,\n 0.0164650, 0.0001013, -1.060e-05,\n 0.0047252, 0.0047017,\n// 65 6 22\n1744972.084859, 14.0, -4.0, 4.0, 9886.0, 9886.0,\n 0.1186110, 0.5233346, 2.750e-05, -6.580e-06,\n -1.2313280, 0.0586643, -1.003e-04, -8.300e-07,\n 23.6769791, 0.0004080, -6.000e-06,\n 30.8330593, 14.9990406, 0.000e-00,\n 0.5553190, -0.0001050, -1.050e-05,\n 0.0091360, -0.0001045, -1.040e-05,\n 0.0045999, 0.0045770,\n// 65 7 22\n1745001.561916, 1.0, -4.0, 4.0, 9885.2, 9885.2,\n -0.1177410, 0.5410379, 7.000e-06, -7.460e-06,\n 1.4917589, -0.0533872, -2.123e-04, 6.200e-07,\n 21.0851898, -0.0075530, -5.000e-06,\n 194.4337463, 15.0002613, 0.000e-00,\n 0.5489530, -0.0001064, -1.110e-05,\n 0.0028020, -0.0001059, -1.110e-05,\n 0.0046210, 0.0045980,\n// 65 12 16\n1745148.744811, 6.0, -4.0, 4.0, 9881.3, 9881.3,\n 0.1799920, 0.5674547, 5.400e-06, -9.190e-06,\n 0.7233670, -0.0844923, 1.373e-04, 1.520e-06,\n -23.5236092, -0.0019230, 6.000e-06,\n 270.1665955, 14.9963036, 0.000e-00,\n 0.5423520, 0.0000729, -1.280e-05,\n -0.0037670, 0.0000725, -1.270e-05,\n 0.0047561, 0.0047324,\n// 66 6 11\n1745326.203550, 17.0, -4.0, 4.0, 9876.6, 9876.6,\n 0.1530600, 0.4970473, 2.610e-05, -5.580e-06,\n -0.4773160, 0.0976392, -1.226e-04, -1.210e-06,\n 23.1038704, 0.0034880, -6.000e-06,\n 76.4030609, 14.9994020, 0.000e-00,\n 0.5649330, -0.0000294, -9.700e-06,\n 0.0187010, -0.0000292, -9.700e-06,\n 0.0045969, 0.0045740,\n// 66 12 5\n1745503.391077, 21.0, -4.0, 4.0, 9871.9, 9871.9,\n -0.2031570, 0.5668099, 5.300e-05, -9.570e-06,\n 0.1176980, -0.1325397, 1.604e-04, 2.410e-06,\n -22.5420094, -0.0052080, 6.000e-06,\n 136.4275513, 14.9969158, 0.000e-00,\n 0.5389770, -0.0000144, -1.310e-05,\n -0.0071250, -0.0000143, -1.310e-05,\n 0.0047583, 0.0047346,\n// 67 5 31\n1745680.237752, 18.0, -4.0, 4.0, 9867.2, 9867.2,\n 0.0729730, 0.4947936, 2.370e-05, -5.750e-06,\n 0.3018020, 0.1370308, -1.442e-04, -1.720e-06,\n 21.6944008, 0.0063910, -5.000e-06,\n 91.7960434, 15.0002565, 0.000e-00,\n 0.5616670, 0.0000656, -9.900e-06,\n 0.0154530, 0.0000652, -9.900e-06,\n 0.0045961, 0.0045732,\n// 67 11 25\n1745857.991719, 12.0, -4.0, 4.0, 9862.4, 9862.4,\n -0.0783840, 0.5360440, 6.530e-05, -8.110e-06,\n -0.6250410, -0.1674363, 1.720e-04, 2.720e-06,\n -20.7263393, -0.0082320, 5.000e-06,\n 2.4633400, 14.9979601, 0.000e-00,\n 0.5479130, -0.0001121, -1.220e-05,\n 0.0017660, -0.0001116, -1.210e-05,\n 0.0047580, 0.0047343,\n// 68 5 19\n1746034.483580, 0.0, -4.0, 4.0, 9857.7, 9857.7,\n -0.1349430, 0.5122801, 3.230e-05, -6.970e-06,\n 1.0351570, 0.1787130, -1.712e-04, -2.560e-06,\n 19.5655804, 0.0089260, -4.000e-06,\n 181.9208527, 15.0014067, 0.000e-00,\n 0.5481950, 0.0001098, -1.100e-05,\n 0.0020470, 0.0001092, -1.100e-05,\n 0.0045976, 0.0045747,\n// 68 11 13\n1746212.363135, 21.0, -4.0, 4.0, 9853.0, 9853.0,\n -0.3509870, 0.4925433, 7.560e-05, -6.190e-06,\n -1.3314350, -0.1892849, 1.659e-04, 2.570e-06,\n -18.1046906, -0.0109070, 4.000e-06,\n 138.1697998, 14.9993048, 0.000e-00,\n 0.5634030, -0.0001174, -1.080e-05,\n 0.0171790, -0.0001168, -1.070e-05,\n 0.0047549, 0.0047312,\n// 69 4 10\n1746359.717557, 5.0, -4.0, 4.0, 9849.1, 9849.1,\n 0.2770600, 0.5130118, 2.000e-07, -8.560e-06,\n -0.7896270, 0.2749774, 2.300e-06, -4.800e-06,\n 7.1833701, 0.0148140, -2.000e-06,\n 254.8890228, 15.0049038, 0.000e-00,\n 0.5323740, 0.0000414, -1.280e-05,\n -0.0136950, 0.0000412, -1.270e-05,\n 0.0046258, 0.0046027,\n// 69 10 4\n1746536.652763, 4.0, -4.0, 4.0, 9844.4, 9844.4,\n 0.5974880, 0.4403191, -1.560e-05, -4.810e-06,\n 0.7271810, -0.2452389, -9.100e-06, 2.860e-06,\n -3.6980300, -0.0160110, 1.000e-06,\n 242.5314636, 15.0037107, 0.000e-00,\n 0.5729310, 0.0000170, -9.800e-06,\n 0.0266600, 0.0000169, -9.800e-06,\n 0.0047182, 0.0046947,\n// 70 3 30\n1746714.422211, 22.0, -4.0, 4.0, 9839.7, 9839.7,\n -0.0159830, 0.5048202, 1.910e-05, -8.240e-06,\n -0.1292550, 0.2814943, -6.700e-06, -4.800e-06,\n 3.1826501, 0.0154330, -1.000e-06,\n 148.9159851, 15.0051537, 0.000e-00,\n 0.5347580, -0.0000622, -1.260e-05,\n -0.0113230, -0.0000619, -1.260e-05,\n 0.0046382, 0.0046151,\n// 70 9 23\n1746890.708419, 5.0, -4.0, 4.0, 9835.0, 9835.0,\n 0.0961640, 0.4559232, -2.130e-05, -5.550e-06,\n 0.1728510, -0.2569139, -5.000e-06, 3.320e-06,\n 0.7885100, -0.0160550, 0.000e-00,\n 256.7572632, 15.0041342, 0.000e-00,\n 0.5626600, 0.0001087, -1.050e-05,\n 0.0164400, 0.0001082, -1.050e-05,\n 0.0047031, 0.0046797,\n// 71 3 20\n1747068.999165, 12.0, -4.0, 4.0, 9830.2, 9830.2,\n -0.3102650, 0.4794062, 2.900e-05, -6.730e-06,\n 0.5759060, 0.2687812, -1.580e-05, -3.980e-06,\n -0.9752400, 0.0156760, 0.000e-00,\n 357.9114685, 15.0049801, 0.000e-00,\n 0.5477650, -0.0001229, -1.150e-05,\n 0.0016190, -0.0001223, -1.140e-05,\n 0.0046524, 0.0046292,\n// 71 9 12\n1747245.059423, 13.0, -4.0, 4.0, 9825.5, 9825.5,\n -0.4647320, 0.4880011, -9.100e-06, -7.160e-06,\n -0.3518260, -0.2686969, -2.700e-06, 4.130e-06,\n 5.1095800, -0.0155830, -1.000e-06,\n 15.9635201, 15.0041590, 0.000e-00,\n 0.5461980, 0.0001268, -1.190e-05,\n 0.0000600, 0.0001262, -1.180e-05,\n 0.0046874, 0.0046641,\n// 72 2 8\n1747393.604223, 2.0, -4.0, 4.0, 9821.6, 9821.6,\n 0.3585030, 0.4648397, -4.700e-05, -5.190e-06,\n -1.4617190, 0.2019501, 1.482e-04, -2.400e-06,\n -15.7670898, 0.0123110, 3.000e-06,\n 205.6879883, 15.0010710, 0.000e-00,\n 0.5711550, -0.0000404, -9.900e-06,\n 0.0248920, -0.0000402, -9.900e-06,\n 0.0047093, 0.0046859,\n// 72 3 8\n1747423.290564, 19.0, -4.0, 4.0, 9820.8, 9820.8,\n -0.6824810, 0.4540910, 2.710e-05, -5.340e-06,\n 1.2790350, 0.2478337, -2.150e-05, -3.110e-06,\n -5.2426200, 0.0154770, 1.000e-06,\n 101.9626617, 15.0043859, 0.000e-00,\n 0.5635280, -0.0000943, -1.020e-05,\n 0.0173040, -0.0000938, -1.020e-05,\n 0.0046678, 0.0046446,\n// 72 8 2\n1747570.337612, 20.0, -4.0, 4.0, 9816.9, 9816.9,\n 0.4173020, 0.5468771, -6.810e-05, -9.270e-06,\n 1.2814810, -0.2053873, -1.938e-04, 3.660e-06,\n 18.4316101, -0.0100440, -4.000e-06,\n 119.2759399, 15.0014076, 0.000e-00,\n 0.5319830, -0.0000067, -1.290e-05,\n -0.0140840, -0.0000066, -1.280e-05,\n 0.0046333, 0.0046102,\n// 72 9 1\n1747599.668992, 4.0, -4.0, 4.0, 9816.1, 9816.1,\n -0.5865020, 0.5157395, -2.000e-07, -8.590e-06,\n -1.0583570, -0.2679922, 9.600e-06, 4.650e-06,\n 9.1427402, -0.0146810, -2.000e-06,\n 240.2562256, 15.0038033, 0.000e-00,\n 0.5349760, 0.0000446, -1.290e-05,\n -0.0111060, 0.0000443, -1.280e-05,\n 0.0046720, 0.0046488,\n// 73 1 27\n1747747.579497, 2.0, -4.0, 4.0, 9812.2, 9812.2,\n 0.3181860, 0.4770079, -6.180e-05, -5.380e-06,\n -0.7287190, 0.1756591, 1.398e-04, -2.150e-06,\n -18.9248695, 0.0100690, 4.000e-06,\n 205.9447327, 14.9994278, 0.000e-00,\n 0.5711830, 0.0000519, -1.000e-05,\n 0.0249200, 0.0000517, -1.000e-05,\n 0.0047234, 0.0046999,\n// 73 7 23\n1747925.008891, 12.0, -4.0, 4.0, 9807.5, 9807.5,\n 0.0777260, 0.5413622, -3.340e-05, -8.390e-06,\n 0.6586990, -0.1678781, -1.740e-04, 2.750e-06,\n 20.7992001, -0.0076640, -5.000e-06,\n 359.3951721, 15.0003958, 0.000e-00,\n 0.5387590, -0.0000915, -1.210e-05,\n -0.0073420, -0.0000910, -1.200e-05,\n 0.0046220, 0.0045990,\n// 74 1 16\n1748101.722028, 5.0, -4.0, 4.0, 9802.8, 9802.8,\n -0.1510560, 0.5138208, -5.230e-05, -6.750e-06,\n -0.1103670, 0.1492823, 1.426e-04, -2.120e-06,\n -21.3599892, 0.0072990, 5.000e-06,\n 251.6417847, 14.9979582, 0.000e-00,\n 0.5587800, 0.0001238, -1.110e-05,\n 0.0125790, 0.0001232, -1.100e-05,\n 0.0047353, 0.0047117,\n// 74 7 12\n1748279.474981, 23.0, -4.0, 4.0, 9798.1, 9798.1,\n -0.2319500, 0.5196463, -8.300e-06, -6.760e-06,\n -0.0547690, -0.1219835, -1.438e-04, 1.720e-06,\n 22.5261192, -0.0049400, -5.000e-06,\n 164.7614746, 14.9995222, 0.000e-00,\n 0.5529150, -0.0001044, -1.070e-05,\n 0.0067440, -0.0001039, -1.070e-05,\n 0.0046125, 0.0045895,\n// 75 1 5\n1748456.164602, 16.0, -4.0, 4.0, 9793.4, 9793.4,\n -0.1009430, 0.5560003, -4.290e-05, -8.730e-06,\n 0.6242060, 0.1155223, 1.321e-04, -1.960e-06,\n -22.9394798, 0.0041900, 6.000e-06,\n 57.6851006, 14.9968843, 0.000e-00,\n 0.5443450, 0.0000912, -1.250e-05,\n -0.0017840, 0.0000907, -1.240e-05,\n 0.0047448, 0.0047212,\n// 75 7 2\n1748633.643596, 3.0, -4.0, 4.0, 9788.7, 9788.7,\n -0.3602060, 0.5028460, -2.600e-06, -5.710e-06,\n -0.8538290, -0.0767809, -1.134e-04, 9.800e-07,\n 23.5047207, -0.0019190, -6.000e-06,\n 225.3142853, 14.9990149, 0.000e-00,\n 0.5642610, -0.0000383, -9.800e-06,\n 0.0180340, -0.0000381, -9.700e-06,\n 0.0046048, 0.0045818,\n// 75 11 26\n1748781.350985, 20.0, -4.0, 4.0, 9784.8, 9784.8,\n -0.3843730, 0.5762515, 4.370e-05, -9.620e-06,\n -1.3779891, -0.0578236, 2.327e-04, 8.900e-07,\n -21.0051098, -0.0081140, 5.000e-06,\n 122.3503036, 14.9978952, 0.000e-00,\n 0.5403220, -0.0000418, -1.300e-05,\n -0.0057870, -0.0000416, -1.290e-05,\n 0.0047580, 0.0047343,\n// 75 12 26\n1748810.796375, 7.0, -4.0, 4.0, 9784.0, 9784.0,\n -0.2184630, 0.5784017, -9.700e-06, -9.820e-06,\n 1.2562160, 0.0700308, 1.084e-04, -1.330e-06,\n -23.6481800, 0.0008780, 7.000e-06,\n 283.9544067, 14.9963217, 0.000e-00,\n 0.5382110, 0.0000023, -1.320e-05,\n -0.0078870, 0.0000022, -1.310e-05,\n 0.0047520, 0.0047283,\n// 76 5 21\n1748958.094301, 14.0, -4.0, 4.0, 9780.1, 9780.1,\n -0.2881810, 0.5157693, 1.460e-05, -6.270e-06,\n 1.1384920, 0.0680702, -1.734e-04, -7.400e-07,\n 19.9277592, 0.0088110, -4.000e-06,\n 31.9114704, 15.0012417, 0.000e-00,\n 0.5584800, 0.0000971, -1.020e-05,\n 0.0122810, 0.0000966, -1.010e-05,\n 0.0045974, 0.0045745,\n// 76 11 15\n1749135.904674, 10.0, -4.0, 4.0, 9775.4, 9775.4,\n 0.0293880, 0.5447248, 3.750e-05, -7.900e-06,\n -0.8001760, -0.0895110, 1.615e-04, 1.230e-06,\n -18.5331497, -0.0107790, 4.000e-06,\n 333.0960693, 14.9992180, 0.000e-00,\n 0.5520400, -0.0001242, -1.180e-05,\n 0.0058730, -0.0001236, -1.170e-05,\n 0.0047551, 0.0047314,\n// 77 5 10\n1749312.424736, 22.0, -4.0, 4.0, 9770.7, 9770.7,\n -0.1705450, 0.5422439, 1.230e-05, -7.830e-06,\n 0.3230100, 0.1036238, -1.294e-04, -1.410e-06,\n 17.2699203, 0.0110230, -4.000e-06,\n 151.7738342, 15.0024767, 0.000e-00,\n 0.5440480, 0.0001206, -1.140e-05,\n -0.0020790, 0.0001200, -1.140e-05,\n 0.0046013, 0.0045784,\n// 77 11 4\n1749490.189335, 17.0, -4.0, 4.0, 9766.0, 9766.0,\n 0.2088940, 0.5063864, 2.720e-05, -6.130e-06,\n -0.1502890, -0.1123214, 9.580e-05, 1.290e-06,\n -15.3303699, -0.0130050, 4.000e-06,\n 78.4684601, 15.0006552, 0.000e-00,\n 0.5673670, -0.0001049, -1.050e-05,\n 0.0211230, -0.0001044, -1.040e-05,\n 0.0047494, 0.0047257,\n// 78 4 30\n1749667.027443, 13.0, -4.0, 4.0, 9761.3, 9761.3,\n 0.2890370, 0.5629754, -1.200e-06, -9.360e-06,\n -0.3558470, 0.1355534, -7.240e-05, -2.170e-06,\n 14.1571598, 0.0127860, -3.000e-06,\n 16.3429699, 15.0035954, 0.000e-00,\n 0.5327670, 0.0000483, -1.260e-05,\n -0.0133040, 0.0000481, -1.250e-05,\n 0.0046078, 0.0045849,\n// 78 10 24\n1749844.202404, 17.0, -4.0, 4.0, 9756.6, 9756.6,\n 0.2241530, 0.4857641, 9.600e-06, -5.390e-06,\n 0.5565640, -0.1309126, 4.390e-05, 1.390e-06,\n -11.5002899, -0.0146920, 3.000e-06,\n 78.4359512, 15.0020475, 0.000e-00,\n 0.5746090, -0.0000048, -9.900e-06,\n 0.0283300, -0.0000048, -9.800e-06,\n 0.0047404, 0.0047168,\n// 79 3 21\n1749992.409110, 22.0, -4.0, 4.0, 9752.7, 9752.7,\n -0.3463640, 0.5430418, 3.080e-05, -8.690e-06,\n 1.3856410, 0.1784799, -6.750e-05, -2.800e-06,\n -0.3975100, 0.0158880, 0.000e-00,\n 148.0470428, 15.0051661, 0.000e-00,\n 0.5379620, -0.0000933, -1.240e-05,\n -0.0081350, -0.0000929, -1.230e-05,\n 0.0046503, 0.0046272,\n// 79 4 20\n1750021.740716, 6.0, -4.0, 4.0, 9751.9, 9751.9,\n 0.4340210, 0.5595811, 7.000e-07, -9.430e-06,\n -1.0583410, 0.1582786, -3.100e-06, -2.570e-06,\n 10.6556101, 0.0141520, -2.000e-06,\n 270.6669617, 15.0044584, 0.000e-00,\n 0.5320780, -0.0000500, -1.270e-05,\n -0.0139890, -0.0000498, -1.270e-05,\n 0.0046166, 0.0045936,\n// 79 10 13\n1750198.205242, 17.0, -4.0, 4.0, 9747.2, 9747.2,\n 0.4048670, 0.4938365, -1.730e-05, -5.890e-06,\n 1.1968290, -0.1505327, -3.300e-06, 1.750e-06,\n -7.2860699, -0.0157630, 2.000e-06,\n 78.0460205, 15.0032101, 0.000e-00,\n 0.5673450, 0.0000927, -1.030e-05,\n 0.0211010, 0.0000922, -1.030e-05,\n 0.0047285, 0.0047050,\n// 80 3 10\n1750346.914862, 10.0, -4.0, 4.0, 9743.3, 9743.3,\n -0.2036950, 0.5143249, 1.820e-05, -6.950e-06,\n 0.7203250, 0.1629482, -1.000e-07, -2.140e-06,\n -4.5896902, 0.0157490, 1.000e-06,\n 327.1010132, 15.0046358, 0.000e-00,\n 0.5530010, -0.0001245, -1.110e-05,\n 0.0068290, -0.0001239, -1.100e-05,\n 0.0046653, 0.0046421,\n// 80 9 2\n1750523.007658, 12.0, -4.0, 4.0, 9738.6, 9738.6,\n -0.3381100, 0.5425843, -1.230e-05, -8.460e-06,\n -0.7710550, -0.1615313, -5.700e-06, 2.420e-06,\n 8.6244297, -0.0150770, -2.000e-06,\n 0.3400800, 15.0039482, 0.000e-00,\n 0.5415390, 0.0001073, -1.220e-05,\n -0.0045760, 0.0001067, -1.210e-05,\n 0.0046739, 0.0046506,\n// 81 2 27\n1750701.113570, 15.0, -4.0, 4.0, 9733.9, 9733.9,\n 0.1282950, 0.4901919, -8.900e-06, -5.670e-06,\n 0.0604460, 0.1434967, 5.080e-05, -1.590e-06,\n -8.7863197, 0.0151200, 2.000e-06,\n 41.3161812, 15.0036850, 0.000e-00,\n 0.5675720, -0.0000771, -1.000e-05,\n 0.0213270, -0.0000767, -1.000e-05,\n 0.0046813, 0.0046580,\n// 81 8 23\n1750877.663876, 4.0, -4.0, 4.0, 9729.2, 9729.2,\n 0.0111570, 0.5645813, -2.330e-05, -9.630e-06,\n -0.1116520, -0.1479229, -7.280e-05, 2.430e-06,\n 12.3930998, -0.0138210, -3.000e-06,\n 239.7539673, 15.0033083, 0.000e-00,\n 0.5334280, 0.0000124, -1.290e-05,\n -0.0126460, 0.0000124, -1.290e-05,\n 0.0046590, 0.0046358,\n// 82 2 16\n1751055.104457, 15.0, -4.0, 4.0, 9724.5, 9724.5,\n 0.4137790, 0.4898362, -3.810e-05, -5.500e-06,\n -0.6119060, 0.1253557, 9.640e-05, -1.350e-06,\n -12.8052502, 0.0139260, 3.000e-06,\n 40.8169594, 15.0023899, 0.000e-00,\n 0.5710600, 0.0000208, -9.900e-06,\n 0.0247990, 0.0000207, -9.800e-06,\n 0.0046972, 0.0046738,\n// 82 8 12\n1751232.346015, 20.0, -4.0, 4.0, 9719.9, 9719.9,\n -0.0383270, 0.5593930, -1.000e-05, -9.000e-06,\n 0.6425110, -0.1218114, -1.412e-04, 1.860e-06,\n 15.7807503, -0.0121590, -3.000e-06,\n 119.3833237, 15.0023737, 0.000e-00,\n 0.5374780, -0.0000743, -1.240e-05,\n -0.0086170, -0.0000739, -1.230e-05,\n 0.0046452, 0.0046221,\n// 83 1 7\n1751379.599335, 2.0, -4.0, 4.0, 9715.9, 9715.9,\n -0.2425490, 0.5444649, -1.100e-05, -7.590e-06,\n 1.4769440, 0.0122245, 8.860e-05, -5.000e-08,\n -22.7739906, 0.0048960, 6.000e-06,\n 207.5325165, 14.9969883, 0.000e-00,\n 0.5544930, 0.0001282, -1.150e-05,\n 0.0083140, 0.0001276, -1.140e-05,\n 0.0047440, 0.0047203,\n// 83 2 5\n1751409.196419, 17.0, -4.0, 4.0, 9715.2, 9715.2,\n 0.4260430, 0.5167810, -5.470e-05, -6.560e-06,\n -1.3087630, 0.1074552, 1.554e-04, -1.320e-06,\n -16.3852100, 0.0121630, 4.000e-06,\n 70.7068100, 15.0008965, 0.000e-00,\n 0.5610630, 0.0001020, -1.070e-05,\n 0.0148500, 0.0001015, -1.070e-05,\n 0.0047119, 0.0046884,\n// 83 7 3\n1751557.365622, 21.0, -4.0, 4.0, 9711.2, 9711.2,\n 0.1600260, 0.5243533, 1.360e-05, -6.530e-06,\n -1.3146420, 0.0166648, -9.670e-05, -2.900e-07,\n 23.4016609, -0.0026600, -6.000e-06,\n 135.2153320, 14.9991159, 0.000e-00,\n 0.5565240, -0.0001068, -1.040e-05,\n 0.0103350, -0.0001063, -1.030e-05,\n 0.0046056, 0.0045827,\n// 83 8 2\n1751586.862003, 9.0, -4.0, 4.0, 9710.5, 9710.5,\n 0.3967530, 0.5341346, -2.080e-05, -7.300e-06,\n 1.3681639, -0.0881941, -1.879e-04, 1.100e-06,\n 18.7086296, -0.0100760, -4.000e-06,\n 314.2698975, 15.0012703, 0.000e-00,\n 0.5505030, -0.0001235, -1.110e-05,\n 0.0043440, -0.0001229, -1.100e-05,\n 0.0046325, 0.0046095,\n// 83 12 27\n1751734.111071, 15.0, -4.0, 4.0, 9706.6, 9706.6,\n 0.2380840, 0.5737751, -1.140e-05, -9.360e-06,\n 0.7301370, -0.0356869, 1.382e-04, 7.100e-07,\n -23.6033306, 0.0015930, 6.000e-06,\n 43.7841492, 14.9963579, 0.000e-00,\n 0.5416100, 0.0000625, -1.280e-05,\n -0.0045060, 0.0000622, -1.270e-05,\n 0.0047512, 0.0047275,\n// 84 6 21\n1751911.468113, 23.0, -4.0, 4.0, 9701.9, 9701.9,\n -0.0504770, 0.5026544, 2.140e-05, -5.630e-06,\n -0.5964280, 0.0582853, -1.247e-04, -7.600e-07,\n 23.6702900, 0.0004730, -6.000e-06,\n 165.8379669, 14.9989958, 0.000e-00,\n 0.5653460, -0.0000153, -9.700e-06,\n 0.0191130, -0.0000153, -9.600e-06,\n 0.0046000, 0.0045771,\n// 84 12 16\n1752088.761524, 6.0, -4.0, 4.0, 9697.2, 9697.2,\n -0.1489960, 0.5754910, 3.850e-05, -9.720e-06,\n 0.0925750, -0.0848193, 1.741e-04, 1.580e-06,\n -23.5394402, -0.0017930, 6.000e-06,\n 270.1206055, 14.9963102, 0.000e-00,\n 0.5390370, -0.0000232, -1.310e-05,\n -0.0070650, -0.0000231, -1.300e-05,\n 0.0047561, 0.0047324,\n// 85 6 11\n1752265.506938, 0.0, -4.0, 4.0, 9692.5, 9692.5,\n -0.1196820, 0.5048669, 2.170e-05, -5.930e-06,\n 0.1625680, 0.1003398, -1.515e-04, -1.300e-06,\n 23.0727291, 0.0035660, -5.000e-06,\n 181.4095764, 14.9994440, 0.000e-00,\n 0.5610170, 0.0000807, -1.000e-05,\n 0.0148050, 0.0000803, -9.900e-06,\n 0.0045965, 0.0045736,\n// 85 12 5\n1752443.354816, 21.0, -4.0, 4.0, 9687.8, 9687.8,\n 0.1253320, 0.5457766, 4.900e-05, -8.220e-06,\n -0.6656310, -0.1252498, 1.942e-04, 2.060e-06,\n -22.5890808, -0.0051060, 6.000e-06,\n 136.3946228, 14.9968252, 0.000e-00,\n 0.5486500, -0.0001222, -1.210e-05,\n 0.0024990, -0.0001216, -1.210e-05,\n 0.0047588, 0.0047351,\n// 86 5 31\n1752619.773460, 7.0, -4.0, 4.0, 9683.2, 9683.2,\n -0.0201850, 0.5252439, 2.330e-05, -7.240e-06,\n 0.9695440, 0.1445320, -1.867e-04, -2.110e-06,\n 21.6827297, 0.0063860, -5.000e-06,\n 286.7860718, 15.0003376, 0.000e-00,\n 0.5471040, 0.0001095, -1.110e-05,\n 0.0009620, 0.0001090, -1.110e-05,\n 0.0045955, 0.0045727,\n// 86 11 25\n1752797.709264, 5.0, -4.0, 4.0, 9678.5, 9678.5,\n -0.4155400, 0.5024886, 7.600e-05, -6.270e-06,\n -1.3033630, -0.1554723, 1.882e-04, 2.120e-06,\n -20.7422009, -0.0082350, 5.000e-06,\n 257.4657288, 14.9978628, 0.000e-00,\n 0.5644640, -0.0001093, -1.070e-05,\n 0.0182350, -0.0001088, -1.070e-05,\n 0.0047587, 0.0047350,\n// 87 4 21\n1752945.036194, 13.0, -4.0, 4.0, 9674.6, 9674.6,\n 0.4662750, 0.5210880, 2.000e-06, -8.730e-06,\n -0.7604800, 0.2608436, -2.240e-05, -4.570e-06,\n 11.1261501, 0.0137500, -2.000e-06,\n 15.7620001, 15.0042677, 0.000e-00,\n 0.5315620, 0.0000266, -1.280e-05,\n -0.0145030, 0.0000264, -1.270e-05,\n 0.0046152, 0.0045923,\n// 87 10 15\n1753121.971853, 11.0, -4.0, 4.0, 9669.9, 9669.9,\n 0.3023400, 0.4448073, 5.000e-06, -4.870e-06,\n 0.9146260, -0.2371937, 7.100e-06, 2.770e-06,\n -7.9820900, -0.0154140, 2.000e-06,\n 348.1339417, 15.0029345, 0.000e-00,\n 0.5735330, 0.0000353, -9.900e-06,\n 0.0272590, 0.0000351, -9.800e-06,\n 0.0047307, 0.0047071,\n// 88 4 10\n1753299.743548, 6.0, -4.0, 4.0, 9665.2, 9665.2,\n 0.1564130, 0.5082910, 2.340e-05, -8.260e-06,\n -0.1024290, 0.2729570, -3.120e-05, -4.630e-06,\n 7.3489099, 0.0147840, -2.000e-06,\n 269.9133606, 15.0048656, 0.000e-00,\n 0.5345590, -0.0000744, -1.260e-05,\n -0.0115210, -0.0000740, -1.250e-05,\n 0.0046258, 0.0046028,\n// 88 10 3\n1753476.033866, 13.0, -4.0, 4.0, 9660.5, 9660.5,\n 0.1957010, 0.4583149, -1.290e-05, -5.630e-06,\n 0.1491930, -0.2556092, 1.860e-05, 3.330e-06,\n -3.6018500, -0.0159880, 1.000e-06,\n 17.5228500, 15.0037737, 0.000e-00,\n 0.5627240, 0.0001074, -1.060e-05,\n 0.0165030, 0.0001069, -1.060e-05,\n 0.0047170, 0.0046935,\n// 89 3 30\n1753654.312013, 19.0, -4.0, 4.0, 9655.9, 9655.9,\n -0.5258000, 0.4786328, 5.010e-05, -6.640e-06,\n 0.3949990, 0.2663059, -2.990e-05, -3.900e-06,\n 3.2883000, 0.0154590, -1.000e-06,\n 103.9343872, 15.0050812, 0.000e-00,\n 0.5479660, -0.0001116, -1.140e-05,\n 0.0018190, -0.0001111, -1.130e-05,\n 0.0046388, 0.0046157,\n// 89 9 22\n1753830.396712, 22.0, -4.0, 4.0, 9651.2, 9651.2,\n -0.0115510, 0.4870227, -1.570e-05, -7.190e-06,\n -0.5664430, -0.2738670, 3.110e-05, 4.230e-06,\n 0.7497000, -0.0160110, 0.000e-00,\n 151.7673340, 15.0042133, 0.000e-00,\n 0.5463160, 0.0001032, -1.200e-05,\n 0.0001770, 0.0001026, -1.190e-05,\n 0.0047021, 0.0046787,\n// 90 2 18\n1753978.914355, 10.0, -4.0, 4.0, 9647.3, 9647.3,\n 0.6928600, 0.4548790, -5.270e-05, -5.060e-06,\n -1.3534271, 0.2223751, 1.206e-04, -2.630e-06,\n -12.1664495, 0.0139380, 2.000e-06,\n 325.8775330, 15.0025358, 0.000e-00,\n 0.5705510, -0.0000461, -9.900e-06,\n 0.0242920, -0.0000458, -9.800e-06,\n 0.0046949, 0.0046715,\n// 90 3 20\n1754008.589809, 2.0, -4.0, 4.0, 9646.5, 9646.5,\n -0.7524340, 0.4506509, 4.030e-05, -5.260e-06,\n 1.1830890, 0.2516351, -3.920e-05, -3.130e-06,\n -0.9847300, 0.0157190, 0.000e-00,\n 207.9086304, 15.0049019, 0.000e-00,\n 0.5633710, -0.0000860, -1.020e-05,\n 0.0171480, -0.0000856, -1.010e-05,\n 0.0046536, 0.0046304,\n// 90 8 14\n1754155.664003, 4.0, -4.0, 4.0, 9642.6, 9642.6,\n 0.5962460, 0.5345642, -7.390e-05, -9.030e-06,\n 1.2663790, -0.2345150, -1.692e-04, 4.140e-06,\n 15.3580799, -0.0121410, -3.000e-06,\n 239.4182892, 15.0024500, 0.000e-00,\n 0.5327870, -0.0000170, -1.290e-05,\n -0.0132840, -0.0000169, -1.280e-05,\n 0.0046465, 0.0046233,\n// 90 9 12\n1754185.009733, 12.0, -4.0, 4.0, 9641.8, 9641.8,\n -0.6820610, 0.5102613, 1.770e-05, -8.520e-06,\n -0.9625200, -0.2794619, 2.930e-05, 4.860e-06,\n 4.9724102, -0.0155730, -1.000e-06,\n 0.9887800, 15.0042295, 0.000e-00,\n 0.5354960, 0.0000435, -1.290e-05,\n -0.0105880, 0.0000433, -1.290e-05,\n 0.0046869, 0.0046635,\n// 91 2 7\n1754332.897725, 10.0, -4.0, 4.0, 9637.9, 9637.9,\n 0.5395280, 0.4671043, -6.760e-05, -5.290e-06,\n -0.6595910, 0.2033500, 1.135e-04, -2.470e-06,\n -15.8527098, 0.0122580, 3.000e-06,\n 325.6979370, 15.0010281, 0.000e-00,\n 0.5698930, 0.0000493, -1.000e-05,\n 0.0236370, 0.0000490, -1.000e-05,\n 0.0047101, 0.0046867,\n// 91 8 3\n1754510.322290, 20.0, -4.0, 4.0, 9633.3, 9633.3,\n 0.3950920, 0.5276768, -4.960e-05, -8.090e-06,\n 0.6149040, -0.2016107, -1.513e-04, 3.250e-06,\n 18.3274097, -0.0101380, -4.000e-06,\n 119.2648392, 15.0014086, 0.000e-00,\n 0.5401260, -0.0001063, -1.210e-05,\n -0.0059810, -0.0001057, -1.200e-05,\n 0.0046336, 0.0046105,\n// 92 1 27\n1754687.061201, 13.0, -4.0, 4.0, 9628.6, 9628.6,\n -0.2085140, 0.5041690, -5.260e-05, -6.680e-06,\n -0.1625670, 0.1851514, 1.218e-04, -2.630e-06,\n -18.9631500, 0.0100110, 5.000e-06,\n 10.9604197, 14.9994669, 0.000e-00,\n 0.5571950, 0.0001273, -1.110e-05,\n 0.0110030, 0.0001267, -1.110e-05,\n 0.0047235, 0.0047000,\n// 92 7 23\n1754864.766107, 6.0, -4.0, 4.0, 9623.9, 9623.9,\n -0.2064410, 0.5074441, -1.600e-05, -6.510e-06,\n 0.0284040, -0.1584920, -1.322e-04, 2.180e-06,\n 20.7683201, -0.0077230, -5.000e-06,\n 269.3822937, 15.0003290, 0.000e-00,\n 0.5544540, -0.0001024, -1.070e-05,\n 0.0082750, -0.0001019, -1.060e-05,\n 0.0046225, 0.0045994,\n// 93 1 16\n1755041.522594, 1.0, -4.0, 4.0, 9619.3, 9619.3,\n 0.0769690, 0.5467121, -5.880e-05, -8.620e-06,\n 0.6683910, 0.1592019, 1.108e-04, -2.680e-06,\n -21.3192406, 0.0073350, 5.000e-06,\n 191.6360016, 14.9980659, 0.000e-00,\n 0.5432010, 0.0000767, -1.250e-05,\n -0.0029230, 0.0000763, -1.240e-05,\n 0.0047348, 0.0047112,\n// 93 7 12\n1755218.914073, 10.0, -4.0, 4.0, 9614.6, 9614.6,\n -0.1551430, 0.4944543, -1.990e-05, -5.580e-06,\n -0.8032400, -0.1154932, -1.065e-04, 1.430e-06,\n 22.5427399, -0.0049170, -5.000e-06,\n 329.7610168, 14.9994516, 0.000e-00,\n 0.5651550, -0.0000416, -9.800e-06,\n 0.0189220, -0.0000414, -9.700e-06,\n 0.0046128, 0.0045898,\n// 93 12 7\n1755366.720517, 5.0, -4.0, 4.0, 9610.7, 9610.7,\n -0.1995130, 0.5781965, 2.270e-05, -9.610e-06,\n -1.4079560, -0.0126165, 2.516e-04, 1.200e-07,\n -22.7595596, -0.0049460, 6.000e-06,\n 256.2430115, 14.9968033, 0.000e-00,\n 0.5406910, -0.0000508, -1.290e-05,\n -0.0054200, -0.0000505, -1.290e-05,\n 0.0047582, 0.0047345,\n// 94 1 5\n1755396.163219, 16.0, -4.0, 4.0, 9609.9, 9609.9,\n -0.2102310, 0.5705442, -2.190e-05, -9.670e-06,\n 1.2512480, 0.1183307, 9.860e-05, -2.170e-06,\n -22.8971004, 0.0043020, 6.000e-06,\n 57.6573181, 14.9969568, 0.000e-00,\n 0.5378130, -0.0000090, -1.310e-05,\n -0.0082840, -0.0000089, -1.310e-05,\n 0.0047443, 0.0047206,\n// 94 6 1\n1755543.369116, 21.0, -4.0, 4.0, 9606.1, 9606.1,\n -0.0050710, 0.5209853, -4.400e-06, -6.390e-06,\n 1.2480119, 0.0328998, -1.942e-04, -3.000e-07,\n 21.9388008, 0.0062240, -5.000e-06,\n 136.7379456, 15.0001793, 0.000e-00,\n 0.5576040, 0.0000935, -1.020e-05,\n 0.0114100, 0.0000931, -1.020e-05,\n 0.0045959, 0.0045730,\n// 94 7 1\n1755572.935839, 10.0, -4.0, 4.0, 9605.3, 9605.3,\n -0.4609350, 0.5043404, -1.360e-05, -5.780e-06,\n -1.5052520, -0.0748881, -8.670e-05, 9.500e-07,\n 23.5185795, -0.0018360, -6.000e-06,\n 330.3193359, 14.9990129, 0.000e-00,\n 0.5634670, 0.0000693, -9.800e-06,\n 0.0172430, 0.0000690, -9.800e-06,\n 0.0046046, 0.0045816,\n// 94 11 26\n1755721.262969, 18.0, -4.0, 4.0, 9601.4, 9601.4,\n -0.2446220, 0.5477648, 4.280e-05, -7.850e-06,\n -0.7689480, -0.0518382, 1.834e-04, 6.800e-07,\n -21.0644207, -0.0080410, 5.000e-06,\n 92.3304291, 14.9977913, 0.000e-00,\n 0.5531060, -0.0001120, -1.170e-05,\n 0.0069340, -0.0001114, -1.170e-05,\n 0.0047583, 0.0047346,\n// 95 5 22\n1755897.720769, 5.0, -4.0, 4.0, 9596.7, 9596.7,\n -0.2188040, 0.5496174, 1.060e-05, -8.030e-06,\n 0.3992830, 0.0716519, -1.540e-04, -9.500e-07,\n 19.9339294, 0.0087960, -4.000e-06,\n 256.9008179, 15.0013189, 0.000e-00,\n 0.5428510, 0.0001221, -1.150e-05,\n -0.0032700, 0.0001215, -1.150e-05,\n 0.0045971, 0.0045742,\n// 95 11 16\n1756075.529898, 1.0, -4.0, 4.0, 9592.0, 9592.0,\n 0.1269180, 0.5104743, 2.840e-05, -6.130e-06,\n -0.1295660, -0.0829906, 1.204e-04, 9.300e-07,\n -18.5364609, -0.0107900, 5.000e-06,\n 198.1007843, 14.9991293, 0.000e-00,\n 0.5684700, -0.0000986, -1.040e-05,\n 0.0222210, -0.0000981, -1.040e-05,\n 0.0047557, 0.0047320,\n// 96 5 10\n1756252.338216, 20.0, -4.0, 4.0, 9587.4, 9587.4,\n -0.0031780, 0.5700342, 1.420e-05, -9.530e-06,\n -0.3487340, 0.1079181, -9.700e-05, -1.720e-06,\n 17.3566093, 0.0109500, -4.000e-06,\n 121.7714310, 15.0025082, 0.000e-00,\n 0.5319440, 0.0000545, -1.260e-05,\n -0.0141230, 0.0000543, -1.260e-05,\n 0.0046008, 0.0045779,\n// 96 11 4\n1756429.530559, 1.0, -4.0, 4.0, 9582.7, 9582.7,\n 0.2579450, 0.4908096, 1.050e-05, -5.440e-06,\n 0.5403530, -0.1094933, 6.970e-05, 1.150e-06,\n -15.2418003, -0.0130600, 4.000e-06,\n 198.4779663, 15.0006542, 0.000e-00,\n 0.5752080, -0.0000023, -9.900e-06,\n 0.0289250, -0.0000023, -9.800e-06,\n 0.0047495, 0.0047258,\n// 97 4 1\n1756577.731869, 6.0, -4.0, 4.0, 9578.8, 9578.8,\n -0.2190610, 0.5426674, 3.340e-05, -8.620e-06,\n 1.4845710, 0.1753128, -9.710e-05, -2.740e-06,\n 3.8725100, 0.0156060, -1.000e-06,\n 269.0757446, 15.0052137, 0.000e-00,\n 0.5378390, -0.0001034, -1.230e-05,\n -0.0082570, -0.0001029, -1.220e-05,\n 0.0046366, 0.0046135,\n// 97 4 30\n1756607.055424, 13.0, -4.0, 4.0, 9578.0, 9578.0,\n 0.0656030, 0.5644798, 2.390e-05, -9.470e-06,\n -1.0873801, 0.1364825, -2.750e-05, -2.200e-06,\n 14.2832003, 0.0127210, -3.000e-06,\n 16.3571701, 15.0035591, 0.000e-00,\n 0.5319670, -0.0000415, -1.270e-05,\n -0.0141000, -0.0000413, -1.260e-05,\n 0.0046075, 0.0045846,\n// 97 10 24\n1756783.537631, 1.0, -4.0, 4.0, 9573.4, 9573.4,\n 0.3757850, 0.4992216, -1.110e-05, -5.990e-06,\n 1.1879770, -0.1360842, 2.220e-05, 1.580e-06,\n -11.4010601, -0.0147120, 3.000e-06,\n 198.4346161, 15.0021162, 0.000e-00,\n 0.5673520, 0.0000954, -1.040e-05,\n 0.0211080, 0.0000950, -1.030e-05,\n 0.0047397, 0.0047161,\n// 98 3 21\n1756932.227434, 17.0, -4.0, 4.0, 9569.5, 9569.5,\n -0.4819590, 0.5113708, 3.690e-05, -6.830e-06,\n 0.6854130, 0.1662337, -2.310e-05, -2.170e-06,\n -0.3208400, 0.0159160, 0.000e-00,\n 73.0597229, 15.0050898, 0.000e-00,\n 0.5531340, -0.0001123, -1.100e-05,\n 0.0069610, -0.0001118, -1.090e-05,\n 0.0046509, 0.0046278,\n// 98 9 13\n1757108.343422, 20.0, -4.0, 4.0, 9564.9, 9564.9,\n -0.3954540, 0.5406694, -1.600e-06, -8.500e-06,\n -0.7856650, -0.1728571, 2.160e-05, 2.620e-06,\n 4.4265699, -0.0159080, -1.000e-06,\n 121.0907974, 15.0043325, 0.000e-00,\n 0.5416490, 0.0001054, -1.230e-05,\n -0.0044660, 0.0001049, -1.220e-05,\n 0.0046888, 0.0046655,\n// 99 3 10\n1757286.415685, 22.0, -4.0, 4.0, 9560.2, 9560.2,\n -0.0093370, 0.4863868, 1.600e-06, -5.590e-06,\n 0.0696240, 0.1532170, 2.610e-05, -1.700e-06,\n -4.6254902, 0.0157710, 1.000e-06,\n 147.0865936, 15.0045528, 0.000e-00,\n 0.5671790, -0.0000668, -1.000e-05,\n 0.0209360, -0.0000664, -9.900e-06,\n 0.0046666, 0.0046433,\n// 99 9 3\n1757462.999480, 12.0, -4.0, 4.0, 9555.5, 9555.5,\n -0.0352120, 0.5595322, -1.480e-05, -9.540e-06,\n -0.1442400, -0.1660665, -4.460e-05, 2.740e-06,\n 8.4751101, -0.0151000, -2.000e-06,\n 0.3657000, 15.0040178, 0.000e-00,\n 0.5341410, 0.0000078, -1.300e-05,\n -0.0119370, 0.0000078, -1.290e-05,\n 0.0046736, 0.0046503,\n// 100 2 27\n1757640.409833, 22.0, -4.0, 4.0, 9550.8, 9550.8,\n 0.2633870, 0.4861132, -2.940e-05, -5.480e-06,\n -0.6052410, 0.1420664, 7.130e-05, -1.540e-06,\n -8.8987303, 0.0151000, 2.000e-06,\n 146.2949524, 15.0036316, 0.000e-00,\n 0.5698170, 0.0000329, -9.900e-06,\n 0.0235610, 0.0000327, -9.800e-06,\n 0.0046825, 0.0046592,\n// 100 8 23\n1757817.671005, 4.0, -4.0, 4.0, 9546.2, 9546.2,\n 0.0885860, 0.5518702, -1.380e-05, -8.800e-06,\n 0.5675470, -0.1458914, -1.123e-04, 2.230e-06,\n 12.2560396, -0.0138770, -3.000e-06,\n 239.7739258, 15.0033150, 0.000e-00,\n 0.5388780, -0.0000835, -1.240e-05,\n -0.0072240, -0.0000831, -1.230e-05,\n 0.0046593, 0.0046361\n));\n}", "function fibonacci() {\n let limit = parseInt(prompt(\"How many number do you want to get in fibonacci sequence?\")); // we get a limit\n numberRange = [];\n fibonacciSequence = [1]; // i put a default 1 to sequence\n let a = 0;\n let b = 1;\n let c;\n for (i = 0; i < limit; i++) {\n numberRange.push(i)\n }\n if (isNaN(limit)) {\n return \"please enter a numeric value\"\n } else if (limit < 1) {\n return \"please enter a positive value\"\n } else {\n for (i = 0; i < numberRange.length -1 ; i++) { // i put an -1 to sequence just because there is a default value\n c = a + b;\n fibonacciSequence.push(c);\n a = b;\n b = c;\n }\n return `the fibonacci squence with ${limit} number is ${fibonacciSequence}`;\n }\n}", "function exercise11() {}", "function fl_outToHasa ()\n\t\t{if(freez==\"false\"){\n\t\t\tconsole.log(\"hit\")\n\t\t\tthis.rimon.alpha=1\n\t\t\tthis.sufgania.alpha=1\n\t\t\tthis.selek.alpha=1\n\t\t\tthis.tamar.alpha=1\n\t\t\tthis.karpas.alpha=1\n\t\t\tthis.levivot.alpha=1\n\t\t\tthis.haroset.alpha=1\n\t\t\tthis.maza.alpha=1\n\t\t\tthis.beiza.alpha=1\n\t\t\tthis.hazeret.alpha=1\n\t\t\tthis.mamtak.alpha=1\n\t\t\tthis.gvina.alpha=1\n\t\t\tthis.oznei_aman.alpha=1\n\t\t\tthis.dvash.alpha=1\n\t\t\tthis.dag.alpha=1\n\t\t\tthis.sumsum.alpha=1\n\t\t\tthis.perot.alpha=1\n\t\t\tthis.mishloah.alpha=1\n\t\t\tthis.of.alpha=1\n\t\t this.chanuka_btn.alpha=1\n\t\t this.tu_btn.alpha=1\n\t\t this.purim_btn.alpha=1\n\t\t this.shavuot_btn.alpha=1\n\t\t this.rosh_ha_shana_btn.alpha=1\n\t\t this.bible_btn.alpha=1\n\t\t\t\t\t this.arrow_btn.alpha=0\n\t\tthis.arrowAside_mc.alpha=0\n\t\tthis.gvina_explain.alpha=0\n\t\tthis.mishloah_explain.alpha=0\n\t\tthis.sufgania_explain.alpha=0\n\t\tthis.perot_explain.alpha=0\n\t\tthis.tapuah_explain.alpha=0\n\t\tthis.maza_explain.alpha=0\n\t\t\n\t\t}}", "function fibo(a, b, i){\n var out_ = 0;\n var a2 = a;\n var b2 = b;\n for (var j = 0; j <= i + 1; j++)\n {\n util.print(j);\n out_ += a2;\n var tmp = b2;\n b2 += a2;\n a2 = tmp;\n }\n return out_;\n}", "function brzycki(weight, reps) {\n\treturn weight/((37/36)-(reps/36));\n}", "function fibo(position) {\n const resArr = [];\n resArr[1] = 1;\n resArr[2] = 1;\n for (let i = 3; i <= position; i++) {\n resArr[i] = resArr[i - 1] + resArr[i - 2];\n }\n return resArr[position];\n }", "function fy(b,c){this.g=[];this.C=b;this.A=c||null;this.f=this.a=!1;this.b=void 0;this.B=this.D=this.i=!1;this.j=0;this.c=null;this.l=0}", "function LE2001() {\n calculatefor(new Array(\n \" 2001 to 2100\",\n// 2001 1 9\n2451919.348374, 20.0, 64.1, \" 2.162\", \" 1.189\", 1,\n 3.29475, 1.02253, 0.27861,\n -2.23117, -1.27481, -0.14757, 0.36098, 0.86973, 1.99702, 2.95278,\n 111.0355098, 0.68656, -7.300e-05,\n 22.3913306, -0.03239, -1.453e-03,\n// 2001 7 5\n2452096.122488, 15.0, 64.2, \" 1.548\", \" 0.495\", 2,\n 9.91170, 0.91401, 0.24905,\n -2.76926, -1.38831, 0.00000, -0.06028, 0.00000, 1.26616, 2.64889,\n 284.8526295, 0.55502, -1.740e-04,\n -23.4052500, 0.00545, 9.790e-04,\n// 2001 12 30\n2452273.937759, 11.0, 64.3, \" 0.893\", \"-0.116\", 3,\n 17.59710, 0.98618, 0.26871,\n -2.52237, 0.00000, 0.00000, -0.49380, 0.00000, 0.00000, 1.53644,\n 99.8527280, 0.64957, 3.260e-04,\n 24.2119414, 0.01299, -1.373e-03,\n// 2002 5 26\n2452421.003078, 12.0, 64.3, \" 0.689\", \"-0.289\", 3,\n 4.25918, 0.98735, 0.26903,\n -1.73212, 0.00000, 0.00000, 0.07387, 0.00000, 0.00000, 1.87724,\n 243.4219588, 0.60906, 3.650e-04,\n -20.0149302, -0.15750, 1.103e-03,\n// 2002 6 24\n2452450.394598, 21.0, 64.3, \" 0.209\", \"-0.792\", 3,\n 15.18941, 0.96066, 0.26176,\n -0.60766, 0.00000, 0.00000, 0.47036, 0.00000, 0.00000, 1.54363,\n 273.0671928, 0.61813, -7.900e-05,\n -24.7671299, -0.03788, 1.286e-03,\n// 2002 11 20\n2452598.574767, 2.0, 64.4, \" 0.860\", \"-0.226\", 3,\n 5.92815, 0.91136, 0.24832,\n -2.40771, 0.00000, 0.00000, -0.20559, 0.00000, 0.00000, 1.99738,\n 55.7306417, 0.50843, 5.980e-04,\n 18.6866889, 0.15766, -6.450e-04,\n// 2003 5 16\n2452775.653624, 4.0, 64.4, \" 2.075\", \" 1.128\", 1,\n 19.56427, 1.02171, 0.27839,\n -2.86738, -1.92892, -0.74155, -0.31302, 0.11532, 1.30252, 2.24126,\n 232.8771849, 0.63258, 7.030e-04,\n -18.6574591, -0.20832, 1.082e-03,\n// 2003 11 9\n2452952.555301, 1.0, 64.5, \" 2.114\", \" 1.018\", 1,\n 4.18669, 0.90100, 0.24550,\n -2.69910, -1.43478, 0.14401, 0.32721, 0.51017, 2.08876, 3.35361,\n 43.7479593, 0.47844, 4.050e-04,\n 16.2696404, 0.18536, -5.550e-04,\n// 2004 5 4\n2453130.355059, 21.0, 64.6, \" 2.263\", \" 1.304\", 1,\n 11.87209, 1.01134, 0.27556,\n -3.10983, -2.17164, -1.10733, -0.47857, 0.15055, 1.21510, 2.15218,\n 222.3920249, 0.60065, 9.000e-04,\n -16.6531111, -0.23671, 8.020e-04,\n// 2004 10 28\n2453306.628603, 3.0, 64.6, \" 2.364\", \" 1.308\", 1,\n 5.45344, 0.93289, 0.25419,\n -2.86061, -1.73615, -0.58444, 0.08648, 0.75686, 1.90841, 3.03548,\n 32.5931505, 0.49518, 2.730e-04,\n 13.4222694, 0.22312, -5.680e-04,\n// 2005 4 24\n2453484.913835, 10.0, 64.8, \" 0.865\", \"-0.144\", 3,\n 0.16896, 0.96437, 0.26277,\n -2.11379, 0.00000, 0.00000, -0.06796, 0.00000, 0.00000, 1.98030,\n 211.6323732, 0.52938, 7.780e-04,\n -13.9254307, -0.23916, 4.680e-04,\n// 2005 10 17\n2453661.003094, 12.0, 64.9, \" 1.058\", \" 0.062\", 2,\n 13.73936, 0.98574, 0.26859,\n -2.09103, -0.39374, 0.00000, 0.07427, 0.00000, 0.53911, 2.23912,\n 21.9362112, 0.53656, 2.360e-04,\n 10.2305101, 0.26721, -5.470e-04,\n// 2006 3 14\n2453809.492063, 0.0, 65.1, \" 1.030\", \"-0.060\", 3,\n 11.49727, 0.90230, 0.24585,\n -2.58608, 0.00000, 0.00000, -0.19050, 0.00000, 0.00000, 2.20484,\n 175.2556190, 0.43684, -4.000e-05,\n 3.0431199, -0.23745, -1.200e-04,\n// 2006 9 7\n2453986.286395, 19.0, 65.3, \" 1.133\", \" 0.184\", 2,\n 18.11422, 1.02286, 0.27870,\n -2.24659, -0.88534, 0.00000, -0.12652, 0.00000, 0.63272, 1.99311,\n 346.7196088, 0.56551, -3.030e-04,\n -6.7027302, 0.29840, 3.470e-04,\n// 2007 3 3\n2454163.473596, 23.0, 65.5, \" 2.319\", \" 1.233\", 1,\n 9.75581, 0.90863, 0.24758,\n -2.67864, -1.47627, -0.24515, 0.36630, 0.97738, 2.20825, 3.41185,\n 164.3031511, 0.44898, -3.240e-04,\n 7.0196100, -0.23493, -1.630e-04,\n// 2007 8 28\n2454340.943366, 11.0, 65.7, \" 2.453\", \" 1.476\", 1,\n 9.41931, 0.99145, 0.27015,\n -3.08722, -2.12725, -1.10917, -0.35922, 0.39110, 1.40930, 2.36728,\n 336.9050914, 0.54256, -2.350e-04,\n -9.8584500, 0.26933, 5.370e-04,\n// 2008 2 21\n2454517.643852, 3.0, 65.9, \" 2.145\", \" 1.106\", 1,\n 13.02804, 0.95235, 0.25949,\n -2.37137, -1.26004, 0.03739, 0.45245, 0.86669, 2.16401, 3.27800,\n 153.4734354, 0.50532, -6.140e-04,\n 10.5790298, -0.24351, -2.990e-04,\n// 2008 8 16\n2454695.382779, 21.0, 66.1, \" 1.837\", \" 0.808\", 2,\n 18.70796, 0.93904, 0.25587,\n -2.56770, -1.38021, 0.00000, 0.18670, 0.00000, 1.75529, 2.94078,\n 326.3307018, 0.50159, -2.510e-04,\n -12.9665404, 0.22362, 5.690e-04,\n// 2009 2 9\n2454872.110672, 15.0, 66.3, \" 0.899\", \"-0.088\", 3,\n 0.32217, 1.00393, 0.27355,\n -2.33426, 0.00000, 0.00000, -0.34388, 0.00000, 0.00000, 1.64580,\n 143.1240596, 0.57722, -7.830e-04,\n 13.4422195, -0.24673, -5.760e-04,\n// 2009 7 7\n2455019.902577, 10.0, 66.5, \" 0.156\", \"-0.913\", 3,\n 5.03354, 0.89981, 0.24518,\n -1.35083, 0.00000, 0.00000, -0.33815, 0.00000, 0.00000, 0.67400,\n 287.2121047, 0.52814, -4.310e-04,\n -23.8263704, 0.10151, 8.970e-04,\n// 2009 8 6\n2455049.527985, 1.0, 66.5, \" 0.402\", \"-0.666\", 3,\n 21.98019, 0.90317, 0.24609,\n -1.90907, 0.00000, 0.00000, -0.32836, 0.00000, 0.00000, 1.25409,\n 315.8506234, 0.47964, -3.610e-04,\n -15.5153297, 0.18407, 5.420e-04,\n// 2009 12 31\n2455197.308170, 19.0, 66.7, \" 1.056\", \" 0.076\", 2,\n 1.68882, 1.01599, 0.27683,\n -1.69585, -0.10290, 0.00000, 0.39607, 0.00000, 0.89668, 2.48832,\n 101.0748605, 0.67784, -3.960e-04,\n 24.0611394, -0.10439, -1.517e-03,\n// 2010 6 26\n2455373.985811, 12.0, 66.9, \" 1.577\", \" 0.537\", 2,\n 6.30029, 0.92490, 0.25201,\n -3.02475, -1.69865, 0.00000, -0.34054, 0.00000, 1.01566, 2.34374,\n 275.4918553, 0.56594, -4.900e-04,\n -23.9790900, 0.06737, 1.015e-03,\n// 2010 12 21\n2455551.845882, 8.0, 67.1, \" 2.281\", \" 1.256\", 1,\n 13.98569, 0.97062, 0.26447,\n -2.49226, -1.43745, -0.30142, 0.30116, 0.90436, 2.04061, 3.09303,\n 89.1339755, 0.62484, 3.100e-05,\n 23.7615793, -0.04933, -1.278e-03,\n// 2011 6 15\n2455728.342864, 20.0, 67.3, \" 2.687\", \" 1.700\", 1,\n 13.58347, 0.97584, 0.26589,\n -2.57108, -1.59890, -0.60649, 0.22874, 1.06364, 2.05582, 3.03019,\n 263.7402416, 0.63054, -4.020e-04,\n -23.2375296, 0.02828, 1.246e-03,\n// 2011 12 10\n2455906.106209, 15.0, 67.5, \" 2.186\", \" 1.106\", 1,\n 20.26613, 0.91992, 0.25066,\n -3.42120, -2.21928, -0.87674, -0.45098, -0.02458, 1.31818, 2.51806,\n 77.3934336, 0.55919, 1.620e-04,\n 22.5526904, -0.00268, -9.670e-04,\n// 2012 6 4\n2456082.961344, 11.0, 67.7, \" 1.318\", \" 0.370\", 2,\n 3.88582, 1.01729, 0.27719,\n -2.17816, -0.98314, 0.00000, 0.07225, 0.00000, 1.12657, 2.32242,\n 252.8579471, 0.67679, -5.400e-05,\n -21.6644397, -0.01656, 1.374e-03,\n// 2012 11 28\n2456260.107026, 15.0, 68.0, \" 0.915\", \"-0.187\", 3,\n 19.52741, 0.89937, 0.24506,\n -2.73136, 0.00000, 0.00000, -0.43137, 0.00000, 0.00000, 1.86850,\n 65.2309499, 0.52522, 1.230e-04,\n 20.4789015, 0.03784, -7.890e-04,\n// 2013 4 25\n2456408.339323, 20.0, 68.2, \" 0.987\", \" 0.015\", 2,\n 10.26615, 1.00045, 0.27260,\n -1.91977, -0.07987, 0.00000, 0.14376, 0.00000, 0.37017, 2.20869,\n 213.1265591, 0.60938, 6.210e-04,\n -14.4045889, -0.15016, 7.300e-04,\n// 2013 5 25\n2456437.674374, 4.0, 68.2, \" 0.016\", \"-0.934\", 3,\n 20.19364, 1.01763, 0.27728,\n -0.09367, 0.00000, 0.00000, 0.18497, 0.00000, 0.00000, 0.46583,\n 242.1681273, 0.66420, 3.830e-04,\n -19.4011301, -0.06219, 1.193e-03,\n// 2013 10 18\n2456584.494043, 0.0, 68.4, \" 0.765\", \"-0.272\", 3,\n 1.84204, 0.94742, 0.25815,\n -2.13642, 0.00000, 0.00000, -0.14296, 0.00000, 0.00000, 1.84858,\n 23.6581309, 0.53536, 5.500e-05,\n 11.0252504, 0.15271, -5.340e-04,\n// 2014 4 15\n2456762.824162, 8.0, 68.6, \" 2.318\", \" 1.291\", 1,\n 21.56029, 0.94901, 0.25858,\n -3.08663, -2.00891, -0.86816, -0.22012, 0.42855, 1.56962, 2.64493,\n 203.4560084, 0.53583, 4.790e-04,\n -10.0835398, -0.15248, 3.680e-04,\n// 2014 10 8\n2456938.955370, 11.0, 68.9, \" 2.146\", \" 1.166\", 1,\n 12.13343, 0.99942, 0.27232,\n -2.72095, -1.73411, -0.56165, -0.07112, 0.41883, 1.59119, 2.57996,\n 13.8214795, 0.58348, 0.000e-00,\n 6.3204099, 0.18219, -3.890e-04,\n// 2015 4 4\n2457117.000967, 12.0, 69.1, \" 2.079\", \" 1.001\", 1,\n 0.83252, 0.90720, 0.24719,\n -2.95673, -1.71821, -0.01576, 0.02321, 0.06272, 1.76522, 3.00207,\n 193.3626964, 0.48085, 2.150e-04,\n -5.2854501, -0.15081, 1.540e-04,\n// 2015 9 28\n2457293.616861, 3.0, 69.3, \" 2.230\", \" 1.276\", 1,\n 3.43851, 1.02405, 0.27903,\n -2.78438, -1.86096, -0.79460, -0.19533, 0.40390, 1.47017, 2.39355,\n 4.5082403, 0.60623, 5.000e-05,\n 1.5729700, 0.19768, -9.000e-05,\n// 2016 3 23\n2457470.991914, 12.0, 69.6, \" 0.775\", \"-0.312\", 3,\n 0.09379, 0.90323, 0.24611,\n -2.32271, 0.00000, 0.00000, -0.19408, 0.00000, 0.00000, 1.93327,\n 183.4190201, 0.47269, -6.000e-05,\n -0.3361200, -0.15555, 3.300e-05,\n// 2016 9 16\n2457648.288503, 19.0, 69.8, \" 0.908\", \"-0.064\", 3,\n 18.74360, 1.00187, 0.27298,\n -2.06942, 0.00000, 0.00000, -0.07594, 0.00000, 0.00000, 1.91843,\n 355.1579523, 0.58126, 8.700e-05,\n -3.2456901, 0.19057, 2.320e-04,\n// 2017 2 11\n2457795.531284, 1.0, 70.0, \" 0.988\", \"-0.035\", 3,\n 10.41937, 0.96823, 0.26382,\n -2.40940, 0.00000, 0.00000, -0.24918, 0.00000, 0.00000, 1.90991,\n 144.7362028, 0.56945, -5.570e-04,\n 13.0189698, -0.13593, -5.620e-04,\n// 2017 8 7\n2457973.265023, 18.0, 70.3, \" 1.289\", \" 0.246\", 2,\n 15.09655, 0.92574, 0.25224,\n -2.14646, -0.59847, 0.00000, 0.36055, 0.00000, 1.32219, 2.86829,\n 317.5301123, 0.53049, -9.100e-05,\n -15.4601810, 0.10725, 6.680e-04,\n// 2018 1 31\n2458150.063195, 14.0, 70.5, \" 2.294\", \" 1.315\", 1,\n 22.71624, 1.01459, 0.27645,\n -3.12629, -2.17293, -1.11740, -0.48331, 0.15049, 1.20594, 2.16050,\n 134.3315707, 0.64268, -5.610e-04,\n 16.9388896, -0.11778, -9.750e-04,\n// 2018 7 27\n2458327.349240, 20.0, 70.8, \" 2.679\", \" 1.609\", 1,\n 16.36331, 0.89992, 0.24521,\n -2.73331, -1.57272, -0.47616, 0.38175, 1.23969, 2.33630, 3.49665,\n 306.8788694, 0.51650, -2.060e-04,\n -18.9976299, 0.07311, 7.190e-04,\n// 2019 1 21\n2458504.717674, 5.0, 71.0, \" 2.168\", \" 1.195\", 1,\n 13.01859, 1.02164, 0.27837,\n -2.37188, -1.41529, -0.29228, 0.22418, 0.74086, 1.86390, 2.81976,\n 122.9689909, 0.67148, -2.500e-04,\n 20.3549097, -0.07966, -1.295e-03,\n// 2019 7 16\n2458681.397162, 22.0, 71.3, \" 1.704\", \" 0.653\", 2,\n 17.63006, 0.91617, 0.24964,\n -3.24893, -1.95166, 0.00000, -0.46811, 0.00000, 1.01400, 2.31310,\n 296.2585537, 0.54932, -3.260e-04,\n -21.8611696, 0.04360, 8.980e-04,\n// 2020 1 10\n2458859.299431, 19.0, 71.6, \" 0.896\", \"-0.116\", 3,\n 2.31820, 0.98355, 0.26799,\n -1.85095, 0.00000, 0.00000, 0.18633, 0.00000, 0.00000, 2.22517,\n 111.5716728, 0.63905, 1.040e-04,\n 23.0070397, -0.03331, -1.297e-03,\n// 2020 6 5\n2459006.309881, 19.0, 71.8, \" 0.568\", \"-0.405\", 3,\n 11.97754, 0.99031, 0.26983,\n -1.21606, 0.00000, 0.00000, 0.43716, 0.00000, 0.00000, 2.08750,\n 254.3313828, 0.62902, 2.580e-04,\n -21.4015901, -0.11683, 1.218e-03,\n// 2020 7 5\n2459035.688332, 5.0, 71.8, \" 0.355\", \"-0.644\", 3,\n 23.91051, 0.96399, 0.26266,\n -1.85707, 0.00000, 0.00000, -0.48002, 0.00000, 0.00000, 0.89297,\n 285.0999097, 0.61967, -3.110e-04,\n -24.0507199, 0.00848, 1.244e-03,\n// 2020 11 30\n2459183.905567, 10.0, 72.0, \" 0.829\", \"-0.262\", 3,\n 14.64925, 0.90976, 0.24789,\n -2.44079, 0.00000, 0.00000, -0.26638, 0.00000, 0.00000, 1.90895,\n 67.3338763, 0.52412, 5.440e-04,\n 20.7787998, 0.12215, -7.660e-04,\n// 2021 5 26\n2459360.972137, 11.0, 72.3, \" 1.954\", \" 1.009\", 1,\n 3.28263, 1.02237, 0.27857,\n -2.18575, -1.23068, 0.21037, 0.33129, 0.45204, 1.89293, 2.84819,\n 243.4405369, 0.65440, 6.760e-04,\n -20.6813296, -0.16991, 1.249e-03,\n// 2021 11 19\n2459537.877844, 9.0, 72.6, \" 2.072\", \" 0.974\", 2,\n 12.90779, 0.90168, 0.24569,\n -2.94399, -1.66849, 0.00000, 0.06825, 0.00000, 1.80448, 3.08064,\n 55.0691925, 0.49810, 4.170e-04,\n 19.1436013, 0.15692, -6.880e-04,\n// 2022 5 16\n2459715.675482, 4.0, 72.9, \" 2.373\", \" 1.414\", 1,\n 19.59045, 1.00919, 0.27498,\n -2.44436, -1.51510, -0.49559, 0.21157, 0.91905, 1.93878, 2.86679,\n 232.7346252, 0.61968, 9.490e-04,\n -19.2848086, -0.20387, 9.860e-04,\n// 2022 11 8\n2459891.958588, 11.0, 73.1, \" 2.414\", \" 1.359\", 1,\n 14.17454, 0.93550, 0.25490,\n -2.94172, -1.82624, -0.70224, 0.00611, 0.71394, 1.83777, 2.95585,\n 43.4474412, 0.51689, 3.480e-04,\n 16.8506402, 0.20047, -7.240e-04,\n// 2023 5 5\n2460070.225059, 17.0, 73.4, \" 0.964\", \"-0.046\", 3,\n 7.88732, 0.96114, 0.26189,\n -1.74356, 0.00000, 0.00000, 0.40142, 0.00000, 0.00000, 2.54844,\n 221.8793645, 0.54451, 8.670e-04,\n -17.1562006, -0.21449, 6.370e-04,\n// 2023 10 28\n2460246.343954, 20.0, 73.7, \" 1.118\", \" 0.122\", 2,\n 22.46046, 0.98859, 0.26937,\n -1.94992, -0.39117, 0.00000, 0.25490, 0.00000, 0.89808, 2.45945,\n 32.3064703, 0.55675, 3.880e-04,\n 14.0201398, 0.25007, -7.350e-04,\n// 2024 3 25\n2460394.801379, 7.0, 73.9, \" 0.956\", \"-0.132\", 3,\n 19.21563, 0.90150, 0.24564,\n -2.09301, 0.00000, 0.00000, 0.23311, 0.00000, 0.00000, 2.55901,\n 185.0704506, 0.43558, 8.400e-05,\n -1.1463000, -0.23681, 6.000e-06,\n// 2024 9 18\n2460571.614869, 3.0, 74.2, \" 1.037\", \" 0.085\", 2,\n 2.83532, 1.02233, 0.27856,\n -2.29558, -0.76599, 0.00000, -0.24313, 0.00000, 0.28039, 1.80897,\n 356.6608945, 0.55843, -7.500e-05,\n -2.5168701, 0.30406, 1.500e-04,\n// 2025 3 14\n2460748.791623, 7.0, 74.5, \" 2.260\", \" 1.178\", 1,\n 18.47691, 0.91021, 0.24801,\n -3.02261, -1.82017, -0.54629, -0.00106, 0.54374, 1.81734, 3.02108,\n 174.5962735, 0.44419, -1.910e-04,\n 2.6815700, -0.24199, -2.400e-05,\n// 2025 9 7\n2460926.259004, 18.0, 74.8, \" 2.344\", \" 1.362\", 1,\n 17.13767, 0.98863, 0.26938,\n -2.50684, -1.52866, -0.46781, 0.21609, 0.90044, 1.96141, 2.93749,\n 346.5540450, 0.52813, -6.400e-05,\n -6.0629002, 0.27961, 3.670e-04,\n// 2026 3 3\n2461102.982548, 12.0, 75.1, \" 2.184\", \" 1.151\", 1,\n 22.75188, 0.95519, 0.26027,\n -3.23982, -2.14568, -0.90522, -0.41886, 0.06675, 1.30709, 2.40387,\n 164.2699291, 0.49497, -4.580e-04,\n 6.2929402, -0.25912, -1.220e-04,\n// 2026 8 28\n2461280.676440, 4.0, 75.4, \" 1.965\", \" 0.930\", 2,\n 2.42632, 0.93608, 0.25506,\n -2.58040, -1.41577, 0.00000, 0.23455, 0.00000, 1.88631, 3.04894,\n 336.4129626, 0.48392, -1.450e-04,\n -9.3571705, 0.23948, 4.200e-04,\n// 2027 2 20\n2461457.468127, 23.0, 75.7, \" 0.927\", \"-0.057\", 3,\n 9.04327, 1.00598, 0.27410,\n -1.77348, 0.00000, 0.00000, 0.23505, 0.00000, 0.00000, 2.24303,\n 153.4670150, 0.56172, -6.340e-04,\n 9.8514098, -0.27025, -3.790e-04,\n// 2027 7 18\n2461605.169544, 16.0, 76.0, \" 0.001\", \"-1.068\", 3,\n 11.74916, 0.90017, 0.24528,\n -0.02964, 0.00000, 0.00000, 0.06905, 0.00000, 0.00000, 0.16686,\n 298.2026441, 0.51376, -5.290e-04,\n -22.3497792, 0.13548, 8.030e-04,\n// 2027 8 17\n2461634.802075, 7.0, 76.0, \" 0.546\", \"-0.525\", 3,\n 4.69582, 0.90215, 0.24582,\n -1.57095, 0.00000, 0.00000, 0.24981, 0.00000, 0.00000, 2.07201,\n 325.8795268, 0.46294, -3.120e-04,\n -12.4624793, 0.20488, 4.170e-04,\n// 2028 1 12\n2461782.676539, 4.0, 76.3, \" 1.047\", \" 0.066\", 2,\n 11.41266, 1.01445, 0.27641,\n -1.85198, -0.22887, 0.00000, 0.23694, 0.00000, 0.70453, 2.32612,\n 113.3149489, 0.65769, -5.800e-04,\n 22.7250007, -0.15405, -1.383e-03,\n// 2028 7 6\n2461959.264549, 18.0, 76.6, \" 1.427\", \" 0.389\", 2,\n 13.01592, 0.92761, 0.25275,\n -2.23964, -0.83109, 0.00000, 0.34918, 0.00000, 1.52711, 2.93762,\n 286.4586802, 0.55960, -6.470e-04,\n -23.3251489, 0.10636, 9.560e-04,\n// 2028 12 31\n2462137.203647, 17.0, 76.9, \" 2.274\", \" 1.246\", 1,\n 23.70953, 0.96786, 0.26372,\n -2.91514, -1.85225, -0.70662, -0.11246, 0.48234, 1.62816, 2.68857,\n 101.6038450, 0.61258, -1.880e-04,\n 23.3160989, -0.09780, -1.232e-03,\n// 2029 6 26\n2462313.641232, 3.0, 77.2, \" 2.827\", \" 1.844\", 1,\n 21.30183, 0.97907, 0.26677,\n -2.40235, -1.44010, -0.45963, 0.38958, 1.23848, 2.21873, 3.18312,\n 275.0152993, 0.63098, -6.160e-04,\n -23.3642398, 0.07392, 1.234e-03,\n// 2029 12 20\n2462491.446665, 23.0, 77.5, \" 2.201\", \" 1.117\", 1,\n 4.98723, 0.91793, 0.25012,\n -3.26363, -2.05698, -0.72696, -0.28005, 0.16748, 1.49772, 2.70244,\n 89.4015755, 0.55670, -2.200e-05,\n 23.0726198, -0.04518, -9.880e-04,\n// 2030 6 15\n2462668.273999, 19.0, 77.8, \" 1.448\", \" 0.502\", 2,\n 12.60692, 1.01864, 0.27755,\n -2.74255, -1.62741, 0.00000, -0.42402, 0.00000, 0.77859, 1.89455,\n 264.4815084, 0.68195, -2.860e-04,\n -22.5488092, 0.03344, 1.431e-03,\n// 2030 12 9\n2462845.436702, 22.0, 78.2, \" 0.942\", \"-0.163\", 3,\n 3.24577, 0.89949, 0.24509,\n -1.84606, 0.00000, 0.00000, 0.48086, 0.00000, 0.00000, 2.80768,\n 76.5739338, 0.53210, -1.400e-05,\n 21.9173291, 0.00081, -8.550e-04,\n// 2031 5 7\n2462993.661131, 4.0, 78.4, \" 0.881\", \"-0.090\", 3,\n 18.98725, 0.99778, 0.27187,\n -2.10993, 0.00000, 0.00000, -0.13285, 0.00000, 0.00000, 1.84589,\n 223.8244931, 0.62366, 6.450e-04,\n -17.8075992, -0.12082, 9.460e-04,\n// 2031 6 5\n2463022.989783, 12.0, 78.5, \" 0.129\", \"-0.820\", 3,\n 4.91474, 1.01603, 0.27684,\n -1.04038, 0.00000, 0.00000, -0.24521, 0.00000, 0.00000, 0.55220,\n 253.5373323, 0.67244, 2.140e-04,\n -21.0578011, -0.01560, 1.319e-03,\n// 2031 10 30\n2463169.824130, 8.0, 78.8, \" 0.716\", \"-0.320\", 3,\n 10.56313, 0.95035, 0.25895,\n -2.15326, 0.00000, 0.00000, -0.22087, 0.00000, 0.00000, 1.70935,\n 34.2044092, 0.55258, 1.090e-04,\n 14.8610607, 0.13365, -7.180e-04,\n// 2032 4 25\n2463348.135308, 15.0, 79.1, \" 2.219\", \" 1.191\", 1,\n 5.27865, 0.94595, 0.25775,\n -2.60682, -1.51198, -0.29838, 0.24739, 0.79390, 2.00783, 3.10028,\n 213.4425646, 0.54468, 5.380e-04,\n -13.8021799, -0.13295, 5.450e-04,\n// 2032 10 18\n2463524.294216, 19.0, 79.4, \" 2.083\", \" 1.103\", 1,\n 20.85453, 1.00194, 0.27300,\n -2.56668, -1.57194, -0.33173, 0.06117, 0.45345, 1.69357, 2.69017,\n 23.9130711, 0.59700, 1.220e-04,\n 10.4143292, 0.16884, -6.100e-04,\n// 2033 4 14\n2463702.301289, 19.0, 79.8, \" 2.171\", \" 1.094\", 1,\n 8.55088, 0.90582, 0.24682,\n -2.77948, -1.56046, -0.17891, 0.23093, 0.64118, 2.02279, 3.24030,\n 203.2924800, 0.48716, 2.850e-04,\n -9.3536700, -0.13909, 3.060e-04,\n// 2033 10 8\n2463878.955818, 11.0, 80.1, \" 2.306\", \" 1.350\", 1,\n 12.15961, 1.02419, 0.27907,\n -2.66564, -1.74715, -0.71713, -0.06038, 0.59637, 1.62631, 2.54468,\n 14.3819793, 0.61173, 2.140e-04,\n 5.8215098, 0.19027, -3.270e-04,\n// 2034 4 3\n2464056.296519, 19.0, 80.4, \" 0.855\", \"-0.227\", 3,\n 7.81216, 0.90434, 0.24641,\n -2.09593, 0.00000, 0.00000, 0.11646, 0.00000, 0.00000, 2.32758,\n 193.2175685, 0.47706, 2.400e-05,\n -4.5774899, -0.15075, 1.810e-04,\n// 2034 9 28\n2464233.616397, 3.0, 80.8, \" 0.991\", \" 0.014\", 2,\n 3.46470, 0.99948, 0.27234,\n -2.27841, -0.42760, 0.00000, -0.20646, 0.00000, 0.01747, 1.86620,\n 5.0774004, 0.57788, 2.390e-04,\n 1.0889501, 0.18950, 1.200e-05,\n// 2035 2 22\n2464380.879305, 9.0, 81.1, \" 0.965\", \"-0.053\", 3,\n 19.14047, 0.97105, 0.26459,\n -2.02783, 0.00000, 0.00000, 0.10332, 0.00000, 0.00000, 2.23332,\n 155.1434576, 0.55973, -4.900e-04,\n 9.2450598, -0.15816, -3.650e-04,\n// 2035 8 19\n2464558.550177, 1.0, 81.4, \" 1.151\", \" 0.104\", 2,\n 22.81492, 0.92315, 0.25154,\n -2.21059, -0.43198, 0.00000, 0.20425, 0.00000, 0.84335, 2.62022,\n 327.8561836, 0.51445, -7.800e-05,\n -12.0544600, 0.12987, 5.140e-04,\n// 2036 2 11\n2464735.425767, 22.0, 81.8, \" 2.275\", \" 1.299\", 1,\n 7.43734, 1.01606, 0.27685,\n -2.41503, -1.46447, -0.40241, 0.21840, 0.83894, 1.90094, 2.85264,\n 144.8934337, 0.62782, -5.360e-04,\n 13.6501194, -0.14868, -7.550e-04,\n// 2036 8 7\n2464912.619820, 3.0, 82.1, \" 2.527\", \" 1.454\", 1,\n 0.08167, 0.89966, 0.24514,\n -3.22524, -2.05210, -0.91864, -0.12433, 0.67000, 1.80350, 2.97660,\n 317.6887640, 0.50279, -2.460e-04,\n -16.0830806, 0.10100, 5.890e-04,\n// 2037 1 31\n2465090.084473, 14.0, 82.5, \" 2.180\", \" 1.207\", 1,\n 22.74243, 1.02060, 0.27809,\n -2.57384, -1.61810, -0.50330, 0.02734, 0.55822, 1.67304, 2.62792,\n 134.5470632, 0.65224, -3.260e-04,\n 17.5461908, -0.11988, -1.087e-03,\n// 2037 7 27\n2465266.673533, 4.0, 82.8, \" 1.858\", \" 0.809\", 2,\n 0.34569, 0.91846, 0.25026,\n -2.67510, -1.43929, 0.00000, 0.16480, 0.00000, 1.76761, 3.00530,\n 306.8162776, 0.54021, -4.220e-04,\n -19.6531197, 0.07628, 7.840e-04,\n// 2038 1 21\n2465444.659625, 4.0, 83.2, \" 0.900\", \"-0.114\", 3,\n 12.04203, 0.98086, 0.26726,\n -2.21650, 0.00000, 0.00000, -0.16900, 0.00000, 0.00000, 1.87996,\n 123.6573511, 0.62207, -6.300e-05,\n 20.9191602, -0.07720, -1.159e-03,\n// 2038 6 17\n2465591.614603, 3.0, 83.5, \" 0.442\", \"-0.527\", 3,\n 20.69864, 0.99321, 0.27063,\n -1.72048, 0.00000, 0.00000, -0.24952, 0.00000, 0.00000, 1.21833,\n 266.0278359, 0.64351, 7.200e-05,\n -22.1028405, -0.06987, 1.286e-03,\n// 2038 7 16\n2465620.983287, 12.0, 83.5, \" 0.500\", \"-0.495\", 3,\n 7.62887, 0.96732, 0.26357,\n -2.00651, 0.00000, 0.00000, -0.40110, 0.00000, 0.00000, 1.20088,\n 296.3011194, 0.61446, -4.900e-04,\n -22.5109699, 0.05004, 1.144e-03,\n// 2038 12 11\n2465769.239583, 18.0, 83.9, \" 0.805\", \"-0.289\", 3,\n 23.37035, 0.90828, 0.24749,\n -2.40329, 0.00000, 0.00000, -0.25002, 0.00000, 0.00000, 1.90425,\n 79.2043284, 0.53569, 4.280e-04,\n 22.0367704, 0.08266, -8.520e-04,\n// 2039 6 6\n2465946.287794, 19.0, 84.2, \" 1.827\", \" 0.885\", 2,\n 12.00373, 1.02288, 0.27871,\n -2.56578, -1.58722, 0.00000, -0.09295, 0.00000, 1.40105, 2.37971,\n 254.9191069, 0.67355, 5.460e-04,\n -22.1572208, -0.12354, 1.391e-03,\n// 2039 11 30\n2466123.205874, 17.0, 84.6, \" 2.042\", \" 0.943\", 2,\n 21.62889, 0.90247, 0.24590,\n -3.05955, -1.77598, 0.00000, -0.05903, 0.00000, 1.65737, 2.94174,\n 66.7343838, 0.51672, 3.640e-04,\n 21.2865390, 0.12287, -8.040e-04,\n// 2040 5 26\n2466300.990527, 12.0, 85.0, \" 2.494\", \" 1.535\", 1,\n 4.31155, 1.00691, 0.27436,\n -2.90581, -1.98314, -0.99593, -0.22734, 0.54153, 1.52894, 2.45023,\n 244.0346267, 0.63941, 9.080e-04,\n -21.4949485, -0.16286, 1.167e-03,\n// 2040 11 18\n2466477.294913, 19.0, 85.3, \" 2.453\", \" 1.397\", 1,\n 22.89564, 0.93813, 0.25562,\n -2.86757, -1.75947, -0.65434, 0.07792, 0.80969, 1.91463, 3.02533,\n 54.6477698, 0.54043, 3.650e-04,\n 19.6932693, 0.17104, -8.760e-04,\n// 2041 5 16\n2466655.529892, 1.0, 85.7, \" 1.075\", \" 0.064\", 2,\n 16.60842, 0.95788, 0.26100,\n -2.52950, -0.76792, 0.00000, -0.28259, 0.00000, 0.20637, 1.96593,\n 233.0363283, 0.56298, 8.980e-04,\n -20.0752801, -0.18227, 8.140e-04,\n// 2041 11 8\n2466831.691027, 5.0, 86.1, \" 1.166\", \" 0.170\", 2,\n 8.18430, 0.99132, 0.27011,\n -2.64882, -1.16956, 0.00000, -0.41535, 0.00000, 0.33619, 1.81795,\n 43.5557099, 0.58208, 4.950e-04,\n 17.6031614, 0.22358, -9.400e-04,\n// 2042 4 5\n2466980.104293, 15.0, 86.4, \" 0.868\", \"-0.218\", 3,\n 3.93673, 0.90083, 0.24546,\n -2.73409, 0.00000, 0.00000, -0.49696, 0.00000, 0.00000, 1.74000,\n 195.3737090, 0.44014, 2.110e-04,\n -5.5044499, -0.23043, 1.390e-04,\n// 2042 9 29\n2467156.948455, 11.0, 86.8, \" 0.953\", \"-0.003\", 3,\n 11.55642, 1.02165, 0.27837,\n -2.22492, 0.00000, 0.00000, -0.23707, 0.00000, 0.00000, 1.75058,\n 6.5434898, 0.55814, 1.550e-04,\n 1.7070000, 0.30240, -4.400e-05,\n// 2043 3 25\n2467334.105596, 15.0, 87.2, \" 2.190\", \" 1.114\", 1,\n 3.19801, 0.91192, 0.24848,\n -3.45929, -2.25459, -0.91096, -0.46569, -0.02094, 1.32240, 2.52847,\n 184.8194548, 0.44537, -5.400e-05,\n -1.7291900, -0.24297, 1.120e-04,\n// 2043 9 19\n2467511.577659, 2.0, 87.6, \" 2.243\", \" 1.256\", 1,\n 1.85877, 0.98577, 0.26860,\n -2.85155, -1.85274, -0.73370, -0.13617, 0.46191, 1.58105, 2.57766,\n 356.5962809, 0.51954, 1.280e-04,\n -1.8205400, 0.28385, 1.890e-04,\n// 2044 3 13\n2467688.318432, 20.0, 88.0, \" 2.230\", \" 1.203\", 1,\n 7.47298, 0.95808, 0.26105,\n -3.17659, -2.10034, -0.91141, -0.35763, 0.19546, 1.38426, 2.46311,\n 174.3894691, 0.49152, -2.930e-04,\n 2.0438299, -0.26762, 4.000e-05,\n// 2044 9 7\n2467865.972736, 11.0, 88.4, \" 2.086\", \" 1.046\", 1,\n 10.14469, 0.93322, 0.25428,\n -2.52155, -1.37203, 0.06358, 0.34567, 0.62861, 2.06459, 3.21213,\n 346.2838973, 0.47093, -1.800e-05,\n -5.4519599, 0.24920, 2.770e-04,\n// 2045 3 3\n2468042.821826, 8.0, 88.8, \" 0.962\", \"-0.017\", 3,\n 18.76711, 1.00795, 0.27464,\n -2.30925, 0.00000, 0.00000, -0.27617, 0.00000, 0.00000, 1.75653,\n 164.1167416, 0.55002, -4.370e-04,\n 5.6334201, -0.28701, -1.710e-04,\n// 2045 8 27\n2468220.079746, 14.0, 89.2, \" 0.682\", \"-0.392\", 3,\n 12.41418, 0.90130, 0.24558,\n -2.09945, 0.00000, 0.00000, -0.08611, 0.00000, 0.00000, 1.92845,\n 336.1018338, 0.44867, -2.240e-04,\n -8.7945405, 0.22099, 2.860e-04,\n// 2046 1 22\n2468368.043479, 13.0, 89.5, \" 1.035\", \" 0.053\", 2,\n 21.13649, 1.01278, 0.27596,\n -2.03981, -0.37541, 0.00000, 0.04350, 0.00000, 0.46435, 2.12704,\n 125.2553831, 0.63192, -6.520e-04,\n 20.5182998, -0.19760, -1.196e-03,\n// 2046 7 18\n2468544.545893, 1.0, 89.9, \" 1.281\", \" 0.246\", 2,\n 20.73428, 0.93041, 0.25351,\n -2.38348, -0.85479, 0.00000, 0.10143, 0.00000, 1.05486, 2.58548,\n 297.7875598, 0.54676, -7.540e-04,\n -21.8041905, 0.14458, 8.470e-04,\n// 2047 1 12\n2468722.559888, 1.0, 90.3, \" 2.265\", \" 1.234\", 1,\n 8.43063, 0.96507, 0.26296,\n -2.37366, -1.30290, -0.14572, 0.43732, 1.02102, 2.17839, 3.24659,\n 113.3162056, 0.59322, -3.330e-04,\n 22.0505793, -0.14043, -1.129e-03,\n// 2047 7 7\n2468898.941498, 11.0, 90.7, \" 2.731\", \" 1.751\", 1,\n 6.02294, 0.98226, 0.26764,\n -3.18202, -2.22532, -1.24440, -0.40404, 0.43601, 1.41669, 2.37546,\n 286.8475912, 0.62235, -8.060e-04,\n -22.5709202, 0.12108, 1.148e-03,\n// 2048 1 1\n2469076.787439, 7.0, 91.2, \" 2.214\", \" 1.128\", 1,\n 13.70833, 0.91603, 0.24960,\n -3.09717, -1.88655, -0.56727, -0.10145, 0.36494, 1.68447, 2.89325,\n 101.4266973, 0.54676, -1.920e-04,\n 22.6702704, -0.08713, -9.520e-04,\n// 2048 6 26\n2469253.585048, 2.0, 91.6, \" 1.583\", \" 0.639\", 2,\n 20.32528, 1.01984, 0.27788,\n -2.33978, -1.28547, 0.00000, 0.04114, 0.00000, 1.36721, 2.42231,\n 275.5027562, 0.67934, -5.060e-04,\n -22.6484104, 0.08178, 1.419e-03,\n// 2048 12 20\n2469430.769305, 6.0, 92.0, \" 0.962\", \"-0.144\", 3,\n 11.96687, 0.89973, 0.24516,\n -1.88331, 0.00000, 0.00000, 0.46331, 0.00000, 0.00000, 2.80990,\n 88.6136449, 0.53284, -1.810e-04,\n 22.4957505, -0.04008, -8.730e-04,\n// 2049 5 17\n2469578.976837, 11.0, 92.3, \" 0.764\", \"-0.209\", 3,\n 2.70562, 0.99498, 0.27111,\n -1.42376, 0.00000, 0.00000, 0.44410, 0.00000, 0.00000, 2.31394,\n 234.2706801, 0.63663, 6.000e-04,\n -20.5622094, -0.08673, 1.131e-03,\n// 2049 6 15\n2469608.301526, 19.0, 92.4, \" 0.251\", \"-0.699\", 3,\n 12.63310, 1.01428, 0.27636,\n -0.86202, 0.00000, 0.00000, 0.23663, 0.00000, 0.00000, 1.33751,\n 264.4414288, 0.67339, 1.300e-05,\n -21.9247792, 0.03130, 1.377e-03,\n// 2049 11 9\n2469755.161242, 16.0, 92.8, \" 0.681\", \"-0.355\", 3,\n 19.28424, 0.95326, 0.25974,\n -2.01524, 0.00000, 0.00000, -0.13020, 0.00000, 0.00000, 1.75245,\n 45.0746006, 0.57221, 1.100e-04,\n 18.2347387, 0.10724, -8.960e-04,\n// 2050 5 6\n2469933.438907, 23.0, 93.6, \" 2.105\", \" 1.077\", 1,\n 13.99975, 0.94288, 0.25691,\n -3.30035, -2.18220, -0.82571, -0.46622, -0.10586, 1.25095, 2.36673,\n 224.3098737, 0.55673, 5.470e-04,\n -17.2278596, -0.10589, 7.220e-04,\n// 2050 10 30\n2470109.640126, 3.0, 94.6, \" 2.034\", \" 1.054\", 1,\n 5.57563, 1.00433, 0.27365,\n -2.24586, -1.24446, 0.07525, 0.36302, 0.65014, 1.96976, 2.97293,\n 34.2338917, 0.61466, 2.030e-04,\n 14.1926695, 0.14771, -8.310e-04,\n// 2051 4 26\n2470287.594766, 2.0, 95.6, \" 2.277\", \" 1.202\", 1,\n 16.26924, 0.90456, 0.24647,\n -2.76609, -1.56582, -0.30528, 0.27438, 0.85435, 2.11495, 3.31387,\n 213.4638338, 0.49697, 3.290e-04,\n -13.1314297, -0.12143, 4.560e-04,\n// 2051 10 19\n2470464.299880, 19.0, 96.6, \" 2.371\", \" 1.412\", 1,\n 20.88072, 1.02418, 0.27906,\n -2.42122, -1.50526, -0.49924, 0.19711, 0.89348, 1.89945, 2.81521,\n 24.3945995, 0.62235, 3.540e-04,\n 9.8823207, 0.17503, -5.650e-04,\n// 2052 4 14\n2470641.595900, 2.0, 97.5, \" 0.947\", \"-0.131\", 3,\n 15.53052, 0.90560, 0.24676,\n -1.99902, 0.00000, 0.00000, 0.30159, 0.00000, 0.00000, 2.60102,\n 203.1420929, 0.48580, 9.300e-05,\n -8.6513097, -0.13998, 3.310e-04,\n// 2052 10 8\n2470818.948582, 11.0, 98.5, \" 1.064\", \" 0.082\", 2,\n 12.18580, 0.99704, 0.27167,\n -2.37219, -0.75990, 0.00000, -0.23402, 0.00000, 0.29457, 1.90471,\n 15.0380890, 0.58003, 3.820e-04,\n 5.3562297, 0.18095, -2.060e-04,\n// 2053 3 4\n2470966.223726, 17.0, 99.4, \" 0.932\", \"-0.081\", 3,\n 3.86157, 0.97388, 0.26536,\n -1.72354, 0.00000, 0.00000, 0.36942, 0.00000, 0.00000, 2.46114,\n 165.3044842, 0.55369, -3.850e-04,\n 5.1470700, -0.17337, -1.650e-04,\n// 2053 8 29\n2471143.837388, 8.0, 100.4, \" 1.019\", \"-0.033\", 3,\n 6.53328, 0.92068, 0.25087,\n -2.21655, 0.00000, 0.00000, 0.09731, 0.00000, 0.00000, 2.41267,\n 337.9085008, 0.50097, -2.600e-05,\n -8.2500096, 0.14618, 3.570e-04,\n// 2054 2 22\n2471320.785730, 7.0, 101.4, \" 2.249\", \" 1.277\", 1,\n 17.16118, 1.01741, 0.27722,\n -2.76498, -1.81663, -0.74378, -0.14249, 0.45854, 1.53136, 2.48076,\n 155.7577512, 0.61403, -4.470e-04,\n 9.7460900, -0.17316, -5.120e-04,\n// 2054 8 18\n2471497.893403, 9.0, 102.4, \" 2.381\", \" 1.306\", 1,\n 6.79730, 0.89957, 0.24511,\n -2.63698, -1.44601, -0.24956, 0.44168, 1.13292, 2.32942, 3.52055,\n 327.6670420, 0.49020, -2.390e-04,\n -12.7614802, 0.12223, 4.510e-04,\n// 2055 2 11\n2471675.448813, 23.0, 103.4, \" 2.197\", \" 1.225\", 1,\n 8.46626, 1.01940, 0.27776,\n -2.83599, -1.88187, -0.77829, -0.22848, 0.32159, 1.42520, 2.37833,\n 145.7453222, 0.63251, -3.090e-04,\n 14.1012098, -0.15181, -8.520e-04,\n// 2055 8 7\n2471851.953682, 11.0, 104.4, \" 2.007\", \" 0.959\", 2,\n 8.06405, 0.92086, 0.25091,\n -2.99733, -1.80702, 0.00000, -0.11163, 0.00000, 1.58263, 2.77489,\n 317.5654654, 0.52856, -4.640e-04,\n -16.7623412, 0.10573, 6.400e-04,\n// 2056 2 1\n2472030.018123, 12.0, 105.4, \" 0.906\", \"-0.110\", 3,\n 20.76314, 0.97811, 0.26651,\n -1.62466, 0.00000, 0.00000, 0.43494, 0.00000, 0.00000, 2.49592,\n 134.7674597, 0.60175, -1.320e-04,\n 18.1616711, -0.11207, -9.840e-04,\n// 2056 6 27\n2472176.918855, 10.0, 106.2, \" 0.314\", \"-0.652\", 3,\n 4.41700, 0.99606, 0.27140,\n -1.19864, 0.00000, 0.00000, 0.05252, 0.00000, 0.00000, 1.30031,\n 277.1115663, 0.65026, -1.310e-04,\n -21.9000488, -0.02380, 1.285e-03,\n// 2056 7 26\n2472206.280144, 19.0, 106.4, \" 0.643\", \"-0.349\", 3,\n 15.34723, 0.97065, 0.26448,\n -2.06503, 0.00000, 0.00000, -0.27655, 0.00000, 0.00000, 1.50905,\n 307.1902714, 0.60448, -6.030e-04,\n -20.2608204, 0.08754, 9.990e-04,\n// 2056 12 22\n2472354.575645, 2.0, 107.2, \" 0.786\", \"-0.311\", 3,\n 8.09145, 0.90692, 0.24712,\n -2.32106, 0.00000, 0.00000, -0.18452, 0.00000, 0.00000, 1.95308,\n 91.2173403, 0.54098, 2.680e-04,\n 22.3916789, 0.04107, -8.900e-04,\n// 2057 6 17\n2472531.601621, 2.0, 108.2, \" 1.697\", \" 0.755\", 2,\n 19.72209, 1.02322, 0.27880,\n -1.98257, -0.97213, 0.00000, 0.43890, 0.00000, 1.84973, 2.86022,\n 265.8891557, 0.68494, 3.570e-04,\n -22.7238498, -0.07628, 1.461e-03,\n// 2057 12 11\n2472708.537245, 1.0, 109.2, \" 2.018\", \" 0.918\", 2,\n 6.34999, 0.90338, 0.24615,\n -3.09573, -1.80658, 0.00000, -0.10612, 0.00000, 1.59372, 2.88384,\n 78.6717308, 0.53148, 2.470e-04,\n 22.5906697, 0.08438, -8.860e-04,\n// 2058 6 6\n2472886.302639, 19.0, 110.2, \" 2.621\", \" 1.661\", 1,\n 12.02991, 1.00449, 0.27370,\n -2.43401, -1.51456, -0.54752, 0.26334, 1.07446, 2.04168, 2.95964,\n 254.9760434, 0.65316, 7.820e-04,\n -22.8174405, -0.11922, 1.292e-03,\n// 2058 11 30\n2473062.636318, 3.0, 111.3, \" 2.480\", \" 1.426\", 1,\n 7.61674, 0.94078, 0.25634,\n -2.66895, -1.56762, -0.47594, 0.27163, 1.01873, 2.11021, 3.21413,\n 66.1814800, 0.56302, 3.070e-04,\n 21.8238102, 0.13536, -1.009e-03,\n// 2059 5 27\n2473240.830262, 8.0, 112.3, \" 1.195\", \" 0.183\", 2,\n 0.32678, 0.95462, 0.26011,\n -2.42083, -0.88191, 0.00000, -0.07371, 0.00000, 0.73776, 2.27457,\n 243.9907223, 0.57865, 8.500e-04,\n -22.1634499, -0.14600, 9.590e-04,\n// 2059 11 19\n2473417.042778, 13.0, 113.3, \" 1.204\", \" 0.208\", 2,\n 16.90540, 0.99396, 0.27083,\n -2.22750, -0.80159, 0.00000, 0.02667, 0.00000, 0.85245, 2.28071,\n 54.5853385, 0.60838, 5.260e-04,\n 20.3686008, 0.19115, -1.126e-03,\n// 2060 4 15\n2473565.400738, 22.0, 114.1, \" 0.767\", \"-0.316\", 3,\n 11.65510, 0.90029, 0.24531,\n -2.50705, 0.00000, 0.00000, -0.38228, 0.00000, 0.00000, 1.74235,\n 205.3953314, 0.44953, 3.170e-04,\n -9.4327901, -0.21855, 2.690e-04,\n// 2060 10 9\n2473742.287172, 19.0, 115.2, \" 0.880\", \"-0.080\", 3,\n 20.27752, 1.02083, 0.27815,\n -2.03573, 0.00000, 0.00000, -0.10787, 0.00000, 0.00000, 1.81997,\n 16.4741397, 0.56446, 3.760e-04,\n 5.8413601, 0.29347, -2.390e-04,\n// 2060 11 8\n2473771.669621, 4.0, 115.3, \" 0.027\", \"-0.938\", 3,\n 7.20775, 1.02406, 0.27903,\n -0.29288, 0.00000, 0.00000, 0.07091, 0.00000, 0.00000, 0.43410,\n 43.3863588, 0.62296, 8.140e-04,\n 18.2087191, 0.23714, -1.020e-03,\n// 2061 4 4\n2473919.412555, 22.0, 116.2, \" 2.104\", \" 1.034\", 1,\n 10.91637, 0.91379, 0.24899,\n -3.05715, -1.84606, -0.34809, -0.09869, 0.15009, 1.64775, 2.86026,\n 194.6423050, 0.45244, 7.200e-05,\n -5.8343502, -0.23832, 2.440e-04,\n// 2061 9 29\n2474096.901540, 10.0, 117.2, \" 2.156\", \" 1.162\", 1,\n 10.57987, 0.98290, 0.26782,\n -3.07039, -2.04953, -0.85450, -0.36303, 0.12911, 1.32422, 2.34279,\n 6.5947901, 0.51753, 3.210e-04,\n 2.4656601, 0.28116, 1.500e-05,\n// 2062 3 25\n2474273.648500, 4.0, 118.2, \" 2.291\", \" 1.270\", 1,\n 16.19408, 0.96103, 0.26186,\n -3.25458, -2.19742, -1.05841, -0.43601, 0.18578, 1.32466, 2.38437,\n 184.4485209, 0.49433, -1.210e-04,\n -2.2782198, -0.26959, 2.010e-04,\n// 2062 9 18\n2474451.273636, 19.0, 119.2, \" 2.196\", \" 1.150\", 1,\n 18.86579, 0.93048, 0.25353,\n -3.34369, -2.20258, -0.92837, -0.43273, 0.06361, 1.33817, 2.47731,\n 356.4913145, 0.46356, 1.290e-04,\n -1.1198099, 0.25326, 1.290e-04,\n// 2063 3 14\n2474628.170711, 16.0, 120.3, \" 1.009\", \" 0.034\", 2,\n 3.48821, 1.00984, 0.27516,\n -1.96825, -0.24258, 0.00000, 0.09707, 0.00000, 0.43458, 2.16217,\n 174.0554591, 0.54548, -2.260e-04,\n 1.4810400, -0.29594, 1.700e-05,\n// 2063 9 7\n2474805.361944, 21.0, 121.3, \" 0.810\", \"-0.268\", 3,\n 20.13254, 0.90062, 0.24540,\n -2.48298, 0.00000, 0.00000, -0.31334, 0.00000, 0.00000, 1.85733,\n 346.1027334, 0.43879, -1.160e-04,\n -4.8230702, 0.23141, 1.570e-04,\n// 2064 2 2\n2474953.408989, 22.0, 122.2, \" 1.020\", \" 0.038\", 2,\n 6.86033, 1.01097, 0.27546,\n -2.25950, -0.53777, 0.00000, -0.18427, 0.00000, 0.17133, 1.89118,\n 136.8168033, 0.60454, -6.150e-04,\n 17.5579899, -0.23343, -9.820e-04,\n// 2064 7 28\n2475129.828329, 8.0, 123.2, \" 1.136\", \" 0.104\", 2,\n 4.45264, 0.93330, 0.25430,\n -2.48965, -0.75251, 0.00000, -0.12009, 0.00000, 0.50907, 2.24811,\n 308.8145451, 0.53078, -7.900e-04,\n -19.5628297, 0.17843, 7.080e-04,\n// 2065 1 22\n2475307.915955, 10.0, 124.2, \" 2.256\", \" 1.223\", 1,\n 18.15447, 0.96227, 0.26220,\n -2.83608, -1.75817, -0.58980, -0.01708, 0.55630, 1.72484, 2.80012,\n 125.3402687, 0.56870, -3.980e-04,\n 19.8015500, -0.17975, -9.770e-04,\n// 2065 7 17\n2475484.242135, 18.0, 125.2, \" 2.589\", \" 1.612\", 1,\n 13.74130, 0.98541, 0.26850,\n -2.94680, -1.99131, -0.99732, -0.18876, 0.61945, 1.61318, 2.57066,\n 297.8574463, 0.60908, -9.160e-04,\n -21.0949197, 0.16279, 1.021e-03,\n// 2066 1 11\n2475662.128325, 15.0, 126.3, \" 2.226\", \" 1.138\", 1,\n 22.42944, 0.91423, 0.24911,\n -2.92664, -1.71291, -0.40266, 0.07981, 0.56282, 1.87333, 3.08533,\n 113.3109122, 0.53052, -3.140e-04,\n 21.3673196, -0.12625, -8.670e-04,\n// 2066 7 7\n2475838.896174, 10.0, 127.3, \" 1.718\", \" 0.775\", 2,\n 5.04638, 1.02089, 0.27817,\n -2.92778, -1.91964, 0.00000, -0.49183, 0.00000, 0.93564, 1.94452,\n 287.1405517, 0.66759, -7.010e-04,\n -21.8477312, 0.13151, 1.326e-03,\n// 2066 12 31\n2476016.104280, 15.0, 128.4, \" 0.977\", \"-0.128\", 3,\n 21.69071, 0.90009, 0.24525,\n -2.85817, 0.00000, 0.00000, -0.49728, 0.00000, 0.00000, 1.86362,\n 101.1959393, 0.52581, -3.410e-04,\n 22.0621804, -0.08266, -8.340e-04,\n// 2067 5 28\n2476164.288977, 19.0, 129.2, \" 0.640\", \"-0.333\", 3,\n 11.42672, 0.99209, 0.27032,\n -1.80106, 0.00000, 0.00000, -0.06456, 0.00000, 0.00000, 1.67431,\n 245.7158915, 0.64788, 4.600e-04,\n -22.7536499, -0.04465, 1.290e-03,\n// 2067 6 27\n2476193.611877, 3.0, 129.4, \" 0.375\", \"-0.575\", 3,\n 21.35421, 1.01238, 0.27585,\n -1.64578, 0.00000, 0.00000, -0.31496, 0.00000, 0.00000, 1.01805,\n 276.1013540, 0.66628, -2.120e-04,\n -21.9428109, 0.08148, 1.362e-03,\n// 2067 11 21\n2476340.503264, 0.0, 130.3, \" 0.654\", \"-0.381\", 3,\n 4.00534, 0.95616, 0.26053,\n -1.76886, 0.00000, 0.00000, 0.07834, 0.00000, 0.00000, 1.92296,\n 56.3041487, 0.59185, 4.000e-05,\n 21.0117895, 0.07376, -1.056e-03,\n// 2068 5 17\n2476518.737697, 6.0, 131.3, \" 1.983\", \" 0.953\", 2,\n 21.71811, 0.93984, 0.25608,\n -3.10116, -1.95278, 0.00000, -0.29527, 0.00000, 1.36360, 2.50962,\n 234.9923852, 0.56770, 4.960e-04,\n -19.9928397, -0.07425, 8.740e-04,\n// 2068 11 9\n2476694.990969, 12.0, 132.3, \" 1.996\", \" 1.015\", 1,\n 15.29947, 1.00658, 0.27427,\n -2.80921, -1.80227, -0.37003, -0.21673, -0.06409, 1.36806, 2.37666,\n 45.4946196, 0.63515, 2.140e-04,\n 17.6453498, 0.11668, -1.054e-03,\n// 2069 5 6\n2476872.881904, 9.0, 133.4, \" 2.396\", \" 1.323\", 1,\n 23.98761, 0.90342, 0.24616,\n -2.90244, -1.71895, -0.53666, 0.16570, 0.86829, 2.05065, 3.23298,\n 223.9482288, 0.50893, 3.330e-04,\n -16.4908600, -0.09789, 6.010e-04,\n// 2069 10 30\n2477049.649371, 4.0, 134.4, \" 2.424\", \" 1.462\", 1,\n 6.60456, 1.02402, 0.27902,\n -3.04379, -2.12854, -1.13810, -0.41509, 0.30796, 1.29838, 2.21335,\n 35.2764586, 0.63784, 4.440e-04,\n 13.7803002, 0.15036, -8.130e-04,\n// 2070 4 25\n2477226.889862, 9.0, 135.5, \" 1.052\", \"-0.021\", 3,\n 23.24888, 0.90702, 0.24714,\n -2.03484, 0.00000, 0.00000, 0.35669, 0.00000, 0.00000, 2.74721,\n 213.2846370, 0.49815, 1.370e-04,\n -12.4327201, -0.12315, 4.790e-04,\n// 2070 10 19\n2477404.285550, 19.0, 136.5, \" 1.126\", \" 0.138\", 2,\n 20.90690, 0.99455, 0.27099,\n -2.33955, -0.82620, 0.00000, -0.14680, 0.00000, 0.53523, 2.04641,\n 25.1479898, 0.58710, 5.000e-04,\n 9.4271295, 0.16500, -4.240e-04,\n// 2071 3 16\n2477551.563303, 2.0, 137.4, \" 0.888\", \"-0.119\", 3,\n 13.58541, 0.97672, 0.26613,\n -2.52408, 0.00000, 0.00000, -0.48072, 0.00000, 0.00000, 1.56129,\n 175.8690383, 0.55195, -2.550e-04,\n 0.6762700, -0.18138, 4.600e-05,\n// 2071 9 9\n2477729.128945, 15.0, 138.5, \" 0.899\", \"-0.159\", 3,\n 14.25164, 0.91836, 0.25023,\n -2.11411, 0.00000, 0.00000, 0.09467, 0.00000, 0.00000, 2.30526,\n 347.7575789, 0.49132, 5.100e-05,\n -4.1704102, 0.15623, 1.990e-04,\n// 2072 3 4\n2477906.141054, 15.0, 139.5, \" 2.213\", \" 1.244\", 1,\n 1.88228, 1.01863, 0.27755,\n -2.22398, -1.27662, -0.18529, 0.38530, 0.95565, 2.04697, 2.99529,\n 165.7610277, 0.60521, -3.110e-04,\n 5.6825300, -0.18849, -2.800e-04,\n// 2072 8 28\n2478083.170627, 16.0, 140.6, \" 2.243\", \" 1.166\", 1,\n 14.51566, 0.89963, 0.24513,\n -2.95472, -1.74095, -0.43995, 0.09505, 0.62999, 1.93103, 3.14518,\n 337.8472204, 0.47950, -1.940e-04,\n -8.9319605, 0.13869, 3.040e-04,\n// 2073 2 22\n2478260.808945, 7.0, 141.6, \" 2.222\", \" 1.250\", 1,\n 17.18737, 1.01804, 0.27739,\n -2.20093, -1.24963, -0.16164, 0.41467, 0.99125, 2.07927, 3.02947,\n 155.9896498, 0.61573, -2.160e-04,\n 10.3419301, -0.17375, -6.200e-04,\n// 2073 8 17\n2478437.237977, 18.0, 142.7, \" 2.148\", \" 1.101\", 1,\n 15.78241, 0.92334, 0.25159,\n -3.20855, -2.05197, -0.70671, -0.28855, 0.12889, 1.47386, 2.63247,\n 327.9556584, 0.51737, -4.510e-04,\n -13.3523701, 0.12947, 4.820e-04,\n// 2074 2 11\n2478615.372194, 21.0, 143.7, \" 0.919\", \"-0.097\", 3,\n 6.48698, 0.97529, 0.26574,\n -2.14582, 0.00000, 0.00000, -0.06735, 0.00000, 0.00000, 2.01240,\n 146.1082785, 0.58110, -1.290e-04,\n 14.6788296, -0.14122, -7.830e-04,\n// 2074 7 8\n2478762.223352, 17.0, 144.6, \" 0.187\", \"-0.777\", 3,\n 12.13537, 0.99881, 0.27215,\n -0.61322, 0.00000, 0.00000, 0.36045, 0.00000, 0.00000, 1.33048,\n 288.0870246, 0.64965, -3.230e-04,\n -20.9191807, 0.02158, 1.220e-03,\n// 2074 8 7\n2478791.580596, 2.0, 144.8, \" 0.781\", \"-0.209\", 3,\n 23.06560, 0.97395, 0.26538,\n -2.00168, 0.00000, 0.00000, -0.06570, 0.00000, 0.00000, 1.86789,\n 317.7175874, 0.59233, -6.420e-04,\n -17.4019901, 0.11967, 8.230e-04,\n// 2075 1 2\n2478939.913232, 10.0, 145.7, \" 0.771\", \"-0.327\", 3,\n 16.81255, 0.90568, 0.24678,\n -2.20647, 0.00000, 0.00000, -0.08244, 0.00000, 0.00000, 2.04268,\n 103.2149842, 0.53911, 9.800e-05,\n 21.8225586, -0.00034, -8.740e-04,\n// 2075 6 28\n2479116.913605, 10.0, 146.8, \" 1.562\", \" 0.622\", 2,\n 4.44319, 1.02340, 0.27885,\n -2.43534, -1.38157, 0.00000, -0.07347, 0.00000, 1.23454, 2.28833,\n 277.5810462, 0.68870, 1.120e-04,\n -22.5465296, -0.02486, 1.466e-03,\n// 2075 12 22\n2479293.872166, 9.0, 147.8, \" 2.001\", \" 0.901\", 2,\n 15.07109, 0.90439, 0.24643,\n -3.04814, -1.75615, 0.00000, -0.06803, 0.00000, 1.61945, 2.91256,\n 90.7510638, 0.54002, 8.500e-05,\n 22.9853505, 0.04330, -9.220e-04,\n// 2076 6 17\n2479471.610955, 3.0, 148.9, \" 2.755\", \" 1.794\", 1,\n 20.75102, 1.00195, 0.27301,\n -3.04889, -2.12926, -1.17167, -0.33708, 0.49774, 1.45551, 2.37355,\n 266.7513441, 0.66160, 5.710e-04,\n -23.4596900, -0.06997, 1.372e-03,\n// 2076 12 10\n2479647.982540, 12.0, 150.0, \" 2.499\", \" 1.446\", 1,\n 17.34059, 0.94344, 0.25706,\n -3.35286, -2.25785, -1.17586, -0.41904, 0.33733, 1.41909, 2.51667,\n 78.5598864, 0.58190, 1.660e-04,\n 23.2319698, 0.09238, -1.109e-03,\n// 2077 6 6\n2479826.124909, 15.0, 151.0, \" 1.326\", \" 0.312\", 2,\n 8.04515, 0.95135, 0.25922,\n -2.44842, -1.04274, 0.00000, -0.00219, 0.00000, 1.04123, 2.44470,\n 255.2358638, 0.59056, 7.260e-04,\n -23.5345096, -0.10550, 1.070e-03,\n// 2077 11 29\n2480002.399921, 22.0, 152.1, \" 1.231\", \" 0.236\", 2,\n 2.62924, 0.99648, 0.27152,\n -2.66862, -1.27769, 0.00000, -0.40190, 0.00000, 0.47155, 1.86468,\n 66.5721190, 0.63429, 4.550e-04,\n 22.5964514, 0.14928, -1.301e-03,\n// 2078 4 27\n2480150.691483, 5.0, 153.0, \" 0.656\", \"-0.425\", 3,\n 19.37346, 0.89989, 0.24520,\n -2.38984, 0.00000, 0.00000, -0.40441, 0.00000, 0.00000, 1.58090,\n 215.6565295, 0.46308, 4.000e-04,\n -13.0402202, -0.20104, 4.000e-04,\n// 2078 10 21\n2480327.630586, 3.0, 154.1, \" 0.817\", \"-0.146\", 3,\n 4.99863, 1.01988, 0.27789,\n -1.73939, 0.00000, 0.00000, 0.13406, 0.00000, 0.00000, 2.00769,\n 26.5563304, 0.57676, 5.760e-04,\n 9.7603907, 0.27723, -4.380e-04,\n// 2078 11 19\n2480357.027822, 13.0, 154.2, \" 0.061\", \"-0.905\", 3,\n 16.93159, 1.02452, 0.27915,\n -0.88275, 0.00000, 0.00000, -0.33226, 0.00000, 0.00000, 0.21790,\n 54.9906897, 0.64981, 8.500e-04,\n 21.1490712, 0.19954, -1.249e-03,\n// 2079 4 16\n2480504.715799, 5.0, 155.1, \" 2.010\", \" 0.945\", 2,\n 18.63474, 0.91579, 0.24953,\n -2.73805, -1.51628, 0.00000, 0.17916, 0.00000, 1.87352, 3.09679,\n 204.6062806, 0.46470, 1.870e-04,\n -9.7512101, -0.22794, 3.780e-04,\n// 2079 10 10\n2480682.229513, 18.0, 156.2, \" 2.079\", \" 1.079\", 1,\n 19.30097, 0.98003, 0.26703,\n -3.19097, -2.14715, -0.84462, -0.49169, -0.13796, 1.16465, 2.20609,\n 16.6632505, 0.52193, 5.050e-04,\n 6.6647603, 0.27167, -1.610e-04,\n// 2080 4 4\n2480858.974751, 11.0, 157.3, \" 2.361\", \" 1.346\", 1,\n 23.91245, 0.96403, 0.26267,\n -2.42433, -1.38615, -0.29078, 0.39401, 1.07828, 2.17349, 3.21417,\n 194.0577364, 0.50344, 4.000e-05,\n -6.2732000, -0.26564, 3.550e-04,\n// 2080 9 29\n2481036.578261, 2.0, 158.4, \" 2.297\", \" 1.244\", 1,\n 2.58415, 0.92786, 0.25282,\n -3.06991, -1.93264, -0.73621, -0.12172, 0.49334, 1.69010, 2.82541,\n 6.2044303, 0.46185, 2.700e-04,\n 3.0100300, 0.25102, -9.000e-06,\n// 2081 3 25\n2481213.515293, 0.0, 159.5, \" 1.065\", \" 0.095\", 2,\n 12.20932, 1.01164, 0.27565,\n -1.73638, -0.19305, 0.00000, 0.36703, 0.00000, 0.92523, 2.47037,\n 183.9467752, 0.54745, -7.000e-06,\n -2.7485298, -0.29777, 2.040e-04,\n// 2081 9 18\n2481390.649604, 4.0, 160.5, \" 0.927\", \"-0.154\", 3,\n 3.85091, 0.90009, 0.24525,\n -2.70655, 0.00000, 0.00000, -0.40949, 0.00000, 0.00000, 1.88847,\n 355.9714005, 0.43403, 3.000e-06,\n -0.6755000, 0.23626, 3.200e-05,\n// 2082 2 13\n2481538.770357, 6.0, 161.5, \" 0.996\", \" 0.013\", 2,\n 15.58144, 1.00902, 0.27493,\n -1.57111, 0.27718, 0.00000, 0.48856, 0.00000, 0.70224, 2.54851,\n 147.4132544, 0.58020, -4.960e-04,\n 14.2437798, -0.25932, -7.780e-04,\n// 2082 8 8\n2481715.115759, 15.0, 162.5, \" 1.001\", \"-0.029\", 3,\n 12.17101, 0.93624, 0.25510,\n -2.47067, 0.00000, 0.00000, -0.22179, 0.00000, 0.00000, 2.02524,\n 319.4898302, 0.51434, -7.590e-04,\n -16.7087703, 0.20692, 5.550e-04,\n// 2083 2 2\n2481893.268585, 18.0, 163.6, \" 2.240\", \" 1.205\", 1,\n 2.87557, 0.95944, 0.26142,\n -2.37898, -1.29342, -0.10800, 0.44604, 1.00077, 2.18635, 3.26922,\n 136.4432057, 0.54381, -3.760e-04,\n 16.9959900, -0.21028, -8.120e-04,\n// 2083 7 29\n2482069.545535, 1.0, 164.7, \" 2.452\", \" 1.477\", 1,\n 21.45967, 0.98849, 0.26934,\n -2.63988, -1.68155, -0.66086, 0.09285, 0.84614, 1.86655, 2.82677,\n 308.5844770, 0.59237, -9.440e-04,\n -18.9366397, 0.19987, 8.610e-04,\n// 2084 1 22\n2482247.467361, 23.0, 165.8, \" 2.241\", \" 1.151\", 1,\n 7.15054, 0.91251, 0.24864,\n -2.80042, -1.58513, -0.28756, 0.21667, 0.72141, 2.01925, 3.23290,\n 124.9274521, 0.51038, -3.690e-04,\n 19.2336505, -0.16068, -7.480e-04,\n// 2084 7 17\n2482424.207534, 17.0, 166.9, \" 1.854\", \" 0.912\", 2,\n 12.76475, 1.02178, 0.27841,\n -2.50326, -1.53063, 0.00000, -0.01918, 0.00000, 1.49210, 2.46540,\n 297.9280158, 0.65085, -8.050e-04,\n -20.3994511, 0.17488, 1.190e-03,\n// 2085 1 10\n2482601.439230, 23.0, 168.0, \" 0.993\", \"-0.112\", 3,\n 6.41182, 0.90057, 0.24538,\n -2.83236, 0.00000, 0.00000, -0.45848, 0.00000, 0.00000, 1.91545,\n 113.0991354, 0.51305, -4.530e-04,\n 20.7625286, -0.12116, -7.510e-04,\n// 2085 6 8\n2482749.595558, 2.0, 168.9, \" 0.506\", \"-0.468\", 3,\n 19.14509, 0.98909, 0.26950,\n -1.27620, 0.00000, 0.00000, 0.29338, 0.00000, 0.00000, 1.86581,\n 256.8217791, 0.65252, 2.630e-04,\n -24.1510998, -0.00090, 1.388e-03,\n// 2085 7 7\n2482778.919906, 10.0, 169.1, \" 0.505\", \"-0.448\", 3,\n 5.07257, 1.01034, 0.27529,\n -1.45007, 0.00000, 0.00000, 0.07775, 0.00000, 0.00000, 1.60773,\n 287.0504205, 0.65186, -3.800e-04,\n -21.2218400, 0.12705, 1.286e-03,\n// 2085 12 1\n2482925.851104, 8.0, 170.0, \" 0.639\", \"-0.396\", 3,\n 12.72644, 0.95902, 0.26131,\n -1.39538, 0.00000, 0.00000, 0.42650, 0.00000, 0.00000, 2.24565,\n 67.8721635, 0.60850, -1.060e-04,\n 23.0688393, 0.03405, -1.180e-03,\n// 2086 5 28\n2483104.030400, 13.0, 171.1, \" 1.849\", \" 0.818\", 2,\n 5.43648, 0.93683, 0.25526,\n -3.03738, -1.84819, 0.00000, -0.27039, 0.00000, 1.30896, 2.49579,\n 246.0286322, 0.57624, 3.810e-04,\n -22.1142606, -0.03772, 9.960e-04,\n// 2086 11 20\n2483280.347017, 20.0, 172.2, \" 1.968\", \" 0.986\", 2,\n 0.02058, 1.00870, 0.27485,\n -2.25051, -1.23971, 0.00000, 0.32841, 0.00000, 1.89578, 2.90812,\n 56.4775194, 0.65495, 1.480e-04,\n 20.3739301, 0.07991, -1.245e-03,\n// 2087 5 17\n2483458.163428, 16.0, 173.3, \" 2.528\", \" 1.455\", 1,\n 7.70597, 0.90241, 0.24589,\n -3.16937, -1.99964, -0.87008, -0.07772, 0.71481, 1.84444, 3.01320,\n 234.7833814, 0.52114, 2.860e-04,\n -19.3052411, -0.06878, 7.310e-04,\n// 2087 11 10\n2483635.003858, 12.0, 174.4, \" 2.465\", \" 1.501\", 1,\n 15.32566, 1.02370, 0.27893,\n -2.54463, -1.62877, -0.64852, 0.09260, 0.83378, 1.81403, 2.72953,\n 45.8381987, 0.65460, 4.690e-04,\n 17.0555595, 0.11915, -1.039e-03,\n// 2088 5 5\n2483812.178356, 16.0, 175.5, \" 1.170\", \" 0.102\", 2,\n 6.96725, 0.90859, 0.24757,\n -2.20240, -0.36308, 0.00000, 0.28053, 0.00000, 0.92222, 2.76268,\n 223.7177373, 0.51281, 1.420e-04,\n -15.7969298, -0.10024, 6.220e-04,\n// 2088 10 30\n2483989.627315, 3.0, 176.6, \" 1.176\", \" 0.183\", 2,\n 5.62801, 0.99202, 0.27030,\n -2.18181, -0.72342, 0.00000, 0.05557, 0.00000, 0.83716, 2.29336,\n 35.5007005, 0.59787, 5.760e-04,\n 13.1714896, 0.14173, -6.370e-04,\n// 2089 3 26\n2484136.898768, 10.0, 177.5, \" 0.833\", \"-0.168\", 3,\n 22.30652, 0.97958, 0.26691,\n -2.41175, 0.00000, 0.00000, -0.42957, 0.00000, 0.00000, 1.55108,\n 185.8462508, 0.55642, -1.200e-04,\n -3.6739400, -0.18185, 2.500e-04,\n// 2089 9 19\n2484314.424501, 22.0, 178.6, \" 0.789\", \"-0.274\", 3,\n 21.97001, 0.91618, 0.24964,\n -1.91266, 0.00000, 0.00000, 0.18802, 0.00000, 0.00000, 2.29075,\n 357.4976746, 0.48618, 1.410e-04,\n 0.0629400, 0.16016, 4.300e-05,\n// 2090 3 15\n2484491.492021, 0.0, 179.7, \" 2.166\", \" 1.201\", 1,\n 11.60613, 1.01973, 0.27785,\n -2.78503, -1.83710, -0.71667, -0.19149, 0.33345, 1.45389, 2.40272,\n 176.2237027, 0.60114, -1.480e-04,\n 1.2404900, -0.19624, -3.400e-05,\n// 2090 9 8\n2484668.453117, 23.0, 180.8, \" 2.117\", \" 1.038\", 1,\n 22.23403, 0.89985, 0.24519,\n -3.14144, -1.90089, -0.39067, -0.12518, 0.14019, 1.65046, 2.89158,\n 347.8014014, 0.47243, -1.250e-04,\n -4.8233199, 0.14916, 1.560e-04,\n// 2091 3 5\n2484846.165537, 16.0, 182.0, \" 2.254\", \" 1.283\", 1,\n 2.91121, 1.01654, 0.27698,\n -2.65225, -1.70445, -0.63426, -0.02710, 0.58033, 1.65056, 2.59717,\n 166.6024933, 0.60288, -8.100e-05,\n 6.0866100, -0.18858, -3.750e-04,\n// 2091 8 29\n2485022.526676, 1.0, 183.1, \" 2.281\", \" 1.235\", 1,\n 23.50078, 0.92591, 0.25229,\n -3.30403, -2.17288, -0.96728, -0.35977, 0.24713, 1.45243, 2.58571,\n 338.0311710, 0.50854, -3.980e-04,\n -9.5493097, 0.14720, 3.180e-04,\n// 2092 2 23\n2485200.722904, 5.0, 184.2, \" 0.938\", \"-0.079\", 3,\n 15.20808, 0.97242, 0.26496,\n -1.75269, 0.00000, 0.00000, 0.34970, 0.00000, 0.00000, 2.45327,\n 156.5306964, 0.56322, -6.200e-05,\n 10.8627397, -0.16081, -5.820e-04,\n// 2092 7 19\n2485347.529142, 1.0, 185.1, \" 0.062\", \"-0.899\", 3,\n 20.85647, 1.00148, 0.27288,\n -0.86701, 0.00000, 0.00000, -0.30059, 0.00000, 0.00000, 0.26193,\n 299.4881950, 0.64198, -4.780e-04,\n -19.1413490, 0.06636, 1.090e-03,\n// 2092 8 17\n2485376.884711, 9.0, 185.3, \" 0.913\", \"-0.076\", 3,\n 6.78396, 0.97720, 0.26626,\n -1.82378, 0.00000, 0.00000, 0.23307, 0.00000, 0.00000, 2.28797,\n 327.8852802, 0.58054, -6.150e-04,\n -14.0494302, 0.14569, 6.320e-04,\n// 2093 1 12\n2485525.250030, 18.0, 186.2, \" 0.755\", \"-0.344\", 3,\n 1.53366, 0.90454, 0.24647,\n -2.10770, 0.00000, 0.00000, 0.00071, 0.00000, 0.00000, 2.11024,\n 115.0471736, 0.53082, -4.600e-05,\n 20.3597694, -0.03930, -8.080e-04,\n// 2093 7 8\n2485702.225204, 17.0, 187.4, \" 1.427\", \" 0.487\", 2,\n 12.16156, 1.02341, 0.27885,\n -1.88947, -0.77720, 0.00000, 0.40489, 0.00000, 1.58704, 2.69930,\n 288.4863175, 0.68389, -9.600e-05,\n -21.5313791, 0.02235, 1.393e-03,\n// 2094 1 1\n2485879.208403, 17.0, 188.5, \" 1.986\", \" 0.887\", 2,\n 23.79220, 0.90552, 0.24673,\n -2.96847, -1.67546, 0.00000, 0.00167, 0.00000, 1.67811, 2.97239,\n 102.8125358, 0.54131, -9.000e-05,\n 22.4492096, 0.00190, -9.020e-04,\n// 2094 6 28\n2486056.918018, 10.0, 189.6, \" 2.786\", \" 1.823\", 1,\n 4.46938, 0.99931, 0.27229,\n -2.68866, -1.76489, -0.80581, 0.03243, 0.87091, 1.83017, 2.75226,\n 277.9104253, 0.66061, 3.450e-04,\n -23.1967994, -0.02279, 1.371e-03,\n// 2094 12 21\n2486233.330928, 20.0, 190.7, \" 2.514\", \" 1.463\", 1,\n 2.06169, 0.94612, 0.25780,\n -2.98356, -1.89524, -0.82153, -0.05774, 0.70560, 1.77906, 2.86994,\n 90.5074582, 0.59344, -2.600e-05,\n 23.6187088, 0.04832, -1.148e-03,\n// 2095 6 17\n2486411.416791, 22.0, 191.9, \" 1.462\", \" 0.446\", 2,\n 15.76352, 0.94810, 0.25834,\n -2.53594, -1.22017, 0.00000, 0.00299, 0.00000, 1.22863, 2.54210,\n 266.6658029, 0.59635, 5.420e-04,\n -24.1139197, -0.06248, 1.131e-03,\n// 2095 12 11\n2486587.760439, 6.0, 193.0, \" 1.251\", \" 0.257\", 2,\n 11.35035, 0.99890, 0.27218,\n -2.02369, -0.65842, 0.00000, 0.25053, 0.00000, 1.15727, 2.52457,\n 78.2007824, 0.65432, 2.960e-04,\n 23.8424999, 0.10421, -1.419e-03,\n// 2096 5 7\n2486735.975491, 11.0, 193.9, \" 0.531\", \"-0.547\", 3,\n 2.08909, 0.89964, 0.24513,\n -1.39560, 0.00000, 0.00000, 0.41178, 0.00000, 0.00000, 2.21902,\n 225.7410442, 0.47858, 4.430e-04,\n -16.0204512, -0.17895, 5.240e-04,\n// 2096 6 6\n2486765.613673, 3.0, 194.1, \" 0.005\", \"-1.058\", 3,\n 20.03848, 0.90698, 0.24713,\n -0.44662, 0.00000, 0.00000, -0.27185, 0.00000, 0.00000, -0.09400,\n 255.1419897, 0.53989, 5.100e-04,\n -24.1644102, -0.09507, 9.320e-04,\n// 2096 10 31\n2486912.979431, 12.0, 195.1, \" 0.767\", \"-0.201\", 3,\n 14.72247, 1.01879, 0.27759,\n -2.32103, 0.00000, 0.00000, -0.49365, 0.00000, 0.00000, 1.33410,\n 37.4675115, 0.59530, 7.400e-04,\n 13.5883506, 0.25233, -6.600e-04,\n// 2096 11 29\n2486942.390532, 21.0, 195.2, \" 0.086\", \"-0.882\", 3,\n 1.65270, 1.02481, 0.27923,\n -0.27772, 0.00000, 0.00000, 0.37277, 0.00000, 0.00000, 1.02317,\n 66.3005575, 0.67309, 7.830e-04,\n 23.1731294, 0.15713, -1.433e-03,\n// 2097 4 26\n2487090.012697, 12.0, 196.2, \" 1.901\", \" 0.842\", 2,\n 2.35311, 0.91795, 0.25012,\n -2.56194, -1.32228, 0.00000, 0.30473, 0.00000, 1.93045, 3.17168,\n 214.7978108, 0.48142, 2.790e-04,\n -13.3554599, -0.21164, 5.170e-04,\n// 2097 10 21\n2487267.563138, 2.0, 197.3, \" 2.015\", \" 1.010\", 1,\n 4.02208, 0.97717, 0.26625,\n -3.17754, -2.11109, -0.61100, -0.48469, -0.35745, 1.14271, 2.20671,\n 26.9057902, 0.53207, 6.680e-04,\n 10.6431107, 0.25536, -3.410e-04,\n// 2098 4 15\n2487444.294999, 19.0, 198.5, \" 2.445\", \" 1.437\", 1,\n 8.63355, 0.96708, 0.26351,\n -2.73826, -1.71875, -0.66213, 0.07997, 0.82163, 1.87808, 2.90001,\n 204.3203415, 0.51842, 1.970e-04,\n -10.3487594, -0.25444, 5.240e-04,\n// 2098 10 10\n2487621.888870, 9.0, 199.6, \" 2.383\", \" 1.325\", 1,\n 10.30252, 0.92536, 0.25214,\n -2.64599, -1.50859, -0.35617, 0.33287, 1.02240, 2.17513, 3.31059,\n 15.9934702, 0.46565, 4.040e-04,\n 7.0651998, 0.24311, -1.480e-04,\n// 2099 4 5\n2487798.854819, 9.0, 200.7, \" 1.133\", \" 0.168\", 2,\n 21.93316, 1.01333, 0.27611,\n -2.63195, -1.21900, 0.00000, -0.48436, 0.00000, 0.24870, 1.66333,\n 194.4566195, 0.55652, 2.180e-04,\n -7.2206403, -0.29161, 4.120e-04,\n// 2099 9 29\n2487975.942110, 11.0, 201.9, \" 1.034\", \"-0.051\", 3,\n 11.56928, 0.89972, 0.24515,\n -2.79185, 0.00000, 0.00000, -0.38937, 0.00000, 0.00000, 2.01391,\n 5.8093299, 0.43472, 1.250e-04,\n 3.5221800, 0.23564, -9.400e-05,\n// 2100 2 24\n2488124.128604, 15.0, 202.8, \" 0.965\", \"-0.017\", 3,\n 1.30528, 1.00695, 0.27437,\n -1.95177, 0.00000, 0.00000, 0.08650, 0.00000, 0.00000, 2.12513,\n 158.2699494, 0.55927, -3.200e-04,\n 10.2270804, -0.27870, -5.630e-04,\n// 2100 8 19\n2488300.406233, 22.0, 204.0, \" 0.872\", \"-0.158\", 3,\n 19.88938, 0.93925, 0.25592,\n -2.37000, 0.00000, 0.00000, -0.25042, 0.00000, 0.00000, 1.86680,\n 329.8184696, 0.49978, -6.760e-04,\n -13.3626205, 0.22960, 3.990e-04\n));\n}", "function hitungVolumedanLuasPermukaanBalok(panjang, lebar, tinggi) {\n luasPermukaanBalok = 2 * ( (panjang * lebar) + (panjang * tinggi) + (lebar * tinggi) );\n volumeBalok = panjang * lebar * tinggi;\n document.write(\"Panjang : \" + panjang + \"<br/>\");\n document.write(\"Lebar : \" + lebar + \"<br/>\");\n document.write(\"Tinggi : \" + tinggi + \"<br/>\" + \"<br/>\");\n document.write(\"Volume Balok : \" + volumeBalok + \"<br/>\");\n document.write(\"Luas Permukaan Balok : \" + luasPermukaanBalok + \"<br/>\");\n}", "function sumFibs(num){\nvar sumArr = [0,1];\n for(var i=1; i <= num; i++){\n \tif(checkFib(i) && i%2 !== 0){\n \t\tsumArr.push(i);\n \t}\n }\n var result = 0;\n for(var a=0; a < sumArr.length; a++){\n \tresult += sumArr[a];\n }\n return result;\n}", "function fnal()\r\n{\r\n\r\n//assigning the fmark to a value exam(75)+crsmark(40).\r\n\r\nlet fmark = exam(75)+crsmark(40)\r\nconsole.log(fmark)\r\n\r\n}", "function bai6(n) {\n var tong = 0;\n for (let i = 1; i <= n; i++) {\n tong+=1/(i*(i+1));\n }\n return tong;\n}", "async function main() {\n // get array with objects with latin and norwegian names of species livingin norway (based on a namefile downloaded from ADB (should be done automatically once a week))\n nameList = await getNamelist(adbFile)\n // getFastaData() ligger i barcodesCommonFunctions.js\n data = await getFastaData() //Gjør en request til server om å få innholdet i fasta.fas. \n fungiOverview = await getOverview() // Makes a request to server to get an array of all species in the fungal-barcoding-overview-file, and number of validated and failed sequences\n redList = await getRedlist(redlistFile)\n // go through data (list of objects with DNA sequence (?)) and add norwegian names...\n data.unparsed.forEach(el => {\n const nameObject = nameList.unparsed.find(element => element.latinName === el.species)\n el.norwegianName = ''\n el.phylum = ''\n if (nameObject) {\n el.norwegianName = nameObject.norwegianName.replace(/['\"]+/g, '')\n el.phylum = nameObject.phylum.replace(/['\"]+/g, '')\n }\n \n })\n table.style = \"border-collapse: collapse\"\n table.bordercolor = \"grey\"\n let candidates\n candidates = await getCandidates()\n \n \n let overviewParameter\n if (bcColl === \"sopp\") {overviewParameter = fungiOverview} else {overviewParameter = \"noFungiOverview\"}\n \n bcSearchListener(nameList.unparsed, data.unparsed, candidates.unparsed,overviewParameter)\n if (bcColl === \"sopp\") {\n fillTable(nameList.unparsed, data.unparsed, candidates.unparsed, 'all','not blank', fungiOverview)\n makeFungiButtons(nameList.unparsed, data.unparsed, candidates.unparsed,fungiOverview,redList) \n } else {\n fillTable(nameList.unparsed, data.unparsed, candidates.unparsed, 'all', 'not blank', 'no fungiOverview')\n document.getElementById(\"fungi-buttons\").appendChild(listExplDiv)\n listExplDiv.innerHTML = \"<br> <br> Red species means we lack barcode sequence.\"\n }\n // const soppFile = `./src/utils/barcoding/sopp_oversikt.txt`\n // soppoversiktsDate = getBCFileUpdatedDate(file,(error,date)=> {\n // if (error) {\n // return\n // } else {\n // return(date)\n // }\n // })\n \n}", "function bodoAmat(){\r\n console.log(\"Ini result Function Bodo Amat\");\r\n}" ]
[ "0.58460474", "0.58380336", "0.5822746", "0.5810773", "0.572069", "0.5718671", "0.5699783", "0.5668609", "0.5652258", "0.5631147", "0.5576185", "0.55600184", "0.5554135", "0.55209225", "0.55174804", "0.546221", "0.54585326", "0.5452326", "0.5451209", "0.5444154", "0.5421957", "0.54159844", "0.5415903", "0.5410359", "0.54059875", "0.53901887", "0.53841966", "0.5384131", "0.5378925", "0.5374297", "0.5352973", "0.53525895", "0.53290766", "0.53228617", "0.53053546", "0.5298567", "0.5297944", "0.5297906", "0.5297396", "0.5285639", "0.52851236", "0.5275755", "0.52663887", "0.526207", "0.5259896", "0.525577", "0.52468634", "0.5243823", "0.5241674", "0.5240488", "0.52393365", "0.5230704", "0.5226527", "0.52248937", "0.522088", "0.52116436", "0.521058", "0.52042544", "0.51993597", "0.51985496", "0.519274", "0.51875687", "0.5180845", "0.5180756", "0.5172499", "0.516726", "0.51672083", "0.516234", "0.51576036", "0.51493466", "0.514779", "0.51464456", "0.514269", "0.5141439", "0.5140712", "0.5140411", "0.5136209", "0.5135772", "0.51334023", "0.5132909", "0.51316947", "0.5128651", "0.5126361", "0.51221895", "0.5120621", "0.5119686", "0.51191944", "0.5118594", "0.5118173", "0.5114771", "0.51138306", "0.5112705", "0.51104957", "0.5108329", "0.5107439", "0.5105989", "0.51046455", "0.5104634", "0.51022345", "0.50963444", "0.5093745" ]
0.0
-1
Radio function to record radio values selected on the Form with switch cases Michael Johnson
radiosetter(event){ console.log(event.target.value) switch (event.target.value) { case "TRUE": window.$attend = event.target.value break; case "FALSE": window.$attend = event.target.value break; case "Public": window.$classi = event.target.value break; case "Private": window.$classi = event.target.value break; case "Confidential": window.$classi = event.target.value break; case "3": window.$prio = event.target.value break; case "2": window.$prio = event.target.value break; case "1": window.$prio = event.target.value break; case "reTRUE": window.$reoccur = true break; case "reFALSE": window.$reoccur = false break; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function handleOnChangeRadioCaptain(event)\n {\n var name=event.target.name;\n var val=event.target.value;\n \n \n setRadioVal(val);\n setMatchFormCaptain((prev)=>(\n {\n ...prev,\n [name]:val\n }\n ));\n if(val==\"individual\")\n {\n setIsIndividual(true);\n }\n else{\n setIsIndividual(false);\n }\n \n \n \n \n }", "function answerSelection(answer) {\n let inputValue = null\n //finds the radio button within each form that has been pressed and\n // stores it a local inputValues variable\n if (answer.checked === true) {\n inputValue = answer.getAttribute(\"value\");\n console.log(inputValue)\n } else {\n return false;\n }\n\n switch(inputValue !== null) {\n case (inputValue === \"1\"):\n addPoints(\"categoryOne\");\n break;\n\n case (inputValue === \"2\"):\n addPoints(\"categoryTwo\");\n break;\n\n case (inputValue === \"3\"):\n addPoints(\"categoryThree\");\n break;\n\n case (inputValue === \"4\"):\n addPoints(\"categoryFour\");\n break;\n }\n console.log(masterProfileObject)\n\n}", "function RadioButton(value) {\n dmsManifestConfig.SelectedValue = value;\n if (value == \"Consignment\") {\n getConsignmentDetails();\n ManifestOrdersCtrl.ePage.Masters.Consignment = true;\n ManifestOrdersCtrl.ePage.Masters.SalesOrder = false;\n ManifestOrdersCtrl.ePage.Masters.ASNLine = false;\n } else if (value == \"ASNLine\") {\n // getASNDetails();\n ManifestOrdersCtrl.ePage.Masters.ASNLine = true;\n ManifestOrdersCtrl.ePage.Masters.Consignment = false;\n ManifestOrdersCtrl.ePage.Masters.SalesOrder = false;\n } else if (value == \"SalesOrder\") {\n getOrderDetails();\n ManifestOrdersCtrl.ePage.Masters.SalesOrder = true;\n ManifestOrdersCtrl.ePage.Masters.ASNLine = false;\n ManifestOrdersCtrl.ePage.Masters.Consignment = false;\n }\n GetConfigDetails(value);\n }", "function savePlan() {\n if (radio1.checked == true) {\n console.log(radio1.value);\n changeWelcomeText(radio1.value)\n return radio1.value;\n } else if (radio2.checked == true) {\n console.log(radio2.value);\n changeWelcomeText(radio2.value)\n return radio2.value;\n } else if (radio3.checked == true) {\n console.log(radio3.value);\n changeWelcomeText(radio3.value)\n return radio3.value;\n } else {\n changeWelcomeText('subscription')\n }\n}", "function Checklist_Format(props) {\n\n const [value, setValue] = React.useState('female');\n function handleChange(event) {\n props.answerFeedback(event.target.value);\n setValue(event.target.value);\n }\n\n return (\n <FormControl component=\"fieldset\">\n <FormLabel component=\"legend\"></FormLabel>\n <RadioGroup aria-label=\"position\" name=\"position\" value={value}\n onChange={handleChange} row>\n <FormControlLabel\n value=\"option1\"\n control={<Radio color=\"primary\" />}\n label=\"Yes\"\n labelPlacement=\"start\"\n />\n <FormControlLabel\n value=\"option2\"\n control={<Radio color=\"primary\" />}\n label=\"No\"\n labelPlacement=\"start\"\n />\n <FormControlLabel\n value=\"option3\"\n control={<Radio color=\"primary\" />}\n label=\"Not Sure\"\n labelPlacement=\"start\"\n />\n </RadioGroup>\n </FormControl>\n );\n\n}", "function getSelectedRadio() {\n\t\tvar radios = document.forms[0].status;\n\t\tfor(var i=0; i<radios.length; i++) {\n\t\t\tif(radios[i].checked) {\n\t\t\t\tcrateValue = radios[i].value;\n\t\t\t}\n\t\t}\n\t} // End Selected Radio Button Function", "function GetItemRadioButton3(){\n var val1 = document.getElementById(\"exampleRadios1\").checked;\n var val2 = document.getElementById(\"exampleRadios2\").checked;\n var val3 = document.getElementById(\"exampleRadios3\").checked;\n var val4 = document.getElementById(\"exampleRadios4\").checked;\n var returnval;\n if(val1 === true){\n returnval = \"1\";\n }\n else if(val2 === true){\n returnval = \"2\";\n }\n else if(val3 === true){\n returnval = \"3\";\n }\n else if(val4 === true){\n returnval = \"4\";\n }else{\n returnval = \"N/A\";\n }\n Validation(returnval);\n return returnval;\n}", "function GetItemRadioButton2(){\n var val1 = document.getElementById(\"exampleRadios1\").checked;\n var val2 = document.getElementById(\"exampleRadios2\").checked;\n var val3 = document.getElementById(\"exampleRadios3\").checked;\n var val4 = document.getElementById(\"exampleRadios4\").checked;\n var val5 = document.getElementById(\"exampleRadios5\").checked;\n var returnval;\n if(val1 === true){\n returnval = \"1\";\n }\n else if(val2 === true){\n returnval = \"2\";\n }\n else if(val3 === true){\n returnval = \"3\";\n }\n else if(val4 === true){\n returnval = \"4\";\n }\n else if(val5 === true){\n returnval = \"5\";\n }else{\n returnval = \"N/A\";\n }\n Validation(returnval);\n return returnval;\n}", "function getAccountTypeRadioValue() {\n\n if(document.getElementById('typeStudent').checked){\n return 'student';\n }\n else if (document.getElementById('typeCounselor').checked){\n\n return 'guidance';\n }\n\n}", "function getSelectedRadio(){\n var radios = document.forms[0].sex;\n for (var i = 0; i<radios.length; i++) {\n if(radios[i].checked){ \n sexValue = radios[i].value;\n }\n }\n }", "function Radio(){\n this.createRadio = function(name, labels, id){\n this.item = document.createElement(\"form\") //bc in HTML: <form action=\"\">...</form>\n\t\tthis.name = name\n\n\t\t// add title label\n\t\tvar ttmp = document.createElement(\"label\")\n\t\tttmp.setAttribute(\"name\", name)\t\t\t\n\t\tttmp.innerHTML = this.name + '<br>'\n\t\tthis.item.appendChild(ttmp)\n\n\t\tfor (var x in labels) //x is the index of whatever labels is\n\t\t{\n\t\t\tvar lx = labels[x]\n\t\t\t//console.log('x is ' + x + ' and labels[x] is ' + lx)\n\t\t\tvar tmp = document.createElement(\"input\")\n\t\t\ttmp.setAttribute(\"type\",\"radio\")\n\t\t\ttmp.setAttribute(\"name\", name) //choice\n\t\t\ttmp.setAttribute(\"value\", lx) //alpha, beta, oatmeal\n\n\t\t\t//adding labels\n\t\t\tvar ltmp = document.createElement(\"label\")\n\t\t\tltmp.setAttribute(\"id\", id+\"_label_\"+x) //theRadioButton_label_#\n\t\t\tltmp.innerHTML = labels[x] + '<br>'\n\n\t\t\tthis.item.appendChild(tmp)\n\t\t this.item.appendChild(ltmp)\n }\n }, \n\n this.getValue = function() {\n var radios = this.item.elements[this.name]\n for (var i = 0; i < radios.length; i++){\n var r = radios[i]\n if(r.checked) return r.value\n }\n \n return 'error'\n }\n this.addtoDocument =function(){\n document.body.appendChild(this.item);\n }\n\n}", "onRadioButtonSelect(event) {\n //event.preventDefault();\n\n const target = event.target;\n const value = target.value;\n const name = target.name;\n\n // Update the selected answer or create it if it doesn't exist\n const newSelectedAnswerState = this.state.SelectedAnswers;\n\n newSelectedAnswerState[name].Choice = value;\n\n this.setState({ SelectedAnswers: newSelectedAnswerState });\n }", "function setRadioChoice(origAnswer, sBlank, resObj)\n{\n // Finds index number of chosen option.\n var matchIndex = resObj.optionList.indexOf(origAnswer);\n\n if (matchIndex >= 0 && matchIndex < resObj.optionList.length)\n {\n // Known option chosen.\n resObj.chosenOption = matchIndex;\n resObj.enabledFlag = 1;\n }\n else if (origAnswer.length > 0 && resObj.customEnabled === true)\n {\n // Other option entered.\n resObj.customText = origAnswer;\n resObj.enabledFlag = 1;\n }\n else if (sBlank === true)\n {\n // Skip blank answer.\n resObj.customText = \"\";\n resObj.enabledFlag = -1;\n }\n else\n {\n // Include blank answer.\n resObj.chosenOption = -1;\n resObj.enabledFlag = 0;\n }\n}", "function AddToWishlistAPI() {\r\n nameInput1 = document.getElementById(\"API1\").value;\r\n radiobutton1 = document.getElementById(\"radio-choice-1\").value;\r\n radiobutton2 = document.getElementById(\"radio-choice-2\").value;\r\n // this sets the value to TV show or Movie\r\n\r\n if (document.getElementById(\"radio-choice-1\").checked == true) {\r\n radiobuttonfinal = radiobutton1;\r\n }\r\n else if (document.getElementById(\"radio-choice-2\").checked == true) {\r\n radiobuttonfinal = radiobutton2;\r\n }\r\n //setting the value of radio button to a single switching variable\r\n searchapi();\r\n}", "function setRadio(num) {\n document.theForm.theRadio[0].checked = (num==0)?true:false;\n document.theForm.theRadio[1].checked = (num==1)?true:false;\n}", "function GetItemTrueFalseButton4(){\n var val1 = document.getElementById(\"exampleRadios1\").checked;\n var val2 = document.getElementById(\"exampleRadios2\").checked;\n var returnval;\n if(val1 === true){\n returnval = \"change\";\n }\n else if(val2 === true){\n returnval = \"else\";\n }else{\n returnval = \"N/A\";\n }\n // Validation(returnval); - Validation is currently done on text entries\n return returnval;\n}", "function makeChoice()\r\n{\r\n\r\nif(document.getElementById(\"rabuse6\").checked)\r\n {\r\n document.form3.other.style.visibility=\"visible\";\r\n }\r\n else\r\n {\r\n document.form3.other.style.visibility=\"hidden\";\r\n document.form3.other.value=\"\";\r\n\r\n }\r\n/*\r\n var val = 0;\r\n for( i = 0; i < document.form3.rabuse.length; i++ )\r\n {\r\n if(document.getElementById(\"rabuse\"+i).checked)\r\n {\r\n val = document.getElementById(\"rabuse\"+i).value;\r\n\r\n if(val=='rabuse6')\r\n {\r\n document.form3.other.style.visibility=\"visible\";\r\n document.form3.other.disabled=false;\r\n document.form3.other.focus();\r\n }\r\n else\r\n {\r\n document.form3.other.style.visibility=\"hidden\";\r\n document.form3.other.value=\"\";\r\n }\r\n }\r\n else\r\n {\r\n document.form3.other.style.visibility=\"hidden\";\r\n }\r\n }\r\n*/\r\n}", "function shrFormSelect() {\n if ($('#shrRadio1').is(\":checked\")) {\n app.SHRFlag = 1;\n window.location.hash = \"#prevailing1\";\n } else if ($('#shrRadio2').is(\":checked\")) {\n app.SHRFlag = 2;\n window.location.hash = \"#eventSpecific\";\n }\n}", "function getSelectedRadios(){\n \t\t\tvar radios = document.forms(0).yesorno;\n \t\t\tfor(var i=0; i<radio.length; i++){\n \t\t\t\tif(radios[i].checked){\n \t\t\t\tyesornoValue = radios[i].value;\n \t\t\t}\n \t\t}\t\n \t}", "function getSelectedRadio(){\n var radios = document.forms[0].priority;\n for (i=0, j=radios.length;i<j;i++){\n if (radios[i].checked){\n priorityValue =radios[i].value;\n }\n }\n }", "handleRadio(event) {\r\n const radioButton = event.currentTarget;\r\n const label = radioButton.parentNode;\r\n this.messageToSend(label.innerText);\r\n // When an option is selected, the buttons will be disabled\r\n this.radioOptions.forEach((option) => (option.disabled = true));\r\n }", "function getSelectedRadio(){\n\t\tvar radios =document.forms[0].deviceValue;\n\tfor(var i=0; i<radios.length; i++){\n\t\tif(radios[i].checked){\n\t\t\tdeviceValue = radios[i].value;\n\t\t}\n\t}\n}", "function GetItemRadioButton(){\n var val1 = document.getElementById(\"radio1\").checked;\n var val2 = document.getElementById(\"radio2\").checked;\n var val3 = document.getElementById(\"radio3\").checked;\n var val4 = document.getElementById(\"radio4\").checked;\n var val5 = document.getElementById(\"radio5\").checked;\n var returnval;\n if(val1 === true){\n returnval = \"1\";\n }\n else if(val2 === true){\n returnval = \"2\";\n }\n else if(val3 === true){\n returnval = \"3\";\n }\n else if(val4 === true){\n returnval = \"4\";\n }\n else if(val5 === true){\n returnval = \"5\";\n }else{\n returnval = \"N/A\";\n }\n return returnval;\n}", "handleSelection(event) {\n let fieldId = event.target.name.match(/_Qf(.*?)(?=_C)/);\n fieldId = fieldId[1].replace(/__/g, '_');\n let targetId = event.target.id;\n let targetValue = event.target.checked === false ? 999 : Number(targetId[targetId.length -1]) + 1;\n this.changeRadioSelection(fieldId, targetValue);\n }", "function getRadioInfo() {\n var decision = null;\n //for(var i = 0; i < $('input[type=radio]:checked'); i += 1) {\n if($('input[type=radio]:checked')) {\n decision = $(('input[type=radio]:checked')).val();\n // }\n }\n return decision;\n }", "function sexRadio(value) {\n\t$Sex = value;\n\tchangeBMR();\n}", "function setOperation() {\n console.log(\"setOperation - radio clicked\");\n let form = document.getElementById(\"opForm\");\n operation = form.elements[\"opForm\"].value;\n console.log(operation);\n \n}", "function getRadioButtonValue (radio)\r\n{ for (var i = 0; i < radio.length; i++)\r\n { if (radio[i].checked) { break }\r\n }\r\n return radio[i].value\r\n}", "function definisciRadioEntrataSpesa() {\n ['fieldsetRicercaConciliazioni', 'inserimento_fieldsetConciliazioni', 'aggiornamento_fieldsetConciliazioni'].forEach(function(val) {\n $('input[type=\"radio\"][name^=\"entrataSpesa\"]', '#' + val).change(showHideCampiRicerca.bind(undefined, '#' + val)).filter(':checked').change();\n });\n }", "function getSelectedRadio(){\n\t\tvar radios = document.forms[0].sex;\n\t\tfor(var i=0; i<radios.length; i++){\n\t\t\tif(radios[i].checked){\n\t\t\t\tsexValue = radios[i].value;\n\t\t\t}\t\t\t\t\t\t\n\t\t}\n\t}", "updateRadioForm(event) {\n let atVal = (event.target.value)\n this.setState((state) => {\n state.radio = atVal\n return state\n })\n }", "function storeRadioButtonValuesInHiddenInputFields() {\n var radiobuttons = $(element).find('input[type=\\'radio\\']').get();\n $.each(radiobuttons, function() {\n if(this.checked) {\n $('#' + this.name).val(this.value);\n }\n });\n }", "function genSelect() {\n\t\t\n\t\t// declare variables\n\t\tvar radios = document.forms[0].char_gen;\n\t\t\n\t\t// loop through to get selected radio button\n\t\tfor (var i=0; i<radios.length; i++) {\n\t\t\t\n\t\t\t// validate what is checked first\n\t\t\tif(radios[i].checked) {\n\t\t\t\t\t\n\t\t\t\t\t//assign value if checked\n\t\t\t\t\tgenValue = radios[i].value;\n\t\t\t\t\t\n\t\t\t};\n\t\t\t\n\t\t};\n\t\t\n\t}", "function setRadioButtons(from) {\n\tvar lecture = \"\"\n\tif (from == \"register\") {\n\t\tif ($(\"#LEC101\").prop(\"checked\")) {\n\t\t\tlecture = \"101\"\n\t\t}\n\t\tif ($(\"#LEC102\").prop(\"checked\")) {\n\t\t\tlecture = \"102\"\n\t\t}\n\t} else {\n\t\tif ($(\"#LEC101U\").prop(\"checked\")) {\n\t\t\tlecture = \"101\"\n\t\t}\n\t\tif ($(\"#LEC102U\").prop(\"checked\")) {\n\t\t\tlecture = \"102\"\n\t\t}\n\t}\n\treturn lecture\n}", "handleRadioChange(event) {\r\n let employee = this.state.employee;\r\n employee[event.target.name] = event.target.value;\r\n this.setState({employee: employee});\r\n this.validate(event);\r\n this.handleDynamicRequired(event);\r\n }", "onChangeRadio(e) {\n\n if (e.target.value === \"Owned\") {\n this.setState({\n proof: 0,\n user_owes: this.state.user_owes,\n user_owned: this.state.user_owned\n })\n }\n else if (e.target.value === \"Owes\") {\n this.setState({\n proof: 1,\n user_owes: this.state.user_owned,\n user_owned: this.state.user_owes\n })\n }\n }", "function set_values_of_read_type(form_group, vals) {\n var inputs_div = form_group.children('div:last');\n var radios = inputs_div.find('input:radio');\n var radio_1 = radios.eq(0);\n var radio_2 = radios.eq(1);\n var read_type = vals.type;\n\n if (read_type == 1) {\n radio_1.click();\n var single_collapse = form_group.find('.sample_read_type_single_collapse');\n single_collapse.collapse('show');\n set_values_of_single_collapse(single_collapse, vals);\n } else {\n radio_2.click();\n var paired_collapse = form_group.find('.sample_read_type_paired_collapse');\n paired_collapse.collapse('show');\n set_values_of_paired_collapse(paired_collapse, vals.pairs);\n }\n}", "function radio_value(the_id, $n, data) {\n\n var id_prt = the_id.parent().parent();\n\n // for none btn\n id_prt.find(\".yp-btn-action.active\").trigger(\"click\");\n\n if (data == id_prt.find(\".yp-none-btn\").text()) {\n id_prt.find(\".yp-none-btn\").trigger(\"click\");\n }\n\n if (data == 'auto auto') {\n data = 'auto';\n }\n\n if (data != '' && typeof data != 'undefined') {\n\n if (data.match(/\\bauto\\b/g)) {\n data = 'auto';\n }\n\n if (data.match(/\\bnone\\b/g)) {\n data = 'none';\n }\n\n if ($(\"input[name=\" + $n + \"][value=\" + escape(data) + \"]\").length > 0) {\n\n the_id.find(\".active\").removeClass(\"active\");\n\n $(\"input[name=\" + $n + \"][value=\" + escape(data) + \"]\").prop('checked', true).parent().addClass(\"active\");\n\n } else {\n\n the_id.find(\".active\").removeClass(\"active\");\n\n // Disable all.\n $(\"input[name=\" + $n + \"]\").each(function () {\n\n $(this).prop('checked', false);\n\n });\n\n id_prt.find(\".yp-none-btn:not(.active)\").trigger(\"click\");\n\n }\n\n }\n\n }", "function getSelectedRadio () {\n\t \tvar radio = document.forms[0].time;\n\t \tfor(var i=0; i<radio.length; i++){\n\t\t \tif(radio[i].checked){\n\t\t \t\ttimeValue = radio[i].value;\n\t\t \t}\n\t \t}\n \t}", "toggleJobParam (val) {\n let radios = document.getElementsByName('sort-order')\n switch (val) {\n case \"company\":\n this.setState({\n radioLabel1: 'A - Z',\n radioLabel2: 'Z - A',\n radioVal1: 'alpha-company-asc',\n radioVal2: 'alpha-company-desc',\n showRadioBtns: true\n })\n break\n case \"position\":\n this.setState({\n radioLabel1: 'A - Z',\n radioLabel2: 'Z - A',\n radioVal1: 'alpha-position-asc',\n radioVal2: 'alpha-position-desc',\n showRadioBtns: true\n })\n break\n case \"Application date\":\n this.setState({\n radioLabel1: 'Most recent first',\n radioLabel2: 'Least recent first',\n radioVal1: 'chrono-desc',\n radioVal2: 'chrono-asc',\n showRadioBtns: true\n })\n break\n case \"confidence\":\n this.setState({\n radioLabel1: 'Most confident first',\n radioLabel2: 'Least confident first',\n radioVal1: 'confidence-desc',\n radioVal2: 'confidence-asc',\n showRadioBtns: true\n })\n break\n case \"salary\":\n this.setState({\n radioLabel1: 'Highest to lowest',\n radioLabel2: 'Lowest to highest',\n radioVal1: 'salary-desc',\n radioVal2: 'salary-asc',\n showRadioBtns: true\n })\n break\n default: \n this.setState({\n showRadioBtns: false\n })\n document.getElementById('select-param').value = \"--\"\n }\n radios.forEach( (radio) => {\n radio.checked = false\n })\n }", "function checkGender(){\n var gen = document.getElementsByName(\"rads\")\n if(gen[0].checked == true){\n var gender = \"male\"\n }else if(gen[1].checked == true){\n var gender = \"female\"\n }else {\n console.log(\"pass\");//Test the radio buttons\n }\n switch(gender){\n case gender = \"male\":\n switch(day){\n case (0 || -0):\n document.getElementById(\"result\").innerHTML = \"The day is on a Sunday.\" + \" \" + \"Your Akan name is \" + maleNames[0].toLocaleUpperCase()\n break\n case (1 || -1):\n document.getElementById(\"result\").innerHTML = \"The day is on a Monday.\" + \" \" + \"Your Akan name is \" + maleNames[1].toLocaleUpperCase()\n break\n case (2 || -2):\n document.getElementById(\"result\").innerHTML = \"The day is on a Tuesday.\" + \" \" + \"Your Akan name is \" + maleNames[2].toLocaleUpperCase()\n break\n case (3 || -3):\n document.getElementById(\"result\").innerHTML = \"The day is on a Wednesday.\" + \" \" + \"Your Akan name is \"+ maleNames[3].toLocaleUpperCase()\n break\n case (4 || -4):\n document.getElementById(\"result\").innerHTML = \"The day is on a Thursday.\" + \" \" + \"Your Akan name is \" + maleNames[4].toLocaleUpperCase()\n break\n case (5 || -5):\n document.getElementById(\"result\").innerHTML = \"The day is on a friday.\" + \" \" + \"Your Akan name is \" + maleNames[5].toLocaleUpperCase()\n break\n case (6 || -6):\n document.getElementById(\"result\").innerHTML = \"The day is on a saturday.\" + \" \" + \"Your Akan name is \" + maleNames[6].toLocaleUpperCase()\n break\n default:\n // console.console.log(\"Pass\");//Test male case\n }\n break\n case gender = \"female\":\n switch(day){\n case (0 || -0):\n document.getElementById(\"result\").innerHTML = \"The day is on a Sunday.\" + \" \" + \"Your Akan name is \" + femaleNames[0].toLocaleUpperCase()\n break\n case (1 || -1):\n document.getElementById(\"result\").innerHTML = \"The day is on a Monday.\" + \" \" + \"Your Akan name is \" + femaleNames[1].toLocaleUpperCase()\n break\n case (2 || -2):\n document.getElementById(\"result\").innerHTML = \"The day is on a Tuesday.\" + \" \" + \"Your Akan name is \" + femaleNames[2].toLocaleUpperCase()\n break\n case (3 || -3):\n document.getElementById(\"result\").innerHTML = \"The day is on a Wednesday.\" + \" \" + \"Your Akan name is \"+ femaleNames[3].toLocaleUpperCase()\n break\n case (4 || -4):\n document.getElementById(\"result\").innerHTML = \"The day is on a Thursday.\" + \" \" + \"Your Akan name is \" + femaleNames[4].toLocaleUpperCase()\n break\n case (5 || -5):\n document.getElementById(\"result\").innerHTML = \"The day is on a friday.\" + \" \" + \"Your Akan name is \" + femaleNames[5].toLocaleUpperCase()\n break\n case (6 || -6):\n document.getElementById(\"result\").innerHTML = \"The day is on a saturday.\" + \" \" + \"Your Akan name is \" + femaleNames[6].toLocaleUpperCase()\n break\n default:\n // console.console.log(\"Pass\");//Test female case\n }\n break\n default:\n console.log(\"pass\");//Test gender switch\n }\n}", "function getSelectedRadio (){\n\t\tvar radio = document.forms[0].add\n\t\tfor (var i=0; i<radio.length; i++){\n\t\t\tif (radio[i].checked){\n\t\t\t\taddValue = radio[i].value\n\t\t\t}\n\t\t}\n\t}", "handleInputGroupRadioChange ( question, value, sheetId ) {\n this.setState({\n sheetData: { ...this.state.sheetData, [question]: value }\n }, () => {\n this.setState({\n rawData: Object.keys(this.state.sheetData).map( question => {\n return this.state.sheetData[question];\n })\n }, () => {\n // Callback to FormUserSelection\n this.props.onPageEntry(sheetId, this.state.rawData);\n })\n });\n\t}", "function radioSelection(already, num){\n var mode = document.getElementById('mode-num').innerHTML;\n if(mode == num){\n already.checked = false;\n mode = 0;\n viewTag.checked = true;\n }\n}", "function getSchedule() {\n // get line\n var lines = document.schedule.line;\n var line = \"none\";\n\n // loop through the line radio buttons, check which line is selected\n for (var i = 0; i < lines.length; i++) {\n if (lines[i].checked) {\n line = lines[i].value;\n }\n }\n\n //if no line selected\n if (line === \"none\") {\n alert(\"No line selected\");\n return false;\n }\n\n // get direction\n var direction = document.schedule.direction.value;\n\n if (direction === \"none\") // none selected\n {\n alert(\"No direction selected\");\n return false;\n }\n\n // get station\n var station = document.schedule.station.value;\n\n if (station === \"none\") // none selected\n {\n alert(\"No station selected\");\n return false;\n }\n\n //reached this point means all good\n alert(\"Your selections: \" + \"\\nLine: \" + line + \"\\nDirection: \" + direction + \" \\nStation: \" + station);\n\n return true; // now the form can be submitted\n\n} // end getSchedule", "function GetItemTrueFalseForm(){\n var val1 = document.getElementById(\"item1radio2\").checked;\n var val2 = document.getElementById(\"item2radio2\").checked;\n var val3 = document.getElementById(\"item3radio2\").checked;\n var val4 = document.getElementById(\"item4radio1\").checked;\n var val5 = document.getElementById(\"item5radio2\").checked;\n var val6 = document.getElementById(\"item6radio2\").checked;\n var val7 = document.getElementById(\"item7radio2\").checked;\n var val8 = document.getElementById(\"item8radio1\").checked;\n var val9 = document.getElementById(\"item9radio2\").checked;\n var val10 = document.getElementById(\"item10radio1\").checked;\n var val11 = document.getElementById(\"item11radio2\").checked;\n var val12 = document.getElementById(\"item12radio2\").checked;\n var val13 = document.getElementById(\"item13radio1\").checked;\n var val14 = document.getElementById(\"item14radio2\").checked;\n \n var val1b = document.getElementById(\"item1radio1\").checked;\n var val2b = document.getElementById(\"item2radio1\").checked;\n var val3b = document.getElementById(\"item3radio1\").checked;\n var val4b = document.getElementById(\"item4radio2\").checked;\n var val5b = document.getElementById(\"item5radio1\").checked;\n var val6b = document.getElementById(\"item6radio1\").checked;\n var val7b = document.getElementById(\"item7radio1\").checked;\n var val8b = document.getElementById(\"item8radio2\").checked;\n var val9b = document.getElementById(\"item9radio1\").checked;\n var val10b = document.getElementById(\"item10radio2\").checked;\n var val11b = document.getElementById(\"item11radio1\").checked;\n var val12b = document.getElementById(\"item12radio1\").checked;\n var val13b = document.getElementById(\"item13radio2\").checked;\n var val14b = document.getElementById(\"item14radio1\").checked;\n \n var returnval1;\n var returnval2;\n var returnval3;\n var returnval4;\n var returnval5;\n var returnval6;\n var returnval7;\n var returnval8;\n var returnval9;\n var returnval10;\n var returnval11;\n var returnval12;\n var returnval13;\n var returnval14;\n \n if(val1 == false && val1b == false){\n returnval1 = \"N/A\";\n }\n else if(val1 == true){\n returnval1 = \"False (Correct)\";\n }else{\n returnval1 = \"True (Incorrect)\";\n }\n \n if(val2 == false && val2b == false){\n returnval2 = \"N/A\";\n }\n else if(val2 == true){\n returnval2 = \"False (Correct)\";\n }else{\n returnval2 = \"True (Incorrect)\";\n }\n \n if(val3 == false && val3b == false){\n returnval3 = \"N/A\";\n }\n else if(val3 == true){\n returnval3 = \"False (Correct)\";\n }else{\n returnval3 = \"True (Incorrect)\";\n }\n \n if(val4 == false && val4b == false){\n returnval4 = \"N/A\";\n }\n else if(val4 == true){\n returnval4 = \"True (Correct)\";\n }else{\n returnval4 = \"False (Incorrect)\";\n }\n \n if(val5 == false && val5b == false){\n returnval5 = \"N/A\";\n }\n else if(val5 == true){\n returnval5 = \"False (Correct)\";\n }else{\n returnval5 = \"True (Incorrect)\";\n }\n \n if(val6 == false && val6b == false){\n returnval6 = \"N/A\";\n }\n else if(val6 == true){\n returnval6 = \"False (Correct)\";\n }else{\n returnval6 = \"True (Incorrect)\";\n }\n \n if(val7 == false && val7b == false){\n returnval7 = \"N/A\";\n }\n else if(val7 == true){\n returnval7 = \"False (Correct)\";\n }else{\n returnval7 = \"True (Incorrect)\";\n }\n \n if(val8 == false && val8b == false){\n returnval8 = \"N/A\";\n }\n else if(val8 == true){\n returnval8 = \"True (Correct)\";\n }else{\n returnval8 = \"False (Incorrect)\";\n }\n \n if(val9 == false && val9b == false){\n returnval9 = \"N/A\";\n }\n else if(val9 == true){\n returnval9 = \"False (Correct)\";\n }else{\n returnval9 = \"True (Incorrect)\";\n }\n \n if(val10 == false && val10b == false){\n returnval10 = \"N/A\";\n }\n else if(val10 == true){\n returnval10 = \"True (Correct)\";\n }else{\n returnval10 = \"False (Incorrect)\";\n }\n \n if(val11 == false && val11b == false){\n returnval11 = \"N/A\";\n }\n else if(val11 == true){\n returnval11 = \"False (Correct)\";\n }else{\n returnval11 = \"True (Incorrect)\";\n }\n \n if(val12 == false && val12b == false){\n returnval12 = \"N/A\";\n }\n else if(val12 == true){\n returnval12 = \"False (Correct)\";\n }else{\n returnval12 = \"True (Incorrect)\";\n }\n \n if(val13 == false && val13b == false){\n returnval13 = \"N/A\";\n }\n else if(val13 == true){\n returnval13 = \"True (Correct)\";\n }else{\n returnval13 = \"False (Incorrect)\";\n }\n \n if(val14 == false && val14b == false){\n returnval14 = \"N/A\";\n }\n else if(val14 == true){\n returnval14 = \"False (Correct)\";\n }else{\n returnval14 = \"True (Incorrect)\";\n }\n \n return [returnval1, returnval2, returnval3, returnval4, returnval5, returnval6, returnval7, returnval8, returnval9, returnval10, returnval11, returnval12, returnval13, returnval14];\n}", "function setUntilType() {\n if ($(\"#recur_radio\").attr(\"checked\")) {\n $(\"#nr_occurr\").removeAttr(\"disabled\");\n $(\"#untilDate\").attr(\"disabled\", \"disabled\");\n if ($(\"#nr_occurr\").val() == 1) {\n $(\"#until_desc\").html($(\"#nr_occurr\").val() + ' ' + time_string);\n //$(\"#short_desc\").empty();\n //$(\"#until_desc\").html(\"Only once\");\n } else\n $(\"#until_desc\").html($(\"#nr_occurr\").val() + ' ' + times_string);\n }\n else if ($(\"#date_radio\").attr(\"checked\")) {\n $(\"#untilDate\").removeAttr(\"disabled\");\n $(\"#nr_occurr\").attr(\"disabled\", \"disabled\");\n $(\"#until_desc\").html(until_string + ' ' + $(\"#untilDate\").val());\n } else {\n $(\"#untilDate\").attr(\"disabled\", \"disabled\");\n $(\"#nr_occurr\").attr(\"disabled\", \"disabled\");\n }\n}", "function submitDecision(){\r\n\tif(document.getElementById(\"optionsRadios1\").checked) {\r\n\t\taddDiagWithoutEdits();\r\n\t} else if(document.getElementById(\"optionsRadios2\").checked){\r\n\t\taddEdits();\r\n\t} else if(document.getElementById(\"optionsRadios3\").checked){\r\n\t\tdisableStatus();\r\n\t}\r\n}", "function radioEvents(event) {\r\n\r\n\tswitch(event) {\r\n\t\r\n\t\tcase 'steerYes':\r\n\t\tsteerAssistLabel.style.color = 'lightgreen';\r\n\t\tassistsFilter[0] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'steerNo':\r\n\t\tsteerAssistLabel.style.color = 'pink';\r\n\t\tassistsFilter[0] = false;\r\n\t\tbreak;\t\r\n\t\t\r\n\t\tcase 'steerBoth':\r\n\t\tsteerAssistLabel.style.color = 'lightblue';\r\n\t\tassistsFilter[0] = \"both\";\r\n\t\tbreak;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tcase 'brakeYes':\r\n\t\tbrakeAssistLabel.style.color = 'lightgreen';\r\n\t\tassistsFilter[1] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'brakeNo':\r\n\t\tbrakeAssistLabel.style.color = 'pink';\r\n\t\tassistsFilter[1] = false;\r\n\t\tbreak;\t\r\n\t\t\r\n\t\tcase 'brakeBoth':\r\n\t\tbrakeAssistLabel.style.color = 'lightblue';\r\n\t\tassistsFilter[1] = \"both\";\r\n\t\tbreak;\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tcase 'ABS_Yes':\r\n\t\tABS_label.style.color = 'lightgreen';\r\n\t\tassistsFilter[2] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'ABS_No':\r\n\t\tABS_label.style.color = 'pink';\r\n\t\tassistsFilter[2] = false;\r\n\t\tbreak;\t\r\n\t\t\r\n\t\tcase 'ABS_Both':\r\n\t\tABS_label.style.color = 'lightblue';\r\n\t\tassistsFilter[2] = \"both\";\r\n\t\tbreak;\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tcase 'TC_Yes':\r\n\t\tTC_label.style.color = 'lightgreen';\r\n\t\tassistsFilter[3] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'TC_No':\r\n\t\tTC_label.style.color = 'pink';\r\n\t\tassistsFilter[3] = false;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'TC_Both':\r\n\t\tTC_label.style.color = 'lightblue';\r\n\t\tassistsFilter[3] = \"both\";\r\n\t\tbreak;\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tcase 'SC_Yes':\r\n\t\tSC_label.style.color = 'lightgreen';\r\n\t\tassistsFilter[4] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'SC_No':\r\n\t\tSC_label.style.color = 'pink';\r\n\t\tassistsFilter[4] = false;\r\n\t\tbreak;\t\r\n\t\t\r\n\t\tcase 'SC_Both':\r\n\t\tSC_label.style.color = 'lightblue';\r\n\t\tassistsFilter[4] = \"both\";\r\n\t\tbreak;\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tcase 'noDamageYes':\r\n\t\tdamageLabel.style.color = 'lightgreen';\r\n\t\tassistsFilter[5] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'noDamageNo':\r\n\t\tdamageLabel.style.color = 'pink';\r\n\t\tassistsFilter[5] = false;\r\n\t\tbreak;\t\r\n\t\t\r\n\t\tcase 'noDamageBoth':\r\n\t\tdamageLabel.style.color = 'lightblue';\r\n\t\tassistsFilter[5] = \"both\";\r\n\t\tbreak;\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tcase 'gearYes':\r\n\t\tgearLabel.style.color = 'lightgreen';\r\n\t\tassistsFilter[6] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'gearNo':\r\n\t\tgearLabel.style.color = 'pink';\r\n\t\tassistsFilter[6] = false;\r\n\t\tbreak;\t\r\n\t\t\r\n\t\tcase 'gearBoth':\r\n\t\tgearLabel.style.color = 'lightblue';\r\n\t\tassistsFilter[6] = \"both\";\r\n\t\tbreak;\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\tcase 'clutchYes':\r\n\t\tclutchLabel.style.color = 'lightgreen';\r\n\t\tassistsFilter[7] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'clutchNo':\r\n\t\tclutchLabel.style.color = 'pink';\r\n\t\tassistsFilter[7] = false;\r\n\t\tbreak;\t\r\n\t\t\r\n\t\tcase 'clutchBoth':\r\n\t\tclutchLabel.style.color = 'lightblue';\r\n\t\tassistsFilter[7] = \"both\";\r\n\t\tbreak;\r\n\r\n\t\t\r\n\t\t\r\n\t\tcase 'lineYes':\r\n\t\tlineLabel.style.color = 'lightgreen';\r\n\t\tassistsFilter[8] = true;\r\n\t\tbreak;\r\n\t\t\r\n\t\tcase 'lineNo':\r\n\t\tlineLabel.style.color = 'pink';\r\n\t\tassistsFilter[8] = false;\r\n\t\tbreak;\t\r\n\t\t\r\n\t\tcase 'lineBoth':\r\n\t\tlineLabel.style.color = 'lightblue';\r\n\t\tassistsFilter[8] = \"both\";\r\n\t\tbreak;\t\r\n\r\n\t\t\r\n\t\t\r\n\t\tdefault:\r\n\t\talert('error in event switch');\r\n\t\tbreak;\r\n\t}\r\n\t\r\n\tcheckIfcurrentFilterMatchSave();\r\n}", "function addRadio() {\n for (letter in currentQuestion.answers) {\n // ...add an HTML radio button\n answers.push(\n //<label> so that user can click on whole answer text instead of just radio button\n `<label>\n <input type=\"radio\" name=\"question${questionNumber}\" value=\"${letter}\">\n ${letter} :\n ${currentQuestion.answers[letter]}\n </label>`\n );\n }\n }", "function getSelectedRadio(radio)\r\n{\t\r\n\tvar obj = radio;\r\n\tvar val = \"\";\r\n\tfor(var i=0; i < obj.length; ++i) {\r\n\t\tif(obj[i].checked == true) {\r\n\t\t\tval = obj[i].value;\r\n\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\treturn(val);\r\n}", "function getSelectedRadio(radio)\r\n{\t\r\n\tvar obj = radio;\r\n\tvar val = \"\";\r\n\tfor(var i=0; i < obj.length; ++i) {\r\n\t\tif(obj[i].checked == true) {\r\n\t\t\tval = obj[i].value;\r\n\t\t\tbreak;\r\n\t\t}\r\n\t}\r\n\treturn(val);\r\n}", "function reactionRadio () {\n genDC = rb2.checked; // Flag für Gleichspannungs-Generator (mit Kommutator) \n reset(); // Ausgangsstellung\n }", "function radio(bind, el, param, value) {\n var group$$1 = element$1('span', {'class': RadioClass});\n\n el.appendChild(group$$1);\n\n bind.elements = param.options.map(function(option) {\n var id$$1 = OptionClass + param.signal + '-' + option;\n\n var attr = {\n id: id$$1,\n type: 'radio',\n name: param.signal,\n value: option\n };\n if (valuesEqual(option, value)) attr.checked = true;\n\n var input = element$1('input', attr);\n\n input.addEventListener('change', function() {\n bind.update(option);\n });\n\n group$$1.appendChild(input);\n group$$1.appendChild(element$1('label', {'for': id$$1}, option+''));\n\n return input;\n });\n\n bind.set = function(value) {\n var nodes = bind.elements,\n i = 0,\n n = nodes.length;\n for (; i<n; ++i) {\n if (valuesEqual(nodes[i].value, value)) nodes[i].checked = true;\n }\n };\n }", "function multipleChoise(){\n if($('#bmw').prop('checked')){\n $('#multRadio').removeClass('red-text');\n $('#multRadio').addClass('green-text');\n $('#multRadio').html(\"Correct Awnser! <i class='material-icons'>sentiment_very_satisfied</i> <br>\");\n pointCounter++;\n // log if the awnser was correct\n console.log(\"Multiple choise, correct awnser\");\n }\n else if($('#audi').prop('checked') || $('#ferrari').prop('checked') || $('#vw').prop('checked')){\n $('#multRadio').html(\"Wrong awnser, the correct was BMW.. <i class='material-icons'>sentiment_very_dissatisfied</i> <br>\");\n $('#multRadio').removeClass('green-text');\n $('#multRadio').addClass('red-text');\n console.log(\"wroing awnser on multiple choise\");\n }\n else{\n $('#multRadio').removeClass('green-text');\n $('#multRadio').addClass('red-text');\n $('#multRadio').html(\"Select an option..\");\n console.log(\"Nothing was selected on multiple choise\");\n return;\n }\n}", "function assignRoverChoice() {\n roverChoice = $(\"input:radio[name=inlineRadioOptions]:checked\").val();\n}", "function frmCareTrackingprogramARTended(rdoARTpEndedY, rdoARTpEndedN, rdoCareEndedY, rdoCareEndedN) {\n objrdo1 = document.getElementById(rdoARTpEndedY); objrdo1.type == \"radio\"\n objrdo2 = document.getElementById(rdoARTpEndedN); objrdo2.type == \"radio\"\n objrdo3 = document.getElementById(rdoCareEndedY); objrdo3.type == \"radio\"\n objrdo4 = document.getElementById(rdoCareEndedN); objrdo4.type == \"radio\"\n show('tdsignature');\n // condition for Patient ART Ended but still on care true\n if (objrdo1.checked == true) {\n objrdo3.disabled = true;\n objrdo4.checked = true;\n return;\n }\n\n if (objrdo3.checked == true) {\n objrdo1.disabled = true;\n objrdo2.disabled = true;\n objrdo4.disabled = false;\n objrdo2.checked = false;\n return;\n }\n\n if (objrdo2.checked == true) {\n objrdo1.disabled = true;\n objrdo3.disabled = false;\n objrdo4.checked = false;\n\n return;\n }\n\n if (objrdo4.checked == true) {\n objrdo1.disabled = false;\n objrdo2.disabled = false;\n objrdo3.disabled = true;\n objrdo4.disabled = true;\n return;\n }\n\n\n // condition for Patient ART Ended but still on care false\n ////if (objrdo2.checked == true) \n ////{\n //// objrdo3.disabled = false;\n ////}\n\n // if (objrdo2.checked == true)\n // {\n // //document.getElementById(ProgramStatus).disabled = true;\n // document.getElementById(txtDate).disabled = true;\n // document.getElementById(Img).disabled = true;\n // document.getElementById(DD).disabled = true;\n // }\n // else if (objrdo3.checked == false)\n // {\n // document.getElementById(ProgramStatus).disabled = false;\n // document.getElementById(txtDate).disabled = false;\n // document.getElementById(Img).disabled = false;\n // document.getElementById(DD).disabled = false;\n // }\n\n}", "function getRadioVal(form, name) {\n var val;\n // get list of radio bubbles\n var radios = form.elements[name];\n \n // loop through list of selections\n for (var i=0, len=radios.length; i<len; i++) {\n // Check if the bubble is checked\n if ( radios[i].checked ) { \n // Set value and break if true\n val = radios[i].value;\n break;\n }\n }\n // Return the value\n return val;\n}", "function GetItemTrueFalseButton(){\n var val1 = document.getElementById(\"radio1\").checked;\n var val2 = document.getElementById(\"radio2\").checked;\n var returnval;\n if(val1 === true){\n returnval = \"open\";\n }\n else if(val2 === true){\n returnval = \"closed\";\n }else{\n returnval = \"N/A\";\n }\n Validation(returnval);\n return returnval;\n}", "function radioCheck() {\n var rad1 = document.getElementById(\"rad1\");\n var rad2 = document.getElementById(\"rad2\");\n if (rad1.checked == true) {\n alert(\"the user is a \" + rad1.value);\n } else if (rad2.checked == true) {\n alert(\"the user is a \" + rad2.value);\n } else {\n alert(\"you have to select something\");\n }\n}", "function radio(el, value, label) {\n // UNDONE: template\n \n if (label.charAt(0) != ' ') label = ' '+label;\n var input = \"<input type='radio' name='\" + name + \"' value='\" + value + \"'>\";\n el.append(input, label, \"<br>\");\n }", "function readForm( current ) {\n \t\n \tswitch (current)\n \t{\n \t\tcase 1:\n \t\t\tsetFirst();\n \t\t\tbreak;\n \t\tcase 2:\n \t\t setSecond();\n \t\t break;\n \t\tcase 3:\n \t\t setThird();\n \t\t break;\n \t\tcase 4:\n \t\t setFourth();\n \t\t break;\n \t\tcase 5:\n \t\t setLast();\n \t\t break;\n \t\tdefault:\n \t\t break;\n \t}\n \t \t\n}", "function spiralizePick(e) {\n var spiralIndex = 1 + this.selectedIndex;\n var spiralOption = this.options[this.selectedIndex].text;\n\n document.getElementById('spiralDesc').value = spiralIndex + ':' + spiralOption;\n\n// document.getElementById('spiralDesc').value = spiralSaved.selected;\n\n console.log(\"OBJ-P\", spiralSaved[1].xOrg);\n\n document.getElementById('xOrg').value = spiralSaved[spiralIndex].xOrg;\n document.getElementById('yOrg').value = spiralSaved[spiralIndex].yOrg;\n document.getElementById('aSca').value = spiralSaved[spiralIndex].aSca;\n document.getElementById('pPow').value = spiralSaved[spiralIndex].pPow;\n document.getElementById('cSca').value = spiralSaved[spiralIndex].cSca;\n document.getElementById('iSca').value = spiralSaved[spiralIndex].iSca;\n document.getElementById('jSca').value = spiralSaved[spiralIndex].jSca;\n document.getElementById('kSca').value = spiralSaved[spiralIndex].kSca;\n document.getElementById('bSca').value = spiralSaved[spiralIndex].bSca;\n document.getElementById('qPow').value = spiralSaved[spiralIndex].qPow;\n document.getElementById('nTurns').value = spiralSaved[spiralIndex].nTurns;\n document.getElementById('sSteps').value = spiralSaved[spiralIndex].sSteps;\n\n// update the selected radio btn\n spiralSelected = spiralSaved[spiralIndex].selected;\n radiobtn = document.getElementById(spiralSelected);\n radiobtn.checked = true;\n\n\n}", "function terminalRadioHandler(it) {\n if (it.value == 'terminals') {\n $(\"#terminalNoInput\").hide();\n $(\"#terminaNolable\").hide();\n $(\"#terminalsInput\").show();\n $(\"#terminalslable\").show();\n } else {\n $(\"#terminalsInput\").hide();\n $(\"#terminalslable\").hide();\n $(\"#terminaNolable\").show();\n $(\"#terminalNoInput\").show();\n }\n}", "function radioSave(){\n var cNames = [];\n $('input:radio').each(function(){\n if(!!this.name && this.name.length>0){\n cNames.push(this.name);\n }\n });\n var v={};\n for(const cName of [...new Set(cNames)]){\n v[cName] = $(\"input[name='\"+cName+\"']:checked\").val();\n }\n return v;\n}", "function radioOnchange(input, choix, submitBt) {\r\n var val = input.value;\r\n\t/*alert(\"input : \" + input + \" ; choix : \" + choix\r\n \t+ \" ; submitBt : \" + submitBt + \" ; val : \" + val);*/\r\n if (val == choix) {\r\n \treturn;\r\n }\r\n \r\n simulateLinkClick(submitBt);\r\n}", "function viewRadio()\r\n{\r\n changeContent('content', '../Php/json.php', 'EX=radio');\r\n\t \r\n}", "function getSelectedRadio() {\n\t\tvar radios = document.forms[0].timeofday;\n\t\tfor (var i=0, j=radios.length; i<j; i++) {\n\t\t\tif (radios[i].checked) {\n\t\t\t\ttimeValue = radios[i].value;\n\t\t\t}\n\t\t}\n\t}", "function getSelectedRadio(){\n\t\t\n\t\tvar radioButtons = document.forms[0].priority;\n\t\tfor(var i=0; i<radioButtons.length; i++){\n\t\t\t\n\t\t\tif(radioButtons[i].checked){\n\t\t\t\tpriorityValue = radioButtons[i].value;\n\t\t\t}\n\t\t}\n\t}", "function setup_radio_group(){\n $('#insurance_billing_selection_group').change(function(){ \n $('#insurance_billing_provider_rate').slideUp();\n $('#insurance_billing_provider_office_id').slideUp();\n $.get('/insurance_billings/ajax_rates.js', $('#insurance_billing_group_id').serialize());\n $.get('/insurance_billings/ajax_office.js', $('#insurance_billing_group_id').serialize());\n data = $('#insurance_billing_group_id').serialize() + '&' + $('#insurance_billing_patient_id').serialize();\n $.get('/insurance_billings/ajax_account.js', data);\n });\n}", "function checkRadio(inputPersonType) {\n document.getElementById(inputPersonType).click();\n}", "function radio(bind, el, param, value) {\n var group = Object(__WEBPACK_IMPORTED_MODULE_0__element__[\"a\" /* default */])('span', {'class': RadioClass});\n\n el.appendChild(group);\n\n bind.elements = param.options.map(function(option) {\n var id = OptionClass + param.signal + '-' + option;\n\n var attr = {\n id: id,\n type: 'radio',\n name: param.signal,\n value: option\n };\n if (valuesEqual(option, value)) attr.checked = true;\n\n var input = Object(__WEBPACK_IMPORTED_MODULE_0__element__[\"a\" /* default */])('input', attr);\n\n input.addEventListener('change', function() {\n bind.update(option);\n });\n\n group.appendChild(input);\n group.appendChild(Object(__WEBPACK_IMPORTED_MODULE_0__element__[\"a\" /* default */])('label', {'for': id}, option+''));\n\n return input;\n });\n\n bind.set = function(value) {\n var nodes = bind.elements,\n i = 0,\n n = nodes.length;\n for (; i<n; ++i) {\n if (valuesEqual(nodes[i].value, value)) nodes[i].checked = true;\n }\n };\n}", "function reactionRadioButton () {\n if (rbR.checked) {dPhi = 0; r = 500;} // Für Widerstand: Phasenverschiebung, Widerstand\n else if (rbC.checked) {dPhi = Math.PI/2; c = 0.0001;} // Für Kondensator: Phasenverschiebung, Kapazität\n else {dPhi = -Math.PI/2; l = 200;} // Für Spule: Phasenverschiebung, Induktivität\n reaction(false); // Eingabefelder aktualisieren, rechnen, Ausgabe aktualisieren\n }", "function updateRadio(val) {\n toolType = val;\n}", "function radioClicked() {\n\tif (document.getElementById('r2').checked) {\n\t\tdocument.getElementById(\"spouse_name\").required = true;\n\t\tdocument.getElementById('spouse_details').style.visibility = 'visible';\n\t} else {\n\t\tdocument.getElementById('spouse_details').style.visibility = 'hidden';\n\t\tdocument.getElementById(\"spouse_name\").required = false;\n\t}\n}", "function calcChoose(event) {\n event.preventDefault();\n //clear all values\n document.getElementById(\"income\").value = null;\n document.getElementById(\"equity\").value = null;\n document.getElementById(\"debt-payments\").value = null;\n console.log(\"Calculator Choosen\");\n\n //initialize depending on radio button condition\n if (document.getElementById(\"income-radio\").checked) {\n console.log(\"using Income Calculator\");\n document.getElementById(\"equity-group\").style.display = \"none\";\n document.getElementById(\"income-group\").style.display = \"block\";\n } else if (document.getElementById(\"equity-radio\").checked) {\n document.getElementById(\"equity-group\").style.display = \"block\";\n document.getElementById(\"income-group\").style.display = \"none\";\n console.log(\"using Equity calculator \");\n }\n}", "function NumRecButtons_getValue()\r\n{\r\n var retVal = \"all\";\r\n \r\n if (this.radioObj[0].checked == true)\r\n retVal = this.textFieldObj.value;\r\n \r\n return retVal;\r\n}", "function RadioButton(id)\r\n{\r\n\t var radios = document.getElementsByName(\"JourneyType\");\r\n\t //var found = 1;\r\n\t for (var i = 0; i < radios.length; i++) \r\n\t\t{ \r\n\t if (radios[i].checked)\r\n\t\t\t{\r\n\t //alert(radios[i].value);\r\n\t found = 0;\r\n\t return radios[i].value;\r\n\t }\r\n\t }\r\n\r\n}", "function update(radio) {\r\n if (sha.checked || md5.checked) {\r\n key.disabled = true;\r\n }\r\n else {\r\n key.disabled = false;\r\n }\r\n\r\n clear();\r\n\r\n switch (radio.value) {\r\n case \"0\":\r\n console.log(\"SHA\");\r\n type = \"/sha/\";\r\n btn.innerHTML = \"encode\";\r\n break;\r\n case \"1\":\r\n console.log(\"MD5\");\r\n type = \"/md5/\";\r\n btn.innerHTML = \"decode\";\r\n break;\r\n case \"2\":\r\n console.log(\"otpE\");\r\n type = \"/otp/e/\";\r\n btn.innerHTML = \"encrypt\";\r\n break;\r\n case \"3\":\r\n console.log(\"otpD\");\r\n type = \"/otp/d/\";\r\n btn.innerHTML = \"decrypt\";\r\n break;\r\n }\r\n}", "function display(num) {\n num = num - 1;\n choices = \"'choices\" + num + \"'\";\n var text = \"\";\n if (questions[num].prompt && questions[num].prompt.includes(\" \")) {\n text += \"<p>\" + questions[num].prompt + \"</p>\";\n }\n text += \"<p>\" + questions[num].question +\"</p>\";\n text += \"<input type='radio' name=\" + choices + \" value='A'> \" + questions[num].A + \"<br>\";\n text += \"<input type='radio' name=\" + choices + \" value='B'> \" + questions[num].B + \"<br>\";\n text += \"<input type='radio' name=\" + choices + \" value='C'> \" + questions[num].C + \"<br>\";\n text += \"<input type='radio' name=\" + choices + \" value='D'> \" + questions[num].D + \"<br>\";\n text += \"<input type='radio' name=\" + choices + \" value='E'> \" + questions[num].E + \"<br>\";\n /*\n text += \"<input type='radio' name='choices1' value='A'>\" + questions[num].A + \"<br>\";\n text += \"<input type='radio' name='choices' value='B'>\" + questions[num].B + \"<br>\";\n text += \"<input type='radio' name='choices' value='C'>\" + questions[num].C + \"<br>\";\n text += \"<input type='radio' name='choices' value='D'>\" + questions[num].D + \"<br>\";\n text += \"<input type='radio' name='choices' value='E'>\" + questions[num].E + \"<br>\";\n */\n return text; \n}", "radioHandler(radio) {\n if (this.difficulty === radio.value) {\n radio.classList.add('active');\n }\n radio.onclick = () => {\n this.resetRadioStyle();\n this.newGame.setDifficulty(radio.value);\n radio.classList.add('active');\n };\n }", "function checkInfoForm(option)\n{\n var checked = true;\n var active;\n var social;\n switch (option)\n {\n case 1://anxious\n if (document.getElementById(\"anxiousQ1a\").checked === true)\n {\n social = 1;//\"social\";\n }\n else if (document.getElementById(\"anxiousQ1b\").checked === true)\n {\n social = 2;//\"not\";\n }\n else\n {\n document.getElementById(\"anxiousQ1Head\").style.background = 'OrangeRed';\n checked = false;\n }\n\n if (document.getElementById(\"anxiousQ2a\").checked === true)\n {\n active = 1;//\"active\";\n }\n else if (document.getElementById(\"anxiousQ2b\").checked === true)\n {\n active = 2;//\"not\";\n }\n else\n {\n document.getElementById(\"anxiousQ2Head\").style.background = 'OrangeRed';\n checked = false;\n }\n break;\n case 2://sad\n if (document.getElementById(\"sadQ1a\").checked === true)\n {\n active = 1;//\"active\";\n }\n else if (document.getElementById(\"sadQ1b\").checked === true)\n {\n active = 2;//\"not\";\n }\n else\n {\n document.getElementById(\"sadQ1Head\").style.background = 'OrangeRed';\n checked = false;\n }\n\n if (document.getElementById(\"sadQ2a\").checked === true)\n {\n social = 1;//\"social\";\n }\n else if (document.getElementById(\"sadQ2b\").checked === true)\n {\n social = 2;//\"not\";\n }\n else\n {\n document.getElementById(\"sadQ2Head\").style.background = 'OrangeRed';\n checked = false;\n }\n break;\n case 3://isolated\n if (document.getElementById(\"isolatedQ1a\").checked === true)\n {\n active = 1;//\"active\";\n }\n else if (document.getElementById(\"isolatedQ1b\").checked === true)\n {\n active = 2;//\"not\";\n }\n else\n {\n document.getElementById(\"isolatedQ1Head\").style.background = 'OrangeRed';\n checked = false;\n }\n\n if (document.getElementById(\"isolatedQ2a\").checked === true)\n {\n social = 1;//\"social\";\n }\n else if (document.getElementById(\"isolatedQ2b\").checked === true)\n {\n social = 2;//\"not\";\n }\n else\n {\n document.getElementById(\"isolatedQ2Head\").style.background = 'OrangeRed';\n checked = false;\n }\n break;\n case 4://unsafe\n if (document.getElementById(\"unsafeQ1a\").checked === true)\n {\n active = 4;//\"unsafe\";\n social = 4;//\"unsafe\";\n }\n else if (document.getElementById(\"unsafeQ1b\").checked === true)\n {\n active = 5;//\"safe\";\n social = 5;//\"safe\";\n }\n else\n {\n document.getElementById(\"unsafeQ1Head\").style.background = 'OrangeRed';\n checked = false;\n }\n break;\n }\n if (checked)\n {\n var info = [active, social];\n return info;\n }\n return null;\n}", "function functionalRadioBtn() {\n $(`.radioTodas`).click(() => {\n renderizarLista(listaNotebooks, \"Todas\");\n console.log(\"Todas cheked\");\n\n ordenarPorPrecio(\"Todas\");\n });\n\n $(`.radioAcer`).click(() => {\n renderizarLista(listaNotebooks, \"Acer\");\n console.log(\"Acer cheked\");\n\n ordenarPorPrecio(\"Acer\");\n // ordenarPorProcesador(\"Acer\");\n });\n\n $(`.radioApple`).click(() => {\n renderizarLista(listaNotebooks, \"Apple\");\n console.log(\"Apple cheked\");\n\n ordenarPorPrecio(\"Apple\");\n // ordenarPorProcesador(\"Apple\");\n });\n\n $(`.radioHP`).click(() => {\n renderizarLista(listaNotebooks, \"HP\");\n console.log(\"HP cheked\");\n\n ordenarPorPrecio(\"HP\");\n // ordenarPorProcesador(\"HP\");\n });\n\n $(`.radioLenovo`).click(() => {\n renderizarLista(listaNotebooks, \"Lenovo\");\n console.log(\"Lenovo cheked\");\n\n ordenarPorPrecio(\"Lenovo\");\n // ordenarPorProcesador(\"Lenovo\");\n });\n\n // para que al iniciar la pagina funcione la function ordenarPorPrecio() con los productos en pantalla\n if ($(`.radioTodas`).prop(\"cheked\", true)) {\n ordenarPorPrecio(\"Todas\");\n }\n}", "function handleAnswers() {\n $(document).on('click', '.submit', function (event) {\n event.preventDefault();\n // console.log(\"function handleAnswers\", userQuestionNumber);\n let correct = STORE[(userQuestionNumber)].correctAnswer;\n // console.log(correct);\n\n\n\n let answer = $(\"input[class='radio']:checked\").val();\n // console.log(answer);\n if (answer == correct) {\n goodAnswer();\n } else if (answer == undefined) {\n alert('Please choose an option!');\n } else {\n wrongAnswer();\n }\n $('.feedback').show();\n });\n}", "handleimgCapture() {\n let RadioimgNo = document.getElementById(\"imgCaptureNo\")\n let RadioimgYes = document.getElementById(\"imgCaptureYes\")\n\n if (RadioimgNo.checked) {\n this.RadioVal1 = false\n }\n if (RadioimgYes.checked) {\n this.RadioVal1 = true\n }\n }", "function radioOption(){\n \n var humanX = document.getElementById(\"humanX\");\n var humanO = document.getElementById(\"humanO\");\n var computerX = document.getElementById(\"computerX\");\n \n //Human VS Human\n if(humanX.checked==true && humanO.checked==true ){\n hide('options');\n humanVSHuman(); \n }\n \n //Computer VS Human\n else if(computerX.checked == true && humanO.checked == true ){\n hide('options');\n compVSHuman();\n }\n else{\n alert(\"No Option Selected\");\n } \n}", "function getRadioButtonValue(objRadio)\r\n\t{\r\n\t\tvar strValue;\r\n\t\tfor(var i =0; i < objRadio.length; i++)\r\n\t\t{ \r\n\t\t\t //checking for If selected\r\n\t\t\tif(objRadio[i].checked)\r\n\t\t\t{\r\n\t\t\t\tstrValue = objRadio[i].value ;\r\n\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\treturn strValue;\r\n\t}", "function choose() {\n selections[questionCounter] = +$('input[name=\"answer\"]:checked').val();\n \n }", "function radio(bind, el, param, value) {\n var group = (0,_element__WEBPACK_IMPORTED_MODULE_0__.default)('span', {'class': RadioClass});\n\n el.appendChild(group);\n\n bind.elements = param.options.map(function(option) {\n var id = OptionClass + param.signal + '-' + option;\n\n var attr = {\n id: id,\n type: 'radio',\n name: param.signal,\n value: option\n };\n if (valuesEqual(option, value)) attr.checked = true;\n\n var input = (0,_element__WEBPACK_IMPORTED_MODULE_0__.default)('input', attr);\n\n input.addEventListener('change', function() {\n bind.update(option);\n });\n\n group.appendChild(input);\n group.appendChild((0,_element__WEBPACK_IMPORTED_MODULE_0__.default)('label', {'for': id}, option+''));\n\n return input;\n });\n\n bind.set = function(value) {\n var nodes = bind.elements,\n i = 0,\n n = nodes.length;\n for (; i<n; ++i) {\n if (valuesEqual(nodes[i].value, value)) nodes[i].checked = true;\n }\n };\n}", "function formal_radio_onclick(e) {\n var targ;\n if (!e) {\n e = window.event;\n }\n if (e.target) {\n targ = e.target;\n } else if (e.srcElement) {\n targ = e.srcElement;\n }\n\n // Here we would like to only update related groups instead of whole form.\n // Previously we just updated the parent, but this is no longer enough\n // because not all relationships for enable/disable behavior are parent-child\n // relations.\n\n var id_elements = formal_cssid_split(targ.id);\n\n // Update parent\n formal_set_fields_enabled_status(formal_cssid_join([id_elements[0]]));\n //formal_set_fields_enabled_status(formal_cssid_join([id_elements[0],id_elements[1]]));\n}", "function choose() {\n selections[questionCounter] = +$('input[name=\"answer\"]:checked').val();\n }", "function radioHandlerStructure(e) {\n setStructureId(e.target.value);\n }", "handleGetid(){\n let RadioidNo = document.getElementById(\"idCaptureNo\")\n let RadioidYes = document.getElementById(\"idCaptureYes\")\n\n if (this.state.idCapture === \"true\") {\n RadioidYes.checked = true\n }\n if (this.state.idCapture === \"false\") {\n RadioidNo.checked = true\n }\n }", "function setRadioButtonR(){\t\r\n\tif (polygon) {\r\n\t\tconsole.log(\"a\")\r\n\t\tdocument.getElementById('r1').checked = \"checked\";\r\n\t\t//document.getElementById('r2').checked = \"unchecked\";\r\n\t}else{\r\n\t\tconsole.log(\"b\")\r\n\t\tdocument.getElementById('r2').checked = \"checked\";\r\n\t\t//document.getElementById('r1').checked = \"unchecked\";\r\n\t}\r\n}", "function getChosenAnswer() {\n for (let i = 0, length = radios.length; i < length; i++) {\n if (radios[i].checked) {\n console.log(\"888888\", radios[i].value);\n return (answerChosen = radios[i].value);\n }\n }\n }", "function DiametroCirculo (radio){ return radio*2;}", "function getSelectedRadio(){\n\t\tvar radio = document.forms[0].mech;\n\t\tfor(var i=0; i<radio.lenth; i++){\n\t\t\tif(radio[i].checked){\n\t\t\t\tmechValue = radio[i].value;\n\t\t\t}\n\t\t}\n\t}", "function createRadio(id,name,value,textAnswer){\n return '<div class=\"custom-control custom-radio mb-3\"> <input type=\"radio\" class=\"custom-control-input\" id=\"' +\n id + '\" value= \"' + value + '\" name=\"' + name +\n '\"><label class=\"custom-control-label\" for=\"' +\n id + '\">' + textAnswer + '</label></div>';\n\n\n}", "function getSelectedRadio(){\n\t\tvar radios = document.forms[0].favorites;\n\t\tfor(var i=0; i<radios.length; i++){\n\t\t\tif(radios[i].checked){\n\t\t\t\tfavoritevalue = radios[i].value;\n\t\t\t}\n\t\t}\n\t}", "function setAccessHow(formObj) {\r\n var howString = \"\";\r\n if (formObj.setappvar[0].checked == true) { // \"basic\" mode is selected\r\n for (i = 0; i < formObj.basicHowItem.length; i++) {\r\n if (formObj.basicHowItem[i].checked == true) {\r\n howString = formObj.basicHowItem[i].value;\r\n }\r\n }\r\n } else { // \"advanced\" mode is selected\r\n for (i = 0; i < formObj.howItem.length; i++) {\r\n if (formObj.howItem[i].checked == true) {\r\n var howItemId = formObj.howItem[i].id; // get the howItem id and\r\n for (j = 0; j < formObj[howItemId].length; j++) { // look up the value from the corresponding allow/deny flag\r\n if ((formObj[howItemId][j].checked == true) && (formObj[howItemId][j].type == \"radio\")) {\r\n howString += formObj[howItemId][j].value;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n return howString;\r\n}" ]
[ "0.7195596", "0.6848786", "0.6802154", "0.6779773", "0.6540873", "0.65375733", "0.64778376", "0.6475562", "0.6474227", "0.643661", "0.6417002", "0.64150864", "0.6349353", "0.63360363", "0.63324636", "0.6325937", "0.6321981", "0.62917274", "0.62848204", "0.6283167", "0.6256738", "0.625223", "0.62502897", "0.6249725", "0.624961", "0.62374014", "0.62345433", "0.6226106", "0.62218606", "0.6208691", "0.6207369", "0.61918765", "0.61678046", "0.61671203", "0.61656845", "0.61544037", "0.6145912", "0.6142748", "0.61396927", "0.6132714", "0.6128746", "0.6128068", "0.61254853", "0.6108581", "0.61004245", "0.60975945", "0.60936546", "0.6092958", "0.60879606", "0.6073157", "0.6068183", "0.6068183", "0.605816", "0.60497934", "0.60444176", "0.6034261", "0.6020812", "0.601333", "0.60111356", "0.6009485", "0.6009235", "0.59945804", "0.59904575", "0.59889156", "0.59814334", "0.59725636", "0.5967472", "0.5962052", "0.5959744", "0.59540415", "0.59523493", "0.595131", "0.5949329", "0.59484076", "0.5947614", "0.5942701", "0.59394765", "0.59294504", "0.5926394", "0.59263414", "0.59165436", "0.59143466", "0.59118736", "0.5907247", "0.59067696", "0.5903992", "0.58988637", "0.5896013", "0.5894886", "0.5875068", "0.5874641", "0.5871819", "0.5871723", "0.58689463", "0.58681506", "0.58678585", "0.5865968", "0.5855177", "0.5853808", "0.585076" ]
0.7622347
0
Function to find Geo Location Micahel Johnson
componentDidMount() { navigator.geolocation.getCurrentPosition(function(position) { window.$geolat = position.coords.latitude; window.$geolong = position.coords.longitude; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function findMe() {\n // try geolocation\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(\n function(position) {\n var pos = {\n lat: position.coords.latitude,\n lng: position.coords.longitude\n };\n var homeMarker = new google.maps.Marker({\n position: pos,\n map: map,\n icon:\n \"https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png\"\n });\n var infoWindow = new google.maps.InfoWindow({\n content: \"You are here!\"\n });\n //centers map to users location and opens infowindow\n map.setCenter(pos);\n infoWindow.open(map, homeMarker);\n },\n function() {\n //user has prevented the use of geolocation\n handleLocationError(true, map.getCenter());\n }\n );\n } else {\n // user's browser doesn't support geolocation\n handleLocationError(false, map.getCenter());\n }\n}", "function get_office_location(){\n\n}", "function getPlacename(location, lat, lng) {\n\t// Format coords into object Google likes\n\tvar lat_lng = { lat: lat, lng: lng };\n\n\tvar geocoder = new google.maps.Geocoder;\n\tgeocoder.geocode({ 'location': lat_lng }, function(results, status) {\n\t\tif (status === 'OK') {\n\t\t\tif (results[0]) {\n\t\t\t\t// Get the city name of the result\n\t\t\t\tvar result = results.length - 3;\n\t\t\t\tsetLocation(location, results[result].formatted_address);\n\t\t\t} else {\n\t\t\t\t// We still don't have a result, must be in the middle of the ocean\n\t\t\t\tsetLocation(location, 'Middle of Nowhere');\n\t\t\t}\n\t\t} else if (status == 'ZERO_RESULTS') {\n\t\t\t// We don't have a result, must be in the middle of the ocean\n\t\t\tsetLocation(location, 'Middle of Nowhere');\t\t\t\n\t\t} else {\n\t\t\t// Something went terribly wrong\n\t\t\tsetLocation(location, 'Somewhere');\t\t\t\n\t\t\tconsole.log('Geocoder failed due to: ' + status);\n\t\t}\n\t});\n}", "function geoFindUser() {\n\t\tif (!navigator.geolocation) {\n\t\t\tconsole.log('Geolocation is not supported by your browser');\n\t\t\treturn;\n\t\t}\n\n\t\tfunction success(position) {\n\t\t\tlat = position.coords.latitude;\n\t\t\tlng = position.coords.longitude;\n\t\t\tconsole.log('Latitude is ' + lat + '° Longitude is ' + lng + '°');\n\t\t};\n\n\t\tfunction error() {\n\t\t\tconsole.log('Unable to retrieve your location');\n\t\t};\n\n\t\tnavigator.geolocation.getCurrentPosition(success, error);\n\t}", "function geoFindMe() {\n\n if (!navigator.geolocation){\n console.log(\"Geolocation is not supported by your browser. \");\n }\n\n function success( positionByBrowser ) {\n // set more accurate coordinate from browser if enabled\n position.coordinate = { lat: positionByBrowser.coords.latitude, lon: positionByBrowser.coords.longitude };\n }\n\n function error() {\n console.log(\"Unable to retrieve your location\");\n }\n\n navigator.geolocation.getCurrentPosition( success, error );\n}", "function findLocation(query, callback) {\n $.ajax('http://nominatim.openstreetmap.org/search', {\n data: { format: 'json', q: query }, \n dataType: 'json'\n }).success(function(data) {\n callback(data.map(function(item) { \n return { \n latlng: [item.lat, item.lon], \n name: item.display_name \n }; \n }));\n });\n }", "async function getLocation() {\n Location.setAccuracyToHundredMeters();\n let location;\n try {\n location = await Location.current();\n } catch (error) {\n // default to the lyric\n location = { latitude: 47.620537, longitude: -122.320814 };\n }\n\n let locationName = \"\";\n let minDistance = Number.MAX_SAFE_INTEGER;\n for (const place of Object.keys(geoLocationMap)) {\n const distance = calcCrow(\n location.latitude,\n location.longitude,\n geoLocationMap[place].latitude,\n geoLocationMap[place].longitude\n );\n if (distance < minDistance) {\n locationName = place;\n minDistance = distance;\n }\n }\n\n return locationName;\n}", "function parseLocationNameDataGoogle(res, point, detail) {\n\t if (!res.results || !(0, _first6.default)(res.results)) {\n\t console.log('No results', res);\n\t return point;\n\t }\n\t var addressComponents = (0, _flow3.default)((0, _filter4.default)(function (v) {\n\t return v.geometry.location_type === 'APPROXIMATE';\n\t }), _first4.default)(res.results).address_components;\n\t var locationName = getAddressName(addressComponents);\n\n\t return locationName ? (0, _extend3.default)({}, point, {\n\t locationName: locationName\n\t }) : point;\n\t}", "function UserLocation(position) {\r\n NearestCity(position.coords.latitude, position.coords.longitude);\r\n}", "function mapper_get_location() {\n var x = document.getElementById(\"note[longitude]\");\n var y = document.getElementById(\"note[latitude]\");\n if(x && y ) {\n x = parseFloat(x.value);\n y = parseFloat(y.value);\n }\n if(x && y && ( x >= -180 && x <= 180 ) && (y >= -90 && y <= 90) ) {\n return new google.maps.LatLng(y,x);\n }\n return new google.maps.LatLng(lat,lon);\n}", "function findLocation() {\n\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function (position) {\n var pos = {\n lat: position.coords.latitude,\n lng: position.coords.longitude\n };\n infoWindow.setPosition(pos);\n infoWindow.setContent('You.');\n infoWindow.open(map);\n map.setCenter(pos);\n userLat = position.coords.latitude;\n userLng = position.coords.longitude;\n\n //Runs the Zomato ajax call\n getFoodSpots();\n\n }, function () {\n handleLocationError(true, infoWindow, map.getCenter());\n });\n } else {\n // Browser doesn't support Geolocation\n handleLocationError(false, infoWindow, map.getCenter());\n }\n }", "function getUserLocation() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function (position) {\n userLat = position.coords.latitude;\n userLong = position.coords.longitude;\n fetch(\n `http://www.mapquestapi.com/geocoding/v1/address?key=leD58xaywYgcRGiGPl2hSPFJuBLaYqmm&location=${userLat},${userLong}`\n )\n .then(res => res.json())\n .then(data => {\n let street = data.results[0].locations[0].street;\n let state = data.results[0].locations[0].adminArea3;\n let country = data.results[0].locations[0].adminArea1;\n document.getElementById(\n \"userLocation\"\n ).innerHTML = ` Wellcome all from ${street}, ${state}, ${country}!`;\n });\n });\n } else {\n x.innerHTML = \"Geolocation is not supported by this browser.\";\n }\n }", "function getLoc(cityName) {\n\tlet positie = \"\";\n\tgetData(`https://geocode.search.hereapi.com/v1/geocode?apiKey=${apiHereKey}&q=${cityName},%20NL`)\n\t.then(result => {\n\t\treturn result.json();\n\t})\n\n\t.then(coorData => {\n\t\tpositie = coorData.items[0].position;\n\t});\n\treturn positie;\n}", "function findMe(){\n\t// checks to see if geolocation works on current browser\n\t// this is also the main function that uses both the error and success functions as values and runs them\n\tif (navigator && navigator.geolocation){\n\t\tnavigator.geolocation.getCurrentPosition(success,error);\n\t\t// console.log(navigator.geolocation.getCurrentPosition(success, error))\n\t}\n\telse{\n\t\tconsole.log(\"Geolocation is not supported\");\n\t}\n}", "function parseLocationNameDataGoogle(res, point, detail) {\n if (!res.results || !(0, _first6.default)(res.results)) {\n console.log('No results', res);\n return point;\n }\n var addressComponents = (0, _flow3.default)((0, _filter4.default)(function (v) {\n return v.geometry.location_type === 'APPROXIMATE';\n }), _first4.default)(res.results).address_components;\n var locationName = getAddressName(addressComponents);\n\n return locationName ? (0, _extend3.default)({}, point, {\n locationName: locationName\n }) : point;\n}", "function getLoc() {\n\n\tif (!navigator.geolocation) {\n\n\t geolocate.innerHTML = 'Geolocation is not available';\n\n\t} else {\n\t \n\t map.locate();\n\n\t console.log(map.locate());\n\t}\n}", "function getLocationName(lat, long) {\n \n var geoApi = '9aebdd2fd11041c9bfe5604e053cf484'; // my OpenCage Geocoder API key\n \n var geocodeUrl = 'http://api.opencagedata.com/geocode/v1/json?q=' + lat + '+' + long + '&key=' + geoApi;\n \n $.getJSON(geocodeUrl, function(locationData) {\n // get the location string - only suburb\n var locationString = locationData.results[0].components.suburb;\n // append to HTML\n var location = $('<h2>').html(locationString);\n $('#location').append(location); \n });\n}", "function findMyself(map) {\n navigator.geolocation.getCurrentPosition(function (position) {\n addMarkerForLatLon([position.coords.latitude, position.coords.longitude], map);\n }, function () {\n console.log('failed to determine location');\n });\n}", "function getLatLonFromSanJose(geocoder, resultsMap) {\n var address = 'San Jose';\n geocoder.geocode({\n 'address': address\n }, function(results, status) {\n if (status === google.maps.GeocoderStatus.OK) {\n $(\"#error-message\").html(\"\");\n resultsMap.setCenter(results[0].geometry.location);\n var latitude = results[0].geometry.location.lat();\n var longitude = results[0].geometry.location.lng();\n console.log(latitude);\n console.log(longitude);\n getNearbyLocations(latitude, longitude, resultsMap);\n } else {\n $(\"#error-message\").html(\"<p>Address is not availabble.</p>\");\n }\n\n });\n return false;\n}", "function geoFindMe() {\n if (!navigator.geolocation) {\n output.innerHTML = \"<p>Geolocation is not supported by your browser</p>\";\n return;\n }\n function success(position) {\n positionArray.clear()\n var latitude = position.coords.latitude;\n var longitude = position.coords.longitude;\n addPositionMarker(longitude, latitude, \"myPos\"); //Creates marker in map using lon & lat\n map.setView(new View({\n center: fromLonLat([longitude, latitude]),\n zoom: 17\n }))\n }\n function error() { }\n navigator.geolocation.getCurrentPosition(success, error);\n}", "function userLonLat(userLoca, callback){\n var googleMaps = \"https://maps.googleapis.com/maps/api/geocode/json?address=\";\n userLoca = userLoca.split('');\n userLoca = userLoca.join('');\n //split join to omit user input strings with spaces\n \n var locaUrl = googleMaps.concat(userLoca);\n \n req.requestJS(locaUrl, function(err, userData){\n if(err){\n callback(err);\n }\n \n else{\n var lonLatObj = userData.results[0];\n var userCoordinates = [lonLatObj.geometry.location.lat, lonLatObj.geometry.location.lng];\n \n // console.log(\"red\");\n \n callback(null, userCoordinates);\n }\n });\n}", "function findNewGymLocation(){\n var locationPromise = getLocation();\n locationPromise\n .then((loc) => {createCurrentGymMarker(loc)})\n .catch((err) => {console.log(\"No location or minor code error\"); });\n}", "function parseLocationNameDataOpenStreetMap(res, point, detail) {\n\t var locationName = detail ? res.address.city || res.address.state : res.address.state;\n\t return locationName ? (0, _extend3.default)({}, point, {\n\t locationName: locationName\n\t }) : point;\n\t}", "function getLatLon(adres,lijst){\n\t$.getJSON(\"https://maps.googleapis.com/maps/api/geocode/json?address=\"+ adres+\"&key=AIzaSyA2hhwsyvOFvwf6YJABI74dDS8ccSyGvf8\", function(data) {\n\t\t$(data).each(function( index_pjct , value_pjct ) {\n\t\t\tif(value_pjct.status!=\"ZERO_RESULTS\"){\n\t\t\t\tcodeAddress(value_pjct.results[0].geometry.location,lijst);\n\t\t\t}\n\t\t});\n\t});\n}", "function getGPSLocation(){\n\tconsole.log('whereami');\n var success = function(position) {\n console.log(JSON.stringify(position));\n whatcity(position);\n };\n var failure = function() {\n console.log(\"error\");\n };\n navigator.geolocation.getCurrentPosition(success, failure, {\n enableHighAccuracy: true\n });\n}", "function UserLocation(position) {\r\n console.log(position.coords.latitude, position.coords.longitude);\r\n NearestCity(position.coords.latitude, position.coords.longitude);\r\n console.log(position.coords.latitude);\r\n }", "function getGeoLocation(callback) \n{\n if(OsmMaps.position) \n {\n window.setTimeout(function() \n {\n console.log(OsmMaps.position);\n callback(OsmMaps.position);\n }, 10);\n } \n else if (navigator.geolocation) \n { //current position's lat/long coordinates\n navigator.geolocation.getCurrentPosition(function(position) \n {\n OsmMaps.position = \n {\n \"coords\": {\n \"latitude\": position.coords.latitude,\n \"longitude\": position.coords.longitude\n }\n };\n\n callback(OsmMaps.position);\n });\n } \n else \n { // else get lat/long position of TansAmerica Building in SFO\n throw new Error('incompatible browser');\n }\n}", "function FindUser(){\n\n\t//\tNavigator is an object in the browser which holds information\n\t//\tWhat we are looking for is geolocation\n\t//\tNot all devices have geolocation so you only want this to work if it does have it\t\n\tif(navigator.geolocation){\n\t\t//\tGet the current position of the user\n\t\tnavigator.geolocation.getCurrentPosition(function(position){\n\t\t\t//\tCreate a new Marker on the Map at their current position and save that map to the userLocation Variable\n\t\t\tuserLocation = new google.maps.Marker({\n\t\t\t\tposition:{\n\t\t\t\t\tlat: position.coords.latitude,\n\t\t\t\t\tlng: position.coords.longitude\n\t\t\t\t},\n\t\t\t\tmap: map,\n\t\t\t\tanimation: google.maps.Animation.DROP,\n\t\t\t\ticon: \"imgs/person.png\"\n\t\t\t});\n\n\t\t\t//\tMove the Map to focus on the current location of the user\n\t\t\tmap.panTo(userLocation.position);\n\t\t\t//\tFinding the closest marker to the user\n\t\t\tFindClosestMarker();\n\t\t\t//\tShow the directions to that Marker that the user can walk to\n\t\t\tshowDirection(closestMarker.position, TransportMode);\n\t\t})\n\t} else{\n\n\t}\n\n}", "function getUserLocationName(url){\n var xhttp = new XMLHttpRequest();\n xhttp.onreadystatechange = function(){\n if(this.readyState == 4 && this.status == 200){\n var response = JSON.parse(this.responseText);\n for(var a = 0; a<response.results.length; a++){\n if(response.results[a].types[0]==='locality' && response.results[a].types[1]==='political'){\n //show the user location \n document.getElementById(\"location\").innerHTML = response.results[a][\"formatted_address\"];\n }\n }\n }\n }\n xhttp.open(\"GET\", url, true);\n xhttp.send();\n}", "function searchToLatLong (query) {\n const geoData = require('./geo.json')\n const location = new Location(geoData.results[0])\n console.log(location)\n return location\n}", "function getLatLong() {\n // Make sure browser supports this feature\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(showPosition);\n } \n else {\n alert(\"Geolocation is not supported by this browser.\");\n }\n }", "function getCurrentLocation() {\n \n function success(position) {\n //if permission granted set call [setAddress()] to convert lat and long to street adresss\n lat = position.coords.latitude;\n lon = position.coords.longitude;\n setAddress();\n }\n function denied() {\n // if permission is denied set Ticket Master queries to defualt to \"Washington\"(city) and DC (state)\n // console.log('Unable to retrieve your location');\n searchAddress=\"\";\n searchCity = \"Washington\";\n searchState = \"DC\";\n startPoint = searchCity + \", \" + searchState;\n // Call to main to set defualts other than location [setTime() default && setCategory() defualt]\n main();\n }\n if (!navigator.geolocation) {\n // console.log('Geolocation is not supported by your browser');\n } else {\n // console.log('Locating…');\n navigator.geolocation.getCurrentPosition(success, denied);\n }\n }", "function findLocation() {\n var key = \"\";\n var post = \"https://www.googleapis.com/geolocation/v1/geolocate?key=\" + key;\n $.post(post, function (data) {\n if (data.accuracy < 3000) {\n var geocoder = new google.maps.Geocoder;\n geocodeLatLng(geocoder, data.location.lat, data.location.lng);\n }\n });\n }", "function searchLatToLng(query){\n const geoDataUrl = `https://maps.googleapis.com/maps/api/geocode/json?address=${query}&key=${process.env.GEOCODING_API_KEY}`\n return superagent.get(geoDataUrl)\n\n .then(geoData => {\n // console.log('hey',geoData)\n\n\n const location = new Location(geoData.body.results[0]);\n console.log('what', geoData.body.results)\n return location;\n })\n .catch(err => console.error(err))\n // const geoData = require('./data/geo.json');\n}", "function get_geoid_from_mort_rate_county_name(county, state_abbreviation){\n let counties = countyData.features\n let idx_mod = -7;\n if(state_abbreviation === \"PR\"){\n idx_mod = -10;\n }\n // try and get a match using county boundaries dataset\n for(let i = 0; i < counties.length; i++){\n if (counties[i].properties.STATE === state_abbreviation){\n if(county.substring(0, county.length+idx_mod) === counties[i].properties.NAME || county === counties[i].properties.NAME){\n return counties[i].properties.GEO_ID;\n }\n }\n }\n return null;\n}", "function geoloc(success, fail, mapid, fromlat, fromlon)\n{\t\n\tnavigator.geolocation.getCurrentPosition(function(position) {\n var lat = position.coords.latitude;\n var lng = position.coords.longitude;\n success(lat, lng, mapid, fromlat, fromlon);\n }, function(error) {\n fail(mapid, fromlat, fromlon);\n }, {maximumAge:60000, timeout:5000, enableHighAccuracy:true});\n\t\n}", "function GeoLocQuery(){}", "function findLocation(aName) {\n geocoder.geocode({ 'address': aName },\n function (results, status) {\n if (status == google.maps.GeocoderStatus.OK) {\n alert(\"found location: \" + aName,\n results[0].geometry.location);\n console.log(aName);\n console.log(results[0].geometry.location);\n console.log(results[0].geometry.location.lat());\n console.log(results[0].geometry.location.lng());\n console.log(results);\n console.log(results[0].address_components[0].long_name);\n console.log(results[0].address_components[1].long_name);\n console.log(results[0].address_components[3].long_name);\n console.log(results[0].address_components[5].short_name);\n console.log(results[0].address_components[7].short_name);\n map.setCenter(results[0].geometry.location);\n }\n\n var lat = results[0].geometry.location.lat();\n var lng = results[0].geometry.location.lng();\n var streetNumber = results[0].address_components[0].long_name;\n var streetName = results[0].address_components[1].long_name;\n var splitStreetName = streetName.split(\" \");\n var cityName = results[0].address_components[3].long_name;\n var stateName = results[0].address_components[5].short_name;\n var zipCode = results[0].address_components[7].short_name;\n\n console.log(splitStreetName);\n\n var queryURL = \"http://api.walkscore.com/score?format=json&address=\" + streetNumber + \"%\" + splitStreetName[0] + \"%20\" + splitStreetName[1] + \"%20\" + cityName + \"%20\" + stateName + \"%20\" + zipCode + \"&lat=\" + lat + \"&lon=\" + lng + \"&transit=1&bike=1&wsapikey=ff4ba6de25e0330999725219145aa77c\"\n\n console.log(queryURL);\n\n\n\n\n $.ajax({\n url: queryURL,\n method: \"GET\"\n }).then(function (response) {\n\n console.log(response);\n\n });\n });\n\n }", "function userLocation() {\n if (navigator.geolocation) {\n //geolocation available\n navigator.geolocation.getCurrentPosition(successfulLookup, console.log);\n }\n}", "function getLocation() {\n return findLocation(getStatus());\n}", "function geolocate() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(position) {\n var lat = position.coords.latitude;\n var lng = position.coords.longitude;\n infoByGeocode(lat, lng);\n }, function(){ // fail cb\n \n });\n }else{\n document.getElementById(\"searchDirectionA\").value = \"Geolocation is not supported by this browser.\";\n }\n }", "function getGeoLocation() {\n showPage('results');\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(returnedPosition) {\n let position = {};\n position.longitude = returnedPosition.coords.longitude;\n position.latitude = returnedPosition.coords.latitude;\n getCityByLocation(position);\n });\n }\n}", "function getGEOLocation(){\n if(Modernizr.geolocation)\n navigator.geolocation.getCurrentPosition(geoSuccess, geoError, {timeout:10000,enableHighAccuracy:true});\n else\n geoFallback();\n}", "function geolocate() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(position) {\n var geolocation = {\n //use position.coords. to biase towards current browser location\n lat: 51.528, //position.coords.latitude,\n lng: -0.381 //position.coords.longitude\n };\n var circle = new google.maps.Circle({\n center: geolocation,\n radius: position.coords.accuracy\n });\n autocomplete.setBounds(circle.getBounds());\n });\n }\n }", "function returnLatLonFromIsoA2(countryIsoA2) {\n\n let countriesInfo = countriesInfoFunctions.returnCountriesInfo();\n\n let restCountries = countriesInfo['restCountries'];\n\n for (let i = 0; i < restCountries.length; i++) {\n\n\n let restIsoA2 = restCountries[i]['alpha2Code'];\n\n if (restIsoA2 == countryIsoA2) {\n\n let latLon = restCountries[i]['latlng'];\n\n return latLon;\n\n }\n\n }\n\n return false;\n\n}", "function getLocation() {\n if (navigator.geolocation) {\n locationRaw = navigator.geolocation.getCurrentPosition(getPosition, showError);\n \n } else { \n $('#user-search-location').parent().parent().append('Cound not determine location automatically, please search your country above.')\n locationRaw = $(\"#user-search-location\").val();\n }\n}", "function getLocation() {\n $.get(\"http://jarvis.cse.buffalo.edu/mine/zipcode\", function(zip){\n zipcode = zip;\n if(zipcode == 0){zipcode = 14086;}\n $.get(\"http://maps.googleapis.com/maps/api/geocode/json?address=\"+zipcode, function(loca){\n lat = loca['results'][0]['geometry']['location']['lat'];\n lng = loca['results'][0]['geometry']['location']['lng'];\n $.get(\"http://maps.googleapis.com/maps/api/geocode/json?latlng=\"+ lat + \",\" + lng + \"&sensor=true\", function(body) {\n // KEY for 'address_components'\n // [1] Street name, [2] City Name, [3] Town, [4] County, [5] State, [6] Country, [7] Zip Code\n var town = body['results'][0]['address_components'][3]['long_name'];\n var state = body['results'][0]['address_components'][5]['short_name']; // long_name is full name\n var location = town+\", \"+state;\n document.getElementById('location').innerHTML = location;\n });\n });\n });\n }", "function lat(callback) {\n navigator.geolocation.getCurrentPosition(function(position) {\n {\n enableHighAccuracy: true;\n }\n var lat = position.coords.latitude;\n var lon = position.coords.longitude;\n callback.call(null, lat, lon);\n }, function(error) {\n alert(\"Please check your location settings and try again.\")\n console.log(\"Something went wrong: \", error);\n });\n }", "function geocodeByCurrentLocation () {\n var onSuccess = function (position) {\n latitude = position.coords.latitude, longitude = position.coords.longitude;\n checkWithinLimits(latitude, longitude);\n }\n\n var onError = function (err) {\n alert(\"Error getting current position\");\n }\n\n getCurrentLocation(onSuccess, onError);\n }", "function GetUserLocation(useremail)//developed and implemented by Zeev Feldbeine, Copy Rights\n{ \n// if(typeof useremail == 'undefined' || useremail == null) return Number.MAX_VALUE;\n var profileUser1= ProfileCollection.findOne({ email: useremail}); \n if(typeof profileUser1 == 'undefined') return null;\n var zipcodes = Meteor.npmRequire('zipcodes'); \n var zip1 = Math.abs(profileUser1.zip);\n var location = zipcodes.lookup(zip1);\n if(typeof location == 'undefined') return zipcodes.lookup(33180);\n return location;\n}", "function geolocalizame(){\nnavigator.geolocation.getCurrentPosition(pedirPosicion);\n }", "function geocode(loc) {\n fs.readFile('keys/mapsApi', 'utf8', function(error, apikey) {\n var locComp = loc.split().join('+');\n request.post('https://maps.googleapis.com/maps/api/geocode/json?address=' + locComp + '&key=' + apikey, \n function(error, response, body) {\n if(!error && response.statusCode == 200) {\n var bodyObj = JSON.parse(body);\n console.log(bodyObj);\n if(bodyObj.results && bodyObj.results[0]) {\n return bodyObj.results[0].geometry.location;\n }\n return { lat: 0, lng: 0};\n }\n });\n });\n}", "function getLocation() {\n window.navigator.geolocation.getCurrentPosition((location) => {\n userLat = location.coords.latitude;\n userLon = location.coords.longitude;\n checkParkCoord();\n })\n }", "function getLocation() {\n var currentLon = \"\";\n var currentLat = \"lat=\";\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(loc) {\n //set currentLon & currentLat\n currentLon += loc.coords.longitude;\n currentLat += loc.coords.latitude;\n //fucntions called built on longitude and latitude location\n buildApi(currentLon, currentLat);\n //drawCoords(currentLon, currentLat);\n });\n } else {\n alert(\"You're lost and we can't find you.\");\n }\n }", "function obtainGeolocation(){\n window.navigator.geolocation.getCurrentPosition(localitation);\n }", "function returnCountryNameFromLatLon(lat, lon) {\n\n let countriesInfo = countriesInfoFunctions.returnCountriesInfo();\n\n let features = countriesInfo['countryBorders']['features'];\n\n let isInside = false;\n\n for (let i = 0; i < features.length; i++) {\n\n let coordinates = features[i]['geometry']['coordinates'];\n\n let multiPolylineArray = coordinatesToMultipolylineArray(coordinates);\n\n if (isInsideCountry(lat, lon, multiPolylineArray)) {\n\n let countryName = features[i]['properties']['name'];\n\n return countryName;\n\n }\n\n }\n\n return false;\n\n}", "function getCoords() {\n // Making use of the navigator.geolocation property which gives access to user location\n if (navigator.geolocation) {\n // After declaring variable and learning we are using the navigator.geolocation property, we are not calling for the position and asking for display of position\n navigator.geolocation.getCurrentPosition(displayPosition);\n\n // Making use of an else statement which says to say not available otherwise\n } else {\n userLocation.innerHTML = \"Not available\";\n }\n}", "function getUserLocation() {\n geolocationService.getCurrentPosition()\n .then(function(coords) {\n setUserCoordinates(coords.latitude, coords.longitude);\n geolocationService\n .getAddressName(coords.latitude, coords.longitude)\n .then(function(addressName) {\n $scope.filters.address = addressName;\n $scope.getVenues();\n })\n }, function(){\n $scope.showSpinner = false;\n $scope.noResults = true;\n });\n }", "function parseLocationNameDataOpenStreetMap(res, point, detail) {\n var locationName = detail ? res.address.city || res.address.state : res.address.state;\n return locationName ? (0, _extend3.default)({}, point, {\n locationName: locationName\n }) : point;\n}", "function findCoordination(input) {\n\t\t// easy calculation, no need to write code \n}", "function getloc()\n{\n\n\tvar latlng = new google.maps.LatLng(shuttle.position.latitude, shuttle.position.longitude);\n geocoder.geocode({ latLng: latlng }, function(results, status){\n\t\tfor(ac in results[0].address_components)\n\t\t{\n\t\t\t//console.log(results[0].address_components[ac].types);\n\t\t\tif(results[0].address_components[ac].types == \"route\")\n\t\t\t{\n\t\t\t\t$(\"#currentstreet\").html(\"Street name: \" + results[0].address_components[ac].long_name);\n\t\t\t}\n\t\t}\n });\n\n\n}", "function geolocation() {\n\n let Key = \"nOkTZJzGcN8wKdZbHtemhMf4zHkvJBVG\";\n\n navigator.geolocation.getCurrentPosition(success);\n\n async function success(position) {\n\n long = position.coords.longitude;\n lat = position.coords.latitude;\n\n let theLocation = await fetch(`http://www.mapquestapi.com/geocoding/v1/reverse?key=${Key}&location=${lat},${long}&includeRoadMetadata=true&includeNearestIntersection=true`)\n theLocation = await theLocation.json()\n\n const city = theLocation.results[0].locations[0].adminArea5;\n const state = theLocation.results[0].locations[0].adminArea3;\n const address = document.getElementById('address')\n address.innerHTML = `welcome all from ${city}, ${state}`;\n }\n }", "function getLocation() {\r\n if (navigator.geolocation)\r\n navigator.geolocation.getCurrentPosition(success);\r\n else\r\n alert('Geolocation not supported');\r\n\r\n function success(position) {\r\n latitude = position.coords.latitude;\r\n longitude = position.coords.longitude;\r\n\r\n // send latitude and longitude to gmap to get full address\r\n gmap = 'https://maps.googleapis.com/maps/api/geocode/json?latlng=' + latitude + ',' + longitude;\r\n\r\n //call fetchWeather to get the data\r\n fetchWeather();\r\n\r\n // cal getAddress to get full address\r\n getAddress();\r\n }\r\n}", "function getLocation(location) {\n lat = location.coords.latitude;\n lng = location.coords.longitude;\n }", "function getLocation(city) {\n document.getElementById(\"spinner\").style.display = \"block\";\n fetch(\n `https://geocode.search.hereapi.com/v1/geocode?q=${city}&apiKey=${hereAPIKey}` //getting the location of the city\n )\n .then((items) => {\n document.getElementById(\"spinner\").style.display = \"none\";\n return items.json();\n })\n .then(calcLonLat);\n // console.log(calcLonLat());\n}", "function getLocation() {\n\n navigator.geolocation.getCurrentPosition(success, fail);\n\n async function success(position) {\n let key = \"Q6NBLIK5NWGiVhHZwd4vZyiw4A1IgD9Z\";\n let lng = position.coords.longitude;\n let lat = position.coords.latitude;\n console.log(position)\n let address = await fetch(`http://open.mapquestapi.com/geocoding/v1/reverse?key=${key}&location=${lat},${lng}&includeRoadMetadata=true&includeNearestIntersection=true`)\n\n address = await address.json();\n let city = address.results[0].locations[0].adminArea5;\n let state = address.results[0].locations[0].adminArea3;\n let country = address.results[0].locations[0].adminArea1;\n document.querySelector(\"#location\").innerHTML = `welcome all from ${city},${state},${country}`;\n }\n\n function fail(msg) {\n document.querySelector(\"#location\").innerHTML= msg.message;\n }\n }", "function GetLatLngForLocation(address) {\n\tRequiredLatitude = \"\";\n\tRequiredLongitude = \"\";\n\n\tif ($.trim(address).length == 0)\n\t\treturn;\n\n\ttry {\n\t\tvar geocoder = new google.maps.Geocoder();\n\t\taddress = address + \",Australia\";\n\n\t\tgeocoder.geocode({ 'address': address }, function (results, status) {\n\t\t\tif (status == google.maps.GeocoderStatus.OK) {\n\t\t\t\t// alert(\"Address : \" + results[0].formatted_address + \"\\n\" + \"Coordinates : \" + results[0].geometry.location);\n\t\t\t\tRequiredLatitude = results[0].geometry.location.lat();\n\t\t\t\tRequiredLongitude = results[0].geometry.location.lng();\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif (typeof console === \"undefined\") {\n\t\t\t\t\tconsole.log(\"GetLatLngForLocation Error : \" + status);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\t} catch (e) {\n\t\tif (typeof console === \"undefined\") {\n\t\t\tconsole.log(\"Google error getting location coordinates.\" + '\\n' + e);\n\t\t}\n\t}\n}", "function getLatLng(){\n var address = document.getElementById('addressInput').value;\n geocode(address)\n .then(function(response){\n\t\t// var l = response.data.results[0].geometry.location;\n setLocation(response.data.results[0].geometry.location,true);\n })\n .catch(function(error){\n console.log(error)\n });\n}", "function getGeoLocation() {\n \"use strict\";\n var cords = [];\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function (position) {\n cords.push(position.coords.latitude);\n cords.push(position.coords.longitude);\n //When you take them, use them to find the weather\n getWeatherFromCords(cords);\n });\n }\n}", "function getLatLng(results){\n\t//Output the results\n\tconsole.log(results);\n\t//Scroll down the array in the JSON. I ignore everything except the two lat long variables\n\tvar location = results[\"results\"][0][\"geometry\"][\"location\"],\n\t\t//Finds the lattitude value\n\t\tlat = location[\"lat\"],\n\t\t//Finds the longitude value\n\t\tlng = location[\"lng\"]\n\t//weatherRequest(lat, lng)\n\t//Output the lat, long into the console for debugging 2\n\tconsole.log(lat)\n\tconsole.log(lng)\n\tconsole.log(\"lat, lng. Above\")\n}", "function getLocationDetails() {\n\n var e = document.getElementById(\"locations\");\n var strLocation = e.options[e.selectedIndex].value;\n\n document.getElementById(\"locationSummary\").innerHTML = \"Hotels in the area :\";\n\n var latlong = strLocation.split(\"|\");\n var lat = latlong[0]\n var lng = latlong[1]\n\n twlGeo.getGeoNames('findNearbyPlaceName', { lat: lat, lng: lng, radius: 50 }, getLocationSummary)\n\n var myLatlng = new google.maps.LatLng(lat, lng);\n\n var mapOptions = {\n zoom: 4,\n center: myLatlng,\n \n }\n var map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions);\n\n var marker = new google.maps.Marker({\n position: myLatlng,\n map: map,\n animation: google.maps.Animation.DROP,\n\n });\n}", "function reverseGeocodeUsingGoogleAPI(latlong)\n{\n\tvar xhr = new XMLHttpRequest();\n\tvar maps_url = \"https://maps.googleapis.com/maps/api/geocode/json?latlng=\";\n\txhr.open(\"GET\",maps_url+latlong,false);\n\txhr.send();\n\tvar response = JSON.parse(xhr.responseText);\n\tvar location_name = response.results[0].address_components[0].long_name;\n\t// console.log(location_name);\n\treturn location_name;\n}", "function getYourPos(){\n function getLatLong(position){\n // yourLat = position.coords.longitude;\n // yourLng = position.coords.latitude;\n map.setView([yourLng,yourLat]); //This was not previously working, but do I need to have the 13 here? Maybe that's why?\n }\n\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(getLatLong)\n } else {\n // \"Not supported.\"\n // Have a prompt that tells users their location was not detected, and ask them to enter it manually.\n // People could call their case worker to get those details.\n // Would that defeat the purpose?\n // Possibly not worth it, if the intention is to make people more reliant on their own, and not use their case worker.\n }\n }", "function distanceFromGrenoble(city){\n\n var GrenobleLat = 45.166667;\n var GrenobleLong = 5.716667;\n var cityLat = parseFloat(city.latitude);\n var cityLong = parseFloat(city.longitude);\n var R = 6371e3; // metres\n var φ1 = GrenobleLat.toRadians();\n var φ2 = cityLat.toRadians();\n var Δφ = (cityLat - GrenobleLat).toRadians();\n var Δλ = (cityLong - GrenobleLong).toRadians();\n var a = Math.sin(Δφ/2) * Math.sin(Δφ/2) + Math.cos(φ1) * Math.cos(φ2) * Math.sin(Δλ/2) * Math.sin(Δλ/2);\n var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));\n var distance = R * c;\n\n\nreturn parseInt(distance / 1000);\n\n}", "function locate(callback) {\n var callback = callback || function(){};\n navigator && navigator.geolocation &&\n navigator.geolocation.getCurrentPosition(function(position) { \n p.location = [\n position.coords.latitude,\n position.coords.longitude\n ];\n callback(p.location);\n }) || callback([ 0, 0 ]); \n }", "function getCountry (geocode) {\n // Iterate through properties of result to find country\n var comp = \"address_components\"; // Key to parse out country names\n var country = null;\n for (var i = 0; i < geocode[comp].length; i++) {\n if (geocode[comp][i].types[0] == \"country\") {\n country = geocode[comp][i][\"long_name\"];\n }\n };\n\n if (country == null) {\n alert(\"Could not find country\");\n }\n\n return country;\n}", "function showLastKnownLocationOfProfessorOnMap(){\n sendData = {'findName': $('#findName').val()};\n \n $.get('../find',\n sendData,\n function(data){\n var jData = jQuery.parseJSON(data);\n var color = randomColor();\n \n jData['rows'].forEach(function(dPoint){\n var posX = dPoint['value']['posX'];\n var posY = dPoint['value']['posY'];\n var time = dPoint['value']['time'];\n var currentTime = (new Date().getTime())/1000;\n var timeDifference = currentTime - parseInt(time);\n var radius;\n \n if ((timeDifference > 30000) || (timeDifference < 0)){\n // Don't do anything! \n } else {\n radius = 40 * Math.pow((30000 - timeDifference),6) / Math.pow(30000,6);\n radius = (radius < 15 ? 10 : radius);\n drawCircleOnMap(posX, posY, dPoint['key'][0], radius, color, 60000);\n }\n });\n });\n }", "function calcLonLat(items) {\n //check it out above link line 2\n latitude = items.items[0].position.lat;\n longitude = items.items[0].position.lng;\n locationName = items.items[0].title;\n getResults(latitude, longitude);\n}", "function findPosition() {\n\tif (navigator.geolocation) {\n\t\tnavigator.geolocation.getCurrentPosition(function(position) {\n\t\t\t// Assign latitude and longitude to global variables\n\t\t\tlatitude = position.coords.latitude;\n\t\t\tlongitude = position.coords.longitude;\n\t\t}, alertError);\n\t} else {\n\t\talert(\"Geolocation is not supported by this browser.\");\n\t}\n}", "function getaddressLocation(nameBrewery, city, first) {\n var queryURL = \"\";\n var zoomLevel = 0;\n if(nameBrewery === \"\"){\n zoomLevel = 11;\n } else{\n zoomLevel = 15;\n }\n \n if(first){\n var lat = 0;\n var long = 0;\n console.log(navigator);\n\n function success(pos) {\n lat = pos.coords.latitude;\n long = pos.coords.longitude;\n onLanding(lat, long, zoomLevel);\n console.log(\"success\")\n }\n\n function error(err) {\n lat = 41.8781;\n long = -87.6298;\n onLanding(lat, long, zoomLevel);\n console.log(err);\n console.warn(`ERROR(${err.code}): ${err.message}`);\n }\n navigator.geolocation.getCurrentPosition(success, error)\n\n } else{\n var address = nameBrewery.replace(/[\\/\\\\#,+()$~%'\":*?<>{}]/g, '');\n queryURL = 'https://api.mapbox.com/geocoding/v5/mapbox.places/' + address + \" \" + city + '.json?&access_token=' + key;\n console.log(queryURL);\n $.ajax({\n url: queryURL,\n method: \"GET\"\n }).then(function (response) {\n console.log(response);\n if (response.features.length === 0) {\n $(\"#myModal\").modal();\n return;\n }\n $('.currentCity').html(city);\n var map = new mapboxgl.Map({\n container: 'map', // container id\n style: 'mapbox://styles/mapbox/streets-v11',\n center: [response.features[0].geometry.coordinates[0], response.features[0].geometry.coordinates[1]], // starting position\n zoom: zoomLevel // starting zoom\n })\n // Add zoom and rotation controls to the map.\n map.addControl(new mapboxgl.NavigationControl());\n\n var marker = new mapboxgl.Marker()\n .setLngLat([response.features[0].geometry.coordinates[0], response.features[0].geometry.coordinates[1]])\n .addTo(map);\n \n var checked = $('input:checked');\n if(checked.length === 0){\n getBreweries(city);\n }\n \n });\n }\n }", "function locateUser() {\n\n\t\tlocatingId = navigator.geolocation.watchPosition(geolocationSuccess, geolocationFailed, geolocationOptions);\n\t\t// MsgBox\n\t\tvar msgBox = new MsgBox();\n\t\tmsgBox.show(\"Géolocalisation en cours...\", GEOLOC_DURATION);\n\t\tsetTimeout(stopLocalisation, GEOLOC_DURATION, locatingId);\n\t\tconsole.log('Géolocalisation en cours...');\n\t}", "fetchGeographicLocation() {\n\t\t//First check if the browser supports geo locations\n\t\tif (navigator.geolocation){\n\t\t\tnavigator.geolocation.getCurrentPosition(\n\t\t\t\t/*anonymous method passed as the first argument used by the getCurrentPosition\n\t\t\t\t method when it was successful, else it calls the error function */\n\t\t\t\t(position) => {\n\t\t\t\t\t//creating a variable to store the coordinates\n\t\t\t\t\tlet crds = position.coords;\n\t\t\t\t\tthis.fetchWeatherData(crds.latitude, crds.longitude);\n\t\t\t\t},\n\t\t\t\t//the method that gets called when an error occurs\n\t\t\t\t() => {\n\t\t\t\t\twindow.alert(\"Error has occurred\");\n\t\t\t\t}\n\t\t\t);\n\t\t}\n\t}", "function getUserCoord(callback1, callback2){\n //navigator is a object from html5' geolocation API,checking if geolocation usage is available\n if(navigator.geolocation){\n navigator.geolocation.getCurrentPosition(function(position){\n var lat = position.coords.latitude;\n var long = position.coords.longitude;\n //using google map api\n var mapURL = \"https://maps.googleapis.com/maps/api/geocode/json?latlng=\" + lat + \",\" + long;\n //invoke the two argument function as callback\n callback1(mapURL);\n callback2(lat, long);\n });\n }\n}", "function geoLocation() {\r\n if (navigator.geolocation) { // try to get user's geoLocation\r\n navigator.geolocation.getCurrentPosition (function(position) {\r\n lat = position.coords.latitude;\r\n lon = position.coords.longitude;\r\n });\r\n }\r\n else { // centre on UTSC\r\n lat = 43.78646;\r\n lon = -79.1884399;\r\n }\r\n /* need user's geoLocation before drawing map, so block here\r\n\tuntil geoLocation is determined */\r\n if (lat==null || lon==null) { // keep trying until geoLocation determined\r\n\tsetTimeout(geoLocation, 500);\r\n }\r\n else { // have geoLocation, now draw the map\r\n\tdrawMap([],[]);\r\n }\r\n}", "function getBrowserGeoLoc(){\n getLocation();\n showPosition();\n }", "function geolocate() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(position) {\n var geolocation = {\n lat: position.coords.latitude,\n lng: position.coords.longitude\n }\n var circle = new google.maps.Circle({\n center: geolocation,\n radius: position.coords.accuracy\n })\n autocomplete.setBounds(circle.getBounds())\n })\n }\n}", "function geolocationPosition(position){\n // Get coordinates based on geolocation\n loc = {lat: position.coords.latitude, lng: position.coords.longitude};\n initSearchMap();\n}", "function fechLocation() {\n navigator.geolocation.getCurrentPosition(success);\n\n async function success(position) {\n lat = position.coords.latitude\n lon = position.coords.longitude;\n // console.log(lat);\n // console.log(lon);\n\n let resp = await fetch(`http://open.mapquestapi.com/geocoding/v1/reverse?key=${Geolocation_API_Key}&location=${lat},${lon}`);\n resp = await resp.json();\n // console.log(resp);\n\n const city = resp.results[0].locations[0].adminArea5\n const state = resp.results[0].locations[0].adminArea3\n const country = resp.results[0].locations[0].adminArea1\n const zip = resp.results[0].locations[0].postalCode\n\n document.querySelector(\"#address\").innerHTML = `Welcome all from ${city}, ${state}, ${zip}, ${country}!`;\n };\n }", "function getLocation(lat, lng) {\n\tvar region = false;\n\tvar regionID;\n\tvar regions = [\n\t\t['Monschau', 'Schleiden', 'Bad Münstereifel', 'Rheinland-Pfalz', 'Rheinland-Pfalz', 'Rheinland-Pfalz', 'Hessen', 'Hessen', 'Hessen', 'Hessen'],\n\t\t['Aachen', 'Zülpich', 'Euskirchen', 'Bonn', 'Rheinland-Pfalz', 'Rheinland-Pfalz', 'Hessen', 'Hessen', 'Hessen', 'Hessen'],\n\t\t['Geilenkirchen', 'Düren', 'Köln', 'Köln-Mülheim', 'Waldbröl', 'Freudenberg', 'Siegen', 'Hessen', 'Hessen', 'Hessen'],\n\t\t['Heinsberg', 'Mönchengladbach', 'Neuss', 'Solingen', 'Gummersbach', 'Olpe', 'Schmallenberg', 'Bad Berleburg', 'Hessen', 'Hessen'],\n\t\t['Nettetal', 'Krefeld', 'Düsseldorf', 'Wuppertal', 'Hagen', 'Iserlohn', 'Arnsberg', 'Brilon', 'Hessen', 'Hessen'],\n\t\t['Geldern', 'Moers', 'Duisburg', 'Essen', 'Dortmund', 'Unna', 'Soest', 'Büren', 'Marsberg', 'Warburg'],\n\t\t['Kleve', 'Wesel', 'Dorsten', 'Recklinghausen', 'Lünen', 'Hamm/Westfalen', 'Beckum', 'Lippstadt', 'Paderborn', 'Bad Driburg'],\n\t\t['Emmerich am Rhein', 'Bocholt', 'Borken', 'Coesfeld', 'Münster', 'Warendorf', 'Rheda-Wiedenbrück', 'Gütersloh', 'Detmold', 'Bad Pyrmont'],\n\t\t['The Netherlands', 'The Netherlands', 'Vreden', 'Ahaus', 'Steinfurt', 'Lengerich', 'Bad Ilburg', 'Bielefeld', 'Herford', 'Niedersachsen'],\n\t\t['The Netherlands', 'The Netherlands', 'The Netherlands', 'Niedersachsen', 'Rheine', 'Ibbenbüren', 'Niedersachsen', 'Lübbecke', 'Minden', 'Niedersachsen']\n\t];\n\tif ( lat >= 50.4 && lat < 52.4 && lng >= 6.0 && lng < 9.333333 ) {\n\t\tvar latIndex = Math.floor((lat-50.4)*5); // 5 tiles per degree\n\t\tvar lngIndex = Math.floor((lng-6.0)*3); // 3 tiles per degree\n\t\tregion = regions[latIndex][lngIndex];\n\t};\n if ( region != 'The Netherlands' ) {\n regionID = 5500-latIndex*200+lngIndex*2+2;\n\t};\n\tif ( lat >= 50.9 && lat < 51.1 && lng >= 5.666666 && lng < 6.0 ) {\n\t\tregion = 'Selfkant';\n\t\tregionID = 5000;\n\t};\n return [ region, regionID ];\n}", "function onLocationFound(e) {\n var radius = e.accuracy / 2;\n // add marker to map\n L.marker(e.latlng).addTo(mymap)\n // open popup with a message\n .bindPopup(\"You are within \" + radius + \" meters from this point\").openPopup();\n // add circle around marker\n L.circle(e.latlng, radius).addTo(mymap);\n // set global variables\n currentUserLoc = [e.latlng.lat, e.latlng.lng]\n currentUserLocStr = currentUserLoc.toString();\n}", "function GeoLoco(){if (navigator.geolocation) {\n\n navigator.geolocation.getCurrentPosition(function(p) {\n\n //users location\n pos = {\n lat: p.coords.latitude,\n lng: p.coords.longitude,\n \n };\n\n //This will center the map on the users location\n map.setCenter(pos);\n\n //This variable creates the users location marker with the markers animation.\n var marker = new google.maps.Marker({\n map,\n draggable: false,\n animation: google.maps.Animation.DROP,\n position: pos\n });\n\n\n marker.setAnimation(google.maps.Animation.BOUNCE);\n \n // infowindow with content written in the function.\n infowindow = new google.maps.InfoWindow();\n infowindow.setContent('You are Here');\n console.log(\n infowindow.open(map, marker)\n );\n if(pos.lat){getCafe(pos)}else{alert(\"There are no cafes near you\")}\n // getpubs(pos)\n });\n \n }else{\n alert(\"Sorry, we could not find your location. Please refresh the page and click allow on the alert box so we can find your location.\");\n }\n}", "function geolocate() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(position) {\n var geolocation = {\n lat: position.coords.latitude,\n lng: position.coords.longitude\n };\n var circle = new google.maps.Circle({\n center: geolocation,\n radius: position.coords.accuracy\n\n });\n autocomplete.setBounds(circle.getBounds());\n });\n }\n}", "function geolocate() {\r\n if (navigator.geolocation) {\r\n navigator.geolocation.getCurrentPosition(function(position) {\r\n var geolocation = {\r\n lat: position.coords.latitude,\r\n lng: position.coords.longitude\r\n };\r\n var circle = new google.maps.Circle({\r\n center: geolocation,\r\n radius: position.coords.accuracy\r\n });\r\n autocomplete.setBounds(circle.getBounds());\r\n });\r\n }\r\n }", "function processLocation (obj) {\n if (obj && obj.user && obj.user.location != null && obj.user.location.split(\",\")[1]){\n return obj.user.location.split(\",\")[1];\n }else{\n return false;\n } \n}", "function getLocation(d) {\n\tconsole.log(d);\n\tdest=d;\n\tif (navigator.geolocation) {\n\t\tif(d == 'None') {\n\t\t\tnavigator.geolocation.getCurrentPosition(setLatLongCoords, currLocError);\n\t\t}\n\t\telse {\n\t\t\t\tnavigator.geolocation.getCurrentPosition(byLoc, searchError);\n\t\t}\n\t} else {\n\t\talert(\"Unable to search using location.\")\n\t}\n}", "function getGeolocation() {\n // console.log(this.responseText);\n var data = JSON.parse(this.responseText);\n var results = data.results;\n results.forEach(function (element) {\n console.log(element.geometry.location);\n var ubication = {\n lat: element.geometry.location.lat,\n lng: element.geometry.location.lng\n };\n });\n }", "function geolocate() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(position) {\n var geolocation = {\n lat: position.coords.latitude,\n lng: position.coords.longitude\n };\n var circle = new google.maps.Circle({\n center: geolocation,\n radius: position.coords.accuracy\n });\n autocomplete.setBounds(circle.getBounds());\n });\n }\n}", "function geolocate() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(position) {\n var geolocation = {\n lat: position.coords.latitude,\n lng: position.coords.longitude\n };\n var circle = new google.maps.Circle({\n center: geolocation,\n radius: position.coords.accuracy\n });\n autocomplete.setBounds(circle.getBounds());\n });\n }\n}", "function geolocate() {\n if (navigator.geolocation) {\n navigator.geolocation.getCurrentPosition(function(position) {\n var geolocation = {\n lat: position.coords.latitude,\n lng: position.coords.longitude\n };\n var circle = new google.maps.Circle({\n center: geolocation,\n radius: position.coords.accuracy\n });\n autocomplete.setBounds(circle.getBounds());\n });\n }\n}", "function currentLocationWeather() {\n // get user's location from the browser\n navigator.geolocation.getCurrentPosition(geolocSuccess, geolocError);\n}", "function getLocation() {\n if (navigator.geolocation) {\n let newLocation = navigator.geolocation.getCurrentPosition(function (\n position\n ) {\n lat = position.coords.latitude;\n long = position.coords.longitude;\n console.log(position);\n console.log(lat);\n console.log(long);\n });\n }\n}" ]
[ "0.6421538", "0.64006156", "0.63834393", "0.62928313", "0.6247939", "0.6246115", "0.6222314", "0.6103186", "0.6096831", "0.6084145", "0.60389656", "0.5998104", "0.5979597", "0.59778184", "0.59683686", "0.5966911", "0.5961547", "0.59586334", "0.59461194", "0.5944628", "0.5929191", "0.59277976", "0.5926936", "0.5922846", "0.5918236", "0.5898703", "0.5896459", "0.58866256", "0.5881004", "0.5876893", "0.5863576", "0.58546114", "0.5846217", "0.5817114", "0.5794195", "0.57934177", "0.57903916", "0.578593", "0.5779041", "0.57715917", "0.57695436", "0.5765366", "0.5761667", "0.57585627", "0.575503", "0.5751979", "0.5751267", "0.57432175", "0.5737559", "0.573177", "0.5731501", "0.5729215", "0.5722582", "0.5716965", "0.5715894", "0.57148325", "0.5712571", "0.5702248", "0.57004064", "0.56896245", "0.5678278", "0.5675959", "0.56621367", "0.5662046", "0.56561005", "0.5644683", "0.5643345", "0.5628718", "0.5613779", "0.5608725", "0.560473", "0.56031406", "0.5601255", "0.55975384", "0.55940366", "0.55920494", "0.55850405", "0.55818903", "0.55803347", "0.5579752", "0.5579545", "0.5575795", "0.55748254", "0.5574522", "0.5571022", "0.55678576", "0.55676866", "0.55655634", "0.55651313", "0.5563775", "0.55634665", "0.5562917", "0.55615616", "0.5561218", "0.555807", "0.5554567", "0.5548907", "0.5548907", "0.5548907", "0.55482215", "0.55473197" ]
0.0
-1
Function to change the state ER
handleChange(event) { this.setState({value: event.target.value}); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "changeState() {\n const newState = this.machineTable[this.state][this.lastRead].state;\n\n this.state = parseInt(newState, 10);\n }", "changeState(state)\r\n {\r\n if(state==\"hungry\"||state==\"busy\"||state==\"normal\"||state==\"sleeping\")\r\n {\r\n this.usteps.push(this.initial);\r\n this.rsteps=[];\r\n this.initial=state;\r\n }\r\n else\r\n {\r\n throw new Error();\r\n }\r\n }", "changeState(state) {\r\n if (state !== \"hungry\" && state !== \"busy\" &&\r\n state !== \"sleeping\" && state !== \"normal\") {\r\n throw new Error()\r\n }\r\n\r\n this.state = state;\r\n this.states.push(this.state);\r\n return this.state\r\n }", "changeState(state) {\r\n let possibleStates = ['normal', 'busy', 'hungry', 'sleeping'];\r\n let errorCount = 0;\r\n for (let index = 0; index < possibleStates.length; index++) {\r\n const element = possibleStates[index];\r\n if (state === element) {\r\n errorCount++\r\n }\r\n }\r\n if(errorCount === 0) {\r\n throw new Error(\"State: fail check\");\r\n } \r\n this.config.initial = state\r\n this.undoArr.push(this.config.initial)\r\n return this.config.initial \r\n }", "changeState(state) {\r\n if (!this.states[state]) {\r\n throw new Error(\"This state not found\");\r\n }\r\n \r\n this.updateState(state);\r\n }", "changeState(state) {\r\n if(this.config.states[state] === undefined){\r\n throw new Error('State is undefined by config. So, Fuck Off!');\r\n }\r\n this.prevState=this.currentState;\r\n this.currentState = state;\r\n }", "changeState(state) {\r\n if (this.config.states.hasOwnProperty(state)) {\r\n this.prev = this.state;\r\n this.state = state;\r\n this.possibleRedoCount--;\r\n }\r\n else throw new Error();\r\n }", "enterState(oldState){}", "setNormal() {\n this.currentState = shtState.NORMAL;\n }", "changeState(state) {\r\n if(this.config.states[state]) {\r\n this.currentState = state;\r\n this.recordStates.push(this.currentState);\r\n this.currentStatePosition++;\r\n this.recordMethods.push('changeState');\r\n } else {\r\n throw new Error('This state does not exist');\r\n }\r\n }", "change(state) {\n this.state = state;\n this.emit('change', state);\n }", "changeState(state) {\r\n var states = this.config.states;\r\n if(states.hasOwnProperty(state)) {\r\n this.currentState = state;\r\n this.history.push(this.currentState);\r\n this.cancelled = [];\r\n }\r\n else throw new Error(\"State doesn't exist\");\r\n }", "changeState(state) {\r\n if (this.config.states[state]) {\r\n this.history.push(this.currentState);\r\n this.currentState = state;\r\n this.isRedo = false;\r\n } else {\r\n throw new Error();\r\n }\r\n\r\n }", "changeState(state) {\r\n if(this.getStates().indexOf(state) != -1){\r\n if(this.prevState[this.prevState.length - 1] != this.state)\r\n this.prevState.push(this.state);\r\n this.state = state;\r\n }else throw new Error(\"\")\r\n }", "changeState(state) {\r\n for (let key in this.states){\r\n // console.log(this.states[key])\r\n if (key==state) {\r\n this.statesStack.append(this.state);\r\n this.state=state;\r\n this.undoStack.clear();\r\n return this;\r\n }\r\n } \r\n throw new Error();\r\n }", "changeState(state) {\r\n if (!this.states[state]) throw new SyntaxError (\"there is no state\");\r\n\r\n if (!this.history[this.step+1] && this.history[this.step] !== state) {\r\n this.step++;\r\n this.history.push(state);\r\n }\r\n if (this.history[this.step+1] === state) ++this.step;\r\n this.currentState = state;\r\n }", "function InstructionState() { }", "changeState(state) {\r\n if (!this.states[state]) {\r\n throw new Error(\"This state doesn't exist.\");\r\n }\r\n this.statesDone.push(state);\r\n this.statesUndone.clear();\r\n }", "function stateChange(){\n\n}", "stateTransition(){return}", "act(state){\n\n }", "function State() {\n\n }", "function changeState(that, state)\n{\n\t$(that).data(\"libre\", state);\n}", "function State() { }", "changeState(state) {\r\n let history = this.history;\r\n this.i = history.length;\r\n switch (state) {\r\n case 'busy': this.active = 'busy';\r\n history.push('busy');\r\n break;\r\n case 'sleeping': this.active = 'sleeping';\r\n history.push('sleeping');\r\n break;\r\n case 'normal': this.active = 'normal';\r\n history.push('normal');\r\n break;\r\n case 'hungry': this.active = 'hungry';\r\n history.push('hungry');\r\n break;\r\n default: reset();\r\n }\r\n }", "function InstructionState() {}", "function InstructionState() {}", "_onChangeState() {\n\n\n }", "changeState(state) {\r\n if(!state) throw new Error(\"Error! State is empty!\");\r\n if(state in this.allStates) {\r\n this.historyStates.push(this.currentState);\r\n this.currentState = state;\r\n this.specialRedoArray = [];\r\n }\r\n else throw new Error(\"Error! Wrong state!\");\r\n }", "during_setup(e) {\n\t\tlet state = e.state;\n\t\tif (state === undefined) state = this.old_state;\n\t\tthis.enter(state);\n\t}", "stateChanged(state) { }", "function newState(state) {\n alert(\"This functionality is yet to be implemented!\");\n }", "function state(id)\r\n{\r\n\t//console.log(id)\r\n\tswitch(id[0])\r\n\t{\r\n\t\tcase 'E': updateActivTab(\"S_E_Button\", \"S_E_Options\", id[1], 0);break;//StackEdit\r\n\t\tcase 'C': updateActiv(\"S_C_Toggle\", \"S_Console\", id[1]);break;//Toggle Console\r\n\t\tcase 'M': updateActiv(\"M_Toggle\", \"Menu\", id[1]);break;//Menu/Toolbar\r\n\t\tcase 'P': updatePreferences(id[1]);break;//User Preferences\r\n\t\tcase 'F': saveLoadFile(id[1]);//Load/Save File\r\n\t}\r\n}", "function become(newState) {\n if (acceptableStates.indexOf(newState) === -1) {\n console.log(newState + ' is not an acceptable state');\n return;\n }\n state = newState;\n}", "stateChangedCallback(yfct,value)\n { \n \n // memorize the new state\n this._state = (value ==\"B\" ); \n console.log(\"relay change (\"+value+\", state is now \"+this._state);\n // notify the NEEO server about the change\n this.notifyNEEOServer({uniqueDeviceId: this._neeoID, component:this._hwdID, value:this._state} );\n // this.notifyNEEOServer({uniqueDeviceId: \"default\" , component:this._hwdID, value:this._state } );\n }", "function changeState(i, stateNum){\n game.state.start('state' + stateNum);\n console.log('state' + stateNum);\n}", "enterState (state = this.Data) {\n this.State = state;\n }", "function changeState(i, stateNum) {\n console.log(\"You're in state \" + stateNum);\n game.state.start('state' + stateNum);\n}", "changeState(state) {\r\n if(this._config.states[state]){\r\n this._state = state;\r\n this._history.push(this._state);\r\n }else{\r\n throw new Error;\r\n }\r\n }", "function changeState(state) {\n stateChanged = false;\n switch (state) {\n case 0:\n // Instantiate Menu State\n menu = new states.Menu();\n currentStateFunction = menu;\n break;\n case 1:\n // Instantiate Play State\n play = new states.Play();\n currentStateFunction = play;\n break;\n case 2:\n // Instantiate Game Over State\n gameOver = new states.GameOver();\n currentStateFunction = gameOver;\n break;\n }\n}", "function SwitchState(baseEnum) {\n ExitState();\n EnterState(baseEnum);\n}", "reset() {\r\n return this.state = \"normal\";\r\n }", "changeStatusEdit(state) {\n state.statusEditData = !this.state.statusEditData\n }", "function enteric_fermentation(){\n a_FAO_i='enteric_fermentation';\n initializing_change();\n change();\n}", "_stateChanged(_state) {\n throw new Error('_stateChanged() not implemented');\n }", "stateChanged(_state) { }", "function changeState(error, data) {\n if (error) throw error;\n var ledState = data[0];\n // if the current state is 1, make it 0, and vice versa:\n data[0] = !ledState;\n // write it back out to the peripheral:\n characteristic.write(data, false, callback);\n }", "stateChange(state){\n\t\tLogger.info(`Ably realtime state changed to: ${state.current}`);\n\t}", "function switchInternal(item, state) {\r\n sh.run(config.command.format(item.system, item.remote, state));\r\n item.state = state;\r\n}", "stateChanged(state) {\n }", "changeState(state) {\r\n if (this.states[state] == undefined) throw new ErrorEvent(\"illegal state\")\r\n this.history.push(this.state);\r\n this.state = state;\r\n this.second_history = new Array();\r\n }", "function State() {\n\n }", "function convertState(state) {\n return (state === 'closed' ? 'Done' : 'New');\n }", "function changedState(currentStateStr, newStateStr) {\n print(\"changed state\" + \"current state = \" + currentStateStr + \" new state = \" + newStateStr);\n\n}", "function currentState() {\n\n openLogin();\n\n // Make sure user has unlocked an Ethereum account...\n if(!signedIn) {\n return;\n }\n\n checkDeadlines();\n\n state = anonymousvotingAddr.state();\n whatIsQuestion();\n\n if(state == 0) { // SETUP\n\t \n\t\n\t//V2 : createSetUpTextBox();\n createEligibleTextBox();\n controlTransition(\"#pb_setup\")\n } else if(state == 1) { // SIGNUP\n createFinishRegistration();\n controlTransition(\"#pb_register\")\n // Ensure pickers are destroyed\n destorypickers();\n } else if(state == 2) { // VOTE\n createVote();\n controlTransition(\"#pb_cast\")\n // Ensure pickers are destroyed\n destorypickers();\n\n } else if(state == 3) { // TALLY\n createTally();\n controlTransition(\"#pb_tally\")\n\n //Keep track of the number of voters who have received their refund.\n alldone = true;\n // Ensure pickers are destroyed\n destorypickers();\n } else {\n document.getElementById('state').innerHTML = \"Undocumented Phase...\";\n }\n}", "function currentState() {\n\t//hideAll();\n\tif (!connectedToContract) {\n\t\topenContractChoice();\n\t\treturn;\n\t}\n\tif (!addressChosen) {\n\t\tselectBox();\n\t\treturn;\n\t}\n\tif(!keysUploaded) {\n\t\tkeysInput();\n\t\treturn;\n\t}\n\t\n\n\tstate = myvotingAddr.state();\n\tif(state > 1){\n\t\twhatIsQuestion();\n\t}\n\n\tif(state == 0) { // SETUP\n\n\t//createEligibleTextBox();\n\t} else if(state == 1) { // SIGNUP\n\t\tcreateRegistration();\n\n\t} else if(state == 2) { // COMMITMENT\n\t\tcreateCommit();\n\n\t} else if(state == 3) { // VOTE\n\t\tcreateVote();\n\n\t} else if(state == 4) { // TALLY\n\t\tcreateTally();\n\n\t} else {\n\t\tdocument.getElementById('state').innerHTML = \"Undocumented Phase...\";\n\t}\n}", "state(s){if (s) this.memory.state = s; return this.memory.state;}", "haxeditModeChanged(val) {\n this._haxstate = val;\n }", "function change_state(new_state) {\n console.info('switching from', state, 'to', new_state);\n if (new_state === STANDBY) {\n if (timeout) clearTimeout(timeout);\n timeout = setTimeout(function() { change_state(ACTIVE); }, TOLERANCE);\n }\n if (state !== STANDBY && new_state === STANDBY) {\n spawn2(\"ifdown\", [SHARED_ETHERNET_DEVICE]);\n }\n if (state === STANDBY && new_state === ACTIVE) {\n console.log('zzzz', findAddress(SHARED_ETHERNET_DEVICE, IP_VERSION));\n spawn2(\"ifup\", [SHARED_ETHERNET_DEVICE], function(err) {\n if (!err) { // only do gratuitous arp is interface has come up without error\n var shared_addr = findAddress(SHARED_ETHERNET_DEVICE, IP_VERSION);\n if (!shared_addr) { console.error('shared IP address not found'); process.exit(1); }\n console.info(\"arping\", ['-A', '-I', ETHERNET_DEVICE, shared_addr, '-w', 1]);\n spawn2(\"arping\", ['-A', '-I', ETHERNET_DEVICE, shared_addr, '-w', 1]);\n console.info(\"arping\", ['-U', '-I', ETHERNET_DEVICE, shared_addr, '-w', 1]);\n spawn2(\"arping\", ['-U', '-I', ETHERNET_DEVICE, shared_addr, '-w', 1]);\n }\n });\n }\n state = new_state;\n }", "function changeState() {\n //Launch various scenes\n switch (state) {\n case config.MENU_STATE:\n //if state number = 0, show menu scene\n stateFunction = states.menu; // variable points to and calls the function of menu.ts from states module when the state (number) is equal to 0 (MENU_STATE number variable from config.ts/config module)\n break;\n case config.PLAY_STATE:\n //if state number = 1, show play scne\n break;\n case config.OVER_STATE:\n //if state number = 2, shot game over;\n break;\n }\n stateFunction();\n}", "async set_state(value)\n { console.log(\"NEEO is setting setate to \"+value);\n await this._yObject.set_state(value ?YRelay.STATE_B:YRelay.STATE_A);\n this._state = value;\n }", "function simulate()\n{\n if(thisLotState == 'car') \n {\n thisLotState = 'nocar';\n }\n else \n {\n thisLotState = 'car';\n }\n}", "set state(newState) {\n\t\tlet oldState = this._state;\n\t\tthis._state = newState;\n\t\tthis.emit('stateChanged', {id: this._id, oldState: oldState, newState: this._state});\n\t}", "function setState(newState) {\n //console.log('was::'+currentState);\n if( stateIsValid(newState) ) {\n currentState = newState;\n //console.log('is::'+currentState);\n } else {\n console.log('ERR: invalid online/offline state ');\n }\n }", "function changePetState(newState){\n if (newState >= 0 && newState < petStates.length){\n if (petState === 3){\n exploreButton.innerHTML = \"Explore\";\n }\n petState = newState;\n if (petState === 3){\n exploreButton.innerHTML = \"Stop Exploring\";\n }\n }\n petStateElement.textContent = petStates[petState];\n }", "stateChanged(state) {\n \n throw new Error('stateChanged() not implemented', this);\n }", "changeLopperState(state, data){\n state.looperState = data\n }", "setTrading() {\n this.currentState = cpState.TRADING;\n }", "function setNextState(strState) {\r\n self.setCurrentGameState(self.gameStates[strState]);\r\n }", "function setState(transaction, statestr) {\n var state = JSON.parse(statestr);\n\n if (state.LRAS2) {\n //Slider position is a function of the original slider position and the slider value\n var spos = state.LRAS2.X0 + state.LRAS2.slider;\n sliderx.moveTo([spos, 0], 0);\n LRAS2.setAttribute({\n withLabel: true\n });\n sliderDown();\n sliderDrag();\n brd1.update();\n }\n console.info('State updated successfully from saved.');\n }", "function changeState(event, stateNum){\n\tdebugLog('Change State: '+scenes.states[stateNum]);\n\tgame.state.start(scenes.states[stateNum]);\n}", "changeState(state) { // stackOperations = 0\r\n\r\n var isChange = false;\r\n for (var key in this.config.states) {\r\n if (key === state) {\r\n \r\n this.stackStates.push(state);\r\n this.activeState = state;\r\n isChange = true;\r\n if (this.isUndoActive) {\r\n this.isUndoActive = false;\r\n this.stackOperations.push(1);\r\n } else if (this.isRedoActive) {\r\n this.isRedoActive = false;\r\n } else {\r\n this.stackOperations.push(0);\r\n }\r\n }\r\n }\r\n\r\n if (!isChange) {\r\n throw new Error(\"Incorrect state\");\r\n }\r\n\r\n }", "prepareNextState() {\n this.gameOrchestrator.changeState(new CheckGameOverState(this.gameOrchestrator));\n }", "function changeToState(session, command) {\r\n return __awaiter(this, void 0, void 0, function () {\r\n var stateToWrite;\r\n return __generator(this, function (_a) {\r\n switch (_a.label) {\r\n case 0:\r\n stateToWrite = [{\r\n nodeId: stateNodeID,\r\n attributeId: node_opcua_1.AttributeIds.Value,\r\n indexRange: null,\r\n value: {\r\n value: {\r\n dataType: node_opcua_1.DataType.Int32,\r\n value: command\r\n }\r\n }\r\n }];\r\n //writes the payload to the machine \r\n return [4 /*yield*/, session.write(stateToWrite)];\r\n case 1:\r\n //writes the payload to the machine \r\n _a.sent();\r\n return [2 /*return*/];\r\n }\r\n });\r\n });\r\n}", "function setEntityState(entity,state) {\n entity.state = state\n server.baseServer.broadcast('server','entity',{uuid:entity.uuid, state:state})\n }", "changeState(newStateStr, bypassComparison = false) {\n let newStateNum = this.getStateNumFromString(newStateStr);\n this.changeStateByNum(newStateNum, bypassComparison);\n }", "function on_transport_state_changed() {\n console.log('transport state changed');\n // Example of feedback from REAPER. If you hit play in REAPER the controller's play button light will respond\n if (outputs_by_name['Maschine Mikro MK2 Out']) {\n outputs_by_name['Maschine Mikro MK2 Out'].send([176, PLAY_CC, (last_transport_state & 1) > 0 ? 127 : 0]);\n outputs_by_name['Maschine Mikro MK2 Out'].send([176, REC_CC, (last_transport_state & 4) > 0 ? 127 : 0]);\n }\n}", "function changenotation() {\n if (game.settings.notationstate === 4) {\n game.settings.notationstate = 0\n document.getElementById(\"notationbutton\").textContent = \"Notation: Scientific\"\n } else if (game.settings.notationstate === 0) {\n game.settings.notationstate++\n document.getElementById(\"notationbutton\").textContent = \"Notation: Cancer\"\n } else if (game.settings.notationstate === 1) {\n game.settings.notationstate++\n document.getElementById(\"notationbutton\").textContent = \"Notation: Logarithmic\"\n } else if (game.settings.notationstate === 2) {\n game.settings.notationstate++\n document.getElementById(\"notationbutton\").textContent = \"Notation: HyperE\"\n } else if (game.settings.notationstate === 3) {\n game.settings.notationstate++\n document.getElementById(\"notationbutton\").textContent = \"Notation: Infinity\"\n }\n}", "function ArrowViewStateTransition() {}", "function stateTransition(oldState, votes) {\n return oldState;\n}", "changeState(state) {\r\n\r\n\r\n if (!this.statuses.includes(state)) {\r\n throw new Error(\"yryjinug\")\r\n }\r\n this.history1.push(this.activeState);\r\n this.activeState = state;\r\n this.history2 = [];\r\n\r\n\r\n }", "switchState() {\n let self = this,\n state = self.state,\n dictionary = {\n idle: self.state_IDLE,\n run: self.state_RUN,\n attack: self.state_ATTACK,\n dieboom: self.state_DIEBOOM,\n dying: self.state_DYING,\n die: self.state_DIE,\n digest: self.state_DIGEST,\n };\n for (let key in dictionary) {\n if (state === dictionary[key]) {\n return key;\n }\n }\n }", "function setChordChangeState() {\n status.innerText = 'Change chords (triads only) then press Done.';\n status.style.color = 'black';\n playButton.disabled = true;\n alphaSlider.disabled = true;\n sampleButton1.disabled = true;\n sampleButton2.disabled = true;\n saveButton.disabled = true;\n changeChordsButton.innerText = 'Done';\n changeChordsButton.disabled = false;\n chordInputs.forEach(c => c.disabled = false);\n chordInputs.forEach(c => c.style.color = 'black');\n}", "change() { }", "getState(){ return this.program.getState(); }", "function setUpdatingState() {\n status.innerText = 'Updating arrangements...';\n status.style.color = 'black';\n playButton.disabled = true;\n alphaSlider.disabled = true;\n sampleButton1.disabled = true;\n sampleButton2.disabled = true;\n saveButton.disabled = true;\n changeChordsButton.disabled = true;\n chordInputs.forEach(c => c.disabled = true);\n chordInputs.forEach(c => c.style.color = 'gray');\n}", "switch(state) {\n switch(state) {\n case LightButton.ON:\n case LightButton.OFF:\n // same state won't do anything\n if (this.state === state) return;\n // updated state will signal changes\n this.state = state;\n this.signal('light' + state);\n break;\n }\n }", "changeAnimation(action) {\n let self = this,\n stateName = self.switchState(),\n dictionary = {\n idle: self.state_IDLE,\n run: self.state_RUN,\n attack: self.state_ATTACK,\n dieboom: self.state_DIEBOOM,\n dying: self.state_DYING,\n die: self.state_DIE,\n digest: self.state_DIGEST,\n };\n if (action === stateName) return;\n self.state = dictionary[action];\n }", "function changeState(state) {\n switch (state) {\n case constants.MENU_STATE:\n currentStateFunction = states.menuState;\n // instantiate menu screen\n states.menu();\n break;\n case constants.PLAY_STATE:\n currentStateFunction = states.playState;\n // instantiate play screen\n states.play();\n break;\n case constants.GAME_OVER_STATE:\n currentStateFunction = states.gameOverState;\n // instantiate game over screen\n states.gameOver();\n break;\n case constants.INSTRUCTION_STATE:\n currentStateFunction = states.instructionState;\n // instantiate instruction screen\n states.instructionScene();\n break;\n }\n}", "function stateSwitch() {\n //create a variable to hold the current state\n var currentState = $(this).attr(\"data-state\");\n console.log(currentState);\n\n //checks the current state and switches it\n if (currentState == \"animate\") {\n var stillVal = $(this).attr(\"data-still\");\n $(this).attr(\"src\", stillVal);\n $(this).attr(\"data-state\", \"still\")\n } else {\n var animateVal = $(this).attr(\"data-animate\");\n $(this).attr(\"src\", animateVal);\n $(this).attr(\"data-state\", \"animate\");\n }\n\n }", "function changeState() {\n var state = $(this).attr(\"data-state\");\n var animateImage = $(this).attr(\"data-animate\");\n var stillImage = $(this).attr(\"data-still\");\n\n if (state == \"still\") {\n $(this).attr(\"src\", animateImage);\n $(this).attr(\"data-state\", \"animate\");\n }\n\n else if (state == \"animate\") {\n $(this).attr(\"src\", stillImage);\n $(this).attr(\"data-state\", \"still\");\n }\n }", "function setLedState(state) {\n server.log(\"Set LED to state: \" + state);\n led.write(state);\n}", "haxeditModeChanged(value) {\n this._haxState = value;\n }", "function set_ui_state(new_state) {\n if (!ui_transition_is_valid(new_state)) {\n console.error('Illegal ui transition from ' + ui_state + ' to ' + new_state);\n// throw {};\n }\n\n console.log('setting ui_state ' + new_state);\n ui_state = new_state;\n\n switch (ui_state)\n {\n case UI_STATES.BEGIN:\n update_display();\n jQuery('#repayment_prompt').html('');\n jQuery('#disconnect_button').hide();\n jQuery('#reconnect_button').hide();\n jQuery('#starting_status').show();\n jQuery('#online_status').hide();\n jQuery('#disconnected_status').hide();\n jQuery('#mult_tabs_status').hide();\n jQuery('#multiple_tabs_gif').hide();\n jQuery('#qr_div').show();\n break;\n case UI_STATES.CONNECTED:\n jQuery('#repayment_prompt').html('');\n jQuery('#disconnect_button').show();\n jQuery('#reconnect_button').hide();\n jQuery('#starting_status').hide();\n jQuery('#online_status').show();\n jQuery('#disconnected_status').hide();\n jQuery('#mult_tabs_status').hide();\n jQuery('#multiple_tabs_gif').hide();\n jQuery('#qr_div').show();\n break;\n case UI_STATES.USER_DISCONNECTED:\n jQuery('#repayment_prompt').html('');\n jQuery('#disconnect_button').hide();\n jQuery('#reconnect_button').show();\n jQuery('#starting_status').hide();\n jQuery('#online_status').hide();\n jQuery('#disconnected_status').show();\n jQuery('#mult_tabs_status').hide();\n jQuery('#multiple_tabs_gif').hide();\n jQuery('#qr_div').show();\n break;\n case UI_STATES.FUNDS_DEPLETED:\n jQuery('#repayment_prompt').html('You have run out of funds. If you would like to continue internetting, please pay more money');\n jQuery('#disconnect_button').hide();\n jQuery('#reconnect_button').hide();\n jQuery('#starting_status').hide();\n jQuery('#online_status').hide();\n jQuery('#disconnected_status').show();\n jQuery('#mult_tabs_status').hide();\n jQuery('#multiple_tabs_gif').hide();\n jQuery('#qr_div').show();\n break;\n case UI_STATES.MULTIPLE_BITMESH_TABS_OPEN:\n jQuery('#repayment_prompt').html('');\n jQuery('#disconnect_button').hide();\n jQuery('#reconnect_button').hide();\n jQuery('#starting_status').hide();\n jQuery('#online_status').hide();\n jQuery('#disconnected_status').hide();\n jQuery('#mult_tabs_status').show();\n jQuery('#multiple_tabs_gif').show();\n jQuery('#qr_div').hide();\n break;\n }\n}", "setState(newState) {\n console.log(\"setting state to \" + newState);\n this.state = newState;\n\n switch(this.state) {\n case states.CLOSING:\n if (!isDarwin()) {\n this.motor.servoWrite(config.servoStates.CLOSING)\n console.log(config.servoStates.CLOSING);\n }\n break;\n case states.OPENING:\n if (!isDarwin()) {\n this.motor.servoWrite(config.servoStates.OPENING);\n console.log(config.servoStates.OPENING);\n }\n break;\n case states.IDLING:\n if (!isDarwin()) {\n this.motor.servoWrite(config.servoStates.IDLING);\n console.log(config.servoStates.IDLING);\n }\n break;\n }\n }", "tierUpgrade() {\n let temp = this.props.supTier + ' of 5 tier building';\n this.props.changeState({ text1 : 'this Resource Building is a', text2 : temp });\n}", "set_state(intp, x, f, c, s){\n this.interpreter = intp;\n this.x = x;\n this.f = f;\n this.c = c;\n this.s = s;\n }", "function securityState(state) {\n that.stateMachine.securityMachine = state;\n that.Log.WriteLog(\"La seguridad está en: \" + that.stateMachine.securityMachine, ci_syslog_1.Logger.Severities.Debug);\n }", "function SomaClickState() {\n setState(stateValue = stateValue + 1); // Mesma coisa que isso state[1](stateValue);\n // Por setState ser uma funcao ele temq ue ser escrito seu nome e parenteses\n }", "function setState() {\n var stateString = arguments.length === 1 ? arguments[0] : arguments[1];\n state = JSON.parse(stateString);\n editor1.getDoc().setValue(state.default);\n runit(\"example1\");\n }", "function change(ime, godini, programer, lokacija) {\n ime = 'Vancho';\n godini = 40;\n programer = false;\n lokacija.grad = 'Bitola';\n}" ]
[ "0.72892815", "0.70337635", "0.66504353", "0.6645738", "0.65609807", "0.65090865", "0.6444135", "0.64076346", "0.6374096", "0.63366234", "0.63261634", "0.63032967", "0.62786627", "0.6260211", "0.6250374", "0.6233582", "0.6196118", "0.6187513", "0.6187003", "0.6171216", "0.61697006", "0.61689335", "0.6158253", "0.61226606", "0.61210394", "0.6118458", "0.6118458", "0.6112182", "0.61060965", "0.60895824", "0.6083726", "0.60831064", "0.6059594", "0.6035184", "0.5995848", "0.5986757", "0.5972285", "0.59720665", "0.59628433", "0.59337455", "0.59325266", "0.591979", "0.58974934", "0.58842146", "0.58797896", "0.5878762", "0.5858216", "0.58522004", "0.58424276", "0.58387417", "0.58327717", "0.58245796", "0.58192885", "0.58162475", "0.58142513", "0.5803577", "0.5799388", "0.57844543", "0.5782846", "0.57637733", "0.57503074", "0.5742221", "0.57412946", "0.5739724", "0.57293296", "0.5716814", "0.57050896", "0.5703949", "0.56931555", "0.56853986", "0.56849307", "0.5681663", "0.5674082", "0.5652394", "0.5652141", "0.5651593", "0.56365687", "0.56355643", "0.5628936", "0.55958575", "0.55905205", "0.5588418", "0.5581765", "0.5581123", "0.5579627", "0.5578415", "0.5575567", "0.557442", "0.5573635", "0.5570851", "0.55689573", "0.55611706", "0.5557914", "0.55524594", "0.5545131", "0.55404806", "0.5531306", "0.5523506", "0.5517584", "0.55163294", "0.5512433" ]
0.0
-1
Rendering of the Form itself Michael Johnson
render() { return ( <Container textAlign="left"> <Header as='h1' textAlign="center" text="bold">Please This Form Out For Your Event!</Header> <Grid> <Grid.Row left> <Grid.Column width={12}> <Form class="ui form"> <div class="field"> <label>Please Enter Start Date For Event</label> <Input id='beginDate' type='date' onChange={this.handleChange} onkeydown="return false" placeholder="e.g MM/DD/YYYY" /> </div> </Form> <Form class="ui form"> <div class="field"> <label>Please Enter Start Time For Event</label> <Input id='beginTime' type='time' placeholder="e.g HH:MM" /> </div> </Form> <Form class="ui form"> <div class="field"> <label>Please Enter End Date For Event</label> <input id='endDate' type='date' min={this.state.value} onkeydown="return false" placeholder="e.g MM/DD/YYYY" /> </div> </Form> <Form class="ui form"> <div class="field"> <label>Please Enter End Time For Event</label> <Input id='endTime' type='time' labelPosition='right' placeholder="e.g HH:MM" /> </div> </Form> <Form class="ui form"> <div class="field"> <label>Please Enter Description For Event</label> <input id='summ' placeholder="Please Enter the Description For the Event" /> </div> </Form> <Form class="ui form"> <div class="field"> <label>Please Enter Location For Event</label> <input id={'loc'} placeholder="Please Enter the Location For the Event" /> </div> </Form> <Form class="ui form"> <div class="field"> <label>Please list the items you're going to bring</label> <input id='items' placeholder="e.g shoes,basketball,phone,etc"/> </div> </Form> <Form class="ui form"> <div class="field"> <label>Invite any Guest to The Event</label> <input id='guest' placeholder="Please Enter the Guest Email" /> </div> </Form> <Form> <div className="ui form"> <div className="groupedfields"> <label>Priority of Event</label> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "3" name="example2"/> <label>Low</label> </div> </div> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "2" name="example2"/> <label>Medium</label> </div> </div> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "1" name="example2"/> <label>High</label> </div> </div> </div> </div> </Form> <Form> <div className="ui form"> <div className="groupedfields"> <label>Would you like to RSVP?</label> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "FALSE" name="example2"/> <label>Yes</label> </div> </div> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "TRUE" name="example2"/> <label>No</label> </div> </div> </div> </div> </Form> <Form> <div className="ui form"> <div className="groupedfields"> <label>Would you like to make this Event Public, Private, or Confidential?</label> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "Public" name="example3"/> <label>Public</label> </div> </div> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "Private" name="example3"/> <label>Private</label> </div> </div> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "Confidential" name="example3"/> <label>Confidential</label> </div> </div> </div> </div> </Form> <Form class="ui success form"> <div class="field"> <label>Please enter your Email</label> <div class="ui input"><input id='email' placeholder="e.g [email protected]" /></div> </div> </Form> <Form> <div className="ui form"> <div className="groupedfields"> <label>Would you like this Event to be reoccurring? </label> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "reTRUE" name="example2"/> <label>Yes</label> </div> </div> <div className="field"> <div className="ui radio checkbox" onChange={this.radiosetter.bind(this)}> <input type="radio" value = "reFALSE" name="example2"/> <label>No</label> </div> </div> </div> </div> </Form> <Form class="ui form"> <div class="field"> <label>Please Enter a Day For the Event to ReOccur</label> <input id='again' placeholder="Please Enter a number between 1-31" /> </div> </Form> <Form class="ui form"> <div class="field"> <label>Which Months You would like this event to occur on "Leave blank if you want every month"</label> <input id='againm' placeholder="Please Enter Months Numbers Seperated by commas" /> </div> </Form> <div id='submit' class='buttons'> <button class="ui button" onClick={this.downloadIcsFile}>Submit</button> </div> </Grid.Column> </Grid.Row> </Grid> </Container> ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "render() {\r\n return(ViewsiteFormJSX.call(this));\r\n }", "render() {\n this.formElement.setAttribute(\"id\", this._id);\n this.formElement.setAttribute(\"method\", this._method);\n if (this._acceptFiles) {\n this.formElement.setAttribute(\"enctype\", \"multipart-form-data\");\n }\n\n // Append all of the field in collection\n this._fieldCollection.getFields().forEach((fieldObject, id) => {\n this.formElement.append(fieldObject.render());\n });\n\n // Sets event handler\n this._setEventHandler();\n\n return this.formElement;\n }", "render() {\n\n\t\t// Create array of Field components from referenced by key\n\t\tvar fields = [];\n\t\tfor (var key in this.props.form.fields) {\n\t\t\tfields.push(\n\t\t\t\t<Field field={this.props.form.fields[key]} key={key} ref={key} />\n\t\t\t);\n\t\t}\n\t\t// Render view\n\t\treturn (\n\t\t\t<div className=\"row\">\n\t\t\t\t<h2>{this.props.form.title}</h2>\n\t\t\t\t<form onSubmit={this.handleSubmit}>\n\t\t\t\t\t{fields}\n\t\t\t\t\t{ this.state.errorMessage\n\t\t\t\t\t\t? <div className=\"errorMessage\">{this.state.errorMessage}</div>\n\t\t\t\t\t\t: null }\n\t\t\t\t\t<input type=\"submit\" className=\"submit\" value={this.state.buttonText} />\n\t\t\t\t</form>\n\t\t\t</div>\n\t\t);\n \t}", "render(){\n\t\tif(this.has_elements){\n\t\t\tthis.$title.html(this.form_data.title);\n\t\t\tthis.$pb_form.hide();\n\t\t\tthis.create_reset_button();\n\t\t\tthis.create_submit_button();\n\t\t\tthis.$content_container.append(this.$wrapper);\n\t\t}\n\t}", "function renderNewGardenForm(){\n\tmain.appendChild(gFormDiv)\n}", "function renderForm() {\n\taction_string = action.value\n\tif (action_string == 'CREATE') {\n\t\tidInput.hidden = true;\n\t\tnameInput.hidden = false;\n\t\ttypeInput.hidden = false;\n\t\tsizeInput.hidden = false;\n\t\ttoppingsInput.hidden = false;\n\t} else if (action_string == 'GET') {\n\t\tidInput.hidden = false;\n\t\tnameInput.hidden = true;\n\t\ttypeInput.hidden = true;\n\t\tsizeInput.hidden = true;\n\t\ttoppingsInput.hidden = true;\n\t} else if (action_string == 'LIST') {\n\t\tidInput.hidden = true;\n\t\tnameInput.hidden = true;\n\t\ttypeInput.hidden = true;\n\t\tsizeInput.hidden = true;\n\t\ttoppingsInput.hidden = true;\n\t} else if (action_string == 'EDIT') {\n\t\tidInput.hidden = false;\n\t\tnameInput.hidden = false;\n\t\ttypeInput.hidden = false;\n\t\tsizeInput.hidden = false;\n\t\ttoppingsInput.hidden = false;\n\t} else if (action_string == 'DELETE') {\n\t\tidInput.hidden = false;\n\t\tnameInput.hidden = true;\n\t\ttypeInput.hidden = true;\n\t\tsizeInput.hidden = true;\n\t\ttoppingsInput.hidden = true;\n\t}\n}", "function FormDesigner() {\n\t\t\tvar getJsObjectForProperty = function(container, property, value) {\n\t\t\t\tvar defaultValue = \"\";\n\t\t\t\tif(typeof value !== \"undefined\") {\n\t\t\t\t\tdefaultValue = value;\n\t\t\t\t} else if(typeof property[\"default\"] !== \"undefined\") {\n\t\t\t\t\tdefaultValue = property[\"default\"];\n\t\t\t\t}\n\t\t\t\tvar element;\n\t\t\t\tswitch(property[\"htmlFieldType\"]) {\n\t\t\t\t\tcase \"Hidden\": \n\t\t\t\t\t\telement = new HiddenElement(container, property[\"displayName\"]);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"MultiChoice\" :\n\t\t\t\t\t\telement = new MultiChoiceSelectElement(container, property[\"displayName\"], property[\"helpText\"], property[\"options\"], property[\"default\"]);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"MultiText\":\n\t\t\t\t\t\telement = new MultiChoiceTextElement(container, property[\"displayName\"], property[\"helpText\"], property[\"default\"], property[\"placeholder\"]);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"Select\":\n\t\t\t\t\t\telement = new SelectElement(container, property[\"displayName\"], property[\"options\"], property[\"helpText\"]);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"Editor\":\n\t\t\t\t\t\telement = new EditorElement(container, property[\"displayName\"], property[\"helpText\"], property[\"editorOptions\"]); /*the last argument should be editor options */\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"History\":\n\t\t\t\t\t\telement = new HistoryElement(container, property[\"displayName\"], true); \n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"TextElement\":\n\t\t\t\t\t\telement = new TextElement(container, property[\"displayName\"]); \n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase \"TextDisplay\":\n\t\t\t\t\t\telement = new TextDisplay(container, property[\"displayName\"]); \n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tif(defaultValue !== \"\") {\n\t\t\t\t\telement.setValue(defaultValue);\n\t\t\t\t}\n\t\t\t\treturn element;\n\t\t\t}\n\n\t\t\tvar drawEditableObject = function(container, metadata, object) {\n\t\t\t\tvar resultObject = {};\n\t\t\t\tresultObject = $.extend(true, {}, metadata); //make a deep copy\n\t\t\t\t\n\t\t\t\t//creating property div containers\n\t\t\t\tvar html = '<form class=\"form-horizontal\" role=\"form\" class=\"create-form\">';\n\t\t\t\t\thtml += '<div class=\"col-sm-offset-3 col-sm-9 response-container alert alert-dismissible\" role=\"alert\">'; \n\t\t\t\t\t\thtml += '<button type=\"button\" class=\"close\" data-dismiss=\"alert\"><span aria-hidden=\"true\">&times;</span><span class=\"sr-only\">Close</span></button>';\n\t\t\t\t\t\thtml += '<span class=\"message\"></span>'\n\t\t\t\t\thtml += \"</div>\";\n\t\t\t\t\thtml += '<div class=\"form-container\">';\n\t\t\t\t\t\tfor(var i = 0; i < metadata[\"propertyOrder\"].length; i++) {\n\t\t\t\t\t\t\tvar propertyKey = metadata[\"propertyOrder\"][i];\n\t\t\t\t\t\t\tif(metadata[\"properties\"][propertyKey][\"htmlFieldType\"] != \"Hidden\") {\n\t\t\t\t\t\t\t\thtml += '<div class=\"form-group ' + propertyKey + \"-id\" + '\"></div>';\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\thtml += '<div class=\"' + propertyKey + \"-id\" + '\"></div>';\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t//this gives us a space for the buttons/events\n\t\t\t\t\t\thtml += '<div class=\"col-sm-offset-3 col-sm-9 event-container\">'; \n\t\t\t\t\t\thtml += \"</div>\";\n\t\t\t\t\thtml += \"<br/><br/></div>\";\n\t\t\t\thtml += '</form>';\n\t\t\t\t$(container).html(html);\n\t\t\t\t\n\t\t\t\t//now add js elements to property div containers\n\t\t\t\tfor(property in resultObject[\"properties\"]) {\n\t\t\t\t\tvar propertyContainer = container + ' .' + property + \"-id\";\n\t\t\t\t\tresultObject[\"properties\"][property] = getJsObjectForProperty(propertyContainer, resultObject[\"properties\"][property], object[property]);\n\t\t\t\t}\n\t\t\t\tresultObject[\"metadata\"] = {};\n\t\t\t\tresultObject[\"metadata\"][\"properties\"] = metadata[\"properties\"];\n\t\t\t\t$(container + \" .response-container\").hide();\n\t\t\t\tresultObject[\"showError\"] = function(message) {\n\t\t\t\t\t$(container + \" .response-container\").removeClass(\"success\");\n\t\t\t\t\t$(container + \" .response-container\").removeClass(\"warning\");\n\t\t\t\t\t$(container + \" .response-container\").addClass(\"alert-danger\");\n\t\t\t\t\t$(container + \" .response-container span.message\").html(message);\n\t\t\t\t\t$(container + \" .response-container\").show();\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\tresultObject[\"showWarning\"] = function(message) {\n\t\t\t\t\t$(container + \" .response-container\").removeClass(\"success\");\n\t\t\t\t\t$(container + \" .response-container\").removeClass(\"error\");\n\t\t\t\t\t$(container + \" .response-container\").addClass(\"alert-warning\");\n\t\t\t\t\t$(container + \" .response-container span.message\").html(message);\n\t\t\t\t\t$(container + \" .response-container\").show();\n\t\t\t\t}\n\n\t\t\t\tresultObject[\"showSuccess\"] = function(message) {\n\t\t\t\t\t$(container + \" .response-container\").removeClass(\"warning\");\n\t\t\t\t\t$(container + \" .response-container\").removeClass(\"error\");\n\t\t\t\t\t$(container + \" .response-container\").addClass(\"alert-success\");\n\t\t\t\t\t$(container + \" .response-container span.message\").html(message);\n\t\t\t\t\t$(container + \" .response-container\").show();\n\t\t\t\t}\n\t\t\t\tresultObject[\"clearValues\"] = function() {\n\t\t\t\t\tfor(property in resultObject[\"properties\"]) {\n\t\t\t\t\t\tresultObject[\"properties\"][property].setValue(resultObject[\"metadata\"][\"properties\"][property][\"default\"]); \n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treturn resultObject;\n\t\t\t}\n\t\t\treturn {\n\t\t\t\tdrawEditableObject : drawEditableObject\n\t\t\t}\n\t\t}", "function render() {\n\n\t\t\t}", "render() {\n return html`\n <slot name=\"input\"></slot>\n <div class=\"choice-field__graphic-container\">${this._choiceGraphicTemplate()}</div>\n <div class=\"choice-field__label\">\n <slot name=\"label\"></slot>\n </div>\n <small class=\"choice-field__help-text\">\n <slot name=\"help-text\"></slot>\n </small>\n ${this._afterTemplate()}\n `;\n }", "build() {\n if (this.options.flat) {\n this.builder.renderInputs(this.createFormJson());\n } else {\n this.builder.renderGroups(this.createFormJson());\n }\n\n this.builder.append(\n this.builder.createSubmitBtn(this.options.locale.submit, this.onSubmit.bind(this)),\n );\n }", "render() {\n\t\tconsole.log('edit dog inside form', this.props);\n\t\treturn (\n\t\t\t<form>\n\t\t\t\t<label for=\"breed\">Breed:</label>\n\t\t\t\t<input name=\"breed\" placeholder={this.props.dogToEdit.name} />\n\t\t\t\t<div>\n\t\t\t\t\t<button>Update Dog</button>\n\t\t\t\t</div>\n\t\t\t</form>\n\t\t);\n\t}", "render() {\n return React.createElement(\"form\", { style: { display: 'table', maxWidth: '400px' } }, super.render());\n }", "render() {\n\t\treturn (\n\t\t\t<div className=\"fade-animation container\">\n\t\t\t\t<h3 style={{'fontFamily': 'Helevetica', 'color': 'grey'}}>Create new survey</h3>\n\n\t\t\t\t<form onSubmit={this.props.handleSubmit(this.props.onSurveySubmit)}>\n\t\t\t\t\t{this.renderFields()}\n\t\t\t\t\t<Link to=\"/surveys/new\" className=\"light-red btn-flat red white-text\">\n\t\t\t\t\t\tCancel\n\t\t\t\t\t\t<i className=\"material-icons right\">cancel</i>\n\t\t\t\t\t</Link> \n\t\t\t\t\t<button type=\"submit\" className=\"light-green btn-flat right white-text\"> \n\t\t\t\t\t\tReview \n\t\t\t\t\t\t<i className=\"material-icons right\">done</i>\n\t\t\t\t\t</button>\n\t\t\t\t</form>\n\t\t\t</div>\n\t\t);\n\t}", "render() {\n return (\n <div>\n <form action=\"\" className=\"ui form error\" onSubmit={this.props.handleSubmit(this.onSubmit)}>\n <Field name=\"title\" component={this.renderInput} label=\"Enter Title\" />\n <Field name=\"description\" component={this.renderInput} label=\"Enter Description\" />\n <button className=\"ui button primary\">Submit</button>\n </form>\n </div>\n )\n }", "render() {\n this._$subforms = this.$('.rb-c-form-fieldset.-is-subform');\n\n if (this._$subforms.length > 0) {\n this._setupSubforms();\n }\n\n this.setupFormWidgets();\n\n return this;\n }", "renderNewItemForm(e) {\n const form = e.target.parentElement.querySelector('form')\n form.style.display = 'block'\n }", "renderForm() {\n\t\treturn (\n\t\t\t<div className=\"note\" \n \t style={this.style}>\n \t<textarea ref=\"newText\" defaultValue={this.props.children}></textarea>\n \t<button onClick={this.handleSave}>SAVE</button>\n </div>\n\t\t);\t\n\t}", "function renderForm() {\n userForm.appendChild(formElem);\n\n labelElem.setAttribute('for', 'username');\n labelElem.innerText = \"Enter Name:\";\n formElem.appendChild(labelElem);\n\n inputElem.setAttribute('id', 'username');\n inputElem.setAttribute('type', 'text');\n formElem.appendChild(inputElem);\n\n submit.textContent = \"Start Game\";\n submit.setAttribute('value', 'Start Game');\n formElem.appendChild(submit);\n}", "function render() {\n\t\t\t}", "render() {\n this.$el.html(this.model.get('fieldHTML'));\n\n return this;\n }", "function Form(display_element, item = {}) {\n this.type = \"form\";\n this.display_element = display_element || \"body\";\n this.id = item.id || \"{0}_{1}\".format(this.type, __FORM++);\n\n // this.layout_color = item.layout_color || \"grey-300\";\n this.layout_color = item.layout_color || \"white-300\";\n this.boxShadow = item.boxShadow || 0;\n\n // this.ribbon_color = item.ribbon_color || '#3F51B5';\n this.ribbon_color = item.ribbon_color || 'white-300';\n this.ribbon_height = item.ribbon_height || '40vh';\n this.ribbon_bg = (item.ribbon_bg) ? \"background: url({0});\".format(item.ribbon_bg) : \"\";\n this.ribbon_bg_size = item.ribbon_bg_size || \"background-size: contain cover;\";\n\n this.ribbon = '<div style=\"height: {0};-webkit-flex-shrink: 0;-ms-flex-negative: 0;flex-shrink: 0;background-color: {1};{2}{3}\"></div>'.format(\n this.ribbon_height, this.ribbon_color, this.ribbon_bg, this.ribbon_bg_size);\n\n // this.content_bg_color = item.content_bg_color || \"grey-100\";\n this.content_bg_color = item.content_bg_color || \"white-300\";\n this.context_text_color = item.context_text_color || \"black-800\";\n this.form_title = item.form_title || \"Untitled Form\";\n\n this.form_title_size = item.form_title_size || \"40px\";\n this.form_title_color = item.form_title_color || \"black-800\";\n\n this.form_description = item.form_description || \"\";\n this.form_description_size = item.form_description_size || \"14px\";\n this.form_description_color = item.form_description_color || \"grey-600\";\n\n if (this.form_description)\n this.form_description_html = '<p style=\"font-size: {0};padding-top: 20px;\" class=\"mdl-layout-title mdl-color-text--{1}\">{2}</p>'.format(this.form_description_size, this.form_description_color, this.form_description);\n else\n this.form_description_html = \"\";\n\n this.form_title_html = '<label style=\"font-size: {0};padding-bottom: 30px; font-weight: bolder;\" class=\"mdl-layout-title mdl-color-text--{1}\">{2}<br>{3}</label>'.format(\n this.form_title_size, this.form_title_color, this.form_title, this.form_description_html)\n\n // this.content = '<main class=\"mdl-layout__content\" style=\"margin-top: -35vh;-webkit-flex-shrink: 0;-ms-flex-negative: 0;flex-shrink: 0;\">\\\n // <div class=\"mdl-grid\" style=\"max-width: 1600px;width: calc(100% - 16px);margin: 0 auto;margin-top: 10vh;\">\\\n // <div class=\"mdl-cell mdl-cell--2-col mdl-cell--hide-tablet mdl-cell--hide-phone\"></div>\\\n // <div class=\"mdl-color--{0} mdl-shadow--4dp mdl-cell mdl-cell--8-col\" style=\"border-radius: 2px;padding: 80px 56px;margin-bottom: 80px;\">\\\n // <div class=\"mdl-color-text--{1}\" id=\"{2}\" style=\"width: 512px;\">{3}</div></div>\\\n // <div class=\"mdl-layout mdl-color-text--grey-600\" style=\"text-align: center; font-size: 12px; margin-top: -60px\">\\\n // This content is neither created nor endorsed by jsPsych.\\\n // </div><div class=\"mdl-layout mdl-color-text--grey-700\" style=\"text-align: center; font-size: 19px; margin-top: -30px\">\\\n // jsPsych Forms</div></div></main>'.format(\n // this.content_bg_color, this.context_text_color, this.id, this.form_title_html);\n\n this.content = '<main class=\"mdl-layout__content\" style=\"position: relative;margin-top: -35vh;-webkit-flex-shrink: 0;-ms-flex-negative: 0;flex-shrink: 0;\">\\\n <div class=\"mdl-grid\" style=\"max-width: 1600px;width: calc(100% - 16px);margin: 0 auto;margin-top: 10vh;\">\\\n <div class=\"mdl-cell mdl-cell--2-col mdl-cell--hide-tablet mdl-cell--hide-phone\"></div>\\\n <div class=\"mdl-color--{0} mdl-shadow--{4}dp mdl-cell mdl-cell--8-col\" style=\"border-radius: 2px;padding: 80px 56px;margin-bottom: 80px;\">\\\n <div class=\"mdl-color-text--{1}\" id=\"{2}\" style=\"\">{3}</div></div>\\\n <div class=\"mdl-layout mdl-color-text--grey-600\" style=\"text-align: center; font-size: 12px; margin-top: -60px\">\\\n </div><div class=\"mdl-layout mdl-color-text--grey-700\" style=\"text-align: center; font-size: 19px; margin-top: -30px\">\\\n </div></div></main>'.format(\n this.content_bg_color, this.context_text_color, this.id, this.form_title_html, this.boxShadow);\n\n\n this.html = '<form><div style=\"text-align: left;\">{1}{2}</div></form>'.format(\n this.layout_color, this.ribbon, this.content);\n\n this.render();\n }", "render() {\n const container = make('div', [this.CSS.baseClass, this.CSS.container])\n this.container = container\n\n // Render the fields which are defined for this tool\n for (let key in this.fields) {\n const field = this.fields[key]\n if (field.input === false) continue\n this.renderInput(key, container)\n }\n\n return container\n }", "function RenderScheduleForm() {\n return (\n <div>\n <div>\n Select Patient Self-Monitoring Schedule*\n </div>\n <br />\n <RenderScheduleOptions />\n </div>\n );\n}", "function Display()\n\t{\n\t\tvar browser = this.browserDetect();\n\n\t\t// Write out the <div> that will house the submission applet now\n\t\t// if NS4 support is not required. This would cause NS4 to end the form\n\t\t// prematurely, so we will output a standard <textarea> instead of\n\t\t// an Editize field in that browser.\n\t\tif (!this.ns4support && !__submitDivOutput && browser != 'nswin' && browser != 'nsunix' && browser != 'nsmac' && browser != 'iewin' && browser != 'ns6' && browser != 'ns6mac' && browser != 'safari') {\n\t\t\tdocument.writeln('<div id=\"editize_submit_div\" style=\"position: absolute;\"></div>');\n\t\t\t__submitDivOutput = true;\n\t\t}\n\t\t\n\t\tvar content = \"\";\n\t\tif (arguments.length > 0) content = arguments[0];\n\t\tvar contentForHTML = htmlspecialchars(content);\n\t\tvar contentForJava = javaspecialchars(content);\n\t\t\n\t\t// Build associative array of attributes\n\t\tvar attribs = new Object();\n\t\tattribs[\"fieldid\"]\t\t\t\t\t\t\t= this.name;\n\t\tif (this.codebase !== \"\")\t\tattribs[\"codebase\"]\t\t= this.codebase;\n\t\tif (this.showsubmitbutton !== \"\")\tattribs[\"showsubmitbutton\"]\t= this.trueOrFalse(this.showsubmitbutton);\n\t\tif (this.submitbuttonlabel !== \"\")\tattribs[\"submitbuttonlabel\"]\t= this.submitbuttonlabel;\n\t\tif (this.submitbuttonname !== \"\")\tattribs[\"submitbuttonname\"]\t= this.submitbuttonname;\n\t\tif (this.bgcolor !== \"\")\t\tattribs[\"bgcolor\"]\t\t= this.bgcolor;\n\t\tif (this.basefontface !== \"\")\t\tattribs[\"basefontface\"]\t\t= this.basefontface;\n\t\tif (this.basefontsize !== \"\")\t\tattribs[\"basefontsize\"]\t\t= this.basefontsize;\n\t\tif (this.basefontcolor !== \"\")\t\tattribs[\"basefontcolor\"]\t= this.basefontcolor;\n\t\tif (this.headfontface !== \"\")\t\tattribs[\"headingfontface\"]\t= this.headfontface;\n\t\tif (this.headfontsize !== \"\")\t\tattribs[\"headingfontsize\"]\t= this.headfontsize;\n\t\tif (this.headfontcolor !== \"\")\t\tattribs[\"headingfontcolor\"]\t= this.headfontcolor;\n\t\tif (this.subheadfontface !== \"\")\tattribs[\"subheadingfontface\"]\t= this.subheadfontface;\n\t\tif (this.subheadfontsize !== \"\")\tattribs[\"subheadingfontsize\"]\t= this.subheadfontsize;\n\t\tif (this.subheadfontcolor !== \"\")\tattribs[\"subheadingfontcolor\"]\t= this.subheadfontcolor;\n\t\tif (this.insetfontface !== \"\")\t\tattribs[\"blockquotefontface\"]\t= this.insetfontface;\n\t\tif (this.insetfontsize !== \"\")\t\tattribs[\"blockquotefontsize\"]\t= this.insetfontsize;\n\t\tif (this.insetfontcolor !== \"\")\t\tattribs[\"blockquotefontcolor\"]\t= this.insetfontcolor;\n\t\tif (this.monospacedbackgroundcolor!==\"\")\tattribs[\"codebackgroundcolor\"]\t= this.monospacedbackgroundcolor;\n\t\tif (this.highlightcolor !== \"\")\t\tattribs[\"highlightcolor\"]\t= this.highlightcolor;\n\t\tif (this.blockhighlightcolor !== \"\")\t\tattribs[\"blockhighlightcolor\"]\t= this.blockhighlightcolor;\n\t\tif (this.linkcolor !== \"\")\t\tattribs[\"linkcolor\"]\t\t= this.linkcolor;\n\t\tif (this.baseurl !== \"\")\t\tattribs[\"docbaseurl\"]\t\t= this.baseurl;\n\t\tif (this.imglisturl !== \"\")\t\tattribs[\"imglisturl\"]\t\t= this.imglisturl;\n\t\tif (this.showsubmitbutton !== \"\")\tattribs[\"showsubmitbutton\"]\t= this.trueOrFalse(this.showsubmitbutton);\n\t\tif (this.paragraphstyles !== \"\")\tattribs[\"paragraphstyles\"]\t= this.trueOrFalse(this.paragraphstyles);\n\t\tif (this.headingstyle !== \"\")\t\tattribs[\"headingstyle\"]\t\t= this.trueOrFalse(this.headingstyle);\n\t\tif (this.subheadingstyle !== \"\")\tattribs[\"subheadingstyle\"]\t= this.trueOrFalse(this.subheadingstyle);\n\t\tif (this.insetstyle !== \"\")\t\tattribs[\"blockquotestyle\"]\t= this.trueOrFalse(this.insetstyle);\n\t\tif (this.monospacedstyle !== \"\")\tattribs[\"codeblockstyle\"]\t= this.trueOrFalse(this.monospacedstyle);\n\t\tif (this.paragraphalignments !== \"\")\tattribs[\"paragraphalignments\"]\t= this.trueOrFalse(this.paragraphalignments);\n\t\tif (this.bulletlists !== \"\")\t\tattribs[\"bulletlists\"]\t\t= this.trueOrFalse(this.bulletlists);\n\t\tif (this.numberedlists !== \"\")\t\tattribs[\"numberedlists\"]\t= this.trueOrFalse(this.numberedlists);\n\t\tif (this.boldtext !== \"\")\t\tattribs[\"boldtext\"]\t\t= this.trueOrFalse(this.boldtext);\n\t\tif (this.italictext !== \"\")\t\tattribs[\"italictext\"]\t\t= this.trueOrFalse(this.italictext);\n\t\tif (this.underlinetext !== \"\")\t\tattribs[\"underlinetext\"]\t= this.trueOrFalse(this.underlinetext);\n\t\tif (this.highlighttext !== \"\")\t\tattribs[\"highlighttext\"]\t= this.trueOrFalse(this.highlighttext);\n\t\tif (this.highlightblock !== \"\")\t\tattribs[\"highlightblock\"]\t= this.trueOrFalse(this.highlightblock);\n\t\tif (this.inlinecode !== \"\")\t\tattribs[\"inlinecode\"]\t\t= this.trueOrFalse(this.inlinecode);\n\t\tif (this.hyperlinks !== \"\")\t\tattribs[\"hyperlinks\"]\t\t= this.trueOrFalse(this.hyperlinks);\n\t\tif (this.images !== \"\")\t\t\tattribs[\"images\"]\t\t= this.trueOrFalse(this.images);\n\t\tif (this.about !== \"\")\t\t\tattribs[\"about\"]\t\t= this.trueOrFalse(this.about);\n\t\tif (this.editbuttons !== \"\")\tattribs[\"editbuttons\"]\t\t= this.trueOrFalse(this.editbuttons);\n\t\tif (this.tables !== \"\")\t\t\tattribs[\"tables\"]\t\t= this.trueOrFalse(this.tables);\n\t\tif (this.codeview !== \"\")\t\tattribs[\"codeview\"]\t\t= this.trueOrFalse(this.codeview);\n\t\tif (this.appletbgcolor !== \"\")\tattribs[\"appletbgcolor\"]\t= this.appletbgcolor;\n\t\tif (this.htmlclipboard !== \"\")\t\tattribs[\"htmlclipboardimport\"]\t= this.trueOrFalse(this.htmlclipboard);\n if (this.xhtmlstrict !== \"\")\t\tattribs[\"xhtmlstrict\"]\t= this.trueOrFalse(this.xhtmlstrict);\n if (this.formelementsallowed !== \"\")\t\tattribs[\"formelementsallowed\"]\t= this.trueOrFalse(this.formelementsallowed);\n\n\t\tif (this.linkurls.length > 0)\n\t\t{\n\t\t\tattribs[\"linkurls\"] = \"\" + this.linkurls.length;\n\t\t\tfor (var i=1; i<=this.linkurls.length; i++)\n\t\t\t{\n\t\t\t\tattribs[\"linkurls.\"+i] = this.linkurls[i-1];\n\t\t\t}\n\t\t}\n\t\tif (this.tableclasses.length > 0)\n\t\t{\n\t\t\tattribs[\"tableclasses\"] = \"\" + this.tableclasses.length;\n\t\t\tfor (var i=1; i<=this.tableclasses.length; i++)\n\t\t\t{\n\t\t\t\tattribs[\"tableclasses.\"+i] = this.tableclasses[i-1];\n\t\t\t}\n\t\t}\n\t\t\n\t\t// Output the hidden form field if on a supported browser\n\t\tif ((browser != 'nswin' && browser != 'nsunix' && browser != 'nsmac') || this.ns4support)\n\t\t{\n\t\t\tdocument.writeln(\"<input type=\\\"hidden\\\" id=\\\"\"+this.name+\"\\\" name=\\\"\"+this.name+\"\\\" value=\\\"\"+contentForHTML+\"\\\" />\");\n\t\t}\n\t\t\n\t\tif (this.showsubmitbutton && this.submitbuttonname !== \"\")\n\t\t{\n\t\t\tdocument.writeln(\"<input type=\\\"hidden\\\" id=\\\"\"+this.submitbuttonname+\"\\\" id=\\\"\"+this.submitbuttonname+\"\\\" value=\\\"\\\" />\");\n\t\t}\n \n\t\t// In MSIE we use the <object> tag to load the Sun Java plugin\n\t\tif (browser == 'iewin')\n\t\t{\n\t\t\tdocument.writeln('<object classid=\"clsid:8AD9C840-044E-11D1-B3E9-00805F499D93\" id=\"'+this.name+'_applet\" width=\"'+this.width+'\" height=\"'+this.height+'\"');\n\t\t\tdocument.writeln(' codebase=\"http://java.sun.com/products/plugin/autodl/jinstall-1_3_1_02-win.cab#Version=1,3,1,2\">');\n\t\t\tdocument.writeln(' <param name=\"code\" value=\"com.editize.EditizeApplet\" />');\n\t\t\tdocument.writeln(' <param name=\"archive\" value=\"editize.jar\" />');\n\t\t\tdocument.writeln(' <param name=\"type\" value=\"application/x-java-applet;jpi-version=1.3.1_02\" />');\n\t\t\tdocument.writeln(' <param name=\"scriptable\" value=\"true\" />');\n\t\t\tdocument.writeln(' <param name=\"mayscript\" value=\"true\" />');\n\t\t\tfor (attrib in attribs)\n\t\t\t{\n\t\t\t\tdocument.writeln(' <param name=\"'+attrib+'\" value=\"'+htmlspecialchars(attribs[attrib])+'\" />');\n\t\t\t}\n\t\t\tdocument.writeln('</object>');\n\t\t}\n\t\t// In NS4, we use an <embed> tag.\n\t\telse if (browser == 'nswin' || browser == 'nsunix' || browser == 'nsmac')\n\t\t{\n\t\t\tif (this.ns4support) {\n\t\t\t\tattribs['ns4'] = 'true';\n\t\t\t\tattribs['articleText'] = contentForJava;\n\t\t\t\tdocument.writeln('<embed type=\"application/x-java-applet;version=1.3\"');\n\t\t\t\tdocument.writeln(' pluginspage=\"http://java.sun.com/j2se/1.3/\"');\n\t\t\t\tdocument.writeln(' name=\"'+this.name+'_applet\"');\n\t\t\t\tdocument.writeln(' id=\"'+this.name+'_applet\"');\n\t\t\t\tdocument.writeln(' code=\"com.editize.EditizeApplet\"');\n\t\t\t\tdocument.writeln(' archive=\"editize.jar\"');\n\t\t\t\tdocument.writeln(' width=\"'+this.width+'\"');\n\t\t\t\tdocument.writeln(' height=\"'+this.height+'\"');\n\t\t\t\tdocument.writeln(' scriptable=\"true\"');\n\t\t\t\tdocument.writeln(' mayscript=\"true\"');\n\t\t\t\tfor (attrib in attribs)\n\t\t\t\t\tdocument.writeln(' '+attrib+'=\"'+htmlspecialchars(attribs[attrib])+'\"');\n\t\t\t\tdocument.writeln(' pluginspage=\"http://java.sun.com/j2se/1.3/\"');\n\t\t\t\tdocument.writeln('></embed>');\n\t\t\t}\n\t\t\telse // NS4 support disabled. Output a <textarea> for this browser instead\n\t\t\t{\n\t\t\t\tdocument.writeln('<textarea name=\"' + this.name + '\" id=\"' + this.name + '\" rows=\"10\" cols=\"40\">');\n\t\t\t\tdocument.writeln(contentForHTML + '</textarea>');\n\t\t\t}\n\t\t}\n\t\t// In all other browsers, we assume Java2 <applet> tag support\n\t\telse\n\t\t{\n\t\t\t// Lets the applet notify Opera users that Java 1.4+ is required.\n\t\t\tif (browser.substring(0,5) == 'opera') attribs[\"opera\"] = \"true\";\n\t\t\tif (browser == 'opera6') attribs[\"opera6\"] = \"true\";\n // Instructs the applet to use an alternate submission method in OS X.\n\t\t\tif (browser == 'ie5mac')\n\t\t\t{\n\t\t\t\tattribs['osx'] = 'true';\n\t\t\t\tattribs['articleText'] = contentForJava;\n\t\t\t}\n\t\t\tdocument.writeln('<applet code=\"com.editize.EditizeApplet\" codebase=\"'+this.codebase+'\" id=\"'+this.name+'_applet\" archive=\"editize.jar\" width=\"'+this.width+'\" height=\"'+this.height+'\" mayscript=\"true\" scriptable=\"true\">');\n\t\t\tfor (attrib in attribs)\n\t\t\t{\n\t\t\t\tif (attrib == 'codebase') continue;\n\t\t\t\tdocument.writeln(' <param name=\"'+attrib+'\" value=\"'+htmlspecialchars(attribs[attrib])+'\" />');\n\t\t\t}\n\t\t\tdocument.writeln('</applet>');\n\n\t\t\t// Provides iframe for alternate submission method support in OS X\n\t\t\tif (attribs['osx'] == 'true') {\n\t\t\t\tdocument.writeln('<iframe name=\"'+this.name+'_submitframe\" width=\"0\" height=\"0\" style=\"display:none;\"></iframe>');\n\t\t\t}\n\t\t}\n\n\t\tif ((browser != 'nswin' && browser != 'nsunix' && browser != 'nsmac') || this.ns4support)\n\t\t{\n\t\t\tvar editizeAppletId = this.name+'_applet';\n\t\t\tvar editizeForm = __getObj(this.name).form;\n\t\t\t// Detect if the form has an onsubmit event handler, and if so grab it so\n\t\t\t// we can run it ourselves before running our own submit method.\n\t\t\tvar submitHandler = null;\n\t\t\tif (editizeForm.onsubmit != null && editizeForm.onsubmit != __submitEditize)\n\t\t\t\tsubmitHandler = editizeForm.onsubmit;\n\t\t\t__editizeArray[__editizeArray.length] = new Array(editizeAppletId, submitHandler);\n\t\t\teditizeForm.onsubmit = __submitEditize;\n\t\t\teditizeForm.__editizeID = this.name;\n\t\t\t// Detect if JavaScript can tell Editize fields to submit directly\n\t\t\tif (browser == 'iewin' || browser == 'ns6' || browser == 'ns6mac' || browser == 'safari')\n\t\t\t\t__editizeJsToJava = true;\n\t\t}\n\n\t\t// Save a global variable for __submitEditize to use\n\t\t__editizeCodebase = this.codebase;\n\t}", "renderContent() {\n\t\tif (this.state.showFormReview)\n\t\t\treturn <SurveyFormReview onCancel={() => this.setState({ showFormReview: false })} />;\n\t\treturn (\n\t\t\t<SurveyForm\n\t\t\t\tonSurveySubmit={() => {\n\t\t\t\t\tthis.setState({ showFormReview: true });\n\t\t\t\t}}\n\t\t\t/>\n\t\t);\n\t}", "renderForm(restaurant) {\n this.form.innerHTML = '';\n this.content.insertAdjacentHTML('beforeend',`<h2>Enter review for ${restaurant.name}</h2>`);\n\n this.form.setAttribute('restaurant_id', restaurant.id);\n\n this.content.append(this.form);\n\n this.form.insertAdjacentHTML('beforeend','<p>All fields are required.</p>')\n\n this.form.insertAdjacentHTML('beforeend', '<label for=\"name\">Name:<br>');\n this.form.append(this.name);\n this.form.insertAdjacentHTML('beforeend', '<span class=\"validity\"></span></label>');\n\n this.form.insertAdjacentHTML('beforeend', '<br><br><label for=\"rating\">Rating:<br>');\n this.form.append(this.rating);\n this.form.append(this.stars);\n\n this.form.insertAdjacentHTML('beforeend', '</label><br><br><label for=\"comments\">Comments:<br>');\n this.form.append(this.comments);\n this.form.insertAdjacentHTML('beforeend', '<span class=\"validity\"></span></label><br><br>');\n\n this.form.append(this.submit);\n\n this.form.append(this.resetButton);\n }", "render() { return super.render(); }", "function formTemplate() {\n\n\t\ttemplate = {\n\n\t\t\tdiv0: {\n\n\t\t\t\tclass: 'formTitle',\n\n\t\t\t\tspecial: {\n\n\t\t\t\t\ttext: 'Name',\n\n\t\t\t\t\tclosing: true\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tdiv2: {\n\n\t\t\t\tclass: 'formTitle',\n\n\t\t\t\tspecial: {\n\n\t\t\t\t\ttext: 'Email',\n\n\t\t\t\t\tclosing: true\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tdiv4: {\n\n\t\t\t\tclass: 'formTitle',\n\n\t\t\t\tspecial: {\n\n\t\t\t\t\ttext: 'Message',\n\n\t\t\t\t\tclosing: true\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tinput1: {\n\n\t\t\t\tclass: 'formInput',\n\n\t\t\t\ttype: 'text',\n\n\t\t\t\tplaceholder: 'John Smith...',\n\n\t\t\t\tspecial: {\n\n\t\t\t\t\tclosing: false\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tinput3: {\n\n\t\t\t\tclass: 'formInput',\n\n\t\t\t\ttype: 'text',\n\n\t\t\t\tplaceholder: '[email protected]...',\n\n\t\t\t\tspecial: {\n\n\t\t\t\t\tclosing: false\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\tinput6: {\n\n\t\t\t\tclass: 'formSubmit',\n\n\t\t\t\ttype: 'button',\n\n\t\t\t\tvalue: 'Submit',\n\n\t\t\t\tspecial: {\n\n\t\t\t\t\tclosing: false\n\n\t\t\t\t}\n\n\t\t\t},\n\n\t\t\ttextarea5: {\n\n\t\t\t\tclass: 'formTextArea',\n\n\t\t\t\tspecial: {\n\n\t\t\t\t\tclosing: true\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t};\n\n\t\ttemplate.tag();\n\n\t}", "get form() {\n return this.internals.form;\n }", "get form() {\n return this.internals.form;\n }", "get form() {\n return this.internals.form;\n }", "getForm() {\r\n return (\r\n <StagingForm\r\n // Update functions\r\n //onStagingUpdate={this.handleStagingUpdate}\r\n\t\t\t\tupdateValue={this.updateValue}\r\n // Properties\r\n staging={this.staging}\r\n />\r\n ); \r\n }", "render() {\n\t\treturn (\n\t\t\t<div className=\"new-user-form\">\n\t\t\t\t<Form>\n\t\t\t\t\t<Form.Input\n\t\t\t\t\tonChange={this.handleChange}\n\t\t\t\t\ttype=\"text\"\n\t\t\t\t\tplaceholder=\"User Name\"\n\t\t\t\t\trequired />\n\t\t\t\t\t<Button id=\"create-user-button\" type=\"submit\">*</Button>\n\t\t\t\t</Form>\n\t\t\t</div>\n\t\t\t)\n\t\t//Need to ensure that this button is actually used for game creation, not just ROOM creation\n\t}", "get form() {\n return this.internals_.form;\n }", "function renderForms() {\n\treturn `\n <div class = \"form\">\n <form>\n <div class=\"form-group\">\n <label for=\"exampleFormControlInput1\">Full Name</label>\n <input type=\"text\" class=\"form-control\" id=\"exampleFormControlInput1\" placeholder=\"Full Name\">\n </div>\n <div class=\"form-group\">\n <label for=\"exampleFormControlSelect1\">Star Rating</label>\n <select class=\"form-control\" id=\"exampleFormControlSelect1\">\n <option>1</option>\n <option>2</option>\n <option>3</option>\n <option>4</option>\n <option>5</option>\n </select>\n </div> \n <div class=\"form-group\">\n <textarea class=\"form-control\" id=\"exampleFormControlTextarea1\" placeholder=\"Leave a Review\"></textarea>\n </div>\n <div>\n <button id=\"submitButton\" type=\"submit\" class=\"btn btn-dark\">Submit Review</button>\n </div>\n </form>\n </div>\n `;\n}", "render() {\n return (\n <div>\n <header className=\"page-title\">\n <h1>Forms Part 1</h1>\n </header>\n\n <section className=\"page-content\">\n {console.log('Rendering')}\n <form>\n <input\n type=\"text\"\n name=\"firstName\"\n placeholder=\"First name\"\n onChange={this.handleChange}\n />\n </form>\n <h2>{this.state.nameForm.firstName}</h2>\n </section>\n </div>\n );\n }", "get form() {\n return this.internals_.form;\n }", "render() {\n return (\n <form\n onSubmit={this.props.handleSubmit(this.onSubmit)}\n className=\"ui form error\"\n >\n <Field name=\"title\" component={this.renderInput} label=\"Enter Title\" />\n <Field\n name=\"description\"\n component={this.renderInput}\n label=\"Enter Description\"\n />\n <button className=\"ui button primary\">Submit</button>\n </form>\n );\n }", "render() {\n return super.render();\n }", "function showEditParticipantForm() {\n app.getView().render('account/giftregistry/eventparticipant');\n}", "render() {\n this.create()\n\n this.element.appendChild(this.dom)\n\n // Create <ul> to better organize the form\n this.ul = document.createElement(\"ul\")\n this.dom.appendChild(this.ul)\n\n // Create the fields from json file\n Object.entries(this.mock.fields).forEach(\n ([key, value]) => this.createElement(value)\n )\n\n this.bind()\n }", "render(){\n this.innerHTML = `\n <form novalidate>\n <p>\n <input type=\"email\" placeholder=\"Enter email address\">\n <small>Type email address and hin enter</small>\n </p>\n \n <ul></ul>\n </form>\n `;\n\n // Defining a meaningful properties + caching\n this.form = this.querySelector('form');\n this.input = this.querySelector('input');\n this.list = this.querySelector('ul');\n\n this.addListeners();\n }", "render() {\n if (this.state.isBeingEdited === false) {\n return this.renderQuote();\n } else {\n return this.renderEditForm();\n }\n }", "render() {\n return (\n <div>\n <h1>stock Form</h1>\n <form onSubmit={this.handleSubmit}>\n {this.renderInput(\"title\", \"Title\")}\n {this.renderSelect(\"genreId\", \"Genre\", this.state.genres)}\n {this.renderInput(\"numberInStock\", \"Number in Stock\", \"number\")}\n {this.renderInput(\"dailyRentalRate\", \"Rate\")}\n {this.renderButton(\"Save\")}\n </form>\n </div>\n );\n }", "render () {\n\n\t\treturn (\n\t\t\t<form onSubmit={this.props.onSubmit}>\n\t\t\t\t<div className=\"input-group\">\n\t\t\t\t\t<span className=\"input-group-btn\">\n\t\t\t\t\t\t<button className=\"btn btn-primary\" type=\"submit\">\n\t\t\t\t\t\t\tAdd\n\t\t\t\t\t\t</button> \n\t\t\t\t\t</span>\n\t\t\t\t\t<input \n\t\t\t\t\t\ttype=\"text\" \n\t\t\t\t\t\tclassName=\"form-control\" \n\t\t\t\t\t\tplaceholder=\"add a todo\"\n\t\t\t\t\t\tvalue={this.props.value} \n\t\t\t\t\t\tonChange={this.props.onChange} />\n\t\t\t\t</div>\n\t\t\t</form>\n\t\t)\n\t}", "renderForm () {\n\t\tif (!this.props.isOpen) return;\n\n\t\tvar form = [];\n\t\tvar list = this.props.list;\n\t\tvar nameField = this.props.list.nameField;\n\t\tvar focusWasSet;\n\n\t\t// If the name field is an initial one, we need to render a proper\n\t\t// input for it\n\t\tif (list.nameIsInitial) {\n\t\t\tvar nameFieldProps = this.getFieldProps(nameField);\n\t\t\tnameFieldProps.autoFocus = focusWasSet = true;\n\t\t\tif (nameField.type === 'text') {\n\t\t\t\tnameFieldProps.className = 'item-name-field';\n\t\t\t\tnameFieldProps.placeholder = nameField.label;\n\t\t\t\tnameFieldProps.label = '';\n\t\t\t}\n\t\t\tform.push(React.createElement(Fields[nameField.type], nameFieldProps));\n\t\t}\n\n\t\t// Render inputs for all initial fields\n\t\tObject.keys(list.initialFields).forEach(key => {\n\t\t\tvar field = list.fields[list.initialFields[key]];\n\t\t\t// If there's something weird passed in as field type, render the\n\t\t\t// invalid field type component\n\t\t\tif (typeof Fields[field.type] !== 'function') {\n\t\t\t\tform.push(React.createElement(InvalidFieldType, { type: field.type, path: field.path, key: field.path }));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\t// Get the props for the input field\n\t\t\tvar fieldProps = this.getFieldProps(field);\n\t\t\t// If there was no focusRef set previously, set the current field to\n\t\t\t// be the one to be focussed. Generally the first input field, if\n\t\t\t// there's an initial name field that takes precedence.\n\t\t\tif (!focusWasSet) {\n\t\t\t\tfieldProps.autoFocus = focusWasSet = true;\n\t\t\t}\n\t\t\tform.push(React.createElement(Fields[field.type], fieldProps));\n\t\t});\n\n\t\treturn (\n\t\t\t<Form layout=\"horizontal\" onSubmit={this.submitForm}>\n\t\t\t\t<Modal.Header\n\t\t\t\t\ttext={'Create a new ' + list.singular}\n\t\t\t\t\tshowCloseButton\n\t\t\t\t/>\n\t\t\t\t<Modal.Body>\n\t\t\t\t\t<AlertMessages alerts={this.state.alerts} />\n\t\t\t\t\t{form}\n\t\t\t\t</Modal.Body>\n\t\t\t\t<Modal.Footer>\n\t\t\t\t\t<Button color=\"success\" type=\"submit\" data-button-type=\"submit\">\n\t\t\t\t\t\tCreate\n\t\t\t\t\t</Button>\n\t\t\t\t\t<Button\n\t\t\t\t\t\tvariant=\"link\"\n\t\t\t\t\t\tcolor=\"cancel\"\n\t\t\t\t\t\tdata-button-type=\"cancel\"\n\t\t\t\t\t\tonClick={this.props.onCancel}\n\t\t\t\t\t>\n\t\t\t\t\t\tCancel\n\t\t\t\t\t</Button>\n\t\t\t\t</Modal.Footer>\n\t\t\t</Form>\n\t\t);\n\t}", "render() {\n // Subclasses should override\n }", "createForm () {\n if (document.getElementById('leaderboardButton')) {\n document.getElementById('leaderboardButton').remove();\n }\n crDom.createLeaderboardButton();\n crDom.createForm();\n crDom.createCategoriesChoice(this.filter.category);\n crDom.createDifficultyChoice(this.filter.difficulty);\n crDom.createRangeSlider(this.filter.limit);\n crDom.createStartButton();\n }", "render( ) {\n return null;\n }", "render(){\n\t\t//return some jsx to render\n\t\t//return <p>Hello</p>\n\t\treturn(\n\t\t\t//can only ever return 1 element\n\t\t\t<form className=\"store-selector\">\n\t\t\t\t{/*comment*/}\n\t\t\t\t<h2>Please enter a store</h2>\n\t\t\t\t<input type=\"text\" required placeholder=\"Store Name\" />\n\t\t\t\t<button type=\"submit\">Visit Store </button>\n\t\t\t</form>\n\t\t)\n\t}", "render() {\n\t\treturn (\n\t\t <form className=\"task-input form-group\" onSubmit={this.onFormSubmit}>\n\t\t\t<label htmlFor=\"newTask\">Enter New Task</label>\n\t\t\t<input type=\"text\" className=\"form-control\"\n\t\t\t\t name=\"newTask\"\n\t\t\t\t value={this.state.newTask}\n\t\t\t\t onChange={(e) => this.setState({ newTask: e.target.value })} />\n\t\t </form>\n\t\t);\n\t}", "render() {\n return (\n <div>\n < h2 > Ajouter ou modifier un organisme référent </h2>\n <MenuAllForm />\n <br />\n <AddOrgaRefForm />\n </div>\n );\n }", "static rendered () {}", "static rendered () {}", "function render() {\n\t\t\n\t}", "build() {\n \n // create the container\n var container = document.createElement('form');\n container.id = this.moduleID;\n container.className = this.moduleClassName;\n\n // create the label\n var textInputLabel = document.createElement('div');\n textInputLabel.className = 'inputLabel';\n textInputLabel.innerHTML = this.moduleLabelText;\n container.appendChild(textInputLabel);\n\n // create the input\n this.input = document.createElement('input');\n this.input.id = this.inputID;\n this.input.setAttribute(\"type\", \"text\");\n container.appendChild(this.input);\n\n return container;\n }", "render() {}", "render() {}", "render() {}", "render () {\n\t\t//return JSX, can only return one parent element \n\t\treturn (\n\t\t\t<form className=\"store-selector\" onSubmit={this.goToStore.bind(this)}> {/*this binds the gotoStore method to this(StorePicker component) */}\n\t\t{ /* this is a comment in jsx */}\n\t\t\t\t<h2>Please Enter a Store</h2>\n\n\t\t\t\t<input type=\"text\" required placeholder=\"Store Name\" defaultValue={getFunName()} ref={(input) => {this.storeInput = input}} />\n\t\t\t\t\t{ /* the ref property contains a function that stores a reference to the element on the component */}\n\t\t\t\t<button type=\"submit\" ref={(button) => {this.buttonCoool = button}}>Visit Store </button>\n\t\t\t</form>\n\t\t)\n\t}", "render() {\n return super.render();\n }", "render() {\n return super.render();\n }", "renderFormFields() {\n console.warn(\"renderFormFields() should be implemented in subclasses\");\n }", "render() {\n\t\treturn (\n\t\t\t<div>\n\t\t\t\t<form onSubmit={this.handleSubmit}>\t\t\t \n\t\t\t\t <label>\n\t\t\t\t Email:\n\t\t\t\t <input id=\"username\" type=\"text\" name=\"email\" onKeyUp={this.handleChange} />\n\t\t\t\t </label>\n\t\t\t\t <label>\n\t\t\t\t Password:\n\t\t\t\t <input id=\"password\" type=\"password\" name=\"password\" onKeyUp={this.handleChange} />\n\t\t\t\t </label>\n\t\t\t\t <input type=\"submit\" value=\"Submit\" />\n\t\t\t\t</form>\n\t\t\t</div>\n\t\t\t);\n\t\t}", "render(){\n // todo add the components\n return( <LoginForm/>);\n \n // Todo add the Form \n }", "createForm(){\n this.form_ = this.create_();\n }", "function cspJSLinkColorPicker_ViewForm(ctx) {\n\n var color = ctx.CurrentItem[ctx.CurrentFieldSchema.Name];\n \n var fieldhtml = \"<div id='\" + cspJSLink_ColorPicker.HTMLID + \"' data-\" + cspJSLink_ColorPicker.HTMLDataAttr + \"='\" + color + \"' style='cursor:pointer;width:20px;height:20px;background-color:\" + color + \";border:1px solid #000;padding:2px;'></div>\";\n return fieldhtml;\n}", "render() {\n return (\n <div>\n {this.props.loading\n ? <h1>Loading page...</h1>\n : <form onSubmit= {(e) => this.submitForm(e)}>\n <h2>\n Create a New Note!\n </h2>\n Note Title:<br/>\n <input\n type=\"text\"\n name=\"title\"\n value={this.state.title}\n onChange={this.handleChange}\n required/>\n <br/>\n Note Content:<br/>\n <textarea\n rows=\"10\"\n cols=\"25\"\n name=\"body\"\n value={this.state.body}\n onChange={this.handleChange}\n required/>\n <button>Submit\n </button>\n </form>\n}\n </div>\n )\n }", "function render() {\n\t}", "render() {\n\n\t}", "render() {\n\n\t}", "render() {\n const { model, manufacturer, type, color, description } = this.state;\n const { change, submit } = this;\n return (\n <UpdateForm car={ this.state } change={ change } submit={ submit } />\n )\n }", "build() {\n \n // create the container\n var container = document.createElement('form');\n container.id = this.moduleID;\n container.className = this.moduleClassName;\n\n // create the label\n var textInputLabel = document.createElement('div');\n textInputLabel.className = 'inputLabel';\n textInputLabel.innerHTML = this.moduleLabelText;\n container.appendChild(textInputLabel);\n\n // create the input\n this.input = document.createElement('input');\n this.input.id = this.inputID;\n this.input.setAttribute(\"type\", \"number\");\n container.appendChild(this.input);\n\n return container;\n }", "build($formNode) {\n this.addChangeListener();\n this.$rootNode = $formNode.append('div');\n this.setVisible(this.elementDesc.visible);\n this.appendLabel(this.$rootNode);\n this.$inputNode = this.$rootNode\n .append('input')\n .classed('form-control', true)\n .attr('type', (this.elementDesc.options || {}).type || 'text');\n this.setAttributes(this.$inputNode, this.elementDesc.attributes);\n }", "render(){}", "render(){}", "render() {\n this.eventBusCollector.on(NEWREPOSITORY.fail, newRepositoryView._fail);\n\n super.render({});\n\n const form = document.forms.newRepository;\n\n const nameInput = form['rep-name'];\n\n nameInput.CustomValidation = new CustomValidation(nameInput);\n nameInput.CustomValidation.validityChecks = repNameValidityChecks;\n\n const inputs = this.root.querySelectorAll('input[name=\"rep-name\"]');\n\n const validate = () => {\n inputs.forEach((input) => {\n input.CustomValidation.checkInput();\n });\n };\n\n document.querySelector('button[type=\"submit\"]').addEventListener('click', validate, false);\n this.eventCollector.addEvent(document.querySelector('button[type=\"submit\"]'), 'click', validate, false);\n\n const submitFunc = (e) => {\n validate();\n e.preventDefault();\n const descriptionInputValue = form['rep-description'].value;\n const isPublicInputValue = form['rep-status'].value;\n this.eventBus.emit(NEWREPOSITORY.submit, {\n name: nameInput.value,\n description: descriptionInputValue,\n is_public: (isPublicInputValue === 'public'),\n });\n };\n\n document.forms.newRepository.addEventListener('submit', submitFunc, false);\n this.eventCollector.addEvent(document.forms.newRepository, 'submit', submitFunc, false);\n }", "render() {\n\t\treturn (\n\t\t\t<div>\n\t\t\t\t<Link className=\"btn grey\" to=\"/\">Back</Link><br />\n\t\t\t\t<h1 className=\"teal-text text-lighten-1 center\">Add Project</h1>\n\n\t\t\t\t<form onSubmit={this.onSubmit.bind(this)}>\n\t\t\t\t\t<div className=\"input-field\">\n\t\t\t\t\t\t<input type=\"text\" name=\"name\" ref=\"name\" />\n\t\t\t\t\t\t<label htmlFor=\"name\">Project Name</label>\n\t\t\t\t\t</div>\n\t\t\t\t\t<div className=\"input-field\">\n\t\t\t\t\t\t<input type=\"text\" name=\"description\" ref=\"description\" />\n\t\t\t\t\t\t<label htmlFor=\"description\">Project Description</label>\n\t\t\t\t\t</div>\n\t\t\t\t\t<input type=\"submit\" value=\"Save\" className=\"btn\" />\n\t\t\t\t</form>\n\t\t\t</div>\n\t\t);\n\t}", "function Rendering(getCurrentFormData, customControls, customValidators, customActions, dataBinders, formInputs, cancelEvent) {\n this.controls = [];\n this.customValidators = [];\n this.customActions = [];\n this.dataBinders = [];\n this.controls = formInputs ? formInputs.getStandartControls() : (new FormInputs_1.FormInputs).getStandartControls();\n if (customControls)\n (_a = this.controls).push.apply(_a, customControls);\n if (customValidators)\n this.customValidators = customValidators;\n if (cancelEvent)\n this.cancelEvent = cancelEvent;\n if (customActions)\n this.customActions = customActions;\n if (dataBinders)\n this.dataBinders = dataBinders;\n this.getCurrentFormData = getCurrentFormData;\n var _a;\n }", "render() {\n return (\n <div className=\"container_form\">\n <h3 className=\"margin-bottom-20\">Add a new wheel</h3>\n <form onSubmit={this.props.handleSubmit(this.onSubmit)}>\n <Field\n label=\"Size\"\n name=\"size\"\n type=\"text\"\n component={this.renderField}\n />\n <div className=\"buttons\">\n <button className=\"btn btn-enter my-2 float-left\" type=\"submit\" disabled={this.props.pristine || this.props.submitting}>\n Add the wheel\n </button>\n <Link to={'/admin/wheels'} className=\"btn btn-secondary my-2\" style={{float: 'right'}}>\n Back\n </Link>\n </div>\n </form>\n </div>\n );\n }", "function ques_form_template() {\r\n return `\r\n <div class=\"new_form\">\r\n <h1>Welcome to Discussion Portal</h1>\r\n <p>Enter a subject and question to get started</p>\r\n <form>\r\n <input type=\"text\" name=\"subject\" placeholder=\"Subject\" required />\r\n <textarea name=\"question\" placeholder=\"Question\" required ></textarea>\r\n <input type=\"submit\" value=\"Submit\" />\r\n </form>\r\n </div>\r\n `;\r\n}", "function RegistrationPage() {\n return (\n <div>\n <Form1 />\n </div>\n )\n}", "function FormElement(props) {\n return (\n <Form\n viewsiteId={props.viewsiteId}\n viewpageId={props.viewpageId}\n element={props.element}\n onEditElement={props.onEditElement}\n onDeleteElement={props.onDeleteElement}\n onSetGlobalState={props.onSetGlobalState}/>\n );\n}", "render() {\n\t\tif ( this.props.inline ) {\n\t\t\treturn (\n\t\t\t\t<FormGroup\n\t\t\t\t\tcontrolId=\"formControlsSelect\"\n\t\t\t\t\tvalidationState={this.state.answerState}\n\t\t\t\t\tstyle={{\n\t\t\t\t\t\twidth: 'auto',\n\t\t\t\t\t\tdisplay: 'inline'\n\t\t\t\t\t}}\n\t\t\t\t>\n\t\t\t\t\t<FormControl\n\t\t\t\t\t\tvalue={this.state.value}\n\t\t\t\t\t\tdefaultValue={this.props.defaultValue}\n\t\t\t\t\t\tcomponentClass=\"select\"\n\t\t\t\t\t\tplaceholder=\"select\"\n\t\t\t\t\t\tonChange={this.handleChange}\n\t\t\t\t\t>\n\t\t\t\t\t\t{this.props.options.map( e => {\n\t\t\t\t\t\t\treturn <option value={e}>{e}</option>;\n\t\t\t\t\t\t})}\n\t\t\t\t\t</FormControl>\n\t\t\t\t</FormGroup>\n\t\t\t);\n\t\t} else {\n\t\t\treturn (\n\t\t\t\t<Form>\n\t\t\t\t\t<FormGroup controlId=\"formControlsSelect\" validationState={this.state.answerState}>\n\t\t\t\t\t\t{ this.props.legend ?\n\t\t\t\t\t\t\t<ControlLabel>{this.props.legend}</ControlLabel> :\n\t\t\t\t\t\t\tnull\n\t\t\t\t\t\t}\n\t\t\t\t\t\t<FormControl\n\t\t\t\t\t\t\tvalue={this.state.value}\n\t\t\t\t\t\t\tdefaultValue={this.props.defaultValue}\n\t\t\t\t\t\t\tcomponentClass=\"select\"\n\t\t\t\t\t\t\tplaceholder=\"select\"\n\t\t\t\t\t\t\tonChange={this.handleChange}\n\n\t\t\t\t\t\t>\n\t\t\t\t\t\t\t{this.props.options.map( e => {\n\t\t\t\t\t\t\t\treturn <option value={e}>{e}</option>;\n\t\t\t\t\t\t\t})}\n\t\t\t\t\t\t</FormControl>\n\t\t\t\t\t</FormGroup>\n\t\t\t\t</Form>\n\t\t\t);\n\t\t}\n\t}", "render() { }", "render() {\n\treturn html`\n\t<form onsubmit=\"javascript: return false;\" id=\"form1\" method=\"POST\">\n\tUID: <input type=\"text\" id=\"uid\" name=\"uid\" value=\"${this.user.uid}\" readonly>\n\t<br>\n\tUsername: <input type=\"text\" id=\"uname\" name=\"uname\" value=\"${this.user.uname}\">\n\t<br>\n\tFirst name: <input type=\"text\" id=\"firstName\" name=\"firstName\" value=\"${this.user.firstName}\">\n\t<br>\n\tLast name: <input type=\"text\" id=\"lastName\" name=\"lastName\" value=\"${this.user.lastName}\">\n\t<br>\n\tPassword new: <input type=\"text\" id=\"pwd\" name=\"pwd\">\n\t<br>\n\tPassword old: <input type=\"text\" id=\"oldpwd\" name=\"oldpwd\">\n\t<br>\n\t<input type=\"submit\" form=\"form1\" value=\"Submit\" @click=${this.changeUserData}>\n\t`;\n }", "render() {\n\t\tconst { form } = this.state;\n\t\treturn (\n\t\t\t<div className=\"walkin-box\" style={walkInBoxStyles.container}>\n\t\t\t\t<form onSubmit={this.onFormSubmit}>\n\t\t\t\t\t<Row>\n\t\t\t\t\t\t<Col span={14} offset={5}>\n\t\t\t\t\t\t\t<Card title=\"New Registration\" noHovering=\"true\">\n\t\t\t\t\t\t\t\t<Row>\n\t\t\t\t\t\t\t\t\t<Col span={11}>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tFirst Name:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrFirstName}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrFirstName\")}\n\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tLast Name:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrLastName}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrLastName\")}\n\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tPhone:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrPhone}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrPhone\")}\n\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tEmail:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrEmail}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrEmail\")}\n\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tCompany:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrCompany}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrCompany\")}\n\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tCompany Size:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Select\n\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={{ width: \"100%\" }}\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrCompanySize}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tthis.onInputChange(ev, \"qrCompanySize\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\tdropdownMatchSelectWidth={false}\n\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t{this.generateDropdown(company_size)}\n\t\t\t\t\t\t\t\t\t\t\t\t</Select>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tCompany Type:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Select\n\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={{ width: \"100%\" }}\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrCompanyType}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tthis.onInputChange(ev, \"qrCompanyType\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\tdropdownMatchSelectWidth={false}\n\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t{this.generateDropdown(company_type)}\n\t\t\t\t\t\t\t\t\t\t\t\t</Select>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t{this.state.event.coworking\n\t\t\t\t\t\t\t\t\t\t\t? <Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tAWS Account ID:\n\t\t\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrAccountID}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tthis.onInputChange(ev, \"qrAccountID\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t\t: \"\"}\n\t\t\t\t\t\t\t\t\t\t{!this.state.event.coworking && this.state.settings.prereg\n\t\t\t\t\t\t\t\t\t\t\t? <Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tspan={17}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.optInLabel}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tAllow Sponsor Communication?\n\t\t\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<Col span={7}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<Select\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={{ width: \"100%\" }}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrPartnerQuestion}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tthis.onInputChange(ev, \"qrPartnerQuestion\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tdropdownMatchSelectWidth={false}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<Option value=\"Yes\">Yes</Option>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<Option value=\"No\">No</Option>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t</Select>\n\t\t\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t\t: \"\"}\n\t\t\t\t\t\t\t\t\t</Col>\n\n\t\t\t\t\t\t\t\t\t<Col span={11} offset={2}>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tJob Title:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrTitle}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrTitle\")}\n\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tJob Role:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Select\n\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={{ width: \"100%\" }}\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrJobRole}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrJobRole\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\tdropdownMatchSelectWidth={false}\n\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t{this.generateDropdown(job_role)}\n\t\t\t\t\t\t\t\t\t\t\t\t</Select>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tIndustry:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Select\n\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={{ width: \"100%\" }}\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrIndustry}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrIndustry\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\tdropdownMatchSelectWidth={false}\n\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t{this.generateDropdown(industry)}\n\t\t\t\t\t\t\t\t\t\t\t\t</Select>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tCountry:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Select\n\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={{ width: \"100%\" }}\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={this.selectCountry}\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrCountry}\n\t\t\t\t\t\t\t\t\t\t\t\t\tdropdownMatchSelectWidth={false}\n\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t{this.generateDropdown(countryList)}\n\t\t\t\t\t\t\t\t\t\t\t\t</Select>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t{!this.state.showStateOther\n\t\t\t\t\t\t\t\t\t\t\t? <Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tState:\n\t\t\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<Select\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={{ width: \"100%\" }}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrState}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrState\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tdropdownMatchSelectWidth={false}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t{this.generateStateDropdown()}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t</Select>\n\t\t\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t\t: <Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<Col span={10} style={walkInBoxStyles.label}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\tState Other:\n\t\t\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrStateOther}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev =>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\tthis.onInputChange(ev, \"qrStateOther\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t\t</Row>}\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.label}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tZip Code:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Input\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrZip}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrZip\")}\n\t\t\t\t\t\t\t\t\t\t\t\t/>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t\t<Row style={walkInBoxStyles.row}>\n\t\t\t\t\t\t\t\t\t\t\t<Col\n\t\t\t\t\t\t\t\t\t\t\t\tspan={10}\n\t\t\t\t\t\t\t\t\t\t\t\tstyle={walkInBoxStyles.longLabel}\n\t\t\t\t\t\t\t\t\t\t\t\tclassName=\"req\"\n\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\tLevel of AWS Usage:\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t\t<Col span={14}>\n\t\t\t\t\t\t\t\t\t\t\t\t<Select\n\t\t\t\t\t\t\t\t\t\t\t\t\tstyle={{ width: \"100%\" }}\n\t\t\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\t\t\tvalue={form.qrLevel}\n\t\t\t\t\t\t\t\t\t\t\t\t\tonChange={ev => this.onInputChange(ev, \"qrLevel\")}\n\t\t\t\t\t\t\t\t\t\t\t\t\tdropdownMatchSelectWidth={false}\n\t\t\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\t\t\t{this.generateDropdown(levels)}\n\t\t\t\t\t\t\t\t\t\t\t\t</Select>\n\t\t\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t</Row>\n\n\t\t\t\t\t\t\t\t<Row style={{ marginTop: \"15px\" }}>\n\t\t\t\t\t\t\t\t\t<Col span={24} style={{ textAlign: \"right\" }}>\n\t\t\t\t\t\t\t\t\t\t<Button\n\t\t\t\t\t\t\t\t\t\t\tonClick={this.onFormSubmit}\n\t\t\t\t\t\t\t\t\t\t\thtmlType=\"submit\"\n\t\t\t\t\t\t\t\t\t\t\tsize=\"large\"\n\t\t\t\t\t\t\t\t\t\t\ttype=\"primary\"\n\t\t\t\t\t\t\t\t\t\t\tclassName=\"register-btn\"\n\t\t\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\t\t\tRegister<Icon type=\"right\" />\n\t\t\t\t\t\t\t\t\t\t</Button>\n\t\t\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t\t</Card>\n\t\t\t\t\t\t</Col>\n\t\t\t\t\t</Row>\n\t\t\t\t</form>\n\t\t\t</div>\n\t\t);\n\t}", "render() {\n const inputs = formFields.map(input => this.renderField(input));\n\n return (\n <form onSubmit={this.props.handleSubmit(this.onSubmit.bind(this))}>\n {inputs}\n <button type=\"submit\" className=\"btn right\">\n Submit\n <i className=\"material-icons right\">done</i>\n </button>&nbsp;\n <Link className=\"btn red\" to=\"/surveys\">\n Cancel\n </Link>\n </form>\n );\n }", "function Form(props) {\n return <form onSubmit={props.handleFormSubmit}>\n <label>\n Reminder:\n <input type=\"text\" value={props.formVal} onChange={e => props.onFormChange(e)} /> \n Time:\n </label>\n <input type=\"submit\" value=\"Submit\" />\n </form>\n}", "render() {\n\t\treturn (\n\t\t\t<form onSubmit={this.handleSubmit}>\n\t\t\t\t{/* <label>\n\t\t\t\t\t\tArtist:\n\t\t\t\t\t\t<input className=\"artistSearch\" type=\"text\" value={this.state.value} onChange={this.handleChange} />\n\t\t\t\t</label>\n\t\t\t\t<input type=\"submit\" value=\"Submit\" /> */}\n\t\t\t</form>\n\t\t)\n\t}", "render() {\n\t\treturn null;\n\t}", "function render() {\r\n let content = '';\r\n if (STORE.view === 'home') {\r\n $('main').html(welcomePage());\r\n }\r\n else if (STORE.view === 'question') {\r\n content = questionAsked();\r\n content += generateAnswers();\r\n content += questionAndScoreStanding();\r\n $('main').html(`<form>${content}</form>`);\r\n } else if (STORE.view === 'feedback') {\r\n answerFeedback();\r\n } else if (STORE.view === 'score') {\r\n finalScore();\r\n }\r\n}", "function displayForm(form, arrayKeys){\r form['linkedElement'][0].innerHTML = '';\r\r suppressElementsBySelector('.' + form['className']);\r form['originalContent'] = eval('arrayColumn'+createArrayColumnPath(arrayKeys));\r\r form['domElement'].className = form['className'];\r\r form['linkedElement'][0].appendChild(form['domElement']);\r form['domElement'].innerHTML = '<textarea id=\"newContent\" placeholder=\\\"enter a ' + form['fieldType'] + '\\\">'\r + form['originalContent'] + '</textarea>';\r}", "render() {\n return (\n <div>\n <form className=\"form-style-5\">\n <legend> Sign up / Sign in </legend>\n <div>\n <label htmlFor=\"userName\">UserName</label>\n <input name=\"userName\" component=\"input\" type=\"text\" />\n </div>\n <div>\n <label htmlFor=\"password\">Password</label>\n <input name=\"password\" component=\"input\" type=\"text\" />\n </div>\n <button type=\"submit\">SignUp</button>\n <button type=\"submit\">SignIn</button>\n </form>\n </div>\n )\n }", "render() {\n if (this.textContent) {\n return html`\n <label part=\"label\" for=\"${this.name}\"><slot /></label>\n ${this.renderSelect()}\n `;\n }\n return this.renderSelect();\n }", "function RegisterForm(){ \n return (\n <div>\n <h1>register form</h1>\n {/* <h3>{street} {city}, {state} {zip}</h3>\n <button >Register</button>\n <button>Close List</button> */}\n </div>\n );\n \n }", "function renderFieldsetForm (state, refStore) {\n let legendHTML = '<legend>Rock and Roll</legend>';\n let sectionHtml = '';\n let buttonHtml = '';\n\n switch (state) {\n case 'initialize': {\n sectionHtml += '<p class=\"messageText\">How well do you know your classic rock\\\n history?</p>';\n buttonHtml += `<div class=\"buttonRow\">\n <button type=\"button\" id=\"start\">Start Quiz</button>\n </div>`;\n\n $('.js-fieldset').html(`${legendHTML}\n ${sectionHtml}\n ${buttonHtml}`); \n }\n break;\n\n case 'question': {\n sectionHtml += `<section class=\"statistics\">\n <p>Question: ${refStore.questionNumber + 1} / ${refStore.questions.length}</p>\n <p>Score: ${refStore.score} / ${refStore.questionNumber}</p>\n </section>\n <form class=\"questionAnswers\">\n <p>QUESTION: ${refStore.questions[refStore.questionNumber].question}</p>`;\n let i = 0;\n refStore.questions[refStore.questionNumber].answers.forEach(function (answer) {\n sectionHtml += `<input type=\"radio\" name=\"answer\" value=\"${i}\">${answer}<br>`;\n i++;\n });\n buttonHtml += ` <div class=\"buttonRow\">\n <button type=\"submit\" id=\"submitAnswer\">Submit</button>\n </div>\n </form>`;\n $('.js-fieldset').html(`${legendHTML}\n ${sectionHtml}\n ${buttonHtml}`); \n }\n break;\n \n case 'correctAnswer': {\n sectionHtml += '<p class=\"messageText\">You are correct!</p>';\n buttonHtml += `<div class=\"buttonRow\">\n <button type=\"button\" id=\"next\">Next >></button>\n </div>`; \n\n $('.js-fieldset').html(`${legendHTML}\n ${sectionHtml}\n ${buttonHtml}`); \n }\n break;\n\n case 'incorrectAnswer': {\n sectionHtml += `<p class=\"messageText\">Sorry, the correct answer is\\\n ${refStore.questions[refStore.questionNumber].correctAnswer}</p>`;\n buttonHtml += `<div class=\"buttonRow\">\n <button type=\"button\" id=\"next\">Next >></button>\n </div>`;\n\n $('.js-fieldset').html(`${legendHTML}\n ${sectionHtml}\n ${buttonHtml}`); \n } \n break;\n\n case 'end': {\n $('.messageText').html(`<p class=\"messageText\">You got ${STORE.score} correct out of 5!</p>`);\n $('.buttonRow').html(`<div class=\"buttonRow\">\n <button type=\"button\" id=\"restart\">Try Again</button>\n </div>`);\n } \n break; \n }\n}", "render(where) {\n // Perform any necessary cleaning\n if (this.visible) {\n // Input form\n let inputForm = $(\"<input type='text' />\");\n // Enter button\n let inputBtn = $(\"<button></button>\", {\"html\": \"Enter\"});\n // Group form and button\n let inputGroup = $(\"<div></div>\", {\"class\": \"blockpy-console-input\"});\n inputGroup.append(inputForm);\n inputGroup.append(inputBtn);\n // Prompt box, new line, input group\n let inputBox = $(\"<div></div>\");\n if (this.content !== \"\\n\") {\n let encodedText = encodeHTML(this.content);\n let inputMsg = $(\"<samp></samp>\", {\"html\": encodedText});\n inputBox.append(inputMsg);\n }\n inputBox.append($(\"<br>\"))\n .append(inputGroup);\n // Render\n this.html.append(inputBox);\n where.append(this.html);\n // Make it interactive\n return this.makeInteractive(inputForm, inputBtn);\n }\n return \"\";\n }", "render() {\n return (\n <div className=\"container dritaContainer\">\n <RegForm\n handleFirstName={this.handleFirstName}\n handleLastName={this.handleLastName}\n handleAddOne={this.handleAddOne}\n handleAddTwo={this.handleAddTwo}\n handleCity={this.handleCity}\n handleState={this.handleState}\n handleZip={this.handleZip}\n handlePhone={this.handlePhone}\n handleEmail={this.handleEmail}\n handlePassword={this.handlePassword}\n // handleInputChange={this.handleInputChange}\n // handleInputChange={this.handleInputChange}\n handleFormSubmit={this.handleFormSubmit}\n />\n <br/>\n </div>\n )\n }", "render(){\n\t\treturn(\n\t\t\t<div>\n\t\t\t\t{ this.state.isHidden ?\n\t\t\t\t\t<CommentForm name={this.props.name} /> :\n\t\t\t\t\t<button onClick={this.toggleHidden}>Comment this skatepark</button>\n\t\t\t\t}\n\t\t\t</div>\n\t\t)\n\t}", "get Main() {\n return this.Form.get('main');\n }" ]
[ "0.70941657", "0.69905084", "0.6926282", "0.6909466", "0.67197365", "0.65790254", "0.6564476", "0.6509903", "0.6506521", "0.65054274", "0.64998835", "0.64559776", "0.6448297", "0.6407893", "0.64074963", "0.6400425", "0.6389717", "0.6389292", "0.6384271", "0.63695705", "0.63560134", "0.63548154", "0.63413936", "0.63251984", "0.6325136", "0.6315879", "0.6310959", "0.63005304", "0.6292601", "0.6292601", "0.6292601", "0.62903535", "0.6290007", "0.62870187", "0.62767714", "0.6270646", "0.62425256", "0.62412107", "0.623536", "0.62136775", "0.6213592", "0.62088746", "0.6200059", "0.6194995", "0.61907375", "0.6189106", "0.6183062", "0.61707944", "0.6168795", "0.61560136", "0.61494523", "0.6137244", "0.61310863", "0.61310863", "0.6104417", "0.610312", "0.6099508", "0.6099508", "0.6099508", "0.6092031", "0.6090541", "0.6090541", "0.6090009", "0.6073094", "0.6070296", "0.6068252", "0.6059552", "0.60406923", "0.604044", "0.6035603", "0.6035603", "0.60348487", "0.60242546", "0.6019057", "0.6017532", "0.6017532", "0.60169125", "0.6006595", "0.60021496", "0.5998469", "0.598251", "0.5971853", "0.59709203", "0.59599155", "0.59583884", "0.59549063", "0.5949824", "0.5935042", "0.59177125", "0.5916415", "0.5911625", "0.59097725", "0.5906655", "0.5904586", "0.5902737", "0.5898765", "0.5885171", "0.58839095", "0.58781457", "0.5872484", "0.5869268" ]
0.0
-1
Form Handler method for saving user Comments. Form submitted from main.
function submit_comment() { if (!this.allow_comments) { return this.notfound(); } if (req.data.comment_type == "OpenID") { var identity = req.data.openid_identifier; var identity_server; var identity_delegation; try { var openid_info = this.get_openid_info(identity); identity_server = openid_info.server; identity_delegate = openid_info.delegate; } catch(e) { res.redirect(this.getURI("?submit_failed=true")); } var unique_string = session._id + "-" + new Date().valueOf(); var comment = req.data.comment; if (typeof session.data.pending_comments == "undefined") { session.data.pending_comments = {}; } session.data.pending_comments[unique_string] = {}; session.data.pending_comments[unique_string].identity = identity; session.data.pending_comments[unique_string].identity_server = identity_server; session.data.pending_comments[unique_string].body = comment; if (identity_delegate) { identity = identity_delegate; } app.log("ID/Delegate: " + identity); res.redirect(identity_server + "?openid.mode=checkid_setup&openid.identity=" + escape(identity) + "&openid.return_to=" + escape("http://" + req.data.http_host + this.getURI("submit_comment?comment_id=" + unique_string))); } if (req.data["openid.mode"] == "id_res") { app.log(req.data.toSource()); var server = session.data.pending_comments[req.data.comment_id].identity_server; var identity = session.data.pending_comments[req.data.comment_id].identity; var body = session.data.pending_comments[req.data.comment_id].body; var signed_params = req.data["openid.signed"].split(","); var params = {}; for (var i = 0; i < signed_params.length; i++) { var current_param = signed_params[i]; params["openid." + current_param] = req.data["openid." + current_param]; } params["openid.mode"] = "check_authentication"; params["openid.signed"] = req.data["openid.signed"]; params["openid.assoc_handle"] = req.data["openid.assoc_handle"]; params["openid.sig"] = req.data["openid.sig"]; // Curl Command for verification var postbody = []; for (var p in params) { postbody.push(p + "=" + escape(params[p])); } app.log("curl -d \"" + postbody.join("&") + "\" "+server); // End try { var client = new org.apache.commons.httpclient.HttpClient(); var method = new org.apache.commons.httpclient.methods.PostMethod(server); for (var j in params) { method.addParameter(j, params[j]); } var statusCode = client.executeMethod(method); var result = ""; if (statusCode != -1) { result = method.getResponseBodyAsString(); } method.releaseConnection(); } catch (e) { app.log("Error Posting Verification: " + e.message); res.redirect(this.getURI("?submit_failed=true")); return; } if (result.match(/is_valid:true/g)) { var whitelisted = get_home_page().openid_whitelist.contains(identity); var data = {}; data.name = null; data.email = null; data.openid_identifier = identity; data.comment_type = "OpenID"; data.body = new XMLList(body.replace(/\&(?!amp;)/g, "&amp;").replace(/</g,"&lt;").replace(/>/g,"&gt;").replace(/\n/g,"<br/>")); data.approved = whitelisted; this.add_comment(data); delete session.data.pending_comments[req.data.comment_id]; if (check_setting('comment_notifications',true)) { var mailer = new Mail(); var admin = app.getObjects("User",{username:"admin"})[0]; var hp = get_home_page(); mailer.setFrom(admin.email, admin.fullname); var author = this.author.getTarget(); mailer.setSubject("Axiom Blog - Comment Notification"); mailer.setTo(author.email); mailer.addText(author.fullname+",\n\nYour Post, \"" + this.title + "\" has received a new comment.\n\nPlease visit http://"+req.data.http_host+hp.getURI('manage_postings')+" to Manage Posts."); mailer.send(); } if (whitelisted) { res.redirect(this.getURI("?submitted_whitelist=true")); } else { res.redirect(this.getURI("?submitted=true")); } return; } else { res.redirect(this.getURI("?submit_failed=true")); return; } } if (req.data.comment_type == "Anonymous") { var data = {}; data.name = req.data.name; data.email = req.data.email; data.openid_identifier = null; data.comment_type = req.data.comment_type; data.body = new XMLList(req.data.comment.replace(/\&(?!amp;)/g, "&amp;").replace(/</g,"&lt;").replace(/>/g,"&gt;").replace(/\n/g,"<br/>")); data.approved = false; this.add_comment(data); if (check_setting('comment_notifications',true)) { var mailer = new Mail(); var admin = app.getObjects("User",{username:"admin"})[0]; var hp = get_home_page(); mailer.setFrom(admin.email, admin.fullname); var author = this.author.getTarget(); mailer.setSubject("Axiom Blog - Comment Notification"); mailer.setTo(author.email); mailer.addText(author.fullname+",\n\nYour Post, \"" + this.title + "\" has received a new comment.\n\nPlease visit http://"+req.data.http_host+hp.getURI('manage_postings')+" to Manage Posts."); mailer.send(); } res.redirect(this.getURI("?submitted=true")); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function formHandler(event) {\n\t// prevent page refresh\n\tevent.preventDefault();\n\t// construct a new comment and POST to backend\n\tconst name = event.target.name.value;\n\tconst content = event.target.content.value;\n\tif (name !== \"\" && content !== \"\") {\n\t\tpostComment(event, {\n\t\t\tname: name,\n\t\t\tcomment: content,\n\t\t});\n\t} else {\n\t\talert(\"Please add name and/or comment\");\n\t}\n}", "function handleCommentFormSubmit(event) {\n event.preventDefault();\n // Don't do anything if the name fields hasn't been filled out\n if (!usernameInput.val().trim().trim() || !commentInput.val().trim().trim()) {\n return;\n }\n\n // Calling the upsertAuthor function and passing in the value of the name input\n upsertComment({\n username: usernameInput\n .val()\n .trim(),\n body: commentInput\n .val()\n .trim(),\n PostId : postId\n });\n }", "function handleFormSubmit(event) {\n event.preventDefault();\n // Wont submit the post if we are missing a comment\n if (!comInput.val().trim()) {\n return;\n }\n // Constructing a newCom object to hand to the database\n let newCom = {\n comment: comInput.val().trim(),\n QuoteId: comInput.attr(\"data-id\"),\n };\n\n postComment(newCom);\n }", "function onCommentFormSubmit(e) {\n e.preventDefault();\n // Check that the user entered a message and is signed in.\n if (commentInputElement.value && checkSignedInWithMessage()) {\n saveComment(commentInputElement.value).then(function () {\n // Clear comment text field and re-enable the SEND button.\n resetMaterialTextfield(commentInputElement);\n toggleCommentButton();\n });\n }\n}", "async handleSubmit(event) {\n event.preventDefault();\n // get currently logged in user\n const author = await Auth.currentUserInfo();\n if (!author) {\n alert('Please log in to comment.');\n return;\n }\n const { handleComment } = this.props;\n const { content } = this.state;\n // pass user details and content to callback\n handleComment(author.attributes.sub, author.username, content);\n }", "function submitComment(id, form) {\n const commentsValue = {\n name: selector('#userName').value,\n comment: selector('#comments').value,\n };\n comments.push(commentsValue);\n article.comments = comments;\n article.views = views;\n database.ref('/articles/' + id).set(article, (error) => {\n if (error) {\n console.log(error);\n } else {\n form.reset();\n }\n });\n}", "function submitComment() {\n var id = \"comment\";\n var commentText = getValueById(id);\n disableFieldById(id);\n var callback = function(response) {\n resetFieldById(id);\n updateComments(response);\n };\n var params = buildCommentParamsForPost(commentText);\n ajaxHandleResponse(\"addComment.php\", callback, \"POST\", params);\n}", "function postUserComment() {\n\tvar comment = document.getElementById('userComment').value;\n\tif (!comment) {\n\t\treturn;\n\t}\n\tvar commentsHolder = document.getElementById('commentsHolder');\n\tvar oldComments = commentsHolder.getElementsByClassName('user-comment');\n\tvar oldCommentsHolder = '';\n\tfor (var i = 0; i < oldComments.length; i++) {\n\t\tvar oldComment = oldComments[i];\n\t\toldCommentsHolder += '<p class=\"user-comment\">' + oldComment.innerHTML + '</p>';\n\t}\n\tcommentsHolder.innerHTML = '';\n\tvar userComment = document.createElement('p');\n\tuserComment.classList.add('user-comment');\n\tuserComment.innerHTML = comment;\n\tcommentsHolder.appendChild(userComment);\n\tcommentsHolder.innerHTML += oldCommentsHolder;\n\tcommentsHolder.style.display = 'block';\n}", "function submitComment(e) {\n e.preventDefault();\n let newCommentData = { text: newComment, userId: user.id, postId: postId }\n console.log(newCommentData);\n\n API.Comment.createComment(newCommentData)\n .then(res => {\n console.log(\"Comment created!\");\n loadPosts()\n })\n .catch(err => console.log(err));\n e.target.reset();\n }", "function saveReview(event) {\n let comment = document.getElementById(\"exampleFormControlTextarea1\").value\n let name = document.getElementById(\"exampleFormControlInput1\").value\n let starRating = document.getElementById(\"exampleFormControlSelect1\").value\n\tevent.preventDefault();\n\tconst comments = [];\n\tlet text = {\n\t\tid: userId++,\n\t\tcomment, \n\t\tname, \n\t\tstarRating, \n };\n\tcomments.push(text);\n\tlet reviews = document.createElement(\"div\");\n reviews.innerHTML = renderComments(comments);\n // Writing to DataBase\n writeUserData(\n userId,\n name,\n comment,\n starRating\n );\n userId++;\n}", "function onsubmitPostComment() {\n // This line adds the name of the user creating the comment to formDataComment.\n formDataComment.name = user.name;\n axios\n .post(\n `${process.env.REACT_APP_API_URL}/api/usercomment/`,\n formDataComment,\n {\n headers: {\n Authorization: `JWT ${localStorage.getItem('access')}`,\n 'Content-Type': 'application/json',\n accept: 'application/json',\n },\n }\n )\n .then(() => {\n exerciseFeedback.length = 0;\n getContent();\n setFormDataComment({\n ...formDataComment,\n comment: '',\n });\n })\n .catch((e) => {\n return e;\n });\n }", "function createNewCommentForm() {\n var userSession = RB.UserSession.instance,\n yourcomment_id = \"yourcomment_\" + review_id + \"_\" +\n context_type;\n if (sectionId) {\n yourcomment_id += \"_\" + sectionId;\n }\n\n yourcomment_id += \"-draft\";\n\n var yourcomment = $(\"<li/>\")\n .addClass(\"reply-comment draft editor\")\n .attr(\"id\", yourcomment_id + \"-item\")\n .append($(\"<dl/>\")\n .append($(\"<dt/>\")\n .append($(\"<label/>\")\n .attr(\"for\", yourcomment_id)\n .append($(\"<a/>\")\n .attr(\"href\", userSession.get('userPageURL'))\n .html(userSession.get('fullName'))\n )\n )\n .append('<dd><pre id=\"' + yourcomment_id + '\"/></dd>')\n )\n )\n .appendTo(commentsList);\n\n var yourcommentEl = $(\"#\" + yourcomment_id);\n createCommentEditor(yourcommentEl);\n yourcommentEl\n .inlineEditor(\"startEdit\")\n .on(\"cancel\", function(el, initialValue) {\n if (initialValue == \"\") {\n yourcomment.remove();\n }\n });\n\n addCommentLink.hide();\n }", "function updateCommentForm(commentForm, imageId) {\n commentForm.onsubmit = function(e) {\n e.preventDefault();\n document.getElementById('error_box').innerHTML = '';\n //let author = this.querySelector('#comment-author');\n let content = this.querySelector('#comment-content');\n let imageId = document.getElementById('gallery-img').getAttribute('alt');\n //api.addComment(author.value, content.value);\n api.addComment(content.value);\n //author.value = '';\n content.value = '';\n };\n }", "function postComment() {\n\tvar form = this;\n\t// Comprobación local de campos\n\tfunction checkElements(elem) {\n\t\tvar checkResult=[];\n\t\tfor (var i=0; i<elem.length; i++) {\n\t\t\tvar f = elem[i];\n\t\t\tif (!f.hasAttribute(\"name\")) continue;\n\t\t\tvar fname = f.name, fval=f.value;\n\t\t\tif ((fname==\"c_name\") && (!fval)) checkResult.push(\"no_name\");\n\t\t\telse if (fname==\"c_email\") {\n\t\t\t\tif (!fval) checkResult.push(\"no_email\");\n\t\t\t\telse if (!checkEmail(fval)) checkResult.push(\"nv_email\");\n\t\t\t}\n\t\t\telse if ((fname==\"c_points\") && (!fval) && (!document.getElementById(\"c_replyto\").value)) \n\t\t\t\tcheckResult.push(\"no_points\");\n\t\t\telse if ((fname==\"c_content\") && (!fval)) \n\t\t\t\tcheckResult.push(\"no_content\");\n\t\t\telse if ((fname==\"recaptcha_response_field\") && (!fval)) \n\t\t\t\tcheckResult.push(\"no_captcha\");\n\t\t}\n\t\treturn checkResult;\n\t}\n\t// Limpieza del formulario\n\tfunction clearForm() {\n\t\tvar elements = form.elements;\n\t\tfor (var i=0;i<elements.length;i++) {\n\t\t\tvar e=elements[i];\n\t\t\tif (e.type!=\"submit\") e.value=e.className=\"\";\n\t\t}\n\t\tinitPoints();\n\t\tRecaptcha.reload();\n\t\tvar replyBtn = document.getElementById(\"replyto_cancel\");\n\t\tif (replyBtn && replyBtn.onclick) replyBtn.onclick();\t// para limpiar respuesta a \n\t}\n\t/* Ocultar el resultado de la publicación */\n\tfunction hideResult() {\n\t\tdocument.body.removeChild(document.getElementById(\"result-container\"));\n\t\twindow.onclick = null;\n\t}\n\t/* Mostrar el resultado de la publicación */\n\tfunction showResult(response,local) {\n\t\tconsole.log(response);\n\t\twindow.onclick = hideResult;\n\t\tvar rDiv = document.createElement(\"div\");\n\t\trDiv.id=\"result\";\n\t\tif (response.hasOwnProperty(\"OK\")) {\n\t\t\tclearForm();\t// limpiamos el formulario\n\t\t\trDiv.innerHTML = \"<p>Michas gracias por tu valoración.<br>Tu comentario ha sido publicado y se mostrará en unos instantes.</p><div class='bullets'></div>\";\n\t\t\tvar nBullet=0;\n\t\t\tvar interval = setInterval(function() {\n\t\t\t\tnBullet++;\n\t\t\t\tvar rd = document.getElementById(\"result\");\n\t\t\t\tif (rd) {\n\t\t\t\t\tvar bullet = rd.getElementsByClassName(\"bullets\")[0];\n\t\t\t\t\tbullet.innerHTML+=\"&#8226;\";\n\t\t\t\t\tif (nBullet==40){\n\t\t\t\t\t\tclearInterval(interval);\n\t\t\t\t\t\thideResult();\n\t\t\t\t\t}\n\t\t\t\t} else clearInterval(interval);\n\t\t\t},50);\n\t\t\t// Los nuevos comentarios\n\t\t\tvar newID = response[\"OK\"];\n\t\t\tgetApiData(\"comments\", function(d) {\n\t\t\t\tfillComments(d);\n\t\t\t\tvar newComment = document.getElementById(\"comment-\"+newID);\n\t\t\t\tnewComment.scrollIntoView();\n\t\t\t\tnewComment.className=\"c_comment strong\";\n\t\t\t}, true);\n\t\t} else {\n\t\t\tvar errors=response.ERROR;\n\t\t\trDiv.className = \"e\";\n\t\t\trDiv.innerHTML = \"<p>Se han detectado errores en el formulario:</p>\";\n\t\t\tfor (var i=0;i<errors.length;i++) {\n\t\t\t\tvar e=errors[i],\n\t\t\t\t\tfieldID=POST_ERRORS[e][0],\t// campo del formulario\n\t\t\t\t\temsg=POST_ERRORS[e][1];\t\t// mensaje de error\n\t\t\t\tif (fieldID) {\n\t\t\t\t\tvar field=document.getElementById(fieldID);\n\t\t\t\t\tfield.className = \"error\";\n\t\t\t\t}\n\t\t\t\trDiv.innerHTML+=(\"<div>\"+emsg+\"</div>\");\n\t\t\t}\n\t\t\trDiv.innerHTML+=\"<div class='button'>De acuerdo, me ha quedado claro.</div>\";\n\t\t\t// captcha correcto, no se puede reutilizar\n\t\t\tif ((errors.indexOf(\"bad_captcha\")<0)&&(!local)) Recaptcha.reload();\n\t\t}\n\t\tvar rCont = document.createElement(\"div\");\n\t\trCont.id=\"result-container\";\n\t\tdocument.body.appendChild(rCont);\n\t\trCont.appendChild(rDiv);\n\t}\n\tvar elements = form.elements,\n\t\tsegments = [];\n\t// Primera comprobación local de los campos, para no 'molestar' al servidor\n\tvar check = checkElements(elements);\n\tif (check.length==0) {\t// todo ok \n\t\tfor (var nItem=0; nItem<elements.length; nItem++) {\n\t\t\tfield = elements[nItem];\n\t\t\t if (!field.hasAttribute(\"name\")) continue;\n\t\t\t segments.push(field.name+\"=\"+encodeURIComponent(clearHtmlTags(field.value)));\n\t\t}\n\t\tvar req = new XMLHttpRequest();\n\t\treq.open(\"POST\", document.URL.replace(\"ficha\", \"api/c\"), true);\n\t\treq.setRequestHeader(\"content-type\", \"application/x-www-form-urlencoded; charset=utf-8\");\n\t\treq.onload = function(r) {showResult(JSON.parse(this.responseText),false);}\n\t\treq.send(segments.join(\"&\"));\n\t} else {\n\t\tshowResult({\"ERROR\":check},true);\n\t}\n\treturn false;\n}", "function submitComment(commentControl) {\n // TODO - Call API\n}", "function handleFormSubmit(event) {\n event.preventDefault();\n // Wont submit the post if we are missing a body, title, or author\n if (!nameInput.val().trim() || !emailInput.val().trim()) {\n return;\n }\n // Constructing a newPost object to hand to the database\n var newPost = {\n email: emailInput\n .val()\n .trim(),\n name: nameInput\n .val()\n .trim(),\n //AuthorId: authorSelect.val()\n };\nconsole.log('4');\n // If we're updating a post run updatePost to update a post\n // Otherwise run submitPost to create a whole new post\n if (updating) {\n newCustomer.id = customerId;\n updateCustomer(newCustomer);\n }\n else {\n submitCustomer(newCustomer);\n }\n }", "function commentSubmit(form)\r\n{\r\n var ratingValue = document.getElementById('commentBoxRating');\r\n var rating = document.getElementsByClassName('rating')[0];\r\n\tvar comment = document.getElementById('commentArea');\r\n\r\n\tif (ratingValue.value == null || comment.value == \"\") {\r\n\t\talert('Rating or comment cannot be empty');\r\n\t\treturn false;\r\n\t}\r\n \r\n rating.value = ratingValue.value;\r\n \r\n // Remove these elements from form so that the data from them won't be sent\r\n form.removeChild(ratingValue);\r\n \r\n return true;\r\n}", "function submitComment(e) {\n e.preventDefault();\n const postId = parseInt(e.target.getAttribute(\"id\"));\n const commentData = {\n comment: e.target.comments.value,\n };\n\n const options = {\n method: \"PATCH\",\n body: JSON.stringify(commentData),\n headers: {\n \"Content-Type\": \"application/json\",\n },\n };\n\n fetch(`https://bloguefp.herokuapp.com/${postId}`, options)\n .then((r) => r.json())\n .catch(console.warn);\n\n commentsFunction(commentData, e.target);\n e.target.comments.value = \"\";\n}", "handleSubmit(event){\n //Prevent page reload\n event.preventDefault();\n\n //Create a new comment from the form\n //Post ID and user ID are automatically filled in\n const new_comment = {\n comment_content: this.refs.comment_content.value.replace(/'/g, \"\"),\n image: this.refs.image.value.replace(/'/g, \"\"),\n user_id: this.props.loggedUser.id,\n post_id: this.props.post.id\n }\n\n //If this is a comment EDIT then add the passed in comment ID\n //And execute the PUT function for comments\n if(this.props.comment){\n new_comment[\"id\"] = this.props.comment.id;\n this.props.closeComments();\n this.props.functionExecute2(new_comment);\n } else {\n //If this is a new comment\n //Execute the POST function for comments\n this.props.closeComments();\n this.props.functionExecute(new_comment);\n }\n }", "function handlerSubmit(e) {\n e.preventDefault();\n if (!comment || !rating) {\n dispatch(\n showMessageWithTimeout(\"danger\", true, \"Please fill out all the fields\")\n );\n } else if (token === null) {\n dispatch(\n showMessageWithTimeout(\n \"danger\",\n true,\n \"You need to log in to leave a comment\"\n )\n );\n } else if (user.isCandidate) {\n dispatch(\n showMessageWithTimeout(\n \"danger\",\n true,\n \"You can leave a review only if you are register as owner\"\n )\n );\n } else {\n dispatch(addReview(rating, comment, profile.id));\n }\n setRating(0);\n setComment(\"\");\n }", "function addComment(form) {\r\n var dorm; // select control for dorm\r\n var newComment; // textarea for the new comment\r\n var allComments; // textarea for combined comments\r\n var addedVerbiage; // text to add to blog\r\n\r\n dorm = form.elements[\"dorm\"];\r\n newComment = form.elements[\"newComment\"];\r\n allComments = form.elements[\"allComments\"];\r\n\r\n if (!form.checkValidity()) {\r\n document.getElementById(\"error\").style.display = \"block\";\r\n }\r\n else {\r\n document.getElementById(\"error\").style.display = \"none\";\r\n if (allComments.value == \"\") {\r\n addedVerbiage = dorm.value + \":\\n\" + newComment.value;\r\n }\r\n else {\r\n addedVerbiage = dorm.value + \":\\n\" + newComment.value + \"\\n\\n\";\r\n }\r\n allComments.value = addedVerbiage + allComments.value;\r\n dorm.selectedIndex = 0;\r\n newComment.value = \"\";\r\n } // end else\r\n} // end addComment", "function handleFormSubmit() {\n API.saveReviews(formObject)\n .then((data) => {\n console.log(data);\n console.log(\"I hit the route\");\n })\n .catch((err) => console.log(err));\n }", "function newCommentListener() {\n newCommentForm.addEventListener('submit', (e) => {\n e.preventDefault();\n let postId = document.getElementById('PI').value\n let content = document.getElementById('content').value\n let post = allPosts[postId]\n createComment(content, postId)\n post.comments.push(new Comment(currentUser.id, content))\n })\n}", "function addComment(event){\n event.preventDefault(); \n let commentData ={\n c_content: this.elements['c_content'].value, \n c_author: Auth.getUser(), \n c_post: Model.getPost(this.dataset.id)\n }\n Model.addComment(commentData);\n}", "function submitComment(evt) {\n evt.preventDefault();\n\n const comment = $('#comment')\n\n $.post('/community', comment, (response) => {\n $('#d-flex flex-column comment-section').append(`${response.global_comment}`);\n } )\n console.log('posted')\n}", "function handleEditProfileFormSubmit(evt) {\n evt.preventDefault();\n profileTitle.textContent = titleInputValue.value;\n profileDescription.textContent = descriptionInputValue.value;\n toggleModalWindow(editProfileModalWindow);\n}", "async handleSubmit(evt) {\n evt.preventDefault();\n\n if (this.props.formType === \"Edit\") {\n this.props.updatePost({...this.state, \n comments: this.props.post.comments });\n } else {\n const { title, description, body } = this.state;\n await this.props.sendPostToAPI({ title, description, body });\n\n this.props.history.push('/');\n }\n }", "function postComment (){\n\t\t\t\t\t$(\".btn-postcomment\").click(function(){\n\t\t\t\t\tvar index = $(this).data(\"id\");\n\t\t\t\t\tvar comment = $('textarea[data-id=\"comments-' + index + '\"]')\n\t\t\t\t\t\n\t\t\t\t\tvar name = $(\"input[data-id='name-\" + index + \"']\")\n\t\t\t\t\tvar appId = appArray[index].id;\n\t\t\t\t\tvar commentArray = appArray[index].comments + \", \" + comment.val(); \n\t\t\t\t\t\n\n\n\t\t\t\t\tstoreComment(appId, commentArray, name, index);\n\t\t\t\t\tname.val(\" \");\n\t\t\t\t\tcomment.val(\" \");\n\t\t\t\t\tappendComments();\n\n\t\t\t\t\t});\n \t\t\t\t}", "function setupEditUserForm(user) {\n document.getElementById('user_id').value = user.user_id; \n document.getElementById('user_username').value = user.username;\n document.getElementById('user_name').value = user.name; \n\n var form = document.getElementById('create_user_form');\n form.onsubmit = submitCreateOrUpdateUser;\n\n var del = document.getElementById('delete_user_submit');\n del.onclick = function(e) {\n deleteUser(user.user_id);\n };\n\n var cancel = document.getElementById('cancel_user_submit');\n cancel.onclick = function() {\n window.location.href = basePath + 'index.html';\n };\n}", "function handleSubmit(e) {\n // function to create a new contact and then close the model\n e.preventDefault();\n createContact(idRef.current.value,nameRef.current.value);\n closeModal();\n\n // create contact\n }", "function addCommentClick(event){\n\n event.stopPropagation();\n \n //get user inputs\n var comTitle = $('input[name=\"commTitle\"]').val().trim();\n var comContent = $('textarea[name=\"commContent\"]').val().trim();\n\tvar articleId = $('article[data-value]').attr('data-value');\n\tvar errorComment = $('#error-comment');\n\t\n\t//Check user logged in\n\tif(user.isLogged === false){\n setError(errorComment,\"*You must be logged in to post comments!\");\n return;\n }else{\n \n //validate user inputs\n if(comTitle.length === 0 || comContent.length === 0){\n setError(errorComment,\"*Please fill in both Title and Content for your comment!\");\n return;\n }else{\n resetError(errorComment);\n }\n }\n \n //Create comment if associated article id is known\n\tif(articleId){\n\n\t var comm = {\n\t title: comTitle,\n\t content: comContent,\n\t article_id: articleId,\n\t user_id:user.loggedUserId,\n\t };\n\t \n\t var comment = new Comments();\n\t comment.add(comm).done(commentsOperation);\n\t}\n\telse{\n\t popUp(\"error\",\"Saving comment not possible. Failed to get target article ID!\");\n\t}\n\t\n}//END saveCommentClick", "function handleFormSubmit(event) {\n event.preventDefault();\n if (formObject.title && formObject.author) {\n API.saveLessontoMain({\n title: formObject.title,\n author: formObject.author,\n synopsis: formObject.synopsis\n })\n .then(res => loadLessonsMain())\n .catch(err => console.log(err));\n }\n }", "function submitComment() {\n var name = document.getElementById(\"commentName\").value;\n var comment = document.getElementById(\"commentText\").value;\n var d = getDate();\n\n comments.push({\"Name\":name, \"Comment\":comment, \"Date\":d});\n\n setComments();\n displayComments();\n}", "function setEditCommentOnSubmit()\n {\n //Submit comment edit and refresh page on submit click\n if($('.edit-comment-form').length)\n {\n $('.edit-comment-form').submit(function() {\n $(this).find('.comment-validation').text(\"\");\n if($(this).find('[name=\"commentText\"]').val().length < 10)\n {\n $(this).find('.comment-validation').text(\"Comment length cannot be under 10 characters.\");\n return false;\n }\n else if($(this).find('[name=\"commentText\"]').val().length > 1000)\n {\n $(this).find('.comment-validation').text(\"Comment length cannot exceed 1000 characters.\");\n return false;\n }\n \n var form = $(this);\n var serializedForm = form.serialize() + \"&action=3\";\n request = $.ajax({\n url: \"mediaViewAjax.php\",\n type: \"POST\",\n data: serializedForm\n });\n\n //If submit succeeds, refresh comments\n request.done(function(data, textStatus, jqXHR) {\n if(data === \"success\")\n refreshComments();\n else\n form.find('.comment-validation').text(data);\n });\n\n //Warn user if the submit fails\n request.fail(function(jqXHR, textStatus, errorThrown) {\n form.find('.comment-validation').text(\"Failed to submit comment.\");\n });\n \n return false;\n });\n }\n \n //If someone cancels editing a comment, refresh comments\n if($('.btn-comment-edit-cancel').length)\n {\n $('.btn-comment-edit-cancel').click(function() {\n refreshComments(); \n });\n }\n }", "function CommentPage({ addacomment }) {\n return (\n <form onSubmit={addacomment}>\n <label>\n <b>comment </b>\n </label>\n <input type=\"text\" placeholder=\"Enter comment\" name=\"comment\" required />\n <button type=\"submit\">submit</button>\n <button type=\"button\">Cancel</button>\n </form>\n );\n}", "function insertCommentForm(pinId, cmntT, cmntId){\n\tvar html = \"\"\n\thtml += '<form action=\"\" enctype=\"multipart/form-data\" method=\"post\" name=\"pin-cmnt-form\" class=\"pin-cmnt-form form\">';\n\t\thtml += '<div id=\"div_comment\" class=\"\">'\n\t\t\thtml += '<label id=\"comment_label\" class=\"control-label\" for=\"comment\"></label>'\n\t\t\thtml += '<span class=\"help-inline control-label\"></span>'\n\t\t\thtml += '<div class=\"controls\">'\n\t\t\t\tconsole.log(cmntId)\n\t\t\t\tif (cmntId){html += '<input type=\"hidden\" name=\"id\" id=\"id_id\" value='+cmntId+'>'}\n\t\t\t\thtml += '<textarea id=\"id_comment\" placeholder=\"Enter your comment here.\" name=\"comment\">'\n\t\t\t\tif(cmntT){html += cmntT}\n\t\t\t\thtml +='</textarea>'\n\t\t\t\t//html += '<input type=\"hidden\" name=\"object_pk\" value='+pinId+' id=\"id_object_pk\">'\n\t\t\t\t//html += '<input type=\"hidden\" name=\"content_type_id\" value=\"10\" id=\"id_content_type_id\">'\n\t\t\t\t//html += '<input type=\"hidden\" name=\"content_type\" value=\"/api/v1/contrib/contenttype/10/\" id=\"id_content_type\">'\n\t\t\t\thtml += '<input type=\"hidden\" name=\"content_object\" value=\"/api/v1/pin/'+pinId+'/\" id=\"id_content_object\">'\n\t\t\t\thtml += '<input type=\"hidden\" name=\"site_id\" value=1 id=\"id_site_id\">'\n\t\t\thtml += '</div>'\n\t\t\thtml += '<button href=\"\" class=\"cancel btn btn-mini\">Cancel</button>'\n\t\t\thtml += '<button type=\"submit\" class=\"btn btn-mini btn-primary\">Post</button>'\n\t\thtml += '</div>'\n\thtml += '</form>';\n\treturn html;\n}", "function handleFormSubmit() {\r\n\tif(window.event) window.event.preventDefault(); \r\n\tvar inputUsername = document.getElementById(\"input-username\").value;\r\n\tvar inputCaption = document.getElementById(\"input-caption\").value;\r\n\tvar inputPicture = document.getElementById(\"input-picture\").value;\r\n addNewPost(inputUsername, fileLocations[inputPicture], inputCaption);\r\n}", "function handleFormSubmit(event) {\r\n event.preventDefault();\r\n console.log(titleInput.val());\r\n console.log(listInput.val());\r\n console.log(emailInput.val());\r\n console.log(categoryInput.val());\r\n\r\n // Wont submit the post if we are missing a body, title, or author\r\n if (!titleInput.val().trim() || !listInput.val().trim() || !emailInput.val()) {\r\n return;\r\n }\r\n // Constructing a newPost object to hand to the database\r\n var userList = {\r\n title: titleInput\r\n .val()\r\n .trim(),\r\n list: listInput\r\n .val()\r\n .trim(),\r\n emails: emailInput\r\n .val()\r\n .trim(),\r\n category: categoryInput\r\n\r\n .val()\r\n .trim(),\r\n };\r\n\r\n submitPost(userList);\r\n // submitList(userList.list);\r\n // console.log(\"working\");\r\n }", "_handleOnSubmit(event) {\n const { id } = this.props.post\n const { author, comment } = this.state.form\n\n event.preventDefault()\n this.props.newComment(comment, author, id)\n\n this.setState({\n form: {\n author: '',\n comment: '',\n },\n })\n }", "function addCommentsButtonClicked(e) {\r\n\t// display the answers box\r\n\tdocument.getElementById('comment-post-module').style.display = \"block\";\r\n\t//set user id to the hidden input field\r\n\tdocument.querySelector(\".comment-postid\").value = e.target.getAttribute(\"userid\");\r\n\t//get the path which is users/ + the unique post id \r\n\tconst userRef = dbRef.child('users/' + e.target.getAttribute(\"userid\"));\r\n\t// set data to the user field\r\n\tconst commentPostInputsUI = document.querySelectorAll(\".comment-post-input\");\r\n\t// for all values in the userRef path\r\n\tuserRef.on(\"value\", snap => {\r\n\t\tfor(var i = 0, len = commentPostInputsUI.length; i < len; i++) {\r\n\t\t\t// key is the data-key of the input field which will be post_answers\r\n\t\t\tvar key = commentPostInputsUI[i].getAttribute(\"data-key\");\r\n\t\t\t\t\t// empty the textfield\r\n\t\t\t\t\tcommentPostInputsUI[i].value = \"\";\r\n\t\t\t\t\t// get all the previous comments from firebase for that post in preComm using the key\r\n\t\t\t\t\tpreComm = snap.val()[key];\r\n\t\t}\r\n\t});\r\n\t// on Update button click\r\n\tconst saveBtn = document.querySelector(\"#comment-post-btn\");\r\n\tsaveBtn.addEventListener(\"click\", saveCommentBtnClicked)\r\n}", "handleCommentSubmit() {\n // Check if user is logged in before comment submit\n if (this.props.loginStatus) {\n var date = new Date();\n date = (date.getMonth() + 1) + \"/\" + date.getDate() + \"/\" + date.getFullYear() + \" @ \" + date.getHours() + \":\" + date.getMinutes() + \":\" + date.getSeconds();\n\n API.newComment({\n post: this.state.postId,\n user: this.state.userId,\n text: this.state.text,\n date: date\n }).then((response) => {\n //when we are done submitting the new comment then tell the parent (PostPage)\n this.props.updateCommentingStatus(false);\n });\n\n }\n }", "function handleSubmit(e) {\n e.preventDefault();\n\n // initialized to false in the beginning to handle the edge case when a user submits with a blank field(s)\n // and fillls the field(s) and submits again\n // if we don't set this false initially, for the above case, an error alert in the field(s) will persist\n setTitleError(false);\n setDetailsError(false);\n\n if (!title.length) {\n setTitleError(true);\n }\n\n if (!details.length) {\n setDetailsError(true);\n }\n\n if (title.length && details.length) {\n fetch(\"https://smart-notes-backend.herokuapp.com/notes\", {\n method: \"POST\",\n headers: {\n Authorization: \"Bearer \" + localStorage.getItem(\"token\"),\n \"Content-type\": \"application/json\",\n },\n body: JSON.stringify({\n title,\n details,\n category,\n }),\n })\n .then((res) => res.json())\n .then((data) => {\n if (data.status === \"ok\") {\n history.push(\"/notes\");\n } else {\n notifyError(data.message);\n }\n });\n }\n }", "function handleSubmit(event) {\n // handle form validation\n /** if the form is not valid then do nothing. */\n if (!formIsValid()) return;\n\n // to handle event on client, call prevent default post to server\n event.preventDefault();\n\n // call authorActions (instead of directly calling the api)\n authorActions\n // pass the author held in state\n .saveAuthor(author)\n /** all the api functions return a promise so we could\n * declare .then() to specify what should happen after\n * the saveAuthor is completed.\n */\n .then(() => {\n // redirect back to AuthorsPage\n props.history.push(\"/authors\");\n /** since Add Author was loaded via\n * React Router's Route we have access to\n * React Router's history object on props.\n * So we can programmatically redirect the\n * user after the save is completed. */\n\n // display notification after success save\n toast.success(\"Author saved.\");\n });\n }", "function _formHandler(ev) {\r\n ev.preventDefault();\r\n var contact = new Contact(el.form.serializeObject());\r\n contact.save(_renderThanks, _renderError);\r\n }", "function submitComment() {\n\t\tcurrent_comment = this;\n\t\tcurrent_textbox = current_comment.parentNode.childNodes[1].value;\n\t\tif (!current_textbox.match(/\\S/)) {\n\t\t\talert(\"Type something in.\");\n\t\t\tevent.preventDefault();\n\t\t} else {\n\t\t\tvar reply_count = current_comment.parentNode.parentNode.parentNode.parentNode.parentNode.childNodes[3].childNodes[3]\n\t\t\tvar reply_text = reply_count.textContent.split(' ');\n\t\t\tif (reply_text.length == 2) {\n\t\t\t\tvar reply_text1 = reply_text.shift();\n\t\t\t\treply_text1 = parseInt(reply_text1);\n\t\t\t\treply_text1 = reply_text1 + 1;\n\t\t\t\treply_text1 = reply_text1.toString();\n\t\t\t\treply_text = reply_text1 + \" \" + reply_text;\n\t\t\t\treply_count.textContent = reply_text;\n\t\t\t\tcreateNewComment(current_textbox, current_comment);\n\t\t\t\tcurrent_comment.parentNode.childNodes[1].value = \"\"\n\t\t\t\tevent.preventDefault();\n\t\t\t} else {\n\t\t\t\treply_count.textContent = \"1 replies\";\n\t\t\t\tcreateNewComment(current_textbox, current_comment);\n\t\t\t\tcurrent_comment.parentNode.childNodes[1].value = \"\"\n\t\t\t\tevent.preventDefault();\n\t\t\t}\n\t\t}\n\t}", "function postComment() {\n let resource;\n let params;\n let data;\n let session_key,username,park_id,c_comment,c_date;\n \n username = document.getElementById(\"greeting-name\").innerHTML;\n \n if ( username === \"Guest\" ) {\n return; //user not logged in\n } else { //user is logged in\n \n c_comment = document.getElementById(\"comment-ta\").value;\n if ( !c_comment ) {\n alert(\"Please enter some text.\");\n return; //no text entered for comment\n }\n \n session_key = localStorage.getItem(\"session_key\");\n park_id = document.getElementsByTagName(\"body\")[0].id;\n park_id = park_id.substring(8, park_id.length);\n c_date = getDateWithUTCFormatting( new Date() );\n \n params = { \"session_key\":session_key, \"username\":username, \"park_id\":park_id, \"c_date\":c_date, \"c_comment\":c_comment };\n data = JSON.stringify(params);\n resource = \"/comments\";\n xhttp.open('POST', endPointRoot+resource, true);\n xhttp.setRequestHeader(\"Content-Type\", \"application/json\");\n xhttp.send(data);\n xhttp.onreadystatechange = function () {\n if ( this.readyState == 4 ) {\n if ( this.status == 201 ) { \n \n //n is current comment number\n let n = document.getElementsByClassName(\"user-says\");\n n = n.length + 1;\n \n //new comment div for new comment\n duplicateCommentDiv(n);\n document.getElementById(\"comment-user_\"+n).innerHTML = username;\n document.getElementById(\"comment-time_\"+n).innerHTML = c_date;\n document.getElementById(\"comment-body_\"+n).innerHTML = c_comment;\n moveCommentBoxToBottomOfPage();\n document.getElementById(\"comment-ta\").value = \"\";\n \n hideUsersEditAndDoneEditButtons(false);\n } else {\n alert( this.responseText );\n }\n }\n }\n }\n}", "function CommentForm({currentVideo, submitHandler}) {\n return (\n <form className=\"comment-form\" onSubmit={(e)=>submitHandler(e, currentVideo.id)}>\n <div className=\"comment-form__profile\"></div>\n <div className=\"comment-form__input\">\n <label htmlFor=\"commentInput\" className=\"comment-form__input-label\">JOIN THE CONVERSATION</label>\n <div className=\"comment-form__input-box\">\n <textarea className=\"comment-form__input-box-comment\" id=\"commentInput\" name=\"commentInput\" placeholder=\"Place comment here\"></textarea>\n <button type=\"submit\" className=\"comment-form__input-box-button\">COMMENT</button>\n </div>\n </div>\n </form>\n )\n}", "function createComment(ev) {\n\t\tev.preventDefault();\n\t\tlet contentInput = $('#cmtContent');\n\t\tlet courseId = $(this).attr('data-id');\n\t\tlet username = sessionStorage.getItem('username');\n\t\tlet content = contentInput.val();\n\n\t\tcommentsService.createComment(username, content, courseId)\n\t\t\t.then(() => {\n\t\t\t\tshowInfo('Comment created.');\n\t\t\t\tloadCourseDetails(courseId);\n\t\t\t\tcontentInput.val('');\n\t\t\t}).catch(handleError);\n\t}", "function commentsToPage() {\n $.ajax({\n type: 'POST',\n url: formURL,\n data: {comment: {description: description}},\n success: function(data) {\n console.log(\"Success with data!\", data);\n\n // append new comment to page\n $(\"#comment-display\").append(\n data.description);\n\n // reset form values\n $(\"#description-val\").val(\"\");\n },\n error: function(data) {\n console.log(\"ERROR\");\n }\n }); //closing AJAX\n } //closing function commentsToPage", "function NewComments({currentVideoId, addComment}) {\r\n\r\n const handleSubmit = event => {\r\n event.preventDefault()\r\n\r\n let newComment = {\r\n name: \"Annonymous\",\r\n comment: event.target.commentCopy.value\r\n }\r\n\r\n let type = { 'content-type': 'application/json' }\r\n\r\n axios.post(api_url + `/${currentVideoId}/comments` + my_key, newComment, type)\r\n .then(response => {\r\n\r\n addComment(response.data, currentVideoId) \r\n\r\n }).catch(err => console.log(err));\r\n \r\n\r\n event.target.reset()\r\n \r\n }\r\n\r\n return (\r\n <form className=\"comments__form\" onSubmit={handleSubmit}>\r\n <label className=\"comment-label\">\r\n <h5>Join the conversation</h5>\r\n </label>\r\n <textarea placeholder=\"Add a new comment\" name=\"commentCopy\" required></textarea>\r\n <button className=\"comments__form--button\">Comment</button>\r\n </form>\r\n )\r\n}", "function saveComment() {\n const commentPlace = comment.value;\n if (commentPlace === '') { \n // Limpiar el textarea\n document.getElementById('comment').value = '';\n } else {\n const currentUser = firebase.auth().currentUser;\n const commentPlace = comment.value;\n const newMessageKey = firebase.database().ref().child('comments').push().key;\n firebase.database().ref(`comments/${newMessageKey}`).set({\n //creator: currentUser.uid,\n //creatorName: currentUser,\n text: commentPlace,\n //email: currentUser.email,\n });\n // Limpiar el textarea\n document.getElementById('comment').value = ''; \n }\n \n}", "function Comments(){\n\n //declares dispatch and history to be used later\n const dispatch = useDispatch();\n const history = useHistory();\n\n //declares comments constant and setComments function to modify its state. Default state is an empty string ''.\n const [comments, setComments] = useState('');\n\n //function to dispatch the data from the input to the server and move the user to the review page using history.push\n const addComments = (event) => {\n event.preventDefault();\n //unlike the other components, this component does not have any input validation. This allows the user to not have to enter any comment if they don't want to\n //or enter in whatever they want and have it seen as valid.\n //dispatches the data to the server\n dispatch({type: 'ADD_COMMENTS', payload: comments})\n //moves the user to the review page to review their submission before submitting it.\n history.push('/review');\n }\n\n //handles rendering the comments component to the dom\n return (\n // when the form is submitting by clicking the button, takes the information from the input and then runs the addComments function.\n <form onSubmit={addComments}>\n <h3>Are there any comments that you want to leave with us?</h3>\n <input onChange={(event) => setComments(event.target.value)} type=\"text\" placeholder=\"Leave a comment\" value={comments} />\n <button>Next to review</button>\n </form>\n )\n}", "function handleFormSubmit(event) {\n event.preventDefault();\n if (formObject.title && formObject.username && formObject.photo) {\n API.savePost({\n title: formObject.title,\n username: formObject.username,\n content: formObject.content,\n photo: formObject.photo,\n date: formObject.date,\n })\n .then(res => loadPosts())\n .catch(err => console.log(err));\n }\n }", "handleOnSubmit(e) {\n e.preventDefault();\n\n this.updateUser();\n this.toggleModal();\n }", "handleSubmit (event, id) {\n event.preventDefault()\n const data = new FormData(event.target)\n const body = {\n 'user': data.get('user'),\n 'comm': data.get('comm')\n }\n if (body.user !== '' && this.state.loginStatus) {\n axios.post(serveradd + '/posts/' + id + '/comments',\n { body }).then(res => {\n if (res.status === 200) { window.alert('comments updated') } else { window.alert('some error occurred') }\n this.fetchData()\n }).catch(err => { throw err })\n } else { window.alert('please enter something or please login to add comments') }\n event.target.reset()\n }", "addCommentClick(place, formID, inputClass, inputID, errorMsg, confirmMsg) {\n $('body').on('click', `#addComment${place.id}`, () => {\n this.display.addCommentAnim(place)\n // POST NEW COMMENT\n let formTag = document.getElementById(`${form[1].id}`)\n formTag.addEventListener('submit', evt => {\n evt.preventDefault()\n this.operator.postComment(place, formID, inputClass, inputID, errorMsg, confirmMsg)\n })\n })\n }", "function handleFormSubmit() {\n // Wont submit the post if we are missing a body, title, or author\n if (!nameSelect.val() || !dateSelect.val().trim() || !categorySelect.val() || !taskSelect.val() || !timeSelect.val() || !programId.val().trim()) {\n return;\n }\n // Constructing a newPost object to hand to the database\n var newEntry = {\n employee_id: userName,\n name: nameSelect.val(),\n\n // may need to reformat date information for mySQL?\n date: dateSelect.val(),\n category: categorySelect.val(),\n task: taskSelect.val(),\n timespent: timeSelect.val(),\n program: programId.val().trim(),\n ecr: inputEcr.val(),\n notes: inputNotes.val(),\n };\n submitTableRow(newEntry);\n }", "async function newComment() {\n //if there's another comment form open, close it before continuing\n if (document.querySelector(\"#newCommentForm\") != null)\n cancelNewComment();\n\n //hide this button\n hiddenCommentBtn = this;\n this.style.display = \"none\";\n\n //create the content structure\n const newCommentForm = document.createElement(\"form\");\n newCommentForm.action = \"./postArticle\";\n newCommentForm.method = \"post\";\n newCommentForm.id = \"newCommentForm\";\n this.parentNode.appendChild(newCommentForm);\n\n const parentId = document.createElement(\"input\");\n parentId.type = \"hidden\";\n parentId.name = \"parentId\";\n parentId.value = this.id.replace(\"comment-\", \"\");\n parentId.value = parentId.value.substring(0, parentId.value.indexOf(\"-\"));\n console.log(\"parent: \" + parentId.value);\n newCommentForm.appendChild(parentId);\n const rootArticle = document.createElement(\"input\");\n rootArticle.type = \"hidden\";\n rootArticle.name = \"rootArticle\";\n rootArticle.value = this.id.substring(this.id.indexOf(\"-\") + 1);\n rootArticle.value = rootArticle.value.substring(rootArticle.value.indexOf(\"-\") + 1);\n newCommentForm.appendChild(rootArticle);\n console.log(\"root: \" + rootArticle.value);\n\n const title = document.createElement(\"input\");\n title.name = \"title\";\n parentTitle = document.querySelector(`#title-${parentId.value}`).innerText;\n title.value = `re: ${parentTitle}`;\n newCommentForm.appendChild(title);\n title.required = true;\n const content = document.createElement(\"textarea\");\n content.id = \"newComment\";\n content.name = \"content\";\n newCommentForm.appendChild(content);\n\n const submitButton = document.createElement(\"input\");\n submitButton.type = \"submit\";\n submitButton.name = \"submit\";\n submitButton.id = \"submitButton\";\n submitButton.value = \"Submit\";\n newCommentForm.appendChild(submitButton);\n const cancelButton = document.createElement(\"button\");\n cancelButton.innerText = \"Cancel\";\n cancelButton.name = \"cancel\";\n cancelButton.id = \"cancelButton\";\n newCommentForm.appendChild(cancelButton);\n cancelButton.addEventListener(\"click\", cancelNewComment);\n\n //text editor\n await tinymce.init({\n selector: '#newComment',\n plugins: 'image autoresize',\n image_description: false,\n image_dimensions: false,\n image_uploadtab: true,\n images_upload_url: './articleImage'\n });\n tinymce.activeEditor.focus();\n }", "function submitComment() {\r\n submitCmt.click(function () {\r\n $(\".default-cmt__content__cmt-block__cmt-box\").find('.messages').hide();\r\n if (checkGuestFormValidate()) {\r\n var cmtText = cmtBox.val();\r\n if (cmtText.trim().length) {\r\n $('.default-cmt_loading').show();\r\n $(this).prop('disabled', true);\r\n var ajaxRequest = ajaxCommentActions(cmtText, submitCmt);\r\n ajaxRequest.done(function () {\r\n cmtBox.val('');\r\n $('.default-cmt_loading').hide();\r\n $(this).prop('disabled', false);\r\n }.bind(this));\r\n } else {\r\n $('.default-cmt__content__cmt-block__cmt-box__cmt-input').parent().append(messengerBox.cmt_warning);\r\n }\r\n }\r\n });\r\n }", "function submitComment(event) {\n //prevents default event\n event.preventDefault();\n //creates variables for form values\n let user = document.getElementById('name').value;\n let email = document.getElementById('email').value;\n let comment = document.getElementById('comment').value;\n //creates an object with all three form values\n let commentObject = {\n userName: user,\n emailValue: email,\n commentValue: comment\n }\n //pushes new comment object into comment array\n commentArray.push(commentObject)\n //creates string to be used in local storage\n let commentString = JSON.stringify(commentArray)\n // sets local storage using restaurant id and string previously created\n window.localStorage.setItem(restId, commentString)\n //reloads page to display last comment added\n location.reload()\n}", "handleSubmit(event) {\n let post = this.props.data\n\n fetch('/api/submitComment', {\n method: 'POST',\n headers: {\n 'Accept': 'application/json',\n 'Content-Type': 'application/json',\n },\n body: JSON.stringify({\n pid: post._id,\n c_id: post.comments.length+1,\n user: this.props.user,\n content: this.state.value,\n })\n }).then(\n window.location.reload()\n )\n \n\n event.preventDefault()\n }", "handleComment() {\n this.isCommentPending(true);\n return postComment(this.id, { author: this.app.author(), comment: this.newComment() }).then((event) => {\n this.newComment('');\n this.isCommentPending(false);\n return this.eventList.unshift(formatEvent(event, this.messageType));\n });\n }", "function submit() {\n saveForm(applicant)\n}", "function handleSubmit(e) {\r\n // update to database\r\n }", "function postComment() {\n\tcomment_field = document.getElementById('inputText');\n\tif(comment_field.value != \"\") {\n\t\tjson_array[index].activity_comments++;\n\t\tdisplayData();\n\t}\n}", "function CommentForm({ submitCommentForm }) {\n const [text, setText] = useState();\n\n function handleSubmit(evt) {\n evt.preventDefault();\n submitCommentForm(text);\n setText(\"\");\n }\n\n function handleChange(evt) {\n setText(evt.target.value);\n }\n\n return (\n <div>\n <form onSubmit={handleSubmit}>\n <div className=\"form-group\">\n <input onChange={handleChange}\n id=\"commentform-text\"\n name=\"text\"\n size=\"50\"\n placeholder=\"New Comment\"\n className=\"form-control\"\n value={text} />\n </div>\n <button className=\"btn btn-primary\">Add</button>\n\n </form>\n\n </div>\n );\n}", "async handleAddComment(ev) {\n ev.preventDefault();\n const { content } = ev.target;\n const comment_content = content.value;\n\n const thoughtId = this.state.thoughtId;\n\n // Make POST request to server to add a post\n await ActionsService.postComment(thoughtId, comment_content);\n // Clear the comment input\n content.value = \" \";\n\n // Re-fetch the comments to update existing comments with the comment just posted\n const comments = await ActionsService.getComments(thoughtId);\n if (comments) {\n this.setState({\n comments,\n });\n }\n }", "function submitMainComment() {\n\t\tcurrent_comment = this;\n\t\tcurrent_textbox = current_comment.parentNode.childNodes[1].value;\n\t\tif (!current_textbox.match(/\\S/)) {\n\t\t\talert(\"Type something in.\");\n\t\t\tevent.preventDefault();\n\t\t} else {\n\t\t\tvar reply_count = current_comment.parentNode.parentNode.parentNode.parentNode.childNodes[1].childNodes[3];\n\t\t\tvar test = reply_count.textContent.split(' ');\n\t\t\tvar test1 = test.shift();\n\t\t\ttest1 = parseInt(test1);\n\t\t\ttest1 = test1 + 1;\n\t\t\ttest1 = test1.toString();\n\t\t\ttest = test1 + \" \" + test;\n\t\t\treply_count.textContent = test;\n\t\t\tcreateNewMainComment(current_textbox);\n\t\t\tcurrent_comment.parentNode.childNodes[1].value = \"\"\n\t\t\tevent.preventDefault();\n\t\t}\n\t}", "async function _saveNewComment() {\n document.getElementById('saveButton').disabled = true;\n \n page.notice.setNotice('saving comment...', true);\n\n var postParams = {\n sourcefileid: settings.spreadsheetid,\n tags: document.getElementById('tagInput').value,\n comment: document.getElementById('commentInput').value,\n hovertext: document.getElementById('hovertextInput').value\n }\n\n var requestResult = await googleSheetWebAPI.webAppPost(apiInfo, 'newcomment', postParams, page.notice);\n if (requestResult.success) {\n page.notice.setNotice('copy succeeded', false);\n }\n\n document.getElementById('saveButton').disabled = false;\n }", "addCommentFormListener() {\n\n // Create this to be in self, because self is only used in addCommentFormListener() scope which will reference the correct moment of \"this\" via an alias.\n const self = this;\n // Iterates through each comment form and adds an eventlistener to trigger a function on form submit\n for (let index = 0; index < this.$addCommentForm.length; index++) {\n this.$addCommentForm[index].addEventListener(\"submit\", function (event) {\n // Prevent page from reloading on submit\n event.preventDefault();\n // Function should grab the imageId + comment and create a new Comment with those arguments\n const currentImageId = parseInt($(this).data(\"id\"));\n const commentContent = $(\n `#comment-description-${currentImageId}`\n ).val();\n const newComment = new Comment(commentContent, currentImageId);\n self.render(newComment);\n $(`#comment-description-${currentImageId}`).val(\"\");\n });\n }\n }", "render() {\n \t\t//const {comment} = this.props;\n\n \t\treturn (\n \t\t\t<form onSubmit={this.handleSubmit}>\n \t\t\t\t<input name=\"author\" type=\"text\" value={this.state.author} />\n \t\t\t\t<textarea name=\"body\" value={this.state.body} onChange={this.changeBody}></textarea>\n \t\t\t\t<button type=\"submit\">submit</button>\n \t\t\t</form>\n \t\t)\n \t}", "function handleFormSubmit(event) {\n event.preventDefault();\n // Wont submit the post if we are missing a body, title, or workout\n if (!sequenceInput.val().trim() || !exerciseInput.val().trim() || !setsInput.val().trim() || !weightInput.val().trim() || !repsInput.val().trim() || !tempoInput.val().trim() || !restInput.val().trim() || !workoutselect.val()) {\n return;\n }\n // Constructing a newPost object to hand to the database\n var newPost = {\n section: sectionInput\n .val()\n .trim(),\n sequence: sequenceInput\n .val()\n .trim(),\n exercise: exerciseInput\n .val()\n .trim(),\n sets: setsInput\n .val()\n .trim(),\n weight: weightInput\n .val()\n .trim(),\n reps: repsInput\n .val()\n .trim(),\n tempo: tempoInput\n .val()\n .trim(),\n rest: restInput\n .val()\n .trim(),\n workoutId: workoutselect.val()\n };\n\n // If we're updating a post run updatePost to update a post\n // Otherwise run submitPost to create a whole new post\n if (updating) {\n newPost.id = postId;\n updatePost(newPost);\n } else {\n submitPost(newPost);\n }\n }", "function saveFeedback() {\n\n if(!user) {\n openSignIn();\n return;\n }\n\n var modal = $(\"#session-detail\");\n var sessionId = modal.find(\".session-id\").text();\n var rating = modal.find(\"#vote-rating\").val();\n var comment = modal.find(\"#vote-comment\").val();\n\n if (!rating) {\n alert(\"Rating is required\");\n return;\n }\n\n var data = {};\n data[\"rating\"] = rating;\n data[\"feedback\"] = comment;\n\n var voteRef = firebase.database().ref().child(\"votes\").child(user.uid).child(sessionId);\n voteRef.set(data, function (error) {\n if (error) {\n alert(\"An error occurred while processing your request\");\n } else {\n modal.modal('close');\n }\n });\n }", "function handleSubmit() {\n //we call addUser function passed to this user form component\n //as a prop from the App component\n let userId = 10000 + Math.random() * 10000000;\n let user = { ...state, id: userId };\n props.addUserAction(user);\n setState({\n noteTitle: \"\",\n noteDate: \"\",\n noteText: \"\",\n });\n }", "function submitHandler(e) {\n e.preventDefault();\n const validations = [];\n const formValues = {};\n for (const [idName, idRef] of Object.entries(references)) {\n validations.push(validateCore(idName, idRef.current.value));\n formValues[idName] = idRef.current.value;\n }\n startLoading();\n Promise.all(validations).then((vResolved) => {\n const formIsValid = !vResolved.includes(false);\n if (formIsValid) {\n // the contribution object to be added to users list\n const contObj = {\n stamp: Date.now(),\n amount: parseInt(formValues.amount),\n };\n const body = {\n userName: formValues.userName,\n contObject: contObj,\n };\n // console.log(\"form is submitting...\");\n sendRequest({\n method: \"POST\",\n route: server.routes.newContribution,\n body: body,\n }).then((resObj) => {\n if (resObj.status === 200) {\n dispatchGlobal(\n addContributionThnuk(\n formValues.userName,\n contObj,\n resObj.payload.recentString\n )\n );\n // here we have to reset the form\n clearFields(references);\n dispatchValidator(vActions.RESETALL());\n setTimeout(() => {\n resetStatus();\n }, 3000);\n }\n });\n } else {\n // console.log(\"form is not valid\");\n resetStatus();\n }\n });\n }", "function saveMentorForm(e) {\n e.preventDefault();\n var category = document.getElementById(\"category\").value;\n var paragraph = document.getElementById(\"paragraph\").value;\n saveMentor(category, currentMentor.fullName, currentMentor.job, currentMentor.company, paragraph, currentMentor.img, currentMentor.mail, currentMentor.linkedinLink, currentMentor.linkedinID);\n}", "function previewComment(){\n f = document.getElementById('add-comment-form');\n \n title= f['title'].value;\n description = f['description'].value;\n type=$('#add-comment-form input:checked')[0].value;\n if(type==\"Other\")\n type=f['other'].value;\n f.reset();\n tmpComment = new Comment(title, description, type, 0);\n console.log(tmpComment);\n return tmpComment;\n}", "function addNewComment() {\r\n const commentForm = document.querySelector('.comments__form')\r\n\r\n commentForm.addEventListener('submit', event => {\r\n event.preventDefault();\r\n axios.post(`https://project-1-api.herokuapp.com/comments${apiKey}`, {\r\n name: event.target['user-name'].value,\r\n comment: event.target['new-comment'].value,\r\n })\r\n .then(() => {\r\n const commentSection = document.querySelector('.comments__old-comments');\r\n\r\n let removeCommentList = document.querySelector('.comments__list');\r\n removeCommentList.remove();\r\n \r\n let createCommentList = document.createElement('ul');\r\n createCommentList.classList.add('comments__list');\r\n \r\n commentSection.appendChild(createCommentList);\r\n displayCommentApi()\r\n event.target['user-name'].value = '';\r\n event.target['new-comment'].value = '';\r\n })\r\n .catch((error) => {\r\n console.error(error);\r\n })\r\n })\r\n}", "function CreateSubCommentForm(props) {\n //state to store message of the comment\n const [message, setMessage] = useState('');\n const [name, setName] = useState('');\n\n function handleSubmit(e, comment_message, comment_name) {\n e.preventDefault();\n // start\n if (comment_name === '' || comment_message === '') {\n console.log(\"User attempted to comment an empty comment...\");\n return false;\n } else {\n console.log(\"Comment is valid...\");\n }\n props.createComment(comment_name, comment_message);\n let data = {\n comment_name: comment_name,\n comment_message : comment_message,\n post_id : props.post_id\n };\n console.log(data);\n fetch(`${BACKEND_PORT}/forum_comments/`, {\n method: 'POST',\n headers: {\n 'Content-Type': 'application/json',\n },\n body: JSON.stringify(data)\n });\n // end\n props.hide();\n setMessage('');\n }\n\n return (\n <form>\n <input\n value={name}\n onChange={e => setName(e.target.value)}\n placeholder=\"Commenter Name\"\n name=\"thread_name\"\n />\n <input\n value={message}\n onChange={e => setMessage(e.target.value)}\n placeholder=\"Comment Message\"\n name=\"thread_message\"\n />\n <button\n type=\"submit\"\n //className=\"*need comment-button class*\"\n onClick={(e) => handleSubmit(e, message, name)}\n >\n Comment\n </button>\n <button\n type=\"submit\"\n onClick={() => props.hide()}\n >\n Cancel\n </button>\n </form>\n );\n }", "async postHandler(event) {\n if (event != null) {\n event.preventDefault();\n }\n\n try {\n if (this.props.currentCommentId != null) {\n await this.props.commentContainer.putComment(\n this.state.comment,\n this.state.isMarkdown,\n this.props.currentCommentId,\n this.props.commentCreator,\n );\n }\n else {\n await this.props.commentContainer.postComment(\n this.state.comment,\n this.state.isMarkdown,\n this.props.replyTo,\n this.props.commentContainer.state.isSlackEnabled,\n this.props.commentContainer.state.slackChannels,\n );\n }\n this.initializeEditor();\n }\n catch (err) {\n const errorMessage = err.message || 'An unknown error occured when posting comment';\n this.setState({ errorMessage });\n }\n }", "function insertComments(){\n var form = document.querySelector('.commentForm');\n\n var inputBox = form.querySelector('.inputBox');\n var inputs = inputBox.querySelectorAll('input');\n var contentBox = form.querySelector('textarea');\n\n var name = inputs[0].value;\n var password = inputs[1].value;\n var content = contentBox.value;\n var typeCheck = document.querySelector('.commentHidden');\n\n if(name == \"\"){\n alert(\"닉네임을 입력해주세요.\");\n return;\n }else if(password == \"\"){\n alert(\"비밀번호를 입력해주세요.\");\n return;\n }else if(content == \"\"){\n alert(\"내용을 입력해주세요.\");\n return;\n }\n\n const fetchInit = {\n method:\"get\"\n }\n fetch('../work_php/insert_comments.php?'+\"name=\" +name + \"&\" + \"password=\" + password + \"&\" + \"content=\"+ content + \"&\" + \"typeCheck=\" + typeCheck.value, fetchInit)\n // body 로 값넣기\n .then(\n function (response){\n response.text().then(function(text){\n inputs[0].value = \"\";\n inputs[1].value = \"\";\n contentBox.value = \"\";\n alert(\"댓글등록이 성공하였습니다.\");\n selectComments();\n\n })\n }\n )\n}", "onSubmitButtonClick(eventObject) {\n /* Disable the button on click so the user does not accidentally press it multiple times */\n let submitButton = eventObject.target;\n submitButton.disabled = true;\n let inputField = this.representedHTMLElement.querySelector(\".at_textarea\");\n let thing_id = (this.parentClass instanceof RoKA.CommentThread)\n ? this.parentClass.threadInformation.name : this.parentClass.commentObject.name;\n if (this.edit) {\n /* Send the edit comment request to reddit */\n new RoKA.Reddit.EditCommentRequest(thing_id, inputField.value, function (responseText) {\n this.parentClass.commentObject.body = inputField.value;\n let editedCommentBody = this.parentClass.representedHTMLElement.querySelector(\".at_commentcontent\");\n editedCommentBody.innerHTML = SnuOwnd.getParser().render(inputField.value);\n this.parentClass.representedHTMLElement.classList.add(\"edited\");\n /* The comment box is no longer needed, remove it and clear outselves out of memory */\n this.representedHTMLElement.parentNode.removeChild(this.representedHTMLElement);\n });\n }\n else {\n /* Send the comment to Reddit */\n new RoKA.Reddit.CommentRequest(thing_id, inputField.value, function (responseText) {\n let responseObject = JSON.parse(responseText);\n let comment = new RoKA.Comment(responseObject.json.data.things[0].data, this.commentThread);\n this.parentClass.children.push(comment);\n /* Find the correct insert location and append the new comment to DOM */\n if (this.parentClass instanceof RoKA.CommentThread) {\n this.parentClass.threadContainer.appendChild(comment.representedHTMLElement);\n new CommentField(this.parentClass);\n }\n else {\n this.parentClass.representedHTMLElement.querySelector(\".at_replies\").appendChild(comment.representedHTMLElement);\n }\n this.parentClass.children.push(comment);\n /* Scroll the new comment in to view */\n comment.representedHTMLElement.scrollIntoView(false);\n /* The comment box is no longer needed, remove it and clear outselves out of memory */\n this.representedHTMLElement.parentNode.removeChild(this.representedHTMLElement);\n });\n }\n }", "formSubmit() {\n if(this.get('disableSubmit')) { return; }\n \n this.sendAction('submitUserContact', {\n contactType: this.get('selectedContactType'),\n name: this.get('nameValue'),\n fromEmail: this.get('emailValue'),\n content: this.get('commentValue')\n });\n\n if(this.attrs.onContactSubmit) {\n this.attrs.onContactSubmit();\n }\n }", "function createCommentForm(imageId) {\n let commentFormSection = document.getElementById('comment-form-section');\n let commentForm = document.createElement('form');\n commentForm.id = 'comment-form';\n commentForm.innerHTML=`\n <div class=\"section-header\">\n <h4>Add a Comment</h4>\n </div>\n <div class=\"line\"></div>\n<!--\n <div>\n <label for=\"comment-author\">Your Name</label>\n <input id=\"comment-author\" type=\"text\" required>\n </div>\n-->\n <div>\n <label for=\"comment-content\">Your Comment</label>\n <textarea rows=\"4\" id=\"comment-content\" required></textarea>\n </div>\n <div>\n <input class=\"btn btn-green\" type=\"submit\" value=\"Post Comment\">\n </div>\n `;\n commentFormSection.innerHTML = '';\n commentFormSection.append(commentForm);\n updateCommentForm(commentForm, imageId);\n }", "function handleComment(e) {\n setDocId(null);\n e.preventDefault();\n setComment({firstName: firstName, lastName: lastName, comment: e.target.comment.value});\n sendEmail(e);\n e.target.comment.value = \"\";\n //awaits the db to get the post that has been commented on\n db.collection(\"posts\")\n .where(\"body\", \"==\", `${post.body}`)\n .get()\n .then((querySnapshot) => {\n querySnapshot.forEach((doc) => {\n //sets the post doc id to state\n setDocId(doc.id);\n setCommArr(doc.data().comments);\n // setCommArr(doc.comments)\n });\n });\n }", "function UpdateComments()\n{\n\tif(NonSpace(Comments.commentsWindow.document.myComments.comments.value) == 0)\n\t{\n\t\tComments.commentsWindow.seaAlert(getSeaPhrase(\"UPDATE_COMMENTS\",\"TE\"))\t\n\t\tComments.commentsWindow.document.myComments.comments.focus();\n\t\treturn;\n \t}\n\tCommentsUpdateFlag = true;\n\tif(Comments.Text != \"\")\n\t{\n\t\tif(Comments.commentsWindow.document.myComments.comments.value == \"\")\n\t\t\tDelete_Comments(\"true\")\n\t\telse\n\t\t\tDelete_Comments(\"false\")\n\t}\n\telse\n\t\tAdd_Comments()\n}", "postComment(event) {\n event.preventDefault(); //don't submit\n this.setState({ loading: true });\n\n /* Add a new Chat to the database */\n var commentsRef = firebase.database().ref('Users/' + this.props.writer + '/published/' + this.props.post + '/comments'); //the comments in the post\n var newComment = {\n text: this.state.comment,\n userId: firebase.auth().currentUser.uid, //to look up user info\n handle: firebase.auth().currentUser.displayName, // user handle\n time: firebase.database.ServerValue.TIMESTAMP, //MAGIC\n };\n commentsRef.push(newComment).then((response) => { this.setState({ loading: false }) }); //upload\n\n this.setState({ comment: '' }); //empty out post (controlled input)\n }", "handleSubmit(e) {\n e.preventDefault();\n let temp = Object.assign({});\n temp[\"comment\"] = this.cmt.value;\n temp[\"version\"] = 1;\n e.target.reset();\n let that = this;\n api.sendComment(id, temp, function (err, result) {\n if (err) {\n Notification(\"error\", \"Error\", err.data === undefined ? err : err.data._error_message)\n } else {\n that.props.total_comment(result.total_comments)\n api.getComment(id, (err, result) => {\n if (err) {\n Notification(\"error\", \"Error\", err.data === undefined ? err : err.data._error_message)\n } else {\n that.setState({ dataComment: result });\n }\n })\n }\n });\n }", "function onSubmitEditUser(e) {\r\n e.preventDefault();\r\n fetch(`https://contact-list-phase2-app.herokuapp.com/users/${id}`, {\r\n method: \"PATCH\",\r\n headers: {\r\n Accept: \"application/json\",\r\n \"content-Type\": \"application/json\",\r\n },\r\n body: JSON.stringify(formData),\r\n })\r\n .then((res) => res.json())\r\n .then((userData) => {\r\n setFormData(userData);\r\n });\r\n }", "function updatePostIdValueInCommentModal(postId, commentId, body) {\n if(userLoggedIn()){\n\n let commentDialog = document.getElementById(\"comment-modal-title\");\n\n document.getElementById(\"postIdForReply\").value = postId + \"\";\n if (commentId > 0) {\n document.getElementById(\"commentId\").value = commentId + \"\";\n commentDialog.innerHTML = \"Update comment\";\n } else {\n commentDialog.innerHTML = \"Upload comment\";\n }\n // if the body of the reply is not empty, then convert the value to string just in case\n if(body !== \"\"){\n document.getElementById(\"commentBody\").value = body + \"\";\n }\n console.log(\"value of body: \" + body);\n\n \n\n console.log(\"value of post id: \" + postId);\n console.log(\"value of comment id: \" + commentId);\n }\n}", "function handleContactsFormSubmit(event) {\n\t\tevent.preventDefault();\n\t\t// Don't do anything if the name fields hasn't been filled out\n\t\tif (!nameInput.val().trim()) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Calling the upsertcontacts function and passing in the value of the name input\n\t\tupsertContacts({\n\t\t\tfirstName: nameInput.val().trim(),\n\t\t\tlastName: nameInput2.val().trim(),\n\t\t\tphoneNumber: nameInput3.val().trim(),\n\t\t\temail: nameInput4.val().trim(),\n\t\t\tdate: moment().format(),\n\t\t\tnotes: nameInput5.val().trim(),\n\t\t\tUserId: 1\n\n\t\t});\n\t}", "function handleFormSubmit(event) {\n event.preventDefault();\n\n API.createExpense({\n title: formObject.title,\n date: formObject.date,\n category: formObject.category,\n clienttocharge: formObject.clienttocharge,\n amount: formObject.amount,\n notes: formObject.notes,\n creator: userId\n })\n .then(() =>\n setFormObject({\n title: \"\",\n date: \"\",\n category: \"\",\n clienttocharge: \"\",\n amount: \"\",\n notes: \"\"\n })\n )\n .then(() => {\n history.push(\"/allclaims\");\n })\n .catch(err => console.log(err));\n }", "function processForm()\n{\n\n var $new = $('<li><p></p></li>');\n $new.addClass(\"media\");\n $new.find(\"p\").html($(\"#inputcomment\").val());\n $('#myform').get(0).reset();\n $(\"#comments\").append($new);\n}", "function addComment() {\n CommentService.post(vm.user.username, $stateParams.id, vm.comment, vm.currentUser)\n .then(comment => {\n\n // set variables\n vm.loadedComments = 0;\n vm.commentLimit = vm.comments.length + 1;\n vm.allComments++;\n vm.comments = [];\n\n loadComments();\n\n // send new comemnt notification to the given user\n if (vm.user._id != vm.currentUser._id) {\n socket.emit('notification', {'to': vm.user._id, 'from': vm.currentUser._id, 'author': vm.currentUser.username, 'type': 'comment', imageid: $stateParams.id, 'comment': vm.comment});\n }\n vm.comment = \"\";\n });\n }", "function handleEditUser(event){\n //Extract the url of the resource from the form action attribute.\n if (DEBUG) {\n console.log (\"Triggered handleEditUser\");\n }\n var $form = $(this).closest(\"form\");\n var body = serializeFormTemplate($form);\n var user_url = $(this).closest(\"form\").attr(\"action\");\n edit_user(user_url, body);\n return false;\n}", "function save() {\n i++\n var textGrab = document.getElementById('commentBox').value;\n console.log(textGrab);\n\n //turn it in to a JSON string\n JSON.stringify({ comment: textGrab });\n\n //send to mongo\n\n //return from mongo 'comment-like' post\n\n //place comment in to a div element on page \n\n\n\n\n //give comment a date/time\n\n\n}", "function saveReview() {\n /*\n * Get references to all the form controls (name, title, review, rating)\n * Create a new Javascript object for the Review, and set those 4 properties\n * Add the review to the collection of reviews. \n * Call displayReviews, passing in the new review\n * Hide the form (call showHideForm)\n */\n let nameInput = document.getElementById('name');\n let titleInput = document.getElementById('title');\n let ratingSelect = document.getElementById('rating');\n let reviewTextArea = document.getElementById('review');\n\n // Create the new review object\n let newReview = {\n reviewer: nameInput.value,\n title: titleInput.value,\n rating: ratingSelect.value,\n review: reviewTextArea.value\n };\n\n // Add it to the array of reviews\n reviews.unshift(newReview);\n\n // Now display it in the html\n displayReviews();\n\n // Hide the form\n showHideForm();\n\n}", "function submit(e) {\n e.preventDefault();\n const form = props.store.formToObject(e.target)\n props.store.api('/cabinet/user/update', form)\n //.then(setUser)\n }", "function CommentInput() {\n _s();\n\n const {\n threadId\n } = Object(react_router_dom__WEBPACK_IMPORTED_MODULE_3__[\"useParams\"])();\n const {\n addComment\n } = Object(_context_CommentContext__WEBPACK_IMPORTED_MODULE_4__[\"useComment\"])();\n\n const handleSubmit = e => {\n e.preventDefault();\n const comment = document.getElementById(\"comment-input\").value;\n const today = new Date();\n const dateFormat = `${today.getMonth() + 1}/${today.getDate()}/${today.getFullYear()}`;\n document.getElementById(\"comment-input\").value = \"\";\n const commentObj = {\n content: comment,\n dislikes: 0,\n likes: 0,\n postID: threadId,\n user: null,\n date: dateFormat,\n timestamp: Date.now()\n };\n addComment(commentObj, threadId);\n };\n\n const handleCancel = e => {\n e.preventDefault();\n document.getElementById(\"comment-input\").value = \"\";\n };\n\n const inputStyling = {\n fontFamily: \"Martel\",\n padding: \"5px\",\n borderRadius: \"5px 5px 0px 0px\"\n };\n return /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"Fragment\"], {\n children: [/*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(\"div\", {\n className: \"comment-spacer-top\"\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 48,\n columnNumber: 13\n }, this), /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(\"form\", {\n className: \"comment-input-container\",\n children: [/*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(_material_ui_core__WEBPACK_IMPORTED_MODULE_1__[\"Input\"], {\n rows: 5,\n classes: {\n root: \"comment-input\"\n },\n multiline: true,\n disableUnderline: true,\n placeholder: \"Comment here\",\n style: inputStyling,\n id: \"comment-input\"\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 50,\n columnNumber: 17\n }, this), /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(\"div\", {\n className: \"comment-button-container\",\n children: [/*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(\"div\", {\n className: \"comment-button\",\n children: /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(_material_ui_core__WEBPACK_IMPORTED_MODULE_1__[\"Button\"], {\n onClick: handleSubmit,\n value: \"post-button\",\n type: \"submit\",\n classes: {\n root: \"comment-button-label\",\n label: \"comment-button-label\"\n },\n children: \"Post\"\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 61,\n columnNumber: 25\n }, this)\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 60,\n columnNumber: 21\n }, this), /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(\"div\", {\n className: \"comment-button\",\n children: /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(_material_ui_core__WEBPACK_IMPORTED_MODULE_1__[\"Button\"], {\n onClick: handleCancel,\n value: \"cancel-button\",\n type: \"submit\",\n classes: {\n root: \"comment-button-label\",\n label: \"comment-button-label\"\n },\n children: \"Cancel\"\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 64,\n columnNumber: 25\n }, this)\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 63,\n columnNumber: 21\n }, this)]\n }, void 0, true, {\n fileName: _jsxFileName,\n lineNumber: 59,\n columnNumber: 17\n }, this)]\n }, void 0, true, {\n fileName: _jsxFileName,\n lineNumber: 49,\n columnNumber: 13\n }, this), /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_5__[\"jsxDEV\"])(\"div\", {\n className: \"comment-spacer-bottom\"\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 69,\n columnNumber: 13\n }, this)]\n }, void 0, true);\n}", "function handleSubmit(event){\n event.preventDefault();\n console.log(updateBio);\n \n fetch(\"/update_bio\", {\n method: \"POST\",\n headers: {\n \"Content-Type\": \"application/json; charset=utf-8\",\n },\n body: JSON.stringify({email: props.email, newBio: updateBio})\n });\n \n props.setEditBio(false);\n }" ]
[ "0.7121137", "0.711983", "0.7106537", "0.6931129", "0.68315953", "0.6738372", "0.6551232", "0.6541084", "0.65084565", "0.64588594", "0.63915026", "0.63717484", "0.6348002", "0.6343803", "0.6333585", "0.63263977", "0.6319194", "0.6318107", "0.63123345", "0.62974095", "0.6261225", "0.6236669", "0.61964154", "0.6195156", "0.61676353", "0.61454254", "0.61284447", "0.6126362", "0.6117054", "0.6100766", "0.6063232", "0.6057229", "0.60515666", "0.6043924", "0.604256", "0.6027875", "0.6015323", "0.5991229", "0.59852624", "0.59534806", "0.5948208", "0.5945089", "0.59372705", "0.59190285", "0.59092", "0.58862716", "0.58729297", "0.58629096", "0.5861135", "0.58605474", "0.5824068", "0.5823549", "0.5819399", "0.58152795", "0.5815172", "0.58090186", "0.58079326", "0.5800306", "0.5786883", "0.5779178", "0.57707715", "0.57674897", "0.57622766", "0.575699", "0.5756629", "0.57531095", "0.57486653", "0.57413447", "0.57338864", "0.5733175", "0.5732716", "0.57164335", "0.5711216", "0.570749", "0.5700346", "0.5693179", "0.5685474", "0.56793195", "0.5678558", "0.5671627", "0.56710505", "0.56702137", "0.56698966", "0.56677365", "0.5660273", "0.56601155", "0.56591445", "0.5653731", "0.56424165", "0.5640294", "0.56384706", "0.5633945", "0.56226003", "0.560609", "0.56047225", "0.5600824", "0.5596628", "0.5594555", "0.55943036", "0.55942" ]
0.61246794
28
Grabs an OpenID Profile and returns the openid.server Address.
function get_openid_info(id) { var client = new org.apache.commons.httpclient.HttpClient(); var method = new org.apache.commons.httpclient.methods.GetMethod(id); var statusCode = client.executeMethod(method); var result = ""; if (statusCode != -1) { result = method.getResponseBodyAsString(); } method.releaseConnection(); var tidy = new Packages.org.w3c.tidy.Tidy(); tidy.setQuiet(true); tidy.setShowWarnings(false); tidy.setHideComments(true); tidy.setFixUri(true); tidy.setNumEntities(true); tidy.setXHTML(true); tidy.setDocType("omit"); var baos = new Packages.java.io.ByteArrayOutputStream(); var str = new Packages.java.lang.String(result.toString()); var ios = new Packages.java.io.ByteArrayInputStream(str.getBytes("UTF-8")); tidy.parse(ios,baos); var xml = new XMLList(baos.toString().replace(/xmlns="[^"]+"/g,"")); var obj = {}; obj.server = xml..link.(@rel=="openid.server")[email protected](); obj.delegate = xml..link.(@rel=="openid.delegate")[email protected](); return obj; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getProfile(res, callback) {\n var data = querystring.stringify({\n 'schema' : 'openid',\n\t'access_token' : access_token\n });\n\n post(PROFILE_ENDPOINT, data, function(status, body) {\n callback(status, body);\n }); \n}", "getProfile() {\n\t\treturn decode(this.getToken());\n\t}", "getProfile() {\n\t\treturn decode(this.getAccess());\n\t}", "function getProfileInfo() {\n var GoogleUser = gapi.auth2.getAuthInstance().currentUser.get();\n var profile = GoogleUser.getBasicProfile();\n var id_token = GoogleUser.getAuthResponse().id_token;\n\n var xhr = new XMLHttpRequest();\n var email = profile.getEmail();\n var name = profile.getName();\n xhr.open('POST', '/public/verifyIdToken');\n xhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');\n xhr.onload = function() {\n signInSuccess(name);\n }\n xhr.send('idtoken=' + id_token + '&email=' + email + '&name=' + name);\n}", "function _fetchProfile ( di, complete ) {\n // build an Agent Request and IX Token, get RS Tokens, then call People RS to get name and photo\n var agentRequestDetails =\n { 'iss': config.host.setup\n , 'aud': config.host.ix\n , 'request.a2p3.org':\n { 'resources':\n [ config.baseUrl.people + '/scope/namePhoto' ]\n , 'auth':\n { 'passcode': true\n , 'authorization': true\n }\n , 'returnURL': config.baseUrl.setup + '/dashboard/return'\n }\n }\n var agentRequest = request.create( agentRequestDetails, vault.keys[config.host.ix].latest )\n var jws = new jwt.Parse( agentRequest )\n var ixTokenDetails =\n { 'iss': config.host.setup\n , 'aud': config.host.ix\n , 'sub': di\n , 'token.a2p3.org':\n { 'sar': jws.signature\n , 'auth': agentRequestDetails['request.a2p3.org'].auth\n }\n }\n var ixToken = token.create( ixTokenDetails, vault.keys[config.host.ix].latest )\n var details =\n { host: 'ix'\n , api: '/exchange'\n , credentials: vault.keys[config.host.ix].latest\n , payload:\n { iss: config.host.setup\n , aud: config.host.ix\n , 'request.a2p3.org':\n { 'request': agentRequest\n , 'token': ixToken\n }\n }\n }\n api.call( details, function ( e, result ) {\n if (e) return complete( e )\n if (!result) return complete( new Error('UNKNOWN') )\n var peopleHost = Object.keys(result.tokens)[0]\n var peopleToken = result.tokens[peopleHost]\n var peopleDetails =\n { host: config.reverseHost[peopleHost]\n , api: '/namePhoto'\n , credentials: vault.keys[peopleHost].latest\n , payload:\n { iss: config.host.setup\n , aud: peopleHost\n , 'request.a2p3.org': { 'token': peopleToken }\n }\n }\n api.call( peopleDetails, function ( e, result ) {\n if (e) return complete( e , null )\n complete( null, result )\n })\n })\n}", "getProfilePageUrl() {\n if (this.egovConfig) {\n const config = this._resolveString(this.egovConfig.myProfileUrl);\n if (config !== null) {\n return config;\n }\n }\n let envPrefix = this.envDetector.getEnvironmentPrefix();\n if (envPrefix !== '') {\n envPrefix += '-';\n }\n return `${this.protocol}://${envPrefix}iam.civis.bz.it/api/appurls/MyProfile`;\n }", "function fetchProfile(address) {\n logger.info('fetch profile', address);\n return platform.ajax({\n url: address,\n timeout: timeout\n }).then(function(body, headers) {\n var mimeType = headers && headers['content-type'] && headers['content-type'].split(';')[0];\n logger.debug('fetched', body, mimeType);\n if(mimeType && mimeType.match(/^application\\/json/)) {\n return parseJRD(body);\n } else {\n return util.getPromise(function(jrdPromise) {\n parseXRD(body).then(\n function(xrd) {\n jrdPromise.fulfill(xrd);\n }, function(error) {\n jrdPromise.fulfill(parseJRD(body));\n });\n });\n }\n });\n }", "profile(){\n return this.request.get(`${this.baseURL}/businesses/session`, {}, this.credentials);\n }", "function getServiceProfileById (network, serviceProfileId, connection, dataAPI) {\n appLogger.log('LoRaOpenSource: getServiceProfileById')\n return new Promise(async function (resolve, reject) {\n // Set up the request options.\n var options = {}\n options.method = 'GET'\n options.url = network.baseUrl + '/service-profiles/' + serviceProfileId\n options.headers = {\n 'Content-Type': 'application/json',\n 'Authorization': 'Bearer ' + connection\n }\n options.agentOptions = {\n 'secureProtocol': 'TLSv1_2_method',\n 'rejectUnauthorized': false\n }\n\n request(options, async function (error, response, body) {\n if (error || response.statusCode >= 400) {\n if (error) {\n appLogger.log('Error on get Service Profile: ' + error)\n reject(error)\n }\n else {\n var bodyObj = JSON.parse(response.body)\n appLogger.log('Error on get Service Profile: ' +\n bodyObj.error +\n ' (' + response.statusCode + ')')\n appLogger.log('Request data = ' + JSON.stringify(options))\n reject(response.statusCode)\n }\n }\n else {\n var res = JSON.parse(body)\n appLogger.log(res)\n resolve(res)\n }\n })\n })\n}", "async function loadProfile(webId) {\n try {\n var rc = await fetchProfile(webId);\n if (!rc)\n return null;\n\n var uriObj = new URL(webId)\n uriObj.hash = uriObj.search = uriObj.query = '';\n\n var base = uriObj.toString()\n const kb = $rdf.graph()\n\n $rdf.parse(rc.profile, kb, base, rc.content_type);\n\n const LDP = $rdf.Namespace(\"http://www.w3.org/ns/ldp#\");\n const PIM = $rdf.Namespace(\"http://www.w3.org/ns/pim/space#\");\n const SOLID = $rdf.Namespace(\"http://www.w3.org/ns/solid/terms#\");\n\n const s_webId = $rdf.sym(webId)\n\n uriObj.pathname = '/';\n var ret = uriObj.toString();\n\n var store = kb.any(s_webId, PIM('storage'));\n var inbox = kb.any(s_webId, LDP('inbox'));\n\n var s_issuer = kb.any(s_webId, SOLID('oidcIssuer'));\n var s_account = kb.any(s_webId, SOLID('account'));\n var s_pubIndex = kb.any(s_webId, SOLID('publicTypeIndex'));\n\n var is_solid_id = (s_issuer || s_account || s_pubIndex) ? true : false;\n\n if (inbox)\n return { store: inbox.value, is_solid_id };\n else if (store)\n return { store: store.value, is_solid_id };\n\n } catch (e) {\n console.error('Error', e)\n alert('Error ', e)\n return null;\n }\n}", "function getServiceProfileForOrg (network, orgId, companyId, connection, dataAPI) {\n appLogger.log('LoRaOpenSource: getNetworkServerForRemoteOrganization')\n return new Promise(async function (resolve, reject) {\n var spOptions = {}\n spOptions.method = 'GET'\n spOptions.url = network.baseUrl + '/service-profiles?organizationID=' + orgId + '&limit=20&offset=0'\n spOptions.headers = {\n 'Content-Type': 'application/json',\n 'Authorization': 'Bearer ' + connection\n }\n\n spOptions.agentOptions = {\n 'secureProtocol': 'TLSv1_2_method',\n 'rejectUnauthorized': false\n }\n appLogger.log(spOptions)\n request(spOptions, async function (error, response, body) {\n if (error || response.statusCode >= 400) {\n if (error) {\n appLogger.log('Error getting Service Profile: ' + error)\n reject(error)\n }\n else {\n appLogger.log('Error getting Service Profile: ' + response.statusCode +\n ' (Server message: ' + response.body.error + ')')\n reject(response.statusCode)\n }\n }\n else {\n // Save the ServiceProfile ID from the remote\n // network.\n body = JSON.parse(body)\n appLogger.log(body)\n if (body.totalCount == 0) {\n // no SP to get\n resolve()\n }\n else {\n let serviceProfile = body.result[0]\n await dataAPI.putProtocolDataForKey(\n network.id,\n network.networkProtocolId,\n makeCompanyDataKey(companyId, 'coSPId'),\n serviceProfile.serviceProfileID)\n // TODO: Remove this HACK. Should not store the service profile locally\n // in case it gets changed on the remote server.\n await dataAPI.putProtocolDataForKey(\n network.id,\n network.networkProtocolId,\n makeCompanyDataKey(companyId, 'coSPNwkId'),\n serviceProfile.networkServerID)\n resolve(serviceProfile)\n }\n }\n }) // End of service profile create\n })\n}", "function get_profile(token) {\n return new Promise(function(resolve, reject) {\n const options = {\n hostname: 'people.googleapis.com',\n path: '/v1/people/me?personFields=names,emailAddresses&access_token=' + token,\n method: \"GET\",\n }\n // Data is received in chunks\n var received_data = \"\";\n\n const req = https.request(options, (res) => {\n res.setEncoding('utf8');\n res.on('data', (chunk) => {\n received_data += chunk;\n });\n\n res.on('end', () => {\n resolve(received_data);\n });\n });\n\n req.on('error', (e) => {\n reject(e.message);\n });\n\n req.end();\n });\n}", "function getANetworkServerIDFromServiceProfile (network, connection, coId, dataAPI) {\n return new Promise(async function (resolve, reject) {\n var coSPId\n try {\n coSPId = await dataAPI.getProtocolDataForKey(\n network.id,\n network.networkProtocolId,\n makeCompanyDataKey(coId, 'coSPId'))\n }\n catch (err) {\n appLogger.log('Error on getting Service Profile Id: ' + err)\n reject(err)\n return\n }\n\n // TODO: FIX THIS HACK. Storing the network ID locally is bad, in case the\n // service for the company is changes on the remote LoRa system.\n\n try {\n var coSPNwkId = await dataAPI.getProtocolDataForKey(\n network.id,\n network.networkProtocolId,\n makeCompanyDataKey(coId, 'coSPNwkId'))\n resolve(coSPNwkId)\n }\n catch (err) {\n appLogger.log(\"Error on getting Service Profile's Network's Id: \" + err)\n reject(err)\n }\n\n /* The loraserver is failing to load the serviceprofile, and passes that back\n to us as a 500 error, causing all kinds of mayhem. The hack above bypasses\n this problem.\n // Set up the request options.\n var options = {};\n options.method = 'GET';\n options.url = network.baseUrl + \"/service-profiles/\" + coSPId;\n options.headers = { \"Content-Type\": \"application/json\",\n \"Authorization\": \"Bearer \" + connection };\n options.agentOptions = {\n \"secureProtocol\": \"TLSv1_2_method\",\n \"rejectUnauthorized\": false };\n\n request( options, async function( error, response, body ) {\n var bodyObj;\n if ( typeof body === 'object' ) {\n bodyObj = body;\n }\n else {\n bodyObj = JSON.parse( response.body );\n }\n if ( error || response.statusCode >= 400 ) {\n if ( error ) {\n dataAPI.addLog( network, \"Error on get Service Profile: \" + error );\n reject( error );\n return;\n }\n else {\n dataAPI.addLog( network, \"Error on get Service Profile: \" +\n bodyObj.error +\n \" (\" + response.statusCode + \")\" );\n reject( response.statusCode );\n return;\n }\n }\n else {\n // Return the networkServerId from the returned object.\n resolve( bodyObj.networkServerID );\n }\n });\n */\n })\n}", "loadProfile() {\n\t\tconst url = this.user.url;\n\t\treturn solid.fetch(url)\n\t\t\t.then(res => Promise.all([res.text(), res.headers.get('Content-Type')]))\n\t\t\t.then(([contents, contentType]) => loadProfile({ url, contents, contentType }))\n\t\t\t.then(profile => {\n\t\t\t\tObject.assign(this.user, profile);\n\t\t\t\tif (profile.accountName)\n\t\t\t\t\tthis.id = profile.accountName;\n\t\t\t\treturn profile;\n\t\t\t});\n\t}", "function fetchProfile(url) {\n profileRequest.onreadystatechange = onProfileRequestChange;\n profileRequest.open(\"GET\", url, true);\n profileRequest.send();\n}", "function getGitHubProfile() {\n return getGitHubResource('user');\n}", "function getOid(oid, callback) {\n if( !getSession() )\n {\n // send back the matched \"whatever\" to the chat\n bot.sendMessage(chatId, \"You have not established a connection. Use /session <address> before.\");\n }\n else\n {\n getSession().get (oid, function (error, varbinds) {\n if (error) {\n console.error (error);\n } else {\n for (var i = 0; i < varbinds.length; i++)\n if (snmp.isVarbindError (varbinds[i])) {\n console.error (snmp.varbindError (varbinds[i]));\n bot.sendMessage(chatId, \"An error occurred:\\n \"+snmp.varbindError (varbinds[i]));\n } else {\n callback(varbinds[i].value);\n }\n }\n });\n }\n}", "GetProfile() {\n return this.m_profile;\n }", "getProfile() {\n return this._profile;\n }", "function getUserDetails(accessToken){\n\tconst request = require('request');\t\n\tvar amazonProfileURL = require('./config').amazonProfileURL + accessToken;\n\treturn new Promise((resolve, reject) => {\n\t\trequest(amazonProfileURL, function(error, response, body) {\n\t\t\tif (response.statusCode == 200) {\n\t\t\t\tvar profile = JSON.parse(body);\n\t\t\t\tconsole.log(profile);\n\t\t\t\tresolve(profile);\n\t\t\t} else {\n\t\t\t\treject(error);\n\t\t\t}\n\t\t});\n\t});\n}", "function userProfileUrl() { return \"{{conf.reqUrl}}/api/userprofile/\"; }", "async function getProfile() {\n const headers = {};\n const params = {\n identityNamespace: selectedIdentity.identityCodeSelected,\n mergePolicyId: selectedMergePolicy.mergePolicyIDSelected,\n identityValue: value,\n };\n console.log(params.identityNamespace);\n // set the authorization header and org from the ims props object\n if (props.ims.token && !headers.authorization) {\n headers.authorization = `Bearer ${props.ims.token}`;\n }\n if (props.ims.org && !headers[\"x-gw-ims-org-id\"]) {\n headers[\"x-gw-ims-org-id\"] = props.ims.org;\n }\n try {\n // invoke backend action\n const actionResponse = await actionWebInvoke(\n \"aep-unified-profile\",\n headers,\n params\n );\n\n setProfile(actionResponse);\n\n console.log(`Response from Get Unified Profile`, actionResponse);\n } catch (e) {\n // log and store any error message\n console.error(e);\n setProfile(null);\n setErrorState({\n actionResponse: null,\n actionResponseError: e.message,\n actionInvokeInProgress: false,\n });\n }\n }", "async function getProfile() {\n const resp = await fetch(window.location.origin + '/profiles/me', {\n method: \"GET\",\n mode: \"cors\",\n cache: \"no-cache\",\n credentials: \"same-origin\",\n headers: {\n \"Content-Type\": \"application/json\"\n },\n redirect: \"follow\",\n });\n return resp.json();\n}", "function getProfileData() {\n\tIN.API.Raw(\"/people/~:(email-address)\").result(onSuccess).error(onError);\n}", "function loadProfile(){\n var request = gapi.client.plus.people.get( {'userId' : 'me'} );\n request.execute(loadProfileCallback);\n }", "getProfile(profile = {}) {\n return new Promise((resolve, reject) => {\n if (this.isAuthenticated()) {\n return fetch(`${Config.host}/api/users/${profile._id}`, {\n headers: {\n Authorization: `Bearer ${this.user.token}`\n }\n })\n .then(res => res.json())\n .then(json => {\n resolve(json);\n });\n }\n reject({\n error: \"You must be authenticated\"\n });\n });\n }", "function getUserIDfromProfileLink(argNode) {\n\treturn getUserIDfromURL(argNode.href);\n}", "function DeviceProfile( server ) {\n this.impl = new require( './dao/' +\n nconf.get( \"impl_directory\" ) +\n '/deviceProfiles.js' );\n\n modelAPI = server;\n}", "function GetPersonal(address) {\n return ParseAddress(address)[0];\n}", "function getProfileData() {\n IN.API.Profile(\"me\").fields(\"id\", \"first_name\", \"last_name\", \"num-connections\", \"email-address\", \"industry\", \"location\", \"picture-url\", \"public-profile-url\").result(onSuccess).error(onError);\n}", "getIdentityServerLocation() {\r\n let state = this.store.getState();\r\n return state.configurationState.identityServerUri.value;\r\n }", "function profile_get_houses(){\n\tif (!this.home_profile) this.profile_update_house_info();\n\n\tif (this.home_profile){\n\t\treturn this.home_profile;\n\t} else {\n\t\treturn {};\n\t}\n}", "function getProfile(token) {\n\n validateToken(token);\n if (!accessGranted) {\n return;\n }\n\n const url = \"https://www.googleapis.com/gmail/v1/users/me/profile\";\n\n const profileResponse = gmailFetch(token, \"GET\", false, url, {\n key: gmailApiKey\n });\n\n profileResponse.then(response => {\n if (!response.ok) {\n handleAuthorizationExpiration(response, token);\n }\n });\n\n\n profileResponse.then(response => response.json()).then(result => {\n currentHistoryId = result.historyId;\n console.log(\"currentHistoryId was set as \" + currentHistoryId);\n getNewMessagesIds(token);\n });\n}", "function profileReq () {\n const request = apiHelper.axGet(apiUrls.profiles, authToken)\n return axios(request)\n }", "getUserIdentifier ()\n {\n const proxy = this;\n return new Promise( function( resolver, rejecter )\n {\n return proxy.send(\n {request: \"GetUserIdentifier\"},\n resolver,\n FIREANDFORGET, \n rejecter\n );\n })\n }", "get profile () {\n\t\treturn this._profile;\n\t}", "function getProfileData() {\n IN.API.Raw(\"/people/~\").result(onSuccess).error(onError);\n}", "getProfileManager() {\n return this._profileManager\n }", "function getGaiaAddress(caller, app, username, zoneFileLookupURL) {\n return Promise.resolve().then(function () {\n if (username) {\n return getUserAppFileUrl('/', username, app, zoneFileLookupURL);\n } else {\n return (0, _hub.getOrSetLocalGaiaHubConnection)(caller).then(function (gaiaHubConfig) {\n return (0, _hub.getFullReadUrl)('/', gaiaHubConfig);\n });\n }\n }).then(function (fileUrl) {\n var matches = fileUrl.match(/([13][a-km-zA-HJ-NP-Z0-9]{26,35})/);\n if (!matches) {\n throw new Error('Failed to parse gaia address');\n }\n return matches[matches.length - 1];\n });\n}", "getProfile() {\n return this.profile;\n }", "function getProfile({ id_token /*, access_token */ }) {\n // if (!token) return Promise.reject(new Error('Token is missing!'))\n const options = {\n body: `id_token=${id_token}`,\n method: 'POST',\n headers: {\n Accept: 'application/json',\n // do not use Content-Type: 'application/json' to avoid extra 'OPTIONS' requests (#9)\n 'Content-Type': 'application/x-www-form-urlencoded'\n }\n }\n const url = `${APP_URL}/tokeninfo`\n return fetchJSON(url, options).then(profile => ({ token: id_token, profile }))\n}", "function getProfileData() {\n IN.API.Raw(\"/people/~\").result(onSuccess).error(onError);\n }", "function getProfileData() {\n IN.API.Raw(\"/people/~\").result(onSuccess).error(onError);\n }", "function userProfile() {\n return baseUser().get();\n }", "static getProfile() {\n // console.log(\"getProfile()\");\n return store.get('CURRENT_PROFILE');\n }", "async _getProfile () {\n try {\n var p = await profile.getProfile();\n this.setState({ profile: p });\n } catch (e) {\n console.error(e, e.stack);\n }\n }", "function getProfile(profileName) {\n var file = chain(profilesFolder, function (profilesFolder) {\n var fileUri = path.join(profilesFolder, profileName + \".json\")\n return fs.readFile.bind(null, fileUri)\n })\n\n return chain(file, safeParse)\n}", "function Profile() {\n\t}", "get onBehalfOfUri () {\r\n\t\treturn this._onBehalfOfUri;\r\n\t}", "async function addr() {\n return await $.ajax({\n url: domain + \"/peer/addr\",\n method: \"GET\",\n });\n }", "get profile() {\n\t\treturn this.__profile;\n\t}", "get profile() {\n\t\treturn this.__profile;\n\t}", "get profile() {\n return this._profile;\n }", "function getProfileInfo() {\n\treturn TD.cache.twitterUsers.getByScreenName(TD.storage.accountController.getPreferredAccount(\"twitter\").state.username).results[0];\n}", "function getProfile() {\n const endpoint = BASE_URL + `/user-profile`;\n const token = localStorage.token;\n return fetch(endpoint, {\n method: \"GET\",\n headers: {\n \"Content-Type\": \"application/json\",\n Accept: \"application/json\",\n Authorization: `Bearer ${token}`,\n },\n }).then((res) => {\n return res.json();\n });\n}", "async fetchMyOverlord() {\n await context.store.dispatch(\"overlord2/on_get_myoverlord\");\n return context.store.state.overlord2.storage.my_overlord;\n }", "function getOrgUnitId(callback){\n return $.ajax({\n url: server_url + '/me.jsonp?fields=organisationUnits,code',\n type: 'GET',\n dataType: 'jsonp',\n contentType:'application/jsonp',\n authorization: \"Bearer 7fa34aca-a5ba-485b-b108-b18faad54c6d\",\n error: function (data) {\n callback(data)\n },\n success: function (data) {\n callback(data)\n }\n });\n}", "function getProfiles() {\n const sel = 'span[itemtype=\"https://schema.org/Person\"] a';\n return _.map($(sel), function (el) {\n return {\n target: el,\n href: el.href,\n name: el.innerText,\n profile: el.href.match(/\\w+\\-\\d+.*$/)[0] // TODO: this fails on last name with space\n };\n });\n}", "function TCDriver_GetActivityProfile (driver, activityId, profileKey, callback) {\n _TCDriver_Log(\"TCDriver_GetActivityProfile: \" + activityId);\n var url,\n lrs,\n result\n ;\n\n if (driver.recordStores.length > 0) {\n //\n // for get (for now) we only get from one (as they should be the same)\n //\n // TODO: make this the first non-allowFail LRS but for now it should\n // be good enough to make it the first since we know the LMS provided\n // LRS is the first\n //\n lrs = driver.recordStores[0];\n\n url = \"activities/profile?\"\n + \"activityId=\" + encodeURIComponent(activityId)\n + \"&profileId=\" + encodeURIComponent(profileKey)\n ;\n\n result = _TCDriver_XHR_request(lrs, url, \"GET\", null, callback, true);\n\n return (result === undefined || result.status === 404) ? null : result.responseText;\n }\n else {\n alert(\"[warning] TCDriver_GetActivityProfile: No LRSs added yet (activity profile not read)\");\n }\n}", "function getUsesrProfileURL(email) {\n return _spPageContextInfo.webServerRelativeUrl + \"/_api/SP.UserProfiles.PeopleManager/GetPropertiesFor(accountName=@v)?@v='i:0%23.f|membership|\" + email + \"'\";\n }", "fetchProfile(context) {\n return new Promise((resolve, reject) => {\n service\n .getUser()\n .then(function(user) {\n if (user == null) {\n context.dispatch('signIn');\n context.commit('setProfile', null);\n return resolve(null);\n } else {\n context.commit('setProfile', user.profile);\n return resolve(user.profile);\n }\n })\n .catch(function(err) {\n context.commit('setError', err);\n return reject(err);\n });\n });\n }", "function profile(authToken, apiUrl){\n\tconst array = createPopup(\"profile\", \"My Profile\");\n\tconst div = array[0];\n\tlet content = array[1];\n\tconst param = {\n\t\t method: 'GET',\n\t\t headers:{\n\t\t\t\t 'Authorization': `Token ${authToken}`,\n\t\t\t\t 'Content-Type': 'application/json',\n\t\t\t }\n\t\t }\n\tfetch(apiUrl + \"/user/\", param)//defaults to logged in if id not supplied\n\t.then(function(response) {\n \t\tif (!response.ok) throw Error(response.statusText);\n\t\treturn response.json();\n\t})\n\t.then(function(responseAsJson){\n\t\tconsole.log(responseAsJson);\n\t\t//create info on pop up\n\t\tcontent = profileContent(div, content, responseAsJson, apiUrl, authToken);\n\t})\n\t.catch(function(error){\n\t\tconsole.log('Looks like there was a problem: \\n', error);\n\t});\n\tconsole.log(div);\n\treturn div;\n}", "static webfingerAddress (address) {\n const WebFingerConstructor = (typeof window === 'object' && window.WebFinger ? window.WebFinger : WebFinger)\n const webfinger = new WebFingerConstructor()\n return new Promise((resolve, reject) => {\n webfinger.lookup(address, (err, res) => {\n if (err) {\n return reject(new Error('Error looking up wallet address: ' + err.message))\n }\n\n let webFingerDetails = {}\n try {\n for (let link of res.object.links) {\n if (link.rel === 'http://webfinger.net/rel/ledgerAccount') {\n webFingerDetails.account = link.href\n } else if (link.rel === 'http://webfinger.net/rel/socketIOUri') {\n webFingerDetails.socketIOUri = link.href\n }\n }\n } catch (err) {\n return reject(new Error('Error parsing webfinger response' + err.message))\n }\n resolve(webFingerDetails)\n })\n })\n }", "static webfingerAddress (address) {\n const WebFingerConstructor = (typeof window === 'object' && window.WebFinger ? window.WebFinger : WebFinger)\n const webfinger = new WebFingerConstructor()\n return new Promise((resolve, reject) => {\n webfinger.lookup(address, (err, res) => {\n if (err) {\n return reject(new Error('Error looking up wallet address: ' + err.message))\n }\n\n let webFingerDetails = {}\n try {\n for (let link of res.object.links) {\n if (link.rel === 'http://webfinger.net/rel/ledgerAccount') {\n webFingerDetails.account = link.href\n } else if (link.rel === 'http://webfinger.net/rel/socketIOUri') {\n webFingerDetails.socketIOUri = link.href\n }\n }\n } catch (err) {\n return reject(new Error('Error parsing webfinger response' + err.message))\n }\n resolve(webFingerDetails)\n })\n })\n }", "get ownerUserProfile() {\r\n return this.profileLoader.ownerUserProfile;\r\n }", "function SolidProfile (profileUrl, parsedProfile, response) {\n /**\n * Links to profile-related external resources such as the\n * Inbox location, storage locations, type registry indexes etc.\n * @property externalResources\n * @type Object\n */\n this.externalResources = {\n inbox: null,\n storage: [],\n typeIndexes: []\n }\n\n /**\n * Public Type registry index graph\n * @property typeIndexPublic\n * @type rdf.Graph\n */\n this.typeIndexPublic = rdf.graph()\n\n /**\n * Private Type registry index graph\n * @property typeIndexPrivate\n * @type rdf.Graph\n */\n this.typeIndexPrivate = rdf.graph()\n\n /**\n * Parsed graph of the WebID Profile document\n * @property parsedGraph\n * @type rdf.Graph\n */\n this.parsedGraph = rdf.graph()\n\n /**\n * SolidResponse instance from which this profile object was created.\n * Contains the raw profile source, the XHR object, etc.\n * @property response\n * @type SolidResponse\n */\n this.response = response\n\n /**\n * Links to \"see also\" profile documents. Typically loaded immediately\n * after retrieving the initial WebID Profile document.\n * @property relatedProfiles\n * @type Object\n */\n this.relatedProfiles = {\n preferences: [],\n sameAs: [],\n seeAlso: []\n }\n\n /**\n * WebId URL (the `foaf:primaryTopic` of the profile document)\n * @property webId\n * @type String\n */\n this.webId = null\n\n if (!profileUrl) {\n return\n }\n /**\n * Location of the base WebID Profile document (minus the hash fragment).\n * @property baseProfileUrl\n * @type String\n */\n this.baseProfileUrl = (profileUrl.indexOf('#') >= 0)\n ? profileUrl.slice(0, profileUrl.indexOf('#'))\n : profileUrl\n\n if (parsedProfile) {\n this.initWebId(parsedProfile)\n this.appendFromGraph(parsedProfile, this.baseProfileUrl)\n }\n}", "function getProfileData() {\n // obtener los datos del usuario al iniciar sesión\n IN.API.Raw(\"people/~:(first-name,last-name,id,num-connections,picture-url,location,positions,summary,public-profile-url)\").result(onSuccess).error(onError); \n }", "function getAvatarID(){\n\tvar clientID = client.GetConnectionID();\n\tvar avatarx = \"Avatar\" + clientID.toString();\n\treturn avatarx;\n}", "function getIDPUrl(){\n return \"https://accounts.sap.com/saml2/idp/sso/accounts.sap.com\";\n}", "async function loadFromURL (url) {\n debug(`loading profile from ${url}`)\n\n try {\n var profile = await fetchJSON(url)\n } catch (err) {\n throw new Error(`error loading profile from ${url}: ${err.message}`)\n }\n\n const profileInfo = ProfileInfo.create(profile)\n\n Store.set({\n profileInfo,\n pkgIdSelected: null,\n modIdSelected: null,\n fnIdSelected: null\n })\n\n return profileInfo\n}", "function getProfileUserDetailsFromAPI(profile_id) {\n return new Promise((resolve, reject) => {\n var profileViewObj = {};\n getCsrfToken().then((csrf_token) => {\n $.ajax({\n url: 'https://www.linkedin.com/voyager/api/identity/profiles/'+profile_id+'/profileView',\n beforeSend: function(req) { \n req.setRequestHeader('csrf-token', csrf_token);\n req.setRequestHeader('accept', '*');\n },\n xhrFields: {\n withCredentials: true\n },\n success: function(profileViewRes){\n if(profileViewRes && profileViewRes.entityUrn){\n profileViewObj = profileViewRes;\n }\n console.log(\"response success getProfileUserDetailsFromAPI >>> \");\n console.log(profileViewObj);\n resolve(profileViewObj);\n },\n error: function () {\n resolve(profileViewObj);\n }\n });\n });\n });\n}", "function get_profile(number) { \n var xobj = new XMLHttpRequest();\n xobj.overrideMimeType(\"application/json\");\n xobj.open('GET', '/profiles/profile' + String(number) + '.json', false);\n xobj.onreadystatechange = function () {\n if (xobj.readyState == 4 && xobj.status == \"200\") {\n cur_profile = JSON.parse(xobj.responseText);\n }\n };\n xobj.send(null);\n }", "getProfileId() {\n return this.person_id;\n }", "async function getOwner(tokenID, address) {\n const nfTokenShield = shield[address] ? shield[address] : await NFTokenShield.deployed();\n const nfToken = await NFTokenMetadata.at(await nfTokenShield.getNFToken.call());\n return nfToken.ownerOf.call(tokenID);\n}", "function fetchUserInfo(){\n\t gapi.client.load('oauth2', 'v1', function(){\n\t var userinfo = gapi.client.request('oauth2/v1/userinfo?alt=json');\n\t userinfo.execute(function(resp){\n\t window.user={\n\t \t\"email\":resp.email,\n\t \t//\"name\":resp.given_name,\n\t \t//\"id\":resp.id\n\t }\n\t loadTimeline();\n\t });\n\t });\n\t }", "function getProfile(profileName, callback) {\n profilesFolder(function (err, profilesFolder) {\n if (err) {\n return callback(err)\n }\n\n var fileUri = path.join(profilesFolder, profileName + \".json\")\n fs.readFile(fileUri, function (err, content) {\n if (err) {\n return callback(err)\n }\n\n safeParse(content, callback)\n })\n })\n}", "getProfile (start, end, width, depth, callback) {\n\t\t\tlet request = new Potree.ProfileRequest(start, end, width, depth, callback);\n\t\t\tthis.profileRequests.push(request);\n\t\t}", "function getProfileData() {\n IN.API.Profile(\"me\").fields(\"firstName\", \"lastName\", \"id\").result(onSuccess).error(onError);\n}", "getProfile (cb) {\n let accessToken = this.getAccessToken()\n let self = this\n this.lock.getUserInfo(accessToken, (err, profile) => {\n if (profile) {\n self.userProfile = profile\n }\n cb(err, profile)\n })\n }", "getProfileForPerson(id) {\n return this.#fetchAdvanced(this.#getProfileForPersonURL(id))\n .then((responseJSON) => {\n let profileBOs = ProfileBO.fromJSON(responseJSON);\n return new Promise(function(resolve){\n resolve(profileBOs);\n })\n })\n }", "function getProfile(auth, cb) {\n var gmailClass = google.gmail('v1');\n gmailClass.users.getProfile({\n auth: auth,\n userId: 'me'\n }, cb);\n}", "function getEmail(){\n// Load the oauth2 libraries to enable the userinfo methods.\n gapi.client.load('oauth2', 'v2', function() {\n var request = gapi.client.oauth2.userinfo.get();\n request.execute(getEmailCallback);\n });\n}", "get userProfile() {\r\n return this.clone(ProfileLoader_1, \"getuserprofile\").postCore();\r\n }", "function Profile() {\n _classCallCheck(this, Profile);\n\n Profile.initialize(this);\n }", "function loadProfileCallback(obj) {\n profile = obj;\n window.profile = obj;\n // Filter the emails object to find the user's primary account, which might\n // not always be the first in the array. The filter() method supports IE9+.\n email = obj['emails'].filter(function(v) {\n return v.type === 'account'; // Filter out the primary email\n })[0].value; // get the email from the filtered results, should always be defined.\n var displayName = profile['displayName'];\n displayProfile(profile);\n //Create account in ubm db\n createUBMUser(email, displayName, profile);\n}", "[PROFILE.FETCH_SUCCESS] (state, profile) {\n state.profile = buildProfile(profile)\n }", "function getProfile(person){\n\tprofileString = 'GetProfile=True&ProfileId='; \n\tif(person == 'MyProfile'){\n\t\tprofileString += $('#loggedInUser').text().substr(14,30);\n\t}\n\telse if(person == 'Instructor'){\n\t\tvar i=0;\n\t\tselectedRow.find('td').each(function(){\n\t\t\tif(i==0){\n\t\t\t\tprofileString += $(this).text();\n\t\t\t}\n\t\t\ti++;\n\t\t});\n\t}\n\telse{\n\t\tprofileString += person;\n\t}\n\tprofileString += '&Profiles';\n\tdisplayPageInfo(profileString);\n}", "function get_token (open_id) {\n if (open_id) {\n \n Auth.set_open_id(open_id);\n Auth.set_oauth_page(oauth_page_uri);\n\n var auth = new restUser.auth({\n open_id: open_id\n })\n \n auth.$get()\n .then(function (data) {\n if (data.state) {\n var pair;\n if (oauth_page_uri.indexOf('?') < 0){\n pair = '?';\n } else {\n pair = '&';\n }\n $window.location = oauth_page_uri + pair +\n 'open_id=' + open_id +\n '&state=' + data.state +\n '&ext_key=' + data.ext_key +\n '&response_type=' + data.response_type +\n '&redirect_uri=' + encodeURIComponent(data.redirect_uri);\n }\n })\n\t\t\t\t.catch(function (data) {\n\t\t\t\t\tconsole.error(data)\n $location.path(Config.route.error)\n\t\t\t\t})\n }\n }", "profile (state) {\n return state.profile\n }", "function openstreetmap (req, res) {\n const query = url.parse(req.url, true).query\n const challenge = query.login_challenge\n\n const strategy = new OSMStrategy({\n requestTokenURL: 'https://www.openstreetmap.org/oauth/request_token',\n accessTokenURL: 'https://www.openstreetmap.org/oauth/access_token',\n userAuthorizationURL: 'https://www.openstreetmap.org/oauth/authorize',\n consumerKey: serverRuntimeConfig.OSM_CONSUMER_KEY,\n consumerSecret: serverRuntimeConfig.OSM_CONSUMER_SECRET,\n callbackURL: `${publicRuntimeConfig.APP_URL}/oauth/openstreetmap/callback?login_challenge=${encodeURIComponent(challenge)}`\n }, async (token, tokenSecret, profile, done) => {\n let conn = await db()\n let [user] = await conn('users').where('id', profile.id)\n if (user) {\n await conn('users').where('id', profile.id).update(\n {\n 'osmToken': token,\n 'osmTokenSecret': tokenSecret,\n 'profile': JSON.stringify(profile)\n }\n )\n } else {\n await conn('users').insert(\n {\n 'id': profile.id,\n 'osmToken': token,\n 'osmTokenSecret': tokenSecret,\n profile: JSON.stringify(profile)\n }\n )\n\n }\n done(null, profile)\n })\n\n passport.authenticate(strategy, {\n req: req,\n redirect: function (url, status) { res.redirect(url) },\n success: function (user) {\n if (challenge) {\n hydra.acceptLoginRequest(challenge, {\n subject: user.id,\n remember: true,\n remember_for: 9999\n }).then(response => {\n if (response.redirect_to) {\n return res.redirect(response.redirect_to)\n } else {\n return res.redirect('/')\n }\n }).catch(e => {\n console.error(e)\n return res.redirect('/')\n })\n } else {\n return res.redirect('/')\n }\n\n },\n pass: function () { res.sendStatus(401) },\n fail: function (challenge, status) { res.status(status).send(challenge) },\n error: function (err) { res.status(500).send(err) }\n })\n}", "function getUserProfiles(url, displayFunction) {\n console.log(`Getting user profile`);\n let xhr = new XMLHttpRequest();\n xhr.open(`GET`, url);\n //return the user profile when response received\n xhr.onreadystatechange = function () {\n if (this.readyState === 4 && this.status === 200) {\n displayFunction(this);\n }\n }\n xhr.send();\n}", "__watchProfile () {\n store.watch(\n (_, getters) => getters['session/profile'],\n async (profile, oldProfile) => {\n if (!profile) {\n return\n }\n\n const network = store.getters['network/byId'](profile.networkId)\n const currentPeer = store.getters['peer/current']()\n\n if (currentPeer && currentPeer.ip) {\n const scheme = currentPeer.isHttps ? 'https://' : 'http://'\n this.host = `${scheme}${currentPeer.ip}:${currentPeer.port}`\n this.capabilities = currentPeer.version\n\n // TODO if we could use the server from network, then, it is a peer and this shouldn't be necessary\n } else {\n let { server, apiVersion } = network\n this.host = server\n\n // Infer which are the real capabilities of the peer\n try {\n const testAddress = Identities.Address.fromPassphrase('test', network.version)\n const { address } = this.client.api('wallets').search({\n addresses: [testAddress]\n })\n\n apiVersion = (address === testAddress) ? '2.1.0' : '2.0.0'\n } catch (_) {\n // The peer does not have capability to search for multiple wallets or transactions at once\n }\n\n this.capabilities = apiVersion\n }\n\n if (!oldProfile || profile.id !== oldProfile.id) {\n eventBus.emit('client:changed')\n }\n },\n { immediate: true }\n )\n }", "onSuccess() {\n let basicProfile = window.gapi.auth2\n .getAuthInstance()\n .currentUser.get()\n .getBasicProfile();\n localStorage.setItem(\"authoritySignedIn\", true);\n this.setState(\n {\n isSignedIn: true,\n err: null,\n authorityId: basicProfile.getId(),\n profileName: basicProfile.getName(),\n profileEmail: basicProfile.getEmail(),\n profilePhotoURL: basicProfile.getImageUrl()\n },\n () => {\n this.validateAndPostProfileData(basicProfile);\n }\n );\n }", "get abbreviatedName() {\n if(this._isServer)\n return this._username + '@' + this._hostname;\n\t\treturn this._name;\n\t}", "function getProfilePIdString(hId) {\n return strPadZeroes(profileHashIds.decode(hId)[0], parseInt(process.env.PID_LENGTH));\n}", "get tunnel2Address() {\n return this.getStringAttribute('tunnel2_address');\n }", "function openIDUsing(url, mode, shared, i, j) {\n if (mode == \"signup\") {\n $(\"openid_identifier\").setValue(url);\n if (shared == true) {\n $(\"openid_identifier\").readOnly = true;\n $('user_email').focus();\n } else {\n $(\"openid_identifier\").readOnly = false;\n $(\"openid_identifier\").setValue(url);\n $(\"openid_identifier\").setSelectionRange(i, j + 1);\n }\n } else if (mode == \"login\") {\n $(\"openid_identifier\").setValue(url);\n if (shared == true) {\n $(\"openid_identifier\").readOnly = true;\n } else {\n $(\"openid_identifier\").readOnly = false;\n $(\"openid_identifier\").setValue(url);\n $(\"openid_identifier\").setSelectionRange(i, j + 1);\n }\n }\n}", "get ownerUserProfile() {\r\n let q = this.getParent(ProfileLoader_1, this.parentUrl, \"_api/sp.userprofiles.profileloader.getowneruserprofile\");\r\n if (this.hasBatch) {\r\n q = q.inBatch(this.batch);\r\n }\r\n return q.postCore();\r\n }", "function getName(profile) {\n return profile.name;\n}", "function fetchCurrentAddressAuthStatus(address) {\n\tvar request = new XMLHttpRequest();\n\tvar reqString = '/explorer/authcoin/status?addr=' + address;\n\trequest.open('GET', reqString, false);\n\trequest.send();\n\tif (request.status != 200) {\n\t\treturn 'error';\n\t}\n\tresp = JSON.parse(request.responseText) || {};\n\tconsole.log(resp)\n\treturn (resp.auths && resp.auths.length === 1 && resp.auths[0]) || false;\n}" ]
[ "0.5602584", "0.5444956", "0.53795326", "0.53470194", "0.5299025", "0.5282743", "0.5257924", "0.5231829", "0.51716214", "0.5152446", "0.51335514", "0.51325315", "0.5100429", "0.5091683", "0.505408", "0.5043195", "0.50252885", "0.50085896", "0.49872497", "0.49705845", "0.49700868", "0.49601996", "0.4948978", "0.49396077", "0.4931301", "0.4907567", "0.48431754", "0.48405346", "0.483071", "0.48306257", "0.48264727", "0.48243392", "0.48135915", "0.48087773", "0.4796838", "0.47868115", "0.4782732", "0.4770444", "0.47613773", "0.474628", "0.47151718", "0.47039914", "0.47039914", "0.4699995", "0.46762782", "0.46743315", "0.4672553", "0.46694878", "0.46592182", "0.465914", "0.46529734", "0.46529734", "0.4650099", "0.4650044", "0.46498623", "0.46236995", "0.46162647", "0.45958695", "0.4592743", "0.4585299", "0.45789856", "0.45750827", "0.4570062", "0.4570062", "0.45558393", "0.4546778", "0.45422852", "0.45383203", "0.45275673", "0.45137578", "0.44906497", "0.44873762", "0.44750437", "0.44592348", "0.44590777", "0.44492644", "0.44483027", "0.44482034", "0.44477195", "0.44447613", "0.44419935", "0.44401476", "0.44380996", "0.44378355", "0.44363633", "0.44358385", "0.4434717", "0.4431801", "0.44236535", "0.4422097", "0.44212398", "0.44178864", "0.44160262", "0.4414176", "0.44044656", "0.440303", "0.43986213", "0.4395051", "0.4376407", "0.43733907" ]
0.4881453
26
Add a new comment to the post. Parameters: data: Object with properties: name (String): Name of commenter. email (String): Email address of commenter. openid_identifier (String): OpenID Identifier of commenter. comment_type (String): Type of Commenter Authentication body (XML): Body of comment. approved (Boolean): True only if it is an OpenID Comment and the author is whitelisted. Return: new Comment object
function add_comment(data){ data = (data || req.data); var comment = new Comment(); comment.edit({ name: data.name, email: data.email, openid_identifier: data.openid_identifier, comment_type: data.comment_type, body: data.body, date: new Date(), approved: data.approved }) this.add(comment); return comment; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "add(info) {\r\n if (typeof info === \"string\") {\r\n info = { text: info };\r\n }\r\n const postBody = jsS(extend(metadata(\"Microsoft.SharePoint.Comments.comment\"), info));\r\n return this.clone(Replies_1, null).postCore({ body: postBody }).then(d => {\r\n return extend(new Comment(odataUrlFrom(d)), d);\r\n });\r\n }", "function submit_comment() {\r\n\tif (!this.allow_comments) {\r\n\t\treturn this.notfound();\r\n\t}\r\n\r\n\tif (req.data.comment_type == \"OpenID\") {\r\n\t\tvar identity = req.data.openid_identifier;\r\n\t\tvar identity_server;\r\n\t\tvar identity_delegation;\r\n\t\ttry {\r\n\t\t\tvar openid_info = this.get_openid_info(identity);\r\n\t\t\tidentity_server = openid_info.server;\r\n\t\t\tidentity_delegate = openid_info.delegate;\r\n\t\t} catch(e) {\r\n\t\t\tres.redirect(this.getURI(\"?submit_failed=true\"));\r\n\t\t}\r\n\r\n\t\tvar unique_string = session._id + \"-\" + new Date().valueOf();\r\n\t\tvar comment = req.data.comment;\r\n\t\tif (typeof session.data.pending_comments == \"undefined\") {\r\n\t\t\tsession.data.pending_comments = {};\r\n\t\t}\r\n\t\tsession.data.pending_comments[unique_string] = {};\r\n\t\tsession.data.pending_comments[unique_string].identity = identity;\r\n\t\tsession.data.pending_comments[unique_string].identity_server = identity_server;\r\n\t\tsession.data.pending_comments[unique_string].body = comment;\r\n\r\n\t\tif (identity_delegate) {\r\n\t\t\tidentity = identity_delegate;\r\n\t\t}\r\n\t\tapp.log(\"ID/Delegate: \" + identity);\r\n\t\t\r\n\t\tres.redirect(identity_server + \"?openid.mode=checkid_setup&openid.identity=\" + escape(identity) + \"&openid.return_to=\" + escape(\"http://\" + req.data.http_host + this.getURI(\"submit_comment?comment_id=\" + unique_string)));\r\n\t}\r\n\r\n\tif (req.data[\"openid.mode\"] == \"id_res\") {\r\n\t\tapp.log(req.data.toSource());\r\n\t\tvar server = session.data.pending_comments[req.data.comment_id].identity_server;\r\n\t\tvar identity = session.data.pending_comments[req.data.comment_id].identity;\r\n\t\tvar body = session.data.pending_comments[req.data.comment_id].body;\r\n\r\n\t\tvar signed_params = req.data[\"openid.signed\"].split(\",\");\r\n\t\tvar params = {};\r\n\t\tfor (var i = 0; i < signed_params.length; i++) {\r\n\t\t\tvar current_param = signed_params[i];\r\n\t\t\tparams[\"openid.\" + current_param] = req.data[\"openid.\" + current_param];\r\n\t\t}\r\n\t\tparams[\"openid.mode\"] = \"check_authentication\";\r\n\t\tparams[\"openid.signed\"] = req.data[\"openid.signed\"];\r\n\t\tparams[\"openid.assoc_handle\"] = req.data[\"openid.assoc_handle\"];\r\n\t\tparams[\"openid.sig\"] = req.data[\"openid.sig\"];\r\n\r\n\r\n\t\t// Curl Command for verification\r\n\t\tvar postbody = [];\r\n\t\tfor (var p in params) {\r\n\t\t\tpostbody.push(p + \"=\" + escape(params[p]));\r\n\t\t}\r\n\t\tapp.log(\"curl -d \\\"\" + postbody.join(\"&\") + \"\\\" \"+server);\r\n\t\t// End\r\n\r\n\r\n\t\ttry {\r\n\t\t\tvar client = new org.apache.commons.httpclient.HttpClient();\r\n\t\t\tvar method = new org.apache.commons.httpclient.methods.PostMethod(server);\r\n\t\t\tfor (var j in params) {\r\n\t\t\t\tmethod.addParameter(j, params[j]);\r\n\t\t\t}\r\n\t\t\tvar statusCode = client.executeMethod(method);\r\n\t\t\tvar result = \"\";\r\n\t\t\tif (statusCode != -1) {\r\n\t\t\t\tresult = method.getResponseBodyAsString();\r\n\t\t\t}\r\n\t\t\tmethod.releaseConnection();\r\n\t\t} catch (e) {\r\n\t\t\tapp.log(\"Error Posting Verification: \" + e.message);\r\n\t\t\tres.redirect(this.getURI(\"?submit_failed=true\"));\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tif (result.match(/is_valid:true/g)) { \r\n\t\t\tvar whitelisted = get_home_page().openid_whitelist.contains(identity);\r\n\t\t\tvar data = {};\r\n\t\t\tdata.name = null;\r\n\t\t\tdata.email = null;\r\n\t\t\tdata.openid_identifier = identity;\r\n\t\t\tdata.comment_type = \"OpenID\";\r\n\t\t\tdata.body = new XMLList(body.replace(/\\&(?!amp;)/g, \"&amp;\").replace(/</g,\"&lt;\").replace(/>/g,\"&gt;\").replace(/\\n/g,\"<br/>\"));\r\n\t\t\tdata.approved = whitelisted;\r\n\t\t\tthis.add_comment(data);\r\n\t\t\tdelete session.data.pending_comments[req.data.comment_id];\r\n\r\n\t\t\tif (check_setting('comment_notifications',true)) {\r\n\t\t\t\tvar mailer = new Mail();\r\n\t\t\t\tvar admin = app.getObjects(\"User\",{username:\"admin\"})[0];\r\n\t\t\t\tvar hp = get_home_page();\r\n\t\t\t\tmailer.setFrom(admin.email, admin.fullname);\r\n\t\t\t\tvar author = this.author.getTarget();\r\n\t\t\t\tmailer.setSubject(\"Axiom Blog - Comment Notification\");\r\n\t\t\t\tmailer.setTo(author.email);\r\n\t\t\t\tmailer.addText(author.fullname+\",\\n\\nYour Post, \\\"\" + this.title + \"\\\" has received a new comment.\\n\\nPlease visit http://\"+req.data.http_host+hp.getURI('manage_postings')+\" to Manage Posts.\");\r\n\t\t\t\tmailer.send();\r\n\t\t\t}\r\n\r\n\t\t\tif (whitelisted) {\r\n\t\t\t\tres.redirect(this.getURI(\"?submitted_whitelist=true\"));\r\n\t\t\t} else {\r\n\t\t\t\tres.redirect(this.getURI(\"?submitted=true\"));\r\n\t\t\t}\r\n\t\t\treturn;\r\n\t\t} else {\r\n\t\t\tres.redirect(this.getURI(\"?submit_failed=true\"));\r\n\t\t\treturn;\r\n\t\t}\r\n\t}\r\n\r\n\tif (req.data.comment_type == \"Anonymous\") {\r\n\t\tvar data = {};\r\n\t\tdata.name = req.data.name;\r\n\t\tdata.email = req.data.email;\r\n\t\tdata.openid_identifier = null;\r\n\t\tdata.comment_type = req.data.comment_type;\r\n\t\tdata.body = new XMLList(req.data.comment.replace(/\\&(?!amp;)/g, \"&amp;\").replace(/</g,\"&lt;\").replace(/>/g,\"&gt;\").replace(/\\n/g,\"<br/>\"));\r\n\t\tdata.approved = false;\r\n\t\tthis.add_comment(data);\r\n\r\n\t\tif (check_setting('comment_notifications',true)) {\r\n\t\t\tvar mailer = new Mail();\r\n\t\t\tvar admin = app.getObjects(\"User\",{username:\"admin\"})[0];\r\n\t\t\tvar hp = get_home_page();\r\n\t\t\tmailer.setFrom(admin.email, admin.fullname);\r\n\t\t\tvar author = this.author.getTarget();\r\n\t\t\tmailer.setSubject(\"Axiom Blog - Comment Notification\");\r\n\t\t\tmailer.setTo(author.email);\r\n\t\t\tmailer.addText(author.fullname+\",\\n\\nYour Post, \\\"\" + this.title + \"\\\" has received a new comment.\\n\\nPlease visit http://\"+req.data.http_host+hp.getURI('manage_postings')+\" to Manage Posts.\");\r\n\t\t\tmailer.send();\r\n\t\t}\r\n\t\tres.redirect(this.getURI(\"?submitted=true\"));\r\n\t}\r\n\r\n}", "function createComment(data) {\n let image;\n if (data.user.urlImage) {\n image = `<img src=\"${data.user.urlImage}\" alt=\"Comment\">`;\n } else {\n image = `<img src=\"/profile/image/${data.commentUser._id}\" alt=\"Comment\">`;\n }\n let html =\n\n ` <div class=\">\n <div grey lighten-5 single-comment\">\n <div class=\"chip\">\n ${image}\n <a href=\"/profile/user/${data.commentUser}\">\n ${data.user.firstName} ${data.user.lastName}</a>\n </div>\n <span class=\"flow-text\">${data.commentBody}</span>\n </div>\n <small>Posted: ${moment().format(\"MMMM Do YYYY\")}</small>\n <br><br>\n </div>\n </div>`;\n\n return html;\n }", "add(info) {\r\n if (typeof info === \"string\") {\r\n info = { text: info };\r\n }\r\n const postBody = jsS(extend(metadata(\"Microsoft.SharePoint.Comments.comment\"), info));\r\n return this.clone(Comments_1, null).postCore({ body: postBody }).then(d => {\r\n return extend(this.getById(d.id), d);\r\n });\r\n }", "function comment(req, res) {\n var loggedInUser = req.user;\n var postId = req.params.postId;\n\n if (!ObjectID.isValid(postId)) {\n return res.status(404).send({ text: 'Invalid post id' });\n }\n\n var comment = new Object();\n comment.text = req.body.text;\n comment.author = loggedInUser._id;\n comment._id = new ObjectID();\n comment.createdAt = new Date().getTime();\n\n Post.findByIdAndUpdate(postId, { $push: { comments: comment } }, { new: true }).then((post) => {\n res.send({ post });\n }).catch((e) => res.status(400).send(e));;\n}", "function upsertComment(commentData) {\n $.post(\"/api/comments\", commentData)\n .then(getComments);\n }", "postUserComment(slug, data = null) {\n return HelperClass.postRequest(`/articles/${slug}/comment/store`, data);\n }", "async createComment(comment) {\n let res = await fetch(`/comments`, {credentials: 'include', method: 'POST', body: JSON.stringify(comment), headers: {'Content-Type': 'application/json'}})\n let v = await res.json()\n return v\n }", "function createComment(ev) {\n\t\tev.preventDefault();\n\t\tlet contentInput = $('#cmtContent');\n\t\tlet courseId = $(this).attr('data-id');\n\t\tlet username = sessionStorage.getItem('username');\n\t\tlet content = contentInput.val();\n\n\t\tcommentsService.createComment(username, content, courseId)\n\t\t\t.then(() => {\n\t\t\t\tshowInfo('Comment created.');\n\t\t\t\tloadCourseDetails(courseId);\n\t\t\t\tcontentInput.val('');\n\t\t\t}).catch(handleError);\n\t}", "async function postComment(id, comment, req){\n const username = req.user.sub;\n const person = await User.findOne({\"_id\": username});\n const course = await Course.findOne({\"comments\": id});\n if (!person.courses.includes(course._id)){\n return 'You are not registered for this course';\n }\n await Post.updateOne({\"_id\": id}, {$push: {\"commentContent\": comment}});\n return 'Successfully added a new comment!';\n}", "function addComment(event){\n event.preventDefault(); \n let commentData ={\n c_content: this.elements['c_content'].value, \n c_author: Auth.getUser(), \n c_post: Model.getPost(this.dataset.id)\n }\n Model.addComment(commentData);\n}", "static async comment(post_id, content, token) {\n return await sendRequest(\"POST\", `/comments/${post_id}`, token, { content: content });\n }", "async createComment(_, { postId, userCommentPhoto, body }, context){\n const { username } = checkAuth(context);\n if(body.trim() === ''){\n throw new UserInputError('Empty comment', {\n errors: {\n body: 'Comment body cannot be empty'\n }\n })\n }\n\n if(userCommentPhoto.trim() === ''){\n throw new UserInputError('No photo', {\n errors: {\n userCommentPhoto: \"You must provide your profile photo's url\"\n }\n })\n }\n\n const post = await PostModel.findById(postId);\n if(post){\n post.comments.unshift({\n body,\n username,\n userCommentPhoto,\n createdAt: new Date().toISOString()\n })\n await post.save();\n return post;\n }\n else{\n throw new UserInputError('Post not found');\n }\n }", "function Comment(req,res) {\n var comment = req.params.comment;\n var noteId = req.params.noteId;\n var username = req.params.username;\n if(noteId.length <10){\n noteModel\n .findApiNoteComment(noteId)\n .then(\n function (response) {\n if(response == null){\n noteModel\n .addApiComment(comment, noteId, username)\n .then(\n function (stats) {\n res.send(200);\n },\n function (error) {\n res.statusCode(404).send(error);\n });\n }else{\n noteModel\n .pushComment(comment, noteId, username)\n .then(function (response) {\n res.json(200);\n },\n function (error) {\n res.statusCode(404).send(error);\n });\n }\n }\n\n );\n }else{\n noteModel\n .addComment(comment, noteId, userId)\n .then(\n function (stats) {\n console.log(stats);\n res.send(200);\n },\n function (error) {\n res.statusCode(404).send(error);\n });\n }\n }", "commentCreated(data, AllPosts) {\n const { commentId, PostId, comment } = data;\n AllPosts[PostId].comments[commentId] = data;\n return AllPosts[PostId];\n }", "function commentOnCommentRequest() {\n return {\n type: POST_COMMENT_ON_COMMENT_REQUEST\n };\n}", "add (slug, payload) {\n return this._$http({\n url: `${this._AppConstants.api}/articles/${slug}/comments`,\n method: 'POST',\n data: { comment: { body: payload } }\n }).then(\n res => res.data.comment\n );\n }", "function postComments () {\n\tvar theComment = {\"nid\":\"105509\",\"subject\":\"Comment Subject Text\", \"comment_body\":{ \"und\":[{ \"value\":\"Comment body text\" }] }}\n\n\n \t$.ajax({\n \t\ttype: \"POST\",\n \turl: '/a/bible/serve/comment.json',\n \t\theaders: {\n \t\t'Content-Type':'application/json',\n \t\t'Authorization':'Basic dGVzdDpKYW1tZXIxMg=='\n \t\t},\n \t\tdata: JSON.stringify(theComment),\n \t\n\t\t});\n\n }", "function addComment() {\n CommentService.post(vm.user.username, $stateParams.id, vm.comment, vm.currentUser)\n .then(comment => {\n\n // set variables\n vm.loadedComments = 0;\n vm.commentLimit = vm.comments.length + 1;\n vm.allComments++;\n vm.comments = [];\n\n loadComments();\n\n // send new comemnt notification to the given user\n if (vm.user._id != vm.currentUser._id) {\n socket.emit('notification', {'to': vm.user._id, 'from': vm.currentUser._id, 'author': vm.currentUser.username, 'type': 'comment', imageid: $stateParams.id, 'comment': vm.comment});\n }\n vm.comment = \"\";\n });\n }", "function submitComment(e) {\n e.preventDefault();\n let newCommentData = { text: newComment, userId: user.id, postId: postId }\n console.log(newCommentData);\n\n API.Comment.createComment(newCommentData)\n .then(res => {\n console.log(\"Comment created!\");\n loadPosts()\n })\n .catch(err => console.log(err));\n e.target.reset();\n }", "function postComment(url, request) {\n const requestComment = request.body && request.body.comment;\n const response = {};\n\n // Logic here is similar to article logic.\n // Checks if requestComment exists and all the necessary fields are included\n // in the body, returns 400 otherwise\n if (requestComment && requestComment.body && requestComment.username &&\n requestComment.articleId && database.users[requestComment.username] &&\n database.articles[requestComment.articleId]){\n\n // valid request, go ahead and makefunction the comment\n const comment = {\n // make sure to increment nextCommentId\n id: database.nextCommentId++,\n username: requestComment.username,\n body: requestComment.body,\n articleId: requestComment.articleId,\n upvotedBy: [],\n downvotedBy: []\n };\n\n\n // add it to the database and associate it with the user and article\n database.comments[comment.id] = comment;\n database.users[comment.username].commentIds.push(comment.id);\n database.articles[comment.articleId].commentIds.push(comment.id);\n\n // successful response\n response.body = {comment: comment};\n response.status = 201;\n } else {\n response.status = 400;\n }\n\n return response;\n}", "async postComment(feedId,commenterId,comment,token){\n\t\tvar url = API_URL+'/feed/'+feedId+'/comment/'+commenterId;\n\t\t//console.log(comment);\n\t\treturn fetch(url, {\n \t\t\tmethod: 'POST',\n \t\t\theaders: {\n \t\t\t\t'Authorization': 'JWT '+token \t\t\t\t\n \t\t\t},\n \t\t\t\tbody: JSON.stringify({\n \t\t\t\tcomments: comment\n \t\t\t\t})\n\t\t\t}).then((res) => res.json())\n\t\t \t.then((resJson) => {\n\t\t \t\t//console.log('Response JSON '+resJson);\n\t\t \t\t//alert(\"Result :\"+JSON.stringify(resJson))\n\t\t \t\treturn resJson.object\n\t\t \t}).catch((error) => {\n\t\t \t\t//console.log('Error posting comment to feed');\n\t\t \t\tconsole.error(error);\n\t\t});\n\t}", "function commentsFunction(commentData, formComment) {\n const newCommentContainer = document.createElement(\"div\");\n const newCommentMessage = document.createElement(\"p\");\n newCommentMessage.setAttribute(\"class\", \"newCommentMessage\");\n newCommentMessage.textContent = `${commentData.comment}`;\n newCommentContainer.append(newCommentMessage);\n formComment.append(newCommentContainer);\n}", "function sendComment(commentBody, inReplyTo, fullName, fundraiserId, honeypot) {\n return new Promise(function (resolve, reject) {\n external_commonjs_vue_commonjs2_vue_root_Vue_default.a.axios.post(commentAPI, {\n comment: commentBody,\n reply: inReplyTo,\n fullName: fullName,\n fundraiser_id: fundraiserId,\n fax: honeypot\n }).then(function (data) {\n resolve(data);\n }).catch(function (e) {\n reject(e);\n });\n });\n}", "function insertComment(node, commentContent, parent, user) {\n\n\t// sanitize comment content to get rid of unwanted HTML markup\n\tvar cleanComment = sanitizeHtml(commentContent);\n\n\t// push JSON comment object to our structure in the appropriate location\n\tnode.children.push({ \n\t\tauthor : user, \n\t\tpoints : 0, \n\t\ttimeCreated : new Date().toISOString(),\n\t\tcomment : cleanComment, \n\t\tchildren : [], \n\t\tid : new ObjectID()\n\t});\n}", "function comment() {\n let newComment = {\n placeId: id,\n comment: $('#commentbox').val()\n }\n\n // Send new comments to server\n fetch(`https://tiny-lasagna-server.herokuapp.com/collections/commentTestCollection/`, {\n method: \"POST\",\n body: JSON.stringify(newComment),\n headers: {\n 'Accept': 'application/json',\n 'Content-Type': 'application/json'\n }\n })\n .then((results) => {\n return results.json();\n })\n .then((commentResult) => {\n console.log('This is the post result', commentResult)\n location.reload();\n })\n }", "function addComment(comment) {\r\n return fetchPostBySlug(comment.postSlug)\r\n .then((post) => {\r\n if (!post.isCommentingEnabled) {\r\n return Promise.reject(new Error('Commenting is disabled.'));\r\n }\r\n\r\n return isUserAllowedToComment(post, comment.user)\r\n .then((isAllowed) => ({ isAllowed, post }));\r\n }).then((input) => {\r\n if (!input.isAllowed) {\r\n return Promise.reject(\r\n new Error('The user is not allowed to comment on this post.')\r\n );\r\n }\r\n\r\n return insertComment(input.post.id, comment.user, comment.message);\r\n }).then((result) => {\r\n return result.record;\r\n });\r\n}", "function Comment(comment) {\n if($rootScope.currentUser == null){\n vm.returnData = \"Log in to continue\";\n }else{\n NoteService\n .Comment(comment,vm.noteId, $rootScope.currentUser._id)\n .then(function (response) {\n console.log(\"Successful\");\n });\n }\n }", "static respondWithComment(context, comment) {\n const response = context.issue({body: comment})\n context.github.issues.createComment(response)\n }", "function commentCreate(req, res, next) {\n req.body.user = req.currentUser\n Legend\n .findById(req.params.id)\n .then( legend => {\n if (!legend) return res.status(404).json({ message: 'not found' })\n legend.comments.push(req.body)\n return legend.save() \n })\n .then(legend => res.status(201).json(legend))\n .catch(next)\n}", "add(slug, payload) {\n return this._$http({\n url: `${this._AppConstants.api}/foods/${slug}/comments`,\n method: 'POST',\n data: { comment: { body: payload } }\n }).then((res) => res.data.comment);\n\n }", "function addIssueCommentInfoRequest(owner,issue,repo,githubtoken,data)\n{\n var data = {\"body\":data};\n var sync = true;\n var out = null;\n var options = {\n url : 'https://github.ncsu.edu/api/v3/repos/' + owner + '/' + repo + '/issues/' + issue + '/comments',\n method: 'POST',\n headers: {\"User-Agent\": \"EnableIssues\", \"content-type\": \"application/json\", \"Authorization\": \"token \" + githubtoken},\n form: JSON.stringify(data)\n };\n request(options, function (error, response, body)\n {\n console.log(\"HTTP response headers are the following:\\n\" + \"Response: \" + JSON.stringify(response) + \"\\nError:\" + error + \"\\nBody\" + JSON.stringify(body) + \"\\n\");\n if(response != undefined && response.statusCode == 201)\n out=\"1\";\n else\n out=\"0\";\n sync = false;\n });\n while(sync) {require('deasync').sleep(100);}\n return out;\n}", "function postComment(comment) {\n\t\t\treturn $http.post('http://localhost:4000/comments', comment).success(function (res) {\n\t\t\t\treturn res;\n\t\t\t});\n\t\t}", "function createComment(url, request) {\n // Initialise comment value by first checking body property exists in request and then assigning value stored in request.body.comment as value\n // Initialise response object\n const requestComment = request.body && request.body.comment;\n const response = {};\n\n // Check if requested comment exists &&\n // body property exists in requested comment &&\n // username property exists in requested comment &&\n // username exists in database.users object &&\n // articleId property exists in requested comment &&\n // article corresponding to comments articleId exists in databases.articles object\n if (\n requestComment &&\n requestComment.body &&\n requestComment.username &&\n database.users[requestComment.username] &&\n requestComment.articleId &&\n database.articles[requestComment.articleId]\n ) {\n // Test to check if statement entered\n // console.log(\"conditions met!\");\n // Create comment with all specified properties provided\n const comment = {\n id: database.nextCommentId++,\n body: requestComment.body,\n username: requestComment.username,\n articleId: requestComment.articleId,\n upvotedBy: [],\n downvotedBy: []\n };\n\n // Assign created comment to database and push comments id value to commentId array in users and articles object within database\n database.comments[comment.id] = comment;\n database.users[comment.username].commentIds.push(comment.id);\n database.articles[comment.articleId].commentIds.push(comment.id);\n\n // Return created comment in response body\n response.body = { comment: comment };\n // Return successful POST status code\n response.status = 201;\n } else {\n // Test to check else statement entered\n // console.log(\"conditions not met!\");\n // Returns unsuccessful POST status code\n response.status = 400;\n }\n\n return response;\n}", "function createComment(message, pagePath, jwt) {\n\n const backendURL = process.env.REACT_APP_BACKEND_BASEURL;\n\n const reqOptions = {\n method: 'POST',\n mode: 'cors',\n headers: {\n 'Content-Type': 'application/json',\n },\n body: JSON.stringify({message: message, pagePath: pagePath}),\n }\n if (jwt) { // comments can be annonymous only set auth header if we have a user.\n reqOptions.headers['Authorization'] = jwt;\n }\n\n\n // TODO:\n // handle non 201 responses\n // verifiy comment object gets passed to Promise.resolve\n return fetch(backendURL + 'comments', reqOptions)\n .then(res => {\n res.json().then(comment => Promise.resolve(comment))\n .catch(err => Promise.reject(err))\n })\n .catch(err => Promise.reject(err))\n}", "function postComment(postId, postType, description, commentId, errorWraper, textToReplace, editBox) {\n $.ajax({\n type: \"POST\",\n contentType: 'application/json',\n url: \"/api/Comment\",\n data: getJsonCommentRequest(postType, postId, description, commentId),\n success: function (data) {\n removeCommentErrorMessage(errorWraper);\n updateComment(editBox, data, textToReplace);\n },\n error: function (e) {\n addCommentErrorMessageSet(e);\n }\n });\n}", "function addCommentClick(event){\n\n event.stopPropagation();\n \n //get user inputs\n var comTitle = $('input[name=\"commTitle\"]').val().trim();\n var comContent = $('textarea[name=\"commContent\"]').val().trim();\n\tvar articleId = $('article[data-value]').attr('data-value');\n\tvar errorComment = $('#error-comment');\n\t\n\t//Check user logged in\n\tif(user.isLogged === false){\n setError(errorComment,\"*You must be logged in to post comments!\");\n return;\n }else{\n \n //validate user inputs\n if(comTitle.length === 0 || comContent.length === 0){\n setError(errorComment,\"*Please fill in both Title and Content for your comment!\");\n return;\n }else{\n resetError(errorComment);\n }\n }\n \n //Create comment if associated article id is known\n\tif(articleId){\n\n\t var comm = {\n\t title: comTitle,\n\t content: comContent,\n\t article_id: articleId,\n\t user_id:user.loggedUserId,\n\t };\n\t \n\t var comment = new Comments();\n\t comment.add(comm).done(commentsOperation);\n\t}\n\telse{\n\t popUp(\"error\",\"Saving comment not possible. Failed to get target article ID!\");\n\t}\n\t\n}//END saveCommentClick", "async function raw_comment_create (settings) {\n\tvalidate_settings(settings);\n\n\treturn _download_download_TARGET_js__WEBPACK_IMPORTED_MODULE_0__[\"default\"].call(this, {\n\t\tmethod: 'POST',\n\t\tpath: '/comments',\n\t\tresponse: 'JSON',\n\n\t\tformat: 'FORM',\n\t\tdata: {\n\t\t\t'comment[post_id]': settings['comment[post_id]'],\n\t\t\t'comment[body]': settings['comment[body]']\n\t\t},\n\t\tauthenticate: true\n\t}).catch(handle_error);\n}", "createComment(comment) {\n return commentModel\n .create(comment)\n }", "static submitComment(req) {\n return new Promise((resolve, reject) => {\n models.comment.create({\n commentedby: req.commentedby,\n commentcontent: req.commentcontent,\n postid: req.postid,\n commentedon: new Date()\n })\n .then(newPost => {\n resolve(newPost);\n }, (error) => {\n reject(error);\n });\n });\n }", "function addCommentToPost(postForComment,commentToPush){\n postForComment.comments.push(commentToPush);\n postForComment.save();\n}", "function addComment(req, res) {\n var comment = new Comment({\n refered_question: req.body.ref_question,\n refered_answer: req.body.ref_answer,\n comment: req.body.comment,\n user_posted: req.body.user_posted,\n date_posted: new Date()\n });\n\n comment.save(function (err) {\n if (err) {\n console.log('Error has been occured');\n res.send(err);\n } else {\n res.json({\n success: true,\n message: 'Comment posted'\n });\n }\n });\n\n}", "async postComment({ content, }) {\n try {\n if (!this.API || !this.issue || this.isCreatingComment)\n return;\n this.isCreatingComment = true;\n const comment = await this.API.postComment({\n accessToken: this.accessToken,\n content,\n issueId: this.issue.id,\n });\n return comment;\n }\n catch (e) {\n this.$emit('error', e);\n throw e;\n }\n finally {\n this.isCreatingComment = false;\n }\n }", "function commentOnArena(req, res) {\n if (!req.body.comment)\n return res.status(400).json({ error: \"bad request, add a comment\" });\n if (req.user.type == 'Player') {\n Arena.findOne({ _id: req.params.id }, function (err, arena) {\n if (err) {\n res.status(400).json({ error: err.message });\n return;\n }\n var content = req.body.comment;\n var comment = { Content: content, time_stamp: new Date(), player: req.user.username};\n arena.comments.push(comment);\n arena.save(function (err) {\n if (err) {\n res.status(400).json({ error: err.message });\n return;\n }\n });\n res.json(arena.comments);\n });\n }\n else {\n res.status(400).json({ error: \"not allowed to comment\" });\n }\n}", "function Comment(name, comment) {\n this.id = uuidv4();\n this.name = name;\n this.comment = comment;\n}", "function insertComment(data) {\n var parent = stack.top;\n if (foster_parent_mode && isA(parent, tablesectionrowSet)) {\n fosterParent(function(doc) { return doc.createComment(data); });\n } else {\n // \"If the adjusted insertion location is inside a template element,\n // let it instead be inside the template element's template contents\"\n if (parent instanceof impl.HTMLTemplateElement) {\n parent = parent.content;\n }\n parent._appendChild(parent.ownerDocument.createComment(data));\n }\n }", "static async createComment(newCommentObj) {\n const { author_id, activity_id, body } = newCommentObj;\n const time = new Date();\n const created_at = time.toString().slice(0, 33);\n\n const results = await db.query(\n `INSERT INTO comments (author_id, activity_id, created_at, body)\n VALUES ($1, $2, $3, $4)`,\n [author_id, activity_id, created_at, body]\n )\n const comment = results.rows[0];\n return comment;\n }", "function successfulCallback(data) {\n\n\tif( data[\"flag\"]!=0 ) {\n\t console.log(\"Error: Failed to add comment :(\");\n\t return false;\n\t}\n\n\t// Get the comment div\n\tvar comment_div = data[\"comment_div\"];\n\tconsole.log(\"Comment Div:\");\n\tconsole.log(comment_div);\n\n\t// Clear the editable comment and add\n\t// the new comment that we just got \n\t$(\"#NewComment\").val('');\n\t$(\"#Comment_List\").append(comment_div);\n\t$('html').animate( {scrollTop: $(\"#Comment_List\")}, 'slow');\n\t$('#NewCommentWrapper').hide();\n\t$('#AddComment').show();\n\t$('#NoCommentsYet').remove();\n }", "addComment({ params, body }, res) {\n console.log(body);\n Comment.create(body)\n .then(({ _id }) => {\n return Pizza.findOneAndUpdate(\n { _id: params.pizzaId },\n { $push: { comments: _id } },\n // Note here that we're using the $push method to add the comment's _id to the specific pizza we want to update. The $push method works just the same way that it works in JavaScript—it adds data to an array. All of the MongoDB-based functions like $push start with a dollar sign ($), making it easier to look at functionality and know what is built-in to MongoDB and what is a custom noun the developer is using.\n { new: true }\n // Because we passed the option of new: true, we're receiving back the updated pizza (the pizza with the new comment included).\n );\n })\n .then(dbPizzaData => {\n if (!dbPizzaData) {\n res.status(404).json({ message: 'No pizza found with this id!' });\n return;\n }\n res.json(dbPizzaData);\n })\n .catch(err => res.json(err));\n }", "function sendComment( dataUpload ){\n\n if ( typeof dataUpload === \"undefined\" ){\n\n var send={Commenter:\"0\", ParentId:\"-1\", JobOfferComment:vm.comment, JobOfferId:vm.workData.JobOfferId,\n StudentUserId: vm.workData.StudentUserId, EmployerUserId: vm.userData.UserId};\n JobService.CommentCreate(send)\n .then(function(response){\n\n getComments();\n vm.comment=\"\";\n\n }, function(response){\n // console.log(response);\n FlashService.Error(\"No se pudo enviar el comentario\"); \n })\n }\n else{\n var send={Commenter:\"0\", ParentId:\"-1\", JobOfferComment:vm.comment, JobOfferId:vm.workData.JobOfferId,\n StudentUserId: vm.workData.StudentUserId, EmployerUserId: vm.userData.UserId, FileName: dataUpload.filename, File: dataUpload.base64, RefreshToken: vm.userData.RefreshToken};\n JobService.CommentCreateWithFile(send)\n .then(function(response){\n\n getComments();\n vm.comment=\"\";\n\n }, function(response){\n // console.log(response);\n FlashService.Error(\"No se pudo enviar el comentario\"); \n })\n\n }\n }", "function addComment(client, id, comment, callBack) {\n client.HGET('posts', id, function(error, reply) {\n var post = JSON.parse(reply)\n post.comments.push(comment)\n client.HSET('posts', id, JSON.stringify(post), callBack)\n })\n}", "function createEditBlogComment(blogComment) {\n var deferred = $q.defer();\n $http.post(REST_API_URI + \"blog/createEditComment\", blogComment).then(function (response) {\n deferred.resolve(response.data);\n },\n function (errorResponse) {\n console.log(\"Error Posting Comment\");\n deferred.reject(errorResponse);\n }\n );\n return deferred.promise;\n }", "function createCommentHtml(commentData)\n {\n if(typeof commentData[\"commentCreatedDate\"] !== \"undefined\"){\n commentData[\"createdDate\"] = commentData[\"commentCreatedDate\"];\n }\n\n var comment = $(\"<div/>\").addClass('perc-comment');\n var field = null;\n var snippet = null;\n if(0 < settings.fields.length)\n {\n //Highlight the recent comment\n if(settings.lastCommentId === commentData[\"id\"]) {\n comment.addClass('perc-comment-highlight');\n if (!commentData[\"moderated\"] && \"APPROVED\" !== commentData[\"approvalState\"])\n {\n comment.append(\n $(\"<div/>\")\n .addClass('perc-comment-message')\n .text('Your comment is being held for moderation. It will appear on this page after approval.')\n )\n }\n }\n if(Array.isArray(settings.fields[0]))\n {\n // Use comment containers\n for(z = 0; z < settings.fields.length; z++)\n {\n var container = $(\"<div/>\").addClass(\"comment-container-\" + z);\n comment.append(container);\n createFieldsHtml(commentData, settings.fields[z], container);\n }\n }\n else\n {\n createFieldsHtml(commentData, settings.fields, comment);\n }\n }\n return comment;\n }", "async createComment(req_id, user_id, body) {\n let response = await axios.get(\n `${API_URL}/comments/{id}/create?req_id=${req_id}&user_id=${user_id}&body=${body}`\n );\n return response;\n }", "function comment_insert(data){\n\tvar c ='';\n\tc += '<li class=\"comment-holder\" id=\"'+data.comment.post_id+'\">';\n c += '<div class=\"row\" style=\"margin:0px;\">';\n c += '<div class=\"col-md-1 col-xs-2 col-sm-1\" style=\"padding: 0px;\">';\n c += '<div class=\"user-img\">';\n c += ' <img src=\"assets/img/avatar.png\" width=\"45\" height=\"45\" style=\"margin:6px 5px 0px 6px; \" class=\"img-responsive\"/>';\n c += '</div>';\n c += '</div>';\n c += '<div class=\"col-md-11 col-sm-11 col-xs-10 comment-body\">';\n c += '<div class=\"row\"><div class=\"col-md-6 col-sm-6 col-xs-6\"><h3 class=\"username-field\">'+data.comment.user+'</h3></div><div class=\"col-md-6 col-sm-6 col-xs-6\"><small style=\"font-size: 11px; color:blue;\">Posted: <span style=\"font-size: 11px; color:#7CAEF9;\"\">'+ moment().format(\"ddd, MMM YYYY, h:mm a\")+'</span></small></div></div>';\n c += '<div class=\"comment-text text-justify\">';\n c += '<p>'+data.comment.text+'</p>';\n c += '</div>';\n c += '</div>';\n c +='</div>';\nc +='</li>';\n$('.comments-holder-ul').prepend(c);\n}", "async afterStatus({ data }) {\n if (data.state !== 'failure') {\n return;\n }\n\n const branch = this.branchIssue || 'task/ABC-123';\n const { user } = this.context.payload.pull_request;\n\n const comment = this.context.issue({\n body: `\nHi there @${ user.login }! It looks like the title of this PR doesn't quite match our guidelines. \n\nMake sure your PR titles follow the format of \\`<Jira Issue> <Description>\\`\n\nFor example: \\`${ branch } Adds contact form to the homepage\\`\n `,\n });\n\n await this.context.github.issues.createComment(comment);\n }", "function postComment(commentId, commentText) {\n reddit.post(\n '/api/comment',\n {\n api_type: 'json',\n thing_id: commentId,\n text: commentText\n },\n function (error, response, body) {\n console.log(error);\n console.log(body);\n }\n );\n}", "function comment() {\n return wrap('comment', and(\n literal('('),\n star(and(opt(fws), ccontent)),\n opt(fws),\n literal(')')\n )());\n }", "function comment() {\n return wrap('comment', and(\n literal('('),\n star(and(opt(fws), ccontent)),\n opt(fws),\n literal(')')\n )());\n }", "function comment() {\n return wrap('comment', and(\n literal('('),\n star(and(opt(fws), ccontent)),\n opt(fws),\n literal(')')\n )());\n }", "function comment() {\n return wrap('comment', and(\n literal('('),\n star(and(opt(fws), ccontent)),\n opt(fws),\n literal(')')\n )());\n }", "function createNewMainComment(comment) {\n\t\tpage_top = document.getElementsByClassName(\"post__comments\")[0];\n\t\tvar div1 = document.createElement(\"div\");\n\t\tdiv1.className = \"comment media\";\n\t\tpage_top.appendChild(div1);\n\t\t\tvar img = document.createElement(\"img\");\n\t\t\timg.src = \"images/user.png\";\n\t\t\timg.className = \"profilePhoto\";\n\t\t\tdiv1.appendChild(img);\n\n\t\tvar div2 = document.createElement(\"div\");\n\t\tdiv2.className = \"media__info\";\n\t\tdiv1.appendChild(div2);\n\t\t\tvar a = document.createElement(\"a\");\n\t\t\ta.href = \"javascript:;\";\n\t\t\ta.className = \"username\";\n\t\t\ta.setAttribute(\"data-friends\", \"50\");\n\t\t\ta.textContent = \"New Name\";\n\t\t\tdiv2.appendChild(a)\n\n\t\t\tblank1 = document.createTextNode(\" \");\n\t\t\ttext1 = document.createTextNode(comment);\n\t\t\tdiv2.appendChild(blank1);\n\t\t\tdiv2.appendChild(text1);\n\n\t\tvar div3 = document.createElement(\"div\");\n\t\tdiv3.className = \"comment__info\";\n\t\tdiv2.appendChild(div3);\n\t\t\tvar blank = document.createTextNode(\" \");\n\t\t\tvar a1 = document.createElement(\"a\");\n\t\t\ta1.href = \"javascript:;\";\n\t\t\ta1.className = \"like\";\n\t\t\ta1.textContent = \"Like\";\n\t\t\tvar blank2 = document.createTextNode(\" \");\n\t\t\tdiv3.appendChild(a1);\n\t\t\tdiv3.appendChild(blank);\n\t\t\tdiv3.appendChild(blank2);\n\n\t\t\tvar a2 = document.createElement(\"a\");\n\t\t\ta2.href = \"javascript:;\";\n\t\t\ta2.className = \"reply_click\";\n\t\t\ta2.textContent = \"Reply\";\n\t\t\tvar blank3 = document.createTextNode(\" \");\n\t\t\tdiv3.appendChild(a2);\n\t\t\tdiv3.appendChild(blank3);\n\n\t\t\tvar span = document.createElement(\"span\");\n\t\t\tspan.className = \"no_of_likes\";\n\t\t\tspan.textContent = \"0 likes\";\n\t\t\tdiv3.appendChild(span);\n\t\t\tvar blank4 = document.createTextNode(\" \");\n\t\t\tdiv3.appendChild(blank4);\n\n\t\t\tvar time = getTime();\n\t\t\tvar text2 = document.createTextNode(\"Today at \" + time);\n\t\t\tdiv3.appendChild(text2);\n\n\t\t\tbuildEventListeners();\n\t}", "function insertComment(comment) {\n return CommentModel.create(comment);\n}", "function submitComment(e) {\n e.preventDefault();\n const postId = parseInt(e.target.getAttribute(\"id\"));\n const commentData = {\n comment: e.target.comments.value,\n };\n\n const options = {\n method: \"PATCH\",\n body: JSON.stringify(commentData),\n headers: {\n \"Content-Type\": \"application/json\",\n },\n };\n\n fetch(`https://bloguefp.herokuapp.com/${postId}`, options)\n .then((r) => r.json())\n .catch(console.warn);\n\n commentsFunction(commentData, e.target);\n e.target.comments.value = \"\";\n}", "function createParentCommentOnEnterHit(userId, postId) {\n const $URL = `${$HEROKU_URL}/api/v1/comments`;\n const $VERB = 'POST';\n const $DATATYPE = 'json';\n let postContent = document.getElementById(`${'parent-comment-create' + postId}`).value;\n\n let $data =\n {\n \"content\": postContent,\n \"user\": {\n \"id\": userId\n },\n \"post\": {\n \"id\": postId\n }\n };\n\n $.ajax({\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n contentType: 'application/json; charset=utf-8',\n async: true,\n data: JSON.stringify($data),\n success: function (data) {\n },\n error: function () {\n setTimeout(function () {\n window.location.reload();\n }, 200);\n }\n });\n}", "handleComment() {\n this.isCommentPending(true);\n return postComment(this.id, { author: this.app.author(), comment: this.newComment() }).then((event) => {\n this.newComment('');\n this.isCommentPending(false);\n return this.eventList.unshift(formatEvent(event, this.messageType));\n });\n }", "function editIssueCommentInfoRequest(owner,repo,githubtoken,commentid,data)\n{\n data = {\"body\":data};\n var sync = true;\n var out = null;\n var options = {\n url : 'https://github.ncsu.edu/api/v3/repos/' + owner + '/' + repo + '/issues/comments' + commentid,\n method: 'PATCH',\n headers: {\"User-Agent\": \"EnableIssues\", \"content-type\": \"application/json\", \"Authorization\": \"token \" + githubtoken},\n\t\tform: JSON.stringify(data)\n };\n request(options, function (error, response, body)\n {\n console.log(\"HTTP response headers are the following:\\n\" + \"Response: \" + JSON.stringify(response) + \"\\nError:\" + error + \"\\nBody\" + JSON.stringify(body) + \"\\n\");\n if (error)\n out = error;\n else\n out = JSON.parse(body);\n sync = false;\n });\n while(sync) {require('deasync').sleep(100);}\n return out;\n}", "function createChildCommentOnEnterHit(userId, postId, commentId) {\n const $URL = `${$HEROKU_URL}/api/v1/comments`;\n const $VERB = 'POST';\n const $DATATYPE = 'json';\n let postContent = document.getElementById(`${'child-comment-create' + postId}`).value;\n\n let $data =\n {\n \"content\": postContent,\n \"user\": {\n \"id\": userId\n },\n \"post\": {\n \"id\": postId\n },\n \"parentComment\" : {\n \"id\": commentId\n }\n };\n\n $.ajax({\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n contentType: 'application/json; charset=utf-8',\n async: true,\n data: JSON.stringify($data),\n success: function (data) {\n },\n error: function () {\n setTimeout(function () {\n window.location.reload();\n }, 200);\n }\n });\n}", "function createCommentRow(commentData) {\n var formattedDate = new Date(commentData.createdAt);\n formattedDate = moment(formattedDate).format(\"MMMM Do YYYY, h:mm:ss a\");\n var newCommentCard = $(\"<div>\");\n newCommentCard.addClass(\"card\");\n var newCommentCardHeading = $(\"<div>\");\n newCommentCardHeading.addClass(\"card-header\");\n var newCommentUsername = $(\"<h4>\");\n var newCommentDate = $(\"<small>\");\n \n var newCommentCardBody = $(\"<div>\");\n newCommentCardBody.addClass(\"card-body\");\n var newCommentBody = $(\"<h5>\");\n \n \n newCommentUsername.text(commentData.username + \" \");\n newCommentBody.text(commentData.body);\n newCommentDate.text(formattedDate);\n\n newCommentUsername.append(\"<br>\").append(newCommentDate);\n \n newCommentCardHeading.append(newCommentUsername);\n \n newCommentCardBody.append(newCommentBody);\n newCommentCard.append(newCommentCardHeading);\n newCommentCard.append(newCommentCardBody);\n return newCommentCard;\n }", "async submitComment(_, data) {\n let {photo_id, comment, username} = data;\n let config = {\n method: 'POST',\n url: `http://44.197.4.83/comments`,\n headers: {\n 'Content-Type': 'application/json'\n },\n data: JSON.stringify({\n photo_id: photo_id,\n text: comment,\n user: username\n })\n } \n\n try {\n let response = await axios(config);\n return Promise.resolve(response.data);\n }\n catch (error) {\n console.log(\"submitComment error\", error)\n return Promise.reject(error);\n }\n }", "async comment(req, res) {\n const { comment, game_id, user_id, user_name, image_url } = req.body;\n\n // user details to be gotten from user auth middleware\n if (!user_id) {\n return res.status(402).send(response('Invalid user id', null, false));\n }\n\n // find game in db\n const gameDBData = await this.GameRepo.fetchOne(game_id);\n\n if (!gameDBData.data) {\n return res.status(404).send(response('Game not found', null, false));\n }\n\n // players should not be able to comment\n // if (user_id === data.owner.user_id || user_id === data.opponent.user_id) {\n // return res\n // .status(400)\n // .send(response(\"Only spectators can comment\", null, false));\n // }\n\n // incase user gets sloppy\n if (!comment || comment.trim().length === 0) {\n return res.status(400).send(response('comment cannot be empty', null, false));\n }\n\n const single_comment = {\n user_name,\n image_url,\n text: comment.trim(),\n timestamp: new Date().toLocaleString(),\n };\n\n const comments = gameDBData.data.messages;\n\n comments.push(single_comment);\n\n await this.GameRepo.update(game_id, { messages: comments });\n\n // publish to centrifugo\n const payload = {\n event: 'comments',\n comment: single_comment,\n };\n\n await centrifugoController.publish(game_id, payload);\n\n return res.status(202).send(response('comment sent', single_comment));\n }", "function createComments(req, res) {\n\tcomments.create(req.body, function (err, doc) {\n\t\tif (err) {\n\t\t\tconsole.log(err);\n\t\t\tres.send(500, err);\n\t\t} else {\n\t\t\tres.send(200, doc);\n\t\t}\n\t});\n}", "async function newPost(data, req){\n //Check if the user is registered to the course\n const person = await User.findOne({\"_id\": req.user.sub});\n if (!person){\n return 'Invalid credentials';\n }\n let flag = false;\n if (!person.courses.includes(data.courseID)){\n return 'You are not registered for this course';\n }\n //If the user already has a pdf in that course: delete the existing post and create a new one at the end of the list\n let currentPost = await Post.findOne({\"pdf\": data.pdf});\n if (currentPost){\n flag = true;\n await Post.deleteOne({\"pdf\": data.pdf});\n let currentComments = await Course.findOne({\"_id\": data.courseID});\n const index = currentComments.comments.indexOf(data.pdf);\n currentComments.comments.splice(index, 1);\n await Course.updateOne({\"_id\": data.courseID}, {$set: {comments: currentComments.comments}});\n }\n\n const newPost = new Post(data);\n await newPost.save();\n await Course.updateOne({\"_id\": data.courseID}, {$push: {\"comments\": newPost._id}});\n if (flag){\n return 'Updated post!';\n }\n else{\n return 'Created a new post!';\n }\n}", "function createLikeToComment(commentId) {\n const $URL = `${$HEROKU_URL}/api/v1/likedComments/${commentId}`;\n const $VERB = 'POST';\n const $DATATYPE = 'json';\n\n if (isLikeOfCommentExist(commentId)) {\n } else {\n $.ajax({\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n async: false,\n success: function () {\n },\n error: function () {\n }\n });\n getLikesOfComment(commentId);\n }\n}", "function CreateNewComment(body, name, email, postId) {\n var template = $(\"#templateComment\").text();\n\n var $section = $(\"#comments-\" + postId);\n $section.append(template);\n\n body = body.replace(\"\\n\", \"<br>\");\n\n //TODO LAST OF TYPE\n $section.find(\"p\").last().html(body);\n $section.find(\"a\").last().attr(\"href\", email);\n $section.find(\"a\").last().html(name);\n\n}", "function buildCommentEditBox(data){\n var _data = data[0];\n\n var $container = $(\"<div></div>\")\n .attr(\n {id: 'edit-comment-container'}\n );\n\n var $textArea = $(\"<textArea></textArea>\")\n .attr({\n id: 'textArea-edit-comment',\n data: _data.comment_timeposted + ',' + _data.post_id\n })\n .html(_data.comment_body)\n .appendTo($container);\n\n var $submitbutton = $(\"<button></button>\")\n .attr({\n href: '#',\n class: 'btn btn-primary-outline',\n id: 'submit-comment-edit'\n }).html('Submit')\n .appendTo($container);\n\n\n\n $('#'+_data.comment_timeposted+'-comment-body').replaceWith($container);\n }", "create (data) {\n\t\t// a premptive check, saves us trouble in the flag_model create method\n\t\tif (!data.freelancer_review_id)\n\t\t\tthrow Errors.badNull('flagged_freelancer_review', 'create', 'freelancer_review_id');\n\n\t\treturn FlaggedFreelancerReviews.createFlag(data, 'freelancer_review');\n\t}", "async pushComment (blogId, comment) {\n await setComment(blogId, comment)\n this.getBlogById()\n }", "function createNewComments(sample,forPost){\n Comment.create(sample,function(err,newComment){\n if(err) console.log(err)\n else{\n addCommentToPost(forPost,newComment);\n }\n });\n }", "function createNewCommentForm() {\n var userSession = RB.UserSession.instance,\n yourcomment_id = \"yourcomment_\" + review_id + \"_\" +\n context_type;\n if (sectionId) {\n yourcomment_id += \"_\" + sectionId;\n }\n\n yourcomment_id += \"-draft\";\n\n var yourcomment = $(\"<li/>\")\n .addClass(\"reply-comment draft editor\")\n .attr(\"id\", yourcomment_id + \"-item\")\n .append($(\"<dl/>\")\n .append($(\"<dt/>\")\n .append($(\"<label/>\")\n .attr(\"for\", yourcomment_id)\n .append($(\"<a/>\")\n .attr(\"href\", userSession.get('userPageURL'))\n .html(userSession.get('fullName'))\n )\n )\n .append('<dd><pre id=\"' + yourcomment_id + '\"/></dd>')\n )\n )\n .appendTo(commentsList);\n\n var yourcommentEl = $(\"#\" + yourcomment_id);\n createCommentEditor(yourcommentEl);\n yourcommentEl\n .inlineEditor(\"startEdit\")\n .on(\"cancel\", function(el, initialValue) {\n if (initialValue == \"\") {\n yourcomment.remove();\n }\n });\n\n addCommentLink.hide();\n }", "async function addComment(userData, commentCounter, commentText, commentSection) {\n //message div \n const messageDiv = document.createElement('div');\n messageDiv.classList.add('confirmation-message');\n messageDiv.innerHTML = `\n <div class=\"icon1\"><i class=\"fas fa-exclamation\"></i></div>\n <div class=\"icon2\"><i class=\"fas fa-check\"></i></div>\n <div class=\"request-message\">Connecting To Server ...</div>`;\n messageContainer.appendChild(messageDiv);\n messageDiv.style.opacity = '1';\n const message = messageDiv.children[2];\n const success = messageDiv.children[1];\n const error = messageDiv.children[0];\n try {\n const res = await fetch(`${url}/feed/commentPost`, {\n method: \"POST\",\n body: userData,\n headers: {\n \"Content-Type\": \"application/json\",\n \"Authorization\": `${localStorage.getItem(\"userToken\")}`,\n },\n });\n if (res.status === 200) {\n const data = await res.json();\n commentCounter.innerHTML = parseInt(commentCounter.innerHTML) + 1;\n commentText.value = \"\";\n messageDiv.removeChild(error);\n message.textContent = data.message;\n success.style.opacity = 1;\n userData = JSON.parse(userData);\n //adding comment \n const div = document.createElement(\"div\");\n div.classList.add('comment');\n div.innerHTML = `\n <div class=\"comment\">\n <a href=\"${frontendUrl}/pages/profile/index.html?username=${localStorage.getItem(\"username\")}\"><img class=\"profile-photo\" src=\"${localStorage.getItem(\"profilePhoto\")}\" /></a>\n <div class=\"comment-box\">\n <div class=\"comment-details\">\n <div class=\"comment-user-name\"><a href=\"${frontendUrl}/pages/profile/index.html?username=${localStorage.getItem(\"username\")}\">${localStorage.getItem(\"username\")}</a></div>\n <div class=\"comment-message\">${userData.comment}</div>\n </div>\n <div class=\"time\">${userData.dateTime}</div>\n </div> \n </div>`;\n commentSection.prepend(div);\n } else {\n messageDiv.removeChild(success);\n message.textContent = 'Internal Server Error';\n error.style.opacity = 1;\n }\n } catch (error) {\n console.log(error);\n messageDiv.removeChild(success);\n message.textContent = 'Server Down';\n message.style.opacity = 1;\n }\n setTimeout(() => {\n messageDiv.style.opacity = '0';\n messageContainer.removeChild(messageDiv);\n }, 2000);\n}", "function postComment(link_id, content, callback) {\n var data = {\n link_id: link_id,\n content: content\n }\n\n $.post('./api/comments/create', data, function(comment) {\n callback(comment)\n })\n}", "async function addNewComment(event) {\n const enableDataCollection = $('meta[name=\"isDataCollectionEnabled\"]').attr('content') === \"true\";\n let pathArrayForHeader = window.location.pathname.split('/');\n let currentPageForHeader = pathArrayForHeader[1];\n let currentModuleForHeader = pathArrayForHeader[2];\n let target = $(event.target);\n if (!target.hasClass('link')) {\n target = target.siblings('.link');\n }\n const text = target.siblings('input.newcomment').val();\n const card = target.parents('.ui.fluid.card');\n let comments = card.find('.ui.comments');\n // no comments area - add it\n if (!comments.length) {\n const buttons = card.find('.three.ui.bottom.attached.icon.buttons');\n buttons.after('<div class=\"content\"><div class=\"ui comments\"></div>');\n comments = card.find('.ui.comments');\n }\n if (text.trim() !== '') {\n const date = Date.now();\n const ava = target.siblings('.ui.label').find('img.ui.avatar.image');\n const ava_img = ava.attr('src');\n const ava_name = ava.attr('name');\n const postID = card.attr('postID');\n\n const mess = (\n `<div class=\"comment\">\n <a class=\"avatar\"> <img src=\"${ava_img}\"> </a>\n <div class=\"content\">\n <a class=\"author\">${ava_name}</a>\n <div class=\"metadata\">\n <span class=\"date\">${humanized_time_span(date)}</span>\n <i class=\"heart icon\"></i> 0 Likes\n </div>\n <div class=\"text\">${text}</div>\n </div>\n </div>`\n );\n target.siblings('input.newcomment').val('');\n comments.append(mess);\n if (card.attr('type') == 'userPost') {\n await $.post('/userPost_feed', {\n postID: postID,\n new_comment: date,\n comment_text: text,\n _csrf: $('meta[name=\"csrf-token\"]').attr('content')\n });\n } else {\n let actionType = getActionType(currentPageForHeader);\n if (actionType === \"free play\" || enableDataCollection) {\n $.post(\"/feed\", {\n actionType: actionType,\n modual: currentModuleForHeader,\n postID: postID,\n new_comment: date,\n comment_text: text,\n _csrf: $('meta[name=\"csrf-token\"]').attr('content')\n });\n }\n }\n try {\n // We store the page's hints on the body for easy access\n document.body.hints.refresh();\n } catch (error) {\n if (!(error instanceof TypeError)) {\n console.error(error);\n }\n }\n if (currentModuleForHeader === \"cyberbullying\" && (postID === \"cyberbullying_sim_post1\" || postID === \"cyberbullying_sim_post3\" || postID === \"cyberbullying_sim_post4\")) {\n clickPost = true; //see cyberbullying_sim.pug for initialization and comments\n $(\"#confirmContinueCheck\").hide();\n }\n }\n}", "function approve_comments(){\n\t\t$('.approve_comment').click(function(e){\n\t\t\te.preventDefault();\n\t\t\tvar approve_comment_id = $(this).data('id');\n\t\t\t//alert(approve_comment_id);\n\t\t\tif(confirm('Želite li da odobrite ovaj komentar?')){\n\t\t\t\t$.ajax({\n\t\t\t\t\ttype:'POST',\n\t\t\t\t\turl: 'inc/pages/pages_insert_info.php',\n\t\t\t\t\tdata:{approve_comment_id:approve_comment_id},\n\t\t\t\t\tsuccess: function(data){\n\t\t\t\t\t\tif(!data.error){\n\t\t\t\t\t\t\tlocation.reload();\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t});\t\n\t\t\t}\n\t\t});\n\t}", "getComment(reviewID, commentID, commentType) {\n if (!this._comments[commentID]) {\n const CommentTypes = RB.CommentIssueManager.CommentTypes;\n const reviewRequest = this.get('reviewRequest');\n let comment = null;\n\n switch (commentType) {\n case CommentTypes.DIFF:\n comment = reviewRequest\n .createReview(reviewID)\n .createDiffComment({id: commentID});\n break;\n\n case CommentTypes.SCREENSHOT:\n comment = reviewRequest\n .createReview(reviewID)\n .createScreenshotComment(commentID);\n break;\n\n case CommentTypes.FILE_ATTACHMENT:\n comment = reviewRequest\n .createReview(reviewID)\n .createFileAttachmentComment(commentID);\n break;\n\n case CommentTypes.GENERAL:\n comment = reviewRequest\n .createReview(reviewID)\n .createGeneralComment(commentID);\n break;\n\n default:\n console.error(\n 'getComment received unexpected comment type \"%s\"',\n commentType);\n }\n\n this._comments[commentID] = comment;\n }\n\n return this._comments[commentID];\n }", "load(data) {\n const { authorText, authorThumbnail, authorEndpoint, contentText, publishedTimeText, commentId, voteCount, authorIsChannelOwner, pinnedCommentBadge, replyCount, } = data.comment.commentRenderer;\n // Basic information\n this.id = commentId;\n this.content = contentText.runs.map((r) => r.text).join(\"\");\n this.publishDate = publishedTimeText.runs.shift().text;\n this.likeCount = +((voteCount === null || voteCount === void 0 ? void 0 : voteCount.simpleText) || 0);\n this.isAuthorChannelOwner = authorIsChannelOwner;\n this.isPinnedComment = !!pinnedCommentBadge;\n this.replyCount = replyCount;\n // Reply Continuation\n this.replies = [];\n this.replyContinuation = data.replies\n ? common_1.getContinuationFromItems(data.replies.commentRepliesRenderer.contents)\n : undefined;\n // Author\n const { browseId } = authorEndpoint.browseEndpoint;\n this.author = new _1.ChannelCompact({\n id: browseId,\n name: authorText.simpleText,\n thumbnails: new _1.Thumbnails().load(authorThumbnail.thumbnails),\n client: this.client,\n });\n return this;\n }", "function Comment(){\n this.id;\n this.user_id;\n this.entry_id;\n this.date;\n this.text;\n}", "function previewComment(){\n f = document.getElementById('add-comment-form');\n \n title= f['title'].value;\n description = f['description'].value;\n type=$('#add-comment-form input:checked')[0].value;\n if(type==\"Other\")\n type=f['other'].value;\n f.reset();\n tmpComment = new Comment(title, description, type, 0);\n console.log(tmpComment);\n return tmpComment;\n}", "function createComment(user, postId, time, date, content, img) {\n\n let divComment = document.createElement(\"div\");\n divComment.className = \"comment\";\n document.getElementById(\"commentSection\").appendChild(divComment);\n\n let divInfo = document.createElement(\"div\");\n divComment.appendChild(divInfo);\n\n let divContent = document.createElement(\"div\");\n divContent.className = \"content\";\n divComment.appendChild(divContent);\n\n let image = document.createElement(\"img\");\n image.className = \"imgThread\";\n image.alt = \"image not found\";\n image.src = \"/\" + img;\n\n let pContent = document.createElement(\"p\");\n pContent.innerHTML = content;\n\n divContent.appendChild(image);\n divContent.appendChild(pContent);\n\n let divUser = document.createElement(\"div\");\n let divId = document.createElement(\"div\");\n let divTime = document.createElement(\"div\");\n let divDate = document.createElement(\"div\");\n\n divUser.className = \"user\";\n divId.className = \"id\";\n divTime.className = \"time\";\n divDate.className = \"date\";\n\n divUser.innerHTML = user;\n divId.innerHTML = \"ID: \" + postId;\n divTime.innerHTML = time;\n divDate.innerHTML = date;\n\n divInfo.appendChild(divUser);\n divInfo.appendChild(divId);\n divInfo.appendChild(divTime);\n divInfo.appendChild(divDate);\n}", "function createNewComment(postId, username, uid, text) {\n firebase.database().ref('post-comments/' + postId).push({\n text: text,\n author: username,\n uid: uid\n });\n}", "static addReview(restaurantId, reviewData, callback) {\n\t\tfetch(DBHelper.REMOTE_SERVER_URL('reviews'), {method: 'POST', body: JSON.stringify(reviewData), headers: {'Accept': 'application/json', 'Content-Type': 'text/plain'}})\n\t\t\t.then(response => response.status === 201 ? response.json() : null)\n\t\t\t.then(review => review ? DBHelper.saveReviewsToIndexedDB(review) : null)\n\t\t\t.catch(() => {\n\t\t\t\treturn null;\n\t\t\t}).then((review) => review ? callback(null, review) : callback('Thanks for your review, will be saved when online!', null));\n\t}", "function postComment() {\n let resource;\n let params;\n let data;\n let session_key,username,park_id,c_comment,c_date;\n \n username = document.getElementById(\"greeting-name\").innerHTML;\n \n if ( username === \"Guest\" ) {\n return; //user not logged in\n } else { //user is logged in\n \n c_comment = document.getElementById(\"comment-ta\").value;\n if ( !c_comment ) {\n alert(\"Please enter some text.\");\n return; //no text entered for comment\n }\n \n session_key = localStorage.getItem(\"session_key\");\n park_id = document.getElementsByTagName(\"body\")[0].id;\n park_id = park_id.substring(8, park_id.length);\n c_date = getDateWithUTCFormatting( new Date() );\n \n params = { \"session_key\":session_key, \"username\":username, \"park_id\":park_id, \"c_date\":c_date, \"c_comment\":c_comment };\n data = JSON.stringify(params);\n resource = \"/comments\";\n xhttp.open('POST', endPointRoot+resource, true);\n xhttp.setRequestHeader(\"Content-Type\", \"application/json\");\n xhttp.send(data);\n xhttp.onreadystatechange = function () {\n if ( this.readyState == 4 ) {\n if ( this.status == 201 ) { \n \n //n is current comment number\n let n = document.getElementsByClassName(\"user-says\");\n n = n.length + 1;\n \n //new comment div for new comment\n duplicateCommentDiv(n);\n document.getElementById(\"comment-user_\"+n).innerHTML = username;\n document.getElementById(\"comment-time_\"+n).innerHTML = c_date;\n document.getElementById(\"comment-body_\"+n).innerHTML = c_comment;\n moveCommentBoxToBottomOfPage();\n document.getElementById(\"comment-ta\").value = \"\";\n \n hideUsersEditAndDoneEditButtons(false);\n } else {\n alert( this.responseText );\n }\n }\n }\n }\n}", "function createNewComment(postId, username, uid, text) {\n firebase.database().ref('post-comments/' + matchId + '/' +postId).push({\n text: text,\n author: username,\n uid: uid\n });\n}", "function addComment() {\n console.log(currentIndex);\n var newCommentModal = new Modal(document.getElementById(\"newCommentModal\"));\n var messageModal = new Modal(document.getElementById(\"thankyouModal\"));\n var comment = new Object();\n\n newCommentModal.hide();\n comment.movieId = movie_array[currentIndex]._id;\n comment.movie = movie_array[currentIndex].title;\n comment.username = document.getElementById(\"nickname\").value;\n comment.review = document.getElementById(\"userComments\").value;\n // comment.datePosted = new Date().toString();\n comment.rating = rating;\n\n var postComment = new XMLHttpRequest(); // new HttpRequest instance\n\n postComment.open(\"POST\", comment_url, true); //For Local Comments DB\n\n\n postComment.setRequestHeader(\"Content-Type\", \"application/json\");\n postComment.onload = function () {\n fetchComments();\n messageModal.show();\n\n };\n postComment.send(JSON.stringify(comment));\n}", "commentOnPost(post, message) {\n\n\t\t// Find the comment action\n\t\tlet commentAction = this.hasAction(post, 'Comment');\n\t\tlet html = new HtmlEnv(this, this.http, FACEBOOK_MOBILE_HOST);\n\n\t\tif (!commentAction) {\n\n\t\t\t// Attempt to use graph to comment on the post (via post ID)\n\t\t\tvar options = this.__generateOptions('POST', message);\n\t\t\toptions.path = ('/v2.5/' + post.id + '/comments' + '?access_token=' + this.identity.oauthToken);\n\t\t\tthis._issueJsonRequest(options, (data) => this.broadcast('postCommented', {\n\t\t\t\tpostId: post.id,\n\t\t\t\tcommentId: data.id\n\t\t\t}));\n\t\t\treturn\n\t\t}\n\n\t\t// Comment on the post\n\t\tlet request = this.__generateScrapeOptions(commentAction.target);\n\t\trequest.body = 'comment_text=' + encodeURIComponent(message)\n\n\t\t// Parse out the post from the response\n\t\tlet commentIdHandler = this.scraperFactory.create(request.host, request.path, '', (error, data) => {\n\t\t\tif (error) {\n\t\t\t\tthis.broadcast('error', 'Failed to parse post with comment');\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\t// Obtain the comment ID\n\t\t\tlet commentId = data.post.firstCommentId;\n\n\t\t\t// Notify that commented on post\n\t\t\tthis.broadcast('postCommented', {\n\t\t\t\tpostId: post.postId,\n\t\t\t\tcommentId: commentId\n\t\t\t});\n\t\t});\n\n\t\thtml.issueParsedPost(request, this._origin('commentOnPost', 'commentOnPost'), commentIdHandler);\n\n\t}", "approve(comment = \"\") {\r\n return this.clone(File, `approve(comment = '${comment}')`).postCore();\r\n }", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n var classes = classnames__WEBPACK_IMPORTED_MODULE_1___default()(Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"useKeyOnly\"])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getUnhandledProps\"])(Comment, props);\n var ElementType = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getElementType\"])(Comment, props);\n return react__WEBPACK_IMPORTED_MODULE_3___default.a.createElement(ElementType, _babel_runtime_helpers_extends__WEBPACK_IMPORTED_MODULE_0___default()({}, rest, {\n className: classes\n }), _lib__WEBPACK_IMPORTED_MODULE_4__[\"childrenUtils\"].isNil(children) ? content : children);\n}", "function Comment(props) {\n var className = props.className,\n children = props.children,\n collapsed = props.collapsed,\n content = props.content;\n var classes = classnames__WEBPACK_IMPORTED_MODULE_1___default()(Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"useKeyOnly\"])(collapsed, 'collapsed'), 'comment', className);\n var rest = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getUnhandledProps\"])(Comment, props);\n var ElementType = Object(_lib__WEBPACK_IMPORTED_MODULE_4__[\"getElementType\"])(Comment, props);\n return react__WEBPACK_IMPORTED_MODULE_3___default.a.createElement(ElementType, _babel_runtime_helpers_extends__WEBPACK_IMPORTED_MODULE_0___default()({}, rest, {\n className: classes\n }), _lib__WEBPACK_IMPORTED_MODULE_4__[\"childrenUtils\"].isNil(children) ? content : children);\n}", "async commentCreate(req, res, next) {\n // find the workout by its id\n let workout = await Workout.findById(req.params.id).populate('comments').exec();\n let haveCommented = workout.comments.filter(comment => {\n return comment.author.equals(req.user._id);\n }).length;\n if (haveCommented) {\n req.session.error = 'Sorry, you can only create one comment per post!';\n if (workout.type === 'Blog') {\n return res.redirect(`/workouts/blogs/${workout.id}`);\n }\n return res.redirect(`/workouts/${workout.id}`);\n }\n // create the comment\n req.body.comment.author = req.user._id;\n let comment = await Comment.create(req.body.comment);\n // assign comment to workout\n workout.comments.push(comment);\n // save the workout\n workout.save();\n // redirect to the workout\n req.session.success = 'Comment created successfully!';\n if (workout.type === 'Blog') {\n res.redirect(`/workouts/blogs/${req.params.id}`);\n }\n res.redirect(`/workouts/${req.params.id}`);\n }", "function Comment() {\n _classCallCheck(this, Comment);\n\n Comment.initialize(this);\n }" ]
[ "0.5972021", "0.59300447", "0.5929609", "0.5679981", "0.56744295", "0.55608624", "0.5463548", "0.5320504", "0.5259151", "0.5256423", "0.5236916", "0.5230423", "0.52283365", "0.51845914", "0.5172566", "0.5163379", "0.5160917", "0.515933", "0.51495856", "0.514935", "0.51209515", "0.5118199", "0.5114525", "0.5095278", "0.509463", "0.50882226", "0.5073731", "0.50655705", "0.5063433", "0.50587124", "0.50542915", "0.50426954", "0.5026542", "0.50229937", "0.5015047", "0.5007704", "0.5007424", "0.49956402", "0.49863112", "0.49857193", "0.4978401", "0.49701756", "0.49556208", "0.49529964", "0.4949345", "0.49354562", "0.49316025", "0.49218675", "0.49125633", "0.48926827", "0.48863012", "0.4878922", "0.4875308", "0.48618063", "0.48544577", "0.48320115", "0.4819881", "0.481537", "0.481537", "0.481537", "0.481537", "0.48094648", "0.48009998", "0.4789144", "0.47831824", "0.47812906", "0.47759858", "0.4765236", "0.47560394", "0.4755558", "0.47552645", "0.47425696", "0.47334778", "0.47317943", "0.4723325", "0.47219574", "0.47155118", "0.46946397", "0.46867126", "0.4684051", "0.46754915", "0.46740973", "0.46663076", "0.4660915", "0.46587119", "0.46445733", "0.4641711", "0.4633123", "0.46328628", "0.4618375", "0.460313", "0.45993078", "0.45960248", "0.4583349", "0.45812723", "0.45789438", "0.45754224", "0.45754224", "0.45730135", "0.45698905" ]
0.77222997
0
Get all the approved Comments on this post. Return: Array of Comment objects.
function approved_comments(){ return this.getChildren('Comment',{'approved':'true'},{sort:{date:'asc'}}); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function approved_comments_count() {\r\n\treturn this.getChildCount('Comment',{'approved':'true'});\r\n}", "async getAllComments() {\n const commentCollection = await comments();\n const commentList = await commentCollection.find({}).toArray();\n if (!commentList) throw 'No comments in system!';\n return commentList;\n }", "function getCommentsByPost(postId) {\n return CommentModel.find({postId: postId}).exec();\n}", "async getComments() {\n try {\n if (!this.API || !this.issue || this.isLoadingComments)\n return;\n this.isLoadingComments = true;\n const comments = await this.API.getComments({\n accessToken: this.accessToken,\n issueId: this.issue.id,\n query: this.query,\n });\n this.comments = comments;\n if (this.query.page !== comments.page) {\n this.query.page = comments.page;\n }\n if (this.query.perPage !== comments.perPage) {\n this.query.perPage = comments.perPage;\n }\n return comments;\n }\n catch (e) {\n if (e.response &&\n [401, 403].includes(e.response.status) &&\n !this.isLogined) {\n this.isLoginRequired = true;\n }\n else {\n this.$emit('error', e);\n throw e;\n }\n }\n finally {\n this.isLoadingComments = false;\n }\n }", "function getComments() {\n $http.get(CONFIG.API_BSE_URL+'resources/' + $stateParams.id + '/comments')\n .success(function(response){\n $scope.comments = response.data.comments;\n });\n }", "function getPostComments(pid, inclDeleted = false) {\n ajaxRequests++;\n\n return new Promise(function (resolve, reject) {\n if (typeof pid === 'undefined' || pid == null) { reject(); return; }\n\n $.get(`${location.origin}/posts/${pid}/comments?includeDeleted=${inclDeleted}&fkey=${fkey}`)\n .done(function (data) {\n const v = $(data).filter('.comment');\n resolve(v);\n })\n .fail(reject)\n .always(() => ajaxRequests--);\n });\n}", "getComments(postId) {\n let url = this.baseUrlStr + '?postId=' + postId;\n let req = new BaseRequest(url, this.headers, this.body);\n return new Promise((resolve, reject) => {\n req.get()\n .then(res => resolve(res))\n .catch((error => { return reject(error) }))\n });\n }", "function getComments(_id) {\n let comments = [];\n return $.getJSON(apiUrl + _id)\n .then((data) => {\n let blog = data.blogs;\n if (blog.comments.length > 0) {\n blog.comments.map((comment) => {\n comments.push(new Comments(comment.comment, comment.hashtags, comment.dateAdded));\n });\n }\n self.comments(comments);\n })\n }", "comments(parent, args, ctx, info) {\n // 'Post' Object data -> is present in 'parent' argument in comments() method\n return COMMENTS_DATA.filter(comment => {\n return comment.post === parent.id\n })\n }", "function getComments(req, res) {\n Arena.findOne({ _id: req.params.id }, function (err, arena) {\n if(err){\n res.status(400).json({ error: err.message });\n return;\n }\n return res.json({comments: arena.comments});\n });\n}", "function getComments() {\n\t\t\t// Gets an array of all user comments from the public shared object (wave) \n\t\t\tvar commentsToRender = wave.getState().get('comments') === null ? [] : wave.getState().get('comments');\n\n\t\t\treturn commentsToRender;\n\t\t}", "getAllCommentsOfPost(bid, pid, callback) {\n var request = gapi.client.request({\n method: 'GET',\n path: pathBlogs + '/' + bid + '/posts/' + pid + '/comments'\n })\n\n request.execute((result) => {\n if (result.items) {\n const commentArray = result.items.map(el => new Comment(el.id, el.blog.id, el.post.id, el.author.displayName, el.published, el.updated, el.content))\n console.log(result.items);\n callback(commentArray)\n } else {\n callback()\n }\n })\n }", "function all_comments(){\r\n\treturn this.getChildren('Comment',{},{sort:{date:'asc'}});\r\n}", "function loadCommentsForPost(postId) {\n\treturn async (dispatch) => {\n\t\tconst comments = await api.posts.getComments(postId)\n\n\t\tdispatch(setComments(comments))\n\n\t\treturn comments\n\t}\n}", "getAll (slug) {\n return this._$http({\n url: `${this._AppConstants.api}/articles/${slug}/comments`,\n method: 'GET'\n }).then(\n res => res.data.comments\n )\n }", "get comments() {\r\n return new Comments(this);\r\n }", "async function getAllComments() {\n let commentsList = new Array();\n\n // Wait for server response in data servlet\n const response = await fetch('/data');\n await response.json().then(comments => {\n for(var comment of comments) {\n // Add each comment into list\n commentsList.push(comment);\n }\n })\n\n // Return generated list\n return commentsList;\n}", "function getCommentData(postId) {\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/comments/parentComment/post/${postId}`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let commentsResultArray = {};\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (comments) {\n commentsResultArray = comments;\n }\n });\n return commentsResultArray;\n}", "async function fetchComments (post, callback) {\n // Get this post's comments\n const comments = await r.getSubmission(post).expandReplies({ limit: 10, depth: 3 })\n\n // Add the comment bodies to list\n const AllComments = []\n // console.log('comment0: ', comments.comments[0])\n for (const comment of comments.comments) {\n var com = {}\n com.author = comment.author.name\n com.body = comment.body\n com.body_html = comment.body_html\n com.permalink = comment.permalink\n com.score = comment.score\n com.subreddit = comment.subreddit_name_prefixed\n com.timestamp = comment.created_utc // .created also an optino\n com.depth = comment.depth\n com.guildings = comment.guildings\n\n AllComments.push(com)\n }\n return AllComments\n}", "getCommentsForPost() {\n const id = this.props.data.id\n let hasComments = Boolean(this.props.comments && this.props.comments[id])\n if(hasComments) {\n console.log(\"hey we have comments!\")\n const _comments = this.props.comments[id]\n return _comments ? _comments.map(l =>\n <Comment\n className = 'comments'\n key={l.id} data={l}\n voteOnComment={this.props.voteOnComment}\n editComment={this.props.editComment}\n deleteCommentById={this.props.deleteCommentById}\n />) : null\n }\n }", "getCommentReplies(commentId, maxResults = -1) {\n return this.getPaginatedItems('comments', commentId, maxResults);\n }", "getApproved() {\n return __awaiter(this, void 0, void 0, function* () {\n return this.find({\n status: thesis_dais_internship_manager_core_1.InternshipStatusType.Approved\n });\n });\n }", "function getComments (){\n JobService.GetAllComments( vm.workData.JobOfferId)\n .then( function(response){\n\n vm.comments = response.data;\n processComments();\n\n }, function(response){\n console.log(\"no sirvió\")\n })\n }", "parseComments(redditResponse) {\n const posts = redditResponse.data.children;\n const allComments = [];\n // Parse Posts\n posts.forEach((post) => {\n const data = post.data;\n // TODO: We should recurse and collect replies to this comment.\n const newComment = new _shared_classes__WEBPACK_IMPORTED_MODULE_3__[\"Comment\"](data.id, data.body_html);\n allComments.push(newComment);\n });\n return allComments;\n }", "getAll(slug) {\n return this._$http({\n url: `${this._AppConstants.api}/foods/${slug}/comments`,\n method: 'GET',\n }).then((res) => res.data.comments);\n\n }", "function getComments(req, res) {\n Article\n .findOne({ _id: req.params.articleId })\n .populate('comments')\n\n // return all comments for that article\n .then(doc => res.json(doc.comments))\n .catch(err => res.status(404).send(err.message));\n}", "async getCommentReactions({ commentId, }) {\n try {\n if (!this.API || !this.issue)\n return;\n const reactions = await this.API.getCommentReactions({\n accessToken: this.accessToken,\n issueId: this.issue.id,\n commentId,\n });\n return reactions;\n }\n catch (e) {\n this.$emit('error', e);\n throw e;\n }\n }", "async function getComments(id, userID){\n //Only give comments if that person is registered or the course is public\n const course = await Course.findOne({\"comments\": id});\n const person = await User.findOne({\"_id\": userID});\n if ((!person.courses.includes(course._id)) && !course.public){\n return [];\n }\n const data = await Post.findOne({\"_id\": id});\n return data.commentContent;\n}", "function getComments () {\n return new Promise(function (resolve, reject) {\n setTimeout(function(){\n resolve(comments)\n }, 1000)\n })\n}", "_getComments(){\n // repo\n // call REST api resources (AJAX request)\n const commentList = [\n {author : \"First\", body : \"This is first comment!!!\" },\n {author : \"Second\", body : \"This is second comment!!!\" },\n {author : \"Third\", body : \"This is third comment!!!\" },\n ];\n\n // return a JSX Code\n // loop through all comments and generate a Comment component\n return commentList.map(comment => {\n return (<Comment author={comment.author} body={comment.body} />);\n });\n }", "function getComments() {\n\n\t//listening for value changes in database\n\n\tdatabase.ref('comments').on('value', function(results) {\n\n\t\tvar allComments = results.val();\n\n\t\tvar reviews = [];\n\n\t\tfor (var item in allComments) {\n\n\t\t\tvar context = {\n\n\t\t\t\t// not sure if I'm using the appropriate values here... taking it from the database value names atm, which makes sense\n\n\t\t\t\tname: allComments[item].name,\n\t\t\t\tcomment: allComments[item].comment,\n\t\t\t\tcommentId: item\n\t\t\t};\n\n\t\t\tvar source = $('#comment-template').html();\n\n\t\t\tvar template = Handlebars.compile(source);\n\n\t\t\tvar commentListElement = template(context);\n\n\t\t\treviews.push(commentListElement);\n\n\t\t}\n\n\t\t//not sure what's happening here - M?\n\n\t\t$('#reviews').empty();\n\n\t\tfor (var i in reviews) {\n\n\t\t\t$('#reviews').append(reviews[i])\n\t\t\t\n\t\t}\n\n\t});\n}", "function getComments() {\n console.log(\"Get Comment Initiated\");\n //postId = \"/?post_id=\" + postId;\n $.get(\"/api/comments/\" + postId, function(data) {\n var rowsToAdd = [];\n for (var i = 0; i < data.length; i++) {\n console.log(\"Data[\" + i + \"]: \", data[i]);\n rowsToAdd.push(createCommentRow(data[i]));\n }\n console.log(\"Rows To Add: \", rowsToAdd);\n renderCommentList(rowsToAdd);\n usernameInput.val(\"\");\n commentInput.val(\"\");\n });\n }", "get comments() {\n\t\treturn this.__comments;\n\t}", "function getMovieComments() {\n requestService.getMovieCommentsByID($routeParams.movieId).then(\n\n // success function\n function(data) {\n $log.debug('movieCommentsController -> getCommentsByID success', data.comments);\n $scope.movieComments = data.comments;\n },\n\n // error function\n function() {\n $log.debug('movieCommentsController -> getCommentsByID error');\n }\n );\n }", "function fetchComments() {\n fetch(`https://sneaker-db.herokuapp.com//api/v1/comments/`)\n .then(r => r.json())\n .then((data) => {\n allComments = data\n viewComments()\n })\n}", "@computed get getMovieComments() {\n return this.movieComments;\n }", "getAll() {\n return {\n comments: _comments\n };\n }", "function retrieveComments() {\n if(_cacheInvalid) {\n $.ajax({\n url: ClientConstants.COMMENT_GET_URI,\n dataType: 'json',\n cache: false,\n success: function (data) {\n _commentCache = data;\n _cacheInvalid = false;\n CommentStore.emitChange();\n }.bind(this),\n error: function (xhr, status, err) {\n console.error(ClientConstants.COMMENT_GET_URI, status, err.toString())\n }.bind(this)\n });\n }\n // Always return the cache. If the cache is invalid, it will be updated asynchronously and an event will be dispatched.\n return _commentCache;\n}", "function getComments(){\n \n var comments = new Comments(); //New comments object\n \n //Get comments count for creating navigation pages\n comments.commentsCount(currentArticleId).done(function(response){\n \n //Calculate number of pages or set them to 0 if getComments fails\n if(response.length > 0){\n commCount = response[0].totalComments;\n commTotalPages = Math.ceil(commCount/commPageSize);\n }else{\n commTotalPages = 0;\n }\n \n // If there is at least one page create navigation menu\n //hide navigation until comments are displayed\n if(commTotalPages > 0){\n $('navigation').addClass('hidden');\n createCommentsNavigation(commTotalPages);\n comments.getCommentsForArticle(currentArticleId,commCurrentPage,commPageSize).done(displayComments);\n }\n \n }); //END commentsCount function\n \n \n}//END getComments function", "async getComments() {\n let results;\n try {\n results = await Comments.findAll();\n } catch (e) {\n console.log(e);\n }\n\n return results;\n }", "comments(parent, args, { db }, info) {\n return db.comments.filter(comment => comment.post === parent.id);\n }", "async function getComments(){\n\n const commentsRes = await axios.get(domain+\"/comments/\"+props.post._id);\n if (props.post.likes.includes( await user.userId)){\n setLikeBtnState(\"btn-like\");\n };\n //console.log(commentsRes.data)\n setComments(commentsRes.data)\n }", "function getComments() {\n\t\t$.ajax({ \n\t\t\turl: '/comments', type: 'GET', dataType: 'json',\n\t\t\tsuccess: (data) => {\n\t\t\t\tcomments = ''\n\t\t\t\tfor (const c of data){\n\t\t\t\t\tcomments = \n\t\t\t\t\t\t`<br><div id=comment>`+\n\t\t\t\t\t\t\t`<div id=name>`+\n\t\t\t\t\t\t\t\tc.name + ' — ' + c.datetime + \n\t\t\t\t\t\t\t`</div>` + \n\t\t\t\t\t\t\t`<div id=message>`+\n\t\t\t\t\t\t\t\tc.comment + \n\t\t\t\t\t\t\t`</div>` + \n\t\t\t\t\t\t`<br><hr></div>` +\n\t\t\t\t\t\tcomments\n\t\t\t\t}\n\t\t\t\t$('#comments').html(comments)\n\t\t\t\t$('#commentCount').html(data.length + (data.length==1 ? ' comment' : ' comments'))\n\t\t}})\t\n\t}", "function getComments(post_id){\n\tvar commentsURL = fbBaseURL + post_id + \"/comments?summary=true&access_token=\" + fbAccessToken;\n\tvar count = 0;\n\t\t\t\n\t$.ajax({\n\t\ttype : \"get\",\n\t\turl : commentsURL, \n\t\tsuccess : function(response){\n\t\t\tcount = getDataFromElement(response.summary).total_count;\t\n\t\t\t$(\"#comments_\" + post_id).text(count);\n\t\t},\n\t\ttimeout : timeout,\n\t\terror : function(response){\n\t\t\tconsole.log(\"Failed to get comments for post: \" + post_id);\n\t\t}\n\t});\n}", "@computed get getCommentObject() {\n return this.commentObject;\n }", "function getComments(callback)\n {\n var fullLink = getUrl();\n var splittedLink = fullLink.split(\"?\");\n var href = splittedLink[0] + \"/list\";\n var commentsQueryString = splittedLink[1];\n var splittedQs = commentsQueryString.split('&');\n var body = {};\n\n for(var key in splittedQs) {\n var t = splittedQs[key].split('=');\n body[t[0]] = t[1];\n }\n\n var init = {\n type: 'POST',\n data: JSON.stringify(body),\n crossDomain: true,\n headers: { 'Access-Control-Allow-Origin': '*' },\n xhrFields: {\n withCredentials: true\n },\n contentType: \"application/json; charset=utf-8\",\n url: href,\n success: function(data, status){\n callback(true, data);\n },\n error: function(xOptions, error)\n {\n callback(false);\n }\n };\n\n $.PercServiceUtils.makeAjaxRequest(init);\n }", "function showAllComments() {\n if (highlighting_enabled) {\n $('.annote-text').html(\"\");\n showSidePanel();\n\n $.get(baseUrl + \"/tags/page/comments\", {\n 'url': url,\n }).done(function(res) {\n for (var h in res.comments) {\n var hl = decodeURIComponent(res.highlights[h]);\n var hl_header = $(\"<div>\", {\"class\": \"highlight-header\"});\n hl_header.css(\"background-color\", highlight_colors[h]);\n hl_header.html(hl);\n\n $(\".annote-text\").append(hl_header);\n \n for (var c = 0; c < res.comments[h].length; c++) {\n var comment = createComment(res.comments[h][c]);\n $(\".annote-text\").append(comment);\n }\n }\n });\n }\n }", "function getPostDeletedComments(pid) {\n ajaxRequests++;\n\n return new Promise(function (resolve, reject) {\n if (typeof pid === 'undefined' || pid == null) { reject(); return; }\n\n $.get(`${location.origin}/posts/${pid}/comments?includeDeleted=true&fkey=${fkey}`)\n .done(function (data) {\n const v = $(data).filter('.deleted-comment');\n resolve(v);\n })\n .fail(reject)\n .always(() => ajaxRequests--);\n });\n}", "async getCommentsForBoard(boardID) {\n let res = await fetch(`/boards/${boardID}/comments`, {credentials: 'include', headers: {'Content-Type': 'application/json'}})\n let v = await res.json()\n for(let c of v) {\n let u = await fetch(`/users/${c.author}`, {credentials: 'include', headers: {'Content-Type': 'application/json'}})\n let user = await u.json()\n c.author = user.name\n }\n return v\n }", "function comment(req, res) {\n var loggedInUser = req.user;\n var postId = req.params.postId;\n\n if (!ObjectID.isValid(postId)) {\n return res.status(404).send({ text: 'Invalid post id' });\n }\n\n var comment = new Object();\n comment.text = req.body.text;\n comment.author = loggedInUser._id;\n comment._id = new ObjectID();\n comment.createdAt = new Date().getTime();\n\n Post.findByIdAndUpdate(postId, { $push: { comments: comment } }, { new: true }).then((post) => {\n res.send({ post });\n }).catch((e) => res.status(400).send(e));;\n}", "getComments(){\n\n }", "getAllcomments(slug) {\n return HelperClass.getRequest(`/articles/comments/${slug}`);\n }", "function getPostCommentsByUser(uid, pid, inclDeleted = false) {\n ajaxRequests++;\n\n return new Promise(function (resolve, reject) {\n if (typeof pid === 'undefined' || pid == null) { reject(); return; }\n\n $.get(`${location.origin}/posts/${pid}/comments?includeDeleted=${inclDeleted}&fkey=${fkey}`)\n .done(function (data) {\n const v = $(data).filter('.comment').filter(function () {\n const user = $(this).find('.comment-user').first().get(0);\n return (user.href || user.innerText).match(/\\d+/, '')[0] == uid;\n });\n resolve(v);\n })\n .fail(reject)\n .always(() => ajaxRequests--);\n });\n}", "async function getAllLinesCommentedOnByBot(context) {\n const isByBot = comment => comment.user.login === \"forbid.io[bot]\";\n\n return context.github.paginate(\n // context.issue() provides owner, repo, and number\n context.github.pullRequests.listComments(context.issue({ per_page: 100 })),\n ({ data }) => data.filter(isByBot).map(comment => comment.position)\n );\n}", "listComments() {\n\t\tthis._isMounted = true;\n\t\tAxios.get(\n\t\t\"http://jsonplaceholder.typicode.com/posts/\" +\n\t\t\tthis.props.match.params.postId +\n\t\t\t\"/comments?postId=\" +\n\t\t\tthis.props.match.params.postId\n\t\t)\n\t\t.then(result => {\n\t\t\tif (this._isMounted) {\n\t\t\t\tthis.setState({\n\t\t\t\t\tcomments: result.data,\n\t\t\t\t\tisLoading: false,\n\t\t\t\t\tpostId: this.props.match.params.postId,\n\t\t\t\t\terror: \"Loaded\",\n\t\t\t\t});\n\t\t\t}\n\t\t})\n\t\t.catch(error =>\n\t\t\tthis.setState({\n\t\t\t\terror: \"Loading Error\",\n\t\t\t\tisLoading: false\n\t\t\t})\n\t\t);\n \t}", "function getCommentList(sel) {\n const comments = [];\n return cy\n .get(sel)\n .each(row => {\n const id = row.find(idColumnSel).text();\n comments.push({ id });\n })\n .then(() => {\n return comments;\n });\n}", "function getAnswerComments(req, res) {\n Comment.find({\n refered_question: req.query.ref_question,\n refered_answer: req.query.ref_answer\n }).sort({ date_posted: -1 }).exec(function (err, comments) {\n if (err) {\n console.log(\"Error while accessing to the database\");\n }\n else {\n console.log(comments);\n res.json(comments);\n }\n });\n\n}", "function getComments(id){\n\t\t$('.comment-list').empty();\n\t\t$.ajax({\n\t\t\ttype: \"GET\",\n\t\t\turl: \"/comments/\" + id\n\t\t})\n\t\t\t.then(function(data) {\n\n\t\t\t\t$(\".modal-title\").text('Comments for article: ' + data._id);\n\t\t\t\t$(\"div.modal-footer\").attr('id',data._id);\n\t\t\t\tvar comments = data.notes;\n\n\t\t\t\tcomments.forEach(function(note) {\n\t\t\t\t\tvar newCom = $(\"<li>\");\n\t\t\t\t\tnewCom.attr('id', note._id)\n\t\t\t\t\tvar deleteButton = $(\"<button>\");\n\t\t\t\t\tdeleteButton.text(\"Delete Comment\");\n\n\t\t\t\t\tdeleteButton.addClass(\"deleteBtn\");\n\t\t\t\t\tnewCom.text(note.body);\n\t\t\t\t\tnewCom.append(deleteButton)\n\n\t\t\t\t\t$(\".comment-list\").append(newCom);\n\t\t\t\t});\n\n\t\t\t\t\n\t\t\t});\n\n\t}", "function fetchComments(fundraiserId, page, limit) {\n var paginated = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : true;\n return new Promise(function (resolve, reject) {\n if (!paginated) {\n page = 1;\n }\n\n external_commonjs_vue_commonjs2_vue_root_Vue_default.a.axios.get(\"\".concat(baseURL, \"/comments?fundraiser_id=\").concat(fundraiserId, \"&_limit=\").concat(limit, \"&_page=\").concat(page++)).then(function (response) {\n if (response.data.length) {\n resolve(response.data);\n } else {\n reject({\n code: 404\n });\n }\n }).catch(function (e) {\n reject(e);\n });\n });\n}", "getAllComments(knex) {\n return knex.select(\"*\").from(\"comments\");\n }", "function getComments(){\n $(\"#example-list\").empty()\n $.get(\"/api/examples/\" + postId,function( data ){\n console.log(data.Comments)\n for(i = 0; i < data.Comments.length; i++){\n $(\"#example-list\").append($(\"<div class='row animation-element slide-left'><div class='card mt-4 cardx'><div class='card-body'><p>\"+ data.Comments[i].text +\"</p></div></div></div>\"))\n }\n})\n}", "_fetchComments(post, callback) {\n\n let comments = [];\n var isFormattedComment = true;\n\n // textFormat=plainText required due to http://stackoverflow.com/questions/35281771/youtube-api-textdisplay-is-blank-for-all-comments (once resolved by Google may remove)\n let options = this._generateOptionsPath('GET', ('/youtube/v3/commentThreads?part=snippet&videoId=' + post.id + '&order=time&textFormat=plainText'));\n\n let commentFilter = (item) => (item.kind === 'youtube#commentThread');\n let parseUser = (item) => {\n if (item.authorDisplayName === undefined || item.authorProfileImageUrl === undefined) {\n isFormattedComment = false;\n return false;\n }\n return new User({\n id: (item.authorChannelId ? item.authorChannelId.value : (item.channelId ? item.channelId : 'ERROR')),\n name: item.authorDisplayName,\n photoUrl: item.authorProfileImageUrl,\n vendor: this.identity.vendor\n });\n };\n let parseComment = (item) => {\n if (!item || typeof item !== 'object' || item.id === undefined ||\n\t\t\t\titem.snippet === undefined ||\n\t\t\t\titem.snippet.topLevelComment === undefined ||\n\t\t\t\titem.snippet.topLevelComment.snippet === undefined ||\n\t\t\t\titem.snippet.topLevelComment.snippet.updatedAt === undefined) {\n isFormattedComment = false;\n\t\t\t\treturn null;\n } \n\t\t\treturn new Comment({\n\t\t\t\tcreator: (parseUser(item.snippet.topLevelComment.snippet) ? parseUser(item.snippet.topLevelComment.snippet) : new User()),\n\t\t\t\tid: item.id,\n\t\t\t\tmessage: (item.snippet.topLevelComment.snippet.textDisplay ? this.htmlparser.decode(item.snippet.topLevelComment.snippet.textDisplay) : ''),\n\t\t\t\trawTimestamp: item.snippet.topLevelComment.snippet.updatedAt,\n\t\t\t\ttimestamp: this._epochinator(item.snippet.topLevelComment.snippet.updatedAt),\n\t\t\t\tvendor: this.identity.vendor,\n\t\t\t});\n\t\t\t\n\t\t};\n\n\t\tthis._issueRequest(options, 'loadPosts', (response, headers) => {\n\t\t\t\tcomments = response.items.filter(commentFilter).map(parseComment).filter(item => !!item);\n if (isFormattedComment === false) {\n callback(response.items);\n }\n\n\t\t\t\tif (comments.length > 0) {\n\t\t\t\t\tthis.broadcast('postUpdated', {\n\t\t\t\t\t\tcomments: comments,\n\t\t\t\t\t\tid: post.id,\n\t\t\t\t\t\tidentity: this.identity\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tthis.broadcast('postFailed',{\n\t\t\t\t\t\tid: post.id\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t},\n\t\t\t(response) => {\n\t\t\t\tif (response.error) {\n\t\t\t\t\tif (response.error.errors[0].reason === \"commentsDisabled\") {\n\t\t\t\t\t\tvar actions = [\n\t\t\t\t\t\t\tnew Action({\n\t\t\t\t\t\t\t\ttype: 'Like'\n\t\t\t\t\t\t\t}),\n\t\t\t\t\t\t\tnew Action({\n\t\t\t\t\t\t\t\ttype: 'Share'\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t];\n\t\t\t\t\t\tthis.broadcast('postUpdated', {\n\t\t\t\t\t\t\tactions: actions,\n\t\t\t\t\t\t\tid: post.id,\n\t\t\t\t\t\t\tidentity: this.identity,\n\t\t\t\t\t\t\tproperty: 'actions'\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t);\n\t}", "function getComments() {\n console.log(\"getComments\");\n fetch('/data')\n .then(response => response.json())\n .then((comments) => {\n var comment_content = '';\n for (var i = 0; i < comments.length; i++) {\n comment_content = comment_content + comment_item_code;\n comment_content = comment_content + comments[i].userName;\n comment_content = comment_content + comment_name_code;\n comment_content = comment_content + comments[i].currentTime;\n comment_content = comment_content + comment_time_code;\n comment_content = comment_content + comments[i].commentText;\n comment_content = comment_content + comment_text_code;\n }\n console.log(comment_content);\n document.getElementById('comment-list').innerHTML = comment_content;\n });\n}", "async function getCommentsByPostId(id) {\n const [ results ] = await mysqlPool.query(\n 'SELECT * FROM comments WHERE postId = ?',\n [ id ]\n );\n return results;\n}", "function getComments(image_id) {\n return db.allAsync('SELECT * FROM comments WHERE image_id = ?', image_id)\n .map(function(c) {\n return objectAssign({}, c, { timestamp: fixTimestamp(c.timestamp)});\n });\n}", "getSortedCommentsList(commentsList){\n commentsList.sort((a, b) => {\n a = new Date(a.posted);\n b = new Date(b.posted);\n return a > b ? -1 : a < b ? 1 : 0\n })\n return commentsList;\n }", "async function frontComments() {\n const CommentsText = [];\n const OwnId = []; //frontcomments own id\n const ParentId = []; //or storyid\n const Ownkids = []; //front comment kids\n const kidolen = [];\n const [, kidos, Title, Url] = await StoriesOnFrontPage();\n\n const allkids = [].concat(...kidos);\n\n const requests = allkids.map((x) =>\n fetch(`https://hacker-news.firebaseio.com/v0/item/${x}.json?print=pretty`)\n );\n const response = await Promise.all(requests);\n const filter = await Promise.all(response.map((res) => res.json()));\n\n for (const [k, v] of filter.entries()) {\n if (v.deleted !== true) {\n CommentsText.push(v.text);\n OwnId.push(v.id);\n ParentId.push(v.parent);\n Ownkids.push(v.kids);\n } else {\n OwnId.push(v.id);\n ParentId.push(v.parent);\n }\n }\n\n return [OwnId, ParentId, Ownkids, CommentsText, kidolen];\n //OwnId:frontcomments own id\n //ParentId:or storyid\n //Ownkids:kids of front comment\n}", "function getComments(articleId) {\n\t\t\treturn $http.get('http://localhost:4000/comments?articleId=' + articleId).success(function (res) {\n\t\t\t\treturn res;\n\t\t\t});\n\t\t}", "getAll(deactivated) {\n const reqId = shortid.generate();\n this.logger.info(`Request ID: ${reqId} - Getting posts by deactivated status: ${deactivated}`);\n\n return this.post.findByKeyAndValue('deactivated', deactivated)\n .then(posts => {\n this.logger.info(`Request ID: ${reqId} - Gotten posts with deactivated status: ${deactivated}`);\n return posts;\n })\n .catch(error => {\n this.logger.error(`Request ID: ${reqId} - Error getting posts, reason: ${error.toString()}`);\n throw error;\n });\n }", "comments(parent, args, { db }, info) {\n return db.comments;\n }", "get_comments() {\n let result = [];\n let regex_comments = /(#[^!].*)$/gm;\n let match;\n while (match = regex_comments.exec(this.content)) {\n if (match !== undefined) {\n if (match.length > 1) {\n result.push([match[1], match.index + this.offset]);\n }\n }\n }\n return result;\n }", "function retrieveComments(fileId, callback) {\n var request = gapi.client.drive.comments.list({\n 'fileId': fileId\n });\n request.execute(function(resp){\n\t console.log(\"Retrieve Comments:\",resp);\n\t callback && callback();\n\t \n });\n }", "async function retrievePosts(id, userID){\n let person = await User.findOne({\"_id\": userID});\n let answer = [];\n let course = await Course.findOne({\"_id\": id});\n if ((!person.courses.includes(id)) && !course.public){\n return answer;\n }\n for (const element of course.comments) {\n answer.push(await Post.findOne({\"_id\": element}))\n }\n return answer;\n}", "async getReplies () {\n\t\tconst postId = this.codeError.get('postId');\n\t\tif (!postId) {\n\t\t\t\tthrow this.errorHandler.error('notFound', { info: 'postId' });\n\t\t}\n\n\t\t// TODO this should be paginated\n\t\tconst posts = await this.data.posts.getByQuery(\n\t\t\t\t{\n\t\t\t\t\t\tteamId: this.codeError.get('teamId'),\n\t\t\t\t\t\tstreamId: this.codeError.get('streamId'),\n\t\t\t\t\t\tparentPostId: postId\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\t\thint: PostIndexes.byParentPostId\n\t\t\t\t}\n\t\t);\n\n\t\t// also get posts that are replies to these posts\n\t\tconst postIds = posts.map(post => post.id);\n\t\tconst replies = await this.data.posts.getByQuery(\n\t\t\t\t{\n\t\t\t\t\t\tteamId: this.codeError.get('teamId'),\n\t\t\t\t\t\tstreamId: this.codeError.get('streamId'),\n\t\t\t\t\t\tparentPostId: this.data.posts.inQuery(postIds)\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\t\thint: PostIndexes.byParentPostId\n\t\t\t\t}\n\t\t);\n\n\t\tthis.posts = [\n\t\t\t\t...posts,\n\t\t\t\t...replies\n\t\t].sort((a, b) => {\n\t\t\t\treturn b.get('seqNum') - a.get('seqNum');\n\t\t});\n\t}", "function comments(state = [], action) {\n switch (action.type) {\n case BlogConstants.CREATING_COMMENT:\n return [...state, Object.assign({}, action.comment, {status: 'pending'})];\n\n case BlogConstants.CREATING_COMMENT_DONE:\n return state.map((comment => {\n if (comment.author === action.comment.author &&\n comment.body === action.comment.body) {\n return Object.assign(comment, {status: 'done'})\n }\n\n return comment;\n }));\n\n case BlogConstants.CREATING_COMMENT_FAILED:\n return state.map((comment => {\n if (comment.author === action.comment.author &&\n comment.body === action.comment.body) {\n return Object.assign(comment, {status: 'failed'})\n }\n\n return comment;\n }));\n\n case BlogConstants.UPDATE_COMMENT:\n return state.map(comment =>\n comment.id === action.data.id ?\n Object.assign({}, comment, action.data) :\n comment);\n\n case BlogConstants.REMOVE_COMMENT:\n return state.filter(comment => comment.body !== action.body);\n\n default:\n return state;\n }\n}", "function announcements_getCommentsFromDocument() {\n\n var document_id = config.files.announcements.twoWeeks;\n var comments_list = Drive.Comments.list(document_id);\n var comments = \"\";\n var lastTimeScriptRun = getLastTimeScriptRun();\n \n for (var i = 0; i < comments_list.items.length; i++) {\n \n var nextComment = comments_list.items[i] \n var modifiedDate = new Date(nextComment.modifiedDate)\n \n if (nextComment.content.indexOf(config.announcements.scriptLastRunText) === -1 &&\n nextComment.status == \"open\" && \n !nextComment.deleted && \n modifiedDate > lastTimeScriptRun) {\n \n comments += \" \" + (nextComment.content)\n }\n }\n \n if (comments === '') {\n log('No emails to be sent - no comments')\n }\n \n return comments;\n \n // Private Functions\n // -----------------\n \n function getLastTimeScriptRun() {\n \n var datetime = new Date(0); // 1970 - not run yet\n var comments = Drive.Comments.list(document_id);\n \n if (comments.items && comments.items.length > 0) {\n \n for (var i = 0; i < comments.items.length; i++) {\n \n var content = comments.items[i].content;\n \n if (content.indexOf(config.announcements.scriptLastRunText) !== -1) { \n datetime = new Date(content.slice(config.announcements.scriptLastRunTextLength));\n }\n }\n } \n \n return datetime\n \n } // getLastTimeScriptRun()\n \n}", "getComment(commentId) {\n return this.getItemById(entities_1.YTComment, commentId);\n }", "function getCommentByStatus(statusID) {\n return Comment.find({status: statusID});\n}", "getComments(index) {\n var self = this;\n var link = self.links[index]\n fetchCommentList(link._id, function(comments) {\n link.comments = comments\n //update using view set to update view\n Vue.set(self.links, index, link)\n })\n\n }", "function all_comments_count() {\r\n\treturn this.getChildCount('Comment');\r\n}", "function retrieveLikedComments(){\n let liked_comments = [];\n for(let i =0; i<liked_comments_id.length; i++){\n let j=0;\n while (j < comments.length){\n if(liked_comments_id[i] == comments[j].id){\n liked_comments.push(comments[j]);\n break;\n } else {\n j++;\n }\n }\n }\n displayLikedComments(liked_comments);\n}", "disableComments() {\r\n return this.setCommentsOn(false).then(r => {\r\n this.commentsDisabled = true;\r\n return r;\r\n });\r\n }", "function getSurroundingComments(node) {\n\t var result = [];\n\t if (node.comments &&\n\t node.comments.length > 0) {\n\t node.comments.forEach(function(comment) {\n\t if (comment.leading || comment.trailing) {\n\t result.push(comment);\n\t }\n\t });\n\t }\n\t return result;\n\t}", "function getSurroundingComments(node) {\n\t var result = [];\n\t if (node.comments &&\n\t node.comments.length > 0) {\n\t node.comments.forEach(function(comment) {\n\t if (comment.leading || comment.trailing) {\n\t result.push(comment);\n\t }\n\t });\n\t }\n\t return result;\n\t}", "function getSurroundingComments(node) {\n\t var result = [];\n\t if (node.comments &&\n\t node.comments.length > 0) {\n\t node.comments.forEach(function (comment) {\n\t if (comment.leading || comment.trailing) {\n\t result.push(comment);\n\t }\n\t });\n\t }\n\t return result;\n\t}", "static async comment(post_id, content, token) {\n return await sendRequest(\"POST\", `/comments/${post_id}`, token, { content: content });\n }", "function api_get_comments(req, res) {\n Message.find({type : 'comment', parent : req.param('msg_id')}).sort({time:-1}).exec(function(err, messages) {\n\tif(!err && messages) {\n\t\tvar m = new Array();\n\n\t\tfor (var i = 0; i < messages.length; i++) {\n\t\t\tvar r = messages[i].toObject();\n\t\t\tr.id = messages[i]._id.toHexString();\n\t\t\tm.push(r);\n\t\t}\n\t\tres.json(200, m);\n\t} else if(err){\n res.json(500, {message : \"Error\"});\n }else{\n\t\tres.json(404, {message : \"Couldn't get comments for message \" + req.param('msg_id')});\n\t}\n });\n}", "async function getAllComments(jotID){\n if (debug){console.log(\"getAllComments() -> Called\");}\n var sql = \"SELECT comment_pk, comment_entry_fk, comment_user_fk, comment_date, comment_text FROM comments WHERE comment_entry_fk=$1::int ORDER BY comment_pk ASC\";\n var params = [jotID]; \n var results = await pool.query(sql, params);\n var comments = [];\n for (var i = 0; i < results.rows.length; i++){\n comments.push(parseCommentFromDB(results.rows[i]));\n }\n return comments;\n}", "async getAllReviews() {\n const reviewsCollection = await reviews();\n const reviewsList = await reviewsCollection.find({}).toArray();\n return reviewsList;\n }", "rebuildCommentsFromCache() {\n let rebuiltComments = Immutable.List();\n /*\n * go through the cached comments (all comments prior to filter being applied),\n * if its not in deleted map, check if there has been an update for the comment,\n * if so add updated version otherwise it hasn't changed so just add the comment as it was in cached version.\n */\n this.state.cachedComments.forEach(comment => {\n if (!this.state.deletedCommentIdForCache.has(comment.id)) {\n const updatedComment = this.state.updatedCommentsForCache.get(comment.id);\n if (updatedComment === undefined) {\n rebuiltComments = rebuiltComments.push(comment);\n } else {\n rebuiltComments = rebuiltComments.push(updatedComment);\n }\n }\n });\n // lastly, add any new comments\n this.state.newCommentsForCache.forEach(comment => {\n rebuiltComments = rebuiltComments.push(comment);\n });\n\n return rebuiltComments;\n }", "function listComments(owner, repo, action, per_page, page, link){\n\t\t\t\tvar url = link ? link : ApiRoot + 'repos/' + owner + '/' + repo + '/comments';\n\t\t\t\tif(!link){\n\t\t\t\t\turl += per_page ? ((/\\?/).test(url) ? '&' : '?') + 'per_page=' + limit : ((/\\?/).test(url) ? '&' : '?') + 'per_page=100';\n\t\t\t\t\turl += page ? ((/\\?/).test(url) ? '&' : '?') + 'page=' + page : '';\n\t\t\t\t}\n\t\t\t\tApi('GET', url, function(data, status, xhr){\n\t\t\t\t\taction(data, status, xhr);\n\n\t\t\t\t\t//If there is a link header in the response then the results are paginated so we'll re run the function for all the pages\n\t\t\t\t\tif(xhr.getResponseHeader('Link')){\n\t\t\t\t\t\tparseLinkHeader (xhr.getResponseHeader('Link'), function(linkHeader){\n\t\t\t\t\t\t\tconsole.log('linkHeader: ' + linkHeader)\n\t\t\t\t\t\t\tlistComments('', '', action, '', '', linkHeader);\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}", "async function Index(req, res) {\n res.send(await Model.Comment.find());\n}", "function getAllComments(videoId, callback) {\n pool.connect().then((pool) => {\n pool.request()\n .input('videoId', sql.VarChar, videoId)\n .query('SELECT * FROM [dbo].[comments] AS comment INNER JOIN [dbo].[channels] AS channel ON comment.author=channel.channelId WHERE videoId=@videoId ORDER BY timestamp ASC')\n .then(res => {\n if (res.recordset.length > 0) {\n return callback(res.recordset)\n } else {\n return callback(false)\n }\n })\n .catch(err => {\n return callback(err)\n })\n })\n}", "function getServletComments() {\n let maxComments = verifyNumberCommentsInput();\n if (maxComments != null) {\n fetch('/data?maxComments=' + maxComments).then(response => response.json()).then((comments) => {\n // Get the comments container\n const commentsContainer = document.getElementById('js-comments-container');\n commentsContainer.innerHTML = '';\n \n // Check if the array of comments is empty\n if (!Array.isArray(comments) || !comments.length) {\n const pElement = document.createElement('p');\n pElement.innerText = \"Looks like there are no comments yet. Be the first one to comment!\"\n commentsContainer.appendChild(pElement);\n } else {\n for (const comment of comments) {\n // Add each comment to the commentsContainer\n commentsContainer.appendChild(createCommentElement(comment));\n }\n }\n });\n }\n}", "function getCommentById(id) {\n return CommentModel.find({_id: id}).exec();\n}", "commentCreated(data, AllPosts) {\n const { commentId, PostId, comment } = data;\n AllPosts[PostId].comments[commentId] = data;\n return AllPosts[PostId];\n }", "function getAllComments(){\n\tvar secret_key = \"630008bbe5ae4d6fbf3266dfbacd648e\";\n\tvar renren = new OAuth2('renren', {\n\t\tclient_id:'de7d400db676479b9847a0cdecefac2d',\n\t\tclient_secret:secret_key,\n\t\tapi_scope:'read_user_status,read_user_comment,read_user_request' \n\t});\n\t\n\trenren.authorize(function() {\n\t\tupdate_status('授权成功,开始获取好友回复...');\n\t\taccess_token = renren.getAccessToken();\n\t\tif (window.console) {\n\t\t\tconsole.log(access_token); \n\t\t}\n\t\ttime_allocation = 1000;\n\t\tvar iAFC = 0;\n\t\tfor (var owner_id in globalStatus){\n\t\t\tif (globalStatus[owner_id].crawl){\n\t\t\t\tfor (var i=0; i<globalStatus[owner_id].doingArray.length; i++){\n\t\t\t\t\tcomment_count = globalStatus[owner_id].doingArray[i].comment_count;\n\t\t\t\t\tif (comment_count && globalStatus[owner_id].doingArray[i].crawl){\n\t\t\t\t\t\tglobalSignAFC.push(false);\n\t\t\t\t\t\tgetComment(owner_id, i, time_allocation, secret_key, access_token, iAFC);\n\t\t\t\t\t\tiAFC ++;\n\t\t\t\t\t\ttime_allocation += paramInterval * 1000;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tglobalStatus[owner_id].doingArray[i].replyList = [];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tfor (var i=0; i<globalStatus[owner_id].doingArray.length; i++){\n\t\t\t\t\tglobalStatus[owner_id].doingArray[i].replyList = [];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tsetTimeout(function(){\n\t\t\tglobalOkWithFriendComment = true;\n\t\t}, time_allocation+10*1000);\n\t});\n}", "async substantiate(ids) {\n let returnedList = []\n for (let id of ids) {\n let comment = await this.getCommentById(id)\n let user = await usersData.getUserById(comment.userId)\n comment.commenter =user.basicInfo.username\n returnedList.push(comment)\n }\n return returnedList\n }", "function getComments(pjtId) {\n var pagina = 'ProjectPlans/listComments';\n var par = `[{\"pjId\":\"${pjtId}\"}]`;\n var tipo = 'json';\n var selector = putComments;\n fillField(pagina, par, tipo, selector);\n}", "async getCommentforCurr(currId) {\n let response = await axios.get(\n `${API_URL}/comments/{id}/getComment?curr_id=${currId}`\n );\n return response.data.comments;\n }" ]
[ "0.6102615", "0.59205925", "0.5705834", "0.568295", "0.5633726", "0.5630987", "0.55688477", "0.5471384", "0.5435051", "0.542694", "0.5377437", "0.53609544", "0.5326957", "0.53234905", "0.5319555", "0.52545244", "0.5242726", "0.52309483", "0.5212486", "0.51856387", "0.5156752", "0.5148474", "0.5086837", "0.5081677", "0.502955", "0.502899", "0.50215334", "0.49967068", "0.49956053", "0.49689743", "0.49272567", "0.49092585", "0.48891008", "0.4888106", "0.486395", "0.4860663", "0.4857699", "0.48536915", "0.48324728", "0.47777689", "0.47751623", "0.4766106", "0.4757517", "0.47349447", "0.47332078", "0.4730922", "0.47288504", "0.47225988", "0.47204977", "0.4700154", "0.46935797", "0.46866333", "0.46786842", "0.46231022", "0.46167904", "0.46079093", "0.4595746", "0.4592745", "0.45813823", "0.45803455", "0.45368958", "0.45229164", "0.44843695", "0.4476346", "0.44746283", "0.44742072", "0.44591403", "0.44477877", "0.44443876", "0.4440834", "0.44315183", "0.4430514", "0.44286078", "0.44148794", "0.44137216", "0.440332", "0.4402291", "0.4401299", "0.43998435", "0.43800005", "0.43687797", "0.43621084", "0.43555003", "0.43555003", "0.4349625", "0.43490905", "0.43416032", "0.43394378", "0.43374148", "0.43214023", "0.4310686", "0.4310667", "0.43103653", "0.43093127", "0.42936122", "0.42842922", "0.42786098", "0.42614254", "0.42610565", "0.42565757" ]
0.69977313
0
Get all comments on this post, approved and unapproved. Return: Array of Comment objects.
function all_comments(){ return this.getChildren('Comment',{},{sort:{date:'asc'}}); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "async getAllComments() {\n const commentCollection = await comments();\n const commentList = await commentCollection.find({}).toArray();\n if (!commentList) throw 'No comments in system!';\n return commentList;\n }", "async getComments() {\n try {\n if (!this.API || !this.issue || this.isLoadingComments)\n return;\n this.isLoadingComments = true;\n const comments = await this.API.getComments({\n accessToken: this.accessToken,\n issueId: this.issue.id,\n query: this.query,\n });\n this.comments = comments;\n if (this.query.page !== comments.page) {\n this.query.page = comments.page;\n }\n if (this.query.perPage !== comments.perPage) {\n this.query.perPage = comments.perPage;\n }\n return comments;\n }\n catch (e) {\n if (e.response &&\n [401, 403].includes(e.response.status) &&\n !this.isLogined) {\n this.isLoginRequired = true;\n }\n else {\n this.$emit('error', e);\n throw e;\n }\n }\n finally {\n this.isLoadingComments = false;\n }\n }", "function approved_comments(){\r\n\treturn this.getChildren('Comment',{'approved':'true'},{sort:{date:'asc'}});\r\n}", "function getCommentsByPost(postId) {\n return CommentModel.find({postId: postId}).exec();\n}", "function getComments() {\n\t\t\t// Gets an array of all user comments from the public shared object (wave) \n\t\t\tvar commentsToRender = wave.getState().get('comments') === null ? [] : wave.getState().get('comments');\n\n\t\t\treturn commentsToRender;\n\t\t}", "comments(parent, args, ctx, info) {\n // 'Post' Object data -> is present in 'parent' argument in comments() method\n return COMMENTS_DATA.filter(comment => {\n return comment.post === parent.id\n })\n }", "async function getAllComments() {\n let commentsList = new Array();\n\n // Wait for server response in data servlet\n const response = await fetch('/data');\n await response.json().then(comments => {\n for(var comment of comments) {\n // Add each comment into list\n commentsList.push(comment);\n }\n })\n\n // Return generated list\n return commentsList;\n}", "function getComments(_id) {\n let comments = [];\n return $.getJSON(apiUrl + _id)\n .then((data) => {\n let blog = data.blogs;\n if (blog.comments.length > 0) {\n blog.comments.map((comment) => {\n comments.push(new Comments(comment.comment, comment.hashtags, comment.dateAdded));\n });\n }\n self.comments(comments);\n })\n }", "async function fetchComments (post, callback) {\n // Get this post's comments\n const comments = await r.getSubmission(post).expandReplies({ limit: 10, depth: 3 })\n\n // Add the comment bodies to list\n const AllComments = []\n // console.log('comment0: ', comments.comments[0])\n for (const comment of comments.comments) {\n var com = {}\n com.author = comment.author.name\n com.body = comment.body\n com.body_html = comment.body_html\n com.permalink = comment.permalink\n com.score = comment.score\n com.subreddit = comment.subreddit_name_prefixed\n com.timestamp = comment.created_utc // .created also an optino\n com.depth = comment.depth\n com.guildings = comment.guildings\n\n AllComments.push(com)\n }\n return AllComments\n}", "function getPostComments(pid, inclDeleted = false) {\n ajaxRequests++;\n\n return new Promise(function (resolve, reject) {\n if (typeof pid === 'undefined' || pid == null) { reject(); return; }\n\n $.get(`${location.origin}/posts/${pid}/comments?includeDeleted=${inclDeleted}&fkey=${fkey}`)\n .done(function (data) {\n const v = $(data).filter('.comment');\n resolve(v);\n })\n .fail(reject)\n .always(() => ajaxRequests--);\n });\n}", "getComments(postId) {\n let url = this.baseUrlStr + '?postId=' + postId;\n let req = new BaseRequest(url, this.headers, this.body);\n return new Promise((resolve, reject) => {\n req.get()\n .then(res => resolve(res))\n .catch((error => { return reject(error) }))\n });\n }", "get comments() {\r\n return new Comments(this);\r\n }", "function getComments() {\n $http.get(CONFIG.API_BSE_URL+'resources/' + $stateParams.id + '/comments')\n .success(function(response){\n $scope.comments = response.data.comments;\n });\n }", "getAllCommentsOfPost(bid, pid, callback) {\n var request = gapi.client.request({\n method: 'GET',\n path: pathBlogs + '/' + bid + '/posts/' + pid + '/comments'\n })\n\n request.execute((result) => {\n if (result.items) {\n const commentArray = result.items.map(el => new Comment(el.id, el.blog.id, el.post.id, el.author.displayName, el.published, el.updated, el.content))\n console.log(result.items);\n callback(commentArray)\n } else {\n callback()\n }\n })\n }", "getAll (slug) {\n return this._$http({\n url: `${this._AppConstants.api}/articles/${slug}/comments`,\n method: 'GET'\n }).then(\n res => res.data.comments\n )\n }", "function getCommentData(postId) {\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/comments/parentComment/post/${postId}`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let commentsResultArray = {};\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (comments) {\n commentsResultArray = comments;\n }\n });\n return commentsResultArray;\n}", "parseComments(redditResponse) {\n const posts = redditResponse.data.children;\n const allComments = [];\n // Parse Posts\n posts.forEach((post) => {\n const data = post.data;\n // TODO: We should recurse and collect replies to this comment.\n const newComment = new _shared_classes__WEBPACK_IMPORTED_MODULE_3__[\"Comment\"](data.id, data.body_html);\n allComments.push(newComment);\n });\n return allComments;\n }", "_getComments(){\n // repo\n // call REST api resources (AJAX request)\n const commentList = [\n {author : \"First\", body : \"This is first comment!!!\" },\n {author : \"Second\", body : \"This is second comment!!!\" },\n {author : \"Third\", body : \"This is third comment!!!\" },\n ];\n\n // return a JSX Code\n // loop through all comments and generate a Comment component\n return commentList.map(comment => {\n return (<Comment author={comment.author} body={comment.body} />);\n });\n }", "async getCommentReactions({ commentId, }) {\n try {\n if (!this.API || !this.issue)\n return;\n const reactions = await this.API.getCommentReactions({\n accessToken: this.accessToken,\n issueId: this.issue.id,\n commentId,\n });\n return reactions;\n }\n catch (e) {\n this.$emit('error', e);\n throw e;\n }\n }", "function getComments() {\n console.log(\"Get Comment Initiated\");\n //postId = \"/?post_id=\" + postId;\n $.get(\"/api/comments/\" + postId, function(data) {\n var rowsToAdd = [];\n for (var i = 0; i < data.length; i++) {\n console.log(\"Data[\" + i + \"]: \", data[i]);\n rowsToAdd.push(createCommentRow(data[i]));\n }\n console.log(\"Rows To Add: \", rowsToAdd);\n renderCommentList(rowsToAdd);\n usernameInput.val(\"\");\n commentInput.val(\"\");\n });\n }", "function getComments(req, res) {\n Arena.findOne({ _id: req.params.id }, function (err, arena) {\n if(err){\n res.status(400).json({ error: err.message });\n return;\n }\n return res.json({comments: arena.comments});\n });\n}", "get comments() {\n\t\treturn this.__comments;\n\t}", "function retrieveComments() {\n if(_cacheInvalid) {\n $.ajax({\n url: ClientConstants.COMMENT_GET_URI,\n dataType: 'json',\n cache: false,\n success: function (data) {\n _commentCache = data;\n _cacheInvalid = false;\n CommentStore.emitChange();\n }.bind(this),\n error: function (xhr, status, err) {\n console.error(ClientConstants.COMMENT_GET_URI, status, err.toString())\n }.bind(this)\n });\n }\n // Always return the cache. If the cache is invalid, it will be updated asynchronously and an event will be dispatched.\n return _commentCache;\n}", "function loadCommentsForPost(postId) {\n\treturn async (dispatch) => {\n\t\tconst comments = await api.posts.getComments(postId)\n\n\t\tdispatch(setComments(comments))\n\n\t\treturn comments\n\t}\n}", "getAll(slug) {\n return this._$http({\n url: `${this._AppConstants.api}/foods/${slug}/comments`,\n method: 'GET',\n }).then((res) => res.data.comments);\n\n }", "function getComments() {\n\t\t$.ajax({ \n\t\t\turl: '/comments', type: 'GET', dataType: 'json',\n\t\t\tsuccess: (data) => {\n\t\t\t\tcomments = ''\n\t\t\t\tfor (const c of data){\n\t\t\t\t\tcomments = \n\t\t\t\t\t\t`<br><div id=comment>`+\n\t\t\t\t\t\t\t`<div id=name>`+\n\t\t\t\t\t\t\t\tc.name + ' — ' + c.datetime + \n\t\t\t\t\t\t\t`</div>` + \n\t\t\t\t\t\t\t`<div id=message>`+\n\t\t\t\t\t\t\t\tc.comment + \n\t\t\t\t\t\t\t`</div>` + \n\t\t\t\t\t\t`<br><hr></div>` +\n\t\t\t\t\t\tcomments\n\t\t\t\t}\n\t\t\t\t$('#comments').html(comments)\n\t\t\t\t$('#commentCount').html(data.length + (data.length==1 ? ' comment' : ' comments'))\n\t\t}})\t\n\t}", "function getComments() {\n\n\t//listening for value changes in database\n\n\tdatabase.ref('comments').on('value', function(results) {\n\n\t\tvar allComments = results.val();\n\n\t\tvar reviews = [];\n\n\t\tfor (var item in allComments) {\n\n\t\t\tvar context = {\n\n\t\t\t\t// not sure if I'm using the appropriate values here... taking it from the database value names atm, which makes sense\n\n\t\t\t\tname: allComments[item].name,\n\t\t\t\tcomment: allComments[item].comment,\n\t\t\t\tcommentId: item\n\t\t\t};\n\n\t\t\tvar source = $('#comment-template').html();\n\n\t\t\tvar template = Handlebars.compile(source);\n\n\t\t\tvar commentListElement = template(context);\n\n\t\t\treviews.push(commentListElement);\n\n\t\t}\n\n\t\t//not sure what's happening here - M?\n\n\t\t$('#reviews').empty();\n\n\t\tfor (var i in reviews) {\n\n\t\t\t$('#reviews').append(reviews[i])\n\t\t\t\n\t\t}\n\n\t});\n}", "comments(parent, args, { db }, info) {\n return db.comments.filter(comment => comment.post === parent.id);\n }", "getCommentReplies(commentId, maxResults = -1) {\n return this.getPaginatedItems('comments', commentId, maxResults);\n }", "getAll() {\n return {\n comments: _comments\n };\n }", "getCommentsForPost() {\n const id = this.props.data.id\n let hasComments = Boolean(this.props.comments && this.props.comments[id])\n if(hasComments) {\n console.log(\"hey we have comments!\")\n const _comments = this.props.comments[id]\n return _comments ? _comments.map(l =>\n <Comment\n className = 'comments'\n key={l.id} data={l}\n voteOnComment={this.props.voteOnComment}\n editComment={this.props.editComment}\n deleteCommentById={this.props.deleteCommentById}\n />) : null\n }\n }", "function getComments () {\n return new Promise(function (resolve, reject) {\n setTimeout(function(){\n resolve(comments)\n }, 1000)\n })\n}", "async getComments() {\n let results;\n try {\n results = await Comments.findAll();\n } catch (e) {\n console.log(e);\n }\n\n return results;\n }", "function getComments(){\n \n var comments = new Comments(); //New comments object\n \n //Get comments count for creating navigation pages\n comments.commentsCount(currentArticleId).done(function(response){\n \n //Calculate number of pages or set them to 0 if getComments fails\n if(response.length > 0){\n commCount = response[0].totalComments;\n commTotalPages = Math.ceil(commCount/commPageSize);\n }else{\n commTotalPages = 0;\n }\n \n // If there is at least one page create navigation menu\n //hide navigation until comments are displayed\n if(commTotalPages > 0){\n $('navigation').addClass('hidden');\n createCommentsNavigation(commTotalPages);\n comments.getCommentsForArticle(currentArticleId,commCurrentPage,commPageSize).done(displayComments);\n }\n \n }); //END commentsCount function\n \n \n}//END getComments function", "function getComments(req, res) {\n Article\n .findOne({ _id: req.params.articleId })\n .populate('comments')\n\n // return all comments for that article\n .then(doc => res.json(doc.comments))\n .catch(err => res.status(404).send(err.message));\n}", "function getComments (){\n JobService.GetAllComments( vm.workData.JobOfferId)\n .then( function(response){\n\n vm.comments = response.data;\n processComments();\n\n }, function(response){\n console.log(\"no sirvió\")\n })\n }", "function fetchComments() {\n fetch(`https://sneaker-db.herokuapp.com//api/v1/comments/`)\n .then(r => r.json())\n .then((data) => {\n allComments = data\n viewComments()\n })\n}", "async function getComments(id, userID){\n //Only give comments if that person is registered or the course is public\n const course = await Course.findOne({\"comments\": id});\n const person = await User.findOne({\"_id\": userID});\n if ((!person.courses.includes(course._id)) && !course.public){\n return [];\n }\n const data = await Post.findOne({\"_id\": id});\n return data.commentContent;\n}", "getAllComments(knex) {\n return knex.select(\"*\").from(\"comments\");\n }", "_fetchComments(post, callback) {\n\n let comments = [];\n var isFormattedComment = true;\n\n // textFormat=plainText required due to http://stackoverflow.com/questions/35281771/youtube-api-textdisplay-is-blank-for-all-comments (once resolved by Google may remove)\n let options = this._generateOptionsPath('GET', ('/youtube/v3/commentThreads?part=snippet&videoId=' + post.id + '&order=time&textFormat=plainText'));\n\n let commentFilter = (item) => (item.kind === 'youtube#commentThread');\n let parseUser = (item) => {\n if (item.authorDisplayName === undefined || item.authorProfileImageUrl === undefined) {\n isFormattedComment = false;\n return false;\n }\n return new User({\n id: (item.authorChannelId ? item.authorChannelId.value : (item.channelId ? item.channelId : 'ERROR')),\n name: item.authorDisplayName,\n photoUrl: item.authorProfileImageUrl,\n vendor: this.identity.vendor\n });\n };\n let parseComment = (item) => {\n if (!item || typeof item !== 'object' || item.id === undefined ||\n\t\t\t\titem.snippet === undefined ||\n\t\t\t\titem.snippet.topLevelComment === undefined ||\n\t\t\t\titem.snippet.topLevelComment.snippet === undefined ||\n\t\t\t\titem.snippet.topLevelComment.snippet.updatedAt === undefined) {\n isFormattedComment = false;\n\t\t\t\treturn null;\n } \n\t\t\treturn new Comment({\n\t\t\t\tcreator: (parseUser(item.snippet.topLevelComment.snippet) ? parseUser(item.snippet.topLevelComment.snippet) : new User()),\n\t\t\t\tid: item.id,\n\t\t\t\tmessage: (item.snippet.topLevelComment.snippet.textDisplay ? this.htmlparser.decode(item.snippet.topLevelComment.snippet.textDisplay) : ''),\n\t\t\t\trawTimestamp: item.snippet.topLevelComment.snippet.updatedAt,\n\t\t\t\ttimestamp: this._epochinator(item.snippet.topLevelComment.snippet.updatedAt),\n\t\t\t\tvendor: this.identity.vendor,\n\t\t\t});\n\t\t\t\n\t\t};\n\n\t\tthis._issueRequest(options, 'loadPosts', (response, headers) => {\n\t\t\t\tcomments = response.items.filter(commentFilter).map(parseComment).filter(item => !!item);\n if (isFormattedComment === false) {\n callback(response.items);\n }\n\n\t\t\t\tif (comments.length > 0) {\n\t\t\t\t\tthis.broadcast('postUpdated', {\n\t\t\t\t\t\tcomments: comments,\n\t\t\t\t\t\tid: post.id,\n\t\t\t\t\t\tidentity: this.identity\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\tthis.broadcast('postFailed',{\n\t\t\t\t\t\tid: post.id\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t},\n\t\t\t(response) => {\n\t\t\t\tif (response.error) {\n\t\t\t\t\tif (response.error.errors[0].reason === \"commentsDisabled\") {\n\t\t\t\t\t\tvar actions = [\n\t\t\t\t\t\t\tnew Action({\n\t\t\t\t\t\t\t\ttype: 'Like'\n\t\t\t\t\t\t\t}),\n\t\t\t\t\t\t\tnew Action({\n\t\t\t\t\t\t\t\ttype: 'Share'\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t];\n\t\t\t\t\t\tthis.broadcast('postUpdated', {\n\t\t\t\t\t\t\tactions: actions,\n\t\t\t\t\t\t\tid: post.id,\n\t\t\t\t\t\t\tidentity: this.identity,\n\t\t\t\t\t\t\tproperty: 'actions'\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t);\n\t}", "@computed get getCommentObject() {\n return this.commentObject;\n }", "getAllcomments(slug) {\n return HelperClass.getRequest(`/articles/comments/${slug}`);\n }", "comments(parent, args, { db }, info) {\n return db.comments;\n }", "function getComments(callback)\n {\n var fullLink = getUrl();\n var splittedLink = fullLink.split(\"?\");\n var href = splittedLink[0] + \"/list\";\n var commentsQueryString = splittedLink[1];\n var splittedQs = commentsQueryString.split('&');\n var body = {};\n\n for(var key in splittedQs) {\n var t = splittedQs[key].split('=');\n body[t[0]] = t[1];\n }\n\n var init = {\n type: 'POST',\n data: JSON.stringify(body),\n crossDomain: true,\n headers: { 'Access-Control-Allow-Origin': '*' },\n xhrFields: {\n withCredentials: true\n },\n contentType: \"application/json; charset=utf-8\",\n url: href,\n success: function(data, status){\n callback(true, data);\n },\n error: function(xOptions, error)\n {\n callback(false);\n }\n };\n\n $.PercServiceUtils.makeAjaxRequest(init);\n }", "get_comments() {\n let result = [];\n let regex_comments = /(#[^!].*)$/gm;\n let match;\n while (match = regex_comments.exec(this.content)) {\n if (match !== undefined) {\n if (match.length > 1) {\n result.push([match[1], match.index + this.offset]);\n }\n }\n }\n return result;\n }", "function approved_comments_count() {\r\n\treturn this.getChildCount('Comment',{'approved':'true'});\r\n}", "function getCommentList(sel) {\n const comments = [];\n return cy\n .get(sel)\n .each(row => {\n const id = row.find(idColumnSel).text();\n comments.push({ id });\n })\n .then(() => {\n return comments;\n });\n}", "getComments(){\n\n }", "function getComments(image_id) {\n return db.allAsync('SELECT * FROM comments WHERE image_id = ?', image_id)\n .map(function(c) {\n return objectAssign({}, c, { timestamp: fixTimestamp(c.timestamp)});\n });\n}", "function getPostCommentsByUser(uid, pid, inclDeleted = false) {\n ajaxRequests++;\n\n return new Promise(function (resolve, reject) {\n if (typeof pid === 'undefined' || pid == null) { reject(); return; }\n\n $.get(`${location.origin}/posts/${pid}/comments?includeDeleted=${inclDeleted}&fkey=${fkey}`)\n .done(function (data) {\n const v = $(data).filter('.comment').filter(function () {\n const user = $(this).find('.comment-user').first().get(0);\n return (user.href || user.innerText).match(/\\d+/, '')[0] == uid;\n });\n resolve(v);\n })\n .fail(reject)\n .always(() => ajaxRequests--);\n });\n}", "async function getAllComments(jotID){\n if (debug){console.log(\"getAllComments() -> Called\");}\n var sql = \"SELECT comment_pk, comment_entry_fk, comment_user_fk, comment_date, comment_text FROM comments WHERE comment_entry_fk=$1::int ORDER BY comment_pk ASC\";\n var params = [jotID]; \n var results = await pool.query(sql, params);\n var comments = [];\n for (var i = 0; i < results.rows.length; i++){\n comments.push(parseCommentFromDB(results.rows[i]));\n }\n return comments;\n}", "function comments(state = [], action) {\n switch (action.type) {\n case BlogConstants.CREATING_COMMENT:\n return [...state, Object.assign({}, action.comment, {status: 'pending'})];\n\n case BlogConstants.CREATING_COMMENT_DONE:\n return state.map((comment => {\n if (comment.author === action.comment.author &&\n comment.body === action.comment.body) {\n return Object.assign(comment, {status: 'done'})\n }\n\n return comment;\n }));\n\n case BlogConstants.CREATING_COMMENT_FAILED:\n return state.map((comment => {\n if (comment.author === action.comment.author &&\n comment.body === action.comment.body) {\n return Object.assign(comment, {status: 'failed'})\n }\n\n return comment;\n }));\n\n case BlogConstants.UPDATE_COMMENT:\n return state.map(comment =>\n comment.id === action.data.id ?\n Object.assign({}, comment, action.data) :\n comment);\n\n case BlogConstants.REMOVE_COMMENT:\n return state.filter(comment => comment.body !== action.body);\n\n default:\n return state;\n }\n}", "async function listAllComments() {\n // Get all the comments and put into a list\n let commentsList = await getAllComments();\n let length = commentsList.length;\n\n // Cant display less than 1 comment\n if(length < 1) return;\n\n // Put each comment into a list element\n var currentHTML = \"\";\n for (const comment of commentsList) {\n\n // Parse the json string of each comment object\n const commentObject = JSON.parse(JSON.stringify(comment));\n const commentMap = new Map(Object.entries(commentObject));\n\n // Extract email and text properties\n var email = commentMap.get(\"email\");\n var rawText = commentMap.get(\"rawText\");\n var imageUrl = commentMap.get(\"imageUrl\");\n\n // Check for html injection\n while (rawText.includes(\"<\") || rawText.includes(\">\")) {\n rawText = rawText.replace(/</, \"&lt;\").replace(/>/, \"&gt;\");\n }\n \n var imageElement = \"\"; \n if (imageUrl.toString().length > 0) {\n imageElement = \"<br/><img src=\\\"\" + imageUrl + \"\\\" />\";\n }\n\n let listElement = \"<div id=\\\"comment\\\">\" + \"<p>\" + email + \"<br><br/>\" + rawText + \"</p>\" + imageElement + \"</div>\";\n currentHTML += listElement;\n }\n\n // Put each list element into the container\n document.getElementById('comments-list-container').innerHTML = currentHTML;\n}", "function api_get_comments(req, res) {\n Message.find({type : 'comment', parent : req.param('msg_id')}).sort({time:-1}).exec(function(err, messages) {\n\tif(!err && messages) {\n\t\tvar m = new Array();\n\n\t\tfor (var i = 0; i < messages.length; i++) {\n\t\t\tvar r = messages[i].toObject();\n\t\t\tr.id = messages[i]._id.toHexString();\n\t\t\tm.push(r);\n\t\t}\n\t\tres.json(200, m);\n\t} else if(err){\n res.json(500, {message : \"Error\"});\n }else{\n\t\tres.json(404, {message : \"Couldn't get comments for message \" + req.param('msg_id')});\n\t}\n });\n}", "async function getCommentsByPostId(id) {\n const [ results ] = await mysqlPool.query(\n 'SELECT * FROM comments WHERE postId = ?',\n [ id ]\n );\n return results;\n}", "function all_comments_count() {\r\n\treturn this.getChildCount('Comment');\r\n}", "function showAllComments() {\n if (highlighting_enabled) {\n $('.annote-text').html(\"\");\n showSidePanel();\n\n $.get(baseUrl + \"/tags/page/comments\", {\n 'url': url,\n }).done(function(res) {\n for (var h in res.comments) {\n var hl = decodeURIComponent(res.highlights[h]);\n var hl_header = $(\"<div>\", {\"class\": \"highlight-header\"});\n hl_header.css(\"background-color\", highlight_colors[h]);\n hl_header.html(hl);\n\n $(\".annote-text\").append(hl_header);\n \n for (var c = 0; c < res.comments[h].length; c++) {\n var comment = createComment(res.comments[h][c]);\n $(\".annote-text\").append(comment);\n }\n }\n });\n }\n }", "@computed get getMovieComments() {\n return this.movieComments;\n }", "function getWikiTreeTurboComments() {\n const divs = $('.comment-body');\n return _.filter(_.toArray(divs), isWikiTreeTurboJSON);\n}", "function getPostDeletedComments(pid) {\n ajaxRequests++;\n\n return new Promise(function (resolve, reject) {\n if (typeof pid === 'undefined' || pid == null) { reject(); return; }\n\n $.get(`${location.origin}/posts/${pid}/comments?includeDeleted=true&fkey=${fkey}`)\n .done(function (data) {\n const v = $(data).filter('.deleted-comment');\n resolve(v);\n })\n .fail(reject)\n .always(() => ajaxRequests--);\n });\n}", "_getComments() {\n // Get the list of comments from the state.\n const commentsList = this.state.comments;\n // Return an array of sub-components.\n if (commentsList.length > 0) {\n return commentsList.map((comment) => {\n return <Comment\n subject={comment.subject}\n changed={comment.changed}\n key={comment.cid}\n />\n });\n }\n return (\n <p>{Drupal.t('No comments.')}</p>\n );\n }", "function getComments(id){\n\t\t$('.comment-list').empty();\n\t\t$.ajax({\n\t\t\ttype: \"GET\",\n\t\t\turl: \"/comments/\" + id\n\t\t})\n\t\t\t.then(function(data) {\n\n\t\t\t\t$(\".modal-title\").text('Comments for article: ' + data._id);\n\t\t\t\t$(\"div.modal-footer\").attr('id',data._id);\n\t\t\t\tvar comments = data.notes;\n\n\t\t\t\tcomments.forEach(function(note) {\n\t\t\t\t\tvar newCom = $(\"<li>\");\n\t\t\t\t\tnewCom.attr('id', note._id)\n\t\t\t\t\tvar deleteButton = $(\"<button>\");\n\t\t\t\t\tdeleteButton.text(\"Delete Comment\");\n\n\t\t\t\t\tdeleteButton.addClass(\"deleteBtn\");\n\t\t\t\t\tnewCom.text(note.body);\n\t\t\t\t\tnewCom.append(deleteButton)\n\n\t\t\t\t\t$(\".comment-list\").append(newCom);\n\t\t\t\t});\n\n\t\t\t\t\n\t\t\t});\n\n\t}", "function getComments(post_id){\n\tvar commentsURL = fbBaseURL + post_id + \"/comments?summary=true&access_token=\" + fbAccessToken;\n\tvar count = 0;\n\t\t\t\n\t$.ajax({\n\t\ttype : \"get\",\n\t\turl : commentsURL, \n\t\tsuccess : function(response){\n\t\t\tcount = getDataFromElement(response.summary).total_count;\t\n\t\t\t$(\"#comments_\" + post_id).text(count);\n\t\t},\n\t\ttimeout : timeout,\n\t\terror : function(response){\n\t\t\tconsole.log(\"Failed to get comments for post: \" + post_id);\n\t\t}\n\t});\n}", "async getCommentsForBoard(boardID) {\n let res = await fetch(`/boards/${boardID}/comments`, {credentials: 'include', headers: {'Content-Type': 'application/json'}})\n let v = await res.json()\n for(let c of v) {\n let u = await fetch(`/users/${c.author}`, {credentials: 'include', headers: {'Content-Type': 'application/json'}})\n let user = await u.json()\n c.author = user.name\n }\n return v\n }", "function getComments() {\n console.log(\"getComments\");\n fetch('/data')\n .then(response => response.json())\n .then((comments) => {\n var comment_content = '';\n for (var i = 0; i < comments.length; i++) {\n comment_content = comment_content + comment_item_code;\n comment_content = comment_content + comments[i].userName;\n comment_content = comment_content + comment_name_code;\n comment_content = comment_content + comments[i].currentTime;\n comment_content = comment_content + comment_time_code;\n comment_content = comment_content + comments[i].commentText;\n comment_content = comment_content + comment_text_code;\n }\n console.log(comment_content);\n document.getElementById('comment-list').innerHTML = comment_content;\n });\n}", "function getSurroundingComments(node) {\n\t var result = [];\n\t if (node.comments &&\n\t node.comments.length > 0) {\n\t node.comments.forEach(function(comment) {\n\t if (comment.leading || comment.trailing) {\n\t result.push(comment);\n\t }\n\t });\n\t }\n\t return result;\n\t}", "function getSurroundingComments(node) {\n\t var result = [];\n\t if (node.comments &&\n\t node.comments.length > 0) {\n\t node.comments.forEach(function(comment) {\n\t if (comment.leading || comment.trailing) {\n\t result.push(comment);\n\t }\n\t });\n\t }\n\t return result;\n\t}", "function getSurroundingComments(node) {\n\t var result = [];\n\t if (node.comments &&\n\t node.comments.length > 0) {\n\t node.comments.forEach(function (comment) {\n\t if (comment.leading || comment.trailing) {\n\t result.push(comment);\n\t }\n\t });\n\t }\n\t return result;\n\t}", "function fetchComments(fundraiserId, page, limit) {\n var paginated = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : true;\n return new Promise(function (resolve, reject) {\n if (!paginated) {\n page = 1;\n }\n\n external_commonjs_vue_commonjs2_vue_root_Vue_default.a.axios.get(\"\".concat(baseURL, \"/comments?fundraiser_id=\").concat(fundraiserId, \"&_limit=\").concat(limit, \"&_page=\").concat(page++)).then(function (response) {\n if (response.data.length) {\n resolve(response.data);\n } else {\n reject({\n code: 404\n });\n }\n }).catch(function (e) {\n reject(e);\n });\n });\n}", "function getMovieComments() {\n requestService.getMovieCommentsByID($routeParams.movieId).then(\n\n // success function\n function(data) {\n $log.debug('movieCommentsController -> getCommentsByID success', data.comments);\n $scope.movieComments = data.comments;\n },\n\n // error function\n function() {\n $log.debug('movieCommentsController -> getCommentsByID error');\n }\n );\n }", "function getServletComments() {\n let maxComments = verifyNumberCommentsInput();\n if (maxComments != null) {\n fetch('/data?maxComments=' + maxComments).then(response => response.json()).then((comments) => {\n // Get the comments container\n const commentsContainer = document.getElementById('js-comments-container');\n commentsContainer.innerHTML = '';\n \n // Check if the array of comments is empty\n if (!Array.isArray(comments) || !comments.length) {\n const pElement = document.createElement('p');\n pElement.innerText = \"Looks like there are no comments yet. Be the first one to comment!\"\n commentsContainer.appendChild(pElement);\n } else {\n for (const comment of comments) {\n // Add each comment to the commentsContainer\n commentsContainer.appendChild(createCommentElement(comment));\n }\n }\n });\n }\n}", "listComments() {\n\t\tthis._isMounted = true;\n\t\tAxios.get(\n\t\t\"http://jsonplaceholder.typicode.com/posts/\" +\n\t\t\tthis.props.match.params.postId +\n\t\t\t\"/comments?postId=\" +\n\t\t\tthis.props.match.params.postId\n\t\t)\n\t\t.then(result => {\n\t\t\tif (this._isMounted) {\n\t\t\t\tthis.setState({\n\t\t\t\t\tcomments: result.data,\n\t\t\t\t\tisLoading: false,\n\t\t\t\t\tpostId: this.props.match.params.postId,\n\t\t\t\t\terror: \"Loaded\",\n\t\t\t\t});\n\t\t\t}\n\t\t})\n\t\t.catch(error =>\n\t\t\tthis.setState({\n\t\t\t\terror: \"Loading Error\",\n\t\t\t\tisLoading: false\n\t\t\t})\n\t\t);\n \t}", "async function frontComments() {\n const CommentsText = [];\n const OwnId = []; //frontcomments own id\n const ParentId = []; //or storyid\n const Ownkids = []; //front comment kids\n const kidolen = [];\n const [, kidos, Title, Url] = await StoriesOnFrontPage();\n\n const allkids = [].concat(...kidos);\n\n const requests = allkids.map((x) =>\n fetch(`https://hacker-news.firebaseio.com/v0/item/${x}.json?print=pretty`)\n );\n const response = await Promise.all(requests);\n const filter = await Promise.all(response.map((res) => res.json()));\n\n for (const [k, v] of filter.entries()) {\n if (v.deleted !== true) {\n CommentsText.push(v.text);\n OwnId.push(v.id);\n ParentId.push(v.parent);\n Ownkids.push(v.kids);\n } else {\n OwnId.push(v.id);\n ParentId.push(v.parent);\n }\n }\n\n return [OwnId, ParentId, Ownkids, CommentsText, kidolen];\n //OwnId:frontcomments own id\n //ParentId:or storyid\n //Ownkids:kids of front comment\n}", "getComment(commentId) {\n return this.getItemById(entities_1.YTComment, commentId);\n }", "function getCommentById(id) {\n return CommentModel.find({_id: id}).exec();\n}", "function CommentList() {\n _s();\n\n const {\n threadId\n } = Object(react_router_dom__WEBPACK_IMPORTED_MODULE_4__[\"useParams\"])();\n const {\n currentUser\n } = Object(_authentication_context_AuthContext__WEBPACK_IMPORTED_MODULE_7__[\"useAuth\"])();\n const {\n comments,\n setComments,\n getComments\n } = Object(_context_CommentContext__WEBPACK_IMPORTED_MODULE_6__[\"useComment\"])();\n Object(react__WEBPACK_IMPORTED_MODULE_0__[\"useEffect\"])(() => {\n setComments([]);\n getComments(threadId);\n }, []);\n return /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n children: [comments.length > 0 ? comments.map((comment, index) => {\n return /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"Fragment\"], {\n children: [/*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(_CommentItem__WEBPACK_IMPORTED_MODULE_1__[\"default\"], {\n commentItem: comment\n }, comment.doc_id, false, {\n fileName: _jsxFileName,\n lineNumber: 35,\n columnNumber: 25\n }, this), /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(_material_ui_core__WEBPACK_IMPORTED_MODULE_3__[\"Divider\"], {}, index, false, {\n fileName: _jsxFileName,\n lineNumber: 39,\n columnNumber: 25\n }, this)]\n }, void 0, true);\n }) : /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n className: \"first-comment\",\n children: /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"h2\", {\n children: \"Be the first to comment!\"\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 45,\n columnNumber: 17\n }, this)\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 44,\n columnNumber: 13\n }, this), currentUser ? /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(_CommentInput__WEBPACK_IMPORTED_MODULE_2__[\"default\"], {\n setComments: setComments,\n fetchComments: getComments\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 50,\n columnNumber: 17\n }, this) : /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n style: {\n marginBottom: \"60vh\"\n }\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 51,\n columnNumber: 18\n }, this)]\n }, void 0, true, {\n fileName: _jsxFileName,\n lineNumber: 30,\n columnNumber: 9\n }, this);\n}", "async function Index(req, res) {\n res.send(await Model.Comment.find());\n}", "function getComments(req, res) {\r\n\tvar _id = +req.params.id;\r\n\tvar endId = +req.query.end || undefined;\r\n\tvar fromId = +req.query.from || 0;\r\n\tvar comments = [];\r\n\t\r\n\tvar error = null;\r\n\t\r\n\tif(_id) {\r\n\t\tvar message = _.findWhere(messages, { _id : _id });\r\n\t\tif(message) {\r\n\t\t\tcomments = message.comments.slice(fromId, endId);\r\n\t\t} else {\r\n\t\t\terror = \"The message is a comment or does not exist.\"\r\n\t\t}\t\t\r\n\t} else {\r\n\t\terror = \"No message with that id\"\r\n\t}\r\n\t\r\n\tif(error) {\r\n\t\tres.status(500).send(error);\r\n\t} else {\r\n\t\tres.send(comments);\r\n\t}\t\t\r\n}", "function listComments(owner, repo, action, per_page, page, link){\n\t\t\t\tvar url = link ? link : ApiRoot + 'repos/' + owner + '/' + repo + '/comments';\n\t\t\t\tif(!link){\n\t\t\t\t\turl += per_page ? ((/\\?/).test(url) ? '&' : '?') + 'per_page=' + limit : ((/\\?/).test(url) ? '&' : '?') + 'per_page=100';\n\t\t\t\t\turl += page ? ((/\\?/).test(url) ? '&' : '?') + 'page=' + page : '';\n\t\t\t\t}\n\t\t\t\tApi('GET', url, function(data, status, xhr){\n\t\t\t\t\taction(data, status, xhr);\n\n\t\t\t\t\t//If there is a link header in the response then the results are paginated so we'll re run the function for all the pages\n\t\t\t\t\tif(xhr.getResponseHeader('Link')){\n\t\t\t\t\t\tparseLinkHeader (xhr.getResponseHeader('Link'), function(linkHeader){\n\t\t\t\t\t\t\tconsole.log('linkHeader: ' + linkHeader)\n\t\t\t\t\t\t\tlistComments('', '', action, '', '', linkHeader);\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}", "async getReplies () {\n\t\tconst postId = this.codeError.get('postId');\n\t\tif (!postId) {\n\t\t\t\tthrow this.errorHandler.error('notFound', { info: 'postId' });\n\t\t}\n\n\t\t// TODO this should be paginated\n\t\tconst posts = await this.data.posts.getByQuery(\n\t\t\t\t{\n\t\t\t\t\t\tteamId: this.codeError.get('teamId'),\n\t\t\t\t\t\tstreamId: this.codeError.get('streamId'),\n\t\t\t\t\t\tparentPostId: postId\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\t\thint: PostIndexes.byParentPostId\n\t\t\t\t}\n\t\t);\n\n\t\t// also get posts that are replies to these posts\n\t\tconst postIds = posts.map(post => post.id);\n\t\tconst replies = await this.data.posts.getByQuery(\n\t\t\t\t{\n\t\t\t\t\t\tteamId: this.codeError.get('teamId'),\n\t\t\t\t\t\tstreamId: this.codeError.get('streamId'),\n\t\t\t\t\t\tparentPostId: this.data.posts.inQuery(postIds)\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\t\thint: PostIndexes.byParentPostId\n\t\t\t\t}\n\t\t);\n\n\t\tthis.posts = [\n\t\t\t\t...posts,\n\t\t\t\t...replies\n\t\t].sort((a, b) => {\n\t\t\t\treturn b.get('seqNum') - a.get('seqNum');\n\t\t});\n\t}", "function getSurroundingComments(node) {\n var result = [];\n if (node.comments &&\n node.comments.length > 0) {\n node.comments.forEach(function(comment) {\n if (comment.leading || comment.trailing) {\n result.push(comment);\n }\n });\n }\n return result;\n}", "function getChildCommentData(commentId) {\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/comments/childComments/comment/${commentId}`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let commentsResultArray = {};\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (comments) {\n commentsResultArray = comments;\n }\n });\n return commentsResultArray;\n}", "async function collectComments(){\n comments = []; // reset posts to 0 / initialize to a list\n await firebase.database().ref('comments')\n .once('value', x => {\n x.forEach(data => {\n comments.push(data.val()); //push the data to the list\n })\n });\n}", "async function getAllLinesCommentedOnByBot(context) {\n const isByBot = comment => comment.user.login === \"forbid.io[bot]\";\n\n return context.github.paginate(\n // context.issue() provides owner, repo, and number\n context.github.pullRequests.listComments(context.issue({ per_page: 100 })),\n ({ data }) => data.filter(isByBot).map(comment => comment.position)\n );\n}", "function getComments(){\n $(\"#example-list\").empty()\n $.get(\"/api/examples/\" + postId,function( data ){\n console.log(data.Comments)\n for(i = 0; i < data.Comments.length; i++){\n $(\"#example-list\").append($(\"<div class='row animation-element slide-left'><div class='card mt-4 cardx'><div class='card-body'><p>\"+ data.Comments[i].text +\"</p></div></div></div>\"))\n }\n})\n}", "function comment(req, res) {\n var loggedInUser = req.user;\n var postId = req.params.postId;\n\n if (!ObjectID.isValid(postId)) {\n return res.status(404).send({ text: 'Invalid post id' });\n }\n\n var comment = new Object();\n comment.text = req.body.text;\n comment.author = loggedInUser._id;\n comment._id = new ObjectID();\n comment.createdAt = new Date().getTime();\n\n Post.findByIdAndUpdate(postId, { $push: { comments: comment } }, { new: true }).then((post) => {\n res.send({ post });\n }).catch((e) => res.status(400).send(e));;\n}", "function getAnswerComments(req, res) {\n Comment.find({\n refered_question: req.query.ref_question,\n refered_answer: req.query.ref_answer\n }).sort({ date_posted: -1 }).exec(function (err, comments) {\n if (err) {\n console.log(\"Error while accessing to the database\");\n }\n else {\n console.log(comments);\n res.json(comments);\n }\n });\n\n}", "async substantiate(ids) {\n let returnedList = []\n for (let id of ids) {\n let comment = await this.getCommentById(id)\n let user = await usersData.getUserById(comment.userId)\n comment.commenter =user.basicInfo.username\n returnedList.push(comment)\n }\n return returnedList\n }", "function getComments(){\n\tvar url = \"servlet/child/comments/i\" + imgSrc.split(\".\")[0]\n\tvar div = document.getElementById(\"comment-field\")\n\tdiv.innerHTML = \"<br><p><b><u>Comments: </u></b></p>\"\n\tvar req = new XMLHttpRequest()\n\treq.open(\"GET\", url, true)\n\treq.onreadystatechange = function() {\n\t\tif ( req.readyState == 4) {\t\n\t\t\tvar d = req.responseXML.documentElement\n\t\t\tvar e = d.childNodes;\n\t\t\te = e[0];\n\t\t\tvar f = e.childNodes\n\t\t\tfor(var i = 0; i < f.length; i++){\n\t\t\t\tvar comment = f[i].childNodes;\n\t\t\t\tif(!(f[i].nodeName == \"#text\")){\n\t\t\t\t\tdiv.innerHTML += \"<p style='padding:10px; border:1px solid #000000'><b>\" + f[i].nodeName + \": </b>\" + f[i].textContent + \"</p>\";\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\t\t\t\t\t\t\n\treq.send(null) \n}", "async function retrievePosts(id, userID){\n let person = await User.findOne({\"_id\": userID});\n let answer = [];\n let course = await Course.findOne({\"_id\": id});\n if ((!person.courses.includes(id)) && !course.public){\n return answer;\n }\n for (const element of course.comments) {\n answer.push(await Post.findOne({\"_id\": element}))\n }\n return answer;\n}", "function loadComments() {\n fetch('/data').then((response) => response.json()).then((comments) => {\n const commentListElement = document.getElementById('comments-container');\n comments.forEach((comment) => {\n commentListElement.appendChild(createCommentElement(comment.name,\n comment.message, comment.time));\n });\n });\n}", "function hideAllComments()\n{\n var comment_divs = $('.abrakadabra').get();\n \n comment_divs.forEach(function(comment_div) {\n var post_id = $(comment_div).css('display', 'none');\n });\n}", "function getComments(){\n fetch('/data').then(response => response.json()).then((comments) => {\n const historyEl = document.getElementById('history');\n console.log(comments + \" and \" + comments.length);\n for(i=0; i<comments.length; i++){\n addCommentToDom(historyEl, comments[i]);\n }\n });\n }", "rebuildCommentsFromCache() {\n let rebuiltComments = Immutable.List();\n /*\n * go through the cached comments (all comments prior to filter being applied),\n * if its not in deleted map, check if there has been an update for the comment,\n * if so add updated version otherwise it hasn't changed so just add the comment as it was in cached version.\n */\n this.state.cachedComments.forEach(comment => {\n if (!this.state.deletedCommentIdForCache.has(comment.id)) {\n const updatedComment = this.state.updatedCommentsForCache.get(comment.id);\n if (updatedComment === undefined) {\n rebuiltComments = rebuiltComments.push(comment);\n } else {\n rebuiltComments = rebuiltComments.push(updatedComment);\n }\n }\n });\n // lastly, add any new comments\n this.state.newCommentsForCache.forEach(comment => {\n rebuiltComments = rebuiltComments.push(comment);\n });\n\n return rebuiltComments;\n }", "static async getPostComments(parent, count = 10, offset = 0, orderBy) {\n const queryParams = [];\n\n if (orderBy !== undefined) {\n const orderByParams = orderBy.split('_');\n queryParams.push(aql`SORT v.${orderByParams[0]} ${orderByParams[1]}`);\n }\n \n const query = aql`\n FOR v IN 1..1 OUTBOUND ${parent} ${collections.PostComments}\n ${aql.join(queryParams)}\n LIMIT ${offset}, ${count}\n RETURN v\n `;\n\n const cursor = await db.query(query);\n return cursor.all();\n }", "_getComments() {\n // Get the list of comments from the state.\n const commentsList = this.state.comments;\n // Return an array of sub-components.\n if (commentsList.length > 0) {\n return commentsList.map((comment) => {\n return <Comment subject = {comment.subject} changed = {comment.changed} key = {comment.cid}/>\n });\n }\n return ( <p> {Drupal.t('No comments.')} </p>\n );\n }", "commentCreated(data, AllPosts) {\n const { commentId, PostId, comment } = data;\n AllPosts[PostId].comments[commentId] = data;\n return AllPosts[PostId];\n }", "function collectPosts(){\n\tvar result = [];\n\tvar content = document.getElementsByClassName('post');\n\tfor(i =0; i < content.length; i++){ \n\t\tresult.push(content[i]);\n\t}\n\treturn result;\n}", "onGetAllComments(json) {\n const commentArray = JSON.parse(json.comments);\n const immutableCommentList = Immutable.List(commentArray);\n\n this.setState({\n serverResponse: {\n event: 'comment getAll',\n status: 'ok',\n timestamp: new Date()\n },\n databaseOffline: false,\n comments: this.sort(immutableCommentList, this.state.sortSettings.comparator)\n });\n }", "function nest (comments) {\n if (comments.length === 0) {\n return comments\n }\n return comments.reduce((nested, comment) => {\n comment.replies = comments.filter(\n reply => reply.replyToId === comment.id\n )\n nest(comment.replies)\n if (comment.replyToId == null) {\n nested.push(comment)\n }\n return nested\n }, [])\n }" ]
[ "0.68191123", "0.6246339", "0.62149006", "0.61482036", "0.6082357", "0.607265", "0.6065568", "0.5965983", "0.595799", "0.5954693", "0.59393984", "0.5918093", "0.5914873", "0.5874622", "0.58115524", "0.5729036", "0.56720185", "0.56687325", "0.56672513", "0.55822325", "0.5566573", "0.5565743", "0.55525285", "0.55104136", "0.5505253", "0.55008847", "0.5500254", "0.54950184", "0.54944515", "0.54939574", "0.5474379", "0.54593503", "0.54494107", "0.5431831", "0.5417492", "0.54155576", "0.5396454", "0.53433555", "0.5243537", "0.5209078", "0.5198418", "0.5198166", "0.51957875", "0.5169723", "0.5159957", "0.5153641", "0.5136432", "0.5126513", "0.5107547", "0.5107526", "0.5093171", "0.50910455", "0.5082553", "0.5060871", "0.5054583", "0.50316733", "0.5028451", "0.50260633", "0.50258666", "0.5024414", "0.5023249", "0.5018663", "0.5008807", "0.5002133", "0.4998931", "0.4927294", "0.4927294", "0.49159446", "0.49100047", "0.4907746", "0.4904286", "0.48998666", "0.48935106", "0.48697695", "0.48394382", "0.48319536", "0.4824601", "0.4820815", "0.48168576", "0.48138717", "0.4813639", "0.48066393", "0.48017937", "0.47959056", "0.47913295", "0.47875488", "0.47846103", "0.4771918", "0.47672457", "0.47651324", "0.4763295", "0.47560707", "0.47515792", "0.47438657", "0.47431487", "0.47366956", "0.47193882", "0.46898398", "0.4668195", "0.46532908" ]
0.6246031
2
Get the total number of approved comments on this post. Return: Integer total.
function approved_comments_count() { return this.getChildCount('Comment',{'approved':'true'}); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function approved_comments(){\r\n\treturn this.getChildren('Comment',{'approved':'true'},{sort:{date:'asc'}});\r\n}", "function all_comments_count() {\r\n\treturn this.getChildCount('Comment');\r\n}", "function getComments(post_id){\n\tvar commentsURL = fbBaseURL + post_id + \"/comments?summary=true&access_token=\" + fbAccessToken;\n\tvar count = 0;\n\t\t\t\n\t$.ajax({\n\t\ttype : \"get\",\n\t\turl : commentsURL, \n\t\tsuccess : function(response){\n\t\t\tcount = getDataFromElement(response.summary).total_count;\t\n\t\t\t$(\"#comments_\" + post_id).text(count);\n\t\t},\n\t\ttimeout : timeout,\n\t\terror : function(response){\n\t\t\tconsole.log(\"Failed to get comments for post: \" + post_id);\n\t\t}\n\t});\n}", "function sunsetGetCommentsCount() {\r\n const url = sunset_ajax_params.ajaxurl;\r\n let postID = $('#comments').data('postid');\r\n //postID = (postID != '') ? postID.toString() : '';\r\n let data = {\r\n action: 'sunset_comments_count',\r\n post_id: postID\r\n }\r\n\r\n $.post(url, data, function(response) {\r\n console.log(response)\r\n let commentsCount = response;\r\n $('.comments-title #comment_num').html(commentsCount);\r\n });\r\n }", "function getComment() {\n let count = 0;\n let children = Array.from(post.children);\n children.forEach(child=> {\n let arrayedItem2 = Array.from(child.classList)\n if(arrayedItem2.includes('post-comment')) {\n count++;\n }\n });\n children.forEach(child=> {\n let arrayedItem2 = Array.from(child.classList)\n if(arrayedItem2.includes('totalComment')) {\n child.children[0].innerHTML = `${count} comment(s)`;\n }\n });\n // return console.log();\n return count;\n }", "function getCommentLikes(commentId) {\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/likedComments/comment/${commentId}/count`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let commentLikesCount = 0;\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (commentLikes) {\n commentLikesCount = commentLikes;\n }\n });\n return commentLikesCount;\n}", "static async getTotal() {\n const query = `\n {\n blogPostCollection {\n total\n }\n }\n `;\n\n const response = await this.callContentful(query);\n const totalPosts = response.data.blogPostCollection.total\n ? response.data.blogPostCollection.total\n : 0;\n\n return totalPosts;\n }", "async function getCommentsCount() {\n const [ results ] = await mysqlPool.query(\n 'SELECT COUNT(*) AS count FROM comments'\n );\n return results[0].count;\n}", "function countComments($subtree) {\n if (typeof $subtree === 'undefined' || ! $subtree.length)\n return 0;\n\n var commentCount = 0, text;\n var $comments = $subtree.find(_C_COMMENTS_BUTTON_COUNT);\n if ($comments.length) {\n commentCount += parseTextCount($comments.html().replace(/<.*/, ''));\n } else {\n commentCount += countShownComments($subtree);\n $comments = $subtree.find(_C_COMMENTS_OLDER_COUNT);\n if ($comments.length)\n commentCount += parseTextCount($comments.text());\n }\n\n //debug(\"countComments: \" + commentCount);\n return commentCount;\n}", "function getVoteScore(entryId, isPost, posts, comments) {\n if (isPost && typeof(posts[entryId]) !== 'undefined') {\n return posts[entryId].voteScore;\n }\n else if (typeof(comments[entryId]) !== 'undefined') {\n return comments[entryId].voteScore\n }\n else {\n return 1;\n }\n }", "function countComments (comments) {\n var count = 0;\n if (comments != null) {\n count += comments.length;\n for (var i = 0; i < comments.length; i++) {\n count += countComments(comments[i].Children);\n }\n }\n return count;\n}", "function postHandler(post){\n\tvar likes = 0;\n\tvar comments = 0;\n\ttry {\n\t\tlikes = post.likes.summary.total_count;\n\t} catch (err) {\n\t\tlikes = 0;\n\t}\n\n\ttry {\n\t\tcomments = post.comments.summary.total_count;\n\t} catch (err) {\n\t\tcomments = 0;\n\t}\n\t//console.log(likes);\n\ttotal_likes_count = total_likes_count + likes;\n\ttotal_comments_count = total_comments_count + comments;\n\n\n\ttotal_posts_count = total_posts_count + 1;\n\n\tif(total_posts_count == actual_posts_get_count){\n\t\tresultComputation(total_likes_count, total_comments_count, total_posts_count);\n\t}\n}", "function getLength(comments)\r\n{\r\n var count = 0;\r\n for (var i in comments) {\r\n if (comments.hasOwnProperty(i)) count++;\r\n }\r\n return count;\r\n}", "function totalReviews (arg) {\n return arg.length.toString()\n}", "function getTotalRulesCount() {\n\n\t\t$.ajax({\n\t\t\ttype: \"GET\",\n\t\t\turl: \"/api/rules/count\",\n\t\t\tcontentType: \"application/json\",\n\t\t\tdataType: \"json\"\n\t\t})\n\n\t\t.done(function(d) {\n\t\t\ttot = d.total\n\t\t\t$(\"#rulesCounter\").html(\"Rules: \" + tot)\n\t\t})\n\n\t\t.fail(function(d) {\n\t\t\tconsole.log(\"getTotalRulesCount fail!\")\n\t\t});\n\t}", "get totalVotes() {\n if (this.state.votes === null) return 'no';\n return Object.keys(this.state.votes).length;\n }", "function onCommentCountClick(e) {\n info(\"onCommentCountClick\");\n markItemAsRead($(this).closest(_C_ITEM));\n}", "getTotalCount() {\n return _.size(this.todos);\n }", "get totalOrderCount(){\n var output = 0;\n for(var index in this.orders) output += this.orders[index].quantity;\n return output;\n }", "function countComments(userId, callback) {\r\n\tvar sql = 'SELECT COUNT(*) AS \"num_comments\" FROM comments WHERE user_id=' + userId;\r\n\tdbAccess.runQuery(sql, function(error, results) {\r\n\t\tif (error) throw error;\r\n\t\tif (callback instanceof Function) { \r\n\t\t\tcallback(results[0].num_comments); \r\n\t\t} \r\n\t});\r\n}", "total() {\n const rawTotal = this.rawTotal();\n const appliedDiscounts = this.getAppliedDiscounts();\n const discountTotal = this.discountSrv.total(appliedDiscounts);\n return rawTotal - discountTotal;\n }", "daysBookedAndAutorized(){\n let num = 0;\n this._booking.filter(function(obj){\n if(obj.authorized == true){\n num+=obj.numberOfDays();\n }\n })\n return num;\n }", "function getPostLikes(postId) {\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/likedPosts/posts/${postId}/count`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let likesCount = 0;\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (postLikes) {\n likesCount = postLikes;\n }\n });\n return likesCount;\n}", "function loadCommentCount() {\n CommentService.getCount(vm.user.username, $stateParams.id)\n .then(res => {\n vm.allComments = res;\n });\n }", "async function getReviewCount(){\n const results = await Review\n .find()\n .countDocuments();\n console.log(`Number of total documents: ${results}`);\n}", "function gettaskperformdatalength(contractAddress)\n\t{\n\t\tvar count = 0;\n\t\t$.ajax({\n\t\t\ttype: 'GET',\n\t\t\turl: '/supplieraccount/getTaskPerformData/'+contractAddress,\n\t\t\tasync: false,\n\t\t\tdata : '',\n\t\t\tsuccess:function(result){\n\t\t\t\t$scope.modifyFields = false;\n\t\t\t\tfor(var i=0;i <result.length;i++){\n\t\t\t\t\tif(result[i].issigned == 'true'){ // if contract accepted\n\t\t\t\t\t\tcount++;\n\t\t\t\t\t}else if(result[i].status == statusArray.val.pending){\n\t\t\t\t\t\t\tcount++;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\terror:function(result){\n\t\t\t\t\n\t\t\t},\n\t\t});\n\t\treturn count;\n\t}", "getApproved() {\n return __awaiter(this, void 0, void 0, function* () {\n return this.find({\n status: thesis_dais_internship_manager_core_1.InternshipStatusType.Approved\n });\n });\n }", "getVotes() {\n\t\treturn this.votes.reduce((a, b) => a.length + b.length);\n\t}", "get acceptedRouteCount() {\n return this.getNumberAttribute('accepted_route_count');\n }", "function getVoteCount(votes) {\n var { upvotes, downvotes } = votes\n return upvotes - downvotes\n }", "function authorCount() {\n var counts = {};\n for (var key in comments) {\n properties = comments[key]\n name = properties[\"myName\"]\n if (counts[name] === undefined){\n counts[name] = 1;\n } else {\n counts[name] = counts[name] + 1;\n }\n }\n return counts\n }", "function postCount(totalPosts) {\n var currentTotal = totalPosts;\n return function () {\n currentTotal++;\n return currentTotal;\n };\n}", "getNumberOfVotedCards() {\n var total = 0\n this.players.forEach((player) => {\n if (player.votedCard) {\n total+=1\n }\n })\n return total\n }", "function getPostComments(pid, inclDeleted = false) {\n ajaxRequests++;\n\n return new Promise(function (resolve, reject) {\n if (typeof pid === 'undefined' || pid == null) { reject(); return; }\n\n $.get(`${location.origin}/posts/${pid}/comments?includeDeleted=${inclDeleted}&fkey=${fkey}`)\n .done(function (data) {\n const v = $(data).filter('.comment');\n resolve(v);\n })\n .fail(reject)\n .always(() => ajaxRequests--);\n });\n}", "function getPostCommentsAndDispathUpdateAction (dispatch, result) {\n getPostCommentsCount(result.id)\n .then(commentsCount => {\n result.commentsCount = commentsCount[result.id]\n dispatch(updatePostAction(result))\n })\n}", "function testCheckFriendStatusComments(){\n\tvar total_non_zero_count = 0;\n\tfor (key in globalStatus){\n\t\tif (globalStatus[key]){\n\t\t\tvar a = globalStatus[key].doingArray;\n\t\t\tfor (var i=0; i<a.length; i++){\n\t\t\t\tif (a[i].comment_count > 0){\n\t\t\t\t\ttotal_non_zero_count ++;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\tconsole.log('total_non_zero_count:'+total_non_zero_count.toString());\n}", "function resultComputation(likes, comments, numOfPosts){\n\tconsole.log(\"There are \"+ numOfPosts +\" posts processed.\");\n\tconsole.log(\"Total Likes: \"+ likes);\n\tvar averageLikes = likes/numOfPosts;\n\tconsole.log(\"Average Likes per Post: \"+ averageLikes.toFixed(2));\n\tconsole.log(\"Total Comments: \"+ comments);\n\tvar averageComments = comments/numOfPosts;\n\tconsole.log(\"Average Comments per Post: \"+ averageComments.toFixed(2));\n}", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "totalScore() {\n let total = 0;\n this.options.forEach(function (opt) {\n total += opt.score;\n });\n return total;\n }", "calculateLikes() {\n let resultat = 0;\n this.media.forEach((media) => {\n resultat = resultat + media.likes;\n })\n this.totalLikes = resultat;\n return resultat;\n }", "getPost(id){\n return repo.findComByPost(id).then((response) => {\n return { comment_count: response.length-1 }});\n }", "function approve_comments(){\n\t\t$('.approve_comment').click(function(e){\n\t\t\te.preventDefault();\n\t\t\tvar approve_comment_id = $(this).data('id');\n\t\t\t//alert(approve_comment_id);\n\t\t\tif(confirm('Želite li da odobrite ovaj komentar?')){\n\t\t\t\t$.ajax({\n\t\t\t\t\ttype:'POST',\n\t\t\t\t\turl: 'inc/pages/pages_insert_info.php',\n\t\t\t\t\tdata:{approve_comment_id:approve_comment_id},\n\t\t\t\t\tsuccess: function(data){\n\t\t\t\t\t\tif(!data.error){\n\t\t\t\t\t\t\tlocation.reload();\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t});\t\n\t\t\t}\n\t\t});\n\t}", "function RepoCount(data){\n\t// alert(data.total_count);\n\treturn data.total_count\n}", "function totalVotes(arr) {\n return arr.reduce((total, curr) => {\n if (curr.voted) {\n return total + 1;\n } else {\n return total;\n }\n }, 0)\n\n}", "function getNumOfParagraphs(){\n return fetch('https://diligen-node.herokuapp.com/getNumOfParagraphs')\n .then(res=>res.json())\n .then(json=>json[0].count);\n}", "async function getPostsCount() {\n const [ results ] = await mysqlPool.query(\n 'SELECT COUNT(*) AS count FROM posts'\n );\n return results[0].count;\n }", "function countComments(tasks) {\n //period = period || 'all';\n let hashNumberOfComments = {}; //just a count of comments\n $scope.hashComments = {}; //a hash of the actual comment\n tasks.forEach(function (iTask) {\n hashNumberOfComments[iTask.path] = hashNumberOfComments[iTask.path] || 0\n hashNumberOfComments[iTask.path] ++\n\n $scope.hashComments[iTask.path] = $scope.hashComments[iTask.path] || []\n $scope.hashComments[iTask.path].push(iTask)\n });\n return hashNumberOfComments\n }", "function getTotalQuestions() {\n var totalQuestions = questions.length;\n return totalQuestions;\n}", "function getTotalDiscountAmountOfThisMainOrder()\n {\n return getDiscountAmountOfThisMainOrder(subTotalAmountOfThisOrder());\n }", "getTotalCount() {\n return this.db.get('books').size().value();\n }", "getNumLikes() {\n return this.likes.length;\n }", "get totalDescendents() {\n \n }", "total_questions() {\n var total_questions = 0;\n for (var i = 0; i < this.state.quiz_log.length; i++) {\n total_questions = total_questions + this.state.quiz_log[i][1];\n }\n return (total_questions)\n }", "function getTotalDiscountAmount()\n {\n return getDiscountAmount(getSubTotalByProductAmountAndQuantity());\n }", "function TotalCount()\n{\n\tvar totalcount = 0;\n\tfor (var i in Cart) {\n\t totalcount += Cart[i].count;\n\t}\n\treturn totalcount;\n}", "getTotalOfSelectedCards() {\n return this.getSelectedDecks().reduce((total, deck) => total + deck.totalCards, 0)\n }", "function countLinks() {\n var transaction = db.transaction([collection], \"readonly\"),\n store = transaction.objectStore(collection),\n count = store.count();\n\n count.onsuccess = function( event ) {\n var number = event.target.result;\n pageElements.linksCount.innerHTML = \"Status: <strong>\" + number + \n \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\"</strong> articles available.\"\n return number;\n }\n }", "function totalVotes(arr) {\n const result = arr.reduce(function(total, voters) {\n\n if (voters.voted == true) {\n total++\n } \n return total;\n \n }, 0)\n\n}", "function getScore() {\n /*\n * (# of req. pages viewed + # of correctly answered req. questions) / \n * (total req. pages + total req. questions)\n */\n\n var totalRequired = pages.required + questions.required;\n\n // User scores 100% if there are no requirements...\n if( totalRequired === 0 ) {\n return 1;\n } \n\n return Math.min(( pages.viewed.required + questions.answered.required ) / totalRequired, 1);\n }", "getNumLikes()\n {\n return this.likes.length;\n }", "getRunnerCount() {\r\n\t\treturn new Promise(function(resolve, reject) {\r\n\t\t\tdb.runner.findAndCountAll({\r\n\t\t\t\twhere: { button_id: { $ne: null } }\r\n\t\t\t}).\r\n\t\t\tthen(runners => {\r\n\t\t\t\tresolve(runners.count);\r\n\t\t\t}).\r\n\t\t\tcatch(err => {\r\n\t\t\t\treject(err);\r\n\t\t\t});\r\n\t\t});\r\n\t}", "displayAvgRate() {\n const prodId = this.state.productid;\n\n let count = 0;\n let total = 0;\n let average = 0;\n\n this.state.Comments.map(function (object, i) {\n if (prodId == object.ProductId) {\n total = total + object.Review;\n count = count + 1;\n }\n });\n\n average = total / count;\n\n return average;\n }", "function getTotal(){\n\t\t\treturn total;\n\t\t}", "function getTotalAnswerCounts() {\n\treturn new Promise(function (resolve, reject) {\n\t\tAnswer.count({\n\t\t}, function (err, count) {\n\t\t\tif (!err) {\n\t\t\t\tresolve(count);\n\t\t\t} else {\n\t\t\t\treject(err);\n\t\t\t}\n\t\t});\n\t});\n\n}", "function getLikes(post_id){\n\tvar likesURL = fbBaseURL + post_id + \"/likes?summary=true&access_token=\" + fbAccessToken;\n\tvar count = 0;\n\t\t\t\n\t$.ajax({\n\t\ttype : \"get\",\n\t\turl : likesURL,\n\t\tsuccess : function(response){\n\t\t\tcount = getDataFromElement(response.summary).total_count;\n\t\t\t$(\"#likes_\" + post_id).text(count);\n\t\t},\n\t\ttimeout : timeout,\n\t\terror : function(response){\n\t\t\tconsole.log(\"Failed to get likes for post: \" + post_id);\n\t\t}\n\t});\t\n}", "function getReaderDays(comments) {\n var tempDay, days = -1;\n comments = comments.filter(commentIsAuthorized);\n // It's possible multiple readers may comment.\n // The last comment with a valid day found will be used for slip days\n comments.forEach(function(comment) {\n tempDay = extractSlipDays(comment.comment);\n if (tempDay !== -1) {\n days = tempDay;\n }\n });\n return days;\n}", "function GradeComments (posts) {\n var scores = []\n for (const post of posts) {\n var baseline = post.score * (1 / 5)\n for (const comment of post.comments) {\n comment.body.replace(/[\\t\\n\\\\]+/g, ' ')\n var reasons = []\n var score = 0\n var wordCount = comment.body.split(' ').length\n\n // // Question posts could be marked seperately?\n // if (post.body.includes('?')) {\n // score += 1\n // }\n var scoreDiff = comment.body.score - baseline\n if (scoreDiff > 0) {\n score += scoreDiff\n reasons.push('upvotes')\n }\n if (wordCount > 20) {\n score += LEN_BONUS\n reasons.push('length: ' + wordCount)\n }\n for (const w in WordList) {\n if (comment.body.includes(WordList[w])) {\n score += WORD_BONUS\n reasons.push('word: ' + WordList[w])\n }\n }\n // Questions probably wont be as useful\n if (comment.body.includes('?')) {\n score = score - (WORD_BONUS * 5)\n reasons.push('question')\n }\n comment.computedScore = score\n comment.reasons = reasons\n scores.push(score)\n }\n }\n getStats(scores)\n}", "function calhot(d) {\n let replies = parseInt(d['replies_count'])\n let retweets = parseInt(d['retweets_count'])\n let likes = parseInt(d['likes_count'])\n return replies + retweets + likes * 0.3\n}", "bookingCount() {\n var s1 = Bookings_Live.find({ 'screenID': Session.get(\"SCREEN_ID\"), 'code': Session.get(\"UserLogged\").code }).count();\n var s2 = Bookings_Authorization.find({ 'screenID': Session.get(\"SCREEN_ID\"), 'code': Session.get(\"UserLogged\").code }).count();\n return s1 + s2;\n }", "function upvoteNum(post) {\n return postInfo.getPost(post, localStorage.getItem('loginToken'))\n .then(json => {\n const upvoteNumber = json.meta.upvotes.length; \n return upvoteNumber;\n });\n}", "function countAdalabers() {\n const howMany = adalabers.length;\n return howMany;\n\n}", "function getLikesOfComment(commentId) {\n let $likeDiv = $(`#${'comment-likes' + commentId}`);\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/likedComments/comment/${commentId}/count`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let commentLikesCount = 0;\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (commentLikes) {\n commentLikesCount = commentLikes;\n }\n });\n $likeDiv.replaceWith(`<a id=\"${'comment-likes' + commentId}\" class=\"btn text-red\" style=\"font-size: medium\" onclick=\"createLikeToComment(${commentId})\"><ion-icon name=\"heart\" size=\"smaller\"></ion-icon> ${commentLikesCount}</a>`);\n}", "get totalDescendents() {\n let count = this.offspring.length;\n\n for (let offspring of this.offspring) {\n count += offspring.totalDescendents;\n }\n\n return count;\n }", "function size() {\r\n var counter = 0;\r\n for (var i = 0; i < this.PriorityQueueContents.length; i++) {\r\n counter += this.PriorityQueueContents[i].ids.length;\r\n }\r\n return counter;\r\n }", "async updatePostCount () {\n\t\tconst op = {\n\t\t\t$set: { \n\t\t\t\tlastPostCreatedAt: this.attributes.createdAt,\n\t\t\t\ttotalPosts: (this.user.get('totalPosts') || 0) + 1,\n\t\t\t\tmodifiedAt: Date.now()\n\t\t\t},\n\t\t\t$unset: { [`lastReads.${this.stream.id}`]: true }\n\t\t};\n\t\tif (this.transforms.createdReview) {\n\t\t\top.$set.totalReviews = (this.user.get('totalReviews') || 0) + 1;\n\t\t}\n\t\tthis.transforms.updatePostCountOp = await new ModelSaver({\n\t\t\trequest: this.request,\n\t\t\tcollection: this.data.users,\n\t\t\tid: this.user.id\n\t\t}).save(op);\n\t}", "function getTotalCount() {\n\t// go through all pCount in data array. then return total quantity.\n\tvar totalCount = 0; //default value 0\n\tvar jsonStr = cookieObj.get(\"datas\");\n\tvar listObj = JSON.parse(jsonStr);\n\tfor(var i = 0; i < listObj.length; i++) {\n\t\ttotalCount = listObj[i].pCount + totalCount;\n\t}\n\treturn totalCount;\n}", "get count() {\n\t\t\treturn this.items\n\t\t\t\t.map(item => item.qty)\n\t\t\t\t.reduce((total, qty) => total += qty, 0);\n\t\t}", "get numTotalChoices() {\n // Iterates over all of the items in the collection.\n // Probably a bit slower than modifying a property directly when adding / removing items,\n // But a lot easier to maintain.\n return Array.from(this.choices.values(), (value) => value.totalNumber)\n .reduce((acc, cur) => acc + cur, 0)\n }", "get line_count() {\n const newlines = this.code.match(/\\n/g) || [];\n return newlines.length + 1;\n }", "function countVoteArray(voteArray){\n\tlet count = 0;\n\tvoteArray.forEach(function(vote){\n\t\tif (!vote.negatedBy)\n\t\t\tcount++;\n\t});\n\treturn count;\n}", "function countShownComments($subtree) {\n return $subtree.find(_C_COMMENTS_SHOWN).length;\n}", "getTotalCharacterCount() {\n var c = 0;\n for (var server in this.servers)\n if (\n this.servers[server].stats &&\n !isNaN(this.servers[server].stats.characterCount) &&\n typeof this.servers[server].stats.characterCount == 'number'\n )\n c += this.servers[server].stats.characterCount;\n return c;\n }", "count() {\n let sum = this.items.length;\n return sum;\n }", "async getCommittelength(comm_id) {\n let response = await axios.get(`${API_URL}/committees/${comm_id}`);\n return response.data.members.length;\n }", "getTotalPayment() {\n let total = 0;\n this.operations.forEach(op => {\n total += op.amount;\n });\n return total;\n }", "getCompletedCount() {\n var count = 0;\n for (let task of this.tasks) {\n if (task.status === true) {\n count++;\n }\n };\n return count;\n }", "total_incorrect_questions() {\n var total_incorrect_questions = 0;\n for (var i = 0; i < this.state.quiz_log.length; i++) {\n total_incorrect_questions = total_incorrect_questions + this.state.quiz_log[i][2];\n }\n return (total_incorrect_questions)\n }", "getTrafficPermissionTotalCount ({ commit }) {\n const getItems = async () => {\n const entities = await api.getAllTrafficPermissions()\n const count = entities.items.length\n\n commit('SET_TOTAL_TRAFFIC_PERMISSION_COUNT', count)\n }\n\n getItems()\n }", "total () {\n\t\treturn this.subtotal() - this.discounts();\n\t}", "calcTotal(){\n\t\t\tlet length = this.sales.length;\n\t\t\tthis.paidCommissionTotal = 0;\n\t\t\tthis.commissionTotal = 0;\n\t\t\tfor(let i = 0; i < length; ++i){\n\t\t\t\t\tthis.commissionTotal += this.sales[i].commission;\n\t\t\t\t\tif(this.sales[i].paid == true){\n\t\t\t\t\t\tthis.paidCommissionTotal += this.sales[i].commission;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\tthis.sales.length;\n\t\t}", "static favouriteEntriesCount() {\n {\n const favEntriesCount = DummyDataHelpers.findFavouriteEntryCount(dummyEntries);\n if (!favEntriesCount) {\n return this.notFound('No count');\n }\n return this.success('Favourite entry count fetched successfully', favEntriesCount);\n }\n }", "function displayTotal() {\n var total = $('<p>',{id: 'question'});\n \n var numCorrect = 0;\n var incorrect = 0;\n\n total.append('Incorrect: Question ');\n for (var i = 0; i < selections.length; i++) {\n if (selections[i] === questions[i].correctAnswer) {\n numCorrect++;\n incorrect++;\n }\n else {\n incorrect++;\n total.append(incorrect + ' ');\n }\n }\n \n total.append('<br><br>You got ' + numCorrect + ' questions out of ' +\n questions.length + ' correct!');\n return total;\n }", "function cmtxUpdateCommentCounter() {\n if (jQuery('#cmtx_comment').length) {\n var length = jQuery('#cmtx_comment').val().length;\n\n var maximum = jQuery('#cmtx_comment').attr('maxlength');\n\n jQuery('#cmtx_counter').html(maximum - length);\n }\n}", "getTournamentOverdueCnt() {\n var cnt = 0, i; \n var d = Date.now();\n if (this.tournament.paymentdeadline != \"0\") {\n for (i = 0; i < this.players.length; i++) {\n if (this.players[i].paymentstatus == \"open\" && d > (parseInt(this.players[i].datetime) + (24*60*60*1000 * parseInt(this.tournament.paymentdeadline)))) cnt++;\n }\n }\n return cnt; \n }", "function totalVotes(arr) {\n let newArr = arr.map(({ voted }) => {\n // voted == true ? `uno` : `no`\n if (voted == true) return 1;\n if (voted == false) return 0;\n })\n return newArr.reduce((acc, num) => acc + num) \n}" ]
[ "0.5818066", "0.5814031", "0.5627246", "0.5577434", "0.5525386", "0.5481292", "0.5457009", "0.5337349", "0.5260051", "0.52075946", "0.518304", "0.5151788", "0.50492823", "0.5038955", "0.49654782", "0.49506906", "0.49292675", "0.49233058", "0.4882727", "0.48730376", "0.48328173", "0.48242337", "0.48228908", "0.4816311", "0.4810606", "0.4786542", "0.47719726", "0.47603843", "0.47310242", "0.47262603", "0.46905944", "0.46580458", "0.46470368", "0.46206018", "0.4620306", "0.4615855", "0.46140763", "0.45995906", "0.45995906", "0.45995906", "0.45995906", "0.45995906", "0.45995906", "0.45987612", "0.45832202", "0.4573462", "0.45720118", "0.456408", "0.45555985", "0.45383272", "0.45353633", "0.45350865", "0.45302922", "0.4521579", "0.45132422", "0.4494561", "0.448964", "0.44776285", "0.44768417", "0.44590765", "0.445322", "0.4442959", "0.4407512", "0.4404063", "0.43981495", "0.4394708", "0.43921798", "0.43902612", "0.43876553", "0.43866065", "0.4380604", "0.43753898", "0.4374648", "0.43737185", "0.43735072", "0.437122", "0.43574852", "0.43526304", "0.434099", "0.43400082", "0.433981", "0.43364593", "0.43235558", "0.43199664", "0.43188623", "0.43178847", "0.4316399", "0.4315072", "0.4306142", "0.4305279", "0.4303236", "0.43023416", "0.42963594", "0.42960334", "0.4288262", "0.42741224", "0.42692244", "0.42689288", "0.42634353", "0.42600483" ]
0.8012341
0
Get the total number of approved comments on this post. Return: Integer total.
function all_comments_count() { return this.getChildCount('Comment'); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function approved_comments_count() {\r\n\treturn this.getChildCount('Comment',{'approved':'true'});\r\n}", "function approved_comments(){\r\n\treturn this.getChildren('Comment',{'approved':'true'},{sort:{date:'asc'}});\r\n}", "function getComments(post_id){\n\tvar commentsURL = fbBaseURL + post_id + \"/comments?summary=true&access_token=\" + fbAccessToken;\n\tvar count = 0;\n\t\t\t\n\t$.ajax({\n\t\ttype : \"get\",\n\t\turl : commentsURL, \n\t\tsuccess : function(response){\n\t\t\tcount = getDataFromElement(response.summary).total_count;\t\n\t\t\t$(\"#comments_\" + post_id).text(count);\n\t\t},\n\t\ttimeout : timeout,\n\t\terror : function(response){\n\t\t\tconsole.log(\"Failed to get comments for post: \" + post_id);\n\t\t}\n\t});\n}", "function sunsetGetCommentsCount() {\r\n const url = sunset_ajax_params.ajaxurl;\r\n let postID = $('#comments').data('postid');\r\n //postID = (postID != '') ? postID.toString() : '';\r\n let data = {\r\n action: 'sunset_comments_count',\r\n post_id: postID\r\n }\r\n\r\n $.post(url, data, function(response) {\r\n console.log(response)\r\n let commentsCount = response;\r\n $('.comments-title #comment_num').html(commentsCount);\r\n });\r\n }", "function getComment() {\n let count = 0;\n let children = Array.from(post.children);\n children.forEach(child=> {\n let arrayedItem2 = Array.from(child.classList)\n if(arrayedItem2.includes('post-comment')) {\n count++;\n }\n });\n children.forEach(child=> {\n let arrayedItem2 = Array.from(child.classList)\n if(arrayedItem2.includes('totalComment')) {\n child.children[0].innerHTML = `${count} comment(s)`;\n }\n });\n // return console.log();\n return count;\n }", "function getCommentLikes(commentId) {\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/likedComments/comment/${commentId}/count`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let commentLikesCount = 0;\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (commentLikes) {\n commentLikesCount = commentLikes;\n }\n });\n return commentLikesCount;\n}", "static async getTotal() {\n const query = `\n {\n blogPostCollection {\n total\n }\n }\n `;\n\n const response = await this.callContentful(query);\n const totalPosts = response.data.blogPostCollection.total\n ? response.data.blogPostCollection.total\n : 0;\n\n return totalPosts;\n }", "async function getCommentsCount() {\n const [ results ] = await mysqlPool.query(\n 'SELECT COUNT(*) AS count FROM comments'\n );\n return results[0].count;\n}", "function countComments($subtree) {\n if (typeof $subtree === 'undefined' || ! $subtree.length)\n return 0;\n\n var commentCount = 0, text;\n var $comments = $subtree.find(_C_COMMENTS_BUTTON_COUNT);\n if ($comments.length) {\n commentCount += parseTextCount($comments.html().replace(/<.*/, ''));\n } else {\n commentCount += countShownComments($subtree);\n $comments = $subtree.find(_C_COMMENTS_OLDER_COUNT);\n if ($comments.length)\n commentCount += parseTextCount($comments.text());\n }\n\n //debug(\"countComments: \" + commentCount);\n return commentCount;\n}", "function getVoteScore(entryId, isPost, posts, comments) {\n if (isPost && typeof(posts[entryId]) !== 'undefined') {\n return posts[entryId].voteScore;\n }\n else if (typeof(comments[entryId]) !== 'undefined') {\n return comments[entryId].voteScore\n }\n else {\n return 1;\n }\n }", "function countComments (comments) {\n var count = 0;\n if (comments != null) {\n count += comments.length;\n for (var i = 0; i < comments.length; i++) {\n count += countComments(comments[i].Children);\n }\n }\n return count;\n}", "function postHandler(post){\n\tvar likes = 0;\n\tvar comments = 0;\n\ttry {\n\t\tlikes = post.likes.summary.total_count;\n\t} catch (err) {\n\t\tlikes = 0;\n\t}\n\n\ttry {\n\t\tcomments = post.comments.summary.total_count;\n\t} catch (err) {\n\t\tcomments = 0;\n\t}\n\t//console.log(likes);\n\ttotal_likes_count = total_likes_count + likes;\n\ttotal_comments_count = total_comments_count + comments;\n\n\n\ttotal_posts_count = total_posts_count + 1;\n\n\tif(total_posts_count == actual_posts_get_count){\n\t\tresultComputation(total_likes_count, total_comments_count, total_posts_count);\n\t}\n}", "function getLength(comments)\r\n{\r\n var count = 0;\r\n for (var i in comments) {\r\n if (comments.hasOwnProperty(i)) count++;\r\n }\r\n return count;\r\n}", "function totalReviews (arg) {\n return arg.length.toString()\n}", "function getTotalRulesCount() {\n\n\t\t$.ajax({\n\t\t\ttype: \"GET\",\n\t\t\turl: \"/api/rules/count\",\n\t\t\tcontentType: \"application/json\",\n\t\t\tdataType: \"json\"\n\t\t})\n\n\t\t.done(function(d) {\n\t\t\ttot = d.total\n\t\t\t$(\"#rulesCounter\").html(\"Rules: \" + tot)\n\t\t})\n\n\t\t.fail(function(d) {\n\t\t\tconsole.log(\"getTotalRulesCount fail!\")\n\t\t});\n\t}", "get totalVotes() {\n if (this.state.votes === null) return 'no';\n return Object.keys(this.state.votes).length;\n }", "function onCommentCountClick(e) {\n info(\"onCommentCountClick\");\n markItemAsRead($(this).closest(_C_ITEM));\n}", "getTotalCount() {\n return _.size(this.todos);\n }", "get totalOrderCount(){\n var output = 0;\n for(var index in this.orders) output += this.orders[index].quantity;\n return output;\n }", "function countComments(userId, callback) {\r\n\tvar sql = 'SELECT COUNT(*) AS \"num_comments\" FROM comments WHERE user_id=' + userId;\r\n\tdbAccess.runQuery(sql, function(error, results) {\r\n\t\tif (error) throw error;\r\n\t\tif (callback instanceof Function) { \r\n\t\t\tcallback(results[0].num_comments); \r\n\t\t} \r\n\t});\r\n}", "total() {\n const rawTotal = this.rawTotal();\n const appliedDiscounts = this.getAppliedDiscounts();\n const discountTotal = this.discountSrv.total(appliedDiscounts);\n return rawTotal - discountTotal;\n }", "function getPostLikes(postId) {\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/likedPosts/posts/${postId}/count`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let likesCount = 0;\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (postLikes) {\n likesCount = postLikes;\n }\n });\n return likesCount;\n}", "daysBookedAndAutorized(){\n let num = 0;\n this._booking.filter(function(obj){\n if(obj.authorized == true){\n num+=obj.numberOfDays();\n }\n })\n return num;\n }", "function loadCommentCount() {\n CommentService.getCount(vm.user.username, $stateParams.id)\n .then(res => {\n vm.allComments = res;\n });\n }", "async function getReviewCount(){\n const results = await Review\n .find()\n .countDocuments();\n console.log(`Number of total documents: ${results}`);\n}", "function gettaskperformdatalength(contractAddress)\n\t{\n\t\tvar count = 0;\n\t\t$.ajax({\n\t\t\ttype: 'GET',\n\t\t\turl: '/supplieraccount/getTaskPerformData/'+contractAddress,\n\t\t\tasync: false,\n\t\t\tdata : '',\n\t\t\tsuccess:function(result){\n\t\t\t\t$scope.modifyFields = false;\n\t\t\t\tfor(var i=0;i <result.length;i++){\n\t\t\t\t\tif(result[i].issigned == 'true'){ // if contract accepted\n\t\t\t\t\t\tcount++;\n\t\t\t\t\t}else if(result[i].status == statusArray.val.pending){\n\t\t\t\t\t\t\tcount++;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t},\n\t\t\terror:function(result){\n\t\t\t\t\n\t\t\t},\n\t\t});\n\t\treturn count;\n\t}", "getApproved() {\n return __awaiter(this, void 0, void 0, function* () {\n return this.find({\n status: thesis_dais_internship_manager_core_1.InternshipStatusType.Approved\n });\n });\n }", "getVotes() {\n\t\treturn this.votes.reduce((a, b) => a.length + b.length);\n\t}", "get acceptedRouteCount() {\n return this.getNumberAttribute('accepted_route_count');\n }", "function getVoteCount(votes) {\n var { upvotes, downvotes } = votes\n return upvotes - downvotes\n }", "function authorCount() {\n var counts = {};\n for (var key in comments) {\n properties = comments[key]\n name = properties[\"myName\"]\n if (counts[name] === undefined){\n counts[name] = 1;\n } else {\n counts[name] = counts[name] + 1;\n }\n }\n return counts\n }", "function postCount(totalPosts) {\n var currentTotal = totalPosts;\n return function () {\n currentTotal++;\n return currentTotal;\n };\n}", "getNumberOfVotedCards() {\n var total = 0\n this.players.forEach((player) => {\n if (player.votedCard) {\n total+=1\n }\n })\n return total\n }", "function getPostComments(pid, inclDeleted = false) {\n ajaxRequests++;\n\n return new Promise(function (resolve, reject) {\n if (typeof pid === 'undefined' || pid == null) { reject(); return; }\n\n $.get(`${location.origin}/posts/${pid}/comments?includeDeleted=${inclDeleted}&fkey=${fkey}`)\n .done(function (data) {\n const v = $(data).filter('.comment');\n resolve(v);\n })\n .fail(reject)\n .always(() => ajaxRequests--);\n });\n}", "function getPostCommentsAndDispathUpdateAction (dispatch, result) {\n getPostCommentsCount(result.id)\n .then(commentsCount => {\n result.commentsCount = commentsCount[result.id]\n dispatch(updatePostAction(result))\n })\n}", "function testCheckFriendStatusComments(){\n\tvar total_non_zero_count = 0;\n\tfor (key in globalStatus){\n\t\tif (globalStatus[key]){\n\t\t\tvar a = globalStatus[key].doingArray;\n\t\t\tfor (var i=0; i<a.length; i++){\n\t\t\t\tif (a[i].comment_count > 0){\n\t\t\t\t\ttotal_non_zero_count ++;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\tconsole.log('total_non_zero_count:'+total_non_zero_count.toString());\n}", "function resultComputation(likes, comments, numOfPosts){\n\tconsole.log(\"There are \"+ numOfPosts +\" posts processed.\");\n\tconsole.log(\"Total Likes: \"+ likes);\n\tvar averageLikes = likes/numOfPosts;\n\tconsole.log(\"Average Likes per Post: \"+ averageLikes.toFixed(2));\n\tconsole.log(\"Total Comments: \"+ comments);\n\tvar averageComments = comments/numOfPosts;\n\tconsole.log(\"Average Comments per Post: \"+ averageComments.toFixed(2));\n}", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "getPendingRequestCount() {\n return this._pendingCount;\n }", "totalScore() {\n let total = 0;\n this.options.forEach(function (opt) {\n total += opt.score;\n });\n return total;\n }", "calculateLikes() {\n let resultat = 0;\n this.media.forEach((media) => {\n resultat = resultat + media.likes;\n })\n this.totalLikes = resultat;\n return resultat;\n }", "getPost(id){\n return repo.findComByPost(id).then((response) => {\n return { comment_count: response.length-1 }});\n }", "function approve_comments(){\n\t\t$('.approve_comment').click(function(e){\n\t\t\te.preventDefault();\n\t\t\tvar approve_comment_id = $(this).data('id');\n\t\t\t//alert(approve_comment_id);\n\t\t\tif(confirm('Želite li da odobrite ovaj komentar?')){\n\t\t\t\t$.ajax({\n\t\t\t\t\ttype:'POST',\n\t\t\t\t\turl: 'inc/pages/pages_insert_info.php',\n\t\t\t\t\tdata:{approve_comment_id:approve_comment_id},\n\t\t\t\t\tsuccess: function(data){\n\t\t\t\t\t\tif(!data.error){\n\t\t\t\t\t\t\tlocation.reload();\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t});\t\n\t\t\t}\n\t\t});\n\t}", "function RepoCount(data){\n\t// alert(data.total_count);\n\treturn data.total_count\n}", "function totalVotes(arr) {\n return arr.reduce((total, curr) => {\n if (curr.voted) {\n return total + 1;\n } else {\n return total;\n }\n }, 0)\n\n}", "function getNumOfParagraphs(){\n return fetch('https://diligen-node.herokuapp.com/getNumOfParagraphs')\n .then(res=>res.json())\n .then(json=>json[0].count);\n}", "async function getPostsCount() {\n const [ results ] = await mysqlPool.query(\n 'SELECT COUNT(*) AS count FROM posts'\n );\n return results[0].count;\n }", "function countComments(tasks) {\n //period = period || 'all';\n let hashNumberOfComments = {}; //just a count of comments\n $scope.hashComments = {}; //a hash of the actual comment\n tasks.forEach(function (iTask) {\n hashNumberOfComments[iTask.path] = hashNumberOfComments[iTask.path] || 0\n hashNumberOfComments[iTask.path] ++\n\n $scope.hashComments[iTask.path] = $scope.hashComments[iTask.path] || []\n $scope.hashComments[iTask.path].push(iTask)\n });\n return hashNumberOfComments\n }", "function getTotalQuestions() {\n var totalQuestions = questions.length;\n return totalQuestions;\n}", "function getTotalDiscountAmountOfThisMainOrder()\n {\n return getDiscountAmountOfThisMainOrder(subTotalAmountOfThisOrder());\n }", "getTotalCount() {\n return this.db.get('books').size().value();\n }", "getNumLikes() {\n return this.likes.length;\n }", "get totalDescendents() {\n \n }", "total_questions() {\n var total_questions = 0;\n for (var i = 0; i < this.state.quiz_log.length; i++) {\n total_questions = total_questions + this.state.quiz_log[i][1];\n }\n return (total_questions)\n }", "function getTotalDiscountAmount()\n {\n return getDiscountAmount(getSubTotalByProductAmountAndQuantity());\n }", "function TotalCount()\n{\n\tvar totalcount = 0;\n\tfor (var i in Cart) {\n\t totalcount += Cart[i].count;\n\t}\n\treturn totalcount;\n}", "getTotalOfSelectedCards() {\n return this.getSelectedDecks().reduce((total, deck) => total + deck.totalCards, 0)\n }", "function countLinks() {\n var transaction = db.transaction([collection], \"readonly\"),\n store = transaction.objectStore(collection),\n count = store.count();\n\n count.onsuccess = function( event ) {\n var number = event.target.result;\n pageElements.linksCount.innerHTML = \"Status: <strong>\" + number + \n \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\"</strong> articles available.\"\n return number;\n }\n }", "function totalVotes(arr) {\n const result = arr.reduce(function(total, voters) {\n\n if (voters.voted == true) {\n total++\n } \n return total;\n \n }, 0)\n\n}", "function getScore() {\n /*\n * (# of req. pages viewed + # of correctly answered req. questions) / \n * (total req. pages + total req. questions)\n */\n\n var totalRequired = pages.required + questions.required;\n\n // User scores 100% if there are no requirements...\n if( totalRequired === 0 ) {\n return 1;\n } \n\n return Math.min(( pages.viewed.required + questions.answered.required ) / totalRequired, 1);\n }", "getNumLikes()\n {\n return this.likes.length;\n }", "getRunnerCount() {\r\n\t\treturn new Promise(function(resolve, reject) {\r\n\t\t\tdb.runner.findAndCountAll({\r\n\t\t\t\twhere: { button_id: { $ne: null } }\r\n\t\t\t}).\r\n\t\t\tthen(runners => {\r\n\t\t\t\tresolve(runners.count);\r\n\t\t\t}).\r\n\t\t\tcatch(err => {\r\n\t\t\t\treject(err);\r\n\t\t\t});\r\n\t\t});\r\n\t}", "displayAvgRate() {\n const prodId = this.state.productid;\n\n let count = 0;\n let total = 0;\n let average = 0;\n\n this.state.Comments.map(function (object, i) {\n if (prodId == object.ProductId) {\n total = total + object.Review;\n count = count + 1;\n }\n });\n\n average = total / count;\n\n return average;\n }", "function getTotal(){\n\t\t\treturn total;\n\t\t}", "function getLikes(post_id){\n\tvar likesURL = fbBaseURL + post_id + \"/likes?summary=true&access_token=\" + fbAccessToken;\n\tvar count = 0;\n\t\t\t\n\t$.ajax({\n\t\ttype : \"get\",\n\t\turl : likesURL,\n\t\tsuccess : function(response){\n\t\t\tcount = getDataFromElement(response.summary).total_count;\n\t\t\t$(\"#likes_\" + post_id).text(count);\n\t\t},\n\t\ttimeout : timeout,\n\t\terror : function(response){\n\t\t\tconsole.log(\"Failed to get likes for post: \" + post_id);\n\t\t}\n\t});\t\n}", "function getTotalAnswerCounts() {\n\treturn new Promise(function (resolve, reject) {\n\t\tAnswer.count({\n\t\t}, function (err, count) {\n\t\t\tif (!err) {\n\t\t\t\tresolve(count);\n\t\t\t} else {\n\t\t\t\treject(err);\n\t\t\t}\n\t\t});\n\t});\n\n}", "function getReaderDays(comments) {\n var tempDay, days = -1;\n comments = comments.filter(commentIsAuthorized);\n // It's possible multiple readers may comment.\n // The last comment with a valid day found will be used for slip days\n comments.forEach(function(comment) {\n tempDay = extractSlipDays(comment.comment);\n if (tempDay !== -1) {\n days = tempDay;\n }\n });\n return days;\n}", "function GradeComments (posts) {\n var scores = []\n for (const post of posts) {\n var baseline = post.score * (1 / 5)\n for (const comment of post.comments) {\n comment.body.replace(/[\\t\\n\\\\]+/g, ' ')\n var reasons = []\n var score = 0\n var wordCount = comment.body.split(' ').length\n\n // // Question posts could be marked seperately?\n // if (post.body.includes('?')) {\n // score += 1\n // }\n var scoreDiff = comment.body.score - baseline\n if (scoreDiff > 0) {\n score += scoreDiff\n reasons.push('upvotes')\n }\n if (wordCount > 20) {\n score += LEN_BONUS\n reasons.push('length: ' + wordCount)\n }\n for (const w in WordList) {\n if (comment.body.includes(WordList[w])) {\n score += WORD_BONUS\n reasons.push('word: ' + WordList[w])\n }\n }\n // Questions probably wont be as useful\n if (comment.body.includes('?')) {\n score = score - (WORD_BONUS * 5)\n reasons.push('question')\n }\n comment.computedScore = score\n comment.reasons = reasons\n scores.push(score)\n }\n }\n getStats(scores)\n}", "function calhot(d) {\n let replies = parseInt(d['replies_count'])\n let retweets = parseInt(d['retweets_count'])\n let likes = parseInt(d['likes_count'])\n return replies + retweets + likes * 0.3\n}", "function upvoteNum(post) {\n return postInfo.getPost(post, localStorage.getItem('loginToken'))\n .then(json => {\n const upvoteNumber = json.meta.upvotes.length; \n return upvoteNumber;\n });\n}", "bookingCount() {\n var s1 = Bookings_Live.find({ 'screenID': Session.get(\"SCREEN_ID\"), 'code': Session.get(\"UserLogged\").code }).count();\n var s2 = Bookings_Authorization.find({ 'screenID': Session.get(\"SCREEN_ID\"), 'code': Session.get(\"UserLogged\").code }).count();\n return s1 + s2;\n }", "function countAdalabers() {\n const howMany = adalabers.length;\n return howMany;\n\n}", "function getLikesOfComment(commentId) {\n let $likeDiv = $(`#${'comment-likes' + commentId}`);\n const $ASYNC = false;\n const $URL = `${$HEROKU_URL}/api/v1/likedComments/comment/${commentId}/count`;\n const $VERB = 'GET';\n const $DATATYPE = 'json';\n let commentLikesCount = 0;\n\n $.ajax({\n async: $ASYNC,\n type: $VERB,\n url: $URL,\n dataType: $DATATYPE,\n success: function (commentLikes) {\n commentLikesCount = commentLikes;\n }\n });\n $likeDiv.replaceWith(`<a id=\"${'comment-likes' + commentId}\" class=\"btn text-red\" style=\"font-size: medium\" onclick=\"createLikeToComment(${commentId})\"><ion-icon name=\"heart\" size=\"smaller\"></ion-icon> ${commentLikesCount}</a>`);\n}", "get totalDescendents() {\n let count = this.offspring.length;\n\n for (let offspring of this.offspring) {\n count += offspring.totalDescendents;\n }\n\n return count;\n }", "async updatePostCount () {\n\t\tconst op = {\n\t\t\t$set: { \n\t\t\t\tlastPostCreatedAt: this.attributes.createdAt,\n\t\t\t\ttotalPosts: (this.user.get('totalPosts') || 0) + 1,\n\t\t\t\tmodifiedAt: Date.now()\n\t\t\t},\n\t\t\t$unset: { [`lastReads.${this.stream.id}`]: true }\n\t\t};\n\t\tif (this.transforms.createdReview) {\n\t\t\top.$set.totalReviews = (this.user.get('totalReviews') || 0) + 1;\n\t\t}\n\t\tthis.transforms.updatePostCountOp = await new ModelSaver({\n\t\t\trequest: this.request,\n\t\t\tcollection: this.data.users,\n\t\t\tid: this.user.id\n\t\t}).save(op);\n\t}", "function size() {\r\n var counter = 0;\r\n for (var i = 0; i < this.PriorityQueueContents.length; i++) {\r\n counter += this.PriorityQueueContents[i].ids.length;\r\n }\r\n return counter;\r\n }", "function getTotalCount() {\n\t// go through all pCount in data array. then return total quantity.\n\tvar totalCount = 0; //default value 0\n\tvar jsonStr = cookieObj.get(\"datas\");\n\tvar listObj = JSON.parse(jsonStr);\n\tfor(var i = 0; i < listObj.length; i++) {\n\t\ttotalCount = listObj[i].pCount + totalCount;\n\t}\n\treturn totalCount;\n}", "get count() {\n\t\t\treturn this.items\n\t\t\t\t.map(item => item.qty)\n\t\t\t\t.reduce((total, qty) => total += qty, 0);\n\t\t}", "get numTotalChoices() {\n // Iterates over all of the items in the collection.\n // Probably a bit slower than modifying a property directly when adding / removing items,\n // But a lot easier to maintain.\n return Array.from(this.choices.values(), (value) => value.totalNumber)\n .reduce((acc, cur) => acc + cur, 0)\n }", "get line_count() {\n const newlines = this.code.match(/\\n/g) || [];\n return newlines.length + 1;\n }", "function countShownComments($subtree) {\n return $subtree.find(_C_COMMENTS_SHOWN).length;\n}", "function countVoteArray(voteArray){\n\tlet count = 0;\n\tvoteArray.forEach(function(vote){\n\t\tif (!vote.negatedBy)\n\t\t\tcount++;\n\t});\n\treturn count;\n}", "getTotalCharacterCount() {\n var c = 0;\n for (var server in this.servers)\n if (\n this.servers[server].stats &&\n !isNaN(this.servers[server].stats.characterCount) &&\n typeof this.servers[server].stats.characterCount == 'number'\n )\n c += this.servers[server].stats.characterCount;\n return c;\n }", "count() {\n let sum = this.items.length;\n return sum;\n }", "async getCommittelength(comm_id) {\n let response = await axios.get(`${API_URL}/committees/${comm_id}`);\n return response.data.members.length;\n }", "getTotalPayment() {\n let total = 0;\n this.operations.forEach(op => {\n total += op.amount;\n });\n return total;\n }", "getCompletedCount() {\n var count = 0;\n for (let task of this.tasks) {\n if (task.status === true) {\n count++;\n }\n };\n return count;\n }", "total_incorrect_questions() {\n var total_incorrect_questions = 0;\n for (var i = 0; i < this.state.quiz_log.length; i++) {\n total_incorrect_questions = total_incorrect_questions + this.state.quiz_log[i][2];\n }\n return (total_incorrect_questions)\n }", "total () {\n\t\treturn this.subtotal() - this.discounts();\n\t}", "getTrafficPermissionTotalCount ({ commit }) {\n const getItems = async () => {\n const entities = await api.getAllTrafficPermissions()\n const count = entities.items.length\n\n commit('SET_TOTAL_TRAFFIC_PERMISSION_COUNT', count)\n }\n\n getItems()\n }", "calcTotal(){\n\t\t\tlet length = this.sales.length;\n\t\t\tthis.paidCommissionTotal = 0;\n\t\t\tthis.commissionTotal = 0;\n\t\t\tfor(let i = 0; i < length; ++i){\n\t\t\t\t\tthis.commissionTotal += this.sales[i].commission;\n\t\t\t\t\tif(this.sales[i].paid == true){\n\t\t\t\t\t\tthis.paidCommissionTotal += this.sales[i].commission;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\tthis.sales.length;\n\t\t}", "static favouriteEntriesCount() {\n {\n const favEntriesCount = DummyDataHelpers.findFavouriteEntryCount(dummyEntries);\n if (!favEntriesCount) {\n return this.notFound('No count');\n }\n return this.success('Favourite entry count fetched successfully', favEntriesCount);\n }\n }", "function cmtxUpdateCommentCounter() {\n if (jQuery('#cmtx_comment').length) {\n var length = jQuery('#cmtx_comment').val().length;\n\n var maximum = jQuery('#cmtx_comment').attr('maxlength');\n\n jQuery('#cmtx_counter').html(maximum - length);\n }\n}", "function displayTotal() {\n var total = $('<p>',{id: 'question'});\n \n var numCorrect = 0;\n var incorrect = 0;\n\n total.append('Incorrect: Question ');\n for (var i = 0; i < selections.length; i++) {\n if (selections[i] === questions[i].correctAnswer) {\n numCorrect++;\n incorrect++;\n }\n else {\n incorrect++;\n total.append(incorrect + ' ');\n }\n }\n \n total.append('<br><br>You got ' + numCorrect + ' questions out of ' +\n questions.length + ' correct!');\n return total;\n }", "getTournamentOverdueCnt() {\n var cnt = 0, i; \n var d = Date.now();\n if (this.tournament.paymentdeadline != \"0\") {\n for (i = 0; i < this.players.length; i++) {\n if (this.players[i].paymentstatus == \"open\" && d > (parseInt(this.players[i].datetime) + (24*60*60*1000 * parseInt(this.tournament.paymentdeadline)))) cnt++;\n }\n }\n return cnt; \n }", "async function likeCount(posts){\n let totalLikes = 0;\n for (let i = 0; i < posts.length; i ++){\n const path = 'post/?id=' + posts[i];\n const headers = {\n 'Accept': 'application/json',\n 'Content-Type': 'application/json',\n 'Authorization' : 'Token ' + checkStore('token')\n };\n const method = 'GET';\n await api.makeAPIRequest(path, {\n method, headers,\n })\n .then(function (res){\n let numLikes = 0;\n for (let i = 0; i < res.meta.likes.length; i ++){\n if (res.meta.likes[i] !== 0){\n numLikes += 1;\n }\n }\n totalLikes += numLikes;\n });\n }\n document.getElementById('profile_likes').innerHTML = 'Likes Received: ' + totalLikes + '\\xa0';\n}" ]
[ "0.8013441", "0.58193487", "0.5630849", "0.55797416", "0.55296946", "0.548269", "0.5459699", "0.53406626", "0.5263418", "0.52079964", "0.51862407", "0.51546055", "0.50517917", "0.5038349", "0.49657887", "0.49516806", "0.49316606", "0.4925264", "0.48830742", "0.48757875", "0.48319572", "0.48248467", "0.48236084", "0.48178336", "0.481053", "0.47861874", "0.47684038", "0.4761746", "0.4731063", "0.47262564", "0.46922183", "0.46603724", "0.46468017", "0.46253544", "0.46223226", "0.4616878", "0.4614933", "0.4599214", "0.4599214", "0.4599214", "0.4599214", "0.4599214", "0.4599214", "0.4596944", "0.45832568", "0.45774543", "0.45725584", "0.45653415", "0.45553443", "0.4541017", "0.45384482", "0.4538347", "0.45313647", "0.45214766", "0.45141727", "0.4495831", "0.44909355", "0.44770518", "0.44762364", "0.44591302", "0.4452624", "0.44449824", "0.44072053", "0.44011527", "0.43994352", "0.4395766", "0.4391373", "0.4390648", "0.43883622", "0.43880507", "0.4383374", "0.4377664", "0.4375273", "0.43750906", "0.43732718", "0.4370119", "0.43592215", "0.43530583", "0.43422157", "0.43409833", "0.43403804", "0.43363804", "0.4322637", "0.43214932", "0.4321315", "0.4318318", "0.4316386", "0.43156087", "0.4306997", "0.43055484", "0.43034646", "0.43019572", "0.42955303", "0.42952546", "0.42876822", "0.4274321", "0.4271924", "0.42696142", "0.42628503", "0.4261393" ]
0.58176184
2
Get all categories associated with this post. Return: Array of Category objects
function get_categories(){ var cats = []; if (this.categories != null) { for (var i = 0; i < this.categories.length; i++) { cats.push(this.categories[i].getTarget()); } } return cats; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "async getAllCategories() {\n const data = await this.get('jokes/categories');\n return data;\n }", "async categories() {\n return await this.fetch(\"/categories/list\");\n }", "getCategories() {\n if (this._categories && this._categories.length > 0) return this._categories;\n return [this.getId().series];\n }", "function selectAllCategories() {\n return db(\"categories\").select(\"*\").orderBy(\"id\");\n }", "getAllCategories() {\n return this.http.get(this.allCategoryUrl);\n }", "getCategories(category) {\n return this._categories;\n }", "static async getAllCategoriesAndQuestions() {\n categories = [];\n let categoryIds = await Category.getCategoryIds();\n for ( let categoryId of categoryIds ) {\n let fullCategory = await Category.getCategory(categoryId);\n categories.push(fullCategory);\n }\n return categories;\n }", "async getCategories(_, __, context) {\n try {\n let categories = await Category.find().sort({ createdAt: -1 });\n return categories;\n\n // newArr = [];\n\n // for (let cat of categories) {\n // newArr.push({ category: cat });\n // }\n // return newArr;\n\n // return [ {category} ];\n } catch (err) {\n throw new Error(err);\n }\n }", "getCategories() {\n return this.categories;\n }", "async readCategories() {\n let response = await fetch(url + 'get/categories');\n let data = await response.json();\n return data\n }", "function getCategories() {\n\t\t\tif (CatalogCache.isValid) {\n\t\t\t\tvar cachedCategories = CatalogCache.getCategories();\n\t\t\t\treturn $q.when(cachedCategories);\n\n\t\t\t} else if (categoryRequestPromise) {\n\t\t\t\treturn categoryRequestPromise;\n\n\t\t\t}\n\t\t\tvar responseIncludes = [];\n\t\t\tvar requestPromise = service.createCatalogRequestDO(null, null, null, responseIncludes, null).then(function(categoryRequest){\n\t\t\t\treturn RemoteService.getCategories(categoryRequest);\n\t\t\t});\n\n\t\t\tcategoryRequestPromise = requestPromise.then(function(result) {\n\t\t\t\tCatalogCache.initializeCategories(result.categories);\n\t\t\t\treturn CatalogCache.getCategories();\n\n\t\t\t});\n\t\t\treturn categoryRequestPromise;\n\n\t\t}", "function getCategories() {\n\trimer.category.find(function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function getCategories() {\n\tvar categories = getCatDisponibility() + \" \" + getCatCategory() + \" \" + getCatCountries();\n\t\n\treturn categories;\n}", "function getAllCategoriesByType(type) {\n\n\tif(internalHelpers().supportedTypes.indexOf(type) === -1) {\n\n\t\tdebug === true\n\t\t\t? console.log(\"This type is not supported.\")\n\t\t\t: null\n\n\t\treturn []\n\t} else {\n\t\treturn categories.filter(category => category.slug === type)\n\t}\n}", "function getCategories() {\n $.get(\"/api/categories\", renderCategoryList);\n }", "async getCategories() {\n // Consultar las categorias a la REST API de event brite\n const responseCategories = await fetch\n (`https://www.eventbriteapi.com/v3/categories/?token=${this.token_auth}`);\n\n // Esperar la respuesta de las categorias y devolver un JSON\n const categories = await responseCategories.json();\n // Devolvemos el resultado\n return {\n categories\n }\n }", "getCategories() {\n return ['Snacks', 'MainDishes', 'Desserts', 'SideDishes', 'Smoothies', 'Pickles', 'Dhal', 'General']\n }", "retrieveCategories() {\n return call(`${this.__url__}/categories`, {\n headers: {\n 'Content-Type': 'application/json'\n },\n timeout: this.__timeout__\n })\n }", "function getAllChemicalCategory() {\r\n return get('/chemicalcategory/getall').then(function (res) {\r\n return res.data;\r\n }).catch(function (err) {\r\n return err.response.data;\r\n });\r\n}", "function getCategories() {\n \n // API call to get categories\n fetch(\"https://my-store2.p.rapidapi.com/catalog/categories\", {\n \"method\": \"GET\",\n \"headers\": {\n \"x-rapidapi-key\": \"ef872c9123msh3fdcc085935d35dp17730cjsncc96703109e1\",\n \"x-rapidapi-host\": \"my-store2.p.rapidapi.com\"\n }\n })\n .then(response => {\n return response.json();\n })\n .then(response => {\n\n // call display catgories to display it on screen\n displayCategories(response);\n })\n .catch(err => {\n console.error(err);\n });\n }", "get categories() {\n return this.data.categories ? getCategories(this.data.categories) : [];\n }", "get categories() {\n return this.args.categories || this.args.settings || [];\n }", "function GetAllCategoriesForLessons() {\n return $resource(_URLS.BASE_API + 'getCategoryForLessons' + _URLS.TOKEN_API + $localStorage.token).get().$promise;\n }", "function getPostsByCategory() {\n\tvar snippet = {\n\t\tquery: {category: \"testodd\"}\n\t}\n\trimer.post.findByCategory(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "@computed get getAllCategories() {\n return this.categoryIds.map((categoryId) => this.categoryData.byId[categoryId]);\n }", "async function pageCategories(pag) {\n var cats = await pag.categories(), z = [];\n for(var cat of cats) {\n var c = cat.replace('Category:', '');\n if(!CATEGORY_EXC.test(c)) z.push(c);\n }\n return z;\n}", "async function fetchCategories() {\n checkBreweryAPIConfiguration();\n\n const apiUrl = `${BREWERY_DB.API_ENDPOINT}/categories?key=${BREWERY_DB.API_KEY}`;\n\n return rp({ uri: apiUrl, json: true });\n}", "getCategories(req, res) {\n return db.Category.findAll({\n include: [{\n model: db.Category,\n as: 'ParentCategory',\n }],\n })\n .then(foundCategories => res.status(200).json(foundCategories))\n .catch(err => errorHandler(req, res, err));\n }", "function getCategoriesFromTodos() {\n todos.map((todo)=> catArray.push(formatInput(todo.category)));\n removeDuplicatesFromCatArr(catArray);\n return catArray;\n}", "function getCategories() {\n const apicall = 'http://localhost:3010/api/events/categories';\n fetch(apicall, {\n method: 'GET',\n }).then((response) => {\n if (!response.ok) {\n if (response.status === 401) {\n throw response;\n }\n }\n return response.json();\n }).then((json) => {\n setCategoryList(json);\n json.map((category1) =>\n // attach to category state\n setCategories({...categories, [category1.category]: false}),\n );\n })\n .catch((error) => {\n console.log(error);\n });\n }", "function getCategoryFilterItems(){\n var tempFilterArray = [];\n for(i=0; i<blog.rawData.length; i++){\n tempFilterArray.push(blog.rawData[i].category);\n }\n // console.log(tempFilterArray);\n return tempFilterArray;\n }", "function getWPCategories(xml) {\n if (!xml.rss.channel) {\n console.log('No rss channel found in categories xml');\n return [];\n }\n var categories=xml.rss.channel[0]['wp:category'];\n var catref=[];\n for(var i=0;i<categories.length;i++) {\n var clean={},cat=categories[i];\n if (cat['wp:category_nicename']) {\n clean.slug=cat['wp:category_nicename'][0];\n }\n if (cat['wp:category_parent']) {\n clean.parent=cat['wp:category_parent'][0];\n }\n if (cat['wp:cat_name']) {\n clean.name=cat['wp:cat_name'][0];\n }\n if (cat['wp:category_description']) {\n clean.description=cat['wp:category_description'][0];\n }\n catref.push(clean);\n }\n return catref;\n}", "function loadCategories() {\n\tjQuery.post(\n\t\tgetConnectorURL(),\n\t\t{\n\t\t\taction: 'get_categories'\n\t\t},\n\t\tfunction(result) {\n\t\t\tcategories = result.categories;\n\n\t\t\tdb.transaction(\n\t\t\t\tfunction (tx) {\n\t\t\t\t\ttx.executeSql(\"DROP TABLE IF EXISTS categories\");\n\t\t\t\t\ttx.executeSql(\"CREATE TABLE IF NOT EXISTS categories(categoryid INTEGER, category TEXT)\");\n\n\t\t\t\t\tfor (i in categories) {\n\t\t\t\t\t\tconsole.log(categories[i].category);\n\t\t\t\t\t\ttx.executeSql(\"INSERT INTO categories(category) VALUES ('\"+dbEscape(categories[i]['category'])+\"')\");\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t\tdbError,\n\t\t\t\tdbSuccess\n\t\t\t)\n\t\t},\n\t\t'jsonp'\n\t)\t\n}", "function loadCategories() {\n\t\tlet categories = new wp.api.collections.Categories()\n\n\t\tcategories.fetch().done( () => {\n\t\t\tconsole.log(categories);\n\t\t\t\t//clearCategories();\n\t\t\t\tcategories.each( category => loadCategory( category.attributes ) );\n\t\t});\n\t}", "async function getCategories(parent, args, context) {\n const where = args.filter\n ? {\n OR: [\n { title_contains: args.filter },\n ],\n }\n : {};\n\n const queriedCategories = await context.db.query.categories(\n {\n where, skip: args.skip, first: args.first, orderBy: args.orderBy,\n },\n '{ id }', // I D - A L O N E - I N - S E L E C T I O N - S E T\n );\n const countSelectionSet = `\n {\n aggregate {\n count\n }\n }\n `;\n const categoriesConnection = await context.db.query.categoriesConnection({}, countSelectionSet);\n\n // 3\n return {\n count: categoriesConnection.aggregate.count,\n categoryIds: queriedCategories.map(category => category.id),\n /*\n S I N C E - T H I S - Q U E R Y - W A S - T O - R E T U R N - T Y P E -\n C A T E G O R Y F E E D, C A T E G O R Y I D S - W I L L - B E - R E S O L V E\n - F U R T H E R - W I T H - A N O T H E R - R E S O L V E R\n */\n };\n}", "async getCategoriesByAdmin(_, __, context) {\n // 1. check auth\n const user = isAdmin(context);\n\n try {\n let categories = await Category.find().sort({ createdAt: -1 });\n\n newArr = [];\n\n for (let cat of categories) {\n newArr.push({ category: cat });\n }\n return newArr;\n } catch (err) {\n throw new Error(err);\n }\n }", "async function getCategories(url){\n let response = await getMovies(url)\n let categories = [];\n \n for (let i = 0; i < response.results.length; i++)\n categories.push(response.results[i].name);\n\n let categoriesDeep = [];\n if (response.next != null)\n categoriesDeep = await getCategories(response.next);\n\n categories = categories.concat(categoriesDeep);\n return categories;\n}", "getCategories() {\n return Object.keys(this.state.allItems);\n }", "function getCategory(){\n var deferred = $q.defer();\n\n $http({\n url: API_ENDPOINT + APIPATH.category,\n method: 'GET'\n })\n .then(function (data) {\n deferred.resolve(data);\n },function(data){\n deferred.resolve(data);\n $mdToast.show(\n $mdToast.simple()\n .textContent('Sorry! Unable to show categories')\n .position('top')\n .hideDelay(5000)\n );\n })\n\n return deferred.promise;\n }", "static getCategories(req, res, next){\n CategorySchema.find({}, function(err, categories){\n res.send(categories)\n })\n }", "function getDocCategories() {\n if (utils.isEmptyObj(masterData.getMasterData())) {\n var request = masterData.fetchMasterData();\n $q.all([request]).then(function (values) {\n self.documentCategories = values[0].documents_cat;\n self.docModel.category = values[0].documents_cat[0];\n })\n } else {\n self.documentCategories = masterData.getMasterData().documents_cat;\n self.docModel.category = masterData.getMasterData().documents_cat[0];\n }\n }", "filterPosts() {\n this.showPosts = [];\n for (let p of this.allPosts) {\n if (this.filterCategories.includes(p.postCat)) {\n this.showPosts.push(p);\n }\n }\n }", "function getCategoryById(id) {\n return categoryHandler.GetCategoryById(id);\n }", "function getCategoriesByChart(chart_id){\n\tvar categories = null;\n\tif(chart_id != null){\n\t\tvar chart = $('#'+chart_id);\n\t\tif(chart != null && chart.highcharts() != null){\n\t\t\tvar highcharts = chart.highcharts();\n\t\t\tcategories = highcharts.xAxis[0].categories;\n\t\t}\n\t}\n\treturn categories;\n}", "function getCategories(searchTerm) {\n searchTerm = encodeURIComponent(searchTerm);\n const requestOptions = {\n method: 'GET',\n headers: { 'Content-Type': 'application/json' },\n };\n return fetch(`${TRIPPLANNERAPI}/search/categories/${searchTerm}`, requestOptions)\n .then(handleResponse)\n}", "async getSubcategories(_, __, context) {\n // 1. check auth\n const user = isAdmin(context);\n try {\n const subcategories = await Subcategory.find().sort({ createdAt: -1 });\n\n newArr = [];\n\n for (let obj of subcategories) {\n newArr.push({ subcategory: obj });\n }\n return newArr;\n } catch (err) {\n throw new Error(err);\n }\n }", "function getCategories(items) {\n var cat_arr = [];\n\n angular.forEach(items, function(item) {\n\n angular.forEach(item.categories, function(category) {\n cat_arr.push(category);\n });\n });\n // lodash helper function to remove all duplicates\n return _.uniq(cat_arr).sort();\n }", "function getCategories(options, callback) {\r\n let url = 'https://api.spotify.com/v1/browse/categories';\r\n return callSpotify(url, options, callback);\r\n}", "function fetch_categories(wiki){\n var cats=[]\n var reg=new RegExp(\"\\\\[\\\\[:?(\"+category_words.join(\"|\")+\"):(.{2,60}?)\\]\\](\\w{0,10})\", \"ig\")\n var tmp=wiki.match(reg)//regular links\n if(tmp){\n var reg2=new RegExp(\"^\\\\[\\\\[:?(\"+category_words.join(\"|\")+\"):\", \"ig\")\n tmp.forEach(function(c){\n c=c.replace(reg2, '')\n c=c.replace(/\\|?[ \\*]?\\]\\]$/i,'')\n if(c && !c.match(/[\\[\\]]/)){\n cats.push(c)\n }\n })\n }\n return cats\n }", "getCategories(req, res) {\n db.items.getAllCategories()\n .then(result => res.status(200).send(result));\n }", "function getCategories(venueCategories) {\n var categories = \"<span>\"\n venueCategories.forEach(function(category) {\n categories += category.name + '/'\n })\n\n return categories + '</span>'\n }", "function getCategoryById(id) {\n return categoryHandler.GetCategoryById(id);\n }", "async function getCatsList() {\n const res = await axios.get(`${MD_BASE_URL}/list.php?c=list`);\n const catsList = res.data.meals.map(i => i.strCategory);\n return catsList;\n }", "filterPosts() {\n if (this.props.category) {\n return this.props.posts.filter(post => post.category === this.props.category);\n }\n return [...this.props.posts];\n }", "function getBookCategories() {\n\t\t\tbookCategoryService.getBookCategories().then(function(categories) {\n\t\t\t\t$scope.categories = categories\n\t\t\t\t\n\t\t\t\t$scope.selectedCategory = $scope.categories[0];\n\t\t\t});\n\t\t}", "function GetCategoryById(id) {\n return $resource(_URLS.BASE_API + 'get_category_by_id/' + id + _URLS.TOKEN_API + $localStorage.token).get().$promise;\n }", "function getCategoryList(categoryFor) {\n var deferred = $q.defer(),\n cacheKey = \"settingCategories\",\n settingCategoriesData = self.settingCategoriesCache.get(cacheKey);\n\n if (settingCategoriesData) {\n //console.log(\"Setting Categories Found in Cache\", settingCategoriesData);\n $(\"#loadingWidget\").fadeOut('slow');\n deferred.resolve(settingCategoriesData);\n }\n\n $http.post(apiUrl + 'util/getcategorymeta', JSON.stringify(categoryFor))\n .success(function(data, status) {\n if ($http.pendingRequests.length < 1) {\n $(\"#loadingWidget\").fadeOut('slow');\n }\n self.settingCategoriesCache.put(cacheKey, data);\n deferred.resolve(data);\n }).error(function() {\n if ($http.pendingRequests.length < 1) {\n $(\"#loadingWidget\").fadeOut('slow');\n }\n deferred.reject();\n });\n return deferred.promise;\n }", "function getCats() {\n\t return fetch(urlcat).then(res => res.json())\n\t}", "function get_categories_view() {\r\n\tvar cats = this.get_categories().map(function(obj) {\r\n\t\tvar str = '<a href=\"' + obj.getURI() + '\">' + obj.title + '</a>';\r\n\t\treturn str.replace(/&(?!\\w+;)/g, '&amp;')\r\n\t}).join(', ');\r\n\r\n\treturn this.categories != null ? new XMLList(cats) : '';\r\n}", "constructor() {\n\t\tthis.categories = [];\n\t}", "function getCategories() {\n fetch(apiCategorias)\n .then((res) => res.json())\n .then((dataJson) => {\n printCategories(dataJson.trivia_categories);\n })\n .catch((err) => {\n console.error(err);\n });\n}", "function rslvCategories(resp) {\n let page = rslvPage(resp);\n return page.categories.map((c) => c.title);\n}", "function getCategory()\n{\n\tvar category = new Array([111,'server'], [222,'switcher'], [333,'storage'], [444,'workstation']);\n\treturn category;\n}", "getCategories(item, itemIsCategories = false) {\n const taxonomyValue = itemIsCategories ? item : item.data['categories'];\n let response = [];\n\n switch (typeof taxonomyValue) {\n case 'string':\n response = [taxonomyValue];\n break;\n case 'object':\n response = taxonomyValue;\n break;\n }\n\n return response;\n }", "async function getAllCategories(){\n\n var categories = [];\n\n await meetupObject.Events.find({}, {topic: 1}, (err, data) => {\n //console.log('events data :' + data);\n data.forEach(x => {\n categories.push(x.topic);\n //console.log('categories individual is:' + categories);\n });\n return categories;\n \n });\n return Array.from(new Set(categories));\n}", "function prepareCategories() {\n var categories = {},\n page,\n pagesData;\n\n // iterator to build categories\n for (page in pages) {\n pagesData = pages[page].data;\n\n if (pages.hasOwnProperty(page) && pagesData.title !== undefined) {\n // check if already defined with category or not\n if(categories[pagesData.category] === undefined){\n categories[pagesData.category] = { list: [] };\n }\n\n // build pages list for each category\n listItemsforCategory(categories[pagesData.category], pagesData);\n }\n }\n\n // return the categories\n return categories;\n }", "function categories() {\n // assign categories object to a variable\n var categories = memory.categories;\n // loop through categories\n for (category in categories) {\n // call categories render method\n memory.categories[category].render();\n //console.log(memory);\n }\n }", "function fetchCategoriesForSelect() {\n fetchOperations.fetchCategories().then(forEachCategory);\n }", "function createCategoryMap(postCategories) {\n var categoriesMap = {};\n postCategories.map((c) => (categoriesMap[c.id] = c));\n return categoriesMap;\n}", "function Category() {\n this.id;\n\n this.name;\n this.descripstion;\n\n this.createdDate;\n this.modifiedDate;\n this.deletedDate;\n\n this.parentCategoryId;\n this.childCategories;\n}", "function getCategories(){\n return _categoryProducts;\n}", "function getMainCategories(isActive) {\n\t\tAdminService.categories().get({ sort: 'name', type: 'article', isActive: isActive }, function (response) {\n\t\t\tif (response.code == 200) {\n\t\t\t\tvm.mainCategoryList = response.data;\n\t\t\t}\n\t\t})\n\t}", "function Categories(props) {\n const { getAll, categories } = props;\n\n useEffect(() => {\n getAll();\n }, [getAll]);\n\n const catsToRender = [];\n\n if (categories) {\n categories.forEach((category, i) => {\n catsToRender.push(\n <MenuItem\n className=\"menu-item\"\n value={category.name}\n key={i}\n onClick={() => {\n props.changeCategory(category);\n }}\n >\n {category.displayName || category.name}\n </MenuItem>\n );\n });\n }\n\n return (\n <div id=\"categories\" className=\"cont-child\">\n <h2>Browse our Categories</h2>\n <Select\n value={props.currentCategory ? props.currentCategory.name : ''}\n className=\"cat-select\"\n >\n {catsToRender}\n </Select>\n </div>\n );\n}", "async getCategoriesAPI() {\n // Make a GET request and wait for the request to finish\n const categoriesResponse = await fetch(`https://www.eventbriteapi.com/v3/categories/?token=${this.token_auth}`);\n \n // get the JSON version of the response\n const categories = await categoriesResponse.json();\n\n // return the object\n return { categories }\n }", "function getCategories() {\n $.ajax({\n type: \"GET\",\n url: \"getCategories\",\n success: (data) => makeCategoriesHTML(data)\n })\n}", "function getCategoryList() {\n var categoryList = [];\n categoryList.push({\n \"key\": -1,\n \"value\": \"请选择\"\n });\n categoryList.push({\n \"key\": 2,\n \"value\": \"完成稿\"\n });\n categoryList.push({\n \"key\": 3,\n \"value\": \"修改\"\n });\n categoryList.push({\n \"key\": 4,\n \"value\": \"修改完成稿\"\n });\n categoryList.push({\n \"key\": 5,\n \"value\": \"疑问\"\n });\n categoryList.push({\n \"key\": 6,\n \"value\": \"疑问回复\"\n });\n return categoryList;\n}", "async function getCategorias() {\n let obtainedToken = await asyncUseToken(token);\n let result = await apiClient.categoriasGetAllGet(null, {}, {\n headers: {\n Authorization: obtainedToken\n }\n });\n return result.data.sort(compare);\n}", "function getCategories(req, res) {\n console.log(\"getCategories endpoint\");\n\n client\n .query(`SELECT distinct category from expenses where category in('Maintenance_Repair', 'Gas', 'Propane', 'Parking_Toll', 'InitialCosts', 'RigUpgrades', 'InternationalCashExchange', 'Entertainment', 'Food', 'Internet', 'Rent');`)\n .then(data => {\n res.status(200).send(data.rows);\n console.log(`queried for distinct categories and sent to client`);\n })\n .catch(err => {\n res.status(404).send(err);\n })\n}", "function getCategoryIds() {\n let ids = [];\n categories.forEach(cat => ids.push(cat.id));\n\n return ids;\n}", "setCategories(c) {\n this.allCategories = c;\n }", "async getCategoriesAPI() {\n // quary the api\n const categoriesResponse = await fetch(`https://www.eventbriteapi.com/v3/categories/?token=${this.auth_token}`);\n\n // hold for the response and return result in json format\n\n const categories = await categoriesResponse.json();\n return {\n categories\n }\n }", "async list(req, res) {\n try {\n const posts = await Post.findAll({\n order: [['createdAt', 'DESC']],\n include: {\n model: Category,\n attributes: ['name']\n }\n })\n res.status(201).send(posts)\n } catch (e) {\n console.log(e)\n res.status(500).send(e)\n }\n }", "static getTreeList(category) {\n let children = [];\n children.push(category);\n category.children.forEach(child => {\n children = children.concat(Category.getTreeList(child));\n });\n return children;\n }", "async function getCategory() {\r\n let request = {\r\n method: 'GET',\r\n redirect: 'follow'\r\n }\r\n\r\n if (token === \"\" || typeof token === 'undefined') {\r\n addAgentMessage(\"Sorry I cannot perform that. Please login first!\")\r\n return;\r\n }\r\n\r\n const serverReturn = await fetch(ENDPOINT_URL + '/categories', request);\r\n\r\n if (!serverReturn.ok) {\r\n addAgentMessage(\"There was a problem accessing the list of categories. Please try again!\");\r\n return;\r\n }\r\n\r\n const serverResponse = await serverReturn.json()\r\n\r\n let categories = serverResponse.categories;\r\n\r\n // comma separated; using 'and' to give the assistant a more of human personality \r\n let message = \"We offer products for \" + categories.length + \" total categories: \\n\"\r\n message += categories.splice(0, categories.length - 1).join(', ') + \", and \" + categories[0] + \".\"\r\n addAgentMessage(message);\r\n\r\n\r\n }", "async function showCategories() {\n const res = await axios.get(`${MD_BASE_URL}/categories.php`);\n $('<div class=\"col-10\"><h3 class=\"title text-center\">CATEGORIES</h3></div>').appendTo($cateList);\n for (let cate of res.data.categories) {\n generateCatHTML(cate);\n }\n }", "getCategories() {\n\t\tfetch(`https://maximum-arena-3000.codio-box.uk/api/categories/${this.state.prop_ID}`, {\n\t\t\tmethod: \"GET\",\n\t\t\tbody: null,\n\t\t\theaders: {\n\t\t\t\t\"Authorization\": \"Basic \" + btoa(this.context.user.username + \":\" + this.context.user.password)\n\t\t\t}\n\t\t})\n\t\t\t.then(status)\n\t\t\t.then(json)\n\t\t\t.then(dataFromServer => {\n\t\t\t\tthis.setState({\n\t\t\t\t\tcategories: dataFromServer,\n\t\t\t\t});\n\t\t\t\tconsole.log(dataFromServer, 'categories here')\n\t\t\t})\n\t\t\t.catch(error => {\n\t\t\t\tconsole.log(error)\n\t\t\t\tmessage.error('Could not get the categories. Try Again!', 5);\n\t\t\t});\n\t}", "getCategories() {\n return this.$node.attr('data-category').split(/\\s*,\\s*/g);\n }", "async getCategories () {\n this.setState({categories: await CategoryService.getAll()})\n }", "function GetCategoryByName(name) {\n return $resource(_URLS.BASE_API + 'get_category_by_name/' + name + _URLS.TOKEN_API + $localStorage.token).get().$promise;\n }", "function catSelector (categories) {\n if (!categories) {\n return null;\n }\n let cacheCategories = null;\n let rootCat=[];\n let children={};\n const sorter = sortArrOfObj('id','dec');\n Object.keys(categories).forEach((catId) => {\n let parent = categories[catId].parent;\n let category = categories[catId];\n if (parent) {\n (children[parent]) ? children[parent].push(category) : children[parent]=[category];\n } else {\n rootCat.push(category)\n }\n });\n\n rootCat.sort(sorter);\n\n // if(!cacheCategories) {\n if(1) {\n cacheCategories = {\n rootCat: rootCat,\n children: children\n };\n }\n\n return cacheCategories;\n}", "function getSelectedCategories() {\n let selectedCategories = [];\n categoryListItems.forEach((element, i) => {\n if (element.checked && i > 0) selectedCategories.push(element.name);\n });\n if (selectedCategories.length === categoryListItems.length - 1) selectedCategories = [];\n return selectedCategories;\n}", "function buildSidebarCategories(all_categories) {\n var sideCat = $('ul#sidebar_categories').empty();\n all_categories.sort(sortName);\n for(i = 0; i < all_categories.length; i++) {\n var cat_item = $('<li>').addClass('hvr-bounce-to-right')\n .append( $('<a>')\n .attr('href', 'blog.html?category=' + all_categories[i].name)\n .html(all_categories[i].name.replace(/_/g,' ').capFirstLetter())\n .append( $('<span>').html(all_categories[i].count) )\n );\n sideCat.append(cat_item);\n }\n $('<div>').addClass('load_all').append(\n $('<a>').attr('href','posts/categories.html').html('All Categories')\n ).insertAfter('ul#sidebar_categories');\n}", "function createGlobalCategories() {\n return [\n\t//ROOT CATEGORY:\n\tconstants.ROOT_CATEGORY,\n\t\n\t//TOP-LEVEL CATEGORIES:\n\t//(they should have root as their only parent)\n\tnew Category([categories.ROOT], categories.RAW),\n\t//new Category([categories.ROOT], categories.FOOD),\n\t\n\t//SUB-CATEGORIES:\n\tnew Category([categories.RAW], categories.FOOD),\n\tnew Category([categories.RAW], categories.CONSUMABLE),\n\t\n ];\n}", "constructor() {\n /**\n * Array of subcategories. Can be empty.\n * @member {Array.<module:models/Category>} categories\n */\n this.categories = undefined\n\n /**\n * The localized description of the category.\n * @member {String} description\n */\n this.description = undefined\n\n /**\n * The id of the category.\n * @member {String} id\n */\n this.id = undefined\n\n /**\n * The URL to the category image.\n * @member {String} image\n */\n this.image = undefined\n\n /**\n * The localized name of the category.\n * @member {String} name\n */\n this.name = undefined\n\n /**\n * The localized page description of the category.\n * @member {String} page_description\n */\n this.page_description = undefined\n\n /**\n * The localized page keywords of the category.\n * @member {String} page_keywords\n */\n this.page_keywords = undefined\n\n /**\n * The localized page title of the category.\n * @member {String} page_title\n */\n this.page_title = undefined\n\n /**\n * The id of the parent category.\n * @member {String} parent_category_id\n */\n this.parent_category_id = undefined\n\n /**\n * The URL to the category thumbnail.\n * @member {String} thumbnail\n */\n this.thumbnail = undefined\n }", "async function returnCategories(req, res) {\n try {\n const results = await db.query(queries.menu_category.get);\n res.status(200).json(results.rows);\n } catch (err) {\n logger.warn(err);\n res.status(500).json({error: \"An internal error occurred. Please contact an admin.\"});\n }\n}", "function getMany(filter = {}) {\n\n //If the query param `challenges` is passed in\n //Then only return categories which have been attached to challenges\n if (filter.challenges !== undefined) {\n\n //Remove the challenges property from the filter\n //It will make the .where(filter) invalid\n delete filter.challenges;\n\n //Get unique category_ids from the many to many table\n return db('challenges_categories')\n .distinct()\n .pluck('category_id')\n .then(ids => {\n\n //Use the list of category IDs to only get categories that are attached to challenges\n return db('categories').whereIn('id', ids).where(filter).orderBy('name', 'asc');\n });\n \n } else {\n \n //Else return a standard categories query\n return db('categories').where(filter).orderBy('name', 'asc');\n }\n\n}", "function getAllCatsByPaymentType(payment_type) {\n\n\tif(internalHelpers().supportedPaymentTypes.indexOf(payment_type) === -1) {\n\n\t\tdebug === true\n\t\t\t? console.log(\"This payment type is not supported.\")\n\t\t\t: null\n\n\t\treturn []\n\t} else {\n\t\treturn categories.filter(category => category.payment_type === payment_type)\n\t}\n}", "static async getAllMainCategories(req, res) {\n const mainCategoryDomain = new MainCategoryDomain();\n mainCategoryDomain.getAllMainCategories(req, res);\n }", "function fetchCategories(){\n return fetch(catURL)\n .then(resp => resp.json())\n .then(categories=>{\n categoryData = categories\n displayCategories(categories)\n })\n}", "function getPostsByCategory(categoryId,limit){\n\tvar info = {\n\t\t\"type\":\"viewPostByCategory\",\n\t\t\"categoryId\": categoryId,\n\t\t\"requestLimit\":limit\n\t};\n\tif(categoryId != 0){\n\t\t$.get(BASE_URL+\"php/view.php\",info,function(data){\n\t\t\tviewPosts(data,true,limit);\n\t\t\t/*console.log(data);*/\n\t\t}).fail(function(jqXHR){\n\t\t\tconsole.log(jqXHR.statusText);\n\t\t});\n\t}else{\n\t\tgetAllPosts(limit);\n\t}\n}" ]
[ "0.687837", "0.68249744", "0.66589063", "0.6603288", "0.6559442", "0.6401961", "0.63099825", "0.6263015", "0.6036076", "0.5957091", "0.59294176", "0.58153427", "0.576833", "0.5745085", "0.5719241", "0.5655395", "0.56550354", "0.56341344", "0.562505", "0.5616262", "0.5604106", "0.55668557", "0.5548331", "0.5510268", "0.54548544", "0.5437799", "0.5427054", "0.5410945", "0.5377698", "0.5374637", "0.5341022", "0.53167206", "0.5274834", "0.5271807", "0.52360827", "0.5215336", "0.5192232", "0.51921946", "0.51767534", "0.51547974", "0.51280576", "0.51210374", "0.5120196", "0.51189685", "0.50974333", "0.50834006", "0.5077169", "0.50762415", "0.5070649", "0.5052159", "0.5045149", "0.50447184", "0.5040221", "0.50292397", "0.5028981", "0.5026781", "0.50198483", "0.50162977", "0.49917674", "0.49863356", "0.49777985", "0.4957495", "0.49557933", "0.49503973", "0.49451035", "0.49191555", "0.4917873", "0.49178404", "0.49021104", "0.48879468", "0.48768914", "0.48684663", "0.4859049", "0.48522857", "0.483819", "0.48375347", "0.48287958", "0.48265556", "0.48180282", "0.48171076", "0.48140365", "0.48053864", "0.48024088", "0.4794249", "0.47840923", "0.4771886", "0.47688696", "0.47643566", "0.47514963", "0.47486478", "0.47482896", "0.4747586", "0.47459897", "0.47153115", "0.47105676", "0.47076803", "0.47057757", "0.46915776", "0.4669939", "0.46690768" ]
0.6036557
8
Get all categories associated with this post in a nice format for posts Return: XMLList Object with comma seperated links to each Category
function get_categories_view() { var cats = this.get_categories().map(function(obj) { var str = '<a href="' + obj.getURI() + '">' + obj.title + '</a>'; return str.replace(/&(?!\w+;)/g, '&amp;') }).join(', '); return this.categories != null ? new XMLList(cats) : ''; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "async categories() {\n return await this.fetch(\"/categories/list\");\n }", "function getWPCategories(xml) {\n if (!xml.rss.channel) {\n console.log('No rss channel found in categories xml');\n return [];\n }\n var categories=xml.rss.channel[0]['wp:category'];\n var catref=[];\n for(var i=0;i<categories.length;i++) {\n var clean={},cat=categories[i];\n if (cat['wp:category_nicename']) {\n clean.slug=cat['wp:category_nicename'][0];\n }\n if (cat['wp:category_parent']) {\n clean.parent=cat['wp:category_parent'][0];\n }\n if (cat['wp:cat_name']) {\n clean.name=cat['wp:cat_name'][0];\n }\n if (cat['wp:category_description']) {\n clean.description=cat['wp:category_description'][0];\n }\n catref.push(clean);\n }\n return catref;\n}", "getAllCategories() {\n return this.http.get(this.allCategoryUrl);\n }", "async getAllCategories() {\n const data = await this.get('jokes/categories');\n return data;\n }", "retrieveCategories() {\n return call(`${this.__url__}/categories`, {\n headers: {\n 'Content-Type': 'application/json'\n },\n timeout: this.__timeout__\n })\n }", "function getCategories() {\n \n // API call to get categories\n fetch(\"https://my-store2.p.rapidapi.com/catalog/categories\", {\n \"method\": \"GET\",\n \"headers\": {\n \"x-rapidapi-key\": \"ef872c9123msh3fdcc085935d35dp17730cjsncc96703109e1\",\n \"x-rapidapi-host\": \"my-store2.p.rapidapi.com\"\n }\n })\n .then(response => {\n return response.json();\n })\n .then(response => {\n\n // call display catgories to display it on screen\n displayCategories(response);\n })\n .catch(err => {\n console.error(err);\n });\n }", "function getCategories() {\n\tvar categories = getCatDisponibility() + \" \" + getCatCategory() + \" \" + getCatCountries();\n\t\n\treturn categories;\n}", "function getCategories(venueCategories) {\n var categories = \"<span>\"\n venueCategories.forEach(function(category) {\n categories += category.name + '/'\n })\n\n return categories + '</span>'\n }", "getCategories() {\n if (this._categories && this._categories.length > 0) return this._categories;\n return [this.getId().series];\n }", "function _dex_getCategories(){ // Step 1 of 2 – Gets top-level categories\n var t=new Date().getTime(),out={},ar=LibraryjsUtil.getHtmlData(\"http://www.dexknows.com/browse-directory\",/\\\"http:\\/\\/www\\.dexknows\\.com\\/local\\/(\\w+\\/\\\">.+)<\\/a>/gm)//return ar;\n ,i=ar.length;while(i--){ar[i]=ar[i].split('/\">');ar[i][1]=ar[i][1].replace(/&amp;/g,\"&\");out[ar[i][0]]={\"displayName\":ar[i][1]}}\n LibraryjsUtil.write2fb(\"torrid-heat-2303\",\"dex/categories/\",\"put\",out)}//function test(){/*print2doc*/Logger.log(_dex_getCategories())}", "getCategories(category) {\n return this._categories;\n }", "async getCategories(_, __, context) {\n try {\n let categories = await Category.find().sort({ createdAt: -1 });\n return categories;\n\n // newArr = [];\n\n // for (let cat of categories) {\n // newArr.push({ category: cat });\n // }\n // return newArr;\n\n // return [ {category} ];\n } catch (err) {\n throw new Error(err);\n }\n }", "getCategories() {\n return this.categories;\n }", "function getCategories() {\n\trimer.category.find(function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function getCategories() {\n $.get(\"/api/categories\", renderCategoryList);\n }", "function get_categories(){\r\n\tvar cats = [];\r\n\tif (this.categories != null) {\r\n\t\tfor (var i = 0; i < this.categories.length; i++) {\r\n\t\t\tcats.push(this.categories[i].getTarget());\r\n\t\t}\r\n\t}\r\n\treturn cats;\r\n}", "async readCategories() {\n let response = await fetch(url + 'get/categories');\n let data = await response.json();\n return data\n }", "function ListCategories () \n{\n\tMakeXMLHTTPCallListCategories(\"GET\", \"http://uvm061.dei.isep.ipp.pt/ARQSI/Widget/WidgetAPI/EditorAPI.php?type=GetAllCategories\");\n}", "async getCategories() {\n // Consultar las categorias a la REST API de event brite\n const responseCategories = await fetch\n (`https://www.eventbriteapi.com/v3/categories/?token=${this.token_auth}`);\n\n // Esperar la respuesta de las categorias y devolver un JSON\n const categories = await responseCategories.json();\n // Devolvemos el resultado\n return {\n categories\n }\n }", "static async getAllCategoriesAndQuestions() {\n categories = [];\n let categoryIds = await Category.getCategoryIds();\n for ( let categoryId of categoryIds ) {\n let fullCategory = await Category.getCategory(categoryId);\n categories.push(fullCategory);\n }\n return categories;\n }", "function selectAllCategories() {\n return db(\"categories\").select(\"*\").orderBy(\"id\");\n }", "function loadThisCategoryPosts(theCategory) {\n\n var thisCategoryPosts = [];\n $.get(\"posts/posts.xml\", function(posts) {\n $(posts).find('post').each(function() {\n var this_post = $(this);\n // if post category is category being loaded\n if (this_post.attr('category') == theCategory) {\n thisCategoryPosts.push( buildPostObj(this_post) );\n }\n });// end each post\n }).complete(function() {\n $('#main').empty();\n thisCategoryPosts.sort(date_sort_desc);\n buildPosts(thisCategoryPosts, 0, thisCategoryPosts.length);\n\n var catInfo = 'Category: ' + theCategory.replace(/_/g, ' ').capAllWords() + ' <span>' + thisCategoryPosts.length + ' ';\n catInfo+= (thisCategoryPosts.length > 1) ? 'Posts' : 'Post';\n var catTitle = $('<h4>').html(catInfo+'</span>');\n $(catTitle).insertBefore('.post:first-of-type');\n });\n}", "async function pageCategories(pag) {\n var cats = await pag.categories(), z = [];\n for(var cat of cats) {\n var c = cat.replace('Category:', '');\n if(!CATEGORY_EXC.test(c)) z.push(c);\n }\n return z;\n}", "function getPostsByCategory() {\n\tvar snippet = {\n\t\tquery: {category: \"testodd\"}\n\t}\n\trimer.post.findByCategory(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function prepareCategories() {\n var categories = {},\n page,\n pagesData;\n\n // iterator to build categories\n for (page in pages) {\n pagesData = pages[page].data;\n\n if (pages.hasOwnProperty(page) && pagesData.title !== undefined) {\n // check if already defined with category or not\n if(categories[pagesData.category] === undefined){\n categories[pagesData.category] = { list: [] };\n }\n\n // build pages list for each category\n listItemsforCategory(categories[pagesData.category], pagesData);\n }\n }\n\n // return the categories\n return categories;\n }", "function getCategories() {\n\t\t\tif (CatalogCache.isValid) {\n\t\t\t\tvar cachedCategories = CatalogCache.getCategories();\n\t\t\t\treturn $q.when(cachedCategories);\n\n\t\t\t} else if (categoryRequestPromise) {\n\t\t\t\treturn categoryRequestPromise;\n\n\t\t\t}\n\t\t\tvar responseIncludes = [];\n\t\t\tvar requestPromise = service.createCatalogRequestDO(null, null, null, responseIncludes, null).then(function(categoryRequest){\n\t\t\t\treturn RemoteService.getCategories(categoryRequest);\n\t\t\t});\n\n\t\t\tcategoryRequestPromise = requestPromise.then(function(result) {\n\t\t\t\tCatalogCache.initializeCategories(result.categories);\n\t\t\t\treturn CatalogCache.getCategories();\n\n\t\t\t});\n\t\t\treturn categoryRequestPromise;\n\n\t\t}", "function loadCategories() {\n\t\tlet categories = new wp.api.collections.Categories()\n\n\t\tcategories.fetch().done( () => {\n\t\t\tconsole.log(categories);\n\t\t\t\t//clearCategories();\n\t\t\t\tcategories.each( category => loadCategory( category.attributes ) );\n\t\t});\n\t}", "function buildSidebarCategories(all_categories) {\n var sideCat = $('ul#sidebar_categories').empty();\n all_categories.sort(sortName);\n for(i = 0; i < all_categories.length; i++) {\n var cat_item = $('<li>').addClass('hvr-bounce-to-right')\n .append( $('<a>')\n .attr('href', 'blog.html?category=' + all_categories[i].name)\n .html(all_categories[i].name.replace(/_/g,' ').capFirstLetter())\n .append( $('<span>').html(all_categories[i].count) )\n );\n sideCat.append(cat_item);\n }\n $('<div>').addClass('load_all').append(\n $('<a>').attr('href','posts/categories.html').html('All Categories')\n ).insertAfter('ul#sidebar_categories');\n}", "getCategories() {\n return this.$node.attr('data-category').split(/\\s*,\\s*/g);\n }", "function loadCategories() {\n\tjQuery.post(\n\t\tgetConnectorURL(),\n\t\t{\n\t\t\taction: 'get_categories'\n\t\t},\n\t\tfunction(result) {\n\t\t\tcategories = result.categories;\n\n\t\t\tdb.transaction(\n\t\t\t\tfunction (tx) {\n\t\t\t\t\ttx.executeSql(\"DROP TABLE IF EXISTS categories\");\n\t\t\t\t\ttx.executeSql(\"CREATE TABLE IF NOT EXISTS categories(categoryid INTEGER, category TEXT)\");\n\n\t\t\t\t\tfor (i in categories) {\n\t\t\t\t\t\tconsole.log(categories[i].category);\n\t\t\t\t\t\ttx.executeSql(\"INSERT INTO categories(category) VALUES ('\"+dbEscape(categories[i]['category'])+\"')\");\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t\tdbError,\n\t\t\t\tdbSuccess\n\t\t\t)\n\t\t},\n\t\t'jsonp'\n\t)\t\n}", "async function fetchCategories() {\n checkBreweryAPIConfiguration();\n\n const apiUrl = `${BREWERY_DB.API_ENDPOINT}/categories?key=${BREWERY_DB.API_KEY}`;\n\n return rp({ uri: apiUrl, json: true });\n}", "function getCategories() {\n const apicall = 'http://localhost:3010/api/events/categories';\n fetch(apicall, {\n method: 'GET',\n }).then((response) => {\n if (!response.ok) {\n if (response.status === 401) {\n throw response;\n }\n }\n return response.json();\n }).then((json) => {\n setCategoryList(json);\n json.map((category1) =>\n // attach to category state\n setCategories({...categories, [category1.category]: false}),\n );\n })\n .catch((error) => {\n console.log(error);\n });\n }", "function getCategories() {\n $.ajax({\n type: \"GET\",\n url: \"getCategories\",\n success: (data) => makeCategoriesHTML(data)\n })\n}", "function GetAllCategoriesForLessons() {\n return $resource(_URLS.BASE_API + 'getCategoryForLessons' + _URLS.TOKEN_API + $localStorage.token).get().$promise;\n }", "getCategories(req, res) {\n return db.Category.findAll({\n include: [{\n model: db.Category,\n as: 'ParentCategory',\n }],\n })\n .then(foundCategories => res.status(200).json(foundCategories))\n .catch(err => errorHandler(req, res, err));\n }", "function getCategoryFilterItems(){\n var tempFilterArray = [];\n for(i=0; i<blog.rawData.length; i++){\n tempFilterArray.push(blog.rawData[i].category);\n }\n // console.log(tempFilterArray);\n return tempFilterArray;\n }", "function rslvCategories(resp) {\n let page = rslvPage(resp);\n return page.categories.map((c) => c.title);\n}", "async function getCategory() {\r\n let request = {\r\n method: 'GET',\r\n redirect: 'follow'\r\n }\r\n\r\n if (token === \"\" || typeof token === 'undefined') {\r\n addAgentMessage(\"Sorry I cannot perform that. Please login first!\")\r\n return;\r\n }\r\n\r\n const serverReturn = await fetch(ENDPOINT_URL + '/categories', request);\r\n\r\n if (!serverReturn.ok) {\r\n addAgentMessage(\"There was a problem accessing the list of categories. Please try again!\");\r\n return;\r\n }\r\n\r\n const serverResponse = await serverReturn.json()\r\n\r\n let categories = serverResponse.categories;\r\n\r\n // comma separated; using 'and' to give the assistant a more of human personality \r\n let message = \"We offer products for \" + categories.length + \" total categories: \\n\"\r\n message += categories.splice(0, categories.length - 1).join(', ') + \", and \" + categories[0] + \".\"\r\n addAgentMessage(message);\r\n\r\n\r\n }", "getCategories(req, res) {\n db.items.getAllCategories()\n .then(result => res.status(200).send(result));\n }", "function fetch_categories(wiki){\n var cats=[]\n var reg=new RegExp(\"\\\\[\\\\[:?(\"+category_words.join(\"|\")+\"):(.{2,60}?)\\]\\](\\w{0,10})\", \"ig\")\n var tmp=wiki.match(reg)//regular links\n if(tmp){\n var reg2=new RegExp(\"^\\\\[\\\\[:?(\"+category_words.join(\"|\")+\"):\", \"ig\")\n tmp.forEach(function(c){\n c=c.replace(reg2, '')\n c=c.replace(/\\|?[ \\*]?\\]\\]$/i,'')\n if(c && !c.match(/[\\[\\]]/)){\n cats.push(c)\n }\n })\n }\n return cats\n }", "static getCategories(req, res, next){\n CategorySchema.find({}, function(err, categories){\n res.send(categories)\n })\n }", "function getAllChemicalCategory() {\r\n return get('/chemicalcategory/getall').then(function (res) {\r\n return res.data;\r\n }).catch(function (err) {\r\n return err.response.data;\r\n });\r\n}", "function getAllCategories() {\n $.get(\"FAQ/GetEveryCategories\", function (output) {\n allCategories = output; \n printAllCategories(output);\n });\n}", "function getCategoryList(categoryFor) {\n var deferred = $q.defer(),\n cacheKey = \"settingCategories\",\n settingCategoriesData = self.settingCategoriesCache.get(cacheKey);\n\n if (settingCategoriesData) {\n //console.log(\"Setting Categories Found in Cache\", settingCategoriesData);\n $(\"#loadingWidget\").fadeOut('slow');\n deferred.resolve(settingCategoriesData);\n }\n\n $http.post(apiUrl + 'util/getcategorymeta', JSON.stringify(categoryFor))\n .success(function(data, status) {\n if ($http.pendingRequests.length < 1) {\n $(\"#loadingWidget\").fadeOut('slow');\n }\n self.settingCategoriesCache.put(cacheKey, data);\n deferred.resolve(data);\n }).error(function() {\n if ($http.pendingRequests.length < 1) {\n $(\"#loadingWidget\").fadeOut('slow');\n }\n deferred.reject();\n });\n return deferred.promise;\n }", "function getCategories() {\n fetch(apiCategorias)\n .then((res) => res.json())\n .then((dataJson) => {\n printCategories(dataJson.trivia_categories);\n })\n .catch((err) => {\n console.error(err);\n });\n}", "get categories() {\n return this.data.categories ? getCategories(this.data.categories) : [];\n }", "async function getCategories(parent, args, context) {\n const where = args.filter\n ? {\n OR: [\n { title_contains: args.filter },\n ],\n }\n : {};\n\n const queriedCategories = await context.db.query.categories(\n {\n where, skip: args.skip, first: args.first, orderBy: args.orderBy,\n },\n '{ id }', // I D - A L O N E - I N - S E L E C T I O N - S E T\n );\n const countSelectionSet = `\n {\n aggregate {\n count\n }\n }\n `;\n const categoriesConnection = await context.db.query.categoriesConnection({}, countSelectionSet);\n\n // 3\n return {\n count: categoriesConnection.aggregate.count,\n categoryIds: queriedCategories.map(category => category.id),\n /*\n S I N C E - T H I S - Q U E R Y - W A S - T O - R E T U R N - T Y P E -\n C A T E G O R Y F E E D, C A T E G O R Y I D S - W I L L - B E - R E S O L V E\n - F U R T H E R - W I T H - A N O T H E R - R E S O L V E R\n */\n };\n}", "function populateCategories() {\n if (this.status >= 300) return apiFail();\n\n var data = JSON.parse(this.responseText);\n var categoriesEl = byId('categories');\n\n // empty the current list\n while (categoriesEl.firstChild)\n categoriesEl.removeChild(categoriesEl.firstChild);\n\n data.categories.forEach(function (category, idx) {\n var li = document.createElement('li');\n li.textContent = category.title;\n li.dataset.url = category.productsURL;\n li.onclick = selectCategoryClickHandler;\n categoriesEl.appendChild(li);\n });\n\n selectCategory(categoriesEl.firstChild);\n}", "function CategoryList ({ categories }) {\n if (!categories.length) {\n return null\n }\n\n return (\n <nav className='breadcrumbs push-center'>\n <label>Categories:</label>\n <ul className='category-list'>\n <li>\n <NavLink exact to='/' activeClassName='active'>all</NavLink>\n </li>\n {categories.map(({ name, path }) => (\n <li key={`${name}${path}`}>\n <NavLink exact to={`/${path}`} activeClassName='active'>{name}</NavLink>\n </li>\n ))}\n </ul>\n </nav>\n )\n}", "getCategories() {\n return ['Snacks', 'MainDishes', 'Desserts', 'SideDishes', 'Smoothies', 'Pickles', 'Dhal', 'General']\n }", "function getBookCategories() {\n\t\t\tbookCategoryService.getBookCategories().then(function(categories) {\n\t\t\t\t$scope.categories = categories\n\t\t\t\t\n\t\t\t\t$scope.selectedCategory = $scope.categories[0];\n\t\t\t});\n\t\t}", "function goThroughCategories(categories) {\r\n if (!categories) return;\r\n categories.forEach(category => {\r\n categoriesMap.set(category.id, category);\r\n if (category.categories){ goThroughCategories(category.categories); }\r\n });\r\n }", "function GetDBCategories(){\n\tif (!window.openDatabase) { \n \t\talert('Databases are not supported in this browser.'); \n \t\treturn; \n \t} \n\n\t$('.category').html('');\n\t\n\tdb.transaction(function(tx) {\n\t\tvar innerJoin = '';\n\t\tvar where = '';\n\t\t\n\t\tif (loggedInUser != 1){\n\t\t\tinnerJoin = ' LEFT JOIN UserLessons ON Lesson.LessonId = UserLessons.lesson_id';\n\t\t\twhere = ' WHERE UserLessons.user_id ='+loggedInUser + ' OR Category.OwnerId = '+loggedInUser;\n\t\t}\n\t\t\n\t\tdoQuery(tx, 'SELECT * FROM Category LEFT JOIN Lesson ON Category.CategoryId = Lesson.CategoryId'+ innerJoin + where +' GROUP BY Category.CategoryName;', [],function(tx,result){\n\t\t\tif (result != null && result.rows != null) {\n\t\t\t\tif (result.rows.length != 0){\n\t\t\t\t for (var i = 0; i < result.rows.length; i++) {\n\t\t \t\t\tvar row = result.rows.item(i);\n\t\t \t\t\tvar catId = row.CategoryId;\n\t\t \t\t\t$('.category').append('<li class=\"cat\" id=\"cat_'+ catId +'\"><span class=\"cat-title\">' + row.CategoryName + '</span></li>');\n\t\t \t\t\t$('.category li#cat_' + catId).append('<img class=\"renameCategoryIcon pointer\" src=\"'+ PATH_IMG +'rename-w.png\" /><img class=\"deleteCategoryIcon pointer\" src=\"'+ PATH_IMG +'delete-w.png\" />');\n\t\t\t\t\t\t\t\t \t\t\t\n\t\t \t\t\tGetDBLessons(catId, setHtmlForLessons); \n\t\t \t\t\tinitBinding();\n\t\t \t}\n\t\t }\n\t\t else {\n\t\t \t$('.category').append('<p class=\"info\">Für dich stehen momentan noch keine Fächer zur Verfügung. Lege ein eigenes Fach an oder bitte den Administrator darum, dir Lektionen zuzuweisen.</p>');\n\t\t }\n\t \t}\n\t\t});\n\t},errorCB,nullHandler);\n\n\treturn;\n}", "async function getCategories(url){\n let response = await getMovies(url)\n let categories = [];\n \n for (let i = 0; i < response.results.length; i++)\n categories.push(response.results[i].name);\n\n let categoriesDeep = [];\n if (response.next != null)\n categoriesDeep = await getCategories(response.next);\n\n categories = categories.concat(categoriesDeep);\n return categories;\n}", "function getCategoryList(){\n \t\n\t\t$.ajax({\n\t\t\turl:\"http://localhost:8080/flipkart/webapi/category/getAllCategoryList\",\n\t\t\ttype:\"GET\",\n\t\t\tcache:false,\n\t\t\tcontentType:false,\n\t\t\tprocessData: false,\n\t success : function(data){\n\t \t\n\t \tif(data){\n\t \t\tconsole.log(data);\n\t \t\tcategory_list = data;\n\t \t\tloadCategory(data);\n\t \t}\n\t \t\n\t \telse\n\t \t\talert(\"failed to get Categories\");\n\t },\n\t \n\t error : function(data){\n\t \talert(\"failed to get Categories !\");\n\t }\n\t \n\t\t});\n\t}", "function getCategory(){\n var deferred = $q.defer();\n\n $http({\n url: API_ENDPOINT + APIPATH.category,\n method: 'GET'\n })\n .then(function (data) {\n deferred.resolve(data);\n },function(data){\n deferred.resolve(data);\n $mdToast.show(\n $mdToast.simple()\n .textContent('Sorry! Unable to show categories')\n .position('top')\n .hideDelay(5000)\n );\n })\n\n return deferred.promise;\n }", "function GetCategoriesList() {\n var requestString = 'wscmd=crscategories';\n AjaxRequest('./rs.aspx', requestString, GotCategoriesList, null, 'crscategories');\n}", "async function showCategories() {\n const res = await axios.get(`${MD_BASE_URL}/categories.php`);\n $('<div class=\"col-10\"><h3 class=\"title text-center\">CATEGORIES</h3></div>').appendTo($cateList);\n for (let cate of res.data.categories) {\n generateCatHTML(cate);\n }\n }", "function getDocCategories() {\n if (utils.isEmptyObj(masterData.getMasterData())) {\n var request = masterData.fetchMasterData();\n $q.all([request]).then(function (values) {\n self.documentCategories = values[0].documents_cat;\n self.docModel.category = values[0].documents_cat[0];\n })\n } else {\n self.documentCategories = masterData.getMasterData().documents_cat;\n self.docModel.category = masterData.getMasterData().documents_cat[0];\n }\n }", "function getCategories(){\n return _categoryProducts;\n}", "function fetchCategories(){\n return fetch(catURL)\n .then(resp => resp.json())\n .then(categories=>{\n categoryData = categories\n displayCategories(categories)\n })\n}", "function GetCategoriesList(setRn) {\r\n\tvar requestString = 'wscmd=crscategories';\r\n\tAjaxRequest('./rs.aspx', requestString, GotCategoriesList, null, 'crscategories', setRn);\r\n}", "function getCategories() {\r\n\t\t// body...\r\n\t\t$.ajax({\r\n url: URL+'categories/',\r\n type: 'GET',\r\n dataType: 'json',\r\n headers: {\r\n 'auth': '12345'\r\n },\r\n contentType: 'application/json;',\r\n success: function (result) {\r\n // CallBack(result);\r\n console.log(result);\r\n\r\n $.each(result.data, function(key,val){\r\n \tcategories_menu += '<li><a href=\"categories.html?id='+val.idCategories+'\">'+val.categoriesName+'</a></li>';\r\n \tcategories_menu_mm += '<li class=\"page_menu_item menu_mm\"><a href=\"categories.html?id='+val.idCategories+'\">'+val.categoriesName+'</a></li>';\r\n });\r\n $('#menu_categories').append(categories_menu);\r\n $('.page_menu_selection').append(categories_menu_mm);\r\n },\r\n error: function (error) {\r\n \r\n }\r\n });\r\n\t}", "function load_categories(){\n\t\tconnect('GET', 'index.php?q=/books/categories', {})\n\t\t\t.done(function(response){\n\t\t\t\tvar cats = $('#fieldCategory');\n\t\t\t\tcats.html('');\n\t\t\t\tfor (var x in response.data){\n\t\t\t\t\tvar id = response.data[x].id;\n\t\t\t\t\tvar description = response.data[x].description;\n\t\t\t\t\tcats.append(`<option value=\"${id}\">${description}</option>`);\n\t\t\t\t}\n\t\t\t})\n\t\t\t.fail(notify_error);\n\t}", "function getCategoriesFromTodos() {\n todos.map((todo)=> catArray.push(formatInput(todo.category)));\n removeDuplicatesFromCatArr(catArray);\n return catArray;\n}", "function categories() {\n // assign categories object to a variable\n var categories = memory.categories;\n // loop through categories\n for (category in categories) {\n // call categories render method\n memory.categories[category].render();\n //console.log(memory);\n }\n }", "transformCategoriesData(categories) {\n let categoriesTransformed = categories.map(category => { \n return category.categories\n })\n\n return categoriesTransformed\n}", "function getCategories(req, res){\r\n categoryData.getCategories(function(categories){\r\n if(categories==\"Error\")\r\n res.status(config.HTTP_CODES.SERVER_ERROR).send(\"Error fetching data\");\r\n else\r\n res.status(config.HTTP_CODES.OK).send(JSON.stringify(categories));\r\n });\r\n}", "function Categories(props) {\n const { getAll, categories } = props;\n\n useEffect(() => {\n getAll();\n }, [getAll]);\n\n const catsToRender = [];\n\n if (categories) {\n categories.forEach((category, i) => {\n catsToRender.push(\n <MenuItem\n className=\"menu-item\"\n value={category.name}\n key={i}\n onClick={() => {\n props.changeCategory(category);\n }}\n >\n {category.displayName || category.name}\n </MenuItem>\n );\n });\n }\n\n return (\n <div id=\"categories\" className=\"cont-child\">\n <h2>Browse our Categories</h2>\n <Select\n value={props.currentCategory ? props.currentCategory.name : ''}\n className=\"cat-select\"\n >\n {catsToRender}\n </Select>\n </div>\n );\n}", "static getTreeList(category) {\n let children = [];\n children.push(category);\n category.children.forEach(child => {\n children = children.concat(Category.getTreeList(child));\n });\n return children;\n }", "async function getCatsList() {\n const res = await axios.get(`${MD_BASE_URL}/list.php?c=list`);\n const catsList = res.data.meals.map(i => i.strCategory);\n return catsList;\n }", "function getCategories(options, callback) {\r\n let url = 'https://api.spotify.com/v1/browse/categories';\r\n return callSpotify(url, options, callback);\r\n}", "function getCategories(res, mysql, context, complete) {\n\t\t\tmysql.pool.query(\"SELECT id, name FROM categories\", function (error, results, fields) {\n\t\t\t\tif (error) {\n\t\t\t\t\tres.write(JSON.stringify(error));\n\t\t\t\t\tres.end();\n\t\t\t\t}\n\t\t\t\tcontext.categories = results;\n\t\t\t\tcomplete();\n\t\t\t});\n\t\t}", "function getCategories(req, res) {\n console.log(\"getCategories endpoint\");\n\n client\n .query(`SELECT distinct category from expenses where category in('Maintenance_Repair', 'Gas', 'Propane', 'Parking_Toll', 'InitialCosts', 'RigUpgrades', 'InternationalCashExchange', 'Entertainment', 'Food', 'Internet', 'Rent');`)\n .then(data => {\n res.status(200).send(data.rows);\n console.log(`queried for distinct categories and sent to client`);\n })\n .catch(err => {\n res.status(404).send(err);\n })\n}", "getCategories(item, itemIsCategories = false) {\n const taxonomyValue = itemIsCategories ? item : item.data['categories'];\n let response = [];\n\n switch (typeof taxonomyValue) {\n case 'string':\n response = [taxonomyValue];\n break;\n case 'object':\n response = taxonomyValue;\n break;\n }\n\n return response;\n }", "function getCategoryInfo() {\n\t\tAdminService.categories().get({ categoryId: vm.categoryId }, function (response) {\n\t\t\tif (response.data.length > 0) {\n\t\t\t\tvm.category = response.data[0];\n\t\t\t\tif(vm.category.type == 'article') {\n\t\t\t\t\tvm.category.listType = \"all\";\n\t\t\t\t}\t\t\t\t\n\t\t\t\tif (response.data[0].parentId !== '0') {\n\t\t\t\t\tvar parentId = response.data[0].parentId\n\t\t\t\t\tvm.models.push(parentId); // Model value for selected sub categories\t\t\t\t\t\n\t\t\t\t\t/* Get parent Info */\n\t\t\t\t\tAdminService.categories().get({ categoryId: parentId }, function (parentInfo) {\n\t\t\t\t\t\tif (parentInfo.data[0].parentId === 0) {\n\t\t\t\t\t\t\tvm.parentId = parentId;\n\t\t\t\t\t\t\tvm.hideMainCategory = false;\n\t\t\t\t\t\t\tgetMainCategories(false);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tvm.hideMainCategory = true\n\t\t\t\t\t\t\tAdminService.subCategories().get({ parentCatId: parentInfo.data[0].parentId }, function (subCatResOnj) {\n\t\t\t\t\t\t\t\tif (subCatResOnj.code == 200 && subCatResOnj.data.list.length > 0) {\n\t\t\t\t\t\t\t\t\tvm.subCategoryList.push({ label: 'Sub Category', list: subCatResOnj.data.list, model: \"subCat\" + 1 })\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t}\n\t\t\t\t\t})\n\t\t\t\t}\n\t\t\t\tvm.noDataText = false;\n\t\t\t} else {\n\t\t\t\tvm.noDataText = response.message;\n\t\t\t}\n\t\t});\n\t}", "async list(req, res) {\n try {\n const posts = await Post.findAll({\n order: [['createdAt', 'DESC']],\n include: {\n model: Category,\n attributes: ['name']\n }\n })\n res.status(201).send(posts)\n } catch (e) {\n console.log(e)\n res.status(500).send(e)\n }\n }", "function fetchCategoriesForSelect() {\n fetchOperations.fetchCategories().then(forEachCategory);\n }", "function getCategories(success, fail) {\n var key = 'ow-news-lists',\n target = 'categories',\n cache = cacheFactory.check({key:key,target:target,lifetime:lifetime});\n\n if(!cache) {\n newsFactory.categories().then(function (data) {\n if(cacheFactory.set({key:key,target:target,value:data,method:'override'})) {\n success(data); \n } \n }, fail);\n } else {\n success(cacheFactory.get({key:key,target:target}));\n }\n }", "async function returnCategories(req, res) {\n try {\n const results = await db.query(queries.menu_category.get);\n res.status(200).json(results.rows);\n } catch (err) {\n logger.warn(err);\n res.status(500).json({error: \"An internal error occurred. Please contact an admin.\"});\n }\n}", "function getCategories(){\n\n var output = '';\n\n var arr = new Array();\n \n $.getJSON(datasource,function(data){ \n \n $.each(data.questions, function(i,question){\n\n if (jQuery.inArray(question.category, arr) === -1) { \n output += '<li category=\"'+ question.category + '\"><a href=\"listings.html?category=' + question.category + '\">' + question.category + '</a></li>';\n arr.push(question.category);\n }\n });\n $(\"#listItem\").append(output).listview(\"refresh\");\n });\n\n \n }", "getCategories() {\n\t\tfetch(`https://maximum-arena-3000.codio-box.uk/api/categories/${this.state.prop_ID}`, {\n\t\t\tmethod: \"GET\",\n\t\t\tbody: null,\n\t\t\theaders: {\n\t\t\t\t\"Authorization\": \"Basic \" + btoa(this.context.user.username + \":\" + this.context.user.password)\n\t\t\t}\n\t\t})\n\t\t\t.then(status)\n\t\t\t.then(json)\n\t\t\t.then(dataFromServer => {\n\t\t\t\tthis.setState({\n\t\t\t\t\tcategories: dataFromServer,\n\t\t\t\t});\n\t\t\t\tconsole.log(dataFromServer, 'categories here')\n\t\t\t})\n\t\t\t.catch(error => {\n\t\t\t\tconsole.log(error)\n\t\t\t\tmessage.error('Could not get the categories. Try Again!', 5);\n\t\t\t});\n\t}", "async getCategoriesAPI() {\n // Make a GET request and wait for the request to finish\n const categoriesResponse = await fetch(`https://www.eventbriteapi.com/v3/categories/?token=${this.token_auth}`);\n \n // get the JSON version of the response\n const categories = await categoriesResponse.json();\n\n // return the object\n return { categories }\n }", "function getCategory(c){\n return getCategoryObject(c.definition); \n}", "function getCats() {\n\t return fetch(urlcat).then(res => res.json())\n\t}", "function MakeXMLHTTPCallListCategories(method, url)\n { \n xmlHttpObj = CreateXmlHttpRequestObject();\n\n if (xmlHttpObj)\n {\n\n xmlHttpObj.open(method, url, true);\n\n xmlHttpObj.onreadystatechange = stateHandlerListCategories;\n xmlHttpObj.send(null);\n }\n\n }", "function Category() {\n this.id;\n\n this.name;\n this.descripstion;\n\n this.createdDate;\n this.modifiedDate;\n this.deletedDate;\n\n this.parentCategoryId;\n this.childCategories;\n}", "get categories() {\n return this.args.categories || this.args.settings || [];\n }", "function getCategories(searchTerm) {\n searchTerm = encodeURIComponent(searchTerm);\n const requestOptions = {\n method: 'GET',\n headers: { 'Content-Type': 'application/json' },\n };\n return fetch(`${TRIPPLANNERAPI}/search/categories/${searchTerm}`, requestOptions)\n .then(handleResponse)\n}", "async getCategoriesAPI() {\n // quary the api\n const categoriesResponse = await fetch(`https://www.eventbriteapi.com/v3/categories/?token=${this.auth_token}`);\n\n // hold for the response and return result in json format\n\n const categories = await categoriesResponse.json();\n return {\n categories\n }\n }", "function getWPPosts(xml) {\n if (!xml.rss.channel) {\n console.log('No rss channel found in xml');\n return {};\n }\n var postref={};\n var posts=xml.rss.channel[0].item;\n for(var i=0;i<posts.length;i++) {\n var clean = {};\n // extract only relevant data\n clean['slug']=posts[i]['wp:post_name'][0];\n clean['excerpt']=posts[i]['excerpt:encoded'][0];\n // get categories\n if (posts[i]['category']) {\n var categories = [];\n for(var j=0;j<posts[i]['category'].length;j++) {\n if (posts[i]['category'][j]['$'].domain != 'category' &&\n posts[i]['category'][j]['$'].domain != 'post_tag') {\n continue;\n }\n categories.push({\n 'slug':posts[i]['category'][j]['$'].nicename,\n 'name':posts[i]['category'][j]['_']\n });\n }\n clean['categories'] = categories;\n }\n //get meta data\n for(var j=0;j<posts[i]['wp:postmeta'].length;j++) {\n var meta = posts[i]['wp:postmeta'][j];\n if (meta['wp:meta_key'][0] == '_aioseop_keywords') {\n clean['keywords']=meta['wp:meta_value'][0];\n } else if (meta['wp:meta_key'][0] == '_aioseop_description') {\n clean['description']=meta['wp:meta_value'][0];\n }\n }\n postref[clean.slug]=clean;\n }\n return postref;\n}", "getCategories3() {\n this.config.getWithUrl(this.config.url + '/wp-json/wp/v2/categories/19').then((data) => {\n if (this.page2 == 1) {\n this.categories = [];\n }\n this.categories = data;\n // console.log(data.data.length);\n if (data.length == 0) { // if we get less than 10 products then infinite scroll will de disabled\n //this.shared.toast(\"All Categories Loaded!\");\n this.getRandomImage();\n }\n else\n this.getCategories3();\n }, function (response) {\n // console.log(\"Error while loading categories from the server\");\n // console.log(response);\n });\n }", "function getCategories(items) {\n var cat_arr = [];\n\n angular.forEach(items, function(item) {\n\n angular.forEach(item.categories, function(category) {\n cat_arr.push(category);\n });\n });\n // lodash helper function to remove all duplicates\n return _.uniq(cat_arr).sort();\n }", "function formCategories (callback){\n\t\n\tvar result = {\"http_code\":200,\"http_message\":\"Ok, Success\",\"status\":1,\"categories\":[{\"CategoryId\":271,\"positionNo\":30,\"CategoryName\":\"Building Material\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_271.png\",\"childCategory\":[{\"CategoryId\":277,\"positionNo\":1,\"CategoryName\":\"Blocks\",\"ParentCategory\":271},{\"CategoryId\":278,\"positionNo\":2,\"CategoryName\":\"Bricks\",\"ParentCategory\":271},{\"CategoryId\":279,\"positionNo\":3,\"CategoryName\":\"Cement\",\"ParentCategory\":271},{\"CategoryId\":280,\"positionNo\":4,\"CategoryName\":\"Coarse Aggregate and Stones\",\"ParentCategory\":271},{\"CategoryId\":281,\"positionNo\":5,\"CategoryName\":\"Ready Mix Concrete and Mortar\",\"ParentCategory\":271},{\"CategoryId\":282,\"positionNo\":6,\"CategoryName\":\"TMT Steel\",\"ParentCategory\":271},{\"CategoryId\":283,\"positionNo\":7,\"CategoryName\":\"Sand\",\"ParentCategory\":271},{\"CategoryId\":304,\"positionNo\":8,\"CategoryName\":\"Cinder\",\"ParentCategory\":271},{\"CategoryId\":403,\"positionNo\":9,\"CategoryName\":\"Consumable\",\"ParentCategory\":271},{\"CategoryId\":404,\"positionNo\":10,\"CategoryName\":\"Structural Steel\",\"ParentCategory\":271,\"childCategory\":[{\"CategoryId\":405,\"positionNo\":1,\"CategoryName\":\"ISA Angle\",\"ParentCategory\":404},{\"CategoryId\":406,\"positionNo\":2,\"CategoryName\":\"ISMC Channel\",\"ParentCategory\":404},{\"CategoryId\":407,\"positionNo\":3,\"CategoryName\":\"ISMC Beams\",\"ParentCategory\":404},{\"CategoryId\":408,\"positionNo\":4,\"CategoryName\":\"MS Rods\",\"ParentCategory\":404},{\"CategoryId\":409,\"positionNo\":5,\"CategoryName\":\"MS Plates\",\"ParentCategory\":404},{\"CategoryId\":410,\"positionNo\":6,\"CategoryName\":\"Stud Rods\",\"ParentCategory\":404}]}]},{\"CategoryId\":272,\"positionNo\":31,\"CategoryName\":\"Electrical\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_272.png\",\"childCategory\":[{\"CategoryId\":284,\"positionNo\":1,\"CategoryName\":\"Cables and Wires\",\"ParentCategory\":272},{\"CategoryId\":285,\"positionNo\":2,\"CategoryName\":\"Circuit Breakers and Distribution Boards\",\"ParentCategory\":272},{\"CategoryId\":286,\"positionNo\":3,\"CategoryName\":\"Lights and Bulbs\",\"ParentCategory\":272},{\"CategoryId\":299,\"positionNo\":4,\"CategoryName\":\"Light Fittings\",\"ParentCategory\":272},{\"CategoryId\":287,\"positionNo\":5,\"CategoryName\":\"Switches and Accessories\",\"ParentCategory\":272},{\"CategoryId\":297,\"positionNo\":6,\"CategoryName\":\"Electrical Appliances\",\"ParentCategory\":272},{\"CategoryId\":311,\"positionNo\":7,\"CategoryName\":\"Electrical Accessories\",\"ParentCategory\":272},{\"CategoryId\":394,\"positionNo\":8,\"CategoryName\":\"Conduits\",\"ParentCategory\":272},{\"CategoryId\":396,\"positionNo\":10,\"CategoryName\":\"Power Backup Systems\",\"ParentCategory\":272},{\"CategoryId\":397,\"positionNo\":11,\"CategoryName\":\"Home Automation\",\"ParentCategory\":272}]},{\"CategoryId\":273,\"positionNo\":32,\"CategoryName\":\"Plumbing\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_273.png\",\"childCategory\":[{\"CategoryId\":288,\"positionNo\":1,\"CategoryName\":\"Consumables\",\"ParentCategory\":273},{\"CategoryId\":289,\"positionNo\":2,\"CategoryName\":\"Pipes and Fittings\",\"ParentCategory\":273},{\"CategoryId\":290,\"positionNo\":3,\"CategoryName\":\"Valves and Accessories\",\"ParentCategory\":273},{\"CategoryId\":291,\"positionNo\":4,\"CategoryName\":\"Water Tanks\",\"ParentCategory\":273},{\"CategoryId\":324,\"positionNo\":5,\"CategoryName\":\"Solvent\",\"ParentCategory\":273}]},{\"CategoryId\":305,\"positionNo\":33,\"CategoryName\":\"Kitchen\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_305.png\",\"childCategory\":[{\"CategoryId\":315,\"positionNo\":1,\"CategoryName\":\"Chimneys & Hobs\",\"ParentCategory\":305},{\"CategoryId\":319,\"positionNo\":4,\"CategoryName\":\"Kitchen Sinks and Faucets\",\"ParentCategory\":305},{\"CategoryId\":320,\"positionNo\":5,\"CategoryName\":\"Kitchen Accessories\",\"ParentCategory\":305},{\"CategoryId\":321,\"positionNo\":6,\"CategoryName\":\"Kitchen Storage\",\"ParentCategory\":305},{\"CategoryId\":323,\"positionNo\":8,\"CategoryName\":\"Wine Coolers and Cabinets\",\"ParentCategory\":305},{\"CategoryId\":325,\"positionNo\":9,\"CategoryName\":\"Food Waste Disposer\",\"ParentCategory\":305},{\"CategoryId\":327,\"positionNo\":10,\"CategoryName\":\"Kitchen Appliances\",\"ParentCategory\":305},{\"CategoryId\":328,\"positionNo\":11,\"CategoryName\":\"Kitchen Hardware\",\"ParentCategory\":305},{\"CategoryId\":402,\"positionNo\":12,\"CategoryName\":\"Modular Kitchen\",\"ParentCategory\":305}]},{\"CategoryId\":306,\"positionNo\":37,\"CategoryName\":\"Tools and Spares\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_306.png\",\"childCategory\":[{\"CategoryId\":307,\"positionNo\":1,\"CategoryName\":\"Plumbing Tools\",\"ParentCategory\":306},{\"CategoryId\":308,\"positionNo\":2,\"CategoryName\":\"Carpentry Tools\",\"ParentCategory\":306},{\"CategoryId\":309,\"positionNo\":3,\"CategoryName\":\"Flooring Tools\",\"ParentCategory\":306},{\"CategoryId\":310,\"positionNo\":4,\"CategoryName\":\"Gardening Tools\",\"ParentCategory\":306}]},{\"CategoryId\":312,\"positionNo\":38,\"CategoryName\":\"Construction Equipment\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_312.png\",\"childCategory\":[{\"CategoryId\":313,\"positionNo\":1,\"CategoryName\":\"Tools\",\"ParentCategory\":312}]},{\"CategoryId\":314,\"positionNo\":39,\"CategoryName\":\"Solutions\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_314.png\",\"childCategory\":[{\"CategoryId\":318,\"positionNo\":1,\"CategoryName\":\"Solar Products\",\"ParentCategory\":314},{\"CategoryId\":329,\"positionNo\":2,\"CategoryName\":\"Water Proofing Products\",\"ParentCategory\":314},{\"CategoryId\":330,\"positionNo\":3,\"CategoryName\":\"Fire and Safety Products\",\"ParentCategory\":314}]},{\"CategoryId\":332,\"positionNo\":40,\"CategoryName\":\"Bathroom\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_332.png\",\"childCategory\":[{\"CategoryId\":340,\"positionNo\":1,\"CategoryName\":\"Bathroom Faucets\",\"ParentCategory\":332},{\"CategoryId\":341,\"positionNo\":2,\"CategoryName\":\"Commodes\",\"ParentCategory\":332},{\"CategoryId\":342,\"positionNo\":3,\"CategoryName\":\"Wash Basins\",\"ParentCategory\":332},{\"CategoryId\":343,\"positionNo\":4,\"CategoryName\":\"Showers\",\"ParentCategory\":332},{\"CategoryId\":344,\"positionNo\":5,\"CategoryName\":\"Wellness\",\"ParentCategory\":332},{\"CategoryId\":345,\"positionNo\":6,\"CategoryName\":\"Bathroom Accessories\",\"ParentCategory\":332}]},{\"CategoryId\":333,\"positionNo\":41,\"CategoryName\":\"Walls and Flooring\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_333.png\",\"childCategory\":[{\"CategoryId\":346,\"positionNo\":1,\"CategoryName\":\"Tiles\",\"ParentCategory\":333},{\"CategoryId\":347,\"positionNo\":2,\"CategoryName\":\"Granite\",\"ParentCategory\":333},{\"CategoryId\":348,\"positionNo\":3,\"CategoryName\":\"Marble\",\"ParentCategory\":333},{\"CategoryId\":349,\"positionNo\":4,\"CategoryName\":\"Wooden Flooring\",\"ParentCategory\":333},{\"CategoryId\":351,\"positionNo\":6,\"CategoryName\":\"Outdoor Flooring\",\"ParentCategory\":333}]},{\"CategoryId\":334,\"positionNo\":42,\"CategoryName\":\"Carpentry\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_334.png\",\"childCategory\":[{\"CategoryId\":353,\"positionNo\":1,\"CategoryName\":\"Plywood\",\"ParentCategory\":334},{\"CategoryId\":354,\"positionNo\":2,\"CategoryName\":\"MDF Board\",\"ParentCategory\":334},{\"CategoryId\":355,\"positionNo\":3,\"CategoryName\":\"Blockboard\",\"ParentCategory\":334},{\"CategoryId\":357,\"positionNo\":5,\"CategoryName\":\"Laminate\",\"ParentCategory\":334},{\"CategoryId\":358,\"positionNo\":6,\"CategoryName\":\"Veneer\",\"ParentCategory\":334},{\"CategoryId\":362,\"positionNo\":10,\"CategoryName\":\"Adhesive\",\"ParentCategory\":334}]},{\"CategoryId\":335,\"positionNo\":43,\"CategoryName\":\"Doors and Windows\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_335.png\",\"childCategory\":[{\"CategoryId\":363,\"positionNo\":1,\"CategoryName\":\"Flush Door\",\"ParentCategory\":335},{\"CategoryId\":364,\"positionNo\":2,\"CategoryName\":\"Skin Door\",\"ParentCategory\":335},{\"CategoryId\":365,\"positionNo\":3,\"CategoryName\":\"Membrane Door\",\"ParentCategory\":335},{\"CategoryId\":366,\"positionNo\":4,\"CategoryName\":\"Micro Coated Door\",\"ParentCategory\":335},{\"CategoryId\":368,\"positionNo\":6,\"CategoryName\":\"Solid Wood Door\",\"ParentCategory\":335},{\"CategoryId\":369,\"positionNo\":7,\"CategoryName\":\"UPVC Products\",\"ParentCategory\":335},{\"CategoryId\":370,\"positionNo\":8,\"CategoryName\":\"Window Blinds\",\"ParentCategory\":335},{\"CategoryId\":399,\"positionNo\":10,\"CategoryName\":\"Veneer Door\",\"ParentCategory\":335}]},{\"CategoryId\":336,\"positionNo\":44,\"CategoryName\":\"Hardware\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_336.png\",\"childCategory\":[{\"CategoryId\":372,\"positionNo\":1,\"CategoryName\":\"Fittings\",\"ParentCategory\":336},{\"CategoryId\":373,\"positionNo\":2,\"CategoryName\":\"Accessories\",\"ParentCategory\":336},{\"CategoryId\":374,\"positionNo\":3,\"CategoryName\":\"Sliding Solutions\",\"ParentCategory\":336},{\"CategoryId\":375,\"positionNo\":4,\"CategoryName\":\"Locks\",\"ParentCategory\":336},{\"CategoryId\":376,\"positionNo\":5,\"CategoryName\":\"Consumables\",\"ParentCategory\":336},{\"CategoryId\":411,\"positionNo\":6,\"CategoryName\":\"Curtain Fittings\",\"ParentCategory\":336}]},{\"CategoryId\":337,\"positionNo\":45,\"CategoryName\":\"Paints\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_337.png\",\"childCategory\":[{\"CategoryId\":377,\"positionNo\":1,\"CategoryName\":\"Wall Putty\",\"ParentCategory\":337},{\"CategoryId\":378,\"positionNo\":2,\"CategoryName\":\"Stainers\",\"ParentCategory\":337},{\"CategoryId\":379,\"positionNo\":3,\"CategoryName\":\"Wood Finishes\",\"ParentCategory\":337},{\"CategoryId\":380,\"positionNo\":4,\"CategoryName\":\"Emulsion\",\"ParentCategory\":337},{\"CategoryId\":381,\"positionNo\":5,\"CategoryName\":\"Primer\",\"ParentCategory\":337},{\"CategoryId\":382,\"positionNo\":6,\"CategoryName\":\"Enamel\",\"ParentCategory\":337},{\"CategoryId\":383,\"positionNo\":7,\"CategoryName\":\"Distemper\",\"ParentCategory\":337},{\"CategoryId\":384,\"positionNo\":8,\"CategoryName\":\"Fillers\",\"ParentCategory\":337},{\"CategoryId\":385,\"positionNo\":9,\"CategoryName\":\"Melamyne\",\"ParentCategory\":337},{\"CategoryId\":386,\"positionNo\":10,\"CategoryName\":\"Painting Consumables\",\"ParentCategory\":337},{\"CategoryId\":387,\"positionNo\":11,\"CategoryName\":\"Painting Accessories\",\"ParentCategory\":337}]},{\"CategoryId\":338,\"positionNo\":46,\"CategoryName\":\"Garden\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_338.png\",\"childCategory\":[{\"CategoryId\":389,\"positionNo\":2,\"CategoryName\":\"Pots and Planters\",\"ParentCategory\":338}]},{\"CategoryId\":339,\"positionNo\":47,\"CategoryName\":\"Roofing\",\"ParentCategory\":2,\"icon_image\":\"http://www.msupply.com/media/mobile_icons/category_339.png\",\"childCategory\":[{\"CategoryId\":392,\"positionNo\":1,\"CategoryName\":\"Clay Roofing\",\"ParentCategory\":339}]}]};\n\n\tvar categories = [];\n\tvar subCategories = [];\n\tvar emptyCategory;\n\t\n\tif(result !== null){\n\t\tvar catgry = result.categories;\n\t\t\n\t\tfor(var i=0; i<catgry.length; i++){\n\t\t\temptyCategory = {\"mainCategory\":\"\", \"subCategories\":[]};\n\t\t\tfor(var j=0; j<catgry[i].childCategory.length; j++){\n\t\t\t\tsubCategories.push(catgry[i].childCategory[j].CategoryName);\n\t\t\t}\n\t\t\temptyCategory.mainCategory = catgry[i].CategoryName;\n\t\t\temptyCategory.subCategories = subCategories;\n\t\t\tcategories.push(emptyCategory);\n\t\t\tsubCategories = [];\n\t\t}\n\t}\n\treturn callback(categories);\n}", "function prepareCategories(data) {\n const newCategory = {\n 'parent_id': parseInt(data['Parent ID']) || 0,\n 'name': data['Category Name'],\n 'description': data['Category Description'],\n 'sort_order': parseInt(data['Sort Order']) || 0,\n 'page_title': data['Page Title'],\n 'meta_keywords': [data['Meta Keywords']],\n 'meta_description': data['Meta Description'],\n 'image_url': data['Category Image URL'],\n 'is_visible': yesNoToBoolean(data['Category Visible']) || true,\n 'search_keywords': data['Search Keywords'],\n 'default_product_sort': data['Default Product Sort'] || 'use_store_settings'\n };\n if (data['Category URL'] && data['Custom URL']) {\n newCategory['custom_url'] = {\n 'url': data['Category URL'],\n 'is_customized': yesNoToBoolean(data['Custom URL'])\n };\n }\n \n return categoryArray.push(newCategory);\n }", "function createCategoryMap(postCategories) {\n var categoriesMap = {};\n postCategories.map((c) => (categoriesMap[c.id] = c));\n return categoriesMap;\n}", "function getCategoryList() {\n var categoryList = [];\n categoryList.push({\n \"key\": -1,\n \"value\": \"请选择\"\n });\n categoryList.push({\n \"key\": 2,\n \"value\": \"完成稿\"\n });\n categoryList.push({\n \"key\": 3,\n \"value\": \"修改\"\n });\n categoryList.push({\n \"key\": 4,\n \"value\": \"修改完成稿\"\n });\n categoryList.push({\n \"key\": 5,\n \"value\": \"疑问\"\n });\n categoryList.push({\n \"key\": 6,\n \"value\": \"疑问回复\"\n });\n return categoryList;\n}", "function adminCategoryFetchCall() {\n return request('get', urls.ADMIN_CATEGORY_URL, {}, { header: 0 });\n}", "function getPostsByCategory(categoryId,limit){\n\tvar info = {\n\t\t\"type\":\"viewPostByCategory\",\n\t\t\"categoryId\": categoryId,\n\t\t\"requestLimit\":limit\n\t};\n\tif(categoryId != 0){\n\t\t$.get(BASE_URL+\"php/view.php\",info,function(data){\n\t\t\tviewPosts(data,true,limit);\n\t\t\t/*console.log(data);*/\n\t\t}).fail(function(jqXHR){\n\t\t\tconsole.log(jqXHR.statusText);\n\t\t});\n\t}else{\n\t\tgetAllPosts(limit);\n\t}\n}", "function getAllCategory(req, res) {\n //calling categoryDao findAllCategory function from service\n return categoryDao.getAllCategory(types.category, status.DELETE).then((result) => {\n //fetch all category response\n return categoryMapper.updateCategryRes(result, categoryMsg.ok)\n })\n}" ]
[ "0.6806335", "0.6777671", "0.66868407", "0.6651785", "0.639815", "0.63537943", "0.63431793", "0.63156295", "0.6290408", "0.62513036", "0.62465155", "0.62393993", "0.6196344", "0.6188861", "0.61800474", "0.6131613", "0.6125114", "0.60707283", "0.60175323", "0.6017332", "0.5985888", "0.597488", "0.59570515", "0.591606", "0.59012985", "0.5896205", "0.5882731", "0.5858638", "0.58501434", "0.584172", "0.58365035", "0.58234787", "0.5819868", "0.5793161", "0.57895327", "0.5772493", "0.5764165", "0.5745245", "0.57244307", "0.57221323", "0.57191133", "0.5718631", "0.57088125", "0.56884336", "0.5680375", "0.5679317", "0.56690466", "0.5653358", "0.563464", "0.55710757", "0.5547081", "0.554221", "0.5529746", "0.55232006", "0.55213684", "0.5518413", "0.5510147", "0.5504771", "0.5503196", "0.54981565", "0.54914033", "0.54885393", "0.54864204", "0.5459029", "0.54523146", "0.5450869", "0.54415405", "0.543881", "0.54366", "0.5433613", "0.5426637", "0.54230154", "0.54197", "0.5411033", "0.54077804", "0.54021657", "0.5399264", "0.5379855", "0.53754586", "0.53711945", "0.53632957", "0.53567636", "0.5316211", "0.5315457", "0.531316", "0.53080744", "0.5295054", "0.52935857", "0.52926373", "0.5284738", "0.5282854", "0.5277577", "0.526599", "0.5238801", "0.52268714", "0.5225458", "0.52131844", "0.5209298", "0.52047694", "0.52009535" ]
0.7034298
0
Get the author's name. Handles error if the author has been deleted.
function get_author_name() { if (this.author != null) { return this.author.getTarget().fullname; } return "Unknown"; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function get_author_username() {\r\n\tif (this.author != null) {\r\n\t\treturn this.author.getTarget().username;\r\n\t}\r\n\treturn \"Unknown (Author removed)\";\r\n}", "getAuthor(author) {\n // Remove email from returned author - only return users name\n const start = author.indexOf('\"');\n const name = author.slice(start + 1, author.length -2);\n return name;\n }", "function hypothesisPostAuthorName(j) {\n if (j) {\n if (j.document) {\n if (j.document.facebook && j.document.facebook.author) {\n return j.document.facebook.author[0];\n } else if (j.document.twitter && j.document.twitter.creator) {\n return j.document.twitter.creator[0];\n }\n }\n }\n return null;\n}", "function getAuthor(item){\n // console.log('getAuthor:', item);\n switch(getService(item)) {\n case 'facebook':\n return item.data.from.name;\n // case 'foursquare':\n // return 'Unknown Author';\n case 'twitter':\n return item.data.user.name;\n case 'instagram':\n return item.data.user.full_name;\n case 'tumblr':\n return item.data.blog_name;\n // case 'linkedin':\n // return 'Unknown Author';\n default:\n return 'Unknown Author';\n }\n}", "get author() {\n\t\treturn this.__author;\n\t}", "get author() {\n\t\treturn this.__author;\n\t}", "get author() {\n\t\treturn this.__author;\n\t}", "get author () {\n return users.get(this.authorId);\n }", "get author () {\n\t\treturn this._author;\n\t}", "get author() {\n return this._author;\n }", "function get_author_email() {\r\n\tif (this.author != null) {\r\n\t\treturn this.author.getTarget().email;\r\n\t}\r\n\treturn app.getObjects(\"User\",{username: \"admin\"})[0].email;\r\n}", "getAuthorForBook(grBook) {\n const authors = this.getXmlProperty(grBook, \"authors\", null /* defaultValue */);\n if (!authors || !authors.author || authors.author.length === 0) {\n return \"\";\n }\n return this.getXmlProperty(authors.author[0], \"name\");\n }", "get get_author () {\n\n return this._author;\n\n }", "function getAuthor() {\n var hasGit = !exec('which git', { silent: true }).code;\n\n if (!hasGit)\n return exec('whoami').output.trim();\n\n var name = exec('git config --get user.name', { silent: true }).output.trim(),\n email = exec('git config --get user.email', { silent: true }).output.trim(),\n url = exec('git config --get user.url', { silent: true }).output.trim(),\n author = [];\n\n if (name) author.push(name);\n if (email) author.push('<' + email + '>');\n if (url) author.push('(' + url + ')');\n\n return author.join(' ');\n}", "function getAuthor() {\n const authorElem = document.getElementsByTagName(\"b\")[0];\n const authorText = authorElem.innerText;\n return authorText;\n}", "function checkAuthor() {\n\t\tif(this.author === \"\") {return \"arthor needs to be defined\";}\n\t}", "function deleteAuthor() {\n\tvar snippet = {\n\t\tquery: {\"id\": \"-K_W_cxqkjGVo8zEfLUc\"}\n\t}\n\trimer.author.delete(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function getOwnerName(id) {\n// var db = ScriptDb.getMyDb();\n var db = ParseDb.getMyDb(applicationId, restApiKey, \"bookshelf\");\n \n var user = db.load(id);\n \n if (user != null) {\n return user.name;\n }\n \n return null;\n}", "get author() {\n if (this._questionAnswer.entryInfo.recordedBy) {\n return this._questionAnswer.entryInfo.recordedBy.value;\n }\n return null;\n }", "function getAuthor(my) { return my.author || first(my.maintainers); }", "function getAuthorById() {\n\tvar snippet = {\n\t\tquery: {\"id\": \"-K_W_cxqkjGVo8zEfLUc\"},\n\t\tfields: \"name,about,thumbnail,facebook\"\n\t}\n\trimer.author.findOne(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "get creatorDisplayName() {\n return this._data.creator_name;\n }", "getAuthor() {\n return this.cl_.getAuthor();\n }", "function getBookAuthor(authObj){\n //takes in a object (the above declared book variable) and returns the author's name\n var authName = authObj.author;// pulls author in from object created above\n return authName; // similar logic as last few problems\n}", "async authorId(parent) {\n return parent.authorId || parent.author\n }", "function getAuthorFromIdAndFormatNameHelper(authorId, authors) {\n // use native array method find()\n const foundAuthor = authors.find((author) => author.id === authorId);\n const fullName = `${foundAuthor.name.first} ${foundAuthor.name.last}`;\n return fullName;\n}", "getAuthor() {return \"de/odex\";}", "function getUserName(callback) {\n\tvar request = gapi.client.drive.about.get();\n\n\trequest.execute(function(resp) {\n\t\tcallback && callback(resp[\"name\"]);\n\t});\n}", "function getUserName() {\n\treturn firebase.auth().currentUser.displayName;\n}", "function lookUpUser(authorName){\n return users[authorName];\n}", "displayAuthor(authors){\r\n\t\tif(authors === undefined || authors.length === 0){\r\n\t\t\treturn(\r\n\t\t\t\t\"No author listed\"\r\n\t\t\t)\r\n\t\t} else {\r\n\t\t\treturn(\r\n\t\t\t\tauthors[0]\r\n\t\t\t)\r\n\t\t}\r\n\t}", "name(userId) {\n if (userId) {\n // find user from user id\n let user = Meteor.users.findOne(userId, {fields: {'username': 1}});\n // return username\n return user ? `@${user.username}`: '';\n }\n }", "function authorNameComp (author) {\n const authorName = document.createElement('span')\n authorName.textContent =author\n\n return authorName\n}", "function getUserName() {\n console.log(firebase.auth().currentUser.displayName);\n return firebase.auth().currentUser.displayName;\n}", "author(parent, args, { db }, info) {\n // The Post object is the parent argument -- each post returned from the related query function is run through this function.\n\n // The built-in JS function find is like filter, but matches individual object.\n return db.users.find((user) => {\n return user.id === parent.author\n })\n }", "author(parent, args, ctx, info) {\n // 'Comment' Object data -> is present in 'parent' argument in author() method\n return USERS_DATA.find((user) => { // find return individual user object\n return user.id === parent.author\n });\n }", "get userName() {\n this._logger.debug(\"userName[get]\");\n return this._userName;\n }", "function incidentAuthor(incident) {\n for (var i in incident.report_entries) {\n entry = incident.report_entries[i];\n if (entry.author != undefined) {\n return entry.author;\n }\n }\n\n return undefined;\n}", "function generateAuthor() {\n const authors = ['Timon and Pumba', 'Daria Morgendorffer', 'Blue Bird'];\n const author = authors[Math.floor(Math.random() * authors.length)];\n return author\n }", "function getUserName() {\r\n if(isUserSignedIn()){\r\n return auth.currentUser.displayName;\r\n }\r\n}", "function checkAuthor(author/*:User*/)/*:void*/ {\n if (!author) {\n this.getUserDetailsButton$82Nk().setText(this.resourceManager.getString('com.coremedia.elastic.social.studio.ElasticSocialStudioPlugin', 'userdetail_anonymous'));\n }\n }", "function name(authorinfo) /* (authorinfo : authorinfo) -> string */ {\n return authorinfo.name;\n}", "function getUserName() {\n return getAuth().currentUser.displayName;\n}", "function getUserName(email) {\n var result = AdminDirectory.Users.get(email, { fields: 'name' });\n var fullname = result.name.fullName;\n return fullname;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\r\n return firebase.auth().currentUser.displayName;\r\n}", "function checkAuthor(author) {\n\t\t\tif (author.trim() === '') {\n\t\t\t\tthrow new Error('Invalid author');\n\t\t\t}\n\t\t}", "getBorrowerName(borrower) {\n let name = '';\n name += borrower.get('firstName');\n if (borrower.get('middleName')) {\n name += ' ' + borrower.get('middleName');\n }\n return name + ' ' + borrower.get('lastName');\n }", "function getUserName() {\n return firebase.auth().currentUser.displayName;// TODO 5: Return the user's display name.\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getPersonName(person) {\n // NOTE: if the person was found using find(), firstName and lastName are copied into the person\n // if not, then it tries to use the user's names\n if (person.firstName){\n return `${person.firstName} ${person.lastName}`;\n } else if (person.user) {\n return `${person.user.firstName} ${person.user.lastName}`;\n }\n return '';\n}", "function getUserName() {\r\n return firebase.auth().currentUser.displayName;\r\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n }", "function getNameFromPostedBy(item) {\n\n /* We need to make individual request to get name */\n profileService.getUserDetails(item.postedBy,\n function(nameResult, response) {\n if (nameResult) {\n /* Update activity field so contains name and email */\n item.posterName = response.name;\n item.posterEmail = response.email;\n } else {\n /* Set name to unknown and display message */\n item.posterName = 'unknown';\n item.posterEmail = 'unknown';\n if (response) {\n vm.message = response;\n } else {\n vm.message = 'Error getting user information.';\n }\n }\n });\n }", "function getMessageAuthor(message) {\n let author = message.data.message.participant; // participant id\n \n for(let i = 0; i < message.data.participants.length; i++) {\n if(message.data.participants[i].id === author) {\n return message.data.participants[i].user;\n }\n }\n return null;\n}", "getDisplayName() {\r\n var name = this.auth.currentUser.displayName;\r\n var nameArr = name.split(\" \");\r\n return nameArr[0];\r\n }", "getOriginalName () {\n if (!this.originalName) {\n this.originalName = this.getDoc().originalName\n }\n\n return this.originalName\n }", "function unassignAuthor() {\n\tvar snippet = {\n\t\tquery: {id: \"-K_WQGtSVWGvojZurWDJ\", published: false}\n\t}\n\trimer.post.unassignAuthor(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "get userName(){\n\t\treturn this._user.user_name;\n\t}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function displayFactAuthor(currentFact, positionId) {\n var authorName = \"Anonymous\";\n if (currentFact.user.hasOwnProperty('name')) {\n authorName = \"- \" + currentFact.user.name.first + \" \" + currentFact.user.name.last;\n }\n document.getElementById(positionId).innerHTML = authorName;\n}", "function generateAuthor() {\n const authorsArray = ['John Doe', 'Bill Smith', 'Cameron Mager', 'Andrew Miller', 'Kaylee Nolan'];\n const author = authorsArray[Math.floor(Math.random() * authorsArray.length)];\n return author;\n}", "function getUserName() {\n return _userInformation.UserName;\n }", "function name() {\n console.info(this.username);\n}", "function getUsername(elt) {\n // Extract the username from the given element,\n // To find a username, we look for a text node that follows\n // a <a class=\"timeline\"> element.\n // We exclude usernames containing \"@\" because we want actual\n // usernames, not a \"Full Name <email@...>\" that trac can sometimes\n // generate.\n var raw = $('.timeline', elt)[0].nextSibling.data.trim();\n if (raw && raw.substring(0, 3) === 'by ' && raw.indexOf('@') < 0) {\n return raw.substring(3);\n }\n else {\n return '';\n }\n }", "get lastName(){\n\t\treturn this._user.last_name;\n\t}", "get writer() {\n return this._author;\n }", "function throwExceptionIfAuthorNotExist(author)\n{\n if(globalAuthors[author] == null)\n {\n throw \"Author '\" + author + \"' is unkown!\";\n }\n}", "function getAuthors() {\n\tvar snippet = {\n\t\tfields: \"name,about,thumbnail\"\n\t}\n\trimer.author.find(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function playerName(){\n if(loggedIn()){\n return firebase.auth().currentUser.email.split(\"@\")[0].substring(0,20).capitalize();\n }\n return \"\";\n}", "function createAuthorTitle({title: displayTitle, innerData: [{author}]}) {\n\treturn displayTitle + ' ' + author;\n}", "get owner() {\n // debugger;\n console.log(\"We are getting the name of the owner. Please wait...\");\n\n return \"The car owner is: \" + this._owner;\n }", "function getArtists() {\n var result = '',\n artists = productPreview.model.artists;\n if (artists && artists.length === 1) {\n result = artists[0].name;\n } else {\n // handle multi-author\n }\n return result;\n }", "get name(): string {\n return this._displayName || this._userId;\n }", "getUserName() {\n const claims = this.oauthService.getIdentityClaims();\n if (!claims) {\n return null;\n }\n return claims['name'];\n }", "get lastName() {\n return this._lastName;\n }", "get lastName() {\n return this._lastName;\n }", "function coauthors_create_author_tag( author ) {\n\n\t\tvar $tag = jQuery( '<span></span>' )\n\t\t\t\t\t\t\t.text( decodeURIComponent( author.name ) )\n\t\t\t\t\t\t\t.attr( 'title', coAuthorsPlusStrings.input_box_title )\n\t\t\t\t\t\t\t.addClass( 'coauthor-tag' )\n\t\t\t\t\t\t\t// Add Click event to edit\n\t\t\t\t\t\t\t.click( coauthors_edit_onclick );\n\t\treturn $tag;\n\t}", "getName() {\n return this._name || '';\n }", "function getUserName(authData) {\n switch (authData.provider) {\n // case 'password':\n // return authData.password.email.replace(/@.*/, '');\n case 'twitter':\n return authData.twitter.username;\n // case 'facebook':\n // return authData.facebook.displayName;\n }\n }", "get userName() {\n this._logService.debug(\"gsDiggUserDTO.userName[get]\");\n return this._userName;\n }", "function getUserName(){\n\t\tuserName = $cookies.get('userName');\n\t\treturn userName;\n\t}", "function getAuthorNames(authors,id)\n{\n //Find author for selected id.\n selectedAuthor=authors.find((author) => author.id=== id);\n //return selected first name and last name.\n return (`${selectedAuthor.name.first} ${selectedAuthor.name.last}`);\n}", "getUserName() {\n return this.userData.name;\n }" ]
[ "0.82831985", "0.7547311", "0.6499334", "0.6476434", "0.6455295", "0.6455295", "0.6455295", "0.63883114", "0.63801336", "0.63689816", "0.63534397", "0.63516796", "0.62818336", "0.61833984", "0.6174835", "0.61392933", "0.6128569", "0.6054493", "0.60192716", "0.6000587", "0.5996603", "0.5979031", "0.59310746", "0.5899307", "0.5889114", "0.5877992", "0.58644557", "0.58598167", "0.5812651", "0.57947534", "0.5785437", "0.5775595", "0.57692456", "0.57565725", "0.5736874", "0.5727186", "0.5710721", "0.5690748", "0.56606406", "0.5638381", "0.5637662", "0.56224304", "0.5614273", "0.5613416", "0.5604048", "0.5604048", "0.5604048", "0.5604048", "0.5604048", "0.5604048", "0.5604048", "0.5604048", "0.5604048", "0.5604048", "0.56004125", "0.5598897", "0.55909103", "0.5571061", "0.55544126", "0.55544126", "0.55447197", "0.55443007", "0.54940766", "0.54902726", "0.5480147", "0.5462587", "0.5440182", "0.54384506", "0.54367954", "0.54366565", "0.54366565", "0.54366565", "0.5434753", "0.5414213", "0.5399614", "0.5397644", "0.5394659", "0.5348736", "0.534729", "0.53460133", "0.5336825", "0.5331027", "0.5331027", "0.5331027", "0.5331027", "0.53198856", "0.5305359", "0.53043574", "0.5303536", "0.5291291", "0.5288181", "0.528769", "0.528769", "0.52775055", "0.5273172", "0.52687395", "0.52641845", "0.5246832", "0.5242727", "0.52390903" ]
0.8112286
1
Get the author's username. Handles error if the author has been deleted.
function get_author_username() { if (this.author != null) { return this.author.getTarget().username; } return "Unknown (Author removed)"; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function get_author_name() {\r\n\tif (this.author != null) {\r\n\t\treturn this.author.getTarget().fullname;\r\n\t}\r\n\treturn \"Unknown\";\r\n}", "getAuthor(author) {\n // Remove email from returned author - only return users name\n const start = author.indexOf('\"');\n const name = author.slice(start + 1, author.length -2);\n return name;\n }", "get author () {\n return users.get(this.authorId);\n }", "function get_author_email() {\r\n\tif (this.author != null) {\r\n\t\treturn this.author.getTarget().email;\r\n\t}\r\n\treturn app.getObjects(\"User\",{username: \"admin\"})[0].email;\r\n}", "function getAuthor() {\n var hasGit = !exec('which git', { silent: true }).code;\n\n if (!hasGit)\n return exec('whoami').output.trim();\n\n var name = exec('git config --get user.name', { silent: true }).output.trim(),\n email = exec('git config --get user.email', { silent: true }).output.trim(),\n url = exec('git config --get user.url', { silent: true }).output.trim(),\n author = [];\n\n if (name) author.push(name);\n if (email) author.push('<' + email + '>');\n if (url) author.push('(' + url + ')');\n\n return author.join(' ');\n}", "get author() {\n\t\treturn this.__author;\n\t}", "get author() {\n\t\treturn this.__author;\n\t}", "get author() {\n\t\treturn this.__author;\n\t}", "get author () {\n\t\treturn this._author;\n\t}", "get username() {\n return this._username || User.defaults.username;\n }", "get author() {\n return this._author;\n }", "async authorId(parent) {\n return parent.authorId || parent.author\n }", "function hypothesisPostAuthorName(j) {\n if (j) {\n if (j.document) {\n if (j.document.facebook && j.document.facebook.author) {\n return j.document.facebook.author[0];\n } else if (j.document.twitter && j.document.twitter.creator) {\n return j.document.twitter.creator[0];\n }\n }\n }\n return null;\n}", "function getUsername(elt) {\n // Extract the username from the given element,\n // To find a username, we look for a text node that follows\n // a <a class=\"timeline\"> element.\n // We exclude usernames containing \"@\" because we want actual\n // usernames, not a \"Full Name <email@...>\" that trac can sometimes\n // generate.\n var raw = $('.timeline', elt)[0].nextSibling.data.trim();\n if (raw && raw.substring(0, 3) === 'by ' && raw.indexOf('@') < 0) {\n return raw.substring(3);\n }\n else {\n return '';\n }\n }", "function getUserName() {\n return _userInformation.UserName;\n }", "function getUsername() {\n return $rootScope.currentUsername || \"\";\n }", "get userName() {\n this._logger.debug(\"userName[get]\");\n return this._userName;\n }", "username(){\n return Meteor.user().username;\n }", "get get_author () {\n\n return this._author;\n\n }", "getUsername() {\r\n return this.username;\r\n }", "get author() {\n if (this._questionAnswer.entryInfo.recordedBy) {\n return this._questionAnswer.entryInfo.recordedBy.value;\n }\n return null;\n }", "author(parent, args, ctx, info) {\n // 'Comment' Object data -> is present in 'parent' argument in author() method\n return USERS_DATA.find((user) => { // find return individual user object\n return user.id === parent.author\n });\n }", "get username() {\n return this.getStringAttribute('username');\n }", "function lookUpUser(authorName){\n return users[authorName];\n}", "function getMessageAuthor(message) {\n let author = message.data.message.participant; // participant id\n \n for(let i = 0; i < message.data.participants.length; i++) {\n if(message.data.participants[i].id === author) {\n return message.data.participants[i].user;\n }\n }\n return null;\n}", "getAuthorForBook(grBook) {\n const authors = this.getXmlProperty(grBook, \"authors\", null /* defaultValue */);\n if (!authors || !authors.author || authors.author.length === 0) {\n return \"\";\n }\n return this.getXmlProperty(authors.author[0], \"name\");\n }", "name(userId) {\n if (userId) {\n // find user from user id\n let user = Meteor.users.findOne(userId, {fields: {'username': 1}});\n // return username\n return user ? `@${user.username}`: '';\n }\n }", "function getAuthor() {\n const authorElem = document.getElementsByTagName(\"b\")[0];\n const authorText = authorElem.innerText;\n return authorText;\n}", "function getUserName() {\n\treturn firebase.auth().currentUser.displayName;\n}", "function deleteAuthor() {\n\tvar snippet = {\n\t\tquery: {\"id\": \"-K_W_cxqkjGVo8zEfLUc\"}\n\t}\n\trimer.author.delete(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function getUserName() {\n console.log(firebase.auth().currentUser.displayName);\n return firebase.auth().currentUser.displayName;\n}", "function getAuthor(item){\n // console.log('getAuthor:', item);\n switch(getService(item)) {\n case 'facebook':\n return item.data.from.name;\n // case 'foursquare':\n // return 'Unknown Author';\n case 'twitter':\n return item.data.user.name;\n case 'instagram':\n return item.data.user.full_name;\n case 'tumblr':\n return item.data.blog_name;\n // case 'linkedin':\n // return 'Unknown Author';\n default:\n return 'Unknown Author';\n }\n}", "function getOwnerName(id) {\n// var db = ScriptDb.getMyDb();\n var db = ParseDb.getMyDb(applicationId, restApiKey, \"bookshelf\");\n \n var user = db.load(id);\n \n if (user != null) {\n return user.name;\n }\n \n return null;\n}", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getAuthor(my) { return my.author || first(my.maintainers); }", "get username() {\n return this.#_username\n }", "function getUserName(){\n\t\tuserName = $cookies.get('userName');\n\t\treturn userName;\n\t}", "function checkAuthor() {\n\t\tif(this.author === \"\") {return \"arthor needs to be defined\";}\n\t}", "function getUserName() {\n return getAuth().currentUser.displayName;\n}", "function getAuthorById() {\n\tvar snippet = {\n\t\tquery: {\"id\": \"-K_W_cxqkjGVo8zEfLUc\"},\n\t\tfields: \"name,about,thumbnail,facebook\"\n\t}\n\trimer.author.findOne(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "author(parent, args, { db }, info) {\n // The Post object is the parent argument -- each post returned from the related query function is run through this function.\n\n // The built-in JS function find is like filter, but matches individual object.\n return db.users.find((user) => {\n return user.id === parent.author\n })\n }", "function getBookAuthor(authObj){\n //takes in a object (the above declared book variable) and returns the author's name\n var authName = authObj.author;// pulls author in from object created above\n return authName; // similar logic as last few problems\n}", "function incidentAuthor(incident) {\n for (var i in incident.report_entries) {\n entry = incident.report_entries[i];\n if (entry.author != undefined) {\n return entry.author;\n }\n }\n\n return undefined;\n}", "getAuthor() {\n return this.cl_.getAuthor();\n }", "get userName(){\n\t\treturn this._user.user_name;\n\t}", "_getSanitizedUsername(data) {\n if (!data || !data.username) {\n return \"\";\n }\n\n return StringSanitizer.getHtmlSanitized(data.username).substring(0, MAX_USERNAME_LENGTH);\n }", "function getUserName() {\r\n return firebase.auth().currentUser.displayName;\r\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\r\n return firebase.auth().currentUser.displayName;\r\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\r\n if(isUserSignedIn()){\r\n return auth.currentUser.displayName;\r\n }\r\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;// TODO 5: Return the user's display name.\n}", "function getUserName(callback) {\n\tvar request = gapi.client.drive.about.get();\n\n\trequest.execute(function(resp) {\n\t\tcallback && callback(resp[\"name\"]);\n\t});\n}", "function getUserName(email) {\n var result = AdminDirectory.Users.get(email, { fields: 'name' });\n var fullname = result.name.fullName;\n return fullname;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n}", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n}", "function unassignAuthor() {\n\tvar snippet = {\n\t\tquery: {id: \"-K_WQGtSVWGvojZurWDJ\", published: false}\n\t}\n\trimer.post.unassignAuthor(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "get userName() {\n this._logService.debug(\"gsDiggUserDTO.userName[get]\");\n return this._userName;\n }", "getCurrentUsername() {\r\n return this.auth.currentUser && this.auth.currentUser.displayName;\r\n }", "function checkAuthor(author/*:User*/)/*:void*/ {\n if (!author) {\n this.getUserDetailsButton$82Nk().setText(this.resourceManager.getString('com.coremedia.elastic.social.studio.ElasticSocialStudioPlugin', 'userdetail_anonymous'));\n }\n }", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName(authData) {\n switch (authData.provider) {\n // case 'password':\n // return authData.password.email.replace(/@.*/, '');\n case 'twitter':\n return authData.twitter.username;\n // case 'facebook':\n // return authData.facebook.displayName;\n }\n }", "getAuthor() {return \"de/odex\";}", "function findUser() {\n\t\tvar myUser;\n\n\t\t// Get the username value from the form and cleanup the @ if needed\n\t\tif (document.tweetfinder.user.value[0] == \"@\") {\n\t\t\tmyUser = document.tweetfinder.user.value.substring(1,20); //get rid of the @\n\t\t}\n\t\telse { myUser = document.tweetfinder.user.value };\n\n\t\t// Validate length of username\n\t\tif (myUser.length > 16) { // TODO: if true, return error msg and don't continue\n\t\t\t$('#error').html(\"This doesn't seem to be a username. Too long.\");\n\t\t\treturn \"usernameistoolong\";\n\t\t}\n\t\telse {\n\t\t\treturn myUser;\n\t\t}\n}", "get creatorDisplayName() {\n return this._data.creator_name;\n }", "function getUsername(req) {\n const user = _decodeJWT(req)\n if (!user) return null\n\n return user.username\n}", "function GetAddressUsername(address) {\n address = GetAddress(address);\n var at = address.indexOf(\"@\");\n return (at == -1) ? address : address.substr(0, at);\n}", "validateUsername () {\n\t\tif (!this.attributes.username) { return; }\n\t\tlet error = this.userValidator.validateUsername(this.attributes.username);\n\t\tif (error) {\n\t\t\treturn { username: error };\n\t\t}\n\t}", "function getIssueAuthor(issueId, callback) { \r\n\tdbAccess.find('issues', { properties:['user_id'], conditions: ['id=\"' + issueId + '\"'] }, function(error, results) {\r\n\t\tif (callback instanceof Function) callback(error, results);\r\n\t}); \r\n}", "function playerName(){\n if(loggedIn()){\n return firebase.auth().currentUser.email.split(\"@\")[0].substring(0,20).capitalize();\n }\n return \"\";\n}", "async getCreator() {\n return (await this._client.helix.users.getUserById(this._data.creator_id));\n }", "function on_get_username(data, sender, sendResponse) {\n sendResponse({\n 'username': find_username(),\n });\n }", "function getUsername() {\n\treturn sessionStorage.getItem('username');\n}", "get userName () {\n return this._userName\n }", "get username() { // get uinique username. In your api use ${utils.username}\n return new Date().getTime().toString();\n }", "getUserName() {\n return this.userData.name;\n }", "get userName() {\n return this._data.user_login;\n }", "get userName() {\n return this._data.user_login;\n }", "function userName(accounts) {\n for (let i = 0; i < accounts.length; i++) {\n let userParts = accounts[i].owner.toLowerCase().split(\" \");\n let firstLetters = \"\";\n\n for (let j = 0; j < userParts.length; j++) {\n firstLetters += userParts[j][0];\n }\n accounts[i].username = firstLetters;\n }\n return accounts;\n}", "async getUID(){\n let usersNamesDoc = await db.collection('usersNames').doc(this.nick).get()\n this.uid = usersNamesDoc.data().uid\n }", "function get_logged_in_username(domain) {\n var adcls = pii_vault.aggregate_data.current_loggedin_state;\n\n if (domain in adcls && adcls[domain].state == \"logged-in\") {\n\tvar username_identifier = adcls[domain].username;\n\tvar rc = get_idenfier_value(username_identifier);\n\tvar username_length = rc[0];\n\treturn [username_identifier, username_length];\n }\n var username = \"\";\n var username_identifier = get_username_identifier(\"\", true);\n var username_length = username.length;\n\n return [username_identifier, username_length];\n}", "static currentUserName() {\n const userName = localStorage.getItem('username');\n return userName.trim() || localStorage.getItem('email');\n }", "displayAuthor(authors){\r\n\t\tif(authors === undefined || authors.length === 0){\r\n\t\t\treturn(\r\n\t\t\t\t\"No author listed\"\r\n\t\t\t)\r\n\t\t} else {\r\n\t\t\treturn(\r\n\t\t\t\tauthors[0]\r\n\t\t\t)\r\n\t\t}\r\n\t}", "function getUsername(users, currentUser) {\n return users.find(user => {\n return user.username !== currentUser.username;\n });\n }" ]
[ "0.73662704", "0.7046348", "0.64650893", "0.6430996", "0.6279665", "0.6254656", "0.6254656", "0.6254656", "0.616023", "0.6118218", "0.610542", "0.60356665", "0.6023738", "0.6014604", "0.59906024", "0.5973528", "0.5955309", "0.59215873", "0.58995855", "0.58483577", "0.58450055", "0.5816222", "0.5803597", "0.5786879", "0.57814056", "0.5772064", "0.5764955", "0.5763631", "0.57472885", "0.57443887", "0.57132477", "0.5707759", "0.5706182", "0.5705926", "0.5705926", "0.5705926", "0.5705926", "0.570445", "0.5697234", "0.56806296", "0.5680237", "0.5671567", "0.56518155", "0.5625594", "0.5624683", "0.5609939", "0.560538", "0.559795", "0.5591364", "0.5577248", "0.5571269", "0.5571269", "0.5571269", "0.5571269", "0.5571269", "0.5571269", "0.5571269", "0.5571269", "0.5571269", "0.5571269", "0.5536852", "0.5536186", "0.5536186", "0.5517746", "0.55044776", "0.54989415", "0.5486134", "0.5475235", "0.54709655", "0.54709655", "0.5463614", "0.54558986", "0.5447832", "0.5440687", "0.5402737", "0.5402737", "0.5402737", "0.5402422", "0.5396779", "0.5396328", "0.53829306", "0.5374254", "0.5369557", "0.53529793", "0.5348997", "0.5332049", "0.53318876", "0.53316784", "0.5311261", "0.5304524", "0.52945477", "0.5282224", "0.5279985", "0.5279985", "0.52778655", "0.5265997", "0.52651924", "0.52559525", "0.52558786", "0.52430737" ]
0.8561189
0
Get the author's email. Handles error if the author has been deleted.
function get_author_email() { if (this.author != null) { return this.author.getTarget().email; } return app.getObjects("User",{username: "admin"})[0].email; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function get_author_username() {\r\n\tif (this.author != null) {\r\n\t\treturn this.author.getTarget().username;\r\n\t}\r\n\treturn \"Unknown (Author removed)\";\r\n}", "getAuthor(author) {\n // Remove email from returned author - only return users name\n const start = author.indexOf('\"');\n const name = author.slice(start + 1, author.length -2);\n return name;\n }", "function email(authorinfo) /* (authorinfo : authorinfo) -> string */ {\n return authorinfo.email;\n}", "function get_author_name() {\r\n\tif (this.author != null) {\r\n\t\treturn this.author.getTarget().fullname;\r\n\t}\r\n\treturn \"Unknown\";\r\n}", "function getEmail()\n {\n var item = Office.context.mailbox.item.from;\n\n var email = item.emailAddress;\n\n return email;\n }", "get author () {\n return users.get(this.authorId);\n }", "get author() {\n\t\treturn this.__author;\n\t}", "get author() {\n\t\treturn this.__author;\n\t}", "get author() {\n\t\treturn this.__author;\n\t}", "get author() {\n return this._author;\n }", "get author () {\n\t\treturn this._author;\n\t}", "get author() {\n if (this._questionAnswer.entryInfo.recordedBy) {\n return this._questionAnswer.entryInfo.recordedBy.value;\n }\n return null;\n }", "get get_author () {\n\n return this._author;\n\n }", "function getAuthor() {\n var hasGit = !exec('which git', { silent: true }).code;\n\n if (!hasGit)\n return exec('whoami').output.trim();\n\n var name = exec('git config --get user.name', { silent: true }).output.trim(),\n email = exec('git config --get user.email', { silent: true }).output.trim(),\n url = exec('git config --get user.url', { silent: true }).output.trim(),\n author = [];\n\n if (name) author.push(name);\n if (email) author.push('<' + email + '>');\n if (url) author.push('(' + url + ')');\n\n return author.join(' ');\n}", "function incidentAuthor(incident) {\n for (var i in incident.report_entries) {\n entry = incident.report_entries[i];\n if (entry.author != undefined) {\n return entry.author;\n }\n }\n\n return undefined;\n}", "function getUserEmail() {\n return firebase.auth().currentUser.email;\n}", "function getAuthorById() {\n\tvar snippet = {\n\t\tquery: {\"id\": \"-K_W_cxqkjGVo8zEfLUc\"},\n\t\tfields: \"name,about,thumbnail,facebook\"\n\t}\n\trimer.author.findOne(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function userEmail(decodedToken) {\n if (exports.mappingUserFields && exports.mappingUserFields.email) {\n return jwt_1.readPropertyWithWarn(decodedToken, exports.mappingUserFields.email.keyInJwt);\n }\n}", "get email() { return this._email; }", "getEmail() {\n\t\treturn this.email;\n\t}", "function getAuthor(my) { return my.author || first(my.maintainers); }", "getEmail() {\n \n return this.email;\n }", "function getMessageAuthor(message) {\n let author = message.data.message.participant; // participant id\n \n for(let i = 0; i < message.data.participants.length; i++) {\n if(message.data.participants[i].id === author) {\n return message.data.participants[i].user;\n }\n }\n return null;\n}", "async function getUserEmail(token) {\n // Create a Graph client\n const client = microsoftGraph.Client.init({\n authProvider: done => {\n // First parameter is is error handling if no token is retrieved.\n // If token is available then return the token\n done(null, token);\n }\n });\n\n const res = await client.api('/me').get();\n\n // Outlook.com users have userPrincipalName instead of a mail attribute\n return res.mail ? res.mail : res.userPrincipalName;\n}", "function deleteAuthor() {\n\tvar snippet = {\n\t\tquery: {\"id\": \"-K_W_cxqkjGVo8zEfLUc\"}\n\t}\n\trimer.author.delete(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function getAuthor(item){\n // console.log('getAuthor:', item);\n switch(getService(item)) {\n case 'facebook':\n return item.data.from.name;\n // case 'foursquare':\n // return 'Unknown Author';\n case 'twitter':\n return item.data.user.name;\n case 'instagram':\n return item.data.user.full_name;\n case 'tumblr':\n return item.data.blog_name;\n // case 'linkedin':\n // return 'Unknown Author';\n default:\n return 'Unknown Author';\n }\n}", "getEmail() {\n const linkedUri = this.getValueFromVcard('hasEmail');\n\n if (linkedUri) {\n return this.getValueFromVcard('value', linkedUri).split('mailto:')[1];\n }\n\n return '';\n }", "getAuthorForBook(grBook) {\n const authors = this.getXmlProperty(grBook, \"authors\", null /* defaultValue */);\n if (!authors || !authors.author || authors.author.length === 0) {\n return \"\";\n }\n return this.getXmlProperty(authors.author[0], \"name\");\n }", "validateEmail () {\n\t\tif (!this.attributes.email) { return; }\n\t\tlet error = this.userValidator.validateEmail(this.attributes.email);\n\t\tif (error) {\n\t\t\treturn { email: error };\n\t\t}\n\t}", "function getIssueAuthor(issueId, callback) { \r\n\tdbAccess.find('issues', { properties:['user_id'], conditions: ['id=\"' + issueId + '\"'] }, function(error, results) {\r\n\t\tif (callback instanceof Function) callback(error, results);\r\n\t}); \r\n}", "get email () {\n return this._email\n }", "get authorWebsite() { return null; }", "getEMail(){\n return this.email;\n }", "getEmail()\n {\n return this.email;\n }", "async verifyUser(ctx, user, defaultToAuthor = false) {\n if(!user && defaultToAuthor) return ctx.author;\n if(!user) throw \"What do you expect me to do without a user mention or an ID?\";\n const match = /^(?:<@!?)?(\\d{17,19})>?$/.exec(user);\n if(!match) throw \"Baka! That's not a user mention or an ID. What were you trying to do?\";\n user = await this.client.users.fetch(match[1]).catch(() => null);\n // We will assume they gave IDs as mentions are highly unlikely to fail.\n if(!user) throw \"I couldn't find that user! Make sure the ID is correct.\";\n return user;\n }", "getEmail() {\n return this.email;\n }", "getEmail() {\n return this.email;\n }", "getEmail() {\n return this.email;\n }", "getEmail() {\n return this.email;\n }", "async getByEmail( email ) {\n /* Attempt to get the user with the specified email address */\n const user = await User.findOne({ email }).exec();\n \n /* If the user doesn't exist throw an error */\n if ( !user ) {\n throw new APIError( 404, USER_NOT_FOUND_ERROR );\n }\n \n return user;\n }", "author(parent, args, ctx, info) {\n // 'Comment' Object data -> is present in 'parent' argument in author() method\n return USERS_DATA.find((user) => { // find return individual user object\n return user.id === parent.author\n });\n }", "getUserEmail() {\n return gapi.client.gmail.users\n .getProfile({\n userId: \"me\",\n })\n .then((res) => {\n console.log(res.result.emailAddress);\n return res.result.emailAddress;\n });\n }", "function getAuthor() {\n const authorElem = document.getElementsByTagName(\"b\")[0];\n const authorText = authorElem.innerText;\n return authorText;\n}", "function getUserByEmail(email, done, next){\r\n User.findOne({ email: email }).then((user) => {\r\n if(!user) return done({error: 'User not found'});\r\n return done(user);\r\n }).catch(next);\r\n}", "async authorId(parent) {\n return parent.authorId || parent.author\n }", "function checkAuthor() {\n\t\tif(this.author === \"\") {return \"arthor needs to be defined\";}\n\t}", "async function getUser(email) {\n return client.db(\"querkraft\").collection(\"user\").findOne({ email: email });\n}", "function getUserInfoEmail(req, res, callback) {\n userModel.User.findOne({ email: req.body.email },\n (err, user) => {\n if (err) {\n callback(cbs.cbMsg(true, err));\n } else if (!user) {\n callback(cbs.cbMsg(true, { error: `No user by email: ${req.body.email} found.` }));\n } else {\n callback(cbs.cbMsg(false, user));\n }\n });\n}", "function getEmail(){\n// Load the oauth2 libraries to enable the userinfo methods.\n gapi.client.load('oauth2', 'v2', function() {\n var request = gapi.client.oauth2.userinfo.get();\n request.execute(getEmailCallback);\n });\n}", "function getUser(email) {\n return db\n .collection('users')\n .where('email', '==', email)\n .get()\n .then(querySnapshot => {\n const userDoc = querySnapshot.docs[0];\n return userDoc ? { ...userDoc.data(), id: userDoc.id } : null;\n });\n}", "function getUserWithEmail(email) {\n return db\n .collection('emails')\n .doc(email)\n .get()\n .then(function(doc) {\n // returns userID to next promise\n if (doc.exists) {\n var userID = doc.data().userID;\n return userID;\n } else {\n throw new Error('User with email ' + email + \" doesn't exist.\");\n }\n })\n .then(function(userID) {\n return db\n .collection('users')\n .doc(userID)\n .get();\n })\n .then(function(doc) {\n var data = doc.data();\n data['userID'] = doc.id;\n return data;\n });\n}", "get email(){\n return this._email\n\n }", "findByEmail(email, includeDeleted) {\n return __awaiter(this, void 0, void 0, function* () {\n if (email == null) {\n throw new nullargumenterror_1.NullArgumentError('email');\n }\n for (let i = 0; i < this.users.length; i++) {\n if (this.users[i].email == email) {\n if (!this.users[i].isDeleted) {\n return this.users[i];\n }\n else if (this.users[i].isDeleted && includeDeleted) {\n return this.users[i];\n }\n }\n }\n return undefined;\n });\n }", "function getEmailOfUserWithID(userID) {\n return $q(function(resolve, reject) {\n firebaseObject.child(\"user_data/\" + userID).once(\"value\", function(userData) {\n resolve( userData.val()[\"email\"] );\n });\n });\n }", "getEMail(email) {\n this.email = email;\n }", "function unassignAuthor() {\n\tvar snippet = {\n\t\tquery: {id: \"-K_WQGtSVWGvojZurWDJ\", published: false}\n\t}\n\trimer.post.unassignAuthor(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "function retrieveUserByEmail(email, callback) {\n retrieveUserByQuery({\"email\": email}, callback);\n}", "async function getEmail(email) {\n return await Emails.findOne({email: email}).exec();\n}", "function hypothesisPostAuthorName(j) {\n if (j) {\n if (j.document) {\n if (j.document.facebook && j.document.facebook.author) {\n return j.document.facebook.author[0];\n } else if (j.document.twitter && j.document.twitter.creator) {\n return j.document.twitter.creator[0];\n }\n }\n }\n return null;\n}", "function getContactEmail (contactId, callbackFn, conversationId, orgId) {\n\n\n\trequest\n\t .get(CONTACT_API_BASE + `${contactId}`)\n\t .set(`Authorization`, `bearer ${DRIFT_TOKEN}`)\n\t .set('Content-Type', 'application/json')\n\t .end(function (err, res) {\n\t \n\t console.log(\"socialProfile Email is \" + res.body.data.attributes.socialProfiles.email)\n\t \n\t if (typeof res.body.data.attributes.email != 'undefined') {\n\t \temailAddress = res.body.data.attributes.email\n\t \t} else \n\t \t \t{ \n\t \t \tif (typeof res.body.data.attributes.socialProfiles.email != 'undefined') {\n\t \t \t\temailAddress = res.body.data.attributes.socialProfiles.email\n\t \t \t}\n\t \t }\t \t\n\t \n\t\t\tcallbackFn(emailAddress, conversationId, orgId)\n\t\t });\n\t}", "getAuthor() {return \"de/odex\";}", "function getUserName(email) {\n var result = AdminDirectory.Users.get(email, { fields: 'name' });\n var fullname = result.name.fullName;\n return fullname;\n}", "getAuthor() {\n return this.cl_.getAuthor();\n }", "function checkAuthor(author) {\n\t\t\tif (author.trim() === '') {\n\t\t\t\tthrow new Error('Invalid author');\n\t\t\t}\n\t\t}", "function getEmailInfo(callback, id, email) {\n if ((id === undefined) || (email === undefined) || (!email.length)) {\n return callback(returnError(\"Empty email or book id\"));\n }\n sendRequest('addressbooks/' + id + '/emails/' + email, 'GET', {}, true, callback);\n\n}", "function getCommentAuthor(commentId, callback) { \r\n\tdbAccess.find('comments', { properties:['user_id'], conditions: ['id=\"' + commentId + '\"'] }, function(error, results) {\r\n\t\tif (callback instanceof Function) callback(error, results);\r\n\t});\r\n}", "getReceiverEmail(db, user_id) {\n return db.from(\"users\").select(\"email\").where(\"id\", user_id).first();\n }", "findByEmail(req, res) {\n return models.Person.findOne(req.params.email, {\n include: [\n {\n model: Organization,\n as: \"organization\"\n },\n {\n model: Project,\n as: \"project\"\n }\n ]\n })\n .then(p => {\n logger.debug(`${callerType} findByEmail -> username: ${p.username}`);\n res.status(200).send(p);\n })\n .catch(error => {\n logger.error(`${callerType} findByEmail -> error: ${error.stack}`);\n res.status(400).send(error);\n });\n }", "function userEmail(jwtPayload) {\n if (exports.mappingUserFields.email) {\n return jwt_1.readPropertyWithWarn(jwtPayload, exports.mappingUserFields.email.keyInJwt);\n }\n}", "function getAdminByEmail(email, callback)\n{\n Admin.find({email: email}, function(err, admin){\n if(err) { return callback(true, 'Error while getting admin info, Please contact system administrator'); }\n\n if(!admin) { callback(true, 'Admin not found') }\n\n return callback(false, admin[0]);\n });\n}", "author(parent, args, { db }, info) {\n // The Post object is the parent argument -- each post returned from the related query function is run through this function.\n\n // The built-in JS function find is like filter, but matches individual object.\n return db.users.find((user) => {\n return user.id === parent.author\n })\n }", "function getSenderActivationMail(callback, senderEmail) {\n if ((senderEmail === undefined) || (!senderEmail.length)) {\n return callback(returnError('Empty email'));\n }\n sendRequest('senders/' + senderEmail + '/code', 'GET', {}, true, callback);\n}", "function getUser(email) {\n\tadmin.auth().getUserByEmail(email)\n\t.then(function(userRecord) {\n\t\t// See the UserRecord reference doc for the contents of userRecord.\n\t\tconsole.log(\"Successfully fetched user data:\", userRecord.toJSON());\n\t})\n\t.catch(function(error) {\n\t\tconsole.log(\"Error fetching user data:\", error);\n\t});\n\t\t\n\tvar name, email, photoUrl, uid;\n\tif (userRecord != null) {\n\t name = user.displayName;\n\t email = user.email;\n\t photoUrl = user.photoURL;\n\t // The user's ID, unique to the Firebase project. Do NOT use this value to authenticate with your backend server, if you have one. Use\n\t\t// User.getToken() instead.\n\t uid = user.uid; \n\t}\n}", "get email() {\n return this.#_email\n }", "function same_author(commits) {\n if (commits.length == 0) return null;\n for (var i = 1, l = commits.length; i < l; ++i) {\n if (!author_equal(commits[i-1]['author'], commits[i]['author'])) return null;\n }\n return commits[0]['author'];\n}", "function getUIDFromMail(mail: string, callback: GenericCallback<string>) {\n mail = mail.toLowerCase();\n users().findOne({ email: mail }, null, function (error, res) {\n if (!res) { return callback(null, null); }\n return callback(null, res.username);\n });\n}", "user(cb) {\n svclib.KVDataStore.get([{\n table: 'email_to_user',\n key: email,\n }], (err, items) => {\n if (err) return cb(err);\n if (!items[0].exists) {\n return cb(new Error('That user does not exist.'));\n }\n const userId = items[0].value.userId;\n svclib.KVDataStore.get([{\n table: 'users',\n key: _.toString(userId),\n }], (err, items) => {\n if (err) return cb(err);\n if (!items[0].exists) {\n return cb(new Error('That user does not exist.'));\n }\n return cb(null, items[0]);\n });\n });\n }", "function getUserWithEmail(email) {\n const matchingId = Object.keys(users).filter(userId => {\n return users[userId].email === email;\n })[0];\n return users[matchingId];\n}", "getEmail(){\r\n return this.email;\r\n }", "get email(){return this._email;}", "get email(){return this._email;}", "get email(){return this._email;}", "function checkAuthor(author/*:User*/)/*:void*/ {\n if (!author) {\n this.getUserDetailsButton$82Nk().setText(this.resourceManager.getString('com.coremedia.elastic.social.studio.ElasticSocialStudioPlugin', 'userdetail_anonymous'));\n }\n }", "function getUser(api, { author }) {\n let getUsers = null;\n if (MavenlinkUsers) {\n getUsers = Promise.resolve(MavenlinkUsers);\n } else {\n getUsers = api.mavenlink\n .get('/api/v1/users.json')\n .then(users => MavenlinkUsers = users);\n }\n const fullName = author.full_name.toLowerCase();\n return getUsers.then(({ users }) =>\n find(\n users,\n user =>\n user.full_name.toLowerCase() == fullName ||\n user.email_address.toLowerCase().includes(author.username)\n )\n );\n}", "function MCGetUserByEmail(email, errCallback, resCallback, customSegment)\n{\n var emailMd5 = GetMd5(email);\n\n var url = `/lists/${i42ListId}/members/${emailMd5}`;\n if (customSegment)\n url = `/lists/${i42ListId}/segments/${customSegment}/members/${emailMd5}`;\n \n var req = { \"email_address\": email }; \n console.log('MC: GET >> ' + url);\n \n mailchimp.get(url, req, (mcErr, mcData) =>\n {\n // Custom callback\n if (mcErr)\n {\n console.log('[MC] **ERR @ \"/verifyemail (MCGetUserByEmail)\" callback:' + mcErr);\n errCallback(mcErr);\n } else\n {\n // Generic callback with custom json\n console.log('[MC] SUCCESS @ MCGetUserByEmail');\n resCallback(mcData);\n }\n });\n}", "function idToEmail(user_id) {\n if (users[user_id].email !== undefined) {\n return users[user_id].email;\n } else return \"None\";\n}", "function getBookAuthor(authObj){\n //takes in a object (the above declared book variable) and returns the author's name\n var authName = authObj.author;// pulls author in from object created above\n return authName; // similar logic as last few problems\n}", "function getUserByEmail (email) {\n\n\tvar deferred = Q.defer();\n\n\tUser.findOne({'email': email})\n\t.then(user => {\n\t\tdeferred.resolve(user);\n\t})\n\t.catch(err => {\n\t\tdeferred.reject(err);\n\t});\n\n\treturn deferred.promise;\n\n}", "static readByEmail(email) {\n return User.findOne({email:email})\n .then((user)=>{\n return user;\n });\n }", "function getCreator(creator_email, callback) {\n conn.query(\"SELECT * FROM Creator_Data WHERE email=$1\", [creator_email],\n function(error, result) {\n if(error) {\n console.error(error);\n } else if(result.rowCount>=2) {\n console.error('ERROR: multiple creator ids in the database');\n } else if(result.rowCount==0){\n callback(null);\n } else {\n callback(new Creator_Data(\n creator_email,\n result.rows[0].password,\n result.rows[0].name,\n result.rows[0].street_address,\n result.rows[0].city,\n result.rows[0].state,\n result.rows[0].zipcode\n ));\n }\n });\n}", "function getEmail(emailcb){\n AM.getProfile(uid,option,function(err,out){\n if (out && typeof out === \"object\"){\n customeremail = out.option;// TODO. should use variable name or hardcode 'option'\n console.log('ce:'+customeremail);\n emailcb(err,customeremail)\n }\n else{\n emailcb(err)\n }\n });\n }", "function getUserByEmail(req, res, next){\n userModel.getUserByEmail(req.query.email)\n .then(function(data){\n res.send({ data })\n })\n .catch(next)\n}", "async getUser(email) {\n try {\n const sql = mysql.format(\"SELECT * FROM User WHERE email=?\", [email]);\n const res = await query(sql);\n return res[0];\n } catch (error) {\n return error;\n }\n }", "getUser(emailId, callback) {\n this.User.findOne({emailId: emailId})\n .exec()\n .then(function (foundUser) {\n callback(foundUser);\n });\n }", "function getAuthors() {\n\tvar snippet = {\n\t\tfields: \"name,about,thumbnail\"\n\t}\n\trimer.author.find(snippet, function(error, value) {\n\t\tif(error) {\n\t\t\tconsole.log(error)\n\t\t}\n\t\telse {\n\t\t\tconsole.log(value)\n\t\t}\n\t})\n}", "async getCreator() {\n return (await this._client.helix.users.getUserById(this._data.creator_id));\n }", "function lookUpEmail(email) {\n return new Promise(function (resolve, reject) {\n external_commonjs_vue_commonjs2_vue_root_Vue_default.a.axios.get(\"\".concat(baseURL, \"/users_public?email=\").concat(email)).then(function (data) {\n if (data.data.length) {\n resolve(data.data[0]);\n } else {\n resolve(null);\n }\n }).catch(function (e) {\n console.log('err: ', e);\n reject(e);\n });\n });\n}", "function printEmail(user) {\n console.log(`${user.firstName}'s email is ${user.email}`);\n}", "function updateEmail(email) {\n return auth.currentUser.updateEmail(email);\n }", "function get() {\n\n\tlocals.config = locals.app.get('config');\n\n\treturn Q(User.findOne({email:locals.body.email}).exec());\n}" ]
[ "0.71114933", "0.6884515", "0.6486024", "0.6468802", "0.6269925", "0.6227137", "0.6201179", "0.6201179", "0.6201179", "0.61180735", "0.61139846", "0.60526365", "0.602287", "0.60219723", "0.577541", "0.57725364", "0.5760797", "0.57485825", "0.57426536", "0.5736332", "0.5680112", "0.56698185", "0.56181794", "0.5618127", "0.5554092", "0.55389005", "0.55212975", "0.55204", "0.5513136", "0.55059516", "0.55015725", "0.54684293", "0.5437617", "0.5436646", "0.541436", "0.5411036", "0.5411036", "0.5411036", "0.5411036", "0.5390316", "0.5385952", "0.53773975", "0.5368667", "0.535581", "0.53529245", "0.5350248", "0.53286433", "0.53250533", "0.53076077", "0.53052276", "0.5279397", "0.5278122", "0.527793", "0.52723694", "0.5254621", "0.52519387", "0.52271795", "0.5226106", "0.52219063", "0.5216522", "0.5214306", "0.5206075", "0.51993215", "0.5197214", "0.51928097", "0.51756626", "0.51638633", "0.5160931", "0.51551324", "0.5154247", "0.5153588", "0.5151416", "0.5136656", "0.51221794", "0.51070696", "0.5102681", "0.50940233", "0.5084933", "0.50800467", "0.5078524", "0.5078524", "0.5078524", "0.50767523", "0.50759774", "0.5071211", "0.5065871", "0.506347", "0.50575995", "0.50486773", "0.50219214", "0.50178033", "0.500303", "0.49983966", "0.49983886", "0.4985592", "0.49837852", "0.49824014", "0.4970466", "0.49571183", "0.49493277" ]
0.8386806
0
Template logic function that determines if the date should be shown when iterating over posts. Return: Boolean, true if date should be shown.
function show_date(index, posts) { if (index == 0) { return true; } if (posts[index].date.toLocaleDateString() == posts[index - 1].date.toLocaleDateString()) { return false; } return true; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function showDateFilter(quickFilter) {\n return utils.isNotEmptyVal(quickFilter) && quickFilter.value == 'Custom dates';\n }", "renderUpcomingEvents() {\n var text = [];\n var email = Profiles.findOne({ accountId: Meteor.user()._id }).email.toString();\n let postsToDisplay = Posts.find({ type: { $in: ['SailingEvent'] } });\n var today = new Date();\n return postsToDisplay.map((post) => {\n var dayMonthYear = post.date.split('/');\n var postDate = new Date(dayMonthYear[2], dayMonthYear[0] - 1, dayMonthYear[1], 0, 0);\n postDate.setDate(postDate.getDate() + 1);\n //Check if the event is in the past\n if (postDate.getTime() >= today.getTime()) {\n return (\n <span>\n <Post key={ post._id } post= { post } role= { Profiles.findOne({ accountId: Meteor.user()._id }).member } />\n <br />\n </span>\n //</ul >\n\n );\n }\n else {\n //don't show event if the date and time has passed\n }\n });\n }", "function compareDates(post){\n\tvar currentDate = new Date()\n\tcurrentDate.setDate(currentDate.getDate() -7);\n\n\tvar postDate = post.date\n\n\tif(new Date(currentDate) < new Date(postDate)){\n\t\treturn true\n\t}else{\n\t\treturn false\n\t}\n \n}", "renderPendingPosts() {\n var email = Meteor.user().emails[0].address.toString();\n let postsToDisplay = Posts.find({ type: 'CrewRequest', requestor: email, username: null });\n var today = new Date();\n return postsToDisplay.map((post) => {\n var dayMonthYear = post.date.split('/');\n var postDate = new Date(dayMonthYear[2], dayMonthYear[0] - 1, dayMonthYear[1]);\n postDate.setDate(postDate.getDate() + 1);\n //Check if the event is in the past\n if(postDate.getTime() >= today.getTime())\n return (\n <Post key={post._id} post={post} role={Profiles.findOne({ accountId: Meteor.user()._id }).member} />\n )\n });\n }", "function isDate(date) {\n return (date && date.getDate) ? date : false;\n }", "getDatePublished() {\n ///////////////////////////////////////////////////////////////////////////\n // TODO: 10/15/2018\n // - NEED TO GET THE DATE PUBLISHED FROM THE CURRENT DATE IF THE \n // MARKDOWN HEADER DOES NOT HAVE A DATE DEFINED.\n ///////////////////////////////////////////////////////////////////////////\n const datePublished = this.isBlogPost ? this.post.frontmatter.date : \"2018-09-17\"\n return datePublished\n }", "function checkIsDate_() {\n return $(popup_.getElementsByTagName('INPUT')[0]).hasClass('date-input');\n }", "function dateString() {\n posts.forEach(date => {\n let dateStr = `${date.created_at.getFullYear()}-${date.created_at.getMonth()+1}-${date.created_at.getDate()}`\n date.display_date = dateStr\n });\n return posts\n }", "includesDate(other) {\n var _this2 = this;\n\n const date = other.isDateInfo ? other : new dateInfo_DateInfo(other, this.opts);\n\n if (!this.shallowIncludesDate(date)) {\n return false;\n }\n\n if (!this.on) {\n return true;\n }\n\n const range = this.findShallowIntersectingRange(this, date);\n let result = true;\n this.iterateDatesInRange(range, function (state) {\n if (_this2.matchesDay(state.day)) {\n result = result && date.matchesDay(state.day);\n state.finished = !result;\n }\n });\n return result;\n }", "includesDate(other) {\n var _this2 = this;\n\n const date = other.isDateInfo ? other : new dateInfo_DateInfo(other, this.opts);\n\n if (!this.shallowIncludesDate(date)) {\n return false;\n }\n\n if (!this.on) {\n return true;\n }\n\n const range = this.findShallowIntersectingRange(this, date);\n let result = true;\n this.iterateDatesInRange(range, function (state) {\n if (_this2.matchesDay(state.day)) {\n result = result && date.matchesDay(state.day);\n state.finished = !result;\n }\n });\n return result;\n }", "includesDate(date) {\n date = date instanceof dateInfo_DateInfo ? date : new dateInfo_DateInfo(date, this.dateOpts);\n return !this.excludesDate(date) && (this.dates.find(function (d) {\n return d.includesDate(date);\n }) || false);\n }", "includesDate(date) {\n date = date instanceof dateInfo_DateInfo ? date : new dateInfo_DateInfo(date, this.dateOpts);\n return !this.excludesDate(date) && (this.dates.find(function (d) {\n return d.includesDate(date);\n }) || false);\n }", "function date_check(date){\n\tfor (var i = 0; i < ufo_data.length; i++){\n\t\tif (ufo_data[i].datetime === date){\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n}", "function isDate (text){\n var isDateBool = false;\n if (text === \"startDate\" || text === \"endDate\" || text === \"feeDateFrom\" || text === \"feeDateTo\") {\n isDateBool = true;\n } else {\n isDateBool = false;\n }\n return isDateBool;\n}", "renderMyEvents() {\n var text = [];\n var email = Profiles.findOne({ accountId: Meteor.user()._id }).email.toString();\n let postsToDisplay = Posts.find({ $or: [{ requestor: email }, { username: email }], type: 'Match' });\n var today = new Date();\n return postsToDisplay.map((post) => {\n var dayMonthYear = post.date.split('/');\n var postDate = new Date(dayMonthYear[2], dayMonthYear[0] - 1, dayMonthYear[1]);\n postDate.setDate(postDate.getDate() + 1);\n //Check if the event is in the past\n if (postDate.getTime() >= today.getTime()) {\n if (post.requestor == email)\n var toDisplay = \"With: \" + Posts.findOne(post).username;\n else if (post.username == email)\n var toDisplay = \"With: \" + Posts.findOne(post).requestor;\n return (\n /*<ul class=\"normal\" style={{ color: \"white\" }}>\n <li>\n {Posts.findOne(post).date} ({Posts.findOne(post).time} {Posts.findOne(post).time == 1 ? \" Day\" : \"Days\"}): {Posts.findOne(post).eventTitle}\n <br />\n <span>{toDisplay}</span>\n </li>\n </ul>*/\n <div className=\"events\">\n <span>{Posts.findOne(post).eventTitle}</span>\n <br /><span>{Posts.findOne(post).date} ({Posts.findOne(post).time} {Posts.findOne(post).time == 1 ? \" Day\" : \" Days\"})</span>\n <br /><span>{toDisplay}</span>\n\n </div>\n );\n }\n else {\n //don't show event if the date and time has passed\n }\n });\n }", "render() {\n const { props } = this\n const { head } = props\n\n const pageDate = moment(head.date ? new Date(head.date) : null)\n\n return (\n <Page\n { ...props }\n header={\n <header className={ styles.post__header }>\n {\n pageDate &&\n <time\n className={ styles.post__date }\n key={ pageDate.toISOString() }\n >\n { pageDate.locale(\"ja\").format(\"YYYY/MM/DD dddd\") }\n </time>\n }\n </header>\n }\n />\n )\n }", "function fullDay(date){\n var response = false;\n $.each(dateOpen, function(i, d) {\n var open = new Date(d.day.date.slice(0, 10));\n if (date.getDate() == open.getDate() && date.getMonth() == open.getMonth() && d.nbVisitor >= 1000) {\n response = true;\n return false;\n }\n });\n return response;\n }", "customDateFilter(date,view){\n\t\treturn true;\n\t}", "renderGSCRequests() {\n var email = Meteor.user().emails[0].address.toString();\n let requestsToDisplay = Posts.find({ type: 'SailingRequest' });\n var today = new Date();\n return requestsToDisplay.map((request) => {\n var dayMonthYear = request.date.split('/');\n var postDate = new Date(dayMonthYear[2], dayMonthYear[0] - 1, dayMonthYear[1], 0, 0);\n postDate.setDate(postDate.getDate() + 1);\n //Check if the event is in the past\n if(postDate.getTime() >= today.getTime())\n return (\n <span>\n <Post key={request._id} post={request} role={Profiles.findOne({ accountId: Meteor.user()._id }).member } />\n </span>\n )\n })\n }", "function useDateFormat() {\n return axesDef.x.type() == 'date' &&\n _.filter(axesDef.x.values(), _.isDate).length == axesDef.x.length;\n }", "_shouldEnableDate(date) {\n return !!date &&\n (!this.minDate || this._dateAdapter.compareDate(date, this.minDate) >= 0) &&\n (!this.maxDate || this._dateAdapter.compareDate(date, this.maxDate) <= 0) &&\n (!this.dateFilter || this.dateFilter(date));\n }", "_shouldEnableDate(date) {\n return !!date &&\n (!this.minDate || this._dateAdapter.compareDate(date, this.minDate) >= 0) &&\n (!this.maxDate || this._dateAdapter.compareDate(date, this.maxDate) <= 0) &&\n (!this.dateFilter || this.dateFilter(date));\n }", "updatedDate(state) {\n let recipe = state.recipe;\n let pd =\n (recipe.publishedDate || recipe.creationDate) &&\n new Date(recipe.publishedDate || recipe.creationDate);\n let ud = pd && recipe.updatedDate && new Date(recipe.updatedDate);\n if (\n ud &&\n ud > new Date(pd.getFullYear(), pd.getMonth(), pd.getDate() + 3)\n ) {\n return ud;\n }\n }", "function readPost_post(obj) {\n $.each(obj.post, function(index, value){\n var title = change_alias(value.title).toLowerCase().replace(/ /g, '-');\n if (title == post) {\n var date = new Date(value.created);\n $(\"title\").text(value.title + \" - Blog's Reideen\");\n $(\".title-post\").text(value.title);\n $(\".created-post\").text(date.toDateString() + \" - WinterHk\");\n $(\".main-content-post\").html(value.content);\n return false;\n }\n\t})\t\n}", "function showDate(date) {\n for (var i = 0; i < eventDates.length; i++) {\n if (new Date(eventDates[i]).toString() == date.toString()) {\n return [true, 'eventBooked ui-datepicker-unselectable', 'JOUR RÉSERVÉ -- ' + eventLibelle[i] + ' : ' + eventTitre[i] + ' => Salle : ' + eventSalle[i]];\n }\n }\n return [true, null, 'Ce jour est disponible. Vous pouvez créer un evenement ce jour là.'];\n }", "_isRestricted(date) {\n const restrictedDates = this.restrictedDates;\n let isRestricted = false;\n\n for (let i = 0; i < restrictedDates.length; i++) {\n if (date.equalDateParts(restrictedDates[i])) {\n isRestricted = true;\n break;\n }\n }\n\n return isRestricted;\n }", "isOnDate(date) {\n const selfDate = this.timeHuman.split(\" \")[0];\n const selfDay = Number(selfDate.split(\"-\")[2]);\n const day = Number(date.split(\"-\")[2]);\n return selfDay === day;\n }", "function shouldShowDay(previous,message){\n const isFirst = !previous;\n if (isFirst) {\n return true;\n }\n const isNewDay = !isSameDay(previous.createdAt.seconds *1000, message.createdAt.seconds *1000);\n return isNewDay;\n}", "renderDate(value) {\n 'use strict';\n\n if (value) {\n return `<span title=\"${value.full}\">${value.shortest}</span>`;\n }\n return '-';\n }", "checkDateRollover() {\n if (!this.date) return false\n return date.format(new Date(), 'YYYY-MM-DD') !== this.date\n }", "static isRedditPreservedPost(post) {\n if (!post) {\n return false;\n }\n var currentEpochTime = ((new Date()).getTime() / 1000);\n return ((currentEpochTime - post.created_utc) >= 15552000);\n }", "static isRedditPreservedPost(post) {\n if (!post) {\n return false;\n }\n var currentEpochTime = ((new Date()).getTime() / 1000);\n return ((currentEpochTime - post.created_utc) >= 15552000);\n }", "function showOldestDate(showeverything, date){\n\tvar rows = document.querySelectorAll('*[data-name~=\"lvarow\"]');\n\tfor (var i=0; i < rows.length; i++) {\n\t\tif(showeverything || rows[i].getAttribute(\"data-query_date\") >= date) {\n\t\t\trows[i].setAttribute(\"data-hiderow_date\",\"false\");\n\t\t} else {\n\t\t\trows[i].setAttribute(\"data-hiderow_date\",\"true\");\n\t\t}\n\t}\n\t\n\tpropagateVisibility(false);\n}", "function checkDates(date){\n if (dateInputInt === 0){\n return true;\n }\n else {\n if (dateCond === 'equalsdate'){\n return date === dateInputInt;\n }\n else if (dateCond === 'greaterthan'){\n return date > dateInputInt;\n }\n else if (dateCond === 'lessthan'){\n return date < dateInputInt;\n }\n }\n }", "checkDateExpiresOn(date) {\n let currentDate = new Date(Date.now());\n let givenDate = new Date(this.stringFormatDate(date));\n if (givenDate < currentDate) {\n return true;\n }\n return false;\n }", "function checkDate(){\n //get timeStamp from dates\n let beginDate = Math.round(new Date(datetimeBegin).getTime()/1000);\n let endDate = Math.round(new Date(datetimeEnd).getTime()/1000);\n\n if(beginDate < endDate && eventTitle !== \"\" && eventDescription !== \"\" && beginDate !== \"\" && endDate !== \"\"){\n return true\n }else{\n return false\n }\n }", "async getSponsoredPost() {\n let { firstObject:post } = await this.store.query('article', {\n sponsored_content: true,\n limit: 1,\n });\n\n if (!post) {\n return;\n }\n if (moment().diff(post.publishedMoment, 'hours') <= 24) {\n return post;\n }\n }", "function hideFuturePosts(parameters, terms) { // 102\n //\n // var now = new Date(); //\n var inOneHour = moment().add(1, \"hour\").toDate(); // 105\n //\n if (!parameters.showFuture) { // 107\n //\n if (!!parameters.find.postedAt) { // 109\n //\n if (!!parameters.find.postedAt.$lt) { // 111\n //\n // if postedAt.$lt is defined, use it or current date plus one hour, whichever is earlier in time //\n var lt = parameters.find.postedAt.$lt; // 114\n parameters.find.postedAt.$lt = lt < inOneHour ? lt : inOneHour; // 115\n } else { //\n //\n // if postedAt.$lt doesn't exist, use current date plus one hour //\n parameters.find.postedAt.$lt = inOneHour; // 120\n } //\n } else { //\n //\n // if postedAt doesn't exist at all, set it to {$lt: now plus one hour} //\n parameters.find.postedAt = { $lt: inOneHour }; // 127\n } //\n } //\n //\n return parameters; // 133\n} //", "isDate(value) {\n return (\n value &&\n Object.prototype.toString.call(value) === \"[object Date]\" &&\n !isNaN(value)\n );\n }", "function checkDates ( data, targetDate, callback ) {\n\tlet dateOkay = true;\n\n\t// check start date\n\tif ( typeof data.startdate !== \"undefined\" ) {\n\t\tif (! ( moment( data.startdate, config.dates.format ).isSameOrAfter( targetDate ) ) ) {\n\t\t\tdateOkay = false;\n\t\t}\n\t}\n\t// check end date\n\tif ( typeof data.enddate !== \"undefined\" ) {\n\t\tif (! ( moment( data.enddate, config.dates.format ).isBefore( targetDate ) ) ) {\n\t\t\tdateOkay = false;\n\t\t\t// send unpublish request to Drupal API\n\t\t\t// still needs to be researched\n\t\t\t// create as a separate util\n\t\t}\n\t}\n\n\t// return to scrubData\n\treturn dateOkay;\n}", "function renderPerformances(date) {\n let stageElements = document.querySelectorAll('article');\n for (i = 0; i < performances.length; i++) {\n if (date === performances[i].acf.date) {\n for (j = 0; j < stageElements.length; j++) {\n if (stageElements[j].getAttribute('data-stagename') === performances[i].acf.stage.post_title) {\n stageElements[j].innerHTML += `\n <div class=\"flexbox\">\n <h5>${performances[i].acf.time.substring(0, 5)}</h5>\n <h6>${performances[i].acf.artist.post_title}</h6>\n </div>\n `\n break;\n }\n }\n }\n }\n }", "function isPermalinkView() {\n var $overlay = $(permalinkOverlaySelector);\n if (!$overlay.length) {\n return false;\n }\n return $overlay.first().css('display') !== 'none';\n }", "function isDateJournaled(topic, date) {\n const month = date.getMonth() + 1;\n const mm = ((month < 10) ? '0' : '') + month\n const yyyy = date.getFullYear();\n const yyyymm = getYYYYMM(date);\n \n const dates = topics2yearmonth[yyyymm];\n if (dates) {\n return dates[date] || false;\n } else {\n fetchDates(topic, `${yyyy}-${mm}-01`);\n return false;\n }\n }", "function esNavidad(fecha) {\n return fecha == \"25/12\" ? true : false;\n}", "function fixDateVisibility() {\n\tlastDate = false;\n\tfor (var i=0; i<messages.length; i++) {\n\t\tvar message = messages[i];\n\t\tfixItemDateVisibility(message);\n\t}\n}", "function filterByFinishedDate(el) {\n if (el.finishedDate == \"\" || el.finishedDate == \" \") {\n return true;\n }\n }", "isRunning() {\n return this.feedStartTime !== null;\n }", "function updateDateTime() {\n\n // Get the main post list\n var posts = $('#mainpostlist');\n\n // Loop through the posts and update the date time\n posts.children().each(function () {\n var n = formatDate($(this).children('.postdate').html());\n $(this).children('.formatteddate').html(n);\n\n });\n}", "function valid(entry){\n if (entry.startDate\n || entry.date\n && entry.shortDescription\n && entry.fullDescription) {\n return true;\n } else {\n return false; \n }\n }", "async getSponsoredMain() {\n let { firstObject:post } = await this.store.query('article', {\n sponsored_content: true,\n show_as_feature: true,\n limit: 1,\n });\n\n if (!post) {\n return;\n }\n const ageInHours = moment().diff(post.publishedMoment, 'hours');\n if (ageInHours >= 24 && ageInHours <= 48) {\n return post;\n }\n }", "intersectsDate(date) {\n return !this.excludesDate(date) && (this.dates.find(function (d) {\n return d.intersectsDate(date);\n }) || false);\n }", "intersectsDate(date) {\n return !this.excludesDate(date) && (this.dates.find(function (d) {\n return d.intersectsDate(date);\n }) || false);\n }", "function displayPosts(posts) {\r\n\t// use helper function displayPost\r\n\r\n}", "formatPublishedDate() {\n // Only format the published date if one is available\n if (this.props.book.publishedDate) {\n // Split up the published date. Using the length of this array,\n // figure out how much information to display in the final, newly\n // formated date\n let publishedDateSplitUp = this.props.book.publishedDate.split('-');\n // Convert the published date into a date object\n let publishedDate = new Date(this.props.book.publishedDate);\n // To store the date formatting options based on how information is available\n let dateFormattingOptions;\n // Show only the year\n if (publishedDateSplitUp.length === 1) {\n dateFormattingOptions = {\n year: 'numeric'\n };\n }\n // Show the month and year\n else if (publishedDateSplitUp === 2) {\n dateFormattingOptions = {\n year: 'numeric',\n month: 'short'\n };\n }\n // Show the day, month, and year\n else {\n dateFormattingOptions = {\n year: 'numeric',\n month: 'short',\n day: 'numeric'\n };\n }\n // Convert and return the date\n return publishedDate.toLocaleString('en-us', dateFormattingOptions);\n }\n }", "renderDoneOrNot() {\n //Formats the date from JSON's JavaScript built-in date format to remove unecessary timestmap\n let date = this.props.deadline.toString().slice(0, 10);\n\n if(this.state.pastDate) {\n return (\n <div className=\"reminderItem not-pastDate\">\n <div className=\"title\" onClick={this.change}>\n {date}&nbsp;-&nbsp;\n\t\t\t\t\t\t{this.props.title}\n <span className=\"close\" onClick={this.delete}><img className=\"todoClose\" src={trash} /></span>\n </div>\n </div>\n );\n } else {\n return (\n <div className=\"reminderItem pastDate\">\n <div className=\"title\" onClick={this.change}>\n {date}&nbsp;-&nbsp;\n {this.props.title}\n <span className=\"close\" onClick={this.delete}><img className=\"todoClose\" src={trash} /></span>\n </div>\n </div>\n );\n }\n }", "isDayActive(date) {\n return date.isSame(this.value, 'day');\n }", "isDaily(diff) {\n return dateProcessor(diff * 1000).days() > 0;\n }", "function filterDataByDate(sample){\r\n\t\t\treturn (Date.parse(sample.date_local) == Date.parse(dateselector.node().value));\r\n\t\t\t}", "dateShallowIncludesDate(date1, date2) {\n // First date is simple date\n if (date1.isDate) {\n if (date2.isDate) {\n return date1.dateTime === date2.dateTime;\n }\n\n if (!date2.startTime || !date2.endTime) {\n return false;\n }\n\n return date1.dateTime === date2.startTime && date1.dateTime === date2.endTime;\n } // Second date is simple date and first is date range\n\n\n if (date2.isDate) {\n if (date1.start && date2.date < date1.start) {\n return false;\n }\n\n if (date1.end && date2.date > date1.end) {\n return false;\n }\n\n return true;\n } // Both dates are date ranges\n\n\n if (date1.start && (!date2.start || date2.start < date1.start)) {\n return false;\n }\n\n if (date1.end && (!date2.end || date2.end > date1.end)) {\n return false;\n }\n\n return true;\n }", "dateShallowIncludesDate(date1, date2) {\n // First date is simple date\n if (date1.isDate) {\n if (date2.isDate) {\n return date1.dateTime === date2.dateTime;\n }\n\n if (!date2.startTime || !date2.endTime) {\n return false;\n }\n\n return date1.dateTime === date2.startTime && date1.dateTime === date2.endTime;\n } // Second date is simple date and first is date range\n\n\n if (date2.isDate) {\n if (date1.start && date2.date < date1.start) {\n return false;\n }\n\n if (date1.end && date2.date > date1.end) {\n return false;\n }\n\n return true;\n } // Both dates are date ranges\n\n\n if (date1.start && (!date2.start || date2.start < date1.start)) {\n return false;\n }\n\n if (date1.end && (!date2.end || date2.end > date1.end)) {\n return false;\n }\n\n return true;\n }", "isVisible() {\n if( this.props.user._id == this.props.creator._id) {\n return (this.props.attendees.length === 0 ||\n (this.props.attendees.length === 1 &&\n this.props.attendees[0]._id === this.props.creator._id) )\n }\n\n return false\n }", "function isDate(obj) {\n\treturn typename(obj) === \"date\";\n\t// return toString.call(obj) == '[object Date]';\n}", "function updatePostDateTime() {\n\n // Get the post detail\n var posts = $('#postdetail');\n\n // Update the footer with the updated date time\n var n = formatDate($(posts).children('.postdate').html());\n $(posts).children('.formatteddate').html(n);\n}", "function showDate()\r\n{\r\n\tvar today=new Date();\r\n\tvar displayDate = checkTime(today.getDate()) + '/' + checkTime(today.getMonth()+1) + '/' + today.getFullYear();\r\n\t$(\"#menu-date\").html(displayDate);\r\n}", "function displayPosts(posts) {\n console.log(posts)\n $.each( posts, function( key, value ) {\n post = value;\n if (key <= 6) {\n document.getElementById('posts-container').innerHTML += '<a class=\"post\" target=\"_blank\" href=\"' + post.full_url + '\">'+\n '<div style=\"background-image:url(' + post.image + ')\"><h2>Member: </h2><h3>' + post.poster_name + \"</h3>\" +\n '</div></a>';\n }\n });\n }", "function checkAllDay(dateObject) {\n\t\t// Store the properties of the start/end objects.\n\t\tvar properties = '';\n\n\t\t// Store the property if it is found.\n\t\tfor (property in dateObject) {\n\t\t\tproperties = property;\n\t\t}\n\n\t\t// If the property is \"date\", then return true.\n\t\tif (properties == \"date\") {\n\t\t\treturn true;\n\t\t}\n\n\t\t// Otherwise, return false.\n\t\telse {\n\t\t\treturn false;\n\t\t}\n\t}", "get displayDate() {\n return this._dateEl.innerHTML;\n }", "_isHidden() {\n return !(\n isPageProviderDisplayBehavior(this.documents) ||\n (this.documents &&\n this.documents.length > 0 &&\n this.documents.every((doc) => !this.hasFacet(doc, 'NotCollectionMember')))\n );\n }", "isVisible() {\n\t\tvar { project, projectSections, projectTemplates } = this.props\n\t\tif (!projectSections || !projectTemplates) { return false }\n\t\treturn (projectSections.test(project, 'project_section') && projectTemplates.test(project, 'project_template'))\n\t}", "function dateRendered() {\r\n \"use strict\";\r\n //define all variables\r\n var todaysDate;\r\n\r\n //get date and make pretty\r\n todaysDate = new Date();\r\n todaysDate = todaysDate.toDateString();\r\n\r\n //display date\r\n document.write(\"Rendered: \" + todaysDate);\r\n}", "getDate(){\n if(this.state.poem.date !== \"None\"){\n return <p><i>{this.state.poem.date}</i></p>\n }else{\n return null\n }\n }", "checkCommunications(doc, display) {\n const staleDate = moment(moment().format('YYYY-MM-DD'), 'YYYY-MM-DD').subtract(30, 'days');\n doc.communications.forEach((communication) => {\n const type1 = communication.communication_type;\n const type2 = communication.comment_type;\n if (type1 == 'Communication' || type2 != 'Updated') {\n const newDate = moment(communication.communication_date, 'YYYY-MM-DD');\n if (staleDate.isBefore(newDate)) {\n return false;\n }\n }\n });\n return true;\n }", "static isDate(obj) {\n return obj instanceof Date;\n }", "isDelayed(){\n let isDelayed = false;\n if(this.task && this.task.endDate){\n const startOfDay = moment.utc().startOf('day').valueOf();\n const dueDate = moment.utc(this.task.endDate).valueOf();\n if( dueDate < startOfDay ){\n isDelayed = true;\n }\n }\n return isDelayed;\n }", "function showIt() {\n\t\t\t\tshowBlogEntry();\n\t\t\t}", "function isDate(value) {\n\t return value instanceof Date && !isNaN(+value);\n\t}", "checkIfOverdue() {\n if (this.overdue) {\n return true;\n }\n if (this.dueDate == null) {\n return false;\n }\n var now = Date.parse(new Date());\n this.overdue = this.dueDate - now < 0;\n return this.overdue;\n }", "function dateAdvanced() {\n $(\"#mnth-list\").toggleClass(\"hidden\");\n $(\"#date-inp\").toggleClass(\"hidden\");\n $(\"#mnth-wraper\").toggleClass(\"text select\");\n date_src = !date_src;\n if (date_src) {\n $(\"#dsrc\").html(\"Date:\");\n } else {\n $(\"#dsrc\").html(\"Month:\");\n }\n // console.log(date_src);\n}", "function CheckDate(){\n if (CurrentDate.includes(\"05/26/\")){\n var AnniversaryText = [\"Hey baby\", \"Happy Anniversary!\", \"I love you so very much\", \"I'm so glad were together and we plan to live out our lives together.\", \"\\u2661\"];\n OutputText(AnniversaryText);\n }\n else if(CurrentDate.includes(\"06/02\")){\n var BirthdayText = [\"Hey Darling\", \"Happy Birthday\", \"I'm so glad I can be your boyfriend and your mines.\",\"I hopes you have a great day\" ,\"I love you so very much\", \"Mwah\", \"\\u2661\"];\n OutputText(BirthdayText);\n }\n else{\n CheckTimes();\n }\n}", "function prettifyDates(){\n // Prettify all dates as I desire\n // - If only one could this IRL :)\n var dates = document.querySelectorAll(\".pretty-date\");\n for(var i = 0; i < dates.length; i++){\n var date = dates[i];\n if(date.dataset[\"datetime\"])\n date.innerHTML = dxr.prettyDate(date.dataset[\"datetime\"]);\n }\n}", "function isDate(obj) {\n\n return getClass(obj) === \"Date\";\n}", "function sights(data){\n return data.datetime == date; \n}", "customDateHtml(date){\n\t\treturn moment(date).date(); //day of month\n\t}", "isRenderDue() {\n\t\t\tif (this.lastRenderTime === undefined) {\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tconst isDue = this.current > this.lastRenderCurrent + this.renderEvery;\n\t\t\tif (isDue) {\n\t\t\t\t// We also make sure that we never force update more often than once a second\n\t\t\t\t// This is to ensure that the progress bar isn't negatively effecting performance\n\t\t\t\treturn this.lastRenderTime.since().toSeconds() > 1;\n\t\t\t} else {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}", "function checkScheduleDate()\n {\n var date_published_input=$(\".date_published\");\n if(date_published_input.val()!=\"\")\n {\n var now=$(\"#server_time\").val(); // server time\n var now=Date.parse(now); //parse it so it becomes unix timestamp\n\n var schedule_date=new Date(date_published_input.val()); // date from text input\n var schedule_date=Date.parse(schedule_date); //parse it so it becomes unix timestamp\n\n if(schedule_date < now)\n {\n swal(\"Oops...\", \"You cannot publish story in the past\", \"error\");\n return false;\n }\n else\n return true;\n }\n }", "needsRender (dt) {\n return true\n }", "function checkOverdue(date) {\n var today = new Date();\n var mm = today.getMonth() + 1;\n var dd = today.getDate();\n var yyyy = today.getFullYear();\n if (parseInt(date.substr(6,4)) >= yyyy &&\n parseInt(date.substr(0,2)) >= mm &&\n parseInt(date.substr(3,2)) >= dd) {\n return false;\n } else {\n return true;\n }\n} //end checkOverdue", "get hasValidDates() {\n let me = this,\n start = me.startDateMS,\n end = me.endDateMS;\n\n return !start || !end || end - start >= 0;\n }", "dateShallowIntersectsDate(date1, date2) {\n if (date1.isDate) {\n return date2.isDate ? date1.dateTime === date2.dateTime : this.dateShallowIncludesDate(date2, date1);\n }\n\n if (date2.isDate) {\n return this.dateShallowIncludesDate(date1, date2);\n } // Both ranges\n\n\n if (date1.start && date2.end && date1.start > date2.end) {\n return false;\n }\n\n if (date1.end && date2.start && date1.end < date2.start) {\n return false;\n }\n\n return true;\n }", "dateShallowIntersectsDate(date1, date2) {\n if (date1.isDate) {\n return date2.isDate ? date1.dateTime === date2.dateTime : this.dateShallowIncludesDate(date2, date1);\n }\n\n if (date2.isDate) {\n return this.dateShallowIncludesDate(date1, date2);\n } // Both ranges\n\n\n if (date1.start && date2.end && date1.start > date2.end) {\n return false;\n }\n\n if (date1.end && date2.start && date1.end < date2.start) {\n return false;\n }\n\n return true;\n }", "includesDay(day) {\n return !this.excludesDay(day) && (this.dates.find(function (d) {\n return d.includesDay(day);\n }) || false);\n }", "includesDay(day) {\n return !this.excludesDay(day) && (this.dates.find(function (d) {\n return d.includesDay(day);\n }) || false);\n }", "renderPosts() {\n if (this.state.posts.length !== 0)\n return this.state.posts[0].slice(0).map((postItem) => {\n const hasImage = postItem.post_image ? postItem.post_image.url : null;\n return (\n <PostItemCard\n key={postItem.id}\n authorName={postItem.author.email}\n authorImg={postItem.author.profile_pic.url}\n description={postItem.description}\n postDate={postItem.createdAt}\n imgSrc={hasImage}\n />\n );\n });\n else\n return (\n <div className=\"ui inverted segment\">\n <p></p>\n <div className=\"ui inverted divider\"></div>\n <p></p>\n <h4 className=\"ui horizontal inverted divider\">\n there are no post available\n </h4>\n </div>\n );\n }", "function getDailyView() { return 'daily'; }", "function t(t) {\n return \"date\" === t.type || \"esriFieldTypeDate\" === t.type;\n }", "function testForDate(value) {\n // console.log('testForDate', { value });\n if (type(value) === 'date' || type(value) === 'string') {\n const datetime = value.split('T');\n if (datetime.length === 2 && datetime[0].length === 10) {\n const d = datetime[0].split('-');\n if (d.length === 3) {\n return true;\n }\n }\n }\n return false;\n}", "function renderOnePost(todoItems) {\n // const sortedData = todoItems.sortby(['id'])\n const mainContainer = document.querySelector('.js-to-hide');\n mainContainer.style.display = \"none\";\n\n\n const postContainer = document.querySelector('.js-one-post');\n postContainer.style.display = \"block\";\n\n postContainer.innerHTML = '';\n // const todoItemsReverse = todoItems.reverse();\n // for (const todoItem of sortedData) {\n for (const todoItem of todoItems) {\n // const div = document.createElement('div');\n postContainer.innerHTML = `\n <a href=\"../index.html\">Back to home</a>\n\n <header>\n <h2>${todoItem.data.title}</h2>\n <p>${todoItem.data.todo}</p>\n </header>\n <section>\n <hr />\n <header>\n <p>${todoItem.data.when}</p>\n </header>\n </section>\n `;\n // container.appendChild(div);\n };\n }", "showTasksForDay() {\n let day = $('.active').attr('data-date');\n\n let taskList=$('.tasks-list');\n taskList.html('');\n\n $.each(this.tasks,(i,e)=>{\n if(day >= e.datedebut && day <= e.datefin){\n let reducTaskArrow = (day === e.datedebut) ? '':'<i class=\"fas fa-level-down-alt reduc-period\"></i>';\n\n taskList.append(`\n <li data-id=\"${e.id}\" data-period=\"${e.datedebut}/${e.datefin}\" class=\"task\">\n <div class=\"task-app-and-type-wrapper\"><small class=\"app-name\">${e.app}</small>/<small class=\"type-name\">${e.type}</small></div>\n <p class=\"task-text\">${e.task}</p> \n ${reducTaskArrow}\n <i class=\"far fa-edit edit\"></i>\n <i class=\"fas fa-times close\"></i>\n \n </li>`)\n }\n });\n }", "function showWeekDates(date) {\n let header;\n for (let i=0; i<=6; i++) {\n let day_name = getDayName(i);\n header = document.querySelector('#'+day_name + ' .wc_date');\n header.innerHTML = date[i];\n // check if current date is today\n if(date[i] == getShortDate(new Date())[0]) {\n document.querySelector('#'+day_name + ' .day_header').classList.add('today');\n }\n }\n}", "check() {\r\n return this.app.days === 0;\r\n }" ]
[ "0.6329059", "0.6179085", "0.6027633", "0.59871954", "0.5946345", "0.5937714", "0.57691777", "0.572359", "0.5547303", "0.5547303", "0.5503039", "0.5503039", "0.5498904", "0.54947126", "0.54786396", "0.54612195", "0.544287", "0.54188657", "0.5400119", "0.53639555", "0.53409666", "0.53409666", "0.5311588", "0.5288437", "0.5230926", "0.519897", "0.5196267", "0.5173582", "0.515887", "0.5152281", "0.51343995", "0.51343995", "0.510731", "0.50848335", "0.50637513", "0.5049713", "0.5036889", "0.5027555", "0.50273395", "0.50208735", "0.5017897", "0.50076026", "0.5000961", "0.49995455", "0.49917963", "0.49831334", "0.49819818", "0.49816534", "0.49654382", "0.49646828", "0.49593762", "0.49593762", "0.49560893", "0.49449164", "0.4937222", "0.49365416", "0.49353686", "0.49273023", "0.49270368", "0.49270368", "0.49248156", "0.49147013", "0.4905208", "0.49042398", "0.4903188", "0.489595", "0.48948514", "0.4894086", "0.48814583", "0.4866199", "0.486545", "0.48554698", "0.48454106", "0.48317957", "0.48205072", "0.48202688", "0.48180068", "0.4815165", "0.48132306", "0.48105127", "0.48021176", "0.47943753", "0.4791567", "0.47772104", "0.4773875", "0.4773615", "0.47679842", "0.47648975", "0.47636688", "0.47636688", "0.47625965", "0.47625965", "0.47613794", "0.4757245", "0.47567165", "0.4755998", "0.47474152", "0.47468337", "0.47457448", "0.47350332" ]
0.7517295
0
get the medain of an array
function median(values) { values.sort(); var half = Math.floor(values.length/2); if(values.length % 2) return values[half]; else return (values[half-1] + values[half]) / 2.0; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function mediana(array) {\n\t\t\tarray = ordenar(array);\n\t\t\t// Separamos los casos\n\t\t\tif (array.length % 2 == 0) { // Para pares\n\t\t\t\tlet number1 = array[array.length/2];\n\t\t\t\tlet number2 = array[array.length/2 - 1];\n\t\t\t\tlet mediana = (number1 + number2)/2;\n\t\t\t\treturn mediana;\n\t\t\t}\n\t\t\telse { // Para impares\n\t\t\t\tlet mediana = array[array.length/2 - 0.5];\n\t\t\t\treturn mediana;\n\t\t\t}\n\t\t}", "function median(array) {}", "function medina(array) {\n var middleElement = (array.length - 1) / 2;\n if (array.length % 2 === 1) {\n for (var i = 0; i < array.length; i++) {\n var element = array[i];\n if (i === middleElement) {\n return element;\n }\n }\n }\n console.log(\"no middle element\");\n return array;\n}", "function medina(array) {\n var middleElement = (array.length - 1) / 2\n if (array.length % 2 === 1) {\n for (var i = 0; i < array.length; i++) {\n var element = array[i]\n if (i === middleElement) {\n return element\n }\n }\n }\n console.log('no middle element')\n return array\n}", "function mediana(arr){\n //Para ordenar el array numericamente en orden ascendente tenemos que hacer una funcion comparativa\n const arrOrdenado = arr.sort((a,b) => a - b);\n /*Obtenemos el elemento medio. En caso de que la longitud del array sea 0, obtenemos la media de los dos\n elementos del medio. Si tuvieramos un array de 8 elementos, sería el 4 y 5*/\n return arrOrdenado.length % 2 === 0 ? (arrOrdenado[arrOrdenado.length/2 - 1] + arrOrdenado[arrOrdenado.length/2]) / 2 : arrOrdenado[Math.floor(arrOrdenado.length/2)];\n //Anotar que cuando hay dos datos en el centro (10 valores -> 2 valores centrales a y b) Para calcularlo se suma el valor de A y B, dividido entre 2 [(A+B)/2] por esta razón como introducimos 10 valores queda un valor decimal\n}", "function getMedian(array){\n array.sort(function(a, b){return a-b});\n var len = array.length;\n if(len % 2 == 0){\n return (array[len/2] + array[(len/2)-1])/2;\n }\n else{\n return array[(len-1)/2];\n }\n}", "function desviacionEstandarMuestra(array) {\n\t\t\tlet desviacionEstandar = varianzaMuestra(array) ** (1/2);\n\t\t\treturn desviacionEstandar;\n\t\t}", "function med(arr) {\r\n let a = arr.length;\r\n if (a % 2 == 1) {\r\n console.log(arr[(a - 1) / 2]);\r\n } else {\r\n console.log((arr[a / 2] + arr[(a - 2) / 2]) / 2);\r\n }\r\n}", "function obterAlturaMediana(){\n var alturas = [];\n for(var i=0; i<goldSaints.length; i++){\n alturas.push(goldSaints[i].alturaCm);\n }\n alturas.sort(function(a, b) {\n return a > b;\n });\n var mediana = -1;\n if(alturas.length % 2 === 0){ mediana = (alturas[alturas.length/2 - 1] + alturas[alturas.length/2])/2 }\n else{mediana = alturas[(alturas.length - 1) / 2];}\n return arredondamento(mediana/100);\n }", "function mm(array) {\n let v = array.length;\n let n = getRand(0, v);\n return array[n];\n}", "function contaMedaglie(array, n) {\n var somma = d3.sum(array, function(d,i){\n // conta tutti\n if (n=='athletes') return 1\n if (n=='gold') return (d.gold_medals > 0) ? 1 : 0\n if (n=='silver') return (d.silver_medals > 0) ? 1 : 0\n if (n=='bronze') return (d.bronze_medals > 0) ? 1 : 0\n if (n=='any') return (d.total_medals > 0) ? 1 : 0\n if (n=='none') return (d.total_medals == 0) ? 1 : 0\n })\n return somma\n }", "function med(numArray) {\n switch (operation) {\n case \"sum\":\n console.log(sum(numArray));\n break;\n case \"avg\":\n console.log(avg(numArray));\n break;\n default:\n console.log(\"I can not do this task yet, please write sum or avg\");\n }\n}", "function median(arr) {\n if(arr.length % 2 === 0) {\n return Math.floor(arr.length / 2) - 1;\n }\n else {\n return Math.floor(arr.length / 2);\n }\n }", "function median(arr){\narr.sort(function(a,b){\n return a-b;\n});\n var lowMiddle = Math.floor((arr.length - 1)/2);\n var highMiddle = Math.ceil((arr.length - 1)/2);\n var med = (arr[lowMiddle] + arr[highMiddle]) / 2;\n return med || null;\n}", "function calcMedian(array) {\r\n\tvar median;\r\n\tvar test = array.length % 2;\r\n\tvar half = Math.floor(array.length / 2);\r\n\tdebugger;\r\n\tif (test == 0) {\r\n\t\t\r\n\t\tvar value1 = array[half];\r\n\t\tvar value2 = array[half-1];\r\n\t\t median = (value1 + value2) / 2;\r\n\t\treturn median.toFixed(2);\r\n\t}\r\n\telse {\r\n\t\tmedian = array[half+1];\r\n\t\treturn median.toFixed(2);\r\n\t}\r\n}", "function median(array) {\n var middle = (array.length / 2);\n var plusOne = middle - 1;\n if (array.length % 2 === 1)\n {return array[plusOne];}\n else\n {return ((sorted[middle] + sorted[plusOne])/2)}\n}", "function median(array){\n\n //sort the array\n array.sort((a,b) => {return a - b}) ;\n \n \n\n let median = 0 ; \n //if the array has odd length \n if(array.length % 2 !== 0){\n // the median is the element at the middle index \n let midIndex = array[math.floor(array.length / 2)];\n median = array[midIndex];\n }else { //else if the array has even length the emdian is the mean of the two middle elements \n let mid1 = array[array.length / 2];\n\n let mid2 = array[(array.length / 2) - 1 ];\n\n median = (mid1 + mid2) / 2 ; \n\n }\n\n \n return median ; \n\n}", "function med(values){\n values.sort( function(a,b) {return a - b;} );\n\n var half = Math.floor(values.length/2);\n\n if(values.length % 2)\n return values[half];\n else\n return (values[half-1] + values[half]) / 2.0;\n}", "getMedian(chartData) {\r\n for(var i = chartData.length - 1; i >= 0; i--){\r\n if(chartData[i].Median != null){\r\n return chartData[i].Median;\r\n }\r\n }\r\n\r\n return 0;\r\n }", "function median(arr) {\n //IF ARRAY IS EMPTY THEN THERE WILL BE NO MEDIAN\n if (arr.length == 0) { \n return \"Wrong!\"; \n }\n //IF NUMBER OF ELEMENT IN ARRAY IS ODD\n if (arr.length % 2 == 1) {\n return arr[Math.floor(arr.length / 2)];\n } else {//IF NUMBER OF ELEMENT IN ARRAY IS EVEN\n var index = arr.length / 2;\n return (arr[index - 1] + arr[index]) / 2;\n }\n}", "function getMiddle(array){\n if(array.length % 2){\n const middelIndex = Math.floor(array.length / 2);\n return array[middelIndex];\n }else{\n const index1 = array.length / 2;\n const index2 = index1 - 1;\n return (array[index1] + array[index2]) / 2;\n }\n}", "function median(array) {\r\n\r\n array.sort( function(a,b) {return a - b;} );\r\n\r\n var half = Math.floor(array.length/2);\r\n\r\n if(array.length % 2)\r\n return array[half];\r\n else\r\n return (array[half-1] + array[half]) / 2.0;\r\n}", "function firstOfArray(array){\n\n return array[0] ;\n}", "__median(arr, isSeries) {\n if (isSeries) {\n const sorted = arr.slice().sort((a, b) => a - b);\n const middle = Math.floor(sorted.length / 2);\n\n if (sorted.length % 2 === 0) {\n return (sorted[middle - 1] + sorted[middle]) / 2;\n }\n\n return sorted[middle];\n } else {\n let result_arr = []\n arr.map(ele => {\n const sorted = ele.slice().sort((a, b) => a - b);\n const middle = Math.floor(sorted.length / 2);\n\n if (sorted.length % 2 === 0) {\n result_arr.push((sorted[middle - 1] + sorted[middle]) / 2)\n } else {\n result_arr.push(sorted[middle])\n }\n\n })\n return result_arr\n }\n\n }", "function median(array) {\n const arraySorted = array.slice().sort((a, b) => a - b);\n const lowIdx = Math.floor((arraySorted.length - 1) / 2);\n const highIdx = Math.ceil((arraySorted.length - 1) / 2);\n if (lowIdx === highIdx) {\n return arraySorted[lowIdx];\n }\n return (arraySorted[lowIdx] + arraySorted[highIdx]) / 2;\n}", "function desviacionEstandar(array) {\n\t\t\tlet desviacionEstandar = varianza(array) ** (1/2);\n\t\t\treturn desviacionEstandar;\n\t\t}", "function median(array) {\n var arraySorted = array.slice().sort(function (a, b) { return a - b; });\n var lowIdx = Math.floor((arraySorted.length - 1) / 2);\n var highIdx = Math.ceil((arraySorted.length - 1) / 2);\n if (lowIdx === highIdx) {\n return arraySorted[lowIdx];\n }\n return (arraySorted[lowIdx] + arraySorted[highIdx]) / 2;\n}", "function median(array) {\n var arraySorted = array.slice().sort(function (a, b) { return a - b; });\n var lowIdx = Math.floor((arraySorted.length - 1) / 2);\n var highIdx = Math.ceil((arraySorted.length - 1) / 2);\n if (lowIdx === highIdx) {\n return arraySorted[lowIdx];\n }\n return (arraySorted[lowIdx] + arraySorted[highIdx]) / 2;\n}", "function firstOfArray(arr){\nreturn (arr[0]);\n}", "function findMedian(data) {\n // sort the resulting array\n var m = data.sort(function(a, b) {\n return a - b;\n });\n\n var middle = Math.floor((m.length - 1) / 2); \n\n if (m.length % 2) {\n return m[middle];\n } else {\n return (m[middle] + m[middle + 1]) / 2.0;\n }\n}", "function median(arr){\n arr.sort((a, b) => a - b);\n \n if(arr.length % 2 === 1){\n value = arr[Math.floor(arr.length / 2)];\n }\n else{\n value = mean([arr[arr.length / 2], arr[arr.length / 2 - 1]]);\n }\n return value;\n}", "function middleOfArray(arry){\n let num = arry.length;\n if(Array.isArray(arry)){\n if(num%2==0){//even array\n num = num /2; \n return arry[num-1] +\" and \"+arry[num] ;\n }else{\n num = num /2 - 0.5;\n return arry[num];\n\n \n }\n }\n}", "function meanMedianMode(array) {\n return {\n mean: getMean(array),\n medain: getMedian(array),\n mode: getMode(array)\n };\n}", "function obtenerValor(array) {\n return array[distribucionLineal(array.length)];\n }", "function getMean(array){\n return getSum(array)/array.length;\n}", "function median(int_array){\n sorted_array = int_array.sort();\n array_length = int_array.length;\n if (array_length%2 == 1){\n var median = Math.floor(array_length/2);\n return int_array[median];\n } else {\n return int_array[array_length/2];\n\n }\n}", "function median(arr) {\n let sorted = (arr.sort((a, b) => a - b));\n return sorted[sorted.length / 2];\n}", "function median(array) {\n if (array.length === 0) {\n return Number.NaN;\n }\n\n const sortedArray = array.sort((a, b) => a - b);\n\n if (sortedArray.length % 2 === 0) {\n return Math.floor(average([sortedArray[(sortedArray.length / 2) - 1], sortedArray[(sortedArray.length / 2)]]));\n }\n\n return Math.floor(sortedArray[Math.floor(sortedArray.length / 2)]);\n}", "function first(array) {\n return array[0];\n}", "function FindMean(arr){\n\tvar sum = arr.reduce(Sum);\n\n\treturn (sum / arr.length);\n}", "function dramaMoviesRate(array) {\n\n}", "function median() {\r\n\tvar items = median.arguments;\r\n\tvar n = items.length;\r\n\tvar count = 0;\r\n\tvar items2 = new Array();\r\n\tvar thisnum;\r\n\tfor (i = 0; i < n; i++) {\r\n\t\tthisnum = items[i];\r\n\t\tif (isFloat(thisnum) && thisnum != 'NaN') {\r\n\t\t\titems2[i] = thisnum;\r\n\t\t\tcount++;\r\n\t\t} else if (thisnum != null && thisnum != \"undefined\" && thisnum != \"\" && thisnum != 'NaN') {\r\n\t\t\treturn 'NaN';\r\n\t\t}\r\n\t}\r\n\t// Sort the array\r\n\titems2.sort(function(a,b){return a - b});\r\n\t// Find median\r\n\tvar h = Math.floor(count/2);\r\n\tif (count % 2 == 0) { \r\n\t\treturn (items2[h] + items2[h-1]) / 2; \r\n\t} else { \r\n\t\treturn items2[h]; \r\n\t}\r\n}", "determinedArray() {\r\n\r\n var metinArrayed = this.metinToArray()\r\n\r\n\r\n for (let index = 0; index < metinArrayed.length; index++) {\r\n metinArrayed[index] = this.determineWord(metinArrayed[index])\r\n\r\n }\r\n\r\n //console.log(metinArrayed)\r\n return metinArrayed\r\n\r\n }", "function varianzaMuestra(array) {\n\t\t\tlet suma = 0;\n\t\t\t// Hallamos la suma de cuadrados\n\t\t\tfor(i=0; i<array.length; i++) {\n\t\t\t\tsuma = suma + (array[i] ** 2);\n\t\t\t}\n\t\t\t// Terminamos el procedimiento\n\t\t\tlet varianza = (suma/(array.length-1)) - (promedio(array) ** 2);\n\t\t\treturn varianza;\n\t\t}", "function getMedianMass(collection, left, right){\n\tif(typeof left === \"undefined\") left = 0;\n\tif(typeof right === \"undefined\") right = collection.length;\n\tvar medianIndex = left + ((right - left) * 0.5);\n\tif(medianIndex === 0) return -1;\n\tif((right-left) % 2 === 0){\n\t\t//if is whole number, there are an even number of elements\n\t\treturn ((collection[Math.max(medianIndex - 1, 0)][mass]) + (collection[Math.min(Math.max(medianIndex, 0), collection.length - 1)][mass])) * 0.5;\n\t} else {\n\t\treturn collection[Math.floor(medianIndex)][mass];\n\t}\n}", "function aritMedia(myArray) {\n let arr = cleanArray(myArray);\n // En la variable \"sum\" almacenaremos la sumatoria del array\n let sum = 0;\n for (let i in arr) {\n // Recorremos el array y sumamos cada uno de los elementos \n sum += arr[i];\n }\n // La funcion devuelve la suma total dividido la longitud del array\n return sum / (arr.length);\n}", "function median(arr) {\n arr.sort();\n if (arr.length % 2 === 0) {\n return (arr[(arr.length/2)-1]+arr[arr.length/2])/2\n } else {\n return arr[(Math.floor(arr.length/2))]\n }\n}", "function sommaElemArray(array){\n\tif(array.length==0){\n\t\treturn 0;\n\t}\n\telse{\n\t\treturn array[0]+sommaElemArray(array.slice(1));\n\t}\n}", "function findMedian(numsArr){\n // We need to sort the numsArr to get the middle element \n numsArr.sort((a, b) => a - b);\n\n let middleIndex = Math.floor(numsArr.length / 2);\n let median;\n\n if (numsArr.length % 2 === 0){\n median = (numsArr[middleIndex] + numsArr[middleIndex - 1]) / 2;\n }\n else[\n median = numsArr[middleIndex]\n ]\n\n return median;\n}", "function median(arr){\n arr = sortNumbers(arr);\n var i = arr.length / 2;\n return i % 1 === 0 ? (arr[i - 1] + arr[i]) / 2 : arr[Math.floor(i)];\n }", "function getMedian(values) {\n values.sort( function(a,b) {return a - b;} );\n var half = Math.floor(values.length/2);\n if(values.length % 2)\n return values[half];\n else\n return (values[half-1] + values[half]) / 2.0;\n}", "function medianElement (arr){\n var median = 0;\n for(var i = 0; i < arr.length; i++){\n \n for(var j = 0; j < ( arr.length - i -1 ); j++){\n \n if(arr[j] > arr[j+1]){\n \n var temp = arr[j]\n arr[j] = arr[j + 1]\n arr[j+1] = temp\n }\n }\n }\n \n if(arr.length % 2 === 1) {\n median = arr[parseInt(arr.length/2)] // Median je onaj koji je na indeksu parseInt(arr.length/2) ako niz ima neparan broj elemenata\n } else if ( arr.length % 2 === 0) {\n median = (arr[arr.length/2]+arr[(arr.length/2)-1])/2 //Median avg od 2 srednja elementa ako je paran broj elemenata\n }\n \n \n return median;\n \n}", "function getSillyShape(arr) {\n for (var i = 0; i < arr.length; i++) {\n return arr[i].getInfo();\n }\n }", "function promedio(array) {\n\t\t\t// Acortamos codigo con las funciones ya creadas\n\t\t\tlet promedio = suma(array)/array.length;\n\t\t\treturn promedio;\n\t\t}", "function statistics(array){\n\n return {\n\n 'mean' : mean(array), \n 'median' : median(array) , \n 'mode' : mode(array), \n 'range' : range(array)\n }\n}", "function getMiddle(arr) {\n let half = Math.floor(arr.length / 2);\n if (arr.length % 2 === 0) {\n return (arr[half] + arr[half - 1]) / 2;\n } else {\n return arr[half];\n }\n}", "function traitement (array){\n console.log(\"ici le test pour le traitement\")\n return array.filter(avecA).map(maj)\n}", "function selectMarble(arry) {\n\t\treturn arry.splice((Math.floor(Math.random() * (arry.length))), 1)[0];\n\t}", "function dramaMoviesRate(array) {\n let dramaRates = array.filter(array => array.genre.includes(\"Drama\"));\n\n let dramaAverage = ratesAverage(dramaRates);\n\n return dramaAverage;\n}", "function getMedian(arr) {\n var _arr = arr,\n _cleanArr = [],\n _cleanArrLength = 0;\n \n // filter out the nulls, but keep the 0s...\n for (var i = 0, il = _arr.length; i < il; i++) {\n if (_arr[i] !== null) {\n _cleanArr.push(_arr[i]);\n }\n }\n\n _cleanArrLength = _cleanArr.length; // cache\n\n // nothin' but nulls!\n if (_cleanArrLength === 0) {\n return null;\n } else {\n // put elements in order from low to high\n _cleanArr.sort(sort);\n\n if ((_cleanArrLength / 2) % 1 === 0) {\n // if even, add middle pair and divide by 2, then return\n return (_cleanArr[((_cleanArrLength / 2) | 0) - 1] + _cleanArr[(_cleanArrLength / 2) | 0]) / 2; \n } else {\n // if odd, return middle number\n return _cleanArr[(_cleanArrLength / 2) | 0];\n }\n }\n}", "function getOneAverage(array){\n // console.log(array);\n var sum = array.reduce(getSum); // sum of all nums in array\n var avg = sum / array.length;\n // console.log(avg);\n return avg;\n}", "function first(a) { return (a instanceof Array) ? a[0] : a; }", "function median(arr) {\n arr.sort(function (a, b) {\n return a - b;\n });\n var i = arr.length / 2;\n return i % 1 === 0 ? (arr[i - 1] + arr[i]) / 2 : arr[Math.floor(i)];\n}", "function mad(x) {\n // The mad of nothing is null\n if (!x || x.length === 0) return null;\n\n var median_value = median(x),\n median_absolute_deviations = [];\n\n // Make a list of absolute deviations from the median\n for (var i = 0; i < x.length; i++) {\n median_absolute_deviations.push(Math.abs(x[i] - median_value));\n }\n\n // Find the median value of that list\n return median(median_absolute_deviations);\n }", "function mad(x) {\n // The mad of nothing is null\n if (!x || x.length === 0) return null;\n\n var median_value = median(x),\n median_absolute_deviations = [];\n\n // Make a list of absolute deviations from the median\n for (var i = 0; i < x.length; i++) {\n median_absolute_deviations.push(Math.abs(x[i] - median_value));\n }\n\n // Find the median value of that list\n return median(median_absolute_deviations);\n }", "function mad(x) {\n // The mad of nothing is null\n if (!x || x.length === 0) return null;\n\n var median_value = median(x),\n median_absolute_deviations = [];\n\n // Make a list of absolute deviations from the median\n for (var i = 0; i < x.length; i++) {\n median_absolute_deviations.push(Math.abs(x[i] - median_value));\n }\n\n // Find the median value of that list\n return median(median_absolute_deviations);\n }", "function median(data) {\n \tvar values = new Array(data.length);\n \tfor(var i=0; i < data.length; i++){\n \t\tvalues[i] = data[i];\n \t} \n \tvalues.sort( function(a,b) {return a - b;} ); \n var half = Math.floor(values.length/2);\n \n if(values.length % 2 )\n return values[half];\n else\n return (values[half-1] + values[half]) / 2.0;\n}", "get median(): number {\n return this.xm * Math.pow(2, 1 / this.alpha);\n }", "function dramaMoviesRate(array) {\n let dramas = getDramas(array);\n if (dramas.length == 0) {\n return undefined;\n } else {\n return ratesAverage(dramas);\n }\n}", "function returnFirstItem(array0) {\n\n console.log(names[0]);\n\n}", "function mean(){\n return (a.reduce(getSum) / (a.length))\n}", "function dramaMoviesRate (array) {\n var arrayDrama = array.filter(function(dramaRate){\n return dramaRate.genre.indexOf('Drama') !== -1;\n });\n if (arrayDrama !== -1) {\n return ratesAverage(arrayDrama) || undefined;\n }\n}", "function firstElement(array) {\r\n return array[0];\r\n}", "function getArray(anArray, letter) {\n let newArray = [];\n for (let i = 0; i < anArray.length; i++) {\n if (members[i].party === letter) {\n newArray.push(members[i]);\n }\n }\n let numArray = 0;\n for (let j = 0; j < newArray.length; j++) {\n numArray += newArray[j].votes_with_party_pct;\n }\n let averageOfVotes = 0;\n //if the array that contains the members of party is filled (meaning that there are at least one member) we calculate the average of votes.\n if (newArray.length !== 0) {\n averageOfVotes = (numArray / newArray.length);\n \n } else {\n averageOfVotes = 0;\n }\n return (averageOfVotes);\n }", "function findMed(arr, l, r, k) {\n while (true) {\n var mid = Math.floor((l + r) / 2);\n mid = swapMid(arr, mid, l, r);\n if (r - l <= 1) return arr[l === k ? l : r];\n\n if (mid === k) return arr[mid];\n\n if (mid < k) {\n l = mid + 1;\n continue;\n }\n r = mid - 1;\n }\n}", "getCentoid(array) {\n const s = this.sum(array)\n return (s / array.length).toFixed(2);\n }", "median() {}", "function firstElement(array) {\r\n return array[0];\r\n}", "function filtra(array) {\n return array.filter(function (director, index) {\n return index === array.indexOf(director);\n });\n }", "function returnFirstHalf(array) {\n\t\t// var length = array.length / 2;\n\t\t// var result = [];\n\n\t\t// var i = 0;\n\t\t// while(i < length) {\n\t\t// \tresult.push(array[i]);\n\t\t// \ti++;\n\t\t// }\n\t\t// return result;\n\n\t\treturn array.slice(0, numbers.length / 2);\n\n\t}", "function firstItemReturn(arry) {\n return arry[0];\n }", "function dramaMoviesRate (array){\n \n var dramaMoviesAvg = array.filter(function(movie){\n //hay que poner indexOf porque la propiedad genre es un array => genre: [\"Drama\", \"Crime\"]\n if(movie.genre.indexOf('Drama') != -1){\n return true;\n }else{\n return false;\n }\n \n });\n \n //dramaMoviesRate => es un array con las peliculas que tienen el \n //genero drama\n console.log(dramaMoviesAvg);\n if(dramaMoviesAvg.length===0){\n // si no ha encontrado ninguna pelicula con ese genero => devuelve undefinde\n return undefined;\n }\n return ratesAverage(dramaMoviesAvg);\n}", "function dramaMoviesRate(myArray) {\n const totalDramaArray = myArray.filter(dramaMovies => dramaMovies.genre.includes(\"Drama\"))\n return ratesAverage(totalDramaArray)\n \n}", "function peopleInTheIlluminati(arr) {\n const result = arr.filter(function(str) {\n if (peopleInTheIlluminati.member == true) {\n return arr;\n }});\n return result;\n}", "function dramaMoviesRate(array) {\n var filtered = array.filter( function (oneMovie) {\n return oneMovie.genre.includes('Drama');\n });\n\n if (filtered.length ===0) {\n\n return undefined;\n }\n else {\n return ratesAverage(filtered);\n }\n}", "function median(writer, value) {\n if ( !isArray(value) ) {\n return typeof value === 'number' ? value : NaN;\n }\n if ( value.length === 0 ) return 0;\n var temp = value.slice(0).order();\n if ( temp.length % 2 === 0 ) {\n var mid = temp.length / 2;\n return (temp[mid - 1] + temp[mid]) / 2;\n }\n return temp[(temp.length + 1) / 2];\n}", "function halve(anArr) {\n let a = Math.round((anArr.length)/2);\n return anArr.slice(0, a);\n}", "var(arr) {\r\n let av = this.avg(arr);\r\n let sum = 0;\r\n for (let i = 0; i < arr.length; i++) {\r\n sum += parseFloat(arr[i]) * parseFloat(arr[i]);\r\n }\r\n return sum / arr.length - av * av;\r\n }", "function getFirst(arr){\r\n return arr[0]\r\n}", "function getDomain(array, value) {\n if (value == \"women\") {\n domain = d3.extent(array, d => d.datapoint.women);\n return [0, domain[1] + 5];\n } else if (value == \"conf\") {\n domain = d3.extent(array, d => d.datapoint.conf);\n return [domain[0] - 0.5, domain[1] + 0.5];\n }\n }", "function getFirstElement(array) {\n\t// EDGE CASE\n\t// if the array's length is equal to zero\n\tif (array.length === 0) {\n\t\t// then return undefined\n\t\treturn undefined;\n\t}\n\t// iterate through the array\n\tfor (let i = 0; i < array.length; i++) {\n\t\t// return array at index of 0\n\t\treturn array[0];\n\t}\n}", "function getAvg(array) {\n return array.reduce(function (p, c) {\n return p + c;\n }) / array.length;\n}", "function perkalianUnik(arr) {\n // you can only write your code here!\n var hasil =[ ]\n for(var i=0;i<arr.length;i++){\n var kali = 1\n for(var j=0;j<arr.length;j++){\n if(i !== j){\n kali *= arr[j]\n }\n }\n hasil.push(kali)\n }\n return hasil\n\n }", "function ma(a){var b,c,d,e=[];for(b=0;b<a.length;b++)for(c=a[b],d=0;d<c.length;d++)e.push(c[d]);return e}", "function getAverage(array) {\n return (array.reduce((total, element) => {\n return total + element;\n }) / array.length)\n}", "function calculandoMediana(lista) {\n console.log(`La lista ingresada es: ${lista}`);\n\n const orderedList = lista.sort();\n console.log(`La lista ordenada es: ${orderedList}`);\n \n const mitad = orderedList.length / 2;\n console.log(`La mitad de la lista es de: ${mitad}`);\n \n let mediana;\n\n if (esPar(orderedList.length)) {\n const element1 = orderedList[mitad - 1];\n const element2 = orderedList[mitad];\n console.log(`La mitad de la lista es en los números: ${element1} y ${element2}`);\n \n const promedio = calcAritmeticMedian([element1, element2]);\n mediana = promedio;\n console.log(`La media aritmética o promedio de una lista que es par es ${mediana}`);\n \n } else {\n mediana = orderedList[mitad - .5];\n console.log(`La media o promedio de una lista que es inpar es de: ${mediana}`);\n }\n}", "function first(arr) {\n return arr[0];\n }", "function dramaMoviesScore(array) {\n\n \n let dramaArray = array.reduce( (sum, elem) => {\n if (elem.genre.includes('Drama')) {\n return sum + Number( (elem.genre.includes('Drama')))\n }\n }, 0 )\n\n \nlet average = Number( (elem.genre.includes('Drama')))\nreturn average;\n}", "function standart_array(rssi_array, mean, sum){\n \tvar temp = 0;\n for(var i= 0;i<rssi_array.length;i++){\n \t\ttemp += Math.pow(rssi_array[i]-mean,2);\n \t}\n\n \treturn Math.sqrt((1/sum)*temp);\n }", "function getAudioValues(array) {\n var values = 0;\n var average;\n var length = array.length;\n\n for (var i = 0; i < length; i++) {\n values += array[i];\n }\n average = values / length;\n\n return average;\n}", "function r(o,M,D,v){var _={m:[\"eng Minutt\",\"enger Minutt\"],h:[\"eng Stonn\",\"enger Stonn\"],d:[\"een Dag\",\"engem Dag\"],M:[\"ee Mount\",\"engem Mount\"],y:[\"ee Joer\",\"engem Joer\"]};return M?_[D][0]:_[D][1]}" ]
[ "0.67337173", "0.6632182", "0.65721864", "0.6541169", "0.6347913", "0.6301469", "0.622115", "0.620125", "0.6077073", "0.5928145", "0.59142154", "0.58927035", "0.58790416", "0.58655584", "0.58403885", "0.57822716", "0.57804316", "0.576877", "0.57573307", "0.5750688", "0.5709271", "0.5684589", "0.56649774", "0.5658653", "0.5656594", "0.564064", "0.5636604", "0.5636604", "0.56278414", "0.5624638", "0.56014025", "0.56010574", "0.55761224", "0.5575429", "0.5552071", "0.5546762", "0.5542635", "0.55260515", "0.55127704", "0.548277", "0.5447546", "0.5440434", "0.54333836", "0.54267967", "0.54205066", "0.5418945", "0.5412976", "0.540405", "0.53994197", "0.5394563", "0.53318906", "0.5314992", "0.5311384", "0.5311056", "0.5305223", "0.5277569", "0.5272058", "0.5269667", "0.5268457", "0.52633846", "0.52497756", "0.52496785", "0.52467304", "0.524572", "0.524572", "0.524572", "0.5245089", "0.5243595", "0.5240212", "0.52379197", "0.52377677", "0.5226104", "0.521844", "0.52091223", "0.5204289", "0.52041805", "0.5203743", "0.51969546", "0.5196308", "0.5191072", "0.5190958", "0.51863706", "0.518032", "0.5179285", "0.51769745", "0.51760936", "0.51722527", "0.51668966", "0.51650393", "0.51618", "0.5155792", "0.5150958", "0.51468116", "0.51456654", "0.5144964", "0.51386213", "0.51375115", "0.5135451", "0.5135082", "0.51301897", "0.512997" ]
0.0
-1
la navigazione attraverso le pagine va fatta esclusivamente da cui
componentWillMount() { if(localStorage.getItem('userToken') == 'NaN'){ //console.log(localStorage.getItem('userToken')); if(this.props.location.pathname != '/'){ this.redirectToLogin(); } }else{ if(this.props.location.pathname == '/auth'){ //return this.setUser(); if(localStorage.getItem('userRole') == "Fornitore"){ return browserHistory.push('/profilo-fornitore'); // reindirizzo alla home page } if(localStorage.getItem('userRole') == "Banditore"){ return browserHistory.push('/banditore-pannel'); // reindirizzo alla home page } if(localStorage.getItem('userRole') == "Supervisore"){ return browserHistory.push('/admin-pannel'); // reindirizzo alla home page } } } //listener per gli eventi che si possono verificare nell'applicazio eventBus.on('logout', () => this.onLogout()); eventBus.on('toLogin', () => this.redirectToLogin()); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function pagfun() {\n if ($scope.currentPage != $scope.paging.current) {\n $scope.currentPage = $scope.paging.current;\n $scope.receiptFilter.Page = $scope.currentPage;\n getpagedPagedReceipts();\n }\n }", "function paginationOnClick() {\n $(\".page\").each(function(){\n $(this).click(function(e) {\n $('#contenu').load($(this).attr(\"href\"), [], paginationOnClick );\n console.log($(this).attr(\"href\"));\n e.preventDefault();\n })\n });\n }", "function pageVisibility() {\n //affichage de la pagination si le contenu est suffisant\n if (globalData.length > 15){\n document.getElementById(\"pg\").innerHTML = page+1;\n console.log(\"display\");\n document.getElementById(\"pagination\").style.display = \"block\";\n console.log(document.getElementById(\"pagination\").style.display);\n }\n else{\n //pagination invisible\n document.getElementById(\"pagination\").style.display = \"none\";\n }\n\n //premiére page \n if (page == 0 ) {\n // rendre la page précedente non clickable\n var leftArrow = document.getElementById(\"la\");\n leftArrow.classList.add(\"nonClickable\");\n leftArrow.style.color = \"grey\";\n }\n\n //derniére page \n if ((page+1) * 15 > globalData.length) {\n // rendre la page suivante non clickable\n var rightArrow = document.getElementById(\"ra\");\n rightArrow.classList.add(\"nonClickable\");\n rightArrow.style.color = \"grey\"; \n \n } else{\n\n var rightArrow = document.getElementById(\"ra\");\n rightArrow.classList.remove(\"nonClickable\");\n rightArrow.style.color = \"black\"; \n }\n\n // toutes les pages sauf la premiére\n if (page > 0) {\n var leftArrow = document.getElementById(\"la\");\n leftArrow.classList.remove(\"nonClickable\");\n leftArrow.style.color = \"black\";\n }\n\n}", "function nav(arg) {\n\t \t\tmovielVm.curPage = ((movielVm.curPage + movielVm.pageRound + arg) % movielVm.pageRound);\n\t \t\tmovielVm.startIndex = (movielVm.curPage * movielVm.moviesPerPage);\n\t \t\tconsole.log(\"startindex: \" + movielVm.startIndex)\n\t \t}", "function setPageNavigation(list) {\n let liprev = document.getElementById('itemPage');\n let total = 0;\n if (list.length == 0) {\n document.getElementById('myPageNavigation').className = 'hide';\n } else {\n document.getElementById('myPageNavigation').className = 'd-flex justify-content-center';\n if (list.length % 10 == 0) {\n total = list.length / 10;\n totaltemp = total;\n } else {\n total = parseInt(list.length / 10) + 1;\n totaltemp = total;\n }\n liprev.innerHTML = '';\n for (let i = itemnavigate; i <= total; i++) {\n if (i >= itemnavigate && i <= itemnavigate + 4) {\n let li = document.createElement('li');\n let a = `<a class=\"page-link mylink\" href=\"#menuFeature\">${i}</a>`;\n li.innerHTML = a;\n liprev.appendChild(li);\n setEvenItemPageNavigate(li, list);\n if (i == itempage) {\n li.className = 'page-item textdecoration';\n li.setAttribute('id', 'active');\n } else {\n li.className = 'page-item';\n }\n }\n }\n if (total == 1) {\n document.getElementById('buttonprev').className = 'page-link mylink hide';\n document.getElementById('buttonnext').className = 'page-link mylink hide';\n } else {\n if (document.getElementById('active').firstChild.innerHTML == 1) {\n document.getElementById('buttonprev').className = 'page-link mylink hide';\n document.getElementById('buttonnext').className = 'page-link mylink show';\n } else if (document.getElementById('active').firstChild.innerHTML == total) {\n document.getElementById('buttonprev').className = 'page-link mylink show';\n document.getElementById('buttonnext').className = 'page-link mylink hide';\n } else {\n document.getElementById('buttonprev').className = 'page-link mylink show';\n document.getElementById('buttonnext').className = 'page-link mylink show';\n }\n }\n }\n}", "function previousPage() {\r\n paginacion(prevPageToken);\r\n}", "function initDocumentPagination() {\n // Gestion de la pagination\n var number_of_pages = elementCount / show_per_page;\n var nav=\"\";\n if(number_of_pages>1){\n\t nav = '<ul class=\"pagination\"><li><a href=\"javascript:previous();\">&laquo;</a>';\n\n\t var i = -1;\n\t while(number_of_pages > ++i){\n\t nav += '<li class=\"page_link'\n\t if (i == current_page) nav += ' active';\n\t nav += '\" id=\"id' + i +'\">';\n\t nav += '<a href=\"javascript:current_page='+i+';go_to_page(' + i + ')\">' + (i + 1) + '</a>';\n\t }\n\t nav += '<li><a href=\"javascript:next();\">&raquo;</a></ul>';\n }\n $('#page_navigation').html(nav);\n}", "function nextPage() {\r\n if (getpage < pagiArray.length - 1) {\r\n getpage++;\r\n itemsContainer.innerHTML = \"\";\r\n loadPages(getpage * 20, contenItems)\r\n }\r\n if (getpage === pagiArray.length - 2) {\r\n paginationRight.classList.add(\"black-focus\");\r\n }\r\n checkFocus(paginationLeft);\r\n checkFocus(paginationRight);\r\n getCurrentList();\r\n view === \"list\" ? styleList(\"l\") : styleList(\"g\");\r\n\r\n\r\n}", "function cambioDePagina(xhttp) {\r\n let paginaAnterior = document.getElementById(\"paginaAnterior\");\r\n\r\n let paginaSiguiente = document.getElementById(\"paginaSiguiente\");\r\n\r\n paginaAnterior.addEventListener(\"click\", function() {\r\n if (xhttp.info.prev) {\r\n traerPersonaje(xhttp.info.prev, insertarCartas);\r\n\r\n } else {\r\n alert(\"No hay paginas antes de esta\")\r\n }\r\n });\r\n paginaSiguiente.addEventListener(\"click\", function() {\r\n if (xhttp.info.next) {\r\n traerPersonaje(xhttp.info.next, insertarCartas);\r\n\r\n } else {\r\n alert(\"No hay paginas despues de esta\")\r\n }\r\n\r\n });\r\n}", "confirmPageNavigate() {\n this.confirm_navigation_level = 0;\n this.pageNavigate();\n }", "function initPagination() {\n\t/*$(\"#who_quienes_somos\").trigger('click');\n\t$(\"#mostRecent\").trigger('click');*/\n\t\n\ttransitionContent($(\"#who_quienes_somos\"),$(\"#who_quienes_somos\").attr(\"data-content\"),$(\"#who_quienes_somos\").attr(\"data-bg\"));\n\ttransitionContent($(\"#mostRecent\"),$(\"#mostRecent\").attr(\"data-content\"),$(\"#mostRecent\").attr(\"data-bg\"));\n}", "function vBpagenav()\n{\n}", "function _addNavigation() {}", "function imprimirPaginador(){\n iterador = paginador(totalPaginas)\n\n while(true){\n const { value, done} = iterador.next();\n if(done){\n return;\n }\n\n const boton = document.createElement('a');\n boton.href ='#';\n boton.dataset.pagina = value;\n boton.textContent = value; \n /* boton.style.className='border border-primary rounded-sm px-1 text-primary'; */\n navpaginas.appendChild(boton);\n boton.onclick=()=>{\n paginaActual = value;\n /* llama de nuevo a la api con la nueva pagina actual(sacado del value del boton\n clickeado) */\n consumirApi()\n }\n }\n}", "initPagination(){\n this.getPagination().initPagination();\n }", "colocarNaves(ejercito) {\n ejercito.listadoNaves.forEach(element => {\n this.poscionNaves.push(element);\n });\n }", "function PagesNavigation() {\n\n}", "function agregarPaginacionListaOrganizaciones(){\n $('#navListaOrganizaciones').html('');\n $('.listaOrganizaciones').after('<div id=\"navListaOrganizaciones\"></div>');\n let organizacion = document.querySelectorAll('.cardOrganizacion')\n let filasMostradas = 2;\n let filasTotales = organizacion.length;\n\n let numPaginas = filasTotales/filasMostradas;\n for(i = 0; i < numPaginas; i++) {\n let numPag = i + 1;\n $('#navListaOrganizaciones').append('<a href=\"javascript:void(0);\" rel=\"' + i + '\">' + numPag + '</a> ');\n }\n $( organizacion ).hide();\n $( organizacion ).slice(0, filasMostradas).show();\n $('#navListaOrganizaciones a:first').addClass('active');\n $('#navListaOrganizaciones a').bind('click', function(){\n $('#navListaOrganizaciones a').removeClass('active');\n $(this).addClass('active');\n let pagActual = $(this).attr('rel');\n let primerItem = pagActual * filasMostradas;\n let ultimoItem = primerItem + filasMostradas;\n $( organizacion ).css('opacity','0.0').hide().slice(primerItem, ultimoItem).\n css('display','block').animate({opacity:1}, 300);\n });\n}", "function getPrevouseRides(){\n if(vm.currentPage > 1)\n vm.currentPage -=1;\n else\n vm.currentPage = 1;\n \n if(vm.currentPage < 4)\n vm.showCurrentPage = false;\n \n vm.getAllRides();\n \n }", "function nextPage() {\r\n paginacion(nextPageToken);\r\n}", "criarPaginas() {\n console.log(\"A lista ainda nao foi criada. Criando paginas...\");\n console.log(\"Criando \" + this.getTotalPaginas() + \" paginas, com \" + this.getItensPorPagina() + \" elementos por pagina. Total de elementos: \" + this.getTotalDados());\n\n //Vars pra controlar as paginas e os elementos\n var paginaAtual = 0;\n var indexAtual = 0;\n var paginaDados = {};\n\n //Passo por cada elemento\n for (var loop = 0; loop <= (this.getTotalDados() - 1); loop++) {\n //Pego os dados do elemento atual no loop\n var dadosElemento = this.getDados()[loop];\n\n //Coloco os dados do elemento atual em um objeto com o index dele(o index no caso é o numero de 0 até o max de itens por pagina)\n paginaDados[indexAtual] = dadosElemento;\n\n indexAtual++;\n //Caso o index seja maior que o numero de itens numa pagina, ou seja o ultimo ainda contendo elementos pra adicionar\n //Ele entra no if abaixo, ele salva o objeto contendo os elementos da X pagina na variavel global de paginas\n if (indexAtual >= this.getItensPorPagina() || (loop == (this.getTotalDados() - 1) && Object.keys(paginaDados).length != 0)) {\n\n //Salvo os elementos da pagina indexAtual na paginaAtual e prossigo pra salvar a proxima pagina\n this.getPaginas()[paginaAtual] = paginaDados;\n indexAtual = 0;\n paginaAtual++;\n paginaDados = {};\n }\n };\n }", "setNavigation(pagerequest) {\n\n if (pagerequest != this.getUrlSection(1)) {\n let new_url = encodeURI(this.getUrlSection(0) + \"#\" + pagerequest);\n history.pushState(null, null, new_url);\n\n this.pageNavigate();\n }\n\n return ''; // chrome requires return value\n }", "handleClickPaginator(event)\n {\n let text = event.toElement.id.replace(\"paginator\", \"\");\n this._page = text === \"\" ? null : text;\n this.getBooks();\n }", "function showPagination(count,current_page,offset,baseUrl, queryString,visibleNumbers,el,prefix,noHref) {\n let output=\"\";\n let fullUrl;\n if(el===undefined) el=\".pagination\";\n if(prefix === undefined || prefix === false) prefix=\"\";\n noHref=noHref===undefined ? false:noHref;\n if(queryString){\n fullUrl=baseUrl+\"?\"+queryString+\"&\"+prefix+\"page=%page%\";\n }else{\n fullUrl=baseUrl+\"?\"+prefix+\"page=%page%\";\n }\n if(count > offset){\n let lastPage=Math.ceil(count/offset);\n let endIndex,startIndex;\n if (current_page > 1){\n output+= noHref ? '<li class=\"page-item\"><a class=\"page-link\" data-page=\"1\" aria-label=\"Previous\"><span aria-hidden=\"true\">&laquo;</span></a></li><li class=\"page-item\"><a class=\"page-link\" data-page=\"'+(current_page-1)+'\" aria-label=\"Previous\">قبلی</a></li>':'<li class=\"page-item\"><a class=\"page-link\" href=\"'+baseUrl+'\" aria-label=\"Previous\"><span aria-hidden=\"true\">&laquo;</span></a></li><li class=\"page-item\"><a class=\"page-link\" href=\"'+substitute(fullUrl,{\"%page%\":current_page-1})+'\" aria-label=\"Previous\">قبلی</a></li>';\n }\n if((current_page+(visibleNumbers-1)) > lastPage){\n endIndex=lastPage;\n startIndex=current_page-(visibleNumbers-(lastPage-current_page));\n }else{\n\n startIndex=current_page - (visibleNumbers-1);\n endIndex=current_page+ (visibleNumbers-1);\n }\n startIndex= startIndex<=0 ? 1:startIndex;\n for(pageNumber=startIndex;pageNumber<=endIndex;pageNumber++){\n output+= pageNumber==current_page ? \"<li class='page-item active'>\":\"<li class='page-item'>\";\n output+=noHref ? \"<a class='page-link' data-page='\"+pageNumber+\"'>\"+pageNumber+\"</a>\":\"<a class='page-link' href='\"+substitute(fullUrl,{\"%page%\":pageNumber})+\"'>\"+pageNumber+\"</a>\";\n }\n if(current_page != lastPage){\n output+=noHref ? '<li class=\"page-item\"><a class=\"page-link\" data-page=\"'+(current_page+1)+'\" aria-label=\"Previous\">بعدی</a></li>':'<li class=\"page-item\"><a class=\"page-link\" href=\"'+substitute(fullUrl,{\"%page%\":current_page+1})+'\" aria-label=\"Previous\">بعدی</a></li>';\n output+=noHref ? '<li class=\"page-item\"><a class=\"page-link\" data-page=\"'+lastPage+'\" aria-label=\"Next\"><span aria-hidden=\"true\">&raquo;</span></a></li>':'<li class=\"page-item\"><a class=\"page-link\" href=\"'+substitute(fullUrl,{\"%page%\":lastPage})+'\" aria-label=\"Next\"><span aria-hidden=\"true\">&raquo;</span></a></li>';\n }\n }\n $(el).html(output);\n}", "async loadPreviousPages() {\n logger.debug('AnnotationListWidget#loadPreviousPages', this._loading);\n try {\n if (this._loading) {\n return;\n }\n this._loading = true;\n const minHeight = this._rootElem.height() * this._minContentRelativeHeight;\n const numPages = this._nav.getNumPages();\n let scrollHeight = this._rootElem[0].scrollHeight;\n\n for (let nextPage = this._nav.getActiveRange().startPage - 1;\n nextPage >= 0 && scrollHeight < minHeight;\n scrollHeight = this._rootElem[0].scrollHeight, --nextPage)\n {\n logger.debug('AnnotationListWidget#_loadPreviousPages nextPage:', nextPage, 'scrollHeight:', scrollHeight, 'minHeight:', minHeight);\n await this._loadPage(nextPage);\n }\n } catch (e) {\n logger.error('AnnotationListWidget#loadPreviousPages failed', e);\n } finally {\n this._loading = false;\n }\n }", "function setupPageNavs () {\n\t\t// For any nested list items, wrap the link text in a span so that we can put a border under the text on hover.\n\t\t$mobilemenu.find(\".ibm-mobilemenu-section li li a\").wrapInner(\"<span>\");\n\n\t\tIBM.common.util.a11y.makeTreeAccessible({\n\t\t\tel: $mobilemenu.find(\".ibm-mobilemenu-pagenav > ul\")\n\t\t});\n\t}", "function cnsRH_montaPaginacao(paginaAtual){\n\t//MONTA AS PAGINAS\n\tvar total = Math.ceil(objTabelaFuncRH.total / CNSRH_LIMITE_REGISTROS);\n\n\tif(total == 1){\n\t\t$('#cnsRH_pagination span').hide();\n\t\treturn;\n\t}\n\n\t$('#cnsRH_pagination').html(\"\");\n\n\n\tvar links = 4;\n\tvar inicio = ((paginaAtual - links) > 1 ? (paginaAtual - links) : 1);\n\tvar fim = ((paginaAtual + links) < total ? ((paginaAtual + links)+1) : total);\n\n\n\tif(paginaAtual >= (links + 2)){\n\t\t$('#cnsRH_pagination').append(\"<span onclick='cnsRH_pagination(\" + 1 + \");' class='cor_padraoInvert_hover'>\" + 1 + \"</span>\");\n\t\t$('#cnsRH_pagination').append(\"<span class='no-border cor_padraoInvert_hover'>...</span>\");\n\t}\n\n\tfor(var i = inicio; i <= fim; i++){\n\t\tif(i == paginaAtual){\n\t\t\t$('#cnsRH_pagination').append(\"<span class='active cor_padrao'>\" + i + \"</span>\");\n\t\t}else{\n\t\t\t$('#cnsRH_pagination').append(\"<span onclick='cnsRH_pagination(\" + i + \");' class='cor_padraoInvert_hover'>\" + i + \"</span>\");\n\t\t}\n\t}\n\tif(paginaAtual <= (total - (links + 2))){\n\t\t$('#cnsRH_pagination').append(\"<span class='no-border cor_padraoInvert_hover'>...</span>\");\n\t\t$('#cnsRH_pagination').append(\"<span onclick='cnsRH_pagination(\" + total + \");' class='cor_padraoInvert_hover'>\" + total + \"</span>\");\n\t}\n}", "function getRidesbyTopPages(page){\n vm.currentPage = page;\n vm.getAllRides();\n }", "function setPagination() {\n //recreated paging list\n $(\"div#current-data #pagination ul li\").detach();\n $(\"div#current-data #pagination ul\").append(\n \"<li id='firstPage' title='First'><a href='#' aria-label='First'><span aria-hidden='true'>&laquo;</span></a></li>\"+\n \"<li id='prevPage' title='Previous'><a href='#' aria-label='Previous'><span aria-hidden='true'>&lt;</span></a></li>\"\n );\n var startPageNo = Math.floor(currPageNo/pagePerLoad) * pagePerLoad + (currPageNo%pagePerLoad === 0 ? 0 : 1); //start page no of serial page on page selected\n var endPageNo = maxPage < (startPageNo + pagePerLoad) ? maxPage : (startPageNo + pagePerLoad -1); //end page no of serial page on page selected\n for(var idx = startPageNo; idx <= endPageNo; idx++) {\n $(\"div#current-data #pagination ul\").append(\n \"<li id='page\"+idx+\"'\"+(idx === currPageNo ? \" class='active' \" : \"\")+\"><a href='#'>\"+idx+\"</a></li>\"\n );\n }\n $(\"div#current-data #pagination ul\").append(\n \"<li id='nextPage' title='Next'><a href='#' aria-label='Next'><span aria-hidden='true'>&gt;</span></a></li>\"+\n \"<li id='lastPage' title='Last'><a href='#' aria-label='Last'><span aria-hidden='true'>&raquo;</span></a></li>\"\n );\n }", "getPaginas() {\n return this.paginaDados;\n }", "function navigate(){\n\t\n\tvar clicked = $(this); //get clicked element in the navigation panel\n\tvar pageId = $(\".active\").attr('id'); //get clicked element id\n\tvar currentPage = parseInt(pageId.replace(\"Page\",\"\"),10); //get current page number\n\tvar futurePage = currentPage; //Initialize future page (same as current page)\n \n //Determin future page based on clicked button\t\n\tswitch(clicked.attr('id')){\n\t\tcase 'first':\n\t\t\t\tfuturePage = 1;\n\t\tbreak;\n\t\t\n\t\tcase 'last':\n\t\t\t\tfuturePage = commTotalPages;\n\t\tbreak;\n\t\t\n\t\tdefault:\n\t\t pageId = clicked.attr('id'); //get clicked page ID\n\t\t\tvar newPage = pageId.replace(\"Page\",\"\"); //get clicked page number\n\t\t\t\n\t\t \t//if clicked page is in valid page range\n\t\t\tif(newPage >= 1 && newPage <=commTotalPages){\n\t\t\t\tfuturePage = newPage;\n\t\t\t}\n\t\tbreak;\n\t} //End Switch\n\t\n\tvar comments = new Comments();\n\tcomments.getCommentsForArticle(currentArticleId,futurePage,commPageSize).done(displayComments); //get and display comments for first page;\n\t\n\t//Manage visual spects\n\t$(\"a\").removeClass('active'); //remove active class for all elements\n\t$(\"#Page\" + futurePage).addClass('active'); //activate new page\n\t\n\t//Reconfigure first and last buttons\n\tif(parseInt(futurePage,10) === 1 ){\n\t\t$(\"#first\").addClass('disabled');\n\t\t$(\"#last\").removeClass('disabled');\n\t}else if(parseInt(futurePage,10) === commTotalPages ){\n\t\t$(\"#first\").removeClass('disabled');\n\t\t$(\"#last\").addClass('disabled');\n\t}\n\telse{\n\t\t$(\"#first\").removeClass('disabled');\n\t\t$(\"#last\").removeClass('disabled');\n\t}\n\t\n}//END Navigation function", "function smallerpagination() {\r\n var maxPerPage = 5;\r\n\r\n var lastPageNumber = $('#move_left').data('count');\r\n // shows dots or no if more pages than maxPerPage\r\n if (lastPageNumber > maxPerPage) {\r\n // \r\n for (let el of document.querySelectorAll('.pagination_page'))\r\n el.style.display = 'none';\r\n // \r\n document.getElementsByClassName('morePages')[0].style.display = 'block';\r\n document.getElementsByClassName('morePages')[1].style.display = 'block';\r\n document.getElementsByClassName('morePages2')[0].style.display =\r\n 'block';\r\n document.getElementsByClassName('morePages2')[1].style.display =\r\n 'block';\r\n document.getElementsByClassName('pageba1')[0].style.display = 'block';\r\n document.getElementsByClassName('pageba1')[1].style.display = 'block';\r\n document.getElementsByClassName(\r\n 'pageba' + lastPageNumber,\r\n )[0].style.display = 'block';\r\n document.getElementsByClassName(\r\n 'pageba' + lastPageNumber,\r\n )[1].style.display = 'block';\r\n //\r\n\r\n // pulka maxima pagination an strance pro zobrazeni pulky predchozich a pulky nadchazejicih\r\n var howMuch = Math.floor(maxPerPage / 2);\r\n // kdyz mensi stranky nez maximum tak to zobrazi na strane else if zobrazi posledni else zobrazi na konci\r\n if (page <= maxPerPage - howMuch) {\r\n for (let index = 1; index <= maxPerPage; index++) {\r\n document.getElementsByClassName(\r\n 'pageba' + index,\r\n )[0].style.display = 'block';\r\n document.getElementsByClassName(\r\n 'pageba' + index,\r\n )[1].style.display = 'block';\r\n }\r\n document.getElementsByClassName('morePages')[0].style.display =\r\n 'none';\r\n document.getElementsByClassName('morePages')[1].style.display =\r\n 'none';\r\n } else if (page > lastPageNumber - maxPerPage + howMuch) {\r\n for (\r\n let index = lastPageNumber - maxPerPage + 1; index <= lastPageNumber; index++\r\n ) {\r\n document.getElementsByClassName(\r\n 'pageba' + index,\r\n )[0].style.display = 'block';\r\n document.getElementsByClassName(\r\n 'pageba' + index,\r\n )[1].style.display = 'block';\r\n }\r\n document.getElementsByClassName('morePages2')[0].style.display =\r\n 'none';\r\n document.getElementsByClassName('morePages2')[1].style.display =\r\n 'none';\r\n } else {\r\n for (\r\n let index = page - howMuch; index < page - howMuch + maxPerPage; index++\r\n ) {\r\n document.getElementsByClassName(\r\n 'pageba' + index,\r\n )[0].style.display = 'block';\r\n document.getElementsByClassName(\r\n 'pageba' + index,\r\n )[1].style.display = 'block';\r\n }\r\n }\r\n } else {\r\n document.getElementsByClassName('morePages')[0].style.display = 'none';\r\n document.getElementsByClassName('morePages')[1].style.display = 'none';\r\n document.getElementsByClassName('morePages2')[0].style.display =\r\n 'none';\r\n document.getElementsByClassName('morePages2')[1].style.display =\r\n 'none';\r\n //\r\n }\r\n}", "function pesquisarMenu(page) {\n\n page = page || 0;\n\n $scope.loadingMenu = true;\n\n var config = {\n params: {\n page: page,\n pageSize: 10,\n modulo: $scope.novoMenu.ModuloId,\n filter: $scope.filtroMenu\n }\n };\n\n apiService.get('api/menu/pesquisar', config,\n menuLoadCompleted,\n menuLoadFailed);\n }", "function clickBtnPager() {\n // remet à jour les données de state en demandant la page\n // identifiée dans l'attribut data-page\n // noter ici le 'this' QUI FAIT AUTOMATIQUEMENT REFERENCE\n // A L'ELEMENT AUQUEL ON ATTACHE CE HANDLER\n getQuizzes(this.dataset.page);\n }", "function showPagination(count,current_page,offset,visibleNumbers,queryString,baseUrl) {\n baseUrl=baseUrl===undefined ? window.location.origin+window.location.pathname : baseUrl;\n let output=\"\";\n let fullUrl;\n if(queryString){\n fullUrl=baseUrl+\"?\"+queryString+\"&page=%page%\";\n }else{\n fullUrl=baseUrl+\"?page=%page%\";\n }\n if(count > offset){\n \n let lastPage=Math.ceil(count/offset);\n let endIndex,startIndex;\n output+=current_page > 1 ? '<li class=\"page-item\"><a class=\"page-link\" href=\"'+baseUrl+'\" aria-label=\"Previous\"><span aria-hidden=\"true\">&laquo;</span></a></li><li class=\"page-item\"><a class=\"page-link\" href=\"'+substitute(fullUrl,{\"%page%\":current_page-1})+'\" aria-label=\"Previous\">قبلی</a></li>' : \"\";\n if((current_page+(visibleNumbers-1)) > lastPage){ \n endIndex=lastPage;\n startIndex=current_page-(visibleNumbers-(lastPage-current_page));\n }else{\n startIndex=current_page - (visibleNumbers-1);\n endIndex=current_page+ (visibleNumbers-1);\n }\n startIndex= startIndex<=0 ? 1:startIndex;\n for(pageNumber=startIndex;pageNumber<=endIndex;pageNumber++){\n output+= pageNumber==current_page ? \"<li class='page-item active'>\":\"<li class='page-item'>\";\n output+=\"<a class='page-link' href='\"+substitute(fullUrl,{\"%page%\":pageNumber})+\"'>\"+pageNumber+\"</a>\";\n }\n if(current_page != lastPage){\n output+='<li class=\"page-item\"><a class=\"page-link\" href=\"'+substitute(fullUrl,{\"%page%\":current_page+1})+'\" aria-label=\"Previous\">بعدی</a></li>';\n output+='<li class=\"page-item\"><a class=\"page-link\" href=\"'+substitute(fullUrl,{\"%page%\":lastPage})+'\" aria-label=\"Next\"><span aria-hidden=\"true\">&raquo;</span></a></li>';\n }\n }\n $(\".pagination\").html(output);\n }", "function clickedPrereqPagination(){\n\t\t$(\".prereq_pagination .page-item a\").click(function(){\t\n\t\t\tvar clickedPage = parseInt($(this).attr(\"id\"));\n\t\t\tsearchPrereq(page=clickedPage);\n\t\t});\n\t}", "function atualizarPaginacao(){\n\n page = page ? parseInt(page) : 1;\n\n var totalPaginas = Math.ceil(total_banco / config.limit);\n\n if( totalPaginas > 1 ){\n\n var paginacao = '<div class=\"text-center\"><ul class=\"pagination\">';\n\n paginacao += '<li><a href=\"'+remoteUrl+'page=1&limit='+config.limit+'\">&laquo;</a></li>';\n\n paginacao += '<li><a href=\"'+remoteUrl+'page='+(page > 2 ? page - 1 : 1)+'&limit='+config.limit+'\">&lt;</a></li>';\n\n for (var i = 1; i <= totalPaginas; i++) {\n paginacao += '<li class=\"'+ (i == page ? 'active' : '') + '\"><a href=\"'+remoteUrl+'page='+i+'&limit='+config.limit+'\">'+i+' <span class=\"sr-only\">(current)</span></a></li>';\n };\n\n paginacao += '<li><a href=\"'+remoteUrl+'page='+ ((page < totalPaginas) ? (page+1) : page) +'&limit='+config.limit+'\">&gt;</a></li>';\n\n paginacao += '<li><a href=\"'+remoteUrl+'page='+ totalPaginas +'&limit='+config.limit+'\">&raquo;</a></li>';\n\n paginacao += '</ul></div>';\n\n footer( $(paginacao ) );\n\n } else {\n\n footer( '' );\n\n }\n\n var posicaoPrimeiroItem = total_banco > 0 ? (page * config.limit) + 1 - config.limit : 0;\n\n var posicaoSegundoItem = (posicaoPrimeiroItem + config.limit - 1) > total_banco ? total_banco : posicaoPrimeiroItem + config.limit -1;\n\n var totalresumeHTML = $(document.createElement('div')).addClass('text-center').html(\"Mostrando do \" + posicaoPrimeiroItem + \"&ordm até o \" + posicaoSegundoItem + \"&ordm de \" + total_banco + \" registro(s) encontrado(s).\");\n\n var captionContent = $(document.createElement('small')).addClass('text-info').append( totalresumeHTML );\n\n self.caption( captionContent );\n\n }", "function getTitulosDelPaginator(e) { \n e.preventDefault();\n\n var href = e.target.href;\n if (href) {\n getTitulos(href + '.json');\n }\n return false; \n }", "function PasarPagina( clicked_id ,FilasAMostrarXPagina,MaxPaginasAMostrar,usuario){ \n\t\n\tloading_show('DatosDePagina');\n Pag = parseInt(clicked_id); \n\tcont = 0;\n\tLimitINICIO = 0;\n\t\n\t//Cambia los limites segun el ide de la pagina\n\tif (Pag>=0){\n\t\t//while(cont <= Pag){\n\t\t\ttry\n\t\t\t{\n\t\t\t\tLimitINICIO = Pag*FilasAMostrarXPagina;\n\t\t\t}catch (e){//alert(\"Error \" + e)\n\t\t\tLimitINICIO = 0;\n\t\t\t} \n\t\t\t\n\t\t\t// alert(\"while cont : \"+cont+\" Pag: \"+ Pag+\" LimitINICIO : \" + LimitINICIO );\n\t\t\t//cont+=1;\n\t\t\t//}\n\t\t}\n\t\t\n\t\tif (Pag > PagActivoIni)\n\t\t{\n\t\t\t\n\t\t//limpia Primer cuadro de los 10 al pasar al segundo cuadro\n\t $(\"#\"+PagActivoIni).removeClass(\"NumPaginaACTIVO\");\n\t $(\"#\"+PagActivoIni).addClass(\"NumPagina\");\n\t \n\t\t}\n\t\t\n\t\t//if (Pag==0)\n // $(\"#Anterior\").css(\"display\",\"none\");\n\t if (Pag > 0)\n\t $(\"#Anterior\").css(\"display\",\"inline\");\n\t \n\t \n// alert(\"Pag: \"+ Pag+\" LimitINICIO : \" + LimitINICIO );\n\t //llama a la funcion que devuelve los datos de la pagina\n\t \n\t ObtieneDatosDePagia(LimitINICIO,25,usuario,Busqueda,\"NOMostrarRutero\");\n\t//ObtieneDatosDePagia(LimitINICIO,25,usuario,Busqueda,\"\");\n\t\n\n\t//elemento = document.getElementById(clicked_id);\n\t\telemento = document.getElementById(Pag);\n\t\n\t\t\t \n\t\t /*el elemento es null cuando se pasa de 9 a 10 ya que el elemento 10 se crea hasta despues de salir de la funcion Siguiente()*/ \n\t\t\n\tif (elemento != null){\n\t\tPagBackup.className = \"NumPagina\";\n\t PagBackup = elemento;\n\t\t}\n\t\n\t//activa y desactiva los cuadros\n\tif (elemento.className == \"NumPaginaACTIVO\") {\n\t\telemento.className = \"NumPagina\";\n\t\t}\n\telse {\n\t\t elemento.className = \"NumPaginaACTIVO\";\n\t }\n\n //Si el numero de la pagina es mayor al bloque de paginas mostradas\n\tif (Pag > PagActivoIni){\n\t\t\n\t\t$(\"#Anterior\").className = \"NumPagina\";\n\t\t//limpia Primer cuadro de los 10 al pasar al segundo cuadro\n\t $(\"#\"+PagActivoIni).removeClass(\"NumPaginaACTIVO\");\n\t $(\"#\"+PagActivoIni).addClass(\"NumPagina\");\n\t\t}\n\t\n\t\n \t//ObtieneDatosDePagia(LimiteINICIO,LimiteFIN); \n\t\n\t // loading_hide('DatosDePagina');\n\t\n}", "function _pagination_setPageData() {\r\n var _pagination = _data['pagination'];\r\n\r\n var _startIdx = _pagination['currentPage'] * _pagination['numElementsPerPage'];\r\n\r\n _pagination['current']['elyos'].empty().pushAll(_data['elyos'].slice(_startIdx, _startIdx + _pagination['numElementsPerPage']));\r\n _pagination['current']['asmodians'].empty().pushAll(_data['asmodians'].slice(_startIdx, _startIdx + _pagination['numElementsPerPage']));\r\n _pagination['current']['versus'].empty().pushAll(_data['versus'].slice(_startIdx, _startIdx + _pagination['numElementsPerPage']));\r\n }", "function anteriorPagina() {\n document.getElementById('pagina2').style.display = 'none';\n document.getElementById('pagina1').style.display = 'block';\n \n \n \n}", "next() {\n const that = this;\n\n that.navigateTo(that.pageIndex + 1);\n }", "prevPage() {\n if (this.page > 1) {\n this.page--;\n this.search();\n }\n }", "if (currentPage <= 6) {\n startPage = 1;\n endPage = totalPages;\n }", "parseUrl () {\r\n this.currentIndex = this.getParameter(\"index\");\r\n this.currentFolder = this.findSubnavFolderByIndex(this.currentIndex);\r\n\r\n const page = this.getParameter(\"page\");\r\n\r\n if (this.currentFolder) {\r\n const target = document.querySelector(`#${page}`);\r\n\r\n this.toggleActivePages(target);\r\n this.toggleActiveSubnav(this.currentIndex);\r\n } else {\r\n const target = document.querySelector(\"#flight-ops-home\");\r\n\r\n this.toggleActivePages(target);\r\n this.toggleActiveSubnav(0);\r\n }\r\n }", "function getResultados(pag) {\r\n $scope.palabrasCategoria = PalabrasCategoria.query({categoriaID: $routeParams.categoria,page: pag},function(respuesta){\r\n });\r\n $scope.palabrasCategoria.$promise.then(function (result) {\r\n $scope.palabras = result.content;\r\n $scope.total = result.totalElements;\r\n $scope.itemsPerPage = result.numberOfElements;\r\n $scope.categoria = $routeParams.categoria;\r\n });\r\n }", "fcurrentPage(i){\n\n var i = i;\n var h = this.navHeight;\n var app = this;\n\n $(window).on('scroll' ,function(){\n \n app.$scrollbar = $(window).scrollTop();\n \n var scrollbar = app.$scrollbar;\n\n for (var y = 0 ; y < i ; y++) {\n \n var min = (h * (y + 1));\n var max = (h * (y + 2));\n\n if (scrollbar <= h) {\n \n app.currentPage = y + 1;\n break;\n } \n\n if (scrollbar > min && scrollbar < max){\n \n app.currentPage = y + 2;\n break;\n }\n }\n });\n }", "function loadDatas(){\n pagination(\n $('#btnPagination .active').text(), \n $('#btnPagination .active')\n );\n}", "function onLoadPag(){\n configurarMenuSecundario(FORMULARIO);\n \n DrdEnsanchaConMargenDcho('listado1',12);\n document.all[\"Cplistado1\"].style.visibility='';\n document.all[\"CpLin1listado1\"].style.visibility='';\n document.all[\"CpLin2listado1\"].style.visibility='';\n document.all[\"CpLin3listado1\"].style.visibility='';\n document.all[\"CpLin4listado1\"].style.visibility='';\n document.all[\"separaDiv\"].style.visibility='';\n document.all[\"primera1Div\"].style.visibility='';\n document.all[\"ret1Div\"].style.visibility='';\n document.all[\"ava1Div\"].style.visibility='';\n \n eval (ON_RSZ); \n \n \n if (get(FORMULARIO+'.errDescripcion')!='') {\t\t\n var wnd = fMostrarMensajeError(get(FORMULARIO+'.errCodigo'),get(FORMULARIO+'.errDescripcion'));\n }\n \n var oidCliente=get(FORMULARIO+'.oidCliente');\n \n //alert('Antes del configurarpaginado oidCliente= '+ get(FORMULARIO+'.lbldtCodConsultora'));\n var idioma = get(FORMULARIO+'.idioma');\n var pais = get(FORMULARIO+'.pais');\n/*hecho en la lp\nDOTOID dto = new DTOOID();\n\tdto.setOidPais(this.pais);\n dto.setOidCliente(this.oidCliente);\n\tdto.setOidIdioma(this.idioma);\n\tparamEntrada.add(dto);\n \tparamEntrada.add(new MareBusinessID(\"CALConsultarConsultorasHijas\"));\n\tconector = conectar(\"ConectorConsultarConsultorasHijas\", paramEntrada);\n\tasignar(\"LISTAEDITABLE\", \"listado1\", conector, \"dtoSalida.resultado_ROWSET\");*/\n \n \n //configurarPaginado(mipgndo, \"CALConsultarConsultorasHijas\", \"ConectorConsultarConsultorasHijas\", \"es.indra.sicc.dtos.cal.DTODatosClien\", [[\"oidIdioma\", idioma],[\"oidPais\", pais],[\"oidCliente\", oidCliente]] ); \n//alert(\"Despues del configurarPaginado.oidCliente \"+ oidCliente);\n \n \n\n}", "function changePage(page){\r\n if($('#' + page + 'Page').length === 0 || page === \"profilo\"){\r\n console.log(\"Pagina \" + page + \" caricata\");\r\n addPage(page);\r\n }\r\n $(\".page\").css('display','none');\r\n $(\"#\" + page + \"Page\").css('display','block');\r\n}", "function paginaAnterior(){\r\n if (pagina_actual > 1) {\r\n pagina_actual--;\r\n cambiar_pagina(pagina_actual);\r\n }\r\n}", "isMorePages(e){\n if (this.state.pagination.next_page_url != null || this.state.pagination.prev_page_url != null){\n return(\n <nav aria-label=\"Page navigation example\">\n <ul className=\"pagination justify-content-center\">\n <li className=\"page-item\">\n <a className=\"page-link\" onClick={this.loadFirst} aria-label=\"Previous\">\n <span aria-hidden=\"true\">&laquo;</span>\n <span className=\"sr-only\">Previous</span>\n </a>\n </li>\n {this.isPrevPage()}\n <li className=\"page-item\"><a className=\"page-link ActualPage\" href=\"#\" >{this.state.pagination.current_page}</a></li>\n {this.isNextPage()}\n <li className=\"page-item\">\n <a className=\"page-link\" aria-label=\"Next\" onClick={this.loadLast}>\n <span aria-hidden=\"true\">&raquo;</span>\n <span className=\"sr-only\">Next</span>\n </a>\n </li>\n </ul>\n </nav>\n );\n }\n }", "get currentPage() { return this._currentPage; }", "linkPrincipal(link){\n var li = link;\nlet url = \"\";\n let cadena = link.split(\"/\");\n for (let i = 0; i < cadena.length; i++){\n if(i >= 2){\n url += cadena[i];\n }\n }\n \n //Funcion para ocultar el menu superior\n if (li == \"/Fecha_pago/\") {\n document.getElementById(\"menuNavbar1\").style.visibility = \"hidden\";\n }\n \n //Este swicth se ejecuta cada vez que entramos a una url\nswitch(url){ \n\n //A qui cargamos los metodos que se queremos que se ejecuten automaticamente\n //Evaluamos el la url que direcccion estamos para pasar por nuestro navegador\ncase \"Principalprincipal\":\n //Cargamos todo el link con los de usuarios/usuarios\n \n getCliente(1); \n \n break; \n case \"Pagopago\":\n getPago(1);\n break; \n}\n}", "handlePrevPage() {\n if (this.props.start - 20 <= 0) {\n return;\n }\n this.props.getPrevPage(this.props.page - 1);\n }", "function paginationLinks() {\n\tdocument.addEventListener(\"click\", (e) => {\n\t\tif (e.target.parentNode.parentNode.className === 'pagination') {\n\t\t\tcurrentPage = e.target.textContent;\n\t\t\tdisplayStudents(perPage, currentPage);\n\t\t}\n\t});\n}", "function pageLink(button) {\n\tlet dataPage \t\t\t\t= $(button).data(\"page\");\n\tlet pageListChildrenLength \t= $(\"#page-list\").children().length;\n\t$.ajax({\n\t\turl \t\t: \"files_backend_ajax/backend_barang_keluar.php\",\n\t\ttype \t\t: \"POST\",\n\t\tdata \t\t: { pageListTabelBarangKeluar : dataPage, pageListChildrenLength : pageListChildrenLength },\n\t\tsuccess\t: function(responseText) {\n\t\t\t$(\"#tabelBarangKeluar\").html(responseText);\n\t\t}\n\t});\n\tfor (let i = 1; i <= pageListChildrenLength; i++) {\n\t\tif (dataPage == i) {\n\t\t\t$(\".page-circle\").removeClass(\"page-actived\");\t\n\t\t\t$(button).addClass(\"page-actived\");\n\t\t}\n\t}\n}", "function setContinuedNavigation(data){\n var setPrevBtn = data._links.prev || \"\";\n var setNextBtn = data._links.next || \"\";\n //set current page number\n var pg = data._links.self.substring(data._links.self.indexOf(\"offset=\")+7, data._links.self.indexOf(\"&q\"));\n document.getElementById('currentPageNumber').innerHTML = Math.floor(pg/10);\n\n //set navagation buttons\n if(setPrevBtn === \"\"){\n //no more prev (on page 0)\n document.getElementById('prevPageButton').onclick = \"\";\n document.getElementById('nextPageButton').onclick = setTwitchDataCallback(setNextBtn);\n } else if(Math.floor(data._total/10)*10 <= parseInt(data._links.self.substring(data._links.self.indexOf(\"offset=\")+7, data._links.self.indexOf(\"&q\")))){\n //no more foward (on last page)\n document.getElementById('prevPageButton').onclick = setTwitchDataCallback(setPrevBtn);\n document.getElementById('nextPageButton').onclick = \"\";\n } else{\n document.getElementById('prevPageButton').onclick = setTwitchDataCallback(setPrevBtn);\n document.getElementById('nextPageButton').onclick = setTwitchDataCallback(setNextBtn);\n }\n}", "function onLoadPag() {\n\t\n\t/*var cerrarVentana = get(FORMULARIO +'.cerrarVentana');\n\tif (cerrarVentana != '') {\n\t\twindow.close();\n\t}*/\n\t\n\t// Si se ha producido algún error, se muestra un mensaje\n\tvar errDescripcion = get(FORMULARIO+'.errDescripcion');\n\tif (errDescripcion !='') {\n\t\tvar errCodigo = get(FORMULARIO+'.errCodigo');\n\t\tvar wnd = fMostrarMensajeError(errCodigo, errDescripcion);\n\t}\n\t\n\t//añadido por incidencia 8813\n\tvar oidCabecera = get(FORMULARIO+'.oidCabecera');\n\tvar pais = get(FORMULARIO+'.pais');\n\tvar idioma = get(FORMULARIO+'.idioma');\n\tconfigurarPaginado(mipgndo, 'CCCObtenerDetalleDepuracion', 'ConectorObtenerDetalleDepuracion', 'es.indra.sicc.dtos.ccc.DTOOIDPAG', [['oidPais',pais], ['oidIdioma', idioma],['oid',oidCabecera]]);\n\n\t\n\t//fin añadido incidencia\n\t\n\t/*var mensajeError = get(FORMULARIO +'.mensajeError');\n\tif (mensajeError == 'CCC0016' ) {\n\t\t// Muestrael mensaje: \"No se puede eliminar la depuración porque no se \n\t\t// pudieron retroceder todos los movimientos\" (CCC-0016)\n\t\tcdos_mostrarAlert(GestionarMensaje('1137'));\n\t}*/\n\tconfigurarMenuSecundario(FORMULARIO);\n}", "function cambiaPag(dir, poppedState, slidden){\n\ttry{\n\t\tif(dir && imagenOK[posActual+dir]===undefined && imagen[posActual+dir]!==null &&\n\t\t\t(!moveWhileLoading || imagen[posActual+dir]===undefined)) return;\n\t\tif(imagen[posActual+dir]===null && link[posActual+dir] || imagenOK[posActual+dir]===false){\n\t\t\tredirect(link[posActual+dir]);\n\t\t\treturn;\n\t\t}\n\t\tposActual+=dir;\n\n\t\t// set the current content\n\t\tdocument.title = titulo[posActual];\n\t\tif(imagen64[posActual]) get('wcr_imagen').src = imagen64[posActual];\n\t\telse get('wcr_imagen').src = imagen[posActual];\n\t\tget('wcr_imagen').title = imgTitle[posActual];\n\n\t\tif(get('wcr_title')) get('wcr_title').innerHTML = imgTitle[posActual];\n\t\tget('wcr_btnaddbm').title = link[posActual];\n\t\tget('wcr_btn1').title = link[posActual + 1] + (imagen[posActual + 1] === null ? ' (image not found)' : '');\n\t\tget('wcr_btn-1').title = link[posActual - 1] + (imagen[posActual - 1] === null ? ' (image not found)' : '');\n\n\t\t// Update list of pages\n\t\ttry{selCss('#wcr_pages option[value=\"'+posActual+'\"]').selected = true;}catch(e){}\n\n\t\tvar xel = get('wcr_extra');\n\t\tif(keepLayout && extraElement){\n\t\t\ttry{ xel = xpath(extraElement); }\n\t\t\tcatch(e){ error('extraElement: ' , e); }\n\t\t}\n\t\tif(xel) xel.innerHTML = extra[posActual];\n\n\t\tvar maxok;\n\t\tfor(maxok=posActual; imagen[maxok+1]; maxok++) continue;\n\t\tget('wcr_btn1').innerHTML = 'Next ('+(maxok-posActual)+(link[maxok+1]?(imagen[maxok+1]===null?'...':''):'!')+')';\n\t\tfor(maxok=posActual; imagen[maxok-1]; maxok--) continue;\n\t\tget('wcr_btn-1').innerHTML = 'Back ('+(posActual-maxok)+(link[maxok-1]?(imagen[maxok-1]===null?'...':''):'!')+')';\n\n\t\tif(useHistoryAPI && history.pushState && !poppedState){\n\t\t\tvar url = link[posActual];\n\t\t\tif(typeof(url)=='object' && url.doubleLink){\n\t\t\t\turl = url[0];\n\t\t\t}\n\t\t\tif(dir) history.pushState(\n\t\t\t\t{wcr_url: url, wcr_pos: posActual},\n\t\t\t\ttitulo[posActual],\n\t\t\t\turl);\n\t\t\telse history.replaceState(\n\t\t\t\t{wcr_url: url, wcr_pos: posActual},\n\t\t\t\ttitulo[posActual],\n\t\t\t\turl);\n\t\t}\n\n\t\ttry{ if(funcionJs) funcionJs(dir); }\n\t\tcatch(e){ error('js('+dir+'): ', e); }\n\n\t\tsaveUltima();\n\t\tsetCursores();\n\n\t\tif(slider && !slidden) slideshow();\n\n\t\tif(dir){\n\t\t\tvar pd = posActual+dir;\n\n\t\t\t// enable/disable buttons as appropriate\n\t\t\tsetCol(-dir, colOK);\n\t\t\tif(!get('wcr_imagen'+pd) && imagen[pd]!==null) disableBtn(dir, true);\n\t\t\tdisableBtn(-dir, false);\n\n\t\t\tvar posAtras = posActual-dir*(maximgs[-dir]+1);\n\t\t\tvar atras = get('wcr_imagen'+posAtras);\n\t\t\tif(atras){\n\t\t\t\tatras.parentNode.removeChild(atras);\n\t\t\t\timagen64[posAtras] = null;\n\t\t\t}\n\t\t\tvar adelante = posActual+dir*maximgs[dir];\n\t\t\tif(imagen[adelante] && !get('wcr_imagen'+adelante)){\n\t\t\t\tcargarImagen(adelante);\n\t\t\t}\n\n\t\t\t// prefetch the page that comes in this direction\n\t\t\tprefetch(dir, pd, prefetchSize[dir>0?1:0]);\n\t\t}\n\t} catch(e){ error('cambia['+dir+']: ', e); }\n}", "function initPagination() {\n ctrl.page = {\n number: ctrl.page.number || 0,\n size: 10\n };\n }", "loadNextPage() {\n this.page = this.page + 1;\n MovieService.filterMovies(this.props.keywords, this.props.genresId, this.page, true);\n }", "function annuairePagination(dataToPaginate){\n $(\"#listGrpsPagination\").pagination({\n dataSource: dataToPaginate,\n pageSize: 5,\n className: 'paginationjs-big custom-paginationjs',\n callback: function(data, pagination){\n let html = userCardTemplate(data);\n $('#listGrps').html(html);\n },\n beforePageOnClick: function(){\n $('#send-message-contact').off('click', 'a');\n },\n beforePreviousOnClick: function(){\n $('#send-message-contact').off('click', 'a');\n },\n beforeNextOnClick: function(){\n $('#send-message-contact').off('click', 'a');\n },\n afterIsFirstPage: function(){\n pageGestion();\n },\n afterPreviousOnClick: function(){\n pageGestion();\n },\n afterNextOnClick: function(){\n pageGestion();\n },\n afterPageOnClick: function(){\n pageGestion();\n }\n })\n }", "function handlePagination(e) {\n if (isModifiedEvent(e) || !isLeftClickEvent(e)) {\n return\n }\n e.stopPropagation();\n e.preventDefault();\n var url = $(this).attr(\"href \");\n if (url) handleNavigation(url, true)\n}", "function findNavigation() {\n var navs = d.querySelectorAll('.' + proto.classes.nav);\n for (var i = navs.length; i--;) {\n new Navigation({ parent: navs[i] });\n }\n }", "function focoPagina(posicion, velocidad){\n\t/*enfocando pagina*/\n\t$('html, body').animate(\n\t\t{scrollTop: posicion},velocidad\n\t);\n}", "initialPage() {\n this.ltClicked({'page': 1});\n this.currentPage = 1;\n this.leftPage = 1;\n this.atFirstPage = true;\n this.setPageGroups(this.currentPage);\n }", "onPageChange(page) {\n if (page == \"next\") {\n this.page = this.page + 1;\n } else if (page == \"prev\") {\n this.page = this.page - 1;\n } else {\n this.page = page;\n }\n if (this.page <= 0) {\n this.page = 1;\n }\n if (this.page > this.data.meta.last_page) {\n this.page = this.data.meta.last_page;\n }\n this.fetch();\n }", "function pagination(paginaAtual,fCustom){\n\t//SE EU ALTEREI ALGUM REGISTRO\n\tif(!Verifica_Alteracao(DIV_TABELA)){\n\t\treturn;\n\t}\n\n\tvar totalDePaginas = Math.ceil(objTabela.total / LIMITE_REGISTROS);\n\tif(paginaAtual > totalDePaginas){\n\t\tpaginaAtual = totalDePaginas;\n\t}\n\n\tvar fim = paginaAtual * LIMITE_REGISTROS;\n\tif(fim > objTabela.total)\n\t\tfim = objTabela.total;\n\tvar inicio = ((paginaAtual - 1) * LIMITE_REGISTROS);\n\n\n\t//REMONTA AS PAGINAS, REORGANIZANDO OS INDICES E MARCANDO A PAG ATUAL\n\tmontaPaginas(paginaAtual,totalDePaginas);\n\n\n\t//RESETA A POSICAO\n\t$('#position').val(\"null\");\n\n\t//RESETA TOTAL\n\t$('#records').val(objTabela.total);\n\n\t//EVITA QUE SCROLL SE PERCA SEMPRE QUE A TABELA É LIMPA\n\tLimpaTabela(DIV_TABELA);\n\tif(objTabela.total > 0){\n\t\tfor(var i = inicio; i < fim; i++){\n\t\t\tvar tabela = \"<tr posicao=\" + i + \">\";\n\t\t\ttabela += linha(i);\n\t\t\ttabela += \"</tr>\";\n\t\t\t$(DIV_TABELA).append(tabela);\n\t\t}\n\t}\n\n\t//SELECIONA A PRIMEIRA LINHA\n\tif(objTabela.total > 0 && empty(fCustom)){\n\t\tpintaLinha($(DIV_TABELA + ' tr:eq(0)'));\n\t\t//VOLTA O SCROLL PRA CIMA\n\t\t$(DIV_TABELA).animate({ scrollTop: \"=0\" }, \"fast\");\n\t}\n\telse if(Verifica_Alteracao(DIV_TABELA)){\n\t\t$('#search').focus();\n\t}\n\n\tif(!empty(fCustom)){\n\t\tfCustom();\n\t}\n\n\t$(DIV_TABELA).mCustomScrollbar({\n\t\tscrollInertia: 0.8,\n\t\tautoHideScrollbar: true,\n\t\ttheme:\"dark-3\"\n\t});\n}", "onPageClick(i){\n this.changePage(i);\n }", "function siguientePagina() {\n document.getElementById('pagina1').style.display = 'none';\n document.getElementById('pagina2').style.display = 'block';\n }", "openPageSearch() {\n this.currentPage = \"search\";\n }", "function uri_pagina(file_pagina) {\r\n\t\t\tconsole.log('en uri_pagina. PENDIENTE');\r\n\t\t}", "function addPagination(arr, num) {\n let numberOfPages = arr.length / num;\n let nextButton = container.querySelector(\".pagination__nextButton\");\n for (let i = 0; i < numberOfPages; i++) {\n let number = document.createElement(\"a\");\n number.classList.add(\"pagination__pageNum\");\n if (i == 0) {\n number.classList.add(\"pagination__pageNum_active\");\n }\n number.textContent = i + 1;\n nextButton.before(number);\n }\n let pagination = container.querySelector(\".pagination\");\n pagination.addEventListener(\"click\", handlePagiClick);\n function handlePagiClick(event) {\n if (event.target.classList.contains(\"pagination__pageNum\")) {\n let pageNum = +event.target.textContent;\n drawList(arr, (pageNum - 1) * num, ((pageNum - 1) * num + num));\n event.currentTarget.querySelector(\".pagination__pageNum_active\").classList.remove(\"pagination__pageNum_active\");\n event.target.classList.add(\"pagination__pageNum_active\");\n } else if (event.target.classList.contains(\"pagination__prevButton\")) {\n let current = event.currentTarget.querySelector(\".pagination__pageNum_active\");\n if (current.previousElementSibling == event.target) {\n return\n }\n let pageNum = +current.textContent - 1;\n drawList(arr, (pageNum - 1) * num, ((pageNum - 1) * num + num));\n current.classList.remove(\"pagination__pageNum_active\");\n current.previousElementSibling.classList.add(\"pagination__pageNum_active\");\n } else if (event.target.classList.contains(\"pagination__nextButton\")) {\n let current = event.currentTarget.querySelector(\".pagination__pageNum_active\");\n if (current.nextElementSibling == event.target) {\n return\n }\n let pageNum = +current.textContent + 1;\n drawList(arr, (pageNum - 1) * num, ((pageNum - 1) * num + num));\n current.classList.remove(\"pagination__pageNum_active\");\n current.nextElementSibling.classList.add(\"pagination__pageNum_active\");\n }\n arrowsToDefault();\n sortFunc();\n clearSelect();\n clearSearch();\n }\n addRowsListeners(arr);\n }", "function fetchPagesAfterBackButton(){\n // LS.urlParams filters mpage, so read the arguments fresh\n var args = LS.getUrlParams();\n\n if (args.mpage){\n for (var i = 2; i <= args.mpage; i++){\n loadNextPage().done(function(json){\n appendResults(json, true);\n })\n }\n }\n\n }", "function cnsRH_pagination(pagina){\n\tvar table = '';\n\tvar fim = pagina * CNSRH_LIMITE_REGISTROS;\n\tif(fim > objTabelaFuncRH.total)\n\t\tfim = objTabelaFuncRH.total;\n\n\tvar inicio = ((pagina - 1) * CNSRH_LIMITE_REGISTROS);\n\n\tcnsRH_montaPaginacao(pagina);\n\n\n\t$('#cnsRH_position').val(\"null\");\n\n\tLimpaTabela('#cnsRH_dados');\n\tif(objTabelaFuncRH.total > 0){\n\t\tfor(var i = inicio; i < fim; i++){\n\t\t\ttable = \"<tr posicao='\" + i + \"'>\"+ cnsRH_linha(i) + \"</tr>\";\n\t\t\t$('#cnsRH_dados').append(table);\n\t\t}\n\t}\n\n\tif(objTabelaFuncRH.total == 1){\n\t\tcnsRH_selecao($('#cnsRH_dados tr[posicao=0]'));\n\t\tcnsRH_fecha(true);\n\t}\n\telse if(objTabelaFuncRH.total > 0){\n\t\tcnsRH_selecao($('#cnsRH_dados tr:eq(0)'));\n\t\tselecionaLinha('#cnsRH_dados', 0, 2);\n\t\t$('#cnsRH_dados').animate({ scrollTop: \"=0\" }, \"fast\"); //VOLTA O SCROLL PRA CIMA\n\t}else{\n\t\t$('#cnsRH_pesquisa').focus();\n\t}\n\n\t$(\"#cnsRH_dados\").mCustomScrollbar({\n\t\tscrollInertia: 0.8,\n\t\tautoHideScrollbar: true,\n\t\ttheme:\"dark-3\"\n\t});\n\n}", "toPage(pageNum){\n this.transitionToRoute('search', {queryParams: {p: pageNum }});\n }", "function onPage (viewer, node){\n console.log(node);\n /*\n * If selected previous:\n * check that not at the very 1st node. if not, just change the counter to the appropriate one and reload the tree.\n * If changed the counter option:\n * change the URL\n * If clicked next:\n * remember old state, change the start node, number of nodes to show. add that to the tree info \n * */\n \n if (node.name == \"prev\"){\n var cnt = viewer.tree.root.children[3].value;\n var actCnt, actStart;\n \n if (!graphViewer.pagedNodeInfo[lastNodeController.taxid]) return;\n \n if (graphViewer.pagedNodeInfo[lastNodeController.taxid].start - cnt < 0){\n actCnt = graphViewer.pagedNodeInfo[lastNodeController.taxid].start;\n actStart = 0;\n }\n else{\n actCnt = cnt;\n actStart = graphViewer.pagedNodeInfo[lastNodeController.taxid].start - cnt;\n }\n graphViewer.pagedNodeInfo[lastNodeController.taxid].end = graphViewer.pagedNodeInfo[lastNodeController.taxid].start;\n graphViewer.pagedNodeInfo[lastNodeController.taxid].start = actStart;\n graphViewer.pagedNodeInfo[lastNodeController.taxid].cnt = actCnt;\n\n vjDS[\"dsTreeChildren\"].reload(vjDS[\"dsTreeChildren\"].url, true);\n }else if (node.name == \"ppager\"){\n var info = nodeToUrl[lastNodeController.taxid];\n var nUrl;\n \n if (!graphViewer.pagedNodeInfo[lastNode.taxid]){\n if (info){\n if (info.cnt == node.value) return;\n \n nUrl = info.url;\n nUrl = urlExchangeParameter(nUrl, \"cnt\", node.value);\n info.url = nUrl;\n info.cnt = node.value;\n }\n else{\n nUrl = \"http://?cmd=ionTaxDownInfo&taxid=\" + lastNodeController.taxid + \"&cnt=\" + node.value;\n nodeToUrl[lastNodeController.taxid] = {url: nUrl, cnt: node.value};\n }\n }\n else{\n var nodeInfo = graphViewer.pagedNodeInfo[lastNodeController.taxid];\n nodeInfo.cnt = node.value;\n \n if (nodeInfo.start + nodeInfo.cnt > lastNodeController.totalChildren)\n nodeInfo.end = lastNodeController.totalChildren;\n else\n nodeInfo.end = nodeInfo.start + nodeInfo.cnt;\n \n nUrl = \"http://?cmd=ionTaxDownInfo&taxid=\" + lastNodeController.taxid + \"&cnt=\" + nodeInfo.cnt + \"&start=\" + nodeInfo.start;\n }\n \n var dsName = \"dsTreeChildren\" + Math.round(Math.random()*1000);\n vjDS.add(\"\", dsName, nUrl);\n vjDS[dsName].register_callback(onTreeChildrenLoaded);\n \n vjDS[dsName].load(); \n }else if (node.name == \"next\"){\n var cnt = viewer.tree.root.children[3].value;\n var actEnd, actCnt, actStart;\n \n if (cnt >= lastNodeController.totalChildren) return;\n \n if (graphViewer.pagedNodeInfo[lastNodeController.taxid]){\n var node = graphViewer.pagedNodeInfo[lastNodeController.taxid];\n \n if (node.end == lastNodeController.totalChildren) return;\n \n actCnt = cnt;\n actStart = node.start + node.cnt;\n \n if (actStart + node.cnt > lastNodeController.totalChildren-1){\n actEnd = lastNodeController.totalChildren;\n }\n else\n actEnd = actStart + node.cnt;\n }else{\n actCnt = cnt;\n graphViewer.pagedNodeInfo[lastNodeController.taxid] = {};\n \n if (2*cnt > lastNodeController.totalChildren-1){\n actEnd = lastNodeController.totalChildren;\n actStart = cnt;\n actCnt = actEnd - actStart;\n }\n else{\n actEnd = 2*cnt;\n actStart = cnt;\n }\n }\n graphViewer.pagedNodeInfo[lastNodeController.taxid].start = actStart;\n graphViewer.pagedNodeInfo[lastNodeController.taxid].cnt = actCnt;\n graphViewer.pagedNodeInfo[lastNodeController.taxid].end = actEnd;\n \n if (graphViewer.pagedNodeInfo[lastNodeController.taxid].totalLoaded >= actEnd)\n return;\n \n var dsName = \"dsTreeChildren\" + Math.round(Math.random()*1000);\n vjDS.add(\"\", dsName, \"http://?cmd=ionTaxDownInfo&taxid=\" + lastNodeController.taxid + \"&cnt=\" + actCnt + \"&start=\" + actStart);\n vjDS[dsName].register_callback(onTreeChildrenLoaded);\n \n vjDS[dsName].load();\n } \n }", "function go_articulos() {\n $state.go('complex_articles.list');\n }", "function setUpPage() {\r\n document.querySelector(\"nav ul li:first-of-type\").addEventListener(\"click\", loadSetup, false);\r\n document.querySelector(\"nav ul li:last-of-type\").addEventListener(\"click\", loadDirections, false);\r\n}", "function handlePagination(event) {\n event.stopPropagation();\n let target = $(\"li\").has(event.target);\n if (target.length) {\n switch (target.attr(\"id\")) {\n case \"left-arrow\": changePage(currentPage - 1); break;\n case \"right-arrow\": changePage(currentPage + 1); break;\n default: changePage(parseInt(target.attr(\"data-value\"))); break;\n }\n }\n}", "function setNewNavigation(data){\n //set the total number of results\n document.getElementById('totalResultsNumber').innerHTML = data._total;\n\n if(data._total > 10){ //if there are more than 10 results, allow navigation\n var setNextBtn = data._links.next || \"\";\n document.getElementById('currentPageNumber').innerHTML = 0;\n document.getElementById('totalPageNumber').innerHTML = Math.floor(data._total/10);\n document.getElementById('nextPageButton').onclick = setTwitchDataCallback(setNextBtn);\n document.getElementById('prevPageButton').onclick = \"\";\n } else{\n document.getElementById('currentPageNumber').innerHTML = 0;\n document.getElementById('totalPageNumber').innerHTML = 0;\n document.getElementById('nextPageButton').onclick = \"\";\n document.getElementById('prevPageButton').onclick = \"\";\n }\n}", "static goPage(params, page) {\n const navigation = NavigationUtil.navigation;\n /*children level router can't jump to parent level router*/\n //const {navigation} = params;\n if (!navigation) {\n console.log('NavigationUtil.navigation can\\'t be null.')\n }\n navigation.navigate(\n page,\n {\n ...params\n }\n );\n }", "function displayPagination() {\n venuePaginationEl.empty();\n venuePaginationEl.append(`<li id=\"left-arrow\" class=\"${currentPage == 1 ? \"disabled\" : \"waves-effect\"}\"><a><i class=\"material-icons\">chevron_left</i></a></li>`);\n for (var i = 1; i <= totalPages; i++) {\n venuePaginationEl.append(`<li class=\"${i == currentPage ? \"active\" : \"waves-effect\"}\" data-value=\"${i}\"><a>${i}</a></li>`);\n }\n venuePaginationEl.append(`<li id=\"right-arrow\" class=\"${currentPage == totalPages ? \"disabled\" : \"waves-effect\"}\"><a><i class=\"material-icons\">chevron_right</i></a></li>`);\n}", "function activate() { \n \tgetWebsites(1);\n \t$scope.pagination = { current: 1 };\n }", "nextPage() {\n if (this.page < this.totalPages) {\n this.page++;\n this.search();\n }\n }", "function navigate(nav, navArray){\n for (var i = 0; i < navArray.length; i++) {\n if (nav == navArray[i].nav) {\n navArray[i].page.style.display = \"block\";\n if (nav != document.getElementById('homenav')){\n navArray[i].nav.style.backgroundColor = \"#FAA669\";\n }\n navArray[i].nav.style.cursor = \"default\";\n } else {\n if (!(navArray[i].page == account && (nav == signNav || nav == logNav)))\n {\n navArray[i].page.style.display = \"none\";\n }\n if (navArray[i].nav != document.getElementById('homenav')){\n navArray[i].nav.style.backgroundColor = navArray[i].color;\n }\n navArray[i].nav.style.cursor = \"pointer\";\n }\n }\n }", "nextPage () {\n const { page, itemsPerPage } = this.computedPagination\n if (this.lastItemIndex > 0 && page * itemsPerPage < this.filteredIcons.length) {\n this.setPagination({ page: page + 1 })\n }\n }", "function setCurrentPage(i) {\r\n $scope.CurrentPage = i;\r\n }", "function pageNavignByDropDown()\r\n{\r\n var current_page = getElemnt(\"current_page\");\r\n var nextRecordKey = current_page.value;\r\n pageNavign(nextRecordKey);\r\n}", "function createEditPagination(numberData, origen) {\n var paginador = $(\"#listPag\" + origen);\n // paginador.attr(\"sourcePage\", origen);\n paginador.attr(\"totaReg\", numberData);\n paginador.html(\"\");\n items = numberData;\n totalPages = Math.ceil(items / rowsByPage);\n\n $('<li><a href=\"#\" class=\"first_link' + origen + '\">&#9664;</a></li>').appendTo(paginador);\n $('<li><a href=\"#\" class=\"prev_link' + origen + '\">&laquo;</a></li>').appendTo(paginador);\n\n for (var b = 0; totalPages > b;)\n $('<li><a href=\"#\" class=\"page_link' + origen + '\">' + (b + 1) + \"</a></li>\").appendTo(paginador), b++;\n\n numbersByPage > 1 && ($(\".page_link\" + origen).hide(), $(\".page_link\" + origen).slice(0, numbersByPage).show());\n\n $('<li><a href=\"#\" class=\"next_link' + origen + '\">&raquo;</a></li>').appendTo(paginador);\n $('<li><a href=\"#\" class=\"last_link' + origen + '\">&#9654;</a></li>').appendTo(paginador);\n\n 0 === pagina && (paginador.find(\".page_link\" + origen + \":first\").addClass(\"active\"),\n paginador.find(\".page_link\" + origen + \":first\").parents(\"li\").addClass(\"active\"));\n\n paginador.find(\".prev_link\" + origen).hide(), paginador.find(\"li .page_link\" + origen).click(function () {\n var a = $(this).html().valueOf() - 1;\n return loadPaginationEdit(a, paginador, origen), !1;\n }), paginador.find(\"li .first_link\" + origen).click(function () {\n var a = 0;\n return loadPaginationEdit(a, paginador, origen), !1;\n }), paginador.find(\"li .prev_link\" + origen).click(function () {\n var a = parseInt(paginador.data(\"pag\")) - 1;\n return loadPaginationEdit(a, paginador, origen), !1;\n }), paginador.find(\"li .next_link\" + origen).click(function () {\n if (paginador.data(\"pag\") === undefined) {\n a = 1;\n } else {\n a = parseInt(paginador.data(\"pag\")) + 1;\n }\n return loadPaginationEdit(a, paginador, origen), !1;\n }), paginador.find(\"li .last_link\" + origen).click(function () {\n items = paginador.attr(\"totaReg\");\n totalPages = Math.ceil(items / rowsByPage);\n var a = totalPages - 1;\n return loadPaginationEdit(a, paginador, origen), !1;\n });\n}", "function setPaginationAndItemsAmount(items) {\r\n\r\n // elemeent DOM\r\n const paginationContainer = document.querySelector(\".pagination\");\r\n const paginationWrapper = document.querySelector(\".pag-wrapper\");\r\n const paginationNum = paginationContainer.querySelector(\".numbers\");\r\n let status_info = paginationContainer.querySelector(\".items-status-info\");\r\n\r\n let showingItems = 20;\r\n\r\n for (let i = 1; i <= Math.ceil(items.length / showingItems); i++) {\r\n\r\n if (paginationNum && (items.length / showingItems > 1)) {\r\n paginationWrapper.style.display = 'block';\r\n\r\n if (i === 1) {\r\n paginationNum.innerHTML =\r\n `<span class=\"page-number black-focus\">${i}</span>`;\r\n } else {\r\n paginationNum.innerHTML += `<span class=\"page-number\">${i}</span>`;\r\n }\r\n }\r\n }\r\n\r\n\r\n if (status_info && items.length > showingItems) {\r\n status_info.innerHTML =\r\n `<small><i><strong>${showingItems}</strong> of <strong>${items.length}</strong> total<i/></small>`\r\n } else {\r\n paginationWrapper.style.display = 'none';\r\n status_info.innerHTML =\r\n `<small><i><strong>${items.length}</strong> total Items<i/></small>`\r\n }\r\n\r\n paginationRight.addEventListener(\"click\", nextPage);\r\n paginationLeft.addEventListener(\"click\", prevPage);\r\n\r\n\r\n // add event to paginationNum numbers\r\n //if (paginationNum) \r\n pagiArray = Array.prototype.slice.call(paginationNum.children);\r\n\r\n //if (pagiArray) \r\n pagiArray.forEach(num => {\r\n num.addEventListener(\"click\", (e) => {\r\n console.log(\"num\");\r\n getpage = Number(pagiArray.indexOf(e.currentTarget));\r\n let itemsNum = 20 * getpage;\r\n itemsContainer.innerHTML = \"\";\r\n loadPages(itemsNum, contenItems);\r\n checkFocus(paginationLeft);\r\n checkFocus(paginationRight);\r\n getCurrentList()\r\n view === \"list\" ? styleList(\"l\") : styleList(\"g\");\r\n });\r\n });\r\n\r\n\r\n\r\n}", "function paginationNav(pages) {\n for(var i = 0; i < pages; i++) {\n header.append('<a href=\"#\" data-page=\"'+i+'\" id=\"page-button\">'+(i+1)+'</a>'); // Adding one to offset the array but to keep math logic for Listener on pagination buttons\n if(i == (pageStart/pagerSize)) {\n $('#page-button').addClass('active');\n }\n }\n paginationButtons = $('#app a#page-button');\n header.prepend('<span><input type=\"checkbox\" id=\"checkbox\" checked />Paginate</span>');\n}", "function activatePagination(){\n $('.page-link').click(function(){\n sendFilterRequest($(this));\n return false;\n });\n}", "function setHandlersOnPagination() {\n\t$('.pageNumber').on('click', function(event) {\n\t\tsetLoadingAnimation();\n\n\t\tvar num = parseInt(event.target.id.slice(4));\n\t\tloadNewsByPage(num);\n\t\tsetCurrents(num);\n\t\t// add class to really current element\n\t\t$(event.target).addClass('current');\t\n\t});\n\n\t$('#prev').on('click', function(event) {\n\t\tsetLoadingAnimation();\n\n\t\t// get current number of page\n\t\tvar currentNum = parseInt($('.pageNumber.current').attr('id').slice(4));\n\t\tvar newNum = currentNum - 1;\n\t\t// when we are on the first page do nothing\n\t\tif (currentNum === 1) return;\n\n\t\tloadNewsByPage(newNum);\n\t\tsetCurrents(newNum);\n\t\t$('#page' + newNum).addClass('current');\n\t});\n\n\t$('#next').on('click', function(event) {\n\t\tsetLoadingAnimation();\n\n\t\t// get current number of page\n\t\tvar currentNum = parseInt($('.pageNumber.current').attr('id').slice(4));\n\t\tvar newNum = currentNum + 1;\n\t\t// when we are on the first page do nothing\n\t\tif (currentNum === pagesCount) return;\n\n\t\tloadNewsByPage(newNum);\n\t\tsetCurrents(newNum);\n\t\t$('#page' + newNum).addClass('current');\n\t});\n}", "mostrarPagina(nombrePagina, id_escuderia) {\n this.paginaVacia();\n this.barraNavegacion();\n\n if (nombrePagina == \"CLASIFICACION CONSTRUCTORES\") {\n rellenarTablaClasificacionEscuderias();\n crearTablaClasificacionEscuderias();\n\n } else if (nombrePagina == \"CLASIFICACION PILOTOS\") {\n rellenarTablaClasificacionPilotos();\n crearTablaClasificacionPiloto();\n\n } else if (nombrePagina == \"HOME\") {\n paginaHome();\n\n } else if (nombrePagina == \"ESCUDERIAS\") {\n mostrarEscuderias();\n\n } else if (nombrePagina == \"CIRCUITOS\") {\n mostrarCircuits();\n\n } else if (nombrePagina == \"LOGOUT\") { //Login\n this.logout();\n this.mostrarBarraNavegacion(false);\n paginaLogin();\n\n } else if (nombrePagina == \"Login\") { //Login\n this.mostrarBarraNavegacion(false);\n paginaLogin();\n\n //SUB PAGiNES\n } else if (nombrePagina == \"ESCUDERIA-2\") { //Mostrar els pilotos\n mostrarPilotosDeXEscuderia(id_escuderia);\n \n } else if (nombrePagina == \"NUEVO CIRCUITO\") { //Añadir nou circuit\n formularioCircuito();\n\n } else if (nombrePagina == \"NUEVO PILOTO\") { //Añadir nou piloto\n formularioPiloto();\n \n } else if (nombrePagina == \"SIMULAR CARRERA\") { //Simular carrera\n simularCarrera();\n crearSimulacioClasificacionPiloto();\n }\n\n\n\n this.piePagina();\n\n console.log(nombrePagina);\n }", "function Pagina(x) {\n\t\tthis.attPagina=0;\n\t\tthis.titulo = 'General'; //titulo de la pagina\n\t\tthis.unidad = 'General'; //unidad de la materia\n\t\tthis.numero = x;//numero de pagina\n\t\tthis.puntaje = 1;//puntaje para evaluacion\t \n\t\tthis.tipo = 'General';\n\t\t\t\t\n\t\tPagina.prototype.GetTipo = function(){\n\t\t\treturn (this.tipo);\n\t\t};\n\t\t \n\t\tPagina.prototype.SetNumero = function(numero){\n\t\t\tthis.numero = numero;\n\t\t};\n\t\t \n\t\tPagina.prototype.ImprimeInfo = function(){\n\t\t\tvar info = '';\n\t\t\tinfo = 'Titulo='+this.titulo;\n\t\t\tinfo += '; Unidad='+this.unidad;\n\t\t\tinfo += '; Numero='+this.numero;\n\t\t\tinfo += '; Puntaje='+this.puntaje;\n\t\t\tinfo += '; Tipo='+this.tipo;\n\t\t\treturn (info)\n\t\t};\n\t }", "function navClick(e) {\n if (page == results.length - 29 && e.target.value == \"next\") {\n document.querySelector('#next').className = \"hidden\";\n document.querySelector('#prev').className = \"\";\n }\n else if (page == 10 && e.target.value == \"prev\") {\n document.querySelector('#prev').className = \"hidden\";\n document.querySelector('#next').className = \"\";\n }\n else {\n document.querySelector('#next').className = \"\";\n document.querySelector('#prev').className = \"\";\n }\n\n if (e.target.value == \"next\" && page < results.length - 10) {\n page += 10;\n showResults();\n }\n else if (e.target.value == \"prev\" && page > 0) {\n page -= 10;\n showResults();\n }\n else\n {\n alert(\"Cannot Load Page!\");\n }\n\n console.log(\"Page :\" + page + \"\\nResults: \" + (results.length - 19));\n}", "changePage(fieldPath) {\n const fieldPathArray = this.pathUtilService.toPathArray(fieldPath);\n const listPathArray = this.pathUtilService.getNearestOrRootArrayParentInPath(fieldPathArray, true);\n const listPath = this.pathUtilService.toPathString(listPathArray);\n if (this.pageChange$Map[listPath]) {\n const itemIndex = fieldPathArray[listPathArray.length];\n const itemsPerPage = this.itemsPerPageMap[listPath];\n const page = Math.floor((itemIndex / itemsPerPage) + 1);\n this.pageChange$Map[listPath].next(page);\n }\n }", "function visSingleView() {\n console.log(\"visSingleView\");\n //add history.back();\n //Konstant der bestemmer window.location.search\n //Konstant der definerer en unik egenskab (her fx. navn).\n //Konstant der definerer URL til json\n //Andre lokale variabler\n //opret en klon med alle info fra json og sæt ind på siden vha textContent, link til billede + alt.\n}", "function pagination(paginaAtual,fCustom){\n\tvar totalDePaginas = Math.ceil(objTabelaCest.total / LIMITE_REGISTROS);\n\tif(paginaAtual > totalDePaginas){\n\t\tpaginaAtual = totalDePaginas;\n\t}\n\n\tvar fim = paginaAtual * LIMITE_REGISTROS;\n\tif(fim > objTabelaCest.total)\n\t\tfim = objTabelaCest.total;\n\tvar inicio = ((paginaAtual - 1) * LIMITE_REGISTROS);\n\n\t//REMONTA AS PAGINAS, REORGANIZANDO OS INDICES E MARCANDO A PAG ATUAL\n\tmontaPaginas(paginaAtual,totalDePaginas);\n\n\t//RESETA A POSICAO\n\t$('#position').val(\"null\");\n\n\t//RESETA TOTAL\n\t$('#records').val(objTabelaCest.total);\n\n\t//EVITA QUE SCROLL SE PERCA SEMPRE QUE A TABELA É LIMPA\n\tLimpaTabela(DIV_TABELA);\n\tif(objTabelaCest.total > 0){\n\t\tfor(var i = inicio; i < fim; i++){\n\t\t\tvar tabela = \"<tr posicao=\" + i + \">\";\n\t\t\ttabela += Cest_linha(i);\n\t\t\ttabela += \"</tr>\";\n\t\t\t$(DIV_TABELA).append(tabela);\n\t\t}\n\t}\n\n\t//SELECIONA A PRIMEIRA LINHA\n\tif(objTabelaCest.total > 0 && empty(fCustom)){\n\t\tpintaLinha($(DIV_TABELA + ' tr:eq(0)'));\n\t\t//VOLTA O SCROLL PRA CIMA\n\t\t$(DIV_TABELA).animate({ scrollTop: \"=0\" }, \"fast\");\n\n\t}\n\telse{\n\t\t$('#search').focus();\n\t}\n\n\tif(!empty(fCustom)){\n\t\tfCustom();\n\t}\n\n\t$(DIV_TABELA).mCustomScrollbar({\n\t\tscrollInertia: 0.8,\n\t\tautoHideScrollbar: true,\n\t\ttheme:\"dark-3\"\n\t});\n\n\tswal.close();\n}" ]
[ "0.6600536", "0.6516225", "0.63527614", "0.62921333", "0.62886137", "0.6266813", "0.62250113", "0.6223648", "0.620794", "0.620589", "0.6175903", "0.6156059", "0.6155777", "0.61349684", "0.61145675", "0.6098048", "0.60937256", "0.6091005", "0.6085422", "0.60840553", "0.6076254", "0.60582393", "0.6052383", "0.6032889", "0.60118717", "0.6004254", "0.59969145", "0.5994519", "0.59906703", "0.59900975", "0.5985209", "0.5984411", "0.595711", "0.59399664", "0.59166515", "0.5916616", "0.591548", "0.59143585", "0.5908253", "0.59020406", "0.5898171", "0.5897775", "0.5897414", "0.5886178", "0.58835685", "0.5880836", "0.58782595", "0.5874332", "0.58720875", "0.5869946", "0.5848399", "0.5842581", "0.58335954", "0.5832424", "0.58298814", "0.5825996", "0.58199763", "0.5818733", "0.5817613", "0.5817491", "0.5808106", "0.58043444", "0.5802183", "0.5796569", "0.57805943", "0.57801557", "0.5779919", "0.5773391", "0.5769612", "0.5766576", "0.5761908", "0.57595545", "0.57526964", "0.5752126", "0.57506305", "0.57497543", "0.5745547", "0.5737366", "0.57373196", "0.5736846", "0.57361674", "0.5735317", "0.573479", "0.5733487", "0.572855", "0.57235426", "0.5723148", "0.571693", "0.57105523", "0.57078785", "0.569357", "0.5690232", "0.5688023", "0.56832635", "0.5681486", "0.5680581", "0.56796837", "0.56741434", "0.5674019", "0.5668791", "0.5666107" ]
0.0
-1
sort transaction objects by date
function compare_date( a, b ) { if ( a.date < b.date){ return -1; } if ( a.date > b.date ){ return 1; } return 0; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getSortedTransactions(data) {\n const sortedTransactions = data.transactions.sort((a, b) => {\n let dateA = new Date(a.startDate),\n dateB = new Date(b.startDate);\n return dateA - dateB;\n });\n\n return sortedTransactions;\n}", "function sortListsByDate() {\r\n\t\treturn getItems().sort(function(a,b){\r\n \t\t\treturn new Date(`${a.date} ${a.time}`) - new Date(`${b.date} ${b.time}`);\r\n\t\t});\r\n\t}", "function sortByDateAsc(a,b)\n{\n return new Date(a.createdAt) - new Date(b.createdAt)\n}", "function SortByDate(array) {\n return _.sortBy(array, function (item) {\n return moment(item.endDate, 'YYYY-MM-DD HH:mm:ss').format('x');\n });\n }", "function sortByDate(a, b){\nvar aDate = a.date;\nvar bDate = b.date; \nreturn ((aDate > bDate) ? -1 : ((aDate < bDate) ? 1 : 0));\n}", "function sortByDateDesc(a,b)\n{\n return new Date(b.createdAt) - new Date(a.createdAt)\n}", "function sortByDate() {\n return articles.sort(function(a, b) {\n let x = new Date(a.published_at).getTime();\n let y = new Date(b.published_at).getTime();\n if (x < y){\n return -1; \n } else if (y > x){\n return 1;\n } else {\n return 0\n }\n });\n}", "function sortByTimestamp(transactionsArr) {\n transactionsArr.sort((a, b) => (a.timestamp < b.timestamp ? -1 : 1));\n }", "function sort_by_date(a, b) {\n return new Date(b.date_published).getTime() - new Date(a.date_published).getTime();\n}", "function sortEntries() {\n entries.sort((a, b) => (new Date(a.date).getTime() - new Date(b.date).getTime()));\n}", "function sortDate()\n{\n\tevents.sort( function(a,b) { if (a.startDate < b.startDate) return -1; else return 1; } );\n\tclearTable();\n\tfillEventsTable();\n}", "function sortByDateAscending(a, b) {\n // Dates will be cast to numbers automagically:\n return a.date - b.date;\n }", "function sortByDeliverydate(transactions1, transactions2){\n\t var transOnePstDate = transactions1.projectedPostingDate;\n\t var transTwoPstDate = transactions2.projectedPostingDate; \n\t return ((transOnePstDate < transTwoPstDate) ? -1 : ((transOnePstDate > transTwoPstDate) ? 1 : 0));\n}", "_sortDataByDate() {\n this.data.sort(function(a, b) {\n let aa = a.Year * 12 + a.Month;\n let bb = b.Year * 12 + b.Month;\n return aa - bb;\n });\n }", "sortByDate(selection = \"timed\"){\n return this.dataFromSelectionName(selection).sort((a, b) => a.date - b.date);\n }", "sortData(data) {\n return data.sort((a, b) => {\n let aa = typeof a.date === \"string\" ? Date.parse(a.date) : a.date,\n bb = typeof b.date === \"string\" ? Date.parse(b.date) : b.date;\n return this.latest ? bb - aa : aa - bb;\n });\n }", "function dateSort(arr) {\n return arr.sort(function(a, b) {\n return moment(b.date.published).unix() - moment(a.date.published).unix();\n })\n}", "function sortByDueDate(list) {\n return list.sort(function(a,b) {\n return new Date(a.dueDate) - new Date(b.dueDate);\n });\n}", "function sortDate(data) {\r\n const sortedDate = data.sort((a, b) => {\r\n if (sortBool)\r\n return a.date < b.date ? -1 : 1;\r\n else\r\n return a.date > b.date ? -1 : 1;\r\n });\r\n swapBool();\r\n createStockTable(sortedDate);\r\n }", "sortByDueDate(){\n this.list.sort(function(a,b){\n return a.duedate - b.duedate;\n });\n $(\"#theTasks\").empty();\n this.list.forEach(function(item){\n item.addToDom();\n });\n }", "function sortByTime()\n {\n newsItems.sort(function(a,b) {return a.created_at<b.created_at});\n console.log(newsItems);\n\n addNewsListItems(); \n }", "function sorter(requests){\n return requests.sort(function(a,b){\n var c = new Date(a.updated_at);\n var d = new Date(b.updated_at);\n return d - c;\n });\n}", "function sortByDateTime\n(\n arr\n)\n{\n return arr.sort(function(a,b)\n {\n var secondDate = new Date(b.dt);\n var currentDate = new Date();\n return currentDate - secondDate ; \n });\n}", "filterByDate(type) {\n if (this.order === \"ASC\" && type === \"DESC\") {\n this.list = this.list.sort(this._dateDifDESC.bind(this));\n } else if (this.order === \"DESC\" && type === \"ASC\") {\n this.list = this.list.sort(this._dateDifASC.bind(this));\n }\n }", "function sortDates(){\n\n\n function swap(x,y){\n let tx=dates[x];\n dates[x]=dates[y];\n dates[y]=tx;\n }\n\n for (let i=0;i<dates.length;i++){\n let m1=parseInt(dates[i].date.slice(0,dates[i].date.indexOf('.')));\n let d1=parseInt(dates[i].date.slice(dates[i].date.indexOf('.')+1,dates[i].date.indexOf('.',dates[i].date.indexOf('.')+1)));\n for (let j=i;j<dates.length;j++){\n let m2=parseInt(dates[j].date.slice(0,dates[j].date.indexOf('.')));\n let d2=parseInt(dates[j].date.slice(dates[j].date.indexOf('.')+1,dates[j].date.indexOf('.',dates[j].date.indexOf('.')+1)));\n if ((m2<m1)||m1==m2&&d2<d1){\n swap(i,j);\n m1=parseInt(dates[i].date.slice(0,dates[i].date.indexOf('.')));\n d1=parseInt(dates[i].date.slice(dates[i].date.indexOf('.')+1,dates[i].date.indexOf('.',dates[i].date.indexOf('.')+1)));\n }\n }\n }\n injectData();\n\n }", "function sortByDonationDateUp() {\n arrayLivros.sort((a, b) => Date.parse(a._releaseDate) - Date.parse(b._releaseDate));\n}", "function sortMessagesByDate(conversation) {\n conversation.messages.sort(function (a, b) {\n return (new Date(a.timestamp) - new Date(b.timestamp));\n })\n}", "function compare(a,b) {\n if (a.orderDate < b.orderDate)\n return -1;\n if (a.orderDate > b.orderDate)\n return 1;\n return 0;\n}", "function compareSortDates(first, second)\n{\n return first.eventSD - second.eventSD;\n}", "sortTwitsByDate( ) {\n this.twits.sort( (a, b) => {\n \n if (this.switchPosition == \"normal\");\n if (this.dateCompare(a,b)) {\n return 1;\n }\n if (!this.dateCompare(a,b)) {\n return -1;\n }\n if (this.switchPosition == \"reversed\"){\n if (!this.dateCompare(a,b)) {\n return 1;\n }\n if (this.dateCompare(a,b)) {\n return -1;\n }\n }\n return 0;\n });\n }", "function sortDate(a, b) {\n\t//getTime provides an equal value for h,min,s: the current time\n return new Date(a.date).getTime() - new Date(b.date).getTime();\n}", "function compareDates(a, b) {\n\t\tif (b.transaction_date < a.transaction_date) {\n\t\t\treturn -1\n\t\t}\n\t\tif (b.transaction_date > a.transaction_date) {\n\t\t\treturn 1\n\t\t}\n\t\treturn 0\n\t}", "function compareDates(a, b) {\n\t\tif (b.transaction_date < a.transaction_date) {\n\t\t\treturn -1\n\t\t}\n\t\tif (b.transaction_date > a.transaction_date) {\n\t\t\treturn 1\n\t\t}\n\t\treturn 0\n\t}", "sortByDate(todoList){\n let todosWithDate = [];\n let todosWithoutDate = [];\n\n todoList.map((item) => {\n if(item.todoDate !== \"\"){\n todosWithDate.push(item);\n }\n else{\n todosWithoutDate.push(item);\n }\n });\n\n todosWithDate.sort(function(a,b){\n if(a.todoDate !== \"\" && b.todoDate !== \"\"){\n let c = new Date(a.todoDate);\n let d = new Date(b.todoDate);\n return c-d;\n }\n });\n return todosWithDate.concat(todosWithoutDate);\n }", "function sortEntriesMRU(entries){\n\t// Comparison function for sort\n\tvar date_sort_desc = function (entry1, entry2) {\n\t\tvar date1 = Date.parse(entry1.dateAccessed);\n\t\tvar date2 = Date.parse(entry2.dateAccessed);\n\t\tif (date1 > date2) return -1;\n\t\tif (date1 < date2) return 1;\n\t\treturn 0;\n\t};\n console.log(\"sort mru\");\n\tentries.sort(date_sort_desc);\n}", "sort () {\n this.tx.sort()\n return this\n }", "sortDenialsAndPayments(inventories, desc = true) {\n return inventories.sort((curr, next) => {\n const currDate = curr.dateRejected;\n const nextDate = next.dateRejected;\n if (currDate === nextDate) {\n return 0;\n }\n // Sort desc or asc\n if (desc) {\n return currDate < nextDate ? 1 : -1;\n }\n return currDate > nextDate ? 1 : -1;\n });\n }", "function sortByDate(){\n\t\t holiday.sort(function(a,b){\n\t if( parseInt(a[\"month\"],10) > parseInt(b[\"month\"],10)){\n\t return 1;\n\t }\n\t\t\t\telse if( parseInt(a[\"month\"],10) < parseInt(b[\"month\"],10) ){\n\t return -1;\n\t }\n\t\t\t\telse if( parseInt(a[\"month\"],10) == parseInt(b[\"month\"],10)){\n\t\t\t\t\t\tif( parseInt(a[\"day\"],10) > parseInt(b[\"day\"],10)){\n\t\t\t\t\t\t\treturn 1;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse if( parseInt(a[\"day\"],10) < parseInt(b[\"day\"],10) ){\n\t\t\t\t\t\t\treturn -1;\n\t\t\t\t\t\t}\n\t\t\t\t}\n\t return 0;\n\t });\n\t}", "function sort_contributions(sort_by) {\n if (sort_by == 'historical') {\n contributions.sort(function(a, b) {\n return a.serialised_hist_date - b.serialised_hist_date;\n });\n } else if (sort_by == 'contribution') {\n contributions.sort(function(a, b) {\n return a.serialised_cont_date - b.serialised_cont_date;\n });\n }\n}", "get addedDate() {\n if (this.transactionBatches.length === 0) return new Date();\n const transactionBatches = this.transactionBatches.slice();\n const sortedTransactionBatches = transactionBatches.sort((a, b) =>\n a.transaction.confirmDate < b.transaction.confirmDate);\n return sortedTransactionBatches[0].transaction.confirmDate;\n }", "function sortDates(a, b){\n\treturn a.getTime() - b.getTime();\n}", "function sortByDonationDateDown() {\n arrayLivros.sort((a, b) => Date.parse(b._releaseDate) - Date.parse(a._releaseDate));\n}", "function sortByDeliverydateForSchedule(transactions1, transactions2){\n\t var transOnePstDate = transactions1.requestedPostDate;\n\t var transTwoPstDate = transactions2.requestedPostDate; \n\t return ((transOnePstDate < transTwoPstDate) ? -1 : ((transOnePstDate > transTwoPstDate) ? 1 : 0));\n}", "function sortCollectionByDate(collection){\n\treturn collection.sort(function(a, b){\n\t\tif(a[year] < b[year]) return -1;\n\t\tif(a[year] > b[year]) return 1;\n\t\treturn 0;\n\t});\n}", "function sortArrayByDate(array){\n let arrSort = array.sort(function(a, b){ if(a.Data > b.Data){ return -1 } return 1 });\n return arrSort;\n}", "loadedTalks(state) {\n return state.loadedTalks.sort((talkA, talkB) => {\n return talkA.date > talkB.date\n })\n }", "function sortJSON() {\n filteredObjects.sort(function(a, b) {\n var valueA, valueB;\n\n switch (sortParam) {\n // ascending by project name\n case 'asc':\n valueA = a.title.toLowerCase();\n valueB = b.title.toLowerCase();\n break;\n // newest by creation date (b and a is changed on purpose)\n case 'newest':\n valueA = new Date(b.updatedAt);\n valueB = new Date(a.updatedAt);\n break;\n }\n\n if (valueA < valueB) {\n return -1;\n } else if (valueA > valueB) {\n return 1;\n } else {\n return 0;\n }\n });\n\n //set the URL accordingly\n setURLParameter();\n}", "function compareTransactions(a, b, descending) {\n var a_index = a.ledger || a.ledger_index,\n b_index = b.ledger || b.ledger_index,\n a_less_than_b = true;\n\n if (a_index === b_index) {\n\n if (a.date <= b.date) {\n a_less_than_b = true;\n } else {\n a_less_than_b = false;\n }\n\n } else if (a_index < b_index) {\n a_less_than_b = true;\n } else {\n a_less_than_b = false;\n }\n\n // If the results are meant to be descending, swap this value\n if (descending) {\n a_less_than_b = !a_less_than_b;\n }\n\n if (a_less_than_b) {\n return -1;\n } else {\n return 1;\n }\n\n}", "function sortByDate(caseArray){\n for (var i = 1; i < caseArray.length; i++)\n {\n for (var j = 0; j < i; j++)\n {\n if (caseArray[i].dateOfCase > caseArray[j].dateOfCase)\n {\n var temp = caseArray[i];\n caseArray[i] = caseArray[j];\n caseArray[j] = temp;\n }\n }\n }\n}", "function transformSortDate(arr) {\n const sortedArray = arr.sort((a, b) => {\n return b.timestamp + a.timestamp;\n });\n return sortedArray;\n}", "sortTasksByDate(tasks) {\n let tasksByDate = {};\n for ( let i=0; i < tasks.length; i++ ) {\n let task = tasks[i];\n let dateKey = this.date.toMysqlDate(new Date(task.start_time));\n \n if ( ! tasksByDate.hasOwnProperty(dateKey) ) {\n tasksByDate[dateKey] = [];\n }\n \n tasksByDate[dateKey].push(task);\n }\n\n return tasksByDate;\n }", "eventSort(a, b) {\n return a.date_moment().isAfter(b.date_moment()) ? 1 : -1 \n }", "function sortEntriesMRU(entries){\n\t// Comparison function for sort\n\tvar date_sort_desc = function (entry1, entry2) {\n\t\tvar date1 = entry1.dateAccessed;\n\t\tvar date2 = entry2.dateAccessed;\n\t\tif (date1 > date2) return -1;\n\t\tif (date1 < date2) return 1;\n\t\treturn 0;\n\t};\n\n\tentries.sort(date_sort_desc);\t\n}", "function sortByReleaseDateUp() {\n arrayLivros.sort((a, b) => Date.parse(a._releaseDate) - Date.parse(b._releaseDate));\n}", "function orderDate(dates) {\n const newDates = dates.sort( (a, b) => {\n return a - b\n })\n return newDates\n}", "function byDate(a, b) {\n return a.date - b.date;\n}", "function sortHelper(a, b){\n // Compare the 2 dates\n return a.start < b.start ? -1 : 1;\n}", "function sortByDate(filesArray) {\n filesArray.forEach(function(elem, index) {\n var months = ['JAN', 'FEB', 'MAR', 'APR', 'MAY', 'JUN', 'JUL', 'AUG', 'SEP', 'OCT', 'NOV', 'DEC'];\n var splitt = elem.date.split('');\n elem.numDate = {\n \"day\": parseInt(splitt.slice(0,2).join('')),\n \"month\": months.indexOf(splitt.slice(2,5).join('')) + 1,\n \"year\": parseInt(splitt.slice(-4).join(''))\n\n }\n });\n filesArray.sort(function(a,b){\n var listOfCriteria = ['year', 'month', 'day'];\n var index = 0;\n return comparisonWrapper(a.numDate,b.numDate,listOfCriteria, index)\n });\n return filesArray\n}", "function sortDates(sortedObj) {\n\n let eventArray = [];\n\n for (const objectId in sortedObj) {\n // Pulls each date out of all of the event objects\n var eventDateString = sortedObj[objectId][\"eventDate\"];\n\n let eventDate = Date.parse(eventDateString);\n\n // If the current date is one day past the date of any of the events we delete the event.\n if (eventDate < (Date.now() - 86400000)) {\n myDb.ref(\"Events/\" + objectId).remove().then(function () {\n\n }).catch(function (error) {\n alert(error)\n })\n } else {\n // Add all the objects\n eventArray.push(sortedObj[objectId]);\n\n //Sorts the array so that closest event is first to furthest away date\n sortedArray = eventArray.sort(function (a, b) {\n let dateA = new Date(a.eventDate);\n let dateB = new Date(b.eventDate);\n\n return dateA - dateB;\n });\n }\n }\n\n return eventArray\n}", "function dateSortComments(comments) {\n\treturn comments.slice().sort((a, b) => b.timestamp - a.timestamp);\n}", "getSortedCommentsList(commentsList){\n commentsList.sort((a, b) => {\n a = new Date(a.posted);\n b = new Date(b.posted);\n return a > b ? -1 : a < b ? 1 : 0\n })\n return commentsList;\n }", "renderData() {\n const shownTxs = this.props.txs;\n const myData = []\n .concat(shownTxs)\n .sort((a, b) => {\n return b.time - a.time;\n })\n .map((tx, i) => <Transaction key={i} tx={tx} index={i} />);\n\n return myData;\n }", "function sortEntriesOldest(entries){\n\t// Comparison function for sort\n\tvar date_sort = function (entry1, entry2) {\n\t\tvar date1 = Date.parse(entry1.dateAdded);\n\t\tvar date2 = Date.parse(entry2.dateAdded);\n\t\tif (date1 > date2) return 1;\n\t\tif (date1 < date2) return -1;\n\t\treturn 0;\n\t};\n console.log(\"sort oldest!\");\n\tentries.sort(date_sort);\n}", "function sortMsg(a,b){\n let comparison = 0;\n return comparison = (a.created_at > b.created_at)?1:-1;\n \n }", "comparator (model) {\n return -model.get('createdAt')\n }", "sortDates(unsortedDates) {\n let sortedDays = [];\n let days = [];\n\n for (var day in unsortedDates) {\n days.push(day);\n }\n\n sortedDays = days.sort(function(a, b) {\n return new Date(a.value).getDate() - new Date(b.value).getDate();\n });\n return sortedDays;\n }", "function sort_events(a,b) {\n if (a.recorded_at < b.recorded_at)\n return -1;\n if (a.recorded_at > b.recorded_at)\n return 1;\n return 0;\n }", "function date_asc(a,b){\nif (new Date(a.released)>new Date(b.released))\n return -1;\nif (new Date(a.released)<new Date(b.released))\n return 1;\nreturn 0\n}", "function sortUsingNestedDate(parent, childSelector, keySelector) {\n var items = parent.children(childSelector).sort(function(a, b) {\n var vA = $(keySelector, a).text();\n var vB = $(keySelector, b).text();\n return (vA > vB) ? -1 : (vA < vB) ? 1 : 0;\n });\n parent.append(items);\n }", "function sortUsingNestedDate(parent, childSelector, keySelector) {\n var items = parent.children(childSelector).sort(function(a, b) {\n var vA = $(keySelector, a).text();\n var vB = $(keySelector, b).text();\n return (vA > vB) ? -1 : (vA < vB) ? 1 : 0;\n });\n parent.append(items);\n }", "function compareByDateDESC(a, b) {\n\tif (!('date' in a)) {\n\t\treturn 1;\n\t}\n\tif (!('date' in b)) {\n\t\treturn -1;\n\t}\n\t\n\tif (parseInt(a.date) < parseInt(b.date)) {\n\t\treturn 1;\n\t}\n\tif (parseInt(a.date) > parseInt(b.date)) {\n\t\treturn -1;\n\t}\n\treturn 0;\n}", "function sortingTransportations(detailArray) {\n for (var j = 0; j < detailArray.length; j++) {\n detailArray[j].leaveTime = new Date(detailArray[j].leaveTime);\n detailArray[j].arriveTime = new Date(detailArray[j].arriveTime);\n var currentDetail = detailArray[j];\n for (var n = 0; n < self.currentTrip.dateArray.length; n++) {\n if (currentDetail.date === (self.currentTrip.dateArray[n].date).toISOString()) {\n self.currentTrip.dateArray[n].transportations.push(currentDetail);\n }\n }\n }\n return detailArray;\n }", "function compare(a,b) {\n if (a.dateOfEvent > b.dateOfEvent)\n return -1;\n if (a.dateOfEvent < b.dateOfEvent)\n return 1;\n return 0;\n }", "function sortFunc(a, b) {\n var aDate = new Date(a.time);\n var bDate = new Date(b.time);\n\n if (aDate > bDate) {\n return -1;\n } else if (aDate < bDate) {\n return 1;\n } else {\n return 0;\n }\n }", "function sortByReleaseDateDown() {\n arrayLivros.sort((a, b) => Date.parse(b._releaseDate) - Date.parse(a._releaseDate));\n}", "function sortByTimestamp(a, b) {\n return a.timestamp < b.timestamp ? -1 : 1;\n}", "sort () {\r\n this._data.sort((a, b) => a.sortOrder !== b.sortOrder ? b.sortOrder - a.sortOrder : a.value.localeCompare(b.value))\r\n }", "function sort_features(features){\n return features\n // all the newer dates, first\n .sort(function(a, b){ return b.attributes.acquisitionDate - a.attributes.acquisitionDate })\n}", "compareTwoObjectsByDate(a,b) {\n let x = a.approach_date;\n let y = b.approach_date;\n if (x < y) {return -1;}\n if (x > y) {return 1;}\n return 0;\n }", "function sortBySubmittedDate(a, b) {\n\t\t\t return new Date(b.submittedDate).getTime() - new Date(a.submittedDate).getTime();\n\t\t\t}", "function sortJson() {\r\n\t \r\n}", "function sortingDataByDate() {\n var sortSelectValue = document.getElementById(\"sortSelect\").value;\n if (sortSelectValue ==\"newestDate\"){\n sortedByDate= allData.sort(function (a,z) { // function sort the data by date from newest to oldest \n var dateA = new Date(a.createdAt), dateZ = new Date(z.createdAt)\n return dateZ - dateA\n });\n console.log(sortedByDate)\n displayData();\n }\n else{\n sortedByDate= allData.sort(function (a,z) { // function sort the data by date from oldest to newest\n var dateA = new Date(a.createdAt), dateZ = new Date(z.createdAt)\n return dateA - dateZ\n });\n console.log(sortedByDate)\n displayData();\n }\n \n}", "function sortEntriesNewest(entries){\n\t// Comparison function for sort\n\tvar date_sort = function (entry1, entry2) {\n\t\tvar date1 = Date.parse(entry1.dateAdded);\n\t\tvar date2 = Date.parse(entry2.dateAdded);\n\t\tif (date1 > date2) return -1;\n\t\tif (date1 < date2) return 1;\n\t\treturn 0;\n\t};\n console.log(\"sort newest\");\n\tentries.sort(date_sort);\n}", "function sortTickets(tickets)\n{\n\ttickets.sort(function(a, b) {\n\t \treturn (new Date(a.EndDateTime) - new Date(b.EndDateTime));\n\t});\n\n\treturn tickets\n}", "observe(props, state) {\n var items = new Parse.Query('Posts').ascending('date');\n return {\n items: items\n };\n }", "function timestampSort(a, b) {\n return (a.startTime - b.startTime);\n }", "sortFunction(input) {\n input.sort((a, b) => {\n if (a.timestamp === b.timestamp) {\n return input.indexOf(a) - input.indexOf(b);\n } else {\n return b.timestamp - a.timestamp;\n }\n });\n }", "function dateSorting(column) {\n\n column.sortingAlgorithm = function(a, b) {\n var dt1 = new Date(a).getTime(),\n dt2 = new Date(b).getTime();\n return dt1 === dt2 ? 0 : (dt1 < dt2 ? -1 : 1);\n };\n }", "function compare(a,b) {\r\n if (a.created < b.created)\r\n return -1;\r\n if (a.created > b.created)\r\n return 1;\r\n return 0;\r\n}", "function compare(a,b) {\r\n if (a.created < b.created)\r\n return -1;\r\n if (a.created > b.created)\r\n return 1;\r\n return 0;\r\n}", "function sortResults(){\n return sort.sortCustomerRecords(result);\n}", "static sortAscending() {\r\n const profiles = Store.getProfiles();\r\n profiles.sort(({ monthTime: a }, { monthTime: b }) => a - b);\r\n localStorage.setItem('profiles', JSON.stringify(profiles));\r\n }", "processSortItemsByDueDate() {\n // IF WE ARE CURRENTLY INCREASING BY STATUS SWITCH TO DECREASING\n if (window.todo.model.isCurrentItemSortCriteria(ItemSortCriteria.SORT_BY_DUE_DATE_INCREASING)) {\n window.todo.model.sortTasks(ItemSortCriteria.SORT_BY_DUE_DATE_DECREASING);\n } \n // ALL OTHER CASES SORT BY INCREASING\n else {\n window.todo.model.sortTasks(ItemSortCriteria.SORT_BY_DUE_DATE_INCREASING);\n }\n }", "sortPosts() {\n const orderBy = this.state.postsOrder;\n this.props.posts.sort((post1, post2) => {\n switch (orderBy) {\n case 'timestamp' : return post1.timestamp - post2.timestamp;\n case 'voteScore' : return post2.voteScore - post1.voteScore;\n case 'category' : return post1.category.localeCompare(post2.category);\n default : return post2.voteScore - post1.voteScore;\n }\n });\n }", "function compareDate(a, b) {\r\n if (a.date > b.date) return 1;\r\n if (b.date > a.date) return -1;\r\n return 0;\r\n}", "function less(a,b) {\r\n return a.date < b.date;\r\n}", "function compare(a,b) {\n if (a.announcementDate > b.announcementDate)\n return -1;\n if (a.announcementDate < b.announcementDate)\n return 1;\n return 0;\n }", "function sortNewOld()\n{\n document.getElementById(\"incomplete-tasks\").innerText = \"\";\n\n taskArr.sort(function(a,b) {return b.MDate - a.MDate});\n\n for(var i = 0; i < taskArr.length; i++) \n {\n listItem = createNewTaskElement(taskArr[i], i);\n incompletetaskList.appendChild(listItem);\n bindTaskEvents(listItem);\n }\n console.log(taskArr);\n}", "function sortDates() {\n sortUsingNestedDate($('#projectIndexBig'), \"span\", $(\"button.btnSortDate\").data(\"sortKey\"));\n\n //ADDING UNDERLINE CLASSES\n if ($(\"#name\").hasClass(\"underline\")) {\n $(\"#name\").removeClass(\"underline\");\n $(\"#date\").addClass(\"underline\");\n } else {\n $(\"#date\").addClass(\"underline\");\n }\n }", "function sortEvents(events) {\n events.sort(function(a,b) { \n return parseFloat(a.start) - parseFloat(b.start);\n });\n }" ]
[ "0.760752", "0.72287154", "0.72163606", "0.6952941", "0.6944496", "0.6911185", "0.6895763", "0.6795771", "0.67186797", "0.66677874", "0.66629845", "0.6638949", "0.66123164", "0.65517336", "0.6537962", "0.64797956", "0.64319927", "0.63688153", "0.6368294", "0.63253075", "0.63249123", "0.6306228", "0.6294845", "0.6273372", "0.6261596", "0.6258676", "0.6237587", "0.622903", "0.620937", "0.62030244", "0.619187", "0.6186313", "0.6186313", "0.6179948", "0.617135", "0.6165061", "0.6112395", "0.610025", "0.60591745", "0.6055238", "0.6036556", "0.6022312", "0.60213035", "0.59786063", "0.5968612", "0.59618485", "0.5957053", "0.5951385", "0.5934852", "0.5910964", "0.5907236", "0.5904963", "0.5893963", "0.5893657", "0.58886576", "0.58502185", "0.58481103", "0.5833779", "0.583081", "0.5800175", "0.57994443", "0.57946837", "0.578436", "0.5782239", "0.57790405", "0.5772047", "0.5767043", "0.5765545", "0.57536304", "0.57536304", "0.57503694", "0.5743396", "0.57269716", "0.5719216", "0.570705", "0.5704242", "0.5697269", "0.56835353", "0.5670942", "0.56581455", "0.5653321", "0.5651814", "0.5641599", "0.56413823", "0.5636004", "0.56357145", "0.5631294", "0.56303406", "0.5630051", "0.5630051", "0.5628767", "0.561536", "0.5613857", "0.56135255", "0.560965", "0.56057173", "0.5595394", "0.55873454", "0.5586965", "0.5582955" ]
0.5773388
65
constructor of the class
constructor(props) { super(props); this.state = { fname : '', username : '', email : '', password : '' } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "constructur() {}", "constructor (){}", "consructor() {\n }", "constructor(){}", "constructor(){}", "constructor(){}", "constructor(){}", "constructor(){}", "constructor(){}", "constructor(){}", "function _construct()\n\t\t{;\n\t\t}", "constructor( ) {}", "function Constructor() {}", "function Constructor() {}", "function Constructor() {}", "function _ctor() {\n\t}", "constructor() {\n\t\t// ...\n\t}", "constructor(){\r\n\t}", "constructor() {\r\n // ohne Inhalt\r\n }", "constructor() {\n }", "constructor(){\r\n }", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "constructor() {}", "function Ctor() {\r\n }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() { }", "constructor() {\r\n }", "constructor () {\r\n\t\t\r\n\t}", "constructor(){\r\n\r\n }", "constructor() {\n\n\t}", "constructor() {\n\t}", "constructor() {\n\t}", "constructor() {\n super();\n this._init();\n }", "constructor(){\n\n }", "constructor(){\n\n }", "function Constructor() {\n // All construction is actually done in the init method\n if ( this.initialize )\n this.initialize.apply(this, arguments);\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() {\n }", "constructor() \n { \n \n\n }", "constructor() {\n \n }", "function Ctor() {}", "constructor(){\n \n\n }" ]
[ "0.8792433", "0.8675499", "0.8564481", "0.8529945", "0.8529945", "0.8529945", "0.8529945", "0.8529945", "0.8529945", "0.8529945", "0.8467768", "0.8379354", "0.82282287", "0.82282287", "0.82282287", "0.8197513", "0.8191107", "0.8155933", "0.81251675", "0.8093668", "0.8040219", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.8031117", "0.80022174", "0.7927879", "0.7927879", "0.7927879", "0.7927879", "0.7927879", "0.7927879", "0.7927879", "0.7927879", "0.7927879", "0.7927879", "0.7927879", "0.79272056", "0.79246074", "0.79191947", "0.78837174", "0.7871438", "0.7871438", "0.7839068", "0.7794583", "0.7794583", "0.7782663", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7765325", "0.7762439", "0.7709098", "0.7700759", "0.76978993" ]
0.0
-1
Copied from facebook/react build setup Based on deepfreeze by substack (public domain)
function deepFreeze(o) { Object.freeze(o); Object.getOwnPropertyNames(o).forEach(function(prop) { if ( o[prop] !== null && (typeof o[prop] === 'object' || typeof o[prop] === 'function') && !Object.isFrozen(o[prop]) ) { deepFreeze(o[prop]); } }); return o; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function buildApp(){\n var idAlias={};\n //idAlias[__dirname + \"/node_modules/react/react.js\"] = \"react\";\n idAlias[__dirname + \"/src/js/vendor/react-v0.12.2.min.js\"] = \"react\";\n idAlias[__dirname + \"/src/js/vendor/jquery.js\"] = \"jquery\";\n\n /**\n * We want to expose our core modules so they can be referenced via 'core/modulename' instead of './js/core/modulename'\n * We also want to alias some of the third party libs, and expose them so they can be referenced via 'jquery', 'react', etc.\n */\n //var labeler = through.obj(function (module, enc, next) {\n // console.log('module id: ' + module.id);\n // //expose id as 'react' rather than 'nodemodules/react/react.js'\n // if(idAlias[module.id]){\n // module.id = idAlias[module.id];\n // //console.log('exposing new id: ' + module.id);\n // }\n //\n // //iterate over each dependency of the module\n // Object.keys(module.deps).forEach(function (key) {\n // console.log('dep: %s key: %s', module.deps[key], key);\n // //expose core by 'core/X' rather than './js/core/X'\n // // if(key.indexOf('js/') >= 0) //only expose/tinker with core\n // module.deps[key] = key;\n //\n // //if there's a dep on something we've aliased, point to the alias.\n // //e.g. instead of 'react':'some/really/long/path/react.js' do 'react':'react'\n // if(idAlias[module.deps[key]]){\n // //console.log('pointing to alias for key:' + key);\n // module.deps[key] = key;\n // }\n // });\n //\n // this.push(module);\n // next();\n //});\n\n\n\n\n function getAppFilePaths(){\n //var files =glob.sync(\"core/**/*.js*\", { //./src/js/\n // cwd: buildConfig.jsBaseDir\n //});\n //files = _.filter(files, function(filePath){\n // return filePath.indexOf('vendor/') < 0;\n //});\n var files = [];\n files.push(\"app2\");\n\n var withoutExtensions=[];\n files.forEach(function(file){\n withoutExtensions.push(file.replace('.jsx', '').replace('.js', ''));\n });\n\n console.log('app file paths:\\n ' + JSON.stringify(withoutExtensions, null, 4));\n return withoutExtensions;\n }\n //mixin some of the common transforms, paths, etc.\n var browserifyConfig = mixinCommonBrowserifyConfig({\n entries:[].concat(getAppFilePaths())\n });\n console.log('build:app browserify config: %s', JSON.stringify(browserifyConfig, null, 2));\n\n var bundler = browserify(browserifyConfig);\n\n // bundler.pipeline.get('label').splice(0, 1, labeler);//rename module ids\n\n //require any third party libraries.\n bundler.require(buildConfig.jsBaseDir + '/vendor/jquery.js', {expose:'jquery'}); //expose is how the modules require it. e.g. require('jquery');\n bundler.require(buildConfig.jsBaseDir + '/vendor/react-v0.12.2.min.js', {expose:'react'});\n\n return bundler\n .bundle()\n .pipe(source('bundle.js'))//the generated file name\n //.pipe(gStreamify(uglify(buildConfig.uglify)))\n .pipe(gulp.dest(buildConfig.jsDistDir));//where to put the generated file name\n}", "function generateWebpackConfigForCanister(name, info) {\n if (typeof info.frontend !== \"object\") {\n return;\n }\n const pathToDist = path.join(__dirname, \"dist\", name);\n return {\n mode: \"production\",\n bail: true,\n entry: {\n initReactApp: path.join(__dirname, 'src/dfx_fleek_app_assets/public/initReactApp.js'),\n index: path.join(__dirname, info.frontend.entrypoint),\n },\n devtool: false,\n optimization: {\n namedChunks: true,\n minimize: true,\n minimizer: [\n new TerserPlugin(\n {\n extractComments: false,\n terserOptions: {\n format: {\n comments: false,\n },\n parse: {\n // We want terser to parse ecma 8 code. However, we don't want it\n // to apply any minification steps that turns valid ecma 5 code\n // into invalid ecma 5 code. This is why the 'compress' and 'output'\n // sections only apply transformations that are ecma 5 safe\n // https://github.com/facebook/create-react-app/pull/4234\n ecma: 8,\n },\n compress: {\n ecma: 5,\n warnings: false,\n // Disabled because of an issue with Uglify breaking seemingly valid code:\n // https://github.com/facebook/create-react-app/issues/2376\n // Pending further investigation:\n // https://github.com/mishoo/UglifyJS2/issues/2011\n comparisons: false,\n // Disabled because of an issue with Terser breaking valid code:\n // https://github.com/facebook/create-react-app/issues/5250\n // Pending further investigation:\n // https://github.com/terser-js/terser/issues/120\n inline: 2,\n },\n mangle: {\n safari10: true,\n },\n // Added for profiling in devtools\n keep_classnames: true,\n keep_fnames: true,\n output: {\n ecma: 5,\n comments: false,\n // Turned on because emoji and regex is not minified properly using default\n // https://github.com/facebook/create-react-app/issues/2488\n ascii_only: true,\n },\n },\n }\n ),\n new OptimizeCSSAssetsPlugin({\n cssProcessorOptions: {\n parser: safePostCssParser,\n map: false,\n },\n cssProcessorPluginOptions: {\n preset: ['default', { minifyFontValues: { removeQuotes: false } }],\n },\n }),\n ],\n splitChunks: {\n chunks: 'all',\n maxSize: 2000000,\n },\n // runtimeChunk: {\n // name: entrypoint => `runtime-${entrypoint.name}`,\n // },\n },\n resolve: {\n alias: {\n ...aliases,\n '@Clients': path.resolve(process.cwd(), 'src', 'dfx_fleek_app_assets', 'public', 'clients'),\n '@Shared': path.resolve(process.cwd(), 'src', 'dfx_fleek_app_assets', 'public', 'shared'),\n '~': path.resolve(process.cwd(), 'src', 'dfx_fleek_app_assets', 'public'),\n '@material-ui': path.resolve(process.cwd(), 'node_modules', '@material-ui'),\n },\n // modules: ['node_modules', paths.appNodeModules].concat(\n // modules.additionalModulePaths || []\n // ),\n },\n output: {\n filename: (chunkData) => (\n /^index~/.test(chunkData.chunk.name) ? 'index.js': '[name].js'\n ),\n path: pathToDist,\n },\n externals: {\n stripe: 'Stripe',\n },\n // Depending in the language or framework you are using for\n // front-end development, add module loaders to the default\n // webpack configuration. For example, if you are using React\n // modules and CSS as described in the \"Adding a stylesheet\"\n // tutorial, uncomment the following lines:\n module: {\n // strictExportPresence: true,\n rules: [\n // // Disable require.ensure as it's not a standard language feature.\n // { parser: { requireEnsure: false } },\n\n // // First, run the linter.\n // // It's important to do this before Babel processes the JS.\n // {\n // test: /\\.(js|mjs|jsx|ts|tsx)$/,\n // enforce: 'pre',\n // use: [\n // {\n // options: {\n // cache: true,\n // formatter: require.resolve('react-dev-utils/eslintFormatter'),\n // eslintPath: require.resolve('eslint'),\n // resolvePluginsRelativeTo: __dirname,\n\n // },\n // loader: require.resolve('eslint-loader'),\n // },\n // ],\n // include: paths.appSrc,\n // },\n {\n // \"oneOf\" will traverse all following loaders until one will\n // match the requirements. When no loader matches it will fall\n // back to the \"file\" loader at the end of the loader list.\n oneOf: [\n // \"url\" loader works like \"file\" loader except that it embeds assets\n // smaller than specified limit in bytes as data URLs to avoid requests.\n // A missing `test` is equivalent to a match.\n {\n test: [/\\.bmp$/, /\\.gif$/, /\\.jpe?g$/, /\\.png$/],\n loader: require.resolve('url-loader'),\n options: {\n limit: 10000,\n name: 'static/media/[name].[hash:8].[ext]',\n },\n },\n // Process application JS with Babel.\n // The preset includes JSX, Flow, TypeScript, and some ESnext features.\n {\n test: /\\.(js|mjs|jsx|ts|tsx)$/,\n include: paths.appSrc,\n loader: require.resolve('babel-loader'),\n options: {\n customize: require.resolve(\n 'babel-preset-react-app/webpack-overrides'\n ),\n\n plugins: [\n [\n require.resolve('babel-plugin-named-asset-import'),\n {\n loaderMap: {\n svg: {\n ReactComponent:\n '@svgr/webpack?-svgo,+titleProp,+ref![path]',\n },\n },\n },\n ],\n ],\n // This is a feature of `babel-loader` for webpack (not Babel itself).\n // It enables caching results in ./node_modules/.cache/babel-loader/\n // directory for faster rebuilds.\n cacheDirectory: true,\n // See #6846 for context on why cacheCompression is disabled\n cacheCompression: false,\n compact: true,\n },\n },\n // Process any JS outside of the app with Babel.\n // Unlike the application JS, we only compile the standard ES features.\n {\n test: /\\.(js|mjs)$/,\n exclude: /@babel(?:\\/|\\\\{1,2})runtime/,\n loader: require.resolve('babel-loader'),\n options: {\n babelrc: false,\n configFile: false,\n compact: false,\n presets: [\n [\n require.resolve('babel-preset-react-app/dependencies'),\n { helpers: true },\n ],\n ],\n cacheDirectory: true,\n // See #6846 for context on why cacheCompression is disabled\n cacheCompression: false,\n\n // Babel sourcemaps are needed for debugging into node_modules\n // code. Without the options below, debuggers like VSCode\n // show incorrect code and set breakpoints on the wrong lines.\n sourceMaps: false,\n inputSourceMap: false,\n },\n },\n // \"postcss\" loader applies autoprefixer to our CSS.\n // \"css\" loader resolves paths in CSS and adds assets as dependencies.\n // \"style\" loader turns CSS into JS modules that inject <style> tags.\n // In production, we use MiniCSSExtractPlugin to extract that CSS\n // to a file, but in development \"style\" loader enables hot editing\n // of CSS.\n // By default we support CSS Modules with the extension .module.css\n {\n test: cssRegex,\n exclude: cssModuleRegex,\n use: getStyleLoaders({\n importLoaders: 1,\n sourceMap: false,\n }),\n // Don't consider CSS imports dead code even if the\n // containing package claims to have no side effects.\n // Remove this when webpack adds a warning or an error for this.\n // See https://github.com/webpack/webpack/issues/6571\n sideEffects: true,\n },\n // Adds support for CSS Modules (https://github.com/css-modules/css-modules)\n // using the extension .module.css\n {\n test: cssModuleRegex,\n use: getStyleLoaders({\n importLoaders: 1,\n sourceMap: false,\n modules: {\n getLocalIdent: getCSSModuleLocalIdent,\n },\n }),\n },\n // \"file\" loader makes sure those assets get served by WebpackDevServer.\n // When you `import` an asset, you get its (virtual) filename.\n // In production, they would get copied to the `build` folder.\n // This loader doesn't use a \"test\" so it will catch all modules\n // that fall through the other loaders.\n {\n loader: require.resolve('file-loader'),\n // Exclude `js` files to keep \"css\" loader working as it injects\n // its runtime that would otherwise be processed through \"file\" loader.\n // Also exclude `html` and `json` extensions so they get processed\n // by webpacks internal loaders.\n exclude: [/\\.(js|mjs|jsx|ts|tsx)$/, /\\.html$/, /\\.json$/],\n options: {\n name: 'static/media/[name].[hash:8].[ext]',\n },\n },\n // ** STOP ** Are you adding a new loader?\n // Make sure to add the new loader(s) before the \"file\" loader.\n ],\n },\n ],\n // rules: [\n // { test: /\\.(js|ts)x?$/, loader: \"ts-loader\" },\n // { test: /\\.css$/, use: ['style-loader','css-loader'] }\n // ]\n },\n plugins: [\n // This gives some necessary context to module not found errors, such as\n // the requesting resource.\n // new ModuleNotFoundPlugin(paths.appPath),\n // // Makes some environment variables available to the JS code, for example:\n // // if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.\n // // It is absolutely essential that NODE_ENV is set to production\n // // during a production build.\n // // Otherwise React will be compiled in the very slow development mode.\n // new webpack.DefinePlugin(env.stringified),\n // // This is necessary to emit hot updates (currently CSS only):\n new MiniCssExtractPlugin({\n // Options similar to the same options in webpackOptions.output\n // both options are optional\n filename: 'static/css/[name].[contenthash:8].css',\n chunkFilename: 'static/css/[name].[contenthash:8].chunk.css',\n }),\n\n // // Moment.js is an extremely popular library that bundles large locale files\n // // by default due to how webpack interprets its code. This is a practical\n // // solution that requires the user to opt into importing specific locales.\n // // https://github.com/jmblog/how-to-optimize-momentjs-with-webpack\n // // You can remove this if you don't use Moment.js:\n // new webpack.IgnorePlugin(/^\\.\\/locale$/, /moment$/),\n // Generate a service worker script that will precache, and keep up to date,\n // the HTML & assets that are part of the webpack build.\n new Chunks2JsonPlugin({\n excludeFile: /index/,\n outputDir: pathToDist,\n })\n ],\n node: {\n module: 'empty',\n dgram: 'empty',\n dns: 'mock',\n fs: 'empty',\n http2: 'empty',\n net: 'empty',\n tls: 'empty',\n child_process: 'empty',\n },\n // Turn off performance processing because we utilize\n // our own hints via the FileSizeReporter\n performance: false,\n };\n}", "build () {}", "exit(programPath, state) {\n // Babel 6 only let's you read plugin options inside visitors,\n // so we can't warn about an invalid config until the first file is hit.\n // TODO: In Babel 7, use config passed in when plugin is first created\n const {\n config,\n prod = false,\n onWarning = noop,\n onError = noop\n } = state.opts;\n\n if (!validationRan) {\n validationRan = true;\n if (typeof prod !== 'boolean') {\n onError(\n `Expected \"prod\" to be a boolean, but received \"${typeof prod}\"`\n );\n }\n if (typeof config !== 'object') {\n onError(\n `Expected \"config\" to be an object, but received \"${typeof config}\"`\n );\n }\n\n const { passed, error } = validateConfig(config);\n if (!passed) {\n // Warn about invalid config, but let the compilation\n // keep going\n onWarning(error);\n }\n }\n\n // We need to find any identifiers in scope that could be used to call\n // React's `createElement` function.\n const reactModuleImports = identifiersInScopeFromModule(\n programPath,\n /^react$/\n );\n const {\n reactIdentifier,\n createElementIdentifier\n } = reactModuleImports.reduce((acc, importData) => {\n if (importData.bindingName === 'default') {\n acc.reactIdentifier = importData.local;\n }\n if (importData.bindingName === 'createElement') {\n acc.createElementIdentifier = importData.local;\n }\n return acc;\n }, {});\n\n // No element creation in this file, so we bail\n if (!(reactIdentifier || createElementIdentifier)) {\n return;\n }\n\n // Start the transformation traversal\n programPath.traverse({\n CallExpression(path) {\n const isCECall = isCreateElementCall(\n path,\n reactIdentifier,\n createElementIdentifier\n );\n if (!isCECall) return;\n\n const [element] = path.get('arguments');\n const dataMIDPropNode = getProp(path, 'data-mid');\n if (!dataMIDPropNode) return;\n\n const { value: dataMID, type } = dataMIDPropNode;\n if (type !== 'StringLiteral') {\n onWarning(\n 'Expected \"data-mid\" to be a literal string, ' +\n `but instead found a value of type \"${type}\"`\n );\n }\n\n if (!t.isStringLiteral(element)) {\n onWarning(\n '\"data-mid\" found on a Composite Component.' +\n 'Only DOM elements(div/span/etc) can be a Layout Container'\n );\n }\n\n const operations = config[dataMID];\n // No operations were registered for this Container\n if (!(operations && operations.length)) {\n return;\n }\n\n new ContainerOperationsProcessor({\n types: t,\n operations,\n containerPath: path,\n containerMID: dataMID,\n program: programPath,\n reactIdentifier,\n createElementIdentifier,\n onWarning,\n onError\n }).execute();\n }\n });\n }", "function pushBuildWorkflow() {\n timedExecOrDie(\n 'amp dist --noconfig --esm --version_override 0000000000000 --nomanglecache'\n );\n storeModuleBuildToWorkspace();\n}", "function Bundler () {\n}", "function getCSBData(opts) {\n const isTSX = Boolean(opts.sources._.tsx);\n const ext = isTSX ? '.tsx' : '.jsx';\n const files = {};\n const deps = {};\n const CSSDeps = Object.values(opts.dependencies).filter(dep => dep.css);\n const appFileName = `App${ext}`;\n const entryFileName = `index${ext}`; // generate dependencies\n\n Object.entries(opts.dependencies).forEach(([dep, {\n version\n }]) => {\n deps[dep] = version;\n }); // add react-dom dependency\n\n if (!deps['react-dom']) {\n deps['react-dom'] = deps.react || 'latest';\n } // append sandbox.config.json\n\n\n files['sandbox.config.json'] = {\n content: JSON.stringify({\n template: isTSX ? 'create-react-app-typescript' : 'create-react-app'\n }, null, 2)\n }; // append package.json\n\n files['package.json'] = {\n content: JSON.stringify({\n name: opts.title,\n description: getTextContent(opts.description) || 'An auto-generated demo by dumi',\n main: entryFileName,\n dependencies: deps,\n // add TypeScript dependency if required, must in devDeps to avoid csb compile error\n devDependencies: isTSX ? {\n typescript: '^3'\n } : {}\n }, null, 2)\n }; // append index.html\n\n files['index.html'] = {\n content: '<div style=\"margin: 16px;\" id=\"root\"></div>'\n }; // append entry file\n\n files[entryFileName] = {\n content: `/**\n* This is an auto-generated demo by dumi\n* if you think it is not working as expected,\n* please report the issue at\n* https://github.com/umijs/dumi/issues\n**/\n\nimport React from 'react';\nimport ReactDOM from 'react-dom';\n${CSSDeps.map(({\n css\n }) => `import '${css}';`).join('\\n')}\nimport App from './App';\n\nReactDOM.render(\n <App />,\n document.getElementById('root'),\n);`\n }; // append other imported local files\n\n Object.entries(opts.sources).forEach(([filename, {\n tsx,\n jsx,\n content\n }]) => {\n // handle primary content\n files[filename === '_' ? appFileName : filename] = {\n content: tsx || jsx || content\n };\n });\n return serialize({\n files\n });\n}", "function buildSW() {\n // This will return a Promise\n return workboxBuild.generateSW({\n globDirectory: './dist/',\n // Static precaching of shell\n globPatterns: [\n 'img/*.{svg,png,jpg}', 'index.html', 'inline.css'\n ],\n swDest: './dist/sw.js',\n // Register main route for all navigation links to pages\n navigateFallback: 'index.html',\n navigateFallbackBlacklist: [/img\\/.*/, /\\.(js|css)/],\n // Cache external libraries and fonts\n runtimeCaching: [\n {\n urlPattern: new RegExp('^https://cdn\\.ampproject\\.org/'),\n handler: 'staleWhileRevalidate',\n },\n {\n urlPattern: new RegExp('^https://cdn\\.polyfill\\.io/'),\n handler: 'staleWhileRevalidate',\n },\n {\n urlPattern: new RegExp('^https://pasteup\\.guim\\.co\\.uk/fonts/'),\n handler: 'cacheFirst',\n },\n // Cache a number of YQL queries, but only for the offline scenario\n {\n urlPattern: new RegExp('^https://query\\.yahooapis\\.com/v1/public/'),\n handler: 'networkFirst',\n },\n // Cache a number of images\n {\n urlPattern: new RegExp('^https://i\\.guim\\.co\\.uk/img/'),\n handler: 'cacheFirst',\n options: {\n cacheName: 'images',\n expiration: {\n maxEntries: 10,\n maxAgeSeconds: 7 * 24 * 60 * 60,\n },\n cacheableResponse: {\n statuses: [0, 200],\n },\n },\n },\n ],\n // Make sure new versions of the Service Worker activate immediately\n clientsClaim: true,\n skipWaiting: true,\n }).then(({count, size, warnings}) => {\n // Optionally, log any warnings and details.\n warnings.forEach(console.warn);\n console.log(`${count} files will be precached, totaling ${size} bytes.`);\n });\n}", "chainWebpack(chain) {}", "render() {\n return /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n className: \"wrapperProjects\",\n children: /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n className: \"container container-jgProjects\",\n children: /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n className: \"row rowProjects justify-content-center\",\n children: [/*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"p\", {\n className: \"text-center contactTagLine\",\n children: \"Works\"\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 103,\n columnNumber: 25\n }, this), /*#__PURE__*/Object(react_jsx_dev_runtime__WEBPACK_IMPORTED_MODULE_8__[\"jsxDEV\"])(\"div\", {\n className: \"col-sm-11 offset-sm-3\",\n children: this.makeItems(this.state.items)\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 104,\n columnNumber: 25\n }, this)]\n }, void 0, true, {\n fileName: _jsxFileName,\n lineNumber: 102,\n columnNumber: 21\n }, this)\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 101,\n columnNumber: 17\n }, this)\n }, void 0, false, {\n fileName: _jsxFileName,\n lineNumber: 100,\n columnNumber: 13\n }, this);\n }", "getBlankBuildManifest() {\n return {\n pages: {\n ssr: {\n dynamic: {},\n nonDynamic: {}\n },\n html: {}\n },\n publicFiles: {},\n cloudFrontOrigins: {}\n };\n }", "async function run() {\n const routeToComponentModuleMap = await getRouteToComponentModuleMap(\n getReactRouterRoutes('./App/Routes')\n )\n\n const linksAndRoutes = buildLinksAndRoutes(routeToComponentModuleMap)\n\n // clean out public/\n await remove('./public/')\n console.log('Cleaned public/')\n\n // write index.html files for each known route (does both static and dynamic right now but dynamic is wrong)\n const renderedRoutes = await renderRoutes(routeToComponentModuleMap, linksAndRoutes)\n console.log('Routes to render', renderedRoutes)\n await Promise.all(\n Object.entries(renderedRoutes).map(async ([route, indexHTML]) => {\n // replace :param in the react route with _param in the directory name generated\n // so that it's easier to write rewrite rules for tools like serve, nginx, etc\n const publicPath = resolve(CWD, 'public', '.' + route.replace(/\\/:/g, '/_'))\n await mkdirp(publicPath)\n await writeFile(`${publicPath}${publicPath.endsWith('/') ? '' : '/'}index.html`, indexHTML)\n console.log('Generated', publicPath + '/index.html')\n })\n )\n\n // generate public/assets/app.js and css bundles\n await execProm(`npx webpack --config ${path.resolve(CWD, 'webpack.static.config.js')}`)\n const webpackStaticBundlingLogs = readdirSync('./public/assets').map(\n f => `Generated ${resolve(CWD, './public/assets/', f)}`\n )\n console.log(webpackStaticBundlingLogs.join('\\n'))\n}", "function Comp() {\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_0__.createElement(\"div\", null, /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_0__.createElement(_src__WEBPACK_IMPORTED_MODULE_4__.default, {\n lilProject: _sampleReactProject__WEBPACK_IMPORTED_MODULE_5__.default\n }));\n}", "async onPreBuild({ utils }) {\n await utils.cache.restore('./cache')\n }", "async function core() {\n const bundle = await rollup({\n input: 'src/index.js',\n plugins: [\n nodeResolve(), // tells Rollup how to find date-fns in node_modules\n commonjs(), // converts date-fns to ES modules\n // postcss({\n // \tplugins: [],\n // \textract: true,\n // \t// minimize: isProductionEnv,\n // }),\n production && terser(), // minify, but only in production\n babel(babelConfig)\n ],\n });\n\n bundle.write({\n file: 'dist/luckysheet.umd.js',\n format: 'umd',\n name: 'luckysheet',\n sourcemap: true,\n inlineDynamicImports:true,\n\n });\n\n if(production){\n bundle.write({\n file: 'dist/luckysheet.esm.js',\n format: 'esm',\n name: 'luckysheet',\n sourcemap: true,\n inlineDynamicImports:true,\n });\n }\n\n}", "function reactProdInvariant(code){var argCount=arguments.length-1;var message='Minified React error #'+code+'; visit '+'http://facebook.github.io/react/docs/error-decoder.html?invariant='+code;for(var argIdx=0;argIdx<argCount;argIdx++){message+='&args[]='+encodeURIComponent(arguments[argIdx+1]);}message+=' for the full message or use the non-minified dev environment'+' for full errors and additional helpful warnings.';var error=new Error(message);error.name='Invariant Violation';error.framesToPop=1;// we don't care about reactProdInvariant's own frame\nthrow error;}", "function reactProdInvariant(code){var argCount=arguments.length-1;var message='Minified React error #'+code+'; visit '+'http://facebook.github.io/react/docs/error-decoder.html?invariant='+code;for(var argIdx=0;argIdx<argCount;argIdx++){message+='&args[]='+encodeURIComponent(arguments[argIdx+1]);}message+=' for the full message or use the non-minified dev environment'+' for full errors and additional helpful warnings.';var error=new Error(message);error.name='Invariant Violation';error.framesToPop=1;// we don't care about reactProdInvariant's own frame\nthrow error;}", "function getShims(bundleType, entry, featureFlags) {\n const shims = {};\n switch (bundleType) {\n case UMD_DEV:\n case UMD_PROD:\n if (getDependencies(bundleType, entry).indexOf('react') !== -1) {\n // Optimization: rely on object-assign polyfill that is already a part\n // of the React package instead of bundling it again.\n shims['object-assign'] = path.resolve(\n __dirname + '/shims/rollup/assign-umd.js'\n );\n }\n break;\n case FB_DEV:\n case FB_PROD:\n // FB forks a few modules in www that are usually bundled.\n // Instead of bundling them, they need to be kept as require()s in the\n // final bundles so that they import www modules with the same names.\n // Rollup doesn't make it very easy to rewrite and ignore such a require,\n // so we resort to using a shim that re-exports the www module, and then\n // treating shim's target destinations as external (see getDependencies).\n forkedFBModules.forEach(srcPath => {\n const fileName = path.parse(srcPath).name;\n const shimPath = path.resolve(\n __dirname + `/shims/rollup/${fileName}-www.js`\n );\n shims[srcPath] = shimPath;\n // <hack>\n // Unfortunately the above doesn't work for relative imports,\n // and Rollup isn't smart enough to understand they refer to the same file.\n // We should come up with a real fix for this, but for now this will do.\n // FIXME: this is gross.\n shims['./' + fileName] = shimPath;\n shims['../' + fileName] = shimPath;\n // We don't have deeper relative requires between source files.\n // </hack>\n });\n break;\n }\n if (featureFlags) {\n shims['shared/ReactFeatureFlags'] = require.resolve(featureFlags);\n }\n return shims;\n}", "function jT(e){let{basename:t,children:n,window:r}=e,i=S.useRef();i.current==null&&(i.current=HC({window:r,v5Compat:!0}));let o=i.current,[s,a]=S.useState({action:o.action,location:o.location});return S.useLayoutEffect(()=>o.listen(a),[o]),S.createElement(NT,{basename:t,children:n,location:s.location,navigationType:s.action,navigator:o})}", "function cloneElement(element,config,children){!!(element===null||element===undefined)?invariant(false,'React.cloneElement(...): The argument must be a React element, but you passed %s.',element):void 0;var propName=void 0;// Original props are copied\nvar props=_assign({},element.props);// Reserved names are extracted\nvar key=element.key;var ref=element.ref;// Self is preserved since the owner is preserved.\nvar self=element._self;// Source is preserved since cloneElement is unlikely to be targeted by a\n// transpiler, and the original source is probably a better indicator of the\n// true owner.\nvar source=element._source;// Owner will be preserved, unless ref is overridden\nvar owner=element._owner;if(config!=null){if(hasValidRef(config)){// Silently steal the ref from the parent.\nref=config.ref;owner=ReactCurrentOwner.current;}if(hasValidKey(config)){key=''+config.key;}// Remaining properties override existing props\nvar defaultProps=void 0;if(element.type&&element.type.defaultProps){defaultProps=element.type.defaultProps;}for(propName in config){if(hasOwnProperty.call(config,propName)&&!RESERVED_PROPS.hasOwnProperty(propName)){if(config[propName]===undefined&&defaultProps!==undefined){// Resolve default props\nprops[propName]=defaultProps[propName];}else{props[propName]=config[propName];}}}}// Children can be more than one argument, and those are transferred onto\n// the newly allocated props object.\nvar childrenLength=arguments.length-2;if(childrenLength===1){props.children=children;}else if(childrenLength>1){var childArray=Array(childrenLength);for(var i=0;i<childrenLength;i++){childArray[i]=arguments[i+2];}props.children=childArray;}return ReactElement(element.type,key,ref,self,source,owner,props);}", "__getRuntime() {\n return {\n ...require('./package.json'),\n \"config\": {\n \"react-native\": {\n // XXX: Try commenting out some of the dependencies!\n View,\n Text,\n Image,\n },\n },\n };\n }", "function runBuild () {\n execSync('yarn build');\n}", "function shim() {\n (0, _invariant2.default)(false, 'The current renderer does not support hyration. ' + 'This error is likely caused by a bug in React. ' + 'Please file an issue.');\n}", "function shim() {\n (0, _invariant2.default)(false, 'The current renderer does not support hyration. ' + 'This error is likely caused by a bug in React. ' + 'Please file an issue.');\n}", "render(){\n\t\tconsole.log('render',this.props, this.state, this.referendum, this.refs.current);\n\t\treturn React.createElement(\n/*function myElementCreate(...args){\ndebugger;\nreturn 'div';\n\t\t}\n*/ 'div', {key: Date.now(), onClick: this.onClick, ref: 'current'}, [`it's ${this.state.when.toLocaleTimeString()} React@${React.version}`, ...this.props.children]);\n\t}", "function NJ(e){let{basename:t,children:r,window:n}=e,i=b.useRef();i.current==null&&(i.current=BG({window:n,v5Compat:!0}));let l=i.current,[a,o]=b.useState({action:l.action,location:l.location});return b.useLayoutEffect(()=>l.listen(o),[l]),b.createElement(FJ,{basename:t,children:r,location:a.location,navigationType:a.action,navigator:l})}", "function cloneElement(element,config,children){if(!!(element===null||element===undefined)){{throw Error(\"React.cloneElement(...): The argument must be a React element, but you passed \"+element+\".\");}}var propName;// Original props are copied\nvar props=_assign({},element.props);// Reserved names are extracted\nvar key=element.key;var ref=element.ref;// Self is preserved since the owner is preserved.\nvar self=element._self;// Source is preserved since cloneElement is unlikely to be targeted by a\n// transpiler, and the original source is probably a better indicator of the\n// true owner.\nvar source=element._source;// Owner will be preserved, unless ref is overridden\nvar owner=element._owner;if(config!=null){if(hasValidRef(config)){// Silently steal the ref from the parent.\nref=config.ref;owner=ReactCurrentOwner.current;}if(hasValidKey(config)){key=''+config.key;}// Remaining properties override existing props\nvar defaultProps;if(element.type&&element.type.defaultProps){defaultProps=element.type.defaultProps;}for(propName in config){if(hasOwnProperty.call(config,propName)&&!RESERVED_PROPS.hasOwnProperty(propName)){if(config[propName]===undefined&&defaultProps!==undefined){// Resolve default props\nprops[propName]=defaultProps[propName];}else {props[propName]=config[propName];}}}}// Children can be more than one argument, and those are transferred onto\n// the newly allocated props object.\nvar childrenLength=arguments.length-2;if(childrenLength===1){props.children=children;}else if(childrenLength>1){var childArray=Array(childrenLength);for(var i=0;i<childrenLength;i++){childArray[i]=arguments[i+2];}props.children=childArray;}return ReactElement(element.type,key,ref,self,source,owner,props);}", "function webpackCommonConfigCreator(options) {\r\n\r\n return {\r\n mode: options.mode, // 开发模式\r\n entry: \"./src/index.js\",\r\n externals: {\r\n \"react\": \"react\",\r\n \"react-dom\": \"react-dom\",\r\n // \"lodash\": \"lodash\",\r\n \"antd\": \"antd\",\r\n \"@fluentui/react\": \"@fluentui/react\",\r\n \"styled-components\": \"styled-components\"\r\n },\r\n output: {\r\n // filename: \"bundle.js\",\r\n // 分配打包后的目录,放于js文件夹下\r\n // filename: \"js/bundle.js\",\r\n // 对输出的 bundle.js 进行优化:分割输出,减小体积\r\n // filename: \"js/[name][hash].js\", // 改在 webpack.prod.js 和 webpack.dev.js 中根据不同环境配置不同的hash值\r\n path: path.resolve(__dirname, \"../build\"),\r\n publicPath: \"/\"\r\n },\r\n // 对输出的 bundle.js 进行优化:分割输出,减小体积\r\n optimization: {\r\n splitChunks: {\r\n chunks: \"all\",\r\n minSize: 50000,\r\n minChunks: 1,\r\n }\r\n },\r\n plugins: [\r\n // new HtmlWebpackPlugin(),\r\n new HtmlWebpackPlugin({\r\n template: path.resolve(__dirname, \"../public/index.html\"),\r\n // filename: \"./../html/index.html\", //编译后生成新的html文件路径\r\n // thunks: ['vendor', 'index'], // 需要引入的入口文件\r\n // excludeChunks: ['login'], // 不需要引入的入口文件\r\n favicon: path.resolve(__dirname, \"../src/assets/images/favicon.ico\") //favicon.ico文件路径\r\n }),\r\n new CleanWebpackPlugin({\r\n cleanOnceBeforeBuildPatterns: [path.resolve(process.cwd(), \"build/\"), path.resolve(process.cwd(), \"dist/\")]\r\n }),\r\n new ExtractTextPlugin({\r\n // filename: \"[name][hash].css\"\r\n // 分配打包后的目录,放于css文件夹下\r\n filename: \"css/[name][hash].css\"\r\n }),\r\n ],\r\n module: {\r\n rules: [\r\n {\r\n test: /\\.(js|jsx)$/,\r\n // include: path.resolve(__dirname, \"../src\"),\r\n // 用排除的方式,除了 /node_modules/ 都让 babel-loader 进行解析,这样一来就能解析引用的别的package中的组件了\r\n // exclude: /node_modules/,\r\n use: [\r\n {\r\n loader: \"babel-loader\",\r\n options: {\r\n presets: ['@babel/preset-react'],\r\n plugins: [\"react-hot-loader/babel\"]\r\n }\r\n }\r\n ]\r\n },\r\n // {\r\n // test: /\\.html$/,\r\n // use: [\r\n // {\r\n // loader: 'html-loader'\r\n // }\r\n // ]\r\n // },\r\n // {\r\n // test: /\\.css$/,\r\n // use: [MiniCssExtractPlugin.loader, 'css-loader']\r\n // },\r\n {\r\n // test: /\\.css$/,\r\n test: /\\.(css|scss)$/,\r\n // test: /\\.scss$/,\r\n // include: path.resolve(__dirname, '../src'),\r\n exclude: /node_modules/,\r\n // 进一步优化 配置css-module模式(样式模块化),将自动生成的样式抽离到单独的文件中\r\n use: ExtractTextPlugin.extract({\r\n fallback: \"style-loader\",\r\n use: [\r\n {\r\n loader: \"css-loader\",\r\n options: {\r\n modules: {\r\n mode: \"local\",\r\n localIdentName: '[path][name]_[local]--[hash:base64:5]'\r\n },\r\n localsConvention: 'camelCase'\r\n }\r\n },\r\n \"sass-loader\",\r\n // 使用postcss对css3属性添加前缀\r\n {\r\n loader: \"postcss-loader\",\r\n options: {\r\n ident: 'postcss',\r\n plugins: loader => [\r\n require('postcss-import')({ root: loader.resourcePath }),\r\n require('autoprefixer')()\r\n ]\r\n }\r\n }\r\n ]\r\n })\r\n },\r\n {\r\n test: /\\.less$/,\r\n use: [\r\n { loader: 'style-loader' },\r\n { loader: 'css-loader' },\r\n {\r\n loader: 'less-loader',\r\n options: {\r\n // modifyVars: {\r\n // 'primary-color': '#263961',\r\n // 'link-color': '#263961'\r\n // },\r\n javascriptEnabled: true\r\n }\r\n }\r\n ]\r\n },\r\n // 为第三方包配置css解析,将样式表直接导出\r\n {\r\n test: /\\.(css|scss|less)$/,\r\n exclude: path.resolve(__dirname, '../src'),\r\n use: [\r\n \"style-loader\",\r\n \"css-loader\",\r\n \"sass-loader\",\r\n \"less-loader\"\r\n // {\r\n // loader: 'file-loader',\r\n // options: {\r\n // name: \"css/[name].css\"\r\n // }\r\n // }\r\n ]\r\n },\r\n // 字体加载器 (前提:yarn add file-loader -D)\r\n {\r\n test: /\\.(woff|woff2|eot|ttf|otf)$/,\r\n use: ['file-loader']\r\n },\r\n // 图片加载器 (前提:yarn add url-loader -D)\r\n {\r\n test: /\\.(jpg|png|svg|gif)$/,\r\n use: [\r\n {\r\n loader: 'url-loader',\r\n options: {\r\n limit: 10240,\r\n // name: '[hash].[ext]',\r\n // 分配打包后的目录,放于images文件夹下\r\n name: 'images/[hash].[ext]',\r\n publicPath: \"/\"\r\n }\r\n },\r\n ]\r\n },\r\n ]\r\n },\r\n // 后缀自动补全\r\n resolve: {\r\n // symlinks: false,\r\n extensions: ['.js', '.jsx', '.png', '.svg'],\r\n alias: {\r\n src: path.resolve(__dirname, '../src'),\r\n components: path.resolve(__dirname, '../src/components'),\r\n routes: path.resolve(__dirname, '../src/routes'),\r\n utils: path.resolve(__dirname, '../src/utils'),\r\n api: path.resolve(__dirname, '../src/api')\r\n }\r\n }\r\n }\r\n}", "function buildForNode() {\n return doRollup('src/index.js', 'lib/index.js');\n}", "function setDeprecatedOptions(env, config, options) {\n var _a, _b, _c, _d, _e, _f;\n if (!options) {\n return config;\n }\n var newObj = config ? JSON.parse(JSON.stringify(config)) : {};\n var filename = options.filename, chunkFilename = options.chunkFilename, react = options.react, reactDOM = options.reactDOM;\n var useSplit = hasOptions('split', env);\n var useVendor = hasOptions('vendor', env);\n if (filename && !((_a = newObj.build) === null || _a === void 0 ? void 0 : _a.filename)) {\n if (!newObj.build) {\n newObj.build = { filename: filename };\n }\n else {\n newObj.build.filename = filename;\n }\n }\n if (chunkFilename && !((_b = newObj.build) === null || _b === void 0 ? void 0 : _b.chunkFilename)) {\n if (!newObj.build) {\n newObj.build = { chunkFilename: chunkFilename };\n }\n else {\n newObj.build.chunkFilename = chunkFilename;\n }\n }\n if (useSplit && !((_c = newObj.build) === null || _c === void 0 ? void 0 : _c.split)) {\n if (!newObj.build) {\n newObj.build = { split: useSplit };\n }\n else {\n newObj.build.split = useSplit;\n }\n }\n if (useVendor && !((_d = newObj.build) === null || _d === void 0 ? void 0 : _d.vendor)) {\n if (!newObj.build) {\n newObj.build = { vendor: useVendor };\n }\n else {\n newObj.build.vendor = useVendor;\n }\n }\n if (react && !((_e = newObj.modules) === null || _e === void 0 ? void 0 : _e.react)) {\n if (!newObj.modules) {\n newObj.modules = { react: react };\n }\n else {\n newObj.modules.react = react;\n }\n }\n if (reactDOM && !((_f = newObj.modules) === null || _f === void 0 ? void 0 : _f.reactDOM)) {\n if (!newObj.modules) {\n newObj.modules = { reactDOM: reactDOM };\n }\n else {\n newObj.modules.reactDOM = reactDOM;\n }\n }\n return newObj;\n}", "function Bv(e){let{basename:t,children:n,window:r}=e,l=X.exports.useRef();l.current==null&&(l.current=gv({window:r}));let o=l.current,[i,u]=X.exports.useState({action:o.action,location:o.location});return X.exports.useLayoutEffect(()=>o.listen(u),[o]),X.exports.createElement(Fv,{basename:t,children:n,location:i.location,navigationType:i.action,navigator:o})}", "extend (config, ctx) {\n const path = require('path')\n const WorkboxPlugin = require('workbox-webpack-plugin')\n const WebpackPwaManifest = require('webpack-pwa-manifest')\n const IdGuideDataProcessorPlugin = require('./webpack/id-guide-data-processor-plugin')\n\n config.plugins.push(\n new WorkboxPlugin.GenerateSW({\n swDest: `service-worker-${config.id}.js`,\n clientsClaim: true,\n skipWaiting: true,\n cacheId: `${config.id}`,\n maximumFileSizeToCacheInBytes: 9999 * 1024 * 1024\n }),\n new WebpackPwaManifest({\n name: config.name,\n short_name: config.short_name,\n description: config.description,\n background_color: config.background_color,\n crossorigin: 'use-credentials',\n theme_color: config.theme_color,\n start_url: config.start_url,\n icons: [\n {\n src: './assets/img/icon.png',\n sizes: [36, 48, 192, 512]\n },\n {\n src: './assets/img/icon.png',\n sizes: [36, 48, 192, 512, 1024],\n destination: path.join('icons', 'ios'),\n ios: true\n }\n ]\n // }),\n // new IdGuideDataProcessorPlugin({\n // dataDir: 'assets/data',\n // candidateDir: 'candidates',\n // questionDir: 'questions'\n })\n )\n }", "config(cfg) {\n // if (cfg.hasFilesystemConfig()) {\n // // Use the normal config\n // return cfg.options;\n // }\n\n const {\n __createDll,\n __react,\n __typescript = false,\n __server = false,\n __spaTemplateInject = false,\n __routes,\n } = customOptions;\n const { presets, plugins, ...options } = cfg.options;\n const isServer =\n __server || process.env.WEBPACK_BUILD_STAGE === 'server';\n // console.log({ options });\n\n // presets ========================================================\n const newPresets = [...presets];\n if (__typescript) {\n newPresets.unshift([\n require('@babel/preset-typescript').default,\n __react\n ? {\n isTSX: true,\n allExtensions: true,\n }\n : {},\n ]);\n // console.log(newPresets);\n }\n newPresets.forEach((preset, index) => {\n if (\n typeof preset.file === 'object' &&\n /^@babel\\/preset-env$/.test(preset.file.request)\n ) {\n const thisPreset = newPresets[index];\n if (typeof thisPreset.options !== 'object')\n thisPreset.options = {};\n thisPreset.options.modules = false;\n thisPreset.options.exclude = [\n // '@babel/plugin-transform-regenerator',\n // '@babel/plugin-transform-async-to-generator'\n ];\n if (isServer || __spaTemplateInject) {\n thisPreset.options.targets = {\n node: true,\n };\n thisPreset.options.ignoreBrowserslistConfig = true;\n thisPreset.options.exclude.push(\n '@babel/plugin-transform-regenerator'\n );\n thisPreset.options.exclude.push(\n '@babel/plugin-transform-async-to-generator'\n );\n }\n // console.log(__spaTemplateInject, thisPreset);\n }\n });\n\n // plugins ========================================================\n // console.log('\\n ');\n // console.log('before', plugins.map(plugin => plugin.file.request));\n\n const newPlugins = plugins.filter((plugin) => {\n // console.log(plugin.file.request);\n if (testPluginName(plugin, /^extract-hoc(\\/|\\\\)babel$/))\n return false;\n if (testPluginName(plugin, /^react-hot-loader(\\/|\\\\)babel$/))\n return false;\n if (testPluginName(plugin, 'transform-regenerator'))\n return false;\n\n return true;\n });\n\n // console.log('after', newPlugins.map(plugin => plugin.file.request));\n\n if (\n !__createDll &&\n __react &&\n process.env.WEBPACK_BUILD_ENV === 'dev'\n ) {\n // newPlugins.push(require('extract-hoc/babel'));\n newPlugins.push(require('react-hot-loader/babel'));\n }\n\n if (!__createDll && !isServer) {\n let pathname = path.resolve(getCwd(), __routes);\n if (fs.lstatSync(pathname).isDirectory()) pathname += '/index';\n if (!fs.existsSync(pathname)) {\n const exts = ['.js', '.ts'];\n exts.some((ext) => {\n const newPathname = path.resolve(pathname + ext);\n if (fs.existsSync(newPathname)) {\n pathname = newPathname;\n return true;\n }\n return false;\n });\n }\n newPlugins.push([\n path.resolve(\n __dirname,\n './plugins/client-sanitize-code-spliting-name.js'\n ),\n {\n routesConfigFile: pathname,\n },\n ]);\n // console.log(newPlugins);\n }\n\n const thisOptions = {\n ...options,\n presets: newPresets,\n plugins: newPlugins,\n };\n // console.log(isServer);\n\n return thisOptions;\n }", "function DevData() {\n let data = '<h3>使用包管理工具</h3> <p>使用 Yarn 安装:</p> <pre><code>yarn init\\nyarn add react react-dom </code></pre> <p>使用 npm 安装:</p> <pre><code>npm init\\nnpm install --save react react-dom </code></pre> <h3>使用 CDN</h3> <p>开发版本:</p> <pre><code>&lt;script src=&quot;https://unpkg.com/react@15/dist/react.js&quot;&gt;&lt;/script&gt;\\n&lt;script src=&quot;https://unpkg.com/react-dom@15/dist/react-dom.js&quot;&gt;&lt;/script&gt; </code></pre> <p>生产版本:</p> <pre><code>&lt;script src=&quot;https://unpkg.com/react@15/dist/react.min.js&quot;&gt;&lt;/script&gt;\\n&lt;script src=&quot;https://unpkg.com/react-dom@15/dist/react-dom.min.js&quot;&gt;&lt;/script&gt; </code></pre> <h3>其它方式</h3> <p>使用 Create React App:</p> <pre><code>npm install -g create-react-app\\ncreate-react-app my-app\\n\\ncd my-app\\nnpm start </code></pre> <p><a href=\"https://facebook.github.io/react/docs/installation.html#creating-a-new-application\" target=\"_blank\">了解更多</a></p> <p><a href=\"https://facebook.github.io/react/docs/installation.html#creating-a-new-application\" target=\"_blank\">更多安装方式</a></p>';\n return (\n <Highlight innerHTML={true}>\n {data}\n </Highlight>\n );\n }", "_addHMRClientCode(data) {\n// If we have it, grab supporting code...\n let prependage = fs.readFileSync('./lib/hmr/clientSocket.js'),\n appendage = fs.readFileSync('./lib/hmr/hmr.js')\n\n// Prepend clientSocket.js to bundle.... Append hmr runtime to bundle\n return `${prependage}${data}${appendage}`\n }", "function D8(t){let{basename:e,children:n,window:r}=t,i=ve.exports.useRef();i.current==null&&(i.current=$5({window:r,v5Compat:!0}));let s=i.current,[o,a]=ve.exports.useState({action:s.action,location:s.location});return ve.exports.useLayoutEffect(()=>s.listen(a),[s]),U(N8,{basename:e,children:n,location:o.location,navigationType:o.action,navigator:s})}", "loadBuildConfigData() {\n return this.copy(_buildConfig__WEBPACK_IMPORTED_MODULE_6__[\"default\"]);\n }", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function shim() {\n invariant(false, 'The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.');\n}", "function generateClientManifest(compiler,assetMap,rewrites){const compilerSpan=_profilingPlugin.spans.get(compiler);const genClientManifestSpan=compilerSpan==null?void 0:compilerSpan.traceChild('NextJsBuildManifest-generateClientManifest');return genClientManifestSpan==null?void 0:genClientManifestSpan.traceFn(()=>{const clientManifest={// TODO: update manifest type to include rewrites\n__rewrites:rewrites};const appDependencies=new Set(assetMap.pages['/_app']);const sortedPageKeys=(0,_utils.getSortedRoutes)(Object.keys(assetMap.pages));sortedPageKeys.forEach(page=>{const dependencies=assetMap.pages[page];if(page==='/_app')return;// Filter out dependencies in the _app entry, because those will have already\n// been loaded by the client prior to a navigation event\nconst filteredDeps=dependencies.filter(dep=>!appDependencies.has(dep));// The manifest can omit the page if it has no requirements\nif(filteredDeps.length){clientManifest[page]=filteredDeps;}});// provide the sorted pages as an array so we don't rely on the object's keys\n// being in order and we don't slow down look-up time for page assets\nclientManifest.sortedPages=sortedPageKeys;return(0,_devalue.default)(clientManifest);});}", "function development () {\n return handler(\n 'Universal React Router',\n '/static/build/bundle.js',\n '/static/build/main.css',\n );\n}", "function ReactComponent(props,context){this.props=props;this.context=context;}", "function shim() {\n (function () {\n {\n {\n throw ReactError(Error('The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.'));\n }\n }\n })();\n}", "function shim() {\n (function () {\n {\n {\n throw ReactError(Error('The current renderer does not support persistence. This error is likely caused by a bug in React. Please file an issue.'));\n }\n }\n })();\n}", "async function deploy_stage() {\n // const DIR = process.cwd() + \"/NiggaBonkHead\";\n // const repoURL = \"https://github.com/longshotdev/rice-bot.git\";\n // const version = \"v0.1\";\n // console.log(DIR);\n // console.log(colors.green(\"Initalizing Local Repo\"));\n // await exec(`git init`, { cwd: DIR });\n // console.log(colors.green(\"Add Remote\"));\n // try {\n // await exec(`git remote add ship ${repoURL}`, { cwd: DIR });\n // console.log(colors.green(\"Fetch\"));\n // await exec(`git fetch ship --prune \"refs/tags/*:refs/tags/*\"`, {\n // cwd: DIR,\n // });\n // } catch (e) {}\n // console.log(colors.green(\"Checking out\"));\n // await exec(`git checkout ${version}`, { cwd: DIR });\n // console.log(colors.green(\"Resetting\"));\n // await exec(`git reset --hard`, { cwd: DIR }, execCB);\n // console.log(colors.green(\"Cleaning\"));\n // await exec(`git clean -df`, { cwd: DIR }, execCB);\n // console.log(colors.green(\"Pulling.\"));\n // await exec(`git pull -f ship ${version}`, { cwd: DIR }, execCB);\n\n // await exec(`yarn --production`, { cwd: DIR }, execCB);\n\n // function execCB(err, stdout, stderr) {\n // if (stdout) console.log(stdout);\n // if (stderr) console.log(stderr);\n // if (err) console.log(err);\n // }\n shell.cd(\"..\");\n await shell.exec(\"~/scripts/deploy_stage\", { async: true });\n}", "build(appOutDir, arch) {\n var _this = this;\n\n return (0, (_bluebirdLst || _load_bluebirdLst()).coroutine)(function* () {\n const packager = _this.packager;\n const cscInfo = yield packager.cscInfo;\n if (cscInfo == null) {\n throw new Error(\"AppX package must be signed, but certificate is not set, please see https://github.com/electron-userland/electron-builder/wiki/Code-Signing\");\n }\n let publisher = _this.options.publisher;\n if (publisher == null) {\n const computed = yield packager.computedPublisherName.value;\n if (computed != null) {\n publisher = `CN=${computed[0]}`;\n }\n if (publisher == null) {\n throw new Error(\"Please specify appx.publisher\");\n }\n }\n const appInfo = packager.appInfo;\n const preAppx = _path.join(_this.outDir, `pre-appx-${(0, (_electronBuilderCore || _load_electronBuilderCore()).getArchSuffix)(arch)}`);\n yield (0, (_fsExtraP || _load_fsExtraP()).emptyDir)(preAppx);\n const vendorPath = yield (0, (_windowsCodeSign || _load_windowsCodeSign()).getSignVendorPath)();\n const templatePath = _path.join(__dirname, \"..\", \"..\", \"templates\", \"appx\");\n const safeName = (0, (_sanitizeFilename || _load_sanitizeFilename()).default)(appInfo.name);\n const resourceList = yield packager.resourceList;\n yield (_bluebirdLst2 || _load_bluebirdLst2()).default.all([(_bluebirdLst2 || _load_bluebirdLst2()).default.map([\"44x44\", \"50x50\", \"150x150\", \"310x150\"], function (size) {\n const target = _path.join(preAppx, \"assets\", `${safeName}.${size}.png`);\n if (resourceList.indexOf(`${size}.png`) !== -1) {\n return (0, (_fsExtraP || _load_fsExtraP()).copy)(_path.join(packager.buildResourcesDir, `${size}.png`), target);\n }\n return (0, (_fsExtraP || _load_fsExtraP()).copy)(_path.join(vendorPath, \"appxAssets\", `SampleAppx.${size}.png`), target);\n }), (0, (_fs || _load_fs()).copyDir)(appOutDir, _path.join(preAppx, \"app\")), _this.writeManifest(templatePath, preAppx, safeName, arch, publisher)]);\n const destination = _path.join(_this.outDir, packager.generateName(\"appx\", arch, false));\n const args = [\"pack\", \"/o\", \"/d\", preAppx, \"/p\", destination];\n (0, (_electronBuilderUtil || _load_electronBuilderUtil()).use)(_this.options.makeappxArgs, function (it) {\n return args.push.apply(args, _toConsumableArray(it));\n });\n // wine supports only ia32 binary in any case makeappx crashed on wine\n // await execWine(path.join(await getSignVendorPath(), \"windows-10\", process.platform === \"win32\" ? process.arch : \"ia32\", \"makeappx.exe\"), args)\n yield (0, (_electronBuilderUtil || _load_electronBuilderUtil()).spawn)(_path.join(vendorPath, \"windows-10\", arch === (_electronBuilderCore || _load_electronBuilderCore()).Arch.ia32 ? \"ia32\" : \"x64\", \"makeappx.exe\"), args);\n yield packager.sign(destination);\n packager.dispatchArtifactCreated(destination, _this, packager.generateName(\"appx\", arch, true));\n })();\n }", "async webpackFinal(config) {\n\n // Uncomment the following statement to log the full webpack config\n // or add ```--debug-webpack``` to the npm script ```build-storybook```\n // console.dir(config, { depth: null }) || config\n\n config.module.rules = removeStyleLoaderFile(config.module.rules);\n\n // source-maps\n config.devtool = false;\n\n // Configure splitChunks plugin\n config.optimization.splitChunks = {\n chunks: 'all',\n minSize: 30000,\n maxSize: 100 * 1000,\n minChunks: 1,\n maxAsyncRequests: 6,\n maxInitialRequests: 4,\n automaticNameDelimiter: '~',\n automaticNameMaxLength: 30,\n cacheGroups: {\n defaultVendors: {\n test: /[\\\\/]node_modules[\\\\/]/,\n priority: -10\n },\n default: {\n minChunks: 2,\n priority: -20,\n reuseExistingChunk: true\n }\n }\n };\n\n config.entry.push(path.join(__dirname, OUTPUT_DIR, `${PROJECT_NAME}.js`));\n fs.readdirSync(path.join(__dirname, OUTPUT_DIR, 'collection/components')).map(file => {\n const jsFilePath = path.join(__dirname, OUTPUT_DIR, `collection/components/${file}/${file}.js`);\n try {\n if (fs.existsSync(jsFilePath)) {\n config.entry.push(jsFilePath);\n }\n } catch (err) {\n console.error(err);\n }\n\n // Add CSS\n let cssFilePath = path.join(\n __dirname,\n OUTPUT_DIR,\n `collection/components/${file}/${file}.css`\n );\n try {\n if (fs.existsSync(cssFilePath)) {\n config.entry.push(cssFilePath);\n }\n } catch (err) {\n console.error(err);\n }\n });\n\n // Add all static files to Storybook\n config.plugins.push(\n new CopyPlugin([\n {\n from: '**/*',\n to: './',\n context: 'dist',\n },\n ])\n );\n\n // Write the files to disk and not to memory\n config.plugins.push(new WriteFilePlugin());\n\n return config;\n }", "function build() {\n console.log('Creating an optimized production build...');\n webpack(config).run((err, stats) => {\n if (err) {\n printErrors('Failed to compile.', [err]);\n process.exit(1);\n }\n\n if (stats.compilation.errors.length) {\n printErrors('Failed to compile.', stats.compilation.errors);\n process.exit(1);\n }\n\n if (process.env.ESLINT_WARNING_MAX &&\n stats.compilation.warnings.length > parseInt(process.env.ESLINT_WARNING_MAX, 10)) {\n printErrors('Failed to compile. When process.env.ESLINT_WARNING_MAX is set, warnings total size should not greater than ' + process.env.ESLINT_WARNING_MAX + ' Otherwise treated as failures.', stats.compilation.warnings);\n process.exit(1);\n }\n\n console.log(chalk.green('Compiled successfully.'));\n console.log();\n\n console.log('File sizes after gzip:');\n console.log();\n printFileSizesAfterBuild(stats);\n console.log();\n\n var appPackage = require(paths.appPackageJson);\n var publicUrl = paths.publicUrl;\n var publicPath = config.output.publicPath;\n var publicPathname = url.parse(publicPath).pathname;\n var buildFolder = path.relative(process.cwd(), paths.appBuild);\n\n if (publicUrl && publicUrl.indexOf('.github.io/') !== -1) {\n // \"homepage\": \"http://user.github.io/project\"\n console.log('The project was built assuming it is hosted at ' + chalk.green(publicPathname) + '.');\n console.log('You can control this with the ' + chalk.green('homepage') + ' field in your ' + chalk.cyan('package.json') + '.');\n console.log();\n console.log('The ' + chalk.cyan('build') + ' folder is ready to be deployed.');\n console.log('To publish it at ' + chalk.green(publicUrl) + ', run:');\n // If script deploy has been added to package.json, skip the instructions\n if (typeof appPackage.scripts.deploy === 'undefined') {\n console.log();\n console.log(' ' + chalk.cyan('npm') + ' install --save-dev gh-pages');\n console.log();\n console.log('Add the following script in your ' + chalk.cyan('package.json') + '.');\n console.log();\n console.log(' ' + chalk.dim('// ...'));\n console.log(' ' + chalk.yellow('\"scripts\"') + ': {');\n console.log(' ' + chalk.dim('// ...'));\n console.log(' ' + chalk.yellow('\"predeploy\"') + ': ' + chalk.yellow('\"npm run build\",'));\n console.log(' ' + chalk.yellow('\"deploy\"') + ': ' + chalk.yellow('\"gh-pages -d build\"'));\n console.log(' }');\n console.log();\n console.log('Then run:');\n }\n console.log();\n console.log(' ' + chalk.cyan('npm') + ' run deploy');\n console.log();\n } else if (publicPath !== '/') {\n // \"homepage\": \"http://mywebsite.com/project\"\n console.log('The project was built assuming it is hosted at ' + chalk.green(publicPath) + '.');\n console.log('You can control this with the ' + chalk.green('homepage') + ' field in your ' + chalk.cyan('package.json') + '.');\n console.log();\n console.log('The ' + chalk.cyan('build') + ' folder is ready to be deployed.');\n console.log();\n } else {\n if (publicUrl) {\n // \"homepage\": \"http://mywebsite.com\"\n console.log('The project was built assuming it is hosted at ' + chalk.green(publicUrl) + '.');\n console.log('You can control this with the ' + chalk.green('homepage') + ' field in your ' + chalk.cyan('package.json') + '.');\n console.log();\n } else {\n // no homepage\n console.log('The project was built assuming it is hosted at the server root.');\n console.log('To override this, specify the ' + chalk.green('homepage') + ' in your ' + chalk.cyan('package.json') + '.');\n console.log('For example, add this to build it for GitHub Pages:');\n console.log();\n console.log(' ' + chalk.green('\"homepage\"') + chalk.cyan(': ') + chalk.green('\"http://www.dianrong.com/myapp\"') + chalk.cyan(','));\n console.log();\n }\n\n console.log('The ' + chalk.cyan(buildFolder) + ' folder is ready to be deployed.');\n console.log('You may serve it with a static server:');\n console.log();\n console.log(` ${chalk.cyan('npm')} install -g serve`);\n console.log(` ${chalk.cyan('serve')} -s build`);\n console.log();\n }\n });\n}", "function buildFrameScript() {\n var files = frameScript.dependencies.map(\n (p) => fs.readFileSync(p, {encoding: 'utf-8'}));\n return frameScript.buildFrameScript(files);\n}", "function lib(mode)\n{\n return mode === 'development' ? [\n './node_modules/react/umd/react.development.js',\n './node_modules/react-dom/umd/react-dom.development.js',\n './node_modules/redux/dist/redux.js'\n ] : [\n './node_modules/react/umd/react.production.min.js',\n './node_modules/react-dom/umd/react-dom.production.min.js',\n './node_modules/redux/dist/redux.min.js'\n ];\n\n}", "render() {\n // With just a return\n // Basically I am able to customize the returned react document\n // This is done behind the scenes if I don't specify it\n // Loads the primary color, then fonts, then main, then next script\n // Which is react bundled up into server sided rendering.\n return (\n <html lang=\"en\">\n <Head>\n {/* PWA primary color */}\n <meta name=\"theme-color\" content={theme.palette.primary.main} />\n <link\n href=\"https://fonts.googleapis.com/css?family=Muli|Open+Sans&display=swap\"\n rel=\"stylesheet\"\n />\n </Head>\n <body>\n <Main />\n <NextScript />\n </body>\n </html>\n )\n }", "function shim() {\n (0, _invariant2.default)(false, 'The current renderer does not support persistence. ' + 'This error is likely caused by a bug in React. ' + 'Please file an issue.');\n}", "function shim() {\n (0, _invariant2.default)(false, 'The current renderer does not support persistence. ' + 'This error is likely caused by a bug in React. ' + 'Please file an issue.');\n}", "generate({baseDir, moduleName, units, asLib, generateSm, includePackage, prependCode}){\n let key, unit;\n const coreUnits = ((() => {\n const result = [];\n for (unit of Array.from(units)) { if (unit.isCore) {\n result.push(unit);\n }\n }\n return result;\n })());\n const binaryUnits = ((() => {\n const result1 = [];\n for (unit of Array.from(units)) { if (unit.isBinary) {\n result1.push(unit);\n }\n }\n return result1;\n })());\n const fileUnits = ((() => {\n const result2 = [];\n for (unit of Array.from(units)) { if (!unit.isCore && !unit.isBinary) {\n result2.push(unit);\n }\n }\n return result2;\n })());\n\n // for non core untis, figure out a unique key in __m\n fuse._makeKeys(fileUnits.concat(binaryUnits));\n for (unit of Array.from(coreUnits)) { unit.key = unit.fpath; } // core units: key = fpath\n\n // store the core modules (aka nodejs modules) in the global module map\n\n let sCoreRequires =\n ((() => {\n const result3 = [];\n for (unit of Array.from(coreUnits)) { result3.push(`\\\n__m['${unit.key}'] = {\n sts : 1,\n mod : {exports: __m.__sr('${unit.key}')}\n};\\\n`);\n }\n return result3;\n })()).join('\\n');\n\n (() => {\n const mem = {};\n return (() => {\n const result4 = [];\n for (unit of Array.from(binaryUnits)) {\n let binName = path.basename(unit.fpath);\n while (Array.from(mem).includes(binName)) { binName = `_${binName}`; } // ensure no dup\n unit.binName = binName;\n result4.push(sCoreRequires += `\\\n__m['${unit.key}'] = {\n sts : null,\n mod : {exports: {}},\n load : function() { return (__m['${unit.key}'].mod.exports = __m.__sr('./${binName}')); }\n};\\\n`);\n }\n return result4;\n })();\n })();\n\n let code = `\\\n${prependCode}\n(function(run, root) {\n var ret = run.bind(root)();\n if ('${moduleName}') root['${moduleName}'] = ret;\n if (\"object\" == typeof exports && \"undefined\" != typeof module)\n module.exports = ret;\n}(function() {\nvar __m = {};\nif (typeof require === 'undefined') __m.__sr = function() {};\nelse __m.__sr = require;\n__m.__r = function(key) {\n var m = __m[key];\n if (m.sts === null) m.load.call();\n return m.mod.exports;\n};\n${sCoreRequires}\\\n`;\n\n // [_\\w\\-\\.\\~], see RFC3986, section 2.3.\n const smRegex = /\\/\\/# sourceMappingURL=([_\\w\\-\\.\\~]+)/;\n for (let i = 0; i < fileUnits.length; i++) {\n var src;\n unit = fileUnits[i];\n const smMatch = smRegex.exec(unit.src);\n if (smMatch) {\n unit.src = (src = unit.src.replace(\"//# sourceMappingURL=\", \"// sourceMappingURL=\"));\n unit.sm = { url: smMatch[1] };\n } else {\n ({ src } = unit);\n }\n\n if (path.extname(unit.fpath) === \".json\") {\n code += `\\\n__m['${unit.key}'] = {\n sts: 1,\n mod: { exports:\\\n`;\n if (generateSm) { unit.smline = fuse._lc(code); }\n code += src;\n code += \"}};\\n\";\n } else {\n const lmapcode = (Array.from(unit.requires).map((r) => ` '${r.name}': '${r.unit.key}'`)).join(\",\\n\");\n let pkginfo = unit.package ? `${unit.package.name}@${unit.package.version || ''}` : \"\";\n pkginfo += `(${path.basename(unit.fpath)})`;\n code += `\\\n__m['${unit.key}'] = {\n sts: null,\n mod: { ${unit.package && includePackage ? `package: ${JSON.stringify(unit.package)},` : \"\"}\n exports: {} },\n load: (function() {\n var module = __m['${unit.key}'].mod;\n var exports = module.exports;\n var require = function(name) {\n var namemap = {\n${lmapcode}\n }\n var k = namemap[name];\n return k ? __m.__r(k) : __m.__sr(name);\n }\n require.resolve = __m.__sr.resolve;\n __m['${unit.key}'].sts = 0;\n//******** begin file ${pkginfo} ************\\n\\\n`;\n if (generateSm) { unit.smline = fuse._lc(code); }\n code += src;\n code += `\\\n\n//******** end file ${pkginfo}************\n __m['${unit.key}'].sts = 1;\n }).bind(this)\n};\\n\\\n`;\n }\n }\n // seal the code\n if (asLib) {\n code += \"return {\\n\";\n const packages = {};\n for (unit of Array.from(fileUnits)) {\n if (unit.package) {\n if (unit.package.name in packages) {\n // key-ed by package name, therefore must resolve conflicting version by appending version\n // to package name for the name of the key\n const oldunit = packages[unit.package.name];\n if (oldunit.package.version !== unit.package.version) {\n packages[`${oldunit.package.name}@${oldunit.package.version}`] = oldunit;\n packages[`${unit.package.name}@${unit.package.version}`] = unit;\n }\n } else {\n packages[unit.package.name] = unit;\n }\n }\n }\n\n for (key in packages) {\n unit = packages[key];\n code += `'${key}': __m.__r('${unit.key}'),\\n`;\n }\n code += \"};\\n\";\n } else {\n code += `\\nreturn __m.__r('${_(fileUnits).last().key}');\\n`;\n }\n code += \"\\n},this));\";\n\n return [code, binaryUnits, generateSm ? fuse._generateSourceMap(baseDir, code, fileUnits) : null];\n }", "function enqueueUpdate(component){ensureInjected(); // Various parts of our code (such as ReactCompositeComponent's\n// _renderValidatedComponent) assume that calls to render aren't nested;\n// verify that that's the case. (This is called by each top-level update\n// function, like setProps, setState, forceUpdate, etc.; creation and\n// destruction of top-level components is guarded in ReactMount.)\n\"production\"!==process.env.NODE_ENV?warning(ReactCurrentOwner.current==null,'enqueueUpdate(): Render methods should be a pure function of props '+'and state; triggering nested component updates from render is not '+'allowed. If necessary, trigger nested updates in '+'componentDidUpdate.'):null;if(!batchingStrategy.isBatchingUpdates){batchingStrategy.batchedUpdates(enqueueUpdate,component);return;}dirtyComponents.push(component);}", "getStaticReactcompfromDynamic(comp, propsfromlocalparent) {\n console.log(comp);\n let componentname = comp.props.componentname;\n let componentprops = comp.props;\n let componenthtml = [];\n console.log(componentname);\n console.log(propsfromlocalparent);\n if (componentname == \"recorddatalist\") {\n componenthtml.push(\n <Recorddatalist {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n if (componentname == \"recorddatanew\") {\n componenthtml.push(\n <Recorddatanew {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n if (componentname == \"recorddataeditview\") {\n componenthtml.push(\n <Recorddataeditview {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n if (componentname == \"recorddatarelatedlist\") {\n componenthtml.push(\n <Recorddatarelatedlist {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n if (componentname == \"tabpanel\") {\n componenthtml.push(\n <Tabpanel {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n\n if (componentname == \"closeicontabpanel\") {\n componenthtml.push(\n <Closeicontabpanel {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n\n if (componentname == \"chat\") {\n console.log(propsfromlocalparent);\n componenthtml.push(\n <Chat {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n\n if (componentname == \"mail\") {\n console.log(propsfromlocalparent);\n componenthtml.push(\n <Mail {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n\n if (componentname == \"recent\") {\n console.log(propsfromlocalparent);\n componenthtml.push(\n <Recent {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n\n if (componentname == \"note\") {\n console.log(propsfromlocalparent);\n componenthtml.push(\n <Note {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n\n if (componentname == \"calender\") {\n console.log(propsfromlocalparent);\n componenthtml.push(\n <Calender {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n\n if (componentname == \"callcenter\") {\n console.log(propsfromlocalparent);\n componenthtml.push(\n <Callcentercomp {...componentprops} {...propsfromlocalparent} />\n );\n return componenthtml;\n }\n }", "createTempModulesAndCheckShrinkwrap(shrinkwrapFile, forceCreate) {\n const stopwatch = Stopwatch_1.Stopwatch.start();\n // Example: \"C:\\MyRepo\\common\\temp\\projects\"\n const tempProjectsFolder = path.join(this._rushConfiguration.commonTempFolder, RushConstants_1.RushConstants.rushTempProjectsFolderName);\n console.log(os.EOL + colors.bold('Updating temp projects in ' + tempProjectsFolder));\n Utilities_1.default.createFolderWithRetry(tempProjectsFolder);\n // We will start with the assumption that it's valid, and then set it to false if\n // any of the checks fail\n let shrinkwrapIsValid = true;\n if (!shrinkwrapFile) {\n shrinkwrapIsValid = false;\n }\n // Find the implicitly preferred versions\n // These are any first-level dependencies for which we only consume a single version range\n // (e.g. every package that depends on react uses an identical specifier)\n const allPreferredVersions = InstallManager.collectImplicitlyPreferredVersions(this._rushConfiguration);\n // Add in the explicitly preferred versions.\n // Note that these take precedence over implicitly preferred versions.\n node_core_library_1.MapExtensions.mergeFromMap(allPreferredVersions, this._rushConfiguration.commonVersions.getAllPreferredVersions());\n if (shrinkwrapFile) {\n // Check any preferred dependencies first\n allPreferredVersions.forEach((version, dependency) => {\n if (!shrinkwrapFile.hasCompatibleTopLevelDependency(dependency, version)) {\n console.log(colors.yellow(wrap(`${os.EOL}The NPM shrinkwrap file does not provide \"${dependency}\"`\n + ` (${version}) required by the preferred versions from ` + RushConstants_1.RushConstants.commonVersionsFilename)));\n shrinkwrapIsValid = false;\n }\n });\n if (this._findOrphanedTempProjects(shrinkwrapFile)) {\n // If there are any orphaned projects, then \"npm install\" would fail because the shrinkwrap\n // contains references such as \"resolved\": \"file:projects\\\\project1\" that refer to nonexistent\n // file paths.\n shrinkwrapIsValid = false;\n }\n }\n // Also copy down the committed .npmrc file, if there is one\n // \"common\\config\\rush\\.npmrc\" --> \"common\\temp\\.npmrc\"\n const committedNpmrcPath = path.join(this._rushConfiguration.commonRushConfigFolder, '.npmrc');\n const tempNpmrcPath = path.join(this._rushConfiguration.commonTempFolder, '.npmrc');\n // ensure that we remove any old one that may be hanging around\n fsx.removeSync(tempNpmrcPath);\n this.syncFile(committedNpmrcPath, tempNpmrcPath);\n // also, copy the pnpmfile.js if it exists\n if (this._rushConfiguration.packageManager === 'pnpm') {\n const committedPnpmFilePath = path.join(this._rushConfiguration.commonRushConfigFolder, RushConstants_1.RushConstants.pnpmFileFilename);\n const tempPnpmFilePath = path.join(this._rushConfiguration.commonTempFolder, RushConstants_1.RushConstants.pnpmFileFilename);\n // ensure that we remove any old one that may be hanging around\n fsx.removeSync(tempPnpmFilePath);\n this.syncFile(committedPnpmFilePath, tempPnpmFilePath);\n }\n const commonPackageJson = {\n dependencies: {},\n description: 'Temporary file generated by the Rush tool',\n name: 'rush-common',\n private: true,\n version: '0.0.0'\n };\n // Add any preferred versions to the top of the commonPackageJson\n // do this in alphabetical order for simpler debugging\n for (const dependency of Array.from(allPreferredVersions.keys()).sort()) {\n commonPackageJson.dependencies[dependency] = allPreferredVersions.get(dependency);\n }\n // To make the common/package.json file more readable, sort alphabetically\n // according to rushProject.tempProjectName instead of packageName.\n const sortedRushProjects = this._rushConfiguration.projects.slice(0);\n sortedRushProjects.sort((a, b) => a.tempProjectName.localeCompare(b.tempProjectName));\n for (const rushProject of sortedRushProjects) {\n const packageJson = rushProject.packageJson;\n // Example: \"C:\\MyRepo\\common\\temp\\projects\\my-project-2.tgz\"\n const tarballFile = this._getTarballFilePath(rushProject);\n // Example: \"my-project-2\"\n const unscopedTempProjectName = rushProject.unscopedTempProjectName;\n // Example: dependencies[\"@rush-temp/my-project-2\"] = \"file:./projects/my-project-2.tgz\"\n commonPackageJson.dependencies[rushProject.tempProjectName]\n = `file:./${RushConstants_1.RushConstants.rushTempProjectsFolderName}/${rushProject.unscopedTempProjectName}.tgz`;\n const tempPackageJson = {\n name: rushProject.tempProjectName,\n version: '0.0.0',\n private: true,\n dependencies: {}\n };\n // If there are any optional dependencies, copy them over directly\n if (packageJson.optionalDependencies) {\n tempPackageJson.optionalDependencies = packageJson.optionalDependencies;\n }\n // Collect pairs of (packageName, packageVersion) to be added as temp package dependencies\n const pairs = [];\n // If there are devDependencies, we need to merge them with the regular\n // dependencies. If the same library appears in both places, then the\n // regular dependency takes precedence over the devDependency.\n // It also takes precedence over a duplicate in optionalDependencies,\n // but NPM will take care of that for us. (Frankly any kind of duplicate\n // should be an error, but NPM is pretty lax about this.)\n if (packageJson.devDependencies) {\n for (const packageName of Object.keys(packageJson.devDependencies)) {\n pairs.push({ packageName: packageName, packageVersion: packageJson.devDependencies[packageName] });\n }\n }\n if (packageJson.dependencies) {\n for (const packageName of Object.keys(packageJson.dependencies)) {\n pairs.push({ packageName: packageName, packageVersion: packageJson.dependencies[packageName] });\n }\n }\n for (const pair of pairs) {\n // Is there a locally built Rush project that could satisfy this dependency?\n // If so, then we will symlink to the project folder rather than to common/temp/node_modules.\n // In this case, we don't want \"npm install\" to process this package, but we do need\n // to record this decision for \"rush link\" later, so we add it to a special 'rushDependencies' field.\n const localProject = this._rushConfiguration.getProjectByName(pair.packageName);\n if (localProject) {\n // Don't locally link if it's listed in the cyclicDependencyProjects\n if (!rushProject.cyclicDependencyProjects.has(pair.packageName)) {\n // Also, don't locally link if the SemVer doesn't match\n const localProjectVersion = localProject.packageJson.version;\n if (semver.satisfies(localProjectVersion, pair.packageVersion)) {\n // We will locally link this package\n if (!tempPackageJson.rushDependencies) {\n tempPackageJson.rushDependencies = {};\n }\n tempPackageJson.rushDependencies[pair.packageName] = pair.packageVersion;\n continue;\n }\n }\n }\n // We will NOT locally link this package; add it as a regular dependency.\n tempPackageJson.dependencies[pair.packageName] = pair.packageVersion;\n if (shrinkwrapFile) {\n if (!shrinkwrapFile.tryEnsureCompatibleDependency(pair.packageName, pair.packageVersion, rushProject.tempProjectName)) {\n console.log(colors.yellow(wrap(`${os.EOL}The NPM shrinkwrap file is missing \"${pair.packageName}\"`\n + ` (${pair.packageVersion}) required by \"${rushProject.packageName}\".`)));\n shrinkwrapIsValid = false;\n }\n }\n }\n // NPM expects the root of the tarball to have a directory called 'package'\n const npmPackageFolder = 'package';\n // Example: \"C:\\MyRepo\\common\\temp\\projects\\my-project-2\"\n const tempProjectFolder = path.join(this._rushConfiguration.commonTempFolder, RushConstants_1.RushConstants.rushTempProjectsFolderName, unscopedTempProjectName);\n // Example: \"C:\\MyRepo\\common\\temp\\projects\\my-project-2\\package.json\"\n const tempPackageJsonFilename = path.join(tempProjectFolder, RushConstants_1.RushConstants.packageJsonFilename);\n // we only want to overwrite the package if the existing tarball's package.json is different from tempPackageJson\n let shouldOverwrite = true;\n try {\n // if the tarball and the temp file still exist, then compare the contents\n if (fsx.existsSync(tarballFile) && fsx.existsSync(tempPackageJsonFilename)) {\n // compare the extracted package.json with the one we are about to write\n const oldBuffer = fsx.readFileSync(tempPackageJsonFilename);\n const newBuffer = new Buffer(node_core_library_1.JsonFile.stringify(tempPackageJson));\n if (Buffer.compare(oldBuffer, newBuffer) === 0) {\n shouldOverwrite = false;\n }\n }\n }\n catch (error) {\n // ignore the error, we will go ahead and create a new tarball\n }\n if (shouldOverwrite || forceCreate) {\n try {\n // ensure the folder we are about to zip exists\n Utilities_1.default.createFolderWithRetry(tempProjectFolder);\n // remove the old tarball & old temp package json, this is for any cases where new tarball creation\n // fails, and the shouldOverwrite logic is messed up because the my-project-2\\package.json\n // exists and is updated, but the tarball is not accurate\n fsx.removeSync(tarballFile);\n fsx.removeSync(tempPackageJsonFilename);\n // write the expected package.json file into the zip staging folder\n node_core_library_1.JsonFile.save(tempPackageJson, tempPackageJsonFilename);\n // create the new tarball\n tar.create({\n gzip: true,\n file: tarballFile,\n cwd: tempProjectFolder,\n portable: true,\n noMtime: true,\n noPax: true,\n sync: true,\n prefix: npmPackageFolder\n }, ['package.json']);\n console.log(`Updating ${tarballFile}`);\n }\n catch (error) {\n // delete everything in case of any error\n fsx.removeSync(tarballFile);\n fsx.removeSync(tempPackageJsonFilename);\n }\n }\n }\n // Example: \"C:\\MyRepo\\common\\temp\\package.json\"\n const commonPackageJsonFilename = path.join(this._rushConfiguration.commonTempFolder, RushConstants_1.RushConstants.packageJsonFilename);\n if (shrinkwrapFile) {\n // Resync the temporary shrinkwrap file.\n // Copy (or delete) common\\npm-shrinkwrap.json --> common\\temp\\npm-shrinkwrap.json\n shrinkwrapFile.save(this._rushConfiguration.tempShrinkwrapFilename);\n }\n else {\n fsx.removeSync(this._rushConfiguration.tempShrinkwrapFilename);\n }\n // Don't update the file timestamp unless the content has changed, since \"rush install\"\n // will consider this timestamp\n node_core_library_1.JsonFile.save(commonPackageJson, commonPackageJsonFilename, { onlyIfChanged: true });\n stopwatch.stop();\n console.log(`Finished creating temporary modules (${stopwatch.toString()})`);\n return shrinkwrapIsValid;\n }", "async function start() {\n await new Promise(resolve => {\n // Patch the client-side bundle configurations\n // to enable Hot Module Replacement (HMR) and React Transform\n\n webpackConfig[0].entry.index.unshift('webpack-dev-server/client?http://localhost:' + config.apps.frontend.api_port + '/'); // WebpackDevServer host and port\n webpackConfig[0].entry.index.unshift('webpack/hot/dev-server'); // \"only\" prevents reload on syntax errors\n\n webpackConfig[0].plugins.splice(1, 0, new webpack.optimize.OccurenceOrderPlugin());\n webpackConfig[0].plugins.splice(2, 0, new webpack.HotModuleReplacementPlugin());\n webpackConfig[0].plugins.splice(3, 0, new webpack.NoErrorsPlugin());\n\n webpackConfig[0]\n .module\n .loaders\n .filter(x => x.loader === 'babel-loader')\n .forEach(x => (x.query = { // eslint-disable-line no-param-reassign\n // Wraps all React components into arbitrary transforms\n // https://github.com/gaearon/babel-plugin-react-transform\n presets: [\n \"es2015\",\n \"react\",\n \"stage-0\",\n \"react-hmre\"\n ],\n }));\n\n // First we fire up Webpack an pass in the configuration we\n // created\n var bundleStart = null;\n var compiler = webpack(webpackConfig[0]);\n\n // TODO : better use https://www.npmjs.com/package/browser-sync-webpack-plugin for browserSync integration\n // const wpMiddleware = webpackMiddleware(compiler, {\n // // IMPORTANT: webpack middleware can't access config,\n // // so we should provide publicPath by ourselves\n // publicPath: webpackConfig[0].output.publicPath,\n // quiet: true,\n // noInfo: true,\n // // Pretty colored output\n // stats: webpackConfig[0].stats,\n //\n // // For other settings see\n // // https://webpack.github.io/docs/webpack-dev-middleware\n // });\n // const hotMiddleware = webpackHotMiddleware(compiler);\n\n // We give notice in the terminal when it starts bundling and\n // set the time it started\n compiler.plugin('compile', function () {\n console.log('Bundling...');\n bundleStart = Date.now();\n });\n\n // We also give notice when it is done compiling, including the\n // time it took. Nice to have\n compiler.plugin('done', function () {\n console.log('Bundled in ' + (Date.now() - bundleStart) + 'ms!');\n resolve();\n });\n\n new WebpackDevServer(compiler, {\n publicPath: webpackConfig[0].output.publicPath,\n hot: true,\n watchOptions: {\n aggregateTimeout: 300,\n poll: 1000\n },\n quiet: false,\n noInfo: false,\n // Pretty colored output\n stats: webpackConfig[0].stats,\n historyApiFallback: true\n }).listen(config.apps.frontend.api_port, 'localhost', function (err, result) {\n if (err) {\n return console.log(err);\n }\n\n const bs = Browsersync.create();\n bs.init({\n open: false,\n proxy: {\n target: 'localhost:' + config.apps.frontend.api_port,\n //middleware: [wpMiddleware, hotMiddleware],\n },\n // no need to watch '*.js' here, webpack will take care of it for us,\n // including full page reloads if HMR won't work\n files: ['build/frontend/**/*.*'],\n }, resolve);\n\n console.log('Bundling project, please wait...');\n console.log('Listening at http://localhost:' + config.apps.frontend.api_port + '/');\n });\n });\n}", "async function main() {\n if(bre.network.name.indexOf(\"sidechain\")>=0 || bre.network.name.indexOf(\"sokol\")>=0){\n const Liker = await deploy(\"Liker\")\n const NiftyRegistry = await deploy(\"NiftyRegistry\")\n const NiftyInk = await deploy(\"NiftyInk\")\n const NiftyToken = await deploy(\"NiftyToken\")\n const NiftyMediator = await deploy(\"NiftyMediator\")\n await NiftyRegistry.setInkAddress(NiftyInk.address)\n await NiftyRegistry.setTokenAddress(NiftyToken.address)\n await NiftyRegistry.setBridgeMediatorAddress(NiftyMediator.address)\n await NiftyInk.setNiftyRegistry(NiftyRegistry.address)\n await NiftyToken.setNiftyRegistry(NiftyRegistry.address)\n await NiftyMediator.setNiftyRegistry(NiftyRegistry.address)\n await Liker.addContract(NiftyInk.address)\n\n if(bre.network.name.indexOf(\"kovan\")>=0){\n await NiftyMediator.setBridgeContract(\"0xFe446bEF1DbF7AFE24E81e05BC8B271C1BA9a560\")\n await NiftyRegistry.setTrustedForwarder(\"0x77777e800704Fb61b0c10aa7b93985F835EC23fA\")\n await NiftyMediator.setRequestGasLimit(\"1500000\")\n }\n\n if(bre.network.name.indexOf(\"sidechain\")>=0) {\n let trustedForwarder\n try{\n await NiftyMediator.setBridgeContract(\"0x9539a46432a405f0CCc1a1fceaD5866bFf271B04\")\n await NiftyMediator.setRequestGasLimit(\"1500000\")\n\n let trustedForwarderObj = JSON.parse(fs.readFileSync(\"../react-app/src/gsn/Forwarder.json\"))\n console.log(\"⛽️ Setting GSN Trusted Forwarder on NiftyRegistry to \",trustedForwarderObj.address)\n await NiftyRegistry.setTrustedForwarder(trustedForwarderObj.address)\n console.log(\"⛽️ Setting GSN Trusted Forwarder on Liker to \",trustedForwarderObj.address)\n await Liker.setTrustedForwarder(trustedForwarderObj.address)\n }catch(e){\n console.log(e)\n }\n }\n }\n\n if(bre.network.name.indexOf(\"localhost\")>=0 || bre.network.name.indexOf(\"kovan\")>=0){\n const NiftyMain = await deploy(\"NiftyMain\")\n\n if(bre.network.name.indexOf(\"kovan\")>=0) {\n await NiftyMain.setBridgeContract(\"0xFe446bEF1DbF7AFE24E81e05BC8B271C1BA9a560\")\n await NiftyMain.setMediatorContractOnOtherSide(\"0x339d0e6f308a410F18888932Bdf661636A0F538f\")\n await NiftyMain.setRequestGasLimit(\"1500000\")\n }\n\n if(bre.network.name.indexOf(\"localhost\")>=0) {\n await NiftyMain.setBridgeContract(\"0x9539a46432a405f0CCc1a1fceaD5866bFf271B04\")\n await NiftyMain.setRequestGasLimit(\"1500000\")\n let MediatorAddress = fs.readFileSync(bre.config.paths.artifacts + \"/NiftyMediator.address\").toString()\n await NiftyMain.setMediatorContractOnOtherSide(MediatorAddress)\n }\n }\n}", "function ReactComponent(props,context){this.props = props;this.context = context;}", "_buildModuleTrees(results, sourceWidth) {\n // Map from meteorInstallOptions objects to trees of File objects for\n // all non-dynamic modules.\n const trees = new Map;\n\n function getTree({ meteorInstallOptions }) {\n if (! trees.has(meteorInstallOptions)) {\n trees.set(meteorInstallOptions, {});\n }\n return trees.get(meteorInstallOptions);\n }\n\n _.each(this.files, file => {\n if (file.bare) {\n // Bare files will be added before the synchronous require calls\n // in _chunkifyEagerRequires.\n return;\n }\n\n if (file.lazy && ! file.imported) {\n // If the file is not eagerly evaluated, and no other files\n // import or require it, then it need not be included in the\n // bundle.\n return;\n }\n\n const tree = getTree(file);\n\n if (file.aliasId) {\n addToTree(file.aliasId, file.absModuleId, tree);\n return;\n }\n\n if (file.isDynamic()) {\n const servePath = files.pathJoin(\"dynamic\", file.absModuleId);\n const { code: source, map } =\n getOutputWithSourceMapCached(file, servePath, { sourceWidth })\n\n results.push({\n source,\n servePath,\n sourceMap: map && map.toJSON(),\n dynamic: true,\n });\n\n const stubArray = file.deps.slice(0);\n\n if (file.absModuleId.endsWith(\"/package.json\") &&\n file.jsonData) {\n const stub = {};\n\n function tryMain(name) {\n const value = file.jsonData[name];\n if (_.isString(value) ||\n _.isObject(value)) {\n stub[name] = value;\n }\n }\n\n tryMain(\"browser\");\n tryMain(\"module\");\n tryMain(\"main\");\n\n stubArray.push(stub);\n }\n\n addToTree(stubArray, file.absModuleId, tree);\n\n } else {\n // If the file is not dynamic, then it should be included in the\n // initial bundle, so we add it to the static tree.\n addToTree(file, file.absModuleId, tree);\n }\n });\n\n return trees;\n }", "install() {\n\n let args = {\n tfs: this.tfs,\n pat: this.pat,\n target: this.target,\n appName: this.applicationName,\n azureSub: this.azureSub,\n kubeName: this.kubeName,\n kubeConfig: this.kubeConfig,\n kubeResourceGroup: this.kubeResourceGroup,\n };\n\n app.run(args, this, function(error, generator) {\n if (error) {\n console.log(error);\n }\n else {\n compose.addBuild(generator);\n compose.addRelease(generator);\n }\n });\n }" ]
[ "0.65263927", "0.56374985", "0.5615138", "0.5604688", "0.5511884", "0.5495517", "0.54453856", "0.5422614", "0.54026014", "0.53725135", "0.53501874", "0.5322882", "0.5320823", "0.52783734", "0.5270768", "0.52587056", "0.52587056", "0.52554107", "0.52476853", "0.5237248", "0.5223183", "0.5201371", "0.5179335", "0.5179335", "0.5159757", "0.5159611", "0.5157595", "0.51505214", "0.5147536", "0.5140971", "0.51015735", "0.50867826", "0.50845736", "0.50728774", "0.5070541", "0.5064417", "0.5045714", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50359243", "0.50262815", "0.501945", "0.499725", "0.49952024", "0.49952024", "0.4986986", "0.4986723", "0.4986415", "0.49815446", "0.49751225", "0.4964775", "0.49443576", "0.49304372", "0.49304372", "0.49254954", "0.4924448", "0.4923785", "0.4915299", "0.49140903", "0.49088055", "0.4908625", "0.49079543", "0.4906513" ]
0.0
-1
Multiple matcher Object. It tries to find a set of Contacts that match at least one of the targets passed as parameters ptargets: They are the targets (telephone numbers, emails) we want to find in the Contacts DB mmatchingOptions: are the matching options to be passed to the mozContacts API. Particularly filterBy and filterOp MultipleMatcher.onmatch is called when there is at least one matching MultipleMatcher.onmismatch is called when there are no matches
function MultipleMatcher(ptargets, pmatchingOptions) { var next = 0; var self = this; var targets = ptargets; var matchingOptions = pmatchingOptions; var finalMatchings = {}; function doMatchBy(target, callbacks) { var options = { filterValue: target, filterBy: matchingOptions.filterBy, filterOp: matchingOptions.filterOp }; var req = navigator.mozContacts.find(options); req.onsuccess = function() { var matchings = req.result.filter(function(aResult) { return filterFacebook(aResult, matchingOptions.linkParams); }); var filterBy = options.filterBy; matchings.forEach(function(aMatching) { if (matchingOptions.selfContactId === aMatching.id) { return; } var values = aMatching[options.filterBy[0]]; var matchedValue; values.forEach(function(aValue) { var type = aValue.type; var value = aValue.value; if (value === target || value.indexOf(target) !== -1 || target.indexOf(value) !== -1) { matchedValue = value; } finalMatchings[aMatching.id] = { target: target, fields: filterBy, matchedValues: [matchedValue], matchingContact: aMatching }; }); }); // matchings.forEach carryOn(); }; // onsuccess req.onerror = function(e) { window.console.error('Error while trying to do the matching', e.target.error.name); notifyMismatch(self); }; } function carryOn() { next++; if (next < targets.length) { doMatchBy(targets[next], callbacks); } else if (Object.keys(finalMatchings).length > 0) { notifyMatch(self, finalMatchings); } else { notifyMismatch(self); } } function matched(contacts) { carryOn(); } var callbacks = { onmatch: matched, onmismatch: carryOn }; this.start = function() { doMatchBy(targets[0], callbacks); }; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function matchBy(aContact, field, filterOper, callbacks, poptions) {\n var options = poptions || {};\n var values = [];\n\n if (Array.isArray(aContact[field])) {\n aContact[field].forEach(function(aField) {\n if (typeof aField.value === 'string') {\n values.push(aField.value.trim());\n }\n });\n }\n\n if (values.length > 0) {\n var matcher = new MultipleMatcher(values, {\n filterBy: [field],\n filterOp: filterOper,\n selfContactId: aContact.id,\n linkParams: options\n });\n matcher.onmatch = callbacks.onmatch;\n\n matcher.onmismatch = callbacks.onmismatch;\n\n matcher.start();\n }\n else {\n notifyMismatch(callbacks);\n }\n }", "function andSomeMatchers(subMatchers) {\n if (subMatchers.length === 0) {\n return everythingMatcher;\n }\n\n if (subMatchers.length === 1) {\n return subMatchers[0];\n }\n\n return function (docOrBranches) {\n var match = {};\n match.result = subMatchers.every(function (fn) {\n var subResult = fn(docOrBranches); // Copy a 'distance' number out of the first sub-matcher that has\n // one. Yes, this means that if there are multiple $near fields in a\n // query, something arbitrary happens; this appears to be consistent with\n // Mongo.\n\n if (subResult.result && subResult.distance !== undefined && match.distance === undefined) {\n match.distance = subResult.distance;\n } // Similarly, propagate arrayIndices from sub-matchers... but to match\n // MongoDB behavior, this time the *last* sub-matcher with arrayIndices\n // wins.\n\n\n if (subResult.result && subResult.arrayIndices) {\n match.arrayIndices = subResult.arrayIndices;\n }\n\n return subResult.result;\n }); // If we didn't actually match, forget any extra metadata we came up with.\n\n if (!match.result) {\n delete match.distance;\n delete match.arrayIndices;\n }\n\n return match;\n };\n }", "function doMatchPassive(aContact, callbacks) {\n if (!hasName(aContact)) {\n notifyMismatch(callbacks);\n return;\n }\n\n var matchingsFound = {};\n\n var localCbs = {\n onmatch: function(results) {\n // Results will contain contacts that match by tel or email\n // Normalizing the strings\n var names = [];\n Object.keys(results).forEach(function(aResultId) {\n var mContact = results[aResultId].matchingContact;\n\n if (!hasName(mContact)) {\n return;\n }\n\n // As the number of candidates here will be short a normal search\n // will be conducted\n var targetFN = null;\n if (!isEmptyStr(aContact.familyName)) {\n targetFN = Normalizer.toAscii(\n aContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n var targetGN = null;\n if (!isEmptyStr(aContact.givenName)) {\n targetGN = Normalizer.toAscii(\n aContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var targetName = (targetGN || '') + (targetFN || '');\n\n var mFamilyName = null;\n var mGivenName = null;\n\n if (!isEmptyStr(mContact.familyName)) {\n mFamilyName = Normalizer.toAscii(\n mContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n\n if (!isEmptyStr(mContact.givenName)) {\n mGivenName = Normalizer.toAscii(\n mContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var mName = (mGivenName || '') + (mFamilyName || '');\n\n names.push({\n contact: mContact,\n familyName: mFamilyName,\n givenName: mGivenName,\n name: mName\n });\n\n var matchingList = names.filter(function(obj) {\n return ((obj.familyName === targetFN &&\n obj.givenName === targetGN) ||\n (obj.name && obj.name === targetName) && (\n !Array.isArray(obj.contact.category) ||\n obj.contact.category.indexOf(FB_CATEGORY) === -1));\n });\n\n matchingList.forEach(function(aMatching) {\n var contact = aMatching.contact;\n matchingsFound[contact.id] = {\n matchingContact: contact\n };\n });\n });\n\n reconcileResults(aContact, matchingsFound, results, callbacks);\n },\n\n onmismatch: function() {\n notifyMismatch(callbacks);\n }\n };\n\n // Matching by email and phone number, then match by names\n doMatchTelAndEmail(aContact, localCbs);\n }", "function doMatchTelAndEmail(aContact, callbacks, options) {\n var localCbs = {\n onmatch: function(telMatches) {\n var matchCbs = {\n onmatch: function(mailMatches) {\n // Have a unique set of matches\n var allMatches = telMatches;\n Object.keys(mailMatches).forEach(function(aMatch) {\n if (!allMatches[aMatch]) {\n allMatches[aMatch] = mailMatches[aMatch];\n }\n else {\n allMatches[aMatch].fields.push('email');\n allMatches[aMatch].matchedValues.push(\n mailMatches[aMatch].matchedValues[0]);\n }\n });\n notifyMatch(callbacks, allMatches);\n },\n onmismatch: function() {\n notifyMatch(callbacks, telMatches);\n }\n };\n matchByEmail(aContact, matchCbs, options);\n },\n onmismatch: function() {\n matchByEmail(aContact, callbacks, options);\n }\n };\n matchByTel(aContact, localCbs, options);\n }", "function isAllOf() {\n for (var _len2 = arguments.length, matchers = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n matchers[_key2] = arguments[_key2];\n }\n\n return function (action) {\n return matchers.every(function (matcher) {\n return matches(matcher, action);\n });\n };\n}", "function objOfMatches(array1, array2, callback) {\n\n}", "function objOfMatches(array1, array2, callback) {\n\n}", "function isAnyOf() {\n for (var _len = arguments.length, matchers = new Array(_len), _key = 0; _key < _len; _key++) {\n matchers[_key] = arguments[_key];\n }\n\n return function (action) {\n return matchers.some(function (matcher) {\n return matches(matcher, action);\n });\n };\n}", "getTargetPeers(request_targets) {\n\t\tlogger.debug('%s - start', 'getTargetPeers');\n\t\tconst targets = [];\n\t\tlet targetsTemp = request_targets;\n\t\tif (request_targets) {\n\t\t\tif (!Array.isArray(request_targets)) {\n\t\t\t\ttargetsTemp = [request_targets];\n\t\t\t}\n\t\t\tfor (let target_peer of targetsTemp) {\n\t\t\t\tif (typeof target_peer === 'string') {\n\t\t\t\t\ttargets.push(this.getPeer(target_peer));\n\t\t\t\t} else if (target_peer && target_peer.constructor && target_peer.constructor.name === 'Peer') {\n\t\t\t\t\ttargets.push(target_peer);\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error('Target peer is not a valid peer object instance');\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tif (targets.length > 0) {\n\n\t\t\treturn targets;\n\t\t} else {\n\n\t\t\treturn null;\n\t\t}\n\t}", "extractMatches(probe) {\n var leads = [];\n var targets = [];\n this.active.forEach(descender => {\n if (descender.hasArrived()) {\n // This was allready arrived, so matches this value, not descenders\n targets.push(new _Expression.default({\n type: 'alias',\n target: 'self'\n }));\n return;\n }\n\n if (probe.containerType() == 'array' && !descender.head.isIndexReference()) {\n // This descender does not match an indexable value\n return;\n }\n\n if (probe.containerType() == 'object' && !descender.head.isAttributeReference()) {\n // This descender never match a plain object\n return;\n } // const newDescenders = descender.descend()\n // console.log('newDescenders', newDescenders)\n\n\n if (descender.tail) {\n // Not arrived yet\n var matcher = new Matcher(descender.descend(), this);\n descender.head.toFieldReferences().forEach(field => {\n leads.push({\n target: descender.head,\n matcher: matcher\n });\n });\n } else {\n // arrived\n targets.push(descender.head);\n }\n }); // If there are recursive terms, we need to add a lead for every descendant ...\n\n if (this.hasRecursives()) {\n // The recustives matcher will have no active set, only inherit recursives from this\n var recursivesMatcher = new Matcher([], this);\n\n if (probe.containerType() == 'array') {\n var length = probe.length();\n\n for (var i = 0; i < length; i++) {\n leads.push({\n target: _Expression.default.indexReference(i),\n matcher: recursivesMatcher\n });\n }\n } else if (probe.containerType() == 'object') {\n probe.attributeKeys().forEach(name => {\n leads.push({\n target: _Expression.default.attributeReference(name),\n matcher: recursivesMatcher\n });\n });\n }\n }\n\n var result = {\n leads: leads\n };\n\n if (targets.length > 0) {\n result.delivery = {\n targets: targets,\n payload: this.payload\n };\n }\n\n return result;\n }", "function handleMultiplePersonMatches(example, matches) {\n if (!example.given_name) return;\n var update = example;\n var temp = true;\n var give;\n matches.forEach(function(match, i) {\n if (match.given_name) {\n if (match.given_name.indexOf(update.given_name)) {\n give = match.given_name.length > update.given_name.length ? match.given_name : update.given_name;\n update = match;\n update.given_name = give;\n }\n }\n })\n return update;\n}", "function matches(target, props){\n\t // can't use \"object/every\" because of circular dependency\n\t var result = true;\n\t forOwn(props, function(val, key){\n\t if (target[key] !== val) {\n\t // break loop at first difference\n\t return (result = false);\n\t }\n\t });\n\t return result;\n\t }", "function exactMatch(drivers, matcher) {\n //will be given a list array and a criteria, which will either be revenue or name (number or string)\n //based on which is given, either search the name keys for a match in the values if a string is passed, or the revenue keys for the values\n //use filter first, then map?\n return drivers.filter(function (driver) {\n let matches = false;\n\n for (const key in matcher) {\n matches = driver[key] === matcher[key];\n }\n\n return matches;\n});\n}", "containsAll( file, matches ) {\n \n // Handle multiple matches.\n if( _.isArray(matches) ) {\n \n // Check each match individually.\n for( let i = 0; i < matches.length; i++ ) {\n \n // Get the match data.\n const match = matches[i];\n \n // Immediately exit if a match is found.\n if( !utils.contains(file, match) ) return false;\n \n }\n \n // Return.\n return true;\n \n }\n \n // Otherwise, handle single matches.\n else return utils.contains(file, matches);\n \n }", "async matchFinder(target, seedArray) {\n\t\t//Your logic here\n\t}", "function multipleORs(){\n var args =arguments;\n\n if(_.rest(args).indexOf(_.first(args)) !== -1)\n return true;\n else \n return false;\n\n}", "function substringMatcher(guests) {\n return function findMatches(q, cb) {\n var matches = [];\n\n guests.forEach(function (guest) {\n var searchParts = q.split(' ').map(lowercase);\n var hasSubstring = searchParts.some(function (searchTerm) {\n return (guest.fio.toLowerCase().indexOf(searchTerm) !== -1);\n });\n\n if (hasSubstring) {\n matches.push(guest);\n }\n });\n\n cb(matches);\n };\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "function clauseMatcher(tokenDetector, exprs) {\n \n return partialComplete( \n generateClauseReaderIfTokenFound, \n tokenDetector, \n exprs \n );\n }", "_getCompoundMatchProps() {\n return [];\n }", "containsAny( file, matches ) {\n \n // Handle multiple matches.\n if( _.isArray(matches) ) {\n \n // Check each match individually.\n for( let i = 0; i < matches.length; i++ ) {\n \n // Get the match data.\n const match = matches[i];\n \n // Immediately exit if a match is found.\n if( utils.contains(file, match) ) return true;\n \n }\n \n // Return.\n return false;\n \n }\n \n // Otherwise, handle single matches.\n else return utils.contains(file, matches);\n \n }", "function findMatches(arr, compareStr, target) {\n let results = [];\n for(let obj of arr) {\n let added = false;\n let current = obj[compareStr].toLowerCase().trim();\n if(current.startsWith(target)) {\n results.push(obj);\n added = true;\n }\n // if not already added, check for match within any word in name\n if(!added) {\n // spitting up name by words allows for search within any word in name\n let words = current.split(' ');\n let targets = target.split(' ');\n // if any words start with any targets, match\n for(let i=0; i<targets.length && !added; i++) {\n for(let j=0; j<words.length && !added; j++) {\n if(words[j].startsWith(targets[i])) {\n results.push(obj);\n added = true;\n }\n }\n }\n }\n }\n return results;\n}", "setTargetTechs(targetTechs /*:string*/) {\n this._targetTechs = new RegExp(targetTechs);\n }", "function MatchingCriteria() {\n\tthis.inputFile;\n\tthis.businessUnit;\n\tthis.activeOnly;\n\tthis.resellers;\n\tthis.xrefTypes;\n\tthis.matchTypes;\n\tthis.additionalFields;\n\tthis.outputFilename;\n\tthis.outputFormat;\n}", "async matchFinder(target, seedArray) {\n //Your logic here\n }", "function testIdenticalListeners(target, listenerTargets, expected) {\n const logs = [];\n const listener = function (event) {\n logs.push([this, event.currentTarget]);\n };\n listenerTargets.forEach((target) => {\n target.addEventListener('identical', listener);\n target.addEventListener('identical', listener, { passive: true }); // identical listener with different option\n });\n target.dispatchEvent(new CustomEvent('identical', { bubbles: true }));\n expect(logs).toEqual(expected);\n }", "is_match(fuzzy_fields, ordered_fields) {\n for (let i = 0; i < fuzzy_fields.length; ++i) {\n let pos = this.fields.indexOf(fuzzy_fields[i]);\n if (pos < 0 || pos >= fuzzy_fields.length) { return false; }\n }\n\n outer:\n for (let i = 0; i <= fuzzy_fields.length && i + ordered_fields.length <= this.fields.length; ++i) {\n for (let j = 0; j < ordered_fields.length; ++j) {\n if (this.fields[i + j] !== ordered_fields[j]) {\n continue outer;\n }\n }\n return true;\n }\n return false;\n }", "function findGroupPair(groups, targets) {\n var one\n var two\n var key = -1\n _.forEach(groups, function (g, k) {\n one = _.some(g, function (d) {\n return d.name == targets[0]\n })\n two = _.some(g, function (d) {\n return d.name == targets[1]\n })\n if (one & two) key = k\n })\n return key\n }", "function PhoneNumberMatcher_objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { PhoneNumberMatcher_defineProperty(target, key, source[key]); }); } return target; }", "function matches(result, r0, c0, dr0, dc0, r1, c1, dr1, dc1) {\n\t\tvar ch1 = get(r0, c0);\n\t\tvar ch2 = get(r1, c1);\n//\t\talert(\"r0 \" + r0 + \" c0 \" + c0 + \" dr0 \" + dr0 + \" dc0 \" + dc0 + \" r1 \" + r1 + \" c1 \" + c1 + \" dr1 \" + dr1 + \" dc1 \"+ dc1 + \" ch1 \" + ch1 + \" ch2 \" + ch2);\n\t\t\n\t\tif (ch1 == ch2) {\n\t\t\tresult[0] += ch1;\n\t\t\tresult[1][result[1].length] = new Array(getR(r0), getC(c0));\n\t\t\tresult[2][result[2].length] = new Array(getR(r1), getC(c1));\n\t\t\tmatches(result, (r0+dr0), (c0+dc0), dr0, dc0, (r1+dr1), (c1+dc1), dr1, dc1);\n\t\t}\n\t}", "function matches(result, r0, c0, dr0, dc0, r1, c1, dr1, dc1) {\n\t\tvar ch1 = get(r0, c0);\n\t\tvar ch2 = get(r1, c1);\n//\t\talert(\"r0 \" + r0 + \" c0 \" + c0 + \" dr0 \" + dr0 + \" dc0 \" + dc0 + \" r1 \" + r1 + \" c1 \" + c1 + \" dr1 \" + dr1 + \" dc1 \"+ dc1 + \" ch1 \" + ch1 + \" ch2 \" + ch2);\n\t\t\n\t\tif (ch1 == ch2) {\n\t\t\tresult[0] += ch1;\n\t\t\tresult[1][result[1].length] = new Array(getR(r0), getC(c0));\n\t\t\tresult[2][result[2].length] = new Array(getR(r1), getC(c1));\n\t\t\tmatches(result, (r0+dr0), (c0+dc0), dr0, dc0, (r1+dr1), (c1+dc1), dr1, dc1);\n\t\t}\n\t}", "function clauseMatcher (tokenDetector, exprs) {\n return Object(__WEBPACK_IMPORTED_MODULE_0__functional__[\"j\" /* partialComplete */])(\n generateClauseReaderIfTokenFound,\n tokenDetector,\n exprs\n )\n }", "to(recipients) {\n this.checkSearchType();\n if (typeof recipients === 'string') {\n recipients = [recipients];\n }\n this.options.recipients = recipients;\n return this;\n }", "function _getMatcher(matchMap) {\n return function (fn, ...postFns) {\n return function (selector) {\n var _a;\n let matched = matchMap(fn, this);\n if (selector) {\n matched = filterArray(matched, selector, this.options.xmlMode, (_a = this._root) === null || _a === void 0 ? void 0 : _a[0]);\n }\n return this._make(\n // Post processing is only necessary if there is more than one element.\n this.length > 1 && matched.length > 1\n ? postFns.reduce((elems, fn) => fn(elems), matched)\n : matched);\n };\n };\n}", "function _matchUntil(nextElem, ...postFns) {\n // We use a variable here that is used from within the matcher.\n let matches = null;\n const innerMatcher = _getMatcher((nextElem, elems) => {\n const matched = [];\n domEach(elems, (elem) => {\n for (let next; (next = nextElem(elem)); elem = next) {\n // FIXME: `matched` might contain duplicates here and the index is too large.\n if (matches === null || matches === void 0 ? void 0 : matches(next, matched.length))\n break;\n matched.push(next);\n }\n });\n return matched;\n })(nextElem, ...postFns);\n return function (selector, filterSelector) {\n // Override `matches` variable with the new target.\n matches =\n typeof selector === 'string'\n ? (elem) => lib_esm_is(elem, selector, this.options)\n : selector\n ? getFilterFn(selector)\n : null;\n const ret = innerMatcher.call(this, filterSelector);\n // Set `matches` to `null`, so we don't waste memory.\n matches = null;\n return ret;\n };\n}", "function MultiFilter(elm) {\n Filter.call(this, elm);\n this.$group = $(this.$body.data('filter-group'));\n this.$input = this.$group.find('input[name=' + this.name + ']');\n}", "function filtersMatched( properties, filters )\n {\n var count, required_count, prop, filter;\n for ( prop in properties )\n {\n if ( isInheritedProperty( properties, prop ) ||\n in_object( prop, __ignored_props ) ){ continue; }\n count = required_count = 0;\n for ( filter in filters )\n {\n if ( isInheritedProperty( filters, filter ) ){ continue; }\n required_count++;\n if ( filter == 'property' )\n {\n if ( prop.match( filters[filter] ) ){ count++; }\n }\n else if ( filter == 'value' )\n {\n if ( properties[prop].match( filters[filter] ) ){ count++; }\n }\n }\n if ( count == required_count ){ return true; }\n }\n return false;\n }", "function compoundMatch(words, target) {\n for (let i = 0; i < target.length; i++) {\n if (words.includes(target.slice(0, i)) && words.includes(target.slice(i))) {\n let res = [target.slice(0, i), target.slice(i)];\n let pair = words.filter(a => res.includes(a));\n let ids = [words.indexOf(target.slice(0, i)), words.indexOf(target.slice(i))];\n pair.push(ids);\n return pair;\n }\n }\n return null;\n}", "function parseQuery(pattern,options={}){return pattern.split(OR_TOKEN).map(item=>{let query=item.trim().split(SPACE_RE).filter(item=>item&&!!item.trim());let results=[];for(let i=0,len=query.length;i<len;i+=1){const queryItem=query[i];// 1. Handle multiple query match (i.e, once that are quoted, like `\"hello world\"`)\nlet found=false;let idx=-1;while(!found&&++idx<searchersLen){const searcher=searchers[idx];let token=searcher.isMultiMatch(queryItem);if(token){results.push(new searcher(token,options));found=true;}}if(found){continue;}// 2. Handle single query matches (i.e, once that are *not* quoted)\nidx=-1;while(++idx<searchersLen){const searcher=searchers[idx];let token=searcher.isSingleMatch(queryItem);if(token){results.push(new searcher(token,options));break;}}}return results;});}// These extended matchers can return an array of matches, as opposed", "function _getMatcher(matchMap) {\n return function (fn) {\n var postFns = [];\n\n for (var _i = 1; _i < arguments.length; _i++) {\n postFns[_i - 1] = arguments[_i];\n }\n\n return function (selector) {\n var _a;\n\n var matched = matchMap(fn, this);\n\n if (selector) {\n matched = filterArray(matched, selector, this.options.xmlMode, (_a = this._root) === null || _a === void 0 ? void 0 : _a[0]);\n }\n\n return this._make( // Post processing is only necessary if there is more than one element.\n this.length > 1 && matched.length > 1 ? postFns.reduce(function (elems, fn) {\n return fn(elems);\n }, matched) : matched);\n };\n };\n}", "function matchPartsAgainstList(source, list) {\n return list.some((target) => {\n // target domain has more parts than source, fail\n if (target.length > source.length) return false\n // source matches target or (is deeper subdomain)\n return target.every((part, index) => source[index] === part)\n })\n}", "getAllAndMerge(metadataKey, targets) {\n const metadataCollection = this.getAll(metadataKey, targets);\n return metadataCollection.reduce((a, b) => {\n if (Array.isArray(a)) {\n return a.concat(b);\n }\n if (shared_utils_1.isObject(a) && shared_utils_1.isObject(b)) {\n return Object.assign(Object.assign({}, a), b);\n }\n return [a, b];\n });\n }", "get targets() {\n return (Array.isArray(this._annotation.target)) ?\n this._annotation.target : [ this._annotation.target ];\n }", "setMatches (state, matches) {\n state.matches = { ...matches }\n }", "searchByStringProperties(options) {\n var defaults = {\n order: \"asc\",\n limit: null,\n keepSearchDetails: false,\n getResults: function (a) {\n if (this.decorate) {\n // add information about which property \n for (var i = 0, l = a.length; i < l; i++) {\n var item = a[i];\n var matches = _.where(item.matches, m => { return m != null; });\n a[i].obj.__search_matches__ = matches.length ? _.map(matches, x => {\n return x.matchedProperty;\n }) : [];\n }\n }\n if (this.keepSearchDetails) {\n return a;\n }\n var b = [];\n for (var i = 0, l = a.length; i < l; i++) {\n b.push(a[i].obj);\n }\n return b;\n },\n normalize: true,\n decorate: false // whether to decorate source objects with list of properties that \n };\n var o = _.extend({}, defaults, options);\n if (!o.order || !o.order.match(/asc|ascending|desc|descending/i)) o.order = \"asc\";\n var matches = [], rx = o.pattern;\n if (!(rx instanceof RegExp)) {\n if (_.isString(rx)) {\n rx = R.getSearchPattern(rx);\n } else {\n throw new Error(\"the pattern must be a string or a regular expression\");\n }\n }\n var properties = o.properties, len = \"length\", normalize = o.normalize;\n var collection = o.collection;\n var isArray = _.isArray, isNumber = _.isNumber, flatten = _.flatten, map = _.map;\n for (var i = 0, l = collection[len]; i < l; i++) {\n var obj = collection[i], objmatches = [], totalMatches = 0;\n\n for (var k = 0, t = properties[len]; k < t; k++) {\n var prop = properties[k],\n val = Reflection.getPropertyValue(obj, prop);\n\n if (!val) continue;\n if (!val.match) val = val.toString();\n\n if (isArray(val)) {\n if (!val[len]) {\n continue;\n }\n val = flatten(val);\n var mm = [], firstIndex;\n for (var a = 0, l = val[len]; a < l; a++) {\n var match = val[a].match(rx);\n if (match) {\n if (!isNumber(firstIndex)) {\n firstIndex = a;\n }\n mm.push(match);\n }\n }\n if (mm[len]) {\n objmatches[k] = {\n matchedProperty: prop,\n indexes: [firstIndex],\n recourrences: flatten(mm)[len]\n };\n }\n continue;\n }\n\n // normalize value\n if (normalize) {\n val = StringUtils.normalize(val);\n }\n var match = val.match(rx);\n if (match) {\n // clone rx\n var rxClone = new RegExp(rx.source, \"gi\"), m, indexes = [];\n while (m = rxClone.exec(val)) {\n indexes.push(m.index);\n }\n totalMatches += match[len];\n objmatches[k] = {\n matchValue: val,\n matchedProperty: prop,\n indexes: indexes,\n recourrences: match[len]\n };\n }\n }\n\n if (objmatches[len]) {\n matches.push({\n obj: obj,\n matches: objmatches,\n totalMatches: totalMatches\n });\n }\n }\n var order = o.order.match(/asc|ascending/i) ? 1 : -1,\n lower = \"toLowerCase\",\n str = \"toString\",\n mat = \"matches\",\n matp = \"matchedProperty\",\n iof = \"indexOf\",\n hasp = \"hasOwnProperty\",\n rec = \"recourrences\",\n obj = \"obj\",\n ixs = \"indexes\",\n total = \"totalMatches\";\n //sort the entire collection of matches\n matches.sort(function (a, b) {\n\n // if one item has more matches than the other, it comes first\n if (a[total] > b[total]) return -order;\n if (a[total] < b[total]) return order;\n\n for (var k = 0, l = properties[len]; k < l; k++) {\n var am = a[mat][k], bm = b[mat][k];\n\n // if both objects lack matches in this property, continue\n if (!am && !bm) continue;\n\n // properties are in order of importance,\n // so if one object has matches in this property and the other does not,\n // it comes first by definition\n if (am && !bm) return -order;\n if (!am && bm) return order;\n\n // sort by indexes, applies the following rules only if one word started with the search\n var minA = _.min(am[ixs]), minB = _.min(bm[ixs]);\n if (minA < minB) return -order;\n if (minA > minB) return order;\n if (am[ixs][iof](minA) < bm[ixs][iof](minB)) return -order;\n if (am[ixs][iof](minA) > bm[ixs][iof](minB)) return order;\n\n\n var ao = a[obj], bo = b[obj];\n //check if objects have matched property because we are supporting search inside arrays and objects subproperties\n if (ao[hasp](am[matp]) && bo[hasp](bm[matp])) {\n //sort by alphabetical order\n if (ao[am[matp]][str]()[lower]() < bo[bm[matp]][str]()[lower]()) return -order;\n if (ao[am[matp]][str]()[lower]() > bo[bm[matp]][str]()[lower]()) return order;\n }\n\n //order by the number of recourrences\n if (am[rec] > bm[rec]) return -order;\n if (am[rec] < bm[rec]) return order;\n }\n return 0;\n });\n var limit = o.limit;\n if (limit)\n matches = matches.slice(0, _.min(limit, matches[len]));\n return o.getResults(matches);\n }", "function cleanMatches(parsedTriples, validationResult){\n var results = [];\n var messages = [];\n var matches = parseMatches(validationResult.solution);\n for (var i = matches.length - 1; i >= 0; i--) {\n var currentMatch = {};\n currentMatch.line = matchTriple(parsedTriples, matches[i]).line;\n currentMatch.subject = matches[i].subject;\n currentMatch.predicate = matches[i].predicate;\n\n if (matches[i].object.value && matches[i].object.type) {\n currentMatch.object = '<type>:' +String(matches[i].object.type) +' <value>:'+ String(matches[i].object.value);\n\n } else if (matches[i].object.value) {\n currentMatch.object = '<value>:'+ String(matches[i].object.value);\n } else {\n currentMatch.object = matches[i].object;\n }\n currentMatch.message = 'Matched '+ String(currentMatch.predicate)+' '+ String(currentMatch.object) + ' on line ' + String(currentMatch.line);\n\n // console.log('cleanMatches',matches[i]);\n\n if (!messages.includes(currentMatch.message)){\n results.push(currentMatch);\n messages.push(currentMatch.message);\n }\n\n }\n // console.log('results returned',results);\n return results\n}", "function batch(targets, vars) {\n let varsCopy = {},\n interval = vars.interval || 0.1,\n proxyCallback = (type, callback) => {\n let batch = [],\n delay = gsap.delayedCall(interval, () => {callback(batch); batch.length = 0;}).pause();\n return self => {\n batch.length || delay.restart(true);\n batch.push(self.trigger);\n vars.batchMax && vars.batchMax <= batch.length && delay.progress(1);\n };\n },\n p;\n for (p in vars) {\n varsCopy[p] = (~p.indexOf(\"Enter\") || ~p.indexOf(\"Leave\")) ? proxyCallback(p, vars[p]) : vars[p];\n }\n gsap.utils.toArray(targets).forEach(target => {\n let config = {};\n for (p in varsCopy) {\n config[p] = varsCopy[p];\n }\n config.trigger = target;\n ScrollTrigger.create(config);\n });\n }", "function findMatches(filmographs)\n{\n //Array of matched films\n var matchFilms = [];\n var filmography = [];\n\n //Fill an array of selected actors' filmographies\n for(var actor in selected)\n {\n filmography.push(actor.data.filmography);\n }\n\n //Find films that are contained in each actor's filmographies\n for(var film in filmography[0])\n {\n for(var j = 1; j < filmography.length; j++)\n {\n var allHave = false;\n\n for(var compFilm in filmography[j])\n {\n if(film.title === compFilm.title)//Match?\n {\n allHave = true;\n break;\n }\n }\n //Check if the reference film was found in current actor's filmography\n if(allHave)\n {\n //Found reference film in current filmography, continue to next actor\n continue;\n }\n else\n {\n //Break search loop because at least one actor was not in the reference film\n break;\n }\n }\n if(allHave)\n {\n //Add to match array\n matchFilms.push(film.title);\n }\n }\n return matchFilms;\n}", "function compose(patterns, options, matcher) {\n var matchers;\n return memoize('compose', String(patterns), options, function () {\n return function (file) {\n // delay composition until it's invoked the first time,\n // after that it won't be called again\n if (!matchers) {\n matchers = [];\n\n for (var i = 0; i < patterns.length; i++) {\n matchers.push(matcher(patterns[i], options));\n }\n }\n\n var len = matchers.length;\n\n while (len--) {\n if (matchers[len](file) === true) {\n return true;\n }\n }\n\n return false;\n };\n });\n}", "function compose(patterns, options, matcher) {\n var matchers;\n return memoize('compose', String(patterns), options, function () {\n return function (file) {\n // delay composition until it's invoked the first time,\n // after that it won't be called again\n if (!matchers) {\n matchers = [];\n\n for (var i = 0; i < patterns.length; i++) {\n matchers.push(matcher(patterns[i], options));\n }\n }\n\n var len = matchers.length;\n\n while (len--) {\n if (matchers[len](file) === true) {\n return true;\n }\n }\n\n return false;\n };\n });\n}", "function compose(patterns, options, matcher) {\n var matchers;\n return memoize('compose', String(patterns), options, function () {\n return function (file) {\n // delay composition until it's invoked the first time,\n // after that it won't be called again\n if (!matchers) {\n matchers = [];\n\n for (var i = 0; i < patterns.length; i++) {\n matchers.push(matcher(patterns[i], options));\n }\n }\n\n var len = matchers.length;\n\n while (len--) {\n if (matchers[len](file) === true) {\n return true;\n }\n }\n\n return false;\n };\n });\n}", "function compose(patterns, options, matcher) {\n var matchers;\n return memoize('compose', String(patterns), options, function () {\n return function (file) {\n // delay composition until it's invoked the first time,\n // after that it won't be called again\n if (!matchers) {\n matchers = [];\n\n for (var i = 0; i < patterns.length; i++) {\n matchers.push(matcher(patterns[i], options));\n }\n }\n\n var len = matchers.length;\n\n while (len--) {\n if (matchers[len](file) === true) {\n return true;\n }\n }\n\n return false;\n };\n });\n}", "function getCardMatches(cards, filterAttrs) {\n return cards.map(card => {\n const attrs = card.toLowerCase().split(gameData.CARD_DELIMITER)\n return isAttrSubset(filterAttrs, attrs)\n })\n }", "GetTargets(){this.targets = document.querySelectorAll(this.target_selector)}", "function buildMatchFn(sites) {\n\n var matchers = sites.map(function(site) {\n var pat = site;\n var wild_host = (pat[0]=='.');\n var wild_path = (pat.slice(-3)=='...');\n\n if(wild_host) {\n pat = pat.slice(1);\n }\n if(wild_path) {\n pat = pat.slice(0,-3);\n }\n\n pat = pat.replace( /[.]/g, \"[.]\");\n\n if(wild_host) {\n pat = '[^/]*' + pat;\n }\n\n pat = \"https?://\" + pat + '.*';\n\n return new RegExp(pat);\n });\n\n\n return function (url) {\n for (var idx = 0; idx < matchers.length; idx++) {\n var re = matchers[idx];\n if( re.test(url)) {\n return true;\n }\n }\n return false;\n };\n}", "function idListFromTargets(targets) {\n var ids;\n if( $.isArray(targets)) {\n ids = targets.slice();\n ids.sort();\n } else {\n ids = [targets];\n }\n \n return ids;\n }", "is_match(fuzzy_fields, ordered_fields) {\n for (let i = 0; i < fuzzy_fields.length; ++i) {\n const pos = this.fields.indexOf(fuzzy_fields[i]);\n if (pos < 0 || pos >= fuzzy_fields.length) { return false; }\n }\n\n outer: // eslint-disable-line no-labels\n for (let i = 0; i <= fuzzy_fields.length && i + ordered_fields.length <= this.fields.length; ++i) {\n for (let j = 0; j < ordered_fields.length; ++j) {\n if (this.fields[i + j] !== ordered_fields[j]) {\n continue outer; // eslint-disable-line no-labels\n }\n }\n return true;\n }\n return false;\n }", "function removeTargets(targets) {\n const targetsArray = parseTargets(targets);\n for (let i = activeInstances.length; i--;) {\n const instance = activeInstances[i];\n const animations = instance.animations;\n for (let a = animations.length; a--;) {\n if (arrayContains(targetsArray, animations[a].animatable.target)) {\n animations.splice(a, 1);\n if (!animations.length) instance.pause();\n }\n }\n }\n }", "function rxFindMatch(src, target) {\n var rx = new RegExp(src, \"i\"),\n vals,\n found;\n \n if(rx.test(target)) {\n return true;\n }\n\n if(Array.isArray(target)) {\n vals = target;\n } else {\n vals = Object.keys(target).map(function(key) {\n return target[key];\n });\n }\n\n found = vals.find(function(str) {\n return rx.test(str);\n });\n\n return found;\n }", "function multi(arr,ovbervers) {\n var source = from(arr);\n var subject = new Subject();\n var multicasted = source.pipe(multicast(subject));\n ovbervers.forEach(\n ovberver => {\n multicasted.subscribe(ovberver)\n }\n )\n var sub = multicasted.connect();\n return(sub)\n}", "function _addQueryMatchR3(nativeNode, predicate, matches, elementsOnly, rootNativeNode) {\n if (rootNativeNode !== nativeNode) {\n var debugNode = getDebugNode$1(nativeNode);\n\n if (!debugNode) {\n return;\n } // Type of the \"predicate and \"matches\" array are set based on the value of\n // the \"elementsOnly\" parameter. TypeScript is not able to properly infer these\n // types with generics, so we manually cast the parameters accordingly.\n\n\n if (elementsOnly && debugNode instanceof DebugElement__POST_R3__ && predicate(debugNode) && matches.indexOf(debugNode) === -1) {\n matches.push(debugNode);\n } else if (!elementsOnly && predicate(debugNode) && matches.indexOf(debugNode) === -1) {\n matches.push(debugNode);\n }\n }\n }", "or(...matches) {\n // Push query part for `whereOr` and return self\n this.pts.push({ type : 'whereOr', matches });\n return this;\n }", "function doMatch(aContact, mode, callbacks) {\n if (mode === 'passive') {\n doMatchPassive(aContact, callbacks);\n }\n else if (mode === 'active') {\n doMatchActive(aContact, callbacks);\n }\n }", "function compose$1(patterns, options, matcher) {\n var matchers;\n\n return memoize$3('compose', String(patterns), options, function() {\n return function(file) {\n // delay composition until it's invoked the first time,\n // after that it won't be called again\n if (!matchers) {\n matchers = [];\n for (var i = 0; i < patterns.length; i++) {\n matchers.push(matcher(patterns[i], options));\n }\n }\n\n var len = matchers.length;\n while (len--) {\n if (matchers[len](file) === true) {\n return true;\n }\n }\n return false;\n };\n });\n}", "function combineSearchAction(argList) {\n const body = buildActionSearchBody(argList)\n return fireSearch(body)\n}", "static match(fields, keyValuePairs) {\n const matchesMap = new Map();\n keyValuePairs.forEach((value, key, map) => {\n const fuzzyFields = FuzzySet(fields); //a = FuzzySet(['Michael Axiak']);\n const auditorFieldMatch = fuzzyFields.get(key); //a.get(\"micael asiak\"); returns [[0.8461538461538461, 'Michael Axiak']]\n if (auditorFieldMatch) {\n const match = auditorFieldMatch[0][1];\n matchesMap.set(match, value);\n //TODO: For multiple matches do a if statement that checks if the map already has a key equal to 'match', if it does, add it to the corresponding value's list\n }\n });\n return matchesMap;\n }", "function checkFieldsAll ( $target ) {\n \n }", "function compose(patterns, options, matcher) {\n var matchers;\n\n return memoize$2('compose', String(patterns), options, function() {\n return function(file) {\n // delay composition until it's invoked the first time,\n // after that it won't be called again\n if (!matchers) {\n matchers = [];\n for (var i = 0; i < patterns.length; i++) {\n matchers.push(matcher(patterns[i], options));\n }\n }\n\n var len = matchers.length;\n while (len--) {\n if (matchers[len](file) === true) {\n return true;\n }\n }\n return false;\n };\n });\n}", "function matches(msg, array_of_patterns) {\n\n var msg_lower = msg.toLowerCase();\n\n for(var i = 0; i < array_of_patterns.length; i++) {\n\n var pattern_lower = array_of_patterns[i].toLowerCase();\n\n if(msg_lower.search(pattern_lower) > -1) {\n\n return true;\n\n }\n }\n return false;\n}", "function matches(msg, array_of_patterns) {\n var msg_lower = msg.toLowerCase(); //makes everything lowercase, doesn't matter if you type uppercase\n for(var i = 0; i < array_of_patterns.length; i++) {\n var pattern_lower = array_of_patterns[i].toLowerCase();\n if(msg_lower.search(pattern_lower) > -1) { //searches for matches in the patterns as listed above\n return true;\n }\n }\n return false; \n}", "function compose(patterns, options, matcher) {\n var matchers;\n\n return memoize('compose', String(patterns), options, function() {\n return function(file) {\n // delay composition until it's invoked the first time,\n // after that it won't be called again\n if (!matchers) {\n matchers = [];\n for (var i = 0; i < patterns.length; i++) {\n matchers.push(matcher(patterns[i], options));\n }\n }\n\n var len = matchers.length;\n while (len--) {\n if (matchers[len](file) === true) {\n return true;\n }\n }\n return false;\n };\n });\n}", "function compose(patterns, options, matcher) {\n var matchers;\n\n return memoize('compose', String(patterns), options, function() {\n return function(file) {\n // delay composition until it's invoked the first time,\n // after that it won't be called again\n if (!matchers) {\n matchers = [];\n for (var i = 0; i < patterns.length; i++) {\n matchers.push(matcher(patterns[i], options));\n }\n }\n\n var len = matchers.length;\n while (len--) {\n if (matchers[len](file) === true) {\n return true;\n }\n }\n return false;\n };\n });\n}", "function match(){\n var args = [].slice.call(arguments)\n var mask, keyFn, lBound, uBound\n\n args.forEach(function(a){\n var T=typeof a\n if (T === 'string') {if (!mask) {mask={}}; mask[a]=true}\n else if (T === 'function' && !keyFn) keyFn=a\n else if (T === 'number' && lBound===undefined) lBound=a\n else if (T === 'number' && lBound!==undefined) uBound=a\n else if (T === 'object' && !a.length) mask=a\n })\n\n var any = lBound===1 && uBound===-1\n var block = lBound===1 && uBound===0\n\n return function(ctx) {\n var m = mask || latest(ctx.channel.channels)\n var wc = m && wildCard(Object.keys(m))\n var wcMask = {}\n if (wc===false) memo(wcMask,Object.keys(m), {}, m, undefined, !!keyFn)\n var wcKeys = Object.keys(wcMask)\n var lb = lBound === undefined || lBound === -1? wcKeys.length : lBound\n var ub = uBound === undefined || uBound === -1? wcKeys.length : uBound\n\n return function matcher(v, c1, c2) {\n var isObj = typeof v ==='object'\n if (wc!==false || !wcKeys.length) {\n m = mask || v\n wcMask = {}\n memo(wcMask,Object.keys(m), v, m, undefined, !!keyFn)\n wcKeys = Object.keys(wcMask)\n if (!wcKeys.length) {\n wcMask[litKey] = v\n wcKeys = [litKey]\n }\n lb = lBound === undefined || lBound === -1? wcKeys.length : lBound\n ub = uBound === undefined || uBound === -1? wcKeys.length : uBound\n }\n // b* = boolean...\n // v* = value...\n // m* = mask...\n var count=0\n for (var i=0; i < wcKeys.length; i++) {\n var mk = wcKeys[i]\n var vk = typeof v === 'object' && v.hasOwnProperty(mk)\n var vv = keyFn ? keyFn(mk, vk ? v[mk] : v) : vk ? v[mk] : undefined\n if (vk || vv !== undefined) {\n var mv = wcMask[mk] === undefined ? vv : wcMask[mk].signal || wcMask[mk]\n var bv = typeof mv === 'function'? mv(v, vv, mk) : maskFn(Match.and(mv))(v, vv, mk)\n count += bv ? 1 : 0\n // early exit?\n if (count && (any || block)) break\n }\n }\n if (block && count===0) ctx.next(v)\n else if (count>=lb && count<=ub) ctx.next(v)\n }\n }\n}", "whichMatches(prop, regex) {\n\t\tif (this.lastResult === false) return this; //do nothing\n\t\tif (!this.workingList || !this.workingList.length) {\n\t\t\tthis.lastResult = false;\n\t\t\treturn this;\n\t\t}\n\t\tlet list = this.workingList;\n\t\tthis.workingList = [];\n\t\tfor (let item of list) {\n\t\t\tif (!regex.test(item[prop])) continue;\n\t\t\tthis.workingList.push(item);\n\t\t}\n\t\tthis.lastResult = (this.workingList.length > 0);\n\t\treturn this;\n\t}", "function jobMatches(job, patterns) {\n\tvar passedFilters = true;\n\tpatterns.forEach(function(pattern) {\n\t\t// early exit check\n\t\tif (!passedFilters) {\n\t\t\t// breaking loop early, since no need to do pattern matching further\n\t\t\tlog_info('Not matching job ' + job.name + ' further');\n\t\t\treturn;\n\t\t}\n\t\tvar positiveSearch = pattern.indexOf(\"!\") !== 0;\n\t\tif (!positiveSearch) {\n\t\t\tpattern = pattern.substring(1);\n\t\t}\n\t\t// if matches the apttern and we are looking for matches\n\t\tvar theMatch = job.name.match(pattern);\n\t\tvar matchingPattern = !!theMatch;\n\t\tif (positiveSearch) {\n\t\t\tpassedFilters = passedFilters && matchingPattern;\n\t\t\tif (passedFilters) {\n\t\t\t\tlog_info('Positive match for job ' + job.name + ' for pattern [' + pattern + ']');\n\t\t\t}\n\t\t} else {\n\t\t\tpassedFilters = passedFilters && !matchingPattern;\n\t\t\tif (passedFilters) {\n\t\t\t\tlog_info('Negative match for job ' + job.name + ' for pattern [' + pattern + ']');\n\t\t\t}\n\t\t}\n\t})\n\t// return match result\n\t// log_info(\"Job \" + job.name + \" is passed: \" + passedFilters);\n\treturn passedFilters;\n}", "function _addQueryMatchR3(nativeNode, predicate, matches, elementsOnly, rootNativeNode) {\n if (rootNativeNode !== nativeNode) {\n var debugNode = getDebugNode$1(nativeNode);\n\n if (!debugNode) {\n return;\n } // Type of the \"predicate and \"matches\" array are set based on the value of\n // the \"elementsOnly\" parameter. TypeScript is not able to properly infer these\n // types with generics, so we manually cast the parameters accordingly.\n\n\n if (elementsOnly && debugNode instanceof DebugElement__POST_R3__ && predicate(debugNode) && matches.indexOf(debugNode) === -1) {\n matches.push(debugNode);\n } else if (!elementsOnly && predicate(debugNode) && matches.indexOf(debugNode) === -1) {\n matches.push(debugNode);\n }\n }\n}", "function deepMatches(target, pattern){\n\t if (target && typeof target === 'object') {\n\t if (isArray(target) && isArray(pattern)) {\n\t return matchArray(target, pattern);\n\t } else {\n\t return matchObject(target, pattern);\n\t }\n\t } else {\n\t return target === pattern;\n\t }\n\t }", "function matches(msg, array_of_patterns) {\n var msg_lower = msg.toLowerCase();\n for(var i = 0; i < array_of_patterns.length; i++) {\n var pattern_lower = array_of_patterns[i].toLowerCase();\n if(msg_lower.search(pattern_lower) > -1) {\n return true;\n }\n }\n return false;\n}", "function getEventSourcesByMatchArray(matchInputs) {\n\n\t\t\t// coerce into an array\n\t\t\tif (!matchInputs) {\n\t\t\t\tmatchInputs = [];\n\t\t\t}\n\t\t\telse if (!$.isArray(matchInputs)) {\n\t\t\t\tmatchInputs = [ matchInputs ];\n\t\t\t}\n\n\t\t\tvar matchingSources = [];\n\t\t\tvar i;\n\n\t\t\t// resolve raw inputs to real event source objects\n\t\t\tfor (i = 0; i < matchInputs.length; i++) {\n\t\t\t\tmatchingSources.push.apply( // append\n\t\t\t\t\tmatchingSources,\n\t\t\t\t\tgetEventSourcesByMatch(matchInputs[i])\n\t\t\t\t);\n\t\t\t}\n\n\t\t\treturn matchingSources;\n\t\t}", "function showMatches(options) {\n /* Check the parameter */\n if (options === undefined || typeof options !== 'object' || \n !options['pattern'] || !options['source']\n || !options['destination']) {\n return { 'success': false, 'error': 'Invalid options' };\n }\n /* If the destination is not an array, then make it one for \n easier processing below */\n if (!Array.isArray(options['destination'])) {\n options['destination'] = [options['destination']];\n }\n /* Create a return value with a initial success flag set to false */\n let returnValue = { 'success': false };\n /* Create a regex which matches a regex with (optional) flags */\n const patternRegEx = /\\/(.*)\\/([dgimsuy]*)/;\n /* Only try to match if there's a source value */\n if (options['source'].value) {\n /* Clear out the destination(s) */\n options['destination'].forEach(dst => {\n dst.value = '';\n });\n /* Check that the pattern given is a regex */\n let matches = options['pattern'].value.match(patternRegEx);\n if (matches !== null && matches[1]) {\n /* Log the type of pattern detected */\n returnValue['pattern'] = 'regex';\n /* If it is, then try to compile it */\n try {\n /* Create a regex from the pattern and flags */\n const re = new RegExp(matches[1], matches[2]);\n /* Count the number of matches */\n returnValue['matches'] = [];\n\n let match = null;\n /* Helper function which adds a match to the\n destination and return value */\n const addMatch = (match) => {\n if (match) {\n /* Append the match to each of the destinations\n add a newline if there's already text in \n present. Use the first group if grouping \n exists, otherwise use the whole match \n (at index 0). */\n options['destination'].forEach(dst => {\n dst.value = dst.value + \n (dst.value ? \"\\n\" : \"\") + \n (match.length > 1 ? match[1] : match[0]);\n });\n /* Add to the return value */\n returnValue['matches'].push(match.length > 1 ? match[1] : match[0]);\n }\n }\n\n /* If there's not a global flag, do only 1 match */\n if (!matches[2].includes('g')) {\n if (match = options['source'].value.match(re)) {\n addMatch(match);\n }\n } else {\n /* Otherwise, find all the matches */\n while (match = re.exec(options['source'].value)) {\n addMatch(match);\n }\n }\n /* Define success as having at least 1 match */\n if (returnValue['matches'].length > 0) {\n returnValue['success'] = true;\n }\n } catch (error) {\n returnValue['error'] = 'Error compiling or matching regex';\n }\n } else {\n returnValue['error'] = 'Unknown pattern type';\n }\n } else {\n returnValue['error'] = 'No source value';\n }\n\n /* Display the number of matches, if a number destination was passed */\n if (options['number']) {\n if (returnValue['matches'] && returnValue['matches'].length > 0) {\n options['number'].innerText = returnValue['matches'].length;\n } else {\n options['number'].innerText = '';\n }\n }\n\n /* If there's no match, then log that as an error and copy over\n the source value if desired */\n if (!returnValue['success']) {\n if (options['matchSource']) {\n options['destination'].forEach(dst => {\n dst.value = options['source'].value;\n });\n }\n }\n\n return returnValue;\n}", "function FindText_OR(SrchText, SearchIndexes, SearchResults)\n{\n if (PARAM_PartialMatchOK) {\n for(var i=0;i<SearchIndexes.length;i++)\n if((SearchIndexes[i][0].length >= SrchText.length)\n && (SearchIndexes[i][0].indexOf(SrchText) >= 0)) {\n OR_WithSearchResults(SearchIndexes[i][1], SearchResults);\n }\n }\n else {\n //Not Partial - Fast - Find exact match and break out \n for(var i=0;i<SearchIndexes.length;i++)\n if((SearchIndexes[i][0].length == SrchText.length)\n && (SearchIndexes[i][0] == SrchText)) {\n OR_WithSearchResults(SearchIndexes[i][1], SearchResults);\n break;\n }\n }\n}", "function matches(msg, array_of_patterns) {\n var msg_lower = msg.toLowerCase();\n\n for(var i = 0; i < array_of_patterns.length; i++) {\n var pattern_lower = array_of_patterns[i].toLowerCase();\n\n if(msg_lower.search(pattern_lower) > -1) {\n return true; \n }\n }\n return false;\n}", "function FindText_AND(SrchText, SearchIndexes, SearchResults)\n{\n //Optimization: Take copy to minimize global out of scope lookups\n var FirstFindCall = gFirstFindCall;\n\n //If 2nd or 3rd... item and No SearchResults then Nothing to AND with\n if ((!FirstFindCall) && (SearchResults.length == 0))\n return;\n\n var tempList = [];\n if (PARAM_PartialMatchOK) {\n for(var i=0;i<SearchIndexes.length;i++)\n if((SearchIndexes[i][0].length >= SrchText.length)\n && (SearchIndexes[i][0].indexOf(SrchText) >= 0))\n OR_WithSearchResults(SearchIndexes[i][1], tempList);\n }\n else {\n //Not Partial - Fast - Find exact match and break out\n for(var i=0;i<SearchIndexes.length;i++)\n if((SearchIndexes[i][0].length == SrchText.length)\n && (SearchIndexes[i][0] == SrchText)) {\n OR_WithSearchResults(SearchIndexes[i][1], tempList);\n //Exact match - we are done\n break;\n }\n }\n\n //Add Results\n //1st call wont have results yet -- We must OR into SearchResults as AND would not do nothing\n if (tempList.length >= 0) {\n if (FirstFindCall)\n OR_WithSearchResults(tempList, SearchResults);\n else\n AND_WithSearchResults(tempList, SearchResults);\n }\n else\n //No Results + not first call -- AND will wipe out all results\n if (!FirstFindCall)\n SearchResults.length = 0;\n}", "isMatched(value) {\n const queries = splitQueries(Object(_angular_cdk_coercion__WEBPACK_IMPORTED_MODULE_1__[\"coerceArray\"])(value));\n return queries.some(mediaQuery => this._registerQuery(mediaQuery).mql.matches);\n }", "function validateTargets(targets) {\n var didPassFalsyValue = !targets;\n var didPassPlainObject = Object.prototype.toString.call(targets) === '[object Object]' && !targets.addEventListener;\n errorWhen(didPassFalsyValue, ['tippy() was passed', '`' + String(targets) + '`', 'as its targets (first) argument. Valid types are: String, Element,', 'Element[], or NodeList.'].join(' '));\n errorWhen(didPassPlainObject, ['tippy() was passed a plain object which is not supported as an argument', 'for virtual positioning. Use props.getReferenceClientRect instead.'].join(' '));\n }", "function findMatch(target, extensions, callback) {\n var args = Array.prototype.slice.call(arguments);\n callback = args.pop();\n extensions = args[1] || ['.md', '.mdown'];\n target = path.normalize(args[0]);\n\n var potentials = [];\n var ext = path.extname(target);\n\n if (extensions.indexOf(ext) === -1) {\n // try the target with various file extensions appended\n potentials = potentials.concat(extensions.map(function(extension) {\n return target + extension;\n }));\n } else {\n // target has a known extension\n potentials.push(target);\n }\n\n // also check if target is a directory name with an index file\n potentials = potentials.concat(extensions.map(function(extension) {\n return path.join(target, 'index' + extension);\n }));\n\n // which of these exist?\n async.detectSeries(potentials, fs.exists, function(result) {\n callback(null, result);\n });\n}", "function getEventSourcesByMatchArray(matchInputs) {\n\n\t\t// coerce into an array\n\t\tif (!matchInputs) {\n\t\t\tmatchInputs = [];\n\t\t}\n\t\telse if (!$.isArray(matchInputs)) {\n\t\t\tmatchInputs = [ matchInputs ];\n\t\t}\n\n\t\tvar matchingSources = [];\n\t\tvar i;\n\n\t\t// resolve raw inputs to real event source objects\n\t\tfor (i = 0; i < matchInputs.length; i++) {\n\t\t\tmatchingSources.push.apply( // append\n\t\t\t\tmatchingSources,\n\t\t\t\tgetEventSourcesByMatch(matchInputs[i])\n\t\t\t);\n\t\t}\n\n\t\treturn matchingSources;\n\t}", "function getEventSourcesByMatchArray(matchInputs) {\n\n\t\t// coerce into an array\n\t\tif (!matchInputs) {\n\t\t\tmatchInputs = [];\n\t\t}\n\t\telse if (!$.isArray(matchInputs)) {\n\t\t\tmatchInputs = [ matchInputs ];\n\t\t}\n\n\t\tvar matchingSources = [];\n\t\tvar i;\n\n\t\t// resolve raw inputs to real event source objects\n\t\tfor (i = 0; i < matchInputs.length; i++) {\n\t\t\tmatchingSources.push.apply( // append\n\t\t\t\tmatchingSources,\n\t\t\t\tgetEventSourcesByMatch(matchInputs[i])\n\t\t\t);\n\t\t}\n\n\t\treturn matchingSources;\n\t}", "function getEventSourcesByMatchArray(matchInputs) {\n\n\t\t// coerce into an array\n\t\tif (!matchInputs) {\n\t\t\tmatchInputs = [];\n\t\t}\n\t\telse if (!$.isArray(matchInputs)) {\n\t\t\tmatchInputs = [ matchInputs ];\n\t\t}\n\n\t\tvar matchingSources = [];\n\t\tvar i;\n\n\t\t// resolve raw inputs to real event source objects\n\t\tfor (i = 0; i < matchInputs.length; i++) {\n\t\t\tmatchingSources.push.apply( // append\n\t\t\t\tmatchingSources,\n\t\t\t\tgetEventSourcesByMatch(matchInputs[i])\n\t\t\t);\n\t\t}\n\n\t\treturn matchingSources;\n\t}" ]
[ "0.5838128", "0.5774612", "0.5255151", "0.5148839", "0.49840382", "0.4919277", "0.4919277", "0.49125096", "0.4879127", "0.4870318", "0.48661682", "0.48654768", "0.48581672", "0.48003384", "0.473786", "0.473203", "0.46648726", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4652279", "0.4593514", "0.4581754", "0.45467117", "0.44979593", "0.44921452", "0.44755057", "0.44631457", "0.44488165", "0.44379237", "0.4436416", "0.44346356", "0.44346356", "0.4433801", "0.44294095", "0.4416832", "0.44057307", "0.4404721", "0.44020417", "0.43933326", "0.43654618", "0.4343447", "0.43187183", "0.43102926", "0.43084726", "0.42971945", "0.42954358", "0.4293821", "0.4290066", "0.42830747", "0.42828867", "0.42828867", "0.42828867", "0.42828867", "0.42809996", "0.42809713", "0.42782658", "0.42634982", "0.4260121", "0.42569262", "0.4256821", "0.42555848", "0.42492843", "0.42455608", "0.42437193", "0.42348912", "0.4233497", "0.4232003", "0.42319778", "0.4230743", "0.42244884", "0.42234305", "0.42223468", "0.42223468", "0.42205995", "0.42162278", "0.42125568", "0.42012197", "0.4200012", "0.41974136", "0.4196206", "0.41932502", "0.41803786", "0.4180159", "0.41800824", "0.41768253", "0.41606656", "0.41537607", "0.4150425", "0.4150425", "0.4150425" ]
0.86418617
0
Match a Contact by the field and filter specified as parameters Callbacks is an object that declares onmatch and onmismatch callbacks
function matchBy(aContact, field, filterOper, callbacks, poptions) { var options = poptions || {}; var values = []; if (Array.isArray(aContact[field])) { aContact[field].forEach(function(aField) { if (typeof aField.value === 'string') { values.push(aField.value.trim()); } }); } if (values.length > 0) { var matcher = new MultipleMatcher(values, { filterBy: [field], filterOp: filterOper, selfContactId: aContact.id, linkParams: options }); matcher.onmatch = callbacks.onmatch; matcher.onmismatch = callbacks.onmismatch; matcher.start(); } else { notifyMismatch(callbacks); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function doMatchPassive(aContact, callbacks) {\n if (!hasName(aContact)) {\n notifyMismatch(callbacks);\n return;\n }\n\n var matchingsFound = {};\n\n var localCbs = {\n onmatch: function(results) {\n // Results will contain contacts that match by tel or email\n // Normalizing the strings\n var names = [];\n Object.keys(results).forEach(function(aResultId) {\n var mContact = results[aResultId].matchingContact;\n\n if (!hasName(mContact)) {\n return;\n }\n\n // As the number of candidates here will be short a normal search\n // will be conducted\n var targetFN = null;\n if (!isEmptyStr(aContact.familyName)) {\n targetFN = Normalizer.toAscii(\n aContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n var targetGN = null;\n if (!isEmptyStr(aContact.givenName)) {\n targetGN = Normalizer.toAscii(\n aContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var targetName = (targetGN || '') + (targetFN || '');\n\n var mFamilyName = null;\n var mGivenName = null;\n\n if (!isEmptyStr(mContact.familyName)) {\n mFamilyName = Normalizer.toAscii(\n mContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n\n if (!isEmptyStr(mContact.givenName)) {\n mGivenName = Normalizer.toAscii(\n mContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var mName = (mGivenName || '') + (mFamilyName || '');\n\n names.push({\n contact: mContact,\n familyName: mFamilyName,\n givenName: mGivenName,\n name: mName\n });\n\n var matchingList = names.filter(function(obj) {\n return ((obj.familyName === targetFN &&\n obj.givenName === targetGN) ||\n (obj.name && obj.name === targetName) && (\n !Array.isArray(obj.contact.category) ||\n obj.contact.category.indexOf(FB_CATEGORY) === -1));\n });\n\n matchingList.forEach(function(aMatching) {\n var contact = aMatching.contact;\n matchingsFound[contact.id] = {\n matchingContact: contact\n };\n });\n });\n\n reconcileResults(aContact, matchingsFound, results, callbacks);\n },\n\n onmismatch: function() {\n notifyMismatch(callbacks);\n }\n };\n\n // Matching by email and phone number, then match by names\n doMatchTelAndEmail(aContact, localCbs);\n }", "function doMatchTelAndEmail(aContact, callbacks, options) {\n var localCbs = {\n onmatch: function(telMatches) {\n var matchCbs = {\n onmatch: function(mailMatches) {\n // Have a unique set of matches\n var allMatches = telMatches;\n Object.keys(mailMatches).forEach(function(aMatch) {\n if (!allMatches[aMatch]) {\n allMatches[aMatch] = mailMatches[aMatch];\n }\n else {\n allMatches[aMatch].fields.push('email');\n allMatches[aMatch].matchedValues.push(\n mailMatches[aMatch].matchedValues[0]);\n }\n });\n notifyMatch(callbacks, allMatches);\n },\n onmismatch: function() {\n notifyMatch(callbacks, telMatches);\n }\n };\n matchByEmail(aContact, matchCbs, options);\n },\n onmismatch: function() {\n matchByEmail(aContact, callbacks, options);\n }\n };\n matchByTel(aContact, localCbs, options);\n }", "function searchContact(ev) {\n setContacts(contacts.filter((_) => _.name.toLowerCase().match(ev.toLowerCase())));\n }", "function matchByName(aContact, callbacks, options) {\n // First we try to find by familyName\n // Afterwards we search by givenName\n var isSimContact = (Array.isArray(aContact.category) &&\n aContact.category.indexOf('sim') !== -1);\n\n if ((isEmptyStr(aContact.familyName) || isEmptyStr(aContact.givenName)) &&\n !isSimContact) {\n notifyMismatch(callbacks);\n return;\n }\n\n var finalResult = {};\n\n var resultsByName = null;\n if (!isEmptyStr(aContact.name)) {\n var reqName = navigator.mozContacts.find({\n filterValue: aContact.name[0].trim(),\n filterBy: ['name'],\n filterOp: 'equals'\n });\n\n reqName.onsuccess = function() {\n resultsByName = reqName.result.filter(function(aResult) {\n return filterFacebook(aResult, options);\n });\n notifyFindNameReady();\n if (isEmptyStr(aContact.familyName)) {\n processByNameEnd(finalResult, resultsByName, callbacks);\n }\n };\n\n reqName.onerror = function(e) {\n window.console.error('Error while trying to find by name: ',\n e.target.error.name);\n resultsByName = [];\n notifyFindNameReady();\n if (isEmptyStr(aContact.familyName)) {\n processByNameEnd(finalResult, resultsByName, callbacks);\n }\n };\n }\n else {\n resultsByName = [];\n notifyFindNameReady();\n }\n\n if (!isEmptyStr(aContact.familyName)) {\n var reqFamilyName = navigator.mozContacts.find({\n filterValue: aContact.familyName[0].trim(),\n filterBy: ['familyName'],\n filterOp: 'equals'\n });\n\n reqFamilyName.onsuccess = function() {\n var results = reqFamilyName.result;\n\n var givenNames = [];\n var targetGN = Normalizer.toAscii(\n aContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n\n results.forEach(function(mContact) {\n if (mContact.id === aContact.id || isEmptyStr(mContact.givenName)) {\n return;\n }\n givenNames.push({\n contact: mContact,\n givenName: Normalizer.toAscii(\n mContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '')\n });\n });\n\n var finalMatchings = givenNames.filter(function(obj) {\n var gn = obj.givenName;\n return ((gn === targetGN || targetGN.startsWith(gn) ||\n gn.startsWith(targetGN)) &&\n filterFacebook(obj.contact, options));\n });\n\n finalMatchings.forEach(function(aMatching) {\n finalResult[aMatching.contact.id] = {\n matchingContact: aMatching.contact\n };\n });\n\n if (resultsByName) {\n processByNameEnd(finalResult, resultsByName, callbacks);\n }\n else {\n document.addEventListener('by_name_ready', function nameReady() {\n document.removeEventListener('by_name_ready', nameReady);\n processByNameEnd(finalResult, resultsByName, callbacks);\n });\n }\n };\n\n reqFamilyName.onerror = function(e) {\n window.console.error('Error while trying to find by familyName: ',\n e.target.error.name);\n notifyMismatch(callbacks);\n };\n }\n }", "function doMatch(aContact, mode, callbacks) {\n if (mode === 'passive') {\n doMatchPassive(aContact, callbacks);\n }\n else if (mode === 'active') {\n doMatchActive(aContact, callbacks);\n }\n }", "function search(entry, onFound = (res)=>{console.log(\"Found [\"+entry+\",\"+res+\"] in phonebook\");}, onNotFound = ()=>{console.error(\"Could not find [\"+entry+\"] in phonebook\");},field=\"name\"){\r\n\r\n\treadFile((res)=>{\r\n\t\tvar found = false;\r\n\t\tvar contactList = JSON.parse(res);\r\n\t\tcontactList.forEach((item,index)=>{\r\n\t\t\t//console.log(\"Comparing \"+item.name.toUpperCase()+\" to \"+entry.toUpperCase());\r\n\t\t\tif(field===\"name\" && item.name.toUpperCase()===entry.toUpperCase()){\r\n\t\t\t\tonFound(item);\r\n\t\t\t\tfound = true;\r\n\t\t\t}\r\n\t\t\telse if(field===\"number\" && item.number===entry){\r\n\t\t\t\tonFound(item);\r\n\t\t\t\tfound = true;\r\n\t\t\t}\r\n\t\t});\r\n\t\tif(found===false) onNotFound();\r\n\t});\r\n}", "function filterContacts(data, search){\n const result = data.filter(({ contact }) => {\n return !search || contact.name.includes(search)\n })\n //set result of comparing in filter\n setFilterContacts(result)\n }", "handlerSearch(search){\n const filterContacts = this.state.contacts.filter( contact =>\n contact.name.toLowerCase().includes(search.toLowerCase())\n || contact.email.toLowerCase().includes(search.toLowerCase())\n || contact.website.toLowerCase().includes(search.toLowerCase())\n || checkPhone(contact.phone, search)\n || contact.company.name.toLowerCase().includes(search.toLowerCase())\n || contact.address.country.toLowerCase().includes(search.toLowerCase())\n );\n this.setState({filterContacts});\n }", "function MultipleMatcher(ptargets, pmatchingOptions) {\n var next = 0;\n var self = this;\n var targets = ptargets;\n var matchingOptions = pmatchingOptions;\n var finalMatchings = {};\n\n function doMatchBy(target, callbacks) {\n var options = {\n filterValue: target,\n filterBy: matchingOptions.filterBy,\n filterOp: matchingOptions.filterOp\n };\n\n var req = navigator.mozContacts.find(options);\n\n req.onsuccess = function() {\n var matchings = req.result.filter(function(aResult) {\n return filterFacebook(aResult, matchingOptions.linkParams);\n });\n\n var filterBy = options.filterBy;\n\n matchings.forEach(function(aMatching) {\n if (matchingOptions.selfContactId === aMatching.id) {\n return;\n }\n\n var values = aMatching[options.filterBy[0]];\n var matchedValue;\n\n values.forEach(function(aValue) {\n var type = aValue.type;\n var value = aValue.value;\n\n if (value === target || value.indexOf(target) !== -1 ||\n target.indexOf(value) !== -1) {\n matchedValue = value;\n }\n\n finalMatchings[aMatching.id] = {\n target: target,\n fields: filterBy,\n matchedValues: [matchedValue],\n matchingContact: aMatching\n };\n });\n }); // matchings.forEach\n\n carryOn();\n }; // onsuccess\n\n req.onerror = function(e) {\n window.console.error('Error while trying to do the matching',\n e.target.error.name);\n notifyMismatch(self);\n };\n }\n\n function carryOn() {\n next++;\n if (next < targets.length) {\n doMatchBy(targets[next], callbacks);\n }\n else if (Object.keys(finalMatchings).length > 0) {\n notifyMatch(self, finalMatchings);\n }\n else {\n notifyMismatch(self);\n }\n }\n\n function matched(contacts) {\n carryOn();\n }\n\n var callbacks = {\n onmatch: matched,\n onmismatch: carryOn\n };\n\n this.start = function() {\n doMatchBy(targets[0], callbacks);\n };\n }", "function findContact(searchTerm){\n searchResults = [];\n\n var list = contacts.find().fetch();\n console.log(list);\n for(var i=0; i < list.length; i++)\n {\n obj = list[i];\n if(obj.firstname == searchTerm || obj.lastname === searchTerm || obj.gender === searchTerm || obj.email === searchTerm || obj.number === searchTerm || obj.latitude === searchTerm || obj.longitude === searchTerm)\n {\n searchResults.push(obj);\n }\n }\n Session.set(\"searchRes\",searchResults);\n}", "function filterContacts(contacts, filter) {\n return contacts.filter(({ user }) => {\n for (const key in user) {\n if (typeof user[key] === 'string' && user[key].toLowerCase().includes(filter.toLowerCase())) return true;\n }\n return false;\n });\n}", "async function lookForPeople(phonebook, header, searchFields, searchFilter) {\n let noMatch = true; // ali je sploh katera oseba v imeniku najdena?\n phonebook.forEach(person => {\n // Preleti osebe v imeniku, in glede na izbrana iskalna polja in filtre isci in izpisuj\n let personPrint = \"\"; // String katerega sestavljamo za osebo, ce je bilo kaj najdeno\n let personMatch = false; // Ali se iskani niz pojavi pri osebi?\n for (var col in header) {\n let i = header[col]; // index stolpca \n if (searchFields.includes(col)) {\n // Uporabnik zeli iskati po tem polju\n\n // Spremeni v string in indeksiraj stringe\n person[i] = person[i].toString()\n let pos = 0;\n let oldPos = 0;\n let indices = [];\n // Isci po celem stringu kje se nahajajo pozicije\n while ((pos = person[i].indexOf(searchFilter, oldPos)) > -1) {\n indices.push(pos);\n oldPos = pos + searchFilter.length;\n }\n oldPos = 0;\n // Barvaj stringe, kjer so bile najdene pozicije\n for (let j=0; j<indices.length; j++) {\n personMatch = true;\n noMatch = false;\n // Pridobi substr od nepobarvanega dela\n personPrint += person[i].substr(oldPos, indices[j] - oldPos);\n // Pridobi del, ki ga je treba pobarvat\n personPrint += chalk.yellow(\n chalk.underline(\n chalk.bold(\n chalk.bgMagenta(\n person[i].substr(indices[j], searchFilter.length)\n ))));\n // Popravi staro pozicijo na zaden char zapisan v newPerson\n oldPos = indices[j] + searchFilter.length;\n }\n // V kolikor je za zadnjo najdeno pozicijo se kaj, dodaj v string (nepobarvano)\n if (oldPos < person[i].length) {\n personPrint += person[i].substr(oldPos, person[i].length - oldPos);\n }\n personPrint += \" \"\n } else {\n // Vseeno dodaj stolpec v string, v primeru da se isce po ostalih stolpcih\n personPrint += person[i] + \" \";\n }\n }\n if (personMatch) {\n // Izpisi trenuten personPrint kot zadetek (pobarvani deli vkljuceni)\n console.log(personPrint);\n }\n });\n // Obvesti ali je bil kdo najden\n let result = {\"noMatch\": noMatch};\n return result;\n}", "function MatchData() {}", "function searchContactOnCityState(firstName,city,state){\n let citySearch=record.filter(contact=>contact.firstName==firstName&&contact.city==city);\n let stateSearch=record.filter(contact=>contact.firstName==firstName&&contact.state==state);\n if (citySearch==undefined){\n if (stateSearch==undefined){\n console.log(firstName+\" does not exist.\");\n }else {console.log(contact);}\n }else {console.log(contact);}\n}", "function filterContacts(){\n matchedWords=[];\n filterActive=true;\n var value = $('#city-selector').val();\n var valueChecked = true;\n if( $('#show-active:checked').length == 0 ){\n valueChecked = false;\n };\n\n var searchWord = $('#name-search').val().trim();\n var pattern = new RegExp(searchWord, 'gi');\n for(var i=0; i<contactsData.length; i++){\n var testword = contactsData[i]['name'];\n if(testword.match(pattern)!= null){\n var filteredData = contactsData[i];\n if(value == 'none' && valueChecked == true){\n if(contactsData[i]['active'] == true){\n matchedWords.push(filteredData);\n }\n }else if( value == filteredData['city'] && (valueChecked == filteredData['active'] || filteredData['active']== undefined) ){\n matchedWords.push(filteredData);\n }else if(value == 'none' && (valueChecked == filteredData['active'] || filteredData['active']== undefined )) {\n matchedWords.push(filteredData);\n }\n }\n }\n //Perpiesiama nauja lentele su isfiltruotais duomenimis\n createTable(matchedWords);\n }", "applySearchFromRequest(fields, match = null) {\r\n if (Request.has('search') && Request.get('search') !== '') {\r\n if (_.isNull(match)) {\r\n match = `%${Request.get('search')}%`;\r\n }\r\n this.where(function(q) {\r\n _.forEach(fields, field => {\r\n q.orWhere(field, 'like', match);\r\n });\r\n return q;\r\n });\r\n }\r\n return this;\r\n }", "onChangeHandler(e){\n var updatedList = this.state.initialContacts;\n updatedList = updatedList.filter((item) =>\n (item.name + ' ' + item.surname)\n .toLowerCase()\n .search(e.target.value.toLowerCase()) !== -1\n );\n\n this.setState({\n contacts: updatedList\n })\n }", "function contactService( $q, $http, $rootScope, logger, $log, vncConstant ){\n\n this.filterContact = function (options, callback) {\n let defaultOptions = {\n sortBy: 'nameAsc',\n offset: 0,\n limit: 100,\n needExp: 1,\n query: 'in:contacts',\n types: 'contact',\n tz: {\n id: 'Asia/Bangkok'\n },\n locale: 'en_US'\n };\n\n let request = angular.extend({}, defaultOptions, options);\n return $http({\n url: $rootScope.API_URL + '/searchRequest',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n };\n\n this.filterTagContact = function (options, callback) {\n let defaultOptions = {\n sortBy: 'nameAsc',\n offset: 0,\n limit: 100,\n needExp: 1,\n query: 'tag:\"your tag\"',\n types: 'contact',\n tz: {\n id: 'Asia/Bangkok'\n },\n cursor: {\n endSortVal: 'D', // The next alphabet used to search; A for search number\n id: 0,\n sortVal: 'C' // The alphabet used to search; 0 for search number\n },\n locale: 'en_US'\n };\n\n let request = angular.extend({}, defaultOptions, options);\n return $http({\n url: $rootScope.API_URL + '/searchRequest',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res.cn);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n };\n\n this.filterTrashContact = function (options, callback) {\n let defaultOptions = {\n sortBy: 'nameAsc',\n offset: 0,\n limit: 100,\n needExp: 1,\n query: 'in:trash',\n types: 'contact',\n tz: {\n id: 'Asia/Bangkok'\n },\n cursor: {\n endSortVal: 'D', // The next alphabet used to search; A for search number\n id: 0,\n sortVal: 'C' // The alphabet used to search; 0 for search number\n },\n locale: 'en_US'\n };\n\n let request = angular.extend({}, defaultOptions, options);\n return $http({\n url: $rootScope.API_URL + '/searchRequest',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res.cn);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n };\n\n this.filterEmailedContact = function (options, callback) {\n let defaultOptions = {\n sortBy: 'nameAsc',\n offset: 0,\n limit: 100,\n needExp: 1,\n query: 'in:\"Emailed Contacts\"',\n types: 'contact',\n tz: {\n id: 'Asia/Bangkok'\n },\n cursor: {\n endSortVal: 'D', // The next alphabet used to search; A for search number\n id: 0,\n sortVal: 'C' // The alphabet used to search; 0 for search number\n },\n locale: 'en_US'\n };\n\n let request = angular.extend({}, defaultOptions, options);\n return $http({\n url: $rootScope.API_URL + '/searchRequest',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res.cn);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n };\n\n this.getContacts = function (options, callback) {\n let defaultOptions = {\n sortBy: 'nameAsc',\n offset: 0,\n limit: 100,\n fetch: 1,\n needExp: 1,\n query: 'in:contacts',\n types: 'contact',\n tz: {\n id: 'Asia/Bangkok'\n },\n locale: 'en_US'\n };\n\n let request = angular.extend({}, defaultOptions, options);\n return $http({\n url: $rootScope.API_URL + '/searchRequest',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n };\n\n // search contacts\n this.searchContacts = function (options, callback) {\n let defaultOptions = {\n sortBy: 'nameAsc',\n offset: 0,\n limit: 100,\n fetch: 1,\n needExp: 1,\n query: '',\n types: 'contact',\n tz: {\n id: 'Asia/Bangkok'\n },\n locale: 'en_US'\n };\n\n let request = angular.extend({}, defaultOptions, options);\n return $http({\n url: $rootScope.API_URL + '/searchRequest',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n if ( angular.isDefined(res.cn) ) {\n callback(res);\n } else {\n callback([]);\n }\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n };\n\n\n /**\n * Move contact\n * @param {object} options\n * @param {number} options.id - Contact ID\n * @param {number} options.l - Folder ID\n */\n\n this.moveContact = function (options, callback) {\n let defaultOptions = {\n op: 'move',\n l: 7\n };\n let request = angular.extend({}, defaultOptions, options);\n if (angular.isDefined(request.id)) {\n return $http({\n url: $rootScope.API_URL + '/contactAction',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('Id is required');\n }\n };\n\n /**\n * Delete a contact from trash\n * @param {number} contactId - Contact ID\n */\n this.deleteContactFromTrash = function (contactId, callback) {\n let request = {\n op: 'delete',\n id: contactId\n };\n\n if (angular.isDefined(request.id)) {\n return $http({\n url: $rootScope.API_URL + '/contactAction',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('Id is required');\n }\n };\n\n /**\n * Create a folder\n * @param {object} options\n * @param {string} options.name - If \"l\" is unset, name is the full path of the new folder;\n * @param {number} options.color - color numeric; range 0-127;\n */\n this.createContactFolder = function (options, callback) {\n let defaultOptions = {\n view: 'contact',\n color: 1\n };\n let request = angular.extend({}, defaultOptions, options);\n if (angular.isDefined(request.name) && angular.isDefined(request.name)) {\n return $http({\n url: $rootScope.API_URL + '/createFolder',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('name is required');\n }\n };\n\n /** Create Contact\n *\n * @param {object} options\n * @param {number} options.folderId\n * @param {object} options.contactAttrs\n *\n */\n this.createContact = function (options, callback) {\n let defaultOptions = {\n folderId: 7\n };\n let request = angular.extend({}, defaultOptions, options);\n if (angular.isDefined(request.contactAttrs)) {\n return $http({\n url: $rootScope.API_URL + '/createContact',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('contactAttrs is required');\n }\n };\n\n /** Modify Contact\n *\n * @param {object} options\n * @param {number} options.id\n * @param {object} options.contactAttrs\n *\n */\n this.modifyContact = function (options, callback) {\n let defaultOptions = {};\n let request = angular.extend({}, defaultOptions, options);\n if (angular.isDefined(request.contactAttrs) && angular.isDefined(request.id)) {\n return $http({\n url: $rootScope.API_URL + '/modifyContact',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('id and contactAttrs are required');\n }\n };\n\n /** Delete Contact\n *\n * @param {number} contactId\n *\n */\n this.deleteContact = function (options, callback) {\n let defaultOptions = {\n id: options.id,\n folderId: 3,\n op: 'move'\n };\n let request = angular.extend({}, defaultOptions, options);\n if (angular.isDefined(options.id)) {\n return $http({\n url: $rootScope.API_URL + '/contactAction',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('contact_id is required');\n }\n };\n\n /** Move Contact\n *\n * @param {number} contactId\n * @param {number} folderId\n *\n */\n this.moveContact = function (contactId, folderId, callback) {\n if (angular.isDefined(contactId) && angular.isDefined(folderId)) {\n let request = {\n id: contactId,\n folderId: folderId,\n op: 'move'\n };\n return $http({\n url: $rootScope.API_URL + '/contactAction',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('contactId and folderId are required');\n }\n };\n\n /** Assign Tag to Contact\n *\n * @param {number} contactId\n * @param {string} tags\n *\n */\n this.assignTagToContact = function (contactId, tags, callback) {\n if (angular.isDefined(contactId) && angular.isDefined(tags)) {\n let request = {\n op: 'tag',\n tn: tags,\n id: contactId\n };\n return $http({\n url: $rootScope.API_URL + '/contactAction',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('contactId and tags are required');\n }\n };\n\n /** Remove Tag In Contact\n *\n * @param {number} contactId\n * @param {string} tags\n *\n */\n this.removeTagInContact = function (contactId, tags, callback) {\n if (angular.isDefined(contactId) && angular.isDefined(tags)) {\n let request = {\n op: '!tag',\n tn: tags,\n id: contactId\n };\n return $http({\n url: $rootScope.API_URL + '/contactAction',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('contactId and tags are required');\n }\n };\n\n /** Remove All Tag In Contact\n *\n * @param {number} contactId\n *\n */\n this.removeAllTagInContact = function (contactId, callback) {\n if (angular.isDefined(contactId)) {\n let request = {\n op: 'update',\n tn: '',\n id: contactId\n };\n return $http({\n url: $rootScope.API_URL + '/contactAction',\n method: 'POST',\n data: request\n }).success(function (res) {\n if (typeof callback === 'function') {\n callback(res);\n }\n\n }).error(function (res) {\n if (typeof callback === 'function') {\n callback(null, res);\n }\n });\n } else {\n logger.error('contactId and tags are required');\n }\n };\n}", "filter(value, field, matchMode) {\n if (this.filterTimeout) {\n clearTimeout(this.filterTimeout);\n }\n if (!this.isFilterBlank(value)) {\n this.filters[field] = { value: value, matchMode: matchMode };\n }\n else if (this.filters[field]) {\n delete this.filters[field];\n }\n this.filterTimeout = setTimeout(() => {\n this._filter();\n this.filterTimeout = null;\n }, this.filterDelay);\n this.anchorRowIndex = null;\n }", "function objOfMatches(array1, array2, callback) {\n\n}", "function objOfMatches(array1, array2, callback) {\n\n}", "function match_match(obj, searchValue, _ref) {\n var searchableProps = _ref.searchableProps,\n cb = _ref.cb;\n searchValue = searchValue.toLocaleUpperCase();\n var propNames = searchableProps || Object.getOwnPropertyNames(obj);\n\n for (var i = 0; i < propNames.length; i++) {\n var targetValue = obj[propNames[i]];\n\n if (targetValue) {\n if (typeof cb === 'function') {\n var result = cb(targetValue, searchValue, propNames[i]);\n\n if (result === true) {\n return result;\n }\n }\n\n if (targetValue.toString().toLocaleUpperCase().indexOf(searchValue) !== -1) {\n return true;\n }\n }\n }\n\n return false;\n}", "filterTextMatched(text, ...fields){\n let status = false;\n for (let i = 0; i < fields.length; i++) {\n if (String(fields[i]).indexOf(text) !== -1) {\n status = true;\n break;\n }\n }\n return status;\n }", "static match(fields, keyValuePairs) {\n const matchesMap = new Map();\n keyValuePairs.forEach((value, key, map) => {\n const fuzzyFields = FuzzySet(fields); //a = FuzzySet(['Michael Axiak']);\n const auditorFieldMatch = fuzzyFields.get(key); //a.get(\"micael asiak\"); returns [[0.8461538461538461, 'Michael Axiak']]\n if (auditorFieldMatch) {\n const match = auditorFieldMatch[0][1];\n matchesMap.set(match, value);\n //TODO: For multiple matches do a if statement that checks if the map already has a key equal to 'match', if it does, add it to the corresponding value's list\n }\n });\n return matchesMap;\n }", "function _matcher(query) {\n const regex = new RegExp(query, 'gi');\n \n // returns a closure back to Collection.filter\n // this is just to capture the query string\n return function _matcherFilter(model) {\n \n // model.search is a property computed to work with this\n // matching algo. See ../data/airports.json for details.\n // First, test that the query exists somewhere in the\n // model.search string\n if (regex.test(model.search)) {\n\n // Next, check the index of the first match\n // as well as the total number of matches\n let index = model.search.indexOf(query);\n const matches = model.search.match(regex);\n\n // this should never happen, but just in case\n if (index < 0) {\n index = 1000;\n }\n \n // if the query matches the first letter of the\n // airport code or airport name, assign it a high score\n if (model.code.toLowerCase().indexOf(query) === 0 ||\n model.name.toLowerCase().indexOf(query) === 0) {\n model.score = 1000;\n }\n\n // otherwise, divide the number of string matches by the\n // string position of the first match. E.g. if the query\n // matches 3 different parts of the model.search string\n // and the the first match happens at the second character,\n // (index 1) assign the match a score of 3 / (1 + 1) == 1.5 *\n // * (add 1 to the index to avoid dividing by 0)\n else {\n model.score = matches.length / (index + 1);\n }\n return true;\n }\n }\n}", "function match(device) {\n for (var i = 0, l = activeFilters.length; i < l; ++i) {\n var filter = activeFilters[i]\n var column\n if (filter.field) {\n column = scope.columnDefinitions[filter.field]\n if (column && !column.filter(device, filter)) {\n return false\n }\n }\n else {\n var found = false\n for (var j = 0, k = activeColumns.length; j < k; ++j) {\n column = scope.columnDefinitions[activeColumns[j]]\n if (column && column.filter(device, filter)) {\n found = true\n break\n }\n }\n if (!found) {\n return false\n }\n }\n }\n return true\n }", "function searchName(name){\n var nameABC = change_alias(name).toLowerCase();\n for(let contact of listContact)\n {\n if(change_alias(contact.Name).toLowerCase().indexOf(nameABC)!== -1)\n console.log(contact);\n }\n}", "function filterContacts(){\n\n var searchBox = document.getElementById(\"searchBox\");\n\n if(searchBox.value.length>1){\n\n var subSetContacts = USER_ARRAY.filter(function(contact){\n return contact.getFullName().toLowerCase().indexOf(searchBox.value.toLowerCase()) > -1;\n });\n\n console.log(\"result of filter\",subSetContacts);\n generateList(subSetContacts);\n\n }else if(searchBox.value.length==0){\n generateList(USER_ARRAY);\n }\n\n}", "function filterInputField() {\n // ensure emtpy lists\n nameList = []; // for names\n filteredList = []; // for matches\n\n filterField(filterField().toLowerCase()); // force the case on the search\n\n for (var card in resultList()) {\n nameList.push({\n 'index': card, // store index\n 'name': resultList()[card].name().toLowerCase(), // grab name as string\n 'description': resultList()[card].description().toLowerCase() // grabs description as string\n });\n }\n\n for (var name in nameList) {\n if (nameList[name].name.includes(filterField()) || nameList[name].description.includes(filterField())) { // if a name or description contains the search variable...\n filteredList.push(resultList()[nameList[name].index]); // put it in filtered List\n }\n }\n\n if (filteredList.length >= 1) { // if something in filtered List\n resultList(filteredList); // put that on the board + map\n prepMap();\n } else { // otherwise\n /* ------ Throw error message ------ */\n\n /* --- Clean up the old lists --- */\n resultList.removeAll(); // empty the resultList\n clearAllMarkers(); // clears marker array\n\n /* --- Display the error message + Beacon --- */\n resultList.push(new placeCard(noMatchFilterResponse[0]));\n\n /* --- clean up the view --- */\n initMap(); // refresh and reconstruct map\n OpenInfowindowForMarker(0); // open first infoWindow\n forceTop(); // ensure DOM is scrolled to top\n }\n\n}", "handleSearch(term) {\n let contactsFiltered = this.state.contacts.filter( (contact) => Object.values(contact).some( (blob) => blob.includes(term)));\n this.setState({\n contactsFiltered: contactsFiltered\n })\n }", "constructor(filterName, filterValues, matchingFunction, queryParamName) {\n this.filterName = filterName;\n this.filterValues = filterValues;\n this.matchingFunction = matchingFunction;\n this.queryParamName = queryParamName;\n }", "function studentMatchesSearch( student, searchFilter ) {\n str = searchFilter.toLowerCase();\n name = student.querySelector('h3').textContent.toLowerCase();\n email = student.querySelector('.email').textContent.toLowerCase();\n return ( name.indexOf(str) !== -1 || email.indexOf(str) !== -1 );\n }", "@wire(findContacts, { searchKey: '$searchKey' })\n contacts({err, data}) {\n if (data) {\n this.donors = data;\n } else if (err) {\n console.log(err);\n }\n }", "function success(value) {\n\n var filterType = tagType == \"input\" && attrType == \"text\" ? \"partial\" : \"match\",\n filterFunc;\n\n if (value) {\n\n switch (filterType) {\n\n case \"partial\":\n\n filterFunc = function filterFunc(data) {\n\n return String(data[field]).toLowerCase().indexOf(String(value).toLowerCase()) > -1;\n };\n\n break;\n\n default:\n\n filterFunc = function filterFunc(data) {\n\n return data[field] == value;\n };\n\n }\n\n self.headerFilters[field] = { value: value, func: filterFunc };\n } else {\n\n delete self.headerFilters[field];\n }\n\n self.changed = true;\n\n self.table.rowManager.filterRefresh();\n }", "filterByCom(e) {\n \tconst contactList = this.state.contacts;\n const contacts = this.state.contacts.filter(contact => {\n return contact.email_address.endsWith('.com');\n })\n //console.log(filteredContacts);\n this.setState({ contacts, reset: true });\n //e.preventDefault();\n }", "function getAllSearchedContacts() {\n var searchInput = document.getElementById(\"searchbar\").value;\n ContactsController.Search(searchInput, onSearchContacts);\n}", "_retrieveSearchData(data: List<Object>, fields: List<string>, needle: string) {\n // Retrieving all records that have the search string\n return data.filter(row => {\n // Searching for search string in all fields\n for (let f = 0; f < fields.size; f++) {\n // Asserting current field has search string, if yes return true and if no \n // continue searching\n if (row[fields.get(f)].toString().toLowerCase().indexOf(needle) > -1) {\n return true;\n }\n }\n\n // Declaring search string was not found in any field\n return false;\n });\n }", "function filterNames(query, contacts) {\n return contacts.filter(function (contact) {\n return ((contact.otherNames.toLowerCase().indexOf(query.toLowerCase()) > -1) ||\n (contact.surName.toLowerCase().indexOf(query.toLowerCase()) > -1));\n });\n}", "function filterContact(contacts) {\n return _.chain(contacts).groupBy((contact) => {\n // group contact to detect contact that are the same\n const contactCopy = {\n lastName: contact.lastName,\n firstName: contact.firstName,\n };\n if (contact.address) {\n contactCopy.address = {\n country: contact.address.country,\n line1: contact.address.line1,\n zip: contact.address.zip,\n city: contact.address.city,\n };\n }\n return JSON.stringify(contactCopy);\n }).map(groups => groups[0]).filter(contact => _.get(contact, 'address') && ['BE', 'FR', 'CH'].indexOf(contact.address.country) > -1)\n .value();\n }", "function testContact (contact) {\n const testName = /[A-Za-z éèçàêëñöùä\\-]/;\n const testZip = /[0-9]{5}/;\n const testAddress = /(^[0-9]{1,4})([A-Za-z éèçàêëñöùä\\-]{1,100})/;\n const testEmail = /^(([^<>()\\[\\]\\\\.,;:\\s@\"]+(\\.[^<>()\\[\\]\\\\.,;:\\s@\"]+)*)|(\".+\"))@((\\[[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}])|(([a-zA-Z\\-0-9]+\\.)+[a-zA-Z]{2,}))$/;\n if (testName.test(contact.firstName) &&\n testName.test(contact.lastName) &&\n testZip.test(contact.city) &&\n testAddress.test(contact.address) &&\n testEmail.test(contact.email)\n ) {\n return true;\n } else {\n return false;\n }\n}", "function search(query) {\r\n $.getJSON(\"http://localhost:8080/api/contact/search?query=\"+query, (data) => {\r\n if (data !== undefined && data.length !== 0) {\r\n updateContacts(data);\r\n }\r\n }).fail((err) => console.log(\"Couldn't contacts \", err));\r\n}", "function filterHandler() {\n var selectedVal = filterOptions.value;\n\n if (selectedVal === \"0\") {\n render(contacts);\n } else {\n render(filterByCity(selectedVal));\n }\n}", "SetContactFilter(filter) {\n this.m_contactManager.m_contactFilter = filter;\n }", "function createFilterFor(query) {\n console.log(query);\n var lowercaseQuery = angular.lowercase(query);\n\n return function filterFn(contact) {\n return (contact._lowername.indexOf(lowercaseQuery) != -1);;\n };\n\n }", "function lookForBooksMatching ( bookToMatch ) {\r\n // determine whether there is somethingToSearch phase\r\n var somethingToSearch = false;\r\n // if the book title is at least five characters long\r\n // or an enter keypress was captured (or the Clear Form\r\n // button was selected while in submit mode) then automatically\r\n // set somethingToSearch as true and reset disregardTitleLength\r\n // to false until the next detection; otherwise, determine\r\n // whether any other properties have true values in the\r\n // case of booleans or non-empty strings in the case of\r\n // strings that would make somethingToSearch truly worthwhile\r\n if ( bookToMatch[titleProperty].length > 4 || disregardTitleLength ) {\r\n somethingToSearch = true;\r\n disregardTitleLength = false;\r\n } else {\r\n for ( propertyName in bookToMatch ) {\r\n\t propertyForFilterFunction = propertyName;\r\n\t if ( typeof ( bookToMatch[propertyName] ) === 'boolean' ) {\r\n\t if ( bookToMatch[propertyName] ) {\r\n\t somethingToSearch = true;\r\n\t break;\r\n\t }\r\n\t } else if ( typeof ( bookToMatch[propertyName] ) === 'string' ) {\r\n\t if ( bookToMatch[propertyName] !== '' && propertyName !== titleProperty ) {\r\n\t somethingToSearch = true;\r\n\t break;\r\n\t }\r\n\t }\r\n }\r\n }\r\n // if somethingToSearch start filter function phase;\r\n // otherwise, print a standardMessage\r\n if ( somethingToSearch ) {\r\n var arrayLength;\r\n // start the filter with a checkbox property if possible;\r\n // otherwise start the filter with the title value\r\n if ( bookToMatch[wishlistProperty] ) {\r\n\t propertyForFilterFunction = wishlistProperty;\r\n\t filteredBooks = books.filter ( booleanSearch );\r\n } else if ( bookToMatch[loanedProperty] ) {\r\n\t propertyForFilterFunction = loanedProperty;\r\n\t filteredBooks = books.filter ( booleanSearch );\r\n } else if ( bookToMatch[ownProperty] ) {\r\n\t propertyForFilterFunction = ownProperty;\r\n\t filteredBooks = books.filter ( booleanSearch );\r\n } else if ( bookToMatch[readProperty] ) {\r\n\t propertyForFilterFunction = readProperty;\r\n\t filteredBooks = books.filter ( booleanSearch );\r\n } else {\r\n\t propertyForFilterFunction = titleProperty;\r\n\t patternForFilterFunction = bookToMatch[propertyForFilterFunction];\r\n\t filteredBooks = books.filter ( patternSearch );\r\n }\r\n // keep building the filteredBooks array\r\n // with all the true boolean and non-empty string values\r\n // associated with the properties in the bookToMatch\r\n for ( propertyName in bookToMatch ) {\r\n\t propertyForFilterFunction = propertyName;\r\n\t if ( typeof ( bookToMatch[propertyName] ) === 'boolean' ) {\r\n\t if ( bookToMatch[propertyName] ) {\r\n\t filteredBooks = filteredBooks.filter ( booleanSearch );\r\n\t }\r\n\t } else if ( typeof ( bookToMatch[propertyName] ) === 'string' ) {\r\n\t if ( bookToMatch[propertyName] !== '' ) {\r\n\t patternForFilterFunction = bookToMatch[propertyForFilterFunction];\r\n\t filteredBooks = filteredBooks.filter ( patternSearch );\r\n\t }\r\n\t }\r\n }\r\n arrayLength = filteredBooks.length;\r\n // if no books are in filteredBooks then print noBooksFoundMessage;\r\n // otherwise, listAll the filteredBooks that match the property settings\r\n if ( arrayLength === 0 ) {\r\n\t print ( noBooksFoundMessage );\r\n } else {\r\n\t listAll ( filteredBooks );\r\n }\r\n } else {\r\n print ( standardMessage );\r\n }\r\n}", "function onDeviceReady() {\n\t\t var options = new ContactFindOptions();\n\t\t options.filter = \"\";\n\t\t options.multiple = true;\n\t\t fields = [\"*\"];\n\t\t navigator.contacts.find(fields, contactfindSuccess, contactfindError, options);\n\n\t\t \n\t\t\n\t }", "function filterContacts() {\n\t\tupdateEmployeesHtml(makeEmployeesHTML(employeesData));\n\t}", "is_match(fuzzy_fields, ordered_fields) {\n for (let i = 0; i < fuzzy_fields.length; ++i) {\n let pos = this.fields.indexOf(fuzzy_fields[i]);\n if (pos < 0 || pos >= fuzzy_fields.length) { return false; }\n }\n\n outer:\n for (let i = 0; i <= fuzzy_fields.length && i + ordered_fields.length <= this.fields.length; ++i) {\n for (let j = 0; j < ordered_fields.length; ++j) {\n if (this.fields[i + j] !== ordered_fields[j]) {\n continue outer;\n }\n }\n return true;\n }\n return false;\n }", "function get_matching_sf( sf_searchResults, cust_id, cust_group, supplier, factory ) {\r\n \r\n var index;\r\n \r\n if ( sf_searchResults.length == 0 || sf_searchResults == null )\r\n return null;\r\n \r\n // Init columns\r\n var sf_custid_col = new nlobjSearchColumn( 'custrecord_sourcingfee_customercode' );\r\n var sf_custgrp_col = new nlobjSearchColumn( 'custrecord_sourcingfee_customergrp' );\r\n var sf_supplier_col = new nlobjSearchColumn( 'custrecord_sourcingfee_supplier' );\r\n var sf_factory_col = new nlobjSearchColumn( 'custrecord_sourcing_fty' );\r\n \r\n var sf_agent_col = new nlobjSearchColumn( 'custrecord_sourcingfee_sourcingagent' );\r\n var sf_commis_col = new nlobjSearchColumn( 'custrecord_sourcingfee_commis' );\r\n \r\n // Init result object\r\n var sf_obj = new Object();\r\n \r\n // Filter 1 \r\n for ( index = 0; index < sf_searchResults.length; index ++ ) {\r\n \r\n var sf_custid = sf_searchResults[index].getValue( sf_custid_col ) ? sf_searchResults[index].getValue( sf_custid_col ) : null;\r\n var sf_custgrp = sf_searchResults[index].getValue( sf_custgrp_col ) ? sf_searchResults[index].getValue( sf_custgrp_col ) : null;\r\n var sf_supplier = sf_searchResults[index].getValue( sf_supplier_col ) ? sf_searchResults[index].getValue( sf_supplier_col ) : null;\r\n var sf_factory = sf_searchResults[index].getValue( sf_factory_col ) ? sf_searchResults[index].getValue( sf_factory_col ) : null; \r\n \r\n if ( sf_custid == cust_id && sf_custgrp == cust_group && sf_supplier == supplier && sf_factory == factory ) {\r\n \r\n sf_obj.id = sf_searchResults[index].getId();\r\n sf_obj.agent = sf_searchResults[index].getValue( sf_agent_col );\r\n sf_obj.commis = sf_searchResults[index].getValue( sf_commis_col );\r\n sf_obj.filter = 1;\r\n \r\n return sf_obj;\r\n \r\n }\r\n \r\n }\r\n \r\n // Filter 2\r\n for ( index = 0; index < sf_searchResults.length; index ++ ) {\r\n \r\n var sf_custid = sf_searchResults[index].getValue( sf_custid_col ) ? sf_searchResults[index].getValue( sf_custid_col ) : null;\r\n var sf_custgrp = sf_searchResults[index].getValue( sf_custgrp_col ) ? sf_searchResults[index].getValue( sf_custgrp_col ) : null;\r\n var sf_supplier = sf_searchResults[index].getValue( sf_supplier_col ) ? sf_searchResults[index].getValue( sf_supplier_col ) : null;\r\n var sf_factory = sf_searchResults[index].getValue( sf_factory_col ) ? sf_searchResults[index].getValue( sf_factory_col ) : null;\r\n \r\n if ( sf_custid == cust_id && sf_custgrp == cust_group && sf_supplier == supplier && sf_factory == null ) {\r\n \r\n sf_obj.id = sf_searchResults[index].getId();\r\n sf_obj.agent = sf_searchResults[index].getValue( sf_agent_col );\r\n sf_obj.commis = sf_searchResults[index].getValue( sf_commis_col );\r\n sf_obj.filter = 2;\r\n \r\n return sf_obj;\r\n \r\n }\r\n \r\n }\r\n \r\n // Filter 3\r\n for ( index = 0; index < sf_searchResults.length; index ++ ) {\r\n \r\n var sf_custid = sf_searchResults[index].getValue( sf_custid_col ) ? sf_searchResults[index].getValue( sf_custid_col ) : null;\r\n var sf_custgrp = sf_searchResults[index].getValue( sf_custgrp_col ) ? sf_searchResults[index].getValue( sf_custgrp_col ) : null;\r\n var sf_supplier = sf_searchResults[index].getValue( sf_supplier_col ) ? sf_searchResults[index].getValue( sf_supplier_col ) : null;\r\n var sf_factory = sf_searchResults[index].getValue( sf_factory_col ) ? sf_searchResults[index].getValue( sf_factory_col ) : null;\r\n \r\n if ( sf_custid == cust_id && sf_custgrp == cust_group && sf_supplier == null && sf_factory == null ) {\r\n \r\n sf_obj.id = sf_searchResults[index].getId();\r\n sf_obj.agent = sf_searchResults[index].getValue( sf_agent_col );\r\n sf_obj.commis = sf_searchResults[index].getValue( sf_commis_col );\r\n sf_obj.filter = 3;\r\n \r\n \r\n return sf_obj;\r\n \r\n }\r\n \r\n }\r\n \r\n // Filter 4\r\n for ( index = 0; index < sf_searchResults.length; index ++ ) {\r\n \r\n var sf_custid = sf_searchResults[index].getValue( sf_custid_col ) ? sf_searchResults[index].getValue( sf_custid_col ) : null;\r\n var sf_custgrp = sf_searchResults[index].getValue( sf_custgrp_col ) ? sf_searchResults[index].getValue( sf_custgrp_col ) : null;\r\n var sf_supplier = sf_searchResults[index].getValue( sf_supplier_col ) ? sf_searchResults[index].getValue( sf_supplier_col ) : null;\r\n var sf_factory = sf_searchResults[index].getValue( sf_factory_col ) ? sf_searchResults[index].getValue( sf_factory_col ) : null;\r\n \r\n if ( sf_custid == cust_id && sf_custgrp == null && sf_supplier == null && sf_factory == null ) {\r\n \r\n sf_obj.id = sf_searchResults[index].getId();\r\n sf_obj.agent = sf_searchResults[index].getValue( sf_agent_col );\r\n sf_obj.commis = sf_searchResults[index].getValue( sf_commis_col );\r\n sf_obj.filter = 4;\r\n \r\n return sf_obj;\r\n \r\n }\r\n \r\n }\r\n \r\n // Filter 5\r\n for ( index = 0; index < sf_searchResults.length; index ++ ) {\r\n \r\n var sf_custid = sf_searchResults[index].getValue( sf_custid_col ) ? sf_searchResults[index].getValue( sf_custid_col ) : null;\r\n var sf_custgrp = sf_searchResults[index].getValue( sf_custgrp_col ) ? sf_searchResults[index].getValue( sf_custgrp_col ) : null;\r\n var sf_supplier = sf_searchResults[index].getValue( sf_supplier_col ) ? sf_searchResults[index].getValue( sf_supplier_col ) : null;\r\n var sf_factory = sf_searchResults[index].getValue( sf_factory_col ) ? sf_searchResults[index].getValue( sf_factory_col ) : null;\r\n \r\n if ( sf_custgrp == cust_group && sf_custid == null && sf_supplier == null && sf_factory == null ) {\r\n \r\n sf_obj.id = sf_searchResults[index].getId();\r\n sf_obj.agent = sf_searchResults[index].getValue( sf_agent_col );\r\n sf_obj.commis = sf_searchResults[index].getValue( sf_commis_col );\r\n sf_obj.filter = 5;\r\n \r\n return sf_obj;\r\n \r\n }\r\n \r\n }\r\n \r\n return null;\r\n \r\n}", "match(name, query) {\n if (this.get('_mocked')) {\n return;\n }\n\n let matcher = this.get('mql')(query);\n\n let listener = matcher => {\n if (this.get('isDestroyed')) {\n return;\n }\n this.set(name, matcher);\n\n if (matcher.matches) {\n this.get('matches').addObject(name);\n } else {\n this.get('matches').removeObject(name);\n }\n this._triggerEvent();\n };\n this.get('listeners')[name] = listener;\n\n if (matcher.addListener) {\n matcher.addListener(function (matcher) {\n Ember.run(null, listener, matcher);\n });\n }\n listener(matcher);\n }", "function filter(field, value)\n {\n \n }", "function createFilterFor(query) {\n var lowercaseQuery = angular.lowercase(query);\n return function filterFn(contact) {\n return (contact._lowername.indexOf(lowercaseQuery) != -1);;\n };\n }", "function searcContactName() {\r\n $('.search-contact').keyup( function() {\r\n // Inserisco il valore da cercare\r\n var searchQuery = $('input.search-contact').val().toLowerCase();\r\n\r\n // Lista di tutti i contati\r\n var allContacts = $('li.contact-js');\r\n\r\n // Il ciclo di verifica per tutti i contatti\r\n allContacts.each( function() {\r\n\r\n // Seleziono il nome del contatto ('.contact-name')\r\n var contactName = $(this).find('.contact-name').text().toLowerCase();\r\n\r\n if( contactName.includes(searchQuery) ) {\r\n // Viusalizzo il contatto se contiene il valore inserito nella search\r\n $(this).show();\r\n } else {\r\n // Nascondo altri contatti\r\n $(this).hide();\r\n }\r\n }); // End each\r\n }); // End keyup function\r\n } // End searcContactName() function", "function checkForContactInSalesforce(res, userData, userValues, callback) {\n\n\n //console.log(userValues);\n var query = \"select Id from Contact where Email = '\" + userValues.emails[0].value + \"'\";\n //console.log(query);\n conn.query(query, function (err, result) {\n\n if (result.totalSize != 0) {\n console.log(\"updation to be done\");\n updateContacts(res, userData, userValues, result.records[0].Id, callback);\n\n }\n else {\n console.log(\"helllooo here hun\");\n console.log(\"insertion to be done\");\n insertContacts(res, userData, userValues, callback);\n\n }\n\n })\n\n}", "function ContactCallbacks(t)\n{\n // Go through all contacts\n for (var i in contacts)\n {\n // TODO: Check for individual callback function\n if (0)\n {\n // TODO\n }\n // TODO: Check for global callback functions\n else if (0)\n {\n // TODO\n }\n }\n}", "function findContactByQueryId(query, contacts) {\n if (query && query.id) {\n contact = new Contact(_.find(contacts, {_id: query.id}));\n }\n }", "function handleMultiplePersonMatches(example, matches) {\n if (!example.given_name) return;\n var update = example;\n var temp = true;\n var give;\n matches.forEach(function(match, i) {\n if (match.given_name) {\n if (match.given_name.indexOf(update.given_name)) {\n give = match.given_name.length > update.given_name.length ? match.given_name : update.given_name;\n update = match;\n update.given_name = give;\n }\n }\n })\n return update;\n}", "async addMatchingFunc(name, fn) {\n this.hasPattern = true;\n if (typeof name === 'string' && fn) {\n this.matchingFunc = fn;\n }\n else if (typeof name === 'function') {\n this.matchingFunc = name;\n }\n else {\n throw new Error('error: domain should be 1 parameter');\n }\n }", "function searchContact() {\n let searchVal = document.getElementById('txtFilter').value.toLowerCase();\n subADDRESSES = [];\n\n for (i=0; i<ADDRESSES.length; i++) {\n\n let name = ADDRESSES[i].name.toLowerCase();\n let surname = ADDRESSES[i].surname.toLowerCase();\n let phone = ADDRESSES[i].phone.toLowerCase();\n let address = ADDRESSES[i].address.toLowerCase();\n\n if (name.includes(searchVal) || surname.includes(searchVal) ||\n phone.includes(searchVal) || address.includes(searchVal)) {\n subADDRESSES.push(ADDRESSES[i]);\n }\n\n };\n displayTbl(subADDRESSES);\n}", "filteredContacts() {\n \n this.contacts.forEach((contatto) =>\n {\n const contattoNameLowerCase = contatto.name.toLowerCase();\n const userFilteredLowerCase = this.userFiltered.toLowerCase();\n\n if( contattoNameLowerCase.includes(userFilteredLowerCase) ) {\n contatto.visible = true;\n } else{\n contatto.visible = false;\n }\n console.log(contatto.visible)\n });\n \n }", "@wire(searchRecordList, {objectApi: CONTACT_OBJECT, fields:FIELDS, filterVars:'$filterVars', offset:0, limits:100})\n wire_getRecordList({error, data}){\n this.contactList = [];\n this.total = 0;\n if (data){\n console.log('query contacts:');\n \n (data.result || []).forEach(e=>{\n console.log(JSON.stringify(e));\n this.contactList.push(JSON.parse(JSON.stringify(e)));\n });\n this.total = data.count;\n this.renderDropItems();\n console.log(data.count);\n }else if (error){\n this.error = error;\n }\n }", "function searchUtil(item,toSearch)\n{\n /* Search Text in all 3 fields */\n return ( item.name.toLowerCase().indexOf(toSearch.toLowerCase()) > -1 || item.Email.toLowerCase().indexOf(toSearch.toLowerCase()) > -1 || item.EmpId == toSearch\n ) \n ? true : false ;\n}", "function setFilter() {\n switch (target.value) {\n case 'person':\n addFilters('all', 'id', 'phone', 'email', 'hobby');\n toggelAdvancedbtn(\"person\");\n break;\n case 'company':\n addFilters('all', 'cvr', 'name', 'phone', 'email');\n toggelAdvancedbtn(\"company\");\n break;\n case 'city':\n addFilters('all', 'zip');\n toggelAdvancedbtn();\n break;\n case 'address':\n addFilters('all', 'zip');\n toggelAdvancedbtn();\n break;\n case 'phone':\n addFilters('all', 'number');\n toggelAdvancedbtn();\n break;\n case 'hobby':\n addFilters('all', 'name');\n toggelAdvancedbtn();\n }\n}", "function searchPlace(place, AddressBook) {\n function check(contact) {\n console.log(place);\n console.log(contact.city);\n if (contact.city == place || contact.state == place) return true;\n }\n const temp = AddressBook.filter(check);\n console.log(temp);\n}", "function searchContacts() {\n contactsList = web.get_lists().getByTitle(\"WingtipAppContacts\");\n\n var textToSearch = $(\"#textToSearch\").val();\n var camlQuery = new SP.CamlQuery();\n var q = '<View><Query><Where><Contains><FieldRef Name=\"WingtipAppContactDescription\" /><Value Type=\"Text\">' + textToSearch + '</Value></Contains></Where></Query></View>';\n camlQuery.set_viewXml(q);\n listItems = contactsList.getItems(camlQuery);\n clientContext.load(listItems);\n\n clientContext.executeQueryAsync(onSearchQuerySucceeded, onSearchQueryFailed);\n}", "function isMatch(record) {\n var userInput = {\n residence: residenceInput.value,\n workplace: workplaceInput.value,\n start_time: start_timeInput.value,\n end_time: end_timeInput.value,\n };\n\n //check each field for match\n for (var j = 0; j < FIELDS.length; j++) {\n const tableEntry = record.fields[FIELDS[j]].toLowerCase();\n const userEntry = userInput[FIELDS[j]].toLowerCase();\n if (!tableEntry.includes(userEntry)) {\n return false;\n }\n }\n\n return true;\n}", "function createFilterFor(query) {\n var lowercaseQuery = angular.lowercase(query);\n\n return function filterFn(contact) {\n return (contact._lowername.indexOf(lowercaseQuery) != -1);;\n };\n\n }", "function isMatch(record) {\n const FIELDS = [\"residence\", \"workplace\", \"start_time\", \"end_time\"];\n var userInput = {\n residence: residenceEntry.value,\n workplace: workplaceEntry.value,\n start_time: start_timeEntry.value,\n end_time: end_timeEntry.value,\n };\n\n //check each field for match\n for (var j = 0; j < FIELDS.length; j++) {\n const tableEntry = record.fields[FIELDS[j]].toLowerCase();\n const userEntry = userInput[FIELDS[j]].toLowerCase();\n if (tableEntry != userEntry) {\n return false;\n } else {\n console.log(\"Record:\", record);\n console.log(\"userInput:\", userInput);\n }\n }\n\n return true;\n}", "function esQuerySearch(onderwerp, prodType, period, callback){\r\n console.log(onderwerp);\r\n console.log(prodType);\r\n var query_body = {\r\n \r\n \"query\": {\r\n \"bool\": {\r\n \"should\": [\r\n {\r\n \"multi_match\": {\r\n \"query\": onderwerp,\r\n \"type\": \"best_fields\",\r\n \"fields\": [\r\n \"title^3\",\r\n \"description\",\r\n \"categoryTypeName^2\",\r\n \"tags\"\r\n ]\r\n }\r\n },\r\n {\r\n \"multi_match\": {\r\n \"query\": onderwerp,\r\n \"type\": \"cross_fields\",\r\n \"fields\": [\r\n \"title^3\",\r\n \"description\",\r\n \"categoryTypeName^2\",\r\n \"tags\"\r\n ],\r\n \"boost\": 0.8\r\n }\r\n },\r\n {\r\n \"multi_match\": {\r\n \"query\": onderwerp,\r\n \"fuzziness\": \"1\",\r\n \"prefix_length\": \"3\",\r\n \"fields\": [\r\n \"title^3\",\r\n \"description\",\r\n \"categoryTypeName^2\",\r\n \"tags\"\r\n ],\r\n \"boost\": 0.3\r\n }\r\n }\r\n ],\r\n \"filter\": {\r\n \"term\": {\r\n \"active\": true, \r\n \r\n }\r\n },\r\n \"minimum_should_match\": 1\r\n }\r\n },\r\n \"size\": 5000 \r\n } ;\r\n \r\n if (period != \"alles\"){\r\n if (prodType != \"alles\"){\r\n query_body.query.bool.filter = [{\"term\":{\"active\":true}}, {\"term\": {\"contentTypeName\": prodType}}];\r\n query_body.query.bool.must_not = {\"range\":{\"createDate\":{\"lt\":period}}};\r\n }\r\n else {\r\n query_body.query.bool.must_not = {\"range\":{\"createDate\":{\"lt\":period}}};\r\n } \r\n }\r\n else {\r\n if (prodType != \"alles\"){\r\n query_body.query.bool.filter = [{\"term\":{\"active\":true}}, {\"term\": {\"contentTypeName\": prodType}}];\r\n }\r\n else { \r\n query_body = query_body;\r\n } \r\n }\r\n\r\n // send the framed query to the es client. Retrieve only tile, path and createDat of the resutls.\r\n client.search({\r\n _source: ['title', 'path', 'createDate', 'contentTypeName'],\r\n body: query_body\r\n }).then( function (body){ \r\n // console.log(body.hits.hits);\r\n callback(body);\r\n \r\n }, function (error){\r\n console.trace(error.message);\r\n }\r\n );\r\n}", "set onMatch(completion) {\n this._matchMonitor.onMatch = completion;\n }", "function createFilterFor(query) {\n var lowercaseQuery = angular.lowercase(query);\n return function filterFn(contact) {\n return (contact._lowername.indexOf(lowercaseQuery) != -1);;\n };\n }", "function searchByText(cGroup, textSearch) {\n cGroup.items.forEach(function (item, index) {\n switch (item.type) {\n case \"Contact\":\n if (item.firstName.toUpperCase() == textSearch ||\n item.lastName.toUpperCase() == textSearch ||\n (item.phoneNumbers.indexOf(textSearch) > -1)) {\n var htmlString = '<tr>';\n htmlString += '<td>' + item.firstName + '</td>';\n htmlString += '<td>' + item.lastName + '</td>';\n htmlString += '<td>' + item.phoneNumbers + '</td>';\n htmlString += '</tr>';\n document.getElementById('foundContactsTbody').innerHTML += htmlString;\n document.getElementById('alertWrp').className = 'hide';\n }\n break;\n case \"Group\":\n if (item.name.toUpperCase() == textSearch) {\n var htmlString = '<tr>';\n htmlString += '<td>' + item.name + '</td>';\n htmlString += '</tr>';\n document.getElementById('foundGroupsTbody').innerHTML += htmlString;\n document.getElementById('alertWrp').className = 'hide';\n }\n else {\n searchByText(item, textSearch);\n }\n break;\n }\n });\n }", "queryChanged(newValue){\n let searchedItems = _.filter(this.items, i => {\n return i.text.toLowerCase().indexOf(newValue.toLowerCase()) != -1 ||\n i.fullText.toLowerCase().indexOf(newValue.toLowerCase()) != -1;\n });\n\n console.log(searchedItems);\n this.fetchMarkers(searchedItems, self.map);\n }", "runFilters (row) {\n let match = true\n this.props.filters.items.map((filter) => {\n\n //sanity check against old filters\n if (isItemPresent(this.props.columns.items, filter.column)) {\n //if the item doesn't have this field filled\n if (!row.values || $.isEmptyObject(row.values) || !row.values[filter.column])\n match = false\n //if it does\n else {\n let value = row.values[filter.column]\n\n switch (filter.type) {\n case 'text':\n //does this value contain query text\n if (value.toLowerCase().indexOf(filter.values[0].toLowerCase()) < 0)\n match = false\n\n break\n\n case 'number':\n //is it between given numbers\n if (filter.values[0] && value < filter.values[0] ||\n filter.values[1] && value > filter.values[1])\n match = false\n\n break\n\n case 'date':\n //is it between given dates\n value = new Date(value)\n\n if (filter.values[0] && value < new Date(filter.values[0]) ||\n filter.values[1] && value > new Date(filter.values[1]))\n match = false\n\n break\n\n default:\n //this must be a select, straight matching\n if (value != filter.values[0])\n match = false\n }\n }\n }\n\n })\n\n return match\n }", "match(name, query) {\n // see https://github.com/ember-cli/eslint-plugin-ember/pull/272\n if ((Ember.testing && this._mocked) || !this.enabled) {\n return;\n }\n\n const mql = this.mql,\n matcher = mql(query);\n\n const listener = (matcher) => {\n if (this.isDestroyed || this.isDestroying) {\n return;\n }\n\n this.matchers[name] = matcher;\n\n if (matcher.matches) {\n this.matches = Array.from(new Set([...this.matches, name]));\n } else {\n this.matches = Array.from(\n new Set(this.matches.filter((key) => key !== name))\n );\n }\n\n if (this.listeners[name] !== matcher) {\n this._triggerEvent();\n }\n };\n\n this.listeners[name] = listener;\n\n if (typeof matcher.addEventListener === 'function') {\n matcher.addEventListener('change', (matcher) => {\n run(null, listener, matcher);\n });\n } else if (typeof matcher.addListener === 'function') {\n matcher.addListener((matcher) => {\n run(null, listener, matcher);\n });\n }\n\n listener(matcher);\n }", "function search(req, res, callback) {\r\n /*res.setHeader('Access-Control-Allow-Origin', 'http://localhost:4200');\r\n res.setHeader('Access-Control-Allow-Methods', 'GET, POST, OPTIONS, PUT, PATCH, DELETE');\r\n res.setHeader('Access-Control-Allow-Headers', 'X-Requested-With,content-type');\r\n res.setHeader('Access-Control-Allow-Credentials', true);*/\r\n\r\n var query = Doctor.find({\r\n statusflag: 'A' \r\n //orguid: req.session.orguid\r\n })\r\n\r\n console.log('name : ' + req.body.name);\r\n console.log('location : ' + req.body.location);\r\n console.log('specialty : ' + req.body.specialtyuid);\r\n\r\n /*if (req.body.code != null && req.body.code.length > 0)\r\n query.where('code').equals(!!req.body.isstrictcode ? req.body.code : { '$regex': getBetweenRegx(req.body.code) });\r\n */\r\n if (req.body.location != null && req.body.location.length > 0) {\r\n query.where({\r\n orguid: {\r\n $in: req.body.location\r\n }\r\n });\r\n }\r\n\r\n if (req.body.specialtyuid != null && req.body.specialtyuid.length > 0) {\r\n query.where({\r\n specialtyuid: {\r\n $in: req.body.specialtyuid\r\n }\r\n });\r\n }\r\n \r\n if (req.body.name != null && req.body.name.length > 0) {\r\n query.where({\r\n $or: [{\r\n name: {\r\n '$regex': getBetweenRegx(req.body.name)\r\n }\r\n }, {\r\n lastname: {\r\n '$regex': getBetweenRegx(req.body.name)\r\n }\r\n },\r\n {\r\n licensenumber: {\r\n '$regex': getBetweenRegx(req.body.name)\r\n }\r\n }\r\n ]\r\n });\r\n }\r\n\r\n /*if (req.body.location != null && req.body.location.length > 0) {\r\n query.where({\r\n location: {\r\n '$regex': getBetweenRegx(req.body.location)\r\n }\r\n });\r\n } */\r\n \r\n \r\n query.select('printname genderuid titleuid primarydept location qualification specialtyuid _id externalid orguid');\r\n query.populate('genderuid', 'valuedescription');\r\n query.populate('titleuid', 'valuedescription');\r\n query.populate('specialtyuid', 'valuedescription');\r\n\r\n query.exec(function(err, docs) { \r\n if (!err) {\r\n console.log(docs);\r\n\r\n if (!!callback) {\r\n setTimeout(function() { callback(null, docs); });\r\n return;\r\n } else {\r\n res.status(200).json({\r\n doctors: docs\r\n });\r\n }\r\n } else {\r\n //winston.error(err, {\r\n // timestamp: Date.now(),\r\n // pid: process.pid,\r\n // url: req.url\r\n //});\r\n if (!!callback) {\r\n setTimeout(function() { callback('ERRORS.RECORDNOTFOUND'); });\r\n return;\r\n } else {\r\n res.status(500).json({\r\n error: 'ERRORS.RECORDNOTFOUND'\r\n });\r\n }\r\n }\r\n });\r\n}", "function patternSearch ( book ) {\r\n var searchPattern = new RegExp ( patternForFilterFunction, 'i' );\r\n return searchPattern.exec ( book[propertyForFilterFunction] );\r\n}", "static async search(name) {\n if (name.trim() === \"\") {\n throw new Error(\"Please enter a name.\");\n }\n\n let searchTerms = name.trim().split(' ');\n if (searchTerms.length === 2) {\n\n let searchFirst = `%${searchTerms[0]}%`;\n let searchLast = `%${searchTerms[1]}%`;\n\n const results = await db.query(\n `SELECT id, \n first_name AS \"firstName\", \n last_name AS \"lastName\", \n phone, \n notes\n FROM customers\n WHERE (first_name ILIKE $1 AND last_name ILIKE $2)\n OR (first_name ILIKE $2 AND last_name ILIKE $1)\n ORDER BY last_name, first_name`,\n [searchFirst, searchLast]\n );\n if (results.rows.length === 0) {\n throw new Error(\"Customer not found.\")\n }\n return results.rows.map(c => new Customer(c));\n }\n\n else if (searchTerms.length === 1) {\n let searchTerm = `%${searchTerms[0]}%`;\n\n const results = await db.query(\n `SELECT id, \n first_name AS \"firstName\", \n last_name AS \"lastName\", \n phone, \n notes\n FROM customers\n WHERE first_name ILIKE $1 OR last_name ILIKE $1\n ORDER BY last_name, first_name`,\n [searchTerm]\n );\n if (results.rows.length === 0) {\n throw new Error(\"Customer not found.\")\n }\n return results.rows.map(c => new Customer(c));\n }\n\n else {\n throw new Error('Please enter one or two search terms.');\n }\n }", "function yadcfMatchFilterString(table_arg, column_number, selected_value, filter_match_mode, multiple) {\n\t\tvar case_insensitive = yadcf.getOptions(table_arg.selector)[column_number].case_insensitive,\n\t\t\tret_val;\n\n\t\ttable_arg.fnSettings().aoPreSearchCols[column_number].bSmart = false;\n\t\ttable_arg.fnSettings().aoPreSearchCols[column_number].bCaseInsensitive = case_insensitive;\n\n\t\tif (multiple === undefined || multiple === false) {\n\t\t\tif (filter_match_mode === \"contains\") {\n\t\t\t\ttable_arg.fnSettings().aoPreSearchCols[column_number].bRegex = false;\n\t\t\t\tret_val = selected_value;\n\t\t\t} else if (filter_match_mode === \"exact\") {\n\t\t\t\ttable_arg.fnSettings().aoPreSearchCols[column_number].bRegex = true;\n\t\t\t\tret_val = \"^\" + selected_value + \"$\";\n\t\t\t} else if (filter_match_mode === \"startsWith\") {\n\t\t\t\ttable_arg.fnSettings().aoPreSearchCols[column_number].bRegex = true;\n\t\t\t\tret_val = \"^\" + selected_value;\n\t\t\t}\n\t\t} else {\n\t\t\tif (filter_match_mode === \"contains\") {\n\t\t\t\ttable_arg.fnSettings().aoPreSearchCols[column_number].bRegex = true;\n\t\t\t\tret_val = selected_value.join(\"|\");\n\t\t\t} else if (filter_match_mode === \"exact\") {\n\t\t\t\ttable_arg.fnSettings().aoPreSearchCols[column_number].bRegex = true;\n\t\t\t\tret_val = \"^(\" + selected_value.join(\"|\") + \")$\";\n\t\t\t} else if (filter_match_mode === \"startsWith\") {\n\t\t\t\ttable_arg.fnSettings().aoPreSearchCols[column_number].bRegex = true;\n\t\t\t\tret_val = \"^(\" + selected_value.join(\"|\") + \")\";\n\t\t\t}\n\t\t}\n\t\treturn ret_val;\n\t}", "getContactById(id, callback){\n if(!callback || typeof callback != 'function') {\n throw new Error(\"Expected callback to be a function, but got \" + typeof (callback)); \n }\n\n setTimeout(() => {\n if(!id || typeof id !== 'number') {\n let err ={};\n err.code = 1001;\n err.message = \"Id Was Not Supplied or was not a number\"\n callback(err);\n return;\n }\n\n let contact = this.data.contacts.find(c => c.id ===id); \n if(!contact) return null; \n\n callback(null, contact); \n }, 0);\n }", "cbFilterData(event) {\n if (this.searchValue === event.target.value) {\n return;\n }\n\n this.searchValue = event.target.value;\n\n this.filterData();\n\n this.updateBody();\n }", "function exactMatch(drivers, matcher) {\n //will be given a list array and a criteria, which will either be revenue or name (number or string)\n //based on which is given, either search the name keys for a match in the values if a string is passed, or the revenue keys for the values\n //use filter first, then map?\n return drivers.filter(function (driver) {\n let matches = false;\n\n for (const key in matcher) {\n matches = driver[key] === matcher[key];\n }\n\n return matches;\n});\n}", "function findPerson( tPeople )\n {\n //find function of an array, looks based on expression\n return tPeople.find( personMatchesParam );\n }", "findContact(contactName) {\n\t var contactObjectList = Contacts.findOne(\"Contacts\")[\"contacts\"];\n\t var findResult = [];\n\t for (id in contactObjectList) {\n\t\tvar first_name = contactObjectList[id][\"name\"][\"first\"];\n\t\tvar middle_name = contactObjectList[id][\"name\"][\"middle\"];\n\t\tvar last_name = contactObjectList[id][\"name\"][\"last\"];\n\t\tvar key = \"\";\n\t\t(first_name != \"\")? key += first_name + \" \" : key = key;\n\t\t(middle_name != \"\")? key += middle_name + \" \" : key = key;\n\t\t(last_name != \"\")? key += last_name : key = key;\n\t\tif (key == contactName)\n\t\t findResult.push(contactObjectList[id]);\n\t }\n\t return findResult;\n\t}", "function searchByCriteria() {\n \n $.mobile.changePage(\"#cont_list_page\", { transition : \"pop\" });\n if (typeof Contact !== \"undefined\") {\n var searchCriteria = getElement(\"searchby_chooser_input\").options[getElement(\"searchby_chooser_input\").selectedIndex].value;\n var searchVal = getElement(\"search_val_input\").value;\n getElement(\"search_val_input\").value = \"\";\n \n var addF = [];\n addF.push(searchCriteria);\n displContactList.updateList(searchVal, searchCriteria, addF);\n \n var div = getElement(\"full_list_button_container\");\n if (div) {\n div.innerHTML = '<a href=\"#\" id=\"full_list_button\" data-role=\"button\" data-mini=\"true\" class=\"ui-btn-left\" data-theme=\"c\" >Show full list</a>';\n $(\"#full_list_button\").bind(\"click\", function() { displContactList.updateList(); div.innerHTML = \"\"; });\n $(\"#full_list_button\").button();\n }\n }\n}", "function onError(contactError) {\n alert(\"Search failed\");\n }", "function querySearch (criteria) {\n return criteria ? self.allContacts.filter(createFilterFor(criteria)) : [];\n }", "function MatchingCriteria() {\n\tthis.inputFile;\n\tthis.businessUnit;\n\tthis.activeOnly;\n\tthis.resellers;\n\tthis.xrefTypes;\n\tthis.matchTypes;\n\tthis.additionalFields;\n\tthis.outputFilename;\n\tthis.outputFormat;\n}", "onSearchTextChange(query) {\n this.props.searchTextChanged(query); /**fire action creator for input field */\n this.props.searchText(query); /** pass query to datasource filter */\n }", "function searchContact() {\n let searchResultList = search()\n console.log(`The person are ${searchResultList.map(contact => contact.firstName)}`)\n}", "function createFilterFor(query) {\n var lowercaseQuery = angular.lowercase(query);\n\n return function filterFn(contact) {\n return (contact._lowername.indexOf(lowercaseQuery) != -1);\n };\n\n }", "function createFilterFor(query) {\n var lowercaseQuery = angular.lowercase(query);\n\n return function filterFn(contact) {\n return (contact._lowername.indexOf(lowercaseQuery) != -1);\n };\n\n }", "matchQuery(reqQuery) {\n return _.isMatchWith(\n reqQuery, // obj\n this.queryPattern, // src\n (objVal, srcVal) => (objVal === srcVal || (srcVal === true && objVal))\n );\n }", "matches(filter) {\n //Gatecheck the filter before continuing\n if (!filter) {\n return true;\n }\n // Converts the input objects into lowercase split items\n let tokens = filter.toLowerCase().split(\" \");\n let text = JSON.stringify(this).toLowerCase().replace(new RegExp(\"\\\":\\\"?\",\"g\"),\":\");\n\n return tokens.filter((token) => text.indexOf(token) >= 0).length === tokens.length;\n }", "function success(value) {\n\t\t\tvar filterType = column.modules.filter.tagType == \"input\" && column.modules.filter.attrType == \"text\" || column.modules.filter.tagType == \"textarea\" ? \"partial\" : \"match\",\n\t\t\t type = \"\",\n\t\t\t filterChangeCheck = \"\",\n\t\t\t filterFunc;\n\n\t\t\tif (typeof column.modules.filter.prevSuccess === \"undefined\" || column.modules.filter.prevSuccess !== value) {\n\n\t\t\t\tcolumn.modules.filter.prevSuccess = value;\n\n\t\t\t\tif (!column.modules.filter.emptyFunc(value)) {\n\t\t\t\t\tcolumn.modules.filter.value = value;\n\n\t\t\t\t\tswitch (_typeof(column.definition.headerFilterFunc)) {\n\t\t\t\t\t\tcase \"string\":\n\t\t\t\t\t\t\tif (self.filters[column.definition.headerFilterFunc]) {\n\t\t\t\t\t\t\t\ttype = column.definition.headerFilterFunc;\n\t\t\t\t\t\t\t\tfilterFunc = function filterFunc(data) {\n\t\t\t\t\t\t\t\t\tvar params = column.definition.headerFilterFuncParams || {};\n\t\t\t\t\t\t\t\t\tvar fieldVal = column.getFieldValue(data);\n\n\t\t\t\t\t\t\t\t\tparams = typeof params === \"function\" ? params(value, fieldVal, data) : params;\n\n\t\t\t\t\t\t\t\t\treturn self.filters[column.definition.headerFilterFunc](value, fieldVal, data, params);\n\t\t\t\t\t\t\t\t};\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tconsole.warn(\"Header Filter Error - Matching filter function not found: \", column.definition.headerFilterFunc);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase \"function\":\n\t\t\t\t\t\t\tfilterFunc = function filterFunc(data) {\n\t\t\t\t\t\t\t\tvar params = column.definition.headerFilterFuncParams || {};\n\t\t\t\t\t\t\t\tvar fieldVal = column.getFieldValue(data);\n\n\t\t\t\t\t\t\t\tparams = typeof params === \"function\" ? params(value, fieldVal, data) : params;\n\n\t\t\t\t\t\t\t\treturn column.definition.headerFilterFunc(value, fieldVal, data, params);\n\t\t\t\t\t\t\t};\n\n\t\t\t\t\t\t\ttype = filterFunc;\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (!filterFunc) {\n\t\t\t\t\t\tswitch (filterType) {\n\t\t\t\t\t\t\tcase \"partial\":\n\t\t\t\t\t\t\t\tfilterFunc = function filterFunc(data) {\n\t\t\t\t\t\t\t\t\tvar colVal = column.getFieldValue(data);\n\n\t\t\t\t\t\t\t\t\tif (typeof colVal !== 'undefined' && colVal !== null) {\n\t\t\t\t\t\t\t\t\t\treturn String(colVal).toLowerCase().indexOf(String(value).toLowerCase()) > -1;\n\t\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\t\treturn false;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t};\n\t\t\t\t\t\t\t\ttype = \"like\";\n\t\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\tfilterFunc = function filterFunc(data) {\n\t\t\t\t\t\t\t\t\treturn column.getFieldValue(data) == value;\n\t\t\t\t\t\t\t\t};\n\t\t\t\t\t\t\t\ttype = \"=\";\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\tself.headerFilters[field] = { value: value, func: filterFunc, type: type };\n\t\t\t\t} else {\n\t\t\t\t\tdelete self.headerFilters[field];\n\t\t\t\t}\n\n\t\t\t\tfilterChangeCheck = JSON.stringify(self.headerFilters);\n\n\t\t\t\tif (self.prevHeaderFilterChangeCheck !== filterChangeCheck) {\n\t\t\t\t\tself.prevHeaderFilterChangeCheck = filterChangeCheck;\n\n\t\t\t\t\tself.changed = true;\n\t\t\t\t\tself.table.rowManager.filterRefresh();\n\t\t\t\t}\n\t\t\t}\n\n\t\t\treturn true;\n\t\t}", "function CfnRuleGroup_FieldToMatchPropertyValidator(properties) {\n if (!cdk.canInspect(properties)) {\n return cdk.VALIDATION_SUCCESS;\n }\n const errors = new cdk.ValidationResults();\n if (typeof properties !== 'object') {\n errors.collect(new cdk.ValidationResult('Expected an object, but received: ' + JSON.stringify(properties)));\n }\n errors.collect(cdk.propertyValidator('allQueryArguments', cdk.validateObject)(properties.allQueryArguments));\n errors.collect(cdk.propertyValidator('body', CfnRuleGroup_BodyPropertyValidator)(properties.body));\n errors.collect(cdk.propertyValidator('cookies', CfnRuleGroup_CookiesPropertyValidator)(properties.cookies));\n errors.collect(cdk.propertyValidator('headers', CfnRuleGroup_HeadersPropertyValidator)(properties.headers));\n errors.collect(cdk.propertyValidator('jsonBody', CfnRuleGroup_JsonBodyPropertyValidator)(properties.jsonBody));\n errors.collect(cdk.propertyValidator('method', cdk.validateObject)(properties.method));\n errors.collect(cdk.propertyValidator('queryString', cdk.validateObject)(properties.queryString));\n errors.collect(cdk.propertyValidator('singleHeader', cdk.validateObject)(properties.singleHeader));\n errors.collect(cdk.propertyValidator('singleQueryArgument', cdk.validateObject)(properties.singleQueryArgument));\n errors.collect(cdk.propertyValidator('uriPath', cdk.validateObject)(properties.uriPath));\n return errors.wrap('supplied properties not correct for \"FieldToMatchProperty\"');\n}", "async searchAndGetContact(accountAuthToken, firstName) {\n\t\tlet requestObject =\n\t\t\t`<SearchRequest types='contact' xmlns='urn:zimbraMail'>\n\t\t\t\t<query>#firstname:(${firstName})</query>\n\t\t\t</SearchRequest>`;\n\n\t\tlet request = this.makeSOAPEnvelope(requestObject, accountAuthToken);\n\t\ttry {\n\t\t\tlet response = await requestPromise.post({ uri: this.soapURL, body: request, strictSSL: false, timeout: 10000 });\n\t\t\tlet contactId = JSON.parse(response).Body.SearchResponse.cn[0].id;\n\t\t\treturn await this.getContact(accountAuthToken, contactId);\n\t\t} catch (error) {\n\t\t\treturn null;\n\t\t}\n\t}", "function onDeviceReady() {\n // find all contacts with 'Bob' in any name field\n var options = new ContactFindOptions();\n options.filter=\"\"; \n var fields = [\"displayName\", \"name\"];\n navigator.contacts.find(fields, onSuccess, onError, options);\n }", "function search() {\n let regex_no = `^${req.params.query}.*`;\n let regex_name = `${req.params.query}.*`;\n User.find( {$or: [{username: {$regex: regex_name, $options: 'i'} }, \n {phone_number: {$regex: regex_no, $options: 'i'} } ]}, (err, users) => {\n if (err) res.send(err); \n else {\n res.json(users); \n }\n });\n }", "applyQuery(collection, query) {\n // extract filtering conditions - {propertyName, RegExps) - from query/search parameters\n const conditions = [];\n const caseSensitive = this.config.caseSensitiveSearch ? undefined : 'i';\n query.forEach((value, name) => {\n value.forEach(v => conditions.push({ name, rx: new RegExp(decodeURI(v), caseSensitive) }));\n });\n const len = conditions.length;\n if (!len) {\n return collection;\n }\n // AND the RegExp conditions\n return collection.filter(row => {\n let ok = true;\n let i = len;\n while (ok && i) {\n i -= 1;\n const cond = conditions[i];\n ok = cond.rx.test(row[cond.name]);\n }\n return ok;\n });\n }" ]
[ "0.6872277", "0.6604658", "0.6512204", "0.61193866", "0.6071128", "0.58820045", "0.5773177", "0.5730098", "0.5688053", "0.5515812", "0.5500917", "0.5445211", "0.53851014", "0.53029686", "0.52436954", "0.5223762", "0.52205473", "0.5157658", "0.51518303", "0.5151771", "0.5151771", "0.5124316", "0.51155245", "0.50973576", "0.5075658", "0.5075341", "0.5050692", "0.5047333", "0.50278205", "0.5017487", "0.49807462", "0.49610972", "0.4960545", "0.49553284", "0.49437442", "0.49393234", "0.49370334", "0.49316418", "0.4930427", "0.49205172", "0.4881727", "0.48782393", "0.4877289", "0.48728633", "0.48725653", "0.48377442", "0.48369318", "0.48285574", "0.48239234", "0.48163456", "0.48162594", "0.48027432", "0.47878686", "0.47815335", "0.4769481", "0.47617126", "0.47594726", "0.474016", "0.473866", "0.47342795", "0.4724485", "0.47203305", "0.47188893", "0.4716178", "0.47153023", "0.47055712", "0.47002146", "0.4698646", "0.46842524", "0.46767458", "0.46756524", "0.46640676", "0.46570215", "0.46524072", "0.464314", "0.4634278", "0.4632299", "0.46146515", "0.45977783", "0.45977354", "0.45958605", "0.4594121", "0.45895475", "0.45670897", "0.45667428", "0.45658186", "0.4563536", "0.45541456", "0.45517272", "0.45441815", "0.45384443", "0.45384443", "0.453476", "0.45338327", "0.45337936", "0.45319822", "0.452581", "0.45205435", "0.45191935", "0.45154443" ]
0.8070069
0
Performs a matching for an incoming contact 'aContact' and the mode ['active', passive'] specified as parameter. Callbacks is an object with the onmatch and onmismatch functions that will be called after the matching process has finished
function doMatch(aContact, mode, callbacks) { if (mode === 'passive') { doMatchPassive(aContact, callbacks); } else if (mode === 'active') { doMatchActive(aContact, callbacks); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function doMatchPassive(aContact, callbacks) {\n if (!hasName(aContact)) {\n notifyMismatch(callbacks);\n return;\n }\n\n var matchingsFound = {};\n\n var localCbs = {\n onmatch: function(results) {\n // Results will contain contacts that match by tel or email\n // Normalizing the strings\n var names = [];\n Object.keys(results).forEach(function(aResultId) {\n var mContact = results[aResultId].matchingContact;\n\n if (!hasName(mContact)) {\n return;\n }\n\n // As the number of candidates here will be short a normal search\n // will be conducted\n var targetFN = null;\n if (!isEmptyStr(aContact.familyName)) {\n targetFN = Normalizer.toAscii(\n aContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n var targetGN = null;\n if (!isEmptyStr(aContact.givenName)) {\n targetGN = Normalizer.toAscii(\n aContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var targetName = (targetGN || '') + (targetFN || '');\n\n var mFamilyName = null;\n var mGivenName = null;\n\n if (!isEmptyStr(mContact.familyName)) {\n mFamilyName = Normalizer.toAscii(\n mContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n\n if (!isEmptyStr(mContact.givenName)) {\n mGivenName = Normalizer.toAscii(\n mContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var mName = (mGivenName || '') + (mFamilyName || '');\n\n names.push({\n contact: mContact,\n familyName: mFamilyName,\n givenName: mGivenName,\n name: mName\n });\n\n var matchingList = names.filter(function(obj) {\n return ((obj.familyName === targetFN &&\n obj.givenName === targetGN) ||\n (obj.name && obj.name === targetName) && (\n !Array.isArray(obj.contact.category) ||\n obj.contact.category.indexOf(FB_CATEGORY) === -1));\n });\n\n matchingList.forEach(function(aMatching) {\n var contact = aMatching.contact;\n matchingsFound[contact.id] = {\n matchingContact: contact\n };\n });\n });\n\n reconcileResults(aContact, matchingsFound, results, callbacks);\n },\n\n onmismatch: function() {\n notifyMismatch(callbacks);\n }\n };\n\n // Matching by email and phone number, then match by names\n doMatchTelAndEmail(aContact, localCbs);\n }", "function doMatchTelAndEmail(aContact, callbacks, options) {\n var localCbs = {\n onmatch: function(telMatches) {\n var matchCbs = {\n onmatch: function(mailMatches) {\n // Have a unique set of matches\n var allMatches = telMatches;\n Object.keys(mailMatches).forEach(function(aMatch) {\n if (!allMatches[aMatch]) {\n allMatches[aMatch] = mailMatches[aMatch];\n }\n else {\n allMatches[aMatch].fields.push('email');\n allMatches[aMatch].matchedValues.push(\n mailMatches[aMatch].matchedValues[0]);\n }\n });\n notifyMatch(callbacks, allMatches);\n },\n onmismatch: function() {\n notifyMatch(callbacks, telMatches);\n }\n };\n matchByEmail(aContact, matchCbs, options);\n },\n onmismatch: function() {\n matchByEmail(aContact, callbacks, options);\n }\n };\n matchByTel(aContact, localCbs, options);\n }", "function matchBy(aContact, field, filterOper, callbacks, poptions) {\n var options = poptions || {};\n var values = [];\n\n if (Array.isArray(aContact[field])) {\n aContact[field].forEach(function(aField) {\n if (typeof aField.value === 'string') {\n values.push(aField.value.trim());\n }\n });\n }\n\n if (values.length > 0) {\n var matcher = new MultipleMatcher(values, {\n filterBy: [field],\n filterOp: filterOper,\n selfContactId: aContact.id,\n linkParams: options\n });\n matcher.onmatch = callbacks.onmatch;\n\n matcher.onmismatch = callbacks.onmismatch;\n\n matcher.start();\n }\n else {\n notifyMismatch(callbacks);\n }\n }", "function matchByName(aContact, callbacks, options) {\n // First we try to find by familyName\n // Afterwards we search by givenName\n var isSimContact = (Array.isArray(aContact.category) &&\n aContact.category.indexOf('sim') !== -1);\n\n if ((isEmptyStr(aContact.familyName) || isEmptyStr(aContact.givenName)) &&\n !isSimContact) {\n notifyMismatch(callbacks);\n return;\n }\n\n var finalResult = {};\n\n var resultsByName = null;\n if (!isEmptyStr(aContact.name)) {\n var reqName = navigator.mozContacts.find({\n filterValue: aContact.name[0].trim(),\n filterBy: ['name'],\n filterOp: 'equals'\n });\n\n reqName.onsuccess = function() {\n resultsByName = reqName.result.filter(function(aResult) {\n return filterFacebook(aResult, options);\n });\n notifyFindNameReady();\n if (isEmptyStr(aContact.familyName)) {\n processByNameEnd(finalResult, resultsByName, callbacks);\n }\n };\n\n reqName.onerror = function(e) {\n window.console.error('Error while trying to find by name: ',\n e.target.error.name);\n resultsByName = [];\n notifyFindNameReady();\n if (isEmptyStr(aContact.familyName)) {\n processByNameEnd(finalResult, resultsByName, callbacks);\n }\n };\n }\n else {\n resultsByName = [];\n notifyFindNameReady();\n }\n\n if (!isEmptyStr(aContact.familyName)) {\n var reqFamilyName = navigator.mozContacts.find({\n filterValue: aContact.familyName[0].trim(),\n filterBy: ['familyName'],\n filterOp: 'equals'\n });\n\n reqFamilyName.onsuccess = function() {\n var results = reqFamilyName.result;\n\n var givenNames = [];\n var targetGN = Normalizer.toAscii(\n aContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n\n results.forEach(function(mContact) {\n if (mContact.id === aContact.id || isEmptyStr(mContact.givenName)) {\n return;\n }\n givenNames.push({\n contact: mContact,\n givenName: Normalizer.toAscii(\n mContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '')\n });\n });\n\n var finalMatchings = givenNames.filter(function(obj) {\n var gn = obj.givenName;\n return ((gn === targetGN || targetGN.startsWith(gn) ||\n gn.startsWith(targetGN)) &&\n filterFacebook(obj.contact, options));\n });\n\n finalMatchings.forEach(function(aMatching) {\n finalResult[aMatching.contact.id] = {\n matchingContact: aMatching.contact\n };\n });\n\n if (resultsByName) {\n processByNameEnd(finalResult, resultsByName, callbacks);\n }\n else {\n document.addEventListener('by_name_ready', function nameReady() {\n document.removeEventListener('by_name_ready', nameReady);\n processByNameEnd(finalResult, resultsByName, callbacks);\n });\n }\n };\n\n reqFamilyName.onerror = function(e) {\n window.console.error('Error while trying to find by familyName: ',\n e.target.error.name);\n notifyMismatch(callbacks);\n };\n }\n }", "function MultipleMatcher(ptargets, pmatchingOptions) {\n var next = 0;\n var self = this;\n var targets = ptargets;\n var matchingOptions = pmatchingOptions;\n var finalMatchings = {};\n\n function doMatchBy(target, callbacks) {\n var options = {\n filterValue: target,\n filterBy: matchingOptions.filterBy,\n filterOp: matchingOptions.filterOp\n };\n\n var req = navigator.mozContacts.find(options);\n\n req.onsuccess = function() {\n var matchings = req.result.filter(function(aResult) {\n return filterFacebook(aResult, matchingOptions.linkParams);\n });\n\n var filterBy = options.filterBy;\n\n matchings.forEach(function(aMatching) {\n if (matchingOptions.selfContactId === aMatching.id) {\n return;\n }\n\n var values = aMatching[options.filterBy[0]];\n var matchedValue;\n\n values.forEach(function(aValue) {\n var type = aValue.type;\n var value = aValue.value;\n\n if (value === target || value.indexOf(target) !== -1 ||\n target.indexOf(value) !== -1) {\n matchedValue = value;\n }\n\n finalMatchings[aMatching.id] = {\n target: target,\n fields: filterBy,\n matchedValues: [matchedValue],\n matchingContact: aMatching\n };\n });\n }); // matchings.forEach\n\n carryOn();\n }; // onsuccess\n\n req.onerror = function(e) {\n window.console.error('Error while trying to do the matching',\n e.target.error.name);\n notifyMismatch(self);\n };\n }\n\n function carryOn() {\n next++;\n if (next < targets.length) {\n doMatchBy(targets[next], callbacks);\n }\n else if (Object.keys(finalMatchings).length > 0) {\n notifyMatch(self, finalMatchings);\n }\n else {\n notifyMismatch(self);\n }\n }\n\n function matched(contacts) {\n carryOn();\n }\n\n var callbacks = {\n onmatch: matched,\n onmismatch: carryOn\n };\n\n this.start = function() {\n doMatchBy(targets[0], callbacks);\n };\n }", "function ContactCallbacks(t)\n{\n // Go through all contacts\n for (var i in contacts)\n {\n // TODO: Check for individual callback function\n if (0)\n {\n // TODO\n }\n // TODO: Check for global callback functions\n else if (0)\n {\n // TODO\n }\n }\n}", "set onMatch(completion) {\n this._matchMonitor.onMatch = completion;\n }", "function MatchData() {}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? ({\"TERM_PROGRAM\":\"Apple_Terminal\",\"SHELL\":\"/bin/bash\",\"TERM\":\"xterm-256color\",\"TMPDIR\":\"/var/folders/0j/sct_mds14ljd8k18mkdpqznh0000gn/T/\",\"Apple_PubSub_Socket_Render\":\"/private/tmp/com.apple.launchd.wV6as6027H/Render\",\"TERM_PROGRAM_VERSION\":\"388\",\"OLDPWD\":\"/Users/maxwelldemers/documents/repos\",\"TERM_SESSION_ID\":\"F26783D2-1813-4F7E-84C9-0293EA6BE539\",\"USER\":\"maxwelldemers\",\"SSH_AUTH_SOCK\":\"/private/tmp/com.apple.launchd.xHoP6guWcs/Listeners\",\"__CF_USER_TEXT_ENCODING\":\"0x1F5:0x0:0x0\",\"PATH\":\"/Users/maxwelldemers/Documents/google/google-cloud-sdk/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/go/bin\",\"PWD\":\"/Users/maxwelldemers/documents/repos/MasterMind\",\"LANG\":\"en_US.UTF-8\",\"XPC_FLAGS\":\"0x0\",\"XPC_SERVICE_NAME\":\"0\",\"SHLVL\":\"1\",\"HOME\":\"/Users/maxwelldemers\",\"LOGNAME\":\"maxwelldemers\",\"_\":\"/usr/local/bin/webpack\"}).NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function searchContact(ev) {\n setContacts(contacts.filter((_) => _.name.toLowerCase().match(ev.toLowerCase())));\n }", "function CameraCommand_Action_ProcessMode_MatchCode(elapsed)\n{\n\t//want to show text?\n\tif (this.bDisplayMessage)\n\t{\n\t\t//trigger the display of our message\n\t\t__SIMULATOR.DisplayMessage(this.TutorialMessage, __MSG_TYPE_CAMERA);\n\t\t//no longer showing message\n\t\tthis.bDisplayMessage = false;\n\t}\n\t//edit is focused but matchcode isnt showing?\n\telse if (this.Object.HTML.STATES_FOCUSED && !this.Object.HTML.STATES_MATCHCODE)\n\t{\n\t\t//screenshot mode?\n\t\tif (__SCREENSHOTS_ON)\n\t\t{\n\t\t\t//fake focus\n\t\t\tthis.Object.HTML.STATES_FOCUSED = false;\n\t\t\t//not ignoring events?\n\t\t\tif (!this.Object.HTML.IGNORE_EVENTS)\n\t\t\t{\n\t\t\t\t//trigger state update\n\t\t\t\tBasic_UpdateState(this.Object.HTML, this.Object);\n\t\t\t}\n\t\t\t//has focused?\n\t\t\tif (this.Object.HTML.State_OnFocus)\n\t\t\t{\n\t\t\t\t//trigger it\n\t\t\t\tthis.Object.HTML.State_OnFocus(this.Object);\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\t//blur on the edit\n\t\t\tthis.Object.HTML.blur();\n\t\t}\n\t}\n\t//is the edit focused?\n\telse if (!this.Object.HTML.STATES_FOCUSED && !this.Mode_MatchCode_IgnoreFocus)\n\t{\n\t\t//scrolled into view?\n\t\tif (!this.Mode_MatchCode_Scrolled)\n\t\t{\n\t\t\t//scroll the edit into view\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Scroll(this.Camera, this.Object.HTML));\n\t\t\t//scrolled\n\t\t\tthis.Mode_MatchCode_Scrolled = true;\n\t\t}\n\t\t//on the edit?\n\t\telse if (!this.Mode_MatchCode_OnEdit)\n\t\t{\n\t\t\t//generate a target\n\t\t\tvar target = this.GenerateTargetPoint(this.Object.HTML, null);\n\t\t\t//move to the edit\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Move(this.Camera, target.x, target.y));\n\t\t\t//on edit now\n\t\t\tthis.Mode_MatchCode_OnEdit = true;\n\t\t}\n\t\t//animation?\n\t\telse if (!this.Mode_MatchCode_FocusAnimation)\n\t\t{\n\t\t\t//add an animation command\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Animation(this.Camera, __CAMERA_UI_TYPE_LEFT_CLICK));\n\t\t\t//animation done\n\t\t\tthis.Mode_MatchCode_FocusAnimation = true;\n\t\t}\n\t\telse\n\t\t{\n\t\t\t//screenshot mode?\n\t\t\tif (__SCREENSHOTS_ON)\n\t\t\t{\n\t\t\t\t//fake focus\n\t\t\t\tthis.Object.HTML.STATES_FOCUSED = true;\n\t\t\t\t//not ignoring events?\n\t\t\t\tif (!this.Object.HTML.IGNORE_EVENTS)\n\t\t\t\t{\n\t\t\t\t\t//trigger state update\n\t\t\t\t\tBasic_UpdateState(this.Object.HTML, this.Object);\n\t\t\t\t}\n\t\t\t\t//has focused?\n\t\t\t\tif (this.Object.HTML.State_OnFocus)\n\t\t\t\t{\n\t\t\t\t\t//trigger it\n\t\t\t\t\tthis.Object.HTML.State_OnFocus(this.Object);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t//focus on the edit\n\t\t\t\tthis.Object.HTML.focus();\n\t\t\t}\n\t\t\t//re request target\n\t\t\tthis.Target = null;\n\t\t\t//re request scroll\n\t\t\tthis.bScrollIntoView = true;\n\t\t}\n\t}\n\t//target not yet specified\n\telse if (!this.Target)\n\t{\n\t\t//get target\n\t\tthis.Target = this.Object.GetHTMLTarget(this.Event, this.Data);\n\t\t//no target?\n\t\tif (!this.Target)\n\t\t{\n\t\t\t//refocus!\n\t\t\tthis.Mode_MatchCode_Scrolled = false;\n\t\t\tthis.Mode_MatchCode_OnEdit = false;\n\t\t\tthis.Mode_MatchCode_FocusAnimation = false;\n\t\t}\n\t}\n\t//want to scroll into view?\n\telse if (this.bScrollIntoView)\n\t{\n\t\t//add a scroll command\n\t\tthis.Camera.Commands.push(new CameraCommand_Scroll(this.Camera, this.Target, this.TargetArea));\n\t\t//no longer scrolling into view\n\t\tthis.bScrollIntoView = false;\n\t}\n\t//want to trigger laser?\n\telse if (this.bTriggerLaser)\n\t{\n\t\t//get the laser colour \n\t\tvar color = this.bDataCheck ? this.Camera.CameraData.Parameters.LaserColourData : this.Camera.CameraData.Parameters.LaserColourAction;\n\t\t//create a new laser command and add it to the command queue\n\t\tthis.Camera.Commands.push(new CameraCommand_Laser(this.Camera, this.Target, this.TargetArea, color));\n\t\t//no longer triggering laser\n\t\tthis.bTriggerLaser = false;\n\t}\n\t//want to trigger overlay?\n\telse if (this.bTriggerOverlay)\n\t{\n\t\t//get the overlay colour \n\t\tvar color = this.bDataCheck ? this.Camera.CameraData.Parameters.OverlayColourData : this.Camera.CameraData.Parameters.OverlayColourAction;\n\t\t//add an overlay command\n\t\tthis.Camera.Commands.push(new CameraCommand_Overlay(this.Camera, this.Target, this.TargetArea, color));\n\t\t//no longer triggering overlay\n\t\tthis.bTriggerOverlay = false;\n\t}\n\t//clicked on it?\n\telse if (this.bTriggerFinalAction)\n\t{\n\t\t//moved to the target?\n\t\tif (this.bMoveToTarget)\n\t\t{\n\t\t\t//generate target point for button\n\t\t\tthis.TargetPoint = this.GenerateTargetPoint(this.Target, null);\n\t\t\t//move to the target\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Move(this.Camera, this.TargetPoint.x, this.TargetPoint.y));\n\t\t\t//on the target\n\t\t\tthis.bMoveToTarget = false;\n\t\t}\n\t\t//shown animation\n\t\telse if (!this.Mode_MatchCode_Animation)\n\t\t{\n\t\t\t//add an animation command\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Animation(this.Camera, __CAMERA_UI_TYPE_LEFT_CLICK));\n\t\t\t//animation done\n\t\t\tthis.Mode_MatchCode_Animation = true;\n\t\t}\n\t\telse\n\t\t{\n\t\t\t//trigger the action\n\t\t\tBrowser_FireEvent(this.Target, __BROWSER_EVENT_MOUSEDOWN);\n\t\t\t//remember to release the mouse\n\t\t\tBrowser_FireEvent(this.Target, __BROWSER_EVENT_MOUSEUP);\n\t\t\t//done this\n\t\t\tthis.bTriggerFinalAction = false;\n\t\t\t//mark as completed (we dont care if the edit is still focused or not)\n\t\t\tthis.Mode_MatchCode_IgnoreFocus = true;\n\t\t}\n\t}\n\telse\n\t{\n\t\t//done\n\t\tthis.State = __CAMERA_CMD_STATE_FINISHED;\n\t}\n}", "function contactInfoCallback (data) {\n\t\tvar emailAddresses =[];\n\t\tvar twitterHandles =[];\n\t\t// on successful Ajax call --> fill in addresses/names\n\t\t$.each(data, function (i) {\n var storeName = data[i].storeName;\n // search the results using regular expression for the query\n if (storeName == selection) {\n emailAddresses.push(data[i].storeContact);\n twitterHandles.push(data[i].twitter);\n console.log(\"Email: \" + emailAddresses);\n console.log(\"Twitter: \" + twitterHandles);\n }\n });\n\t\t//$(\"#message-text\").attr(\"action\", \"mailto:\"+data[retailerName].storeContact);\n\t\treturn emailAddresses, twitterHandles;\n\t}", "function callContact(){\n\t\n\t/**\n\t * Appcelerator Analytics Call\n\t */\n\tTi.Analytics.featureEvent(Ti.Platform.osname+\".profile.callContactButton.clicked\");\n\t\n\t/**\n\t * Before we send the phone number to the platform for handling, lets first verify\n\t * with the user they meant to call the contact with an Alert Dialog\n\t * DOCS: http://docs.appcelerator.com/platform/latest/#!/api/Titanium.UI.AlertDialog\n\t */\n\tvar dialog = Ti.UI.createAlertDialog({\n\t cancel: 0,\n\t buttonNames: ['Cancel', 'Ok'],\n\t message: \"Are you sure you want to call \"+_args.firstName+\" at \"+_args.phone\n\t});\n\t\n\t/**\n\t * Event Handler associated with clicking the Alert Dialog, this handles the \n\t * actual call to the platform to make the phone call\n\t */\n\tdialog.addEventListener('click', function(e){\n\t\t if (e.index !== e.source.cancel){\n\t \n\t \t// IF WE ARE BUILDING FOR DEVELOPMENT PURPOSES - TRY CALLING A FAKE NUMBER\n\t \tif(ENV_DEV){\n\t \t\tTi.Platform.openURL(\"tel:+15125551212\");\n\t \t}\n\t \t// ELSE IF WE ARE BUILDING PRODUCTION - THEN USE THE LISTED NUMBER\n\t \telse if(ENV_PRODUCTION){\n\t \t\tTi.Platform.openURL(\"tel:\"+_args.phone);\n\t \t}\n\t } \n\t});\n\t\n\t/**\n\t * After everything is setup, we show the Alert Dialog to the User\n\t */\n\tdialog.show();\n\t \n}", "addMatchingFunc(name, fn) {\n return __awaiter(this, void 0, void 0, function* () {\n this.hasPattern = true;\n this.matchingFunc = fn;\n });\n }", "function callActivityConfirmation(result, params){\n console.log(\"callActivityConfirmation\", result, params);\n\n // Display error message and exit, if any\n if (result.is_error) {\n if (result.message) { // make sure there is something to display\n displayErrorMessage(result.message);\n }\n return;\n }\n\n // if single contact exists in Civi\n if (result.singleContactExists) {\n // convert contact Id into integer and assign into api param as ot_target_contact_id\n params['ot_target_contact_id'] = parseInt(result.singleContactExists);\n console.log('single contact found in civi : ', result);\n // display Activity Confirmation screen\n activityConfirmationScreen(params);\n }\n\n // if single contact created in Civi\n if (result.singleContactCreated) {\n // convert contact Id into integer and assign into api param as ot_target_contact_id\n params['ot_target_contact_id'] = parseInt(result.singleContactCreated);\n console.log('single contact created in civi : ', result);\n // display Activity Confirmation screen\n activityConfirmationScreen(params);\n }\n\n // if multiple contacts exists in Civi\n if (result.count && result.count > 1) {\n\n var duplicateContacts = result.values;\n console.log('duplicate contacts found in civi : ', duplicateContacts);\n // select form HTML\n var selectForm = '<div>Select one contact from the list below</div>';\n for (var key in duplicateContacts) {\n // add each contact as option to select\n selectForm = selectForm + '<div><input type=\"radio\" name=\"contact_id\" value='+key+'> '\n +duplicateContacts[key].sort_name\n +'</div>';\n }\n selectForm = selectForm + '</form>';\n // END of select form HTML\n\n // display Duplicate contacts with option to select\n displayDuplicateContacts(selectForm, params);\n }\n\n // if id found in result, activity has been created\n if (result.id) {\n // TODO : Display message\n }\n\n}", "function CraftARCloudRecognition() {\n\t\texec(this.searchResult.bind(this), this.searchError.bind(this), PLUGIN_NAME, \"searchProtocol\", []);\t\n}", "function showInfo(contactID, searchCriteria) {\n \n var contInfoContainer = getElement(\"contact_info\");\n var contactFields = [\"*\"];\n var contactFindOptions = new ContactFindOptions();\n contactFindOptions.filter = searchCriteria;\n contactFindOptions.multiple = true;\n navigator.contacts.find(contactFields, contactSuccess, contactError, contactFindOptions);\n \n function contactSuccess(contacts) {\n \n contInfoContainer.innerHTML = \"\";\n for (var i = 0; i < contacts.length; i++) {\n \n if (contacts[i].id == contactID) {\n \n activeContact = contacts[i];\n \n var cNameSection = \"<div class='contactInfo'>\" +\n \"<div>\" + buildDisplayName(contacts[i]) + \"</div>\" +\n \"<div>\" + (!isEmptyOrBlank(contacts[i].nickname) ? ('\"' + contacts[i].nickname + '\"') : \"\") + \"</div>\" +\n \"</div>\";\n \n var cPhotoSection = \"<div class='contactImage'>\" +\n \"<img src='\" + \n ((contacts[i].photos && (contacts[i].photos.length > 0) && !isEmptyOrBlank(contacts[i].photos[0].value) && (contacts[i].photos[0].value.indexOf(\"//:0\") === -1)) \n ? contacts[i].photos[0].value \n : \"resources/nophoto.jpg\") + \n \"' width='50' height='50' />\" +\n \"</div>\";\n \n var cPhoneNumbersSection = \"\";\n if (contacts[i].phoneNumbers && (contacts[i].phoneNumbers.length > 0)) {\n \n var cPhoneNumbersSectionHeader = \"<div class='iSectionTitle'>Phone Numbers</div>\";\n var cPhoneNumbersSectionContent = \"\";\n for (var j = 0; j < contacts[i].phoneNumbers.length; j++) {\n if (contacts[i].phoneNumbers[j] && !isEmptyOrBlank(contacts[i].phoneNumbers[j].value)) {\n cPhoneNumbersSectionContent += \"<div class='iSectionItem'>\" +\n \"<div class='iItemType'>\" + contacts[i].phoneNumbers[j].type + \"</div>\" +\n \"<div class='iItemValue'>\" + contacts[i].phoneNumbers[j].value + \"</div>\" +\n \"</div>\";\n }\n }\n if (!isEmptyOrBlank(cPhoneNumbersSectionContent)) {\n cPhoneNumbersSection = cPhoneNumbersSectionHeader + cPhoneNumbersSectionContent;\n }\n }\n \n var cEmailsSection = \"\";\n if (contacts[i].emails && (contacts[i].emails.length > 0)) {\n \n var cEmailsSectionHeader = \"<div class='iSectionTitle'>Emails</div>\";\n var cEmailsSectionContent = \"\";\n for (var j = 0; j < contacts[i].emails.length; j++) {\n if (contacts[i].emails[j] && !isEmptyOrBlank(contacts[i].emails[j].value)) {\n cEmailsSectionContent += \"<div class='iSectionItem'>\" +\n \"<div class='iItemType'>\" + contacts[i].emails[j].type + \"</div>\" +\n \"<div class='iItemValue'>\" + contacts[i].emails[j].value + \"</div>\" +\n \"</div>\";\n }\n }\n if (!isEmptyOrBlank(cEmailsSectionContent)) {\n cEmailsSection = cEmailsSectionHeader + cEmailsSectionContent;\n }\n }\n \n var cIMsSection = \"\";\n if (contacts[i].ims && (contacts[i].ims.length > 0)) {\n \n var cIMsSectionHeader = \"<div class='iSectionTitle'>IMs</div>\";\n var cIMsSectionContent = \"\";\n \n for (var j = 0; j < contacts[i].ims.length; j++) {\n if (contacts[i].ims[j] && !isEmptyOrBlank(contacts[i].ims[j].value)) {\n cIMsSectionContent += \"<div class='iSectionItem'>\" +\n \"<div class='iItemType'>\" + contacts[i].ims[j].type + \"</div>\" +\n \"<div class='iItemValue'>\" + contacts[i].ims[j].value + \"</div>\" +\n \"</div>\";\n }\n }\n \n if (!isEmptyOrBlank(cIMsSectionContent)) {\n cIMsSection = cIMsSectionHeader + cIMsSectionContent;\n }\n }\n \n var cUrlsSection = \"\";\n if (contacts[i].urls && (contacts[i].urls.length > 0)) {\n \n var cUrlsSectionHeader = \"<div class='iSectionTitle'>Urls</div>\";\n var cUrlsSectionContent = \"\";\n \n for (var j = 0; j < contacts[i].urls.length; j++) {\n if (contacts[i].urls[j] && !isEmptyOrBlank(contacts[i].urls[j].value)) {\n cUrlsSectionContent += \"<div class='iSectionItem'>\" +\n \"<div class='iItemType'>\" + contacts[i].urls[j].type + \"</div>\" +\n \"<div class='iItemValue'>\" + contacts[i].urls[j].value + \"</div>\" +\n \"</div>\";\n }\n }\n if (!isEmptyOrBlank(cUrlsSectionContent)) {\n cUrlsSection = cUrlsSectionHeader + cUrlsSectionContent;\n }\n }\n \n var cAddressesSection = \"\";\n if (contacts[i].addresses && (contacts[i].addresses.length > 0)) {\n \n var cAddressesSectionHeader = \"<div class='iSectionTitle'>Addresses</div>\";\n var cAddressesSectionContent = \"\";\n \n for (var j = 0; j < contacts[i].addresses.length; j++) {\n if (contacts[i].addresses[j] && (!isEmptyOrBlank(contacts[i].addresses[j].streetAddress) || !isEmptyOrBlank(contacts[i].addresses[j].locality) ||\n !isEmptyOrBlank(contacts[i].addresses[j].region) || !isEmptyOrBlank(contacts[i].addresses[j].country))) {\n \n var atypeSubsection = ((!isEmptyOrBlank(contacts[i].addresses[j].type) && (contacts[i].addresses[j].type != \"undefined\")) ? (\"<div class='iItemType'>\" + contacts[i].addresses[j].type + \"</div>\") : \"\");\n var strSubsection = ((!isEmptyOrBlank(contacts[i].addresses[j].streetAddress) && (contacts[i].addresses[j].streetAddress != \"undefined\")) ? (\"<div>\" + contacts[i].addresses[j].streetAddress + \"</div>\") : \"\");\n var locSubsection = ((!isEmptyOrBlank(contacts[i].addresses[j].locality) && (contacts[i].addresses[j].locality != \"undefined\")) ? (\"<div>\" + contacts[i].addresses[j].locality + \"</div>\") : \"\");\n var regSubsection = ((!isEmptyOrBlank(contacts[i].addresses[j].region) && (contacts[i].addresses[j].region != \"undefined\")) ? contacts[i].addresses[j].region : \"\");\n var postSubsection = ((!isEmptyOrBlank(contacts[i].addresses[j].postalCode) && (contacts[i].addresses[j].postalCode != \"undefined\")) ? contacts[i].addresses[j].postalCode : \"\");\n if (regSubsection != \"\") {\n if (postSubsection != \"\") {\n regSubsection += \", \";\n }\n }\n regSubsection += postSubsection;\n var countrySubsection = ((!isEmptyOrBlank(contacts[i].addresses[j].country) && (contacts[i].addresses[j].country != \"undefined\")) ? (\"<div>\" + contacts[i].addresses[j].country + \"</div>\") : \"\");\n \n cAddressesSectionContent += \"<div class='iSectionItem'>\" +\n atypeSubsection +\n \"<div class='iItemValue'>\" + \n strSubsection +\n locSubsection +\n (\"<div>\" + regSubsection + \"</div>\") +\n countrySubsection +\n \"</div>\" +\n \"</div>\";\n }\n }\n if (!isEmptyOrBlank(cAddressesSectionContent)) {\n cAddressesSection = cAddressesSectionHeader + cAddressesSectionContent;\n }\n }\n \n var sectionHeading = \"\";\n var sectionContent = \"\";\n if (contacts[i].organizations && (contacts[i].organizations.length > 0)) {\n for (var j = 0; j < contacts[i].organizations.length; j++) {\n var typeSubsection = ((!isEmptyOrBlank(contacts[i].organizations[j].type) && (contacts[i].organizations[j].type != \"undefined\")) ? (\"<div class='iItemType'>\" + contacts[i].organizations[j].type + \"</div>\") : \"\");\n var deptSubsection = ((!isEmptyOrBlank(contacts[i].organizations[j].department) && (contacts[i].organizations[j].department != \"undefined\")) ? (contacts[i].organizations[j].department) : \"\");\n var orgSubsection = ((!isEmptyOrBlank(contacts[i].organizations[j].name) && (contacts[i].organizations[j].name != \"undefined\")) ? contacts[i].organizations[j].name : \"\");\n var orgLine = orgSubsection;\n if (deptSubsection != \"\") {\n if (orgSubsection != \"\") {\n orgLine += \", \";\n } \n orgLine += deptSubsection;\n }\n var titleSubsection = ((!isEmptyOrBlank(contacts[i].organizations[j].title)) ? (\"<div>\" + contacts[i].organizations[j].title + \"</div>\") : \"\");\n \n if ((orgLine != \"\") || (titleSubsection != \"\")) {\n sectionContent += \"<div class='iSectionItem'>\" +\n typeSubsection +\n \"<div class='iItemValue'>\" + \n (\"<div>\" + orgLine + \"</div>\") +\n titleSubsection +\n \"</div>\" +\n \"</div>\";\n }\n }\n if (!isEmptyOrBlank(sectionContent)) {\n sectionHeading = \"<div class='iSectionTitle'>Organizations</div>\";\n }\n }\n var cOrganizationsSection = sectionHeading + sectionContent;\n \n var cNoteSection = \"\";\n if (!isEmptyOrBlank(contacts[i].note)) {\n cNoteSection += \"<div class='iSectionTitle'>Note</div>\" +\n \"<div class='iSectionItem'>\" +\n \"<div class='iItemValue'>\" + contacts[i].note + \"</div>\" +\n \"</div>\";\n }\n \n contInfoContainer.innerHTML += cPhotoSection + cNameSection + cPhoneNumbersSection + cEmailsSection + \n cIMsSection + cUrlsSection + cAddressesSection + cOrganizationsSection + \n cNoteSection;\n $.mobile.changePage(\"#cont_info_page\", { transition: \"pop\" });\n break;\n }\n }\n }\n \n function contactError(contactError) {\n \n contInfoContainer.innerHTML = \"Contacts are unavailable\";\n $.mobile.changePage(\"#cont_info_page\", { transition: \"pop\" });\n }\n}", "function match_match(_ref, callback) {\n var history = _ref.history,\n routes = _ref.routes,\n location = _ref.location,\n options = match__objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? false ? invariant(false, 'match needs a history or a location') : browser_default()(false) : void 0;\n\n history = history ? history : createMemoryHistory_createMemoryHistory(options);\n var transitionManager = createTransitionManager_createTransitionManager(history, createRoutes(routes));\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n location = history.getCurrentLocation();\n }\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n var renderProps = void 0;\n\n if (nextState) {\n var router = RouterUtils_createRouterObject(history, transitionManager, nextState);\n renderProps = match__extends({}, nextState, {\n router: router,\n matchContext: { transitionManager: transitionManager, router: router }\n });\n }\n\n callback(error, redirectLocation && history.createLocation(redirectLocation, Actions[\"REPLACE\"]), renderProps);\n });\n}", "function matchSelect() {\n\t\t\tmatch = {\n\t\t\t\tname: friends[index].name,\n\t\t\t\tphoto: friends[index].photo\n\t\t\t};\n\t\t}", "function matchingEngine() {\n updateScoreBoard();\n if (selectedElements[0][0].firstChild.className == selectedElements[1][0].firstChild.className) {\n $(selectedElements[1]).addClass('open show match');\n $(selectedElements[0]).addClass('match');\n $(selectedElements[1]).off('click');\n matchFound();\n selectedElements = [];\n } else {\n $(selectedElements[1]).addClass('open show nomatch');\n $(selectedElements[0]).addClass('nomatch');\n setTimeout(() => {\n $(selectedElements[1]).removeClass('open show nomatch');\n $(selectedElements[0]).removeClass('open show nomatch');\n $(selectedElements[0]).on('click', onClickEvent);\n selectedElements = [];\n }, 800);\n }\n}", "function OnContactDetected(contact){\n var a = contact.GetFixtureA().GetBody().GetUserData();\n var b = contact.GetFixtureB().GetBody().GetUserData(); \n\n // Apply damage if collides with the river bank\n if((a.type == \"boat\" && b.type == \"river_bank\") || (b.type == \"boat\" && a.type == \"river_bank\")) \n { \n game.score.ApplyDamage(); \n game.damage.currentTime = 0.2;\n game.damage.play();\n }\n\n // Gain points if collides with plastic trash\n if(a.type == \"boat\" && b.type == \"plastic\")\n {\n if(!b.touched){\n b.Touched();\n world.DestroyBody(contact.GetFixtureB().GetBody());\n game.score.AddPoint();\n game.plastic_hit_sound.currentTime = 0.2;\n game.plastic_hit_sound.play();\n\n } \n }\n if(b.type == \"boat\" && a.type == \"plastic\")\n {\n if(!a.touched){\n a.Touched();\n world.DestroyBody(contact.GetFixtureA().GetBody());\n game.score.AddPoint();\n game.plastic_hit_sound.currentTime = 0.2;\n game.plastic_hit_sound.play();\n } \n }\n\n // End the game if collides with a sensor limit\n if(a.type == \"boat\" && b.type == \"sensor\" || a.type == \"sensor\" && b.type == \"boat\"){game_phase = 4;}\n\n // Loose points if collides with a seal\n if(a.type == \"boat\" && b.type == \"seal\")\n {\n if(!b.touched){\n b.Touched();\n world.DestroyBody(contact.GetFixtureB().GetBody());\n game.score.LoosePoint();\n game.seal_hit_sound.currentTime = 0.2;\n game.seal_hit_sound.play();\n } \n }\n if(b.type == \"boat\" && a.type == \"seal\")\n {\n if(!a.touched){\n a.Touched();\n world.DestroyBody(contact.GetFixtureA().GetBody());\n game.score.LoosePoint();\n game.seal_hit_sound.currentTime = 0.2;\n game.seal_hit_sound.play();\n } \n }\n\n \n }", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? false ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\t\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\t\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? false ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\t\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\t\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function filterContacts(){\n matchedWords=[];\n filterActive=true;\n var value = $('#city-selector').val();\n var valueChecked = true;\n if( $('#show-active:checked').length == 0 ){\n valueChecked = false;\n };\n\n var searchWord = $('#name-search').val().trim();\n var pattern = new RegExp(searchWord, 'gi');\n for(var i=0; i<contactsData.length; i++){\n var testword = contactsData[i]['name'];\n if(testword.match(pattern)!= null){\n var filteredData = contactsData[i];\n if(value == 'none' && valueChecked == true){\n if(contactsData[i]['active'] == true){\n matchedWords.push(filteredData);\n }\n }else if( value == filteredData['city'] && (valueChecked == filteredData['active'] || filteredData['active']== undefined) ){\n matchedWords.push(filteredData);\n }else if(value == 'none' && (valueChecked == filteredData['active'] || filteredData['active']== undefined )) {\n matchedWords.push(filteredData);\n }\n }\n }\n //Perpiesiama nauja lentele su isfiltruotais duomenimis\n createTable(matchedWords);\n }", "function testContact (contact) {\n const testName = /[A-Za-z éèçàêëñöùä\\-]/;\n const testZip = /[0-9]{5}/;\n const testAddress = /(^[0-9]{1,4})([A-Za-z éèçàêëñöùä\\-]{1,100})/;\n const testEmail = /^(([^<>()\\[\\]\\\\.,;:\\s@\"]+(\\.[^<>()\\[\\]\\\\.,;:\\s@\"]+)*)|(\".+\"))@((\\[[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}])|(([a-zA-Z\\-0-9]+\\.)+[a-zA-Z]{2,}))$/;\n if (testName.test(contact.firstName) &&\n testName.test(contact.lastName) &&\n testZip.test(contact.city) &&\n testAddress.test(contact.address) &&\n testEmail.test(contact.email)\n ) {\n return true;\n } else {\n return false;\n }\n}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? false ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? false ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? false ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "async addMatchingFunc(name, fn) {\n this.hasPattern = true;\n if (typeof name === 'string' && fn) {\n this.matchingFunc = fn;\n }\n else if (typeof name === 'function') {\n this.matchingFunc = name;\n }\n else {\n throw new Error('error: domain should be 1 parameter');\n }\n }", "function match(_ref,callback){var history=_ref.history;var routes=_ref.routes;var location=_ref.location;var options=_objectWithoutProperties(_ref,['history','routes','location']);!(history||location)?process.env.NODE_ENV!=='production'?(0,_invariant2.default)(false,'match needs a history or a location'):(0,_invariant2.default)(false):void 0;history=history?history:(0,_createMemoryHistory2.default)(options);var transitionManager=(0,_createTransitionManager2.default)(history,(0,_RouteUtils.createRoutes)(routes));var unlisten=void 0;if(location){ // Allow match({ location: '/the/path', ... })\n\tlocation=history.createLocation(location);}else { // Pick up the location from the history via synchronous history.listen\n\t// call if needed.\n\tunlisten=history.listen(function(historyLocation){location=historyLocation;});}var router=(0,_RouterUtils.createRouterObject)(history,transitionManager);history=(0,_RouterUtils.createRoutingHistory)(history,transitionManager);transitionManager.match(location,function(error,redirectLocation,nextState){callback(error,redirectLocation,nextState&&_extends({},nextState,{history:history,router:router,matchContext:{history:history,transitionManager:transitionManager,router:router}})); // Defer removing the listener to here to prevent DOM histories from having\n\t// to unwind DOM event listeners unnecessarily, in case callback renders a\n\t// <Router> and attaches another history listener.\n\tif(unlisten){unlisten();}});}", "function match(_ref,callback){var history=_ref.history;var routes=_ref.routes;var location=_ref.location;var options=_objectWithoutProperties(_ref,['history','routes','location']);!(history||location)?process.env.NODE_ENV!=='production'?(0,_invariant2.default)(false,'match needs a history or a location'):(0,_invariant2.default)(false):void 0;history=history?history:(0,_createMemoryHistory2.default)(options);var transitionManager=(0,_createTransitionManager2.default)(history,(0,_RouteUtils.createRoutes)(routes));var unlisten=void 0;if(location){ // Allow match({ location: '/the/path', ... })\n\tlocation=history.createLocation(location);}else { // Pick up the location from the history via synchronous history.listen\n\t// call if needed.\n\tunlisten=history.listen(function(historyLocation){location=historyLocation;});}var router=(0,_RouterUtils.createRouterObject)(history,transitionManager);history=(0,_RouterUtils.createRoutingHistory)(history,transitionManager);transitionManager.match(location,function(error,redirectLocation,nextState){callback(error,redirectLocation,nextState&&_extends({},nextState,{history:history,router:router,matchContext:{history:history,transitionManager:transitionManager,router:router}})); // Defer removing the listener to here to prevent DOM histories from having\n\t// to unwind DOM event listeners unnecessarily, in case callback renders a\n\t// <Router> and attaches another history listener.\n\tif(unlisten){unlisten();}});}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? false ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function handleRemoteContactsCallback(err, records) {\n if (err) {\n console.error(err);\n return;\n }\n\n // Get root node for list\n var ul = document.querySelector('ul[data-list]');\n\n // Construct list items\n var liList = records.map((item) => listItemTemplate(item)).join('');\n\n // Attach list items to DOM root\n ul.innerHTML = liList;\n\n // Attach click handler on each li item\n ul.querySelectorAll('li').forEach((item) => {\n item.addEventListener('click', handleContactSelected);\n });\n}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? true ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? true ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function meetingCbFunc(results) {\n console.log(\"meetingCbFunc =\", JSON.stringify(results));\n if (/monitorMeeting/i.test(results.type)) {\n if (!results.meetingStatus || !results.meetingStatus.match(/failure/i)) {\n if (results.roster) {\n handleRoster(results.roster);\n\n } else if (results.cam) {\n console.log(\"cam = \", JSON.stringify(results.cam));\n camList = results.cam;\n\n } else if (results.mic) {\n console.log(\"mic = \", JSON.stringify(results.mic));\n micList = results.mic;\n\n } else if (results.chat) {\n console.log(\"results = \", results.chat);\n handleChatMsg(results.chat);\n\n } else if (results.meetingStatus && results.meetingStatus.match(/end/i)) {\n meetingEndUIReset();\n }\n }\n }\n else if (/joinMeetingUpdate/i.test(results.type)) {\n console.log(\"WebexSDK.joinMeeting update: \" + results);\n setDisplay(results);\n\n } else if (/joinMeeting/i.test(results.type)) {\n if (results.status.match(/failure/i)) {\n console.error(\"WebexSDK.joinMeeting meetingKey = \", results.meetingKey,\n \" failed with error message \", results.errMsg);\n // rejoin-in ...\n return;\n }\n\n // in progress or success\n setDisplay(results);\n if (results.status.match(/success/i)) {\n console.log(\"WebexSDK.joinMeeting success \" + JSON.stringify(results));\n this.bCompleted = true;\n } else {\n console.log(\"WebexSDK.joinMeeting: status:\" + JSON.stringify(results));\n }\n }\n }", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? ({\"AUTH0_CLIENT_ID\":\"vFL9QUjpiy8LmqgykJVXRhk7dYVvdEip\",\"AUTH0_DOMAIN\":\"edcheung.auth0.com\"}).NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "subscribeContactEvent(contact) {\r\n if (contact.getActiveInitialConnection()) {\r\n const status = contact.getStatus();\r\n if (connect.ContactStateType.INIT === status.type ||\r\n connect.ContactStatusType.CONNECTING === status.type ||\r\n connect.ContactStateType.INCOMING === status.type) {\r\n this.onIncoming(contact);\r\n }\r\n }\r\n else {\r\n contact.onIncoming(this.onIncoming.bind(this));\r\n }\r\n // remove from contacts, the contact will notify listener after update its inner state\r\n contact.onEnded(this.removeContactFromList.bind(this));\r\n contact.onMissed(this.removeContactFromList.bind(this));\r\n }", "function objOfMatches(array1, array2, callback) {\n\n}", "function objOfMatches(array1, array2, callback) {\n\n}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? false ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? true ? _invariant2['default'](false, 'match needs a history or a location') : _invariant2['default'](false) : undefined;\n\t\n\t history = history ? history : _createMemoryHistory2['default'](options);\n\t var transitionManager = _createTransitionManager2['default'](history, _RouteUtils.createRoutes(routes));\n\t\n\t var unlisten = undefined;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = _RouterUtils.createRouterObject(history, transitionManager);\n\t history = _RouterUtils.createRoutingHistory(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "_loadContacts(callback){\n //Define an empty void if no callback specified\n if(callback === undefined){\n callback = _ => {};\n }\n\n var self = this;\n contactsEndpoint.contacts(this.token, function(errors, answer){\n if(errors === null){\n for (let groupAnswer of answer['Groups']){\n //Take only servers\n if(groupAnswer.GroupType == groupsEndpoints.GroupType.Large){\n //Check that server is not already existing\n if(self.servers.has(groupAnswer.GroupID) == false){\n var server = new serverModule.Server(groupAnswer.GroupID, self);\n }\n }\n }\n\n self.friendList = answer['Friends']; //Thoses friends are not useable yet (who needs friends ?)\n callback(null);\n } else {\n callback(errors);\n }\n });\n\n }", "function handleCandidate(candidate)\n{\n yourConn.addIceCandidate(new RTCIceCandidate(candidate));\n}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? (undefined) !== 'production' ? _invariant2['default'](false, 'match needs a history or a location') : _invariant2['default'](false) : undefined;\n\t\n\t history = history ? history : _createMemoryHistory2['default'](options);\n\t var transitionManager = _createTransitionManager2['default'](history, _RouteUtils.createRoutes(routes));\n\t\n\t var unlisten = undefined;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = _RouterUtils.createRouterObject(history, transitionManager);\n\t history = _RouterUtils.createRoutingHistory(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\r\n\t var history = _ref.history;\r\n\t var routes = _ref.routes;\r\n\t var location = _ref.location;\r\n\t\r\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\r\n\t\r\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\r\n\t\r\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\r\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\r\n\t\r\n\t var unlisten = void 0;\r\n\t\r\n\t if (location) {\r\n\t // Allow match({ location: '/the/path', ... })\r\n\t location = history.createLocation(location);\r\n\t } else {\r\n\t // Pick up the location from the history via synchronous history.listen\r\n\t // call if needed.\r\n\t unlisten = history.listen(function (historyLocation) {\r\n\t location = historyLocation;\r\n\t });\r\n\t }\r\n\t\r\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\r\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\r\n\t\r\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\r\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\r\n\t history: history,\r\n\t router: router,\r\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\r\n\t }));\r\n\t\r\n\t // Defer removing the listener to here to prevent DOM histories from having\r\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\r\n\t // <Router> and attaches another history listener.\r\n\t if (unlisten) {\r\n\t unlisten();\r\n\t }\r\n\t });\r\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? false ? _invariant2['default'](false, 'match needs a history or a location') : _invariant2['default'](false) : undefined;\n\n\t history = history ? history : _createMemoryHistory2['default'](options);\n\t var transitionManager = _createTransitionManager2['default'](history, _RouteUtils.createRoutes(routes));\n\n\t var unlisten = undefined;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = _RouterUtils.createRouterObject(history, transitionManager);\n\t history = _RouterUtils.createRoutingHistory(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function handleCandidate(candidate, name) { \n connectionMap.get(name).addIceCandidate(new RTCIceCandidate(candidate));\n}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? true ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? true ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "function handleAsteriskSocket(asteriskSocket, prContact) {\n var _this = this;\n asteriskSocket.evtRequest.attachPrepend(sipLibrary.isPlainMessageRequest, function (sipRequestAsReceived) {\n return onOutgoingSipMessage(sipRequestAsReceived, asteriskSocket.evtPacketPreWrite.waitFor(function (sipPacketNextHop) { return (!sipLibrary.matchRequest(sipPacketNextHop) &&\n sipLibrary.isResponse(sipRequestAsReceived, sipPacketNextHop)); }, 5000));\n });\n asteriskSocket.evtPacketPreWrite.attach(function (sipPacketNextHop) { return (sipLibrary.matchRequest(sipPacketNextHop) &&\n sipLibrary.isPlainMessageRequest(sipPacketNextHop, \"WITH AUTH\")); }, function (sipRequestNextHop) { return asteriskSocket.evtResponse.attachOnce(function (sipResponse) { return sipLibrary.isResponse(sipRequestNextHop, sipResponse); }, function (_a) {\n var status = _a.status;\n return __awaiter(_this, void 0, void 0, function () {\n var _b;\n return __generator(this, function (_c) {\n switch (_c.label) {\n case 0:\n if (status !== 202) {\n return [2 /*return*/];\n }\n _b = onIncomingSipMessage;\n return [4 /*yield*/, prContact];\n case 1:\n _b.apply(void 0, [_c.sent(), sipRequestNextHop]);\n return [2 /*return*/];\n }\n });\n });\n }); });\n}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\t\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\t\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\t\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\t\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\t\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\t\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "match(verbs, uri, action) {\n\n if (!_.isArray(verbs)) {\n verbs = [verbs];\n }\n\n for (var x = 0; x < verbs.length; x++) {\n\n var verb = verbs[x];\n\n this[verb](uri, action);\n }\n }", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history,\n\t routes = _ref.routes,\n\t location = _ref.location,\n\t options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t location = history.getCurrentLocation();\n\t }\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t var renderProps = void 0;\n\n\t if (nextState) {\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n\t renderProps = _extends({}, nextState, {\n\t router: router,\n\t matchContext: { transitionManager: transitionManager, router: router }\n\t });\n\t }\n\n\t callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n\t });\n\t}", "function handleCandidate(candidate) { \n yourConn.addIceCandidate(new RTCIceCandidate(candidate)); \n}", "function search(entry, onFound = (res)=>{console.log(\"Found [\"+entry+\",\"+res+\"] in phonebook\");}, onNotFound = ()=>{console.error(\"Could not find [\"+entry+\"] in phonebook\");},field=\"name\"){\r\n\r\n\treadFile((res)=>{\r\n\t\tvar found = false;\r\n\t\tvar contactList = JSON.parse(res);\r\n\t\tcontactList.forEach((item,index)=>{\r\n\t\t\t//console.log(\"Comparing \"+item.name.toUpperCase()+\" to \"+entry.toUpperCase());\r\n\t\t\tif(field===\"name\" && item.name.toUpperCase()===entry.toUpperCase()){\r\n\t\t\t\tonFound(item);\r\n\t\t\t\tfound = true;\r\n\t\t\t}\r\n\t\t\telse if(field===\"number\" && item.number===entry){\r\n\t\t\t\tonFound(item);\r\n\t\t\t\tfound = true;\r\n\t\t\t}\r\n\t\t});\r\n\t\tif(found===false) onNotFound();\r\n\t});\r\n}", "function match(_ref,callback){var history=_ref.history;var routes=_ref.routes;var location=_ref.location;var options=_objectWithoutProperties(_ref,['history','routes','location']);!(history||location)?process.env.NODE_ENV!=='production'?(0,_invariant2.default)(false,'match needs a history or a location'):(0,_invariant2.default)(false):void 0;history=history?history:(0,_createMemoryHistory2.default)(options);var transitionManager=(0,_createTransitionManager2.default)(history,(0,_RouteUtils.createRoutes)(routes));var unlisten=void 0;if(location){ // Allow match({ location: '/the/path', ... })\nlocation=history.createLocation(location);}else { // Pick up the location from the history via synchronous history.listen\n// call if needed.\nunlisten=history.listen(function(historyLocation){location=historyLocation;});}var router=(0,_RouterUtils.createRouterObject)(history,transitionManager);history=(0,_RouterUtils.createRoutingHistory)(history,transitionManager);transitionManager.match(location,function(error,redirectLocation,nextState){callback(error,redirectLocation,nextState&&_extends({},nextState,{history:history,router:router,matchContext:{history:history,transitionManager:transitionManager,router:router}})); // Defer removing the listener to here to prevent DOM histories from having\n// to unwind DOM event listeners unnecessarily, in case callback renders a\n// <Router> and attaches another history listener.\nif(unlisten){unlisten();}});}", "function handleCandidate(candidate) { \n yourConn.addIceCandidate(new RTCIceCandidate(candidate));\n }", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? undefined !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "cardsMatchHandler(card1, card2) {\n if (card1.alt == card2.alt) {\n this.executeMatchActions(card1, card2);\n } else {\n this.executeMismatchActions(card1, card2);\n }\n this.removeClickClasss(card1, card2);\n }", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\t\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\t\n\t var unlisten = void 0;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function onDeviceReady() {\n\t\t var options = new ContactFindOptions();\n\t\t options.filter = \"\";\n\t\t options.multiple = true;\n\t\t fields = [\"*\"];\n\t\t navigator.contacts.find(fields, contactfindSuccess, contactfindError, options);\n\n\t\t \n\t\t\n\t }", "function match(_ref, callback) {\n var history = _ref.history,\n routes = _ref.routes,\n location = _ref.location,\n options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? \"development\" !== 'production' ? (0, _invariant.default)(false, 'match needs a history or a location') : (0, _invariant.default)(false) : void 0;\n history = history ? history : (0, _createMemoryHistory.default)(options);\n var transitionManager = (0, _createTransitionManager.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n location = history.getCurrentLocation();\n }\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n var renderProps = void 0;\n\n if (nextState) {\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n renderProps = _extends({}, nextState, {\n router: router,\n matchContext: {\n transitionManager: transitionManager,\n router: router\n }\n });\n }\n\n callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n });\n}", "function match() {\n\n\tpairs++;\n\tcount = 0;\n\tdisableCards();\n\tresetCards();\n\tscoreKeeper();\n\n}", "function CheckContactPair(a_obj, b_obj, t)\n{\n // TODO: Object validity checks\n var a_br = a_obj.bound_r; // Bounding radius A\n var b_br = b_obj.bound_r; // Bounding radius B\n var a_trl = a_obj.vel * t; // Translation vector A\n var b_trl = b_obj.vel * t; // Translation vector B\n var a_pos0 = a_obj.pos; // Initial Position A\n var b_pos0 = b_obj.pos; // Initial Position B\n var d0 = b_pos0 - a_pos0; // Initial distance/separation from A to B\n\n\n // Check Bounding Circles\n if (a_br && b_br)\n {\n // Rough bounding circles check\n if (d0 > a_br + vec2.len(a_trl) + b_br + vec2.len(b_trl))\n {\n return;\n }\n\n // TODO: Swept bounding circles check\n\n }\n\n // Check Circle\n if (a_obj.circle)\n {\n\n if (b_obj.circle)\n {\n // TODO: CheckContactCircleCircle(a_obj, b_obj, t);\n }\n\n else if (b_obj.box)\n {\n // TODO: CheckContactCircleBox(a_obj, b_obj, t);\n }\n\n else if (b_obj.mesh)\n {\n // TODO: CheckContactCircleMesh(a_obj, b_obj, t);\n }\n\n return;\n }\n\n // OR\n\n // Check Box\n if (a_obj.box)\n {\n\n if (b_obj.circle)\n {\n // TODO: CheckContactBoxCircle(a_obj, b_obj, t);\n }\n\n else if (b_obj.box)\n {\n CheckContactBoxBox(a_obj, b_obj, t);\n }\n\n else if (b_obj.mesh)\n {\n // TODO: CheckContactBoxMesh(a_obj, b_obj, t);\n }\n\n return;\n }\n\n // OR\n\n // Check Mesh\n if (a_obj.mesh)\n {\n\n if (b_obj.circle)\n {\n // TODO: CheckContactMeshCircle(a_obj, b_obj, t);\n }\n\n else if (b_obj.box)\n {\n // TODO: CheckContactMeshBox(a_obj, b_obj, t);\n }\n\n else if (b_obj.mesh)\n {\n // TODO: CheckContactMeshMesh(a_obj, b_obj, t);\n }\n\n return;\n }\n\n}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\t\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\t\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? _invariant2['default'](false, 'match needs a history or a location') : _invariant2['default'](false) : undefined;\n\t\n\t history = history ? history : _createMemoryHistory2['default'](options);\n\t var transitionManager = _createTransitionManager2['default'](history, _RouteUtils.createRoutes(routes));\n\t\n\t var unlisten = undefined;\n\t\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\t\n\t var router = _RouterUtils.createRouterObject(history, transitionManager);\n\t history = _RouterUtils.createRoutingHistory(history, transitionManager);\n\t\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\t\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) { // 38\n var routes = _ref.routes; // 39\n var location = _ref.location; // 40\n var parseQueryString = _ref.parseQueryString; // 41\n var stringifyQuery = _ref.stringifyQuery; // 42\n var basename = _ref.basename; // 43\n // 44\n _invariant2['default'](location, 'match needs a location'); // 45\n // 46\n var history = createHistory({ // 47\n routes: _RouteUtils.createRoutes(routes), // 48\n parseQueryString: parseQueryString, // 49\n stringifyQuery: stringifyQuery, // 50\n basename: basename // 51\n }); // 52\n // 53\n // Allow match({ location: '/the/path', ... }) // 54\n if (typeof location === 'string') location = history.createLocation(location);\n // 56\n history.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation, nextState && _extends({}, nextState, { history: history }));\n }); // 59\n} // 60", "function handleMatch(func = null) {\n match({\n routes,\n location,\n history: browserHistory,\n }, async (e, _, renderProps) => {\n const { components } = renderProps;\n const locals = {\n path: renderProps.location.pathname,\n query: renderProps.location.query,\n params: renderProps.params,\n store,\n };\n\n if (window.__STATE__) {\n delete window.__STATE__;\n } else {\n trigger('fetch', components, locals);\n }\n trigger('defer', components, locals);\n\n return typeof func === 'function' ? func() : null;\n });\n}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "addResponder(_matchRegExp, _callBack, _activate) {\n const _urlMatcher = new RegExp(_matchRegExp);\n this.urlMatchers.push(_urlMatcher);\n this.urlCallBacks.push(_callBack);\n if (this.isString(_activate)) {\n window.location.href = _activate;\n }\n const _matchStr = this.value;\n if (_urlMatcher.test(_matchStr)) {\n _callBack.show();\n if (this.prevMatchStrs.includes(_matchStr)) {\n this.prevMatchStrs.push(_matchStr);\n }\n this.prevCallBacks.push(_callBack);\n }\n }", "function cardMatch() {\n if(cardSelections[0].firstElementChild.className === cardSelections[1].firstElementChild.className) {\n // If a match adds the match class to each card in array\n cardSelections.forEach(function(card){\n card.classList.add('match');\n });\n matchCount++;\n cardSelections = [];\n } else {\n // If no match sets timeout on card flipping via toggle.\n setTimeout(function() {\n displayCard(cardSelections[0]);\n displayCard(cardSelections[1]);\n cardSelections = [];\n }, 400 );\n }\n }", "function match(_ref, callback) {\n var history = _ref.history,\n routes = _ref.routes,\n location = _ref.location,\n options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n location = history.getCurrentLocation();\n }\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n var renderProps = void 0;\n\n if (nextState) {\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n renderProps = _extends({}, nextState, {\n router: router,\n matchContext: { transitionManager: transitionManager, router: router }\n });\n }\n\n callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n });\n}", "function match(_ref, callback) {\n var history = _ref.history,\n routes = _ref.routes,\n location = _ref.location,\n options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n location = history.getCurrentLocation();\n }\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n var renderProps = void 0;\n\n if (nextState) {\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n renderProps = _extends({}, nextState, {\n router: router,\n matchContext: { transitionManager: transitionManager, router: router }\n });\n }\n\n callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n });\n}", "function match(_ref, callback) {\n var history = _ref.history,\n routes = _ref.routes,\n location = _ref.location,\n options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n location = history.getCurrentLocation();\n }\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n var renderProps = void 0;\n\n if (nextState) {\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager, nextState);\n renderProps = _extends({}, nextState, {\n router: router,\n matchContext: { transitionManager: transitionManager, router: router }\n });\n }\n\n callback(error, redirectLocation && history.createLocation(redirectLocation, _Actions.REPLACE), renderProps);\n });\n}", "function onSuccess(contacts) {\n for (var i=0; i<contacts.length; i++) {\n // display phone numbers\n for (var j=0; j<contacts[i].phoneNumbers.length; j++) {\n alert(\"Type: \" + contacts[i].phoneNumbers[j].type + \"\\n\" + \n \"Value: \" + contacts[i].phoneNumbers[j].value + \"\\n\" + \n \"Preferred: \" + contacts[i].phoneNumbers[j].pref);\n }\n }\n }", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function match(_ref, callback) {\n\t var history = _ref.history;\n\t var routes = _ref.routes;\n\t var location = _ref.location;\n\n\t var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n\t !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n\t history = history ? history : (0, _createMemoryHistory2.default)(options);\n\t var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n\t var unlisten = void 0;\n\n\t if (location) {\n\t // Allow match({ location: '/the/path', ... })\n\t location = history.createLocation(location);\n\t } else {\n\t // Pick up the location from the history via synchronous history.listen\n\t // call if needed.\n\t unlisten = history.listen(function (historyLocation) {\n\t location = historyLocation;\n\t });\n\t }\n\n\t var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n\t history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n\t transitionManager.match(location, function (error, redirectLocation, nextState) {\n\t callback(error, redirectLocation, nextState && _extends({}, nextState, {\n\t history: history,\n\t router: router,\n\t matchContext: { history: history, transitionManager: transitionManager, router: router }\n\t }));\n\n\t // Defer removing the listener to here to prevent DOM histories from having\n\t // to unwind DOM event listeners unnecessarily, in case callback renders a\n\t // <Router> and attaches another history listener.\n\t if (unlisten) {\n\t unlisten();\n\t }\n\t });\n\t}", "function notifyMatchedUser(userId, matchId, type, responseUrl, callback) {\n var text = (type === \"team\") ? \"join your team\" : \"invite you to their team\";\n\n // Get first name of match\n getFirstName(matchId, (success, matchName) => {\n if (!success) return callback(matchName);\n\n // Get first name of user\n getFirstName(userId, (success, userName) => {\n if (!success) return callback(userName);\n else callback(null);\n\n db.getUserInfo(userId, (success, info) => {\n if (!success) return format.displayErrorMsg(`Failed to retrieve info for ${userId}`, msg => sendMsgToUrl(msg, responseUrl));\n\n format.formatUser(userId, info.username, info.roles, info.skills, obj => {\n const attachments = [obj];\n const value = {\n \"userId\": userId,\n \"userName\": userName,\n \"matchId\": matchId,\n \"matchName\": matchName,\n \"type\": type\n }\n attachments.push({\n \"text\": (type === \"team\") ? \"Would you to to accept them into your team?\" : \"Would you like to join their team?\",\n \"fallback\": \"The features of this app are not supported by your device\",\n \"callback_id\": \"respond\",\n \"color\": format.COLOUR,\n \"attachment_type\": \"default\",\n \"actions\": [\n {\n \"name\": \"accept\",\n \"text\": \"Yes\",\n \"type\": \"button\",\n \"style\": \"primary\",\n \"value\": JSON.stringify(value)\n },\n {\n \"name\": \"decline\",\n \"text\": \"No\",\n \"type\": \"button\",\n \"style\": \"danger\",\n \"value\": JSON.stringify(value),\n \"confirm\": {\n \"title\": \"Are you sure?\",\n \"ok_text\": \"Yes\",\n \"dismiss_text\": \"No\"\n }\n }\n ]\n });\n\n // DM matched user\n SLACK.api(\"chat.postMessage\", {\n \"text\": `Hi, ${matchName}! :tada: You've got a match! :tada: ${userName} would like to ${text}!\\n Here's more about them:`,\n \"attachments\": JSON.stringify(attachments), // convert to string in order for API to properly parse it\n \"channel\": matchId,\n \"username\": BOT_NAME\n }, (err, response) => {\n if (!response.ok) return format.displayErrorMsg(`Failed to send message to ${matchName}.\\nError: ${response.error}`, msg => sendMsgToUrl({ \"text\": msg }, responseUrl));\n else return sendMsgToUrl({ \"text\": `Your request has been sent to ${matchName}! :smile:` }, responseUrl);\n });\n });\n });\n });\n });\n}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "function match(_ref, callback) {\n var history = _ref.history;\n var routes = _ref.routes;\n var location = _ref.location;\n\n var options = _objectWithoutProperties(_ref, ['history', 'routes', 'location']);\n\n !(history || location) ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, 'match needs a history or a location') : (0, _invariant2.default)(false) : void 0;\n\n history = history ? history : (0, _createMemoryHistory2.default)(options);\n var transitionManager = (0, _createTransitionManager2.default)(history, (0, _RouteUtils.createRoutes)(routes));\n\n var unlisten = void 0;\n\n if (location) {\n // Allow match({ location: '/the/path', ... })\n location = history.createLocation(location);\n } else {\n // Pick up the location from the history via synchronous history.listen\n // call if needed.\n unlisten = history.listen(function (historyLocation) {\n location = historyLocation;\n });\n }\n\n var router = (0, _RouterUtils.createRouterObject)(history, transitionManager);\n history = (0, _RouterUtils.createRoutingHistory)(history, transitionManager);\n\n transitionManager.match(location, function (error, redirectLocation, nextState) {\n callback(error, redirectLocation && router.createLocation(redirectLocation, _Actions.REPLACE), nextState && _extends({}, nextState, {\n history: history,\n router: router,\n matchContext: { history: history, transitionManager: transitionManager, router: router }\n }));\n\n // Defer removing the listener to here to prevent DOM histories from having\n // to unwind DOM event listeners unnecessarily, in case callback renders a\n // <Router> and attaches another history listener.\n if (unlisten) {\n unlisten();\n }\n });\n}", "function answerCall() {\n phone.state = PhoneState.CallAccepted;\n log(\"Accepting incoming call from \" + phone.name);\n if (phone.conn) {\n phone.conn.accept();\n }\n}" ]
[ "0.7951348", "0.6859358", "0.6476708", "0.5981424", "0.53602374", "0.5288022", "0.5119896", "0.46549693", "0.45636374", "0.45361337", "0.45223886", "0.4443181", "0.4434629", "0.44343573", "0.44242692", "0.44133064", "0.44089344", "0.43859547", "0.43701506", "0.4352006", "0.4333761", "0.43196383", "0.43196383", "0.43183443", "0.43179098", "0.43047562", "0.43047562", "0.43047562", "0.43023375", "0.42957476", "0.42957476", "0.4291359", "0.42904863", "0.4289268", "0.42854327", "0.42782065", "0.42759472", "0.42747298", "0.42699754", "0.42699754", "0.42626166", "0.42585596", "0.42500153", "0.42426306", "0.42335507", "0.42225707", "0.42187944", "0.42175704", "0.4217423", "0.4217423", "0.42145166", "0.4207651", "0.4207651", "0.4207651", "0.41960153", "0.41908163", "0.41908163", "0.41908163", "0.41908163", "0.41908163", "0.41866904", "0.41865173", "0.418547", "0.41852993", "0.41852304", "0.41852304", "0.41852304", "0.41734397", "0.41713598", "0.4170588", "0.4170588", "0.41693455", "0.4166238", "0.4160365", "0.41571647", "0.4155741", "0.41488394", "0.4148055", "0.414721", "0.414721", "0.414721", "0.414721", "0.414721", "0.41413987", "0.414101", "0.41297194", "0.41297194", "0.41297194", "0.41286546", "0.41283733", "0.41283733", "0.41283733", "0.41274178", "0.41217318", "0.41217318", "0.41217318", "0.41217318", "0.41217318", "0.41217318", "0.41131395" ]
0.83492684
0
Implements the active mode 'matching'
function doMatchTelAndEmail(aContact, callbacks, options) { var localCbs = { onmatch: function(telMatches) { var matchCbs = { onmatch: function(mailMatches) { // Have a unique set of matches var allMatches = telMatches; Object.keys(mailMatches).forEach(function(aMatch) { if (!allMatches[aMatch]) { allMatches[aMatch] = mailMatches[aMatch]; } else { allMatches[aMatch].fields.push('email'); allMatches[aMatch].matchedValues.push( mailMatches[aMatch].matchedValues[0]); } }); notifyMatch(callbacks, allMatches); }, onmismatch: function() { notifyMatch(callbacks, telMatches); } }; matchByEmail(aContact, matchCbs, options); }, onmismatch: function() { matchByEmail(aContact, callbacks, options); } }; matchByTel(aContact, localCbs, options); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function matchingEngine() {\n updateScoreBoard();\n if (selectedElements[0][0].firstChild.className == selectedElements[1][0].firstChild.className) {\n $(selectedElements[1]).addClass('open show match');\n $(selectedElements[0]).addClass('match');\n $(selectedElements[1]).off('click');\n matchFound();\n selectedElements = [];\n } else {\n $(selectedElements[1]).addClass('open show nomatch');\n $(selectedElements[0]).addClass('nomatch');\n setTimeout(() => {\n $(selectedElements[1]).removeClass('open show nomatch');\n $(selectedElements[0]).removeClass('open show nomatch');\n $(selectedElements[0]).on('click', onClickEvent);\n selectedElements = [];\n }, 800);\n }\n}", "function doMatch(aContact, mode, callbacks) {\n if (mode === 'passive') {\n doMatchPassive(aContact, callbacks);\n }\n else if (mode === 'active') {\n doMatchActive(aContact, callbacks);\n }\n }", "get _active() {\n\t\treturn this._matchActive;\n\t}", "matches (state) {\n return state.matches\n }", "function MatchData() {}", "function match() {\n let selected = document.querySelectorAll('.selected');\n selected.forEach(function(card) {\n card.classList.add('match');\n disable();\n });\n}", "function cardMatch() {\n if(cardSelections[0].firstElementChild.className === cardSelections[1].firstElementChild.className) {\n // If a match adds the match class to each card in array\n cardSelections.forEach(function(card){\n card.classList.add('match');\n });\n matchCount++;\n cardSelections = [];\n } else {\n // If no match sets timeout on card flipping via toggle.\n setTimeout(function() {\n displayCard(cardSelections[0]);\n displayCard(cardSelections[1]);\n cardSelections = [];\n }, 400 );\n }\n }", "function match() {\n\n\tpairs++;\n\tcount = 0;\n\tdisableCards();\n\tresetCards();\n\tscoreKeeper();\n\n}", "function match(id, engine, title, terms, url) {\n var $match = $(\"#\" + id).find(\".result:not(.default):not(.match)\").first();\n\n $match.addClass(\"match\").\n attr({\"title\" : _convertTitle(title), \"href\" : url}).\n data({ \"type\" : \"match\", \"terms\" : title }).\n append(\n $(\"<span class='go'/>\").text(\"go\"),\n $(\"<span class='title'/>\").html(highlight(title, terms))\n );\n}", "function match() {\n\t\tfor(card of chosenCards) {\n\t\t\t\tcard.classList.add('match');\n\t\t\t\tgotRight(card);\n\t\t};\n\t\tpairsRemain--;\n\t\tcheckWin();\n\t\tempty();\n}", "function matched() {\n openedCards[0].classList.add(\"match\", \"disabled\");\n openedCards[1].classList.add(\"match\", \"disabled\");\n openedCards[0].classList.remove(\"show\", \"open\", \"no-event\");\n openedCards[1].classList.remove(\"show\", \"open\", \"no-event\");\n openedCards = [];\n}", "isFullMatch() {\n for (let i = 0; i < this.result.length; i++) {\n if (this.result[i].result !== 'MATCH') {\n return false;\n }\n }\n\n return true;\n }", "function matching() {\n\tmatches++;\n\tclickedCards[0].classList.remove('open', 'show');\n\tclickedCards[0].classList.add('match', 'pulse');\n\tevent.target.classList.remove('open', 'show');\n\tevent.target.classList.add('match', 'pulse');\n\tclickedCards = [];\n}", "function matchCheck(){\n return (points == match);\n }", "function highlightMatch() {\n //if no matches, just clear the document\n if (!obj.hasMatch) { \n try {clearAll(chromeWindow, header); fireMouseEvent(\"click\", chromeWindow.content.wrappedJSObject.document.body); return;}\n catch(err) {return;} \n }\n //if XUL searching, don't do anything because red highlighting throws an error\n if (instanceOf(obj.document, XULDocument)) {return;}\n //then highlight all or just one, depending on whether they clicked on an expanded match object or not\n var win = obj.document.defaultView;\n if (!obj._toExpand) {\n clearAll(chromeWindow, obj);\n try {selectAll(win, obj);} catch (err) {debug(err)}\n header.style.color = 'red';\n header.title = 'black';\n }\n else {\n clearAll(chromeWindow, obj);\n var matchToSelect = oneMatch(obj);\n try {selectAll(obj.document.defaultView, matchToSelect);} catch (err) {debug(err)}\n header.childNodes[2].style.color = 'red';\n header.title = 'green';\n }\n }", "computeMatch() {\n if (this.location) {\n this.match = matchPath.matchPath(this.location.pathname, {\n path: this.urlMatch || this.url,\n exact: this.exact,\n strict: this.strict\n });\n }\n }", "function find_matches(sub) {\n tabs.forEach(function (i) {\n var text = i.title + i.url;\n i.matches = lcs.fuzzy(sub, text);\n });\n }", "match(cssSelector, matchedCallback) {\n let result = false;\n const element = cssSelector.element;\n const classNames = cssSelector.classNames;\n const attrs = cssSelector.attrs;\n for (let i = 0; i < this._listContexts.length; i++) {\n this._listContexts[i].alreadyMatched = false;\n }\n result = this._matchTerminal(this._elementMap, element, cssSelector, matchedCallback) || result;\n result = this._matchPartial(this._elementPartialMap, element, cssSelector, matchedCallback) ||\n result;\n if (classNames) {\n for (let i = 0; i < classNames.length; i++) {\n const className = classNames[i];\n result =\n this._matchTerminal(this._classMap, className, cssSelector, matchedCallback) || result;\n result =\n this._matchPartial(this._classPartialMap, className, cssSelector, matchedCallback) ||\n result;\n }\n }\n if (attrs) {\n for (let i = 0; i < attrs.length; i += 2) {\n const name = attrs[i];\n const value = attrs[i + 1];\n const terminalValuesMap = this._attrValueMap.get(name);\n if (value) {\n result =\n this._matchTerminal(terminalValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchTerminal(terminalValuesMap, value, cssSelector, matchedCallback) || result;\n const partialValuesMap = this._attrValuePartialMap.get(name);\n if (value) {\n result = this._matchPartial(partialValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchPartial(partialValuesMap, value, cssSelector, matchedCallback) || result;\n }\n }\n return result;\n }", "match(cssSelector, matchedCallback) {\n let result = false;\n const element = cssSelector.element;\n const classNames = cssSelector.classNames;\n const attrs = cssSelector.attrs;\n for (let i = 0; i < this._listContexts.length; i++) {\n this._listContexts[i].alreadyMatched = false;\n }\n result = this._matchTerminal(this._elementMap, element, cssSelector, matchedCallback) || result;\n result = this._matchPartial(this._elementPartialMap, element, cssSelector, matchedCallback) ||\n result;\n if (classNames) {\n for (let i = 0; i < classNames.length; i++) {\n const className = classNames[i];\n result =\n this._matchTerminal(this._classMap, className, cssSelector, matchedCallback) || result;\n result =\n this._matchPartial(this._classPartialMap, className, cssSelector, matchedCallback) ||\n result;\n }\n }\n if (attrs) {\n for (let i = 0; i < attrs.length; i += 2) {\n const name = attrs[i];\n const value = attrs[i + 1];\n const terminalValuesMap = this._attrValueMap.get(name);\n if (value) {\n result =\n this._matchTerminal(terminalValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchTerminal(terminalValuesMap, value, cssSelector, matchedCallback) || result;\n const partialValuesMap = this._attrValuePartialMap.get(name);\n if (value) {\n result = this._matchPartial(partialValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchPartial(partialValuesMap, value, cssSelector, matchedCallback) || result;\n }\n }\n return result;\n }", "match(cssSelector, matchedCallback) {\n let result = false;\n const element = cssSelector.element;\n const classNames = cssSelector.classNames;\n const attrs = cssSelector.attrs;\n for (let i = 0; i < this._listContexts.length; i++) {\n this._listContexts[i].alreadyMatched = false;\n }\n result = this._matchTerminal(this._elementMap, element, cssSelector, matchedCallback) || result;\n result = this._matchPartial(this._elementPartialMap, element, cssSelector, matchedCallback) ||\n result;\n if (classNames) {\n for (let i = 0; i < classNames.length; i++) {\n const className = classNames[i];\n result =\n this._matchTerminal(this._classMap, className, cssSelector, matchedCallback) || result;\n result =\n this._matchPartial(this._classPartialMap, className, cssSelector, matchedCallback) ||\n result;\n }\n }\n if (attrs) {\n for (let i = 0; i < attrs.length; i += 2) {\n const name = attrs[i];\n const value = attrs[i + 1];\n const terminalValuesMap = this._attrValueMap.get(name);\n if (value) {\n result =\n this._matchTerminal(terminalValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchTerminal(terminalValuesMap, value, cssSelector, matchedCallback) || result;\n const partialValuesMap = this._attrValuePartialMap.get(name);\n if (value) {\n result = this._matchPartial(partialValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchPartial(partialValuesMap, value, cssSelector, matchedCallback) || result;\n }\n }\n return result;\n }", "match(cssSelector, matchedCallback) {\n let result = false;\n const element = cssSelector.element;\n const classNames = cssSelector.classNames;\n const attrs = cssSelector.attrs;\n for (let i = 0; i < this._listContexts.length; i++) {\n this._listContexts[i].alreadyMatched = false;\n }\n result = this._matchTerminal(this._elementMap, element, cssSelector, matchedCallback) || result;\n result = this._matchPartial(this._elementPartialMap, element, cssSelector, matchedCallback) ||\n result;\n if (classNames) {\n for (let i = 0; i < classNames.length; i++) {\n const className = classNames[i];\n result =\n this._matchTerminal(this._classMap, className, cssSelector, matchedCallback) || result;\n result =\n this._matchPartial(this._classPartialMap, className, cssSelector, matchedCallback) ||\n result;\n }\n }\n if (attrs) {\n for (let i = 0; i < attrs.length; i += 2) {\n const name = attrs[i];\n const value = attrs[i + 1];\n const terminalValuesMap = this._attrValueMap.get(name);\n if (value) {\n result =\n this._matchTerminal(terminalValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchTerminal(terminalValuesMap, value, cssSelector, matchedCallback) || result;\n const partialValuesMap = this._attrValuePartialMap.get(name);\n if (value) {\n result = this._matchPartial(partialValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchPartial(partialValuesMap, value, cssSelector, matchedCallback) || result;\n }\n }\n return result;\n }", "match(matchObj) {\n return match(matchObj, this);\n }", "function checkMatch() {\n if (openCards[0].firstElementChild.className === openCards[1].firstElementChild.className) {\n match();\n matched++;\n }else {\n notMatch();\n }\n}", "function isMatch() {\n if (openCards[0].firstElementChild.className === openCards[1].firstElementChild.className) {\n doesMatch();\n } else {\n doesNotMatch();\n }\n}", "function joinMatch(){\n\n}", "function faceMatch() {\n\n}", "function matching (){\n\t openCards[0].classList.add(\"match\");\n openCards[1].classList.add(\"match\");\n openCards[0].classList.remove(\"show\", \"open\");\n openCards[1].classList.remove(\"show\", \"open\"); \n //save matched cards in an array \n matchCards.push(openCards[0],openCards[1]);\n //clear open cards array\n \topenCards = [];\n \treturn matchCards;\n}", "checkAutomaticMatch() {\n TweenMax.delayedCall(0.5, () => {\n let matches = this.checkGridForMatches();\n if (matches.length > 0) {\n this.gatherMatchingBlocks(matches);\n this.increaseCardsPointsAfterMatch(matches);\n } else {\n this.checkPossibleMove();\n }\n })\n }", "function match(element) {\n element.classList.add(\"match\");\n\n // Prevent click on matched cards\n $('.match').off('click');\n\n checkWin();\n\n setTimeout(function() {\n element.classList.remove(\"open\", \"show\");\n overlay.removeClass(\"overlay\");\n }, 500);\n}", "match(word) {\n if (this.pattern.length == 0)\n return this.ret(-100 /* NotFull */, []);\n if (word.length < this.pattern.length)\n return false;\n let { chars, folded, any, precise, byWord } = this;\n // For single-character queries, only match when they occur right\n // at the start\n if (chars.length == 1) {\n let first = state.codePointAt(word, 0), firstSize = state.codePointSize(first);\n let score = firstSize == word.length ? 0 : -100 /* NotFull */;\n if (first == chars[0]) ;\n else if (first == folded[0])\n score += -200 /* CaseFold */;\n else\n return false;\n return this.ret(score, [0, firstSize]);\n }\n let direct = word.indexOf(this.pattern);\n if (direct == 0)\n return this.ret(word.length == this.pattern.length ? 0 : -100 /* NotFull */, [0, this.pattern.length]);\n let len = chars.length, anyTo = 0;\n if (direct < 0) {\n for (let i = 0, e = Math.min(word.length, 200); i < e && anyTo < len;) {\n let next = state.codePointAt(word, i);\n if (next == chars[anyTo] || next == folded[anyTo])\n any[anyTo++] = i;\n i += state.codePointSize(next);\n }\n // No match, exit immediately\n if (anyTo < len)\n return false;\n }\n // This tracks the extent of the precise (non-folded, not\n // necessarily adjacent) match\n let preciseTo = 0;\n // Tracks whether there is a match that hits only characters that\n // appear to be starting words. `byWordFolded` is set to true when\n // a case folded character is encountered in such a match\n let byWordTo = 0, byWordFolded = false;\n // If we've found a partial adjacent match, these track its state\n let adjacentTo = 0, adjacentStart = -1, adjacentEnd = -1;\n let hasLower = /[a-z]/.test(word), wordAdjacent = true;\n // Go over the option's text, scanning for the various kinds of matches\n for (let i = 0, e = Math.min(word.length, 200), prevType = 0 /* NonWord */; i < e && byWordTo < len;) {\n let next = state.codePointAt(word, i);\n if (direct < 0) {\n if (preciseTo < len && next == chars[preciseTo])\n precise[preciseTo++] = i;\n if (adjacentTo < len) {\n if (next == chars[adjacentTo] || next == folded[adjacentTo]) {\n if (adjacentTo == 0)\n adjacentStart = i;\n adjacentEnd = i + 1;\n adjacentTo++;\n }\n else {\n adjacentTo = 0;\n }\n }\n }\n let ch, type = next < 0xff\n ? (next >= 48 && next <= 57 || next >= 97 && next <= 122 ? 2 /* Lower */ : next >= 65 && next <= 90 ? 1 /* Upper */ : 0 /* NonWord */)\n : ((ch = state.fromCodePoint(next)) != ch.toLowerCase() ? 1 /* Upper */ : ch != ch.toUpperCase() ? 2 /* Lower */ : 0 /* NonWord */);\n if (!i || type == 1 /* Upper */ && hasLower || prevType == 0 /* NonWord */ && type != 0 /* NonWord */) {\n if (chars[byWordTo] == next || (folded[byWordTo] == next && (byWordFolded = true)))\n byWord[byWordTo++] = i;\n else if (byWord.length)\n wordAdjacent = false;\n }\n prevType = type;\n i += state.codePointSize(next);\n }\n if (byWordTo == len && byWord[0] == 0 && wordAdjacent)\n return this.result(-100 /* ByWord */ + (byWordFolded ? -200 /* CaseFold */ : 0), byWord, word);\n if (adjacentTo == len && adjacentStart == 0)\n return this.ret(-200 /* CaseFold */ - word.length + (adjacentEnd == word.length ? 0 : -100 /* NotFull */), [0, adjacentEnd]);\n if (direct > -1)\n return this.ret(-700 /* NotStart */ - word.length, [direct, direct + this.pattern.length]);\n if (adjacentTo == len)\n return this.ret(-200 /* CaseFold */ + -700 /* NotStart */ - word.length, [adjacentStart, adjacentEnd]);\n if (byWordTo == len)\n return this.result(-100 /* ByWord */ + (byWordFolded ? -200 /* CaseFold */ : 0) + -700 /* NotStart */ +\n (wordAdjacent ? 0 : -1100 /* Gap */), byWord, word);\n return chars.length == 2 ? false\n : this.result((any[0] ? -700 /* NotStart */ : 0) + -200 /* CaseFold */ + -1100 /* Gap */, any, word);\n }", "function checkForMatch() {\n\tif ( openCards[0][0].innerHTML === openCards[1][0].innerHTML \n\t\t) {\n\t\topenCards[0][0].classList.toggle('match');\n\t\topenCards[1][0].classList.toggle('match');\n\t\tmatchedCards.push(openCards[0][0]);\n\t\tmatchedCards.push(openCards[0][1]);\n\t\topenCards = [];\n\t\tconsole.log('Match!');\n\t} else\t{\n\t\tsetTimeout(() => {\n\t\t\topenCards[0][0].classList.toggle('open');\n\t\t\topenCards[0][0].classList.toggle('show');\n\t\t\topenCards[1][0].classList.toggle('open');\n\t\t\topenCards[1][0].classList.toggle('show');\n\t\t\topenCards = [];\n\t\t}, 800);\n\t\t\n\t}\n\n\n}", "function MatchingCriteria() {\n\tthis.inputFile;\n\tthis.businessUnit;\n\tthis.activeOnly;\n\tthis.resellers;\n\tthis.xrefTypes;\n\tthis.matchTypes;\n\tthis.additionalFields;\n\tthis.outputFilename;\n\tthis.outputFormat;\n}", "function ismatch()\n{\n\n let class1 = $(open_list[0]).children('i').attr('class');\n let class2 = $(open_list[1]).children('i').attr('class');\n\n if(class1 === class2)\n {\n\n $(open_list[0]).addClass(\"match\");\n $(open_list[1]).addClass(\"match\");\n match_list.push(open_list[0]);\n match_list.push(open_list[1]);\n }\n else {\n $(open_list[0]).removeClass(\"open show\");\n $(open_list[1]).removeClass(\"open show\");\n }\n open_list.length = 0;\n return;\n}", "canMatchMore() {\n return !this.matchEnd();\n }", "function checkForMatch() {\n let isMatch = firstCard.dataset.framework === secondCard.dataset.framework;\n isMatch ? disableMatchedCards() : unflipCards();\n }", "function matchOpenCards() {\n if (openCards[0][0].firstChild.className == openCards[1][0].firstChild.className) {\n console.log(\"matchCard\");\n openCards[0].addClass(\"match\");\n openCards[1].addClass(\"match\");\n disableCLick();\n removeOpenCards();\n setTimeout(checkWin, 1000);\n }\n else {\n openCards[0].toggleClass(\"show open\");\n openCards[1].toggleClass(\"show open\");\n enableClick();\n removeOpenCards();\n }\n}", "function matched() {\n deck.find('.open').addClass('match');\n setTimeout(function() {\n deck.find('.match').removeClass('open');\n }, 500);\n matchCards++;\n matchedCards = [];\n}", "cardMatch(card1, card2) {\n this.matchedCards.push(card1);\n this.matchedCards.push(card2);\n card1.classList.add('matched');\n card2.classList.add('matched');\n this.AudioFiles.match();\n if(this.matchedCards.length === this.cardsArray.length)\n this.victory();\n }", "function checkMatch() {\n if (openedCards[0][0].firstChild.className == openedCards[1][0].firstChild.className) {\n console.log('This is a match!');\n openedCards[0].addClass('match');\n openedCards[1].addClass('match');\n clickOff();\n clearOpenCards();\n setTimeout(checkForWin, 900);\n } else {\n openedCards[0].toggleClass('open show').animateCss('flipInY');\n setTimeout(flipDelay, 600); //2nd card closes after the first\n clickOn();\n }\n}", "function setMatch() {\n open.forEach(function(card) {\n card.addClass('match');\n });\n open = [];\n matched += 2;\n if (Won()) {\n stopTimer();\n gameOver();\n }\n}", "function startUImatch(){\n\t//console.log(\"startUImatch\");\n\tvar matching = bruteForceMatching(myDescriptors[0], myDescriptors[indx], 0.8);\n\tmatching.set(whenMatchinDone);\n\n\n\tfunction whenMatchinDone() {\n\t\t//console.log(\"Matches computed \", indx);\n\t\tvar theMatches = matching.getMatches();\n\t\tconsole.log(\"done matching \" , indx , theMatches.length);\n\n\t\t++indx;\n\t\tcomputeNextMatch();\n\n\t \tfunction computeNextMatch(){\n\t \t\tif(indx < (images.length)){\n\t \t\t\tstartUImatch();\n\t \t\t}\n\t \t\telse{\n\t \t\t\tconsole.log(\"The Matching list should be empty \", indx);\t\n\t \t\t\tstatMatch.stop(\"matching\");\n\t\t\t\tlog_pts.innerHTML += \"<br>\" + \"Matching time in the UI thread: \" + statMatch.log(1) + \"ms\" ;\n\t \t\t}\n\t \t}\n\t}\n\n}", "function matched() {\n openCards[0].classList.add(\"match\", \"disabled\");\n openCards[1].classList.add(\"match\", \"disabled\");\n openCards = [];\n}", "function ifMatching() {\n playAudio(doubleWhip);\n // add match class to both cards\n for (c of open) {\n c.card.classList.add('match', `level${currentLevel}`); // keep cards face up\n }\n matchedPairs += 1;\n // if all pairs are matched, end level with popup\n if (matchedPairs === iconCollections[currentLevel - 1].length) {\n window.clearInterval(interval); // stop timer\n setTimeout(congratsPopup, 700); // delay 0.7 seconds before popup\n }\n resetOpen();\n}", "function matchSelect() {\n\t\t\tmatch = {\n\t\t\t\tname: friends[index].name,\n\t\t\t\tphoto: friends[index].photo\n\t\t\t};\n\t\t}", "function findMaxMatch3() {\r\n\r\n // Initialise empty matching (reset flags)\r\n for (var i = 0; i < nodes.length; i++)\r\n match[i] = false;\r\n\r\n // Create frame and push to frames array (for animation)\r\n longTrace.push(\"<li>Algorithm started</li>\");\r\n shortTrace.push(\"<li>Algorithm started</li>\");\r\n frame = new Frame2(1, 1, longTraceNum++, shortTraceNum, graph.map(g => ([ ...g ])), [], [...blossom]);\r\n frames.push(frame);\r\n\r\n // Find augmenting path and augment matching along path until maximum matching is found\r\n while (findAugmentingPath());\r\n\r\n // Create frame and push to frames array (for animation)\r\n longTrace.push(\"<li>Maximum matching found</li>\");\r\n shortTrace.push(\"<li>Maximum matching found</li>\");\r\n frame = new Frame2(9, 5, longTraceNum++, ++shortTraceNum, graph.map(g => ([ ...g ])), [], []);\r\n frames.push(frame);\r\n\r\n}", "function match() {\n console.log('funciton match active');\n openCards[0].classList.add('open', 'match');\n openCards[1].classList.add('open', 'match');\n matchedCards.push(openCards);\n openCards = [];\n if (matchedCards.length === 8) {\n gameOver();\n } else {\n console.log('number of cards matched' + matchedCards);\n }\n}", "function matchSuspects( name ){\n rgName = name.substring(0,3);\n lcName = name.toLowerCase().substring(0,3);\n var rgQ = \"#matching .merge-list span:contains('{str}')\".supplant({\"str\": rgName});\n var lcQ = \"#matching .merge-list span:contains('{str}')\".supplant({\"str\": lcName});\n $(rgQ).addClass(\"selected\");\n }", "function pwSenseActiveFilters() {\n setTimeout(function() {\n var amount = currentSelection.length;\n $('#number-of-matches').text(amount + ' matches')\n\n if(amount == 0) {\n $('#filter #set-filter').addClass('inactive');\n } else {\n $('#filter #set-filter').removeClass('inactive');\n }\n\n $('#filter .col').each(function(){\n var vals = '';\n var valArray = [];\n var hasChecked = $(this).find('input[type=checkbox]').is(':checked');\n if(hasChecked) {\n $(this).find('input[type=checkbox].maincb:checked').each(function(){\n var val = $(this).siblings('a').text();\n if(!val) {\n val = $(this).closest('.main-cat').text();\n }\n vals = vals + ' + ' + val;\n });\n $(this).find('input[type=checkbox].maincb').not(':checked').closest('li').find('ul input[type=checkbox]:checked').each(function(){\n var val = $(this).closest('label').text();\n vals = vals + ' + ' + val;\n });\n vals = vals.substring(3);\n valArray = vals.split('+');\n vals = valArray[0];\n if(valArray.length > 1) {\n vals = vals + ' + ' + parseInt(valArray.length-1);\n }\n } else {\n vals = 'Any';\n }\n $(this).find('.current-selection').text(vals);\n });\n }, 20);\n }", "function addMatch() {\n openCards[0][0].classList.add(\"match\");\n openCards[1][0].classList.add(\"match\");\n $(openCards[0]).off('click');\n $(openCards[1]).off('click');\n openCards = [];\n matchFound += 1;\n setTimeout(checkWin,600);\n }", "function highlightMatches(pattern, appLinks) {\n\tvar appLinks = document.getElementsByClassName('appLinkHyperLink');\n\tpattern = pattern.split(' ');\n\t\n\tfirstMatch = -1;\n\tvar index = 1;\n\n\t// Iterate through all AppLink objects on current page\n\tfor (var i = 0; i < appLinks.length; i++) {\n\t\tif (rootSearchTree.contains(i, pattern)) {\n\t\t\tif (firstMatch == -1) firstMatch = i;\n\n\t\t\tappLinks[i].className = 'appLinkHyperLink searched';\n\t\t\tappLinks[i].tabIndex = index++;\n\t\t}\n\t\telse {\n\t\t\tappLinks[i].className = 'appLinkHyperLink notSearched';\n\t\t\tappLinks[i].tabIndex = -1;\n\t\t}\n\t}\n}", "function matchCard() {\n\tif(openedCards[0].firstElementChild.getAttribute('class') === openedCards[1].firstElementChild.getAttribute('class')) {\n\t\topenedCards.map(function(card) {\n\t\t\tcard.className = 'card match disable';\n\t\t\tdeck.className = 'deck disable';\n\t\t\tsetTimeout(function(){\n\t\t\t\tdeck.classList.remove('disable');\t\n\t\t\t},850);\n\t\t\tmatchedCards.push(card);\n\t\t});\n\t\topenedCards = [];\n\t} else {\n\t\topenedCards.map(function(card) {\n\t\t\tcard.className = 'card fail disable';\n\t\t\tdeck.className = 'deck disable';\n\t\t\tsetTimeout(function(){\n\t\t\t\tcard.classList.remove('open','show','disable','fail');\n\t\t\t\tdeck.classList.remove('disable');\t\n\t\t\t},700);\n\t\t});\n\t\topenedCards = [];\n\t}\n}", "function matchedCard() {\n\tlet firstCard = allOpenedCards[0];\n\tlet secondCard = allOpenedCards[1];\n\tif(allOpenedCards.length === 2) {\n\t\tmoveCounter();\n\t\tscoreCheck();\n\t\tif(firstCard.children().attr('class') === secondCard.children().attr('class')) {\n\t\t\tfirstCard.addClass('match');\n\t\t\tsecondCard.addClass('match');\n\t\t\tallOpenedCards.length = 0;\n\t\t\tmatchCount++;\n\t\t\tif(matchCount === matchedPairs) {\n\t\t\t\tgameOver();\n\t\t\t}\n\t\t} else {\n\t\t\tsetTimeout(function() {\n\t\t\t\tfirstCard.removeClass('open show disabled');\n\t\t\t\tsecondCard.removeClass('open show disabled');\n\t\t\t\tallOpenedCards.length = 0;\n\t\t}, 300);\t\n\t\t}\n\t}\n}", "cardMatch(card1, card2) {\n matchedCards.push(card1); \n matchedCards.push(card2);\n card1.classList.add(\"matched\");\n card2.classList.add(\"matched\");\n this.audioController.match();\n if (matchedCards.length === cardCount[difficulty]) {\n this.victory();\n }\n }", "function matched(activeCards) {\n for (var i = 0; i < activeCards.length; i++) {\n activeCards[i].classList.add(\"match\");\n activeCards[i].classList.add(\"animated\");\n activeCards[i].classList.add(\"flip\");\n }\n}", "function allMatch(){\n var allMatched = true; \n\t\tfor (var i =0; i< 24; i++){\n\t\t\t\tif(matched[i]==false){\n\t\t\t\t\tallMatched = false; \n\t\t\t\t} \n\t\t\t}\n\t\treturn allMatched; //return true when all cards were matched. \n}", "function matches(result, r0, c0, dr0, dc0, r1, c1, dr1, dc1) {\n\t\tvar ch1 = get(r0, c0);\n\t\tvar ch2 = get(r1, c1);\n//\t\talert(\"r0 \" + r0 + \" c0 \" + c0 + \" dr0 \" + dr0 + \" dc0 \" + dc0 + \" r1 \" + r1 + \" c1 \" + c1 + \" dr1 \" + dr1 + \" dc1 \"+ dc1 + \" ch1 \" + ch1 + \" ch2 \" + ch2);\n\t\t\n\t\tif (ch1 == ch2) {\n\t\t\tresult[0] += ch1;\n\t\t\tresult[1][result[1].length] = new Array(getR(r0), getC(c0));\n\t\t\tresult[2][result[2].length] = new Array(getR(r1), getC(c1));\n\t\t\tmatches(result, (r0+dr0), (c0+dc0), dr0, dc0, (r1+dr1), (c1+dc1), dr1, dc1);\n\t\t}\n\t}", "function matches(result, r0, c0, dr0, dc0, r1, c1, dr1, dc1) {\n\t\tvar ch1 = get(r0, c0);\n\t\tvar ch2 = get(r1, c1);\n//\t\talert(\"r0 \" + r0 + \" c0 \" + c0 + \" dr0 \" + dr0 + \" dc0 \" + dc0 + \" r1 \" + r1 + \" c1 \" + c1 + \" dr1 \" + dr1 + \" dc1 \"+ dc1 + \" ch1 \" + ch1 + \" ch2 \" + ch2);\n\t\t\n\t\tif (ch1 == ch2) {\n\t\t\tresult[0] += ch1;\n\t\t\tresult[1][result[1].length] = new Array(getR(r0), getC(c0));\n\t\t\tresult[2][result[2].length] = new Array(getR(r1), getC(c1));\n\t\t\tmatches(result, (r0+dr0), (c0+dc0), dr0, dc0, (r1+dr1), (c1+dc1), dr1, dc1);\n\t\t}\n\t}", "function updateActiveRoute () {\n let name = null, bestScore = { matchedLen: 0, queryDiff: 9999, hrefLen: 0 };\n\n const list = tabDataList.filter(tab => tab.routeData !== void 0 && tab.routeData.hasRouterLink.value === true);\n const { hash: currentHash, query: currentQuery } = proxy.$route;\n const currentQueryLen = Object.keys(currentQuery).length;\n\n // Vue Router does not keep account of hash & query when matching\n // so we're doing this as well\n\n for (const tab of list) {\n const exact = tab.routeData.exact.value === true;\n\n if (tab.routeData[ exact === true ? 'linkIsExactActive' : 'linkIsActive' ].value !== true) {\n // it cannot match anything as it's not active nor exact-active\n continue\n }\n\n const { hash, query, matched, href } = tab.routeData.resolvedLink.value;\n const queryLen = Object.keys(query).length;\n\n if (exact === true) {\n if (hash !== currentHash) {\n // it's set to exact but it doesn't matches the hash\n continue\n }\n\n if (\n queryLen !== currentQueryLen\n || hasQueryIncluded(currentQuery, query) === false\n ) {\n // it's set to exact but it doesn't matches the query\n continue\n }\n\n // yey, we found the perfect match (route + hash + query)\n name = tab.name.value;\n break\n }\n\n if (hash !== '' && hash !== currentHash) {\n // it has hash and it doesn't matches\n continue\n }\n\n if (\n queryLen !== 0\n && hasQueryIncluded(query, currentQuery) === false\n ) {\n // it has query and it doesn't includes the current one\n continue\n }\n\n const newScore = {\n matchedLen: matched.length,\n queryDiff: currentQueryLen - queryLen,\n hrefLen: href.length - hash.length\n };\n\n if (newScore.matchedLen > bestScore.matchedLen) {\n // it matches more routes so it's more specific so we set it as current champion\n name = tab.name.value;\n bestScore = newScore;\n continue\n }\n else if (newScore.matchedLen !== bestScore.matchedLen) {\n // it matches less routes than the current champion so we discard it\n continue\n }\n\n if (newScore.queryDiff < bestScore.queryDiff) {\n // query is closer to the current one so we set it as current champion\n name = tab.name.value;\n bestScore = newScore;\n }\n else if (newScore.queryDiff !== bestScore.queryDiff) {\n // it matches less routes than the current champion so we discard it\n continue\n }\n\n if (newScore.hrefLen > bestScore.hrefLen) {\n // href is lengthier so it's more specific so we set it as current champion\n name = tab.name.value;\n bestScore = newScore;\n }\n }\n\n if (\n name === null\n && tabDataList.some(tab => tab.routeData === void 0 && tab.name.value === currentModel.value) === true\n ) {\n // we shouldn't interfere if non-route tab is active\n return\n }\n\n updateModel({ name, setCurrent: true });\n }", "function lookAheadCount(nfa, testCombineIndex)\n{ var testString=inputString.value;// var s=inputString.value; \n var localCombineIndex={\n localIndex:[],\n localFinalIndex:[]\n\n };\nlocalCombineIndex.localIndex=testCombineIndex.myIndex;\n//localCombineIndex.myFinalIndex=testCombineIndex.myFinalIndex;\n var CurrentActive=[];\n var NextActive=[];\n var MatchCount=0;\n var temp=[];\n \n CurrentActive=_.union(CurrentActive, nfa.states);\n for(var i=0; i<testString.length-1; i=i+1)\n { for(var j=0; j<CurrentActive.length; j++)\n {\n if(CurrentActive[j]==0)\n continue;\n var t=localCombineIndex.localIndex[CurrentActive[j]][testString[i]][testString[i+1]];\n NextActive=_.union(NextActive, t);\n }\n\n // console.log(\"check1: \"+CurrentActive);\n \n temp=_.intersection(NextActive, [0]);\n if(temp[0]!=0)\n {\n MatchCount = MatchCount+1;\n }\n\n \n CurrentActive=NextActive;\n // console.log(\"count: \"+MatchCount);\n NextActive=[];\n }\n // var FinalDest=[];\n // console.log(\"temp0: \"+ temp);\n var bValue=false;\n if(MatchCount==testString.length-1 )\n {\n for(var k=0; k<CurrentActive.length; k++)\n {\n for(var l=0; l<nfa.trans.length; l++)\n {\n if(nfa.trans[l].src==CurrentActive[k] && nfa.trans[l].ch==testString[testString.length-1])\n {\n if(_.contains(nfa.trans[l].dest, 0))\n {\n bValue=true;\n break;\n \n }\n }\n }\n }\n\n } \n ///Print final value: \nconsole.log(\"Match or not: \"+bValue);\n}", "function matched(){\n displayDeck[0].classList.add(\"match\", \"disabled\");\n displayDeck[1].classList.add(\"match\", \"disabled\");\n displayDeck[0].classList.remove(\"show\", \"open\", \"no-event\");\n displayDeck[1].classList.remove(\"show\", \"open\", \"no-event\");\n displayDeck = [];\n}", "matchesContext(context) {\n if (context.indexOf(\"|\") > -1)\n return context.split(/\\s*\\|\\s*/).some(this.matchesContext, this);\n let parts = context.split(\"/\");\n let option = this.options.context;\n let useRoot = !this.isOpen && (!option || option.parent.type == this.nodes[0].type);\n let minDepth = -(option ? option.depth + 1 : 0) + (useRoot ? 0 : 1);\n let match = (i, depth) => {\n for (; i >= 0; i--) {\n let part = parts[i];\n if (part == \"\") {\n if (i == parts.length - 1 || i == 0)\n continue;\n for (; depth >= minDepth; depth--)\n if (match(i - 1, depth))\n return true;\n return false;\n } else {\n let next = depth > 0 || depth == 0 && useRoot ? this.nodes[depth].type : option && depth >= minDepth ? option.node(depth - minDepth).type : null;\n if (!next || next.name != part && next.groups.indexOf(part) == -1)\n return false;\n depth--;\n }\n }\n return true;\n };\n return match(parts.length - 1, this.open);\n }", "function matchContext(refContext, actContext) {\n\tif (refContext == actContext) return true;\n\tif (refContext.length != actContext.length) return false;\n\tfor (var j = 0; j < refContext.length; j++) {\n\t\tif (refContext.substr(j, 1) == '_') continue;\n\t\tif (refContext.substr(j, 1) == '*') continue;\n\t\tif (refContext.substr(j, 1) != actContext.substr(j, 1)) return false;\n\t}\n\treturn true;\n}", "function isAllMatched(){\n \n if(allMatchedCards==16){\n clearInterval(interval);\n var grade= starRating(movesCounter);\n showInfo(grade); \n }\n}", "function match_pattern(state, pattern, player) {\n for(var idx1 = 0; idx1 < state.length; idx1++) {\n for(var idx2 = 0; idx2 < state[idx1].length; idx2++) {\n var matches = match_pattern_at(state, pattern, player, idx1, idx2);\n if(matches) {\n return true;\n }\n }\n }\n return false;\n}", "match(fn) {\n if (this.isAbsent()) {\n return false;\n }\n return fn(this.value);\n }", "function match() {\n openCards[0].classList.add('match');\n openCards[1].classList.add('match');\n matchedCards.push(openCards);\n openCards = [];\n win();\n}", "validMatchAvailable () {\n var textureList = []\n \n for (var i = 0; i < this.roots.length; i++) {\n if (!this.roots[i].selectable) {\n continue\n }\n if (textureList.indexOf(this.roots[i].tile.texture.key) > -1 ) {\n return true\n } else {\n textureList.push(this.roots[i].tile.texture.key)\n }\n }\n return false\n }", "function matchesOnClick () {\n module.exports.internal.stateManager.showState('main-branch', 'pick-a-match')\n}", "findBestMatchLevelIndex(vms) {\n const match = vms.find((vm) => vm.matchLevel === 'full') ||\n vms.find((vm) => vm.matchLevel === 'partial');\n return match ? vms.indexOf(match) : 0;\n }", "function checkMatch(){\n if (\n clickedCards[0].firstElementChild.className ===\n clickedCards[1].firstElementChild.className\n ){\n clickedCards[0].classList.toggle('match');\n clickedCards[1].classList.toggle('match');\n clickedCards = [];\n matched ++;\n if (matched === 8){\n endScreen();\n stopTimer();\n }\n }\n else{\n setTimeout(function() {\n clickedCards.forEach(function(card){\n card.classList.remove('open', 'show');\n })\n clickedCards = [];\n }, 1000)\n }\n}", "match(state) {\n throw new Error(\"Selector subclasses must implement match()\");\n }", "function handleMatch(match, loopNdx, quantifierRecurse) {\n\t function isFirstMatch(latestMatch, tokenGroup) {\n\t var firstMatch = $.inArray(latestMatch, tokenGroup.matches) === 0;\n\t if (!firstMatch) {\n\t $.each(tokenGroup.matches, function (ndx, match) {\n\t if (match.isQuantifier === true) {\n\t firstMatch = isFirstMatch(latestMatch, tokenGroup.matches[ndx - 1]);\n\t if (firstMatch) return false;\n\t }\n\t });\n\t }\n\t return firstMatch;\n\t }\n\n\t function resolveNdxInitializer(pos, alternateNdx) {\n\t var bestMatch = selectBestMatch(pos, alternateNdx);\n\t return bestMatch ? bestMatch.locator.slice(bestMatch.alternation + 1) : [];\n\t }\n\t if (testPos > 10000) {\n\t throw \"Inputmask: There is probably an error in your mask definition or in the code. Create an issue on github with an example of the mask you are using. \" + getMaskSet().mask;\n\t }\n\t if (testPos === pos && match.matches === undefined) {\n\t matches.push({\n\t \"match\": match,\n\t \"locator\": loopNdx.reverse(),\n\t \"cd\": cacheDependency\n\t });\n\t return true;\n\t } else if (match.matches !== undefined) {\n\t if (match.isGroup && quantifierRecurse !== match) { //when a group pass along to the quantifier\n\t match = handleMatch(maskToken.matches[$.inArray(match, maskToken.matches) + 1], loopNdx);\n\t if (match) return true;\n\t } else if (match.isOptional) {\n\t var optionalToken = match;\n\t match = resolveTestFromToken(match, ndxInitializer, loopNdx, quantifierRecurse);\n\t if (match) {\n\t latestMatch = matches[matches.length - 1].match;\n\t if (isFirstMatch(latestMatch, optionalToken)) {\n\t insertStop = true; //insert a stop\n\t testPos = pos; //match the position after the group\n\t } else return true;\n\t }\n\t } else if (match.isAlternator) {\n\t var alternateToken = match,\n\t\t\t\t\t\t\t\t\tmalternateMatches = [],\n\t\t\t\t\t\t\t\t\tmaltMatches,\n\t\t\t\t\t\t\t\t\tcurrentMatches = matches.slice(),\n\t\t\t\t\t\t\t\t\tloopNdxCnt = loopNdx.length;\n\t var altIndex = ndxInitializer.length > 0 ? ndxInitializer.shift() : -1;\n\t if (altIndex === -1 || typeof altIndex === \"string\") {\n\t var currentPos = testPos,\n\t\t\t\t\t\t\t\t\t\tndxInitializerClone = ndxInitializer.slice(),\n\t\t\t\t\t\t\t\t\t\taltIndexArr = [],\n\t\t\t\t\t\t\t\t\t\tamndx;\n\t if (typeof altIndex == \"string\") {\n\t altIndexArr = altIndex.split(\",\");\n\t } else {\n\t for (amndx = 0; amndx < alternateToken.matches.length; amndx++) {\n\t altIndexArr.push(amndx);\n\t }\n\t }\n\t for (var ndx = 0; ndx < altIndexArr.length; ndx++) {\n\t amndx = parseInt(altIndexArr[ndx]);\n\t matches = [];\n\t //set the correct ndxInitializer\n\t ndxInitializer = resolveNdxInitializer(testPos, amndx);\n\t match = handleMatch(alternateToken.matches[amndx] || maskToken.matches[amndx], [amndx].concat(loopNdx), quantifierRecurse) || match;\n\t if (match !== true && match !== undefined && (altIndexArr[altIndexArr.length - 1] < alternateToken.matches.length)) { //no match in the alternations (length mismatch) => look further\n\t var ntndx = maskToken.matches.indexOf(match) + 1;\n\t if (maskToken.matches.length > ntndx) {\n\t match = handleMatch(maskToken.matches[ntndx], [ntndx].concat(loopNdx.slice(1, loopNdx.length)), quantifierRecurse);\n\t if (match) {\n\t altIndexArr.push(ntndx.toString());\n\t $.each(matches, function (ndx, lmnt) {\n\t lmnt.alternation = loopNdx.length - 1;\n\t });\n\t }\n\t }\n\t }\n\t maltMatches = matches.slice();\n\t testPos = currentPos;\n\t matches = [];\n\t //cloneback\n\t for (var i = 0; i < ndxInitializerClone.length; i++) {\n\t ndxInitializer[i] = ndxInitializerClone[i];\n\t }\n\t //fuzzy merge matches\n\t for (var ndx1 = 0; ndx1 < maltMatches.length; ndx1++) {\n\t var altMatch = maltMatches[ndx1];\n\t altMatch.alternation = altMatch.alternation || loopNdxCnt;\n\t for (var ndx2 = 0; ndx2 < malternateMatches.length; ndx2++) {\n\t var altMatch2 = malternateMatches[ndx2];\n\t //verify equality\n\t if (altMatch.match.def === altMatch2.match.def && (typeof altIndex !== \"string\" || $.inArray(altMatch.locator[altMatch.alternation].toString(), altIndexArr) !== -1)) {\n\t if (altMatch.match.mask === altMatch2.match.mask) {\n\t maltMatches.splice(ndx1, 1);\n\t ndx1--;\n\t }\n\t if (altMatch2.locator[altMatch.alternation].toString().indexOf(altMatch.locator[altMatch.alternation]) === -1) {\n\t altMatch2.locator[altMatch.alternation] = altMatch2.locator[altMatch.alternation] + \",\" + altMatch.locator[altMatch.alternation];\n\t altMatch2.alternation = altMatch.alternation; //we pass the alternation index => used in determineLastRequiredPosition\n\t }\n\t break;\n\t }\n\t }\n\t }\n\t malternateMatches = malternateMatches.concat(maltMatches);\n\t }\n\n\t if (typeof altIndex == \"string\") { //filter matches\n\t malternateMatches = $.map(malternateMatches, function (lmnt, ndx) {\n\t if (isFinite(ndx)) {\n\t var mamatch,\n\t\t\t\t\t\t\t\t\t\t\t\t\talternation = lmnt.alternation,\n\t\t\t\t\t\t\t\t\t\t\t\t\taltLocArr = lmnt.locator[alternation].toString().split(\",\");\n\t lmnt.locator[alternation] = undefined;\n\t lmnt.alternation = undefined;\n\t for (var alndx = 0; alndx < altLocArr.length; alndx++) {\n\t mamatch = $.inArray(altLocArr[alndx], altIndexArr) !== -1;\n\t if (mamatch) { //rebuild the locator with valid entries\n\t if (lmnt.locator[alternation] !== undefined) {\n\t lmnt.locator[alternation] += \",\";\n\t lmnt.locator[alternation] += altLocArr[alndx];\n\t } else lmnt.locator[alternation] = parseInt(altLocArr[alndx]);\n\n\t lmnt.alternation = alternation;\n\t }\n\t }\n\t if (lmnt.locator[alternation] !== undefined) return lmnt;\n\t }\n\t });\n\t }\n\n\t matches = currentMatches.concat(malternateMatches);\n\t testPos = pos;\n\t insertStop = matches.length > 0; //insert a stopelemnt when there is an alternate - needed for non-greedy option\n\t } else {\n\t // if (alternateToken.matches[altIndex]) { //if not in the initial alternation => look further\n\t match = handleMatch(alternateToken.matches[altIndex] || maskToken.matches[altIndex], [altIndex].concat(loopNdx), quantifierRecurse);\n\t // } else match = false;\n\t }\n\t if (match) return true;\n\t } else if (match.isQuantifier && quantifierRecurse !== maskToken.matches[$.inArray(match, maskToken.matches) - 1]) {\n\t var qt = match;\n\t for (var qndx = (ndxInitializer.length > 0) ? ndxInitializer.shift() : 0;\n\t\t\t\t\t\t\t\t\t(qndx < (isNaN(qt.quantifier.max) ? qndx + 1 : qt.quantifier.max)) && testPos <= pos; qndx++) {\n\t var tokenGroup = maskToken.matches[$.inArray(qt, maskToken.matches) - 1];\n\t match = handleMatch(tokenGroup, [qndx].concat(loopNdx), tokenGroup); //set the tokenGroup as quantifierRecurse marker\n\t if (match) {\n\t //get latest match\n\t latestMatch = matches[matches.length - 1].match;\n\t latestMatch.optionalQuantifier = qndx > (qt.quantifier.min - 1);\n\t if (isFirstMatch(latestMatch, tokenGroup)) { //search for next possible match\n\t if (qndx > (qt.quantifier.min - 1)) {\n\t insertStop = true;\n\t testPos = pos; //match the position after the group\n\t break; //stop quantifierloop\n\t } else return true;\n\t } else {\n\t return true;\n\t }\n\t }\n\t }\n\t } else {\n\t match = resolveTestFromToken(match, ndxInitializer, loopNdx, quantifierRecurse);\n\t if (match) return true;\n\t }\n\t } else testPos++;\n\t }", "checkMatch() {\n let firstUrl;\n\n $('.card-unmatched').on('click', (e) => {\n $(e.target).css('opacity', 1);\n $(e.target).removeClass('card-unmatched');\n $(e.target).addClass('selected');\n console.log(e.target.src);\n if ($('.selected').length === 1) {\n firstUrl = e.target.src;\n // console.log('first url is: ', firstUrl);\n }\n if ($('.selected').length === 2) {\n // console.log('second url is: ', e.target.src);\n if (e.target.src === firstUrl) {\n // console.log(`it's a match`);\n firstUrl = '';\n\n setTimeout(function () {\n $(e.target).css('opacity', 0);\n $(e.target).parent().css('opacity', 0);\n $('.selected')\n .css('display', 'none')\n .removeClass('selected')\n .toggleClass('card-back')\n .parent()\n .css('opacity', 0);\n }, 500);\n\n this.startCombo++;\n this.increaseScore();\n this.displayStats();\n this.checkWin();\n } else {\n setTimeout(function () {\n $(e.target).addClass('card-unmatched');\n $('.selected')\n .addClass('card-unmatched')\n .removeClass('selected')\n .css('opacity', 0);\n }, 400);\n\n this.checkLose();\n this.resetCombo();\n this.minusHP();\n this.displayStats();\n }\n }\n });\n }", "function checkMatches() {\n\tif (selectedChars[0]==selectedChars[1] && selectedChars[0] ==selectedChars[2]) {\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n}", "matchItems(s) {\n if (!this._test(s)) return\n if (!this._testNot(s)) return\n \n \n parser.msg(\"---------------------------------------------------------\");\n parser.msg(\"* Looking at candidate: \" + this.name);\n \n // this is a temporary set of data used while we parser one input\n this.tmp.objectTexts = [],\n this.tmp.objects = [],\n this.tmp.score = this.score ? this.score : 10\n this.tmp.error = undefined\n\n parser.msg(\"..Base score: \" + this.tmp.score);\n \n // Array of item positions corresponding to capture groups in the regex\n let arr = this.tmp.regex.exec(s)\n \n //log(arr)\n \n if (Array.isArray(this.objects)) {\n arr.shift() // first element is the whole match, so discard\n if (this.tmp.mod.reverse) arr = arr.reverse()\n if (this.tmp.mod.reverseNotFirst) {\n const first = arr.shift()\n arr = arr.reverse()\n arr.unshift(first)\n }\n if (this.tmp.mod.func) arr = this.tmp.mod.func(arr)\n \n\n for (let i = 0; i < arr.length; i++) {\n const cmdParams = this.objects[i]\n const str = arr[i]\n if (!cmdParams) {\n errormsg(\"The command \\\"\" + this.name + \"\\\" seems to have an error. It has more capture groups than there are elements in the 'objects' attribute.\", true)\n return false\n }\n if (arr[i] === undefined) {\n errormsg(\"The command \\\"\" + this.name + \"\\\" seems to have an error. It has captured undefined. This is probably an issue with the command's regular expression.\", true)\n return false\n }\n this.matchItem(str, cmdParams)\n }\n }\n\n else { \n for (const key in this.objects) {\n const cmdParams = this.objects[key]\n const str = arr.groups[key]\n \n if (!str && !cmdParams.optional) {\n errormsg(\"The command \\\"\" + this.name + \"\\\" seems to have an error. It has failed to capture a group called \" + key + \". This is probably an issue with the command's regular expression.\", true)\n return false\n }\n this.matchItem(str, cmdParams)\n }\n } \n \n \n }", "function match(device) {\n for (var i = 0, l = activeFilters.length; i < l; ++i) {\n var filter = activeFilters[i]\n var column\n if (filter.field) {\n column = scope.columnDefinitions[filter.field]\n if (column && !column.filter(device, filter)) {\n return false\n }\n }\n else {\n var found = false\n for (var j = 0, k = activeColumns.length; j < k; ++j) {\n column = scope.columnDefinitions[activeColumns[j]]\n if (column && column.filter(device, filter)) {\n found = true\n break\n }\n }\n if (!found) {\n return false\n }\n }\n }\n return true\n }", "function checkMatch() {\n if (openList[0].firstElementChild.className === openList[1].firstElementChild.className) {\n cardsMatch();\n } else {\n setTimeout(() => {\n noMatch();\n }, 1000);\n }\n}", "function matched(first_card, second_card) {\r\n first_card.addClass('match');\r\n second_card.addClass('match');\r\n pairs = pairs + 1; //added\r\n\r\n if(pairs === 8){\r\n endGame();\r\n }\r\n }", "cardsMatchHandler(card1, card2) {\n if (card1.alt == card2.alt) {\n this.executeMatchActions(card1, card2);\n } else {\n this.executeMismatchActions(card1, card2);\n }\n this.removeClickClasss(card1, card2);\n }", "function C007_LunchBreak_Natalie_TestMatch() {\r\n C007_LunchBreak_Natalie_CurrentStage = -1; // No mode\r\n if ((C007_LunchBreak_Natalie_MatchCount >= 2) && ActorHasInventory(\"Rope\")) C007_LunchBreak_Natalie_CurrentStage = 400; // Dom mode\r\n if ((C007_LunchBreak_Natalie_MatchCount >= 2) && !ActorHasInventory(\"Rope\")) C007_LunchBreak_Natalie_CurrentStage = 500; // Sub mode\r\n if ((C007_LunchBreak_Natalie_MatchCount <= 1) && ActorHasInventory(\"Rope\")) C007_LunchBreak_Natalie_CurrentStage = 300; // Dom mode\r\n if ((C007_LunchBreak_Natalie_MatchCount <= 1) && !ActorHasInventory(\"Rope\")) C007_LunchBreak_Natalie_CurrentStage = 320; // Sub mode\r\n else ActorChangeAttitude(-1, 0);\r\n}", "function setupPatternMatching() {\n\n /* Add change listeners to the patterns so the matches are updated in real time */\n const updateBodyMatches = () => {\n /* Set the source content to the urlSource */\n sourceContent.value = urlSource.value;\n /* Show the badge telling the user of the content source */\n sourceContextBadge.innerText = \"URL Source\";\n /* Save the body matches in the bodyMatches element (not displayed)\n and show the matches to the user as well */\n showMatches({ \n 'pattern': bodyPattern, 'source': sourceContent, \n 'destination': [patternMatches, bodyMatches], \n 'matchSource': true\n });\n /* After the body is updated, update the item matches but \n do so \"in the background\". That is, use the undisplayed \n body matches as a source and the item matches as the \n destination -- the user does not see these */\n showMatches({\n 'pattern': itemPattern, 'source': bodyMatches, \n 'destination': itemMatches\n });\n /* After the item is updated, then update the page matches but,\n like above, do so to a control not displayed to the user */\n showMatches({\n 'pattern': pagePattern, 'source': itemMatches, \n 'destination': pageMatches\n });\n /* Manually call a change to the pageMatches so the a details \n page load is attempted */\n pageMatches.dispatchEvent(new Event('change'));\n }\n const updateItemMatches = () => {\n /* Set the source content to the body matches */\n sourceContent.value = bodyMatches.value;\n /* Show the badge telling the user of the content source> If there's \n a body pattern, then assume there was a body match and say we're \n using the results of the body pattern matched against the url source.\n Otherwise, the URL is carried forward and we're using the URL source. */\n sourceContextBadge.innerText = bodyPattern.value ? \"Body Matches\" : \"URL Source\";\n /* Save the item matches in the itemMatches element (not displayed)\n and show the matches to the user as well */\n showMatches({ \n 'pattern': itemPattern, 'source': sourceContent, \n 'destination': [patternMatches, itemMatches], \n 'matchSource': true\n });\n /* After the item is updated, then update the page matches but,\n like above, do so to a control not displayed to the user */\n showMatches({\n 'pattern': pagePattern, 'source': itemMatches, \n 'destination': pageMatches\n });\n /* Manually call a change to the pageMatches so the a details \n page load is attempted */\n pageMatches.dispatchEvent(new Event('change'));\n }\n const updatePageMatches = () => {\n /* Set the soruce content to the item matches */\n sourceContent.value = itemMatches.value;\n /* Show the badge telling the user we're using the Item Matches */\n sourceContextBadge.innerText = \"Item Matches\";\n showMatches({ \n 'pattern': pagePattern, 'source': sourceContent, \n 'destination': [patternMatches, pageMatches]\n });\n /* Manually call a change to the pageMatches so the a details \n page load is attempted */\n pageMatches.dispatchEvent(new Event('change'));\n }\n const updateTitleMatches = () => {\n /* Set the source content to the either the item matches\n or the details page and update the info badge. */\n if (titlePatternUsePage.checked) {\n sourceContent.value = detailsPageSource.value;\n sourceContextBadge.innerText = \"Details Page\";\n } else {\n sourceContent.value = itemMatches.value;\n sourceContextBadge.innerText = \"Item Matches\";\n }\n /* Show the badge telling the user we're using the Item Matches */\n sourceContextBadge.innerText = \"Item Matches\";\n showMatches({ \n 'pattern': titlePattern, 'source': sourceContent, \n 'destination': patternMatches\n });\n }\n const updateDownloadMatches = () => {\n /* Set the source content to the either the item matches\n or the details page and update the info badge. */\n if (downloadPatternUsePage.checked) {\n sourceContent.value = detailsPageSource.value;\n sourceContextBadge.innerText = \"Details Page\";\n } else {\n sourceContent.value = itemMatches.value;\n sourceContextBadge.innerText = \"Item Matches\";\n }\n showMatches({ \n 'pattern': downloadPattern, 'source': sourceContent, \n 'destination': patternMatches\n });\n }\n const updateDateMatches = () => {\n /* Set the source content to the either the item matches\n or the details page and update the info badge. */\n if (datePatternUsePage.checked) {\n sourceContent.value = detailsPageSource.value;\n sourceContextBadge.innerText = \"Details Page\";\n } else {\n sourceContent.value = itemMatches.value;\n sourceContextBadge.innerText = \"Item Matches\";\n }\n showMatches({ \n 'pattern': datePattern, 'source': sourceContent, \n 'destination': patternMatches\n });\n }\n const updateSizeMatches = () => {\n /* Set the source content to the either the item matches\n or the details page and update the info badge. */\n if (sizePatternUsePage.checked) {\n sourceContent.value = detailsPageSource.value;\n sourceContextBadge.innerText = \"Details Page\";\n } else {\n sourceContent.value = itemMatches.value;\n sourceContextBadge.innerText = \"Item Matches\";\n }\n showMatches({ \n 'pattern': sizePattern, 'source': sourceContent, \n 'destination': patternMatches\n });\n }\n const updateSeedsMatches = () => {\n /* Set the source content to the either the item matches\n or the details page and update the info badge. */\n if (seedsPatternUsePage.checked) {\n sourceContent.value = detailsPageSource.value;\n sourceContextBadge.innerText = \"Details Page\";\n } else {\n sourceContent.value = itemMatches.value;\n sourceContextBadge.innerText = \"Item Matches\";\n }\n showMatches({ \n 'pattern': seedsPattern, 'source': sourceContent, \n 'destination': patternMatches\n });\n }\n const updateLeechesMatches = () => {\n /* Set the source content to the either the item matches\n or the details page and update the info badge. */\n if (leechesPatternUsePage.checked) {\n sourceContent.value = detailsPageSource.value;\n sourceContextBadge.innerText = \"Details Page\";\n } else {\n sourceContent.value = itemMatches.value;\n sourceContextBadge.innerText = \"Item Matches\";\n }\n showMatches({ \n 'pattern': leechesPattern, 'source': sourceContent, \n 'destination': patternMatches\n });\n }\n const updateCategoryMatches = () => {\n /* Set the source content to the either the item matches\n or the details page and update the info badge. */\n if (categoryPatternUsePage.checked) {\n sourceContent.value = detailsPageSource.value;\n sourceContextBadge.innerText = \"Details Page\";\n } else {\n sourceContent.value = itemMatches.value;\n sourceContextBadge.innerText = \"Item Matches\";\n }\n showMatches({ \n 'pattern': categoryPattern, 'source': sourceContent, \n 'destination': patternMatches\n });\n }\n const updateHashMatches = () => {\n /* Set the source content to the either the item matches\n or the details page and update the info badge. */\n if (hashPatternUsePage.checked) {\n sourceContent.value = detailsPageSource.value;\n sourceContextBadge.innerText = \"Details Page\";\n } else {\n sourceContent.value = itemMatches.value;\n sourceContextBadge.innerText = \"Item Matches\";\n }\n showMatches({ \n 'pattern': hashPattern, 'source': sourceContent, \n 'destination': patternMatches\n });\n }\n /* Update all the matches which depend on either the source\n content (i.e. the source > body > items) or the details \n page */\n const updateDependentMatches = () => {\n updateTitleMatches();\n updateDownloadMatches();\n updateDateMatches();\n updateSizeMatches();\n updateSeedsMatches();\n updateLeechesMatches();\n updateCategoryMatches();\n updateHashMatches();\n }\n /* When the source content is loaded or the body pattern \n is updated then update the body matches */\n urlSource.addEventListener('input', updateBodyMatches);\n bodyPattern.addEventListener('input', updateBodyMatches);\n /* When the body matches are provided/matched or the item \n pattern is updated then update individual item matches */\n bodyMatches.addEventListener('input', updateItemMatches);\n itemPattern.addEventListener('input', updateItemMatches);\n /* All the remaining patterns apply to either the items,\n taken from the original source, or the details page. \n So, when the item matches are updated, trigger an \n update to all matches. */\n itemMatches.addEventListener('input', updatePageMatches);\n itemMatches.addEventListener('input', updateDependentMatches);\n /* When the remaining patterns are changed then update \n their individual matches */\n titlePattern.addEventListener('input', updateTitleMatches);\n downloadPattern.addEventListener('input', updateDownloadMatches);\n datePattern.addEventListener('input', updateDateMatches);\n sizePattern.addEventListener('input', updateSizeMatches);\n seedsPattern.addEventListener('input', updateSeedsMatches);\n leechesPattern.addEventListener('input', updateLeechesMatches);\n categoryPattern.addEventListener('input', updateCategoryMatches);\n hashPattern.addEventListener('input', updateHashMatches);\n pagePattern.addEventListener('input', updatePageMatches);\n /* When the pattern \"use page\" checkbox is checked we'll update\n the matches as well since the source content is changing */\n titlePatternUsePage.addEventListener('input', updateTitleMatches);\n downloadPatternUsePage.addEventListener('input', updateDownloadMatches);\n datePatternUsePage.addEventListener('input', updateDateMatches);\n sizePatternUsePage.addEventListener('input', updateSizeMatches);\n seedsPatternUsePage.addEventListener('input', updateSeedsMatches);\n leechesPatternUsePage.addEventListener('input', updateLeechesMatches);\n categoryPatternUsePage.addEventListener('input', updateCategoryMatches);\n hashPatternUsePage.addEventListener('input', updateHashMatches);\n\n /* When the specific pattern is selected in the accordion we'll \n update and show the matches */\n collapseBody.addEventListener('shown.bs.collapse', updateBodyMatches);\n collapseItem.addEventListener('shown.bs.collapse', updateItemMatches);\n collapsePage.addEventListener('shown.bs.collapse', updatePageMatches);\n collapseTitle.addEventListener('shown.bs.collapse', updateTitleMatches);\n collapseDownload.addEventListener('shown.bs.collapse', updateDownloadMatches);\n collapseDate.addEventListener('shown.bs.collapse', updateDateMatches);\n collapseSize.addEventListener('shown.bs.collapse', updateSizeMatches);\n collapseSeeds.addEventListener('shown.bs.collapse', updateSeedsMatches);\n collapseLeeches.addEventListener('shown.bs.collapse', updateLeechesMatches);\n collapseCategory.addEventListener('shown.bs.collapse', updateCategoryMatches);\n collapseHash.addEventListener('shown.bs.collapse', updateHashMatches);\n}", "function checkMatch() {\n if (app.firstCard.dataset.avenger === app.secondCard.dataset.avenger) {\n disableCards();\n cardMatchSound();\n app.matchedCards.push(app.firstCard.dataset.avenger);\n gameComplete();\n return;\n }\n unflipCards();\n}", "function setupMatchPaths() {\n var regexpElems = document.querySelectorAll('#route_table [data-regexp]'),\n pathElem = document.querySelector('#path_search'),\n selectedSection = document.querySelector('#matched_paths'),\n noMatchText = '<tr><th colspan=\"4\">None</th></tr>';\n\n\n // Remove matches if no path is present\n pathElem.onblur = function(e) {\n if (pathElem.value === \"\") selectedSection.innerHTML = \"\";\n }\n\n // On key press perform a search for matching paths\n pathElem.onkeyup = function(e){\n var path = sanitizePath(pathElem.value),\n defaultText = '<tr><th colspan=\"4\">Paths Matching (' + escape(path) + '):</th></tr>';\n\n // Clear out results section\n selectedSection.innerHTML= defaultText;\n\n // Display matches if they exist\n eachElemsForPath(regexpElems, path, function(e){\n selectedSection.appendChild(e);\n });\n\n // If no match present, tell the user\n if (selectedSection.innerHTML === defaultText) {\n selectedSection.innerHTML = selectedSection.innerHTML + noMatchText;\n }\n }\n }", "match(tokenKind) {\n if (this.check(tokenKind)) {\n this.current++; //advance\n return true;\n }\n return false;\n }", "function hmatch(matches, highlight) {\n\t\tfor (var j=1; j<3; j++) {\n\t\t\tfor (var i=0; i<matches[j].length; i++) {\n\t\t\t\tvar id = getR(matches[j][i][0])+\"_\"+getC(matches[j][i][1]);\n//\t\t\t\talert(id);\n\t\t\t\tif (highlight) h2(id); else u(id);\n\t\t\t}\n\t\t}\n\t}", "function hmatch(matches, highlight) {\n\t\tfor (var j=1; j<3; j++) {\n\t\t\tfor (var i=0; i<matches[j].length; i++) {\n\t\t\t\tvar id = getR(matches[j][i][0])+\"_\"+getC(matches[j][i][1]);\n//\t\t\t\talert(id);\n\t\t\t\tif (highlight) h2(id); else u(id);\n\t\t\t}\n\t\t}\n\t}", "function checkMatch() {\n if (clicked[0].value !== clicked[1].value) {\n // No match, update state and animate cards\n eraseQ.push(clicked[0], clicked[1]);\n animationOver = false;\n setTimeout(function() {\n paintBack(eraseQ[0].pos, eraseQ[0].value, eraseQ[1].pos, eraseQ[1].value);\n }, 800);\n }\n else {\n // Match, update state and play sound effect\n matched.push(clicked[0].pos, clicked[1].pos);\n const matchedCard = clicked[0].value;\n setTimeout(function() {\n fx(\"match\", matchedCard);\n }, 400);\n }\n\n // Reset clicked and check if game is over\n clicked = [];\n if (matched.length === 18) {\n animationOver = false;\n setTimeout(nextGame, 2000);\n }\n}", "function doMatchPassive(aContact, callbacks) {\n if (!hasName(aContact)) {\n notifyMismatch(callbacks);\n return;\n }\n\n var matchingsFound = {};\n\n var localCbs = {\n onmatch: function(results) {\n // Results will contain contacts that match by tel or email\n // Normalizing the strings\n var names = [];\n Object.keys(results).forEach(function(aResultId) {\n var mContact = results[aResultId].matchingContact;\n\n if (!hasName(mContact)) {\n return;\n }\n\n // As the number of candidates here will be short a normal search\n // will be conducted\n var targetFN = null;\n if (!isEmptyStr(aContact.familyName)) {\n targetFN = Normalizer.toAscii(\n aContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n var targetGN = null;\n if (!isEmptyStr(aContact.givenName)) {\n targetGN = Normalizer.toAscii(\n aContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var targetName = (targetGN || '') + (targetFN || '');\n\n var mFamilyName = null;\n var mGivenName = null;\n\n if (!isEmptyStr(mContact.familyName)) {\n mFamilyName = Normalizer.toAscii(\n mContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n\n if (!isEmptyStr(mContact.givenName)) {\n mGivenName = Normalizer.toAscii(\n mContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var mName = (mGivenName || '') + (mFamilyName || '');\n\n names.push({\n contact: mContact,\n familyName: mFamilyName,\n givenName: mGivenName,\n name: mName\n });\n\n var matchingList = names.filter(function(obj) {\n return ((obj.familyName === targetFN &&\n obj.givenName === targetGN) ||\n (obj.name && obj.name === targetName) && (\n !Array.isArray(obj.contact.category) ||\n obj.contact.category.indexOf(FB_CATEGORY) === -1));\n });\n\n matchingList.forEach(function(aMatching) {\n var contact = aMatching.contact;\n matchingsFound[contact.id] = {\n matchingContact: contact\n };\n });\n });\n\n reconcileResults(aContact, matchingsFound, results, callbacks);\n },\n\n onmismatch: function() {\n notifyMismatch(callbacks);\n }\n };\n\n // Matching by email and phone number, then match by names\n doMatchTelAndEmail(aContact, localCbs);\n }", "function checkPattern() {\n\tif (isMatchPattern()) {\n\t\t$(\".card-flipped\").removeClass(\"card-flipped\").addClass(\"card-removed\");\n\t\t\tif(document.webkitTransitionEnd){\n\t\t\t\t$(\".card-removed\").bind(\"webkitTransitionEnd\",\tremoveTookCards);\n\t\t\t}else{\n\t\t\t\n\t\t\t\tremoveTookCards();\n\t\t\t}\n\t\t\t\n\t\t\tvar remainingactive = document.getElementById(\"cards\").getElementsByClassName(\"card\");\n\t\t\t\n\t\t\t$(remainingactive[0]).addClass(\"active\");\n\t\t\t\n\t\t\tuiPlayerScore.html(++playerscore + \" points \");\n\t\t} \n\t\telse {\n\t\t$(\".card-flipped\").removeClass(\"card-flipped\");\n\t\tuiPlayerScore.html(--playerscore + \" points \");\n\t}\n}", "function checkMatch() {\n if (\n selectedCards[0].firstElementChild.className === selectedCards[1].firstElementChild.className\n ) {\n selectedCards[0].classList.toggle('match');\n selectedCards[1].classList.toggle('match');\n selectedCards = [];\n } else {\n setTimeout(() => {\n toggleCard(selectedCards[0]);\n toggleCard(selectedCards[1]);\n selectedCards = [];\n }, 1000);\n }\n}", "whichMatches(prop, regex) {\n\t\tif (this.lastResult === false) return this; //do nothing\n\t\tif (!this.workingList || !this.workingList.length) {\n\t\t\tthis.lastResult = false;\n\t\t\treturn this;\n\t\t}\n\t\tlet list = this.workingList;\n\t\tthis.workingList = [];\n\t\tfor (let item of list) {\n\t\t\tif (!regex.test(item[prop])) continue;\n\t\t\tthis.workingList.push(item);\n\t\t}\n\t\tthis.lastResult = (this.workingList.length > 0);\n\t\treturn this;\n\t}", "function matched(openCards) {\n // Loop through each card and add new class to indicate match\n openCards.forEach(function(openCard) {\n openCard.parentElement.classList.add('match', 'animated', 'tada');\n });\n openCards.splice(0, 2);\n moveCounter();\n starRating();\n\n // Add two open matched cards to the matched cards array\n matchedCards.push(openCards[0], openCards[1]);\n\n // Check if all cards matched by comparing length matched cards array to cards array\n if (matchedCards.length === cards.length) {\n clearInterval(timer);\n winGame();\n }\n}", "matches(other) {\nvar FOURCC, ROT, TRANS, TRS, eq;\n//------\nTRS = CASTRSet;\neq = this === other;\n// (JS: is 'instanceof' going to be OK here?)\nif (!eq && (other instanceof TRS)) {\nFOURCC = other.getFourCC();\nTRANS = other.getTranslation();\nROT = other.getRotation();\nif (this.fourCCName === FOURCC) {\nif (TRS.equalTrans(this.translation, TRANS)) {\nif (TRS.approxEqRots(this.rotation, ROT)) {\neq = true;\n}\n}\n}\n}\nreturn eq;\n}", "function CameraCommand_Action_ProcessMode_MatchCode(elapsed)\n{\n\t//want to show text?\n\tif (this.bDisplayMessage)\n\t{\n\t\t//trigger the display of our message\n\t\t__SIMULATOR.DisplayMessage(this.TutorialMessage, __MSG_TYPE_CAMERA);\n\t\t//no longer showing message\n\t\tthis.bDisplayMessage = false;\n\t}\n\t//edit is focused but matchcode isnt showing?\n\telse if (this.Object.HTML.STATES_FOCUSED && !this.Object.HTML.STATES_MATCHCODE)\n\t{\n\t\t//screenshot mode?\n\t\tif (__SCREENSHOTS_ON)\n\t\t{\n\t\t\t//fake focus\n\t\t\tthis.Object.HTML.STATES_FOCUSED = false;\n\t\t\t//not ignoring events?\n\t\t\tif (!this.Object.HTML.IGNORE_EVENTS)\n\t\t\t{\n\t\t\t\t//trigger state update\n\t\t\t\tBasic_UpdateState(this.Object.HTML, this.Object);\n\t\t\t}\n\t\t\t//has focused?\n\t\t\tif (this.Object.HTML.State_OnFocus)\n\t\t\t{\n\t\t\t\t//trigger it\n\t\t\t\tthis.Object.HTML.State_OnFocus(this.Object);\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\t//blur on the edit\n\t\t\tthis.Object.HTML.blur();\n\t\t}\n\t}\n\t//is the edit focused?\n\telse if (!this.Object.HTML.STATES_FOCUSED && !this.Mode_MatchCode_IgnoreFocus)\n\t{\n\t\t//scrolled into view?\n\t\tif (!this.Mode_MatchCode_Scrolled)\n\t\t{\n\t\t\t//scroll the edit into view\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Scroll(this.Camera, this.Object.HTML));\n\t\t\t//scrolled\n\t\t\tthis.Mode_MatchCode_Scrolled = true;\n\t\t}\n\t\t//on the edit?\n\t\telse if (!this.Mode_MatchCode_OnEdit)\n\t\t{\n\t\t\t//generate a target\n\t\t\tvar target = this.GenerateTargetPoint(this.Object.HTML, null);\n\t\t\t//move to the edit\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Move(this.Camera, target.x, target.y));\n\t\t\t//on edit now\n\t\t\tthis.Mode_MatchCode_OnEdit = true;\n\t\t}\n\t\t//animation?\n\t\telse if (!this.Mode_MatchCode_FocusAnimation)\n\t\t{\n\t\t\t//add an animation command\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Animation(this.Camera, __CAMERA_UI_TYPE_LEFT_CLICK));\n\t\t\t//animation done\n\t\t\tthis.Mode_MatchCode_FocusAnimation = true;\n\t\t}\n\t\telse\n\t\t{\n\t\t\t//screenshot mode?\n\t\t\tif (__SCREENSHOTS_ON)\n\t\t\t{\n\t\t\t\t//fake focus\n\t\t\t\tthis.Object.HTML.STATES_FOCUSED = true;\n\t\t\t\t//not ignoring events?\n\t\t\t\tif (!this.Object.HTML.IGNORE_EVENTS)\n\t\t\t\t{\n\t\t\t\t\t//trigger state update\n\t\t\t\t\tBasic_UpdateState(this.Object.HTML, this.Object);\n\t\t\t\t}\n\t\t\t\t//has focused?\n\t\t\t\tif (this.Object.HTML.State_OnFocus)\n\t\t\t\t{\n\t\t\t\t\t//trigger it\n\t\t\t\t\tthis.Object.HTML.State_OnFocus(this.Object);\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\t//focus on the edit\n\t\t\t\tthis.Object.HTML.focus();\n\t\t\t}\n\t\t\t//re request target\n\t\t\tthis.Target = null;\n\t\t\t//re request scroll\n\t\t\tthis.bScrollIntoView = true;\n\t\t}\n\t}\n\t//target not yet specified\n\telse if (!this.Target)\n\t{\n\t\t//get target\n\t\tthis.Target = this.Object.GetHTMLTarget(this.Event, this.Data);\n\t\t//no target?\n\t\tif (!this.Target)\n\t\t{\n\t\t\t//refocus!\n\t\t\tthis.Mode_MatchCode_Scrolled = false;\n\t\t\tthis.Mode_MatchCode_OnEdit = false;\n\t\t\tthis.Mode_MatchCode_FocusAnimation = false;\n\t\t}\n\t}\n\t//want to scroll into view?\n\telse if (this.bScrollIntoView)\n\t{\n\t\t//add a scroll command\n\t\tthis.Camera.Commands.push(new CameraCommand_Scroll(this.Camera, this.Target, this.TargetArea));\n\t\t//no longer scrolling into view\n\t\tthis.bScrollIntoView = false;\n\t}\n\t//want to trigger laser?\n\telse if (this.bTriggerLaser)\n\t{\n\t\t//get the laser colour \n\t\tvar color = this.bDataCheck ? this.Camera.CameraData.Parameters.LaserColourData : this.Camera.CameraData.Parameters.LaserColourAction;\n\t\t//create a new laser command and add it to the command queue\n\t\tthis.Camera.Commands.push(new CameraCommand_Laser(this.Camera, this.Target, this.TargetArea, color));\n\t\t//no longer triggering laser\n\t\tthis.bTriggerLaser = false;\n\t}\n\t//want to trigger overlay?\n\telse if (this.bTriggerOverlay)\n\t{\n\t\t//get the overlay colour \n\t\tvar color = this.bDataCheck ? this.Camera.CameraData.Parameters.OverlayColourData : this.Camera.CameraData.Parameters.OverlayColourAction;\n\t\t//add an overlay command\n\t\tthis.Camera.Commands.push(new CameraCommand_Overlay(this.Camera, this.Target, this.TargetArea, color));\n\t\t//no longer triggering overlay\n\t\tthis.bTriggerOverlay = false;\n\t}\n\t//clicked on it?\n\telse if (this.bTriggerFinalAction)\n\t{\n\t\t//moved to the target?\n\t\tif (this.bMoveToTarget)\n\t\t{\n\t\t\t//generate target point for button\n\t\t\tthis.TargetPoint = this.GenerateTargetPoint(this.Target, null);\n\t\t\t//move to the target\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Move(this.Camera, this.TargetPoint.x, this.TargetPoint.y));\n\t\t\t//on the target\n\t\t\tthis.bMoveToTarget = false;\n\t\t}\n\t\t//shown animation\n\t\telse if (!this.Mode_MatchCode_Animation)\n\t\t{\n\t\t\t//add an animation command\n\t\t\tthis.Camera.Commands.push(new CameraCommand_Animation(this.Camera, __CAMERA_UI_TYPE_LEFT_CLICK));\n\t\t\t//animation done\n\t\t\tthis.Mode_MatchCode_Animation = true;\n\t\t}\n\t\telse\n\t\t{\n\t\t\t//trigger the action\n\t\t\tBrowser_FireEvent(this.Target, __BROWSER_EVENT_MOUSEDOWN);\n\t\t\t//remember to release the mouse\n\t\t\tBrowser_FireEvent(this.Target, __BROWSER_EVENT_MOUSEUP);\n\t\t\t//done this\n\t\t\tthis.bTriggerFinalAction = false;\n\t\t\t//mark as completed (we dont care if the edit is still focused or not)\n\t\t\tthis.Mode_MatchCode_IgnoreFocus = true;\n\t\t}\n\t}\n\telse\n\t{\n\t\t//done\n\t\tthis.State = __CAMERA_CMD_STATE_FINISHED;\n\t}\n}", "function match (para1, para2){\r\n if (para1 === para2){\r\n return true;\r\n }\r\n else{\r\n return false;\r\n }\r\n}", "function selectItemOnMatch(){var searchText=$scope.searchText,matches=ctrl.matches,item=matches[0];if(matches.length===1)getDisplayValue(item).then(function(displayValue){var isMatching=searchText==displayValue;if($scope.matchInsensitive&&!isMatching){isMatching=searchText.toLowerCase()==displayValue.toLowerCase();}if(isMatching)select(0);});}", "get ifMatch() {\n\t\treturn this.__ifMatch;\n\t}", "function createMode(rulesArray) {\n\n var mode = {\n rules: rulesArray,\n rulesRe: null,\n findIndex: {},\n activeRules: [],\n\n // gets the index of the found capture from the capture array\n getgroupIndex: function (captureArray, startIndex) {\n startIndex = (startIndex || 0);\n\n for (var i = startIndex, il = captureArray.length; i < il; i++) {\n if (captureArray[i] != null) return (i - startIndex);\n }\n return -1;\n },\n\n // uses findIndex to find rule based on captures result.\n getRuleFromCaptures: function (captureArray, startIndex, useFindIndex) {\n if (useFindIndex || useFindIndex == null) {\n return this.findIndex[this.getgroupIndex(captureArray, startIndex)];\n } else {\n return getRuleFromMatch(captureArray[this.getgroupIndex(captureArray, startIndex)]);\n }\n },\n\n // gets the rule from the matched text. slower than using find index. \n getRuleFromMatch: function (text) {\n var match;\n\n if ((match = new RegExp(this.rulesRe.source, 'gm').exec(text)) != null) {\n return this.findIndex[this.getgroupIndex(match, 1)];\n }\n\n },\n // creates the re, based on options\n updateRe: function (options) {\n this.findIndex = {};\n this.activeRules = [];\n\n var regex = '';\n var rule;\n\n var captureOffset = 0;\n var arrayLength = rulesArray.length;\n\n for (var i = 0, il = rulesArray.length; i < il; i++) {\n rule = rulesArray[i];\n\n if (rule.optionsMatch == null || options == null || options.match(rule.optionsMatch)) {\n regex += '(' + rule.regEx + ')|';\n this.activeRules.push(rule);\n this.findIndex[i + captureOffset] = rule;\n captureOffset += rule.capturedCount;\n } else {\n // skip rule\n captureOffset--;\n }\n }\n\n this.rulesRe = RegExp(regex.substr(0, regex.length - 1), 'gm');\n },\n\n clone: function () {\n return createMode(this.rules);\n }\n };\n mode.updateRe('');\n return mode;\n }", "function displayMatches() {\n hide(textDiv);\n show(matchesList);\n matchesList.textContent = '';\n const filteredMatches = getFilteredMatches();\n if (filteredMatches.length > 0) {\n //\n // const exactPhrase = new RegExp(`\\b${query}\\b`, 'i');\n // keep exact matches only\n // matches = matches.filter(function(match) {\n // return exactPhrase.test(match.doc.t);\n // });\n // // prefer exact matches — already done if SEARCH_OPTIONS expand is false\n // matches = matches.sort((a, b) => {\n // return exactPhrase.test(a.doc.t) ? -1 :\n // exactPhrase.test(b.doc.t) ? 1 : 0;\n // });\n //\n for (const match of filteredMatches) {\n addMatch(match.doc);\n }\n } else {\n displayInfo('No matches :^\\\\');\n queryInfoElement.textContent = '';\n }\n}", "match(input){\n var t = super.match(input)\n return this.process_word_set(this.reduce(t))\n }", "function checkForMatch() {\n let isMatch\n if ( isMatch = firstCard.dataset.framework === secondCard.dataset.framework) {\n playerscore();\n }\n\n isMatch ? disableCards() : unflipCards();\n}" ]
[ "0.6715476", "0.6561661", "0.64591795", "0.62072444", "0.61714727", "0.6028058", "0.5941136", "0.5766531", "0.57649195", "0.5720899", "0.5694597", "0.5655817", "0.56517446", "0.5641875", "0.56260973", "0.56108814", "0.5606493", "0.56062055", "0.56062055", "0.56062055", "0.56062055", "0.5576247", "0.55367494", "0.55320436", "0.55308694", "0.5519064", "0.55124164", "0.54604316", "0.5447451", "0.5435732", "0.5430714", "0.54281235", "0.542632", "0.54258335", "0.5419933", "0.5409205", "0.5404238", "0.53669477", "0.5361326", "0.53610015", "0.53565997", "0.53456503", "0.53430957", "0.5341578", "0.5334647", "0.5325508", "0.53208864", "0.5313688", "0.5310337", "0.5294792", "0.5293382", "0.52835315", "0.5281144", "0.52749276", "0.526928", "0.52651596", "0.52651596", "0.52622163", "0.5260514", "0.52526355", "0.52484405", "0.52441293", "0.5236454", "0.52267414", "0.52186877", "0.52158487", "0.5211064", "0.51994014", "0.5198088", "0.5196897", "0.5196142", "0.51929647", "0.51888907", "0.51865715", "0.5185396", "0.51802903", "0.5179554", "0.517454", "0.5172533", "0.5172029", "0.51710665", "0.5171018", "0.5157321", "0.5150977", "0.5148611", "0.5148611", "0.51473075", "0.514617", "0.51433", "0.51415634", "0.51414806", "0.5140459", "0.51403344", "0.5140208", "0.5139402", "0.512638", "0.51250315", "0.51233304", "0.51192105", "0.5115316", "0.5115034" ]
0.0
-1
Implements the silent mode matching
function doMatchPassive(aContact, callbacks) { if (!hasName(aContact)) { notifyMismatch(callbacks); return; } var matchingsFound = {}; var localCbs = { onmatch: function(results) { // Results will contain contacts that match by tel or email // Normalizing the strings var names = []; Object.keys(results).forEach(function(aResultId) { var mContact = results[aResultId].matchingContact; if (!hasName(mContact)) { return; } // As the number of candidates here will be short a normal search // will be conducted var targetFN = null; if (!isEmptyStr(aContact.familyName)) { targetFN = Normalizer.toAscii( aContact.familyName[0].trim().toLowerCase()). replace(blankRegExp, ''); } var targetGN = null; if (!isEmptyStr(aContact.givenName)) { targetGN = Normalizer.toAscii( aContact.givenName[0].trim().toLowerCase()). replace(blankRegExp, ''); } // To support seamless matching of SIM contacts var targetName = (targetGN || '') + (targetFN || ''); var mFamilyName = null; var mGivenName = null; if (!isEmptyStr(mContact.familyName)) { mFamilyName = Normalizer.toAscii( mContact.familyName[0].trim().toLowerCase()). replace(blankRegExp, ''); } if (!isEmptyStr(mContact.givenName)) { mGivenName = Normalizer.toAscii( mContact.givenName[0].trim().toLowerCase()). replace(blankRegExp, ''); } // To support seamless matching of SIM contacts var mName = (mGivenName || '') + (mFamilyName || ''); names.push({ contact: mContact, familyName: mFamilyName, givenName: mGivenName, name: mName }); var matchingList = names.filter(function(obj) { return ((obj.familyName === targetFN && obj.givenName === targetGN) || (obj.name && obj.name === targetName) && ( !Array.isArray(obj.contact.category) || obj.contact.category.indexOf(FB_CATEGORY) === -1)); }); matchingList.forEach(function(aMatching) { var contact = aMatching.contact; matchingsFound[contact.id] = { matchingContact: contact }; }); }); reconcileResults(aContact, matchingsFound, results, callbacks); }, onmismatch: function() { notifyMismatch(callbacks); } }; // Matching by email and phone number, then match by names doMatchTelAndEmail(aContact, localCbs); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "parseSilent(event) {\n if (event.detail.needAddBase && this.baseUrl.length) {\n let evPath = event.detail.path;\n if (evPath[0] === \"/\")\n evPath = evPath.substring(1);\n evPath = this.baseUrl + evPath;\n event.detail.path = evPath;\n }\n if (event.detail.path.indexOf(this.baseUrl) == -1)\n return false;\n let path = event.detail.path.replace(this.baseUrl, \"\");\n if (path[0] !== \"/\")\n path = \"/\" + path;\n this.fullUrl = path;\n var routeArray = path.split('?');\n var routeInfo = {\n fullPath: routeArray[0],\n route: routeArray[0].split('/'),\n query: {}\n };\n if (routeArray[1]) {\n var routeQuery = routeArray[1].split('&');\n routeQuery.forEach((param) => {\n let keyValue = param.split('=');\n routeInfo.query[keyValue[0]] = keyValue[1];\n });\n }\n var fromPath;\n if (this.currentRoute)\n fromPath = this.currentRoute;\n else\n fromPath = null;\n if (this.transition !== null) {\n this.transitionOut();\n }\n setTimeout(function () {\n this.beforeEachRoute(this.beforeEach, routeInfo, fromPath).then(function (r) {\n this.currentRoute = routeInfo;\n this.compareRoutes();\n if (!event.detail.backAction) {\n this.silentModeHistory.push(event.detail.path);\n this.silentModeIdx++;\n }\n if (this.afterEach)\n this.afterEach(routeInfo, fromPath);\n if (this.transition !== null) {\n this.transitionIn();\n }\n }.bind(this));\n }.bind(this), this.transitionDuration.leavingDuration + 10);\n }", "function extendFilter(fid, negate, elms) {\r\n var rv = [], ri = -1, v, i = 0, ok,\r\n DIGIT = /^\\s*(?:[\\-+]?)[\\d,\\.]+\\s*$/,\r\n NEGATIVE = /^\\s*\\-[\\d,\\.]+\\s*$/;\r\n\r\n while ( (v = elms[i++]) ) {\r\n ok = 0;\r\n switch (fid) {\r\n case 0x40: ok = DIGIT.test(v[_innerText] || \"\"); break;\r\n case 0x41: ok = NEGATIVE.test(v[_innerText] || \"\"); break;\r\n case 0x42: ok = !!v.tween; break;\r\n case 0x43: ok = v.tween && v.tween.playing(); break;\r\n }\r\n if (ok ^ negate) {\r\n rv[++ri] = v;\r\n }\r\n }\r\n return rv;\r\n}", "function extendFilter(fid, negate, elms) {\r\n var rv = [], ri = -1, v, i = 0, ok,\r\n DIGIT = /^\\s*(?:[\\-+]?)[\\d,\\.]+\\s*$/,\r\n NEGATIVE = /^\\s*\\-[\\d,\\.]+\\s*$/;\r\n\r\n while ( (v = elms[i++]) ) {\r\n ok = 0;\r\n switch (fid) {\r\n case 0x40: ok = DIGIT.test(v[_innerText] || \"\"); break;\r\n case 0x41: ok = NEGATIVE.test(v[_innerText] || \"\"); break;\r\n case 0x42: ok = !!v.tween; break;\r\n case 0x43: ok = v.tween && v.tween.playing(); break;\r\n }\r\n if (ok ^ negate) {\r\n rv[++ri] = v;\r\n }\r\n }\r\n return rv;\r\n}", "function loopSilence(){\n\tsilencesamp.loop();\n\tsilencesamp.play();\n}", "function chageMedia(event) {\n udapteAPP({ darkMode: event.matches });\n}", "function noopMatchMedia(query) {\n // Use `as any` here to avoid adding additional necessary properties for\n // the noop matcher.\n return {\n matches: query === 'all' || query === '',\n media: query,\n addListener: function addListener() {},\n removeListener: function removeListener() {}\n };\n }", "function hello(silent) {\n \n}", "function setRawMode (mode) {\n if (mode) {\n this['do'].suppress_go_ahead();\n this.will.suppress_go_ahead();\n this.will.echo();\n } else {\n this.dont.suppress_go_ahead();\n this.wont.suppress_go_ahead();\n this.wont.echo();\n }\n}", "function extendFilter(fid, negate, elms) {\r\n var rv = [], ri = -1, v, i = 0, ok;\r\n\r\n while ( (v = elms[i++]) ) {\r\n ok = 0;\r\n switch (fid) {\r\n case 0x40: ok = DIGIT.test(v[textContent]); break; // 0x40: digit\r\n case 0x41: ok = NEGATIVE.test(v[textContent]); break; // 0x41: negative\r\n case 0x42: ok = !!v.uuTween; break; // 0x42: tween\r\n case 0x43: ok = v.uuTween && v.uuTween.playing(); break; // 0x43: playing\r\n }\r\n if (ok ^ negate) {\r\n rv[++ri] = v;\r\n }\r\n }\r\n return rv;\r\n}", "function noopMatchMedia(query) {\n // Use `as any` here to avoid adding additional necessary properties for\n // the noop matcher.\n return {\n matches: query === 'all' || query === '',\n media: query,\n addListener: () => { },\n removeListener: () => { }\n };\n}", "get wildmatch() {\n return this._wildmatch;\n }", "_reflow() {\n var match;\n\n // Iterate through each rule, but only save the last match\n for (var i in this.rules) {\n if(this.rules.hasOwnProperty(i)) {\n var rule = this.rules[i];\n if (window.matchMedia(rule.query).matches) {\n match = rule;\n }\n }\n }\n\n if (match) {\n this.replace(match.path);\n }\n }", "function filterByMatch(event) {\n return ;\n}", "function match(){\n var args = [].slice.call(arguments)\n var mask, keyFn, lBound, uBound\n\n args.forEach(function(a){\n var T=typeof a\n if (T === 'string') {if (!mask) {mask={}}; mask[a]=true}\n else if (T === 'function' && !keyFn) keyFn=a\n else if (T === 'number' && lBound===undefined) lBound=a\n else if (T === 'number' && lBound!==undefined) uBound=a\n else if (T === 'object' && !a.length) mask=a\n })\n\n var any = lBound===1 && uBound===-1\n var block = lBound===1 && uBound===0\n\n return function(ctx) {\n var m = mask || latest(ctx.channel.channels)\n var wc = m && wildCard(Object.keys(m))\n var wcMask = {}\n if (wc===false) memo(wcMask,Object.keys(m), {}, m, undefined, !!keyFn)\n var wcKeys = Object.keys(wcMask)\n var lb = lBound === undefined || lBound === -1? wcKeys.length : lBound\n var ub = uBound === undefined || uBound === -1? wcKeys.length : uBound\n\n return function matcher(v, c1, c2) {\n var isObj = typeof v ==='object'\n if (wc!==false || !wcKeys.length) {\n m = mask || v\n wcMask = {}\n memo(wcMask,Object.keys(m), v, m, undefined, !!keyFn)\n wcKeys = Object.keys(wcMask)\n if (!wcKeys.length) {\n wcMask[litKey] = v\n wcKeys = [litKey]\n }\n lb = lBound === undefined || lBound === -1? wcKeys.length : lBound\n ub = uBound === undefined || uBound === -1? wcKeys.length : uBound\n }\n // b* = boolean...\n // v* = value...\n // m* = mask...\n var count=0\n for (var i=0; i < wcKeys.length; i++) {\n var mk = wcKeys[i]\n var vk = typeof v === 'object' && v.hasOwnProperty(mk)\n var vv = keyFn ? keyFn(mk, vk ? v[mk] : v) : vk ? v[mk] : undefined\n if (vk || vv !== undefined) {\n var mv = wcMask[mk] === undefined ? vv : wcMask[mk].signal || wcMask[mk]\n var bv = typeof mv === 'function'? mv(v, vv, mk) : maskFn(Match.and(mv))(v, vv, mk)\n count += bv ? 1 : 0\n // early exit?\n if (count && (any || block)) break\n }\n }\n if (block && count===0) ctx.next(v)\n else if (count>=lb && count<=ub) ctx.next(v)\n }\n }\n}", "function soundChange(){\n\tif (mode){\n\t\tmode=false;\n\t}else{\n\t\tmode=true;\n\t}\n}", "match(input){ return null }", "function doMatch(aContact, mode, callbacks) {\n if (mode === 'passive') {\n doMatchPassive(aContact, callbacks);\n }\n else if (mode === 'active') {\n doMatchActive(aContact, callbacks);\n }\n }", "function wildCard() {\n console.log(\"Player \" + i + \" discarded a \" + discard.color + \" \" + discard.value);\n console.log(\"=========\");\n i++;\n}", "function nomatch() {\n\twatch.close();\n\n\tif (done) {\n\t\treturn;\n\t}\n\n\tsetTimeout(function () {\n\t\twatch = new Gaze(program.pattern);\n\t\twatch.on('all', stop);\n\t\twatch.on('nomatch', nomatch); // Recursion\n\t\twatch.on('ready', function(watcher) {\n\t\t\tvar keys = Object.keys(watcher._watched);\n\t\t\tif (keys && keys.length) {\n\t\t\t\tstop('added', watcher._watched[keys[0]]);\n\t\t\t}\n\t\t});\n\t}, delay || 500);\n}", "function collectWhitelistPatterns() {\n return [ /popupS-/, /modal-/, /disabled-/ ];\n}", "function PatternMatch(patt) {\n\tthis.patt = patt;\n\t//Switching on object mode so when stream reads sensordata it emits single pattern match.\n\tTransform.call( this, { objectMode: true } );\n}", "stopSpectate(player) {}", "match(pattern) {\n if (this.probe(pattern)) {\n return this.consume();\n }\n\n return null;\n }", "function sustainMode(){\n\tfor(var i = 0; i < samples.length; i++){\n\t\tsamples[i].playMode('sustain');\n\t}\n}", "unmute() {\n if (!this.mediaStream) return;\n this.mediaStream\n .getAudioTracks()\n .forEach((track) => { track.enabled = true; });\n }", "isLogSilent() {\n\t\t\treturn process.env.IS_LOG_SILENT ?\n\t\t\t\tcastToBoolen(process.env.IS_LOG_SILENT) :\n\t\t\t\tDEFAULT_IS_LOG_SILENT;\n\t\t}", "function test(){\n let newSpace = userPattern.length - 1;\n if(userPattern.length === compPattern.length && userPattern[newSpace] == compPattern[newSpace]){\n userPattern = [];\n setTimeout(playback,500);\n } else if(userPattern[newSpace] == compPattern[newSpace]){\n return;\n } else {\n loser();\n };\n}", "function audio_watchdog_process(ev)\n{\n\tif (muted || audio_buffering || audio_masked) {\n\t\taudio_silence_count = 0;\n\t\treturn;\n\t}\n\t\n\tvar silence_buf = ev.inputBuffer.getChannelData(0);\n\tvar silent = (silence_buf[0] == 0);\n\tif (kiwi_gc_snd) silence_buf = null;\t// gc\n\taudio_silence_count = silent? audio_silence_count+1 : 0;\n\n\tif (audio_silence_count > 16) {\n\t\taudio_connect(1);\n\t\taudio_silence_count = 0;\n\t\taudio_restart_count++;\n add_problem(\"FF silence\");\n kiwi_log('AUDIO FF SILENCE');\n\t}\n}", "passiveSearch(trap, charToken) {\n let effect = ItsATrap.getTrapEffect(charToken, trap);\n let character = getObj('character', charToken.get('represents'));\n\n // Only do passive search for traps that have a spotDC.\n if(effect.spotDC && character) {\n this._initPerceptionType(character);\n\n // If the character's passive wisdom beats the spot DC, then\n // display a message and mark the trap's trigger area.\n return TrapThemeHelper.getSheetAttr(character, 'passive_wisdom')\n .then((passWis) => {\n if(passWis >= effect.spotDC) {\n let html = TrapThemeHelper.htmlNoticeTrap(character, trap);\n ItsATrap.noticeTrap(trap, html.toString(this.css));\n }\n })\n .catch(err => {\n sendChat(CHAT_NAME, '/w gm ' + err.message);\n log(err.stack);\n });\n }\n }", "get passive(){return passiveSupported=!0,!1}", "function filterTrickle (sdp) {\n return sdp.replace(/a=ice-options:trickle\\s\\n/g, '')\n}", "function filterTrickle (sdp) {\n return sdp.replace(/a=ice-options:trickle\\s\\n/g, '')\n}", "function filterTrickle (sdp) {\n return sdp.replace(/a=ice-options:trickle\\s\\n/g, '')\n}", "function filterTrickle (sdp) {\n return sdp.replace(/a=ice-options:trickle\\s\\n/g, '')\n}", "function filterTrickle (sdp) {\n return sdp.replace(/a=ice-options:trickle\\s\\n/g, '')\n}", "function cauldron_window() {\n if (confirm(\"Are you sure?\") == true) {\n var response = send_command(\"enginemovewildcard\");\n if (response==\"true\"){\n alert(\"Wildcard activated!\");\n } else {\n alert(\"Illegal move.\");\n }\n $(\".overlay\").fadeIn();\n $(\".cauldron_window\").fadeIn();\n }\n}", "function silenceAlarm(bool){\n\t\tif ( bool ) {\n\t\t\tsilence=true;\n\t\t\t$('#controlSilence').html('true');\n\t\t\talarmSound.stop();\n\t\t\talarmSound.isPlaying = false;\n\t\t\t//console.log(alarmSound.isPlaying);\n\t\t} else {\n\t\t\tsilence=false;\n\t\t\t$('#controlSilence').html('false');\n\t\t\t//console.log(alarmSound.isPlaying);\n\t\t\tif ( !alarmSound.isPlaying && booFault ){\n\t\t\t\talarmSound.isPlaying = true;\n\t\t\t\talarmSound.play();\n\t\t\t\t\n\t\t\t}\n\t\t}\n\n\t}", "function getMotionMatch() {\n\t\t\tif (prefersReducedMotion) {\n\t\t\t\tjQuery( \".home-projects-slider-item-1\" ).slick( 'slickPause' );\n\t\t\t\tjQuery( \".home-projects-slider-item-2\" ).slick( 'slickPause' );\n\t\t\t} else {\n\t\t\t\tjQuery( \".home-projects-slider-item-1\" ).slick( 'slickPlay' );\n\t\t\t\tjQuery( \".home-projects-slider-item-2\" ).slick( 'slickPlay' );\n\t\t\t}\n\t\t}", "function myFunction(x) {\n if (x.matches) { // If media query matches\n isMovil = true;\n } else {\n }\n }", "match() {\n this.matchSound.play();\n }", "function matchingEngine() {\n updateScoreBoard();\n if (selectedElements[0][0].firstChild.className == selectedElements[1][0].firstChild.className) {\n $(selectedElements[1]).addClass('open show match');\n $(selectedElements[0]).addClass('match');\n $(selectedElements[1]).off('click');\n matchFound();\n selectedElements = [];\n } else {\n $(selectedElements[1]).addClass('open show nomatch');\n $(selectedElements[0]).addClass('nomatch');\n setTimeout(() => {\n $(selectedElements[1]).removeClass('open show nomatch');\n $(selectedElements[0]).removeClass('open show nomatch');\n $(selectedElements[0]).on('click', onClickEvent);\n selectedElements = [];\n }, 800);\n }\n}", "spectate(player, group, targetPlayer = null) {}", "clearFilters(silent) {\n this.filters.clear();\n this.filter(undefined, undefined, silent);\n }", "function myFunction(x) {\n if (x.matches) { // If media query matches\n isMovil = true;\n }else{\n }\n }", "function myFunction(x) {\n if (x.matches) { // If media query matches\n isMovil = true;\n }else{\n }\n }", "getTypeaheadMatches() {\n const pattern = this.typeaheadBuffer.replace(/[.*+\\-?^${}()|[\\]\\\\]/g, \"\\\\$&\");\n const re = new RegExp(`^${pattern}`, \"gi\");\n return this.options.filter(o => o.text.trim().match(re));\n }", "function ifNotMatching() {\n playAudio(tinyWhip);\n // hide cards that are open\n for (c of open) {\n c.card.classList.remove('open', `level${currentLevel}`); // flip cards back over\n }\n resetOpen();\n}", "function match() {\n let selected = document.querySelectorAll('.selected');\n selected.forEach(function(card) {\n card.classList.add('match');\n disable();\n });\n}", "function appendPolarity() {\n if (shouldResetScreen) resetScreen();\n if (screen.textContent === \"\") return;\n screen.textContent = -1 * screen.textContent;\n}", "immediateLevelSwitchEnd() {\r\n const media = this.media\r\n if (media && media.buffered.length) {\r\n this.immediateSwitch = false\r\n // if (BufferHelper.isBuffered(media, media.currentTime)) {\r\n // only nudge if currentTime is buffered\r\n // media.currentTime -= 0.0001;\r\n // }\r\n if (!this.previouslyPaused) {\r\n this.playPromise = media.play()\r\n this.playPromise.then(() => {\r\n this._pause = false\r\n this.playing = true\r\n })\r\n }\r\n }\r\n }", "function Won() {\n return matched === 16;\n}", "function ApplySelectionCriteria(molnum, srchcmp, isequal)\n{\n if (srchcmp == 'Replace') {\n\tSelectMolecule(molnum, isequal);\n } else if (srchcmp == 'Extend') {\n\tSelectMolecule(molnum, isequal || IsMoleculeSelected(molnum));\n } else if (srchcmp == 'Filter') {\n\tSelectMolecule(molnum, isequal && IsMoleculeSelected(molnum));\n } else if (srchcmp == 'Deselect') {\n\tSelectMolecule(molnum, !isequal && IsMoleculeSelected(molnum));\n }\n}", "function strongAttackHandler() {\n attackMonster(modeStrongAttack);\n\n}", "resetSilentRecordingCount(state) {\n state.recState.silentRecordingCount = 0;\n }", "function filterDubstep( genre ) {\n\t\tconsole.log( \"Checking for dubstep\" );\n\t\tif( genre.indexOf(\"dubstep\") != -1 ) {\n\t\t\tbotSpeak( bot, \"DUBSTEP DETECTED, CANNONS CHARGING\" );\n\t\t\tsleep(1000);\n\t\t\tbotSpeak( bot, \"FIRE\" );\n\t\t\tbotVote( bot, \"down\" );\n\t\t}\n\t}", "set mode(value) {}", "function notMatched() {\n let selected = document.querySelectorAll('.selected');\n selected.forEach(function(card) {\n card.classList.add('unmatched');\n });\n disable();\n guessesReset();\n}", "function handleMatch(subject, expression){\n var func = expression[0] === String.fromCharCode(135) ? gen.RegexReplace : gen.Replace;\n return gen.IfStatment(\n func(subject, expression, ''),\n \"\",\n \"true\"\n )\n }", "_continueSounds() {\n if (this._highestSeverity === Severity.MINOR ||\n this._highestSeverity === Severity.MAJOR) {\n this._playWarningSound();\n } else if (this._highestSeverity === Severity.CRITICAL) {\n this._playErrorSound();\n }\n }", "function shallNot(){\n if(fighterSelected.charName === \"Gandalf\"){\n if(defenderSelected.charName === \"Balrog\"){\n pass.play();\n }\n }\n}", "function text__TRACK__OFF_ques_(textTrackMode) /* (textTrackMode : textTrackMode) -> bool */ {\n return (textTrackMode === 1);\n}", "function setMediaActPass(sdp) {\n logger.debug(\"setMediaActPass: \");\n while (sdp.indexOf(\"a=setup:active\") !== -1) {\n logger.debug(\"a=setup:active to a=setup:actpass\");\n sdp = sdp.replace(\"a=setup:active\", \"a=setup:actpass\");\n }\n while (sdp.indexOf(\"a=setup:passive\") !== -1) {\n logger.debug(\"a=setup:passive to a=setup:actpass\");\n sdp = sdp.replace(\"a=setup:passive\", \"a=setup:actpass\");\n }\n return sdp;\n }", "checkSound(car) {\n\n this.extensions.carSound.bool = car.scripts.find((e) => {\n return (undefined != e[2].find((f) => {\n return f[0] == 'playSound:' \n }))\n })\n }", "function enableUnmatched(){\n Array.prototype.filter.call(deckOfCards, function(card){\n // removes disabled class from card div\n card.parentElement.classList.remove('disabled');\n });\n //Call disableMatched function to permantly disable matched cards\n disableMatched();\n}", "function modeOn() {\r\n if (teslaUsed) return;\r\n document.getElementById(\"teslaMode\").style.display = \"none\";\r\n $(\"#normalMode\").fadeIn(\"slow\");\r\n yeah.play();\r\n hero.teslaSpeed();\r\n teslaMode = teslaUsed = true;\r\n themeMusic.pause();\r\n rideMusic.play();\r\n setTimeout(modeOff, 10E3); // tesla mode timeout\r\n}", "triggerFreqShifter() {\n this.freqShifterActive = this.freqShifterActive ? this.freqShifterActive = false : this.freqShifterActive = true;\n\n if (this.freqShifterActive) {\n this.player.connect(this.freqShifter);\n this.freqShifter.wet.rampTo(1, 0.1);\n this.volOut.volume.rampTo(-20, 0.5);\n this.shifterLoop = new Tone.Loop((time) => this.shifterLFO(), 0.01); // calls below function every 0.01 seconds\n this.shifterLoop.start();\n /*\n this.player.connect(this.freqShifter);\n this.freqShifter.wet.rampTo(1, 0.1);\n this.freqShifterLFO.start();\n */\n }\n\n else {\n this.freqShifter.wet.rampTo(0, 0.1);\n this.player.disconnect(this.freqShifter);\n this.volOut.volume.rampTo(-0, 0.5);\n this.shifterLoop.stop();\n this.freqShifterGoingDown = true;\n\n this.freqShifter.pitch = 0;\n\n this.freqShifterParamTrackActive = false;\n this.freqShifterParamTrackActive_Y = false;\n /*\n this.freqShifter.wet.rampTo(0, 0.1);\n this.player.disconnect(this.freqShifter);\n this.freqShifterParamTrack.wet.rampTo(0, 0.1);\n this.freqShifterParamTrackActive = false;\n this.freqShifterParamTrackActive_Y = false;\n */\n }\n }", "function matchPattern(filename, pattern) {\n return ignore_1.default()\n .add(pattern)\n .ignores(filename);\n}", "function text__TRACK__HIDDEN_ques_(textTrackMode) /* (textTrackMode : textTrackMode) -> bool */ {\n return (textTrackMode === 2);\n}", "play(noise, visualization, mode='noise', speed=1) {\n // var volume = (noise.field=='near')? 1.0:0.25; // far-away noises are played quieter\n var volume = 1;\n var wave_selectedClass = \"\";\n var spectro_selectedClass = \"\";\n wave_selectedClass = (visualization == 'wave' && noise.active)? \"selected\": \"\";\n spectro_selectedClass = (visualization == 'spectro' && noise.active)? \"selected\": \"\";\n var recordingPath = (speed == 3)? noise.recording.path.split('.')[0]+'_3x.mp3': noise.recording.path;\n var resp = `\n <div class=\"spectrogram_${mode} ${spectro_selectedClass}\">\n <img class=\"spectrogram_img\" src=\"${noise.spectrogram}\" />\n </div>\n <div class=\"waveform_${mode} ${wave_selectedClass}\">\n <img class=\"waveform_img\" src=\"${noise.waveform}\" />\n </div>\n <audio autoplay=\"true\" loop=\"true\" class=\"player_noise\" oncanplay=\"this.volume=${volume};\">\n <source src=\"${recordingPath}\" type=\"audio/mpeg\"/>\n </audio>`;\n return resp;\n }", "function searchMode(line) {\n\t\tvar match = line.match(typesPatt);\n\t\tif (match !== null) {\n\t\t\treturn tmpl[match[1].toLowerCase()];\n\t\t}\n\t\treturn null;\n\t}", "function defaultFilter() {\n return !on_event.ctrlKey && !on_event.button;\n}", "function defaultFilter() {\n return !on_event.ctrlKey && !on_event.button;\n}", "function C007_LunchBreak_Natalie_TestMatch() {\r\n C007_LunchBreak_Natalie_CurrentStage = -1; // No mode\r\n if ((C007_LunchBreak_Natalie_MatchCount >= 2) && ActorHasInventory(\"Rope\")) C007_LunchBreak_Natalie_CurrentStage = 400; // Dom mode\r\n if ((C007_LunchBreak_Natalie_MatchCount >= 2) && !ActorHasInventory(\"Rope\")) C007_LunchBreak_Natalie_CurrentStage = 500; // Sub mode\r\n if ((C007_LunchBreak_Natalie_MatchCount <= 1) && ActorHasInventory(\"Rope\")) C007_LunchBreak_Natalie_CurrentStage = 300; // Dom mode\r\n if ((C007_LunchBreak_Natalie_MatchCount <= 1) && !ActorHasInventory(\"Rope\")) C007_LunchBreak_Natalie_CurrentStage = 320; // Sub mode\r\n else ActorChangeAttitude(-1, 0);\r\n}", "function setMediaPassive(sdp) {\n logger.debug(\"setMediaPassive: \");\n while (sdp.indexOf(\"a=setup:actpass\") !== -1) {\n logger.debug(\"a=setup:actpass to a=setup:passive\");\n sdp = sdp.replace(\"a=setup:actpass\", \"a=setup:passive\");\n }\n return sdp;\n }", "matchMediaMobileExt(e) {\n this.mobileExt = !!e.matches;\n }", "function unmatched() {\n openedCards[0].classList.add('unmatched');\n openedCards[1].classList.add('unmatched');\n disable();\n setTimeout(function() {\n openedCards[0].classList.remove('show', 'open', 'no-event', 'unmatched');\n openedCards[1].classList.remove('show', 'open', 'no-event', 'unmatched');\n enable();\n openedCards = [];\n }, 1100);\n}", "mute() {\n if (!this.mediaStream) return;\n this.mediaStream\n .getAudioTracks()\n .forEach((track) => { track.enabled = false; });\n }", "function ifMatching() {\n playAudio(doubleWhip);\n // add match class to both cards\n for (c of open) {\n c.card.classList.add('match', `level${currentLevel}`); // keep cards face up\n }\n matchedPairs += 1;\n // if all pairs are matched, end level with popup\n if (matchedPairs === iconCollections[currentLevel - 1].length) {\n window.clearInterval(interval); // stop timer\n setTimeout(congratsPopup, 700); // delay 0.7 seconds before popup\n }\n resetOpen();\n}", "increaseSilentRecordingCount(state) {\n state.recState.silentRecordingCount += 1;\n }", "_getDirectMatchProps() {\n return ['file'];\n }", "silent(state, action) {\n return this.record(state, action, true, false, true);\n }", "function mutePage() {\n var videos = document.querySelectorAll(\"video\"),\n audios = document.querySelectorAll(\"audio\");\n\n [].forEach.call(videos, function(video) { muteMe(video); });\n [].forEach.call(audios, function(audio) { if ((audio != sound.GameOverEntropie) && (audio != sound.GameOverContinue)) muteMe(audio);});\n}", "_match() {\n Log.error('Modifier _match not defined!');\n }", "function matched() {\n openedCards[0].classList.add(\"match\", \"disabled\");\n openedCards[1].classList.add(\"match\", \"disabled\");\n openedCards[0].classList.remove(\"show\", \"open\", \"no-event\");\n openedCards[1].classList.remove(\"show\", \"open\", \"no-event\");\n openedCards = [];\n}", "function MV_StartPlayback() \n{\n var status;\n var buffer;\n\n // Initialize the buffers\n ClearBuffer_DW( MV_MixBuffer , 0,MV_Silence, TotalBufferSize >> 2 );\n for( buffer = 0; buffer < MV_NumberOfBuffers; buffer++ )\n {\n MV_BufferEmpty[ buffer ] = 1 /*TRUE*/;\n }\n\n // Set the mix buffer variables\n MV_MixPage = 1;\n\n MV_MixFunction = MV_Mix;\n\n //JIM\n // MV_MixRate = MV_RequestedMixRate;\n // return( MV_Ok );\n\n // Start playback\n status = DSL_BeginBufferedPlayback( MV_MixBuffer[ 0 ],\n\t\t\t\t\t\t\t\t\t\tTotalBufferSize, \n\t\t\t\t\t\t\t\t\t\tMV_NumberOfBuffers,\n\t\t\t\t\t\t\t\t\t\tMV_RequestedMixRate, \n\t\t\t\t\t\t\t\t\t\tMV_MixMode, \n\t\t\t\t\t\t\t\t\t\tMV_ServiceVoc );\n\n if ( status != DSL_Ok )\n {\n MV_SetErrorCode( MV_BlasterError );\n return( MV_Error );\n }\n\n MV_MixRate = DSL_GetPlaybackRate();\n\n return( MV_Ok );\n}", "function skipMatch(candidate) {\n return invalidPattern || !candidate;\n }", "function selectOnlyMatchingOptions(obj,regex) {\n selectUnselectMatchingOptions(obj,regex,\"select\",true);\n }", "function unmatched() {\n openedCards[0].classList.add(\"unmatched\");\n openedCards[1].classList.add(\"unmatched\");\n disable();\n setTimeout(function () {\n openedCards[0].classList.remove(\"show\", \"open\", \"no-event\", \"unmatched\");\n openedCards[1].classList.remove(\"show\", \"open\", \"no-event\", \"unmatched\");\n enable();\n openedCards = [];\n }, 1100);\n}", "function myFunction(x) {\r\n if (x.matches) { // If media query matches\r\n document.body.classList.remove('open');\r\n }\r\n}", "function one() {\n\tif (noise) {\n\t\tlet audio = document.getElementById(\"clip1\");\n\t\taudio.play();\n\t}\n\tnoise = true;\n\toption1.style.backgroundColor = \"lightgreen\";\n}", "function strictModeOn(){\n\t$(\"#strictBtn\").removeClass('inactive').addClass('active');\n\tgameLevel =0;\n\tgameArray= [];\n\tlogicArray =[];\n\tgameLevel++;\n\tstrictMode = true;\n\trecordGame();\n}", "function checkForMatch() {\n let isMatch = firstCard.dataset.framework === secondCard.dataset.framework;\n isMatch ? disableMatchedCards() : unflipCards();\n }", "function isActiveMatchOptions(options) {\n return !!options.paths;\n}", "function matched(){\n displayDeck[0].classList.add(\"match\", \"disabled\");\n displayDeck[1].classList.add(\"match\", \"disabled\");\n displayDeck[0].classList.remove(\"show\", \"open\", \"no-event\");\n displayDeck[1].classList.remove(\"show\", \"open\", \"no-event\");\n displayDeck = [];\n}", "function armSingleLiveTrack(trackNum) {\n if(numTracksArmed == 1 && liveTrackArms[trackNum] == true){ return; }\n\n const track = MDI_liveBank[trackNum].getTrack(trackNum);\n const color = track.color();\n if(liveTrackArms[trackNum] != true) {\n track.getArm().set(true); \n }\n for(var t = 0; t < LIVE_BANK_HEIGHT; t++) {\n println(\"track check for \"+t);\n println(\"track check for \"+t+\"!=\"+trackNum+\" && \"+liveTrackArms[t]);\n const targetTrack = MDI_liveBank[t].getTrack(t);\n const targetColor = targetTrack.color();\n if(t != trackNum && liveTrackArms[t] == true && colorsMatch(color, targetColor)) { \n MDI_liveBank[t].getTrack(t).getArm().set(false); \n }\n } \n MDI_liveBank[trackNum].getTrack(trackNum).select();\n}", "loop(on = !this.loop) { // @todo this.loop not exists!\n this.mode = on ? MODE_LOOP : MODE_PLAY\n }", "setFilter(pattern) {\n this.dispatcher.setFilter(pattern);\n }", "isAllowedStuff(stuff) {\n\n let preRegex = new RegExp('(.*)\\_')\n\n if (preRegex.exec(stuff)) { //0.19 Change everyhing to Filth_xxx\n if (preRegex.exec(stuff)[1] == \"Filth\" || preRegex.exec(stuff)[1] == \"Blueprint\")\n return false;\n }\n\n switch (stuff) {\n case \"Filth\":\n case \"Trash\":\n case \"AnimalFilth\":\n case \"Vomit\":\n case \"Blood\":\n case \"Slime\":\n case \"CorpseBile\":\n case \"RubbleBuilding\":\n case \"FilthDirt\":\n case \"FilthBlood\":\n case \"FilthAnimalFilth\":\n case \"FilthAsh\":\n case \"FilthCorpseBile\":\n case \"FilthVomit\":\n case \"FilthAmnioticFluid\":\n case \"FilthSlime\":\n case \"FilthBloodInsect\":\n case \"FilthFireFoam\":\n case \"FilthSand\":\n case \"Blight\":\n case \"PowerConduit\":\n case \"PowerConduitInvisible\": //COMMON MOD\n case \"sewagePipeStuff\": //MOD\n case \"SandbagRubble\":\n case \"Corpse_Leather\":\n case \"Centipede_Corpse\":\n case \"Scyther_Corpse\":\n case \"Corpse\":\n case \"Frame\":\n case \"Letter\":\n case \"Short\":\n case \"Blueprint\":\n case \"Blueprint_Install\":\n case \"Install\":\n case \"RectTrigger\":\n case \"RockRubble\":\n case \"RubbleRock\":\n case \"BuildingRubble\":\n case \"SlagRubble\":\n case \"Centipede\":\n case \"Scyther\":\n case \"Lancer\":\n case \"ActiveDropPod\":\n case \"Fire\":\n case \"Spark\":\n return false;\n break;\n case \"Human\":\n return false;\n break;\n default:\n return true\n }\n }", "function loopDetect() {\n \n}", "function resetEventListener() {\n if (selectedInterval == \"melodic\") {\n return playback;\n } else {\n return playbackHarmonic;\n }\n }", "function pCorrect(el){\r\n\tif (document.getElementById('ball3a').src.match(\"images/pinstripes/pinstripe.png\") && document.getElementById('ball4a').src.match(\"images/pinstripes/pinstripe.png\")){\r\n\tel.classList.add(\"opaque\"); \r\n\t}\r\n\telse{\r\n\t\tvar audio = new Audio('sounds/glove.mp3');\r\n\t\taudio.play();\r\n\t}\r\n\tpartOnePass();\r\n}" ]
[ "0.5195979", "0.51513416", "0.51513416", "0.5120939", "0.50550246", "0.50411546", "0.49722338", "0.49106178", "0.49045828", "0.4866577", "0.485489", "0.48337755", "0.48156074", "0.48021492", "0.4773124", "0.47602376", "0.47436357", "0.47421786", "0.47106096", "0.4692055", "0.46441454", "0.46389264", "0.46361724", "0.4634558", "0.46313635", "0.4618947", "0.46141648", "0.46133783", "0.46083638", "0.4589965", "0.45820734", "0.45820734", "0.45820734", "0.45820734", "0.45820734", "0.45757878", "0.4575348", "0.45665163", "0.456607", "0.45659256", "0.45651972", "0.45641142", "0.45627797", "0.4560707", "0.4560707", "0.4549308", "0.45388615", "0.45352978", "0.45317551", "0.45240578", "0.45116138", "0.45031488", "0.44968283", "0.449121", "0.44843504", "0.4481765", "0.4478392", "0.44749033", "0.44722173", "0.44623935", "0.44587624", "0.44558305", "0.4455684", "0.44552994", "0.44504893", "0.44428304", "0.4439664", "0.4436257", "0.44259313", "0.44238904", "0.44228023", "0.44228023", "0.44185722", "0.4404029", "0.4403066", "0.4399862", "0.43968788", "0.4388906", "0.4386021", "0.4385958", "0.438551", "0.43708086", "0.4370557", "0.4366256", "0.43652257", "0.43538475", "0.4344652", "0.43434024", "0.4338943", "0.43367398", "0.43364674", "0.43347332", "0.43274105", "0.4319189", "0.4317158", "0.43170953", "0.4314934", "0.43121144", "0.43072158", "0.4306948", "0.43011326" ]
0.0
-1
Used for the active mode. Performs matching by familyName and givenName
function matchByName(aContact, callbacks, options) { // First we try to find by familyName // Afterwards we search by givenName var isSimContact = (Array.isArray(aContact.category) && aContact.category.indexOf('sim') !== -1); if ((isEmptyStr(aContact.familyName) || isEmptyStr(aContact.givenName)) && !isSimContact) { notifyMismatch(callbacks); return; } var finalResult = {}; var resultsByName = null; if (!isEmptyStr(aContact.name)) { var reqName = navigator.mozContacts.find({ filterValue: aContact.name[0].trim(), filterBy: ['name'], filterOp: 'equals' }); reqName.onsuccess = function() { resultsByName = reqName.result.filter(function(aResult) { return filterFacebook(aResult, options); }); notifyFindNameReady(); if (isEmptyStr(aContact.familyName)) { processByNameEnd(finalResult, resultsByName, callbacks); } }; reqName.onerror = function(e) { window.console.error('Error while trying to find by name: ', e.target.error.name); resultsByName = []; notifyFindNameReady(); if (isEmptyStr(aContact.familyName)) { processByNameEnd(finalResult, resultsByName, callbacks); } }; } else { resultsByName = []; notifyFindNameReady(); } if (!isEmptyStr(aContact.familyName)) { var reqFamilyName = navigator.mozContacts.find({ filterValue: aContact.familyName[0].trim(), filterBy: ['familyName'], filterOp: 'equals' }); reqFamilyName.onsuccess = function() { var results = reqFamilyName.result; var givenNames = []; var targetGN = Normalizer.toAscii( aContact.givenName[0].trim().toLowerCase()). replace(blankRegExp, ''); results.forEach(function(mContact) { if (mContact.id === aContact.id || isEmptyStr(mContact.givenName)) { return; } givenNames.push({ contact: mContact, givenName: Normalizer.toAscii( mContact.givenName[0].trim().toLowerCase()). replace(blankRegExp, '') }); }); var finalMatchings = givenNames.filter(function(obj) { var gn = obj.givenName; return ((gn === targetGN || targetGN.startsWith(gn) || gn.startsWith(targetGN)) && filterFacebook(obj.contact, options)); }); finalMatchings.forEach(function(aMatching) { finalResult[aMatching.contact.id] = { matchingContact: aMatching.contact }; }); if (resultsByName) { processByNameEnd(finalResult, resultsByName, callbacks); } else { document.addEventListener('by_name_ready', function nameReady() { document.removeEventListener('by_name_ready', nameReady); processByNameEnd(finalResult, resultsByName, callbacks); }); } }; reqFamilyName.onerror = function(e) { window.console.error('Error while trying to find by familyName: ', e.target.error.name); notifyMismatch(callbacks); }; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function doMatchPassive(aContact, callbacks) {\n if (!hasName(aContact)) {\n notifyMismatch(callbacks);\n return;\n }\n\n var matchingsFound = {};\n\n var localCbs = {\n onmatch: function(results) {\n // Results will contain contacts that match by tel or email\n // Normalizing the strings\n var names = [];\n Object.keys(results).forEach(function(aResultId) {\n var mContact = results[aResultId].matchingContact;\n\n if (!hasName(mContact)) {\n return;\n }\n\n // As the number of candidates here will be short a normal search\n // will be conducted\n var targetFN = null;\n if (!isEmptyStr(aContact.familyName)) {\n targetFN = Normalizer.toAscii(\n aContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n var targetGN = null;\n if (!isEmptyStr(aContact.givenName)) {\n targetGN = Normalizer.toAscii(\n aContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var targetName = (targetGN || '') + (targetFN || '');\n\n var mFamilyName = null;\n var mGivenName = null;\n\n if (!isEmptyStr(mContact.familyName)) {\n mFamilyName = Normalizer.toAscii(\n mContact.familyName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n\n if (!isEmptyStr(mContact.givenName)) {\n mGivenName = Normalizer.toAscii(\n mContact.givenName[0].trim().toLowerCase()).\n replace(blankRegExp, '');\n }\n // To support seamless matching of SIM contacts\n var mName = (mGivenName || '') + (mFamilyName || '');\n\n names.push({\n contact: mContact,\n familyName: mFamilyName,\n givenName: mGivenName,\n name: mName\n });\n\n var matchingList = names.filter(function(obj) {\n return ((obj.familyName === targetFN &&\n obj.givenName === targetGN) ||\n (obj.name && obj.name === targetName) && (\n !Array.isArray(obj.contact.category) ||\n obj.contact.category.indexOf(FB_CATEGORY) === -1));\n });\n\n matchingList.forEach(function(aMatching) {\n var contact = aMatching.contact;\n matchingsFound[contact.id] = {\n matchingContact: contact\n };\n });\n });\n\n reconcileResults(aContact, matchingsFound, results, callbacks);\n },\n\n onmismatch: function() {\n notifyMismatch(callbacks);\n }\n };\n\n // Matching by email and phone number, then match by names\n doMatchTelAndEmail(aContact, localCbs);\n }", "function search (firstName){\n // declare a for loop that loops through the `family` array\n for (var i = 0; i < family.length; i++){\n\n // declare an if statement, which will be `true` only if the name we pass in the argument matches a name in our objects\n if (family[i].lastName === lastName) {\n return printFamily(family[i]);\n } \n }\n}", "function doMatch(aContact, mode, callbacks) {\n if (mode === 'passive') {\n doMatchPassive(aContact, callbacks);\n }\n else if (mode === 'active') {\n doMatchActive(aContact, callbacks);\n }\n }", "function checkfamily() {\r\n\r\n \r\n}", "function matchSuspects( name ){\n rgName = name.substring(0,3);\n lcName = name.toLowerCase().substring(0,3);\n var rgQ = \"#matching .merge-list span:contains('{str}')\".supplant({\"str\": rgName});\n var lcQ = \"#matching .merge-list span:contains('{str}')\".supplant({\"str\": lcName});\n $(rgQ).addClass(\"selected\");\n }", "selfDetector(userId, referenceId, firstName, familyName) {\n \tif (userId === referenceId) {\n \t\treturn 'vous';\n \t} else {\n \t\treturn firstName + ' ' + familyName;\n \t}\n }", "function findMatching(drivers, name) {\n //console.log(drivers)\n //console.log(name)\n //console.log(drivers.filter(n => {return n === (name || name.toDownCase)}))\n let matchingName = drivers.filter((n) => {\n return n === name || n === name.toLowerCase() || n === name.toUpperCase();\n }); //should return array of matching\n //only return works once, remember to make the methods with () <-- remember this! Kevin Webster\n return matchingName;\n}", "function handleMultiplePersonMatches(example, matches) {\n if (!example.given_name) return;\n var update = example;\n var temp = true;\n var give;\n matches.forEach(function(match, i) {\n if (match.given_name) {\n if (match.given_name.indexOf(update.given_name)) {\n give = match.given_name.length > update.given_name.length ? match.given_name : update.given_name;\n update = match;\n update.given_name = give;\n }\n }\n })\n return update;\n}", "function matchVolunteerPerson(forename, surname, $personId) {\n\n if (!forename || !surname) {\n return;\n }\n\n var existingPersonName = $personId.data(\"full-name\");\n if (existingPersonName == forename + \" \" + surname) {\n // no change in value\n return;\n }\n findVolunteerPerson(forename, surname, $personId, existingPersonName);\n\n $personId.data(\"full-name\", forename + \" \" + surname);\n }", "function matchSelect() {\n\t\t\tmatch = {\n\t\t\t\tname: friends[index].name,\n\t\t\t\tphoto: friends[index].photo\n\t\t\t};\n\t\t}", "function checkFamily(name, array) {\n for (i=0; i < array.length; i++) {\n if (name == array[i]) {\n console.log(\"This family has \" + name + \" in it!\");\n break;\n // } else {console.log(\"This family does not have \" + name + \" in it!\");\n // }\n }}\n}", "function MultipleMatcher(ptargets, pmatchingOptions) {\n var next = 0;\n var self = this;\n var targets = ptargets;\n var matchingOptions = pmatchingOptions;\n var finalMatchings = {};\n\n function doMatchBy(target, callbacks) {\n var options = {\n filterValue: target,\n filterBy: matchingOptions.filterBy,\n filterOp: matchingOptions.filterOp\n };\n\n var req = navigator.mozContacts.find(options);\n\n req.onsuccess = function() {\n var matchings = req.result.filter(function(aResult) {\n return filterFacebook(aResult, matchingOptions.linkParams);\n });\n\n var filterBy = options.filterBy;\n\n matchings.forEach(function(aMatching) {\n if (matchingOptions.selfContactId === aMatching.id) {\n return;\n }\n\n var values = aMatching[options.filterBy[0]];\n var matchedValue;\n\n values.forEach(function(aValue) {\n var type = aValue.type;\n var value = aValue.value;\n\n if (value === target || value.indexOf(target) !== -1 ||\n target.indexOf(value) !== -1) {\n matchedValue = value;\n }\n\n finalMatchings[aMatching.id] = {\n target: target,\n fields: filterBy,\n matchedValues: [matchedValue],\n matchingContact: aMatching\n };\n });\n }); // matchings.forEach\n\n carryOn();\n }; // onsuccess\n\n req.onerror = function(e) {\n window.console.error('Error while trying to do the matching',\n e.target.error.name);\n notifyMismatch(self);\n };\n }\n\n function carryOn() {\n next++;\n if (next < targets.length) {\n doMatchBy(targets[next], callbacks);\n }\n else if (Object.keys(finalMatchings).length > 0) {\n notifyMatch(self, finalMatchings);\n }\n else {\n notifyMismatch(self);\n }\n }\n\n function matched(contacts) {\n carryOn();\n }\n\n var callbacks = {\n onmatch: matched,\n onmismatch: carryOn\n };\n\n this.start = function() {\n doMatchBy(targets[0], callbacks);\n };\n }", "function MatchData() {}", "function find_rule_local(gender, name, ruleset, match_whole_word, tags) {\n for (var i = 0; i < ruleset.length; i++) {\n var rule = ruleset[i];\n if (rule.tags) {\n var common_tags = [];\n for (var j = 0; j < rule.tags.length; j++) {\n var tag = rule.tags[j];\n if (!contains(tags, tag)) common_tags.push(tag);\n }\n if (!common_tags.length) continue;\n }\n if (rule.gender !== 'androgynous' && gender !== rule.gender)\n continue;\n\n name = name.toLowerCase();\n for (var j = 0; j < rule.test.length; j++) {\n var sample = rule.test[j];\n var test = match_whole_word ? name :\n name.substr(name.length - sample.length);\n if (test === sample) return rule;\n }\n }\n return false;\n }", "function Family (firstName){\n\tthis.address = '22 Jackson Dr.';\n\tthis.LastName = 'Huston';\n\tthis.firstName = firstName || '????';\n\tthis.living = true;\n\n\tthis.moves = function(){\n\t\tthis.address = '33 Woodlane Drive';\n\t\treturn firstName + ' now lives at 33 Woodlane Drive.';\n\t}\n}", "function lookForBooksMatching ( bookToMatch ) {\r\n // determine whether there is somethingToSearch phase\r\n var somethingToSearch = false;\r\n // if the book title is at least five characters long\r\n // or an enter keypress was captured (or the Clear Form\r\n // button was selected while in submit mode) then automatically\r\n // set somethingToSearch as true and reset disregardTitleLength\r\n // to false until the next detection; otherwise, determine\r\n // whether any other properties have true values in the\r\n // case of booleans or non-empty strings in the case of\r\n // strings that would make somethingToSearch truly worthwhile\r\n if ( bookToMatch[titleProperty].length > 4 || disregardTitleLength ) {\r\n somethingToSearch = true;\r\n disregardTitleLength = false;\r\n } else {\r\n for ( propertyName in bookToMatch ) {\r\n\t propertyForFilterFunction = propertyName;\r\n\t if ( typeof ( bookToMatch[propertyName] ) === 'boolean' ) {\r\n\t if ( bookToMatch[propertyName] ) {\r\n\t somethingToSearch = true;\r\n\t break;\r\n\t }\r\n\t } else if ( typeof ( bookToMatch[propertyName] ) === 'string' ) {\r\n\t if ( bookToMatch[propertyName] !== '' && propertyName !== titleProperty ) {\r\n\t somethingToSearch = true;\r\n\t break;\r\n\t }\r\n\t }\r\n }\r\n }\r\n // if somethingToSearch start filter function phase;\r\n // otherwise, print a standardMessage\r\n if ( somethingToSearch ) {\r\n var arrayLength;\r\n // start the filter with a checkbox property if possible;\r\n // otherwise start the filter with the title value\r\n if ( bookToMatch[wishlistProperty] ) {\r\n\t propertyForFilterFunction = wishlistProperty;\r\n\t filteredBooks = books.filter ( booleanSearch );\r\n } else if ( bookToMatch[loanedProperty] ) {\r\n\t propertyForFilterFunction = loanedProperty;\r\n\t filteredBooks = books.filter ( booleanSearch );\r\n } else if ( bookToMatch[ownProperty] ) {\r\n\t propertyForFilterFunction = ownProperty;\r\n\t filteredBooks = books.filter ( booleanSearch );\r\n } else if ( bookToMatch[readProperty] ) {\r\n\t propertyForFilterFunction = readProperty;\r\n\t filteredBooks = books.filter ( booleanSearch );\r\n } else {\r\n\t propertyForFilterFunction = titleProperty;\r\n\t patternForFilterFunction = bookToMatch[propertyForFilterFunction];\r\n\t filteredBooks = books.filter ( patternSearch );\r\n }\r\n // keep building the filteredBooks array\r\n // with all the true boolean and non-empty string values\r\n // associated with the properties in the bookToMatch\r\n for ( propertyName in bookToMatch ) {\r\n\t propertyForFilterFunction = propertyName;\r\n\t if ( typeof ( bookToMatch[propertyName] ) === 'boolean' ) {\r\n\t if ( bookToMatch[propertyName] ) {\r\n\t filteredBooks = filteredBooks.filter ( booleanSearch );\r\n\t }\r\n\t } else if ( typeof ( bookToMatch[propertyName] ) === 'string' ) {\r\n\t if ( bookToMatch[propertyName] !== '' ) {\r\n\t patternForFilterFunction = bookToMatch[propertyForFilterFunction];\r\n\t filteredBooks = filteredBooks.filter ( patternSearch );\r\n\t }\r\n\t }\r\n }\r\n arrayLength = filteredBooks.length;\r\n // if no books are in filteredBooks then print noBooksFoundMessage;\r\n // otherwise, listAll the filteredBooks that match the property settings\r\n if ( arrayLength === 0 ) {\r\n\t print ( noBooksFoundMessage );\r\n } else {\r\n\t listAll ( filteredBooks );\r\n }\r\n } else {\r\n print ( standardMessage );\r\n }\r\n}", "match(name) {\n return new code.Match(name);\n }", "function search(lastName) {\n contactsLength = contacts.length;\n for (var i = 0; i < contactsLength; i++) {\n if (lastName === lastName) {\n printPerson(contacts[i]);\n }\n }\n}", "function findMatches(arr, compareStr, target) {\n let results = [];\n for(let obj of arr) {\n let added = false;\n let current = obj[compareStr].toLowerCase().trim();\n if(current.startsWith(target)) {\n results.push(obj);\n added = true;\n }\n // if not already added, check for match within any word in name\n if(!added) {\n // spitting up name by words allows for search within any word in name\n let words = current.split(' ');\n let targets = target.split(' ');\n // if any words start with any targets, match\n for(let i=0; i<targets.length && !added; i++) {\n for(let j=0; j<words.length && !added; j++) {\n if(words[j].startsWith(targets[i])) {\n results.push(obj);\n added = true;\n }\n }\n }\n }\n }\n return results;\n}", "function search(lastName){\nvar contactsLength = contacts.length;\nfor (var i = 0; i < contactsLength; i++) {\nif(lastName == contacts[i].lastName) {\nprintPerson(contacts[i]);\n}\nelse{\nconsole.log(\"Nope\");\n }\n }\n}", "async matchFinder(target, seedArray) {\n\t\t//Your logic here\n\t}", "function searchByName(people){\n let firstNameInput = promptFor(\"What is the person's first name?\", autoValid);\n let lastNameInput = promptFor(\"What is the person's last name?\", autoValid);\n\n \n let firstName = firstNameInput.charAt(0).toUpperCase() + firstNameInput.slice(1);\n let lastName = lastNameInput.charAt(0).toUpperCase() + lastNameInput.slice(1);\n\n let foundPerson = people.filter(function(potentialMatch){\n if(potentialMatch.firstName === firstName && potentialMatch.lastName === lastName){\n return true;\n }\n else{\n return false;\n }\n })\n // TODO: find the person single person object using the name they entered.\n return foundPerson;\n}", "function match_match(obj, searchValue, _ref) {\n var searchableProps = _ref.searchableProps,\n cb = _ref.cb;\n searchValue = searchValue.toLocaleUpperCase();\n var propNames = searchableProps || Object.getOwnPropertyNames(obj);\n\n for (var i = 0; i < propNames.length; i++) {\n var targetValue = obj[propNames[i]];\n\n if (targetValue) {\n if (typeof cb === 'function') {\n var result = cb(targetValue, searchValue, propNames[i]);\n\n if (result === true) {\n return result;\n }\n }\n\n if (targetValue.toString().toLocaleUpperCase().indexOf(searchValue) !== -1) {\n return true;\n }\n }\n }\n\n return false;\n}", "function immediateFamily(person, people){\n\n //Iterate over every objects' id# to see if it matches the person's parent#\n\n function findParents(person, people){\n \n let foundParent = people.filter(function(parentID){\n if(parentID.id === person[0].parents[0] || parentID.id === person[0].parents[1]){\n return true;\n } else {\n return false;\n }\n })\n return foundParent;\n }\n\n let parentsFunction = findParents(person, people);\n let listOfParents = \"\";\n\n if(parentsFunction.length > 0){\n for(let i=0; i<parentsFunction.length; i++)\n listOfParents += parentsFunction[i].firstName + \" \" + parentsFunction[i].lastName + \"\\n\"; \n }\n\n //Iterate over every objects' parent# to see if it matches the person's parent#\n\n function findSiblings(person, people){\n \n let foundSibling = people.filter(function(siblingIdentifier){\n for (let i = 0; i < siblingIdentifier.parents.length; i++) {\n if((person[0].parents[0] === siblingIdentifier.parents[i] || person[0].parents[1] === siblingIdentifier.parents[i]) && person[0].id != siblingIdentifier.id) {\n return true;\n } else {\n return false;\n }\n }\n }) \n\n return foundSibling;\n }\n\n let siblingsFunction = findSiblings(person, people);\n let listOfSiblings =\"\";\n \n if(siblingsFunction.length > 0){\n for(let i=0; i<siblingsFunction.length; i++)\n listOfSiblings += siblingsFunction[i].firstName + \" \" + siblingsFunction[i].lastName + \"\\n\";\n } else{\n siblingsFunction = \"None Found\";\n }\n \n\n //Iterate over every objects' id# to see if it matches the person's currentSpouse#\n\n function findSpouse(person, people){\n\n let foundSpouse = people.filter(function(spouseID){\n if(spouseID.id === person[0].currentSpouse){\n return true;\n } else {\n return false;\n }\n })\n\n return foundSpouse[0].firstName + \" \" + foundSpouse[0].lastName;\n }\n\n \n //A function to call all the above functions\n\n function displayImmediateFamily(person, people){\n let printParents = listOfParents;\n let printSiblings = listOfSiblings;\n let printSpouse = findSpouse(person, people);\n\n let familyAlert = alert(\"Parents: \\n\" + printParents + \"\\nSiblings: \\n\" + printSiblings + \"\\nSpouse: \" + printSpouse);\n\n }\n\n //Now call everything\n\n let familyInformation = displayImmediateFamily(person, people);\n}", "function name_match(knownNames, name) {\n let incomingNameParts = name.split(' ');\n //Reduce the matches to a true or false\n return R.reduce((match, value) => {\n return value === true ? true : match;\n }, false,\n //Map over known names and run comparisons return match status back into a new arr\n R.map((knownName, index) => {\n //console.log(\"KNOWN\", knownName, \"INCOMING\", name);\n //Exact match\n if (knownName === name) return true;\n //Split strings into word parts\n let knownNameParts = knownName.split(' ');\n //Find common words\n let intersection = R.intersection(incomingNameParts, knownNameParts);\n //If we have a common length between the intersection and the incoming words\n if (knownNameParts.length === intersection.length\n || incomingNameParts.length === intersection.length) return true;\n //If we know we have three parts and the intersection is missing one part\n if (knownNameParts.length == 3 && incomingNameParts.length === 3 && intersection.length === 2) {\n //Compare the first letter of the middle part\n if (R.head(knownNameParts[1]) === R.head(incomingNameParts[1])) return true;\n }\n //Find the difference between the two word arrays so we can look in more detail at why we aren't finding a middle name match\n let difference = R.difference(incomingNameParts, knownNameParts);\n //We know two words match but we have a difference\n if (intersection.length == 2 && difference.length > 0) {\n let matcher = false;\n //For all the known name parts\n knownNameParts.forEach((value) => {\n //Check to see if another part of the name matches the first char of the difference.\n if (R.head(value) === R.head(difference[0])) matcher = true;\n });\n //Return if the matcher is true, other wise we need to consider this Not a match.\n if (matcher) return true;\n else return false;\n }\n\n if (incomingNameParts.length === knownNameParts.length) {\n let distanceArr = incomingNameParts.map((word, index) => {\n let {steps} = LD(word, knownNameParts[index]);\n return steps;\n });\n let distanceTotal = R.reduce(R.add, 0, distanceArr);\n if (distanceTotal <= incomingNameParts.length &&\n distanceArr.indexOf(2) === -1) return true;\n }\n\n if (intersection.length < 2) return false;\n }, knownNames)\n );\n // console.log(matcheResults);\n}", "match(fn) {\n if (this.isAbsent()) {\n return false;\n }\n return fn(this.value);\n }", "function matchBy(aContact, field, filterOper, callbacks, poptions) {\n var options = poptions || {};\n var values = [];\n\n if (Array.isArray(aContact[field])) {\n aContact[field].forEach(function(aField) {\n if (typeof aField.value === 'string') {\n values.push(aField.value.trim());\n }\n });\n }\n\n if (values.length > 0) {\n var matcher = new MultipleMatcher(values, {\n filterBy: [field],\n filterOp: filterOper,\n selfContactId: aContact.id,\n linkParams: options\n });\n matcher.onmatch = callbacks.onmatch;\n\n matcher.onmismatch = callbacks.onmismatch;\n\n matcher.start();\n }\n else {\n notifyMismatch(callbacks);\n }\n }", "function search_name() {\r\n\t\tvar args = autoSearchNFix.apply(this, arguments);\r\n\t\tvar namelist = input_array(args, 6);\r\n\t\tvar counted = [];\r\n\t\tvar condition = args[args.length - 2]; \r\n\t\tvar sourcestring = args[args.length - 3];\r\n\t\tvar sourcearray = create_source_search(sourcestring); \r\n\t\tvar countedId = args[args.length - 4];\r\n\t\tvar countedNum = args[args.length - 5];\r\n\t\tvar eventId = 0;\r\n\t\tvar sourceIds = [];\r\n\t\tfor (var i = 0; i < sourcearray.length ; i++) {\r\n\t\t\teventId = sourcearray[i];\r\n\t\t\tif (eval(condition)) {\r\n\t\t\t\tsourceIds.push(eventId);\r\n\t\t\t}\r\n\t\t}\r\n\t\tif ( args[args.length - 1] === 'or' ) {\r\n\t\t\tfor ( var i = 0; i < namelist.length; i++ ) {\r\n\t\t\t\tcounted = counted.concat(sourceIds.filter( function(eventId) { return $dataMap.events[eventId].name.includes(namelist[i]); } ));\r\n\t\t\t}\r\n\t\t\treturn counted_variables(counted, countedNum, countedId);\r\n\t\t} else if ( args[args.length - 1] === 'and' ) {\r\n\t\t\tcounted = sourceIds.filter( function(eventId) { return $dataMap.events[eventId].name.includes(namelist[namelist.length - 1]); } );\r\n\t\t\tnamelist.pop();\r\n\t\t\tif (namelist.length == 0) {\r\n\t\t\t\treturn counted_variables(counted, countedNum, countedId);\r\n\t\t\t}\r\n\t\t\treturn search_name(namelist, countedNum, countedId, counted, true, 'and');\r\n\t\t}\t\t\t\t\r\n\t}", "function Guidewire_FMSourceFileMatch(FROM_URL,LOCAL_FILENAME) {\n\tvar varFileURL = FROM_URL.toLowerCase();\n\tvar varFileActual = LOCAL_FILENAME.toLowerCase();\n\n\t// SPECIAL CASE FOR UPGRADE GUIDE PROCEDURES -- BASICALLY \n\tif (varFileURL.search(/^procedure-/) != -1) {\n\t if (varFileActual.search(/^procedure-/) != -1) { \n\t\t return (varFileURL == Guidewire_FMSourceFileExtract(varFileActual)); \n\t\t} else { \n\t\t return false; \n\t }\n\t }\n\telse {\n\t // basically, the default is to say they match... \n\t // if it's one of these specially-handled files, just let it work \n\t return true; \n\t}\n}", "function Guidewire_FMSourceFileMatch(FROM_URL,LOCAL_FILENAME) {\n\tvar varFileURL = FROM_URL.toLowerCase();\n\tvar varFileActual = LOCAL_FILENAME.toLowerCase();\n\n\t// SPECIAL CASE FOR UPGRADE GUIDE PROCEDURES -- BASICALLY \n\tif (varFileURL.search(/^procedure-/) != -1) {\n\t if (varFileActual.search(/^procedure-/) != -1) { \n\t\t return (varFileURL == Guidewire_FMSourceFileExtract(varFileActual)); \n\t\t} else { \n\t\t return false; \n\t }\n\t }\n\telse {\n\t // basically, the default is to say they match... \n\t // if it's one of these specially-handled files, just let it work \n\t return true; \n\t}\n}", "function Guidewire_FMSourceFileMatch(FROM_URL,LOCAL_FILENAME) {\n\tvar varFileURL = FROM_URL.toLowerCase();\n\tvar varFileActual = LOCAL_FILENAME.toLowerCase();\n\n\t// SPECIAL CASE FOR UPGRADE GUIDE PROCEDURES -- BASICALLY \n\tif (varFileURL.search(/^procedure-/) != -1) {\n\t if (varFileActual.search(/^procedure-/) != -1) { \n\t\t return (varFileURL == Guidewire_FMSourceFileExtract(varFileActual)); \n\t\t} else { \n\t\t return false; \n\t }\n\t }\n\telse {\n\t // basically, the default is to say they match... \n\t // if it's one of these specially-handled files, just let it work \n\t return true; \n\t}\n}", "function Guidewire_FMSourceFileMatch(FROM_URL,LOCAL_FILENAME) {\n\tvar varFileURL = FROM_URL.toLowerCase();\n\tvar varFileActual = LOCAL_FILENAME.toLowerCase();\n\n\t// SPECIAL CASE FOR UPGRADE GUIDE PROCEDURES -- BASICALLY \n\tif (varFileURL.search(/^procedure-/) != -1) {\n\t if (varFileActual.search(/^procedure-/) != -1) { \n\t\t return (varFileURL == Guidewire_FMSourceFileExtract(varFileActual)); \n\t\t} else { \n\t\t return false; \n\t }\n\t }\n\telse {\n\t // basically, the default is to say they match... \n\t // if it's one of these specially-handled files, just let it work \n\t return true; \n\t}\n}", "function Guidewire_FMSourceFileMatch(FROM_URL,LOCAL_FILENAME) {\n\tvar varFileURL = FROM_URL.toLowerCase();\n\tvar varFileActual = LOCAL_FILENAME.toLowerCase();\n\n\t// SPECIAL CASE FOR UPGRADE GUIDE PROCEDURES -- BASICALLY \n\tif (varFileURL.search(/^procedure-/) != -1) {\n\t if (varFileActual.search(/^procedure-/) != -1) { \n\t\t return (varFileURL == Guidewire_FMSourceFileExtract(varFileActual)); \n\t\t} else { \n\t\t return false; \n\t }\n\t }\n\telse {\n\t // basically, the default is to say they match... \n\t // if it's one of these specially-handled files, just let it work \n\t return true; \n\t}\n}", "function search(lastName) {\n var contactsLength = contacts.length;\n for (var i = 0; i < contactsLength; i++) {\n if(contacts[i].lastName === lastName) {\n printPerson(contacts[i]);\n }\n } \n}", "function search(lastName) {\n var contactsLength = contacts.length;\n for (var i = 0; i < contactsLength; i++) {\n if(contacts[i].lastName === lastName) {\n printPerson(contacts[i]);\n }\n } \n}", "function findMatching(drivers, name) {\n // debugger;\n return drivers.filter(driver => driver.toLowerCase() === name.toLowerCase())\n}", "function matchName(firstName, lastName, texts) {\n var combinedName = S(firstName).trim() + S(lastName).trim();\n if (combinedName.length < 5) {\n return null; //too short\n } else {\n if (\n findText(combinedName, texts) ||\n findText(S(firstName + ' ' + lastName).trim(), texts)\n || (findText(firstName, texts) && findText(lastName, texts))\n ) {\n return 'firstAndLast';\n }\n \n else\n if (findText(firstName, texts)) {\n return 'firstOnly';\n } else if (findText(lastName, texts)) {\n return 'lastOnly';\n } else {\n return null;\n }\n }\n}", "async function lookForPeople(phonebook, header, searchFields, searchFilter) {\n let noMatch = true; // ali je sploh katera oseba v imeniku najdena?\n phonebook.forEach(person => {\n // Preleti osebe v imeniku, in glede na izbrana iskalna polja in filtre isci in izpisuj\n let personPrint = \"\"; // String katerega sestavljamo za osebo, ce je bilo kaj najdeno\n let personMatch = false; // Ali se iskani niz pojavi pri osebi?\n for (var col in header) {\n let i = header[col]; // index stolpca \n if (searchFields.includes(col)) {\n // Uporabnik zeli iskati po tem polju\n\n // Spremeni v string in indeksiraj stringe\n person[i] = person[i].toString()\n let pos = 0;\n let oldPos = 0;\n let indices = [];\n // Isci po celem stringu kje se nahajajo pozicije\n while ((pos = person[i].indexOf(searchFilter, oldPos)) > -1) {\n indices.push(pos);\n oldPos = pos + searchFilter.length;\n }\n oldPos = 0;\n // Barvaj stringe, kjer so bile najdene pozicije\n for (let j=0; j<indices.length; j++) {\n personMatch = true;\n noMatch = false;\n // Pridobi substr od nepobarvanega dela\n personPrint += person[i].substr(oldPos, indices[j] - oldPos);\n // Pridobi del, ki ga je treba pobarvat\n personPrint += chalk.yellow(\n chalk.underline(\n chalk.bold(\n chalk.bgMagenta(\n person[i].substr(indices[j], searchFilter.length)\n ))));\n // Popravi staro pozicijo na zaden char zapisan v newPerson\n oldPos = indices[j] + searchFilter.length;\n }\n // V kolikor je za zadnjo najdeno pozicijo se kaj, dodaj v string (nepobarvano)\n if (oldPos < person[i].length) {\n personPrint += person[i].substr(oldPos, person[i].length - oldPos);\n }\n personPrint += \" \"\n } else {\n // Vseeno dodaj stolpec v string, v primeru da se isce po ostalih stolpcih\n personPrint += person[i] + \" \";\n }\n }\n if (personMatch) {\n // Izpisi trenuten personPrint kot zadetek (pobarvani deli vkljuceni)\n console.log(personPrint);\n }\n });\n // Obvesti ali je bil kdo najden\n let result = {\"noMatch\": noMatch};\n return result;\n}", "match(matchObj) {\n return match(matchObj, this);\n }", "function familyFilter() {\n return func;\n\n ////////////////\n\n function func(items, filters) {\n \tvar filtered = [];\n\t\t\tangular.forEach(items, function(item) {\n\t\t \t\tif(filters.indexOf(item.config.family) > -1 || filters.length === 0) {\n\t\t\t\t \tfiltered.push(item);\n\t\t \t\t}\n\t\t\t});\n\t\t\treturn filtered;\n }\n }", "function joinMatch(){\n\n}", "function searchName(name){\n var nameABC = change_alias(name).toLowerCase();\n for(let contact of listContact)\n {\n if(change_alias(contact.Name).toLowerCase().indexOf(nameABC)!== -1)\n console.log(contact);\n }\n}", "name(nameMatch){\n\t\t//loops through all the pokemon objects to match name\n\t\tfor(let i=0; i<this.pokes.length; i++) { \n\t\t\tif(this.pokes[i].name == nameMatch){\n\t\t\t\t//returns name and exists function\n\t\t\t\treturn this.pokes[i];\n\t\t\t}\t\n\t\t}\n\t\t//testing leftover. if function called and not exited during loop then this console.log will execute\n\t\tconsole.log(\"specified pokemon does not belong to this trainer.\")\n\t}", "function findMatching(drivers, name){\n return drivers.filter(driver => {\n return driver.toUpperCase() == name.toUpperCase()\n })\n}", "function search(lastName) {\n var contactsLength = contacts.length;\n for (var i = 0; i < contactsLength; i++) {\n if (lastName === contacts[i].lastName) {\n printPerson(contacts[i]);\n }\n }\n}", "function search(lastName) {\n var contactsLength = contacts.length;\n for (var i = 0; i < contactsLength; i++) {\n if (lastName === contacts[i].lastName) {\n printPerson(contacts[i]);\n }\n }\n}", "addMatchingFunc(name, fn) {\n return __awaiter(this, void 0, void 0, function* () {\n this.hasPattern = true;\n this.matchingFunc = fn;\n });\n }", "function findPerson( tPeople )\n {\n //find function of an array, looks based on expression\n return tPeople.find( personMatchesParam );\n }", "function getObjectFromName(person){\n return person.name == nameFilter;\n}", "searcForName(name, array){\r\n return array.find((ele) => ele.getName().toLowerCase() === name.toLowerCase());\r\n\r\n }", "match(name, query) {\n if (this.get('_mocked')) {\n return;\n }\n\n let matcher = this.get('mql')(query);\n\n let listener = matcher => {\n if (this.get('isDestroyed')) {\n return;\n }\n this.set(name, matcher);\n\n if (matcher.matches) {\n this.get('matches').addObject(name);\n } else {\n this.get('matches').removeObject(name);\n }\n this._triggerEvent();\n };\n this.get('listeners')[name] = listener;\n\n if (matcher.addListener) {\n matcher.addListener(function (matcher) {\n Ember.run(null, listener, matcher);\n });\n }\n listener(matcher);\n }", "function doMatchTelAndEmail(aContact, callbacks, options) {\n var localCbs = {\n onmatch: function(telMatches) {\n var matchCbs = {\n onmatch: function(mailMatches) {\n // Have a unique set of matches\n var allMatches = telMatches;\n Object.keys(mailMatches).forEach(function(aMatch) {\n if (!allMatches[aMatch]) {\n allMatches[aMatch] = mailMatches[aMatch];\n }\n else {\n allMatches[aMatch].fields.push('email');\n allMatches[aMatch].matchedValues.push(\n mailMatches[aMatch].matchedValues[0]);\n }\n });\n notifyMatch(callbacks, allMatches);\n },\n onmismatch: function() {\n notifyMatch(callbacks, telMatches);\n }\n };\n matchByEmail(aContact, matchCbs, options);\n },\n onmismatch: function() {\n matchByEmail(aContact, callbacks, options);\n }\n };\n matchByTel(aContact, localCbs, options);\n }", "function app(people){\n var searchType = promptFor(\"Do you know the name of the person you are looking for? Enter 'yes' or 'no'\", yesNo).toLowerCase();\n var foundPerson;\n switch(searchType){\n case 'yes':\n foundPerson = searchByName(people);\n break;\n case 'no':\n familyMenu(people, traitsMenu(people));\n break;\n default:\n app(people); // restart app\n break;\n }\n mainMenu(foundPerson, people);\n}", "match(name, query) {\n // see https://github.com/ember-cli/eslint-plugin-ember/pull/272\n if ((Ember.testing && this._mocked) || !this.enabled) {\n return;\n }\n\n const mql = this.mql,\n matcher = mql(query);\n\n const listener = (matcher) => {\n if (this.isDestroyed || this.isDestroying) {\n return;\n }\n\n this.matchers[name] = matcher;\n\n if (matcher.matches) {\n this.matches = Array.from(new Set([...this.matches, name]));\n } else {\n this.matches = Array.from(\n new Set(this.matches.filter((key) => key !== name))\n );\n }\n\n if (this.listeners[name] !== matcher) {\n this._triggerEvent();\n }\n };\n\n this.listeners[name] = listener;\n\n if (typeof matcher.addEventListener === 'function') {\n matcher.addEventListener('change', (matcher) => {\n run(null, listener, matcher);\n });\n } else if (typeof matcher.addListener === 'function') {\n matcher.addListener((matcher) => {\n run(null, listener, matcher);\n });\n }\n\n listener(matcher);\n }", "function isProductInFamily(product, family) {\n\ttry {\n\t\tvar productsOfFamily = new Array();\n\t\tproductsOfFamily = document.getElementsByName('opPrFamily_' + family);\n\t\tif (productsOfFamily != null)\n\t\t\tfor(i=0; i<productsOfFamily.length; i++) {\n\t\t\t\tif (productsOfFamily[i].value == product) return true;\n\t\t\t}\n\t} catch (Err) {}\n\treturn false;\n}", "function searchByName(people) {\n let firstName = promptFor(\"What is the person's first name?\", chars);\n let lastName = promptFor(\"What is the person's last name?\", chars);\n\n let foundPerson = people.filter(function (person) {\n if (person.firstName.toLowerCase() === firstName.toLowerCase() && person.lastName.toLowerCase() === lastName.toLowerCase()) {\n return true;\n } else {\n return false;\n }\n });\n return foundPerson;\n}", "function mainMenu(person, people){\n /* Here we pass in the entire person object that we found in our search, as well as the entire original dataset of people. We need people in order to find descendants and other information that the user may want. */\n if (!person){\n alert(\"Could not find that individual.\");\n return app(people); // restart\n }\n else\n\n \n var displayOption = prompt(\"Found \" + person.firstName + \" \" + person.lastName + \" . Do you want to know their personal 'info', 'family' or 'descendants?' Type the option you want or 'restart' or 'quit'\".trim());\n switch(displayOption){\n case \"info\":\n displayPerson(person);\n familyMenu(people, person);\n break;\n case \"family\":\n familyMenu(people, person);\n \n if(specificFamily == \"parents\"){\n \n \n }\n else if(specificFamily == \"spouse\"){\n \n }\n else if(specificFamily == \"siblings\"){\n \n }\n else if(specificFamily == \"children\"){\n\n }\n let foundRelatives = familyFilter(person.id, people);\n displayPeople(foundRelatives);\n return foundRelatives[0];\n break;\n case \"descendants\":\n descendantsFilter(person, people);\n break;\n case \"restart\":\n app(people); // restart\n break;\n case \"quit\":\n return; // stop execution\n default:\n return mainMenu(person, people); // ask again\n }\n}", "function solve(firstName, secondName,\r\n familyName) {\r\n // some code here...\r\n // some more code here...\r\n}", "function app(people){\n let searchType = promptFor(\"Do you know the name of the person you are looking for? Enter 'yes' or 'no'\", yesNo).toLowerCase();\n let searchResults;\n switch(searchType){\n case 'yes':\n searchResults = searchByName(people);\n break;\n case 'no':\n promptFor(\"Do you know any traits about this person? Enter 'weight', 'height', 'dob', 'occupation', 'eye color', or 'no.\").toLowerCase();\n // TODO: search by traits\n searchResults = searchTraits(people);\n switch(searchType){\n case 'weight':\n searchResults = searchWeight(people);\n break;\n case 'height' :\n searchResults = searchHeight(people);\n break;\n case 'dob':\n searchResults = searchDob(people);\n break;\n case 'occupation':\n searchResults = searchOccupation(people);\n break;\n case 'eye color':\n searchResults = searchEyeColor(people);\n break;\n case 'no':\n prompt(\"Sorry. We can't just vaguely search based on a feeling.\")\n default:\n app(people);\n break;\n }\n\n function searchByName(people){\n let firstName = promptFor(\"Person's first name?\", chars);\n let lastName = promptFor(\"Person's last name?\", chars);\n\n let foundPerson = people.filter(function(person){\n if(person.firstName === firstName && person.lastName === lastName){\n return true;\n }\n else{\n return false;\n }\n })\n return foundPerson[0];\n }\n\n\n \n\n \n \n\n //what color eyes? etc\n //switch case for searchbyTrait instead of single function\n\n break;\n default:\n app(people); // restart app\n break;\n }\n \n \n // Call the mainMenu function ONLY after you find the SINGLE person you are looking for\n mainMenu(searchResults, people);\n}", "function app(people){\n let searchType = promptFor(\"Do you know the name of the person you are looking for? Enter 'yes' or 'no'\", yesNo).toLowerCase();\n let searchResults;\n switch(searchType){\n case \"yes\":\n searchResults = searchByName(people);\n console.log(displayPerson);\n break;\n case \"no\":\n // TODO: search b traits\n searchResults = searchbyheight(people);\n console.log(displayPerson)\n break;\n default:\n app(people); \n break;\n }\n \n // Call the mainMenu function ONLY after you find the SINGLE person you are looking for\n mainMenu(searchResults, people);\n}", "function MATCH()\n{\n if(arguments.length==0)\n {\n alert(\"please enter parameter into function \");\n return \"=MATCH()\";\n }\n \n for(var i=1;i<arguments.length-1;i++)\n {\n \n if(arguments[0]==arguments[i])\n\n {\n return i;\n }\n \n \n }\n\n \n\n return \"#NAME?\";\n\n}", "function findNameByChar(nameData, firstNamePointer, lastNamePointerOne, lastNamePointerTwo, \n finalFirstName, finalLastNameOne, finalLastNameTwo) {\n \n \n for (var i = 0; i < nameData.firstName.length; i++) {\n if (nameData.firstName[i].firstLetter == firstNamePointer) {\n finalFirstName = nameData.firstName[i].altFirstName;\n //console.log(finalFirstName);\n \n } \n }\n\n for (var j = 0; j < nameData.lastName.length; j++) {\n if (nameData.lastName[j].firstLetter == lastNamePointerOne) {\n finalLastNameOne = nameData.lastName[j].altLastNamePrefix;\n \n } \n }\n\n for (var k = 0; k < nameData.lastName.length; k++) {\n if (nameData.lastName[k].lastLetter == lastNamePointerTwo) {\n finalLastNameTwo = nameData.lastName[k].altLastNameSuffix;\n \n } \n }\n\n document.getElementById(\"newName\").innerHTML = \n (`Your new name: `+finalFirstName+` `+finalLastNameOne+finalLastNameTwo);\n \n }", "function searchByName(people){\n let firstName = promptFor(\"What is the person's first name?\", firstNameValidation, people);\n let lastName = promptFor(\"What is the person's last name?\", lastNameValidation, people);\n\n let foundPerson = people.filter(function(potentialMatch){\n if(potentialMatch.firstName === firstName && potentialMatch.lastName === lastName){\n return true;\n }\n else{\n return false;\n }\n })\n return foundPerson[0];\n}", "function filterByName(searchForName, personList) {\n searchForName = searchForName.toLowerCase();\n return personList.filter((person) => {\n console.log(person)\n // Only needs to check if letters typed so far are included in name, not equal to name. \n return person.name.toLowerCase().includes(searchForName);\n });\n}", "function matchingFriendsLetter(array, person, letter){\n var messg;\n var count = 0;\n var wholeMssg;\n var matchingFriends;\n customers.filter(function(value, index, arr){\n if(value.name === person){\n matchingFriends = value.friends;\n }\n \n return matchingFriends;\n });\n matchingFriends.filter(function(e, i, c){\n if(e.name.charAt(0).toLowerCase() === letter.toLowerCase()){\n count++;\n messg = e.name;\n wholeMssg = person + \" has \" + count + \" friend(s) whose name starts with the letter \" + letter;\n }\n else {\n wholeMssg = person + \" does not have any friends with names starting with the letter \" + letter;\n }\n \n \n });\n \n return wholeMssg;\n \n }", "function matchName(drivers, string){\n let matches = []\n for(const traits of drivers){\n if(traits['name'] === string){\n matches.push(traits)\n }\n }\n return matches \n}", "function findMatches(wordToMatch, names){\n\t\treturn names.filter(restaurants => {\n\t\t\tconst regex = new RegExp (wordToMatch, 'gi');\n\t\t\treturn restaurants.name.match(regex)\n\t\t});\n\t}", "bindSearcher() {\n $('#oompaName').bind(\"change paste keyup\", function() {\n var searchName = $('#oompaName').val().toLowerCase(); \n if((this.actualOompaList !== null)) {\n var a = JSON.parse(this.actualList);\n var tempResults = [];\n a.forEach(function(element){\n var name = element['first_name'].toLowerCase();\n var lastName = element['last_name'].toLowerCase();\n var profession = element['profession'].toLowerCase();\n\n if(name.includes(searchName) || lastName.includes(searchName) ||\n profession.includes(searchName)) {\n tempResults.push(element);\n }\n });\n paintOompaTemp(tempResults);\n }\n });\n }", "function matches(selector, currentNode) {\n var vendors = [\"webkit\", \"ms\", \"moz\"],\n count = vendors.length, vendor, i;\n\n for (i = 0; i < count; i++) {\n vendor = vendors[i];\n if ((vendor + \"MatchesSelector\") in currentNode) {\n return currentNode[vendor + \"MatchesSelector\"](selector);\n }\n }\n }", "function app(people){\n let searchType = promptFor(\"Do you know the name of the person you are looking for? Enter 'yes' or 'no'\", yesNo);\n let searchResults;\n switch(searchType){\n case 'yes':\n searchResults = searchByName(people);\n break;\n case 'no':\n searchResults = searchByTraits(people);\n break;\n default:\n app(people); // restart app\n break;\n }\n // Call the mainMenu function ONLY after you find the SINGLE person you are looking for\n mainMenu(searchResults, people);\n }", "async addMatchingFunc(name, fn) {\n this.hasPattern = true;\n if (typeof name === 'string' && fn) {\n this.matchingFunc = fn;\n }\n else if (typeof name === 'function') {\n this.matchingFunc = name;\n }\n else {\n throw new Error('error: domain should be 1 parameter');\n }\n }", "function searchNames() {\r\n\r\n Word.run(function (context) {\r\n\r\n // Mettez en file d'attente une commande pour obtenir la selection actuelle, puis\r\n // creez un objet de plage proxy avec les resultats.\r\n var body = context.document.body;\r\n context.load(body, 'text');\r\n\r\n // Empties the politicians already found since we \"relaunch\" the search.\r\n alreadyFoundPoliticians = {};\r\n\r\n $('#politicians').empty(); // Empties all the content of the panel.\r\n\r\n return context.sync().then(function () {\r\n\r\n var wholeText = body.text; // Get the whole text of the body as a String\r\n\r\n // Launch the search\r\n inspectText(wholeText, context);\r\n\r\n }).then(context.sync);\r\n })\r\n .catch(errorHandler);\r\n\r\n }", "async match(parent, args) {\n const matchId = args.id\n const teamName = parent.name\n let results = await getEndpoint(`matches/${matchId}`)\n const teams = results.teams\n if (!teams.includes(teamName)) {\n throw new SyntaxError(`${teamName} did not participate in match ID ${matchId}`)\n }\n results.matchId = matchId\n return results\n }", "function app(people){\n let searchType = promptFor(\"Do you know the name of the person you are looking for? Enter 'yes' or 'no'\", yesNo).toLowerCase();\n let searchResults;\n switch(searchType){\n case 'yes':\n searchResults = searchByName(people);\n break;\n case 'no':\n searchByTrait(people);\n break;\n default:\n app(people); // restart app\n break;\n }\n \n // Call the mainMenu function ONLY after you find the SINGLE person you are looking for\n mainMenu(searchResults, people);\n}", "function suggestFilter(msg, arg){\r\n\t\tstate = 3;\r\n\t\thasTheWord = arg;\r\n\t\topenPanel(msg);\r\n\t}", "searchPatientsMatch() {\n /* Search by language */\n const matchEnglish = this.findMatchLanguage(Language_1.Language.English);\n if (matchEnglish)\n return matchEnglish;\n const matchSpanish = this.findMatchLanguage(Language_1.Language.Spanish);\n if (matchSpanish)\n return matchSpanish;\n /* Match not found */\n return null;\n }", "function matchUsernameToPerson(userFirstName) {\n if (!PERSONS) return '3';\n\n console.log('PEOPLE', PERSONS, userFirstName);\n for (var i = 0; i < PERSONS.length; i++) {\n if (PERSONS[i].name.toLowerCase() == userFirstName.toLowerCase()) {\n return PERSONS[i].id;\n }\n }\n\n return '3';\n}", "function performSearch(searchInput, names) {\r\n console.log(searchInput);\r\n console.log(names);\r\n var searchInput;\r\n\r\n for (let i = 0; i < names.length; i++) {\r\n names[i].classList.remove(\"match\");\r\n\r\n let match = searchInput.value.toLowerCase();\r\n\r\n\r\n if (searchInput.value.length !== 0 && names[i].textContent.toLowerCase().includes(match)) {\r\n names[i].classList.add(\"match\");\r\n }\r\n }\r\n}", "_autoCompleteMatchString(strFather, strChild, length) {\n if (!strFather || !strChild) {\n return -1;\n }\n if (strFather.startsWith(strChild)) {\n return 3;\n } else if (new RegExp(`${strChild.slice(0, length)}.*${strChild.slice(length)}`, 'mg').test(strFather)) {\n return 2;\n } else {\n let flag = true;\n let arr = strChild.split('');\n for (let i of arr) {\n if (!strFather.includes(i)) {\n flag = false;\n break;\n }\n }\n if (flag) {\n return 1;\n }\n return -1;\n }\n }", "matches(str) {\n if (str[0] == '@') return (str.slice(1) == this.info.name);\n return (str == this.info.hash);\n }", "function mainMenu(person, people, firstAndLastName, filteredByAge, filteredByHeight, filteredByOccupation, filteredByWeight, filteredByColor){\r\n /* Here we pass in the entire person object that we found in our search, as well as the entire original dataset of people. \r\n We need people in order to find descendants and other information that the user may want. */\r\n\r\n if(!person){\r\n alert(\"Could not find that individual.\");\r\n return app(people);\r\n }\r\n\r\n var displayOption = prompt(\"Found \" + person.firstName + \" \" + person.lastName + \" . Do you want to know their 'info', 'family', or 'descendants'? Type the option you want or 'restart' or 'quit'\");\r\n\r\n switch(displayOption){\r\n case \"info\":\r\n displayInfo(person, people, firstAndLastName, filteredByAge, filteredByHeight, filteredByOccupation, filteredByWeight, filteredByColor);\r\n break;\r\n case \"family\":\r\n displayFamily(people, person);\r\n break;\r\n case \"descendants\":\r\n findDescendants(person, people, firstAndLastName, filteredByAge, filteredByHeight, filteredByOccupation, filteredByWeight, filteredByColor);\r\n break;\r\n case \"restart\":\r\n app(people); \r\n break;\r\n case \"quit\":\r\n return; \r\n default:\r\n return mainMenu(person, people); \r\n }\r\n}", "function substringMatcher(guests) {\n return function findMatches(q, cb) {\n var matches = [];\n\n guests.forEach(function (guest) {\n var searchParts = q.split(' ').map(lowercase);\n var hasSubstring = searchParts.some(function (searchTerm) {\n return (guest.fio.toLowerCase().indexOf(searchTerm) !== -1);\n });\n\n if (hasSubstring) {\n matches.push(guest);\n }\n });\n\n cb(matches);\n };\n }", "onSearch(value) {\n let tempPhones = [];\n for (let i = 0; i < this.state.phonesTemp.length; i++) {\n // If the phone's name contains the name entered then add it\n if (this.state.phonesTemp[i].name.toLowerCase().includes(value.toLowerCase())) {\n tempPhones.push(this.state.phonesTemp[i]);\n }\n }\n this.setState({ phones: tempPhones }); // Render phones mathing criteria\n }", "function searchByName(people) {\n let firstName = promptFor(\"What is the person's first name?\", autoValid);\n let lastName = promptFor(\"What is the person's last name?\", autoValid);\n\n let foundPerson = people.filter(function (potentialMatch) {\n if (\n potentialMatch.firstName === firstName &&\n potentialMatch.lastName === lastName\n ) {\n return true;\n } else {\n return false;\n }\n });\n return foundPerson[0];\n}", "searchFn (haystack, needle) { // search function\r\n return haystack.toLowerCase().indexOf(needle.toLowerCase()) < 0;\r\n }", "function NameGiver(who) {\r\n const FemaleFirstNames = [\"Jaiden\", \"Judy\", \"Nia\", \"Kelis\", \"Chelsea\", \"Amani\", \"Veronica\", \"Kyra\", \"Lauryn\", \"Alicja\", \"Tate\", \"Colleen\", \"Melody\", \"Pippa\", \"Keziah\", \"Melissa\", \"Lana\", \"Marie\", \"Molly\", \"Sandra\", \"Dannielle\", \"Yusra\", \"Laiba\", \"Gabrielle\", \"Syeda\", \"Amirah\",\r\n \"Lindsay\", \"Karly\", \"Itzel\", \"Clarissa\", \"Ansley\", \"Leanna\", \"Briley\", \"Cara\", \"Katelynn\", \"Susan\", \"Alexis\", \"Kaia\", \"Marlee\", \"Emmy\", \"Genevieve\", \"Melany\", \"Jaylynn\", \"Amari\", \"Sharon\", \"Miah\", \"Karen\", \"Kylie\"\r\n ],\r\n MaleFirstNames = [\"Jerome\", \"Napoleon\", \"Duncan\", \"Brant\", \"Chance\", \"Dewitt\", \"Brendan\", \"Asim\", \"Faith\", \"Macy\", \"Landon\", \"Sulaiman\", \"Iestyn\", \"Gordon\", \"Hector\", \"Haris\", \"Lee\", \"Simran\", \"Ronnie\", \"Rishi\", \"Bartosz\", \"Shelley\", \"Virgil\", \"Howard\", \"Rio\", \"Prince\",\r\n \"Glenn\", \"Daniel\", \"Felipe\", \"Willie\", \"Aden\", \"Brennen\", \"Cale\", \"Arnav\", \"Quentin\", \"River\", \"Clarence\", \"Jamal\", \"Luca\", \"Brent\", \"Tyrone\", \"Ryan\", \"Damien\", \"Carmelo\", \"Reese\", \"Braiden\", \"Beckham\"\r\n ],\r\n LastNames = [\"Paine\", \"Ward\", \"Bostock\", \"Devine\", \"Heath\", \"Bone\", \"Dupont\", \"Patterson\", \"Garza\", \"Stein\", \"Madden\", \"Francis\", \"Villanueva\", \"Perry\", \"Lyssa\", \"Beach\", \"Crouch\", \"Sharp\", \"Clifford\", \"Wade\", \"Vargas\", \"Hatfield\", \"Mata\", \"Lozano\", \"Everett\",\r\n \"Krueger\", \"Jimenez\", \"Fitzpatrick\", \"Nelson\", \"Scott\", \"Vaughn\", \"Lee\", \"Hodge\", \"Blackburn\", \"Wall\", \"Hernandez\", \"Valdez\", \"Summers\", \"Mercado\", \"Villarreal\", \"Mitchell\", \"Duran\", \"David\", \"Black\", \"Hopkins\", \"Hughes\", \"Rangel\"\r\n ];\r\n //LastNames.RemoveDup();\r\n switch (CheckGender(who)) {\r\n case \"cuntboy\":\r\n case \"male\":\r\n who.FirstName = RandomString(MaleFirstNames);\r\n break;\r\n case \"hermaphrodite\":\r\n case \"female\":\r\n case \"dickgirl\":\r\n who.FirstName = RandomString(FemaleFirstNames);\r\n break;\r\n case \"doll\":\r\n who.FirstName = RandomInt(0, 10) < 5 ? RandomString(FemaleFirstNames) : RandomString(MaleFirstNames);\r\n break;\r\n }\r\n who.LastName = RandomString(LastNames);\r\n}", "function match(a,b) {\n\t//if the letter input matches the current string\n\tif(a==b){\n\t\t\n\t\tfinalDisplay(i,guess);\n\t\tmatched++;\t\n\t}\n\n\n\t\n}", "function fuzzyMatch(drivers, name) {\n return drivers.filter(driver => driver[0] === name[0])\n}", "function searchContact(ev) {\n setContacts(contacts.filter((_) => _.name.toLowerCase().match(ev.toLowerCase())));\n }", "function app(people){\n let searchType = prompt(\"Do you know the name of the person you are looking for? Enter 'yes' or 'no'\") \n let searchResults;\n searchType.toLowerCase()\n switch(searchType){\n case \"yes\":\n searchResults = searchByName(people);\n \n break;\n case \"no\":\n \n searchResults = searchByTrait(people);\n \n break;\n default:\n return app(people);\n break;\n }\n \n mainMenu(searchResults, people);\n}", "function checkName(player){\n if (nameCond === 'contains'){\n return player.includes(playerInput);\n }\n else if (nameCond === 'equalsname'){\n return playerInput === player;\n }\n }", "match(cssSelector, matchedCallback) {\n let result = false;\n const element = cssSelector.element;\n const classNames = cssSelector.classNames;\n const attrs = cssSelector.attrs;\n for (let i = 0; i < this._listContexts.length; i++) {\n this._listContexts[i].alreadyMatched = false;\n }\n result = this._matchTerminal(this._elementMap, element, cssSelector, matchedCallback) || result;\n result = this._matchPartial(this._elementPartialMap, element, cssSelector, matchedCallback) ||\n result;\n if (classNames) {\n for (let i = 0; i < classNames.length; i++) {\n const className = classNames[i];\n result =\n this._matchTerminal(this._classMap, className, cssSelector, matchedCallback) || result;\n result =\n this._matchPartial(this._classPartialMap, className, cssSelector, matchedCallback) ||\n result;\n }\n }\n if (attrs) {\n for (let i = 0; i < attrs.length; i += 2) {\n const name = attrs[i];\n const value = attrs[i + 1];\n const terminalValuesMap = this._attrValueMap.get(name);\n if (value) {\n result =\n this._matchTerminal(terminalValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchTerminal(terminalValuesMap, value, cssSelector, matchedCallback) || result;\n const partialValuesMap = this._attrValuePartialMap.get(name);\n if (value) {\n result = this._matchPartial(partialValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchPartial(partialValuesMap, value, cssSelector, matchedCallback) || result;\n }\n }\n return result;\n }", "match(cssSelector, matchedCallback) {\n let result = false;\n const element = cssSelector.element;\n const classNames = cssSelector.classNames;\n const attrs = cssSelector.attrs;\n for (let i = 0; i < this._listContexts.length; i++) {\n this._listContexts[i].alreadyMatched = false;\n }\n result = this._matchTerminal(this._elementMap, element, cssSelector, matchedCallback) || result;\n result = this._matchPartial(this._elementPartialMap, element, cssSelector, matchedCallback) ||\n result;\n if (classNames) {\n for (let i = 0; i < classNames.length; i++) {\n const className = classNames[i];\n result =\n this._matchTerminal(this._classMap, className, cssSelector, matchedCallback) || result;\n result =\n this._matchPartial(this._classPartialMap, className, cssSelector, matchedCallback) ||\n result;\n }\n }\n if (attrs) {\n for (let i = 0; i < attrs.length; i += 2) {\n const name = attrs[i];\n const value = attrs[i + 1];\n const terminalValuesMap = this._attrValueMap.get(name);\n if (value) {\n result =\n this._matchTerminal(terminalValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchTerminal(terminalValuesMap, value, cssSelector, matchedCallback) || result;\n const partialValuesMap = this._attrValuePartialMap.get(name);\n if (value) {\n result = this._matchPartial(partialValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchPartial(partialValuesMap, value, cssSelector, matchedCallback) || result;\n }\n }\n return result;\n }", "match(cssSelector, matchedCallback) {\n let result = false;\n const element = cssSelector.element;\n const classNames = cssSelector.classNames;\n const attrs = cssSelector.attrs;\n for (let i = 0; i < this._listContexts.length; i++) {\n this._listContexts[i].alreadyMatched = false;\n }\n result = this._matchTerminal(this._elementMap, element, cssSelector, matchedCallback) || result;\n result = this._matchPartial(this._elementPartialMap, element, cssSelector, matchedCallback) ||\n result;\n if (classNames) {\n for (let i = 0; i < classNames.length; i++) {\n const className = classNames[i];\n result =\n this._matchTerminal(this._classMap, className, cssSelector, matchedCallback) || result;\n result =\n this._matchPartial(this._classPartialMap, className, cssSelector, matchedCallback) ||\n result;\n }\n }\n if (attrs) {\n for (let i = 0; i < attrs.length; i += 2) {\n const name = attrs[i];\n const value = attrs[i + 1];\n const terminalValuesMap = this._attrValueMap.get(name);\n if (value) {\n result =\n this._matchTerminal(terminalValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchTerminal(terminalValuesMap, value, cssSelector, matchedCallback) || result;\n const partialValuesMap = this._attrValuePartialMap.get(name);\n if (value) {\n result = this._matchPartial(partialValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchPartial(partialValuesMap, value, cssSelector, matchedCallback) || result;\n }\n }\n return result;\n }", "match(cssSelector, matchedCallback) {\n let result = false;\n const element = cssSelector.element;\n const classNames = cssSelector.classNames;\n const attrs = cssSelector.attrs;\n for (let i = 0; i < this._listContexts.length; i++) {\n this._listContexts[i].alreadyMatched = false;\n }\n result = this._matchTerminal(this._elementMap, element, cssSelector, matchedCallback) || result;\n result = this._matchPartial(this._elementPartialMap, element, cssSelector, matchedCallback) ||\n result;\n if (classNames) {\n for (let i = 0; i < classNames.length; i++) {\n const className = classNames[i];\n result =\n this._matchTerminal(this._classMap, className, cssSelector, matchedCallback) || result;\n result =\n this._matchPartial(this._classPartialMap, className, cssSelector, matchedCallback) ||\n result;\n }\n }\n if (attrs) {\n for (let i = 0; i < attrs.length; i += 2) {\n const name = attrs[i];\n const value = attrs[i + 1];\n const terminalValuesMap = this._attrValueMap.get(name);\n if (value) {\n result =\n this._matchTerminal(terminalValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchTerminal(terminalValuesMap, value, cssSelector, matchedCallback) || result;\n const partialValuesMap = this._attrValuePartialMap.get(name);\n if (value) {\n result = this._matchPartial(partialValuesMap, '', cssSelector, matchedCallback) || result;\n }\n result =\n this._matchPartial(partialValuesMap, value, cssSelector, matchedCallback) || result;\n }\n }\n return result;\n }", "function match(uiname, uipath) {\n var path = removeMetadata(uipath.slice(1, -1));\n var found = path.indexOf(uiname) >= 0;\n //console.log(`> match(${uiname},${path} [${uipath}]) -> ${found}`);\n return found;\n}", "function mainMenu(person, people){\n\n /* Here we pass in the entire person object that we found in our search, as well as the entire original dataset of people. We need people in order to find descendants and other information that the user may want. */\n\n if(!person){\n alert(\"Could not find that individual.\");\n return app(people); // restart\n }\n\n let displayOption = prompt(\"Found \" + person.firstName + \" \" + person.lastName + \" . Do you want to know their 'info', 'family', or 'descendants'? Type the option you want or 'restart' or 'quit'\");\n\n switch(displayOption){\n case \"info\":\n displayPerson(person);\n break;\n case \"family\":\n\n let everyoneInFamily = people.filter(function(el){\n if(el.id === person.currentSpouse || person.parents.length == 0 || el.id === person.parents[0] ||el.id === person.parents[1] ||el.parents[0] === person.parents[0] ||el.parents[1] === person.parents[1]){\n return true;\n } \n else{ \n return false;\n }\n })\n let bigOleFamily = \"\";\n for (let counter = 0; counter < everyoneInFamily.length; counter++) {\n if (person.parents.length == 0 ){\n }\n else if (person.parents.length > 0 ){\n bigOleFamily += person[counter].firstName + \" \" + person[counter].lastName + \"\\n\";\n bigOleFamily -= person.currentSpouse\n }\n }\n if (bigOleFamily.length == 0 ) {\n bigOleFamily = \"This person has no parents\";\n } \n let currentSpouseOfPerson = people.filter(function(relation){\n if(relation.id === person.currentSpouse){\n return true;\n }\n else{\n return false;\n } \n })\n alert( bigOleFamily + \"\\n\" + currentSpouseOfPerson[0].firstName + currentSpouseOfPerson[0].lastName );\n \n break;\n case \"descendants\":\n findDecendents(people, person);\n //displayPeople(people);\n // FIND GRANDF CHILD \n break;\n case \"restart\":\n app(people); // restart\n break;\n case \"quit\":\n return; // stop execution\n default:\n return mainMenu(person, people); // ask again\n }\n}", "function filterByName(val){\n return val.speaker == this;\n }", "async function checkIfRefereeExistWithSameName(ref_first_name,ref_last_name){\n // check if match exist in matches db.\n let checkIfExist = await DButils.execQuery(`SELECT TOP 1 1 FROM dbo.Referees \n WHERE (first_name = '${ref_first_name}') AND (last_name = '${ref_last_name}')`);\n let match_id_array = [];\n checkIfExist.map((element) => match_id_array.push(element)); //extracting the match id into array for checking if exist\n if(match_id_array.length==0){\n return false;\n }\n return true;\n }", "static searchHandler(searchTargetsSelector) {\n\t\tconst searchValue = this.value.trim();\n\t\tconst searchTargets = document.querySelectorAll(searchTargetsSelector);\n\t\tconst regex = new RegExp(searchValue, \"gi\");\n\n\t\tfor (const nameCell of searchTargets) {\n\t\t\tlet name = nameCell.textContent;\n\n\t\t\tif (searchValue === \"\") {\n\t\t\t\tnameCell.innerHTML = name;\n\t\t\t\tnameCell.parentNode.classList.remove(\"hide\");\n\t\t\t} else {\n\t\t\t\tconst searchedName = name.replace(regex, \"<strong class='highlight'>$&</strong>\");\n\t\t\t\tnameCell.innerHTML = searchedName;\n\n\t\t\t\tif (searchedName !== name) {\n\t\t\t\t\tnameCell.parentNode.classList.remove(\"hide\");\n\t\t\t\t} else {\n\t\t\t\t\tnameCell.parentNode.classList.add(\"hide\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}" ]
[ "0.6191179", "0.60478085", "0.5961747", "0.55659485", "0.54730356", "0.5405267", "0.5376768", "0.52698195", "0.52603346", "0.5188872", "0.50190306", "0.4995887", "0.49869987", "0.49711284", "0.49700275", "0.49350566", "0.4931034", "0.49259922", "0.4902067", "0.48958352", "0.4889193", "0.4886895", "0.48724127", "0.48509473", "0.48016667", "0.47997153", "0.4773431", "0.47649002", "0.4762053", "0.4762053", "0.4762053", "0.4762053", "0.4762053", "0.47552633", "0.47552633", "0.47519735", "0.47368878", "0.47362816", "0.47175106", "0.47084147", "0.470652", "0.47030511", "0.46912223", "0.46803325", "0.467071", "0.467071", "0.46669686", "0.46593225", "0.46556562", "0.46386784", "0.46314862", "0.46280533", "0.46230835", "0.46189153", "0.46083733", "0.45986056", "0.45979303", "0.4589981", "0.45827225", "0.45809388", "0.45777762", "0.4573164", "0.4571681", "0.45686853", "0.45684484", "0.4549343", "0.4544699", "0.45441175", "0.4542433", "0.45392075", "0.4536769", "0.45328972", "0.45313975", "0.45257664", "0.45253074", "0.45247203", "0.45225793", "0.45207947", "0.4511418", "0.45037377", "0.44998395", "0.44809613", "0.44809112", "0.44791853", "0.4477315", "0.44763583", "0.44746354", "0.4471557", "0.44696164", "0.44696125", "0.44688156", "0.44687903", "0.44687903", "0.44687903", "0.44687903", "0.4468576", "0.4465902", "0.44654098", "0.44635355", "0.44586807" ]
0.61597574
1
[] input: string output: array includes a string rules: if the in the middle, return [] repeated , count the last if chars after is not letters, return [] algo: split up, convert the string into array initialize result = [] iterate thru the array for each word if the word includes anything that is not letters, return [] otherwise if (word start with ) get the chars after to result otherwise, do nothing end loop return the result
function getHashtags(string) { let result = []; string.split(' ').forEach(word => { if (!word.match(/[a-z]/ig)) return result; if (word[0] === "#") result.push((word.slice(1)).replace(/#/g, '')); }); return result; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function LetterCountI(str){\n // remove special characters from string\n str = str.replace(/[&\\!/\\\\#,+()$~%.:*?<>{}]/g, '');\n var strNew = [];\n // str to array\n var strArray = str.split(' ');\n // loop through each word of array\n for (var x = 0; x < strArray.length; x++) {\n var newWord = \"\";\n // declare variable for each word of strArray\n var strArrayWord = strArray[x];\n // loop through each letter of each word of strArray\n for (var y = 0; y < strArrayWord.length; y++) {\n // declare variable for letter this loop\n var letterThisLoop = strArrayWord[y];\n // use indexOf to determine if letter has been repeated \n if (newWord.indexOf(letterThisLoop) > -1) {\n return strArray[x];\n }\n newWord += letterThisLoop;\n }\n strNew.push(newWord);\n }\n return -1;\n}", "function part2(data) {\n let items = data\n .map(answer => {\n let sorted = answer.join('').split('').sort().join('');\n let letterGroups = sorted.match(/(\\S)\\1*/g);\n return letterGroups.filter(letterGroup => letterGroup.length == answer.length).length;\n })\n .reduce((acc, cur) => acc + cur);\n return items;\n}", "function LetterCountI(str) {\n\n var wordsArray = str.split(\" \"); // split str into individual words\n var counts = []; // tracks number of repeats for each word\n\n // outer loop selects the word to be searched\n for (i = 0; i < wordsArray.length; i++) {\n var count = 0; // tracks current count\n var temp = []; // stores letters of the current word being searched\n // inner loop scans each letter of the current word\n for (j = 0; j < wordsArray[i].length; j++) {\n temp.push(wordsArray[i][j]); // push current letter onto temp\n // if current letter already exists, increase count for this word\n if (temp.indexOf(wordsArray[i][j+1]) !== -1) {\n count++; // tracks number of repeating letters for word i\n }\n counts[i] = count; // store total count for word i\n }\n }\n // determine index of word with highest repeats, return it\n var maxCount = Math.max.apply(null, counts);\n if (maxCount === 0) {return -1;} // if no repeats, return -1\n return wordsArray[counts.indexOf(maxCount)];\n}", "function fearNotLetter(str) {\n //make an alphabet variable\n //run through alphabet to check for missing letters. break if i pasts str.length\n //\n\n var alphabet = \"abcdefghijklmnopqrstuvxyz\";\n var missed = [];\n\n// for (var j = 0; j < str.length; j++) { doesn't work\n for (var i = 0; i < alphabet.length; i++) {\n if ( str.indexOf(alphabet[i+alphabet.indexOf(str[0])]) === -1) {\n missed.push(alphabet[i+alphabet.indexOf(str[0])]);\n }\n if ( i == str.length -1 ) {\n break;\n }\n }\n// }\n missed = missed.join(\"\");\n if (missed === \"\") {\n missed = undefined;\n }\n return missed;\n}", "function repeatedSubstringPatterm(string) {\n let subStr = '';\n\n for (let i = 1; i < string.length; i += 1) {\n subStr = string.slice(0, i);\n let substrings = [];\n [...string].reduce((str, char) => {\n if (str !== subStr) {\n str += char;\n } else {\n substrings.push(str)\n str = ''\n str += char;\n }\n\n return str;\n }, '');\n\n let regex = new RegExp(subStr, 'g')\n if (substrings.every(word => word === subStr)) {\n let array = [subStr, string.match(regex).length];\n console.log(array);\n return array;\n }\n\n return [string, 1];\n }\n}", "function countLetters(string) {\n // var strWithoutSpace = allLetters(string);\n var strWithoutSpace = string.split(' ').join('');\n var result = {};\n for (var i = 0; i < strWithoutSpace.length; i++) {\n var currentLetter = strWithoutSpace[i];\n // 1. If letter already inside result we add one to the count\n if (result[currentLetter]) {\n // testing to see if current letter already exists/is it true\n // object key operator value\n result[currentLetter] = result[currentLetter] + 1;\n } else {\n // 2. If letter is not inside the result we just set it to 1\n result[currentLetter] = 1;\n }\n }\n return result;\n }", "function parsingFunction(input) {\n /*Remove all symbols or leave only letters from a-z or A-Z*/\n let stringWithoutSymbols = input.replace(/[^a-zA-Z ]/g, \"\");\n /*Split each word of sentence as a element of array*/\n let arr = stringWithoutSymbols.split(\" \");\n\n let newStr = arr.reduce( (acc, word) => {\n let sizeWord = word.length - 1;\n let newStr = word.substring(0,1)+ `${countUniqueLetters(word.substring(1,sizeWord))}` + word.substring(sizeWord)\n acc.push(newStr)\n return acc;\n },[])\n return newStr.join(' ');\n }", "function charactersOccurencesCount(word) \n{\n var letterAndNumber = [];\n \n for(let i = 0; i < word.length; i++)\n {\n for (let j = 0; j < letterAndNumber.length; j++)\n {\n if (word[i] === letterAndNumber[j][0])\n {\n letterAndNumber[j][1]++;\n break;\n }\n else if (word[i] !== letterAndNumber[j][0] && j === letterAndNumber.length - 1)\n {\n letterAndNumber[letterAndNumber.length][0] = word[i];\n letterAndNumber[letterAndNumber.length][1] = 1;\n }\n }\n }\n\n return letterAndNumber;\n}", "function duplicateCount(str){\n var letters = str.toLowerCase();\n var duplicates = [];\n for (let i=0; i<letters.length; i++){\n if (letters.indexOf(letters[i])!== i){\n if (!duplicates.includes(letters[i])){\n duplicates.push(letters[i]); \n }\n }\n }\n return duplicates.length\n}", "function LetterCountI(str) {\n\n var words = str.split(\" \");\n var largestDif = 0;\n var answer;\n\n for (var i = 0; i < words.length; i++) {\n var currentWord = words[i];\n var currentWordLength = words[i].length;\n var currentWordSorted = words[i].split(\"\").sort();\n for (var j = 0; j < (words[i].length - 1); j++) {\n if (currentWordSorted[j] === currentWordSorted[j + 1]) {\n currentWordSorted.splice(j, 1);\n }\n var currentDif = (currentWordLength - currentWordSorted.length);\n if (currentDif > largestDif) {\n largestDif = currentDif;\n answer = currentWord;\n }\n }\n }\n\n if (largestDif > 0) {\n return answer;\n } else {\n return -1;\n }\n\n}", "function countLetters(wanted,arrayString) {\n let newArr = arrayString.join('').split(''); \n let count=0;\n for (let i = 0; i < newArr.length; i++) {\n if (newArr[i]===wanted)\n count++;\n }\n return count;\n}", "function accum(s) {\n let arr = s.toString().split(\"\").map(x => x.toLowerCase())\n let result = \"\"\n\n for (i=0; i < arr.length; i++) { //treat each letter individually in s\n let substring = \"\"\n \n for (j=0; j < i+1; j++) { //for loop for the number of times that is j to i+1\n // Add the letter to that string\n if (j===0) {\n substring += arr[i].toUpperCase()\n } else {\n substring += arr[i]\n }\n }\n if (i===0) { \n result += substring\n } else {\n result += \"-\" + substring\n }\n }\n\n return result\n}", "function lettersWithStrings(arr, str) {\n var words = []\n for(var i = 0; i < arr.length; i++){\n if(arr[i].indexOf(\"!\") !== -1) {\n \n words.push(arr[i])\n }\n }\n return words\n}", "function countLetters(str) {\n let tempArr = str.split('')\n let count = 1\n let letters = []\n for(let i = 0; i< tempArr.length; i++) {\n if(tempArr[i] === tempArr[i+1]) {\n count\n }else {\n let value = `${count}${tempArr[i]}`\n letters = [...letters, value]\n count = 1\n }\n }\n return letters.join('')\n}", "function firstNotRepeat(string){\n\tstring=string.toLowerCase()\n\tlist=\"\"\n\tvar letterCount=[]\n\tfor(var i=0;i<string.length;i++)\n\t{\n\t\tif(list.indexOf(string[i])== -1)\n\t\t{\n\t\t\tlist=list+string[i]\n\t\t}\n\t\tif(list.length == 26){\n\t\t\tbreak\n\t\t}\n\t}\n\tfor(var j=0;j<list.length;j++){\t\n\t\tvar count=0\n\t\tfor(var i=0; i< string.length;i++)\n\t\t{\n\t\t\tif(string[i]==list[j])\n\t\t\t\t{\n\t\t\t\t\tcount++\n\t\t\t\t}\n\t\t}\n\t\tletterCount.push([list[j],count])\n\t}\n\treturn letterCount.find(function(element) {\n\t\t return element[1] == 1\n\t})[0]\n}", "function LetterCountI(str) { \n\tvar strArray = str.split(\" \");\n\tvar results = [];\n\tvar max = 1;\n\tfor (var i = 0; i < strArray.length; i++){\n\t\tresults.splice(i,0,{});\n\t\tfor (var j = 0; j<strArray[i].length; j++){\n\n\t\t\tif (results[i][strArray[i][j]] !== undefined){\n\t\t\t\tresults[i][strArray[i][j]]++;\n\t\t\t} else {\n\t\t\t\tresults[i][strArray[i][j]] = 1;\n\t\t\t}\t\t\t\n\t\t}\n\t}\n\tfor (var i = 0; i < results.length; i++){\n\t\tfor (var key in results[i]){\n\t\t\tif (max <= results[i][key]){\n\t\t\t\tmax = results[i][key];\n\t\t\t}\n\t\t}\n\t}\n\tif (max === 1) {\n\t\treturn -1;\n\t} else {\n\t\tfor (var i = 0; i < results.length; i++){\n\t\tfor (var key in results[i]){\n\t\t\tif (max === results[i][key]){\n\t\t\t\treturn strArray[i];\n\t\t\t}\n\t\t}\n\t\t} \n\t}\t \n}", "function wordIsogram(test_string){\n\n //Should be ot datatype string\n if (typeof test_string === undefined){\n return true;\n }\n //this variable will get reset later if the string is not an isogram\n var iso_string = true;\n //Lowercase the string so repeat letters won’t slip by. We could just as easily //uppercase eveyrthing.\n var low_case_str = iso_string.toLowerCase();\n //This is my borrowed letter-counting function. The empty object will hold //the count for instances of each character in a string\n var counts = {};\n //Loop through the string one letter at a time until we reach the end of the //string\n for (i = 0; i <= low_case_str.length; i++) {\n //each character gets stored in the variable letter when we loop through it\n \n var word_char = low_case_str.charAt(i);\n \n //if we see a letter again, add one to the count; otherwise, initialize the //count to 1\n \n if(counts[word_char]) {\n counts[word_char] = 1 + counts[word_char];\n } else {\n counts[word_char] = 1;\n }\n //now, if the count of any letter is greater than one, we set passing to false\n \n if(counts[word_char] > 1) {\n return iso_string == false;\n }\n \n }\n //if there’s more than one instance of a letter, passing should return as false, //and should return as true otherwise\n return iso_string;\n }", "function SearchingChallenge1(str) {\n const array = [...str];\n const k = Number(array.shift());\n\n let substring = [];\n let n = 1;\n\n let index = 0;\n\n let res = [];\n\n while (index < array.length) {\n if (substring === [] || substring.includes(array[index])) {\n substring.push(array[index]);\n index++;\n console.log(\"substring\", substring);\n } else if (!substring.includes(array[index]) && n <= k) {\n substring.push(array[index]);\n n++;\n index++;\n console.log(\"substring\", substring);\n } else {\n res.push(substring.join(\"\"));\n console.log(\"res during\", res);\n substring = [];\n n = 1;\n index--;\n console.log(\"substring after []\", substring.length);\n }\n }\n\n res.push(substring.join(\"\"));\n\n console.log(\"res final\", res);\n\n const lengths = res.map((e) => e.length);\n\n return res[lengths.indexOf(Math.max(...lengths))];\n}", "function _wordSizes(str) {\n const newStr = str.toLowerCase().split(\"\").filter(el => \"abcdefghijklmnopqrtstuvwxyz0123456789 \".includes(el));\n console.log(newStr.join(\"\"));\n return _letterCounter(newStr.join(\"\"));\n}", "function wordRank(str) {\n const strArr = str.split(\" \");\n let word;\n let num = 0;\n strArr.map(function (item) {\n let newNum = 0;\n let lowerCaseItem = item.toLowerCase();\n let newItem;\n if (\n lowerCaseItem[item.length - 1].charCodeAt() < 97 ||\n lowerCaseItem[item.length - 1].charCodeAt() > 122\n ) {\n newItem = lowerCaseItem.slice(0, -1);\n } else {\n newItem = lowerCaseItem;\n }\n //\n for (let i = 0; i < item.length; i++) {\n newNum += newItem.charCodeAt(i);\n if (newNum > num) {\n num = newNum;\n word = item;\n }\n }\n });\n\n if (\n word[word.length - 1].charCodeAt() < 97 ||\n (word[word.length - 1].charCodeAt() > 122 &&\n word[word.length - 1].charCodeAt() < 65) ||\n word[word.length - 1].charCodeAt() > 90\n ) {\n word = word.slice(0, -1);\n }\n\n console.log(word);\n}", "function countLetters(word) {\n var letters = {};\n if (!word) {\n return letters;\n }\n word = exports.keepOnlyLowerAlpha(word);\n for (var i = 0; i < word.length; ++i) {\n var letter = word[i];\n if (!letters[letter]) {\n letters[letter] = 1;\n } else {\n letters[letter]++;\n }\n }\n return letters;\n}", "function countLetters(str) {\n var characters = str.split(' ').join('');\n var objectArray = {}\n // var charCount = 1;\n // for (occurences of characters) {\n for (var i = 0; i < characters.length; i++) {\n // for (char of characters) {\n if (objectArray[characters[i]]) {\n objectArray[characters[i]] += 1;\n } else {\n objectArray[characters[i]] = 1;\n }\n }\n return objectArray;\n}", "function fearNotLetter(str) {//0 al 25 //chartCodeAt?\r\nlet abc='abcdefghijklmnopqrstuvwxyz'\r\nlet start=abc.indexOf(str[0])\r\nlet miss=abc.slice(start)\r\n//console.log(abc[start])\r\n//al final del array sera el inicio mas el final\r\nfor(let i= start; i< start+str.length; i++){\r\n //console.log(abc[i])\r\n //recorremos el string y cuando encuentra una diferencia, entre nuestra variable abc y el indice del str - el comienzo (18 para la s), nos retorna el elemento que falta\r\n if(abc[i] !=str[i - start]){\r\n return abc[i]\r\n };\r\n}\r\n}", "function decipherThis(str) {\n var newStr = [];\n var splitStr = str.split(' ');/* Split string into an array of the words in the string */\n for(var i = 0; i<splitStr.length; i++){ /*Loop through the splitStr array to analyze each word individually.*/\n var number = splitStr[i].match(/\\d+/g).map(Number)/* Singles out the number in the string */\n var letter = String.fromCharCode(number) /* Converts the number into a letter of the alphabet */\n var letters = []\n var splitWord = splitStr[i].split('')\n \n for(var j = 0; j<splitWord.length; j++){\n if(splitWord[j] >= 0 && splitWord[j] <= 9){\n } else {\n letters.push(splitWord[j])\n }\n }\n letters[0] = [letters[letters.length-1],letters[letters.length-1]=letters[0]][0]\n letters.unshift(letter)\n newStr.push(letters.join(''))\n }\n return newStr.join(' ')\n}", "function countLetters(string) {\n const stringArray = string.split(\"\").sort();\n let counter = 1;\n let newString = \"\";\n for (i = 0; i < stringArray.length; i++) {\n if (stringArray[i] == stringArray[i + 1]) {\n counter++;\n } else {\n newString = newString + stringArray[i] + \":\" + counter + \" \";\n counter = 1;\n }\n }\n return newString;\n}", "function solution4(str) {\n return str.split(\"\").filter(\n function(letter, index, array){\n return array.indexOf(letter) == index;\n }\n ).join(\"\");\n}", "function ing(string) {\n var arr = string.split(/[^A-Za-z0-9'_\"-]/);\n console.log(arr);\n var newArr = [];\n for (let word of arr) {\n if (/ing$/i.test(word) === false) {\n newArr.push(word);\n }\n }\n return newArr.join(\" \");\n }", "function isBeautifulString(inp) {\n let alph = \"abcdefghijklmnopqrstuvwxyz\";\n //arrange letters of input string ascending so\n //we can test whether the given letter's quantity is\n //<= that of the previous letter in the alphabet.\n let arr = inp.split(\"\").sort().join(\"\");\n //Next three lines check if input string contains consecutive\n //letters and returns false if not the case. This was added due to 'zaa'\n //fail.\n let uniq = [...new Set(arr)].join(\"\");\n let consecutiveCheck = alph.match(uniq);\n if (consecutiveCheck === null) return false;\n //Breaks sorted string into groups of the same character\n let byLet = arr.match(/([a-z])\\1*/g);\n //Gives an array of the quantities of each character in string\n let quans = byLet.map((i) => i.length);\n //Checks that the quantity of a given letter is less than or equal to\n //the preceeding letter\n let pass = quans.slice(1).map((v, i) => v <= quans[i]);\n //Checks that that's always the case\n let bigPass = pass.every((i) => i === true);\n console.log(arr);\n console.log(\"uniq\", uniq);\n console.log(\"consecutiveCheck\", consecutiveCheck);\n console.log(byLet);\n console.log(quans);\n console.log(quans.slice(1));\n console.log(pass);\n console.log(bigPass);\n console.log(\"test\", alph.split(\"\").includes(\"a\"));\n //Both cases have to be true, as 'bbc' and 'yyz' failed\n //(because there are more b's than a's given that a is not present etc.);\n return bigPass && byLet[0][0] === \"a\";\n}", "function longestWords(str)\n{\n var result = [];\n var arr = str.split(' ');\n var length = 0;\n\n var resultContains = function (str)\n {\n str = str.toLowerCase();\n for (var i = 0; i < result.length; i++)\n {\n if (result[i].toLowerCase() === str)\n return true;\n }\n return false;\n };\n\n arr.forEach(function (e)\n {\n if (e.length > length)\n {\n result.length = 0;\n length = e.length;\n }\n\n if (e.length >= length)\n {\n if (!resultContains(e))\n {\n result.push(e);\n }\n }\n });\n\n return result;\n}", "function KUniqueCharacters(str) { \nlet arr = [];\nlet longest = str[0];\n \nfor (let i=1; i<str.length; i++) {\n let table = {}\n let ans = \"\"\n let count = 0\n for (let j=i; j<str.length; j++) {\n if (table[str[j]] === undefined) { \n table[str[j]] = 1\n count++\n }\n if (count <= str[0]) {\n ans += str[j]\n }\n }\n if (ans.length > longest) {\n longest = ans.length\n arr.push(ans)\n }\n}\nreturn arr.sort(function(a,b) {return b.length-a.length})[0]\n}", "function letterTallyHelper(str) {\n let map = {}\n function helper(word) {\n if(word.length === 0) return map \n if(map.hasOwnProperty(word[0])) map[word[0]]++\n if(!map.hasOwnProperty(word[0])) map[word[0]] = 1\n helper(word.slice(1))\n }\n helper(str)\n return map \n}", "function StringChallenge(str) {\n let obj = {\n 'ab': 'c',\n 'ba':'c',\n 'bc': 'a',\n 'cb': 'a',\n 'ac': 'b',\n 'ca': 'b',\n }\n\n let array = str.split('');\n let newarray = [];\n\n for(var i = 0; i<array.length; i += 2){\n if(obj[array[i]+array[i+1]]){\n let value = obj[array[i]+array[i+1]]\n array = array.slice(2, array.length);\n newarray.push(value);\n i = -2;\n } else if (array.length > 2) {\n newarray.push(array[i]);\n newarray.push(array[i+1]);\n array = array.slice(2, array.length)\n } else {\n newarray.push(array[i]);\n array = array.slice(1)\n }\n\n if(array.length === 0){\n StringChallenge(newarray.join(''))\n }\n }\n\n // code goes here\n return newarray.length - 1;\n\n}", "function filterLetters(arr, letter) {\n\tarr.reduce(function(acc, next){\n\t\tif next.toLowerCase() === letter.toLowerCase() {\n\t\t\tacc++;\n\t\t}\n\t\treturn acc;\n\t},0);\n}", "function countUniqueLetters(str){\n let arr = str.split('');\n //Smoooth\n let index = 0;\n while(index < arr.length){\n if(arr[index] === arr[index + 1]){\n arr.splice(index, 1)\n }else{\n index++;\n }\n }\n return arr.length;\n }", "function wordComp(str, k) {\n // loop through the string\n let ar = str.split('')\n let start;\n let counter = 1;\n for (let i = 0; i < ar.length; i++) {\n //keep track of which letter (i) you're currently on\n //if i == i + 1, add one to the counter, keep track of which letter i you're\n //currently on\n if (ar[i] !== ar[i - 1]) {\n start = ar[i];\n }\n \n for (let j = 1; j < ar.length; j++) {\n \n if (ar[i] === ar[j]) {\n counter ++;\n }\n if (ar[i] !== ar[j]) {\n counter = 1;\n }\n }\n if (counter === k) {\n ar.splice(start, k);\n }\n \n }\n return ar.join('')\n}", "function wordsToMarks(string) {\n const alphabet = \"_abcdefghijklmnopqrstuvwxyz\";\n let marks = 0;\n\n for (let letter of string) {\n marks += alphabet.indexOf(letter);\n }\n return marks;\n}", "function fearNotLetter(str) {\n str = str.split('');\n var i = 1;\n var missing = '';\n \n while (i < (str.length - 1)) {\n   if ((str[i+1].charCodeAt() - str[i].charCodeAt()) > 1) {\n     missing += String.fromCharCode(str[i].charCodeAt()+1);\n   }\n   i++;\n } \n \n if (missing.length === 0) {\n   return undefined;\n } else {\n   return missing;\n }\n \n}", "function countLetters(str) {\n // 3. initialize a return value of the correct type\n var letterCounts = {};\n\n // 4. iterate over the arguments\n for (var i = 0; i < str.length; i++) {\n // 5. modify the return value\n var letter = str[i];\n // skip the spaces\n if (letter === ' ') {\n continue;\n }\n // if the letter has not been seen yet...\n if (letterCounts[letter] === undefined) {\n // set the count for the letter to 1\n letterCounts[letter] = 1;\n } else {\n // if the output already has the letter then increment by 1\n letterCounts[letter] = letterCounts[letter] + 1;\n }\n }\n // 6. Return the result\n return letterCounts;\n}", "function cleanUp(words) {\n const result = words.match(/[a-z]/g);\n console.log(result);\n}", "function solve(s) {\n var letters = 'abcdefghijklmnopqrstuvwxyz';\n return Math.max(...s.match(/[bcdfghjklmnpqrstvwxyz]{1,}/g).map(a => a.split('').map(a => letters.indexOf(a) + 1).reduce((a, b) => a + b)));\n}", "function duplicateCount(text){ //function name: duplicateCount, input = text\n text = text.toLowerCase() //lower case it to avoid errors of cap case differences\n return text.split('').filter(function (c, i) { //return a function that split each value filtering with input param c, i\n return text.indexOf(c) == i && text.indexOf(c) != text.lastIndexOf(c) //count the max recurrence and return value using\n }).length //the length of the value. \n} //end func", "function letters(word) {\n return word.split('')\n}", "function countABC1(sentence) {\n let letterCounter = {};\n for (letter of sentence) {\n if (letter !== \" \") {\n if (!letterCounter[letter]) {\n letterCounter[letter] = 1;\n }\n else letterCounter[letter] += 1;\n }\n }\n return letterCounter;\n}", "function fearNotLetter(str) {\n let strArr = [...str];\n let uniCode = strArr.map(x => str.charCodeAt(strArr.indexOf(x)));\n\n for(let i = 0; i < uniCode.length; i++){\n if(uniCode[i+1] - uniCode[i] >= 2){\n return String.fromCharCode(uniCode[i] + 1);\n }\n }\n}", "function checkTheInputString()\n{\n\tvar myArr = new Array();\n\tvar tempArr = new Array();\n\tvar foundStopOrShortWord = 0;\n\tvar ptn1 = /\\d\\D/;\n\tvar ptn2 = /\\D\\d/;\n\n\thandleWhitespaceRemoval();\n\tsearchTerm = searchTerm.replace (/(%20)+/g,\" \") ;\n\tsearchTerm = searchTerm.toLowerCase();\n\n\tsearchTerm = filterTheChars(searchTerm);\n\t\t\n\thandleWhitespaceRemoval();\n\n\tif( searchTerm.length ) {\n\t\t\n\t\t// Split the searchTerm\n\t\t\ttempArr = searchTerm.split(\" \",100);\n\t\t\tif(showInputStringAlerts){alert( \"size of tempArr: \" + tempArr.length );}\n\n\t\t// Handle periods\n\t\t\tfor( var ndx = 0; ndx < tempArr.length; ndx++ ) {\n\t\t\t\tif( tempArr[ndx].charCodeAt(0) == 46 ) {\t// periods at the start of word\n\t\t\t\t\t//tempArr[ndx] = tempArr[ndx].substr(1); // NOTE: We don't want to do this. (e.g. \".txt\")\n\t\t\t\t}\n\t\t\t\tif( tempArr[ndx].charCodeAt(tempArr[ndx].length-1) == 46 ) { // end of word\n\t\t\t\t\ttempArr[ndx] = tempArr[ndx].substr(0,tempArr[ndx].length-1);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t// Do stopwords and shortwords removal\n\t\t\tfor( var ndx = 0; ndx < tempArr.length; ndx++ ) {\n\t\t\t\tvar word = tempArr[ndx];\n\t\t\t\tif(showInputStringAlerts){alert( \"Checking word: \" + word );}\n\t\t\t\t\n\t\t\t\tif( ! sw[word] ) {\n\t\t\t\t\tif( word.length < 2 ) {\n\t\t\t\t\t\tfoundStopOrShortWord = 1;\n\t\t\t\t\t}\n\t\t\t\t\telse if( (word.length > 2) || (ptn1.test(word) || ptn2.test(word)) ) {\n\t\t\t\t\t\tmyArr[myArr.length] = tempArr[ndx];\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tfoundStopOrShortWord = 1;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tfoundStopOrShortWord = 1;\n\t\t\t\t}\n\t\t\t}\n\n\t\t// Now reconstruct the searchTerm, based upon the 'myArr'\n\t\t\tsearchTerm = \"\";\n\t\t\tfor( var ndx = 0; ndx < myArr.length; ndx++ ) {\n\t\t\t\tsearchTerm = searchTerm + myArr[ndx] + \" \";\n\t\t\t}\n\n\t\thandleWhitespaceRemoval();\n\n\t\tif(showInputStringAlerts){alert( \"FINAL SEARCH TERM: *\" + searchTerm + \"*\" );}\n\t\t\t\n\t\tif( foundStopOrShortWord && ! searchTerm.length ) {\n\t\t\treturn MSG_stopAndShortWords;\n\t\t}\n\t\tsrch_input_massaged = searchTerm;\n\t\treturn \"\";\n\t} \n\telse {\n\t\treturn MSG_noSearchTermEntered;\n\t}\n}", "function triGram(word){\n var set = 3;\n var arr = [];\n var words = word.toLowerCase().trim().split(\" \");\n for(key in words){\n var length = words[key].length;\n arr.push(words[key]);\n for(var i = 0; i < length-set+1; i++){\n arr.push(words[key].substring(i,i+set));\n }\n }\n //output is array\n return arr;\n}", "function firstNonRepeatedCharacter (string) {\n // Write your code here, and\n // return your final answer.\n // for(var i = 0; i < string.length; i++){\n // if(string.indexOf(string[i]) === string.lastIndexOf(string[i])){\n // return string[i];\n // }\n // }\n // return 'sorry'\n var letterStorage = string.split('').reduce(function(update, letter){\n if(!(letter in update)){\n update[letter] = 1;\n } else {\n update[letter]++;\n }\n return update;\n },{});\n //iterate thru the string and put the letters with the value being the number of appearances\n for(var i = 0; i < string.length; i++){\n if(letterStorage[string[i]] === 1){\n return string[i]\n }\n }\n return 'sorry';\n}", "function charCount(str){\n let result ={};\n for(let i=0;i<str.length;i++){\n if(/[a-zA-Z0-9]/.test(str[i].toLowerCase())){\n \n console.log(\"ASdadadsads\",result[str[i]] == undefined)\n result[str[i]] = result[str[i]] == undefined ? 1 : ++result[str[i]] \n }\n }\n return result;\n}", "function getWordsNums(str) {\n const lettersCount = {}\n str.split('').forEach(letter => {\n if (lettersCount[letter]) {\n lettersCount[letter] += 1\n } else {\n lettersCount[letter] = 1\n }\n })\n const maxNum = Math.max.apply(null, Object.values(lettersCount))\n let mostCommonLetters = [];\n for (let letter in lettersCount) {\n if (lettersCount[letter] === maxNum) {\n mostCommonLetters.push(letter)\n }\n }\n return mostCommonLetters\n}", "function accum(str){\n let letters = str.split(\"\");\n let result = [];\n for (let i = 0; i < str.length; i++){\n let newChar = \"\";\n for (let j = 0; j < (i + 1); j++){\n newChar += letters[i];\n }\n result.push(capitalize(newChar));\n }\n return result.join(\"-\")\n}", "function fearNotLetter(str) {\n\n str= str.split('')\n \n for (let i = 0; i < str.length-1; i++) {\n if (str[i+1].charCodeAt() - str[i].charCodeAt() !==1) \n return String.fromCharCode(((str[i+1].charCodeAt() + str[i].charCodeAt())/2))\n \n }\n}", "function theLoveLetterMystery(s) {\n let count = 0;\n let i = 0;\n let j = s.length - 1;\n let start, end, diff;\n while (i < j) {\n start = s[i].charCodeAt(0);\n end = s[j].charCodeAt(0);\n\n diff = Math.abs(start - end);\n\n count = count + diff;\n i++;\n j--;\n }\n\n return count;\n}", "function countLetters(string) {\n var noSpaces = string.split(\" \").join(\"\");\n\n//console.log(noSpaces);\n var letterCounter = {};\n for (var i = 0; i < noSpaces.length; i++) {\n if (letterCounter[noSpaces[i]] === undefined) {\n letterCounter[noSpaces[i]] = 1;\n } else {\n letterCounter[noSpaces[i]] += 1;\n }\n }\n return letterCounter;\n\n}", "function countLetters(string) {\n\tvar letterCountList = {};\n\tvar splitString = string.split('')\n\tsplitString.forEach(function(letter) {\n if (letterCountList[letter] === undefined){\n \tletterCountList[letter] = 0;\n }\n letterCountList[letter]++\n });\n return letterCountList\n}", "function characterFrequency(string) {\n let objLib;\n let resultArray;\n\n objLib = {};\n\n if(string.length === 0) {\n return []\n }\n\n for (const letter of string) {\n if(!objLib[letter]){\n objLib[letter] = 0\n }\n objLib[letter]++;\n }\n\n resultArray = Object.entries(objLib).sort((a , b) => {\n if(a[1] < b[1]){\n return 1\n }\n if(a[1] > b[1]) {\n return -1\n }\n if(a[1] === b[1]) {\n if(a[0] > b[0]) {\n return 1\n }\n }\n })\n \n return resultArray;\n}", "function solution_1_e_reg_loop(){\n //let outputArr=[];\n let output='';\n for(let i=0; i<str.length-3; i++){\n if(str[i]==' '){\n //we found the space character\n if(str[i+1]=='c' && str[i+2]=='a' && str[i+3]=='t'){\n //if next three characters are c,a,t\n //outputArr.push(' '); \n //outputArr.push('b','i','r','d');\n output +=' bird';\n i=i+3; //incrementing the i by 3 as we can skip next three characters at this point\n }\n else{\n //it didn't find a cat\n //outputArr.push(str[i]); \n output +=str[i];\n }\n }\n else{\n //outputArr.push(str[i]);\n output +=str[i];\n }\n }\n return output;\n}", "function replaceString(str) {\n\tvar arr = str.split('');\n\tvar letters = [];\n\tvar result = [];\n\tfor (var i = 0; i < arr.length; i++) {\n\t\tvar count = 1;\n\t\tconsole.log(letters.indexOf(arr[i]), arr[i], result , 'first')\n\t\tif (letters.indexOf(arr[i]) != -1) {\n\t\t\tconsole.log(count, 'second')\n\t\t for (var i = 0; i < letters.length; i++) {\n\t\t\t if (letters[i] === arr[i]) {\n\t\t\t\t count++\n\t\t\t }\n\t\t }\t\t\t\n\t\t}\n\t\tletters.push(arr[i])\n\t\tresult.push(count)\n\t}\n\treturn result\n}", "function characterFrequency (str) {\n const lowerStr = str.toLowerCase();\n const strArr = lowerStr.split('');\n const counts = [];\n strArr.forEach(char => {\n const foundChar = counts.find(count => {\n return count[0]===char;\n });\n if(foundChar){\n foundChar[1]+=1;\n } else {\n const letterCount = [];\n letterCount[0]=char;\n letterCount[1]=1;\n counts.push(letterCount);\n };\n });\n counts.sort((a,b) => {\n if(a[1]>b[1]){\n return -1\n } else if (a[1]<b[1]){\n return 1\n } else if (a[0]<b[0]){\n return -1\n } else if (a[0]>b[0]){\n return 1\n }\n return 0\n });\n \n return counts\n }", "function find_letter_case_string_permutations(str) {\n let results = [];\n function permute(curr, index = 0) {\n if (curr.length === str.length) {\n results.push(curr);\n } else {\n if (isNaN(str[index])) {\n permute(curr + str[index].toLowerCase(), index + 1);\n permute(curr + str[index].toUpperCase(), index + 1);\n } else {\n permute(curr + str[index], index + 1);\n }\n }\n }\n permute(\"\");\n return results;\n}", "function extractKeywords(string) {\r\n var words = string.split(\" \")\r\n var result = new Array();\r\n for (var i = 0; i < words.length; i++){\r\n if (words[i].length > 3) {\r\n result.push(words[i].replace(/[^a-z0-9]/gi,''));\r\n } \r\n }\r\n return result.join(\" \").toUpperCase();\r\n }", "function counting(word) {\n var newWord = word.replace(/[A-Za-z0-9]/g, '');\n // var noNums = newWord.replace(/[0-9]/g, '');\n var arr = newWord.split(\"\");\n return arr.length;\n}", "function processText(text, testChar){\n // Convert the string to lowercase.\n text = text.toLowerCase();\n text += \" \";\n\n var start = 0;\n var end = 0;\n var words = {};\n var word;\n\n // Walk through the string until a non-alphabetical character is reached,\n // and record the word that occurred before that point.\n while(end < text.length){\n // If the current character is alphabetical, extend end.\n if(testChar(text[end])){\n end++;\n }\n // If the current character is not alphabetical and a word is currently\n // being tracked, record the word's count and location and update start\n // and end to be the next unchecked character.\n else if(end > start){\n word = text.substring(start, end);\n\n if(word in words){\n words[word].count++;\n words[word].location.push(start + 1);\n }\n else{\n words[word] = new WordMetaData(start);\n }\n\n end++;\n start = end;\n }\n // If the current character is not alphabetical and a word is NOT being\n // tracked, update start and end to the next unchecked character.\n else{\n end++;\n start = end;\n }\n }\n\n return words;\n}", "function countRepLetters(myName){\n\n\t const spelledOut = [];\n\n/*1*/let nameLetters = myName.split(' ').map(word => { word.toUpperCase().split('').forEach(letter => spelledOut.push(letter)) });\n\n/*2*/const countLetters = spelledOut.reduce((allLetters, letter) => (!allLetters[letter] ? allLetters[letter] = 1 : allLetters[letter]++, allLetters), {});\n\n/*3*/let filtered = Object.keys(countLetters).filter( key => countLetters[key] > 1)\n\t\t\t\t\t\t\t\t\t\t.reduce((newObj, key) => (newObj[key] = countLetters[key], newObj), {} );\n\n/*4*/filtered = Object.entries(filtered);\n\n\t let answer = filtered.forEach(function(element){\n\t\t\t\tconsole.log(`${myName.toString()}, the letter '${element[0]}' => ${element[1]} times `)\n\t\t\t\t});\n\n console.log(answer) \n\n}", "function pigIt(str) {\r\n let temp = str.split(\" \");\r\n return temp\r\n .map(word => {\r\n return word.match(/[A-z]/i)\r\n ? `${word.substr(1)}${word.substr(0, 1)}ay`\r\n : word;\r\n })\r\n .join(\" \");\r\n\r\n}", "function countNonRepLetters(myName) { \n\n\tconst spelledOut = []\n\n\n\tlet nameLetters = myName.toUpperCase().split(' ').map(word => word.split('').forEach(letter => spelledOut.push(letter)))\n\n\n\tconst countLetters = spelledOut.reduce((allLetters, letter) => (!allLetters[letter] ? allLetters[letter] = 1 : allLetters[letter]++, allLetters), {})\n\n\tlet filtered = Object.keys(countLetters).filter(key => countLetters[key] < 2)\n\t\t\t\t\t\t\t\t\t\t.reduce((newObj, key) => (newObj[key] = countLetters[key], newObj), {});\n\n\n\tfiltered = Object.entries(filtered).flatMap((x) => x.filter(elem => elem != 1));\n//logs all elements from the array.\n\tlet answer = `${myName}, the letters => ${filtered} are not repeated, the name is => ${filtered.join('')}` \n\n console.log(answer)\n\n}", "function letOccur(str, a){\n var countletter = 0;\n \n for (var i=0; i < str.length; i++) {\n if (str[i] === a) {\n countletter ++\n }\n }\n return countletter;\n}", "function fearNotLetter(str) {\n //make an alphabet variable\n //return substring of alphabet variable -> (from start of str to index of\n //alphabet where last letter of str is found)\n\n var alphabet = \"abcdefghijklmnopqrstuvxyz\";\n\n// return alphabet.substr(0,5);\n//console.log(str.split(\"\").reverse().join(\"\")[0]);\n//returns last letter of str^\n//console.log(1+alphabet.indexOf(str.split(\"\").reverse().join(\"\")[0]));\n//returns where that letter sits in the alphabet, offset by one for index.\n return alphabet.substr(str.indexOf(str[0]),1+alphabet.indexOf(str.split(\"\").reverse().join(\"\")[0]));\n\n\n}", "function wordSet (str) {\n var strArray = [];\n for (var i = 0; i < str.length; i++) {\n strArray.push(str[i]);\n }\n for (var i = 0; i < str.length - 1; i--) {\n strArray.push(str[i]);\n }\n return strArray = [];\n}", "function dictionary(initial, words) {\n console.log('initial', initial)\n const outputArr = []\n for (var i = 0; i < words.length; i++) {\n var len = initial.length\n const word = words[i]\n // console.log('word', word)\n const tempArr = []\n for (var y = 0; y < len; y++) {\n const letter = word[y]\n // console.log('letter', letter)\n tempArr.push(letter)\n }\n // console.log('tempArr-', tempArr)\n const wordStart = tempArr.join('') // first x letters of word, where x = initial.length\n // console.log('wordstart::', wordStart)\n if (wordStart === initial) {\n outputArr.push(word)\n }\n }\n console.log('outputArr', outputArr)\n return outputArr\n}", "function letterCounts(word) {\n let counterHash = word.split('').reduce( (acc, ch) => {\n acc[ch] = 0;\n return acc;\n }, {});\n\n let result = word.split('').reduce( (acc, ch) => {\n acc[ch] += 1;\n return acc;\n }, counterHash);\n\n return result;\n}", "words (inputString) {\n let wordArray = inputString.split(' ');\n return wordArray;\n }", "function longestword(str)\r\n{\r\n var arr = str.match(/\\w[a-z]{0,}/gi)\r\n document.write(\"Example String: \"+arr+\"<br>\")\r\n var result = arr[0]\r\n for (var i = 1; i < arr.length; i++)\r\n {\r\n if (result.length < arr[i].length)\r\n {\r\n result = arr[i]\r\n }\r\n } \r\n\r\n return result\r\n\r\n}", "function splitTextByCharCount(text, maxChars, fullWords, rtl) {\n // Maybe the text fits?\n if (text.length <= maxChars) {\n return [text];\n }\n // Init result\n var res = [];\n // Split by words or by charts\n if (fullWords) {\n // Split by words first\n // Split by spacing\n var currentIndex = -1;\n var tmpText = text.replace(/([,;:!?\\\\\\/\\.]+[\\s]+|[\\s])/g, _Strings__WEBPACK_IMPORTED_MODULE_5__[\"PLACEHOLDER\"] + \"$1\" + _Strings__WEBPACK_IMPORTED_MODULE_5__[\"PLACEHOLDER\"]);\n var words = tmpText.split(_Strings__WEBPACK_IMPORTED_MODULE_5__[\"PLACEHOLDER\"]);\n // Process each word\n for (var i = 0; i < words.length; i++) {\n // Get word and symbol count\n var word = words[i];\n var wordLength = word.length;\n // Ignore empty words\n if (wordLength === 0) {\n continue;\n }\n // Check word length\n //if ((wordLength > maxChars) && fullWords !== true) {\n if (wordLength > maxChars) {\n // A single word is longer than allowed symbol count\n // Break it up\n if (rtl) {\n word = reverseString(word);\n }\n var parts = word.match(new RegExp(\".{1,\" + maxChars + \"}\", \"g\"));\n // TODO is this correct ?\n if (parts) {\n if (rtl) {\n for (var x = 0; x < parts.length; x++) {\n parts[x] = reverseString(parts[x]);\n }\n //parts.reverse();\n }\n res = res.concat(parts);\n }\n }\n else {\n // Init current line\n if (currentIndex === -1) {\n res.push(\"\");\n currentIndex = 0;\n }\n // Check if we need to break into another line\n if (((res[currentIndex].length + wordLength + 1) > maxChars) && res[currentIndex] !== \"\") {\n res.push(\"\");\n currentIndex++;\n }\n // Add word\n res[currentIndex] += word;\n }\n // Update index\n currentIndex = res.length - 1;\n }\n }\n else {\n // Splitting by anywhere (living la vida facil)\n var parts = text.match(new RegExp(\".{1,\" + maxChars + \"}\", \"g\"));\n if (parts) {\n if (rtl) {\n for (var x = 0; x < parts.length; x++) {\n parts[x] = reverseString(parts[x]);\n }\n }\n res = parts;\n }\n }\n // Do we have only one word that does not fit?\n // Since fullWords is set and we can't split the word, we end up with empty\n // set.\n if (res.length == 1 && fullWords && (res[0].length > maxChars)) {\n res = [];\n }\n return res;\n}", "function countABC(sentence) {\n sentence = sentence.replace(/\\s/g, \"\");\n let letterCounter = {};\n for (letter of sentence) {\n if (!letterCounter[letter]) {\n letterCounter[letter] = 1;\n }\n else letterCounter[letter] += 1;\n }\n return letterCounter;\n}", "function countLetters (s) {\n return s.split('')\n .filter(c => c !== '-')\n .reduce((counts, c) => {\n const count = counts[c] || 0\n return Object.assign(counts, { [c]: count + 1 })\n }, {})\n}", "function countOccurrences(string, letter) {\n console.log(string.split(letter).length - 1);\n}", "function charCount(str) {\n //make object to return at end\n var result = {}\n //loop over string, for each caracter\n for (var i = 0; i < str.length; i++) {\n // make keys lowercase\n var char = str[i].toLowerCase()\n //if the char is a number/letter AND key in object, add one to count\n // (check to see if input is alphanumeric)\n if (/[a-z0-9]/.test(char)) {\n if (result[char] > 0) {\n result[char]++\n }\n //if the char is a number/letter AND is not in object, add it and set value to 1\n else {\n result[char] = 1;\n };\n }\n }\n //if the char is something else (space, period, etc) dont do anything\n //return object at end\n console.log(result)\n return result;\n}", "function parseWords(text)\n{\n\n\t//return elements\n\tvar returnBuf = \"\";\n\n\t//split input string with RegExo\n\tvar tokens = text.match(spaceRegEx);\n\tvar substrL = 0;\n\n\tfor (i in tokens) //JRO - hack to only process one token at a time\n\t{\n\t\t//If the element isn't the last in an array, it is a new word\n\t\t//if ((i<tokens.length - 1) && tokens[i] !== \"\")\n\t\tif ((i == 0) && (i<tokens.length - 1) && tokens[i] !== \"\") //JRO - hack to only process one token at a time\n\t\t//if ((i == 0) && (i<tokens.length - 1))\n\t\t{\n\t\t\tvar tok = tokens[i];\n\t\t\t\n\t\t\t//console.log(\"\");\n\t\t\t//console.log(\"tok:\"+tok + \" l:\"+tok.length );\n\n\t\t\tsubstrL += tokens[i].length+1;\n\n\t\t\t// strip any leading punctuation\n\t\t\tvar leadPunct = tok.match(leadPunctRegEx);\n\t\t\tif (leadPunct) {\n\t\t\t\t//NOTE: substring was not working correctly ... might actually be length that was off\n\t\t\t\t//using replace instead\n\t\t\t\ttok = tok.replace(leadPunct, \"\");\n\t\t\t\t//console.log('lead p ' + leadPunct);\n\t\t\t}\n\t\t\t//console.log(\"tok1:\"+tok);\n\n\t\t\t// pull any numbers\n\n\t\t\tvar word;\n\t\t\tvar sentenceEnd = false;\n\n\t\t\tvar numWord = tok.match(numberRegEx);\n\t\t\tif (numWord) {\n\t\t\t\t//console.log('number');\n\t\t\t\tword = numWord;\n\t\t\t}\n\t\t\t//console.log(\"tok2:\"+tok);\n\n\t\t\t// pull any abbreviations\n\t\t\t// PEND: broken \n\t\t\tvar abbrevWord = tok.match(abbrevRegEx);\n\t\t\tif (abbrevWord && !word) {\n\t\t\t\t//console.log('abbrev');\n\t\t\t\tword = abbrevWord;\n\t\t\t}\n\t\t\t//console.log(\"tok3:\"+tok);\n\n\t\t\t// pull out word\n\t\t\tvar plainWord = tok.match(wordRegEx);\n\t\t\tif (plainWord && !word) {\n\t\t\t\tword = plainWord;\n\t\t\t}\n\t\t\t//console.log(\"tok4:\"+tok);\n\n\t\t\t//if (word) console.log(\"Word: \" + word);\n\n\t\t\t//look for final punctutation, the leftovers\n\t\t\tvar endPunct = tok.replace(word, \"\");\n\t\t\t//if (endPunct) console.log('punct ' + endPunct);\n\n\t\t\t// check if sentence end\n\t\t\tif (endPunct.search(sentenceEndRegEx) != -1) {\n\t\t\t\tsentenceEnd = true;\n\t\t\t\t//console.log('END SENTENCE');\n\t\t\t}\n\n\t\t\tvar speakerSwitch = false;\n\n\t\t\t//spealer switching handled with special words\n\t\t\tif (word && common.usingDoc)\n\t\t\t{\t\t\t\n\t\t\t\tif (word == \"MODERATOR\" || word == \"QUESTION\" || word == \"BROKAW\" || word == \"IFILL\" || word == \"LEHRER\" || word == \"RADDATZ\") {\n\t\t\t\t\tcurSpeaker = 0;\n\t\t\t\t\tspeakerSwitch = true;\n\t\t\t\t}\n\t\t\t\telse if (word == \"OBAMA\" || word == \"BIDEN\") {\n\t\t\t\t\tcurSpeaker = 1;\n\t\t\t\t\tspeakerSwitch = true;\n\t\t\t\t}\n\t\t\t\telse if (word == \"MCCAIN\" || word == \"ROMNEY\" || word == \"PALIN\" || word == \"RYAN\") {\n\t\t\t\t\tcurSpeaker = 2;\n\t\t\t\t\tspeakerSwitch = true;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t//words for live uploading\n\t\t\telse if (word)\n\t\t\t{\n\t\t\t\tif (word == \"SPEAKER_MODERATOR\") {\n\t\t\t\t\tcurSpeaker = 0;\n\t\t\t\t\tspeakerSwitch = true;\n\t\t\t\t}\n\t\t\t\telse if (word == \"SPEAKER_OBAMA\") {\n\t\t\t\t\tcurSpeaker = 1;\n\t\t\t\t\tspeakerSwitch = true;\n\t\t\t\t}\n\t\t\t\telse if (word == \"SPEAKER_ROMNEY\") {\n\t\t\t\t\tcurSpeaker = 2;\n\t\t\t\t\tspeakerSwitch = true;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\tif (!speakerSwitch)\n\t\t\t{\n\t\t\t\tif (common.dbUnlocked()) {\n\t\t\t\t\tif (!common.usingDoc) {\n\t\t\t\t\t\tnamedentity(word, sentenceStartF, function(resp) {\n\t\t\t\t\t\t\thandleWord(curSpeaker, leadPunct, resp, endPunct, sentenceEnd, speakerSwitch); \n\t\t\t\t\t\t});\n\t\t\t\t\t} else {\n\t\t\t\t\t\tif (word)\n\t\t\t\t\t\t\thandleWord(curSpeaker, leadPunct, word.toString(), endPunct, sentenceEnd, speakerSwitch); \n\t\t\t\t\t}\n\t\t\t\t} //else console.log ('parseWords(): DB is Locked, not adding data');\n\t\t\t}\n\n\n\t\t}\n\t\t//Otherwise this should be returned as part of the buffer\n\t\telse {\n\t\t\treturnBuf = text.substring(substrL);\n\t\t}\n\t}\n\n\t//return both the current buffer and the found words\n\treturn returnBuf;\n\n}", "function react(letters) {\n const stack = [];\n for (let char of letters.split(\"\")) {\n const top = stack[stack.length - 1];\n if (top && top.toLowerCase() === char.toLowerCase() && top !== char) {\n stack.pop();\n } else {\n stack.push(char);\n }\n }\n return stack.length;\n}", "function countChars(string, letter) {\n let evenStr = string.toLowerCase();\n let evenLtr = letter.toLowerCase();\n let stringCount = 0;\n for(let i = 0; i < evenStr.length; i++){\n if(evenStr[i] === evenLtr){\n stringCount++;\n }\n }\n return stringCount;\n}", "function charFreq(word) {\n var freqListing = {};\nvar charArray=word.split('');\nfor (var i = 0; i<charArray.length; i ++){\n if (freqListing[charArray[i]]){\n freqListing[charArray[i]]+=1;\n }else{\n freqListing[charArray[i]]=1;\n }\n}\nreturn freqListing;\n}", "function extractWords(words) {\n var words = words.split(/\\W+/);\n var wordList = [];\n for (var i = 0; i < words.length; i++) {\n\n if (words[i].length > 1) {\n wordList.push(words[i].toLowerCase());\n }\n }\n return (wordList);\n}", "function getWords(input) {\n var i, j, wordsArray = [],\n spaceDelimited = input.split(' '),\n len = spaceDelimited.length,\n hyphenDelimited;\n\n for ( i = 0; i < len; i++ ) {\n\n if ( spaceDelimited[i].indexOf('-') !== -1 ) {\n hyphenDelimited = spaceDelimited[i].split('-');\n for ( j = 0; j < hyphenDelimited.length; j++ ) {\n wordsArray.push(hyphenDelimited[j]);\n }\n } else {\n wordsArray.push(spaceDelimited[i]);\n }\n\n }\n // console.log('wordsArray: ', wordsArray);\n return wordsArray;\n }", "function duplicateCount(text){\n let result = 0;\n text = text.split('');\n\n while(text.length > 0){\n let temp = text.splice(0,1)[0].toLowerCase();\n \n if(text.filter(x => x.toLowerCase() == temp).length + 1 > 1){\n result++;\n }\n text = text.filter(x => x.toLowerCase() != temp);\n }\n \n return result\n}", "function fearNotLetter(str) {\n const alphabet = [...'abcdefghijklmnopqrstuvwxyz']\n const arr = str.split('');\n let result = undefined;\n let x = 0;\n\n for (let i = alphabet.indexOf(arr[0]); i < alphabet.length; i++) {\n if (arr[x] != alphabet[i]) {\n result = alphabet[i];\n break;\n }\n x++;\n }\n return result;\n}", "function longestRepetition(s) {\n let count = 0;\n let prevLetter = \"\";\n\n return s\n .toLowerCase()\n .split(\"\")\n .reduce(\n (acc, curr) => {\n if (curr === prevLetter) {\n count++;\n } else {\n count = 1;\n }\n\n if (count > acc[1]) {\n acc[1] = count;\n acc[0] = curr;\n }\n\n prevLetter = curr;\n return acc;\n },\n [\"\", 0]\n );\n}", "function filterData(t, ind) {\n const temp = ind.split('');\n const holder = [];\n for (let i = 0; i < temp.length; i += 1) {\n const innerLetter = temp[i].toLowerCase();\n if (innerLetter.charCodeAt(0) >= 97 && innerLetter.charCodeAt(0) <= 122) {\n holder.push(innerLetter);\n if (totalLetters.some((l) => l.word === innerLetter)) {\n const index = totalLetters.findIndex((x) => x.word === innerLetter);\n totalLetters[index] = {\n ...totalLetters[index],\n times: totalLetters[index].times + 1,\n };\n } else {\n totalLetters.push({ word: innerLetter, times: 1 });\n }\n }\n if (punctuation.some((p) => p === innerLetter)) {\n totalPunctuation += 1;\n }\n }\n const answer = holder.join('');\n if (\n answer !== '' &&\n answer !== ' ' &&\n excludedWords.every((e) => answer !== e)\n ) {\n t.push(answer);\n }\n return t;\n }", "function accum(string) {\n const letterArray = string.split('')\n const output = letterArray.map((letter, index) => {\n if (index === letterArray.length - 1) {\n return letter.toUpperCase() + letter.toLowerCase().repeat(index)\n }\n return letter.toUpperCase() + letter.toLowerCase().repeat(index) + '-'\n })\n return output.join('')\n}", "function getWords(input){\n const regex = new RegExp('[A-za-z]+', 'g');\n let words = [...('' + input).matchAll(regex)].map(word => word[0].toUpperCase()).join(', ');\n \n let noWordsMsg = 'No words found';\n const isEmpty = words.length === 0;\n console.log(isEmpty ? noWordsMsg : words);\n\n // if(words.length !== 0) {\n // console.log(words);\n // } else {\n // console.log(\"No words found!\")\n // }\n\n}", "function duplicateCount(text){\n text = text.toLowerCase().split(\"\")\n const countedletters = text.reduce((allLetters, letter) => {\n if(letter in allLetters) {\n allLetters[letter]++\n } \n else {\n allLetters[letter] = 1\n }\n return allLetters \n }, {})\n const filterDup = Object.values(countedletters).filter((duplicate) => duplicate >=2)\n return filterDup.length\n }", "function charFreq(string){\n string.split('')\n var chars = []\n for (var i = 0; i < string.length; i++) {\n var char = string.charAt(i)\n if(chars[char] === undefined) {\n chars[char] = 0\n }\n chars[char]++\n }\n return chars\n}", "function findIndexesOfOccurrencesOfLetterInWord(letter, str) {\n var occurrences = [];\n\n for (var i = 0; i < str.length; i++) {\n if (letter === str[i]) {\n occurrences.push(i);\n }\n }\n\n return occurrences;\n}", "function collectLetters(str) {\n let = { obj };\n for (let letter of str) {\n if (!obj[letter]) {\n obj[letter] = 1;\n } else {\n obj[letter]++;\n }\n }\n return obj;\n}", "function firstNonRepeatingLetter(s) {\n // Split input string into array of substrings.\n let chars = s.split(\"\");\n // Initialize a variable to store the answer. \n let ans = '';\n // Iterate through the \"chars\" array to find any case-insensitive matches to the current element.\n for (var i = 0; i < chars.length; i++) {\n var regex = new RegExp(chars[i], 'gi');\n // Store any matches in a new array.\n let arr = s.match(regex);\n /**\n * If there is only one element in the array, we assume that element is unique.\n * Stop after the first unique element is found.\n */\n if (arr.length == 1) { \n ans = arr.toString(); \n break; \n } \n }\n return ans;\n }", "function findPalidrom(input) {\n var words = true;\n var spacesOut = function (sentence) {\n var letters = \"\";\n for (var i = 0; i < sentence.length; i++) {\n if (sentence[i] === \" \") {\n continue;\n }\n else {\n letters += sentence[i];\n }\n } return letters;\n }\n var finalArray = spacesOut(input);\n for (var i = 0, j = finalArray.length - 1; i < finalArray.length / 2; i++ , j--) {\n if (finalArray[i] === finalArray[j]) {\n continue;\n }\n else {\n return !words;\n }\n } return words;\n}", "function charCount(str){\n // do something\n // return an object with keys that are lowercase alphanumeric characters in the string; values should be the counts for those characters in the string\n // only keeping track of lowercased alphanumeric characters \n}", "function frequency(str){\n var result = str[0]; // first letter of str\n var storage = 0; // store biggest found number\n for (i=0 ; i < str.length ; i++){\n var berapa = countLetter(str[i],str);\n if(berapa > storage){\n result = str[i];\n storage = berapa;\n }\n }\n return result;\n }", "function pigIt(str) {\n var words = str.split(' ')\n\n //letters.includes(/^[A-Za-z]+$/)\n var pigged = []\n\n words.forEach((word) => {\n var letters = word.split('')\n if (letters.length == 1 && letters[0] !== /^[A-Za-z]+$/) {\n letters.push(word[0])\n letters.splice(word[0], 1)\n var pigWord = letters.join('')\n pigged.push(pigWord)\n } else {\n letters.push(word[0])\n letters.splice(word[0], 1)\n letters.push('ay')\n var pigWord = letters.join('')\n pigged.push(pigWord)\n }\n // var letters = word.split('')\n // letters.push(word[0])\n // letters.splice(word[0], 1)\n // letters.push('ay')\n // var pigWord = letters.join('')\n // pigged.push(pigWord)\n })\n\n var piggedString = ''\n\n for(let i = 0; i < pigged.length; i++) {\n if (i < pigged.length -1) {\n piggedString = piggedString + pigged[i] + ' '\n } else {\n piggedString = piggedString + pigged[i]\n }\n \n }\n\n console.log(piggedString)\n\n}", "function letterOccurences(str, letter) {\n\n let totalOcurences = 0;\n for(let i = 0; i < str; i++) {\n if(str[i] == letter) totalOcurences++; \n }\n\n return totalOcurences;\n\n}", "function getIndices(word, str) {\n var startIndex = 0, wordLen = word.length;\n var index, indices = [];\n word = word.toUpperCase();\n str = str.toUpperCase();\n\n while ((index = str.indexOf(word, startIndex)) > -1) {\n if (index == 0 && str[index + wordLen] == \" \") {\n indices.push(index);\n } else if (index == str.length - wordLen && str[index - 1] == \" \") {\n indices.push(index);\n } else if (str[index - 1] == \" \" && str[index + wordLen] == \" \") {\n indices.push(index);\n }\n startIndex = index + wordLen;\n }\n return indices;\n}", "function countLetters(str) {\n let result = {};\n for (let i = 0; i < str.length; i++) {\n let currentLetter = str[i];\n if (result[currentLetter]) {\n result[currentLetter] += 1;\n } else {\n result[currentLetter] = 1;\n }\n }\n return result\n}" ]
[ "0.73581815", "0.6968203", "0.6675318", "0.66569054", "0.65975934", "0.648018", "0.64354426", "0.64331645", "0.63927615", "0.63887644", "0.6384408", "0.63594073", "0.63525593", "0.63499576", "0.62963337", "0.629565", "0.62865984", "0.6278229", "0.6275176", "0.6267247", "0.6263372", "0.62568164", "0.62443215", "0.6219157", "0.6206355", "0.61868966", "0.6144021", "0.6135119", "0.61322224", "0.6108115", "0.6090049", "0.608144", "0.6070538", "0.606689", "0.606116", "0.6029208", "0.60288966", "0.6019409", "0.6016486", "0.60030156", "0.60003597", "0.59973925", "0.5988907", "0.5979794", "0.59767103", "0.59755", "0.5974121", "0.59633714", "0.59518045", "0.5948791", "0.5947219", "0.594656", "0.59423685", "0.59409374", "0.59387326", "0.5937125", "0.59353846", "0.5931379", "0.592421", "0.59218085", "0.59209263", "0.5917653", "0.59123605", "0.59099966", "0.5902271", "0.5901954", "0.5893859", "0.5893107", "0.58924073", "0.5887819", "0.58877593", "0.58851266", "0.58845955", "0.588068", "0.58785367", "0.5874358", "0.58683765", "0.58620894", "0.58576477", "0.5849034", "0.5845528", "0.58454776", "0.5845207", "0.5836214", "0.58320457", "0.58200836", "0.58190674", "0.5815788", "0.58153385", "0.5812729", "0.58122855", "0.58106416", "0.5810449", "0.58077425", "0.5804545", "0.5804302", "0.57959217", "0.5794327", "0.57898545", "0.57876396", "0.5779634" ]
0.0
-1
3 dashes or more will be converted in a divider
divider(str) { return str.replace(new RegExp('-{3,}', 'g'), '<hr>') }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function tambahDash(str) {\n var string = \"\";\n\n for (let i = 0; i < str.length; i++) {\n if (str[i] % 2 == 1 && str[i - 1] % 2 == 1) {\n string += \"-\" + str[i];\n } else {\n string += str[i];\n }\n }\n\n return string;\n}", "function insertDash(num) {\n //code me\n var result = []\n var subresult = String(num).split('');\n subresult.forEach((item,index,array) => {\n //check if next index is \n if(array[index - 1] % 2 !== 0 && item % 2 !== 0 && index !== 0){\n result.push(`-${item}`)\n }\n else{\n result.push(String(item))\n }\n })\n return result.join('')\n}", "function addDashBetweenNumber(number) {\n\n}", "function DashInsert(str) { \r\n\r\n // code goes here \r\nvar numbers=str.split(\"\");\r\nvar result=[];\r\nfor(var i=0;i<numbers.length;i++){\r\n if((numbers[i]%2&&numbers[i+1]%2)==1){\r\n numbers[i]=numbers[i]+\"-\";\r\n\r\n }\r\n result.push(numbers[i]);\r\n}\r\nreturn result.join(\"\");\r\n}", "function tambahDash(str) {\n var string = \"\";\n for (let i = 0; i < str.length; i++) {\n if (str.charAt(i) % 2 == 1 && str.charAt(i+1) % 2 == 1) {\n string+=str.charAt(i) + \"-\"\n } else {\n string+=str.charAt(i)\n }\n }\n return string\n}", "function DashInsert(str) {\n\nvar arr = str.split(\"\");\nvar arr2 = [];\n\nfor (var i = 0; i < arr.length; i++) {\n if ((arr[i] === 0) || (i == arr.length-1)) {\n arr2.push(arr[i]);\n }\n else if ((arr[i] % 2 !== 0) && (arr[i+1] % 2 !== 0)) {\n arr2.push(arr[i] + \"-\");\n } else {\n arr2.push(arr[i]);\n }\n}\n return arr2.join(\"\");\n\n\n}", "function dashes1(n) {\n let str = '';\n for (let i = 0; i < n.length; i++) {\n if (n[i] % 2 === 0 && n[i+1] % 2 === 0) {\n str += `${n[i]}-`\n } else {\n str += n[i]\n }\n }\n return str\n}", "function getDisplay(word)\r\n{ \r\n var dashes = '';\r\n for (var i=0; i<word.length; i++){\r\n dashes += '-';\r\n }\r\n \r\n return dashes;\r\n}", "function DashInsert(num) {\n //convert number to string\n //convert string to array\n var array = num.toString().split(\"\");\n var output = \"\";\n\n //loop through array\n for (var i = 0; i < array.length; i++) {\n //add character to output\n output += array[i];\n //if current character is odd and last character is odd\n if (array[i] % 2 !== 0 && array[i+1] % 2 === 1) {\n output += \"-\";\n }\n }\n\n return output;\n\n}", "function dash (numString) {\n // define your function here\n var numStr = numString\nvar numStrArrMinus = []\n\nfor (var i = 0; i < numStr.length ; i++)\nif (numStr[i]%2===0 && numStr[i+1]%2 ===0 ){\nnumStrArrMinus.push(numStr[i]+\"-\")\n}\nelse {\nnumStrArrMinus.push(numStr[i])\n}\n\nreturn(numStrArrMinus.join(''))\n}", "function insertDash(num) {\n return num.toString().split('').map(function(val, i, arr){\n if( parseInt(val) % 2 && parseInt(arr[i + 1]) % 2 ) val += '-';\n return val;\n }).join('');\n}", "function dashInsert(num) {\n\tvar output = \"\";\n\tvar array = num.toString().split(\"\");\n\tfor (var i = 0; i < array.length; i++){\n\t\tif ( array[i]% 2 === 1 && array [i+ 1]% 2 === 1) // Every time the loop run it changes the value you of i [\"4\",\"2\",\"3\"]\n\t\t{\n\t\t\toutput = output + array[i] + \"-\";\n\t\t} else {\n\t\t\touput = output + array[i];\n\t\t}\n\t}\n\treturn output;\n}", "function insertDash(num) {\n let digit;\n let digits = '';\n let numString = num.toString();\n for (let i = 0; i < numString.length; i++){\n digit = numString.charAt(i);\n if (parseInt(digit) % 2 && parseInt(numString.charAt(i + 1)) % 2){\n digit += '-';\n }\n digits += digit;\n }\n return digits;\n}", "function makeDash(word) {\r\n dashArray = [];\r\n for (var i = 0; i < word.length; i++) {\r\n dashArray.push(\"_\");\r\n }\r\n}", "function separator(number) {\n number = '' + number;\n if (number.length > 3) {\n var mod = number.length % 3;\n var output = (mod > 0 ? (number.substring(0,mod)) : '');\n for (i=0 ; i < Math.floor(number.length / 3); i++) {\n if ((mod == 0) && (i == 0))\n output += number.substring(mod+ 3 * i, mod + 3 * i + 3);\n else\n output+= '\\'' + number.substring(mod + 3 * i, mod + 3 * i + 3);\n }\n return (output);\n }\n else return number;\n }", "function dash (numString) {\n // define your function here\n for (var i = 0; i < numString.length - 1; i++) {\n if (parseInt(numString[i]) % 2 === 0 && parseInt(numString[i + 1]) % 2 === 0) {\n numString = numString.replace(numString[i], numString[i] + '-')\n i += 1\n }\n }\n return numString\n}", "function substituir(n1) {\n let numeros = n1.split('');\n var result = [numeros[0]];\n\n for (let j = 1; j < numeros.length - 1; j++) {\n const element = numeros[j];\n if (parseInt(numeros[j-1]) % 2 === 0 && parseInt((numeros[j])) % 2 === 0) {\n result.push('-',numeros[j]);\n console.log(result);\n\n }\n else if (parseInt(numeros[j-1]) % 2 !== 0 && parseInt((numeros[j])) % 2 !== 0) {\n result.push('#',numeros[j]);\n console.log(result);\n }\n else {\n result.push(numeros[j]);\n }\n }\n\n if (parseInt(numeros[numeros.length - 2]) % 2 === 0 && parseInt((numeros[numeros.length - 1])) % 2 === 0) {\n result.push('-', numeros[numeros.length - 1]);\n console.log(result);\n\n }\n if (parseInt(numeros[numeros.length - 2]) % 2 !== 0 && parseInt((numeros[numeros.length - 1])) % 2 !== 0) {\n result.push('#', numeros[numeros.length - 1]);\n }\n\n\n\n return result.join('');\n}", "_makePartSeparator() {\n return \"------------\" + MsgUtils.randomString(24);\n }", "function insertDash(num) {\n // turns string into array\n var arr = num.toString().split(\"\")\n // for loop that iterates through the digits\n for(i=0; i<arr.length; i++) {\n // compares consecutive digits to see if both are odd\n if(parseInt(arr[i])%2===1 && parseInt(arr[i+1])%2===1)\n { // inserts dash between odd numbers\n arr.splice(i+1,0,\"-\");\n }\n }\n\n// turn array into a number\narr = arr.join(\"\");\n// return number\nreturn arr;\n}", "function makeIntoDashes(word) {\n\tvar dashes = \"\";\n\tfor (i = 0; i < word.length - 1; i++) {\n\t\tdashes += \"_ \";\n\t}\n\tdashes += \"_\";\n\treturn dashes;\n}", "function addNumericalSeparator(val) {\n let res = '';\n let i = val.length;\n const start = val[0] === '-' ? 1 : 0;\n for (; i >= start + 4; i -= 3) {\n res = `_${val.slice(i - 3, i)}${res}`;\n }\n return `${val.slice(0, i)}${res}`;\n}", "function createDash(wordToGuess) {\n document.getElementById(\"dash\").innerHTML = \"\";\n for (let i = 0; i < wordToGuess.length; i++) {\n wordDashes[i] = \"- \";\n document.getElementById(\"dash\").innerHTML += wordDashes[i];\n }\n}", "function dashes_between_even(number) {\n\n const number_string = number.toString();\n\n let result = number_string[0];\n\n const length = number_string.length;\n\n for (let i = 1; i < length; i++) {\n // if ((number_string[i] % 2 === 0) && (number_string[i - 1] % 2 === 0)) {\n // result = number_string.slice(0, i) + '-';\n // }\n // else {\n // result = result + number_string[i];\n // }\n\n if ((number_string[i] % 2 === 0) && (number_string[i - 1] % 2 === 0)) {\n result = result.concat('-' + number_string[i]);\n }\n else {\n result = result.concat(number_string[i]);\n }\n\n\n }\n\n return result;\n}", "function plusMinus2() {\nlet factors=display.value.split(/[(+*-/(]/);\nconsole.log(factors);\nlet lastFactor=factors[factors.length-1];\nlet lastFactorLength=lastFactor.length;\nlet other=display.value.slice(0,display.value.length-lastFactorLength);\n console.log(other);\n let indexOfLastMinus=display.value.lastIndexOf(\"-\");\n let beforeMinus=display.value[indexOfLastMinus-1];\n\n if(indexOfLastMinus==-1)\n display.value = other + \"-\" + display.value.slice(other.length);\n else\n if(other.length==1||((indexOfLastMinus===other.length-1)&&(beforeMinus==='+'||beforeMinus==='*'||beforeMinus==='/' ||beforeMinus==='-'||beforeMinus==='('))) {\n \n display.value = display.value.slice(0,indexOfLastMinus)+display.value.slice(indexOfLastMinus+1);\n } else if(indexOfLastMinus===other.length-1 ||other.endsWith('(')||other.endsWith('+')||other.endsWith('*')||other.endsWith('/')) { //display=569 \n \n display.value = other + \"(-\" + display.value.slice(other.length)+\")\";\n } \n}", "function createDash(wordToGuess, \" \") {\n\tfor (var i = 0; i < wordToGuess.length; i++){\n\t\tthis.split()\n\t\t}\n\t}", "function cleaner(match, p1, p2, p3) {\n if (p1) { return \"\"; }\n if (p2) { return \"\"; }\n if (p3) { return dash; }\n }", "function digitGroup(price, id,unit) {\n var value = price.value;\n var output = \"\";\n try {\n value = value.replace(/[^0-9]/g, \"\"); // remove all chars including spaces, except digits.\n var totalSize = value.length;\n for (var i = totalSize - 1; i > -1; i--) {\n output = value.charAt(i) + output;\n var cnt = totalSize - i;\n if (cnt % 3 === 0 && i !== 0) {\n output = \"/\" + output; // seperator is \" \"\n }\n }\n } catch (err) {\n output = value; // it won't happen, but it's sweet to catch exceptions.\n }\n document.getElementById(id).innerHTML = output + ' '+ unit;\n}", "function digitGroup(price, id,unit) {\n var value = price.value;\n var output = \"\";\n try {\n value = value.replace(/[^0-9]/g, \"\"); // remove all chars including spaces, except digits.\n var totalSize = value.length;\n for (var i = totalSize - 1; i > -1; i--) {\n output = value.charAt(i) + output;\n var cnt = totalSize - i;\n if (cnt % 3 === 0 && i !== 0) {\n output = \"/\" + output; // seperator is \" \"\n }\n }\n } catch (err) {\n output = value; // it won't happen, but it's sweet to catch exceptions.\n }\n document.getElementById(id).innerHTML = output + ' '+ unit;\n}", "function displayHyphen() {\n var hyphen = \"\";\n for (var i = 0; i < 56; i++) {\n hyphen += \"*\";\n }\n return console.log(hyphen);\n}", "function dashControl() {\n var i;\n for (i = 0; i < letterArray.length; i++) { \n if (letterArray[i] == \"-\") {\n dashArray.push(\"-\");\n }\n else {\n dashArray.push(\"_\");\n }\n }\n}", "function separator() {\n return \"<div style=\\\"display: block;\\\" class=\\\"vertbar\\\"><span style=\\\"display: block;\\\" class=\\\"g\\\">&nbsp;</span><span style=\\\"display: block;\\\" class=\\\"w\\\">&nbsp;</span></div>\\n\";\n}", "userCallback(value) {\n // Convert the number to a string and splite the string every 3 charaters from the end\n value = value.toString();\n value = value.split(/(?=(?:...)*$)/);\n \n // Convert the array to a string and format the output\n value = value.join('.');\n return `₳ ${value}`;\n }", "function addHyphens(plateDigits, afgifte, voertuigsoort) {\n const hyphens = lookUpHyphens(afgifte, voertuigsoort);\n\n return (\n plateDigits.slice(0, hyphens[0]) +\n \"-\" +\n plateDigits.slice(hyphens[0], hyphens[1]) +\n \"-\" +\n plateDigits.slice(hyphens[1])\n );\n}", "function changeFormat2(value) {\n var d1 = value ? value.split('/') : null;\n return value ? d1[1] + '-' + d1[0] + '-' + d1[2] : \"\";\n}", "function format(x)\n\t\t{\n\t\t\tvar x = x.split('-').reverse().join('/');\n\t\t\treturn x;\n\t\t}", "function desenho(lado) {\n var full = \"\";\n for (i = 0; i < lado; i++) {\n full += \"*\";\n }\n console.log(full);\n for (c = 0; c < lado; c++) {\n var mid_empty = \"*\";\n for (x = 0; x < lado - 2; x++) {\n mid_empty += \" \";\n if (x == lado - 3) {\n mid_empty += \"*\";\n }\n }\n console.log(mid_empty);\n }\n console.log(full);\n}", "function formatNum(num) {\n const number = num.toString(10).split('');\n for (let i = number.length - 3; i > 0; i -= 3) {\n number.splice(i, 0, '-')\n }\n return number.join('')\n }", "function formatComma(NumString)\n{\nvar tempStr = \"\"\nvar minusLoc = 0\nvar decimalLoc = 0\nvar startLength = 0\nvar mainBlock = \"\"\nvar loopNbr = 0\nvar stringOut = ''\nvar stringLeft = 0\nvar endHere = 0\n\n tempStr = NumString.split(\" \")\n\t tempStr = tempStr.join('')\n\n minusLoc = tempStr.indexOf(\"-\")\n decimalLoc = tempStr.indexOf(\".\")\n\t startLength = tempStr.length\n\n\t \n if (decimalLoc > 0) \n\t {\n\t\t if (minusLoc == 0)\n\t\t mainBlock = tempStr.substring(1,decimalLoc) \t//LEADING MINUS \n\t \t else\n\t\t mainBlock = tempStr.substring(0,decimalLoc)\t\t//TRAILING OR NO MINUS\n\t\t}\n\telse \t\t\t\t\t\t\t\t\t\t\t\t//NO DECIMAL\n\t {\n\t\tif (minusLoc == 0)\n\t\t\tmainBlock = tempStr.substring(1,startLength) \t//LEADING MINUS\n\t\telse\n\t\t {\n\t\t if (minusLoc > 0)\n\t\t\t mainBlock = tempStr.substring(0,startLength-1) //TRAILING MINUS\n\t\t\telse\n\t\t\t mainBlock = tempStr \t\t\t\t\t//NO MINUS\n\t\t\t}\n\t\t}\t \n\t\t\n loopNbr = parseInt((mainBlock.length-1) / 3)\n stringLeft = mainBlock.length % 3\t\n\t\n for (iix=0;iix<loopNbr;iix++)\n {\n\t\tendHere = parseInt(mainBlock.length-(3*iix))\n\t\tstringOut = ',' + mainBlock.substring(endHere-3,endHere) + stringOut\n\t }\t\n\n if (stringLeft == 1)\n\t stringOut = mainBlock.substring(0,1) + stringOut\n if (stringLeft == 2)\n\t stringOut = mainBlock.substring(0,2) + stringOut\n if (stringLeft == 0)\n\t stringOut = mainBlock.substring(0,3) + stringOut\n\n if (decimalLoc > 0) \n\t {\n\t if (minusLoc == 0) \t//LEADING MINUS \n\t stringOut = '-' + stringOut + tempStr.substring(decimalLoc,startLength)\n\t else\t\t\t\t\t\t\t//TRAILING OR NO MINUS\n\t\t stringOut = stringOut + tempStr.substring(decimalLoc,startLength)\n\t }\n\telse\t\t\t\t\t\t\t//NO DECIMAL\n\t {\n\t if (minusLoc == 0)\n\t stringOut = '-' + stringOut \t//LEADING MINUS\n\t else\n\t\t {\n\t if (minusLoc > 0)\n\t stringOut = stringOut + '-' \t //TRAILING MINUS\n\t\t }\n\t }\t \n\t\t\t\t\n return stringOut \n}", "function createDashes(slots) {\n updateWord = [];\n for (var i = 0; i < slots.length; i++) {\n updateWord.push('__ ');\n }\n return updateWord.join('');\n}", "function dashify(str){\n return str.replace(/([a-z])([A-Z])/g, \"$1-$2\").toLowerCase();\n}", "function showDashes () {\n\t\tfor (var i = 0; i < answer.length; i++) {\n\t\t\t// var display = displayDashes.push(\"_\");\n\t\t\tvar newDiv = $(\"<div>\");\n\t\t\tnewDiv.attr(\"class\", \"newLetter\");\n\t\t\tnewDiv.html(\"-\");\n\t\t\t$(\".correctAnswer\").append(newDiv);\n\t\t\t// correctAnswer.appendChild(newDiv)\n\t\t}\n\n\t}", "function dash_in_even(number) {\n var x=number.toString();\n var y=x[0];\n for(var i=1;i<x.length;i++)\n {\n if((parseInt(x[i-1])%2==0) && (parseInt(x[i])%2==0) )\n {\n y=y+\"-\"+x[i];\n \n }\n else\n {\n y+=x[i];\n }\n }\n return y;\n}", "function __maptheme_formatpart(nPart,szLeading){\n\t\tif (!szLeading){\n\t\t\tszLeading = \"\";\n\t\t}\n\t\tvar szPart = \"\";\n\t\tif (nPart<100){\n\t\t\tszPart += szLeading;\n\t\t}\n\t\tif (nPart<10){\n\t\t\tszPart += szLeading;\n\t\t}\n\t\tif (nPart==0){\n\t\t\tszPart += szLeading;\n\t\t}\n\t\telse{\n\t\t\tszPart += String(nPart);\n\t\t}\n\t\treturn szPart;\n\t}", "function formatListItem(item){\n\tif(item.length > 15){\n\t\treturn item.substring(0,14) + \"...\";\n\t}\n\treturn item;\n}", "truncDesc() {\n let description = this.props.data.description;\n if (description == null) {\n return \"\";\n }\n else if (description.length <= 105) {\n return description;\n }\n else if (description.split(\" \").length === 1) {\n return description.slice(0, 105) + \"...\";\n }\n let words = description.split(\" \");\n let letters = 0;\n let index = 0;\n while (letters <= 105 && index < words.length) {\n letters += words[index].length;\n index++;\n }\n return words.slice(0, index).join(\" \") + \"...\";\n }", "function diamond(number) {\n const blank = \"a\"\n const full = \"*\";\n let output = \"\";\n\n if (number %2 == 0 || number < 1) return null;\n\n for (let i= 1; i<number; i += 2) {\n spacing = blank.repeat((number-i)/2);\n console.log(spacing);\n output += spacing + full.repeat(i) + spacing + \"\\n\"\n }\n\n output += full.repeat(number) + output.split(\"\").reverse().join(\"\")\n\n console.log(output)\n }", "function figure(n) {\n let length = n % 2 !== 0 ? n : n - 1;\n let count = (2 * n - 4) / 2;\n let middle = Math.ceil(length / 2);\n for (let i = 1; i <= length; i++) {\n if (i == 1 || i == middle || i == length) {\n console.log(`+${'-'.repeat(count)}+${'-'.repeat(count)}+`);\n } else {\n console.log(`|${' '.repeat(count)}|${' '.repeat(count)}|`);\n }\n }\n}", "function jsFormatSSN(asSSNControl) {\n // Remove any characters that are not numbers\n var re = /\\D/g; \n \n var lvSSNControl = $get(asSSNControl.id);\n\n\nvar lvNumber = lvSSNControl.value.replace(re, \"\");\n var lvLength = lvNumber.length;\n // Fill the first dash for the user\n if(lvLength > 3 && lvLength < 6)\n {\n var lvSegmentA = lvNumber.slice(0,3);\n var lvSegmentB = lvNumber.slice(3,5);\n lvSSNControl.value = lvSegmentA + \"-\" + lvSegmentB;\n }\n else\n {\n // Fill the dashes for the user\n if(lvLength > 5)\n {\n var lvSegmentA = lvNumber.slice(0,3);\n var lvSegmentB = lvNumber.slice(3,5);\n var lvSegmentC = lvNumber.slice(5,9);\n lvSSNControl.value = lvSegmentA + \"-\" + lvSegmentB + \"-\" + lvSegmentC;\n }\n else\n {\n // If nothing is entered, leave the field blank\n if (lvLength < 1)\n {\n lvSSNControl.value = \"\";\n }\n lvSSNControl.value = lvNumber;\n }\n }\n}", "AddSeparator() {}", "function formatUang(number) {\n //code here\n number = number.toString();\n let str = \"\";\n count = 1;\n for (let i = number.length - 1; i >= 0; i--) {\n str = number[i] + str;\n if (count % 3 === 0 && i !== 0) {\n str = \".\" + str;\n }\n count++;\n }\n // console.log(str)\n str = \"Rp\" + str + \",00\";\n return str;\n}", "function setSeparator(number,separator){\r\n if(number>999){\r\n var result='';\r\n number=''+number;\r\n var i=0;\r\n var j=0;\r\n for(i=number.length; number.length>3 && i>0; i--, j++){\r\n if(j%3==0 && j>0){\r\n result=separator+result;\r\n }\r\n result=number[i-1]+result;\r\n }\r\n return result;\r\n }\r\n else{\r\n return number;\r\n }\r\n}", "function sub4(message){\n\tlet part2 = message.slice(message.length - 4)\n\tlet part1 = message.slice(0,4);\n\tlet star = \"\";\n\tfor(let i =0; i <= message.length -4; i++){\n\t\tstar = star+\"*\";\n\t}\n\treturn \tpart1 + star + part2;\n}", "function mountRawSequence ( value ) {\n var out = '';\n var isCep = validCepFormat( value );\n\n if ( isCep ) out = value.replace('-', '');\n\n return out;\n}", "function initMediaCardTitleHyphens() {\n $('.media-card__title').hyphenate('ru');\n }", "function formatZahl(zahl) {\n\tzahl = '' + zahl;\n\tneu = '';\n\ti = zahl.length\n\tdo {\n\t\tif (i - 3 > 0) {\n\t\t\tneu = '.' + zahl.substring(i - 3, i) + neu;\n\t\t} else {\n\t\t\tneu = zahl.substring(0,i) + neu;\n\t\t}\n\t\ti = i - 3;\n\t} while (i > 0);\n\treturn neu;\n}", "function horizontalChart2(num1, num2, num3) {\n var star = '';\n for (var i = 0; i < num1; i++) {\n star += '*';\n }\n star += '\\n';\n for (var i = 0; i < num2; i++) {\n star += '*';\n }\n star += '\\n';\n for (var i = 0; i < num3; i++) {\n star += '*';\n }\n return star;\n}", "function WR_Shortcode_Calc_Sep() {\n\t \t$( '.nitro-separator' ).each( function() {\n\t \t\tvar width = $( this ).find( 'span' ).width(), align = $( this ).attr( 'data-align' );\n\n\t \t\tswitch ( align ) {\n\t \t\t\tcase 'left':\n\t \t\t\tif ( $( 'body' ).hasClass( 'rtl' ) ) {\n\t \t\t\t\t$( this ).find( '.sep' ).css( 'margin-right', width + 20 );\n\t \t\t\t} else {\n\t \t\t\t\t$( this ).find( '.sep' ).css( 'margin-left', width + 20 );\n\t \t\t\t}\n\t \t\t\tbreak;\n\n\t \t\t\tcase 'right':\n\t \t\t\tif ( $( 'body' ).hasClass( 'rtl' ) ) {\n\t \t\t\t\t$( this ).find( '.sep' ).css( 'margin-left', width + 20 );\n\t \t\t\t} else {\n\t \t\t\t\t$( this ).find( '.sep' ).css( 'margin-right', width + 20 );\n\t \t\t\t}\n\t \t\t\tbreak;\n\n\t \t\t\tcase 'center':\n\t \t\t\tvar haftwidth = ( $( this ).width() - width ) / 2 - 20;\n\t \t\t\t$( this ).find( '.sep-left, .sep-right' ).css( 'width', haftwidth );\n\t \t\t\tbreak;\n\t \t\t}\n\t \t} );\n\t }", "function cutNumber(chiffre){\r\n let transform = chiffre.toString();\r\n const sepa = transform.split('');\r\n for(let i=0; i<transform.length;i++){\r\n let mod = (transform.length - (transform.length-i)) + 1;\r\n if((mod%3 === 0)&&(mod !== transform.length)){\r\n sepa.splice(transform.length - mod, 0, '.')\r\n }\r\n }\r\n conv = sepa.join('');\r\n return(conv);\r\n\r\n //solution Antho\r\n // return chiffre.match(/.{1,3}/g).join('.');\r\n }", "function getCHP () {\n if (chp == \"-\") {\n return \" \";\n } else {\n return '</p><p><span class=\"label-title\">Combined heat and power? </span>' + chp;\n }\n }", "renderMonsterTypeDivider() {\n if (this.props.monsterType !== MonsterTypes.BASIC || this.state.editorIsFocused || this.state.editorIsHovered) {\n return (\n <span>/</span>\n );\n }\n }", "function funSub(strr) {\n var sbs = strr.split(' ');\n var tanggal = sbs[0].split('-');\n return tanggal[2] + '-' + tanggal[1] + '-' + tanggal[0] + ' ' + sbs[1];\n}", "function drawLeftStars(num) {\n var str = '';\n for(var i = 0; i < num; i++) {\n str = str + \"*\";\n }\n for(var i = num; i < 75; i++) {\n str += \" \";\n }\n return str;\n}", "seperator(){\n const hr = document.createElement('hr');\n document.querySelector(this.target).appendChild(hr);\n }", "function _dasherize(str){return _decamelize(str).replace(/[ _]/g, '-')}", "function crore(number){\n\t\t\t\tif(number.length==8){\n\t\t\t\t\tsubnum=number[1]+number[2]+number[3]+number[4]+number[5]+number[6]+number[7];\n\t\t\t\t\tword= first[number[0]]+\" \"+unit[3]+\" \"+lakh(subnum);\n\t\t\t\t\treturn word;\n\t\t\t\t}\n\t\t\t\telse if(number.length==9){\n\t\t\t\t\tsubnum=number[2]+number[3]+number[4]+number[5]+number[6]+number[7]+number[8];\n\t\t\t\t\tword= first2degred(number[0]+number[1])+\" \"+unit[3]+\" \"+lakh(subnum);\n\t\t\t\t\treturn word;\n\t\t\t\t}\n\t\t\t}", "function dasherize(strText)\n{\n var intPos = 0;\n while (intPos < strText.length) {\n var strCarac = strText[intPos];\n var intAscii = ord(strCarac);\n if ((!empty(strCarac)) && (strCarac == strCarac.toUpperCase()) && (((intAscii >= 48) && (intAscii <= 57)) || ((intAscii >= 65) && (intAscii <= 90)) || ((intAscii >= 97) && (intAscii <= 122)))) {\n strText = strText.substr(0, intPos) + strCarac.toLowerCase() + strText.substr(intPos + 1);\n if (intPos !== 0)\n strText = strText.substr(0, intPos) + '-' + strText.substr(intPos);\n }\n ++intPos;\n }\n strText = replaceAll(strText, new Array('_', ' ', '--'), '-');\n return strText.toLowerCase();\n}", "function spaceToDash(text) {\n return text.trim().replace(/\\s/g, '-');\n }", "function flipper(input)\n{ \n let dd = input.slice(0, 2);\n let mm = input.slice(3, 5);\n let yy = input.slice(6);\n\n return yy + \"-\" + mm + \"-\" + dd;\n}", "function makeIntroduced(d) {\n var introduced = d.split('-');\n const tmp = introduced[1];\n introduced[1] = introduced[2];\n introduced[2] = tmp;\n return introduced.reverse().join('-');\n}", "function printTriangle(length) {\n var asterix = \"*\";\n var spacer = \" \";\n\n for (i = 1; i < length; i++){\n spacer = spacer + \" \";\n }\n console.log(spacer + asterix);\n for (i = 1; i < length; i++){\n asterix = asterix + \" *\";\n spacer = spacer.slice(0,-1);\n console.log(spacer + asterix);\n }\n}", "function createString(numbers) {\n var string = \"\";\n for (var i = 0; i < 5; i += 1) {\n if (i > 0) string += \"-\";\n string += numbers[i];\n }\n string += \" \";\n string += numbers[5];\n return string;\n}", "function nd(a, b, c) {\n var d = {mm: \"minute\", hh: \"ore\", dd: \"zile\", MM: \"luni\", yy: \"ani\"}, e = \" \";\n return (a % 100 >= 20 || a >= 100 && a % 100 === 0) && (e = \" de \"), a + e + d[c]\n }", "function toBreakDown(Sec1) {\n if (color3==='orange') {\n return 'Red & Yellow'\n } else if (color3==='purple') {\n return 'Red & Blue'\n } else if (color3==='green') {\n return 'Yellow & Blue'\n } else if (color3===undefined) {\n return 'Must enter two primary colors or one secondary color!'\n }\n return; \n}", "function draw () {\n var stars = ' * ' ;\n \tconsole.log(stars);\n\tvar j = 5 ; \n var arr = [];\n\tfor (var i = 3 ; i >=0 ; i--) {\n arr = stars.split('')\n\t\tarr[j] = '*' ;\n\t\tarr[i] = '*' ;\n stars = arr.join('')\n\t\tj++;\n\t\tconsole.log(stars);\n\t}\n\tfor (var i = 8 ; i >=5 ; i--) {\n arr = stars.split('')\n\t\tarr[j-9] = ' ' ;\n\t\tarr[i] = ' ' ;\n stars = arr.join('')\n\t\tj++;\n\t\tconsole.log(stars);\n\t}\n}", "function displayStars3(nr = 4, char = \"*\") { // se respecta ordinea parametrilor si trebuie definite toate valorie chiar daca nu se schimba\n var line = \"\";\n for (var i = 0; i < nr; i++) {\n line += char;\n console.log(line);\n }\n}", "function DashInsert(num) {\n\n // First, we convert the input number into a string\n // This allows us to add the character to our answer rather than summing the two.\n num = num.toString();\n // Next, we declare and initialize a variable to hold our answer string.\n var answer = \"\";\n\n // After that, we loop through each character in our input number...\n for (var i = 0; i < num.length; i++) {\n // ...and for every character after the first, we check if the current and previous character are odd.\n if ((i > 0) && (num[i] % 2 === 1) && (num[i - 1] % 2 === 1)) {\n // If both are, we add a dash to our answer.\n answer += \"-\";\n }\n // No matter whether or not we add a dash, we add the current number to our answer string.\n answer += num[i];\n }\n\n // Finally, we return our answer.\n return answer;\n}", "function DivisionStringified(num1,num2) {\n\tvar factor = (Math.round(num1 / num2)).toString().split(\"\").reverse();\n \tvar n = factor.length;\n \tif(n >3) {\n \t\tfor (var i =3; i<n; i+=4){\n \t\t\tfactor.splice(i , 0, \",\");\n \t\t}\t\t\n \t}\n \tconsole.log(factor);\n \treturn factor.reverse().join(\"\"); \n}", "function linebreaker(d) {\n if (d.length >= 6 && d.length <= 12) {\n return d.slice(0,6) + \"<br/>\" + d.slice(6,12) + \"<br/>\"\n } else if (d.length > 12) {\n return d.slice(0,6) + \"<br/>\" + d.slice(6,12) + \"<br/>\" + d.slice(12,18) + \"<br/>\"\n } else {\n return d.slice(0,6) + \"<br/>\"\n }\n }", "get formattedDisplay() { \n if(this.props.display.length >= 7) { return this.props.display.substring(0, 7); }\n \n return this.props.display;\n }", "function stringPartita(ht,at){\r\n return ht + \" - \" + at;\r\n}", "getGroupingSeparator() {}", "function addOnePerDash(){\n ctx.beginPath();\n ctx.setLineDash([5]);\n single();\n ctx.lineTo(width, height-(step*rows));\n ctx.stroke();\n ctx.setLineDash([]);\n }", "function dash_in_even(number) {\n console.log(\"even numbers separated by dashes\");\n var str = number.toString();\n var result = [str[0]];\n\nfor(var x=1; x<str.length; x++)\n {\n if((str[x-1]%2 === 0)&&(str[x]%2 === 0))\n {\n result.push('-', str[x]);\n }\n else\n {\n result.push(str[x]);\n }\n }\nconsole.log(result.join(''));\n}", "function separateEven(n) {\r\n var arr = n.toString().split('')\r\n var sep = [];\r\n for (var i = 0; i < arr.length; i++) {\r\n if (arr[i] % 2 == 0 && arr[i + 1] %2 == 0 ) {\r\n sep.push(arr[i]);\r\n sep.push(\"-\");\r\n } else {\r\n sep.push(arr[i])\r\n }\r\n } \r\n var x = sep.join(\"\").toString();\r\n return x;\r\n}", "function staircase(num) {\n for (let i=1; i <= num; i++) {\n let spaces = num - i\n console.log(\" \".repeat(spaces) + \"#\".repeat(i))\n }\n }", "function addlSpace(input) {\n var oneLine = \"__________________________________\" + \"<br>\";\n var manyLines = \"\";\n for (var i = 0; i < input; i++) {\n manyLines += oneLine;\n }\n manyLines += \"<br>\";\n return manyLines;\n}", "function changeFormat(value) {\n var d1 = value ? value.split('/') : null;\n return value ? d1[1] + '/' + d1[0] + '/' + d1[2] : \"\";\n}", "function translate_10_Crore(s){\n\tif(s == \"000000000\"){\n\t\treturn \"\";\n\t}\n\tvar firstDigit = s.substring(0,2);\n\tvar remainingDigits = s.substring(2,9);\n\tvar firstDescription = translate_Tens(firstDigit);\n\tvar remainingDescription = translate_10_Lakh(remainingDigits);\n\tvar output = \"\";\n\tif(firstDescription != \"\"){\n\t\toutput = output + firstDescription + \" \" + \"Crore\";\n\t\tif(remainingDescription != \"\"){\n\t\t\toutput = output + \" \" + remainingDescription;\n\t\t}\n\t}else{\n\t\tif(remainingDescription != \"\"){\n\t\t\toutput = remainingDescription;\n\t\t}\n\t}\n\treturn output;\t\n}", "function dashNumber(number) {\n const numberAsArray = number.toString().split();\n return numberAsArray.join('-');\n }", "function addOneDash(){\n ctx.beginPath();\n ctx.moveTo(0, height-(rows*step));\n ctx.lineTo((width/2), height-((rows-1)*step));\n ctx.stroke();\n\n ctx.beginPath();\n ctx.setLineDash([5]);\n ctx.moveTo((width/2), height-((rows-1)*step));\n ctx.lineTo(width, height-(step*rows));\n ctx.stroke();\n ctx.setLineDash([]);\n }", "function armour_cg_outletter(l) {\r\n if (acgg.length >= 5) {\r\n armour_cg_outgroup();\r\n }\r\n acgg += l;\r\n}", "function formattedH (h)\n{\n if (h<=9) {return ('0'+h)}\n else return h;\n}", "function plusMinus() {\n if (display.value.charAt(0) === \"-\") { //display=-325\n display.value = display.value.slice(1);\n } else { //display=569 \n display.value = \"-\" + display.value;\n }\n}", "function reformatSSN (SSN)\r\n{ return (reformat (SSN, \"\", 3, \"-\", 2, \"-\", 4))\r\n}", "function reformatSSN (SSN)\r\n{ return (reformat (SSN, \"\", 3, \"-\", 2, \"-\", 4))\r\n}", "function seperator() {\n\tOutput('<span class=\"seperator\">== == == == == == == == == == == == == == == == == ==</span></br>');\n}", "function renderBg() {\n var split_color = 'rgba(155, 155, 155, 0.3)';\n\n // length per level (including splitter)\n var level_width = splitter_scale(2);\n\n // repeating the pattern img in this way\n //\n // ---||---||---|| .... ||---||---\n //\n var splitter_img = ['repeating-linear-gradient(', 'to right,', split_color + ',', split_color + ' ' + split_width + 'px ,', 'transparent ' + split_width + 'px ,', 'transparent ' + level_width + 'px', ')'].join('');\n\n el.parentElement.setAttribute('style', 'background-image:' + splitter_img);\n }", "function stuff(value, mask){\n rest = mask.trim().length - value.length;\n return \" \".repeat(rest) + value;\n }", "function printBanner(text) {\n\tlet l = text.length;\n\tlet s = '';\n\tfor (let i = 0; i < l + 2; i++) s += '-';\n\n\tconsole.log(s);\n\tconsole.log('-' + text + '-');\n\tconsole.log(s);\n}", "function fixTrytes(input){\n return input.length % 2 ? input + '9' : input;\n}" ]
[ "0.7128013", "0.6972813", "0.6897738", "0.6805184", "0.6800019", "0.65764976", "0.65193063", "0.6450259", "0.6239438", "0.6223105", "0.6221625", "0.614771", "0.6054872", "0.59519964", "0.5928563", "0.5898527", "0.58984596", "0.5884457", "0.5875157", "0.58545774", "0.58139783", "0.5812892", "0.5808273", "0.58026356", "0.5778", "0.5758548", "0.5748598", "0.5748598", "0.5747328", "0.5726195", "0.5724669", "0.57187635", "0.57007897", "0.5671078", "0.56330407", "0.5627724", "0.5614335", "0.5602168", "0.55924726", "0.5592167", "0.55821276", "0.5546468", "0.5541736", "0.55344117", "0.5530335", "0.55126035", "0.5508151", "0.5505975", "0.5504584", "0.54959357", "0.5491975", "0.5472653", "0.54720366", "0.54653054", "0.5449877", "0.5441001", "0.54371005", "0.5414191", "0.5409575", "0.5405757", "0.5380067", "0.5376634", "0.53729826", "0.5363791", "0.5361854", "0.53566587", "0.53562385", "0.5353079", "0.5344779", "0.5338911", "0.53376436", "0.53366673", "0.5335012", "0.53212285", "0.53182393", "0.5318109", "0.531377", "0.5311493", "0.53094417", "0.53085107", "0.52998185", "0.5291963", "0.52797216", "0.52755535", "0.52728945", "0.5271369", "0.52651083", "0.52590317", "0.5254563", "0.52432436", "0.5240199", "0.5239321", "0.52323943", "0.5231976", "0.5231976", "0.5223708", "0.5220026", "0.5215813", "0.52061105", "0.52049017" ]
0.76601315
0
SessionEndedRequest notifies that a session was ended. This handler will be triggered when a currently open session is closed for one of the following reasons: 1) The user says "exit" or "quit". 2) The user does not respond or says something that does not match an intent defined in your voice model. 3) An error occurs
canHandle(handlerInput) { return Alexa.getRequestType(handlerInput.requestEnvelope) === 'SessionEndedRequest'; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId + \", sessionId=\" + session.sessionId);\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n}", "function onSessionEnded(sessionEndedRequest, session) {\n\n}", "function onSessionEnded(sessionEndedRequest, session) {\n\n}", "function onSessionEnded(sessionEndedRequest, session) {\n\n}", "function onSessionEnded(sessionEndedRequest, session) {\r\n\r\n}", "function onSessionEnded(sessionEndedRequest, session) {\r\n\r\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n\t//console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId + \", sessionId=\" + session.sessionId);\n\t// Add cleanup logic here\n\t// !!! not needed thus far, but keeping function handy for reference at this time\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add Cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function sessionEndedRequest () {\n this.emit(':tell', 'Dam, you are gonna back out of taking a drink? You better hope no one else is here to see you')\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId+ \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId + \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId + \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId + \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\n \", sessionId=\" + session.sessionId);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\r\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId +\r\n \", sessionId=\" + session.sessionId);\r\n // Add cleanup logic here\r\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here (only if necessary)\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(\"onSessionEnded requestId=\" + sessionEndedRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n // Add any cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`\n onSessionEnded requestId = $ {\n sessionEndedRequest.requestId\n }, sessionId = $ {\n session.sessionId\n }\n `);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`\n onSessionEnded requestId = $ {\n sessionEndedRequest.requestId\n }, sessionId = $ {\n session.sessionId\n }\n `);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n\n}", "function onSessionEndRequest(intent,context) {\r\n\tconsole.log(\"In function onSessionEndRequest\");\r\n\r\n var speechOutput = \"Thank you for trying the Set my Prayer Times. Have a nice day!\";\r\n\r\n\tcontext.succeed(generateResponse(buildSpeechletResponse(speechOutput, true), {}))\r\n}", "function onSessionEnded(sessionEndedRequest, session) {\n // console.log(\"onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}\");\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\n // Add cleanup logic here\n}", "function onSessionEnded(sessionEndedRequest, session) {\r\n console.log(`onSessionEnded requestId=${sessionEndedRequest.requestId}, sessionId=${session.sessionId}`);\r\n // Add cleanup logic here\r\n}", "function onSessionEnded(sessionEndedRequest, session) {\r\n \r\n\r\n // Add any cleanup logic here\r\n}", "function sessionEnded(event, response, model) {\n // should be impossible to get here with an active question, \n // but just in case let's wipe the slate clean\n model.exitQuestionMode();\n response.sendNil({saveState: true});\n}", "function sessionEnded(event, response, model) {\n model.exitQuestionMode();\n response.sendNil({saveState: true});\n}", "onSessionInteruptedEnded() {\n this.emit('sessionInteruptedEnded');\n }", "setSessionEndedHandler() {\n this._alexa.setSessionEndedHandler((event) => {\n\n })\n }", "function endSession(inSessionID) {\n \n console.log(\"ending session\");\n \n}", "function onAccepted(session) {\n //console.log('Call: Accepted', session.request);\n //console.log('To: ', session.request.to.displayNmae, session.request.to.friendlyName);\n //console.log('From: ', session.request.from.displayName, session.request.from.friendlyName);\n\n session.on('accepted', function() {\n console.log('Accepted');\n activeCall = true;\n $activeButton.addClass('btn-danger');\n $activeButton.removeClass('btn-success');\n $activeButton.text('Hang Up');\n });\n\n session.on('cancelled', function() {\n console.log('Cancelled');\n });\n\n session.on('rejected', function() {\n console.log('Rejected');\n });\n\n session.on('replaced', function(newSession) {\n console.log('Replaced: old session ', session, ' has been replaced with: ', newSession);\n onAccepted(newSession);\n });\n\n session.on('terminated', function() {\n console.log('Terminated');\n activeCall = false;\n $activeButton.removeClass('btn-danger');\n $activeButton.addClass('btn-success');\n $activeButton.text(tmpNumberCache);\n });\n\n session.on('bye', function() {\n console.log('Goodbye');\n });\n\n session.mediaHandler.on('iceConnection', function() { console.log('ICE: iceConnection'); });\n session.mediaHandler.on('iceConnectionChecking', function() { console.log('Event: ICE: iceConnectionChecking'); });\n session.mediaHandler.on('iceConnectionConnected', function() { console.log('Event: ICE: iceConnectionConnected'); });\n session.mediaHandler.on('iceConnectionCompleted', function() { console.log('Event: ICE: iceConnectionCompleted'); });\n session.mediaHandler.on('iceConnectionFailed', function() { console.log('Event: ICE: iceConnectionFailed'); });\n session.mediaHandler.on('iceConnectionDisconnected', function() { console.log('Event: ICE: iceConnectionDisconnected'); });\n session.mediaHandler.on('iceConnectionClosed', function() { console.log('Event: ICE: iceConnectionClosed'); });\n session.mediaHandler.on('iceGatheringComplete', function() { console.log('Event: ICE: iceGatheringComplete'); });\n session.mediaHandler.on('iceGathering', function() { console.log('Event: ICE: iceGathering'); });\n session.mediaHandler.on('iceCandidate', function() { console.log('Event: ICE: iceCandidate'); });\n session.mediaHandler.on('userMedia', function() { console.log('Event: ICE: userMedia'); });\n session.mediaHandler.on('userMediaRequest', function() { console.log('Event: ICE: userMediaRequest'); });\n session.mediaHandler.on('userMediaFailed', function() { console.log('Event: ICE: userMediaFailed'); });\n }", "function sessionEnd(){\n\tvar sonud = document.getElementById(\"sessionEnd\");\n\tsonud.currentTime = 0;\n\tsonud.play();\n}", "function onSessionStarted(sessionStartedRequest, session) {\n console.log(`onSessionStarted requestId=${sessionStartedRequest.requestId}, sessionId=${session.sessionId}`);\n var response = '';\n sendToServer(\"call me tomorrow?\", function(response){\n console.log('RES:' + response); \n });\n}", "SAVE_SESSIONEND() {\n const purpose = \"Training session (all odors) ended successfully\";\n const c = catchHandler.bind({ purpose });\n if (state.currentUser) {\n return c(\n writeChild(`sessions.${state.sessionKey}`, { endedTime: getDate() })\n );\n }\n }", "function onSubscriptionEnded() {\n session = null;\n }", "function endSession() {\n document.getElementById(\"typehere\").style.display = \"none\";\n\n let end = getStats();\n let endStr = \"*** SESSION END \" + end + \" ***\";\n let endPos = \"center\";\n updateLog(endStr, endPos);\n\n sessionStatus = false;\n\n let expired = \"SESSION EXPIRED\"\n document.getElementById(\"chat_session\").appendChild(paraWithText(expired));\n}", "function end() {\n console.log(\"Your session has ended.\");\n connection.end();\n}", "function sayGoodbye(session, callback) {\n console.log(\"START sayGoodbye\");\n var sessionAttributes = {};\n var speechletResponse = {\n outputSpeech: {\n type: \"PlainText\",\n text: \"Goodbye!\"\n },\n card: null,\n reprompt: null,\n shouldEndSession: true\n };\n\n callback(sessionAttributes, speechletResponse);\n console.log(\"END sayGoodbye\");\n}", "onSessionInterupted() {\n this.emit('sessionInterupted');\n }", "endSession() {\n window.annyang.pause();\n console.log('stopping client')\n this.client.end();\n this.results = 0;\n }", "shouldEndSession(value) {\n _set(this.$output, 'Alexa.shouldEndSession', value);\n return this;\n }", "endSession() {\r\n this.endScript();\r\n this.cycler.endSession();\r\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n if (!(\"attributes\" in session)) {\n session[\"attributes\"] = {};\n }\n \n if (!(\"state\" in session.attributes)) {\n session.attributes = {\n \"state\" : \"welcome\"\n };\n }\n\n\n if (\"FlashCardIntent\" === intentName) { // might want to remove\n handleFlashCardIntent(intent, session, callback);\n } else if (\"PlannerIntent\" === intentName) {\n handlePlannerIntent(intent, session, callback);\n } else if (\"LecturesIntent\" === intentName) {\n handleLecturesIntent(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleHelpRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleYesRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleNoRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) { // Quit\n handleStopRequest(intent, session, callback);\n } else {\n //handleInvalidIntent(intent, session, callback);\n console.error(\"INVALID INTENT\");\n getWelcomeResponse(callback);\n //throw \"Invalid intent\";\n }\n\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) { \n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n }\n}", "function onSessionStarted(sessionStartedRequest, session) {\r\n}", "function onRequestClosed () {\n stats.dec(TRACKERS.OPEN_REQUESTS);\n\n // Increase number of abruptly closed reqs\n stats.inc(TRACKERS.TOTAL_REQ_ERROR);\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n handlers.handle(intentRequest, session, callback);\n}", "function onIntent(req, session, callback) {\n // console.log(`onIntent requestId=${req.request.requestId}, sessionId=${session.sessionId}`);\n\n console.log(\"---------request-------------\", req);\n //const intent = req.request.intent;\n const intentName = req.request.intent.name;\n\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'selectPod') {\n getMusicStarted(req, session, callback);\n }\n else if (intentName === 'somethingElse') {\n getFallbackResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.PauseIntent') {\n callback({}, buildSpeechletResponseMusicPause());\n }\n else if (intentName === 'AMAZON.NextIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.PreviousIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.ResumeIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.FallbackIntent') {\n getFallbackResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.HelpIntent') {\n getHelpResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n }\n else {\n throw new Error('Invalid intent');\n }\n}", "function handleNextEventRequest(intent, session, response) {\n //Two shot conversational experience, previous session continues\n sessionAttributes = session.attributes,\n\n repromptText = \"Do you want to continue exercising cardio, chest, abs or yoga?\",\n i;\n\n //Getting user input of workout type to be either chest, cardio, abs or yoga.\n var destination2 = intent.slots.Destination.value;\n\n if(\"cardio\" === destination2){\n handleCardioRequest(intent, session, response);\n } else if (\"abs\" === destination2){\n handleAbsRequest(intent, session, response);\n\n } else if (\"chest\" === destination2){\n handleChestRequest(intent, session, response);\n\n } else if (\"yoga\" === destination2){\n handleYogaRequest(intent, session, response);\n } else {\n var handleSpeechText2 = \"Welcome to Fitness Thirty, please say the workout you would like to do today. Just say chest, abs, cardio or yoga workout.\";\n var handleRepromptText2 = \"Welcome to Fitness Thirty, please say the workout you would like to do today. Just say chest, abs, cardio or yoga workout.\";\n var handleSpeechOutput2 = {\n speech: \"<speak>\" + handleSpeechText2 + \"</speak>\",\n type: AlexaSkill.speechOutputType.SSML\n };\n var handleRepromptOutput2 = {\n speech: handleRepromptText2,\n type: AlexaSkill.speechOutputType.PLAIN_TEXT\n };\n response.ask(handleSpeechOutput2, handleRepromptOutput2);\n }\n\n\n}", "function handleQuestionAnswer(intent, session, callback) {\n var sessionAttributes = {};\n\n var questionIndex = session.attributes.questionIndex;\n var gameInProgress = session.attributes.gameInProgress;\n var correctAnswers = session.attributes.correctAnswers;\n var speechOutput = \"\";\n var repromptText = \"Please answer the following question. \" + questions[INDEX_ARRAY[questionIndex]].question;\n var shouldEndSession = false;\n\n if (intent.slots.answer.value == null) {\n speechOutput = \"I'm sorry, I haven't recongnised your answer. Say my answer is or just tell me what your answer is.\"\n repromptText = speechOutput;\n } else {\n if (gameInProgress) {\n // Handle question answer\n if(intent.slots.answer.value.toString().toLowerCase() == questions[INDEX_ARRAY[questionIndex]].answer) {\n correctAnswers += 1;\n speechOutput = \"Kudos! \";\n } else {\n speechOutput = \"Wrong! Correct answer is \" + questions[INDEX_ARRAY[questionIndex]].answer + \". \";\n }\n // Check if game should be ended\n if (questionIndex === GAME_LENGTH) {\n speechOutput += \"That was your last question. You got \" + correctAnswers.toString() + \" correct out of \" + GAME_LENGTH.toString() + \" . Say start to start a new game or stop to exit.\";\n gameInProgress = false;\n } else {\n questionIndex += 1;\n speechOutput += \"Here is the next question. \" + questions[INDEX_ARRAY[questionIndex]].question;\n gameInProgress = true;\n }\n } else {\n speechOutput = \"I'm sorry, there is no game in progress. Say start to start a new game or stop to exit.\"\n repromptText = speechOutput;\n }\n }\n\n sessionAttributes = {\n \"speechOutput\": speechOutput,\n \"repromptText\": repromptText,\n \"correctAnswers\": correctAnswers,\n \"gameInProgress\": gameInProgress,\n \"questionIndex\": questionIndex,\n };\n callback(sessionAttributes,\n buildSpeechletResponse(CARD_TITLE, speechOutput, repromptText, shouldEndSession));\n}" ]
[ "0.7869333", "0.78649646", "0.78629607", "0.7855893", "0.7854745", "0.7840299", "0.7840299", "0.7840299", "0.78277594", "0.78277594", "0.7661801", "0.76541567", "0.7639594", "0.763551", "0.763551", "0.76287675", "0.76248366", "0.7618477", "0.7618477", "0.7618477", "0.761541", "0.761541", "0.761541", "0.761541", "0.761541", "0.761541", "0.761541", "0.761541", "0.761541", "0.761541", "0.761541", "0.7608246", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.76074123", "0.75956583", "0.75914574", "0.7571975", "0.7571975", "0.75517744", "0.75494415", "0.7546275", "0.75383073", "0.7527751", "0.7527751", "0.7527751", "0.7527751", "0.7527751", "0.7527751", "0.7527751", "0.7527751", "0.7527751", "0.7527751", "0.7500892", "0.7247565", "0.70332295", "0.7002142", "0.6991327", "0.69591504", "0.649459", "0.5970462", "0.59030217", "0.5841826", "0.5831231", "0.5808825", "0.58076084", "0.5749488", "0.56902266", "0.56184226", "0.5611663", "0.5599548", "0.55074924", "0.5506748", "0.55025125", "0.54983455", "0.54983455", "0.54983455", "0.54983455", "0.54983455", "0.54983455", "0.5484808", "0.5484808", "0.5484808", "0.5477894", "0.54467416", "0.5427487", "0.5390825", "0.53706175", "0.5363702" ]
0.6500113
70
The intent reflector is used for interaction model testing and debugging. It will simply repeat the intent the user said. You can create custom handlers for your intents by defining them above, then also adding them to the request handler chain below
canHandle(handlerInput) { return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest'; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "handle(intent, inputData) {\n const handlers = this.intentHandlers\n .filter(ih => ih.intent.getName() === intent.getName())\n .map(ih => ih.handler);\n\n if (handlers.length > 0) {\n return handlers[0](inputData);\n } else {\n return this.fallbackHandler(inputData);\n }\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == 'TestIntent') {\n handleTestRequest(intent, session, callback);\n }\n else if(intentName == 'Penelope'){\n handlePenelopeTestRequest(intent, session, callback);\n }\n else if(intentName == 'HelloWorld'){\n handleHelloWorldRequest(intent, session, callback);\n }\n else if(intentName == 'ReadIntent'){\n handleReadRequest(intent, session, callback);\n }\n else if(intentName == 'CreateVariable'){\n handleVariableTestRequest(intent, session, callback);\n }\n else if(intentName == 'CreateFunction'){\n handleFunctionTestRequest(intent, session, callback);\n }\n else if(intentName == 'IfStatement'){\n handleIfStatementTestRequest(intent, session, callback);\n }\n else if(intentName == 'Bookmark'){\n handleBookmarkTestRequest(intent, session, callback);\n } \n\t else if(intentName == 'ForLoop'){\n handleForLoopTestRequest(intent, session, callback);\n } \n else if(intentName == 'Declaration'){\n handleDeclarationTestRequest(intent, session, callback);\n } \n else if(intentName == 'AddToIfStatement'){\n\t\n handleAddToIfStatementTestRequest(intent, session, callback);\n\t\n }\n\t\n else if(intentName == 'AddToFunction'){\n handleAddToFunctionTestRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "toIntent(intent, params, global) {\n intent = intent || this.getIntent() || 'Welcome';\n if (typeof params == 'boolean' || !params) {\n global = Boolean(params);\n params = this.getParams();\n }\n\n const followUpPath = global ? [] : this.getFollowupIntent();\n\n let handler = this.handlers.findIntentHandler(intent, followUpPath);\n\n if (handler.type === 'default') {\n this.setFollowupIntent(handler.foundAtPath);\n } else if (handler.type === 'unknown') {\n this.data.unknownCount++;\n } else {\n this.data.unknownCount = 0;\n }\n\n //console.log('Handler', handler, this.data, this.user);\n\n try {\n return new Promise((resolve, reject) => {\n resolve(handler.handler.call(this, params, this.data, this.user));\n }).catch(err => console.error(err));\n } catch (err) {\n console.error(err);\n }\n }", "function onIntent(intentRequest, session, callback) {\n\n var intent = intentRequest.intent\n var intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == \"ReindeerIntent\") {\n handleReindeerResponse(intent, session, callback)\n } else if (intentName == \"AMAZON.YesIntent\") {\n handleYesResponse(intent, session, callback)\n } else if (intentName == \"AMAZON.NoIntent\") {\n handleNoResponse(intent, session, callback)\n } else if (intentName == \"AMAZON.HelpIntent\") {\n handleGetHelpRequest(intent, session, callback)\n } else if (intentName == \"AMAZON.StopIntent\") {\n handleFinishSessionRequest(intent, session, callback)\n } else if (intentName == \"AMAZON.CancelIntent\") {\n handleFinishSessionRequest(intent, session, callback)\n } else {\n throw \"Invalid intent\"\n }\n}", "function onIntent(intentRequest, session, callback) {\n\n var intent = intentRequest.intent\n var intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == \"GetTotalInfoIntent\") {\n handleGetInfoTotalIntent(intent, session, callback)\n }else if(intentName == \"GetAnioInfoIntent\"){\n handleGetAnioInfoIntent(intent, session, callback)\n\n }else if(intentName == \"GetStateInfoIntent\"){\n handleGetStateInfoIntent(intent, session, callback)\n\n }\n else if(intentName == \"GetStateAnioInfoIntent\"){\n handleGetStateAnioInfoIntent(intent, session, callback)\n\n }else if(intentName == \"AMAZON.NoIntent\"){\n handleNoResponse(intent,session,callback);\n }\n else if(intentName == \"EndSessionIntent\"){\n handleNoResponse(intent,session,callback);\n }\n else {\n throw \"Invalid intent\"\n }\n}", "setIntentHandlers() {\n let intentHandlers = {};\n intentHandlers[Constants.INTENT_ADD] = addIntentHandler;\n intentHandlers[Constants.INTENT_ASK] = askIntentHandler;\n intentHandlers[Constants.INTENT_DELETE] = deleteIntentHandler;\n this._alexa.setIntentHandlers(intentHandlers);\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId + \"intentRequest.intent.name::\" + intentRequest.intent.name\n );\n\n \n var intent = intentRequest.intent;\n var intentName = intentRequest.intent.name;\n \n console.log(\"intentName::\"+intentName);\n\n // Dispatch to your skill's intent handlers\n if ((intentRequest.intent.name === undefined) ||\n (intentName === null) || (intentName == \"undefined\")) {\n console.log(\"undefined loop::\"+intentName); \n getWelcomeResponseV2(callback);\n }\n else if (intentRequest.intent.name === \"hailToVictors\") {\n console.log(\"hailToVictors::\"+intentName);\n hailToVictors(intent, session, callback);\n return;\n }\n else if (intentRequest.intent.name === \"quotes\") {\n console.log(\"hailToVictors::\"+intentName);\n getRandomQuotes(intent, session, callback);\n return;\n }\n else if (intentRequest.intent.name === \"whoGotItBetter\") {\n console.log(\"whoGotItBetter::\"+intentName);\n whoGotItBetter(intent, session, callback);\n return;\n }\n else if (\"AMAZON.StopIntent\" == intentName) {\n console.log(\"stop::\"+intentName);\n stop(intent, session, callback);\n return;\n } \n else if (\"AMAZON.CancelIntent\" == intentName) {\n console.log(\"cancel::\"+intentName);\n stop(intent, session, callback);\n return;\n } \n else if (\"AMAZON.HelpIntent\" == intentName) {\n console.log(\"help::\"+intentName);\n getHelpResponse(callback);\n } else {\n console.log(\"else loop::\"+intentName); \n getWelcomeResponseV2(callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\n\n var intent = intentRequest.intent\n var intentName = intentRequest.intent.name;\n if (intentName == \"MapIntent\") {\n handleMapIntentRequest(intent,session,callback);\n }\n else if (intentName == \"AMAZON.HelpIntent\") {\n //handleHelpRequest(intent, session, callback);\n }else if (intentName == \"AMAZON.StopIntent\" || intentName == \"AMAZON.CancelIntent\") {\n //handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\"\n }\n \n \n // dispatch custom intents to handlers here\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName === 'RollIntent') {\n handleRollRequest(intent, session, callback);\n }\n else if (intentName == 'UntilIntent') {\n handleUntilRequest(intent, session, callback);\n }\n else if (intentName == 'EggIntent') {\n handleEggRequest(intent, session, callback);\n }\n else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name,\n intentSlots = intentRequest.intent.slots,\n errOutput = \"An error has occured\";\n\n console.log('/api/lights/name/'+intentSlots.channel.value);\n\n if(!intentSlots.channel.value) {\n console.log(\"VAL: \"+intentSlots.channel.value);\n var msg = \"Error\";\n callback(session.attributes,buildSpeechletResponse(msg,msg, msg, true));\n }\n\n // dispatch custom intents to handlers here\n if(intentName == \"OnIntent\") {\n var output = \"Turning On\";\n getAPIResult(\"PUT\", false, 'fooseindustries.com', 8080, '/api/lights/name/'+encodeURIComponent(intentSlots.channel.value.trim()), 'state=true', null).then(result => {\n callback(session.attributes,buildSpeechletResponse(output,output, output, true));\n }).catch(err => {\n callback(session.attributes,buildSpeechletResponse(errOutput,errOutput, errOutput, true));\n });\n } else if(intentName == \"OffIntent\") {\n var output2 = \"Turning Off\";\n console.log(\"CHANNEL: \"+intentSlots.channel.value);\n getAPIResult(\"PUT\", false, 'fooseindustries.com', 8080, '/api/lights/name/'+encodeURIComponent(intentSlots.channel.value.trim()), 'state=false', null).then(result => {\n callback(session.attributes,buildSpeechletResponse(output2,output2, output2, true));\n }).catch(err => {\n errOutput = intentSlots.channel.value;\n callback(session.attributes,buildSpeechletResponse(errOutput,errOutput, errOutput, true));\n });\n } else if(intentName == \"AMAZON.CancelIntent\" || intentName == \"AMAZON.StopIntent\") { // cancel\n callback(session.attributes,buildSpeechletResponseWithoutCard(\"Thanks for using Lights, Goodbye!\", \"\", true));\n } else if(intentName == \"AMAZON.HelpIntent\") { // help\n var speechOutput = \"Try saying the name of a light to turn on or off, example, Turn Light 1 off\",\n repromptText = speechOutput;\n callback(session.attributes,buildSpeechletResponseWithoutCard(speechOutput, repromptText, false));\n } else if(intentName == \"EasterEggIntent\") { // easter egg\n callback(session.attributes,buildSpeechletResponse(\"Creator\",\"Ian Foose, the best programmer in the universe\", null, true));\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n console.log(\"intentRequest.intent.name: \" + intentName);\n\n // Dispatch to your skill's intent handlers\n if (\"GetFans\" === intentName) {\n getFans(intent, session, callback);\n } else if (\"GetFanDetails\" === intentName) {\n getFanDetails(intent, session, callback);\n } else if(\"SetFan\" === intentName) {\n setFanValue(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getHelpResponse(session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n sayGoodbye(session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n sayGoodbye(session, callback);\n } else if (\"QuitAppIntent\" === intentName) {\n sayGoodbye(session, callback);\n } else if (\"UnsupportedIntent\" === intentName) {\n getUnsupportedResponse(session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n\n var intent = intentRequest.intent;\n var intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == \"CarIntent\") {\n\n handleCarResponse(intent, session, callback)\n\n } else if (intentName == \"AMAZON.YesIntent\") { \n\n handleYesResponse(intent, session, callback)\n\n } else if (intentName == \"AMAZON.NoIntent\") {\n\n handleNoResponse(intent, session, callback)\n\n } else if (intentName == \"AMAZON.HelpIntent\") {\n\n handleGetHelpRequest(intent, session, callback)\n\n } else if (intentName == \"AMAZON.StopIntent\") {\n\n handleFinishSessionRequest(intent, session, callback)\n\n } else if (intentName == \"AMAZON.CancelIntent\") {\n\n handleFinishSessionRequest(intent, session, callback)\n\n } else {\n throw \"Invalid intent\"\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"StatFinderIntent\" === intentName) {\n findStat(intent, session, callback);\n }\n else if(\"RelationshipFinderIntent\" === intentName){\n findRelationship(intent, session, callback);\n }\n else if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n }\n else if(\"TopTen\" == intentName){\n getTop10(intent, session, callback);\n }\n else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n // console.log(\"onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}\");\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'Server_Request') {\n controlRoutes(intent, session, callback);\n } else if (intentName == 'Show') {\n controlRoutes(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent;\n var intentName = intentRequest.intent.name;\n \n // dispatch custom intents to handlers here\n if (\"NewGameIntent\" === intentName) {\n handleNewGameRequest(intent, session, callback);\n } else if (\"AnswerIntent\" === intentName) {\n handleQuestionAnswer(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\r\n\r\n var intent = intentRequest.intent\r\n var intentName = intentRequest.intent.name;\r\n\r\n // dispatch custom intents to handlers here\r\n if (intentName == \"PassportSevaIntent\") {\r\n handlePassportResponse(intent, session, callback)\r\n } else if (intentName == \"AMAZON.YesIntent\") {\r\n handleYesResponse(intent, session, callback)\r\n } else if (intentName == \"AMAZON.NoIntent\") {\r\n handleNoResponse(intent, session, callback)\r\n } else if (intentName == \"AMAZON.HelpIntent\") {\r\n handleGetHelpRequest(intent, session, callback)\r\n } else if (intentName == \"AMAZON.StopIntent\") {\r\n handleFinishSessionRequest(intent, session, callback)\r\n } else if (intentName == \"AMAZON.CancelIntent\") {\r\n handleFinishSessionRequest(intent, session, callback)\r\n } else {\r\n throw \"Invalid intent\"\r\n }\r\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == 'anleitung') {\n handleTestRequest(intent, session, callback);\n } else if (intentName == 'ThermosIntent') {\n getLiquidHeightFromThermos(intent, session, callback);\n } else if (intentName == 'wasser') {\n handleTestRequest1(intent, session, callback);\n }\n else if (intentName == 'alt') {\n handleTestRequest2(intent, session, callback);\n }\n {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n // if (intentName === 'DoorSelect') {\n // setColorInSession(intent, session, callback);\n // } else if (intentName === 'PuttingTheKey') {\n // keyPutting(intent, session, callback);\n // } else if (intentName === 'ExitSkill') {\n // exitSkill(intent, session, callback);\n // } else {\n // errorMessage(callback);\n // }\n switch (intentName) {\n case 'BodyLook':\n bodyLook(intent, session, callback);\n break;\n case 'BodyGet':\n bodyGet(intent, session, callback);\n break;\n case 'BodyAnalyze':\n bodyAnalyze(intent, session, callback);\n break;\n case 'BodySearch':\n bodySearch(intent, session, callback);\n break;\n case 'BodyMourn':\n bodyMourn(intent, session, callback);\n break;\n case 'BodyCallHelp':\n bodyCallHelp(intent, session, callback);\n break;\n case 'BodyCallHelpConfirmationYes':\n bodyCallHelpConfirmationYes(intent, session, callback);\n break;\n case 'BodyCallHelpConfirmationNo':\n bodyCallHelpConfirmationNo(intent, session, callback);\n break;\n case 'BodyRun':\n bodyRun(intent, session, callback);\n break;\n default:\n errorMessage(callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"LaunchIntent\" === intentName) {\n getLaunchResponse(callback)\n } /*else if (\"MyColorIsIntent\" === intentName) {\n setColorInSession(intent, session, callback);\n } else if (\"WhatsMyColorIntent\" === intentName) {\n getColorFromSession(intent, session, callback);\n }*/\n else if (\"LandIntent\" === intentName) {\n landDrone(callback)\n } else if (\"ForwardIntent\" === intentName) {\n forwardDrone(callback)\n } else if (\"BackwardIntent\" === intentName) {\n backwardDrone(callback)\n } else if (\"FlipIntent\" === intentName) {\n flipDrone(callback)\n } else if (\"RightIntent\" === intentName) {\n rightDrone(callback)\n } else if (\"LeftIntent\" === intentName) {\n leftDrone(callback)\n } else if (\"ImpressIntent\" === intentName) {\n impressDrone(callback)\n } else if (\"ImagineIntent\" === intentName) {\n imagineDrone(intent, callback)\n } else if (\"DeliverIntent\" === intentName) {\n impressDrone(callback)\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n endResponse(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n if (!(\"attributes\" in session)) {\n session[\"attributes\"] = {};\n }\n \n if (!(\"state\" in session.attributes)) {\n session.attributes = {\n \"state\" : \"welcome\"\n };\n }\n\n\n if (\"FlashCardIntent\" === intentName) { // might want to remove\n handleFlashCardIntent(intent, session, callback);\n } else if (\"PlannerIntent\" === intentName) {\n handlePlannerIntent(intent, session, callback);\n } else if (\"LecturesIntent\" === intentName) {\n handleLecturesIntent(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleHelpRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleYesRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleNoRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) { // Quit\n handleStopRequest(intent, session, callback);\n } else {\n //handleInvalidIntent(intent, session, callback);\n console.error(\"INVALID INTENT\");\n getWelcomeResponse(callback);\n //throw \"Invalid intent\";\n }\n\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n handlers.handle(intentRequest, session, callback);\n}", "function handlerCreater(handler, intent){\n var text = `\nexports.${handler} = {\n canHandle: function(handlerInput){\n return handlerInput.requestEnvelope.isMatch(${\"'\" + intent + \"'\"});\n },\n handle: function(handlerInput){\n var msg = \"\";\n return handlerInput.responseBuilder.speak(msg).reprompt(msg).getResponse();\n }\n}\n`\n return text;\n}", "buildIntentHandlers(){\n return {};\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n }\n else if (session.attributes && session.attributes.isRecipeDialog) {\n handleRecipeDialogRequest(intent, session, callback);\n } else if (session.attributes && session.attributes.isRecipeDirectionsDialog) {\n handleRecipeDirectionsRequest(intent, session, callback);\n } else if (\"SelectKnownDessertRecipeIntent\" === intentName || \"SelectKnownFoodRecipeIntent\" === intentName) {\n handleMainMenuRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) { // quit if at main menu (implied from not being at recipe or recipe dir dialog)\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\r\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\r\n\r\n const intent = intentRequest.intent;\r\n const intentName = intentRequest.intent.name;\r\n\r\n // Dispatch to your skill's intent handlers\r\n if (intentName === 'AMAZON.HelpIntent') {\r\n getWelcomeResponse(callback);\r\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\r\n handleSessionEndRequest(callback);\r\n } else \r\n handleIntentRequest(intentRequest, session, callback);\r\n \r\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) { \n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n \n if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else if (\"SentimentIntent\") {\n getSentiment(intentRequest, callback);\n }\n else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n \n if (\"pullPictureForName\" === intentName) {\n pullPictureForName(intent, session, callback); \n \n } else if (\"showRandomHaasie\" === intentName) {\n showRandomHaasie(intent, session, callback); \n \n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n handleInvalidRequest(intent, session, callback) \n throw \"Invalid intent\";\n }\n}", "function onIntent(request, session, callback) {\n //console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n console.log(\"in onIntent\");\n console.log(\" request: \"+JSON.stringify(request));\n\n const intent = request.intent;\n const intentName = request.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'MTA') {\n MTA(request, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function messageHandler(req, res) {\n let agent = new WebhookClient({'request': req, 'response': res});\n console.log(\"ORIGINAL REQUEST: \" + agent.originalRequest);\n agent.handleRequest(intentMap);\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // handle yes/no intent after the user has been prompted\n if (session.attributes && session.attributes.userPromptedToContinue) {\n delete session.attributes.userPromptedToContinue;\n if (\"AMAZON.NoIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n }\n }\n\n // dispatch custom intents to handlers here\n if (\"AnswerIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AnswerOnlyIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"DontKnowIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleAnswerRequest(intent, session, callback);\n } else if (\"AMAZON.StartOverIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\n handleRepeatRequest(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"BirthdateIntent\" === intentName) {\n getBirthdate(intent, session, callback);\n } else if (\"WhoIsLeadingIntent\" === intentName) {\n whoIsLeading(callback);\n } else if (\"HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\r\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\r\n \", sessionId=\" + session.sessionId);\r\n\r\n var intent = intentRequest.intent,\r\n intentName = intentRequest.intent.name;\r\n\r\n // Dispatch to your skill's intent handlers\r\n if (\"SetMessageIntent\" === intentName) {\r\n setMessage(intent, session, callback);\r\n } else if (\"SetColorIntent\" === intentName) {\r\n setColor(intent, session, callback);\r\n } else if (\"SetDisplayIntent\" === intentName) {\r\n setDisplay(intent, session, callback);\r\n } else if (\"GetDisplayIntent\" === intentName) {\r\n getDisplay(intent, session, false, callback);\r\n } else if (\"GetColorIntent\" === intentName) {\r\n getDisplay(intent, session, true, callback);\r\n } else if (\"ClearDisplayIntent\" === intentName) {\r\n clearDisplay(intent, session, callback);\r\n } else if (\"AMAZON.HelpIntent\" === intentName) {\r\n getWelcomeResponse(callback);\r\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\r\n handleSessionEndRequest(callback);\r\n } else {\r\n throw \"Invalid intent\";\r\n }\r\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == 'GetMemberPerformanceIntent') {\n handleMemberPerformanceIntent(intent, session, callback);\n }\n else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // calls handlers for the various intents\n if (intentName == 'GETEXPENDONDATE_INTENT') {\n getExpendHandler(intent, session, callback);\n } else if (intentName == 'SETGOAL_INTENT') {\n setGoalHandler(intent, session, callback);\n } else if (intentName == 'PROXIMTOGOAL_INTENT') {\n getProximToGoalHandler(intent, session, callback);\n } else if (intentName == 'SUGGESTNEWROUTINE_INTENT') {\n setNewRoutineHandler(intent, session, callback);\n } else if (intentName == 'GETDAILYSUMMARY_INTENT') {\n getDailySummaryHandler(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "canHandle(handlerInput) {\n return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest'\n && Alexa.getIntentName(handlerInput.requestEnvelope) === 'TurnRequest'\n }", "async intercept(_ctx, _next) {\n let routeData = { match: false };\n switch (_ctx.request.method.toLowerCase()) {\n case 'head': routeData = this._travel('head', _ctx); break;\n case 'get': routeData = this._travel('get', _ctx); break;\n case 'post': routeData = this._travel('post', _ctx); break;\n case 'put': routeData = this._travel('put', _ctx); break;\n case 'patch': routeData = this._travel('patch', _ctx); break;\n case 'delete': routeData = this._travel('delete', _ctx); break;\n }\n\n if (routeData.match) {\n _ctx.request.route = routeData;\n await routeData.match(_ctx, _next, routeData);\n }\n await _next();\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"iGetPlacesToVisit\" === intentName) {\n getVisitList(intent, session, callback);\n } else if ('iCelebrityMode' === intentName) {\n getCelebrityMatchingPlaces(intent, session, callback);\n } else if (\"iCoolMode\" === intentName) {\n getCoolMatcingPlaces(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "handleIntent(intentName, intentObj, session, response) {\n var handler = this.intentHandlers[intentName];\n if (handler) {\n handler.call(this, intentObj, session, response);\n return true;\n }\n\n // no suitable handler found\n return false;\n }", "function onIntent(intentRequest, session, callback) {\r\n \r\n var intent = intentRequest.intent,\r\n intentName = intentRequest.intent.name;\r\n\r\n \r\n // handle yes/no intent after the user has been prompted\r\n if (session.attributes && session.attributes.userPromptedToContinue) {\r\n delete session.attributes.userPromptedToContinue;\r\n if (\"AMAZON.NoIntent\" === intentName) {\r\n handleFinishSessionRequest(intent, session, callback);\r\n } else if (\"AMAZON.YesIntent\" === intentName) {\r\n handleRepeatRequest(intent, session, callback);\r\n }\r\n }\r\n\r\n // dispatch custom intents to handlers here\r\n if (\"AMAZON.StartOverIntent\" === intentName) {\r\n getWelcomeResponse(callback);\r\n } else if (\"WhereIsItIntent\" === intentName) {\r\n handleWhereIsItQuery(intent, session, callback);\r\n } else if (\"AMAZON.RepeatIntent\" === intentName) {\r\n handleRepeatRequest(intent, session, callback);\r\n } else if (\"AMAZON.HelpIntent\" === intentName) {\r\n if (!session.attributes) {\r\n getWelcomeResponse(callback);\r\n } else { \r\n handleGetHelpRequest(intent, session, callback);\r\n }\r\n } else if (\"AMAZON.StopIntent\" === intentName) {\r\n handleFinishSessionRequest(intent, session, callback);\r\n } else if (\"AMAZON.CancelIntent\" === intentName) {\r\n handleFinishSessionRequest(intent, session, callback);\r\n } else {\r\n throw \"Invalid intent\";\r\n }\r\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId +\n \", intentName=\" + intentRequest.intent.name);\n console.log(intentRequest.intent);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n switch (intentName) {\n case \"SetPinIntent\":\n setPinInSession(intent, session, callback);\n break;\n case \"GetPinIntent\":\n getPinNumberFromSession(intent, session, callback);\n break;\n case \"LaunchHelicopterIntent\":\n launchHelicopter(intent, session, callback);\n break;\n case \"AMAZON.HelpIntent\":\n getWelcomeResponse(callback);\n break;\n case \"AMAZON.StopIntent\":\n case \"AMAZON.CancelIntent\":\n handleSessionEndRequest(callback);\n break;\n default:\n throw \"Invalid Intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n }\n \n // Darwino dynamic services, for unknown static ones\n else {\n callDarwinoService(intentName, intent, session, callback);\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name; \n if (\"AMAZON.StartOverIntent\" === intentName) { // if the user wants to study again, open the set again\n getWelcomeResponse(callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleGetHelpRequest(intent, session, callback); // if the user needs help, direct them to the help function\n } else if (\"AMAZON.StopIntent\" === intentName) {\n handleFinishSessionRequest(intent, session, callback); // if the user wants to quit, end the session\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"GetSurfReportIntent\" === intentName) {\n GetSurfReport(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'GetExchangeIntent') {\n getExchangeDetails(intent, session, callback);\n //setColorInSession(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent' || intentName === 'AMAZON.StartOverIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'buyFirstHomeInit') {\n getWelcomeResponse(callback);\n } else if (intentName === 'likeToLive') {\n getCityNameForZip(intentRequest, session, callback); \n } else if (intentName === 'recommendDownPayment') {\n getRecommendedDownPayment(intentRequest, session, callback); \n } else if (intentName === 'accessBankAccount') {\n getBankAccountInfo(intentRequest, session, callback); \n } else if (intentName === 'howMuchForDownPayment') {\n getSavingsPlan(intentRequest, session, callback);\n } else if (intentName === 'howMuchTotalInterest') {\n getTotalInterest(intent, session, callback); \n } else if (intentName === 'howMuchMonthlyPayment') {\n getMonthlyPayment(intent, session, callback); \n } else if (intentName === 'HowMuchMonthlyPaymentFixed') {\n getMonthlyPaymentFixed(intentRequest, session, callback); \n } else if (intentName === 'testIntent') {\n getTestIntent(intent, session, callback); \n } else if (intentName === 'howMuchMonthlyPaymentDeux') {\n getMonthlyPaymentFixed2(intentRequest, session, callback); \n } else if (intentName === 'soundsLikeAPlan') {\n getMortgageForPlan(intentRequest, session, callback); \n } else if (intentName === 'talkToAdvisor') {\n getTalkToAdvisor(intentRequest, session, callback); \n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function dispatch(intentRequest, callback) {\n console.log(`dispatch userId=${intentRequest.userId}, intentName=${intentRequest.currentIntent.name}`);\n\n const intentName = intentRequest.currentIntent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'GreetingIntent') {\n return greeting(intentRequest, callback);\n }\n else if (intentName === 'ThankYouIntent') {\n return thankyou(intentRequest, callback);\n }\n else if (intentName === 'DiningSuggestionsIntent') {\n return diningSuggestions(intentRequest, callback);\n }\n \n throw new Error(`Intent with name ${intentName} not supported`);\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n \n // Whatever the Intent is, pass it straight through to \n // IFTTT \n \n callIFTTT(intent, session, callback);\n\n}", "function Intent(name,id) {\n this.name = name;\n this.id = id;\n this.userSays = [];\n this.templates = [];\n this.auto = true;\n this.contexts = [];\n this.responses = [{\n 'action':name,\n 'resetContexts':false,\n 'affectedContexts':[],\n 'parameters':[],\n 'messages':[],\n 'defaultResponsePlatforms':['google']\n }],\n this.priority = 500000,\n this.webhookUsed = true;\n this.webhookForSlotFilling = false;\n this.fallbackIntent = false;\n this.events = [];\n }", "function onIntent(intentRequest, session, callback) {\n console.log(`\n onIntent requestId = $ {\n intentRequest.requestId\n }, sessionId = $ {\n session.sessionId\n }\n `);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'WhatsMyFourDigitTokenIntent') {\n getFourDigitTokenFromSession(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'StationQuery') {\n getNextTrains(intent, session, callback);\n } else if (intentName === 'HomeQuery'){\n getNextHomeTrains(callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'getEventId') {\n getEventId(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n\tconsole.log(\"onIntent requestId=\" + intentRequest.requestId + \", sessionId=\" + session.sessionId);\n\n\tvar intent = intentRequest.intent;\n\tvar intentName = intentRequest.intent.name;\n\t\n\tif(\"GetISSStatus\" === intentName) {\n\t\tgetISSStatus(intent, session, callback);\n\t} else if(\"GetISSStatusSpeed\" === intentName) {\n\t\t//I'm calling this a status \"helper intent\" for for the GetISSStatus intent.\n\t\t//It's covered as a metric in GetISSStatus intent, but asked in a unique way making its way here.\n\t\t//Send to getISSStatus() with speed slot added.\n\t\tvar intent = {\n\t\t\tslots: { \n\t\t\t\tMetric: { \n\t\t\t\t\tname: 'Metric', \n\t\t\t\t\tvalue: 'speed' \n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t\tgetISSStatus(intent, session, callback);\n\t} else if(\"GetISSStatusAltitude\" === intentName) {\n\t\t//\"helper intent\" for for the GetISSStatus intent.\n\t\tvar intent = { slots: { Metric: { name: 'Metric', value: 'altitude' }}};\n\t\tgetISSStatus(intent, session, callback);\n\t} else if(\"GetISSStatusPeriod\" === intentName) {\n\t\t//\"helper intent\" for for the GetISSStatus intent.\n\t\tvar intent = { slots: { Metric: { name: 'Metric', value: 'period' }}};\n\t\tgetISSStatus(intent, session, callback);\n\t} else if(\"GetISSStatusSize\" === intentName) {\n\t\t//\"helper intent\" for for the GetISSStatus intent.\n\t\tvar intent = { slots: { Metric: { name: 'Metric', value: 'size' }}};\n\t\tgetISSStatus(intent, session, callback);\n\t} else if(\"AMAZON.HelpIntent\" === intentName) {\n\t\tgetHelpResponse(callback);\n\t} else {\n\t\tthrow \"Invalid intent\";\n\t}\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"iLatestNewsTitles\" === intentName) {\n readLatestNewsTitles(intent, session, callback);\n } else if ('iReadLatestNewsArticle' === intentName) {\n readLatestNewsArticle(intent, session, callback);\n } else if (\"iNewsTitlesOrg\" === intentName) {\n getOrgNewsTC(intent, session, callback);\n } else if ( 'iOrgSentiment' === intentName ) {\n getOrganizationSentiment(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onIntent(req, session, callback) {\n // console.log(`onIntent requestId=${req.request.requestId}, sessionId=${session.sessionId}`);\n\n console.log(\"---------request-------------\", req);\n //const intent = req.request.intent;\n const intentName = req.request.intent.name;\n\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'selectPod') {\n getMusicStarted(req, session, callback);\n }\n else if (intentName === 'somethingElse') {\n getFallbackResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.PauseIntent') {\n callback({}, buildSpeechletResponseMusicPause());\n }\n else if (intentName === 'AMAZON.NextIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.PreviousIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.ResumeIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.FallbackIntent') {\n getFallbackResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.HelpIntent') {\n getHelpResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n }\n else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'BrainyMemoryIntent') {\n // setColorInSession(intent, session, callback); //Need 2 intents. one is to speak the words. Other one is to listent to the word\n } else if (intentName === 'WhatsMyColorIntent') {\n // getColorFromSession(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"IntentName\" === intentName) {\n \n } else if (\"SecondIntentName\" === intentName) {\n \n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "enterIntentDefinition(ctx) {\n\t}", "function onIntent(deviceID, intentRequest, session, callback) {\r\n\r\n var intent = intentRequest.intent\r\n var intentName = intentRequest.intent.name;\r\n\r\n // dispatch custom intents to handlers here\r\n if(intentName == \"getWakeUp\"){\r\n handleWakeUpResponse(deviceID, intent, session, callback)\r\n } else if (intentName == \"setStartLocation\") {\r\n handleStartLocationResponse(deviceID, intent, session, callback)\r\n } else if (intentName == \"setEndLocation\") {\r\n handleEndLocationResponse(deviceID, intent, session, callback)\r\n } else if (intentName == \"setArrivalTime\") {\r\n handleArrivalTimeResponse(deviceID, intent, session, callback)\r\n } else if (intentName == \"setReadyTime\") {\r\n handleReadyTimeResponse(deviceID, intent, session, callback)\r\n } else if (intentName == \"AMAZON.HelpIntent\"){\r\n handleHelpResponse(deviceID, intent, session, callback)\r\n } else if (intentName == \"AMAZON.CancelIntent\"){\r\n getGoodbyeResponse(callback)\r\n } else if (intentName == \"AMAZON.StopIntent\"){\r\n getGoodbyeResponse(callback)\r\n } else if (intentName == \"startOver\") {\r\n getWelcomeResponse(callback)\r\n } else {\r\n throw \"Invalid intent\"\r\n }\r\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n if (\"Forecast\" === intentName) {\n console.log(\"Forecast received\");\n setForecastInSession(intent, session, callback);\n } else if (\"ForecastToday\" === intentName) {\n console.log(\"ForecastToday received\");\n setForecastTodayInSession(intent, session, callback);\n } else if (\"ForecastWeek\" === intentName) {\n console.log(\"ForecastWeek received\");\n setForecastWeekInSession(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function main(data) {\n var action = data.result.action;\n var speech = data.result.fulfillment.speech;\n // use incomplete if you use required in api.ai questions in intent\n // check if actionIncomplete = false\n var incomplete = data.result.actionIncomplete;\n if(data.result.fulfillment.messages) { // check if messages are there\n if(data.result.fulfillment.messages.length > 0) { //check if quick replies are there\n var suggestions = data.result.fulfillment.messages[1];\n }\n }\n switch(action) {\n // case 'your.action': // set in api.ai\n // Perform operation/json api call based on action\n // Also check if (incomplete = false) if there are many required parameters in an intent\n // if(suggestions) { // check if quick replies are there in api.ai\n // addSuggestion(suggestions);\n // }\n // break;\n default:\n setBotResponse(speech);\n if(suggestions) { // check if quick replies are there in api.ai\n addSuggestion(suggestions);\n }\n break;\n }\n }", "handleNewReminderRequest (intent, session, response) {\n const action = this.getAction(intent, session, Reminder.slots);\n console.log('Handling new reminder request to: ', action.reminder, action.duration, action.time, action.day, action.phoneNumber);\n\n this.handleReminderPhoneNumber({ intent, session, response, action })\n .then(() => {\n this.handleReminderEvent({ intent, session, response, action });\n })\n .catch((err) => {\n console.log(err, err.stack); // an error occurred\n response.tell('Sorry, sending the reminder failed.');\n });\n }", "function onIntent(intentRequest, session, callback) {\n console.log(`INFO: onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n if (intentName === 'CarStatusIntent') {\n getStatusResponse(callback);\n } else if (intentName === 'CarInteriorTempIntent') {\n getCarTempResponse(callback);\n } else if (intentName === 'CarLocationIntent') {\n getCarLocationResponse(callback);\n } else if (intentName === 'CarDistanceIntent') {\n getCarDistanceResponse(callback);\n } else if (intentName === 'CarWakeUpIntent') {\n wakeUpCarRequest(callback);\n } else if (intentName === 'CarVentRoofIntent') {\n ventRoofRequest(callback);\n } else if (intentName === 'CarSetTemperatureIntent') {\n // parse the temp from the intent slot\n var carTemp = intentRequest.intent.slots.CarTemp.value;\n carTemp = Math.round((carTemp -32)*5/9);\n setCarTempatureRequest(carTemp, callback);\n } else if (intentName === 'CarHonkHornIntent') {\n honkHornRequest(callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else if (intentName == 'testIntent') {\n handleTestIntent();\n }\n else {\n throw new Error('INFO: Invalid intent');\n }\n}", "function onIntent(intentRequest, session) {\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n let promise = null;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'CartSummaryIntent') {\n promise = cartSummary(intent, session);\n } else if (intentName === 'CartItemIntent') {\n promise = itemInCart(intent, session);\n } else if (intentName === 'AddItemIntent') {\n promise = addToCart(intent, session);\n } else if (intentName === 'AMAZON.HelpIntent') {\n promise = Promise.resolve(getWelcomeResponse());\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n promise = Promise.resolve(handleSessionEndRequest());\n } else {\n throw new Error('Invalid intent');\n }\n\n return promise;\n}", "function dispatch(intentRequest, callback) {\n console.log(`dispatch userId=${intentRequest.userId}, intentName=${intentRequest.currentIntent.name}`);\n\n const intentName = intentRequest.currentIntent.name;\n\n console.log(\"Data Provided: \" + JSON.stringify(intentRequest));\n\n // Dispatch to the skill's intent handlers\n if (intentRequest.invocationSource === 'DialogCodeHook') {\n\tconsole.log(\"validation mode\");\n\treturn validateFields(intentRequest, callback);\n } else {\n\tconsole.log(\"calculation mode\");\n\treturn calculateCalories(intentRequest, callback);\n }\n \n throw new Error(`Intent with name ${intentName} not supported`);\n}", "processIntent () {\n // Failsafe\n if (!this.action) this.goIdle()\n \n const action = this.action\n const intent = this.intent\n \n if (!intent) { // Go idle\n if (action?.name === 'move') this.goIdle()\n } else { // Perform a new action\n // Note: every 'move' action is considered a new action\n \n if (action?.name === 'idle' || action?.name === 'move' ) { // Can the action be overwritten by a new action? If not, the action must play through to its finish.\n this.action = {\n ...intent,\n name: intent.name,\n counter: (action.name === intent.name) ? action.counter : 0, // If the current action and new intent have the same name, it's just a continuation of the idle or move action, but with other new values (e.g. new directions)\n }\n }\n }\n }", "enterIntentName(ctx) {\n\t}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"GetAirQuality\" === intentName) {\n getAir(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getHelpResponse(callback);\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "get intent () {\n\t\treturn this._intent;\n\t}", "get intent () {\n\t\treturn this._intent;\n\t}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n console.log(intentName);\n\n // Dispatch to your skill's intent handlers\n if (\"SetHouseRule\" === intentName) {\n setHouseRuleInSession(intent, session, callback);\n } else if (\"ListHouseRules\" === intentName) {\n listHouseRulesFromSession(intent, session, callback);\n } else if (\"DeleteHouseRuleNumber\" === intentName) {\n deleteHouseRuleNumber(intent, session, callback);\n } else if (\"DeleteHouseRuleAbout\" === intentName) {\n deleteHouseRuleAbout(intent, session, callback);\n } else if (\"DeleteAllHouseRules\" === intentName) {\n deleteAllHouseRules(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getHelp(callback);\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function onRequest() {\n\n // sets the actually resolved action, as it is also set by notfound\n req.data.action = req.action;\n \n if (req.action != 'notfound') {\n // let soft-coded actions override\n var idempotentAction = req.action +'_'+ req.method.toLowerCase();\n var action = (this.actions[idempotentAction] || this.actions[req.action]);\n \n if (action) {\n action.call(this);\n res.stop();\n }\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`\n onIntent requestId = $ {\n intentRequest.requestId\n }, sessionId = $ {\n session.sessionId\n }\n `);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'MyChildsNameIsIntent') {\n setChildsNameInSession(intent, session, callback);\n } else if (intentName === 'StoryChoiceIntent') {\n setStoryChoiceInSession(intent, session, callback);\n } else if (intentName === 'AvailableBooksIntent') {\n getAvailableBooks(intent, session, callback);\n } else if (intentName === 'ChildAnswerIntent') {\n setAnswerFromSession(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function dispatch(intentRequest, callback) {\n console.log(`dispatch userId=${intentRequest.userId}, intentName=${intentRequest.currentIntent.name}`);\n\n const intentName = intentRequest.currentIntent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'DeductibleInquiry') {\n return deductibleInquiry(intentRequest, callback);\n }\n throw new Error(`Intent with name ${intentName} not supported`);\n}", "function dispatch(intentRequest, callback) {\n // console.log(JSON.stringify(intentRequest, null, 2));\n console.log(`dispatch userId=${intentRequest.userId}, intent=${intentRequest.currentIntent.name}`);\n\n const name = intentRequest.currentIntent.name;\n\n console.log(\"Name: \", name);\n\n // Dispatch to your skill's intent handlers\n if (name === 'MakeAppointment') {\n return makeAppointment(intentRequest, callback);\n }\n throw new Error(`Intent with name ${name} not supported`);\n}", "canHandle(handlerInput) {\n return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest'\n && Alexa.getIntentName(handlerInput.requestEnvelope) === 'FizzBuzzIntent';\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\nconsole.log(\"session details:\"+JSON.stringify(session));\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n var theFlagToEnterLoop = 0;\n \n \n if (\"AMAZON.HelpIntent\" === intentName) {\n getHelpResponse(callback,session);\n }else if (\"EmotionalIntent\" === intentName) {\n getEmotionalResponse(callback,session);\n }else if (\"AMAZON.StopIntent\" === intentName) {\n endSession(callback);\n } \n \n \n if(session.attributes){\n console.log(\"in session att\");\n if(session.attributes.istakeoff===false && intent.slots.Command.value=='take off'){\n // Dispatch to your skill's intent handlers\n console.log(\"in our true\");\n theFlagToEnterLoop = 1 ;\n session.attributes.istakeoff=true;\n }\n else if(session.attributes.istakeoff===true){\n console.log(\"in our false\");\n theFlagToEnterLoop = 1 ; \n }\n }\n\n\nif(theFlagToEnterLoop==1){\n if (\"CommandIntent\" === intentName) {\n sendCommand(intent, session, callback);\n } \n else {\n throw \"Invalid intent\";\n }\n}\nelse{\n getTakeoffResponse(callback,session);\n}\n\n\n\n \n //if((sessionAttributes.firstrun===1 && intent.slots.Command.value=='take off')&&(sessionAttributes.firstrun===0)){\n // Dispatch to your skill's intent handlers\n \n \n \n}", "function dispatch(intentRequest, callback) {\n // console.log(JSON.stringify(intentRequest, null, 2));\n // console.log(`dispatch userId=${intentRequest.userId}, intentName=${intentRequest.currentIntent.name}`);\n\n const intentName = intentRequest.currentIntent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'SetTask') {\n return setTask(intentRequest, callback);\n } else if (intentName === 'ReadTask') {\n return readTask(intentRequest, callback);\n }\n throw new Error(`Intent with name ${intentName} not supported`);\n \n}", "canHandle(handlerInput) {\n return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest'\n && Alexa.getIntentName(handlerInput.requestEnvelope) === 'MoveRequest'\n }", "enterNormalIntentString(ctx) {\n\t}", "async handle(handlerInput) {\n\n // Set the userId as the session ID from the Alexa Skill\n // This will get a new user ID on each session - alternatively use deviceId\n let userId = handlerInput.requestEnvelope.session.sessionId;\n\n let speechText = 'Well, this is awkward I don\\'t have anything to say';\n let status = handlerInput.requestEnvelope.request.intent.confirmationStatus;\n\n // Check to see the status of the intent\n if( status === \"NONE\"){\n\n // Check to see if Optimizely Client exists...\n // If it doesn't we'll make a request to the REST api (most up to date), and init the client\n if(!optimizelyClientInstance){\n await initOptimizely(process.env.PROJECT_ID);\n }\n \n /*** \n OPTIMIZELY FEATURE FLAGS GO HERE\n ***/\n\n let enabled = optimizelyClientInstance.isFeatureEnabled('personal_stylist', userId);\n let response = optimizelyClientInstance.getFeatureVariableString('personal_stylist', 'response', userId);\n\n // Send back response with feature variable if applicable\n return handlerInput.responseBuilder\n .speak(enabled ? response : speechText)\n .addConfirmIntentDirective(handlerInput.requestEnvelope.request.intent)\n .getResponse();\n\n // How to respond if a user accepts my confirmation question\n } else if ( status === \"CONFIRMED\" ){\n \n // Send tracking event to Optimizely\n optimizelyClientInstance.track('respondedYes', userId);\n\n return handlerInput.responseBuilder\n .speak(confirmationResponse)\n .withShouldEndSession(true)\n .getResponse();\n\n // Check to see if the user rejected the prompt\n } else if ( status === \"DENIED\" ) {\n\n // Track event that the user rejected the recommendation\n optimizelyClientInstance.track('respondedNo', userId);\n \n return handlerInput.responseBuilder\n .speak(deniedResponse)\n .withShouldEndSession(true)\n .getResponse();\n\n }\n }", "function onIntent(intentRequest, session ) { //, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n console.log(\"REQUEST to string =\" + JSON.stringify(intentRequest));\n\n var callback = null;\n // Dispatch to your skill's intent handlers\n if (\"TakePhoto\" === intentName) {\n thingShadows.publish('Take photo', 'AWStest', function(){\n\t\t\tvar cardTitle = \"Take Photo\";\n\t\t\tvar sessionAttributes = {};\n\t\t\tvar repromptText = \"\";\n\t\t\tvar speechOutput = \"Preparing to take a photo, please hold still.\";\n\t\t\tvar shouldEndSession = true;\n\t\t\tctx.succeed(buildResponse(sessionAttributes, buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession)));\n });\n }else if (\"SecurityModeOn\" === intentName) {\n thingShadows.publish('Security On', 'AWStest', function(){\n\t\t\tvar cardTitle = \"Security On\";\n\t\t\tvar repromptText = \"\";\n\t\t\tvar sessionAttributes = {};\n\t\t\tvar speechOutput = \"Entering security mode in ten seconds, please leave the room.\";\n\t\t\tvar shouldEndSession = true;\n\t\t\tctx.succeed(buildResponse(sessionAttributes, buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession)));\n \t});\n }else if (\"SecurityModeOff\" === intentName) {\n\t\tthingShadows.publish('Security Off', 'AWSTest', function(){\n\t\t\tvar cardTitle = \"Security Off\";\n\t\t\tvar repromptText = \"\";\n\t\t\tvar sessionAttributes = {};\n\t\t\tvar speechOutput = \"Security mode disabled\";\n\t\t\tvar shouldEndSession = true;\n\t\t\tctx.succeed(buildResponse(sessionAttributes, buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession)));\n\t\t});\n\t\n }else if (\"AMAZON.HelpIntent\" === intentName) {\n getHelp(callback);\n }else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n }else {\n throw \"Invalid intent\";\n }\n\n}", "enterIntentBody(ctx) {\n\t}", "function handleAllDirectionsRequest(intent, session, callback){\n var speechOutput = \"\";\n var sessionAttributes = {};\n var recipe = session.attributes.recipe,\n numberRequest = 0;\n\n if (recipe.Items.length === 0) {\n speechOutput = \"I'm sorry I don't know what we are making.\";\n } else {\n\n var recipeDirections = recipe.Items[0][DIRECTION_NAME].split(\"\\n\");\n if (recipeDirections.length === 0) {\n speechOutput = \"There doesn't seem to be any directions for this recipe.\";\n } else {\n speechOutput = \"Here are the directions: \"\n for (var i = 0; i < recipeDirections.length; i++) {\n if (i != recipeDirections.length - 1) {\n speechOutput += recipeDirections[i] + \", \";\n } else {\n speechOutput += \"and \" + recipeDirections[i];\n }\n }\n speechOutput += \". Those are all the directions for \" + recipe.Items[0][\"RecipeName\"]\n + \". What would you like to do now?\"\n }\n }\n\n sessionAttributes = {\n \"speechOutput\": speechOutput,\n \"repromptText\": speechOutput,\n \"ingredientORdirection\": \"direction\",\n \"ingredientNumber\": session.attributes.ingredientNumber,\n \"recipeNumber\": numberRequest,\n \"recipe\": recipe\n };\n callback(sessionAttributes,\n buildSpeechletResponse(CARD_TITLE, speechOutput, \"\", false));\n}", "function dispatch(intentRequest, callback) {\n console.log(`dispatch userId=${intentRequest.userId}, intentName=${intentRequest.currentIntent.name}, details=${JSON.stringify(intentRequest)}`);\n\n const intentName = intentRequest.currentIntent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'GeneratePhoneCall') {\n return generatePhoneCall(intentRequest, callback);\n }\n throw new Error(`Intent with name ${intentName} not supported`);\n}", "function processV1Request(request, response) {\n let action = request.body.result.action; // https://dialogflow.com/docs/actions-and-parameters\n let parameters = request.body.result.parameters; // https://dialogflow.com/docs/actions-and-parameters\n console.log(parameters);\n let inputContexts = request.body.result.contexts; // https://dialogflow.com/docs/contexts\n let requestSource = (request.body.originalRequest) ? request.body.originalRequest.source : undefined;\n const googleAssistantRequest = 'google'; // Constant to identify Google Assistant requests\n const actionsApp = new ActionsSdkApp({\n request: request,\n response: response\n });\n const app = new DialogflowApp({\n request: request,\n response: response\n });\n // Create handlers for Dialogflow actions as well as a 'default' handler\n const actionHandlers = {\n 'signin': () => {\n console.log('signin');\n if (app.getSignInStatus() === app.SignInStatus.OK) {\n if (app.userStorage['previous_intent']) {\n actionHandlers[app.userStorage.previous_intent]();\n } else {\n actionHandlers[\"create.alarm\"]();\n }\n return;\n }\n\n let responseString = \"Sorry, you must sign in to SafeTrek to use alarms.\";\n if (requestSource === googleAssistantRequest) {\n sendGoogleResponse(app, responseString);\n } else {\n sendResponse(app, responseString);\n }\n },\n 'create.alarm': () => {\n console.log('create.alarm');\n if (!app.getUser()) {\n app.userStorage.parameters = parameters;\n app.userStorage.previous_intent = \"create.alarm\";\n app.askForSignIn();\n return;\n }\n\n if (!app.getDeviceLocation()) {\n app.userStorage.parameters = parameters;\n app.userStorage.previous_intent = \"create.alarm\";\n app.askForPermission('To locate you', app.SupportedPermissions.DEVICE_PRECISE_LOCATION);\n return;\n }\n\n if (app.userStorage.id) { // already have alarm running\n let responseString = \"You already have an alarm running. Cancel it before creating a new alarm.\";\n if (requestSource === googleAssistantRequest) {\n sendGoogleResponse(app, responseString);\n } else {\n sendResponse(app, responseString);\n }\n return;\n }\n\n createAlarm(app, parameters, requestSource);\n },\n 'logme': () => {\n console.log(\"hello\");\n },\n 'user.info': () => {\n if (app.isPermissionGranted()) {\n console.log(\"app.userStorage\", app.userStorage);\n if (app.userStorage['previous_intent']) {\n actionHandlers[app.userStorage.previous_intent]();\n } else {\n actionHandlers[\"create.alarm\"]();\n }\n return;\n }\n\n let responseString = \"Sorry, you must give location permission for alarms.\";\n if (requestSource === googleAssistantRequest) {\n sendGoogleResponse(app, responseString);\n } else {\n sendResponse(app, responseString);\n }\n },\n 'update.alarm.status': () => {\n console.log('update.alarm.status');\n if (!app.getUser()) {\n app.userStorage.previous_intent = \"update.alarm.status\";\n app.askForSignIn();\n return;\n }\n\n if (!app.getDeviceLocation()) {\n app.userStorage.previous_intent = \"update.alarm.status\";\n app.askForPermission('To locate you', app.SupportedPermissions.DEVICE_PRECISE_LOCATION);\n return;\n }\n\n if (!app.userStorage.id) {\n console.log(\"ID NULL FAILURE\");\n return;\n }\n\n let deviceCoordinates = app.getDeviceLocation().coordinates;\n let requestData = JSON.stringify({\n \"status\": \"CANCELED\"\n });\n let options = {\n // hostname: \"https://api.safetrek.io/v1/alarms\",\n hostname: \"api-sandbox.safetrek.io\",\n path: \"/v1/alarms/\" + app.userStorage.id + \"/status\",\n method: \"PUT\",\n headers: {\n \"Content-Type\": \"application/json\",\n \"Authorization\": \"Bearer \" + app.getUser().access_token,\n }\n };\n let req = https.request(options, function(res) {\n res.setEncoding('utf8');\n res.on('data', function(body) {\n delete app.userStorage.id;\n var string;\n var details = \"\";\n if (res.statusCode == 200) {\n string = \"We've canceled your alarm. Thank you for using Emergency Helper to stay out of danger. \";\n console.log(\"Cancelling timer...\", app.userStorage);\n clearInterval(app.userStorage.timer);\n } else {\n console.log(\"Status: \", res.statusCode, \"Headers: \", JSON.stringify(res.headers), \"Body: \", body);\n string = \"We were unable to cancel your alarm. \";\n details = body;\n }\n let response = {\n speech: string,\n displayText: string + details\n };\n if (requestSource === googleAssistantRequest) {\n sendGoogleResponse(app, response);\n } else {\n sendResponse(app, response);\n }\n });\n });\n req.on('error', function(e) {\n console.log('problem with request: ' + e.message);\n });\n req.write(requestData);\n req.end();\n },\n 'update.alarm.location': () => {\n console.log('update.alarm.location');\n if (!app.getUser()) {\n app.userStorage.previous_intent = \"update.alarm.location\";\n app.askForSignIn();\n return;\n }\n if (!app.getDeviceLocation()) {\n app.userStorage.previous_intent = \"update.alarm.location\";\n app.askForPermission('To locate you', app.SupportedPermissions.DEVICE_PRECISE_LOCATION);\n return;\n }\n updateAlarmLocation(app, requestSource, true);\n },\n 'input.welcome': () => {\n // Use the Actions on Google lib to respond to Google requests; for other requests use JSON\n let responseString = 'Hello, Welcome to Emergency Helper!';\n if (requestSource === googleAssistantRequest) {\n sendGoogleResponse(app, responseString); // Send simple response to user\n } else {\n sendResponse(responseString); // Send simple response to user\n }\n },\n // The default fallback intent has been matched, try to recover (https://dialogflow.com/docs/intents#fallback_intents)\n 'input.unknown': () => {\n // Use the Actions on Google lib to respond to Google requests; for other requests use JSON\n let responseString = 'I\\'m having trouble, can you try that again?';\n if (requestSource === googleAssistantRequest) {\n sendGoogleResponse(app, responseString); // Send simple response to user\n } else {\n sendResponse(app, responseString); // Send simple response to user\n }\n },\n // Default handler for unknown or undefined actions\n 'default': () => {\n // Use the Actions on Google lib to respond to Google requests; for other requests use JSON\n let responseString = \"We don't know how to handle your request.\";\n if (requestSource === googleAssistantRequest) {\n let responseToUser = {\n //googleRichResponse: googleRichResponse, // Optional, uncomment to enable\n //googleOutputContexts: ['weather', 2, { ['city']: 'rome' }], // Optional, uncomment to enable\n speech: responseString, // spoken response\n text: responseString // displayed response\n };\n sendGoogleResponse(app, responseToUser);\n } else {\n let responseToUser = {\n //data: richResponsesV1, // Optional, uncomment to enable\n //outputContexts: [{'name': 'weather', 'lifespan': 2, 'parameters': {'city': 'Rome'}}], // Optional, uncomment to enable\n speech: responseString, // spoken response\n text: responseString // displayed response\n };\n sendResponse(app, responseToUser);\n }\n }\n };\n // If undefined or unknown action use the default handler\n if (!actionHandlers[action]) {\n action = 'default';\n }\n // Run the proper handler function to handle the request from Dialogflow\n actionHandlers[action]();\n}", "function intercept() {\n // Check if frida has located the JNI\n if (Java.available) {\n // Switch to the Java context\n Java.perform(function() {\n const myreceiver = Java.use('b3nac.injuredandroid.FlagFiveReceiver');\n var Activity = Java.use(\"android.app.Activity\");\n var Intent = Java.use(\"android.content.Intent\");\n myreceiver.onReceive.overload('android.content.Context', 'android.content.Intent').implementation = function (context, intent) {\n\t\tconsole.log('[+] received a broadcast');\n var myintent = Java.cast(intent, Intent);\n\t\tconsole.log('[+] intent is ' + myintent.toUri(0));\n\t\tvar myaction = myintent.getAction();\n\t\tvar mycomponent = myintent.getComponent();\n\t\tvar myextras = myintent.getExtras();\n\t\tconsole.log('[+] action is ' + myaction.toString());\n\t\tconsole.log('[+] component is ' + mycomponent.toString());\n\t\tif( myextras ) {\n\t\t console.log('[+] extras is ' + myextras.toString());\n\t\t}\n\t\tthis.onReceive( context, intent );\n }\n console.log('[+] FlagFiveReceiver.onReceive hooked')\n\n }\n )}\n\n}", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return (\n request.type === \"IntentRequest\" &&\n request.intent.name === \"AMAZON.FallbackIntent\"\n );\n }", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n\n return request.type === 'IntentRequest' && request.intent.name === 'AMAZON.FallbackIntent';\n }", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'MyMessageIsIntent') {\n setMessageInSession(intent, session, callback);\n } else if (intentName === 'WhatsMyMessageIntent') {\n getMessageFromSession(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest'\n && request.intent.name === 'AMAZON.FallbackIntent';\n }", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest'\n && request.intent.name === 'AMAZON.FallbackIntent';\n }" ]
[ "0.6552671", "0.6458448", "0.64021754", "0.63996756", "0.63520426", "0.63233846", "0.6301449", "0.62838256", "0.62346625", "0.6230204", "0.61998564", "0.6195971", "0.61757505", "0.61613905", "0.61506814", "0.61436325", "0.6130257", "0.61020124", "0.6045225", "0.6006884", "0.5985923", "0.59651595", "0.59564775", "0.5930346", "0.59098125", "0.5909806", "0.5909084", "0.5893163", "0.58853084", "0.5884238", "0.5884238", "0.5884238", "0.5884238", "0.5884238", "0.5884238", "0.5880256", "0.58789957", "0.58789957", "0.58789957", "0.58695966", "0.5869486", "0.58585095", "0.58560777", "0.5838503", "0.581913", "0.5815015", "0.58132875", "0.5797887", "0.5784588", "0.57666254", "0.5758216", "0.57551134", "0.5752882", "0.5740728", "0.5729953", "0.56985205", "0.56940377", "0.56862456", "0.5682792", "0.56823087", "0.567312", "0.5659932", "0.5651217", "0.5642943", "0.56375", "0.56319803", "0.56296265", "0.5629323", "0.5593094", "0.55823517", "0.55509627", "0.55420077", "0.55352354", "0.5527094", "0.5523008", "0.55082935", "0.5467797", "0.5467797", "0.54674953", "0.5464217", "0.5442638", "0.5441056", "0.54388523", "0.53867465", "0.5378713", "0.53782314", "0.537221", "0.53640026", "0.5358939", "0.534173", "0.5334721", "0.5332232", "0.53320825", "0.530823", "0.53044075", "0.52969015", "0.5290257", "0.5289744", "0.52811116", "0.52811116" ]
0.552385
74
Generic error handling to capture any syntax or routing errors. If you receive an error stating the request handler chain is not found, you have not implemented a handler for the intent being invoked or included it in the skill builder below
canHandle() { return true; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function ErrorHandler() {}", "setOnErrorHandler(handler) { return; }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId + \"intentRequest.intent.name::\" + intentRequest.intent.name\n );\n\n \n var intent = intentRequest.intent;\n var intentName = intentRequest.intent.name;\n \n console.log(\"intentName::\"+intentName);\n\n // Dispatch to your skill's intent handlers\n if ((intentRequest.intent.name === undefined) ||\n (intentName === null) || (intentName == \"undefined\")) {\n console.log(\"undefined loop::\"+intentName); \n getWelcomeResponseV2(callback);\n }\n else if (intentRequest.intent.name === \"hailToVictors\") {\n console.log(\"hailToVictors::\"+intentName);\n hailToVictors(intent, session, callback);\n return;\n }\n else if (intentRequest.intent.name === \"quotes\") {\n console.log(\"hailToVictors::\"+intentName);\n getRandomQuotes(intent, session, callback);\n return;\n }\n else if (intentRequest.intent.name === \"whoGotItBetter\") {\n console.log(\"whoGotItBetter::\"+intentName);\n whoGotItBetter(intent, session, callback);\n return;\n }\n else if (\"AMAZON.StopIntent\" == intentName) {\n console.log(\"stop::\"+intentName);\n stop(intent, session, callback);\n return;\n } \n else if (\"AMAZON.CancelIntent\" == intentName) {\n console.log(\"cancel::\"+intentName);\n stop(intent, session, callback);\n return;\n } \n else if (\"AMAZON.HelpIntent\" == intentName) {\n console.log(\"help::\"+intentName);\n getHelpResponse(callback);\n } else {\n console.log(\"else loop::\"+intentName); \n getWelcomeResponseV2(callback);\n }\n}", "handleRelatedProductsError(error) {}", "handle(error, {response}) {\n return response.status(400).json({\n message: error.message\n });\n }", "handle(intent, inputData) {\n const handlers = this.intentHandlers\n .filter(ih => ih.intent.getName() === intent.getName())\n .map(ih => ih.handler);\n\n if (handlers.length > 0) {\n return handlers[0](inputData);\n } else {\n return this.fallbackHandler(inputData);\n }\n }", "handleError(error) {\n throw error.response.data;\n }", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n // if (intentName === 'DoorSelect') {\n // setColorInSession(intent, session, callback);\n // } else if (intentName === 'PuttingTheKey') {\n // keyPutting(intent, session, callback);\n // } else if (intentName === 'ExitSkill') {\n // exitSkill(intent, session, callback);\n // } else {\n // errorMessage(callback);\n // }\n switch (intentName) {\n case 'BodyLook':\n bodyLook(intent, session, callback);\n break;\n case 'BodyGet':\n bodyGet(intent, session, callback);\n break;\n case 'BodyAnalyze':\n bodyAnalyze(intent, session, callback);\n break;\n case 'BodySearch':\n bodySearch(intent, session, callback);\n break;\n case 'BodyMourn':\n bodyMourn(intent, session, callback);\n break;\n case 'BodyCallHelp':\n bodyCallHelp(intent, session, callback);\n break;\n case 'BodyCallHelpConfirmationYes':\n bodyCallHelpConfirmationYes(intent, session, callback);\n break;\n case 'BodyCallHelpConfirmationNo':\n bodyCallHelpConfirmationNo(intent, session, callback);\n break;\n case 'BodyRun':\n bodyRun(intent, session, callback);\n break;\n default:\n errorMessage(callback);\n }\n}", "function handlerCreater(handler, intent){\n var text = `\nexports.${handler} = {\n canHandle: function(handlerInput){\n return handlerInput.requestEnvelope.isMatch(${\"'\" + intent + \"'\"});\n },\n handle: function(handlerInput){\n var msg = \"\";\n return handlerInput.responseBuilder.speak(msg).reprompt(msg).getResponse();\n }\n}\n`\n return text;\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == 'TestIntent') {\n handleTestRequest(intent, session, callback);\n }\n else if(intentName == 'Penelope'){\n handlePenelopeTestRequest(intent, session, callback);\n }\n else if(intentName == 'HelloWorld'){\n handleHelloWorldRequest(intent, session, callback);\n }\n else if(intentName == 'ReadIntent'){\n handleReadRequest(intent, session, callback);\n }\n else if(intentName == 'CreateVariable'){\n handleVariableTestRequest(intent, session, callback);\n }\n else if(intentName == 'CreateFunction'){\n handleFunctionTestRequest(intent, session, callback);\n }\n else if(intentName == 'IfStatement'){\n handleIfStatementTestRequest(intent, session, callback);\n }\n else if(intentName == 'Bookmark'){\n handleBookmarkTestRequest(intent, session, callback);\n } \n\t else if(intentName == 'ForLoop'){\n handleForLoopTestRequest(intent, session, callback);\n } \n else if(intentName == 'Declaration'){\n handleDeclarationTestRequest(intent, session, callback);\n } \n else if(intentName == 'AddToIfStatement'){\n\t\n handleAddToIfStatementTestRequest(intent, session, callback);\n\t\n }\n\t\n else if(intentName == 'AddToFunction'){\n handleAddToFunctionTestRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "error_handler(err) {\n console.log(`Problem encountered. Detail:${err.message}`);\n }", "function handlerWrapper(handler, ...args) {\n try {\n handler.apply(this, args)\n } catch (error) {\n logger.error('caught error from api handler', handler.name, error.message, 'continuing', error)\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name,\n intentSlots = intentRequest.intent.slots,\n errOutput = \"An error has occured\";\n\n console.log('/api/lights/name/'+intentSlots.channel.value);\n\n if(!intentSlots.channel.value) {\n console.log(\"VAL: \"+intentSlots.channel.value);\n var msg = \"Error\";\n callback(session.attributes,buildSpeechletResponse(msg,msg, msg, true));\n }\n\n // dispatch custom intents to handlers here\n if(intentName == \"OnIntent\") {\n var output = \"Turning On\";\n getAPIResult(\"PUT\", false, 'fooseindustries.com', 8080, '/api/lights/name/'+encodeURIComponent(intentSlots.channel.value.trim()), 'state=true', null).then(result => {\n callback(session.attributes,buildSpeechletResponse(output,output, output, true));\n }).catch(err => {\n callback(session.attributes,buildSpeechletResponse(errOutput,errOutput, errOutput, true));\n });\n } else if(intentName == \"OffIntent\") {\n var output2 = \"Turning Off\";\n console.log(\"CHANNEL: \"+intentSlots.channel.value);\n getAPIResult(\"PUT\", false, 'fooseindustries.com', 8080, '/api/lights/name/'+encodeURIComponent(intentSlots.channel.value.trim()), 'state=false', null).then(result => {\n callback(session.attributes,buildSpeechletResponse(output2,output2, output2, true));\n }).catch(err => {\n errOutput = intentSlots.channel.value;\n callback(session.attributes,buildSpeechletResponse(errOutput,errOutput, errOutput, true));\n });\n } else if(intentName == \"AMAZON.CancelIntent\" || intentName == \"AMAZON.StopIntent\") { // cancel\n callback(session.attributes,buildSpeechletResponseWithoutCard(\"Thanks for using Lights, Goodbye!\", \"\", true));\n } else if(intentName == \"AMAZON.HelpIntent\") { // help\n var speechOutput = \"Try saying the name of a light to turn on or off, example, Turn Light 1 off\",\n repromptText = speechOutput;\n callback(session.attributes,buildSpeechletResponseWithoutCard(speechOutput, repromptText, false));\n } else if(intentName == \"EasterEggIntent\") { // easter egg\n callback(session.attributes,buildSpeechletResponse(\"Creator\",\"Ian Foose, the best programmer in the universe\", null, true));\n } else {\n throw \"Invalid intent\";\n }\n}", "handleErrorDesigned(error) {\n\n const response = error.response;\n\n // catch 4xx and 5xx status codes\n\n if (response && !!`${response.status}`.match(/^[4|5]\\d{2}$/)) {\n if (response.data.status) {\n this.setState({errorMessageError: response.data.message})\n } else {\n this.setState({errorMessageError: response.data})\n }\n } else {\n if (error.message.match(/Network Error/)) {\n alert('The server cannot be reached. Did you start it?');\n }\n console.log('Something else happened.', error);\n }\n }", "function errorHandler(error, req, res, next) {\n res.status(400).send(\"Bad panda!\");\n}", "handle(req, res, error, callback) {\n this.log.error(error.message, {\n path: req.path(),\n stack: error.stack,\n error\n });\n\n // Override this method to put your custom error handle like:\n // callAdministrator(error);\n // updateStatistics(error);\n\n if (typeof (callback) === 'function') callback(req, res, error);\n else res.send(error.statusCode || 500);\n }", "function onIntent(intentRequest, session ) { //, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n console.log(\"REQUEST to string =\" + JSON.stringify(intentRequest));\n\n var callback = null;\n // Dispatch to your skill's intent handlers\n if (\"TakePhoto\" === intentName) {\n thingShadows.publish('Take photo', 'AWStest', function(){\n\t\t\tvar cardTitle = \"Take Photo\";\n\t\t\tvar sessionAttributes = {};\n\t\t\tvar repromptText = \"\";\n\t\t\tvar speechOutput = \"Preparing to take a photo, please hold still.\";\n\t\t\tvar shouldEndSession = true;\n\t\t\tctx.succeed(buildResponse(sessionAttributes, buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession)));\n });\n }else if (\"SecurityModeOn\" === intentName) {\n thingShadows.publish('Security On', 'AWStest', function(){\n\t\t\tvar cardTitle = \"Security On\";\n\t\t\tvar repromptText = \"\";\n\t\t\tvar sessionAttributes = {};\n\t\t\tvar speechOutput = \"Entering security mode in ten seconds, please leave the room.\";\n\t\t\tvar shouldEndSession = true;\n\t\t\tctx.succeed(buildResponse(sessionAttributes, buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession)));\n \t});\n }else if (\"SecurityModeOff\" === intentName) {\n\t\tthingShadows.publish('Security Off', 'AWSTest', function(){\n\t\t\tvar cardTitle = \"Security Off\";\n\t\t\tvar repromptText = \"\";\n\t\t\tvar sessionAttributes = {};\n\t\t\tvar speechOutput = \"Security mode disabled\";\n\t\t\tvar shouldEndSession = true;\n\t\t\tctx.succeed(buildResponse(sessionAttributes, buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession)));\n\t\t});\n\t\n }else if (\"AMAZON.HelpIntent\" === intentName) {\n getHelp(callback);\n }else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n }else {\n throw \"Invalid intent\";\n }\n\n}", "function tryCatch(handler){\n return async (req,res,next)=>{\n try{\n console.log(\"inside handler\");\n await handler(req,res);\n }catch(ex){\n console.log(\"iaide error\");\n handleError(ex ,res); // if exception then calling handleError middleware\n }\n }\n}", "function onIntent(intentRequest, session, callback) {\n // console.log(\"onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}\");\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'Server_Request') {\n controlRoutes(intent, session, callback);\n } else if (intentName == 'Show') {\n controlRoutes(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n\n return request.type === 'IntentRequest' && request.intent.name === 'AMAZON.FallbackIntent';\n }", "onUnrecognizedActivityType(handler) {\n return this.on('UnrecognizedActivityType', handler);\n }", "function handleBugIntent (intent, session, response){\n var speechOutput = \"Am I misbehaving? Please visit \"+options.homepage+ \" to contact my creator.\" ;\n var cardOutput = \"Please email [email protected]\";\n response.tellWithCard({speech: \"<speak>\" + speechOutput + \"</speak>\", type: AlexaSkill.speechOutput.SSML},\n \"D.U.M.M.Y.\", cardOutput);\n}", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return (\n request.type === \"IntentRequest\" &&\n request.intent.name === \"AMAZON.FallbackIntent\"\n );\n }", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest'\n && request.intent.name === 'AMAZON.FallbackIntent';\n }", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest'\n && request.intent.name === 'AMAZON.FallbackIntent';\n }", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest'\n && request.intent.name === 'AMAZON.FallbackIntent';\n }", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest'\n && request.intent.name === 'AMAZON.FallbackIntent';\n }", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest'\n && request.intent.name === 'AMAZON.FallbackIntent';\n }", "handleError(error) {\n this.setState({ loading: false });\n // if a known error is returned\n if (propertyExists(error, [\"response\", \"data\"], \"object\")) {\n // deal with all errors\n const errData = error.response.data;\n // if the request is invalid\n if (errData.badRequest) {\n this.setState({\n errorMessage: \"Something was wrong about your request.\",\n initialLoad: false\n });\n }\n // if the user hasn't signed up for this position (wasn't invited)\n else if (errData.notSignedUp) {\n this.setState({\n errorMessage: \"It looks like you aren't signed up for this evaluation.\",\n initialLoad: false\n });\n }\n // any other error\n else {\n this.setErrorState();\n }\n }\n // unknown error\n else {\n this.setErrorState();\n }\n }", "function errorHandle(obj) {\n return {\n type: 'ERROR',\n payload: obj,\n };\n}", "function _errorHandler(request, errorText) {\n console.error((errorText || 'asyncStorage error') + ': ',\n request.error.name);\n }", "handleError (err) {\n if (isTruthy(err.handle)) {\n err.handle()\n }\n // console.log(err)\n }", "caught(errorHandler) {\n return this.use(getCaughtMiddleware(errorHandler));\n }", "error(handleRequest) {\n if (!handleRequest.jovo) {\n return;\n }\n const log = this.createErrorLog(handleRequest);\n if (log) {\n Sentry.configureScope(scope => {\n scope.setTag('locale', log.locale);\n scope.setTag('platform', log.platform);\n if (log.intent)\n scope.setTag('intent', log.intent);\n scope.setTag('state', log.state);\n scope.setExtra('request', log.request);\n scope.setExtra('session', log.session);\n scope.setUser({ id: log.userId });\n });\n Sentry.captureException(handleRequest.error);\n }\n }", "function mainHandler(event, _, callback) {\n const applicationId = event.session.application.applicationId;\n\n console.log(JSON.stringify({\n applicationId,\n requestId: event.session.requestId,\n sessionId: event.session.sessionId,\n type: event.request.type,\n }));\n\n try {\n if (skillId && applicationId !== `amzn1.echo-sdk-ams.app.${skillId}`) {\n callback('Invalid Application ID');\n }\n\n if (/^(?:Launch|Intent)Request$/.test(event.request.type)) {\n const topic = topics[~~(Math.random() * (topics.length - 1))];\n const speechOutput = `Your conversation topic is, \"${topic}\".`;\n // If the user either does not reply to the welcome message or says\n // something that is not understood, they will be prompted again\n const repromptText = 'Sorry, I did not understand. Please try again.';\n\n callback(null, speechletResponse('Welcome', speechOutput, repromptText));\n } else if (event.request.type === 'SessionEndedRequest') {\n callback(null, speechletResponse('Session Ended', 'Enjoy.', null, true));\n }\n } catch (err) {\n callback(err);\n }\n}", "function errorHandler(err, ctx) {\n if (err instanceof ValidationError) {\n switch (err.type) {\n case \"ModelValidation\":\n ctx.status = 400;\n ctx.body = {\n message: err.message,\n type: \"ModelValidation\",\n data: err.data\n };\n break;\n case \"RelationExpression\":\n ctx.status = 400;\n ctx.body = {\n message: err.message,\n type: \"InvalidRelationExpression\",\n data: {}\n };\n break;\n case \"UnallowedRelation\":\n ctx.status = 400;\n ctx.body = {\n message: err.message,\n type: \"UnallowedRelation\",\n data: {}\n };\n break;\n case \"InvalidGraph\":\n ctx.status = 400;\n ctx.body = {\n message: err.message,\n type: \"InvalidGraph\",\n data: {}\n };\n break;\n default:\n ctx.status = 400;\n ctx.body = {\n message: err.message,\n type: \"UnknownValidationError\",\n data: {}\n };\n break;\n }\n } else if (err instanceof NotFoundError) {\n ctx.status = 404;\n ctx.body = {\n message: err.message,\n type: \"NotFound\",\n data: {}\n };\n } else if (err instanceof UniqueViolationError) {\n ctx.status = 409;\n ctx.body = {\n message: err.message,\n type: \"UniqueViolation\",\n data: {\n columns: err.columns,\n table: err.table,\n constraint: err.constraint\n }\n };\n } else if (err instanceof NotNullViolationError) {\n ctx.status = 400;\n ctx.body = {\n message: err.message,\n type: \"NotNullViolation\",\n data: {\n column: err.column,\n table: err.table\n }\n };\n } else if (err instanceof ForeignKeyViolationError) {\n ctx.status = 409;\n ctx.body = {\n message: err.message,\n type: \"ForeignKeyViolation\",\n data: {\n table: err.table,\n constraint: err.constraint\n }\n };\n } else if (err instanceof CheckViolationError) {\n ctx.status = 400;\n ctx.body = {\n message: err.message,\n type: \"CheckViolation\",\n data: {\n table: err.table,\n constraint: err.constraint\n }\n };\n } else if (err instanceof DataError) {\n ctx.status = 400;\n ctx.body = {\n message: err.message,\n type: \"InvalidData\",\n data: {}\n };\n } else if (err instanceof DBError) {\n ctx.status = 500;\n ctx.body = {\n message: err.message,\n type: \"UnknownDatabaseError\",\n data: {}\n };\n } else {\n ctx.status = 500;\n ctx.body = {\n message: err.message,\n type: \"UnknownError\",\n data: {}\n };\n }\n}", "errorProc(payload) {\r\n this.lm('Bad command sent. Stopping.');\r\n\r\n payload.status = 'what?';\r\n payload.error = 'No such command';\r\n\r\n return payload;\r\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"StatFinderIntent\" === intentName) {\n findStat(intent, session, callback);\n }\n else if(\"RelationshipFinderIntent\" === intentName){\n findRelationship(intent, session, callback);\n }\n else if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n }\n else if(\"TopTen\" == intentName){\n getTop10(intent, session, callback);\n }\n else {\n throw \"Invalid intent\";\n }\n}", "requestError() {\n\t\tthrow new Meteor.Error('error-not-allowed', 'Bot request not allowed', { method: 'botRequest', action: 'bot_request' });\n\t}", "setErrorRoutes() {\n this.app.use((err, req, res, next) => {\n // pass error if headers already sent.\n if (res.headersSent) {\n return next(err);\n }\n\n // TODO: change behaviour via plugins (parse & log error instead of revealing to front-end).\n res.status(500).json({\n err: new AppError({\n type: 'Applicaion.ErrorRoute',\n message: 'Server error. Contact server administrator.',\n detal: err.message,\n extendedInfo: err.stack,\n errorCode: err.code\n })\n });\n });\n }", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest'\n && request.intent.name === 'AMAZON.FallbackIntent';\n }", "function handleError(err){\n console.log(`Request failed: ${err}`)\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"LaunchIntent\" === intentName) {\n getLaunchResponse(callback)\n } /*else if (\"MyColorIsIntent\" === intentName) {\n setColorInSession(intent, session, callback);\n } else if (\"WhatsMyColorIntent\" === intentName) {\n getColorFromSession(intent, session, callback);\n }*/\n else if (\"LandIntent\" === intentName) {\n landDrone(callback)\n } else if (\"ForwardIntent\" === intentName) {\n forwardDrone(callback)\n } else if (\"BackwardIntent\" === intentName) {\n backwardDrone(callback)\n } else if (\"FlipIntent\" === intentName) {\n flipDrone(callback)\n } else if (\"RightIntent\" === intentName) {\n rightDrone(callback)\n } else if (\"LeftIntent\" === intentName) {\n leftDrone(callback)\n } else if (\"ImpressIntent\" === intentName) {\n impressDrone(callback)\n } else if (\"ImagineIntent\" === intentName) {\n imagineDrone(intent, callback)\n } else if (\"DeliverIntent\" === intentName) {\n impressDrone(callback)\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n endResponse(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "errorHandler(error) {\n console.log(error);\n }", "function request_error_handler(error, script_name)\n{\n\t// Handle individual errors here.\n\tif ( error == 'db_connect' )\n\t\talert('ERROR: Could not process request at this time. Database unavailable.');\n\telse if ( error == 'script_not_found' )\n\t\talert('ERROR: The script specified to handle this request does not exist.');\n\telse if ( error == 'login_required' )\n\t\talert('ERROR: Your session has timed out. Please log in again.');\n\telse if ( error == 'dirty_script_name' )\n\t\talert('ERROR: Invalid characters in script name: '+ script_name);\n\telse if ( error == 'AJAX_failed' )\n\t\talert('ERROR: The AJAX request could not be completed: '+ script_name);\n\telse\n\t\talert('ERROR: '+ error);\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"GetAirQuality\" === intentName) {\n getAir(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getHelpResponse(callback);\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function erroHandler(err, request, response, next) {\n response.status(500).send(\"Server Error! Please Try again later!!\");\n}", "function errorHandler(){\n Logger.log(\"=========================EXAMPLES=========================\")\n Logger.log(\"firebase-engine operations=\\\"clean, restore\\\" path=\\\"./test/utils/vend-park-development.json\\\" services=\\\"firestore, auth\\\" backup=\\\"vend-park-development.backup\\\"\")\n Logger.log(\"firebase-engine o=\\\"b, c\\\" p=\\\"./test/utils/vend-park-development.json\\\"\")\n Logger.log(\"=========================ARGUMENTS========================\")\n Logger.table(arg)\n Logger.log(\"===========================ERROR==========================\")\n}", "handleSkill(name, skillParams) {\n const obj = this.objects[name];\n let { skillNum, position } = skillParams;\n let skill = Object.values(obj.skills)[skillNum];\n let skillSucceeed = false;\n\n if (!('maxCharge' in skill) && skill.curCoolDown > 0) { // not cooled down\n return;\n }\n if ('maxCharge' in skill && skill.curCharge == 0) {\n return;\n }\n\n obj.KEYS.push(\"skills\")\n this.toSend.push(name);\n switch (skill.type) {\n case SKILL_TYPE.SELF:\n skillSucceeed = skill.function(obj, skillParams);\n obj.KEYS.push(\"status\")\n break;\n\n case SKILL_TYPE.LOCATION:\n if (this.outOfWorld(position)) {\n return;\n }\n skillSucceeed = skill.function(this, obj, skillParams)\n break;\n \n case SKILL_TYPE.SHOOT:\n skillSucceeed = skill.function(this, obj, skillParams)\n break;\n\n case SKILL_TYPE.ONGOING:\n skillSucceeed = skill.function(this, obj, skillParams);\n break;\n\n default:\n console.log(\"THIS SKILL DOESN'T HAVE A TYPE!!!\")\n }\n\n if (skillSucceeed || skillSucceeed == undefined) {\n if (typeof skill.sound !== 'undefined') {\n this.sound.push(skill.sound);\n }\n if ('maxCharge' in skill) {\n skill.curCharge -= 1;\n } else {\n skill.curCoolDown = skill.coolDown;\n }\n }\n\n }", "handleAppErrors() {\r\n this.app.on('error', (err, ctx) => {\r\n logger.error(`Application Error: ${ err.name } @ ${ ctx.method }:${ ctx.url }`);\r\n logger.error(err.stack);\r\n });\r\n }", "$errorHandler(e, url, config, request) {\r\n if (e instanceof ResponseError) {\r\n throw e;\r\n }\r\n else {\r\n // Network error!\r\n throw new ResponseError('Unkown Error: ', ResponseErrors.UnknownError, e, {\r\n url, config, request\r\n });\r\n }\r\n }", "_handleRequestError(err, request, response) {\n\t\tconst url_parts = url.parse(request.url, true);\n\t\tlet payload = '';\n\n\t\tif (!!request.post) payload = request.post.Value;\n\n\t\tthis._requestslog('error', err.message, { error: err, client: url_parts, payload: payload });\n\n\t\tresponse.writeHead(err.code, { 'Content-Type': 'text/plain' });\n\t\tresponse.write(err.message);\n\t\tresponse.end();\n\t}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'buyFirstHomeInit') {\n getWelcomeResponse(callback);\n } else if (intentName === 'likeToLive') {\n getCityNameForZip(intentRequest, session, callback); \n } else if (intentName === 'recommendDownPayment') {\n getRecommendedDownPayment(intentRequest, session, callback); \n } else if (intentName === 'accessBankAccount') {\n getBankAccountInfo(intentRequest, session, callback); \n } else if (intentName === 'howMuchForDownPayment') {\n getSavingsPlan(intentRequest, session, callback);\n } else if (intentName === 'howMuchTotalInterest') {\n getTotalInterest(intent, session, callback); \n } else if (intentName === 'howMuchMonthlyPayment') {\n getMonthlyPayment(intent, session, callback); \n } else if (intentName === 'HowMuchMonthlyPaymentFixed') {\n getMonthlyPaymentFixed(intentRequest, session, callback); \n } else if (intentName === 'testIntent') {\n getTestIntent(intent, session, callback); \n } else if (intentName === 'howMuchMonthlyPaymentDeux') {\n getMonthlyPaymentFixed2(intentRequest, session, callback); \n } else if (intentName === 'soundsLikeAPlan') {\n getMortgageForPlan(intentRequest, session, callback); \n } else if (intentName === 'talkToAdvisor') {\n getTalkToAdvisor(intentRequest, session, callback); \n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n \n if (\"AMAZON.HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else if (\"SentimentIntent\") {\n getSentiment(intentRequest, callback);\n }\n else {\n throw \"Invalid intent\";\n }\n}", "error(err /*, transition*/) {\n console.log('application level route action error:', err);\n this.errorHandler.handleWithNotification(err);\n // returning true will cause error.hbs to display\n return true;\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"BirthdateIntent\" === intentName) {\n getBirthdate(intent, session, callback);\n } else if (\"WhoIsLeadingIntent\" === intentName) {\n whoIsLeading(callback);\n } else if (\"HelpIntent\" === intentName) {\n getWelcomeResponse(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "function unhandledAction(event, response, model) {\n response.speak(speaker.get(\"_Unhandled\"))\n .listen(speaker.get(\"WhatToDo\"))\n .send();\n}", "handleIntent(intentName, intentObj, session, response) {\n var handler = this.intentHandlers[intentName];\n if (handler) {\n handler.call(this, intentObj, session, response);\n return true;\n }\n\n // no suitable handler found\n return false;\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n console.log(\"intentRequest.intent.name: \" + intentName);\n\n // Dispatch to your skill's intent handlers\n if (\"GetFans\" === intentName) {\n getFans(intent, session, callback);\n } else if (\"GetFanDetails\" === intentName) {\n getFanDetails(intent, session, callback);\n } else if(\"SetFan\" === intentName) {\n setFanValue(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getHelpResponse(session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) {\n sayGoodbye(session, callback);\n } else if (\"AMAZON.CancelIntent\" === intentName) {\n sayGoodbye(session, callback);\n } else if (\"QuitAppIntent\" === intentName) {\n sayGoodbye(session, callback);\n } else if (\"UnsupportedIntent\" === intentName) {\n getUnsupportedResponse(session, callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "canHandle(handlerInput) {\n const request = handlerInput.requestEnvelope.request;\n return (\n request.type === 'IntentRequest' &&\n request.intent.name === 'AMAZON.FallbackIntent'\n );\n }", "function handler(event, context) {\n if (event.type) {\n return context.succeed((0, _example.getMessage)(event.type));\n }\n return context.fail('No type provided!');\n}", "function testHandler() {\n var objectResponse = AlexaResponseHandler.newResponseModel()\n\n // Function APL\n assert(!objectResponse.hasAPL())\n objectResponse.APL.document = \"nonNulAPLDocument\"\n assert(objectResponse.hasAPL())\n\n // Function Reprompt\n assert(!objectResponse.hasValidReprompt())\n objectResponse.reprompt = \"Repropmt text\"\n assert(objectResponse.hasValidReprompt())\n}", "function onIntent(intentRequest, session, callback) {\n\n var intent = intentRequest.intent\n var intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == \"ReindeerIntent\") {\n handleReindeerResponse(intent, session, callback)\n } else if (intentName == \"AMAZON.YesIntent\") {\n handleYesResponse(intent, session, callback)\n } else if (intentName == \"AMAZON.NoIntent\") {\n handleNoResponse(intent, session, callback)\n } else if (intentName == \"AMAZON.HelpIntent\") {\n handleGetHelpRequest(intent, session, callback)\n } else if (intentName == \"AMAZON.StopIntent\") {\n handleFinishSessionRequest(intent, session, callback)\n } else if (intentName == \"AMAZON.CancelIntent\") {\n handleFinishSessionRequest(intent, session, callback)\n } else {\n throw \"Invalid intent\"\n }\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName === 'RollIntent') {\n handleRollRequest(intent, session, callback);\n }\n else if (intentName == 'UntilIntent') {\n handleUntilRequest(intent, session, callback);\n }\n else if (intentName == 'EggIntent') {\n handleEggRequest(intent, session, callback);\n }\n else {\n throw \"Invalid intent\";\n }\n}", "function notFoundHandler() {\n \n }", "function handleError(err){\n\tconsole.log(`Request failed: ${err}`);\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId\n + \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == 'anleitung') {\n handleTestRequest(intent, session, callback);\n } else if (intentName == 'ThermosIntent') {\n getLiquidHeightFromThermos(intent, session, callback);\n } else if (intentName == 'wasser') {\n handleTestRequest1(intent, session, callback);\n }\n else if (intentName == 'alt') {\n handleTestRequest2(intent, session, callback);\n }\n {\n throw \"Invalid intent\";\n }\n}", "function call(handle, route, err, req, res, next) {\n const arity = handle.length;\n const hasError = Boolean(err);\n let error = err;\n\n debug(`${handle.name || '<anonymous>'} ${route} : ${req.originalUrl}`);\n\n try {\n if (hasError && arity === 4) {\n // error-handling middleware\n handle(err, req, res, next);\n return;\n } else if (!hasError && arity < 4) {\n // request-handling middleware\n handle(req, res, next);\n return;\n }\n } catch (e) {\n // replace the error\n error = e;\n }\n\n // continue\n next(error);\n}", "function onIntent(intentRequest, session, callback) {\r\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\r\n\r\n const intent = intentRequest.intent;\r\n const intentName = intentRequest.intent.name;\r\n\r\n // Dispatch to your skill's intent handlers\r\n if (intentName === 'AMAZON.HelpIntent') {\r\n getWelcomeResponse(callback);\r\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\r\n handleSessionEndRequest(callback);\r\n } else \r\n handleIntentRequest(intentRequest, session, callback);\r\n \r\n}", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (\"IntentName\" === intentName) {\n \n } else if (\"SecondIntentName\" === intentName) {\n \n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "canHandle(handlerInput) {\n return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest';\n }", "canHandle(handlerInput) {\n return Alexa.getRequestType(handlerInput.requestEnvelope) === 'IntentRequest'\n && Alexa.getIntentName(handlerInput.requestEnvelope) === 'TurnRequest'\n }", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'StationQuery') {\n getNextTrains(intent, session, callback);\n } else if (intentName === 'HomeQuery'){\n getNextHomeTrains(callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "canHandle(handlerInput) {\n console.log('canhandle fallback');\n const request = handlerInput.requestEnvelope.request;\n return request.type === 'IntentRequest' && request.intent.name === 'AMAZON.FallbackIntent';\n }", "HTTPUnsupportedRequest (msg) {\n let error = new Error(msg);\n error.name = \"HTTPUnsupportedRequest\";\n //error.snappMessage = \"something?\";\n throw error;\n }", "function call(handle, route, err, req, res, next) {\n var arity = handle.length;\n var error = err;\n var hasError = Boolean(err);\n\n debug('%s %s : %s', handle.name || '<anonymous>', route, req.originalUrl);\n\n try {\n if (hasError && arity === 4) {\n // error-handling middleware\n handle(err, req, res, next);\n return;\n } else if (!hasError && arity < 4) {\n // request-handling middleware\n handle(req, res, next);\n return;\n }\n } catch (e) {\n // replace the error\n error = e;\n }\n\n // continue\n next(error);\n}", "function error (response, errorMessage) {\n let text = errorMessage ? errorMessage : 'bad request\\ntry: localhost:3000/cowSayWhat?text=howdy';\n text = cowSayWhat(text);\n responseWriter(response, 400, text);\n}", "function onIntent(request, session, callback) {\n //console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n console.log(\"in onIntent\");\n console.log(\" request: \"+JSON.stringify(request));\n\n const intent = request.intent;\n const intentName = request.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'MTA') {\n MTA(request, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "function handleBadJson(error, req, res, next) {\n if (error instanceof SyntaxError)\n res.sendStatus(400);\n else\n next();\n}", "function onIntent(intentRequest, session, callback) {\n\n var intent = intentRequest.intent\n var intentName = intentRequest.intent.name;\n if (intentName == \"MapIntent\") {\n handleMapIntentRequest(intent,session,callback);\n }\n else if (intentName == \"AMAZON.HelpIntent\") {\n //handleHelpRequest(intent, session, callback);\n }else if (intentName == \"AMAZON.StopIntent\" || intentName == \"AMAZON.CancelIntent\") {\n //handleFinishSessionRequest(intent, session, callback);\n } else {\n throw \"Invalid intent\"\n }\n \n \n // dispatch custom intents to handlers here\n}", "function handleError(err, req, res, next) {\n console.error(err.stack)\n res.status(500).json({err: err.message})\n }", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'getEventId') {\n getEventId(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}", "handle(error, { response }) {\n return response.status(403).json({\n error: \"Error processing your request. \" + error.message\n });\n }", "function onIntent(intentRequest, session, callback) {\n\n var intent = intentRequest.intent\n var intentName = intentRequest.intent.name;\n\n // dispatch custom intents to handlers here\n if (intentName == \"GetTotalInfoIntent\") {\n handleGetInfoTotalIntent(intent, session, callback)\n }else if(intentName == \"GetAnioInfoIntent\"){\n handleGetAnioInfoIntent(intent, session, callback)\n\n }else if(intentName == \"GetStateInfoIntent\"){\n handleGetStateInfoIntent(intent, session, callback)\n\n }\n else if(intentName == \"GetStateAnioInfoIntent\"){\n handleGetStateAnioInfoIntent(intent, session, callback)\n\n }else if(intentName == \"AMAZON.NoIntent\"){\n handleNoResponse(intent,session,callback);\n }\n else if(intentName == \"EndSessionIntent\"){\n handleNoResponse(intent,session,callback);\n }\n else {\n throw \"Invalid intent\"\n }\n}", "function errorHandler (err, req, res, next) {\n\tif(req.ws){\n\t\tconsole.error(\"ERROR from WS route - \", err);\n\t} else {\n\t\tconsole.error(err);\n\t\tres.setHeader('Content-Type', 'text/plain');\n\t\tres.status(500).send(err.stack);\n\t}\n}", "async handle(handlerInput) {\n\n // Set the userId as the session ID from the Alexa Skill\n // This will get a new user ID on each session - alternatively use deviceId\n let userId = handlerInput.requestEnvelope.session.sessionId;\n\n let speechText = 'Well, this is awkward I don\\'t have anything to say';\n let status = handlerInput.requestEnvelope.request.intent.confirmationStatus;\n\n // Check to see the status of the intent\n if( status === \"NONE\"){\n\n // Check to see if Optimizely Client exists...\n // If it doesn't we'll make a request to the REST api (most up to date), and init the client\n if(!optimizelyClientInstance){\n await initOptimizely(process.env.PROJECT_ID);\n }\n \n /*** \n OPTIMIZELY FEATURE FLAGS GO HERE\n ***/\n\n let enabled = optimizelyClientInstance.isFeatureEnabled('personal_stylist', userId);\n let response = optimizelyClientInstance.getFeatureVariableString('personal_stylist', 'response', userId);\n\n // Send back response with feature variable if applicable\n return handlerInput.responseBuilder\n .speak(enabled ? response : speechText)\n .addConfirmIntentDirective(handlerInput.requestEnvelope.request.intent)\n .getResponse();\n\n // How to respond if a user accepts my confirmation question\n } else if ( status === \"CONFIRMED\" ){\n \n // Send tracking event to Optimizely\n optimizelyClientInstance.track('respondedYes', userId);\n\n return handlerInput.responseBuilder\n .speak(confirmationResponse)\n .withShouldEndSession(true)\n .getResponse();\n\n // Check to see if the user rejected the prompt\n } else if ( status === \"DENIED\" ) {\n\n // Track event that the user rejected the recommendation\n optimizelyClientInstance.track('respondedNo', userId);\n \n return handlerInput.responseBuilder\n .speak(deniedResponse)\n .withShouldEndSession(true)\n .getResponse();\n\n }\n }", "handleOnCreateResponseError(error) {\n this.handleResponseError(error)\n }", "unhandled(context) {\n const truncated = JSON.stringify(context.string.length > 13 ? `${context.string.slice(0, 15)}...` : context.string);\n const state = State[context.state];\n const message = `failed to tokenize ${truncated}, unhandled state ${state}.`;\n throw new InvalidTokenError(context.getLocation(1), message);\n }", "function onIntent(req, session, callback) {\n // console.log(`onIntent requestId=${req.request.requestId}, sessionId=${session.sessionId}`);\n\n console.log(\"---------request-------------\", req);\n //const intent = req.request.intent;\n const intentName = req.request.intent.name;\n\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'selectPod') {\n getMusicStarted(req, session, callback);\n }\n else if (intentName === 'somethingElse') {\n getFallbackResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.PauseIntent') {\n callback({}, buildSpeechletResponseMusicPause());\n }\n else if (intentName === 'AMAZON.NextIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.PreviousIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.ResumeIntent') {\n getresume(req, session, callback);\n }\n else if (intentName === 'AMAZON.FallbackIntent') {\n getFallbackResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.HelpIntent') {\n getHelpResponse(req, session, callback);\n }\n else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n }\n else {\n throw new Error('Invalid intent');\n }\n}", "static level(l) {\n let handlerName = `handler${l}`\n\n if (CGIError.handler) {\n process.removeListener('uncaughtException', CGIError.handler)\n }\n if (CGIError[handlerName]) {\n CGIError.handler = CGIError[handlerName]\n process.on('uncaughtException', CGIError.handler)\n }\n else {\n CGIError.handler = CGIError.handler0\n }\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n console.log(intentName);\n\n // Dispatch to your skill's intent handlers\n if (\"SetHouseRule\" === intentName) {\n setHouseRuleInSession(intent, session, callback);\n } else if (\"ListHouseRules\" === intentName) {\n listHouseRulesFromSession(intent, session, callback);\n } else if (\"DeleteHouseRuleNumber\" === intentName) {\n deleteHouseRuleNumber(intent, session, callback);\n } else if (\"DeleteHouseRuleAbout\" === intentName) {\n deleteHouseRuleAbout(intent, session, callback);\n } else if (\"DeleteAllHouseRules\" === intentName) {\n deleteAllHouseRules(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n getHelp(callback);\n } else if (\"AMAZON.StopIntent\" === intentName || \"AMAZON.CancelIntent\" === intentName) {\n handleSessionEndRequest(callback);\n } else {\n throw \"Invalid intent\";\n }\n}", "static handleErrors(error) {\n\n if (error.response) {\n const message = error.response.data.message;\n const errorMessage = message ? message : 'something went wrong.'\n console.log(errorMessage);\n } else {\n console.log('something went wrong');\n }\n }", "function onIntent(intentRequest, session, callback) {\n console.log(\"onIntent requestId=\" + intentRequest.requestId +\n \", sessionId=\" + session.sessionId);\n\n var intent = intentRequest.intent,\n intentName = intentRequest.intent.name;\n\n if (!(\"attributes\" in session)) {\n session[\"attributes\"] = {};\n }\n \n if (!(\"state\" in session.attributes)) {\n session.attributes = {\n \"state\" : \"welcome\"\n };\n }\n\n\n if (\"FlashCardIntent\" === intentName) { // might want to remove\n handleFlashCardIntent(intent, session, callback);\n } else if (\"PlannerIntent\" === intentName) {\n handlePlannerIntent(intent, session, callback);\n } else if (\"LecturesIntent\" === intentName) {\n handleLecturesIntent(intent, session, callback);\n } else if (\"AMAZON.HelpIntent\" === intentName) {\n handleHelpRequest(intent, session, callback);\n } else if (\"AMAZON.YesIntent\" === intentName) {\n handleYesRequest(intent, session, callback);\n } else if (\"AMAZON.NoIntent\" === intentName) {\n handleNoRequest(intent, session, callback);\n } else if (\"AMAZON.StopIntent\" === intentName) { // Quit\n handleStopRequest(intent, session, callback);\n } else {\n //handleInvalidIntent(intent, session, callback);\n console.error(\"INVALID INTENT\");\n getWelcomeResponse(callback);\n //throw \"Invalid intent\";\n }\n\n}", "function errorHandler(error, request, response) {\n response.status(500).send(error);\n}", "function errorHandler(error, request, response) {\n response.status(500).send(error);\n}", "function handleCreateAnswerError(event) {\n\tconsole.log('createAnswer() error: ', e);\n}", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n\n// Dispatch to your skill's intent handlers\n if (intentName === 'AMAZON.HelpIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent') {\n handleSessionEndRequest(callback);\n } else if (intentName === 'GetLoanProducts') {\n var LoanType = intent.slots.LoanType.value;\n var sessionAttributes = {};\n var cardTitle = 'LoanProduct';\n var repromptText = '' ;\n const shouldEndSession = false;\n var LoanType = intent.slots.LoanType.value;\n if (LoanType == 'car'){\n speechOutput = '<speak>The current rate for car loan is 0.04%. Say Account Balance to know your account. Or say Loan balance to know your loan balance. </speak>';\n } else if (LoanType == 'home') {\n speechOutput = '<speak>The current rate for home loan is 0.03%. Say Account Balance to know your account. Or say Loan balance to know your loan balance.</speak>';\n } else {\n speechOutput = 'Sorry. You should say what is the rate of home or car loan?</speak>'\n }\n callback(sessionAttributes,buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession));\n } else if (intentName === 'GetLoanDetail') {\n var LoanType = intent.slots.LoanType.value;\n var sessionAttributes = {};\n var cardTitle = 'LoanDetail';\n var repromptText = '' ;\n const shouldEndSession = false;\n var LoanType = intent.slots.LoanType.value;\n if (LoanType == 'car'){\n speechOutput = '<speak>You car loan balance is 35 thousands, and your current rate is 0.05%. To know more about your home loan detail, say home. Or say Account Balance to know your account. Or say Loan product to know about loan product. </speak>';\n } else if (LoanType == 'home'){\n speechOutput = '<speak>You home loan balance is 1.2 millon, and your current rate is 0.035%. To know more about the car loan detail, say car. Or say Account Balance to know your account. Or say Loan product to know about loan product. </speak>';\n } else {\n speechOutput = '<speak>Sorry, you should say what is my car loan balance or what is my home loan balance?</speak>'\n }\n callback(sessionAttributes,buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession));\n } else if (intentName === 'GetAccountDetail'){\n var AccountType = intent.slots.AccountType.value;\n var sessionAttributes = {};\n var cardTitle = 'AccountDetail';\n var repromptText = '' ;\n const shouldEndSession = false;\n var speechOutput = '' ;\n if (AccountType == 'checking'){\n speechOutput = '<speak>Your checking account balance is five thousand. To know more about the saving account balance, say saving. Or say loan balance to know your loan balance. Or say Loan product to know about loan product.</speak>';\n } else if (AccountType == 'saving'){\n speechOutput = '<speak>Your saving account balance is ten thousand. To know more about the checking account balance, say checking. Or say loan balance to know your loan balance. Or say Loan product to know about loan product.</speak>';\n } else {\n speechOutput = '<speak>Sorry, you should say what is my checking account balance or what is my saving account balance</speak>'\n }\n callback(sessionAttributes,buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession));\n }\n\n}", "function handleError(command, index, error) {\n // Record the reason for the command failure.\n if (command.func.name === 'throwError') {\n historyItem[index].status = 'Unrecognized';\n }\n else if (failHard) {\n historyItem[index].status = 'Skipped';\n }\n else {\n historyItem[index].status = 'Failed: ' + error.message;\n }\n\n // If the command was unrecognized or failed outright, log it.\n if (!failHard) {\n error.message = error.message.split('\\n').map(function(string) {\n return string = '\\t' + string;\n }).join('\\n');\n\n console.error(\"Editor command '\" + command.name\n + \"' failed with error:\\n\" + error.message);\n }\n\n // Skip remaining commands.\n failHard = true;\n }", "handleRequest(ctx, fnMiddleware) {\n const res = ctx.res;\n res.statusCode = 404;\n const onerror = err => ctx.onerror(err);\n const handleResponse = () => respond(ctx);\n onFinished(res, onerror);\n return fnMiddleware(ctx).then(handleResponse).catch(onerror);\n }", "handleRequest(ctx, fnMiddleware) {\n const res = ctx.res;\n res.statusCode = 404;\n const onerror = err => ctx.onerror(err);\n const handleResponse = () => respond(ctx);\n onFinished(res, onerror);\n return fnMiddleware(ctx).then(handleResponse).catch(onerror);\n }", "function onIntent(intentRequest, session, callback) {\n console.log(`onIntent requestId=${intentRequest.requestId}, sessionId=${session.sessionId}`);\n\n const intent = intentRequest.intent;\n const intentName = intentRequest.intent.name;\n\n // Dispatch to your skill's intent handlers\n if (intentName === 'GetExchangeIntent') {\n getExchangeDetails(intent, session, callback);\n //setColorInSession(intent, session, callback);\n } else if (intentName === 'AMAZON.HelpIntent' || intentName === 'AMAZON.StartOverIntent') {\n getWelcomeResponse(callback);\n } else if (intentName === 'AMAZON.StopIntent' || intentName === 'AMAZON.CancelIntent') {\n handleSessionEndRequest(callback);\n } else {\n throw new Error('Invalid intent');\n }\n}" ]
[ "0.59108657", "0.57902044", "0.56794614", "0.5624642", "0.55839473", "0.5553161", "0.5455033", "0.54520476", "0.5379853", "0.5366283", "0.53626984", "0.53561103", "0.5347337", "0.53352064", "0.5324741", "0.53075886", "0.52877396", "0.5280945", "0.5273376", "0.5271762", "0.5260972", "0.5253504", "0.525148", "0.52476287", "0.52476287", "0.52476287", "0.52476287", "0.52476287", "0.5239367", "0.52370554", "0.52185035", "0.52166647", "0.52153665", "0.52068895", "0.5189443", "0.5188348", "0.51844406", "0.51731855", "0.51677036", "0.51631534", "0.51520145", "0.5148458", "0.5145607", "0.5135883", "0.51327926", "0.511492", "0.51009023", "0.50994885", "0.5096085", "0.5094145", "0.5079395", "0.5073878", "0.5069804", "0.50674677", "0.50605357", "0.50564224", "0.50536686", "0.5051232", "0.5050248", "0.5047989", "0.5040088", "0.5038641", "0.5037952", "0.50361913", "0.5035885", "0.5034302", "0.50326145", "0.5030023", "0.5027667", "0.501311", "0.5012526", "0.5012262", "0.50093263", "0.5008173", "0.50048447", "0.50042105", "0.5002967", "0.49991885", "0.49938244", "0.4992152", "0.49875456", "0.49870652", "0.49825066", "0.498141", "0.49745944", "0.4974161", "0.49597937", "0.49578395", "0.4955775", "0.4954593", "0.4952292", "0.49505472", "0.4948152", "0.49400634", "0.49400634", "0.49285245", "0.4926786", "0.4922118", "0.4918535", "0.4918535", "0.4907966" ]
0.0
-1
get information about your screen h w
function chromeos(){ var activity = new Activity("folderview") activity.name = i18n("ChromeOs Activity") }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function client_info() {\n let tinggi = document.body.clientHeight;\n let lebar = document.body.clientWidth;\n let screen_height = screen.height;\n let screen_width = screen.width;\n document.getElementById('tinggi').innerHTML = tinggi;\n document.getElementById('lebar').innerHTML = lebar;\n document.getElementById('screenH').innerHTML = screen_height;\n document.getElementById('screenW').innerHTML = screen_width;\n}", "function findWH() {\r\n\twinW = (is.ns)? window.innerWidth : document.body.offsetWidth-20\r\n\twinH = (is.ns)? window.innerHeight : document.body.offsetHeight-4\r\n}", "function getWinSize() {\n winHeight = window.screen.height;\n winWidth = window.screen.width;\n}", "function getBom(){\n console.log(screen.width);\n console.log(screen.height);\n console.log(window.location);\n}", "function getCurrentScreen() { return hwc.getCurrentScreen(); }", "function getScreenSize(){\n if (lcmds.xrandr === null) {\n screen_size = { w: 1920, h: 1080 }\n }\n let databuf = \"\"\n let probespawn = spawn(\"sh\", [\"-c\",\"xrandr --current | grep '*+'\" ])\n probespawn.stdout.on('data', (data) => { databuf += data });\n probespawn.stderr.on('data', (data) => { console.log(\"stderr\",data.toString());});\n probespawn.on('exit', (code) => {\n //console.log(`probespawn exited with code ${code}`);\n //\n let s = databuf.trim().split(\"\\n\")\n s.forEach((item, i) => {\n s[i] = item.trim().split(\" \")\n s[i] = s[i][0].trim().split(\"x\")\n });\n //console.log(\"getScreenSize\",s[0]);\n screen_size = { w:parseInt(s[0][0]), h:parseInt(s[0][1]) }\n console.log(\"LSH computed screen size \", screen_size);\n })\n}", "function getScreenSize() {\n var width = getScreenWidth();\n var height = getScreenHeight();\n\n //Check for Mobile\n if (width < 800) {\n return \"Mobile\";\n }\n //Check for Desktop Normal\n if (width > 799) {\n return \"Desktop\";\n }\n}", "function getBom(){\r\nconsole.log(screen.Width);\r\n//console.log(window.innerWidth);//para ver la anchura de la ventana\r\n\r\nconsole.log(window.innerHeight);//para ver la altura de la ventana\r\n\r\nconsole.log(window.location.href);//para sacar la localizacion\r\n}", "function getHost() {\n\n\tvar window_width= getWindowWidth();\n if(earthnc_getUrlVariable('em'))\n\t{\n\t // if(window_width>585)\n show('full_screen');\n\t}\n else\n hide('full_screen');\n}", "function getViewInfo(){\n\n return {\n w : document.documentElement.clientWidth,\n h : document.documentElement.clientHeight\n }\n}", "function windowHW() {\n return window.innerHeight>window.innerWidth?window.innerWidth:window.innerHeight-20;\n}", "function displayWindowSize() {\n var win = $(window);\n $('.window-size').html('(' + win.width() + ', ' + win.height() + ')');\n //console.log(win.height());\n }", "function getBom() {\n // console.log(window.innerHeight);\n // console.log(window.innerWidth);\n // console.log(screen.height);\n // console.log(screen.width);\n console.log(window.open)\n}", "function getWindowScreenSize() {\n var _ActualWindowScreen = $(this).scrollTop();\n return Math.floor(actualWindowScreen / $scope.constants.SCREEN_DIVISOR) * $scope.constants.SCREEN_DIVISOR;\n}", "function getBom(){\n\t//de browser\n\tconsole.log(window.innerHeight);//alto\n\tconsole.log(window.innerWidth);//ancho\n\t//de pc\n\tconsole.log(screen.height);\n\tconsole.log(screen.width);\n\n\tconsole.log(window.location);\n\n}", "_getWinSize(){return{width:document.documentElement.clientWidth,height:c.innerHeight}}", "function deviceHLog() {\n var deviceHType = document.querySelector(\".deviceHeight\");\n\n var devicesHType = window.screen.availHeight + \"px\";\n console.log(devicesHType);\n deviceHType.innerHTML += devicesHType;\n}", "function getBom(params) {\n console.log(window.innerWidth);\n console.log(window.innerHeight);\n\n console.log(screen.width);\n console.log(screen.height);\n console.log(window.location);\n}", "function deviceprint_display ()\n\t{\n\t\tt = \"\";\n\t\tif (self.screen)\n\t\t{\n\t\t\tt += screen.colorDepth +SEP+ screen.width +SEP+ screen.height +SEP+ screen.availHeight;\n\t\t}\n\t\treturn t;\n\t}", "function getBom(){\nconsole.log(window.innerHeight);// para ver el tamaño de la ventana (altura)\nconsole.log(window.innerWidth);// para ver el tamaño de la ventana (anchura)\nconsole.log(screen.width);// para ver el tamaño de la ventana (anchura) de otra forma\nconsole.log(screen.height);// para ver el tamaño de la ventana (anchura) de otra forma\nconsole.log(window.location.href);//para imprimir la url de donde estamos\n}", "function displayComputer(computer) {\r return computer.cpu+ \" \" + computer.screenSize;\r}", "function getScreenSize() {\n\t\t\treturn window.innerWidth;\n\t\t} // end getScreenSize()", "function getBom() {\n // tamaño ventana usuario\n console.log(window.innerHeight);\n console.log(window.innerWidth);\n // tamaño pantalla usuario\n console.log(screen.height);\n console.log(screen.width);\n // objeto de location (href, port, origin...etc)\n console.log(window.location);\n}", "function W() {\n return window.screen.width;\n}", "function wH() {\r\n return window.innerHeight;\r\n}", "function getScreenHeading() {\n switch (_screen) {\n case Screen_Clock:\n return \"Clock\";\n case Screen_Second:\n return \"Second\";\n case Screen_Third:\n return \"Third\";\n default:\n return \"unknown screen\";\n }\n}", "function getWindowSize(){\n\tconst wWidth = window.innerWidth;\n const wHeight = window.innerHeight;\n const data = {\n width: wWidth,\n height: wHeight\n };\n return data;\n}", "static fitScreen(wp = 1, hp = 1){\n\t\tgl.setSize( window.innerWidth * wp, window.innerHeight * hp );\n\t\treturn gl;\n\t}", "getScreenSize(event) {\r\n this.scrWidth = window.innerWidth;\r\n }", "getScreenSize(event) {\r\n this.scrWidth = window.innerWidth;\r\n }", "getScreenSize(event) {\r\n this.scrHeight = window.innerHeight;\r\n }", "function handleGameWindow(){\n height = window.innerHeight;\n width = window.innerWidth; \n console.log(height, width);\n}", "function getSize() {\n setScreenHeight(window.innerHeight);\n setScreenWidth(window.innerWidth);\n }", "function getbom(){\n console.log(window.innerHeight);\n console.log(window.innerWidth); \n console.log(window.location); //Objecto location ves las propiedades y imprimen las url que \n // en estas estan\n}", "function screenData() {\n console.log(`${this.screen} `)\n}", "function screen_resize() {\n var h = parseInt(window.innerHeight);\n var w = parseInt(window.innerWidth);\n\n if (w <= 800) {\n showShare();\n } else if (w > 800) {\n showShareDesktop();\n }\n}", "function getWinHeight() {\n\treturn win_dimension()[1] * 0.8;\n}", "function c_screen(logical)\n{\n // '1 -' because computer display coords are upside down ^_^\n return ((1 - logical) * CHART_HEIGHT)>>0;\n}", "screenDim () {\n let doc = document.documentElement\n\n return {\n height: Math.max(doc.offsetHeight, doc.clientHeight),\n width: Math.max(doc.offsetWidth, doc.clientWidth)\n }\n }", "function getScreenHeight() {\n return screen.availHeight + 6;\n}", "function SHW() {\n if (document.body && document.body.clientWidth != 0) {\n width = document.body.clientWidth;\n height = document.body.clientHeight;\n }\n if (\n document.documentElement &&\n document.documentElement.clientWidth != 0 &&\n document.body.clientWidth + 20 >= document.documentElement.clientWidth\n ) {\n width = document.documentElement.clientWidth;\n height = document.documentElement.clientHeight;\n }\n return [width, height];\n}", "function getDimCanavs() {\n w = canvas.width;\n h = canvas.height;\n }", "function windowDimensions(platform) {\n\treturn globals.width + \",\" + globals.height;\n}", "function pageCalculations() {\r\n winW = $(window).width();\r\n winH = $(window).height();\r\n }", "function wW() {\r\n return window.innerWidth;\r\n}", "function getScreenSize(){\nvar body = document.body,\nhtml = document.documentElement;\nvar height = Math.max( body.scrollHeight, body.offsetHeight, html.clientHeight, html.scrollHeight, html.offsetHeight );\n\treturn height;\n}", "function pageCalculations() {\n winW = $(window).width();\n winH = $(window).height();\n }", "function getScreenWidth() {\n var width = window.innerWidth;\n return width;\n}", "function getBom()\n{\n /*Para ver el tamaño de la pantalla (altura)*/\n console.log(window.innerHeight);\n /*Para ver el ancho de la pantalla*/\n console.log(window.innerWidth);\n /*obtener la url actual */\n console.log(window.location);\n}", "function screenSize() {\n // remove earlier sizes\n html.className = html.className.replace(/ (w-|eq-|gt-|gte-|lt-|lte-|portrait|no-portrait|landscape|no-landscape)\\d+/g, \"\");\n\n // Viewport width\n var iw = win.innerWidth || html.clientWidth,\n ow = win.outerWidth || win.screen.width;\n\n api.screen.innerWidth = iw;\n api.screen.outerWidth = ow;\n\n // for debugging purposes, not really useful for anything else\n pushClass(\"w-\" + iw);\n\n each(conf.screens, function(width) {\n if (iw > width) {\n if (conf.screensCss.gt) {\n pushClass(\"gt-\" + width);\n }\n\n if (conf.screensCss.gte) {\n pushClass(\"gte-\" + width);\n }\n } else if (iw < width) {\n if (conf.screensCss.lt) {\n pushClass(\"lt-\" + width);\n }\n\n if (conf.screensCss.lte) {\n pushClass(\"lte-\" + width);\n }\n } else if (iw === width) {\n if (conf.screensCss.lte) {\n pushClass(\"lte-\" + width);\n }\n\n if (conf.screensCss.eq) {\n pushClass(\"e-q\" + width);\n }\n\n if (conf.screensCss.gte) {\n pushClass(\"gte-\" + width);\n }\n }\n });\n\n // Viewport height\n var ih = win.innerHeight || html.clientHeight,\n oh = win.outerHeight || win.screen.height;\n\n api.screen.innerHeight = ih;\n api.screen.outerHeight = oh;\n\n // no need for onChange event to detect this\n api.feature(\"portrait\" , (ih > iw));\n api.feature(\"landscape\", (ih < iw));\n }", "function screenSize() {\n // remove earlier sizes\n html.className = html.className.replace(/ (w-|eq-|gt-|gte-|lt-|lte-|portrait|no-portrait|landscape|no-landscape)\\d+/g, \"\");\n\n // Viewport width\n var iw = win.innerWidth || html.clientWidth,\n ow = win.outerWidth || win.screen.width;\n\n api.screen.innerWidth = iw;\n api.screen.outerWidth = ow;\n\n // for debugging purposes, not really useful for anything else\n pushClass(\"w-\" + iw);\n\n each(conf.screens, function(width) {\n if (iw > width) {\n if (conf.screensCss.gt) {\n pushClass(\"gt-\" + width);\n }\n\n if (conf.screensCss.gte) {\n pushClass(\"gte-\" + width);\n }\n } else if (iw < width) {\n if (conf.screensCss.lt) {\n pushClass(\"lt-\" + width);\n }\n\n if (conf.screensCss.lte) {\n pushClass(\"lte-\" + width);\n }\n } else if (iw === width) {\n if (conf.screensCss.lte) {\n pushClass(\"lte-\" + width);\n }\n\n if (conf.screensCss.eq) {\n pushClass(\"e-q\" + width);\n }\n\n if (conf.screensCss.gte) {\n pushClass(\"gte-\" + width);\n }\n }\n });\n\n // Viewport height\n var ih = win.innerHeight || html.clientHeight,\n oh = win.outerHeight || win.screen.height;\n\n api.screen.innerHeight = ih;\n api.screen.outerHeight = oh;\n\n // no need for onChange event to detect this\n api.feature(\"portrait\" , (ih > iw));\n api.feature(\"landscape\", (ih < iw));\n }", "function bom() {\r\n console.log(`Window ${window.innerHeight} ${window.innerWidth}`);\r\n console.log(`Screen ${screen.width} ${screen.height}`);\r\n console.log('Location', window.location);\r\n}", "function getScreenSize()\n{\n var viewportwidth;\n var viewportheight;\n\n\n if (typeof window.innerWidth !== 'undefined')\n {\n viewportwidth = window.innerWidth,\n viewportheight = window.innerHeight;\n } else if (typeof document.documentElement !== 'undefined'\n && typeof document.documentElement.clientWidth !==\n 'undefined' && document.documentElement.clientWidth !== 0)\n {\n viewportwidth = document.documentElement.clientWidth,\n viewportheight = document.documentElement.clientHeight;\n } else\n {\n viewportwidth = document.getElementsByTagName('body')[0].clientWidth,\n viewportheight = document.getElementsByTagName('body')[0].clientHeight;\n }\n return viewportwidth, viewportheight;\n}", "function viewport() {\n var e = window,\n a = 'inner';\n if (!('innerWidth' in window)) {\n a = 'client';\n e = document.documentElement || document.body;\n }\n return {\n width: e[a + 'Width'],\n height: e[a + 'Height']\n }\n }", "function detectBrowserSize() {\r\n var myWidth = 0, myHeight = 0;\r\n if (typeof (window.innerWidth) == 'number') {\r\n //Non-IE\r\n myWidth = window.innerWidth;\r\n myHeight = window.innerHeight;\r\n } else if (document.documentElement && (document.documentElement.clientWidth || document.documentElement.clientHeight)) {\r\n //IE 6+ in 'standards compliant mode'\r\n myWidth = document.documentElement.clientWidth;\r\n myHeight = document.documentElement.clientHeight;\r\n } else if (document.body && (document.body.clientWidth || document.body.clientHeight)) {\r\n //IE 4 compatible\r\n myWidth = document.body.clientWidth;\r\n myHeight = document.body.clientHeight;\r\n }\r\n return {\"h\":myHeight, \"w\":myWidth,\"height\":myHeight, \"width\":myWidth}\r\n}", "function getScreenSize () {\n var arr = [];\n arr.push(window.innerHeight);\n arr.push(window.innerWidth);\n\n return arr;\n}", "function getWindowSize() {\n\t\t// set default chart sizes for voltage and impedance\n\t\tif (document.body && document.body.offsetWidth) {\n\t\t\twinW = document.body.offsetWidth;\n\t\t\twinH = document.body.offsetHeight;\n\t\t}\n\t\tif (document.compatMode=='CSS1Compat' && document.documentElement && document.documentElement.offsetWidth ) {\n\t\t\twinW = document.documentElement.offsetWidth;\n\t\t\twinH = document.documentElement.offsetHeight;\n\t\t}\n\t\tif (window.innerWidth && window.innerHeight) {\n\t\t\twinW = window.innerWidth;\n\t\t\twinH = window.innerHeight;\n\t\t}\n\t\treturn [winH,winW];\n\t}", "function getScreenWidth(){\n\tvar width = $('body').width();\n\t// Add class mobile to body \n\tif(width < 769){\n\t\t$('body').addClass('mobile');\n\t} else {\n\t\t//Open Up Left Tabs by Default on desktop\n\t\t$('#topology .wrap').addClass('expanded');\n\t}\n}", "findSize() {\n var height = window.innerHeight - 180;\n var width = window.innerWidth;\n this.csize = height/width > 1 ? Math.floor(0.9 * width / 4) : Math.floor(0.9 * height / 4);\n }", "function getScreenSize(){\n\tscreenHeight = $('#height').attr('value');\n\tscreenWidth = $('#width').attr('value');\n\taspectRatio = screenWidth / screenHeight;\n\treturn 0;\n}", "function popupParams(width, height) {\r\n var a = typeof window.screenX != \"undefined\" ? window.screenX : window.screenLeft;\r\n var i = typeof window.screenY != \"undefined\" ? window.screenY : window.screenTop;\r\n var g = typeof window.outerWidth!=\"undefined\" ? window.outerWidth : document.documentElement.clientWidth;\r\n var f = typeof window.outerHeight != \"undefined\" ? window.outerHeight: (document.documentElement.clientHeight - 22);\r\n var h = (a < 0) ? window.screen.width + a : a;\r\n var left = parseInt(h + ((g - width) / 2), 10);\r\n var top = parseInt(i + ((f-height) / 2.5), 10);\r\n return \"width=\" + width + \",height=\" + height + \",left=\" + left + \",top=\" + top;\r\n}", "function detectViewport()\n {\n var e = SnowPlow.windowAlias, a = 'inner';\n if (!('innerWidth' in SnowPlow.windowAlias))\n {\n a = 'client';\n e = SnowPlow.documentAlias.documentElement || SnowPlow.documentAlias.body;\n }\n return e[a + 'Width'] + 'x' + e[a + 'Height'];\n }", "function viewport() {\n var e = window,\n a = 'inner';\n\n if (!('innerWidth' in window)) {\n a = 'client';\n e = document.documentElement || document.body;\n }\n return {\n width: e[a + 'Width'],\n height: e[a + 'Height']\n };\n }", "componentWillMount() {\n toggleWidget();\n // toggleInputDisabled();\n\n this.apiAiClient.eventRequest('Intiate').then((response) => {\n this.handleResponse(response);\n })\n\nconsole.log(screenWidth)\n }", "function getWindowSize() {\n var sw = document.body.clientWidth;\n\tif (sw <= smWidth) {\n\t\tmedMenu(); \n\t\twindowState='small'; // we only have two menu configurations (medium & large)\n\t} else if (sw > smWidth && sw <= medWidth ) {\n\t\tmedMenu();\n\t} else {\n\t\tlrgMenu();\n\t}\n}", "function getDisplayArea(x, y) {\n for (i = 0; i < lrDisplays.length; i++) {\n const d = lrDisplays[i].workArea;\n if (x >= d.left && x < d.left + d.width &&\n y >= d.top && y < d.top + d.height) {\n return [ d.left, d.top, d.width, d.height ];\n }\n }\n return null;\n}", "function Browser_ScreenTop()\n{\n\t//window has screenTop?\n\tif (!isNaN(window.screenTop))\n\t{\n\t\t//use this one\n\t\treturn window.screenTop;\n\t}\n\telse\n\t{\n\t\t//try the screenY\n\t\treturn window.screenY;\n\t}\n}", "function w_h(){\n\t\t\t//alert(window.innerWidth + ' '+window.innerHeight);\n\t\t\tcanvas = document.getElementById(\"myCanvas\");\n\t\t\tcanvas.width = window.innerWidth;\n\t\t\twidth = canvas.width;\n\t\t\tcanvas.height = window.innerHeight-50;\n\t\t\theight = canvas.height;\n\t\t\tif((width<400)||(sensor)) {\n\t\t\t\tdocument.getElementById('comment_0').style.width = width+'px';\n\t\t\t\tdocument.getElementById('comment_0').style['margin-left'] = -width/2+'px';\n\t\t\t\tdocument.getElementById('editor').style['width'] = width-94+'px';\n\t\t\t\t\n\t\t\t}\n\n\t\t\tdraw();\n\t}", "function findSize() {\n\t// pobiera wysokosc szerokosc okna\n\tvar height = $(window).height();\n\tvar width = $(window).width();\n\n\t// wysokosc i szerokosc 2panelow: na gorze i po prawej\n\tvar heightTopPanel = $(\".topPanelContainer\").height() + 70;\n\tvar widthInfoPanel = $(\".infoPanelContainer\").width() + 44;\n\n\t// ustawia wielkosci panelow mapy i info\n\t$(\".mapa\").height(height - heightTopPanel);\n\t$(\".infoPanelContainer\").height(height - heightTopPanel);\n\t$(\".mapa\").width(width - widthInfoPanel);\n}", "function updateScreenSize(){\n\t\tvar w = window,\n\t\td = document,\n\t\te = d.documentElement,\n\t\tg = d.getElementsByTagName('body')[0],\n\t\tx = w.innerWidth || e.clientWidth || g.clientWidth,\n\t\ty = w.innerHeight|| e.clientHeight|| g.clientHeight;\n\t\tscreenSize.x = x;\n\t\tscreenSize.y = y;\n\t}", "function getResolution(){\n var width = $(window).width() - 100;\n var height = $(window).height() - 100;\n return [width, height];\n}", "function popup_params(width, height) {\n\t\t\t\tvar x = typeof window.screenX != 'undefined' ? window.screenX : window.screenLeft;\n\t\t\t\tvar y = typeof window.screenY != 'undefined' ? window.screenY : window.screenTop;\n\t\t\t\tvar w = typeof window.outerWidth!='undefined' ? window.outerWidth : document.documentElement.clientWidth;\n\t\t\t\tvar h = typeof window.outerHeight != 'undefined' ? window.outerHeight: (document.documentElement.clientHeight - 22);\n\t\t\t\tvar X = (x < 0) ? window.screen.width + x : x;\n\n\t\t\t\tvar left = parseInt(X + ((w - width) / 2), 10);\n\t\t\t\tvar top = parseInt(y + ((h - height) / 2.5), 10);\n\t\t\t\tvar output = 'width=' + width + ',height=' + height + ',left=' + left + ',top=' + top + ',scrollbars=1';\n\t\t\t\treturn output;\n\t\t\t}", "function getWindowSize() {\n var winW = 630, winH = 460;\n if (document.body && document.body.offsetWidth) {\n winW = document.body.offsetWidth;\n winH = document.body.offsetHeight;\n }\n if (document.compatMode === \"CSS1Compat\" && document.documentElement && document.documentElement.offsetWidth) {\n winW = document.documentElement.offsetWidth;\n winH = document.documentElement.offsetHeight;\n }\n if (window.innerWidth && window.innerHeight) {\n winW = window.innerWidth;\n winH = window.innerHeight;\n }\n return {\n width: winW,\n height: winH\n };\n }", "function findScreenHeight(width, ratio) {\n const [widthRatio, heightRatio] = ratio.split(':')\n const height = width / widthRatio * heightRatio\n return width + 'x' + height\n }", "function browserW() {\n\treturn fd.tools.browserSize().w\n}", "function getPlatformDHDW(platforms){\n let dh, dw\n if(platforms !== undefined){\n platforms.children.iterate(function (child) {\n dh = child.displayHeight;\n dw = child.displayWidth;\n })\n }\n return {dh, dw}\n}", "function getScreenHeight() {\n var height = window.innerHeight;\n return height;\n}", "function detectScreenWidth() {\n if ($(window).width() < 768) {\n let zoom = 10;\n console.log('screen size is less than 768px');\n return zoom;\n } else {\n let zoom = 11;\n console.log('screen size is less than 768px');\n return zoom;\n };\n}", "function detectScreenSize(){\n\tif($.browser.mobile || isTablet){\n\t\tif (window.matchMedia(\"(orientation: landscape)\").matches) {\n\t\t\tmodeW = stageW;\n\t\t\tmodeH = stageH;\n\t\t\treturn false;\n\t\t}else{\n\t\t\tmodeW = portraitW;\n\t\t\tmodeH = portraitH;\n\t\t\treturn true;\n\t\t}\n\t}else{\n\t\tmodeW = stageW;\n\t\tmodeH = stageH;\n\t\treturn false;\n\t\t/*if($(window).width() <= 768){\n\t\t\treturn true;\t\n\t\t}else{\n\t\t\treturn false;\t\n\t\t}*/\n\t}\n}", "getMonitorInfo(params, cb) {\n util.getMyWindowIdentifier((myWindowIdentifier) => {\n if (!params.windowIdentifier) {\n params.windowIdentifier = myWindowIdentifier;\n }\n this.routerClient.query(\"Launcher.getMonitorInfo\", params, function (err, response) {\n if (cb) {\n cb(err, response.data);\n }\n });\n });\n }", "function saveResolutionToSession() {\r\n //var height = screen.height;\r\n //var width = screen.width;\r\n var height=document.documentElement.getBoundingClientRect().height;\r\n var width=document.documentElement.getBoundingClientRect().width;\r\n //#2887\r\n saveDataToSession(\"screenWidth\", width);\r\n saveDataToSession(\"screenHeight\", height);\r\n}", "function getWindowDimensions() {\n\n var width = 630;\n var height = 430;\n if (document.body && document.body.offsetWidth) {\n\n width = document.body.offsetWidth;\n height = document.body.offsetHeight;\n }\n\n if (document.compatMode == 'CSS1Compat' && document.documentElement && document.documentElement.offsetWidth) {\n\n width = document.documentElement.offsetWidth;\n height = document.documentElement.offsetHeight;\n }\n\n if (window.innerWidth && window.innerHeight) {\n\n width = window.innerWidth;\n height = window.innerHeight;\n }\n\n return {'width': width, 'height': height};\n}", "function getWindowResolution() \r\n{\r\n\tvar windowWidth, windowHeight; // store window resolution and height\r\n\tif (document.body) \r\n\t{\r\n\t\tif (document.body.offsetHeight && document.body.offsetWidth) \r\n\t\t{\r\n\t\t\twindowWidth = document.body.offsetWidth;\r\n\t\t\twindowHeight = document.body.offsetHeight;\r\n\t\t}\r\n\t}\r\n\tif (document.compatMode=='CSS1Compat' && document.documentElement && document.documentElement.offsetWidth ) \r\n\t{\r\n\t\twindowWidth = document.documentElement.offsetWidth;\r\n\t\twindowHeight = document.documentElement.offsetHeight;\r\n\t}\r\n\tif (window.innerWidth && window.innerHeight) \r\n\t{\r\n\t\twindowWidth = window.innerWidth;\r\n\t\twindowHeight = window.innerHeight;\r\n\t}\r\n\tvar resolution = {w:windowWidth,h:windowHeight};\r\n\treturn resolution;\r\n}", "static updateScreenDimensions() {\n let width = window.innerWidth;\n let height = window.innerHeight;\n\n this.screenWidth = width;\n this.screenHeight = height;\n \n this.screenWidth = width;\n this.screenHeight = height;\n \n this.canvas.width = this.screenWidth;\n this.canvas.height = this.screenHeight;\n\n Engine.UI.updateScreenDimensions();\n }", "function getScreenWidth () {\n return window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth;\n }", "function getWindowSize () {\n const { columns, rows } = terminalSize.get()\n\n return [columns, rows]\n}", "function fc_screen_width()\n\t{\t\n\t\t$('.screen-width').text($window_width);\n\t\t\n\t\t$(window).resize(function()\n\t\t{\t\n\t\t\t$window_width\t\t\t\t= $(window).width();\n\t\t\t$('.screen-width').text($window_width);\n\t\t});\n\t}", "function onWindowLoad() {\n\t\t\tdata.title=document.title;\n\t\t\tdata.innerHeight=window.innerHeight;\n\t\t\tdata.innerWidth=window.innerWidth;\n\t\t\tdata.navigator=window.navigator.userAgent;\t\n\t\t\t}", "function onScreenEnter(screen) {\n switch(screen) {\n case ATTRS.api.WorkerUI.Const.SCREEN_VIDEO: {\n const body = loadLayoutFor(ATTRS.api.WorkerUI.Const.PANEL_WORKER_SHOT_BUTTONS);\n //var teststrg=JSON.stringify(body);\n //var teststrg2=JSON.stringify(screen);\n //d(`body=${teststrg}`);\n //d(`screen=${teststrg2}`);\n \n return (body)? {\n screen_id: screen, \n video_bottom: body\n }: null;\n } \n }\n}", "function getArea(w, h){\n //window.alert(\"Area=\" + (width*height))\n}", "get screens() {\n return {\n homeScreen : document.getElementById(Names.screens.homeScreen),\n coordScreen : document.getElementById(Names.screens.coordScreen),\n gameScreen : document.getElementById(Names.screens.gameScreen),\n gameMenuScreen : document.getElementById(Names.screens.gameMenuScreen),\n exitGameScreen: document.getElementById(Names.screens.exitGameScreen),\n gamePage: document.getElementById(Names.otherScreens.gamePage),\n };\n }", "function getWindowDimensions() {\n var dimensions = {\n width: window.innerWidth,\n height: window.innerHeight\n };\n\n return dimensions;\n}", "function getWindowDimensions() {\n const { innerWidth: width, innerHeight: height } = window;\n return {\n width,\n height\n };\n}", "function getWindowRect () {\n const screen = window.screen\n const winHeight = window.innerHeight\n const winWidth = window.innerWidth\n\n const winMinX = screen.availLeft\n const winMaxX = screen.availLeft + screen.availWidth - winWidth\n const winMinY = screen.availTop\n const winMaxY = screen.availTop + screen.availHeight - winHeight\n\n const winX = winMinX + (Math.random() * (winMaxX - winMinX))\n const winY = winMinY + (Math.random() * (winMaxY - winMinY))\n\n return {\n width: winWidth,\n height: winHeight,\n left: winX,\n top: winY\n }\n}", "function getBom(){\n //Ancho de la pantalla\n console.log(\"Ancho: \"+window.innerWidth);\n //Largo de la pantalla\n console.log(\"Largo: \"+window.innerHeight);\n //Saber que pagina esta cargando\n console.log(\"Pagina: \"+window.location);\n}", "function adjustGameStage() {\n //Vairiables to capture height and width values.\n valueHeight = window.innerHeight\n valueWidth = window.innerWidth\n\n //console.log(valueHeight, valueWidth)\n}", "function displayScreens() {\n if(screenDisplay==='orderHistory') return (<UserOrders/>)\n if(screenDisplay==='accountConfig') return (<UserInfo user={user} />)\n if(screenDisplay==='wishlist') return (<Wishlist/>)\n }", "function GetNiceWindowHeight(win) {\n return Math.floor(0.8 * GetAvailScreenHeight(win));\n}", "function viewport() {\n var e = window, a = 'inner';\n if (!('innerWidth' in window )) {\n a = 'client';\n e = document.documentElement || document.body;\n }\n return { width : e[ a+'Width' ] , height : e[ a+'Height' ] };\n}", "function getBrowserSize(){\n var w = 0;var h = 0;\n //IE\n if(!window.innerWidth){\n if(document.documentElement.clientWidth !== 0){\n //strict mode\n w = document.documentElement.clientWidth;h = document.documentElement.clientHeight;\n } else{\n //quirks mode\n w = document.body.clientWidth;h = document.body.clientHeight;\n }\n } else {\n //w3c\n w = window.innerWidth;h = window.innerHeight;\n }\n return {width:w,height:h};\n}", "function getWidthBrowser()\n{\n\treturn j(window).width();\n}" ]
[ "0.7360455", "0.73351836", "0.7116216", "0.7115808", "0.70434624", "0.68992215", "0.68839175", "0.6827246", "0.6791219", "0.67797697", "0.67669517", "0.6735326", "0.6726118", "0.66675454", "0.6638644", "0.6610911", "0.6599221", "0.65952075", "0.6557264", "0.65570456", "0.655689", "0.65551215", "0.6507622", "0.6489738", "0.6354188", "0.63359356", "0.6324711", "0.6324172", "0.63092446", "0.63092446", "0.62990737", "0.6295557", "0.6283359", "0.62710166", "0.62628603", "0.6221035", "0.62026405", "0.61957455", "0.6194125", "0.6188639", "0.614792", "0.612242", "0.6113396", "0.6110342", "0.61079985", "0.61075217", "0.6103317", "0.6084863", "0.60779196", "0.6066812", "0.6066812", "0.60604674", "0.60557514", "0.6046045", "0.6044427", "0.6041964", "0.603878", "0.60254276", "0.59968245", "0.59823495", "0.59804034", "0.5972421", "0.59564954", "0.59519655", "0.5950574", "0.5942757", "0.59413195", "0.59110236", "0.5908947", "0.59028995", "0.5902543", "0.58978873", "0.58957225", "0.58941704", "0.5887959", "0.5886179", "0.5885964", "0.5876489", "0.5873159", "0.58567756", "0.58517253", "0.5848357", "0.58469695", "0.58454263", "0.5843616", "0.5828549", "0.58276147", "0.5816135", "0.58143264", "0.5813458", "0.580594", "0.57990664", "0.57957566", "0.57896703", "0.57878906", "0.5782788", "0.5781656", "0.57717377", "0.5767892", "0.5767821", "0.5764302" ]
0.0
-1
Callback for the recordingdiscarding checkbox.
function discardCallback(recordingIndex, event) { const checkbox = event.srcElement; if (checkbox.checked) { if (discardIndices.indexOf(recordingIndex) === -1) { discardIndices.push(recordingIndex); } } else { if (discardIndices.indexOf(recordingIndex) !== -1) { discardIndices.splice(discardIndices.indexOf(recordingIndex), 1); } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function audioDebugRecordingsFileSelectionCancelled() {\n dumpCreator.clearAudioDebugRecordingsCheckbox();\n}", "function eventLogRecordingsFileSelectionCancelled() {\n dumpCreator.clearEventLogRecordingsCheckbox();\n}", "function stopRecording() {\n console.log(\"STOPPING RECORDING\");\n setRecord(false);\n }", "isRecording() {\n return false;\n }", "function Nimbb_recordingStopped(idPlayer) {\n\t \t/* Tell the player to save video now. */\n\t \t_Nimbb.saveVideo();\n\t}", "function onrecordingStop() {\n showLoading();\n}", "clearAudioDebugRecordingsCheckbox() {\n this.audioRoot_.getElementsByTagName('input')[0].checked = false;\n }", "stopRecording(state, recorder) {\n if (state.recState.isRecording === true) {\n state.recState.isRecording = false;\n if (recorder.isRecording) {\n recorder.stop();\n }\n }\n }", "function stopRecord(){\n if(isRecording){\n rec.stop();\n rec.exportWAV(function(blob){\n Recorder.forceDownload(blob);\n });\n rec.clear();\n isRecording = false;\n }\n}", "function stopRecordingCallback() {\r\n GIF_video = recorder.getBlob();\r\n let tracks = recorder.camera.getTracks();\r\n tracks.forEach(function(track) {\r\n track.stop();\r\n });\r\n image.src = URL.createObjectURL(GIF_video);\r\n recorder.destroy();\r\n recorder = null;\r\n }", "discard(payload) {\n const event = new CustomEvent('discard', { detail: payload });\n this.discardEventEmitter.dispatchEvent(event);\n }", "function discardNote(event){\n\t$(\"#note-msg\").remove();\n\t$(\"[name=discardNote_\"+event.id+\"]\").attr('disabled','disabled');\n\tvar ids = addLoadingImage($(\"[name=discardNote_\"+event.id+\"]\"), \"after\");\n\tvar txt=\"\";\n\tvar uid=event.id;\n\tjQuery.ajax({\n url: \"/\" + PROJECT_NAME + \"links/save-note\",\n type: \"POST\",\n dataType: \"json\",\n data: { \"user_id\" : uid, \"note\" : txt },\n timeout: 50000,\n success: function(jsonData) {\n \t\t$(\"span#\"+ids).remove();\n \tif(jsonData.msg==\"success\"){\n \t\tCKEDITOR.instances[\"note_\"+event.id].setData(\"\");\n \t\t$(\".message_box\").remove();\n \t\t\tshowDefaultMsg( \"Note successfully discarded.\", 1 );\n \t\t$(\"[name=discardNote_\"+event.id+\"]\").removeAttr('disabled');\n \t\t$(\"#displayNotes\").fadeToggle('slow');\n \t}\n \telse{\n \t\t$(\"[name=discardNote_\"+event.id+\"]\").removeAttr('disabled');\n \t\t$(\"[name=discardNote_\"+event.id+\"]\").before('<span class=\"spanmsg\" id=\"note-msg\" style=\"color:red;\">Server Error</span>');\n \t}\n },\n error: function(xhr, ajaxOptions, thrownError) {\n \talert(\"Server Error.\");\n\t\t}\n\t });\n}", "function stopRecording() {\n console.log(\"stopButton clicked\");\n clearInterval(streamingStarted);\n\n //disable the stop button, enable the record too allow for new recordings\n stop.disabled = true;\n record.disabled = false;\n record.style.background = \"\";\n record.style.color = \"\";\n\n //tell the recorder to stop the recording\n rec.stop();\n\n //stop microphone access\n gumStream.getAudioTracks()[0].stop();\n\n //create the wav blob and pass it on to createDownloadLink\n rec.exportWAV(getResponseFromAudio);\n}", "AllowRecording (bb)\r\n {\r\n if ((document.BoardForm) && (document.BoardForm.Recording))\r\n document.BoardForm.Recording.checked = bb;\r\n this.isRecording = bb;\r\n this.SetBoardClicked (-1);\r\n }", "function record() {\n //\n $(\"#recordBtn\").css(\"display\", \"none\");\n $(\"#recordingLbl\").text(\"Recording...\");\n $(\"#stopBtn\").css(\"display\", \"\");\n $(\"#saveLink\").addClass(\"btnDisabled\");\n\n audioRecorder.clear();\n audioRecorder.record();\n}", "static recordsound_recordclose(keep,fcn) {\n if (window.Settings.enableLog)\n WebUtils.log(\"Web.recordsound_recordclose({0})\".format(keep));\n RecordSound.recordsound_recordclose(keep,fcn);\n }", "function action() {\n\t \t/* Check player's state and call appropriate action. */\n\t \tif( _Nimbb.getState() == \"recording\" ) {\n\t \t \tstop();\n\t \t} else {\n\t \t \trecord();\n\t \t}\n\t}", "function onRecordBtnClick() {\n if (recordingLock || document.hidden) {\n return;\n }\n toggleRecording();\n setRecording();\n }", "function deleteRecording() {\n\tstrokeRecording = new Track(\"Recording\", []);\n\tresetTime();\n}", "function onRecordBtnTouchEnd() {\n recordBtnTouchCounter = recordBtnTouchCounter - 1;\n if (recordBtnTouchCounter === 0) {\n removePressButtonState();\n }\n }", "_onDiscardClicked() {\n $('<p/>')\n .text(_`If you discard this review, all related comments will be permanently deleted.`)\n .modalBox({\n buttons: [\n $('<input type=\"button\">')\n .val(_`Cancel`),\n $('<input type=\"button\">')\n .val(_`Discard`)\n .click(() => this.model.destroy()),\n ],\n title: _`'Are you sure you want to discard this review?`,\n });\n\n return false;\n }", "function resetRecordingForms()\n{\n \n}", "function stopCollabRecording() {\n\tcollaborativeChangeReceived = true;\n}", "function stopRecordingClicked() {\n\tthis.disabled = true;\n\n\trecorder.stopRecording(function () {\n\t\tisRecordingStarted = false;\n\t\tisStoppedRecording = true;\n\n\t\tvar recordedBlobs = recorder.getBlob();\n\t\tRecordRTC.invokeSaveAsDialog(recordedBlobs, fileName + \".webm\");\n\n\t\tvar json = '{\\n';\n\t\teventArray.forEach(function (element) {\n\t\t\tjson += element + \",\" + \"\\r\\n\";\n\t\t});\n\t\tjson = json.substring(0, json.length - 3)\n\t\tjson += \"\\n}\"\n\n\t\tconsole.log(json);\n\t\tvar hiddenElement = document.createElement('a');\n\t\thiddenElement.href = 'data:text/json;charset=utf-8,' + encodeURI(json);\n\t\thiddenElement.target = '_blank';\n\t\thiddenElement.download = fileName + '.json';\n\t\thiddenElement.click();\n\n\t\tdocument.getElementById('btn-start-recording').disabled = false;\n\t});\n }", "toggleRecording() {\n if (this.isRecording()) {\n this.stop();\n } else {\n this.record();\n }\n }", "function cancelBids () {\n}", "clearEventLogRecordingsCheckbox() {\n this.packetRoot_.getElementsByTagName('input')[0].checked = false;\n }", "function discard(discardable) {\n if (discardable) {\n discardable.discard();\n }\n}", "ignoreCall() {\r\n var callId = firstCallId; //getSelectedCall();\r\n kandy.ignoreCall(callId);\r\n }", "ignoreCall() {\r\n var callId = firstCallId; //getSelectedCall();\r\n kandy.ignoreCall(callId);\r\n }", "function saveCallback()\n {\n clearUndoBuffer();\n updateUndoButton();\n if (!($('#perc-region-tool-inspector').hasClass('buttonPressed')))\n {\n $(\"#perc-undo-tool\").hide();\n $(\"#perc-undo-tool-disabled\").hide();\n }\n }", "function cancelWrite() {\n pendingRecord = null;\n writePending = false;\n overwritePendingText.classList.remove('active');\n overwriteCancelButton.classList.remove('active');\n}", "function repeatRecording(){\n console.log(\"Repeat recording...\")\n repeat.style.display = \"none\";\n subir.style.display = \"none\";\n grabar.style.display = \"block\";\n recorder.reset();\n}", "function clearRecording() {\n mSerialRecording = '';\n mRecordSerial = false;\n }", "function DisableRecordClass()\n{\n\tif(document.getElementById(\"statusrecording\")!=null)\n\t{\n\tvar status=document.getElementById(\"statusrecording\").value;\n\tif(status==0)\n\t{\n\tdocument.getElementById(\"rdtypeyes\").disabled=\"disabled\";\n\tdocument.getElementById(\"rdtypeno\").disabled=\"disabled\";\n\t}\n\t}\n\telse\n\t{ \n\tdocument.getElementById(\"yes\").disabled=\"disabled\";\n\tdocument.getElementById(\"no\").disabled=\"disabled\";\t\n\t}\n}", "stop() { \r\n enabled = false;\r\n // TODO: hide PK block list\r\n }", "stopRecording() {\n try {\n if (this._stopRecording) {\n this._stopRecording();\n this._stopRecording = undefined;\n return true;\n }\n\n return false;\n } catch (err) {\n this._handleException(err);\n return false;\n }\n }", "ignore(state, action) {\n return this.record(state, action, false, false);\n }", "function outOfPlay(){\n\n\t$.each(trackedCards,function(i, card){\n\t\t$(\".flipped\").off(\"click\", flipCard);});\n\t\ttrackedCards = [];\n\t\tcardsInPlay = [];\n\n}", "function stop() {\n\t\t/* Make sure the user is recording. */\n\t\tif( _Nimbb.getState() != \"recording\" ) {\n\t\t \talert(\"You need to record a video.\");\n\t\t \treturn;\n\t\t}\n\n\t\t/* Stop timer. */\n\t\tclearTimeout(_Timer);\n\n\t\t/* Stop recording. */\n\t\t_Nimbb.stopVideo();\n\t}", "function confrimDismissed() {\n // do something\n}", "ignoreEvent(event) { return true; }", "function mediaRecorderStopped(mediaObject, ev){\n console.log(\"Recording stopped\");\n stoppedRecordings += 1;\n //All recordings have been stopped\n if(stoppedRecordings === mediaObjects.length){\n allRecordersStopped();\n stoppedRecordings = 0;\n }\n}", "function discard() {\n\t// Wenn der Timer aktiv ist,...\n\tif(time.Enable) {\n\t\t// ...dann anhalten\n\t\ttime.Stop();\n\t}\n\t\n\t// Die gespielte Zeit in die Statistiken einfließen lassen\n\tstatistics.addSeconds(difficulty, statistics.state.discard, seconds);\n\t// Die aufgedeckte Fläche in die Statistiken einfließen lassen\n\tstatistics.addDiscovered(difficulty, statistics.state.discard, calculateDiscoveredPercent());\n\t\n\t// DIe statistics speichern\n\tPersistanceManager.saveStatistics(statistics);\n}", "function onDeleteClick() {\n setValue( '', onAudioCleared );\n function onAudioCleared() {\n element.page.form.raise( 'valueChanged', element );\n Y.log( 'Cleared audio element value: ' + element.value, 'info', NAME );\n element.isDirty = true;\n window.setTimeout( function() { element.page.redraw(); }, 500 );\n }\n }", "stopRecord() {\n if (!this._recorder) {\n return;\n }\n\n this._recorder.stop();\n }", "function onSuccess(stream) {\n const mediaRecorder = new MediaRecorder(stream);\n let chunks = [];\n\n visualize(stream);\n\n record.onclick = function() {\n mediaRecorder.start();\n console.log(mediaRecorder.state);\n console.log(\"recorder started\");\n record.style.background = \"red\";\n\n stop.disabled = false;\n record.disabled = true;\n }\n\n stop.onclick = function() {\n mediaRecorder.stop();\n console.log(mediaRecorder.state);\n console.log(\"recorder stopped\");\n record.style.background = \"\";\n record.style.color = \"\";\n // mediaRecorder.requestData();\n\n stop.disabled = true;\n record.disabled = false;\n }\n\n mediaRecorder.onstop = function(e) {\n console.log(\"data available after MediaRecorder.stop() called.\");\n\n const clipName = prompt('Enter a name for your sound clip?', 'My unnamed clip');\n\n const clipContainer = document.createElement('article');\n const clipLabel = document.createElement('p');\n const audio = document.createElement('audio');\n const deleteButton = document.createElement('button');\n\n clipContainer.classList.add('clip');\n audio.setAttribute('controls', '');\n deleteButton.textContent = 'Delete';\n deleteButton.className = 'delete';\n\n if (clipName === null) {\n clipLabel.textContent = 'My unnamed clip';\n } else {\n clipLabel.textContent = clipName;\n }\n\n clipContainer.appendChild(audio);\n clipContainer.appendChild(clipLabel);\n clipContainer.appendChild(deleteButton);\n soundClips.appendChild(clipContainer);\n\n audio.controls = true;\n const blob = new Blob(chunks, { 'type': 'audio/ogg; codecs=opus' });\n chunks = [];\n const audioURL = window.URL.createObjectURL(blob);\n audio.src = audioURL;\n console.log(\"recorder stopped\");\n\n deleteButton.onclick = function(e) {\n let evtTgt = e.target;\n evtTgt.parentNode.parentNode.removeChild(evtTgt.parentNode);\n }\n\n clipLabel.onclick = function() {\n const existingName = clipLabel.textContent;\n const newClipName = prompt('Enter a new name for your sound clip?');\n if (newClipName === null) {\n clipLabel.textContent = existingName;\n } else {\n clipLabel.textContent = newClipName;\n }\n }\n }\n\n mediaRecorder.ondataavailable = function(e) {\n chunks.push(e.data);\n }\n}", "function cancelNote(){\r\n\twindow.arguments[0].saveNote = false;\r\n\treturn true;\r\n}", "function callbackRecordCall(param)\r\n{\r\n if(param == 'STOP'){\r\n $('#btnRecordCall').attr('recordId','');\r\n $('#btnRecordCall').html('<i class=\"fa fa-microphone\"></i> Stop Recorder');\r\n }else{\r\n $('#btnRecordCall').attr('recordId',param);\r\n $('#btnRecordCall').html('<i class=\"fa fa-stop\"></i> Stop Recorder');\r\n }\r\n}", "function stopListeningToCheckbox() {\n $('input[type=\"checkbox\"].quizMulti').\n off(\"change\");\n}", "function stopRecording(){\n\tclearInterval(timer);\n\t$(\"#infoScreen\").html(\"Session stopped\");\n \tgetSessions();\n}", "processTileDiscardChoice(tile) {\n if (tile !== Constants.NOTILE) {\n var pos = this.tiles.indexOf(tile);\n this.tiles.splice(pos,1);\n this.log(this.name, 'discarding: ', tile);\n }\n this.connector.publish('discard-tile', { tile });\n }", "function stopVideoRecording() {\n if (!videoIsRecording) return;\n recorder.stop();\n videoRecordingComplete = true;\n videoIsRecording = false;\n // console.log(recordingInt); // fixme recording bugs\n clearInterval(recordingInt);\n videoButton.innerHTML = \"<i class='fas fa-download'></i> Video\";\n}", "function cancelTrack(){\r\n window.arguments[1].action = \"q\";\r\n return true;\r\n}", "disconnectedCallback() {\n /* Remove events listeners for the buttons*/\n this.playBtn.removeEventListener(\"click\", this.play);\n this.updateBtn.removeEventListener(\"click\", this.update);\n this.deleteBtn.removeEventListener(\"click\", this.delete);\n }", "function unsetNoteOnEvent(stepNumber, instrumentIndex, noteNumber) {\n\tvar searchResult = findNoteOnEvent(stepNumber, instrumentIndex, noteNumber);\n\tif (searchResult >= 0) {\n\t\t// remove the action found by the search\n\t\tstep[stepNumber].actionList.splice(searchResult, 1);\n\t\t// update sequencer grid to reflect the change\n\t\tdocument.getElementById(constructGridId(stepNumber, instrumentIndex, noteNumber)).style.backgroundColor = '';\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n}", "waveGeneratorButtonSound( pressed ) {\n\n // no-op\n }", "onSkip_() {\n this.userActed('skip');\n }", "disconnectedCallback () {\r\n this.removeEventListener('click', this._flipCard)\r\n this.removeEventListener('keydown', this._onkeydown)\r\n }", "function onStop(recordedBlob) {\n //console.log('recordedBlob is: ', recordedBlob);\n //console.log('URL', recordedBlob.blobURL);\n setBlob(recordedBlob.blob);\n setBlobURL(recordedBlob.blobURL);\n setShowAudioPlayer(true);\n }", "function RadioBUtton_MouseOut(event)\n{\n\t//direct forward\n\treturn CheckBox_MouseOut(event);\n}", "function stopProgressBackward() {\n isPlaying = \"playing\";\n}", "function enable_discard(){\n\tif(dbg){\n\t\tdebug(\"enable discard\");\n\t}\n\tvar x = document.getElementsByClassName(\"discard\");\n\tfor (i=0; i < x.length; i++){\n\t\tx[i].disabled = false;\n\t}\n}", "function setDiscardButtonClickListener() {\n $(\"#btn-discard-menu\").click(function () {\n initMenuUI();\n setMenuData(backupArray);\n hideAndDisableElement($(this));\n unhideAndEnableElement($(\"#btn-modify-menu\"));\n\n // Change delete button style and size\n removeOldClass($(\"#btn-delete-menu\"), \"col-md-12\");\n addNewClass($(\"#btn-delete-menu\"), \"col-md-6\");\n setStatusBar();\n });\n }", "disconnectedCallback () {\n this.removeEventListener('click', this._cardClicked)\n }", "function backToPicker(){\n playing1 = false; \n playing2 = false; \n playing3 = false;\n button4.hide();\n}", "onDisable() {}", "function displayBlacklist () {\n if ($blacklistCheck[0].checked) {\n $blacklistForm.fadeIn()\n } else {\n $blacklistForm.fadeOut()\n }\n }", "addRemoveDismiss(i, evt) {\n\t\tif(evt.target.checked) {\n\t\t\tthis.dismissAry.push(i);\n\t\t} else {\n\t\t\tthis.dismissAry.pop(i);\n\t\t}\n\t\treturn true;\n\t}", "function reject(){\n\tconsole.log('call rejected');\n\tsocket.emit('reject',$callerName.innerHTML);\n\t$acceptButtons.style.display = 'none';\n\t$addToConferenceButtons.style.display = 'none';\n\t$caller.style.display = 'none';\n\t$ringingSound.pause();\n}", "[consts.RSS_REMOVE_INDICATOR](state, val) {\n state.rssIndicatorRemoving = val;\n }", "handleReject(){\n this.newClock = false;\n this.editMode = false;\n }", "function startOverEraseRecord() {\n var frm = document.frmEraseRecord;\n frm.eraseRecID.value = \"\";\n $(\"#btnStartOverEraseRec\").hide();\n $(\"#btnEraseRec\").show();\n $(\"#statusFormEraseRecord\").css(\"background-color\", \"lightgray\");\n $(\"#statusFormEraseRecord\").html(\"\");\n}", "function displayRecording(display) {\n if (display) document.getElementById('recording-indicator').innerHTML = \"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\";\n else document.getElementById('recording-indicator').innerHTML = \"\";\n }", "function clickRecord() {\n if (recordPath.recording === false){\n recordPath.recording = true\n recordPath.record.style.color = \"red\"\n }\n else {\n recordPath.recording = false\n recordPath.record.style.color = \"\"\n }\n}", "stopdraw(ev) {\n this.is_drawing = false;\n }", "async function stopRecording() {\n console.log('Stopping recording..'); //console message\n setRecording(undefined); // set recording state to undefined before to call the next method\n await recording.stopAndUnloadAsync(); //Stops the recording and deallocates the recorder from memory\n const uri = recording.getURI(); // saves the recording to an uri location\n SetRecordedURI(uri); // now we set the recorded uri location\n console.log('Recording stopped and stored at', uri); // the console will show a message with the location of the file\n }", "function allowCollabRecording() {\n\tcollaborativeChangeReceived = false;\n}", "function onCancel() {\n gProgressListener.onCancel();\n gProgressListener.onStop();\n return true;\n}", "function closeRecord(){\r\n frameGifCreator.style.display='none';\r\n}", "function cancelSetting() {\n $('input:checkbox').each(function (i, elem) {\n $(this).next('label').removeClass('without-pay');\n $(this).next('label').removeClass('paid');\n $(this).attr('checked', false);\n document.getElementById($(this).attr('id')).disabled = false;\n });\n}", "function startRecording() {\n buttons.classList.add(\"d-none\");\n prompt.classList.remove(\"d-none\");\n timer_container.classList.remove(\"d-none\");\n timer(prepare_time, \"Prepare\");\n playbackAudioElement.controls = false;\n\n\n setTimeout(function () {\n timer(response_time, \"Recording\");\n record(\"recording\");\n\n }, prepare_time * 1000 + 1000);\n\n}", "function toggleAudio() {\n\tif (recording ==1) { //capturing --> begin sending\n\t\trecording = 2;\n\t\tdocument.getElementById(\"recording-icon\").className = \"glyphicon glyphicon-ok\";\n\t\tdocument.getElementById(\"recording-button\").className = \"btn btn-lg btn-success col-md-offset-3\";\n\t\tdocument.getElementById(\"next-button\").className = \"btn btn-lg btn-primary col-md-offset-3\";\n\t\tsubmitData();\n\t}\n\telse { //waiting or sent --> begin capturing\n\t\tsubmitted = false;\n\t\trecording = 1;\n\t\tdocument.getElementById(\"recording-button\").className = \"btn btn-lg btn-danger col-md-offset-3\";\n\t\tdocument.getElementById(\"recording-icon\").className = \"glyphicon glyphicon-record\";\n\t}\n}", "function stopRec(){\n\tconsole.log(\"came here\");\n\t$(\"#startRecord\").attr(\"disabled\",false);\n\t$(\"#stopRecord\").attr(\"disabled\",true);\n\t$(\"#submitRecord\").attr(\"disabled\",false);\n\trec.stop();\n}", "function releaseCheck()\n {\n jcrop_api.setOptions({ allowSelect: true });\n $('#can_click').attr('checked',false);\n }", "function toggleRecording() {\n APP.xmpp.toggleRecording(function (callback) {\n var msg = APP.translation.generateTranslatonHTML(\n \"dialog.recordingToken\");\n var token = APP.translation.translateString(\"dialog.token\");\n APP.UI.messageHandler.openTwoButtonDialog(null, null, null,\n '<h2>' + msg + '</h2>' +\n '<input name=\"recordingToken\" type=\"text\" ' +\n ' data-i18n=\"[placeholder]dialog.token\" ' +\n 'placeholder=\"' + token + '\" autofocus>',\n false,\n \"dialog.Save\",\n function (e, v, m, f) {\n if (v) {\n var token = f.recordingToken;\n\n if (token) {\n callback(UIUtil.escapeHtml(token));\n }\n }\n },\n null,\n function () { },\n ':input:first'\n );\n }, Toolbar.setRecordingButtonState, Toolbar.setRecordingButtonState);\n}", "function onCanceled(cancelSender, cancelReason) {\n cancel = true;\n }", "function Recording() {\n //isRecording und Button-Design Toggle\n var btn = document.querySelector('#recordbutton');\n if (btn.getAttribute('class') == 'notrecording') { // wenn css klasse = notrecording\n btn.setAttribute('class', 'recording'); //dann wechseln auf recording\n isRecording = true; //Aufnahme hat Freigabe zum Aufzeichnen\n console.log('Aufnahme gestartet');\n }\n else {\n btn.setAttribute('class', 'notrecording'); //ansonsten status play setzen\n isRecording = false; //player hat Freigabe zum Start\n console.log('Aufnahme gestoppt');\n }\n}", "function smb_deselected() {\n var cp_selected = $('#cp_media_browser_list').cpSelectable('getSelected');\n smb_update_file_info(cp_selected);\n smb_update_action_buttons(cp_selected);\n// $('.jeegoocontext').hide();\n}", "isRecording() {\n return this.recording;\n }", "function onStageListUnChecked(){\n document.getElementById(\"onstagelistMsg\").value='off';\n}", "function discardComment(){\n\t$(\".discardLink\").click(function(e) {\n\t\t$(\"#commentUpdateBox_\"+$(e.currentTarget).attr(\"rel\")).hide();\n\t\t$(\"#commentBtn_\"+$(e.currentTarget).attr(\"rel\")).fadeIn();\n\t\tvar text=$(\"#orignalCmnt_\"+$(e.currentTarget).attr(\"rel\")).val();\n\t\t$(\"#jobComment_\"+$(e.currentTarget).attr(\"rel\")).val(text);\n\t});\n}", "function stopSequenceRecording()\n{\n a = 0; \n if (frames.length > 0)\n {\n /*------------------GETTING URL FROM PHP METHOD FOR CREATE A VIDEO--------------------*/\n url = serverURL+'/save-video'; \n\n sendWithAjax('post', url, 'application/x-www-form-urlencoded', 0, \"\"); \n }\n}", "discard() {\n this.force = true;\n this.state = this.section();\n window.history.go(-this.discardSteps);\n }", "__init10() {this._stopRecording = null;}", "function clickedCancel()\r\n{\r\n recordsetDialog.onClickCancel(window);\r\n}", "stopRecord(state){\n for(var j = state.recordSound.length-1; j >= 0 ; j--){\n //if sound still active and the user select to stop the record then \n //Insert end time of the sound\n if(state.recordSound[j].endTime === 0){\n state.recordSound[j].endTime = Date.now()\n }\n //calculate the total time of the sound to be played in the record\n state.recordSound[j].totalTime = (state.recordSound[j].endTime - state.recordSound[j].startTime)/1000\n }\n }", "function _event_for_done_btn(){\n try{\n if(_duration === 0){\n self.show_message(L('message_havent_start_audio_in_job_create_audio'));\n return;\n }\n _save_audio();\n }catch(err){\n self.process_simple_error_message(err,window_source+' - _event_for_done_btn');\n return;\n }\n }", "async handleEndRecording() {\n // Capture audio into variable\n let audio;\n\n try {\n audio = await this.audioRecorder.stopRecording();\n } catch (e) {\n dispatchErrorToast(\n this,\n `Could not record successfully; ${e.name}: ${e.message}`\n );\n }\n\n // Do auto qc checks\n const qualityCheck = new QualityControl(this.context, audio.blob);\n const qualityResult = await qualityCheck.isQualitySound();\n if (!qualityResult.success) {\n this.qcError = qualityResult.errorMessage;\n this.dispatchCollectionState(CollectionStates.QC_ERROR);\n return;\n }\n\n this.finishedAudio = audio;\n this.dispatchAudioUrl(this.finishedAudio.recordingUrl);\n\n // Checks finished; transition to before_upload state\n this.dispatchCollectionState(CollectionStates.BEFORE_UPLOAD);\n }", "run() {\n this.recording = false;\n this.running = !this.running;\n this.updateButtons();\n }" ]
[ "0.6659343", "0.6172833", "0.6055211", "0.591321", "0.5887122", "0.58734834", "0.5847291", "0.57877606", "0.5657687", "0.5640765", "0.56359595", "0.5615518", "0.5580743", "0.55798745", "0.55761975", "0.5528934", "0.54707813", "0.546747", "0.54032284", "0.539122", "0.53810817", "0.53731626", "0.535457", "0.53441817", "0.53198856", "0.5308491", "0.5308024", "0.5298908", "0.52715343", "0.52715343", "0.5263613", "0.5255146", "0.5213373", "0.5209507", "0.51814413", "0.5177078", "0.51715153", "0.5169236", "0.51233476", "0.5103901", "0.51014924", "0.50993764", "0.50859237", "0.5083789", "0.5081285", "0.50788", "0.50496554", "0.5042947", "0.5035867", "0.50210524", "0.5016462", "0.5009452", "0.5009003", "0.49995455", "0.49988225", "0.4985256", "0.4978108", "0.4975757", "0.49670422", "0.49655178", "0.49612722", "0.49529678", "0.49448058", "0.4939988", "0.49398017", "0.49351653", "0.4929605", "0.4927632", "0.49269763", "0.49167755", "0.4906803", "0.4906716", "0.49029577", "0.48979384", "0.4893082", "0.48924643", "0.48892143", "0.48832765", "0.48823875", "0.4879697", "0.48750058", "0.48730528", "0.48715943", "0.48710233", "0.48663986", "0.48663002", "0.48654792", "0.4863821", "0.48575", "0.485749", "0.48559928", "0.48473954", "0.48396876", "0.4838763", "0.48368537", "0.48364523", "0.4834118", "0.48330712", "0.4831401", "0.48301694" ]
0.78732574
0
Pop the last element out from `outputArrays`. Used during the handling of a frozen conversion.
function popLastElementFromOutputArrays() { outputArrays.pop(outputArrays.length - 1); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function destructivelyRemoveElementFromEndOfArray(array){\n array.pop();\n return array;\n }", "function destructivelyRemoveElementFromEndOfArray(array){\n array.pop();\n return array;\n}", "function destructivelyRemoveElementFromEndOfArray(array){\n array.pop()\n return array\n}", "function destructivelyRemoveElementFromEndOfArray(array){\narray.pop();\nreturn array;\n}", "function destructivelyRemoveElementFromEndOfArray(array) {\n array.pop()\n return array;\n}", "function destructivelyRemoveElementFromEndOfArray(array){\n \n array.pop()\n \n return array\n}", "function destructivelyRemoveElementFromEndOfArray(arr) {\n arr.pop()\n return arr\n}", "function arraypopping() {\r\n while (array1.length > 0) {\r\n array1.pop();\r\n }\r\n while (array2.length > 0) {\r\n array2.pop();\r\n }\r\n while (array3.length > 0) {\r\n array3.pop();\r\n }\r\n }", "function removeLast(array) {\n // code\n array.pop();\n return array;\n}", "function removingLast(array){\n\t\tarray.pop();\n\t\treturn array;\n\t}", "function removeElementFromEndOfArray(array){\n return array.slice(0, array.length - 1);\n }", "function pop(array) {\n return [array[array.length - 1], array.length = Math.max(0, array.length - 1) ][0];\n}", "function arrayExceptLast(array){\n array.pop()\n return array ;\n}", "function moveToBack (inArr, outArr, numOfElements) {\n for (var i = 0; i < numOfElements; i++) {\n var temp = inArr.shift();\n outArr.push(temp);\n }\n}", "function removeElementFromEndOfArray(array) {\n array = array.slice(0, array.length - 1)\n return array;\n}", "function popFinal(rArray) {\n if ('-' === rArray[rArray.length - 1]) {\n rArray.pop();\n }\n}", "pop() {\n return this._array[this._getCyclicIndex(this._length-- - 1)];\n }", "function pop(arr) {\n var lastElement = arr[arr.length - 1];\n arr.length = arr.length - 1;\n return lastElement;\n}", "pop() {\n return array.pop()\n }", "pop() {\n this.length -= 1;\n return this.array[this.length];\n }", "pop() {\n this.length -= 1;\n return this.array[this.length];\n }", "pop() {\n this.length -= 1;\n return this.array[this.length];\n }", "function removeElementFromEndOfArray(arr) {\n return arr.slice(0, arr.length - 1)\n}", "function removeLast(array) {\n if (!array.length) return array;\n return array.slice(0, array.length - 1);\n}", "function removeElementFromEndOfArray(array){\n return array.slice(0,array.length -1)\n}", "function removeLastFlavor(array) {\n array.pop(); \n return array;\n}", "function removeElementFromEndOfArray(array){\nreturn array.slice(0,array.length -1);\n}", "function removeElementFromEndOfArray(array){\nreturn array.slice(0,array.length-1);\n}", "function removeLast(array) {\n if (!array.length) return array;\n return array.slice(0, array.length - 1);\n} // -- #### removeFirst()", "pop() {\n this.array.pop();\n }", "function arrayExceptLast(arr){\r\n\tarr.splice(arr.length-1,1)\r\n\treturn arr\r\n}", "pop () {\n const last = this.length - 1\n const x = this.data[last]\n this._collapseTo(last)\n return x\n }", "function removeFromBack(arr) {\n arr.pop();\n return arr;\n}", "function array_pop(a)\n{\n\tif (typeof a != 'object' || !a.length)\n\t{\n\t\treturn null;\n\t}\n\telse\n\t{\n\t\tvar response = a[a.length - 1];\n\t\ta.length--;\n\t\treturn response;\n\t}\n}", "function minusLastItem(array) {\n return array.slice(0, array.length - 1);\n}", "function last() {\n array = ['1', '2', '3'];\n return array.pop()\n}", "function finalArray(array){\n let rep=null;\n if(Array.isArray(array)){\n rep=array[array.length-1];\n }\n return rep;\n}", "pop() {\n if (this.isEmpty()) {\n console.warn(`Nothing to pop. List is empty!`);\n return;\n }\n\n // get the value from current lastIndex & return it.\n const value = this.arr[this.lastIndex];\n this.arr[this.lastIndex--] = null;\n\n shrinkIfSparse(this);\n\n return value;\n }", "function ObservableArray$pop() {\n var originalLength = this.length;\n var removed = Array.prototype.pop.apply(this, arguments);\n if (this.length !== originalLength) {\n var removedIndex = originalLength - 1;\n this.__ob__.raiseEvents({ type: ArrayChangeType.remove, startIndex: removedIndex, endIndex: removedIndex, items: [removed] });\n }\n return removed;\n}", "pop() {\n // If the array is empty\n if ( this.length == 0 ) {\n // Throw an error\n throw new Error('Index error');\n }\n // Grab the value from the end of the array\n const value = memory.get(this.ptr + this.length - 1);\n // Shorten the array length by 1\n this.length--;\n // Return the value from the end of the array\n return value;\n }", "function arrayExceptLast(arr){\n\t\n\treturn arr.slice();\n}", "popBack(elementShape, elementDtype) {\n if (elementDtype !== this.elementDtype) {\n throw new Error(`Invalid data types; op elements ${elementDtype}, but list elements ${this.elementDtype}`);\n }\n if (this.size() === 0) {\n throw new Error('Trying to pop from an empty list.');\n }\n const outputElementShape = inferElementShape(this.elementShape, this.tensors, elementShape);\n const tensor = this.tensors.pop();\n assertShapesMatchAllowUndefinedSize(tensor.shape, elementShape, 'TensorList shape mismatch: ');\n return reshape(tensor, outputElementShape);\n }", "function pop(array) {\r\n const poppedElement = array[array.length - 1];\r\n array.splice(array.length - 1, 1);\r\n\r\n return poppedElement;\r\n}", "function arrayPop(doc, field, firstLast) {\n // Requires(doc != undefined)\n // Requires(field != undefined)\n // Requires(firstLast == -1 OR firstLast == 1)\n\n var navResult = navigateTo(doc, field, false);\n doc = navResult[0];\n field = navResult[1];\n\n if ((doc != undefined) && Array.isArray(doc[field])) {\n if (firstLast == -1) {\n doc[field].shift();\n } else if (firstLast == 1) {\n doc[field].pop();\n }\n }\n }", "function testArrayPop(arr) {\n arr.pop();\n console.log(arr);\n}", "popBack(elementShape, elementDtype) {\n if (elementDtype !== this.elementDtype) {\n throw new Error(`Invalid data types; op elements ${elementDtype}, but list elements ${this.elementDtype}`);\n }\n if (this.size() === 0) {\n throw new Error('Trying to pop from an empty list.');\n }\n const outputElementShape = Object(_tensor_utils__WEBPACK_IMPORTED_MODULE_1__[\"inferElementShape\"])(this.elementShape, this.tensors, elementShape);\n const tensor = this.tensors.pop();\n Object(_tensor_utils__WEBPACK_IMPORTED_MODULE_1__[\"assertShapesMatchAllowUndefinedSize\"])(tensor.shape, elementShape, 'TensorList shape mismatch: ');\n return Object(_tensorflow_tfjs_core__WEBPACK_IMPORTED_MODULE_0__[\"reshape\"])(tensor, outputElementShape);\n }", "function shift(arr) {\r\n let result;\r\n\r\n if (arr.length !== 0) {\r\n result = arr.splice(0, 1).pop();\r\n }\r\n\r\n return result;\r\n}", "function popp(arr){\n console.log(arr.pop(0))\n console.log(arr)\n}", "function getLastItem(arr) {\n return arr.pop()\n }", "function arraypop(thearray) {\r\n\tthearraysize = getarraysize(thearray);\r\n\tretval = thearray[thearraysize - 1];\r\n\tdelete thearray[thearraysize - 1];\r\n\treturn retval;\r\n}", "function last(array) {\n return (array[array.length -1]);\n }", "function arrayPeek(array)\r\n{\r\n return array[array.length - 1];\r\n}", "function getAllElementsButLast(array) {\n return array.splice(0,array.length-1)\n\n}", "function applyPop(array) {\n\t// create a popped variable\n\tlet popped;\n\t// assign it to an expression removing the last element from the array\n\tpopped = array.pop();\n\t// return the popped variable\n\treturn popped;\n}", "function removeLastItem(arr) {\n const newArray = [...arr]\n newArray.pop()\n return newArray;\n}", "pop(){\n // set item to last element of array\n const item = this.data[this.length - 1];\n\n // delete item\n delete this.data[this.length - 1];\n\n // reduce length by 1\n this.length--;\n\n return this.data;\n }", "function tail(array) {\n var output = [];\n for (var i = 1; i < array.length; i++) {\n output.push(array[i]);\n }\n return output;\n}", "function pop(array) {\n var newLen = array.length - 1;\n var value = array[newLen];\n \n array.length = newLen;\n return value;\n}", "function last(arr) {\n return arr.slice(-1)[0];\n}", "function last(arr) {\n return arr.slice(-1)[0];\n}", "function last(arr) {\n return arr.slice(-1)[0];\n}", "function peek(array)\n{\n return array[array.length -1];\n}", "pop(){\n const temp = this.data[this.length - 1];\n delete this.data[this.length-1];\n this.length --;\n return temp;\n }", "function pop() {\n if (isEmpty()) return null;\n var item = Arr[N - 1];\n Arr[N - 1] = null;\n N--;\n // shrink size of array if necessary\n // halve size of array when array is one quarter full\n if (N > 0 && N === Math.floor(Arr.length / 4))\n resize(Math.floor(Arr.length / 2));\n return item;\n }", "function popFront(array) {\n var remove = array[0];\n for (var i = 1; i < array.length; i++) {\n array[i - 1] = array[i];\n }\n array.pop()\n console.log(array)\n console.log(remove)\n}", "function last(array) {\n return array[array.length - 1];\n}", "function removeElementFromEndOfArray(chocolateBars) {\n chocolateBars.slice(0, chocolateBars.length - 1);\n return chocolateBars;\n}", "dequeue() {\r\n this.Array.shift();\r\n}", "function last(arr) {\n\t\treturn arr[arr.length - 1];\n\t}", "function last(arr) {\n\t\treturn arr[arr.length - 1];\n\t}", "function pop(arr) {\n return {\n array: arr.slice(0, arr.length - 1),\n val: arr[arr.length - 1]\n };\n}", "pop(){\r\n this.Array.pop();\r\n }", "function tail(arr) {\n var copy = arr.slice(1);\n return copy;\n}", "function removeElement(newArr) {\n newArr.pop();\n}", "function popCoordinates() {\n coordinates.splice(0, 1);\n }", "function func12(inputArray){\n var temp=inputArray[0];\n inputArray[0]=inputArray[inputArray.length-1];\n inputArray[inputArray.length-1]=temp;\n return inputArray;\n}", "function gettingLast(array){\n\t\tfor (var i = 0; i < array.length; i++){\n\t\t\tvar lastArray = array[array.length-1];\n\t\t\t}\n\t\treturn lastArray;\n\t\t}", "function dropFirstFrame(arr) {\n arr.shift();\n return arr;\n}", "function dropFirstFrame(arr) {\n arr.shift();\n return arr;\n}", "popLastComponent() {\n\t\tthis._popLastComponent(TransitionConstants.OUT);\n\t}", "function clearLastEntry () {\n inputArray.splice(inputArray.length-1,1);\n console.log('Entry Cleared: ' + inputArray);\n operand = '';\n number = '';\n}", "function last(ar){\n\treturn ar[ar.length-1];\n}", "function popFromArray(array) {\r\n let poppedArray = [];\r\n for (let i = 0; i < array.length - 1; i++) {\r\n poppedArray[i] = array[i];\r\n }\r\n return poppedArray;\r\n}", "peek() {\n return array[array.length - 1]\n }", "pop() {\n const lastItem = this.data[this.length - 1];\n\n delete this.data[this.length - 1];\n\n this.length--;\n\n return lastItem;\n }", "pop() {\n return this.removeAt(this.length - 1);\n }", "pop() {\n return this.removeAt(this.length - 1);\n }", "function PopFront(arr){\n for(var i = 0; i < arr.length - 1; i++){\n arr[i] = arr [i +1];\n }\n arr.pop();\n return arr;\n }", "function destructivelyRemoveElementFromBeginningOfArray(array){\n array.shift();\n return array;\n }", "pop() {\n return this.delete(this.length-1);\n }", "popDataLine() {\n this.linesData.pop();\n }", "popDataLine() {\n this.linesData.pop();\n }", "function last(array) {\n var length = array.length;\n return length ? array[length - 1] : undefined;\n}", "function popFront(array) {\n let remove = array[0]\n array.shift\n return remove;\n}", "function lastFlightsArray(){\r\n\r\n for(let i=flights.length; i > (flights.length - 6); i--){\r\n lastFlights.push(flights[i]);\r\n }\r\n // Deletes first element (null) of lastFlights string\r\n lastFlights.shift();\r\n}", "function removeFirst(array) {\r\n array.shift();\r\n return array;\r\n }", "function removeVals(arr, strt, end) {\n var starter = strt;\n var shifter = end + 1;\n\n console.log(arr);\n while (shifter < arr.length) {\n arr[starter] = arr[shifter];\n starter++;\n shifter++;\n }\n console.log(arr);\n console.log(\"Starter: \", starter, \" Shifter: \", shifter);\n\n for (var i = starter; i < shifter; i++) {\n arr.pop();\n }\n console.log(arr);\n}", "function last(arr, cb){\n cb(arr[arr.length - 1]);\n }", "pop() {\n return this.splice(this.length - 1, 1)[0];\n }", "pop() {\n if (this.length === 0) {\n throw new Error(\"Index error\");\n }\n const value = memory.get(this.ptr + this.length - 1);\n this.length--;\n return value;\n }" ]
[ "0.71505433", "0.69864374", "0.69591874", "0.69461125", "0.69372696", "0.69124836", "0.6842462", "0.66399086", "0.66262054", "0.6579002", "0.6559964", "0.65381926", "0.6509404", "0.6474457", "0.64361185", "0.64156795", "0.6415026", "0.6414121", "0.640724", "0.6365293", "0.6365293", "0.6365293", "0.6342919", "0.63175106", "0.63111895", "0.63076794", "0.6274123", "0.6243726", "0.62388587", "0.6194679", "0.61902213", "0.61585903", "0.61577296", "0.6153964", "0.6138813", "0.6128499", "0.6123721", "0.61105263", "0.61103874", "0.6070007", "0.6066209", "0.60624945", "0.60615224", "0.6050263", "0.60305333", "0.6024325", "0.60034597", "0.5990728", "0.59796226", "0.5975713", "0.5973443", "0.59429646", "0.59261", "0.59242207", "0.5915021", "0.59076893", "0.58993775", "0.58814585", "0.5849403", "0.5849403", "0.5849403", "0.5809841", "0.58047587", "0.5801609", "0.5771403", "0.576708", "0.576136", "0.5753579", "0.57469946", "0.57469946", "0.5744773", "0.57431054", "0.5742889", "0.5728453", "0.57270795", "0.5716291", "0.57027715", "0.56962293", "0.56962293", "0.56571627", "0.5655015", "0.5644002", "0.56433916", "0.5634378", "0.5633788", "0.563107", "0.563107", "0.5629811", "0.56286716", "0.5621379", "0.5614212", "0.5614212", "0.56135845", "0.5607259", "0.5605996", "0.55960536", "0.55925393", "0.55908567", "0.55884403", "0.5587287" ]
0.8890623
0
Opens a sidebar in the document containing the addon's user interface.
function showSidebar() { var ui = HtmlService.createHtmlOutputFromFile('Sidebar') .setTitle('Kirby Export') .setSandboxMode(HtmlService.SandboxMode.IFRAME); DocumentApp.getUi().showSidebar(ui); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function onOpen(e) {\n DocumentApp.getUi().createAddonMenu()\n .addItem('Start', 'showSidebar')\n .addToUi();\n}", "function onOpen() {\n SpreadsheetApp.getUi()\n .createAddonMenu() // Add a new option in the Google Docs Add-ons Menu\n .addItem(\"Call the Book Hound\", \"showSidebar\")\n //.showSidebar()\n .addToUi(); // Run the showSidebar function when someone clicks the menu\n}", "function showSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('sidebar')\n .setTitle('Workbook.open');\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "function showSidebar() {\n var ui = HtmlService.createTemplateFromFile('Sidebar')\n .evaluate()\n .setTitle(SIDEBAR_TITLE);\n DocumentApp.getUi().showSidebar(ui);\n}", "function showSidebar() {\n var ui = HtmlService.createTemplateFromFile('Explorer')\n .evaluate()\n .setTitle(SIDEBAR_TITLE)\n .setSandboxMode(HtmlService.SandboxMode.IFRAME);\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "function showSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('sidebar').setTitle(ADDON_TITLE);\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "function showSidebar() {\n var github = getGithub();\n if (!github.hasAccess()) {\n showGithubAuthFlow(github);\n } else {\n var page = HtmlService.createTemplateFromFile(\"Sidebar\")\n .evaluate()\n .setTitle(c.title)\n .setSandboxMode(HtmlService.SandboxMode.IFRAME);\n DocumentApp.getUi().showSidebar(page);\n }\n}", "function showSidebar() {\n var ui = HtmlService.createTemplateFromFile('Sidebar')\n .evaluate()\n .setTitle(SIDEBAR_TITLE)\n .setSandboxMode(HtmlService.SandboxMode.IFRAME);\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "function showSidebar() {\n var ui = HtmlService.createTemplateFromFile('Sidebar')\n .evaluate()\n .setTitle(SIDEBAR_TITLE)\n .setSandboxMode(HtmlService.SandboxMode.IFRAME);\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "function openSidebarWhenClicked() {\n\t\tbrowser.browserAction.onClicked.removeListener(openSidebarWhenClicked)\n\t\tbrowser.sidebarAction.open()\n\t\tbrowser.browserAction.onClicked.addListener(closeSidebarWhenClicked)\n\t}", "function w3_open() {\r\n document.getElementById(\"mySidebar\").style.display = \"block\";\r\n}", "function onOpen() {\n SpreadsheetApp.getUi() // Or DocumentApp or SlidesApp or FormApp.\n .createMenu('Table Topics Sidebar')\n .addItem('Launch Sidebar', 'showSidebar')\n .addToUi();\n}", "function onOpen(e) {\n // Register our add-on: this will add it to the sidebar\n DocumentApp.getUi().createAddonMenu()\n .addItem('Show Sidebar', 'showSidebar') // button + callback\n .addItem('Create Table From Selection', 'createTableFromPrefs')\n .addSeparator()\n .addItem('Clear Preferences', 'deletePreferences')\n .addToUi();\n}", "function showSidebar() {\n var ui = HtmlService\n .createHtmlOutputFromFile('sidebar')\n .setTitle('Create table');\n DocumentApp.getUi().showSidebar(ui);\n}", "function showSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('index')\n .setTitle('UNC MTC Simplifier');\n DocumentApp.getUi().showSidebar(ui);\n}", "function openEditor(){\n var ui = HtmlService.createHtmlOutputFromFile('sidebar')\n .setTitle('Slides progress and numbers');\n SlidesApp.getUi().showSidebar(ui);\n}", "function showSidebar() {\n Plugins.init();\n \n var template = HtmlService.createTemplateFromFile('sidebar/index');\n \n // Print list of icons\n template['iconList'] = JSON.stringify(IconLists);\n \n // Apply config to template\n for (var key in app.sidebarConfig) {\n template[key] = app.sidebarConfig[key];\n }\n \n // Display sidebar\n var sidebarUi = template.evaluate().setTitle('Insert icons');\n app.getUi().showSidebar(sidebarUi);\n}", "function w3_open() {\n document.getElementById(\"mySidebar\").style.width = \"100%\";\n document.getElementById(\"mySidebar\").style.display = \"block\";\n}", "function showSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('sidebar')\n .setTitle('Reversible Formulas');\n DocumentApp.getUi().showSidebar(ui);\n}", "function w3_open() {\n\tvar mySidebar = document.getElementById(\"mySidebar\");\n if (mySidebar.style.display === 'block') {\n\t\tmySidebar.style.display = 'none';\n\t} else {\n\t\tmySidebar.style.display = 'block';\n\t}\n}", "function loadHelpSidebar() {\n var html = HtmlService.createHtmlOutputFromFile('HelpSidebar').setTitle('U3A Tools Help')\n SpreadsheetApp.getUi().showSidebar(html)\n}", "function w3_open() {\n var x = document.getElementById(\"mySidebar\");\n x.style.width = \"300px\";\n x.style.paddingTop = \"10%\";\n x.style.display = \"block\";\n }", "function w3_open() {\n document.getElementById(\"mySidebar\").style.width = \"100%\";\n document.getElementById(\"mySidebar\").style.display = \"block\";\n}", "function openSidebar() {\n docBar.style.width = '250px';\n document.getElementById('main').style.marginLeft = '250px';\n}", "function w3_open() {\n document.getElementById('portSidebar').style.display = 'block';\n}", "function w3_open() {\n document.getElementById(\"mySidebar\").style.display = \"block\";\n document.getElementById(\"myOverlay\").style.display = \"block\";\n}", "function w3_open() {\n document.getElementById(\"mySidebar\").style.display = \"block\";\n document.getElementById(\"myOverlay\").style.display = \"block\";\n}", "function w3_open() {\n document.getElementById(\"mySidebar\").style.display = \"block\";\n document.getElementById(\"myOverlay\").style.display = \"block\";\n}", "function w3_open() {\n document.getElementById(\"mySidebar\").style.display = \"block\";\n document.getElementById(\"myOverlay\").style.display = \"block\";\n}", "function SidebarEditor(window) {\n Editor.call(this, window);\n}", "function launchSideBar() {\n var html = HtmlService.createHtmlOutputFromFile(\"sidebar\")\n .setTitle(\"Student Response Viewer\")\n .setWidth(300);\n SpreadsheetApp.getUi().showSidebar(html);\n}", "w3_open() {\n var x = document.getElementById(\"mySidebar\");\n \n\n x.style.width = \"300px\";\n x.style.paddingTop = \"10%\";\n x.style.display = \"block\";\n \n }", "function w3_open() {\n document.getElementById(\"mySidebar\").style.display = \"block\";\n document.getElementById(\"myOverlay\").style.display = \"block\";\n}", "function w3_open() {\n document.getElementById(\"mySidebar\").style.display = \"block\";\n document.getElementById(\"myOverlay\").style.display = \"block\";\n}", "function w3_open() {\n document.getElementById(\"mySidebar\").style.display = \"block\";\n document.getElementById(\"myOverlay\").style.display = \"block\";\n}", "function w3_open() {\n var mySidebar = document.getElementById(\"mySidebar\");\n if (mySidebar.style.display === 'block') {\n mySidebar.style.display = 'none';\n } else {\n mySidebar.style.display = 'block';\n }\n}", "function showSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('Sidebar')\n .setSandboxMode(HtmlService.SandboxMode.IFRAME)\n .setTitle('Post to Airtable');\n FormApp.getUi().showSidebar(ui);\n}", "function w3_open() {\r\n document.getElementById(\"mySidebar\").style.display = \"block\";\r\n document.getElementById(\"myOverlay\").style.display = \"block\";\r\n}", "function w3_open() \n{\n \n if (document.getElementById(\"mySidebar\").style.display === 'block')\n {\n document.getElementById(\"mySidebar\").style.display = 'none';\n } \n else\n {\n\t\tdocument.getElementById(\"mySidebar\").style.display = 'block';\n }\n}", "function showSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('sidebar')\n .setTitle('Explain Formula');\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "function loadSidebar(template, title) {\n var html = (HtmlService.createTemplateFromFile(template).evaluate())\n .setSandboxMode(HtmlService.SandboxMode.IFRAME)\n .setTitle(title)\n SpreadsheetApp.getUi() \n .showSidebar(html);\n}", "function openAside() {\n document.getElementById(\"toc_aside\").style.right = \"0\";\n }", "function about() {\n var html = HtmlService.createHtmlOutputFromFile('about')\n .setSandboxMode(HtmlService.SandboxMode.IFRAME)\n .setTitle('About')\n .setWidth(300);\n \n SpreadsheetApp.getUi().showSidebar(html);\n}", "function showConfigurationSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('ConfigurationSidebar')\n .setTitle('Add-on configuration');\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "function showAbout() {\n var ui = HtmlService.createTemplateFromFile('About')\n .evaluate()\n .setTitle(SIDEBAR_TITLE + ' - About')\n .setSandboxMode(HtmlService.SandboxMode.IFRAME);\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "function showSidebar() {\n var html = HtmlService.createTemplateFromFile(\"Librarian\")\n .evaluate()\n .setTitle(\"The BookHound\"); // The title shows in the sidebar\n SpreadsheetApp.getUi().showSidebar(html);\n}", "function onCloseSidebarButtonClicked(event)\n {\n this.hideSidebar();\n this.showEditor();\n }", "function showTextFieldSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('textfield')\n .setTitle('Text Field');\n DocumentApp.getUi().showSidebar(ui);\n}", "function openSidebar(activeTab) {\n vm.isSidebarOpen = true;\n\n // Activate specific tab\n if (activeTab) {\n vm.sidebarTab = activeTab;\n }\n }", "function loadCourseStatusSidebar() {\n var html = HtmlService.createHtmlOutputFromFile('courseStatusSidebar').setTitle('U3A Tools')\n SpreadsheetApp.getUi().showSidebar(html)\n}", "openMetadataAside() {\n const parent = this;\n\n // Open the Aside to let the user select terms.\n this.$aside.open({\n templateUrl: `metadataAside.tmpl.html`,\n placement: `left`,\n size: \"sm\",\n openedClass: \"metadata-open\",\n controllerAs: \"$ctrl\",\n controller: MetadataAsideController,\n resolve: {\n parent() {\n return parent;\n }\n }\n });\n }", "function toggleSidebar() {\n $('.ui.sidebar').sidebar('setting','dimPage',false)\n .sidebar('toggle');\n;\n}", "function htmlServiceTwo() {\n var ui = SpreadsheetApp.getUi();\n var html = HtmlService.createTemplateFromFile('aboutUs') //html file name that we've created\n .evaluate().setSandboxMode(HtmlService.SandboxMode.IFRAME);\n \n SpreadsheetApp.getUi().showSidebar(html);\n}", "function showReportsSidebar() {\n var ui = HtmlService.createHtmlOutputFromFile('ReportsSidebar')\n .setTitle('Reports');\n SpreadsheetApp.getUi().showSidebar(ui);\n}", "static openNav() {\n ElementHandler.setElementCSSById('sidebarMenu', 'width', \"250px\");\n ElementHandler.setElementCSSById('openSidebar', 'width', \"250px\");\n ElementHandler.hideElementById('openSidebar');\n }", "function loadCalendarSidebar() {\n var html = HtmlService.createHtmlOutputFromFile('calendarSidebar').setTitle('U3A Tools')\n SpreadsheetApp.getUi().showSidebar(html)\n}", "function sidebar() {\n\tif (!hasClass(document.getElementById('main'), 'nosidebar')) {\n\t\tvar c = document.getElementById('content').getElementsByTagName('div')[0];\n\t\tif (!hasClass(c, 'contextual')) {\n\t\t\t$(document.getElementById('content')).insert({top: '<div class=\"contextual\"></div>'});\n\t\t\tc = document.getElementById('content').getElementsByTagName('div')[0];\n\t\t}\n\t\tvar m = $(document.createElement('a'));\n\t\tm.href = '#sidebar';\n\t\tm.className = 'icon icon-meta';\n\t\tm.innerText = 'Meta';\n\t\tc.appendChild(m);\n\t\tmoveNode('sidebar', 'main');\n\t}\n}", "function onOpen() {\r\n var sheet = SpreadsheetApp.getActiveSpreadsheet();\r\n var entries = [{\r\n name : \"Read Data\",\r\n functionName : \"readRows\"\r\n }];\r\n sheet.addMenu(\"Script Center Menu\", entries);\r\n showSidebar(); //TEST\r\n}", "function onOpen() {\n var ui = SpreadsheetApp.getUi();\n ui.createMenu(\"Student Data\")\n .addItem(\"Pull Student Data\", 'pullDataFromDump')\n .addItem(\"Student Response Viewer\", 'launchSideBar')\n .addItem(\"Send Feedback\", 'sendAll')\n .addToUi();\n launchSideBar();\n}", "function OpenSideMenu() {\n if ($(\"body\").hasClass(\"mode-translation\")) {\n ToggleSideMenu(true);\n }\n}", "function w3_open() {\n document.getElementsByClassName(\"w3-sidenav\")[0].style.display = \"block\";\n document.getElementsByClassName(\"w3-overlay\")[0].style.display = \"block\";\n}", "function openSideBar() \n{\n document.getElementById(\"mySidebar\").style.width = \"250px\";\n}", "function Sidebar() {\n return _structureBuilder.default.list().title(\"Slick's Slices\").items([// create new sub item\n _structureBuilder.default.listItem().title('Home Page').icon(() => /*#__PURE__*/_react.default.createElement(\"strong\", null, \"\\uD83D\\uDD25\")).child(_structureBuilder.default.editor().schemaType('storeSettings') // make a new document ID, so we don't have a random string of numbers\n .documentId('downtown')), // add in the rest of our document items\n ..._structureBuilder.default.documentTypeListItems().filter(item => item.getId() !== 'storeSettings')]);\n}", "function showSidebar1() {\n showSidebar('Brand', 'New Brand');\n }", "function openSide() {\n sideMenu.style.height = \"100vh\";\n sideMenu.style.width = \"75%\";\n sideLinks.style.display = \"flex\";\n application.style.display = \"flex\";\n toggler.style.display = \"none\";\n overlayed.style.display = \"block\";\n}", "function w3_open() {\n\t if (mySidebar.style.display === 'block') {\n\t mySidebar.style.display = 'none';\n\t overlayBg.style.display = \"none\";\n\t } else {\n\t mySidebar.style.display = 'block';\n\t overlayBg.style.display = \"block\";\n\t }\n\t}", "function w3_open() {\n\t if (mySidebar.style.display === 'block') {\n\t mySidebar.style.display = 'none';\n\t overlayBg.style.display = \"none\";\n\t } else {\n\t mySidebar.style.display = 'block';\n\t overlayBg.style.display = \"block\";\n\t }\n\t}", "function onOpen() {\n // Add a menu with some items, some separators, and a sub-menu.\n DocumentApp.getUi().createMenu('Utilities')\n .addItem('Insert Date', 'insertDateAtCursor')\n .addItem('Insert Time', 'insertTimeAtCursor')\n .addToUi();\n}", "function w3_open() {\n document.getElementById(\"mySidenav\").style.width = \"100%\";\n document.getElementById(\"mySidenav\").style.display = \"block\";\n}", "open() {\n this._opened = true;\n this.refreshDimensions();\n this.select.style.display = '';\n\n const shortcutManager = this.hot.getShortcutManager();\n\n shortcutManager.setActiveContextName('editor');\n\n this.registerShortcuts();\n }", "function openDoc() {\n\tcsInterface.evalScript(\"openDocument()\");\n}", "triggerDoc() {\n window.open(config.docs.cubeWiki);\n }", "function showSidebar() {\n\t\tif (body.className.match(/show-sidebar/g)) {\n\t\t\tbody.classList.remove('show-sidebar');\n\t\t} else {\n\t\t\tbody.classList.add('show-sidebar');\n\t\t}\n\t}", "function onOpen(e) {\n var ui = SpreadsheetApp.getUi();\n ui.createMenu('Survey Manager')\n .addItem('Set Up Spreadsheet', 'setupSheet')\n .addItem('Generate Forms and Folders', 'generateForms')\n .addItem('Share Folders', 'shareFolders')\n .addItem('Update Response Numbers', 'updateNumResponses')\n .addToUi(); \n\n \n var htmlOutput = HtmlService\n .createHtmlOutputFromFile('index')\n .setTitle('Student Feedback Surveys Manager');\n \n SpreadsheetApp.getUi()\n .showSidebar(htmlOutput);\n}", "function w3_open() {\n if (mySidebar.style.display === 'block') {\n mySidebar.style.display = 'none';\n overlayBg.style.display = \"none\";\n } else {\n mySidebar.style.display = 'block';\n overlayBg.style.display = \"block\";\n }\n}", "function w3_open() {\n if (mySidebar.style.display === 'block') {\n mySidebar.style.display = 'none';\n overlayBg.style.display = \"none\";\n } else {\n mySidebar.style.display = 'block';\n overlayBg.style.display = \"block\";\n }\n}", "function w3_open() {\n if (mySidebar.style.display === 'block') {\n mySidebar.style.display = 'none';\n overlayBg.style.display = \"none\";\n } else {\n mySidebar.style.display = 'block';\n overlayBg.style.display = \"block\";\n }\n}", "function w3_open() {\n if (mySidebar.style.display === 'block') {\n mySidebar.style.display = 'none';\n overlayBg.style.display = \"none\";\n } else {\n mySidebar.style.display = 'block';\n overlayBg.style.display = \"block\";\n }\n}", "toggleSidebar() {\n let sidebar = Ember.$('.ui.sidebar.main.menu');\n sidebar.sidebar('toggle');\n\n if (Ember.$('.inverted.vertical.main.menu').hasClass('visible')) {\n Ember.$('.sidebar.icon.text-menu-show').removeClass('hidden');\n Ember.$('.sidebar.icon.text-menu-hide').addClass('hidden');\n Ember.$('.bgw-opacity').addClass('hidden');\n Ember.$('.full.height').css({ transition: 'width 0.45s ease-in-out 0s', width: '100%' });\n } else {\n Ember.$('.sidebar.icon.text-menu-show').addClass('hidden');\n Ember.$('.sidebar.icon.text-menu-hide').removeClass('hidden');\n Ember.$('.bgw-opacity').removeClass('hidden');\n Ember.$('.full.height').css({ transition: 'width 0.3s ease-in-out 0s', width: 'calc(100% - ' + sidebar.width() + 'px)' });\n }\n }", "function w3_open() {\n // Get the Sidebar\n var sidebar = document.getElementById(\"sidebar\");\n\n // Get the DIV with overlay effect\n var overlayBg = document.getElementById(\"overlay\"); \n if (sidebar.style.display === 'block') {\n sidebar.style.display = 'none';\n overlayBg.style.display = \"none\";\n } else {\n sidebar.style.display = 'block';\n overlayBg.style.display = \"block\";\n }\n}", "function w3_open() {\n if (Sidebar.style.display === 'block') {\n Sidebar.style.display = 'none';\n overlayBg.style.display = \"none\";\n } else {\n Sidebar.style.display = 'block';\n overlayBg.style.display = \"block\";\n }\n}", "function index() {\n mainWin.open();\n }", "function toggleSidebar(activeTab) {\n if (vm.isSidebarOpen) {\n closeSidebar(activeTab);\n } else {\n openSidebar(activeTab);\n }\n }", "function openNav()\n{\n let sideBar = document.querySelector(\".side-nav\");\n sideBar.style.visibility = \"visible\";\n sideBar.style.width = \"100%\";\n}", "function doIt() {\n\n\n\n\t//// Feature #1 : Hide the sidebar. Fullsize the content.\n\n\t// Toggle the sidebar by clicking the \"page background\" (empty space outside\n\t// the main content). Sometimes clicking the content background is enough.\n\n\tif (toggleSidebar) {\n\n\t\tvar content = document.getElementById(\"content\")\n\t\t\t|| document.getElementById(\"column-content\");\n\t\tvar sideBar = document.getElementById(\"column-one\")\n\t\t\t|| document.getElementById(\"panel\")\n\t\t\t|| /* WikiMedia: */ document.getElementById(\"mw-panel\")\n\t\t\t|| /* forgot: */ document.getElementById(\"jq-interiorNavigation\")\n\t\t\t|| /* pmwiki: */ document.getElementById('wikileft');\n\t\tvar toToggle = [ document.getElementById(\"page-base\"), document.getElementById(\"siteNotice\"), document.getElementById(\"head\") ];\n\t\tvar cac = document.getElementById(\"p-cactions\");\n\t\tvar cacOldHome = ( cac ? cac.parentNode : null );\n\n\t\tfunction toggleWikipediaSidebar(evt) {\n\n\t\t\t// We don't want to act on all clicked body elements (notably not the WP\n\t\t\t// image). I detected two types of tag we wanted to click.\n\t\t\t/*if (!evt || evt.target.tagName == \"UL\" || evt.target.tagName == \"DIV\") {*/\n\n\t\t\t// That was still activating on divs in the content! (Gaps between paragraphs.)\n\t\t\t// This only acts on the header area.\n\t\t\tvar thisElementTogglesSidebar;\n\t\t\tvar inStartup = (evt == null);\n\t\t\tif (inStartup) {\n\t\t\t\tthisElementTogglesSidebar = true;\n\t\t\t} else {\n\t\t\t\tvar elem = evt.target;\n\t\t\t\tvar clickedHeader = (elem.id == 'mw-head');\n\t\t\t\t// For wikia.com:\n\t\t\t\tclickedHeader |= (elem.id==\"WikiHeader\");\n\t\t\t\t// For Wikimedia:\n\t\t\t\tvar clickedPanelBackground = elem.id == 'mw-panel' || elem.className.indexOf('portal')>=0;\n\t\t\t\tclickedPanelBackground |= elem.id == 'column-content'; // for beebwiki (old mediawiki?)\n\t\t\t\t// Hopefully for sites in general. Allow one level below body. Needed for Wikia's UL.\n\t\t\t\tvar clickedAreaBelowSidebar = (elem.tagName == 'HTML' || elem.tagName == 'BODY');\n\t\t\t\tvar clickedBackground = (elem.parentNode && elem.parentNode.tagName == \"BODY\");\n\t\t\t\tthisElementTogglesSidebar = clickedHeader || clickedPanelBackground || clickedAreaBelowSidebar || clickedBackground;\n\t\t\t}\n\t\t\tif (thisElementTogglesSidebar) {\n\n\t\t\t\tif (evt)\n\t\t\t\t\tevt.preventDefault();\n\t\t\t\tif (debug) { GM_log(\"evt=\",evt); }\n\t\t\t\t// if (evt) GM_log(\"evt.target.tagName=\"+evt.target.tagName);\n\t\t\t\t/* We put the GM_setValue calls on timers, so they won't slow down the rendering. */\n\t\t\t\t// Make the change animate smoothly:\n\t\t\t\tcontent.style.transition = 'all 150ms ease-in-out';\n\t\t\t\tif (sideBar) {\n\t\t\t\t\tif (sideBar.style.display == '') {\n\t\t\t\t\t\t// Wikipedia's column-one contains a lot of things we want to hide\n\t\t\t\t\t\tsideBar.style.display = 'none';\n\t\t\t\t\t\tif (content) {\n\t\t\t\t\t\t\tcontent.oldMarginLeft = content.style.marginLeft;\n\t\t\t\t\t\t\tcontent.style.marginLeft = minimisedSidebarSize+'px';\n\t\t\t\t\t\t}\n\t\t\t\t\t\tfor (var i in toToggle) {\n\t\t\t\t\t\t\tif (toToggle[i]) { toToggle[i].style.display = 'none'; }\n\t\t\t\t\t\t}\n\t\t\t\t\t\t// but one of them we want to preserve\n\t\t\t\t\t\t// (the row of tools across the top):\n\t\t\t\t\t\tif (cac)\n\t\t\t\t\t\t\tsideBar.parentNode.insertBefore(cac,sideBar.nextSibling);\n\t\t\t\t\t\tsetTimeout(function(){\n\t\t\t\t\t\t\tGM_setValue(\"sidebarVisible\",false);\n\t\t\t\t\t\t},200);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tfunction unhide() {\n\t\t\t\t\t\t\tsideBar.style.display = '';\n\t\t\t\t\t\t}\n\t\t\t\t\t\tsetTimeout(unhide,delayUnhide);\n\t\t\t\t\t\tif (content) {\n\t\t\t\t\t\t\tcontent.style.marginLeft = content.oldMarginLeft;\n\t\t\t\t\t\t}\n\t\t\t\t\t\tfor (var i in toToggle) {\n\t\t\t\t\t\t\tif (toToggle[i]) { toToggle[i].style.display = ''; }\n\t\t\t\t\t\t}\n\t\t\t\t\t\tif (cac && cacOldHome)\n\t\t\t\t\t\t\tcacOldHome.appendChild(cac); // almost back where it was :P\n\t\t\t\t\t\tsetTimeout(function(){\n\t\t\t\t\t\t\tGM_setValue(\"sidebarVisible\",true);\n\t\t\t\t\t\t},200);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t}\n\t\t}\n\n\t\t// log(\"sideBar=\"+sideBar+\" and content=\"+content);\n\t\tif (sideBar) {\n\t\t\t// We need to watch window for clicks below sidebar (Chrome).\n\t\t\tdocument.documentElement.addEventListener('click',toggleWikipediaSidebar,false);\n\t\t} else {\n\t\t\tlog(\"Did not have sideBar \"+sideBar+\" or content \"+content); // @todo Better to warn or error?\n\t\t}\n\n\t\tif (!GM_getValue(\"sidebarVisible\",true)) {\n\t\t\ttoggleWikipediaSidebar();\n\t\t}\n\n\t\t// TODO: Make a toggle button for it!\n\n\t\t// Fix for docs.jquery.com:\n\t\t/*\n\t\tvar j = document.getElementById(\"jq-primaryContent\");\n\t\tif (j) {\n\t\t\tj.style.setAttribute('display', 'block');\n\t\t\tj.style.setAttribute('float', 'none');\n\t\t\tj.style.setAttribute('width', '100%');\n\t\t}\n\t\t*/\n\t\tGM_addStyle(\"#jq-primaryContent { display: block; float: none; width: 100%; }\");\n\n\t}\n\n\n\n\t//// Feature #2: Make Table of Contents float\n\n\tif (makeTableOfContentsFloat) {\n\n\t\t/* @consider If the TOC has a \"Hide/Show\" link (\"button\") then we could\n\t\t * fire that instead of changing opacity.\n\t\t */\n\n\t\t// document.getElementById('column-one').appendChild(document.getElementById('toc'));\n\n\t\t// createFader basically worked but was a little bit buggy. (Unless the bugs were caused by conflict with other TOC script.)\n\t\t// Anyway createFader() has now been deprecated in favour of CSS :hover.\n\n\t\tfunction createFader(toc) {\n\n\t\t\tvar timer = null;\n\n\t\t\t// BUG: this didn't stop the two fades from conflicting when the user wiggles the mouse to start both!\n\t\t\tfunction resetTimeout(fn,ms) {\n\t\t\t\tif (timer) {\n\t\t\t\t\tclearTimeout(timer);\n\t\t\t\t}\n\t\t\t\tsetTimeout(fn,ms);\n\t\t\t}\n\n\t\t\tfunction fadeElement(elem,start,stop,speed,current) {\n\t\t\t\tif (current == null)\n\t\t\t\t\tcurrent = start;\n\t\t\t\tif (speed == null)\n\t\t\t\t\tspeed = (stop - start) / 8;\n\t\t\t\tif (Math.abs(current+speed-stop) > Math.abs(current-stop))\n\t\t\t\t\tcurrent = stop;\n\t\t\t\telse\n\t\t\t\t\tcurrent = current + speed;\n\t\t\t\telem.style.opacity = current;\n\t\t\t\tif (current != stop)\n\t\t\t\t\tresetTimeout(function(){fadeElement(elem,start,stop,speed,current);},50);\n\t\t\t}\n\n\t\t\ttoc.style.opacity = 0.3;\n\t\t\tvar listenElement = toc;\n\t\t\t// var listenElement = toc.getElementsByTagName('TD')[0];\n\t\t\tvar focused = false;\n\t\t\tvar visible = false;\n\t\t\tlistenElement.addEventListener('mouseover',function(){\n\t\t\t\tif (!visible)\n\t\t\t\t\tsetTimeout(function(){ if (focused) { visible=true; fadeElement(toc,0.4,1.0,0.2); } },10);\n\t\t\t\tfocused = true;\n\t\t\t},false);\n\t\t\tlistenElement.addEventListener('mouseout',function(){\n\t\t\t\tif (visible)\n\t\t\t\t\tsetTimeout(function(){ if (!focused) { visible=false; fadeElement(toc,1.0,0.2,-0.1); } },10);\n\t\t\t\tfocused = false;\n\t\t\t},false);\n\n\t\t}\n\n\n\t\tfunction tryTOC() {\n\n\t\t\t// Find the table of contents element:\n\t\t\tvar toc = document.getElementById(\"toc\") /* MediaWiki */\n\t\t\t\t\t || document.getElementsByClassName(\"table-of-contents\")[0] /* BashFAQ */\n\t\t\t\t\t || document.getElementsByClassName(\"toc\")[0] /* LeakyTap */\n\t\t\t\t\t || document.getElementsByClassName(\"wt-toc\")[0]; /* Wikitravel */\n\n\t\t\tif (toc) {\n\n\t\t\t\taddButtonsConditionally(toc);\n\n\t\t\t\t// toc.style.backgroundColor = '#eeeeee';\n\t\t\t\t// alert(\"doing it!\");\n\t\t\t\ttoc.style.position = 'fixed';\n\t\t\t\ttoc.style.right = '16px';\n\t\t\t\t// toc.style.top = '16px';\n\t\t\t\t// A healthy gap from the top allows the user to access things fixed in the top right of the page, if they can scroll finely enough.\n\t\t\t\t// toc.style.top = '24px';\n\t\t\t\t//toc.style.right = '4%';\n\t\t\t\t//toc.style.top = '10%';\n\t\t\t\ttoc.style.right = '4px';\n\t\t\t\ttoc.style.top = '84px'; // We want to be below the search box!\n\t\t\t\t// toc.style.left = '';\n\t\t\t\t// toc.style.bottom = '';\n\t\t\t\ttoc.style.zIndex = '5000';\n\t\t\t\t// fadeElement(toc,1.0,0.4);\n\t\t\t\t// This might work for a simple toc div\n\t\t\t\ttoc.style.maxHeight = \"80%\";\n\t\t\t\ttoc.style.maxWidth = \"32%\";\n\n\t\t\t\t/* \n\t\t\t\t * Sometimes specifying max-height: 80% does not work, the toc won't shrink.\n\t\t\t\t * This may be when it's a table and not a div. Then we must set max-height on the content. (Maybe we don't actually need to set pixels if we find the right element.)\n\t\t\t\t */\n\t\t\t\ttoc.id = \"toc\";\n\t\t\t\tvar maxHeight = window.innerHeight * 0.8 | 0;\n\t\t\t\tvar maxWidth = window.innerWidth * 0.4 | 0;\n\n\t\t\t\t/*\n\t\t\t\t * WikiMedia tree looks like this: <table id=\"toc\" class=\"toc\"><tbody><tr><td><div id=\"toctitle\"><h2>Contents</h2>...</div> <ul> <li class=\"toclevel-1 tocsection-1\">\n\t\t\t\t Here is a long TOC: http://mewiki.project357.com/wiki/X264_Settings#Input.2FOutput\n\t\t\t\t */\n\t\t\t\t// GM_addStyle(\"#toc ul { overflow: auto; max-width: \"+maxWidth+\"px; max-height: \"+maxHeight+\"px; }\");\n\t\t\t\tvar rootUL = toc.getElementsByTagName(\"UL\")[0];\n\t\t\t\tif (!rootUL)\n\t\t\t\t\trootUL = toc;\n\t\t\t\t// DONE: If we can cleanly separate them, we might want to put a scrollbar on the content element, leaving the title outside it.\n\t\t\t\trootUL.style.overflow = \"auto\";\n\t\t\t\trootUL.style.maxWidth = maxWidth+'px';\n\t\t\t\trootUL.style.maxHeight = maxHeight+'px';\n\n\t\t\t\t// But if calc and vh are available, then we can make it adaptive\n\t\t\t\t// Of this 132px, 84px comes from the 'top', and the rest comes from the toc title and padding.\n\t\t\t\trootUL.style.maxHeight = \"calc(100vh - 128px)\";\n\n\t\t\t\t// Slide up into the corner as the page scrolls\n\t\t\t\twindow.addEventListener('scroll', checkSize);\n\t\t\t\twindow.addEventListener('resize', checkSize);\n\t\t\t\t\n\t\t\t\tfunction checkSize () {\n\t\t\t\t\tvar top = Math.min(84, Math.max(4, 84 - document.body.scrollTop));\n\t\t\t\t\tdocument.getElementById('toc').style.top = top + 'px';\n\t\t\t\t\trootUL.style.maxHeight = (window.innerHeight - top - 44) + 'px';\n\t\t\t\t}\n\n\t\t\t\t/*\n\t\t\t\tcreateFader(toc);\n\t\t\t\t*/\n\t\t\t\t//// Alternative rules from table_of_contents_everywhere script:\n\t\t\t\ttoc.id = \"toc\";\n\t\t\t\t// GM_addStyle(\"#toc { position: fixed; top: 10%; right: 4%; background-color: white; color: black; font-weight: normal; padding: 5px; border: 1px solid grey; z-index: 5555; max-height: 80%; overflow: auto; }\");\n\t\t\t\tGM_addStyle(\"#toc { opacity: 0.2; }\");\n\t\t\t\tGM_addStyle(\"#toc:hover { opacity: 1.0; }\");\n\n\t\t\t\tvar tocID = \"toc\";\n\t\t\t\tvar resetProps = \"\";\n\t\t\t\t// This is a clone of the code in table_of_contents_everyw.user.js\n\t\t\t\tGM_addStyle(\n\t\t\t\t\t \"#\"+tocID+\" {\"\n\t\t\t\t\t+ \" position: fixed;\"\n\t\t\t\t\t+ \" top: 84px;\"\n\t\t\t\t\t+ \" right: 4px;\"\n\t\t\t\t\t+ \" background-color: #f4f4f4;\"\n\t\t\t\t\t+ \" color: black;\"\n\t\t\t\t\t+ \" font-weight: normal;\"\n\t\t\t\t\t+ \" padding: 5px;\"\n\t\t\t\t\t//+ \" border: 1px solid grey;\"\n\t\t\t\t\t+ \" z-index: 9999999;\"\n\t\t\t\t\t+ \" \"+resetProps\n\t\t\t\t\t+ \"}\"\n\t\t\t\t\t+ \"#\"+tocID+\" { opacity: 0.3; }\"\n\t\t\t\t\t+ \"#\"+tocID+\" { border: 1px solid #0003; }\"\n\t\t\t\t\t+ \"#\"+tocID+\" { border-radius: 3px; }\"\n\t\t\t\t\t+ \"#\"+tocID+\":hover { box-shadow: 0px 2px 12px 0px rgba(0,0,0,0.1); }\"\n\t\t\t\t\t+ \"#\"+tocID+\":hover { -webkit-box-shadow: 0px 2px 12px 0px rgba(0,0,0,0.1); }\"\n\t\t\t\t\t+ \"#\"+tocID+\":hover { opacity: 1.0; }\"\n\t\t\t\t\t+ \"#\"+tocID+\" > * > * { opacity: 0.0; }\"\n\t\t\t\t\t+ \"#\"+tocID+\":hover > * > * { opacity: 1.0; }\"\n\t\t\t\t\t+ \"#\"+tocID+\" , #\"+tocID+\" > * > * { transition: opacity; transition-duration: 400ms; }\"\n\t\t\t\t\t+ \"#\"+tocID+\" , #\"+tocID+\" > * > * { -webkit-transition: opacity; -webkit-transition-duration: 400ms; }\"\n\t\t\t\t\t+ \"#\"+tocID+\" { padding: 0; }\"\n\t\t\t\t\t+ \"#\"+tocID+\" > div { padding: 4px 12px; }\"\n\t\t\t\t\t+ \"#\"+tocID+\" > ul { padding: 0px 12px 2px 12px; margin-top: 0; }\"\n\t\t\t\t);\n\n\t\t\t\t// For Wikia (tested in Chrome):\n\t\t\t\tif (getComputedStyle(toc)[\"background-color\"] == \"rgba(0, 0, 0, 0)\") {\n\t\t\t\t\ttoc.style.backgroundColor = 'white';\n\t\t\t\t}\n\n\t\t\t\tcheckSize();\n\n\t\t\t\treturn true;\n\n\t\t\t}\n\n\t\t\treturn false;\n\n\t\t}\n\n\t\t// Ideally we want to act before # anchor position occurs, but we may\n\t\t// need to wait for the toc if it is not added to the DOM until later.\n\t\tif (!tryTOC()) {\n\t\t\tsetTimeout(tryTOC,400);\n\t\t}\n\n\t}\n\n\n\n\t// In case you have * in your includes, only continue for pages which have\n\t// \"wiki\" before \"?\" in the URL, or who have both toc and content elements.\n\tvar isWikiPage = document.location.href.split(\"?\")[0].match(\"wiki\")\n\t\t|| ( document.getElementById(\"toc\") && document.getElementById(\"content\") );\n\n\tif (!isWikiPage)\n\t\treturn;\n\n\n\n\t// Delay. Feature 3 and 4 can run a bit later, without *too* much page\n\t// change, but with significant processor saving!\n\tsetTimeout(function(){\n\n\n\n\t//// Feature #3 : Indent the blocks so their tree-like structure is visible\n\n\t// Oct 2012: Disabled - was making a right mess of the header/nav on Wikia\n\tif (document.location.host.match(/wikia.com/)) {\n\t\tindentSubBlocks = false;\n\t}\n\n\tif (indentSubBlocks) {\n\n\t\tfunction indent(tag) {\n\t\t\t// By targetting search we avoid indenting any blocks in left-hand-column (sidebar).\n\t\t\tvar whereToSearch = document.getElementById('bodyContent') || document.getElementById('content') || document.getElementById('WikiaMainContent') || document.body;\n\t\t\tvar elems = whereToSearch.getElementsByTagName(tag);\n\t\t\tif (elems.length == 1)\n\t\t\t\treturn;\n\t\t\t// for (var i=0;i<elems.length;i++) {\n\t\t\tfor (var i=elems.length;i-->0;) {\n\t\t\t\tvar elem = elems[i];\n\t\t\t\t/* Don't fiddle with main heading, siteSub, or TOC. */\n\t\t\t\tif (elem.className == 'firstHeading')\n\t\t\t\t\tcontinue;\n\t\t\t\tif (elem.id == 'siteSub')\n\t\t\t\t\tcontinue;\n\t\t\t\tif (elem.textContent == 'Contents')\n\t\t\t\t\tcontinue;\n\n\t\t\t\t// We have found a \"heading\" element. Every sibling after this\n\t\t\t\t// element should be indented a bit.\n\n\t\t\t\t//// Current method of indenting: Create a UL and put everything\n\t\t\t\t//// inside that.\n\t\t\t\t// var newChild = document.createElement('blockquote');\n\t\t\t\t//// Unfortunately blockquotes tend to indent too much!\n\t\t\t\t// var newChild = document.createElement('DIV');\n\t\t\t\t//var newChild = document.createElement('UL'); // UL works better with my Folding script, but we must not do this to the TOC!\n\t\t\t\tvar newChild = document.createElement('div'); // <ul>s look wrong on bitbucket wikis (indent too much). And since I haven't used my folding script recently, I am switching back to a nice <div>.\n\t\t\t\tnewChild.style.marginLeft = '1.0em';\n\t\t\t\tvar toAdd = elem.nextSibling;\n\t\t\t\twhile (toAdd && toAdd.tagName != tag) {\n\t\t\t\t\t// That last condition means a h3 might swallow an h2 if they\n\t\t\t\t\t// are on the same level! But it *should* swallow an h4.\n\t\t\t\t\t// TODO: We should break if we encounter any marker with level\n\t\t\t\t\t// above or equal to our own, otherwise continue to swallow.\n\t\t\t\t\tvar next = toAdd.nextSibling;\n\t\t\t\t\tnewChild.appendChild(toAdd);\n\t\t\t\t\ttoAdd = next;\n\t\t\t\t}\n\t\t\t\telem.parentNode.insertBefore(newChild,elem.nextSibling);\n\n\t\t\t\t// CONSIDER: Alternative: Do not swallow at all, do not create\n\t\t\t\t// newChild and change the page's tree. Just modify\n\t\t\t\t// style.marginLeft, resetting it if an incompatible element style\n\t\t\t\t// already exists there, updating it if we have already indented\n\t\t\t\t// this element!\n\n\t\t\t\t// GM_log(\"Placed \"+newChild+\" after \"+elem);\n\t\t\t}\n\t\t}\n\n\t\tindent(\"H1\"); indent(\"H2\"); indent(\"H3\"); indent(\"H4\"); indent(\"H5\"); indent(\"H6\");\n\n\t}\n\n\n\n\t//// Feature #4: Change underlined headings to overlined headings.\n\n\tif (fixUnderlinesToOverlines) {\n\n\t\t// Hide any existing underlines\n\t\t// I made this !important to defeat the more specific `.markdown-body h*` rules on GitHub wikis.\n\t\tGM_addStyle(\"h1, h2, h3, h4, h5, h6 { border-bottom: 0 !important; }\");\n\n\t\t// Add our own overlines instead\n\t\tGM_addStyle(\"h1, h2, h3, h4, h5, h6 { border-top: 1px solid #AAAAAA; }\");\n\n\t\t// Do not use `text-decoration: underline;`. It will only appear as wide as the text (not filling the page width) and will make the text look like a hyperlink!\n\n\t}\n\n\n\n\t},1000);\n\n\n\n\n} // end doIt", "function w3_close() {\n document.getElementById(\"mySidebar\").style.display = \"none\";\n}", "open() {\n let sidebar = JSON.parse(JSON.stringify(this.style.sidebar));\n sidebar.transform = 'translate(220px, 0)';\n this.style.sidebar = sidebar;\n this.setState({open: true});\n }", "function toggleSidebar() {\n document.getElementById(\"sidebar-wrapper\").classList.toggle('open');\n isSideOpen = !isSideOpen;\n}", "function openNav() {\n document.getElementById(\"mySidebar\").style.width = \"auto\";\n document.getElementById(\"main\").style.marginLeft = \"400px\";\n }", "function openNav() {\n\t\n\tvar html=\"\";\n\n\n\tStore.treeIterate(function(node){\n\t\thtml+='<li class=\"list-group-item node-treeview4\" data-nodeid=\"0\" style=\"color:undefined;background-color:undefined;\" data-cell=\"'+node.cell+'\">'+node.title+'</li>';\t\t\n\t});\n\t\n\t// Store.iterate(function(index,row){\n\t// \tvar value=row[\"id\"];\n\t//\n\t// \tif (value){\n\t// \t\thtml+='<li class=\"list-group-item node-treeview4\" data-nodeid=\"0\" style=\"color:undefined;background-color:undefined;\">Article '+index+'</li>';\n\t// \t\t// html+=\"<button class='btn btn-default'> Article \"+value+\". </button>\";\n\t// \t}\n\t// });\n\n\tvar el=$(\"#mySidenav\");\n\tel.html('<ul class=\"list-group\">'+\n\t\t\thtml+\n\t\t\t'</ul>');\n\t\n\tel.css(\"width\",\"200px\");\n\t\n document.getElementById(\"main\").style.marginLeft = \"200px\";\n}", "function openListContent() {\n $(\"#sidebar2\").css(\"display\",\"block\");\n}", "function openContent() {\n $(\"#sidebar\").css(\"display\",\"block\");\n $(\"#content\").css(\"display\",\"flex\");\n $(\"#overlay\").css(\"display\",\"block\");\n}", "function w3_close()\n{\n document.getElementById(\"mySidebar\").style.display = \"none\";\n}", "function Sidebar() {\n let sidebar = document.getElementById('sidenavbar');\n sidebar.classList.toggle('isOpen');\n let grid = document.getElementById('grid-container');\n grid.classList.toggle('no_sidenavbar');\n}", "function sidebar(){\r\n\t\tvar sidebar = document.getElementById(\"side-bar\");\r\n\t\tsidebar.style.display=\"block\";\r\n\t\tsidebar.style.animation = \"sidebar 0.2s\";\r\n\t\tsidebar.style.animationFillMode = \"forwards\";\r\n\t}", "function w3_close() {\n mySidebar.style.display = \"none\";\n}", "function w3_close() {\n mySidebar.style.display = \"none\";\n}", "function w3_close() {\n mySidebar.style.display = \"none\";\n}", "function openRepo(){\n\twindow.win = window.open( mw.config.get('edugui') );\n}", "function w3_open() {\n if (mySidebar.style.display === 'block') {\n mySidebar.style.display = 'none';\n overlayBg.style.display = \"none\";\n } else {\n mySidebar.style.display = 'block';\n overlayBg.style.display = \"block\";\n }\n}" ]
[ "0.78074807", "0.7791956", "0.74522203", "0.74028146", "0.7391196", "0.7248743", "0.7234399", "0.72172916", "0.72172916", "0.71594596", "0.7088858", "0.707996", "0.6980334", "0.692569", "0.6891381", "0.6857213", "0.68002427", "0.67895705", "0.67701495", "0.6762819", "0.67243695", "0.67190546", "0.67086256", "0.66824305", "0.6680428", "0.6679389", "0.6679389", "0.6679389", "0.6679389", "0.66648835", "0.6630957", "0.6607538", "0.6605265", "0.6605265", "0.6605265", "0.658962", "0.65792346", "0.65732133", "0.6557089", "0.65457004", "0.65404046", "0.6529878", "0.64854985", "0.6425039", "0.6424419", "0.6405301", "0.6361485", "0.63497734", "0.6329968", "0.632734", "0.6283341", "0.6274837", "0.6264335", "0.62566555", "0.6233065", "0.62052983", "0.6196923", "0.6183169", "0.615607", "0.61319196", "0.60760814", "0.60738856", "0.60437065", "0.603803", "0.6015596", "0.60147893", "0.60147893", "0.5991457", "0.5985093", "0.59807724", "0.59633905", "0.59505326", "0.5948573", "0.5946979", "0.59380007", "0.59380007", "0.59380007", "0.59380007", "0.5932749", "0.59175587", "0.5907944", "0.5871435", "0.58690524", "0.5867989", "0.5865778", "0.58567834", "0.58542114", "0.5852886", "0.5851312", "0.5835529", "0.58215487", "0.58167994", "0.5809155", "0.579418", "0.57930404", "0.5786894", "0.5786894", "0.5786894", "0.57783914", "0.57768863" ]
0.71712005
9
Conversation to get the number by asking for 3 sequences containing 3 digits, instead of trying to get the whole number at once
START() { this.$session.$data.COMPONENT_PHONE_NUMBER.phoneNumberSequenceCount = 0; this.$session.$data.COMPONENT_PHONE_NUMBER.phoneNumberRaw = ''; this.$speech.t('component-phone-number.sequence-start'); return this.ask(this.$speech); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function threeNumber(number) {\n\tlet text = number.toString().split(\"\").reverse();\n\tlet temp = [];\n\tif (text.length > 3) {\n\t\tfor (let i = text.length -1; i >= 0; i--)\n\t\t\tif ((i)%3 === 0 & i>0) {\n\t\t\t\ttemp.push(text[i]);\n\t\t\t\ttemp.push(\",\");\n\t\t\t} else {\n\t\t\t\ttemp.push(text[i])\n\t\t\t}\n\t\treturn temp.join(\"\");\n\t} else {\n\t\treturn number;\n\t}\n\n}", "function sequencia3(num) {\n return 0\n}", "function CEPNumbers3(str)\n {\n return str.toString().replace(/\\D/g, '').substr(0,8);\n }", "function threeDigitNumber(a) {\n\n var b = a;\n\n if (b < 0) {\n b = -b;\n }\n\n if (b >= 100 && b <= 999) {\n return \"Ima 3 cifre.\";\n } else {\n return \"Nema 3 cifre.\";\n }\n\n}", "function numberThreeDigit(Num) {\n Num += '';\n Num = Num.replace(/,/g, '');\n x = Num.split('.');\n x1 = x[0];\n x2 = x.length > 1 ? '.' + x[1] : '';\n var rgx = /(\\d+)(\\d{3})/;\n while (rgx.test(x1))\n x1 = x1.replace(rgx, '$1' + ',' + '$2');\n return x1 + x2;\n}", "function alternative(num) {\n let i = 0;\n let digit = 0;\n let n = Math.floor(num);\n\n while (n >= 1) {\n if (n % 10 == 6) {\n digit = i + 1;\n }\n\n n = Math.floor(n / Math.floor(10));\n i++;\n }\n\n return digit === 0 ?\n num :\n num + 3 * Math.pow(10, digit - 1);\n}", "function plushThree(num3) {\n return num3 + 3;\n}", "function wordToDigit3(words) {\n const NUMBERS = {\n zero: 0,\n one: 1,\n two: 2,\n three: 3,\n four: 4,\n five: 5,\n six: 6,\n seven: 7,\n eight: 8,\n nine: 9,\n };\n\n return words.replace(/\\w+/g, (word) => {\n const key = word.toLowerCase();\n return Object.keys(NUMBERS).includes(key) ? NUMBERS[key] : word;\n });\n}", "function createPhoneNumber(numbers){\n let fst = numbers.slice(0, 3).join('')\n let scnd = numbers.slice(3, 6).join('')\n let thrd = numbers.slice(6, 10).join('')\n console.log(`(${fst}) ${scnd}-${thrd}`)\n }", "function dans_sequence(number) {\n var array = [];\n var newNumber;\n for(var i = number * 2; i < number + 38; i += 2){\n if(i > number * 10){\n var newNumber = i / 4;\n } else {\n newNumber = i;\n }\n array.push(newNumber);\n }\n return array;\n}", "function timesThree( ){\n //create a loop to ask for 3 numbers\n let myNums = []\n for (let i=0; i<3;i++){\n let num= prompt ('give me a number to multiply');\n myNums.push(num);\n }//end for loop\n\n let multithree = (myNums[0]*myNums[1]*myNums[2]); //take three numbers given and multiply them\n return multithree \n} //end function timesThree", "function printNum() {\n\n var nStr = read(\"num\");\n n = parseInt(nStr) + 1;\n var result = document.getElementById(\"result\");\n result.innerHTML = \"\";\n\n for (var i = 1; i < n; i++) {\n if (((i % 3) == 0) && ((i % 7) == 0)) {\n result.innerHTML += i + \" % 3 and 7 = 0 <br />\";\n }\n }\n}", "function sequencia4(num) {\n return 0\n}", "function extractLastThreeDigits(n) {\n var s = n.toString();\n return Number(s.substring(s.length - 3, s.length)) || -1;\n }", "function getNumber(number){\n //your code here\n if (number % 5 == 0 && number % 3 == 0) {\n return \"BOTH\";\n }\n \n else if (number % 3 == 0) {\n return \"THREE\";\n }\n \n else if (number % 5 == 0) {\n return \"FIVE\";\n }\n \n else {\n return number;\n }\n}", "function threeChar(number) {\n if (number === 1) {\n console.log(\"I\");\n }\n else if (number === 2) {\n console.log(\"II\");\n }\n\n else if (number === 3) {\n console.log(\"III\");\n }\n}", "function solution(number){\n let i = number - 1\n let multiples = []\n while (i > 0) {\n if (i % 3 == 0 || i % 5 == 0) {\n multiples.push(i)\n }\n i--\n }\n let result = 0\n multiples.forEach(element => result = element + result)\n return result\n }", "function findSequence (n, start) {\n const result = [];\n let count = start;\n\n while (result.length < n) {\n const digitsSum = `${count}`.split('').reduce((acc, item) => acc + parseInt(item), 0);\n\n if (count % digitsSum === 0) result.push(count);\n\n count++;\n }\n\n return result;\n}", "function nPeater (str, num1) {\n let front = str.slice(0,3);\n // let output = \"\";\n //\n // for (let i = 0; i < num1; i++) {\n // output += front;\n // }\n // return output;\n return front.repeat(num1)\n}", "function multiplos(numero) {\n let resultado = \"\";\n\n if (numero % 3 === 0 && numero % 5 === 0) {\n resultado = \"Buzzlightyear\";\n } else if (numero % 3 === 0) {\n resultado = \"buzz\";\n } else if (numero % 5 === 0) {\n resultado = \"Lightyear\";\n } else {\n return numero;\n }\n\n return resultado;\n\n}", "function checkThreeDigit(a) {\n if (a > 99 && a < 1000) {\n return \"Number is three digit\";\n } else {\n return \"Number is not three digit\";\n }\n}", "function addThree(numberinput) {\n return numberinput + 3;\n}", "function multipleOf3() {\r\n let multiples = [];\r\n for (const index of lostNumbers) {\r\n if (index % 3 === 0) {\r\n multiples.push(index);\r\n }\r\n }\r\n console.log('Números múltiplos de 3 son: ' + multiples);\r\n return multiples;\r\n}", "function yourNumber() {\n read.question(\"Enter value of N : \",(n) => {\n var range = Math.pow(2,n);\n findNumber(0,range);\n });\n}", "function padToThree(number) {\n\t\tif (number <= 999) {\n\t\t\tnumber = (\"00\" + number).slice(-3);\n\t\t}\n\t\treturn number;\n\t}", "function padToThree(number) {\n\t\tif (number <= 999) {\n\t\t\tnumber = (\"00\" + number).slice(-3);\n\t\t}\n\t\treturn number;\n\t}", "function getRomanNumerals_thirdDigitValues() {\n\t\treturn [\n\t\t\t'',\n\t\t\t'c',\n\t\t\t'cc',\n\t\t\t'ccc',\n\t\t\t'cd',\n\t\t\t'd',\n\t\t\t'dc',\n\t\t\t'dcc',\n\t\t\t'dccc',\n\t\t\t'cm',\n\t\t];\n\t}", "checksum(number){\n\t\tvar result = 0;\n\n\t\tvar i;\n\t\tfor(i = 0; i < 12; i += 2){\n\t\t\tresult += parseInt(number[i]);\n\t\t}\n\t\tfor(i = 1; i < 12; i += 2){\n\t\t\tresult += parseInt(number[i]) * 3;\n\t\t}\n\n\t\treturn (10 - (result % 10)) % 10;\n\t}", "function thirdBit() {\n\n var number = jsConsole.readInteger('#input');\n\n // check for a remainder (if someone mistakenly put a float number)\n var remainder = jsConsole.read('#input') % 1;\n\n if (!isNaN(number) && !remainder) {\n\n var bit3 = ((number >> 3) & 1).toString();\n\n var binary = number.toString(2);\n\n // Add leading zeros\n var str = \"0000000000000000\".substr(binary.length) + binary;\n\n // Add space (divide into two 8-bits parts)\n str = str.substr(0, 8) + ' ' + str.substr(8, 8);\n\n jsConsole.write('Binary representation : ' + str + ' | ');\n\n jsConsole.writeLine('bit #3 is : ' + bit3);\n } else {\n\n jsConsole.writeLine(jsConsole.read('#input') + ' is NOT a number or is NOT an Integer number');\n }\n}", "function is3digit(num) {\n if (num / 100 >= 1 && num / 100 < 10) {\n return \"Broj \" + num + \" is a three digit long.\";\n }\n else return \"Number \" + num + \" is not three digit long.\"\n}", "function multiThreeNum(num1,num2,num3){\n console.log(num1*num2*num3)\n}", "function mergeNumbers(digit1, digit2, digit3) {\n let merge = `${digit1}${digit2}${digit3}`; \n let newNumber = merge; \n return newNumber; \n}", "static async validateQuantity(input) {\r\n let quantity = input && input.trim();\r\n let answerreturned ={};\r\n const wordsToNumber = require('words-to-number');\r\n const string = quantity;\r\n if (string.match(/\\d+/g)){\r\n const casenumber = string.match(/\\d+/g).map(Number);\r\n if (casenumber){\r\n clearnumber = parseInt(casenumber,10);\r\n }\r\n } else if (typeof(string)=='string') {\r\n clearnumber = await wordsToNumber(string);\r\n clearnumber = clearnumber.response;\r\n console.log(clearnumber);\r\n }\r\n if (clearnumber!='' && clearnumber>=1){\r\n answerreturned = { success: true, clearnumber: clearnumber };\r\n } else{\r\n answerreturned = { success: false, message: 'Please enter a valid number of rooms.' };\r\n }\r\n return answerreturned;\r\n }", "checksum(number){\n\t\tvar result = 0;\n\n\t\tvar i;\n\t\tfor(i = 1; i < 11; i += 2){\n\t\t\tresult += parseInt(number[i]);\n\t\t}\n\t\tfor(i = 0; i < 11; i += 2){\n\t\t\tresult += parseInt(number[i]) * 3;\n\t\t}\n\n\t\treturn (10 - (result % 10)) % 10;\n\t}", "function getSpecialNumbers(from, to) {\n let resultArray = []\n for (let i = from; i <= to; i++) {\n if (i % 3 === 0) {\n resultArray.push(i)\n }\n }\n return resultArray\n}", "function displayNumber(n){\n if (resultado.textContent == '0' & n=='0') {\n\n }else if (cantDigitos < 8 & first == 0) {\n resultado.innerHTML = '';\n resultado.textContent = resultado.textContent + n;\n first = 1;\n cantDigitos = cantDigitos + 1;\n }else if (cantDigitos < 8 & first == 1) {\n resultado.textContent = resultado.textContent + n;\n cantDigitos = cantDigitos + 1;\n }else if (cantDigitos < 8 & first == 2 ){\n resultado.textContent = resultado.textContent + n;\n puntoPermitido = 0;\n first = 1 ;\n }\n}", "function createPhoneNumber(numbers){\n var numArr = numbers;\n var output = '';\n output += \"(\";\n for (var i = 0; i < 3; i++){\n output += numArr[i];\n }\n for (var x = 0; x < 3; x++){\n numArr.shift();\n }\n output += ') '\n for (var j = 0; j < 3; j++){\n output += numArr[j];\n }\n for (var y = 0; y < 3; y++){\n numArr.shift();\n }\n output += '-';\n for (var k = 0; k < 4; k++){\n output += numArr[k]\n }\n return output;\n}", "function three( n ) {\n const _100 = 100,\n hundreds = n / _100 | 0,\n hundsWord = `${one( hundreds )} Hundred`,\n tensOnes = n - hundreds * _100,\n tensOnesWord = two( tensOnes ),\n isLTHundred = isZero( hundreds ) && !isZero( tensOnes ),\n isMultHundred = !isZero( hundreds ) && isZero( tensOnes ),\n isHundsTensOnes = !isZero( hundreds * tensOnes );\n\n if ( isLTHundred ) return tensOnesWord;\n if ( isMultHundred ) return hundsWord;\n if ( isHundsTensOnes ) return `${hundsWord} ${two( tensOnes )}`;\n return '';\n}", "function generateNumber() {\n var numberString = \"\";\n // keep making random numbers until we have 4 unique digits\n while( numberString.length < 4 ) {\n // create a number between 0-9\n var number = Math.floor(Math.random() * 10);\n \n // check to see if the number already exists in our numberString\n // we cannot have two of the same number\n if ( !numberString.includes(number) ) {\n numberString += number;\n }\n }\n return numberString;\n }", "function retnums(cval,nums){\n var len=$.trim($(\"#\"+cval).val()).length;\n len=140-len;\n if (len<0) {\n $(\"#\"+cval).val($.trim($(\"#\"+cval).val()).slice(0,140));\n len=0;\n }\n $(\"#\"+nums).html(len);\n}", "function threeNumMulti(num5,num6,num7){\n\n var total = num5*num6*num7;\n return total;\n}", "function sumDigits3(n) {\n var i = 0;\n var sum = 0;\n number = Math.abs(number);\n while (number != 0) {\n sum += number % 10;\n number = Math.floor(number / 10);\n }\n\n return sum;\n}", "function divisibleByThree(digits) {\n const sumOfDigits = digits.split('').reduce((acc, val) => acc + +val, 0);\n return sumOfDigits % 3 === 0;\n}", "function sequencia2(num) {\n return 0\n}", "function checa_cnpj(s) {\r\n\tvar mensagem = \"informe corretamente o número do CNPJ\"\r\n\tvar msg = \"\";\r\n\tvar y;\r\n\tvar c = s.substr(0, 12);\r\n\tvar dv = s.substr(12, 2);\r\n\tvar d1 = 0;\r\n\tfor (y = 0; y < 12; y++) {\r\n\t\td1 += c.charAt(11 - y) * (2 + (y % 8));\r\n\t}\r\n\tif (d1 == 0) msg = mensagem;\r\n\td1 = 11 - (d1 % 11);\r\n\tif (d1 > 9) d1 = 0;\r\n\tif (dv.charAt(0) != d1) msg = mensagem;\r\n\td1 *= 2;\r\n\tfor (y = 0; y < 12; y++) {\r\n\t\td1 += c.charAt(11 - y) * (2 + ((y + 1) % 8));\r\n\t}\r\n\td1 = 11 - (d1 % 11);\r\n\tif (d1 > 9) d1 = 0;\r\n\tif (dv.charAt(1) != d1) msg = mensagem;\r\n\treturn msg;\r\n}", "function threeNums(num1, num2, num3) {\n return \"hello\";\n}", "function findAnswer(number) {\n const res = Math.floor(number / 3) - 2;\n // If the result of the division and subtraction is 0\n // or lower, we return 0.\n if (res < 1) return 0;\n // Return res + the result of the function recursively\n // and it'll give us res + res(of res) + ...\n else return res + findAnswer(res);\n }", "function numberGet () {\n\tvar initialTemp = userInput.value;\n\treturn initialTemp;\n}", "function sequencia1(num) {\n return 0\n}", "function getPolishForm (c) {\n if (c === 1) {\n return 0\n } else if (Math.floor(c) !== c) {\n return 1\n } else if (c % 10 >= 2 && c % 10 <= 4 && !(c % 100 > 10 && c % 100 < 20)) {\n return 2\n } else {\n return 3\n }\n }", "function isThreeDigit(n) {\n return n >= 100 && n < 1000\n}", "function multiple() {\n // let input = prompt();\n if (input % 3 === 0) {\n console.log(\"짝\");\n } else {\n console.log(input);\n }\n}", "function randomLoto3 (RNG) {\n var ticket = RNG.integer(0, 999) + '';\n while (ticket.length < 3) { ticket = '0' + ticket }\n return ticket;\n}", "function getPolishForm(c) {\n if (c === 1) {\n return 0;\n } else if (Math.floor(c) !== c) {\n return 1;\n } else if (2 <= c % 10 && c % 10 <= 4 && !(10 < c % 100 && c % 100 < 20)) {\n return 2;\n } else {\n return 3;\n }\n }", "function answer() {\r\n return Math.floor(Math.random() * 3) + 1;\r\n }", "function multiplyThreeNumbers(factor1, factor2, factor3){\n return factor1*factor2*factor3;\n}", "function getDNILetter () { \r\n dniLetter =\"TRWAGMYFPDXBNJZSQVHLCKET\"; \r\n position = $(\"#dniNumber\").val() % 23; \r\n return dniLetter.substring(position, position+1); \r\n}", "function triple(num){\n return num * 3\n}", "function firstRecurringCharacter3(input) {\n for(let i = 0; i < input.length - 1; i++ ){\n for (let j = i + 1; j >= 0; j--) {\n if (input[i] === input[j] && i !== j) {\n return input[i];\n }\n }\n }\n return undefined;\n}", "function getPolishForm(c) {\n if (c === 1) {\n return 0;\n } else if (Math.floor(c) !== c) {\n return 1;\n } else if (c % 10 >= 2 && c % 10 <= 4 && !(c % 100 > 10 && c % 100 < 20)) {\n return 2;\n } else {\n return 3;\n }\n }", "function getRandNum(){\n attempts = 3;\n userPickRes.innerHTML = '';\n userPick.value = '';\n rand = Math.random();\n rand = Math.floor(rand * 11);\n console.log(rand);\n \n}", "function guessPin(numberOfDigits) {\n\tvar startTime = new Date();\n\tguess = -1;\n\twhile (guess != pin) {\n\t\tguess = (parseInt(guess) + 1).toString();\n\t\tif (guess.length < numberOfDigits) {\n\t\t\tfor (i = guess.length; i < numberOfDigits; i++) {\n\t\t\t\tguess = '0' + guess;\n\t\t\t}\n\t\t}\n\t}\n\tvar endTime = new Date();\n\tduration = endTime - startTime;\n\treturn guess;\n}", "function div_by_3(num) {\r\n \treturn num % 3;\r\n }", "function crore(number){\n\t\t\t\tif(number.length==8){\n\t\t\t\t\tsubnum=number[1]+number[2]+number[3]+number[4]+number[5]+number[6]+number[7];\n\t\t\t\t\tword= first[number[0]]+\" \"+unit[3]+\" \"+lakh(subnum);\n\t\t\t\t\treturn word;\n\t\t\t\t}\n\t\t\t\telse if(number.length==9){\n\t\t\t\t\tsubnum=number[2]+number[3]+number[4]+number[5]+number[6]+number[7]+number[8];\n\t\t\t\t\tword= first2degred(number[0]+number[1])+\" \"+unit[3]+\" \"+lakh(subnum);\n\t\t\t\t\treturn word;\n\t\t\t\t}\n\t\t\t}", "function makeid() {\n const {possible, n} = makeid\n let alphaHex = n.toString(26).split(''), c, r = ''\n while(c = alphaHex.shift()) r += possible[parseInt(c, 26)]\n makeid.n++\n return r\n}", "function getRandomNum() {\n var num = Math.floor(Math.random() * (14 - 1)) + 1;\n if (num === 11) {\n return \"J\";\n } else if (num === 12) {\n return \"Q\";\n } else if (num === 13) {\n return \"K\";\n } else {\n return num;\n }\n}", "function isThreeDigit(num) {\r\n if ((num >= 100 && num <= 999) || (num <= -100 && num >= -999)) {\r\n return \"three digit number\";\r\n } else {\r\n return \"not three digit number\";\r\n }\r\n }", "function seq(){\nalert(\"A sequence is a set of numbers arranged in a particular order eg 2,4,6,8,10,.....In this sequence to get the next number add 2 to the previous number. If these numbers are given in no particular order eg 10,2,6,4,8 they no longer form a sequence.\");\nalert(\"A sequence can be defined by giving a connection between one term and the next.This connection can be given in words or as a formula eg The first term of a sequence is 2 and the next term is given by Un+1=2Un-1.Write down the next three terms of the sequence.Do this:U1=2, to get the next term we do something to U1. We insert U1 into the formula hence U1+1=2×U1-1 this gives U2=2×2+1 this gives U2=4-1 and this gives U2=3.To get the next term we insert U2 into the formula ie U2+1=2×U2-1,this gives U3=2×3-1=6-1=5.To get the next term we insert U3 into the formula and this gives U3+1=2×U3-1 and this gives U4= 2×5-1=10-1=9 hence U1=2,U2=3,U3=5 and U4=9.\");\nalert(\"We can also relate a term to its position in the sequence eg The nth term of a sequence,Un, is given by Un=2ⁿ+1.Find the third and fourth terms.Do this: third term is term 3 hence n=3 and so U3=2³+1=8+1=9. Fourth term is term 4 so n=4 hence U4=2⁴+1=16+1=17.\");\n}", "function getControlDigit(barcode){\n arr_barcode=barcode.split('');\n sum_dig_odd=0;\n sum_dig_even=0;\n for(let i=0; i<arr_barcode.length; i++)\n i % 2 == 0 ? sum_dig_even += parseInt(arr_barcode[i]) : sum_dig_odd += parseInt(arr_barcode[i]);\n sum_result=(sum_dig_odd*3)+sum_dig_even;\n rest = sum_result % 10;\n rest==0 ? result=0 : result=10-rest\n return result;\n}", "function createPhoneNumber(numbers){\n return \"(\" + numbers.slice(0,3).join(\"\") + \") \" + numbers.slice(3,6).join(\"\") + \"-\" + numbers.slice(6,10).join(\"\");\n}", "function TrupleNum(num) {\n return num * 3;\n}", "function addThree(num) {\n return num + 3;\n }", "function multiplyThreeRestZebra(numA, numB, numC){\n let value = numA * numB * numC\n if (value % 3 === 0){\n //alert(\"ZEBRA\")\n return value\n }else return value\n}", "function getLotto6() {\n var num = getRanNum6();\n for (var i = 0; i < num.length; i++) {\n if (num[i] < 10) {\n num[i] = \"0\" + num[i] \n }\n else {\n num[i] = num[i].toString();\n } \n }\n var cnum = num.join(\"\");\n return cnum;\n}", "function formatUang(number) {\n //code here\n number = number.toString();\n let str = \"\";\n count = 1;\n for (let i = number.length - 1; i >= 0; i--) {\n str = number[i] + str;\n if (count % 3 === 0 && i !== 0) {\n str = \".\" + str;\n }\n count++;\n }\n // console.log(str)\n str = \"Rp\" + str + \",00\";\n return str;\n}", "function sequence(angka1, angka2, angka3) {\n \n let hasil = 0\n let index = ''\n for (let i = angka1; i <= angka2; i+= angka3) {\n hasil += i\n index += i +'+'\n \n }\n return hasil + ' // ' + index + ' = ' + hasil\n}", "function greaterOfThree(int1, int2, int3) {\n\tif(int1 > int2 && int1 > int3){return int1}\n\t\telse if (int1 < int2 && int2 > int3){return int2}\n\t\t\telse if(int3 > int2 && int1 < int3){return int3}\n\t\t\t\telse{console.log(\"No repeating numbers!!!!!\")}\n}", "static read3(data, byteOffset) {\r\n const v0 = (data[byteOffset + 0] +\r\n (data[byteOffset + 1] << 8) +\r\n (data[byteOffset + 2] << 16)) >>> 0;\r\n return BigInt(v0);\r\n }", "function test(input) {\n\n var results = [];\n for (var i = 1; i <= input; i++) {\n\n if (i % 3 == 0 ) {\n results.push(\"I'm sorry, Dave. I'm afraid I can't do that.\");\n } else if (i.toString().match(/0/)) {\n results.push(\"Beep!\")\n\n } else if (i.toString().match(/1/)) {\n results.push(\"Boop!\")\n\n } else {\n results.push(i);\n }\n }\n return results;\n }", "function ejercicio3(){\n let numero4=prompt(\"Ingresa una cantidad\")\n let result=0\n if (numero4>0){\n for (let x=0;x<numero4.length;x++){\n result+=parseInt(numero4[x])\n }\n console.log(`Cantidad Ingresada: ${numero4}`)\n console.log(`La suma de los digitos en la cantidad es: ${result}`)\n }\n else\n console.log(\"La cantidad debe ser mayor que 0\")\n}", "function generatePhoneNumber(numeroTelefone) {\n // verificar o tamanho do array\n \n if (numeroTelefone.length != 11) {\n return 'Array com tamanho incorreto.';\n }\n // verificar se o número repetiu mais que três vezes\n let contador = 0;\n let repetiu = false;\n let listaAuxiliar = numeroTelefone;\n for (let i = 0; i < numeroTelefone.length ; i += 1) {\n for (let j = 0; j < numeroTelefone.length ; j += 1){\n if (listaAuxiliar[i] === numeroTelefone[j]){\n contador += 1\n if (contador === 3) {\n repetiu = true;\n }\n }\n }\n contador=0;\n }\n // estabelecendo as condições de return \n for (let x in numeroTelefone){\n if (numeroTelefone[x] < 0 || numeroTelefone[x] > 9 || repetiu === true ) {\n return 'não é possível gerar um número de telefone com esses valores';\n }\n }\n numeroTelefone.splice(0,0,'(')\n numeroTelefone.splice(3,0,')')\n numeroTelefone.splice(4,0,' ')\n numeroTelefone.splice(10,0,'-')\n \n let numeroFormatado = '';\n for (let x in numeroTelefone){\n numeroFormatado += numeroTelefone[x]\n }\n return numeroFormatado;\n \n}", "function numberic_to_string(so)\n{\n var i;\n var j;\n var kq = \"\";\n var l;\n var dk;\n var tmp = \"\";\n var check = false;\n var a = new Array(32);\n\n //kiem tra kieu so\n //Loai het so 0 o dau\n while (so.length > 0 && so.charAt(0) == \"0\"){\n so = so.substring(1,so.length);\n }\n //alert(so);\n l = so.length;\n if (l > 28){\n return \"Số không hợp lệ\";\n }\n\n //Load cac chu so cua so can doc\n //vao mang a\n for (var i=1;i<=l;i++){\n a[i] = parseInt(so.charAt(i-1));\n }\n //Bat dau doc tu trai sang phai\n for (var i=1;i<=l;i++){\n\n if((l - i) % 3 == 2 && a[i] == 0 && (l - i >= 2)) {\n if (a[i + 1] != 0 || a[i + 2] != 0) {\n kq = kq + \"không \";\n }\n }\n\n if (a[i] == 2){\n kq = kq + \"hai \";\n }\n if (a[i] == 3){\n kq = kq + \"ba \";\n }\n if (a[i] == 6){\n kq = kq + \"sáu \";\n }\n if (a[i] == 7){\n kq = kq + \"bảy \";\n }\n if (a[i] == 8){\n kq = kq + \"tám \";\n }\n if (a[i] == 9){\n kq = kq + \"chín \";\n }\n\n\n //Xu ly cach doc so 4\n if (a[i] == 4) {\n if (i > 1 && (l - i) % 3 == 0){\n if (a[i - 1] > 1){\n kq = kq + \"tư \";\n }else{\n kq = kq + \"bốn \";\n }\n }else{\n kq = kq + \"bốn \";\n }\n } //a(i)=4\n\n //Xu ly cach doc so 5\n if (a[i] == 5){\n if (i > 1 && (l - i)% 3 == 0){\n if (a[i - 1] != 0 ){\n kq = kq + \"lăm \";\n }else{\n kq = kq + \"năm \";\n }\n }else{\n kq = kq + \"năm \";\n }\n } //a(i)=5\n\n //Xu ly cach doc so 1\n if (a[i] == 1) {\n //doc la muoi neu no la hang chuc\n if ((l - i) % 3 == 1) {\n kq = kq + \"mười \";\t//doc la mot neu la hang don vi\t//va hang chuc >1\n }else{\n if ((l - i) % 3 == 0 && (i > 1)){\n if (a[i - 1] > 1){\n kq = kq + \"mốt \";\n }else{\n kq = kq + \"một \";\n }\n }else{\n kq = kq + \"một \";\n }\n }\n } //a(i)=1\n\n\n //Doc tiep la muoi neu\n //No la so hang chuc va\n //Khac 1 va 0\n if ((l - i) % 3 == 1 && a[i] != 0 && a[i] != 1){\n kq = kq + \"mươi \";\n }\n\n if ((l - i) % 3 == 1 && a[i] == 0 && a[i + 1] != 0){\n kq = kq + \"linh \";\n }\n\n if ((l - i) % 3 == 2 && (a[i + 1] != 0 || a[i + 2] != 0)){\n kq = kq + \"trăm \";\n }\n\n if ((i + 2) <= l) {\n if (a[i] != 0 && (l - i) % 3 == 2){\n if (a[i + 1] == 0 && a[i + 2] == 0){\n kq = kq + \"trăm \";\n }\n }\n }\n\n if ((l - i) == 3){\n kq = kq + \"nghìn \";\n }\n if ((l - i) == 6){\n kq = kq + \"triệu \";\n }\n if ((l - i) == 9){\n kq = kq + \"tỷ \";\n }\n\n if ((l - i) == 12){\n check = true;\n for (j=i+1;i<l;i++){\n if (a[i + 1] != 0){\n check = false;\n }\n }\n if (check == false) {\n kq = kq + \"nghìn \";\n }else{\n kq = kq + \"nghìn tỷ \";\n }\n }\n\n if ((l - i) == 15){\n kq = kq + \"triệu tỷ \";\n }\n if ((l - i) == 18){\n kq = kq + \"tỷ tỷ \";\n }\n if ((l - i) == 21){\n kq = kq + \"nghìn tỷ tỷ \";\n }\n if ((l - i) == 24){\n kq = kq + \"triệu tỷ tỷ \";\n }\n if ((l - i) == 27){\n kq = kq + \"tỷ tỷ tỷ \";\n }\n if ((l - i) == 30){\n kq = kq + \"nghìn tỷ tỷ \";\n }\n\n //Xu ly bo 3 so khong\n if (((l - i) % 3 == 2) && (a[i] == 0) && (a[i + 1] == 0) && (a[i + 2] == 0)){\n i = i + 2;\n }\n\n //Xu ly tat ca so khong con lai\n if ((l - i) % 3 == 0){\n dk = 1;\n for (j=i+1;j<=l;j++){\n if (a[j] != 0){\n dk = 0;\n }\n }\n }\n if (dk == 1){\n break;\n }\n\n }\n\n //Viet hoa chu cai dau tien\n if (kq == \"\") kq = \"không\"\n while (kq.charAt(kq.length) == \",\"){\n kq = kq.substring(0,kq.length-1);\n }\n kq = kq.charAt(0).toUpperCase() + kq.substring(1,kq.length);\n return kq + \" đồng\";\n}", "function getLongQuestionNumber(questionNumber) {\n let alphabet = String.fromCharCode(alphabetIndex);\n return `${questionNumber}${alphabet}`;\n}", "function getCode(){\n var numbers = \"0123456789\";\n\n var chars= \"abcdefghijklmnopqrstuvwxyz\";\n \n var code_length = 6;\n var number_count = 3;\n var letter_count = 3;\n \n var code = '';\n \n for(var i=0; i < code_length; i++) {\n var letterOrNumber = Math.floor(Math.random() * 2);\n if((letterOrNumber == 0 || number_count == 0) && letter_count > 0) {\n letter_count--;\n var rnum = Math.floor(Math.random() * chars.length);\n code += chars[rnum];\n }\n else {\n number_count--;\n var rnum2 = Math.floor(Math.random() * numbers.length);\n code += numbers[rnum2];\n }\n }\nreturn code\n}", "function formMessage($num, $str1, $str2, $str3) {\n\t$val = $num % 100;\n\n\tif ($val > 10 && $val < 20) {\n\t\treturn $num+' '+$str3;\n\t} else {\n\t\t$val = $num % 10;\n\t\tif ($val == 1) {\n\t\t\treturn $num+' '+$str1;\n\t\t} else if ($val > 1 && $val < 5) {\n\t\t\treturn $num+' '+$str2;\n\t\t} else {\n\t\t\treturn $num+' '+$str3;\n\t\t}\n\t}\n}", "function toNumber(no) {\n let chars = no.split('');\n if(chars.length === 1) {\n return parseInt(chars[0]);\n } else {\n console.log(Math.pow(10,chars.length - 1) * parseInt(chars[0]));\n return Math.pow(10,chars.length - 1) * parseInt(chars[0]) + toNumber(no.substr(1))\n }\n}", "function createPhoneNumber(numbers) {\n\tconst first3 = `(${numbers.splice(0, 3).join('')})`;\n\tconst rest = `${numbers.splice(0, 3).join('')}-${numbers\n\t\t.splice(0, 4)\n\t\t.join('')}`;\n\n\treturn `${first3} ${rest}`;\n}", "getOneThird() {\n return Math.floor(this.state.numberOfProblems / 3);\n }", "function createPhoneNumber(numbers){\n result = \"(\"\n for (i=0; i<3; i++) {\n result += numbers[i].toString()\n }\n result += \") \"\n for (i=3; i<6; i++) {\n result += numbers[i].toString()\n }\n result += \"-\"\n for (i=6; i<numbers.length; i++){\n result += numbers[i].toString()\n }\n return result\n}", "function timesTwoPlusThree(input){\n return (input*2)+3;\n}", "function returnVal(num) {\n return num * 3;\n}", "function calculaPromedioDeTresNumeros(num1, num2, num3){\r\n let promedio = (num1 + num2 +num3)/3;\r\n // return 'El promedio es: ' + promedio + ' dolares';\r\n return `El promedio es: ${promedio} dolares`;\r\n}", "function getPhone() {\n let num = (min, max) => String(getRandomInt(min, max));\n return (\n num(0, 10) + num(0, 10) + num(0, 10) + '-'\n + num(0, 10) + num(0, 10) + num(0, 10) + '-'\n + num(0, 10) + num(0, 10) + num(0, 10) + num(0, 10)\n );\n}", "function format(n) {\n var str = \"\";\n for (var i = 0; n > 0; i++) {\n var c = n % 10;\n n = Math.floor(n / 10);\n if (i % 3 === 0 && i !== 0) {\n str = \",\" + str;\n }\n str = c + str;\n }\n return str;\n}", "function thirdToLast(value){\n return value[value.length-3];// returns third to last value sequence\n}", "function sequence2(number) {\n const boxArr = [];\n for(let i = 1; i <= 3; i++) {\n for (let j = 0; j < 5; j++) \n boxArr.push(j) \n }\n return boxArr.join(\" \")\n}", "function loto3 (DQC) {\n var numbers = [];\n var messages = [];\n var expires = [];\n\n // generate lucky numbers!\n for (var i = 0; i < 3; i++) {\n numbers.push(DQC.RNG.integer(0, 9));\n }\n\n messages.push(helpers.format('LOTO 3:', true) + ' The winning numbers are... ' + numbers.join('! ') + '!');\n\n // check for winning tickets\n _.each(DQC.data.character, function (character) {\n _.each(character.loto3, function (ticket) {\n var test = _.map(ticket.split(''), function (num) { return parseInt(num, 10); });\n var matches = 0;\n var num1, index;\n\n for (var i = 0; i < numbers.length; i++) {\n num1 = numbers[i];\n index = _.findIndex(test, function (num2) { return num1 === num2; });\n if (index > -1) {\n matches++;\n delete test[index];\n continue;\n }\n }\n\n if (matches === 3) {\n // grand prize -- 500G\n messages.push('WINNER! ' + character.displayName() + ': First Prize! +500 gold! (' + ticket + ')');\n character.gold += 500;\n } else if (matches === 2) {\n // second prize -- 40G\n messages.push('WINNER! ' + character.displayName() + ': Second Prize! +40 gold! (' + ticket + ')');\n character.gold += 40;\n }\n });\n\n if (character.loto3.length) {\n expires.push(character.displayName());\n character.loto3 = [];\n }\n });\n\n // only return lottery results if there are expiring tickets\n if (expires.length) {\n messages.push(helpers.format('[Expiring tickets: ' + expires.join(', ') + ']', false, true));\n return messages;\n } else {\n return [];\n }\n}", "function persistence(num) {\n let count = 0; //keeping track of how many times we have to reduce to get the single digit.\n \n if(num <= 9){\n return 0\n } \n \n while (num > 9){\n let numArr = num.toString().split('');\n num = numArr.reduce((num1, num2) => num1 * num2);\n count++;\n } \n \n return count\n }", "function tossResult() {\n var totalNumber = 0;\n\n for (var i = 1; i <= 3; i++) {\n totalNumber += flipOneCoin();\n }\n return (totalNumber);\n }", "function problem8(){\n let numSeq = \"7316717653133062491922511967442657474235534919493496983520312774506326239578318016984801869478851843858615607891129494954595017379583319528532088055111254069874715852386305071569329096329522744304355766896648950445244523161731856403098711121722383113622298934233803081353362766142828064444866452387493035890729629049156044077239071381051585930796086670172427121883998797908792274921901699720888093776657273330010533678812202354218097512545405947522435258490771167055601360483958644670632441572215539753697817977846174064955149290862569321978468622482839722413756570560574902614079729686524145351004748216637048440319989000889524345065854122758866688116427171479924442928230863465674813919123162824586178664583591245665294765456828489128831426076900422421902267105562632111110937054421750694165896040807198403850962455444362981230987879927244284909188845801561660979191338754992005240636899125607176060588611646710940507754100225698315520005593572972571636269561882670428252483600823257530420752963450\";\n let seqArr = [];\n let largestPr = 0\n for(let x = 0; x<numSeq.length-12; x++){\n seqArr.push(numSeq.slice(x, x+13));\n }\n for(let x = 0; x<seqArr.length; x++){\n let tempArr = seqArr[x].split('').map((a) => parseInt(a));\n if(tempArr.includes(0)){ continue; }\n let tempSum = tempArr.reduce((acc, curr) => acc*curr);\n if(tempSum>largestPr){\n largestPr = tempSum;\n }\n }\n return largestPr\n}", "function makeOneNumber(a, b, c) {\n\n //convert every number to string and make concatenation\n result = String(a) + String(b) + String(c);\n\n\n console.log(Number(result));\n\n return (Number(result)); //convert string to number and return result\n}" ]
[ "0.680516", "0.6527364", "0.63692224", "0.636052", "0.6276418", "0.606014", "0.595565", "0.5936601", "0.5902202", "0.5894819", "0.5894576", "0.5880759", "0.58763754", "0.5835966", "0.5825741", "0.57893425", "0.57801497", "0.5762228", "0.5750134", "0.57087064", "0.57025564", "0.57008845", "0.5654164", "0.5652848", "0.56484866", "0.56484866", "0.564809", "0.5644555", "0.56284064", "0.56217396", "0.5621448", "0.56143314", "0.5608921", "0.560247", "0.5581594", "0.5562105", "0.55542886", "0.5541829", "0.55341244", "0.5529459", "0.5526912", "0.5522201", "0.5520345", "0.5508185", "0.550306", "0.55021566", "0.5489041", "0.54821783", "0.54702944", "0.5469862", "0.5457082", "0.54570115", "0.5456565", "0.54553866", "0.5449531", "0.5446703", "0.54449916", "0.54409575", "0.5437294", "0.5436179", "0.5433763", "0.5428397", "0.54260814", "0.5424404", "0.5421528", "0.54034555", "0.5401052", "0.54007083", "0.53969514", "0.53941053", "0.538913", "0.53889424", "0.5383954", "0.5382021", "0.5373461", "0.53715163", "0.5363113", "0.53583556", "0.5358044", "0.53527564", "0.5347692", "0.5344371", "0.5340227", "0.5336595", "0.5336156", "0.53353155", "0.5334012", "0.5331923", "0.53315234", "0.53268343", "0.5322928", "0.53215903", "0.5321394", "0.5319769", "0.5315073", "0.53143877", "0.53143513", "0.5301105", "0.5299848", "0.5298057", "0.5289033" ]
0.0
-1
this is the little box that shows up when you hover over currentLi
function showActions(elem){ if(elem instanceof HTMLLIElement){ console.dir(elem); if(actionBox == null){ actionBox = document.getElementById("itemActions") } actionBox.style.display = 'block'; currentLi = elem; currentLi.appendChild(actionBox) var ul = elem.querySelector('ul'); if(ul){ } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function hoverStart()\n\t\t{\n\t\t\t\tvar $hoverLi = $( \".tree_cat>ul>li\" );\n\t\t\t\t$hoverLi.hover(\n\t\t\t\t function() {\n\t\t\t\t\t\t\tvar id = $(this).attr('id');\n\t\t\t\t\t\t\t$('.activeButtons').hide();\n\t\t\t\t\t\t\t$('#buttom_plus_trash_' + id).show();\n\t\t\t\t }, function() {\n\t\t\t\t\t\t$('.activeButtons').hide();\n\t\t\t\t }\n\t\t\t\t);\n\n\t\t\t\tvar $hoverLi = $( \".innerUl div\" );\n\t\t\t\t$hoverLi.hover(\n\t\t\t\t function() {\n\t\t\t\t\t\t\tvar id = $(this).attr('id');\n\n\t\t\t\t\t\t\t$('.activeButtons').hide();\n\t\t\t\t\t\t\t$('#buttom_plus_trash_' + id).show();\n\t\t\t\t }\n\t\t\t\t);\n\t\t}", "function onListWidgetHover(id) {\r\n $(id).addClass('list-item-selected')\r\n $(id).find('.list-poster-frame').addClass('list-poster-frame-selected');\r\n }", "function mouseOverLi(e) {\r\n e.preventDefault();\r\n e.stopPropagation();\r\n e.target.style.background = \"gray\";\r\n\r\n}", "function handleMouseOverDist(e) {\n\t\t\t\te.currentTarget.addClassName('active');\n\t\t\t\tvar parent = $(e.currentTarget).parent().get(0);\n\n\t\t\t\ttheInterface.emit('ui:emphElement', {\n\t\t\t\t\tid : e.currentTarget.getAttribute('id'),\n\t\t\t\t\tlayer : parent.getAttribute('data-layer')\n\t\t\t\t});\n\n\t\t\t}", "setShowInnerListLayer(liElement) {\n liElement.addEventListener(\"mouseenter\", (activeEle) => {\n this.setShowAttText(activeEle);\n\n // deactive Element Display Show\n if (this.checkSlope(this.clientXY.stayMouse, this.clientXY.moveMouse)) {\n if (this.checkMouseInTriangle) return activeEle.preventDefault();\n else this.resetStayMousePosition;\n }\n else this.setShowAttribute(activeEle);\n });\n }", "function currentImageLI(n) {\n displayImgLI(curImageLI = n);\n }", "_itemOnMouseEnter() {\n const that = this;\n\n if (that.disabled || !that.ownerListBox) {\n return;\n }\n\n if (JQX.ListBox.DragDrop.Dragging && that.ownerListBox.allowDrop) {\n JQX.ListBox.DragDrop.DropDetails = { item: that, position: 'bottom' };\n }\n\n if (that.ownerListBox.$.verticalScrollBar.thumbCapture || that.ownerListBox.$.horizontalScrollBar.thumbCapture) {\n return;\n }\n\n that.setAttribute('hover', '');\n }", "function Start () {\n // Make some content for the popup list\n list = new GUIContent[6];\n\tlist[0] = new GUIContent(\"\");\n\tlist[1] = new GUIContent(\"\");\n list[2] = new GUIContent(\"Change Task\");\n list[3] = new GUIContent(\"Train\");\n list[4] = new GUIContent(\"Profile\");\n list[5] = new GUIContent(\"Work Hours\");\n\t\n // Make a GUIStyle that has a solid white hover/onHover background to indicate highlighted items\n listStyle = new GUIStyle();\n listStyle.normal.textColor = Color.green;\n\tlistStyle.fontSize= 12;\n var tex = new Texture2D(2, 2);\n listStyle.hover.background = tex;\n listStyle.onHover.background = tex;\n listStyle.padding.left = listStyle.padding.right = listStyle.padding.top = listStyle.padding.bottom = 4;\n}", "function workItemHoverEffectIn() {\n var bg_image = $(this).attr('data-image-col');\n var label = \"#\" + $(this).find('.work_item_label').attr('id');\n var link = \"#\" + $(this).find('.work_item_link').attr('id');\n\n $(this).css({backgroundImage: \"url(\" + bg_image + \")\", cursor: \"pointer\"});\n $(label).css({height: \"45%\", clipPath: \"polygon(0 0, 100% 0, 100% 58%, 0 58%)\", backgroundColor: \"rgba(231, 231, 231, 0.7)\", color: \"#084e96\"});\n $(link).css({opacity: \"1\"});\n $(label).children(\"p\").hide(1000);\n }", "mouseenter(e) {\n e.preventDefault();\n const $listItem = this.$el.prev('tr.list-item');\n $listItem.addClass('hover');\n }", "mouseover() {\n this.hoverActive = true;\n }", "function enableHover(prof){\n\n\t$(prof).parent('.mainListItem').bind({\n\t\tmouseenter: function() {\n\t\t$(this).animate({\"backgroundColor\":\"#252525\"}, 100);\n\t\t//alert(\"IN\");\n\t\t},\n\t\tmouseleave: function() {\n\t\t$(this).animate({\"backgroundColor\":\"#494949\"}, 100);\n\t\t//alert(\"OUT\");\n\t\t}\n\t});\n}", "function active(this_ele,index){\n\t\t var mouseover_tid = [];\n\t\t var mouseout_tid = [];\n\t\t $(this_ele).hover(\n\t\t\t function(){\n\t\t\t\t var _self = this;\n\t\t\t\t clearTimeout(mouseout_tid[index]);\n\t\t\t\t mouseover_tid[index] = setTimeout(function() { \n\t\t\t\t\t $(_self).children('ul:eq(1)').slideDown(200); \n\t\t\t\t }, 200);\n\t\t\t },function(){\n\t\t\t\t var _self = this;\n\t\t\t\t clearTimeout(mouseover_tid[index]);\n\t\t\t\t mouseout_tid[index] = setTimeout(function() { \n\t\t\t\t\t $(_self).children('ul:eq(1)').slideUp(100); \n\t\t\t\t }, 200);\n\t\t\t }\n\t\t );\t \n\t\t}", "function mouseLeaveLi(e) {\r\n e.preventDefault();\r\n e.stopPropagation();\r\n e.target.style.background = \"white\";\r\n}", "function hover(event, pos, item) {\n if (item) {\n $(\"#label\").css(\"display\", \"block\");\n $(\"#label\").css(\"position\", \"absolute\");\n // Offset the label so it's not covered by the cursor\n $(\"#label\").css(\"left\", (item.pageX + 10) + \"px\");\n $(\"#label\").css(\"top\", (item.pageY - 20) + \"px\");\n $(\"#label\").text(item.datapoint[1]);\n }\n else {\n $(\"#label\").css(\"display\", \"none\");\n }\n}", "function hovering() {\n\n}", "function handleHoverEnter(){\n $(\".likeBtn\").html(likes + \" Likes\");\n }", "function addClasEdge() {\n $('.list-wrap li').on('mouseenter mouseleave', function(e) {\n if ($('ul', this).length) {\n var off = $('ul .list-wrap-inner', this).offset();\n if (off) {\n var t = off.top;\n var l = off.left;\n var h = $(this).height();\n var w = $(this).width();\n var docH = $(window).height();\n var docW = $(window).width();\n\n var isEntirelyVisible =\n t > 0 && l > 0 && t + h < docH && l + w < docW;\n if (!isEntirelyVisible) {\n $('.list-wrap-inner li > .list-wrap-inner').addClass('edge');\n } else {\n $('.list-wrap-inner li > .list-wrap-inner').removeClass('edge');\n }\n }\n }\n });\n }", "function addHover(num) {\n\tmagHolder[num].addEventListener('mouseover', function() {\n\t\tmagText[num].setAttribute(\"style\", \"background-color: white; display: block; border: solid 1px #d5d6d7; z-index: 15; position: absolute; width: 160px; text-align: center; padding: 5px 5px 5px 7px\");\n\t}, false);\n\tmagHolder[num].addEventListener('mouseleave', function() {\n\t\tmagText[num].style.display = 'none';\n\t}, false);\n}", "showDescription() {\n this.hover = true;\n }", "function currentMenu(){\n $('.header_gnb_m').before('<div class=\"currentBox\">' + locationTxt + '<div><i class=\"fas fa-times\"></i></div></div>');\n }", "_onHoverItemMouseEnter(evt) {\n $(evt.target).closest('.infobox-hover-item')\n .addClass('infobox-hover-item-opened');\n }", "onMouseOver_() {\n if (this.isOpenable_()) {\n this.updateHoverStying_(true);\n }\n }", "function showTarget(e) {\n\t$('.main-menu li').removeClass('hover');\n\t\n\tvar target = $(e).attr('data-target');\n\tvar showcaseHeight = $('.showcase-menu').outerHeight();\n\t\n\tshowcaseHeight = (showcaseHeight * target) * -1;\n\t\n\t$('.showcase-menu').css({\n\t\ttop: showcaseHeight\n\t});\n\t\n\t$(e).addClass('hover');\n}", "function navMouseHover () {\n\tvar lis = $$('#nav li');\n\tif (lis && lis.length) {\n\t\tlis.each (function(li){\n\t\t\tli.onMouseover = toggleMenu (li, 1);\n\t\t\tli.onMouseout = toggleMenu (li, 0);\n\t\t});\n\t}\n}", "function handleMouseOverText(e) {\n\t\t\t\te.currentTarget.addClassName('active');\n\t\t\t\tvar parent = $(e.currentTarget).parent().get(0);\n\n\t\t\t\ttheInterface.emit('ui:emphElement', {\n\t\t\t\t\tid : e.currentTarget.getAttribute('id'),\n\t\t\t\t\tlayer : parent.getAttribute('data-layer')\n\t\t\t\t});\n\t\t\t}", "hover() {}", "function mouseOver() {\n setMouseOver(true);\n }", "_getCurrentHoveredItem(event) {\r\n return this.get('sortableChildViews').find(child => {\r\n return this.isOverElement(event, child);\r\n });\r\n }", "function tab(cur) {\n $li.find('img').fadeOut('slow');\n // $dot_li.removeClass('cur');\n $li.eq(cur).find('img').fadeIn('slow');\n // $dot_li.eq(cur).addClass('cur');\n // $li.find('img').removeClass('cur');\n // $li.eq(cur).find('img').addClass('cur');\n }", "function hoverIn(){\n\t//Hide independent \n\thideDesc();\n\n\n\t$(\".content\").animate({scrollLeft:0}, '500', 'swing', function(){ /* do nothing */ });\n\t//Mouseover\n\t$('.st-menu').css({ \n\t\t'-webkit-transform' : 'translate3d(0, 0, 0)',\n\t\t'-moz-transform' : 'translate3d(0, 0, 0)',\n\t\t'-ms-transform' : 'translate3d(0, 0, 0)',\n\t\t'-o-transform' : 'translate3d(0, 0, 0)' \n\t});\n\n\t//Magic webkit 3D pan-tilt in\n\t$('.st-container').addClass(\"st-menu-open\");\n\t$('.st-pusher').removeClass('reverse-magic').addClass('magic');\n\t$(\".main-nav ul\").animate({ 'width' : 250 }, 450);\n\n\t//pointer inside .main-nav\n\thover = true;\n}", "function updateHoverNav() {\n\t\t\tvar hoverItem = $('.cd-hover'),\n\t\t\t\thoverItemPosition = hoverItem.index() + 1,\n\t\t\t\tleftPosition = hoverItem.offset().left,\n\t\t\t\tbackgroundColor = hoverItem.data('color'),\n\t\t\t\tmarker = $('.cd-marker');\n\n\t\t\tmarker.removeClassPrefix('color').addClass('color-'+ hoverItemPosition).css({\n\t\t\t\t'left': leftPosition,\n\t\t\t});\n\n\t\t}", "render(){\n return(\n <li className=\"product\">\n <h3>{this.props.product.name} \n <span \n onMouseOver={()=>{this.setState({isInfoVisible:true})}}\n onMouseOut={()=>{this.setState({isInfoVisible:false})}}\n className=\"about\"> ?</span>\n </h3>\n <div className=\"product-description\" \n style={this.state.isInfoVisible?{opacity:\"1\",transition:\"ease .3s opacity\",zIndex:99}:{opacity:\"0\",transition:\"ease .3s opacity\",zIndex:-99}}>\n {this.props.product.description}\n </div>\n <p>$ {this.props.product.price}</p>\n <button className=\"sub-button\" onClick={this.checkPurchaseAndUpdate}>Buy</button>\n </li>\n )\n }", "function onHover() {\n if (!callAlive(call)) {\n return;\n }\n $(this).find('img').fadeIn('slow');\n // fade in the text status only if it is full screen\n if (call.win.fullscreen) {\n status.fadeIn('slow');\n }\n }", "on_hover(evt)\n\t{\n\t\tif (evt.currentTarget != this.slider) return;\n\t\tthis.paused = (event.type == \"mouseover\");\n\t}", "hoverList(ctp){\n\n var divanchor = this.$divanchor;\n\n if (divanchor.hasClass('actual-Session')) {\n \n $('.actual-Session').css({\n \"background-color\" : \"rgba(255, 255, 255, 0)\"\n });\n \n divanchor.removeClass('actual-Session');\n }\n\n $('#divpage-' + ctp).addClass('actual-Session');\n\n $('.actual-Session').css({\n \"background-color\" : this.settings.ringActualSessionColor\n });\n }", "function listItemOnHover(listItem) {\n\tlistItem.addEventListener('mouseover', () => {\n\t\tlistItem.style.color = 'gray';\n\t});\n\tlistItem.addEventListener('mouseleave', () => {\n\t\tlistItem.style.color = 'black';\n\t});\n}", "function onHover(event) {\n songNumberCell = $(this).find('.song-number');\n songNumber = songNumberCell.data('song-number');\n if (songNumber !== currentlyPlayingSong) {\n songNumberCell.html('<a class=\"album-song-button\"><i class=\"fa fa-play\"></i></a>');\n }\n }", "getHovered() {}", "function xiborder(obj){\n var xilis=$('li',obj);\nfor(var i=0;i<xilis.length;i++){\n xilis[i].onmouseover=function(){\n this.style.border=\"1px solid red\";\n }\n xilis[i].onmouseout=function(){\n this.style.border=\"1px solid #fff\";\n }\n \n }\n}", "function hoverSquareBox () {\n $('.admin-home-container .squarebox').on({\n mouseenter: function () {\n $(this).css({'background-color': '#446CB3', 'color': '#fff', 'transition': 'all 0.3s ease', '-webkit-transform': 'scale(1.02)', '-ms-transform': 'scale(1.02)', 'transform': 'scale(1.02)', 'z-index': 1})\n },\n mouseleave: function () {\n $(this).css({'background-color': '#6BB9F0', 'color': 'black', 'transition': 'all 0.3s ease', '-webkit-transform': 'scale(1.0)', '-ms-transform': 'scale(1.0)', 'transform': 'scale(1.0)', 'z-index': 0})\n }\n })\n }", "function toggleLightBoxNav(current) {\n const current_img = lightbox.querySelector('[data-id=\"' + current + '\"]');\n if (current_img == img_list.lastElementChild) {\n nav_prev.classList.remove('no-display');\n nav_next.classList.add('no-display');\n } else if (current_img == img_list.firstElementChild) {\n nav_next.classList.remove('no-display');\n nav_prev.classList.add('no-display');\n } else {\n nav_prev.classList.remove('no-display');\n nav_next.classList.remove('no-display');\n }\n }", "onGroceryListItemHover() {\n this.setState({\n hover: !this.state.hover\n });\n }", "function playBullet(){\n \t var $imgct=$(\".carousel .img-ct \");\n var $bulletct=$(\".carousel .bullet\");\n var intervalNum;\n $bulletct.find(\"li\").each(function(){\n $(this).mouseenter(function(){\n //为每一个bullet li 设置data,用来下面判断\n //$(this).data(\"data\",\"1\"); .....没必要----没判断效果\n // $bulletct.find(\"li\").not(this).data(\"data\",\"0\");...没必要\n //backgroundColor 变化\n $bulletct.find(\"li\").css({\"background\":\"#000\"});\n $(this).css({\"background\":\"#f00\"});\n //\n var index=$bulletct.find(\"li\").index(this);\n $imgct.find(\"li\").eq(index).show();\n $imgct.find(\"li\").not($imgct.find(\"li\").eq(index)).hide();\n //判断\n var data=$(this).data(\"data\");\n if(intervalNum!=\"undefined\"){\n clearInterval(intervalNum);\n };\n \n // 后轮番\n var index2=$bulletct.find(\"li\").index(this)+1;\n if(index2===7){\n index2=0;\n }\n\n intervalNum=window.setInterval(function(){\n \n $bulletct.find(\"li\").css({\"background\":\"#000\"});\n $bulletct.find(\"li\").eq(index2).css({\"background\":\"#f00\"});\n \n $imgct.find(\"li\").eq(index2).show();\n $imgct.find(\"li\").not($imgct.find(\"li\").eq(index2)).hide();\n index2+=1;\n if(index2===7){\n index2=0;\n }\n \n },1000);\n \n \n\n\n });\n });\n \n \t/*$bulletct.find(\"li\").hover(\n \tfunction () {//over\n \t\t// window.clearInterval(backInterval);\n \t $bulletct.find(\"li\").css({\"background\":\"#000\"});\n $(this).css({\"background\":\"#f00\"});\n var index=$bulletct.find(\"li\").index(this);\n $imgct.find(\"li\").eq(index).show();\n $imgct.find(\"li\").not($imgct.find(\"li\").eq(index)).hide();\n \n },\n function () {//out\n var index2=$bulletct.find(\"li\").index(this)+1;\n window.setInterval(function(){\n \n $bulletct.find(\"li\").css({\"background\":\"#000\"});\n $bulletct.find(\"li\").eq(index2).css({\"background\":\"#f00\"});\n \n $imgct.find(\"li\").eq(index2).show();\n $imgct.find(\"li\").not($imgct.find(\"li\").eq(index2)).hide();\n index2+=1;\n if(index2===7){\n \tindex2=0;\n }\n \n },2000);\n }\n\n );*/\n \n \t\n \n \n }", "function imgchange(prefix,name,self){\n\t\t\tvar obj = $(\"#\"+prefix+name).children(\"li\");\n\t\t\tvar index1=$(self).index();\n\t\t\tvar width=parseInt($(obj[0]).css(\"width\").split(\"px\")[0])+4;\n\t\t\t$(\"#\"+prefix+\"product\"+name).text($(self).attr(\"productname\"));\n\t\t\t$(\"#\"+prefix+\"price\"+name).text(\"$\"+$(self).attr(\"price\"));\n\t\t\t$(self).css(\"border-color\",\"#000\").off(\"mouseenter\").off(\"mouseleave\").siblings().css(\"border-color\",\"transparent\").hover(function(){\n\t\t\t\t\t$(this).css(\"border-color\",\"#000\");\n\t\t\t},function(){\n\t\t\t\t\t$(this).css(\"border-color\",\"transparent\")\n\t\t\t});\n\t\t\t$(obj[0]).animate({\"margin-left\":-index1*width},500);\n\t\t}", "function navigateImgOnMouseOver(objNode) {\n //Get the HovervisibleUl\n var HovervisibleUL = objNode.nextElementSibling.nextElementSibling;\n var collectNum = parseInt(objNode.getAttribute('collectNum'));\n\n //Clear all the childnode\n for(var eleCount=HovervisibleUL.childElementCount;\n eleCount>0;--eleCount){\n HovervisibleUL.removeChild(HovervisibleUL.firstElementChild);\n }\n\n //create new panel\n var collectionContent = StoreManagePort.getCollectionContent_array(collectNum);\n var workRow = null;\n\n for(var index=0;index<collectionContent.length;++index){\n\n if(index % 4 == 0){\n //create an row workBranch\n workRow = document.createElement('li');\n HovervisibleUL.appendChild(workRow);\n }\n //at the end of row Branch add Col\n var colBlock = document.createElement('div');\n workRow.appendChild(colBlock);\n var colhref = generateNewElementFromMsg(collectionContent[index]);\n colBlock.appendChild(colhref);\n }\n\n}", "function _call_hover_Product() {\r\n\t\t$('.article-square').hover(function() {\r\n\t\t\t\t$(this).children('.cover').stop().animate({ width: '126px' }, fastAnimation, easingMethod);\r\n\t\t\t\tif ($(this).css('text-align') == 'left') {\r\n\t\t\t\t\t$(this).children('img').stop().animate({ left: '30px' }, fastAnimation, easingMethod);\r\n\t\t\t\t} else {\r\n\t\t\t\t\t$(this).children('img').stop().animate({ left: '-30px' }, fastAnimation, easingMethod);\r\n\t\t\t\t}\r\n\t\t\t}, function() {\r\n\t\t\t\t$(this).children('.cover').stop().animate({ width: '110px' }, fastAnimation, easingMethod);\r\n\t\t\t\tif ($(this).css('text-align') == 'left') {\r\n\t\t\t\t\t$(this).children('img').stop().animate({ left: '0px' }, fastAnimation, easingMethod);\r\n\t\t\t\t} else {\r\n\t\t\t\t\t$(this).children('img').stop().animate({ left: '0' }, fastAnimation, easingMethod);\r\n\t\t\t\t}\r\n\t\t});\r\n\t}", "function mouseInAndOut(element) {\n //Mouse in\n element.addEventListener(\"mouseenter\", (e) => {\n e.target.style.backgroundColor = \"bisque\";\n e.target.children[0].style.display = \"inline-block\";\n e.target.children[2].style.display = \"inline-block\";\n e.target.children[3].style.display = \"inline-block\";\n });\n //Mouse out\n element.addEventListener(\"mouseleave\", (e) => {\n e.target.style.backgroundColor = \"white\";\n //If item is in liked list unchange\n if (e.target.children[0].className === \"fa fa-star unchecked\") {\n e.target.children[0].style.display = \"none\";\n }\n e.target.children[2].style.display = \"none\";\n e.target.children[3].style.display = \"none\";\n });\n\n}", "handleMouseOver() {\n this.IsHover = true;\n }", "function rolloverToolTip(){\n jQuery('.livia_notestask').hover(\n function() {\n jQuery(this).children(\"span\").css({\n 'display':'block'\n });\n },\n function() {\n jQuery(this).children(\"span\").css({\n 'display':'none'\n });\n return false;\n });\n}", "function mousePressed(){\n\t//Check if one of our objects was clicked here\n\tfor(var i=0; i<astros.length; i++){\n\t\tif(astros[i].hovering()){\n\t\t\t$('#spaceNum').html(astros[i].info.name);\n\t\t}\n\t}\n}", "_onPointerOver() {\n this.addState(\"hovered\");\n }", "function NavBar_Item_MouseOver(event)\n{\n\t//get html\n\tvar html = Browser_GetEventSourceElement(event);\n\t//this a sub component?\n\tif (html.Style_Parent)\n\t{\n\t\t//use the parent\n\t\thtml = html.Style_Parent;\n\t}\n\t//valid?\n\tif (html && html.Style_MouseOver)\n\t{\n\t\t//trigger style\n\t\thtml.style.backgroundPosition = html.Style_Selected;\n\t}\n}", "function over(e) {\n // Set the cursor to 'move' wihle hovering an element you can reposition\n e.target.style.cursor = 'move';\n\n // Add a green box-shadow to show what container your hovering on\n e.target.style.boxShadow = 'inset lime 0 0 1px, lime 0 0 1px';\n}", "function showHoverInfo(e, text) {\n\tctx.font = hoverInfoFont();\n\tctx.textAlign = 'center';\n\tctx.textBaseline = 'middle';\n\n\tvar textWidth = ctx.measureText(text).width,\n\t\tx0 = e.offsetX + 10,\n\t\ty1 = e.offsetY - 10,\n\t\tx1 = x0 + 16 + textWidth,\n\t\ty0 = y1 - hoverInfoFontSize - 6;\n\n\t//draw hover box\n\tctx.beginPath();\n\tctx.textAlign = 'center';\n\tctx.textBaseline = 'middle';\n\tctx.fillStyle = colors.hoverPort;\n\n\tctx.moveTo(x0, y0);\n\tctx.lineTo(x0, y1);\n\tctx.lineTo(x1, y1);\n\tctx.lineTo(x1, y0);\n\tctx.fill();\n\n\t//draw module label\n\tctx.beginPath();\n\tctx.fillStyle = '#000000';\n\tctx.font = hoverInfoFont();\n\tctx.fillText(text, lerp(x0, x1, 0.5), lerp(y0, y1, 0.5));\n}", "function MouseOverItem(idPoint, e) {\n idItemOver = idPoint.replace(\"item\", \"\");\n if (InfoEdiMode == \"Info\") {\n ShowInfoFromPoint(idItemOver, e);\n }\n}", "setOpenListLayer() {\n this.layer.titleEle.addEventListener(\"mouseenter\", () => window.setTimeout(() => this.setDisplayBlock()), 350);\n }", "function addCurrent(n) {\n ssImages[n].className += ' current';\n ssAllDots[n].className += ' current';\n }", "function blMouseOver(e){\n //on mouse over, add class which lighten color of arrows and slide them right\n e.children[0].classList.add('bl-hover');\n}", "function hoverOverSubelement(e) {\n\tif(this.className != \"selected\"){\n\t\t$(this).addClass('hovered');\n\t\tvar tamano;\n\t\tvar a = this.getElementsByTagName(\"A\")[0];\n\t\tif($(this).css('text-align') == \"right\"){\n\t\t\ttamano=-400-$(a).innerWidth();\n\t\t}else{\n\t\t\ttamano=$(a).innerWidth()-400;\n\t\t};\n\t\t$(a).stop(true,true).animate({backgroundPosition:'('+tamano+'px 0px)'},(-350*(tamano/400)),\"easeInOutQuart\");\n\t}\n}", "function handleMenu(){\n\t$(\"#examples-menu\").mouseover(function(){\n\t\tvar position = $(\"#examples-menu\").offset();\n\t\tvar top = $(\"#examples-menu\").outerHeight();\n\t\t$(\"ul.examples\").offset({left:position.left, top:top+position.top});\n\t\t$(\"ul.examples\").show();\n\t})\n\t$(\"h1,table,img,form\").mouseover(function(){\n\t\t$(\"ul.examples\").offset({left:0, top:0});\n\t\t$(\"ul.examples\").hide();\n\t})\t\n}", "function todo_display(){\n var todo_index = $(\".todo-list table tbody\").find(\"tr\");\n var todo_cont = $(\".todo-list\").find(\".todo-box\");\n\n $(\".todo-list .todo-btn\").hover(function(){\n for ( var i = 0; i < todo_index.length; i++ ) {\n if (i == $(this).parents(\"tr\").index()) {\n todo_index.eq(i).addClass(\"active\");\n todo_cont.eq(i).show();\n }\n }\n },function(){\n for ( var i = 0; i < todo_index.length; i++ ) {\n if (i == $(this).parents(\"tr\").index()) {\n todo_index.eq(i).removeClass(\"active\");\n todo_cont.eq(i).hide();\n }\n }\n });\n}", "function active(){\n\t\tvar parent = document.getElementsByClassName('m-tl')[0];\n\t\t\n\t\tparent.addEventListener('click', function(e){\n\t\t\tvar target = e.target || window.event.srcElement;\n\t\t\t\n\t\t\tif(target.tagName === 'H2'){\n\t\t\t\tvar now = target.parentElement,\n // 水平时间轴中当前显示的节点\n\t\t\t\t\t\tactive = document.getElementsByClassName('j-active')[0],\n // 垂直时间轴中当前显示的节点\n\t\t\t\t\t\tactive_m = document.getElementsByClassName('j-tl-show')[0],\n\t\t\t\t\t\tnow_m = document.getElementsByClassName('m-tl2')[now.value];\n\t\t\t\t\t\t\n\t\t\t\tif(active === now){\n\t\t\t\t\treturn ;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tactive.classList.remove('j-active');\n\t\t\t\tnow.classList.add('j-active');\n\t\t\t\t\n\t\t\t\tactive_m.classList.remove('j-tl-show');\n\t\t\t\tactive_m.classList.add('j-tl-hide');\n\t\t\t\t\n\t\t\t\tnow_m.classList.remove('j-tl-hide');\n\t\t\t\tnow_m.classList.add('j-tl-show');\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t});\n\t\t\n\t}", "function drapal_mouseover() {\n if(mass_opener && (max_tab > 1)) {\n this.style.backgroundColor = \"rgba(255,255,255,0.7)\";\n this.style.color = \"black\";\n }\n}", "function showHover(event) {\n seekBarPos = sArea.offset();\n seekT = event.clientX - seekBarPos.left;\n seekLoc = song.duration * (seekT / sArea.outerWidth());\n\n sHover.width(seekT);\n\n cM = seekLoc / 60;\n\n ctMinutes = Math.floor(cM);\n ctSeconds = Math.floor(seekLoc - ctMinutes * 60);\n\n if ((ctMinutes < 0) || (ctSeconds < 0))\n return;\n if ((ctMinutes < 0) || (ctSeconds < 0))\n return;\n\n if (ctMinutes < 10)\n ctMinutes = '0' + ctMinutes;\n if (ctSeconds < 10)\n ctSeconds = '0' + ctSeconds;\n\n if (isNaN(ctMinutes) || isNaN(ctSeconds))\n insTime.text('--:--');\n else\n insTime.text(ctMinutes + ':' + ctSeconds);\n\n insTime.css({ 'left': seekT, 'margin-left': '-21px' }).fadeIn(0);\n}", "_itemOnMouseLeave() {\n const that = this;\n\n if (!that.ownerListBox) {\n return;\n }\n\n if (JQX.ListBox.DragDrop.Dragging) {\n that.$.removeClass('jqx-list-item-line-feedback');\n that.$.removeClass('jqx-list-item-bottom-line-feedback');\n }\n\n that.removeAttribute('hover');\n }", "function display(event) {\n \n $(event.currentTarget).css(\"background-color\", \"#FAFF7E\");\n $(event.currentTarget).next().toggle(\"slow\");\n $(event.currentTarget).next().children().css(\"background-color\", \"#51FF0D\");\n \n \n\n}//end of display", "function hover_away(item) {\n var names = item.className;\n if (names.includes('active')) {\n return ;\n }\n\n item.style.background = \"#f1f1f1\";\n}", "function showAddAnimeToMylistBox() {\r\n\tthis.className = 'i_inline i_minus';\r\n\tthis.title = 'show simple Add Anime to Mylist box';\r\n\tvar parentNode = simpleaddanimetomylistbox.parentNode;\r\n\tparentNode.replaceChild(createMylistAddBox(null,'anime'),simpleaddanimetomylistbox);\r\n\tsimpleaddanimetomylistbox = null;\r\n}", "function mouseover() {\n\ttiptool_div.style(\"display\", \"inline\");\n\t}", "function _labelHoverEnter() {\r\n\tvar menuItem = Utils.getObjForId(this);\t// this.view ;\r\n\tif( !menuItem || !menuItem.isSelectable() || !menuItem.isEnabled() ) return;\r\n\r\n\tmenuItem.fTopRowOuter.style.background = LookAndFeel.url(\"highlight.png\") + ' repeat';\r\n\tmenuItem.fTopRow.style.background = LookAndFeel.url(\"highlight_tr.png\") + ' no-repeat top right';\r\n\tmenuItem.fTopRowImage.style.display = \"block\";\r\n\r\n\tmenuItem.fBotRowOuter.style.background = LookAndFeel.url(\"highlight.png\") + ' repeat';\r\n\tmenuItem.fBotRow.style.background = LookAndFeel.url(\"highlight_br.png\") + ' no-repeat top right';\r\n\tmenuItem.fBotRowImage.style.display = \"block\";\r\n\r\n\tmenuItem.fMidRowOuter.style.background = LookAndFeel.url(\"highlight.png\") + ' repeat';\r\n\tmenuItem.fMidRow.style.background = LookAndFeel.url(\"highlight.png\") + ' repeat';\r\n\t// setting row content a must for IE\r\n\tif( menuItem.fMidRowContent.style )\r\n\t menuItem.fMidRowContent.style.background = LookAndFeel.url(\"highlight.png\") + ' repeat';\r\n\tmenuItem.fMidRowOuter.style.color = \"#EEEEEE\";\r\n\tif( menuItem.fSelectListener && menuItem.fSelectListener.onItemHover )\r\n\t menuItem.fSelectListener.onItemHover(menuItem, menuItem.fSelectListener);\r\n }", "function controlls_animation () {\n $('ul.gallery li').hover(function(){\n $('img',this).fadeToggle(1000);\n $(this).find('.gallery-controls').remove();\n $(this).append('<div class=\"well gallery-controls\">'+\n '<p><a href=\"#\" class=\"gallery-edit btn\"><i class=\"icon-edit\"></i></a> <a href=\"#\" class=\"gallery-delete btn\"><i class=\"icon-remove\"></i></a></p>'+\n '</div>');\n $(this).find('.gallery-controls').stop().animate({'margin-top':'-1'},400,'easeInQuint');\n },function(){\n $('img',this).fadeToggle(1000);\n $(this).find('.gallery-controls').stop().animate({'margin-top':'-30'},200,'easeInQuint',function(){\n $(this).remove();\n });\n });\n }", "function addEvents(){\n\t$(\".mainListItem\").hover(\n\t\tfunction() {\n\t\t\t$(this).animate({\"backgroundColor\":\"#252525\"}, 100);\n\t\t\t//alert(\"IN\");\n\t\t},\n\t\tfunction() {\n\t\t\t$(this).animate({\"backgroundColor\":\"#494949\"}, 100);\n\t\t\t//alert(\"OUT\");\n\t\t}\n\t);\n\n\t// $(\".mainListItem\").click(\n\t// \tfunction() {\n\t// \t\twindow.open('https://instagram.com/igor.mec', '_blank'); \t\t\n\t// \t}\n\t// );\n\n\t$(\".profimg\").click(\n\t\tfunction() {\n\t\t\tselectProfile(this);\t\t\t\n\t\t}\n\t);\n}", "function handleMouseOverElement(e) {\n\t\t\te.currentTarget.addClassName('highlight');\n\t\t\ttheInterface.emit('ui:emphElement', {\n\t\t\t\tid : e.currentTarget.getAttribute('id'),\n\t\t\t\tlayer : e.currentTarget.getAttribute('data-layer')\n\t\t\t});\n\t\t}", "function ListItem() { }", "function tooltip_show(rootNode)\n \t\t\t\t{\n \t\t\t\t\tglobal_hover={id:rootNode.data.id,label:rootNode.data.label,category:rootNode.data.type};\n \t\t\t\t\t$(\"#hover_tooltip\").css({'left':rootNode.x+60,'top':rootNode.y+141});\n \t\t\t\t\t$(\"#hover_tooltip\").css({'display':'block'});\n\t\t\t\t\t}", "function showBiblio() {\n $(this).children(\"#full_biblio\").css('position', 'absolute').css('text-decoration', 'underline')\n $(this).children(\"#full_biblio\").css('background', 'LightGray')\n $(this).children(\"#full_biblio\").css('box-shadow', '5px 5px 15px #C0C0C0')\n $(this).children(\"#full_biblio\").css('display', 'inline')\n}", "function mouseFunctionOn() {\n $('.main-story-aside').mouseenter(function() {\n $(this).children(\".category-description-h\").fadeTo(400, 1);\n $(this).children(\".category-description\").css(\"display\", \"none\");\n });\n }", "function mouseOn() {\n $(this).fadeTo(20,1);\n }", "displayToolTip(item) {\n console.log(\"Hovering Over Item: \", item.name);\n }", "function hover() {\n raycaster.setFromCamera( pointer, camera );\n const intersects = raycaster.intersectObjects( buttons ); // De objecten binnen de array aan buttons die doorkruist worden door de ray van de raycaster.\n\n if ( intersects.length > 0 ) {\n if ( hoveredItem != intersects[ 0 ].object ) {\n hoveredItem = intersects[ 0 ].object;\n hoveredItem.material.transparent = true;\n hoveredItem.material.opacity = 0.3;\n }\n } else {\n if ( hoveredItem ) hoveredItem.material.opacity = 0.8;\n hoveredItem = null;\n }\n}", "function mouseUp() { }", "function itoolPreviewMouseOver(className, callback) {\n var iframeJQuery = window.frames[0].jQuery;\n var iframeContents = _iframe.contents();\n var selElems = iframeJQuery(\".perc-itool-selected-elem\");\n //As this function gets fired on mouse over which can happen more than once as user moves the mouse on the menu\n //The following code is put in to detect whether we already handled the mouse over if yes then returns\n //If the selected elements length is zero return from here or\n //if selected element is only one and if it is div and if it has perc-itools-wrapper return from here\n //if the selected element's parent has a perc-itools-wrapper return from here.\n if(selElems.length === 0 ||\n (selElems.length === 1 && selElems.is(\"div\") && iframeJQuery(selElems).hasClass(\"perc-itools-wrapper\")) ||\n (iframeJQuery(selElems[0]).parent().hasClass(\"perc-itools-wrapper\")))\n return;\n\n selElems.siblings(\":not('.perc-itool-selected-elem')\").each(function(){\n if(iframeJQuery(this).is(\"div\"))\n {\n iframeJQuery(this).addClass('perc-itools-wrapper perc-make-me-region').addClass(className);\n }\n else\n {\n iframeJQuery(this).wrap(\"<div class='perc-widget perc-itool-nov-div-wrapper perc-itools-wrapper perc-itool-region-puff'></div>\");\n }\n });\n\n iframeContents.find('.perc-sibling-div').remove();\n if(selElems.length === 1 && selElems.is(\"div\"))\n {\n selElems.addClass('perc-itool-region-puff-self perc-make-me-region perc-self-wrapper perc-itools-wrapper').addClass(className);\n highlightSiblings(selElems);\n }\n else\n {\n selElems.wrapAll(\"<div class='perc-widget perc-itool-multi-wrapper perc-itool-nov-div-wrapper perc-itool-region-puff-self perc-self-wrapper perc-itools-wrapper \" + className + \"'></div>\");\n highlightSiblings(iframeJQuery(selElems[0]).parent());\n }\n //Change border color of all siblings to blue from grey.\n iframeContents.find('.perc-sibling-div').css({'border-color':'#00afea'});\n iframeJQuery('.perc-itool-selected-green-border').remove();\n iframeJQuery(selElems).each(function()\n {\n highlightSelectedElements(iframeJQuery(this), false);\n });\n\n // If user performs 'Side by Side' action - add the overflow:auto and height 100% to its parent so that below content don't overlap on columns\n if(className === 'perc-col') {\n if(selElems.length === 1) {\n\n selElems.parent().addClass('perc-clear');\n }\n\n else {\n\n selElems.parent().parent().addClass('perc-clear');\n }\n\n }\n\n // If there is only one selected element,turn its border into blue. If there are mulitple selected element keep their border green but turn its wrapper div border to blue\n if(selElems.length === 1) {\n iframeJQuery('.perc-itool-selected-green-border').css('border-color', '#00afea');\n }\n else {\n highlightSelectedElements(iframeJQuery('.perc-itool-multi-wrapper'), true);\n iframeJQuery('.perc-itool-selected-green-border').parent('.perc-itool-selected-green-border').css('border-color', '#00afea');\n }\n\n if (callback) {\n callback();\n }\n }", "mouseMove(evt, point) {\n this.setHover(this.topBlockAt(point));\n }", "function feturedHover(){\r\n\t\t$(\".single-fetured\").hover(function(){\r\n\t\t\t$(\".single-fetured\").removeClass(\"active\");\r\n\t\t\t$(this).addClass(\"active\");\r\n\t\t});\r\n\t}", "function selectUpdateHover(ctx,$li) {\n\t\tvar action = function() {\n\t\t\tif(ctx.hasOwnProperty('$hover')) {\n\t\t\t\tctx.$hover.removeClass('hover');\n\t\t\t}\n\n\t\t\tctx.$hover = $li;\n\t\t\t$li.addClass('hover');\n\t\t};\n\n\t\tif(window.requestAnimationFrame) {\n\t\t\twindow.requestAnimationFrame(action);\n\t\t} else {\n\t\t\taction();\n\t\t}\n\t}", "function eventTabsWidgetMouseOver(widgetObject, element, event)\n{\n\tdhtml.addClassName(element, \"hover\");\n}", "function hover_over(item) {\n item.style.background = \"#ccc\";\n}", "function displayCurrent(img){\n img.className = 'current ' + scope.photoImport.data[n].orientClass;\n return img;\n }", "setHiddenInnerListLayer(liElement) {\n liElement.addEventListener(\"mouseleave\", (activeEle) => {\n this.setHiddenAttText(activeEle);\n\n // deactive Element Display Hidden\n if (this.checkSlope(this.clientXY.stayMouse, this.clientXY.moveMouse)) {\n if (this.checkMouseInTriangle) return activeEle.preventDefault();\n else this.resetStayMousePosition;\n }\n else this.setHiddenAttribute(activeEle);\n });\n }", "function showHover(event) {\r\n if (this.classList.contains(\"DnD__dropZone-dropHere\")) {\r\n this.className += \" DnD__dropZone-active\";\r\n event.preventDefault();\r\n }\r\n }", "function teamMousemoveOn(e) {\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ($('a:hover').length > 0) {\r\n\t\t\t\t\t\t$('.nectar_team_member_close .inner').removeClass('visible');\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\t$('.nectar_team_member_close .inner').addClass('visible');\r\n\t\t\t\t\t}\r\n\t\t\t\t\t$('.nectar_team_member_close').css({\r\n\t\t\t\t\t\tleft: e.pageX - 26,\r\n\t\t\t\t\t\ttop: e.pageY - nectarDOMInfo.scrollTop - 29\r\n\t\t\t\t\t});\r\n\t\t\t\t}", "function display(event){\n //$(event.currentTarget).children(\"ul\").addClass(\"show\");\n //$(event.currentTarget).children(\"ul\").show();\n $(event.currentTarget).children(\"ul\").slideDown(\"fast\");\n}", "function displayAddListPopup(context) {\r\n listPopup.style.display = \"block\";\r\n blur.classList.toggle(\"active\");\r\n addSubListContext = context.parentNode.parentNode.parentNode.parentNode.getAttribute(\"cardid\");\r\n addSubListParentContext = context.parentNode.parentNode.parentNode.childNodes[5].childNodes[1];\r\n}", "function shiftPosition(){\n\t\t$(\"#data-list li\").css('margin-left','0px');\n\t\t$(\"#data-list li\").css('border-left','5px solid #222222');\n\t\t$(this).css('margin-left','10px');\n\t\t$(this).css('border-left','5px solid #DB902B');\n\n\n\n\n\t}", "function showList(){\n $(\".productlist\").hide();\n $(\"#veg\").find(\"header\").css(\"border-radius\", \"0 0 10px 10px\");//yes, it's awful and it doesn't work((\n $(this).css(\"border-radius\", \"0 0 0 0\")\n .next(\"ul\").find(\".productlist\").show();\n }", "function closeCurrentLi () {\n if (!ae.currentLi)\n return;\n if (ae.currentLi.hasClass('sticky'))\n return;\n ae.currentLi.morph({\n width: '15px',\n backgroundColor: '#696969',\n onComplete: function () { delete ae.closingLi; }\n });\n ae.closingLi = ae.currentLi;\n delete ae.currentLi;\n}", "function openBox(box) {\r\n // Adds the class that refers to this box as revealed\r\n $(box).addClass('-is-revelead');\r\n\r\n // Hides the default content\r\n $(box).find('.panel__default').addClass('-is-hidden');\r\n\r\n // And shows the hover content\r\n $(box).find('.panel__hover').removeClass('-is-hidden');\r\n }", "function showPointer(){\n $(this).css({\n 'cursor' : 'pointer',\n 'transform' : 'scale(1.1)',\n '-moz-transform' : 'scale(1.1)',\n '-webkit-transform' : 'scale(1.1)',\n '-moz-transition' : '.5s',\n '-webkit-transition' : '.5s'\n });\n }", "function show_active_tab()\n{\n $(this).children('img').addClass(\"current\");\n event.stopPropagation();\n show_form();\n}" ]
[ "0.6549657", "0.63620996", "0.62505466", "0.6249732", "0.6221256", "0.62168413", "0.62132704", "0.6070556", "0.60639757", "0.59650254", "0.59216195", "0.59002924", "0.5858895", "0.58588237", "0.5857298", "0.5838161", "0.5800166", "0.5793266", "0.57831323", "0.57730925", "0.5769766", "0.5750069", "0.57435215", "0.57321453", "0.5731326", "0.57232404", "0.5708351", "0.5706324", "0.56922", "0.5671366", "0.5664655", "0.5659407", "0.56468016", "0.5627638", "0.5624215", "0.5612463", "0.56113666", "0.5610272", "0.56067944", "0.56020457", "0.55980283", "0.55922085", "0.5590947", "0.55807596", "0.55685794", "0.55668366", "0.5562279", "0.5554307", "0.5551971", "0.55464673", "0.5538062", "0.5527787", "0.5517225", "0.54957116", "0.5494559", "0.549347", "0.54918194", "0.5485851", "0.54816103", "0.547767", "0.54774016", "0.54721576", "0.5465009", "0.54633266", "0.54585654", "0.545098", "0.54426205", "0.54397583", "0.54393625", "0.5420965", "0.54196566", "0.541721", "0.5415232", "0.5407611", "0.54071176", "0.54063296", "0.5394379", "0.5391149", "0.5385844", "0.5383303", "0.5382442", "0.5379736", "0.5377172", "0.5369826", "0.53676975", "0.53670144", "0.53617936", "0.53602135", "0.53395194", "0.53366125", "0.5335367", "0.5331729", "0.53240645", "0.5323471", "0.53233874", "0.5315495", "0.5311001", "0.5309347", "0.5307948", "0.5298741" ]
0.5495354
54
todo add modules todo DI
function Log() {}
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function Module(){}", "function Module(){}", "function ModuleWithProviders(){}", "function ModuleWithProviders() { }", "function ModuleWithProviders() { }", "constructor() {\n super();\n\n this.generateModules();\n }", "function ModuleWithProviders() {}", "function ModuleWithProviders() {}", "function ModuleWithProviders() {}", "function initModules() {\n model_store = new Soapify.model_store();\n vc_navbar = new Soapify.viewcontroller_navbar();\n vc_info = new Soapify.viewcontroller_info();\n vc_map = new Soapify.viewcontroller_map(model_store);\n vc_contact = new Soapify.viewcontroller_contact();\n }", "function ModuleRepo() {\n this.modules = {};\n}", "function Module() {\r\n}", "constructor() {\n super(moduleDirectory);\n }", "function AppModule() {\n }", "function AppModule() {\n }", "function AppModule() {\n }", "function AppModule() {\n }", "function AppModule() {\n }", "function AppModule() {\n }", "function Module() {}", "function Module() {}", "function Module() {}", "function Module() {}", "function Module() {}", "function Module() {}", "initModules() {\n for (let i = 0; i < this.modules.length; i++) {\n this.modules[i].init(this);\n }\n }", "initModule (module) {\n const {modules} = this.get();\n if (!modules.hasOwnProperty(module.constructor.key)) {\n modules[module.constructor.key] = {};\n }\n const moduleOptions = Object.assign({\n '_notice': this,\n '_options': this.get()\n }, modules[module.constructor.key]);\n module.initModule(moduleOptions);\n\n // Now save the module instance.\n const {_modules} = this.get();\n _modules[module.constructor.key] = module;\n }", "[LOAD_MODULES](state, modules) {\n state.modules = modules;\n }", "GetModule() {\n\n }", "function module_init() {\n angular.module('nl.ui.utils', ['nl.ui.keyboard'])\n .filter('nlDateTimeFormat', NlDateTimeFormat) // Usage: {{someDateJson | nlDateTimeFormat:\"date|minute(default)\"}}\n .filter('nlConvert', NlConvert) // Usage: {{someStr | nlConvert:convertDict}}\n .service('nlPrinter', PrinterSrv)\n .directive('nlCompile', Compile)\n .directive('nlLoading', LoadingDirective)\n .directive('nlNoCtxMenu', NoCtxMenuDirective)\n .directive('nlRetainAr', RetainArDirective)\n .directive('nlWaitOnClick', WaitOnClickDirective)\n .directive('nlFocusMe', FocusMeDirective)\n .directive('nlProgressLog', ProgressLogDirective)\n .directive('nlInlineHelp', InlineHelpDirective)\n .directive('nlProgressBar', ProgressBarDirective)\n .directive('nlSummaryBox', SummaryBoxDirective)\n .directive('nlSummaryBoxLg', SummaryBoxLgDirective)\n .directive('nlSummaryBoxSm', SummaryBoxSmDirective)\n .directive('nlSummaryBoxLarge', SummaryBoxLargeDirective)\n .directive('nlSummaryBoxLarge1', SummaryBoxLarge1Directive)\n .directive('nlIntelliTextarea', IntelliTextareaDirective)\n .filter('nlTrustUrl', TrustUrlFilter)\n .service('nlProgressLog', ProgressLogSrv);\n }", "function modules() {\n // Bootstrap JS \n var bootstrapJS = gulp.src('./node_modules/startbootstrap-sb-admin-2/vendor/bootstrap/js/*')\n .pipe(gulp.dest(paths.vendor + '/bootstrap/js'));\n\n // Bootstrap Select\n var bootstrapSelectJS = gulp.src('./node_modules/bootstrap-select/dist/js/*')\n .pipe(gulp.dest(paths.vendor + '/bootstrap-select/js'));\n var bootstrapSelectCSS = gulp.src('./node_modules/bootstrap-select/dist/css/*')\n .pipe(gulp.dest(paths.vendor + '/bootstrap-select/css'));\n\n // Bokeh\n var bokehJS = gulp.src('./node_modules/@bokeh/bokehjs/build/js/bokeh.min.js')\n .pipe(gulp.dest(paths.vendor + '/bokehjs'));\n\n // SB Admin 2 Bootstrap template\n var bootstrapSbAdmin2 = gulp.src([\n './node_modules/startbootstrap-sb-admin-2/js/*.js',\n './node_modules/startbootstrap-sb-admin-2/css/*.css'\n ]).pipe(gulp.dest(paths.vendor + '/startbootstrap-sb-admin-2'));\n\n // Bootstrap4 toggle\n var bootstrap4toggle = gulp.src([\n './node_modules/bootstrap4-toggle/js/*.js',\n './node_modules/bootstrap4-toggle/css/*.css'\n ]).pipe(gulp.dest(paths.vendor + '/bootstrap4-toggle'));\n\n // dataTables\n var dataTables = gulp.src([\n './node_modules/datatables.net/js/*.js',\n './node_modules/datatables.net-bs4/js/*.js',\n './node_modules/datatables.net-bs4/css/*.css'\n ])\n .pipe(gulp.dest(paths.vendor + '/datatables'));\n\n // dataTables-buttons\n var dataTablesButtons = gulp.src([\n './node_modules/datatables.net-buttons/js/*.js',\n './node_modules/datatables.net-buttons-bs4/js/*.js',\n './node_modules/datatables.net-buttons-bs4/css/*.css'\n ])\n .pipe(gulp.dest(paths.vendor + '/datatables-buttons'));\n\n // Font Awesome\n var fontAwesome = gulp.src('./node_modules/@fortawesome/**/*')\n .pipe(gulp.dest(paths.vendor + ''));\n\n // jQuery Easing\n var jqueryEasing = gulp.src('./node_modules/jquery.easing/*.js')\n .pipe(gulp.dest(paths.vendor + '/jquery-easing'));\n\n // jQuery\n var jquery = gulp.src([\n './node_modules/jquery/dist/*',\n '!./node_modules/jquery/dist/core.js'\n ])\n .pipe(gulp.dest(paths.vendor + '/jquery'));\n\n // jszip\n var jszip = gulp.src([\n './node_modules/jszip/dist/*.js',\n ])\n .pipe(gulp.dest(paths.vendor + '/jszip'));\n\n // d3 celestial\n var d3Celestial = gulp.src([\n './node_modules/d3-celestial/celestial*.js',\n './node_modules/d3-celestial/lib/d3*.js'\n ])\n .pipe(gulp.dest(paths.vendor + '/d3-celestial'));\n var d3CelestialData = gulp.src('./node_modules/d3-celestial/data/*.json')\n .pipe(gulp.dest(paths.vendor + '/d3-celestial/data'));\n var d3CelestialImage = gulp.src('./node_modules/d3-celestial/images/*')\n .pipe(gulp.dest(paths.cssDir + '/images'));\n\n // particles.js\n var particlesJs = gulp.src('./node_modules/particles.js/particles.js')\n .pipe(gulp.dest(paths.vendor + '/particles.js'));\n\n // PrismJs\n var prismJs = gulp.src('./node_modules/prismjs/prism.js')\n .pipe(gulp.dest(paths.vendor + '/prismjs'));\n var prismJsYaml = gulp.src('./node_modules/prismjs/components/prism-yaml.min.js')\n .pipe(gulp.dest(paths.vendor + '/prismjs'));\n var prismJsLineNum = gulp.src('./node_modules/prismjs/plugins/line-numbers/prism-line-numbers.min.js')\n .pipe(gulp.dest(paths.vendor + '/prismjs/line-numbers'));\n var prismJsCss = gulp.src('./node_modules/prismjs/themes/prism.css')\n .pipe(gulp.dest(paths.vendor + '/prismjs'));\n var prismJsLineNumCss = gulp.src('./node_modules/prismjs/plugins/line-numbers/prism-line-numbers.css')\n .pipe(gulp.dest(paths.vendor + '/prismjs/line-numbers'));\n\n return merge(bootstrapJS, bootstrapSbAdmin2, bootstrap4toggle, bokehJS, dataTables, dataTablesButtons, fontAwesome, jquery, jqueryEasing, jszip, d3Celestial, d3CelestialData, d3CelestialImage, particlesJs, prismJs, prismJsYaml, prismJsLineNum, prismJsCss, prismJsLineNumCss);\n}", "function module_init() {\n angular.module('nl.expression_processor', [])\n .service('nlExpressionProcessor', nlExpressionProcessor);\n}", "function learnModules() {\n const sth=require('./app.js').something;\n \n console.log(sth);\n \n }", "constructor() {\n // map with module filenames as keys\n this.modules = {};\n // global options\n this.options = {\n enableWrapping: true\n }\n }", "function initModule(app) {\n app.registerContentFactory(function (nextFactory) {\n return new ContentFactory(app, nextFactory);\n });\n return baseContent;\n }", "function module_init() {\n angular.module('nl.nl', [])\n .service('nl', Nl);\n}", "init () {\n this.pm.addModuleType(this.schemaModuleTypeKey, 'migrations/schemas', '**/+([0-9]).+([0-9]).+([0-9])-*.js')\n this.pm.addModuleType(this.dataModuleTypeKey, 'migrations/data', '**/+([0-9]).+([0-9]).+([0-9])-*.js')\n }", "init() {\n module_utils.patchModule(\n 'pino/lib/tools',\n 'asJson',\n logWrapper\n );\n }", "function init(module, app, next) {\n\n // Register events for the REPO Module\n calipso.e.addEvent('REPO_CREATE');\n calipso.e.addEvent('REPO_UPDATE');\n calipso.e.addEvent('REPO_DELETE');\n\n calipso.e.addEvent('REPO_VERSION'); // General purpose\n calipso.e.addEvent('REPO_COMMENT'); // General purpose\n\n calipso.lib.step(\n\n function defineRoutes() {\n\n // Home Page\n module.router.addRoute('GET /repo', repoHome, {template: 'home', block: 'content.repo'}, this.parallel());\n module.router.addRoute('GET /repo/:type', repoList, {template: 'list', block: 'content.repo'}, this.parallel());\n module.router.addRoute('GET /repo/show/:type/:name', repoShow, {template:'show', block: 'content.repo.show'}, this.parallel());\n\n // Logged In User Forms\n module.router.addRoute('GET /repo/create/:type', repoCreateForm, {user:true, block: 'content.repo.create'}, this.parallel());\n module.router.addRoute('POST /repo/create', repoCreate, {user:true}, this.parallel());\n\n // Versions\n module.router.addRoute('POST /repo/version/create', version.versionCreate, {user:true}, this.parallel());\n module.router.addRoute('GET /repo/version/delete/:type/:name/:id', version.versionDelete, {user:true}, this.parallel());\n\n // Admin forms\n module.router.addRoute('GET /repo/edit/:type/:name', repoUpdateForm, {user:true, block: 'content.repo.edit'}, this.parallel());\n module.router.addRoute('POST /repo/update', repoUpdate, {user:true}, this.parallel());\n module.router.addRoute('GET /repo/delete/:id', repoDelete, {user:true}, this.parallel());\n\n // API\n module.router.addRoute('GET /repo/api/find/:type/:query?', repoFindJson, {}, this.parallel());\n module.router.addRoute('GET /repo/api/get/:type/:name/:version?', repoGetJson, {}, this.parallel());\n\n }, function done() {\n\n // Repository schemas\n // Versions\n var RepoVersion = new calipso.lib.mongoose.Schema({\n version:{type: String, required: true, \"default\": '0.0.1'},\n url:{type: String, required: true, \"default\": ''},\n calipsoVersion:{type: String, required: true, \"default\": '0.2.x'},\n status:{type: String, required: true, \"default\": 'alpha'},\n comments:{type: String, required: false, \"default\": ''},\n created: { type: Date, \"default\": Date.now },\n updated: { type: Date, \"default\": Date.now }\n });\n calipso.db.model('RepoVersion', RepoVersion);\n\n // Comments\n var RepoComment = new calipso.lib.mongoose.Schema({\n user:{type: String, required: true},\n comment:{type: String, required: true},\n rating:{type: Number},\n created: { type: Date, \"default\": Date.now },\n updated: { type: Date, \"default\": Date.now }\n });\n calipso.db.model('RepoComment', RepoComment);\n\n // Repository\n var Repo = new calipso.lib.mongoose.Schema({\n key:{type: String, required: true, index: { unique: true }},\n name:{type: String, required: true, index: true, validate: /^\\w*$/},\n type:{type: String, required: true, index: true, \"default\": 'module'},\n description:{type: String, \"default\": ''},\n author:{type: String, \"default\": ''},\n versions:[RepoVersion],\n comments:[RepoComment],\n images:[String],\n created: { type: Date, \"default\": Date.now },\n updated: { type: Date, \"default\": Date.now }\n });\n calipso.db.model('Repo', Repo);\n\n next();\n\n });\n\n}", "function ApplicationModule(appRef){}", "registerModules() {\n const { modules } = this.options;\n\n if (Object.keys(modules).length) {\n Object.keys(modules).forEach((moduleName) => {\n const module = modules[moduleName];\n const hasPromisse = typeof module.then === 'function';\n\n // Loaded module\n if (!hasPromisse) {\n this.registerModuleRoutes(module.routes);\n this.registerModuleStore(moduleName, module.store);\n\n return;\n }\n\n // Load lazy modules\n module.then((moduleLoaded) => {\n const { routes, store } = moduleLoaded.default;\n\n this.registerModuleRoutes(routes);\n this.registerModuleStore(moduleName, store);\n });\n });\n }\n }", "initializing() {\n // Have Yeoman greet the user.\n this.log(chalk.bold.green(`JHipster db-helper generator v${packagejs.version}`));\n\n // note : before this line we can't use jhipsterVar or jhipsterFunc\n this.composeWith('jhipster:modules',\n { jhipsterVar, jhipsterFunc },\n this.options.testmode ? { local: require.resolve('generator-jhipster/generators/modules') } : null\n );\n }", "static prepareDependencies (module) {\n\n\t\tif (!(module instanceof MiddlewareEngine)) { return module; }\n\n\t\tmodule.requires().forEach(requirement => {\n\n\t\t\tlet dependency;\n\n\t\t\tswitch (requirement) {\n\t\t\t\tcase `MessageObject`: dependency = MessageObject; break;\n\t\t\t\tcase `sharedLogger`: dependency = sharedLogger; break;\n\t\t\t\tdefault: break;\n\t\t\t}\n\n\t\t\tif (dependency) { module.inject(requirement, dependency); }\n\n\t\t});\n\n\t\treturn module;\n\n\t}", "function Module(params) {\n console.log(params);\n // 必须返回一个匿名函数\n return function (target) {\n target.prototype.init = function () {\n console.log(\"Module \\u88C5\\u9970\\u5668\\u4E2D\\u8FD4\\u56DE\\u7684init\\u65B9\\u6CD5\\u51FA\\u53D1\\u4E86\");\n };\n target.prototype.moduleName = params.name;\n };\n}", "loadDependencies(){\n\n }", "function modules() {\n // Popper\n var popperJS = gulp.src('node_modules/popper.js/dist/umd/popper.js').pipe(gulp.dest('vendor/bootstrap/js'));\n\n // jQuery\n var jqueryJS = gulp.src(['node_modules/jquery/dist/jquery.js']).pipe(gulp.dest('vendor/bootstrap/js'));\n\n // Bootstrap JS\n var bootstrapJS = gulp.src('node_modules/bootstrap/dist/js/bootstrap.js').pipe(gulp.dest('vendor/bootstrap/js'));\n\n // Elektron SCSS\n var elektronJS = gulp.src('node_modules/elektron/dist/elektron.js').pipe(gulp.dest('vendor/elektron/js'));\n\n // MetisMenu JS\n var metismenuJS = gulp.src('node_modules/metismenujs/dist/metismenujs.js').pipe(gulp.dest('vendor/metismenu/js'));\n\n // MetisMenu JS\n var onoffcanvasJS = gulp.src('node_modules/onoffcanvas/dist/onoffcanvas.js').pipe(gulp.dest('vendor/onoffcanvas/js')); \n\n // Kendo JS\n var kendoJS = gulp.src('node_modules/@progress/kendo-ui/js/kendo.all.js').pipe(gulp.dest('vendor/kendo/js')); \n \n // Font Awesome\n var fontAwesome = gulp.src('node_modules/font-awesome/css/font-awesome.css').pipe(gulp.dest('vendor/bootstrap/fonts')); \n\n // Bootstrap SCSS\n var bootstrapSCSS = gulp.src('node_modules/bootstrap/scss/**/*').pipe(gulp.dest('vendor/bootstrap/scss', { overwrite: false }));\n\n // Elektron SCSS\n var elektronSCSS = gulp.src('node_modules/elektron/scss/**/*').pipe(gulp.dest('vendor/elektron/scss', { overwrite: false }));\n\n // MetisMenu SCSS\n\n var metisMenuSCSS = gulp.src('node_modules/metismenujs/scss/**/*').pipe(gulp.dest('vendor/metismenu/scss', { overwrite: false })); \n\n // OnOffCanvas SCSS\n var onoffcanvasSCSS = gulp.src('node_modules/onoffcanvas/scss/**/*').pipe(gulp.dest('vendor/onoffcanvas/scss', { overwrite: false })); \n \n // Kendo\n var kendoSCSS = gulp.src(\"node_modules/@progress/kendo-theme-default/dist/all.scss\").pipe(gulp.dest('vendor/kendo/scss', { overwrite: false })); \n\n return merge(popperJS, jqueryJS, bootstrapJS, elektronJS, metismenuJS, onoffcanvasJS, kendoJS, fontAwesome, bootstrapSCSS, elektronSCSS, metisMenuSCSS, onoffcanvasSCSS, kendoSCSS);\n}", "registerModules(commandModules) {\n commandModules.forEach((module) => {\n this.registerModule(module);\n });\n }", "initModule( $container ) {\n // load HTML and map jQuery collections\n this.stateMap.$container = $container;\n $container.html( this.configMap.main_html );\n this.setJqueryMap();\n\n // configure uriAnchor to use our schema\n $.uriAnchor.configModule({\n schema_map : this.configMap.anchor_schema_map\n });\n\n // configure and initialize feature modules\n // spa.menubar.configModule({\n // toolbox_model : spa.model.toolbox,\n // people_model : spa.model.people\n // });\n spa.menubar.initModule( this.jqueryMap.$menubar );\n\n spa.imagelist.configModule({\n cropper_model : spa.model,\n on_load : (input_files) => {this.loadImages(input_files);},\n });\n spa.imagelist.initModule( this.jqueryMap.$imagelist );\n\n spa.imagelistmodel.configModule({\n show_config : (config) => {spa.toolbox.updateConfig(config);},\n add_image_frontend : (backend) => {return spa.imagelist.addImagebox(backend);},\n });\n // imagelistmodel does not need init\n\n // configure and initialize feature modules\n spa.toolbox.configModule({\n set_toolbox_anchor : (position) => {this.setToolboxAnchor(position);},\n on_load : (input_files) => {this.loadImages(input_files);},\n on_save : () => {spa.imagelistmodel.saveImages()},\n lock_all : (input_type) => {\n spa.imagelistmodel.lockAll(input_type)}, // TODO\n on_input_change : (config) => {spa.imagelistmodel.updateConfig(config)},\n });\n spa.toolbox.initModule( this.jqueryMap.$container );\n\n // spa.footer.initModule( this.jqueryMap.$container );\n\n spa.announcement.initModule( this.jqueryMap.$container );\n\n // Handle URI anchor change events.\n // This is done /after/ all feature modules are configured\n // and initialized, otherwise they will not be ready to handle\n // the trigger event, which is used to ensure the anchor\n // is considered on-load\n //\n $(window)\n .bind( 'resize', () => {this.onResize();} )\n .bind( 'hashchange', () => {this.onHashchange();} )\n .trigger( 'hashchange' );\n }", "runModules (event) {\n if (event === 'init') {\n // Initializing a module should only be done if it has an init\n // function, which means it's not rendered in the template.\n for (let key in PNotify.modules) {\n if (!PNotify.modules.hasOwnProperty(key)) {\n continue;\n }\n if (typeof PNotify.modules[key].init === 'function') {\n const module = PNotify.modules[key].init(this);\n this.initModule(module);\n }\n }\n } else {\n const {_modules} = this.get();\n for (let module in _modules) {\n if (!_modules.hasOwnProperty(module)) {\n continue;\n }\n const moduleOptions = Object.assign({\n '_notice': this,\n '_options': this.get()\n }, this.get().modules[module]);\n _modules[module].set(moduleOptions);\n if (typeof _modules[module][event] === 'function') {\n _modules[module][event]();\n }\n }\n }\n }", "init () {\n // Load application configuration\n this.config = require('./config').init(this)\n\n // Axios Http client\n this.http = require('./http').init(this)\n\n // TigoPesa API client\n this.api = require('./api').init(this)\n\n // Init express app instance\n this.express = require('./express').init(this)\n\n // Init job queue\n this.jobs = require('./jobs').init(this)\n }", "function initModule(app) {\n app.registerElView('autocomplete', AutoCompleteElView);\n //return something, even null is OK\n return {};\n }", "constructor(modules, tasks, config, secretsName = 'SECRETS') {\n this.config = config;\n /**\n * A map of all available task configurations [[TaskConfig]]\n */\n this.tasks = {};\n /**\n * Any sensitive configuration information loaded into the\n * Environment using [Environment Variables](https://en.wikipedia.org/wiki/Environment_variable)\n */\n this.secrets = {};\n /**\n * Set to true once `Environment.init()` has completed\n */\n this.ready = false;\n this.logLevel = logger_1.LogLevel.ERROR;\n /**\n * A collection of [[Connector]] modules. Connectors are gateways from\n * your application or external sources to run tasks in the `low` Environment\n */\n this.connectors = {\n Connector: new connector_1.Connector()\n };\n /**\n * A collection of [[CacheManager]] modules. CacheManagers are used to\n * improve the performance of frequently executed tasks and object compilation\n */\n this.cacheManagers = {\n CacheManager: new cache_manager_1.CacheManager()\n };\n /**\n * A collection of [[Doer]] modules. Doers are used to execute tasks\n */\n this.doers = {\n Doer: new doer_1.Doer(),\n MultiDoer: new multi_doer_1.MultiDoer(),\n BranchDoer: new branch_doer_1.BranchDoer(),\n FlushCacheDoer: new flush_cache_doer_1.FlushCacheDoer(),\n JSDoer: new js_doer_1.JSDoer(),\n };\n this.loggers = {\n Logger: new logger_1.Logger()\n };\n /**\n * A collection of [[Parser]] modules. Parsers ensure that any compiled\n * output from the [[ObjectCompiler]] is a specified type\n */\n this.parsers = {\n BooleanParser: new boolean_parser_1.BooleanParser(),\n IntegerParser: new integer_parser_1.IntegerParser(),\n FloatParser: new float_parser_1.FloatParser(),\n JsonParser: new json_parser_1.JsonParser(),\n StringParser: new string_parser_1.StringParser(),\n UrlParser: new url_parser_1.UrlParser(),\n QuerystringParser: new querystring_parser_1.QuerystringParser(),\n };\n /**\n * A collection of [[Renderer]] modules. Renderers are used by the\n * [[ObjectCompiler]] to create dynamic bits of configuration to be\n * used by other modules\n */\n this.renderers = {\n Renderer: new renderer_1.Renderer()\n };\n this.profiler = new profiler_1.Profiler();\n if (modules.connectors) {\n for (const mod of modules.connectors) {\n this.connectors[mod.moduleType] = mod;\n }\n }\n if (modules.cacheManagers) {\n for (const mod of modules.cacheManagers) {\n this.cacheManagers[mod.moduleType] = mod;\n }\n }\n if (modules.doers) {\n for (const mod of modules.doers) {\n this.doers[mod.moduleType] = mod;\n }\n }\n if (modules.loggers) {\n for (const mod of modules.loggers) {\n this.loggers[mod.moduleType] = mod;\n }\n }\n if (modules.parsers) {\n for (const mod of modules.parsers) {\n this.parsers[mod.moduleType] = mod;\n }\n }\n if (modules.renderers) {\n for (const mod of modules.renderers) {\n this.renderers[mod.moduleType] = mod;\n }\n }\n for (const task of tasks) {\n this.tasks[task.name] = task;\n }\n this.loadSecrets(secretsName);\n }", "function init() {\n console.log( \"init\" );\n\n initExampleModule();\n //initScrollTo();\n //initCarouselModules();\n }", "register() {\n this.loadAndPublishConfig(this.app.formatPath(__dirname, 'config'));\n this.bindHttpClient();\n this.bindHttpServer();\n this.bindRouter();\n this.bindRouteHandler();\n this.bindHttpErrorMapper();\n this.bindRouteRepository();\n this.bindControllerRepository();\n }", "function LogwranglerModule(){}", "function modules(inst)\n{\n const dependencyModule = [];\n\n // Pull in static dependency modules\n dependencyModule.push({\n name: \"multiStack\",\n displayName: \"Multi-Stack Validation\",\n moduleName: \"/ti/common/multi_stack_validate\",\n hidden: true\n });\n\n dependencyModule.push({\n name: \"rfDesign\",\n displayName: \"RF Design\",\n moduleName: \"/ti/devices/radioconfig/rfdesign\",\n hidden: true\n });\n\n dependencyModule.push({\n name: \"rfModule\",\n displayName: \"RF\",\n moduleName: \"/ti/drivers/RF\",\n hidden: true\n\n });\n\n dependencyModule.push({\n name: \"powerModule\",\n displayName: \"Power\",\n moduleName: \"/ti/drivers/Power\",\n hidden: true\n\n });\n\n return(dependencyModule);\n}", "register() {\n\t\tthis.loadAndPublishConfig(this.app.formatPath(__dirname, 'config'));\n\t\tthis.bindHttpClient();\n\t\tthis.bindHttpServer();\n\t\tthis.bindRouter();\n\t\tthis.bindRouteHandler();\n\t\tthis.bindHttpErrorMapper();\n\t\tthis.bindRouteRepository();\n\t\tthis.bindControllerRepository();\n\t}", "function getModule() {\n var c, m;\n\n c = octFAH.core.Config;\n m = octFAH.module;\n\n if (_location.indexOf(c.subPage) !== -1) {\n _module = new m.SubmissionModule(_self);\n } else if (_location.indexOf(c.browsePage) !== -1) {\n _module = new m.BrowseModule(_self);\n } else if (_location.indexOf(c.searchPage) !== -1) {\n _module = new m.SearchModule(_self);\n } else if (_location.indexOf(c.userPage) !== -1) {\n //new UserPageModule(_self);\n } else if (_location.indexOf(c.watchesPage) !== -1) {\n _module = new m.MessageModule(_self);\n }\n }", "function create(){\n \n var routes = {};\n \n function addRoute(name, method, pattern, handler) {\n if (typeof pattern === 'string') {\n pattern = new RegExp(\"^\" + pattern + \"$\");\n }\n \n var route = {\n name: name, \n method: method,\n pattern: pattern,\n handler: handler,\n plugins:{before:[], after:[]},\n //helpers :{} // delete TODO\n };\n \n routes[name] = route;\n return route;\n }\n \n // get the roote and save the match in response object\n function doRoute(req, context) {\n var uri = url_parse(req.url);\n var path = uri.pathname;\n for (var routeName in routes) {\n var route = routes[routeName];\n if (req.method === route.method) {\n var match = path.match(route.pattern);\n if (match && match[0].length > 0) {\n // TODO named properties params in response como query string\n context.response.matches = match;\n return route;\n }\n }\n }\n \n return false;\n }\n\n // add plugin to handler\n function addPlugin (){\n var args = Array.prototype.slice.call(arguments);\n var firstArg = args.shift(); \n if (typeof firstArg === 'string') {\n var route = routes[firstArg];\n } else {\n var route = firstArg; // Object\n }\n \n var hook = 'before';\n \n var last = args[args.length-1];\n if (typeof last === 'string'){\n args.pop();\n if(last === 'after' ){\n hook = 'after';\n }\n } \n \n if (hook === 'after'){\n Array.prototype.push.apply(route.plugins.after, args);\n } else {\n Array.prototype.push.apply(route.plugins.before, args);\n } \n }\n \n // application (router) Scope\n var modulePrototypesContainer = {\n modules : []\n }\n\n function addModule(rte, module){\n //var args = Array.prototype.slice.call(arguments);\n if (typeof rte === 'string') {\n var rte = routes[rte];\n }\n // plugins\n Array.prototype.push.apply(rte.plugins.after, module.after);\n Array.prototype.push.apply(rte.plugins.before, module.before);\n // helpers\n addHelpers(module, modulePrototypesContainer);\n }\n\n function createContext(req, res){\n var context = {};\n modulePrototypesContainer.modules.forEach(function(moduleName){\n var obj = Object.create(modulePrototypesContainer[moduleName]);\n obj.request = req;\n obj.response = res;\n context[moduleName] = obj;\n });\n\n context.request = req;\n context.response = res;\n return context;\n }\n\n function createChain(route){\n var beforeFuncs = route.plugins.before || [];\n var afterFuncs = route.plugins.after || [];\n var beforeAllFuncs = routes[ALLROUTES_CHAIN].plugins.before || [];\n var afterAllFuncs = routes[ALLROUTES_CHAIN].plugins.after || [];\n return [].concat(beforeAllFuncs, beforeFuncs, route.handler, afterFuncs, afterAllFuncs);\n \n }\n \n return {\n routes : routes,\n addRoute: addRoute,\n doRoute: doRoute,\n addPlugin: addPlugin,\n addModule: addModule,\n createChain: createChain,\n createContext: createContext,\n modulePrototypesContainer: modulePrototypesContainer,\n ALLROUTES_CHAIN : ALLROUTES_CHAIN\n\n };\n}", "load (context, actions) {\n console.log(`Loading module ${this.name} finished`)\n }", "constructor(platform: Platform) {\n this.platform = platform\n this.packages = {}\n this.modules = new Map()\n this.mains = new Map()\n }", "function setup() { \n container.register({\n //controllers\n CartController: awilix.asClass(CartController),\n CartItemController: awilix.asClass(CartItemController),\n UserController: awilix.asClass(UserController),\n // services \n userService: awilix.asClass(userService),\n cartService: awilix.asClass(cartService),\n cartItemService: awilix.asClass(cartItemService),\n\n // repository \n pharmacyUserRepository: awilix.asClass(pharmacyUserRepository),\n supplierUserRepository: awilix.asClass(supplierUserRepository),\n orderRepository: awilix.asClass(orderRepository),\n cartRepository: awilix.asClass(cartRepository),\n cartItemRepository: awilix.asClass(cartItemRepository),\n requestRepository: awilix.asClass(requestRepository),\n\n // inject object with database connection pooling\n db2: awilix.asValue(db2.default), \n // DAO\n mongoDao: awilix.asValue(mongoDao), \n });\n}", "mount(app, moduleDirectory){\n debug ('mounting ', moduleDirectory)\n if (moduleDirectory){\n let modules = this.findModules(moduleDirectory)\n debug('module directory from user ', moduleDirectory, modules)\n debug('Current path ', moduleDirectory + '/' + module)\n modules.forEach((module) => {\n if (fs.existsSync(moduleDirectory + '/' + module + '/api.json')){\n debug('Module ' + module + ' found api.json' )\n let api = require(path.resolve(moduleDirectory, module, 'api.json'))\n this.mountAPI(app, api, module, moduleDirectory)\n }\n else if (fs.existsSync( moduleDirectory + '/' + module + '/swagger.yaml')){\n debug('Module found swagger ' + module)\n let api = YAML.load(path.resolve(moduleDirectory, module, 'swagger.yaml'))\n this.mountSwagger(app, api, module, moduleDirectory)\n }\n else {\n debug('No API Spec for ', module)\n }\n })\n }\n else {\n // find all modules\n let modules = this.findModules('./modules')\n modules.forEach((module) => {\n // load the api.json or the swagger.yaml\n if (fs.existsSync(__dirname + '/../modules/' + module + '/api.json')){\n let api = require('../modules/' + module + '/api.json')\n this.mountAPI(app, api, module, __dirname + '/../modules')\n }\n else if (fs.existsSync(__dirname + '/../modules/' + module + '/swagger.yaml')) {\n let api = YAML.load(__dirname + '/../modules/' + module + '/swagger.yaml')\n this.mountSwagger(app, api, module, __dirname + '/../modules')\n }\n else {\n debug('NO DEFINITION OF API for the module ' + module)\n }\n })\n }\n }", "async registerModules() {\n const { modules } = this.options;\n\n for (let index = 0; index < Object.keys(modules).length; index += 1) {\n const name = Object.keys(modules)[index];\n const module = modules[name];\n\n // eslint-disable-next-line no-await-in-loop\n await module.then((loadedModule) => {\n const { routes, store } = loadedModule.default;\n this.registerModuleRoutes(routes);\n this.registerModuleStore(name, store);\n });\n }\n }", "function initialize_modules() {\n let modules = [];\n /* read all modules from modules directory */\n let files = fs.readdirSync(\"./modules\");\n for (file of files) {\n const mod = require(\"./modules/\" + file);\n for (event in mod.hooks) {\n client.on(event, mod.hooks[event]);\n }\n modules.push(mod);\n }\n bot.modules = modules;\n}", "set module(m) {\n this._module = m;\n }", "function load () {\n const modules = registerModules(api)\n\n api.modules = modules\n\n return Promise.resolve(modules)\n }", "register() {\n\t\tthis.loadAndPublishConfig(this.app.formatPath(__dirname, 'config'));\n\t\tthis.bindConnectionBuilder();\n\t\tthis.bindConnector();\n\t\tthis.bindFactoryService();\n\t\tthis.bindModelRepository();\n\t\tthis.bindORM();\n\t\tthis.bindResolver();\n\t}", "function init() {\n TodoService.name = 'todo';\n readTodoList();\n }", "function main() {\n\t\t\thtmlModule = new htmlUtil(); // View creation / HTML logic\n\t\t\tarrModule = new arrMethods(); // Array Method shortcuts\n\t\t\tmsg = htmlModule.msg; // Logging\n\t\t\tmsg.set(\"Starting Module\");\n\n\t\t\t// Setup Form.\n\t\t\ttempForm();\n\t\t}", "init() {\n // Import indicator + set the default params\n this.ind1 = dep('SomeIndicator1', [12])\n\n // Import a TA library (nmp package)\n this.ta_lib = dep('@some_ta_lib')\n\n }", "function initModule(app) {\n app.registerElView('productAutocomplete', ProductAutoComplete);\n return MDETDEMO;\n }", "static import(services) {\n return this;\n }", "initializeModuleDependencyProvider () {\n this.moduleDependencyProvider = (editor) => {\n let memory = new WebAssembly.Memory({initial: 64});\n return {\n imports: {\n WebBS: {\n memory,\n log: (number) => editor.logOutput(number),\n logStr: (index, size) => {\n let str = \"\";\n let memView = new Uint8Array(memory.buffer);\n for (let i = index; i < index + size; i++) {\n str += String.fromCharCode(memView[i]);\n }\n editor.logOutput(str);\n }\n }\n },\n\n onInit: (instance) => {}\n };\n }; \n }", "constructor(module = 'child', events) {\n this.module = module\n this.events = events\n this.p = null\n }", "init() {\n module_utils.patchModule(\n '@google-cloud/common/',\n 'makeRequest',\n bigQueryWrapper,\n common => common.util\n );\n module_utils.patchModule(\n '@google-cloud/pubsub/',\n 'request',\n wrapPubSubRequestFunction,\n pubsub => pubsub.PubSub.prototype\n );\n module_utils.patchModule(\n '@google-cloud/pubsub/',\n 'pull',\n wrapPubSubPullFunction,\n pubsub => pubsub.v1.SubscriberClient.prototype\n );\n }", "_loadModules() {\n const modules = includeAll({\n dirname: this.loadPath,\n filter: this.filter\n });\n\n Object.keys(modules).forEach(module => {\n const moduleName = module.toLowerCase()\n .replace(\"_\", \"\")\n .replace(\"-\", \"\")\n .replace(this.type, \"\");\n\n const key = inflect.singularize(moduleName);\n\n if (!modules[key]) {\n modules[key] = modules[module];\n\n delete modules[module];\n }\n });\n\n return modules;\n }", "loadModules() {\n const modulePath = this._urlParams.get('modulePath');\n const filePath = this._urlParams.get('filePath');\n let partitions = this._urlParams.get('partition');\n let split = parseInt(this._urlParams.get('split'), 10);\n\n split = isNaN(split) ? 1 : split;\n\n if (partitions === undefined) {\n partitions = [1];\n } else if (!Array.isArray(partitions)) {\n partitions = [partitions];\n }\n\n super.loadModules();\n\n if (modulePath || filePath) {\n this._testModules = filterTestModules(\n this._testModules,\n modulePath,\n filePath\n );\n }\n\n this._testModules = splitTestModules(this._testModules, split, partitions);\n this._testModules.forEach((moduleName) => {\n super.require(moduleName);\n super.unsee(moduleName);\n });\n }", "loadModule(moduleInfo) {\n const moduleClass = require('@/../src/modules/' + moduleInfo.name + '/index')\n\n if (moduleClass && typeof moduleClass.default === 'function') {\n const moduleInstance = new moduleClass.default({\n // context\n moduleInfo: moduleInfo,\n terminal: this.terminal,\n store: this.store\n })\n\n if (moduleInstance) {\n // load all module window components\n if (Array.isArray(moduleInfo.windows)) {\n this.registerModuleComponentWindows(moduleInfo, moduleInstance)\n }\n\n return moduleInstance\n }\n\n return false\n }\n }", "function setupModule() {\n controller = mozmill.getBrowserController();\n nodeCollector = new domUtils.nodeCollector(controller.window.document);\n \n tabs.closeAllTabs(controller);\n}", "function main() {\r\n startMicroservice()\r\n registerWithCommMgr()\r\n loadCrediential()\r\n}", "function ApplicationModule(appRef) {\n }", "function ApplicationModule(appRef) {\n }", "function ApplicationModule(appRef) {\n }", "function ApplicationModule(appRef) {\n }", "function ApplicationModule(appRef) {\n }", "function ApplicationModule(appRef) {\n }", "function ApplicationModule(appRef) {\n }", "function ApplicationModule(appRef) {\n }", "function ApplicationModule(appRef) {\n }", "function initModules() {\n\n /**\n * Instantiate moduleDispatcher to init Modules\n * @type {moduleDispatcher}\n */\n new moduleDispatcher({\n Library : codex\n });\n\n /**\n * CodeX Special\n *\n * Availiable options:\n * position {String} (optional) — toolbar position on screen\n * 'top-left', 'bottom-right', 'bottom-left', 'top-right'\n * blockId {String} (optional) — toolbar wrapper\n * lang {String} (optional) — language 'ru' or 'en'. (default: 'ru')\n */\n codex.special.init({\n blockId: 'js-contrast-version-holder'\n });\n\n /**\n * Stylize custom checkboxes\n */\n codex.checkboxes.init();\n\n /**\n * Init approval buttons\n */\n codex.content.approvalButtons.init();\n\n /**\n * Enable textarea autoresizer\n */\n codex.autoresizeTextarea.init();\n\n /**\n * Activate scroll-up button\n */\n codex.scrollUp.init('js-layout-holder');\n\n /**\n * Client is ready\n */\n codex.core.log('Initialized', 'CodeX', 'info');\n\n /**\n * Initiate branding preload\n */\n codex.branding.init();\n\n /**\n * Initiate pages sharing\n */\n codex.sharer.init();\n\n }", "loadModules(modules={}) {\n for(let [name, module={}] of Object.entries(modules)) {\n const {actions={}} = module\n this.actions[name] = {...actions}\n }\n }", "function loadModules (server, dbConnection, callback) {\n\tvar modules = require('./user/api')\n\n\t//this will run the init function in the user/api.js\n\tmodules.init(server, dbConnection)\n\n\tcallback(null, { status: 'success' })\n}", "setupChildInjector(){\n this.PluginLogger.log('Creating plugin injection Context.',3)\n this.PluginDI.service('LateError', (error) => {\n this.PluginLogger.error('Encountered a late error and cannot continue.')\n this.ErrorAccumulator.push(error)\n error.message && this.PluginLogger.error(error.message)\n this.FrameworkEvents.emit('lateError', error)\n })\n this.PluginDI.service('DelayTimeout', this.recycleTimeout.bind(this))\n this.PluginDI.service('Options', this.computedOptions || {})\n this.PluginDI.service('Logger', this.PluginLogger)\n this.PluginDI.service('PluginContext', {})\n\n if(_fp.has('computedOptions.workDir', this)){\n this.PluginLogger.log('Has a workDir, adding file handling methods to context.', 3)\n this.PluginDI.service('PluginFiles', FileHelpers(this.computedOptions.workDir))\n }\n }", "deps({ Log, Config }) {\n this.Config = Config\n this.Log = Log\n this.tell = Log.tell\n }", "constructor(commonService, homeService, titleService) {\n this.commonService = commonService;\n this.homeService = homeService;\n this.titleService = titleService;\n }", "init() {\n module_utils.patchModule(\n '@azure/storage-blob',\n 'upload',\n blobUploadWrapper,\n Clients => Clients.BlockBlobClient.prototype\n );\n module_utils.patchModule(\n '@azure/storage-blob',\n 'download',\n blobDownloadWrapper,\n Clients => Clients.BlockBlobClient.prototype\n );\n module_utils.patchModule(\n '@azure/cosmos',\n 'create',\n cosmosCreateItemWrapper,\n index => index.Items.prototype\n );\n }", "static getModules(modules, container){\n\t\t/* Add modules */\n\t\tvar res = new Vector();\n\t\tvar cache = new Map();\n\t\tthis._getModules(res, cache, modules, container);\n\t\tres = res.removeDublicatesIm();\n\t\treturn res.toCollection();\n\t}", "function modules() {\n // Bootstrap JS\n let bootstrapJS = gulp.src('./node_modules/bootstrap/dist/js/*').pipe(gulp.dest('./libs/bootstrap/js'))\n\n // Font Awesome CSS\n let fontAwesomeCSS = gulp.src('./node_modules/@fortawesome/fontawesome-free/css/**/*')\n .pipe(gulp.dest('./libs/fontawesome-free/css'))\n\n // Font Awesome Webfonts\n let fontAwesomeWebfonts = gulp.src('./node_modules/@fortawesome/fontawesome-free/webfonts/**/*')\n .pipe(gulp.dest('./libs/fontawesome-free/webfonts'))\n\n // Jquery Easing\n let jqueryEasing = gulp.src('./node_modules/jquery-easing/*.js')\n .pipe(gulp.dest('./libs/jquery-easing'))\n\n // JQuery\n let jquery = gulp.src([\n './node_modules/jquery/dist/*',\n '!./node_modules/jquery/dist/core.js'\n ]).pipe(gulp.dest('./libs/jquery'))\n\n return merge(bootstrapJS, fontAwesomeCSS, fontAwesomeWebfonts, jquery, jqueryEasing)\n}", "function CoolModule(id) {\n function identify() {\n console.log( id );\n }\n\n return {\n identify: identify\n };\n}", "prepareModule({layerName}) {\n this.checkService(layerName)\n this.processPresenter()\n this.state = WORKERS_STATES.registered\n this.processRequires()\n if(this.isRequireSolved()){\n this.state = WORKERS_STATES.resolved\n this.processInit()\n }\n return this\n }" ]
[ "0.6943172", "0.6943172", "0.69312286", "0.69110143", "0.69110143", "0.68670434", "0.68189156", "0.68189156", "0.68189156", "0.66544944", "0.6550296", "0.64654076", "0.6455087", "0.64177054", "0.64177054", "0.64177054", "0.64177054", "0.64177054", "0.64177054", "0.6358617", "0.6358617", "0.6358617", "0.6358617", "0.6358617", "0.6358617", "0.62991905", "0.6281395", "0.6179399", "0.61516166", "0.61322385", "0.61319876", "0.61212766", "0.6092167", "0.6074579", "0.6049462", "0.6037644", "0.60124606", "0.6007112", "0.5977629", "0.59774005", "0.59661704", "0.5939615", "0.592712", "0.5918406", "0.5868647", "0.58662564", "0.58531684", "0.5841686", "0.5824039", "0.5807557", "0.5806759", "0.5794863", "0.579393", "0.577934", "0.5777233", "0.576215", "0.57617694", "0.5746841", "0.57413834", "0.5714963", "0.57032996", "0.5701344", "0.5689126", "0.56870854", "0.56857175", "0.567616", "0.5647229", "0.5645567", "0.5626725", "0.56220686", "0.56210935", "0.5612564", "0.5608977", "0.5606312", "0.5602251", "0.5578307", "0.55678785", "0.55538034", "0.55523306", "0.5549513", "0.55481446", "0.554595", "0.554595", "0.554595", "0.554595", "0.554595", "0.554595", "0.554595", "0.554595", "0.554595", "0.55414724", "0.5535199", "0.5531205", "0.5527347", "0.5525699", "0.5516527", "0.5515853", "0.55124265", "0.55104417", "0.550986", "0.55014336" ]
0.0
-1
Freeze any potential transitions
freeze() { let el = this.$(); if (!el) { return; } el.css({ transition: 'none' }); el.height(); // Force-apply styles }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "preventTransitions() {\n const now = Date.now;\n Date.now = () => Infinity;\n d3.timer.flush();\n Date.now = now;\n }", "function unFreeze(node){\n node.fixed = false;\n for( var i = 0; i < node.get('transitions').length; i++ ) {\n var childNode = idMap[node.get('transitions')[i].target];\n unFreeze(childNode);\n }\n }", "function freeze() {\n _isFrozen = true;\n }", "freeze() {\n\t\tthis._isFrozen = true\n\t}", "didFreeze() {\n Ember.debug('didFreeze', arguments);\n this.set('isFrozen', true);\n }", "freeze() {\r\n super.freeze();\r\n this.ghostAnchor.undrag();\r\n this.onManipulationEnd();\r\n }", "function unfreeze() {\n _isFrozen = false;\n }", "function delayTransitionInComplete() { \n\t\t//setTimeout(transitionInComplete, 0);\n\t\ttransitionInComplete();\n\t}", "function allowTransitions(){$('body').find('#transitions-remove').remove();}", "revive() {\n this.dead = false;\n }", "function deTrigger()\n{\n setState( StatesEnum.armed );\n}", "immediate() {\n this.frame = 0;\n this._timeout = 0;\n const event = transitionEvent(this);\n event.isFastForward = true;\n\n this.events.emit('firstframe', event);\n this.events.emit('secondframe', event);\n this.events.emit('complete', event);\n }", "function resetSchedulerState() {\n index = queue.length = activatedChildren.length = 0;\n has = {}; {\n circular = {};\n }\n waiting = flushing = false;\n }", "function freeze() {\n for (let y = 0; y < 4; ++y) {\n for (let x = 0; x < 4; ++x) {\n if (current[y][x]) {\n board[y + currentY][x + currentX] = current[y][x];\n }\n }\n }\n freezed = true;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n }", "function resetSchedulerState(){index=queue.length=activatedChildren.length=0;has={};if(true){circular={};}waiting=flushing=false;}", "function resetSchedulerState(){index=queue.length=activatedChildren.length=0;has={};if(true){circular={};}waiting=flushing=false;}", "setFrozen() {\n this.isFrozen = true;\n this.target.style.top = Math.abs(this.parentContainer.getBoundingClientRect().top - this.target.getBoundingClientRect().top) + 'px';\n this.target.classList.remove('fixit--bottom');\n this.target.classList.remove('fixit--active');\n this.target.classList.add('fixit--frozen');\n }", "freezeDelay(_x, _y) {\n this.delayFrozenX = _x;\n this.delayFrozenY = _y;\n }", "function resetSchedulerState() {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n {\n circular = {};\n }\n waiting = flushing = false;\n }", "function resetSchedulerState() {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n {\n circular = {};\n }\n waiting = flushing = false;\n } // Async edge case #6566 requires saving the timestamp when event listeners are", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n {\n circular = {};\n }\n waiting = flushing = false;\n }", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n {\n circular = {};\n }\n waiting = flushing = false;\n }", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n {\n circular = {};\n }\n waiting = flushing = false;\n }", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n {\n circular = {};\n }\n waiting = flushing = false;\n }", "function resetSchedulerState() {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n\n if (true) {\n circular = {};\n }\n\n waiting = flushing = false;\n} // Async edge case #6566 requires saving the timestamp when event listeners are", "function resetSchedulerState() {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (true) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState() {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n {\n circular = {};\n }\n waiting = flushing = false;\n }", "function resetSchedulerState () {\n\t index = queue.length = activatedChildren.length = 0;\n\t has = {};\n\t {\n\t circular = {};\n\t }\n\t waiting = flushing = false;\n\t}", "removeTransitionDelays_() {\n const numItems = this.adapter_.getNumberOfItems();\n for (let i = 0; i < numItems; i++) {\n this.adapter_.setTransitionDelayForItemAtIndex(i, null);\n }\n }", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}", "function resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (false) {\n circular = {};\n }\n waiting = flushing = false;\n}" ]
[ "0.7031896", "0.68651575", "0.6611969", "0.63928944", "0.6262308", "0.6102206", "0.6021546", "0.5852243", "0.5761341", "0.5751835", "0.57413554", "0.57411313", "0.5738433", "0.5735646", "0.57004285", "0.5692978", "0.5692978", "0.5686981", "0.56756604", "0.5673297", "0.5655242", "0.56534445", "0.56534445", "0.56534445", "0.56534445", "0.5640187", "0.56335056", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.5633354", "0.56327945", "0.5622985", "0.5622286", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105", "0.56051105" ]
0.0
-1
Reset positioning of object
reset() { let el = this.$(); if (!el) { return; } delete this._y; delete this._x; el.css({ transform: '' }); el.height(); // Force-apply styles }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "reset(position) {\n this.x = this.x0;\n this.y = this.y0;\n }", "reset() {\n this.x = this.originX;\n this.y = this.originY;\n }", "resetPos(){\n this.addX(this.getX());\n this.addY(this.getY());\n }", "Reset()\n {\n this._position = 0;\n }", "resetPosition() {\n // 505 is width, 101 is one block, so 202 will be center\n this.x = 202;\n // 606 is height, 171 is one block, so 435 will be center, but we need to be be off a bit,\n // so it will be 435 - 45px\n this.y = 390;\n }", "resetPos() {\r\n this.pos.x = width/2;\r\n this.pos.y = height/2;\r\n }", "reset () {\n this.y = this.startingY;\n this.x = this.startingX;\n }", "resetPos() {\n this.x = 2 * this.rightLeft;\n this.y = 4 * this.upDown + 54;\n }", "reset() {\n this.x = 202;\n this.y = 395;\n }", "reset(){\n this.x = 200;\n this.y = 396;\n }", "setPosition() {\r\n if (!this.object) return;\r\n this.updatePosition();\r\n }", "reset(){\n this.x = this.wall.middle;\n this.y = this.wall.bottom;\n }", "resetPosition () {\n this._planeSystem.position.x = 0;\n this._planeSystem.position.y = 0;\n this._planeSystem.position.z = 0;\n }", "resetPosition() {\n\t\tAnimated.spring(this.state.position, {\n\t\t\ttoValue: { x: 0, y: 0 }\n\t\t}).start();\n\t}", "function resetElementPosition(element) {\n element.style.top = 0;\n element.style.left = 0;\n element.style.bottom = \"\";\n element.style.right = \"\";\n }", "reset(X,Y){\n Matter.Body.setPosition(this.body, {x: X,y: Y});\n }", "reset(){\n //set position x and y back to 100\n this._posX = 100;\n this._posY = 100;\n //set score back to 0\n this._score = 0;\n }", "reset() {\n this._objInfo.forEach(info => {\n info.obj.position.copy(info.pos);\n info.obj.up.copy(info.up);\n\n this._checkChange(info);\n info.last.pos.copy(info.pos);\n });\n }", "resetPosition() {\n this.x = this.posX[Math.floor(Math.random() * this.posX.length)];\n this.y = this.posY[Math.floor(Math.random() * this.posY.length)];\n }", "reset() {\n this.dest.x = 200;\n this.dest.y = 450;\n }", "resetPosition(x, y) {\n this.x = x;\n this.y = y;\n this.moving = false;\n this.currentState = {\n killing: false,\n frames: 1,\n };\n this.setDirection(Constants.RHINO_DIRECTIONS.DEFAULT)\n }", "reset() {\n this.x0 = this.x;\n this.y0 = this.y;\n this.t = 0;\n }", "reset() {\n this.x = 200;\n this.y = 380;\n this.row = 6;\n this.col = 3; \n }", "resetCanvasPosition(): void {\n this.translate(-this.canvasPosition.x, -this.canvasPosition.y);\n this.canvasPosition = { x: 0, y: 0 };\n }", "function resetPosition()\n{\n\ttopPos = parseInt(topPosElem.value);\n\tleftPos = parseInt(leftPosElem.value);\n\tdisplay_status(\"pos: \" + leftPos + \",\" + topPos);\n\t//the values assigned to top and left must be strings\n\tcz.style.left = leftPos + \"px\";\n\tcz.style.top = topPos + \"px\";\n}", "function resetPosition()\n{\n\ttopPos = parseInt(topPosElem.value);\n\tleftPos = parseInt(leftPosElem.value);\n\tdisplay_status(\"pos: \" + leftPos + \",\" + topPos);\n\t//the values assigned to top and left must be strings\n\tcz.style.left = leftPos + \"px\";\n\tcz.style.top = topPos + \"px\";\n}", "function setpos (object, x, y) {\n object.setAttribute('x', x + '');\n object.setAttribute('y', y + '');\n}", "resetPosition() {\n Animated.spring(this.state.position, {\n toValue: { x: 0, y: 0 }\n }).start();\n }", "reset() {\n\t\tthis._orbitCenter = this._resetOrbitCenter;\n\t}", "function resetBox(){\n xOffset = playfield.width / 2;\n yOffset = playfield.height / 2;\n}", "resetTempPosition() {\n this.set('tempPosition', { x: 0, y: 0, active: false });\n }", "reverseReset() {\n this.x = width / 2;\n this.y = height / 2;\n this.xdir = 0;\n this.ydir = 0;\n }", "reset() {\n this.x = width / 2;\n this.y = height / 2;\n this.xdir = random(-5, 5);\n this.ydir = random(-5, 5);\n }", "function rePosition(){\r\n piece.pos.y = 0; // this and next line puts the next piece at the top centered\r\n piece.pos.x = ( (arena[0].length / 2) | 0) - ( (piece.matrix[0].length / 2) | 0);\r\n }", "reset() {\n this._offsetX = 0;\n this._offsetY = 0;\n this._scale = 1;\n }", "setDefaults() {\n this.anchor = 0.5;\n this.x = 0;\n this.y = 0;\n }", "resetCanvas() {\n this.positions = this.calcSizeAndPosition();\n }", "function resetXY()\n{\n\ttrueB.setPosition(trueX, trueY);\n\tfalseB.setPosition(falseX, falseY);\n\tlayer.draw();\n}", "setPosition() {\n this._setWrapperPosition();\n this._setContentPosition();\n }", "Reset() {\n this.translation = this.originalTranslation.Clone();\n this.rotationInRadians = this.originalRotationInRadians;\n this.scale = this.originalScale.Clone();\n this.origin = this.originalOrigin.Clone();\n this.dimensions = this.originalDimensions.Clone();\n this.isDirty = true;\n }", "reset() {\n this.alpha = 0;\n this.y = 0;\n }", "clear()\r\n {\r\n // shifting the line to a point outside of the page so that it does not show anymore\r\n this.position.x = -5000;\r\n this.position.y = -5000;\r\n }", "resetPosition() {\n //\"Spring\" into position\n Animated.spring(this.state.position, {\n toValue: { x: 0, y: 0 }\n }).start();\n }", "clear_drawing_position() {\n pop()\n }", "resetFrog(frog){\n frog.tag.style.top = `${this.BOTTOM_EDGE - 27}px`\n frog.tag.style.left = `${this.RIGHT_EDGE/2}px`\n\n }", "function _setPositions() {\r\n clones.forEach(function (draggable) { draggable.setPosition(); });\r\n }", "reset() {\n this.x=200;\n this.y=400;\n this.steps=0;\n }", "function reset() {\n player.x = 0;\n player.y = 0;\n }", "resetView() {\n if (this._metadata[\"enablePositionReset\"] == true) {\n this.camera.position.z = this._metadata[\"resetPosition\"]['z'];\n this.camera.position.y = this._metadata[\"resetPosition\"]['y'];\n this.camera.position.x = this._metadata[\"resetPosition\"]['x'];\n this.camera.up.y = this._metadata[\"upSign\"];\n }\n this.controls.target0.x = 0.5 * (this.boundingBox.minX + this.boundingBox.maxX);\n this.controls.target0.y = 0.5 * (this.boundingBox.minY + this.boundingBox.maxY);\n this.controls.reset();\n }", "reset() {\n // Random position\n this.x = random(0, width);\n this.y = random(0, height);\n this.visibility = 255; // reset visibility\n\n }", "function changeToAxial() {\r\n\tobj_array.forEach(e => {\r\n\t\t// e.position.y = 0;\r\n\t\te.position.x = 0;\r\n\t\te.position.z = 0;\r\n\t});\r\n}", "reset() {\n this.x = (floor(random(0, 20))) * this.size;\n this.y = (floor(random(0, 10))) * this.size;\n\n }", "function resetDrag(){\n drag = {\n x: 0,\n y: 0,\n start_x: null,\n start_y: null\n };\n }", "resetHero() {\n this.x = this.startX;\n this.y = this.startY;\n }", "function resetView()\n{\n xOffset = 0;\n yOffset = 0;\n inputX = 0;\n inputY = 0;\n fillCanvas();\n updateCoordinates();\n}", "function clear() {\n lastPos = null;\n delta = 0;\n }", "function moveToCenter() {\n $._resetToCenter();\n}", "function reset() \n{\n for (var i = 0; i < $cell.length; i++) \n {\n \t$cell[i].className = 'cell';\n \t$cell[i].innerHTML = '';\n }\n bombs.posX = [];\n bombs.posY = [];\n}", "function setPosition() {\n if (container) {\n if (x < 0) {\n //out of left scope\n x = 0;\n } else if (x > container.width - width) {\n //out of right scope\n x = container.width - width;\n }\n if (y < 0) {\n //out of top scope\n y = 0;\n } else if (y > container.height - height) {\n //out of bottom scope\n y = container.height - height;\n }\n }\n elem.css({\n top: y + 'px',\n left: x + 'px'\n });\n }", "reset() {\n this.ball.pos.x = this._canvas.width / 2;\n this.ball.pos.y = this._canvas.height / 2;\n this.ball.velocity.x = 0;\n this.ball.velocity.y = 0;\n }", "function reset()\n{\n\tleftDrop.setFill(\"\");\n\trightDrop.setFill(\"\");\n\tevalCircle.setFill(\"\");\n\n\tresetXY();\n\tlayer.draw();\n}", "function setPosition() {\n if (container) {\n if (x < container.left) {\n x = container.left;\n } else if (x > container.right - width) {\n x = container.right - width;\n }\n if (y < container.top) {\n y = container.top;\n } else if (y > container.bottom - height) {\n y = container.bottom - height;\n }\n }\n\n elem.css({\n top: y + 'px',\n left: x + 'px'\n });\n }", "function setPos()\n {\n vm.moverStyle.left = vm.themeStyle.left;\n vm.moverStyle.top = vm.themeStyle.top;\n vm.moverStyle.display = vm.themeStyle.display;\n }", "remove() {\n this.x = -1000\n this.y = -1000\n }", "function resetOriginLocator () {\n var currentX = getX(), currentY = getY();\n\n originLocator = null;\n\n setX(currentX);\n setY(currentY);\n }", "resetState() {\n this._movements = 0;\n }", "reset() {\n this.health = icon_width + 100;\n\n this.x_team_pos = 25;\n this.y_icon_pos = 25 + (icon_height*this.id) + (spacing*this.id);\n this.x_boss_pos = 1075;\n }", "restorePos(_x, _y)\n {\n this.x = _x;\n this.y = _y;\n }", "reset() {\n this.pos = this.start\n this.error = null\n }", "function resetGeometry(widget) {\n var rect = getRect(widget);\n var style = widget.node.style;\n rect.top = NaN;\n rect.left = NaN;\n rect.width = NaN;\n rect.height = NaN;\n style.top = '';\n style.left = '';\n style.width = '';\n style.height = '';\n}", "function clear(){\n\tthis.top = 0;\n}", "function reset() {\n frc = false;\n load(DEFAULT_POSITION);\n }", "function resetPositions() {\r\n\tcurrentRow = startingRow;\r\n\tcurrentColl = startingColl;\r\n\tlastRow = startingRow;\r\n\tlastColl = startingColl;\r\n\tnextRow = startingRow + 1;\r\n\tnextColl = startingColl;\r\n}", "setPosition(x, y) {\n this.x = x\n this.y = y\n }", "resetPlayerPos () {\n player.x = 200;\n player.y = 400;\n this.gotGift = true;\n }", "function resetPuck() {\n puckPosX = c.width / 2;\n puckPosY = c.height / 2;\n puckDirX = 0;\n puckDirY = 0;\n }", "function reset(){\n\t\tsetSorting(false);\n\t\t// setDataBottom(new Array(rectNum).fill(new Rect(0,Math.round(maxWidth/rectNum),0)));\n\t\tsetLightUp([]);\n\t\t// setLightUpBottom([]);\n\n\t}", "resetCenter() {\n this.center = createVector(this.x + this.w / 2, this.y + this.h / 2);\n }", "resetNorth() {\n super.setHeading(super.getHeading());\n }", "function setMove(which){\t\t\n\tmover = which;\n\t//get the last position of the thing... (NOW through the transform=translate(x,y))\n\txy=getTransform(which);\n\n\tmyX=xy[0];\n\tmyY=xy[1];\n\t//get the object then re-append it to the document so it is on top!\n\tgetPiece(which).putOnTop(which);\n}", "reset() {\nreturn this.setFrameAt(0);\n}", "setPosition(x, y) {\n this.x = x;\n this.y = y;\n }", "function clearProperties()\n {\n _center = undefined;\n _globalCenter = undefined;\n }", "resetPlayer() {\n this.x = 200;\n this.y = 400;\n }", "function reset(element){\n\t\tif(this.id) {\n\t\t\tclearInterval(this.id); \n\t\t\telement.style.left = 0 + \"px\"; \n\t\t\telement.style.top = 0 + \"px\";\n\t\t}\n\t}", "function resetObject()\n{\n \n var startValue = {\n \"a\": script.start,\n \"b\": script.end\n };\n \n // Initialize transform to start value\n updateComponentValue( startValue );\n}", "function reset() {\n $boundary\n .css('height', 'auto')\n .find('.placeholder')\n .remove()\n .end()\n .find('.draggable')\n .attr('style', '');\n }", "function reset()\n {\n _pos = {};\n _first = false;\n _fingers = 0;\n _distance = 0;\n _angle = 0;\n _gesture = null;\n }", "clearPosition() {\n this.currentTouchId = null;\n this.currentTouchPosition = null;\n this.currentTouchPositionPlatform = null;\n }", "reset() {\r\n // Set direction\r\n this.direction = Helper.Directions.RIGHT;\r\n // Set snake head position (x is calculated, y is random)\r\n var x = (this.length + 2) * this.size.WIDTH;\r\n var y = Helper.getRandomPositionY(0, Helper.FieldSize.HEIGHT - this.size.HEIGHT);\r\n this.position.X = x;\r\n this.position.Y = y;\r\n // Set all body parts positions according to head\r\n for (var i = 0; i < this.length; i++) {\r\n this.bodyArray[i].position.X = (x - (i + 1) * this.size.WIDTH);\r\n this.bodyArray[i].position.Y = y;\r\n this.positionStack[i] = this.bodyArray[i].position;\r\n }\r\n // Update position stack\r\n }", "setPosition(x, y) {\n this.pos.x = x;\n this.pos.y = y;\n }", "undoPos()\n {\n this.dot.undoPos();\n }", "function setPosition(object, x, y)\n{\n this.object = object;\n this.x = x || null;\n this.y = y || null;\n if (this.x != null);\n\n {\n this.object.position.x = this.x;\n }\n\n if (this.y != null);\n\n {\n this.object.position.y = this.y;\n }\n\n}", "function resetPointer() {\n Pointer.x = levels[myLvl].start.x,\n Pointer.y = levels[myLvl].start.y,\n Pointer.dir = \"right\";\n}", "reset() {\n this.current = this.unknownFramebuffer;\n this.viewport = new Rectangle_1.Rectangle();\n }", "function setPosition() {\r\n\t\t if (container) {\r\n\t\t if (x < container.left) {\r\n\t\t x = container.left;\r\n\t\t } else if (x > container.right - width) {\r\n\t\t x = container.right - width;\r\n\t\t }\r\n\t\t if (y < container.top) {\r\n\t\t y = container.top;\r\n\t\t } else if (y > container.bottom - height) {\r\n\t\t y = container.bottom - height;\r\n\t\t }\r\n\t\t }\r\n\r\n\t\t }", "function resetPosition() {\n //Turn off both active conditions to prevent any animation functions from triggering\n activeUp = false;\n activeDown = false;\n currentMass = 0; //Current mass becomes zero\n massLabel.innerHTML = currentMass.toFixed(2); //Update the label to show the new mass\n //Reset the coordinates of all components that don't change with either position\n currY = -58;\n weightPositionX = 20;\n\n linePositionX1 = 60;\n linePositionY1 = 70;\n linePositionX2 = 60;\n\n //Change the box and line position with either up or down position\n if (isUpOrDown) {\n currX = 400;\n linePositionY2 = 200;\n } else {\n currX = 120;\n linePositionY2 = 480;\n }\n changeButtonColor();\n\n //Draw the new reset simualtion position\n c.clearRect(0, 0, 700, 700);\n drawImage();\n drawRamp(currAngle);\n rectangle(currX, currY, currAngle);\n\n drawConnectingLine(currX, 45);\n drawCircle();\n\n drawWeight(weightPositionX, linePositionY2);\n drawLine(linePositionX1, linePositionY1, linePositionX2, linePositionY2);\n drawBase();\n document.getElementById('add_mass').value = '';\n}", "__init5() {this.pos = 0}", "function changeToPlaner() {\r\n\tobj_array.forEach(e => {\r\n\t\te.position.y = 0;\r\n\t});\r\n}", "reset () {\n\t\t\tthis.x = Math.random() * this.maxX;\n\t\t\tthis.y = Math.random() * this.maxY;\n\t\t\tthis.size = Math.random() * (options.size.max - options.size.min) + options.size.min;\n\n\t\t\tthis.speed = {\n\t\t\t\tx: options.speed * (Math.random() - .5),\n\t\t\t\ty: options.speed * (Math.random() - .5)\n\t\t\t}\n\t\t}" ]
[ "0.7994613", "0.7976023", "0.79547405", "0.79307693", "0.7733465", "0.7706272", "0.7589169", "0.75155747", "0.7513696", "0.7508164", "0.74937224", "0.74332064", "0.7348931", "0.72528267", "0.7199513", "0.71872044", "0.71405876", "0.7104521", "0.7099408", "0.7080623", "0.7042924", "0.7003971", "0.69905746", "0.69801384", "0.6967964", "0.6967964", "0.6939937", "0.6906398", "0.6834339", "0.6827364", "0.6816022", "0.6793559", "0.6792477", "0.6751213", "0.67445034", "0.6732717", "0.672586", "0.6723703", "0.67132705", "0.6698033", "0.6689025", "0.66853714", "0.6678081", "0.6666218", "0.6662619", "0.6633578", "0.6625631", "0.66210914", "0.6611445", "0.66064686", "0.6603907", "0.66013557", "0.6591369", "0.6586914", "0.65864325", "0.6535815", "0.6535758", "0.6530092", "0.6522966", "0.65153116", "0.64916635", "0.6491605", "0.64826775", "0.6474033", "0.6467903", "0.64669204", "0.644624", "0.6432896", "0.6429579", "0.6427211", "0.6425504", "0.6419045", "0.64165765", "0.63900465", "0.6389681", "0.63890254", "0.6385233", "0.6380874", "0.6369475", "0.63572955", "0.63516754", "0.6349417", "0.6347699", "0.63412625", "0.6332467", "0.6332061", "0.6326761", "0.63254356", "0.6322529", "0.631765", "0.630452", "0.6299984", "0.6297326", "0.62955594", "0.628936", "0.62828875", "0.62747073", "0.62720317", "0.6271128", "0.62643075" ]
0.655352
55
Make transitions allowed again.
thaw() { let el = this.$(); if (!el) { return; } el.css({ transition: '' }); el.height(); // Force-apply styles }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function allowTransitions(){$('body').find('#transitions-remove').remove();}", "preventTransitions() {\n const now = Date.now;\n Date.now = () => Infinity;\n d3.timer.flush();\n Date.now = now;\n }", "stateTransition(){return}", "function deTrigger()\n{\n setState( StatesEnum.armed );\n}", "function become(newState) {\n if (acceptableStates.indexOf(newState) === -1) {\n console.log(newState + ' is not an acceptable state');\n return;\n }\n state = newState;\n}", "_doTransitionToIdle() {\n return false\n }", "revive() {\n this.dead = false;\n }", "checkOnTransition() {\n this.timeout = 0;\n if( ! this.transitionStarted) {\n console.warn('Transition failed to start for: ', this.cssName, this.target);\n this.cleanup();\n this.events.emit('complete', transitionEvent(this));\n }\n }", "function start() {\n classes.isTransition = true;\n original.addEventListener('transitionend', end);\n }", "function endAllTransition(){\n\n // console.log('endAllTransition');\n\n // 是否恢复原状,子页面切换使用\n if(restore){\n currentEle.css({\n \"display\": \"none\",\n \"-webkit-transform\": generateTransform(0, 0, 0), \n \"-webkit-transition-duration\": \"0ms\"\n });\n nextEle.css({\n \"display\": \"block\",\n \"-webkit-transform\": generateTransform(0, 0, 0), \n \"-webkit-transition-duration\": \"0ms\",\n });\n }\n else{\n currentEle.css({\n \"display\": \"none\",\n });\n nextEle.css({\n \"display\": \"block\",\n });\n }\n }", "function startTransition(){\n showTransition = true;\n chooseMusic = false;\n chooseStyle = false;\n button5.hide(); \n button6.hide(); \n button7.hide();\n}", "performTransition (trans) {\n if (trans === Transition.NullTransition) {\n return\n }\n const id = this.currentState.GetOutputState(trans)\n if (id === StateId.NullStateId) {\n return\n }\n // Update currentState\n this.currentStateId = id\n const state = this.states.find((s) => s.Id === id)\n if (state !== undefined) {\n // Post processing of old state\n this.currentState.DoBeforeLeaving()\n this.currentState = state\n // Reset the state to its desired condition before it can reason or act\n this.currentState.DoBeforeEntering()\n }\n }", "function resetChangeFlags() {\n waitForChangeEvents();\n firedBeforeChange = firedDelayedChange = false;\n}", "function setTransitionBack() {\n if (container.el) {\n container.el.style.transition = container.oldTransition;\n container.el = undefined;\n }\n}", "immediate() {\n this.frame = 0;\n this._timeout = 0;\n const event = transitionEvent(this);\n event.isFastForward = true;\n\n this.events.emit('firstframe', event);\n this.events.emit('secondframe', event);\n this.events.emit('complete', event);\n }", "function cancelOnTransitionEnd(ev) {\n if (ev.target !== this) return;\n cancelTransition();\n }", "function cancelOnTransitionEnd(ev) {\n if (ev.target !== this) return;\n cancelTransition();\n }", "function reset() {\n element[0].style.transitionDuration = 0;\n element.removeClass(initClass + ' ' + activeClass + ' ' + animation);\n }", "discard() {\n this.force = true;\n this.state = this.section();\n window.history.go(-this.discardSteps);\n }", "function reset() {\n element[0].style.transitionDuration = 0;\n element.removeClass(initClass + ' ' + activeClass + ' ' + animation);\n }", "function reset() {\n element[0].style.transitionDuration = 0;\n element.removeClass(initClass + ' ' + activeClass + ' ' + animation);\n }", "function reset() {\n element[0].style.transitionDuration = 0;\n element.removeClass(initClass + ' ' + activeClass + ' ' + animation);\n }", "function reset() {\n element[0].style.transitionDuration = 0;\n element.removeClass(initClass + ' ' + activeClass + ' ' + animation);\n }", "function reset() {\n element[0].style.transitionDuration = 0;\n element.removeClass(initClass + ' ' + activeClass + ' ' + animation);\n }", "function reset() {\n\t element[0].style.transitionDuration = 0;\n\t element.removeClass(initClass + ' ' + activeClass + ' ' + animation);\n\t }", "willTransition() {\n this.refresh();\n console.log(\"WILL TANSITION\");\n }", "function reset() {\n element[0].style.transitionDuration = 0;\n element.removeClass(`${initClass} ${activeClass} ${animation}`);\n }", "function delayTransitionInComplete() { \n\t\t//setTimeout(transitionInComplete, 0);\n\t\ttransitionInComplete();\n\t}", "function removeTransition(e) {\n if (e.propertyName !== \"transform\") return; \n e.target.classList.remove(\"playing\");\n}", "function automaticTransitions (netRec) {\n const pns = pn(netRec.subnets)\n const net = netRec.net\n const autos = R.reject(t => R.any(R.test(/^[a-z]/), t.tags), net.transitions)\n\n const isValidAuto = t => {\n const srcPlaceName = t.inputs[0].srcPlace\n const conflictingTransitions = outArcCountLookup[srcPlaceName]\n warn(conflictingTransitions.length === 1,\n `[${pns(t.name)}] ${t.name} is auto and has conflicting transitions ` +\n `at ${srcPlaceName}: ${conflictingTransitions.join(', ')}.`\n )\n }\n\n autos.forEach(isValidAuto)\n}", "onReshadow(prev) {\n\t\t// Kill invalid() nodes that are still active\n\t\tprev._killInvalidButActiveChildren();\n\t}", "function reset_animations(){\n if(active != \"idee\"){tl_idee.restart();\n tl_idee.pause();}\n if(active != \"reunion\"){tl_reunion.restart();\n tl_reunion.pause();}\n if(active != \"travail\"){tl_travail.restart();\n tl_travail.pause();}\n if(active != \"deploiement\"){tl_depl.restart();\n tl_depl.pause();}\n }", "function TransitionToImpermanentlyClosing() {\n self._machine.transition('impermanentlyClosing');\n }", "function TransitionToImpermanentlyClosing() {\n self._machine.transition('impermanentlyClosing');\n }", "async removeTransition() {\n await this.page.evaluate(() => {\n let nodes = document.querySelectorAll(\"*\");\n for (let i of nodes) {\n i.style.transition = \"none\";\n i.style.opacity = \"1\";\n }\n });\n }", "function skip(transition) {\n us = function() {\n return transition();\n };\n }", "function removeTransition(elem) {\n if (elem.propertyName !== 'transform') return;\n elem.target.classList.remove('playing');\n}", "preStateChange(action){return;}", "function resetAnimations() {\n\tarthur.stand = arthur.right;\n\tarthur.goLeft = false;\n\tarthur.goRight = false;\n\tarthur.duckRight = false;\n\tarthur.atkRight = false;\n\tarthur.jumpRight = false;\n\tarthur.die = false;\n}", "forceTurnEvaluation() {\n this.turnIndicator -= 1;\n this.turnIndicator += 1;\n }", "function ckickStart() {\n aiMove = false;\n scrolList.style.transition = \"none\";\n }", "function switchTops(e){\n\te.currentTarget.removeEventListener( transitionEnd, switchTops, false );\n\t$(\"body>section\").each(function(){if(this.style.zIndex == -1){this.style.zIndex=0;};});\n\te.currentTarget.style.zIndex = -1;\n\te.currentTarget.className=\"\";\n\t$(e.currentTarget.children).each(function(){\n\t\t\t\t\t\t\tthis.className=\"\";\n\t\t\t\t\t\t\tthis.style.left = '0px'; });\n}", "function removeTransition(e) {\n if (e.propertyName !== 'transform') return\n this.classList.remove('playing')\n}", "function removeTransition(e) {\n if (e.propertyName !== \"transform\") return;\n this.classList.remove(\"playing\");\n}", "function setTransition(nextAnimation) {\r\n\r\n var lastTransition = motion.currentTransition;\r\n motion.currentTransition = new Transition(nextAnimation,\r\n motion.currentAnimation,\r\n motion.currentTransition);\r\n\r\n if(motion.currentTransition.recursionDepth > 5) {\r\n\r\n delete motion.currentTransition;\r\n motion.currentTransition = lastTransition;\r\n }\r\n}", "function triggerFallenState() {\n if (currentScene === \"forbiddenFruitScene\") {\n prefallenState = false;\n }\n}", "function enableTransition() {\n\n\t//Get back card's div \n\tvar elements = $(\".card\");\n\n\t//Assign transition effect to each one\n\tfor (var i=0; i<elements.length; i++) {\n\t\telements[i].style.transition = \"background 0.3s ease-in-out\";\n\t}\n}", "function none(amount, none)\r\n{\r\n\t// just a silly function to prevent an error for having effect none\r\n\tif (none == '1') // Means no transition\r\n\t\tsetTimeout('changepic();', pictures[cur_pic].time);\r\n} // end function none(amount)", "function continueSlide() {\n self.slide = parseInt(newSlide);\n self.changingSlide = true;\n\n slidePos = self.slideRefs[newSlide].position;\n slideRot = self.slideRefs[newSlide].rotation;\n\n newTranslate = 'translate(-' + slidePos[0] + 'px, -' + slidePos[1] + 'px)';\n\n $m.css({\n msTransform: newTranslate,\n webkitTransform: newTranslate,\n transform: newTranslate\n });\n\n // Calculate the new HTML rotation\n if (slideRot < 0) {\n // Negative rotation\n slideRot -= 3;\n } else if (slideRot > 0) {\n // Positive rotation\n slideRot += 3;\n }\n\n newWindowRotate = 'rotate(' + (slideRot * -1) + 'deg)';\n\n $($M).css({\n msTransform: newWindowRotate,\n webkitTransform: newWindowRotate,\n transform: newWindowRotate\n });\n\n // When transition complete, reset changingSlide\n $m.one(transitionEnd, function () {\n // Previous slide and a popover needs to display\n if (isPrev && self.slidePopovers[newSlide].length > 0) {\n // Retrieve the last (numerically) popover for this slide\n lastPopover = Math.max.apply(null, self.slidePopovers[newSlide]);\n\n self.changePopover(self.slide + popoverDelim + lastPopover);\n } else {\n self.changingSlide = false;\n }\n });\n }", "removeTransitionDelays_() {\n const numItems = this.adapter_.getNumberOfItems();\n for (let i = 0; i < numItems; i++) {\n this.adapter_.setTransitionDelayForItemAtIndex(i, null);\n }\n }", "function backToDefault(e) {\n\tif (e.propertyName !== 'transform') return; // if transition not transform property skip it\n\tthis.classList.remove('playing');\n}", "prepareNextState() {\n this.gameOrchestrator.changeState(new CheckGameOverState(this.gameOrchestrator));\n }", "function removeTransition(e) {\n if (e.propertyName !== 'transform') return;\n console.log(e);\n this.classList.remove('playing');\n }", "function raise() {\n d.getElementById('slide').style.webkitTransition = \"all 0.7s cubic-bezier(.39,.14,.48,.11)\";\n d.getElementById('slide').style.MozTransition = \"all 0.7s cubic-bezier(.39,.14,.48,.11)\";\n if (menuLocked == 0) {\n d.getElementById('slide').style.top = menuHeight * -1 + 10 + \"px\";\n }\n}", "function removeTransition(e) {\n if(e.propertyName !== 'transform') return;\n this.classList.remove('playing');\n}", "function confirm() {\n transition(CONFIRM);\n }", "function removeTransition(e) {\n if (e.propertyName !== \"transform\") {\n return;\n }\n this.classList.remove(\"play\");\n}", "function removeTransition(e) {\n if (e.propertyName !== 'transform') return; // skip if not a transform\n this.classList.remove('playing');\n}", "preventMove() {\n this.currentMovePrevented = true;\n }", "function setCanRewindFalse() {\n document.getElementById('calendar-wizard').canRewind = false;\n}", "function updateTransitions(transitions,arcs1,arcs2) {\r\n for (let i = 0; i < transitions.length; i++) {\r\n if (isFirable(transitions[i],arcs1,arcs2)) {\r\n transitions[i].attr('.root/fill', '#228b22');\r\n transitions[i].attr('.root/stroke', '#228b22');\r\n transitions[i].attr('.label/fill', '#228b22');\r\n } else {\r\n transitions[i].attr('.root/fill', '#dc143c');\r\n transitions[i].attr('.root/stroke', '#dc143c');\r\n transitions[i].attr('.label/fill', '#dc143c'); \r\n }\r\n };\r\n //console.info(\"who go first??\");\r\n //checkIfNoFirableTransitions(transitions,arcs1,arcs2);\r\n }", "rejectTransaction() {\n stateTransition(this, this.state.onRejectTransaction);\n }", "rejectTransaction() {\n stateTransition(this, this.state.onRejectTransaction);\n }", "function removeTransition(e) {\n if (e.propertyName !== \"transform\") return; // skip it if it's not a transform\n this.classList.remove(\"playing\");\n }", "function removeTransition(e) {\n // I first wondered why bother to write this line of code because it works anyways\n // It seems like transform property defines the time the animation will take, and\n // you can't remove the class before transform is done.\n if (e.propertyName !== 'transform') return;\n this.classList.remove('playing');\n}", "function checkIfNoFirableTransitions(transitions,arcs1,arcs2) {\r\n let flag = false;\r\n for (let i = 0; i < transitions.length; i++) {\r\n if (isFirable(transitions[i],arcs1,arcs2)) {\r\n flag = true;\r\n break;\r\n }\r\n }\r\n if (!flag) {\r\n confirm(\"DEADLOCK !!!\\nNo Transitions are enabled!\");\r\n }\r\n }", "function removeTransition(e) { \n\tif (e.propertyName !== 'transform') {\n\t\t\t// skip it if it's not a transform\n\t\t\treturn;\n\t}\n\tthis.classList.remove('playing');\n}", "reset() {\n this.leftLevelSelectionProperty.reset();\n\n // \"Instantly\" complete animations\n this.levelSelectionTransitionNode.step( Number.POSITIVE_INFINITY );\n this.mainTransitionNode.step( Number.POSITIVE_INFINITY );\n }", "onTransitionEnd () {\n this.setState((prevState) => {\n return prevState.movingTo ? this.silentState : {}\n })\n\n // set next index if transition buffer has something else\n if (this.transitionBuffer.length > 0) {\n this.gotoSlide(this.transitionBuffer.shift())\n } else {\n // re-start autoplay\n this.setAutoPlay()\n }\n }", "function removeTransition(e) {\n if (e.propertyName !== 'transform') return; //skip if its not a transform property because other properties attached to the key such as shadow, border-radius gets fired up hence, we listen for only transform\n this.classList.remove('playing');\n}", "function removeTransition(e) {\r\n if(e.propertyName !== 'transform') return; // Skips the function if the property is not 'transform'\r\n this.classList.remove('playing');\r\n}", "function finish() {\n if (!isIn) element.hide();\n reset();\n if (cb) cb.apply(element);\n } // Resets transitions and removes motion-specific classes", "function useTransition(inheritedTransition) {\n var valid = validTransition(inheritedTransition);\n\n if (inheritedTransition.ease && !valid.ease) {\n console.log(\"chart: creating transition. inherited transition expired on node:\", \n inheritedTransition.node());\n return valid.transition().duration(150); \n } \n\n return valid;\n }", "function resetOthers() {\n targets = $(anchors[data.index].els);\n others = data.slides.not(targets);\n if (animation !== 'slide') resetConfig.visibility = 'hidden';\n tram(others).set(resetConfig);\n }", "setTransitions() {\n this.slowTransition = 'slowTransition';\n this.fastTransition = 'fastTransition';\n }", "function removeTransition(e) {\n\t\t\t// console.log(e);\n\t\t\tif(e.propertyName !== 'transform') return; // skip it if it's not a transform. note transform here has to be in quotes, or it returns undefined - because we are matching to a string, not a var\n\t\t\t// console.log(e.propertyName);\n\t\t\t// now that we can see when the transition has ended we can remove the class\n\t\t\t// key.classList.remove('playing'); // why `this` vs key? - because you don't want to remove ALL of them, at the same time, you want to remove them individually based on when each was ended\n\t\t\tthis.classList.remove('playing');\n\t\t}", "function skipValidation() { \n unsaved = false;\n checkChange(unsaved);\n }", "trigger(event) {\r\n for (let key in this.states[this.state].transitions){\r\n if (key==event) {\r\n this.statesStack.append(this.state);\r\n this.state=this.states[this.state].transitions[key];\r\n this.undoStack.clear();\r\n return this;\r\n }\r\n }\r\n\r\n throw new Error();\r\n \r\n }", "function resetOthers() {\r\n\t targets = $(anchors[data.index].els);\r\n\t others = data.slides.not(targets);\r\n\t if (animation !== 'slide') resetConfig.visibility = 'hidden';\r\n\t tram(others).set(resetConfig);\r\n\t }", "function unFreeze(node){\n node.fixed = false;\n for( var i = 0; i < node.get('transitions').length; i++ ) {\n var childNode = idMap[node.get('transitions')[i].target];\n unFreeze(childNode);\n }\n }", "function setTransition(){\n if(takeAction == takeActionThreshold) {\n buildingBinding = objectContainer.selectAll(\".buildingNode\");\n buildingBinding.each(function(d) {\n var node = d3.select(this);\n var randomX = d3.randomUniform(0, canvasWidth)();\n var randomY = d3.randomUniform(0, canvasHeight)();\n var randomSize = d3.randomUniform(sizeOfCircleMin, sizeOfCircleMax)();\n node.transition()\n .duration(transitionObjectInterval)\n .attr(\"x\", randomX)\n .attr(\"y\", randomY)\n .attr(\"width\", randomSize)\n .attr(\"height\", randomSize)\n .attr(\"fill\", randomColor);\n });\n moveNumber = moveNumber + 1;\n takeAction = 0;\n }\n else{\n takeAction = takeAction + 1;\n }\n}", "function transitionThreeUp(){\n\n}", "activate() {\n if(turn.actions < this.actions) {\n hand.deselect();\n return;\n }\n resolver.proccess(this.results, this.actions, this.discard.bind(this));\n }", "resetActionStates() {\r\n let oldStates = this._actionStates.map(x => x);\r\n this._actionStates = [];\r\n this.emit('reset.actionstates', oldStates);\r\n return this;\r\n }", "_doTransition(aEntering) {\n let docEl = this.document.documentElement;\n if (aEntering) {\n docEl.setAttribute(\"customizing\", true);\n docEl.setAttribute(\"customize-entered\", true);\n } else {\n docEl.removeAttribute(\"customizing\");\n docEl.removeAttribute(\"customize-entered\");\n }\n return Promise.resolve();\n }", "function transition(forward) {\n history.push(mode);\n setMode(forward);\n }", "function allowAction() {\n var previousCircleID;\n var previousCircle;\n if (currentStopIndex == 0) {\n if (trains[currentTrainIndex].stops[currentStopIndex].arrivalTime == trains[currentTrainIndex].stops[currentStopIndex].departedTime)\n previousCircleID = currentCircleID;\n else\n previousCircleID = currentCircleID.replace(\"traincircle_2\", \"traincircle_1\");\n }\n else {\n if (isDepartedCircle(currentCircleID)) {\n if (currentChange != changeType.PASS_THROUGH)\n previousCircleID = currentCircleID.replace(\"traincircle_2\", \"traincircle_1\");\n else\n previousCircleID = \"traincircle_2_\" + currentTrainIndex + \"_\" + (currentStopIndex - 1);\n }\n else\n previousCircleID = \"traincircle_2_\" + currentTrainIndex + \"_\" + (currentStopIndex - 1);\n\n }\n previousCircle = d3.select(\"#\" + previousCircleID);\n if(previousCircle === null) return false;\n return (previousCircleID == currentCircleID || previousCircle[0][0] == null || previousCircle.attr(\"color-type\") == \"0\")\n}", "function toggleTransition() {\n if (device.matches) {\n nav.classList.add(\"notransition\");\n } else {\n nav.classList.remove(\"notransition\");\n }\n }", "async function changeRooms(newRoom) {\n //console.log(newRoom);\n let validTransitions = roomsInSchool[currentRoom].canChangeTo;\n if (validTransitions.includes(newRoom)) {\n newRoom = currentRoom;\n //console.log(this.description)\n play();\n } else {\n console.log(\"You can't go that way\\n>_\");\n //for some reason this is triggered no matter what room they enter (even if it's valid) after the actual room description \n play();\n }\n }", "function continueReveal() {\n if (state.hidden_clusters > 0) {\n state.hidden_clusters -= 1;\n rebuild();\n state.reveal_timer = setTimeout(continueReveal, delay);\n } else {\n state.reveal_timer = null;\n }\n }", "cancel() {\n this.props.cancelSnapshotTransition();\n this.props.setSetting('advancedSettings');\n }", "function transition() {\n\n var animate = requestAnimationFrame(transition);\n if (x <= 0) {\n x += 5;\n draw();\n } else {\n cancelAnimationFrame(animate);\n }\n }", "function animateToEndState() {\n if (transition == null)\n throw new Error('Transition was already finished or never started.');\n\n for (const anim of document.getAnimations())\n anim.currentTime = anim.effect.getTiming().duration - 1;\n}", "function ensureCanMutateNextListeners() {\n if (nextListeners === currentListeners) {\n nextListeners = currentListeners.slice();\n }\n }", "resetState() {\n this._movements = 0;\n }", "function lower() {\n d.getElementById('slide').style.webkitTransition = \"all 0.6s ease\";\n d.getElementById('slide').style.MozTransition = \"all 0.6s ease\";\n d.getElementById('slide').style.top = '-10px';\n}", "function slideToFore(elem) {\n elem.style.transition = \"1s\";\n elem.style.left = 0;\n }", "function resetDelayRequired() {\n $scope.ycDelayRequiredError = false;\n $scope.okToValid = false;\n }", "function toggleTrain() {\n\tif(dead)loop();\n\tstate = TRAINING;\n\tnextGeneration();\n}", "beforeModel(transition) {\n this._super(...arguments);\n // save attempted transition\n this.get('session').set('attemptedTransition', transition);\n if (!this.get('session.isAuthenticated')) {\n transition.abort();\n this.redirectToLogin();\n }\n }", "maybeReactivate() {\n if (this.state == ActivityState.SNOOZED && !this.hasEntryForToday() &&\n this.recurrence.shouldReactivateToday()) {\n this.state = ActivityState.ACTIVE;\n }\n }" ]
[ "0.6769783", "0.6414761", "0.60298467", "0.59953994", "0.59552866", "0.5803998", "0.5780902", "0.5765346", "0.5691352", "0.5663924", "0.5644796", "0.55913657", "0.5582871", "0.5568375", "0.5557955", "0.5553874", "0.5553874", "0.5550499", "0.554871", "0.5539268", "0.5539268", "0.5539268", "0.5539268", "0.55379575", "0.5528767", "0.55110264", "0.5498648", "0.5498181", "0.5477343", "0.54664433", "0.54584944", "0.5442703", "0.5419212", "0.5419212", "0.54104984", "0.5392372", "0.5383699", "0.538202", "0.5370882", "0.535803", "0.5340953", "0.5331178", "0.53139246", "0.5297441", "0.529534", "0.5295237", "0.52936167", "0.52773184", "0.52680796", "0.5264317", "0.5255636", "0.52501947", "0.52475625", "0.52469283", "0.5236891", "0.5234361", "0.5229248", "0.5221581", "0.52174604", "0.5210791", "0.52088386", "0.51987064", "0.51987064", "0.51968277", "0.51930773", "0.51876587", "0.51850754", "0.5177744", "0.51711494", "0.51497984", "0.51450443", "0.5132076", "0.5130595", "0.5129427", "0.5128451", "0.5117816", "0.51100904", "0.51061726", "0.51013595", "0.50957257", "0.508827", "0.50871867", "0.50870246", "0.5083217", "0.5081857", "0.50810224", "0.5078386", "0.507537", "0.5070106", "0.50619036", "0.50612086", "0.5056558", "0.50535256", "0.5049524", "0.5044911", "0.50417686", "0.5033738", "0.50308394", "0.5030233", "0.5029864", "0.50226915" ]
0.0
-1
Set transform position of the item
_applyPosition() { if (!this.element || !this.$()) { return; } const groupDirection = this.get('group.direction'); if (groupDirection === 'x') { let x = this.get('x'); let dx = x - this.element.offsetLeft + parseFloat(this.$().css('margin-left')); this.$().css({ transform: `translateX(${dx}px)` }); } if (groupDirection === 'y') { let y = this.get('y'); let dy = y - this.element.offsetTop; this.$().css({ transform: `translateY(${dy}px)` }); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "setTransformObject(item, x, y) {\n const transformBase = item.transform.baseVal;\n const transform = transformBase.getItem(0);\n\n transform.setTranslate(x, y);\n }", "function setTransform() {\n items.style.transform = 'translate3d(' + (-pos * 480) + 'px,0,0)';\n}", "function setTransforms() {\n itemsStyle.style.transform = 'translate3d(' + (posI * 550) + 'px,0,0)';\n}", "function setTransform(xPos, yPos, scale, el) {\n el.style.transform = `translate3d(${xPos}px, ${yPos}px, 0) scale(${scale}, ${scale})`;\n }", "_setTransformOrigin(position) {\n if (!this._transformOriginSelector) {\n return;\n }\n const elements = this._boundingBox.querySelectorAll(this._transformOriginSelector);\n let xOrigin;\n let yOrigin = position.overlayY;\n if (position.overlayX === 'center') {\n xOrigin = 'center';\n }\n else if (this._isRtl()) {\n xOrigin = position.overlayX === 'start' ? 'right' : 'left';\n }\n else {\n xOrigin = position.overlayX === 'start' ? 'left' : 'right';\n }\n for (let i = 0; i < elements.length; i++) {\n elements[i].style.transformOrigin = `${xOrigin} ${yOrigin}`;\n }\n }", "transform()\n {\n super.transform();\n \n spriteStrategyManager.transform();\n }", "function setItemPosition(item, direction, shift){\n\tif (direction === 'vertical') {\n\t\titem.css({ 'transform': `translateY(${shift}px)` });\n\t} else if(direction === 'horizontal'){\n\t\titem.css({ 'transform': `translateX(${shift}px)` });\n\t}\n}", "setBaseTransform(item) {\n const transform = this.rootSvg.createSVGTransform();\n\n transform.setTranslate(0, 0);\n\n item.transform.baseVal.appendItem(transform);\n }", "_setTransform(transform){\n this._element.setAttribute('transform',transform);\n }", "function setTransform(which,x,y){\n\tdocument.getElementById(which).setAttributeNS(null,'transform','translate('+x+','+y+')');\n}", "_updatePosition() {\n this.tabListEl.setAttribute('style', transform('translate', this.x + 'px'));\n }", "changePosition(x, y) {\n this.zoomImg.style.transformOrigin = `${x}% ${y}%`;\n }", "function setTransform(el, offset, scale) {\n var pos = offset || new Point(0, 0);\n el.style[TRANSFORM] = (ie3d ? 'translate(' + pos.x + 'px,' + pos.y + 'px)' : 'translate3d(' + pos.x + 'px,' + pos.y + 'px,0)') + (scale ? ' scale(' + scale + ')' : '');\n } // @function setPosition(el: HTMLElement, position: Point)", "applyCurrentTransform () {\n this.tempPosition.set(this.position);\n this.tempOrientation = this.orientation;\n this.tempScale.set(this.scale);\n }", "function setTranslate(xPos, yPos, el) {\n el.style.transform = \"translate3d(\" + xPos + \"px, \" + yPos + \"px, 0)\";\n}", "translate(newPosX, newPosY) {\n this.posX = newPosX\n this.imgProperties.posX = newPosX - (this.tileSize - this.width) / 2\n this.posY = newPosY\n this.imgProperties.posY = newPosY - this.tileSize * 0.65\n }", "setTranslate(x,y,z){\n let e = this.elements;\n e[0] = 1; e[4] = 0; e[8] = 0; e[12] = x;\n e[1] = 0; e[5] = 1; e[9] = 0; e[13] = y;\n e[2] = 0; e[6] = 0; e[10] = 1; e[14] = z;\n e[3] = 0; e[7] = 0; e[11] = 0; e[15] = 1;\n return this;\n }", "beforeUpdate() {\n this.items.children[this.index].style.transform = `scale(1)`\n }", "updateTransformOrigin() {\n const modalElement = this.modalContainer.nativeElement;\n const lastPosition = modalUtilObject.getLastClickPosition();\n if (lastPosition) {\n this.transformOrigin = `${lastPosition.x - modalElement.offsetLeft}px ${lastPosition.y - modalElement.offsetTop}px 0px`;\n }\n }", "_applyTransform() {\n this.wrapper.style.transform = [\n 'translateX(-50%)',\n `translateX(${this._translate})`,\n ].join(' ');\n }", "function setZeroTickTranslate(selection) {\n var transform;\n transform = d3.transform(selection.attr('transform'));\n transform.translate[1] -= 10;\n selection.attr('transform', transform.toString());\n }", "function setTranslatePos(xc,yc) {\n getZoomImage().data('translatePos',{x:xc,y:yc});\n}", "setAnimation() {\n this.pos--\n this.item.style[this.options.y] = this.options.reverse ? (this.lastElement.offsetTop / this.pos) + 'px' : (this.itemOuterHeight / this.pos) * this.heightRange + 'px'\n this.item.style[this.options.x] = this.options.reverse ? (this.lastElement.offsetLeft / this.pos) + 'px' : (this.itemOuterWidth / this.pos) * this.index + 'px'\n if (this.pos === 1) {\n this.clearAnimStyle(this.animId)\n }\n }", "set transform(value) {}", "set transform(value) {}", "set transform(value) {}", "set transform(value) {}", "function setOrigin()\n {\n vm.moverStyle['-webkit-transform'] =\n vm.moverStyle['-ms-transform'] =\n vm.moverStyle.transform =\n vm.themeStyle.transform;\n //vm.element.tag == 'text' ? vm.element.style.transform : vm.themeStyle.transform;\n }", "function transform(el, value) {\n el.style['transform'] = value;\n el.style['webkitTransform'] = value;\n}", "set(otherTransform){\n this.position = otherTransform.position.copy();\n this.scale = otherTransform.scale.copy();\n this.rotation = otherTransform.rotation;\n }", "function setPos(pos) {\n scrollerBlock.style.webkitTransform = 'translate('+pos+'px,0) translateZ(0)';\n scrollerBlock.style.msTransform =\n scrollerBlock.style.MozTransform =\n scrollerBlock.style.OTransform =\n scrollerBlock.style.transform = 'translateX('+pos+'px)';\n\n currentPosition = pos;\n }", "moveToIndex() {\n /* eslint-disable-next-line */\n this.SLIDER.querySelector(`[${this.INNER}]`).style.transform =\n `translateX(-${this.SLIDER.getAttribute(this.INDEX)}00%)`;\n }", "setTransform() {\n var plus = (1 + Math.cos(this.turnover * Math.PI / 2)) / 2;\n var minus = (-1 + Math.cos(this.turnover * Math.PI / 2)) / 2;\n var cos = Math.cos(this.deg / 180 * Math.PI);\n var sin = Math.sin(this.deg / 180 * Math.PI);\n var a = plus * cos - minus * sin;\n var b = plus * sin + minus * cos;\n var c = minus * cos - plus * sin;\n var d = minus * sin + plus * cos;\n var s = 'matrix(' + a + ', ' + b + ', ' + c + ', ' + d + ', 0, 0)';\n this.canvas.style.transform = s;\n this.back.style.transform = s;\n }", "function setLinkPosition(galleryRef) {\n const { container } = galleryRef.currItem;\n const $container = $(container);\n const translate3dVal = $container\n .attr('style')\n .slice(0, $container.attr('style').indexOf(')') + 1)\n .replace('transform: ', '');\n\n $productLink.css({\n transform: translate3dVal,\n });\n }", "function setTransform(\n x,\n y,\n context,\n scale = canvas.scale,\n width = canvas.width,\n height = canvas.height,\n) {\n context.setTransform(\n scale,\n 0,\n 0,\n scale,\n -scale * (x - width / (2 * scale) + playerTile.width / 2),\n -scale * (y - height / (2 * scale) + playerTile.height / 2),\n );\n}", "function transformObj(position = 0, flippedUp = false) {\n var rotDelta = 0;\n if (flippedUp == true) {\n rotDelta = 180;\n }\n \n var transform = {\n posX: position*3,\n posY: 0,\n posZ: 0,\n rotX: 0,\n rotY: 180,\n rotZ: 180 - rotDelta,\n scaleX: 1,\n scaleY: 1,\n scaleZ: 1\n };\n \n return transform;\n}", "function LGraphTransform()\r\n\t{\r\n\t\tthis.properties = {node_id:\"\"};\r\n\t\tif(LGraphSceneNode._current_node_id)\r\n\t\t\tthis.properties.node_id = LGraphSceneNode._current_node_id;\r\n\t\tthis.addInput(\"Transform\",\"Transform\");\r\n\t\tthis.addOutput(\"Position\",\"vec3\");\r\n\t}", "function POItransformControl(el) {\r\n el.data('y', parseInt(el.css('top')));\r\n el.data('x', parseInt(el.css('left')));\r\n\r\n $.each(plugin.settings.pois, function (indice, valor) {\r\n if (this.id == el.data('id')) {\r\n this.y = el.data('y');\r\n this.x = el.data('x');\r\n }\r\n });\r\n }", "function setTargetTransform(elem, x, y) {\n var xpos = (typeof x == 'undefined') ? '0px' : (x+'px');\n var ypos = (typeof y == 'undefined') ? '0px' : (y+'px');\n\n elem.style.webkitTransform = 'translate(' + xpos +', ' + ypos + ')';\n elem.style.mozTransform = 'translate(' + xpos +', ' + ypos + ')';\n elem.style.msTransform = 'translate(' + xpos +', ' + ypos + ')';\n elem.style.transform = 'translate(' + xpos +', ' + ypos + ')';\n }", "moving() {\r\n d3.select(this).attr(\"transform\", d3.event.transform);\r\n }", "function setElementPosition(elem, left, top, style) {\n switch (style) {\n case 'position': \n // CSS Position\n elem.style.left = left;\n elem.style.top = top;\n break;\n case 'transform': \n case 'transform3d': \n // CSS Transform\n var transformStyle = getVendorStyle('transform');\n var translateMethod = style == 'transform3d' ? 'translate3d' : 'translate';\n var styleValue = translateMethod + \"(\" + left + \", \" + top + \")\";\n var styleValue;\n if (style == 'transform3d') {\n styleValue = \"translate3d(\" + left + \", \" + top + \",0)\";\n } else {\n styleValue = \"translate(\" + left + \", \" + top + \")\";\n }\n elem.style[transformStyle] = styleValue;\n break; \n }\n }", "_moveHandle(handle, v) {\n handle.attr(\"transform\", \"translate(\" + this._scale(v) + \",0)\");\n }", "public function act(){\n\t\tmodel.transform.localPosition = relativePosition;\n\t\t//Does nothing\n\t}", "function set_translation(elem, x, y)\n{\n elem.style.OTransform =\n elem.style.MozTransform =\n \"translate({0}px, {1}px)\".fmt(x, y);\n elem.style.WebkitTransform = \"translate3d({0}px, {1}px, 0)\".fmt(x, y);\n}", "function setTargetTransformX(elem, x) {\n setTargetTransform(elem, x, 0);\n }", "function Awake()\n {\n myTransform = transform; \n \n Init_position = transform;\n }", "function ripple_transform(el, value) {\n el.style['transform'] = value;\n el.style['webkitTransform'] = value;\n}", "function transform(x, y) {\n formBox.style.transform = `translate(${x}px, ${y}px)`;\n}", "function setTransform(element, value) {\n element.style[\"WebkitTransform\"] = value;\n element.style[\"webkitTransform\"] = value; // I'm not even sure if it's `Webkit` or `webkit`\n element.style[\"MozTransform\"] = value;\n element.style[\"MSTransform\"] = value;\n element.style[\"OTransform\"] = value;\n element.style.transform = value;\n }", "updatePosition() {\n console.log('update position');\n const xValue = this.IMAGE_WIDTH_ * this.currentIndex_;\n this.imageContainer_.style.left = -xValue;\n }", "function setPosition() {\n if (container) {\n if (x < container.left) {\n x = container.left;\n } else if (x > container.right - width) {\n x = container.right - width;\n }\n if (y < container.top) {\n y = container.top;\n } else if (y > container.bottom - height) {\n y = container.bottom - height;\n }\n }\n\n elem.css({\n top: y + 'px',\n left: x + 'px'\n });\n }", "function translate() {\n\t\tsprite.style[property] = 'translateX(' + trans + 'px)';\n\t}", "function changePosition(link) {\n\tvar position = link.getAttribute('data-pos');\n\n\tvar translateValue = 'translate3d(' + position + ', 0px, 0)';\n\twrapper.style.transform = translateValue;\n\n\tlink.classList.add('active');\n}", "updateTransform(newTransform) {\n transform = newTransform;\n isCanvasDirty = true;\n }", "transformed(transform){\n let result = new AffineTransform();\n\n result.position = this.position.copy();\n result.position.mult(transform.scale);\n\n let rotated = new p5.Vector(result.position.x, result.position.y).rotate(transform.rotation);\n\n result.position.x = rotated.x;\n result.position.y = rotated.y;\n result.position.add(transform.position);\n\n result.scale = this.scale.copy();\n result.scale.mult(transform.scale);\n\n result.rotation = this.rotation + transform.rotation;\n\n return result;\n }", "function Awake()\n{\nmyTransform = transform; //cache transform para acesso facil\n}", "setPosition() {\n this._setWrapperPosition();\n this._setContentPosition();\n }", "function setTransform(svgId, transform) {\n if (isMsiBrowser()) {\n $(svgId).css(\"transform-origin\", \"top left\");\n $(svgId).css(\"transform\", transform);\n } else {\n $(svgId).attr(\"transform-origin\", \"top left\");\n $(svgId).attr(\"transform\", transform);\n }\n}", "setAbsolutePosition(posX, posY) {\n this.position = { x: posX, y: posY };\n }", "updateTransform() {\n super.updateTransform();\n // TODO don't need to!\n // this.displayObjectUpdateTransform();\n // PIXI.Container.prototype.updateTransform.call( this );\n }", "moveTo(position) {\n\t\tthis.position = position;\n\t\tthis.image.position.x = this.__calculateX(position);\n\t\tthis.image.position.y = this.__calculateY(position);\n\t}", "moveTo(position) {\n\t\tthis.position = position;\n\t\tthis.image.position.x = this.__calculateX(position);\n\t\tthis.image.position.y = this.__calculateY(position);\n\t}", "offsetAll(){\n var self = this;\n this.components.forEach(function(item){\n item.set({left: item.left+self.left, top: item.top+self.top, scaleX: 1, scaleY: 1});\n });\n }", "setPosition(position) {\n this.position = position;\n }", "update(){\r\n\r\n this.set()\r\n\r\n if(this.index === 0 || this.index === 1 || this.index === -1){\r\n $(\"#\"+this.id).css(\"transition\",\"left 1s ease, transform 1s ease\")\r\n } else {\r\n $(\"#\"+this.id).css(\"transition\",\"left 1s ease\")\r\n }\r\n }", "transform(matrix) {\n return matrix ? matrix._transformPoint(this) : this;\n }", "function Transform()\n{\n TransformBase.call(this);\n\n /**\n * The coordinate of the object relative to the local coordinates of the parent.\n *\n * @member {PIXI.Point}\n */\n this.position = new math.Point(0,0);\n\n /**\n * The scale factor of the object.\n *\n * @member {PIXI.Point}\n */\n this.scale = new math.Point(1,1);\n\n /**\n * The skew amount, on the x and y axis.\n *\n * @member {PIXI.ObservablePoint}\n */\n this.skew = new math.ObservablePoint(this.updateSkew, this, 0,0);\n\n /**\n * The pivot point of the displayObject that it rotates around\n *\n * @member {PIXI.Point}\n */\n this.pivot = new math.Point(0,0);\n\n /**\n * The rotation value of the object, in radians\n *\n * @member {Number}\n * @private\n */\n this._rotation = 0;\n\n this._sr = Math.sin(0);\n this._cr = Math.cos(0);\n this._cy = Math.cos(0);//skewY);\n this._sy = Math.sin(0);//skewY);\n this._nsx = Math.sin(0);//skewX);\n this._cx = Math.cos(0);//skewX);\n}", "setTransform(tr,ax,ro){\n\t\tthis.translate[0] = tr[0];\n\t\tthis.translate[1] = tr[1];\n\t\tthis.translate[2] = tr[2];\n\n\t\tthis.rotAxis[0] = ax[0];\n\t\tthis.rotAxis[1] = ax[1];\n\t\tthis.rotAxis[2] = ax[2];\n\n\t\tthis.angle = ro;\n\t}", "setBulletPosition() {\n\t\tthis.x = Math.round(this.originalPosition.x);\n\t\tthis.y = Math.round(this.originalPosition.y);\n\t}", "set position(position) {\n this._positionIndex = position;\n this._computePositionAnimationState();\n }", "set_drawing_position() {\n push()\n translate(this.module_x, this.module_y)\n }", "_updateTransform() {\n this._applyTransform(this._transform)\n this.redraw()\n if (this.callbacks.didUpdateTransform) {\n this.callbacks.didUpdateTransform(this._transform)\n }\n }", "function transform( el, value ) {\n\tvar style = el.style;\n\n\tstyle.transform = value;\n\tstyle.webkitTransform = value;\n\tstyle.oTransform = value;\n\tstyle.msTransform = value;\n}", "function updateViewPosition(transform, boardPos, cellSize) {\n const snappedViewPos = modelToViewPos(boardPos.x, boardPos.y, cellSize);\n transform.x = snappedViewPos.x;\n transform.y = snappedViewPos.y;\n}", "constructor(translateX, translateY, scaleFactor) {\n super('transform');\n this.translateX = translateX;\n this.translateY = translateY;\n this.scaleFactor = scaleFactor;\n }", "function Awake ()\n{\n\tmytransform = transform;\n}", "_onAnchorUpdate()\n {\n this._transformID = -1;\n }", "function SetImageView(x, y, scale){\n\tDOMPageContentList[0].setAttribute(\"transform\",\"translate(\" + x + \", \" + y + \") scale(\" + scale + \")\");\n}", "set position(position) {\n // update the unit's position\n if(this._unit !== null) {\n this._unit.position = {\n x: position.x + 5,\n y: position.y + 5\n }\n }\n this._position = position\n\n // update the svg positions\n this._svg.clickArea\n .attr(\"x\", this._position.x)\n .attr(\"y\", this._position.y)\n\n this._svg.background\n .attr(\"x\", this._position.x)\n .attr(\"y\", this._position.y)\n }", "function Awake()\n {\n myTransform = transform; //cache transform data for easy access/preformance\n }", "set pos(newPos) {\n this._pos = newPos;\n }", "set posX(value){\n this._posX = value;\n }", "function setShapePos(pShape, pPos) {\n\t\tvar myTransform = pShape.attr(\"transform\");\n\t\tif (myTransform) {\n\t\t\tpShape.attr(\"transform\", \"translate(\" + pPos.x + \" \" + pPos.y + \")\" + myTransform.substr(myTransform.indexOf(\")\") + 1));\n\t\t} else if (pShape.is(\"rect\")) {\n\t\t\tpShape.attr(\"x\", pPos.x).attr(\"y\", pPos.y);\n\t\t} else if (pShape.is(\"ellipse\")) {\n\t\t\tpShape.attr(\"cx\", pPos.x).attr(\"cy\", pPos.y);\n\t\t}\n\t\tpShape.data(\"x\", pPos.x).data(\"y\", pPos.y);\n\t\treturn pShape;\n\t}", "setPosition(position)\n {\n this.position = position;\n }", "setCardInPosition() {\n const anchorCoordinates = this.getAnchorCoordinates();\n\n switch (this.position) {\n case 'top':\n default:\n this.element.className += ' gg-card-top';\n this.element.style.left =\n anchorCoordinates.left -\n this.element.offsetWidth / 2 +\n this.anchor.offsetWidth / 2 +\n 'px';\n this.element.style.top =\n anchorCoordinates.top - this.element.offsetHeight - 15 + 'px';\n break;\n case 'right':\n this.element.className += ' gg-card-right';\n this.element.style.left =\n anchorCoordinates.left + this.anchor.offsetWidth + 15 + 'px';\n this.element.style.top =\n anchorCoordinates.top -\n this.element.offsetHeight / 2 +\n this.anchor.offsetHeight / 2 +\n 'px';\n break;\n case 'bottom':\n this.element.className += ' gg-card-bottom';\n this.element.style.left =\n anchorCoordinates.left -\n this.element.offsetWidth / 2 +\n this.anchor.offsetWidth / 2 +\n 'px';\n this.element.style.top =\n anchorCoordinates.top + this.anchor.offsetHeight + 15 + 'px';\n break;\n case 'left':\n this.element.className += ' gg-card-left';\n this.element.style.left =\n anchorCoordinates.left - this.element.offsetWidth - 15 + 'px';\n this.element.style.top =\n anchorCoordinates.top -\n this.element.offsetHeight / 2 +\n this.anchor.offsetHeight / 2 +\n 'px';\n break;\n }\n }", "setTransform(m11, m12, m21, m22, dx, dy) {\n CanvasManager.setTransform(findNodeHandle(this), m11, m12, m21, m22, dx, dy)\n }", "function handleOut3() {\r\n this.style.transform = 'initial';\r\n}", "function zoom(svgObj, directionValue) {\n var s = svgObj;\n\n var scaleX = s.transform().localMatrix.a + directionValue;\n var scaleY = s.transform().localMatrix.d + directionValue;\n\n var x = s.transform().localMatrix.e;\n var y = s.transform().localMatrix.f;\n\n if (scaleX > 1 || scaleY > 1) {\n x = (width * (scaleX - 1)) / 2;\n y = (height * (scaleY - 1)) / 2;\n }\n else {\n x = 0;\n y = 0;\n }\n\n s.attr({\n transform: \"martix(\" + scaleX + \",\" + s.transform().localMatrix.b + \",\" + s.transform().localMatrix.c + \",\" + scaleY + \",\" + x + \",\" + y + \")\"\n })\n\n var newTransform = s.transform().localMatrix;\n console.log(\"nT: \" + newTransform);\n}", "applyTransform(tf) {\n position.multiplyQuaternion(tf.rotation);\n position.add(tf.translation);\n let tmp = tf.rotation.clone();\n tmp.multiply(this.orientation);\n this.orientation = tmp;\n }", "function resetTranslation(){ \n\n\tnewTopLeft = recalculateNetworkTopLeft()\n\n\n\ttranslateX = -newTopLeft[0] \t// because it is the canvas that is being moved around\n\ttranslateY = -newTopLeft[1]\t \t// we need to translate by the opposite of the amount\n\t\t\t\t\t\t\t\t\t// we want the visual components to be translated by\n\n\tconsole.log(\"new translate x,y: \" + translateX + \", \" + translateY) \n\t\n\tsvgPan.setAttribute('transform', 'translate(' + translateX + ',' + translateY + ')') \n}", "function setPos()\n {\n vm.moverStyle.left = vm.themeStyle.left;\n vm.moverStyle.top = vm.themeStyle.top;\n vm.moverStyle.display = vm.themeStyle.display;\n }", "function transform(d) {\n return \"translate(\" + d.x + \",\" + d.y + \")\";\n }", "preparePan(){\n const itemWidth = this.getItems().eq(0).outerWidth(true)\n const target = 0 - (itemWidth * ITEM_ART_COUNT)\n this.pan(target)\n }", "function setPosition() {\n if (container) {\n if (x < 0) {\n //out of left scope\n x = 0;\n } else if (x > container.width - width) {\n //out of right scope\n x = container.width - width;\n }\n if (y < 0) {\n //out of top scope\n y = 0;\n } else if (y > container.height - height) {\n //out of bottom scope\n y = container.height - height;\n }\n }\n elem.css({\n top: y + 'px',\n left: x + 'px'\n });\n }", "setPosition() {\r\n if (!this.object) return;\r\n this.updatePosition();\r\n }", "function setPos(pos,elem,e)\n\t{\n\t\tvar element = elem.element;\n\t\tvar props = elem.props;\n\t\tvar w = props.width + (element.adjustWidth ? element.adjustWidth : 0);\n\t\tvar h = props.height + (element.adjustHeight ? element.adjustHeight : 0);\n\n\t\te.style.position = 'absolute';\n\t\te.style.margin = 'auto';\n\t\tvar transform = '';\n\n\t\tswitch (pos.horizontal.ctor)\n\t\t{\n\t\t\tcase 'P':\n\t\t\t\te.style.right = toPos(pos.x);\n\t\t\t\te.style.removeProperty('left');\n\t\t\t\tbreak;\n\n\t\t\tcase 'Z':\n\t\t\t\ttransform = 'translateX(' + ((-w/2)|0) + 'px) ';\n\n\t\t\tcase 'N':\n\t\t\t\te.style.left = toPos(pos.x);\n\t\t\t\te.style.removeProperty('right');\n\t\t\t\tbreak;\n\t\t}\n\t\tswitch (pos.vertical.ctor)\n\t\t{\n\t\t\tcase 'N':\n\t\t\t\te.style.bottom = toPos(pos.y);\n\t\t\t\te.style.removeProperty('top');\n\t\t\t\tbreak;\n\n\t\t\tcase 'Z':\n\t\t\t\ttransform += 'translateY(' + ((-h/2)|0) + 'px)';\n\n\t\t\tcase 'P':\n\t\t\t\te.style.top = toPos(pos.y);\n\t\t\t\te.style.removeProperty('bottom');\n\t\t\t\tbreak;\n\t\t}\n\t\tif (transform !== '')\n\t\t{\n\t\t\taddTransform(e.style, transform);\n\t\t}\n\t\treturn e;\n\t}", "function setPosition(el, point) {\n /*eslint-disable */\n el._leaflet_pos = point;\n /* eslint-enable */\n\n if (any3d) {\n setTransform(el, point);\n } else {\n el.style.left = point.x + 'px';\n el.style.top = point.y + 'px';\n }\n } // @function getPosition(el: HTMLElement): Point", "function animateX(selected) {\n selected.style.transform = (selected.style.transform == \"translateY(100%)\" || null) ? \"translateY(0)\" : \"translateY(100%)\";\n}", "resetTransform() {\n this._targetNode.resetTransform();\n this.matrixProperty.set( this._targetNode.matrix.copy() );\n }", "function _move(item, newIndex) {\n const [newRow, newCol] = getRowCol(newIndex);\n const { offsetWidth, offsetHeight } = item;\n const newPositionX = newRow * offsetWidth;\n const newPositionY = newCol * offsetHeight;\n item.style.left = newPositionX + 'px';\n item.style.top = newPositionY + 'px';\n }" ]
[ "0.8083582", "0.7822351", "0.7403983", "0.69266754", "0.6924993", "0.6912493", "0.6829386", "0.6819118", "0.67214483", "0.6631897", "0.6627107", "0.6625067", "0.65564805", "0.6485011", "0.63666433", "0.6361034", "0.63100123", "0.6285727", "0.6280921", "0.62789804", "0.62780887", "0.62686217", "0.6209764", "0.620399", "0.620399", "0.620399", "0.620399", "0.61972034", "0.6148018", "0.61406636", "0.61231154", "0.6118193", "0.6075203", "0.6051138", "0.6033349", "0.60142964", "0.6000316", "0.5997212", "0.5996426", "0.5995345", "0.59935987", "0.59836316", "0.5978749", "0.5960752", "0.5947685", "0.59292513", "0.5925301", "0.59173894", "0.5877014", "0.58716744", "0.58697957", "0.58686435", "0.5856348", "0.58517843", "0.58466446", "0.58336", "0.5826043", "0.5818791", "0.581137", "0.5800056", "0.5798354", "0.5798354", "0.5795741", "0.57898605", "0.57860875", "0.57794225", "0.5776694", "0.5771497", "0.5762683", "0.5724688", "0.5713373", "0.57126135", "0.5712353", "0.56895334", "0.56852293", "0.56682175", "0.56621546", "0.5661996", "0.5660842", "0.5656642", "0.56553227", "0.5652922", "0.56462425", "0.5642475", "0.564117", "0.56403375", "0.5638612", "0.56330395", "0.56314164", "0.562922", "0.56274325", "0.5608918", "0.5606087", "0.56048924", "0.5592197", "0.5589457", "0.5589391", "0.55879277", "0.55847037", "0.55833846" ]
0.68394566
6
Handle cleanup on item drop
_drop() { if (!this.element || !this.$()) { return; } let element = this.get('handle') ? this.$(this.get('handle')) : this.$(); this._preventClick(element); this.set('isDragging', false); this.set('isDropping', true); this._tellGroup('update'); this._waitForTransition() .then(run.bind(this, '_complete')); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function dropCleanup() {\n\n /////\n // Remove the class from the current element.\n /////\n element.removeClass('sp-form-builder-container-selected');\n\n spFormBuilderService.destroyInsertIndicator();\n spFormBuilderService.destroyInsertOverlayIndicator();\n spFormBuilderService.clearLastDragValues();\n }", "drop(obj) {\n this.onDrop(obj);\n }", "_onRemove() {\n RB.DnDUploader.instance.unregisterDropTarget(this.$el);\n }", "function onItemDragEnd()\n\t{\n\t\tdelete window._OBJ_DRAG_;\n\t}", "_complete() {\n if(this.get('isDestroyed') || this.get('isDestroying')){\n return;\n }\n\n invokeAction(this, 'onDragStop', this.get('model'));\n this.set('isDropping', false);\n this.set('wasDropped', true);\n this._tellGroup('commit');\n }", "onDropHandler() {\n\t\tFSBL.Clients.WindowClient.cancelTilingOrTabbing({});\n\t}", "async __handleDeleteDrop(event) {\n const {data, target} = event.detail;\n const {x, y} = data;\n const {top, right, bottom, left} = this.$.deleteArea.getBoundingClientRect();\n const measurements = {top, right, bottom, left, x, y};\n\n if (dropIsOverDeleteArea(measurements)) {\n // show a confirmation modal before deleting\n const {item} = target;\n const {height, width} = target.getBoundingClientRect();\n const xCenter = x - (width / 2);\n const yCenter = y - (height / 2);\n // override transform to keep item over delete zone\n target.style.transform = `translate3d(${xCenter}px, ${yCenter}px, 1px)`;\n this._targetToDelete = target;\n this._itemToDelete = item;\n await schedule();\n this.$.deleteConfirmModal.open();\n }\n }", "function releaseFn(err, cb) {\n // if we are called with an error, don't release\n if (err) {\n if (cb) cb();\n return;\n } \n \n // otherwise, release\n coll.remove({ _id: item._id }, function(err) {\n if (cb) cb();\n });\n }", "function dropItem() {\n // reset its background in inventory\n $(\"#item\" + usingItemId).css({\n \"background-color\": \"white\"\n });\n // reset\n usingItemId = -1;\n usingItem = false;\n // reset these after a delay so that using items on a trigger will be registered\n setTimeout(function() {\n usingScrewDriver = false;\n usingFuse = false;\n usingMug = false;\n usingCord = false;\n }, 250);\n}", "releaseItem(item) {}", "remove () {\n // cleanup\n }", "function preDropCleanup() {\n window.onmousewheel = window.document.onmousewheel = null;\n $(window).off(\".wsvdragging\");\n if (dragged) {\n $workingFilesContainer.removeClass(\"dragging\");\n $workingFilesContainer.find(\".drag-show-as-selected\").removeClass(\"drag-show-as-selected\");\n endScroll($el);\n // re-activate the views (adds the \"active\" class to the view that was previously active)\n _deactivateAllViews(false);\n // turn scroll wheel back on\n $ghost.remove();\n $el.css(\"opacity\", \"\");\n\n if ($el.next().length === 0) {\n scrollCurrentViewToBottom();\n }\n }\n }", "function handleDrop() {\n stopScroll();\n // drop draggable in to place smoothly\n $dragging.animate({'top': positions[$dragging.data('draggable-index')]}, 'fast', reset);\n $dragging.trigger('drop.dragdroplist');\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "hardDrop() {\r\n this.actual.hardDrop();\r\n this.crashed();\r\n this.sounds.play(\"drop\");\r\n }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('close', cleanup);\n\t }", "function onRemoved() {\n console.log(\"Item removed successfully\");\n}", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\t\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\t\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\t\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\t\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\t\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\t\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\t\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\t\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\t\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\t\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\t\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\t\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\t\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\t\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\t\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\t\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\t\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\t\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\t\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\t\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\t\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\t\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\t\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\t\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\t\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\t\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\t\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\t\n\t dest.removeListener('close', cleanup);\n\t }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\t\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\t\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\t\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\t\n\t dest.removeListener('close', cleanup);\n\t }", "function handleDragEnd(e){\n var drag_item_src = e.target;\n $(drag_item_src).removeClass('drag_item_dragged');\n}", "onDrop() {\n this.disable();\n }", "function cleanup() {\n\t source.removeListener('data', ondata);\n\t dest.removeListener('drain', ondrain);\n\n\t source.removeListener('end', onend);\n\t source.removeListener('close', onclose);\n\n\t source.removeListener('error', onerror);\n\t dest.removeListener('error', onerror);\n\n\t source.removeListener('end', cleanup);\n\t source.removeListener('close', cleanup);\n\n\t dest.removeListener('end', cleanup);\n\t dest.removeListener('close', cleanup);\n\t }", "removeItem(_item) { }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n dest.removeListener('close', cleanup);\n }", "_resetDragData() {\n ReOrderableList._currentDraggedItem = null\n this._removePlaceholders()\n this._itemPlaceholder = null\n }", "function dropItem(e) {\n\t// Create variable 'hole', with the value of the item being dropped:\n\tvar hole = $(e.target);\n\t// If the drop target is a hole and has no children, you can drop:\n\tif (hole.hasClass('hole') && hole.children().length == 0) {\n\t\t// jQuery detaches the dragged item from the DOM:\n\t\t$draggedItem.detach();\n\t\t// and then appends draggedItem to the drop target:\n\t\t$draggedItem.appendTo($(e.target));\n\t}\n}", "onDrop({ context, event }) {\n const me = this,\n { currentOverClient, dragData } = me;\n\n if (!context.valid) {\n return me.onInvalidDrop({ context, event });\n }\n\n let modified = false;\n\n me.updateDragContext(context, event);\n\n if (me.tip) {\n me.tip.hide();\n }\n\n if (context.valid && dragData.startDate && dragData.endDate) {\n dragData.finalize = (...params) => {\n me.finalize(...params);\n context.finalize(...params);\n };\n\n // Allow implementer to take control of the flow, by returning false from this listener,\n // to show a confirmation popup etc. This event is documented in EventDrag and TaskDrag\n currentOverClient.trigger(`before${currentOverClient.capitalizedEventName}DropFinalize`, {\n context: dragData,\n event\n });\n\n context.async = dragData.async;\n\n // Internal validation, making sure all dragged records fit inside the view\n if (!context.async && me.isValidDrop(dragData)) {\n modified = dragData.startDate - dragData.origStart !== 0 || dragData.newResource !== dragData.resourceRecord;\n }\n }\n\n if (!context.async) {\n me.finalize(dragData.valid && context.valid && modified);\n }\n }", "function cleanup() {\r\n source.removeListener('data', ondata);\r\n dest.removeListener('drain', ondrain);\r\n\r\n source.removeListener('end', onend);\r\n source.removeListener('close', onclose);\r\n\r\n source.removeListener('error', onerror);\r\n dest.removeListener('error', onerror);\r\n\r\n source.removeListener('end', cleanup);\r\n source.removeListener('close', cleanup);\r\n\r\n dest.removeListener('close', cleanup);\r\n }", "_onDrop(e, ui) {\n let snapPiece = ui.draggable.data(SnapPuzzlePiece.DATA_KEY);\n if (snapPiece && snapPiece.pieceDroppedInto) {\n snapPiece.pieceDroppedInto.pieceDropped = null;\n snapPiece.pieceDroppedInto = null;\n }\n ui.draggable.removeClass([this.options.classes.pieceIncorrect, this.options.classes.pieceCorrect]);\n }", "cleanup() {}", "cleanup() {}", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n\t\t\t\ttry {\n\t\t\t\t\t// do the cleanup\n\t\t\t\t\tKilauea.removeEvent(node, type, fn, capt);\n\t\t\t\t\t// cleanup the cleanup\n\t\t\t\t\tKilauea.removeEvent(window, 'unload', cleanup);\n\t\t\t\t\tnode = type = fn = null;\n\t\t\t\t} catch (e) {\n\t\t\t\t\t// tinyMCE: IE may produce access denied exception on unload\n\t\t\t\t}\n\t\t\t}", "function postCleanup() {\n\n }", "rollbackDroppable() {\r\n let droppable = this.dragObj.dropable;\r\n if (!droppable) return;\r\n droppable.classList.remove('drop');\r\n droppable.classList.remove('drop_after');\r\n droppable.classList.remove('drop_before');\r\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n dest.removeListener('close', cleanup);\n }", "softDrop() {\r\n if (this.actual.softDrop()) {\r\n this.crashed();\r\n }\r\n }", "endDrag(props, monitor, component) {\n if(!monitor.didDrop()){\n return;\n }\n }", "handleUndoRemove() {\n this.handleShelfUpdate(this.state.removedItem, this.state.removedItem.shelf);\n this.handleAlertDismiss();\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }", "function cleanup() {\n source.removeListener('data', ondata);\n dest.removeListener('drain', ondrain);\n\n source.removeListener('end', onend);\n source.removeListener('close', onclose);\n\n source.removeListener('error', onerror);\n dest.removeListener('error', onerror);\n\n source.removeListener('end', cleanup);\n source.removeListener('close', cleanup);\n\n dest.removeListener('close', cleanup);\n }" ]
[ "0.7053317", "0.69530547", "0.6924211", "0.6795843", "0.6466874", "0.6463648", "0.6454852", "0.6409486", "0.6355501", "0.6344796", "0.6333615", "0.62426054", "0.6221756", "0.6205136", "0.6182327", "0.6182327", "0.61658937", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.6125969", "0.61199737", "0.61189795", "0.61189795", "0.61189795", "0.61189795", "0.61189795", "0.61189795", "0.61189795", "0.61189795", "0.61108357", "0.60905063", "0.60900956", "0.6089192", "0.60860544", "0.6075597", "0.60614336", "0.6060288", "0.6058835", "0.6055584", "0.6053397", "0.6041933", "0.6041933", "0.60409147", "0.60407823", "0.6028506", "0.6026825", "0.6001084", "0.6001084", "0.59922063", "0.5986653", "0.5974791", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223", "0.59715223" ]
0.643424
7
Returns a promise that resolves when the transition duration has occurred.
_waitForTransition() { return new Promise(resolve => { run.next(() => { let duration = 0; if (this.get('isAnimated')) { duration = this.get('transitionDuration'); } run.later(this, resolve, duration); }); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function timeout(duration) { // Thanks joews\n return new Promise(function(resolve) {\n setTimeout(resolve, duration);\n });\n}", "function transitionEndPromise(element) {\n return new Promise(resolve => {\n element.addEventListener('transitionend', function f() {\n element.removeEventListener('transitionend', f);\n resolve();\n });\n });\n}", "function delay(duration) {\n return new Promise((resolve) => {\n setTimeout(resolve, duration);\n });\n}", "_getAnimationDuration(el) {\n let duration = window.getComputedStyle(el).transitionDuration\n\n return parseFloat(duration) * (duration.indexOf('ms') !== -1 ? 1 : 1000)\n }", "function timeout(t = 0){\n return new Promise((resolve, reject) =>{\n setTimeout(resolve, duration); \n })\n}", "function transitionPromise(forTransition) {\n if (forTransition.promise)\n return forTransition.promise;\n\n var deferred = Q.defer();\n\n router.transition.completed.addOnce(completed);\n router.transition.failed.addOnce(failed);\n\n function completed(newState) {\n router.transition.failed.remove(failed);\n deferred.resolve(newState);\n }\n\n function failed(newState, oldState, error) {\n router.transition.completed.remove(completed);\n deferred.reject(error);\n }\n\n forTransition.promise = deferred.promise;\n return forTransition.promise;\n }", "computeDuration (action) {\n if (action.duration) {\n return moment.duration(action.duration);\n }\n let time;\n if (action.day) {\n if (!action.time) {\n action.time = moment().format('HH:mm');\n }\n time = moment(`${action.day} ${action.time}`);\n } else if (action.time) {\n time = moment(action.time, 'HH:mm');\n if (time < moment()) {\n time.add(1, 'days');\n }\n }\n return moment.duration(moment().diff(time));\n }", "function timeout() {\n return new Promise(function (resolve) {\n setTimeout(resolve, 1);\n });\n }", "async __timeoutPromise() {\n // console.log('calling TO');\n return new Promise((resolve, reject) => {\n setTimeout(resolve, 1000 / this.fps);\n }).then(() => {\n // console.log('resolved TO');\n return null;\n });\n }", "getDuration(options) {\n return __awaiter(this, void 0, void 0, function* () {\n let playerId = options.playerId;\n if (playerId == null || playerId.length === 0) {\n playerId = 'fullscreen';\n }\n if (this._players[playerId]) {\n let duration = this._players[playerId].videoEl.duration;\n return Promise.resolve({\n method: 'getDuration',\n result: true,\n value: duration,\n });\n }\n else {\n return Promise.resolve({\n method: 'getDuration',\n result: false,\n message: 'Given PlayerId does not exist)',\n });\n }\n });\n }", "get waitForAnimationsPromise()\n {\n return this.dragger.finished;\n }", "duration() {\n return this.d\n }", "function transformWithTransition(element, transition) {\n // transition's properties:\n // - duration: Number representing the duration of the animation in milliseconds.\n // - timing: String representing the CSS timing function that controls the progress of the animation.\n // - to: The value of *element*'s transform property after the animation.\n var duration = transition.duration * _TransitionAnimation._animationFactor;\n var transitionProperty = _BaseUtils._browserStyleEquivalents[\"transition\"].scriptName;\n element.style[transitionProperty] = duration + \"ms \" + transformNames.cssName + \" \" + transition.timing;\n element.style[transformNames.scriptName] = transition.to;\n\n var finish;\n return new Promise(function (c) {\n var onTransitionEnd = function (eventObject) {\n if (eventObject.target === element && eventObject.propertyName === transformNames.cssName) {\n finish();\n }\n };\n\n var didFinish = false;\n finish = function () {\n if (!didFinish) {\n _Global.clearTimeout(timeoutId);\n element.removeEventListener(_BaseUtils._browserEventEquivalents[\"transitionEnd\"], onTransitionEnd);\n element.style[transitionProperty] = \"\";\n didFinish = true;\n }\n c();\n };\n\n // Watch dog timeout\n var timeoutId = _Global.setTimeout(function () {\n timeoutId = _Global.setTimeout(finish, duration);\n }, 50);\n\n element.addEventListener(_BaseUtils._browserEventEquivalents[\"transitionEnd\"], onTransitionEnd);\n }, function () {\n finish(); // On cancelation, complete the promise successfully to match PVL\n });\n }", "get duration() {\n return this._duration;\n }", "function getTransformTransitionDurationInMs(element) {\n var computedStyle = getComputedStyle(element);\n var transitionedProperties = parseCssPropertyValue(computedStyle, 'transition-property');\n var property = transitionedProperties.find(function (prop) {\n return prop === 'transform' || prop === 'all';\n }); // If there's no transition for `all` or `transform`, we shouldn't do anything.\n\n if (!property) {\n return 0;\n } // Get the index of the property that we're interested in and match\n // it up to the same index in `transition-delay` and `transition-duration`.\n\n\n var propertyIndex = transitionedProperties.indexOf(property);\n var rawDurations = parseCssPropertyValue(computedStyle, 'transition-duration');\n var rawDelays = parseCssPropertyValue(computedStyle, 'transition-delay');\n return parseCssTimeUnitsToMs(rawDurations[propertyIndex]) + parseCssTimeUnitsToMs(rawDelays[propertyIndex]);\n }", "async function async_await(duration) {\n let promise = new Promise((resolve, reject) => {\n setTimeout(() => resolve(\"done!\"), duration)\n });\n\n let result = await promise; // wait till the promise resolves\n return result\n}", "function _resolveTransition() {\n var transition = _transitionQueue[0];\n var promise;\n\n _logTransition('Resolving', transition);\n\n if (transition.cancel) {\n _logTransition('Cancelled', transition);\n\n promise = Promise.resolve(_NO_CHANGE_OBJECT);\n } else {\n promise = _executeTransition(transition);\n }\n\n return promise.then(function (params) {\n var done = _transitionQueue.shift();\n\n _logTransition('Done with', done);\n\n if (params[_HAS_CHANGED] === true) {\n // Build the window title that will appear in the browser history\n var titleInfo = _buildTitle(rootRouter);\n\n var title;\n\n if (titleInfo.title !== '') {\n title = titleInfo.title;\n } else if (_originalTitle && _originalTitle.length > 0) {\n title = _originalTitle;\n\n if (titleInfo.segment !== '') {\n title += _TITLE_SEP + titleInfo.segment;\n }\n } else {\n title = titleInfo.segment;\n }\n\n if (title !== window.document.title) {\n window.document.title = title;\n }\n }\n\n dispatchTransitionedToState(params);\n return params;\n }, function (error) {\n _transitionQueue = [];\n Logger.error('Error when executing transition: %o', error);\n dispatchTransitionedToState(_NO_CHANGE_OBJECT);\n return Promise.reject(error);\n });\n }", "function finished(ev){if(ev&&ev.target!==element[0])return;if(ev)$timeout.cancel(timer);element.off($mdConstant.CSS.TRANSITIONEND,finished);// Never reject since ngAnimate may cause timeouts due missed transitionEnd events\n\tresolve();}", "get duration() {\n if (!this.endedLocal) {\n return null;\n }\n const ns = this.diff[0] * 1e9 + this.diff[1];\n return ns / 1e6;\n }", "function getTransitionTime (distance, speed) {\n return distance / speed * 1000;\n}", "get duration() {\n var _a, _b;\n const current = (_b = (_a = this.current) === null || _a === void 0 ? void 0 : _a.duration) !== null && _b !== void 0 ? _b : 0;\n return this\n .reduce((acc, cur) => acc + (cur.duration || 0), current);\n }", "function onTransitionedIn(duration, callback) {\n onTransitionEnd(duration, callback);\n }", "function waitFor(seconds) {\n return new Promise((resolve) => {\n setTimeout(() => {\n console.log(\"resolved\");\n resolve();\n }, seconds);\n });\n}", "getDuration() {\nreturn this.duration;\n}", "applyTransition(percentDone) {\n return percentDone;\n }", "get duration() {\n\t\treturn this.__duration;\n\t}", "function resolveAfter2Seconds() {\n return new Promise(resolve => {\n setTimeout(() => {\n resolve('resolved');\n }, 2000);\n });\n}", "delay() {\n return new Promise((resolve) => setTimeout(() => resolve(), this.config.intervalInMs));\n }", "delay() {\n return new Promise((resolve) => setTimeout(() => resolve(), this.config.intervalInMs));\n }", "delay() {\n return new Promise((resolve) => setTimeout(() => resolve(), this.config.intervalInMs));\n }", "function resolveAfter2Seconds() {\r\n return new Promise(resolve => {\r\n setTimeout(() => {\r\n resolve('resolved');\r\n }, 2000);\r\n });\r\n}", "async function positiveDuration (element) {\n if (store.getters.getEndTime(element) <= store.getters.getStartTime(element)) {\n return { element: {\n [element._id]: [{\n class: 'strict',\n finding: 'The end time lies before the start time. This is probably not good.',\n source: {\n id: element._id,\n type: 'element'\n },\n id: `${element._id}_positiveDuration`\n }]\n }}\n }\n}", "function onTransitionedIn(duration, callback) {\n onTransitionEnd(duration, callback);\n }", "function getDurationStr(elem){\n var style = window.getComputedStyle(elem);\n var browserDurationName = xtag.prefix.js+\"TransitionDuration\";\n \n if(style.transitionDuration){\n return style.transitionDuration;\n }\n else{\n return style[browserDurationName];\n }\n }", "getDuration() { return this.endTime - this.startTime; }", "function resolveAfter2Seconds() {\n return new Promise(resolve => {\n setTimeout(() => {\n resolve('resolved');\n }, 2000);\n });\n}", "function ptimeout(delay) {\nreturn new Promise(function(resolve, reject){\n setTimeout(resolve, delay);\n console.log(`Delay is ` + delay);\n\n });\n\n }", "getDuration() {\n return this.video.duration;\n }", "duration() {\n if (this.end) return this.end.getTime() - this.start.getTime();\n else return new Date().getTime() - this.start.getTime();\n }", "setDuration(dur) {\nreturn this.duration = dur;\n}", "function myPromise() {\n // todo make this \"done/fulfilled\" after 5 seconds\n return new Promise((resolve, reject) => {\n setTimeout(() => {\n resolve(\"The promise is done\");\n }, 5000);\n });\n}", "async function inferDuration() {\n const inferDurationQuery = prefix +\n \"insert {?x ex:duration ?tt.}\\n\" +\n \"where {\\n\" +\n \" ?x a ex:Route. ?x ex:hasFirstElement ?fx. ?x ex:hasRest ?rx. ?fx ex:duration ?dfx. ?rx ex:duration ?drx\\n\" +\n \" bind(?dfx + ?drx AS ?tt)\\n\" +\n \"}\"\n return await client.query.update(inferDurationQuery);\n }", "function finished(ev) {\n if ( ev && ev.target !== element[0]) return;\n\n if ( ev ) $timeout.cancel(timer);\n element.off($mdConstant.CSS.TRANSITIONEND, finished);\n\n // Never reject since ngAnimate may cause timeouts due missed transitionEnd events\n resolve();\n\n }", "function finished(ev) {\n if (ev && ev.target !== element[0]) return;\n\n if (ev) $timeout.cancel(timer);\n element.off($mdConstant.CSS.TRANSITIONEND, finished);\n\n // Never reject since ngAnimate may cause timeouts due missed transitionEnd events\n resolve();\n\n }", "duration() {\n return this.d || (this.context && this.context.song && this.context.song.duration())\n }", "async function increaseTime(duration) {\n const id = Date.now();\n\n return new Promise((resolve, reject) => {\n web3.currentProvider.sendAsync(\n {\n jsonrpc: \"2.0\",\n method: \"evm_increaseTime\",\n params: [duration.asSeconds()],\n id\n },\n err1 => {\n if (err1) {\n reject(err1);\n return;\n }\n\n web3.currentProvider.sendAsync(\n {\n jsonrpc: \"2.0\",\n method: \"evm_mine\",\n id: id + 1\n },\n (err2, res) => (err2 ? reject(err2) : resolve(res))\n );\n }\n );\n });\n}", "async function healthCheckDuration () {\n const randomBytes = promisify(crypto.randomBytes)\n let start = Date.now()\n let resp\n\n try {\n parseEnvVarsAndArgs()\n } catch (e) {\n console.error(`\\nIncorrect usage: ${e.message}`)\n return\n }\n\n try {\n // Generate signature using local key\n const randomBytesToSign = (await randomBytes(18)).toString()\n const signedLocalData = generateTimestampAndSignature({ randomBytesToSign }, PRIVATE_KEY)\n // Add randomBytes to outgoing request parameters\n const reqParam = signedLocalData\n reqParam.randomBytes = randomBytesToSign\n let requestConfig = {\n url: `${CREATOR_NODE_ENDPOINT}/health_check/duration`,\n method: 'get',\n params: reqParam,\n responseType: 'json'\n }\n resp = await axios(requestConfig)\n console.log('✓ Non-heartbeat duration health check passed')\n } catch (e) {\n if (e.message.includes('504')) {\n console.log(`! Non-heartbeat duration health check timed out at ${Math.floor((Date.now() - start) / 1000)} seconds with error message: \"${e.message}\". This is not an issue.`)\n } else {\n throw new Error(`Non-heartbeat duration health check timed out at ${Math.floor((Date.now() - start) / 1000)} seconds with error message: \"${e.message}\".`)\n }\n }\n}", "function finished(ev) {\n if ( ev && ev.target !== element[0]) return;\n\n if ( ev ) $timeout.cancel(timer);\n element.off($mdConstant.CSS.TRANSITIONEND, finished);\n\n // Never reject since ngAnimate may cause timeouts due missed transitionEnd events\n resolve();\n\n }", "function finished(ev) {\n if ( ev && ev.target !== element[0]) return;\n\n if ( ev ) $timeout.cancel(timer);\n element.off($mdConstant.CSS.TRANSITIONEND, finished);\n\n // Never reject since ngAnimate may cause timeouts due missed transitionEnd events\n resolve();\n\n }", "function finished(ev) {\n if ( ev && ev.target !== element[0]) return;\n\n if ( ev ) $timeout.cancel(timer);\n element.off($mdConstant.CSS.TRANSITIONEND, finished);\n\n // Never reject since ngAnimate may cause timeouts due missed transitionEnd events\n resolve();\n\n }", "getAnimationDuration() {\n const itemsWidth = this.items.reduce((sum, item) => sum + getWidth(item), 0);\n\n // prettier-ignore\n const factor = itemsWidth / (this.initialItemsWidth * 2);\n return factor * this.options.duration;\n }", "get timeRemaining() {\n return parseFloat(this.durationInput.value);\n }", "get duration () {\n return this.player.duration();\n }", "checkOnTransition() {\n this.timeout = 0;\n if( ! this.transitionStarted) {\n console.warn('Transition failed to start for: ', this.cssName, this.target);\n this.cleanup();\n this.events.emit('complete', transitionEvent(this));\n }\n }", "function prepareTransition(element) {\n element.addEventListener(\n 'transitionend',\n function(event) {\n event.currentTarget.classList.remove('is-transitioning');\n },\n { once: true }\n );\n\n var properties = [\n 'transition-duration',\n '-moz-transition-duration',\n '-webkit-transition-duration',\n '-o-transition-duration'\n ];\n\n var duration = 0;\n\n properties.forEach(function(property) {\n var computedValue = getComputedStyle(element)[property];\n\n if (computedValue) {\n computedValue.replace(/\\D/g, '');\n duration || (duration = parseFloat(computedValue));\n }\n });\n\n if (duration !== 0) {\n element.classList.add('is-transitioning');\n element.offsetWidth;\n }\n }", "function setTimeoutPromiseFunction () {\n\n return new Promise((resolve, reject) => {\n setTimeout(() => {\n // console.log('hello')\n // resolve('goodbye')\n // reject('Oh no!')\n }, 0);\n })\n}", "function delayWithPromise() {\n return new Promise(function (resolve, reject) {\n // Your solution here\n setTimeout(() => resolve('FULFILLED!'), 300);\n });\n\n}", "duration(val) {\n this._duration = val;\n return this;\n }", "duration(val) {\n this._duration = val;\n return this;\n }", "function resolvePromise(numUpdated) {\n deferred.resolve(numDeleted);\n }", "function getDelayFromTransition(transition, key) {\n var _a;\n var valueTransition = getValueTransition(transition, key) || {};\n return (_a = valueTransition.delay) !== null && _a !== void 0 ? _a : 0;\n}", "function getDelayFromTransition(transition, key) {\n var _a;\n var valueTransition = getValueTransition(transition, key) || {};\n return (_a = valueTransition.delay) !== null && _a !== void 0 ? _a : 0;\n}", "function getDelayFromTransition(transition, key) {\n var _a;\n var valueTransition = getValueTransition(transition, key) || {};\n return (_a = valueTransition.delay) !== null && _a !== void 0 ? _a : 0;\n}", "function onTransitionEnd(duration, callback) {\n var tooltip = instance.popperChildren.tooltip;\n /**\n * Listener added as the `transitionend` handler\n */\n\n function listener(event) {\n if (event.target === tooltip) {\n updateTransitionEndListener(tooltip, 'remove', listener);\n callback();\n }\n } // Make callback synchronous if duration is 0\n // `transitionend` won't fire otherwise\n\n\n if (duration === 0) {\n return callback();\n }\n\n updateTransitionEndListener(tooltip, 'remove', currentTransitionEndListener);\n updateTransitionEndListener(tooltip, 'add', listener);\n currentTransitionEndListener = listener;\n }", "get duration() {\n return this._duration + 's';\n }", "get timeRemaining() {\n return parseFloat(this.numberDurationInput.value);\n }", "duration() {\n let now = (this.end!==null)\n ? this.end\n : new Date().valueOf();\n return (this.since!==null)\n ? now - this.since.valueOf()\n : 0;\n }", "function onTransitionEnd(duration, callback) {\n var tooltip = instance.popperChildren.tooltip;\n /**\n * Listener added as the `transitionend` handler\n */\n\n function listener(event) {\n if (event.target === tooltip) {\n updateTransitionEndListener(tooltip, 'remove', listener);\n callback();\n }\n } // Make callback synchronous if duration is 0\n // `transitionend` won't fire otherwise\n\n\n if (duration === 0) {\n return callback();\n }\n\n updateTransitionEndListener(tooltip, 'remove', currentTransitionEndListener);\n updateTransitionEndListener(tooltip, 'add', listener);\n currentTransitionEndListener = listener;\n }", "function resolvedPromise(){\n return new Promise(((resolve) => {\n setTimeout(function(){\n let success = {message: 'delayed success'};\n resolve(success);\n }, 500);\n }));\n}", "function animate(duration, callback) {\n var disposed = false;\n // TODO use performance.now() ?\n var startTime = Date.now();\n function loop(now) {\n if (!disposed) {\n var diff = now - startTime;\n if (diff >= duration) {\n callback(1);\n }\n else {\n _utils_AsyncPending__WEBPACK_IMPORTED_MODULE_6__[\"nextFrame\"](loop);\n callback(diff / duration);\n }\n }\n }\n _utils_AsyncPending__WEBPACK_IMPORTED_MODULE_6__[\"nextFrame\"](loop);\n return new _utils_Disposer__WEBPACK_IMPORTED_MODULE_3__[\"Disposer\"](function () {\n disposed = true;\n });\n}", "function createTransition() {\n if (transition != null)\n throw new Error('In-progress transition already exists.');\n if (updateDOM == null)\n throw new Error('Test must set an updateDOM function');\n\n transition = document.startViewTransition(() => {\n updateDOM();\n\n readyToStartResolve();\n\n return startPromise;\n });\n\n // Initially pause the animation at the old state so the test can take a\n // screenshot. Tests can then use moveAnimationToNewState() to play the\n // animation forward to the new state.\n transition.ready.then(() => {\n for (const anim of document.getAnimations()) {\n anim.pause();\n }\n });\n\n transition.finished.then( () => {\n transition = null;\n });\n}", "createTimer() {\n this.timer = new Promise(function(resolve) {\n setTimeout(resolve, 800)\n })\n }", "function res() {\n return new Promise(resolve => {\n setTimeout(() => {\n resolve('resolved');\n }, 600);\n });\n }", "function getDelayFromTransition(transition, key) {\n var _a, _b;\n var valueTransition = getValueTransition(transition, key) || {};\n return (_b = (_a = valueTransition.delay) !== null && _a !== void 0 ? _a : transition.delay) !== null && _b !== void 0 ? _b : 0;\n}", "function increaseTime (duration) {\n const id = Date.now();\n\n return new Promise((resolve, reject) => {\n web3.currentProvider.sendAsync({\n jsonrpc: '2.0',\n method: 'evm_increaseTime',\n params: [duration],\n id: id,\n }, err1 => {\n if (err1) return reject(err1);\n\n web3.currentProvider.sendAsync({\n jsonrpc: '2.0',\n method: 'evm_mine',\n id: id + 1,\n }, (err2, res) => {\n return err2 ? reject(err2) : resolve(res);\n });\n });\n });\n}", "constructor(transitionTime) {\n this.transitionTime = transitionTime;\n }", "changeDuration(duration){\n this.duration = duration\n }", "function getKeyframedTransition(properties, duration, easing){\n\t\treturn getTransition(properties, duration, easing, -1);\n\t}", "get timeRemaining(){\n\t\treturn parseFloat(this.durationInput.value);\n\t}", "function _then (fn) {\n var self = this;\n\n //get transition duration of target element\n var transitionDuration = parseFloat(getComputedStyle(this._targetElement)['transitionDuration']) * 1000;\n\n //execute it now\n if (transitionDuration == 0 || (this._currentOp.wait > 0 && this._currentOp.wait > transitionDuration)) {\n //execute callback function if any\n if (typeof (fn) == 'function') {\n fn.call(self);\n }\n\n _exec.call(this);\n\n return;\n }\n\n //add it to the queue and wait to the transitionEnd callback\n this._thenFn = function () {\n //execute callback function if any\n if (typeof (fn) == 'function') {\n fn.call(self);\n }\n\n _exec.call(self);\n }\n }", "function increaseTime (duration) {\n const id = Date.now()\n\n return new Promise((resolve, reject) => {\n web3.currentProvider.sendAsync({\n jsonrpc: '2.0',\n method: 'evm_increaseTime',\n params: [duration],\n id: id,\n }, err1 => {\n if (err1) return reject(err1)\n\n web3.currentProvider.sendAsync({\n jsonrpc: '2.0',\n method: 'evm_mine',\n id: id + 1,\n }, (err2, res) => {\n return err2 ? reject(err2) : resolve(res)\n })\n })\n })\n}", "_dismissAfter(duration) {\n // Note that we need to cap the duration to the maximum value for setTimeout, because\n // it'll revert to 1 if somebody passes in something greater (e.g. `Infinity`). See #17234.\n this._durationTimeoutId = setTimeout(() => this.dismiss(), Math.min(duration, MAX_TIMEOUT));\n }", "performStepDuration(step) {\n return Math.max(...step.ingredients.map((ingredient) => { // Find the longest duration in the step\n return this.dispenseDuration(ingredient.name, ingredient.amount) || 0\n }))\n }", "function delay() {\n return new Promise((resolve) => setTimeout(() => resolve(), 2000));\n}", "function turnHoursToMinutes() {\n let duration = \n}", "finish() {\n this.status = STATUS_FINISHED;\n this.finished = true;\n return Promise.resolve(this.state);\n }", "function Pause(milliseconds) {\n return new Promise(resolve => {\n setTimeout(() => {\n resolve('resolved');\n },milliseconds);\n });\n}", "async function timeTravelToTransition() {\n\n\n let startTimeOfNextPhaseTransition = await stakingHbbft.startTimeOfNextPhaseTransition.call();\n\n await validatorSetHbbft.setCurrentTimestamp(startTimeOfNextPhaseTransition);\n const currentTS = await validatorSetHbbft.getCurrentTimestamp.call();\n currentTS.should.be.bignumber.equal(startTimeOfNextPhaseTransition);\n await callReward(false);\n }", "function timeoutPromise() {\n let interval=getRandomInt(1,10);\n //console.log(\"interval:\"+interval);\n return new Promise((resolve, reject) => {\n setTimeout(function(){\n resolve(\"successful\");\n }, interval*1000);\n });\n}", "function delayTransitionInComplete() { \n\t\t//setTimeout(transitionInComplete, 0);\n\t\ttransitionInComplete();\n\t}", "function timeout(ms) {\r\n\treturn new Promise(resolve => setTimeout(resolve, ms));\r\n}", "function timed(self) {\n return (0, _managed.managedApply)(T.chain_(T.environment(), ({\n tuple: [r, releaseMap]\n }) => T.provideSome_(T.map_(T.timed(T.provideAll_(self.effect, Tp.tuple(r, releaseMap))), ({\n tuple: [duration, {\n tuple: [fin, a]\n }]\n }) => Tp.tuple(fin, Tp.tuple(duration, a))), r => r.get(0))));\n}", "sleep() {\n const offset = this.delayFactor++ * 200;\n return new Promise((resolve) => setTimeout(resolve, offset));\n }", "function delayLonger() {\n return new Promise(resolve => setTimeout(resolve, 300));\n}", "function waitForCSSAnimation (target, propRegExp) {\n var deferred = $.Deferred();\n\n if (Browser.IS_IE9) {\n // They're not getting a transition, so we aren't getting an end event.\n triggerResize();\n return deferred.resolve();\n }\n // allows us to pass in jquery object, dom node, or string selector\n var $target = $(target);\n\n var durationString = $target.css('transition-duration');\n if (durationString[durationString.length - 1] !== 's') {\n triggerResize();\n return deferred.resolve();\n }\n\n var duration = 1000*parseFloat(durationString.slice(0, -1));\n\n // If the target element isn't in the body yet, we won't get animation events on it.\n if (!$target.closest('body').length) {\n triggerResize();\n return deferred.resolve();\n }\n\n target = $target[0];\n \n animationStarted();\n triggerResize();\n \n var events = 'transitionend webkitTransitionEnd MSTransitionEnd';\n \n // Can be called directly in case transitionend fails to fire.\n function _onAnimationEnd () {\n clearTimeout(transitionEndTimeout);\n $target.off(events);\n animationEnded();\n deferred.resolve();\n }\n\n function onAnimationEnd (evt) {\n // must have the exact target\n if (evt) {\n if (evt.target !== target) return;\n if (propRegExp && !evt.originalEvent.propertyName.match(propRegExp)) {\n return;\n }\n }\n \n _onAnimationEnd();\n }\n\n $target.on(events, onAnimationEnd);\n // Transitions sometimes fail to fire (epecially noticeable in firefox). This might\n // happen if the transition doesn't actually cause a repaint, or maybe sometimes its\n // just a bug. In any case, look out for it and take corrective action.\n var transitionEndTimeout = setTimeout(function () {\n _onAnimationEnd();\n }, duration + 100);\n return deferred;\n}", "function timeoutPromiseX(interval) {\n return new Promise((resolve, reject) => {\n setTimeout(function(){\n resolve(\"done\");\n }, interval);\n });\n}", "resolveTimeSpanRecord(element) {\n return this.resolveTaskRecord(element);\n }", "function timeout(ms) {\n return new Promise((resolve) => setTimeout(resolve, ms));\n}", "setTransitionTimer () {\n this.timerTransitionId = setTimeout(() => {\n this.timerTransitionId = undefined\n }, 400)\n }", "getDuration() {\n this.duration = this.api.video.duration\n }" ]
[ "0.60020393", "0.5771563", "0.5758737", "0.5583756", "0.5569297", "0.5560716", "0.5315747", "0.51752746", "0.51475215", "0.51470256", "0.5134068", "0.5117909", "0.5114058", "0.50927055", "0.5075746", "0.5061385", "0.5060269", "0.5047402", "0.4998744", "0.4965697", "0.49034533", "0.4883714", "0.48827833", "0.48749205", "0.48677373", "0.4858403", "0.48505786", "0.48469445", "0.48469445", "0.48469445", "0.48339507", "0.48232713", "0.48231465", "0.4815089", "0.4814573", "0.4795917", "0.4794017", "0.47681084", "0.4758573", "0.4757294", "0.47469965", "0.47073144", "0.46922627", "0.46851718", "0.46850958", "0.46837208", "0.4665895", "0.4665594", "0.4663263", "0.4663263", "0.46622214", "0.46606869", "0.4658879", "0.46507517", "0.4650102", "0.46308807", "0.46251336", "0.46135035", "0.46135035", "0.4613461", "0.46127328", "0.46127328", "0.46127328", "0.46124554", "0.46089476", "0.4597954", "0.4589609", "0.4586438", "0.45649877", "0.45630756", "0.45574543", "0.45568398", "0.45345676", "0.45327136", "0.45295888", "0.45271486", "0.4525382", "0.45235124", "0.45163718", "0.45154306", "0.45085996", "0.44970283", "0.44962248", "0.44933972", "0.4476025", "0.446905", "0.4455043", "0.4453635", "0.44493568", "0.44457293", "0.44429278", "0.44369063", "0.44344014", "0.4418232", "0.4410484", "0.44060776", "0.43966246", "0.4392771", "0.43899035", "0.43823233" ]
0.73328835
0
Final method called on cleanup. Commits the result of the drag & drop to the group
_complete() { if(this.get('isDestroyed') || this.get('isDestroying')){ return; } invokeAction(this, 'onDragStop', this.get('model')); this.set('isDropping', false); this.set('wasDropped', true); this._tellGroup('commit'); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "_drop() {\n if (!this.element || !this.$()) { return; }\n\n let element = this.get('handle') ? this.$(this.get('handle')) : this.$();\n this._preventClick(element);\n\n this.set('isDragging', false);\n this.set('isDropping', true);\n\n this._tellGroup('update');\n\n this._waitForTransition()\n .then(run.bind(this, '_complete'));\n }", "onDragEnd(result) {\n if (!result.destination) {\n return;\n }\n this.bloc.dragEndWidget(result);\n this.forceUpdate();\n return;\n }", "finishContainerDrag(event) {\n const me = this,\n context = me.context,\n // extracting variables to make code more readable\n { dragging, dragProxy, valid, draggedTo, insertBefore, originalPosition } = context;\n\n if (dragging) {\n // needs to have a valid target\n context.valid =\n valid &&\n draggedTo &&\n // no drop on self or parent\n (dragging !== insertBefore || originalPosition.parent !== draggedTo);\n\n context.finalize = (valid = context.valid) => {\n // revert if invalid (and context still exists, might have been aborted from outside)\n if (!valid && this.context) {\n me.revertPosition();\n }\n\n dragging.classList.remove(me.dropPlaceholderCls);\n dragProxy.remove();\n\n me.reset();\n };\n\n // allow async finalization by setting async to true on context in drop handler,\n // requires implementer to call context.finalize later to finish the drop\n context.async = false;\n\n me.trigger('drop', { context, event });\n\n if (!context.async) {\n // finalize immediately\n context.finalize();\n } else {\n context.awaitingFinalization = true;\n }\n }\n }", "dragEnd(e){\n var currentProject = project.Project.getInstance();\n var dragCard = this.model.findFromRoot(\"dragcard\");\n e.stopPropagation(); \n if(dragCard != undefined){\n currentProject.getCaretaker().add(currentProject.getBoard().backup());\n var moveCardParent = this.model.parent;\n moveCardParent.remove(this.model.id);\n moveCardParent.notify();\n var parent = dragCard.parent;\n parent.changeChildren(dragCard,this.model);\n currentProject.setDirty(true);\n parent.notify();\n }\n document.getElementById(this.model.id).style.opacity=\"1\";\n }", "function drop(e) {\n\n // Stop the propagation of the event\n e.stopPropagation();\n\n // Check that base element is not the same as the one on which we drop\n if (baseID !== this.id) {\n tasks.splice(this.id, 0, tasks.splice(baseID, 1)[0]);\n\n //console.log(this.id)\n //console.log(\"base: \"+ baseID)\n }\n \n endEdit();\n}", "finishContainerDrag(event) {\n const me = this,\n context = me.context,\n // extracting variables to make code more readable\n {\n dragging,\n dragProxy,\n valid,\n draggedTo,\n insertBefore,\n originalPosition\n } = context;\n\n if (dragging) {\n // needs to have a valid target\n context.valid = valid && draggedTo && ( // no drop on self or parent\n dragging !== insertBefore || originalPosition.parent !== draggedTo);\n\n context.finalize = (valid = context.valid) => {\n // revert if invalid (and context still exists, might have been aborted from outside)\n if (!valid && this.context) {\n me.revertPosition();\n }\n\n dragging.classList.remove(me.dropPlaceholderCls);\n dragProxy.remove();\n me.reset();\n }; // allow async finalization by setting async to true on context in drop handler,\n // requires implementer to call context.finalize later to finish the drop\n\n context.async = false;\n me.trigger('drop', {\n context,\n event\n });\n\n if (!context.async) {\n // finalize immediately\n context.finalize();\n } else {\n context.awaitingFinalization = true;\n }\n }\n }", "dragEnd(e) {\n if (this.dropped) {return;}\n e.stopPropagation();\n const targetId = this.dragElementId,\n newStateTree = Object.assign({}, this.state.tree, \n {[targetId]: Object.assign({}, this.state.tree[targetId],\n {position: Object.assign({}, this.state.tree[targetId].position, \n {left: this.position.left, top: this.position.top})})\n });\n\n this.dragElement = null;\n this.setState({tree: Object.assign({}, newStateTree), connections: Object.assign({}, this.getLinesCoord(targetId, newStateTree))});\n }", "function onGroupZoneDrop( event ){\n if( event.target ){\n var atd = JSON.parse( event.dataTransfer.getData('atd') ),\n groupId = event.target.getAttribute('data-group-id');\n\n if( groupId && ctrl.groups[groupId] ){\n\n if( atd.grp ){\n ctrl.groups[atd.grp].users.splice(ctrl.groups[atd.grp].users.indexOf(atd.id),1);\n }else{\n ctrl.availableAttendees.splice(ctrl.availableAttendees.indexOf(atd.id),1);\n }\n\n ctrl.groups[groupId].users.push(atd.id);\n ctrl.isUpdated = true;\n }\n }\n }", "onDrop(globalPosition, payload) {\n const blocks = this.constructViewer.addItemAtInsertionPoint(payload, this.insertion);\n this.constructViewer.blockSelected(blocks);\n this.constructViewer.constructSelected(this.constructViewer.props.constructId);\n }", "function dropCleanup() {\n\n /////\n // Remove the class from the current element.\n /////\n element.removeClass('sp-form-builder-container-selected');\n\n spFormBuilderService.destroyInsertIndicator();\n spFormBuilderService.destroyInsertOverlayIndicator();\n spFormBuilderService.clearLastDragValues();\n }", "function CdkDragEnd() {}", "function CdkDragEnd() {}", "function completed(insertion) {\n\t\t\t\tif (insertion) {\n\t\t\t\t\tif (isOwner) {\n\t\t\t\t\t\tactiveSortable._hideClone();\n\t\t\t\t\t} else {\n\t\t\t\t\t\tactiveSortable._showClone(_this);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (activeSortable) {\n\t\t\t\t\t\t// Set ghost class to new sortable's ghost class\n\t\t\t\t\t\t_toggleClass(dragEl, putSortable ? putSortable.options.ghostClass : activeSortable.options.ghostClass, false);\n\t\t\t\t\t\t_toggleClass(dragEl, options.ghostClass, true);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (putSortable !== _this && _this !== Sortable.active) {\n\t\t\t\t\t\tputSortable = _this;\n\t\t\t\t\t} else if (_this === Sortable.active) {\n\t\t\t\t\t\tputSortable = null;\n\t\t\t\t\t}\n\n\t\t\t\t\t// Animation\n\t\t\t\t\tdragRect && _this._animate(dragRect, dragEl);\n\t\t\t\t\ttarget && targetRect && _this._animate(targetRect, target);\n\t\t\t\t}\n\n\n\t\t\t\t// Null lastTarget if it is not inside a previously swapped element\n\t\t\t\tif ((target === dragEl && !dragEl.animated) || (target === el && !target.animated)) {\n\t\t\t\t\tlastTarget = null;\n\t\t\t\t}\n\t\t\t\t// no bubbling and not fallback\n\t\t\t\tif (!options.dragoverBubble && !evt.rootEl && target !== document) {\n\t\t\t\t\t_this._handleAutoScroll(evt);\n\t\t\t\t\tdragEl.parentNode[expando]._computeIsAligned(evt);\n\t\t\t\t}\n\n\t\t\t\t!options.dragoverBubble && evt.stopPropagation && evt.stopPropagation();\n\n\t\t\t\treturn true;\n\t\t\t}", "function completed(insertion) {\n\t\t\t\tif (insertion) {\n\t\t\t\t\tif (isOwner) {\n\t\t\t\t\t\tactiveSortable._hideClone();\n\t\t\t\t\t} else {\n\t\t\t\t\t\tactiveSortable._showClone(_this);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (activeSortable) {\n\t\t\t\t\t\t// Set ghost class to new sortable's ghost class\n\t\t\t\t\t\t_toggleClass(dragEl, putSortable ? putSortable.options.ghostClass : activeSortable.options.ghostClass, false);\n\t\t\t\t\t\t_toggleClass(dragEl, options.ghostClass, true);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (putSortable !== _this && _this !== Sortable.active) {\n\t\t\t\t\t\tputSortable = _this;\n\t\t\t\t\t} else if (_this === Sortable.active) {\n\t\t\t\t\t\tputSortable = null;\n\t\t\t\t\t}\n\n\t\t\t\t\t// Animation\n\t\t\t\t\tdragRect && _this._animate(dragRect, dragEl);\n\t\t\t\t\ttarget && targetRect && _this._animate(targetRect, target);\n\t\t\t\t}\n\n\n\t\t\t\t// Null lastTarget if it is not inside a previously swapped element\n\t\t\t\tif ((target === dragEl && !dragEl.animated) || (target === el && !target.animated)) {\n\t\t\t\t\tlastTarget = null;\n\t\t\t\t}\n\t\t\t\t// no bubbling and not fallback\n\t\t\t\tif (!options.dragoverBubble && !evt.rootEl && target !== document) {\n\t\t\t\t\t_this._handleAutoScroll(evt);\n\t\t\t\t\tdragEl.parentNode[expando]._computeIsAligned(evt);\n\t\t\t\t}\n\n\t\t\t\t!options.dragoverBubble && evt.stopPropagation && evt.stopPropagation();\n\n\t\t\t\treturn true;\n\t\t\t}", "function dragEnd (e) {\n self.draggy.position = self.position;\n classes(self.draggy.ele).remove('activeDrag');\n self.dispatchEvent(onDrop);\n d.removeEventListener(events.move, dragMove);\n d.removeEventListener(events.end, dragEnd);\n }", "onDragEnd(result) {\n const { destination, source, draggableId } = result;\n\n if (!destination) {\n return;\n }\n\n if (\n destination.droppableId === source.droppableId &&\n destination.index === source.index\n ) {\n //didn't move\n return;\n }\n\n if (!destination) {\n //dropped somewhere outside of the droppable\n return;\n }\n\n const movedSection = this.props.survey.surveySections[source.index];\n\n const swapSections = (prevSurvey) =>\n update(prevSurvey, {\n surveySections: {\n $splice: [\n [source.index, 1],\n [destination.index, 0, movedSection],\n ],\n },\n });\n\n this.props.modifySurvey(swapSections);\n }", "function mouseup() {\n var currentNode,\n elementIndexToAdd, elementIndexToRemove,\n addAfterElement,\n parentScopeData,\n deferred = $q.defer(),\n newCopyOfNode = {},\n promise = deferred.promise;\n\n if (isMoving) {\n // take actions if valid drop happened\n if (target.isDroppable) {\n // Scope where element should be dropped\n target.scope = target.treeview.scope();\n\n // Element where element should be dropped\n target.node = target.scope.treeData || target.scope.subnode;\n\n // Dragged element\n currentNode = scope.treedata;\n\n // Get Parent scope for element\n parentScopeData = scope.$parent.$parent.treedata;\n elementIndexToRemove = parentScopeData.subnodes.indexOf(currentNode);\n\n // Dragged element can be dropped directly to directory (via node label)\n if (target.dropToDir) {\n elementIndexToAdd = target.node.subnodes.length;\n\n // Expand directory if user want to put element to it\n if (!target.node.expanded) {\n target.node.expanded = true;\n }\n } else {\n addAfterElement = target.el.scope().treedata;\n\n // Calculate new Index for dragged node (it's different for dropping node before or after target)\n if (target.addAfterEl) {\n elementIndexToAdd = target.node.subnodes.indexOf(addAfterElement) + 1;\n } else {\n elementIndexToAdd = target.node.subnodes.indexOf(addAfterElement);\n }\n }\n target.elementIndexToAdd = elementIndexToAdd;\n\n // \"Resolve\" promise - rearrange nodes\n promise.then(function (passedObj) {\n var newElementIndex = passedObj.index || 0,\n newId;\n\n if (target.node.subnodes === parentScopeData.subnodes && newElementIndex < elementIndexToRemove) {\n parentScopeData.subnodes.splice(elementIndexToRemove, 1);\n target.node.subnodes.splice(newElementIndex, 0, currentNode);\n } else {\n // Check if node is comming from another treeview\n if (currentNode.getScope().treeid !== target.node.getScope().treeid) {\n // If node was selected and is comming from another tree we need to select parent node in old tree\n if (currentNode.selected) {\n TreeviewManager.selectNode(currentNode.getParent(), currentNode.getScope().treeid);\n currentNode.selected = false;\n }\n\n // Assigning new id for node to avoid duplicates\n // Developer can provide his own id and probably should\n newId = passedObj.newId || TreeviewManager.makeNewNodeId();\n\n if (TreeviewManager.trees[scope.treeid].scope.treeAllowCopy) {\n // makes copy of node\n newCopyOfNode = angular.copy(currentNode);\n newCopyOfNode.id = newId;\n newCopyOfNode.level = ++target.node.level;\n newCopyOfNode.getParent = function () {\n return target.node;\n };\n\n target.node.subnodes.splice(newElementIndex, 0, newCopyOfNode);\n } else {\n // cut node from one tree and put into another\n currentNode.id = newId;\n\n target.node.subnodes.splice(newElementIndex, 0, currentNode);\n parentScopeData.subnodes.splice(elementIndexToRemove, 1);\n\n currentNode.setParent(target.node);\n }\n } else {\n target.node.subnodes.splice(newElementIndex, 0, currentNode);\n parentScopeData.subnodes.splice(elementIndexToRemove, 1);\n }\n }\n });\n\n /* Custom method for DRAG END\n If there is no any custom method for Drag End - resolve promise and finalize dropping action\n */\n if (typeof scope.settings.customMethods !== 'undefined' && angular.isFunction(scope.settings.customMethods.dragEnd)) {\n scope.settings.customMethods.dragEnd(target.isDroppable, TreeviewManager.trees[scope.treeid].element, scope, target, deferred);\n } else {\n deferred.resolve({index: elementIndexToAdd});\n }\n } else {\n if (typeof scope.settings.customMethods !== 'undefined' && angular.isFunction(scope.settings.customMethods.dragEnd)) {\n scope.settings.customMethods.dragEnd(target.isDroppable, TreeviewManager.trees[scope.treeid].element, scope, target, deferred);\n }\n }\n\n // reset positions\n startX = startY = 0;\n\n // remove ghost\n elementCopy.remove();\n elementCopy = null;\n\n // remove drop area indicator\n if (typeof dropIndicator !== 'undefined') {\n dropIndicator.remove();\n }\n\n // Remove styles from old drop to directory indicator (DOM element)\n if (typeof dropToDirEl !== 'undefined') {\n dropToDirEl.removeClass('dropToDir');\n }\n\n // reset droppable\n target.isDroppable = false;\n\n // remove styles for whole treeview\n TreeviewManager.trees[scope.treeid].element.removeClass('dragging');\n\n // reset styles for dragged element\n element\n .removeClass('dragged')\n .removeAttr('style');\n }\n\n // remove events from $document\n $document\n .off('mousemove', mousemove)\n .off('mouseup', mouseup);\n\n firstMove = true;\n }", "onMouseUp(event) {\n const\n me = this,\n data = me.creationData,\n target = event.target;\n\n me.abort();\n\n const doDependencyDrop = async() => {\n data.targetTerminal = event.target;\n\n const result = me.createDependency(data);\n\n if (ObjectHelper.isPromise(result)) {\n await result;\n }\n\n //data.valid = true; // TODO: remove this line if tests are fine\n\n /**\n * Fired on the owning Scheduler/Gantt when a dependency drag creation operation succeeds\n * @event dependencyCreateDrop\n * @param {Object} data\n */\n me.view.trigger('dependencyCreateDrop', { data });\n };\n\n const doAfterDependencyDrop = (data) => {\n /**\n * Fired on the owning Scheduler/Gantt after a dependency drag creation operation finished, no matter to outcome\n * @event afterDependencyCreateDrop\n * @param {Object} data\n */\n me.view.trigger('afterDependencyCreateDrop', { data });\n };\n\n // TODO: should call finalize and allow user to hook it (as in EventDrag, EventResize)\n if (data.valid && target.matches(`.${me.terminalCls}`)) {\n\n if (ObjectHelper.isPromise(data.valid)) {\n\n data.valid.then((valid) => {\n\n data.valid = valid;\n\n if (valid) {\n doDependencyDrop().then(() => doAfterDependencyDrop(data));\n }\n else {\n doAfterDependencyDrop(data);\n }\n\n });\n }\n else {\n doDependencyDrop().then(() => doAfterDependencyDrop(data));\n }\n }\n else {\n data.valid = false;\n doAfterDependencyDrop(data);\n }\n }", "function completed() {\n\t\t\t\t\tif (activeSortable) {\n\t\t\t\t\t\t// Set ghost class to new sortable's ghost class\n\t\t\t\t\t\t_toggleClass(dragEl, putSortable ? putSortable.options.ghostClass : activeSortable.options.ghostClass, false);\n\t\t\t\t\t\t_toggleClass(dragEl, options.ghostClass, true);\n\t\t\t\t\t}\n\n\t\t\t\t\tif (putSortable !== _this && _this !== Sortable.active) {\n\t\t\t\t\t\tputSortable = _this;\n\t\t\t\t\t} else if (_this === Sortable.active) {\n\t\t\t\t\t\tputSortable = null;\n\t\t\t\t\t}\n\n\n\t\t\t\t\t// Null lastTarget if it is not inside a previously swapped element\n\t\t\t\t\tif ((target === dragEl && !dragEl.animated) || (target === el && !target.animated)) {\n\t\t\t\t\t\tlastTarget = null;\n\t\t\t\t\t}\n\t\t\t\t\t// no bubbling and not fallback\n\t\t\t\t\tif (!options.dragoverBubble && !evt.rootEl && target !== document) {\n\t\t\t\t\t\t_this._handleAutoScroll(evt);\n\t\t\t\t\t\tdragEl.parentNode[expando]._computeIsAligned(evt);\n\t\t\t\t\t}\n\n\t\t\t\t\t!options.dragoverBubble && evt.stopPropagation && evt.stopPropagation();\n\n\t\t\t\t\treturn true;\n\t\t\t\t}", "async function handleOnDragEnd(result) {\n if (!result.destination) return;\n\n const src_driver_id = result.source.droppableId.split(\"-\")[1];\n let dst_driver_id = result.destination.droppableId.split(\"-\")[1];\n const order_id = orders[src_driver_id][result.source.index].id; // TODO: check if this is a stable solution\n\n if (dst_driver_id === \"unassigned\") dst_driver_id = null;\n\n try {\n await axios.patch(`/orders/${order_id}`, {\n driver_id: dst_driver_id,\n });\n } catch (error) {\n console.log(\n \"Could not retrieve data from the database due to the following error: \",\n error\n );\n }\n getOrders(); // rerender\n }", "function drop (event) {\r\n console.log(\"drop\");\r\n event.stopPropagation();\r\n event.stopImmediatePropagation();\r\n event.preventDefault();\r\n\r\n // Check if box id matches pic id and allow drop and then\r\n // Remove dragged pic from top space and data and add to correct box\r\n if (this.classList.contains(\"DnD__dropZone-dropHere\")\r\n && this.id === draggedPic.id) {\r\n this.classList.remove(\"DnD__dropZone-active\");\r\n var picID = event.dataTransfer.getData(\"text\");\r\n event.target.appendChild(document.getElementById(picID));\r\n\r\n // Show next pic to drag again\r\n rolePics.shift();\r\n showPic();\r\n } else {\r\n this.classList.remove(\"DnD__dropZone-active\");\r\n }\r\n }", "function TreeGrid_Sizer_Drag_OnEnd(event)\n{\n\t//trigger final move\n\t__DRAG_DATA.OnMove(event);\n}", "function rollbackDragChanges() {\n if (!scope.itemScope.sortableScope.cloning) {\n placeElement.replaceWith(scope.itemScope.element);\n }\n placeHolder.remove();\n dragElement.remove();\n dragElement = null;\n dragHandled = false;\n containment.css('cursor', '');\n containment.removeClass('as-sortable-un-selectable');\n }", "function onDragEnd(result) {\n // dropped outside the list\n if (!result.destination) {\n return;\n }\n const items = reorder(cards, result.source.index, result.destination.index);\n reorderCards(result.source.index, result.destination.index);\n //setCards(items);\n }", "function rollbackDragChanges() {\n placeElement.replaceWith(scope.itemScope.element);\n placeHolder.remove();\n dragElement.remove();\n dragElement = null;\n dragHandled = false;\n containment.css('cursor', '');\n containment.removeClass('as-sortable-un-selectable');\n }", "function rollbackDragChanges() {\n placeElement.replaceWith(scope.itemScope.element);\n placeHolder.remove();\n dragElement.remove();\n dragElement = null;\n dragHandled = false;\n containment.css('cursor', '');\n containment.removeClass('as-sortable-un-selectable');\n }", "function dragAction() {\n $(\".content-list\").selectable({\n selected: function(event, ui) {\n docListTools();\n },\n unselecting: function(event, ui) {\n docListTools();\n }\n });\n\n $(\".content-list\").find(\".folder\").draggable({\n revert: 'false',\n helper: function(event) {\n var $group = $(\"<div>\", {\n class: \"content-list\"\n });\n if ($(\".folder.ui-selected\").length) {\n var theClone = $(\".folder.ui-selected\").clone();\n theClone = $group.html(theClone);\n } else {\n theClone = $group.html($(this).clone());\n }\n return theClone;\n }\n });\n $(\".content-list\").find(\".data-folder\").droppable({\n tolerance: 'pointer',\n drop: function(event, ui) {\n var dragId = ui.draggable.attr(\"data-id\");\n var dragType = ui.draggable.attr(\"data-type\");\n var dropId = $(this).attr(\"data-id\");\n // relocate(dragId, dragType, dropId);\n if ($(\".folder.ui-selected\").length) {\n $(\".folder.ui-selected\").remove();\n } else {\n ui.draggable.remove();\n }\n\n $(this).removeClass(\"over-now\");\n },\n over: function(event, ui) {\n $(this).addClass(\"over-now\");\n },\n out: function(event, ui) {\n $(this).removeClass(\"over-now\");\n }\n });\n}", "endDrag(props, monitor, component) {\n // * getDropResult with a filter instance\n // * fire an action\n return {};\n }", "onMouseUp(event) {\n const me = this,\n data = me.creationData,\n target = event.target;\n me.abort();\n\n const doDependencyDrop = async () => {\n data.targetTerminal = event.target;\n const result = me.createDependency(data);\n\n if (ObjectHelper.isPromise(result)) {\n await result;\n } //data.valid = true; // TODO: remove this line if tests are fine\n\n /**\n * Fired on the owning Scheduler/Gantt when a dependency drag creation operation succeeds\n * @event dependencyCreateDrop\n * @param {Object} data\n */\n\n me.view.trigger('dependencyCreateDrop', {\n data\n });\n };\n\n const doAfterDependencyDrop = data => {\n /**\n * Fired on the owning Scheduler/Gantt after a dependency drag creation operation finished, no matter to outcome\n * @event afterDependencyCreateDrop\n * @param {Object} data\n */\n me.view.trigger('afterDependencyCreateDrop', {\n data\n });\n }; // TODO: should call finalize and allow user to hook it (as in EventDrag, EventResize)\n\n if (data.valid && target.matches(`.${me.terminalCls}`)) {\n if (ObjectHelper.isPromise(data.valid)) {\n data.valid.then(valid => {\n data.valid = valid;\n\n if (valid) {\n doDependencyDrop().then(() => doAfterDependencyDrop(data));\n } else {\n doAfterDependencyDrop(data);\n }\n });\n } else {\n doDependencyDrop().then(() => doAfterDependencyDrop(data));\n }\n } else {\n data.valid = false;\n doAfterDependencyDrop(data);\n }\n }", "_dragEnd(e) {\n HAXStore._lockContextPosition = false;\n }", "function Dragging_FakeDragEnd()\n{\n\t//has dragging clone?\n\tif (__DRAG_DATA && __DRAG_DATA.IsShowing)\n\t{\n\t\t//remove it\n\t\t__DRAG_DATA.DraggingClone.parentNode.removeChild(__DRAG_DATA.DraggingClone);\n\t}\n\t//end dragging\n\twindow.__DRAG_DATA = null;\n}", "function processDragAndDrop() {\n\t\t\t\t\tif (definition.DragSource && voAggregation.getMetadata().hasAggregation(\"dragSource\")) {\n\t\t\t\t\t\t[].concat(definition.DragSource.DragItem).forEach(function(item) {\n\t\t\t\t\t\t\tvoAggregation.addDragSource(new sap.ui.vbm.DragSource({\n\t\t\t\t\t\t\t\ttype: item.type\n\t\t\t\t\t\t\t}));\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t\tif (definition.DropTarget && voAggregation.getMetadata().hasAggregation(\"dropTarget\")) {\n\t\t\t\t\t\t[].concat(definition.DropTarget.DropItem).forEach(function(item) {\n\t\t\t\t\t\t\tvoAggregation.addDropTarget(new sap.ui.vbm.DropTarget({\n\t\t\t\t\t\t\t\ttype: item.type\n\t\t\t\t\t\t\t}));\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t}", "function drop2(ev,idchanger) {\n\t\n\t\tidchanger = add();// adds counter to change imageid\n\t\n\t\tev.preventDefault();\n\t\tvar data=ev.dataTransfer.getData(\"text\");\n\t\t\n\n\t\t//gets the child count of the div element \n\t\tvar x = document.getElementById(ev.currentTarget.id).childElementCount; \n\n\t\t//if the div element has a child already then don't do anything if it doesn't then allow the image to be copied \n\t\tif (x < 1) {\n\t\t\t\t\tif (globalflag == \"True\"){ //make a copy of the image once while global flag = true\n\t\t\t\t\t\n\t\t\t\t\t\t\t\t// If you use DOM manipulation functions, their default behaviour it not to \n\t\t\t\t\t\t\t\t// copy but to alter and move elements. By appending a \".cloneNode(true)\", \n\t\t\t\t\t\t\t\t// you will not move the original element, but create a copy.\n\t\t\t\t\t\t\t\tvar nodeCopy = document.getElementById(data).cloneNode(true);\n\t\t\t\t\t\t\t\tnodeCopy.setAttribute(\"flag\", \"Falsee\");\n\t\t\t\t\t\t\t\tnodeCopy.id = \"newId\" + idchanger; //We cannot use the same ID \n\t\t\t\t\t\t\t\tvar copyid = nodeCopy.id;\n \n\t\t\t\t\t\t\t\t//sets the copy of the image to match the grid box width and height\n\t\t\t\t\t\t\t\tnodeCopy.setAttribute(\"width\", widthof_box);\n\t\t\t\t\t\t\t\tnodeCopy.setAttribute(\"height\", heightof_box);\n\t\t\t\t\t\t\t\t//adds vegatable to the list and infortmation to the list of vegatables\n\t\t\t\t\t\t\t\tvar task = 'add';\n \n\t\t\t\t\t\t\t\tev.target.appendChild(nodeCopy);\n\t\t\t\t\t\t\t\tupdatetable(task,copyid);}\n\n\t\t\t\t\telse {\n\t\n\t\t\t\t\t\t\t\tev.target.appendChild(document.getElementById(data));\n\t\t\t\t\t\t\t}\n\t\t\t\t\t}\n}", "function dragEnd (e) {\n self.draggy.position = self.position;\n $(self.draggy.ele).removeClass('activeDrag');\n $(self).trigger('onDrop');\n $(d).off(events.move, dragMove);\n $(d).off(events.end, dragEnd);\n }", "handleDrop (form, data, event) {\n event.stopImmediatePropagation()\n console.log(`FixedPositionForm.handleDrop(). form=`, form)\n console.log(`FixedPositionForm.handleDrop(), data=`, data)\n console.log(`FixedPositionForm.handleDrop(), el=`, this.$el)\n console.log(`FixedPositionForm.handleDrop(), event=`, event)\n var _fixed_x = data._fixed_x ? data._fixed_x : 0\n var _fixed_y = data._fixed_y ? data._fixed_y : 0\n\n // Work out the drop position\n let x = parseInt(_fixed_x) + (event.clientX - this.mouseDownX)\n let y = parseInt(_fixed_y) + (event.clientY - this.mouseDownY)\n console.log(`layer: x=${event.layerX}, y=${event.layerY}`)\n console.log(`mouseDown: x=${this.mouseDownX}, y=${this.mouseDownY}`)\n\n if (this.alignToGrid && this.gridSize > 1) {\n console.log('truncating position');\n x = Math.round(x / this.gridSize) * this.gridSize\n y = Math.round(y / this.gridSize) * this.gridSize\n }\n console.log(`new position: x=${x}, y=${y}`)\n\n var element = null\n\n if (data.dragtype == 'component') {\n\n // Get the element to be inserted, from the drop data.\n // let wrapper = {\n // type: 'contentservice.io',\n // version: \"1.0\",\n // layout: {\n // type: 'element-position',\n // _fixed_x: event.layerX,\n // _fixed_y: event.layerY,\n // children: [ ]\n // }\n // }\n\n // Get the layerX and layerY for components dragged from the contentservice\n x = event.layerX\n y = event.layerY\n \n console.log(`rooss 1`, data);\n let newElement = data.data\n // wrapper.layout.children.push(newElement)\n let position = this.element.children.length\n // console.error(`new wrapper is`, wrapper);\n console.error(`newElement is`, newElement);\n console.log(`rooss 2`);\n let rv = this.$content.insertLayout({ vm: this, parent: this.element, position, layout: newElement })\n console.log(`rooss 3`);\n console.log(`return from insertLayout is ${rv}`);\n this.counter++ //ZZZZZ?\n console.log(`rooss 4`);\n \n } else {\n // console.log(`Dropped non-component: '${data.type}'`)\n console.log(`Dropped element (not from toolbox)`)\n console.log(`data=`, data);\n // x: event.layerX,\n // y: event.layerY,\n // this.$content.setPropertyInElement({ vm: this, element: data, name: 'x', value: x })\n // this.$content.setPropertyInElement({ vm: this, element: data, name: 'y', value: y })\n // return\n element = data\n }\n\n this.$content.setProperty({ vm: this, element: element, name: '_fixed', value: true })\n this.$content.setProperty({ vm: this, element: element, name: '_fixed_x', value: x })\n this.$content.setProperty({ vm: this, element: element, name: '_fixed_y', value: y })\n this.$content.setProperty({ vm: this, element: element, name: 'parentIndex', value: data.parentIndex })\n\n console.log(element, data.parentIndex)\n\n\n\n // // Get the element to be inserted, from the drop data.\n // let insertContent = data.data\n\n // // Note that 'child' is the existing child, not the child being inserted.\n // if (child) {\n // // Insert before the specified child.\n // for (var i = 0; i < element.children.length; i++) {\n // if (element.children[i] === child) {\n // console.log(`Insert at position ${i}`)\n // this.$content.insertLayout({ vm: this, parent: element, position: i, layout: insertContent })\n // break\n // }\n // }\n // } else {\n // // No child specified - add at the end\n // this.$content.insertLayout({ vm: this, parent: element, position: -1, layout: insertContent })\n // }\n }", "static dragEvents(){\n //enter drag\n Quas.on(\"dragenter dragstart\", \".drop\", function(e){\n e.preventDefault();\n new Element(this).addCls(\"dragenter\");\n });\n\n //exit drag\n Quas.on(\"dragend dragleave\", \".drop\", function(e){\n e.preventDefault();\n new Element(this).delCls('dragenter');\n });\n\n //prevent default on other drag events\n Quas.on(\"drag dragover\", \".drop\", function(e){\n e.preventDefault();\n });\n\n //dropping the file\n Quas.on(\"drop\", \".drop\", function(e){\n e.preventDefault();\n new Element(this).delCls('dragenter');\n upload(e.dataTransfer.files, function(data){\n //todo progress bar\n closeToolModals();\n Quas.getEl(\"#post-tool-cloud\").visible(true);\n loadModal(\"cloud\");\n });\n });\n }", "function drop(ev) {\n // Increase turn #\n turn++;\n // New Round, first turn\n if (turn === 1) {\n statusBar.innerHTML = \"&#8226; &#8226; &#8226; &#8226; &#8226; Round in Progress &#8226; &#8226; &#8226; &#8226; &#8226;\";\n // Increase Round #\n round++;\n // Set Round #\n document.getElementById(\"rounds\").innerHTML = round;\n }\n var data = ev.dataTransfer.getData(\"Text\");\n var imgelement = document.getElementById(data);\n var boxelement = ev.target;\n // temporarily change img id for img in grid BEFORE cloning image\n appendId(data);\n // Clone image\n var imgCopy = imgelement.cloneNode(true);\n // Put cloned image into box\n boxelement.appendChild(imgCopy);\n ev.preventDefault();\n // revert id change on original image.\n revertId(imgelement, data);\n // Once Dragged into a box...\n // remove \n imgCopy.style.top = 0;\n // --Make image not draggable\n nodrag(imgCopy);\n // --Make Box not droppable\n nodrop(boxelement);\n // Change background Color based on image.\n colorchange(boxelement, imgCopy);\n // Toggle next person\n toggleDrag(data);\n // Check Game status\n check();\n}", "async __handleDeleteDrop(event) {\n const {data, target} = event.detail;\n const {x, y} = data;\n const {top, right, bottom, left} = this.$.deleteArea.getBoundingClientRect();\n const measurements = {top, right, bottom, left, x, y};\n\n if (dropIsOverDeleteArea(measurements)) {\n // show a confirmation modal before deleting\n const {item} = target;\n const {height, width} = target.getBoundingClientRect();\n const xCenter = x - (width / 2);\n const yCenter = y - (height / 2);\n // override transform to keep item over delete zone\n target.style.transform = `translate3d(${xCenter}px, ${yCenter}px, 1px)`;\n this._targetToDelete = target;\n this._itemToDelete = item;\n await schedule();\n this.$.deleteConfirmModal.open();\n }\n }", "function Form_Drag_OnEnd(event)\n{\n\t//trigger final move\n\t__DRAG_DATA.OnMove(event);\n}", "async drop(data = { items: [], dragOperationsMask: 1 }) {\n await this._scrollIntoViewIfNeeded();\n const destination = await this.clickablePoint();\n await this._page.mouse.drop(destination, data);\n }", "function drop(ev) {\n ev.preventDefault();\n var data = ev.dataTransfer.getData(\"text\");\n if (ev.target.tagName == \"CANVAS\") {\n moveAndDrawImageToCanvas(document.getElementById(data), ev.target)\n } else {\n ev.target.appendChild(document.getElementById(data));\n }\n}", "handleDrop(e) {\n e.stopPropagation();\n e.preventDefault();\n\n if (this.isDragInProgress) {\n handleDrop(getBaseComponent(this), this.dragMonitor);\n\n this.isOver = false;\n }\n\n return false;\n }", "function onDragEnd(result) {\n const {destination, source, type} = result\n\n // dropped outside the list\n if (!destination) {\n return\n }\n\n const newBoard = {...board}\n\n /**\n * Handle arrangement for columns\n */\n if (type === 'column') {\n const newColumnOrder = reorder(board.columnOrder, source.index, destination.index)\n\n newBoard.columnOrder = newColumnOrder\n setBoard(newBoard)\n return\n }\n\n /**\n * Handle arrangement of tasks\n */\n\n // If user put dropped the task on the same list\n if (destination.droppableId === source.droppableId) {\n // Update the arrangement of the tasks ids\n const newTaskIds = reorder(\n newBoard.columns[destination.droppableId].taskIds,\n source.index,\n destination.index\n )\n\n // Update specific column with arrangement of the task ids\n newBoard.columns[source.droppableId] = {\n ...newBoard.columns[source.droppableId],\n taskIds: newTaskIds,\n }\n } else {\n // User dropped task on another list\n\n // Move task from one column to another\n const newColumns = move(\n board.columns[source.droppableId].taskIds,\n board.columns[destination.droppableId].taskIds,\n source,\n destination\n )\n\n // Update newBoard columns with the rearranged tasks\n newBoard.columns = newColumns\n }\n\n setBoard(newBoard)\n }", "function UltraGrid_Sizer_Drag_OnEnd(event)\n{\n\t//trigger final move\n\t__DRAG_DATA.OnMove(event);\n}", "excute () {\n\t\t\n\t\tthis.dropLoc.locationRoles.push(this.dragRole);\n\t\t// 向后台提交数据\n\t\tSubmitObjPropsApis.orgBindSubmit('role_id', this.dropLoc.id, this.dragRole.id, this.dragRole);\n\t}", "function drop(e){\n e.preventDefault();\n // Remove Background Color/Padding\n listColumns.forEach((column)=>{\n column.classList.remove('over');\n\n });\n // Add Item to Column\n const parent =listColumns[currentColumn];\n parent.appendChild(draggedItem);\n // Dragging complete\n dragging=false;\n rebuildArrays();\n}", "finishDrag() {\n //Use last loc_sim_ from last mouseDown or mouseMove event\n //because for touchEnd events there is no location.\n if (this.eventHandler_ != null) {\n this.eventHandler_.finishDrag(this.dragSimObj_, this.loc_sim_, this.dragOffset_);\n }\n}", "function onDragEnd(e) {\n\n //clearing the source\n sourceParent = \"\";\n sourceIndex = -1;\n }", "onDragAbort() {}", "onDragAbort() {}", "function end(ev) {\nev.dataTransfer.clearData(\"text\");\n}", "function drop_zone(clusterNumber) {\n //when drag is over, prevent default event\n $(\"#cluster_\" + clusterNumber).on(\"dragover\", function (e) {\n e.preventDefault();\n });\n\n $(\"#cluster_\" + clusterNumber).on(\"drop\", function (e) {\n e.preventDefault();\n\n //activate nestable2 function\n $(\".dd\").nestable({\n\n onDragStart: function (l, e) {\n // get type of dragged element\n // var type = $(e).children(\".dd-handle\").attr(\"class\").split(\" \")[0];\n // console.log(type);\n //when start dragging, trigger addNoChildrenClass method\n addNoChildrenClass();\n },\n\n callback: function (l, e) {\n // l is the main container\n // e is the element that was moved\n //when finish dropping, trigger these methods to make \"dd-empty\" is always one\n appendCluster();\n removeCluster();\n },\n //enable auto scrolling method while dragging\n scroll: true\n });\n\n //console.log(nowCopying);\n\n //only when the input of the goal is not empty\n if (nowCopying) {\n //whether the dropping element is from the goal list or the cluster\n let fromGoalList = $(nowCopying.parentNode.parentNode).hasClass(\n \"goal-list\"\n );\n //create new goal element in the cluster\n let draggableWrapper = '<ol class=\"dd-list\">';\n draggableWrapper += '<li class=\"dd-item\">';\n //copy the id, class, and value from the original dragged goal\n let newNode = document.createElement(\"div\");\n newNode.className = $(nowCopying).children(\"input\")[0].className;\n //set new element's id with \"C_\" prefix\n newNode.setAttribute(\"id\", \"C_\" + $($(nowCopying).children(\"input\")[0]).attr(\"id\"));\n //console.log($(newNode).attr(\"id\"));\n //add \"onmouseenter\" and \"onmouseleave\" to the new element\n newNode.setAttribute(\"onmouseenter\", 'showButton(this)');\n newNode.setAttribute(\"onmouseleave\", 'hideButton(this)');\n //add font weight, class name to the new goal element\n $(newNode).css(\"font-weight\", \"bold\");\n //add classes to make it draggable and droppable\n newNode.classList.add(\"dd-handle\");\n newNode.classList.add(\"dd-handle-style\");\n\n //based on the type of the goal, show different images\n let type = getType($($(nowCopying).children(\"input\")[0]));\n\n let imagePath = getTypeIconPath(type);\n\n //set new element's inner elements, including an image showing the goal type,\n //goal's content and edit and delete button\n $(newNode).html('<img src=' + imagePath + ' class=\"mr-1 typeIcon\" > ' +\n '<div class=\"goal-content\" tabindex=\"-1\" ' +\n 'onblur=\"finishEditGoalInCluster($(this));\"' + '>' +\n $(nowCopying).children(\"input\")[0].value + '</div><img class=\"editButton non-draggable dragger\" style=\"display: none\" src=\"/img/edit-solid.svg\"' +\n 'onclick=\"event.stopImmediatePropagation(); editGoalInCluster(this)\" ' +\n 'onmousemove=\"event.stopImmediatePropagation()\" onmouseup=\"event.stopImmediatePropagation()\"' +\n 'onmousedown=\"event.stopImmediatePropagation()\"/><img class=\"deleteButton non-draggable dragger\" style=\"display: none\"' +\n 'src=\"/img/trash-alt-solid.svg\" onclick=\"event.stopImmediatePropagation(); handleDeleteGoalInCluster(this)\"' +\n 'onmousemove=\"event.stopImmediatePropagation()\" onmouseup=\"event.stopImmediatePropagation()\"' +\n 'onmousedown=\"event.stopImmediatePropagation()\"/>');\n\n draggableWrapper += newNode.outerHTML;\n\n draggableWrapper += \"</li></ol>\";\n let node = createElementFromHTML(draggableWrapper);\n\n //console.log(node);\n //if the drag element comes from the goal list\n if (fromGoalList) {\n //if there is dd-empty (first time drag to here)\n if ($(this).children(\".dd-empty\")[0]) {\n $(this)\n .children(\".dd-empty\")[0]\n .replaceWith(node);\n\n //adding one new cluster after dropping\n appendCluster();\n }\n //if no dd-empty, already not first time to drag here, there is ol (already has one element)\n else {\n $(this)\n .children(\"ol\")[0]\n .appendChild(\n createElementFromHTML(\n '<li class=\"dd-item\">' + newNode.outerHTML + \"</li>\"\n )\n );\n }\n //before start dragging, trigger addNoChildrenClass method\n addNoChildrenClass();\n }\n\n //after dropping finished, change font style of the dragged element\n $(nowCopying).children(\"input\").css(\"font-weight\", \"normal\");\n }\n });\n}", "function drop(ev) {\n ev.preventDefault();\n var datos=ev.dataTransfer.getData(\"text\");\n ev.target.appendChild(document.getElementById( datos));\n var destino = ev.target.id\n console.log(\"destino: \"+destino);\n console.log(\"objeto: \"+datos);\n edit_Kanban(destino, datos)\n ev.stopPropagation();\n}", "function drop(e) {\r\n e.preventDefault();\r\n const parent = listColumns[currentColumn];\r\n // Remove Background Color/Padding\r\n listColumns.forEach((column) => {\r\n column.classList.remove('over');\r\n });\r\n // Add item to Column\r\n parent.appendChild(draggedItem);\r\n // Dragging complete\r\n dragging = false;\r\n rebuildArrays();\r\n}", "function handleDrop(e) {\n e.stopPropagation();\n\n var status = \"\" \n\n //user may move backlog items to inprogress\n if (backlogColumn.contains(dragSrcEl) && inProgressColumn.contains(this)) {\n inProgressColumn.appendChild(dragSrcEl);\n status = 'inProgress';\n updateTaskStatus(dragSrcEl, status)\n }\n //user may move inProgress items to Complete\n else if (inProgressColumn.contains(dragSrcEl) && completeColumn.contains(this)) {\n completeColumn.appendChild(dragSrcEl);\n status = 'complete';\n updateTaskStatus(dragSrcEl, status)\n }\n //user may move items backwards from inProgress to Backlog\n else if (inProgressColumn.contains(dragSrcEl) && backlogColumn.contains(this)) {\n backlogColumn.appendChild(dragSrcEl);\n status = 'backlog';\n updateTaskStatus(dragSrcEl, status)\n }\n //user may move items backwards from complete to inProgress\n else if (completeColumn.contains(dragSrcEl) && inProgressColumn.contains(this)) {\n inProgressColumn.appendChild(dragSrcEl);\n status = 'inProgress';\n updateTaskStatus(dragSrcEl, status)\n }\n //user may not move tasks by more than one column at a time\n else if (\n (completeColumn.contains(dragSrcEl) && backlogColumn.contains(this)) ||\n (backlogColumn.contains(dragSrcEl) && completeColumn.contains(this))\n ) {\n alert(\"You may only move tasks by one column at a time\");\n\n //remove any colored borders after alert\n inProgressColumn.classList.remove(\"goRight\");\n inProgressColumn.classList.remove(\"goLeft\");\n }\n\n return false;\n}", "handleDropRender(id, origin, target){\n if ( origin === target){\n return false;\n }\n let newCanvasWidget;\n let newRightPanelWidget;\n if ( origin === 'Canvas'){\n newCanvasWidget = this.removeWidget(id, origin);\n newRightPanelWidget = this.addWidget(id, target);\n }\n else {\n newCanvasWidget = this.addWidget(id, target);\n newRightPanelWidget = this.removeWidget(id, origin);\n }\n console.log(`Widget ${id} moved from ${origin} to ${target}`);\n this.setState({canvasWidgets: newCanvasWidget, rightPanelWidgets: newRightPanelWidget});\n }", "function handleDrop() {\n stopScroll();\n // drop draggable in to place smoothly\n $dragging.animate({'top': positions[$dragging.data('draggable-index')]}, 'fast', reset);\n $dragging.trigger('drop.dragdroplist');\n }", "function DIF_enddrag(e) {\n /*** CMS ***/\n //window.destroyDragOverlay(window.$visiblePopup.parent());\n /*** END CMS ***/\n DIF_dragging = false;\n DIF_iframeBeingDragged = \"\";\n}", "function drop(e) {\n if (_isDraggingFile) {\n e.preventDefault();\n\n _outerCounter = 0;\n _innerCounter = 0;\n _isDraggingFile = false;\n\n var files = [];\n\n if (e.dataTransfer.items) {\n for (var i = 0; i < e.dataTransfer.items.length; i++) {\n if (e.dataTransfer.items[i].kind === 'file') {\n files.push(e.dataTransfer.items[i].getAsFile());\n }\n }\n }\n\n if (files.length > 0) {\n $(this).removeClass(\"drop-over\");\n $(\"html\").removeClass(\"dragging\");\n wvy.fileupload.uploadBlobs(files, $(jQuery.data($(this)[0], \"target\")));\n }\n }\n }", "onDrop() {\n this.disable();\n }", "onDrop({ context, event }) {\n const me = this,\n { currentOverClient, dragData } = me;\n\n if (!context.valid) {\n return me.onInvalidDrop({ context, event });\n }\n\n let modified = false;\n\n me.updateDragContext(context, event);\n\n if (me.tip) {\n me.tip.hide();\n }\n\n if (context.valid && dragData.startDate && dragData.endDate) {\n dragData.finalize = (...params) => {\n me.finalize(...params);\n context.finalize(...params);\n };\n\n // Allow implementer to take control of the flow, by returning false from this listener,\n // to show a confirmation popup etc. This event is documented in EventDrag and TaskDrag\n currentOverClient.trigger(`before${currentOverClient.capitalizedEventName}DropFinalize`, {\n context: dragData,\n event\n });\n\n context.async = dragData.async;\n\n // Internal validation, making sure all dragged records fit inside the view\n if (!context.async && me.isValidDrop(dragData)) {\n modified = dragData.startDate - dragData.origStart !== 0 || dragData.newResource !== dragData.resourceRecord;\n }\n }\n\n if (!context.async) {\n me.finalize(dragData.valid && context.valid && modified);\n }\n }", "function CdkDragExit() {}", "function CdkDragExit() {}", "function endDrag(evt) {\n selectedHTMLElement = null;\n selectedBlob = null;\n }", "function rollbackDragChanges() {\n placeElement.replaceWith(scope.itemScope.element);\n placeHolder.remove();\n dragElement.remove();\n dragElement = null;\n dragHandled = false;\n containment.css('cursor', '');\n }", "handleDragEnd({ destination, source, draggableId, type }) {}", "drop(e) {\r\n let drobaple = this.dragObj.dropable;\r\n if (!this.dragObj.avatar) return;\r\n if (!drobaple) {\r\n this.dragObj.avatar.rollback();\r\n return;\r\n }\r\n let elem = this.dragObj.avatar;\r\n let container = drobaple.parentNode;\r\n let sibling;\r\n if (this.isDropAfter(e)) {\r\n sibling = drobaple.nextSibling;\r\n } else {\r\n sibling = drobaple;\r\n }\r\n container.insertBefore(elem, sibling);\r\n }", "make_droppable() {\n\n // Only allow drops of the appropriate data type\n const data_source_type_class = data_source_class(this.factory.data_type)\n const stat_class = stat_data_class(this.factory.data_type)\n\n $(this.element).droppable({\n accept: `.${stat_class}, .${data_source_type_class}`, // Accept data-sources & stats (which include data sources)\n classes: {\n \"ui-droppable-active\": \"ui-state-active\", // feedback when dragging\n \"ui-droppable-hover\": \"plato-drop-hover\" // feedback when hovering\n },\n drop: (event, ui) => {\n const new_data_id = ui.draggable[0].data_id\n\n if (ui.draggable.hasClass('stat-bin-item')) {\n const new_stat_name = ui.draggable[0].stat_name\n this.add_stat(new_data_id, new_stat_name)\n } else if(ui.draggable.hasClass('data-source-bin-item')) {\n this._reassign_data(new_data_id)\n $(this.element).effect('highlight') // positive feedback from the drag/drop\n }\n\n return true\n },\n })\n\n }", "async onDrop() {\r\n // Retrieve the move data\r\n const parent = this.getParent();\r\n const currentData = await parent.getLocationsMoveData();\r\n // Set all hints to a path pointing at this location\r\n const path = this.getData().path;\r\n const newTabID = core_1.UUID.generateShort();\r\n currentData.locations.forEach(loc => {\r\n loc.hints = {\r\n path: [...path],\r\n [this.ancestorName]: Object.assign({}, (loc.hints && loc.hints[this.ancestorName]), { ID: newTabID }),\r\n };\r\n });\r\n // Update the data\r\n await parent.updateLocationsMoveData(currentData);\r\n }", "function completed(insertion) {\n\t\t\tdragOverEvent('dragOverCompleted', { insertion });\n\n\t\t\tif (insertion) {\n\t\t\t\t// Clones must be hidden before folding animation to capture dragRectAbsolute properly\n\t\t\t\tif (isOwner) {\n\t\t\t\t\tactiveSortable._hideClone();\n\t\t\t\t} else {\n\t\t\t\t\tactiveSortable._showClone(_this);\n\t\t\t\t}\n\n\t\t\t\tif (_this !== fromSortable) {\n\t\t\t\t\t// Set ghost class to new sortable's ghost class\n\t\t\t\t\ttoggleClass(dragEl, putSortable ? putSortable.options.ghostClass : activeSortable.options.ghostClass, false);\n\t\t\t\t\ttoggleClass(dragEl, options.ghostClass, true);\n\t\t\t\t}\n\n\t\t\t\tif (putSortable !== _this && _this !== Sortable.active) {\n\t\t\t\t\tputSortable = _this;\n\t\t\t\t} else if (_this === Sortable.active && putSortable) {\n\t\t\t\t\tputSortable = null;\n\t\t\t\t}\n\n\t\t\t\t// Animation\n\t\t\t\tif (fromSortable === _this) {\n\t\t\t\t\t_this._ignoreWhileAnimating = target;\n\t\t\t\t}\n\t\t\t\t_this.animateAll(function() {\n\t\t\t\t\tdragOverEvent('dragOverAnimationComplete');\n\t\t\t\t\t_this._ignoreWhileAnimating = null;\n\t\t\t\t});\n\t\t\t\tif (_this !== fromSortable) {\n\t\t\t\t\tfromSortable.animateAll();\n\t\t\t\t\tfromSortable._ignoreWhileAnimating = null;\n\t\t\t\t}\n\t\t\t}\n\n\n\t\t\t// Null lastTarget if it is not inside a previously swapped element\n\t\t\tif ((target === dragEl && !dragEl.animated) || (target === el && !target.animated)) {\n\t\t\t\tlastTarget = null;\n\t\t\t}\n\n\t\t\t// no bubbling and not fallback\n\t\t\tif (!options.dragoverBubble && !evt.rootEl && target !== document) {\n\t\t\t\tdragEl.parentNode[expando]._isOutsideThisEl(evt.target);\n\n\t\t\t\t// Do not detect for empty insert if already inserted\n\t\t\t\t!insertion && nearestEmptyInsertDetectEvent(evt);\n\t\t\t}\n\n\t\t\t!options.dragoverBubble && evt.stopPropagation && evt.stopPropagation();\n\n\t\t\treturn (completedFired = true);\n\t\t}", "function ieInternalDragAndDrop() {\n\t\t\teditor.on('dragstart', function(e) {\n\t\t\t\tsetMceInternalContent(e);\n\t\t\t});\n\n\t\t\teditor.on('drop', function(e) {\n\t\t\t\tif (!isDefaultPrevented(e)) {\n\t\t\t\t\tvar internalContent = getMceInternalContent(e);\n\n\t\t\t\t\tif (internalContent && internalContent.id != editor.id) {\n\t\t\t\t\t\te.preventDefault();\n\n\t\t\t\t\t\tvar rng = RangeUtils.getCaretRangeFromPoint(e.x, e.y, editor.getDoc());\n\t\t\t\t\t\tselection.setRng(rng);\n\t\t\t\t\t\tinsertClipboardContents(internalContent.html);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t}", "function ieInternalDragAndDrop() {\n\t\t\teditor.on('dragstart', function(e) {\n\t\t\t\tsetMceInternalContent(e);\n\t\t\t});\n\n\t\t\teditor.on('drop', function(e) {\n\t\t\t\tif (!isDefaultPrevented(e)) {\n\t\t\t\t\tvar internalContent = getMceInternalContent(e);\n\n\t\t\t\t\tif (internalContent && internalContent.id != editor.id) {\n\t\t\t\t\t\te.preventDefault();\n\n\t\t\t\t\t\tvar rng = RangeUtils.getCaretRangeFromPoint(e.x, e.y, editor.getDoc());\n\t\t\t\t\t\tselection.setRng(rng);\n\t\t\t\t\t\tinsertClipboardContents(internalContent.html);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t}", "function onDragEnd(e) {\n\n //clearing the source\n sourceParent = \"\";\n sourceIndex = -1;\n }", "function dragEnd(e) {\n clearDropClasses(e.currentTarget);\n}", "function setEvent() {\r\n $('.MosContainer').draggable({revert : 'invalid', zIndex : '2700', refreshPositions: true, cursor: \"crosshair\"});\r\n $('.MosContainer').draggable({\r\n\tstart : function () {\r\n\t idDrag = $(this).data('id');\r\n\t $(this).css('z-index', '100');\r\n\t},\r\n\tend : function () {\r\n\t $(this).css('z-index', '1');\r\n\t},\r\n });\r\n\r\n $('.grill').droppable({\r\n\t'over' : function (event, ui) {\r\n\t var buffer = 'grill-can-drop';\r\n\t var x = $(this).data('x') - 1;\r\n\t var y = 0;\r\n\r\n\t if (!$(this).data('parent').checkPlace(ui.draggable.data('important'), $(this).data('x'), $(this).data('y'), ui.draggable.data('id'))) {\r\n\t\tbuffer = 'grill-cant-drop';\r\n\t }\r\n\t for (id in $(this).data('parent').fence) {\r\n\t\tif ($(this).data('parent').fence[id].data('x') >= $(this).data('x') && $(this).data('parent').fence[id].data('x') < (ui.draggable.data('important') + $(this).data('x'))) {\r\n\t\t if ($(this).data('parent').fence[id].data('y') >= $(this).data('y') && $(this).data('parent').fence[id].data('y') < (ui.draggable.data('important') + $(this).data('y'))) {\r\n\t\t\t$(this).data('parent').fence[id].addClass(buffer);\r\n\t\t }\r\n\t\t}\r\n\t }\r\n\t},\r\n\t'out' : function () {\r\n\t $('.grill').removeClass('grill-can-drop');\r\n\t $('.grill').removeClass('grill-cant-drop');\r\n\t},\r\n\tdrop : function (event, ui) {\r\n\t if ($(this).data('parent').checkPlace(ui.draggable.data('important'), $(this).data('x'), $(this).data('y'), ui.draggable.data('id'))) {\r\n\t\t//ui.draggable.data('parent').container.splice(ui.draggable.data('id'), 1);\r\n\t\tui.draggable.data('parent').removeContainer(ui.draggable.data('id'));\r\n\t\t//ui.draggable.css('top', $(this).css('top'));\r\n\t\t//ui.draggable.css('left', $(this).css('left'));\r\n\t\tui.draggable.data('x', $(this).data('x'));\r\n\t\tui.draggable.data('y', $(this).data('y'));\r\n\t\t$(this).data('parent').addContainer(ui.draggable.data('me'));\r\n\r\n\t } else {\r\n\t\t$('.Mosaique').trigger('mosaiqueResize');\r\n\t }\r\n\t $('.grill').removeClass('grill-can-drop');\r\n\t $('.grill').removeClass('grill-cant-drop');\r\n\t $('.Mosaique').trigger('mosaiqueResize');\r\n\t}\r\n });\r\n $('.MosContainer').droppable({\r\n\tdrop : function (event, ui) {\r\n\t if (ui.draggable.data('parent').checkPlace(ui.draggable.data('important'), $(this).data('x'), $(this).data('y'), ui.draggable.data('id'))) {\r\n\t\tvar x = $(this).data('x');\r\n\t\tvar y = $(this).data('y');\r\n\t\tvar id = parseInt($(this).data('id'));\r\n\t\tvar container = ui.draggable.data('parent').container[id];\r\n\r\n\t\tui.draggable.data('x', x);\r\n\t\tui.draggable.data('y', y);\r\n\r\n\t\tui.draggable.data('parent').removeContainer(id);\r\n\t\t/*if (ui.draggable.data('id') > $(this).data('id')) {\r\n\t\t//ui.draggable.data('parent').container[id] = ui.draggable.data('parent').container[ui.draggable.data('id')];\r\n\t\t//ui.draggable.data('parent').container[ui.draggable.data('id')] = container;\r\n\r\n\t\t//$(this).data('id', ui.draggable.data('id'));\r\n\t\t//ui.draggable.data('id', id);\r\n\t\t}*/\r\n\t\t$('.Mosaique').trigger('mosaiqueResize');\r\n\t }\r\n\t}\r\n });\r\n $('.videoClass, .streamClass').on({\r\n\tclick : function (event, ui) {\r\n\t var t = new One_tabs();\r\n\t var tchat = new Tchat(user, new Connect(), $(this).data(\"me\").tchat_id, $(this).data(\"me\").id);\r\n\r\n\t var i = tab.add_tabs(t);\r\n\t t.tab.add_content($(this).data('me').displayContent());\r\n\t t.tab.add_content(tchat.getHtml())\r\n\t t.onglet.icon = $(this).data(\"me\").name;\r\n\t tab.displayAll();\r\n\t tab.action['moins'].html.children('a').trigger('click');\r\n\t tchat.setPos(\"70%\", \"10%\");\r\n\t tchat.setSize(\"80%\", \"28%\");\r\n\t}\r\n });\r\n $('.folderClass').click(function () {\r\n\tgoInFolder($(this).data(\"me\").id);\r\n });\r\n}", "function onWindowDrop(err, win) {\n var self = windowDragging;\n windowDragging = null;\n if (self.dragging !== win) {\n // Only explicitly delete the quadrant if it was not the source.\n // The add call below will replace the target.\n self.dragging.parent.remove(self.dragging);\n }\n win.add(self);\n self.dragging = null;\n self.el.classList.remove('moving');\n self.el.setAttribute('style', '');\n refresh();\n }", "endDrag(props, monitor, component) {\n if(!monitor.didDrop()){\n return;\n }\n }", "function ieInternalDragAndDrop() {\n\t\t\teditor.on('dragstart', function(e) {\n\t\t\t\tsetMceInteralContent(e);\n\t\t\t});\n\n\t\t\teditor.on('drop', function(e) {\n\t\t\t\tif (!isDefaultPrevented(e)) {\n\t\t\t\t\tvar internalContent = getMceInternalContent(e);\n\n\t\t\t\t\tif (internalContent && internalContent.id != editor.id) {\n\t\t\t\t\t\te.preventDefault();\n\n\t\t\t\t\t\tvar rng = RangeUtils.getCaretRangeFromPoint(e.x, e.y, editor.getDoc());\n\t\t\t\t\t\tselection.setRng(rng);\n\t\t\t\t\t\tinsertClipboardContents(internalContent.html);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t});\n\t\t}", "onDragEndMoveQuestions(result) {\n const { destination, source, draggableId } = result;\n\n if (!destination) {\n //dropped somewhere outside of the droppable\n return;\n }\n\n if (\n destination.droppableId === source.droppableId &&\n destination.index === source.index\n ) {\n //didn't move\n return;\n }\n\n //droppableIds are the sectionIndexes\n const destId = parseInt(destination.droppableId);\n const sourceId = parseInt(source.droppableId);\n\n const movedQuestion = this.props.survey.surveySections[sourceId].questions[\n source.index\n ];\n\n const swapQuestions = (prevSurvey) => {\n var swapObject;\n if (destId === sourceId) {\n swapObject = {\n [destId]: {\n questions: {\n $splice: [\n [source.index, 1],\n [destination.index, 0, movedQuestion],\n ],\n },\n },\n };\n } else {\n swapObject = {\n [destId]: {\n questions: { $splice: [[destination.index, 0, movedQuestion]] },\n },\n [sourceId]: {\n questions: {\n $splice: [[source.index, 1]],\n },\n },\n };\n }\n\n return update(prevSurvey, {\n surveySections: swapObject,\n });\n };\n\n this.props.modifySurvey(swapQuestions);\n }", "_dropItemEventListener() {\r\n\r\n document.querySelector(\"#drawArea\").addEventListener(\"dragover\", (e) => {\r\n e.preventDefault();\r\n });\r\n\r\n document.querySelector(\"#drawArea\").addEventListener(\"drop\", (e) => {\r\n e.preventDefault();\r\n\r\n let that = this;\r\n let file = e.dataTransfer.files;\r\n\r\n if (file || file[0]) {\r\n let reader = new FileReader();\r\n reader.readAsDataURL(file[0]);\r\n reader.onloadend = function (e) {\r\n let imageData = e.target.result;\r\n let img = new Image();\r\n\r\n img.onload = function () {\r\n // image has been loaded\r\n\r\n let size = Utility.resizeObject(that.canvasSize, this.width, this.height);\r\n let position = Utility.centerOfCanvas(that.canvasSize, size.width, size.height);\r\n\r\n let data = {\r\n src: img.src,\r\n width: size.width,\r\n height: size.height,\r\n x: position.x,\r\n y: position.y\r\n };\r\n\r\n let object = new Object({\r\n layer: that.canvas,\r\n data: data,\r\n objectName: 'map',\r\n attribute: that.attribute\r\n });\r\n\r\n that.mapId = propertyId;\r\n that.houseMap = that.model.add({ id: that.mapId, image: { src: img.src, width: size.width, height: size.height, x:position.x, y:position.y, transform: \"\" } });\r\n localStorage.setItem(\"selectedMapId\", that.mapId);\r\n that.hasImportedMap = true;\r\n d3.select('#rightSidebar').classed('d-none', false);\r\n that.start();\r\n that.DISABLE = false;\r\n\r\n };\r\n img.src = imageData;\r\n };\r\n }\r\n });\r\n\r\n }", "function dragging(evt) {\n \n //don't move the object if dragging using color circle\n// if (![\"plant\", \"garden\"].some(clsName => evt.target.classList.contains(clsName))){\n// return;\n// }\n if (clickedGroup) {\n \n hideDropDown();\n \n //mobile\n if (evt.touches) evt = evt.touches[0];\n \n event.preventDefault();\n coord = getMousePosition(evt);\n\n \n //RESIZING (garden only)\n if (resize) {\n \n //adjustments to width and height: the X and Y of the point of click/touch minus starting X and Y point of click\n let adjustedW = evt.clientX - clickPos.x;\n let adjustedH = evt.clientY - clickPos.y;\n\n \n //remove any dropdown menus within the garden\n hideDropDown();\n\n //the resize object is the garden rectangle\n const resizeObj = clickedGroup.getElementsByTagName(\"rect\")[0];\n\n //the new width and height are stored in newW & newH so that they can be checked for sensibility\n let newW = Number(resizeObj.getAttribute(\"width\")) + adjustedW;\n let newH = Number(resizeObj.getAttribute(\"height\"))+ adjustedH;\n\n //the width & height can't be negative, and shouldn't be less than 1'x1' (12*6);\n const minSize = 12 * size;\n if (newW < minSize) {\n newW = minSize;\n adjustedW = 0;\n }\n if (newH < minSize) {\n newH = minSize;\n adjustedH = 0;\n }\n\n //update the width and height of the rectangle\n resizeObj.setAttribute(\"width\", newW);\n resizeObj.setAttribute(\"height\", newH);\n\n //keep garden name centered or above, if not enough room for it\n const gName = clickedGroup.getElementsByClassName(\"editable\")[0];\n gName.setAttributeNS(\n null, \n \"x\", \n Number(resizeObj.getAttribute(\"x\")) +\n Number(resizeObj.getAttribute(\"width\"))/2 -\n Number(gName.getAttribute(\"width\"))/2);\n\n //check if enough room: new width newW minus the widths of sun and tools gears, from gName.desc, compared to number of characters in the garden name times munit/2 (approximate size of a letter, ~7.11)\n if ((newW - Number(gName.getAttribute(\"desc\"))) < \n Number(gName.getAttribute(\"width\"))) {\n gName.setAttribute(\"y\", Number(resizeObj.getAttribute(\"y\")) - munit * 2.7);\n } else {\n gName.setAttribute(\"y\", Number(resizeObj.getAttribute(\"y\")) - munit / 2);\n }\n\n //adjust the tools gear position, when its garden is resized\n const toolGear = clickedGroup.getElementsByClassName(\"ulTools\")[0];\n toolGear.setAttribute(\"x\", Number(toolGear.getAttribute(\"x\"))+adjustedW);\n\n //adjust the soil selector position, when its garden is resized\n const soilGear = clickedGroup.getElementsByClassName(\"ulSoil\")[0];\n soilGear.setAttribute(\"y\", Number(soilGear.getAttribute(\"y\"))+adjustedH);\n\n //update the size indicators\n const elts = clickedGroup.getElementsByClassName(\"sizeInd\");\n\n //height\n elts[0].setAttributeNS(\n null, \n \"x\", \n Number(elts[0].getAttribute(\"x\"))+adjustedW);\n //update the text of the height indicators\n elts[0].textContent = formatSizeDisplay(Number(resizeObj.getAttribute(\"height\"))/size);\n\n //width\n elts[1].setAttributeNS(\n null, \n \"y\", \n Number(elts[1].getAttribute(\"y\"))+adjustedH);\n //update the text of the width indicators\n elts[1].textContent = formatSizeDisplay(Number(resizeObj.getAttribute(\"width\"))/size);\n\n //update the position of the resizing triangle\n clickedGroup.getElementsByClassName(\"resize\")[0].setAttributeNS(\n null, \n \"points\",\n createTriPts(Number(resizeObj.getAttribute(\"x\"))+newW, \n Number(resizeObj.getAttribute(\"y\"))+newH));\n //the sizing clickPos x & y need to be continuously updated \n //so that the size change is not cumulative\n clickPos.x = evt.clientX;\n clickPos.y = evt.clientY;\n }\n\n //MOVING\n else {\n \n if (offset === \"NoMove\") return;\n \n moving = true;\n\n if (clickedGroup.id[0] === \"p\" ||\n coord.x - offset.x + parseFloat(clickedGroup.children[0].getAttribute(\"x\")) > 0 && \n coord.x - offset.x + parseFloat(clickedGroup.children[0].getAttribute(\"x\")) + \n parseFloat(clickedGroup.children[0].getAttribute(\"width\")) <\n Number(svgPlace.getAttribute(\"width\")) && \n coord.y - offset.y + parseFloat(clickedGroup.children[0].getAttribute(\"y\")) > \n parseFloat(window.getComputedStyle(document.querySelector(\".navbar\")).height) && \n coord.y - offset.y + parseFloat(clickedGroup.children[0].getAttribute(\"y\")) + \n parseFloat(clickedGroup.children[0].getAttribute(\"height\")) <\n Number(svgPlace.getAttribute(\"height\"))\n ){\n transform.setTranslate(coord.x - offset.x, coord.y - offset.y);\n //the line below does the same as the line above\n //clickedGroup.transform.baseVal[0].setTranslate(coord.x - offset.x, coord.y - offset.y);\n } \n }\n }\n}", "function drop(e) {\n e.preventDefault()\n const parent = listColumns[currentColumn]\n // Remove Background Color Padding\n listColumns.forEach((column) => {\n column.classList.remove('over')\n })\n // Add Item To Column\n parent.appendChild(draggedItem)\n // Dragging complete\n dragging = false\n rebuildArrays()\n}", "setDropListener() {\n this.holder.addEventListener(\"drop\", (event) => {\n const { target } = event;\n if (this.holder.contains(target)) {\n const dropTarget = this.getDropTarget(target);\n if (dropTarget) {\n this.endBlock = this.getTargetPosition(dropTarget);\n this.moveBlocks();\n }\n }\n\n var evt = document.createEvent(\"MouseEvents\");\n evt.initEvent(\"mouseup\", true, true);\n document.dispatchEvent(evt);\n });\n }", "function onEnd(result) {\n if (result.destination) {\n const start = result.source.droppableId;\n const finish = result.destination.droppableId;\n if (start === finish) {\n const items = start === 'NEW' ? todos.newTasks : todos.completedTasks;\n const [reorder] = items.splice(result.source.index, 1);\n items.splice(result.destination.index, 0, reorder);\n const newTodos = { ...todos };\n start === 'NEW'\n ? (newTodos.newTasks = items)\n : (newTodos.completedTasks = items);\n setTodos(newTodos);\n } else {\n const sourceList =\n start === 'DONE' ? todos.completedTasks : todos.newTasks;\n const [removed] = sourceList.splice(result.source.index, 1);\n removed.columnID === 'DONE'\n ? (removed.columnID = 'NEW')\n : (removed.columnID = 'DONE');\n const destinationList =\n finish === 'DONE' ? todos.completedTasks : todos.newTasks;\n destinationList.splice(result.destination.index, 0, removed);\n const newTodos = { ...todos };\n if (start === 'DONE') {\n newTodos.completedTasks = sourceList;\n newTodos.newTasks = destinationList;\n } else {\n newTodos.completedTasks = destinationList;\n newTodos.newTasks = sourceList;\n }\n setTodos(newTodos);\n }\n }\n }", "onInternalInvalidDrop() {\n const me = this,\n { currentOverClient } = me;\n\n if (me.tip) {\n me.tip.hide();\n }\n\n me.drag.abort();\n\n // Documented on EventDrag & TaskDrag features\n currentOverClient.trigger(`after${currentOverClient.capitalizedEventName}Drop`, {\n [currentOverClient.scheduledEventName + 'Records']: me.dragData.draggedRecords,\n valid: false,\n context: me.dragData\n });\n }", "function CdkDragDrop() {}", "function CdkDragDrop() {}", "_onDrop(e, ui) {\n let snapPiece = ui.draggable.data(SnapPuzzlePiece.DATA_KEY);\n if (snapPiece && snapPiece.pieceDroppedInto) {\n snapPiece.pieceDroppedInto.pieceDropped = null;\n snapPiece.pieceDroppedInto = null;\n }\n ui.draggable.removeClass([this.options.classes.pieceIncorrect, this.options.classes.pieceCorrect]);\n }", "storeDroppable(e) {\r\n let dropable = this.findDroppable(e);\r\n let dragObj = this.dragObj;\r\n if (!dropable) {\r\n if (dragObj.dropable) {\r\n this.rollbackDroppable();\r\n }\r\n dragObj.dropable = dropable;\r\n return;\r\n }\r\n if (!dragObj.dropable) {\r\n dragObj.dropable = dropable;\r\n } else if(dragObj.dropable !== dropable) {\r\n this.rollbackDroppable();\r\n dragObj.dropable = dropable;\r\n }\r\n this.indicateDroppable(e);\r\n }", "function onWidgetDragleave() {\n if (canDropOnWidget(this)) {\n // Remove class again.\n $('#ha-widget-' + viewmodel.getWidgetIdFromElementId(this.id)).removeClass('drag-over');\n }\n }", "drop(evt) {\n evt.preventDefault();\n var data = evt.dataTransfer.getData(\"text\");\n var fromIdx = document.getElementById(data).attributes[0].nodeValue;\n\n this.reorderImages(fromIdx, this.toIdx);\n }", "function ListView_Sizer_Drag_OnEnd(event)\n{\n\t//trigger final move\n\t__DRAG_DATA.OnMove(event);\n}", "function dragMouseEnd(e) {\n console.log('dragMouseEnd ');\n console.log(e);\n \n e.dataTransfer.dropEffect = 'move';\n e.stopPropagation();\n e.preventDefault();\n\n /* stop moving when mouse button is released:*/\n console.log('implement what happens when you release mouse'); \n console.log('test if the move is legal'); \n console.log(selection);\n // calculate the new cursor position:\n pos1 = pos3 - e.clientX;\n pos2 = pos4 - e.clientY;\n pos3 = e.clientX;\n pos4 = e.clientY;\n\n // get the element from the mouse position\n var node = document.elementFromPoint(pos3, pos4);\n \n // get the parent element for element unless empty\n if (node.className == \"bed\") {\n \n } else { \n node = node.parentNode;\n }\n // create the destination location for the cards\n var dest = setDestination(node);\n \n // determine if a move is allowed\n if (controller.allowMove(selection, dest) == true){ \n // move the cards within the model\n \t controller.moveCards(selection, dest); \n console.log(selectednode);\n // remove the selected cards from the board\n selectednode.parentNode.removeChild(selectednode);\n // redraw the board based from the model\n drawBoard(model);\n // reattach the handlers based on the model\n attachHandlers(model);\n // update the number of moves\n Sol.moves += 1;\n updateMoves(Sol.moves); \n } else {\n // unselect the cards not allowed to move\n\t controller.unselect(selection);\n // remove the selected cards from the board \n selectednode.parentNode.removeChild(selectednode);\n // redraw the board based from the model\n drawBoard(model);\n // reattach the handlers based on the model\n attachHandlers(model);\n }\n document.onmouseup = null;\n document.onmousemove = null;\n }", "detached() {\n super.detached();\n const that = this;\n\n if (!that.$.fileUploadContainer.contains(that.$.dropZone)) {\n that.$.fileUploadContainer.insertBefore(that.$.dropZone, that.$.fileUploadContainer.firstChild);\n }\n\n if (!that.$.fileUploadContainer.contains(that.$.selectedFiles)) {\n that.$.fileUploadContainer.appendChild(that.$.selectedFiles);\n }\n }", "function handleDragEnd(){\n this.isMouseDown = false\n this.lastX = null\n}", "function onWidgetDrop(event) {\n // Move the widget to the target widget.\n viewmodel.moveWidget(draggedWidget, viewmodel.getWidgetFromElementId(this.id));\n event.preventDefault();\n }", "handleNodeDropping() {\n if (this.highlighted && this.editor && this.editor.handleNodeDropping) {\n this.editor.handleNodeDropping(this.editorContext, this.highlighted);\n }\n this.setDragDescriptor(undefined);\n }", "function drop(event) {\n clearSpaces();\n var checkerId = event.dataTransfer.getData(\"Text\");\n var destRow = Math.floor((event.pageY - 7 - document.getElementById(checkerId).parentElement.offsetTop) / 50);\n var destCol = Math.floor((event.pageX - 7 - document.getElementById(checkerId).parentElement.offsetLeft) / 50);\n\n if (isLegalMove(destRow, destCol, checkerId, currentColor)) {\n event.preventDefault();\n if (Math.abs(destRow - srcRow) == 1) {\n makeSimpleMove(destRow, destCol, checkerId);\n }\n else if (Math.abs(destRow - srcRow) == 2) {\n makeJumpMove(destRow, destCol, checkerId, currentColor);\n }\n if (((destRow == 7) || (destRow == 0)) && (!isAKing(checkerId))) {\n kingAPiece(destRow, destCol, checkerId);\n }\n var winner = checkForWinner();\n var previousBoard = document.getElementById(\"boardInput\").value;\n document.getElementById(\"boardInput\").value = getBoard();\n if (findIfChecked()) {\n getComputersMove();\n }\n }\n\n clickedCheckerId = null;\n}", "_placeHolderFileDrop(e) {\n // reference the active place holder element since place holders are\n // the only things possible for seeing these\n HAXStore.activePlaceHolder = e.detail.placeHolderElement;\n // ! I can't believe this actually works. This takes the event\n // ! that was a drop event else where on the page and then repoints\n // ! it to simulate the drop event using the same event structure that\n // ! would have happened if they had used this element in the first place\n this.shadowRoot.querySelector(\"#fileupload\")._onDrop(e.detail);\n }", "function addImgDropHandler(event, ui) {\n if (droppedOnCanvas(event.pageX, event.pageY)) {\n // Gather data for image merge.\n var x = event.pageX - $draw_canvas.offset().left - drag_img_offset_x;\n var y = event.pageY - $draw_canvas.offset().top - drag_img_offset_y;\n var data = {\n img_url: $add_img.attr('src'),\n img_width: add_img_width,\n img_height: add_img_height,\n dst_x: x,\n dst_y: y,\n scribble_id: Drupal.settings.scribble_info.scribbleId\n };\n if (current_file == '') {\n data.canvas_width = canvas_width;\n data.canvas_height = canvas_height;\n }\n // Do AJAX post that merges the images and saves a new image.\n $.post(Drupal.settings.scribble.addURL, data, function(response) {\n // Store the latest filename.\n current_file = response.file_name;\n // Update the background of the canvas with the new image.\n $('.scribble-canvas-wrapper').css('background-image', 'url(\"' + dir_path + '/' + current_file + '\")');\n $draw_canvas.data(\"jqScribble\").clear();\n });\n }\n }" ]
[ "0.6801707", "0.6308849", "0.6235138", "0.6226928", "0.6212423", "0.61593574", "0.6150372", "0.61401093", "0.6102672", "0.60044956", "0.5985802", "0.5985802", "0.5984058", "0.5984058", "0.5921967", "0.59125626", "0.5912348", "0.5904105", "0.58970696", "0.5865442", "0.5859649", "0.58371943", "0.5835012", "0.582314", "0.57912785", "0.57912785", "0.57751054", "0.57737416", "0.5767301", "0.5764728", "0.57640797", "0.5755615", "0.57511526", "0.573116", "0.56916267", "0.5683957", "0.56723386", "0.5660987", "0.5659322", "0.56548244", "0.5648043", "0.56434906", "0.5640328", "0.56373006", "0.5636879", "0.5635019", "0.5630883", "0.5614059", "0.56140023", "0.56140023", "0.5610621", "0.5609427", "0.56086695", "0.560858", "0.5604484", "0.56010216", "0.5592218", "0.5585861", "0.55857325", "0.5581813", "0.55779105", "0.55723304", "0.55723304", "0.5564797", "0.55618143", "0.55590904", "0.5551254", "0.5551115", "0.5536877", "0.55302894", "0.55275357", "0.55275357", "0.55265236", "0.5524906", "0.55157757", "0.5509926", "0.5509739", "0.55068725", "0.5500562", "0.5491073", "0.5487947", "0.5486424", "0.54818434", "0.547849", "0.54784507", "0.54780126", "0.54780126", "0.5476681", "0.5474996", "0.547192", "0.5450545", "0.5447824", "0.5447714", "0.5447029", "0.5446888", "0.5439907", "0.5433523", "0.543188", "0.5423211", "0.542005" ]
0.719516
0
+ ' ' + sr + ' ' + sf;
function icons() { var arr = [], style = 'style="width:18px"'; if (iconMapper.map(link)) add(iconMapper.map(link)); if (iconMapper.map(obj.Type)) add(iconMapper.map(obj.Type)); if (reg !== 'Message' && iconMapper.map(reg)) add(iconMapper.map(reg)); if (detail.contains('email')) add(iconMapper.map('email')); if (detail.contains('SMS')) add(iconMapper.map('sms')); //make sure there is exactly 2 icons arr.first(2); while (arr.length < 2) { arr.push('icon-blank'); } if (arr.length) { return '<i ' + style + ' class="' + arr.join(' icon-large muted disp-ib"></i> <i ' + style + ' class="') + ' icon-large muted disp-ib"></i> '; } else { return ''; } function add(i) { if (!arr.contains(i)) arr.push(i); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function render(st) {\n\n let o = \"\\n\\t╔═══╦═══╦═══╗\\n\\t║\";\n for (let i = 0; i < 9; i++) {\n if (st.xs[i] == 1) {\n o += \" X \";\n } else if (st.os[i] == 1) {\n o += \" O \";\n } else {\n o += \" \";\n }\n if (i != 8) {\n o += i % 3 == 2 ? \"║\\n\\t╠═══╬═══╬═══╣\\n\\t║\" : \"║\";\n }\n }\n o += \"║\\n\\t╚═══╩═══╩═══╝\\n\";\n return o;\n}", "function render(st) {\n\n let o = \"\\n\\t╔═══╦═══╦═══╗\\n\\t║\";\n for (let i = 0; i < 9; i++) {\n if (st.xs[i] == 1) {\n o += \" X \";\n } else if (st.os[i] == 1) {\n o += \" O \";\n } else {\n o += \" \";\n }\n if (i != 8) {\n o += i % 3 == 2 ? \"║\\n\\t╠═══╬═══╬═══╣\\n\\t║\" : \"║\";\n }\n }\n o += \"║\\n\\t╚═══╩═══╩═══╝\\n\";\n return o;\n}", "_makeText(amtstr) {\nvar NX, nmstr, pad;\n//--------\nnmstr = FourCC.fourCCString(this.fourCCName);\nNX = 4 - nmstr.length;\npad = 0 < NX ? \" \".slice(0, NX) : \"\";\nreturn `${nmstr}${pad} ${this.amtstr}`;\n}", "function addS(word) {\n\treturn word + \"s\"\n}", "static vStr(xyz, n) {\nvar t, xs, ys, zs;\n//----\n[xs, ys, zs] = (function() {\nvar i, len1, results;\nresults = [];\nfor (i = 0, len1 = xyz.length; i < len1; i++) {\nt = xyz[i];\nresults.push(this.fStr(t, n));\n}\nreturn results;\n}).call(this);\nreturn `<${xs} ${ys} ${zs}>`;\n}", "stringX() {return this.x - 0.5*this.r/2;}", "function forst(st2){\n for ( let i =0 ; i <10;i++){\n document.write ( st2 + \"-\")\n }\n }", "research() {\n return `r ${this.pos.x} ${this.pos.y}`;\n }", "function yourScore() {\n return fname + ' scored ' + (mid + final);\n }", "function fazerSuco(fruta1, fruta2){\n return 'suco de: ' + fruta1+fruta2\n}", "package() {\n let rxString = this.rx.toString(2);\n rxString = '00'.substr(rxString.length) + rxString;\n let ryString = this.rx.toString(2);\n ryString = '00'.substr(ryString.length) + ryString;\n \n this.output = \n this.noop.toString() +\n this.inputc.toString() +\n this.inputcf.toString() +\n this.inputd.toString() +\n this.inputdf.toString() +\n this.move.toString() +\n this.loadi.toString() +\n this.add.toString() +\n this.addi.toString() +\n this.sub.toString() +\n this.subi.toString() +\n this.load.toString() +\n this.loadf.toString() +\n this.store.toString() +\n this.storef.toString() +\n this.shiftl.toString() +\n this.shiftr.toString() +\n this.cmp.toString() +\n this.jump.toString() +\n this.bre.toString() +\n this.brne.toString() +\n this.brg.toString() +\n this.brge.toString() + \n this.rx +\n this.ry;\n }", "function displayStars3(nr = 4, char = \"*\") { // se respecta ordinea parametrilor si trebuie definite toate valorie chiar daca nu se schimba\n var line = \"\";\n for (var i = 0; i < nr; i++) {\n line += char;\n console.log(line);\n }\n}", "function sf(){}", "function c0_fisch_castl_save(c0_fen_c,c0_fen_pos)\r\n{\r\nc0_fischer_cst=\"\";\r\nvar atW=c0_fen_pos.indexOf(\"wK\");\r\nvar atB=c0_fen_pos.indexOf(\"bK\");\r\nif(atW>=0 && atB>=0)\r\n\t{\r\n\tc0_fischer_cst+=(\"{wK}\"+c0_fen_pos.substr(atW,5)+\"{bK}\"+c0_fen_pos.substr(atB,5));\r\n\r\n\tfor(var c0_q8=1; c0_q8<=16; c0_q8++)\r\n\t\t{\r\n\t\tvar c0_ch=String.fromCharCode(c0_q8<9 ? 96+c0_q8 : 64+c0_q8-8);\r\n\t\tvar c0_cl=(c0_q8<9 ? \"b\" : \"w\");\r\n\t\tvar c0_vt=(c0_q8<9 ? \"8\" : \"1\");\r\n\t\tvar c0_hz=String.fromCharCode(96+c0_q8-(c0_q8<9?0:8));\r\n\t\tvar c0_rook=c0_cl+\"R\"+c0_hz+c0_vt+\";\";\r\n\t\tif(c0_fen_c.indexOf(c0_ch)>=0 && c0_fen_pos.indexOf(c0_rook)>=0)\r\n\t\t {\r\n\t\t if(c0_q8<9)\r\n\t\t {\r\n\t\t if(c0_fen_pos.substr(atB+2,1)>c0_hz) c0_fischer_cst+=\"{bLR}\";\r\n\t\t else c0_fischer_cst+=\"{bRR}\";\r\n\t\t }\r\n\t\t else\r\n\t\t {\r\n\t\t if(c0_fen_pos.substr(atW+2,1)>c0_hz) c0_fischer_cst+=\"{wLR}\";\r\n\t\t else c0_fischer_cst+=\"{wRR}\";\r\n\t\t }\r\n\t\t c0_fischer_cst+=c0_rook;\r\n\t\t }\r\n\t\t}\r\n\tfor(var c0_q8=0; c0_q8<c0_fen_pos.length; c0_q8+=5)\r\n\t\t{\r\n\t\tvar c0_pc=c0_fen_pos.substr(c0_q8+1,1);\r\n\t\tif(c0_pc==\"R\")\r\n\t\t{\r\n\t\tvar c0_cl=c0_fen_pos.substr(c0_q8,1);\r\n\t\tvar c0_hz=c0_fen_pos.substr(c0_q8+2,1);\r\n\t\tvar c0_rook=c0_fen_pos.substr(c0_q8,5);\r\n\r\n\t\tif(c0_cl==\"w\")\r\n\t\t{\r\n\t\tif(c0_fischer_cst.indexOf(\"{wLR}\")<0 && c0_fen_c.indexOf(\"Q\")>=0 &&\r\n\t\t\tc0_fen_pos.substr(atW+2,1)>c0_hz) c0_fischer_cst+=\"{wLR}\"+c0_rook;\r\n\t\telse if(c0_fischer_cst.indexOf(\"{wRR}\")<0 && c0_fen_c.indexOf(\"K\")>=0 &&\r\n\t\t\tc0_fen_pos.substr(atW+2,1)<c0_hz) c0_fischer_cst+=\"{wRR}\"+c0_rook;\r\n\t\t}\r\n\t\telse\r\n\t\t{\r\n\t\tif(c0_fischer_cst.indexOf(\"{bLR}\")<0 && c0_fen_c.indexOf(\"q\")>=0 &&\r\n\t\t\tc0_fen_pos.substr(atB+2,1)>c0_hz) c0_fischer_cst+=\"{bLR}\"+c0_rook;\r\n\t\telse if(c0_fischer_cst.indexOf(\"{bRR}\")<0 && c0_fen_c.indexOf(\"k\")>=0 &&\r\n\t\t\tc0_fen_pos.substr(atB+2,1)<c0_hz) c0_fischer_cst+=\"{bRR}\"+c0_rook;\r\n\t\t}\r\n\t\t}\r\n\t\t}\r\n\t}\r\n}", "function addS(word) {\n return word + 's';\n}", "toStr() {\nreturn `trans=${this._t.asString4()} rot=${this._r.asString4()}`;\n}", "function rightMassFracs() {\n // Slight correction to avoid displaying -0.00\n \n if (g.carrierFrac == 0) {\n let temp = 0;\n let temp1 = temp.toFixed(2);\n g.carrierFrac = temp1;\n }\n push();\n textSize(22);\n text('mass fractions', 353, 90);\n strokeWeight(2);\n fill(255);\n rect(350, 100, 150, 88);\n textSize(20);\n strokeWeight(.2);\n noStroke();\n fill(0, 0, 255);\n text('solute = ' + g.soluteFrac, 365, 125);\n fill(128, 0, 128);\n text('solvent = ' + g.solventFrac, 363, 150);\n fill(255, 100, 0);\n text('carrier = ' + g.carrierFrac, 365, 175);\n pop();\n \n}", "function reformatSSN (SSN)\r\n{ return (reformat (SSN, \"\", 3, \"-\", 2, \"-\", 4))\r\n}", "function reformatSSN (SSN)\r\n{ return (reformat (SSN, \"\", 3, \"-\", 2, \"-\", 4))\r\n}", "function processSentence(){\n return 'Nama saya ' + name +', umur saya '+ age +' tahun, alamat saya di ' +address +', dan saya punya hobby yaitu '+ hobby\n}", "function output_corresponding_selrafsi(rafsi) {\n var bare_rafsi = rafsi.replace(/-/g, \"\");\n var selrafsi = search_selrafsi_from_rafsi2(bare_rafsi);\n if (selrafsi) {\n var info = \"<div class='txt'>-\" + bare_rafsi + \"- is a rafsi for {\" + selrafsi + \"}</div>\";\n document.getElementById(\"res\").innerHTML = info;\n }\n else {\n var info = \"<div class='txt'>No word found for rafsi -\" + bare_rafsi + \"-</div>\";\n document.getElementById(\"res\").innerHTML = info;\n }\n}", "getSaveString() {\n\t\tlet str = \"\";\n\t\tlet line = \"\";\n\t\tlet minY = 40;\n\t\tfor (let y = 39; y > -1; y--) {\n\t\t\tline = \"\";\n\t\t\tfor (let x = 0; x < 10; x++) {\n\t\t\t\tlet mino = this.board[x][y];\n\t\t\t\tline += String.fromCharCode(mino ? 128 | (mino.textureY << 4) | mino.directions : 0);\n\t\t\t\tif (mino) minY = y;\n\t\t\t}\n\t\t\tstr = line + str;\n\t\t}\n\t\tstr = String.fromCharCode(40 - minY) + str.substring(10 * minY);\n\t\tstr += this.floatToString(this.maxTetriminoes);\n\t\tstr += this.holdCodeMapping[this.hold];\n\t\tstr += this.floatToString(this.fallPeriod);\n\t\tstr += this.floatToString(this.lockDelay);\n\t\tstr += this.sequence;\n\t\treturn str;\n\t}", "function sceltagiocata(scelta,segno){\n var scelta = Math.random();\n if (scelta<=0.33) {\n segno=\"Sasso\";\n }\n else if (scelta>0.33 && scelta<=0.66) {\n segno=\"Carta\";\n }\n else if (scelta>0.66) {\n segno=\"Forbici\";\n }\n return segno;\n}", "asString_n(n) {\nreturn E3Vec.vStr(this.xyz, n);\n}", "static qStr(qv, n) {\nvar t, w, x, y, z;\n//----\n[x, y, z, w] = (function() {\nvar j, len, results;\nresults = [];\nfor (j = 0, len = qv.length; j < len; j++) {\nt = qv[j];\nresults.push(this.fStr(t, n));\n}\nreturn results;\n}).call(this);\nreturn `<${x} ${y} ${z}; ${w}>`;\n}", "function initSL(){\n\treturn spaceL=300;\n}", "function addS(word) {\n\n}", "function r(i,l,c,f){var p={s:[\"m\\xF5ne sekundi\",\"m\\xF5ni sekund\",\"paar sekundit\"],ss:[i+\"sekundi\",i+\"sekundit\"],m:[\"\\xFChe minuti\",\"\\xFCks minut\"],mm:[i+\" minuti\",i+\" minutit\"],h:[\"\\xFChe tunni\",\"tund aega\",\"\\xFCks tund\"],hh:[i+\" tunni\",i+\" tundi\"],d:[\"\\xFChe p\\xE4eva\",\"\\xFCks p\\xE4ev\"],M:[\"kuu aja\",\"kuu aega\",\"\\xFCks kuu\"],MM:[i+\" kuu\",i+\" kuud\"],y:[\"\\xFChe aasta\",\"aasta\",\"\\xFCks aasta\"],yy:[i+\" aasta\",i+\" aastat\"]};return l?p[c][2]?p[c][2]:p[c][1]:f?p[c][0]:p[c][1]}", "function fnal()\r\n {\r\n let fmark = exam(75)+crsmark(40) //fmark = (0.6*75) + (85*40/100)\r\n console.log(fmark) \r\n\r\n }", "function displayFrind(mate){\n\t\treturn mate.name + \" \" + mate.age + \" \" + mate.hoby + \" \"+ mate.gender\n\t}", "function smutEngine() {\r\n\tsmut=\"#@&*%!#@&*%!#@&*%!\";\r\n\tcmp=\"sex shit fuck piss dick porno cum cunt prick arse feck \"\r\n\t+\"asshole pedophile man-boy man/boy dong twat \";\r\n\ttxt=document.isn.dirt.value;\r\n\ttstx=\"\";\r\n\tfor (var i=0;i<16;i++){\r\n\t\tpos=cmp.indexOf(\" \");\r\n\t\twrd=cmp.substring(0,pos);\r\n\t\twrdl=wrd.length\r\n\t\tcmp=cmp.substring(pos+1,cmp.length);\r\n\t\twhile (txt.indexOf(wrd)>-1){\r\n\t\t\tpos=txt.indexOf(wrd);\r\n\t\t\ttxt=txt.substring(0,pos)+smut.substring(0,wrdl)\r\n\t\t\t+txt.substring((pos+wrdl),txt.length);\r\n\t\t}\r\n\t}\r\n\tdocument.isn.dirt.value=txt;\r\n}", "function stringPartita(ht,at){\r\n return ht + \" - \" + at;\r\n}", "function q()\n{\n\treturn \"score=\"+f+\";\";\n}", "function add_shed_label(item) {\n ctx.fillText(\"SHED\", item[0], item[1]);\n }", "function outputPosition(rating, position, textposition){\n if(rating != \"SS\"){\n outputstr += \"<b> \" + textposition + \" was rated: \" + rating + \"</b></br>\";\n outputstr += \"Alternatives: \"\n newlist = getBetterChars(rating, position);\n for (var i = 0; i<newlist.length-1; i++){\n outputstr+= newlist[i] + \", \";\n }\n outputstr+= newlist[i] + \"</br>\";\n } else {\n outputstr += \"<b> \" + textposition + \" was rated: SS</b></br>\"\n outputstr += \"No alternatives for improvement</br>\";\n }\n outputstr += \"</br>\";\n}", "function Sd(a){return\"\"+a}", "write(addToPaper,onPaper){cov_1rtpcx8cw8.f[1]++;let availableLetters=(cov_1rtpcx8cw8.s[2]++,this.pointDegradation(addToPaper));// Write the letters of the string you can write with the pencil\ncov_1rtpcx8cw8.s[3]++;if(onPaper){cov_1rtpcx8cw8.b[0][0]++;cov_1rtpcx8cw8.s[4]++;return`${onPaper} ${availableLetters}`;}else{cov_1rtpcx8cw8.b[0][1]++;cov_1rtpcx8cw8.s[5]++;return availableLetters;}}", "function r(i,l,c,f){var p={s:[\"thoddea sekondamni\",\"thodde sekond\"],ss:[i+\" sekondamni\",i+\" sekond\"],m:[\"eka mintan\",\"ek minut\"],mm:[i+\" mintamni\",i+\" mintam\"],h:[\"eka voran\",\"ek vor\"],hh:[i+\" voramni\",i+\" voram\"],d:[\"eka disan\",\"ek dis\"],dd:[i+\" disamni\",i+\" dis\"],M:[\"eka mhoinean\",\"ek mhoino\"],MM:[i+\" mhoineamni\",i+\" mhoine\"],y:[\"eka vorsan\",\"ek voros\"],yy:[i+\" vorsamni\",i+\" vorsam\"]};return f?p[c][0]:p[c][1]}", "function Rn(t) {\n // TODO(b/29183165): Make this collision robust.\n return (t.before ? \"b\" : \"a\") + \":\" + t.position.map((function(t) {\n return Pt(t);\n })).join(\",\");\n}", "function FR2SQ(f,r){\r\n\treturn (21 + f) + (r*10);\r\n}", "function fmtMSS(s){return(s-(s%=60))/60+(9<s?':':':0')+s}", "asString() {\nvar w, x, y, z;\n[x, y, z, w] = this.xyzw;\nreturn `<${x} ${y} ${z}; ${w}>`;\n}", "function ST_SOLE(njd,LON,LAT,ALT){\n\n // metodo iterativo per calcolare il sorgere il transito e il tramontare del Sole.\n // by Salvatore Ruiu Irgoli-Sardegna (Italy). Luglio 2012.\n // gli istanti sono espressi in T.U. di Greenwich.\n // oltre ai tempi calcola gli azimut del sorgere e del tramontare.\n // Nel calcolo si tiene conto della rifrazione atmosferica (34'), dell'altitudine dell'osservatore e del raggio apparente del Sole (vedi funzione ST_ASTRO_DATA()).\n\n var p_astro=0; // posizione del sole \n var tempo_sorgere=0; // tempo del sorgere.\n var tempo_tramonto=0; // tempo del tramonto.\n var tempo_transito=0; // tempo transito.\n var azimut_sorgere=0; // azimut sorgere.\n var azimut_tramonto=0; // azimut tramonto.\n var st_astri_sl=0; //\n\n njd=jdHO(njd); // riporta il g.g. della data, all'ora H0(zero) del giorno. \n\n var njd1=njd; // numero del Giorno Giuliano.\n var raggio=0.25; // raggio apparente del sole.\n\n \n // **** Inizio delle 5 iterazioni per il calcolo del Sorgere del Sole.\n\n for (a=0; a<5; a++) {\n\n p_astro=pos_sole(njd1); // recupera l'AR la DE e il raggio apparente del Sole.\n raggio=p_astro[5]/3600/2; // raggio apparente del Sole in gradi.\n st_astri_sl=ST_ASTRO_DATA(njd1,p_astro[0],p_astro[1],LON,LAT,ALT,raggio);\n tempo_sorgere=st_astri_sl[2]; // istante del sorgere.\n njd1=njd+tempo_sorgere/24;\n }\n\n azimut_sorgere=st_astri_sl[0]; // azimut del sorgere.\n \n // **** Inizio delle 5 iterazioni per il calcolo del transito del Sole.\n\n for (a=0; a<5; a++) {\n\n p_astro=pos_sole(njd1); \n p_app=pos_app(njd1,p_astro[0],p_astro[1]); // coordinate equatoriali apparenti\n raggio=p_astro[5]/3600/2; \n st_astri_sl=ST_ASTRO_DATA(njd1,p_app[0],p_app[1],LON,LAT,ALT,raggio);\n tempo_transito=st_astri_sl[3]; // istante del transito.\n njd1=njd+tempo_transito/24;\n }\n \n // **** Inizio delle 5 iterazioni per il calcolo del tramontare del Sole.\n\n for (a=0; a<5; a++) {\n\n p_astro=pos_sole(njd1);\n raggio=p_astro[5]/3600/2;\n st_astri_sl=ST_ASTRO_DATA(njd1,p_astro[0],p_astro[1],LON,LAT,ALT,raggio);\n tempo_tramonto=st_astri_sl[4]; // istante del tramonto.\n njd1=njd+tempo_tramonto/24;\n }\n \n azimut_tramonto=st_astri_sl[1]; // azimut del tramontare.\n\nvar tempi_st= new Array(azimut_sorgere,azimut_tramonto,tempo_sorgere,tempo_transito,tempo_tramonto) ; \n// VARIABILI RESTITUITE 0 1 2 3 4\n\nreturn tempi_st;\n\n}", "print(){\n\t return `eta = ${this._eta}\ntau_SFE = ${this._tau_SFE}`;\n\t}", "function display_opt(){\n var i;\n for(i = 0;i < 4;i++){\n ctx.font = '16px arial';\n ctx.textAlign = 'left';\n ctx.fillStyle = txtcolor;\n ctx.fillText(mainF.OPC[i],txtpos[0]+block_s,txtpos[1]+8+i*block_s);\n }\n}", "function t(e,t,r,n){var i={s:[\"viensas secunds\",\"'iensas secunds\"],ss:[e+\" secunds\",e+\" secunds\"],m:[\"'n míut\",\"'iens míut\"],mm:[e+\" míuts\",e+\" míuts\"],h:[\"'n þora\",\"'iensa þora\"],hh:[e+\" þoras\",e+\" þoras\"],d:[\"'n ziua\",\"'iensa ziua\"],dd:[e+\" ziuas\",e+\" ziuas\"],M:[\"'n mes\",\"'iens mes\"],MM:[e+\" mesen\",e+\" mesen\"],y:[\"'n ar\",\"'iens ar\"],yy:[e+\" ars\",e+\" ars\"]};return n||t?i[r][0]:i[r][1]}", "function name_phase(elongazione,LG){\n\n // nome delle fasi lunari.\n // elongazione della Luna. \n // LG=lingua \"ITA\" , \"ENG\"\n // Salvatore Ruiu Gennaio 2012.\n\n var elong=elongazione+360;\n var nome_fase=\"*\";\n\nif (elong>360) {elong=elong-360; }\n\nif(LG==\"ITA\") { \n if (elong>0 && elong<10) { nome_fase=\"Luna Nuova\" }\n else if (elong>10 && elong<80 ) { nome_fase=\"Luna Crescente\" }\n else if (elong>80 && elong<100 ) { nome_fase=\"Primo Quarto\" }\n else if (elong>100 && elong<170 ) { nome_fase=\"Gibbosa Crescente\" }\n else if (elong>170 && elong<190 ) { nome_fase=\"Luna Piena\" }\n else if (elong>190 && elong<260 ) { nome_fase=\"Gibbosa Calante\" }\n else if (elong>260 && elong<280 ) { nome_fase=\"Ultimo Quarto\" }\n else if (elong>280 && elong<350 ) { nome_fase=\"Luna Calante\" }\n else if (elong>350 && elong<360 ) { nome_fase=\"Luna Nuova\" }\n }\n\nif(LG==\"ENG\") { \n if (elong>0 && elong<10) { nome_fase=\"New Moon\" }\n else if (elong>10 && elong<80 ) { nome_fase=\"Waxing Crescent\" }\n else if (elong>80 && elong<100 ) { nome_fase=\"First Quarter\" }\n else if (elong>100 && elong<170 ) { nome_fase=\"Waxing Gibbous\" }\n else if (elong>170 && elong<190 ) { nome_fase=\"Full Moon\" }\n else if (elong>190 && elong<260 ) { nome_fase=\"Waning Gibbous\" }\n else if (elong>260 && elong<280 ) { nome_fase=\"Last Quarter\" }\n else if (elong>280 && elong<350 ) { nome_fase=\"Waning Crescent\" }\n else if (elong>350 && elong<360 ) { nome_fase=\"New Moon\" }\n }\n\nreturn nome_fase;\n}", "function W(t, e) {\n return t + \" \" + e + (1 === t ? \"\" : \"s\");\n}", "function r(i,l,c){var f=i+\" \";switch(c){case\"ss\":return i===1?f+=\"sekunda\":i===2||i===3||i===4?f+=\"sekunde\":f+=\"sekundi\",f;case\"m\":return l?\"jedna minuta\":\"jedne minute\";case\"mm\":return i===1?f+=\"minuta\":i===2||i===3||i===4?f+=\"minute\":f+=\"minuta\",f;case\"h\":return l?\"jedan sat\":\"jednog sata\";case\"hh\":return i===1?f+=\"sat\":i===2||i===3||i===4?f+=\"sata\":f+=\"sati\",f;case\"dd\":return i===1?f+=\"dan\":f+=\"dana\",f;case\"MM\":return i===1?f+=\"mjesec\":i===2||i===3||i===4?f+=\"mjeseca\":f+=\"mjeseci\",f;case\"yy\":return i===1?f+=\"godina\":i===2||i===3||i===4?f+=\"godine\":f+=\"godina\",f}}", "function r(i,l,c){var f=i+\" \";switch(c){case\"ss\":return i===1?f+=\"sekunda\":i===2||i===3||i===4?f+=\"sekunde\":f+=\"sekundi\",f;case\"m\":return l?\"jedna minuta\":\"jedne minute\";case\"mm\":return i===1?f+=\"minuta\":i===2||i===3||i===4?f+=\"minute\":f+=\"minuta\",f;case\"h\":return l?\"jedan sat\":\"jednog sata\";case\"hh\":return i===1?f+=\"sat\":i===2||i===3||i===4?f+=\"sata\":f+=\"sati\",f;case\"dd\":return i===1?f+=\"dan\":f+=\"dana\",f;case\"MM\":return i===1?f+=\"mjesec\":i===2||i===3||i===4?f+=\"mjeseca\":f+=\"mjeseci\",f;case\"yy\":return i===1?f+=\"godina\":i===2||i===3||i===4?f+=\"godine\":f+=\"godina\",f}}", "function gr(t) {\n return t + \"\u0001\u0001\";\n}", "getEnpassantFen() {\n const L = this.epSquares.length;\n if (!this.epSquares[L - 1]) return \"-\"; //no en-passant\n let res = \"\";\n this.epSquares[L - 1].forEach(sq => {\n res += V.CoordsToSquare(sq) + \",\";\n });\n return res.slice(0, -1); //remove last comma\n }", "function stringFormat(texString) {\n\t//alert('stringFormat start:' + texString + ':');\n\ttexString = trim(texString);\n\tvar tokArray = parseTex(texString);\n\tvar tmpDisplay = \"\";\n\tfor (var i = 0; i < tokArray.length; i++) {\n\t tmpDisplay = tmpDisplay + tokArray[i][0] + ' ';\n\t}\n\t//alert(tmpDisplay);\n\ttokEx(tokArray);\n\t//alert('stringFormat end');\n\treturn;\n }", "function c0_get_FEN()\r\n{\r\nvar c0_vert7=8;\r\nvar c0_horz7=1;\r\nvar c0_fs1=\"\";\r\nvar c0_em7=0;\r\n\r\nfor( var c0_vert7=8; c0_vert7>=1; )\r\n {\r\n for( var c0_horz7=1; c0_horz7<=8; c0_horz7++ )\r\n\t{\r\n\tvar c0_pos7 = String.fromCharCode(96+c0_horz7)+c0_vert7.toString();\r\n\tvar c0_at7=c0_position.indexOf( c0_pos7 );\r\n\tif( c0_at7>=0 )\r\n\t\t{\r\n\t\tif( c0_em7>0 ) { c0_fs1+=c0_em7.toString(); c0_em7=0; }\r\n\t\tvar c0_ch7=c0_position.substr( c0_at7-1, 1 );\r\n\t\tvar c0_color7=c0_position.substr( c0_at7-2, 1 );\r\n\t\tif( c0_color7==\"w\" ) c0_fs1+=c0_ch7.toUpperCase();\r\n\t\telse c0_fs1+=c0_ch7.toLowerCase();\r\n\t\t}\r\n\telse c0_em7++;\r\n\t}\r\n if( c0_em7>0 ) { c0_fs1+=c0_em7.toString(); c0_em7=0; }\r\n c0_vert7--;\r\n if(c0_vert7<1) break;\r\n c0_fs1+=\"/\";\r\n }\r\n\r\nc0_fs1+=\" \" + (( c0_sidemoves>0)? \"w\" : \"b\" ) + \" \";\r\n\r\nif( (c0_w00 || c0_wKingmoved || (c0_wLRockmoved && c0_wRRockmoved)) && \r\n (c0_b00 || c0_bKingmoved || (c0_bLRockmoved && c0_bRRockmoved)) ) c0_fs1+=\"- \";\r\nelse\r\n {\r\n if( !(c0_w00 || c0_wKingmoved) && !c0_wLRockmoved ) c0_fs1+=\"Q\";\r\n if( !(c0_w00 || c0_wKingmoved) && !c0_wRRockmoved ) c0_fs1+=\"K\";\r\n if( !(c0_b00 || c0_bKingmoved) && !c0_bLRockmoved ) c0_fs1+=\"q\";\r\n if( !(c0_b00 || c0_bKingmoved) && !c0_bRRockmoved ) c0_fs1+=\"k\";\r\n c0_fs1+=\" \";\r\n }\r\n\r\n var c0_enpass7=\"-\";\r\n\r\n if(c0_lastmovepawn>0)\r\n\t{\r\n\tvar c0_lmove7=c0_moveslist.substr( c0_moveslist.length-4, 4 );\r\n\tvar c0_vert7 = c0_lmove7.charCodeAt(1)\r\n\r\n\tif( c0_lmove7.substr(0,1)==c0_lmove7.substr(2,1) &&\r\n\t\t(c0_lmove7.charCodeAt(0)-96==c0_lastmovepawn) &&\r\n\t\t (( c0_lmove7.substr(1,1)==\"7\" && c0_lmove7.substr(3,1)==\"5\" ) ||\r\n\t\t ( c0_lmove7.substr(1,1)==\"2\" && c0_lmove7.substr(3,1)==\"4\" )) )\r\n\t{\r\n\t var c0_at7=c0_position.indexOf( c0_lmove7.substr(2,2) );\r\n\t if( c0_at7>=0 && c0_position.substr( c0_at7-1,1 )==\"p\" )\r\n\t\t{\r\n\t\tc0_enpass7=c0_lmove7.substr(0,1);\r\n\t\tif( c0_lmove7.substr(1,1)==\"7\" ) c0_enpass7+=\"6\"; else c0_enpass7+=\"3\";\r\n\t\t}\r\n\t}\r\n\t}\r\nc0_fs1+=c0_enpass7 + \" \";\r\n\r\nc0_fs1+=\"0 \";\t\t// position repeating moves....\r\n\r\nvar c0_mcount7=1;\r\nfor( var c0_i7=0; c0_i7<c0_moveslist.length; )\r\n\t{\r\n\tc0_i7+=4;\r\n\tif(c0_moveslist.substr(c0_i7,1)==\"[\") c0_i7+=3;\r\n\tc0_mcount7+=0.5;\r\n\t}\r\nc0_fs1+=(parseInt( c0_mcount7.toString() )).toString() + \" \";\r\n\r\nreturn c0_fs1;\r\n}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}", "function t(e,t,n,r){switch(n){case\"s\":return t?\"хэдхэн секунд\":\"хэдхэн секундын\";case\"ss\":return e+(t?\" секунд\":\" секундын\");case\"m\":case\"mm\":return e+(t?\" минут\":\" минутын\");case\"h\":case\"hh\":return e+(t?\" цаг\":\" цагийн\");case\"d\":case\"dd\":return e+(t?\" өдөр\":\" өдрийн\");case\"M\":case\"MM\":return e+(t?\" сар\":\" сарын\");case\"y\":case\"yy\":return e+(t?\" жил\":\" жилийн\");default:return e}}" ]
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0.0
-1
Handler AJAX requests timeout.
function timeoutHandler() { timeoutId = null; // Something went wrong with the current request: Alert the user // Further AJAX requests won't be executed since this one will forever stay in the queue libsysmsg.error(L10N.server_communication_error); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "_xhrOnTimeout() {\n var xhr = this.xhr;\n this.abort(ResourceLoader.reqType(xhr) + ' Request timed out.');\n }", "function timeoutHandler(settings, xhr) {\r\n errorHandler(settings, xhr);\r\n }", "function defHandleReqTimeout (req, res)\n{\n var str = \"Request timed out: URL::\" + req.url;\n if (req.pubChannel) {\n /* Delete the Req Pending Q Entry */\n parseURLReq.cacheApi.deleteCachePendingQueueEntry(req.pubChannel);\n };\n res.req.invalidated = true;\n res.send(parseURLReq.global.HTTP_STATUS_GATEWAY_TIMEOUT, str);\n}", "function defHandleReqTimeout (req, res)\n{\n var str = \"Request timed out: URL::\" + req.url;\n if (req.pubChannel) {\n /* Delete the Req Pending Q Entry */\n parseURLReq.cacheApi.deleteCachePendingQueueEntry(req.pubChannel);\n };\n res.req.invalidated = true;\n res.send(parseURLReq.global.HTTP_STATUS_GATEWAY_TIMEOUT, str);\n}", "function handleTimeout() {\n console.log(\"Timeout\");\n }", "onTimeout() {}", "function handleTimeout() {\r\n setLoading(false);\r\n setSuccess(\"false\");\r\n }", "function timeoutHandler(r,timedoutCallbackFn,saveTinValue)\n{\n if(r.readyState != 4){ return; }\n if(r.status < 400 && (( match = document.cookie.match( /TIN=(\\d+)[;]?/ ) ) != null) && (( expirationTimeout = parseInt( match[1] ) ) > 0) ){\n if(saveTinValue) {\n globalTimoutInterval = expirationTimeout;\n }\n window.setTimeout( function(fn,saveTinValue) { return function() { sessionCheck(fn,saveTinValue); } }(timedoutCallbackFn, saveTinValue), globalTimoutInterval );\n } else {\n timedoutCallbackFn();\n }\n}", "function setTimeout(timeout) {\n options.requestTimeout = Number(timeout);\n instance.defaults.timeout = options.requestTimeout;\n }", "function reqTimeout () {\n\t\tapp.onStatus(\"Checking for update... Oups!\");\n\t\tapp.onOpen(appUrl);\n\t}", "function addTimeoutServiceToXhr(settings, xhr) {\r\n xhr.ontimeout = setTimeout(function () {\r\n timeoutHandler(settings, xhr);\r\n }, settings.timeout);\r\n }", "function timeoutAuthRequest()\n{\n console.log('authreq timeout');\n authReqTimeout = null;\n endAuthRequest();\n}", "onLoadingTimeout() {\n this.browserProxy_.timeout();\n this.onErrorOccurred();\n }", "_onTimeout() {\n this.send(421, 'Timeout - closing connection');\n }", "function sessionTimeoutHandler() {\r\n PF('pageExpiredDialog').show();\r\n}", "function updateTimeoutInfo(dropdown) {\n const interval = (dropdown && dropdown.hasClass('open')) ?\n queryTimeoutInfoInterval : queryTimeoutInfoNoDisplayInterval;\n const now = Date.now();\n if (now - lastUpdateTimeoutTime > interval) {\n util.debug.log('Querying timeout');\n const timeoutInfoUrl = util.datalabLink(\"/_timeout\");\n function callback() {\n util.debug.log('_timeout call response:');\n util.debug.log(this);\n lastUpdateTimeoutTime = Date.now();\n const result = this.response; // 'this' is the XHR\n timeoutInfo = JSON.parse(result) || {};\n timeoutInfo.expirationTime = Date.now() + timeoutInfo.secondsRemaining * 1000;\n _updateTimeoutDisplay(dropdown);\n _setUpdateTimeoutInfoTimeout(dropdown);\n }\n function errorHandler() {\n util.debug.log('xhr error response:');\n util.debug.log(this);\n const status = this.status; // 'this' is the XHR\n util.debug.log('status=' + status);\n if (status == 0) { // We get 0 when we lost our connection to the server.\n _alertIfTimedOutAndDisable();\n }\n }\n const xhrOptions = {\n errorCallback: errorHandler\n };\n util.xhr(timeoutInfoUrl, callback, xhrOptions);\n } else {\n // Too soon to query, just run the clock locally.\n _updateTimeoutDisplay(dropdown);\n _setUpdateTimeoutInfoTimeout(dropdown);\n }\n }", "onServerTimeout(event) {\n this.setState({\n serverResponse: {\n event: event,\n status: 'timeout',\n timestamp: new Date()\n }\n });\n }", "ontimeout() {}", "function policyLockTimeoutHandler() {\r\n var policyNo = getObjectValue(\"policyNo\");\r\n var policyTermHistoryId = getObjectValue(\"policyTermHistoryId\");\r\n var policyViewMode = getObjectValue(\"policyViewMode\");\r\n\r\n // Invoke Ajax call to refresh the Policy Lock\r\n var url = getAppPath() + \"/policymgr/lockmgr/maintainLock.do\" + \"?process=refreshPolicyLock&policyNo=\" +\r\n policyNo + \"&policyViewMode=\" + policyViewMode + \"&date=\" + new Date();\r\n // If the current WIP transaction code is \"PURGE\", do not pass term id.\r\n if (policyHeader.lastTransactionInfo.transactionCode != \"PURGE\") {\r\n url += url + \"&policyTermHistoryId=\" + policyTermHistoryId;\r\n } \r\n \r\n new AJAXRequest(\"get\", url, '', handleOnRefreshPolicyLock, false);\r\n\r\n}", "function haltOnTimedout (req, res, next) {\n if (!req.timedout) next()\n}", "_onDisconnectTimeout() {\n this._abortAllRequests();\n }", "function handleInitUpdateTimeout(timerId) {\n\t\n\t// although the respnses themselves will clear the timeout that leads to \n // this function running, we are careful to check here, and if either of \n // the two systems has displayed content, we bail out.\n\tif ($(\"#updateCheckerContainer\").hasClass(\"updatesActive\") || $(\"#tipsCheckerContainer\").hasClass(\"tipsActive\") || $(\"#freeUpdateCheckerContainer\").hasClass(\"updatesActive\")) {\n\t\t return false;\n\t\t\n\t} else {\n\t\tD.debug(\"The request to splunk.com is taking so long that we assume we cannot connect.\");\n\n\t\tif (getLicenseType() == \"free\" && !CONFIG.hasErrorMessage) {\n\t\t\tdisplayFallbackTipsContent();\n\t\t\t$(\"#freeMessageContainer\").html(_(\"<a href='/' class='splButton-primary connectErrorContinue'><span>Continue &raquo;</span></a>\")).show();\n\t\t} else {\t\t\t\t\n D.debug(\"handleInitUpdateTimeout - license not free or there is error\");\n\t\t\tdisplayBannerFrame('connectError');\n\t\t}\n\t}\n}", "function timeoutTrigger_successHandler(pageData) {\n setTimeout(function() {\n getContent(pageData, 'timeout');\n }, grabbingTimeout);\n }", "function onTimeout() {\n finish(new Error(\"Connection Timed Out\"), socket, null, callback);\n }", "function getAJAX(model,logic,toScript,fromAjax,timeout,disableOverlay) { \n var timerStart = Date.now();\n if (!disableOverlay) $('#overlay').show();\n return $.ajax({\n url: 'routerAjax.php',\n type: 'POST',\n data: {\n model: model,\n logic: logic,\n toScript: toScript,\n fromAjax: fromAjax\n },\n dataType: 'html',\n cache: false,\n timeout: timeout\n })\n .fail(function(res) {\n console.log(res);\n console.log('AJAX Error');\n })\n .always(function(res) {\n if (!disableOverlay) $('#overlay').hide();\n console.log('AJAX Time: '+ (Date.now()-timerStart) );\n //if (isJson(res) === false ) alert(res);\n });\n}", "_idleTimeoutHandler() {\n if (this.sendingIdleQuery) {\n //don't issue another\n //schedule for next time\n this._idleTimeout = setTimeout(() => this._idleTimeoutHandler(), this.options.pooling.heartBeatInterval);\n return;\n }\n\n this.log('verbose', `Connection to ${this.endpointFriendlyName} idling, issuing a request to prevent disconnects`);\n this.sendingIdleQuery = true;\n this.sendStream(requests.options, null, (err) => {\n this.sendingIdleQuery = false;\n if (!err) {\n //The sending succeeded\n //There is a valid response but we don't care about the response\n return;\n }\n this.log('warning', 'Received heartbeat request error', err);\n this.emit('idleRequestError', err, this);\n });\n }", "function onSessionTimeout (aResponseObj)\n// --------------------------------------------------------------------\n{\n if ((typeof g_aMain) === \"object\" && g_aMain && g_aMain.isLoggedOut ())\n {\n return;\n }\n try\n {\n g_aSettings.loggedin = false;\n // Retrieve the session timeout from the web server and show an info box for\n // the user\n var sSessionTimeoutMsg = \"\";\n var sSessionTimeout = aResponseObj.getResponseHeader(\"sessiontimeout\");\n var bExpired = aResponseObj.getResponseHeader(\"sessionexpired\") === \"true\";\n\n if (sSessionTimeout && bExpired)\n {\n try\n {\n sSessionTimeoutMsg = getString(\"ait_session_timeout\").replace(/%MINUTES%/, (Number(sSessionTimeout)/60));\n }\n catch (aEx)\n {\n sSessionTimeoutMsg = getString(\"ait_session_timeout_default\");\n }\n }\n else\n {\n sSessionTimeoutMsg = getString(\"ait_session_timeout_default\");\n }\n\n // Remove all possible loading masks so our info box is shown.\n unmaskWC();\n\n var aLoadingIndicator = Ext.get('loading');\n if (aLoadingIndicator)\n {\n aLoadingIndicator.remove();\n }\n var aLoadingMask = Ext.get('loading-mask');\n if (aLoadingMask)\n {\n aLoadingMask.fadeOut({remove:true});\n }\n \n if (boc.ait.isEmpty (g_aSettings.pageParams) || !g_aSettings.pageParams.rid)\n {\n // Show an alert message\n showInfoBox\n (\n sSessionTimeoutMsg,\n \"Session Timeout\",\n // Pass the inner function from before as callback to forward the user\n // to the login page\n boc.ait.forwardToLogin\n );\n }\n else\n {\n boc.ait.forwardToLogin ();\n }\n }\n catch (aOuterEx)\n {\n displayErrorMessage (aOuterEx);\n }\n}", "function reload_timeout_trigger(){\n \n}", "function _timeoutHandler() {\n\tvar currentTaskIndex = this._struct.findIndex(function(task) { return ! task.completed });\n\n\tif (!currentTaskIndex < 0) {\n\t\tconsole.log('Async-Chainable timeout on unknown task');\n\t\tconsole.log('Full structure:', this._struct);\n\t} else {\n\t\tconsole.log('Async-Chainable timeout: Task #', currentTaskIndex + 1, '(' + this._struct[currentTaskIndex].type + ')', 'elapsed timeout of', this._options.timeout + 'ms');\n\t}\n\n\tthis.fire('timeout');\n}", "function delayed_lookup(e) {\n\t// clear existing timeout (if exists)\n\tclearTimeout(lookup_timeout);\n\t// set new timeout\n\tlookup_timeout = setTimeout(\"vardata_request();\", 500);\n}", "function ajaxBindCallback(){\n\t\tif(ajaxRequest.readyState == 0) { window.status = \"Waiting...\"; }\n\t\tif(ajaxRequest.readyState == 1) { window.status = \"Loading Page...\"; }\n\t\tif(ajaxRequest.readyState == 2) { window.status = \"Data Received...\";}\n\t\tif(ajaxRequest.readyState == 3) { window.status = \"Interactive...\"; }\n\t\tif(ajaxRequest.readyState == 4) {\n\t\t\twindow.status = \"Transaction Complete...\";\n\n // STOP TIMER AND FIND DIFFERENCE\n // MUST CREATE NEW TIMER INSTANCE :)\n var timer2 = new Date();\n var t_end = timer2.getTime();\n var t_diff = t_end - t_start;\n\n // TEST HTTP STATUS CODE - DISPLAY IN DUBUGGER AND STATUS\n switch (ajaxRequest.status.toString()) {\n case \"200\" :\n debugEvent(url, \"got\", ajaxRequest.responseText, t_diff);\n break;\n case \"403\" :\n debugEvent(url, \"error_403\", ajaxRequest.responseText, t_diff);\n break;\n case \"404\" :\n debugEvent(url, \"error_404\", ajaxRequest.responseText, t_diff);\n break;\n case \"500\" :\n debugEvent(url, \"error_500\", ajaxRequest.responseText, t_diff);\n break;\n }\n\t\t\t}\n\t}", "onTimeout() {\n this.debug(`Could not find proxies on the network, committing suicide`);\n this.removeHandlers();\n this.emit(USER_PROXY_ERROR, createError(408));\n }", "function getServerTime() {\n var urlRoot = $(\"#txtUrlRoot\").val();\n var wsFechaHora = {};\n var unMinuto = 60000;\n wsFechaHora.url = urlRoot + \"/Home/ObtenerFechaHora\";\n wsFechaHora.type = \"POST\";\n wsFechaHora.data = JSON.stringify({});\n wsFechaHora.datatype = \"json\";\n wsFechaHora.contentType = \"application/json\";\n\n wsFechaHora.success = function (rpta) {\n if (rpta.length > 0) {\n var lblFechaHora = $(\"#lblFechaHora\");\n lblFechaHora.text(rpta);\n }\n\n setTimeout(getServerTime, unMinuto);\n };\n\n wsFechaHora.error = function (request, status, error) {\n setTimeout(getServerTime, unMinuto);\n };\n\n $.ajax(wsFechaHora);\n}", "function _on_timeout(){\n\t anchor.finish_wait();\n\t}", "function ajaxBindCallback(){\n\t\tif(ajaxRequest.readyState == 0) { window.status = \"Waiting...\"; }\n\t\tif(ajaxRequest.readyState == 1) { window.status = \"Loading Page...\"; }\n\t\tif(ajaxRequest.readyState == 2) { window.status = \"Data Received...\";}\n\t\tif(ajaxRequest.readyState == 3) { window.status = \"Interactive...\"; }\n\t\tif(ajaxRequest.readyState == 4) {\n\t\t\twindow.status = \"Transaction Complete...\";\n\n // STOP TIMER AND FIND DIFFERENCE\n // MUST CREATE NEW TIMER INSTANCE :)\n var timer2 = new Date();\n var t_end = timer2.getTime();\n var t_diff = t_end - t_start;\n\n // TEST HTTP STATUS CODE - DISPLAY IN DUBUGGER AND STATUS\n switch (ajaxRequest.status.toString()) {\n case \"200\" :\n window.status = \"Page Loaded Sucessfully\";\n document.getElementById(pageElement).innerHTML = ajaxRequest.responseText;\n debugEvent(url, \"got\", ajaxRequest.responseText, t_diff);\n break;\n case \"403\" :\n window.status = \"Forbidden...\";\n debugEvent(url, \"error_403\", ajaxRequest.responseText, t_diff);\n break;\n case \"404\" :\n window.status = \"File Not Found...\";\n debugEvent(url, \"error_404\", ajaxRequest.responseText, t_diff);\n break;\n case \"500\" :\n window.status = \"File Not Found...\";\n debugEvent(url, \"error_500\", ajaxRequest.responseText, t_diff);\n break;\n default :\n window.status = \"Unknown Ajax Error...\"+ajaxRequest.status.toString();\n }\n\t\t\t}\n\t}", "function findTimedOut() {\n timedOut = true;\n callbacks.onFinish();\n }", "function processSessionRequest() {\n\tif(ajax_request && ajax_request.readyState == 4) {\n\t\tif(ajax_request.status == 200) {\n\t\t\tvar session_opts = $.parseJSON(ajax_request.responseText);\n\t\t\tvar until = getLocaleTimestamp(session_opts.expires);\n\t\t\tuntil = until.split(\" \")[1].split('.')[0];\n\t\t\tsetLocaleDate(\"untiltime\", until);\n\t\t\tvar secsremain = session_opts.seconds_remaining;\n\t\t\tif (secsremain < 1) {\n\t\t\t\tsecsremain = 1;\n\t\t\t}\n\t\t\tif ( secsremain < expiration_warn_mins * 60) {\n\t\t\t\tif (!warn_window_is_open) {\n\t\t\t\t\twarn_window_is_open = true;\n\t\t\t\t\tconfirmLogoutDialog.dialog('open');\n\t\t\t\t\t$('.ui-widget-overlay').css('opacity', 1.0);\n\t\t\t\t}\n\t\t\t\tstartSessionTimer(secsremain * 1000);\n\t\t\t} else {\n\t\t\t\tstartSessionTimer((secsremain - (expiration_warn_mins * 60)) * 1000);\n\t\t\t}\n\t\t\treturn;\n\t\t} else {\n\t\t\tredirectNow();\n\t\t}\n\t}\n}", "function TimeOut(){\n kony.application.registerForIdleTimeout(2, timeOut);\n}", "function ajaxd_timed() {\n let time = new Date(),\n seconds = time.getSeconds()\n if (seconds == 0) {\n loadDepartures();\n }\n}", "_onTimeout() {\n return this._onError(new Error('Timeout'), 'ETIMEDOUT', false, 'CONN');\n }", "_onTimeout() {\n return this._onError(new Error('Timeout'), 'ETIMEDOUT', false, 'CONN');\n }", "_onTimeout() {\n return this._onError(new Error('Timeout'), 'ETIMEDOUT', false, 'CONN');\n }", "function val_sesion(event){\n $.ajax({\n url: 'timeout.php',\n type: \"POST\",\n cache: false,\n success: function (mensaje){\n if(mensaje === '0'){\n //event.stopImmediatePropagation();\n val_flag();\n if(document.title == 'detallle'){\n window.opener.close();\n alert('Su sesion ha expirado, sera redirigido a la pagina de iniciar sesion');\n location.href = '../index.html';\n }else{\n alert('Su sesion ha expirado, sera redirigido a la pagina de iniciar sesion');\n location.href = '../index.html';\n }\n return false;\n }\n },\n error: function (xhr, status, error) { \n console.log('desde val session: '+xhr.responseText);\n return false;\n } \n });\n}", "async setTimeout() {\n const TimeoutRequestsWindowTime = 5*60*1000;\n let timeElapse = await (new Date().getTime().toString().slice(0,-3)) - this.requestTimeStamp;\n let timeLeft = await (TimeoutRequestsWindowTime/1000) - timeElapse;\n this.validationWindow = await timeLeft;\n }", "function fetch_notifications() {\r\n $.get('/home/get_notification_popup', function(data){\r\n if(data > 0)\r\n {\r\n $('#notifications').badger(data);\r\n }\r\n \r\n notification_timer = setTimeout(fetch_notifications, 45000);\r\n });\r\n}", "function cm_engine_inside_timeout(__nid, __cname, __act){\n\tvar _nid = (__nid);\n\tvar _act = (__act);\n\tvar _cname = (__cname);\n\tcm_engine_timeout(_nid, _cname, _act);\n}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText;// Called once\nif(state===2){return;}// State is \"done\" now\nstate=2;// Clear timeout if it exists\nif(timeoutTimer){window.clearTimeout(timeoutTimer);}// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport=undefined;// Cache response headers\nresponseHeadersString=headers||\"\";// Set readyState\njqXHR.readyState=status>0?4:0;// Determine if successful\nisSuccess=status>=200&&status<300||status===304;// Get response data\nif(responses){response=ajaxHandleResponses(s,jqXHR,responses);}// Convert no matter what (that way responseXXX fields are always set)\nresponse=ajaxConvert(s,response,jqXHR,isSuccess);// If successful, handle type chaining\nif(isSuccess){// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}}// if no content\nif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\";// if not modified\n}else if(status===304){statusText=\"notmodified\";// If we have data, let's convert it\n}else{statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else{// We extract error from statusText\n// then normalize statusText and status for non-aborts\nerror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}}// Set data for the fake xhr object\njqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\";// Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else{deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);}// Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);}// Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]);// Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function sessionCheck(timedoutCallbackFn, saveTinValue)\n{\n if (typeof(timedoutCallbackFn) != \"function\") {\n return;\n }\n\n if( ( r = getHTTPRequestObject() ) !== null ){\n r.onreadystatechange = function(rObj,timedoutCallbackFn, saveTinValue){ return function(){ timeoutHandler(rObj,timedoutCallbackFn,saveTinValue); } }(r,timedoutCallbackFn,saveTinValue);\n r.open( 'GET', '/vdesk/timeoutagent-i.php', true );\n r.send(\"\");\n }\n}", "function delayed_ajax_post_call(url, args, callback, error_callback, completion_callback, response_type, stringify, delay) {\n if(response_type == null) response_type='html';\n if(stringify == null) stringify=false;\n if(error_callback == null) error_callback=ajax_error;\n if(delay == null) delay = 180000;\n setTimeout(function () {ajax_post_call(url , args, callback, error_callback, completion_callback, response_type, stringify); }, delay );\n }", "function DynamicClass_request(elm)\n {\n logDebug(\"DynamicClass_request: \", elm.source) ;\n var def = doTimedXMLHttpRequest(elm.source, pollerTimeout);\n def.addBoth(DynamicClass_receive, elm) ;\n return;\n }", "function checkServerStatus ( authType, requestObj ) {\n\n // Clear timer id if it exists \n if (timerid) {\n clearTimeout (timerid);\n }\n if (requestObj) {\n requestObj.onreadystatechange = function () { \n if( requestObj.readyState === 4 ) {\n if (requestObj.status === 200) {\n var respText = requestObj.responseText;\n if( respText ) {\n var respArr = respText.split ('||');\n if ( respArr[0] == \"1\" ) {\n showServerStatus (respArr); \n // send the request again after 2 seconds to get the status\n timerid = setTimeout (function (){checkServerStatus (authType, requestObj)}, 2000);\n }\n else if (respArr[0] == \"2\") {\n showServerStatus (respArr);\n fieldStateChangeWr ('', '', 'serverCheckBt', '');\n return;\n }\n else {\n \n // show the available status\n fieldStateChangeWr ('', '', 'serverCheckBt', ''); \n return ;\n } \n }\n }\n }\n }\n requestObj.open(\"GET\",\"?page=serverCheckAjax.html&AuthType=\" + authType + \"&time=\" + new Date(),true);\n requestObj.send(null); \n } \n}", "function stopTimeout() {\n\t\t\t\tif (timeoutHandler) {\n\t\t\t\t\tclearTimeout(timeoutHandler);\n\t\t\t\t\ttimeoutHandler = null;\n\t\t\t\t}\n\t\t\t}", "function doTimeout() {\r\n\r\n alert('There was a timeout trying to fetch pipes data.');\r\n\r\n GM_log('Timeout fetching pipes data.');\r\n\r\n $(WAIT_ELEM_ID).style.display = 'none';\r\n\r\n document.getElementsByTagName('body')[0].style.cursor = body_cursor_bak;\r\n\r\n insertGeoFormCancel();\r\n\r\n}", "function delayed_ajax_get_call(url,args,callback, error_callback, completion_callback, response_type, traditional, delay) {\n if(response_type == null) response_type='html';\n if(traditional == null) traditional=false;\n if(error_callback == null) error_callback=ajax_error;\n if(delay == null) delay = 180000;\n setTimeout(function () {ajax_get_call(url , args, callback, error_callback, completion_callback, response_type, traditional); }, delay );\n }", "function OnError(jqXHR, exception) { \r\n\t console.log(\"ajax error\");\t\t\r\n\t console.log(jqXHR);\r\n\t console.log(exception);\t \r\n\t \r\n if (jqXHR.status === 0) {\r\n \tdocument.location.href=\"#error\";\r\n } else if (jqXHR.status == 404) {\r\n \tdocument.location.href=\"#error\";\r\n } else if (jqXHR.status == 500) {\r\n \tdocument.location.href=\"#error\";\r\n }\r\n if (exception === 'parsererror') {\r\n \tdocument.location.href=\"#error\";\r\n } else if (exception === 'timeout') {\r\n \tdocument.location.href=\"#error\";\r\n } else if (exception === 'abort') {\r\n \tdocument.location.href=\"#error\";\r\n } else {\r\n \tdocument.location.href=\"#error\";\r\n }\r\n\t}", "function getLog() {\n $.get(\"http://localhost:3000/log\",function(result) {\n document.getElementById(\"responseLog\").innerHTML = result;\n setTimeout(getLog,60000);\n });\n}", "function searchTimeoutHandler () {\n searchTimerID = null;\n searchStr = \"\";\n}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText; // Called once\nif(state===2){return;} // State is \"done\" now\nstate=2; // Clear timeout if it exists\nif(timeoutTimer){window.clearTimeout(timeoutTimer);} // Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport=undefined; // Cache response headers\nresponseHeadersString=headers||\"\"; // Set readyState\njqXHR.readyState=status>0?4:0; // Determine if successful\nisSuccess=status>=200&&status<300||status===304; // Get response data\nif(responses){response=ajaxHandleResponses(s,jqXHR,responses);} // Convert no matter what (that way responseXXX fields are always set)\nresponse=ajaxConvert(s,response,jqXHR,isSuccess); // If successful, handle type chaining\nif(isSuccess){ // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}} // if no content\nif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\"; // if not modified\n}else if(status===304){statusText=\"notmodified\"; // If we have data, let's convert it\n}else {statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else { // Extract error from statusText and normalize for non-aborts\nerror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}} // Set data for the fake xhr object\njqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\"; // Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else {deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);} // Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);} // Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]); // Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function check_conn_timeout() {\n if (fatal_error || last_msg_recv_ts === null) {\n return;\n }\n\n if (Date.now() - last_msg_recv_ts > CONN_TIMEOUT) {\n set_fatal_error('Your connection has been closed after a timeout. ' +\n 'Please reload the page.');\n report_error(init_id, 'connection timed out');\n ws.close();\n }\n }", "static timeout(t) {\n if ( !(typeof t === 'undefined' ))\n _timeout = t;\n else\n return _timeout;\n }", "function CATSessionTimedOut()\n {\n $('#bsSessionTimedOutDialog').modal('show');\n $('#bsSessionToFE').unbind('click').on('click',function(e) {\n e.preventDefault();\n window.location.replace(CAT_URL); // also removes history\n });\n $('button#bsSessionLogin').unbind('click').on('click',function(e) {\n $('div#login-error').text('').hide(); // make sure there is no old error\n var ufield = $('input.form-control.u').prop('id');\n var pfield = $('input.form-control.p').prop('id');\n var dates = {\n 'username_fieldname': $('input.form-control.u').prop('id'),\n 'password_fieldname': $('input.form-control.p').prop('id'),\n };\n dates[ufield] = $('input.form-control.u').val();\n dates[pfield] = $('input.form-control.p').val();\n $.ajax({\n type : 'POST',\n url : CAT_ADMIN_URL+'/authenticate',\n dataType: 'json',\n data : dates,\n success : function(data, status) {\n if(data.success === false)\n {\n $('div#login-error').text(data.message).show();\n }\n else\n {\n $('#bsSessionTimedOutDialog').modal('hide');\n // reset session timer\n CATSessionSetTimer(sess_time,CATSessionTimedOut,'span#sesstime','sesstimealert');\n }\n }\n });\n e.preventDefault();\n });\n }", "function d(b,c,d,h){var j,l,s,t,v,x=c;\n// Called once\n2!==u&&(u=2,i&&a.clearTimeout(i),e=void 0,g=h||\"\",w.readyState=b>0?4:0,j=b>=200&&300>b||304===b,d&&(t=S(m,w,d)),t=T(m,t,w,j),j?(m.ifModified&&(v=w.getResponseHeader(\"Last-Modified\"),v&&(fa.lastModified[f]=v),v=w.getResponseHeader(\"etag\"),v&&(fa.etag[f]=v)),204===b||\"HEAD\"===m.type?x=\"nocontent\":304===b?x=\"notmodified\":(x=t.state,l=t.data,s=t.error,j=!s)):(s=x,!b&&x||(x=\"error\",0>b&&(b=0))),w.status=b,w.statusText=(c||x)+\"\",j?p.resolveWith(n,[l,x,w]):p.rejectWith(n,[w,x,s]),w.statusCode(r),r=void 0,k&&o.trigger(j?\"ajaxSuccess\":\"ajaxError\",[w,m,j?l:s]),q.fireWith(n,[w,x]),k&&(o.trigger(\"ajaxComplete\",[w,m]),--fa.active||fa.event.trigger(\"ajaxStop\")))}", "function RequestError(type, message)\r\n{\r\n\tswitch(type)\r\n\t{\r\n\t\tcase 'timeout':\r\n\t\t\tfailure = failure + 1;\r\n\t\t\talert('A timeout occured during your request. XMLHTTP object state: ' + message);\r\n\t\t\tbreak;\r\n\t\tcase 'exception':\r\n\t\t\talert('An excpetion occured during your request.' + message);\r\n\t\t\tbreak;\r\n\t\tdefault:\r\n\t\t\talert('An unknown error occurred during your request.');\r\n\t\t\tbreak;\r\n\t}\t\r\n}", "function checkServerTimeout()\n{\n\t// Checking server performance\n\tvar receivedDataDelay = (Date.now() - lastPacketReceived) / 1000.0;\n\tif (receivedDataDelay > lagReloadDelay) \n\t{\n\t\tconsole.log(\"things might be a little slow: \" + receivedDataDelay);\n\t\tpostWarningMessage(\"red\", \"things might be a little slow: \" + receivedDataDelay);\n\t\tlastPacketReceived = Date.now() + (lagReloadRetry*1000); // add 10 sec before running this reconnect/reset again\n\t\t\n\t\t//reconnectToServerNode();\n\t\t\n\t\t//location.reload(false);\n\t\t//loadNewGameSessionData();\n\t\t//console.log(\"RELOADED PAGE\");\n\t\t\n\t\tif (reloadOnServerTimeout) {\n\t\t\twindow.location=\"http://sandbox-dane.rhcloud.com/games/voidpirates?autostart=1\";\n\t\t}\n\t}\n}", "onTimeout() {\n\t\tthis.lastError = 'TCPTransport::onTimeout';\n\t\tthis.debug(this._lastError);\n\t\tthis._socket.destroy();\n\t}", "function stateChangeHandler(settings, xhr) {\r\n var status = 0;\r\n\r\n if (xhr.readyState === XMLHttpRequest.DONE && xhr.status !== XMLHttpRequest.UNSENT) {\r\n if (xhr.status !== undefined) {\r\n status = xhr.status;\r\n }\r\n\r\n clearTimeout(xhr.ontimeout);\r\n if (xhr.ontimeout) {\r\n delete xhr.ontimeout;\r\n }\r\n\r\n if ((status >= 200 && status < 300) || status === 304) {\r\n successHandler(settings, xhr);\r\n } else {\r\n errorHandlerWithAbort(settings, xhr);\r\n }\r\n }\r\n }", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText;// Ignore repeat invocations\nif(completed){return;}completed=true;// Clear timeout if it exists\nif(timeoutTimer){window.clearTimeout(timeoutTimer);}// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport=undefined;// Cache response headers\nresponseHeadersString=headers||\"\";// Set readyState\njqXHR.readyState=status>0?4:0;// Determine if successful\nisSuccess=status>=200&&status<300||status===304;// Get response data\nif(responses){response=ajaxHandleResponses(s,jqXHR,responses);}// Convert no matter what (that way responseXXX fields are always set)\nresponse=ajaxConvert(s,response,jqXHR,isSuccess);// If successful, handle type chaining\nif(isSuccess){// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}}// if no content\nif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\";// if not modified\n}else if(status===304){statusText=\"notmodified\";// If we have data, let's convert it\n}else{statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else{// Extract error from statusText and normalize for non-aborts\nerror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}}// Set data for the fake xhr object\njqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\";// Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else{deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);}// Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);}// Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]);// Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText;// Ignore repeat invocations\nif(completed){return;}completed=true;// Clear timeout if it exists\nif(timeoutTimer){window.clearTimeout(timeoutTimer);}// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport=undefined;// Cache response headers\nresponseHeadersString=headers||\"\";// Set readyState\njqXHR.readyState=status>0?4:0;// Determine if successful\nisSuccess=status>=200&&status<300||status===304;// Get response data\nif(responses){response=ajaxHandleResponses(s,jqXHR,responses);}// Convert no matter what (that way responseXXX fields are always set)\nresponse=ajaxConvert(s,response,jqXHR,isSuccess);// If successful, handle type chaining\nif(isSuccess){// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}}// if no content\nif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\";// if not modified\n}else if(status===304){statusText=\"notmodified\";// If we have data, let's convert it\n}else{statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else{// Extract error from statusText and normalize for non-aborts\nerror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}}// Set data for the fake xhr object\njqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\";// Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else{deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);}// Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);}// Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]);// Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function getMessagesTimer(){\n // Setup object for request\n var data = {};\n data.action = \"get_messages\";\n data.database = \"chattest\";\n data.tz_off = (new Date().getTimezoneOffset());\n \n // Send request\n $.post(\"Control/messages.php\", data, processGetMessages);\n}", "setRequestTimeout(newTimeout) {\n this.options.timeout = newTimeout;\n }", "function n(e,t,n,o){var i,r,a,s,u,c=t;\n// Ignore repeat invocations\nh||(h=!0,\n// Clear timeout if it exists\np&&_.clearTimeout(p),\n// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\nl=void 0,\n// Cache response headers\nd=o||\"\",\n// Set readyState\nT.readyState=0<e?4:0,\n// Determine if successful\ni=200<=e&&e<300||304===e,\n// Get response data\nn&&(s=Z(g,T,n)),\n// Convert no matter what (that way responseXXX fields are always set)\ns=ee(g,s,T,i),\n// If successful, handle type chaining\ni?(\n// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\ng.ifModified&&((u=T.getResponseHeader(\"Last-Modified\"))&&(me.lastModified[f]=u),(u=T.getResponseHeader(\"etag\"))&&(me.etag[f]=u)),\n// if no content\n204===e||\"HEAD\"===g.type?c=\"nocontent\":304===e?c=\"notmodified\":(c=s.state,r=s.data,i=!(a=s.error))):(\n// Extract error from statusText and normalize for non-aborts\na=c,!e&&c||(c=\"error\",e<0&&(e=0))),\n// Set data for the fake xhr object\nT.status=e,T.statusText=(t||c)+\"\",\n// Success/Error\ni?b.resolveWith(v,[r,c,T]):b.rejectWith(v,[T,c,a]),\n// Status-dependent callbacks\nT.statusCode(x),x=void 0,m&&y.trigger(i?\"ajaxSuccess\":\"ajaxError\",[T,g,i?r:a]),\n// Complete\nw.fireWith(v,[T,c]),m&&(y.trigger(\"ajaxComplete\",[T,g]),\n// Handle the global AJAX counter\n--me.active||me.event.trigger(\"ajaxStop\")))}", "function onTimeoutExpiration(context) {\n\tresources.timeouts.in_flight--;\n\tresources.timeouts.expired++;\n\tif(context.referenced)\n\t\tresources.timeouts.inflight_referenced--;\n\telse\n\t\tresources.timeouts.inflight_unreferenced--;\n}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText;// Called once\n if(state===2){return;}// State is \"done\" now\n state=2;// Clear timeout if it exists\n if(timeoutTimer){clearTimeout(timeoutTimer);}// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\n transport=undefined;// Cache response headers\n responseHeadersString=headers||\"\";// Set readyState\n jqXHR.readyState=status>0?4:0;// Determine if successful\n isSuccess=status>=200&&status<300||status===304;// Get response data\n if(responses){response=ajaxHandleResponses(s,jqXHR,responses);}// Convert no matter what (that way responseXXX fields are always set)\n response=ajaxConvert(s,response,jqXHR,isSuccess);// If successful, handle type chaining\n if(isSuccess){// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\n if(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}}// if no content\n if(status===204||s.type===\"HEAD\"){statusText=\"nocontent\";// if not modified\n }else if(status===304){statusText=\"notmodified\";// If we have data, let's convert it\n }else{statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else{// We extract error from statusText\n// then normalize statusText and status for non-aborts\n error=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}}// Set data for the fake xhr object\n jqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\";// Success/Error\n if(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else{deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);}// Status-dependent callbacks\n jqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);}// Complete\n completeDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]);// Handle the global AJAX counter\n if(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function onSocketTimeout() {\n let data = _data.get(this);\n\n data.error = new Error('Connection timed out');\n\n _data.set(this, data);\n\n this.disconnect();\n}", "xhrResultsHandler(data,textStatus,jqXHR) {\n \n }", "function handle_search_failure(xhr, textStatus, errorThrown) {\n handle_search_asyn_counter(0);\n }", "function timeout(socket,user,response,msg,duration){\n //TODO check that the call completed successfully\n if(debug){\n console.log(\"Need to timeout\",user);\n }else{\n if(duration){\n socket.call('timeout',[user,duration]);\n }else{\n socket.call('timeout',[user,config.timeoutDuration]);\n }\n if(!config.silentBans && response !== null) socket.call('msg',[\"@\"+user+\": \"+response]);\n console.log(\"[TIMEOUT]\",user,\"Message:\",msg);\n }\n}", "function ajax_poll(url, callback, refresh_ms=1000) {\n function again() {\n setTimeout(function() { ajax_poll(url, callback, refresh_ms); }, refresh_ms);\n }\n var xhr = createCORSRequest(\"GET\", url);\n xhr.onload = function() {\n if (callback(xhr.responseText)) {\n again();\n }\n }\n xhr.onerror = function() {\n again();\n }\n xhr.timeout = 3000;\n xhr.ontimeout = function() {\n again();\n }\n xhr.send();\n}", "function handleError(jqXHR, textStatus, errorThrown, retryCallback, url, obj, async, successCallback, param, errorCallback, count) {\n\tvar retry = false;\n\t\n\tswitch(jqXHR.status) {\n\tcase 0:\t\t// client timeout\n\tcase 408:\t// server timeout\n\tcase 503:\t// Service Unavailable\n\tcase 504:\t// Gateway Timeout\n\t\tretry = (count <= MAX_RETRIES);\n\t\tbreak;\n\tcase 401:\t\t// Unauthorized\n\t\tvar err = jqXHR.getResponseHeader('X-Error-Description');\n\t\tif (err != null) {\n\t\t\terr = decodeURIComponent(err);\n\t\t\tif (err == 'The requested tagfiler API usage by unauthorized client requires authorization.') {\n\t\t\t\twindow.location = '/tagfiler/static';\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\tbreak;\n\tcase 403:\t// Forbidden\n\t\tvar err = jqXHR.responseText;\n\t\tif (err == 'unauthenticated session access forbidden') {\n\t\t\twindow.location = '/tagfiler/static';\n\t\t\treturn;\n\t\t}\n\t\tbreak;\n\t}\n\t\n\tif (!retry) {\n\t\tvar msg = '';\n\t\tvar err = jqXHR.status;\n\t\tif (err != null) {\n\t\t\tmsg += 'Status: ' + err + '\\n';\n\t\t}\n\t\terr = jqXHR.responseText;\n\t\tif (err != null) {\n\t\t\tmsg += 'ResponseText: ' + err + '\\n';\n\t\t}\n\t\terr = jqXHR.getResponseHeader('X-Error-Description');\n\t\tif (err != null) {\n\t\t\tmsg += 'X-Error-Description: ' + decodeURIComponent(err) + '\\n';\n\t\t}\n\t\tif (textStatus != null) {\n\t\t\tmsg += 'TextStatus: ' + textStatus + '\\n';\n\t\t}\n\t\tif (errorThrown != null) {\n\t\t\tmsg += 'ErrorThrown: ' + errorThrown + '\\n';\n\t\t}\n\t\tmsg += 'URL: ' + url + '\\n';\n\t\talert(msg);\n\t\tdocument.body.style.cursor = \"default\";\n\t} else {\n\t\tvar delay = Math.round(Math.ceil((0.75 + Math.random() * 0.5) * Math.pow(10, count) * 0.00001));\n\t\tsetTimeout(function(){retryCallback(url, obj, async, successCallback, param, errorCallback, count+1);}, delay);\n\t}\n}", "messageTimeout () {\n\t\tthis.messageCallback();\n\t}", "messageTimeout () {\n\t\tthis.messageCallback();\n\t}", "onTimeout(resolve, reject) {\n // timeout also means we we probably should clear the queue,\n // the state is unsafe for the next requests\n this.sendEvent(Const_1.STATE_EVT_TIMEOUT);\n this.handleGenericError(resolve);\n }", "function timeoutIfNoAction() {\n var timeSince = new Date().getTime() - usrLastAction.getTime();\n if (usrLoginId != '' && timeSince > usrTimeOutDuration) {\n if (TRUSTED_DEVICE) {\n var params = prepParams(params, 'keep_alive', 'select');\n var successf = function(rslt) { };\n serverCall(params, successf, FAILF);\n } else {\n usrLogoutScheduled = true;\n statusMsg('Logging Out User in 1 minute');\n window.setTimeout(function() {\n if (usrLogoutScheduled) {logOutUser();}\n }, 60000);\n }\n } else {\n window.setTimeout(timeoutIfNoAction, usrTimeOutDuration);\n }\n\n}", "function timeoutIfNoAction() {\n var timeSince = new Date().getTime() - usrLastAction.getTime();\n if (usrLoginId != '' && timeSince > usrTimeOutDuration) {\n if (TRUSTED_DEVICE) {\n var params = prepParams(params, 'keep_alive', 'select');\n var successf = function(rslt) { };\n serverCall(params, successf, FAILF);\n } else {\n usrLogoutScheduled = true;\n statusMsg('Logging Out User in 1 minute');\n window.setTimeout(function() {\n if (usrLogoutScheduled) {logOutUser();}\n }, 60000);\n }\n } else {\n window.setTimeout(timeoutIfNoAction, usrTimeOutDuration);\n }\n\n}", "onProxyLinkTimeout() {\n this.debug('proxy timeout killing proxy and getting a new one');\n this.emit(USER_PROXY_DOWN, CLIENT_PROXY_LINK_TIMEOUT);\n this.proxy.stop();\n this.proxy = null;\n this.removeHandlers();\n this.getProxy();\n }", "function runUserLoginCount (requestObj, userName,alertType,maxValue,alertValue) {\n // Clear timer id if it exists \n if (timerId) {\n clearTimeout (timerId);\n }\n if (requestObj) {\n requestObj.onreadystatechange = function () {\n if (requestObj.readyState == 4) {\n\t\t\t\tvar current = requestObj.responseText;\n\t\tleft =parseInt (maxValue, 10) - parseInt (current, 10)\n if((left < parseInt(alertValue,10)) && left != 0) {\n\t\t if(alertType==0){\n\t\t\t// Seconds to Hours\n\t\t\tleft=left/(60*60)\n\t\t }\n\t\t else if(alertType==1){\n\t\t\t// Seconds to Days\n\t\t\tleft=left/(60*60*24) \n\t\t }\n\t\t else if(alertType==2){\n\t\t\t// into MB\n\t\t\tleft=left\n\t\t }\n\t\t else if(alertType==3){\n\t\t\t// into GB\n\t\t\tleft=left/1024\n\t\t } \n\t\t left=left.toFixed(2)\n alert (\"Quota remaining is \" + left + \" \" + showAlertArr[parseInt (alertType, 10)]);\n return;\n }\n else {\n // send query again\n setTimeout (function () {runUserLoginCount (requestObj, userName,alertType,maxValue,alertValue)}, 60000)\n }\n }\n }\n requestObj.open(\"GET\",\"?page=cpAccAlertCheck.html&userName=\" + userName + \"&alertType=\" + alertType + \"&time=\" + new Date(),true);\n \n requestObj.send(null);\n }\n \n}", "function timeouts() {\n\t\t//timeouts for flashtexts\n\t\tCS.flashes = CS.flashes.filter(function(f) {\n\t\t\tf[0] -= 1000 / CS.FPS;\n\t\t\treturn f[0] > 0;\n\t\t});\n\n\t\t//timeouts for popups\n\t\tif(CS.popup.hasOwnProperty('timeout')) {\n\t\t\tCS.popup.timeout -= 1000 / CS.FPS;\n\t\t}\n\t\t(CS.popup.timeout <= 0) && (CS.popup = false);\n\t}", "function error_response(err)\n{\n /*error response from server*/\n if(err!=undefined && err.responseText!=undefined)\n {\n var message = err.responseText;\n var status = err.status;\n message = message.replace(\"{}\",\"\");\n $(\".loading\").addClass(\"hidden\");\n var hostname = location.hostname;\n var protocol = location.protocol;\n var g_url = protocol+\"//\"+hostname+\"/\";\n setTimeout(function() {\n switch(status)\n {\n /*access denied*/\n case 403:\n /*unset cookie token*/\n remove_user_cookies()\n var current_url = window.location.href;\n if(g_url!=undefined && current_url!=g_url)\n {\n alert(\"Your session has expired. Please login to authorize your account.\");\n window.location = g_url;\n }\n break;\n /*limit reached*/\n case 429:\n alert(\"Too many requests from this account. Please wait for a minute and try again.\");\n break;\n /*server error*/\n case 500:\n console.log(\"Server Error. Contact the support team.\");\n break;\n }\n }, 1000);\n switch(message)\n {\n case 'INVALID_TOKEN':\n console.log(\"token not valid/expired\");\n break;\n case 'TOO_MANY_REQUESTS':\n console.log(\"Too many requests\");\n break;\n }\n }\n /*timeout or no response from server*/\n else\n {\n console.log(\"Timeout Error. Check your network. Please try again after sometime. If nothing works contact support team.\");\n }\n}", "function load_all_time_slots() {\n $.post('gate_man_AJAX/load_all_time_slots.php',{\n },function(data){\n if (typeof data === 'object'){\n parse_data(data);\n }else if(data){\n create_exception(data ,23,'danger');\n }else{\n create_exception(\"Could not connect to the server. Please check your <strong>internet connection</strong>.\",23,'danger');\n }\n });\n setTimeout(generate_gate_selector,250); // nutne cakanie koli spracovaniu dat ktor boli ziskane ajaxom\n}", "function onTimeout() {\n\t\tself.fail( 'benchmark timed out after '+self.timeout+'ms' );\n\t}", "function checkResetTimeout(scope, request, response) {\n var url = response.url,\n queryParamIndex = url.indexOf(\"?\");\n\n // Remove query params from the URL\n if (queryParamIndex > 0) {\n url = url.substring(0, queryParamIndex);\n }\n\n if (!SailPoint.isPollingUrl(url)) {\n SailPoint.resetTimeout();\n }\n}", "function timeOutManager(condition) {\r\n if (condition)\r\n timeOutID = setTimeout(function() {\r\n intervalManager(true);\r\n }, 8000);\r\n else clearTimeout(timeOutID);\r\n }", "function ajaxPost(ident, data, postto) {\n var data = {\n id: ident,\n value: data\n }\n $.ajax({\n url: postto,\n data: data,\n type: 'POST'\n }).done(function(data) {\n $(\"#pageMessage\").html(\n data\n );\n setTimeout(function() {\n $(\"#pageMessage\").html(\"\");\n }, 2000);\n });\n}", "function upload_result(result_fn) {\n $.get('https://98.182.226.187:3000/upload_result', { fn: result_fn },\n function (data) {\n if (data['err']) {\n alert('Could not upload result: ' + data['err_msg']);\n return;\n }\n\n setTimeout(() => {\n if (is_uploaded(result_fn)) {\n populate_upload_result_link(result_fn);\n } else {\n alert('Failed to upload result: TimeOut! Please wait a couple minutes and refresh page.');\n }\n }, 7500);\n }, 'json');\n}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText; // Called once\nif(state === 2){return;} // State is \"done\" now\nstate = 2; // Clear timeout if it exists\nif(timeoutTimer){clearTimeout(timeoutTimer);} // Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport = undefined; // Cache response headers\nresponseHeadersString = headers || \"\"; // Set readyState\njqXHR.readyState = status > 0?4:0; // Determine if successful\nisSuccess = status >= 200 && status < 300 || status === 304; // Get response data\nif(responses){response = ajaxHandleResponses(s,jqXHR,responses);} // Convert no matter what (that way responseXXX fields are always set)\nresponse = ajaxConvert(s,response,jqXHR,isSuccess); // If successful, handle type chaining\nif(isSuccess){ // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified = jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL] = modified;}modified = jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL] = modified;}} // if no content\nif(status === 204 || s.type === \"HEAD\"){statusText = \"nocontent\"; // if not modified\n}else if(status === 304){statusText = \"notmodified\"; // If we have data, let's convert it\n}else {statusText = response.state;success = response.data;error = response.error;isSuccess = !error;}}else { // Extract error from statusText and normalize for non-aborts\nerror = statusText;if(status || !statusText){statusText = \"error\";if(status < 0){status = 0;}}} // Set data for the fake xhr object\njqXHR.status = status;jqXHR.statusText = (nativeStatusText || statusText) + \"\"; // Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else {deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);} // Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode = undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);} // Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]); // Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function trackISS () {\n $.ajax({\n url: \"libs/php/getIssPosition.php\",\n type: 'GET',\n dataType: 'json',\n success: function(result){\n //console.log(result);\n if(result){\n updateISSMarker(result['latitude'],\n result['longitude']);\n }\n },\n error: function(jqXHR, textStatus, errorThrown){\n alert(`Error in ISS pos: ${textStatus} ${errorThrown} ${jqXHR}`);\n }\n });\n issTimeoutID = setTimeout(trackISS, 3000);\n}", "function ShowSessionWarningMessage() {\n\n $.ajax({\n type: \"POST\",\n url: \"./Services/SessionExpiration.asmx/GetSessionTimeoutWarningMessage\",\n contentType: \"application/json; charset=utf-8\",\n data: \"{ }\",\n dataType: \"json\",\n success: function (response) {\n\n if ($(\"#dialog-SessionSync\").length == 0 || $(\"#dialog-SessionSync\").attr('messageType') != 'Expired') {\n ShowSessionSyncDialog(response.d, function () { $(\"#sessionSyncMessage\").css('font-size', '11px'); }, function () {\n var currentDateTime = new Date();\n var curTime = currentDateTime.format(\"MM/dd/yyyy hh:mm:ss tt\");\n $('#hdnLastActivityTime').val(curTime);\n });\n }\n\n HeartBeatCheck();\n },\n failure: function (msg) {\n\n }\n });\n}", "function processStateChangeCopiRef(){\r\n\tif (req.readyState == 4){ \r\n\t\t// Complete\r\n\t\tif (req.status == 200){\r\n\t\t\t// OK response\r\n\t\t document.getElementById(\"ajaxResponse\").innerHTML = req.responseText;\r\n\t\t\tif (req.responseText.length < 30){\r\n\t\t\talert(req.responseText); \r\n\t\t\t}\r\n\t\t\t} else {\r\n\t\t alert(\"Erreur Ajax - Problem: \" + req.statusText);\r\n\t\t alert(\"Erreur Ajax - status: \" + req.status);\r\n\t\t}\r\n\t} \r\n}", "function doAjax() {\n $.ajax({\n dataType: \"json\",\n type: 'GET',\n url: '/ajax/admin/orderStatus',\n success: function (data) {\n $('#orderCount').removeClass('hidden');\n $('#orderCount').text(data.count);\n },\n error : function(xhr) {\n if (xhr.status == 400) {\n alert(xhr.responseJSON.message);\n } else {\n alert('Error');\n }\n },\n complete: function (data) {\n // Schedule the next\n setTimeout(doAjax, interval);\n }\n });\n }", "function runSessionRequest() {\n if(ajax_request) {\n if (ajax_request.readystate != 0) {\n\t ajax_request.abort();\n }\n log(\"runSessionRequest: starting GET \" + expiration_check_url);\n ajax_request.open(\"GET\", WEBAUTHNHOME + expiration_check_url);\n ajax_request.setRequestHeader(\"User-agent\", \"Tagfiler/1.0\");\n ajax_request.onreadystatechange = processSessionRequest;\n ajax_request.send(null);\n }\n}" ]
[ "0.7454027", "0.73556155", "0.6682755", "0.6682755", "0.6648003", "0.65934944", "0.6483955", "0.6353879", "0.62788075", "0.6276324", "0.6219562", "0.6218204", "0.611746", "0.610353", "0.5995615", "0.5969046", "0.5914235", "0.58991146", "0.5865231", "0.5864093", "0.5826256", "0.58243155", "0.5811653", "0.5787699", "0.57850355", "0.5778191", "0.57755166", "0.57640713", "0.5750344", "0.5746175", "0.57430196", "0.57429945", "0.57240206", "0.5719269", "0.56779194", "0.5665487", "0.5637963", "0.56156045", "0.5608802", "0.5605862", "0.5605862", "0.5605862", "0.56004393", "0.5587096", "0.5581522", "0.5577004", "0.5576837", "0.5571946", "0.5557358", "0.55558705", "0.5553231", "0.5547581", "0.55324227", "0.5526686", "0.5522215", "0.5509229", "0.5501912", "0.5489382", "0.54892355", "0.5483557", "0.5476423", "0.5473191", "0.5470753", "0.5463856", "0.544742", "0.5443983", "0.5438965", "0.5438965", "0.5433363", "0.54250515", "0.542415", "0.5422605", "0.5418478", "0.5413646", "0.540278", "0.5395198", "0.5393473", "0.5389697", "0.5388443", "0.53803754", "0.53803754", "0.5377203", "0.5372845", "0.5372845", "0.5351866", "0.53511274", "0.53404343", "0.5338628", "0.5335516", "0.5328722", "0.53241706", "0.531304", "0.53123605", "0.530715", "0.5297313", "0.5286764", "0.52865165", "0.52833235", "0.52668214", "0.52645195" ]
0.8121382
0
Perform the next AJAX request.
function next() { var params = queue[0]; // Replace or add the handler if(params.hasOwnProperty("success")) callback = params.success; else callback = null; params.success = success; // Manage request timeout timeoutId = setTimeout(timeoutHandler, TIMEOUT); // Now we can perform the request $.ajax(params); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function doRequest( next ) {\n\t jqXHR = $.ajax( ajaxOpts )\n\t .done( dfd.resolve )\n\t .fail( dfd.reject )\n\t .then( next, next );\n\t }", "function nextResponse() {\n $.ajax({\n url: nextUrl,\n method: \"GET\",\n success: function (response) {\n console.log(\"response log:\", response);\n response = response.artists || response.albums;\n resultsDiv.append(getResultsHtml(response.items));\n handleNextUrl(response.next);\n checkScrollPos();\n },\n });\n }", "function doRequest( next ) {\n jqXHR = $.ajax( ajaxOpts )\n .done( dfd.resolve )\n .fail( dfd.reject )\n .then( next, next );\n }", "function loadNextPage(){\n waitingAjaxResponse = true;\n page++;\n\n // Build url for ajax\n var queryArgs = {\n results_only: true,\n limit: properties.productsPerPage,\n theme: LS.theme.code // To prevent responding with a cached response from a different theme\n };\n\n if (properties.template){\n queryArgs.template = properties.template;\n }\n\n var url = location.pathname;\n if (url.indexOf(\"/page/\") == -1) {\n url = url.replace(/\\/$/, '') + \"/page/\" + page + \"/\";\n } else {\n url = url.replace(/\\/page\\/(\\d+)/, \"/page/\" + page);\n }\n\n // Do ajax\n var deferredResponse = $.get(url + buildQueryString(queryArgs), '', null, \"json\");\n\n deferredResponse.always(function() {\n waitingAjaxResponse = false;\n });\n\n deferredResponse.fail(function() {\n stopLoading();\n });\n\n return deferredResponse;\n }", "function runNextAjax()\n {\n var chartRack = contCharts[counter];\n ajaxesForPromice.push(\n $.ajax({\n type: 'POST',\n url: 'http://export.highcharts.com/',\n data: JSON.stringify({\n infile: chartRack.options,\n b64: true,\n constr: 'Chart',\n scale: 2\n }),\n dataType: 'text',\n contentType: \"application/json\"\n })\n );\n //ccc( AJAX_CLOUD_SERVICE_DELAY + ' ' + counter + ' sent ', chartRack );\n counter++;\n if( counter < contCharts.length ) {\n setTimeout( runNextAjax, AJAX_CLOUD_SERVICE_DELAY );\n } else {\n runPromise();\n } \n }", "perform() {\r\n $.ajax(this.REQUEST)\r\n }", "function callSeqHTTPRequest(i){\n i = i || 0 ;\n\n if(i < NO_OF_DATA_POINTS){\n\n\n (function (index, req) {\n sendHTTPRequest(req, index)\n\n })(i, new XMLHttpRequest())\n }\n}", "function get(e){\n\t\t\t\n\t\t\tvar start = new Date().getTime(),\n\t\t\t\t$this = $(this).removeClass(\"queued\").addClass('calling');\n\t\t\t\n\t\t\t$.ajax( $this.find(\"a.url\").text(), {\n\t\t\t\terror:function( xhr, status, err ){\n\t\t\t\t\t// Just notification for now but this could handle redirects later\n\t\t\t\t\tconsole && console.error(err);\n\t\t\t\t\t$this.addClass(\"error\").append(\"<div>\"+err+\"</div>\");\n\t\t\t\t\t$gc.trigger('next')\n\t\t\t\t},\n\t\t\t\tsuccess: function( data, status, xhr ){\n\t\t\t\t\tvar time = new Date().getTime() - start;\n\t\t\t\t\t$this.addClass(\"done\")\n\t\t\t\t\t\t.trigger(\"done\",data)\n\t\t\t\t\t\t.find(\".time\").html(time+\"ms\");\n\t\t\t\t},\n\t\t\t\tcomplete:function(xhr, status){\n\t\t\t\t\t$this.removeClass(\"calling\");\n\t\t\t\t},\n\t\t\t\tconverters:{\n\t\t\t\t\t\"* text\": window.String,\n\t\t\t\t\t\"text html\": true,\n\t\t\t\t\t\"text xml\": true\n\t\t\t\t},\n\t\t\t\tdataType:'html'\n\t\t\t});\n\t\t}", "function request(url){\n\t\tmakeAjaxRequest(url, function(response){\n\t\t\tit.next(response); //reference to iterator\n\t\t});\n\t}", "function performRequest() {\n $.ajax({\n type: 'GET',\n url: generateUrl(ajaxUrl),\n dataType: 'html',\n delay: 400,\n beforeSend: function() {\n if (processing) {\n return false;\n } else {\n processing = true;\n }\n },\n success: function (html) {\n $('#filtered-list').replaceWith(html);\n processing = false;\n }\n });\n }", "function next_print_arch_order()\n{\n var page = document.getElementById('page');\n page.innerHTML='';\n child = document.createElement('div');\n //ajax\n var xhr;\n xhr = new XMLHttpRequest();\n\n xhr.abort();\n xhr.open(\"GET\",\"../print_data.php?action=arch_order_next\",true);\n xhr.onreadystatechange=function()\n {\n if ((xhr.status == 200) && (xhr.readyState == 4))\n {\n child.innerHTML = xhr.response;\n }\n };\n page.appendChild(child);\n xhr.send(null);\n}", "done() {\n const eventData = EventData_1.EventData.createFromRequest(this.request.value, this.externalContext, Const_1.SUCCESS);\n //because some frameworks might decorate them over the context in the response\n const eventHandler = this.externalContext.getIf(Const_1.ON_EVENT).orElseLazy(() => this.internalContext.getIf(Const_1.ON_EVENT).value).orElse(Const_1.EMPTY_FUNC).value;\n AjaxImpl_1.Implementation.sendEvent(eventData, eventHandler);\n }", "function next(){\n\n // if in the last page, then go to the new page needs http request\n if(scope.model.currentIndex === (scope.model.results.length - 1))\n {\n angular.element('button.searchbtnbox').toggleClass('changed');\n angular.element('div.section-refresh-overlay').css('visibility','visible');\n var promise = scope.model.next();\n promise.then(function(response){\n\n scope.model.currentStart += scope.model.results[scope.model.currentIndex - 1].length;\n angular.element('button.searchbtnbox').toggleClass('changed');\n angular.element('div.section-refresh-overlay').css('visibility','hidden');\n $rootScope.$emit('setMarkers',{data:scope.model.data});\n\n },function(error){\n console.log(error);\n });\n }\n else {\n scope.model.currentIndex++;\n scope.model.data = scope.model.results[scope.model.currentIndex];\n scope.model.currentStart += scope.model.results[scope.model.currentIndex - 1].length;\n $rootScope.$emit('setMarkers',{data:scope.model.data});\n }\n }", "function processXMLResponse(req, index) {\n\n if (req.readyState === XMLHttpRequest.DONE && req.status == 200) {\n if(!PARALLEL_REQUESTS){\n \tcallSeqHTTPRequest(index+1);\n }\n if(index == NO_OF_DATA_POINTS - 1){\n \tEvents.emit('READY')\n }\n }\n}", "function next_print_arch_lead()\n{\n var page = document.getElementById('page');\n page.innerHTML='';\n child = document.createElement('div');\n //ajax\n var xhr;\n xhr = new XMLHttpRequest();\n\n xhr.abort();\n xhr.open(\"GET\",\"../print_data.php?action=arch_lead_next\",true);\n xhr.onreadystatechange=function()\n {\n if ((xhr.status == 200) && (xhr.readyState == 4))\n {\n //console.log(xhr.response);\n child.innerHTML = xhr.response;\n }\n };\n page.appendChild(child);\n xhr.send(null);\n}", "function HTML_AJAX_Queue_Immediate() {}", "function nextResultSet()\n{\n //console.log('I am in nextResultSet'+startIndex) ;\n const settings =\n {\n url: 'https://developers.zomato.com/api/v2.1/search',\n /*url: 'https://developers.zomato.com/api/v2.1/collections',*/\n headers:\n {\n \"user-key\":'cba9c1eb99c74720b299dc97c499bacd'\n },\n data:\n {\n entity_id: `${cityId}`,\n entity_type:`${entity}`,\n count: 6,\n start:startIndex\n },\n dataType: 'json',\n type: 'GET',\n success: displayData\n }\n $.ajax(settings);\n }", "function next() {\n\twindow.next_courses = '';\n\tcount = 0;\n\t$.each(window.currentschedulearray, function(index, course){\n\t\tif (count > 0) {\n\t\t\twindow.next_courses = window.next_courses + ',' + course.id\n\t\t} else {\n\t\t\twindow.next_courses = window.next_courses + course.id\n\t\t}\n\t\tcount++\n\t});\n\n\tvar url_frag = '/schedules?courses='+next_courses;\n\ttarget = url_frag;\n\tconsole.log('url frag: '+url_frag);\n\n\t$.post(target, function(result){\n\t\tconsole.log('adding courses post call returned: ' + result);\n\t\twindow.location = '/schedules';\n\t})\n}", "function doRequest(next) {\n var requests = [req || {}];\n for (var i = 0; i < requests.length; i++) {\n if (typeof (requests[i].service) != \"undefined\" && requests[i].service == 'P9999999'\n && (typeof (requests[i].bex_codes) == \"undefined\" || requests[i].bex_codes == '')) {\n ka.alert(\"请求配置错误:未配置bexcode!\");\n return;\n }\n if (typeof (requests[i].bex_codes) == \"string\" && typeof (requests[i].service) == \"undefined\") {\n requests[i].service = 'P9999999';\n }\n }\n var reqType = 'json';\n var requestStr = \"\";\n if (reqType === 'json') {\n requests = ka.makeJsonRequest(requests);\n requestStr = \"{\\\"REQUESTS\\\":\" + ka.jsonToString(requests) + \"}\";\n }\n //加密入参\n requestStr = des.encrypt(requestStr);\n\n var params = {\n url: ajaxOpts && ajaxOpts.url || ka.appContextPath + '/redis_ajax?returnType=' + reqType,\n async: ajaxOpts && ajaxOpts.async || true,\n type: ajaxOpts && ajaxOpts.type || 'POST',\n contentType: 'text/xml; charset=utf-8',\n dataType: reqType,\n processData: false,\n data: requestStr\n };\n\n jqXHR = $.ajax(params)\n .done(function (data) {\n \n if(data === null){\n ka.alert(\"登录超时,请重新登录!\", 3, {\n onClose:function(){\n top.location.href = ka.contextPath + '/index.html';\n }\n });\n return;\n }\n var answers = [];\n var info = {\n msg: '数据请求异常',\n code: '-1'\n };\n\n if (data.ANSWERS.length === 1) {\n if (data.ANSWERS[0].ANS_COMM_DATA.length === 3) {\n answers = data.ANSWERS[0].ANS_COMM_DATA[0];\n }\n\n info.code = data.ANSWERS[0].ANS_MSG_HDR.MSG_CODE;\n info.msg = data.ANSWERS[0].ANS_MSG_HDR.MSG_TEXT;\n info.time = data.ANSWERS[0].ANS_MSG_HDR.RUN_TIMES;\n info.len = data.ANSWERS[0].ANS_MSG_HDR.DATA_ROWS;\n }\n if (info.code === \"0\")\n dfd.resolve(answers, info);\n else\n dfd.reject(info);\n })\n .fail(function () {\n dfd.reject({\n msg: '数据请求异常',\n code: '-1'\n });\n })\n .then(next, next);\n }", "fetchNextHandler() {\n if ( !this._handlers.length ) return;\n const last = this._handlers.length - 1;\n const tw = this._handlers[ this._counter ];\n if ( tw ) tw.fetchTweets( this._ajax, this.tweetsHandler );\n this._counter = ( this._counter < last ) ? ( this._counter + 1 ) : 0;\n }", "function ajaxForVehicles(){\n\t\tcreateDropDown(maxNumberOfVehicles, $dropDownVehicles);\n\t\thideTheRestDropDowns($dropDownVehicles);\n\t\t$spanInfo.text(\"Number of Vehicles\");\n\t\t$divContent.show();\n\t\t//initial value when link is clicked\n\t\tgenerateVehicles(initialNumberDisplayed);\n\t\t// get the ajax request\n\t\t$.get(\"http://swapi.co/api/vehicles/\", {\t\n\t\t}).done(function(data) {\n\t\t\t$dropDownVehicles.on( \"change\", function(){\n\t\t\t\tgenerateVehicles($(this).val());\n\t\t\t});\n\t\t\t$table.show();\t\n\t\t}).fail(function() {\n\t\t\talert('something went wrong in the ajaxForVehicles()! FIRST');\n\t\t});\n\t\t//end of ajax request\n\t}", "function next() {\n currentIndex++;\n if(currentIndex >= broadcastDisk.length) {\n currentIndex = 0;\n }\n\n var broadcasting = broadcastDisk[currentIndex];\n\n broadcast(broadcasting);\n\n while(clientRequest && (clientRequest.page === broadcasting || currentCache.indexOf(clientRequest.page) > -1)) {\n clientRequest.fullfilled = true;\n clientRequest = clientRequests[++clientIndex];\n }\n\n // update html elements\n\n var bs = $broadcastDisk.children();\n for(var i = 0; i < bs.length; i++) {\n var $bs = $(bs[i]);\n $bs.toggleClass(\"current\", i === currentIndex);\n }\n\n var allFullfilled = true;\n for(var i = 0; i < clientRequests.length; i++) {\n var r = clientRequests[i];\n var ful = r.fullfilled;\n r.$element.toggleClass(\"fullfilled\", r.fullfilled)\n allFullfilled = allFullfilled && r.fullfilled;\n }\n\n if(allFullfilled) {\n $(\"#done\").html(\"DONE!\");\n }\n }", "function startSecondRequest() {\n myRequest.send();\n deleteMoreButton();\n}", "function ajaxForStarships(){\n\t\tcreateDropDown(maxNumberOfStarships, $dropDownStarships);\n\t\thideTheRestDropDowns($dropDownStarships);\n\t\t$spanInfo.text(\"Number of Starships\");\n\t\t$divContent.show();\n\t\t//initial value when link is clicked\n\t\tgenerateStarships(initialNumberDisplayed);\n\t\t// get the ajax request\n\t\t$.get(\"http://swapi.co/api/starships/\", {\t\n\t\t}).done(function(data) {\n\t\t\t$dropDownStarships.on( \"change\", function(){\n\t\t\t\tgenerateStarships($(this).val());\n\t\t\t});\n\t\t\t$table.show();\t\n\t\t}).fail(function() {alert('something went wrong in the ajaxForStarships()!');});\n\t\t//end of ajax request\n\t}", "function next2(month1)\n {\n var xhr2;\n xhr2 = new XMLHttpRequest();\n xhr2.abort();\n xhr2.open(\"GET\",\"../print_data.php?action=pie_income_orders_month2\",true);\n xhr2.onreadystatechange=function()\n {\n if ((xhr2.status == 200) && (xhr2.readyState == 4))\n {\n next3(month1,xhr2.response)\n }\n\n }\n xhr2.send(null);\n }", "function caricaMain(){\r\n\r\n var request = $.ajax({\r\n url: '/myOfferte',\r\n dataType: 'json',\r\n type: 'GET',\r\n });\r\n\r\n request.done(function(msg){\r\n inserisciOspitiDaAccettare(msg.rows);\r\n inserisciRecensioneDaFare(msg.rows);\r\n inserisciOfferteAccettate(msg.rows);\r\n polling();\r\n addPage(\"profiloAltro\");\r\n //popolaSideBar();\r\n iniziaProgramma();\r\n });\r\n\r\n request.fail(function(err){\r\n console.log(err);\r\n });\r\n}", "function call_remote(receiving_end, data, next_action, attr1, attr2)\n{\n var xmlObj = null;\n if ( window.XMLHttpRequest ) {\n xmlObj = new XMLHttpRequest();\n } else if ( window.ActiveXObject ) {\n xmlObj = new ActiveXObject(\"Microsoft.XMLHTTP\");\n } else {\n return;\n }\n\n xmlObj.onreadystatechange = function()\n {\n if(xmlObj.readyState == 4)\n {\n next_action(xmlObj.responseText, attr1, attr2);\n }\n }\n\n xmlObj.open('POST', receiving_end, true);\n xmlObj.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');\n xmlObj.send(data);\n}", "function getRollcallsPage()\n\t{\n\t\t$.ajax({\n\t\t\ttype: \"POST\",\n\t\t\turl: \"/api/searchAssemble\",\n\t\t\tdata: $('#faceted-search-form').serialize() + '&sort=' + $(\"#sorting-select\").val() + '&nextId=' + nextId + \"&jsapi=1\",\n\t\t\tbeforeSend:function(){\n\t\t\t\t$('#next-page').html('Loading...').attr('disabled', 'disabled');\n\t\t\t},\n\t\t\tsuccess: function(res, status, xhr) {\n\t\t\t\tmetaPageloaded += 1;\n\t\t\t\t$(\"#results-list\").append(res);\n\t\t\t\tselectIncludedVotes();\n\t\t\t\tnextId = xhr.getResponseHeader(\"Nextid\");\n\t\t\t\tconsole.log('New next id: '+nextId);\n\t\t\t\tif(nextId==0)\n\t\t\t\t{\n\t\t\t\t\t$(\"#next-page\").html(\"End of Results\").attr(\"disabled\",\"disabled\");\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\t$(\"#next-page\").html(\"Next page\").removeAttr(\"disabled\");\n\t\t\t\t\tblockAutoscroll = 0; // Request resolved.\n\t\t\t\t}\n\t\t\t\t$('[data-toggle=\"tooltip\"]').tooltip(); \n\t\t\t}\n\t\t});\n\t}", "function doAjax() {\n $.ajax({\n dataType: \"json\",\n type: 'GET',\n url: '/ajax/admin/orderStatus',\n success: function (data) {\n $('#orderCount').removeClass('hidden');\n $('#orderCount').text(data.count);\n },\n error : function(xhr) {\n if (xhr.status == 400) {\n alert(xhr.responseJSON.message);\n } else {\n alert('Error');\n }\n },\n complete: function (data) {\n // Schedule the next\n setTimeout(doAjax, interval);\n }\n });\n }", "function _next() {\n\t\tif (queue.length > 0) {\n\t\t\tvar info = queue.shift();\n\t\t\t_getData(info.url, info.callback);\n\t\t} else {\n\t\t\tpaused = true;\n\t\t}\n\t}", "static onXhrComplete(e){\n\t\tvar doSave = Downloader.Handlers[this.ActiveItem.type](this.ActiveItem,e.currentTarget.response);\n\t\tif(doSave) Downloader.Complete.push(this.ActiveItem);\n\n\t\tthis.ActiveItem = null;\n\t\tDownloader.loadNext();\n\t}", "function prevNextBtn(statusPrev)\n{\n if(tenantID)\n {\n sendData(tenantID, statusPrev); \n }\n else\n {\n var id = 'NoID';\n sendData(id, statusPrev);\n }\n \n function sendData(id, statusPrev)\n {\n $.ajax(\n {\n url: 'sendBackStuff.php?page=tenant&id='+id+'&'+'statusPN='+statusPrev,\n success : function(data)\n {\n if(data == '300')\n {\n\n $.notify(\"data not found\",\"info\");\n \n }\n else if(data == '400')\n {\n $.notify(\"error occurred\",\"error\");\n\n }\n else\n {\n setValueInFields(data);\n }\n }\n \n });\n }\n \n}", "function ajaxForPeople(){\n\t\tcreateDropDown(maxNumberOfPeople, $dropDownPeople);\n\t\thideTheRestDropDowns($dropDownPeople);\n\t\t$spanInfo.text(\"Number of Characters\");\n\t\t$divContent.show();\n\t\t//initial value when link is clicked\n\t\tgeneratePeople(initialNumberDisplayed);\n\t\t// get the ajax request\n\t\t$.get(\"http://swapi.co/api/people/\", {\t\n\t\t}).done(function(data) {\n\t\t\t$dropDownPeople.on( \"change\", function(){\n\t\t\t\tgeneratePeople($(this).val());\n\t\t\t});\n\t\t\t$table.show();\t\n\t\t}).fail(function() {alert('something went wrong in the ajaxForPeople()!');});\n\t\t//end of ajax request\n\t}", "function next()\n {\n if(execute_index<execute_1by1.length)\n {\n execute_1by1[execute_index++].call(null, req, res, next);\n //execute_index+1 shouldn't do after call, because it's recursive call\n }\n }", "function song_next(){\nvar request = createXMLHttpRequest();\nurl=foobarctrlurl + \"?cmd=Stop&param1=0\";\nrequest.open(\"GET\", url, true);\nrequest.send(\"\");\n}", "function ajaxForFilms(){\n\t\tcreateDropDown(maxNumberOfFilms, $dropDownFilms);\n\t\thideTheRestDropDowns($dropDownFilms);\n\t\t$spanInfo.text(\"Number of Films\");\n\t\t$divContent.show();\n\t\t//initial value when link is clicked\n\t\tgenerateFilms(initialNumberDisplayed);\n\t\t// get the ajax request\n\t\t$.get(\"http://swapi.co/api/films/\", {\t\n\t\t}).done(function(data) {\n\t\t\t$dropDownFilms.on( \"change\", function(){\n\t\t\t\tgenerateFilms($(this).val());\n\t\t\t});\n\t\t\t$table.show();\t\n\t\t}).fail(function() {alert('something went wrong in the ajaxForFilms()!');});\n\t\t//end of ajax request\n\t}", "function nextPage() {\n\n // Get the query, url and nextPageToken from the search-results data attributes.\n var token = $('#search-results').data('token'); \n var query = $('#search-results').data('query'); \n var dUrl = $('#search-results').data('url');\n\n // redefine YouTube v3 search parameters with added token\n var parameters = {\n part: 'snippet', // required for YouTube v3 API request\n key: 'AIzaSyBIVxF2SP7ozlaVsOfTB8nj-1TJhkP3NsI',\n type: 'video', // only want videos returned\n pageToken: token, // next page of results\n videoEmbeddable: 'true', // only return videos that can be embedded\n maxResults: 5, // limit the search results to max of 5\n q: query\n };\n\n // make the request\n makeAjaxCall(dUrl, parameters);\n }", "function ownnextpage(offset,comp_id,req){\n if (offset == \"\") {\n return;\n }\n loader.prependTo(\"#div_company_licence\")\n jQuery.ajax({\n type: \"POST\",\n url: \"/companies/company_licences\",\n dataType: 'script',\n data: {\n \"offset\" : offset,\n \"id\" : comp_id,\n \"req\" : req\n },\n success: function(){\n loader.remove();\n }\n });\n}", "function request(url, acc, finalize, progress){\n $.ajax(url).done(function(ret){\n if(typeof(progress) === \"function\"){\n progress();\n }\n if(ret.more){\n request(ret.next, acc.concat(ret.data), finalize, progress);\n }\n else {\n finalize(acc.concat(ret.data));\n }\n }).fail(function(){\n throw \"Failed at \" + url;\n });\n }", "function nextWorkout(){\n var next = response.workout.shift();\n if (next) {\n return next\n } \n //if no more workouts, count log completions and redirect to menu page\n else {\n $.post(\"/logCompletion\", {routineUsed: location.pathname.slice(1)})\n .done(function(res){\n // send data <- hint\n res.send(res)\n // var log = {location.pathname.slice(1)}\n // console.log(log, \"log\");\n //window.location.pathway\n\n });\n window.location.href = redirect;\n }\n}", "function start() {\n $.ajax({\n dataType: \"json\",\n type: \"POST\",\n url: 'controller/pubmedController.php?action=getArticleTitle',\n success: function (json) {\n articleTitleArr = json.result;\n totalCount = articleTitleArr.length || 0;\n //totalCount = 1;\n if (totalCount > 0) {\n $stateBox.html(\"<b>\" + totalCount + \"</b> ArticleTitles are extracted from Data XML file.<br><br>Async requests start...\");\n for (var i = 0; i < totalCount; i++) {\n getPMIDAndSaveToSession(articleTitleArr[i], i);\n }\n } else {\n $stateBox.html(\"no article title get\");\n }\n\n },\n error: function (data) {\n $stateBox.html(data + \"<br>\");\n }\n });\n }", "function nextPage(){\n\tloading_page=true;\n\tvar url_address = $('a.prev-next').eq(5).attr('href');\n\t// If last page or undefined url return\n\tif (typeof url_address == 'undefined' || url_address == location.pathname){\n\t\t$('#indiegala-helper-pageloading').slideUp( () => { loading_page=false; });\n\t\treturn;\n\t}\n\n\t$('#indiegala-helper-pageloading').slideDown(250);\n\tvar url_attr = url_address.split('/');\n\tvar url = `https://www.indiegala.com/giveaways/ajax_data/list?page_param=${url_attr[2]}&order_type_param=${url_attr[3]}&order_value_param=${url_attr[4]}&filter_type_param=${url_attr[5]}&filter_value_param=${url_attr[6]}`;\n\tvar settings = {\n\t\tdataType: 'json',\n\t\tprocessData: false,\n\t\tsuccess: function(data){\n\t\t\tif (!data.content){\n\t\t\t\tnextPage();\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tdata = $.parseHTML(data.content);\n\t\t\t$('.tickets-row').append($('.tickets-col', data));\n\t\t\t$('.page-nav').parent().html($('.page-nav', data));\n\t\t\thistory.replaceState('data', '', `https://www.indiegala.com${url_address}`);\n\t\t\tshowOwnedGames();\n\t\t},\n\t\terror: () => { nextPage(); }\n\t};\n\t$.ajax(url,settings);\n}", "function ajaxRequest(){\n\t\t\n\t\t/**\n\t\t * Once the connections transaction is complete\n\t\t */\n\t\tif(ajaxCon.readyState==XMLHttpRequest.DONE){\n\t\t\t/**\n\t\t\t * Send the correct result based on the responses status\n\t\t\t */\n\t\t\tif (ajaxCon.status==\"OK\"||ajaxCon.status==200){\n\t\t\t\tcallback(ajaxCon.responseText); // <=== Send back the JSON Object\n\t\t\t} else {\n\t\t\t\tcallback(null); // <=== Send back null so nothing gets broken\n\t\t\t}\n\t\t}\n\t}", "function next2(month1)\n {\n var xhr4;\n xhr4 = new XMLHttpRequest();\n xhr4.abort();\n xhr4.open(\"GET\",\"../print_data.php?action=pie_total_amount_month2_lead\",true);\n xhr4.onreadystatechange=function()\n {\n if ((xhr3.status == 200) && (xhr3.readyState == 4))\n {\n next3(month1,xhr4.response)\n }\n\n }\n xhr4.send(null);\n }", "requestPage() {\n let index = this.pages.length;\n\n // Prevent multiple requests while the new page is still loading and\n // not yet injected into the DOM.\n if (!this.lockRequest) {\n this.lockRequest = true;\n\n // Request the page and inject it into the DOM afterwards.\n $.ajax({\n url : `/page/${index}/`,\n method : 'post',\n dataType : 'text'\n }).done((response) => {\n // Inject the HTML.\n let $page = $(response).appendTo(this.$el);\n\n // Keep track of the page in the list.\n this.insertPage($page);\n\n // Make sure the lock is cleared.\n this.lockRequest = false;\n });\n }\n }", "function process_queue() {\n finish_last_action_msg();\n\n if (!queue.length) {\n if (!next_action()) {\n window.location.href = app_page_url;\n return;\n }\n }\n\n var request = queue.pop();\n if (!request) {\n process_queue();\n return;\n }\n\n add_action_msg(request.msg);\n if (request.type === 'file') {\n $.ajax({\n 'url': '',\n 'data': request.data,\n 'cache': false,\n 'contentType': false,\n 'processData': false,\n 'type': 'POST',\n 'success': process_queue\n });\n } else {\n $.post('', request.data, process_queue);\n }\n }", "function continueTransforming(response)\r\n{\r\n //alert(response.responseText);\r\n //dojo.byId(\"transformConfirm\").innerHTML += response.responseText + '<hr />';\r\n //if(iterations > 10)\r\n // return;\r\n //alert(response.responseText);\r\n //if(response.responseText == \"\")\r\n var updatedArray = dojo.fromJson(response.responseText);\r\n if(updatedArray.length == 0)\r\n {\r\n //alert(response.responseText);\r\n transformSpatialRelationshipsCompleted(response);\r\n return;\r\n }\r\n //transformSpatialRelationshipsCompleted\r\n progressMessage.innerHTML = updatedArray[0];\r\n //dataTransformProgress.update({ progress: 65 });\r\n dojo.byId(\"transformConfirm\").innerHTML += updatedArray[1] + \"<br />\";\r\n\r\n var myAjax = new Ajax.Request('/transform/continue-transforming-spatial-relationships',\r\n {\r\n method: 'get',\r\n parameters: {batchSize: 25, dataTableName: importer.currentProject.dataTableName },\r\n onComplete: continueTransforming //continueTransforming\r\n }\r\n );\r\n //++iterations;\r\n}", "function NextEvent() {\n\n if (preExistEvent == false) {\n var xhttp = new XMLHttpRequest();\n xhttp.onreadystatechange = function () {\n if (this.readyState == 4 && this.status != 200) {\n errStatusHandle(this.status, recurErr, [], NextEvent, []);\n }\n if (this.readyState == 4 && this.status == 200) {\n resetLogoutTimer(url);\n servErrCnt = 0;\n if (this.responseText.match(/(EventID=\\d+)/) != null) {\n iEventID = this.responseText.match(/(EventID=\\d+)/)[0];\n }\n //alert(\"Next EventID=\" + iEventID);\n\n $('#startDate', iPage).val(stDate.shift());\n $('#endDate', iPage).val(enDate.shift());\n\n $('#occurrenceSType').val($('#occurrenceSType').val() - 1);\n setNoteCode();\n\n // where is formpost getting updated?\n //alert(formPost);\n formPost = '';\n formPost = $('#editEventForm', iPage).serialize();\n fixFormPost();\n //alert(\"after clear and refill\" + formPost);\n setTimeout(function () {\n submitForm2();\n }, 200);\n }\n };\n var url = 'https://' + host +'/mobile/dashboard/calendar/editevent.asp';\n xhttp.open(\"GET\", url, true);\n xhttp.send();\n xhttp.onerror = function () {\n errStatusHandle(500, recurErr, [], NextEvent, []);\n };\n } else {\n //don't need to get the next eventID in a server call, we already have it in the array\n iEventID = eventArray.shift();\n $('#startDate', iPage).val(stDate.shift());\n $('#endDate', iPage).val(enDate.shift());\n\n $('#occurrenceSType').val($('#occurrenceSType').val() - 1);\n setNoteCode();\n\n formPost = '';\n formPost = $('#editEventForm', iPage).serialize();\n fixFormPost();\n //alert(\"after clear and refill\" + formPost);\n setTimeout(function () {\n submitForm2();\n }, 200);\n }\n}", "function onNext() {\n index++;\n clearInterval(timer);\n $('.carousel').empty();\n $('.index').empty();\n appendDom(kappaRiders);\n\n // var person = data.kappa;\n // if (index > data.kappa.length - 1) {\n // index = 0;\n // }\n // $.ajax({\n // type: \"GET\",\n // url: \"/data\",\n // success: function(data){\n // console.log('onNext data: ', data);\n // // $('.carousel').fadeOut('fast', function() {$(this).empty();});\n // $('.carousel').empty();\n // $('.index').empty();\n // appendDom(data);\n // console.log(index);\n // return index;\n // }\n // });\n // console.log(index);\n}", "loadNext() {\n if (this.isSearch) {\n return;\n }\n if (this.__makingQuery) {\n return;\n }\n this.__makingQuery = true;\n setTimeout(() => {\n this.__makingQuery = false;\n this._loadPage();\n });\n }", "function next_action() {\n for (action in SaveActions) {\n var value = SaveActions[action];\n delete SaveActions[action];\n var query = SaveActionsToAjax[action](value);\n if (query instanceof Array)\n queue = queue.concat(query);\n else\n queue.push(query);\n return true;\n }\n return false;\n }", "function nextResultSet(searchTerm)\n{\n console.log('I am in nextResultSet'+startIndex) ;\n const settings = {\n url: BOOKS_SEARCH_URL,\n data: {\n q: `${searchTerm}`,\n maxResults: 6,\n startIndex: startIndex\n },\n dataType: 'json',\n type: 'GET',\n success: displayData\n };\n $.get(settings);\n}", "function getNextRecord(id) {\n jQuery.ajax({\n type: 'POST',\n dataType: \"json\",\n url: 'helpers/getNextRecord.php',\n data: {\n id: id, \n domain: options.domain \n },\n beforeSend: function (x) {\n if (x && x.overrideMimeType) {\n x.overrideMimeType(\"application/j-son;charset=UTF-8\");\n }\n },\n success: function (data) {\n \n DEBUG && console.log(\"getNextRecord\", data);\n\n data.id = Number(data.id);\n userTrackRecord.setNext(data);\n },\n error: function (data) {\n alert(data.responseText);\n }\n });\n }", "function requestNextSuccess(data) {\n response = data;\n setRespObjStore(response);\n var objJSON = response.respJsonObj;\n if (checkResponseCodeSuccess(response.respCode) && (parseInt(response.responseType) == parseInt(CONSTANTS.get(\"CMD_CO_DTI_INTERNAL_TRANSFER\")))) {\n genReviewScreen(objJSON);\n } else if (response.respCode == 38) {\n showAlertText(CONST_STR.get(\"CORP_MSG_TRANS_BATCH_BALANCE_NOT_ENOUGH\"));\n } else if (response.respCode == 37) {\n showAlertText(CONST_STR.get(\"CORP_MSG_FEE_GREATER_AMOUNT\"));\n } else {\n showAlertText(response.respContent);\n }\n}", "function make_AJAX_call(data, transition, tryCount, retryLimit){\r\n $.ajax({\r\n type: 'POST',\r\n url: \"http://quantifiedselfbackend.local:6060/recommend_processor/recommend\",\r\n data: data,\r\n success: function(resp) {\r\n console.log(resp);\r\n mock_answers = resp.data.recommendations.map(function(e){ return e.replace(/[0-9]/g, '');});\r\n text(\"Ready!\", width/2, 400);\r\n transition.done = true;\r\n return true;\r\n },\r\n error: function(resp) {\r\n console.log(\"Error: Ajax call failed\");\r\n tryCount++;\r\n if (tryCount >= retryLimit){\r\n text(\"Ready!\", width/2, 400);\r\n transition.done = true;\r\n return true;\r\n }\r\n else { //Try again with exponential backoff.\r\n setTimeout(function(){ \r\n return make_AJAX_call(data, transition, tryCount, retryLimit);\r\n }, Math.pow(2, tryCount) * 1000);\r\n return false;\r\n }\r\n }\r\n });\r\n return false;\r\n}", "function getcapsules(senddata) {\r\n\tvar jqxhr = $.ajax({\r\n\t\t\turl:\"getcapsuleswithlinks.php\",\r\n\t\t\tdata: {stuff: senddata},\r\n\t\t\ttype: 'POST'\r\n\t\t})\r\n\t .done(function(data) {\r\n\t $(\"#main\").html(data);\r\n\t\t\t$(\"tr\").click(function(){startreceipt($(this).attr(\"id\"))})\r\n\t })\r\n\t .fail(function() {\r\n\t })\r\n\t .always(function() {\r\n\t console.log(\"AJAX Complete\");\r\n\t });\r\n}", "function worker() {\n // alert('worker called');\n try {\n $\n .ajax({\n url: gMaterialGroupMappingsPageURI,\n cache: false,\n data: {\n 'pageNumber': '1',\n 'fileUploading': 'true'\n },\n success: function (data, textStatus, jqXHR) {\n if (jqXHR.responseText != '') {\n // alert('return from call');\n\n var responseArray = jqXHR.responseText.split('@@@');\n gPagesAvailable = responseArray[1];\n gPageNumber = responseArray[2];\n gPageSize = responseArray[3];\n gTotalRecords = responseArray[4];\n gProcessFailed = responseArray[7];\n cmTotalRecords = responseArray[8];\n cmProcessedCount = responseArray[9];\n\n if (responseArray[6] == \"true\") {\n $(\"#lblDownloadErrorReportLink\").show();\n $(\"#downloadErrorReportLink\").show();\n $(\"#downloadErrorReportLink\").attr(\n 'href',\n 'view-material-group-error-report?fileHandle='\n + responseArray[5]);\n } else {\n $(\"#lblDownloadErrorReportLink\").hide();\n $(\"#downloadErrorReportLink\").hide();\n }\n\n $(\"#cmDownloadProcessedReportLink\").show();\n $(\"#cmLblDownloadProcessedReportLink\").show();\n\n if (typeof gPagesAvailable !== 'undefined'\n && gPagesAvailable > 0) {\n $('#material_group_mappings_section').empty();\n $('#material_group_mappings_section').append(\n responseArray[0]);\n\n if ((gTotalRecords - gPageSize - 1) < 0) {\n $('#customCatergoryPager').hide();\n } else {\n if ($(\"#customCatergoryPager\")\n .is(':hidden')) {\n $(\"#customCatergoryPager\").show();\n }\n // $('span#material_group_mapping_current_page_num').html('Page\n // '+ 1 + ' of ' + gPagesAvailable);\n }\n $('#materialGroupBottomData').show();\n\n // if(pageNum > 1){\n // $(\"#material_group_mapping_prev_page\").removeClass(\"btn-prev\").addClass(\"btn-prev-second\");\n // }else if(pageNum == 1){\n // $(\"#material_group_mapping_prev_page\").removeClass(\"btn-prev-second\").addClass(\"btn-prev\");\n // }\n var begingRecord = (gTotalRecords > 0) ? (1 - 1)\n * gPageSize + 1\n : 0;\n var endRecord = (1) * gPageSize;\n\n endRecord = (endRecord > gTotalRecords) ? gTotalRecords\n : endRecord;\n\n // $('#material_group_mapping_current_record_range').html('Showing\n // Records: ' + begingRecord + '- ' + endRecord\n // + ' of ' + gTotalRecords);\n $('#materialGroupMappingData').show();\n $('#material_group_mappings_section').show();\n $('#info-section2').hide();\n $(\"#materialGroupFile\").remove();\n $(\"#materialGroupFileDiv\")\n .html(\n \"<input type='file' style='cursor: pointer;' name='materialGroupFile' id='materialGroupFile'/>\");\n jcf.customForms.replaceAll();\n jcf.customForms.refreshAll();\n gPageNumber = 1;\n } else {\n\n // alert('inside else');\n $('#info-section2').show();\n $('#info-section2').empty();\n $('#info-section2').html(responseArray[0]);\n if (gProcessFailed) {\n $('#info-section2-loading').hide();\n }\n }\n paginationInTransit = false;\n\n }\n },\n complete: function () {\n\n if (!gPagesAvailable\n && (!gProcessFailed || gProcessFailed == false)) {\n setTimeout(worker, 5000);\n }\n }\n });\n } catch (exp) {\n alert(exp)\n }\n}", "function nextFormula() {\n\n // prevent array out of bound\n if (index < fileName.length-1) {\n\n // increment index\n index++;\n\n // save the file name\n var name = fileName[index];\n\n $.get(\"pblNextFormula.php\", {fileName: name},nextFormulaCallback);\n }\n else {\n alert(\"No more examples!\");\n }\n}", "function loop () {\n setTimeout(function() {\n $.get(ajax_url, {\n 'action': 'get_dl_progress',\n 'key': plugin_key\n }).done(function(progress_value) {\n progress.attr('value', progress_value);\n if (progress_value < 100) {\n loop();\n } else if (!ajax_done) {\n // set an animated icon when decompressing\n buttons.html('<i class=\"fas fa-cog fa-spin\"></i>');\n\n // display messages from backend\n displayAjaxMessageAfterRedirect();\n }\n });\n }, 300);\n }", "function sendRequest(form) {\n var formData = new FormData(form);\n\n //used to replace the browser url\n var targetURL = buildGetString(formData);\n\n formData.append('page', nextPage);\n\n //cancel previous request, if user was too fast\n request.abort();\n\n var getString = buildGetString(formData);\n\n if (window.history.replaceState) {\n window.history.replaceState(null, '', targetURL);\n }\n\n request.open('Post', getString, true);\n request.setRequestHeader('Accept', 'application/json');\n\n //send ajax = 1 to prevent users from accessing the returned json via get\n var formData = new FormData();\n formData.append('ajax', '1');\n request.send(formData);\n }", "function handleAjaxRequest(data, cbDone, cbFail) {\n $.post(SnthObj.ajaxurl, data, '' ,'json')\n .done(function(response) {\n if(response.type == 'success') {\n cbDone(response);\n } else {\n console.log(response.type);\n console.log(response.id);\n }\n })\n .fail(function() {cbFail()})\n }", "function ajaxRequest() {\n $.ajax({\n url: spotifyUrl || glitchUrl,\n data: {\n //The data takes the users input as a query and the category as well\n query: users_input,\n type: categoryList\n },\n success: function(res) {\n //After it takes te query for the api, it looks for the artist/album\n res = res.artists || res.albums;\n results_format(res);\n apiUrl(res);\n \n if (infiniteScroll == location.search) {\n scroll_position();\n }\n }\n });\n }", "function ajaxResult(address, search) {\n//alert(\"ready to lauch...\");\n var request = getRequestObject();\n request.onreadystatechange = \n function() { showResponseText(request, search); };\n request.open(\"GET\", address, true);\n request.send(null);\n//alert(\"lauched...\");\n}", "function ajaxLoad(env) {\n\t\t// insert loader\n\t\tenv.$elts.carousel.prepend(env.$elts.loader);\n\t\t\n\t\t// ajax call\t\t\t\t\n\t\t$.ajax({\n\t\t\turl: env.params.ajaxUrl,\n\t\t\tdataType: 'json',\n\t\t\tsuccess: function(data) {\n\t\t\t\t// set if the last item of the carousel have been loaded and add items to the carousel\n\t\t\t\tenv.lastItemsToLoad = data.bLastItemsToLoad;\n\t\t\t\t$(env.$elts.content).append(data.shtml);\n\t\t\t\t\n\t\t\t\t// reinit count (number of items have changed after ajax call)\n\t\t\t\tenv.steps = {\n\t\t\t\t\tfirst: env.steps.first + env.params.dispItems,\n\t\t\t\t\tcount: env.$elts.content.children().length\n\t\t\t\t};\n\t\t\t\tenv.steps.last = env.steps.count - 1;\n\t\t\t\t\n\t\t\t\t// rewrite carousel dimensions\n\t\t\t\tinitCarousel(env);\n\t\t\t\t// rewrite/append pagination\n\t\t\t\taddPage(env,env.steps.first);\n\t\t\t\t\n\t\t\t\t// slide to next page\n\t\t\t\tgoToStep( env, env.steps.first );\n\t\t\t\tif(env.params.stopSlideBtn == true){\n\t\t\t\t\tenv.$elts.stopSlideBtn.trigger('pause');\n\t\t\t\t} else {\n\t\t\t\t\tstopAutoSlide(env);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t// remove loader\n\t\t\t\tenv.$elts.loader.remove();\n\t\t\t}\n\t\t});\t\t\n\t}", "function processRequest(e){\n //fires 5 times bc fires everytime state changes, but only want when state is done so provide conditions\n // status provides it is okay too.\n if (xhr.readyState == 4 && xhr.status == 200){\n //parse json string for readable response.\n var response = JSON.parse(xhr.responseText);\n \n //print response in popup by sending message to popup with response(term) info.\n chrome.runtime.sendMessage(response);\n }\n }", "function callAjax(array, row, index)\n{\n if (index < array.length) {\n $.ajax({\n url: \"../DataFiles/WidgetInfo/\" + array[index],\n async: false,\n success: function (result) {\n $(row).append(result);\n \n $('.panel').lobiPanel({\n sortable: true,\n unpin: false\n });\n \n //callAjax(array, row, index + 1)\n \n }\n });\n }\n else if (index == array.length )\n {\n FP.init();\n }\n}", "function ajaxForPlanets(){\n\t\t//dealing with drop downs make function\n\t\tcreateDropDown(maxNumberOfPlanets, $dropDownPlanets);\n\t\thideTheRestDropDowns($dropDownPlanets);\n\t\t$spanInfo.text(\"Number of Planets\");\n\t\t$divContent.show();\n\t\t//initial value when link is clicked\n\t\tgeneratePlanets(initialNumberDisplayed);\n\t\t// get the ajax request\n\t\t$.get(\"http://swapi.co/api/planets/\", {\t\n\t\t}).done(function(data) {\n\t\t\t$dropDownPlanets.on( \"change\", function(){\n\t\t\t\tgeneratePlanets($(this).val());\n\t\t\t});\n\t\t\t$table.show();\t\n\t\t}).fail(function() {alert('something went wrong in the ajaxForPeople()!');});\n\t\t//end of ajax request\n\t\t\n\t}", "function process_user_loop_end( fi, settings, ai, ajax, success, data )\n{\n\t//add_post_results( ajax.items[ai]['user_id'], ajax.items[ai]['name'], success, data );\n}", "onAfterAjax() {\n }", "function next() {\n\t\thttpServer( opts );\n\t}", "ajaxSuccessAndContinue(response) {\n\n // Save Authorize State.\n this.props.saveState({\n authorize: {\n ...this.props.state.authorize,\n id: response.transactionId,\n success: response.success ? 1 : 0,\n attemptFailure: !response.success ? 1 : 0\n }\n })\n\n // AJAX Wordpress DB\n this.props.ajaxWordpressDB({\n authorize_id: response.transactionId,\n payment_status: response.success ? 1 : 0,\n attempt_failure: !response.success ? 1 : 0,\n total: this.props.state.payment.total.toFixed(2),\n address: this.address.value,\n city: this.city.value,\n zip: this.zip.element.value,\n state: this.st.value,\n })\n\n // AJAX Email\n this.props.ajaxEmail({\n member_id: this.props.state.user.id,\n first_name: this.props.state.user.firstName,\n last_name: this.props.state.user.lastName,\n email: this.props.state.user.email,\n address: this.address.value,\n city: this.city.value,\n state: this.st.value,\n zip: this.zip.element.value,\n authorize_id: response.transactionId,\n authorize_code: response.authCode,\n authorize_method: response.authMethod,\n membership: this.props.state.user.membership,\n membership_name: memberships[this.props.state.user.membership].name,\n payment_price: this.props.state.payment.price.toFixed(2),\n payment_taxRate: this.props.state.payment.taxRate,\n payment_taxTotal: this.props.state.payment.taxTotal.toFixed(2),\n payment_total: this.props.state.payment.total.toFixed(2),\n })\n\n // Next Step.\n this.props.nextStep()\n }", "function ttTrackingNumberResolverProcess() {\n\t\t\t\t\t\t$j.ajax({\n\t\t\t\t\t\t\turl: 'https://admin7.testandtarget.omniture.com/admin/campaign/campaign_edit_forward.jsp?campaignId=' + TRCodeCampID,\n\t\t\t\t\t\t\tcache: false,\n\t\t\t\t\t\t\ttimeout:18000,\n\t\t\t\t\t\t\txhrFields: {\n\t\t\t\t\t\t\t\twithCredentials: true\n\t\t\t\t\t\t\t}, beforeSend: function () {\n\t\t\t\t\t\t\t\t$j('#ttTrackingNumberResolverLinkDialogLoaderIco').show();\n\t\t\t\t\t\t\t\t$j('#ttTrackingNumberResolverLinkDialogResult').html('Loading data from campaign: ' + TRCodeCampID).show();\n\n\t\t\t\t\t\t\t}, success: function (data) {\n\t\t\t\t\t\t\t\tvar ttTrackingNumberResolverData = $j(data),\n\t\t\t\t\t\t\t\t\tttTrackingNumberResolverCampName='',\n\t\t\t\t\t\t\t\t\tttTrackingNumberResolverExpName='',\n\t\t\t\t\t\t\t\t\tttTrackingNumberResolverOfferName='';\n\n\t\t\t\t\t\t\t\tif (ttTrackingNumberResolverData!=null && ttTrackingNumberResolverData!=''){\n\t\t\t\t\t\t\t\t\tttTrackingNumberResolverCampName = ttTrackingNumberResolverData.find('h1#campaignName_' + TRCodeCampID).text();\n\t\t\t\t\t\t\t\t\tttTrackingNumberResolverExpName = ttTrackingNumberResolverData.find('table.experienceOffers li[id^=\"'+TRCodeRecipeID+'.\"]:eq(0)').closest('div[id^=branch]').find('input[id^=branch]').val();\n\t\t\t\t\t\t\t\t\tif (ttTrackingNumberResolverData.find('table.experienceOffers li[id^=\"'+TRCodeRecipeID+'.\"]').closest('td').length>1){\n\t\t\t\t\t\t\t\t\t\t//More than one offer. Loop through all:\n\t\t\t\t\t\t\t\t\t\tttTrackingNumberResolverData.find('table.experienceOffers li[id^=\"'+TRCodeRecipeID+'.\"]').closest('td').each(function(i){\n\t\t\t\t\t\t\t\t\t\t\t$j.get('https://admin7.testandtarget.omniture.com/admin/offers/offer_html_edit.jsp?id='+$j(this).find('.offerNameDiv').attr('offerid')+'&type=html',function(dataoffer){\n\t\t\t\t\t\t\t\t\t\t\t\tvar ttofnm = $j(dataoffer).find('input.-offerName').val();\n\t\t\t\t\t\t\t\t\t\t\t\tttTrackingNumberResolverOfferName+=ttofnm + ', ';\n\t\t\t\t\t\t\t\t\t\t\t\tif (i==ttTrackingNumberResolverData.find('table.experienceOffers li[id^=\"'+TRCodeRecipeID+'.\"]').closest('td').length-1){\n\t\t\t\t\t\t\t\t\t\t\t\t\tttTrackingNumberResolverOfferName=ttTrackingNumberResolverOfferName.substr(0,((ttTrackingNumberResolverOfferName.length)-2)); //last comma gone\n\t\t\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\t\t\t$j('#ttTrackingNumberResolverLinkDialogLoaderIco').hide();\n\t\t\t\t\t\t\t\t\t\t\t\t$j('#ttTrackingNumberResolverLinkDialogResult').html('Here\\'s the result for Tracking Number <span style=\"font-weight: bold;\">'+TRCode+ '</span> : <p style=\"margin-top: 15px;\">Campaign Name: <span style=\"font-weight:bold\">'+ttTrackingNumberResolverCampName+'</span></p><p>Experience Name: <span style=\"font-weight:bold\">'+ttTrackingNumberResolverExpName+'</span></p><p>Offer(s) Name(s): <span style=\"font-weight:bold\">'+ttTrackingNumberResolverOfferName+'</span></p>');\n\t\t\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\t\t});\n\n\t\t\t\t\t\t\t\t\t}else{\n\t\t\t\t\t\t\t\t\t\t//Single offer\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t\t$j.get('https://admin7.testandtarget.omniture.com/admin/offers/offer_html_edit.jsp?id='+ttTrackingNumberResolverData.find('table.experienceOffers li[id^=\"'+TRCodeRecipeID+'.\"]').closest('td').first().find('.offerNameDiv').attr('offerid')+'&type=html',function(dataoffer){\n\t\t\t\t\t\t\t\t\t\t\tvar ttofnm = $j(dataoffer).find('input.-offerName').val();\n\t\t\t\t\t\t\t\t\t\t\tttTrackingNumberResolverOfferName=ttofnm;\n\t\t\t\t\t\t\t\t\t\t\t$j('#ttTrackingNumberResolverLinkDialogLoaderIco').hide();\n\t\t\t\t\t\t\t\t\t\t\t$j('#ttTrackingNumberResolverLinkDialogResult').html('Here\\'s the result for Tracking Number <span style=\"font-weight: bold;\">'+TRCode+ '</span> : <p style=\"margin-top: 15px;\">Campaign Name: <span style=\"font-weight:bold\">'+ttTrackingNumberResolverCampName+'</span></p><p>Experience Name: <span style=\"font-weight:bold\">'+ttTrackingNumberResolverExpName+'</span></p><p>Offer(s) Name(s): <span style=\"font-weight:bold\">'+ttTrackingNumberResolverOfferName+'</span></p>');\n\t\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}else{\n\t\t\t\t\t\t\t\t\t//console.log('Cannot get Name');\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\terror: function (XMLHttpRequest, textStatus, errorThrown) {\n\t\t\t\t\t\t\t\t$j('#ttTrackingNumberResolverLinkDialogResult').html('There was an error getting the campaign data, will try again... ');\n\t\t\t\t\t\t\t\tttTrackingNumberResolverProcess();\n\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t});\n\t\t\t\t\t}", "function processRequest(e) {\r\n\t\t\t\tif (xhr.readyState == 4) {\r\n\t\t\t\t\t//reload\r\n\t\t\t\t\twindow.location.href=\"table.html\"\r\n\t\t\t\t}\r\n\t\t\t}", "function plusPjax() {\n\n\t\tvar main = d.querySelector('#content');\n\n\t\tvar ajaxGetPage = {\n\t\t\thttpMethod: 'GET',\n\t\t\ttimeoutTimer: 5000,\n\t\t\trequestHeaders:[{header:'WP-Request-Type', value: 'GetPage' }],\n\t\t\tstarted: function() {\n\t\t\t\t// After the XMLHttpRequest object has been created, but before the open() method has been called\n\t\t\t\t// console.log('ajax load has not yet been initalized');\n\t\t\t\treturn true;\n\t\t\t},\n\t\t\tconnected: function() {\n\t\t\t\t// The open method has been invoked successfully\n\t\t\t\t// console.log('Connection Established');\n\t\t\t\treturn true;\n\t\t\t},\n\t\t\trequested: function() {\n\t\t\t\t// The send method has been invoked and the HTTP response headers have been received\n\t\t\t\t// console.log('Request Recieved');\n\t\t\t\treturn true;\n\t\t\t},\n\t\t\tprocessing: function() {\n\t\t\t\t// HTTP response content begins to load\n\t\t\t\t// console.log('Processing Request');\n\t\t\t\treturn true;\n\t\t\t},\n\t\t\taborted: function(href, timoutTimer) {\n\t\t\t\tvar timoutText = timoutTimer == 'undefined' ? '' : 'The request timed out after '+timoutTimer+' milliseconds.';\n\t\t\t\tconsole.log( 'ajax load was aborted.\\n'+timoutText );\n\t\t\t\tif (href){\n\t\t\t\t\tlocation.href = href;\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t},\n\t\t\tfinished: function() {\n\t\t\t\t// called when ajax is finished, pass or fail.\n\t\t\t\t// console.log( 'ajax is done...' );\n\t\t\t\treturn true;\n\t\t\t},\n\t\t\tfailed: function(href, status, statusText, responseText) {\n\t\t\t\t// called when the response is recieved with an error\n\t\t\t\terrorStatusText = typeof statusText == 'undefined' ? '' : 'Error Message: '+ statusText ;\n\t\t\t\tconsole.log( 'ajax load failed with an error code: '+ status +'\\n'+errorStatusText);\n\t\t\t\tlocation.href = href;\n\t\t\t\treturn true;\n\t\t\t},\n\t\t\tdelivered: function(responseText, statusText) {\n\t\t\t\t// Do this once the ajax request is returned.\n\t\t\t\tvar workspace = d.createElement(\"div\");\n\t\t\t\tworkspace.innerHTML = responseText;\n\t\t\t\tconsole.log(workspace);\n\n\t\t\t\t// d.head.innerHTML = workspace.querySelector('#ajax-head').innerHTML;\n\t\t\t\tvar headMeta = d.head.getElementsByTagName('meta'),\n\t\t\t\t\tnewHeadMeta = workspace.querySelector('#ajax-head').getElementsByTagName('meta');\n\t\t\t\t\tconsole.log(headMeta);\n\t\t\t\tfor (var i = headMeta.length - 1; i > -1; --i) { // remove all meta tags\n\t\t\t\t\theadMeta[i].remove();\n\t\t\t\t}\n\t\t\t\tfor (var j = newHeadMeta.length - 1; j > -1; --j) { // replace meta tags with new ones\n\t\t\t\t\td.head.appendChild(newHeadMeta[j]);\n\t\t\t\t}\n\n\t\t\t\tupdateLinkTag('next', workspace);\n\t\t\t\tupdateLinkTag('prev', workspace);\n\t\t\t\tupdateLinkTag('shortlink', workspace);\n\t\t\t\tupdateLinkTag('canonical', workspace);\n\n\t\t\t\tif (workspace.getElementsByTagName('title')){\n\t\t\t\t\td.title = workspace.getElementsByTagName('title')[0].innerHTML; // update the doc title\n\t\t\t\t}\n\t\t\t\tif (main && workspace.querySelector('#content').innerHTML){\n\t\t\t\t\tmain.innerHTML = workspace.querySelector('#content').innerHTML; // update the content\n\t\t\t\t}\n\n\t\t\t\tpostsNav = workspace.querySelector('.post-navigation');\n\t\t\t\tvar newNextPosts = postsNav.querySelector('.next-posts'),\n\t\t\t\t\tnewPrevPosts = postsNav.querySelector('.prev-posts'),\n\t\t\t\t\tNextPosts = d.querySelectorAll('.next-posts'),\n\t\t\t\t\tPrevPosts = d.querySelectorAll('.prev-posts');\n\t\t\t\treplaceNavLinks(newNextPosts, NextPosts, true );\n\t\t\t\treplaceNavLinks(newPrevPosts, PrevPosts, false);\n\n\t\t\t\t// update the the class list of all menu items\n\t\t\t\tmenuItems = workspace.querySelector('#wp-all-registered-nav-menus').querySelectorAll('.menu-item');\n\t\t\t\tfor (var k = 0; k < menuItems.length; ++k) {\n\t\t\t\t\tvar item = menuItems[k]; // Calling myNodeList.item(k) isn't necessary in JavaScript\n\t\t\t\t\td.getElementById(item.id).className = item.className;\n\t\t\t\t}\n\t\t\t\tconsole.log('ajax loaded!');\n\n\t\t\t\t// TODO: Test this\n\t\t\t\tif (typeof ga === 'function') {\t// google universial analytics tracking \n\t\t\t\t\tga('send', 'pageview'); // send a pageview connected to anayltics.js loaded in footer.php\n\t\t\t\t}\n\n\t\t\t\t// comments section will be new - need to rebind events to new elements\n\t\t\t\tattachAjaxComments(); \n\t\t\t\tctrlEnterPost();\n\t\t\t\treturn true;\n\t\t\t}\n\t\t};\n\n\t\tvar ajaxGetCommentsSection = {\n\t\t\thttpMethod: 'GET',\n\t\t\ttimeoutTimer: 5000,\n\t\t\trequestHeaders: [{header:'WP-Request-Type', value:'GetCommentsSection'}],\n\t\t\tstarted: function(){\n\t\t\t\tconsole.log('the comment section has started loading');\n\t\t\t},\n\t\t\tdelivered: function(responseText, statusText) {\n\t\t\t\tvar workspace = d.createElement('div');\n\t\t\t\tworkspace.innerHTML = responseText;\n\t\t\t\tconsole.log(workspace);\n\n\t\t\t\t// replace comments section\n\t\t\t\td.getElementsByClassName('commentlist')[0].innerHTML = workspace.querySelector('.commentlist').innerHTML;\n\n\t\t\t\t// replace response area if nessasary\n\t\t\t\tif (!d.getElementById('respond')){\n\t\t\t\t\tvar commentsSection = d.getElementById('comments-section'),\n\t\t\t\t\t\tnewRespond = workspace.querySelector('#respond');\n\t\t\t\t\tif (commentsSection && newRespond){\n\t\t\t\t\t\tcommentsSection.appendChild(newRespond);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// replace comments navigation links\n\t\t\t\tvar commentsNav = workspace.querySelector('.comment-navigation');\n\t\t\t\tvar newNextComments = commentsNav.querySelector('.next-comments'),\n\t\t\t\t\tnewPrevComments = commentsNav.querySelector('.prev-comments'),\n\t\t\t\t\tNextComments = d.querySelectorAll('.next-comments'),\n\t\t\t\t\tPrevComments = d.querySelectorAll('.prev-comments');\n\t\t\t\treplaceNavLinks(newNextComments, NextComments, true );\n\t\t\t\treplaceNavLinks(newPrevComments, PrevComments, false);\n\t\t\t}\n\t\t};\n\n\t\t// calls loadPage when the browser back button is pressed\n\t\t// TODO: test browser implementation inconsistencies of popstate\n\t\taddEvent(window, 'popstate', function(event) {\n\t\t\t// don't fire on the inital page load\n\t\t\t// TODO: make sure back button paginates comments??\n\t\t\tif (event.state !== null) {\n\t\t\t\tvar optionsSurrogate = ajaxGetPage;\n\t\t\t\toptionsSurrogate.href = location.href;\n\t\t\t\tajaxLoad(optionsSurrogate);\n\t\t\t}\n\t\t});\n\n\t\t// transforms all the interal hyperlinks into ajax requests\n\t\t// TODO: add support for subdomains. - subdomain is included in document.domain\n\t\taddEvent(d, 'click', function(event) {\n\t\t\t\n\t\t\tvar e = window.event || event; // http://stackoverflow.com/questions/3493033/what-is-the-meaning-of-this-var-evt-eventwindow-event\n\t\t\t// var e = event != 'undefined' ? event : window.event; // this seems more safe...\n\n\t\t\tif ( e.target.tagName !== 'A' && e.target.tagName !== 'AREA' ){\n\t\t\t\treturn false; // if the click event was not on a linked element\n\t\t\t}\n\t\t\tif (e.ctrlKey || e.altKey || e.shiftKey){\n\t\t\t\treturn false; // if the click was a ctrl/alt/shift click\n\t\t\t}\n\n\t\t\tvar href = e.target.href;\n\t\t\tvar currentPageWithParameters = new RegExp(window.location.origin+window.location.pathname+'[^\\/]*[&#?]', 'g' );\n\n\t\t\tif (href == window.location.href){ // if the page is exactly the same page\n\t\t\t\tconsole.log(\"you're already on that page\");\n\t\t\t\te.preventDefault();\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tif ((href.indexOf(d.domain) > -1 || href.indexOf(':') === -1) // if the link goes to the current domain\n\t\t\t&& !href.match(currentPageWithParameters) // href isnt a parameterized link of the current page\n\t\t\t// && href != window.location.href // href isn't a link to the current page - we already check for this above\n\t\t\t&& !href.match(/\\/wp-/g) // href doesn't go to the wp-admin backend\n\t\t\t&& !href.match(/\\/feed/g) ) // is not an rss feed of somekind\n\t\t\t{\n\t\t\t\te.preventDefault();\n\t\t\t\thistory.pushState({}, '', href);\n\t\t\t\tvar optionsSurrogate;\n\t\t\t\t// if the link is in the comment-navigation\n\t\t\t\tif (e.target.parentNode.parentNode.className.match(/\\bcomment-navigation\\b/g)){\n\t\t\t\t\toptionsSurrogate = ajaxGetCommentsSection;\n\t\t\t\t\toptionsSurrogate.href = href;\n\t\t\t\t\tajaxLoad(optionsSurrogate);\n\t\t\t\t} else {\n\t\t\t\t\toptionsSurrogate = ajaxGetPage;\n\t\t\t\t\toptionsSurrogate.href = href;\n\t\t\t\t\tajaxLoad(optionsSurrogate);\n\t\t\t\t}\n\t\t\t}\n\t\t});\n\n\t\treturn true;\n\t}", "xhrResultsHandler(data,textStatus,jqXHR) {\n \n }", "function processNextUpdateRequest() {\n if(vis_queue.length > 0) {\n let temp = vis_queue.pop();\n update(temp.svg, temp.pack, temp.path, temp.id, temp.cb_keyword);\n } else {\n hook_busy = false;\n }\n}", "function myDoPost() {\n\tvar tmp = $('#f1').serializeArray(); // only text field\n\tfor (var i = 0; i < tmp.length; ++i)\n\t\tjs[tmp[i].name] = tmp[i].value;\n\n\t$('#outputMessage').html('processing your files...');\n\t\n\t$.ajax({\n\t\ttype : \"POST\",\n\t\turl : \"api/parseFile\",\n\t\tdata : js,\n\t\tdataType : \"json\",\n\n\t\tsuccess : function(res) {\n\t\t\tvar downloadData = \"\";\n\t\t\tvar jsonData = JSON.parse(res.fileDownload);\n\t\t\tfor (var i = 0; i < jsonData.length; i++) {\n\t\t\t\tdownloadData = downloadData + ' -- <a href=\"download?fileName=' + jsonData[i].fileName + '&fileFolder=' + jsonData[i].fileFolder + '\" id=\"downloadLink_' + (i+1) + '\">Concept File ' + (i+1) + '</a>';\n\t\t\t}\n\t\t\t$('#outputDownload').html(downloadData);\n\t\t\tmessage = res.message;\n\t\t\t$('#outputMessage').html(message + '<br/> loading graph...');\n\t\t\tif($(\"#export_graph:checked\").val()){\n\t\t\t\tvar parseFile = res.conceptFile;\n\t\t\t\tqueryGraph(parseFile);\n\t\t\t}\n\t\t},\n\t\terror : function(error) {\n\t\t\tconsole.log(error);\n\t\t},\n\t\tasync : true,\n\t\ttimeout : 3600000\n\t});\n\t\n\tsetTimeout(queryProgressParse, 2000);\n}", "function culqi() {\n var secreta = $(\"#secreta\").val();\n if (Culqi.token) {\n $(document).ajaxStart(function(){\n run_waitMe();\n });\n // Imprimir Token\n $.ajax({\n type: 'POST',\n url: '../culqi-php-1.2.5/examples/01-crear-cargo.php',\n data: { token: Culqi.token.id , moneda1 , secreta, correo: Culqi.token.correo_electronico },\n datatype: 'json',\n success: function(data) {\n var result = JSON.parse(data);\n if(result.objeto == 'error'){\n resultdiv(result.mensaje_usuario);\n } else {\n resultdiv(\"Venta Exitosa\");\n }\n },\n error: function(error) {\n resultdiv(error)\n }\n });\n } else {\n // Hubo un problema...\n // Mostramos JSON de objeto error en consola\n $('#response-panel').show();\n $('#response').html(Culqi.error.merchant_message);\n $('body').waitMe('hide');\n }\n }", "_submitData(event) {\n\n // prevent submit form\n event.preventDefault();\n\n if( !this._controlDataBeforeSend() ) {\n document.body.scrollTop = document.documentElement.scrollTop = 0;\n return;\n }\n\n //let xhr = new XMLHttpRequest();\n let data = {\n name: this.options.title,\n description: this.options.describe,\n clients: this.options.data\n };\n\n var xhr = $.ajax({\n type: \"POST\",\n url: this._config.url,\n contentType: \"application/json; charset=utf-8\",\n dataType: \"json\",\n data: JSON.stringify(data)\n });\n\n var complete = false;\n\n xhr\n .done(function() {\n complete = true;\n\n })\n .fail(function() {\n complete = false;\n })\n .always(function() {\n if(complete) {\n window.location = \"/autodialer/tasks?saved\";\n } else {\n noty({\n text: 'К сожалению произошла ошибка, попробуйте ещё раз!'\n });\n }\n });\n }", "function handleResponse( e, data ){\n\t\t\t\n\t\t\t// HTML comes in as a string, XHTML comes in as a document, and we want to avoid auto pre-loading all the images\n\t\t\tvar $data = data ? $( data instanceof Document ? data : data.replace(/[ ]src=/ig,\" data-src=\").replace(startTag,\"<div>\").replace(endTag,\"</div>\") ) : undefined,\n\t\t\t\tcount = 0,\n\t\t\t\t$this = $(this);\n\t\t\t\t\n\t\t\t// Queue up any links in this doc\n\t\t\t$( \"a\", $data ).each(function(){ enqueue( parseUrl($(this).attr(\"href\"), parseInt($this.attr('data-depth'))+1 ) ); });\n\t\t\t\n\t\t\t// List all the resources\n\t\t\t$(\"img,link,script\",$data).each(function(){\n\t\t\t\tvar name = this.tagName.toLowerCase(),\n\t\t\t\t\turl;\n\t\t\t\tswitch ( name ) {\n\t\t\t\t\tcase 'script':\n\t\t\t\t\tcase 'img':\n\t\t\t\t\t\turl = this.getAttribute('data-src');\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 'link':\n\t\t\t\t\t\turl = this.getAttribute('href');\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t\tif ( url ) {\n\t\t\t\t\t$(\".resources\",$this).append(\"<li><a href='\"+url+\"'>\"+url+\"</a></li>\");\n\t\t\t\t\tcount++;\n\t\t\t\t}\n\t\t\t});\n\t\t\t\n\t\t\t$(\"<a href='#'>(\"+count+\")</a>\").appendTo($this.find(\".total\")).click(function(e){\n\t\t\t\te.preventDefault();\n\t\t\t\t$(\".resources\",$this).stop().slideToggle();\n\t\t\t});\n\t\t\t\n\t\t\t$gc.trigger('next');\n\t\t\t// Kick the loop off\n\t\t\t//setTimeout( run, 1 );\n\t\t}", "function next() {\n\t\t\t\tif (eventIDs.length) {\n\t\t\t\t\tsetTimeout(process, 1000);\n\t\t\t\t}\n\t\t\t}", "function next() {\n\t\t\t\tif (eventIDs.length) {\n\t\t\t\t\tsetTimeout(process, 1000);\n\t\t\t\t}\n\t\t\t}", "function testAjax() {\r\n $.ajax({\r\n url: serverURL + \"test\",\r\n type: 'GET',\r\n success: function (res) {\r\n console.log(\"Payment finished\");\r\n console.log(\"Server says\", res);\r\n\r\n console.log(\"Done thank you for the payment\");\r\n },\r\n\r\n error: function (err) {\r\n console.log(\"Payment error\");\r\n console.log(\"Error occured\", err);\r\n\r\n console.log(\"Done thank you for the payment\");\r\n }\r\n\r\n });\r\n //never run the code here until the success and error have completed\r\n //console.log(\"Done thank you for the payment\");\r\n //console.log(\"NOT FINISHED YET\");\r\n}", "execute() {\n if (this.isRunning)\n return;\n let request = this.queue.shift();\n if (request === undefined) {\n this.isRunning = false;\n return;\n }\n let e = request;\n this.isRunning = true;\n this.options = request.options;\n this.completionHandlers[this.options.url] = request.handler;\n this.xmlHtpRequest.open(this.options.method, this.options.url, true);\n this.setJsonHeaders();\n this.xmlHtpRequest.send();\n this.queue = this.queue.filter(h => { h.options.url !== e.options.url; });\n }", "function callback(response, status, jqXHRobject){\n //tasks using the data go here\n var mydata = response;\n console.log(response);\n nextFunction(mydata);\n}", "function getCountryRequestJourney(tipo,local,count){\n\n if ($('.'+count).text() == 0){\n addNewJorneyOrRequest() \n setTimeout(function(){ \n if(tipo == 'Journey'){\n $('.animate, .minus-btn').addClass('w3-hide')\n $('#journey_form').show()\n }\n else{\n $('.animate, .minus-btn').addClass('w3-hide')\n $('#request_form').show()\n }\n }, 750)\n }\n\n else {\n\n if(tipo == 'Journey' ){\n url_add = url+'rquest=get'+tipo+'s&country='+count.replace('j_','')\n $('.w3-overlay').show()\n insert=''\n $.ajax({\n url: url_add,\n type:'GET',\n cache:false,\n dataType:'json',\n success: function(data){\n $('.w3-overlay').hide()\n console.log(data)\n if (data.status == 'success' && data.total_record > 0){\n insert = TemplateShowJourneys(data.data,data.rating) \n $.ajax({\n url: tipo+\"_country.html\",\n success:function(html){\n $('#menu-main-page').html(html)\n $('.searched-country').html(local)\n $('.container-journey').html(insert)\n \n for(f=0;f<data.boxes.length;f++){\n $('.journey-box-'+data.boxes[f][0].id).attr('src','img/'+data.boxes[f][0].box)\n $('.journey-letter-'+data.boxes[f][0].id).text(data.boxes[f][0].letter.toUpperCase())\n }\n\n for(j=0;j<data.rating.length;j++)\n $('.user-rating-'+data.rating[j].idcliente_received).text(parseFloat(data.rating[j].rating).toFixed(1))\n\n for(y=0;y<data.level.length;y++){\n $('.user-level-'+data.level[y].user_id).text(data.level[y].level)\n $('.user-level-title-'+data.level[y].user_id).text(data.level[y].level_title)\n $('.user-journeys-'+data.level[y].user_id).text(data.level[y].journeys)\n }\n\n }\n })\n .done(function(){\n setLanguage()\n setTimeout(function(){\n $('.w3-overlay').hide()\n $('#menu-main-page').show()\n }, 100)\n })\n }\n },\n error: function(data){\n $('.w3-overlay').hide()\n $('#info-client').modal()\n $('.info-client-header').html('<span class=\"w3-text-red\"><i class=\"fa fa-exclamation-triangle\"></i> '+json.check+'</span>')\n $('.info-client-txt').html(json.no_wifi)\n }\n })\n }\n\n\n else if(tipo == 'Request'){\n url_add = url+'rquest=get'+tipo+'s&country='+local \n $('.w3-overlay').show()\n insert=''\n $.ajax({\n url: url_add,\n type:'GET',\n cache:false,\n dataType:'json',\n success: function(data){\n console.log(data)\n if (data.status == 'success' && data.total_record > 0){\n insert = TemplateShowRequests(data.data,data.rating) \n $.ajax({\n url: tipo+\"_country.html\",\n success:function(html){\n $('#menu-main-page').html(html)\n $('.searched-country').html(local)\n $('.container-request').html(insert)\n\n for(j=0;j<data.rating.length;j++)\n $('.user-rating-'+data.rating[j].idcliente_received).text(parseFloat(data.rating[j].rating).toFixed(1))\n\n for(y=0;y<data.level.length;y++){\n $('.user-level-'+data.level[y].user_id).text(data.level[y].level)\n $('.user-level-title-'+data.level[y].user_id).text(data.level[y].level_title)\n $('.user-journeys-'+data.level[y].user_id).text(data.level[y].journeys)\n }\n }\n })\n .done(function(){\n setLanguage()\n setTimeout(function(){\n $('.w3-overlay').hide()\n $('#menu-main-page').show()\n }, 100)\n })\n }\n },\n error: function(data){\n $('.w3-overlay').hide()\n $('#info-client').modal()\n $('.info-client-header').html('<span class=\"w3-text-red\"><i class=\"fa fa-exclamation-triangle\"></i> '+json.check+'</span>')\n $('.info-client-txt').html(json.no_wifi)\n }\n })\n }\n } \n}", "function gbv_unit(strone, strtwo)\n{ \nxmlHttp=GetXmlHttpObjectinner61();\nif (xmlHttp==null)\n {\n alert (\"Your browser does not support AJAX!\");\n return;\n } \n\nvar url=\"ajax_inputs.php\";\nurl=url+\"?q=\" + strone + \"&r=\" + strtwo; //this passes a request to open a new page while passing the ID as a requested object\nurl=url+\"&sid=\"+Math.random();\nxmlHttp.onreadystatechange=stateChangedinner61;\nxmlHttp.open(\"GET\",url,true);\nxmlHttp.send(null);\n}", "function queryProcessStop(processGroupId, pageId) {\n ajaxRequest({\n cache: true,//Keep cached data\n type: \"POST\",//Request type post\n url: \"/processGroup/queryProcess\",//This is the name of the file where I receive data in the background.\n //data:$('#loginForm').serialize(),//Serialize the form\n data: {\n processGroupId: processGroupId,\n pageId: pageId\n },\n async: true,//Setting it to true indicates that other code can still be executed after the request has started. If this option is set to false, it means that all requests are no longer asynchronous, which also causes the browser to be locked.\n error: function (request) {//Operation after request failure\n console.log(\"fail\");\n return;\n },\n success: function (data) {//Operation after request successful\n // console.log(data);\n $('#processLeft').html(data);\n $('#selectedRectShow').show();\n $('#selectedArrowShow').hide();\n $('#selectedPathShow').hide();\n var stopsBundleShowText = $('#stopsBundleShow').text()\n if (stopsBundleShowText && stopsBundleShowText.toUpperCase() === \"CN.PIFLOW.BUNDLE.HTTP.OPENURL\") {\n var open_action = $('.open_action');\n if (open_action.length === 1) {\n var open_action_i = $(open_action.get(0));\n var a_href = open_action_i.text();\n $(open_action.get(0)).after('&nbsp;&nbsp;&nbsp;&nbsp;<a class=\"btn btn-primary\" href=\"' + a_href + '\" style=\"color:#ffffff;\" target=\"_blank\">OPEN</a>');\n }\n }\n }\n });\n}", "function recieve()//Find Code ---------- G1004\r\n{\r\n //alert(\"recieving now\");\r\n if (window.XMLHttpRequest)\r\n {// code for IE7+, Firefox, Chrome, Opera, Safari\r\n loadInfoRecieve=new XMLHttpRequest();\r\n }\r\n else\r\n {// code for IE6, IE5\r\n loadInfoRecieve=new ActiveXObject(\"Microsoft.XMLHTTP\");\r\n }\r\n \r\n loadInfoRecieve.onreadystatechange=function()\r\n {\r\n if (loadInfoRecieve.readyState==4 && loadInfoRecieve.status==200)\r\n {\r\n document.getElementById(\"ResultsList\").innerHTML=loadInfoRecieve.responseText;\r\n document.getElementById(\"ResultsList\").scrollTop = document.getElementById(\"ResultsList\").scrollHeight;\r\n }\r\n }\r\n loadInfoRecieve.open(\"GET\",\"StudentContent/recieve.php\",true);\r\n loadInfoRecieve.send();\r\n}", "function success(output)\n {\n // If the timeout is no longer running, something bad happened and we\n // should stop handling further AJAX requests\n if(timeoutId == null)\n return;\n\n clearTimeout(timeoutId);\n\n queue.shift();\n\n // Call the actual handler, if any\n if(callback != null)\n callback(output);\n\n // Next request?\n if(queue.length > 0)\n next();\n }", "function inputTransfer(currentPage) {\n\n\t// AJAX Call\n\t$.ajax({\n\t\turl:'/GETvalues/', //name of the function in views.py\n\t\ttype : \"POST\", //POST to send information to views.py, OR GET to retrieve information\n\t\tdata : {\n\t\t\tcurrentPage : currentPage\n\t\t},\n\t\tcomplete : function(data) { //allows us to return the value from views.py\n\n\t\t\t// Gets the returned string from python and split's to determine the status of the value\n\t\t\tvar output = data.responseText.split(' || ');\n\n\t\t\t// appends the html from views.py to #row4 .orderCont\n\t\t\t$('#row4 .orderCont').append(output[1]);\n\t\t\tshowProducts();\n\t\t\t$('.ordCont').hide();\n\n\n\t\t\t// number of orders that have been created\n\t\t\tvar orderCount = output[2];\n\t\t\t\n\t\t\t//list of each order due date\n\t\t\t//changes timer times from a string into a list\n\t\t\tvar orderTimes = $.parseJSON(output[3]);\n\t\t\t//console.log(orderTimes);\n\n\t\t\t//list of order ID's\n\t\t\tvar orderID = $.parseJSON(output[4]);\n\n\t\t\t// used as a 2nd iterator like i in the for loop below\n\t\t\tvar iterator = 0;\n\n\t\t\t// loops though incomplete orders\n\t\t\tfor ( var i = 0; i < orderCount; i++){\n\n\t\t\t\t// adds timer plugin\n\t\t\t\t$('#timer-' + orderID[i]).countdown(orderTimes[i], {elapse: true})\n\n\t\t\t\t//code is run when timer is updated (every second)\n\t\t\t\t.on('update.countdown', function(event) {\n\n\t\t\t\t\t//if time has passed due date set timer to negative\n\t\t\t \tif (event.elapsed) { // Either true or false\n\t\t\t\t\t\t//negative timer\n\t\t\t \t\t$(this).html(event.strftime('- %I:%M:%S'));\n\t\t\t \t} else {\n\t\t\t\t\t\t//positive timer\n\t\t\t \t\t$(this).html(event.strftime('%I:%M:%S'));\n\t\t\t \t}\n\n\t\t\t\t\t// gets the time for each order\n\t\t\t\t\tvar pointInTime = $(this).text();\n\n\t\t\t\t\t// removes letters, spaces and leaves digits and hyphens\n\t\t\t\t\tpointInTime = pointInTime.replace(/[^0-9\\-]/g,'');\n\t\t\t\t\t//console.log(pointInTime);\n\n\t\t\t\t\t//gets ID of each timer\n\t\t\t\t\tvar timerID = '#' + $(this).attr('id');\n\n\n\t\t\t\t\t//number of times executed = number of orders\n\t\t\t\t\tif (iterator < orderCount) {\n\n\t\t\t\t\t\t//sets orders in correct rows on page load\n\t\t\t\t\t\trowSwitch(orderCount, timerID, pointInTime);\n\t\t\t\t\t\t//moveToColumn();\n\t\t\t\t\t\t//increases iterator by 1\n\t\t\t\t\t\titerator ++;\n\n\t\t\t\t\t//if the time of any orders = the string below rowSwitch\n\t\t\t\t\t//is run to move order to correct row\n\t\t\t\t\t} else {\n\n\t\t\t\t\t\tvar timeCheck = ['12:00:00', '06:00:00', '02:00:00', '- 00:00:00']\n\n\t\t\t\t\t\t// checks of any order times are equal to the above times\n\t\t\t\t\t\tfor ( k = 0; k < timeCheck.length; k++){\n\n\t\t\t\t\t\t\tif ($(timerID).text() === timeCheck[k]){\n\n\t\t\t\t\t\t\t\t// run rowSwitch if times are equal\n\t\t\t\t\t\t\t\trowSwitch(orderCount, timerID, pointInTime, currentPage);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t\t// removes order on completion\n\t\t\tdisplayPrompt(orderTimes);\n\n\t\t\t//hides complete order prompt\n\t\t\t$('.promptCont').hide();\n\n\t\t\t//gets last refresh time\n\t\t\tgetTime();\n\n\t\t\t//refreshes page\n\t\t\tlastRefresh();\n\n\t\t\t//refresh page every 5 min\n\t\t\trefreshOnTimer();\n\n\t\t}\n\t});\n}", "function page_ajax(page, trigFunction) {\n var block_page = document.querySelector('.block-page');\n var request = new XMLHttpRequest();\n request.open('GET', '../views/pages/story/' + page + '.twig', true);\n request.onreadystatechange = function() {\n if(this.readyState == 4) {\n block_page.innerHTML = this.responseText;\n var container_btn_next = document.querySelector('.container-btn-next');\n\n container_btn_next.addEventListener('click', function(){\n\n // IF INFO 1\n if (page == 'info_01_pacemaker') {\n var dilemma_01 = new page_ajax_dilemma('dilemma_01_pacemaker','dilemma_02_pacemaker','info_02_pacemaker');\n var voice_track_02 = new voice('03-Pacemaker.wav');\n }\n\n // IF INFO 2\n else if (page == 'info_02_pacemaker') {\n var dilemma_02 = new page_ajax('info_03_prosthetics');\n var voice_track_02 = new voice('none');\n }\n\n // IF INFO 3\n else if (page == 'info_03_prosthetics') {\n var dilemma_03 = new page_ajax_dilemma('dilemma_03_prosthetics','info_05_implants','info_04_prosthetics');\n var voice_track_05 = new voice('06-Prothese_01.wav');\n }\n\n // IF INFO 4\n else if (page == 'info_04_prosthetics') {\n var dilemma_04 = new page_ajax_dilemma('dilemma_04_prosthetics','info_05_implants','info_05_implants');\n var voice_track_06 = new voice('07-Prothese_02.wav');\n }\n\n // IF INFO 5\n else if (page == 'info_05_implants') {\n var dilemma_05 = new page_ajax_dilemma('dilemma_05_implants', 'info_06_memory', 'info_06_memory');\n var voice_track_07 = new voice('08-Implants.wav');\n }\n\n // IF INFO 6\n else if (page == 'info_06_memory') {\n var dilemma_06 = new page_ajax_dilemma('dilemma_06_memory', 'info_07_ia', 'info_07_ia');\n var voice_track_08 = new voice('10-Stockage.wav');\n }\n\n // IF INFO 7\n else if (page == 'info_07_ia') {\n var dilemma_07 = new page_ajax_dilemma('dilemma_07_ia', 'info_08_cells', 'info_08_cells');\n var voice_track_09 = new voice('11-IA.wav');\n }\n\n // IF INFO 8\n else if (page == 'info_08_cells') {\n var dilemma_08 = new page_ajax_dilemma('dilemma_08_cells', 'end_01', 'end_02');\n var voice_track_09 = new voice('12-Immortalite.wav');\n }\n\n });\n trigFunction;\n }\n }\n request.send();\n request = null;\n}", "function doFirstCalculation() {\n $.ajax({\n type: 'POST',\n url: '/math/' + mathObject.operator,\n data: mathObject,\n success: function(mathObject) {\n updateFirstNumber();\n },\n error: function() {\n console.log(\"error with operator-equals request\");\n }\n });\n}", "function ajaxSyncProcess(myForm, fuctionProcess, argId, argTp, objRequest) {\r\n\tif(objRequest){ \r\n \tgetSyncDataForm(myForm, argId, argTp); \r\n \tobjRequest.open(httpMethod, httpAction, true);\r\n \tobjRequest.onreadystatechange = fuctionProcess; \r\n \t objRequest.onreadystatechange = function() { \t\r\n \tfuctionProcess(argId, argTp, objRequest);\r\n \t }\r\n \t\r\n if(httpMethod == \"post\"){ \r\n \tobjRequest.setRequestHeader(\"Content-Type\", \"application/x-www-form-urlencoded\"); \r\n } \r\n contentOfRequest = contentOfRequest != \"\" ? contentOfRequest : null; \r\n \tobjRequest.send(contentOfRequest); \r\n\t\r\n\t} \r\n}", "function doAjax() {\n $.ajax({\n type: 'GET',\n url: 'http://localhost:3000/admin/exportFlow',\n data: $(this).serialize(),\n dataType: 'json',\n success: function(data) {\n $('.js-exportable').val(data); // first set the value \n },\n complete: function(data) {\n // Schedule the next\n setTimeout(doAjax, interval);\n }\n });\n}", "function GetListItems(){\n $.ajax({\n url: url, \n method: \"GET\", \n headers: { \n \"Accept\": \"application/json; odata=verbose\" \n },\n success: function(data){\n\n\n response = response.concat(data.d.results);\n\n console.log(data)\n\n \n if (data.d.__next) {\n url = data.d.__next;\n\n\n GetListItems();\n }\n \n\n\n },\n error: function(e){\n // error handler code goes here\n console.log(e);\n }\n });\n }", "function processStateChangeCopiRef(){\r\n\tif (req.readyState == 4){ \r\n\t\t// Complete\r\n\t\tif (req.status == 200){\r\n\t\t\t// OK response\r\n\t\t document.getElementById(\"ajaxResponse\").innerHTML = req.responseText;\r\n\t\t\tif (req.responseText.length < 30){\r\n\t\t\talert(req.responseText); \r\n\t\t\t}\r\n\t\t\t} else {\r\n\t\t alert(\"Erreur Ajax - Problem: \" + req.statusText);\r\n\t\t alert(\"Erreur Ajax - status: \" + req.status);\r\n\t\t}\r\n\t} \r\n}", "function processNextRequest(chained) {\n // two conditions where the next request should not be processed\n // 1. processing is true (a function chain is currently processing) and\n // chained is false (this function is not part of the current\n // processing function chain)\n // 2. requests.length is false (no requests are left to process)\n if ((processing && !chained) || !requests.length) {\n // if there are no requests left to process, but we are part of the current\n // processing function chain, we are done processing.\n if (chained) {\n processing = false;\n }\n return;\n }\n processing = true;\n var request = requests.shift();\n var question = JSON.stringify({\n command: request.command,\n arguments: request.arguments\n }) + '\\n';\n try {\n rl.question(question, (response) => {\n var res;\n try {\n res = JSON.parse(response)\n } catch (err) {\n res = { error: 'An error has occurred with the Agora backend.' }\n console.log(response);\n }\n request.callback(res);\n if (requests.length > 0) {\n // if there are requests remaining\n // keep the current processing chain going\n process.nextTick(function() {\n processNextRequest(true)\n });\n } else {\n // else terminate the processing\n processing = false;\n }\n })\n } catch (e) {\n requests.unshift(request);\n processing = false;\n // try again if it fails after 200 ms\n setTimeout(processNextRequest, 200);\n }\n}", "function onStart(){\r\n\tvar test;\r\n\tvar xhr = new XMLHttpRequest();\r\n\tvar quest;\r\n\tvar answ;\r\n\txhr.onreadystatechange = function(){\r\n\t\tif(xhr.readyState == 4 && xhr.status == 200){\r\n\t\t\ttest = JSON.parse(xhr.responseText);\r\n\t\t\tquest = test.Question[0];\r\n\t\t\tansw = test.Answer[0];\r\n\r\n\t\t\tdocument.getElementById(\"start\").style.display = \"none\";\r\n\t\t\tdocument.getElementById(\"f\").innerHTML = quest;\r\n\t\t\tdocument.getElementById(\"b\").innerHTML = answ;\r\n\t\t}\r\n\t}\r\n\txhr.open(\"GET\",\"https://api.myjson.com/bins/gr9mr\",true)\r\n\txhr.send();\r\n\tdocument.getElementById(\"next\").style.display = \"block\";\r\n\tdocument.getElementById(\"fc\").style.display = \"block\";\r\n\tcount = count + 1;\r\n}", "function update_page(ajaxurl, postData){\n\n\tvar future_scripts = [];\n\tvar future_functions = [];\n\tvar pop_it = false;\n\n\tif(postData === undefined) var postData = {};\n\tvar method = (postData.length === undefined) ? 'POST' : 'GET';\n\n\tconsole.log('ajax, lets make this happen');\n\tconsole.log('method: ' + method);\n\n\tif(method == 'POST')\n\t\tpostData['location'] = document.URL;\n\n\t$.ajax( {\n\t\turl:\t\tajaxurl,\n\t\tdata:\t\tpostData,\n\t\tdataType:\t'json',\n\t\ttype:\t\tmethod,\n\t\ttimeout:\t30000,\n\t\tsuccess:\tfunction(data) {\n\t\t\t\t\t\tconsole.log('ajax call successfull');\n\t\t\t\t\t\tconsole.log(data);\n\n\t\t\t\t\t\t$('pre[data-target=\"dump\"]').html( dump(data, 'return') );\n\n\t\t\t\t\t\t$.each(data, function(index, value){\n\t\t\t\t\t\t\tconsole.log(index);\n\n\t\t\t\t\t\t\tswitch (index) {\n\t\t\t\t\t\t\t\tcase 'progress':\n\t\t\t\t\t\t\t\t\t$.each(value, function(index, value){\n\t\t\t\t\t\t\t\t\t\tconsole.log(index + ': ' + value);\n\t\t\t\t\t\t\t\t\t\tprogress_bar(index, value);\n\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tcase 'target':\n\t\t\t\t\t\t\t\t\t$.each(value, function(index, value){\n\t\t\t\t\t\t\t\t\t\tconsole.log(index + ': ' + value);\n\t\t\t\t\t\t\t\t\t\t$('.ajax_targetable [data-target=\"'+index+'\"]').html( value );\n\n\t\t\t\t\t\t\t\t\t\tif(index == 'popup'){\n\t\t\t\t\t\t\t\t\t\t\tpop_it = true;\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tcase 'script':\n\t\t\t\t\t\t\t\t\t$.each(value, function(index, value){\n\t\t\t\t\t\t\t\t\t\tfuture_scripts.push(value);\n\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tcase 'function':\n\t\t\t\t\t\t\t\t\t$.each(value, function(index, value){\n\t\t\t\t\t\t\t\t\t\tfuture_functions.push(value);\n\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\tcase 'action':\n\t\t\t\t\t\t\t\t\tif(value == 'refresh'){\n\t\t\t\t\t\t\t\t\t\tlocation.reload(true);\n\t\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\t\t$.each(value, function(index, value){\n\t\t\t\t\t\t\t\t\t\t\tconsole.log(index + ': ' + value);\n\t\t\t\t\t\t\t\t\t\t\tswitch (index) {\n\t\t\t\t\t\t\t\t\t\t\t\tcase 'location':\n\t\t\t\t\t\t\t\t\t\t\t\t\twindow.location = value;\n\t\t\t\t\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t});\n\n\n\t\t\t\t\t\tif(pop_it == true){\n\t\t\t\t\t\t\tconsole.log('Time Saved This it is so True')\n\t\t\t\t\t\t\tadjustOverlayPos(future_scripts);\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t$.each(future_scripts, function(index, value) {\n\t\t\t\t\t\t\t\tgetScript(value);\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t\t$.each(future_functions, function(index, value) {\n\t\t\t\t\t\t\t\twindow[value]();\n\t\t\t\t\t\t\t});\n\t\t\t\t\t\t}\n\n\t\t\t\t\t},\n\t\terror:\t\tfunction() {\n\t\t\t\t\t\t$('#sj_blackout').click();\n\t\t\t\t\t\tupdateProgressInterval = window.clearInterval(updateProgressInterval);\n\t\t\t\t\t\talert('Oops! I couldn\\'t \"phone home\". Please refresh the page and I\\'ll try to do better.');\n\t\t\t\t\t}\n\n\t});\n\n}" ]
[ "0.66984403", "0.66602427", "0.6656814", "0.64759797", "0.6300406", "0.62888914", "0.62507033", "0.62109894", "0.6146935", "0.60467803", "0.6026021", "0.59692293", "0.5957496", "0.5945474", "0.5939998", "0.5913702", "0.58795387", "0.58678335", "0.58559144", "0.5847956", "0.58213496", "0.5813481", "0.5810986", "0.58070713", "0.5785262", "0.5780495", "0.5775566", "0.5772504", "0.57717705", "0.575424", "0.57472265", "0.57439667", "0.5733482", "0.57297873", "0.5722543", "0.57104087", "0.5704068", "0.57010597", "0.5700855", "0.56966156", "0.56838936", "0.5682545", "0.56789577", "0.5677694", "0.5662685", "0.5659398", "0.564454", "0.5613881", "0.55693877", "0.5560813", "0.5549801", "0.55479234", "0.55317086", "0.55302733", "0.5508364", "0.54888", "0.548531", "0.54766", "0.5474136", "0.5467812", "0.54615027", "0.54596317", "0.5452003", "0.5446946", "0.54467285", "0.5443546", "0.5439531", "0.5438923", "0.54284436", "0.5419589", "0.5417527", "0.5410915", "0.5409394", "0.54058546", "0.5405346", "0.54048383", "0.5402008", "0.54009646", "0.5399785", "0.53985846", "0.5393296", "0.5393296", "0.5390424", "0.5388789", "0.5388705", "0.5382393", "0.5381463", "0.5375136", "0.5369339", "0.53689075", "0.5362158", "0.5360577", "0.5357243", "0.5356588", "0.53485507", "0.5346363", "0.5345499", "0.5341617", "0.53352535", "0.53235155" ]
0.7644629
0
Internal callback for successful AJAX requests.
function success(output) { // If the timeout is no longer running, something bad happened and we // should stop handling further AJAX requests if(timeoutId == null) return; clearTimeout(timeoutId); queue.shift(); // Call the actual handler, if any if(callback != null) callback(output); // Next request? if(queue.length > 0) next(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function successHandler() {\n if (response.get_statusCode() == 200)\n onSuccess(response.get_body());\n else\n onError(response.get_body());\n }", "function onSuccess(data, status, xhr) {\n if ('json' == requestFormat) {\n $.each(data, function (uri, response) {\n if (response.status < 400) {\n if(typeof requests[uri].success == 'function') {\n requests[uri].success(response.response);\n }\n } else {\n if(typeof requests[uri].error == 'function') {\n requests[uri].error(response.response);\n }\n }\n });\n } else {\n //TODO what todo with html, cant dispatch them across callbacks\n if (typeof console != 'undefined') {\n console.log('request format '+requestFormat+' not implemented');\n }\n }\n }", "function callback(success, response, error, xhr) {\n if (success) {\n httpSuccess(response, xhr);\n } else {\n httpError(response, error, xhr);\n }\n return;\n }", "done() {\n const eventData = EventData_1.EventData.createFromRequest(this.request.value, this.externalContext, Const_1.SUCCESS);\n //because some frameworks might decorate them over the context in the response\n const eventHandler = this.externalContext.getIf(Const_1.ON_EVENT).orElseLazy(() => this.internalContext.getIf(Const_1.ON_EVENT).value).orElse(Const_1.EMPTY_FUNC).value;\n AjaxImpl_1.Implementation.sendEvent(eventData, eventHandler);\n }", "function processResponse() {\n // readyState of 4 signifies request is complete\n if (xhr.readyState == 4) {\n // status of 200 signifies sucessful HTTP call\n if (xhr.status == 200) {\n pageChangeResponseHandler(xhr.responseText);\n }\n }\n }", "function handleChange(){\n\t\t\t// Error handles\n\t\t\tif(xhr.readyState === this.DONE && xhr.status !== 200){\n\t\t\t\tconsole.log('check yoself');\n\t\t\t}\n\t\t\t// success handles\n\t\t\tif(xhr.readyState === this.DONE && xhr.status === 200){\n\t\t\t\tcallback(xhr.response);\n\t\t\t}\n\n\t\t}", "xhrResultsHandler(data,textStatus,jqXHR) {\n \n }", "function ajaxBindCallback() {\n if (ajaxRequest.readyState == 4) {\n if (ajaxRequest.status == 200) {\n if (ajaxCallback) {\n ajaxCallback(ajaxRequest.responseText);\n } else {\n alert('no callback defined');\n }\n } else {\n alert(\"There was a problem retrieving the xml data:\\n\" + ajaxRequest.status + \":\\t\" + ajaxRequest.statusText + \"\\n\" + ajaxRequest.responseText);\n }\n }\n }", "function ajaxRequest(){\n\t\t\n\t\t/**\n\t\t * Once the connections transaction is complete\n\t\t */\n\t\tif(ajaxCon.readyState==XMLHttpRequest.DONE){\n\t\t\t/**\n\t\t\t * Send the correct result based on the responses status\n\t\t\t */\n\t\t\tif (ajaxCon.status==\"OK\"||ajaxCon.status==200){\n\t\t\t\tcallback(ajaxCon.responseText); // <=== Send back the JSON Object\n\t\t\t} else {\n\t\t\t\tcallback(null); // <=== Send back null so nothing gets broken\n\t\t\t}\n\t\t}\n\t}", "function onSuccessfulXHR(request_intent, xhr, response) {\n\n\t// $('#id_notification_pane').text(response);\n\n\tswitch (request_intent) {\n\tcase INTENT_INJECT_PAGE_NAVIGATION:\n\t\tdocument.getElementById(\"page_navigation\").innerHTML = response;\n\t\tbreak;\n\tcase INTENT_INSERT_DISTRICT:\n\tcase INTENT_UPDATE_DISTRICT_NAMES:\n\t\tdocument.getElementById('input_district_name').value = \"\";\n\t\tdocument.getElementById('input_district_headquarters').value = \"\";\n\t\tsetDefaultSaveType();\n\t\tpopulateDistricts();\n\t\tbreak;\n\tcase INTENT_QUERY_COUNTIES:\n\t\tsetCounties(response);\n\tcase INTENT_TRASH_DISTRICT:\n\tcase INTENT_ERASE_DISTRICT:\n\tcase INTENT_RESTORE_DISTRICT:\n\t\tpopulateDistricts();\n\tcase INTENT_QUERY_DISTRICTS:\n\t\tdocument.getElementById('id_table_body_districts').innerHTML = response;\n\t\t// $('#id_table_body_districts').text(response);\n\t\tpopulateTrashedDistricts();\n\t\tbreak;\n\tcase INTENT_QUERY_DELETED_DISTRICTS:\n\t\tdocument.getElementById('id_table_body_deleted_districts').innerHTML = response;\n\t\tbreak;\n\tcase INTENT_STAGE_SELECTED_DISTRICT_FOR_EDITING:\n\t\tstageSelectedDistrictForEditing(response);\n\t\tbreak;\n\tdefault:\n\t\talert(\"Undefined callback for intent [\" + request_intent + \"]\");\n\t\tbreak;\n\t}\n}", "function onSuccess () {}", "function onSuccessfulXHR(request_intent, xhr, response) {\n\n\t// $('#id_notification_pane').text(response);\n\n\tswitch (request_intent) {\n\tcase INTENT_INJECT_PAGE_NAVIGATION:\n\t\tdocument.getElementById(\"page_navigation\").innerHTML = response;\n\t\tbreak;\n\tcase INTENT_INSERT_SYSTEM_USER:\n\tcase INTENT_UPDATE_SYSTEM_USERS:\n\t\tresetFields();\n\t\tsetDefaultSaveType();\n\t\tpopulateSystemUsers();\n\t\tbreak;\n\tcase INTENT_TRASH_SYSTEM_USER:\n\tcase INTENT_ERASE_SYSTEM_USER:\n\tcase INTENT_RESTORE_SYSTEM_USER:\n\t\tpopulateSystemUsers();\n\tcase INTENT_QUERY_SYSTEM_USERS:\n\t\tdocument.getElementById('id_table_body_system_users').innerHTML = response;\n\t\t// $('#id_table_body_system_users').text(response);\n\t\tpopulateTrashedSystemUsers();\n\t\tbreak;\n\tcase INTENT_QUERY_DELETED_SYSTEM_USERS:\n\t\tdocument.getElementById('id_table_body_deleted_system_users').innerHTML = response;\n\t\tbreak;\n\tcase INTENT_STAGE_SELECTED_SYSTEM_USER_FOR_EDITING:\n\t\tstageSelectedSystemUserForEditing(response);\n\t\tbreak;\n\tdefault:\n\t\talert(\"Undefined callback for intent [\" + request_intent + \"]\");\n\t\tbreak;\n\t}\n}", "function onSuccess() {}", "onAfterAjax() {\n }", "function handleAjaxRequest(data, cbDone, cbFail) {\n $.post(SnthObj.ajaxurl, data, '' ,'json')\n .done(function(response) {\n if(response.type == 'success') {\n cbDone(response);\n } else {\n console.log(response.type);\n console.log(response.id);\n }\n })\n .fail(function() {cbFail()})\n }", "function OnSuccessCallMaladie(data, status, jqXHR) {\n\t\t}", "function defaultAjaxCallback(response, status, xhr, options){\n\t\tconsole.log(\"ajax callback \" + status);\n\t\tif(status === \"error\"){\n\t\t\t$(\"#\" + options.ajaxLoadDiv).html(\"Could not load the requested resource, double check so that the id etc. is correct and that the resource exist\");\n\t\t}\n\t}", "function successCB(msg) {\r\n // Success handling\r\n success(msg);\r\n }", "function success() {\n finish( false );\n }", "function successCB(msg) {\n // Success handling\n success(msg);\n }", "function successCB(msg) {\n // Success handling\n success(msg);\n }", "function successCB(msg) {\n // Success handling\n success(msg);\n }", "function successCB(msg) {\n // Success handling\n success(msg);\n }", "function successCB(msg) {\n // Success handling\n success(msg);\n }", "function successCB(msg) {\n // Success handling\n success(msg);\n }", "function successCB(msg) {\n // Success handling\n success(msg);\n }", "function successCB(msg) {\n // Success handling\n success(msg);\n }", "function HandleStatus(data, response)\n{\n $('#connectionStatus').html(\"GOOD AJAX REQUEST!\");\n}", "function handleOnValidationDone(ajax) {\r\n if (ajax.readyState == 4) {\r\n if (ajax.status == 200) {\r\n var data = ajax.responseXML;\r\n // do nothing if we don't have initial values or we got error\r\n if (!handleAjaxMessages(data, null)) {\r\n return;\r\n }\r\n }\r\n }\r\n}", "function ajaxBindCallback(){\n\t\tif(ajaxRequest.readyState == 0) { window.status = \"Waiting...\"; }\n\t\tif(ajaxRequest.readyState == 1) { window.status = \"Loading Page...\"; }\n\t\tif(ajaxRequest.readyState == 2) { window.status = \"Data Received...\";}\n\t\tif(ajaxRequest.readyState == 3) { window.status = \"Interactive...\"; }\n\t\tif(ajaxRequest.readyState == 4) {\n\t\t\twindow.status = \"Transaction Complete...\";\n\n // STOP TIMER AND FIND DIFFERENCE\n // MUST CREATE NEW TIMER INSTANCE :)\n var timer2 = new Date();\n var t_end = timer2.getTime();\n var t_diff = t_end - t_start;\n\n // TEST HTTP STATUS CODE - DISPLAY IN DUBUGGER AND STATUS\n switch (ajaxRequest.status.toString()) {\n case \"200\" :\n window.status = \"Page Loaded Sucessfully\";\n document.getElementById(pageElement).innerHTML = ajaxRequest.responseText;\n debugEvent(url, \"got\", ajaxRequest.responseText, t_diff);\n break;\n case \"403\" :\n window.status = \"Forbidden...\";\n debugEvent(url, \"error_403\", ajaxRequest.responseText, t_diff);\n break;\n case \"404\" :\n window.status = \"File Not Found...\";\n debugEvent(url, \"error_404\", ajaxRequest.responseText, t_diff);\n break;\n case \"500\" :\n window.status = \"File Not Found...\";\n debugEvent(url, \"error_500\", ajaxRequest.responseText, t_diff);\n break;\n default :\n window.status = \"Unknown Ajax Error...\"+ajaxRequest.status.toString();\n }\n\t\t\t}\n\t}", "complete(jqxhr, textStatus){\r\n \r\n }", "function ajaxBindCallback(){\n\t\tif(ajaxRequest.readyState == 0) { window.status = \"Waiting...\"; }\n\t\tif(ajaxRequest.readyState == 1) { window.status = \"Loading Page...\"; }\n\t\tif(ajaxRequest.readyState == 2) { window.status = \"Data Received...\";}\n\t\tif(ajaxRequest.readyState == 3) { window.status = \"Interactive...\"; }\n\t\tif(ajaxRequest.readyState == 4) {\n\t\t\twindow.status = \"Transaction Complete...\";\n\n // STOP TIMER AND FIND DIFFERENCE\n // MUST CREATE NEW TIMER INSTANCE :)\n var timer2 = new Date();\n var t_end = timer2.getTime();\n var t_diff = t_end - t_start;\n\n // TEST HTTP STATUS CODE - DISPLAY IN DUBUGGER AND STATUS\n switch (ajaxRequest.status.toString()) {\n case \"200\" :\n debugEvent(url, \"got\", ajaxRequest.responseText, t_diff);\n break;\n case \"403\" :\n debugEvent(url, \"error_403\", ajaxRequest.responseText, t_diff);\n break;\n case \"404\" :\n debugEvent(url, \"error_404\", ajaxRequest.responseText, t_diff);\n break;\n case \"500\" :\n debugEvent(url, \"error_500\", ajaxRequest.responseText, t_diff);\n break;\n }\n\t\t\t}\n\t}", "function calbackWrapper() {\r\n if (http_request.readyState == 4) {\r\n if (http_request.status == 200)\r\n callback(http_request);\r\n else\r\n alert(\"您所请求的页面有异常。\");\r\n }\r\n }", "function calbackWrapper() {\r\n if (http_request.readyState == 4) {\r\n if (http_request.status == 200)\r\n callback(http_request);\r\n else\r\n alert(\"您所请求的页面有异常。\");\r\n }\r\n }", "function OnSuccessCallMaladie(data, status, jqXHR) {\n\t\t\treturn true;\n\t\t}", "onreadystatechange() {}", "function handleStateChange() {\n if(this.status == 200 && this.readyState == 4) {\n callback.call(this, this);\n }\n }", "function ajaxComplete(jqXHR, status) {\n\t\t\t\t//logMsg('ajax completed. Status: ', status);\n\t\t\t\t// if (status != \"success\") {\n\t\t\t\t\t// logMsg(\"Problem with ajax call\", status);\n\t\t\t\t\t// // flagError(\"Problem initiating connection. Status: \"+status, jqXHR);\n\t\t\t\t// }\n\t\t\t}", "function calbackWrapper() {\r\n if (http_request.readyState == 4) {\r\n if (http_request.status == 200)\r\n if(callback)\r\n callback(http_request);\r\n else\r\n alert(\"您所请求的页面有异常。\");\r\n }\r\n }", "function AjaxCallback(data){\n docsToGet = data.results\n getChangedDocuments(store, changedocCallback) \n }", "function processStateChange(){\r\n\tif (req.readyState == 4){ \r\n\t\t// Complete\r\n\t\tif (req.status == 200){\r\n\t\t\t// OK response\r\n\t\t document.getElementById(\"ajaxResponse\").innerHTML = req.responseText;\r\n\t\t\t} else {\r\n\t\t alert(\"Erreur Ajax - Problem: \" + req.statusText);\r\n\t\t alert(\"Erreur Ajax - status: \" + req.status);\r\n\t\t}\r\n\t} \r\n}", "function ajaxResult(address, search) {\n//alert(\"ready to lauch...\");\n var request = getRequestObject();\n request.onreadystatechange = \n function() { showResponseText(request, search); };\n request.open(\"GET\", address, true);\n request.send(null);\n//alert(\"lauched...\");\n}", "onSuccess() {}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText; // Called once\nif(state===2){return;} // State is \"done\" now\nstate=2; // Clear timeout if it exists\nif(timeoutTimer){window.clearTimeout(timeoutTimer);} // Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport=undefined; // Cache response headers\nresponseHeadersString=headers||\"\"; // Set readyState\njqXHR.readyState=status>0?4:0; // Determine if successful\nisSuccess=status>=200&&status<300||status===304; // Get response data\nif(responses){response=ajaxHandleResponses(s,jqXHR,responses);} // Convert no matter what (that way responseXXX fields are always set)\nresponse=ajaxConvert(s,response,jqXHR,isSuccess); // If successful, handle type chaining\nif(isSuccess){ // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}} // if no content\nif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\"; // if not modified\n}else if(status===304){statusText=\"notmodified\"; // If we have data, let's convert it\n}else {statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else { // Extract error from statusText and normalize for non-aborts\nerror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}} // Set data for the fake xhr object\njqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\"; // Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else {deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);} // Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);} // Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]); // Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText;// Called once\nif(state===2){return;}// State is \"done\" now\nstate=2;// Clear timeout if it exists\nif(timeoutTimer){window.clearTimeout(timeoutTimer);}// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport=undefined;// Cache response headers\nresponseHeadersString=headers||\"\";// Set readyState\njqXHR.readyState=status>0?4:0;// Determine if successful\nisSuccess=status>=200&&status<300||status===304;// Get response data\nif(responses){response=ajaxHandleResponses(s,jqXHR,responses);}// Convert no matter what (that way responseXXX fields are always set)\nresponse=ajaxConvert(s,response,jqXHR,isSuccess);// If successful, handle type chaining\nif(isSuccess){// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}}// if no content\nif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\";// if not modified\n}else if(status===304){statusText=\"notmodified\";// If we have data, let's convert it\n}else{statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else{// We extract error from statusText\n// then normalize statusText and status for non-aborts\nerror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}}// Set data for the fake xhr object\njqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\";// Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else{deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);}// Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);}// Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]);// Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function STORE_successCallback(data, HTTPstatus) {\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\talert('success: ' + data);\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t}", "function ajaxSuccess(data, status, xhrObj) {\n\t\t\t\tif (!data || !_.isObject(data)) {\n\t\t\t\t\tvar errorObj = {\n\t\t\t\t\t\t\"data\" : data,\n\t\t\t\t\t\t\"xhrObj\" : xhrObj,\n\t\t\t\t\t\t\"status\" : status\n\t\t\t\t\t};\n\t\t\t\t\t// flagError(\"iframe ajaxSuccess returned bad data.\", errorObj);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t\tvar backTime = Date.now(),\n\t\t\t\t\tdataObj = jsonToObj(data),\n\t\t\t\t\tcallTime = dataObj.a || 0,\n\t\t\t\t\tlag = backTime-callTime,\n\t\t\t\t\tcmd = dataObj.cmd;\n\t\t\t\t\n\t\t\t\tlocalStore({\"cmd\":'set',\"key\":'Old'});\n\t\t\t\t// if (!callTime) { flagError('No returned callTime for this ajax data.') }\n\t\t\t\tif (cmd == \"ping\") {\n\t\t\t\t\tadminUpdate(data);\n\t\t\t\t} else if (cmd == \"msg\") {\n\t\t\t\t\tadminMsg(data);\n\t\t\t\t} else if (cmd == \"load\") {\n\t\t\t\t\tadminLoad(data);\n\t\t\t\t}\n\t\t\t}", "static onXhrComplete(e){\n\t\tvar doSave = Downloader.Handlers[this.ActiveItem.type](this.ActiveItem,e.currentTarget.response);\n\t\tif(doSave) Downloader.Complete.push(this.ActiveItem);\n\n\t\tthis.ActiveItem = null;\n\t\tDownloader.loadNext();\n\t}", "function _handler(data, statusText, xhr) {\n if(xhr) {\n print2Console(\"RESPONSE\", xhr.status);\n } else {\n print2Console(\"RESPONSE\", data);\n }\n}", "function error_req_change()\n{\n\t//Check if the request is completed, if not, just skip over\n\tif (request.readyState == 4)\n\t{\n\t\tvar result_code = AJAX_OP_COMPLETED;\n\t\tvar error_msg = '';\n\t\t//If the request wasn't successful, we just hide any information we have.\n\t\tif (request.status == 200)\n\t\t{\n\t\t\tvar response = request.responseXML.documentElement;\n\t\t\tif (AJAX_DEBUG_RESULTS)\n\t\t\t{\n\t\t\t\talert(request.responseText);\n\t\t\t}\n\t\t\t//Don't react if no valid response was received\n\t\t\tif (response != null)\n\t\t\t{\n\t\t\t\tresult_code = getFirstTagValue('result', response);\n\t\t\t\terror_msg = getFirstTagValue('error_msg', response);\n\t\t\t}\n\t\t}\n\t\t\n\t\teval(error_handler+\"(result_code, error_msg);\");\n\t\tdelete request;\n\t}\n}", "_onLoad() {\n if (this.request.readyState === 4 && this.request.status === 200) {\n TheFragebogen.logger.info(this.constructor.name + \".callbackUpload()\", \"Successful.\");\n if (this.request.responseText !== \"\") {\n TheFragebogen.logger.info(this.constructor.name + \"._onLoad()\", this.request.responseText);\n }\n\n this._sendPaginateCallback();\n } else {\n TheFragebogen.logger.error(this.constructor.name + \"._onLoad()\", \"Request to \" + this.url + \" failed with status code \" + this.request.status);\n this.retryCount = 4;\n this._onError();\n }\n\n this.request = null;\n }", "function successHandler (result) {\n //alert('result = ' + result);\n}", "function ajax_complete( request, code ) {\n if( 400 == request.status ) {\n // application is reporting an error, details are in responseText\n var response = jQuery.parseJSON( request.responseText );\n var error_code =\n code + '.' +\n ( undefined == response.error_type ? 'X' : response.error_type.substr( 0, 1 ) ) + '.' +\n ( undefined == response.error_code ? 'X' : response.error_code );\n\n if( 'Permission' == response.error_type ) {\n error_dialog(\n 'Access Denied',\n '<p>You do not have permission to perform the selected operation.</p>' +\n '<p class=\"error_code\">Error code: ' + error_code + '</p>' );\n }\n else if( 'Notice' == response.error_type ) {\n error_dialog(\n 'Notice',\n '<p>' + response.error_message + '</p>' +\n '<p class=\"error_code\">Error code: ' + error_code + '</p>' );\n }\n else { // any other error...\n error_dialog(\n response.error_type + ' Error',\n '<p>' +\n ' The server was unable to complete your request.<br>' +\n ' Please notify a supervisor with the error code.' +\n '</p>' +\n '<p class=\"error_code\">Error code: ' + error_code + '</p>' );\n }\n }\n else if( 200 != request.status ) {\n // the web server has sent an error\n error_dialog(\n 'Networking Error',\n '<p>' +\n ' There was an error while trying to communicate with the server.<br>' +\n ' Please notify a supervisor with the error code.' +\n '</p>' +\n '<p class=\"error_code\">Error code: ' + code + '.200</p>' );\n }\n}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText; // Called once\nif(state === 2){return;} // State is \"done\" now\nstate = 2; // Clear timeout if it exists\nif(timeoutTimer){clearTimeout(timeoutTimer);} // Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport = undefined; // Cache response headers\nresponseHeadersString = headers || \"\"; // Set readyState\njqXHR.readyState = status > 0?4:0; // Determine if successful\nisSuccess = status >= 200 && status < 300 || status === 304; // Get response data\nif(responses){response = ajaxHandleResponses(s,jqXHR,responses);} // Convert no matter what (that way responseXXX fields are always set)\nresponse = ajaxConvert(s,response,jqXHR,isSuccess); // If successful, handle type chaining\nif(isSuccess){ // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified = jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL] = modified;}modified = jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL] = modified;}} // if no content\nif(status === 204 || s.type === \"HEAD\"){statusText = \"nocontent\"; // if not modified\n}else if(status === 304){statusText = \"notmodified\"; // If we have data, let's convert it\n}else {statusText = response.state;success = response.data;error = response.error;isSuccess = !error;}}else { // Extract error from statusText and normalize for non-aborts\nerror = statusText;if(status || !statusText){statusText = \"error\";if(status < 0){status = 0;}}} // Set data for the fake xhr object\njqXHR.status = status;jqXHR.statusText = (nativeStatusText || statusText) + \"\"; // Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else {deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);} // Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode = undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);} // Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]); // Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "done(callback) {\n var self = this;\n this.xhr.onreadystatechange = function () {\n if (self.xhr.readyState == 4) {\n callback(self.xhr);\n }\n }\n return this;\n }", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText;// Called once\n if(state===2){return;}// State is \"done\" now\n state=2;// Clear timeout if it exists\n if(timeoutTimer){clearTimeout(timeoutTimer);}// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\n transport=undefined;// Cache response headers\n responseHeadersString=headers||\"\";// Set readyState\n jqXHR.readyState=status>0?4:0;// Determine if successful\n isSuccess=status>=200&&status<300||status===304;// Get response data\n if(responses){response=ajaxHandleResponses(s,jqXHR,responses);}// Convert no matter what (that way responseXXX fields are always set)\n response=ajaxConvert(s,response,jqXHR,isSuccess);// If successful, handle type chaining\n if(isSuccess){// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\n if(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}}// if no content\n if(status===204||s.type===\"HEAD\"){statusText=\"nocontent\";// if not modified\n }else if(status===304){statusText=\"notmodified\";// If we have data, let's convert it\n }else{statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else{// We extract error from statusText\n// then normalize statusText and status for non-aborts\n error=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}}// Set data for the fake xhr object\n jqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\";// Success/Error\n if(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else{deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);}// Status-dependent callbacks\n jqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);}// Complete\n completeDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]);// Handle the global AJAX counter\n if(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function callback(){\n // alert(obj.readyState+\" \"+obj.status)\n if(obj.readyState==4 && obj.status==200){\n alert(obj.responseText)\n }\n}", "function successHandler(result) {\n console.log('Success. Result:', result);\n}", "function executing_success(){\n\t\t\t\t\t\t\tvar ret = null;\n\n\t\t\t\t\t\t\t/*\n\t\t\t\t\t\t\t\tif App.HTTP['METHOD'] is called with the 'success' field settled, the next conditional is executed\n\t\t\t\t\t\t\t*/\n\t\t\t\t\t\t\tif (typeof function_success != \"undefined\") {\n\t\t\t\t\t\t\t\tif (typeof function_success != \"object\") {\n\t\t\t\t\t\t\t\t\tret = {\n\t\t\t\t\t\t\t\t\t\tdata: data\n\t\t\t\t\t\t\t\t\t};\n\t\t\t\t\t\t\t\t\tfunction_success(ret, textStatus, jqXHR);\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tret = Array();\n\n\t\t\t\t\t\t\t\t\tfor (i in function_success) {\n\t\t\t\t\t\t\t\t\t\tret.push({\n\t\t\t\t\t\t\t\t\t\t\tdata: data\n\t\t\t\t\t\t\t\t\t\t}, textStatus, jqXHR);\n\t\t\t\t\t\t\t\t\t\tfunction_success[i]({\n\t\t\t\t\t\t\t\t\t\t\tdata: data\n\t\t\t\t\t\t\t\t\t\t}, textStatus, jqXHR);\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t/*\n\t\t\t\t\t\t\t\ta lateral message ('alertify' plugin) is shown if the 'log_ui_msg' is active (settled as 'true')\n\n\t\t\t\t\t\t\t\ta default message is shown if the response of the server doesn't have the field 'message'\n\n\t\t\t\t\t\t\t\tthe default message depends of the type of operation (CREATE, READ, UPDATE, DELETE, POST, PUT)\n\t\t\t\t\t\t\t*/\n\t\t\t\t\t\t\tvar semantic_ref = {\n\t\t\t\t\t\t\t\t\t\"CREATE\" : \"success\",\n\t\t\t\t\t\t\t\t\t\"READ\" : \"warning\",\n\t\t\t\t\t\t\t\t\t\"UPDATE\" : \"success\",\n\t\t\t\t\t\t\t\t\t\"DELETE\" : \"error\",\n\t\t\t\t\t\t\t\t\t\"POST\" : \"message\",\n\t\t\t\t\t\t\t\t\t\"GET\" : \"message\",\n\t\t\t\t\t\t\t\t},\n\t\t\t\t\t\t\t\tsemantic_default_message = {\n\t\t\t\t\t\t\t\t\t\"CREATE\" : \tApp.__GENERAL__.http_message_default_create,\n\t\t\t\t\t\t\t\t\t\"READ\" : \tApp.__GENERAL__.http_message_default_read,\n\t\t\t\t\t\t\t\t\t\"UPDATE\" : \tApp.__GENERAL__.http_message_default_update,\n\t\t\t\t\t\t\t\t\t\"DELETE\" : \tApp.__GENERAL__.http_message_default_delete,\n\t\t\t\t\t\t\t\t\t\"POST\" : \tApp.__GENERAL__.http_message_default_post,\n\t\t\t\t\t\t\t\t\t\"GET\" : \tApp.__GENERAL__.http_message_default_get,\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tif(settings.log_ui_msg){\n\t\t\t\t\t\t\t\tif(!jqXHR.responseJSON){\n\t\t\t\t\t\t\t\t\tjqXHR.responseJSON ={}\n\t\t\t\t\t\t\t\t};\n\n\t\t\t\t\t\t\t\tif(!jqXHR.responseJSON.message){\n\t\t\t\t\t\t\t\t\tjqXHR.responseJSON.message = semantic_default_message[semantic.toUpperCase()];\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\talertify[semantic_ref[semantic.toUpperCase()]](jqXHR.responseJSON.message);\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tApp.__debug__(ret);\n\n\t\t\t\t\t\t\treturn ret;\n\t\t\t\t\t\t}", "_statusChanged(e){// we are in loading state so go load data and let the response\n// dictate what state we reach after that\nif(\"loading\"==e.target.status){if(typeof this.items[this.active].metadata.dataUrl!==typeof void 0&&!this.disableAjaxCalls){this.$.ajax.url=this.items[this.active].metadata.dataUrl;this.$.ajax.generateRequest()}else{setTimeout(()=>{this.items[this.active].metadata.status=\"available\";this.set(\"items.\"+this.active+\".metadata.status\",\"available\");this.notifyPath(\"items.\"+this.active+\".metadata.status\");this._responseList[this.active]={};this.activeNodeResponse=this._responseList[this.active]},1500)}}else if(\"complete\"==e.target.status&&this.items.length===this.active+1){setTimeout(()=>{this.items[this.active].metadata.status=\"finished\";this.set(\"items.\"+this.active+\".metadata.status\",\"finished\");this.notifyPath(\"items.\"+this.active+\".metadata.status\")},100)}}", "function responseProcess(){\n\t\t\tif(logrequest.readyState == 4){\n\t\t\t\tif(logrequest.status == 200){\n\t\t\t\t\talert(logrequest.responseText);\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\talert(logrequest.responseText);\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function processStateChangeCopiRef(){\r\n\tif (req.readyState == 4){ \r\n\t\t// Complete\r\n\t\tif (req.status == 200){\r\n\t\t\t// OK response\r\n\t\t document.getElementById(\"ajaxResponse\").innerHTML = req.responseText;\r\n\t\t\tif (req.responseText.length < 30){\r\n\t\t\talert(req.responseText); \r\n\t\t\t}\r\n\t\t\t} else {\r\n\t\t alert(\"Erreur Ajax - Problem: \" + req.statusText);\r\n\t\t alert(\"Erreur Ajax - status: \" + req.status);\r\n\t\t}\r\n\t} \r\n}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText;// Ignore repeat invocations\nif(completed){return;}completed=true;// Clear timeout if it exists\nif(timeoutTimer){window.clearTimeout(timeoutTimer);}// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport=undefined;// Cache response headers\nresponseHeadersString=headers||\"\";// Set readyState\njqXHR.readyState=status>0?4:0;// Determine if successful\nisSuccess=status>=200&&status<300||status===304;// Get response data\nif(responses){response=ajaxHandleResponses(s,jqXHR,responses);}// Convert no matter what (that way responseXXX fields are always set)\nresponse=ajaxConvert(s,response,jqXHR,isSuccess);// If successful, handle type chaining\nif(isSuccess){// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}}// if no content\nif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\";// if not modified\n}else if(status===304){statusText=\"notmodified\";// If we have data, let's convert it\n}else{statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else{// Extract error from statusText and normalize for non-aborts\nerror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}}// Set data for the fake xhr object\njqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\";// Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else{deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);}// Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);}// Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]);// Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText;// Ignore repeat invocations\nif(completed){return;}completed=true;// Clear timeout if it exists\nif(timeoutTimer){window.clearTimeout(timeoutTimer);}// Dereference transport for early garbage collection\n// (no matter how long the jqXHR object will be used)\ntransport=undefined;// Cache response headers\nresponseHeadersString=headers||\"\";// Set readyState\njqXHR.readyState=status>0?4:0;// Determine if successful\nisSuccess=status>=200&&status<300||status===304;// Get response data\nif(responses){response=ajaxHandleResponses(s,jqXHR,responses);}// Convert no matter what (that way responseXXX fields are always set)\nresponse=ajaxConvert(s,response,jqXHR,isSuccess);// If successful, handle type chaining\nif(isSuccess){// Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\nif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}}// if no content\nif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\";// if not modified\n}else if(status===304){statusText=\"notmodified\";// If we have data, let's convert it\n}else{statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else{// Extract error from statusText and normalize for non-aborts\nerror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}}// Set data for the fake xhr object\njqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\";// Success/Error\nif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else{deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);}// Status-dependent callbacks\njqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);}// Complete\ncompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]);// Handle the global AJAX counter\nif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function done(status,nativeStatusText,responses,headers){ // Called once\n\tif(state===2){return;} // State is \"done\" now\n\tstate=2; // Clear timeout if it exists\n\tif(timeoutTimer){clearTimeout(timeoutTimer);} // Dereference transport for early garbage collection\n\t// (no matter how long the jqXHR object will be used)\n\ttransport=undefined; // Cache response headers\n\tresponseHeadersString=headers||\"\"; // Set readyState\n\tjqXHR.readyState=status>0?4:0;var isSuccess,success,error,statusText=nativeStatusText,response=responses?ajaxHandleResponses(s,jqXHR,responses):undefined,lastModified,etag; // If successful, handle type chaining\n\tif(status>=200&&status<300||status===304){ // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\n\tif(s.ifModified){if(lastModified=jqXHR.getResponseHeader(\"Last-Modified\")){jQuery.lastModified[ifModifiedKey]=lastModified;}if(etag=jqXHR.getResponseHeader(\"Etag\")){jQuery.etag[ifModifiedKey]=etag;}} // If not modified\n\tif(status===304){statusText=\"notmodified\";isSuccess=true; // If we have data\n\t}else {try{success=ajaxConvert(s,response);statusText=\"success\";isSuccess=true;}catch(e){ // We have a parsererror\n\tstatusText=\"parsererror\";error=e;}}}else { // We extract error from statusText\n\t// then normalize statusText and status for non-aborts\n\terror=statusText;if(!statusText||status){statusText=\"error\";if(status<0){status=0;}}} // Set data for the fake xhr object\n\tjqXHR.status=status;jqXHR.statusText=\"\"+(nativeStatusText||statusText); // Success/Error\n\tif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else {deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);} // Status-dependent callbacks\n\tjqXHR.statusCode(statusCode);statusCode=undefined;if(fireGlobals){globalEventContext.trigger(\"ajax\"+(isSuccess?\"Success\":\"Error\"),[jqXHR,s,isSuccess?success:error]);} // Complete\n\tcompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]); // Handle the global AJAX counter\n\tif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}} // Attach deferreds", "function successCallBack() {\n\t//alert(\"DEBUGGING: success\");\n\n}", "function successCallback() {\n // do stuff before send\n}", "function done(status,nativeStatusText,responses,headers){var isSuccess,success,error,response,modified,statusText=nativeStatusText; // Called once\n\tif(state===2){return;} // State is \"done\" now\n\tstate=2; // Clear timeout if it exists\n\tif(timeoutTimer){window.clearTimeout(timeoutTimer);} // Dereference transport for early garbage collection\n\t// (no matter how long the jqXHR object will be used)\n\ttransport=undefined; // Cache response headers\n\tresponseHeadersString=headers||\"\"; // Set readyState\n\tjqXHR.readyState=status>0?4:0; // Determine if successful\n\tisSuccess=status>=200&&status<300||status===304; // Get response data\n\tif(responses){response=ajaxHandleResponses(s,jqXHR,responses);} // Convert no matter what (that way responseXXX fields are always set)\n\tresponse=ajaxConvert(s,response,jqXHR,isSuccess); // If successful, handle type chaining\n\tif(isSuccess){ // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\n\tif(s.ifModified){modified=jqXHR.getResponseHeader(\"Last-Modified\");if(modified){jQuery.lastModified[cacheURL]=modified;}modified=jqXHR.getResponseHeader(\"etag\");if(modified){jQuery.etag[cacheURL]=modified;}} // if no content\n\tif(status===204||s.type===\"HEAD\"){statusText=\"nocontent\"; // if not modified\n\t}else if(status===304){statusText=\"notmodified\"; // If we have data, let's convert it\n\t}else {statusText=response.state;success=response.data;error=response.error;isSuccess=!error;}}else { // Extract error from statusText and normalize for non-aborts\n\terror=statusText;if(status||!statusText){statusText=\"error\";if(status<0){status=0;}}} // Set data for the fake xhr object\n\tjqXHR.status=status;jqXHR.statusText=(nativeStatusText||statusText)+\"\"; // Success/Error\n\tif(isSuccess){deferred.resolveWith(callbackContext,[success,statusText,jqXHR]);}else {deferred.rejectWith(callbackContext,[jqXHR,statusText,error]);} // Status-dependent callbacks\n\tjqXHR.statusCode(_statusCode);_statusCode=undefined;if(fireGlobals){globalEventContext.trigger(isSuccess?\"ajaxSuccess\":\"ajaxError\",[jqXHR,s,isSuccess?success:error]);} // Complete\n\tcompleteDeferred.fireWith(callbackContext,[jqXHR,statusText]);if(fireGlobals){globalEventContext.trigger(\"ajaxComplete\",[jqXHR,s]); // Handle the global AJAX counter\n\tif(! --jQuery.active){jQuery.event.trigger(\"ajaxStop\");}}}", "function ajaxCallToDo($status) {\n\t\t$.ajax({\n\t\t\turl: 'php/widget-ajax.php',\n\t\t\ttype: 'POST',\n\t\t\tdataType: 'json',\n\t\t\tcache: false,\n\t\t\tbeforeSend: function(){\n\t\t\t\t$status.find('.loading').fadeIn(300);\n\t\t\t},\n\t\t\tsuccess: function( data, textStatus, XMLHttpRequest ) {\n\n\t\t\t\tsetTimeout( function() {\n\t\t\t\t\t$status.find('span').hide();\n\t\t\t\t\t$status.find('.saved').fadeIn(300);\n\t\t\t\t\tconsole.log(\"AJAX SUCCESS\");\n\t\t\t\t}, 1000 );\n\n\t\t\t\tsetTimeout( function() {\n\t\t\t\t\t$status.find('.saved').fadeOut(300);\n\t\t\t\t}, 2000 );\n\t\t\t\t/* all setTimeout is used for demo purpose only */\n\n\t\t\t},\n\t\t\terror: function( XMLHttpRequest, textStatus, errorThrown ) {\n\t\t\t\t$status.find('span').hide();\n\t\t\t\t$status.find('.failed').addClass('active');\n\t\t\t\tconsole.log(\"AJAX ERROR: \\n\" + errorThrown);\n\t\t\t}\n\t\t});\n\t}", "function ensureExecutionAfterAjaxRequest(callback) {\n if (!requestOngoing) {\n callback();\n } else {\n onCompleteCallbacks.push(callback);\n }\n }", "function processReqChange() {\n\t\t// only if req shows \"loaded\"\n\t\tif (req.readyState == 4) {\n\t\t\t// only if \"OK\"\n\t\t\tif (req.status == 200) {\n\t\t\t\trunfunc(element, req.responseXML.getElementsByTagName(element));\n\t\t\t} else {\n\t\t\t\talert(\"There was a problem retrieving the XML data:\\n\"\n\t\t\t\t\t\t+ req.statusText);\n\t\t\t}\n\t\t}\n\t}", "perform() {\r\n $.ajax(this.REQUEST)\r\n }", "function done(status, nativeStatusText, responses, headers) {\n var isSuccess,\n success,\n error,\n response,\n modified,\n statusText = nativeStatusText; // Called once\n\n if (state === 2) {\n return;\n } // State is \"done\" now\n\n\n state = 2; // Clear timeout if it exists\n\n if (timeoutTimer) {\n window.clearTimeout(timeoutTimer);\n } // Dereference transport for early garbage collection\n // (no matter how long the jqXHR object will be used)\n\n\n transport = undefined; // Cache response headers\n\n responseHeadersString = headers || \"\"; // Set readyState\n\n jqXHR.readyState = status > 0 ? 4 : 0; // Determine if successful\n\n isSuccess = status >= 200 && status < 300 || status === 304; // Get response data\n\n if (responses) {\n response = ajaxHandleResponses(s, jqXHR, responses);\n } // Convert no matter what (that way responseXXX fields are always set)\n\n\n response = ajaxConvert(s, response, jqXHR, isSuccess); // If successful, handle type chaining\n\n if (isSuccess) {\n // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\n if (s.ifModified) {\n modified = jqXHR.getResponseHeader(\"Last-Modified\");\n\n if (modified) {\n jQuery.lastModified[cacheURL] = modified;\n }\n\n modified = jqXHR.getResponseHeader(\"etag\");\n\n if (modified) {\n jQuery.etag[cacheURL] = modified;\n }\n } // if no content\n\n\n if (status === 204 || s.type === \"HEAD\") {\n statusText = \"nocontent\"; // if not modified\n } else if (status === 304) {\n statusText = \"notmodified\"; // If we have data, let's convert it\n } else {\n statusText = response.state;\n success = response.data;\n error = response.error;\n isSuccess = !error;\n }\n } else {\n // We extract error from statusText\n // then normalize statusText and status for non-aborts\n error = statusText;\n\n if (status || !statusText) {\n statusText = \"error\";\n\n if (status < 0) {\n status = 0;\n }\n }\n } // Set data for the fake xhr object\n\n\n jqXHR.status = status;\n jqXHR.statusText = (nativeStatusText || statusText) + \"\"; // Success/Error\n\n if (isSuccess) {\n deferred.resolveWith(callbackContext, [success, statusText, jqXHR]);\n } else {\n deferred.rejectWith(callbackContext, [jqXHR, statusText, error]);\n } // Status-dependent callbacks\n\n\n jqXHR.statusCode(statusCode);\n statusCode = undefined;\n\n if (fireGlobals) {\n globalEventContext.trigger(isSuccess ? \"ajaxSuccess\" : \"ajaxError\", [jqXHR, s, isSuccess ? success : error]);\n } // Complete\n\n\n completeDeferred.fireWith(callbackContext, [jqXHR, statusText]);\n\n if (fireGlobals) {\n globalEventContext.trigger(\"ajaxComplete\", [jqXHR, s]); // Handle the global AJAX counter\n\n if (! --jQuery.active) {\n jQuery.event.trigger(\"ajaxStop\");\n }\n }\n }", "function onSuccess(data) {\n\t$('#response').html(data);\n}", "function addContactComplete(xhr,status){\n\t\n}", "_onLoad( e ) {\n let status = this._xhr.status | 0;\n let response = this._resolveResponseData();\n let error = this._resolveErrorText( response );\n\n if ( status && status < 400 ) {\n this._callHandler( 'success', this._xhr, response );\n } else {\n this._callHandler( 'error', this._xhr, error, response );\n }\n this._onComplete( response );\n }", "function getOpenRequests_successCallback(data, status, xhr) \n{\n if(data.response == \"success\")\n {\n //Create the data grid UI.\n createDataGridUI(data);\n }\n else\n //Clear the data grid UI.\n clearDataGridUI(data);\n}", "function done(status, nativeStatusText, responses, headers) {\n var isSuccess, success, error, response, modified,\n statusText = nativeStatusText;\n\n // Called once\n if (state === 2) {\n return;\n }\n\n // State is \"done\" now\n state = 2;\n\n // Clear timeout if it exists\n if (timeoutTimer) {\n clearTimeout(timeoutTimer);\n }\n\n // Dereference transport for early garbage collection\n // (no matter how long the jqXHR object will be used)\n transport = undefined;\n\n // Cache response headers\n responseHeadersString = headers || \"\";\n\n // Set readyState\n jqXHR.readyState = status > 0 ? 4 : 0;\n\n // Determine if successful\n isSuccess = status >= 200 && status < 300 || status === 304;\n\n // Get response data\n if (responses) {\n response = ajaxHandleResponses(s, jqXHR, responses);\n }\n\n // Convert no matter what (that way responseXXX fields are always set)\n response = ajaxConvert(s, response, jqXHR, isSuccess);\n\n // If successful, handle type chaining\n if (isSuccess) {\n\n // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode.\n if (s.ifModified) {\n modified = jqXHR.getResponseHeader(\"Last-Modified\");\n if (modified) {\n jQuery.lastModified[ cacheURL ] = modified;\n }\n modified = jqXHR.getResponseHeader(\"etag\");\n if (modified) {\n jQuery.etag[ cacheURL ] = modified;\n }\n }\n\n // if no content\n if (status === 204 || s.type === \"HEAD\") {\n statusText = \"nocontent\";\n\n // if not modified\n } else if (status === 304) {\n statusText = \"notmodified\";\n\n // If we have data, let's convert it\n } else {\n statusText = response.state;\n success = response.data;\n error = response.error;\n isSuccess = !error;\n }\n } else {\n // We extract error from statusText\n // then normalize statusText and status for non-aborts\n error = statusText;\n if (status || !statusText) {\n statusText = \"error\";\n if (status < 0) {\n status = 0;\n }\n }\n }\n\n // Set data for the fake xhr object\n jqXHR.status = status;\n jqXHR.statusText = (nativeStatusText || statusText) + \"\";\n\n // Success/Error\n if (isSuccess) {\n deferred.resolveWith(callbackContext, [success, statusText, jqXHR]);\n } else {\n deferred.rejectWith(callbackContext, [jqXHR, statusText, error]);\n }\n\n // Status-dependent callbacks\n jqXHR.statusCode(statusCode);\n statusCode = undefined;\n\n if (fireGlobals) {\n globalEventContext.trigger(isSuccess ? \"ajaxSuccess\" : \"ajaxError\",\n [jqXHR, s, isSuccess ? success : error]);\n }\n\n // Complete\n completeDeferred.fireWith(callbackContext, [jqXHR, statusText]);\n\n if (fireGlobals) {\n globalEventContext.trigger(\"ajaxComplete\", [jqXHR, s]);\n // Handle the global AJAX counter\n if (!(--jQuery.active)) {\n jQuery.event.trigger(\"ajaxStop\");\n }\n }\n }", "function testAjax() {\r\n $.ajax({\r\n url: serverURL + \"test\",\r\n type: 'GET',\r\n success: function (res) {\r\n console.log(\"Payment finished\");\r\n console.log(\"Server says\", res);\r\n\r\n console.log(\"Done thank you for the payment\");\r\n },\r\n\r\n error: function (err) {\r\n console.log(\"Payment error\");\r\n console.log(\"Error occured\", err);\r\n\r\n console.log(\"Done thank you for the payment\");\r\n }\r\n\r\n });\r\n //never run the code here until the success and error have completed\r\n //console.log(\"Done thank you for the payment\");\r\n //console.log(\"NOT FINISHED YET\");\r\n}", "function manageStateChange () {\n if (xhr.readyState === 4) {\n // Two params, http status, response\n onComplete(xhr.status, xhr.response);\n } else {\n onStateChange(xhr.readyState, xhr.response);\n }\n }", "function IAjaxHttpHook() { }", "function success(data) {\n flag = 1;\n }", "function ajax_success() {\n console.log('Update Status worked');\n // TODO: \n // improve loading time of ajax request because modal is loading to slow\n $(\".modal\").addClass(\"is-active\"); \n}", "function acceptReqistrationListener()\n{\n //Click accept\n $(document).on('click', '.accept', (function(e) {\n spawnBusyMessage(\"Approving Request\");\n e.preventDefault();\n var tempThis = $(this);\n var tempChildren = $(this).parent().parent().parent().parent().parent().children().length;\n $.ajax({\n type: \"post\",\n data: {\"staffID\" : $(this).parent().siblings('.userCol').find('.userID').find('.actualID').text()},\n url: \"/approveRequest\"\n }).then(function(jsonReturned) {\n\n if(jsonReturned != \"Request approved\"){\n window.scrollTo(0, 0);\n $('.featherlight').click();\n spawnErrorMessage(\"Unable to Approve Request: \" + jsonReturned);\n } else {\n $('.featherlight').click();\n // location.reload();\n tempThis.parent().parent().parent().parent().remove();\n if(tempChildren - 1 == 0){\n $(\"#requests\").append(getWarningMessage(\"No pending registration requests\"));\n }\n }\n });\n }));\n}", "success(callback) {\n this.xhr.onload = callback(this.xhr);\n return this;\n }", "function ajaxSendProductList( url )\n{\n $('.ajaxLoading').show();\n\n $.post( url,function( data ) {\n\n\n if(data.status =='success')\n {\n console.log(\"called succes\");\n notyMessage(data.message);\n } else {\n console.log(\"called error\");\n notyMessageError(data.message);\n }\n $('.ajaxLoading').hide();\n });\n\n\n}", "function handleServerResponse() {\n\t\t// move forward only if the transaction has completed\n\t\tif (xmlHttp.readyState == 4) {\n\t\t\t// status of 200 indicates the transaction completed successfully\n\t\t\tif (xmlHttp.status == 200) {\n\t\t\t\tnewScoreWindow(xmlHttp.responseText);\n\t\t\t}\n\t\t\t// a HTTP status different than 200 signals an error\n\t\t\telse {\n\t\t\t\talert(\"There was a problem accessing the server: \" + xmlHttp.statusText);\n\t\t\t}\n\t\t}\n\t}", "function jsonpSuccess(requestSettings, callbackContext, mockHandler) {\n\t\t// If a local callback was specified, fire it and pass it the data\n\t\tif ( requestSettings.success ) {\n\t\t\trequestSettings.success.call( callbackContext, mockHandler.responseText || \"\", status, {} );\n\t\t}\n\n\t\t// Fire the global callback\n\t\tif ( requestSettings.global ) {\n\t\t\t(requestSettings.context ? $(requestSettings.context) : $.event).trigger(\"ajaxSuccess\", [{}, requestSettings]);\n\t\t}\n\t}", "function jsonpSuccess(requestSettings, callbackContext, mockHandler) {\n\t\t// If a local callback was specified, fire it and pass it the data\n\t\tif ( requestSettings.success ) {\n\t\t\trequestSettings.success.call( callbackContext, mockHandler.responseText || \"\", status, {} );\n\t\t}\n\n\t\t// Fire the global callback\n\t\tif ( requestSettings.global ) {\n\t\t\t(requestSettings.context ? $(requestSettings.context) : $.event).trigger(\"ajaxSuccess\", [{}, requestSettings]);\n\t\t}\n\t}", "function SucceededCallback(result, eventArgs)\r\n{\r\n // Page element to display feedback.\r\n // var RsltElem = document.getElementById(\"ResultId\");\r\n // RsltElem.innerHTML = result;\r\n parseJson(result);\r\n}", "function handleResponse(){\n\tif((request.status == 200)&&(request.readyState == 4)){\n\t\tvar jsonString = request.responseText;\n\t\treceiveJSON(jsonString);\n\t}\n}", "function onSuccess(data) {\n\t\t\t\n\t\t\t/* update the deal list container with the new deals */\n\t\t\t$('#deal-list-container').html(data['html']);\n\n\t\t\t/* fade out the feedback div, and fade it back in with the new status */\n\t\t\t$('#feedback').fadeOut(\n\t\t\t\t1000, \n\t\t\t\tfunction() \n\t\t\t\t{\n\t\t\t\t\n\t\t\t\t\tif(data['error']) $(this).html('<div class=\"error\"><p>'+data['error']+'</p></div>');\n\t\t\t\t\t\n\t\t\t\t\tif(data['success']) $(this).html('<div class=\"updated\"><p>'+data['success']+'</p></div>');\n\t\t\t\t\t\n\t\t\t\t\t$(this).fadeIn();\n\t\t\t\n\t\t\t\t}\n\t\t\t);\n\t\t\t\n\t\t\t/* If we just added a deal, and it was successfull we want to clear our form */\n\t\t\t\n\t\t\tif(!data['error'] && data['action'] == 'AddDeal') $('#add-deal').clearForm();\n\t\t\t\n\t\t}", "function callbackAJAXjugada() {\n if (xhr.readyState === XMLHttpRequest.DONE) {\n if (xhr.status === 200) {\n //dades = xhr.response;\n dada = JSON.parse(xhr.response);\n mostrarJugada();\n } else {\n console.log('problemes amb l\\'AJAX');\n }\n }\n}", "function resultsSendHandler ()\n{\n\tswitch(req.readyState)\n\t{\n\t\tcase 4:\n\t\t\tif(req.status!=200)\n\t\t\t{\n\t\t\t\talert(\"Beim Senden der Ergebnisse ist ein Fehler entstanden.\\nBitte versuchen Sie es ein weiteres Mal oder versenden das generierte XML mit ihrem Email-Programm.\\n(Request-Status: \" + req.status + \"; Request-Statustext: \" + req.statusText + \")\");\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\talert(\"Die Ergebnisse wurden erfolgreich gesendet.\");\n\t\t\t}\n\t\t\tbreak;\n\t\tdefault: return false; break;\n\t}\n}", "function ajaxResultPost(address, data, search) {\n//alert(\"ready to lauch...\");\n var request = getRequestObject();\n request.onreadystatechange = \n function() { showResponseText(request, \n search); };\n request.open(\"POST\", address, true);\n request.setRequestHeader(\"Content-Type\", \n \"application/x-www-form-urlencoded\");\n request.send(data);\n//alert(\"lauched...\");\n}", "function handleSuccess(json) {\n //console.log('handleSuccess');\n //console.log(json);\n\t}", "function ajaxFailure(){\n\talert(\"Ajax request failed\");\n}", "function ajaxFailure(){\n\talert(\"Ajax request failed\");\n}", "function ajaxFailure(){\n\talert(\"Ajax request failed\");\n}", "function cwCallback() {\n try {\n if (cwRequest.readyState == 4 && cwRequest.status == 200) {\n input = JSON.parse(cwRequest.responseText);\n renderCW();\n }\n else {\n if(cwRequest.readyState == 4 && cwRequest.status == 0) {\n throw \"noresponse\";\n }\n }\n }\n catch(error) {\n if (error == \"noresponse\") {\n alert(\"no Carmen and Waldo data returned\");\n }\n }\n}" ]
[ "0.6848772", "0.6731245", "0.6724821", "0.6696631", "0.6582187", "0.6574338", "0.65606356", "0.6559371", "0.6471852", "0.6461721", "0.64316684", "0.641484", "0.64064413", "0.63858944", "0.63678443", "0.63576883", "0.6338786", "0.6299782", "0.6296267", "0.62758285", "0.62758285", "0.62758285", "0.62758285", "0.62758285", "0.62758285", "0.62758285", "0.62758285", "0.62755555", "0.62721914", "0.6261312", "0.62243825", "0.62221736", "0.62177104", "0.62177104", "0.61621046", "0.61597764", "0.6117555", "0.61148673", "0.61118263", "0.6097622", "0.6072383", "0.6064745", "0.60555285", "0.6047986", "0.60417026", "0.60389125", "0.60116696", "0.60029435", "0.5998416", "0.59902686", "0.59893763", "0.5988839", "0.5987597", "0.5987179", "0.59867686", "0.5983998", "0.59778297", "0.5967909", "0.59489906", "0.59486306", "0.593885", "0.59286714", "0.59253776", "0.59253776", "0.5922539", "0.59163576", "0.59155905", "0.5895558", "0.5892302", "0.58904177", "0.58721805", "0.58697885", "0.5868356", "0.58647245", "0.5863605", "0.58536464", "0.5849538", "0.5846846", "0.58412063", "0.58216786", "0.5820721", "0.5819456", "0.5814883", "0.5814743", "0.58072484", "0.58062375", "0.5805458", "0.5800015", "0.5800015", "0.5784762", "0.57824713", "0.5781565", "0.57731634", "0.57714725", "0.5771027", "0.5769774", "0.5768143", "0.5768143", "0.5768143", "0.5766889" ]
0.5874516
70
Create the problem type checkboxes that allow users to customize what types of problems they get to practice.
function createProblemTypeCheckboxes() { // create checkboxes for the user to be able to customize problem types that they practice ALL_PROBLEM_TYPES.forEach(problemType => { // create list item element const li = document.createElement("li"); // create a checkbox element const input = document.createElement("input"); input.type = "checkbox"; input.id = problemType; input.name = problemType; input.value = problemType; input.checked = true; // define click action to add/remove problem type from selected problem types input.onclick = () => { // get the value of the input element const val = input.value; // if the input is checked, add to list of selected problem types if (input.checked) { selectedProblemTypes.push(val); } // if input is unchecked, remove it from the list of selected problem types else { selectedProblemTypes.splice(selectedProblemTypes.indexOf(val), 1); } // update prompt promptText = generateProblem(); updatePrompt(promptText); } // create label for checkbox input const label = document.createElement("label"); label.htmlFor = problemType; label.innerText = problemType; // add checkbox and label to list item li.appendChild(input); li.appendChild(label); // add list item to the problem types list element document.getElementById("problemTypes").appendChild(li); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function createProblemTypeCheckboxes() {\n // create checkboxes for the user to be able to customize problem types that they practice\n ALL_PROBLEM_TYPES.forEach(problemType => {\n // create list item element\n const li = document.createElement(\"li\");\n\n // create a checkbox element\n const input = document.createElement(\"input\");\n input.type = \"checkbox\";\n input.id = problemType;\n input.name = problemType;\n input.value = problemType;\n input.checked = true;\n\n // define click action to add/remove problem type from selected problem types\n input.onclick = () => {\n // get the value of the input element\n const val = input.value;\n\n // if the input is checked, add to list of selected problem types\n if (input.checked) {\n selectedProblemTypes.push(val);\n }\n // if input is unchecked, remove it from the list of selected problem types\n else {\n selectedProblemTypes.splice(selectedProblemTypes.indexOf(val), 1);\n }\n\n // update prompt\n promptText = generateProblem();\n setPrompt(promptText);\n }\n\n // create label for checkbox input\n const label = document.createElement(\"label\");\n label.htmlFor = problemType;\n label.innerText = problemType;\n\n // add checkbox and label to list item\n li.appendChild(input);\n li.appendChild(label);\n\n // add list item to the problem types list element\n document.getElementById(\"problemTypes\").appendChild(li);\n });\n}", "function fill_problem_table(vector_problem, type_problem) {\n length_p = vector_problem.length;\n var html_txt = '';\n for (var n = 0; n < length_p; n++) {\n html_txt += \"<input type=\\\"checkbox\\\" name=\\\"\" + vector_problem[n] + \"\\\" id=\\\"\" + type_problem.toUpperCase() + n + \"\\\" disabled>\" + vector_problem[n] + \"<br>\"\n }\n document.getElementById(type_problem + \"_id\").innerHTML = html_txt;\n}", "function createPlaceTypeCheckBox(dataName, type) {\n var placeType = new Set();\n var element = document.getElementById('placeType');\n\n type.forEach(function(value, index, array) {\n element.insertAdjacentHTML('beforeend', getTypeCategory(dataName, value));\n });\n}", "function createQuestions() {\n\n const choices = emojis.map((emoji) => {\n return {\n \"name\": `${emoji.display} - ${emoji.description}`,\n \"value\": emoji.tag\n }\n });\n\n return [\n {\n type: 'list',\n name: 'type',\n message: \"Select the type of change you're committing:\",\n choices: choices\n },\n {\n type: 'input',\n name: 'subject',\n message: 'Write a short description:'\n },\n {\n type: 'input',\n name: 'issueNumber',\n message: 'GitHub issue #:'\n },\n {\n type: 'confirm',\n name: 'closesIssue',\n message: 'Does this commit fully resolve and close the related issue?',\n default: false\n }\n ]\n}", "function addItems(type, vals){\n var myModel = document.getElementById(type);\n var nameLabel = document.createElement('label');\n nameLabel.innerHTML = \"<b>\"+ type +\"</b><br />\";\n myModel.appendChild(nameLabel);\n \n for(var x=0; x<vals.length; x++){\n var makeLabel = document.createElement('label');\n makeLabel.innerHTML = vals[x];\n var makeCb = document.createElement(\"input\");\n makeCb.name = vals[x];\n makeCb.id = vals[x];\n makeCb.value = type;\n makeCb.type = \"checkbox\";\n myModel.appendChild(makeLabel);\n myModel.appendChild(makeCb);\n }\n myModel.innerHTML += \"<br /><br />\"; \n}", "function create() {\n\t\tfor (var i = 0; i < dragOptions.length; i++) {\n\n\t\t\toptions.forEach(function(item) {\n\t\t\t\tvar checkbox = document.createElement('input');\n\t\t\t\tvar label = document.createElement('label');\n\t\t\t\tvar span = document.createElement('span');\n\t\t\t\tcheckbox.setAttribute('type', 'checkbox');\n\t\t\t\tspan.innerHTML = item;\n\t\t\t\tlabel.appendChild(span);\n\t\t\t\tlabel.insertBefore(checkbox, label.firstChild);\n\t\t\t\tlabel.classList.add('drag-options-label');\n\t\t\t\tdragOptions[i].appendChild(label);\n\t\t\t});\n\n\t\t}\n\t}", "function createCheckbox(index) {\n var checkboxList = $(\"<ul>\");\n var item;\n var input = \"\";\n for (var i = 0; i < questions[index].checkboxChoices.length; i++) {\n item = $(\"<li>\");\n input =\n '<label><input class=\"with-gap\" type=\"checkbox\" name=\"answer\" value=' +\n i +\n \" /><span>\";\n input += questions[index].checkboxChoices[i];\n input += \"</span></label>\";\n item.append(input);\n checkboxList.append(item);\n }\n return checkboxList;\n }", "function insertCheckboxes() {\n let statBoxes = document.querySelectorAll('div[class^=\"gymContent\"] li');\n statBoxes.forEach(stat => {\n let statName = stat.className.split('_')[0];\n let checkbox = elementCreator('input', { type: 'checkbox', id: statName, name: statName, style: 'margin-right: 5px; vertical-align: middle' });\n let label = elementCreator('label', { for: statName, style: 'vertical-align: middle' }, '<b>Disable this stat?</b>');\n let checkboxWrapper = elementCreator('div', { style: 'margin: 5px' });\n checkboxWrapper.appendChild(checkbox);\n checkboxWrapper.appendChild(label);\n stat.querySelector('[class^=\"description\"]').append(checkboxWrapper);\n });\n}", "function setCheckBoxForTypeSelection() {\n\tdocument.getElementById(\"selectTypeCheckbox\").style.display = \"inline\";\n\tif (projectTypeSelected()) {\n\t\tsetCheckboxValid(document.getElementById(\"selectTypeCheckbox\"));\n\t}\n\telse {\n\t\tsetCheckboxInvalid(document.getElementById(\"selectTypeCheckbox\"));\n\t}\n}", "function container6type() {\n let title = document.querySelector('#type6title').value;\n let goal = document.querySelector('#type6goal').value;\n let link = document.querySelector('#type6link').value;\n let notes = document.querySelector('#type6notes').value;\n let li = document.querySelectorAll('#type6checklist li');\n let div = document.createElement('div');\n div.setAttribute('class', 'newCont');\n let checkbox = '';\n for (let i = 0; i < li.length; i++) {\n if (i === 0 || i % 4 === 0) {\n checkbox += '<div>'\n }\n checkbox += `<div><input type='checkbox' value='${li[i].textContent}'><label>${li[i].textContent}</label></div>`\n if (i % 3 === 0 && i != 0) {\n checkbox += '</div>'\n }\n }\n\n let linktext = '';\n if (link != '') {\n linktext = `<a href='${link}'>${link}</a>`;\n }\n let element = `<div class='type6cont'><h4>${title} - <b>${goal}</b></h4>${linktext}<div class='type6main'><p>Notes: ${notes}</p><div class='type6checklist'>${checkbox}</div></div></div>`;\n div.insertAdjacentHTML('beforeend', element);\n addCheckbox();\n document.querySelector('.preview div').classList.add('move');\n document.querySelector('.preview div').appendChild(div);\n}", "function createCheckbox() {\n var langCheckbox = document.createElement(\"input\");\n var labeText = document.createTextNode(\"Include Language\");\n var checkboxLabel = document.createElement(\"label\");\n var formEl = document.getElementById(\"languageForm\");\n langCheckbox.id = \"langCheckbox\";\n langCheckbox.type = \"checkbox\";\n checkboxLabel.for = \"langCheckbox\";\n checkboxLabel.id = \"checkboxLabel\";\n formEl.appendChild(langCheckbox);\n formEl.appendChild(checkboxLabel);\n checkboxLabel.appendChild(labeText);\n}", "function createInputElements( p_name, p_type, p_fieldName, p_values, p_desc ){\n\t// Create a div element to group the checkboxes or radio buttons\n\tvar group_div = document.createElement(\"div\"); \n\tgroup_div.setAttribute(\"class\", p_type + \"_container\");\n\t//group_div.id = p_name + \"_checkboxes\";\n\tif(p_fieldName){\n\t\tvar header = document.createElement( \"label\" );\n\t\theader.className =\"section-title\";\n\t\theader.appendChild( document.createTextNode(p_fieldName.toUpperCase()) );\n\t\tgroup_div.appendChild( header );\n\t}\n\n\t// Helper text\n\tif( p_desc ) group_div.appendChild( p_desc );\n\t\n\t// Loop throught the values array \n\tfor (var i = 0; i < p_values.length; i++) {\n\t\t// Create a div element\n\t\tvar div_wrap = document.createElement( \"div\" );\n\t\tdiv_wrap.className = p_type; \n\t\t\n\t\t// Create an input element\n\t\tvar input = document.createElement(\"input\");\n\t\tvar input_id = p_name + \"_\" + i;\n\t\tinput.setAttribute( \"type\", p_type );\n\t\tinput.setAttribute( \"name\", p_name );\n\t\tinput.setAttribute( \"value\", p_values[i] );\n\t\tinput.setAttribute( \"id\", input_id );\n\n\t\t// Create a label element\n\t\tvar label = document.createElement( \"label\" );\n\t\tlabel.setAttribute(\"for\", input_id);\n\t\tlabel.appendChild( document.createTextNode(p_values[i]) );\n\n\t\t// Append each element to the div_wrap\n\t\tdiv_wrap.appendChild( input );\n\t\tdiv_wrap.appendChild( label );\n\t\tgroup_div.appendChild( div_wrap );\n\t} \n\treturn group_div;\n}", "function addCheckboxes(elem, items){\n\t\tvar html=\"<fieldset data-role='controlgroup'>\";\n\t\t_.each(items.features, function(features){\n\t\t\thtml+='<input type=\"checkbox\" name=\"'+features.properties.Route_Type+'\" id=\"'+features.id+'\" class=\"custom\" /><label for=\"'+features.id+'\">'+features.properties.Route_Name+' - '+features.properties.Dist_Miles+' miles</label>';\n\t\t});\n\t\thtml+='</fieldset>';\n\t\t$('#'+elem).html(html);\n\t\t$('#'+elem).trigger(\"create\");\n\t}", "function displayCheckboxes() {\n $('#checkbox').text('');\n\n for (let i = 0; i < ingredientsArray.length; i++) {\n let pContainer = $(\"<p class=label>\");\n let labelContainer = $(\"<label class=option>\");\n let inputContainer = $(\"<input type=checkbox>\");\n let spanContainer = $('<span>');\n\n pContainer.addClass('col s2')\n inputContainer.addClass('filled-in checked=\"unchecked\"');\n spanContainer.text(ingredientsArray[i]);\n inputContainer.attr('value', ingredientsArray[i]);\n\n $('#checkbox').append(pContainer);\n pContainer.append(labelContainer);\n labelContainer.append(inputContainer);\n labelContainer.append(spanContainer);\n\n }\n}", "function customCheckboxes( p_sections, p_colors ){\n for( var i=0; i < p_sections.length; i++ ){\n // Create a div element - this will replace our original checkbox\n var box = document.createElement(\"div\");\n box.setAttribute(\"class\",\"box\");\n \n var checkboxes = $(\"#\"+p_sections[i]).find('.checkbox');\n $(checkboxes).addClass('custom-checks');\n \n // Insert the .box container \n\t$(checkboxes).find('input:checkbox').after(box);\n\n if( p_colors ){\n // Add background color for the .box\n $(checkboxes).find('.box').each(function(i){\n $(this).css(\"background-color\", p_colors[i]);\n });\n }\n }\n}", "function populateTypeOption () {\n var options = '';\n var type = ['Fast Food', 'Casual Dining', 'Fine Dining'];//,'Ethnic', 'Fast Casual', 'Family Style'];\n var special = ['Barbeque', 'Lechon', 'Steak'];//, 'Dessert', 'Pizza', 'Vegetarian'];\n type.sort();\n special.sort();\n\n $.each( type.filter( onlyUnique ), function( key, value ) {\n options += '<br><input type=\"checkbox\" name=\"subtype\" id=\"'+ value + '\" value=\"'+ value + '\" checked/><label for=\"'+ value + '\">'+ value + '</label>';\n });\n\n $subType.html(options);\n\n options = '';\n $.each( special.filter( onlyUnique ), function( key, value ) {\n options += '<br><input type=\"checkbox\" name=\"subtype\" id=\"'+ value + '\" value=\"'+ value + '\" checked/><label for=\"'+ value + '\">'+ value + '</label>';\n });\n\n $subSpecial.html(options);\n}", "function checkboxCreator(itemID) \n{\n\tlet toDoItem = document.querySelector(`#${itemID}`);\n\tlet newCheckboxContainer = createHTMLElement(\"label\",\"\",[\"checkbox-container\"]);\n\tlet newCheckbox = createHTMLElement(\"input\",\"\",[\"checkbox\"]);\n\tlet newCheckboxCheckmark = createHTMLElement(\"span\",\"\",[\"checkmark\"]);\n\n\tnewCheckbox.setAttribute(\"type\", \"checkbox\");\n\n\ttoDoItem.insertBefore(newCheckboxContainer, toDoItem.firstChild);\n\tnewCheckboxContainer.appendChild(newCheckbox);\n\tnewCheckboxContainer.appendChild(newCheckboxCheckmark);\n}", "function questionBuildOut() {\n for (i=0; i<=questions.length; i++) {\n var qDivCreate = \"<div class='quiz-questions'>\" + questions[i].question + \"</div>\";\n $(\"#quiz\").append(qDivCreate);\n\n for (o=0; o<=2; o++) {\n var qOptionsCreate = \"<label><input onclick='check()' type='radio' name='\" + questions[i].name + \"' value='\" + questions[i].options[o] + \"'/>\" + questions[i].options[o] + \"</label>\";\n $(\"#quiz\").append(qOptionsCreate);\n }\n }\n }", "function initCheckboxType() {\n var group = $('.scenario_block_origin .checkbox_group').clone();\n group.insertBefore($('.message_bot_area .fixedsidebar-content .text_button_next'));\n // $('.message_bot_area .fixedsidebar-content').append(group);\n addCheckboxBox();\n}", "function PP3createChkBoxes(start, numbChBoxes)\n {\n \n var chkBoxCount = 1;\n var i;\n for (i = start; i < (start + numbChBoxes); i++)\n {\n //===============================================================\n var j = i;\n var z = 1;\n for (var k = 1; k <= j - 1; k++) {\n z = z * 2;\n }\n z = z;\n //===============================================================\n var str2 = z;\n var str1 = \"chk\";\n var str3 = \"cnt\";\n\n checkbox = (document.createElement('input'));\n checkbox.type = \"checkbox\";\n checkbox.name = \"name\";\n checkbox.value = \"value\";\n checkbox.id = str1.concat(str2);\n checkbox.checked = false;//;\n checkbox.addEventListener(\"change\", PP3chkBoxChanged);\n PP3addChkBox(checkbox, chkBoxCount++);\n }\n return;\n}", "function changeQuestionType(val, i, prevVal) {\n var plus = i + 1;\n var plusDiv = document.getElementById(plus);\n\n if(val != prevVal) {\n for(var j = 0; j < plusDiv.childNodes.length; j++) {\n if(plusDiv.childNodes[j].className == prevVal) {\n plusDiv.childNodes[j].style.display = \"none\";\n }\n }\n\n if(val == \"mc\") {\n document.getElementsByClassName(\"mc\")[i].style.display = \"initial\";\n }\n else {\n // by removing it twice, it eliminates the checkbox then the text as array position updates\n plusDiv.childNodes[6].childNodes[3].remove(); plusDiv.childNodes[6].childNodes[3].remove();\n if(val == \"fr\") {\n document.getElementsByClassName(\"mc\")[i].style.display = \"none\";\n document.getElementById(plus).appendChild(createFreeResponse());\n }\n if(val == \"tf\") {\n document.getElementsByClassName(\"mc\")[i].style.display = \"none\";\n document.getElementById(plus).appendChild(createTrueFalse());\n }\n if(val == \"matching\") {\n document.getElementsByClassName(\"mc\")[i].style.display = \"none\";\n document.getElementById(plus).appendChild(createMatching());\n }\n }\n }\n}", "function createCheckboxes() {\n\t\tvar block_headers = document.querySelectorAll('.accordion-header');\n\t\t[].forEach.call(block_headers, function (el) {\n\t\t\tvar checkbox = document.createElement('input');\n\t\t\tcheckbox.type = 'checkbox';\n\t\t\tcheckbox.value = '1';\n\t\t\tcheckbox.style.float = 'right';\n\t\t\tcheckbox.style.display = 'none';\n\t\t\tcheckbox.checked = 'true';\n\t\t\tcheckbox.addEventListener('click', hideBlocks);\n\t\t\tel.appendChild(checkbox);\n\t\t});\n\t}", "function setupTypeButtons() {\n\t$(\".type\").on(\"click\", function() {\n\t\t$(\".type\").each(function() { \n\t\t\t$(this).removeClass(\"selected\");\n\t\t});\t\n\t\t$(this).addClass(\"selected\");\n\t\tif($(this).text() === \"Addition\") {\t\t\t\n\t\t\tsetUpGame(whatModeIsSelected(), \"+\");\n\t\t}else if($(this).text() === \"Subtraction\") {\n\t\t\tsetUpGame(whatModeIsSelected(), \"-\");\n\t\t}else{\n\t\t\tsetUpGame(whatModeIsSelected(), \"*\");\n\t\t}\t\t\n\t});\n}", "createProblemSet() {\n for (let i = 0; i < 10; i++) { \n let problem;\n const card = this.getCardData(this.cardsInSet[i]);\n // check for game mode and customize questions/answers\n if (this.gameMode === 1) {\n problem = this.useSide(card, true);\n } else if (this.gameMode === 2) {\n problem = this.useSide(card, false);\n } else {\n let side = Math.floor(Math.random() * 2);\n if (side === 1) {\n side = true;\n } else {\n side = false;\n }\n problem = this.useSide(card, side);\n }\n this.problemSet.push(problem);\n }\n }", "function setLabelType(formItems,type) {\n\n\tif(typeof type != 'undefined' && type != '')\n\t\tformItems.data('labelType',type);\t// store type via jQuery's Data system\n\n\tswitch(type) {\n\t\tcase 'left':\n\t\t\tformItems.each(function(i,item) {\n\t\t\t\t$(item).removeClass('inlineLabel noLabel topLabel').addClass('leftLabel');\n\t\t\t\t$(item).find('input,textarea').attr('value','').val('').css('color','#000');\t// reset default value and clear field\n\t\t\t});\n\t\t\tbreak;\n\t\tcase'inline':\n\t\t\tformItems.each(function(i,item) {\n\t\t\t\t$(item).removeClass('topLabel leftLabel').addClass('inlineLabel');\n\t\t\t\tvar attributeLabel = $(item).find('label').html();\n\t\t\t\t$(item).find('input,textarea').attr('value',attributeLabel).val(attributeLabel).css('color','#aaa');\t// reset default value and clear field\n\t\t\t});\n\t\t\tbreak;\n\t\tcase 'none':\n\t\t\tformItems.each(function(i,item) {\n\t\t\t\t$(item).removeClass('inlineLabel topLabel leftLabel').addClass('noLabel');\n\t\t\t\t$(item).find('input,textarea').attr('value','').val('').css('color','#000');\t// reset default value and clear field\n\t\t\t});\n\t\t\tbreak;\n\t\tcase 'top':\n\t\tdefault:\n\t\t\tformItems.each(function(i,item) {\n\t\t\t\t$(item).removeClass('inlineLabel noLabel leftLabel').addClass('topLabel');\n\t\t\t\t$(item).find('input,textarea').attr('value','').val('').css('color','#000');\t// reset default value and clear field\n\t\t\t});\n\t}\n\n\twindow.layoutChanged = true;\n}", "function createRadios(index) {\n var table = $('<table>');\n var tableTr = $('<tr>');\n var tableTd;\n var label;\n var input = '';\n for (var i = 0; i < questions[index].choices.length; i++) {\n if (index == 0 || index == 3 || index == 4 || index == 5) {\n tableTd = $('<td>', {'class': 'roundedOne'});\n label = $('<label for=\"checkboxG' + i + '\"><span><span></span></span></label>');\n input = '<input type=\"radio\" name=\"checkboxG' + i + '\" id=\"checkboxG' + i + '\" class=\"css-checkbox\" value=' + i + ' />';\n input += questions[index].choices[i];\n tableTd.append(input);\n tableTd.append(label);\n tableTr.append(tableTd);\n table.append(tableTr);\n } else {\n tableTd = $('<td>');\n label = $('<label for=\"checkboxG' + i + '\" class=\"css-label\" ></label>');\n input = '<input type=\"checkbox\" name=\"checkboxG' + i + '\" id=\"checkboxG' + i + '\" class=\"css-checkbox\" value=' + i + ' />';\n input += questions[index].choices[i];\n tableTd.append(input);\n tableTd.append(label);\n tableTr.append(tableTd);\n table.append(tableTr);\n }\n }\n return table;\n }", "function onChangeProblemLevel() {\n\tvar controller = View.controllers.get('addNewProbTypeController');\n\tvar problemLevel = document.getElementsByName(\"problemLevel\");\n\tif (problemLevel[0].checked) {\n\t\tcontroller.isFirstTier = true;\n\t} else if (problemLevel[1].checked) {\n\t\tcontroller.isFirstTier = false;\n\t}\n\n\tcontroller.determinFirstTierField();\n}", "createOptions() {\n const checkboxArray = [];\n searchLabels.map(item => checkboxArray.push(\n <Checkbox\n key={item}\n className=\"madeBoxes\"\n subKey={item}\n checked={item === this.state.selectedItem}\n handleCheck={e => this.handleOptionCheck(e, item)}\n label={item}\n />,\n ));\n return checkboxArray;\n }", "function questionCreator() {\n\n\tvar container = $(\"<div class='form-group'></div>\");\n\n\tfor (var i = 0; i <= questions.length; i++) {\n\t\tvar dropMenuCont = $(\"<select id='question\" + (i + 1)+ \"'></select>\");\n\t\tvar title = $(\"<h3>\" + questions[i].title + \"</h3>\");\n\t\tvar question = $(\"<p>\" + questions[i].question + \"</p>\");\n\t\tdropMenu(dropMenuCont);\n\t\tcontainer.append(title);\n\t\tcontainer.append(question);\n\t\tcontainer.append(dropMenuCont)\n\t\t$(\"#questions\").append(container);\n\n\t}\n}", "function _lprAdminQuestionHTML($dom, type) {\r\n\tswitch (type) {\r\n\t\tcase 'true_or_false':\r\n\t\t\t$dom.lprTrueOrFalseQuestion();\r\n\t\t\tbreak;\r\n\t\tcase 'multi_choice':\r\n\t\t\t$dom.lprMultiChoiceQuestion();\r\n\t\t\tbreak;\r\n\t\tcase 'single_choice':\r\n\t\t\t$dom.lprSingleChoiceQuestion();\r\n\t\t\tbreak;\r\n\t}\r\n}", "function create_checklist(exs) {\n // should replace this with a smarter calculation fo total points, that \n // \n // - checks the actual point value of each exercise\n // - checks for duplicate exercises\n //\n total = pts * exs.length\n $('.auto-tally').each(function() {\n if (displayprogress) {\n report = $(\"<div/>\")\n report.attr(\"class\", \"report\")\n report.html('<span class=score>0</span> out of <span class=total>' + total + '</span>: <span class=pct>0</span>%')\n }\n listdiv = $(\"<div/>\")\n listdiv.attr(\"class\", \"exercise-checklist\")\n list = $(\"<ul/>\")\n for (i = 0; i < exs.length; i++) {\n list.append('<li> <input type=\"checkbox\" value=\"' + exs[i] + '\"> <a href=\"#exercise-' + exs[i] + '\">' + exs[i] + '</a></li>') \n }\n listdiv.append(list)\n if (displayprogress) {\n $(this).attr(\"points\", pts)\n $(this).attr(\"total\", total)\n $(this).append(report)\n }\n $(this).append(listdiv)\n });\n}", "function createCyclesCheckboxes(cycles) {\n\tvar container = document.getElementById(\"cycles\");\n\tclean(container);\n\tfor (var i=0; i<cycles.length; i++) {\n\t\tvar checkbox = document.createElement(\"input\");\n\t\tcheckbox.type = \"checkbox\";\n\t\tcheckbox.value = cycles[i].id;\n\t\tcheckbox.checked = true;\n\t\tvar descr = document.createElement(\"label\");\n\t\tdescr.innerHTML = cycles[i].name;\n\t\tcontainer.appendChild(checkbox);\n\t\tcontainer.appendChild(descr);\n\t}\n}", "function setFormTraits(traits) {\n \"use strict\";\n var trait_checkboxes = document.querySelectorAll(\"input[name='traits']\");\n for (var i = 0; i < trait_checkboxes.length; i++) {\n if (traits.indexOf(trait_checkboxes[i].value) !== -1) {\n trait_checkboxes[i].checked = true;\n } else {\n trait_checkboxes[i].checked = false;\n }\n }\n}", "function setFieldsCreateFormChk() {\r\n\tif ($('#app_title').val().length < 1) {\r\n\t\tsimpleDialog('Please provide a project title.','Missing title');\r\n\t\treturn false;\r\n\t}\r\n\tif (page != \"ProjectGeneral/copy_project_form.php\") {\r\n\t\tif ( \r\n\t\t\t(!$('#projecttype0').prop('checked') && !$('#projecttype1').prop('checked') && !$('#projecttype2').prop('checked'))\r\n\t\t\t|| ( ( $('#projecttype1').prop('checked') || $('#projecttype2').prop('checked') ) && ( !$('#repeatforms_chk1').prop('checked') && !$('#repeatforms_chk2').prop('checked') ) ) \r\n\t\t ) {\r\n\t\t\tsimpleDialog('Please fill out all the fields and steps.','Some steps not completed');\r\n\t\t\treturn false;\r\n\t\t}\r\n\t}\r\n\tif ($('#purpose').val() == '' || ($('#purpose').val() == '1' && $('#purpose_other_text').val() == '')) {\r\n\t\tsimpleDialog('Please specify the purpose for creating this project','Specify purpose');\r\n\t\treturn false;\r\n\t}\r\n\tvar numChkBoxes = $('#purpose_other_research input[type=checkbox]').length - 1; // Number of Research checkboxes\r\n\tif ($('#purpose').val() == '2'){\r\n\t\tvar numChecked = 0;\r\n\t\tfor (i = 0; i <= numChkBoxes; i++) {\r\n\t\t\tif (document.getElementById('purpose_other['+i+']').checked) {\r\n\t\t\t\tnumChecked++;\r\n\t\t\t}\r\n\t\t}\r\n\t\tif (numChecked < 1)\t{\r\n\t\t\tsimpleDialog('Please specify one or more areas of research for this project.','Specify research area');\r\n\t\t\treturn false;\r\n\t\t}\r\n\t} else {\r\n\t\tfor (i = 0; i <= numChkBoxes; i++) {\r\n\t\t\tdocument.getElementById('purpose_other['+i+']').checked = false;\r\n\t\t}\t\r\n\t}\r\n\t// If \"template\" option is selected, make sure the user has chosen a template from the table\r\n\tif ($('input[name=\"project_template_radio\"]').length && $('input[name=\"project_template_radio\"]:checked').val() == '1'\r\n\t\t&& !isNumeric($('input[name=\"copyof\"]:checked').val())) {\r\n\t\tsimpleDialog('You have not selected a project template from the list. Please select a template.','Select a template');\r\n\t\treturn false;\r\n\t}\r\n\treturn true;\r\n}", "function addNewProblemTypeToParentForm() {\n\tvar openerView = View.getOpenerView();\n\tif (openerView) {\n\n\t\tvar parentController = openerView.controllers.get('wrCreateController');\n\n\t\tif (parentController) {\n\n\t\t\t// re-load the parent problem types in parent form\n\t\t\tparentController.showParentProblemType();\n\n\t\t\tvar currntController = View.controllers.get('addNewProbTypeController');\n\t\t\tif (currntController.isFirstTier) {\n\n\t\t\t\t// if the new problem type is first tier, set the first tier in parent form\n\t\t\t\tparentController.createRequestForm.setFieldValue('prob_type_parent', currntController.addNewProbTypeForm.getFieldValue(\"probtype.prob_type\"));\n\t\t\t\tparentController.showSubProblemTypeByParent();\n\n\t\t\t} else {\n\t\t\t\t\n\t\t\t\t//get first tier and second tier\n\t\t\t\tvar secondTier = currntController.addNewProbTypeForm.getFieldValue(\"probtype.prob_type\");\n\t\t\t\tvar firstTier = secondTier.split('|')[0];\n\n\t\t\t\t// set the first tier and second tier in parent form\n\t\t\t\tparentController.createRequestForm.setFieldValue('prob_type_parent', firstTier);\n\t\t\t\tparentController.showSubProblemTypeByParent();\n\t\t\t\tparentController.createRequestForm.setFieldValue('prob_type_sub', secondTier);\n\n\t\t\t}\n\n\t //set problem type for priority\n\t\t parentController.setProblemType();\n\t\t\t\n\t\t\t// show priority\n\t\t\tparentController.priorityField.showPriority();\n\t\t}\n\n\t}\n}", "function createCheckBox(){\r\n//Activity 7.1 - Create a variable called createCheckBox and create an INPUT element using the createElement() method.\r\n\r\n\r\n//Activity 7.2 - Create a variable called createLabel and create a LABEL element.\r\n\r\n\r\n//Activity 7.3 - Create a variable called createBreak and create a br(break) element.\r\n\r\n\r\n//Activity 8 - Create a variable called addTextToBox and create a text node using the createTextNode() method.\r\n//Use dayGoal as a parameter.\r\n\r\n\r\n//Activity 9 - Use the setAttribute() to create a checkbox. Use your resources to learn how setAttribute works.\r\n//Copy and paste createCheckBox.setAttribute(); and add the appropriate parameters to create the checkbox.\r\n\r\n\r\n//Activity 10 - Uncomment the code below to 'active' it.\r\n //createCheckBox.id = checkboxId[i];\r\n\r\n//Activity 11.1 - Append createCheckBox to createLabel.\r\n\r\n\r\n//Activity 11.2 - Append addTextToBox to createLabel.\r\n\r\n\r\n//Activity 11.3 - Append createBreak to createLabel.\r\n\r\n\r\n//Activity 12.1 - Create a variable called element and set it equal to document.getElementById(\"goals\");\r\n\r\n//Activity 12.2 - Append createLabel element\r\n\r\n}", "function genSomeProblems() {\n\t\tvar checkAnswerBtn = document.getElementById('check-answer-btn');\n\t\tcheckAnswerBtn.disabled = false;\n\t\t\n\t\tvar addMode = document.querySelector('#add-mode');\n\t\tvar subtractMode = document.querySelector('#subtract-mode');\n\t\tvar mixedMode = document.querySelector('#mixed-mode');\n\t\t\n\t\tif (addMode.checked) {\n\t\t\tgenMathProblems();\n\t\t\treturn;\n\t\t}\n\t\tif (subtractMode.checked) {\n\t\t\tgenSubtractionProblems();\n\t\t\treturn;\n\t\t}\n\t\tif (mixedMode.checked) {\n\t\t\talert(\"mixed mode not finished yet!\");\n\t\t\treturn;\n\t\t} else {\n\t\t\talert(\"please select a mode first!\");\n\t\t\treturn;\n\t\t}\n\t}", "function SpecCreateButton(Spec)\n{\n \n if(Spec == \"S\")\n {\n subjects.forEach(Create)\n }\n else if (Spec == \"P\")\n {\n parties.forEach(Create)\n }\n \n function Create(SubOrPar)\n {\n if(Spec == \"S\")\n {\n array = subjects;\n divis = 10;\n }\n else if (Spec == \"P\")\n {\n array = parties;\n divis = 8;\n }\n if(Spec == \"S\" || Spec == \"P\" && SubOrPar.name != \"Niet Stemmers\")\n {\n button = document.createElement(\"button\")\n button.classList.add(\"ButtonSpec\", \"ButtonBorder\")\n button.id = array.indexOf(SubOrPar) + Spec;\n if(Spec == \"S\")\n {\n button.onclick = SpecVraagS;\n }\n else if(Spec == \"P\")\n {\n button.onclick = SpecVraagP;\n }\n \n if(array.indexOf(SubOrPar) < divis)\n {\n document.getElementById(\"SC1\" + Spec).appendChild(button)\n }\n else if (array.indexOf(SubOrPar) < divis*2)\n {\n document.getElementById(\"SC2\" + Spec).appendChild(button)\n }\n else\n {\n document.getElementById(\"SC3\" + Spec).appendChild(button)\n }\n \n\n checkboxcontainer = document.createElement(\"span\")\n checkboxcontainer.classList.add(\"fa-stack\")\n button.appendChild(checkboxcontainer)\n\n checkbox1 = document.createElement(\"i\")\n checkbox1.classList.add(\"fas\", \"facolorbox\", \"fa-square\", \"fa-stack-2x\", \"fa-2x\")\n checkboxcontainer.appendChild(checkbox1)\n\n checkbox2 = document.createElement(\"i\")\n checkbox2.classList.add(\"SpecNotSelected\", \"facolorcheck\", \"fas\", \"fa-check\", \"fa-stack-1x\")\n checkbox2.id = \"SB\"+ Spec + array.indexOf(SubOrPar);\n checkboxcontainer.appendChild(checkbox2)\n\n text = document.createElement(\"span\")\n if(Spec == \"S\")\n {\n text.innerHTML = SubOrPar.title\n }\n else if (Spec == \"P\")\n {\n text.innerHTML = SubOrPar.name\n }\n button.appendChild(text)\n }\n }\n}", "function addCheckboxes(facets, param) {\n /*\n facets: {\n <facet1>: {\n name: <str_name>,\n options: [\n <str_option1>,\n <str_option2>,\n ...\n ]\n }\n <facet2>: {...}\n ...\n }\n param: {\n <facet1> : [<option1>, <option2>, ... <optionX>],\n <facet2> : [<option1>, <option2>, ... <optionX>],\n ...\n <facetY> : [<option1>, <option2>, ... <optionX>]\n }\n */\n\n var f; // '<facetX>'\n var facet; // facets[<facetX>]\n var o; // facets[<facetX>].options.indexOf(<str_iptionX>)\n for (f in facets) {\n facet = facets[f];\n if (typeof facet.options !== 'undefined')\n for (o in facet.options) {\n if (typeof param[f] !== 'undefined' && param[f].indexOf(facet.options[o][0]) > -1) {\n facet.options[o].push(true);\n } else {\n facet.options[o].push(false);\n }\n }\n }\n }", "function createCuisineCheckBox(data) {\n //let cuisineArr = getCuisineType(data);\n let dropdownOption = document.querySelector(\".displayCuisine\");\n for (let i of data) {\n let newCheckBox = `\n <input type=\"radio\" class=\"cuisine\" name=\"cuisine\" value=\"${i}\"/>\n <label>${i}</label>\n <p>\n `;\n dropdownOption.innerHTML += newCheckBox;\n }\n}", "function createCheckbox(position) {\n for (let j1 = 0; j1 < mySymptomsObject[position].symptoms.length; j1++) {\n let itemDialogBoxSymptoms = createCheckboxLayout(j1, position);\n document.getElementById(\"symptomsBox\").insertAdjacentHTML(\"beforeend\", itemDialogBoxSymptoms);\n document.getElementById(\"symptomsBox\").style.display = \"block\";\n document.getElementById(\"showDialogBox\").style.display = \"none\";\n }\n let btnTOCLoseDialogBoxSimptoms = `<button class=\"goBtn\"onclick=\"closeDialogBoxSymptoms(${position})\" id=\"goBtn\">GO</button>\n `;\n document.getElementById(\"btnCloseTheWindowSymptoms\").innerHTML = btnTOCLoseDialogBoxSimptoms;\n document.getElementById(\"btnCloseTheWindowSymptoms\").style.display = \"block\";\n}", "function createCheckList(inputArray){\n inputArray.sort();\n for(var i = 0;i < inputArray.length; i++){\n //This snippet creates an individual task in the checklist. remove \"checked\" VVV to default to unchecked boxes\n document.write(\n \"<label><input type=\\\"checkbox\\\" name=\\\"task\\\" value=\\\"\" + inputArray[i] + \"\\\" checked>\" +\n inputArray[i] +\n \"</label>\"\n )\n }\n}", "function initTypeFilters() {\n for (var i = 0; i < filterTypes.length; ++i) {\n var filterContainer = document.createElement('div');\n filterContainer.style.padding = \"0px 16px 0px 10px\";\n\n var filterBorder = document.createElement('label');\n filterBorder.className = 'switch';\n filterBorder.style.cursor = 'pointer';\n filterContainer.append(filterBorder);\n\n filterText = document.createElement('div');\n filterText.style.color = '#fff';\n filterText.style.fontFamily = 'Arial,sans-serif';\n filterText.style.fontSize = '16px';\n filterText.style.lineHeight = '38px';\n filterText.style.paddingLeft = '17px';\n filterText.style.paddingRight = '17px';\n filterText.innerHTML = filterTypes[i];\n filterBorder.before(filterText);\n\n var inputBorder = document.createElement('input');\n inputBorder.className = 'switch';\n inputBorder.type = 'checkbox';\n inputBorder.checked = true;\n\n var inputType = document.createAttribute(\"data-type\");\n inputType.value = filterTypes[i];\n inputBorder.setAttributeNode(inputType);\n\n filterBorder.append(inputBorder);\n\n var slider = document.createElement('div');\n slider.className = 'slider round';\n filterBorder.append(slider);\n\n $(\"#types-filter\").append(filterContainer);\n\n inputBorder.addEventListener(\"click\", function() {\n toggleType(this.getAttribute(\"data-type\"), this.checked);\n });\n }\n}", "function newThemeBox(name, section, isChild) {\r\n //Variables\r\n ///Stores the string for the check box - returned at the end of the function\r\n var checkBox = \"\";\r\n\r\n ///A temporary variable containing the class to be given to the box - made from the section and converted into a CSS friendly form\r\n var boxClass = textToCSS(section);\r\n \r\n ///A temporary variable containing the ID for the box - made from the name and converted into CSS friendly syntax\r\n var boxID = textToCSS(name);\r\n\r\n\r\n //Box compilation\r\n ///Adds the input tye and the class to the string\r\n checkBox = '<input type=\"checkbox\" class=\"' + boxClass;\r\n\r\n ///If the box is a child it adds the child box class\r\n if(isChild){\r\n checkBox += ' child-box';\r\n }\r\n\r\n ///Adds the rest of the correctly formatted box\r\n checkBox += ' check-box\" onchange=\"massSelect(\\'' + boxID + '\\',\\'' + boxClass + '\\')\" value=\"' + name + '\" id=\"' + boxID + '\"/>';\r\n\r\n ///Adds the label to the box\r\n checkBox += '<label class=\"check-box-label\" for=\"' + boxID + '\">' + name + '</label><br/>'\r\n\r\n return checkBox;\r\n}", "function fillBehaviorCheckList ()\n {\n for (var i = 0; i < catLadyBehaviors.length; i++) {\n var description = catLadyBehaviors[i].description;\n var points = catLadyBehaviors[i].pointValue;\n var option = '<div class=\"checkbox\"><label><input type= \"checkbox\" class= \"behavior-checklist\"value=\"' + points +'\">'\n + description + '</label></div>';\n console.log(option);\n $('#checklist').append(option);\n }\n }", "function ponerDatosCheckboxHtml(t,nodes){\n var checkboxContainer=document.getElementById('checkboxDiv');\n document.getElementById('tituloCheckbox').innerHTML = t;\n var result = nodes.iterateNext();\n i = 0;\n while (result) {\n \n var input = document.createElement(\"input\");\n var label = document.createElement(\"label\");\n label.innerHTML = result.innerHTML;\n label.setAttribute(\"for\", \"rp_\"+i);\n input.type=\"checkbox\";\n input.name=\"rp\";\n input.id=\"rp\"+i; \n checkboxContainer.appendChild(input);\n checkboxContainer.appendChild(label);\n checkboxContainer.appendChild(document.createElement('br'));\n result = nodes.iterateNext();\n } \n }", "function newCheckbox(){\n idOfQuestion++;\n questionDetails.push(0);\n\n\n // var checkboxOption = 0;\n\n/* <label onclick=\"dodajOpcje(`+ checkboxOption +`,`+ idOfQuestion+`);\">[dodaj opcje]</label> */\n document.getElementById(\"forma\").innerHTML +=`\n <div xd=\"Check\" id=\"EntireQuestionNo`+idOfQuestion+`\">\n <button type=\"button\" class=\"btn btn-danger deleteButton\" onclick=\"deleteQuestion(`+idOfQuestion+`)\">USUŃ TO PYTANIE</button>\n <label class=\"questionLabel\" id=\"questionLabel`+idOfQuestion +`\" contenteditable=\"true\" >Example question checkbox </label>\n\n \n <div id=unSelect >\n <label onclick=\"dodajOpcjeCheckbox(`+ idOfQuestion+`);\">[dodaj opcje]</label>\n <label onclick=\"usunOpcjeCheckbox(`+ idOfQuestion+`);\">[usun opcje]</label>\n </div>\n <div id=\"divOfQuestion`+idOfQuestion+`\">\n \n\n <div class=\"custom-control custom-checkbox\" id=\"Q`+idOfQuestion+`o`+questionDetails[idOfQuestion]+`\">\n \n\t\t\t\t\t<input type=\"checkbox\" class=\"custom-control-input\" id=\"checkboxOption`+questionDetails[idOfQuestion] +`\">\n\t\t\t\t\t<label class=\"custom-control-label\" for=\"XcheckboxOption`+ questionDetails[idOfQuestion] +`\" contenteditable=\"true\">Opcja do wielokrotnego wyboru numer`+\" \"+questionDetails[idOfQuestion]+`</label>\n </div>\n \n\t\t\t\t\n </div>\t\t\n\t\t\t\t\n <br>\n </div> \n `;\n}", "function populateInputs($area, array, type, prefix) {\n\t\t// make sure type is checkbox or radio\n\t\tif (!(type === \"checkbox\" || type === \"radio\")) {\n\t\t\tthrow new Error(`Input type must be either 'checkbox' or 'radio', received ${type}`);\n\t\t}\n\n\t\t// iterate of array items\n\t\tarray.forEach((item, index) => {\n\t\t\tlet itemName = item;\n\t\t\tlet itemID = undefined;\n\n\t\t\tif (!(typeof item === \"string\")) {\n\t\t\t\titemName = item.name;\n\t\t\t\titemID = item.id\n\t\t\t}\n\n\t\t\t// generate metadata\n\t\t\tlet inputID = prefix + itemName;\n\n\t\t\tlet value;\n\t\t\tif (type === \"checkbox\") {\n\t\t\t\t// checkbox values are true or false\n\t\t\t\tvalue = true;\n\t\t\t} else {\n\t\t\t\t// radio value is name\n\t\t\t\tvalue = itemName;\n\t\t\t}\n\n\t\t\tlet name;\n\t\t\tif (type === \"radio\") {\n\t\t\t\t// group radio types by name\n\t\t\t\tname = prefix;\n\t\t\t} else {\n\t\t\t\t// checkboxes get their own name\n\t\t\t\tname = inputID;\n\t\t\t}\n\n\t\t\t// create elements\n\t\t\tlet p = $(\"<p>\");\n\t\t\tlet label = $(\"<label>\");\n\t\t\tlet inputElement = $(\"<input>\");\n\t\t\tlet span = $(\"<span>\");\n\n\t\t\t// element modifications\n\t\t\tp.addClass(\"col s6 m4\");\n\t\t\tlabel.attr(\"for\", inputID);\n\t\t\tinputElement.attr(\"id\", inputID);\n\t\t\tinputElement.attr(\"type\", type);\n\t\t\tspan.text(itemName);\n\n\t\t\t// conditional element modifications\n\t\t\tif (itemID != undefined) {\n\t\t\t\tinputElement.attr(`data-${prefix}`, itemID);\n\t\t\t}\n\t\t\tif (prefix === \"genre\") {\n\t\t\t\tinputElement\n\t\t\t\t\t.attr(\"value\", itemID)\n\t\t\t\t\t.attr(\"name\", itemName);\n\t\t\t} else {\n\t\t\t\tinputElement\n\t\t\t\t\t.attr(\"value\", value)\n\t\t\t\t\t.attr(\"name\", name);\n\t\t\t}\n\n\t\t\t// append elements\n\t\t\t$area\n\t\t\t\t.append(p\n\t\t\t\t\t.append(label\n\t\t\t\t\t\t.append(inputElement)\n\t\t\t\t\t\t.append(span)\n\t\t\t\t\t)\n\t\t\t\t);\n\t\t});\n\t}", "function CreateTypeNM(i){\n if(PEDinv[i] == \"Involved\"){ \n typeT.push(\"PED\");\n }else if(PECinv[i] == \"Involved\"){\n typeT.push(\"BIKE\");\n }else if(TRKinv[i] == \"Involved\"){\n typeT[i] == \"COMV\";\n }else{ // type GEN\n typeT.push(\"GEN\");\n }\n \n}", "function goalsForTheDay(selectedDay){\r\n\r\n for(i = 0; i < mondayGoals.length; i++){\r\n if(selectedDay === 'monday'){\r\n createCheckBox(mondayGoals[i]);\r\n } else if(selectedDay === 'tuesday'){\r\n createCheckBox(tuesdayGoals[i]);\r\n }\r\n//Activity 13.1 - Complete the function by adding in the rest of days of the week.\r\n//You can use the above else if statement as an example.\r\n \r\n\r\n }\r\n }", "function createcheckboxes(num) {\n if (checkboxRecord.indexOf(num) == -1) {\n checkboxRecord.push(num);\n let label = `&ThickSpace;<label for=\"${'val'+num}\">${num}</label>&ThickSpace;`,\n input = `<input type=\"checkbox\" name=${\"val\"+num}\" value=\"${num}\" id=\"${\"val\"+num}\">`;\n $(\"#checkbox\").append(label);\n $(\"#checkbox\").append(input);\n } else {\n alertBox.innerText = \"Value Already Entered\";\n displayAlertBox();\n }\n}", "function addcheckBox(){\n\t\n\t\tcomponentObject.child = new Array();\n\t\tFTState.push(componentObject);\n\t var htmlelement=\"\";\t \n\t var checkboxId=idcount+\"00\";\n\t idcount++;\n\t var elementId=1;\n\t componentId=checkboxId;\n\t htmlelement+='<div class=\"pageSection\" id='+checkboxId+'><div class=\"pageInnerSection\">';\n\t componentObject.id = checkboxId;\n\t htmlelement+='<div class=\"pageSectionHeader\" ><p><h6 onclick=populateId('+checkboxId+') class=\"pull-right font10\">ID #'+checkboxId+'0</h6></p></div>';\n \t htmlelement+='<div class=\"pageSectionBody\">';\n \t/*Question element*/\n\t htmlelement+='<div class=\"rowPagesection firstRowPageSection\" id='+(checkboxId+elementId)+'><div class=\"colPageSection\"><div class=\"eachCol\"><a href=\"#\"><img src=\"img/getPicture.png\"></a></div></div>';\n\t htmlelement+='<div class=\"colPageSection\"><div><div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+'</h6></div><div class=\"inputDummy\" onkeydown=\"checkmaxlength()\" id=quetxt_'+(checkboxId+elementId)+' data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\" ></div>';\n\t htmlelement+='</div></div></div>';\n\t \n\t var questionElement = new Object();\n\t questionElement.id = (checkboxId+elementId);\n\t// questionElement.maxLength = $(\"#quetxt_\"+(checkboxId+elementId)).attr(\"data-maxlength\");\n\t componentObject.child.push(questionElement);\n\t elementId++;\n\n\t \n\t /*First element*/\n\t \n\t htmlelement+='<div class=\"rowPagesection tickCheck\" id='+(checkboxId+elementId)+'><div class=\"colPageSection\"><div class=\"eachCol\"><div class=\"btn-group pull-left indt-mrgn\">';\n\t htmlelement+='<label data-toggle=\"buttons\" class=\"btn btn-grey btn-xs btn-bullet btn-bullet1 btnTick\">';\n\t htmlelement+='<input type=\"checkbox\"><img src=\"img/tick.png\">';\n\t htmlelement+='</label>';\n\t htmlelement+='<label data-toggle=\"buttons\" style=\"padding-bottom:0px;padding-top:0px;\" class=\"btn btn-grey btn-xs btn-bullet btn-bullet2 btnTickWrong\">';\n\t htmlelement+='<input type=\"checkbox\"><img src=\"img/tickwrong.png\">';\n\t htmlelement+='</label>';\t\n\t htmlelement+='</div>';\n\t htmlelement+='</div>';\t\t\n\t htmlelement+='</div>';\n\t \n\t var firstElement = new Object();\n\t \t firstElement.id = (checkboxId+elementId);\n\t \t componentObject.child.push(firstElement);\n\t htmlelement+='<div class=\"colPageSection secondColPic\" id=\"author'+(checkboxId+elementId)+'\">';\n\t htmlelement+='<div>';\n\t htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+' <a id=\"editfb'+(checkboxId+elementId)+'\" onclick=\"showFeedback('+(checkboxId+elementId)+')\">| edit feedback</a></h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" id=txt_'+(checkboxId+elementId)+' data-maxlength=\"\" onkeydown=\"checkmaxlength()\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div>';\n\t \n\t htmlelement+='</div>'; \n\t htmlelement+='<div class=\"colPageSection secondColPic\" id=\"stud'+(checkboxId+elementId)+'\" style=\"display:none\">';\n\n\t htmlelement+='<div>';\n htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+'<a id=\"editfb'+(checkboxId+elementId)+'\" onclick=\"showFeedback('+(checkboxId+elementId)+')\">| edit feedback</a></h6></div>';\n htmlelement+='<div class=\"innerinputDummy\">';\n htmlelement+='<div class=\"inputDummyFirst\" id=authortxt_'+(checkboxId+elementId)+' data-maxlength=\"\" onkeydown=\"checkmaxlength()\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n htmlelement+='<div class=\"inputDummySecond\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n htmlelement+='</div></div></div>';\n\t htmlelement+='<div class=\"colPageSection\">';\n\t htmlelement+='<div class=\"eachCol\"><div class=\"plusBtn '+(checkboxId+elementId)+'\" ><a><img src=\"img/plus.png\" onclick=addElement('+componentId+')></a></div><div class=\"minusBtn\"><a href=\"#\"><img src=\"img/minus.png\" id=minus_'+(checkboxId+elementId)+' onclick=deleteElement('+componentId+',this)></a></div></div>';\t\n\t htmlelement+='</div>';\n\n\t htmlelement+='<div id=\"feedback'+(checkboxId+elementId)+'\" class=\"rowPagesection closeFeedback\">';\n\t elementId++;\n\t htmlelement+='<div class=\"colPageSection\"><div class=\"eachCol firstColPic\"></div></div>';\n\t htmlelement+='<div class=\"colPageSection secondColPic\">';\n\t htmlelement+='<div><div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+' | <a onclick=\"hideFeedback('+(checkboxId+elementId)+')\">close feedback</a></h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" id=fb_'+(checkboxId+elementId)+' data-maxlength=\"\" onkeydown=\"checkmaxlength()\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div></div>';\n\t\n\t htmlelement+='<div class=\"colPageSection thirdColPic\"><div class=\"eachCol\">';\n\t htmlelement+='<a href=\"#\"><img src=\"img/getPicture.png\"></a>'; \n\t htmlelement+='</div><div></div></div></div>';\n\t elementId++;\n\t \n\t htmlelement+='</div>'; \t \n\t /*Third element*/\n\t htmlelement+='<div class=\"rowPagesection tickCheck\" id='+(checkboxId+elementId)+'><div class=\"colPageSection\"><div class=\"eachCol\"><div class=\"btn-group pull-left indt-mrgn\">';\n\t htmlelement+='<label data-toggle=\"buttons\" class=\"btn btn-grey btn-xs btn-bullet btn-bullet1 btnTick\">';\n\t htmlelement+='<input type=\"checkbox\"><img src=\"img/tick.png\">';\n\t htmlelement+='</label>';\n\t htmlelement+='<label data-toggle=\"buttons\" style=\"padding-bottom:0px;padding-top:0px;\" class=\"btn btn-grey btn-xs btn-bullet btn-bullet2 btnTickWrong\">';\n\t htmlelement+='<input type=\"checkbox\"><img src=\"img/tickwrong.png\">';\n\t htmlelement+='</label>';\t\n\t htmlelement+='</div>';\n\t htmlelement+='</div>';\t\t\n\t htmlelement+='</div>';\n\t \n\t var secondElement = new Object();\n\t \t secondElement.id = (checkboxId+elementId);\n \t componentObject.child.push(secondElement);\n\t \n\t htmlelement+='<div class=\"colPageSection secondColPic\" id=\"author'+(checkboxId+elementId)+'\">';\n\t htmlelement+='<div>';\n\t htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+' <a id=\"editfb'+(checkboxId+elementId)+'\" onclick=\"showFeedback('+(checkboxId+elementId)+')\">| edit feedback</a></h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" onkeydown=\"checkmaxlength()\" data-maxlength=\"\" id=txt_'+(checkboxId+elementId)+' onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div>';\n\t \n\t htmlelement+='</div>'; \n\t htmlelement+='<div class=\"colPageSection secondColPic\" id=\"stud'+(checkboxId+elementId)+'\" style=\"display:none\">';\n\t \n\t htmlelement+='<div>';\n htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+'<a id=\"editfb'+(checkboxId+elementId)+'\" onclick=\"showFeedback('+(checkboxId+elementId)+')\">| edit feedback</a></h6></div>';\n htmlelement+='<div class=\"innerinputDummy\">';\n htmlelement+='<div class=\"inputDummyFirst\" id=authortxt_'+(checkboxId+elementId)+' onkeydown=\"checkmaxlength()\" data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n htmlelement+='<div class=\"inputDummySecond\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n htmlelement+='</div></div></div>';\n\t htmlelement+='<div class=\"colPageSection\">';\n\t htmlelement+='<div class=\"eachCol\"><div class=\"plusBtn '+(checkboxId+elementId)+'\" ><a><img src=\"img/plus.png\" onclick=addElement('+componentId+')></a></div><div class=\"minusBtn\"><a href=\"#\"><img src=\"img/minus.png\" id=minus_'+(checkboxId+elementId)+' onclick=deleteElement('+componentId+',this)></a></div></div>';\t\n\t htmlelement+='</div>';\n\n\t htmlelement+='<div id=\"feedback'+(checkboxId+elementId)+'\" class=\"rowPagesection closeFeedback\">';\n\t elementId++;\n\t htmlelement+='<div class=\"colPageSection\"><div class=\"eachCol firstColPic\"></div></div>';\n\t htmlelement+='<div class=\"colPageSection secondColPic\">';\n\t htmlelement+='<div><div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+' | <a onclick=\"hideFeedback('+(checkboxId+elementId)+')\">close feedback</a></h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" id=fb_'+(checkboxId+elementId)+' onkeydown=\"checkmaxlength()\" data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div></div>';\n\t \n\t htmlelement+='<div class=\"colPageSection thirdColPic\"><div class=\"eachCol\">';\n\t htmlelement+='<a href=\"#\"><img src=\"img/getPicture.png\"></a>'; \n\t htmlelement+='</div><div></div></div></div>';\n\t elementId++;\n\t \n\t htmlelement+='</div>'; \n\t \n\t /*Fourth element*/\n\t htmlelement+='<div class=\"rowPagesection tickCheck\" id='+(checkboxId+elementId)+'><div class=\"colPageSection\"><div class=\"eachCol\"><div class=\"btn-group pull-left indt-mrgn\">';\n\t htmlelement+='<label data-toggle=\"buttons\" class=\"btn btn-grey btn-xs btn-bullet btn-bullet1 btnTick\">';\n\t htmlelement+='<input type=\"checkbox\"><img src=\"img/tick.png\">';\n\t htmlelement+='</label>';\n\t htmlelement+='<label data-toggle=\"buttons\" style=\"padding-bottom:0px;padding-top:0px;\" class=\"btn btn-grey btn-xs btn-bullet btn-bullet2 btnTickWrong\">';\n\t htmlelement+='<input type=\"checkbox\"><img src=\"img/tickwrong.png\">';\n\t htmlelement+='</label>';\t\n\t htmlelement+='</div>';\n\t htmlelement+='</div>';\t\t\n\t htmlelement+='</div>';\n\t \n\t var thirdElement = new Object();\n\t thirdElement.id = (checkboxId+elementId);\n\t componentObject.child.push(thirdElement);\n\t \n\t htmlelement+='<div class=\"colPageSection secondColPic\" id=\"author'+(checkboxId+elementId)+'\">';\n\t htmlelement+='<div>';\n\t htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+' <a id=\"editfb'+(checkboxId+elementId)+'\" onclick=\"showFeedback('+(checkboxId+elementId)+')\">| edit feedback</a></h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" id=txt_'+(checkboxId+elementId)+' onkeydown=\"checkmaxlength()\" data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div>';\n\t \n\t htmlelement+='</div>'; \n\t htmlelement+='<div class=\"colPageSection secondColPic\" id=\"stud'+(checkboxId+elementId)+'\" style=\"display:none\">';\n \n\t htmlelement+='<div>';\n htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+'<a id=\"editfb'+(checkboxId+elementId)+'\" onclick=\"showFeedback('+(checkboxId+elementId)+')\">| edit feedback</a></h6></div>';\n htmlelement+='<div class=\"innerinputDummy\">';\n htmlelement+='<div class=\"inputDummyFirst\" id=authortxt_'+(checkboxId+elementId)+' onkeydown=\"checkmaxlength()\" data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n htmlelement+='<div class=\"inputDummySecond\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n htmlelement+='</div></div></div>';\n\t htmlelement+='<div class=\"colPageSection\">';\n\t htmlelement+='<div class=\"eachCol\"><div class=\"plusBtn '+(checkboxId+elementId)+'\" ><a><img src=\"img/plus.png\" onclick=addElement('+componentId+')></a></div><div class=\"minusBtn\"><a href=\"#\"><img src=\"img/minus.png\" id=minus_'+(checkboxId+elementId)+' onclick=deleteElement('+componentId+',this)></a></div></div>';\t\n\t htmlelement+='</div>';\n\n\t htmlelement+='<div id=\"feedback'+(checkboxId+elementId)+'\" class=\"rowPagesection closeFeedback\">';\n\t elementId++;\n\t htmlelement+='<div class=\"colPageSection\"><div class=\"eachCol firstColPic\"></div></div>';\n\t htmlelement+='<div class=\"colPageSection secondColPic\">';\n\t htmlelement+='<div><div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+' | <a onclick=\"hideFeedback('+(checkboxId+elementId)+')\">close feedback</a></h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" id=fb_'+(checkboxId+elementId)+' onkeydown=\"checkmaxlength()\" data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div></div>';\n\t \n\t htmlelement+='<div class=\"colPageSection thirdColPic\"><div class=\"eachCol\">';\n\t htmlelement+='<a href=\"#\"><img src=\"img/getPicture.png\"></a>'; \n\t htmlelement+='</div><div></div></div></div>';\n\t elementId++;\n\t \n\t htmlelement+='</div>'; \n\t \n\t /*Fifth element*/\n\t htmlelement+='<div class=\"rowPagesection tickCheck\" id='+(checkboxId+elementId)+'><div class=\"colPageSection\"><div class=\"eachCol\"><div class=\"btn-group pull-left indt-mrgn\">';\n\t htmlelement+='<label data-toggle=\"buttons\" class=\"btn btn-grey btn-xs btn-bullet btn-bullet1 btnTick\">';\n\t htmlelement+='<input type=\"checkbox\"><img src=\"img/tick.png\">';\n\t htmlelement+='</label>';\n\t htmlelement+='<label data-toggle=\"buttons\" style=\"padding-bottom:0px;padding-top:0px;\" class=\"btn btn-grey btn-xs btn-bullet btn-bullet2 btnTickWrong\">';\n\t htmlelement+='<input type=\"checkbox\"><img src=\"img/tickwrong.png\">';\n\t htmlelement+='</label>';\t\n\t htmlelement+='</div>';\n\t htmlelement+='</div>';\t\t\n\t htmlelement+='</div>';\n\t \n\t var fourthElement = new Object();\n\t \tfourthElement.id = (checkboxId+elementId);\n\t componentObject.child.push(fourthElement);\n\t \n\t htmlelement+='<div class=\"colPageSection secondColPic\" id=\"author'+(checkboxId+elementId)+'\">';\n\t htmlelement+='<div>';\n\t htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+' <a id=\"editfb'+(checkboxId+elementId)+'\" onclick=\"showFeedback('+(checkboxId+elementId)+')\">| edit feedback</a></h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" id=txt_'+(checkboxId+elementId)+' onkeydown=\"checkmaxlength()\" data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div>';\n \n\t htmlelement+='</div>'; \n\t htmlelement+='<div class=\"colPageSection secondColPic\" id=\"stud'+(checkboxId+elementId)+'\" style=\"display:none\">';\n\t\n\t htmlelement+='<div>';\n htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+'<a id=\"editfb'+(checkboxId+elementId)+'\" onclick=\"showFeedback('+(checkboxId+elementId)+')\">| edit feedback</a></h6></div>';\n htmlelement+='<div class=\"innerinputDummy\">';\n htmlelement+='<div class=\"inputDummyFirst\" id=authortxt_'+(checkboxId+elementId)+' onclick=\"populateProperties(this)\" data-maxlength=\"\" onkeydown=\"checkmaxlength()\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n htmlelement+='<div class=\"inputDummySecond\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n htmlelement+='</div></div></div>';\n\t htmlelement+='<div class=\"colPageSection\">';\n\t htmlelement+='<div class=\"eachCol\"><div class=\"plusBtn '+(checkboxId+elementId)+'\" style=\"display:block\"><a><img src=\"img/plus.png\" onclick=addElement('+componentId+')></a></div><div class=\"minusBtn\"><a href=\"#\"><img src=\"img/minus.png\" id=minus_'+(checkboxId+elementId)+' onclick=deleteElement('+componentId+',this)></a></div></div>';\t\n\t htmlelement+='</div>';\n\n\t htmlelement+='<div id=\"feedback'+(checkboxId+elementId)+'\" class=\"rowPagesection closeFeedback\">';\n\t elementId++;\n\t htmlelement+='<div class=\"colPageSection\"><div class=\"eachCol firstColPic\"></div></div>';\n\t htmlelement+='<div class=\"colPageSection secondColPic\">';\n\t htmlelement+='<div><div class=\"editableDivTitle\"><h6 class=\"pull-right font10\">ID# '+(checkboxId+elementId)+' | <a onclick=\"hideFeedback('+(checkboxId+elementId)+')\">close feedback</a></h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" id=fb_'+(checkboxId+elementId)+' onkeydown=\"checkmaxlength()\" data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div></div>';\n \n\t// htmlelement+='</div>';\n\t htmlelement+='<div class=\"colPageSection thirdColPic\"><div class=\"eachCol\">';\n\t htmlelement+='<a href=\"#\"><img src=\"img/getPicture.png\"></a>'; \n\t htmlelement+='</div><div></div></div></div>';\n\t elementId++;\n\t \n\t htmlelement+='</div>'; \n\t \n\t htmlelement+='<div class =\"clear\"></div>';\n\t elementId++;\n\t \n\t /*checkbox footer*/\n\t htmlelement+='<div class=\"pageSectionFooter\">';\n\t htmlelement+='<div class=\"clear\"></div><div class=\"editGenFeed\"><a id=\"editgeneralFb'+checkboxId+'\" onclick=\"showGeneralFeedback('+checkboxId+')\">edit general feedback</a></div>';\n\t\t \n\t /*General feedback*/\n\t htmlelement+='<div id=\"genFb'+checkboxId+'\" class=\"generalFeedback\">';\n\t htmlelement+='<div class=\"rowPagesection\"><div class=\"colPageSection secondColPic\">';\n\t// debugger;\n\t htmlelement+='<div><div class=\"editableDivTitle\"><h6 class=\"pull-left font10\">General feedback:</h6> <h6 class=\"pull-right font10\">ID# '+(checkboxId.substring(0,2)+elementId)+'</h6></div>';\n\t htmlelement+='<div class=\"inputDummy\" id=txtgenFb_'+(checkboxId.substring(0,2)+elementId)+' onkeydown=\"checkmaxlength()\" data-maxlength=\"\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div></div></div>';\n\t elementId++;\n\t htmlelement+='<div class=\"colPageSection thirdColPic\"><div class=\"eachCol\"><a href=\"#\"><img src=\"img/getPicture.png\"></a></div><div></div></div></div>';\n\t htmlelement+='<div class=\"rowPagesection\"><div class=\"colPageSection secondColPic\"><div>';\n\t htmlelement+='<div class=\"editableDivTitle\"><h6 class=\"pull-left font10\">Overall feedback:</h6> <h6 class=\"pull-right font10\">ID# '+(checkboxId.substring(0,2)+elementId)+'</h6></div>';\n\t htmlelement+='<input type=\"hidden\" id=\"hdnCounter'+checkboxId+'\" name=\"counter\" value=\"'+(checkboxId.substring(0,2)+elementId)+'\"><div class=\"inputDummy\" id=txtallFb_'+(checkboxId.substring(0,2)+elementId)+' data-maxlength=\"\" onkeydown=\"checkmaxlength()\" onclick=\"populateProperties(this)\" contentEditable=true data-placeholder=\"Enter text\"></div>';\n\t htmlelement+='</div></div>';\n\t htmlelement+='<div class=\"colPageSection thirdColPic\"><div class=\"eachCol\">';\n\t htmlelement+='<a href=\"#\"><img src=\"img/getPicture.png\"></a></div><div></div></div></div></div>';\n\t \n\t /*Checkbox add/delete button*/\n\t htmlelement+='<div class=\"clear\"></div><div class=\"eachCol pull-right\">';\n\t htmlelement+='<div class=\"plusBtn '+(checkboxId+elementId)+'\" style=\"display:block\"><img src=\"img/plus.png\" onclick=addcheckBox() ></div>';\n\t htmlelement+='<div class=\"minusBtn\"><img src=\"img/minus.png\" onclick=deleteCheckbox('+componentId+')></div>';\n\t htmlelement+='<div class=\"clear\"></div></div></div>';\t\n\t htmlelement+='<div class=\"clear\">'; \n\t htmlelement+='</div></div></div>';\n\t \n\t htmlelement+='<input type=\"hidden\" id=\"grd_'+checkboxId+'\" value=\"0\" />';\n\t htmlelement+='<input type=\"hidden\" id=\"chkAll_'+checkboxId+'\" value=\"0\" />';\n\t htmlelement+='<input type=\"hidden\" id=\"actAny_'+checkboxId+'\" value=\"1\" />';\n\t \n\t $(\"#formToolCanvasId\").append(htmlelement);\n\t $(\"#checkboxID\").html(\"ID# \"+checkboxId+\"0\");\t\t \n\t $(\"#genFb\"+checkboxId).hide();\n\t $(\"#elementProperties\").hide();\n\t $(\"#properties\").show();\n\t \n\t $(\"#acptAnyAnsBtnId\").prop(\"checked\",true);\n\t\t clickAcceptAnyAnswer();\n\t\t addRadioButtonFunctinality();\t \n//\t toggleCheckAllApplyButton();\t \n\t checkboxId++;\n\t $(\"#checkAllThatApplyBtnId\").prop(\"checked\",false);\n\t $(\"#gradadedObjectBtnId\").prop(\"checked\",false);\n\t\n\t componentObject.html = $(htmlelement).wrap('<div></div>').parent().html();\n\t $(\".grid>input[type='checkbox']\").attr(\"disabled\",false);\n}", "function generateElement(questionId, type, id, name)\n{\n var elementHTML;\n switch (type)\n {\n case '1': // Multiple choice (Checkbox)\n elementHTML =\n '<p class=\"col s6\">\\\n <input id=\"'+ id +'\" answersto=\"'+ questionId +'\" type=\"checkbox\" name=\"'+ name +'\" class=\"filled-in\">\\\n <label for=\"'+ id +'\">'+ name +'</label>\\\n </p>';\n break;\n\n case '2': // Unique choice (Select)\n break; // No need of 'other' section in select, use Radio instead\n\n case '3': // Multiple choice (Chips)\n break; // No need of 'other' section, just type in input\n\n case '4': // Unique choice (Radio)\n elementHTML =\n '<p>\\\n <input value=\"'+ name +'\" class=\"with-gap\" name=\"'+ questionId +'\" answersto=\"'+ questionId +'\" type=\"radio\" id=\"'+ id +'\" />\\\n <label for=\"'+ id +'\">'+ name +'</label>\\\n </p>';\n break;\n\n case '5': // Group question\n break; // No need of other answer for this question\n\n case '6': // Text input\n elementHTML =\n '<p class=\"col s6\">\\\n <input id=\"'+ id +'\" type=\"text\" autofocus name=\"'+ id +'\" class=\"col s10\" style=\"margin-top:-1.5em;\">\\\n </p>';\n break;\n\n default:\n break;\n }\n return elementHTML;\n}", "function writeTypesettingControls()\n{\n\t//Declare target object.\n\toSettingForm = document.getElementById('settingform');\n\n\t//Setting form markup.\n\tsSettingForm \t= '<table>'\n\t\t\t\t\t+ '<tr>'\n\t\t\t\t\t+ '<th colspan=\"3\">Typesettings</th>'\n\t\t\t\t\t+ '</tr>'\n\t\t\t\t\t+ '<tr class=\"stretch-2\">'\n\t\t\t\t\t+ '<td><label>Font Size(px):</label></td>'\n\t\t\t\t\t+ '<td class=\"text-r\"><select name=\"FontSize\" onchange=\"setFileSetting(this);\">'\n\t\t\t\t\t+ generateSelectOptions('FontSize', 6, 24, 2)\n\t\t\t\t\t+ '</select></td>'\n\t\t\t\t\t+ '</tr>'\n\t\t\t\t\t+ '<tr class=\"stretch-2\">'\n\t\t\t\t\t+ '<td><label>Column Width:</label></td>'\n\t\t\t\t\t+ '<td class=\"text-r\"><select name=\"ColumnWidth\" onchange=\"setFileSetting(this);\">'\n\t\t\t\t\t+ generateSelectOptions('ColumnWidth', 1, 10, 1)\n\t\t\t\t\t+ '</select></td>'\n\t\t\t\t\t+ '</tr>'\n\t\t\t\t\t+ '<tr class=\"stretch-2\">'\n\t\t\t\t\t+ '<td><label>Column Gutter:</label></td>'\n\t\t\t\t\t+ '<td class=\"text-r\"><select name=\"ColumnGutter\" onchange=\"setFileSetting(this);\">'\n\t\t\t\t\t+ generateSelectOptions('ColumnGutter', 1, 10, 1)\n\t\t\t\t\t+ '</select></td>'\n\t\t\t\t\t+ '</tr>'\n\t\t\t\t\t+ '<tr class=\"stretch-2\">'\n\t\t\t\t\t+ '<td><label>No. Columns:</label></td>'\n\t\t\t\t\t+ '<td class=\"text-r\"><select name=\"Columns\" onchange=\"setFileSetting(this);\">'\n\t\t\t\t\t+ generateSelectOptions('Columns', 1, 20, 1)\n\t\t\t\t\t+ '</select></td>'\n\t\t\t\t\t+ '</tr>'\n\t\t\t\t\t+ '</table>';\n\n\t//Attach form markup.\n\toSettingForm.innerHTML = sSettingForm;\n\n\treturn;\n}", "renderCheckIn(proj) {\n var hw = this.state.projects[proj].hardware;\n var hwString = [];\n var i;\n for(i=0; i<hw.length; i++) {\n hwString[i] = \"HW\" + hw[i];\n }\n\n return hwString.map((hw, index) => {\n\n return (\n <>\n <input type=\"checkbox\"></input>\n <label>{hw}</label>\n <br></br>\n </>\n )\n })\n }", "function setCheckBoxes(defaultChecked)\n\t{\n\t\t//ids of checkboxes set as the indices of the options array!! e.g. Subjects checkbox has id = 0\n\t\tvar options = [\"Subjects\",\"Birth place\",\"Death place\",\"Place of Activity\",\"Place of Visit/Tour\"];\n\t\t$(\"#checkboxes\").empty();\n\t\tvar toAppend = \"\";\n\t\tfor(var i = 0; i < options.length; i++)\n\t\t{\n\t\t\tif(options[i] == defaultChecked)\n\t\t\t{\n\t\t\t\ttoAppend = toAppend + '<input type=\"checkbox\" id=\"'+i+'\" checked=\"checked\"/>'+options[i]+'<br />';\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\ttoAppend = toAppend + '<input type=\"checkbox\" id=\"'+i+'\" />'+options[i]+'<br />';\n\t\t\t}\n\t\t}\t\n\t\t$(\"#checkboxes\").append('<form name=\"form\" method=\"post\" action=\"\">'+toAppend+'</form>');\n\t}", "function setupCheckboxes() {\n\t$('input[type=checkbox]').each(function() {\n\t\t$(this).after('<i></i>');\n\t\tif($(this).is(':checked') )\n\t\t\t$(this).next().removeClass().addClass('fas fa-check-square');\n\t\telse\n\t\t\t$(this).next().removeClass().addClass('far fa-square');\n\t});\n\t$('input[type=checkbox]').change(function() {\n\t\t$(this).next().toggleClass('fas').toggleClass('far').toggleClass('fa-check-square').toggleClass('fa-square');\n\t});\n\t$('input[type=checkbox]').focus(function() {\n\t\t$(this).next().css('background-color','hsl(160, 50%, 80%)');\n\t});\n\t$('input[type=checkbox]').focusout(function() {\n\t\t$(this).next().css('background-color','');\n\t});\n\t$('input[type=checkbox]').css('cursor', 'pointer');\n\t$('label input[type=checkbox]').css('cursor', 'pointer');\n\t$('input[type=checkbox]').css('opacity', '0');\n\t$('input[type=checkbox]').css('margin-top', '5px');\n\t$('input[type=checkbox]').css('position', 'absolute');\n\n\t// update display if they change the checkbox value programmatically\n\t// even if they use code like:\n\t// $('#myCheckbox').prop('checked', true);\n\t// instead of\n\t// $('#myCheckbox').change();\n\t$.propHooks.checked = {\n\t\tset: function (el, value) {\n\t\t\tif (el.checked !== value) {\n\t\t\t\tel.checked = value;\n\t\t\t\t$(el).trigger('change');\n\t\t\t}\n\t\t}\n\t};\n}", "function checkWildlifeType() {\n $('.wildlife-type input[type=\"checkbox\"]').click((event) => {\n const customCheckbox = $(event.currentTarget)\n .siblings(\".custom-checkbox\");\n\n customCheckbox.toggleClass(\"checked\");\n });\n}", "function build_personal_race_ethnicity_section() {\n\tvar race_ethnicity = $(\"#personal_race_ethnicity\");\n\t// First put up accordion entry\n\tvar bar = $(\"<div class='title-bar' id='bi=title'>Your Family Background Information</div>\");\n\trace_ethnicity.empty().append(bar);\n\t\n\t\n\tvar race_checkboxes = $(\"<td>\" +\n\t\t\t\"<input tabindex='21' name='selectedRaces' value='1' id='selectedRaces-1' type='checkbox'>\" +\n\t\t\t\"<label for='selectedRaces-1' class='checkboxLabel'>American Indian or Alaska Native</label>\" +\n\t\t\t\"<input tabindex='21' name='selectedRaces' value='2' id='selectedRaces-2' type='checkbox'>\" +\n\t\t\t\"<label for='selectedRaces-2' class='checkboxLabel'>Asian</label>\" +\n\t\t\t\"<input tabindex='21' name='selectedRaces' value='3' id='selectedRaces-3' type='checkbox'>\" +\n\t\t\t\"<label for='selectedRaces-3' class='checkboxLabel'>Black or African-American</label>\" +\n\t\t \"<br>\" +\n\t\t\t\"<input tabindex='21' name='selectedRaces' value='4' id='selectedRaces-4' type='checkbox'>\" +\n\t\t\t\"<label for='selectedRaces-4' class='checkboxLabel'>Native Hawaiian or Other Pacific Islander</label>\" +\n\t\t\t\"<input tabindex='21' name='selectedRaces' value='5' id='selectedRaces-5' type='checkbox'>\" +\n\t\t\t\"<label for='selectedRaces-5' class='checkboxLabel'>White</label>\" +\n\t\t\t\"</td>\");\n\n\tvar ethnicity_checkboxes = $(\"<td>\" +\n\t\t\t\"<input tabindex='24' name='selectedEthnicities' value='1' id='selectedEthnicities-1' type='checkbox'>\" +\n\t\t\t\"<label for='selectedEthnicities-1' class='checkboxLabel'>Hispanic or Latino</label>\" +\n\t\t\t\"<input tabindex='24' name='selectedEthnicities' value='2' id='selectedEthnicities-2' type='checkbox'>\" +\n\t\t\t\"<label for='selectedEthnicities-2' class='checkboxLabel'>Ashkenazi Jewish</label>\" +\n\t\t\t\"<input tabindex='24' name='selectedEthnicities' value='3' id='selectedEthnicities-3' type='checkbox'>\" +\n\t\t\t\"<label for='selectedEthnicities-3' class='checkboxLabel'>Not Hispanic or Latino</label>\" +\n\t\t\t\"</td>\");\n\n\trace_ethnicity.\n\t\tappend($(\"<table>\")\n\t\t\t\t.append($(\"<tr>\")\n\t\t\t\t\t\t.append(\"<td colspan='2'>Check here if your parents are related to each other in any way other than marriage.</td>\")\n\t\t\t\t\t\t.append(\"<td><input name='person.consanguinity' value='true' tabindex='20' \" +\n\t\t\t\t\t\t\t\t\t\"id='person_consanguinity' type='checkbox'></td>\"))\n\t\t\t\t.append($(\"<tr>\")\n\t\t\t\t\t\t.append(\"<td colspan='2'>Multiple races and ethnicities may be selected.</td>\") )\n\t\t\t\t.append($(\"<tr>\")\n\t\t\t\t\t\t.append(\"<td>Race:</td>\")\n\t\t\t\t\t\t.append(race_checkboxes) )\n\t\t\t\t.append($(\"<tr>\")\n\t\t\t\t\t\t.append(\"<td> Ethnicity </td>\")\n\t\t\t\t\t\t.append(ethnicity_checkboxes)));\n\n\tvar why_ask_ashkenazi_link = $(\"<td><a tabindex='29' href='#' id='why_ask_ashkenazi_link'>Why are we asking about Ashkenazi Jewish heritage?</a></td>\");\n\twhy_ask_ashkenazi_link.click(function () {\n\t\t$(\"#why_ask_ashkenazi_dialog\").dialog(\"open\");\n\t});\n\trace_ethnicity.append($(\"<tr>\").append(why_ask_ashkenazi_link));\n\t\n}", "function createCheckbox(london, nyc) {\n\n london.forEach(function(i){\n var checkbox = ('<span class=\"check\"><input type=\"checkbox\" name=\"'+ i.pro + '\" value=\"'+ i.pro + '\" onchange=\"whichCity(value)\">' + i.pro + '</span>')\n $(checkbox).prependTo($(\"#checks\"));\n \n });\n nyc.forEach(function(i){\n var checkbox = ('<span class=\"check\"><input type=\"checkbox\" name=\"'+ i.pro + '\" value=\"'+ i.pro + '\" onchange=\"whichCity(value)\">' + i.pro + '</span>')\n $(checkbox).prependTo($(\"#checks\"));\n \n });\n\n}", "function generateFieldCheckBoxList() {\r\n\t\tlet div_start = '<div class=\"form-check form-check-inline\">';\r\n\t\tlet div_end = '</div>';\r\n\t\tlet html = '';\r\n\t\tgetFieldRefList().forEach(function(field) {\r\n\t\t\tlet input = '<input class=\"form-check-input\" type=\"checkbox\" value=\"'+field.code+'\" name=\"fields\" id=\"id_'+field.code+'\" '+(field.checked?'checked':'')+'>';\r\n\t\t\tlet label = '<label class=\"form-check-label\" for=\"id_'+field.code+'\">'+ field.libelle +'</label>';\r\n\t\t\thtml += div_start + input + label + div_end;\r\n\t\t});\r\n\t\t$('#fieldList').html(html);\r\n\t}", "function createCheckBox() {\n return $('<input />', {\n type: 'checkbox'\n }).addClass(\"dd-check-boxes\");\n }", "function generateRuleUI() {\n var d = document.getElementById(\"ruleModalDiv\");\n\twhile ( d.hasChildNodes() ) {\n\t\td.removeChild( d.firstChild ); \n\t} \n\n var table = document.createElement(\"table\");\n var tableHeadings = document.createElement(\"tr\");\n\tvar tableCol = document.createElement(\"td\");\n\n\ttableCol.appendChild(document.createTextNode(\"IF\"));\n\ttableHeadings.appendChild(tableCol);\n\n for ( var key in inputDivs ) {\n \tvar tableCol = document.createElement(\"td\");\n \ttableCol.appendChild(document.createTextNode(inputDivs[key].varName + \" is\"));\n \ttableHeadings.appendChild(tableCol)\n \ttableHeadings.appendChild(document.createElement(\"td\"));\n\n \ttableCol.appendChild(document.createTextNode(\" ( \"))\n\n \tvar cb = document.createElement(\"input\");\n \tcb.setAttribute(\"type\", \"checkbox\");\n \tcb.id = inputDivs[key].divId + \"_cb\";\n \ttableCol.appendChild(cb);\n\n \ttableCol.appendChild(document.createTextNode(\" Not)\"))\n }\n\n\n for ( var key in outputDivs ) {\n \tvar tableCol = document.createElement(\"td\");\n \ttableCol.appendChild(document.createTextNode(outputDivs[key].varName + \" is\"));\n \ttableHeadings.appendChild(tableCol)\n \ttableHeadings.appendChild(document.createElement(\"td\"));\n\n \ttableCol.appendChild(document.createTextNode(\" ( \"))\n\n \tvar cb = document.createElement(\"input\");\n \tcb.setAttribute(\"type\", \"checkbox\");\n \tcb.id = outputDivs[key].divId + \"_cb\";\n \ttableCol.appendChild(cb);\n\n \ttableCol.appendChild(document.createTextNode(\" Not)\"))\n }\n \n\ttable.appendChild(tableHeadings);\n\n\tvar tableRow = document.createElement(\"tr\");\n\ttableRow.appendChild(document.createElement(\"td\"));\n for ( var key in inputDivs ) {\n\t\tvar tableCol = document.createElement(\"td\");\n\n \tvar sel = document.createElement(\"select\")\n \tsel.className = \"thinSelectBox\";\n \tsel.id = \"input\" + key;\n \tvar opt = null;\n\n \tfor ( var key2 in inputDivs[key].memFuncs ) {\n \t\topt = document.createElement(\"option\");\n \t\topt.value = \"input\" + key + \"function\" + key2;\n \t\topt.innerHTML = inputDivs[key].memFuncs[key2].funName;\n \t\tsel.appendChild(opt);\n \t}\n\n \tvar nullOpt = document.createElement(\"option\");\n \tnullOpt.value = \"input\" + key + \"null\";\n \tnullOpt.innerHTML = \"(Not used)\";\n \tsel.appendChild(nullOpt);\n\n \ttableCol.appendChild(sel);\n \ttableRow.appendChild(tableCol);\n \tvar tableColConnective = document.createElement(\"td\");\n \tif ( isLastKey(key,inputDivs) ) { \n \t\ttableColConnective.appendChild(document.createTextNode(\"THEN\"));\n \t} else {\n \t\ttableColConnective.appendChild(document.createTextNode(getConnective()));\n \t\tconnectiveColumns.push(tableColConnective);\n \t}\n \ttableRow.appendChild(tableColConnective);\n\n }\n\n for ( var key in outputDivs ) {\n \tvar tableCol = document.createElement(\"td\");\n \tvar sel = document.createElement(\"select\");\n \tsel.id = \"output\" + key;\n \tsel.className = \"thinSelectBox\";\n \tfor ( var key2 in outputDivs[key].memFuncs ) {\n \t\topt = document.createElement(\"option\");\n \t\topt.value = \"output\" + key + \"function\" + key2;\n \t\topt.innerHTML = outputDivs[key].memFuncs[key2].funName;\n \t\tsel.appendChild(opt);\n \t}\n\n \tvar nullOpt = document.createElement(\"option\");\n \tnullOpt.value = \"output\" + key + \"null\";\n \tnullOpt.innerHTML = \"(Not used)\";\n \tsel.appendChild(nullOpt);\n\n \ttableCol.appendChild(sel);\n \ttableRow.appendChild(tableCol) \n\n \tvar tableColConnective = document.createElement(\"td\");\n \tif ( !(isLastKey(key,outputDivs)) ) { \n \t\ttableColConnective.appendChild(document.createTextNode(getConnective()));\n \t\tconnectiveColumns.push(tableColConnective);\n \t}\n \ttableRow.appendChild(tableColConnective);\n\n }\n\n table.appendChild(tableRow);\n d.appendChild(table);\n}", "function addOptions()\n{\n\tfor (var i = 0; i < numCPUs; i++\t)\n\t{\n\t\tvar checkbox = document.createElement(\"input\");\n checkbox.type = \"checkbox\";\n checkbox.name = i;\n\t\tcheckbox.value = i;\n if (selectedCPUs.indexOf(i) > -1) {\n checkbox.checked = true;\n }\n \n var label = document.createElement(\"label\");\n label.className = \"checkbox cpu-checkbox\";\n label.appendChild(document.createTextNode(\"CPU \" + i));\n label.appendChild(checkbox);\n\n\t\tvar container = document.getElementById(\"cpu-checkboxes\");\n\t\tcontainer.appendChild(label);\n\n checkbox.onclick = function() {\n if (this.checked) {\n // Update our list of currently selected CPUs, keep in sorted order\n selectedCPUs.push(parseInt(this.value));\n selectedCPUs = _.sortBy(selectedCPUs, function(num) { return num });\n window.localStorage.setItem(\"displayedCPUs\", JSON.stringify(selectedCPUs));\n\n } else {\n var chart = document.getElementById(\"ganttChart\" + this.value);\n chart.parentNode.removeChild(chart);\n\n // Update our list of currently selected CPUs\n selectedCPUs.splice(selectedCPUs.indexOf(parseInt(this.value)), 1);\n window.localStorage.setItem(\"displayedCPUs\", JSON.stringify(selectedCPUs));\n }\n drawAllCharts();\n }\n\t}\n}", "function makeNewTaskRow(spoonTypes, spoonDifficulties)\n{\n const row = makeTableRow(\"newtask\");\n const difficultyBox = makeNewTaskDifficulty();\n const doneBox = makeNewTaskDone();\n const nameBox = makeNewTaskName();\n const spoonBoxes = makeNewTaskSpoons(spoonTypes,spoonDifficulties);\n const addBox = makeNewTaskAdd();\n row.append(difficultyBox,doneBox,nameBox);\n for (let i = 0; i < spoonBoxes.length; i++)\n {\n row.append(spoonBoxes[i]);\n }\n row.append(addBox);\n return row;\n}", "function validateMaptypes() {\n var maptypes = $('input[name^=\"maptype\"]');\n var help_block = $('#help-block');\n var id = 'maptypes';\n if (maptypes.filter(':checked').length == 0) {\n maptypes.closest('.form-group').validationState('has-error');\n help_block.textState('text-danger').text('No map types selected').attr('data-source', id);;\n } else {\n maptypes.closest('.form-group').validationState();\n if (help_block.attr('data-source') == id) {\n help_block.text('');\n }\n }\n}", "function questionOptions() {\n\tvar questionType = document.querySelector('input[name=\"question\"]:checked').value;\n\tdocument.getElementById(\"questionTypeDiv\").style.display='none';\n\tif (questionType === \"Question-Answer Pair\") {\n\t\tdocument.getElementById(\"textQuestion\").style.display='';\n\t} else if (questionType === \"Filler\") {\n\t\tdocument.getElementById(\"filler\").style.display='';\n\t} else if (questionType === \"No Answer\") {\n\t\tdocument.getElementById(\"noAnswer\").style.display='';\n\t}\n}", "function makeChecks(){\n/* 215 */ \t\t$(\"input[type=checkbox][rel]\").each(function (i,el){\n/* 216 */ \t\t\tel \t\t\t= $(el);\n/* 217 */ \t\t\tvar parent \t= el.parents('.checkbox_group'); //procura por um pai (check dentro de um grupo)\n/* 218 */ \t\t\tvar val \t= el.attr('rel');\n/* 219 */ \t\t\t//Elemento dentro de um grupo\n/* 220 */ \t\t\tif(parent.length > 0) {\n/* 221 */ \t\t\t\tvar values = parent.attr('rel');\n/* 222 */ \t\t\t\tel.attr('checked', (values[val] == 1));\n/* 223 */ \t\t\t}\n/* 224 */ \t\t\t//Elemento Sozinho\n/* 225 */ \t\t\telse{\n/* 226 */ \t\t\t\tel.attr('checked', (el.val() == val));\n/* 227 */ \t\t\t}\n/* 228 */ \t\t});\n/* 229 */ \t}", "function checkAll(nmType, elem)\n{\n\t\n\tif(elem.value == 1 || elem.value == 32 || elem.value == 64 || elem.value == 128 || elem.value == 512 || elem.value == 1024 )\n {\n\t\tnmType[0].checked = false; \n }\n else\n\t{\n\t for (var i = 1; i < nmType.length; i++)\n\t \tnmType[i].checked = false;\n\t}\n}", "function createCheckTool(parent, tool, actFilter){\r\n\tvar wrapper_div;\r\n\tfor (var i=0; i<tool.flagNames.length; i++){\r\n\t\tif ( i%3 == 0 ){\r\n\t\t\twrapper_div = document.createElement('DIV');\r\n\t\t\twrapper_div.classList.add('switch_wrapper');\r\n\t\t\tparent.appendChild(wrapper_div);\r\n\t\t} \r\n\t\t\r\n\t\tvar input = document.createElement('input');\r\n\t\tinput.type = 'checkbox';\r\n\t\tinput.name = tool.name;\r\n\t\tinput.value = tool.flagNames[i];\r\n\t\tinput.id = tool.flagNames[i];\r\n\t\tif (tool.flagValues[i]) {\r\n\t\t\tinput.checked = true;\r\n\t\t}\r\n\t\tinput.onclick = function(){\r\n\t\t\t\r\n\t\t\tundoList.push({\r\n\t\t\t\tname:actFilter.name,\r\n\t\t\t\ttools:JSON.stringify(actFilter.tools),\r\n\t\t\t\tdata:JSON.stringify(actFilter.data),\r\n\t\t\t});\r\n\t\t\t$('#undo_btn').removeClass('disabled');\r\n\t\t\tactFilter.hasChanged = true;\r\n\t\t\t\r\n\t\t\tfor (var i=0; i<tool.flagNames.length; i++){\r\n\t\t\t\tif (tool.flagNames[i] == this.id){\r\n\t\t\t\t\ttool.flagValues[i] = this.checked;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\t\r\n\t\t\timageDraw(createResult());\r\n\t\t}\r\n\t\twrapper_div.appendChild(input);\r\n\t\t\r\n\t\tvar label = document.createElement('Label');\r\n\t\tlabel.setAttribute(\"for\",tool.flagNames[i]);\r\n\t\tlabel.innerHTML = tool.flagNames[i];\r\n\t\twrapper_div.appendChild(label);\r\n\t\t\r\n\t\tvar br = document.createElement('BR');\r\n\t\twrapper_div.appendChild(br);\r\n\t\t\r\n\t}\r\n}", "function makeType(){\n\t\tvar formTag = document.getElementsByTagName(\"form\"),\n\t\t\tselectLi = $('select'),\n\t\t\tmakeSelect = document.createElement('select');\n\t\t\tmakeSelect.setAttribute(\"id\", \"type\");\n\t\t\t\n\t\tfor(var i=0, j=mealType.length; i<j; i++){\n\t\t\tvar makeOption = document.createElement('option');\n\t\t\tvar optText = mealType[i];\n\t\t\tmakeOption.setAttribute(\"value\", optText);\n\t\t\tmakeOption.innerHTML = optText;\n\t\t\tmakeSelect.appendChild(makeOption);\n\t\t};\n\t\tselectLi.appendChild(makeSelect);\n\t}", "function addChoices() {\n if (firstType == true)\n choices = choices.concat(lowcaseChar);\n if (secondType == true)\n choices = choices.concat(upcaseChar);\n if (thirdType == true)\n choices = choices.concat(numericChar);\n if (fourthType == true)\n choices = choices.concat(specialChar);\n}", "function create_type_cell(type) {\n\n return $(\"<td>\", {\n class: \"objects-type\",\n text: type,\n });\n}", "function container5type() {\n let link = document.querySelector('#type5link').value;\n let title = document.querySelector('#type5title').value;\n let details = document.querySelector('#type5details').value;\n let survey = document.querySelector('#type5survey').value;\n let div = document.createElement('div');\n div.setAttribute('class', 'newCont');\n let element = `<div class='type5cont'><div class='type5link'><a href='${link}'>${link}</a><div class='type5det'><h4>${title}</h4><p>${details}</p></div></div><textarea></textarea><a href='${survey}'>Please complete the survey</a></div>`\n div.insertAdjacentHTML('beforeend', element);\n addCheckbox();\n document.querySelector('.preview div').classList.add('move');\n document.querySelector('.preview div').appendChild(div);\n}", "function makeCats() {\n var formTag = document.getElementsByTagName(\"form\"), //formTag is an array\n selectLi = $(\"select\"),\n makeSelect = document.createElement(\"select\");\n makeSelect.setAttribute(\"id\", \"workouts\");\n for (var i = 0, j = workoutType.length; i<j; i++) {\n var makeOption = document.createElement(\"option\");\n var optText = workoutType [i];\n makeOption.setAttribute(\"value\", optText);\n makeOption.innerHTML = optText;\n makeSelect.appendChild(makeOption);\n }\n selectLi.appendChild(makeSelect);\n }", "function loadTerrainModificationSelectionForm() {\n currentState = \"SelectTerrainModificationTypes\";\n customInputsTitle.innerText = \"Select Terrain Modificatinos to be Made\";\n customInputsContent.innerHTML = \"\";\n var terrainModificationSelectionList = document.createElement(\"ul\");\n terrainModificationSelectionList.setAttribute(\"id\", \"terrain-modification-selection-list\");\n terrainModificationSelectionList.setAttribute(\"class\", \"selection-list\");\n for (var i in terrainModificationSelectionForm.terrainModificationTypes) {\n var type = terrainModificationSelectionForm.terrainModificationTypes[i];\n var typeId = type + \"-count\";\n // create list item element\n var newListItem = document.createElement(\"li\");\n newListItem.setAttribute(\"id\", type + \"-list-item\");\n // create nubmer input element\n var numberField = document.createElement('input');\n numberField.setAttribute(\"class\", \"custom-input\");\n numberField.setAttribute(\"type\", \"number\");\n numberField.setAttribute(\"id\", typeId);\n numberField.setAttribute(\"min\", 0);\n numberField.setAttribute(\"max\", maxTerrainModifications);\n numberField.value = 0;\n // create label element for checkbox\n var newLabel = document.createElement(\"label\");\n newLabel.setAttribute(\"for\", typeId);\n newLabel.innerText = type;\n // add elements to DOM\n newListItem.appendChild(numberField);\n newListItem.appendChild(newLabel);\n terrainModificationSelectionList.appendChild(newListItem);\n }\n customInputsContent.appendChild(terrainModificationSelectionList);\n}", "static handle_checking_of_tutorial(the_tut_label, the_tut_name, the_option_elt){\n let is_already_checked = the_tut_label.startsWith(SplashScreen.the_checkmark_char)\n if(!is_already_checked){\n the_option_elt.innerHTML = \"&check;\" + the_tut_name //check it\n let all_options = []\n for(let an_option_elt of splash_screen_which_tutorial_id.children){\n let text = an_option_elt.innerHTML\n all_options.push(text)\n }\n persistent_set(\"splash_screen_tutorial_labels\", all_options)\n }\n }", "function wpb_grid_post_types_for_taxomonies_handler($element, $object) {\n\n var $labels = $object.find('label[data-post-type]');\n $labels.hide();\n\n jQuery('.grid_posttypes:checkbox').change(function () {\n if (jQuery(this).is(':checked')) {\n $labels.filter('[data-post-type=' + jQuery(this).val() + ']').show();\n } else {\n $labels.filter('[data-post-type=' + jQuery(this).val() + ']').hide();\n }\n }).each(function () {\n if (jQuery(this).is(':checked')) $labels.filter('[data-post-type=' + jQuery(this).val() + ']').show();\n });\n}", "function buildQuestions() {\n var questionHTML = \"\";\n for (var i = 0; i < game.questions.length; i++) {\n questionHTML = questionHTML + formTemplate(game.questions[i]);\n }\n $(\"#questions\").append(questionHTML);\n }", "function aj_opt(ref,desc) {\r\n\tvar nvspan = aligne();\r\n\tvar choix = document.createElement(\"input\");\r\n\tchoix.id = ref;\r\n\tchoix.type = \"checkbox\";\r\n\tchoix.checked = opt[ref];\r\n\tchoix.title = desc;\r\n\tvar etik = document.createElement(\"label\");\r\n\tetik.appendChild(illustr(ref,desc,desc));\r\n\tetik.htmlFor = ref;\r\n\tnvspan.appendChild(choix);\r\n\tnvspan.appendChild(etik);\r\n\treturn nvspan;\r\n}", "function styleCheckbox(table) {\n\n }", "function levelThreeQuestions() {\n questionSeven.fillArea();\n questionEight.fillArea();\n questionNine.fillArea();\n\n // push button value to correct area\n // disable more than one checkbox being checked at a time for all question areas\n $('#one input:checkbox').click(function() {\n questionSevenAnswer = \"\";\n $('#one input:checkbox').not(this).prop('checked', false);\n questionSevenAnswer = this.value;\n console.log(questionSevenAnswer);\n });\n \n $('#two input:checkbox').click(function() {\n questionEightAnswer = \"\";\n $('#two input:checkbox').not(this).prop('checked', false);\n questionEightAnswer = this.value;\n console.log(questionEightAnswer);\n });\n \n $('#three input:checkbox').click(function() {\n questionNineAnswer = \"\";\n $('#three input:checkbox').not(this).prop('checked', false);\n questionNineAnswer = this.value;\n console.log(questionNineAnswer);\n });\n}", "function selectHint(hintType) {\n console.log(hintType);\n\n const div = document.createElement(\"div\");\n div.classList.add(\"hint-selection\");\n div.classList.add(hintType);\n\n\n\n currentSelectionSelector.appendChild(div);\n currentHints.push(hintType);\n\n if (currentHints.length === 4) {\n\n hintColorSelector.forEach(h => {\n h.classList.add(\"inactive\");\n });\n\n }\n}", "get checkboxOptions() {\n return [\n { label: 'Create Without Confirmed Slot', value: 'selected' },\n \n ];\n}", "function checkType(form)\r\n\t {\t\r\n\t \t//alert(\"inside checkType\");\r\n\t \tvar count;\r\n\t\tvar elementsLen = form.elements.length;\r\n\t\tvar typeCheck = false;\r\n\t\tvar type;\r\n\t\tfor(count = 0;count < elementsLen;count++)\r\n\t\t{\r\n\t\t if(form.elements[count].name == \"SELECT_ALL\" &&\r\n\t\t \tform.elements[count].type ==\"checkbox\")\r\n\t\t\t{\r\n\t\t\t typeCheck = true;\r\n\t\t\t var type = \"checkBox\";\r\n\t\t\t break;\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t typeCheck = false;\r\n\t\t\t var type = \"radio\";\r\n\t\t\t}\r\n \t\t}\r\n \t\t//alert(type);\r\n \t\t//alert(typeCheck);\r\n \t\t\r\n \t\treturn typeCheck;\r\n\t }", "function instanceAddCheckType() {\n var instanceType = $(instanceAddPage.typeFilter).val();\n var validInstanceTypes = $(instanceAddPage.typeSelect + ' option').map(function() { return $(this).val(); });\n\n if($.inArray(instanceType, validInstanceTypes) === -1) {\n instanceAddDisplayErrorMsg(\"Instance type must be valid.\");\n } else {\n instanceAddClearErrorMsg();\n instanceAddSubmitInstance();\n }\n }", "function make_checkbox(activity, index){\n return \"<input class=form-check-input type=checkbox value='' id=input\" + index + \">\\\n <label class='form-check-label' for='input'\" + index + \">\" + activity + \"</label><br>\";\n}", "function generateOptions() {\n if (checkedUpper) {\n options.push(...upperCase);\n }\n if (checkedLower) {\n options.push(...lowerCase);\n }\n if (checkedSpecial) {\n options.push(...special);\n }\n if (checkedNumbers) {\n options.push(...numbers);\n }\n}", "function spawnDataList(type){\n\n if (ITEMS[type].list && !ITEMS[type].list.length) {\n return {\n get: function(){ return '<p class=\"none\"><i>(none)</i></p>' }\n };\n }\n\n var typeDashed = toDashed(type);\n\n // store a reference to all\n // checkboxes for checking/unchecking\n var itemCheckboxes = [];\n var $itemCheckboxes = null;\n\n var CKBX_WIDTH = '50px';\n\n // keeping track of the select-all toggle\n // in the DOM is a nightmare\n // true -> select all\n // false -> select none\n // null -> indeterminate\n var selectAll = true;\n\n // cache the ID string for the 'select all' menu/checkbox\n var SELECT_ALL_ID = 'select-all-' + typeDashed;\n\n var selectAllMenu = XNAT.ui.select.menu({\n value: 'all',\n options: {\n select: 'Select...',\n all: 'All',\n none: 'None'\n },\n element: {\n id: SELECT_ALL_ID,\n className: 'ignore',\n style: { width: CKBX_WIDTH },\n on: [['change', function(){\n var menu = this;\n if ($itemCheckboxes && menu.value !== 'select') {\n $itemCheckboxes.prop('checked', false).filter(':visible').each(function(){\n this.checked = menu.value === 'all';\n });\n }\n }]]\n }\n }).element;\n\n var $selectAllMenu = $(selectAllMenu);\n\n function toggleSelectAllMenu(){\n $selectAllMenu.changeVal('select');\n }\n\n var selectAllCheckbox = spawn('input|checked', {\n type: 'checkbox',\n id: SELECT_ALL_ID,\n className: 'ignore checkbox select-all ' + typeDashed,\n title: type + ': select all',\n checked: true\n });\n\n var selectAllLabel = spawn('label', {\n className: 'no-wrap',\n title: type + ': select all',\n attr: { 'for': SELECT_ALL_ID },\n style: {\n display: 'block',\n width: CKBX_WIDTH\n }\n }, [selectAllCheckbox, ' <span style=\"text-decoration:underline;\">All</span>']);\n\n function toggleAllItems(){\n selectAll = (selectAll === false || selectAll === null);\n $('.select-' + typeDashed).prop('checked', false).filter(':visible').each(function(){\n this.checked = selectAll;\n });\n }\n\n function toggleSelectAllCheckbox(){\n var selectAllCkbx = getById(SELECT_ALL_ID);\n selectAll = null;\n selectAllCkbx.checked = false;\n selectAllCkbx.indeterminate = true;\n }\n\n function itemCheckbox(item){\n var checkbox = spawn('input', {\n type: 'checkbox',\n id: item.newId,\n className: 'select-item select-' + typeDashed,\n value: window.unescapeHTML(item.value),\n name: type + '[]',\n title: type + ': ' + item.name,\n checked: true\n });\n itemCheckboxes.push(checkbox);\n return checkbox;\n }\n\n var itemTableConfig = {\n classes: typeDashed,\n header: false,\n sortable: false,\n table: {\n style: { tableLayout: 'fixed' },\n on: [\n ['change', 'input.select-all', toggleAllItems],\n ['change', 'input.select-item', toggleSelectAllCheckbox]\n ]\n },\n columns: {\n _name: '~data-id'//,\n // _id: function(){\n // // this.uid = randomID('i$', false);\n // // saves a 'newId' property back to the data object\n // this.newId = typeDashed + '-' + toDashed(this.name);\n // return false;\n // }\n }\n };\n\n // checkbox column\n itemTableConfig.columns[typeDashed + '-ckbx'] = {\n // label: '&nbsp;',\n // sort: false,\n td: {\n // className: 'center',\n style: { width: CKBX_WIDTH }\n },\n th: {\n // className: 'center',\n style: { width: CKBX_WIDTH }\n },\n filter: function(){\n // renders a menu in the filter row\n return spawn('div', [selectAllLabel]);\n },\n apply: function(){\n // this.uid = randomID('i$', false);\n // saves a 'newId' property back to the data object\n this.newId = typeDashed + '-' + toDashed(this.name);\n // renders the actual checkbox cell\n return itemCheckbox(this);\n }\n };\n\n\n // item column\n itemTableConfig.columns[typeDashed + '-label'] = {\n // label: 'Session ID',\n // sort: true,\n filter: true,\n apply: function(){\n var item = this;\n var hasType = item.type !== UNDEF;\n var hasCount = item.count !== UNDEF;\n var _label = spawn('label.truncate.pull-left', {\n title: item.name,\n style: { width: hasType || hasCount ? '74%' : '98%' },\n attr: { 'for': item.newId },\n // data: { uid: item.uid },\n html: item.label\n });\n var _type = hasType ?\n spawn('span.item-type.mono.pull-right.text-right', {\n style: { width: '24%' },\n html: item.type.trim() ? ' (' + item.type + ')' : ''\n }) :\n '';\n var _count = hasCount ?\n spawn('span.item-count.mono.pull-right.text-right', {\n style: { width: '24%' },\n html: ' (' + item.count + ')'\n }) :\n '';\n return spawn('!', [_label, _count || _type]);\n }\n };\n\n var itemDataTable = XNAT.table.dataTable(ITEMS[type].data, itemTableConfig);\n\n // cache checkboxes so they're available for filtering\n $itemCheckboxes = $(itemCheckboxes);\n\n return itemDataTable;\n\n }", "function createQA(data, id) {\n$('.surround').attr('name', id);\n\nif (Object.getOwnPropertyNames(data).length > 2) {\n \n $('.input-ans').css('display','none');\n $('.question-a').text(data.question);\n $('.question-b').text(data.description);\n \n let divb = '<div id=\"section-c\"></div>';\n\n $('.surround').append(divb);\n\n for(let item in data.choices) {\n let span = createAnswerElement(data.choices[item],item);\n $('#section-c').append(span);\n }\n\n} else {\n \n $('.question-a').text(data.question);\n $('.question-b').text(data.description);\n $('.input-ans').css('display','block');\n $('.ans-inp').val('');\n}\n\n// used in th createQa function\nfunction createAnswerElement(answer,item) {\n let el =`<div class='answer'>\n <input type=\"checkbox\" class=\"radio\" id=\"radio-`+item+`\" value=\"`+answer+`\">\n <span>`+answer+`</span>\n </div>`;\n return el;\n }\n\n}", "static get types() {\n return {\n PAWN: \"pawn\",\n BISHOP: \"bishop\",\n KNIGHT: \"knight\",\n ROOK: \"rook\",\n KING: \"king\",\n QUEEN: \"queen\"\n }\n }", "function PP3addChkBox(checkbox, id) {\n\n //alert(id);\n if (id == 1 || id == 9 || id == 17) {\n checkbox.checked = false;\n }\n switch (id) {\n case 1:\n d1.appendChild(checkbox);\n break;\n case 2:\n d2.appendChild(checkbox);\n break;\n case 3:\n d3.appendChild(checkbox);\n break;\n case 4:\n d4.appendChild(checkbox);\n break;\n case 5:\n d5.appendChild(checkbox);\n break;\n case 6:\n d6.appendChild(checkbox);\n break;\n case 7:\n d7.appendChild(checkbox);\n break;\n case 8:\n d8.appendChild(checkbox);\n break;\n case 9:\n d9.appendChild(checkbox);\n break;\n case 10:\n d10.appendChild(checkbox);\n break;\n case 11:\n d11.appendChild(checkbox);\n break;\n case 12:\n d12.appendChild(checkbox);\n break;\n case 13:\n d13.appendChild(checkbox);\n break;\n case 14:\n d14.appendChild(checkbox);\n break;\n case 15:\n d15.appendChild(checkbox);\n break;\n case 16:\n d16.appendChild(checkbox);\n break;\n case 17:\n d17.appendChild(checkbox);\n break;\n case 18:\n d18.appendChild(checkbox);\n break;\n case 19:\n d19.appendChild(checkbox);\n break;\n case 20:\n d20.appendChild(checkbox);\n break;\n case 21:\n d21.appendChild(checkbox);\n break;\n }\n \n }", "function loadElementSelectionForm() {\n currentState = \"SelectElementTypes\";\n customInputsTitle.innerText = \"Select Element Types\";\n customInputsContent.innerHTML = \"\";\n var elementSelectionList = document.createElement(\"ul\");\n elementSelectionList.setAttribute(\"id\", \"element-selection-list\");\n elementSelectionList.setAttribute(\"class\", \"selection-list\");\n for (var type in elementSelectionForm.elementTypes) {\n var typeId = type + \"-selection\";\n // create list item element\n var newListItem = document.createElement(\"li\");\n newListItem.setAttribute(\"id\", type + \"-list-item\");\n // create checkbox element\n var newCheckbox = document.createElement(\"input\");\n newCheckbox.setAttribute(\"id\", typeId);\n newCheckbox.setAttribute(\"type\", \"checkbox\");\n newCheckbox.setAttribute(\"name\", \"\");\n newCheckbox.setAttribute(\"value\", type);\n if (elementSelectionForm.elementTypes[type]) {\n newCheckbox.setAttribute(\"checked\", \"checked\");\n newCheckbox.setAttribute(\"disabled\", \"disabled\");\n } else if (elementSelectionForm.selectables[type]) {\n newCheckbox.setAttribute(\"checked\", \"checked\");\n }\n // create label element for checkbox\n var newLabel = document.createElement(\"label\");\n newLabel.setAttribute(\"for\", typeId);\n newLabel.innerText = type;\n // add elements to DOM\n newListItem.appendChild(newCheckbox);\n newListItem.appendChild(newLabel);\n elementSelectionList.appendChild(newListItem);\n }\n customInputsContent.appendChild(elementSelectionList);\n // add event listeners\n\n var _loop2 = function _loop2(_type2) {\n var typeId = _type2 + \"-selection\";\n document.getElementById(typeId).addEventListener(\"click\", function () {\n elementSelectionForm.selectables[_type2] = !elementSelectionForm.selectables[_type2];\n });\n };\n\n for (var _type2 in elementSelectionForm.selectables) {\n _loop2(_type2);\n }\n}", "function crearCheckBox(option) {\n let check = document.createElement(\"INPUT\");\n check.type = \"checkbox\";\n check.id = option;\n return check;\n}", "function addInvoiceTypeGUI() {\n\t\t// add the various holders for the number and listing of the invoices\n\t\tvar dynamicInvoiceIDExists = false;\n\t\t\n\t\t$overview.append(\n\t\t\t\t'<label>'\n\t\t\t\t\t+ '<input class=\"readonly twice\" readonly=\"readonly\" value=\"Bedrag incl BTW\"/>'\n\t\t\t\t\t+ '<input class=\"readonly twice\" readonly=\"readonly\" value=\"Aantal\"/>'\n\t\t\t\t+ '</label>'\n\t\t);\n\t\t\n\t\t$.each([['single','Eenmalige '], ['month','Maand'], ['quarter','Kwartaal'], ['halfyear','Halfjaar'], ['year','Jaar']], function() {\n\t\t\t$overview.append(\n\t\t\t\t\t'<label data-click-toggle=\"report_' + this[0] + '_invoices\" title=\"Toon / Verberg alle ' + this[1].toLowerCase() + 'facturen\">'\n\t\t\t\t\t\t+ '' + this[1] + 'facturen'\n\t\t\t\t\t\t+ '<input class=\"readonly twice\" readonly=\"readonly\" data-parse-type=\"amount\" value=\"0\"/>'\n\t\t\t\t\t\t+ '<input class=\"readonly twice\" readonly=\"readonly\" value=\"0\"/>'\n\t\t\t\t\t+ '</label>'\n\t\t\t\t\t+ '<ul data-role=\"report_' + this[0] + '_invoices\" style=\"display:none;\"></ul>'\n\t\t\t);\t\n\t\t});\n\t\t\n\t\t// fill the reporters\n\t\t$.each(getInvoices(), function() {\n\t\t\tvar type = 'month',\n\t\t\t\t\tinvoice = this,\n\t\t\t\t\tinsert = '<li>' + this.company.name;\n\t\t\t\n\t\t\tdynamicInvoiceIDExists = dynamicInvoiceIDExists || (typeof this.fixedInvoiceNumber === typeof undefined);\n\t\t\t\t\t\n\t\t\tif ( this.frequency === -1 ) type=\"single\";\n\t\t\tif ( this.frequency === 3 ) type=\"quarter\";\n\t\t\tif ( this.frequency === 6 ) type=\"halfyear\";\n\t\t\tif ( this.frequency === 12 ) type=\"year\";\n\t\t\t\n\t\t\tif ( this.company.name != this.firstLineOfNotes ) {\n\t\t\t\tinsert += \" - <i>\" + this.firstLineOfNotes + \"</i>\";\n\t\t\t}\n\t\t\tinsert += \"</li>\";\n\t\t\t$container = $(\"[data-role=report_\" + type + \"_invoices]\").append(insert);\n\n\t\t\t$container.prev('label').find('input').each(function(it) {\n\t\t\t\tswitch ( it ) {\n\t\t\t\tcase 0 :\n\t\t\t\t\t\tthis.value = parseFloat(this.value) + invoice.getSubtotal() + invoice.getVAT();\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 1 :\n\t\t\t\t\tdefault : \n\t\t\t\t\t\tthis.value = $container.find('li').length;\n\t\t\t\t} // switch\n\t\t\t});\n\t\t});\n\t\t\n\t\t// create the gui\n\t\tif ( dynamicInvoiceIDExists ) {\n\t\t\t$overview.prepend('<label>Cre&euml;er factuur vanaf nr<input type=\"number\" id=\"invoice-number\" value=\"' + (initialInvoiceNumber||0) + '\"/></label>');\n\t\t}\n\n\t\t$overview.find('[data-parse-type=amount]').each(function() {\n\t\t\tthis.value = '€ ' + Invoice.prototype.parseAmount(parseFloat(this.value));\n\t\t});\n\t\t\n\t\t$overview.find('label').has('> [data-parse-type=amount] + input[value=0]').each(function() {\n\t\t\t$(this).hide();\n\t\t});\n\t\t\n\t\t// toggler for the types of invoices\n\t\t$(document).on('click', '[data-click-toggle]', function() {\n\t\t\t$('[data-role=' + $(this).data('click-toggle') + ']').toggle();\n\t\t\treturn false;\n\t\t});\n\t}", "function addActivityTypesToNearby() {\n var optionsMarkup = '<fieldset id=\"nearby-activities\" data-role=\"controlgroup\">';\n $.each(CM.activities, function(index, value) {\n if (value && value.pagetitle) {\n optionsMarkup += '<label><input type=\"checkbox\" name=\"nearby-category\" value=\"' + value.pagetitle + '\">' + value.pagetitle + '</label>';\n }\n });\n optionsMarkup += '</fieldset>';\n $('.form-group-wrapper').append(optionsMarkup).enhanceWithin();\n}", "function styleCheckbox(table) {\r\n\r\n\t}", "function addCheckbox(name, index, numberContainer) {\n var containerName = \"#genreContainer\" + numberContainer\n var container = $(containerName);\n\n $('<input />', { type: 'checkbox', id: 'genre'+index, value: name }).appendTo(container);\n $('<label />', { 'for': 'genre'+index, text: name }).appendTo(container);\n $('<br >').appendTo(container)\n}", "function makeLifeguards()\n\t{\n\t\tvar formTag = document.getElementsByTagName(\"Form\"),\n\t\t\tselectLi = getElement('pools'),\n\t\t\tmakeSelect = document.createElement('select');\n\t\t\tmakeSelect.setAttribute(\"id\", \"groups\");\n\t\t\n\t\tfor (var i = 0, j=choosePool.length; i<j; i++)\n\t\t{\n\t\t\t\n\t\t\tvar makeOption = document.createElement('option');\n\t\t\tvar optText = choosePool[i];\n\t\t\tmakeOption.setAttribute(\"value\", optText);\n\t\t\tmakeOption.innerHTML = optText;\n\t\t\tmakeSelect.appendChild(makeOption);\n\t\t}\n\t\tselectLi.appendChild(makeSelect);\n\t}", "function insertTypes(tipos) {\n for (var i = 0, n = tipos.length; i < n; i++) {\n\n var propriedades = [];\n\n // inserir propriedades com base no tipo de componente\n switch (tipos[i]['nome'].toLowerCase()) {\n case 'amp':\n propriedades.push({nome: 'atenuador', label: 'Atenuador', tipo: 'number', unidades: 'dB'});\n propriedades.push({nome: 'atenuador1', label: 'Atenuador 1', tipo: 'number', unidades: 'dB'});\n propriedades.push({nome: 'atenuador2', label: 'Atenuador 2', tipo: 'number', unidades: 'dB'});\n propriedades.push({nome: 'equalizador', label: 'Equalizador', tipo: 'number', unidades: 'dB'});\n propriedades.push({nome: 'ganho', label: 'Ganho', tipo: 'number', unidades: 'dB'});\n propriedades.push({nome: 'ganho1', label: 'Ganho 1', tipo: 'number', unidades: 'dB'});\n propriedades.push({nome: 'ganho2', label: 'Ganho 2', tipo: 'number', unidades: 'dB'});\n propriedades.push({nome: 'nivelSaida', label: 'Nível de saída', tipo: 'number', unidades: 'dB µV'});\n propriedades.push({\n nome: 'nivelSaidaRetorno',\n label: 'Nível de saída de retorno',\n tipo: 'number',\n unidades: 'dB µV'\n });\n propriedades.push({nome: 'preAcentuador', label: 'Pré-acentuador', tipo: 'number', unidades: 'dB'});\n break;\n case 'ati':\n case 'cc':\n propriedades.push({nome: 'amplificacao', label: 'Amplificação', tipo: 'number', unidades: 'dB'});\n propriedades.push({nome: 'nivelSinal', label: 'Nível de sinal', tipo: 'number', unidades: 'dB µV'});\n break;\n case 'derivador':\n propriedades.push({\n nome: 'atenuacaoDerivacao',\n label: 'Atenuação de derivação',\n tipo: 'number',\n unidades: 'dB'\n });\n propriedades.push({\n nome: 'atenuacaoInsercao',\n label: 'Atenuação de inserção',\n tipo: 'number',\n unidades: 'dB'\n });\n break;\n }\n\n tiposComponente.push({\n default: null,\n description: tipos[i]['descricao'],\n hidden: (vertical && tipos[i]['esconderVertical']) || (!vertical && tipos[i]['esconderHorizontal']),\n id: tipos[i]['id'],\n name: tipos[i]['nome'],\n properties: propriedades,\n svg: tipos[i]['svg']\n });\n }\n\n buildDraggables();\n}" ]
[ "0.83204335", "0.6238875", "0.59924614", "0.5989266", "0.5977072", "0.5859039", "0.5854318", "0.56584644", "0.561562", "0.5589119", "0.5573147", "0.5572433", "0.54697806", "0.54682124", "0.54670304", "0.545457", "0.54490936", "0.54340863", "0.5385665", "0.52992463", "0.52830994", "0.5272342", "0.526761", "0.52597976", "0.5248514", "0.5211342", "0.52038956", "0.5193109", "0.51906055", "0.5189726", "0.51871234", "0.5182324", "0.51659477", "0.5165047", "0.51477736", "0.51457614", "0.5137799", "0.5127944", "0.5124369", "0.51108277", "0.5091585", "0.5089849", "0.508301", "0.50633967", "0.5039461", "0.5038426", "0.5037294", "0.5019416", "0.5014904", "0.50092", "0.50077105", "0.5007494", "0.5003684", "0.49925125", "0.49838835", "0.4980917", "0.4980177", "0.496778", "0.496745", "0.4965045", "0.49574623", "0.49510047", "0.49486527", "0.49468777", "0.49445888", "0.49437717", "0.49419346", "0.49405298", "0.49396452", "0.49315345", "0.49252144", "0.49245808", "0.49152577", "0.49109408", "0.48971775", "0.4895566", "0.48867527", "0.48853758", "0.4878112", "0.48763683", "0.48688123", "0.486316", "0.48610586", "0.48570403", "0.48528716", "0.48512352", "0.4850886", "0.48453507", "0.48396742", "0.4838719", "0.48322043", "0.48310685", "0.48226777", "0.48226157", "0.482211", "0.48210612", "0.4809885", "0.48047873", "0.480474", "0.48041725" ]
0.8311871
1
Check the answer that the user gives.
function checkAnswer() { // show the notification alert const notif = document.getElementById("notification"); notif.style.display = ""; // get the user's answer const val = document.getElementById("answer").value.trim(); // if the user's answer is correct if (val == answer) { // give the user feedback that they're right notif.innerHTML = "That's right!"; notif.className = "success"; // add points to the user's score setScore(10); // clear the user's answer document.getElementById("answer").value = ""; // generate a new problem generateProblem(); } else { // give the user feedback that they're right notif.innerHTML = "That's incorrect."; notif.className = "failure"; // take away points from the user's score setScore(-5); } // hide the notification alert after 1 second setTimeout(() => notif.style.display = "none", 1000); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function checkAnswer(){\n trueAnswer = returnCorrectAnswer();\n userAnswer = getInput();\n// this if statement is stating if user inputs the right answer what happens and if not what happens\n if(userAnswer === trueAnswer){\n var messageCorrect = array[global_index].messageCorrect;\n score ++;\n swal({\n title: messageCorrect,\n text: \"You got \" + score + \" out of 8 correct.\",\n });\n }\n else{\n var messageIncorrect = array[global_index].messageIncorrect;\n swal({\n title: messageIncorrect,\n text: \"You got \" + score + \" out of 8 correct.\",\n });\n }\n }", "function checkAnswers() {\n\n}", "check(user_choice){\n return user_choice === this.answer;\n }", "function evaluateAnswer(userAnswer, correctAnswer){\n console.log('evaluating answer');\n if(userAnswer === correctAnswer){\n return true;\n }else {\n return false;\n } \n}", "function q1 (){\n let answer = prompt('Is Quen from Maine?');\n answer = answer.toLowerCase();\n \n //question1\n if (answer === answerBank[2] || answer === answerBank[3]){\n console.log('correct');\n globalCorrect = globalCorrect + 1;\n alert('You got it correct, ' + userName + '!');\n }\n else if (answer === answerBank[0] || answer === answerBank[1]){\n console.log('Wrong');\n alert('Ouch! Better luck on the next one.');\n }\n else{\n //console.log('Non accepted answer submitted');\n alert('Wow, really?');\n }\n}", "checkAnswer(answer) {\n let check = false;\n if (answer == this.rightAnswer)\n check = true;\n check ? console.log(`CORRECT`) : console.log(`INCORRECT`);\n return check;\n }", "function checkAnswer(userAnswer) {\n if (yesResponseArray.includes(userAnswer.toLowerCase())) {\n console.log('Input equates to true');\n return true;\n } else if (noResponseArray.includes(userAnswer.toLowerCase())) {\n console.log('Input equates to false');\n return false;\n } else {\n console.log('Unrecognized');\n }\n return userAnswer;\n}", "function checkAnswer() {\n let userAnswer = parseInt(document.getElementById(\"answer-box\").value);\n let calculatedAnswer = calculateCorrectAnswer();\n let isCorrect = userAnswer === calculatedAnswer[0];\n\n if (isCorrect) {\n alert(\"Hey! You got it right! :D\");\n incrementScore();\n } else {\n alert(`Awwww.....you answered ${userAnswer}. The correct answer was ${calculatedAnswer[0]}!`);\n incrementWrongAnswer();\n }\n\n runGame(calculatedAnswer[1]);\n\n\n}", "function is_correct_answer(answer_text){\n if (answer_text == correctAnswer) {\n return true;\n }\n return false;\n}", "function answerIsIncorrect () {\r\n feedbackForIncorrect();\r\n}", "function answerQ () {\n let val = document.getElementById('answer');\n \n if (val === '') { alert('Mohon jawab dulu!'); generateAngka(); }\n \n if (val === ops) { alert('Jawaban kamu benar!\\nMembuat pertanyaan baru lagi..'); generateAngka(); }\n}", "function checkAnswer(choice, answer) {\n if (choice == answer) {\n return true;\n } else {\n return false;\n }\n }", "function isAnswerCorrect(answer){\n\n if(correctAnswer === answer){\n return true;\n }\n else{\n return false;\n }\n}", "checkResult() {\n const MAX_ANSWERS_LENGTH = 10;\n if (this.model.isDead()) {\n this.loose();\n } else if (this.model.defineAnswersLength() === MAX_ANSWERS_LENGTH) {\n this.win();\n } else {\n this.startGame();\n }\n }", "function checkUserAnswer(answer) {\n//when the user selects an answer and it is exactly equal to an index in the correctAnswer object key,\n\tif(answer.text() === questionList[getCurrentIndex()].ansArray[questionList[getCurrentIndex()].correctAnswer]) {\n return true;\n console.log(true);\n } else {\n return false;\n console.log(false);\n }\n}", "function checkAnswer() {\n const userAnswer = $(\"input:checked\").val();\n\n const quizAnswer = `${QUIZ[questionNumber].correctAnswer}`;\n\n if (userAnswer === quizAnswer) {\n return true;\n } else {\n return false;\n }\n console.log(\"checkAnswer() ran\");\n}", "function checkAnswer(answer) {\n //Write your code in here\n}", "function checkUserAnswer() {\r\n if (userAnswer === answer) {\r\n score += scoreGot;\r\n updateMaxScore();\r\n } else {\r\n displayCheck();\r\n setTimeout(() => toggleMsg(\"game\"),\r\n 1000);\r\n }\r\n getNew();\r\n }", "function correctAnswer() {\n return $scope.answer.value === $scope.data.solution;\n }", "function checkAnswer(){\n var sum = operand1 +operand2;\n var userAnswer = document. getElementById(\"answerInput\").value;\n \n if(sum == userAnswer){\n document.getElementById(\"response\").innerHTML=\"Correct!\";\n }\n else{\n document.getElementById(\"response\").innerHTML=\"Congrats, YOU GOT IT WRONG SUCKER!\";\n }\n \n}", "function checkAnswer(answer){\n if( answer == questions[runningQuestion].correct){\n isCorrect();\n nextQuestion();\n } else {\n isWrong();\n nextQuestion();\n }\n}", "function checkAnswerValid() {\n\tlet answerIndex = $('input[name=answer]:checked').val()\n\tlet answerNotSelected = !answerIndex\n\n\tif (answerNotSelected) {\n\t\talert('Whoever didnt pick an answer...ya moms a h0e')\n\t} else {\n\t\tlet answer =\n\t\t\tQUESTIONS[currentQuestionIndex].answers[\n\t\t\t\tNumber($('input[name=answer]:checked').val())\n\t\t\t]\n\n\t\tupdateForm({ answer, answerIndex })\n\n\t\t// increment correct / incorrect count\n\t\tanswer.correct ? numCorrect++ : numIncorrect++\n\t\tupdateCorrectIncorrect()\n\t}\n}", "function validateAnswer() {\n switch (current_question_number) {\n case 1: {\n return validateQuestion1();\n }\n case 2: {\n return validateQuestion2();\n }\n case 3: {\n return validateQuestion3();\n }\n case 4: {\n return validateQuestion4();\n }\n case 5: {\n return validateQuestion5();\n }\n }\n }", "evaluateAnswer(userAnswer){\n \tconst {value1, value2, value3, proposedAnswer} = this.state;\n \tconst corrAnswer = value1 + value2 + value3;\n \treturn(\n \t\t (corrAnswer === proposedAnswer && userAnswer === 'true') ||\n \t\t (corrAnswer !== proposedAnswer && userAnswer === 'false')\n \t);\n }", "function processResponse(inQuestion, inAnswers) {\n var userAnswer = prompt(inQuestion).toLowerCase();\n for (var answerIndex = 0; answerIndex < inAnswers.length; answerIndex++) {\n if (userAnswer === inAnswers[answerIndex])\n return 'Correct!';\n }\n return 'Incorrect';\n}", "function checkAns(compAns) {\n\t//get value of user input\n\tvar userAns = document.getElementById(\"answer\").value;\n\tif(isNaN(userAns)) {\n\t\t//check if input is valid number\n\t\talert(\"Please enter valid numeric input.\");\n\t\tres();\n\t}\n\telse {\n\t\tuserAns = parseInt(userAns);\n\t\t//check if user answer = correct comp. answer\n\t\tif(userAns == compAns) {\n\t\t\tdocument.getElementById(\"comment\").innerHTML = \"Very good!\";\n\t\t\tdocument.getElementById(\"answer\").value = \"\";\n\t\t\t//delay confirmation statement \n\t\t\tsetTimeout(function() {\n\t\t\t\tvar confirmation = confirm(\"Do you want to answer another problem?\");\n\t\t\t\tif(confirmation == true) {\n\t\t\t\t\tres();\n\t\t\t\t\tgenerateQ();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tres();\n\t\t\t\t}\n\t\t\t}, 1);\n\t\t\n\t\t\t\n\t\t}\n\t\telse {\n\t\t\t//if user answer incorrect, have user input another answer\n\t\t\tdocument.getElementById(\"comment\").innerHTML = \"No. Please try again.\";\n\t\t\tdocument.getElementById(\"answer\").value = \"\";\n\t\t\t\n\t\t}\n\t}\n\t\n}", "function checkAnswer() {\r\n // get first factor\r\n var factor1 = document.getElementById('factor1').innerHTML;\r\n console.log(\"factor 1 = \" + factor1);\r\n // get second factor\r\n var factor2 = document.getElementById('factor2').innerHTML;\r\n console.log(\"factor 2 = \" + factor2);\r\n // get answer\r\n var answer = document.getElementById('answer').value;\r\n console.log(\"answer = \" + answer);\r\n console.log((factor1*factor2) == answer);\r\n return (factor1*factor2) == answer;\r\n}", "function getAnswer(question_no){\n let user_ans;\n \n // user_ans = prompt(\"Enter number of correct answer\");\n user_ans = document.getElementById(\"user_ans\").value;\n \n if(user_ans===null){\n throw new Error('Prompt canceled, terminating Quiz');\n }\n if(user_ans!==\"exit\"){\n user_ans=parseInt(user_ans);\n }\n console.log(\"User Answer: \"+user_ans);\n // console.log(\"user_ans type: \"+typeof(user_ans));\n // console.log(\"q_no: \"+question_no);\n // console.log(\"q_no correct ans: \"+Quiz[question_no].correct);\n if(user_ans===Quiz[question_no].correct){\n return \"correct\";\n }else if(user_ans===\"exit\"){\n return \"exit\";\n }else{\n return \"incorrect\"\n }\n \n}", "function GetAnswer(input, optionOne, optionTwo) {\n input = input.toUpperCase();\n if (input !== \"1\" && input !== optionOne && input !== \"2\" && input !== optionTwo) {\n alert(\"Invalid input. Please try again.\");\n return(true);\n } else {\n if (input === \"1\" || input === optionOne) {\n return(optionOne);\n } else {\n return(optionTwo);\n }\n }\n}", "function determineAnswer() {\n switch (answer) {\n case 'Yes':\n timeGTOne = 1\n GettingBlobsOfDoom()\n break;\n case 'No':\n writeText('All righty then. See ya later!')\n InInn()\n break;\n }\n }", "function checkAnswer(answer) {\n\t\treturn answer.isCorrect;\n\t}", "function checkAnswer(event) {\r\n return event.target.innerText === question.answer;\r\n }", "function checkA() { \n if (ans == \"0\") {\n correct();\n }\n else {\n incorrect();\n }\n}", "function newCalc() {\n let ans = rs.question('Another calculation?\\n');\n\n if (ans.slice(0, 1).toLowerCase() === 'y') {\n return true;\n } else {\n console.log('Goodbye.');\n }\n}", "function checkUserAnswer(type, userAns, correctAns){\n\tif (count < maxTries) {\n\t\tif(userAns === \"\"){\n\t\t\talert(\"Please enter an answer\");\n\t\t}\n\t\telse if(isNaN(parseInt(userAns))){\n\t\t\talert(\"Please enter a number\");\n\t\t}\n\t\telse if (parseInt(userAns) != correctAns)\n\t\t{\n\t\t\tcount++;\n\t\t\talert(\"That is the incorrect answer\");\n\t\t}\n\t\telse if (parseInt(userAns) === correctAns)\n\t\t{\n\t\t\talert(\"That is the correct answer\");\n\t\t\t document.getElementById(\"answer\").value = \"\";\n\t\t\t generateNumbers();\n\n\t\t\t if(type ===\"add\") {\n\t\t\t\t add();\n\t\t\t }\n\t\t\t else if(type ===\"minus\") {\n\t\t\t\t minus();\n\t\t\t }\n\t\t\t else if(type ===\"multiply\") {\n\t\t\t\t multiply();\n\t\t\t }\n\t\t\t else {\n\t\t\t\t divide();\n\t\t\t }\n\t\t}\n\t}\n\telse {\n\t\talert(\"The correct answer is \"+correctAns);\n\t}\n}", "function checkAnswers() {\n\n\t\t$( '.button-question').on('click', function() {\n\t\t\tvar $this = $(this);\n\t\t\tconsole.log($this);\n\t\t\tvar val = $this.attr('value');\n\t\t\t// console.log(val);\n\n\t\t\tif (val === 'true'){\n\t\t\t\trightAnswer ++;\n\t\t\t\tconsole.log(rightAnswer);\n\t\t\t} else {\n\t\t\t\twrongAnswer ++;\n\t\t\t\tconsole.log(wrongAnswer);\n\t\t\t}\n\t\t\tnoAnswer = 5 - (rightAnswer + wrongAnswer);\n\t\t\t// console.log(\"unanswered\" + noAnswer);\n\t\t});\n\n\t}", "function checkAnswer(question , answer){\n var userAnswer = myVar.question(chalk.cyanBright(question));\n if(userAnswer.toUpperCase() == answer.toUpperCase()){\n console.log(chalk.green(\"Correct.\"));\n score ++;\n }\n\n else{\n console.log(chalk.red(\"Wrong.\"));\n console.log(chalk.white(\"Correct Answer = \" + answer));\n }\n console.log(chalk.redBright(\"\\n-------------------\"));\n\n}", "function checkAnswer(questionNumber, answer) {\n\n}", "function userInput() {\n checkedUpper = window.confirm('Do you want Upper Case Letters?');\n checkedLower = window.confirm('Do you want Lower Case Letters?');\n checkedNumbers = window.confirm('Do you want Numbers?');\n checkedSpecial = window.confirm('Do you want Special Characters?');\n if (!checkedUpper && !checkedLower && !checkedNumbers && !checkedSpecial) {\n alert(\"Must choose at least one\");\n userInput();\n }\n}", "function checkUserChoice(event) {\n event.preventDefault();\n var userChoice = event.target.textContent;\n var correctAnswer = getAnswer();\n\n if (userChoice === correctAnswer) {\n questionIndex++;\n userScore++;\n correctQuestions.textContent = userScore;\n correctAnwerMsg();\n \n if (questionIndex >= questions.length){\n return endGame();\n }\n clearCurrentQuestion();\n displayCurrentQuestion();\n\n } else {\n questionIndex++;\n incorrectAnswerMsg();\n if (questionIndex >= questions.length){\n return endGame();\n }\n clearCurrentQuestion();\n displayCurrentQuestion();\n }\n}", "function q4() {\n\n var answerToFourthQ = prompt('Will I eventually become an effective front end web developer?').toUpperCase();\n\n if (answerToFourthQ === 'Y' || answerToFourthQ === 'YES') {\n alert('Correct! Let\\'s keep going!');\n }else if (answerToFourthQ === 'N' || answerToFourthQ === 'NO') {\n alert('Um, ya dun goofed!');\n }else{alert('Please type accurately! Answer YES or NO!')};\n\n}", "function checkAnswer(){\n let correct=false;\n if(answer==\"correct\") correct=true;\n if(correct) correctAnswer(this);\n else {wrongAnswer(this)};\n}", "function printQuizResult(ans, result){\n if(result == ans){\n console.log(`CORRECT ANSWER 😁\\n`);\n return 1;\n }else{\n console.log(`OOPS!WRONG ANSWER 🙁\\nCORRECT ANSWER IS: ${result}`);\n }\n return 0;\n}", "function q5() {\n\n var answerToFifthQ = prompt('Do I have a professional background in Business Administration and Sales?').toUpperCase();\n\n if (answerToFifthQ === 'Y' || answerToFifthQ === 'YES') {\n alert('Correct! Let\\'s keep going!');\n }else if (answerToFifthQ === 'N' || answerToFifthQ === 'NO') {\n alert('Um, ya dun goofed!');\n }\n\n}", "function userInput(){ \n everythingOk = false; \n while(everythingOk === false){\n // answer = inputLength(); \n upCaseRslt = upCase();\n lcase = lowCase(); \n numAnsr = numOpt();\n symbolAnswer = simbl(); \n if(upCaseRslt === false && lcase === false && numAnsr === false && symbolAnswer === false){\n alert(\"at least one option must be checked in order to create password\"); \n }else{ \n everythingOk = true; \n } \n } \n }", "function answerIsCorrect() {\n correctAnswerFeedback();\n nextQuestion();\n addToScore();\n}", "function checkAnswer() {\n\t\tif (answerChoice == currentQuestion.rightAnswer) {\n\t\t\t$(\"#hint\").text(currentQuestion.congratulations);\n\t\t\tcurrentQuestion.correct = true;\n\t\t\tupdateScore();\n\t\t} else {\n\t\t\tconsole.log('incorrect');\n\t\t\t$(\"#hint\").text(currentQuestion.sorry);\n\t\t};\n\t}", "function promptquestion2(){\n var userQuestion2 = prompt('Is 8x10=21?');\n\n if(userQuestion2.toLocaleLowerCase() === 'yes'|| userQuestion2.toLocaleLowerCase()=== 'y') {\n alert('You answered wrong dummy!');\n } else if(userQuestion2.toLocaleLowerCase()=== 'no'|| userQuestion2.toLocaleLowerCase()=== 'n') {\n alert('Correct!');\n userScore++;\n } else{\n alert('Please type a correct response');\n }\n}", "function checkYesNoInput(response){\n let input = response.trim();\n if(input.toLowerCase() == \"yes\" || input.toLowerCase() == \"no\"){\n return false;\n }\n else{\n alert(\"Please answer with yes or no\")\n return true;\n }\n}", "function quiz(question, choice, answer){ \n //getting user's answer\n var playerAnswer = readlineSync.keyInSelect(choice, question);\n //checkAnswer\n var check;\n if (playerAnswer === answer){\n check = 1;\n score++;\n } else if(playerAnswer === -1){\n check = -1;\n } else{\n check = 0;\n score -= 0.25; \n }\n return check;\n}", "function promptquestion2(){\nvar userQuestion2 = prompt('Is 8x10=21?');\n//console.log('this is the users answer for question 2 '+ userQuestion2);\n\nif(userQuestion2.toLocaleLowerCase() === 'yes'|| userQuestion2.toLocaleLowerCase()=== 'y') {\n alert('You answered wrong dummy!');\n} else if(userQuestion2.toLocaleLowerCase()=== 'no'|| userQuestion2.toLocaleLowerCase()=== 'n') {\n alert('Correct!');\n userScore= userScore+1;\n} else{\n alert('Please type a correct response');\n}\n}", "function ask(questions,rightAnswers) {\n var userAnswer = prompt(questions);\n console.log(questions, user + ' answers ' + userAnswer);\n if (rightAnswers === userAnswer.toLowerCase()) {\n alert('you are right!');\n correctTotalAnswers++;\n } else {\n alert('nope, that is wrong!');\n }\n}", "function checkmarried(married) {\n\nif(married === null) return null;\n\tmarried = married.toLowerCase();\n\t\n\n\tif (married === expectedvalue1 || married === expectedvalue2) {\n\t\talert('Congratulations!! your is answer is correct');\n correctAnswers++;\n\t}\n else if(married === expectedvalue3 || married === expectedvalue4){\n alert('Ops!! that is incorrect answer');\n }\n\telse {\n alert('Please enter YES/NO or Y/N.');\n var married = getUserInput('Am i married');\n checkmarried(married);\n\t}\n}", "function q3() {\n\n var answerToThirdQ = prompt('Am I currently an effective front end web developer?').toUpperCase();\n\n if (answerToThirdQ === 'N' || answerToThirdQ === 'NO') {\n alert('Correct! You\\'re a savant!');\n }else if (answerToThirdQ === 'Y' || answerToThirdQ === 'YES') {\n alert('Um, ya dun goofed!');\n }else{alert('Please type accurately! Answer YES or NO!')};\n\n}", "function checkAns() {\n\tdocument.getElementById(\"outputyes\").innerHTML = (\"\");\n\tdocument.getElementById(\"outputno\").innerHTML = (\"\");\n\t\n\tnumb1 = parseInt(number1);\n\tnumb2 = parseInt(number2);\n\tansIn = parseInt(document.getElementById(\"check\").value);\n\n\tvar ansCor = numb1 * numb2;\n\n\n\tif (ansCor == ansIn) {\n\t\tdocument.getElementById(\"yes_no\").className = \"block\";\n\t\tdocument.getElementById(\"outputyes\").innerHTML = (\"Very Good! Do you want to try again?\");\n\t\t\t\t$(\"#myform\")[0].reset();\n\t\t\n\n\t\t\n\n\t} else\n\n\t{\t\n\t\tdocument.getElementById(\"yes_no\").className = \"none\";\n\t\tdocument.getElementById(\"outputno\").innerHTML = (\"No. Please try again.\");\n\t\t//document.getElementById(\"ansIn\").innerHTML = ansIn;\n\t\t$(\"#myform\")[0].reset();\n\t\t\n\n\t\t\n\n\t}\n}", "function checkAnswer() {\n\n if ((questionNum === 0 && userChoice == 3) || \n (questionNum === 1 && userChoice == 1) ||\n (questionNum === 2 && userChoice == 2) ||\n (questionNum === 3 && userChoice == 3) ||\n (questionNum === 4 && userChoice == 3)) {\n\n footerEl.textContent = (\"Correct!\");\n }else {\n footerEl.textContent = (\"False.\")\n totalSeconds = totalSeconds -10;\n penalty.textContent = (\" -10\");\n }\n questionNum++;\n\n setTimeout(function() {\n generateQuestion();\n }, 500);\n \n \n}", "function checkanswer(){\r\n if (userClickedPattern[currentspot]===gamePattern[currentspot])\r\n {\r\n return true;\r\n }\r\n else{\r\n return false;\r\n }\r\n}", "function isCorrect(){\n let temp; //used to keep track of the correct answer index\n for (let i =0; i<answerChoices[num-1].length; i++)\n {\n if (answerChoices[num-1][i] === correctAnswers[num-1]){\n temp=i;\n }\n }\n \n if (parseInt(input,10) === temp){ //input = index of correct answer\n console.log('V- Correct answer -V');\n score++;\n }\n else if (parseInt(input, 10) < 7 && parseInt(input, 10) < answerChoices[num-1].length){ //input is any of the other choices, wrong\n console.log('X- Sorry. Wrong answer. -X');\n score--;\n }\n else if(input === 'exit' || input === 'EXIT'){ \n console.log('Thank you for playing.');\n console.log('---Your final score is: '+score+'.---');\n }\n else{\n console.log('You entered the wrong value'); //input is anything but a number\n }\n\n //doesnt appear if user quits game\n if(stillPlaying){ \n console.log('----Your current score is: '+score+'.----');\n }\n }", "function answerIsCorrect () {\r\n feedbackForCorrect();\r\n updateScore();\r\n}", "function checkAnswer() {\r\n STORE.view = 'feedback';\r\n let userSelectedAnswer = STORE.userAnswer;\r\n let correctAnswer = STORE.questions[STORE.questionNumber].correctAnswer;\r\n console.log('Checking answer...');\r\n if (userSelectedAnswer == correctAnswer) {\r\n STORE.score++;\r\n STORE.correctAnswer = true;\r\n }\r\n else {\r\n STORE.correctAnswer = false;\r\n }\r\n}", "function answerCheck () {\n \n \n if(selectedAnswer===realAnswerArray[rightAnswerCounter]) {\n \n $(\"#showAnswer\").text(\"You Got It!!\");\n generateWin();\n \n \n } else {\n $(\"#showAnswer\").text(\"Oops!!\");\n generateLoss();\n \n }\n}", "function question1() {\r\n response = prompt('Have you heard of Scott Pilgrim?');\r\n response = response.toLowerCase();\r\n console.log(response + ' is user response');\r\n if (response === 'yes') {\r\n alert('That\\'s awesome ' + username + '! I hope you enjoyed it! It\\'s my absolute favorite series');\r\n correct++;\r\n } else {\r\n alert('You should check it out! It\\'s my absolute favorite series');\r\n }\r\n }", "function given_answer() {\n return userInput.value;\n}", "function checkAnswer(answer) {\n event.preventDefault();\n if (answer === rightAnswer) {\n correctAnswerFn('WIN')\n\n } else {\n incorrectAnswerFn('LOSE')\n }\n if (fifty === \"FIFTY\") {\n fiftyLine('USEDFIFTY')\n }\n }", "function validateUserResponse() {\n\n console.log('VALIADATION');\n\n // If answer was correct, animate transition to next card\n if (currentcard['french'] === $('#firstField').val()) {\n\n acceptAnswer();\n } else {\n // show solution\n animateShake();\n revealSolution();\n }\n}", "function checkAnswer() {\n}", "function choose0() { checkAnswer(0) }", "function check(question, answer,i) {\n console.log(chalk.bold.cyan(`\\n Question ${i+1} :`));\n console.log(question);\n var userAnswer = readlineSync.question(chalk.yellowBright(`\\n${questions[i].options}`));\n\n if (userAnswer === answer) \n {\n console.log(chalk.bold.green(\"\\n Correct answer! \"));\n score = score + 1;\n if(i>=0 && i<=3)\n {credit=credit+5;}\n else if(i>=4 && i<=8)\n {credit=credit+10;}\n else if(i==9)\n {credit=credit+30;}\n }\n else {\n console.log(chalk.bold.red(\"\\n Wrong answer!\"));\n }\n console.log(chalk.bold.bgWhite.black(` Current score: ${score} `));\n console.log(chalk.bold.magentaBright(\"-----------------------\"));\n}", "verifySolution() {\n // userInput == curr solution\n // alert(userInput)\n \n this.player.prevResponseCorrectness = true\n this.foundSolution = true\n return true\n // console.log(this.input._value)\n // let userInput = this.input._value\n // alert(userInput)\n // let solution = this.player.currSolution\n // // set this to true in order to handle updates when solution is found\n // this.foundSolution = true\n // if (userInput == solution) {\n // this.foundSolution = true\n // }\n // this.player.prevResponseCorrectness = this.foundSolution\n \n // return this.foundSolution\n }", "function question1(){\n\n var doneCartwheel = prompt('Have I tried a cartwheel before?').toUpperCase();\n\n console.log('Done Cartwheel?: ' + doneCartwheel);\n\n if (doneCartwheel === 'Y' || doneCartwheel === 'YES') {\n alert('Wrong! I don\\'t know how people do it.');\n } else if (doneCartwheel === 'N' || doneCartwheel === 'NO'){\n alert('So true..I wouldn\\'t imagine doing one.');\n numberOfRightAnswers++;\n } else {\n alert(tryingToBeCool);\n }\n\n var el = document.getElementById('cartwheel-user-response');\n el.textContent = doneCartwheel;\n}", "function checkQuestion() {\n\n var selected = $(\"#sol:checked\");\n\n //Was answer right?\n if (selected.val())\n {\n //TODO: Have two button-process for correct answer choice\n $.ajax({\n type: \"POST\",\n url: handlerUrl,\n data: JSON.stringify({\"question\": \"correct\", \"flag\": flag}),\n success: updateQuestion\n });\n }\n else\n {\n flag = \"true\";\n //TODO: style for the shaking button\n alert('incorrect answer');\n }\n }", "function checkAnswer(question, anwser){\n var userAnswer = readlineSync.question(question);\n \n //assuming all answers are of type string\n if(userAnswer.toLowerCase()===anwser.toLowerCase()){\n score+=1;\n console.log(`You are right!\ncurrent score: ${score}\n-------------`);\n }else{\n score-=1;\n console.log(`You are wrong!\ncurrent score: ${score}\n-------------`);\n }\n}", "function checkAnswer(question, anwser){\n var userAnswer = readlineSync.question(question);\n \n //assuming all answers are of type string\n if(userAnswer.toLowerCase()===anwser.toLowerCase()){\n score+=1;\n console.log(`You are right!\ncurrent score: ${score}\n-------------`);\n }else{\n score-=1;\n console.log(`You are wrong!\ncurrent score: ${score}\n-------------`);\n }\n}", "function checkAnswer(userAnswer, actualAnswer) {\n\tlet totalCode = userAnswer + '\\n' + actualAnswer;\n\tlet ans = eval(totalCode);\n\n\tif (ans == true) {\n\t\tplayerWin();\n\t} else {\n\t\tconsole.log('...try again');\n\t}\n}", "function checker () {\n\tfinalResult += exercises[pointer].studentAnswer;\n\t++pointer;\n\tif ( pointer == exercises.length ) {\n\t\talert(\"The exam is finished.\");\n\t\treturn 0;\n\t}\n\tnxtbtnContainer.style.display = \"none\";\n\tbuildAndShow();\n}", "function checkAnswer (answer, correct) {\n console.log('Checking answer');\n if ( answer == correct) {\n emptyMain();\n renderCorrect();\n }\n else {\n emptyMain();\n renderWrong(correct);\n\n }\n}", "function check(answer){\n\t\t\t\n\t\t\tconsole.log(\"check() invoked\");\n\t\t\t\n\t\t\tif(answer === quiz.questions[i].answer){\n\t\t\t\t\n\t\t\t\tupdate($feedback, \"Correct!\", \"right\");\n\t\t\t\tscore++;\n\t\t\t\tupdate($score, score);\n\t\t\t}else{\n\t\t\t\tupdate($feedback, \"Wrong!\", \"wrong\");\n\t\t\t}\n\t\t\t\n\t\t\t//increments i and sees if there are more questions or if the quiz is over\n\t\t\ti++;\n\t\t\tif(i === quiz.questions.length){\n\t\t\t\tgameOver();\n\t\t\t}else{\n\t\t\t\tchooseQuestion();\n\t\t\t}\n\t\t}", "function q1() {\n\n var answerToFirstQ = prompt('Was I born in the United States?').toUpperCase();\n\n if (answerToFirstQ === 'N' || answerToFirstQ === 'NO') {\n alert('Correct! Looks like you actually read the bio!');\n userScore++\n }else if (answerToFirstQ === 'Y' || answerToFirstQ === 'YES') {\n alert('Um, ya dun goofed!');\n }else{alert('Please type accurately! Answer YES or NO!')};\n\n}", "function confirmValidation(input) {\n if (input !== \"Yes\" || input !== \"No\" || input !== \"y\" || input !== \"n\") {\n return \"Incorrect asnwer\";\n } else if (input === \"No\" || input === \"n\") {\n process.exit();\n } else {\n return true;\n }\n}", "function check(answer) {\n correct = testQuestions[currentQuestion].correctA\n \n if (answer === correct && currentQuestion !== endQuestion) {\n alert(\"Hell yeah you got it right! 10 pts!\");\n currentQuestion++;\n score++;\n populateQuiz();\n }else if (answer !== correct && currentQuestion !== endQuestion) {\n alert(\"Damn, that's wrong\");\n currentQuestion++;\n populateQuiz();\n timeleft -=10;\n }else {\n gameOver();\n }\n\n if (currentQuestion === endQuestion) {\n gameOver();\n }\n}", "checkAnswerCorrect(answerValue)\n {\n\n if (answerValue === this.correct_p)\n {\n alert('YOU ARE CORRECT SIR!');\n }\n else\n {\n alert('Sorry Pal! That is INCORRECT!!!');\n }\n }", "function submitAnswer() {\n let radios = document.getElementsByName(\"choice\");\n let userAnswer;\n \n for(i = 0 ; i < radios.length; i++ ) {\n if(radios[i].checked) {\n checked = true;\n userAnswer = radios[i].value;\n }\n } \n\n// if user click submit button without selecting any option\n if(!checked) {\n alert(\"You must select an answer\");\n return;\n }\n \n // Correct answer\n if(userAnswer === \"option4\") {\n alert(\"Answer is correct!\");\n rightAnswer++;\n $(\"#right\").text(\"Correct answers: \" + rightAnswer);\n reset();\n }\n // incorrect answer\n else {\n alert(\"Answer is wrong!\");\n wrongAnswer++;\n $(\"#wrong\").text(\"Inccorect answers: \" + wrongAnswer);\n reset();\n }\n}", "function checkAnswer() {\n var userSelection = $(\"input:checked\").val(); // answer index of user selection in choices\n //check the index is equal to the correct answer index , if yes, stop time, print correct\n if (userSelection == problems[counter].answer) {\n timer.stopTimer();\n correctAns++;\n $(\"#ringt-answer\").html(\"<h2>Correct!</h2>\")\n\n } else {\n timer.stopTimer();\n wrongAns++;\n var correctText = problems[counter].answerText;\n $(\"#wrong-answer\").html(\"<h2>Incorrect!</h2>\" + \"<br></br>\" + \"<h2>the correct answer is: \" + correctText + \"</h2>\")\n\n }\n\n}", "function question3(){\n var questionThree = prompt(\"Was i born in March? (yes/y/no/n)\").toLowerCase();\n console.log(\"User's answer to question three\", questionThree);\n if (questionThree === \"yes\" || questionThree ==='y'){\n alert(\"Yes!\");\n correctAnswer++;\n }\n else if(questionOne === \"no\" || questionOne ===\"n\"){\n alert(\"You're wrong.\");\n }\n else{\n alert(\"You have to answer with yes or no.\");\n }\n}", "function checkAnswer(answer, answerSelection) {\n //Write your code in here\n // if the \"veryPositive\" values in the possibleAnswers object include the string assigned to \"answer\" at the index specified by \"answerSelection\", then return \"very positive\"\n if (possibleAnswers.veryPositive.includes(answer, [answerSelection])) {\n return \"very positive\";\n }\n // if the \"positive\" values in the possibleAnswers object include the string assigned to \"answer\" at the index specified by \"answerSelection\", then return \"positive\"\n else if (possibleAnswers.positive.includes(answer, [answerSelection])) {\n return \"positive\";\n }\n // if the \"negative\" values in the possibleAnswers object include the string assigned to \"answer\" at the index specified by \"answerSelection\", then return \"negative\"\n else if (possibleAnswers.negative.includes(answer, [answerSelection])) {\n return \"negative\";\n }\n // if the \"veryNegative\" values in the possibleAnswers object include the string assigned to \"answer\" at the index specified by \"answerSelection\", then return \"very negative\"\n else if (possibleAnswers.veryNegative.includes(answer, [answerSelection])) {\n return \"very negative\";\n }\n}", "function questionOne() {\n var quizOne = prompt('Do I like dogs?').toUpperCase();\n\n if (quizOne === 'YES' || quizOne === 'Y') {\n // console.log('Well done.');\n alert('Well done.');\n score++;\n } else if (quizOne === 'NO' || quizOne === 'N') {\n // console.log('Incorrect.');\n alert('Incorrect.');\n } else {\n // console.log('Ok, that doesn\\'t make sense.');\n alert('Ok, that doesn\\'t make sense.');\n }\n}", "function q1(){\n var favorite_passtime;\n var favorite_passtime_correct_answer = 'y';\n favorite_passtime = prompt('Do you think that rob obsessivly plays video games? Y or N');\n console.log(favorite_passtime + ' y or n');\n if(favorite_passtime === favorite_passtime_correct_answer){\n alert('How could he not come on now');}\n else{\n alert('Well your wrong because gaming is life!');\n }\n}", "function given_answer() {\n var answer = document.getElementById(\"answer\").value;\n return answer\n}", "function validateUserCelebLove() {\n var storedCelebResponse = \"yes\";\n var yesOrNo;\n do {\n yesOrNo = prompt(\"Do you love celebrities?\");\n yesOrNo = yesOrNo.toLowerCase();\n }while(yesOrNo !== storedCelebResponse);\n\n}", "function questionprompt1(){\n var userQuestion1 = prompt('Is 2+2=4?');\n //So these if statements are the questions with the last if being a pop up telling the user their score\n if(userQuestion1.toLocaleLowerCase() === 'yes'|| userQuestion1.toLocaleLowerCase()=== 'y') {\n alert('Correct!');\n userScore++;\n } else if(userQuestion1.toLocaleLowerCase()=== 'no'|| userQuestion1.toLocaleLowerCase()=== 'n') {\n alert('You answered wrong dummy!');\n } else{\n alert('Please type a correct response');\n }\n}", "function evaluateAnswers(answer) {\n\n\tif(answer === answers[0].answer.toUpperCase()) {\n\t\tcorrectAnswer = answers[0].isCorrect;\n\t}\n\n\telse if(answer === answers[1].answer.toUpperCase()) {\n\t\tcorrectAnswer = answers[1].isCorrect;\n\t}\n\telse if(answer === answers[2].answer.toUpperCase()) {\n\t\tcorrectAnswer = answers[2].isCorrect;\n\t}\n\telse if(answer === answers[3].answer.toUpperCase()) {\n\t\tcorrectAnswer = answers[3].isCorrect;\n\t}\n\n\telse {\n\t\tunanswered = true;\n\t}\n}", "function validateChoice() {\n if (userChoice !== \"r\" && userChoice !== \"p\" && userChoice !== \"s\") {\n alert(\"pick a either r, p , or s\")\n getUserChoice();\n } else {\n generateComputerChoice();\n compareAnswer();\n }\n}", "function checkAnswer() {\n return document.answered;\n}", "function question(){\n\tlet b = false;\n\trl.question(\"Enter an operation (+-*/, q to quit):\", (operator) => {\n\t\tif (operator == 'q'){\n\t\t\tprocess.exit();\n\t\t}\n\t\tif (operator != 'q'){\n\t\t\tb = true;\n\t\t}\n\t\trl.question(\"Enter value:\", (value) => {\n\t\t\tresult = operation(operator, value);\n\t\t\tconsole.log(\"Current Total: \" + result);\n\t\tif(b == true){\n\t\t\tquestion();\n\t\t}\n\t\t});\n\t});\n}", "function check(){\n if(trivia.questions.userGuess==trivia.questions.answer){\n \tcorrectAnswer++;\n }\n else if(trivia.questions.userGuess!=trivia.questions.answer){\n \tincorrectAnswer++;\n }\n if(trivia.questions2.userGuess==trivia.questions2.answer){\n \tcorrectAnswer++;\n }\n else if(trivia.questions2.userGuess!=trivia.questions2.answer){\n \tincorrectAnswer++;\n }\n\n if(trivia.questions3.userGuess==trivia.questions3.answer){\n \tcorrectAnswer++;\n }\n else if(trivia.questions3.userGuess!=trivia.questions3.answer){\n \tincorrectAnswer++;\n }\n\n if(trivia.questions4.userGuess==trivia.questions4.answer){\n \tcorrectAnswer++;\n }\n\n else if(trivia.questions4.userGuess!=trivia.questions4.answer){\n \tincorrectAnswer++;\n }\n\n if(trivia.questions5.userGuess==trivia.questions5.answer){\n \tcorrectAnswer++;\n }\n\n else if(trivia.questions5.userGuess!=trivia.questions5.answer){\n \tincorrectAnswer++;\n }\n\nCorrect();\nIncorrect();\n}", "function checkAnswer(){\n\n\tchoices = document.getElementsByName(\"choices\");\n\tfor(var i=0; i<choices.length; i++){\n\t\tif(choices[i].checked){\n\t\t\tchoice = choices[i].value;\n\t\t}\n\t}\n\n\tif(choice == questions[pos][4]){\n\t\t//got the question right message\n\t\t_(\"status\").innerHTML = \"Yaay, way to go!\";\n\n\t\tcorrect++;\n\n\t} else {\n\n\t\t_(\"status\").innerHTML = \"You got it wrong, buddy!\";\n\t\t//got the question wrong message\n\t};\n\n\tpos++;\n\trenderQuestion();\n}", "function checkAnswer(answer) {\n correct = quizQuestions[currentQuestionIndex].correctAnswer;\n\n if (answer === correct && currentQuestionIndex !== finalQuestionIndex) {\n score++;\n alert(\"That Is Correct!\");\n currentQuestionIndex++;\n generateQuizQuestion();\n //If correct.\n } else if (answer !== correct && currentQuestionIndex !== finalQuestionIndex) {\n alert(\"That Is Incorrect.\")\n currentQuestionIndex++;\n generateQuizQuestion();\n //If wrong.\n } else {\n showScore();\n }\n}", "function answerSelected() {\n let selected = $('input:checked');\n let answer = selected.val();\n\n if(answer !==undefined){\n\n let correctAnswer = `${STORE[questionNumber].correctAnswer}`;\n if (answer === correctAnswer) {\n rightAnswerFeedback();\n } else {\n wrongAnswerFeedback(correctAnswer);\n }\n}\n}", "function askArmyQuestion() {\n var armyQuestion = prompt(userName + ', did I serve in the army?').toLowerCase();\n while (validAnswersArr.indexOf(armyQuestion) === -1) {\n armyQuestion = prompt(userName + ', did I serve in the army? Please answer with a yes or no').toLowerCase();\n }\n if (armyQuestion === 'yes' || armyQuestion === 'y') {\n //console.log(userName + ', you are correct!');\n scoreCounter++;\n alert(userName + ', you are correct!');\n } else {\n //console.log(userName + ', that is incorrect!');\n alert(userName + ', that is incorrect!');\n }\n}", "function checkAnswer() {\n // Swtich Case to get the correct answer for each question\n var correctAnswer;\n switch (qNum) {\n case 0: // Get the question number that the user is on\n correctAnswer = 1; // correct answer for this question\n break; // break out of switch case if user is on this question\n case 1:\n correctAnswer = 2;\n break;\n case 2:\n correctAnswer = 1;\n break;\n case 3:\n correctAnswer = 4;\n break;\n case 4:\n correctAnswer = 2;\n break;\n case 5:\n correctAnswer = 0;\n break;\n case 6:\n correctAnswer = 1;\n break;\n case 7:\n correctAnswer = 4;\n break;\n case 8:\n correctAnswer = 1;\n break;\n case 9:\n correctAnswer = 3;\n break;\n default:\n console.log(\"Fatal Error: Hmm, my program seems to have broken. I'll be honest, I have no idea how this message would ever appear...\");\n }\n // Check the user's answer against the correct answer\n if (parseInt(userAns) === parseInt(correctAnswer)) {\n score += 10;\n qNum++;\n nextQuestion();\n } else {\n timeLeft -= 10;\n qNum++;\n nextQuestion();\n }\n}", "function checkAnswer(){\n let userAnswer = document.getElementById(\"answer-box\").value;\n let result = calculateCorrectAnswer();\n // 1- OPTION\n\n // if(userAnswer === result){\n // alert(userAnswer + \" es igual a \" + result);\n // }else{\n // alert(`bad luck, your answer ${userAnswer} is not correct, the correct answer is ${result[0]}`);\n // }\n \n // 2- OPTION (this allows us to run the game again\n // by calling the function and passing in the second value of the array as bellow)\n \n let isCorrect = userAnswer === result[0];\n if(isCorrect){\n alert(\"congartulations,\" + userAnswer + \" is equal to\" + result[0]);\n incrementScore();\n }else{\n alert(`bad luck, your answer \"${userAnswer}\" is not correct, the correct answer is ${result[0]}`);\n incrementWrongAnswer();\n }\n // document.getElementById(\"answer-box\").innerHTML =reset();\n runGame(result[1]);\n}" ]
[ "0.75802964", "0.7568786", "0.74150515", "0.73617536", "0.7351307", "0.7255457", "0.723331", "0.7225912", "0.7183913", "0.7170424", "0.7155543", "0.7113753", "0.71081895", "0.71057826", "0.7093447", "0.7046783", "0.70311016", "0.7025759", "0.70174366", "0.7015613", "0.7014133", "0.700727", "0.69999224", "0.698474", "0.69817376", "0.69785714", "0.69782025", "0.69775665", "0.6967212", "0.69628257", "0.69527245", "0.69255596", "0.6910838", "0.6901482", "0.68946815", "0.688485", "0.6867963", "0.68669915", "0.6855207", "0.6854635", "0.6838245", "0.68322676", "0.6831622", "0.6811395", "0.680721", "0.6800258", "0.6799815", "0.67975336", "0.6790688", "0.67894155", "0.6786566", "0.67830753", "0.6782674", "0.67813355", "0.6777616", "0.67753685", "0.6772601", "0.67681026", "0.67557675", "0.6755214", "0.6755164", "0.6749781", "0.67490786", "0.6746784", "0.6745778", "0.6743541", "0.6736622", "0.6733743", "0.67324185", "0.672921", "0.6704058", "0.67036897", "0.67036897", "0.6693027", "0.6688766", "0.6687096", "0.6684837", "0.66834265", "0.66579324", "0.6657106", "0.66499704", "0.664813", "0.6645527", "0.66444796", "0.66386795", "0.6637927", "0.66318935", "0.66296506", "0.6623178", "0.66228485", "0.6618283", "0.661713", "0.66086984", "0.6608387", "0.6604742", "0.66020745", "0.65973496", "0.65961343", "0.65959585", "0.65957433", "0.6595558" ]
0.0
-1
Makes the alert appear when the instructions button in HTML (below the canvas on screen, above the in code) is pressed
function instructions(){ // \n for a new line in the text, extra lines are concatenated on the end with "+" alert("Choose your name, then click start, then click on the planet/moon you want to go to or press a number from 1 to 8\n\n"+ "Arrow keys or WASD to move\nT to toggle force arrow visibility\nR to restart\nM to go to the menu screen\nNever gonna press Q key\n"+ "In free flight mode you can press '+' or '-' to increase or decrease the gravity\n\n"+ "Remember to land the lander gently\nLand on the blue landing zone for extra points\nDon't let your fuel get to 0, or you'll crash!\n\n"+ "Go to https://doc.co/ys85jg for the User Guide\n\n"); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function instruction(){\n alert(\"Click on the button to see what is available\")\n}", "function showMsg() {\n\tokButton.textContent = 'OK';\n\talertPre.textContent = demo_msgs;\n\talertArea.style.display = 'block';\n}", "function instruction() {\n fill(255);\n textSize(20);\n text(\"Press [s] to go back to splash page.\", width - 125, offset + 25 , 200, 100);\n text(\"Press [r] to go look at the regulations page again.\", width - 125, 50 + offset + 50, 200, 100);\n noFill();\n strokeWeight(3);\n rect(width - 125, offset*2, 200, 200, 10);\n}", "function helpWindow(){\n alert(\"Double-click on the target to add an 'arrow' to the target, and the scoreboard. Click 'Save' Button to log scores below, clear the target, and take another 5 shots\")\n}", "function Instructions() {\n background(colorList[0]);\n \n textSize(100);\n textAlign(CENTER);\n fill(colorList[2]);\n text(\"How to Play\", width/2, 100);\n\n textSize(50);\n textAlign(LEFT);\n fill(colorList[4]);\n text(\"Hold W to toggle the Head\\nHold s to toggle the middle body\\nHold a to toggle the right arm\\nHold d to toggle the left arm\\nHold z to toggle the right leg\\nHold x to toggle the left leg\\n\\nMove the mouse horizontally to make\\nthe block that's toggled dance\", 150, 425); \n}", "function clickInstructionsButton() {\n instructionsDiv.style.display = 'block';\n htmlOutput.style.display = 'none';\n cssOutput.style.display = 'none';\n jsOutput.style.display = 'none';\n instructionsNav.style.background = '#fff';\n htmlNav.style.background = '#eee';\n cssNav.style.background = '#eee';\n jsNav.style.background = '#eee';\n}", "function handleAlertOK() {\n console.log('the frob should be blitzened here');\n }", "function buttonClick() {\n alert(\"Thank you for contacting us. We'll get back to you as soon as possible.\");\n}", "function popup() {\n alertify.set('notifier', 'position', 'bottom-left');\n alertify.success('click the arrow button for the project').delay(3);\n // setTimeout(function () {\n // alertify.success('use scroll or spacebar for a new project');\n // }, 2000);\n // alertify.message('test')\n }", "function notifyMe() {\n alert(\"Jessica T. has answered your request for Trigonometry help\\nPress OK to enter the session\");\n}", "instructions() {\n this.canvas[1].font = \"20px Arial\";\n this.canvas[1].fillText('Goal: Avoid the monsters. Reach the princess.',10,105);\n }", "function clickme(){\n //the message in the pop up\n\t\talert('Hey, you clicked me!');\n\t}", "function askToAdvance() {\n\tokButton.textContent = tr_lang[global_language]['advance'];\n\talertPre.textContent = tr_lang[global_language]['congrats'];\n\talertArea.style.display = 'block';\n}", "function onClickTextEjercise6() {\n document\n .querySelector(\"#btn-alert\")\n .addEventListener(\"click\", () => alert(\"Hello world\"));\n}", "function instructionHandler(event)\n\t\t{\n\t\t\tg.instruct();\n\t\t\thideButtons(this);\n\t\t}", "function validbutton()\n{\nalert(\"Thankyou for registering for blood donation. Have a healthy life!\");\n}", "function instructionScreen() \n{\n const line1Y = (CANVAS_SIZE / 10) * 8;\n const line2Y = (CANVAS_SIZE / 10) * 9;\n\n ctx.font = \"50px Arial\";\n ctx.textAlign = \"center\";\n ctx.strokeStyle = CYAN;\n ctx.lineWidth = 2;\n ctx.strokeText(\"INSTRUCTIONS\", MID_CANVAS, CANVAS_SIZE / 6);\n\n ctx.font = \"15px Arial\";\n ctx.fillStyle = MAGENTA;\n\n // Changes depending on which page the user is on.\n showPage[game.levelNumber]();\n\n ctx.fillStyle = CYAN;\n ctx.fillText(\"PRESS LEFT OR RIGHT TO SEE NEXT/PREVIOUS PAGES.\", MID_CANVAS , line1Y);\n ctx.fillText(\"PRESS ESCAPE TO RETURN TO THE TITLE SCREEN.\", MID_CANVAS , line2Y);\n}", "function displayMessage() {\n window.alert(\"I have been clicked\");\n}", "alert(title, message, positiveText){\n alert(title, message, positiveText, () =>{console.log('Possitive Pressed')}, true); \n }", "function showInstructions() {\r\n\tconst INSTRUCTIONS = \"1. Identify the morphological boundaries. \" \r\n\t\t\t\t\t + \"When you mouse over the word, grey slashes will appear in the spaces between the letters, indicating possible morphological boundaries. <br><br>\"\r\n\t\t\t\t\t + \"a. To mark a morphological boundary, click on the space where you think the boundary is using your mouse. <br><br> \" \r\n\t\t\t\t\t + \"b. Once you've made your selection, click on the check button to see whether you've identified the boundaries correctly. <br><br>\"\r\n\t\t\t\t\t + \"c. If you've selected your boundaries correctly, the morphological categories of the word's components will automatically appear above the word.\"\r\n\t\t\t\t\t + \"If you haven't, you will be given the opportunity to try again \"\r\n\t\t\t\t\t + \"(remember, after three tries, the program will provide the correct answer).\"; \r\n\tshowModal(INSTRUCTIONS, false);\r\n}", "function quitConfirm() {\n\tshowOverlay();\n\tgetId('quitText').innerHTML = \"Are you sure you<br>want to QUIT?\";\n\tgetId('buttonLeftText').innerHTML = \"Yes\";\n\tgetId('buttonRightText').innerHTML = \"No\";\n}", "function OnClipBoardAlert()\n{\n}", "function AdvCallAlert()\n{\nvar buttonList = [\"Yes\", \"No\", \"Cancel\"] ;\nvar buttonListFunc = [\"YesFunction()\", \"NoFunction()\", \"CancelFunction()\"] ;\nalert(\"Do you want to enable auto slideshow on desktop?\", buttonList, buttonListFunc, \"SlideShow Wallpaper\", \"../assets/img/favicon.ico\") ;\n}", "function showEmergencyConfirm() {\n navigator.notification.confirm(\n 'Επιβεβαίωση κλήσης ανάγκης', // message\n onEmergencyConfirm, // callback to invoke with index of button pressed\n 'Κλήση ανάγκης', // title\n 'Κλήση,Ακύρωση' // buttonLabels\n );\n}", "popup_instructions() {\n this.graphics = new PIXI.Graphics();\n this.graphics.beginFill(0xFFCC00);\n\n // draw a rectangle\n this.graphics.drawRect(0, 0, 480, 250);\n this.graphics.x = (app.screen.width - this.graphics.width) / 2;\n this.graphics.y = 70;\n\n // instructin text\n var instructions = new PIXI.Text('Welcome to Keyrannosaurus Text, a game to test your typing \\nabilities. ' \n + 'Type the words correctly to destroy the falling meteors in \\norder to save your dinosaur friends. You can choose '\n + ' to destroy \\nall the meteors on the screen if you have accumulated 50 points. \\nBeware, this comes at a price of 50'\n + ' points, so choose wisely. \\n\\nThe next meteor that hits after all'\n + ' dinosaurs have gone extict will \\nend your life, so have fun and be careful!', {\n fill: '#ff4500',\n fontWeight: 'bold',\n });\n instructions.style.fontSize = 15;\n this.graphics.addChild(instructions);\n app.stage.addChild(this.graphics);\n\n \n var name_text = new PIXI.Text('Enter your name: ', {\n fill: '#ff4500',\n fontWeight: 'bold',\n });\n name_text.style.fontSize = 18;\n name_text.position.x = 40;\n name_text.y = 153;\n this.graphics.addChild(name_text);\n\n // Create a text box for user to enter their name\n this.nickname_input = new PixiTextInput();\n this.nickname_input.position.x = 200;\n this.nickname_input.position.y = 150;\n this.nickname_input.width = 200;\n this.nickname_input.text = \"\";\n this.graphics.addChild(this.nickname_input);\n\n // Create a button for the user to click after a name is supplied\n var play_btn = new Button({\n bg_color: 0xffffff,\n outline_color: 0x000000,\n handler: game_controller.start_playing.bind(this),\n text: \"Play\"\n });\n play_btn.scale.x = .60;\n play_btn.scale.y = .60;\n play_btn.x = 240;\n play_btn.y = 210;\n this.graphics.addChild(play_btn);\n \n }", "function Hey() { // Fonction d'affichage du \"porn popup\"\n\talert(\"Ce que tu fais est vraiment frais, négro !\");\n}", "function showAbout(){\n\talert(\"Niven is a browser based text editor.\\n\\nUse and modification of this tool are covered by the APACHE 2 license\\nviewable at http://www.apache.org/licenses/LICENSE-2.0\");\n}", "function intro() {\n\t\tif (getyx(y,x) =='Y5X2') {\n\t\talert('Greetings, I am the all powerfull Elodin, son of Steve \\nI am here to guide you on a quest!\\nAre You ready to play?');\n\t\tvar answer = prompt();\n\t\t\tif(answer.toUpperCase() == 'YES'){\n\t\t\t\tbeginWizard.appendChild(beginWizardImg);\n\t\t\t\talert('Fantastic! \\nGet a score of 100 to win the game \\nDont Let your health get to zero or you will die\\nGood Luck and godspeed');\n\n\t\t\t}\n\t\t\telse {\n\t\t\t\talert('Alright your loss, get out of here');\n\t\t\t\treloadPage();\n\t\t\t}\n\t\t}\n}", "function showMessage() {\r\n\r\n alert('APASA ESCAPE CA SA AFISEZI COMENTARIILE!');\r\n}", "function MenuInstructionsClick() {\n\n if ((flagMenuInstructions == 'default') && (flagChangeCharacter == 'default')) {\n flagMenuInstructions = 'active';\n var menu_image = document.getElementById('placeholder');\n menu_image.style.display = \"none\";\n var messageDiv = document.getElementById('char_image');\n messageDiv.style.borderLeft = \"thin solid #260321\";\n var instructions = document.createElement(\"p\");\n instructions.innerHTML = \"Collect all items to get points.<br> Avoid the water.<br> Avoid bugs at all costs.<br>(They are evil bastards!)\"\n instructions.style.textAlign = \"left\";\n instructions.style.color = \"rgb(89, 1, 15)\";\n instructions.style.fontFamily = \"Comic Sans MS\";\n instructions.style.fontSize = \"14px\";\n messageDiv.appendChild(instructions);\n instructions.style.verticalAlign = \"text-top\";\n var ok_button = document.createElement(\"BUTTON\");\n ok_button.innerHTML = 'okidoki';\n messageDiv.appendChild(ok_button);\n\n ok_button.onclick = function() {\n messageDiv.removeChild(instructions);\n messageDiv.removeChild(ok_button);\n messageDiv.style.borderLeft = \"thin solid #FFFFFF\";\n menu_image.style.display = \"initial\";\n flagMenuInstructions = 'default';\n };\n };\n}", "function showInstructions(e) {\n stage.removeAllChildren();\n\n //add the main screen\n insScreen = new createjs.Bitmap(queue.getResult(\"instructions\"));\n this.stage.addChild(insScreen);\n insScreen.x = 0;\n insScreen.y = 0;\n\n //add the play button\n playButt = new createjs.Bitmap(queue.getResult(\"playButton\"));\n this.stage.addChild(playButt);\n playButt.x = 80;\n playButt.y = 390;\n playButt.addEventListener(\"click\", mainGameStart);\n\n stage.update();\n}", "function ansClicked (eventData) {\n\tlet buttonInformation = eventData;\n\tlet ansClicked = buttonInformation.target.textContent;\n\tinsertDisplay(ansClicked);\n\t\n}", "function showRunMessage() {\n var buttons = document.getElementById(\"buttons-index\");\n buttons.style.display = \"none\";\n\n var form = document.getElementById(\"form-settings\");\n form.style.display = \"none\";\n\n var alert = document.getElementById(\"run-message\");\n alert.style.display = \"block\";\n }", "function printAlert(event){\n alert('NO!! Save the trees!')\n}", "function showAlert() {\n navigator.notification.alert(\n 'temp16percent:'+temp16percent+' topForecastSpace:'+topForecastSpace+' timeTextSpace:'+timeTextSpace+' bottomForecastSpace:'+bottomForecastSpace+' topSunChart:'+topSunChart+' sunChartBottom:'+sunChartBottom+' columnWidth:'+columnWidth+' calc(temp16percent*5+topForecastSpace):'+(temp16percent*5+topForecastSpace), // message\n alertDismissed, // callback\n 'bebug', // title\n 'Done' // buttonName\n );\n }", "function buttonClick() {\n alert(\"see me!\");\n}", "function textOnScreen() {\n createP('Refresh The Page To Reset');\n createP('Press W to Remove Obstacles');\n createP('Press Q To Increase Number of Obstacles');\n }", "function instructionsScreen2(){\n inInstructionScreen2 = true;\n ctx.beginPath();\n ctx.globalAlpha = 0.95;\n ctx.fillStyle = \"#BDCFDF\";\n ctx.fillRect(50, 50, 700, 700);\n ctx.fill();\n ctx.fillStyle = \"#000000\";\n ctx.moveTo(735, 380);\n ctx.lineTo(735, 420);\n ctx.lineTo(745, 400);\n ctx.fill();\n ctx.drawImage(xImg, 700, 70, 30, 30)\n ctx.fillStyle = \"#FFFFFF\";\n ctx.font = \"70px Tahoma Bold\";\n ctx.textAlign = \"center\";\n ctx.fillText('הוראות המשחק',400,150);\n ctx.fillStyle = \"#000000\";\n ctx.font = \"25px Times New Roman\";\n ctx.textAlign = \"right\";\n ctx.fillText('במהלך המשחק תוכלו לסמן באיקס משבצות שאתם בטוחים שלא ימולאו בהמשך',730,200);\n ctx.fillText('(למשל משבצת אחת בסיום כל רצף)',730,230);\n ctx.fillText('תוכלו לבחור האם לסמן באיקס או בריבוע על ידי',730,270);\n ctx.fillText('לחיצה על הכפתור בתחתית',730,300);\n ctx.fillText(' אם תרצו למחוק משבצת מלאה, לחצו עליה כאשר הכפתור עומד על הציור',730,340);\n ctx.fillText('(שנמצא במשבצת זו (ריבוע או איקס',730,370);\n ctx.drawImage(buttonImg, 100, 240, 140, 70);\n ctx.fillText('בכל שלב של המשחק תוכלו ללחוץ על כפתור',730,420);\n ctx.fillText('.\"נקה לוח\" ולהתחיל מחדש',730,450);\n ctx.drawImage(cleanButtonImg, 100, 395, 130, 60);\n ctx.fillText('כשסיימתם למלא את כל המשבצות הנדרשות,',730,510);\n ctx.fillText('\"לחצו על כפתור \"סיים משחק',730,540);\n ctx.drawImage(finishButtonImg, 100, 490, 130, 60);\n ctx.fillText('במסך הפתיחה ובסיום כל שלב תוכלו לשנות את',730,600);\n ctx.fillText('\"צבע סימון המשבצות בכפתור \"בחר צבע',730,630);\n ctx.drawImage(chooseColorButtonImg, 100, 580, 130, 60);\n ctx.fillText('במסך הפתיחה ובסיום כל שלב תוכלו להסתכל על',730,690);\n ctx.fillText('\"מפת שלבי המשחק בכפתור \"מפה',730,720);\n ctx.drawImage(mapButtonImg, 100, 670, 100, 60);\n\n}", "function onHelpButtonClick() {\n\t\t\talert(\"帮助:\\n\\n\" +\n\t\t\t\t\"##用得开心就好!##\\n\\n\" +\n\t\t\t\t\"\", \"SPRenderQueueTools\"\n\t\t\t);\n\t\t}", "displayRestartPrompt() {\n ctx.fillStyle = \"white\";\n ctx.fillRect(this.rightBoundary/2, 0, this.rightBoundary/2, this.upperBoundary);\n\n ctx.fillStyle = this.instructionColor;\n ctx.font = this.instructionFont;\n ctx.fillText(\"game over! hit escape to restart game\",this.rightBoundary/2, this.leftBoundary);\n }", "function showAlert() {\n alert(\"Thank you for buying mobile from us\")\n}", "function showAlert() {\n alert (\"Hello world!\");\n }", "function instructions_Screen(){\n\t\n if(dontChage_instruction == false )\n {\n\t\tRandomizeArray(Bomb_numbers);\n\t\trandom_no = Bomb_numbers[0];\n\t\t\n\n\n\t if(Bubbles[random_no].name == \"bubble_flat_orange\"){\n\t\t\n\t\t\tinstruction.text = \"Orange\"; \n\t\t\t\n\t\t}\n\t\t\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_brown\"){\n\t\t\n\t\t\tinstruction.text = \"Brown\"; \n\t\t\t\n\t\t}\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_mustard\"){\n\t\t\n\t\t\tinstruction.text = \"Mustard\"; \n\t\t\t\n\t\t}\n\t\t\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_pink\"){\n\t\t\n\t\t\tinstruction.text = \"Pink\"; \n\t\t}\n\t\t\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_grey\"){\n\t\t\n\t\t\tinstruction.text \t= \"Grey\"; \n\t\t}\n\t else if(Bubbles[random_no].name == \"bubble_flat_red\"){\n\t\t\n\t\t\tinstruction.text = \"Red\"; \n\t\t\t\n\t\t}\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_green\"){\n\t\t\n\t\t\tinstruction.text = \"Green\"; \n\t\t\t\n\t\t}\n\t\t\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_white\"){\n\t\t\n\t\t\tinstruction.text = \"White\"; \n\t\t\n\t\t}\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_yellow\"){\n\t\t\n\t\t\tinstruction.text = \"Yellow\"; \n\t\t\t\n\t\t}\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_violet\"){\n\t\t\n\t\t\tinstruction.text = \"Violet\"; \n\t\t\n\t\t}\n\t\t\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_black\"){\n\t\t\n\t\t\tinstruction.text = \"Black\"; \n\t\t\t\n\t\t}\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_blue\"){\n\t\t\n\t\t\tinstruction.text = \"Blue\"; \n\t\t\t\n\t\t}\n\t\telse if(Bubbles[random_no].name == \"bubble_flat_skin\"){\n\t\t\n\t\t\tinstruction.text = \"Skin\"; \n\t\t\t\n\t\t}\n\ttargetColor = random_no;\t\n } \n}", "function enableUI(message) {\n\t\t\n\t\tmain.css({background: ''});\n\t\tshow_message(\"hand-alerts\", 'info', message);\n\t\tsetTimeout(function() {changeText(\"Please enter your PIN then tap to Enter\")}, 2000);\n\t}", "function alt() {\n alert(\"i am showing alert box on click\");\n}", "function clickme(){\r\n\r\n\t//message(alert) that will populate\r\n\talert('Hey, you clicked me!');\r\n\t}", "function instructionButton(){\n ctx.beginPath();\n ctx.fillStyle = \"#FFFFFF\";\n startPointX.lineWidth = 1;\n ctx.rect(10, 10, 150, 80);\n ctx.fill();\n ctx.textAlign = \"center\";\n ctx.fillStyle = \"#000000\";\n ctx.fillText(\"הוראות\", 85, 40);\n ctx.fillText(\"המשחק\", 85, 72);\n}", "function clickAlert() {\n alert(\"hello world\")\n}", "function okAlertDialog () {\n\terrorspan\n\t}", "function finish_experiment() {\n clear_canvas();\n lighten_canvas();\n delete_elem(\"instruction\");\n var instruction = document.createElement(\"div\");\n instruction.id = \"instruction\";\n instruction.className += \"overlay-div\";\n instruction.style.zIndex = 12;\n instruction.innerHTML +=\n '<header class=\"form__header\">' +\n '<h2 class=\"form__title\">Thank you for participating!</h2>' +\n \"<p class='information'>\" +\n 'Press finish to return to the main screen.' +\n \"<p>\" +\n \"</header>\" +\n '<button class=\"form__button\" type=\"button\" onclick=\"window.location.href = \\'../index.html\\';\">Finish</button>';\n document.body.appendChild(instruction);\n}", "ringBell() {\n\n\t\talert('Riiingggggg!');\n\n\t}", "showCaptchaAlert() {\n this.show('ALERT: Captcha ALERT!', 'Just found a captcha so you better go fill it in as soon as possible!', 'captcha', '3alert3', true);\n }", "function showAlert() {\n navigator.notification.alert(\n 'AVF-1207', // message\n alertDismissed, // callback\n 'Carol Gaylor', // title\n 'Done' // buttonName\n );\n}", "function showRecommendedMove(moveType, move){\n var alerted = 0;\n blurFilter.blur = 5;\n var lastMove\n if(!LastMove_pass) {\n lastMove= app.stage.getChildAt(app.stage.children.length-1);\n app.stage.removeChildAt(app.stage.children.length-1); \n }\n \n fontStyle2 = utilities.getFontStyle(30);\n msg1Txt = new PIXI.Text(\"Recommended Move\",fontStyle2);\n msg1Txt.x = x/2 - msg1Txt.width/2;\n msg1Txt.y = 200\n msg1Txt.name = \"alert1\";\n msg1Txt.filters = [blurFilter2];\n app.stage.addChild(msg1Txt);\n\n msg2Txt = new PIXI.Text(\"Click here to Continue\",fontStyle2);\n msg2Txt.x = x/2 - msg2Txt.width/2;\n msg2Txt.y = 300\n msg2Txt.name = \"alert2\";\n msg2Txt.interactive = true;\n msg2Txt.buttonMode = true;\n msg2Txt.filters = [blurFilter2];\n app.stage.addChild(msg2Txt);\n\n msg2Txt.on(\"click\",function(){\n alerted = 1;\n blurFilter.blur = 0;\n utilities.removeChildByName(\"alert1\",app);\n utilities.removeChildByName(\"alert2\",app);\n utilities.removeChildByName(\"green\",app);\n if(!LastMove_pass) app.stage.addChild(lastMove);\n });\n\n if (moveType == '0'){\n const stone = PIXI.Sprite.fromImage('../images/green.png');\n\n var row = parseInt(move[1], 10);\n var col = parseInt(move[0], 10);\n //console.log(\"added stone col: \", col , \" row \", row);\n --row;\n --col;\n\n col = col*blockSz + x;\n row = row*blockSz + y;\n //console.log(\"added stone col: \", col , \" row \", row);\n\n col = Math.round(col / blockSz) * blockSz;\n row = Math.floor(row / blockSz) * blockSz;\n\n stone.x = col - blockSz/2;\n stone.y = row;\n stone.height = 25;\n stone.width = 25;\n stone.name = \"green\"\n stone.filters = [blurFilter2];\n app.stage.addChild(stone);\n }\n else{\n if(moveType == '1') msg = \"Resign\"\n else msg = \"Pass\"\n fontStyle2 = utilities.getFontStyle(30);\n msg3Txt = new PIXI.Text(msg,fontStyle2);\n msg3Txt.x = x + (blockNum*blockSz)/2 - msg3Txt.width/2;\n msg3Txt.y = 200\n msg3Txt.name = \"green\"\n msg3Txt.filters = [blurFilter2];\n app.stage.addChild(msg3Txt); \n }\n}", "function showInstructions() {\n\t\t\tclear();\n\t\t\tdiv.update('<span style=\"color: grey; font-style: italic;\">' + lang.instructions + '</span>');\n\t\t}", "function onCorrect() {\n alert(\"THATS CORRECT\");\n}", "function tellAlertMessager(button){\n\tif(button.attr('disabled')=='disabled')\n\t{\n\t\tconsole.log('cool555555555555555555555555555');\n\t\t button.click(function(){\n\t\t \tconsole.log('cool666666666666666666666666');\n\t\t\talert(alertMessager());\n\t\t });\n\t}\n}", "function launchShuttle(msg, bg, ht) {\n var button = document.getElementById('takeoff');\n var height = 0;\n if (button) {\n button.addEventListener('click', function () {\n var status = confirm(\"Ready to launch the shuttle?\");\n if (status) {\n msg.innerHTML = \"Shuttle in flight.\";\n bg.style.backgroundColor = \"blue\";\n ht.innerHTML = \"10000\";\n }\n });\n }\n}", "function start() {\n alert(\"Lighting up function: \\n Press 'P' to light up the inner circle \\n Press 'M' to light up the outer circle \\n Press 'L' to light up the top movie image \\n Press 'S' to light up the middle movie image \\n Press 'T' to light up the bottom movie image\");\n}", "function introMessage() {\n\n if (h >= 11 && h<=19)\n window.alert(\"Gute Nachmittag\");\n\n else if (h > 19 && h <= 24)\n window.alert(\"Guten Abend\");\n\n else\n window.alert(\"Guten Morgen\");\n\n }", "function Alerter() {\n let alertHelp = 0;\n ansAlert.setAttribute('style', 'display: flex');\n let alertInterval = setInterval(function () {\n alertHelp++;\n if (alertHelp > 1) {\n clearInterval(alertInterval)\n ansAlert.setAttribute('style', 'display: none');\n }\n }, 850);\n\n}", "function messageBox()\r\n{\r\n\tUIATarget.onAlert = function onAlert(alert) {\r\nvar title = alert.name();\r\n//UIALogger.logWarning(\"Alert with title '\" + title + \"' encountered.\");\r\n\t\tdelay(1);\r\nif (title == \"Error\"){\r\n\tdelay(2);\r\nif(alert.staticTexts()[\"Please check your details and relogin\"].isValid())\r\n\t{\r\n\t\talert.buttons()[\"OK\"].tap();\r\n\t\tUIALogger.logPass(\"Error message box is displayed\");\r\n\t}\r\n\telse\r\n\t{\r\n\t\tUIALogger.logFail(\"Error message box is not displayed\");\r\n\t}\r\n\t\r\n\treturn true;\r\n}\r\n\t\telse\r\n\t\t{\r\n\t\t\tUIALogger.logFail(\"Unable to find the ERROR message box\");\r\n\t\t\t//\talert.buttons()[\"OK\"].tap();\r\n\t\t}\r\n// return false to use the default handler\r\n\treturn false;\r\n}\r\n}", "function instruction() {\n // show how many votes player get\n player1Info = \"Donkey's votes: \" + donkey.vote + \" bonus:\" + donkey.bonus + \" total:\" + donkey.result;\n player2Info = \"Elephant's votes: \" + elephant.vote + \" bonus:\" + elephant.bonus + \" total:\" + elephant.result;\n textSize(20);\n fill(195, 181, 255, 255);\n text(\"Get 450 votes or beat your rival to win!\", windowWidth / 2, 40);\n text(player1Info, windowWidth / 2, 70); // display donkey information\n text(player2Info, windowWidth / 2, 100); // display elephant information\n\n}", "function showSuccessAlert(ev) {\n customSetting.color = '#000000';\n customSetting.bgColor = '#90ee90';\n customAlert('This operation was successful!', customSetting);\n}", "function helpStudentCompose() {\r\n alert(\"The purpose of this page is to compose an email and send it.\");\r\n}", "function onHelpButtonPress(){\n\talert(strHelp);\n}", "function popUp(){\n\talert(\"You now know how to cook an egg\");\n}", "function yesKurt() { // Yes Button for Kurt is displayed in the check dialogue \n document.getElementById(\"yes_kurt\").style.display = \"block\"; \n document.getElementById(\"yes_luke\").style.display = \"none\";\n document.getElementById(\"yes_emma\").style.display = \"none\";\n}", "function display() {\n\n doSanityCheck();\n initButtons();\n}", "function winScreen() {\n push();\n textSize(30);\n fill(235, 216, 52);\n stroke(0);\n strokeWeight(5);\n textAlign(CENTER, CENTER);\n text(`You were correct enough times`, width / 2, height / 2);\n pop();\n}", "function showAddFundInstructionalMessage(){\n\tshowGeneralSuccessMsg(messages[\"checkout.instructional_message\"]);\n}", "function confirm() {\n\n showElement(mainContent);\n hideElement(formConfirm);\n}", "function initConfirmationWindow(event) {\r\n let contentString = '<div style=\"color:black\" id=\"helperNotification\">'+\r\n '<h2>Thank you for your help!</h2>'+\r\n '<p>Cick \"Undo\" if this was a mistake or click \"Continue\" '+\r\n ' to confirm.</p><button style=\"padding-right:4px\" id=\"undoButton\">Undo</button>' +\r\n '<button id=\"confirmButton\">Continue</button></div>';\r\n infoWindow.setContent(contentString);\r\n}", "function instruction() {\r\n\t\talert(\"Thanks for participating!\\n Instructions: \\nTap the plants to make some cool music!\\n\\n Here are a few important things before you start:\\n 1. Once you are done, please click Finished! This will ensure that your interaction is recorded. You may do this at any time.\\n 2. There will be a questionnaire after you finish. It is anonymous and voluntary. \\nPlease feel free to complete this, otherwise you may exit when the page loads.\\n Please note, this web app and your participation is part of a research project for ECE4095. If you do not wish to participate, exit now.\");\r\n\t\t//Alert halts code. Once the alert has been accepted, the start time will be called.\r\n\t\tstart = time();\r\n\t\treturn start;\r\n\t}", "function clickme(){\r\n\t\t// this function includes an alert, or a pop-up box with the following text when the function is called.\r\n\t\talert('Hey, you clicked me!');\r\n\t}", "function onReportDiagnosticPopupOkBtnClick() {\r\n reportDiagnosticToggleSwitch.click();\r\n }", "function opdrachtalertprompt()\n{\n //element id=\"alertinput\".\n //voor verduidelijking zie w3school link \"alerts\".\n\n\n\n}", "function showAlert() {\n navigator.notification.alert(\n 'Time to Rehearse!', // message\n alertDismissed, // callback\n 'Rehearse', // title\n 'Got it' // buttonName\n \t);\n}", "function showInstructions() {\n $('#ss-container').addClass('addblur');\n $('#footer').addClass('addblur');\n $('#dl-menu').addClass('addblur');\n $('.right-bottom-nav').addClass('addblur');\n $('.opentip-container').addClass('addblur');\n $('.addbg').addClass('addbgv');\n $('.addbg').click(function () {\n if (window.bopen === 1) {\n hideInstructions();\n window.bopen = 2;\n }\n $(this).unbind(\"click\");\n });\n document.querySelectorAll('header .welcome-b')[0].className = 'welcome-b visible animated fadeInUp';\n }", "function createStartInstruction () {\n currentInstruction = \"createStartInstruction\";\n saveData();\n beforeShowInstruction();\n var text = strings.practiceIntro(); // (1)\n var button = ex.createButton(0, 0, strings.okButtonText());\n introBox = ex.textbox112(text,\n {\n stay: true,\n color: instrColor\n }, instrW, instrX);\n button.on(\"click\", function () {\n saveData();\n introBox.remove();\n currentInstruction = \"\";\n afterCloseInstruction();\n createIterationQ();\n saveData();\n });\n ex.insertButtonTextbox112(introBox, button, \"BTNA\");\n saveData();\n }", "function draw() {\n background(0);\n\n push();\n fill(255);\n text(instructionTxt, width / 2, height / 2);\n pop();\n\n displayAnswer();\n}", "function instructions(){\n startBtn.removeEventListener('click', firstRound);\n instructionsBtn.removeEventListener('click', instructions);\n menu.style.display='none';\n instructMenu.style.display = 'block';\n backBtn.addEventListener('click', backToMenu);\n}", "onTutorialDone() {\n this.show();\n this.app.message('The tutorial is always available in the settings menu at the bottom right.',5000)\n }", "function showAlertFunc() {\n setShowAlert(true);\n }", "function onEmergencyConfirm(button) {\n alert('Επιλέξατε ' + button);\n}", "function showAlert() {\n navigator.notification.alert(\n 'here is my message!', // message\n alertDismissed, // callback\n 'This is the title!', // title\n 'Done' // buttonName \n );\n}", "function love(){\n swal({\n title: \"Good job!\",\n text: \"You clicked the button!\",\n icon: \"success\",\n button: \"Love !\",\n });\n }", "function showAlert(title, message, buttons, inputField, callback)\n{\n NativeBridge.call('showAlert', [title||'', message||'', buttons||[], inputField], callback);\n}", "function instructionsOn() {\n//turn on the instructions, ,and reset the default timeout interval (in case it was made longer by the presenter)\n\n\tparams.instructionsTimeout = params.instructionsTimeoutDefault;\n\tconsole.log('resetting instructions timeout', params.instructionsTimeout);\n\n\tpopulateInstructions();\n\td3.selectAll('.instructions').transition().duration(500)\n\t\t.style('opacity',1)\n\t\t.on('start', function(){\n\t\t\td3.select(this).style('display', 'block');\n\t\t});\n\n\td3.select('#helpButton').transition().duration(500)\n\t\t.style('opacity',0)\n\t\t.on('end', function(){\n\t\t\td3.select(this).style('display','none');\n\t\t});\n\n}", "function clickme(){\n\n\t\talert('Hey, you clicked me!');\n\t}", "function displayConfirmation() {\n Toast.show({\n style: { backgroundColor: \"green\", justifyContent: \"center\" },\n position: \"top\",\n text: \"Meal(s) successfully recorded.\",\n textStyle: {\n textAlign: 'center',\n },\n duration: 1500\n });\n }", "function intro_screen(){\r\n\tcontext.font = \"50px Impact\";\r\n\tcontext.fillStyle = \"#0099CC\";\r\n\tcontext.textAlign = \"center\";\r\n\tcontext.fillText(\"GET OUT\", canvas.width/2, canvas.height/2);\r\n\r\n\tcontext.font = \"20px Arial\";\r\n\tcontext.fillText(\"Press Enter To Start ... if you dare\", canvas.width/2, canvas.height/2 + 50);\r\n}", "function onConfigButtonPress(){\n\talert(\"Coming soon...\");\n}", "function showYesnos () {\n\t\t_this.disable(true);\n\t\tyesnos.reset();\n\t\tfade(buttons, false);\n\t\tfade(yesnos, true).eventCallback('onComplete', _this.disable, false, _this);\n\n\t\tlizard.followPointer(true);\n\t\tif (_this.agent.visible) { _this.agent.eyesFollowPointer(); }\n\t}", "function whatToDoOnClick() {\n alert(\"You Did it!\")\n}", "function buyerInstruct(){\n alert(\"Click on the button to see what is available\")\n}", "function issue_called(text_for_alert){\n window.alert(text_for_alert);\n}", "function show2048Dialog() {\n alert(\"2048 tile achieved!!\");\n }", "function alertUserToImageChanges() {\n\t\t//$('#image-scripts2').html('<span class=\"info\">Do you want to save your changes</span>');\t\n\t\t$(\"#edit-image\").text('Save Changes');\n\t\t$(\"#edit-image\").removeClass('btn btn-success');\n\t\t$(\"#edit-image\").removeClass('btn btn-info');\n\t\t$(\"#edit-image\").addClass('btn btn-warning');\n\t\t$(\"#edit-image\").fadeIn();\n\t\t}", "function about() {\n alert(\"Replacement Selection Proficiency Exercise\\nWritten by Josh Horn\\nCreated as part of the OpenDSA hypertextbook project\\nFor more information, see http://algoviz.org/OpenDSA\\nSource and development history available at\\nhttps://github.com/OpenDSA/OpenDSA\\nCompiled with JSAV library version \" + JSAV.version());\n }" ]
[ "0.7289894", "0.6524252", "0.6413277", "0.6366919", "0.63475627", "0.634268", "0.6326331", "0.6305311", "0.6298844", "0.62966025", "0.6295317", "0.6231875", "0.6227501", "0.620681", "0.61811364", "0.6163837", "0.61625737", "0.61463165", "0.6139986", "0.61266506", "0.61223906", "0.611447", "0.6059902", "0.6056787", "0.6043604", "0.60301656", "0.60278624", "0.6027624", "0.60260206", "0.60191476", "0.5995504", "0.59894645", "0.598789", "0.59844", "0.59836394", "0.5981208", "0.59769523", "0.59738064", "0.5969787", "0.59602004", "0.59566003", "0.59497666", "0.59452975", "0.5942296", "0.59391195", "0.59378254", "0.5937064", "0.5937061", "0.5936925", "0.59336984", "0.5924442", "0.5919512", "0.59157175", "0.5912816", "0.5910548", "0.5905831", "0.58988565", "0.58980733", "0.58971995", "0.5894506", "0.58929944", "0.5891797", "0.58887094", "0.5885112", "0.58849245", "0.58838964", "0.5870616", "0.5869864", "0.5869038", "0.58644557", "0.58642167", "0.5862475", "0.585575", "0.5854973", "0.58541673", "0.58510613", "0.5850418", "0.5848233", "0.5844378", "0.58406997", "0.5836035", "0.5828719", "0.58254015", "0.58206266", "0.58194554", "0.5817639", "0.58162695", "0.58157706", "0.5809444", "0.5806484", "0.5806439", "0.58028746", "0.57984227", "0.5796867", "0.57900375", "0.57853645", "0.5785018", "0.57801545", "0.5778634", "0.5777818" ]
0.6839113
1
read when keys are pressed
function keyDownHandler(e) { if (crashed == false && landed == false && fuelout == false){ //38 is up, 87 is w //UP if(e.keyCode == 38 || e.keyCode == 87) { upPressed = true; } //39 is right, 68 is d //RIGHT if(e.keyCode == 39 || e.keyCode == 68) { rightPressed = true; } //37 is left, 65 is a //LEFT if(e.keyCode == 37 || e.keyCode == 65) { leftPressed = true; } } if (levelnum == 0){ //increase gravity (+key) if(e.keyCode == 107 || e.keyCode == 187 || e.keyCode == 61) { freeflightgravity++; } //decrease gravity (-key) if(e.keyCode == 109 || e.keyCode == 189 || e.keyCode == 173) { freeflightgravity--; } } //74 is j //DEBUG MODE if(e.keyCode == 74) { if (debugMode == true){ debugMode = false; } else{ debugMode = true; } } //82 is r //Reset the game if(e.keyCode == 82) { x = 200; dx = 1; y = 200; dy = 1; fuel = 5000; landed = false; crashed = false; fuelout = false; gameTimer = 0; bonus = 0; } //77 is m //Restart - go to menu (not restart the entire game) if(e.keyCode == 77) { gotoMenu(); } //84 is t //Toggle the force arrows if(e.keyCode == 84) { if (arrowvisible == true){ arrowvisible = false; } else{ arrowvisible = true; } } //13 is ENTER //Start the game (alternative to pressing start button) if(e.keyCode == 13) { levelselect = true; } //Press keyboard numbers rather than clicking buttons //49 is "1" //Go to Mercury if(e.keyCode == 49 && levelnum ==-1) { alert("You're going to land on Mercury\n"+ "Mercury takes 88 days to orbit the sun\n"+ "Closest planet to the sun\n"+ "Named after the Roman messenger of the gods"); levelnum = 1; gamestart = true; } //50 is "2" //Go to Venus if(e.keyCode == 50 && levelnum ==-1) { alert("You're going to land on Venus\n"+ "Second closest planet to the sun\n"+ "Similar size and mass to Earth\n"+ "Dense atmosphere of 96% Carbon Dioxide"); levelnum = 2; gamestart = true; } //51 is "3" //Go to Moon if(e.keyCode == 51 && levelnum ==-1) { alert("You're going to land on the Moon\n"+ "1/4 of the size of the Earth\n"+ "1/6 of Earth's gravity\n"+ "It takes around 29 days for the Moon to orbit the Earth\n"+ "Only 12 astronauts have ever been to the Moon"); levelnum = 3; gamestart = true; } //52 is "4" //Go to Mars if(e.keyCode == 52 && levelnum ==-1) { alert("You're going to land on Mars\n"+ "Named after the Roman god of war\n"+ "Has a thin atmosphere\n"+ "It is red because there is lots of iron on the surface"); levelnum = 4; gamestart = true; } //53 is "5" //Go to Ganymede if(e.keyCode == 53 && levelnum ==-1) { alert("You're going to land on Ganymede\n"+ "Moon of Jupiter\n"+ "Discovered in 1610 by Galileo\n"+ "Named after a character from a Greek myth\n"+ "Has a thin oxygen atmosphere\n"+ "Jupiter has 67 moons\n"+ "Jupiter is a gas giant"); levelnum = 5; gamestart = true; } //54 is "6" //Go to Titan if(e.keyCode == 54 && levelnum ==-1) { alert("You're going to land on Titan\n"+ "Moon of Saturn\n"+ "Saturn has 62 moons\n"+ "Saturn is a gas giant\n"+ "Titan has methane as a solid, liquid and gas"); levelnum = 6; gamestart = true; } //55 is "7" //Go to Uranus if(e.keyCode == 55 && levelnum ==-1) { alert("You're going to land on Uranus\n"+ "Named after the Greek god of the sky\n"+ "It takes 84 Earth years for Uranus to get around the sun"); levelnum = 7; gamestart = true; } //56 is "8" //Go to Neptune if(e.keyCode == 56 && levelnum ==-1) { alert("You're going to land on Neptune\n"+ "Named after the Roman God of the Sea\n"+ "Discovered on 23rd September 1846"); levelnum = 8; gamestart = true; } //57 is "9" //Go to Black Hole if(e.keyCode == 57 && levelnum ==-1) { alert("The gravity of a black hole is so high it even sucks in light!\n"+ "The acceleration is really 6 * 10 ^16 m/s^2, but the game can't cope with this..."); levelnum = 9; gamestart = true; } //81 is Q //RICKROLLING MODE if(e.keyCode == 81) { window.open("https://www.youtube.com/watch?v=dQw4w9WgXcQ","_blank"); alert("Why would you even?"); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function handleKeyDown(event) {\r\n // storing the pressed state for individual key\r\n currentlyPressedKeys[event.keyCode] = true;\r\n}", "function keyPressed() {\n if (handler.active === handler.nameplate) {\n doorbell.keyPressed();\n }\n}", "keyDown(_keycode) {}", "function keyIsDown(event) {\n keyPressed[event.keyCode] = true;\n}", "function keyDown(e) {\n keyPress[e.key] = true;\n}", "keyDown(event) {\n var keyCode = event.which || event.keyCode;\n this.activeCommands[keyCode] = true;\n }", "keyDown(event) {\n var keyCode = event.which || event.keyCode;\n this.activeCommands[keyCode] = true;\n }", "function pressKey(event) {\n currentKey = event.which;\n}", "handleKeys(elapsed, currentlyPressedKeys) {\n if (currentlyPressedKeys[89]) { // Y\n\n }\n }", "function keysDown(e) {\n keys[e.keyCode] = true;\n}", "function keyPressed() {\n}", "function keyPressed() {\n if (keyCode === UP_ARROW) {\n upPressed = true;\n } else if (keyCode === DOWN_ARROW) {\n downPressed = true;\n } else if (keyCode === LEFT_ARROW) {\n leftPressed = true;\n } else if (keyCode === RIGHT_ARROW) {\n rightPressed = true;\n } else if (keyCode === 32){\n spacePressed = true;\n fired = true\n }\n}", "function handleKeyDown(event) {\n currentlyPressedKeys[event.keyCode] = true;\n }", "function keysDown(e)\n{\n keys[e.keyCode] = true;\n}", "function onKeyDown(event) {\n}", "function handleKeyDown(event) {\n wgl.listOfPressedKeys[event.keyCode] = true;\n // console.log(\"keydown - keyCode=%d, charCode=%d\", event.keyCode, event.charCode);\n }", "function keyReleased() {\n\n}", "HandleKeyDown(event) {}", "function onkey(event) {\n\n if (!(event.metaKey || event.altKey || event.ctrlKey)) {\n event.preventDefault();\n }\n\n if (event.charCode == 'z'.charCodeAt(0)) { // z\n controls.zeroSensor();\n } else if (event.charCode == 'f'.charCodeAt(0)) { // f\n effect.setFullScreen( true );\n } else if (event.charCode == 'w'.charCodeAt(0)) { // w - move a row up\n animator.changeRow( -1 );\n currentRow -= 1;\n } else if (event.charCode == 's'.charCodeAt(0)) { // s - move a row down\n animator.changeRow( 1 );\n currentRow += 1;\n } else if (event.charCode == 'a'.charCodeAt(0)) { // a - spin row left\n animator.spinRow( -1 );\n } else if (event.charCode == 'd'.charCodeAt(0)) { // d - spin row right\n animator.spinRow( 1 );\n }\n}", "function keyDown (event) {\r\n // console.log(event.keyCode);\r\n if (event.keyCode == 65) {\r\n rightPressed = true;\r\n } else if (event.keyCode == 68) {\r\n leftPressed = true;\r\n } else if (event.keyCode == 87) {\r\n upPressed = true;\r\n } else if (event.keyCode == 83) {\r\n downPressed = true;\r\n }\r\n}", "function getKeyPress(event) {\n//Keyboard press detected!\n keyboard = 1;\n //window.alert(\"It works....\");\n //window.alert(event.keyCode);\n //Key Codes supported?\n if (event.keyCode !== undefined) {\n// window.alert(event.which);\n if (event.keyCode === 32) {\n shoot = 5;\n } else if (event.keyCode === 37) {\n left = 5;\n } else if (event.keyCode === 39) {\n right = 5;\n } else if (event.keyCode === 38) {\n up = 5;\n } else if (event.keyCode === 40) {\n down = 5;\n } else if (event.keyCode === 80) {\n pause = 5;\n }\n }\n}", "function keyDownhandler(event) {\n if ( event.keyCode == 39 ) {\n //NOTE keyCode MUST!!! have Capitcal C in key C ode\n //keycode 39 = right arrow button\n rightPressed = true;\n } else if ( event.keyCode == 37 ){\n //keycode 37 = left arrow button\n leftPressed = true;\n }\n}", "function keyEvent(event) {\n console.log(\"KEY: \" + event.name + \"=\" + event.isPressed);\n if (event.name == 'UP'){\n\t\tactivesensor = 'T';\n\t\tled.sync.showMessage(activesensor);\n\t} else if (event.name == 'LEFT'){\n\t\tactivesensor = 'P';\n\t\tled.sync.showMessage(activesensor);\n\t} else if (event.name == 'RIGHT'){\n\t\tactivesensor = 'H';\n\t\tled.sync.showMessage(activesensor);\n\t}\n}", "function handleKeyDown(evt) {\r\n if (evt.keyCode == KEYCODE_UP) {\r\n pressing.up = true;\r\n }\r\n else if (evt.keyCode == KEYCODE_DOWN) {\r\n pressing.down = true;\r\n }\r\n else if (evt.keyCode == KEYCODE_LEFT) {\r\n pressing.left = true;\r\n }\r\n else if (evt.keyCode == KEYCODE_RIGHT) {\r\n pressing.right = true;\r\n }\r\n}", "function keyDown(event) {\r\n keyboard[event.keyCode] = true;\r\n}", "function onKeyDown(e) {\n // do not handle key events when not in input mode\n if (!imode) {\n return;\n }\n\n // only handle special keys here\n specialKey(e);\n }", "function keyDown(event){\n\tkeyboard[event.keyCode] = true;\n}", "function onKeyDown(event){\n \n //keyboard events\n switch(event.keyCode){\n case 48:\n case 96:\n lookUp = true;\n break;\n case 38: //up\n case 87: //w\n console.log('w');\n moveForward = true;\n break;\n case 37: //left\n case 65: //a\n moveLeft = true;\n break;\n case 40: //down \n case 83: //s\n moveBackward = true;\n break;\n case 39: //right\n case 68: //d\n moveRight = true;\n break;\n }//end switch\n}", "function handleKeyDown(event)\n{\n\tstatus_start = true;\n status_pause = false;\n\tcurrentlyPressedKeys[event.keyCode] = true;\n}", "keyPressed() {\n if (this.started){\n\n switch (event.key) {\n case \"ArrowDown\":\n this.mainLoop(); //Call mainloop because funtion is the same\n break;\n case \"ArrowUp\":\n this.rotate('rotateright');\n break;\n case \"ArrowLeft\":\n this.arrowKeys(-1);\n break;\n case \"ArrowRight\":\n this.arrowKeys(1);\n break;\n case \" \": //space\n this.hardLock();\n break;\n case \"Escape\":\n // this.pauze();\n break;\n case \"z\":\n this.rotate('rotateleft');\n break;\n case \"c\":\n // this.hold();\n break;\n case \"r\":\n // this.gameover();\n // this.start();\n break;\n default:\n return; // Quit when this doesn't handle the key event.\n }\n\n }\n\n }", "handleKeyDown (event) {\n }", "function keydown() {\n switch (d3.event.keyCode) {\n case 8: // backspace\n {\n break;\n }\n case 46: { // delete\n delete_node = true;\n break;\n }\n case 16: { //shift\n should_modify = true;\n break;\n }\n case 17: { //control\n drawing_line = true;\n }\n\n }\n}", "function keyDownHandler(event) {\n if (event.keyCode == 39 || event.keyCode == 68) {\n rightPressed = true;\n }\n else if (event.keyCode == 37 || event.keyCode == 65) {\n leftPressed = true;\n }\n if (event.keyCode == 40 || event.keyCode == 83) {\n downPressed = true;\n }\n else if (event.keyCode == 32) {\n upPressed = true;\n }\n}", "function ui_keys(){\n init();\n\tuiEvent.key(arguments[0], arguments[1]);\n}", "keyUp(_keycode) {}", "function keyPressDown(event){\n\n let key = (96 <= event.keyCode && event.keyCode <= 105)? event.keyCode - 48 : event.keyCode;\n if(key >= 16 && key <= 18){\n\n if(pressedModifiers.indexOf(key) === -1){\n\n pressedModifiers.push(key);\n }\n if(event.data && event.data.modifierFunc){\n\n event.data.modifierFunc(event);\n }\n\n } else {\n\n if(event.data && event.data.keyFunc){\n\n event.data.keyFunc(event);\n }\n }\n if(event.data && event.data.func){\n\n event.data.func(event);\n }\n for (var handler in waitingForInput) {\n if (waitingForInput.hasOwnProperty(handler)) {\n waitingForInput[handler](event);\n }\n }\n\n}", "function keyDown(evt) {\n var c = (evt.keyCode) ? evt.keyCode : evt.charCode;\n switch(c) {\n case 37: // left\n case 63234:\n dx = 1; break;\n case 39: // right\n case 63235:\n dx = -1; break;\n case 40: // down\n case 63233:\n dy = -1; break;\n case 38: // up\n case 63232:\n dy = 1; break;\n case 32: // fire\n if (Torpedo.x) {\n playSound('notAvail');\n message('Not loaded new torpedo yet!');\n mainPanel(\"#779\");\n } else Torpedo.fire();\n break;\n case 16: // shift\n withShift = 1; break;\n case 27: // esc\n gameRunning = score = 0;\n IntroOutro.endAnimDest(0 , 1, 1);\n }\n}", "keyPressed({keyPressed, keyCode}){\n console.log('keypressed, keycode', keyPressed, keyCode);\n if(keyCode === 70){ //f\n requestFullScreen();\n return;\n }\n if(keyCode === 80){ //p\n requestPointerLock();\n return;\n }\n let key = keyCode + '';\n this.keysCurrentlyPressed[key] = {keyPressed, keyCode, clock:new Clock()};\n }", "handleInput(keycode) {\n if (keycode !== undefined && player.moves === true) {\n key = keycode;\n }\n }", "function handleKeys() {\r\n\r\n if (currentlyPressedKeys[90]) { //make camera roll to left\r\n // Left cursor key or A\r\n\t teapot_turn += 0.05;\r\n }\r\n else if (currentlyPressedKeys[88]) {\r\n // Up cursor key or W\r\n background_turn += 0.05;\r\n }\r\n\r\n\r\n}", "onKeyPressed(keyCode, event) {\n switch (keyCode) {\n case cc.KEY.a:\n case cc.KEY.left:\n self.accLeft = true;\n self.accRight = false;\n break;\n case cc.KEY.d:\n case cc.KEY.right:\n self.accLeft = false;\n self.accRight = true;\n break;\n }\n }", "function onKeyDown(event){\n var key = (event.keyCode) ? event.keyCode : event.which;\n\n if (currentGameState === GameState.IN_GAME) {\n switch (key) {\n case String('W').charCodeAt():\n case String('A').charCodeAt():\n case String('S').charCodeAt():\n case String('D').charCodeAt():\n case String('Q').charCodeAt():\n case String('E').charCodeAt():\n case String(' ').charCodeAt():\n case 37: // Left arrow\n case 38: // Up arrow\n case 39: // Right arrow\n case 40: // Down arrow\n if(pressedKeysArray.indexOf(key) == -1) {\n pressedKeysArray.push(key);\n }\n }\n }\n}", "function handleKeys() {\n\n if (currentlyPressedKeys[37])//left\n yawRate = 0.1;\n else if (currentlyPressedKeys[39]) //right\n yawRate = -0.1;\n else\n yawRate = 0;\n\n if (currentlyPressedKeys[38]) //up\n speed = -0.03;\n else if (currentlyPressedKeys[40]) //down\n speed = 0.03;\n else\n speed = 0;\n\n if(currentlyPressedKeys[87]){ // w key\n if(chosenSpeed == 0)\n chosenSpeed = 1;\n else\n chosenSpeed = 0;\n }\n\n if(currentlyPressedKeys[89]){ // y key\n rotateY = angle;\n console.log(\"Hello\");\n }\n else{\n rotateY = rotateY;\n }\n}", "function keyPressed(){\n\tgameManager.keyPressed();\n}", "function onKeyDown(evt) {\n if (evt.keyCode == 81) Up1Pressed = true; //q\n else if (evt.keyCode == 65) Down1Pressed = true; //a\n // else if (evt.keyCode == 80) Up2Pressed = true; //p\n // else if (evt.keyCode == 76) Down2Pressed = true; //l\n}", "function keyPressed() {\n lastKeyPressed = key;\n\n sendChannel2();\n \n }", "_onKeyDown(event) {\n switch (event.keyCode) {\n case 87: // w\n case 38: // up\n this.keys.forward = true;\n break;\n case 65: // a\n case 37: //left\n this.keys.left = true;\n break;\n case 83: // s\n case 40: //down\n this.keys.backward = true;\n break;\n case 68: // d\n case 39: //right\n this.keys.right = true;\n break;\n case 32: // SPACE\n this.keys.space = true;\n break;\n case 16: // SHIFT\n this.keys.run = true;\n break;\n }\n }", "function key() { }", "function keyDownHandler(e) {\n if (e.key == 'Right' || e.key == 'ArrowRight') {\n rightPressed = true;\n } else if (e.key == 'Left' || e.key == 'ArrowLeft') {\n leftPressed = true;\n }\n}", "initKeysPressed() {\n this.keysPressed[LEFT] = false;\n this.keysPressed[UP] = false;\n this.keysPressed[RIGHT] = false;\n this.keysPressed[DOWN] = false;\n }", "function handleKey(event) { //function to create input when key is pressed\n\t\tvar pressedKey = event.key;\n\t\tmakeSound(pressedKey);\n\t\tbuttonAnimation(pressedKey);\n\t\tsetTimeout(buttonAnimation,500);\n\t\t// console.log(pressedKey);\n}", "function cust_KeyDown(evnt) {\n //f_log(evnt.keyCode)\n}", "onKeyReleased(keyCode, event) {\n switch (keyCode) {\n case cc.KEY.a:\n case cc.KEY.left:\n self.accLeft = false;\n break;\n case cc.KEY.d:\n case cc.KEY.right:\n self.accRight = false;\n break;\n }\n }", "function keyPressed() {\n\tswitch (keyCode){\n\t\tcase LEFT_ARROW:\n\t\t\tconsole.log('pressed', keyCode)\n\t\t\t\n\t\t\tsnake.setDir(-1, 0);\n\t\t\tbreak;\n\t\t\t\n\n\t\tcase RIGHT_ARROW:\n\t\t\tconsole.log('pressed', keyCode)\n\t\t\t\n\t\t\tsnake.setDir(1, 0);\n\t\t\tbreak;\n\t\t\t\n\n\t\tcase DOWN_ARROW:\n\t\t\tconsole.log('pressed', keyCode)\n\n\t\t\t\n\t\t\tsnake.setDir(0, 1)\n\t\t\tbreak;\n\t\t\t\n\t\tcase UP_ARROW:\n\t\t\tconsole.log('pressed', keyCode)\n\t\t\t\n\t\t\tsnake.setDir(0, -1)\n\t\t\tbreak;\n\t\t\t\n\t\tdefault:\n\t\t\tconsole.log('pressed', keyCode)\n\t\t\tbreak;\n\t}\n}", "function onKeyPress(e) {\n const pressed = e.keyCode;\n\n switch(pressed) {\n case 82: // R\n handleRestart();\n break;\n case 83: // S\n handleStartMenu();\n break;\n case 27:\n // Esc\n handlePause();\n break;\n }\n}", "function keyControl(event) {\n if (event.keyCode == 37 && buttonPressed != true && gameOver != true) {\n keyPressed = true;\n p.moveLeft();\n } else if (event.keyCode == 38 && buttonPressed != true && gameOver != true) {\n keyPressed = true;\n p.rotate();\n rotateSound.play();\n } else if (event.keyCode == 39 && buttonPressed != true && gameOver != true) {\n keyPressed = true;\n p.moveRight();\n } else if (event.keyCode == 40 && buttonPressed != true && gameOver != true) {\n keyPressed = true;\n p.moveDown();\n }\n }", "function onKeyStart(key) {\n keyIsDown[key] = true;\n}", "function handleKeys() {\n if (currentlyPressesKeys[83]) {\n // 'S' button. Zoom in\n //speed = -0.1;\n yPos -= 0.25;\n } else if(currentlyPressesKeys[87]) {\n // 'W' key. Move forward\n yPos += 0.25;\n } else {\n speed = 0.0;\n }\n if(currentlyPressesKeys[38]) {\n // 'UP' arrow\n pitch += 1.0;\n }\n if(currentlyPressesKeys[40]) {\n // 'DOWN' arrow\n pitch -= 1.0;\n }\n if(currentlyPressesKeys[65]) {\n // 'A' key move left.\n xPos -= 0.5;\n //xPos -= Math.sin(degToRad(yaw)) * 0.1;\n }\n if(currentlyPressesKeys[68]) {\n // 'D' key move right\n xPos += 0.5;\n //xPos -= Math.sin(degToRad(yaw)) * 0.1;\n }\n\n if(currentlyPressesKeys[37]) {\n // 'LEFT' arrow\n yaw += 1.0\n }\n if(currentlyPressesKeys[39]) {\n // 'RIGHT' arrow\n yaw -= 1.0;\n }\n}", "keyPressed(){\n if(keyCode === 66) {\n this.b = !this.b;\n }\n if(keyCode === 68) {\n this.d = !this.d;\n }\n if(keyCode === 71) {\n this.g = !this.g;\n }\n if(keyCode === 80) {\n this.p = !this.p;\n }\n if(keyCode === 83) {\n this.s = !this.s;\n }\n if(keyCode === 82) {\n this.r = !this.r;\n }\n\n }", "function keyPressed() {\n //When numbber key is pressed display new sketch\n if (isFinite(key)) {\n nextSoundNumber = int(key); //Save pressed key for the next sound to be played\n prepareSound();\n }\n}", "function processKeys(key) {\n var pressedKey = key.keyCode? key.keyCode : key.charCode;\n // TODO: make this work on IE?\n// alert (pressedKey);\n if (32 === pressedKey) {\n togglePause();\n } else if (37 === pressedKey) {\n userLeft();\n } else if (39 === pressedKey) {\n userRight();\n } else if (38 === pressedKey) {\n userUp();\n } else if (40 === pressedKey) {\n userDown();\n } else if (13 === pressedKey) {\n dismissDialog();\n }\n }", "function keyPressed() {\n //RIGHT\n if (keyCode == '39') {\n right_gesture();\n }\n //LEFT\n else if (keyCode == '37') {\n left_gesture();\n }\n\n //UP - PLUCK\n else if (keyCode == '38') {\n pluck_gesture();\n }\n\n //DOWN -- poke\n else if (keyCode == '40') {\n poke_gesture();\n }\n\n //A -- TWIRL\n else if (keyCode == '65') {\n twirl_gesture();\n }\n}", "function handleKeys() {\n if (currentlyPressedKeys[33]) {\n // Page Up == koda 33\n positionCubeZ -= 0.05;\n }\n if (currentlyPressedKeys[34]) {\n // Page Down\n positionCubeZ += 0.05;\n }\n if (currentlyPressedKeys[37]) {\n // Left cursor key\n rotationVelocityCubeY -= 1;\n }\n if (currentlyPressedKeys[39]) {\n // Right cursor key\n rotationVelocityCubeY += 1;\n }\n if (currentlyPressedKeys[38]) {\n // Up cursor key\n rotationVelocityCubeX -= 1;\n }\n if (currentlyPressedKeys[40]) {\n // Down cursor key\n rotationVelocityCubeX += 1;\n }\n}", "onKeyDown(event) {\n switch (event.keyCode) {\n case macro.KEY.w:\n this.accumulate = true;\n break;\n default:\n break;\n }\n }", "function handleKeys(e){\n\tswitch (e.keyCode){\n\t\tcase 67: \t\t\t// 'c'\n\t\t\tcomposeWindowOpener();\n\t\t\tbreak;\n\t\tcase 88: \t\t\t// 'x'\n\t\t\tselectEmail();\n\t\t\tbreak;\n\t\tcase 38: \t\t\t// 'up'\n\t\tcase 74: \t\t\t// 'j'\n\t\t\trowSelector(-1);\n\t\t\tbreak;\n\t\tcase 40: \t\t\t// 'down'\n\t\tcase 75: \t\t\t// 'k'\n\t\t\trowSelector(1);\n\t\t\tbreak;\n\t\tcase 46: \t\t\t// 'del'\n\t\t\tcloseAd_keyEvent();\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tconsole.log(\"not listening to keyCode\",e.keyCode);\n\t}\n}", "checkKeyPressed(){\n if(this.gui.isKeyPressed(\"KeyM\") && this.KeyMPressed == false){\n this.KeyMPressed = true;\n }\n\n if(this.gui.isKeyReleased(\"KeyM\") && this.KeyMPressed == true){\n this.graph.materialCounter++;\n this.KeyMPressed = false;\n }\n }", "function keyPressed(){\n if (keyCode === RIGHT_ARROW){\n char1.willStop = false;\n if (char1.state !== \"right\") char1.rightState();\n\n }\n\n if (keyCode === LEFT_ARROW){\n char1.willStop = false;\n if (char1.state !== \"left\") char1.leftState();\n\n }\n\n if (keyCode === DOWN_ARROW){\n char1.willStop = false;\n if (hadouken1.alive === false){\n hadouken1.setStart(char1.charX, char1.charY);\n hadouken1.startTime = 0;\n hadouken1.lifeTime = 0;\n hadouken1.alive = true;\n\n //playing the sound effect\n char1.sound.play();\n }\n if (char1.state !== \"hadouken\") char1.hadouken();\n\n }\n}", "function canvasHandleKeyDown(e){\r\n\tvar key = e.keyCode;\r\n\t//println(key);\r\n\tif(useStates){\r\n\t\tStates.current().input.handleKeyDown(e);\r\n\t}\r\n\tgInput.handleKeyDown(e);\r\n}", "function keysPressed(e){\n //store an entry for every key pressed\n keys[e.keyCode] = true;\n //left key pressed\n if ((keys[37]) && canMove(player.x-1, player.y)){\n player.x--;\n }\n //right key pressed\n if ((keys[39]) && canMove(player.x+1, player.y)){\n player.x++;\n }\n //up key pressed\n if ((keys[38]) && canMove(player.x, player.y-1)){\n player.y--;\n }\n // down key pressed\n if ((keys[40]) && canMove(player.x, player.y+1)){\n player.y++;\n }\n\n //Stop the page from using the default input of keyboard inputs\n e.preventDefault();\n // calls the draw function to draw the movement\n draw();\n }", "key(code) {\n switch (code) {\n case 0: {\n if (this.inputs.isDown(key_enum_1.KEY.UP)) {\n return true;\n }\n break;\n }\n case 1: {\n if (this.inputs.isDown(key_enum_1.KEY.DOWN)) {\n return true;\n }\n break;\n }\n case 2: {\n if (this.inputs.isDown(key_enum_1.KEY.LEFT)) {\n return true;\n }\n break;\n }\n case 3: {\n if (this.inputs.isDown(key_enum_1.KEY.RIGHT)) {\n return true;\n }\n break;\n }\n case 4: {\n if (this.inputs.isDown(key_enum_1.KEY.A)) {\n return true;\n }\n break;\n }\n case 5: {\n if (this.inputs.isDown(key_enum_1.KEY.B)) {\n return true;\n }\n break;\n }\n case 6: {\n if (this.inputs.isDown(key_enum_1.KEY.X)) {\n return true;\n }\n break;\n }\n case 7: {\n if (this.inputs.isDown(key_enum_1.KEY.Z)) {\n return true;\n }\n break;\n }\n default: {\n break;\n }\n }\n }", "function keydown(evt) {\r\n var keyCode = (evt.keyCode)? evt.keyCode : evt.getKeyCode();\r\n\r\n switch (keyCode) {\r\n case \"A\".charCodeAt(0):\r\n player.motion = motionType.LEFT;\r\n player.facing = facingDir.LEFT;\r\n break;\r\n\r\n case \"D\".charCodeAt(0):\r\n player.motion = motionType.RIGHT;\r\n\t\t\tplayer.facing = facingDir.RIGHT;\r\n break;\r\n\r\n case \"W\".charCodeAt(0):\r\n if (player.isOnPlatform()||cheating) {\r\n player.verticalSpeed = JUMP_SPEED;\r\n }\r\n break;\r\n\r\n\t\tcase \"C\".charCodeAt(0):\r\n\t\t\tif (!cheating){\r\n\t\t\t\tplayer.rolenode.style.setProperty(\"opacity\", 0.5, null);\r\n\t\t\t\tcheating = true;\r\n\t\t\t\tOLD_BCOUNT = BULLET_COUNT;\r\n\t\t\t\tBULLET_COUNT = Number.POSITIVE_INFINITY;\r\n\t\t\t}\r\n\t\t\tbreak;\r\n\r\n\t\tcase \"V\".charCodeAt(0):\r\n\t\tif (cheating){\r\n\t\t\t\tplayer.rolenode.style.setProperty(\"opacity\", 1, null);\r\n\t\t\t\tcheating = false;\r\n\t\t\t\tBULLET_COUNT = OLD_BCOUNT;\r\n\t\t}\r\n\t\t\tbreak;\r\n\r\n\t\tcase \"Q\".charCodeAt(0):\r\n\t\t\talert( player.position.x+ \", \"+ (player.position.y - 5) );\r\n\t\t\tbreak;\r\n\r\n\r\n\t\tcase 32:\r\n if (canShoot) shootBullet();\r\n break;\r\n }\r\n}", "function checkKeyPressed(e) {\n if (e.keyCode == \"32\") {\t\t\t\t\t\t\t\t//// changes the channel with the keycode (32 for space key)\n promeniKanal();\n }\n}", "function keyDownHandler(e) {\n if (e.key == \"down\" || e.key == \"w\") {\n wPressed = true;\n } else if (e.key == \"down\" || e.key == \"d\") {\n dPressed = true;\n } else if (e.key == \"down\" || e.key == \"s\") {\n sPressed = true;\n } else if (e.key == \"down\" || e.key == \"a\") {\n aPressed = true;\n }\n}", "function onKeyDown(evt) {\r\n switch (evt.keyCode) {\r\n case 39: KEY_ARROW_RIGHT = true; break;\r\n case 37: KEY_ARROW_LEFT = true; break;\r\n case 38: KEY_ARROW_UP = true; break;\r\n case 40: KEY_ARROW_DOWN = true; break;\r\n case 16: KEY_SHIFT = true; break;\r\n }\r\n}", "function keyDownHandler(e) {\n if(e.keyCode == 38) {\n upPressed = true;\n }\n else if(e.keyCode == 40) {\n downPressed = true;\n }\n if(e.keyCode == 87) {\n wPressed = true;\n }\n else if(e.keyCode == 83) {\n sPressed = true;\n }\n}", "function keyPressed() {\n\n // LEFT_ARROW, makes gameChar turn left\n if ( keyCode == 37 ) {\n isLeft = true;\n \n // RIGHT_ARROW, makes gameChar turn right\n } else if ( keyCode == 39 ) {\n isRight = true;\n \n // BACKSPACE, makes a new game start when gameChar is dead or level is complete\n } else if ( keyCode == 32 && ( isGameOver || isLevelComplete ) ) {\n isNewGame = true;\n loop();\n \n // BACKSPACE, makes gameChar jump when gameChar is on the floor and flagpole hasn't been reached\n } else if ( keyCode == 32 && !isFalling && !isLevelComplete ) {\n hasJumped = true;\n }\n \n // Logs values to the console if `DEBUG` and `DEBUG_KEY_PRESSES` are set to `true`\n debug_KeyPresses();\n}", "function keyPressed(){\n if (state === `simulation`) {\n ant.keyPressed();\n ant.move();\n }\n}", "function keydown(event) {\n keys[event.code] = event;\n }", "function d3_keyup() {\n\n lastKeyDown = -1;\n // ctrl\n if (!d3.event.ctrlKey) {\n rect.on('mousedown.drag', null)\n .on('touchstart.drag', null);\n svg.classed('ctrl', false);\n }\n}", "keybord() {\n document.addEventListener(\"keyup\", (e) => {\n if (e.key === \"ArrowLeft\") {\n this.stopTimerSlide();\n this.nextSlide();\n this.timerSlide();\n }\n if (e.key === \"ArrowRight\") {\n this.stopTimerSlide();\n this.previousSlide();\n this.timerSlide();\n }\n })\n }", "getKeyControlDown() {\nreturn this._keyControlDown;\n}", "function onKeyDown(evt) {\r\n\tif (evt.keyCode == 32) spacebarDown = true;\t\r\n\t\r\n\tif (evt.keyCode == 39) rightDown = true;\r\n\telse if (evt.keyCode == 37) leftDown = true;\r\n}", "keyEvent(key, isPressed) {\n // Look up the key info.\n const keyInfo = keyMap.get(key);\n if (keyInfo === undefined) {\n if (key !== \"Meta\" && key !== \"Control\" && key !== \"Alt\") {\n console.log(\"Unknown key \\\"\" + key + \"\\\"\");\n }\n }\n else {\n // Append key to queue.\n this.keyQueue.push(new KeyActivity(keyInfo, isPressed));\n }\n }", "function controlDown(e)\r\n\t\t{\r\n\t\t\tif (e.keyCode in keyMap)\r\n\t\t\t{\r\n\t\t\t\tkeyMap[e.keyCode] = true;\r\n\t\t\t}\t\r\n\t\t}", "function keyPressed() {\n if (keyCode == LEFT_ARROW) {\n rocket.left();\n //console.log(\"LEFT\");\n }\n if (keyCode == RIGHT_ARROW) {\n rocket.right();\n //console.log(\"RIGHT\");\n }\n if (keyCode == DOWN_ARROW) {\n setVolume(0);\n //console.log(\"RIGHT\");\n }\n}", "function keyPressed(){\n if(key == '1'){\n state = coitstate;\n }\n \n\n else if(key == '2'){\n state = bridgestate;\n }\n \n else if(key == '3') {\n state = cliffstate;\n }\n \n else if(key == '4'){\n state = pagotastate;\n }\n \n else if(key == '5'){\n state = deyoungstate;\n }\n \n else if(key == '6'){\n state = flowerstate;\n }\n \n}", "function keyPressed() {\n\t// toggle fullscreen mode\n\tif( key === 'f') {\n\t\tfs = fullscreen();\n\t\tfullscreen(!fs);\n\t\treturn;\n\t}\n\n\t// dispatch key events for adventure manager to move from state to \n\tadventureManager.keyPressed(key); \n}", "function keyDownHandler(event) {\n keyHandler(true, event);\n}", "function keyup(evt) {\r\n // Get the key code\r\n var keyCode = (evt.keyCode)? evt.keyCode : evt.getKeyCode();\r\n\r\n switch (keyCode) {\r\n case \"A\".charCodeAt(0):\r\n if (player.motion == motionType.LEFT) player.motion = motionType.NONE;\r\n break;\r\n\r\n case \"D\".charCodeAt(0):\r\n if (player.motion == motionType.RIGHT) player.motion = motionType.NONE;\r\n break;\r\n }\r\n}", "function keyup(evt) {\r\n // Get the key code\r\n var keyCode = (evt.keyCode)? evt.keyCode : evt.getKeyCode();\r\n\r\n switch (keyCode) {\r\n case \"A\".charCodeAt(0):\r\n if (player.motion == motionType.LEFT) player.motion = motionType.NONE;\r\n break;\r\n\r\n case \"D\".charCodeAt(0):\r\n if (player.motion == motionType.RIGHT) player.motion = motionType.NONE;\r\n break;\r\n }\r\n}", "function getHotKey(){\n\t\t\t\n\t\t}", "function keyDownHandler(e) {\n if (e.key == 'd') {\n rightPressed = true\n } else if (e.key == 'a') {\n leftPressed = true\n }\n}", "function testing(kb) {\n console.log('These keys are down: ', kb); //These keys are down: Object {S: true} //e.g., for S pressed... \n }", "function processKeyPress(keycode) {\n if (keycode === 65) {\n playNote('a')\n }\n if (keycode === 83) {\n playNote('c')\n }\n if (keycode === 68) {\n playNote('d')\n }\n if (keycode === 70) {\n playNote('f')\n }\n}", "function getKeyRelease(event) {\n\n// window.alert(\"It works....\");\n\n//Firefox based?\n if (event.keyCode !== undefined) {\n// window.alert(event.which);\n if (event.keyCode === 32) {\n shoot = 0;\n } else if (event.keyCode === 37) {\n left = 0;\n } else if (event.keyCode === 39) {\n right = 0;\n } else if (event.keyCode === 38) {\n up = 0;\n } else if (event.keyCode === 40) {\n down = 0;\n } else if (event.keyCode === 80) {\n pause = 0;\n }\n }\n\n}", "function keyUpHandler(e) {\n console.log(e.key);\n if (e.key == 'Right' || e.key == 'ArrowRight') {\n rightPressed = false;\n } else if (e.key == 'Left' || e.key == 'ArrowLeft') {\n leftPressed = false;\n }\n}", "function keyup_handler(event)\n{\n\tgame.handle_key(event.code, false);\n}", "function handlerKeyDown(e){\n if(e.keyCode === 37){\n leftPressed = true;\n }else if(e.keyCode === 39){\n rightPressed = true;\n }\n }", "function handleKeys() {\n if (currentlyPressedKeys[33]) {\n // Page Up\n pitchRate = 0.1;\n } else if (currentlyPressedKeys[34]) {\n // Page Down\n pitchRate = -0.1;\n } else {\n pitchRate = 0;\n }\n\n if (currentlyPressedKeys[37] || currentlyPressedKeys[65]) {\n // Left cursor key or A\n yawRate = 0.1;\n } else if (currentlyPressedKeys[39] || currentlyPressedKeys[68]) {\n // Right cursor key or D\n yawRate = -0.1;\n } else {\n yawRate = 0;\n }\n\n if (currentlyPressedKeys[38] || currentlyPressedKeys[87]) {\n // Up cursor key or W\n \n speed = 0.006;\n if(currentlyPressedKeys[16]){\n audiofast.play();\n speed = 0.009;\n }\n else\n audio.play();\n\n } else if (currentlyPressedKeys[40] || currentlyPressedKeys[83]) {\n // Down cursor key\n audio.play();\n speed = -0.006;\n } else {\n speed = 0;\n }\n\n if (currentlyPressedKeys[77]){\n tloris = true;\n }else{\n tloris = false;\n }\n\n}", "function updateKeys() {\n if (keyIsDown(ESCAPE)) {\n wasESC = true;\n } else {\n wasESC = false;\n }\n if (keyIsDown(ENTER)) {\n wasEnter = true;\n } else {\n wasEnter = false;\n }\n}", "function keyPressed() {\n // toggle fullscreen mode\n if( key === 'f') {\n fs = fullscreen();\n fullscreen(!fs);\n return;\n }\n\n // dispatch all keys to adventure manager\n adventureManager.keyPressed(key); \n}" ]
[ "0.7630035", "0.7564446", "0.75060743", "0.74253136", "0.742393", "0.740614", "0.740614", "0.73979723", "0.73686737", "0.7358613", "0.7331192", "0.7306469", "0.7305653", "0.7290377", "0.72569185", "0.72552437", "0.7249115", "0.72460276", "0.7241942", "0.7229903", "0.7213958", "0.7193539", "0.71614337", "0.7134699", "0.71289814", "0.7106527", "0.70817864", "0.7074972", "0.7072323", "0.7071082", "0.7069133", "0.70539755", "0.7050823", "0.7048273", "0.7017702", "0.7013721", "0.7013512", "0.70109224", "0.7008401", "0.6959393", "0.69517094", "0.6951082", "0.69478047", "0.69473344", "0.6937036", "0.69356996", "0.6933071", "0.6913787", "0.6905785", "0.68995875", "0.6897466", "0.68962204", "0.6879439", "0.68722314", "0.6864753", "0.68639046", "0.6862553", "0.6856609", "0.68452513", "0.6845157", "0.6843858", "0.6840479", "0.68351", "0.68324924", "0.6827801", "0.6825808", "0.6825604", "0.68219894", "0.68118834", "0.68100166", "0.68088025", "0.6799323", "0.6793131", "0.67929584", "0.6791938", "0.6791759", "0.6790004", "0.67845476", "0.6783457", "0.67791414", "0.6776985", "0.67665154", "0.6764523", "0.6762398", "0.67611843", "0.6757757", "0.67543447", "0.6747203", "0.6744959", "0.6744959", "0.673716", "0.67368466", "0.67347616", "0.67321146", "0.67314893", "0.67274714", "0.67246735", "0.6722507", "0.6714715", "0.6714682", "0.67125463" ]
0.0
-1
read when keys are released
function keyUpHandler(e) { //38 is up, 87 is w if(e.keyCode == 38 ||e.keyCode == 87) { upPressed = false; } //39 is right, 68 is d if(e.keyCode == 39 ||e.keyCode == 68) { rightPressed = false; } //37 is left, 65 is a if(e.keyCode == 37 ||e.keyCode == 65) { leftPressed = false; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function keysReleased(e){\n //mark keys that are keysReleased\n keys[e.keyCode] = false;\n }", "function keyReleased() {\n\n}", "function releaseKey(event) {\n currentKey = null;\n}", "keyReleased({keyReleased, keyCode}){\n let key = keyCode + '';\n delete this.keysCurrentlyPressed[key];\n }", "function keyReleased () {\n\t\tframes = 0\n\t\tlinkMov = 0\n\t}", "onKeyReleased(keyCode, event) {\n switch (keyCode) {\n case cc.KEY.a:\n case cc.KEY.left:\n self.accLeft = false;\n break;\n case cc.KEY.d:\n case cc.KEY.right:\n self.accRight = false;\n break;\n }\n }", "function keyReleased(){\n\tgameManager.keyReleased();\n}", "function keyReleased() {\n\n if (key === 'd' || keyCode === RIGHT_ARROW) {\n\n rightIsHeld = false;\n\n } else if (key === 'w' || keyCode === UP_ARROW) {\n\n upIsHeld = false;\n\n } else if (key === 's' || keyCode === DOWN_ARROW) {\n\n downIsHeld = false;\n\n } else if (key === 'a' || keyCode === LEFT_ARROW) {\n\n leftIsHeld = false;\n\n }\n}", "constructor() {\n /**\n * Contains set of boolean properties representing\n * currently held down keys\n * @type {Object}\n */\n this._keyInfo = {};\n /**\n * Contains set of functions that are called when \n * key is released, to add such event add property to\n * this object e.g. Input.keyboard.onRelease[\"keyA\"] = foo();\n */\n this.onRelease = {};\n }", "_removeKeyHandler() {\n // Keyboard.unregister...\n }", "handleKeys(elapsed, currentlyPressedKeys) {\n if (currentlyPressedKeys[89]) { // Y\n\n }\n }", "getKeyMetaDown() {\nreturn this._keyMetaDown;\n}", "function handleKeyDown(event) {\r\n // storing the pressed state for individual key\r\n currentlyPressedKeys[event.keyCode] = true;\r\n}", "function keyPressed() {\n if (handler.active === handler.nameplate) {\n doorbell.keyPressed();\n }\n}", "function keysDown(e) {\n keys[e.keyCode] = true;\n}", "function keyRelease(event) {\r\n\t\tif (handlers.hasOwnProperty(event.keyCode)) {\r\n\t\t\tif (handlers[event.keyCode][0].shootingDir != undefined) {\r\n\t\t\t\tMain.model.unsetShootingDir(handlers[event.keyCode][0].movementDir);\r\n\t\t\t}\r\n\t\t\tif (handlers[event.keyCode][0].movementDir != undefined) {\r\n\t\t\t\tMain.model.unsetMovementDir(handlers[event.keyCode][0].movementDir);\r\n\t\t\t}\r\n\t\t}\r\n\t\tdelete keys[event.keyCode];\r\n\t\tdelete keyRepeat[event.keyCode];\r\n\t}", "function end_input(evt) {\n\t//if the key released is the same as the one used to start moving\n\n\tif (keyPressed == evt.keyCode) {\n\t\t//clear the stored key press\n\t\tkeyPressed = -1;\n\t}\n}", "function key_up(){\n\n\tdrag_manager.active_key=null;\n\n}", "function keyPressed(){\n if(keyCode === RIGHT_ARROW){ //Checking for is the 'RIGHT_ARROW' key is being pressed down.\n cleanUp = true;\n }\n return false; //Used to stop default behaviour \n}", "function keyReleased(){\t\n\t//console.log(keyCode);\n\tif (keyCode==debugKey){\n\t\tdebugMode = !debugMode;\n\t\tconsole.log(\"debug mode: \" + debugMode);\n\t}\n}", "function keyup(event) {\n delete keys[event.code];\n }", "function keysDown(e)\n{\n keys[e.keyCode] = true;\n}", "watchKeys() {\n\t\t\twindow.addEventListener(\"keydown\", ev => {\n\t\t\t let keyCode = ev.keyCode;\n\n\t\t\t if (keyCode == this.keyCodeUp) this.keyBoolUp = true;\n\t\t\t if (keyCode == this.keyCodeDown) this.keyBoolDown = true;\n\t\t\t});\n\t\t\twindow.addEventListener(\"keyup\", ev => {\n\t\t\t let keyCode = ev.keyCode;\n\t\t\t if (keyCode == this.keyCodeUp) this.keyBoolUp = false;\n\t\t\t if (keyCode == this.keyCodeDown) this.keyBoolDown = false;\n\t\t\t});\n\t\t }", "function updateKeys() {\n if (keyIsDown(ESCAPE)) {\n wasESC = true;\n } else {\n wasESC = false;\n }\n if (keyIsDown(ENTER)) {\n wasEnter = true;\n } else {\n wasEnter = false;\n }\n}", "function keyReleased()\n{\n if (keyCode === LEFT_ARROW || keyCode === RIGHT_ARROW || keyCode === DOWN_ARROW) \n {\n b1 = true;\n }\n}", "function keyReleased() {\n \n // LEFT_ARROW, makes gameChar stop advancing left\n if ( keyCode == 37 ) {\n isLeft = false;\n \n // RIGHT_ARROW, makes gameChar stop advancing right\n } else if ( keyCode == 39 ) {\n isRight = false;\n }\n \n // Logs values to the console if `DEBUG` and `DEBUG_KEY_RELEASES` are set to `true`\n debug_KeyReleases();\n}", "function updateKeys() {\n // gets called from: document.addEventListener('keydown', updateKeys);\n keys.key = event.key\n keys.time = performance.now() // gives ms\n keys.rt = 0\n console.log(\"key: \" + keys.key)\n if (keys.key === 'ArrowRight') {\n if (assessment === 'Cinderella') {\n if (!cinderellaRecordingHasStarted) {\n cinderellaImgIdx += 1\n if (cinderellaImgIdx > maxNumCinderellaImgs) {\n cinderellaImgIdx = maxNumCinderellaImgs\n }\n showCinderellaImg()\n }\n }\n }\n if (keys.key === 'ArrowLeft') {\n if (assessment === 'Cinderella') {\n if (!cinderellaRecordingHasStarted) {\n cinderellaImgIdx -= 1\n if (cinderellaImgIdx < 0) {\n cinderellaImgIdx = 0\n }\n showCinderellaImg()\n }\n }\n }\n}", "keyDown(_keycode) {}", "initKeysPressed() {\n this.keysPressed[LEFT] = false;\n this.keysPressed[UP] = false;\n this.keysPressed[RIGHT] = false;\n this.keysPressed[DOWN] = false;\n }", "keyUp(_keycode) {}", "keyUp( e ) {\n\t\tconst whichKey = e.which;\n\t\tconst index = this.findLastKey( whichKey );\n\t\tif ( index !== -1 ) {\n\t\t\tthis.setLeaving( this.keysActive[ index ] );\n\t\t}\n\t}", "function handleKeyDown(event) {\n currentlyPressedKeys[event.keyCode] = true;\n }", "function handleKeyInput() {\n\t\t\tif(keys.isPressed(keyCodes.DOWN) && !(\"DOWN\" in keyBurns) && selectedTopic < jsonData.length-1)\n\t\t\t\thandleDown();\n\t\t\telse if(keys.isPressed(keyCodes.UP) && !(\"UP\" in keyBurns))\n\t\t\t\thandleUp();\n\t\t\tif(keys.isPressed(keyCodes.SPACE) && !(\"SPACE\" in keyBurns) && selectedTopic != -1)\n\t\t\t\thandleSpace();\n\t\t\tfor(var i in keyBurns) {\n\t\t\t\tkeyBurns[i]--;\n\t\t\t\tif(keyBurns[i] == 0)\n\t\t\t\t\tdelete keyBurns[i];\n\t\t\t}\n\t\t}", "function keysUp(e)\n{\n keys[e.keyCode] = false;\n}", "function testing(kb) {\n console.log('These keys are down: ', kb); //These keys are down: Object {S: true} //e.g., for S pressed... \n }", "function onKeyUp(evt){\n if(evt.keyCode == 39) rightDown = false;\n if(evt.keyCode == 37) leftDown = false;\n if(evt.keyCode == 32) spacebarDown = false;\n if(evt.keyCode == 89) yDown = false;\n if(evt.keyCode == 78) nDown = false;\n }", "keyDown(event) {\n var keyCode = event.which || event.keyCode;\n this.activeCommands[keyCode] = true;\n }", "keyDown(event) {\n var keyCode = event.which || event.keyCode;\n this.activeCommands[keyCode] = true;\n }", "function keyDown(e) {\n keyPress[e.key] = true;\n}", "function pollKeyStuff() {\n var thrufl = 0x81de; // line input done flag\n\n var ch = nextChar();\n if (phase < 0) {\n phase++;\n } else if ((phase === 0) &&\n (ccemu.rd(thrufl) === 0)) { // buffer accepting input\n keybrd.asciiKey(ch); // set it\n phase = 1;\n } else if (phase === 1) {\n keybrd.asciiKey(); // clear it\n // heuristic: delay to allow for line processing\n phase = (ch === '\\r') ? -key_at_a_time_eol_delay : 0;\n offset++;\n if (offset >= text.length) {\n phase = 0;\n offset = -1; // signal that we are done\n }\n }\n }", "checkKeyPressed(){\n if(this.gui.isKeyPressed(\"KeyM\") && this.KeyMPressed == false){\n this.KeyMPressed = true;\n }\n\n if(this.gui.isKeyReleased(\"KeyM\") && this.KeyMPressed == true){\n this.graph.materialCounter++;\n this.KeyMPressed = false;\n }\n }", "function keyUnpressed(event)\n{\n\twhile (keyFIFO.length != 0){\n keyFIFO.shift();\n\t}\n\nif(event.keyCode == 90){\n$('#canvasUp').removeClass('pressed');\nfleche=\"false\";\nstartedFonctionKey=0;\nflag1=false;\n}\nif(event.keyCode == 81){\n$('#canvasLeft').removeClass('pressed');\nfleche=\"false\";\nstartedFonctionKey=0;\nflag2=false;\n}\nif(event.keyCode == 83){\n$('#canvasDown').removeClass('pressed');\nfleche=\"false\";\nstartedFonctionKey=0;\nflag3=false;\n}\nif(event.keyCode == 68){\n$('#canvasRight').removeClass('pressed');\nfleche=\"false\";\nstartedFonctionKey=0;\nflag4=false;\n}\n\n /* switch(event.keyCode){\n case 90:\n $('#canvasUp').removeClass('pressed');\n\t\t\t\t\tfleche=\"false\";\n\t\t\t\t\tstartedFonctionKey=0;\n\t\t\t\t\tflag1=false;\n\t\t\t\t\talert('flag1 false');\n break;\n case 81: //TOUCHE Q\n $('#canvasLeft').removeClass('pressed');\n\t\t\t\t\tfleche=\"false\";\n\t\t\t\t\tstartedFonctionKey=0;\n break;\n case 83: //TOUCHE S\n $('#canvasDown').removeClass('pressed');\n\t\t\t\t\tfleche=\"false\";\n\t\t\t\t\tstartedFonctionKey=0;\n break;\n case 68: //TOUCHE D\n $('#canvasRight').removeClass('pressed');\n\t\t\t\t\tfleche=\"false\";\n\t\t\t\t\tstartedFonctionKey=0;\n\t\t\t\t\tflag2=false;\n\t\t\t\t\talert('flag2 false');\n break;\n }*/\n}", "function keyReleased() {\r\n if (key == 'c' || key == 'C') writeFile([gd.ase.encode(colors)], gd.timestamp(), 'ase');\r\n if (key == 's' || key == 'S') saveCanvas(gd.timestamp(), 'png');\r\n if (key == '1') img = loadImage('data/pic1.jpg');\r\n if (key == '2') img = loadImage('data/pic2.jpg');\r\n if (key == '3') img = loadImage('data/pic3.jpg');\r\n if (key == '4') img = loadImage('data/pic4.jpg');\r\n\r\n if (key == '5') sortMode = null;\r\n if (key == '6') sortMode = gd.HUE;\r\n if (key == '7') sortMode = gd.SATURATION;\r\n if (key == '8') sortMode = gd.BRIGHTNESS;\r\n if (key == '9') sortMode = gd.GRAYSCALE;\r\n}", "function keyIsUp() {\n keyPressed[event.keyCode] = false;\n}", "keyUp(key)\n\t{\n\t\tthis.lastTime=0;\n\n\t\tif(key == \"KeyA\")\n\t\t\tthis.keysdirectionPress[0] = 0;\n\n\t\tif(key == \"KeyD\")\n\t\t\tthis.keysdirectionPress[1] = 0;\n\t}", "function keyIsDown(event) {\n keyPressed[event.keyCode] = true;\n}", "keyEvent(key, isPressed) {\n // Look up the key info.\n const keyInfo = keyMap.get(key);\n if (keyInfo === undefined) {\n if (key !== \"Meta\" && key !== \"Control\" && key !== \"Alt\") {\n console.log(\"Unknown key \\\"\" + key + \"\\\"\");\n }\n }\n else {\n // Append key to queue.\n this.keyQueue.push(new KeyActivity(keyInfo, isPressed));\n }\n }", "function keyEventDown(event){\n justPressedKey=event.keyCode;\n if (currentlyPressedKeys.indexOf(event.keyCode)== -1){\n currentlyPressedKeys.push(event.keyCode);\n }\n documentUpdate();\n event.preventDefault();\n}", "function cleanUp(key) {\n key.unlisten();\n key.delete();\n }", "keyReleased(keyDefinition) {\n\t\tif (keyDefinition == KEY_LEFT && this.keysPressed[KEY_LEFT] || keyDefinition == KEY_RIGHT && this.keysPressed[KEY_RIGHT]) {\n\t\t\tthis.keysPressed[keyDefinition] = false;\n\t\t\tthis.das.deactivate();\n\t\t}\n\t\telse if (keyDefinition == KEY_DOWN && this.keysPressed[KEY_DOWN]) {\n\t\t\tthis.keysPressed[KEY_DOWN] = false;\n\t\t}\n\t}", "keyUp(event) {\n var keyCode = event.which || event.keyCode;\n delete this.activeCommands[keyCode];\n }", "keyUp(event) {\n var keyCode = event.which || event.keyCode;\n delete this.activeCommands[keyCode];\n }", "postUpdate() {\n this.updateStateArray(this.keyStates);\n this.anyKeyPressed = false;\n }", "function debug_KeyReleases() {\n if ( DEBUG && DEBUG_KEY_RELEASES ) {\n console.log( \"release\" + keyCode );\n console.log( \"release\" + key );\n console.log( \"isLeft (release): \" + isLeft );\n console.log( \"isRight (release): \" + isRight );\n console.log( \"gameChar_x (release): \" + gameChar_x );\n console.log( \"gameChar_world_x (release): \" + gameChar_world_x );\n }\n}", "onDownKey() {\n this.onArrowKey('down');\n }", "onDownKey() {\n this.onArrowKey('down');\n }", "function trackKeys(codes) {\n\n var pressed = Object.create(null);\n\n \n\n // alters the current \"pressed\" array which is returned from this function.\n\n // The \"pressed\" variable persists even after this function terminates\n\n // That is why we needed to assign it using \"Object.create()\" as\n\n // otherwise it would be garbage collected\n\n \n\n function handler(event) {\n\n if (codes.hasOwnProperty(event.keyCode)) {\n\n // If the event is keydown, set down to true. Else set to false.\n\n var down = event.type == \"keydown\";\n\n pressed[codes[event.keyCode]] = down;\n\n // We don't want the key press to scroll the browser window,\n\n // This stops the event from continuing to be processed.\n\n //prevents the key that was pressed down from interacting with the browser\n\n event.preventDefault();\n\n }\n\n }\n\n addEventListener(\"keydown\", handler);\n\n addEventListener(\"keyup\", handler);\n\n return pressed;\n\n}", "keyDown(event){\n\t\tconsole.log(`======] Key Down [======`, event);\n\t\tevent.preventDefault();\n\n\t\tlet keycode = event.which;\n\t\tif(keycode === 16){\n\t\t\tthis.setState({shiftDown: true});\n\t\t}\n\t\t\n\t\t//TODO: figure out how to use SHIFT and CAPS lock\n\t\tif(this.state.focused){\n\t\t\tlet androidKeycode = keycodes.map[keycode];\n\t\t\tconsole.log(`======] KeyCode ${keycode} -> ${androidKeycode} [======`);\n\t\t\tif(androidKeycode){\n\t\t\t\tlet commands = [];\n\t\t\t\tif(this.state.shiftDown){\n\t\t\t\t\tcommands.push(keycodes.map[16]);\n\t\t\t\t}\n\t\t\t\tcommands.push(androidKeycode);\n\t\t\t\tthis.serializer.to({type: 'KEYEVENT', commands: commands})\n\t\t\t\t\t.then(message => {\n\t\t\t\t\t\tthis.websocket.send(message);\n\t\t\t\t\t})\n\t\t\t\t\t.catch(error => console.error(error));\n\t\t\t}\n\t\t}\n\t}", "function keyPressed() {\n lastKeyPressed = key;\n\n sendChannel2();\n \n }", "keybord() {\n document.addEventListener(\"keyup\", (e) => {\n if (e.key === \"ArrowLeft\") {\n this.stopTimerSlide();\n this.nextSlide();\n this.timerSlide();\n }\n if (e.key === \"ArrowRight\") {\n this.stopTimerSlide();\n this.previousSlide();\n this.timerSlide();\n }\n })\n }", "getKeyControlDown() {\nreturn this._keyControlDown;\n}", "function d3_keyup() {\n\n lastKeyDown = -1;\n // ctrl\n if (!d3.event.ctrlKey) {\n rect.on('mousedown.drag', null)\n .on('touchstart.drag', null);\n svg.classed('ctrl', false);\n }\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n }", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function keyEventUp(event){\n var indexToRemove = currentlyPressedKeys.indexOf(event.keyCode);\n currentlyPressedKeys.splice(indexToRemove,1);\n}", "pollKeys() {\n // Only do this in \"play\" mode.\n //Play mode also change the camera mode,\n //In play mode the camera or player cannot move up or down\n //They are stuck to the ground plane or 0 y, simulating gravity\n\n if( this.mode !== \"play\" ) return;\n\n if( this.controls.keyDown(\"KeyW\")){\n //forward for dolly\n //aka negative delta\n this.camera.playerWalk(0.03);\n this.camera.getViewMatrix(this.viewMatrix);\n }\n\n if(this.controls.keyDown(\"KeyS\")){\n //backward for dolly\n //aka positive delta\n this.camera.playerWalk(-0.03);\n this.camera.getViewMatrix(this.viewMatrix);\n\n }\n\n if(this.controls.keyDown(\"KeyA\")){\n //aka left for track\n this.camera.track(-0.03, 0);\n this.camera.getViewMatrix(this.viewMatrix);\n }\n\n if(this.controls.keyDown(\"KeyD\")){\n //aka right for track\n //negative\n this.camera.track(0.03, 0);\n this.camera.getViewMatrix(this.viewMatrix);\n }\n\n\n //Part of my unsuccessful collision implementation\n //Would check camera for collision every time keys were polled\n //so a players movement would not be missed.\n //Calls playerBounce in camera which was going to be where I handled\n //the collision.\n /*\n if( this.cameraAaBb.checkIntersect2Box(this.wallBox)){\n this.camera.playerBounce();\n }\n */\n }", "onKeyDown(event) {\n switch (event.keyCode) {\n case macro.KEY.w:\n this.accumulate = true;\n break;\n default:\n break;\n }\n }", "function handleKeyDown(event) {\n wgl.listOfPressedKeys[event.keyCode] = true;\n // console.log(\"keydown - keyCode=%d, charCode=%d\", event.keyCode, event.charCode);\n }", "function keyUp(event){\n\tkeyboard[event.keyCode] = false;\n}", "keyDown(key)\n\t{\n\t\tif(key == \"KeyA\")\n\t\t\tthis.keysdirectionPress[0] = 1;\n\n\t\tif(key == \"KeyD\")\n\t\t\tthis.keysdirectionPress[1] = 1;\n\t}", "function keyDown(event) {\r\n\t\tif (handlers.hasOwnProperty(event.keyCode)) {\r\n\t\t\tif (handlers[event.keyCode][0].shootingDir != undefined) {\r\n\t\t\t\tMain.model.setShootingDir(handlers[event.keyCode][0].shootingDir);\r\n\t\t\t}\r\n\t\t\tif (handlers[event.keyCode][0].movementDir != undefined) {\r\n\t\t\t\tMain.model.setMovementDir(handlers[event.keyCode][0].movementDir);\r\n\t\t\t}\r\n\t\t}\r\n\t\tkeys[event.keyCode] = event.timeStamp;\r\n\t\t//\r\n\t\t// Because we can continuously receive the keyDown event, check to\r\n\t\t// see if we already have this property. If we do, we don't want to\r\n\t\t// overwrite the value that already exists.\r\n\t\tif (keyRepeat.hasOwnProperty(event.keyCode) === false) {\r\n\t\t\tkeyRepeat[event.keyCode] = false;\r\n\t\t}\r\n\t}", "function key() { }", "function keyEventHandler(event) {\n if (event.keyName === \"back\") {\n try {\n tizen.application.getCurrentApplication().exit();\n } catch (ignore) {}\n }\n }", "function keyUpHandler(e) {\n console.log(e.key);\n if (e.key == 'Right' || e.key == 'ArrowRight') {\n rightPressed = false;\n } else if (e.key == 'Left' || e.key == 'ArrowLeft') {\n leftPressed = false;\n }\n}", "registerPlayerEvent() {\n document.addEventListener('keydown', (event) => {\n const keyCode = event.keyCode;\n switch (keyCode) {\n case UP: //z\n this.moveUp = true;\n this.orientation['Y'] = 'up';\n break;\n case DOWN: //s\n this.orientation['Y'] = 'down';\n this.moveDown = true;\n break;\n case RIGHT: //d\n this.orientation['X'] = 'right';\n this.moveRight = true;\n break;\n case LEFT: //q\n this.orientation['X'] = 'left';\n this.moveLeft = true;\n break;\n case SPACE: //spaceBar\n // this.isShooting = true;\n this.inventory.currentGun.isShooting = true;\n break;\n case 69: //spaceBar\n }\n this.keypressed[keyCode] = true;\n }\n );\n\n\n document.addEventListener('keyup', (event) => {\n const keyCode = event.keyCode;\n\n switch (keyCode) {\n case UP: //z\n this.lastKeyPressed = keyCode;\n this.moveUp = false;\n break;\n case DOWN: //s\n this.lastKeyPressed = keyCode;\n this.moveDown = false;\n break;\n case RIGHT: //d\n this.lastKeyPressed = keyCode;\n this.moveRight = false;\n break;\n case LEFT: //q\n this.lastKeyPressed = keyCode;\n this.moveLeft = false;\n break;\n case SPACE: //spaceBar\n // this.isShooting = false;\n this.inventory.currentGun.isShooting = false;\n this.keypressed[keyCode] = false; //Wtf ?\n break;\n }\n this.keypressed[keyCode] = false;\n }\n )\n }", "function downHandler({ key }) {\n if (key === targetKey) {\n setKeyPressed(true)\n }\n }", "handleKeyUpEvents(event) {\n if (this.state.complete === true) {\n return;\n }\n\n if (event.key === ' ') {\n // Power\n if (this.state.spaceBarDown && !this.ball.state.moving) {\n this.arrow.hide();\n this.ball.shootBall();\n this.game.updateAttempt();\n this.state.spaceBarDown = false;\n }\n }\n }", "function onKeyUp(evt) {\n if (evt.keyCode == 39) rightDown = false;\n else if (evt.keyCode == 37) leftDown = false;\n }", "function trackKeys(keys){\n let down = Object.create(null);\n function track(event){\n if(keys.includes(event.key)){\n down[event.key]=event.type=='keydown';\n event.preventDefault();\n }\n }\n window.addEventListener('keydown',track);\n window.addEventListener('keyup',track);\n return down;\n }", "_handleKeydown(event) {\n const keyCode = event.keyCode;\n const manager = this._keyManager;\n switch (keyCode) {\n case _angular_cdk_keycodes__WEBPACK_IMPORTED_MODULE_2__[\"ESCAPE\"]:\n if (!Object(_angular_cdk_keycodes__WEBPACK_IMPORTED_MODULE_2__[\"hasModifierKey\"])(event)) {\n event.preventDefault();\n this.closed.emit('keydown');\n }\n break;\n case _angular_cdk_keycodes__WEBPACK_IMPORTED_MODULE_2__[\"LEFT_ARROW\"]:\n if (this.parentMenu && this.direction === 'ltr') {\n this.closed.emit('keydown');\n }\n break;\n case _angular_cdk_keycodes__WEBPACK_IMPORTED_MODULE_2__[\"RIGHT_ARROW\"]:\n if (this.parentMenu && this.direction === 'rtl') {\n this.closed.emit('keydown');\n }\n break;\n default:\n if (keyCode === _angular_cdk_keycodes__WEBPACK_IMPORTED_MODULE_2__[\"UP_ARROW\"] || keyCode === _angular_cdk_keycodes__WEBPACK_IMPORTED_MODULE_2__[\"DOWN_ARROW\"]) {\n manager.setFocusOrigin('keyboard');\n }\n manager.onKeydown(event);\n }\n }", "function setKeyUp() {\n game.keyPress=false;\n }", "function keyUpHandler(e) {\n if (e.keyCode == 39) {\n rightPressed = false;\n } else if (e.keyCode == 37) {\n leftPressed = false;\n } else if (e.keyCode == 83) {\n sPressed = false;\n } else if (e.keyCode == 89) {\n drawBackstory();\n } else if (e.keyCode == 77){\n mutePressed = false;\n }\n }", "function keyUp(event) {\n const key = keys.indexOf(event.keyCode);\n if (key === -1 || key === 4)\n return;\n\n // Clean key hold and timer\n keyHold = false;\n timerOn = false;\n clearTimeout(timerId);\n}", "function controlDown(e)\r\n\t\t{\r\n\t\t\tif (e.keyCode in keyMap)\r\n\t\t\t{\r\n\t\t\t\tkeyMap[e.keyCode] = true;\r\n\t\t\t}\t\r\n\t\t}", "onWindowKeyUp(event) {\n switch (event.key) {\n case 'w':\n this.wasd.w = false;\n break;\n case 's':\n this.wasd.s = false;\n break;\n case 'a':\n this.wasd.a = false;\n break;\n case 'd':\n this.wasd.d = false;\n break;\n }\n }", "keyPressed({keyPressed, keyCode}){\n console.log('keypressed, keycode', keyPressed, keyCode);\n if(keyCode === 70){ //f\n requestFullScreen();\n return;\n }\n if(keyCode === 80){ //p\n requestPointerLock();\n return;\n }\n let key = keyCode + '';\n this.keysCurrentlyPressed[key] = {keyPressed, keyCode, clock:new Clock()};\n }", "function keyReleased() {\n if (key != ' ') {\n granny.setDir(0);\n }\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}", "function handlePointerDown() {\n hadKeyboardEvent = false;\n}" ]
[ "0.711742", "0.68591523", "0.6838539", "0.65530604", "0.65350115", "0.64992565", "0.64922214", "0.6207575", "0.62024957", "0.6171009", "0.6133236", "0.6104482", "0.609596", "0.60797507", "0.5998766", "0.59970504", "0.59879965", "0.59872675", "0.59641933", "0.5949683", "0.5948046", "0.5911113", "0.5902965", "0.58889616", "0.588756", "0.58870006", "0.58848387", "0.5878119", "0.5874363", "0.5868062", "0.58670026", "0.5865907", "0.5858912", "0.5857823", "0.58556134", "0.58394706", "0.58392733", "0.58392733", "0.5839035", "0.58389103", "0.583511", "0.5832061", "0.5821779", "0.5814586", "0.58131415", "0.58059", "0.5805776", "0.5778723", "0.57769454", "0.5771954", "0.5764892", "0.5764892", "0.5745871", "0.57153827", "0.5703716", "0.5703716", "0.5702615", "0.5702401", "0.5698476", "0.56935096", "0.56812865", "0.56767637", "0.5636649", "0.5632813", "0.5630766", "0.5627587", "0.5623991", "0.5615761", "0.5615726", "0.5613862", "0.56116205", "0.56077987", "0.5606968", "0.5602412", "0.56021065", "0.55983084", "0.55960995", "0.55947965", "0.55898964", "0.55888", "0.5585279", "0.55802155", "0.5578657", "0.5577468", "0.55759716", "0.55710757", "0.5566891", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893", "0.5561893" ]
0.0
-1
Draw the lander and the fire animation beneath the lander Gas bursts NOT drawn here, this is controlled by left/right pressed
function drawLander(){ if (crashed == false){ //Draw the lander's flame animation - three different images each drawn in turn if (fuelout == false){ if (fireCount == 1){ ctx.drawImage(fire1, x+21, y+55, 14, thrustCount); fireCount = 2; }else if(fireCount == 2){ ctx.drawImage(fire2, x+21, y+55, 14, thrustCount); fireCount = 3; }else if(fireCount == 3){ ctx.drawImage(fire3, x+21, y+55, 14, thrustCount); fireCount = 1; } } //Draw the lander //name, x position, y position, width, height ctx.drawImage(lander, x, y, 57, 60); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function draw() {\n // background(0);\n image(img,0,0,width,height);\n stroke(255)\n ship.render();\n ship.turn();\n ship.update();\n ship.edges();\n let imortalframeDif = frameCount - imortalframe;\n let ants = floor(levels * 1.5);\n if (deads) {\n menu.render();\n } else {\n hud.render();\n }\n if (imortalframeDif < 180) {\n imortal = true;\n } else {\n imortal = false;\n }\n if (deads == false) {\n for (let i = 0; i < asteroids.length; i++) {\n if (ship.hits(asteroids[i]) && imortal == false) {\n deads = true;\n }\n asteroids[i].render();\n asteroids[i].edges();\n asteroids[i].update();\n }\n for (let i = lasers.length - 1; i >= 0; i--) {\n lasers[i].render();\n lasers[i].update();\n //handle laser offscreen\n if (lasers[i].offScreen()) {\n lasers.splice(i, 1);\n } else {\n for (let j = asteroids.length - 1; j >= 0; j--) {\n if (lasers[i].hits(asteroids[j])) {\n if (asteroids[j].r > 15) {\n let newAsteroids = asteroids[j].breakup();\n asteroids = asteroids.concat(newAsteroids);\n }\n asteroids.splice(j, 1);\n lasers.splice(i, 1);\n break;\n }\n }\n }\n }\n }\n if (deads == true) {\n asteroids.length = 0;\n }\n //tæller ned til udødelighed stopper og skriver det på skærmen\n {\n let countDown = map(imortalframeDif, 0, 180, 3, 1)\n let countDownRound = round(countDown,);\n if (deads == false && imortalframeDif < 180) {\n push()\n noFill();\n textSize(80)\n textAlign(CENTER, CENTER)\n text(countDownRound, width / 2, 100)\n pop()\n }\n }\n if (deads == true) {\n levels = 1;\n }\n if (deads == false && asteroids.length == 0) {\n for (let i = 0; i < ants; i++) {\n if (asteroids.length < ants) {\n asteroids.push(new asteroid())\n }\n imortalframe = frameCount\n }\n levels++;\n }\n\n}", "display(){\n\n push();\n // stylize this limb\n strokeWeight(1);\n stroke(45, 175);\n\n // vary fill values\n let redFill = cos(radians(frameCount/0.8));\n\n if(this.legOverlap) {\n this.greenFill = 30+cos(radians(frameCount*8 ))*25;\n redFill = 185+cos(radians(frameCount*3))*30;\n }\n else {\n this.greenFill = 200+cos(radians(frameCount*8 ))*45;\n redFill = 30+cos(radians(frameCount*3))*25;\n }\n\n // give arms and legs a different fill\n if(this.flip===1){\n if(this.xflip===1) fill(this.greenFill, redFill, 23);\n if(this.xflip===-1) fill(23, redFill, this.greenFill);\n }\n if(this.flip===-1) fill(redFill, 25, this.greenFill);\n\n // apply thigh rotation\n rotateZ(this.xflip*radians(this.thigh.angle2));\n rotateX(this.flip*this.thigh.angle - radians(dude.back.leanForward));\n rotateY(this.direction*PI - 2* this.xflip*dude.hipMove);\n translate(0, -this.thigh.length/2, 0);\n\n // draw thigh\n box(10, this.thigh.length, 10);\n\n // apply knee rotation\n translate(0, -this.thigh.length/2, 0)\n rotateX(this.knee.angle);\n // rotate this limb to match hip motion\n rotateZ(radians(-3*dude.hipMove));\n translate(0, this.thigh.length/2, 0);\n\n // draw knee\n box(10, this.thigh.length, 10);\n pop();\n }", "function drawDuck() \n{\n noStroke();\n\n push();\n //move the entire duck\n translate(loc.x, loc.y);\n scale(2); //scale the entire duck\n\n //TODO - this is where you will add the code to animation the legs - follow\n //the examples for the wings and neck \n push();\n fill(255, 150, 0);\n translate(2, 10);\n rotate(leftlegR);\n rect(0, 0, 3, 20);\n ellipse(-5, 20, 15, 5);\n pop();\n push();\n fill(255, 150, 0);\n translate(4, 10);\n rotate(rightlegR);\n rect(0, 0, 3, 20);\n ellipse(-5, 20, 15, 5);\n pop();\n\n // draw body\n fill(245, 226, 12);\n ellipse(0, 0, 40, 30); \n\n //draw neck and head with possible animation transforms\n push();\n translate(-16, 0); //move into pivot position\n rotate(neckR); //rotate by neckR parameter\n ellipse(0, -10, 10, 18); //neck\n fill(255, 150, 0);\n push();\n translate(-5, -16);\n rotate(beakR);\n triangle(-6, -2, -0, -4, 0, 0); // top beak\n pop();\n push();\n translate(-5,-13);\n rotate(bottombeakR);\n triangle(-6, -2, -0, -4, -0, 0); //beak\n pop();\n fill(245, 226, 12);\n ellipse(0, -17, 14, 14); //head\n fill(255);\n ellipse(0, -19, 6);\n fill(0);\n ellipse(-2, -19, 3); //eye\n pop();\n\n //draw wing with possible animation transforms\n fill(227, 208, 66);\n push();\n translate(-8, -5); //move into pivot position\n rotate(wingR); //animtion parameter to control wing flap\n ellipse(14, 0, 34, 20); //wing\n pop();\n\n\n\n pop();\n}", "function drawLand() {\n drawBank(bank, shake.ampli); // draw left bank\n ctx.transform(-1, 0, 0, 1, canvas.width, 0);\n drawBank(bank, shake.ampli); // draw right bank\n ctx.translate(canvas.width / 2, 0.0);\n drawBank(island) // draw right island\n ctx.scale(-1, 1);\n drawBank(island) // draw left island\n ctx.translate(-canvas.width / 2, 0.0);\n}", "function render(){\n\n renderer.clear();\n renderer.drawTexture(myBackground.image, myBackground.center, myBackground.rotation, myBackground.size);\n renderer.drawTexture(myLander.image, myLander.center, myLander.rotation, myLander.size);\n renderer.drawTerrain(myTerrain);\n\n //Shows the hitbox for the ship and the line it is checking, Can be turned off\n if(debug){\n renderer.drawDebugLine(pt1, pt2);\n renderer.drawDebugHitbox(circle);\n }\n //Color for Fuel Level\n if(myLander.fuel > 0){\n renderer.drawText(\"Fuel Left: \" + myLander.fuel.toFixed(2),\"10px Courier New\" , \"#000000\", \"#6aff00\", 15, 20, 0);\n }\n else{\n renderer.drawText(\"Fuel Left: \" + myLander.fuel.toFixed(2),\"10px Courier New\" , \"#000000\", \"#FFFFFF\", 15, 20, 0);\n }\n //Color for safe landing Angle\n if(myLander.rotationDegrees > 355 || myLander.rotationDegrees < 5){\n renderer.drawText(\"Rotation: \" + myLander.rotationDegrees.toFixed(2) + \"°\", \"10px Courier New\", \"#000000\", \"#6aff00\", 15, 35, 0);\n }\n else{\n renderer.drawText(\"Rotation: \" + myLander.rotationDegrees.toFixed(2) + \"°\", \"10px Courier New\", \"#000000\", \"#FFFFFF\", 15, 35, 0);\n }\n //Color for safe velocity\n if(myLander.velocity < 2){\n renderer.drawText(\"Velocity: \" + myLander.velocity.toFixed(2) + \" m/s\", \"10px Courier New\", \"#000000\", \"#6aff00\", 15, 50, 0);\n }\n else{\n renderer.drawText(\"Velocity: \" + myLander.velocity.toFixed(2) + \" m/s\", \"10px Courier New\", \"#000000\", \"#FFFFFF\", 15, 50, 0);\n }\n //Display gameover text & explosion\n if(gameOver){\n renderer.drawText(\"Its only a Simulation...\", \"30px Courier New\", \"#FFFFFF\", \"#FFFFFF\", 200, 250, 0);\n renderer.drawText(\"Game Over\", \"40px Courier New\", \"#FFFFFF\", \"#FFFFFF\", 200, 150, 0);\n renderer.drawTexture(explosionImg.image, myLander.center, myLander.roation, explosionImg.size);\n //Play the sound once\n if(!explosionPlayed){\n explosionSound.play();\n explosionPlayed = true;\n }\n }\n //Display Safe landing / Win text\n if(gameWin){\n renderer.drawText(\"Nice Landing!\", \"30px Courier New\", \"#6aff00\", \"#6aff00\", 200, 250, 0);\n //Play Sound only once\n if(!winPlayed){\n winSound.play();\n winPlayed = true;\n }\n if(!getscore){\n let name = prompt(\"Great Landing!\\nPlease enter your name:\");\n persist.add(name, myLander.fuel);\n getscore = true;\n }\n }\n }", "function runAnimation() {\n\t // Draw a straight line\n\t bsBackground.draw({\n\t points: [0, height / 2 - 40, width, height / 3]\n\t });\n\n\t // Draw a straight line\n\t bsBackground.draw({\n\t points: [50, height / 3 - 40, width, height / 3]\n\t });\n\n\n\t // Draw another straight line\n\t bsBackground.draw({\n\t points: [width, height / 2, 0, height / 1.5 - 40]\n\t });\n\n\t // Draw a curve generated using 20 random points\n\t bsBackground.draw({\n\t inkAmount: 3,\n\t frames: 100,\n\t size: 200,\n\t splashing: true,\n\t points: 20\n\t });\n\t}", "function fireLaser() {\n if (space == true) {\n if (LaserCounter == 400) {\n LaserCounter = 0;\n }\n var lx = shipPlacementX + 50;\n var ly = shipPlacementY + 28;\n Lasers[LaserCounter].x = lx;\n Lasers[LaserCounter].y = ly;\n LaserCounter++;\n timer++;\n }\n}", "function startGame() {\r\n if (pressed == 0) {\r\n createRain();\r\n animate();\r\n }\r\n }", "function showLasers() {\n var i = 0;\n\n while (i < 400) {\n if (Lasers[i].hit == false) {\n var laserpx = Lasers[i].x + 2;\n var laserpy = Lasers[i].y;\n Lasers[i].x = laserpx;\n ctx.beginPath();\n ctx.rect(laserpx, laserpy, 8, 5);\n ctx.fillStyle = \"#00FF00\";\n ctx.fill();\n ctx.closePath();\n }\n\n i++;\n }\n\n}", "function toggleAnimation() {\n\t\n\t\n\t// HORIZONTAL WATER ANIMATIONS USING SVG.JS\n\t\t\n\tvar incomingPipeHorizontal = draw.rect(1,18).attr ({\n\t\t'fill': '#00B0EA', \n\t\tx: 151, \n\t\ty: 151\n\t});\n\t\n\tincomingPipeHorizontal.animate().size(148,18);\n\t\n\tvar incomingPipeVertical = draw.rect(18,0.01).attr ({ \n\t\t'fill': '#00B0EA', \n\t\tx: 281, \n\t\ty: 168\n\t});\n\t\n\tincomingPipeVertical.animate({delay: '1s'}).size(18,280);\n\t\n\tvar ductRect = draw.rect(0.01,23).attr ({ \n\t\tx: 401, \n\t\ty: 381, \n\t\t'fill': '#00B0EA'\n\t});\n\t\n\tductRect.animate(4600,'',2500).size(307,23)\n\t\n\tductTriangle1 = draw.polygon([[401,404],[401,433],[401.1,401]]).attr ({ \n\t\t'fill': '#00B0EA'\n\t});\n\t\n\tductTriangle1.animate(1000,'',2500).size(70,21.5);\n\t\n\tductTriangle2 = draw.polygon([[650.5,401],[652.1,400],[652.1,406.5]]).attr ({\n\t\t'fill':'#00B0EA'\n\t});\n\t\n\tductTriangle2.animate(920,'',6210).size(57.8,23.3);\n\t\n\t\n\t\n\tvar outgoingPipeHorizontal = draw.rect(0.01,18).attr ({\n\t\t'fill': '#00B0EA',\n\t\tx: 891 ,\n\t\ty: 391 \n\t});\n\t\n\toutgoingPipeHorizontal.animate({delay: '7.6s'}).size(108,18);\n\t\n\tvar outgoingPipeVertical = draw.rect(18,0.01).attr ({\n\t\t'fill': '#00B0EA',\n\t\tx: 981 ,\n\t\ty: 409\n\t});\n\t\n\toutgoingPipeVertical.animate({delay: '8.6s'}).size(18,139);\n\t\n\t\t\n\t\t\n\t// VERTICAL WATER ANIMATIONS USING JQUERY.JS\n\t\t\n\t$('#tankLeft')\n\t\t.animate({'height': 0},2000)\n\t\t.animate({'height': 150, 'top': 405}, 1000)\n\t\n\t$('#verticalPipe1')\n\t\t.animate({'height': 0}, 3200)\n\t\t.animate({'height': 145, 'top': 341},1000)\n\t\n\t$('#verticalPipe2')\n\t\t.animate({'height': 0}, 4200)\n\t\t.animate({'height': 115, 'top': 371},1000)\n\t\n\t$('#verticalPipe3')\n\t\t.animate({'height': 0}, 5200)\n\t\t.animate({'height': 85, 'top': 401},1000)\n\t\n\t$('#verticalPipe4')\n\t\t.animate({'height': 0}, 6200)\n\t\t.animate({'height': 55, 'top': 431},1000)\n\t\t\n\t\n\t$('#tankRight')\n\t\t.animate({'height': 0},7200)\n\t\t.animate({'height': 150, 'top': 405}, 1000)\n\t\n\t$('#measureTank')\n\t\t.animate({'height': 0},9600)\n\t\t.animate({'height': 60, 'top': 596}, 1000)\n\t\n\t\n}", "function draw() {\n Gravity();\n Animation();\n FrameBorder(); \n FrameBorderCleaner();\n Controls();\n Interaction();\n}", "function draw() {\n background(0);\n updateLasers();\n ship.draw();\n ship.update();\n ship.turn();\n ship.edges();\n}", "function spaceshipTurret() {\r\n window.addEventListener(\"keydown\",function (e) {\r\n var newkey = e.which || e.code;\r\n if (newkey === 83) { // S keyboard key \r\n console.log(\"fire button is working\");\r\n // second part of the code which will fire the laser when the s key is pressed. \r\n var x = setInterval(function() {\r\n \r\n \r\n \r\n //---------------------------------------------------------------------------------------------------------------------\r\n var bool = true;\r\n if(bool === true) {\r\n var shape = document.getElementById(\"triangle\");\r\n var laser = document.createElement(\"div\");\r\n var lazerBeam = document.getElementById(\"laser\"); \r\n console.log(shape);\r\n shape.appendChild(laser);\r\n laser.id =\"laser\";\r\n console.log(laser);\r\n lazerBeam.style.background = \"red\";\r\n lazerBeam.style.border=\"1px solid red\";\r\n lazerBeam.style.height =\"30px\";\r\n lazerBeam.style.width=\"2px\";\r\n lazerBeam.style.position = \"absolute\";\r\n var z = parseInt(getComputedStyle(lazerBeam).top);\r\n console.log(z);\r\n e.preventDefault();\r\n z -= 5;\r\n lazerBeam.style.top = z + 'px';\r\n }\r\n },100);\r\n }\r\n });\r\n}", "function drawSlingshot(){\n push();\n // your code here\n fill(255, 255, 255);\n drawVertices(slingshotBird.vertices);\n drawConstraint(slingshotConstraint);\n pop();\n}", "function drawGameChar()\n{\n if(isLeft)\n {\n \n fill(255,0,255);\n rect(gameChar_x -10, gameChar_y -40, 20,35);\n fill(35,100,155);\n ellipse(gameChar_x,gameChar_y -50, 30);\n fill(25);\n ellipse(gameChar_x - 7, gameChar_y,11);\n ellipse(gameChar_x + 5, gameChar_y,11);\n\n }\n \n\n else if(isRight)\n {\n \n fill(255,0,255);\n rect(gameChar_x -10, gameChar_y -40, 20,35);\n fill(35,100,155);\n ellipse(gameChar_x,gameChar_y -50, 30);\n fill(25);\n ellipse(gameChar_x - 5, gameChar_y,11);\n ellipse(gameChar_x + 7, gameChar_y,11);\n }\n \n\n \n else if(isRight && isFalling)\n {\n // add your jumping-right code\n fill(255,0,255);\n rect(gameChar_x -10, gameChar_y -50, 20,35);\n fill(35,100,155);\n ellipse(gameChar_x,gameChar_y -60, 30);\n fill(25);\n ellipse(gameChar_x - 5, gameChar_y - 15,11);\n ellipse(gameChar_x + 8, gameChar_y -15,11);\n\n }\n else if(isLeft && isFalling)\n {\n // add your jumping-left code\n\n fill(255,0,255);\n rect(gameChar_x -10, gameChar_y -50, 20,35);\n fill(35,100,155);\n ellipse(gameChar_x,gameChar_y -60, 30);\n fill(25);\n ellipse(gameChar_x - 8, gameChar_y - 15,11);\n ellipse(gameChar_x + 5, gameChar_y -15,11);\n\n\n }\n else\n {\n // add your standing front facing code\n\n fill(255,0,255);\n rect(gameChar_x -10, gameChar_y -40, 20,35);\n fill(35,100,155);\n ellipse(gameChar_x,gameChar_y -50, 30);\n fill(25);\n ellipse(gameChar_x - 5, gameChar_y,11);\n ellipse(gameChar_x + 5, gameChar_y,11);\n\n }\n}", "function draw() {\r\n background(bg);\r\n\r\n // if(keyDown(LEFT_ARROW)){\r\n // balloon.x = balloon.x - 10;\r\n // balloon.addAnimation(\"hotAirBalloon\",balloonImg2);\r\n // //write code to move air balloon in left direction\r\n // }\r\n if(keyDown(RIGHT_ARROW)){\r\n balloon.x = balloon.x + 10;\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImg2);\r\n //write code to move air balloon in right direction\r\n }\r\n else if(keyDown(UP_ARROW)){\r\n balloon.y = balloon.y - 10;\r\n balloon.addAnimation(\"hotairballoon\", balloonImg1); \r\n // balloon.scale = balloon.scale-0.01; \r\n //write code to move air balloon in up direction\r\n }\r\n else if(keyDown(DOWN_ARROW)){\r\n balloon.y = balloon.y + 10;\r\n balloon.addAnimation(\"hotairballoon\", balloonImg1); \r\n // balloon.scale = balloon.scale+0.01; \r\n //write code to move air balloon in down direction\r\n }\r\n\r\n heart.x = balloon.x - 500;\r\n heart1.x = balloon.x - 450;\r\n heart2.x = balloon.x - 400;\r\n\r\n heart.y = balloon.y - 200;\r\n heart1.y = balloon.y - 200;\r\n heart2.y = balloon.y - 200;\r\n\r\n if (balloon.isTouching(obstaclesGroup)){\r\n lives = lives - 1;\r\n obstaclesGroup.destroyEach();\r\n }\r\n\r\n if (lives === 2){\r\n heart2.visible = false;\r\n }\r\n\r\n if (lives === 1){\r\n heart1.visible = false;\r\n }\r\n\r\n if (lives === 0){\r\n heart.visible = false;\r\n }\r\n\r\n if (balloon.isTouching(coinsGroup)){\r\n score = score + 1;\r\n coinsGroup.destroyEach();\r\n }\r\n\r\n // if (balloon.isTouching())\r\n\r\n camera.position.x = balloon.x;\r\n camera.position.y = balloon.y;\r\n\r\n// spawnEagle();\r\n// spawnFireball();\r\n// spawnShield();\r\nspawnObstacles();\r\nspawnCoin();\r\n\r\n drawSprites();\r\n fill(0);\r\n stroke(\"white\");\r\n textSize(25);\r\n text(\"Use arrow keys to move Hot Air Balloon!\",balloon.x - 600, balloon.y - 250);\r\n}", "function draw(){\n //clear canvas so everything appears to move rather \n ctx.clearRect(0, 0, canvas.width, canvas.height);\n \n //run these functions\t\n drawBackground();\n if (gamestart == false && levelselect == false){\n //when gamestart and menuselect are both false you must be in start menu\n drawFirstScreen();\t\t\t\t\n }else if (gamestart == false && levelselect ==true){\n //must be in menuselect\n drawLevelSelect();\n }else{\n //must be in game, so draw shadow, lander, forces, UI etc\n drawShadow();\n drawForces();\n drawLander();\n drawUI();\n if (crashed == true){\n drawCrashed();\n }\n if (landed == true){\n drawLanded();\n }\n }\n if (debugMode == true){\n drawDebug();\n }\n \n //Stop when the lander hits left/right\n if(x + dx > canvas.width - 56 || x + dx < 0) {\n dx = 0;\n }\n //Stop when the lander hits the top\n if(y + dy < 0){\n dy = 0;\n }\n //Stop when the lander hits the bottom\n if(y + dy > (canvas.height-60)-15){\n if (landed == false && crashed == false && levelnum !=0){\n landedVelocityY = dy;\n landedVelocityX = dx;\n \n //if going faster than 0.4 in y then crash, otherwise land\n //if going faster that 0.4 or -0.4 in x then crash, otherwise land\n if (levelnum == 9){\n //lose 70000 points in black hole mode so it doesn't affect the high scores\n crashed = true;\n bonus = -70000;\n }else if (landedVelocityY > 0.4 || landedVelocityX > 0.4 || landedVelocityX < -0.4){\n //lose 5000 points if you crash\n crashed = true;\n bonus = -5000;\n }\n else{\n //bonus of 2500 points for landing\n landed = true;\n bonus = 2500;\n //(57 is the width of the lander)\n if (x>800 && x<(900-57)){\n //bonus of 5000 points for landing in the bonus area\n bonus = 5000;\n }\n }\n //disable controls after you hit the ground\n rightPressed = false;\n upPressed = false;\n leftPressed = false;\n\n //Go to the high scores after 2 seconds\n setTimeout(sendScores, 2000);\n\n }\n dy = 0;\n dx = dx /1.05; //this line is friction\n }\n \n \n //X and Y acceleration controls\n x += dx;\n y += dy;\n \n //Keyboard to lander direction/acceleration\n if(rightPressed && leftPressed){\n //forces cancel so nothing happens!\n ctx.drawImage(gasright, x-12, y+5, 20, 10);\n ctx.drawImage(gasleft, x+49, y+5, 20, 10);\n fuel -= 2;\n }\n else if(rightPressed) {\n //move right and draw left gas burst\n ctx.drawImage(gasright, x-12, y+5, 20, 10);\n dx += 0.01;\n fuel -= 1;\n }\n else if(leftPressed) {\n //move left and draw right gas burst\n ctx.drawImage(gasleft, x+49, y+5, 20, 10);\n dx -= 0.01;\n fuel -= 1;\n }\n if(upPressed) {\n //move up\n dy -= 0.02;\n fuel -= 3;\n }\n //This is not an if so it happens all the time\n //this means the lander is pulled down by gravity\n dy += gravity/1000;\n if(fuel<1 && levelnum != 0){\n fuel = 0;\n fuelout = true;\n rightPressed = false;\n upPressed = false;\n leftPressed = false;\n }\n \n if (gamestart == false || levelselect == false){\n x = 200;\n dx = 1;\n y = 200;\n dy = 1;\n }\n //redraw each part of the canvas when necessary\n //could reimplement this, but it didn't work very well in VM at the time\n //requestAnimationFrame(draw);\n}", "function animations() {\n\tarthur.srcX = arthur.currentFrame * arthur.width;\n\tif (arthur.goRight) {\n\t\tarthur.srcY = arthur.goRowRight * arthur.height;\n\t} else if (arthur.goLeft) {\n\t\tarthur.srcY = arthur.goRowLeft * arthur.height;\n\t} else if (arthur.duckRight) {\n\t\tarthur.srcY = arthur.duckRowRight * arthur.height;\n\t} else if (arthur.atkRight) {\n\t\tarthur.srcY = arthur.atkRowRight * arthur.height;\n\t} else if (arthur.jumpRight) {\n\t\tarthur.srcY = arthur.jumpRowRight * arthur.height;\n\t} else if (arthur.die) {\n\t\tarthur.srcY = arthur.dieRowRight * arthur.height;\n\t}\n}", "show() {\n push();\n noStroke();\n fill(120, 180, 255, 150);\n\n translate(this.position.x, this.position.y);\n\n if (this.crashed) {\n fill(255, 0, 0);\n\n circle(0, 0, 12);\n\n pop();\n return;\n }\n\n circle(0, 0, 14);\n pop();\n }", "function draw() {\n background(150);\n\n console.log(`hookDown: ${hookDown}`);\n //console.log(`pink: ${pinkeen}`);\n //console.log(`vent: ${ventricocus}`);\n //console.log(`shark: ${whatisthat}`);\n\n moveFish1();\n moveFish2(); //Controls movement of fish\n\n checkDist(); // Checks if fish gets within catching range\n checkOffScreen(); // Repositions fish if they go too far\n\n baitFish1(); // Moves fish towards hook with user input if within range\n baitFish2();\n\n scareFish1()\n scareFish2()\n\n if (fish1.reeled === 1) {\n reelFish1(); //Attatches fish to hook\n }\n if (fish1.caught === 1) {\n checkFish1(); // Checks which fish you caught\n catchFish1(); // Catches the fish\n fish1.caught = 0;\n }\n if (fish2.reeled === 1) {\n reelFish2();\n }\n if (fish2.caught === 1) {\n checkFish2();\n catchFish2();\n fish2.caught = 0;\n }\n // Lake\n push();\n imageMode(CENTER);\n tint(255, 188);\n image(pool, 400, 280, 750, 750);\n pop();\n // Background\n push();\n imageMode(CORNER);\n image(grass, 0, 0, windowWidth, windowHeight);\n pop();\n\n setHook(); // Sets position of hook on rod\n dropHook(); // Drops hook into water\n\n push();\n imageMode(CENTER);\n image(rod, mouseX, mouseY, 200, 200); // Displays rod\n pop();\n\n push();\n fill(145, 126, 97);\n stroke(74, 63, 47);\n strokeWeight(10);\n rect(900, 300, 300, 400);\n textSize(32);\n text(\"Last Caught Fish\", 930, 340); // Displays sign\n pop();\n\n push()\n fill(10, 150)\n rect(980, -10, 300, 60);\n fill(255, 150)\n textSize(12);\n text(\"Click to drop and reel back your hook\", 988, 12); //Displays instructions\n text(\"Hold WASD to bait the fish towards you\", 988, 30)\n text(\"if it comes close enough\", 988, 42);\n pop()\n\n // Displays last caught fish and plays their cry\n push();\n if (pinkeen === 1) {\n displayPinkeen();\n }\n if (acanphurus === 1) {\n displayAcanphurus();\n }\n if (ventricocus === 1) {\n displayVentricocus();\n }\n if (hamashirama === 1) {\n displayHamashirama();\n }\n if (whatisthat === 1) {\n displaywhatisthat();\n }\n pop();\n\n // Controls fireflies movement and appearance\n push();\n noStroke();\n //var pointillize = map(mouseX, 0, width, smallPoint, largePoint);\n var x = floor(random(windowWidth));\n var y = floor(random(windowHeight));\n pop();\n\n for (var j = 0; j < maxFlies; j++) drawFlies(fireflies[j].x, fireflies[j].y);\n\n glowTimer++;\n if (parseInt(glowTimer) % 2 == 0) {\n if (expandContract == 0) {\n dim -= 0.5;\n z++;\n if (z == 3) expandContract = 1;\n } else if (expandContract == 1) {\n dim += 0.5;\n z--;\n if (z == 0) expandContract = 0;\n }\n }\n\n for (var j = 0; j < maxFlies; j++) fireflies[j].changeDir();\n for (var j = 0; j < maxFlies; j++) fireflies[j].Move(fireflies[j].dir);\n} //===========================================================================", "function drawDuck() \n{\n noStroke();\n\n push();\n //move the entire duck\n translate(loc.x, loc.y);\n scale(2); //scale the entire duck\n\n fill(255, 116, 27);\n push(); //left leg\n \t translate(0, 10)\n \t rotate(llegR);\n \t ellipse(0, 0, 3, 24);\n \t push();\n \t \t translate(-4, 11); // left foot\n \t \t rotate(footR);\n \t \t ellipse(0, 0, 10, 3);\n \t pop();\n pop();\n push();\n \t translate(0, 10) //right leg\n \t rotate(rlegR);\n \t ellipse(0, 0, 3, 24);\n \t push();\n \t \t translate(-4, 10); //right foot\n \t \t rotate(lfootR);\n \t \t ellipse(0, 0, 10, 3);\n \t pop();\n pop();\n\n //draw neck and head with possible animation transforms\n push();\n \t fill(255);\n translate(-16, 0); //move into pivot position\n rotate(neckR); //rotate by neckR parameter\n ellipse(0, -10, 10, 18); //neck\n ellipse(0, -17, 14, 14); //head\n fill(0);\n ellipse(0, -19, 4, 4); //eye\n fill(155, 111, 16); \n triangle(-10, -18, -4, -21, -4, -18); //beak -10, -18, -4, -21, -4, -15\n push();\n \ttranslate(-4, -18);\n \trotate(beakR);\n \ttriangle(-6, 0, 0, 4, 0, -.5);\n\t\t\t/*translate(-4, -15);\n \trotate(beakR);\n \ttriangle(-6, -3, 0, 0, 0, -3.5); */\n pop();\n pop();\n\n // draw body 245, 226, 12\n fill(255);\n ellipse(0, 0, 40, 30); \n\n //draw wing with possible animation transforms\n fill(227, 208, 66);\n push();\n \t fill(230);\n translate(-8, -5); //move into pivot position\n rotate(wingR); //animtion parameter to control wing flap\n ellipse(14, 0, 34, 20); //wing\n pop();\n\n //TODO - this is where you will add the code to animation the legs - follow\n //the examples for the wings and neck \n\n push();\n \ttranslate(0, -10);\n \tellipse();\n pop();\n\n pop();\n}", "function runShieldBearer(){\n\n// redraw the gameWindow\nupdate();\ndraw();\n\n}", "function drawWaterfall(){\n\t\t\n\t\t}", "function fireLeft(){\n\t\tconsole.log(\"firing\");\n\t\tdart1.style.left = \"-200px\";\n\t\tdart2.style.left = \"-400px\";\n\t\tdart3.style.left = \"-600px\";\n\t\tdart4.style.left = \"-550px\";\n\t}", "standUp() {\n this.jump(0);\n this.bendLeg( this.body.leftLeg, 10 );\n this.bendLeg( this.body.rightLeg, 10 );\n }", "function tween7garDoorTrig() {\r\n\ttween7garDoor.pause();\r\n\tnew TimelineMax()\r\n\t\t.to($garageDoor, 1, {y: '-83%'})\r\n\t;\r\n}", "function drawDuck()\n{\n noStroke();\n\n push();\n\n //move the entire duck\n translate(Dlocx, Dlocy);\n scale(2); //scale the entire duck\n\n // draw legs\n drawLeg(leg1rot);\n drawLeg(leg2rot);\n\n\n // draw body\n fill(245, 226, 12);\n ellipse(0, 0, 40, 30);\n\n //draw neck and head with possible animation transforms\n push();\n translate(-16, 0); //move into pivot position\n rotate(neckR); //rotate by neckR parameter\n ellipse(0, -10, 10, 18); //neck\n ellipse(0, -17, 14, 14); //head\n fill(0);\n ellipse(0, -19, 4, 4); //eye\n fill(155, 111, 16);\n push();\n translate(-4,-18)\n //rotate(beakRot);\n triangle(-6,0,0,-3,0,0); //top beak\n pop();\n push();\n translate(-4,-18);\n rotate(-beakRot);\n triangle(-6,0,0,3,0,0); //bottom beak\n pop();\n pop();\n\n //draw wing with possible animation transforms\n fill(227, 208, 66);\n push();\n translate(-8, -5); //move into pivot position\n rotate(wingR); //animtion parameter to control wing flap\n ellipse(14, 0, 34, 20); //wing\n pop();\n\n\n pop();\n}", "function draw(){\r\n drawFusee(\"white\");\r\n if (leftPressed && x_fusee > (hauteur_fusee)){\r\n x_fusee -= 7;\r\n }\r\n if (rightPressed && x_fusee < canvas.width-(hauteur_fusee*3)){\r\n x_fusee += 7;\r\n }\r\n if (upPressed && y_fusee > (hauteur_fusee)){\r\n y_fusee -= 7;\r\n }\r\n if (downPressed && y_fusee < canvas.height-(hauteur_fusee*2)){\r\n y_fusee += 7;\r\n }\r\n drawFusee(\"blue\");\r\n}", "function animate() {\n // Canvas, Canvas Context, Math\n with(a) with(c) with(Math) {\n \n // Check if another minute has elapsed, increment time, 3593 to provide smooth flapping at level up\n if (time++ > 3593) {\n // Clear time\n time = 0;\n // Power up for Snogard\n snogardHealth = eggY ? 0 : 99;\n // Increment chasers\n dragons++;\n // Generate X coordinate of the Egg\n eggX = random() * (width - 9);\n // Generate Y coordinate of the Egg\n eggY = 9 + random() * (height - 9);\n }\n \n // Clear screen with green\n fillStyle = \"#080\";\n fillRect(0, 0, width, height);\n \n // Set darker green to stroke blades of grass\n strokeStyle = \"#040\";\n \n // Stroke blades of grass, positions based on the polygon of dragon (only seems to be random), it's something\n for(i in dragonPolygon) {\n strokeText(\"\\\\l/\", width / 48 * abs(dragonPolygon[i]), height / 42 * abs(dragonPolygon[21 - i]));\n }\n \n // Draw egg, use \"tan\" color (almost white), use asterisk character (very small, but somewhat filled and round)\n strokeStyle = \"tan\";\n strokeText(\"*\", eggX, eggY);\n \n // Pick up egg\n if (abs(dragonX[0] - eggX) + abs(dragonY[0] - eggY) < 60) {\n // Hide it, by putting it on the edge of canvas\n eggY = 0;\n }\n\n // Display time, set the \"fire\" strokeStyle now\n strokeStyle = \"#e93\";\n strokeText(~~(time / 60), 110, 9);\n \n // Update variables, draw dragons, fire and indicators\n for(i = 0; i < dragons; i++) {\n // Get the relative position of the dragon's target (Snogard's target is the mouse pointer, the dragons' target is Snogard)\n var dx = dragonX[i] - (i ? dragonX[0] : targetX);\n var dy = dragonY[i] - (i ? dragonY[0] : targetY);\n // Find the angle diference in radians between the dragon's angle and the relative angle of the position of its target\n var diff = atan(dy / dx) + ((dx < 0) ? PI : 0) - dragonZ[i];\n // Normalize diff to (-PI, PI) interval\n while (abs(diff += diff > 0 ? -2 * PI : 2 * PI) > PI) {\n // Normalization is done in condition\n }\n \n // Attack Snogard based on the dragon's angle and relative position, and Snogard's fire\n if ((abs(diff) < 1) & (abs(dx) + abs(dy) < 70) & i & (dragonFire[0] < 50)) {\n dragonFire[i] = 99;\n snogardHealth--;\n }\n \n // Rotate dragon by random steps, this way the gameplay is less deterministic\n dragonZ[i] += (diff < 0 ? -0.02 : 0.02) * (random() + 0.1);\n \n // Snogard's color is \"tan\", the others are \"red\" (the only 3 letter html color codes :)\n fillStyle = i ? \"red\" : \"tan\";\n \n // Save the context state (transformation, shadow, lineWidth)\n save();\n \n // Set Dragon Shadow\n shadowColor = \"#000\";\n shadowBlur = shadowOffsetX = shadowOffsetY = 30;\n \n // Translate (Move dragon, newer dragons are faster), rotate\n translate(dragonX[i] -= cos(dragonZ[i]) * (2 + i / 9), dragonY[i] -= sin(dragonZ[i]) * (2 + i / 9));\n rotate(dragonZ[i] + PI);\n \n // Draw Dragon Polygon\n beginPath();\n // First one side, then the other mirrored side, tricky way to get first k = -1, then k = 1\n for(k = -2; k++ < 1;) {\n // Go through the vertices of the polygon\n for(j = 0; j < 22; j += 2) {\n // Draw body and Flapping wings, inside condition: (j > 7) & (j < 16) is for flapping wings\n lineTo(dragonPolygon[j], k * dragonPolygon[j + 1] * (0.8 + 0.2 * ((j % 16 > 7) ? sin(time / 26 + i) : 1)));\n }\n }\n \n // Fill Dragon Polygon\n fill();\n \n // Hide shadow of fire by high blur, takes less code\n shadowBlur = 99;\n \n // Draw fire with bold tilde characters, lineWidth = 3\n if (dragonFire[i]-- > 0) {\n strokeText(\"~~~\", 38, lineWidth = 3);\n }\n \n // Restore the context state (transformation, shadow, lineWidth)\n restore()\n \n // Draw Health, and number of Chaser dragons\n fillRect(5, i * 9 + 5, i ? 5 : snogardHealth, 5);\n }\n \n // Check if Snogard is still alive, or survived all dragons, otherwise continue\n if (snogardHealth <= 0) {\n // Lose\n alert(\":(\");\n }\n else if (dragons > 7) {\n // Win\n alert(\":D\");\n }\n else {\n // Continue game\n requestAnimationFrame(animate);\n }\n }\n}", "function runAnimay(){\n ropAnimation();\n headAnimation();\n bodyAnimation();\n larmAnimation();\n rarmAnimation();\n llegAnimation();\n rlegAnimation();\n}", "function drawDay() {\n\n\timage(backgroundImg, 0, 0);\n\n\t//draw a mountatin\n\timage(mountainImg, 0, 190);\n\n\n\t//animate the water\n\twaterY = waterY + waterSpeedY;\n\tif (waterY > 240) {\n\t\twaterSpeedY = -waterSpeedY;\n\t}\n\tif (waterY < 190) {\n\t\twaterSpeedY = -waterSpeedY;\n\t}\n\n\t//place the water\n\timage(waterImg, 0, waterY - 45);\n\timage(waterImg, -100, waterY - 60);\n\n\t//animte the oldman\n\timage(oldmanImg, 300, 209);\n\n\tif (mouseIsPressed) {\n\t\timage(oldmanLeanImg, 280, 225);\n\t} else {\n\t\timage(oldmanStandImg, 300, 220);\n\t}\n\n\t//place the hand of old man\n\t// wind the fishing rod when clicked\n\tif (mouseIsPressed) {\n\t\timage(handImg, random(320, 340), 279);\n\t} else {\n\t\timage(handImg, 340, 279);\n\t}\n\n\t//animate the fishing rod\n\tif (mouseY > 235) {\n\t\tmouseY = 235;\n\t}\n\tif (mouseY < 80) {\n\t\tmouseY = 80;\n\t}\n\n\t//draw the fishing rod\n\tif (mouseIsPressed) {\n\t\timage(fishImg, random(401, 404), mouseY);\n\t} else {\n\t\timage(fishImg, 400, 235);\n\t}\n\n\t//hide the rope\n\timage(skyblockImg, 350, 74);\n\n\t//animate the boat\n\tboatY = boatY + boatSpeedY;\n\tif (boatY > 255) {\n\t\tboatSpeedY = -boatSpeedY;\n\t}\n\tif (boatY < 235) {\n\t\tboatSpeedY = -boatSpeedY;\n\t}\n\n\t//draw the boat\n\timage(boatImg, 50, boatY);\n\n\n\t//animate the water\n\twaterY = waterY + waterSpeedY;\n\tif (waterY > 240) {\n\t\twaterSpeedY = -waterSpeedY;\n\t}\n\tif (waterY < 190) {\n\t\twaterSpeedY = -waterSpeedY;\n\t}\n\n\n\t// animate the wave\n\twaveX += 0.8;\n\tif (waveX > 800) {\n\t\twaveX = -200;\n\t}\n\n\t//draw the wave\n\timage(waveImg, waveX, 365);\n\timage(waveImg, waveX - 200, waterY + 130);\n\timage(waveImg, waveX - 500, waterY + 110);\n\timage(waveImg, waveX - 800, waterY + 120);\n\timage(waveImg, waveX + 200, waterY + 100);\n\timage(waveImg, waveX + 500, waterY + 120);\n\timage(waveImg, waveX + 800, waterY + 130);\n\n\t// animate the water\n\timage(waterImg, 0, waterY + 30);\n\n\n\t//animate the fish\n\tfish3X = fish3X + fish3Xspeed;\n\tif (fish3X > 800) {\n\t\tfish3X = 0;\n\t}\n\n\t//draw the fish\n\timage(fish3Img, fish3X, waterY + 200);\n\timage(fish3Img, fish3X + 150, waterY + 230);\n\n\t// animate the wave\n\timage(waveImg, waveX, 365);\n\timage(waveImg, waveX - 300, 365);\n\timage(waveImg, waveX - 600, 365);\n\timage(waveImg, waveX - 900, 365);\n\timage(waveImg, waveX + 300, 365);\n\timage(waveImg, waveX + 600, 365);\n\timage(waveImg, waveX + 900, 365);\n\n\t// animate and draw the clouds\n\tcloud1X += 0.8;\n\tif (cloud1X > 800) {\n\t\tcloud1X = -200;\n\t}\n\timage(cloud1Img, cloud1X, 100);\n\n\tcloud2X += 0.5;\n\tif (cloud2X > 800) {\n\t\tcloud2X = -200;\n\t}\n\timage(cloud2Img, cloud2X, 50);\n\n\tcloud3X += 0.8;\n\tif (cloud3X > 800) {\n\t\tcloud3X = -200;\n\t}\n\timage(cloud3Img, cloud3X, 5);\n\n\tcloud4X += 0.6;\n\tif (cloud4X > 800) {\n\t\tcloud4X = -200;\n\t}\n\timage(cloud4Img, cloud4X, 80);\n\n\t//draw wheel that tell that the fish bited the rod\n\timage(wheelImg, 450, random(225, 227));\n\n\t//animate the fish\n\tfish2X = fish2X + fish2Xspeed;\n\tif (fish2X < 0) {\n\t\tfish2X = 800;\n\t}\n\n\t//draw the fish\n\timage(fish2Img, fish2X, waterY + 300);\n\n}", "interact() {\r\n\r\n // lamp light turns on\r\n {\r\n push();\r\n translate(-40, 0);\r\n if (this.light) {\r\n fill(245, 251, 236, 150);\r\n quad(602, 252, 626, 252, 680, 452, 560, 452);\r\n //this.light = false;\r\n } else {\r\n //this.light = false;\r\n }\r\n pop();\r\n }\r\n\r\n //collide with ledge \r\n\r\n }", "function crateShow(){\n crate.x = bgLeft + 500;\n imageMode(CENTER);\n image(crateImg, crate.x, crate.y,crate.sizeX, crate.sizeY);\n crateTouch(crate.x);\n for(let j = 0; j < 5; j++){\n crate.x += 1000;\n\n imageMode(CENTER);\n image(crateImg, crate.x, crate.y,crate.sizeX, crate.sizeY);\n crateTouch(crate.x);\n\n }\n}", "function drawGameChar()\n{\n\t// draw game character\n\n if(isLeft && isFalling)\n {\n // add your jumping-left code\n fill(255);\n stroke(0,0,0);\n ellipse(gameChar_x+3, gameChar_y -53,45,40);\n // Eyesleft\n fill(0,0,0);\n ellipse(gameChar_x-8,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x-8,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x-8,gameChar_y-60,2,2);\n // Eye right\n fill(0,0,0);\n ellipse(gameChar_x+ 12,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x+ 12,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x+ 12,gameChar_y-60,2,2);\n // Ear Left\n fill(0,0,0);\n ellipse(gameChar_x-19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x-19,gameChar_y - 70,6,5);\n // Ear Right\n fill(0,0,0);\n ellipse(gameChar_x +19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x+ 19,gameChar_y - 70,6,5);\n // Nose\n fill(0,0,0);\n ellipse(gameChar_x -2 , gameChar_y - 49,7,4);\n // Mouth\n fill(0,0,0);\n ellipse(gameChar_x, gameChar_y - 40,15,1);\n // Body\n fill(255);\n ellipse(gameChar_x +2, gameChar_y -20,32,29 );\n // legs Left\n fill(0,0,0);\n ellipse(gameChar_x-4, gameChar_y - 5,8,11);\n // legs right\n fill(0,0,0);\n ellipse(gameChar_x+4, gameChar_y - 5,8,11);\n // hands Left\n fill(0,0,0);\n ellipse(gameChar_x - 11, gameChar_y -30, 10, 18);\n // Right hand\n fill(0,0,0);\n ellipse(gameChar_x + 14, gameChar_y -30, 10, 18);\n }\n else if(isRight && isFalling)\n {\n // add your jumping-right code\n fill(255);\n stroke(0,0,0);\n ellipse(gameChar_x -3, gameChar_y -53,45,40);\n // Eyesleft\n fill(0,0,0);\n ellipse(gameChar_x-13,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x-12,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x-12,gameChar_y-60,2,2);\n // Eye right\n fill(0,0,0);\n ellipse(gameChar_x+ 7,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x+ 8,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x+ 8,gameChar_y-60,2,2);\n // Ear Left\n fill(0,0,0);\n ellipse(gameChar_x-19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x-19,gameChar_y - 70,6,5);\n // Ear Right\n fill(0,0,0);\n ellipse(gameChar_x +19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x+ 19,gameChar_y - 70,6,5);\n // Nose\n fill(0,0,0);\n ellipse(gameChar_x -1 , gameChar_y - 49,7,4);\n // Mouth\n fill(0,0,0);\n ellipse(gameChar_x, gameChar_y - 40,15,1);\n // Body\n fill(255);\n ellipse(gameChar_x -2, gameChar_y -20,32,29 );\n // legs Left\n fill(0,0,0);\n ellipse(gameChar_x-4, gameChar_y - 5,8,11);\n // legs right\n fill(0,0,0);\n ellipse(gameChar_x+4, gameChar_y - 5,8,11);\n // hands Left\n fill(0,0,0);\n ellipse(gameChar_x - 13, gameChar_y -30, 10, 18);\n // Right hand\n fill(0,0,0);\n ellipse(gameChar_x + 10, gameChar_y -30, 10, 18);\n\n }\n else if(isLeft)\n {\n // add your walking left code\n fill(255);\n stroke(0,0,0);\n ellipse(gameChar_x+3, gameChar_y -53,45,40);\n // Eyesleft\n fill(0,0,0);\n ellipse(gameChar_x-8,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x-8,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x-8,gameChar_y-60,2,2);\n // Eye right\n fill(0,0,0);\n ellipse(gameChar_x+ 12,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x+ 12,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x+ 12,gameChar_y-60,2,2);\n // Ear Left\n fill(0,0,0);\n ellipse(gameChar_x-19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x-19,gameChar_y - 70,6,5);\n // Ear Right\n fill(0,0,0);\n ellipse(gameChar_x +19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x+ 19,gameChar_y - 70,6,5);\n // Nose\n fill(0,0,0);\n ellipse(gameChar_x -2 , gameChar_y - 49,7,4);\n // Mouth\n fill(0,0,0);\n ellipse(gameChar_x, gameChar_y - 40,15,1);\n // Body\n fill(255);\n ellipse(gameChar_x +2, gameChar_y -20,32,29 );\n // legs Left\n fill(0,0,0);\n ellipse(gameChar_x-4, gameChar_y,8,11);\n // legs right\n fill(0,0,0);\n ellipse(gameChar_x+4, gameChar_y,8,11);\n // hands Left\n fill(0,0,0);\n ellipse(gameChar_x - 11, gameChar_y -20, 10, 18);\n // Right hand\n fill(0,0,0);\n ellipse(gameChar_x + 14, gameChar_y -20, 10, 18);\n }\n else if(isRight)\n {\n // add your walking right code\n fill(255);\n stroke(0,0,0);\n ellipse(gameChar_x -3, gameChar_y -53,45,40);\n // Left Eye\n fill(0,0,0);\n ellipse(gameChar_x-13,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x-12,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x-12,gameChar_y-60,2,2);\n // Right Eye \n fill(0,0,0);\n ellipse(gameChar_x+ 7,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x+ 8,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x+ 8,gameChar_y-60,2,2);\n // Left Ear\n fill(0,0,0);\n ellipse(gameChar_x-19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x-19,gameChar_y - 70,6,5);\n // Right Ear\n fill(0,0,0);\n ellipse(gameChar_x +19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x+ 19,gameChar_y - 70,6,5);\n // Nose\n fill(0,0,0);\n ellipse(gameChar_x -1 , gameChar_y - 49,7,4);\n // Mouth\n fill(0,0,0);\n ellipse(gameChar_x, gameChar_y - 40,15,1);\n // Body\n fill(255);\n ellipse(gameChar_x -2, gameChar_y -20,32,29 );\n // Left Leg\n fill(0,0,0);\n ellipse(gameChar_x-4, gameChar_y,8,11);\n // Right Leg\n fill(0,0,0);\n ellipse(gameChar_x+4, gameChar_y,8,11);\n // Left Hand\n fill(0,0,0);\n ellipse(gameChar_x - 13, gameChar_y -20, 10, 18);\n // Right Hand\n fill(0,0,0);\n ellipse(gameChar_x + 10, gameChar_y -20, 10, 18);\n\n }\n else if(isFalling || isPlummeting)\n {\n // add your jumping facing forwards code\n fill(255);\n stroke(0,0,0);\n ellipse(gameChar_x, gameChar_y -53,45,40);\n // Eyesleft\n fill(0,0,0);\n ellipse(gameChar_x-10,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x-10,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x-10,gameChar_y-60,2,2);\n // Eye right\n fill(0,0,0);\n ellipse(gameChar_x+ 10,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x+ 10,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x+ 10,gameChar_y-60,2,2);\n // Ear Left\n fill(0,0,0);\n ellipse(gameChar_x-19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x-19,gameChar_y - 70,6,5);\n // Ear Right\n fill(0,0,0);\n ellipse(gameChar_x +19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x+ 19,gameChar_y - 70,6,5);\n // Nose\n fill(0,0,0);\n ellipse(gameChar_x , gameChar_y - 50,7,4);\n // Mouth\n fill(0,0,0);\n ellipse(gameChar_x, gameChar_y - 40,15,1);\n // Body\n fill(255);\n ellipse(gameChar_x, gameChar_y -20,32,29 );\n // Left leg \n fill(0,0,0);\n ellipse(gameChar_x-5, gameChar_y-10,8,11);\n // right leg \n fill(0,0,0);\n ellipse(gameChar_x+5, gameChar_y-10,8,11);\n // Left hand \n fill(0,0,0);\n ellipse(gameChar_x - 14, gameChar_y -30, 10, 18);\n // Right hand\n fill(0,0,0);\n ellipse(gameChar_x + 14, gameChar_y -30, 10, 18);\n }\n else\n {\n // add your standing front facing code\n fill(255);\n stroke(0,0,0);\n ellipse(gameChar_x, gameChar_y -53,45,40);\n // Eyesleft\n fill(0,0,0);\n ellipse(gameChar_x-10,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x-10,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x-10,gameChar_y-60,2,2);\n // Eye right\n fill(0,0,0);\n ellipse(gameChar_x+ 10,gameChar_y-60,15,15);\n fill(255);\n ellipse(gameChar_x+ 10,gameChar_y-60,8,8);\n fill(0,0,0);\n ellipse(gameChar_x+ 10,gameChar_y-60,2,2);\n // Ear Left\n fill(0,0,0);\n ellipse(gameChar_x-19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x-19,gameChar_y - 70,6,5);\n // Ear Right\n fill(0,0,0);\n ellipse(gameChar_x +19,gameChar_y - 70,8,10);\n fill(128,128,128);\n ellipse(gameChar_x+ 19,gameChar_y - 70,6,5);\n // Nose\n fill(0,0,0);\n ellipse(gameChar_x , gameChar_y - 50,7,4);\n // Mouth\n fill(0,0,0);\n ellipse(gameChar_x, gameChar_y - 40,15,1);\n // Body\n fill(255);\n ellipse(gameChar_x, gameChar_y -20,32,29 );\n //Left leg\n fill(0,0,0);\n ellipse(gameChar_x-5, gameChar_y,8,11);\n //Right leg\n fill(0,0,0);\n ellipse(gameChar_x+5, gameChar_y,8,11);\n // Left hand\n fill(0,0,0);\n ellipse(gameChar_x - 14, gameChar_y -20, 10, 18);\n // Right hand\n fill(0,0,0);\n ellipse(gameChar_x + 14, gameChar_y -20, 10, 18); \n }\n}", "display(){\n push();\n noStroke();\n fill(this.fill.r,this.fill.g,this.fill.b);\n //2 balls\n ellipse(this.x, this.y, this.size);\n ellipse(this.x2, this.y2, this.size);\n // timer ball\n ellipse(this.x3,this.y3, this.size3);\n pop();\n }", "function drawGameChar()\n{\n\t// draw game character\n\tif (isLeft && isFalling)\n\t{\n\t\t// add your jumping-left code\n fill(232, 198, 135);\n var head_pos = 17.5\n rect(gameChar_x - head_pos, gameChar_y - 60, 35,35); // Head\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 15); // Body\n var body_x = gameChar_x - head_pos + 2;\n var body_y = gameChar_y - 25;\n fill(76, 116, 191);\n rect(body_x - 4, body_y, 10,10); // Left arm\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 15); // Body\n fill(76, 116, 191);\n rect(body_x + 25, body_y, 10,10); // right arm\n fill(120, 85, 22);\n rect(gameChar_x - head_pos - 1, gameChar_y -10 , 12, 10); // left leg\n rect(gameChar_x - head_pos + 21 , gameChar_y -10 , 12, 10); // right leg\n\t}\n\telse if (isRight && isFalling)\n\t{\n\t\t// add your jumping-right code\n fill(232, 198, 135);\n var head_pos = 17.5\n rect(gameChar_x - head_pos, gameChar_y - 60, 35,35); // Head\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 15); // Body\n var body_x = gameChar_x - head_pos + 2;\n var body_y = gameChar_y - 25;\n fill(76, 116, 191);\n rect(body_x + 25, body_y, 10,10); // right arm\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 15); // Body\n fill(76, 116, 191);\n rect(body_x - 4, body_y, 10,10); // Left arm\n fill(120, 85, 22);\n rect(gameChar_x - head_pos + 2 , gameChar_y -10 , 12, 10); // left leg\n rect(gameChar_x - head_pos + 21 + 3, gameChar_y -10 , 12, 10); // right leg\n\t}\n\telse if (isLeft)\n\t{\n\t\t// add your walking left code\n fill(232, 198, 135);\n var head_pos = 17.5\n rect(gameChar_x - head_pos, gameChar_y - 60, 35,35); // Head\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 15); // Body\n var body_x = gameChar_x - head_pos + 2;\n var body_y = gameChar_y - 25;\n fill(76, 116, 191);\n rect(body_x - 4, body_y, 10,10); // Left arm\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 18); // Body\n fill(76, 116, 191);\n rect(body_x + 25, body_y, 10,10); // right arm\n fill(120, 85, 22);\n rect(gameChar_x - head_pos -1 , gameChar_y -7 , 12, 10); // left leg\n rect(gameChar_x - head_pos + 21, gameChar_y -7 , 12, 10); // right leg \n\t}\n\telse if (isRight)\n\t{\n\t\t// add your walking right code\n fill(232, 198, 135);\n var head_pos = 17.5\n rect(gameChar_x - head_pos, gameChar_y - 60, 35,35); // Head\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 15); // Body\n var body_x = gameChar_x - head_pos + 2;\n var body_y = gameChar_y - 25;\n fill(76, 116, 191);\n rect(body_x + 25, body_y, 10,10); // right arm\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 18); // Body\n fill(76, 116, 191);\n rect(body_x - 4, body_y, 10,10); // Left arm\n fill(120, 85, 22);\n rect(gameChar_x - head_pos +2 , gameChar_y -7 , 12, 10); // left leg\n rect(gameChar_x - head_pos + 24, gameChar_y -7 , 12, 10); // right leg \n\t}\n\telse if (isFalling)\n\t{\n\t\t// add your jumping facing forwards code\n fill(232, 198, 135);\n var head_pos = 17.5\n var body_x = gameChar_x - head_pos + 2;\n var body_y = gameChar_y - 25;\n rect(gameChar_x - head_pos, gameChar_y - 60, 35,35); // Head\n fill(207, 50, 29);\n fill(76, 116, 191);\n rect(body_x + 25, body_y, 10,10); // right arm\n rect(body_x - 4, body_y, 10,10); // Left arm\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 15); // Body\n fill(120, 85, 22);\n rect(gameChar_x - head_pos -1 , gameChar_y -10 , 12, 10); // left leg\n rect(gameChar_x - head_pos + 21 + 3, gameChar_y -10 , 12, 10); // right leg \n\t}\n\telse\n\t{\n\t\t// add your standing front facing code\n fill(232, 198, 135);\n var head_pos = 17.5\n var body_x = gameChar_x - head_pos + 2;\n var body_y = gameChar_y - 25;\n rect(gameChar_x - head_pos, gameChar_y - 60, 35,35); // Head\n fill(76, 116, 191);\n rect(body_x + 25, body_y, 10,10); // right arm\n rect(body_x - 4, body_y, 10,10); // Left arm\n fill(207, 50, 29);\n rect(gameChar_x - head_pos + 2, gameChar_y - 25 , 31, 18); // Body\n fill(120, 85, 22);\n rect(gameChar_x - head_pos + 2, gameChar_y -7 , 12, 10); // left leg\n rect(gameChar_x - head_pos + 21, gameChar_y -7 , 12, 10); // right leg \n\t}\n}", "_drawWalkableArea() {\n if (this.scene && this.scene.walkable) {\n this.graphics.beginFill(0xFF3300, 0.0);\n this.graphics.lineStyle(1, 0xFF3300, 1.0);\n this.graphics.drawPolygon(this.scene.walkable);\n this.graphics.endFill();\n }\n }", "function draw() {\n\n if (startGame == true) {\n background(BG_COLOR);\n drawForest();\n drawTrails();\n drawBlood();\n drawHikers();\n drawBear(bearX, bearY);\n moveHikers();\n moveBear();\n hikerCollide();\n allHikers();\n gameWon();\n }\n}", "function draw(){\n ctx.drawImage(bg,0,0);\n for(var i = 0; i < pipe.length; i++){\n // gambar pipeSouth pada kanvas dengan dimulai dari titik ordinat (x, y)\n // e.g\n ctx.drawImage(pipeNorth,pipe[i].x,pipe[i].y);\n // gunakan variable constant untuk mengambil tinggi pipeNorth ditambah gap\n // gambar pipeSouth pada kanvas dengan dimulai dari titik ordinat (x, y+contant)\n constant = pipeNorth.height+gap;\n ctx.drawImage(pipeSouth,pipe[i].x,pipe[i].y+constant);\n\n // pada setiap kali animasi, e.g\n pipe[i].x--;\n // jika pipa mendekati aksis(x) 100,\n // maka push pipe baru dengan x di ujung canvas menggunakan acuan lebar kanvas\n // dan y menggunakan pembulatan angka random (0sampai1) dikalikan tinggi pipeNorth yang kemudian dikurangi tinggi pipeNorth\n // posisi y menentukan posisi awal pipeNorth\n if( pipe[i].x == 125 ){\n pipe.push({\n x : cvs.width,\n y : Math.floor(Math.random()*pipeNorth.height)-pipeNorth.height\n });\n }\n\n // JIKA\n // \n // tabrak pipa\n // bX ditambah lebar karakter lebih besar atau sama dengan aksis pipe &&\n // \n // bX lebih kecil atau sama dengan aksis pipe ditambah dengan lebar northPipe &&\n // tabrak atas bawah\n // bY lebih kecil atau sama dengan ordinat pipe ditambah dengan tinggi northPipe || bY lebih besar atau sama dengan ordinat pipe ditambah nilai constant yang dibuat\n // \n // tabrak tanah\n // atau kondisi terakhir, ordinat karakter ditambah tinggi karakter lebih besar daripada tinggi canvas dikurangi tinggi fg\n if( bX + bird.width >= pipe[i].x && bX <= pipe[i].x + pipeNorth.width && (bY <= pipe[i].y + pipeNorth.height || bY+bird.height >= pipe[i].y+constant) || bY + bird.height >= cvs.height - fg.height){\n // apabila salah satu kondisi di atas tercapai, brarti game harus direload\n // location.reload(); // reload the page\n }\n\n // jika aksis dari pipe mencapai nilai 5, maka skor bertambah\n if(pipe[i].x == 5){\n score++;\n scor.play();\n }\n }\n // gambar ground di kanvas dengan menggunakan gambar fg yang telah disediakan, dengan koordinat (0, mulai dari tinggi kanvas dikurangi tinggi fg), ingat perhitungan drawImage adalah dari kiri atas\n // https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/height\n // gambar objek karakter dengan menggunakan file bird yang telah disediakan dengan posisi awal menggunakan koordinat (bX, bY)\n ctx.drawImage(fg,0,cvs.height - fg.height);\n ctx.drawImage(bird,bX,bY);\n // pada setiap animasi, posisi ordinat bertambah sesuai gravity\n // bY += gravity;\n\n // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/fillStyle\n ctx.fillStyle = \"#000\";\n // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/font\n ctx.font = \"20px Verdana\";\n // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/fillText\n ctx.fillText(\"Score : \"+score,10,cvs.height-20);\n requestAnimationFrame(draw);\n}", "function draw() {\n var width = 80;\n var height = 80;\n var top = 0;\n var left = Math.round(Math.random() * (windowWidth - width));\n var newFire1 = $('<div>');\n newFire1.addClass('fires').css({\n 'width': width,\n 'height': height,\n 'background': 'url(\"assets/fireball3.gif\")',\n 'background-size': 'cover',\n 'display': 'inline-block',\n 'left': left,\n 'position': 'absolute',\n 'top': top,\n 'z-index': '-1'\n });\n sky.append(newFire1);\n fall(newFire1);\n\n // draw pokemon randomly\n var rand = Math.round(Math.random() * 10);\n var pokemonSelector = Math.round(Math.random() * 11);\n var pokemonPic = pokemons[pokemonSelector];\n if (rand === 7) {\n var pokemonHelper = $('<div>');\n left = Math.round(Math.random() * (windowWidth - width));\n pokemonHelper.addClass('helpers').css({\n 'width': width,\n 'height': height,\n 'background': pokemonPic,\n 'background-size': 'cover',\n 'display': 'inline-block',\n 'left': left,\n 'top': top,\n 'position': 'absolute',\n 'z-index': '-1'\n });\n sky.append(pokemonHelper);\n fall(pokemonHelper);\n }\n\n }", "function glider () {\r\n var xEnd = X0+LENGTH; // Endposition (Pixel)\r\n var dx = x*LENGTH; // Aktuelle Position relativ zum Startpunkt (Pixel)\r\n rectangle(X0+dx-40,50,40,20,colorGlider); // Gleiter\r\n newPath(); // Neuer Grafikpfad (Standardwerte)\r\n ctx.moveTo(X0+dx,57); // Anfangspunkt (linkes Ende der Schnur)\r\n ctx.lineTo(xEnd+20,57); // Weiter nach rechts (waagrechter Teil der Schnur)\r\n ctx.arc(xEnd+17,70,13,270*DEG,0,false); // Weiter mit Viertelkreis (gekrümmter Teil der Schnur)\r\n ctx.lineTo(xEnd+30,100+dx); // Weiter nach unten (senkrechter Teil der Schnur)\r\n ctx.stroke(); // Schnur zeichnen\r\n rectangle(xEnd+28,100+dx,4,6,colorGlider); // Wägestück\r\n circle(X0+dx,57,2,\"#ff0000\"); // Bezugspunkt (vorne)\r\n }", "function animate() {\n requestAnimFrame(animate);\n game.background.draw();\n game.robot.move(); \n}", "function draw() {\n background(0);\n\n for (let i = 0; i < asteroids.length; i++) {\n if (ship.hits(asteroids[i])) {\n console.log('oops');\n }\n asteroids[i].render();\n asteroids[i].update();\n asteroids[i].edges();\n }\n // Her gør jeg lige som ved asteroids, hvilket er at få lasers til loop \n // jeg laver en - så den loader det omvendt fordi ellers når jeg skyder en asteroids og der kommer 2 nye vil laseren også dræbte de 2 nye på stedet\n for (let i = lasers.length - 1; i >= 0; i--) {\n lasers[i].render();\n lasers[i].update();\n if (lasers[i].offscreen()) {\n lasers.splice(i, 1);\n } else {\n // Her bruger jeg j fordi, hvis jeg bruger i, i 2 loops kan programmet ikke finde ud af det. Jeg bruger -1 og -- fordi lave mit loop så når jeg tilføjet noget checker den dem ikke så den ikke tilføjer igen\n for (let j = asteroids.length - 1; j >= 0; j--) {\n\n // Her går jeg i gang med gøre så laser kan ramme asteroids\n if (lasers[i].hits(asteroids[j])) {\n // Hvis asteroid har en radius mindre en 25 skal den fjernes\n if (asteroids[j].r > 25) {\n // Her vil jeg have at mine asteroids splitter når de bliver ramt\n let newAsteroids = asteroids[j].breakup();\n // Concat tilføjer de 2 nye asteroids \n asteroids = asteroids.concat(newAsteroids);\n }\n asteroids.splice(j, 1);\n // Her gør jeg så laseren bliver fjernet når den har ramt en asteroid\n lasers.splice(i, 1);\n // Break gør at loopen stopper så programmet ikke går tilbage og checker den laser som jeg lige har fjernet\n break;\n }\n }\n }\n }\n\n\n\n ship.render();\n ship.turn();\n ship.update();\n ship.edges();\n}", "function drawGameChar()\n{\n\nif(isLeft && isFalling)\n\t{\n//\t\t// add your jumping-left code\nstroke(0)\n \n////body\n fill(255, 100, 255) \nrect(gameChar_x, gameChar_y - 50, 20, 50);\n\n////head\n fill(255)\nellipse(gameChar_x + 15, gameChar_y - 70, 40, 50)\n\n////mouth\n fill(0)\nellipse(gameChar_x + 10, gameChar_y - 58, 30, 25)\n \n////teeth\n fill(255)\nrect(gameChar_x, gameChar_y - 58, 20, 5)\n\n////nose\n fill(255, 0, 0)\nrect(gameChar_x, gameChar_y - 65, 20, 10)\n\n////eyes\n fill(0)\nellipse(gameChar_x, gameChar_y - 75, 5, 5)\nellipse(gameChar_x + 20, gameChar_y - 75, 5, 5)\n\n\n}else if(isRight && isFalling)\n{\nstroke(0)\n \n////body\n fill(255, 100, 255) \nrect(gameChar_x - 15, gameChar_y - 50, 20, 50);\n\n////head\n fill(255)\nellipse(gameChar_x - 15, gameChar_y - 70, 40, 50)\n\n////mouth\n fill(0)\nellipse(gameChar_x - 10, gameChar_y - 58, 30, 25)\n \n////teeth\n fill(255)\nrect(gameChar_x - 15, gameChar_y - 58, 20, 5)\n \n////nose\n fill(255, 0, 0)\nrect(gameChar_x - 15, gameChar_y - 65, 20, 10)\n \n////eyes\n fill(0)\nellipse(gameChar_x, gameChar_y - 75, 5, 5)\nellipse(gameChar_x - 20, gameChar_y - 75, 5, 5)\n\n}else if(isLeft)\n{\n\n//// add your walking left code\nstroke(0)\n \n////body\n fill(255, 100, 255) \nrect(gameChar_x, gameChar_y - 50, 20, 50);\n\n////head\n fill(255)\nellipse(gameChar_x + 15, gameChar_y - 70, 40, 50)\n\n////mouth\n fill(0)\nellipse(gameChar_x + 10, gameChar_y - 58, 30, 25)\n\n////teeth\n fill(255)\nrect(gameChar_x, gameChar_y - 58, 20, 5)\n \n////nose\n fill(255, 0, 0)\nrect(gameChar_x, gameChar_y - 65, 20, 10)\n \n////eyes\n fill(0)\nellipse(gameChar_x, gameChar_y - 75, 5, 5)\nellipse(gameChar_x + 20, gameChar_y - 75, 5, 5)\n \n}else if(isRight)\n\t{\n//\t\t// add your walking right code\n \n////body\n fill(255, 100, 255) \nrect(gameChar_x, gameChar_y - 50, 20, 50);\n\n////head\n fill(255)\nellipse(gameChar_x + 5, gameChar_y - 70, 40, 50)\n\n////mouth\n fill(0)\nellipse(gameChar_x + 10, gameChar_y - 58, 30, 25)\n\n////teeth\n fill(255)\nrect(gameChar_x, gameChar_y - 58, 20, 5)\n\n////nose\n fill(255, 0, 0)\nrect(gameChar_x, gameChar_y - 65, 20, 10)\n\n////eyes\n fill(0)\nellipse(gameChar_x, gameChar_y - 75, 5, 5)\nellipse(gameChar_x + 20, gameChar_y - 75, 5, 5)\n\n}\n else if(isFalling || isPlummeting)\n\t{\n\t\t// add your jumping facing forwards code \n \n//body\n fill(255, 100, 255) \nrect(gameChar_x - 15, gameChar_y - 55, 20, 50);\n\n//head\n fill(255)\nellipse(gameChar_x, gameChar_y - 75, 40, 50)\n\n////mouth\n fill(0)\nellipse(gameChar_x, gameChar_y - 68, 30, 25)\n\n////teeth\n fill(255)\nrect(gameChar_x - 10, gameChar_y - 68, 20, 5)\n\n \n////nose\n fill(255, 0, 0)\nrect(gameChar_x - 10, gameChar_y - 75, 20, 10)\n\n////eyes\n fill(0)\nellipse(gameChar_x - 10, gameChar_y - 85, 5, 5)\nellipse(gameChar_x + 10, gameChar_y - 85, 5, 5)\n\n}else{ \n // add your standing front facing code\n \n////body\n fill(255, 100, 255) \nrect(gameChar_x, gameChar_y - 50, 20, 50);\n\n////head\n fill(255)\nellipse(gameChar_x + 10, gameChar_y - 70, 40, 50)\n\n////mouth\n fill(0)\nellipse(gameChar_x + 10, gameChar_y - 58, 30, 25)\n\n////teeth\n fill(255)\nrect(gameChar_x, gameChar_y - 58, 20, 5)\n\n////nose\n fill(255, 0, 0)\nrect(gameChar_x, gameChar_y - 65, 20, 10)\n\n////eyes\n fill(0)\nellipse(gameChar_x, gameChar_y - 75, 5, 5)\nellipse(gameChar_x + 20, gameChar_y - 75, 5, 5) \n }\n}", "drawBG() {\n // rename width/height for convenience in drawing below\n let w = this.myWidth;\n let h = this.myHeight;\n // Draw the grass background\n this.p.background(this.bgColor);\n // Draw the water\n this.p.stroke(this.waterColor);\n this.p.fill(this.waterColor);\n this.p.beginShape();\n this.p.curveVertex(0, h - (h * 1/4));\n this.p.curveVertex(0, h - (h * 1/4));\n this.p.curveVertex(w * 1/5, h - (h * 1/5));\n this.p.curveVertex(w * 2/5, h - (h * 1/3));\n this.p.curveVertex(w * 3/5, h - (h * 1/6));\n this.p.curveVertex(w * 4/5, h - (h * 1/4));\n this.p.curveVertex(w, h - (h * 1/5));\n this.p.curveVertex(w,h);\n this.p.curveVertex(0,h);\n this.p.curveVertex(w * 1/5, h - (h * 1/5));\n this.p.endShape();\n // Draw left island\n this.p.fill(this.bgColor);\n this.p.beginShape();\n this.p.curveVertex((w * 1/10) - 100, h - (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h - (h * 1/7));\n this.p.curveVertex((w * 5.5/20) - 100, h - (h * 1/9));\n this.p.curveVertex((w * 7.5/20) - 100, h - (h * 1/6));\n this.p.curveVertex((w * 3/10) - 100, h + (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h + (h * 1/20));\n this.p.curveVertex((w * 1/9) - 100, h - (h * 1/20));\n this.p.curveVertex((w * 1/10) - 100, h - (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h - (h * 1/7));\n this.p.endShape();\n // Draw right island\n this.p.fill(this.bgColor);\n this.p.beginShape();\n this.p.curveVertex(w * 0.52, h);\n this.p.curveVertex(w * 0.52, h);\n this.p.curveVertex(w * 0.57, h * 0.94);\n this.p.curveVertex(w * 0.62, h * 0.93);\n this.p.curveVertex(w * 0.67, h * 0.95);\n this.p.curveVertex(w * 0.72, h * 0.90);\n this.p.curveVertex(w * 0.75, h * 0.92);\n this.p.curveVertex(w * 0.80, h);\n this.p.curveVertex(w * 0.81, h * 1.05);\n this.p.curveVertex(w * 0.83, h);\n this.p.curveVertex(w * 0.52, h);\n this.p.endShape();\n }", "function downwardStart() {\n //Position the box at the top of the ramp\n currX = 120;\n currY = -58;\n weightPositionX = 20;\n\n //Position the weight and the connecting line at the bottom of the ramp \n linePositionX1 = 60;\n linePositionY1 = 70;\n linePositionX2 = 60;\n linePositionY2 = 480;\n\n isUpOrDown = false; //The position is down\n changeButtonColor();\n\n //Initialize the position of all the components of the simulation\n c.clearRect(0, 0, 700, 700);\n drawImage();\n drawRamp(currAngle);\n rectangle(currX, currY, currAngle);\n drawConnectingLine(currX, 45);\n drawCircle();\n drawWeight(weightPositionX, linePositionY2);\n drawLine(linePositionX1, linePositionY1, linePositionX2, linePositionY2); //Draw connecting line\n drawBase();\n}", "function draw() {\r\n background(bg);\r\n\r\n if(keyDown(\"A\")){\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n write(-1,0)\r\n }\r\n else if(keyDown(\"D\")){\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n write(1,0)\r\n }\r\n else if(keyDown(\"W\")){\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n write(0,-1)\r\n }\r\n else if(keyDown(\"S\")){\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n write(0,1)\r\n }\r\n\r\n drawSprites();\r\n fill(0);\r\n stroke(\"white\");\r\n textSize(25);\r\n text(\"**Use arrow keys to move Hot Air Balloon!\",40,40);\r\n}", "function drawGameChar() {\n\tnoStroke();\n\tif (isLeft && isFalling) {\n\n\t\t//jumping-left code\n\t\tfill(41, 152, 69);\n\t\trect(gameChar_x, gameChar_y - 70, 50, 25, 5); //head\n\t\trect(gameChar_x + 25, gameChar_y - 45, 25, 27, 5, 5, 1, 1); //body light\n\t\tfill(50, 110, 60);\n\t\trect(gameChar_x + 25, gameChar_y - 45, 25, 7, 5, 5, 0, 0); // body dark\n\t\tfill(215, 110, 40);\n\t\trect(gameChar_x + 25, gameChar_y - 21, 25, 3, 2) // belt\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 25, gameChar_y - 19, 25, 12, 2, 2, 3, 3) // hips\n\t\tfill(215, 110, 40);\n\t\tellipse(gameChar_x + 32, gameChar_y - 2, 4, 4); //shoes\n\t\tellipse(gameChar_x + 43, gameChar_y - 2, 4, 4);\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 30, gameChar_y - 11, 4, 8); //left leg\n\t\trect(gameChar_x + 41, gameChar_y - 11, 4, 8); //right leg\n\t\tstroke(255);\n\t\tstrokeWeight(2);\n\t\tline(gameChar_x, gameChar_y - 56, gameChar_x + 35, gameChar_y - 56); //mouth\n\t\tnoStroke();\n\t\tfill(0);\n\t\tellipse(gameChar_x + 5, gameChar_y - 60, 3, 3); //nose\n\t\tellipse(gameChar_x + 10, gameChar_y - 60, 3, 3);\n\t\tfill(255, 0, 255);\n\t\tellipse(gameChar_x + 34, gameChar_y - 73, 9, 9); //glases\n\t\tellipse(gameChar_x + 42, gameChar_y - 73, 9, 9);\n\t\trect(gameChar_x + 27, gameChar_y - 73, 3, 2);\n\t\trect(gameChar_x + 46, gameChar_y - 73, 3, 2);\n\t\tfill(255);\n\t\tellipse(gameChar_x + 34, gameChar_y - 73, 6, 6); //eyes\n\t\tellipse(gameChar_x + 42, gameChar_y - 73, 6, 6);\n\t\tfill(0);\n\t\tellipse(gameChar_x + 34, gameChar_y - 73, 3, 3);\n\t\tellipse(gameChar_x + 42, gameChar_y - 73, 3, 3);\n\t\t//arms\n\t\tangleMode(DEGREES);\n\t\tpush();\n\t\ttranslate(gameChar_x + 38, gameChar_y - 43);\n\t\trotate(-45);\n\t\tfill(41, 152, 69);\n\t\trect(0, 0, 3, 30, 5);\n\t\tpop();\n\t} else if (isRight && isFalling) {\n\t\t//jumping-right code\n\n\t\tfill(41, 152, 69);\n\t\trect(gameChar_x, gameChar_y - 70, 50, 25, 5); //head\n\t\trect(gameChar_x, gameChar_y - 45, 25, 27, 5, 5, 1, 1); //body light\n\t\tfill(50, 110, 60);\n\t\trect(gameChar_x, gameChar_y - 45, 25, 7, 5, 5, 0, 0); // body dark\n\t\tfill(215, 110, 40);\n\t\trect(gameChar_x, gameChar_y - 21, 25, 3, 2) // belt\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x, gameChar_y - 18, 25, 12, 2, 2, 3, 3) // hips\n\t\tfill(215, 110, 40);\n\t\tellipse(gameChar_x + 7, gameChar_y - 2, 4, 4); //shoes\n\t\tellipse(gameChar_x + 18, gameChar_y - 2, 4, 4);\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 5, gameChar_y - 11, 4, 8); //left leg\n\t\trect(gameChar_x + 16, gameChar_y - 11, 4, 8); //right leg\n\t\tstroke(255);\n\t\tstrokeWeight(2);\n\t\tline(gameChar_x + 15, gameChar_y - 56, gameChar_x + 50, gameChar_y - 56); //mouth\n\t\tnoStroke();\n\t\tfill(0);\n\t\tellipse(gameChar_x + 45, gameChar_y - 60, 3, 3); //nose\n\t\tellipse(gameChar_x + 40, gameChar_y - 60, 3, 3);\n\t\tfill(255, 0, 255);\n\t\tellipse(gameChar_x + 7, gameChar_y - 73, 9, 9); //glases\n\t\tellipse(gameChar_x + 15, gameChar_y - 73, 9, 9);\n\t\trect(gameChar_x + 1, gameChar_y - 73, 3, 2);\n\t\trect(gameChar_x + 19, gameChar_y - 73, 3, 2);\n\t\tfill(255);\n\t\tellipse(gameChar_x + 7, gameChar_y - 73, 6, 6); //eyes\n\t\tellipse(gameChar_x + 15, gameChar_y - 73, 6, 6);\n\t\tfill(0);\n\t\tellipse(gameChar_x + 7, gameChar_y - 73, 3, 3);\n\t\tellipse(gameChar_x + 15, gameChar_y - 73, 3, 3);\n\t\t//arms\n\t\tpush();\n\t\ttranslate(gameChar_x + 9, gameChar_y - 43);\n\t\trotate(45);\n\t\tfill(41, 152, 69);\n\t\trect(0, 0, 3, 30, 5);\n\t\tpop();\n\n\t} else if (isLeft) {\n\t\t//walking left code\n\t\tfill(41, 152, 69);\n\t\trect(gameChar_x, gameChar_y - 73, 50, 25, 5); //head\n\t\trect(gameChar_x + 25, gameChar_y - 48, 25, 27, 5, 5, 1, 1); //body light\n\t\tfill(50, 110, 60);\n\t\trect(gameChar_x + 25, gameChar_y - 48, 25, 7, 5, 5, 0, 0); // body dark\n\t\tfill(215, 110, 40);\n\t\trect(gameChar_x + 25, gameChar_y - 24, 25, 3, 2) // belt\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 25, gameChar_y - 21, 25, 12, 2, 2, 3, 3) // hips\n\t\tfill(215, 110, 40);\n\t\tellipse(gameChar_x + 32, gameChar_y, 4, 4); //shoes\n\t\tellipse(gameChar_x + 43, gameChar_y, 4, 4);\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 30, gameChar_y - 9, 4, 8); //left leg\n\t\trect(gameChar_x + 41, gameChar_y - 9, 4, 8); //right leg\n\t\tstroke(255);\n\t\tstrokeWeight(2);\n\t\tline(gameChar_x, gameChar_y - 59, gameChar_x + 35, gameChar_y - 59); //mouth\n\t\tnoStroke();\n\t\tfill(0);\n\t\tellipse(gameChar_x + 5, gameChar_y - 63, 3, 3); //nose\n\t\tellipse(gameChar_x + 10, gameChar_y - 63, 3, 3);\n\t\tfill(255, 0, 255);\n\t\tellipse(gameChar_x + 34, gameChar_y - 76, 9, 9); //glases\n\t\tellipse(gameChar_x + 42, gameChar_y - 76, 9, 9);\n\t\trect(gameChar_x + 27, gameChar_y - 76, 3, 2);\n\t\trect(gameChar_x + 46, gameChar_y - 76, 3, 2);\n\t\tfill(255);\n\t\tellipse(gameChar_x + 34, gameChar_y - 76, 6, 6); //eyes\n\t\tellipse(gameChar_x + 42, gameChar_y - 76, 6, 6);\n\t\tfill(0);\n\t\tellipse(gameChar_x + 34, gameChar_y - 76, 3, 3);\n\t\tellipse(gameChar_x + 42, gameChar_y - 76, 3, 3);\n\t\t//arms\n\t\tangleMode(DEGREES);\n\t\tpush();\n\t\ttranslate(gameChar_x + 38, gameChar_y - 46);\n\t\trotate(45);\n\t\tfill(41, 152, 69);\n\t\trect(0, 0, 3, 30, 5);\n\t\tpop();\n\n\t} else if (isRight) {\n\t\t//walking right code\n\n\t\tfill(41, 152, 69);\n\t\trect(gameChar_x, gameChar_y - 73, 50, 25, 5); //head\n\t\trect(gameChar_x, gameChar_y - 48, 25, 27, 5, 5, 1, 1); //body light\n\t\tfill(50, 110, 60);\n\t\trect(gameChar_x, gameChar_y - 48, 25, 7, 5, 5, 0, 0); // body dark\n\t\tfill(215, 110, 40);\n\t\trect(gameChar_x, gameChar_y - 24, 25, 3, 2) // belt\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x, gameChar_y - 21, 25, 12, 2, 2, 3, 3) // hips\n\t\tfill(215, 110, 40);\n\t\tellipse(gameChar_x + 7, gameChar_y, 4, 4); //shoes\n\t\tellipse(gameChar_x + 18, gameChar_y, 4, 4);\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 5, gameChar_y - 9, 4, 8); //left leg\n\t\trect(gameChar_x + 16, gameChar_y - 9, 4, 8); //right leg\n\t\tstroke(255);\n\t\tstrokeWeight(2);\n\t\tline(gameChar_x + 15, gameChar_y - 59, gameChar_x + 50, gameChar_y - 59); //mouth\n\t\tnoStroke();\n\t\tfill(0);\n\t\tellipse(gameChar_x + 45, gameChar_y - 63, 3, 3); //nose\n\t\tellipse(gameChar_x + 40, gameChar_y - 63, 3, 3);\n\t\tfill(255, 0, 255);\n\t\tellipse(gameChar_x + 7, gameChar_y - 76, 9, 9); //glases\n\t\tellipse(gameChar_x + 15, gameChar_y - 76, 9, 9);\n\t\trect(gameChar_x + 1, gameChar_y - 76, 3, 2);\n\t\trect(gameChar_x + 19, gameChar_y - 76, 3, 2);\n\t\tfill(255);\n\t\tellipse(gameChar_x + 7, gameChar_y - 76, 6, 6); //eyes\n\t\tellipse(gameChar_x + 15, gameChar_y - 76, 6, 6);\n\t\tfill(0);\n\t\tellipse(gameChar_x + 7, gameChar_y - 76, 3, 3);\n\t\tellipse(gameChar_x + 15, gameChar_y - 76, 3, 3);\n\t\t//arms\n\t\tangleMode(DEGREES);\n\t\tpush();\n\t\ttranslate(gameChar_x + 9, gameChar_y - 46);\n\t\trotate(-45);\n\t\tfill(41, 152, 69);\n\t\trect(0, 0, 3, 30, 5);\n\t\tpop();\n\n\t} else if (isFalling) {\n\t\t//jumping facing forwards code\n\t\t//Head\n\t\tfill(41, 152, 69);\n\t\trect(gameChar_x + 15, gameChar_y - 69, 25, 25, 5); //head\n\t\trect(gameChar_x + 15, gameChar_y - 45, 25, 27, 5, 5, 1, 1); //body light\n\t\tfill(50, 110, 60);\n\t\trect(gameChar_x + 15, gameChar_y - 45, 25, 7, 5, 5, 0, 0); // body dark\n\t\tfill(215, 110, 40);\n\t\trect(gameChar_x + 15, gameChar_y - 21, 25, 3, 2) // belt\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 15, gameChar_y - 18, 25, 12, 2, 2, 3, 3) // hips\n\t\tfill(215, 110, 40);\n\t\tellipse(gameChar_x + 22, gameChar_y - 2, 4, 4); //shoes\n\t\tellipse(gameChar_x + 33, gameChar_y - 2, 4, 4);\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 20, gameChar_y - 11, 4, 8); //left leg\n\t\trect(gameChar_x + 31, gameChar_y - 11, 4, 8); //right leg\n\t\tstroke(255);\n\t\tstrokeWeight(2);\n\t\tline(gameChar_x + 15, gameChar_y - 55, gameChar_x + 40, gameChar_y - 55); //mouth\n\t\tnoStroke();\n\t\tfill(0);\n\t\tellipse(gameChar_x + 25, gameChar_y - 59, 3, 3); //nose\n\t\tellipse(gameChar_x + 30, gameChar_y - 59, 3, 3);\n\t\tfill(255, 0, 255);\n\t\tellipse(gameChar_x + 24, gameChar_y - 72, 9, 9); //glases\n\t\tellipse(gameChar_x + 32, gameChar_y - 72, 9, 9);\n\t\trect(gameChar_x + 17, gameChar_y - 72, 3, 2);\n\t\trect(gameChar_x + 36, gameChar_y - 72, 3, 2);\n\t\tfill(255);\n\t\tellipse(gameChar_x + 24, gameChar_y - 72, 6, 6); //eyes\n\t\tellipse(gameChar_x + 32, gameChar_y - 72, 6, 6);\n\t\tfill(0);\n\t\tellipse(gameChar_x + 24, gameChar_y - 72, 3, 3);\n\t\tellipse(gameChar_x + 32, gameChar_y - 72, 3, 3);\n\t\t//arms\n\t\tangleMode(DEGREES);\n\t\tfill(41, 152, 69);\n\t\tpush();\n\t\ttranslate(gameChar_x + 16, gameChar_y - 41);\n\t\trotate(160);\n\t\trect(0, 0, 3, 30, 0, 5, 5, 5);\n\t\tpop();\n\n\t\tpush();\n\t\ttranslate(gameChar_x + 42, gameChar_y - 41);\n\t\trotate(-160);\n\t\trect(0, 0, 3, 30, 5, 0, 5, 5);\n\t\tpop();\n\t\tfill(255, 0, 255);\n\t\tellipse(gameChar_x + 24, gameChar_y - 72, 9, 9); //glases\n\t\tellipse(gameChar_x + 32, gameChar_y - 72, 9, 9);\n\t\trect(gameChar_x + 17, gameChar_y - 72, 3, 2);\n\t\trect(gameChar_x + 36, gameChar_y - 72, 3, 2);\n\t\tfill(255);\n\t\tellipse(gameChar_x + 24, gameChar_y - 72, 6, 6); //eyes\n\t\tellipse(gameChar_x + 32, gameChar_y - 72, 6, 6);\n\t\tfill(0);\n\t\tellipse(gameChar_x + 24, gameChar_y - 72, 3, 3);\n\t\tellipse(gameChar_x + 32, gameChar_y - 72, 3, 3);\n\t\t//arms\n\t\tangleMode(DEGREES);\n\t\tfill(41, 152, 69);\n\t\tpush();\n\t\ttranslate(gameChar_x + 16, gameChar_y - 41);\n\t\trotate(160);\n\t\trect(0, 0, 3, 30, 0, 5, 5, 5);\n\t\tpop();\n\n\t\tpush();\n\t\ttranslate(gameChar_x + 42, gameChar_y - 41);\n\t\trotate(-160);\n\t\trect(0, 0, 3, 30, 5, 0, 5, 5);\n\t\tpop();\n\t} else {\n\t\t// standing front facing code\n\t\tfill(41, 152, 69);\n\t\trect(gameChar_x + 15, gameChar_y - 73, 25, 25, 5); //head\n\t\trect(gameChar_x + 15, gameChar_y - 48, 25, 27, 5, 5, 1, 1); //body light\n\t\tfill(41, 152, 69);\n\t\tfill(50, 110, 60);\n\t\trect(gameChar_x + 15, gameChar_y - 48, 25, 7, 5, 5, 0, 0); // body dark\n\t\tfill(215, 110, 40);\n\t\trect(gameChar_x + 15, gameChar_y - 24, 25, 3, 2) // belt\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 15, gameChar_y - 21, 25, 12, 2, 2, 3, 3) // hips\n\t\tfill(215, 110, 40);\n\t\tellipse(gameChar_x + 22, gameChar_y, 4, 4); //shoes\n\t\tellipse(gameChar_x + 33, gameChar_y, 4, 4);\n\t\tfill(95, 198, 209);\n\t\trect(gameChar_x + 20, gameChar_y - 9, 4, 8); //left leg\n\t\trect(gameChar_x + 31, gameChar_y - 9, 4, 8); //right leg\n\t\tstroke(255);\n\t\tstrokeWeight(2);\n\t\tline(gameChar_x + 15, gameChar_y - 59, gameChar_x + 40, gameChar_y - 59); //mouth\n\t\tnoStroke();\n\t\tfill(0);\n\t\tellipse(gameChar_x + 25, gameChar_y - 63, 3, 3); //nose\n\t\tellipse(gameChar_x + 30, gameChar_y - 63, 3, 3);\n\t\tfill(255, 0, 255);\n\t\tellipse(gameChar_x + 24, gameChar_y - 76, 9, 9); //glases\n\t\tellipse(gameChar_x + 32, gameChar_y - 76, 9, 9);\n\t\trect(gameChar_x + 17, gameChar_y - 76, 3, 2);\n\t\trect(gameChar_x + 36, gameChar_y - 76, 3, 2);\n\t\tfill(255);\n\t\tellipse(gameChar_x + 24, gameChar_y - 76, 6, 6); //eyes\n\t\tellipse(gameChar_x + 32, gameChar_y - 76, 6, 6);\n\t\tfill(0);\n\t\tellipse(gameChar_x + 24, gameChar_y - 76, 3, 3);\n\t\tellipse(gameChar_x + 32, gameChar_y - 76, 3, 3);\n\t\t//arms\n\t\tfill(41, 152, 69);\n\t\trect(gameChar_x + 12, gameChar_y - 46, 3, 30, 5, 0, 5, 5);\n\t\trect(gameChar_x + 40, gameChar_y - 46, 3, 30, 0, 5, 5, 5);\n\t}\n}", "drawRocketFlame() {\n stroke('red')\n line(-50, 0, -100, 0)\n line(-50, 4, -70, 4)\n line(-50, -4, -85, -4)\n }", "function drawGameChar()\n{\n\t// draw game character\n if(isLeft && isFalling)\n\t{\n\t\t// add your jumping-left code\n //Body\n fill(139, 69, 19);\n ellipse(gameChar_x, gameChar_y-37, 40, 60);\n rect(gameChar_x, gameChar_y-67, 20, 60);\n ellipse(gameChar_x+15, gameChar_y-20, 20, 18);\n //Legs\n ellipse(gameChar_x-7, gameChar_y-8, 15, 20);\n ellipse(gameChar_x+9, gameChar_y-6, 15, 20);\n //Arms\n fill(160, 80, 25);\n ellipse(gameChar_x+13, gameChar_y -40, 10, 20);\n //Ears\n fill(139, 69, 19);\n triangle(gameChar_x+8, gameChar_y-77, gameChar_x-15, gameChar_y-50, gameChar_x+10, gameChar_y-50);\n triangle(gameChar_x+20, gameChar_y-77, gameChar_x+15, gameChar_y-50, gameChar_x-10, gameChar_y-50);\n //Eyes\n fill(0);\n ellipse(gameChar_x+5, gameChar_y-53, 5, 7);\n ellipse(gameChar_x-8, gameChar_y-53, 5, 7);\n //Nose\n triangle(gameChar_x-8, gameChar_y-47, gameChar_x-2, gameChar_y-37, gameChar_x+2, gameChar_y-47);\n stroke(0);\n line(gameChar_x+5, gameChar_y-38, gameChar_x-12, gameChar_y-38);\n //Teeth\n fill(255);\n stroke(255);\n rect(gameChar_x-10, gameChar_y-37, 5, 7);\n rect(gameChar_x-3, gameChar_y-37, 5, 7);\n stroke(0);\n line(gameChar_x-4, gameChar_y-37, gameChar_x-4, gameChar_y-29);\n }\n\telse if(isRight && isFalling)\n\t{\n\t\t// add your jumping-right code\n //Body\n fill(139, 69, 19);\n ellipse(gameChar_x, gameChar_y-37, 40, 60);\n rect(gameChar_x-20, gameChar_y-67, 20, 60);\n ellipse(gameChar_x-15, gameChar_y-20, 20, 18);\n //Legs\n ellipse(gameChar_x+7, gameChar_y-8, 15, 20);\n ellipse(gameChar_x-9, gameChar_y-6, 15, 20);\n //Arms\n fill(160, 80, 25);\n ellipse(gameChar_x-13, gameChar_y -40, 10, 20);\n //Ears\n fill(139, 69, 19);\n triangle(gameChar_x-8, gameChar_y-77, gameChar_x+15, gameChar_y-50, gameChar_x-10, gameChar_y-50);\n triangle(gameChar_x-20, gameChar_y-77, gameChar_x-15, gameChar_y-50, gameChar_x+10, gameChar_y-50);\n //Eyes\n fill(0);\n ellipse(gameChar_x-5, gameChar_y-53, 5, 7);\n ellipse(gameChar_x+8, gameChar_y-53, 5, 7);\n //Nose\n triangle(gameChar_x+8, gameChar_y-47, gameChar_x+2, gameChar_y-37, gameChar_x-2, gameChar_y-47);\n stroke(0);\n line(gameChar_x-4, gameChar_y-37, gameChar_x+12, gameChar_y-37);\n //Teeth\n fill(255);\n stroke(255);\n rect(gameChar_x+5, gameChar_y-36, 5, 7);\n rect(gameChar_x-2, gameChar_y-36, 5, 7);\n stroke(0);\n line(gameChar_x+4, gameChar_y-37, gameChar_x+4, gameChar_y-29);\n\t}\n\telse if(isLeft)\n\t{\n\t\t// add your walking left code\n //Body\n fill(139, 69, 19);\n ellipse(gameChar_x, gameChar_y-37, 40, 60);\n rect(gameChar_x, gameChar_y-67, 20, 60);\n ellipse(gameChar_x+15, gameChar_y-20, 20, 18);\n //Legs\n ellipse(gameChar_x-7, gameChar_y-8, 25, 10);\n ellipse(gameChar_x+9, gameChar_y-5, 25, 10);\n //Arms\n fill(160, 80, 25);\n ellipse(gameChar_x+10, gameChar_y -30, 7, 15);\n //Ears\n fill(139, 69, 19);\n triangle(gameChar_x+8, gameChar_y-77, gameChar_x-15, gameChar_y-50, gameChar_x+10, gameChar_y-50);\n triangle(gameChar_x+20, gameChar_y-77, gameChar_x+15, gameChar_y-50, gameChar_x-10, gameChar_y-50);\n //Eyes\n fill(0);\n ellipse(gameChar_x+5, gameChar_y-53, 5, 7);\n ellipse(gameChar_x-8, gameChar_y-53, 5, 7);\n //Nose\n triangle(gameChar_x-8, gameChar_y-47, gameChar_x-2, gameChar_y-37, gameChar_x+2, gameChar_y-47);\n stroke(0);\n line(gameChar_x+5, gameChar_y-38, gameChar_x-12, gameChar_y-38);\n //Teeth\n fill(255);\n stroke(255);\n rect(gameChar_x-10, gameChar_y-37, 5, 7);\n rect(gameChar_x-3, gameChar_y-37, 5, 7);\n stroke(0);\n line(gameChar_x-4, gameChar_y-37, gameChar_x-4, gameChar_y-29); \n\t}\n\telse if(isRight)\n\t{\n\t\t// add your walking right code\n //Body\n fill(139, 69, 19);\n ellipse(gameChar_x, gameChar_y-37, 40, 60);\n rect(gameChar_x-20, gameChar_y-67, 20, 60);\n ellipse(gameChar_x-15, gameChar_y-20, 20, 18);\n //Legs\n ellipse(gameChar_x+7, gameChar_y-8, 25, 10);\n ellipse(gameChar_x-9, gameChar_y-5, 25, 10);\n //Arms\n fill(160, 80, 25);\n ellipse(gameChar_x-10, gameChar_y -30, 7, 15);\n //Ears\n fill(139, 69, 19);\n triangle(gameChar_x-8, gameChar_y-77, gameChar_x+15, gameChar_y-50, gameChar_x-10, gameChar_y-50);\n triangle(gameChar_x-20, gameChar_y-77, gameChar_x-15, gameChar_y-50, gameChar_x+10, gameChar_y-50);\n //Eyes\n fill(0);\n ellipse(gameChar_x-5, gameChar_y-53, 5, 7);\n ellipse(gameChar_x+8, gameChar_y-53, 5, 7);\n //Nose\n triangle(gameChar_x+8, gameChar_y-47, gameChar_x+2, gameChar_y-37, gameChar_x-2, gameChar_y-47);\n stroke(0);\n line(gameChar_x-4, gameChar_y-37, gameChar_x+12, gameChar_y-37);\n //Teeth\n fill(255);\n stroke(255);\n rect(gameChar_x+5, gameChar_y-36, 5, 7);\n rect(gameChar_x-2, gameChar_y-36, 5, 7);\n stroke(0);\n line(gameChar_x+4, gameChar_y-37, gameChar_x+4, gameChar_y-29);\n\t}\n\telse if(isFalling || isPlummeting)\n\t{\n\t\t// add your jumping facing forwards code\n //Body\n fill(139, 69, 19);\n ellipse(gameChar_x, gameChar_y-37, 40, 70);\n //Legs\n ellipse(gameChar_x-10, gameChar_y-8, 12, 24);\n ellipse(gameChar_x+10, gameChar_y-8, 12, 24);\n //Arms\n ellipse(gameChar_x+10, gameChar_y-37, 30, 20);\n ellipse(gameChar_x-10, gameChar_y-37, 30, 20);\n //Ears\n triangle(gameChar_x-20, gameChar_y-77, gameChar_x-15, gameChar_y-50, gameChar_x+10, gameChar_y-50);\n triangle(gameChar_x+20, gameChar_y-77, gameChar_x+15, gameChar_y-50, gameChar_x-10, gameChar_y-50);\n //Eyes\n fill(0);\n ellipse(gameChar_x+8, gameChar_y-50, 5, 7);\n ellipse(gameChar_x-8, gameChar_y-50, 5, 7);\n //Nose\n triangle(gameChar_x-6, gameChar_y-45, gameChar_x, gameChar_y-35, gameChar_x+6, gameChar_y-45);\n stroke(0);\n line(gameChar_x+8, gameChar_y-35, gameChar_x-8, gameChar_y-35);\n //Teeth\n fill(255);\n stroke(255);\n rect(gameChar_x-5, gameChar_y-34, 5, 7);\n rect(gameChar_x, gameChar_y-34, 5, 7);\n stroke(0);\n line(gameChar_x, gameChar_y-35, gameChar_x, gameChar_y-27);\n\t}\n\telse\n\t{\n\t\t// add your standing front facing code\n //Body\n fill(139, 69, 19);\n ellipse(gameChar_x, gameChar_y-37, 40, 70);\n //Legs\n ellipse(gameChar_x-10, gameChar_y-5, 25, 15);\n ellipse(gameChar_x+10, gameChar_y-5, 25, 15);\n //Arms\n ellipse(gameChar_x+10, gameChar_y-30, 30, 15);\n ellipse(gameChar_x-10, gameChar_y-30, 30, 15);\n //Ears\n triangle(gameChar_x-20, gameChar_y-77, gameChar_x-15, gameChar_y-50, gameChar_x+10, gameChar_y-50);\n triangle(gameChar_x+20, gameChar_y-77, gameChar_x+15, gameChar_y-50, gameChar_x-10, gameChar_y-50);\n //Eyes\n fill(0);\n ellipse(gameChar_x+8, gameChar_y-50, 5, 7);\n ellipse(gameChar_x-8, gameChar_y-50, 5, 7);\n //Nose\n triangle(gameChar_x-6, gameChar_y-45, gameChar_x, gameChar_y-35, gameChar_x+6, gameChar_y-45);\n stroke(0);\n line(gameChar_x+8, gameChar_y-35, gameChar_x-8, gameChar_y-35);\n //Teeth\n fill(255);\n stroke(255);\n rect(gameChar_x-5, gameChar_y-34, 5, 7);\n rect(gameChar_x, gameChar_y-34, 5, 7);\n stroke(0);\n line(gameChar_x, gameChar_y-35, gameChar_x, gameChar_y-27);\n\t}\n}", "function userLeft() {\n if (!isStopped) {\n FallingShape.moveLeft();\n drawGame();\n }\n }", "renderLightbulb() {\n push();\n if (this.complete) {\n noStroke();\n fill(255, 255, 0, 10);\n ellipse(600, height / 2, 120, 120);\n fill(255, 255, 0, 20);\n ellipse(600, height / 2, 90, 90);\n fill(255, 255, 0);\n } else {\n stroke(0, 250, 255);\n strokeWeight(2);\n fill(50);\n }\n ellipse(600, height / 2, 70, 70);\n pop();\n }", "function drawGameChar()\n{\n\t// draw game character\n if(isLeft && isFalling)\n\t{\n\t\t// add your jumping-left code\n \n fill(204, 0, 204)\n ellipse(gameChar_x - 2, gameChar_y - 60 , 25, 29)\n \n fill(220, 20, 60)\n rect(gameChar_x - 13 , gameChar_y - 47, 23, 33)\n \n fill(229, 204, 255)\n ellipse(gameChar_x - 19, gameChar_y - 45, 10, 12)\n \n fill(204, 0, 204)\n rect(gameChar_x - 12, gameChar_y - 11, 10, 16)\n\n\t}\n\telse if(isRight && isFalling)\n\t{\n\t\t// add your jumping-right code\n fill(204, 0, 204)\n ellipse(gameChar_x - 2, gameChar_y - 60 , 25, 29)\n \n fill(220, 20, 60)\n rect(gameChar_x - 13 , gameChar_y - 47, 23, 33)\n \n fill(229, 204, 255)\n ellipse(gameChar_x + 17, gameChar_y - 50, 10, 12)\n \n fill(204, 0, 204)\n rect(gameChar_x + 1, gameChar_y - 11, 10, 16)\n\n\t}\n\telse if(isLeft)\n\t{\n\t\t// add your walking left code\n \n fill(204, 0, 204)\n ellipse(gameChar_x - 2, gameChar_y - 60 , 25, 29)\n \n fill(220, 20, 60)\n rect(gameChar_x - 13 , gameChar_y - 47, 23, 33)\n \n fill(229, 204, 255)\n ellipse(gameChar_x - 11, gameChar_y - 30, 10, 12)\n \n fill(204, 0, 204)\n rect(gameChar_x - 9, gameChar_y - 14, 10, 15)\n\n\t}\n\telse if(isRight)\n\t{\n\t\t// add your walking right code\n fill(204, 0, 204)\n ellipse(gameChar_x - 2, gameChar_y - 60 , 25, 29)\n \n fill(220, 20, 60)\n rect(gameChar_x - 13 , gameChar_y - 47, 23, 33)\n \n fill(229, 204, 255)\n ellipse(gameChar_x + 10, gameChar_y - 30, 10, 12)\n \n fill(204, 0, 204)\n rect(gameChar_x - 5, gameChar_y - 14, 10, 15)\n\n\t}\n\telse if(isFalling || isPlummeting)\n\t{\n\t\t// add your jumping facing forwards code\n \n fill(204, 0, 204)\n ellipse(gameChar_x, gameChar_y - 60 , 29, 29)\n \n fill(220, 20, 60)\n rect(gameChar_x - 12 , gameChar_y - 47, 23, 33)\n \n fill(229, 204, 255)\n ellipse(gameChar_x - 18, gameChar_y - 50, 12, 12)\n ellipse(gameChar_x + 18, gameChar_y - 50, 12, 12)\n \n fill(204, 0, 204)\n rect(gameChar_x - 11, gameChar_y - 10, 10, 15)\n rect(gameChar_x + 2, gameChar_y - 10, 10, 15)\n \n \n\n\t}\n\telse\n\t{\n\t\t// add your standing front facing code\n fill(204, 0, 204)\n ellipse(gameChar_x - 2, gameChar_y - 60 , 29, 29)\n \n fill(220, 20, 60)\n rect(gameChar_x - 13 , gameChar_y - 47, 23, 33)\n \n fill(229, 204, 255)\n ellipse(gameChar_x - 11, gameChar_y - 30, 12, 12)\n ellipse(gameChar_x + 10, gameChar_y - 30, 12, 12)\n \n fill(204, 0, 204)\n rect(gameChar_x - 13, gameChar_y - 14, 10, 15)\n rect(gameChar_x, gameChar_y - 14, 10, 15)\n\n \n \n\t}\n \n}", "function mystudio_rays() {\n\t\t$('.mystudio_rays').velocity(\n\t\t{\n\t\ttop: 40,\n\t\tzIndex: 0\t\n\t\t},\n\t\t1000);\n\t}", "function animateCrowd() {\n if(state.crowd.x > state.girl.x + 230) {\n if (state.crowd.armsUp === true) {\n drawCrowdArmsUp();\n }\n else {\n drawCrowdArmsDown();\n }\n}\nelse {;}\n}", "function draw() {\n\nbackground(0,0,0);\nstroke(90,100,100);\n\n//line(10,10,300,300);\n/*1. Roll a 1-6 die to determine wind speed. 1 is still, 3 is moderate breeze, 6 is a gusty wind.\n2. Roll a die with 00,10,20,30,40,50,60,70,80,90 to determine how many blade of grass.\n3. If you are using paper, and you rolled >30 in step 2, repeat step 2 until you roll < 30.\n4. If you rolled a 00 in step 2, go to step 2 again.\n5. Determine direction. Roll a 1-6 die. Odd the wind blows left. Even the wind blows right.\n6. Draw a line from the top of the page to the bottom using the following criteria:\n The higher the windspeed, the more \"curvy wave\" you will have to your grass.\n The higher the windspeed, the greater the angle you will have to each blade of grass.\n The direction of the wave will determine the direction of the angle.\n The bottom third of the grass will be straight.\n7. Repeat step 6 for each count of blade of grass you rolled in step 2.\n8. If on paper, STOP.\n9. If on computer, try to animate the grass based on the windspeed. \n*/\n\n//bezier(x1, y1, cpx1, cpy1, cpx2, cpy2, x2, y2)\n\nfor (var i = 0; i < blades; i++) {\n \n speed_change = round(random(1,100));\n if (speed_change < 2) \n {change = 1}\n else\n {change = 0}\n \n speed_map = map(speed+change,1,6,10,60);\n let a=speed_map*direction; \n let spacer = i*12;\n //bezier(30, 50, 40, 80, 40, 150, 30, 500);\n bezier(30+a+spacer, 50, 40+a+spacer, 80+a, 40+a+spacer, 150+a, 30+spacer, 500);\n // more statements\n}\n\n//debug \n//text (\"Speed: \" + speed, 10,10);\n//text (\"Direction: \" + direction, 10,20);\n\n}", "function seeFarmEasy(){\n //clear the document and set the background image\n document.body.innerHTML = \"\";\n\n //create an animated sun\n var sun = createDiv();\n sun.id = \"sun\";\n\n var sunRays = createDiv();\n sunRays.id = \"rings\";\n sun.appendChild(sunRays);\n\n var sunRay1 = createDiv();\n sunRay1.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay1);\n\n var sunRay2 = createDiv();\n sunRay2.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay2);\n\n var sunRay3 = createDiv();\n sunRay3.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay3);\n\n //create the images in the farm\n var farmerImage = createImage(\"images/farmer.png\");\n farmerImage.id = \"farmerPrize\";\n\n var barnImage = createImage(\"images/barn.png\");\n barnImage.id = \"barnPrize\";\n\n var chickenImage = createImage(\"images/chicken.png\");\n chickenImage.id = \"chickenPrize\";\n\n var goatImage = createImage(\"images/goat.png\");\n goatImage.id = \"goatPrize\";\n\n var cowImage = createImage(\"images/cow.png\");\n cowImage.id = \"cowPrize\";\n\n var tree = createImage(\"images/tree.png\");\n tree.id = \"treeE\";\n\n //create button to go back to the page where game levels are shown\n var backToHomeButton = createButton(\"Back to Home Page\");\n backToHomeButton.id = \"backHomePrizeButton\";\n backToHomeButton.onclick = chooseLevel;\n}", "function drawGameChar()\n{\n\t// draw game character\n \n if(isLeft && isFalling)\n\t{\n \n // Jumping-left code\n \n //Head\n fill(255,0,0)\n rect(gameChar_x -4,gameChar_y-77,10,20)\n \n //Torso\n fill(0,0,0)\n rect(gameChar_x-10,gameChar_y-57,20,36)\n \n //Right Arm\n fill(0,0,255)\n quad(gameChar_x-14,gameChar_y-67,gameChar_x-21,gameChar_y-59\n ,gameChar_x-5,gameChar_y-41,gameChar_x+3,gameChar_y-50)\n\n //Left Leg\n fill(0,255,0) \n rect(gameChar_x-10,gameChar_y-24,10,15)\n \n //Right leg\n fill(0,255,0)\n rect(gameChar_x+1,gameChar_y-24,10,15)\n\n\t}\n\telse if(isRight && isFalling)\n\t{\n\t// Jumping-right code\n //Head\n fill(255,0,0)\n rect(gameChar_x-4,gameChar_y-77,10,20)\n \n //Torso\n fill(0,0,0)\n rect(gameChar_x-10,gameChar_y-57,20,36)\n \n //Right Arm\n fill(0,0,255)\n quad(gameChar_x-1,gameChar_y-51,gameChar_x +6\n ,gameChar_y -43,gameChar_x +19,gameChar_y -60,\n gameChar_x +12,gameChar_y -68)\n \n //Left Leg\n fill(0,255,0) \n rect(gameChar_x -10,gameChar_y -24,10,15)\n \n //Right leg\n fill(0,255,0)\n rect(gameChar_x +1,gameChar_y -24,10,15)\n\n\n\t}\n\telse if(isLeft)\n\t{\n\t// Walking left code\n \n //Head\n fill(255,0,0)\n rect(gameChar_x -5,gameChar_y-76,10,20)\n\n //Torso\n fill(0,0,0)\n rect(gameChar_x-10,gameChar_y -56,20,36)\n\n //Right Arm\n fill(0,0,255)\n rect(gameChar_x -4,gameChar_y -55,10,30)\n\n //Left Arm\n fill(0,0,255)\n rect(gameChar_x -4,gameChar_y -55,10,30)\n\n //Left Leg\n fill(0,255,0) \n rect(gameChar_x -2,gameChar_y-23,10,25)\n\n //Right leg\n fill(0,255,0)\n quad(gameChar_x -5,gameChar_y -24,gameChar_x -9,\n gameChar_y -31,gameChar_x -22,gameChar_y -10,\n gameChar_x -14,gameChar_y -2)\n \n\n\t}\n\telse if(isRight)\n\t{\n\t// Walking right code\n \n //Head\n fill(255,0,0)\n rect(gameChar_x-4,gameChar_y-77,10,20)\n \n //Torso\n fill(0,0,0)\n rect(gameChar_x-10,gameChar_y-57,20,36)\n \n //Left Arm\n fill(0,0,255)\n rect(gameChar_x-4,gameChar_y-57,10,30)\n \n //Left Leg\n fill(0,255,0) \n rect(gameChar_x-10,gameChar_y-24,10,25)\n \n //Right leg\n fill(0,255,0)\n quad(gameChar_x +3,gameChar_y-23,gameChar_x +12,gameChar_y -26,\n gameChar_x +19,gameChar_y -5,\n gameChar_x +8,gameChar_y -4)\n\n\t}\n\telse if(isFalling)\n\t{\n \n //Jumping facing forwards code\n \n //Head\n fill(255,0,0)\n ellipse(gameChar_x,gameChar_y -62,30,30)\n \n //Torso\n fill(0,0,0)\n rect(gameChar_x -10,gameChar_y -50,20,36)\n \n //Right Arm\n fill(0,0,255)\n rect(gameChar_x -20,gameChar_y -62,10,30)\n \n //Left Arm\n fill(0,0,255)\n rect(gameChar_x +10,gameChar_y -61,10,30)\n \n //Left Leg\n fill(0,255,0) \n rect(gameChar_x -10,gameChar_y -10 -15,10,20)\n \n //Right leg\n fill(0,255,0)\n rect(gameChar_x+1,gameChar_y-25,10,20)\n\n\t}\n\telse\n\t{\n \n // Standing front facing code\n \n //Head\n fill(255,0,0)\n ellipse(gameChar_x,gameChar_y -62,30,30)\n \n //Torso\n fill(0,0,0)\n rect(gameChar_x - 11,gameChar_y - 49,20,36)\n \n //Right Arm\n fill(0,0,255)\n rect(gameChar_x + 9,gameChar_y -47,10,30)\n \n //Left Arm\n fill(0,0,255)\n rect(gameChar_x -21,gameChar_y -47,10,30)\n \n //Left Leg\n fill(0,255,0) \n rect(gameChar_x - 12,gameChar_y -17,10,20)\n \n //Right leg\n fill(0,255,0)\n rect(gameChar_x,gameChar_y -17,10,20)\n\n\t}\n}", "function animate() {\n requestAnimFrame( animate );\n game.background.draw();\n game.tardis.move();\n}", "function animate() {\n requestAnimFrame( animate );\n game.background.draw();\n game.tardis.move();\n}", "function renderFlagpole()\n{\n checkFlagpole(); \n push();\n strokeWeight(5);\n stroke(180);\n line(flagpole.x_pos, floorPos_y, flagpole.x_pos, floorPos_y-250);\n noStroke();\n fill(250,0, 250);\n if (flagpole.isReached)\n { \n rect(flagpole.x_pos,floorPos_y-250, 50, 50);\n }\n else\n { \n rect(flagpole.x_pos,floorPos_y-50, 50, 50);\n }\n pop(); \n}", "display() {\n push();\n noStroke();\n // The trail becomes its extended body\n push();\n for (let i = 0; i < this.trail.length; i++) {\n imageMode(CENTER);\n image(this.trailImage, this.trail[i].x, this.trail[i].y, this.radius * 2, this.radius * 2);\n }\n pop();\n // Centering image for precise collision\n imageMode(CENTER);\n image(this.image, this.x, this.y, this.radius * 2, this.radius * 2);\n pop();\n }", "function draw() {\r\n \r\n if (gamestate === 0){\r\nif(bg.x <= 300){\r\n bg.x = 750\r\n }\r\n \r\n if(keyDown(UP_ARROW)){\r\n //balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n updateHeight(0,-5);\r\n //write code to move air balloon in up direction\r\n }\r\n else if(keyDown(DOWN_ARROW)){\r\n // balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n updateHeight(0,5);\r\n //write code to move air balloon in down direction\r\n }\r\n\r\n spawnBirds();\r\n\r\n fill(0);\r\n stroke(\"white\");\r\n textSize(25);\r\n text(\"**Use arrow keys to move Hot Air Balloon!\",40,40);\r\n \r\n\r\n if(birdsG.collide(balloon)){\r\n \r\n //\r\n \r\n gamestate = 1;}}\r\n \r\nif(gamestate == 1){\r\n bg.destroy()\r\n birdsG.destroyEach();\r\n balloon.destroy();\r\n background(255)\r\n fill(0)\r\n textSize (250)\r\n text(\"GAME OVER !!!\")\r\n\r\n}\r\n\r\n drawSprites();\r\n \r\n}", "function drawLeft() {\n\tcontext.strokeStyle = \"rgb(0,0,255)\";\n\tcontext.beginPath();\n\t\tcontext.moveTo(125,y);\n\t\tcontext.lineTo(125,y+20);\n\t\tcontext.moveTo(160,y+20);\n\t\tcontext.lineTo(160,y+40);\n\t\tcontext.moveTo(140,y+45);\n\t\tcontext.lineTo(140,y+65);\n\tcontext.stroke();\n\tcontext.strokeStyle = \"rgb(0,0,0)\";\n\t//drawMoustache();\n}", "function drawGallows() {\r\n\t\tctx.beginPath();\r\n\t\tctx.strokeStyle = \"#666D69\";\r\n\t\tctx.lineWidth = 10;\r\n\t\tctx.moveTo(250, 400);\r\n\t\tctx.lineTo(450, 400);\r\n\t\tctx.stroke();\r\n\r\n\t\t// pole\r\n\t\tctx.moveTo(425, 400);\r\n\t\tctx.lineTo(425, 50);\r\n\t\tctx.stroke();\r\n\r\n\t\t// overhang\r\n\t\tctx.lineTo(290, 50);\r\n\t\tctx.stroke();\r\n\r\n\t\t//brace\r\n\t\tctx.moveTo(385, 50);\r\n\t\tctx.lineTo(425, 90);\r\n\t\tctx.stroke();\r\n\r\n\t\t//rope\r\n\t\tctx.beginPath();\r\n\t\tctx.lineWidth = 5;\r\n\t\tctx.strokeStyle = \"#F5E5BC\";\r\n\t\tctx.moveTo(centerLine, 55);\r\n\t\tctx.lineTo(centerLine, 125);\r\n\t\tctx.stroke();\r\n\t}", "function setupGame() {\n // animate the grass and fence\n $(\"#game-screen\").fadeIn(0, function () {\n // uses callbacks to nest the animations\n $(\"#fence\").fadeIn(750, function() {\n $(\"#grass\").fadeIn(500);\n $(\"#input-container\").fadeIn(500);\n });\n });\n \n }", "function megamanRunLoop(){\n if (frameCount % 15 === 0) {// every 15 frames\n animationFrameCounter += 1;\n }\n if (animationFrameCounter >= 4){//resets the counter every 4 cycles\n animationFrameCounter = 0;\n }\n if (megamanDirection === 1){// if facing right\n //draw the next right-facing image in the animation\n image(rightRunLoop[animationFrameCounter], megamanXPos, megamanYPos, megamanWidth, megamanHeight);\n }\n else{//If facing left\n //draw the next left-facing image in the animation\n image(leftRunLoop[animationFrameCounter], megamanXPos, megamanYPos, megamanWidth, megamanHeight);\n }\n \n }", "function draw() {\r\n\r\n background(250);\r\n // since we don't need a function call here, we can comment this one out.\r\n //cutegirlMovement();\r\n // since this function doesn't exist, we can comment this out.\r\n // createPlayer();\r\n\r\n //key handling\r\n // we want to try and avoid function calls inside of our draw function\r\n // function cutegirlMovement()\r\n // {\r\n if(keyIsDown(w))\r\n {\r\n this.y -= 8;\r\n }\r\n if(keyIsDown(s))\r\n {\r\n this.y += 8;\r\n }\r\n if(keyIsDown(a))\r\n {\r\n this.X -= 8;\r\n }\r\n if(keyIsDown(d))\r\n {\r\n this.X += 8;\r\n }\r\n\r\n\r\n // going to the right\r\n if(keyIsPressed)\r\n {\r\n //stop the idle interval\r\n clearInterval(myInterval);\r\n //set variable to null\r\n myInterval = null;\r\n\r\n //use this if statement to slow animation\r\n index++;\r\n if (index > 3)\r\n {\r\n increamentIndex();\r\n index = 0;\r\n }\r\n //to the right\r\n if(key == \"d\")\r\n {\r\n //generic animation and object variables\r\n currentAnimation = runanimation;\r\n currentObjects = cutegirlRunObjects;\r\n\r\n //don't go over arrays\r\n if (counter >= currentAnimation.lenth)\r\n {\r\n counter = 0;\r\n }\r\n\r\n //move the animation by updating the x component\r\n currentObjects[counter].setX(currentObjects[counter].getX() + 2);\r\n\r\n //assign the x component of the left movement\r\n for (var i = 0; i < cutegirlRunObjects.length; i++);\r\n {\r\n cutegirlRunLeftObjects[i].setX(currentObjects[0].getX());\r\n }\r\n\r\n //movement of object is assigned to the current object again\r\n cutegirlRunObjects = currentObjects;\r\n\r\n //opposite of above\r\n }\r\n else if (key == \"a\")\r\n {\r\n currentAnimation = runleftanimation;\r\n currentObjects = cutegirlRunLeftObjects;\r\n\r\n if (counter >= currentAnimation.length)\r\n {\r\n counter = 0;\r\n }\r\n currentObjects[counter].setX(currentObjects[counter].getX() - 2);\r\n for (var i = 0; i < cutegirlRunObjects.length; i++)\r\n {\r\n cutegirlRunObjects[i].setX(currentObjects[0].getX());\r\n }\r\n\r\n cutegirlRunLeftObjects = currentObjects;\r\n }\r\n\r\n for (var i = 0, i < cutegirlObjects.length; i++)\r\n cutegirlObjects[i].setX(currentObjects[0].getY());\r\n }\r\n //display image regardless\r\n image(currentAnimation[counter], currentObjects[counter].getX(), currentObjects[counter].getY());\r\n }", "function Laser(){\n\t//to make the laser appear from the middle of the player and move up\n\t\t\t\n\t\n\t\t\t\tif(shoot == true){\n\t\t\t\t\t\n\t\t\t\t\tctx.fillStyle = 'white';\n\t\t\t\t\tctx.fillRect(laserx, lasery, 5, 10);\n\t\t\t\t\tlasery -= vely;\n\t\t\t\t}else{\n\t\t\t\t\t\tlasery = 460;\n\t\t\t\t\tlaserx = playerx + 33;\n\t\t\t\t}//to make the bullet return to the player if you miss\n\t\t\t\tif(lasery <= 0){\n\t\t\t\t\tshoot = false;\n\t\t\t\t}\n\t\t\t\tif(lasery <= 0 && shoot == false){\n\t\t\t\t\t\tlasery = 460;\n\t\t\t\t\t\tlasery -= 0;\n\t\t\t\t}\n\t}", "make_control_panel(graphics_state)\r\n // Draw the scene's buttons, setup their actions and keyboard shortcuts, and monitor live measurement\r\n {\r\n let r = Math.PI/8.\r\n this.control_panel.innerHTML += \"Use these controls to <br> fly your rocket!<br>\";\r\n this.key_triggered_button( \"Rotate up\", [ \"w\" ], () => {\r\n this.rocket_transform = this.rocket_transform.times(Mat4.rotation(r, Vec.of(1,0,0)))\r\n });\r\n this.key_triggered_button( \"Rotate left\", [ \"a\" ], () => {\r\n this.rocket_transform = this.rocket_transform.times(Mat4.rotation(r, Vec.of(0,0,1)))\r\n\r\n });\r\n this.key_triggered_button( \"Rotate down\", [ \"s\" ], () => {\r\n this.rocket_transform = this.rocket_transform.times(Mat4.rotation(-r, Vec.of(1,0,0)))\r\n });\r\n this.new_line();\r\n this.key_triggered_button( \"Rotate right\", [ \"d\" ], () => {\r\n this.rocket_transform = this.rocket_transform.times(Mat4.rotation(-r, Vec.of(0,0,1)))\r\n });\r\n this.key_triggered_button( \"Fire Booster\", [ \"'\" ], () => {\r\n this.rocket_transform = this.rocket_transform.times(Mat4.translation([0, 0.5, 0]))\r\n }); \r\n this.key_triggered_button( \"Fire Reverse Booster\", [ \"[\" ], () => {\r\n this.rocket_transform = this.rocket_transform.times(Mat4.translation([0, -0.5, 0]))\r\n }); this.key_triggered_button( \"Fire laser\", [ \";\" ], () => {\r\n //This shit don't work\r\n let laser_tf = this.rocket_transform;\r\n laser_tf = laser_tf.times(Mat4.translation([0,3,0])); //Current tip of rocket height\r\n laser_tf = laser_tf.times(Mat4.scale([1, 3, 1]));\r\n laser_tf = laser_tf.times(Mat4.translation([0,this.t,0]));\r\n this.shapes.box.draw(graphics_state, laser_tf, this.plastic.override({color: Color.of(57/255,1,20/255,1)}));\r\n });\r\n }", "display() {\r\n\t\tvar pointA=this.rope.bodyA.position\r\n\t\tvar pointB=this.rope.bodyB.position\r\n\t\t\r\n\t\t\tstrokeWeight(2);\r\n\t\t\t\r\n\t\t\tline(300,100,ball1.position.x,ball1.position.y);\r\n\t\t\tline(350,100,ball2.position.x,ball2.position.y);\r\n\t\t\tline(400,100,ball3.position.x,ball3.position.y);\r\n\t\t\tline(450,100,ball4.position.x,ball4.position.y);\r\n\t\t\tline(500,100,ball5.position.x,ball5.position.y);\r\n\t\t\t}", "function draw(){\n \n setLights();\n buildGround();\n buildWalls(1);\n makeCeiling();\n makeLights();\n //drawFloor();\n //drawBoxes();\n\n}", "function frame() {\n\t\tleft += 2.5;\n\t\t//opacity += 0.02;\n\t\tanimal.style.left = left + 'px';\n\t\t//txt.style.opacity = opacity;\n\t\tif (left >= 15) {\n\t\t\tclearInterval(interval);\n\t\t\tanimal.style.left = \"15px\";\n\t\t\t//txt.style.opacity = 1;\n\t\t\tspots_disabled = false;\n\t\t\tfadein_text();\n\t\t}\n\t}", "function draw() {\n // draws background rooms and handles movement from one to another\n adventureManager.draw();\n clickablesManager.draw();\n\n for( let i = 0; i < clickables.length; i++ ) {\n clickables[i].visible = false;\n }\n\n if( gDebugMode == true ) {\n drawDebugInfo();\n }\n}", "function legendsFrameGlare(){\r\n var $legendsPicGlare = $(\".legends-pic-glare\");\r\n var finalX = $(\".legends-pic-frame\").width();\r\n\r\n //move glare across frame (fades in and out and moves left to right)\r\n var tl = new TimelineMax({repeat:-1, repeatDelay:1.6});\r\n tl.to($legendsPicGlare, 3.5, {left:finalX});\r\n tl.to($legendsPicGlare, 1, {opacity:1},0);\r\n tl.to($legendsPicGlare, 1, {opacity:0},1.7);\r\n }", "function draw() {\n background(93);\n\n\n //update mob drawings\n for (var i = mobs.length-1; i >= 0; i--) {\n if (frameCount % 30 == 0) {//global cooldown counter\n if (mobs[i].gcd > 0) {\n mobs[i].gcd -= 1;\n }\n }\n if (i === 0) {\n if (mobs[0] !== 'undefined') {//update the player health bars above canvas\n $('.p1Health').text(mobs[0].health);\n }\n } else if (i === 1) {\n if (mobs[1] !== 'undefined') {//update the player health bars above canvas\n $('.p2Health').text(mobs[1].health);\n }\n }\n mobs[i].compAI();\n mobs[i].update();\n mobs[i].show();\n titles[i].update(mobs[i].playerName, mobs[i].health);\n titles[i].show(mobs[i].playerName, mobs[i].health);\n if (mobs[i].isDead()) {//if mob.health is = 0, remove mob\n mobs.splice(i,1);\n }\n };\n\n //update laser drawings\n for (var i = lasers.length-1; i >= 0; i--) {\n lasers[i].show();\n lasers[i].shoot();\n\n for (var j = mobs.length-1; j >= 0; j--) {//check to see if laser hits a mob\n if (lasers[i].collides(mobs[j].x, mobs[j].y, mobs[j].hitBoxX, mobs[j].hitBoxY)) {\n var laserDamage = lasers[i].damage;\n console.log(laserDamage);\n mobs[j].isHit(laserDamage);\n }\n }\n if (lasers[i].edges() || lasers[i].toDel === true) {// check to see if laser is off screen or if the toDel is flagged to be deleted\n lasers.splice(i,1);\n }\n }\n}", "function drawShooting(x, y){\n graphics.fillRect(x, y, 10, 5);\n graphics.fillStyle = \"Red\";\n //graphics.fillRect(225, 480, 15, 15);\n //graphics.fillRect(x, y, 15, 15);\n }", "function drawDuck() \r\n{\r\n noStroke();\r\n\r\n push();\r\n //move the entire duck\r\n translate(loc.x, loc.y);\r\n scale(2.5); //scale the entire duck\r\n scale(-1, 1);\r\n\r\n //draw left leg and foot\r\n push();\r\n translate(-5, 14);\r\n rotate(leftLegR);\r\n stroke(255, 137, 32);\r\n strokeWeight(3);\r\n line(0, 0, 0, 10);\r\n fill(255, 137, 32);\r\n ellipse(-2, 10, 5, 2);\r\n pop();\r\n\r\n //draw right leg and foot\r\n push();\r\n translate(5, 14);\r\n rotate(rightLegR);\r\n stroke(255, 137, 32);\r\n strokeWeight(3);\r\n line(0, 0, 0, 10);\r\n fill(255, 137, 32);\r\n ellipse(-2, 10, 5, 2); \r\n pop();\r\n\r\n // draw body\r\n push();\r\n fill(240);\r\n ellipse(0, 0, 40, 30);\r\n stroke(0);\r\n strokeWeight(2);\r\n line(-10,-12.5, -10, 12.5);\r\n line(10, -12.5, 10, 12.5);\r\n line(0, -14, 0, 14);\r\n line(-18, -4, -18, 5);\r\n line(18, -4, 18, 5)\r\n\r\n pop();\r\n\r\n //draw neck and head with possible animation transforms\r\n push();\r\n fill(245, 226, 12);\r\n translate(-16, 0); //move into pivot position\r\n rotate(neckR); //rotate by neckR parameter\r\n ellipse(0, -10, 10, 18); //neck\r\n ellipse(0, -17, 14, 14); //head\r\n fill(255);\r\n ellipse(0, -19, 4, 4); //eye\r\n fill(0);\r\n ellipse(-1, -19, 2);\r\n push();\r\n translate(-4, -18);\r\n rotate(topBeakR);\r\n fill(155, 111, 16);\r\n triangle(-11, 0, 0, 3, 0, 0);\r\n pop();\r\n push();\r\n translate(-4, -18);\r\n rotate(bottomBeakR);\r\n fill(155, 111, 16);\r\n triangle(-11, 0, 0, -3, 0, 0); //beak\r\n pop();\r\n pop();\r\n\r\n //draw wing with possible animation transforms\r\n fill(227, 208, 66);\r\n push();\r\n translate(-8, -5); //move into pivot position\r\n rotate(wingR); //animtion parameter to control wing flap\r\n ellipse(14, 0, 30, 16); //wing\r\n pop();\r\n\r\n pop();\r\n}", "function draw() {\n background(0);\n\n // instructions\n push();\n fill(190);\n text(`left click and dance to itsy bitsy spdier!`, 250, 250);\n pop();\n\n // display spider\n\n imageMode(CENTER);\n image(spiderImg, mouseX, mouseY, 100, 100);\n}", "function left_button(){\n stroke(0);\n fill(255,0,0); \n rect(200, 370,300,150);\n}", "function standby(){\n drawStartScene();\n}", "function gravityAnimationRoutine() {\n\n playerLevelEnvironment.gravityAnimationYModifier = playerLevelEnvironment.gravityAnimationYModifier + gameLevelEnvironment.gravityAnimationFallingSpeed;\n if (playerLevelEnvironment.gravityAnimationYModifier < gameLevelEnvironment.pixelSize) {\n drawPlayAreaWithFallingBlocks();\n } else {\n for (let i = 0; i < playerLevelEnvironment.listOfBlocksThatCanBeMoved.length; i++) {\n playerLevelEnvironment.listOfBlocksInThePlayingArea[playerLevelEnvironment.listOfBlocksThatCanBeMoved[i]].blockY++;\n }\n calculateCurrentGravityCalculationArea();\n copyCurrentGravityCalculationAreaToCurrentCalculationArea();\n\n playerLevelEnvironment.gravityAnimationYModifier = 0;\n\n const isThereABlockThatCanBeMoved = checkIfAnyBlockCanFallDown();\n if (isThereABlockThatCanBeMoved === true) {\n playerLevelEnvironment.playAreaMode = 'gravityAnimation';\n } else {\n playerLevelEnvironment.playAreaMode = 'blockFallingAnimation';\n }\n\n }\n\n }", "function drawl(i){\n\t\tcobj[i].save();\n//\t\tfirefly[i].frame = firefly[i].tick % firefly[i].framemax;\t//\tframe counter stays between 0 and maxframes (23)\n//\t\tfirefly[i].frame ++;\n\t\tif (firefly[i].frame > firefly[i].framemax) {\n\t\t\tfirefly[i].frame = 0;\n\t\t\tfirefly[i].delay = 1;\n\t\t\tfirefly[i].delaytick = 0;\t\t\t\n\t\t}\n\t\tfirefly[i].tx = firefly[i].frame * firefly[i].imgw;\t\t\t//\tmoves animation block to next frame on sprite sheet\n\t\tcobj[i].drawImage(beel[i],firefly[i].tx,0,firefly[i].imgw,firefly[i].imgh,\t// DISPLAY Bee Right image anim\n\t\tfirefly[i].x,firefly[i].y,firefly[i].imgw,firefly[i].imgh);\n\t\tif (firefly[i].delay){\n\t\t\tfirefly[i].delaytick ++;\n\t\t\tif (firefly[i].delaytick > fpsrate){\n\t\t\t\tfirefly[i].delay = 0;\n\t\t\t\tfirefly[i].delaytick = 0;\n\t\t\t}\n\t\t} else {\n\t\t\tfirefly[i].frame++\t//\tmove to next animation frame\n\t\t}\n\t\tcobj[i].restore();\t//\tdone updating the canvas- close task!\n}", "render() {\n let leftArmRotationX = 0.0;\n let leftArmRotationZ = 1.2;\n let rightArmRotationX = 0.0;\n let rightArmRotationZ = -1.2;\n let leftLegRotationX = 0;\n let rightLegRotationX = 0;\n\n if (!this.isGrounded() || gameState === GameState.AFTER_LEVEL) {\n // Jumping = arms up\n leftArmRotationZ = -0.5;\n rightArmRotationZ = 0.5;\n } else if (this.accelerating) {\n // Running = arms back\n const r = (gameTime % 0.8) / 0.8 * 2 * Math.PI;\n rightLegRotationX = leftArmRotationX = 0.07 * Math.hypot(this.velocity[0], this.velocity[2]) * Math.sin(r);\n rightArmRotationX = leftLegRotationX = -leftArmRotationX;\n leftArmRotationZ = 1.2;\n rightArmRotationZ = -1.2;\n }\n\n // Draw face\n {\n const m = this.createSphere(COLOR_ORANGE);\n mat4.translate(m, m, vec3.fromValues(0, 1.8, 0));\n mat4.scale(m, m, vec3.fromValues(0.38, 0.38, 0.38));\n }\n\n // Draw helmet\n {\n const m = this.createSphere(COLOR_WHITE);\n mat4.translate(m, m, vec3.fromValues(0, 1.8, -0.08));\n mat4.scale(m, m, vec3.fromValues(0.45, 0.5, 0.38));\n }\n\n // Draw stomach\n {\n const m = this.createSphere(COLOR_WHITE);\n mat4.translate(m, m, vec3.fromValues(0, 1.05, 0));\n mat4.scale(m, m, vec3.fromValues(0.3, 0.47, 0.27));\n }\n\n // Draw left jetpack\n {\n const m = this.createSphere(COLOR_DARK_SILVER);\n mat4.translate(m, m, vec3.fromValues(-0.12, 1.2, -0.35));\n mat4.scale(m, m, vec3.fromValues(0.15, 0.32, 0.15));\n }\n\n // Draw right jetpack\n {\n const m = this.createSphere(COLOR_DARK_SILVER);\n mat4.translate(m, m, vec3.fromValues(0.12, 1.2, -0.35));\n mat4.scale(m, m, vec3.fromValues(0.15, 0.32, 0.15));\n }\n\n if (this.jetpack) {\n const m = this.createSphere(0xFF00A0FF);\n mat4.translate(m, m, vec3.fromValues(0, 0.9, -0.35));\n mat4.scale(m, m, vec3.fromValues(0.2, 0.2, 0.2));\n addLight(vec3.fromValues(this.pos[0], this.pos[1]+1, this.pos[2]), vec3.fromValues(1, 0.75, 0));\n }\n\n // Draw left arm\n {\n const m = this.createSphere(COLOR_WHITE);\n mat4.translate(m, m, vec3.fromValues(-.3, 1.4, 0));\n mat4.rotateX(m, m, leftArmRotationX);\n mat4.rotateZ(m, m, leftArmRotationZ);\n mat4.translate(m, m, vec3.fromValues(-.4, 0, 0));\n mat4.scale(m, m, vec3.fromValues(0.4, 0.16, 0.16));\n }\n\n // Draw right arm\n {\n const m = this.createSphere(COLOR_WHITE);\n mat4.translate(m, m, vec3.fromValues(0.3, 1.4, 0));\n mat4.rotateX(m, m, rightArmRotationX);\n mat4.rotateZ(m, m, rightArmRotationZ);\n mat4.translate(m, m, vec3.fromValues(.4, 0, 0));\n mat4.scale(m, m, vec3.fromValues(0.4, 0.16, 0.16));\n }\n\n // Draw left leg\n {\n const m = this.createSphere(COLOR_WHITE);\n mat4.translate(m, m, vec3.fromValues(0.0, 1.1, 0.0));\n mat4.rotateX(m, m, leftLegRotationX);\n mat4.translate(m, m, vec3.fromValues(-0.21, -0.6, 0.0));\n mat4.scale(m, m, vec3.fromValues(0.18, 0.6, 0.18));\n }\n\n // Draw right leg\n {\n const m = this.createSphere(COLOR_WHITE);\n mat4.translate(m, m, vec3.fromValues(0, 1.1, 0.0));\n mat4.rotateX(m, m, rightLegRotationX);\n mat4.translate(m, m, vec3.fromValues(0.21, -0.6, 0.0));\n mat4.scale(m, m, vec3.fromValues(0.18, 0.6, 0.18));\n }\n }", "function draw() {\r\n background(bg);\r\n\r\n //conditions to ove the balloon left and right\r\n if(keyDown(LEFT_ARROW)){\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n updatePosition(-10,0);\r\n }\r\n else if(keyDown(RIGHT_ARROW)){\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n updatePosition(10,0);\r\n }\r\n\r\n //conditions to move the balloon up and down and changing its size as per the position to give it a far and close effect\r\n else if(keyDown(UP_ARROW)){\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n updatePosition(0,-10);\r\n balloon.scale = balloon.scale - 0.006;\r\n }\r\n else if(keyDown(DOWN_ARROW)){\r\n balloon.addAnimation(\"hotAirBalloon\",balloonImage2);\r\n updatePosition(0,10);\r\n balloon.scale = balloon.scale + 0.006;\r\n }\r\n\r\n drawSprites();\r\n \r\n // display instructions to move the balloon on screen\r\n fill(0);\r\n stroke(\"white\");\r\n textSize(25);\r\n text(\"**Use arrow keys to move Hot Air Balloon!\",40,40);\r\n}", "function rgt() {\n $(\"#bird\").animate({ left: \"250\"}, 10000, hider);\n }", "function paint () {\r\n ctx.fillStyle = colorBackground; // Hintergrundfarbe\r\n ctx.fillRect(0,0,width,height); // Hintergrund ausfüllen\r\n if (on) { // Falls Animation läuft ...\r\n var t1 = new Date(); // Aktuelle Zeit\r\n t += (t1-t0)/1000; // Zeitvariable aktualisieren\r\n t0 = t1; // Bezugszeitpunkt aktualisieren\r\n }\r\n if (state == 1 && x > xLB) { // Falls Lichtschranke inzwischen passiert ...\r\n state = 2; // Neuer Zustand nach Lichtschranke\r\n bu2.innerHTML = text02[1]; // Text des zweiten Schaltknopfs ändern (Registrieren)\r\n bu2.disabled = false; // Schaltknopf Start/Registrieren wieder aktivieren\r\n }\r\n if (state == 2 && x > 1) state = 3; // Falls Prellbock erreicht, neuer Zustand\r\n switch (state) { // Berechnung von x: Je nach Zustand ...\r\n case 0: x = 0; break; // Gleiter in Startposition\r\n case 1: case 2: x = a/2*t*t; break; // Gleiter in Bewegung\r\n case 3: x = 1; break; // Gleiter am Prellbock\r\n } \r\n track(); // Fahrbahn mit Prellbock\r\n glider(); // Gleiter mit Gewicht und Schnur\r\n scale(); // Längenskala\r\n lightbarrier(); // Lichtschranke \r\n clock(); // Digitaluhr\r\n diagram(); // Zeit-Weg-Diagramm\r\n writeValues(); // Zahlenwerte (s, t, a)\r\n if (a == 0) { // Falls Beschleunigung gleich 0 ...\r\n ctx.fillStyle = \"#ff0000\"; // Schriftfarbe\r\n ctx.fillText(text11,80,120); // Fehlermeldung\r\n }\r\n }", "function fly(){\n\t\n\t\tclient.takeoff();\n\t\tclient.after(1000, function() \n\t\t\t{\n\t\t\tthis.clockwise(0.5);\n\t\t\t}\n\t\t\t\t\t);\n\t\t\t\t\t \n }", "function beam(app, blueteam, team_id, net_flow) {\n\n let beam_width = net_flow / 10;\n\n if (beam_width <= 0) {\n return;\n }\n\n // mark under attack\n blueteam[team_id].under_beam = true;\n\n // Make liner equation from red team to blueteam\n let slop = (blueteam[team_id].y - constant.red_team_position.cannon.y) /\n (blueteam[team_id].x - constant.red_team_position.cannon.x);\n\n // Make vertical line which pass through blue team\n let _slop = -1 / slop;\n let shift = shift_map[team_id];\n\n sound.beam().play();\n\n const beams = [];\n for ( let i = -beam_width; i <= beam_width; i += 1 ) {\n\n const dx = 5 * i / Math.sqrt(1 + _slop*_slop);\n const shiftx = shift / Math.sqrt(1 + slop*slop);\n const x = blueteam[team_id].x + shiftx + dx;\n const y = blueteam[team_id].y + slop * shiftx + _slop * dx;\n const line = new PIXI.Graphics();\n\n if (!config.fast_render) {\n const lineBlur = new PIXI.filters.BlurFilter();\n lineBlur.blur = 1;\n line.filters = [lineBlur];\n }\n\n line.fillAlpha = Math.abs(i) % 2 === 0 ? 0.75 : 0.5;\n line.lineStyle(\n Math.abs(i) % 2 === 0 ? 1 : 0.75,\n Math.abs(i) % 2 === 0 ? constant.color.beam_green : constant.color.beam_green_dark\n );\n line.moveTo(constant.red_team_position.cannon.x, constant.red_team_position.cannon.y);\n line.lineTo(x, y);\n app.stage.addChild(line);\n\n beams.push({\n x,\n y,\n line\n });\n }\n\n setTimeout(function() {\n Object.values(beams).forEach((obj) => {\n obj.line.clear();\n app.stage.removeChild(obj.line);\n obj.line.destroy();\n });\n }, 2000);\n}", "function walkingLeft() {\n// Working on a good animation technqiue; tricky with a single thread!\n//user.src = \"stickfigureart/runl1.png\";\n//setTimeout(donothing, 5);\n//user.src = \"stickfigureart/runl2.png\";\n//setTimeout(donothing, 5);\n user.src = \"stickfigureart/runl3.png\";\n//setTimeout(donothing, 5);\n}", "function stand() {\n\tc.dealerDraw();\n}", "draw(){\n\t\tif(this.dead === false){\n\t\t\tpush();\n\t\t\ttranslate(this.loc.x, this.loc.y);\n\t\t\tlet angle = this.vel.heading();\n\t\t\trotate(angle);\n\t\t\t//rotate(this.angle);\n\t\t\t//rectMode(RADIUS);\n\t\t\tfill(255, 0, 0);\n\t\t\tnoStroke();\n\t\t\t//rect(0,0, 14, 14);\n\t\t\ttriangle(20, 0, -10, 14, -10, -14);\n\t\t\tpop();\n\t\t}\n\t}", "function whoam_rays() {\n\t\t$('.whoam_rays').velocity(\n\t\t{\n\t\ttop: 90,\n\t\topacity: 1,\n\t\t},\n\t\t1000);\n\t}", "function draw() {\n rectMode(CENTER);\n background(0);\n paper.display();\n ground.display();\n bin1.display();\n bin2.display();\n bin3.display();\n drawSprites();\n \n}", "display( graphics_state )\r\n {\r\n /* define color constants */\r\n const blue = Color.of( 0,0,1,1 );\r\n const yellow = Color.of( 1,1,0,1 );\r\n\r\n /* Use the lights stored in this.lights. */\r\n graphics_state.lights = this.lights;\r\n\r\n /* Find how much time has passed in seconds, and use that to place shapes. */\r\n const recordedTime = graphics_state.animation_time/1000;\r\n this.deltaTime = recordedTime - this.totalTime;\r\n const totalTime = this.totalTime = recordedTime;\r\n\r\n /* Variable model_transform will be a temporary matrix that helps us draw most shapes. It starts over as the\r\n * identity every single frame. Useful for drawing most shapes */\r\n let model_transform = Mat4.identity();\r\n\r\n /* From here on down it's just some example shapes drawn for you -- freely replace them with your own! Notice the\r\n * usage of the functions translation(), scale(), and rotation() to generate matrices, and the functions times(),\r\n * which generates products of matrices. */\r\n\r\n const top_box_transform = model_transform = model_transform.times( Mat4.translation([ 0, 3, 15 ]) );\r\n\r\n /* Tweak our coordinate system downward so we can draw the next shape. */\r\n const ball_transform = model_transform = model_transform.times( Mat4.translation([ 0, -2, 0 ]) );\r\n\r\n if( !this.hover ) {\r\n /* Spin our coordinate frame around the y-axis as a function of time. (time == radians to translate by) */\r\n let yAxis = Vec.of( 0,1,0 );\r\n model_transform = model_transform.times( Mat4.rotation( totalTime, yAxis ) )\r\n }\r\n\r\n /* Rotate about z by 1 radian. (Translate cube down so it doesn't hit the sphere. Scale to make the box a rectangle.) */\r\n const bottom_box_transform = model_transform = model_transform.times( Mat4.rotation( 1, Vec.of( 0,0,1 ) ) )\r\n .times( Mat4.translation([ 0, -3, 0 ]) )\r\n .times( Mat4.scale([ 1, 2, 1 ]) );\r\n\r\n /* Draw */\r\n for (let i = 0; i < 10; i++) {\r\n for (let j = 0; j < 10; j++) {\r\n let balls_out = top_box_transform.times( Mat4.translation([5*i, 5*j, 0]));\r\n this.shapes.box.draw( graphics_state, balls_out, this.plastic.override({ color: Color.of( j/10,i/10,0,1 ) }) );\r\n }\r\n }\r\n this.shapes.ball.draw( graphics_state, ball_transform, this.plastic.override({ color: blue }) );\r\n this.shapes.box.draw( graphics_state, bottom_box_transform, this.plastic.override({ color: yellow }) );\r\n }", "display() {\n noStroke();\n fill(0);\n rect(this.frame.x,this.frame.y,1,1);\n imageMode(CENTER);\n image(girl_Img,this.frame.x+0.5,this.frame.y+0.5,2.25,2.75);\n }", "function draw() {\n // Display the grass\n background(garden.grassColor.r, garden.grassColor.g, garden.grassColor.b);\n\n // Loop through all the flowers in the array and display them\n for (let i = 0; i < garden.flowers.length; i++) {\n let flower = garden.flowers[i];\n if (flower.alive) {\n flower.shrink();\n flower.display();\n }\n }\n\n for (let i = 0; i < garden.bees.length; i++) {\n let bee = garden.bees[i];\n if (bee.alive) {\n bee.shrink();\n bee.move();\n bee.display();\n\n for (let j = 0; j < garden.flowers.length; j++) {\n let flower = garden.flowers[j];\n if (flower.alive) {\n bee.tryToPollinate(flower);\n }\n }\n }\n }\n}", "function render() {\n // useful variables\n var canvasWidth = app.canvas.width;\n var canvasHeight = app.canvas.height;\n var groundY = ground.y;\n\n background.removeAllChildren();\n\n // this fills the background with a obnoxious yellow\n // you should modify this to suit your game\n var backgroundFill = draw.rect(canvasWidth,canvasHeight,'rgb(35, 40, 51)');\n background.addChild(backgroundFill);\n\n // TODO: 3 - Add a moon and starfield\n function randomNum(min, max){\n return(Math.random() * (+max - +min) + +min);\n }\n var customStar;\n for(var i = 0; i < 600; i++){\n \n customStar = draw.bitmap('img/customStar.gif');\n customStar.x = randomNum(1, 1500);\n customStar.y = randomNum(1, 1000);\n background.addChild(customStar);\n customStars.push(customStar);\n }\n \n var customStarSpec;\n for(var i = 0; i < 20; i++){\n customStarSpec = draw.bitmap('img/customStarSpec.png');\n customStarSpec.x = randomNum(1, 1500);\n customStarSpec.y = randomNum(1, 1000);\n background.addChild(customStarSpec);\n customStarsSpec.push(customStarsSpec);\n }\n \n customMoon = draw.bitmap('img/customMoon.png');\n background.addChild(customMoon);\n customMoon.x = 700;\n customMoon.y = 50;\n \n // TODO: 5 - Add buildings! Q: This is before TODO 4 for a reason! Why?\n var building;\n for(var i=1;i<7;++i) {\n var buildingHeight = randomNum(100,300);\n building = draw.rect(75,buildingHeight,'LightGray','Black',1);\n building.x = 225 * i;\n building.y = groundY-buildingHeight;\n background.addChild(building);\n buildings.push(building);\n }\n\n // TODO 4: Part 1 - Add a tree\n tree = draw.bitmap('img/tree.png');\n tree.x = 900;\n tree.y = 200;\n background.addChild(tree);\n }", "function render() {\n icon1.x=game.camera.x+5;\n icon1.y=game.camera.y+game.camera.height-icon1.height-5;\n\n icon2.x=game.camera.x+icon1.width+10+5;\n icon2.y=game.camera.y+game.camera.height-icon2.height-5;\n //game.debug.soundInfo(electric, 20, 32);\n }", "function draw() {\n\tctx.clearRect(0, 0, W, H);\n\n\tif (modeGOT) {\n\t\tdrawPath(\"black\", 0, H * 0.1, W, H * 0.3); // GROUND up\n\t\tdrawPath(\"rgb(255,255,255)\", 0, H * 0.5, W, H * 0.6); // ROUTE\n\t\tctx.font = \"70px Lalezar\";\n\t\tctx.textAlign = \"center\";\n\t\tctx.fillStyle = \"lightgray\";\n\t\tctx.fillText(\"You\", W / 2, H * 0.6 - 10);\n\t\tctx.fillText(\"know\", W / 2, H * 0.7 - 10);\n\t\tctx.fillText(\"nothing\", W / 2, H * 0.8 - 10);\n\t\tctx.fillText(\"Jon Snow\", W / 2, H * 0.9 - 10);\n\t} else {\n\t\tsideroad.draw();\n\t\tdrawPath(\"rgb(110,110,110)\", 0, H * 0.5, W, H * 0.4); // ROUTE\n\t\tdrawLine(\"white\", 10, 0, H * 0.6, W, H * 0.6, [35, 50]); // LIGNE DE ROUTE 1\n\t\tdrawLine(\"sandybrown\", 10, 0, H * 0.7, W, H * 0.7, []); // LIGNE DE ROUTE 2\n\t\tdrawLine(\"white\", 10, 0, H * 0.8, W, H * 0.8, [35, 50]); // LIGNE DE ROUTE 3\n\t}\n\tfluid.draw(); // FLUIDE\n\tdownSide.draw(); // RIVE BAS\n\ttopSide.draw(); // RIVE HAUT\n\n\tfor (let i = 0; i < nbLives; i++) {\n\t\tlife.x = i * 70;\n\t\tlife.draw();\n\t}\n\n\t// SUPPORTS\n\t// Ressources graphiques\n\tif (modeGOT) {\n\t\tgroundImgURL = \"img/got/rock.png\";\n\t\tgroundImgURL2 = \"img/got/rock2.png\";\n\t\tgroundImgURL4 = \"img/got/rock4.png\";\n\t} else {\n\t\tgroundImgURL = \"img/lilypad.png\";\n\t\tgroundImgURL2 = \"img/lilypad2.png\";\n\t\tgroundImgURL4 = \"img/lilypad4.png\";\n\t}\n\n\t// Affichage\n\tif (frames % 200 === 0) {\n\t\tground1 = new Ground1(groundImgURL);\n\t\tgrounds1.push(ground1);\n\t}\n\n\tif (frames % 150 === 0) {\n\t\tground2 = new Ground2(groundImgURL2);\n\t\tgrounds2.push(ground2);\n\t}\n\n\tif (frames % 100 === 0) {\n\t\tground4 = new Ground4(groundImgURL4);\n\t\tgrounds4.push(ground4);\n\t}\n\n\tupdateLeftObjects(grounds1, W, 2);\n\tupdateRightObjects(grounds2, -63 * 2, -3);\n\tupdateLeftObjects(grounds4, W, 4);\n\n\tcheckLostIfDrown(frogger, 0.1 * H, grounds1);\n\tcheckLostIfDrown(frogger, 0.2 * H, grounds2);\n\tcheckLostIfDrown(frogger, 0.3 * H, grounds4);\n\n\t// FROGGER\n\tfrogger.draw();\n\n\t// OBSTACLES\n\t// Ressources graphiques\n\t// Affichage\n\tif (frames % 150 === 0) {\n\t\tif (modeGOT) {\n\t\t\trightObstacleImgURL = \"img/got/dragon_right.png\";\n\t\t\tleftObstacleImgURL = \"img/got/dragon_left.png\";\n\t\t} else {\n\t\t\trightObstacleImgURL = \"img/truck_from_right.png\";\n\t\t\tleftObstacleImgURL = \"img/truck_from_left.png\";\n\t\t}\n\n\t\trightObstacle = new RightObstacle(0.5 * H, rightObstacleImgURL);\n\t\tleftObstacle = new LeftObstacle(0.8 * H, leftObstacleImgURL);\n\n\t\trightObstacles.push(rightObstacle);\n\t\tleftObstacles.push(leftObstacle);\n\t}\n\n\tif (frames % 70 === 0) {\n\t\tif (modeGOT) {\n\t\t\trightObstacleImgURL = \"img/got/dragon_right.png\";\n\t\t\tleftObstacleImgURL = \"img/got/dragon_left.png\";\n\t\t} else {\n\t\t\trightObstacleImgURL = \"img/car_from_right.png\";\n\t\t\tleftObstacleImgURL = \"img/car_from_left.png\";\n\t\t}\n\n\t\trightObstacle = new RightObstacle(0.6 * H, rightObstacleImgURL);\n\t\tleftObstacle = new LeftObstacle(0.7 * H, leftObstacleImgURL);\n\n\t\trightObstacles.push(rightObstacle);\n\t\tleftObstacles.push(leftObstacle);\n\t}\n\n\tupdateLeftObjects(leftObstacles, W, 5);\n\tupdateRightObjects(rightObstacles, -141, -7);\n\n\tcheckLostOnHit(leftObstacles, frogger);\n\tcheckLostOnHit(rightObstacles, frogger);\n\n\t// RESULTAT\n\tif (frogger.y === 0 && !gameover) {\n\t\twin = true;\n\t\tdisplayWin();\n\t}\n\n\tif (lost) {\n\t\tdisplayLost();\n\t\tnbLives = Math.max(0, nbLives - 1);\n\t}\n\n\tif (nbLives === 0) {\n\t\tgameover = true;\n\t}\n\n\tif (gameover) {\n\t\tdisplayGameover();\n\t}\n\n\t// SCORE\n\tdisplayScore();\n}" ]
[ "0.64751273", "0.6456753", "0.64092803", "0.638403", "0.6313916", "0.62335783", "0.6209301", "0.62087137", "0.61930764", "0.61798596", "0.6172659", "0.6153506", "0.61304444", "0.6120677", "0.61191225", "0.6109743", "0.60994357", "0.60859644", "0.60818636", "0.60816884", "0.60609204", "0.60607153", "0.6052526", "0.604733", "0.60459286", "0.60447705", "0.6038697", "0.6034881", "0.6015431", "0.6010312", "0.6004224", "0.5991803", "0.59739035", "0.59733886", "0.59681004", "0.59630126", "0.59527886", "0.59498835", "0.5939016", "0.59385324", "0.5933787", "0.5931537", "0.59235424", "0.59218836", "0.59183794", "0.5918233", "0.5916586", "0.59135586", "0.590518", "0.5900306", "0.5900188", "0.5889379", "0.58891314", "0.5881063", "0.58806735", "0.5878605", "0.58695066", "0.58688843", "0.586777", "0.586777", "0.58478546", "0.5844605", "0.5841516", "0.5841512", "0.58352274", "0.5831029", "0.5830466", "0.58153975", "0.5812711", "0.5803046", "0.58026636", "0.580259", "0.57934624", "0.57904416", "0.57896566", "0.57854635", "0.57832134", "0.5781782", "0.57738876", "0.57711476", "0.576777", "0.5765437", "0.57646084", "0.5763867", "0.5762489", "0.57617146", "0.5757164", "0.5751769", "0.57503736", "0.57482356", "0.5746743", "0.57456225", "0.5744573", "0.57441217", "0.5741004", "0.5739569", "0.57394886", "0.57365304", "0.5736112", "0.5735741" ]
0.73830193
0
debug menu with useful information about the game for testing purposes
function drawDebug() { ctx.font = "11px monospace"; ctx.fillStyle = "#777777"; //text, x position, y position ctx.fillText("DEBUG MODE", 10, 15); ctx.fillText("upPressed: "+upPressed, 15, 30); ctx.fillText("leftPressed: "+leftPressed, 15, 45); ctx.fillText("rightPressed: "+rightPressed, 15, 60); ctx.fillText("x: "+x, 15, 75); ctx.fillText("dx: "+dx, 15, 90); ctx.fillText("y: "+y, 15, 105); ctx.fillText("dy: "+dy, 15, 120); ctx.fillText("fuelout: "+fuelout, 15, 135); ctx.fillText("landed: "+landed, 15, 150); ctx.fillText("crashed: "+crashed, 15, 165); ctx.fillText("landedVelocityY: "+landedVelocityY, 15, 180); ctx.fillText("landedVelocityX: "+landedVelocityX, 15, 195); ctx.fillText("thrustArrow: "+thrustArrow, 15, 210); if (thrustArrow > gravity){ ctx.fillText("Thrust is greater than gravity", 15, 225); }else{ ctx.fillText("Thrust less than gravity", 15, 225); } ctx.fillText("MouseX = " + canvas_x, 15, 240); ctx.fillText("MouseY = " + canvas_y, 15, 255); ctx.fillText("WindowHeight = " + window.innerHeight, 15, 270); ctx.fillText("WindowWidth = " + window.innerWidth, 15, 285); ctx.fillText("levelnum = " + levelnum, 15, 300); ctx.fillText("fuel= " + fuel, 15, 315); ctx.fillText("shadowsize= " + shadowsize, 15, 330); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function turnOnDebug(){\n userProp.setProperty(g_debug_key, 'true');\n loadMenu(userProp.getProperty(g_debug_key));\n}", "debug() {\n\t\tthis.log(\"GameMode - \" + this.name + \" | Version: \" + this.version);\n\t\tthis.log(\"Number of Resources - \" + this.resources.size);\n\t\tthis.log(\"Number of Stages - \" + this.stages.length);\n\n\t\tfor (var i = 0; i < this.stages.length; i++) {\n\t\t\tthis.log(\"Stage (\" + i + \") - \" + this.stages[i].name);\n\t\t\tthis.stages[i].debug();\n\t\t}\n\t}", "function debugPlayer(){\n\tcurrentPlayer = gameSession.getCurrentPlayer();\n\tTi.API.info('Current player is '+currentPlayer.name+' with '+currentPlayer.score+' score, '+currentPlayer.lives+' lives and '+currentPlayer.consecutiveCorrect+' consecutive corrects');\n}", "function status() {\n console.log(`Active : ${game.active}`)\n console.log(`Points : ${game.points}`)\n console.log(`Strikes : ${game.strikes} out of ${game.maxStrikes}`)\n console.log(`Passes : ${game.passes} out of ${game.maxPasses}`)\n console.log(`Words : ${game.words}`)\n console.log(`Word : ${game.word}`)\n console.log(`Scrambled : ${game.scrambled}`)\n }", "function debug_KeyPresses() {\n if ( DEBUG && DEBUG_KEY_PRESSES ) {\n console.log( \"press\" + keyCode );\n console.log( \"press\" + key );\n console.log( \"isLeft (press): \" + isLeft );\n console.log( \"isRight (press): \" + isRight );\n console.log( \"gameChar_x (press): \" + gameChar_x );\n console.log( \"gameChar_world_x (press): \" + gameChar_world_x );\n }\n}", "function debug() {\n\t\t\tconsole.log()\n\t\t\ttheInterface.emit('ui:startDebug');\n\t\t}", "function MenuDebugUpdate() {\n var scene = SceneMngr.GetActiveScene();\n scene.debug.UpdateActiveDispObjs();\n gameMouse.LeftRelease();\n GameMngr.assets.sounds['tick'].play();\n }", "function debug() {\n\n\tvar $div = $('<div />').prependTo('body');\n\t$div.attr('id', 'debugmenu');\n\t$('#debugmenu').css(\"width\",\"20%\").css(\"float\",\"left\");\n\t$('#container').css(\"width\",\"60%\");\n\tsetupmousepos();\n\tsetInterval('updatemousepos()', 66);\n\tsetInterval('updatepanodisplay()', 66);\n\n\t$( '#debugmenu' ).prepend('<div id=\\\"mypano\\\"></div>');\n\t$( '#debugmenu' ).prepend('<form action=\\\"javascript:void(0);\\\" id=\\\"gotopageform\\\"><div id=\\\"gotopagetext\\\"> Go to Pano </div><div> <input type=\\\"text\\\" id=\\\"gotopagebox\\\"><input type=\\\"submit\\\" id=\\\"gotopagesubmit\\\" value=\\\"Go\\\"</div></form> <br><span id=\\\"responsedd\\\"></span><br>');\n\t$( '#debugmenu' ).prepend('<div><a href=\\\"javascript:void(0);\\\" onclick=\\\"testThis();\\\">show number</a><br></div>');\n\t$( '#debugmenu' ).prepend('<div><a href=\\\"javascript:void(0);\\\" onclick=\\\"getNextHotspot();\\\">Look at hotspot</a><br></div>');\n\t\n}", "function showDebug(name){\r\n\t\t//fill the debug div\r\n\t\tvar $debug = $('#debug_content'),\r\n\t\tl, arr, i = 0;\r\n\t\t$debug.html('');\r\n\t\tif(test.debug && test.debug[name].length){\r\n\t\t\tarr = test.debug[name];\r\n\t\t\tl = arr.length;\r\n\t\t\twhile(i < l){\r\n\t\t\t\t$debug.append($('<div class=\"varDump\">').html('<pre>' + dump(arr[i]) + '</pre>'));\r\n\t\t\t\ti++;\r\n\t\t\t}\r\n\t\t}\r\n\t\t$debug.show();\r\n\t}", "function onOpen() {\n setDefaults();\n loadMenu(userProp.getProperty(g_debug_key));\n}", "function loadMenu(debug){\n // Generate program options\n var menu = SpreadsheetApp.getUi()\n .createMenu('Teaching')\n .addItem('Send grades to all student rows', 'sendGradesAll')\n .addItem('Send grade to individual student by row', 'sendGradesSelect')\n .addSeparator();\n\n // Generate Debug options\n if(debug == 'true') {\n menu.addItem('Turn debug off', 'turnOffDebug')\n .addItem('Change debug email <' + userProp.getProperty(g_debugEmail_key) + '>', 'changeDebugEmail')\n .addItem('Reset debug defaults', 'resetDebug');\n } else {\n menu.addItem('Turn debug on', 'turnOnDebug');\n }\n\n // Update UI\n menu.addToUi();\n}", "function debugMap(map, x, y, color, font) {\n game.debug.text('map: ' + map.properties.map_name, x, y, color, font);\n game.debug.text('layers: ' + map.layers.length, x, y + game.debug.lineHeight, color, font);\n game.debug.text('tilesize: ' + map.tileWidth + 'x' + map.tileHeight, x, y + (game.debug.lineHeight * 2), color, font);\n game.debug.text('size (tiles): ' + map.width + 'x' + map.height, x, y + (game.debug.lineHeight * 3), color, font);\n game.debug.text('size (pixels): ' + map.widthInPixels + 'x' + map.heightInPixels, x, y + (game.debug.lineHeight * 4), color, font);\n }", "function STEP_villageWin() {\r\n\tvar myMessage = \"\";\r\n\tmyMessage += \"<p class=modVoice>Villagers Win!</p>\";\r\n\tif (DEBUG) {\r\n\t\tmyMessage += \"<p class=modCode>Game Code: \" + g.log + \"</p>\";\r\n\t\tconsole.log(g.log);\r\n\t}\r\n\t$('#winPrompt').html(myMessage);\r\n\tbuildPlayerTable('#winPlayerTableBody');\r\n\treturn 0;\r\n}", "function writeGameInfo() {\r\n if (level >= 0 && level < stages.length - 1) {\r\n $(\"#shift-value\").text(\"Shift: \" + gameShift);\r\n }\r\n else {\r\n $(\"#shift-value\").text(\"Shift: \" + gameKey);\r\n }\r\n }", "function log(txt) {\n if(state.gameConfig.debug)\n console.log(txt)\n }", "function gamestart() {\n\t\tshowquestions();\n\t}", "function decisionDebug(data, pos) {\n const tile = data.tiles[pos];\n\n if (canBug(tile)) {\n bugStart(tile);\n } else {\n debug(tile);\n }\n}", "function drawDebugInfo() {\n\tfill(255);\n\ttext(\"x: \"+ mouseX + \" y: \" + mouseY, 100, height-2);\n}", "function showDebugInfo() {\n\t\t\tconsole.log();\n\t\t}", "function resetDebug() {\n userProp.deleteProperty(g_debugEmail_key);\n userProp.deleteProperty(g_debug_key);\n setDefaults();\n loadMenu(userProp.getProperty(g_debug_key));\n}", "show() {\n\t\tconsole.log(`Pokemon '${this.name}', level: ${this.level}`);\n\t}", "function Info() {\n\t//Loads team editor scene\n\tApplication.LoadLevel(\"Info\");\n}", "function simulat_menu_infos() {\n display_menu_infos();\n}", "function debug()\n {\n var i;\n \n if (debugging)\n {\n for (i = 0; i < arguments.length; i++)\n {\n HTMLDebugInfo.innerHTML += arguments[i].toString() + \"<br>\";\n }\n } \n }", "function menuGame() {\n // Titles\n push();\n fill(`#54d6`);\n displayText(32, INSTRUCTION_TEXT[0], width / 2.1, height / 5.5);\n displayText(32, INSTRUCTION_TEXT[1], width / 2.1, height / 2.25)\n displayText(32, INSTRUCTION_TEXT[2], width / 2.1, height / 1.5)\n pop();\n\n // MINIGAME 1\n if (minigame1) {\n\n push();\n fill(`#54d6`);\n displayText(56, TITLE_TEXT[0], width / 2.1, height / 15);\n pop();\n\n // Texts\n push();\n fill(`#2d67dc`);\n displayText(28, INSTRUCTION_TEXT[3], width / 2.1, height / 3.5);\n displayText(28, INSTRUCTION_TEXT[4], width / 2.1, height / 1.85);\n displayText(28, INSTRUCTION_TEXT[5], width / 2.1, height / 1.35);\n pop();\n }\n // MINIGAME 2\n else if (minigame2) {\n\n push();\n fill(`#54d6`);\n displayText(56, TITLE_TEXT[1], width / 2.1, height / 15);\n pop();\n\n // Texts\n push();\n fill(`#2d67dc`);\n displayText(28, INSTRUCTION_TEXT[6], width / 2.1, height / 3.5);\n displayText(28, INSTRUCTION_TEXT[7], width / 2.1, height / 1.85);\n displayText(28, INSTRUCTION_TEXT[8], width / 2.1, height / 1.35);\n pop();\n }\n\n // CLICK TO PLAY\n push();\n fill(`#909eba`);\n displayText(24, INSTRUCTION_TEXT[9], width / 2.1, height / 1.1);\n pop();\n}", "function displayInfo() {\n\tctx.fillStyle = '#FFFFFF';\n\tctx.font = '16px Times New Roman';\n\tfor (var i = 0; i < lives; i++) {\n\t\tctx.drawImage(player.ship, 800 + (i*20), 90, 15, 20);\n\t\tctx.fillText(\"Lives: \", 750, 100);\n\t}\n\tctx.fillText(\"Level: \" + level, 750, 130);\n\tctx.fillText(\"Score: \" + score, 750, 160);\n\tctx.fillText(\"Controls\", 750, 240);\n\tctx.fillText(\"Arrow keys to move\", 750, 270);\n\tctx.fillText(\"Space to shoot\", 750, 300);\n\tctx.fillText(\"W to warp\", 750, 330);\n\treturn;\n}", "function showMainMenu() {\n\tconsole.log(\"Sort: \" + sortOrder);\n\n\tconsole.log(\"Select a movie, type 'new' to add a new movie,\");\n\tconsole.log(\"or 'sort' to change sort order.\");\n}", "renderdebug(){\n this.events.emit('debug', {\n player: this.player,\n cameras: this.cameras,\n })\n }", "function gsINFO(){\r\n gameState= INFO\r\n}", "function showGameStatus() {\n document.getElementById(\"pairs_clicked\").innerHTML =\n memoryGame.pairsClicked;\n document.getElementById(\"pairs_guessed\").innerHTML =\n memoryGame.pairsGuessed;\n }", "function debug(){\r\n\t\tvar arr = [],\r\n\t\tl = arguments.length;\r\n\t\tif(l >1){\r\n\t\t\tif(!test.debug){\r\n\t\t\t\ttest.debug = {};\r\n\t\t\t}\r\n\t\t\twhile(--l){\r\n\t\t\t\tarr.push(arguments[l]);\r\n\t\t\t}\r\n\t\t\ttest.debug[arguments[0]] = arr;\r\n\t\t}\r\n\t}", "function debug_KeyReleases() {\n if ( DEBUG && DEBUG_KEY_RELEASES ) {\n console.log( \"release\" + keyCode );\n console.log( \"release\" + key );\n console.log( \"isLeft (release): \" + isLeft );\n console.log( \"isRight (release): \" + isRight );\n console.log( \"gameChar_x (release): \" + gameChar_x );\n console.log( \"gameChar_world_x (release): \" + gameChar_world_x );\n }\n}", "function test05(){\n console.log(\"Test 05: Game over on hit with obstacle: \");\n if(game.gameOver)\n console.log(\"Passed.\");\n else\n console.log(\"Failed.\");\n}", "function doDebug() {\n\n\t\tvar i = 0,\n\t\t\tnoView = 0,\n\t\t\tmyWindow,\n\t\t\tmyDocDebug;\n\n\t\t// Open new window for debug\n\t\tmyWindow = window.open('', 'Debug', \"width=700, height=400\", '');\n\t\tmyDocDebug = myWindow.document;\n\n\t\tmyDocDebug.open();\r\n \n\t\tmyDocDebug.writeln('<h2>Debug</h2>');\n\t\tmyDocDebug.body.style.backgroundColor = \"black\";\n\t\tmyDocDebug.body.style.color = \"white\";\n\t\tmyDocDebug.body.style.fontFamily = \"Courier\";\n\t\tmyDocDebug.writeln('<div id=\\\"debug\\\"></div>');\n\n\t\tmyDocDebug.close();\n\n\t\tif (typeof theObj === \"undefined\") {\n\t\t\tmyDocDebug.getElementById(\"debug\").innerHTML = \"Drawing not loaded\";\n\t\t} else {\n\t\t\tmyDocDebug.getElementById(\"debug\").innerHTML += doDebugLine(\"The type is:\", theObj.Header.Type, \"OK\");\n\t\t\tmyDocDebug.getElementById(\"debug\").innerHTML += doDebugLine(\"The name is:\", theObj.Header.Name, \"OK\");\n\t\t\tmyDocDebug.getElementById(\"debug\").innerHTML += doDebugLine(\"The title is:\", theObj.Header.Title, \"OK\");\n\n\t\t\tnoView = theObj.Views.length;\n\t\t\tmyDocDebug.getElementById(\"debug\").innerHTML += doDebugLine(\"The number of view is:\", noView, \"OK\");\n\t\t\tif (noView > 0) {\n\t\t\t\tfor (i = 0; i <= noView - 1; i += 1) {\n\t\t\t\t\tmyDocDebug.getElementById(\"debug\").innerHTML += doDebugLine(\"The number of shape in view\" + i + \" is:\", theObj.Views[i].Shapes.length, \"OK\");\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn 0;\n\t}", "function displayMenu() {\n \"use strict\";\n window.console.log(\"Welcome to the Product Inventory Management System\");\n window.console.log(\"\");\n window.console.log(\"COMMAND MENU\");\n window.console.log(\"view - view all products\");\n window.console.log(\"update - update stock\");\n window.console.log(\"exit - exit the program\");\n window.console.log(\"\");\n}", "displayInConsole() {\n console.log(\"{ name: \" + this.name + \", colors: \" + this.colors + \", manaCost: \" + this.manaCost + \", type: \" + this.modifier + \", TCGPlayer price: \" + this.tcgprice + \", Card Kingdom price: \" + this.ckprice);\n }", "function start() {\n //switch to scene 1\n window.inventoryActive = \"\";\n window.inventoryActive2 = \"\";\n window.inventory[1]= {id:\"\", inspected:false, desciption:\"\"};\n window.inventory[2]= {id:\"\", inspected:false, desciption:\"\"};\n window.inventory[3]= {id:\"\", inspected:false, desciption:\"\"};\n window.inventory[4]= {id:\"\", inspected:false, desciption:\"\"};\n window.inventory[5]= {id:\"\", inspected:false, desciption:\"\"};\n window.inventory[6]= {id:\"\", inspected:false, desciption:\"\"};\n window.timerTime = null;\n window.inspectResultReceived =0;\n window.activeSlot = \"\";\n window.inspectResult= \"\";\n \n}", "function startGame(){\n gameArea.start();\n debuggerLog(\"The game has started!\");\n}", "function debug(message) {\r\n command_1.issueCommand('debug', {}, message);\r\n}", "function debug(message) {\r\n command_1.issueCommand('debug', {}, message);\r\n}", "function setupDebug() {\n\t\t\t$('body').append('<div id=\"_debug\"><span class=\"_line\">0</span><span>Triggering events:</span><span class=\"_message\"></span></div>');\n\t\t\t$('#_debug').css({\n\t\t\t\tposition: 'fixed',\n\t\t\t\tbottom: 0,\n\t\t\t\tright: 0,\n\t\t\t\tbackground: '#ff0000',\n\t\t\t\tcolor: '#fff',\n\t\t\t\tpadding: 5,\n\t\t\t\tfontWeight: 'bold'\n\t\t\t});\n\t\t\t$('#_debug span').css({\n\t\t\t\tdisplay: 'block',\n\t\t\t\ttextAlign: 'right'\n\t\t\t});\n\t\t}", "function debugCharacters() {\n //did this wrong, check solution\n for(var i=0; i < gameOTCharacters.length; i++) {\n console.log(gameOTCharacters[i].name);\n console.log(halfSurvival(gameOTCharacters[i].name));\n }\n return;\n}", "function initGame(){\n\t// init available number of hidden tip\n\tmarioGame.nTips = 5;\n\t$(\"#level\").click(tipNhack);\n\t$(\"#level\").css({\n\t\t\"cursor\" : \"help\"\n\t});\n\t\n\tsetTimeout( displayStart, 500);\n\t\n}", "function startGame()\n{\n //Call to the Instruction Screen UI function that generates the UI for the Instruction Screen\n createInstructionScreenUI();\n\n //Cal to create Instruction function that loads the level data from the gameLevels and append the required texts onto the UI elements\n createLevelInstruction();\n}", "function showFPS(){\n\tif(! DEBUG) return;\n\n\t//SETTING UP THE DEBUG PLUGIN. THIS WILL RUN ON ALL SCENES\n\tgame.debug.font = \"24px monospace\";\n\tgame.debug.lineHeight = 20;\n\tif (!game.timing) {\n\t\tgame.timing = game.plugins.add(Phaser.Plugin.AdvancedTiming);\n\t}\n\t//this affects the game physics and not the actual displayed FPS. Setting this to our desired frame rate will allow catchup mechanics in the physics to work better in instances where the framerate drops below this desired rate\n\tgame.time.desiredFps = 30;\n\tgame.time.advancedTiming = true;\n}", "function dev_keys(e) {\n // Add dev keys here!\n var room = room_list[curr_floor][curr_room]\n var map = room.room_map\n if (e.keyCode == \"66\") {\n console.log(\"Dev tools activated\");\n console.log(\"So...., you're either a developer, or a cheater, or just lazy...\")\n hero.inv.add(ITEMS_LOADED[\"MasterSword\"]); //give absurd weapons\n hero.equip_inv.equip(hero.inv.size()-1)\n hero.vitality = 100000; //set absurd health stats\n hero.maxVitality = 100000;\n refreshOpenMods()\n\n clearAllFog(map)\n room.clearAllFogTimeouts();\n room.buildRoomHTML(avatarX,avatarY, torchlight,fog_radius);\n }\n\n else if(e.keyCode == '189'){\n //'-' removes monsters!\n //for debugging only\n openAlert(\"****removing monsters from the game!****\")\n for(var i = 0; i < room_list.length; i++){\n for(var j = 0; j < room_list[i].length; j++){\n room_list[i][j].fightChance = 0;\n }\n }\n }\n\n else if(e.keyCode == '187'){\n //'=' clears room!\n //for debugging only\n openAlert(\"****clearing room!****\")\n room.roomCleared = true;\n var newPos = [avatarX,avatarY];\n room.updateRoomHTML(newPos,newPos,torchlight,fog_radius);\n }\n}", "showMenu() {\n this._game = null;\n this.stopRefresh();\n this._view.renderMenu();\n this._view.bindStartGame(this.startGame.bind(this));\n this._view.bindShowScores(this.showScores.bind(this));\n }", "function displayScene() {\n var para = document.querySelector (\"#descrip\");\n para.textContent = \"You are in the \" + player.currLoc.name + \"-\" + \"\\n\" + \n player.currLoc.description + \".\" + \"\\n\" +\n \"The items you can take are: \" + player.currLoc.items \n}", "function showTrace() {\n function format( e, i ) {\n var f = \"<ul><li><em>name</em>: \";\n if( e[\"name\"] === undefined || e[\"name\"] === null ) f += \"anonymous\";\n else f += e[\"name\"];\n f +=\"</li><li><em>execution time</em>: \";\n if( i < Wrapper.log.length - 1 ) f += Wrapper.log[ i + 1 ][\"time\"] - e[\"time\"] + \" ms\";\n else f += \"N/A\";\n f += \"</li><li><em>arguments</em>: \";\n var args = e[\"args\"];\n for( var a = 0; a < args.length; a += 1 ) {\n f += args[ a ];\n if( a !== args.length ) f += \", \";\n }\n f += \"</li><li><em>return</em>: \";\n if( args[\"return\"] === undefined || args[\"return\"] === null ) f += \"void\";\n else f += args[\"return\"];\n f += \"</li></ul>\";\n return f;\n };\n \n var html = \"<html><head></head><body style='font-family:\\\"Courier new\\\"'><ol>\";\n var entries = Wrapper.log;\n for( var e = 0; e < Wrapper.log.length; e += 1 ) {\n html += \"<li>\" + format( entries[ e ], e ) + \"</li>\";\n }\n html += \"</ol></body></html>\";\n var sw = gui.create( \"WebWindow\" );\n if( Loco.wctx.os() !== \"MAC\") {\n sw.setParentWindow( mainWindow );\n sw.setWindowStyle( [\"dialog\"] );\n } else {\n sw.setParentWindow( mainWindow );\n sw.setWindowStyle( [\"drawer\"] );\n } \n sw.setHtml( html );\n sw.show();\n }", "function help_menu() {\n console.log('Please use one of the following commands:')\n console.log('Summary: ./pandlss.sh -s <date> <time>')\n console.log('Breakdown: ./pandlss.sh -b <date> <time> <increment>')\n console.log('Breakdown one stock: ./pandlss.sh -b-os <stock> <date> <time> <increment>')\n}", "function printMenu() {\n console.log(\"\\n<====== PENDAFATARAN SISWA BARU ======>\");\n console.log(\"<====== SMKN 1 RPL ======>\");\n console.log(\"\\n<====== Menu ======>\");\n console.log(\"1. Registrasi\");\n console.log(\"2. Input Nilai\");\n console.log(\"3. Lihat Profil\");\n console.log(\"4. Informasi Kelulusan\");\n console.log(\"5. keluar\");\n }", "function menuGame(){\n startScene.visible = true;\n helpScene.visible = false;\n gameOverScene.visible = false;\n gameScene.visible = false;\n}", "function devDebug(){\n\n}", "function debug(message) {\n command_1.issueCommand(\"debug\", {}, message);\n }", "function printMenu(){\n console.log(\"1 - Insert a new task\");\n console.log(\"2 - Remove a task by description\");\n console.log(\"3 - Remove a task by deadline\");\n console.log(\"4 - Print tasks\");\n console.log(\"5 - exit\");\n}", "function debugCreate(){\n\t\n\tvar testMissile\n\ttestMissile = new EnemySpawner(['enemyMissiles'], [new SpawnPoint(10,6)], player);\n\ttestMissile.spawn();\n\tvar rifle = new Weapon(game, room_width/2, room_height/2, 'rifleSprite', 'RIFLE', player);\n var shotgun = new Weapon(game, room_width/2 + 100, room_height/2, 'shotgunSprite', 'SHOTGUN', player);\n var smg = new Weapon(game, room_width/2 + 200, room_height/2, 'smgSprite', 'SMG', player);\n\t\n\n}", "function debugOut(msg) {\r\n if (debugMode) GM_log(msg);\r\n}", "function menu() {\n\tbackground('#e3d1cf'); // light pink\n\t\n\tfill(0);\n\ttextSize(60);\n\ttext(\"The Memory Game\", width / 2, 60);\n\ttextSize(15);\n\ttext(\"By: Maria Pasyechnyk\", width / 2, 120);\n\ttextSize(25);\n\ttext(\"Press Enter to Play\\nor\\nPress Space for Instructions\", width / 2, 220);\n}", "showInfo() {\n let venusInfo;\n if (!this.visible) {\n if(scorebox.score >= this.totalStars) {\n push();\n // Venus infos\n venusInfo = createGraphics(280, 250);\n venusInfo.fill(green.r, green.g, green.b);\n venusInfo.background(20, 220);\n venusInfo.textSize(10);\n venusInfo.textFont(globalFont);\n venusInfo.textAlign(LEFT);\n venusInfo.text(this.info, 10, 20, 260, 250);\n texture(venusInfo);\n\n // Calling the superclass Planet.js' showInfo method\n super.showInfo();\n pop();\n }\n }\n }", "function language_debug(){\n\tvar debug;\n\t$(\"#lang_turn_on\").click(function(){\n\t\tdebug = 0;\n\t\tobject.AGSysGeneralDebug(debug_succeed_back, debug_error_back, debug);\n\t});\n\t$(\"#lang_turn_off\").click(function(){\n\t\tdebug = 1;\n\t\tobject.AGSysGeneralDebug(debug_succeed_back, debug_error_back, debug);\n\t});\n\t\n}", "function showHelp() {\n console.debug(\"showing map in Alert Panel\")\n\n // Does the user has enough points ?\n if (game.score < 500) {\n console.debug(\"not enough points to show the map\")\n showInstructions(\"sorry you don't have enough points\")\n return\n }\n\n // Remove 500 points\n game.updateScore(-500)\n\n // The maze needs to be wrapped as In-Room Controls do not support multi-lines\n // Each line's width depends on the device: 51 for Touch10 dispay, 31 for Screen display\n xapi.status.get(\"SystemUnit ProductPlatform\").then((product) => {\n console.debug(`running on a ${product}`)\n\n let width = 40 // when the Alert is shown on a Touch 10\n if (product == \"DX80\") {\n console.debug('has no Touch10 attached')\n width = 31 // when the Alert is shown on a screen\n }\n\n // show Alert panel \n xapi.command('UserInterface Message Alert Display', {\n Title: 'With a little help from ... the bot',\n Text: game.buildMapAsWrapped(width, true),\n Duration: 5\n }).then(() => {\n showScore()\n })\n })\n}", "show(game){\n super.show(game)\n // go away when not active\n if(game.game_state !== \"active\"){\n this.clear();\n return\n }\n this._INFO_ID.innerText = game.id;\n if (game.active)\n this._INFO_LIVES.innerText = game.lives;\n else\n this._INFO_LIVES.innerText = game.game_state;\n this._make_visible(this._HTML_BODY)\n }", "function printDebug() {\n console.log(paddles);\n console.log(ball);\n}", "function menu() {\n console.log (\"\\n 1 : Lister les contacts\");\n console.log (\" 2 : Ajouter un contact\");\n console.log (\" 0 : Quitter le Gestionnaire\");\n\n}", "function allVariablesInfo() {\n\t\tconsole.log(\"------ ALL VARIABLE DUMP ------\");\n\t\tconsole.log(\"intervalId: \" + intervalId);\n\t\tconsole.log(\"cardsArray: \" + cardsArray);\n\t\tconsole.log(\"urlArray: \" + urlArray);\n\t\tconsole.log(\"indexArray: \" + indexArray);\n\t\tconsole.log(\"userName: \" + userName);\n\t\tconsole.log(\"userCountry: \" + userCountry);\n\t\tconsole.log(\"userCountryFlag: \" + userCountryFlag);\n\t\tconsole.log(\"mode: \" + mode);\n\t\tconsole.log(\"firstPick: \" + firstPick);\n\t\tconsole.log(\"secondPick: \" + secondPick);\n\t\tconsole.log(\"pairs: \" + pairs);\n\t\tconsole.log(\"tries: \" + tries);\n\t\tconsole.log(\"timeToBeat: \" + timeToBeat);\n\t\tconsole.log(\"time: \" + time);\n\t\tconsole.log(\"timeUsed: \" + timeUsed);\n\t\tconsole.log(\"level: \" + level);\n\t\tconsole.log(\"pairsMatched: \" + pairsMatched);\n\t\tconsole.log(\"overallTime: \" + overallTime);\n\t\tconsole.log(\"overallTries: \" + overallTries);\n\t\tconsole.log(\"timer: \" + timer);\n\t\tconsole.log(\"challenge: \" + challenge);\n\t\tconsole.log(\"finishGame: \" + finishGame);\n\t\tconsole.log(\"-------------------------------\");\n\t}", "function gotoMenu(){\n x = 200;\n dx = 1;\n y = 200;\n dy = 1;\n fuel = 5000;\n landed = false;\n crashed = false;\n fuelout = false;\n gameTimer = 0;\n canvas_x=0;\t\n gamestart = false;\n levelselect = true;\n bonus = 0;\n score = 0;\n}", "display() {\n // game title\n this.canvas[1].font = \"30px Arial\";\n this.canvas[1].fillText('Classic Arcade Game',10,40);\n this.canvas[1].font = \"20px Arial\";\n this.canvas[1].fillText('- build with ECMAScript 6',10,65);\n this.canvas[1].fillText('- Game Engine by Raghavendra Mani',220,this.canvas[0].height-10);\n // game status\n this.canvas[1].font = \"20px Arial\";\n this.canvas[1].fillText('Active Monsters: '+this.activeEnemies.length,this.canvas[0].width*0.6,25);\n this.canvas[1].fillText('Game status: '+this.status(),this.canvas[0].width*0.6,50);\n this.canvas[1].fillText('Moves: '+this.score,this.canvas[0].width*0.6,75);\n this.canvas[1].fillText('Tries: '+this.tries,this.canvas[0].width*0.8,75);\n // game instructions\n this.instructions();\n // warning messages\n this.warning();\n }", "function testMenuPostion( menu ){\n \n }", "function turnOffDebug(){\n userProp.setProperty(g_debug_key, 'false');\n loadMenu(userProp.getProperty(g_debug_key));\n}", "function factsDebug() {\n\tvar temp=\"\";\n\tfor (i in factlist) {\n\t\ttemp += factlist[i].id+\" \"+factlist[i].name+\":: \"+factlist[i].value+\"<br>\";\n\t}\n\tvar title=\"<br><text> Fact Debug </text><br>\";\n\tdocument.getElementById(\"fact_debug\").innerHTML = title+\"<text>\"+temp+\"</text>\"+\"<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><text>DEBUG</text>\";\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}", "function debug(message) {\n command_1.issueCommand('debug', {}, message);\n}" ]
[ "0.67346674", "0.6673282", "0.664735", "0.64175886", "0.63904434", "0.63716054", "0.6341017", "0.633798", "0.6335011", "0.6259147", "0.62187475", "0.61563224", "0.6142562", "0.61417717", "0.6070381", "0.60465133", "0.6022021", "0.6007036", "0.6000149", "0.59983873", "0.59966606", "0.5995725", "0.5979437", "0.5954551", "0.5946634", "0.5929805", "0.59229106", "0.59208095", "0.5903085", "0.5899268", "0.58883804", "0.5885385", "0.58636165", "0.58536845", "0.5846022", "0.58448625", "0.5836353", "0.58272004", "0.5800986", "0.5800986", "0.57886606", "0.5784034", "0.57744354", "0.5772342", "0.5767997", "0.5766174", "0.57637733", "0.5761956", "0.5743765", "0.57330686", "0.57291853", "0.571357", "0.5696267", "0.5691598", "0.5682858", "0.5682688", "0.5682052", "0.5681114", "0.56793684", "0.56776327", "0.56764954", "0.56759775", "0.56733316", "0.5670508", "0.5664237", "0.56631064", "0.56561285", "0.5654328", "0.56436574", "0.5640979", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722", "0.5632722" ]
0.5822633
38
Draw the crashed lander and the "You Crashed" message when the lander crashes
function drawCrashed(){ if (levelnum != 9){ ctx.font = "30px Molengo"; ctx.fillStyle = "#FF0000"; ctx.fillText("You Crashed", x - 50, y - 25); ctx.drawImage(landercrash, x, y, 56, 60); } else{ //draw flat image if you crash in the black hole ctx.drawImage(landerblackhole, x, y, 56, 60); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function failScreen() {\n image(introScreenBackground, 0, 0);\n\n push();\n noStroke();\n noFill();\n rect(275, 310, 340, 75);\n pop();\n\n rainRun();\n\n lightningGenerator();\n\n animation(huntAgainAnim, 450, 350);\n\n animation(brokenMaskAnim, 450, 170);\n}", "getWallCrash() {\n let up = this.y <= 0;\n let right = this.x >= settings.canvasSize - settings.step;\n let down = this.y >= settings.canvasSize - settings.step;\n let left = this.x <= 0;\n if (up || right || down || left) {\n this.setCrashed(true);\n }\n }", "crashed() {\r\n if (this.actual.top === 0 || this.actual.top === 1) {\r\n this.onGameOver();\r\n return;\r\n }\r\n\r\n this.score.piece(this.actual.drop);\r\n const lines = this.actual.addElements();\r\n if (lines) {\r\n this.sounds.play(\"line\");\r\n this.score.line(lines);\r\n }\r\n this.sounds.play(\"crash\");\r\n this.dropNext();\r\n }", "crash() {\n this.resetJump();\n this.setDirection(Constants.SKIER_DIRECTIONS.CRASH);\n }", "crashOnCollision() {\n\t\tthis.game.skier.isCrashed = true;\n\t\tthis.game.recordAndResetStyle();\n\t\tif (typeof this.isOnFire !== undefined) {\n\t\t\tif (this.game.skier.isJumping) {\n\t\t\t\tthis.isOnFire = true;\n\t\t\t}\n\t\t}\n\t}", "function error() {\n // cleans the screen paints canvas \n gl.clear( gl.COLOR_BUFFER_BIT );\n console.log(\"error = \" + index);\n gl.uniform4fv(colLoc, flatten(BLACK));\n \n drawLoop();\n \n console.log(\"error draw the good stuff first\");\n // set fragment shader variable fColour to RED draw the lines \n // that represents the last segement that does not meet criteria\n gl.uniform4fv(colLoc, flatten(RED));\n gl.drawArrays(gl.LINE_STRIP, index - 1, 2);\n console.log(\"error now draw the bad stuff\");\n}", "function drawLander(){\n if (crashed == false){\n //Draw the lander's flame animation - three different images each drawn in turn\n if (fuelout == false){\n if (fireCount == 1){\n ctx.drawImage(fire1, x+21, y+55, 14, thrustCount);\n fireCount = 2;\n }else if(fireCount == 2){\n ctx.drawImage(fire2, x+21, y+55, 14, thrustCount);\n fireCount = 3;\n }else if(fireCount == 3){\n ctx.drawImage(fire3, x+21, y+55, 14, thrustCount);\n fireCount = 1;\n }\n }\n //Draw the lander\n //name, x position, y position, width, height\n ctx.drawImage(lander, x, y, 57, 60);\n }\n}", "function Deathscreen1(SmaeX,SmaeY){\n background(0);\n image(DeathScreen,0,SmaeY);\n fill(255,0,0);\n textSize(72);\n text('Defeat',515,SmaeY+150)\n textSize(36);\n text('Press Number 1 to Retry',425,SmaeY+300);\n noLoop();\n}", "function Deathscreen3(SmaeX,SmaeY){\n background(0);\n image(DeathScreen,0,SmaeY);\n fill(255,0,0);\n textSize(72);\n text('Defeat',515,SmaeY+150)\n textSize(36);\n text('Press Number 3 to Retry',425,SmaeY+300);\n noLoop();\n}", "drawLoseScreen() {\n ctx.fillStyle = \"#f06067\";\n ctx.fillRect(\n 2.2 * BLOCK_SIZE,\n 2.2 * BLOCK_SIZE,\n GAME_CANVAS_WIDTH - 4.4 * BLOCK_SIZE,\n GAME_CANVAS_HEIGHT - 4.4 * BLOCK_SIZE\n );\n ctx.drawImage(this.deadCharacter, BLOCK_SIZE * 2, BLOCK_SIZE * 2, BLOCK_SIZE * 6, BLOCK_SIZE * 6);\n ctx.fillStyle = \"#620200\";\n ctx.font = \"60px Mali\";\n ctx.fillText(\"Game Over\", 5 * BLOCK_SIZE, 3.5 * BLOCK_SIZE);\n ctx.font = \"30px Mali\";\n ctx.fillText(\"Amy couldn't debug\", BLOCK_SIZE * 8, 350);\n ctx.fillText(\"her code and escape\", BLOCK_SIZE * 8, 400);\n ctx.fillText(\"the bombs in time ...\", BLOCK_SIZE * 8, 450);\n ctx.fillText(\"Have a cup of coffee\", BLOCK_SIZE * 8, 530);\n ctx.fillText(\"and try again!\", BLOCK_SIZE * 8, 580);\n }", "function Deathscreen2(SmaeX,SmaeY){\n background(0);\n image(DeathScreen,0,SmaeY);\n fill(255,0,0);\n textSize(72);\n text('Defeat',515,SmaeY+150)\n textSize(36);\n text('Press Number 2 to Retry',425,SmaeY+300);\n noLoop();\n}", "function PaintExceptionWindow()\n{\n\tGetTimeCardView(TimeCard.View);\n\tPaintHeaders(\"Exception\");\n\n\tif (QuickPaint)\n\t{\n\t\tFillValues(\"Period\")\n\t}\n\telse\n\t{\n\t\tPaintPeriodTime_Exception();\n\t}\n\t\n\tremoveWaitAlert();\n}", "function drawLose() {\n graphics.font = \"60px Arial\";\n graphics.fillStyle = \"red\";\n graphics.fillText(\"GAME OVER :(\",100,300);\n }", "function drawBrokenBottle() {\n addObject(currentSauceImage, broken_bottle_x, broken_bottle_y, 0.25);\n}", "function draw_error() {\n\tdocument.getElementById(\"raw_output\").innerHTML = \"ERROR!\";\n}", "getTailCrash() {\n for (let i = 0; i < this.queue.length; i++) {\n if (this.detectCollision(\n this.x,\n this.y,\n this.queue[i].x,\n this.queue[i].y\n )) {\n this.setCrashed(true);\n return;\n }\n }\n }", "show() {\n push();\n noStroke();\n fill(120, 180, 255, 150);\n\n translate(this.position.x, this.position.y);\n\n if (this.crashed) {\n fill(255, 0, 0);\n\n circle(0, 0, 12);\n\n pop();\n return;\n }\n\n circle(0, 0, 14);\n pop();\n }", "displayRestartPrompt() {\n ctx.fillStyle = \"white\";\n ctx.fillRect(this.rightBoundary/2, 0, this.rightBoundary/2, this.upperBoundary);\n\n ctx.fillStyle = this.instructionColor;\n ctx.font = this.instructionFont;\n ctx.fillText(\"game over! hit escape to restart game\",this.rightBoundary/2, this.leftBoundary);\n }", "die() {\n push();\n translate(this.x, this.y);\n noFill();\n stroke(255);\n strokeWeight(2);\n for(let i = 0; i < 10; i++){\n line(floor(random(2,8)), 0, floor(random(10,15)), 0);\n rotate(random(0,((4 * PI) / 10)));\n }\n pop();\n }", "function drawFail(){\r\n\tctx.drawImage(imgsuelo,0,0,1118,523,0,0,800,400);\r\n}", "function crash(){\n\t\t$(\".mach\")\n\t\t.animate({opacity: 0.5},200)\n\t\t.animate({opacity: 1},200)\n\t\t.animate({opacity: 0.5},200)\n\t\t.animate({opacity: 1},200)\n\t\t.animate({opacity: 0.5},200);\n\t\tsetTimeout(romper, 1000);\n\n\t}", "function delayCrash() {\n\toverlay.find('p').text('Loading Sia...');\n\tclearTimeout(crashClock);\n\tcrashClock = setTimeout(crash, 300);\n}", "function draw(){\n //clear canvas so everything appears to move rather \n ctx.clearRect(0, 0, canvas.width, canvas.height);\n \n //run these functions\t\n drawBackground();\n if (gamestart == false && levelselect == false){\n //when gamestart and menuselect are both false you must be in start menu\n drawFirstScreen();\t\t\t\t\n }else if (gamestart == false && levelselect ==true){\n //must be in menuselect\n drawLevelSelect();\n }else{\n //must be in game, so draw shadow, lander, forces, UI etc\n drawShadow();\n drawForces();\n drawLander();\n drawUI();\n if (crashed == true){\n drawCrashed();\n }\n if (landed == true){\n drawLanded();\n }\n }\n if (debugMode == true){\n drawDebug();\n }\n \n //Stop when the lander hits left/right\n if(x + dx > canvas.width - 56 || x + dx < 0) {\n dx = 0;\n }\n //Stop when the lander hits the top\n if(y + dy < 0){\n dy = 0;\n }\n //Stop when the lander hits the bottom\n if(y + dy > (canvas.height-60)-15){\n if (landed == false && crashed == false && levelnum !=0){\n landedVelocityY = dy;\n landedVelocityX = dx;\n \n //if going faster than 0.4 in y then crash, otherwise land\n //if going faster that 0.4 or -0.4 in x then crash, otherwise land\n if (levelnum == 9){\n //lose 70000 points in black hole mode so it doesn't affect the high scores\n crashed = true;\n bonus = -70000;\n }else if (landedVelocityY > 0.4 || landedVelocityX > 0.4 || landedVelocityX < -0.4){\n //lose 5000 points if you crash\n crashed = true;\n bonus = -5000;\n }\n else{\n //bonus of 2500 points for landing\n landed = true;\n bonus = 2500;\n //(57 is the width of the lander)\n if (x>800 && x<(900-57)){\n //bonus of 5000 points for landing in the bonus area\n bonus = 5000;\n }\n }\n //disable controls after you hit the ground\n rightPressed = false;\n upPressed = false;\n leftPressed = false;\n\n //Go to the high scores after 2 seconds\n setTimeout(sendScores, 2000);\n\n }\n dy = 0;\n dx = dx /1.05; //this line is friction\n }\n \n \n //X and Y acceleration controls\n x += dx;\n y += dy;\n \n //Keyboard to lander direction/acceleration\n if(rightPressed && leftPressed){\n //forces cancel so nothing happens!\n ctx.drawImage(gasright, x-12, y+5, 20, 10);\n ctx.drawImage(gasleft, x+49, y+5, 20, 10);\n fuel -= 2;\n }\n else if(rightPressed) {\n //move right and draw left gas burst\n ctx.drawImage(gasright, x-12, y+5, 20, 10);\n dx += 0.01;\n fuel -= 1;\n }\n else if(leftPressed) {\n //move left and draw right gas burst\n ctx.drawImage(gasleft, x+49, y+5, 20, 10);\n dx -= 0.01;\n fuel -= 1;\n }\n if(upPressed) {\n //move up\n dy -= 0.02;\n fuel -= 3;\n }\n //This is not an if so it happens all the time\n //this means the lander is pulled down by gravity\n dy += gravity/1000;\n if(fuel<1 && levelnum != 0){\n fuel = 0;\n fuelout = true;\n rightPressed = false;\n upPressed = false;\n leftPressed = false;\n }\n \n if (gamestart == false || levelselect == false){\n x = 200;\n dx = 1;\n y = 200;\n dy = 1;\n }\n //redraw each part of the canvas when necessary\n //could reimplement this, but it didn't work very well in VM at the time\n //requestAnimationFrame(draw);\n}", "function badrejectionEnd() {\n background(0);\n push();\n textSize(64);\n fill(166, 1, 7);\n textSize(50);\n text(`3 days later`, width / 2, height / 2 - 50);\n text(`You were fine, but he didn't quite... survive the breakup`, width / 2, height / 2);\n text(`Perhaps you took a wrong turn somewhere.`, width / 2, height / 2 + 50);\n textSize(80);\n textFont(onyxFont);\n text(`THE END`, width / 2, height / 2 + 200)\n pop();\n}", "function incorrectDisplay() {\n\tcanvas = document.getElementById(\"hackCanvas\");\n\th = canvas.getContext(\"2d\");\n\th.font = \"70px courier\";\n\tif (temp.caseNum == null) {\n\t\th.fillText(\"MISSION ATTEMPTED BEFORE\", 20,190,550);\n\t} else if (temp.caseNum != null) {\n\t\th.fillText(\"INCORRECT CODE. PLEASE SEARCH DATABASE\", 20,190,550);\n\t}\n}", "function endScreen() {\n push();\n textSize(30);\n fill(197, 26, 219);\n stroke(0);\n strokeWeight(5);\n textAlign(CENTER, CENTER);\n text(`You intoxicated yourself!`, width / 2, height / 2);\n pop();\n}", "__renderFailure(resolutionErrors) {\n return (\n <View\n style={styles.error}\n >\n <Text\n style={styles.errorText}\n >\n {'?'}\n </Text>\n </View>\n );\n }", "function render(){\n\n renderer.clear();\n renderer.drawTexture(myBackground.image, myBackground.center, myBackground.rotation, myBackground.size);\n renderer.drawTexture(myLander.image, myLander.center, myLander.rotation, myLander.size);\n renderer.drawTerrain(myTerrain);\n\n //Shows the hitbox for the ship and the line it is checking, Can be turned off\n if(debug){\n renderer.drawDebugLine(pt1, pt2);\n renderer.drawDebugHitbox(circle);\n }\n //Color for Fuel Level\n if(myLander.fuel > 0){\n renderer.drawText(\"Fuel Left: \" + myLander.fuel.toFixed(2),\"10px Courier New\" , \"#000000\", \"#6aff00\", 15, 20, 0);\n }\n else{\n renderer.drawText(\"Fuel Left: \" + myLander.fuel.toFixed(2),\"10px Courier New\" , \"#000000\", \"#FFFFFF\", 15, 20, 0);\n }\n //Color for safe landing Angle\n if(myLander.rotationDegrees > 355 || myLander.rotationDegrees < 5){\n renderer.drawText(\"Rotation: \" + myLander.rotationDegrees.toFixed(2) + \"°\", \"10px Courier New\", \"#000000\", \"#6aff00\", 15, 35, 0);\n }\n else{\n renderer.drawText(\"Rotation: \" + myLander.rotationDegrees.toFixed(2) + \"°\", \"10px Courier New\", \"#000000\", \"#FFFFFF\", 15, 35, 0);\n }\n //Color for safe velocity\n if(myLander.velocity < 2){\n renderer.drawText(\"Velocity: \" + myLander.velocity.toFixed(2) + \" m/s\", \"10px Courier New\", \"#000000\", \"#6aff00\", 15, 50, 0);\n }\n else{\n renderer.drawText(\"Velocity: \" + myLander.velocity.toFixed(2) + \" m/s\", \"10px Courier New\", \"#000000\", \"#FFFFFF\", 15, 50, 0);\n }\n //Display gameover text & explosion\n if(gameOver){\n renderer.drawText(\"Its only a Simulation...\", \"30px Courier New\", \"#FFFFFF\", \"#FFFFFF\", 200, 250, 0);\n renderer.drawText(\"Game Over\", \"40px Courier New\", \"#FFFFFF\", \"#FFFFFF\", 200, 150, 0);\n renderer.drawTexture(explosionImg.image, myLander.center, myLander.roation, explosionImg.size);\n //Play the sound once\n if(!explosionPlayed){\n explosionSound.play();\n explosionPlayed = true;\n }\n }\n //Display Safe landing / Win text\n if(gameWin){\n renderer.drawText(\"Nice Landing!\", \"30px Courier New\", \"#6aff00\", \"#6aff00\", 200, 250, 0);\n //Play Sound only once\n if(!winPlayed){\n winSound.play();\n winPlayed = true;\n }\n if(!getscore){\n let name = prompt(\"Great Landing!\\nPlease enter your name:\");\n persist.add(name, myLander.fuel);\n getscore = true;\n }\n }\n }", "function showError(_ref3) {\n var title = _ref3.title,\n description = _ref3.description;\n\n _addons[\"default\"].getChannel().emit(_coreEvents[\"default\"].STORY_ERRORED, {\n title: title,\n description: description\n });\n\n showErrorDisplay({\n message: title,\n stack: description\n });\n} // showException is used if we fail to render the story and it is uncaught by the app layer", "function displayGameOver() {\n push();\n background(0);\n textAlign(CENTER);\n textSize(20);\n textFont(myFont);\n fill(255);\n var gameOverText = \"busted\";\n text(gameOverText,width/2,height/2);\n pop();\n\n}", "function displayGameOver() {\n push();\n textAlign(CENTER,CENTER);\n textSize(60);\n fill(0,0,0);\n stroke(255,0,0);\n textFont(fontGame);\n text(\"Your artistic experience is terminated \\n sorry Warhol \\n \\n REFRESH to play again :)\",width/2,height/2);\n pop();\n}", "render() {\n\t\tif(this.start === true)\n\t\t\tthis.y = this.rowStart;\n\t\tctx.drawImage(Resources.get(this.sprite), this.x, this.y);\n\n\t\tthis.crashZoneX = this.x + 5;\n\t\tthis.crashZoneY = this.y + 83;\n\n\t\tctx.rect(this.crashZoneX, this.crashZoneY, this.crashWidth, this.crashHeight);\n\n\t}", "function draw() {\n var isHit = false; // Initialize to false\n background(0);\n drawTerrain();\n\n wallManager(); // Add and remove walls as they enter and leave the screen.\n \n // Update all walls position and draw.\n for (let i=0; i<walls.length; i++) {\n walls[i].move();\n walls[i].draw();\n isHit |= walls[i].isHitBy(trump); // True if hit by any wall.\n }\n trump.DEBUG = isHit; // Show debug overlay when hit.\n if (isHit) {trump.deathEvent();} // Perform Death functions and sounds.\n \n trump.applyGravity();\n trump.draw();\n}", "generateTestCrash() {\n return RNCrashes.generateTestCrash();\n }", "function dead() {\r\n\t\tctx.clearRect(0, 0, cw, ch);\r\n\t\tctx.fillStyle = \"white\";\r\n\t\tctx.font = ch*2/15 + \"px Lucida Console\";\r\n\t\tctx.fillText(\"You are Dead!\", cw/6, ch/2, cw*2/3);\r\n\t\tctx.font = ch*1/25 + \"px Lucida Console\";\r\n\t\tctx.fillStyle = \"#ccc\";\r\n\t\tctx.fillText(\"History High Score:\" + highScore, cw*6.5/20, ch*5/8, cw*2/5);\r\n\t\tctx.fillText(\"Press \\\"Enter\\\" to Restart\", cw*3/10, 11*ch/15, cw*2/5);\r\n\t}", "function endScreen() {\n push();\n textSize(30);\n fill(255, 0, 0);\n stroke(0);\n strokeWeight(5);\n textAlign(CENTER, CENTER);\n text(`You lost!`, width / 2, height / 2);\n pop();\n}", "drawOffscreen() { }", "function showGameOver() {\n // drwaTinyFireflies is here to keep the fireflies during\n // game over\n drawTinyFireflies();\n // Set up the font\n textFont(\"LUCUDIA BRIGHT\");\n textSize(32);\n textAlign(CENTER, CENTER);\n noStroke();\n // color is light yellow to stand out better\n fill(255, 254, 166);\n // Set up the text to display\n let gameOverText = \"GAME OVER\\n\"; // \\n means \"new line\"\n gameOverText = gameOverText + \"You ate \" + preyEaten + \" fireflies\\n\";\n gameOverText = gameOverText + \"before you died.\\n\\n\"\n // Display it in the centre of the screen\n text(gameOverText, width / 2, height / 2);\n\n // Added text to tell player how to try again\n textSize(20)\n text(\"Press the SPACEBAR to TRY AGAIN\", 250, 400);\n\n}", "die() {\n background(0);\n stat = \"dead\";\n this.head = createVector(0, 0);\n world = [this.head];\n this.parts = [];\n this.future_part = null;\n this.dir = DOWN;\n this.dir_q = [DOWN];\n }", "function PaintPeriodTime_Exception()\n{\n\tvar Static = true;\n\n\tif (TimeCard.View == 4 && TimeCard.Status != 2 && TimeCard.Status != 3)\n\t{\n\t\tStatic = false;\n\t}\n\t\n\tself.TABLE.document.getElementById(\"paneBody2\").innerHTML = PaintTimeCard(\"Exception\", Static);\t\n\tself.TABLE.stylePage();\n\tfitToScreen();\n\n\tif (!Static)\n\t{\n\t\tFillValues(\"Exception\");\n\t}\n}", "function renderGameOver(ctx){\n ctx.fillStyle = \"black\";\n ctx.font = \"bold 80px Arial\";\n ctx.fillText(\"GAME OVER\", 100, 300);\n ctx.font = \"bold 25px Arial\";\n ctx.fillText(\"Press space to restart\", 220, 330);\n}", "function instruction() {\n fill(255);\n textSize(20);\n text(\"Press [s] to go back to splash page.\", width - 125, offset + 25 , 200, 100);\n text(\"Press [r] to go look at the regulations page again.\", width - 125, 50 + offset + 50, 200, 100);\n noFill();\n strokeWeight(3);\n rect(width - 125, offset*2, 200, 200, 10);\n}", "function winScreen() {\n push();\n textSize(30);\n fill(235, 216, 52);\n stroke(0);\n strokeWeight(5);\n textAlign(CENTER, CENTER);\n text(`You were correct enough times`, width / 2, height / 2);\n pop();\n}", "function about(){\n try {\n if(working){\n errorFiller(\"Sobre la Aplicación\", \"Himnario evangélico y Santa Biblia Reina-Valera 1960 (RV1960). Desarrollado por Marcos Bustos C. para la Gloria de Dios.\", \"ok\");\n }\n } catch (error) {\n errorFiller(\"Error\", \"Ha ocurrido un error fatal en el proceso de visualización del acerca de. No podrá seguir funcionando el sistema. Intente reiniciar la página con la tecla F5. Si el error es continuo, contacte con el administrador del sistema.\", \"error\");\n }\n}", "function drawGameOver() {\n\tdrawBackground();\n\tdrawBanner();\n\tif (livesRemaining === 0) {\n\t\tcolorTxt('OUT OF LIVES', canvas.width / 2, canvas.height / 2, '100px Arial', 'center', 'middle', '#fff');\n\t} else {\n\t\tcolorTxt('GAME COMPLETE', canvas.width / 2, canvas.height / 2, '100px Arial', 'center', 'middle', '#fff');\n\t}\n}", "function die() {\n const deadGif = document.createElement('img');\n deadGif.setAttribute('src', \"gifs/lunasad.gif\");\n deadGif.setAttribute('class', 'gif');\n gameConsole.insertBefore(deadGif, gameConsole[0]);\n time = 0;\n removeGameButtons();\n}", "function stageFail() {\n\t// stop the game\n\tif (!paused) gamePauseToggle(false);\n\tstageEnd();\n\t// Fade out background\n\twidget.fadeScreenWhite(0.8, 5000);\n\t// display the dialog of losing\n\tvar dialog = widget.showDialog(\"25%\", \"25%\", \"50%\", \"50%\", [\"brown-dialog\"], \"losing-dialog\");\n\tvar gameoverMsg = widget.createSimpleText(\"Game Over\", \"50%\", \"30%\", [\"cubic\", \"brown-rect-text\"], \"5vw\");\n\tvar restartBtn = widget.createRectButton(\"Restart\", \"30%\", \"45%\", \"40%\", \"20%\", [\"brown-rect-btn\", \"cubic\"], restart);\n\tvar backBtn = widget.createRectButton(\"Back to Menu\", \"30%\", \"70%\", \"40%\", \"20%\", [\"brown-rect-btn\", \"cubic\"], backCallBack);\n\tdialog.appendChild(gameoverMsg);\n\tdialog.appendChild(restartBtn);\n\tdialog.appendChild(backBtn);\n}", "function unsureIfthisIsAnActualLoadingScreen() {\n //FrameCount on the loading state to \"waste\" your time\n let wasteOfTime = 120;\n if (frameCount > wasteOfTime) {\n state = `bubblePoppin`;\n }\n\n //The text\n push();\n textSize(30);\n fill(255, 132, 0);\n stroke(0);\n strokeWeight(5);\n textAlign(CENTER, CENTER);\n text(`Loading...`, width / 2, height / 2);\n pop();\n}", "function endGame(){ \n\tconsole.log(\"You Crashed!!!\") \n}", "function PrintClicked_Exception()\n{\n\tshowWaitAlert(getSeaPhrase(\"PREPARE_PRINT_SCREEN\",\"TE\"));\n\ths36 = new HS36Object(TimeCard.StartDate, TimeCard.EndDate, Employee.EmployeeNbr, false);\n\tTimeCard.ProtectedDate = null;\n\tTimeCard.ProtectedSeq = null;\n\ths36.printexception();\n}", "warning() {\n this.canvas[1].font = \"20px Arial\";\n this.canvas[1].fillText(this.message,10,130);\n }", "function draw_die(context){\n context.fillStyle = \"#003399\";\n context.beginPath();\n context.moveTo(ball_visual.centre_x, ball_visual.centre_y - 75);\n context.lineTo(ball_visual.centre_x + 70, ball_visual.centre_y + 50);\n context.lineTo(ball_visual.centre_x - 70, ball_visual.centre_y + 50);\n context.fill();\n}", "function endCrash() {\n \tif (DEBUG) document.getElementById('scheduleInfo').innerHTML = \"<br/><br/>Now playing the end crash. \";\t\t// More debug info!!!\n \trequestAnimFrame( bomb );\t\t\t\t// Start the end \"crash\" on the next frame. (So as not to clash with the credits frame if it's still to finish.)\n\n \t// CRASH!!!!!\n \tfunction bomb() {\n \t\t// Create the end crash sample from a dump of about 1MB of Atari Falcon 030 low memory!!\n sampleWave = new RIFFWAVE();\n sampleWave.header.numChannels = 2;\t\t\t// Sample is stereo\n sampleWave.header.bitsPerSample = 8;\t\t// ... 8 bit\n sampleWave.header.sampleRate = 25*1024;\t\t// ... 25KHz\n // Copy the binary dump into an array of sample data for the sample player\n var sampleLength = 65536*8;\n var sampleDataSrc = new Uint8Array(endSample, 0, sampleLength);\n var sampleData = new Array();\n for (var i = 0; i<sampleLength; i++)\n \tsampleData[i] = sampleDataSrc[i];\n // Now make the sample player from the sample data, and hook it up to the HTML5 AUdio.\n sampleWave.Make(sampleData);\n samplePlayer = new Audio(sampleWave.dataURI);\n // Now play the \"crash\" sample.\n samplePlayer.play();\n // Now to plot Atari TOS bombs on the screen!\n\t \tvar bomber = new SeniorDads.Bomb();\n\t\t\tbomber.bombCanvas(copperScreen, 14);\t\t// 14 bombs = \"Format error\". (Obvious joke)\n\t demoWindow.WaitVbl(100, end);\t\t\t\t// Wait a bit before ending\n \t}\n\n \t// END OF \"CRASH\"\n function end() {\n demoWindow.FlushWaitVbl();\n \tsamplePlayer.pause();\t\t\t\t\t\t// Stop the sample\n \tdefDemo.next();\t\t\t\t\t\t\t\t// Go to the end of the demo.\n }\n }", "function printCrashData() {\n title = \"\\t\\t\\t\\tTheSaladBot_7:(\" + round + \")\";\n labelString = \"\\n\\tGlobal(\" + round + \"):\" +\n space.substring(0, space.length-1) +\n \"Sample(\" + sampleSize + \"):\" +\n space.substring(0, space.length-1) +\n \"G ? S\\n\";\n\n // Unused Strings\n sumString = \"\\n Sum:\\t\" + ps(gSum) + space + sSum;\n minString = \"\\n min:\\t\" + ps(gMin) + space + ps(sMin);\n maxString = \"\\n max:\\t\" + ps(gMax) + space + ps(sMax);\n\n // Used Strings\n meanString = \"\\n mean:\\t\" + ps(gMean) + space + ps(sMean) + space + gMeanHigh;\n medianString = \"\\nmedian:\\t\" + ps(gMedian) + space + ps(sMedian) + space + gMedianHigh;\n modeString = \"\\n mode:\\t\" + ps(gMode) + space + ps(sMode) + space + gModeHigh;\n varianceString = \"\\n S^2:\\t\" + ps(gVariance) + space + ps(sVariance) + space + gVarianceHigh;\n stdString = \"\\n S:\\t\" + ps(gStandardDeviation) + space + ps(sStandardDeviation) + space + gStandardDeviationHigh;\n q1String = \"\\n Q1:\\t\" + ps( gQ1 ) + space + ps( sQ1 ) + space + gQ1High;\n q2String = \"\\n Q2:\\t\" + ps( gQ2 ) + space + ps( sQ2 ) + space + gQ2High;\n q3String = \"\\n Q3:\\t\" + ps( gQ3 ) + space + ps( sQ3 ) + space + gQ2High;\n iqrString =\"\\n IQR:\\t\" + ps( gIQR) + space + ps( sIQR ) + space + gIQRHigh;\n console.log(\n title +\n \"\\n\" +\n labelString +\n meanString +\n medianString +\n modeString +\n \"\\n\" +\n varianceString +\n stdString +\n \"\\n\" +\n q1String +\n q2String +\n q3String +\n iqrString +\n \"\\n\" +\n \"\\nZeros: \" + zeros +\n \"\\nRounds Since Zero: \" + roundsSinceLastZero +\n \"\\nAvg Rounds BetweenZero: \" averageZeroSpacing +\n \"\\n\" +\n \"\\nMultex1 Value: \" + trackMultex1 +\n \n\n \"\\nGlobal unsorted:\" + gCrashes +\n \"\\nSample Sorted:\" + sSortedCrashes +\n \"\\n\\n\" + streak +\n \"\\n Win Streak: \" + winStreak +\n \"\\n Lose Streak: \" + loseStreak +\n \"\\n Omits: \" + omitStreak +\n \"\\n Cashout: \" + cashout +\n\n \"\\n\\n Wins: \" +\n \"\\n mean: \" + wonMeanCount +\n \"\\n median: \" + wonMedianCount +\n \"\\n Q1: \" + wonQ1Count +\n \"\\n Q2: \" + wonQ2Count +\n \"\\n Q3: \" + wonQ3Count +\n \"\\n IQR: \" + wonIQRCount +\n \"\\n Variance: \" + wonVarianceCount +\n \"\\n sStandardDeviation: \" + wonStandardDeviationCount +\n\n \"\\n\\n Losses: \" +\n \"\\n mean: \" + lostMeanCount +\n \"\\n median: \" + lostMedianCount +\n \"\\n Q1: \" + lostQ1Count +\n \"\\n Q2: \" + lostQ2Count +\n \"\\n Q3: \" + lostQ3Count +\n \"\\n IQR: \" + lostIQRCount +\n \"\\n Variance: \" + lostVarianceCount +\n \"\\n sStandardDeviation: \" + lostStandardDeviationCount +\n\n uLine\n );\n}", "drawZombieWon() {\n let g = this,\n cxt = g.context,\n img = imageFromPath(allImg.zombieWon);\n cxt.drawImage(img, 293, 66);\n }", "function fallImage() {\n text(\"error loading image\", 400, 300);\n}", "dieScene(c) {\n this.IsUFODie = true;\n this.time+=10\n if(this.count >= 3){\n push()\n textSize(this.textsize)\n fill(242,122,255)\n text(this.point,this.position_x-20,this.position_y+10)\n pop()\n } \n if(this.count == 6){\n this.IsUFODie = false;\n this.count = 0;\n if(player1)\n {\n player1_Score += this.point;\n }\n else\n {\n player2_Score += this.point;\n }\n\n c.crash_one(UFO_1Array);\n }\n if(this.time<100&&this.count<3) {\n if(!playerArray[0].IsPlayerDie){\n image(image_UFO_1_dead, this.position_x, this.position_y, this.width, this.height);\n } else if(playerArray[0].IsPlayerDie) {\n image(image_UFO_1_dead_R, this.position_x, this.position_y, this.width, this.height);\n }\n }\n else if(this.time>=100&&this.count<3) {\n if(!playerArray[0].IsPlayerDie){\n image(image_UFO_2_dead, this.position_x, this.position_y, this.width, this.height);\n } else if(playerArray[0].IsPlayerDie) {\n image(image_UFO_2_dead_R, this.position_x, this.position_y, this.width, this.height);\n }\n }\n if(this.time>200) {\n this.time =0\n this.count++\n }\n }", "function checkErorrs(gl, ctx) {\n var e = gl.getError();\n\n if (e !== gl.NO_ERROR) {\n console.log(\"ERROR: \" + ctx);\n console.log(e);\n }\n }", "function SendColonyShipsFailed(){\r\n\tsendingFleet.img.src = chrome.extension.getURL('ressources/colonisationFail.png');\r\n\r\n\tsendingFleet = null;\r\n}", "function errorBlink() {\n context.fillStyle = \"red\";\n context.fill();\n setTimeout(() => {\n context.fillStyle = \"black\";\n context.fill();\n }, 150);\n}", "function errback(error) {\n console.error(\"Creating legend failed. \", error);\n }", "function paintTextLastScreen(){\r\n\t\t\r\n\t\tvar gameover = AppSAS.ui.resources.images['game_over'];\r\n\t\tvar finalHeightGameOver = gameover.height * AppSAS.ui.ratio;\r\n\t\tvar xDistance = AppSAS.isPortrait() ? AppSAS.ui.canvas.width / 2 : AppSAS.ui.canvas.width / 4;\r\n\t\tvar topDistanceLbl = 100 + finalHeightGameOver + (AppSAS.isPortrait() ? 175 : 140);\r\n\t\tAppSAS.ui.context.font = '50pt Minecraftia';\r\n\t\tAppSAS.ui.context.textAlign = 'center';\r\n\t\tAppSAS.ui.context.fillStyle = '#0d5d74';\r\n\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\tAppSAS.ui.context.shadowOffsetY = 0;\r\n\t\tAppSAS.ui.context.shadowBlur = 0;\r\n \tAppSAS.ui.context.fillText('DISTANCE', xDistance, topDistanceLbl);\r\n\r\n\t\tvar topDistance = topDistanceLbl + 75;\r\n\t\tAppSAS.ui.context.font = '70pt MineCrafter_3';\r\n\t\tAppSAS.ui.context.textAlign = 'center';\r\n\t\tAppSAS.ui.context.fillStyle = 'white';\r\n\t\tAppSAS.ui.context.shadowColor = '#0d5d74';\r\n\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\tAppSAS.ui.context.shadowOffsetY = 10;\r\n\t\tAppSAS.ui.context.shadowBlur = 4;\r\n \tAppSAS.ui.context.fillText(Math.floor(AppSAS.gameModel.distanceSkiff)+' M', xDistance, topDistance); \t\r\n\r\n \tvar topHighScore = AppSAS.isPortrait() ? topDistance + 225 : 150;\r\n \tvar xHighScore = AppSAS.isPortrait() ? AppSAS.ui.canvas.width / 2 : (AppSAS.ui.canvas.width * 3) / 4\r\n\t\tAppSAS.ui.context.font = '50pt Minecraftia';\r\n\t\tAppSAS.ui.context.textAlign = 'center';\r\n\t\tAppSAS.ui.context.fillStyle = '#0d5d74';\r\n\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\tAppSAS.ui.context.shadowOffsetY = 0;\r\n\t\tAppSAS.ui.context.shadowBlur = 0;\r\n \tAppSAS.ui.context.fillText('HIGH SCORES', xHighScore, topHighScore);\r\n\r\n \tvar highScores = AppSAS.gameModel.highScores;\r\n \tvar limit = Math.min(AppSAS.isPortrait() ? ConstSAS.NB_HIGHSCORES_PORTRAIT : ConstSAS.NB_HIGHSCORES_PASYAGE, highScores.length);\r\n \tfor (var i =1 ; i <= limit;i++){\r\n \t\tvar user = highScores[i-1];\r\n \t\tvar topHighScoreRow = topHighScore + (i-1) * 70 + (AppSAS.isPortrait() ? 150 : 90);\r\n \t\tvar xHighScoreRow = AppSAS.isPortrait() ? 150 : (AppSAS.ui.canvas.width / 2)+50;\r\n \t\tvar xHighScoreRowUser = xHighScoreRow + 100;\r\n\t\t\tAppSAS.ui.context.font = '30pt Minecraftia';\r\n\t\t\tAppSAS.ui.context.textAlign = 'right';\r\n\t\t\tAppSAS.ui.context.fillStyle = '#0d5d74';\r\n\t\t\tAppSAS.ui.context.shadowColor = 'white';\r\n\t\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\t\tAppSAS.ui.context.shadowOffsetY = 5;\r\n\t\t\tAppSAS.ui.context.shadowBlur = 2;\r\n\t\t\tAppSAS.ui.context.fillText(''+i, xHighScoreRow, topHighScoreRow);\r\n\t\t\tAppSAS.ui.context.textAlign = 'left';\r\n\t\t\tAppSAS.ui.context.fillStyle = 'white';\r\n\t\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\t\tAppSAS.ui.context.shadowOffsetY = 0;\r\n\t\t\tAppSAS.ui.context.shadowBlur = 0;\r\n\t\t\tAppSAS.ui.context.fillText(user.login, xHighScoreRowUser, topHighScoreRow);\r\n\t\t\tAppSAS.ui.context.textAlign = 'right';\r\n\t\t\tAppSAS.ui.context.fillText(Math.floor(user.distance)+' M', AppSAS.ui.canvas.width - 150, topHighScoreRow);\r\n \t}\r\n\t}", "function draw() {\n background(204, 231, 227)\n checkState();\n}", "function gameOver() {\n\t\tcontext.fillStyle = \"#F9C328\";\n\t\tcontext.textAlign=\"center\";\n\t\tcontext.shadowOffsetX = quantum/5\n\t\tcontext.shadowOffsetY = quantum/5\n\t\tcontext.shadowColor = \"black\"\n\t\tcontext.shadowBlur = quantum/5\n\t\tcontext.font = 2*quantum + \"px Bangers, cursive\";\n\t\tcontext.fillText(\"You scored \" + pacmans[0].score + \" points.\",context.canvas.width/2,context.canvas.height/2 + 2.5*quantum);\n\t\tcontext.font = \"bold \" + 3.5*quantum + \"px Bangers, cursive\";\n\t\tcontext.fillText(\"GAME OVER \",context.canvas.width/2, context.canvas.height/2 - 3*quantum);\n\t}", "function death() {\r\n clearInterval(thread);\r\n context.fillStyle = \"rgba(255, 0, 0, .5)\";\r\n context.fillRect(0, 0, 500, 500);\r\n context.fillStyle = \"white\";\r\n context.font = \"34px Impact\";\r\n context.fillText(\"You've Been Captured!\", 85, 240);\r\n setTimeout(function () {\r\n init();\r\n }, 1600);\r\n}", "function loseScreen() {\n\tctx.fillStyle = \"#DF223B\";\n\tctx.fillRect(0,0,canvas.width,canvas.height);\n\tctx.fillStyle = \"#FFFFFF\";\n\tctx.fillRect(canvas.width/2 - 120,320,240,140);\n\tctx.font = \"72px Arial\";\n\tctx.fillText(\"GAME OVER\", 60, 160);\n\tctx.font = \"48px Arial\";\n\tctx.fillStyle = \"black\";\n\tctx.fillText(\"REPLAY\", 200, 400);\n}", "function exceptions() {\n tricks[62][0] = \"fakie ollie one-foot\";\n tricks[82][0] = \"halfcab\";\n tricks[83][0] = \"fakie bigspin\";\n tricks[85][0] = \"halfcab flip\";\n tricks[86][0] = \"halfcab heelflip\";\n tricks[87][0] = \"halfcab double flip\";\n tricks[88][0] = \"halfcab double heelflip\";\n tricks[92][0] = \"FS halfcab\";\n tricks[95][0] = \"FS halfcab flip\";\n tricks[96][0] = \"FS halfcab heelflip\";\n tricks[97][0] = \"FS halfcab double flip\";\n tricks[98][0] = \"FS halfcab double heelflip\";\n tricks[183][0] = \"nollie\";\n tricks[184][0] = \"nollie one-foot\";\n}", "function showAPICallFailure(data, msg){\n\t\t\t\tlogger.debug(\"showAPICallFailure\", data);\n\t\t\t\tlpChatShowView(lpCWAssist.lpChatMakeOfflineScreenHtml(msg), true);\n\t\t\t\tshowChatWizContainer();\n\t\t\t}", "function drawError () {\n console.log(\"php error\");\n}", "function firstScreen() {\n background(BG_COLOR_PIZZA);\n fill(MESSAGE_COLOR);\n textSize(messageSize);\n text(firstMessage, CANVAS_WIDTH - 890, CANVAS_HEIGHT - 500); //write first screen message\n ellipseMode(CENTER);\n\n //draw sun \n fill(sunColor);\n ellipse(sunX, sunY, sunWidth, sunHeight); //draw sun circle base\n stroke(sunColor);\n strokeWeight(7);\n line(sunX - 88, sunY - 23, sunWidth + 572, sunHeight - 123); //draw sun rays starting from most left, going counter clockwise\n line(sunX - 95, sunY, sunWidth + 606, sunHeight - 94);\n line(sunX - 85, sunY + 30, sunWidth + 605, sunHeight - 25);\n line(sunX - 57, sunY + 59, sunWidth + 665, sunHeight + 7);\n line(sunX - 21, sunY + 81, sunWidth + 718, sunHeight);\n line(sunX + 21, sunY + 79, sunWidth + 771, sunHeight + 30);\n\n //draw pizza base\n noStroke();\n fill(PIZZA_COLOR);\n triangle(pizzaX, pizzaY, pizzaX + 50, pizzaY + 100, pizzaX - 50, pizzaY + 100);\n\n //draw pizza crust\n fill(CRUST_COLOR);\n rect(pizzaX - 50, pizzaY + 100, pizzaWidth, pizzaHeight);\n\n //draw pizza pepperoni\n fill(PEPPERONI_COLOR);\n ellipse(pizzaX - 25, pizzaY + 76, pizzaWidth - 82, pizzaHeight + 8); //draw left pepperoni\n ellipse(pizzaX + 10, pizzaY + 70, pizzaWidth - 82, pizzaHeight + 8); //draw center pepperoni\n ellipse(pizzaX + 31, pizzaY + 85, pizzaWidth - 82, pizzaHeight + 8); //draw left pepperoni\n\n //draw sunglasses on pizza\n fill(FACE_COLOR);\n ellipse(pizzaX - 13, pizzaY + 30, pizzaWidth - 72, pizzaHeight + 15); //draw pizza sunglasses lens- left side \n ellipse(pizzaX + 13, pizzaY + 30, pizzaWidth - 72, pizzaHeight + 15); //draw pizza sunglasses lens - right side\n\n //draw pizza mouth and body parts\n strokeWeight(2);\n fill(FACE_COLOR);\n arc(pizzaX, pizzaY + 50, pizzaWidth - 80, pizzaHeight + 6, TWO_PI, PI); //draw pizza mouth\n strokeWeight(5);\n stroke(FACE_COLOR);\n line(pizzaX - 15, pizzaY + 110, pizzaWidth + 325, pizzaHeight + 569); //draw pizza's leg - left side of canvas\n line(pizzaX + 13, pizzaY + 110, pizzaWidth + 355, pizzaHeight + 571); //draw pizza's leg - right side of canvas\n line(pizzaX - 28, pizzaY + 56, pizzaWidth + 329, pizzaHeight + 473); //draw pizza's arm - left side of canvas\n line(pizzaX - 41, pizzaY + 35, pizzaWidth + 354, pizzaHeight + 468); //draw other part of arm\n line(pizzaX + 26, pizzaY + 55, pizzaWidth + 411, pizzaHeight + 473); //draw pizza's arm - right side of canvas\n line(pizzaX + 39, pizzaY + 35, pizzaWidth + 388, pizzaHeight + 468); //draw other part of arm\n\n //draw soda straw\n strokeWeight(8);\n stroke(STRAW_COLOR);\n line(sodaX + 20, sodaY - 40, sodaX + 40, sodaY + 40);\n\n //draw soda can\n noStroke();\n fill(PEPPERONI_COLOR);\n rect(sodaX, sodaY, sodaWidth, sodaHeight);\n\n //draw required number of clouds in a row\n for (i = 0; i < ROW_CLOUDS - 1; i++) {\n\n //sets the color of the cloud depending on if the index number i is an odd or even number\n if (isOdd(i)) {\n fill(CLOUD_COLOR_ODD1); //if index number i is an odd number, fill the cloud with blue\n } else {\n fill(CLOUD_COLOR_EVEN1); //if index number i is an even number, fill the cloud with white\n }\n\n //calculate the x and y coordinates of where the cloud starts\n var X_CORNER = X_ORIGIN + i * CLOUD_SPACE\n\n //draw one row of clouds\n ellipseMode(CENTER);\n ellipse(X_CORNER, Y_ORIGIN, CLOUD_WIDTH, CLOUD_HEIGHT);\n ellipse(X_CORNER - 7, Y_ORIGIN, CLOUD_WIDTH - 35, CLOUD_HEIGHT + 20);\n ellipse(X_CORNER - 5, Y_ORIGIN, CLOUD_WIDTH, CLOUD_HEIGHT);\n }\n\n}", "function _fail() {\n\t$('.bossHud .regularSeedButton').removeClass('currentButton');\n\t$game.$player.seedMode = false;\n\t$game.$player.resetRenderColor();\n\t_pause = true;\n\t_currentSlide = 3;\n\t_addContent();\n\t$bossArea.show();\n}", "function handleCrash(event) {\n }", "function landScape(foodObject) {\n ctx.fillStyle = \"black\";\n ctx.fillRect(0, 0, 450, 450);\n ctx.drawImage(img1, foodObject.x, foodObject.y, snake_seg, snake_seg)\n ctx.fillStyle = \"white\";\n ctx.font = \"20px Georgia\";\n ctx.fillText(\"Score: \"+ score, 370, 430);\n\n}", "function died() {\n if (lives == 0) {\n document.documentElement.style.setProperty('--blinkyAnimation', '0s');\n document.documentElement.style.setProperty('--pinkyAnimation', '0s');\n document.documentElement.style.setProperty('--inkyAnimation', '0s');\n document.documentElement.style.setProperty('--clydeAnimation', '0s');\n document.documentElement.style.setProperty('--ghostsWalking', '0s');\n hud.style.color = '#FE2502';\n hud.innerText = 'GAME OVER';\n siren.stopAudio();\n invincible.stopAudio();\n regenerating.stopAudio();\n } else {\n dotsBeforeExit = [\n [0, 0, 0],\n [7, 7, 7],\n [10, 10, 10],\n [15, 15, 15]\n ];\n pacmanGraphic.style.transform = 'scale(1)';\n initialize();\n }\n }", "function frogCrashDetection() {\n const frogCarCrash = setInterval(() => {\n if (cells[frog].classList.contains('policeCar')\n || cells[frog].classList.contains('yellowCar')\n || cells[frog].classList.contains('water') && !cells[frog].classList.contains('log') && !cells[frog].classList.contains('lilypad')) {\n const newLives = lives -= 1\n livesLeft.innerHTML = newLives\n clearInterval(frogCarCrash)\n resetFrog()\n }\n }, 300)\n}", "function missIt() {\n scnCurrent.addChild(makeText('Sorry, try again.', 230, 20, 6, '#ffffff'));\n\n setTimeout(function () {\n resetLevel();\n }, 1000);\n}", "endGame(deadBy){\n let message;\n this.canvas.ctx.font = \"normal 20px sans-serif\";\n switch (deadBy) {\n case 'rhino':\n message = `Looks an angry rhino caught you! :(`\n break;\n \n default:\n message = `Looks like you ${this.endingsCrash[Math.floor(Math.random() * this.endingsCrash.length)]}`\n break;\n }\n this.canvas.ctx.fillText(message, this.canvas.width / 2 - 100, 50);\n this.canvas.ctx.fillText(`Press ${String.fromCharCode(KEYS.RESTART)} to Restart`, this.canvas.width / 2 - 100, 100);\n }", "function error() {\n\tbar.style.backgroundColor = \"#ff3300\";\n}", "function C012_AfterClass_Amanda_BreakUp() {\n\tGameLogAdd(\"LoverBreakUp\");\n\tCommon_PlayerLover = \"\";\n\tCommon_ActorIsLover = false;\n\tActorSetPose(\"\");\n\tLeaveIcon = \"\";\n}", "function draw() {\n background(150);\n\n console.log(`hookDown: ${hookDown}`);\n //console.log(`pink: ${pinkeen}`);\n //console.log(`vent: ${ventricocus}`);\n //console.log(`shark: ${whatisthat}`);\n\n moveFish1();\n moveFish2(); //Controls movement of fish\n\n checkDist(); // Checks if fish gets within catching range\n checkOffScreen(); // Repositions fish if they go too far\n\n baitFish1(); // Moves fish towards hook with user input if within range\n baitFish2();\n\n scareFish1()\n scareFish2()\n\n if (fish1.reeled === 1) {\n reelFish1(); //Attatches fish to hook\n }\n if (fish1.caught === 1) {\n checkFish1(); // Checks which fish you caught\n catchFish1(); // Catches the fish\n fish1.caught = 0;\n }\n if (fish2.reeled === 1) {\n reelFish2();\n }\n if (fish2.caught === 1) {\n checkFish2();\n catchFish2();\n fish2.caught = 0;\n }\n // Lake\n push();\n imageMode(CENTER);\n tint(255, 188);\n image(pool, 400, 280, 750, 750);\n pop();\n // Background\n push();\n imageMode(CORNER);\n image(grass, 0, 0, windowWidth, windowHeight);\n pop();\n\n setHook(); // Sets position of hook on rod\n dropHook(); // Drops hook into water\n\n push();\n imageMode(CENTER);\n image(rod, mouseX, mouseY, 200, 200); // Displays rod\n pop();\n\n push();\n fill(145, 126, 97);\n stroke(74, 63, 47);\n strokeWeight(10);\n rect(900, 300, 300, 400);\n textSize(32);\n text(\"Last Caught Fish\", 930, 340); // Displays sign\n pop();\n\n push()\n fill(10, 150)\n rect(980, -10, 300, 60);\n fill(255, 150)\n textSize(12);\n text(\"Click to drop and reel back your hook\", 988, 12); //Displays instructions\n text(\"Hold WASD to bait the fish towards you\", 988, 30)\n text(\"if it comes close enough\", 988, 42);\n pop()\n\n // Displays last caught fish and plays their cry\n push();\n if (pinkeen === 1) {\n displayPinkeen();\n }\n if (acanphurus === 1) {\n displayAcanphurus();\n }\n if (ventricocus === 1) {\n displayVentricocus();\n }\n if (hamashirama === 1) {\n displayHamashirama();\n }\n if (whatisthat === 1) {\n displaywhatisthat();\n }\n pop();\n\n // Controls fireflies movement and appearance\n push();\n noStroke();\n //var pointillize = map(mouseX, 0, width, smallPoint, largePoint);\n var x = floor(random(windowWidth));\n var y = floor(random(windowHeight));\n pop();\n\n for (var j = 0; j < maxFlies; j++) drawFlies(fireflies[j].x, fireflies[j].y);\n\n glowTimer++;\n if (parseInt(glowTimer) % 2 == 0) {\n if (expandContract == 0) {\n dim -= 0.5;\n z++;\n if (z == 3) expandContract = 1;\n } else if (expandContract == 1) {\n dim += 0.5;\n z--;\n if (z == 0) expandContract = 0;\n }\n }\n\n for (var j = 0; j < maxFlies; j++) fireflies[j].changeDir();\n for (var j = 0; j < maxFlies; j++) fireflies[j].Move(fireflies[j].dir);\n} //===========================================================================", "function EXIT() {\n console.clear();\n console.log(\"GRACIAS POR VISITARNOS\");\n throw new Error();\n}", "function gameOver(){\n background(0);\n textSize(13);\n textAlign(CENTER);\n fill(360,0,100);\n text(\"Game Over! Press 'R' to restart!\", width/2, height/2);\n //textAlign(LEFT);\n text(`Time: ${time}`, width/2, height/2 - 20);\n noLoop();\n}", "function GameOverGraphic(){\n gameOverScreen.appendChild(pikaSad)\n wrap.appendChild(gameOverScreen)\n }", "function exit() {\r\n if (\r\n snake[0].x < 0 ||\r\n snake[0].x > boardSize - cellSize ||\r\n snake[0].y < 0 ||\r\n snake[0].y > boardSize - cellSize\r\n ) {\r\n window.alert(\"dead\");\r\n resetGlobal();\r\n location.reload();\r\n }\r\n}", "drawDashes() {\n this.diff = 0;\n for (let i = 0; i < 8; i++) {\n this.ctx.beginPath();\n this.ctx.rect(this.diff, this.canvas.height / 2, 40, 8);\n this.ctx.fillStyle = '#333';\n this.ctx.fill();\n this.ctx.closePath();\n this.diff += 60;\n }\n }", "function L() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n if (Crescendo.DEBUG) _vex__WEBPACK_IMPORTED_MODULE_0__[\"Vex\"].L('Vex.Flow.Crescendo', args);\n} // Private helper to draw the hairpin", "function bang() {\n draw();\n refresh();\n}", "function throwShuriken() {\n\t\ttogglePage();\n\t\tinitThrownShurikens();\n\t\tsetTimeout(animate, 0);\n\t}", "function errback(err) {\n rdbAdmin.showErrorMessage('<pre>' + err[0] + ':' + err[1] + '</pre>');\n }", "function draw() {\n if (state === `title`) {\n background(0, 2, 97);\n title();\n frameCount = 0;\n } else if (state === `loading`) {\n background(0, 146, 214);\n unsureIfthisIsAnActualLoadingScreen();\n } else if (state === `bubblePoppin`) {\n background(3, 1, 105);\n mLfingerPopper();\n bubbleDisplay();\n bubbleMovement();\n playerCounter();\n conclusionConditions();\n } else if (state === `poppinChampion`) {\n background(189, 189, 189);\n winScreen();\n } else if (state === `bubblePoppinBaby`) {\n background(36, 36, 36);\n endScreen();\n }\n}", "edges() {\n if (this.pos.y + this.r > height - 75 - 1) {\n this.die();\n }\n }", "function commentJouer() {\n\tif (splashScreenOn || game.messagesToDisplay.length > 0) {\n\t\talert(\"Please wait to be in the game before launching this action.\");\n\t\treturn;\n\t}\n\tgame.removeAllMessages();\n\tgame.setCharacterOrientation(\"S\");\n\tgame.getCurrentScene().redraw();\n\tgame.messagesToDisplay.push(new Message(\"This game is very simple to play.\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"Left-click to unroll all the possible actions:\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"1. \\\"Walk to\\\", represented by <img src='./images/cursor.png'>\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"2. \\\"Look at\\\", represented by <img src='./images/yeux.png'>\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"3. \\\"Use/Pick/Talk to\\\", represented by <img src='./images/main.png'>\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"4. \\\"Use (the selected object) with\\\", represented by an icon of the selected object.\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"Notice that this latter is only available if an object is selected in the inventory.\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"Once the action is chosen, left-click on the area on which the action should be executed.\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"And, I'll do that.\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"These actions can also apply to the objects in the inventory. \", COLOR_JORIS, -1, -1, -1));\n\tgame.messagesToDisplay.push(new Message(\"The text line (below the scene) will help you to visualize the current action and the object on which it applies.\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"When I'm talking, like now,\", COLOR_JORIS, -1, -1, -1));\t\t\n\tgame.messagesToDisplay.push(new Message(\"you can move on to the next sentence, by a left-click,\", COLOR_JORIS, -1, -1, -1));\t\n\tgame.messagesToDisplay.push(new Message(\"without having to wait the end of the sentence.\", COLOR_JORIS, -1, -1, -1));\t\n\tgame.messagesToDisplay.push(new Message(\"Give it a try.\", COLOR_JORIS, -1, -1, 5000));\t\n\tgame.messagesToDisplay.push(new Message(\"Useful, isn't it?\", COLOR_JORIS, -1, -1, -1));\t\n\tgame.messagesToDisplay.push(new Message(\"Let me give you a last piece of advice:\", COLOR_JORIS, -1, -1, -1));\n\tgame.messagesToDisplay.push(new Message(\"If you are stuck, don't hesistate to wipe the game area with your mouse.\", COLOR_JORIS, -1, -1, -1));\n\tgame.messagesToDisplay.push(new Message(\"If there is an object you can interact with, it will be marked in the text line. \", COLOR_JORIS, -1, -1, -1));\n\tgame.messagesToDisplay.push(new Message(\"Don't worry, this game conforms the Lucas Arts&reg; philosophy on adventure games:\", COLOR_JORIS, -1, -1, -1));\n\tgame.messagesToDisplay.push(new Message(\"it is not possible to be stuck, or to die, and all the possible actions that you can do have been planned by the game developers.\", COLOR_JORIS, -1, -1, -1));\n\tgame.messagesToDisplay.push(new Message(\"Have fun :-)\", COLOR_JORIS, -1, -1, -1));\n\tgame.displayMessages();\n}", "function showGameOver() {\n textSize(32);\n textAlign(CENTER,CENTER);\n fill(0);\n\nif (preyEaten > 0) {\nvar gameOverText = \"GAME OVER\\n\";\nfill(random(255))\ngameOverText += \"You ate \" + preyEaten + \" innocent circles,\\n\";\ngameOverText += \"you monster.\\n\";\ntext(gameOverText,width/2,height/2);\n}\nelse {\nvar gameOverText = \"WINNER\\n\";\nfill(255,255,0);\ngameOverText += \"You ate \" + preyEaten + \" innocent circles,\\n\";\ngameOverText += \"you considerate soul.\\n\";\ntext(gameOverText,width/2,height/2);\n}\n}", "function showLasers() {\n var i = 0;\n\n while (i < 400) {\n if (Lasers[i].hit == false) {\n var laserpx = Lasers[i].x + 2;\n var laserpy = Lasers[i].y;\n Lasers[i].x = laserpx;\n ctx.beginPath();\n ctx.rect(laserpx, laserpy, 8, 5);\n ctx.fillStyle = \"#00FF00\";\n ctx.fill();\n ctx.closePath();\n }\n\n i++;\n }\n\n}", "function displayGameOver() {\n push();\n textAlign(CENTER,CENTER);\n textSize(32);\n fill(255);\n stroke(255);\n text(\"LOVE IS OVER AND YOU DEAD\",width/2,height/2);\n pop();\n}", "function CheckIfOver() {\n if((bike2.crashB2(trail2)===true) ||\n (bike2.crashWithBorderB2(trail2)===true)||\n (bike1.crashB1(trail)===true)||\n (bike1.crashWithBorderB1(trail)===true)||\n (bike1.crashB1WithTrail2(trail2)===true)||\n (bike2.crashB2WithTrail(trail) ===true)||\n (bike1.inCaseOfDraw()===true)||\n (bike2.inCaseOfDraw()===true)){\n setTimeout(() => {\n gameArea.clear();\n }, 0);\n } \n}", "function gameOver() {\n ctx.fillStyle = \"brown\";\n ctx.font = \"28px Helvetica\";\n ctx.fillText(\"Game Over\", 170, 300);\n ctx.fillText('Click \"Restart\" to restart the game', 40, 350);\n }", "function ErrorFallback({resetErrorBoundary}) {\n return (\n <div role=\"alert\" style={{textAlign: 'center'}}>\n <p>Something went wrong:</p>\n <button onClick={resetErrorBoundary}>Fetch Results</button>\n </div>\n )\n }", "function drawDebugInfo() {\n\tfill(255);\n\ttext(\"x: \"+ mouseX + \" y: \" + mouseY, 100, height-2);\n}", "function loading_error() {\n console.log(\"ERRRR...OR\");\n}" ]
[ "0.7004362", "0.6653389", "0.65959287", "0.650765", "0.6222927", "0.6115513", "0.6042378", "0.603318", "0.599537", "0.59080356", "0.58687854", "0.57795227", "0.5743265", "0.57090276", "0.57067364", "0.56954575", "0.5678868", "0.5658664", "0.5650789", "0.56153315", "0.56075907", "0.5581314", "0.5561876", "0.55419314", "0.5487236", "0.5469972", "0.546237", "0.54593945", "0.5457602", "0.544938", "0.54431134", "0.54343057", "0.5426693", "0.5426058", "0.5420482", "0.54136205", "0.5408624", "0.5387236", "0.53705275", "0.5368887", "0.5358723", "0.5355868", "0.5339773", "0.5336939", "0.53315514", "0.5329641", "0.53147554", "0.5312411", "0.5310816", "0.53083706", "0.53064746", "0.5304778", "0.52974546", "0.52847964", "0.5275813", "0.5274705", "0.5272732", "0.5261283", "0.5254313", "0.5252132", "0.524923", "0.5245708", "0.524423", "0.5237399", "0.5236771", "0.5235188", "0.5231362", "0.52209485", "0.52198094", "0.52196395", "0.52101046", "0.5205637", "0.51985055", "0.5193794", "0.5185884", "0.5183964", "0.51837456", "0.51816285", "0.5168722", "0.5164699", "0.5157101", "0.5156464", "0.51503444", "0.5149489", "0.51473033", "0.5143012", "0.5138827", "0.51368314", "0.5133487", "0.51320964", "0.5128347", "0.5127913", "0.5120303", "0.5118674", "0.5114635", "0.51116073", "0.5109884", "0.51081806", "0.510791", "0.51063704" ]
0.72178656
0
Draw the "You Landed" message when the lander lands
function drawLanded(){ ctx.font = "30px Molengo"; ctx.fillStyle = "#00FF00"; ctx.fillText("You Landed", x - 50, y - 25); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function drawLander(){\n if (crashed == false){\n //Draw the lander's flame animation - three different images each drawn in turn\n if (fuelout == false){\n if (fireCount == 1){\n ctx.drawImage(fire1, x+21, y+55, 14, thrustCount);\n fireCount = 2;\n }else if(fireCount == 2){\n ctx.drawImage(fire2, x+21, y+55, 14, thrustCount);\n fireCount = 3;\n }else if(fireCount == 3){\n ctx.drawImage(fire3, x+21, y+55, 14, thrustCount);\n fireCount = 1;\n }\n }\n //Draw the lander\n //name, x position, y position, width, height\n ctx.drawImage(lander, x, y, 57, 60);\n }\n}", "interact() {\r\n\r\n // lamp light turns on\r\n {\r\n push();\r\n translate(-40, 0);\r\n if (this.light) {\r\n fill(245, 251, 236, 150);\r\n quad(602, 252, 626, 252, 680, 452, 560, 452);\r\n //this.light = false;\r\n } else {\r\n //this.light = false;\r\n }\r\n pop();\r\n }\r\n\r\n //collide with ledge \r\n\r\n }", "land() {\n this._tag = \"_LANDED_\";\n }", "function drawLand() {\n drawBank(bank, shake.ampli); // draw left bank\n ctx.transform(-1, 0, 0, 1, canvas.width, 0);\n drawBank(bank, shake.ampli); // draw right bank\n ctx.translate(canvas.width / 2, 0.0);\n drawBank(island) // draw right island\n ctx.scale(-1, 1);\n drawBank(island) // draw left island\n ctx.translate(-canvas.width / 2, 0.0);\n}", "function Laser(){\n\t//to make the laser appear from the middle of the player and move up\n\t\t\t\n\t\n\t\t\t\tif(shoot == true){\n\t\t\t\t\t\n\t\t\t\t\tctx.fillStyle = 'white';\n\t\t\t\t\tctx.fillRect(laserx, lasery, 5, 10);\n\t\t\t\t\tlasery -= vely;\n\t\t\t\t}else{\n\t\t\t\t\t\tlasery = 460;\n\t\t\t\t\tlaserx = playerx + 33;\n\t\t\t\t}//to make the bullet return to the player if you miss\n\t\t\t\tif(lasery <= 0){\n\t\t\t\t\tshoot = false;\n\t\t\t\t}\n\t\t\t\tif(lasery <= 0 && shoot == false){\n\t\t\t\t\t\tlasery = 460;\n\t\t\t\t\t\tlasery -= 0;\n\t\t\t\t}\n\t}", "function C012_AfterClass_Amanda_PlayerStandUp() {\n\tCommon_PlayerPose = \"\";\n\tif ((ActorGetValue(ActorCloth) != \"\") && (ActorGetValue(ActorCloth) != \"Clothed\")) {\n\t\tActorSetCloth(\"\");\n\t\tOverridenIntroText = GetText(\"ChangeAfterCollaring\");\n\t}\n\tLeaveIcon = \"Leave\";\n}", "function isOnLadder() {\n onLadder = true;\n}", "function C012_AfterClass_Amanda_BreakUp() {\n\tGameLogAdd(\"LoverBreakUp\");\n\tCommon_PlayerLover = \"\";\n\tCommon_ActorIsLover = false;\n\tActorSetPose(\"\");\n\tLeaveIcon = \"\";\n}", "function HeadLaser(){\n\n\n\t//to make the laser appear from the middle of the player\n\t\t\tlaserx[0] = playerx + 33;\n\t\t\tlaserx[1] = player2x + 33;\n\t\t\t\tif(p1shoot == true){\n\n\t\t\t\t\tctx.fillStyle = 'green';\n\t\t\t\t\tctx.fillRect(laserx[0], lasery[0], 5, 10);\n\t\t\t\t\tlasery[0] -= vely;\n\t\t\t\t}\n\t\t\t\tif(lasery[0] <= 0){\n\t\t\t\t\tp1shoot = false;\n\t\t\t\t}\n\t\t\n\t\t\tif(p2shoot == true){\n\t\t\t\t\tctx.fillStyle = 'red';\n\t\t\t\t\tctx.fillRect(laserx[1], lasery[1], 5, 10);\n\t\t\t\t\tlasery[1] += vely;\n\t\t\t\t}\n\t\t\t\tif(lasery[1] >= 480){\n\t\t\t\t\tp2shoot = false;\n\t\t\t\t}\n\t\n\t//to return the lasers\n\t\t\tif(p1shoot == false){\n\t\t\t\tlasery[0] = 460;\n\t\t\tlasery[0] -= 0;\n\t\t\t}\n\t\t\tif(p2shoot == false){\n\t\t\t\tlasery[1] = 20;\n\t\t\t\tlasery[1] += 0;\n\t\t\t}\n\t\n\t}", "function leftScreen() {\n if (adRan == false) {\n alert(\"Don\\'t leave yet!\\nIf you refer a friend or family member you can get 50% off!\")\n adRan = true;\n }\n}", "displayLasers(){\n for(let i = 0; i < lasers.length; i++){\n let laser = lasers[i];\n laser.move();\n laser.display();\n laser.laserTouch();\n }\n }", "function draw() {\n background(0);\n\n if(state === `title`){\n push();\n fill(255);\n textSize(60);\n text(`MADELEINE`, width/2, height/3);\n pop();\n\n madeleine.display();\n }\n else if(state === `instructions`){\n\n push();\n fill(255);\n text(`Welcome to 'Madeleine'.\n\n\n\n\n Survive the levels to pass onto the next challenge.\n Solve the puzzles to surpass them.\n\n When in a level, press SPACEBAR at anytime to open up the Tips Table.\n Certain levels require your input through microphone; choose wisely whether ot not to allow the web page access to your audio :)\n Remember, all levels are timed.\n\n For your own safety, please keep your volume on the medium-lower end.\n Or blast the volume bar up and enjoy bleeding ears; it is your choice, after all.`, width/2, height/2);\n pop();\n }\n\n}", "drawLocation()\n\t{\n\t\tif (!this.agentAlive)\n\t\t{\n\t\t\treturn;\n\t\t}\n\t}", "function useLifeLine(){\r\n \r\n LifeLineGround.visible = true\r\n LifeLineGround.x = Joey.x\r\n LifeLineGround.y = Joey.y + 50\r\n LifeLineGround.lifetime = 800\r\n CollideGroup.add(LifeLineGround)\r\n LifeLineIcon.visible = false\r\n LifeLineIcon.x = 2000\r\n LifelineButton.remove();\r\n LifeLineused = yes\r\n}", "function C012_AfterClass_Amanda_TestLove() {\n\tif (!ActorIsGagged()) {\n\t\tif (!ActorIsRestrained() && !Common_PlayerRestrained) {\n\t\t\tif (!Common_PlayerNaked && (ActorGetValue(ActorCloth) != \"Naked\")) {\n\t\t\t\tif (ActorGetValue(ActorLove) >= 20) {\n\t\t\t\t\tActorSetPose(\"\");\n\t\t\t\t\tC012_AfterClass_Amanda_CurrentStage = 100;\n\t\t\t\t\tOverridenIntroText = \"\";\n\t\t\t\t}\n\t\t\t} else OverridenIntroText = GetText(\"CantDateWhileNaked\");\n\t\t} else OverridenIntroText = GetText(\"CantDateWhileRestrained\");\n\t} else C012_AfterClass_Amanda_GaggedAnswer();\n}", "function drawHangman() {\n}", "function drawHangman () {\n // hangmanParts correlates to the number of lives a user has\n // how can we be sure to always draw the right body part in accordance with how many lives we have?\n // each item in this array is a function that will draw the hangman part\n // make sure when you access the hangman item that you call the function with () to draw that part\n const hangmanParts = [rightLeg, leftLeg, rightArm, leftArm, torso, head, noose, ceiling, post, base]\n hangmanParts[lives]()\n}", "function turnL() {if(--facing < 0) {facing = 3}}", "function displayLives(){\n\t\tvar showLives = document.getElementById(\"guessesLeft\");\n\t\tshowLives.innerHTML = \"You have \" + lives + \" guesses remaining\";\n\t\tif (lives < 1) {\n\t\t\talert(\"Game Over! Refresh the page the replay.\");\n\t\t\t$(\"#imagePlace\").html(\"<img src=\\\"assets/images/youLose.png\\\" style=\\\"height:250px;\\\">\");\n\t\t\t$(\"#displayWins\").html(\"Try again, loser.\");\n\n\t\t}\n\t}", "function stand() {\n\tc.dealerDraw();\n}", "function drawLander(height) {\n // The y-coordinate goes from 0 to canvas.height, so need to reverse for\n // the rocket appearing to go down.\n var ycoord = gameCanvas.height - height;\n rocketSize = 5;\n // Rocket is a square, draw it. You should draw a nice rocket.\n gameContext.fillRect(gameCanvas.width/2, h-rocketSize, rocketSize, rocketSize);\n}", "async land(game, data) {\n\t\tthis._jump_time = -1;\n\t}", "async land(game, data) {\n\t\tthis._jump_time = -1;\n\t}", "function render(){\n\n renderer.clear();\n renderer.drawTexture(myBackground.image, myBackground.center, myBackground.rotation, myBackground.size);\n renderer.drawTexture(myLander.image, myLander.center, myLander.rotation, myLander.size);\n renderer.drawTerrain(myTerrain);\n\n //Shows the hitbox for the ship and the line it is checking, Can be turned off\n if(debug){\n renderer.drawDebugLine(pt1, pt2);\n renderer.drawDebugHitbox(circle);\n }\n //Color for Fuel Level\n if(myLander.fuel > 0){\n renderer.drawText(\"Fuel Left: \" + myLander.fuel.toFixed(2),\"10px Courier New\" , \"#000000\", \"#6aff00\", 15, 20, 0);\n }\n else{\n renderer.drawText(\"Fuel Left: \" + myLander.fuel.toFixed(2),\"10px Courier New\" , \"#000000\", \"#FFFFFF\", 15, 20, 0);\n }\n //Color for safe landing Angle\n if(myLander.rotationDegrees > 355 || myLander.rotationDegrees < 5){\n renderer.drawText(\"Rotation: \" + myLander.rotationDegrees.toFixed(2) + \"°\", \"10px Courier New\", \"#000000\", \"#6aff00\", 15, 35, 0);\n }\n else{\n renderer.drawText(\"Rotation: \" + myLander.rotationDegrees.toFixed(2) + \"°\", \"10px Courier New\", \"#000000\", \"#FFFFFF\", 15, 35, 0);\n }\n //Color for safe velocity\n if(myLander.velocity < 2){\n renderer.drawText(\"Velocity: \" + myLander.velocity.toFixed(2) + \" m/s\", \"10px Courier New\", \"#000000\", \"#6aff00\", 15, 50, 0);\n }\n else{\n renderer.drawText(\"Velocity: \" + myLander.velocity.toFixed(2) + \" m/s\", \"10px Courier New\", \"#000000\", \"#FFFFFF\", 15, 50, 0);\n }\n //Display gameover text & explosion\n if(gameOver){\n renderer.drawText(\"Its only a Simulation...\", \"30px Courier New\", \"#FFFFFF\", \"#FFFFFF\", 200, 250, 0);\n renderer.drawText(\"Game Over\", \"40px Courier New\", \"#FFFFFF\", \"#FFFFFF\", 200, 150, 0);\n renderer.drawTexture(explosionImg.image, myLander.center, myLander.roation, explosionImg.size);\n //Play the sound once\n if(!explosionPlayed){\n explosionSound.play();\n explosionPlayed = true;\n }\n }\n //Display Safe landing / Win text\n if(gameWin){\n renderer.drawText(\"Nice Landing!\", \"30px Courier New\", \"#6aff00\", \"#6aff00\", 200, 250, 0);\n //Play Sound only once\n if(!winPlayed){\n winSound.play();\n winPlayed = true;\n }\n if(!getscore){\n let name = prompt(\"Great Landing!\\nPlease enter your name:\");\n persist.add(name, myLander.fuel);\n getscore = true;\n }\n }\n }", "function land(){\n // if(hero.yVel < -.4){ cloud.init(hero.x,hero.y);}\n hero.jumped = false;\n hero.onGround = true;\n hero.wasOnGround = true;\n hero.yVel = 0;\n hero.jumpHold = hero.jumpHoldMax;\n hero.canDoubleJump = false;\n hero.haveDoubleJumped = false;\n}", "function C012_AfterClass_Amanda_StartDatingSarah() {\n\tLeaveIcon = \"\";\n\tActorSetPose(\"\");\n}", "function lemansOn() {\n document.getElementById('lemans-id-overlay').style.display = 'block';\n document.getElementById('lemans-btn-colorer').style.color = '#e70f00';\n developmentOff();\n ferrariOff();\n}", "function hasWon() {\n\t\tcontext.fillStyle = \"#F9C328\";\n\t\tcontext.textAlign=\"center\";\n\t\tcontext.shadowOffsetX = quantum/5\n\t\tcontext.shadowOffsetY = quantum/5\n\t\tcontext.shadowColor = \"black\"\n\t\tcontext.shadowBlur = quantum/5\n\t\tcontext.font = 2*quantum + \"px Bangers, cursive\";\n\t\tcontext.fillText(\"You scored \" + pacmans[0].score + \" points.\",context.canvas.width/2,context.canvas.height/2 + 2.5*quantum);\n\t\tcontext.font = \"bold \" + 3.5*quantum + \"px Bangers, cursive\";\n\t\tcontext.fillText(\"YOU WON !! \",context.canvas.width/2, context.canvas.height/2 - 3*quantum);\n\t}", "function onBoardingGuide (dist) {\r\n if (dist > 0 || isGameEnded) {\r\n return;\r\n }\r\n if(distance == -450) {\r\n displayText(\"Jump!\", -50, 5, -Math.PI /4);\r\n } else if (distance == -300) {\r\n displayText(\"Move Left!\", -50, 5, -Math.PI /4);\r\n } else if (distance == -200) {\r\n displayText(\"Move Right!\", -50, 5, -Math.PI /4);\r\n } else if (distance == 0) {\r\n displayText(\"Start\", -30, 5, -Math.PI /4);\r\n }\r\n}", "function updateLose() {\n\tpush();\n\t\ttranslate(screen.w/2,screen.h/2-cellwidth);\n\t\tfill(TEXTCOLOR);\n\t\tnoStroke();\n\t\ttextSize(cellwidth/2);\n\t\ttextAlign(CENTER,BOTTOM);\n\t\ttext(\"The gray squares ran you over.\\nYou died!\\n\",0,0);\n\t\ttextAlign(LEFT,TOP);\n\t\ttranslate(-cellwidth*2,0);\n\t\ttextSize(cellwidth/4);\n\t\tdisplayscores();\n\tpop();\n}", "function healthcheck() {\n if (target.healthScore <= 0) {\n drawLoser();\n }\n}", "function useLifeLine2(){\r\n \r\n LifeLineGround2.visible = true\r\n LifeLineGround2.x = Joey.x\r\n LifeLineGround2.y = Joey.y+50\r\n CollideGroup.add(LifeLineGround2);\r\n setTimeout(reuselifeline,20000)\r\n LifeLineIcon.visible = false\r\n LifeLineIcon.x = 2000\r\n LifelineButton2.hide();\r\n LifeLineused = yes\r\n\r\n\r\n}", "function drawLives() {\n ctx.font = \"16px Arial\";\n ctx.fillText(\"Lives: \"+lives, canvas.width-65, 20);\n }", "function C101_KinbakuClub_RopeGroup_TighterLeft() {\n\tif (!C101_KinbakuClub_RopeGroup_LeftTwinToldTighter) ActorSpecificChangeAttitude(C101_KinbakuClub_RopeGroup_LeftTwin, 0, 1)\n\tC101_KinbakuClub_RopeGroup_LeftTwinToldTighter = true;\n}", "function userLeft() {\n if (!isStopped) {\n FallingShape.moveLeft();\n drawGame();\n }\n }", "function display_MorrilHall() {\n // specifically display Morril Hall\n hideBuilding(); // hide the displayed Building related marker\n createBuilding( Morril_Hall ); // create the Building related marker of Morril Hall\n showBuilding(); // show the displayed Building related marker\n}", "function showLasers() {\n var i = 0;\n\n while (i < 400) {\n if (Lasers[i].hit == false) {\n var laserpx = Lasers[i].x + 2;\n var laserpy = Lasers[i].y;\n Lasers[i].x = laserpx;\n ctx.beginPath();\n ctx.rect(laserpx, laserpy, 8, 5);\n ctx.fillStyle = \"#00FF00\";\n ctx.fill();\n ctx.closePath();\n }\n\n i++;\n }\n\n}", "function C012_AfterClass_Jennifer_BreakUp() {\n\tGameLogAdd(\"LoverBreakUp\");\n\tCommon_PlayerLover = \"\";\n\tCommon_ActorIsLover = false;\n\tActorSetPose(\"\");\n\tLeaveIcon = \"\";\n}", "function inTurnLane() {\n\tif(targetDirL == true){\n\t\ttransform.GetComponent(aiStates).leftCoord = targetTurnL;\n\t\ttransform.GetComponent(aiStates).leftState = true;\n\t}else{\n\t\ttransform.GetComponent(aiStates).startAgain = true;\n\t}\n}", "function draw() {\n background(93);\n\n\n //update mob drawings\n for (var i = mobs.length-1; i >= 0; i--) {\n if (frameCount % 30 == 0) {//global cooldown counter\n if (mobs[i].gcd > 0) {\n mobs[i].gcd -= 1;\n }\n }\n if (i === 0) {\n if (mobs[0] !== 'undefined') {//update the player health bars above canvas\n $('.p1Health').text(mobs[0].health);\n }\n } else if (i === 1) {\n if (mobs[1] !== 'undefined') {//update the player health bars above canvas\n $('.p2Health').text(mobs[1].health);\n }\n }\n mobs[i].compAI();\n mobs[i].update();\n mobs[i].show();\n titles[i].update(mobs[i].playerName, mobs[i].health);\n titles[i].show(mobs[i].playerName, mobs[i].health);\n if (mobs[i].isDead()) {//if mob.health is = 0, remove mob\n mobs.splice(i,1);\n }\n };\n\n //update laser drawings\n for (var i = lasers.length-1; i >= 0; i--) {\n lasers[i].show();\n lasers[i].shoot();\n\n for (var j = mobs.length-1; j >= 0; j--) {//check to see if laser hits a mob\n if (lasers[i].collides(mobs[j].x, mobs[j].y, mobs[j].hitBoxX, mobs[j].hitBoxY)) {\n var laserDamage = lasers[i].damage;\n console.log(laserDamage);\n mobs[j].isHit(laserDamage);\n }\n }\n if (lasers[i].edges() || lasers[i].toDel === true) {// check to see if laser is off screen or if the toDel is flagged to be deleted\n lasers.splice(i,1);\n }\n }\n}", "function lancerLaser(event)\n{ \n //Récupération de la position de la souris (clientX ne fonctionne pas si on scrolle)\n position=event.offsetX-7;\n var vaisseauDejaDisparu = false; //permettra de ne tirer que sur les vaisseaux qui sont encore là\n var distanceAuVaisseau = (position)%120; //reste pour savoir si on est sur un vaisseau ou dans le vide\n var lieuDuTir = Math.floor((position)/120); //identifie la prop concernée\n\n //Ne pas tirer si le jeu n'a pas commencé ou est fini\n if(boutonCommencer.hidden && !fini) \n {\n sonTir.play();\n\n //afficher le faisceau une demie seconde\n setTimeout(supprimerLaser,500);\n ctx2.lineWidth=5;\n ctx2.beginPath();\n\n //on vérifie si le vaisseau a déjà été éliminé\n for(var i = 0; i<tableauVaisseauxDisparus.length;i++)\n {\n if(tableauVaisseauxDisparus[i]==lieuDuTir)\n vaisseauDejaDisparu = true;\n }\n\n //tir sur un vaisseau\n if(distanceAuVaisseau>=60 && distanceAuVaisseau<=110 && vaisseauDejaDisparu==false) \n {\n ctx2.moveTo(position,tableauPositionsQuestions[lieuDuTir]+20);\n ctx2.lineTo(position,358);\n if(tableauQuestions[lieuDuTir*2+1]==\"F\")//ne doit pas disparaître\n {\n //perdre des points\n score -= 2 ;\n ctx2.fillStyle = \"white\";\n ctx2.font=\"30px Arial\";\n ctx2.textAlign = \"center\";\n ctx2.fillText(\"-2\",120*(lieuDuTir)+115,tableauPositionsQuestions[lieuDuTir]);\n }\n else\n {\n detruireVaisseauAlien(lieuDuTir+1);\n }\n }\n\n //tir dans le vide\n else \n {\n ctx2.moveTo(position,0);\n ctx2.lineTo(position,358);\n }\n\n //tracer le trait du faisceau laser\n ctx2.strokeStyle='white'; \n ctx2.stroke(); \n }\n}", "function drawLose() {\n graphics.font = \"60px Arial\";\n graphics.fillStyle = \"red\";\n graphics.fillText(\"GAME OVER :(\",100,300);\n }", "function move_lady() {\n lady.x = (Math.random() * (canvas.width));\n lady.y = Math.floor((Math.random() * 485));\n ladyx = lady.x;\n\tladyy = lady.y;\n\tdraw_lady();\n}", "function boundaryWarn(direction) {\n var roverFace = roverDirection(direction);\n console.log(\"Reach boundary, there's no way to move towards \" + roverFace);\n}", "function guidance() {\r\n\tctx.font = \"25px Arial\";\r\n\tctx.fillStyle = \"white\";\r\n\tif (timer < 500) {\r\n\t\tctx.fillText(\"Move the mouse to move left and right\", 150, 100);\r\n\t} else if (timer < 1000) {\r\n\t\tctx.fillText(\"Click the left mouse button to jump\", 150, 100);\r\n\t} else if (timer < 1500) {\r\n\t\tctx.fillText(\"Avoid the blocks as they fall\", 150, 100);\r\n\t} else if (timer < 2000) {\r\n\t\tctx.fillText(\"Reach the top before the snow catches you\", 150, 100);\r\n\t}\r\n\ttimer++;\r\n}", "function turnL() {\n if(Pointer.dir == \"right\"){\n Pointer.dir = \"up\";\n } else if(Pointer.dir == \"down\") {\n Pointer.dir = \"right\";\n } else if(Pointer.dir == \"left\") {\n Pointer.dir = \"down\";\n } else if(Pointer.dir == \"up\") {\n Pointer.dir = \"left\";\n }\n}", "function drawLanes() {\r\n\tfill(80);\r\n\trect(0, 0, 5, height);\r\n\trect(55, 0, 5, height);\r\n\trect(110, 0, 5, height);\r\n\trect(165, 0, 5, height);\r\n\trect(220, 0, 5, height);\r\n}", "function drawDuck() \n{\n noStroke();\n\n push();\n //move the entire duck\n translate(loc.x, loc.y);\n scale(2); //scale the entire duck\n\n //TODO - this is where you will add the code to animation the legs - follow\n //the examples for the wings and neck \n push();\n fill(255, 150, 0);\n translate(2, 10);\n rotate(leftlegR);\n rect(0, 0, 3, 20);\n ellipse(-5, 20, 15, 5);\n pop();\n push();\n fill(255, 150, 0);\n translate(4, 10);\n rotate(rightlegR);\n rect(0, 0, 3, 20);\n ellipse(-5, 20, 15, 5);\n pop();\n\n // draw body\n fill(245, 226, 12);\n ellipse(0, 0, 40, 30); \n\n //draw neck and head with possible animation transforms\n push();\n translate(-16, 0); //move into pivot position\n rotate(neckR); //rotate by neckR parameter\n ellipse(0, -10, 10, 18); //neck\n fill(255, 150, 0);\n push();\n translate(-5, -16);\n rotate(beakR);\n triangle(-6, -2, -0, -4, 0, 0); // top beak\n pop();\n push();\n translate(-5,-13);\n rotate(bottombeakR);\n triangle(-6, -2, -0, -4, -0, 0); //beak\n pop();\n fill(245, 226, 12);\n ellipse(0, -17, 14, 14); //head\n fill(255);\n ellipse(0, -19, 6);\n fill(0);\n ellipse(-2, -19, 3); //eye\n pop();\n\n //draw wing with possible animation transforms\n fill(227, 208, 66);\n push();\n translate(-8, -5); //move into pivot position\n rotate(wingR); //animtion parameter to control wing flap\n ellipse(14, 0, 34, 20); //wing\n pop();\n\n\n\n pop();\n}", "function drawLives() {\n\t// count and display lives left\n\tctx.fillStyle = \"white\";\n\tctx.font = \"30px Arial\";\n\tctx.fillText(\"LIVES: \" + (lives), canvas.width-150, 525);\n}", "display(){\n\n push();\n // stylize this limb\n strokeWeight(1);\n stroke(45, 175);\n\n // vary fill values\n let redFill = cos(radians(frameCount/0.8));\n\n if(this.legOverlap) {\n this.greenFill = 30+cos(radians(frameCount*8 ))*25;\n redFill = 185+cos(radians(frameCount*3))*30;\n }\n else {\n this.greenFill = 200+cos(radians(frameCount*8 ))*45;\n redFill = 30+cos(radians(frameCount*3))*25;\n }\n\n // give arms and legs a different fill\n if(this.flip===1){\n if(this.xflip===1) fill(this.greenFill, redFill, 23);\n if(this.xflip===-1) fill(23, redFill, this.greenFill);\n }\n if(this.flip===-1) fill(redFill, 25, this.greenFill);\n\n // apply thigh rotation\n rotateZ(this.xflip*radians(this.thigh.angle2));\n rotateX(this.flip*this.thigh.angle - radians(dude.back.leanForward));\n rotateY(this.direction*PI - 2* this.xflip*dude.hipMove);\n translate(0, -this.thigh.length/2, 0);\n\n // draw thigh\n box(10, this.thigh.length, 10);\n\n // apply knee rotation\n translate(0, -this.thigh.length/2, 0)\n rotateX(this.knee.angle);\n // rotate this limb to match hip motion\n rotateZ(radians(-3*dude.hipMove));\n translate(0, this.thigh.length/2, 0);\n\n // draw knee\n box(10, this.thigh.length, 10);\n pop();\n }", "function GrandHall() {\r\n updateText(Location[0].description);\r\n btnLocation(Location[0].name);\r\n northbutton.disabled=false;\r\n southbutton.disabled=false;\r\n eastbutton.disabled=false;\r\n westbutton.disabled=false;\r\n score = score + 5;\r\n moves = moves +1;\r\n btnScore();\r\n btnMoves();\r\n }", "function handleLandmarksMessage(data) {\n\tconst display = document.getElementById('landmarks')\n\tconst showAllContainer = document.getElementById('show-all-label')\n\tremoveChildNodes(display)\n\n\t// Content script would normally send back an array of landmarks\n\tif (Array.isArray(data)) {\n\t\tif (data.length === 0) {\n\t\t\taddText(display, browser.i18n.getMessage('noLandmarksFound'))\n\t\t\tshowAllContainer.style.display = 'none'\n\t\t} else {\n\t\t\tmakeLandmarksTree(data, display)\n\t\t\tshowAllContainer.style.display = null\n\t\t}\n\t} else {\n\t\taddText(display, browser.i18n.getMessage('forbiddenPage'))\n\t\tshowAllContainer.style.display = 'none'\n\t}\n}", "function busted(){\n if (playerPoints > 21){\n message.textContent = ('You Busted!')\n } \n\n else if (dealerPoints == 21){\n message.textContent = ('Dealer Won')\n }\n\n}", "function drawLives () {\n ctx.font = '16px Arial';\n ctx.fillStyle = 'white';\n ctx.fillText ('Lives: ' + store.state.lives, canvas.width - 65, 20);\n}", "function leftCallback(body1, body2, fixture1, fixture2, begin) {\n\t\n\t// If begin is true this is a begin contact, otherwise a contact has just ended\n touchingCount += (begin ? 1 : -1);\n updateCaption();\n}", "function C012_AfterClass_Amanda_MakeLove() {\n\tCurrentTime = CurrentTime + 50000;\n\tActorSetCloth(\"Naked\");\n\tPlayerClothes(\"Naked\");\n\tC012_AfterClass_Bed_Partner = \"Amanda\";\n\tSetScene(CurrentChapter, \"Bed\");\n}", "function llamarBatman(llamar) {\n if (llamar) {\n console.log(\"Batiseñal activada\");\n }\n}", "function Ladder_Function() {\r\n document.getElementById(\"Ladder_Type\").innerHTML = // Display ladder type\r\n \"My ladder is a \" + myLadder.type + \" ladder.\";\r\n }", "function gameOverDeclaration() {\r\n isGameOver = true;\r\n document.getElementById(\"lastLine\").innerText = \" Game Over ! \" +\r\n (isWhiteTurn ? \"White Player Won !\" : \"Black Player Won !\");\r\n}", "function handleRandomPleading() {\r\n let pleading;\r\n // Random plea is chosen from the array\r\n pleading = pleads[Math.floor(Math.random() * pleads.length)];\r\n // Added to the span\r\n $askingToStay.text(pleading);\r\n}", "function displayLost() {\n\tif (!modeGOT) {\n\t\t$txt.style.color = \"orange\";\n\t\t$txt.innerHTML = \"Essaie encore\".toUpperCase();\n\t\t$ostMain.pause();\n\t\t$ostGameover.play();\n\t}\n}", "function draw() {\n // background(0);\n image(img,0,0,width,height);\n stroke(255)\n ship.render();\n ship.turn();\n ship.update();\n ship.edges();\n let imortalframeDif = frameCount - imortalframe;\n let ants = floor(levels * 1.5);\n if (deads) {\n menu.render();\n } else {\n hud.render();\n }\n if (imortalframeDif < 180) {\n imortal = true;\n } else {\n imortal = false;\n }\n if (deads == false) {\n for (let i = 0; i < asteroids.length; i++) {\n if (ship.hits(asteroids[i]) && imortal == false) {\n deads = true;\n }\n asteroids[i].render();\n asteroids[i].edges();\n asteroids[i].update();\n }\n for (let i = lasers.length - 1; i >= 0; i--) {\n lasers[i].render();\n lasers[i].update();\n //handle laser offscreen\n if (lasers[i].offScreen()) {\n lasers.splice(i, 1);\n } else {\n for (let j = asteroids.length - 1; j >= 0; j--) {\n if (lasers[i].hits(asteroids[j])) {\n if (asteroids[j].r > 15) {\n let newAsteroids = asteroids[j].breakup();\n asteroids = asteroids.concat(newAsteroids);\n }\n asteroids.splice(j, 1);\n lasers.splice(i, 1);\n break;\n }\n }\n }\n }\n }\n if (deads == true) {\n asteroids.length = 0;\n }\n //tæller ned til udødelighed stopper og skriver det på skærmen\n {\n let countDown = map(imortalframeDif, 0, 180, 3, 1)\n let countDownRound = round(countDown,);\n if (deads == false && imortalframeDif < 180) {\n push()\n noFill();\n textSize(80)\n textAlign(CENTER, CENTER)\n text(countDownRound, width / 2, 100)\n pop()\n }\n }\n if (deads == true) {\n levels = 1;\n }\n if (deads == false && asteroids.length == 0) {\n for (let i = 0; i < ants; i++) {\n if (asteroids.length < ants) {\n asteroids.push(new asteroid())\n }\n imortalframe = frameCount\n }\n levels++;\n }\n\n}", "drawLoseScreen() {\n ctx.fillStyle = \"#f06067\";\n ctx.fillRect(\n 2.2 * BLOCK_SIZE,\n 2.2 * BLOCK_SIZE,\n GAME_CANVAS_WIDTH - 4.4 * BLOCK_SIZE,\n GAME_CANVAS_HEIGHT - 4.4 * BLOCK_SIZE\n );\n ctx.drawImage(this.deadCharacter, BLOCK_SIZE * 2, BLOCK_SIZE * 2, BLOCK_SIZE * 6, BLOCK_SIZE * 6);\n ctx.fillStyle = \"#620200\";\n ctx.font = \"60px Mali\";\n ctx.fillText(\"Game Over\", 5 * BLOCK_SIZE, 3.5 * BLOCK_SIZE);\n ctx.font = \"30px Mali\";\n ctx.fillText(\"Amy couldn't debug\", BLOCK_SIZE * 8, 350);\n ctx.fillText(\"her code and escape\", BLOCK_SIZE * 8, 400);\n ctx.fillText(\"the bombs in time ...\", BLOCK_SIZE * 8, 450);\n ctx.fillText(\"Have a cup of coffee\", BLOCK_SIZE * 8, 530);\n ctx.fillText(\"and try again!\", BLOCK_SIZE * 8, 580);\n }", "function draw(){\n //clear canvas so everything appears to move rather \n ctx.clearRect(0, 0, canvas.width, canvas.height);\n \n //run these functions\t\n drawBackground();\n if (gamestart == false && levelselect == false){\n //when gamestart and menuselect are both false you must be in start menu\n drawFirstScreen();\t\t\t\t\n }else if (gamestart == false && levelselect ==true){\n //must be in menuselect\n drawLevelSelect();\n }else{\n //must be in game, so draw shadow, lander, forces, UI etc\n drawShadow();\n drawForces();\n drawLander();\n drawUI();\n if (crashed == true){\n drawCrashed();\n }\n if (landed == true){\n drawLanded();\n }\n }\n if (debugMode == true){\n drawDebug();\n }\n \n //Stop when the lander hits left/right\n if(x + dx > canvas.width - 56 || x + dx < 0) {\n dx = 0;\n }\n //Stop when the lander hits the top\n if(y + dy < 0){\n dy = 0;\n }\n //Stop when the lander hits the bottom\n if(y + dy > (canvas.height-60)-15){\n if (landed == false && crashed == false && levelnum !=0){\n landedVelocityY = dy;\n landedVelocityX = dx;\n \n //if going faster than 0.4 in y then crash, otherwise land\n //if going faster that 0.4 or -0.4 in x then crash, otherwise land\n if (levelnum == 9){\n //lose 70000 points in black hole mode so it doesn't affect the high scores\n crashed = true;\n bonus = -70000;\n }else if (landedVelocityY > 0.4 || landedVelocityX > 0.4 || landedVelocityX < -0.4){\n //lose 5000 points if you crash\n crashed = true;\n bonus = -5000;\n }\n else{\n //bonus of 2500 points for landing\n landed = true;\n bonus = 2500;\n //(57 is the width of the lander)\n if (x>800 && x<(900-57)){\n //bonus of 5000 points for landing in the bonus area\n bonus = 5000;\n }\n }\n //disable controls after you hit the ground\n rightPressed = false;\n upPressed = false;\n leftPressed = false;\n\n //Go to the high scores after 2 seconds\n setTimeout(sendScores, 2000);\n\n }\n dy = 0;\n dx = dx /1.05; //this line is friction\n }\n \n \n //X and Y acceleration controls\n x += dx;\n y += dy;\n \n //Keyboard to lander direction/acceleration\n if(rightPressed && leftPressed){\n //forces cancel so nothing happens!\n ctx.drawImage(gasright, x-12, y+5, 20, 10);\n ctx.drawImage(gasleft, x+49, y+5, 20, 10);\n fuel -= 2;\n }\n else if(rightPressed) {\n //move right and draw left gas burst\n ctx.drawImage(gasright, x-12, y+5, 20, 10);\n dx += 0.01;\n fuel -= 1;\n }\n else if(leftPressed) {\n //move left and draw right gas burst\n ctx.drawImage(gasleft, x+49, y+5, 20, 10);\n dx -= 0.01;\n fuel -= 1;\n }\n if(upPressed) {\n //move up\n dy -= 0.02;\n fuel -= 3;\n }\n //This is not an if so it happens all the time\n //this means the lander is pulled down by gravity\n dy += gravity/1000;\n if(fuel<1 && levelnum != 0){\n fuel = 0;\n fuelout = true;\n rightPressed = false;\n upPressed = false;\n leftPressed = false;\n }\n \n if (gamestart == false || levelselect == false){\n x = 200;\n dx = 1;\n y = 200;\n dy = 1;\n }\n //redraw each part of the canvas when necessary\n //could reimplement this, but it didn't work very well in VM at the time\n //requestAnimationFrame(draw);\n}", "function drawLives() {\r\n ctx.font = \"30px Courier\"; /* indico el tamaño de letra y el tipo de letra */\r\n ctx.fillStyle = \"#000\"; /* indico el color de la letra */\r\n ctx.fillText(\"Vidas: \"+lives, canvas.width -160, 30); /*\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t * indico el texto a\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t * imprimir\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t */\r\n}", "standUp() {\n this.jump(0);\n this.bendLeg( this.body.leftLeg, 10 );\n this.bendLeg( this.body.rightLeg, 10 );\n }", "function C101_KinbakuClub_RopeGroup_RevealTwins() {\n\tC101_KinbakuClub_RopeGroup_TwinsRevealed = true;\n\tActorSpecificConcealment(\"Heather\", false);\n\tActorSpecificConcealment(\"Lucy\", false);\n}", "function iLove(Bryan,skateboarding){\n\treturn 'Bryan loves skateboarding'\n}", "function C012_AfterClass_Jennifer_TestLove() {\n\tif (!ActorIsGagged()) {\n\t\tif (!ActorIsRestrained() && !Common_PlayerRestrained) {\n\t\t\tif (!Common_PlayerNaked && (ActorGetValue(ActorCloth) != \"Naked\")) {\n\t\t\t\tif (ActorGetValue(ActorLove) >= 20) {\n\t\t\t\t\tActorSetPose(\"\");\n\t\t\t\t\tC012_AfterClass_Jennifer_CurrentStage = 100;\n\t\t\t\t\tOverridenIntroText = \"\";\n\t\t\t\t}\n\t\t\t} else OverridenIntroText = GetText(\"CantDateWhileNaked\");\n\t\t} else OverridenIntroText = GetText(\"CantDateWhileRestrained\");\n\t} else C012_AfterClass_Jennifer_GaggedAnswer();\n}", "function drawGuideLinkingGliders(theglider, theglider2){\n var li2 = theglider.board.create('line', [theglider, theglider2], {\n strokeColor: '#000000',\n strokeWidth: 1,\n dash: 2\n }); \n return li2;\n}", "function draw() {\n background(150);\n\n console.log(`hookDown: ${hookDown}`);\n //console.log(`pink: ${pinkeen}`);\n //console.log(`vent: ${ventricocus}`);\n //console.log(`shark: ${whatisthat}`);\n\n moveFish1();\n moveFish2(); //Controls movement of fish\n\n checkDist(); // Checks if fish gets within catching range\n checkOffScreen(); // Repositions fish if they go too far\n\n baitFish1(); // Moves fish towards hook with user input if within range\n baitFish2();\n\n scareFish1()\n scareFish2()\n\n if (fish1.reeled === 1) {\n reelFish1(); //Attatches fish to hook\n }\n if (fish1.caught === 1) {\n checkFish1(); // Checks which fish you caught\n catchFish1(); // Catches the fish\n fish1.caught = 0;\n }\n if (fish2.reeled === 1) {\n reelFish2();\n }\n if (fish2.caught === 1) {\n checkFish2();\n catchFish2();\n fish2.caught = 0;\n }\n // Lake\n push();\n imageMode(CENTER);\n tint(255, 188);\n image(pool, 400, 280, 750, 750);\n pop();\n // Background\n push();\n imageMode(CORNER);\n image(grass, 0, 0, windowWidth, windowHeight);\n pop();\n\n setHook(); // Sets position of hook on rod\n dropHook(); // Drops hook into water\n\n push();\n imageMode(CENTER);\n image(rod, mouseX, mouseY, 200, 200); // Displays rod\n pop();\n\n push();\n fill(145, 126, 97);\n stroke(74, 63, 47);\n strokeWeight(10);\n rect(900, 300, 300, 400);\n textSize(32);\n text(\"Last Caught Fish\", 930, 340); // Displays sign\n pop();\n\n push()\n fill(10, 150)\n rect(980, -10, 300, 60);\n fill(255, 150)\n textSize(12);\n text(\"Click to drop and reel back your hook\", 988, 12); //Displays instructions\n text(\"Hold WASD to bait the fish towards you\", 988, 30)\n text(\"if it comes close enough\", 988, 42);\n pop()\n\n // Displays last caught fish and plays their cry\n push();\n if (pinkeen === 1) {\n displayPinkeen();\n }\n if (acanphurus === 1) {\n displayAcanphurus();\n }\n if (ventricocus === 1) {\n displayVentricocus();\n }\n if (hamashirama === 1) {\n displayHamashirama();\n }\n if (whatisthat === 1) {\n displaywhatisthat();\n }\n pop();\n\n // Controls fireflies movement and appearance\n push();\n noStroke();\n //var pointillize = map(mouseX, 0, width, smallPoint, largePoint);\n var x = floor(random(windowWidth));\n var y = floor(random(windowHeight));\n pop();\n\n for (var j = 0; j < maxFlies; j++) drawFlies(fireflies[j].x, fireflies[j].y);\n\n glowTimer++;\n if (parseInt(glowTimer) % 2 == 0) {\n if (expandContract == 0) {\n dim -= 0.5;\n z++;\n if (z == 3) expandContract = 1;\n } else if (expandContract == 1) {\n dim += 0.5;\n z--;\n if (z == 0) expandContract = 0;\n }\n }\n\n for (var j = 0; j < maxFlies; j++) fireflies[j].changeDir();\n for (var j = 0; j < maxFlies; j++) fireflies[j].Move(fireflies[j].dir);\n} //===========================================================================", "landBlock () {\n for (let x = 0; x < this.actualBlock.shape.length; x++) {\n for (let y = 0; y < this.actualBlock.shape[x].length; y++) {\n if (this.actualBlock.shape[x][y] === 1) {\n this.landed[this.actualBlock.x + x][this.actualBlock.y + y] = this.actualBlock.type\n }\n }\n }\n }", "function fallText() {\n text(\"whoopsie-Daisy\", 10, 590);\n}", "function drawgallows(gamestate) {\n if (gamestate == 0) { //basic setup\n drawrect([100, 100], 15, 300);\n drawrect([115, 100], 150, 15);\n drawline([265, 115], [265, 150]);\n context.beginPath();\n context.arc(265, 170, 20, 0, 2 * Math.PI);\n context.stroke();\n } else if (gamestate == 1) {\n drawline([265, 190], [265, 250]); //body\n } else if (gamestate == 2) {\n drawline([265, 190], [235, 250]); //left arm\n } else if (gamestate == 3) {\n drawline([265, 190], [295, 250]); //right arm\n } else if (gamestate == 4) {\n drawline([265, 250], [235, 300]); //left leg\n } else if (gamestate == 5) {\n drawline([265, 250], [295, 300]); //right leg (and loss)\n context.fillText(\"You lose...\", 350, 300);\n context.fillText(\"The word was: \", 350, 350);\n context.fillText(word, 350, 400);\n }\n }", "onNewTurn(wielder) {\n const hazard = Game.map[wielder.tilePosition.y][wielder.tilePosition.x].hazard;\n if (hazard) {\n if (hazard.type === HAZARD_TYPE.POISON || hazard.type === HAZARD_TYPE.FIRE) {\n hazard.turnToDark();\n }\n }\n }", "function gameOver() {\n background(0);\n fill(255, 0, 0);\n textFont(myFont, 80);\n textAlign(CENTER);\n text(\"LOSER\", 400, 200);\n textSize(32);\n text(\"HAVING DRANK ALL THE WATER, OR ATTEMPTED TO SHARE IT,\", 400, 270);\n text(\"YOU HAVE DONE THE WRONG THING!\", 400, 285);\n text(\"THE DUTIFUL THING WOULD HAVE BEEN TO GIVE IT\", 400, 300);\n text(\" TO THE DYING PERSON FIRST.\", 400, 315);\n text(\"BETTER LUCK NEXT TIME.\", 400, 330);\n textSize(40);\n text(\"REFRESH THE PAGE TO PLAY AGAIN\", 400, 485);\n}", "function animateLandmark(distance, pace, landmark) {\n\tvar c = document.getElementById(\"myCanvas\");\n\tvar ctx = c.getContext(\"2d\"); \n\tvar img = document.getElementById(\"location\");\n\tvar position = 340 - (distance * 7);\n\tconsole.log(landmark);\n\tconsole.log(\"Position: \", position);\n\n\t// Landmarks\n\tif (landmark == \"Kansas River Crossing\" || landmark == \"Big Blue River Crossing\" || landmark == \"Green River\" || landmark == \"Snake River Crossing\") {\n\t\tctx.drawImage(img, 205, 58, 55, 23, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Fort Kearney\") {\n\t\tctx.drawImage(img, 215, 35, 50, 23, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Chimney Rock\") {\n\t\tctx.drawImage(img, 145, 35, 35, 23, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Fort Laramie\") {\n\t\tctx.drawImage(img, 250, 145, 60, 23, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Independence Rock\") {\n\t\tctx.drawImage(img, 175, 35, 35, 23, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"South Pass\") {\n\t\tctx.drawImage(img, 215, 5, 50, 23, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Soda Springs\") {\n\t\tctx.drawImage(img, 145, 58, 60, 20, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Fort Hall\") {\n\t\tctx.drawImage(img, 120, 150, 80, 20, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 125, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Fort Boise\") {\n\t\tctx.drawImage(img, 195, 125, 60, 20, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 125, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Blue Mountains\") {\n\t\tctx.drawImage(img, 192, 110, 60, 15, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 125, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"The Dalles\") {\n\t\tctx.drawImage(img, 145, 85, 120, 25, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Fort Bridger\") {\n\t\tctx.drawImage(img, 195, 150, 60, 20, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Fort Walla Walla\") {\n\t\tctx.drawImage(img, 140, 125, 63, 20, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n\telse if (landmark == \"Barlow Toll Road\") {\n\t\tctx.drawImage(img, 140, 125, 63, 20, position, 70, 90, 45);\n\n\t\tsetTimeout(function() {\n\t\t\tctx.fillStyle = \"black\";\n\t\t\tctx.fillRect(position, 70, 90, 45);\n\t\t}, 2000);\n\t}\n}", "function updateLasers() {\n for (var i = 0; i < lasers.length; i++) {\n lasers[i].draw();\n lasers[i].update();\n if (lasers.length > 0 && (lasers[i].y < 0 || lasers[i].isAlive == false)) {\n lasers.splice(i, 1);\n }\n }\n}", "function C012_AfterClass_Amanda_EndChat() {\n\tif (ActorGetValue(ActorPose) == \"Kneel\") ActorSetPose(\"Shy\");\n\tLeaveIcon = \"Leave\";\n}", "function Stage(){\n\t\tif((Enemyy.length - 2) >= 310){\n\t\t\tctx.fillStyle='red';\n\t\t\tctx.fillText(\"You Lose\", 150, 300)\n\t\n\t\t}\n\t\t\n\t}", "function ladyInteraction () {\n document.getElementById('textarea').innerHTML += lady.reply\n player.items.push(lady.items[0])\n lady.description = \"an old lady with kind eyes. Alice says 'It's nice to see you again, my dear'\"\n lady.repeatInteraction = true\n}", "function showGameOver() {\n textSize(32);\n textAlign(CENTER,CENTER);\n fill(0);\n\nif (preyEaten > 0) {\nvar gameOverText = \"GAME OVER\\n\";\nfill(random(255))\ngameOverText += \"You ate \" + preyEaten + \" innocent circles,\\n\";\ngameOverText += \"you monster.\\n\";\ntext(gameOverText,width/2,height/2);\n}\nelse {\nvar gameOverText = \"WINNER\\n\";\nfill(255,255,0);\ngameOverText += \"You ate \" + preyEaten + \" innocent circles,\\n\";\ngameOverText += \"you considerate soul.\\n\";\ntext(gameOverText,width/2,height/2);\n}\n}", "function message() {\r\n var z = document.getElementById(\"dead\");\r\n if (hunger > 0 && health > 0 && happiness > 0) {\r\n z.style.display = \"none\";\r\n } else if (hunger === 0 || health === 0 || happiness === 0) {\r\n z.style.display = \"block\";\r\n }\r\n }", "function renderFlagpole()\n{\n checkFlagpole(); \n push();\n strokeWeight(5);\n stroke(180);\n line(flagpole.x_pos, floorPos_y, flagpole.x_pos, floorPos_y-250);\n noStroke();\n fill(250,0, 250);\n if (flagpole.isReached)\n { \n rect(flagpole.x_pos,floorPos_y-250, 50, 50);\n }\n else\n { \n rect(flagpole.x_pos,floorPos_y-50, 50, 50);\n }\n pop(); \n}", "function drawPlayerLives() {\n imageMode(CENTER);\n noStroke();\n fill(livesColor, 255, 100);\n textSize(22);\n textAlign(RIGHT);\n text(\"LIVES:\", width / 2 - 100, height - 20);\n let livesX = width / 2 - 70;\n for (let i = 0; i < playerLives; i++) {\n image(playerImage, livesX, height - 20, 25, 25);\n livesX = livesX + 50;\n }\n //if the player has no more extra lives, turn text red\n if (playerLives < 2) {\n livesColor = 0;\n } else {\n livesColor = 120;\n }\n}", "function drawLives() {\n ctx.font = \"30px Courier\"; /* indico el tamaño de letra y el tipo de letra*/\n ctx.fillStyle = \"#000\"; /* indico el color de la letra*/\n ctx.fillText(\"Vidas: \"+lives, canvas.width -160, 30); /* indico el texto a imprimir*/\n}", "function detectollision(lstone,lmango){\n mangoBodyPosition=lmango.body.position\n stoneBodyPosition=lstone.body.position\n\n var distance=dist(stoneBodyPosition.x, stoneBodyPosition.y, mangoBodyPosition.x, mangoBodyPosition.y)\n \n\nif(distance<=lmango.r+lstone.r)\n {\n \n \t Matter.Body.setStatic(lmango.body,false);\n }\n\n}", "function toggleLaser()\n {\n laser = !laser;\n updateGUI();\n }", "function displayGameOver() {\n push();\n textAlign(CENTER,CENTER);\n textSize(32);\n fill(255);\n stroke(255);\n text(\"LOVE IS OVER AND YOU DEAD\",width/2,height/2);\n pop();\n}", "function lives() {\n showLives.innerHTML = \"You have \" + guessesLeft + \" lives\";\n }", "function whoam_rays() {\n\t\t$('.whoam_rays').velocity(\n\t\t{\n\t\ttop: 90,\n\t\topacity: 1,\n\t\t},\n\t\t1000);\n\t}", "function drawDuck() \n{\n noStroke();\n\n push();\n //move the entire duck\n translate(loc.x, loc.y);\n scale(2); //scale the entire duck\n\n fill(255, 116, 27);\n push(); //left leg\n \t translate(0, 10)\n \t rotate(llegR);\n \t ellipse(0, 0, 3, 24);\n \t push();\n \t \t translate(-4, 11); // left foot\n \t \t rotate(footR);\n \t \t ellipse(0, 0, 10, 3);\n \t pop();\n pop();\n push();\n \t translate(0, 10) //right leg\n \t rotate(rlegR);\n \t ellipse(0, 0, 3, 24);\n \t push();\n \t \t translate(-4, 10); //right foot\n \t \t rotate(lfootR);\n \t \t ellipse(0, 0, 10, 3);\n \t pop();\n pop();\n\n //draw neck and head with possible animation transforms\n push();\n \t fill(255);\n translate(-16, 0); //move into pivot position\n rotate(neckR); //rotate by neckR parameter\n ellipse(0, -10, 10, 18); //neck\n ellipse(0, -17, 14, 14); //head\n fill(0);\n ellipse(0, -19, 4, 4); //eye\n fill(155, 111, 16); \n triangle(-10, -18, -4, -21, -4, -18); //beak -10, -18, -4, -21, -4, -15\n push();\n \ttranslate(-4, -18);\n \trotate(beakR);\n \ttriangle(-6, 0, 0, 4, 0, -.5);\n\t\t\t/*translate(-4, -15);\n \trotate(beakR);\n \ttriangle(-6, -3, 0, 0, 0, -3.5); */\n pop();\n pop();\n\n // draw body 245, 226, 12\n fill(255);\n ellipse(0, 0, 40, 30); \n\n //draw wing with possible animation transforms\n fill(227, 208, 66);\n push();\n \t fill(230);\n translate(-8, -5); //move into pivot position\n rotate(wingR); //animtion parameter to control wing flap\n ellipse(14, 0, 34, 20); //wing\n pop();\n\n //TODO - this is where you will add the code to animation the legs - follow\n //the examples for the wings and neck \n\n push();\n \ttranslate(0, -10);\n \tellipse();\n pop();\n\n pop();\n}", "function landScape(foodObject) {\n ctx.fillStyle = \"black\";\n ctx.fillRect(0, 0, 450, 450);\n ctx.drawImage(img1, foodObject.x, foodObject.y, snake_seg, snake_seg)\n ctx.fillStyle = \"white\";\n ctx.font = \"20px Georgia\";\n ctx.fillText(\"Score: \"+ score, 370, 430);\n\n}", "checkReach(){\n \tif (this.y === 0) winMessage();\n }", "function renderFlagpole()\n{\n \n push()\n stroke(150);\n strokeWeight(5);\n line(flagpole.x_pos, floorPos_y, flagpole.x_pos, floorPos_y - 200);\n \n if(flagpole.isReached)\n {\n fill(255,0,0);\n rect(flagpole.x_pos, floorPos_y -200, 50,50);\n }\n \n else\n {\n fill(255,0,0);\n rect(flagpole.x_pos, floorPos_y -50, 50,50);\n }\n \n pop();\n \n}", "function LolWut()\n{\n\t//Change fill and outline colours\n\tsimpleText.setFill((getRandomColour()));\n\tsimpleText.setStroke((getRandomColour()));\n//stage.draw();\n\t//Redraw text\n\tsimpleText.draw();\n}", "function block_ball()\r\n{\r\n\t// we aim at keeping the organisation and activities very natural and hence the system works for itself\r\n\tif(game_on == true)\r\n\t{\r\n\t\t// it only seeks to block the ball after the game has begun\r\n\t\tknow_my_turn();\r\n\t}\r\n}", "function renderUser(){\r\n\tif(Usuario.cube.uptime<=1){\r\n\t\tvar newpos = gotoTarget(Usuario.cube,Usuario.cube.endpos);\r\n\t\tUsuario.cube.position.set(newpos.x,newpos.y,newpos.z);\r\n\t\tUsuario.cube.uptime+=step;\r\n\t\tUsuario.cone.position.set(newpos.x,newpos.y, Usuario.cone.position.z);\r\n\r\n\t\t//spotLight.position.set( newpos.x,newpos.y, Usuario.cone.position.z+6 );\r\n\t}\r\n\tspotLight.position.set(Usuario.cone.position.x,Usuario.cone.position.y,Usuario.cone.position.z+6);\r\n\tspotLight.target = Usuario.cube;\r\n\tUsuario.cube.rotation.z+=0.01;\r\n\tUsuario.cone.rotation.y+=0.01;\r\n}", "function gameLost(){\n $('#complete').html(\"<p>You Lose! Sorry about that,<a href='/'>click here</a> to try again</p>\")\n }", "function drawHangMan() {\r\n\tlevelOfHangMan++;\r\n\tswitch(levelOfHangMan) {\r\n\t\tcase 1:\r\n\t\t\tdrawLine(15,147,285,147);\r\n\t\t\tbreak;\r\n\t\tcase 2:\r\n\t\t\tdrawLine(40,147,40,10);\r\n\t\t\tbreak;\r\n\t\tcase 3:\r\n\t\t\tdrawLine(30,15,175,15);\r\n\t\t\tbreak;\r\n\t\tcase 4:\r\n\t\t\tdrawLine(150,15,150,25);\r\n\t\t\tbreak;\r\n\t\tcase 5:\r\n\t\t\tctx.moveTo(150,40);\r\n\t\t\tctx.arc(150,40,15,0,Math.PI*2,true);\r\n\t\t\tctx.fill();\r\n\t\t\tctx.stroke();\r\n\t\t\tbreak;\r\n\t\tcase 6:\r\n\t\t\tdrawLine(150,55,150,85);\r\n\t\t\tbreak;\r\n\t\tcase 7:\r\n\t\t\tdrawLine(150,60,110,85);\r\n\t\t\tbreak;\r\n\t\tcase 8:\r\n\t\t\tdrawLine(150,60,190,85);\r\n\t\t\tbreak;\r\n\t\tcase 9:\r\n\t\t\tdrawLine(150,85,120,125);\r\n\t\t\tbreak;\r\n\t\tcase 10:\r\n\t\t\tdrawLine(150,85,180,125);\r\n\t\t\tbreak;\r\n\t}\r\n}" ]
[ "0.6768724", "0.62230045", "0.6080378", "0.59369445", "0.5877971", "0.5874489", "0.58524776", "0.5845822", "0.5788755", "0.57799584", "0.57065165", "0.5659729", "0.5654521", "0.56493086", "0.5643215", "0.56342703", "0.5633882", "0.5628808", "0.562785", "0.5624426", "0.56182253", "0.5601576", "0.5601576", "0.5592129", "0.55879545", "0.5575453", "0.5570989", "0.5560144", "0.5555905", "0.55498046", "0.55483925", "0.5538249", "0.55328786", "0.55225885", "0.5503221", "0.5499592", "0.5489417", "0.5489174", "0.5488334", "0.5479796", "0.546975", "0.5464746", "0.54646647", "0.54595137", "0.54552585", "0.545281", "0.54361933", "0.5435402", "0.5422702", "0.5418416", "0.5414619", "0.5412005", "0.5403646", "0.54019177", "0.53960884", "0.5384414", "0.53793085", "0.53783315", "0.5377194", "0.53667665", "0.53653497", "0.53637266", "0.5361709", "0.53594863", "0.5352204", "0.5344361", "0.5333034", "0.53268844", "0.5321112", "0.5315086", "0.5313225", "0.5308976", "0.5307922", "0.5306737", "0.5293698", "0.5293356", "0.52903134", "0.52875656", "0.5283177", "0.5280446", "0.5279231", "0.5275666", "0.5273493", "0.5267471", "0.52663517", "0.52624947", "0.5258906", "0.52538174", "0.52502954", "0.5239912", "0.52397865", "0.5229914", "0.5227462", "0.52226347", "0.52141225", "0.5213613", "0.5211438", "0.5209821", "0.52077603", "0.5200168" ]
0.70355934
0
Draw the shadow of the lander on the ground underneath the lander
function drawShadow(){ shadowsize = (y/11); //x size is roughly double y size, hence shadowsize is halved for y ctx.drawImage(landershadow, x+2, canvas.height-25, shadowsize, (shadowsize/2.25)); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function shadow() {\n // Moving mouse changes light direction\n let dirX = (mouseX / width - 0.5);\n let dirY = (mouseY / height - 0.5);\n\n // Adding directional light\n directionalLight(250, 250, 250, -dirX, -dirY, -1); // white\n}", "function drawShadow(item) {\r\n\tvar lightTransformed = mult(inverse4(mvMatrix), lightPosition);\r\n\tmvMatrix = mult(mvMatrix, translate(lightTransformed[0], lightTransformed[1], lightTransformed[2])); // Set the shadow matrix based on the current lighting position\r\n\tsMatrix = mat4();\r\n\tsMatrix[3][3] = 0.0;\r\n\tsMatrix[3][1] = -1.0 / lightTransformed[1];\r\n\tmvMatrix = mult(mvMatrix, sMatrix);\r\n\tmvMatrix = mult(mvMatrix, translate(-lightTransformed[0], -lightTransformed[1], -lightTransformed[2]));\r\n\tvar scalar = -(10 + height) * 0.1;\r\n\t// Multiply in reverse order so it happens first\r\n\tmvMatrix = mult(translate(scalar * lightPosition[0], scalar * lightPosition[1], scalar * lightPosition[2]), mvMatrix); darkenLight();\r\n\titem.drawFunc(vec4(0, 0, 0, 1.0));\r\n\tresetLight();\r\n\tmvMatrix = stack.pop();\r\n\tstack.push(mvMatrix);\r\n}", "function drawShadows() {\n\n if (isMovingRight && bg_ground > -5500 && timePassedSinceHurt > HURT_TIME && timePassedSinceDead > DEAD_TIME) {\n bg_shadows = bg_shadows - (0.5 * GAME_SPEED);\n }\n if (isMovingLeft && bg_ground < 500 && timePassedSinceHurt > HURT_TIME && timePassedSinceDead > DEAD_TIME) {\n bg_shadows = bg_shadows + (0.5 * GAME_SPEED);\n }\n for (let index = -2; index < 10; index++) {\n addBackgroundobject('./img/background/ground2.png', index * 1920, bg_shadows, -110, 0.5);\n }\n\n}", "function drawWaterfall(){\n\t\t\n\t\t}", "function DirectionalLightShadow() {\n\t\tLightShadow.call(this); // direct light is just a direction\n\t\t// we would not do camera frustum cull, because this light could be any where\n\n\t\tthis.camera.frustumCulled = false;\n\t\tthis.renderTarget = new RenderTarget2D(this.mapSize.x, this.mapSize.y);\n\t\tvar map = this.renderTarget.texture;\n\t\tmap.generateMipmaps = false;\n\t\tmap.minFilter = WEBGL_TEXTURE_FILTER.LINEAR;\n\t\tthis.map = map;\n\t\tthis.depthMap = null;\n\t\t/**\n\t\t\t\t* The cast shadow window size.\n\t\t\t\t* @type {number}\n\t\t\t\t* @default 500\n\t\t\t\t*/\n\n\t\tthis.windowSize = 500;\n\t\tthis._lookTarget = new Vector3();\n\t\tthis._up = new Vector3(0, 1, 0);\n\t}", "function drawLand() {\n drawBank(bank, shake.ampli); // draw left bank\n ctx.transform(-1, 0, 0, 1, canvas.width, 0);\n drawBank(bank, shake.ampli); // draw right bank\n ctx.translate(canvas.width / 2, 0.0);\n drawBank(island) // draw right island\n ctx.scale(-1, 1);\n drawBank(island) // draw left island\n ctx.translate(-canvas.width / 2, 0.0);\n}", "function SpotLightShadow() {\n\t\tLightShadow.call(this);\n\t\tthis.renderTarget = new RenderTarget2D(this.mapSize.x, this.mapSize.y);\n\t\tvar map = this.renderTarget.texture;\n\t\tmap.generateMipmaps = false;\n\t\tmap.minFilter = WEBGL_TEXTURE_FILTER.LINEAR;\n\t\tthis.map = map;\n\t\tthis.depthMap = null;\n\t\tthis._lookTarget = new Vector3();\n\t\tthis._up = new Vector3(0, 1, 0);\n\t}", "renderObjectShadow(o) {\r\n\t\t// Oclude light if necessary\r\n\t\tif(o.inBounds(this.light))\r\n\t\t\tthis.light.o = true\r\n\r\n\t\tlet dx = this.light.x-o.x\r\n\t\tlet dy = this.light.y-o.y\r\n\r\n\t\tlet pt = []\r\n\t\t// Draw dynamic shadow based on vertices\r\n\t\tif(o.dynamicShadow) {\r\n\t\t\tlet a = -dy / dx\r\n\r\n\t\t\tlet bmax = -Infinity, bmin = Infinity,\r\n\t\t\timax = -1, imin = -1\r\n\t\t\tfor(let i=0; i<o.v.length/Const.verticeSize(); i++) {\r\n\t\t\t\tlet v = Renderer.getCoords(o.tr(), this.camera, {\r\n\t\t\t\t\tx: o.v[Const.verticeSize()*i],\r\n\t\t\t\t\ty: o.v[Const.verticeSize()*i+1]\r\n\t\t\t\t})\r\n\t\t\t\tlet b = v.y - a * v.x\r\n\t\t\t\tif(b==-Infinity)\r\n\t\t\t\t\tb = -v.x\r\n\t\t\t\tif(b==Infinity)\r\n\t\t\t\t\tb = v.x\r\n\t\t\t\tif(b > bmax) {\r\n\t\t\t\t\tbmax = b\r\n\t\t\t\t\timax = i\r\n\t\t\t\t} else if(b<bmin){\r\n\t\t\t\t\tbmin = b\r\n\t\t\t\t\timin = i\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n\t\t\tpt = [\r\n\t\t\t\t{\r\n\t\t\t\t\tx: o.v[Const.verticeSize()*imin],\r\n\t\t\t\t\ty: o.v[Const.verticeSize()*imin+1]\r\n\t\t\t\t},\r\n\t\t\t\t{\r\n\t\t\t\t\tx: o.v[Const.verticeSize()*imax],\r\n\t\t\t\t\ty: o.v[Const.verticeSize()*imax+1]\r\n\t\t\t\t}\r\n\t\t\t]\r\n\t\t} else {\r\n\t\t\t// Draw Shadow based on boundBox => less accurate but better performances\r\n\t\t\tfor (let i = 0; i < o.boundPoints.length; i++) {\r\n\t\t\t\tlet p = o.boundPoints[i]\r\n\t\t\t\tlet ndx = dx - p.x*o.boundWidth\r\n\t\t\t\tlet ndy = dy - p.y*o.boundHeight\r\n\t\t\t\tif(ndx>=0&&ndy*p.f>=0)\r\n\t\t\t\t\tpt.push(p)\r\n\t\t\t\telse if(ndx<=0&&ndy*p.f<=0)\r\n\t\t\t\t\tpt.push(p)\r\n\t\t\t}\r\n\r\n\t\t\tif(pt.length!=2)\r\n\t\t\t\treturn\r\n\t\t}\r\n\r\n\t\tif(pt[0].x===undefined||pt[0].y===undefined||pt[1].x===undefined||pt[1].y===undefined)\r\n\t\t\treturn\r\n\r\n\t\tlet v1 = Renderer.getCoords(o.tr(), this.camera, pt[0])\r\n\t\tlet v2 = Renderer.getCoords(o.tr(), this.camera, pt[1])\r\n\r\n\t\tlet li = Renderer.getCoords(this.light, this.camera, {\r\n\t\t\tx: 0,\r\n\t\t\ty: 0\r\n\t\t})\r\n\r\n\t\tlet a1 = (v1.y - li.y) / (v1.x - li.x)\r\n\t\tlet a2 = (v2.y - li.y) / (v2.x - li.x)\r\n\r\n\t\tlet b1 = v1.y - a1*v1.x\r\n\t\tlet b2 = v2.y - a2*v2.x\r\n\r\n\t\tlet l=100000\r\n\r\n\t\tlet p = Renderer.getCoords(o.tr(), this.camera, {\r\n\t\t\tx: 0,\r\n\t\t\ty: 0\r\n\t\t})\r\n\r\n\t\tthis.ctx.beginPath()\r\n\t\tthis.ctx.globalAlpha = 1\r\n\t\tlet linear = this.ctx.createRadialGradient(\r\n\t\t\tv1.x, v1.y, 0,\r\n\t\t\tv1.x, v1.y, 1000,\r\n\t\t)\r\n\t\tlinear.addColorStop(0, 'rgba(0, 0, 0, 0.95)')\r\n\t\tlinear.addColorStop(1, 'rgba(0, 0, 0, 0.1)')\r\n\t\tthis.ctx.fillStyle = linear\r\n\t\tthis.ctx.moveTo(v1.x, v1.y)\r\n\t\tthis.ctx.lineTo(p.x, p.y)\r\n\t\tthis.ctx.lineTo(v2.x, v2.y)\r\n\t\tif((v1.x < li.x&&v2.x > li.x)||(v2.x < li.x&&v1.x > li.x)){\r\n\t\t\tif(o.dynamicShadow) {\r\n\t\t\t\tthis.ctx.lineTo(v2.x+l* -MathTools.signOf(li.x-v2.x), a2*(v2.x+l* -MathTools.signOf(li.x-v2.x))+b2)\r\n\t\t\t\tthis.ctx.lineTo(v1.x+l* -MathTools.signOf(li.x-v1.x), a1*(v1.x+l* -MathTools.signOf(li.x-v1.x))+b2)\r\n\t\t\t} else {\r\n\t\t\t\tthis.ctx.lineTo(v2.x-l* -MathTools.signOf(dy), a2*(v2.x-l* -MathTools.signOf(dy))+b2)\r\n\t\t\t\tthis.ctx.lineTo(v1.x+l* -MathTools.signOf(dy), a1*(v1.x+l* -MathTools.signOf(dy))+b1)\r\n\t\t\t}\r\n\t\t} else {\r\n\t\t\tthis.ctx.lineTo(v2.x+l* -MathTools.signOf(dx), a2*(v2.x+l* -MathTools.signOf(dx))+b2)\r\n\t\t\tthis.ctx.lineTo(v1.x+l* -MathTools.signOf(dx), a1*(v1.x+l* -MathTools.signOf(dx))+b1)\r\n\t\t}\r\n\t\tthis.ctx.lineTo(v1.x, v1.y)\r\n\t\tthis.ctx.fill()\r\n\t\tthis.ctx.globalAlpha = 1\r\n\t\tthis.ctx.closePath()\r\n\t}", "function shadowExp()\n{\n kony.print(\"\\n**********in shadowExp*******\\n\");\n frmShodowView.flxShadow.shadowDepth = 30;\n frmShodowView.flxShadow.shadowType = constants.VIEW_BOUNDS_SHADOW;\n}", "function drawShadow() {\n\n // let's try to move the block downwards and look for overlap\n\n const numberOfRows = currentCalculationArea.length;\n let shadowCanBeMoved;\n let yModifier = 0;\n let isRectangleFilled;\n do {\n shadowCanBeMoved = true;\n const blockMapNumberOfRows = Object.keys(blockMap[playerLevelEnvironment.blockIndex][playerLevelEnvironment.rotationIndex][playerLevelEnvironment.rotationIndex]).length;\n const blockMapNumberOfColumns = Object.keys(blockMap[playerLevelEnvironment.blockIndex][playerLevelEnvironment.rotationIndex][playerLevelEnvironment.rotationIndex][0]).length;\n for (let y = 0; y < blockMapNumberOfRows; y++) {\n for (let x = 0; x < blockMapNumberOfColumns; x++) {\n isRectangleFilled = blockMap[playerLevelEnvironment.blockIndex][playerLevelEnvironment.rotationIndex][playerLevelEnvironment.rotationIndex][y][x];\n if (isRectangleFilled === 1) {\n const yOnCalculationArea = Math.floor(playerLevelEnvironment.yPlayArea / gameLevelEnvironment.pixelSize) + y + yModifier;\n const xOnCalculationArea = Math.floor(playerLevelEnvironment.xPlayArea / gameLevelEnvironment.pixelSize) + x;\n if (yOnCalculationArea > (numberOfRows - 2)) {\n shadowCanBeMoved = false;\n }\n if (tempCalculationArea[yOnCalculationArea][xOnCalculationArea] !== 0) {\n shadowCanBeMoved = false;\n }\n }\n }\n }\n yModifier++;\n }\n while (shadowCanBeMoved === true);\n\n // let's draw the block\n const c = document.getElementById(\"playAreaCanvas\");\n const ctx = c.getContext(\"2d\");\n\n const xModifierInSquares = Math.floor(playerLevelEnvironment.xPlayArea / gameLevelEnvironment.pixelSize);\n const yModifierInSquares = Math.floor(playerLevelEnvironment.yPlayArea / gameLevelEnvironment.pixelSize) + yModifier - 1;\n const yModifierInPixels = 0;\n const blockToDrawIndex = playerLevelEnvironment.blockIndex;\n const blockToDrawRotation = playerLevelEnvironment.rotationIndex;\n const drawEmptyLines = true;\n const blockMapToDraw = blockMap[blockToDrawIndex][blockToDrawRotation][blockToDrawRotation];\n const blockToDrawColor = colorRelated.getBlockColor('shadow');\n drawBlock.drawBlock(ctx, blockMapToDraw, blockToDrawColor, xModifierInSquares, yModifierInSquares, yModifierInPixels, drawEmptyLines, playerLevelEnvironment.playAreaMode, playerLevelEnvironment.fullLines, playerLevelEnvironment.gameEndFadeAnimationCounter, gameLevelEnvironment.gameEndFadeAnimationLength, playerLevelEnvironment.fullLineFadeAnimationCounter, gameLevelEnvironment.fullLineFadeAnimationLength);\n\n }", "function createLights() {\n globalLight = new THREE.AmbientLight(0xffffff, .9);\n\n shadowLight = new THREE.DirectionalLight(0xffffff, 1);\n shadowLight.position.set(-30, 40, 20);\n shadowLight.castShadow = true;\n shadowLight.shadow.camera.left = -400;\n shadowLight.shadow.camera.right = 400;\n shadowLight.shadow.camera.top = 400;\n shadowLight.shadow.camera.bottom = -400;\n shadowLight.shadow.camera.near = 1;\n shadowLight.shadow.camera.far = 2000;\n shadowLight.shadow.mapSize.width = shadowLight.shadow.mapSize.height = 2048;\n\n scene.add(globalLight);\n scene.add(shadowLight);\n \n}", "function ShadowMapPass() {\n this.depthMaterial = new DepthMaterial();\n this.depthMaterial.packToRGBA = true;\n\n this.distanceMaterial = new DistanceMaterial();\n\n this.oldClearColor = new Vector4();\n}", "function createLight() {\n light = new THREE.HemisphereLight(0xffffff, 0xffffff, 0.2)\n scene.add(light);\n shadowLight = new THREE.DirectionalLight(0xffffff, .8);\n shadowLight.position.set(1, 1, 1);\n \tscene.add(shadowLight);\n}", "function PointLightShadow() {\n\t\tLightShadow.call(this);\n\t\tthis.renderTarget = new RenderTargetCube(this.mapSize.x, this.mapSize.y);\n\t\tvar map = this.renderTarget.texture;\n\t\tmap.generateMipmaps = false;\n\t\tmap.minFilter = WEBGL_TEXTURE_FILTER.LINEAR;\n\t\tthis.map = map;\n\t\tthis._targets = [new Vector3(1, 0, 0), new Vector3(-1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, -1, 0), new Vector3(0, 0, 1), new Vector3(0, 0, -1)];\n\t\tthis._ups = [new Vector3(0, -1, 0), new Vector3(0, -1, 0), new Vector3(0, 0, 1), new Vector3(0, 0, -1), new Vector3(0, -1, 0), new Vector3(0, -1, 0)];\n\t\tthis._lookTarget = new Vector3();\n\t}", "function drawShadow(character) {\n if (character.jump.active) {\n drawEllipse(\n character.position.x + 40,\n character.position.y + 29,\n 100 - character.breath.amount,\n 4);\n } else {\n drawEllipse(\n character.position.x + 40,\n character.position.y + 29,\n 160 - character.breath.amount,\n 6);\n }\n}", "toggleShadow(){\r\n let thiscolor = this.mesh1.material.color;\r\n if(!this.lamb) {\r\n var lambMaterial = new THREE.MeshLambertMaterial({color: thiscolor});\r\n lambMaterial.shading = THREE.FlatShading;\r\n lambMaterial.shading = THREE.SmoothShading;\r\n this.geometry.normalsNeedUpdate = true;\r\n this.mesh1.material = lambMaterial;\r\n this.lamb = true;\r\n }\r\n else{\r\n var matPhong = new THREE.MeshPhongMaterial({color: thiscolor, side:THREE.DoubleSide});\r\n matPhong.specular = new THREE.Color(0x111111);\r\n matPhong.shininess = 30;\r\n matPhong.shading = THREE.FlatShading;\r\n matPhong.shading = THREE.SmoothShading;\r\n matPhong.needsUpdate = true;\r\n this.mesh1.normalsNeedUpdate = true;\r\n this.mesh1.material = matPhong;\r\n this.lamb = false;\r\n }\r\n }", "function ShadowGenerator(mapSize,light){var _this=this;// Members\nthis._filter=ShadowGenerator.FILTER_NONE;this.blurScale=2;this._blurBoxOffset=0;this._bias=0.00005;this._lightDirection=BABYLON.Vector3.Zero();this.forceBackFacesOnly=false;this._darkness=0;this._transparencyShadow=false;this._viewMatrix=BABYLON.Matrix.Zero();this._projectionMatrix=BABYLON.Matrix.Zero();this._transformMatrix=BABYLON.Matrix.Zero();this._worldViewProjection=BABYLON.Matrix.Zero();this._currentFaceIndex=0;this._currentFaceIndexCache=0;this._useFullFloat=true;this._light=light;this._scene=light.getScene();this._mapSize=mapSize;light._shadowGenerator=this;light._markMeshesAsLightDirty();// Texture type fallback from float to int if not supported.\nvar textureType;var caps=this._scene.getEngine().getCaps();if(caps.textureFloat&&caps.textureFloatLinearFiltering&&caps.textureFloatRender){this._useFullFloat=true;textureType=BABYLON.Engine.TEXTURETYPE_FLOAT;}else{this._useFullFloat=false;textureType=BABYLON.Engine.TEXTURETYPE_UNSIGNED_INT;}// Render target\nthis._shadowMap=new BABYLON.RenderTargetTexture(light.name+\"_shadowMap\",mapSize,this._scene,false,true,textureType,light.needCube());this._shadowMap.wrapU=BABYLON.Texture.CLAMP_ADDRESSMODE;this._shadowMap.wrapV=BABYLON.Texture.CLAMP_ADDRESSMODE;this._shadowMap.anisotropicFilteringLevel=1;this._shadowMap.updateSamplingMode(BABYLON.Texture.BILINEAR_SAMPLINGMODE);this._shadowMap.renderParticles=false;this._shadowMap.onBeforeRenderObservable.add(function(faceIndex){_this._currentFaceIndex=faceIndex;});this._shadowMap.onAfterUnbindObservable.add(function(){if(!_this.useBlurExponentialShadowMap){return;}if(!_this._shadowMap2){_this._shadowMap2=new BABYLON.RenderTargetTexture(light.name+\"_shadowMap\",mapSize,_this._scene,false,true,textureType);_this._shadowMap2.wrapU=BABYLON.Texture.CLAMP_ADDRESSMODE;_this._shadowMap2.wrapV=BABYLON.Texture.CLAMP_ADDRESSMODE;_this._shadowMap2.updateSamplingMode(BABYLON.Texture.BILINEAR_SAMPLINGMODE);_this._downSamplePostprocess=new BABYLON.PassPostProcess(\"downScale\",1.0/_this.blurScale,null,BABYLON.Texture.BILINEAR_SAMPLINGMODE,_this._scene.getEngine(),false,textureType);_this._downSamplePostprocess.onApplyObservable.add(function(effect){effect.setTexture(\"textureSampler\",_this._shadowMap);});_this.blurBoxOffset=1;}_this._scene.postProcessManager.directRender([_this._downSamplePostprocess,_this._boxBlurPostprocess],_this._shadowMap2.getInternalTexture());});// Custom render function\nvar renderSubMesh=function renderSubMesh(subMesh){var mesh=subMesh.getRenderingMesh();var scene=_this._scene;var engine=scene.getEngine();// Culling\nengine.setState(subMesh.getMaterial().backFaceCulling);// Managing instances\nvar batch=mesh._getInstancesRenderList(subMesh._id);if(batch.mustReturn){return;}var hardwareInstancedRendering=engine.getCaps().instancedArrays!==null&&batch.visibleInstances[subMesh._id]!==null&&batch.visibleInstances[subMesh._id]!==undefined;if(_this.isReady(subMesh,hardwareInstancedRendering)){engine.enableEffect(_this._effect);mesh._bind(subMesh,_this._effect,BABYLON.Material.TriangleFillMode);var material=subMesh.getMaterial();_this._effect.setFloat2(\"biasAndScale\",_this.bias,_this.depthScale);_this._effect.setMatrix(\"viewProjection\",_this.getTransformMatrix());_this._effect.setVector3(\"lightPosition\",_this.getLight().position);if(_this.getLight().needCube()){_this._effect.setFloat2(\"depthValues\",scene.activeCamera.minZ,scene.activeCamera.maxZ);}// Alpha test\nif(material&&material.needAlphaTesting()){var alphaTexture=material.getAlphaTestTexture();_this._effect.setTexture(\"diffuseSampler\",alphaTexture);_this._effect.setMatrix(\"diffuseMatrix\",alphaTexture.getTextureMatrix());}// Bones\nif(mesh.useBones&&mesh.computeBonesUsingShaders){_this._effect.setMatrices(\"mBones\",mesh.skeleton.getTransformMatrices(mesh));}if(_this.forceBackFacesOnly){engine.setState(true,0,false,true);}// Draw\nmesh._processRendering(subMesh,_this._effect,BABYLON.Material.TriangleFillMode,batch,hardwareInstancedRendering,function(isInstance,world){return _this._effect.setMatrix(\"world\",world);});if(_this.forceBackFacesOnly){engine.setState(true,0,false,false);}}else{// Need to reset refresh rate of the shadowMap\n_this._shadowMap.resetRefreshCounter();}};this._shadowMap.customRenderFunction=function(opaqueSubMeshes,alphaTestSubMeshes,transparentSubMeshes){var index;for(index=0;index<opaqueSubMeshes.length;index++){renderSubMesh(opaqueSubMeshes.data[index]);}for(index=0;index<alphaTestSubMeshes.length;index++){renderSubMesh(alphaTestSubMeshes.data[index]);}if(_this._transparencyShadow){for(index=0;index<transparentSubMeshes.length;index++){renderSubMesh(transparentSubMeshes.data[index]);}}};this._shadowMap.onClearObservable.add(function(engine){if(_this.useExponentialShadowMap||_this.useBlurExponentialShadowMap){engine.clear(new BABYLON.Color4(0,0,0,0),true,true,true);}else{engine.clear(new BABYLON.Color4(1.0,1.0,1.0,1.0),true,true,true);}});}", "function LightShadow() {\n\t\t/**\n\t\t\t\t * The light's view of the world.\n\t\t\t\t * This is used to generate a depth map of the scene; objects behind other objects from the light's perspective will be in shadow.\n\t\t\t\t * @type {zen3d.Camera}\n\t\t\t\t */\n\t\tthis.camera = new Camera();\n\t\t/**\n\t\t\t\t * Model to shadow camera space, to compute location and depth in shadow map. Stored in a {@link zen3d.Matrix4}.\n\t\t\t\t * This is computed internally during rendering.\n\t\t\t\t * @type {zen3d.Matrix4}\n\t\t\t\t */\n\n\t\tthis.matrix = new Matrix4();\n\t\t/**\n\t\t\t\t * Shadow map bias, how much to add or subtract from the normalized depth when deciding whether a surface is in shadow.\n\t\t\t\t * Very tiny adjustments here (in the order of 0.0001) may help reduce artefacts in shadows.\n\t\t\t\t * @type {number}\n\t\t\t\t * @default 0\n\t\t\t\t */\n\n\t\tthis.bias = 0;\n\t\t/**\n\t\t\t\t * Setting this to values greater than 1 will blur the edges of the shadow.\n\t\t\t\t * High values will cause unwanted banding effects in the shadows - a greater mapSize will allow for a higher value to be used here before these effects become visible.\n\t\t\t\t * Note that this has no effect if the {@link @zen3d.Object3D#shadowType} is set to PCF or PCSS.\n\t\t\t\t * @type {number}\n\t\t\t\t * @default 2\n\t\t\t\t */\n\n\t\tthis.radius = 2;\n\t\t/**\n\t\t\t\t * Shadow camera near.\n\t\t\t\t * @type {number}\n\t\t\t\t * @default 1\n\t\t\t\t */\n\n\t\tthis.cameraNear = 1;\n\t\t/**\n\t\t\t\t * Shadow camera far.\n\t\t\t\t * @type {number}\n\t\t\t\t * @default 500\n\t\t\t\t */\n\n\t\tthis.cameraFar = 500;\n\t\t/**\n\t\t\t\t * A {@link zen3d.Vector2} defining the width and height of the shadow map.\n\t\t\t\t * Higher values give better quality shadows at the cost of computation time.\n\t\t\t\t * Values must be powers of 2.\n\t\t\t\t * @type {zen3d.Vector2}\n\t\t\t\t * @default zen3d.Vector2(512, 512)\n\t\t\t\t */\n\n\t\tthis.mapSize = new Vector2(512, 512);\n\t\t/**\n\t\t\t\t * Enables automatic updates of the light's shadow.\n\t\t\t\t * If you do not require dynamic lighting / shadows, you may set this to false.\n\t\t\t\t * @type {boolean}\n\t\t\t\t * @default true\n\t\t\t\t */\n\n\t\tthis.autoUpdate = true;\n\t\t/**\n\t\t\t\t * When set to true, shadow maps will be updated in the next ShadowMapPass.render call.\n\t\t\t\t * If you have set .autoUpdate to false, you will need to set this property to true and then make a ShadowMapPass.render call to update the light's shadow.\n\t\t\t\t * @type {boolean}\n\t\t\t\t * @default false\n\t\t\t\t */\n\n\t\tthis.needsUpdate = false;\n\t\tthis.renderTarget = null;\n\t\tthis.map = null;\n\t}", "function onShadowAdd(el) {\n shadowAdd(el)\n draw()\n}", "function drawBackground() {\n // sky\n skyTop.tesselate(HORIZONTAL, 0);\n skyBackground.tesselate(HORIZONTAL, skyTop.height);\n\n // grass blades\n groundHeight = HEIGHT - grass.height * 2;\n for (var pos in grassBladePositions) {\n grassBlade = grassBladePositions[pos];\n grassBlade.draw(pos * grassBlade.width,\n groundHeight - grassBlade.height);\n }\n\n // ground\n grass.tesselate(HORIZONTAL, groundHeight);\n stone.tesselate(HORIZONTAL, groundHeight + grass.height);\n // drawTesselation(stone, HORIZONTAL, lowestHeight);\n}", "function Shadow() {\n this.color = '#999';\n this.blur = 20;\n this.offsetX = 15;\n this.offsetY = 15;\n}", "function drawShadowLayers(entity, localSprite) {\n\t// Shadows\n\tvar shadowMaxWidth = (localSprite.size[0] / 80)*entity.scale; // localSprite.size[0] / 80;\n\tif (shadowMaxWidth <= 0) shadowMaxWidth = 1;\n\t//console.log(shadowMaxWidth);\n\tvar entitySunDistance = getDistance(entity.x, entity.y, 0, 0);\n\tif (entitySunDistance < 1577) renderEntityShadow(entity, localSprite, shadowMaxWidth*1.1);\n\tif (entitySunDistance < 1477) renderEntityShadow(entity, localSprite, shadowMaxWidth*1.2);\n\tif (entitySunDistance < 1377) renderEntityShadow(entity, localSprite, shadowMaxWidth*1.3);\n\tif (entitySunDistance < 1277) renderEntityShadow(entity, localSprite, shadowMaxWidth*1.4);\n\tif (entitySunDistance < 1177) renderEntityShadow(entity, localSprite, shadowMaxWidth*1.6);\n\tif (entitySunDistance < 1077) renderEntityShadow(entity, localSprite, shadowMaxWidth*1.8);\n}", "function addLight(h, s, l, x, y, z) {\n console.log('sun added at position: ',x,y,z);\n _sunLight = new THREE.PointLight(0xffffff, 1.5, 4500);\n _sunLight.color.setHSL(h, s, l);\n _sunLight.position.set(x, y, z);\n // _scene.add( _sunLight );\n\n var flareColor = new THREE.Color(0xffffff);\n flareColor.setHSL(h, s, l + 0.5);\n\n _lensFlare = new THREE.LensFlare(textureFlare0, 700, 0.0, THREE.AdditiveBlending, flareColor);\n\n _lensFlare.add(textureFlare2, 512, 0.0, THREE.AdditiveBlending);\n _lensFlare.add(textureFlare2, 512, 0.0, THREE.AdditiveBlending);\n _lensFlare.add(textureFlare2, 512, 0.0, THREE.AdditiveBlending);\n\n _lensFlare.add(textureFlare3, 60, 0.6, THREE.AdditiveBlending);\n _lensFlare.add(textureFlare3, 70, 0.7, THREE.AdditiveBlending);\n _lensFlare.add(textureFlare3, 120, 0.9, THREE.AdditiveBlending);\n _lensFlare.add(textureFlare3, 700, 6.0, THREE.AdditiveBlending);\n\n //lensFlare.customUpdateCallback = lensFlareUpdateCallback;\n _lensFlare.position = _sunLight.position;\n\n _scene.add(_lensFlare);\n\n }", "function drawBackground() {\n //drawShadow(); //drawDog shadow beneath dog first\n context.fillStyle = BG_COLOR;\n context.fillRect(0, 0, WIDTH, 500); //wipe picture above shadow\n context.fillStyle = '#83B799';\n context.fillRect(0, 500, WIDTH, 2); //drawDog horizontal ground line\n}", "drawLight(unit){}", "function draw(){\n var dirY = (mouseY / height - 0.5) *2;\n var dirX = (mouseX / width - 0.5) *2;\n directionalLight(250, 250, 250, dirX, -dirY, 0.25);\n ambientMaterial(250);\n sphere(50, 64);\n\n\n}", "function snowyGround() {\n\n let geometry = new THREE.PlaneGeometry(500, 500, 22, 12);\n for (let i = 0; i < geometry.vertices.length; i++) {\n //geometry.vertices[i].x += (Math.cos( i * i )+1/2); \n //geometry.vertices[i].y += (Math.cos(i )+1/2); \n geometry.vertices[i].z = (Math.sin(i * i * i) + 1 / 2) * 3;\n }\n geometry.verticesNeedUpdate = true;\n geometry.normalsNeedUpdate = true;\n geometry.computeFaceNormals();\n\n let material = new THREE.MeshPhongMaterial({\n color: 0xFFFFFF,\n shininess: 60,\n //metalness: 1,\n //specularMap: noiseMap(512,255),\n bumpMap: noise,\n bumpScale: 0.025,\n //emissive: 0xEBF7FD,\n //emissiveIntensity: 0.05,\n shading: THREE.SmoothShading\n });\n\n let plane = new THREE.Mesh(geometry, material);\n plane.rotation.x = Math.PI / -2;\n plane.receiveShadow = true;\n plane.position.y = -5;\n\n return plane;\n\n}", "update() {\r\n this.vel.add(this.acc);\r\n this.pos.add(this.vel);\r\n this.acc.mult(0);\r\n\r\n this.shadow.push(this.pos.copy());\r\n\r\n //defines how many shadows will be displayed\r\n if (this.shadow.length > 3) {\r\n this.shadow.splice(0, 1);\r\n }\r\n }", "function draw() {\n var isHit = false; // Initialize to false\n background(0);\n drawTerrain();\n\n wallManager(); // Add and remove walls as they enter and leave the screen.\n \n // Update all walls position and draw.\n for (let i=0; i<walls.length; i++) {\n walls[i].move();\n walls[i].draw();\n isHit |= walls[i].isHitBy(trump); // True if hit by any wall.\n }\n trump.DEBUG = isHit; // Show debug overlay when hit.\n if (isHit) {trump.deathEvent();} // Perform Death functions and sounds.\n \n trump.applyGravity();\n trump.draw();\n}", "function backShadowExp()\n{\n kony.print(\"\\n**********in backShadowExp*******\\n\");\n frmHome.show();\n //\"shadowDepth\" : Represents the depth of the shadow in terms of dp.\n //As the shadow depth increases, widget appears to be elevated from the screen and the casted shadow becomes soft\n frmShodowView.flxShadow.shadowDepth = 0;\n //\"shadowType\" : Specifies the shape of the widget shadow that is being casted. By default, widget shadow takes the shape of the widget background.\n frmShodowView.flxShadow.shadowType = constants.VIEW_BOUNDS_SHADOW;\n}", "function drawLander(){\n if (crashed == false){\n //Draw the lander's flame animation - three different images each drawn in turn\n if (fuelout == false){\n if (fireCount == 1){\n ctx.drawImage(fire1, x+21, y+55, 14, thrustCount);\n fireCount = 2;\n }else if(fireCount == 2){\n ctx.drawImage(fire2, x+21, y+55, 14, thrustCount);\n fireCount = 3;\n }else if(fireCount == 3){\n ctx.drawImage(fire3, x+21, y+55, 14, thrustCount);\n fireCount = 1;\n }\n }\n //Draw the lander\n //name, x position, y position, width, height\n ctx.drawImage(lander, x, y, 57, 60);\n }\n}", "function SetupLighting() {\r\n pointLight = new THREE.PointLight(0xFFFFFF);\r\n pointLight.intensity = 1.1;\r\n pointLight.position.x = 10;\r\n pointLight.position.y = 50;\r\n pointLight.position.z = 130;\r\n scene.add( pointLight );\r\n }", "function draw() {\n background(backgroundColor);\n\n const car = drawCar(carImage,125,200, .75 );\n car.addTarget().setBearing(fakeTargetBearing += increment);\n car.drawLights();\n}", "function initShadows(){\r\n spotLight.shadow.mapSize.width = 2048;\r\n spotLight.shadow.mapSize.height = 2048;\r\n spotLight.shadow.camera.near = 0.1;\r\n spotLight.shadow.camera.far = 700;\r\n }", "function drawBackWall() {\n var backWall = new THREE.Mesh(\n new THREE.BoxGeometry(\n sceneParams.boxWidth / 3,\n sceneParams.boxHeight / 5,\n sceneParams.backWallThickness\n ),\n new THREE.MeshBasicMaterial({ color: sceneParams.backWallColor })\n );\n\n // Position the backwall behind the hoop and perform 90 degree rotation\n backWall.position.set(\n sceneParams.boxWidth / 2 - sceneParams.backWallThickness / 2,\n -sceneParams.boxHeight / 2 + sceneParams.boxHeight / 10,\n 0\n );\n backWall.rotation.y = sceneParams.backWallRotationY;\n\n scene.add(backWall);\n}", "function drawSky() {\n\n addBackgroundobject('./img/background/sky.png', 0, 0, -80, 0.5);\n\n}", "function lights()\n{\n var spotLights = [];\n\n spotLight = new THREE.SpotLight (0x00fa00);\n spotLight.position.set(40, 70, -10);\n spotLight.target.position.set(-2, 0, -2);\n spotLights.push(spotLight);\n root.add(spotLight);\n\n spotLight = new THREE.SpotLight (0x5500ff);\n spotLight.position.set(0, 70, -40);\n spotLight.target.position.set(-2, 0, -2);\n spotLights.push(spotLight);\n root.add(spotLight);\n\n spotLight = new THREE.SpotLight (0xfaf600);\n spotLight.position.set(0, 70, 40);\n spotLight.target.position.set(-2, 0, -2);\n spotLights.push(spotLight);\n root.add(spotLight);\n\n for(var sp of spotLights)\n {\n sp.castShadow = true;\n\n // sp.shadow.orbitCamera.near = 1;\n // sp.shadow.orbitCamera.far = 200;\n // sp.shadow.orbitCamera.fov = 45;\n\n sp.shadow.mapSize.width = SHADOW_MAP_WIDTH;\n sp.shadow.mapSize.height = SHADOW_MAP_HEIGHT;\n }\n\n ambientLight = new THREE.AmbientLight ( 0x222222 );\n root.add(ambientLight);\n\n}", "drawBG() {\n // rename width/height for convenience in drawing below\n let w = this.myWidth;\n let h = this.myHeight;\n // Draw the grass background\n this.p.background(this.bgColor);\n // Draw the water\n this.p.stroke(this.waterColor);\n this.p.fill(this.waterColor);\n this.p.beginShape();\n this.p.curveVertex(0, h - (h * 1/4));\n this.p.curveVertex(0, h - (h * 1/4));\n this.p.curveVertex(w * 1/5, h - (h * 1/5));\n this.p.curveVertex(w * 2/5, h - (h * 1/3));\n this.p.curveVertex(w * 3/5, h - (h * 1/6));\n this.p.curveVertex(w * 4/5, h - (h * 1/4));\n this.p.curveVertex(w, h - (h * 1/5));\n this.p.curveVertex(w,h);\n this.p.curveVertex(0,h);\n this.p.curveVertex(w * 1/5, h - (h * 1/5));\n this.p.endShape();\n // Draw left island\n this.p.fill(this.bgColor);\n this.p.beginShape();\n this.p.curveVertex((w * 1/10) - 100, h - (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h - (h * 1/7));\n this.p.curveVertex((w * 5.5/20) - 100, h - (h * 1/9));\n this.p.curveVertex((w * 7.5/20) - 100, h - (h * 1/6));\n this.p.curveVertex((w * 3/10) - 100, h + (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h + (h * 1/20));\n this.p.curveVertex((w * 1/9) - 100, h - (h * 1/20));\n this.p.curveVertex((w * 1/10) - 100, h - (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h - (h * 1/7));\n this.p.endShape();\n // Draw right island\n this.p.fill(this.bgColor);\n this.p.beginShape();\n this.p.curveVertex(w * 0.52, h);\n this.p.curveVertex(w * 0.52, h);\n this.p.curveVertex(w * 0.57, h * 0.94);\n this.p.curveVertex(w * 0.62, h * 0.93);\n this.p.curveVertex(w * 0.67, h * 0.95);\n this.p.curveVertex(w * 0.72, h * 0.90);\n this.p.curveVertex(w * 0.75, h * 0.92);\n this.p.curveVertex(w * 0.80, h);\n this.p.curveVertex(w * 0.81, h * 1.05);\n this.p.curveVertex(w * 0.83, h);\n this.p.curveVertex(w * 0.52, h);\n this.p.endShape();\n }", "function magnetNorth () { \n drawPolygon(pgNorth,colorNorth); // Ausgefülltes Polygon\n var u1 = screenU(-XM1,YM2); // 1. innerer Punkt links, waagrechte Bildschirmkoordinate\n var v1 = screenV(-XM1,YM2,ZM1); // 1. innerer Punkt links, senkrechte Bildschirmkoordinate\n lineP(u1,v1,pgNorth,1); // Linie vom 1. inneren Punkt nach unten\n lineP(u1,v1,pgNorth,3); // Linie vom 1. inneren Punkt nach rechts unten\n var u2 = screenU(-XM1,YM1); // 2. innerer Punkt rechts, waagrechte Bildschirmkoordinate\n var v2 = screenV(-XM1,YM1,ZM2); // 2. innerer Punkt rechts, senkrechte Bildschirmkoordinate\n lineP(u2,v2,pgNorth,4); // Linie vom 2. inneren Punkt nach unten\n lineP(u2,v2,pgNorth,6); // Linie vom 2. inneren Punkt nach rechts oben\n lineP(u2,v2,pgNorth,8); // Linie vom 2. inneren Punkt nach links oben\n }", "function shadow_eash() {\n $(this).wrap('<div class=\"block-img-shadow\" />');\n $('<div class=\"under-shadow\"><img src=\"/static/img/shadow_210.png\" /></div>').insertAfter(this);\n }", "function drawPrintheadShadow(regl, params) {\n var width = params.width;\n var length = params.length;\n\n var halfWidth = width * 0.5;\n var halfLength = length * 0.5;\n\n return regl({\n vert: \"precision mediump float;\\n#define GLSLIFY 1\\nattribute vec3 position, normal;\\nuniform mat4 model, view, projection;\\nvarying vec3 fragNormal, fragPosition;\\n\\nvoid main() {\\n fragNormal = normal;\\n fragPosition = position;\\n gl_Position = projection * view * model * vec4(position, 1);\\n}\\n\",\n frag: \"precision mediump float;\\n#define GLSLIFY 1\\nvarying vec3 fragPosition;\\nuniform vec4 color;\\n\\nvoid main() {\\n gl_FragColor = color;\\n}\\n\",\n\n attributes: {\n position: [-halfWidth, -halfLength, 0, halfWidth, -halfLength, 0, halfWidth, halfLength, 0, -halfWidth, halfLength, 0],\n normal: [0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1]\n },\n elements: [0, 1, 3, 3, 1, 2],\n // count: 4,\n uniforms: {\n model: function model(context, props) {\n return props.model || _glMat2.default.identity([]);\n },\n color: regl.prop('color')\n },\n cull: {\n enable: true,\n face: 'back'\n },\n polygonOffset: {\n enable: true,\n offset: {\n factor: 1,\n units: Math.random() * 10\n }\n }\n });\n}", "function init() {\n //setup the renderer including shadow map\n renderer = new THREE.WebGLRenderer({\n antialias: true\n });\n renderer.setSize(width, height);\n //antialiasing on shadows\n renderer.shadowMapType = THREE.PCFSoftShadowMap;\n //enable shadows\n renderer.shadowMap.enabled = true;\n //render scene to canvas\n document.getElementById(\"scene\").appendChild(renderer.domElement);\n scene = new THREE.Scene();\n scene.background = new THREE.Color(0xc7d1e0);\n //creates the fog around the scene, keeps it at a distance so it never appears foggy inside the penthouse\n scene.fog = new THREE.Fog(0xc7d1e0, 0.015, 600);\n //camera setup\n //was 60 fov now 45\n camera = new THREE.PerspectiveCamera(45, width / height, 0.1, 1000);\n controlsEnabled = false;\n //setup meshes such as ceiling and floor\n var floorplane = new THREE.BoxBufferGeometry(100, 1, 200);\n //calls the createNormalMesh function to return a mesh with normal map attached.\n var floorMesh = createNormalMesh(floorplane, \"./textures/finewood1.jpg\", \"./textures/floor.png\", 15, 15, 0.1, true)\n floorMesh.rotation.x = 180 * (Math.PI / 180);\n var ceilingGeo = new THREE.BoxBufferGeometry(100, 1, 200);\n var ceilingMesh = createNormalMesh(ceilingGeo, \"./textures/plaster.jpg\", \"./textures/plaster.png\", 5, 5, 1, true)\n ceilingMesh.rotation.x = 180 * (Math.PI / 180);\n ceilingMesh.position.set(0, 20, 0);\n ceilingMesh.castShadow = true;\n /**\n *\n * create the scene's main walls such as the outer walls, partitions and the bar/kitchen areas\n *\n **/\n //array of every wall in the scene\n var walls = []\n var shortWallGeo = new THREE.BoxBufferGeometry(1, 20, 100);\n shortWallGeo.computeBoundingSphere()\n var longWallGeo = new THREE.BoxBufferGeometry(1, 20, 200);\n longWallGeo.computeBoundingSphere()\n longWallGeo.computeFaceNormals();\n var divideWallGeo = new THREE.BoxBufferGeometry(0.5, 20, 40);\n var barWallGeo = new THREE.BoxBufferGeometry(0.5, 8, 40);\n var barGeo = new THREE.BoxBufferGeometry(0.5, 2.5, 40);\n var kitchenCounterGeo = new THREE.BoxBufferGeometry(0.5, 9.98, 28)\n walls[0] = createNormalMesh(longWallGeo, \"./textures/window.png\", \"./textures/windowNormal.png\", 4, 1, 10, true);\n walls[0].position.set(-50.5, 10.5, 0);\n walls[1] = createNormalMesh(longWallGeo, \"./textures/wall2.jpg\", \"./textures/wall2.png\", 4, 1, 3, true);\n walls[1].position.set(50.5, 10.5, 0);\n walls[2] = createNormalMesh(shortWallGeo, \"./textures/window.png\", \"./textures/windowNormal.png\", 2, 1, 10, true);\n walls[2].position.set(0, 10.5, 100.5);\n walls[2].rotation.set(0, 90 * (Math.PI / 180), 0)\n walls[3] = createNormalMesh(shortWallGeo, \"./textures/wall2.jpg\", \"./textures/wall2.png\", 4, 1, 3, true);\n walls[3].position.set(0, 10.5, -100.5);\n walls[3].rotation.set(0, 90 * (Math.PI / 180), 0);\n walls[4] = new THREE.Mesh(divideWallGeo, new THREE.MeshPhongMaterial({\n color: 0xafceff\n }));\n walls[4].position.set(30, 10.5, 40);\n walls[4].rotation.set(0, 90 * (Math.PI / 180), 0)\n walls[4].castShadow = true;\n walls[5] = new THREE.Mesh(divideWallGeo, new THREE.MeshPhongMaterial({\n color: 0xafceff\n }));\n walls[5].position.set(30, 10.5, -40);\n walls[5].rotation.set(0, 90 * (Math.PI / 180), 0)\n walls[5].castShadow = true;\n walls[6] = new THREE.Mesh(barWallGeo, new THREE.MeshPhongMaterial({\n color: 0xafceff\n }));\n walls[6].position.set(6, 4.1, 80);\n walls[6].castShadow = true;\n walls[7] = new THREE.Mesh(barWallGeo, new THREE.MeshPhongMaterial({\n color: 0xafceff\n }));\n walls[7].position.set(6, 4.1, 80);\n walls[7].rotation.set(90 * (Math.PI / 180), 0, 0)\n walls[7].castShadow = true;\n walls[8] = new THREE.Mesh(barGeo, new THREE.MeshPhongMaterial({\n color: 0xafceff\n }));\n walls[8].position.set(7.5, 7.5, 80);\n walls[8].rotation.set(0, 0, 90 * (Math.PI / 180))\n walls[8].castShadow = true;\n walls[9] = createNormalMesh(kitchenCounterGeo, \"./textures/worktop.jpg\", \"./textures/worktop.png\", 12, 3, 0.4, false);\n walls[9].position.set(47.5, 7.04, 86)\n walls[9].rotation.set(0, 0, 90 * (Math.PI / 180))\n walls[9].castShadow = true;\n walls[10] = createNormalMesh(kitchenCounterGeo, \"./textures/worktop.jpg\", \"./textures/worktop.png\", 12, 3, 0.4, false);\n walls[10].position.set(47.5, 7.04, 54)\n walls[10].castShadow = true;\n walls[10].rotation.set(0, 0, 90 * (Math.PI / 180))\n for (var i = 0; i < walls.length; i++) {\n scene.add(walls[i]);\n walls[i].receiveShadow = true;\n walls[i].frustumCulled = false;\n\n\n }\n /**\n *\n * create light blockers behind the wooden textures to imitate the effect of light outside hitting the beams\n *\n **/\n var doubleBeamGeo = new THREE.BoxBufferGeometry(0.1, 20, 12.5);\n var singleBeamGeo = new THREE.BoxBufferGeometry(0.1, 20, 6.25);\n var simpleMat = new THREE.MeshLambertMaterial({\n color: 0x000000,\n alpha: 0\n });\n var blockers = [];\n blockers[0] = new THREE.Mesh(doubleBeamGeo, simpleMat);\n blockers[0].position.set(-50.2, 10.5, 0);\n blockers[1] = new THREE.Mesh(doubleBeamGeo, simpleMat);\n blockers[1].position.set(-50.2, 10.5, 50);\n blockers[2] = new THREE.Mesh(doubleBeamGeo, simpleMat);\n blockers[2].position.set(0, 10.5, 100.2);\n blockers[2].rotation.y = 90 * (Math.PI / 180);\n blockers[3] = new THREE.Mesh(singleBeamGeo, simpleMat);\n blockers[3].position.set(-47, 10.5, 100.1);\n blockers[3].rotation.y = 90 * (Math.PI / 180);\n blockers[4] = new THREE.Mesh(singleBeamGeo, simpleMat);\n blockers[4].position.set(-50.2, 10.5, 97);\n blockers[5] = new THREE.Mesh(singleBeamGeo, simpleMat);\n blockers[5].position.set(-50.2, 10.5, -47);\n blockers[6] = new THREE.Mesh(singleBeamGeo, simpleMat);\n blockers[6].position.set(-50.2, 10.5, -53);\n\n for (var i = 0; i < blockers.length; i++) {\n scene.add(blockers[i]);\n blockers[i].castShadow = true;\n blockers[i].frustumCulled = false;\n }\n\n //bedroom stands\n\n var standGeo = new THREE.BoxBufferGeometry(3, 8, 3);\n var stand1 = new THREE.Mesh(standGeo, new THREE.MeshPhongMaterial({\n color: 0xafceff\n }));\n var stand2 = new THREE.Mesh(standGeo, new THREE.MeshPhongMaterial({\n color: 0xafceff\n }));\n stand1.name = \"MusicBoxStand\";\n stand1.position.set(48, 3.5, -43.5);\n stand1.castShadow = true;\n stand1.receiveShadow = true;\n stand2.name = \"SpotlightStand\";\n stand2.position.set(48, 3.5, -53.5);\n stand2.castShadow = true;\n stand2.receiveShadow = true;\n //create photo on bookshelf\n var photoGeo = new THREE.BoxBufferGeometry(3, 0.2, 2);\n var photo = createNormalMesh(photoGeo, \"./textures/besties.png\", \"./textures/photoNormal.png\", 1, 1, 0.4, false);\n photo.position.set(35, 6, 36);\n photo.rotation.set(-45 * Math.PI / 180, 180 * (Math.PI / 180), 0);\n\n\n\n\n\n /**\n *\n * import Obj Models exported from 3ds Max\n * uses the Obj and MTL loader to import model and apply basic materials\n *\n * loops through every object in mesh and calculates shadows and geometry\n *\n **/\n var mtlLoader = new THREE.MTLLoader();\n mtlLoader.load(\"./models/desk.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/desk.obj\", function (object) {\n object.position.set(-25, 0, 90);\n object.rotation.y += 180 * (Math.PI / 180)\n object.scale.set(0.5, 0.5, 0.5)\n object.castShadow = true;\n object.name = \"album\";\n object.add(ambientMusic);\n vinylPlayer = object;\n vinylPlayer.userData.name = \"album\";\n scene.add(vinylPlayer);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n var mtlLoader = new THREE.MTLLoader();\n mtlLoader.load(\"./models/musicbox.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/musicbox.obj\", function (object) {\n object.position.set(48, 7.5, -43.5);\n object.rotation.y += 180 * (Math.PI / 180)\n object.scale.set(0.1, 0.1, 0.1)\n object.castShadow = true;\n object.name = \"musicBox\";\n musicBox = object;\n object.add(musicBoxMusic);\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n\n mtlLoader.load(\"./models/fire.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/fire.obj\", function (object) {\n object.position.set(50, 0, 0);\n object.rotation.y += -90 * (Math.PI / 180)\n object.scale.set(0.25, 0.25, 0.25)\n object.castShadow = true;\n object.name = \"fire\";\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n mtlLoader.load(\"./models/sofa.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/sofa.obj\", function (object) {\n object.position.set(18, 0, 2.5);\n object.rotation.y += -90 * (Math.PI / 180)\n object.scale.set(0.25, 0.25, 0.25)\n object.castShadow = true;\n object.name = \"sofa\";\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n\n mtlLoader.load(\"./models/piano.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/piano.obj\", function (object) {\n object.position.set(-35, 0, 2.5);\n object.scale.set(0.25, 0.25, 0.25)\n object.castShadow = true;\n object.name = \"piano\";\n\n object.add(pianoScale);\n piano = object;\n piano.name = \"piano\";\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n object.name = \"piano\";\n\n }\n })\n });\n });\n\n mtlLoader.load(\"./models/cupboard.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/cupboard.obj\", function (object) {\n object.position.set(49.90, 12.5, 65);\n object.rotation.y += 90 * (Math.PI / 180)\n object.scale.set(0.45, 0.45, 0.45)\n object.castShadow = true;\n object.name = \"cupboard\";\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n object.name = \"cupboard\";\n\n }\n })\n });\n });\n\n mtlLoader.load(\"./models/stool.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/stool.obj\", function (object) {\n object.position.set(11, 0.5, 72);\n object.rotation.y += -90 * (Math.PI / 180)\n object.scale.set(0.25, 0.25, 0.25)\n object.castShadow = true;\n object.name = \"stool\";\n stool[0] = object.clone();\n stool[1] = object.clone();\n stool[2] = object.clone();\n stool[0].position.set(11, 0.5, 88);\n stool[1].position.set(11, 0.5, 98);\n stool[2].position.set(11, 0.5, 65);\n scene.add(object);\n scene.add(stool[0]);\n scene.add(stool[1]);\n scene.add(stool[2]);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n\n\n obj.geometry.computeVertexNormals();\n\n\n\n }\n });\n for (var i = 0; i < stool.length; i++) {\n stool[i].traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n\n\n obj.geometry.computeVertexNormals();\n\n\n\n }\n });\n }\n });\n\n });\n mtlLoader.load(\"./models/cooker.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/cooker.obj\", function (object) {\n object.position.set(46.2, 0, 65);\n object.rotation.y += -90 * (Math.PI / 180)\n object.scale.set(0.18, 0.18, 0.18)\n object.castShadow = true;\n object.name = \"cooker\";\n\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n mtlLoader.load(\"./models/chair.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/chair.obj\", function (object) {\n object.position.set(45, 0, -90);\n object.rotation.y += -70 * (Math.PI / 180)\n object.scale.set(0.4, 0.4, 0.4)\n object.castShadow = true;\n object.name = \"chair\";\n\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n\n\n\n\n mtlLoader.load(\"./models/table.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/table.obj\", function (object) {\n object.position.set(30, 0, 0);\n object.rotation.y += -90 * (Math.PI / 180)\n object.scale.set(0.25, 0.25, 0.25)\n object.castShadow = true;\n object.name = \"table\";\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n mtlLoader.load(\"./models/bookshelf.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/bookshelf.obj\", function (object) {\n object.position.set(35, 1.5, 39);\n object.scale.set(0.5, 0.5, 0.5)\n object.castShadow = true;\n object.name = \"bookshelf\";\n\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n\n\n\n mtlLoader.load(\"./models/lamp.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/lamp.obj\", function (object) {\n object.position.set(48, 7.5, -53.5);\n object.rotation.y += 98 * (Math.PI / 180)\n object.scale.set(0.1, 0.1, 0.1)\n object.castShadow = true;\n object.name = \"lamp\";\n\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.geometry.computeVertexNormals();\n\n }\n })\n });\n });\n mtlLoader.load(\"./models/bed.mtl\", function (materials) {\n materials.preload();\n var objLoader = new THREE.OBJLoader();\n objLoader.setMaterials(materials);\n objLoader.load(\"./models/bed.obj\", function (object) {\n object.position.set(37.5, 0.5, -70);\n object.rotation.y += 90 * (Math.PI / 180)\n object.scale.set(0.12, 0.12, 0.12)\n object.castShadow = true;\n object.name = \"bed\";\n\n scene.add(object);\n object.traverse(function (obj) {\n if (obj instanceof THREE.Mesh) {\n obj.receiveShadow = true;\n obj.castShadow = true;\n obj.name = \"bed\";\n obj.geometry.computeVertexNormals();\n\n\n }\n })\n });\n\n });\n\n\n\n //misc Objects on desk\n var desk = scene.getObjectByName(\"desk\")\n console.log(\"desk:\" + desk);\n var vinylGeo = new THREE.CylinderBufferGeometry(1.2, 1.2, 0.05, 32);\n vinyl = createNormalMesh(vinylGeo, \"./textures/vinyl.png\", \"./textures/vinylNormal.png\", 1, 1, 0.1, true);\n vinyl.position.set(-21.2, 6.2, 89.93);\n vinyl.name = \"album\"\n var albumGeo = new THREE.BoxBufferGeometry(5, 0.2, 5);\n var album = createNormalMesh(albumGeo, \"./textures/album.png\", \"./textures/albumNormal.png\", 1, 1, 0.1, true);\n album.position.set(-30, 5.8, 90);\n album.rotation.y = 165 * (Math.PI / 180);\n album.name = \"album\";\n\n //invisible trigger meshes \n /**\n *\n * Raycaster has difficulty intersecting objects imported from 3ds Max\n * so I put an invisible trigger mesh around the objects in order to aid interaction\n *\n * \n *\n **/\n var bigTriggerGeo = new THREE.BoxBufferGeometry(20, 10, 10);\n var smallTriggerGeo = new THREE.BoxBufferGeometry(5, 10, 5);\n var deskTrigger = new THREE.Mesh(bigTriggerGeo, new THREE.MeshLambertMaterial());\n deskTrigger.position.set(-25, 5, 90);\n deskTrigger.name = \"album\";\n deskTrigger.material.visible = false;\n scene.add(deskTrigger);\n var pianoTrigger = new THREE.Mesh(bigTriggerGeo, new THREE.MeshLambertMaterial());\n pianoTrigger.position.set(-30, 5, 2.5);\n pianoTrigger.rotation.set(0, 90 * (Math.PI / 180), 0);\n pianoTrigger.name = \"piano\";\n pianoTrigger.material.visible = false;\n scene.add(pianoTrigger);\n\n var musicBoxTrigger = new THREE.Mesh(smallTriggerGeo, new THREE.MeshLambertMaterial());\n musicBoxTrigger.position.set(48, 5, -42.5);\n\n musicBoxTrigger.name = \"musicBoxTrig\";\n musicBoxTrigger.material.visible = false;\n scene.add(musicBoxTrigger);\n\n var spotLightTrigger = new THREE.Mesh(smallTriggerGeo, new THREE.MeshLambertMaterial());\n spotLightTrigger.position.set(48, 5, -52.5);\n\n spotLightTrigger.name = \"spotLight\";\n spotLightTrigger.material.visible = false;\n scene.add(spotLightTrigger);\n\n /**\n *\n * \n * Here I create a skyline of basic skyscraper like buildings\n * to aid immersion of being on a high rise\n *\n * \n *\n **/\n var buildings = [];\n for (var i = 0; i < 10; i++) {\n\n var r = Math.floor(Math.random() * 90)\n console.log(r);\n var geo = new THREE.BoxBufferGeometry(100, 500 + r, 100);\n var material = new THREE.MeshLambertMaterial({\n color: 0xffffff\n });\n buildings[i] = new THREE.Mesh(geo, material);\n if (i > 0) {\n var j = i - 1;\n console.log(j);\n console.log(buildings[j]);\n console.log(buildings[i]);\n var newR = Math.floor(Math.random() * 120);\n buildings[i].position.set(buildings[j].position.x + 100 + newR, -300, buildings[j].position.z + 100 + newR);\n } else {\n buildings[i].position.set(r - 800, -300, r - 200);\n }\n scene.add(buildings[i]);\n }\n\n /**\n *\n * \n * Here i use particles to create two point clouds for the snow outside, in addition to this I also create a pointcloud for the fire in the main living space\n * \n *\n **/\n var snowTexture = THREE.ImageUtils.loadTexture(\"./textures/snowdrop.png\");\n var snowMat = new THREE.PointCloudMaterial({\n size: 2,\n transparent: true,\n opacity: true,\n map: snowTexture,\n blending: THREE.AdditiveBlending,\n sizeAtennuation: true,\n color: 0xffffff\n })\n var area = 600;\n var snowGeo = new THREE.Geometry\n for (var i = 0; i < 1500; i++) {\n var particle = new THREE.Vector3(Math.random() * area - area / 2, Math.random() * 2000 - 1000 /*Math.random() * area * 1.5*/ , Math.random() * area - area / 2);\n particle.velocityX = (Math.random() - 0.5) / 3;\n particle.velocityY = 0.02 + (Math.random() / 5);\n snowGeo.vertices.push(particle);\n }\n\n\n\n snowGeo.computeBoundingSphere();\n snowCloud = new THREE.Points(snowGeo, snowMat);\n snowCloud.sortParticles = true;\n\n snowCloud.frustumCulled = false;\n snowCloud.position.set(-400, 0, 0);\n snowCloud2 = new THREE.Points(snowGeo, snowMat);\n snowCloud2.position.set(0, 0, 400);\n snowCloud2.frustumCulled = false;\n //adding to camera in attempt to reduce the effects of frustum culling (disappearing snow, still happens occasionally)\n camera.add(snowCloud);\n camera.add(snowCloud2);\n //fire setup\n var fireArea = 4;\n var fireGeo = new THREE.Geometry;\n var fireTex = THREE.ImageUtils.loadTexture(\"./textures/fire.png\");\n var fireMat = new THREE.PointCloudMaterial({\n size: 1,\n transparent: true,\n opacity: true,\n map: fireTex,\n blending: THREE.AdditiveBlending,\n sizeAtennuation: true,\n color: 0xff7700\n })\n for (var i = 0; i < 1500; i++) {\n var particle = new THREE.Vector3(Math.random() * fireArea - fireArea / 2, Math.random() * 2000 - 1000 /*Math.random() * area * 1.5*/ , Math.random() * fireArea - fireArea / 2);\n particle.velocityX = (Math.random() - 0.5) / 3 * 0.2;\n particle.velocityY = 0.02 + (Math.random() / 5 * 0.2);\n fireGeo.vertices.push(particle);\n }\n fire = new THREE.Points(fireGeo, fireMat);\n fire.position.set(48, 0, 0);\n /**\n *\n * \n * Music\n * I create positional music pieces, the main piece winterlude is played ambiently at the start and can be toggled from the vinyl player, \n * the other sound effects such as the Music Box and Major scale are\n * played during user interaction.\n *\n **/\n var listener = new THREE.AudioListener();\n camera.add(listener);\n var audioLoader = new THREE.AudioLoader();\n ambientMusic = new THREE.PositionalAudio(listener);\n audioLoader.load(\"./sounds/Winterlude.mp3\", function (buffer) {\n ambientMusic.setBuffer(buffer);\n ambientMusic.setRefDistance(20);\n ambientMusic.setLoop(true);\n ambientMusic.play();\n ambientMusicPlaying = true;\n });\n musicBoxMusic = new THREE.PositionalAudio(listener);\n audioLoader.load(\"./sounds/music-box.mp3\", function (buffer) {\n musicBoxMusic.setBuffer(buffer);\n musicBoxMusic.setRefDistance(20);\n musicBoxMusic.setLoop(false);\n });\n pianoScale = new THREE.PositionalAudio(listener);\n audioLoader.load(\"./sounds/majorscale.mp3\", function (buffer) {\n pianoScale.setBuffer(buffer);\n pianoScale.setRefDistance(20);\n pianoScale.setLoop(false);\n });\n /**\n *\n * \n * Lighting\n * I use a grey directional light as the main source of \"natural\" light in the scene\n * \n * in addition to this I setup light from the fire to invoke the feeling of warmth, with a bit of white ambient light\n * \n * There is also a interactable yellow/white spotlight in the bed area\n * and finally white ceiling pointlights as the main source of \"artificial\" light.\n **/\n var firePointLight = new THREE.PointLight(0xff7700, 1, 50);\n firePointLight.position.set(50, -10, 0);\n firePointLight.castShadow = true;\n var ambient = new THREE.AmbientLight(0xffffff, 0.1);\n var directionalLight = new THREE.DirectionalLight(0xc7d1e0, 0.7);\n lampSpotLight = new THREE.SpotLight(0xffbb73, 1, 14);\n lampSpotLight.castShadow = true;\n lampSpotLight.exponent = 10;\n lampSpotLight.target = stand1;\n lampSpotLight.angle = 60 * (Math.PI / 180);\n lampSpotLight.penumbra = 2;\n lampSpotLight.position.set(48, 9.8, -52.3);\n directionalLight.position.set(0, 2, 0);\n directionalLight.castShadow = true;\n directionalLight.shadow.camera.near = 0.1;\n directionalLight.shadow.camera.far = camera.far;\n directionalLight.shadow.camera.left = -100;\n directionalLight.shadow.camera.right = 100;\n directionalLight.shadow.camera.top = 100;\n directionalLight.shadow.camera.bottom = -100;\n directionalLight.shadow.mapSize.width = 2048;\n directionalLight.shadow.mapSize.height = 2048;\n directionalLight.shadow.shadowDarkness = 0.5;\n directionalLight.visible = true;\n directionalLight.position.set(-200, 10, 70);\n floorMesh.receiveShadow = true;\n var ceilingLights = [];\n for (var i = 0; i < 6; i++) {\n var pointLight = new THREE.PointLight(0xffffff, 0.5, 50);\n var lightGeo = new THREE.CylinderBufferGeometry(0.4, 0.4, 0.2, 16);\n var lightMat = new THREE.MeshLambertMaterial(0xffffff);\n var lightMesh = new THREE.Mesh(lightGeo, lightMat);\n lightMesh.add(pointLight);\n\n ceilingLights.push(lightMesh);\n pointLight.position.set(lightMesh.position.x, lightMesh.position.y - 2, lightMesh.position.z)\n pointLight.castShadow = true;\n var j = i - 1;\n console.log(j);\n if (i > 0) {\n console.log(ceilingLights[j]);\n lightMesh.position.set(2, 19.5, ceilingLights[j].position.z + 34);\n\n\n } else {\n lightMesh.position.set(2, 19.5, -98);\n }\n }\n for (var i = 0; i < ceilingLights.length; i++) {\n scene.add(ceilingLights[i]);\n }\n var kitchenPointLight = new THREE.PointLight(0xffffff, 0.7, 60);\n kitchenPointLight.castShadow = true;\n var kitchenLightGeo = new THREE.CylinderBufferGeometry(0.4, 0.4, 0.2, 16);\n var kitchenLightMat = new THREE.MeshLambertMaterial(0xffffff);\n var kitchenLightMesh = new THREE.Mesh(kitchenLightGeo, kitchenLightMat);\n kitchenLightMesh.add(kitchenPointLight);\n kitchenLightMesh.position.set(25, 19.5, 68);\n kitchenPointLight.position.set(kitchenLightMesh.position.x, kitchenLightMesh.position.y - 2, kitchenLightMesh.position.z);\n //add majority of items to the scene\n scene.add(directionalLight);\n scene.add(floorMesh);\n scene.add(ceilingMesh);\n scene.add(ambient);\n scene.add(firePointLight);\n scene.add(lampSpotLight);\n scene.add(mesh);\n scene.add(snowCloud);\n scene.add(snowCloud2);\n scene.add(fire);\n scene.add(vinyl);\n scene.add(album);\n scene.add(stand1);\n scene.add(stand2);\n scene.add(photo);\n scene.add(kitchenLightMesh);\n scene.add(kitchenPointLight);\n\n /*\n *\n *control handling\n */\n\n controls = new THREE.PointerLockControls(camera);\n var controller = controls.getObject();\n controller.rotation.y = 180 * (Math.PI / 180);\n controller.position.set(0, 10, -80);\n controller.frustumCulled = false;\n scene.add(controls.getObject());\n var onKeyDown = function (event) {\n switch (event.keyCode) {\n case 38: // up\n case 87: // w\n moveForward = true;\n break;\n case 37: // left\n case 65: // a\n moveLeft = true;\n break;\n case 40: // down\n case 83: // s\n moveBackward = true;\n break;\n case 39: // right\n case 68: // d\n moveRight = true;\n break;\n case 69: // e interact with objects\n interact();\n break;\n }\n };\n var onKeyUp = function (event) {\n switch (event.keyCode) {\n case 38: // up\n case 87: // w\n moveForward = false;\n break;\n case 37: // left\n case 65: // a\n moveLeft = false;\n break;\n case 40: // down\n case 83: // s\n moveBackward = false;\n break;\n case 39: // right\n case 68: // d\n moveRight = false;\n break;\n case 88:\n //toggle ambient music\n if (ambientMusic.isPlaying) {\n ambientMusic.pause();\n } else {\n ambientMusic.play();\n }\n break;\n }\n };\n //event listeners\n document.addEventListener('keydown', onKeyDown, false);\n document.addEventListener('keyup', onKeyUp, false);\n window.addEventListener('mousemove', onMouseMove, false);\n window.addEventListener('resize', onResize, false);\n //define raycaster\n raycaster = new THREE.Raycaster();\n}", "function shadowOn(context)\n{\n\tcontext.shadowOffsetX = BOARDER;\n\tcontext.shadowOffsetY = BOARDER;\n\tcontext.shadowBlur = 4;\n\tcontext.shadowColor = COLOUR.SHADOW;\n}", "updateLights() {\n // TODO: HARP-9479 Globe doesn't support shadows.\n if (!this.m_mapView.shadowsEnabled ||\n this.m_mapView.projection.type === harp_geoutils_1.ProjectionType.Spherical ||\n this.m_createdLights === undefined ||\n this.m_createdLights.length === 0) {\n return;\n }\n const points = [\n // near plane points\n { x: -1, y: -1, z: -1 },\n { x: 1, y: -1, z: -1 },\n { x: -1, y: 1, z: -1 },\n { x: 1, y: 1, z: -1 },\n // far planes points\n { x: -1, y: -1, z: 1 },\n { x: 1, y: -1, z: 1 },\n { x: -1, y: 1, z: 1 },\n { x: 1, y: 1, z: 1 }\n ];\n const transformedPoints = points.map((p, i) => this.m_mapView.ndcToView(p, cache.frustumPoints[i]));\n this.m_createdLights.forEach(element => {\n const directionalLight = element;\n if (directionalLight.isDirectionalLight === true) {\n const lightDirection = cache.vector3[0];\n lightDirection.copy(directionalLight.target.position);\n lightDirection.sub(directionalLight.position);\n lightDirection.normalize();\n const normal = cache.vector3[1];\n if (this.m_mapView.projection.type === harp_geoutils_1.ProjectionType.Planar) {\n // -Z points to the camera, we can't use Projection.surfaceNormal, because\n // webmercator and mercator give different results.\n normal.set(0, 0, -1);\n }\n else {\n // Enable shadows for globe...\n //this.projection.surfaceNormal(target, normal);\n }\n // The camera of the shadow has the same height as the map camera, and the target is\n // also the same. The position is then calculated based on the light direction and\n // the height\n // using basic trigonometry.\n const tilt = this.m_mapView.tilt;\n const cameraHeight = this.m_mapView.targetDistance * Math.cos(THREE.MathUtils.degToRad(tilt));\n const lightPosHyp = cameraHeight / normal.dot(lightDirection);\n directionalLight.target.position\n .copy(this.m_mapView.worldTarget)\n .sub(this.m_mapView.camera.position);\n directionalLight.position.copy(this.m_mapView.worldTarget);\n directionalLight.position.addScaledVector(lightDirection, -lightPosHyp);\n directionalLight.position.sub(this.m_mapView.camera.position);\n directionalLight.updateMatrixWorld();\n directionalLight.shadow.updateMatrices(directionalLight);\n const camera = directionalLight.shadow.camera;\n const pointsInLightSpace = transformedPoints.map(p => this.viewToLightSpace(p.clone(), camera));\n const box = new THREE.Box3();\n pointsInLightSpace.forEach(point => {\n box.expandByPoint(point);\n });\n camera.left = box.min.x;\n camera.right = box.max.x;\n camera.top = box.max.y;\n camera.bottom = box.min.y;\n // Moving back to the light the near plane in order to catch high buildings, that\n // are not visible by the camera, but existing on the scene.\n camera.near = -box.max.z * 0.95;\n camera.far = -box.min.z;\n camera.updateProjectionMatrix();\n }\n });\n }", "function render(){\n\n renderer.clear();\n renderer.drawTexture(myBackground.image, myBackground.center, myBackground.rotation, myBackground.size);\n renderer.drawTexture(myLander.image, myLander.center, myLander.rotation, myLander.size);\n renderer.drawTerrain(myTerrain);\n\n //Shows the hitbox for the ship and the line it is checking, Can be turned off\n if(debug){\n renderer.drawDebugLine(pt1, pt2);\n renderer.drawDebugHitbox(circle);\n }\n //Color for Fuel Level\n if(myLander.fuel > 0){\n renderer.drawText(\"Fuel Left: \" + myLander.fuel.toFixed(2),\"10px Courier New\" , \"#000000\", \"#6aff00\", 15, 20, 0);\n }\n else{\n renderer.drawText(\"Fuel Left: \" + myLander.fuel.toFixed(2),\"10px Courier New\" , \"#000000\", \"#FFFFFF\", 15, 20, 0);\n }\n //Color for safe landing Angle\n if(myLander.rotationDegrees > 355 || myLander.rotationDegrees < 5){\n renderer.drawText(\"Rotation: \" + myLander.rotationDegrees.toFixed(2) + \"°\", \"10px Courier New\", \"#000000\", \"#6aff00\", 15, 35, 0);\n }\n else{\n renderer.drawText(\"Rotation: \" + myLander.rotationDegrees.toFixed(2) + \"°\", \"10px Courier New\", \"#000000\", \"#FFFFFF\", 15, 35, 0);\n }\n //Color for safe velocity\n if(myLander.velocity < 2){\n renderer.drawText(\"Velocity: \" + myLander.velocity.toFixed(2) + \" m/s\", \"10px Courier New\", \"#000000\", \"#6aff00\", 15, 50, 0);\n }\n else{\n renderer.drawText(\"Velocity: \" + myLander.velocity.toFixed(2) + \" m/s\", \"10px Courier New\", \"#000000\", \"#FFFFFF\", 15, 50, 0);\n }\n //Display gameover text & explosion\n if(gameOver){\n renderer.drawText(\"Its only a Simulation...\", \"30px Courier New\", \"#FFFFFF\", \"#FFFFFF\", 200, 250, 0);\n renderer.drawText(\"Game Over\", \"40px Courier New\", \"#FFFFFF\", \"#FFFFFF\", 200, 150, 0);\n renderer.drawTexture(explosionImg.image, myLander.center, myLander.roation, explosionImg.size);\n //Play the sound once\n if(!explosionPlayed){\n explosionSound.play();\n explosionPlayed = true;\n }\n }\n //Display Safe landing / Win text\n if(gameWin){\n renderer.drawText(\"Nice Landing!\", \"30px Courier New\", \"#6aff00\", \"#6aff00\", 200, 250, 0);\n //Play Sound only once\n if(!winPlayed){\n winSound.play();\n winPlayed = true;\n }\n if(!getscore){\n let name = prompt(\"Great Landing!\\nPlease enter your name:\");\n persist.add(name, myLander.fuel);\n getscore = true;\n }\n }\n }", "function shadowMapSetupBit(gl) {\n\tgl.shadowMappingSupported = true;\n\t\n\n\n\t// The type of shadow mapping\n\tgl.shadowMappingType = 'packed_8_bit_texture';\n\n\tvar vsFrontBit = [\n\t\t'uniform vec3 uLightPosition;',\n\t\t'uniform mat4 uLightMatrix;',\n\t\t'uniform mat4 uLightMatrixInverse;',\n\n\t\t'varying vec4 vLightPosition;',\n\t\t'varying vec3 vLightDirection;',\n\n\t\t'varying vec4 vShadowPos;',\n\t\t'const mat4 depthScaleMatrix = mat4(0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0);',\n\t].join('\\n');\n\n\tvar vsMainBit = [\n\t\t'vLightPosition = uV * uM * vec4(uLightPosition, 1.0);',\n\t\t'vLightDirection = mat3(uV * uLightMatrixInverse) * normalize(vec3(0.0, 0.0, -1.0));',\n\n\t\t'vShadowPos = depthScaleMatrix * uP * uLightMatrix * worldVertexPosition;',\n\t].join('\\n');\n\n\tvar fsFrontBit = [\n\t\t'uniform sampler2D uDepthTexture;',\n\t\t'varying vec4 vShadowPos;',\n\t\t'varying vec4 vLightPosition;',\n\t\t'varying vec3 vLightDirection;',\n\n\t\t'vec3 calculateLight() {',\n\t\t'\tvec4 lightToPos = vPos - vLightPosition;',\n\t\t'\tfloat dotProduct = dot(normalize(lightToPos.xyz), normalize(vLightDirection));',\n\t\t// '\tfloat luminance = max(0.0, smoothstep(5.0, 1.0, length(lightToPos)));',\n\n\t\t'\tfloat falloff = sign(dotProduct) * smoothstep(0.9, 1.0, abs(dotProduct));',\n\t\t'\tfloat luminance = max(0.0, falloff /* smoothstep(5.0, 1.0, length(lightToPos))*/);',\n\n\t\t'\treturn vec3(luminance);',\n\t\t'}',\n\t].join('\\n');\n\n\tvar fsMainBit = [\n\t\t'if(isInShadow() == 0.0) {',\n\t\t'\tcolor = calculateLight();',\n\t\t'}',\n\t].join('\\n');\n\n\n\t// Texture size\n\tgl.texSize = 512;\n\n\t\n\tgl.depthTextureExt = gl.getExtension('WEBGL_depth_texture');\n\tif(gl.depthTextureExt) {\n\t\tgl.shadowMappingType = 'depth_texture';\n\n\t\t// Create a color texture\n\t\tgl.colorTexture = gl.createTexture();\n\t\tgl.bindTexture(gl.TEXTURE_2D, gl.colorTexture);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\n\t\tgl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.texSize, gl.texSize, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);\n\n\t\t// Create the depth texture\n\t\tgl.depthTexture = gl.createTexture();\n\t\tgl.bindTexture(gl.TEXTURE_2D, gl.depthTexture);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\n\t\tgl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, gl.texSize, gl.texSize, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null);\n\n\t\tgl.framebuffer = gl.createFramebuffer();\n\t\tgl.bindFramebuffer(gl.FRAMEBUFFER, gl.framebuffer);\n\t\tgl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, gl.colorTexture, 0);\n\t\tgl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, gl.depthTexture, 0);\n\n\t\tgl.bindFramebuffer(gl.FRAMEBUFFER, null);\n\n\t\tfsFrontBit = [fsFrontBit,\n\t\t\t'float isInShadow() {',\n\t\t\t'\tvec3 depth = vShadowPos.xyz / vShadowPos.w;',\n\t\t\t'\tfloat shadowValue = texture2D(uDepthTexture, depth.xy).r;',\n\n\t\t\t'\tdepth.z *= 0.999;',\n\n\t\t\t'\tif(shadowValue > depth.z) {',\n\t\t\t\t\t// Not in shadow\n\t\t\t'\t\treturn 0.0;',\n\t\t\t'\t}',\n\n\t\t\t\t// In shadow\n\t\t\t'\treturn 1.0;',\n\t\t\t'}'\n\t\t].join('\\n');\n\t}\n\n\t// Nothing else has been set up, so go for\n\t// the minimally supported strategy\n\tif(gl.shadowMappingType === 'packed_8_bit_texture') {\n\t\t// Create a color texture used for depth\n\t\tgl.depthTexture = gl.createTexture();\n\t\tgl.bindTexture(gl.TEXTURE_2D, gl.depthTexture);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\n\t\tgl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\n\t\tgl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.texSize, gl.texSize, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);\n\n\n\t\t// Create the depth buffer\n\t\tgl.depthBuffer = gl.createRenderbuffer();\n\t\tgl.bindRenderbuffer(gl.RENDERBUFFER, gl.depthBuffer);\n\t\tgl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, gl.texSize, gl.texSize);\n\n\t\t// Create the framebuffer\n\t\tgl.framebuffer = gl.createFramebuffer();\n\t\tgl.bindFramebuffer(gl.FRAMEBUFFER, gl.framebuffer);\n\t\tgl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, gl.depthTexture, 0);\n\t\tgl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, gl.depthBuffer);\n\n\t\tfsFrontBit = [fsFrontBit,\n\t\t\t'float unpack (vec4 colour)',\n\t\t\t'{',\n\t\t\t'\tconst vec4 bitShifts = vec4(1.0 / (256.0 * 256.0 * 256.0),',\n\t\t\t'\t\t\t\t\t\t\t\t1.0 / (256.0 * 256.0),',\n\t\t\t'\t\t\t\t\t\t\t\t1.0 / 256.0,',\n\t\t\t'\t\t\t\t\t\t\t\t1);',\n\t\t\t'\treturn dot(colour, bitShifts);',\n\t\t\t'}',\n\n\t\t\t'float isInShadow() {',\n\t\t\t'\tvec3 depth = vShadowPos.xyz / vShadowPos.w;',\n\t\t\t'\tfloat shadowValue = 0.5 + 0.5 * unpack(texture2D(uDepthTexture, depth.xy));',\n\n\t\t\t'\tdepth.z *= 0.999;',\n\t\t\t'\tif(shadowValue > depth.z) {',\n\t\t\t\t\t// Not in shadow\n\t\t\t'\t\treturn 0.0;',\n\t\t\t'\t}',\n\n\t\t\t\t// In shadow\n\t\t\t'\treturn 1.0;',\n\t\t\t'}'\n\t\t].join('\\n');\n\n\n\t\t/**\n\t\t * Special shader for depth value storage\n\t\t */\n\t\tgl.shadowMapShader = new Shader();\n\n\t\tgl.shadowMapShader._vertSrc = [\n\t\t\t'uniform mat4 uP;',\n\t\t\t'uniform mat4 uM;',\n\t\t\t'uniform mat4 uV;',\n\n\t\t\t'attribute vec3 aVertexPosition;',\n\n\t\t\t'varying vec4 vPos;',\n\n\t\t\t'void main(void) {',\n\t\t\t'\tvPos = uP * uV * uM * vec4(aVertexPosition, 1.0);',\n\t\t\t\n\t\t\t'\tgl_Position = vPos;',\n\t\t\t'}'\n\t\t].join('\\n');\n\n\t\tgl.shadowMapShader._fragSrc = [\n\t\t\t'varying vec4 vPos;',\n\n\t\t\t'vec4 pack (float depth) {',\n\t\t\t'\tconst vec4 bitSh = vec4(256 * 256 * 256,',\n\t\t\t'\t\t\t\t\t\t\t256 * 256,',\n\t\t\t'\t\t\t\t\t\t\t256,',\n\t\t\t'\t\t\t\t\t\t\t1.0);',\n\t\t\t'\tconst vec4 bitMsk = vec4(0,',\n\t\t\t'\t\t\t\t\t\t\t1.0 / 256.0,',\n\t\t\t'\t\t\t\t\t\t\t1.0 / 256.0,',\n\t\t\t'\t\t\t\t\t\t\t1.0 / 256.0);',\n\t\t\t'\tvec4 comp = fract(depth * bitSh);',\n\t\t\t'\tcomp -= comp.xxyz * bitMsk;',\n\t\t\t'\treturn comp;',\n\t\t\t'}',\n\n\t\t\t'void main(void) {',\n\t\t\t'\tvec3 depth = vPos.xyz / vPos.w;',\n\n\t\t\t'\tgl_FragColor = pack(depth.z);',\n\t\t\t'}'\n\t\t].join('\\n');\n\n\t\tgl.shadowMapShader.compileProgram(gl);\n\t}\n\n\tshader.setBit('vs', 'front', vsFrontBit);\n\tshader.setBit('vs', 'main', vsMainBit);\n\tshader.setBit('fs', 'front', fsFrontBit);\n\tshader.setBit('fs', 'main', fsMainBit);\n\n\n\tshader.compileProgram(gl);\n\tgl.useProgram(shader.program);\n\n\n\tif(gl.shadowMappingType) {\n\t\tconsole.log('Shadow mapping type:', gl.shadowMappingType);\n\t}\n}", "function draw(){\n \n setLights();\n buildGround();\n buildWalls(1);\n makeCeiling();\n makeLights();\n //drawFloor();\n //drawBoxes();\n\n}", "function draw() {\r\n \r\n //clear out background\r\n background(255);\r\n\r\n //create a new drop on a 1% chance\r\n if(Math.random() < .05) {\r\n rainManager.createDrop();\r\n }\r\n\r\n rainManager.update();\r\n //ground.create();// supposed to call the ground function \r\n \r\n // newRect.createRect();\r\n \r\n}", "function createGround(image){\n // creating a textured plane which receives shadows\n var geometry = new THREE.PlaneGeometry( 180, 180, 128 );\n var texture = new THREE.TextureLoader().load(image );\n texture.wrapS = THREE.RepeatWrapping;\n texture.wrapT = THREE.RepeatWrapping;\n texture.repeat.set( 15, 15 );\n var material = new THREE.MeshLambertMaterial( { color: 0xffffff, map: texture ,side:THREE.DoubleSide} );\n var pmaterial = new Physijs.createMaterial(material,0.9,0.05);\n //var mesh = new THREE.Mesh( geometry, material );\n var mesh = new Physijs.BoxMesh( geometry, pmaterial, 0 );\n\n mesh.receiveShadow = true;\n\n mesh.rotateX(Math.PI/2);\n return mesh\n // we need to rotate the mesh 90 degrees to make it horizontal not vertical\n}", "function drawLightBright() {\n var lightBright = new Image();\n lightBright.src = \"light-bright.png\";\n lightBright.onload = function() {\n ctx.drawImage(lightBright,state.light.x,0,200,200);\n }\n}", "createFog() {\r\n const width = this.map.widthInPixels;\r\n const height = this.map.heightInPixels;\r\n\r\n // make a RenderTexture that is the size of the screen\r\n this.renderTexture = this.scene.make.renderTexture(\r\n {\r\n x: 0,\r\n y: 0,\r\n width: width,\r\n height: height,\r\n },\r\n true\r\n );\r\n // make a RenderTexture that is the size of the screen\r\n // This RT is the One that Blocks the User Vision.\r\n this.noVisionRT = this.scene.make.renderTexture(\r\n {\r\n x: 0,\r\n y: 0,\r\n width: width,\r\n height: height,\r\n },\r\n true\r\n );\r\n\r\n // fill it with black\r\n this.renderTexture.fill(0x000000, 0.7);\r\n this.noVisionRT.fill(0x000000, 1);\r\n\r\n // draw the floorLayer into it\r\n // this.rt.draw(this.shadow);\r\n\r\n // set a dark blue tint\r\n this.renderTexture.setTint(0x0a2948);\r\n this.noVisionRT.setTint(0x0a2948);\r\n\r\n this.renderTexture.depth = 99999999999999999999999999;\r\n this.noVisionRT.depth = 99999999999999999999999999;\r\n\r\n this.imageMask = this.scene.add.image(\r\n this.player.container.x,\r\n this.player.container.y,\r\n this.maskTextureName\r\n );\r\n this.imageMask.scale = 1.5;\r\n this.imageMask.visible = false;\r\n\r\n // this.renderTexture.mask.invertAlpha = true;\r\n }", "function drawHitZones() {\r\n\tfill(153, 204, 255);\r\n\trect(5, height - 40, 50, 40);\r\n\trect(60, height - 40, 50, 40);\r\n\trect(115, height - 40, 50, 40);\r\n\trect(170, height - 40, 50, 40);\r\n}", "function updateShadowsAndHelper() {\n light.shadow.camera.updateProjectionMatrix()\n scene.getObjectByName('lightCH').update()\n }", "function grayOut() {\r\n that.surface.createRect({\r\n x: 0, y: 0, width: that.width, height: that.height\r\n }).setFill([255, 255, 255, 0.4]);\r\n }", "function init() {\n scene = new THREE.Scene();\n var WIDTH = window.innerWidth,\n HEIGHT = window.innerHeight;\n\n // creating the renderer\n try {\n renderer = new THREE.WebGLRenderer({antialias: true});\n } catch (ex) {\n console.log(\"System does not support antialiasing- \" + ex.message + \". Using a normal WebGL Renderer.\");\n renderer = new THREE.WebGLRenderer();\n }\n renderer.shadowMapEnabled = true;\n renderer.shadowMapSoft = true;\n renderer.setSize(WIDTH, HEIGHT);\n renderer.setClearColor(0x333F47, // color\n 1); // opacity\n document.body.appendChild(renderer.domElement);\n\n //create a camera\n camera = new THREE.PerspectiveCamera(45, // FOV\n WIDTH / HEIGHT, // Aspect ratio\n 0.1, // Near distance\n 10000); // Far distance\n camera.position.set(1,1,1);\n camera.name = \"camera\";\n scene.add(camera);\n \n \n \n //create a light\n var ambient = new THREE.AmbientLight(0x404040);\n scene.add(ambient);\n\n\n // add a spotlight to illuminate the cube and cause shadows \n spotLight = new THREE.SpotLight(\"red\");\n //spotLight = new THREE.DirectionalLight(0xdfebff, 1.75);\n spotLight.name = \"spotLight\";\n spotLight.position.set(3, 2, 3);\n spotLight.castShadow = true;\n spotLight.shadowMapWidth = 512;\n spotLight.shadowMapHeight = 512;\n spotLight.intensity = 2;\n spotLight.shadowDarkness = 0.3;\n spotLight.shadowCameraNear = true;\n \n //spotLight.shadowCameraNear = 500;\n spotLight.shadowCameraFar = 4000;\n spotLight.shadowCameraFov = 30;\n\n scene.add(spotLight);\n\n //add a cube to the scene \n var geometry = new THREE.BoxGeometry(0.5, 0.5, 0.5);\n var material = new THREE.MeshPhongMaterial({ color: \"yellow\", ambient: \"white\", shininess: 9, metal: true, reflectivity: 9 });\n var cube = new THREE.Mesh(geometry, material);\n cube.name = \"cube\";\n cube.castShadow = true;\n cube.receiveShadow = true;\n scene.add(cube);\n\n // draw a floor (plane) for the cube to sit on \n var planeGeometry = new THREE.PlaneBufferGeometry(5, 5);\n var planeMaterial = new THREE.MeshPhongMaterial({ color: \"yellow\" }); \n var plane = new THREE.Mesh(planeGeometry, planeMaterial);\n // make the plane recieve shadow from the cube\n plane.receiveShadow = true;\n plane.castShadow = true;\n plane.rotation.x = -0.5 * Math.PI;\n plane.position.y = -1;\n scene.add(plane);\n\n // Adding a orbit controls element\n controls = new THREE.OrbitControls(camera, renderer.domElement);\n\n}", "function positionLightPolesR() {\n\n\n var startingZ = 700;\n for (let k = 0; k < lightPosts.length; k++) {\n lightPosts[k].lightPost.position.z = startingZ;\n lightPosts[k].light.position.z = startingZ;\n startingZ -= 500;\n\n }\n}", "function setupLight(){\n\n\t//an ambient light for \"basic\" illumination\n\tambientLight = new THREE.AmbientLight( 0x444444 );\n\tscene.add( ambientLight );\n\n\t//a directional light for some nicer additional illumination\n\tdirectionalLight = new THREE.DirectionalLight( 0xffeedd );\n\tdirectionalLight.position.set( 0, 0, 1 ).normalize();\n\tscene.add( directionalLight );\n\n}", "function DirectionalLight(name,direction,scene){var _this=_super.call(this,name,scene)||this;_this.shadowOrthoScale=0.5;_this.autoUpdateExtends=true;// Cache\n_this._orthoLeft=Number.MAX_VALUE;_this._orthoRight=Number.MIN_VALUE;_this._orthoTop=Number.MIN_VALUE;_this._orthoBottom=Number.MAX_VALUE;_this.position=direction.scale(-1.0);_this.direction=direction;return _this;}", "function makeShade() {\n shade = game.add.graphics(0, 0);\n shade.beginFill(0x000000, 0.6);\n shade.drawRect(0, 0, game.world.width, game.world.height);\n shade.endFill();\n}", "function projectShadows(cloudMask,image,irSumThresh,contractPixels,dilatePixels,cloudHeights,yMult){\r\n if(yMult === undefined || yMult === null){\r\n yMult = ee.Algorithms.If(ee.Algorithms.IsEqual(image.select([3]).projection(), ee.Projection(\"EPSG:4326\")),1,-1);\r\n }\r\n var meanAzimuth = image.get('MEAN_SOLAR_AZIMUTH_ANGLE');\r\n var meanZenith = image.get('MEAN_SOLAR_ZENITH_ANGLE');\r\n ///////////////////////////////////////////////////////\r\n // print('a',meanAzimuth);\r\n // print('z',meanZenith)\r\n \r\n //Find dark pixels\r\n var darkPixels = image.select(['nir','swir1','swir2']).reduce(ee.Reducer.sum()).lt(irSumThresh)\r\n .focal_min(contractPixels).focal_max(dilatePixels)\r\n ;//.gte(1);\r\n \r\n \r\n //Get scale of image\r\n var nominalScale = cloudMask.projection().nominalScale();\r\n //Find where cloud shadows should be based on solar geometry\r\n //Convert to radians\r\n var azR =ee.Number(meanAzimuth).add(180).multiply(Math.PI).divide(180.0);\r\n var zenR =ee.Number(meanZenith).multiply(Math.PI).divide(180.0);\r\n \r\n \r\n \r\n //Find the shadows\r\n var shadows = cloudHeights.map(function(cloudHeight){\r\n cloudHeight = ee.Number(cloudHeight);\r\n \r\n var shadowCastedDistance = zenR.tan().multiply(cloudHeight);//Distance shadow is cast\r\n var x = azR.sin().multiply(shadowCastedDistance).divide(nominalScale);//X distance of shadow\r\n var y = azR.cos().multiply(shadowCastedDistance).divide(nominalScale).multiply(yMult);//Y distance of shadow\r\n // print(x,y)\r\n \r\n return cloudMask.changeProj(cloudMask.projection(), cloudMask.projection().translate(x, y));\r\n \r\n \r\n });\r\n \r\n \r\n var shadowMask = ee.ImageCollection.fromImages(shadows).max();\r\n \r\n //Create shadow mask\r\n shadowMask = shadowMask.and(cloudMask.not());\r\n shadowMask = shadowMask.and(darkPixels).focal_min(contractPixels).focal_max(dilatePixels);\r\n // Map.addLayer(cloudMask.updateMask(cloudMask),{'min':1,'max':1,'palette':'88F'},'Cloud mask');\r\n // Map.addLayer(shadowMask.updateMask(shadowMask),{'min':1,'max':1,'palette':'880'},'Shadow mask');\r\n \r\n var cloudShadowMask = shadowMask.or(cloudMask);\r\n \r\n image = image.updateMask(cloudShadowMask.not()).addBands(shadowMask.rename(['cloudShadowMask']));\r\n return image;\r\n}", "draw(gl, camera, shadow) {\n // gl.uniform3fv(camera.uColor, [0.8, 0.8, 0.2]);\n // Tell WebGL how to pull out the positions from the position\n // buffer into the vertexPosition attribute\n if (shadow) {\n gl.uniform1i(camera.isWater, 0);\n }\n \n {\n const numComponents = 3;\n const type = gl.FLOAT;\n const normalize = false;\n const stride = 0;\n const offset = 0;\n const vertexPosition = gl.getAttribLocation(camera.lightShaderProgram, 'aVertexPosition');\n\n gl.bindBuffer(gl.ARRAY_BUFFER, this.buffers.position);\n gl.vertexAttribPointer(\n vertexPosition,\n numComponents,\n type,\n normalize,\n stride,\n offset);\n gl.enableVertexAttribArray(\n vertexPosition);\n }\n\n // this.uSampler = gl.getUniformLocation(camera.cameraShaderProgram, 'uSampler'),\n // gl.activeTexture(gl.TEXTURE1);\n // gl.bindTexture(gl.TEXTURE_2D, this.texture);\n // gl.uniform1i(this.uSampler, 0);\n\n // Tell WebGL how to pull out the texture coordinates from\n // the texture coordinate buffer into the textureCoord attribute.\n {\n const numComponents = 2;\n const type = gl.FLOAT;\n const normalize = false;\n const stride = 0;\n const offset = 0;\n\n const textureCoord = gl.getAttribLocation(camera.cameraShaderProgram, 'aTextureCoord');\n gl.bindBuffer(gl.ARRAY_BUFFER, this.buffers.textureCoord);\n gl.vertexAttribPointer(\n textureCoord,\n numComponents,\n type,\n normalize,\n stride,\n offset);\n gl.enableVertexAttribArray(textureCoord);\n }\n\n // Tell WebGL which indices to use to index the vertices\n gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.buffers.indices);\n\n // Tell WebGL to use our program when drawing\n \n // Tell WebGL we want to affect texture unit 1\n if (shadow) {\n var uSampler = gl.getUniformLocation(camera.cameraShaderProgram, 'uSampler');\n gl.activeTexture(gl.TEXTURE1);\n\n // Bind the texture to texture unit 1\n gl.bindTexture(gl.TEXTURE_2D, this.texture);\n\n // Tell the shader we bound the texture to texture unit 0\n gl.uniform1i(uSampler, 1);\n }\n\n {\n const vertexCount = 12 * this.treeLOD; //(this.treeLOD);\n const type = gl.UNSIGNED_SHORT;\n const offset = 0;\n gl.drawElements(gl.TRIANGLES, vertexCount, type, offset);\n }\n\n }", "function createDirectionalLight(){\r\n const dirLight = new THREE.DirectionalLight( 0xffffff, 1, 100 ); // color, intensity, proximity\r\n dirLight.position.set( 40, 120, 25 );\r\n // makes the shadows with less blurry edges - детализируем тени\r\n dirLight.shadow.mapSize.width = 1048; // default\r\n dirLight.shadow.mapSize.height = 1048; // default\r\n // set light coverage\r\n dirLight.shadow.camera.near = 0.5; // default\r\n dirLight.shadow.camera.far = 150; // насколько далеко свет идет\r\n //насколько широко светит источник света\r\n dirLight.shadow.camera.left = -80;\r\n dirLight.shadow.camera.top = 80;\r\n dirLight.shadow.camera.right = 80;\r\n dirLight.shadow.camera.bottom = -80;\r\n // enable shadows for light source\r\n dirLight.castShadow = true;\r\n scene.add( dirLight );\r\n\r\n // adds helping lines\r\n// const dirLightHelper = new THREE.DirectionalLightHelper( dirLight, 3, 0xcc0000 );\r\n// scene.add( dirLightHelper );\r\n// scene.add(new THREE.CameraHelper(dirLight.shadow.camera));\r\n}", "constructor(shedWidth, shedDepth, style = tools.URBAN_BARN) {\n super();\n\n const WALL_MAP_WIDTH = tools.ft2cm(5);\n const WALL_MAP_DEPTH = WALL_MAP_WIDTH;\n\n let textureLoader = new THREE.TextureLoader();\n\n let boxTexture = textureLoader.load(assets.img.just_wood);\n boxTexture.wrapS = boxTexture.wrapT = THREE.RepeatWrapping;\n boxTexture.repeat.x = shedWidth / WALL_MAP_WIDTH;\n\n let box = new THREE.Object3D();\n let boxMaterial = new THREE.MeshPhongMaterial({\n map: boxTexture\n });\n\n let front = new THREE.Mesh(new THREE.PlaneGeometry(shedWidth - 2, tools.in2cm(5.5)), boxMaterial);\n let back = new THREE.Mesh(new THREE.PlaneGeometry(shedWidth - 2, tools.in2cm(5.5)), boxMaterial);\n let left = new THREE.Mesh(new ClipGeometry(new THREE.PlaneGeometry(shedDepth - 2, tools.in2cm(5.5))), boxMaterial);\n let right = new THREE.Mesh(new ClipGeometry(new THREE.PlaneGeometry(shedDepth - 2, tools.in2cm(5.5))), boxMaterial);\n\n front.position.setZ(shedDepth * 0.5 - 1);\n back.position.setZ(-shedDepth * 0.5 + 1);\n left.position.setX(shedWidth * 0.5 - 1);\n right.position.setX(-shedWidth * 0.5 + 1);\n\n back.rotation.fromArray([0, Math.PI, 0]);\n left.rotation.fromArray([0, Math.PI * 0.5, 0]);\n right.rotation.fromArray([0, -Math.PI * 0.5, 0]);\n\n box.add(front);\n box.add(back);\n box.add(left);\n box.add(right);\n\n box.position.y = tools.in2cm(7.25) + 1;\n\n box.receiveShadow = box.castShadow = true;\n\n let skidGeometry = new THREE.BufferGeometry();\n let skidDepth = shedDepth - 1;\n let skidWidth = tools.in2cm(3.5);\n let skidHeight = tools.in2cm(5);\n let skidVertices = [\n skidWidth * 0.5, skidHeight, -skidDepth * 0.5, //0\n skidWidth * 0.5, skidHeight - tools.in2cm(1.5), -skidDepth * 0.5, //1\n skidWidth * 0.5, 0, -skidDepth * 0.5 + tools.in2cm(4), //2\n skidWidth * 0.5, 0, skidDepth * 0.5 - tools.in2cm(4), //3\n skidWidth * 0.5, skidHeight - tools.in2cm(1.5), skidDepth * 0.5, //4\n skidWidth * 0.5, skidHeight, skidDepth * 0.5, //5\n ];\n\n _.times(18, (i)=> {\n if (i % 3 == 0) {\n skidVertices.push(-skidVertices[i]);\n } else {\n skidVertices.push(skidVertices[i]);\n }\n });\n\n let skidIndices = [\n 0, 7, 6,\n 0, 1, 7,\n 1, 8, 7,\n 1, 2, 8,\n 2, 9, 8,\n 2, 3, 9,\n 4, 10, 3,\n 10, 9, 3,\n 5, 11, 4,\n 11, 10, 4,\n\n 0, 5, 1,\n 1, 5, 4,\n 1, 4, 2,\n 2, 4, 3,\n 6, 7, 11,\n 7, 10, 11,\n 7, 8, 10,\n 8, 9, 10,\n\n 0, 6, 5,\n 5, 6, 11\n ];\n\n skidGeometry.addAttribute('position', new THREE.BufferAttribute(new Float32Array(skidVertices), 3));\n skidGeometry.setIndex(new THREE.BufferAttribute(new Uint32Array(skidIndices), 1));\n skidGeometry.computeVertexNormals();\n\n let skidMap = {};\n let skidHalf = skidWidth * 0.5;\n skidMap[tools.URBAN_BARN] = {\n 8: [\n -tools.in2cm(64) * 0.5 + skidHalf,\n tools.in2cm(64) * 0.5 - skidHalf\n ],\n 10: [\n -tools.in2cm(64) * 0.5 + skidHalf,\n tools.in2cm(64) * 0.5 - skidHalf,\n -tools.in2cm(117) * 0.5 + skidHalf,\n tools.in2cm(117) * 0.5 - skidHalf\n ],\n 12: [\n -tools.in2cm(64) * 0.5 + skidHalf,\n tools.in2cm(64) * 0.5 - skidHalf,\n -tools.in2cm(124) * 0.5 + skidHalf,\n tools.in2cm(124) * 0.5 - skidHalf\n ],\n };\n\n skidMap[tools.LEAN_TO] = skidMap[tools.URBAN_SHACK] = skidMap[tools.URBAN_BARN];\n\n skidMap[tools.A_FRAME] = {\n 6: [\n -tools.ft2cm(5) * 0.5 - skidHalf,\n tools.ft2cm(5) * 0.5 + skidHalf\n ],\n 8: [\n -tools.ft2cm(5.4166) * 0.5 - skidHalf,\n tools.ft2cm(5.4166) * 0.5 + skidHalf\n ],\n 10: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth\n ],\n 12: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(27.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(27.5 + 30.75 + 3.5) + skidWidth\n ],\n 14: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth,\n -tools.in2cm(20.5 + 18.5 + 30.75 + 7) - skidWidth,\n tools.in2cm(20.5 + 18.5 + 30.75 + 7) + skidWidth\n ],\n 16: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(30.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(30.5 + 30.75 + 3.5) + skidWidth,\n -tools.in2cm(17.5 + 30.5 + 30.75 + 7) - skidWidth,\n tools.in2cm(17.5 + 30.5 + 30.75 + 7) + skidWidth\n ]\n };\n\n skidMap[tools.DOUBLE_WIDE] = {\n 20: [\n -tools.in2cm(2) - skidHalf,\n tools.in2cm(2) + skidHalf,\n -tools.in2cm(18.5 + 2 + 3.5) - skidHalf,\n tools.in2cm(18.5 + 2 + 3.5) + skidHalf,\n -tools.in2cm(30.75 + 18.5 + 2 + 7) - skidHalf,\n tools.in2cm(30.75 + 18.5 + 2 + 7) + skidHalf,\n -tools.in2cm(30.75 + 30.75 + 18.5 + 2 + 10.5) - skidHalf,\n tools.in2cm(30.75 + 30.75 + 18.5 + 2 + 10.5) + skidHalf,\n -tools.in2cm(18.5 + 30.75 + 30.75 + 18.5 + 2 + 14) - skidHalf,\n tools.in2cm(18.5 + 30.75 + 30.75 + 18.5 + 2 + 14) + skidHalf\n ],\n 24: [\n -tools.in2cm(2) - skidHalf,\n tools.in2cm(2) + skidHalf,\n -tools.in2cm(30.5 + 2 + 3.5) - skidHalf,\n tools.in2cm(30.5 + 2 + 3.5) + skidHalf,\n -tools.in2cm(30.75 + 30.5 + 2 + 7) - skidHalf,\n tools.in2cm(30.75 + 30.5 + 2 + 7) + skidHalf,\n -tools.in2cm(30.75 + 30.75 + 30.5 + 2 + 10.5) - skidHalf,\n tools.in2cm(30.75 + 30.75 + 30.5 + 2 + 10.5) + skidHalf,\n -tools.in2cm(30.5 + 30.75 + 30.75 + 30.5 + 2 + 14) - skidHalf,\n tools.in2cm(30.5 + 30.75 + 30.75 + 30.5 + 2 + 14) + skidHalf\n ],\n 28: [\n -tools.in2cm(2) - skidHalf,\n tools.in2cm(2) + skidHalf,\n -tools.in2cm(20.5 + 2 + 3.5) - skidHalf,\n tools.in2cm(20.5 + 2 + 3.5) + skidHalf,\n -tools.in2cm(18.5 + 20.5 + 2 + 7) - skidHalf,\n tools.in2cm(18.5 + 20.5 + 2 + 7) + skidHalf,\n -tools.in2cm(30.75 + 18.5 + 20.5 + 2 + 10.5) - skidHalf,\n tools.in2cm(30.75 + 18.5 + 20.5 + 2 + 10.5) + skidHalf,\n -tools.in2cm(30.75 + 30.75 + 18.5 + 20.5 + 2 + 14) - skidHalf,\n tools.in2cm(30.75 + 30.75 + 18.5 + 20.5 + 2 + 14) + skidHalf,\n -tools.in2cm(18.5 + 30.75 + 30.75 + 18.5 + 20.5 + 2 + 17.5) - skidHalf,\n tools.in2cm(18.5 + 30.75 + 30.75 + 18.5 + 20.5 + 2 + 17.5) + skidHalf,\n -tools.in2cm(20.5 + 18.5 + 30.75 + 30.75 + 18.5 + 20.5 + 2 + 21) - skidHalf,\n tools.in2cm(20.5 + 18.5 + 30.75 + 30.75 + 18.5 + 20.5 + 2 + 21) + skidHalf\n ],\n 32: [\n -tools.in2cm(2) - skidHalf,\n tools.in2cm(2) + skidHalf,\n -tools.in2cm(20.5 + 2 + 3.5) - skidHalf,\n tools.in2cm(20.5 + 2 + 3.5) + skidHalf,\n -tools.in2cm(30.5 + 20.5 + 2 + 7) - skidHalf,\n tools.in2cm(30.5 + 20.5 + 2 + 7) + skidHalf,\n -tools.in2cm(30.75 + 30.5 + 20.5 + 2 + 10.5) - skidHalf,\n tools.in2cm(30.75 + 30.5 + 20.5 + 2 + 10.5) + skidHalf,\n -tools.in2cm(30.75 + 30.75 + 30.5 + 20.5 + 2 + 14) - skidHalf,\n tools.in2cm(30.75 + 30.75 + 30.5 + 20.5 + 2 + 14) + skidHalf,\n -tools.in2cm(30.5 + 30.75 + 30.75 + 30.5 + 20.5 + 2 + 17.5) - skidHalf,\n tools.in2cm(30.5 + 30.75 + 30.75 + 30.5 + 20.5 + 2 + 17.5) + skidHalf,\n -tools.in2cm(20.5 + 30.5 + 30.75 + 30.75 + 30.5 + 20.5 + 2 + 21) - skidHalf,\n tools.in2cm(20.5 + 30.5 + 30.75 + 30.75 + 30.5 + 20.5 + 2 + 21) + skidHalf\n ],\n };\n\n skidMap[tools.ECO] = {\n 6: [\n -tools.in2cm(61) * 0.5 - skidHalf,\n tools.in2cm(61) * 0.5 + skidHalf\n ],\n 8: [\n -tools.in2cm(65) * 0.5 - skidHalf,\n tools.in2cm(65) * 0.5 + skidHalf\n ],\n 10: [\n -tools.in2cm(65) * 0.5 - skidHalf,\n tools.in2cm(65) * 0.5 + skidHalf\n ],\n 12: [\n -tools.in2cm(65) * 0.5 - skidHalf,\n tools.in2cm(65) * 0.5 + skidHalf\n ]\n };\n\n skidMap[tools.CASTLE_MOUNTAIN] = {\n 8: [\n -tools.in2cm(61) * 0.5 - skidHalf,\n tools.in2cm(61) * 0.5 + skidHalf\n ],\n 10: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth\n ],\n 12: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(28 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(28 + 30.75 + 3.5) + skidWidth\n ],\n 14: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth,\n -tools.in2cm(20.5 + 18.5 + 30.75 + 7) - skidWidth,\n tools.in2cm(20.5 + 18.5 + 30.75 + 7) + skidWidth\n ],\n 16: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(30.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(30.5 + 30.75 + 3.5) + skidWidth,\n -tools.in2cm(18 + 30.5 + 30.75 + 7) - skidWidth,\n tools.in2cm(18 + 30.5 + 30.75 + 7) + skidWidth\n ]\n };\n\n skidMap[tools.QUAKER] = {\n 6: [\n -tools.in2cm(61) * 0.5 - skidHalf,\n tools.in2cm(61) * 0.5 + skidHalf\n ],\n 8: [\n -tools.in2cm(65) * 0.5 - skidHalf,\n tools.in2cm(65) * 0.5 + skidHalf\n ],\n 10: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth\n ],\n 12: [\n 0,\n -tools.in2cm(28.75) - skidWidth,\n tools.in2cm(28.75) + skidWidth,\n -tools.in2cm(32.5 + 28.75 + 3.5) - skidWidth,\n tools.in2cm(32.5 + 28.75 + 3.5) + skidWidth\n ],\n 14: [\n 0,\n -tools.in2cm(28.75) - skidWidth,\n tools.in2cm(28.75) + skidWidth,\n -tools.in2cm(20.5 + 28.75 + 3.5) - skidWidth,\n tools.in2cm(20.5 + 28.75 + 3.5) + skidWidth,\n -tools.in2cm(20.5 + 20.5 + 28.75 + 7) - skidWidth,\n tools.in2cm(20.5 + 20.5 + 28.75 + 7) + skidWidth\n ],\n };\n\n skidMap[tools.MINI_BARN] = {\n 6: [\n -tools.in2cm(60) * 0.5 - skidHalf,\n tools.in2cm(60) * 0.5 + skidHalf\n ],\n 8: [\n -tools.in2cm(65) * 0.5 - skidHalf,\n tools.in2cm(65) * 0.5 + skidHalf\n ],\n 10: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth\n ],\n 12: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(30.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(30.5 + 30.75 + 3.5) + skidWidth\n ],\n };\n\n skidMap[tools.HI_BARN] = {\n 6: [\n -tools.in2cm(60) * 0.5 - skidHalf,\n tools.in2cm(60) * 0.5 + skidHalf\n ],\n 8: [\n -tools.in2cm(65) * 0.5 - skidHalf,\n tools.in2cm(65) * 0.5 + skidHalf\n ],\n 10: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth\n ],\n 12: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(30.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(30.5 + 30.75 + 3.5) + skidWidth\n ],\n 14: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth,\n -tools.in2cm(20.5 + 18.5 + 30.75 + 7) - skidWidth,\n tools.in2cm(20.5 + 18.5 + 30.75 + 7) + skidWidth\n ],\n 16: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(30.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(30.5 + 30.75 + 3.5) + skidWidth,\n -tools.in2cm(20.5 + 30.5 + 30.75 + 7) - skidWidth,\n tools.in2cm(20.5 + 30.5 + 30.75 + 7) + skidWidth\n ]\n };\n\n skidMap[tools.SINGLE_SLOPE] = {\n 8: [\n -tools.in2cm(65) * 0.5 - skidHalf,\n tools.in2cm(65) * 0.5 + skidHalf\n ],\n 10: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth\n ],\n 12: [\n 0,\n -tools.in2cm(31.5) - skidWidth,\n tools.in2cm(31.5) + skidWidth,\n -tools.in2cm(28 + 31.5 + 3.5) - skidWidth,\n tools.in2cm(28 + 31.5 + 3.5) + skidWidth\n ],\n 14: [\n 0,\n -tools.in2cm(30.75) - skidWidth,\n tools.in2cm(30.75) + skidWidth,\n -tools.in2cm(18.5 + 30.75 + 3.5) - skidWidth,\n tools.in2cm(18.5 + 30.75 + 3.5) + skidWidth,\n -tools.in2cm(20.5 + 18.5 + 30.75 + 7) - skidWidth,\n tools.in2cm(20.5 + 18.5 + 30.75 + 7) + skidWidth\n ],\n }\n\n let ftWidth = shedWidth / tools.ft2cm(1);\n let xPositions;\n if (skidMap[style] && skidMap[style][ftWidth]) {\n xPositions = skidMap[style][ftWidth];\n } else {\n if (!skidMap[style]) {\n style = tools.URBAN_BARN;\n }\n\n //find the closest size\n let values = _.keys(skidMap[style]);\n let min, max = 0;\n let i, n;\n for (i = 0, n = values.length - 1; i < n; i++) {\n if (values[i + 1] > ftWidth) {\n min = values[i];\n max = values[i + 1];\n break;\n }\n }\n\n if (i == values.length - 1) {\n min = max = values[values.length - 1];\n }\n\n let closest = min;\n if (Math.abs(max - ftWidth) < Math.abs(min - ftWidth)) {\n closest = max;\n }\n\n xPositions = skidMap[style][closest];\n }\n\n let skidMaterial = new THREE.MeshPhongMaterial({\n map: boxTexture,\n shading: THREE.FlatShading\n });\n _.each(xPositions, (xPosition)=> {\n let skid = new THREE.Mesh(skidGeometry, skidMaterial);\n skid.castShadow = skid.receiveShadow = true;\n skid.position.setX(xPosition);\n this.add(skid);\n });\n\n let texture = textureLoader.load(assets.img.floor);\n let bump = textureLoader.load(assets.img.floor_b);\n\n texture.wrapS = texture.wrapT =\n bump.wrapS = bump.wrapT = THREE.RepeatWrapping;\n texture.repeat.y = bump.repeat.y = shedWidth / WALL_MAP_WIDTH;\n texture.repeat.x = bump.repeat.x = shedDepth / WALL_MAP_DEPTH;\n\n let floorMaterial = new THREE.MeshPhongMaterial({\n map: texture,\n bumpMap: bump,\n specular: 0\n });\n\n let floorSurface = new THREE.Mesh(new ClipGeometry(new THREE.PlaneGeometry(shedDepth - 1, shedWidth - 1)), floorMaterial);\n\n floorSurface.receiveShadow = floorSurface.castShadow = true;\n\n floorSurface.rotateX(-Math.PI * 0.5);\n floorSurface.rotateZ(Math.PI * 0.5);\n floorSurface.position.setY(tools.in2cm(10.5));\n\n let floorShadow = new THREE.Mesh(new ClipGeometry(new THREE.PlaneGeometry(shedDepth - 4, shedWidth - 4)), floorMaterial);\n floorShadow.rotation.fromArray(floorSurface.rotation.toArray());\n floorShadow.rotateY(Math.PI);\n floorShadow.castShadow = true;\n\n floorShadow.position.y = tools.in2cm(5);\n\n this.add(floorSurface);\n this.add(floorShadow);\n this.add(box);\n\n let removedLeft = false;\n\n Object.defineProperties(this, {\n clip: {\n get: ()=> {\n let clip = {};\n\n\n clip.push = (minZ, maxZ)=> {\n floorSurface.geometry.clip.push(minZ, maxZ);\n if (removedLeft > 0) {\n left.geometry.clip.push(minZ + tools.ft2cm(1), maxZ - tools.ft2cm(1));\n } else {\n right.geometry.clip.push(-maxZ + tools.ft2cm(1), -minZ - tools.ft2cm(1));\n }\n };\n\n clip.pop = ()=> {\n if (removedLeft) {\n left.geometry.clip.pop();\n } else {\n right.geometry.clip.pop();\n }\n return floorSurface.geometry.clip.pop();\n };\n\n Object.defineProperties(clip, {\n areas: {\n get: ()=> {\n return floorSurface.geometry.clip.areas;\n }\n },\n angle: {\n set: (value)=> {\n removedLeft = value > 0;\n }\n }\n });\n\n return clip;\n }\n }\n });\n }", "function updateLightMap(map) {\r\n var raylength = 0.6; // must be positive; keep 1 or below; detail increases at this decreases\r\n var raydensity = 100; // density of rays, as #/per full circle. detail increases as this increases\r\n\r\n var rayangle = 2 * Math.PI / raydensity;\r\n\r\n // clear lightmap\r\n for (var i = 0; i < map.lightmap.length; i++) {\r\n map.lightmap[i] = false;\r\n map.coloroverlay[i] = {r: 0, g: 0, b: 0, n: 0};\r\n map.shadowmap[i] = 0;\r\n }\r\n\r\n // fill the shadowmap\r\n for (var i = 0; i < map.creatureset.length; i++) {\r\n map.shadowmap[map.creatureset[i].x + map.creatureset[i].y * map.width] = map.creatureset[i].size;\r\n }\r\n\r\n // go through each light source, draw rays from each, light up tiles light reaches\r\n for (var l = 0; l < map.lights.length; l++) {\r\n var thislight = map.lights[l];\r\n if (thislight.timing === 0 || getMiliTime() % (thislight.timing * 2) < thislight.timing) {\r\n for (var r = thislight.startrad; r < thislight.startrad + thislight.radlen; r += rayangle) {\r\n // draw rays in segments, adding up to the intensity. light up solid objects, but stop there.\r\n var dx = Math.cos(r) * raylength;\r\n var dy = Math.sin(r) * raylength;\r\n var sx = thislight.x + 0.5;\r\n var sy = thislight.y + 0.5;\r\n \r\n var len = 0;\r\n\r\n // using arctan * 2 / pi gives a decent -1->1 range conversion for distance->intensity values\r\n // we'll never get a negative length, so just do 1 - arctan * 2 / pi for a 0->1 value\r\n\r\n map.lightmap[Math.floor(sx) + map.width * Math.floor(sy)] = true; // always light this tile\r\n map.addColor(Math.floor(sx), Math.floor(sy), thislight.color);\r\n while (len < thislight.intensity \r\n && map.getTile(Math.floor(sx), Math.floor(sy)) \r\n && !map.getTile(Math.floor(sx), Math.floor(sy)).doesBlockLight) {\r\n len += raylength;\r\n sx += dx;\r\n sy += dy;\r\n map.lightmap[Math.floor(sx) + map.width * Math.floor(sy)] = true;\r\n\r\n // if there's a light blocker here, skip some length\r\n len += map.shadowmap[Math.floor(sx) + map.width * Math.floor(sy)];\r\n\r\n map.addColor(Math.floor(sx), Math.floor(sy), thislight.color, (1 - Math.atan(len) / Math.PI * 2));\r\n }\r\n }\r\n }\r\n }\r\n}", "function drawWindowShadow(ctx, w, h) {\n ctx.save();\n ctx.translate(6, 6);\n ctx.fillStyle = 'black';\n ctx.globalAlpha = 0.2;\n ctx.fillRect(0, 0, w, h);\n ctx.restore();\n }", "function land(){\n // if(hero.yVel < -.4){ cloud.init(hero.x,hero.y);}\n hero.jumped = false;\n hero.onGround = true;\n hero.wasOnGround = true;\n hero.yVel = 0;\n hero.jumpHold = hero.jumpHoldMax;\n hero.canDoubleJump = false;\n hero.haveDoubleJumped = false;\n}", "createLights() {\n var ambientLight = new THREE.AmbientLight(0xccddee, 2);\n // La añadimos a la escena\n this.add(ambientLight);\n\n var light = new THREE.PointLight(0xff0000, 1, 100);\n light.position.set(500, 500, 500);\n this.add(light);\n\n }", "function DynamicLightingZone() {\n\n}", "set shadowDistance(value) {}", "blurShadow(amount) {\n const { mapLinear } = THREE.MathUtils\n\n this.blurPlane.visible = true\n\n // blur horizontally and draw in the renderTargetBlur\n this.blurPlane.material = this.horizontalBlurMaterial\n this.blurPlane.material.uniforms.tDiffuse.value = this.renderTarget.texture\n this.horizontalBlurMaterial.uniforms.h.value = mapLinear(amount, 0, 1, 0, 1 / 256)\n\n this.webgl.renderer.setRenderTarget(this.renderTargetBlur)\n this.webgl.renderer.clear()\n this.webgl.renderer.render(this.blurPlane, this.shadowCamera)\n\n // blur vertically and draw in the main renderTarget\n this.blurPlane.material = this.verticalBlurMaterial\n this.blurPlane.material.uniforms.tDiffuse.value = this.renderTargetBlur.texture\n this.verticalBlurMaterial.uniforms.v.value = mapLinear(amount, 0, 1, 0, 1 / 256)\n\n this.webgl.renderer.setRenderTarget(this.renderTarget)\n this.webgl.renderer.clear()\n this.webgl.renderer.render(this.blurPlane, this.shadowCamera)\n\n this.blurPlane.visible = false\n }", "function drawShadows(commonMat, shadowDepthTexture) {\n gl.useProgram(lightProgram);\n\n // Draw to our off screen drawing buffer\n gl.bindFramebuffer(gl.FRAMEBUFFER, shadowFrameBuffer);\n gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, shadowDepthTexture, 0);\n\n // Set the viewport to our shadow texture's size\n gl.viewport(0, 0, shadowTextureSize, shadowTextureSize);\n gl.clearColor(0.6, 0.8, 1.0, 1.0);\n gl.clearDepth(1.0);\n gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);\n\n //placeholder is a counter keeping track of the starting index of where we are in the buffer.\n var placeholder = 0;\n\n ////Draw Ground////\n gl.drawArrays(gl.TRIANGLES, 0, groundVertices);\n placeholder += groundVertices;\n\n ////Draw some cubes/////\n gl.drawArrays(gl.TRIANGLES, placeholder, cubeVertices);\n\n var mv = commonMat;\n mv = mult(mv, translate(30, -50, 30));\n mv = mult(mv, rotateY(90));\n mv = mult(mv, scalem(.5, .5, .5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, cubeVertices);\n\n mv = commonMat;\n mv = mult(mv, translate(-30, -50, 30));\n mv = mult(mv, rotateY(180));\n mv = mult(mv, scalem(.5, .5, .5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, cubeVertices);\n\n mv = commonMat;\n mv = mult(mv, translate(30, -50, -30));\n mv = mult(mv, rotateY(270));\n mv = mult(mv, scalem(.5, .5, .5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, cubeVertices);\n\n mv = commonMat;\n mv = mult(mv, translate(-30, -50, -30));\n mv = mult(mv, scalem(.5, .5, .5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, cubeVertices);\n placeholder += cubeVertices;\n\n //Draw the alpha spheres\n mv = commonMat;\n mv = mult(mv, translate(0, -30, 0));\n mv = mult(mv, scalem(8, 8, 8));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, alphaSphereVertices);\n\n var mv = commonMat;\n mv = mult(mv, translate(65, -50, 65));\n mv = mult(mv, scalem(5, 5, 5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, alphaSphereVertices);\n\n mv = commonMat;\n mv = mult(mv, translate(-65, -70, 65));\n mv = mult(mv, scalem(5, 5, 5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, alphaSphereVertices);\n\n mv = commonMat;\n mv = mult(mv, translate(65, -60, -65));\n mv = mult(mv, scalem(5, 5, 5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, alphaSphereVertices);\n\n mv = commonMat;\n mv = mult(mv, translate(-65, -50, -65));\n mv = mult(mv, scalem(5, 5, 5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, alphaSphereVertices);\n placeholder += alphaSphereVertices;\n\n ///////Draw the light spheres///////\n //Red Light\n mv = commonMat;\n mv = mult(mv, translate(95, 20, 95));\n mv = mult(mv, scalem(5, 5, 5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, lightVerts/4);\n placeholder += lightVerts/4;\n\n //Green Light\n mv = commonMat;\n mv = mult(mv, translate(-95, 20, 95));\n mv = mult(mv, scalem(5, 5, 5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, lightVerts/4);\n placeholder += lightVerts/4;\n\n //Blue Light\n mv = commonMat;\n mv = mult(mv, translate(-95, 20, -95));\n mv = mult(mv, scalem(5, 5, 5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, lightVerts/4);\n placeholder += lightVerts/4;\n\n //White Light\n mv = commonMat;\n mv = mult(mv, translate(95, 20, -95));\n mv = mult(mv, scalem(5, 5, 5));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, lightVerts/4);\n placeholder += lightVerts/4;\n\n //////Draw Cart//////\n if(trackPoints.length > 0) {\n //The Cart body\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, scalem(5.0, 2.5, 3.0));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, cartVertices);\n\n placeholder += cartVertices;\n\n //////Rotate the wheels and Draw them//////\n //Right front wheel\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(posX - 1.5, negY, posZ + depth));\n mv = mult(mv, rotateZ(zAngle));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLE_FAN, placeholder, wheelVertices);\n gl.drawArrays(gl.TRIANGLE_STRIP, placeholder + wheelVertices, depthVertices);\n\n //Right back wheel\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(posX - 1.5, negY, -posZ - depth));\n mv = mult(mv, scalem(xScale, yScale, -zScale, 1.0));\n mv = mult(mv, rotateZ(zAngle));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLE_FAN, placeholder, wheelVertices);\n gl.drawArrays(gl.TRIANGLE_STRIP, placeholder + wheelVertices, depthVertices);\n\n //left back wheel\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(negX + 1.5, negY, - posZ - depth));\n mv = mult(mv, scalem(xScale, yScale, -zScale, 1.0));\n mv = mult(mv, rotateZ(zAngle));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLE_FAN, placeholder, wheelVertices);\n gl.drawArrays(gl.TRIANGLE_STRIP, placeholder + wheelVertices, depthVertices);\n\n //left front wheel\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(negX + 1.5, negY, posZ + depth));\n mv = mult(mv, rotateZ(zAngle));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLE_FAN, placeholder, wheelVertices);\n gl.drawArrays(gl.TRIANGLE_STRIP, placeholder + wheelVertices, depthVertices);\n\n placeholder += wheelVertices + depthVertices;\n\n //Draw the headlight\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(negX + 8.5, negY + 2.5, posZ - 2.0));\n mv = mult(mv, scalem(.75, .75, .75));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, headVertices);\n\n //Draw the rider\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(180));\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, rotateY(-headAngle));\n mv = mult(mv, translate(negX + 4.0, negY + 5.5, posZ - 2.0));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, headVertices);\n\n placeholder += headVertices;\n\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(180));\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, rotateY(-headAngle));\n mv = mult(mv, translate(negX + 3.2, negY + 5.7, posZ - 2.5));\n mv = mult(mv, scalem(.15, .15, .15));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, eyeVertices);\n\n mv = commonMat;\n mv = mult(mv, movementMat);\n mv = mult(mv, rotateY(180));\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, rotateY(-headAngle));\n mv = mult(mv, translate(negX + 3.2, negY + 5.7, posZ - 1.5));\n mv = mult(mv, scalem(.15, .15, .15));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, eyeVertices);\n\n placeholder += eyeVertices;\n } else {\n //The Cart body\n mv = commonMat;\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(xOffset, negY + 2.0, zOffset));\n mv = mult(mv, scalem(5.0, 2.5, 3.0));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, cartVertices);\n\n placeholder += cartVertices;\n\n //Right front wheel\n mv = commonMat;\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(posX - 1.5, negY - 0.5, posZ + depth));\n mv = mult(mv, rotateZ(zAngle));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLE_FAN, placeholder, wheelVertices);\n gl.drawArrays(gl.TRIANGLE_STRIP, placeholder + wheelVertices, depthVertices);\n\n //Right back wheel\n mv = commonMat;\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(posX - 1.5, negY - 0.5, -posZ - depth));\n mv = mult(mv, scalem(xScale, yScale, -zScale, 1.0));\n mv = mult(mv, rotateZ(zAngle));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLE_FAN, placeholder, wheelVertices);\n gl.drawArrays(gl.TRIANGLE_STRIP, placeholder + wheelVertices, depthVertices);\n\n //left back wheel\n mv = commonMat;\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(negX + 1.5, negY - 0.5, -posZ - depth));\n mv = mult(mv, scalem(xScale, yScale, -zScale, 1.0));\n mv = mult(mv, rotateZ(zAngle));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLE_FAN, placeholder, wheelVertices);\n gl.drawArrays(gl.TRIANGLE_STRIP, placeholder + wheelVertices, depthVertices);\n\n //left front wheel\n mv = commonMat;\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, translate(negX + 1.5, negY - 0.5, posZ + depth));\n mv = mult(mv, rotateZ(zAngle));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLE_FAN, placeholder, wheelVertices);\n gl.drawArrays(gl.TRIANGLE_STRIP, placeholder + wheelVertices, depthVertices);\n\n placeholder += wheelVertices + depthVertices;\n\n //Draw the spotlight\n mv = commonMat;\n mv = mult(mv, rotateY(-90));\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, rotateY(headAngle));\n mv = mult(mv, translate(xOffset, negY + 2.0, zOffset - 4.5));\n mv = mult(mv, scalem(.75, .75, .75));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, headVertices);\n\n //Draw the rider\n mv = commonMat;\n mv = mult(mv, rotateY(-90));\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, rotateY(headAngle));\n mv = mult(mv, translate(xOffset, negY + 5.5, zOffset));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, headVertices);\n\n placeholder += headVertices;\n\n mv = commonMat;\n mv = mult(mv, rotateY(-90));\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, rotateY(headAngle));\n mv = mult(mv, translate(negX + 4.5, negY + 5.7, posZ - 2.8));\n mv = mult(mv, scalem(.15, .15, .15));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, eyeVertices);\n\n mv = commonMat;\n mv = mult(mv, rotateY(-90));\n mv = mult(mv, rotateY(yAngle));\n mv = mult(mv, rotateY(headAngle));\n mv = mult(mv, translate(negX + 3.5, negY + 5.7, posZ - 2.8));\n mv = mult(mv, scalem(.15, .15, .15));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, eyeVertices);\n }\n\n if(trackPoints.length > 0) {\n for(var i = 0; i < trackPoints.length; i++) {\n //Calculate the orientations\n var xOrient;\n var yOrient;\n var zOrient;\n if (i === trackPoints.length - 1) {\n xOrient = trackPoints[0][0] - trackPoints[i][0];\n yOrient = trackPoints[0][1] - trackPoints[i][1];\n zOrient = trackPoints[0][2] - trackPoints[i][2];\n } else {\n xOrient = trackPoints[i + 1][0] - trackPoints[i][0];\n yOrient = trackPoints[i + 1][1] - trackPoints[i][1];\n zOrient = trackPoints[i + 1][2] - trackPoints[i][2];\n }\n\n //Set the side and forward vectors\n var up = vec4(0, 1, 0, 0);\n var forward = vec4(xOrient, yOrient, zOrient, 0);\n\n //Take the cross product to get the perpendicular vector\n var perp = cross(normalize(forward), normalize(up));\n var side = vec4(perp, 0.0);\n\n //Make sure up is perpendicular\n perp = cross(normalize(side), normalize(forward));\n up = vec4(perp, 0.0);\n\n //Make sure forward is normalized\n perp = cross(normalize(up), normalize(side));\n forward = vec4(perp, 0.0);\n\n var origin = vec4(trackPoints[i][0], trackPoints[i][1] - 90, trackPoints[i][2], 1.0);\n\n var orientMat = mat4(side, up, forward, origin);\n orientMat = transpose(orientMat);\n\n //Draw the track boards based on new orientation\n mv = commonMat;\n mv = mult(mv, orientMat);\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder, trackVertices);\n //Draw the left rails\n mv = mult(mv, translate(2.0, yOffset, zOffset));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder + trackVertices, railVertices);\n //Draw the right rails\n mv = mult(mv, translate(-4.0, yOffset, zOffset));\n gl.uniformMatrix4fv(uShadowMV, false, flatten(mv));\n gl.drawArrays(gl.TRIANGLES, placeholder + trackVertices, railVertices);\n }\n }\n\n //Remember to reset the framebuffer\n gl.bindFramebuffer(gl.FRAMEBUFFER, null);\n}", "function render() {\n \t// if (SELECTED){\n \t// \tSELECTED.shadow.update(groundPlane, lightPosition4D);\n \t// }\n \t// if (mode == \"PLAY\"){\n \t// \tfor (var i = 0; i < scene.objects.length; i++){\n \t// \t\tscene.objects[i].shadow.update(groundPlane, lightPosition4D);\n \t// \t}\n \t// }\n \tif (mode == 'EDIT'){\n \t\tfor (var i = 0; i < scene.objects.length; i++){\n \t\t\tscene.objects[i].__dirtyPosition = true;\n scene.objects[i].__dirtyRotation = true;\n \t\t}\n \t}\n \tfor (var i = 0; i < scene.objects.length; i++){\n \t\tscene.objects[i].shadow.update(groundPlane, lightPosition4D);\n \t}\n \tscene.simulate();\n \trequestAnimationFrame( render );\n \trenderer.render( scene, camera );\n }", "function addLight( h, s, l, x, y, z, scene ) {\n\n var light = new THREE.PointLight( 0xffffff, 1.5, 4500 );\n light.color.setHSL( h, s, l );\n light.position.set( x, y, z );\n scene.add( light );\n\n var flareColor = new THREE.Color( 0xffffff );\n flareColor.setHSL( h, s, l + 0.5 );\n\n var lensFlare = new THREE.LensFlare( textureFlare0, 700, 0.0, THREE.AdditiveBlending, flareColor );\n\n lensFlare.add( textureFlare2, 512, 0.0, THREE.AdditiveBlending );\n lensFlare.add( textureFlare2, 512, 0.0, THREE.AdditiveBlending );\n lensFlare.add( textureFlare2, 512, 0.0, THREE.AdditiveBlending );\n\n lensFlare.add( textureFlare3, 60, 0.6, THREE.AdditiveBlending );\n lensFlare.add( textureFlare3, 70, 0.7, THREE.AdditiveBlending );\n lensFlare.add( textureFlare3, 120, 0.9, THREE.AdditiveBlending );\n lensFlare.add( textureFlare3, 70, 1.0, THREE.AdditiveBlending );\n\n lensFlare.customUpdateCallback = lensFlareUpdateCallback;\n lensFlare.position = light.position;\n\n scene.add( lensFlare );\n }", "function Light() {\n\t\tvar light = new pc.Entity();\n\t\tlight.setPosition(10, 10, 10);\n\t\tlight.setEulerAngles(45, 45, 0);\n\t\tlight.addComponent('light', {\n\t\t\ttype: \"spot\",\n\t\t\tintensity: 1.5,\n\t\t\tcastShadows: true,\n\t\t\trange: 40\n \t});\n \tlight.light.shadowResolution = 2048;\n \tlight.light.shadowDistance = 8;\n \tlight.light.shadowBias = 0.005;\n \tlight.light.normalOffsetBias = 0.01;\n \tapp.root.addChild(light);\n \tthis.entity = light;\n }", "createLight()\n {\n const light = new THREE.PointLight(0xff4200, this.maxIntensity, 30)\n light.position.y = 2.8\n if(this.onWall)\n {\n light.position.z = 2\n }\n this.threeObject.add(light)\n\n return light\n }", "function test() {\n let s = world.size;\n // makes the floor solid\n world.fillArea([0, 0, 0 ], [s-1, s-1, 0 ]);\n // adds a tiny pedestal in the middle\n world.fillArea([3, 3, 1 ], [4, 4, 1 ]);\n // adds a frame\n world.fillArea([0, 0, 1 ], [0, 0, s-1]);\n world.fillArea([0, s-1, 1 ], [0, s-1, s-1]);\n world.fillArea([s-1, 0, 1 ], [s-1, 0, s-1]);\n world.fillArea([s-1, s-1, 1 ], [s-1, s-1, s-1]);\n world.fillArea([0, 1, s-1], [0, s-2, s-1]);\n world.fillArea([1, 0, s-1], [s-2, 0, s-1]);\n world.fillArea([s-1, 1, s-1], [s-1, s-2, s-1]);\n world.fillArea([1, s-1, s-1], [s-2, s-1, s-1]);\n }", "function setUpLighting() {\n\n // Direction and color value for the diffuse directional light.\n lightDirection1 = vec3(-1.0, 0.0, 0.0);\n directionColor1 = vec3(0.149, 0.545, 0.824);\n\n lightDirection2 = vec3(1.0, 0.0, 0.0);\n directionColor2 = vec3(0.863, 0.196, 0.184);\n}", "function init(){\n // Create a black scene\n scene = new THREE.Scene();\n scene.background = new THREE.Color( \"#000000\" );\n // Create a basic perspective camera\n camera = new THREE.PerspectiveCamera(20, window.innerWidth/window.innerHeight, 0.1, 1000 );\n camera.position.set( 0, 8, -10 );\n // Create a renderer with Antialiasing\n renderer = new THREE.WebGLRenderer({antialias:true});\n\n // Set renderer\n renderer.setClearColor(\"#FFFFFF\");\n renderer.shadowMap.enabled = true;\n\trenderer.shadowMap.type = THREE.PCFSoftShadowMap;\n // Configure renderer size\n renderer.setSize( window.innerWidth, window.innerHeight );\n\n // Append Renderer to DOM\n document.body.appendChild( renderer.domElement );\n}", "function _updateLighting(x,y){\n if (player.biome && player.biomeIntensity ){\n var color = new THREE.Color();\n color.r = (player.biome.light.color.r*player.biomeIntensity + 255*(1-player.biomeIntensity))/255;\n color.g = (player.biome.light.color.g*player.biomeIntensity + 255*(1-player.biomeIntensity))/255;\n color.b = (player.biome.light.color.b*player.biomeIntensity + 255*(1-player.biomeIntensity))/255;\n directionalLight.color= color;\n var max = player.biome.light.max*player.biomeIntensity + 0.5*(1-player.biomeIntensity);\n var min = player.biome.light.min*player.biomeIntensity + 0.4*(1-player.biomeIntensity);\n var flux = player.biome.light.flux*player.biomeIntensity + 0.01*(1-player.biomeIntensity);\n if(directionalLight.intensity < max){\n directionalLight.intensity = directionalLight.intensity + Math.random() * flux;\n }\n if(directionalLight2.intensity < max){\n directionalLight2.intensity = directionalLight2.intensity + Math.random() * flux;\n }\n if(directionalLight.intensity > min){\n directionalLight.intensity = directionalLight.intensity - Math.random() * flux;\n }\n if(directionalLight2.intensity > min){\n directionalLight2.intensity = directionalLight2.intensity - Math.random() * flux;\n }\n directionalLight2.color= color;\n var intensity = (color.r + color.g + color.b)/3;\n if(player.spotLightLeft){\n \t\tplayer.spotLightLeft.intensity = 1 - intensity*directionalLight2.intensity - intensity*directionalLight.intensity;\n \t}\n \tif(player.spotLightRight){\n \t\tplayer.spotLightRight.intensity = 1 - intensity*directionalLight2.intensity - intensity*directionalLight.intensity;\n \t}\n }\n}", "function addGround() {\n let geometry = new THREE.PlaneGeometry(7.5, 11, 32);\n let material = new THREE.MeshStandardMaterial(\n {\n side: THREE.DoubleSide,\n roughness: 0.8,\n metalness: 0.7,\n map: new THREE.TextureLoader().load(\"textures/metal_ground.jpg\")\n }\n );\n\n const ground = [];\n let plane = new THREE.Mesh(geometry, material);\n plane.rotation.x = Math.PI / 2.0;\n plane.position.x = 4;\n plane.position.y = -0.05\n plane.position.z = 6;\n plane.receiveShadow = true;\n scene.add(plane);\n}", "function createLandingPlanet() {\n ctx.beginPath();\n ctx.ellipse(400, 450, 430, 100, 0, Math.PI, 0);\n var grd = ctx.createLinearGradient(0, 300, 0, 400);\n grd.addColorStop(0, \"rgba(247, 185, 80, 1)\");\n grd.addColorStop(1, \"rgba(134, 27, 74, 1)\");\n ctx.fillStyle = grd;\n ctx.fill(); \n\n buildLightCraters() \n buildDarkCrater(700);\n buildDarkCrater(0);\n}", "function draw() {\n background(50);\n\n if(weather) {\n windArrow.updateWind()\n windArrow.show();\n\n switch(currentWeatherCondition) {\n case 'Rain':\n case 'Drizzle':\n drawRain();\n break;\n case 'Thunderstorm':\n createThunderStorm();\n break;\n case 'Clouds':\n drawClouds();\n break;\n case 'Snow':\n drawSnow();\n break;\n case 'Clear':\n sun.show();\n break;\n case 'Mist':\n drawFog();\n break;\n default:\n sun.show();\n }\n }\n}", "get shadowDistance() {}", "function draw() {\n drawbackground();\n drawHoles();\n }", "function createStreetSpotLight(castShadow) {\n let spotLight = new THREE.SpotLight(0x9ca6c1);\n spotLight.position.set(-0.45, 4, 0);\n spotLight.target.position.set(-0.45, 0, 0);\n spotLight.castShadow = castShadow;\n spotLight.distance = 9;\n spotLight.intensity = 3;\n spotLight.penumbra = 1;\n spotLight.angle = 0.5;\n spotLight.shadowMapWidth = 1024; // default is 512\n spotLight.shadowMapHeight = 1024; // default is 512\n\n return spotLight;\n}", "function renderFlagpole()\n{\n checkFlagpole(); \n push();\n strokeWeight(5);\n stroke(180);\n line(flagpole.x_pos, floorPos_y, flagpole.x_pos, floorPos_y-250);\n noStroke();\n fill(250,0, 250);\n if (flagpole.isReached)\n { \n rect(flagpole.x_pos,floorPos_y-250, 50, 50);\n }\n else\n { \n rect(flagpole.x_pos,floorPos_y-50, 50, 50);\n }\n pop(); \n}", "drawLightMask(x, y, rad) {\n // Update blur size\n this.updateBlurValue()\n // Save and restore to prevent shadow on everything else.\n this.buffer.save();\n this.buffer.beginPath();\n this.buffer.arc(x, y, rad, 0, 2 * Math.PI, true);\n this.buffer.rect(0, 0, this.worldWidth, this.worldHeight);\n this.buffer.shadowColor = \"yellow\";\n this.buffer.shadowBlur = this.blur;\n this.buffer.shadowOffsetX = 0;\n this.buffer.shadowOffsetY = 0;\n this.buffer.fillStyle = \"black\";\n this.buffer.fill();\n this.buffer.closePath();\n this.buffer.restore();\n }", "function trace(ray, scene, depth) {\r\n var distObject = intersectScene(ray, scene);\r\n // If we don't hit anything, fill this pixel with the background color -\r\n // in this case, white.\r\n if (distObject.distance === Infinity) {\r\n return WHITE;\r\n }\r\n // We compute intersectionPoint by simply taking\r\n // the direction of the ray and making it as long as the distance\r\n // returned by the intersection check.\r\n var intersectionPoint = ray.point.copy().add(ray.vector.copy().scale(distObject.distance));\r\n // ray.point.show('ray.point')\r\n // ray.vector.show('ray.vector')\r\n // console.log('distance', distObject.distance)\r\n var temp = ray.vector.copy().scale(distObject.distance);\r\n // temp.show('temp')\r\n // pointAtTime.show('PointatTime')\r\n // console.log ('pointAt', ray.point.xyz)\r\n // return surface(ray, scene, distObject.object, pointAtTime, sphereNormal(distObject.object, pointAtTime), depth);\r\n var normal = sphereNormal(distObject.object, intersectionPoint);\r\n // # Surface\r\n //\r\n // ![](http://farm3.staticflickr.com/2851/10524788334_f2e3903b36_b.jpg)\r\n //\r\n // If `trace()` determines that a ray intersected with an object, `surface`\r\n // decides what color it acquires from the interaction.\r\n var b = distObject.object.color.copy();\r\n var c = new Color(0, 0, 0);\r\n // function surface(ray: LR_Ray, scene: LR_Scene, object: LR_Object, pointAtTime: Vector, normal: Vector, depth: number): Color {\r\n var lambertAmount = 0;\r\n // **[Lambert shading](http://en.wikipedia.org/wiki/Lambertian_reflectance)**\r\n // is our pretty shading, which shows gradations from the most lit point on\r\n // the object to the least.\r\n if (distObject.object.lambert) {\r\n for (var i = 0; i < scene.lights.length; i++) {\r\n var lightPoint = scene.lights[i];\r\n // First: can we see the light? If not, this is a shadowy area\r\n // and it gets no light from the lambert shading process.\r\n if (!isLightVisible(intersectionPoint, scene, lightPoint))\r\n continue;\r\n // Otherwise, calculate the lambertian reflectance, which\r\n // essentially is a 'diffuse' lighting system - direct light\r\n // is bright, and from there, less direct light is gradually,\r\n // beautifully, less light.\r\n // console.log('unit LightPoint',lightPoint.copy().normalize().show('lightpnt'))\r\n // console.log('unit subtract',lightPoint.copy().subtract(pointAtTime))\r\n // pointAtTime.show('pointAtTime')\r\n var contribution = lightPoint.copy().subtract(intersectionPoint).normalize().dot(normal);\r\n // sometimes this formula can return negatives, so we check:\r\n // we only want positive values for lighting.\r\n // TODO: this can also return NAN. why??\r\n // console.log ('contribution', contribution)\r\n if (contribution > 0)\r\n lambertAmount += contribution;\r\n }\r\n // lambert should never 'blow out' the lighting of an object,\r\n // even if the ray bounces between a lot of things and hits lights\r\n lambertAmount = Math.min(1, lambertAmount);\r\n }\r\n // **[Specular](https://en.wikipedia.org/wiki/Specular_reflection)** is a fancy word for 'reflective': rays that hit objects\r\n // with specular surfaces bounce off and acquire the colors of other objects\r\n // they bounce into.\r\n if (distObject.object.specular) {\r\n // This is basically the same thing as what we did in `render()`, just\r\n // instead of looking from the viewpoint of the camera, we're looking\r\n // from a point on the surface of a shiny object, seeing what it sees\r\n // and making that part of a reflection.\r\n var reflectedRay = {\r\n point: intersectionPoint,\r\n vector: ray.vector.copy().reflection(normal)\r\n };\r\n // This is a recursive method.: if we hit something that's reflective,\r\n // then try to find what the ray reflected into. Since this could easily go\r\n // on forever, first check that we haven't gone more than three bounces\r\n // into a reflection.\r\n if (depth < 3) {\r\n // console.log('reflected', reflectedRay)\r\n var reflectedColor = trace(reflectedRay, scene, ++depth);\r\n // console.log('reflected', reflectedColor)\r\n // watch out - don't change reflectedColor because it might be WHITE\r\n c.addChannels(reflectedColor.copy().scale(distObject.object.specular));\r\n }\r\n //console.log('specular c', c)\r\n }\r\n // **Ambient** colors shine bright regardless of whether there's a light visible -\r\n // a circle with a totally ambient blue color will always just be a flat blue\r\n // circle.\r\n c.addChannels(b.copy().scale(lambertAmount * distObject.object.lambert));\r\n c.addChannels(b.copy().scale(distObject.object.ambient));\r\n return c;\r\n }", "function addLight() {\n gl.uniform3f(shaderProgram.ambientColorUniform, 0.8, 0.8, 0.7);\n var lightingDirection = Vector.create([0.85, 0.8, 0.75]);\n var adjustedLD = lightingDirection.toUnitVector().x(-1);\n var flatLD = adjustedLD.flatten();\n gl.uniform3f(shaderProgram.lightingDirectionUniform, flatLD[0], flatLD[1], flatLD[2]);\n gl.uniform3f(shaderProgram.directionalColorUniform, 0.7, 0.7, 0.7);\n gl.uniform3f(shaderProgram.pointLightingLocationUniform, 0, -10, -400);\n gl.uniform3f(shaderProgram.pointLightingSpecularColorUniform, 0.8, 0.8, 0.8);\n gl.uniform1f(shaderProgram.materialShininessUniform, 30.0);\n}", "function renderFlagpole()\n{\n \n push()\n stroke(150);\n strokeWeight(5);\n line(flagpole.x_pos, floorPos_y, flagpole.x_pos, floorPos_y - 200);\n \n if(flagpole.isReached)\n {\n fill(255,0,0);\n rect(flagpole.x_pos, floorPos_y -200, 50,50);\n }\n \n else\n {\n fill(255,0,0);\n rect(flagpole.x_pos, floorPos_y -50, 50,50);\n }\n \n pop();\n \n}", "function main(dat){\n camera = new THREE.PerspectiveCamera(70,dat.width/dat.height,0.1,500);\n scene = new THREE.Scene();\n renderer = new THREE.WebGLRenderer({canvas:dat.canvas});\n renderer.shadowMap.enabled = true;\n renderer.shadowMap.autoUpdate = false;\n renderer.shadowMap.type = THREE.PCFSoftShadowMap;\n renderer.setSize(dat.width,dat.height,false);//req.false\n controls = new PointerLockControls(camera);\n clock = new THREE.Clock();\n camera.position.set(1,128,1);//1 for inner chunk\n var ambient = new THREE.AmbientLight(0xffffff,0.2);\n scene.add(ambient);//ambient light\n shadows = new CSM({\n maxFar:camera.far,\n cascades:4,\n mode:'practical',\n shadowMapSize:128,//low res shadows\n lightDirection:new THREE.Vector3(-1,-1,1).normalize(),\n parent:scene,\n camera:camera,\n lightIntensity:.001,\n });\n playerHand = new THREE.Mesh(new THREE.BoxGeometry(1,1,1),new THREE.MeshBasicMaterial({color:\"green\"}));\n scene.add(playerHand);\n playerHand.scale.set(.1,.1,.1)\n pointerBlock = new THREE.Mesh(new THREE.BoxGeometry(1,1,1),new THREE.MeshBasicMaterial({wireframe:true,color:\"white\"}));\n pointerBlock.scale.set(1.01,1.01,1.01);//to fix outlines not showing\n scene.add(pointerBlock)\n\n sunSphere = new THREEx.DayNight.SunSphere();\n scene.add(sunSphere.object3d);\n sunLight = new THREEx.DayNight.SunLight();\n sunLight.object3d.renderOrder = 2;\n scene.add(sunLight.object3d);\n\n \n// initParticles();//particle\n render();\n getFPS.framerate();//start fps counter\n}", "function positionLightPolesL() {\n\n var startingZ = 700;\n for (let k = 0; k < lightPosts.length; k++) {\n lightPostsL[k].lightPost.position.z = startingZ;\n lightPostsL[k].light.position.z = startingZ;\n startingZ -= 500;\n\n }\n}", "function shading(ray, isect) {\n\tlet color = new THREE.Color(0,0,0);\n// ===YOUR CODE STARTS HERE===\n\tfor (let i = 0; i < lights.length; i++) {\n\t\tlet ls = lights[i].getLight(isect.position);\n\t\tlet shadowRay = new Ray(isect.position, ls.direction);\n\t\tlet distToLightVector = ls.position.clone();\n\t\tdistToLightVector.sub(isect.position);\n\t\tlet distToLight = distToLightVector.length();\n\t\tlet shadow_isect = rayIntersectScene(shadowRay);\n\n\t\tif (shadow_isect && shadow_isect.t < distToLight) \n\t\t\tcontinue;\n\n\t\tif (isect.material.kd) {\n\t\t\tlet diffColor = ls.intensity.clone();\n\t\t\tdiffColor = diffColor.multiply(isect.material.kd);\n\t\t\tdiffColor = diffColor.multiplyScalar(Math.max(isect.normal.dot(ls.direction), 0));\n\t\t\tcolor = color.add(diffColor);\n\t\t}\n\n\t\tif (isect.material.ks) {\n\t\t\tlet specColor = ls.intensity.clone();\n\t\t\tspecColor = specColor.multiply(isect.material.ks);\n\t\t\tlet negDir = ray.d.clone();\n\t\t\tnegDir.negate();\n\t\t\tspecColor = specColor.multiplyScalar(Math.pow(Math.max(reflect(ls.direction, isect.normal).dot(negDir), 0), isect.material.p));\n\t\t\tcolor = color.add(specColor);\n\t\t}\n\t}\n// ---YOUR CODE ENDS HERE---\n\treturn color;\n}", "function environment() {\r\n let gradient = FutterNemo.crc2.createLinearGradient(0, 0, 0, 500);\r\n // Hintergrund Einf�rben\r\n gradient.addColorStop(0, \"#a1beea\");\r\n gradient.addColorStop(1, \"#62d1c9\");\r\n FutterNemo.crc2.fillStyle = gradient;\r\n FutterNemo.crc2.fillRect(0, 0, 1000, 600);\r\n // Funktionsaufrufe - wer zuerst kommt, malt zuerst\r\n drawRocks(350, 460);\r\n drawRocks(400, 410);\r\n drawGrass(925, 150);\r\n drawSand();\r\n drawBox(120, 550);\r\n }", "function setPointLight(position)\r\n{\r\n pointLight.position.copy(position);\r\n pointLight.castShadow = true;\r\n pointLight.visible = true;\r\n pointLight.penumbra = 0.5;\r\n\r\n scene.add(pointLight);\r\n}", "function surface(ray, scene, object, pointAtTime, normal, depth) {\n var b = object.color,\n c = Vector.ZERO,\n lambertAmount = 0;\n\n // **[Lambert shading](http://en.wikipedia.org/wiki/Lambertian_reflectance)**\n // is our pretty shading, which shows gradations from the most lit point on\n // the object to the least.\n if (object.lambert) {\n for (var i = 0; i < scene.lights.length; i++) {\n var lightPoint = scene.lights[0];\n // First: can we see the light? If not, this is a shadowy area\n // and it gets no light from the lambert shading process.\n if (!isLightVisible(pointAtTime, scene, lightPoint)) continue;\n // Otherwise, calculate the lambertian reflectance, which\n // essentially is a 'diffuse' lighting system - direct light\n // is bright, and from there, less direct light is gradually,\n // beautifully, less light.\n var contribution = Vector.dotProduct(Vector.unitVector(\n Vector.subtract(lightPoint, pointAtTime)), normal);\n // sometimes this formula can return negatives, so we check:\n // we only want positive values for lighting.\n if (contribution > 0) lambertAmount += contribution;\n }\n }\n\n // **[Specular](https://en.wikipedia.org/wiki/Specular_reflection)** is a fancy word for 'reflective': rays that hit objects\n // with specular surfaces bounce off and acquire the colors of other objects\n // they bounce into.\n if (object.specular) {\n // This is basically the same thing as what we did in `render()`, just\n // instead of looking from the viewpoint of the camera, we're looking\n // from a point on the surface of a shiny object, seeing what it sees\n // and making that part of a reflection.\n var reflectedRay = {\n point: pointAtTime,\n vector: Vector.reflectThrough(ray.vector, normal)\n };\n var reflectedColor = trace(reflectedRay, scene, ++depth);\n if (reflectedColor) {\n c = Vector.add(c, Vector.scale(reflectedColor, object.specular));\n }\n }\n\n // lambert should never 'blow out' the lighting of an object,\n // even if the ray bounces between a lot of things and hits lights\n lambertAmount = Math.min(1, lambertAmount);\n\n // **Ambient** colors shine bright regardless of whether there's a light visible -\n // a circle with a totally ambient blue color will always just be a flat blue\n // circle.\n return Vector.add3(c,\n Vector.scale(b, lambertAmount * object.lambert),\n Vector.scale(b, object.ambient));\n}", "function createLight(x,y,z) {\n //create small sphere, then curve to connect to another white sphere\n var geom = new THREE.SphereGeometry(1);\n var mat = new THREE.MeshPhongMaterial({color: \"rgb(255,255,255)\", ambient: \"rgb(255,255,255)\"});\n var bulb = new THREE.Mesh(geom,mat);\n scene.add(bulb);\n bulb.position.set(x,y,z); //sets position based on arguments\n }", "function createPointLight(){\n \t\tvar light;\n \t\tlight = new THREE.PointLight( 0xffffff);\n \t\tlight.castShadow = true;\n\n \t\t//Set up shadow properties for the light\n \t\tlight.shadow.mapSize.width = 2048; // default\n \t\tlight.shadow.mapSize.height = 2048; // default\n \t\tlight.shadow.camera.near = 0.5; // default\n \t\tlight.shadow.camera.far = 500 // default\n \t\treturn light;\n \t}", "function draw() {\n // Display the grass\n background(garden.grassColor.r, garden.grassColor.g, garden.grassColor.b);\n\n // Loop through all the flowers in the array and display them\n for (let i = 0; i < garden.flowers.length; i++) {\n let flower = garden.flowers[i];\n if (flower.alive) {\n flower.shrink();\n flower.display();\n }\n }\n\n for (let i = 0; i < garden.bees.length; i++) {\n let bee = garden.bees[i];\n if (bee.alive) {\n bee.shrink();\n bee.move();\n bee.display();\n\n for (let j = 0; j < garden.flowers.length; j++) {\n let flower = garden.flowers[j];\n if (flower.alive) {\n bee.tryToPollinate(flower);\n }\n }\n }\n }\n}", "function createGround() {\n ground = createBox( 800, 20, 500, Colors.greenDark, 0, -10, 0 );\n scene.add(ground);\n}" ]
[ "0.67509496", "0.672112", "0.6625686", "0.6487955", "0.6455656", "0.64359605", "0.6392374", "0.6388298", "0.6364647", "0.6356406", "0.6301118", "0.6263204", "0.62324715", "0.6224622", "0.6145647", "0.6131706", "0.6104038", "0.6092735", "0.609134", "0.6081661", "0.60153615", "0.59589386", "0.5949612", "0.5948131", "0.5923403", "0.5912154", "0.58729315", "0.58585703", "0.5855155", "0.58472216", "0.5846841", "0.584637", "0.5824997", "0.58088547", "0.5800107", "0.57980865", "0.57814264", "0.5772355", "0.57699364", "0.5765975", "0.5731986", "0.5730155", "0.5708699", "0.5700138", "0.56975234", "0.56806433", "0.5668003", "0.5663748", "0.56594753", "0.5654048", "0.5651152", "0.5647989", "0.5627423", "0.56207716", "0.5603673", "0.558704", "0.55849", "0.5582052", "0.55798095", "0.5566269", "0.55641055", "0.55546486", "0.55540615", "0.5546234", "0.55420434", "0.5539107", "0.5538808", "0.55278134", "0.55216736", "0.55215937", "0.5508343", "0.550185", "0.5491008", "0.54907084", "0.54877365", "0.5483922", "0.54835075", "0.54699063", "0.5469068", "0.54664946", "0.54638803", "0.5460328", "0.54584503", "0.5456149", "0.54552484", "0.5452372", "0.5445774", "0.54433465", "0.5441953", "0.543475", "0.54333544", "0.5427955", "0.5427385", "0.5418462", "0.54168314", "0.54155624", "0.54155093", "0.5414755", "0.54117525", "0.540795" ]
0.7077831
0
draw the background, a different ground and the bonus zone for each level
function drawBackground(){ ctx.drawImage(space, 0, 0, canvas.width, canvas.height); switch(levelnum){ case 0: //Free Flight ctx.drawImage(freeflightground, 0,canvas.height-25,canvas.width,25); break; case 1: //Mercury ctx.drawImage(mercuryground, 0,canvas.height-25,canvas.width,25); break; case 2: //Venus ctx.drawImage(venusground, 0,canvas.height-25,canvas.width,25); break; case 3: //Moon ctx.drawImage(moonground, 0,canvas.height-25,canvas.width,25); break; case 4: //Mars ctx.drawImage(marsground, 0,canvas.height-25,canvas.width,25); break; case 5: //Ganymede ctx.drawImage(ganymedeground, 0,canvas.height-25,canvas.width,25); break; case 6: //Titan ctx.drawImage(titanground, 0,canvas.height-25,canvas.width,25); break; case 7: //Uranus ctx.drawImage(uranusground, 0,canvas.height-25,canvas.width,25); break; case 8: //Neptune ctx.drawImage(neptuneground, 0,canvas.height-25,canvas.width,25); break; case 9: //Black Hole break; default: //Not recognised ctx.drawImage(freeflightground, 0,canvas.height-25,canvas.width,25); break; } //bonus landing area if (levelnum != 0 && levelnum != 9){ ctx.fillStyle = "#00F"; ctx.fillRect(800,(canvas.height/2)+300, 100, 10); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function drawBG() {\n\tsetBG('#00B2EE');\n\tdrawGrid(16);\n\tlet i;\n\tfor (i = 0; i < levelWidth; i++) {\n\t\tdrawTile(tiles[0], i * 16, canvas.height - 16, 0);\n\t}\n\tdecorateBG();\n}", "function drawGround() {\n //ctx.fillStyle = '#FFE699'; //old ground layer\n //ctx.fillRect(0, 375, canvas.width, canvas.height - 375);\n addBackgroundObject('./img/background/06_Ground.png', 0, 320, 0.4); //ground layer\n if (isMovingRight && bg_elem_1_x > LEVEL_WALL_FINISH) {\n bg_elem_1_x = bg_elem_1_x - GAME_SPEED;\n bg_elem_2_x = bg_elem_2_x - (0.5 * GAME_SPEED);\n bg_elem_3_x = bg_elem_3_x - (0.35 * GAME_SPEED);\n for (i = 0; i < chickens.length; i++) {\n chickens[i].position_x = chickens[i].position_x - GAME_SPEED;\n }\n }\n\n if (isMovingLeft && bg_elem_1_x < LEVEL_WALL_START) {\n bg_elem_1_x = bg_elem_1_x + GAME_SPEED;\n bg_elem_2_x = bg_elem_2_x + (0.4 * GAME_SPEED);\n bg_elem_3_x = bg_elem_3_x + (0.25 * GAME_SPEED);\n for (i = 0; i < chickens.length; i++) {\n chickens[i].position_x = chickens[i].position_x + GAME_SPEED;\n }\n }\n drawclouds();\n drawBackgrounds();\n\n}", "_renderLevel() {\r\n // Render the background\r\n let left = 0;\r\n let top = 0;\r\n for (let row = 0; row < 25; row++) {\r\n for (let col = 0; col < 25; col++) {\r\n this.context.fillStyle = colorMap.get(\"border\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n switch (this.level.grid[row][col]) {\r\n case 0: \r\n this.context.fillStyle = colorMap.get(\"floor\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n break;\r\n case 1: \r\n this.context.fillStyle = colorMap.get(\"wall\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n break;\r\n case 2: \r\n this.context.fillStyle = colorMap.get(\"lava\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n break;\r\n case 3: \r\n this.context.fillStyle = colorMap.get(\"goal\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n break;\r\n case 4: \r\n this.context.fillStyle = colorMap.get(\"switch1a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"switch1b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 5: \r\n if (this.level.toggleTilesState['orange']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing1a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing1d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 6: \r\n this.context.fillStyle = colorMap.get(\"switch2a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"switch2b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 7: \r\n if (this.level.toggleTilesState['teal']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing2a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing2d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 8: \r\n this.context.fillStyle = colorMap.get(\"switch3a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"switch3b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 9: \r\n if (this.level.toggleTilesState['blue']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing3a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing3d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 10: \r\n this.context.fillStyle = colorMap.get(\"tp1a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"tp1b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 11: \r\n this.context.fillStyle = colorMap.get(\"tp2a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"tp2b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 12: \r\n if (!this.level.toggleTilesState['orange']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing1a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing1d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 13:\r\n if (!this.level.toggleTilesState['teal']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing2a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing2d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 14:\r\n if (!this.level.toggleTilesState['blue']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing3a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing3d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n }\r\n }\r\n }\r\n }", "function drawBackground() {\n // sky\n skyTop.tesselate(HORIZONTAL, 0);\n skyBackground.tesselate(HORIZONTAL, skyTop.height);\n\n // grass blades\n groundHeight = HEIGHT - grass.height * 2;\n for (var pos in grassBladePositions) {\n grassBlade = grassBladePositions[pos];\n grassBlade.draw(pos * grassBlade.width,\n groundHeight - grassBlade.height);\n }\n\n // ground\n grass.tesselate(HORIZONTAL, groundHeight);\n stone.tesselate(HORIZONTAL, groundHeight + grass.height);\n // drawTesselation(stone, HORIZONTAL, lowestHeight);\n}", "function render() {\n background.removeAllChildren();\n\n // TODO: 2 - Part 2\n // this fills the background with a obnoxious yellow\n // you should modify this to suit your game\n var backgroundFillB = draw.rect(canvasWidth, canvasHeight,'#2F4832');\n background.addChild(backgroundFillB);\n \n var backgroundFill = draw.rect(canvasWidth, groundY,'#447272');\n background.addChild(backgroundFill);\n \n \n \n // TODO: 3 - Add a moon and starfield\n \n var circle;\n for(var i=0;i<300;i++) {\n circle = draw.circle(2,'LightGray','LightGray',2);\n circle.x = canvasWidth*Math.random();\n circle.y = groundY*Math.random() -20;\n background.addChild(circle);\n }\n \n \n \n \n \n \n var shapeA = draw.bitmap('img/moon.png');\n shapeA.x = canvasWidth -200;\n shapeA.y = -50;\n shapeA.scaleX = 0.5;\n shapeA.scaleY = 0.5;\n background.addChild(shapeA);\n \n \n \n // TODO: 5 - Add buildings! Q: This is before TODO 4 for a reason! Why?\n// var buildingHeight = 200;\n// var building;\n// for(var i=0;i<8;++i) {\n// building = draw.rect(75,buildingHeight,'LightGreen','DarkGreen',5);\n// building.x = 200*i;\n// building.y = groundY-buildingHeight -2;\n// background.addChild(building);\n// buildings.push(building);\n// }\n \n // TODO Marvin, Add my Own\n \n for (var i = 0; i < 10; i++){\n groundmm1 = draw.bitmap('img/groundmm2.png');\n groundmm1.x = 240 * i;\n groundmm1.y = groundY;\n background.addChild(groundmm1);\n groundArr.push(groundmm1);\n }\n \n// while(groundmm1.x < canvasWidth){\n// groundmm1 = draw.bitmap('img/groundmm2.png');\n// groundmm1.x = groundmm1.x +242;\n// groundmm1.y = groundY;\n// background.addChild(groundmm1);\n// }\n//// \n \n \n \n buildingsmm1 = draw.bitmap('img/buildingsmm1.png');\n buildingsmm1.x = 0;\n buildingsmm1.y = groundY -293;\n background.addChild(buildingsmm1);\n \n buildingsmm1b = draw.bitmap('img/buildingsmm1.png');\n buildingsmm1b.x = 2632;\n buildingsmm1b.y = groundY -293;\n background.addChild(buildingsmm1b);\n \n \n \n treemm1 = draw.bitmap('img/treemm1.png');\n treemm1.x = canvasWidth -1400;\n treemm1.y = groundY -250\n background.addChild(treemm1);\n \n treemm2 = draw.bitmap('img/treemm2.png');\n treemm2.x = canvasWidth -950;\n treemm2.y = groundY -250;\n background.addChild(treemm2);\n \n treemm3 = draw.bitmap('img/treemm3.png');\n treemm3.x = canvasWidth -100;\n treemm3.y = groundY -250;\n background.addChild(treemm3);\n \n treemm4 = draw.bitmap('img/treemm4.png');\n treemm4.x = canvasWidth -300;\n treemm4.y = groundY -2500;\n background.addChild(treemm4);\n \n \n // TODO 4: Part 1 - Add a tree\n \n treeM1 = draw.bitmap('img/treeM1.png');\n treeM1.x = canvasWidth -790;\n treeM1.y = groundY -215;\n background.addChild(treeM1);\n \n poni1 = draw.bitmap('img/poni2.png');\n poni1.x = 1150;\n poni1.y = groundY -84;\n poni1.scaleX = 0.05;\n poni1.scaleY = 0.05;\n background.addChild(poni1);\n \n }// end of render function - DO NOT DELETE", "drawBackground(ctx) {\n this.drawHorizonGradient(ctx);\n if(this.moon !== undefined) {\n this.moon.draw(ctx);\n } else {\n this.sun.draw(ctx);\n }\n this.drawTrees(ctx);\n }", "function drawGround() {\n\n if (isMovingRight && bg_ground > -5500 && timePassedSinceHurt > HURT_TIME && timePassedSinceDead > DEAD_TIME) {\n bg_ground = bg_ground - GAME_SPEED;\n }\n if (isMovingLeft && bg_ground < 500 && timePassedSinceHurt > HURT_TIME && timePassedSinceDead > DEAD_TIME) {\n bg_ground = bg_ground + GAME_SPEED;\n }\n for (let index = -2; index < 10; index++) {\n addBackgroundobject('./img/background/ground1.png', index * 1920, bg_ground, -90, 0.5);\n }\n\n}", "function draw() {\n drawbackground();\n drawHoles();\n }", "function draw() {\n rectMode(CENTER);\n background(0);\n paper.display();\n ground.display();\n bin1.display();\n bin2.display();\n bin3.display();\n drawSprites();\n \n}", "function render() {\n\n var baseSegment = findSegment(position);\n var basePercent = Util.percentRemaining(position, segmentLength);\n var playerSegment = findSegment(position+playerZ);\n var playerPercent = Util.percentRemaining(position+playerZ, segmentLength);\n var playerY = Util.interpolate(playerSegment.p1.world.y, playerSegment.p2.world.y, playerPercent);\n var maxy = height;\n\n var x = 0;\n var dx = - (baseSegment.curve * basePercent);\n\n // Clear the canvas\n ctx.clearRect(0, 0, width, height);\n\n // Order the background layers\n if (currentBackground == 0) {\n // Build the list of positions in the image to extract the appropriate background\n // Depending on the current background, load as current the night or day version\n background_pos_cur = [BACKGROUND.SKY, BACKGROUND.HILLS, BACKGROUND.TREES];\n background_pos_next = [BACKGROUND.SKY2, BACKGROUND.HILLS2, BACKGROUND.TREES2];\n } else {\n background_pos_cur = [BACKGROUND.SKY2, BACKGROUND.HILLS2, BACKGROUND.TREES2];\n background_pos_next = [BACKGROUND.SKY, BACKGROUND.HILLS, BACKGROUND.TREES];\n }\n // Draw the background layers\n if (!changeBackgroundFlag) {\n // No switching, we draw one set of backgrounds\n Render.background(ctx, background, width, height, background_pos_cur[0], skyOffset, resolution * skySpeed * playerY, 1.0);\n Render.background(ctx, background, width, height, background_pos_cur[1], hillOffset, resolution * hillSpeed * playerY, 1.0);\n Render.background(ctx, background, width, height, background_pos_cur[2], treeOffset, resolution * treeSpeed * playerY, 1.0);\n } else {\n // else we are in the process of switching, do a progressive blending\n // continue the blending\n changeBackgroundCurrentAlpha += 0.01; // increase the alpha for one, and decrease for the next background set\n Render.background(ctx, background, width, height, background_pos_cur[0], skyOffset, resolution * skySpeed * playerY, 1.0-changeBackgroundCurrentAlpha);\n Render.background(ctx, background, width, height, background_pos_cur[1], hillOffset, resolution * hillSpeed * playerY, 1.0-changeBackgroundCurrentAlpha);\n Render.background(ctx, background, width, height, background_pos_cur[2], treeOffset, resolution * treeSpeed * playerY, 1.0-changeBackgroundCurrentAlpha);\n Render.background(ctx, background, width, height, background_pos_next[0], skyOffset, resolution * skySpeed * playerY, changeBackgroundCurrentAlpha);\n Render.background(ctx, background, width, height, background_pos_next[1], hillOffset, resolution * hillSpeed * playerY, changeBackgroundCurrentAlpha);\n Render.background(ctx, background, width, height, background_pos_next[2], treeOffset, resolution * treeSpeed * playerY, changeBackgroundCurrentAlpha);\n if (changeBackgroundCurrentAlpha >= 1.0) {\n // blending is done, disable the flags and reinit all related vars\n // Note: it is important to still do the drawing (and not put it in an if statement) because else the last drawing won't be done, there will be no background for a split-second and this will produce a flickering effect\n currentBackground = (currentBackground + 1) % 2\n changeBackgroundCurrentAlpha = 0.0;\n changeBackgroundFlag = false;\n }\n }\n\n var n, i, segment, car, sprite, spriteScale, spriteX, spriteY;\n\n for(n = 0 ; n < drawDistance ; n++) {\n\n segment = segments[(baseSegment.index + n) % segments.length];\n segment.looped = segment.index < baseSegment.index;\n segment.fog = Util.exponentialFog(n/drawDistance, fogDensity);\n segment.clip = maxy;\n\n Util.project(segment.p1, (playerX * roadWidth) - x, playerY + cameraHeight, position - (segment.looped ? trackLength : 0), cameraDepth, width, height, roadWidth);\n Util.project(segment.p2, (playerX * roadWidth) - x - dx, playerY + cameraHeight, position - (segment.looped ? trackLength : 0), cameraDepth, width, height, roadWidth);\n\n x = x + dx;\n dx = dx + segment.curve;\n\n if ((segment.p1.camera.z <= cameraDepth) || // behind us\n (segment.p2.screen.y >= segment.p1.screen.y) || // back face cull\n (segment.p2.screen.y >= maxy)) // clip by (already rendered) hill\n continue;\n\n Render.segment(ctx, width, lanes,\n segment.p1.screen.x,\n segment.p1.screen.y,\n segment.p1.screen.w,\n segment.p2.screen.x,\n segment.p2.screen.y,\n segment.p2.screen.w,\n segment.fog,\n segment.color);\n\n maxy = segment.p1.screen.y;\n }\n\n for(n = (drawDistance-1) ; n > 0 ; n--) {\n segment = segments[(baseSegment.index + n) % segments.length];\n\n for(i = 0 ; i < segment.cars.length ; i++) {\n car = segment.cars[i];\n sprite = car.sprite;\n spriteScale = Util.interpolate(segment.p1.screen.scale, segment.p2.screen.scale, car.percent);\n spriteX = Util.interpolate(segment.p1.screen.x, segment.p2.screen.x, car.percent) + (spriteScale * car.offset * roadWidth * width/2);\n spriteY = Util.interpolate(segment.p1.screen.y, segment.p2.screen.y, car.percent);\n Render.sprite(ctx, width, height, resolution, roadWidth, sprites, car.sprite, spriteScale, spriteX, spriteY, -0.5, -1, segment.clip);\n }\n\n for(i = 0 ; i < segment.sprites.length ; i++) {\n sprite = segment.sprites[i];\n spriteScale = segment.p1.screen.scale;\n spriteX = segment.p1.screen.x + (spriteScale * sprite.offset * roadWidth * width/2);\n spriteY = segment.p1.screen.y;\n Render.sprite(ctx, width, height, resolution, roadWidth, sprites, sprite.source, spriteScale, spriteX, spriteY, (sprite.offset < 0 ? -1 : 0), -1, segment.clip);\n }\n\n if (segment == playerSegment) {\n Render.player(ctx, width, height, resolution, roadWidth, sprites, speed/maxSpeed,\n cameraDepth/playerZ,\n width/2,\n (height/2) - (cameraDepth/playerZ * Util.interpolate(playerSegment.p1.camera.y, playerSegment.p2.camera.y, playerPercent) * height/2),\n speed * (keyLeft ? -1 : keyRight ? 1 : 0),\n playerSegment.p2.world.y - playerSegment.p1.world.y);\n }\n }\n\t\t\t\n // start horizon tilt\n if (enableTilt) {\n rotation=0;\n if (baseSegment.curve==0) {\n rotation=-currentRotation;\n currentRotation=0;\n } else {\n newrot = Math.round(baseSegment.curve*speed/maxSpeed*100)/100;\n rotation=newrot - currentRotation ;\n currentRotation = newrot ;\n }\n if (rotation!=0) {\n //ctx.save(); // doesn't help with moire problem\n ctx.translate(canvas.width/2,canvas.height/2);\n ctx.rotate(-rotation*(Math.PI/90));\n ctx.translate(-canvas.width/2,-canvas.height/2);\n //ctx.restore();\n }\n }\n\n // Draw \"Game Over\" screen\n if (gameOverFlag) {\n ctx.font = \"3em Arial\";\n ctx.fillStyle = \"magenta\";\n ctx.textAlign = \"center\";\n ctx.fillText(\"GAME OVER\", canvas.width/2, canvas.height/2);\n ctx.fillText(\"(refresh to restart)\", canvas.width/2, canvas.height/1.5);\n }\n }", "function drawBackground() {\n\n ctx.fillStyle = \"white\";\n ctx.fillRect(0, 0, canvas.width, canvas.height);\n\n timePassedSinceHurt = new Date().getTime() - lastHurtStarted;\n timePassedSinceDead = new Date().getTime() - deadStarted;\n\n drawSky();\n drawHills();\n drawClouds();\n drawShadows();\n drawGround();\n}", "create (data) {\n\n //Add background to level\n this.add.image(400, 300, \"desertBackground\");\n // this graphics element is for visualization only\n\n\n this.map = [[ 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0],\n [ 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,-1, 0],\n [ 0, 0, -1, 0, 0, 0,-1,-1,-1,-1,-1, 0, 0, 0,-1, 0],\n [ 0, 0, -1, 0, 0, 0,-1, 0, 0, 0,-1, 0, 0, 0,-1, 0],\n [ 0, 0, -1, 0, 0, 0,-1, 0, 0, 0,-1, 0, 0, 0,-1, 0],\n [ 0, 0, -1, 0, 0, 0,-1, 0, 0, 0,-1, 0, 0, 0,-1, 0],\n [ 0, 0, -1, 0, 0, 0,-1, 0, 0, 0,-1, 0, 0, 0,-1, 0],\n [ 0, 0, -1, 0, 0, 0,-1, 0, 0, 0,-1, 0, 0, 0,-1, 0],\n [ 0, 0, -1, 0, 0, 0,-1, 0, 0, 0,-1, 0, 0, 0,-1, 0],\n [ 0, 0, -1, 0, 0, 0,-1, 0, 0, 0,-1, 0, 0, 0,-1, 0],\n [ 0, 0, -1,-1,-1,-1,-1, 0, 0, 0,-1,-1,-1,-1,-1, 0],\n [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];\n\n\n this.graphics = this.add.graphics();\n // draw gridlines\n this.drawGrid(this.graphics);\n\n //NEW PATH FOR GAME //\n this.path = this.add.path(125, 0); // CHECK FOR CONFLICTS WITH SIZE OF GAME SCREEN\n this.path.lineTo(125,525); //add lines for enemies to follow\n this.path.lineTo(325, 525);\n this.path.lineTo(325, 125);\n this.path.lineTo(525, 125);\n this.path.lineTo(525, 525);\n this.path.lineTo(725, 525);\n this.path.lineTo(725, -50);\n\n //Make path Visibile\n this.graphics.lineStyle(3, 0x00000, 1);\n // visualize the path\n this.path.draw(this.graphics);\n\n //Add player and necessary things\n var player = this.add.sprite(125,575,'ninja');\n var bulletsPlayer;\n this.nf = 0; //nextFire\n this.fr = 200; //fireRate\n this.bs = 1000; //speed or bullet speed\n this.bulletsPlayer = this.physics.add.group({\n defaultKey: \"bullet\",\n maxSize: 1000\n });\n var spaceBar = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.SPACE);\n spaceBar.on(\"down\", this.shoot, this);\n\n //Add enemies\n // Add enemy group to the game\n this.enemies1 = this.physics.add.group({ classType: Regular, runChildUpdate: true });\n this.enemies2 = this.physics.add.group({ classType: Fast, runChildUpdate: true });\n this.bullets = this.physics.add.group({ defaultKey: \"bullet\", classType: Bullet, runChildUpdate: true });\n this.nextEnemy = 0;\n\n //hitboxes\n //this.physics.add.overlap(this.enemies2, this.bullets, function(){console.log(\"hit2\")});\n //this.physics.add.overlap(this.enemies1, this.bullets, function(){console.log(\"hit1\")});\n this.physics.add.overlap(this.enemies1, this.bullets, this.damageEnemy);\n this.physics.add.overlap(this.enemies2, this.bullets, this.damageEnemy);\n this.physics.add.overlap(this.enemies1, this.bulletsPlayer, this.damageEnemy);\n this.physics.add.overlap(this.enemies2, this.bulletsPlayer, this.damageEnemy);\n\n //Declare wave size and spawned variable\n this.waveSize = 10;\n this.spawned = 0;\n\n\n //Add turrents\n this.turrets = this.add.group({ classType: Turret, runChildUpdate: true});\n\n this.input.on('pointerdown', this.placeTurret);\n\n //Spawn bullets\n //this.bullets = this.add.group({ defaultKey: \"bullet\", classType: Bullet, runChildUpdate: true});\n var bullet = this.bullets.get();\n bullet.setScale(20);\n bullet.setPosition(400,300);\n bullet.setActive(true);\n bullet.setVisible(true);\n\n\n\n }", "function drawBackgrounds() {\n for (i = 0; i < 3; i++) {\n addBackgroundObject('./img/background/03_farBG/Completo.png', bg_elem_3_x + i * 1726, -110, 0.45); //far away background layer\n }\n\n for (j = 0; j < 6; j++) {\n addBackgroundObject('./img/background/02_middleBG/completo.png', bg_elem_2_x + j * 1050, 70, 0.28); //middle distanced background layer\n }\n\n for (k = 0; k < 10; k++) {\n addBackgroundObject('./img/background/01_nearBG/completo.png', bg_elem_1_x + k * 960, -30, 0.45); //nearest background layer\n }\n}", "drawBG() {\n // rename width/height for convenience in drawing below\n let w = this.myWidth;\n let h = this.myHeight;\n // Draw the grass background\n this.p.background(this.bgColor);\n // Draw the water\n this.p.stroke(this.waterColor);\n this.p.fill(this.waterColor);\n this.p.beginShape();\n this.p.curveVertex(0, h - (h * 1/4));\n this.p.curveVertex(0, h - (h * 1/4));\n this.p.curveVertex(w * 1/5, h - (h * 1/5));\n this.p.curveVertex(w * 2/5, h - (h * 1/3));\n this.p.curveVertex(w * 3/5, h - (h * 1/6));\n this.p.curveVertex(w * 4/5, h - (h * 1/4));\n this.p.curveVertex(w, h - (h * 1/5));\n this.p.curveVertex(w,h);\n this.p.curveVertex(0,h);\n this.p.curveVertex(w * 1/5, h - (h * 1/5));\n this.p.endShape();\n // Draw left island\n this.p.fill(this.bgColor);\n this.p.beginShape();\n this.p.curveVertex((w * 1/10) - 100, h - (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h - (h * 1/7));\n this.p.curveVertex((w * 5.5/20) - 100, h - (h * 1/9));\n this.p.curveVertex((w * 7.5/20) - 100, h - (h * 1/6));\n this.p.curveVertex((w * 3/10) - 100, h + (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h + (h * 1/20));\n this.p.curveVertex((w * 1/9) - 100, h - (h * 1/20));\n this.p.curveVertex((w * 1/10) - 100, h - (h * 1/10));\n this.p.curveVertex((w * 2/10) - 100, h - (h * 1/7));\n this.p.endShape();\n // Draw right island\n this.p.fill(this.bgColor);\n this.p.beginShape();\n this.p.curveVertex(w * 0.52, h);\n this.p.curveVertex(w * 0.52, h);\n this.p.curveVertex(w * 0.57, h * 0.94);\n this.p.curveVertex(w * 0.62, h * 0.93);\n this.p.curveVertex(w * 0.67, h * 0.95);\n this.p.curveVertex(w * 0.72, h * 0.90);\n this.p.curveVertex(w * 0.75, h * 0.92);\n this.p.curveVertex(w * 0.80, h);\n this.p.curveVertex(w * 0.81, h * 1.05);\n this.p.curveVertex(w * 0.83, h);\n this.p.curveVertex(w * 0.52, h);\n this.p.endShape();\n }", "function draw() {\n imageMode(CENTER);\n background(253, 226, 135);\n paper.display();\n ground.display();\n dustbin1.display();\n dustbin2.display();\n dustbin3.display();\n drawSprites();\n\n}", "function render() {\n // useful variables\n var canvasWidth = app.canvas.width;\n var canvasHeight = app.canvas.height;\n var groundY = ground.y;\n\n background.removeAllChildren();\n\n // this fills the background with a obnoxious yellow\n // you should modify this to suit your game\n var backgroundFill = draw.rect(canvasWidth,canvasHeight,'rgb(35, 40, 51)');\n background.addChild(backgroundFill);\n\n // TODO: 3 - Add a moon and starfield\n function randomNum(min, max){\n return(Math.random() * (+max - +min) + +min);\n }\n var customStar;\n for(var i = 0; i < 600; i++){\n \n customStar = draw.bitmap('img/customStar.gif');\n customStar.x = randomNum(1, 1500);\n customStar.y = randomNum(1, 1000);\n background.addChild(customStar);\n customStars.push(customStar);\n }\n \n var customStarSpec;\n for(var i = 0; i < 20; i++){\n customStarSpec = draw.bitmap('img/customStarSpec.png');\n customStarSpec.x = randomNum(1, 1500);\n customStarSpec.y = randomNum(1, 1000);\n background.addChild(customStarSpec);\n customStarsSpec.push(customStarsSpec);\n }\n \n customMoon = draw.bitmap('img/customMoon.png');\n background.addChild(customMoon);\n customMoon.x = 700;\n customMoon.y = 50;\n \n // TODO: 5 - Add buildings! Q: This is before TODO 4 for a reason! Why?\n var building;\n for(var i=1;i<7;++i) {\n var buildingHeight = randomNum(100,300);\n building = draw.rect(75,buildingHeight,'LightGray','Black',1);\n building.x = 225 * i;\n building.y = groundY-buildingHeight;\n background.addChild(building);\n buildings.push(building);\n }\n\n // TODO 4: Part 1 - Add a tree\n tree = draw.bitmap('img/tree.png');\n tree.x = 900;\n tree.y = 200;\n background.addChild(tree);\n }", "function createWorld(){\n cnvBg = document.getElementById(\"bg\");\n cnvPacman = document.getElementById(\"pacman\");\n\n if(cnvPacman.getContext){\n ctxBg = cnvBg.getContext(\"2d\");\n ctxPacman = cnvPacman.getContext(\"2d\");\n\n ctxBg.fillStyle = \"black\";\n ctxBg.fillRect(0, 0, 760, 880);\n\n for(y = 0; y < Pacman.MAP.length; y++){\n for(x = 0; x < Pacman.MAP[y].length; x++){\n if(Pacman.MAP[y][x] == 0){\n var blocksGradient = ctxPacman.createLinearGradient(x * 40, y * 40, x * 40, (y * 40) + 40);\n blocksGradient.addColorStop(0,\"#1240AB\");\n blocksGradient.addColorStop(1,\"#06266F\");\n\n ctxBg.fillStyle = blocksGradient;\n ctxBg.fillRect(x * 40, y * 40, 40, 40);\n\n ctxBg.strokeStyle = \"#4671D5\";\n ctxBg.strokeRect(x * 40, y * 40, 40, 40);\n } else if(Pacman.MAP[y][x] == 1){\n ctxBg.fillStyle = \"white\";\n ctxBg.fillRect((x * 40) + 18, (y * 40) + 18, 4, 4);\n } else if(Pacman.MAP[y][x] == 4){\n ctxBg.beginPath();\n ctxBg.arc((x * 40) + 20, (y * 40) + 20, 5, 0, 2 * Math.PI);\n ctxBg.fillStyle = \"white\";\n ctxBg.fill();\n ctxBg.closePath();\n }\n }\n }\n\n ghostSprite = {};\n\n pacmanSprite.y = 20 ;\n pacmanSprite.x = 9;\n\n ghostSprite.y = 8;\n ghostSprite.x = 9;\n\n drawGhost(4,400);\n\n $(\"#log\").html(log);\n }\n}", "function drawBackground() {\n // Wasser\n L10_Canvas.crc2.fillStyle = \"#3686e1\";\n L10_Canvas.crc2.fillRect(0, 0, 600, 800);\n // Stein\n L10_Canvas.crc2.fillStyle = \"#768b99\";\n L10_Canvas.crc2.beginPath();\n L10_Canvas.crc2.moveTo(0, 480);\n L10_Canvas.crc2.quadraticCurveTo(320, 450, 350, 650);\n L10_Canvas.crc2.lineTo(0, 600);\n L10_Canvas.crc2.stroke();\n L10_Canvas.crc2.fill();\n // Sand\n L10_Canvas.crc2.fillStyle = \"#ae8f58\";\n L10_Canvas.crc2.beginPath();\n L10_Canvas.crc2.moveTo(0, 600);\n L10_Canvas.crc2.quadraticCurveTo(150, 550, 300, 600);\n L10_Canvas.crc2.quadraticCurveTo(450, 650, 600, 600);\n L10_Canvas.crc2.lineTo(600, 800);\n L10_Canvas.crc2.lineTo(0, 800);\n L10_Canvas.crc2.fill();\n }", "function drawBackground() {\n //drawShadow(); //drawDog shadow beneath dog first\n context.fillStyle = BG_COLOR;\n context.fillRect(0, 0, WIDTH, 500); //wipe picture above shadow\n context.fillStyle = '#83B799';\n context.fillRect(0, 500, WIDTH, 2); //drawDog horizontal ground line\n}", "function level1() {\n checkLevelCompleted();\n drawBackground();\n drawIndian();\n createGoldArray(numberTreasure);\n displayTreasure(goldArray, numberTreasure);\n treasureHunting(numberTreasure);\n piranhaBottomRare();\n drawBottomPiranha(listOrderRare, imgFish1, speedFish);\n }", "function drawAll() {\n drawFloor(currentLvl);\n drawButtons(currentLvl);\n drawBoxes(currentLvl);\n drawWalls(currentLvl);\n drawPlayer(currentLvl);\n if (inGame) {\n fill(255);\n textSize(17);\n text('Lvl ' + String(levelNumber), 5, 22);\n }\n}", "function levelFrontBG(level, surse) {\n const bg = document.createElement('canvas')\n bg.width = level.width * 16\n bg.height = level.height * 16\n frontstruc.forEach((elem, y) => {\n elem.forEach((value, x) => {\n if (value != '_') {\n surse.draw(asociative[value], bg.getContext('2d'), x * 16, y * 16) \n }\n x++\n })\n y++\n })\n\n return function drawFrontBG(context) {\n context.drawImage(bg, 0, 0)\n }\n}", "function draw() {\n var isHit = false; // Initialize to false\n background(0);\n drawTerrain();\n\n wallManager(); // Add and remove walls as they enter and leave the screen.\n \n // Update all walls position and draw.\n for (let i=0; i<walls.length; i++) {\n walls[i].move();\n walls[i].draw();\n isHit |= walls[i].isHitBy(trump); // True if hit by any wall.\n }\n trump.DEBUG = isHit; // Show debug overlay when hit.\n if (isHit) {trump.deathEvent();} // Perform Death functions and sounds.\n \n trump.applyGravity();\n trump.draw();\n}", "function draw() {\r\n \r\n //clear out background\r\n background(255);\r\n\r\n //create a new drop on a 1% chance\r\n if(Math.random() < .05) {\r\n rainManager.createDrop();\r\n }\r\n\r\n rainManager.update();\r\n //ground.create();// supposed to call the ground function \r\n \r\n // newRect.createRect();\r\n \r\n}", "function draw() {\n\tbackground(100, 155, 255); // fill the sky blue\n\n\tnoStroke();\n\tfill(0, 155, 0);\n\trect(0, floorPos_y, width, height / 4); // draw some green ground\n\n\tpush();\n\ttranslate(scrollPos, 0);\n\n\t// Draw mountains.\n\tmountains.forEach(mountain => (mountain).draw());\n\n\t// Draw clouds.\n\tclouds.forEach(function (cloud) {\n\t\tcloud.draw();\n\t\tcloud.x += 0.1;\n\t\tif (cloud.x > width + 1500) {\n\t\t\tcloud.x = -500;\n\t\t}\n\t});\n\n\t// Draw trees.\n\ttrees.forEach(tree => (tree).draw());\n\n\t// Draw canyons\n\tcanyons.forEach(function (canyon) {\n\t\tcanyon.draw();\n\t\tcanyon.checkCanyon();\n\t});\n\n\t// Draw collectable items.\n\tcollectables.forEach(function (colectable) {\n\t\tif (!colectable.isFound) {\n\t\t\tcolectable.draw();\n\t\t\tcolectable.checkCollectable(gameChar_world_x, gameChar_y);\n\t\t}\n\t});\n\n\tplatforms.forEach(function (platform) {\n\t\tplatform.draw();\n\t});\n\n\t// Draw backpack\n\tbackpack.checkBackpack();\n\tbackpack.draw();\n\n\t// Draw backpack flames\n\tflames.forEach(function(flame)\n\t{\n\t\tflame.draw();\n\t\tflame.update();\n\t});\n\t// Draw enemies\n\tenemies.forEach(function(enemy)\n\t{\n\t\tlet isContact = enemy.checkContact(gameChar_world_x, gameChar_y);\n\t\tenemy.draw();\n\t\tenemy.update();\n\t\tif(isContact)\n\t\t{\n\t\t\tif(lives > 0)\n\t\t\t{\n\t\t\t\tstartGame();\n\t\t\t\t//break;\n\t\t\t}\n\t\t}\n\t\t\n\t});\n\n\t// Draw flag pole reached\n\trenderFlagpole();\n\n\t// Check remaining lives\n\tcheckPlayerDie();\n\tpop();\n\t// Draw game character.\n\tdrawGameChar();\n\n\t// Draw Score text\n\tdrawScore();\n\n\t// Draw lives tokens\n\tdrawLivesToken();\n\n\t// Logic for displays \"Game over\" when lives is less than 1\n\tif (lives < 1) {\n\t\ttextAlign(CENTER);\n\t\ttextStyle(BOLD);\n\t\tstroke(255, 99, 71);\n\t\tfill(255, 215, 0);\n\t\ttextSize(50);\n\t\ttext(\"GAME OVER\", width / 2, height / 2);\n\t\ttextSize(20);\n\t\ttext(\"INSERT COIN\", width / 2, height * 0.55);\n\t\treturn;\n\t}\n\n\t// Logic for displays \"Level complete. Press space to continue.\" when `flagpole.isReached` is true.\n\tif (flagpole.isReached == true) {\n\t\ttextAlign(CENTER);\n\t\ttextStyle(BOLD);\n\t\ttext(\"Press space to continue\", width / 2, height / 3);\n\t\treturn;\n\t}\n\n\t// Logic to make the game character move or the background scroll.\n\tif (isLeft) {\n\t\tif (gameChar_x > width * 0.2) {\n\t\t\tgameChar_x -= 5;\n\t\t} else {\n\t\t\tscrollPos += 5;\n\t\t}\n\t}\n\n\tif (isRight) {\n\t\tif (gameChar_x < width * 0.8) {\n\t\t\tgameChar_x += 5;\n\t\t} else {\n\t\t\tscrollPos -= 5; // negative for moving against the background\n\t\t}\n\t}\n\n\t// Logic to make the game character rise and fall.\n\tif (gameChar_y < floorPos_y) {\n\t\tlet isContact = false;\n\t\tfor (let i = 0; i < platforms.length; i++) {\n\t\t\tif (platforms[i].checkContact(gameChar_world_x, gameChar_y)) {\n\t\t\t\tisContact = true;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\tif (!isContact) {\n\t\t\tgameChar_y += 2;\n\t\t\tisFalling = true;\n\t\t}\n\t} else {\n\t\tisFalling = false;\n\t}\n\n\t// Update real position of gameChar for collision detection.\n\tgameChar_world_x = gameChar_x - scrollPos;\n\n\t// Check collision detection game character with flag pole\n\tif (flagpole.isReached == false) {\n\t\tcheckFlagpole();\n\t}\n\n\n}", "function Background() {\n\tctx.beginPath();\n\tctx.rect(0, 0, 1140, 600);\n\tctx.fillStyle = \"black\";\n\tctx.fill();\n}", "function backgroundPlayUpdate() {\r\n if (LevelType == \"Hilly\") {\r\n if (hillyBackgroundSky1Xpos <= -1198) {\r\n hillyBackgroundSky1Xpos = 1198;\r\n }\r\n if (hillyBackgroundSky2Xpos <= -1198) {\r\n hillyBackgroundSky2Xpos = 1198;\r\n }\r\n \r\n if (hillyBackgroundBackHills1Xpos <= -1198) {\r\n hillyBackgroundBackHills1Xpos = 1198;\r\n }\r\n if (hillyBackgroundBackHills2Xpos <= -1198) {\r\n hillyBackgroundBackHills2Xpos = 1198;\r\n }\r\n \r\n if (hillyBackgroundFrontHills1Xpos <= -1198) {\r\n hillyBackgroundFrontHills1Xpos = 1198;\r\n }\r\n if (hillyBackgroundFrontHills2Xpos <= -1198) {\r\n hillyBackgroundFrontHills2Xpos = 1198;\r\n }\r\n }\r\n else if (LevelType == \"City Day\") {\r\n if (cityDayBackgroundBuildings1Xpos <= -1198) {\r\n cityDayBackgroundBuildings1Xpos = 1198;\r\n }\r\n if (cityDayBackgroundBuildings2Xpos <= -1198) {\r\n cityDayBackgroundBuildings2Xpos = 1198;\r\n }\r\n \r\n if (cityDayBackgroundSky1Xpos <= -1198) {\r\n cityDayBackgroundSky1Xpos = 1198;\r\n }\r\n if (cityDayBackgroundSky2Xpos <= -1198) {\r\n cityDayBackgroundSky2Xpos = 1198;\r\n }\r\n }\r\n else if (LevelType == \"City Night\") {\r\n if (cityNightBackgroundBuildings1Xpos <= -1198) {\r\n cityNightBackgroundBuildings1Xpos = 1198;\r\n }\r\n if (cityNightBackgroundBuildings2Xpos <= -1198) {\r\n cityNightBackgroundBuildings2Xpos = 1198;\r\n }\r\n\r\n if (cityNightBackgroundSky1Xpos <= -1198) {\r\n cityNightBackgroundSky1Xpos = 1198;\r\n }\r\n if (cityNightBackgroundSky2Xpos <= -1198) {\r\n cityNightBackgroundSky2Xpos = 1198;\r\n }\r\n }\r\n \r\n if (LevelType == \"Hilly\") {\r\n if (IsParallax == true) {\r\n hillyBackgroundSky1Xpos = hillyBackgroundSky1Xpos - (gameSpeed / 5);\r\n hillyBackgroundSky2Xpos = hillyBackgroundSky2Xpos - (gameSpeed / 5);\r\n hillyBackgroundBackHills1Xpos = hillyBackgroundBackHills1Xpos - (gameSpeed / 4);\r\n hillyBackgroundBackHills2Xpos = hillyBackgroundBackHills2Xpos - (gameSpeed / 4);\r\n hillyBackgroundFrontHills1Xpos = hillyBackgroundFrontHills1Xpos - (gameSpeed / 2);\r\n hillyBackgroundFrontHills2Xpos = hillyBackgroundFrontHills2Xpos - (gameSpeed / 2);\r\n }\r\n else {\r\n hillyBackgroundSky1Xpos = hillyBackgroundSky1Xpos - (gameSpeed / 2);\r\n hillyBackgroundSky2Xpos = hillyBackgroundSky2Xpos - (gameSpeed / 2);\r\n hillyBackgroundBackHills1Xpos = hillyBackgroundBackHills1Xpos - (gameSpeed / 2);\r\n hillyBackgroundBackHills2Xpos = hillyBackgroundBackHills2Xpos - (gameSpeed / 2);\r\n hillyBackgroundFrontHills1Xpos = hillyBackgroundFrontHills1Xpos - (gameSpeed / 2);\r\n hillyBackgroundFrontHills2Xpos = hillyBackgroundFrontHills2Xpos - (gameSpeed / 2);\r\n }\r\n \r\n hillyBackgroundSky1.destroy();\r\n hillyBackgroundSky2.destroy();\r\n hillyBackgroundBackHills1.destroy();\r\n hillyBackgroundBackHills2.destroy();\r\n hillyBackgroundFrontHills1.destroy();\r\n hillyBackgroundFrontHills2.destroy();\r\n \r\n hillyBackgroundSky1 = game.add.sprite(hillyBackgroundSky1Xpos, hillyBackgroundSky1Ypos, 'hillyBackgroundSKY');\r\n hillyBackgroundSky2 = game.add.sprite(hillyBackgroundSky2Xpos, hillyBackgroundSky2Ypos, 'hillyBackgroundSKY');\r\n hillyBackgroundBackHills1 = game.add.sprite(hillyBackgroundBackHills1Xpos, hillyBackgroundBackHills1Ypos, 'hillyBackgroundBackHills');\r\n hillyBackgroundBackHills2 = game.add.sprite(hillyBackgroundBackHills2Xpos, hillyBackgroundBackHills2Ypos, 'hillyBackgroundBackHills');\r\n hillyBackgroundFrontHills1 = game.add.sprite(hillyBackgroundFrontHills1Xpos, hillyBackgroundFrontHills1Ypos, 'hillyBackgroundFrontHills');\r\n hillyBackgroundFrontHills2 = game.add.sprite(hillyBackgroundFrontHills2Xpos, hillyBackgroundFrontHills2Ypos, 'hillyBackgroundFrontHills');\r\n }\r\n else if (LevelType == \"City Day\") {\r\n if (IsParallax == true) {\r\n cityDayBackgroundSky1Xpos = cityDayBackgroundSky1Xpos - (gameSpeed / 7);\r\n cityDayBackgroundSky2Xpos = cityDayBackgroundSky2Xpos - (gameSpeed / 7);\r\n cityDayBackgroundBuildings1Xpos = cityDayBackgroundBuildings1Xpos - (gameSpeed / 2);\r\n cityDayBackgroundBuildings2Xpos = cityDayBackgroundBuildings2Xpos - (gameSpeed / 2);\r\n }\r\n else {\r\n cityDayBackgroundSky1Xpos = cityDayBackgroundSky1Xpos - (gameSpeed / 3);\r\n cityDayBackgroundSky2Xpos = cityDayBackgroundSky2Xpos - (gameSpeed / 3);\r\n cityDayBackgroundBuildings1Xpos = cityDayBackgroundBuildings1Xpos - (gameSpeed / 3);\r\n cityDayBackgroundBuildings2Xpos = cityDayBackgroundBuildings2Xpos - (gameSpeed / 3);\r\n }\r\n \r\n cityDayBackgroundSky1.destroy();\r\n cityDayBackgroundSky2.destroy();\r\n cityDayBackgroundBuildings1.destroy();\r\n cityDayBackgroundBuildings2.destroy();\r\n \r\n cityDayBackgroundSky1 = game.add.sprite(cityDayBackgroundSky1Xpos, cityDayBackgroundSky1Ypos, 'cityDayBackgroundSky');\r\n cityDayBackgroundSky2 = game.add.sprite(cityDayBackgroundSky2Xpos, cityDayBackgroundSky2Ypos, 'cityDayBackgroundSky');\r\n cityDayBackgroundBuildings1 = game.add.sprite(cityDayBackgroundBuildings1Xpos, cityDayBackgroundBuildings1Ypos, 'cityDayBackgroundBuildings');\r\n cityDayBackgroundBuildings2 = game.add.sprite(cityDayBackgroundBuildings2Xpos, cityDayBackgroundBuildings2Ypos, 'cityDayBackgroundBuildings');\r\n }\r\n else {\r\n if (IsParallax == true) {\r\n cityNightBackgroundSky1Xpos = cityNightBackgroundSky1Xpos - (gameSpeed / 7);\r\n cityNightBackgroundSky2Xpos = cityNightBackgroundSky2Xpos - (gameSpeed / 7);\r\n cityNightBackgroundBuildings1Xpos = cityNightBackgroundBuildings1Xpos - (gameSpeed / 2);\r\n cityNightBackgroundBuildings2Xpos = cityNightBackgroundBuildings2Xpos - (gameSpeed / 2);\r\n }\r\n else {\r\n cityNightBackgroundSky1Xpos = cityNightBackgroundSky1Xpos - (gameSpeed / 3);\r\n cityNightBackgroundSky2Xpos = cityNightBackgroundSky2Xpos - (gameSpeed / 3);\r\n cityNightBackgroundBuildings1Xpos = cityNightBackgroundBuildings1Xpos - (gameSpeed / 3);\r\n cityNightBackgroundBuildings2Xpos = cityNightBackgroundBuildings2Xpos - (gameSpeed / 3);\r\n }\r\n \r\n cityNightBackgroundSky1.destroy();\r\n cityNightBackgroundSky2.destroy();\r\n cityNightBackgroundBuildings1.destroy();\r\n cityNightBackgroundBuildings2.destroy();\r\n \r\n cityNightBackgroundSky1 = game.add.sprite(cityNightBackgroundSky1Xpos, cityNightBackgroundSky1Ypos, 'cityNightBackgroundSky');\r\n cityNightBackgroundSky2 = game.add.sprite(cityNightBackgroundSky2Xpos, cityNightBackgroundSky2Ypos, 'cityNightBackgroundSky');\r\n cityNightBackgroundBuildings1 = game.add.sprite(cityNightBackgroundBuildings1Xpos, cityNightBackgroundBuildings1Ypos, 'cityNightBackgroundBuildings');\r\n cityNightBackgroundBuildings2 = game.add.sprite(cityNightBackgroundBuildings2Xpos, cityNightBackgroundBuildings2Ypos, 'cityNightBackgroundBuildings');\r\n }\r\n }", "function startGame() {\n // gameArea.start();\n background = new drawBackground(canvasWidth,canvasHeight,\"gray\",0,0);\n\n bgForest = new drawBackground(canvasWidth,canvasHeight,\"img/bg_back_A.png\",0,0,'background');\n bgForest2 = new drawBackground(canvasWidth,canvasHeight,\"img/bg_back_B.png\",0,0,'background');\n\n bgMiddle = new drawBackground(canvasWidth,canvasHeight,\"img/bg_middle_A.png\",0,0,'background');\n bgMiddle2 = new drawBackground(canvasWidth,canvasHeight,\"img/bg_middle_B.png\",0,0,'background');\n bgMiddle3 = new drawBackground(canvasWidth,canvasHeight,\"img/bg_middle_C.png\",0,0,'background');\n\n bgBottom = new drawBackground(canvasWidth,canvasHeight,\"img/bg_front_ground_A.png\",0,0,'background');\n bgBottom2 = new drawBackground(canvasWidth,canvasHeight,\"img/bg_front_ground_B.png\",0,0,'background');\n bgBottom3 = new drawBackground(canvasWidth,canvasHeight,\"img/bg_front_ground_C.png\",0,0,'background');\n\n bgTop = new drawBackground(canvasWidth,canvasHeight,\"img/bg_superfront_A.png\",0,0,'background');\n bgTop2 = new drawBackground(canvasWidth,canvasHeight,\"img/bg_superfront_B.png\",0,0,'background');\n bgTop3 = new drawBackground(canvasWidth,canvasHeight,\"img/bg_superfront_C.png\",0,0,'background');\n\n dragon = new drawDragon('image', 90, 85, \"img/dragon.png\", 10, 120, 0, 0, 250, 240);\n\n lifeText = new drawText('20px', 'Arial', '#fff', 30, 40);\n scoreText = new drawText('20px', 'Arial', '#fff', 110, 40);\n\n score = 0;\n life = 3;\n}", "function draw(){\n //clear canvas so everything appears to move rather \n ctx.clearRect(0, 0, canvas.width, canvas.height);\n \n //run these functions\t\n drawBackground();\n if (gamestart == false && levelselect == false){\n //when gamestart and menuselect are both false you must be in start menu\n drawFirstScreen();\t\t\t\t\n }else if (gamestart == false && levelselect ==true){\n //must be in menuselect\n drawLevelSelect();\n }else{\n //must be in game, so draw shadow, lander, forces, UI etc\n drawShadow();\n drawForces();\n drawLander();\n drawUI();\n if (crashed == true){\n drawCrashed();\n }\n if (landed == true){\n drawLanded();\n }\n }\n if (debugMode == true){\n drawDebug();\n }\n \n //Stop when the lander hits left/right\n if(x + dx > canvas.width - 56 || x + dx < 0) {\n dx = 0;\n }\n //Stop when the lander hits the top\n if(y + dy < 0){\n dy = 0;\n }\n //Stop when the lander hits the bottom\n if(y + dy > (canvas.height-60)-15){\n if (landed == false && crashed == false && levelnum !=0){\n landedVelocityY = dy;\n landedVelocityX = dx;\n \n //if going faster than 0.4 in y then crash, otherwise land\n //if going faster that 0.4 or -0.4 in x then crash, otherwise land\n if (levelnum == 9){\n //lose 70000 points in black hole mode so it doesn't affect the high scores\n crashed = true;\n bonus = -70000;\n }else if (landedVelocityY > 0.4 || landedVelocityX > 0.4 || landedVelocityX < -0.4){\n //lose 5000 points if you crash\n crashed = true;\n bonus = -5000;\n }\n else{\n //bonus of 2500 points for landing\n landed = true;\n bonus = 2500;\n //(57 is the width of the lander)\n if (x>800 && x<(900-57)){\n //bonus of 5000 points for landing in the bonus area\n bonus = 5000;\n }\n }\n //disable controls after you hit the ground\n rightPressed = false;\n upPressed = false;\n leftPressed = false;\n\n //Go to the high scores after 2 seconds\n setTimeout(sendScores, 2000);\n\n }\n dy = 0;\n dx = dx /1.05; //this line is friction\n }\n \n \n //X and Y acceleration controls\n x += dx;\n y += dy;\n \n //Keyboard to lander direction/acceleration\n if(rightPressed && leftPressed){\n //forces cancel so nothing happens!\n ctx.drawImage(gasright, x-12, y+5, 20, 10);\n ctx.drawImage(gasleft, x+49, y+5, 20, 10);\n fuel -= 2;\n }\n else if(rightPressed) {\n //move right and draw left gas burst\n ctx.drawImage(gasright, x-12, y+5, 20, 10);\n dx += 0.01;\n fuel -= 1;\n }\n else if(leftPressed) {\n //move left and draw right gas burst\n ctx.drawImage(gasleft, x+49, y+5, 20, 10);\n dx -= 0.01;\n fuel -= 1;\n }\n if(upPressed) {\n //move up\n dy -= 0.02;\n fuel -= 3;\n }\n //This is not an if so it happens all the time\n //this means the lander is pulled down by gravity\n dy += gravity/1000;\n if(fuel<1 && levelnum != 0){\n fuel = 0;\n fuelout = true;\n rightPressed = false;\n upPressed = false;\n leftPressed = false;\n }\n \n if (gamestart == false || levelselect == false){\n x = 200;\n dx = 1;\n y = 200;\n dy = 1;\n }\n //redraw each part of the canvas when necessary\n //could reimplement this, but it didn't work very well in VM at the time\n //requestAnimationFrame(draw);\n}", "createBackground() {\n const canvas = document.getElementById(\"background\");\n const ctx = canvas.getContext(\"2d\");\n canvas.width = window.innerWidth;\n //save some space for the footer\n canvas.height = window.innerHeight;\n //clear previous canvas to avoid memory leaks\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n this.RED_OFFSET = Math.floor(Math.random() * (MAX_RED - MIN_RED)) + MIN_RED; \n this.GREEN_OFFSET = Math.floor(Math.random() * (MAX_GREEN - MIN_GREEN)) + MIN_GREEN; \n this.BLUE_OFFSET = Math.floor(Math.random() * (MAX_BLUE - MIN_BLUE)) + MIN_BLUE; \n //each overlapping layer will contain randomly drawn shapes and colors\n this.canvasLayers = new Array(NUM_LAYERS);\n //parameters that will be fed into the drawLayer on each iteration. These will be updated each time\n //we call the drawLayer function\n const step = Math.floor(window.width / this.canvasLayers.length);\n const parameters = {\n blue: 150,\n green: 155, \n red: 255,\n position: 0,\n step: step\n }\n\n for (let position = 0; position < this.canvasLayers.length; position++) {\n parameters.position = position;\n this.drawLayer(canvas, ctx, parameters);\n }\n\n this.drawClouds(canvas, ctx);\n this.drawSun(canvas, ctx);\n }", "function drawEverything(){\n bg.draw()\n bgCloud.draw()\n}", "function draw(){\r\n background(0);\r\n Engine.update(engine);\r\n text(\"Score : \",+score,750,40);\r\n\r\n ground.display();\r\n base.display();\r\n base2.display();\r\n\r\n fill(\"blue\");\r\n block1.display();\r\n block2.display();\r\n block3.display();\r\n block4.display();\r\n block5.display();\r\n block6.display();\r\n block7.display();\r\n\r\n fill(\"red\");\r\n block8.display();\r\n block9.display();\r\n block10.display();\r\n block11.display();\r\n block12.display();\r\n\r\n fill(\"pink\");\r\n block13.display();\r\n block14.display();\r\n block15.display();\r\n\r\n fill(\"green\");\r\n block16.display();\r\n\r\n fill(\"blue\");\r\n block17.display();\r\n block18.display();\r\n block19.display();\r\n block20.display();\r\n\r\n fill(\"green\");\r\n block21.display();\r\n block22.display();\r\n block23.display();\r\n\r\n fill(\"pink\");\r\n block24.display();\r\n block25.display();\r\n\r\n block1.score();\r\n block2.score();\r\n block3.score();\r\n block4.score();\r\n block5.score();\r\n block6.score();\r\n block7.score();\r\n block8.score();\r\n block9.score();\r\n block10.score();\r\n block11.score();\r\n block12.score();\r\n block14.score();\r\n block15.score();\r\n block16.score();\r\n block17.score();\r\n block18.score();\r\n block19.score();\r\n block20.score();\r\n block21.score();\r\n block22.score();\r\n block23.score();\r\n block24.score();\r\n block25.score();\r\n\r\n imageMode(CENTER);\r\n image (polygon_img,polygon.position.x,polygon.position.y,40,40)\r\n\r\n sling.display();\r\n}", "function paint() {\r\n ctx.drawImage(levelbackimg, 0,0,w,h)\r\n animateturns++;\r\n if (animateturns >= 10) {\r\n animateturns = 0\r\n gameturn();\r\n } else {\r\n statustext(Math.round(molerate*(animateturns/10.0)))\r\n }\r\n if (!gameon) {\r\n clearInterval(game_loop)\r\n return\r\n }\r\n if (levelscreen) {\r\n showlevelpage()\r\n } else {\r\n shake = flickering(shake[0],shake[1],Math.ceil(div*5.0),Math.ceil(div*5.0));\r\n if (!leveling) {context.drawImage(lightimg, (w/2)-(s/2)+shake[0], (h/4)-(s/2)+shake[0], s-shake[0], s-shake[0]);}\r\n moleiconmovement(animateturns);\r\n sprinkler();\r\n molewave(animateturns);\r\n if (leveling) {leveluptrans()}\r\n if (thresholdreached) {\r\n ctx.font = \"40px Comic Sans MS\";\r\n if (animateturns%3 == 0) {\r\n ctx.fillStyle = \"yellow\";\r\n } else {\r\n ctx.fillStyle = \"red\";\r\n }\r\n ctx.fillText(\"Thres-mole-d reached!\", w/2 ,150);\r\n ctx.fillText(\"Maximum Mole-itude!\", w/2 ,425);\r\n }\r\n }\r\n\t}", "function draw(){\r\n ctx.fillStyle = '#70c5ce';\r\n ctx.fillRect(0, 0, cWidth, cHeight);\r\n bg.draw();\r\n pipes.draw();\r\n fg.draw();\r\n kca.draw();\r\n bird.draw();\r\n getReady.draw();\r\n gameOver.draw();\r\n score.draw();\r\n \r\n\r\n}", "function levelOne() {\n canDraw.level = 1;\n gridColor(\"black\");\n}", "function draw(){\n \n setLights();\n buildGround();\n buildWalls(1);\n makeCeiling();\n makeLights();\n //drawFloor();\n //drawBoxes();\n\n}", "function draw() {\n\n rectMode(CENTER);\n background(255)\n boxdown.display();\n rightbox.display();\n leftbox.display();\n paper.display();\n groundy.display();\n \n \t\n \n drawSprites();\n keyPressed();\n \n}", "function drawGame(){\n\tctx.drawImage(bgImage, 0, 0, canvas.width, canvas.height);\n\n\tloadRules(); //rules.js\n\taddMenuButton();\n\tdisplayInLevel(); //display.js\n\tdrawLine(); //drawLine.js\n\tdrawEndLevelButton(); //rules.js\n}", "function drawHills() {\n\n if (isMovingRight && bg_ground > -5500 && timePassedSinceHurt > HURT_TIME && timePassedSinceDead > DEAD_TIME) {\n bg_hills = bg_hills - (0.25 * GAME_SPEED);\n }\n if (isMovingLeft && bg_ground < 500 && timePassedSinceHurt > HURT_TIME && timePassedSinceDead > DEAD_TIME) {\n bg_hills = bg_hills + (0.25 * GAME_SPEED);\n }\n for (let index = -2; index < 10; index++) {\n addBackgroundobject('./img/background/ground3.png', index * 1920, bg_hills, -140, 0.5);\n }\n\n}", "function render() {\n // useful variables\n var canvasWidth = app.canvas.width;\n var canvasHeight = app.canvas.height;\n var groundY = ground.y;\n\n background.removeAllChildren();\n\n // TODO: 3 - YOUR DRAW CODE GOES HERE\n\n // this fills the background with a obnoxious yellow\n // you should modify this to suit your game\n\n document.body.style.backgroundImage = \"url('img/BackTest2.gif')\";\n document.body.style.backgroundSize = \"1720px 820px\";\n document.body.style.backgroundRepeat = \"no-repeat\";\n\n\n }", "function drawBackGround() {\n\t//for (let i = 0; i < 14; i++) {\n\t//\tfor (let j = 0; j < 10; j++) {\n\t//\t\tcontext.drawImage(bg, 64*i, 64*j);\n\t//\t}\n\t//}\n\tcontext.drawImage(bg, 0, 0,800,600);\n\n}", "function draw_menu_background() {\r\n\tGame.level = 0;\r\n\t\r\n\tload_lvlMenu();\r\n\t\r\n\tdrawing_menu_loop();\r\n}", "function drawclouds() {\n addBackgroundObject('./img/background/04_clouds/Completo.png', 100 - cloudoffset, -60, 0.5);\n addBackgroundObject('./img/background/04_clouds/1.png', 1000 - cloudoffset, -60, 0.5);\n addBackgroundObject('./img/background/04_clouds/2.png', 1200 - cloudoffset, -60, 0.6);\n}", "function draw() {\n if (state === `title`) {\n background(0, 2, 97);\n title();\n frameCount = 0;\n } else if (state === `loading`) {\n background(0, 146, 214);\n unsureIfthisIsAnActualLoadingScreen();\n } else if (state === `bubblePoppin`) {\n background(3, 1, 105);\n mLfingerPopper();\n bubbleDisplay();\n bubbleMovement();\n playerCounter();\n conclusionConditions();\n } else if (state === `poppinChampion`) {\n background(189, 189, 189);\n winScreen();\n } else if (state === `bubblePoppinBaby`) {\n background(36, 36, 36);\n endScreen();\n }\n}", "function drawLevelSelect(){\n//Level Numbers:\n//-1 = no level selected\n// 0 = free flight\n// 1 = Mercury\n// 2 = Venus\n// 3 = Moon\n\n //Background\n ctx.drawImage(orbits, 0, 0, canvas.width, canvas.height);\n \n //Planets\n ctx.font = \"15px Molengo\";\n ctx.fillStyle = \"#00FF00\";\n //Mercury\n ctx.fillText(\"Mercury\", 685, 275);\n ctx.drawImage(mercury, (canvas.width/2)+123, (canvas.height/2)-40, 15, 15);\n //Venus\n ctx.fillText(\"Venus\", 780, 295);\n ctx.drawImage(venus, (canvas.width/2)+200, (canvas.height/2)-20, 25, 25);\n //Moon\n ctx.fillText(\"Moon\", 860, 340);\n ctx.drawImage(moon, (canvas.width/2)+290, (canvas.height/2)+22, 10, 10);\n \n //No Fly Planets\n ctx.font = \"12px Molengo\";\n ctx.fillStyle = \"#FF0000\";\n //Earth\n ctx.fillText(\"Earth\", 825, 335);\n ctx.drawImage(earth, (canvas.width/2)+260, (canvas.height/2)+20, 25, 25);\n \n //Free Flight\n ctx.fillStyle = \"#00AA00\";\n //half way, minus half of the x and y of the shape size\n ctx.fillRect((canvas.width/2)+315,(canvas.height/2)+215, 200, 50);\n ctx.font = \"30px Molengo\";\n ctx.fillStyle = \"#FFFF00\";\n ctx.fillText(\"Free Flight\", (canvas.width/2)+350,(canvas.height/2)+250);\n \n //Instructions\n ctx.fillStyle = \"#00AA00\";\n //half way, minus half of the x and y of the shape size\n ctx.fillRect((canvas.width/2)-515,(canvas.height/2)+215, 200, 50);\n ctx.font = \"30px Molengo\";\n ctx.fillStyle = \"#FFFF00\";\n ctx.fillText(\"How to Play\", (canvas.width/2)-490,(canvas.height/2)+250);\n \n ctx.font = \"15px Molengo\";\n ctx.fillStyle = \"#FFFF00\";\n ctx.fillText(\"Press number keys 1 to 8 to pick your planet or moon\", (canvas.width/2)-150,(canvas.height/2)-250);\n \n \n //This uses the size of the canvas for y axis, and size of window for x axis (as the canvas is centralised)\n //This controls the button for the instructions\n if (canvas_x > (window.innerWidth/2)-515 && canvas_x < (window.innerWidth/2)-315 && canvas_y > (canvas.height/2)+245 && canvas_y < (canvas.height/2)+295){\n // \\n for a new line in the text, \"+\" for concatentation to get over multiple line problem\n alert(\"Click on the planet/moon you want to go to or press a number from 1 to 8\\n\\n\"+\n \"Arrow keys or WASD to move\\nT to toggle force arrow visibility\\nR to restart\\nM to go to the menu screen\\nNever gonna press Q key\\n\\n\"+\n \"In free flight mode you can press '+' or '-' to increase or decrease the gravity\\n\\n\"+\n \"Remember to land the lander gently\\nLand on the blue landing zone for extra points\\nDon't let your fuel get to 0, or you'll crash!\\n\\n\"+\n \"If you accidentially tick 'Do not show alerts', then you must close the tab and then reopen it\");\n canvas_x=0; //This is because you want to return to the menu afterwards, otherwise it thinks you keep clicking the button whenever you return\t\t\t\t\t\n \n //This controls the button to enter free flight mode\n }else if (canvas_x > (window.innerWidth/2)+315 && canvas_x < (window.innerWidth/2)+515 && canvas_y > (canvas.height/2)+245 && canvas_y < (canvas.height/2)+295){\n levelnum = 0;\n gamestart = true;\n freeflightgravity = prompt(\"Enter how much gravity you want. Try numbers between 0 and 50 to see what happens!\", \"10\");\n //control the errors and error correction for this value\n if (isNaN(freeflightgravity) == true ) {\n gamestart = false;\n alert(\"Please only enter numbers for the gravity value!\");\n }else if(freeflightgravity>50){\n gamestart = false;\n alert(\"Please enter numbers less than 50 for the gravity value!\");\t\t\t\t\n }else if(freeflightgravity<0){\n gamestart = false;\n alert(\"Please enter positive numbers for the gravity value!\");\t\t\t\t\t\n }else if(freeflightgravity == \"\"){\n freeflightgravity = 0;\t\n }else if(freeflightgravity == null){\n gamestart = false;\n canvas_x = 0;\n }\n //This controls the Sun\n //This forms a rough square in the Sun area, THIS IS NOT PERFECT!\n //y = 100px, x = 100px\n }else if (canvas_x > (window.innerWidth/2)-50 && canvas_x < (window.innerWidth/2)+50 && canvas_y > (canvas.height/2)-25 && canvas_y < (canvas.height/2)+75){\n alert(\"You wanted to land on the Sun\\nExcept you can't, because it's way too hot there...\\nThe sun is a star\\nThe sun uses nuclear fusion to turn hydrogen into helium\");\n canvas_x=0; //This is because you want to return to the menu afterwards, otherwise it thinks you keep clicking the button whenever you return\t\n\n //This controls Mercury\n }else if (canvas_x > (window.innerWidth/2)+123 && canvas_x < (window.innerWidth/2)+138 && canvas_y > (canvas.height/2)-15 && canvas_y < (canvas.height/2)-0){\n alert(\"You're going to land on Mercury\\n\"+\n \"Mercury takes 88 days to orbit the sun\\n\"+\n \"Closest planet to the sun\\n\"+\n \"Named after the Roman messenger of the gods\");\n levelnum = 1;\n gamestart = true;\n \n //This controls Venus\n //Not really sure why the y values are exactly as they are, but it wouldn't work any other way...\n }else if (canvas_x > (window.innerWidth/2)+200 && canvas_x < (window.innerWidth/2)+225 && canvas_y > (canvas.height/2)+10 && canvas_y < (canvas.height/2)+35){\n alert(\"You're going to land on Venus\\n\"+\n \"Second closest planet to the sun\\n\"+\n \"Similar size and mass to Earth\\n\"+\n \"Dense atmosphere of 96% Carbon Dioxide\");\n levelnum = 2;\n gamestart = true;\n \n //This controls Earth/Moon\n //Not really sure why the y values are exactly as they are, but it wouldn't work any other way...\n }else if (canvas_x > (window.innerWidth/2)+260 && canvas_x < (window.innerWidth/2)+300 && canvas_y > (canvas.height/2)+50 && canvas_y < (canvas.height/2)+75){\n alert(\"You're going to land on the Moon\\n\"+\n \"1/4 of the size of the Earth\\n\"+\n \"1/6 of Earth's gravity\\n\"+\n \"It takes around 29 days for the Moon to orbit the Earth\\n\"+\n \"Only 12 astronauts have ever been to the Moon\");\n levelnum = 3;\n gamestart = true;\n \n //This controls the black hole!\n //Will appear in top left corner\n }else if (canvas_x > (window.innerWidth/2)-568 && canvas_x < (window.innerWidth/2)-468 && canvas_y > 0 && canvas_y < 100){\n alert(\"The gravity of a black hole is so high it even sucks in light!\\n The gravity is really 6 * 10 ^16 m/s^2, but the game can't cope with this...\");\n levelnum = 9;\n gamestart = true;\t\t\n \n //When a button isn't pressed\n }else{\n levelnum = -1;\n gamestart = false;\n }\n}", "_setBackgroundLayerStyles() {\n this.b.fillStyle = \"white\";\n this.b.fillRect(0, 0, WORLD.WIDTH, WORLD.HEIGHT);\n }", "playbackground1() {\r\n background(\"white\");\r\n\r\n //giving the background image details\r\n background(background_image_one);\r\n\r\n //displaying the variables\r\n\r\n \r\n ground.display();\r\n // drawSprites();\r\n\r\n \r\n \r\n \r\n }", "function SetupLevel (){\n\tif(levelData.length <= 0){\n\t\tconsole.log(\"No Level data detected\");\n\t\treturn;\n\t}\n\tconsole.log(\"setting up the level\");\n\tgridData = levelData[0];\n\tcanvWidth = gridData[0];\n\tcanvHeight = gridData[1];\n\tgridSize = gridData[2];\n\t\n\twinPlace = null;\n\twallPoints = [];\n\tlavaPoints = [];\n\t\n\tif(levelData[0][4] == 1){\n\t\tDrawGrid();\n\t}\n\t\n\tif(levelData[1].length >0){\n\t\tDrawAppleAt(levelData[1][0][0], levelData[1][0][1]);\n\t}\n\t\n\tfor(var i = 0; i < levelData[2].length; i++){\n\t\tDrawWallAt(levelData[2][i][0], levelData[2][i][1], levelData[2][i][2]);\n\t}\n\t\n\tfor(var i = 0; i < levelData[3].length; i++){\n\t\tDrawDoorwayAt(levelData[3][i][0], levelData[3][i][1], levelData[3][i][2]);\n\t}\n\t\n\tfor(var i = 0; i < levelData[4].length; i++){\n\t\tDrawDeadlyCellAt(levelData[4][i][0], levelData[4][i][1]);\n\t}\n\t\n\tfor(var i = 0; i < levelData[5].length; i++){\n\t\tDrawBridgeAt(levelData[5][i][0], levelData[5][i][1], levelData[5][i][2]);\n\t}\n\t\n\t\n\tconsole.log(\"level setup complete\");\n}", "function draw() {\n console.log(level)\n ctx.drawImage(ground, 0,0);\n if (level != \"easy\") {\n setBlocks_med()\n }\n for (var i = 0; i < snake.length; i++) {\n if(i==0){\n ctx.beginPath();\n ctx.fillStyle = 'green'; \n ctx.arc(snake[i].x+16,snake[i].y+16,(box)/2, 0, Math.PI * 2, false);\n ctx.moveTo(snake[i].x+11.5,snake[i].y+12);\n ctx.arc(snake[i].x+11,snake[i].y+12, 5, 0, Math.PI * 2, true); // Left eye\n ctx.moveTo(snake[i].x+24.5,snake[i].y+12);\n ctx.arc(snake[i].x+24,snake[i].y+12, 5, 0, Math.PI * 2, true);\n ctx.fill();\n ctx.strokeStyle=\"red\";\n ctx.stroke();\n ctx.closePath();\n \n }\n else if(i>0 && i<snake.length-3){\n ctx.beginPath();\n ctx.fillStyle = 'green'; \n ctx.arc(snake[i].x+16,snake[i].y+16,(box-3)/2, 0, Math.PI * 2, false);\n ctx.fill();\n ctx.strokeStyle=\"red\";\n ctx.stroke();\n ctx.closePath();\n }\n else if(i>snake.length-3 && i<snake.length-1){\n ctx.beginPath();\n ctx.fillStyle = 'green'; \n ctx.arc(snake[i].x+16,snake[i].y+16,(box-5)/2, 0, Math.PI * 2, false);\n ctx.fill();\n ctx.strokeStyle=\"red\";\n ctx.stroke();\n ctx.closePath();\n }\n else{\n ctx.beginPath();\n ctx.fillStyle = 'green'; \n ctx.arc(snake[i].x+16,snake[i].y+16,(box-8)/2, 0, Math.PI * 2, false);\n ctx.fill();\n ctx.strokeStyle=\"red\";\n ctx.stroke();\n ctx.closePath();\n }\n \n }\n\n ctx.drawImage(foodImg, food.x, food.y);\n\n // old head position\n var snakeX = snake[0].x;\n var snakeY = snake[0].y;\n\n // which direction\n if (d == \"LEFT\" && snakeX < box * 2 && level !=\"hard\") {\n snakeX = box * 17;\n } else {\n if (d == \"LEFT\") snakeX -= box;\n }\n if (d == \"UP\" && snakeY < 4 * box && level !=\"hard\") {\n snakeY = box * 17\n } else {\n if (d == \"UP\") snakeY -= box;\n }\n if (d == \"RIGHT\" && snakeX > 16 * box && level !=\"hard\") {\n snakeX = box * 1;\n } else {\n if (d == \"RIGHT\") snakeX += box;\n }\n if (d == \"DOWN\" && snakeY > 16 * box && level !=\"hard\") {\n snakeY = 3 * box\n } else {\n if (d == \"DOWN\") snakeY += box;\n }\n\n\n // if the snake eats the food\n if (snakeX == food.x && snakeY == food.y) {\n score++;\n eat.play();\n setFoodImage()\n if (score % 3 == 0) {\n speed -= 5;\n clearInterval(game)\n IncreaseSpeed();\n }\n if (level == \"easy\") {\n createFood_easy()\n }\n else{\n createFood()\n }\n \n // I don't remove the tail\n } else {\n // remove the tail\n snake.pop();\n }\n\n // add new Head\n\n var newHead = {\n x: snakeX,\n y: snakeY\n }\n\n // game over \n if (collision(newHead, snake)) {\n clearInterval(game);\n dead.play();\n setTimeout(function () {\n ctx.drawImage(ground, 0, 0);\n ctx.font = \"100px Comic Sans MS\";\n ctx.fillStyle = \"mediumvioletred\";\n // ctx.textAlign = \"center\";\n ctx.fillText(\"Game Over\", canvas.width / 11.4, canvas.height / 1.7);\n // canvas.setAttribute('style', 'display:none')\n div.setAttribute('style', 'display:block')\n // replayDiv.setAttribute('style', 'display:block')\n }, 2000)\n }\n snake.unshift(newHead);\n ctx.fillStyle = \"white\";\n ctx.font = \"45px Changa one\";\n ctx.fillText(score, 2*box,1.6*box);\n flag = false\n}", "function draw() {\n //background color\n background(0, 100, 158);\n\n //the background color changes for the last 10 rounds to startle/distract the user\n if (score === 9) {\n background(20)\n }\n if (score === 10) {\n background(217, 26, 26)\n }\n if (score === 11) {\n background(103, 224, 208)\n }\n if (score === 12) {\n background(232, 23, 255)\n }\n if (score === 13) {\n background(66, 255, 23)\n }\n if (score === 14) {\n background(255, 151, 23)\n }\n if (score === 15) {\n background(23, 27, 255)\n }\n if (score === 16) {\n background(228, 255, 23)\n }\n if (score === 17) {\n background(23, 255, 232)\n }\n if (score === 18) {\n background(247, 23, 255)\n }\n if (score === 19) {\n background(8, 212, 201)\n }\n if (score === 20) {\n background(0, 100, 158)\n }\n\n //the arrangement of the states\n if (state === `title`) {\n title();\n }\n else if (state === `simulation`) {\n simulation();\n }\n else if (state === `win`) {\n win();\n }\n else if (state === `lose`) {\n lose();\n }\n\n //displays and positions the images\n imageMode(CENTER);\n image(coldImage,coldImage.x,coldImage.y,85,50);\n image(alexaImage,alexaImage.x,alexaImage.y,65,50);\n image(bedImage,bedImage.x,bedImage.y,50,50);\n image(bodyofwaterImage,bodyofwaterImage.x,bodyofwaterImage.y,50,50);\n image(candleImage,candleImage.x,candleImage.y,50,50);\n image(clockImage,clockImage.x,clockImage.y,50,50);\n image(clownImage,clownImage.x,clownImage.y,50,50);\n image(tongueImage,tongueImage.x,tongueImage.y,60,50);\n image(combImage,combImage.x,combImage.y,60,60);\n image(computerkeysImage,computerkeysImage.x,computerkeysImage.y,50,50);\n image(diceImage,diceImage.x,diceImage.y,70,50);\n image(eggImage,eggImage.x,eggImage.y,50,50);\n image(envelopeImage,envelopeImage.x,envelopeImage.y,50,50);\n image(fenceImage,fenceImage.x,fenceImage.y,50,50);\n image(fireImage,fireImage.x,fireImage.y,60,50);\n image(footstepsImage,footstepsImage.x,footstepsImage.y,60,50);\n image(garbagetruckImage,garbagetruckImage.x,garbagetruckImage.y,50,50);\n image(hammerImage,hammerImage.x,hammerImage.y,50,50);\n image(lettuceImage,lettuceImage.x,lettuceImage.y,50,50);\n image(magnetImage,magnetImage.x,magnetImage.y,50,50);\n image(moonImage,moonImage.x,moonImage.y,50,50);\n image(mugImage,mugImage.x,mugImage.y,50,50);\n image(pippinImage,pippinImage.x,pippinImage.y,100,50);\n image(pennyImage,pennyImage.x,pennyImage.y,50,50);\n image(potatoImage,potatoImage.x,potatoImage.y,50,50);\n image(rubberbandImage,rubberbandImage.x,rubberbandImage.y,50,50);\n image(screwdriversImage,screwdriversImage.x,screwdriversImage.y,50,50);\n image(skyImage,skyImage.x,skyImage.y,50,50);\n image(spongeImage,spongeImage.x,spongeImage.y,50,50);\n image(tridentImage,tridentImage.x,tridentImage.y,60,60);\n image(waterImage,waterImage.x,waterImage.y,50,50);\n image(windImage,windImage.x,windImage.y,50,50);\n}", "function main() {\n world.init(8);\n test();\n player.init([2, 2, 1]);\n display.init();\n controller.init();\n\n // display.canvas.addEventListener(\"click\", clackity);\n\n // a simple test level\n function test() {\n let s = world.size;\n // makes the floor solid\n world.fillArea([0, 0, 0 ], [s-1, s-1, 0 ]);\n // adds a tiny pedestal in the middle\n world.fillArea([3, 3, 1 ], [4, 4, 1 ]);\n // adds a frame\n world.fillArea([0, 0, 1 ], [0, 0, s-1]);\n world.fillArea([0, s-1, 1 ], [0, s-1, s-1]);\n world.fillArea([s-1, 0, 1 ], [s-1, 0, s-1]);\n world.fillArea([s-1, s-1, 1 ], [s-1, s-1, s-1]);\n world.fillArea([0, 1, s-1], [0, s-2, s-1]);\n world.fillArea([1, 0, s-1], [s-2, 0, s-1]);\n world.fillArea([s-1, 1, s-1], [s-1, s-2, s-1]);\n world.fillArea([1, s-1, s-1], [s-2, s-1, s-1]);\n }\n\n // a weirder test level\n function test2() {\n world.fillArea([2, 2, 3], [5, 5, 5], FILL_ADD);\n world.fillArea([3, 3, 6], [4, 4, 6], FILL_ADD);\n world.fillArea([2, 3, 3], [5, 4, 4], FILL_REMOVE);\n world.fillArea([3, 2, 3], [4, 5, 4], FILL_REMOVE);\n world.fillArea([2, 2, 4], [5, 5, 6], FILL_TOGGLE);\n }\n\n // for testing purposes, of course\n function clickity() {\n // toggle a 4x4 cube\n let s = world.size - 4;\n let x = Math.floor(s * Math.random());\n let y = Math.floor(s * Math.random());\n let z = Math.floor(s * Math.random());\n world.fillArea([x, y, z], [x+4, y+4, z+4], FILL_TOGGLE);\n }\n\n function clackity() {\n // toggle a single cube away from the edge\n let s = world.size - 2;\n let x = Math.floor(s * Math.random()) + 1;\n let y = Math.floor(s * Math.random()) + 1;\n let z = Math.floor(s * Math.random()) + 1;\n world.fill([x, y, z], FILL_TOGGLE);\n }\n}", "drawLife(x, y, size, health, maxHealth, level) {\n let width = 2*size;\n let height = 7;\n let border = 2;\n let ratio = health / maxHealth;\n let ratioXp = level.xp / level.xpNeeded;\n let X = x - (width / 2);\n let Y = y + size + 20;\n this.context.fillStyle = this.otherColor;\n this.context.fillRect(X-border, Y-border, width+(2*border), height+(2*border));\n this.context.fillStyle = this.lifeColor;\n this.context.fillRect(X, Y, ratio * width, height * (2 / 3));\n this.context.fillStyle = this.redColor;\n this.context.fillRect(X + (ratio * width), Y, (1 - ratio) * width, height * (2 / 3));\n this.context.fillStyle = this.xpColor;\n this.context.fillRect(X, Y+(height*2/3), ratioXp * width, height * (1 / 3));\n this.context.fillStyle = this.emptyXpColor;\n this.context.fillRect(X + (ratioXp * width), Y+(height*2/3), (1-ratioXp) * width, height * (1 / 3));\n }", "function draw() {\r\n if(backgroundImg)\r\n background(backgroundImg);\r\n //background(40);\r\n console.log(monster1.y);\r\n Engine.update(engine);\r\n arrow.display();\r\n slingshot.display();\r\n slingshot1.display();\r\n speed(monster1,ground1);\r\n speed(monster2,ground2);\r\n speed(monster3,ground3);\r\n speed(monster4,ground4);\r\n speed(monster5,ground5);\r\n speed(monster6,ground6);\r\n\r\n\r\n //TEXT INSTRUCTIONS\r\n textSize(24);\r\n fill(\"red\");\r\n text(\"Arrows Used: \"+arrowScore,30,50);\r\n text(\"/6\",195,50); \r\n text(\"Monsters Hit: \"+monsterScore,30,90);\r\n if(arrowScore===6&&monsterScore<6){\r\n textSize(36);\r\n text(\"All Arrows Used!\",500,400);\r\n text(\"Refresh to Play Again!\",450,450);\r\n }\r\n if(arrowScore<=6&&monsterScore===6){\r\n textSize(64);\r\n text(\"YOU WIN!\",500,400);\r\n }\r\n //TEXT INSTRUCTIONS END\r\n drawSprites(); \r\n}", "function foregroundPlayUpdate() {\r\n if (LevelType == \"Hilly\") {\r\n if (hillyBackgroundFence1Xpos <= -1198) {\r\n hillyBackgroundFence1Xpos = 1198;\r\n }\r\n if (hillyBackgroundFence2Xpos <= -1198) {\r\n hillyBackgroundFence2Xpos = 1198;\r\n }\r\n \r\n if (hillyBackgroundClouds1Xpos <= -1198) {\r\n hillyBackgroundClouds1Xpos = 1198;\r\n }\r\n if (hillyBackgroundClouds2Xpos <= -1198) {\r\n hillyBackgroundClouds2Xpos = 1198;\r\n }\r\n }\r\n else if (LevelType == \"City Day\") {\r\n if (cityDayBackgroundRoad1Xpos <= -1198) {\r\n cityDayBackgroundRoad1Xpos = 1198;\r\n }\r\n if (cityDayBackgroundRoad2Xpos <= -1198) {\r\n cityDayBackgroundRoad2Xpos = 1198;\r\n }\r\n }\r\n else if (LevelType == \"City Night\") {\r\n if (cityNightBackgroundRoad1Xpos <= -1198) {\r\n cityNightBackgroundRoad1Xpos = 1198;\r\n }\r\n if (cityNightBackgroundRoad2Xpos <= -1198) {\r\n cityNightBackgroundRoad2Xpos = 1198;\r\n }\r\n }\r\n \r\n if (LevelType == \"Hilly\") {\r\n if (IsParallax == true) {\r\n hillyBackgroundFence1Xpos = hillyBackgroundFence1Xpos - (gameSpeed / 0.7);\r\n hillyBackgroundFence2Xpos = hillyBackgroundFence2Xpos - (gameSpeed / 0.7);\r\n hillyBackgroundClouds1Xpos = hillyBackgroundClouds1Xpos - (gameSpeed / 6);\r\n hillyBackgroundClouds2Xpos = hillyBackgroundClouds2Xpos - (gameSpeed / 6);\r\n }\r\n else {\r\n hillyBackgroundFence1Xpos = hillyBackgroundFence1Xpos - (gameSpeed / 2);\r\n hillyBackgroundFence2Xpos = hillyBackgroundFence2Xpos - (gameSpeed / 2);\r\n hillyBackgroundClouds1Xpos = hillyBackgroundClouds1Xpos - (gameSpeed / 2);\r\n hillyBackgroundClouds2Xpos = hillyBackgroundClouds2Xpos - (gameSpeed / 2);\r\n }\r\n \r\n hillyBackgroundFence1.destroy();\r\n hillyBackgroundFence2.destroy();\r\n hillyBackgroundClouds1.destroy();\r\n hillyBackgroundClouds2.destroy();\r\n \r\n hillyBackgroundFence1 = game.add.sprite(hillyBackgroundFence1Xpos, hillyBackgroundFence1Ypos, 'hillyBackgroundFence');\r\n hillyBackgroundFence2 = game.add.sprite(hillyBackgroundFence2Xpos, hillyBackgroundFence2Ypos, 'hillyBackgroundFence');\r\n hillyBackgroundClouds1 = game.add.sprite(hillyBackgroundClouds1Xpos, hillyBackgroundClouds1Ypos, 'hillyBackgroundClouds');\r\n hillyBackgroundClouds2 = game.add.sprite(hillyBackgroundClouds2Xpos, hillyBackgroundClouds2Ypos, 'hillyBackgroundClouds');\r\n }\r\n else if (LevelType == \"City Day\") {\r\n if (IsParallax == true) {\r\n cityDayBackgroundRoad1Xpos = cityDayBackgroundRoad1Xpos - (gameSpeed / 0.7);\r\n cityDayBackgroundRoad2Xpos = cityDayBackgroundRoad2Xpos - (gameSpeed / 0.7);\r\n }\r\n else {\r\n cityDayBackgroundRoad1Xpos = cityDayBackgroundRoad1Xpos - (gameSpeed / 3);\r\n cityDayBackgroundRoad2Xpos = cityDayBackgroundRoad2Xpos - (gameSpeed / 3);\r\n }\r\n \r\n cityDayBackgroundRoad1.destroy();\r\n cityDayBackgroundRoad2.destroy();\r\n \r\n cityDayBackgroundRoad1 = game.add.sprite(cityDayBackgroundRoad1Xpos, cityDayBackgroundRoad1Ypos, 'cityDayBackgroundRoad');\r\n cityDayBackgroundRoad2 = game.add.sprite(cityDayBackgroundRoad2Xpos, cityDayBackgroundRoad2Ypos, 'cityDayBackgroundRoad');\r\n }\r\n else {\r\n if (IsParallax == true) {\r\n cityNightBackgroundRoad1Xpos = cityNightBackgroundRoad1Xpos - (gameSpeed / 0.7);\r\n cityNightBackgroundRoad2Xpos = cityNightBackgroundRoad2Xpos - (gameSpeed / 0.7);\r\n }\r\n else {\r\n cityNightBackgroundRoad1Xpos = cityNightBackgroundRoad1Xpos - (gameSpeed / 3);\r\n cityNightBackgroundRoad2Xpos = cityNightBackgroundRoad2Xpos - (gameSpeed / 3);\r\n }\r\n \r\n cityNightBackgroundRoad1.destroy();\r\n cityNightBackgroundRoad2.destroy();\r\n \r\n cityNightBackgroundRoad1 = game.add.sprite(cityNightBackgroundRoad1Xpos, cityNightBackgroundRoad1Ypos, 'cityNightBackgroundRoad');\r\n cityNightBackgroundRoad2 = game.add.sprite(cityNightBackgroundRoad2Xpos, cityNightBackgroundRoad2Ypos, 'cityNightBackgroundRoad');\r\n }\r\n }", "_draw_all(){\r\n\t\tthis._draw_bg();\r\n\t\tthis._draw_fg();\r\n\t}", "function fill(){\n hex = color();\n if(hex != get('left').style.backgroundColor){\n var fills = document.getElementsByClassName('level-fill');\n for(var i = 0 ; i < fills.length ; i++ ){\n fills[i].style.height = (rows - (currentLevel * 10)) * 10 + \"vh\";\n fills[i].style.backgroundColor = hex;\n };\n }else{\n fill();\n }\n }", "function createLevel(){\r\n\r\n /*\r\n levelProperties holds properties for each level. syntax: [tiles],starting value of timer,music,min score, min similar for group,[bonus],[bonus2],[attention],[[probability, special tile id (7,8 aor 9)]]\r\n bonus: [[NUM,TILEID,POINTS]]\r\n bonus2: [[NUM,TILEID,POINTS]]\r\n attention: [[tileid,text]]\r\n REMEMBER: ONLY 3 GOALS IN TOTAL, ONLY 3 ATTENTIONS (OF WHICH ONLY ONE IS SHOWN ON PRELUDE SCREEN)\r\n */\r\n\r\n levelProperties = [\r\n\r\n // world 1\r\n [[0, 1, 2, 3], 200, 'lvl1', '2000', '4', [[5, 3, 100], [5, 0, 100]], [[5, 0, 50]], [[99, 'taking away blocks will cost you 10 points'],[99, 'each level has different goals'],[99, 'bonus goals are listed on the left']], [] ],\r\n [[0, 1, 2, 3], 180, 'lvl1', '3000', '4', [[6, 2, 100], [6, 3, 100]], [[5, 1, 50]], [[99, 'a combination of groups is called a combo'], [99, 'big combos can quickly increase your score'],[99, 'reach the target score to continue']], [] ],\r\n [[0, 1, 2, 3, 4], 200, 'lvl1', '1500', '4', [[7, 1, 100], [7, 2, 100]], [[5, 2, 50]], [[4, 'a new block colour is added'], [99, 'it will become harder to form groups']], [] ],\r\n [[0, 1, 2, 3, 4], 200, 'lvl1', '1500', '5', [[9, 4, 100], [9, 0, 100]], [[5, 3, 50]], [[99, 'this time, you need 5 blocks to form a group']], [] ],\r\n [[0, 1, 2, 3, 4], 150, 'lvl1', '2000', '5', [[10, 0, 200], [10, 1, 200]], [[5, 4, 50]], [[99, 'you have almost made it to world 2!'], [99, 'you will always restart in the last world']],[] ],\r\n\r\n // world 2\r\n [[0, 1, 2, 3, 4], 200, 'lvl2', '1500', '4', [[11, 4, 100], [11, 0, 100]], [[6, 1, 100]], [[99, 'some tiles can provide extra points']], [[25, 9]] ],\r\n [[0, 1, 2, 3], 100, 'lvl2', '1500', '5', [[12, 0, 100], [12, 1, 100]], [[6, 2, 100]], [[99, 'move quick!']], [[25, 9]] ],\r\n [[0, 1, 2, 3, 4], 150, 'lvl2', '2000', '4', [[13, 3, 100], [13, 4, 100]], [[6, 2, 100]], [[7, 'rainbow tiles can substitute any colour']], [[50, 9], [25, 7]] ],\r\n [[0, 1, 2, 3, 4, 5], 150, 'lvl2', '1000', '4', [[14, 5, 100], [14, 4, 100]], [[6, 4, 100]], [[5, 'a new block colour is added']], [[100, 9], [25, 7]] ],\r\n [[0, 1, 2, 3, 4, 5], 100, 'lvl2', '1000', '5', [[15, 1, 200], [15, 0, 200]], [[6, 5, 100]], [[99, 'its the end of the world! (2, that is)']], [[50, 9], [50, 7]] ],\r\n\r\n // world 3\r\n [[0, 1, 2, 3, 4, 5], 250, 'lvl3', '2000', '5', [[16, 5, 100], [16, 4, 100]], [[7, 0, 150]], [[8, 'a brick block can not be destroyed'],[8, '..or perhaps they can?']],[[35, 9], [50, 7], [10, 8]] ],\r\n [[0, 1, 2, 3, 4, 5], 200, 'lvl3', '2500', '5', [[17, 2, 100], [17, 3, 100]], [[7, 2, 150]], [[8, 'do you remember boulderdash?']],[[5, 8]] ],\r\n [[0, 1, 2, 3, 4], 150, 'lvl3', '1500', '4', [[18, 0, 100], [18, 4, 100]], [[7, 4, 150]], [[99, 'move quick!']], [[35, 9], [50, 7]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 250, 'lvl3', '1250', '4', [[19, 6, 100], [19, 5, 100]], [[7, 4, 150]], [[6, 'a new block colour is added']],[[35, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 150, 'lvl3', '1500', '5', [[20, 2, 200], [20, 4, 200]], [[7, 6, 150]], [[6, 'much group, much colour, much brick']],[[25, 9], [25, 7], [10, 8]] ],\r\n\r\n // world 4\r\n [[0, 1, 2, 3, 4, 5, 6], 180, 'lvl4', '2000', '5', [[21, 2, 100], [21, 1, 100]], [[8, 1, 200]], [[99, 'easy money']], [[5, 9]] ],\r\n [[4, 5, 6], 250, 'lvl4', '5000', '5', [[22, 4, 100], [22, 5, 100]], [[8, 6, 200]], [[99, 'tricolore']], [[25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 180, 'lvl4', '2750', '5', [[23, 4, 100], [23, 6, 100]], [[8, 5, 200]], [[99, 'somewhere, over the rainbow']], [[5, 7]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 150, 'lvl4', '3000', '5', [[24, 0, 100], [24, 2, 100]], [[8, 6, 200]], [[99, 'you know, writing these hints is kinda hard'],[99, 'but Im doing it all for you']], [[25, 9], [50, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5], 150, 'lvl4', '4000', '5', [[25, 1, 200], [25, 3, 200]], [[8, 4, 200]], [[99, 'this will take some time']], [[25, 9], [50, 7]] ],\r\n\r\n // world 5\r\n [[0, 1, 2, 3, 4, 5, 6], 200, 'lvl5', '4000', '5', [[25, 1, 200], [25, 2, 200]], [[9, 3, 250]], [[99, 'lets build a castle']],[[5, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 180, 'lvl5', '3500', '5', [[25, 3, 200], [25, 4, 200]], [[9, 2, 250]], [[99, 'this may look easy..']],[[25, 9], [50, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 150, 'lvl5', '3500', '5', [[25, 5, 200], [25, 6, 200]], [[9, 4, 250]], [[99, 'almost there!']], [[25, 9], [25, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5], 250, 'lvl5', '2500', '6', [[25, 0, 200], [25, 1, 200]], [[9, 5, 250]], [[99, '6 is the magic number']],[[25, 9], [25, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 200, 'lvl5', '3000', '6', [[25, 2, 200], [25, 3, 200]], [[9, 6, 250]], [[99, 'no more hints. you know what to do.']],[[15, 9], [15, 7], [15, 8]] ]\r\n\r\n ];\r\n\r\n mainContainer.removeAllChildren();\r\n\r\n // the game itself has its own container\r\n gameContainer = new createjs.Container();\r\n gameContainer.x = 20;\r\n gameContainer.y = 88;\r\n mainContainer.addChild(gameContainer);\r\n\r\n title_bg = new createjs.Shape();\r\n title_bg.graphics.beginFill('#000').drawRect(0, 0, 640, 75).endFill();\r\n mainContainer.addChild(title_bg);\r\n title1 = preload.getResult(\"titlesmall01\");\r\n title1 = new createjs.Bitmap(title1);\r\n title1.x = 185;\r\n title1.y = 7;\r\n title1.glow = 4;\r\n mainContainer.addChild(title1);\r\n title2 = preload.getResult(\"titlesmall02\");\r\n title2 = new createjs.Bitmap(title2);\r\n title2.x = 185;\r\n title2.y = 7;\r\n mainContainer.addChild(title2);\r\n\r\n bonusContainerList = []; // contains text instances that are used to show the countdown for level goals\r\n\r\n // score indicator\r\n countdowntitle = new createjs.Text(\"SCORE\", \"bold 30px Inconsolata\", \"#aaa\");\r\n countdowntitle.x = 542;\r\n countdowntitle.y = 5;\r\n mainContainer.addChild(countdowntitle);\r\n countdown = new createjs.Text(levelProperties[currentLevel - 1][1], \"bold 45px Inconsolata\", \"#fff\");\r\n countdown.x = 620;\r\n countdown.y = 33;\r\n countdown.textAlign = \"right\";\r\n mainContainer.addChild(countdown);\r\n newcountdown = countdown.text;\r\n\r\n // level indicator\r\n lvltexttitle = new createjs.Text(\"LEVEL\", \"bold 30px Inconsolata\", \"#aaa\");\r\n lvltexttitle.x = 20;\r\n lvltexttitle.y = 5;\r\n mainContainer.addChild(lvltexttitle);\r\n currentWorld = parseInt((currentLevel - 1) / 5);\r\n lvltext = new createjs.Text((currentWorld + 1)+\"-\"+(currentLevel - (currentWorld * 5)), \"bold 45px Inconsolata\", \"#fff\");\r\n lvltext.x = 20;\r\n lvltext.y = 32;\r\n mainContainer.addChild(lvltext);\r\n\r\n // goals indicator (in-game)\r\n goals_bg = new createjs.Shape();\r\n goals_bg.graphics.beginFill('#000').drawRect(0, 708, 640, 92).endFill();\r\n mainContainer.addChild(goals_bg);\r\n\r\n bonusContainer = new createjs.Container();\r\n bonusContainer.x = 0;\r\n bonusContainer.y = 708;\r\n mainContainer.addChild(bonusContainer);\r\n\r\n // bonus 1 (in-game)\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][5].length; bg ++){\r\n bonuscount = new createjs.Text(levelProperties[currentLevel - 1][5][bg][0], \"12px Arial\", \"#fff\");\r\n bonuscount.x = 20;\r\n bonuscount.y = 10 + (bg * 25);\r\n bonuscount.tileid = levelProperties[currentLevel - 1][5][bg][1];\r\n bonusContainer.addChild(bonuscount);\r\n bonusContainerList.push(bonuscount);\r\n bonustext = new createjs.Text(\"GROUPS OF\", \"12px Arial\", \"#fff\");\r\n bonustext.x = 40;\r\n bonustext.y = 10 + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n bonus_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][5][bg][1]);\r\n bonus_sprite.x = 120;\r\n bonus_sprite.y = 7 + (bg * 25);\r\n bonus_sprite.scaleX = bonus_sprite.scaleY = 0.2;\r\n bonusContainer.addChild(bonus_sprite);\r\n bonustext = new createjs.Text(\" BLOCKS = \"+levelProperties[currentLevel - 1][5][bg][2] + \" POINTS\", \"12px Arial\", \"#fff\");\r\n bonustext.x = 140;\r\n bonustext.y = 10 + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n }\r\n // bonus 2 (in-game)\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][6].length; bg ++){\r\n bonustext = new createjs.Text(\"A GROUP OF \", \"12px Arial\", \"#fff\");\r\n bonustext.x = 20;\r\n bonustext.y = 10 + (levelProperties[currentLevel - 1][5].length * 25) + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n bonuscount = new createjs.Text(levelProperties[currentLevel - 1][6][bg][0], \"12px Arial\", \"#fff\");\r\n bonuscount.x = 100;\r\n bonuscount.y = 10 + (levelProperties[currentLevel - 1][5].length * 25) + (bg * 25);\r\n bonusContainer.addChild(bonuscount);\r\n bonus_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][6][bg][1]);\r\n bonus_sprite.x = 120;\r\n bonus_sprite.y = 7 + (levelProperties[currentLevel - 1][5].length * 25) + (bg * 25);\r\n bonus_sprite.scaleX = bonus_sprite.scaleY = 0.2;\r\n bonusContainer.addChild(bonus_sprite);\r\n bonustext = new createjs.Text(\"BLOCKS = \"+levelProperties[currentLevel - 1][6][bg][2] + \" POINTS\", \"12px Arial\", \"#fff\");\r\n bonustext.x = 145;\r\n bonustext.y = 10 + (levelProperties[currentLevel - 1][5].length * 25) + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n }\r\n // attention (in-game)\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][7].length; bg ++){\r\n bonus_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][7][bg][0]);\r\n bonus_sprite.x = 295;\r\n bonus_sprite.y = 3 + (bg * 25);\r\n bonus_sprite.scaleX = bonus_sprite.scaleY = 0.25;\r\n bonusContainer.addChild(bonus_sprite);\r\n bonustext = new createjs.Text(levelProperties[currentLevel - 1][7][bg][1].toUpperCase(), \"12px Arial\", \"#fff\");\r\n bonustext.x = 320;\r\n bonustext.y = 10 + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n }\r\n\r\n // set some vars that are used for each level\r\n clickplayed = false;\r\n gamestarted = false; // temporarily disable the game to prevent timer routine kicking in\r\n checkingAdjacents = false;\r\n checkingMovements = false;\r\n scoregfxList = [];\r\n combocounter= 0;\r\n shardList = [];\r\n smokeList = [];\r\n layoverList = [];\r\n vcList= [];\r\n shakecount = 0;\r\n gameContainer.x = 20;\r\n levelupplayed = false;\r\n blockplaying = false;\r\n cleanup = false; // indicator for checking if any cleaning up is going on\r\n busy = true;\r\n gameContainer.y = 88;\r\n\r\n // building prelude screen\r\n prelude_sinstart = 0;\r\n\r\n getready = createjs.Sound.play('getready');\r\n getready.addEventListener(\"complete\", function test(){\r\n createjs.Sound.play('preludeloop', {loop: -1});\r\n });\r\n\r\n preludeContainer = new createjs.Container();\r\n preludeContainer.x = 0;\r\n preludeContainer.y = 88;\r\n mainContainer.addChild(preludeContainer);\r\n prelude_bg = new createjs.Shape();\r\n prelude_bg.graphics.beginFill('#000').drawRect(0, 0, 640, 720).endFill();\r\n preludeContainer.addChild(prelude_bg);\r\n\r\n currentWorld = parseInt((currentLevel - 1) / 5);\r\n levelindicator = new createjs.Text(\"LEVEL \" + (currentWorld + 1)+\" - \" + (currentLevel - (currentWorld * 5)), \"24px Oswald\", \"#fff\");\r\n levelindicator.x = 320;\r\n levelindicator.y = 50;\r\n levelindicator.lineHeight = 40;\r\n levelindicator.textAlign = \"center\";\r\n preludeContainer.addChild(levelindicator);\r\n\r\n goals_title = new createjs.Text(\"GOALS\", \"24px Oswald\", \"#aaa\");\r\n goals_title.x = 320;\r\n goals_title.y = 120;\r\n goals_title.lineHeight = 40;\r\n goals_title.textAlign = \"center\";\r\n preludeContainer.addChild(goals_title);\r\n\r\n goals_temp = \"\";\r\n goals_temp += \"- You will need a score of at least \" + levelProperties[currentLevel - 1][3] + \" points to advance\\n\";\r\n goals_temp += \"- Each group needs to consist of at least \" + levelProperties[currentLevel - 1][4] + \" similar blocks\\n\";\r\n goals = new createjs.Text(goals_temp, \"24px Oswald\", \"#aaa\");\r\n goals.x = 50;\r\n goals.y = 170;\r\n goals.lineHeight = 40;\r\n goals.textAlign = \"left\";\r\n preludeContainer.addChild(goals);\r\n\r\n bonus_title = new createjs.Text(\"BONUS\", \"24px Oswald\", \"#aaa\");\r\n bonus_title.x = 320;\r\n bonus_title.y = 275;\r\n bonus_title.lineHeight = 40;\r\n bonus_title.textAlign = \"center\";\r\n preludeContainer.addChild(bonus_title);\r\n\r\n // bonus 1 (prelude)\r\n bonus_temp = \"\";\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][5].length; bg ++){\r\n bonus_temp += \"- Create \" + levelProperties[currentLevel - 1][5][bg][0] + \" groups of for an extra \" + levelProperties[currentLevel - 1][5][bg][2] + \" points\\n\";\r\n prelude_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][5][bg][1]);\r\n prelude_sprite.x = 260;\r\n prelude_sprite.y = 322 + (bg * 40);\r\n prelude_sprite.scaleX = prelude_sprite.scaleY = 0.3;\r\n preludeContainer.addChild(prelude_sprite);\r\n preludeContainerList.push(prelude_sprite);\r\n }\r\n bonus = new createjs.Text(bonus_temp, \"24px Oswald\", \"#aaa\");\r\n bonus.x = 50;\r\n bonus.y = 325;\r\n bonus.lineHeight = 40;\r\n bonus.textAlign = \"left\";\r\n preludeContainer.addChild(bonus);\r\n // bonus 2\r\n bonus_temp = \"\";\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][6].length; bg ++){\r\n bonus_temp += \"- Create a group of \" + levelProperties[currentLevel - 1][6][bg][0] + \" blocks for \" + levelProperties[currentLevel - 1][6][bg][2] + \" points\\n\";\r\n prelude_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][6][bg][1]);\r\n prelude_sprite.x = 260;\r\n prelude_sprite.y = 320 + (levelProperties[currentLevel - 1][5].length * 40) + (bg * 40);\r\n prelude_sprite.scaleX = prelude_sprite.scaleY = 0.3;\r\n preludeContainer.addChild(prelude_sprite);\r\n preludeContainerList.push(prelude_sprite);\r\n }\r\n // combocounter\r\n bonus_temp += \"- Create a combo bigger than \" + biggestCombo + \"\\n\";\r\n bonus = new createjs.Text(bonus_temp, \"24px Oswald\", \"#aaa\");\r\n bonus.x = 50;\r\n bonus.y = 322 + (levelProperties[currentLevel - 1][5].length * 40) + (levelProperties[currentLevel - 1][6].length * 40) - 40;\r\n bonus.lineHeight = 40;\r\n bonus.textAlign = \"left\";\r\n preludeContainer.addChild(bonus);\r\n\r\n // attention (on prelude screen, only first one is shown!)\r\n att_temp = \"\";\r\n for(bg = 0; bg < 1; bg ++){\r\n prelude_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][7][bg][0]);\r\n prelude_sprite.x = 50;\r\n prelude_sprite.y = 297 + (levelProperties[currentLevel - 1][5].length * 40) + (levelProperties[currentLevel - 1][6].length * 40) + 75;\r\n prelude_sprite.scaleX = prelude_sprite.scaleY = 0.3;\r\n preludeContainer.addChild(prelude_sprite);\r\n preludeContainerList.push(prelude_sprite);\r\n attention = new createjs.Text(levelProperties[currentLevel - 1][7][bg][1], \"24px Oswald\", \"#aaa\");\r\n attention.x = 85;\r\n attention.y = 300 + (levelProperties[currentLevel - 1][5].length * 40) + (levelProperties[currentLevel - 1][6].length * 40) + 75;\r\n attention.lineHeight = 40;\r\n attention.textAlign = \"left\";\r\n preludeContainer.addChild(attention);\r\n }\r\n\r\n btn_lvlstart_bg = new createjs.Shape();\r\n btn_lvlstart_bg.graphics.beginFill('#fff').drawRect(240, 539, 140, 60).endFill();\r\n btn_lvlstart_bg.shadow = new createjs.Shadow(\"#aaa\", 0, 0, 0);\r\n preludeContainer.addChild(btn_lvlstart_bg);\r\n btn_lvlstart = new createjs.Text('START', \"24px Oswald\", \"#000\");\r\n btn_lvlstart.lineheight = 24;\r\n btn_lvlstart.x = 280;\r\n btn_lvlstart.y = 557;\r\n preludeContainer.addChild(btn_lvlstart);\r\n btn_lvlstart_bg.addEventListener(\"click\", function() {\r\n\r\n // the actual buildup of the level happens after the click on the start btn\r\n\r\n levelArray = [[],[],[],[],[],[],[],[]]; // will contain all tiles of the level\r\n gameContainer.removeAllChildren(); // clean up game container\r\n\r\n // break levelcount (ie 18) up into world-level (ie 3-2)\r\n currentWorld = parseInt((currentLevel - 1) / 5);\r\n lvltext.text = (currentWorld + 1) + \"-\" + (currentLevel - (currentWorld * 5));\r\n countdown.text = newcountdown = levelProperties[currentLevel - 1][1];\r\n\r\n // build up the level array\r\n for(r = 0; r < 8; r ++) {\r\n for(c = 0; c < 8; c ++) {\r\n createTile(r, c, true, false); // row, column, unique (not more than 2 adjacents), specialtilesallowed (ie rainbow tile)\r\n levelArray[r].push(sprite);\r\n }\r\n }\r\n\r\n redraw(); // reads levelarray and prints the tiles\r\n\r\n introstarted = false; // no longer showing intro\r\n gamestarted = true; // things are starting at this point\r\n busy = true; // so the buildup starts\r\n createjs.Sound.stop(); // prelude loop stops\r\n if(!musicoff){\r\n createjs.Sound.play(levelProperties[currentLevel - 1][2], {loop: -1}); // music for this level starts, if enabled\r\n }\r\n preludeContainer.removeAllChildren(); // prelude container is cleared\r\n mainContainer.removeChild(preludeContainer); // and removed from stage\r\n\r\n });\r\n\r\n}", "function drawBG() {\n magicalCanvas.crc2.clearRect(0, 0, magicalCanvas.canvas.width, magicalCanvas.canvas.height);\n if (day == true) {\n //sky\n magicalCanvas.crc2.fillStyle = \"skyblue\";\n magicalCanvas.crc2.fillRect(0, 0, magicalCanvas.canvas.width, magicalCanvas.canvas.height);\n //background\n magicalCanvas.crc2.fillStyle = \"limegreen\";\n magicalCanvas.crc2.strokeStyle = \"limegreen\";\n magicalCanvas.crc2.lineWidth = 2;\n magicalCanvas.crc2.beginPath();\n magicalCanvas.crc2.moveTo(0, magicalCanvas.canvas.height);\n magicalCanvas.crc2.lineTo(0, magicalCanvas.canvas.height - 50);\n magicalCanvas.crc2.quadraticCurveTo(magicalCanvas.canvas.width / 2, magicalCanvas.canvas.height - 250, magicalCanvas.canvas.width, magicalCanvas.canvas.height - 50);\n magicalCanvas.crc2.lineTo(magicalCanvas.canvas.width, magicalCanvas.canvas.height);\n magicalCanvas.crc2.closePath();\n magicalCanvas.crc2.fill();\n magicalCanvas.crc2.stroke();\n //foreground\n magicalCanvas.crc2.fillStyle = \"forestgreen\";\n magicalCanvas.crc2.strokeStyle = \"forestgreen\";\n magicalCanvas.crc2.beginPath();\n magicalCanvas.crc2.moveTo(0, magicalCanvas.canvas.height);\n magicalCanvas.crc2.lineTo(0, magicalCanvas.canvas.height - 150);\n magicalCanvas.crc2.bezierCurveTo(20, magicalCanvas.canvas.height - 150, 20, magicalCanvas.canvas.height - 20, magicalCanvas.canvas.width / 2, magicalCanvas.canvas.height - 20);\n magicalCanvas.crc2.bezierCurveTo(magicalCanvas.canvas.width - 20, magicalCanvas.canvas.height - 20, magicalCanvas.canvas.width - 20, magicalCanvas.canvas.height - 150, magicalCanvas.canvas.width, magicalCanvas.canvas.height - 150);\n magicalCanvas.crc2.lineTo(magicalCanvas.canvas.width, magicalCanvas.canvas.height);\n magicalCanvas.crc2.closePath();\n magicalCanvas.crc2.fill();\n magicalCanvas.crc2.stroke();\n }\n else {\n //sky\n magicalCanvas.crc2.fillStyle = \"#252D3F\";\n magicalCanvas.crc2.fillRect(0, 0, magicalCanvas.canvas.width, magicalCanvas.canvas.height);\n //background\n magicalCanvas.crc2.fillStyle = \"#142615\";\n magicalCanvas.crc2.strokeStyle = \"#142615\";\n magicalCanvas.crc2.lineWidth = 2;\n magicalCanvas.crc2.beginPath();\n magicalCanvas.crc2.moveTo(0, magicalCanvas.canvas.height);\n magicalCanvas.crc2.lineTo(0, magicalCanvas.canvas.height - 30);\n magicalCanvas.crc2.quadraticCurveTo(magicalCanvas.canvas.width / 2, magicalCanvas.canvas.height - 270, magicalCanvas.canvas.width, magicalCanvas.canvas.height - 30);\n magicalCanvas.crc2.lineTo(magicalCanvas.canvas.width, magicalCanvas.canvas.height);\n magicalCanvas.crc2.closePath();\n magicalCanvas.crc2.fill();\n magicalCanvas.crc2.stroke();\n }\n }", "function draw() {\n background(\"blue\");\n \n drawBackHair();\n drawBody();\n drawHead();\n drawBangs();\n drawFace();\n drawAccs();\n\n // if (gDebugMode == true){\n // \tdrawDebugInfo();\n // }\n }", "function mapForGame()\n{\n ctx.clearRect(0,0,c.width,c.height);\n ctx.fillStyle = \"black\";\n ctx.fillRect(0,0,c.width,c.height);\n ctx.fillStyle = \"white\";\n ctx.strokeStyle = \"white\";\n // drwas images of the levels\n ctx.drawImage(firLevImg, 150, 150, 100, 100);\n ctx.drawImage(secLevImg, 150, 350, 100, 100);\n ctx.drawImage(thiLevImg, 150, 550, 100, 100);\n ctx.drawImage(fourLevImg, 350, 50, 100, 100);\n ctx.drawImage(fifLevImg, 350, 250, 100, 100);\n ctx.drawImage(sixLevImg, 350, 450, 100, 100);\n ctx.drawImage(sevLevImg, 350, 650, 100, 100);\n ctx.drawImage(eigLevImg, 550, 150, 100, 100);\n ctx.drawImage(ninLevImg, 550, 350, 100, 100);\n ctx.drawImage(tenLevImg, 550, 550, 100, 100);\n\n //draws x above the ones not solved yet\n ctx.globalAlpha = 1;\n //left coulmn\n for(var i = 0; i<3; i++){\n ctx.strokeRect(150, 150 +200*i, 100,100);\n ctx.fillText(i+1,200,130 + 200*i);\n \n if(!(counterLevel>i))\n {\n ctx.drawImage(coverImg,150, 150 +200*i, 100,100);\n }\n }\n //right coulmn\n for(var i = 0; i<3; i++){\n ctx.strokeRect(550, 150 +200*i, 100,100);\n ctx.fillText(i+8,600,130 + 200*i);\n\n if(!(counterLevel>i+7))\n {\n ctx.drawImage(coverImg,550, 150 +200*i, 100,100);\n }\n }\n //middle coulmn\n for(var i = 0; i<4; i++){\n ctx.strokeRect(350, 50 +200*i, 100,100);\n ctx.fillText(i+4,400,30 + 200*i);\n if(!(counterLevel>i+3))\n {\n ctx.drawImage(coverImg,350, 50 +200*i, 100,100);\n } \n }\n ctx.fillStyle = \"black\";\n ctx.strokeStyle = \"black\";\n}", "getBackground(){\n\n\t\tif(currentLevel%5 != 0){\n\t\t\tcurrentBack = this.backLevels[0];\n\t\t}else{\n\t\t\tcurrentBack = this.backLevels[currentLevel/5];\n\t\t}\n\n\t\tvar numframe = currentLevel-Math.trunc(currentLevel/5);// Math.trunc(currentLevel/5) para que trunque el resultado \n \n \tif((currentLevel%5) != 0){ \n \t\tvar back = game.add.sprite(0, 0, currentBack, numframe);\n \t\tback.animations.currentFrame = numframe;\n \t}else{ \n \t\tgame.add.sprite(0, 0, currentBack); \n \t} \n\t}", "function makeGround() {\n c.beginPath();\n c.rect(0, canvas.height - 100, canvas.width, 50);\n c.fillStyle = \"green\";\n c.fill();\n}", "static CreateLevelOne() {\r\n\t\tvar blockSize = 48;\r\n\t\tvar width = 30 * blockSize;\r\n\t\tvar height = 20 * blockSize;\r\n\t\t// Draw walls as transparent\r\n\t\tvar wallColor = \"rgba(0, 0, 0, 0.0)\";\r\n\t\tvar objColor = \"#cccccc\";\r\n\t\tvar walls = [\r\n\t\t\t// House boundaries\r\n\t\t\tnew Wall(\"wall0\", -2, -2, 2, 24, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall1\", 30, -2, 2, 24, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall2\", 0, -2, 30, 2, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall3\", 0, 20, 30, 2, blockSize, wallColor),\r\n\r\n\t\t\t// Interior walls\r\n\t\t\tnew Wall(\"wall4\", 13, 0, 3, 2, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall5\", 25, 0, 5, 4, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall6\", 13, 4, 17, 3, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall7\", 0, 10, 3, 3, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall8\", 6, 10, 10, 3, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall9\", 13, 13, 3, 3, blockSize, wallColor),\r\n\t\t\tnew Wall(\"wall10\", 13, 19, 3, 1, blockSize, wallColor),\r\n\r\n\t\t\t// Placeholder objects\r\n\t\t\t// Bedroom\r\n\t\t\t// new Wall(\"wall11\", 0, 0, 2, 1, blockSize, objColor),\r\n\t\t\tnew CoffeeTable(\"wall12\", 5, 0, 1, 1, blockSize, objColor),\r\n\t\t\tnew CoffeeTable(\"wall13\", 9, 0, 1, 1, blockSize, objColor),\r\n\r\n\t\t\t// Bathroom\r\n\t\t\tnew Wall(\"wall14\", 18, 0, 3, 1, blockSize, \"#afafaf\"),\r\n\r\n\t\t\t// Kitchen\r\n\t\t\tnew Wall(\"wall11\", 0, 13, 3, 1, blockSize, \"#afafaf\"),\r\n\t\t\tnew Wall(\"wall11\", 12, 13, 1, 2, blockSize, \"#afafaf\"),\r\n\t\t\tnew Wall(\"wall11\", 8, 13, 4, 1, blockSize, \"#bbbbbb\"),\r\n\t\t\tnew Counter(\"wall11\", 2, 16, 1, 2, blockSize, objColor),\r\n\t\t\tnew Counter(\"wall11\", 5, 16, 1, 2, blockSize, objColor),\r\n\r\n\t\t\t// Living room\r\n\t\t\t// new Wall(\"wall11\", 16, 12, 1, 3, blockSize, objColor),\r\n\t\t\tnew Table(\"wall11\", 22, 12, 2, 3, blockSize, objColor),\r\n\t\t];\r\n\r\n\t\t// Interactable objects\r\n\t\tvar interactableObjects = [\r\n\t\t\t// Bedroom\r\n\t\t\tLevelFactory._makeBed(6, 0, 3, 3, 2, blockSize),\r\n\t\t\tLevelFactory._makeCouch(0, 5, 1.5, 3, 1, blockSize),\r\n\t\t\tLevelFactory._makePlant(4, 4.5, 1, 1, 1, blockSize),\r\n\t\t\tLevelFactory._makePlant(4, 7.5, 1, 1, 1, blockSize),\r\n\r\n\t\t\t// Bathroom\r\n\t\t\tLevelFactory._makePlant(16, 0, 1, 1, 2, blockSize),\r\n\t\t\tLevelFactory._makeTub(23, 0.2, 2, 3, 3, blockSize),\r\n\t\t\tLevelFactory._makeBathSink(18, 0, 1, 1, 2, blockSize),\r\n\t\t\tLevelFactory._makeBathSink(20, 0, 1, 1, 2, blockSize),\r\n\r\n\t\t\t// Kitchen\r\n\t\t\tLevelFactory._makeStove(3, 16, 2, 2, 2, blockSize),\r\n\t\t\tLevelFactory._makeFridge(6.5, 13, 1, 1, 2, blockSize),\r\n\t\t\tLevelFactory._makeSink(9, 13, 3, 1, 2, blockSize),\r\n\t\t\tLevelFactory._makeTrash(12, 15, 1, 1, 2, blockSize),\r\n\r\n\t\t\t// Living Room\r\n\t\t\tLevelFactory._makeCouch(21, 7, 4, 1.5, 2, blockSize),\r\n\t\t\tLevelFactory._makeBench(19, 12, 1, 3, 1, false, blockSize),\r\n\t\t\tLevelFactory._makeBench(26, 12, 1, 3, 3, true, blockSize),\r\n\t\t];\r\n\r\n\t \t// Combine the walls and interactable objects\r\n\t \tvar collidables = [];\r\n\t \tcollidables.push(...walls);\r\n\t \tcollidables.push(...interactableObjects);\r\n\r\n\t\t// TODO add rooms\r\n\t\tvar rooms = [];\r\n\r\n\t\t// Title overlay\r\n\t\tvar screenWidth = GoodDogPrototype.getInstance().width;\r\n\t\tvar screenHeight = GoodDogPrototype.getInstance().height;\r\n\t\tvar titleOverlay = new TitleOverlay(\"TitleOverlay\", \"Episode I\", \"The Phantom Menace\", screenWidth, screenHeight);\r\n\r\n\t\t// Set the min damage value for the level\r\n\t\tvar minDamageValue = 70;\r\n\r\n\t\t// Create the dog\r\n\t\tvar dog = new Dog(6*blockSize, 6*blockSize);\r\n\r\n\t\t// Create the owner\r\n\t\tvar owner = new Owner(10*blockSize, 6*blockSize);\r\n\r\n\t // Set the background for the level\r\n\t var bgSprite = new Sprite(\"background\", \"sprites/levels/level1_bg.png\");\r\n\t bgSprite.setPosition(-3*blockSize, -3*blockSize);\r\n\r\n\t\t// Return the objects for the level\r\n\t\treturn {\r\n\t\t\twidth: width,\r\n\t\t\theight: height,\r\n\t\t\tcollidables: collidables,\r\n\t\t\trooms: rooms,\r\n\t\t\ttitleOverlay: titleOverlay,\r\n\t\t\tminDamageValue: minDamageValue,\r\n\t\t\tdog: dog,\r\n\t\t\towner: owner,\r\n\t\t\tinteractableObjects: interactableObjects,\r\n\t\t\tbackgroundSprite: bgSprite,\r\n\t\t};\r\n\t}", "function drawHitZones() {\r\n\tfill(153, 204, 255);\r\n\trect(5, height - 40, 50, 40);\r\n\trect(60, height - 40, 50, 40);\r\n\trect(115, height - 40, 50, 40);\r\n\trect(170, height - 40, 50, 40);\r\n}", "drawBackground() {\n this.cxt.fillStyle = '#FFE5CE'\n this.cxt.fillRect(0, 0, this.width, this.height)\n }", "draw(ctx, width, height, tilesize) {\n // Draw rooms\n this.bspMap.rooms.forEach((c, i) => {\n ctx.beginPath();\n ctx.fillStyle = \"#000\";\n\n const image = new Image();\n image.src = \"images/FloorTile001.png\";\n var m_canvas = document.getElementById(\"bg-canvas\");\n var m_context = m_canvas.getContext(\"2d\");\n image.addEventListener(\"load\", () => {\n m_context.drawImage(image, c.x * tilesize, c.y * tilesize);\n });\n ctx.fillRect(c.x * tilesize, c.y * tilesize, c.width * tilesize, c.height * tilesize);\n });\n\n // Draw halls\n this.bspMap.halls.forEach((c, i) => {\n c.forEach((h) => {\n ctx.beginPath();\n ctx.fillStyle = \"#000\";\n ctx.fillRect(h.x * 16, h.y * 16, h.width * 16, h.height * 16);\n });\n });\n\n for (let x = 0; x < width; x++) {\n for (let y = 0; y < height; y++) {\n ctx.fillStyle = \"rgba(166, 5, 104, 0.1)\";\n if (this.bspMap.rooms.some((room) => room.x !== x) && this.bspMap.rooms.some((room) => room.y !== y)) {\n ctx.fillRect(x * 16, y * 16, 16, 16);\n\n const image = new Image();\n image.src = \"images/BrickWall_003.png\";\n var m_canvas = document.getElementById(\"wall-canvas\");\n var m_context = m_canvas.getContext(\"2d\");\n image.addEventListener(\"load\", () => {\n m_context.drawImage(image, x * tilesize, y * tilesize);\n });\n }\n }\n }\n }", "function drawBG()\n{\n ctx.beginPath();\n ctx.rect(0, 0, DEFAULT_CANVAS_SIZE, DEFAULT_CANVAS_SIZE);\n ctx.fillStyle = '#333'; // Gray\n ctx.fill();\n}", "draw(tilex, tiley) {\n // fill background (16x12 tiles worth)\n for (let y=0; y<12; y++) {\n for (let x=0; x<16; x++) {\n // 0 water\n // 1,2,3 grass\n // 4 sand\n // 5 rock\n const e = this.elevation(x, y);\n if (e === 0) {\n this.drawWaterOrSand(x, y, tilex, tiley, 0); // water\n } else if (e === 4) {\n this.drawWaterOrSand(x, y, tilex, tiley, 1); // sand\n } else if (e === 5) {\n this.drawRock(x, y, tilex, tiley);\n } else if (e === 6) {\n drawTile(x + tilex, y + tiley, 0x68, 1); // tree\n } else {\n this.drawGrass(x+tilex, y+tiley, e);\n }\n\n // TODO: Background tiles for\n // caves\n // dungeons\n // buildings and features\n // trees\n }\n }\n }", "function draw() {\n // the background image\n background(backgroundImage);\n\n if (!gameOver) {\n handleInput();\n\n moveharry();\n movesnitch();\n\n updateHealth();\n checkEating();\n\n drawsnitch();\n drawharry();\n\n drawHealthBar();\n\n }\n else {\n showGameOver();\n }\n}", "function drawWaterfall(){\n\t\t\n\t\t}", "function draw(){\n background(223, 233, 247);\n\n mulCircles[0].update();\n mulCircles[1].update();\n mulCircles[2].update();\n mulCircles[3].update();\n mulCircles[4].update();\n mulCircles[5].update();\n mulCircles[6].update();\n mulCircles[7].update();\n mulCircles[8].update();\n mulCircles[9].update();\n\n hitGround.updateG();\n}", "function advanceLevel() {\r\n\t// calculate bonus\r\n\tbonus = calculateBonus();\r\n\t\t\r\n\t/*ctx.fillStyle = '#FFFFFF';\r\n\tctx.font = '20px Times New Roman';\r\n\tctx.textAlign=\"center\";\r\n\tctx.fillText(\"Level \" + level + \" complete\", WIDTH/2,150);\r\n\tctx.textAlign=\"center\";\r\n\tctx.fillText(\"Score: \" + score, WIDTH/2,175);\r\n\tctx.textAlign=\"center\";\r\n\tctx.fillText(\"Bonus: \" + bonus, WIDTH/2,200);*/\r\n\r\n\tlevel++;\r\n\tnumFired = 0;\r\n\tspeed *= 1.1;\r\n\t\r\n\tfor (var i = 0; i < NUM_COLS; i++) {\r\n\t\t//aliens.push(new Alien(3, 75 + (45*i), 30));\r\n\t\taliens[i].x = 75 + (45*i);\r\n\t\taliens[i].y = 30;\r\n\t\tnumAliens++;\r\n\t}\r\n\tfor (var i = 0; i < NUM_COLS; i++) {\r\n\t\t//aliens.push(new Alien(2, 75 + (45*i), 60));\r\n\t\taliens[numAliens].x = 75 + (45*i);\r\n\t\taliens[numAliens].y = 60;\r\n\t\tnumAliens++;\r\n\t}\r\n\tfor (var i = 0; i < NUM_COLS; i++) {\r\n\t\t//aliens.push(new Alien(1, 75 + (45*i), 90));\r\n\t\taliens[numAliens].x = 75 + (45*i);\r\n\t\taliens[numAliens].y = 90;\r\n\t\tnumAliens++;\r\n\t}\r\n\tfor (var i = 0; i < NUM_COLS; i++) {\r\n\t\t//aliens.push(new Alien(1, 75 + (45*i), 120));\r\n\t\taliens[numAliens].x = 75 + (45*i);\r\n\t\taliens[numAliens].y = 120;\r\n\t\tnumAliens++;\r\n\t}\r\n\treturn;\r\n}", "function draw() {\n var width = 80;\n var height = 80;\n var top = 0;\n var left = Math.round(Math.random() * (windowWidth - width));\n var newFire1 = $('<div>');\n newFire1.addClass('fires').css({\n 'width': width,\n 'height': height,\n 'background': 'url(\"assets/fireball3.gif\")',\n 'background-size': 'cover',\n 'display': 'inline-block',\n 'left': left,\n 'position': 'absolute',\n 'top': top,\n 'z-index': '-1'\n });\n sky.append(newFire1);\n fall(newFire1);\n\n // draw pokemon randomly\n var rand = Math.round(Math.random() * 10);\n var pokemonSelector = Math.round(Math.random() * 11);\n var pokemonPic = pokemons[pokemonSelector];\n if (rand === 7) {\n var pokemonHelper = $('<div>');\n left = Math.round(Math.random() * (windowWidth - width));\n pokemonHelper.addClass('helpers').css({\n 'width': width,\n 'height': height,\n 'background': pokemonPic,\n 'background-size': 'cover',\n 'display': 'inline-block',\n 'left': left,\n 'top': top,\n 'position': 'absolute',\n 'z-index': '-1'\n });\n sky.append(pokemonHelper);\n fall(pokemonHelper);\n }\n\n }", "function showBackground() {\n\n clearGameBoard();\n var background = new Image();\n background.src = 'images/background05.png';\n ctx.drawImage(background, 0, 0, game.width, game.height);\n\n var fontSize = game.width * 0.025;\n ctx.font = fontSize+'pt Calibri';\n\n if (game.width >= 768) {\n ctx.lineWidth = 3.3;\n } else {\n ctx.lineWidth = 1.5;\n }\n \n // stroke color\n ctx.strokeStyle = 'yellow';\n \n ctx.shadowColor = \"rgba(0,0,0,0.3)\";\n\n if (game.width >= 768) {\n ctx.strokeText('Space Invaders', game.width/2 - (fontSize*5), fontSize + 10);\n } else {\n ctx.strokeText('Space Invaders', 160, 15);\n }\n \n\n }", "function createBackground(){\n\t\tvar bg = createSquare(stageWidth, stageHeight, 0, 0, null, Graphics.getRGB(0,0,0,0));\n\t\tstage.addChild( bg );\n\t\tupdate = true;\n\t}", "function dust() {\n poster.fill(State.Colors.background);\n poster.noStroke();\n\n for (var i = 0; i < rects.length; i++) {\n poster.rect(rects[i].x, rects[i].y, rects[i].w, rects[i].h);\n }\n}", "function draw() {\n background(74, 90, 114);\n\n // Move \"viewport\" with the player movement\n translate(-player.x+canvas.width/3, 0);\n\n // Timer -- For timing talking\n time += deltaTime / 1000;\n\n // Background\n for (i = 0; i < levels[level].background.length; i++) {\n image(images[levels[level].background[i].image], levels[level].background[i].x, levels[level].background[i].y, levels[level].background[i].width, levels[level].background[i].height);\n }\n\n // Goals\n for (i = 0; i < levels[level].goals.length; i++) {\n if (levels[level].goals[i].hasGoal !== 'false') {\n image(images[levels[level].goals[i].image], levels[level].goals[i].x, levels[level].goals[i].y, levels[level].goals[i].width/2, levels[level].goals[i].height/2);\n }\n }\n\n /*\n * Perlin Noise Wave (Water) --- Background\n */\n stroke(40, 51, 66);\n fill(40, 51, 66);\n // Draw a polygon out of the wave points\n beginShape();\n\n let xWater = 300; // 2D Noise\n\n // Iterate over horizontal pixels\n for (let x = player.x - canvas.width; x <= player.x + canvas.width; x += 10) {\n // 2D Noise\n let y = map(noise(xWater, yoff), 0, 2, canvas.height-levels[level].stillWater /* Height of waterflow */, canvas.height);\n\n // Set the vertex\n vertex(x, y);\n // Increment x dimension for noise\n xWater += 0.03\n }\n // Increment y dimension for noise\n yoff += 0.001;\n vertex(player.x+canvas.width, height);\n vertex(player.x-canvas.width, height);\n\n endShape(CLOSE);\n\n // Create platforms\n for (i = 0; i < levels[level].objects.length; i++) {\n if (levels[level].objects[i].type === 'normal') {\n image(images[levels[level].objects[i].image], levels[level].objects[i].x, levels[level].objects[i].y, levels[level].objects[i].width, levels[level].objects[i].height);\n }\n if (levels[level].objects[i].type === 'moving') {\n image(images[levels[level].objects[i].image], levels[level].objects[i].x, levels[level].objects[i].y, levels[level].objects[i].width, levels[level].objects[i].height);\n }\n if (levels[level].objects[i].type === 'breaking') {\n if(levels[level].objects[i].health >= 3.5 && levels[level].objects[i].health <= 6.0) {\n image(images[levels[level].objects[i].image1], levels[level].objects[i].x, levels[level].objects[i].y, levels[level].objects[i].width, levels[level].objects[i].height);\n }\n if(levels[level].objects[i].health >= 1.5 && levels[level].objects[i].health <= 3.5) {\n image(images[levels[level].objects[i].image2], levels[level].objects[i].x, levels[level].objects[i].y, levels[level].objects[i].width, levels[level].objects[i].height);\n }\n if(levels[level].objects[i].health >= 0.0 && levels[level].objects[i].health <= 1.5) {\n image(images[levels[level].objects[i].image3], levels[level].objects[i].x, levels[level].objects[i].y, levels[level].objects[i].width, levels[level].objects[i].height);\n }\n if(levels[level].objects[i].health < 0.0) {\n image(images[levels[level].objects[i].image4], levels[level].objects[i].x, levels[level].objects[i].y, levels[level].objects[i].width, levels[level].objects[i].height);\n }\n }\n }\n\n // Draw player\n player.draw();\n\n // Move \"player\"\n if (!frozen) {\n if (keyIsDown(LEFT_ARROW)) { // Left\n moveObject(player, -player.movementSpeed * deltaTime / 100, 0);\n document.getElementById('game-title').classList.add('remove');\n document.getElementById('keys').classList.add('remove');\n }\n if (keyIsDown(RIGHT_ARROW)) { // Right\n moveObject(player, player.movementSpeed * deltaTime / 100, 0);\n document.getElementById('game-title').classList.add('remove');\n document.getElementById('keys').classList.add('remove');\n }\n if (keyIsDown(UP_ARROW)) { // Up\n if (player.isOnObjects(levels[level].objects.filter(aliveObject))) {\n player.speedY += levels[level].jumpForce;\n document.getElementById('game-title').classList.add('remove');\n document.getElementById('keys').classList.add('remove');\n }\n }\n }\n\n updateObject(player);\n\n // Create moving platforms\n let movingObjects = levels[level].objects.filter((o) => o.type === 'moving');\n\n for (i = 0; i < movingObjects.length; i++) {\n moveObject(movingObjects[i], movingObjects[i].speedX * deltaTime / 100, 0);\n\n if(movingObjects[i].x < movingObjects[i].leftMostX) {\n movingObjects[i].speedX = movingObjects[i].movementSpeed;\n }\n\n if(movingObjects[i].x > movingObjects[i].rightMostX) {\n movingObjects[i].speedX = -movingObjects[i].movementSpeed;\n }\n }\n\n // Breaking platforms\n let breakingObjects = levels[level].objects.filter((o) => o.type === 'breaking');\n\n for (let i = 0; i < breakingObjects.length; i++) {\n if(player.isOnObject(breakingObjects[i])) {\n breakingObjects[i].touches = true;\n }\n if(breakingObjects[i].touches) {\n breakingObjects[i].health -= deltaTime / 100;\n }\n if(breakingObjects[i].health <= 0) {\n breakingObjects[i].color = 100;\n }\n }\n\n /*\n * Perlin Noise Wave (Water)\n */\n stroke(57, 71, 91);\n fill(57, 71, 91);\n // Draw a polygon out of the wave points\n beginShape();\n\n let xoff = 300; // 2D Noise\n\n // Iterate over horizontal pixels\n for (let x = player.x - canvas.width; x <= player.x + canvas.width; x += 10) {\n // Controls water level\n if (time >= 3) {\n levels[level].waterLevel += levels[level].waterIsRising;\n }\n\n // 2D Noise\n let y = map(noise(xoff, yoff), 0, 2, canvas.height-levels[level].waterLevel /* Height of waterflow */, canvas.height);\n\n // Set the vertex\n vertex(x, y);\n // Increment x dimension for noise\n xoff += 0.05;\n }\n // Increment y dimension for noise\n yoff += 0.01;\n vertex(player.x+canvas.width, height);\n vertex(player.x-canvas.width, height);\n\n endShape(CLOSE);\n\n // Draw characters\n for (i = 0; i < levels[level].characters.length; i++) {\n image(images[levels[level].characters[i].image], levels[level].characters[i].x, levels[level].characters[i].y, levels[level].characters[i].width, levels[level].characters[i].height);\n }\n\n // Draw talking bubbles for characters\n let talking = levels[level].talking.filter((t) => time > t.show && time < t.disappear);\n\n for (i = 0; i < talking.length; i++) {\n stroke(talking[i].stroke);\n fill(talking[i].color);\n rect(talking[i].x, talking[i].y, talking[i].width, talking[i].height, 5);\n fill(0);\n textSize(18);\n text(talking[i].msg, talking[i].x + 10, talking[i].y + 15, talking[i].width - 10, talking[i].height)\n }\n\n // Game over-screen --- At waterlevel\n if(player.y >= canvas.height - levels[level].waterLevel) {\n document.getElementById('game-over').classList.add('display');\n frozen = true;\n }\n\n let nextLevel = levels[level].nextLevel();\n\n if(nextLevel !== null) {\n level = nextLevel;\n levels[level].reset();\n }\n}", "function draw(){\r\n // We define the background color, the sky\r\n context.fillStyle = \"#c0e5f1\";\r\n // We define the x- and y-Position (top-left corner) of the background\r\n context.fillRect(0, 0, canvas.width, canvas.height);\r\n // Call the \"Draw Background\" function\r\n background.draw();\r\n // Call the \"Draw Woods\" function\r\n woods.draw();\r\n // Call the \"Draw Foreground\" function\r\n foreground.draw();\r\n // Call the \"Draw Critter\" function\r\n critter.draw();\r\n // Call the \"Draw Menu\" function\r\n menu.draw();\r\n // Call the \"Draw gameOver\" function\r\n gameOver.draw();\r\n // Call the \"Draw Score\" function\r\n score.draw();\r\n}", "function draw() {\n\tctx.clearRect(0, 0, W, H);\n\n\tif (modeGOT) {\n\t\tdrawPath(\"black\", 0, H * 0.1, W, H * 0.3); // GROUND up\n\t\tdrawPath(\"rgb(255,255,255)\", 0, H * 0.5, W, H * 0.6); // ROUTE\n\t\tctx.font = \"70px Lalezar\";\n\t\tctx.textAlign = \"center\";\n\t\tctx.fillStyle = \"lightgray\";\n\t\tctx.fillText(\"You\", W / 2, H * 0.6 - 10);\n\t\tctx.fillText(\"know\", W / 2, H * 0.7 - 10);\n\t\tctx.fillText(\"nothing\", W / 2, H * 0.8 - 10);\n\t\tctx.fillText(\"Jon Snow\", W / 2, H * 0.9 - 10);\n\t} else {\n\t\tsideroad.draw();\n\t\tdrawPath(\"rgb(110,110,110)\", 0, H * 0.5, W, H * 0.4); // ROUTE\n\t\tdrawLine(\"white\", 10, 0, H * 0.6, W, H * 0.6, [35, 50]); // LIGNE DE ROUTE 1\n\t\tdrawLine(\"sandybrown\", 10, 0, H * 0.7, W, H * 0.7, []); // LIGNE DE ROUTE 2\n\t\tdrawLine(\"white\", 10, 0, H * 0.8, W, H * 0.8, [35, 50]); // LIGNE DE ROUTE 3\n\t}\n\tfluid.draw(); // FLUIDE\n\tdownSide.draw(); // RIVE BAS\n\ttopSide.draw(); // RIVE HAUT\n\n\tfor (let i = 0; i < nbLives; i++) {\n\t\tlife.x = i * 70;\n\t\tlife.draw();\n\t}\n\n\t// SUPPORTS\n\t// Ressources graphiques\n\tif (modeGOT) {\n\t\tgroundImgURL = \"img/got/rock.png\";\n\t\tgroundImgURL2 = \"img/got/rock2.png\";\n\t\tgroundImgURL4 = \"img/got/rock4.png\";\n\t} else {\n\t\tgroundImgURL = \"img/lilypad.png\";\n\t\tgroundImgURL2 = \"img/lilypad2.png\";\n\t\tgroundImgURL4 = \"img/lilypad4.png\";\n\t}\n\n\t// Affichage\n\tif (frames % 200 === 0) {\n\t\tground1 = new Ground1(groundImgURL);\n\t\tgrounds1.push(ground1);\n\t}\n\n\tif (frames % 150 === 0) {\n\t\tground2 = new Ground2(groundImgURL2);\n\t\tgrounds2.push(ground2);\n\t}\n\n\tif (frames % 100 === 0) {\n\t\tground4 = new Ground4(groundImgURL4);\n\t\tgrounds4.push(ground4);\n\t}\n\n\tupdateLeftObjects(grounds1, W, 2);\n\tupdateRightObjects(grounds2, -63 * 2, -3);\n\tupdateLeftObjects(grounds4, W, 4);\n\n\tcheckLostIfDrown(frogger, 0.1 * H, grounds1);\n\tcheckLostIfDrown(frogger, 0.2 * H, grounds2);\n\tcheckLostIfDrown(frogger, 0.3 * H, grounds4);\n\n\t// FROGGER\n\tfrogger.draw();\n\n\t// OBSTACLES\n\t// Ressources graphiques\n\t// Affichage\n\tif (frames % 150 === 0) {\n\t\tif (modeGOT) {\n\t\t\trightObstacleImgURL = \"img/got/dragon_right.png\";\n\t\t\tleftObstacleImgURL = \"img/got/dragon_left.png\";\n\t\t} else {\n\t\t\trightObstacleImgURL = \"img/truck_from_right.png\";\n\t\t\tleftObstacleImgURL = \"img/truck_from_left.png\";\n\t\t}\n\n\t\trightObstacle = new RightObstacle(0.5 * H, rightObstacleImgURL);\n\t\tleftObstacle = new LeftObstacle(0.8 * H, leftObstacleImgURL);\n\n\t\trightObstacles.push(rightObstacle);\n\t\tleftObstacles.push(leftObstacle);\n\t}\n\n\tif (frames % 70 === 0) {\n\t\tif (modeGOT) {\n\t\t\trightObstacleImgURL = \"img/got/dragon_right.png\";\n\t\t\tleftObstacleImgURL = \"img/got/dragon_left.png\";\n\t\t} else {\n\t\t\trightObstacleImgURL = \"img/car_from_right.png\";\n\t\t\tleftObstacleImgURL = \"img/car_from_left.png\";\n\t\t}\n\n\t\trightObstacle = new RightObstacle(0.6 * H, rightObstacleImgURL);\n\t\tleftObstacle = new LeftObstacle(0.7 * H, leftObstacleImgURL);\n\n\t\trightObstacles.push(rightObstacle);\n\t\tleftObstacles.push(leftObstacle);\n\t}\n\n\tupdateLeftObjects(leftObstacles, W, 5);\n\tupdateRightObjects(rightObstacles, -141, -7);\n\n\tcheckLostOnHit(leftObstacles, frogger);\n\tcheckLostOnHit(rightObstacles, frogger);\n\n\t// RESULTAT\n\tif (frogger.y === 0 && !gameover) {\n\t\twin = true;\n\t\tdisplayWin();\n\t}\n\n\tif (lost) {\n\t\tdisplayLost();\n\t\tnbLives = Math.max(0, nbLives - 1);\n\t}\n\n\tif (nbLives === 0) {\n\t\tgameover = true;\n\t}\n\n\tif (gameover) {\n\t\tdisplayGameover();\n\t}\n\n\t// SCORE\n\tdisplayScore();\n}", "function draw() {\n background(10,0,40);\n environment.draw()\n}", "function draw(){\r\n\t//Builds the ground\r\n\tbuildGround();\r\n\t\r\n\t//Builds the walls\r\n\tbuildWalls();\r\n\t\r\n\t//Builds the turnstiles\r\n\tbuildTurnStile();\r\n}", "function Update() {\n drawBackground();\n blocs.forEach(bloc => {\n bloc.draw();\n bloc.move();\n });\n}", "function draw_background() {\n\t// fills background\n\tbackground(colors.bg);\n\t// draws golden quadrilateral\n\tnoStroke();\n\tfill(colors.bg_quad);\n\tquad(Math.floor(width / 3), 0, width, Math.floor(height / 3), \n\t\tMath.floor(width / 3 * 2), height, 0, Math.floor(height * .55));\n\n\t// fills in top left w/ custom shape to shape the side of the quadrilateral into a curve\n\tfill(colors.bg_dark);\n\tbeginShape();\n\tvertex(0, 0);\n\tvertex(Math.floor(width / 3), 0);\n\t// temporary variable for computing coordinates of vertices for easy input\n\tlet v = [{x: Math.floor(width * .2), y: Math.floor(height * .2)}, \n\t\t{x: Math.floor(width * .25), y: width * .4}, {x: 0, y: Math.floor(height * .55)}];\n\tbezierVertex(v[0].x, v[0].y, v[1].x, v[1].y, v[2].x, v[2].y);\n\tendShape();\n\n\t// fills in top right w/ custom shape to shape other side of quadrilateral\n\tbeginShape();\n\tvertex(Math.floor(width / 3), 0);\n\tvertex(width, 0);\n\tvertex(width, height / 3);\n\tv = [{x: Math.floor(width * .8), y: Math.floor(height * .28)}, \n\t\t{x: Math.floor(width * .55), y: Math.floor(height * .2)}, {x: Math.floor(width / 3), y: 0}];\n\tbezierVertex(v[0].x, v[0].y, v[1].x, v[1].y, v[2].x, v[2].y);\n\tendShape();\n}", "function draw() {\n\n var ctx = getContext();\n\n // Log.group(\"A draw started\");\n //alert('Paint 1')\n reset(getCanvas());\n\n //if grid visible paint it\n//\tif(gridVisible){ //paint grid\n addBackground(getCanvas());\n//\t}\n\n //alert('Paint 2')\n STACK.paint(ctx);\n\n minimap.updateMinimap();\n// Log.groupEnd();\n//alert('Paint 3')\n\n refCabecera();\n}", "createFullGround() {\n\t\tfor (let i=0; i<this.game.width; i=i+this.tileSize) {\n\t\t\tthis.addTile(i);\n\t\t}\n\t}", "function draw() { \r\n background(189);\r\n image(backgroundImage, 0, 0, width, height);\r\n\r\n //activating simulation\r\n Engine.update(userEngine); //Engine.render(userEngine)\r\n\r\n //display of ground using matter.js\r\n ground.display();\r\n tower.display();\r\n\r\n\r\n /*\r\n using a for loop over the ball array we’ll get all the\r\ncannonballs from the balls array.\r\nIt allows us to call showCannonBalls() multiple times.\r\n */\r\n for (var i = 0; i < balls.length; i++) {\r\n showCannonBalls(balls[i], i);//balls[0],0\r\n }\r\n\r\n \r\n cannon.display();\r\n}", "function drawBackground() {\n\tcanvasContext.fillStyle = 'black';\n\tcanvasContext.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT);\n}", "function map_trans_wis() {\n current_background = Graphics[\"background2\"];\n actors.push( new BigText(\"Level 1 Complete\") );\n actors.push( new SubText(\"Hmmm... Gurnok must be close.\", 330) );\n actors.push( new Continue(\"Click to continue!\", map_wizard1) );\n }", "function drawSky() {\n\n addBackgroundobject('./img/background/sky.png', 0, 0, -80, 0.5);\n\n}", "function loadBackground(assignmentNr)\n{ \n if(assignmentNr === 0 || assignmentNr === 1 || assignmentNr === 2 || assignmentNr === 3)\n {\n //Add blue background\n background = game.add.image(game.world.centerX, game.world.centerY, 'homeKeysBackground');\n }\n else if(assignmentNr === 4 || assignmentNr === 5)\n {\n //Add farm background\n background = game.add.image(game.world.centerX, game.world.centerY, 'farm');\n //Add clouds which will be constantly moving to the right\n clouds = game.add.image(-1000, 10,'clouds');\n }\n else if(assignmentNr === 6 || assignmentNr === 7)\n {\n //Load ocean floor background\n background = game.add.image(game.world.centerX, game.world.centerY, 'ocean');\n //Add orange fish which will move from end to end then turn around repeatedly\n fish1 = game.add.sprite(800, 35, 'fishes', 2);\n //Add green fish which will move from end to end then turn around repeatedly\n fish2 = game.add.sprite(25, 175, 'fishes', 1);\n }\n else if(assignmentNr === 8 || assignmentNr === 9)\n {\n //Add stage background\n background = game.add.image(game.world.centerX, game.world.centerY, 'stage');\n }\n else if(assignmentNr === 10 || assignmentNr === 11)\n {\n //Add boxing ring background\n background = game.add.image(game.world.centerX, game.world.centerY, 'box');\n }\n //Set the width and height of the background to match the witdh and height of the canvas\n background.width = width;\n background.height = height;\n background.anchor.setTo(0.5, 0.5);\n}", "function drawTower(){\n push();\n for(var i=0; i<18; i++)\n { \n fill(colors[i]);\n drawVertices(boxes[i].vertices);\n }\n pop();\n}", "drawbackground(){\n CTX.fillStyle = \"#41f459\";\n CTX.fillRect(this.x,this.y, this.width, this.height);\n\n\n }", "function draw() {\n\n if (master == true) {\n\n if (mode == 'boomTss') {\n boomViz();\n }\n if (mode == 'gradients') {\n gradientMaster(500);\n }\n if (mode == 'drumPass') {\n drumViz();\n }\n if (mode == 'shockWave'){\n background(0);\n wavePropagate();\n }\n if (mode == 'textFlicker'){\n //fill(255);\n if (frameCount % 5 == 0){\n textLoad();\n }\n textFlick();\n }\n if (mode == 'grassy'){\n grassAttractor();\n grassMove();\n }\n }\n if (master == false) {\n\n if (mode == 'boomTss') {\n tssViz();\n }\n if (mode == 'gradients') {\n gradientMaster(100);\n }\n if (mode == 'drumPass') {\n drumViz();\n }\n if (mode == 'shockWave'){\n background(0);\n wavePropagate();\n }\n if (mode == 'grassy'){\n grassAttractor();\n grassMove();\n }\n }\n\n}", "drawBg() {\n let g = this,\n cxt = g.context,\n sunnum = window._main.sunnum,\n cards = window._main.cards,\n img = imageFromPath(allImg.bg);\n cxt.drawImage(img, 0, 0);\n sunnum.draw(cxt);\n }", "function draw() {\n topWall.draw();\n ball.draw();\n paddle.draw();\n playerIndexDigit.draw();\n playerBallIndexDigit.draw();\n\n // draw the currently act\n for (var i = 0; i < 112; i++) {\n playerBricks[activePlayer][playerLevel[activePlayer]][i].draw();\n }\n\n playerScoreDigits[0][0].draw();\n playerScoreDigits[0][1].draw();\n playerScoreDigits[0][2].draw();\n playerScoreDigits[0][3].draw();\n\n playerScoreDigits[1][0].draw();\n playerScoreDigits[1][1].draw();\n playerScoreDigits[1][2].draw();\n playerScoreDigits[1][3].draw();\n\n leftWall.draw();\n rightWall.draw();\n }", "_drawBackground() {\n const { x, y, width, height } = this.config;\n this._background = this.scene.add.rectangle( x, y, width, height,\n this.config.backgroundColor );\n this._background.setOrigin( 0, 0 );\n }", "function drawLeaves(){\n layerLeaves(5);\n layerLeaves(4);\n layerLeaves(3);\n layerLeaves(2);\n layerLeaves(1);\n penUp();\n}", "function levelTwo() {\n canDraw.level = 2;\n gridColor(\"black\");\n\n}", "function updateBackground() {\n\tif (shipAlive) {\n\t\tbackground1Y += backgroundSpeed;\n\t\tif (background1Y >= canvas.height) {\n\t\t\tbackground1Y = 0;\n\t\t\tcounter++;\n\t\t\tcreateEnemies();\n\t\t}\n\t}\n}", "function drawBackground() {\n\n // first clear the the whole canvas\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n\n // this will generate the main gradient (main-light) of wallpaper\n let mainGrd = ctx.createRadialGradient(\n canvas.width / 2, rndNum(-85, -100), 1,\n canvas.width / 2, canvasMax / 4, canvasMin * 1.8);\n mainGrd.addColorStop(.4, \"#1a0003\");\n mainGrd.addColorStop(0, \"#d58801\");\n\n // after creating the gradient and set it colors,\n // we should set it as the fillStyle of the context and\n // paint whole canvas\n ctx.fillStyle = mainGrd;\n ctx.fillRect(0, 0, canvas.width, canvas.height);\n}" ]
[ "0.7499574", "0.7379825", "0.72698027", "0.70595914", "0.6894458", "0.686768", "0.68316364", "0.6814594", "0.6679436", "0.66363406", "0.66351354", "0.6611833", "0.6597816", "0.65856653", "0.6581852", "0.6570014", "0.65273464", "0.6524267", "0.6522273", "0.6514002", "0.6512561", "0.650547", "0.64916456", "0.6468762", "0.64663166", "0.64607316", "0.6457022", "0.645521", "0.6435201", "0.6430436", "0.641984", "0.6403597", "0.6403229", "0.6385867", "0.63700634", "0.6365662", "0.6362901", "0.6356741", "0.63537997", "0.63407403", "0.63336724", "0.63314456", "0.63108665", "0.6301871", "0.6286041", "0.6284519", "0.6282795", "0.6273316", "0.62707555", "0.6266652", "0.62586254", "0.6254", "0.6246384", "0.62358683", "0.62358016", "0.62190837", "0.62138855", "0.61982316", "0.61951584", "0.6194765", "0.617987", "0.6178118", "0.61688834", "0.6153248", "0.6152315", "0.6148811", "0.61456203", "0.6138781", "0.6133242", "0.611535", "0.611152", "0.61100394", "0.6106213", "0.6101803", "0.6099062", "0.6095172", "0.6090954", "0.60901827", "0.6083421", "0.60815775", "0.60812956", "0.6079795", "0.6078672", "0.6076379", "0.60754466", "0.60746884", "0.6073772", "0.6073445", "0.60733944", "0.606784", "0.6064824", "0.60598266", "0.6055644", "0.6054996", "0.6051262", "0.6049147", "0.6047506", "0.60459983", "0.60456705", "0.6044961" ]
0.7790163
0
Draw the stats in the top right of the screen
function drawUI(){ //This part calculates the score score = (fuel + (500*gravity)) - (gameTimer*100)+bonus; //This part draws the UI (text in top right) ctx.font = "20px Molengo"; ctx.fillStyle = "#9999FF"; //while not in black hole mode if (levelnum !=9){ ctx.fillText("Gravity: "+ gravity+ "m/s\u00B2", canvas.width - 150, 60); } else{ ctx.fillText("Gravity: X m/s\u00B2", canvas.width - 150, 60); } ctx.fillText("Time taken: "+ gameTimer, canvas.width - 150, 90); //Only display these when not in freeflight mode if (levelnum !=0){ ctx.fillText("Fuel: " + fuel, canvas.width - 150, 120); //draw the fuel bar //fuel background ctx.beginPath(); ctx.rect(canvas.width - 155, 130, 110, 15); ctx.fillStyle = "#333"; ctx.fill(); ctx.closePath(); //glass container of fuel liquid ctx.beginPath(); ctx.rect(canvas.width - 150, 135, 100, 5); ctx.fillStyle = "#777"; ctx.fill(); ctx.closePath(); //fuel level ctx.beginPath(); ctx.rect(canvas.width - 150, 135, fuel/50, 5); ctx.fillStyle = "#990"; ctx.fill(); ctx.closePath(); //set the colour back to before so text below still looks normal ctx.fillStyle = "#9999FF"; ctx.fillText("Score: " + score, canvas.width - 150, 200); if (fuel<1000 && fuel >0){ ctx.fillStyle = "#FF0000"; ctx.fillText("LOW FUEL", canvas.width - 150, 165); } if (fuel == 0){ ctx.fillStyle = "#FF0000"; ctx.fillText("NO FUEL!", canvas.width - 150, 165); } } //Find the planet name to use from the levelnum //Also pick the gravity value (m/s^2) //Mercury, Venus, Moon, Mars, Ganymede, Titan, Uranus, Neptune //Add small extra bit to UI if on moon switch(levelnum){ case 0: planetname = "Free Flight"; gravity = freeflightgravity; //Normal gravity break; case 1: planetname = "Mercury"; gravity = 3.7; break; case 2: planetname = "Venus"; gravity = 8.9; break; case 3: planetname = "The Moon"; ctx.fillStyle = "#9999FF"; ctx.fillText("Moon of Earth", 800, 30); gravity = 1.6; break; case 4: planetname = "Mars"; gravity = 3.7; break; case 5: planetname = "Ganymede"; ctx.fillText("Moon of Jupiter", 800, 30); gravity = 1.4; break; case 6: planetname = "Titan"; ctx.fillText("Moon of Saturn", 800, 30); gravity = 1.4; break; case 7: planetname = "Uranus"; gravity = 8.7; break; case 8: planetname = "Neptune"; gravity = 11.2; break; case 9: planetname = "Black Hole"; gravity = 50; break; default: //Not Recognised planetname = "?"; gravity = 5; break; } ctx.fillStyle = "#33FF33"; ctx.font = "bold 20px Molengo"; ctx.fillText(planetname, canvas.width - 150, 30); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function renderTop() {\n ctx.fillStyle = \"#333\";\n ctx.fillRect(0, 0, gameWidth, 50);\n\n renderLifeRemains();\n renderScore();\n renderTime();\n}", "function drawStats() {\n\t\tterm.terminal.saveCursor();\n\t\tif (startIndex === 0) var scrollText = \"Scroll: 0% \";\n\t\telse var scrollText = \"Scroll: \" + ((startIndex / textLines.length) * 100).toFixed() + \"% \";\n\t\tvar linesText = \" Lines: \" + textLines.length;\n\t\tvar titleText = \"HzVelocity REPL | \" + hzDisp.queue.blocks.length + \" Coroutines \" + (paused ? \"Paused\" : \"Running\");\n\t\tvar spacesLen = Number(((process.stdout.columns - (scrollText.length + linesText.length + titleText.length)) / 2).toFixed());\n\t\tvar spaces = (new Array(spacesLen)).fill(\" \").join(\"\");\n\t\tvar text = linesText + spaces + titleText + spaces + scrollText;\n\t\tstatTextBuffer.setText(text);\n\t\tstatTextBuffer.setAttrRegion({\n\t\t\tbgColor: \"white\",\n\t\t\tcolor: \"black\"\n\t\t}, {\n\t\t\txmin: 0,\n\t\t\txmax: process.stdout.columns,\n\t\t\tymin: 0,\n\t\t\tymax: 1\n\t\t});\n\t\tstatTextBuffer.draw();\n\t\tstatScreenBuffer.draw();\n\t\tterm.terminal.restoreCursor();\n\t}", "function renderStats() {\n ctx.font = \"600 1em Verdana\";\n ctx.fillStyle = \"#fdf5e6\";\n ctx.textBaseline = \"bottom\";\n ctx.textAlign = \"left\";\n\n ctx.fillText('Level: ' + game.level, STATS_PADDING_X, ctx.canvas.height - STATS_PADDING_Y);\n ctx.fillText('Score: ' + game.pointsTotal, TILE_WIDTH * 2 + STATS_PADDING_X, ctx.canvas.height - STATS_PADDING_Y);\n\n ctx.textAlign = \"right\";\n ctx.fillText('Lives: ' + game.lives, TILE_WIDTH * 5 - STATS_PADDING_X, ctx.canvas.height - STATS_PADDING_Y);\n}", "function renderTopBar(ctx){\n ctx.fillStyle = \"black\";\n ctx.fillRect(0, 0, g_canvas.width, 25);\n\n ctx.fillStyle = \"white\";\n ctx.font = \"bold 15px Arial\";\n ctx.fillText(\"Score: \" + g_score, 5, 15);\n ctx.fillText(\"Lives: \" + g_lives, g_canvas.width - 65, 15);\n}", "function setupStats() {\n stats = new Stats();\n stats.setMode(0); // set to fps\n // align bottom-right\n stats.domElement.style.position = 'absolute';\n stats.domElement.style.left = '650px';\n stats.domElement.style.top = '10px';\n document.body.appendChild(stats.domElement);\n}", "function setupStats() {\n stats = new Stats();\n stats.setMode(0); // set to fps\n // align bottom-right\n stats.domElement.style.position = 'absolute';\n stats.domElement.style.left = '650px';\n stats.domElement.style.top = '10px';\n document.body.appendChild(stats.domElement);\n}", "function setupStats() {\n stats = new Stats();\n stats.setMode(0); // set to fps\n // align bottom-right\n stats.domElement.style.position = 'absolute';\n stats.domElement.style.left = '650px';\n stats.domElement.style.top = '10px';\n document.body.appendChild(stats.domElement);\n}", "displayStats() {\n const stats = new Stats();\n\n stats.showPanel(0); // 0: fps, 1: ms, 2: mb, 3+: custom\n stats.dom.style.position = \"absolute\";\n stats.dom.style.top = \"60px\";\n stats.dom.style.left = \"auto\";\n stats.dom.style.right = \"10px\";\n\n this.stats = stats;\n document.body.appendChild(this.stats.dom);\n }", "function setupStats() {\n stats = new Stats();\n stats.setMode(0); // set to fps\n // align bottom-right\n stats.domElement.style.position = 'absolute';\n stats.domElement.style.left = '810px';\n stats.domElement.style.top = '10px';\n document.body.appendChild(stats.domElement);\n}", "function drawScreen() {\n clearScreen();\n setTimeout(function() {\n displayStats();\n displayMenu();\n displayPrompt();\n }, 10);\n}", "function drawScreen() {\n clearScreen();\n setTimeout(function() {\n displayStats();\n displayMenu();\n displayPrompt();\n }, 10);\n}", "renderStats(ctx, x, y)\n {\n ctx.font = \"20px Arial\";\n ctx.fillText(\"Generation: \" + this.population.generationNo, x, y);\n ctx.fillText(\"Population size: \" + this.population.populationSize, x, y + 25);\n ctx.fillText(\"Mutation rate: \" + this.population.mutationRate, x, y + 50);\n ctx.fillText(\"Fitness: \" + Math.floor(this.population.fitness), x, y + 75);\n }", "function setupStats() {\n stats = new Stats();\n stats.setMode(0);\n stats.domElement.style.position = 'absolute';\n stats.domElement.style.right = '0px';\n stats.domElement.style.top = '0px';\n document.body.appendChild(stats.domElement);\n}", "function setupStats() {\n stats = new Stats();\n stats.setMode(0);\n stats.domElement.style.position = 'absolute';\n stats.domElement.style.right = '0px';\n stats.domElement.style.top = '0px';\n document.body.appendChild(stats.domElement);\n}", "function setupStats() {\n stats = new Stats();\n stats.setMode(0); // shows fps\n stats.domElement.style.position = \"absolute\"; //from the screen's exact position (absolute) -\n stats.domElement.style.right = \"0px\"; // - go 0px from the very right of the screen\n stats.domElement.style.top = \"0px\"; // - go 0px from very top of the screen- domElement translates to DivElement in JS\n document.body.appendChild(stats.domElement); // translates to adding Stats to index.html in JS\n}", "function draw_stats(numFrogs, lvl, score, highsc) {\n for (i=0; i<numFrogs; i++){\n\t ctx.drawImage(sprites, 12, 333, 18, 24, i*18, 511, 18, 24);\n }\n\tctx.fillStyle = \"green\";\n\tctx.font = \"bold 18px Arial\";\n\tctx.fillText(\"Level \"+ lvl, 324, 529);\n\tctx.fillText(\"Score: \"+ score, 2, 560);\n\tctx.fillText(\"Highscore: \"+highsc, 120, 530);\n \n\tctx.fillText(\"Time: \", 220, 560); \n\tif (timer >= -10000) {\n\ttime_left = Math.round(150-(timer/10000));\n ctx.fillRect(275, 548, time_left, 12);\n\t}\n}", "function drawScreen () {\n drawEvents();\n }", "function draw(){\n background('#BAE1FF'); //powder blue\n rect(20,100,400,400,20);\n //STATS:\n textSize(32); //size\n fill(150, 102, 153); //color of words\n text(`Happiness: ${stat.love}`, 10, 60); //string and position\n textSize(32); //size\n text(`Cleanliness: ${stat.hygiene}`, 10, 90); //string and position\n fill(150, 102, 153); //color of words\n textSize(32); //size\n text(`Hunger: ${stat.food}`, 10, 30); //string and position\n fill(150, 102, 153); //color of word\n fill(150, 102, 153); //color of word\n text(`ATLS 3300 - Object`, 300, 30); //string and position\n\n //Instructions\n textSize(30); //size\n fill(150, 102, 153); //color of words\n text(`Scan a plushy to take care of Mimitchi!`, 450, 150); //string and position\n textSize(30); //size\n text(`Cake: Feed Mimitchi`, 450, 200); //string and position\n text(`Duck Ring: Clean Mimitchi`, 450, 250); //string and position\n text(`Heart: Pet Mimitchi`, 450, 310); //string and position\n \n translate(80, 150);\n getAnimation();\n}", "display() {\n rectMode(CENTER);\n fill('#323230');\n noStroke();\n rect(this.x, this.y - TANK_HEIGHT, this.width, this.height);\n }", "createTopBar() {\n\t\t//make the back of the message box\n\t\tvar rec = this.add.rectangle(200, 0, this.game.config.width - 200, 150, 0x001a24).setScrollFactor(0).setDepth(1);\n\t\trec.setOrigin(0, 0);\n\t\tthis.dayCounterText = this.add.text(rec.x + 20, rec.y + 20, 'Day ' + this.game.gameData.turn + ' of outbreak',\n\t\t\t{ fontFamily: '\"Georgia\"', fontSize: '25px', fontWeight: 'bold' }).setScrollFactor(0).setDepth(1);\n\t\tthis.populationText = this.add.text(rec.x + 20, rec.y + 50, 'Population: ' + this.game.city.getPopulation() +\n\t\t\t'\\nConfirmed Infected: ' + this.game.city.getInfected() +\n\t\t\t'\\nDeaths: ' + this.game.city.getDead(),\n\t\t\t{ fontFamily: '\"Georgia\"', fontSize: '20px' }).setScrollFactor(0).setDepth(1);\n\t\tvar logo = this.add.image(this.game.config.width / 2 + 25, 70, 'logo');\n\t\tlogo.setScale(0.1);\n\t\tlogo.setScrollFactor(0).setDepth(1);\n\t\tlogo.setInteractive({ useHandCursor: true }).on('pointerdown', () => this.virusCheatClicked++);\n\n\t\tvar threatText = this.add.text(this.game.config.width - 380, 25, 'Threat:',\n\t\t\t{ fontFamily: '\"Georgia\"', fontSize: '20px' }).setScrollFactor(0).setDepth(1);\n\t\tthis.threatPercent = this.add.text(this.game.config.width - 80, 25, Math.floor(this.game.gameData.threatLevel * 100) + '%',\n\t\t\t{ fontFamily: '\"Georgia\"', fontSize: '20px' }).setScrollFactor(0).setDepth(1);\n\n\t\tvar progressBoxRed = this.add.graphics().setScrollFactor(0).setDepth(1);\n\t\tprogressBoxRed.lineStyle(4, 0xeeeeee, 1.0);\n\t\tprogressBoxRed.fillStyle(0x8c0000, 1);\n\t\tprogressBoxRed.strokeRect(this.game.config.width - 300, 20, 200, 30);\n\t\tprogressBoxRed.fillRect(this.game.config.width - 300, 20, 200, 30);\n\n\t\tvar progressBarRed = this.game.gameData.progressBarRed = this.add.graphics().setScrollFactor(0).setDepth(1);\n\t\tprogressBarRed.fillStyle(0xff0000, 1);\n\t\tprogressBarRed.fillRect(this.game.config.width - 300, 20, Math.floor(this.game.gameData.threatLevel * 200), 30);\n\n\n\t\tvar moraleText = this.add.text(this.game.config.width - 380, 65, 'Morale:',\n\t\t\t{ fontFamily: '\"Georgia\"', fontSize: '20px' }).setScrollFactor(0).setDepth(1);\n\t\tthis.moralePercent = this.add.text(this.game.config.width - 80, 65, Math.floor(this.game.city.getMorale() * 100) + '%',\n\t\t\t{ fontFamily: '\"Georgia\"', fontSize: '20px' }).setScrollFactor(0).setDepth(1);\n\n\t\tvar progressBoxGreen = this.add.graphics().setScrollFactor(0).setDepth(1);\n\t\tprogressBoxGreen.lineStyle(4, 0xeeeeee, 1);\n\t\tprogressBoxGreen.fillStyle(0x245f24, 1);\n\t\tprogressBoxGreen.strokeRect(this.game.config.width - 300, 60, 200, 30);\n\t\tprogressBoxGreen.fillRect(this.game.config.width - 300, 60, 200, 30);\n\n\t\tvar progressBarGreen = this.game.gameData.progressBarGreen = this.add.graphics().setScrollFactor(0).setDepth(1);\n\t\tprogressBarGreen.fillStyle(0x00ff00, 1);\n\t\tprogressBarGreen.fillRect(this.game.config.width - 300, 60, Math.floor(this.game.city.getMorale() * 200), 30);\n\n\t\tvar cureText = this.add.text(this.game.config.width - 380, 105, 'Cure:',\n\t\t\t{ fontFamily: '\"Georgia\"', fontSize: '20px' }).setScrollFactor(0).setDepth(1);\n\t\tthis.curePercent = this.add.text(this.game.config.width - 80, 105, Math.floor(this.game.gameData.cure * 100) + '%',\n\t\t\t{ fontFamily: '\"Georgia\"', fontSize: '20px' }).setScrollFactor(0).setDepth(1);\n\n\t\tvar progressBoxBlue = this.add.graphics().setScrollFactor(0).setDepth(1);\n\t\tprogressBoxBlue.lineStyle(4, 0xeeeeee, 1);\n\t\tprogressBoxBlue.fillStyle(0x034157, 1);\n\t\tprogressBoxBlue.strokeRect(this.game.config.width - 300, 100, 200, 30);\n\t\tprogressBoxBlue.fillRect(this.game.config.width - 300, 100, 200, 30);\n\n\t\tvar progressBarBlue = this.game.gameData.progressBarBlue = this.add.graphics().setScrollFactor(0).setDepth(1);\n\t\tprogressBarBlue.fillStyle(0x31d5fd, 1);\n\t\tprogressBarBlue.fillRect(this.game.config.width - 300, 100, Math.floor(this.game.gameData.cure * 200), 30, 10);\n\t}", "function displayInfo() {\n\tctx.fillStyle = '#FFFFFF';\n\tctx.font = '16px Times New Roman';\n\tfor (var i = 0; i < lives; i++) {\n\t\tctx.drawImage(player.ship, 800 + (i*20), 90, 15, 20);\n\t\tctx.fillText(\"Lives: \", 750, 100);\n\t}\n\tctx.fillText(\"Level: \" + level, 750, 130);\n\tctx.fillText(\"Score: \" + score, 750, 160);\n\tctx.fillText(\"Controls\", 750, 240);\n\tctx.fillText(\"Arrow keys to move\", 750, 270);\n\tctx.fillText(\"Space to shoot\", 750, 300);\n\tctx.fillText(\"W to warp\", 750, 330);\n\treturn;\n}", "function addStats() {\n stats = new Stats();\n stats.domElement.style.position = 'absolute';\n stats.domElement.style.top = '0px';\n stats.domElement.style.right = '0px';\n container.appendChild( stats.domElement );\n }", "show() {\n fill(0, 204, 0);\n rect(this.x, this.topY, \n this.width, this.height);\n }", "function paintTextLastScreen(){\r\n\t\t\r\n\t\tvar gameover = AppSAS.ui.resources.images['game_over'];\r\n\t\tvar finalHeightGameOver = gameover.height * AppSAS.ui.ratio;\r\n\t\tvar xDistance = AppSAS.isPortrait() ? AppSAS.ui.canvas.width / 2 : AppSAS.ui.canvas.width / 4;\r\n\t\tvar topDistanceLbl = 100 + finalHeightGameOver + (AppSAS.isPortrait() ? 175 : 140);\r\n\t\tAppSAS.ui.context.font = '50pt Minecraftia';\r\n\t\tAppSAS.ui.context.textAlign = 'center';\r\n\t\tAppSAS.ui.context.fillStyle = '#0d5d74';\r\n\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\tAppSAS.ui.context.shadowOffsetY = 0;\r\n\t\tAppSAS.ui.context.shadowBlur = 0;\r\n \tAppSAS.ui.context.fillText('DISTANCE', xDistance, topDistanceLbl);\r\n\r\n\t\tvar topDistance = topDistanceLbl + 75;\r\n\t\tAppSAS.ui.context.font = '70pt MineCrafter_3';\r\n\t\tAppSAS.ui.context.textAlign = 'center';\r\n\t\tAppSAS.ui.context.fillStyle = 'white';\r\n\t\tAppSAS.ui.context.shadowColor = '#0d5d74';\r\n\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\tAppSAS.ui.context.shadowOffsetY = 10;\r\n\t\tAppSAS.ui.context.shadowBlur = 4;\r\n \tAppSAS.ui.context.fillText(Math.floor(AppSAS.gameModel.distanceSkiff)+' M', xDistance, topDistance); \t\r\n\r\n \tvar topHighScore = AppSAS.isPortrait() ? topDistance + 225 : 150;\r\n \tvar xHighScore = AppSAS.isPortrait() ? AppSAS.ui.canvas.width / 2 : (AppSAS.ui.canvas.width * 3) / 4\r\n\t\tAppSAS.ui.context.font = '50pt Minecraftia';\r\n\t\tAppSAS.ui.context.textAlign = 'center';\r\n\t\tAppSAS.ui.context.fillStyle = '#0d5d74';\r\n\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\tAppSAS.ui.context.shadowOffsetY = 0;\r\n\t\tAppSAS.ui.context.shadowBlur = 0;\r\n \tAppSAS.ui.context.fillText('HIGH SCORES', xHighScore, topHighScore);\r\n\r\n \tvar highScores = AppSAS.gameModel.highScores;\r\n \tvar limit = Math.min(AppSAS.isPortrait() ? ConstSAS.NB_HIGHSCORES_PORTRAIT : ConstSAS.NB_HIGHSCORES_PASYAGE, highScores.length);\r\n \tfor (var i =1 ; i <= limit;i++){\r\n \t\tvar user = highScores[i-1];\r\n \t\tvar topHighScoreRow = topHighScore + (i-1) * 70 + (AppSAS.isPortrait() ? 150 : 90);\r\n \t\tvar xHighScoreRow = AppSAS.isPortrait() ? 150 : (AppSAS.ui.canvas.width / 2)+50;\r\n \t\tvar xHighScoreRowUser = xHighScoreRow + 100;\r\n\t\t\tAppSAS.ui.context.font = '30pt Minecraftia';\r\n\t\t\tAppSAS.ui.context.textAlign = 'right';\r\n\t\t\tAppSAS.ui.context.fillStyle = '#0d5d74';\r\n\t\t\tAppSAS.ui.context.shadowColor = 'white';\r\n\t\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\t\tAppSAS.ui.context.shadowOffsetY = 5;\r\n\t\t\tAppSAS.ui.context.shadowBlur = 2;\r\n\t\t\tAppSAS.ui.context.fillText(''+i, xHighScoreRow, topHighScoreRow);\r\n\t\t\tAppSAS.ui.context.textAlign = 'left';\r\n\t\t\tAppSAS.ui.context.fillStyle = 'white';\r\n\t\t\tAppSAS.ui.context.shadowOffsetX = 0;\r\n\t\t\tAppSAS.ui.context.shadowOffsetY = 0;\r\n\t\t\tAppSAS.ui.context.shadowBlur = 0;\r\n\t\t\tAppSAS.ui.context.fillText(user.login, xHighScoreRowUser, topHighScoreRow);\r\n\t\t\tAppSAS.ui.context.textAlign = 'right';\r\n\t\t\tAppSAS.ui.context.fillText(Math.floor(user.distance)+' M', AppSAS.ui.canvas.width - 150, topHighScoreRow);\r\n \t}\r\n\t}", "function drawStat(){\r\n\tctx.font = '25px Helvetica';\r\n\tctx.fillStyle = '#333';\r\n\r\n\tvar score = 'SCORE:' + heroScore;\r\n\tctx.fillText(score, 10, 35);\r\n\r\n\tvar heros = 'LIVES:' + heroCount;\r\n\tvar w = ctx.measureText(heros).width;\r\n\tctx.fillText(heros, canvasWidth-w-10, 35);\r\n}", "function drawTopData(){\n // Clear the data bar\n ctx.clearRect(0, 0, canvas.width, 20);\n // Set the font\n ctx.font=\"15px Arial\";\n // Set the text colour to black\n ctx.fillStyle = \"rgb(0,0,0)\";\n // If the user is signed in, display their name/personal highscore/current score. Otherwise tell the user their score won't be saved and display their score.\n if (sessionStorage.signedIn == 'true')\n ctx.fillText(\"Name: \"+sessionStorage.currentFirstName+\" \"+sessionStorage.currentLastName+\" Your High Score: \"+sessionStorage.highScore+\" Score: \"+score,5,15);\n else\n ctx.fillText(\"Please Sign In to save your scores. Score: \"+score,5,15);\n\n}", "function showStatus() \n{\n\t/* score */\n\tfill(255);\n\ttextSize(16);\n\ttext(\"score:\"+score, 5, 16);\n\t/* level */\n\tfill(255);\n\ttextSize(16);\n\ttext(\"level:\"+level, 5, 32);\n\t/* bullet left */\n\tfill(255);\n\ttextSize(16);\n\ttext(\"bullet:\"+bnum, 5, 48);\n\t/* blood */\n\tfill(255);\n\ttextSize(16);\n\ttext(\"blood:\"+blood, 5, 64);\n}", "drawOffscreen() { }", "function drawStatus(){\nif(shaman.hp<0) shaman.hp = 0;\nif(shaman.mp<0) shaman.mp = 0;\n\tvar cur_hp = shaman.hp/shaman.max_hp*200;\n\tvar cur_mp = shaman.mp/shaman.max_mp*200;\n\tctx.fillStyle = \"grey\";\n\tctx.strokeStyle = \"black\";\n\tctx.lineWidth = 2;\n\tctx.fillRect(0, 500, 800, 600);\n\tctx.fillStyle = \"red\";\n\tctx.fillRect(190, 505, cur_hp, 10);\n\tctx.strokeRect(190, 505, 200, 10);\n\tctx.fillStyle = \"blue\";\n\tctx.fillRect(610-cur_mp, 505, cur_mp, 10);\n\tctx.strokeRect(410, 505, 200, 10);\n\tctx.fillStyle = \"white\";\n\tctx.font = \"bold 15 px sans-serif\";\n\tctx.fillText(\"Stage: \"+(cStage+1), 1, 515);\n\tctx.fillText(\"Wave: \"+wave, 68, 515);\n\tctx.fillText(\"Total Score: \"+TotalScore, 650, 520)\t\t\n\tfor(var i = 0; i<shaman.debuffs.length; i++)\n\t\tshaman.debuffs[i].draw(i);\n}", "draw() {\n\t\tlet width = 30;\n\n\t\tinfo.context.beginPath();\n\t\tinfo.context.rect(this.position.x - width/2, this.position.y - width/2, width, width);\n\t\tinfo.context.fillStyle = this.color;\n\t\tinfo.context.fill();\n\t}", "function drawFrame() {\n //Fundo e Caixas\n for (var i = 0; i < HUD.length; i++) {\n ctx.drawImage(HUD[i].image, HUD[i].x, HUD[i].y, HUD[i].w, HUD[i].h);\n }\n //Score\n ctx.fillStyle = \"#FFFFFF\"\n ctx.font = (canvas.height / 15) + \"px Roboto\"\n drawCenterText(scoreText, HUD[3].x, HUD[3].y + canvas.height / 14, HUD[3].w);\n //Tepmo\n ctx.fillStyle = \"#FFFFFF\"\n ctx.font = (canvas.height / 15) + \"px Roboto\"\n drawCenterText(Math.trunc(time), HUD[4].x, HUD[4].y + canvas.height / 14, HUD[4].w);\n //Debug\n ctx.fillStyle = \"#FFFFFF\"\n ctx.font = \"8px Roboto\"\n ctx.fillText(\"FPS: \" + fps, canvas.width / 50, canvas.height - 0.1 * modY);\n }", "draw() {\n let minCount = this.minuteCount();\n let minPosition = this.minutePosition();\n this.drawBG();\n this.drawFog(this.getFogOpacity(minCount, minPosition));\n this.drawActiveVisitors();\n this.drawTime(minCount);\n }", "function printStatistics() {\n var textP;\n var defxo = 0.1, //default x offset\n defwo = 1, //default width offset\n wo = 0.8 //another width offset\n deftp = 0.05; // default text percentage\n textP = \"Statistics\";\n printText(0, 0.25, defwo, textP, deftp, \"center\");\n\n //Longest Time Alive Statistic\n textP = \"Longest time alive:\";\n printText(defxo, 0.35, defwo, textP, deftp, \"left\");\n textP = calculateLongestPlayerAliveTime() + \"s\";\n printText(defxo, 0.35, wo, textP, deftp, \"right\");\n\n //Number of Deaths Statistic\n textP = \"Number of deaths:\";\n printText(defxo, 0.45, defwo, textP, deftp, \"left\");\n textP = metrics.get(\"playerHit\");\n printText(defxo, 0.45, wo, textP, deftp, \"right\");\n\n //Enemies Destroyed Statistic\n textP = \"Enemies Destroyed:\";\n printText(defxo, 0.55, defwo, textP, deftp, \"left\");\n textP = metrics.get(\"enemiesKilled\");\n printText(defxo, 0.55, wo, textP, deftp, \"right\");\n\n //Bonuses Collected Statistic\n textP = \"Bonuses collected:\";\n printText(defxo, 0.65, defwo, textP, deftp, \"left\");\n textP = metrics.get(\"bonusCollected\");\n printText(defxo, 0.65, wo, textP, deftp, \"right\");\n\n //Final Score Statistic\n textP = \"Final Score:\";\n printText(defxo, 0.75, defwo, textP, deftp, \"left\");\n textP = Crafty(\"Score\")._score;\n printText(defxo, 0.75, wo, textP, deftp, \"right\");\n}", "function DrawScreen() {\n\n // if the left stimulus is selected, show the appropriate selection box\n if (display.left_box == \"selected\"){\n _DrawSelectionBox(-trial.stimulus_offset[0], trial.stimulus_offset[1], trial.selection_colour);\n } else if (display.left_box == \"reward\"){\n var feedback_image = trial.feedback_images[1]\n _DrawSelectionBox(-trial.stimulus_offset[0], trial.stimulus_offset[1], trial.reward_colour);\n _DrawFeedback(feedback_image);\n } else if (display.left_box == \"non-reward\"){\n var feedback_image = trial.feedback_images[0]\n _DrawSelectionBox(-trial.stimulus_offset[0], trial.stimulus_offset[1], trial.non_reward_colour);\n _DrawFeedback(feedback_image);\n }\n\n // draw the left stimulus\n if (display.left_stimulus !== null){\n _DrawStimulus(display.left_stimulus, [-trial.stimulus_offset[0], trial.stimulus_offset[1]]);\n } else{\n _DrawBlankStimulus([-trial.stimulus_offset[0], trial.stimulus_offset[1]]);\n }\n\n // if the right stimulus is selected, show the appropriate selection box\n if (display.right_box == \"selected\"){\n _DrawSelectionBox(trial.stimulus_offset[0], trial.stimulus_offset[1], trial.selection_colour);\n } else if (display.right_box == \"reward\"){\n var feedback_image = trial.feedback_images[1]\n _DrawSelectionBox(trial.stimulus_offset[0], trial.stimulus_offset[1], trial.reward_colour);\n _DrawFeedback(feedback_image);\n } else if (display.right_box == \"non-reward\"){\n var feedback_image = trial.feedback_images[0]\n _DrawSelectionBox(trial.stimulus_offset[0], trial.stimulus_offset[1], trial.non_reward_colour);\n _DrawFeedback(feedback_image);\n }\n\n // draw the right stimulus\n if (display.right_stimulus !== null){\n _DrawStimulus(display.right_stimulus, [trial.stimulus_offset[0], trial.stimulus_offset[1]]);\n } else{\n _DrawBlankStimulus([trial.stimulus_offset[0], trial.stimulus_offset[1]]);\n }\n\n }", "setupStats() {\n var container = document.createElement('div');\n this.stats = new Stats();\n this.stats.domElement.style.position = 'absolute';\n this.stats.domElement.style.top = '0px';\n container.appendChild(this.stats.domElement);\n document.body.appendChild(container);\n }", "function renderStatus() {\n if (Map.collided === true) {\n ctx.font = '25pt Calibri';\n ctx.textAlign = 'center';\n ctx.fillStyle = 'black';\n ctx.fillText(\n 'YOU GOT STINKED!! Score: ' + Map.score,\n parseInt(Map.BLOCKWIDTH * Map.columns / 2),\n parseInt(Map.BLOCKHEIGHT * Map.rows * 2 / 3)\n );\n }\n else {\n ctx.font = '15pt Calibri';\n ctx.textAlign = 'right';\n ctx.fillStyle = 'white';\n ctx.fillText(\n 'Score: ' + Map.score,\n parseInt(Map.BLOCKWIDTH * Map.columns - (Map.BLOCKWIDTH * 1/8)),\n parseInt((Map.BLOCKHEIGHT / 2) + 40)\n );\n }\n }", "function drawGameScreen(){\n ctx.linewitdh = 1;\n ctx.clearRect(0,0,c.width,c.height);\n redrawBorad();\n writeSideNumbers(Levels[counterLevel]);\n fillButton(isFilled);\n cleanButton();\n finishButton();\n instructionButton();\n}", "display() {\n push();\n noStroke();\n fill(80);\n rectMode(CORNER);\n rect(this.x, this.y, this.w, this.h);\n pop();\n }", "function drawScreen() {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n // background\n \n // window\n \n // sprites\n // start at OAM and look through each sprite's attributes to display them\n for (let i = OAM; i < OAM + OAM_SPAN; i += 4) { // increment 4 because each sprite data is a block of 4 bytes\n // byte 0: y\n // byte 1: x\n // byte 2: sprite index in tile table\n // byte 3: flags\n drawSprite(RAM.read(i + 1), RAM.read(i), RAM.read(i + 2), RAM.read(i + 3));\n }\n // once screen is drawn, set v-blank in interrupt flag\n CPU.setInterruptFlag(Interrupt.VBLANK, true);\n}", "display() {\n push();\n imageMode(CENTER);\n image(this.img, this.x, this.y, this.radius, this.radius);\n pop();\n\n this.healthBar = map(this.health, 0, this.maxHealth, 0, width /2);\n this.healthFill = map(this.health, 0, 100, 255, 0);\n\n push();\n fill(this.healthFill, 100, 30);\n rectMode(CENTER, CENTER);\n rect(width / 2, height - 40, this.healthBar, 20);\n pop();\n }", "draw() {\n // this calls PNGRoom.draw()\n super.draw();\n \n push();\n\n // title text\n fill(255);\n textAlign(LEFT);\n textFont(headlineFont);\n textSize(24);\n\n text(this.titleText, this.drawX , this.drawY - 120);\n \n // Draw text in a box\n //text(this.titleText, width/6, height/6, this.textBoxWidth, this.textBoxHeight );\n \n textFont(bodyFont);\n textSize(20);\n\n text(this.bodyText, this.drawX, this.drawY - 80, width - 480,height - (this.drawY+100) );\n \n pop();\n }", "function render() {\n if (bgReady) ctx.drawImage(bgImage, 0, 0);\n if (heroReady) ctx.drawImage(heroImage, hero.x, hero.y);\n if (monsterReady) ctx.drawImage(monsterImage, monster.x, monster.y);\n // Score Board\n ctx.fillStyle = \"rgb(200, 200, 200)\";\n ctx.font = \"24px Helvetica\";\n ctx.textAlign = \"left\";\n ctx.textBaseline = \"top\";\n ctx.fillText(\"High Score: \" + highScore + \" Level: \" + level + \" Time Remaining: \" + timeRemainingMin + \":\" + timeRemainingSec + \" Bad Guys in Jail: \" + monstersCaught, 32, 657 - 32);\n}", "function render() {\r\n // Dessine une frame\r\n drawFrame();\r\n\r\n // Affiche le niveau\r\n drawLevel();\r\n\r\n //Dessine l'angle de la souris\r\n renderMouseAngle();\r\n\r\n // Dessine le player\r\n drawPlayer();\r\n\r\n }", "show() {\n rect(this.pos.x, this.pos.y, this.scl, this.scl);\n }", "function renderTopBar() {\n let canvas = document.querySelector(\"#topBarCanvas\")\n canvas.setAttribute(\"width\", document.body.clientWidth)\n canvas.setAttribute(\"height\", 50)\n let ctx = canvas.getContext(\"2d\")\n drawLine(ctx, 0, 0, canvas.width, 0, 8)\n for(let i = 0; i < 20; i++) {\n horizontalPos = i * canvas.width / 19\n horizontalPosInUnits = horizontalPos / canvas.width * (pageEnd - pageStart) + pageStart\n drawLine(ctx, horizontalPos, 3, horizontalPos, 12)\n drawText(ctx, Math.round(horizontalPosInUnits * 10) / 10, {x: horizontalPos - 12, y: 28})\n }\n}", "function drawFPS() {\n if (fps === 0)\n return;\n\n ctx.font = '16px Arial';\n ctx.fillStyle = fpsColor;\n ctx.textAlign = 'right';\n ctx.fillText(fps, width - 10, 20);\n }", "function drawScreen() {\n\t\tcircleCount=0;\n\t\tcircles = [];\n\t\tcontext.fillStyle = bgColor;\n\t\tcontext.fillRect(0,0,canvas.width,canvas.height);\n\t}", "function render() {\n\t\n\tctx.fillRect(0, 0, width, height);\n\ts_background.draw(ctx, 0, height - s_background.height);\n\ts_background.draw(ctx, s_background.width, height - s_background.height);\n\t\n\tman.draw(ctx);\n\n\t// draw forground sprites\n\ts_forground.draw(ctx, fgpos, height - s_forground.height);\n\ts_forground.draw(ctx, fgpos+s_forground.width, height - s_forground.height);\n\t\n\tvar width2 = width/2; // center of canvas\n\n\tif (currentstate === states.Splash) {\n\t\t// draw splash text and sprite to canvas\n\t\t\n\t\t\n\t}\n\tif (currentstate === states.Score) {\n\t\t// draw gameover text and score board\n\t\t\n\t\t// draw score and best inside the score board\n\t\t\n\n\t} else {\n\t\t// draw score to top of canvas\n\t\t\n\n\t}\n}", "draw() {\n\t\tlet width = 30;\n\n\t\tinfo.context.beginPath();\n\t\tinfo.context.moveTo(this.position.x - width/2, this.position.y + width/2);\n\t\tinfo.context.lineTo(this.position.x + width/2, this.position.y + width/2);\n\t\tinfo.context.lineTo(this.position.x, this.position.y - width/2);\n\t\tinfo.context.closePath();\n\t\tinfo.context.fillStyle = this.color;\n\t\tinfo.context.fill();\n\t}", "draw() {\n // this calls PNGRoom.draw()\n super.draw();\n \n push();\n\n // title text\n fill(0);\n textAlign(CENTER);\n textFont(headlineFont);\n textSize(32);\n\n text(this.titleText, width/2 , this.drawY);\n \n // Draw text in a box\n //text(this.titleText, width/6, height/6, this.textBoxWidth, this.textBoxHeight );\n \n textFont(bodyFont);\n textSize(18);\n\n text(this.bodyText, this.drawX, this.drawY + 32, 770, 500);\n \n pop();\n }", "drawInfo() {\n if(!this.draw_info) {\n return;\n }\n // let text = 'FPS: ' + Math.round(fps.fps) + ' / ' + Math.round(1000 / Game.loopTime.avg);\n this.drawText(this.text, 10, 10);\n }", "display() {\n push();\n translate(this.pX, this.pY);\n fill(color(255, 255, 255, (random(120))));\n ellipse(0, 0, this.rR);\n pop();\n }", "function drawUI() {\n ctx.drawImage(Resources.get('images/frogger-logo.png'), 59, 30);\n let starResource = Resources.get('images/Star.png'),\n gemBlueResource = Resources.get('images/Gem-Blue.png'),\n gemGreenResource = Resources.get('images/Gem-Green.png'),\n gemOrangeResource = Resources.get('images/Gem-Orange.png');\n ctx.drawImage(starResource, 10, 670, starResource.width / 1.2, starResource.height / 1.2);\n ctx.drawImage(gemBlueResource, 219, 682, gemBlueResource.width / 1.5, gemBlueResource.height / 1.5);\n ctx.drawImage(gemGreenResource, 421, 682, gemGreenResource.width / 1.5, gemGreenResource.height / 1.5);\n ctx.drawImage(gemOrangeResource, 623, 682, gemOrangeResource.width / 1.5, gemOrangeResource.height / 1.5);\n ctx.font = \"50px Gaegu\";\n ctx.fillStyle = \"#fff\";\n ctx.strokeStyle = \"#000\";\n ctx.lineWidth = 3;\n ctx.strokeText(level.toString(), 34, 825);\n ctx.fillText(level.toString(), 34, 825);\n ctx.strokeText(GemsCollected[\"blue\"].toString(), 34 + 202, 825);\n ctx.fillText(GemsCollected[\"blue\"].toString(), 34 + 202, 825);\n ctx.strokeText(GemsCollected[\"green\"].toString(), 34 + 404, 825);\n ctx.fillText(GemsCollected[\"green\"].toString(), 34 + 404, 825);\n ctx.strokeText(GemsCollected[\"orange\"].toString(), 34 + 606, 825);\n ctx.fillText(GemsCollected[\"orange\"].toString(), 34 + 606, 825);\n }", "function drawGUI(){\n highScore = \"10\"\n leftPadding = 10\n topPadding = 20\n spacing = 20\n\n canvasContext.font = \"20px Open Sans\";\n canvasContext.fillText(\n \"Arrows Fired: \" + arrowsFired, leftPadding, topPadding);\n canvasContext.fillText(\n \"Score: \" + score, leftPadding, topPadding + spacing);\n canvasContext.fillText(\n \"High Score: \" + highScore, leftPadding, topPadding + spacing * 2);\n}", "function draw_info(){\n\t\n\tctx.font = \"12px Verdana\";\n\tctx.strokeStyle = \"#ff0000\";\n\tctx.strokeText(\"Lives: \", 10,490);\n\tctx.strokeText(lives, 50,490);\n\tctx.strokeText(\"Score: \", 70,490);\n\tctx.strokeText(score, 110,490);\n\t\n\t\n\t}", "show(){\n fill(this.color);\n rect(this.x, this.y, this.w, this.h);\n }", "function setupAndDisplayGameStat(){\n\t\tgameStat = new GameStat({\n\t\t\tplayerOneName: playerOneProfile.getFirstname(), \n\t\t\tplayerTwoName: playerTwoProfile.getFirstname()\n\t\t});\n\n\t\tgameStat.x = stage.canvas.width/2;\n\t\tgameStat.y = board.y;\n\n\t\tstage.addChildAt(gameStat, stage.getChildIndex(board));\n\t\tcreatejs.Tween.get(gameStat).to({y: gameStat.y - gameStat.getBounds().height*2}, 1000, createjs.Ease.circOut);\n\t}", "function drawBothDisplays() {\n drawPoleZeroPlot();\n drawFrequencyResponse();\n }", "tower_stats() {\n var t = this.yparent;\n var tt = this;\n\n tt.name_txt = tt.add_btn(0, -20, 10, 10);\n tt.name_txt.sprite.draw = tt.draw_txt(t.name, 0, 0);\n tt.dmg_txt = tt.add_btn(0, 0, 10, 10);\n tt.dmg_txt.sprite.draw = tt.draw_txt(\"Damage: \" + t.dmg, 0, 0);\n // tt.name_txt.sprite.draw = t.draw_txt(t.name, 0, 0);\n //\n }", "render() {\n\t\tif(this.getHealth() <= 0)\n\t\t\treturn;\n\n\t\tlet tank = this.getMapping();\n\t\tthis.term.bold();\n\t\tthis.term.red();\n\n\t\tif (!this.enemy) {\n\t\t\tthis.term.green();\n\t\t}\n\n\t\t// terminal coordinates are [1,1 - width,height]\n\t\tfor (let i = 0; i < tank.length; i++) {\n\t\t\tfor (let j = 0; j < tank[i].length; j++) {\n\t\t\t\tthis.term.moveTo(this.x + j + 1, this.y + i + 1, tank[i][j]);\n\t\t\t}\n\t\t}\n\n\t\tthis.term.styleReset();\n\t}", "show(){\r\n let x = this.col * this.size / this.cols\r\n let y = this.row * this.size / this.rows\r\n\r\n ctx.strokeStyle = \"black\"\r\n ctx.fillStyle = \"white\"\r\n ctx.lineWidth = 2\r\n\r\n if(this.walls.top) this.drawTopWall(x,y)\r\n if(this.walls.bottom) this.drawBtmWall(x,y)\r\n if(this.walls.right) this.drawRightWall(x,y)\r\n if(this.walls.left) this.drawLeftWall(x,y)\r\n\r\n if(this.has_visited){\r\n ctx.fillRect(x+1,y+1,this.size/this.cols - 2, this.size/this.rows - 2)\r\n }\r\n }", "function add_stats() {\n\n // Creates the Stats Object\n // (Statistics for the Rendering Process)\n stats = new Stats();\n\n // Adds the Stats to the Document\n // (Statistics for the Rendering Process)\n document.body.appendChild(stats.dom);\n\n // Sets the Position of the Stats\n // (Statistics for the Rendering Process),\n // attaching it to the bottom-left corner of the Document\n stats.dom.style.bottom = 0;\n stats.dom.style.left = 0;\n\n}", "function render() {\n game.debug.text(`Y position is: ${logo.y}` , 10, 10);\n }", "drawUI() {\n\t\tvar ctx = this.canvas.getContext('2d');\n\t\tctx.font = \"15px Courier\";\n\t\t\n\t\t// Colors to indicate the player's health situation\n\t\tif (this.player.hp >= 70) ctx.fillStyle = \"#0f0\";\n\t\telse if (this.player.hp < 70) ctx.fillStyle = \"#ff0\";\n\t\t\n\t\tif (this.player.hp < 40) ctx.fillStyle = \"#f00\";\n\t\tif (this.player.hp + this.player.armor > 100) ctx.fillStyle = \"#0ff\";\n\n\t\t// Draw the player's health\n\t\tvar max_hp = \"100\";\n\t\tvar cur_hp = this.player.hp + this.player.armor;\n\t\tvar msg = cur_hp + \"/\" + max_hp;\n\n\t\tctx.fillText(msg, this.player.position.x, this.player.position.y);\n\n\t\t// Draw the round in red above the player\n\t\tctx.fillStyle = \"#500\";\n\t\tctx.font = \"15px Arial\";\n\t\tctx.fillText(\"Round: \"+this.round, this.player.position.x, this.player.position.y-15);\n\n\t\tctx.font = \"15px Courier\";\n\t\tctx.fillStyle = \"#000\";\n\t\t\n\t\t// Draw the player's ammo reserves\n\t\tvar mag = this.player.wpn.mag;\n\t\tvar cap = this.player.wpn.cap;\n\t\tvar ammo = mag+\"/\"+cap;\n\n\t\t// Draw the player's available materials\n\t\tvar wood = this.player.materials[\"wood\"];\n\t\tvar stone = this.player.materials[\"stone\"];\n\t\tvar materials = wood+\",\"+stone;\n\n\t\t// If the player has a builder equiped, show his materials\n\t\t// otherwise, show his ammo\n\t\tif (this.player.wpn.sprite != \"builder\")\n\t\t\tctx.fillText(ammo, this.player.position.x, this.player.position.y+70);\n\t\telse {\n\t\t\tctx.fillStyle = \"#220\";\n\t\t\tctx.fillText(materials, this.player.position.x, this.player.position.y+70);\n\t\t\tctx.fillStyle = \"#000\";\n\t\t}\n\n\t\t// Draw every enemy NPC's health\n\t\tfor (var i = 1; i < this.actors.length; i ++) {\n\t\t\tif (this.actors[i].sprite in npcMap) {\n\t\t\t\tvar hp = this.actors[i].hp;\n\t\t\t\tvar z = hp + npcMap[this.actors[i].sprite];\n\t\t\t\tctx.font = \"15px Courier\";\n\t\t\t\tctx.fillStyle = \"#000\";\n\t\t\t\tctx.fillText(z, this.actors[i].position.x, this.actors[i].position.y);\n\t\t\t}\n\t\t}\n\n\t\t// Code below to draw the player's inventory\n\t\t// Drawn on a navbar defined in HTML\n\n\t\tif (this.player.weapons[0] != null)\n\t\t\tdocument.getElementById(\"inv-wpn1\").src = \"img/\"+this.player.weapons[0].sprite+'.png';\n\t\tif (this.player.weapons[1] != null) \n\t\t\tdocument.getElementById(\"inv-wpn2\").src = \"img/\"+this.player.weapons[1].sprite+'.png';\n\n\t\tfor (var i = 0; i < 5; i ++) { \n\t\t\tvar j = i+1;\n\t\t\tif (this.player.inventory[i] != null) \n\t\t\t\tdocument.getElementById(\"inv-item\" + j).src = \"img/\"+this.player.inventory[i]+'.png';\n\t\t\telse document.getElementById(\"inv-item\" + j).src = \"\";\n\t\t}\n\t}", "drawScreen() {\n var on = \"#ccc\";\n var off = \"#aaa\";\n var neutral = \"#888\";\n\n this.gfx.save();\n\n this.gfx.translate( 50, 50 );\n this.gfx.scale( 3, 3 );\n\n this.gfx.fillStyle = neutral;\n this.gfx.fillRect( -10, -10, this.screen.width*3+20, this.screen.height*3+20 );\n\n for (var x = 0; x < this.screen.width; x++) {\n for (var y = 0; y < this.screen.height; y++) {\n if (this.screen.pixel( x, y )) {\n this.gfx.fillStyle = on;\n } else {\n this.gfx.fillStyle = off;\n }\n this.gfx.fillRect( x*3, y*3, 2, 2);\n }\n }\n\n this.gfx.restore();\n }", "show() {\n\t\tstroke(255, 0, 0);\n\t\tstrokeWeight(3);\n\t\tfill(255, 128, 0);\n\t\trect(this.x, this.y, this.width, this.height);\n\t}", "draw() {\n this.scoreText = \"Score: \" + gameNs.game.score;\n this.timeText = \"Time: \" + gameNs.game.timePassed;\n document.body.style.background = \"#000000\";\n gameNs.game.ctx.font = '120px Spy Hunter'; //48\n gameNs.game.ctx.fillStyle = \"white\"\n gameNs.game.ctx.fillText(\"SPY HUNTER\", 300, 150);\n gameNs.game.ctx.font = '80px Spy Hunter'; //48\n gameNs.game.ctx.fillStyle = \"yellow\"\n gameNs.game.ctx.fillText(this.startText, 250, 500);\n gameNs.game.ctx.fillText(this.scoreText, 450, 600);\n gameNs.game.ctx.fillText(this.timeText, 450, 700);\n }", "function bottomText() {\n\t// Clear last & set color\n\tctx.clearRect(0, gameHeight, gameWidth, 300);\n\tconst levelTitle = levelText();\n\t\n\tctx.fillStyle = levelTitle.color;\n\tctx.font = \"24px 'Press Start 2P'\";\n\n\t// Level title\n\tctx.textAlign = 'left';\n\tctx.fillText(levelTitle.text, 10, gameHeight + 50);\n\n\t// Score\n\tctx.textAlign = 'right';\n\tctx.fillText(player.score, gameWidth - 10, gameHeight + 50);\n}", "function displayHud() {\n // 2D screen-aligned rendering section\n easycam.beginHUD()\n // this._renderer._enableLighting = false // fix for issue #1\n let state = easycam.getState()\n\n // Render the background box for the HUD\n noStroke()\n fill(0)\n rect(x, y, 20, 100)\n fill(50, 50, 52, 200) // a bit of transparency\n rect(x + 20, y, 380, 100)\n\n // Render the labels\n fill(69, 161, 255)\n text(\"Distance:\", x + 35, y + 25)\n text(\"Center: \", x + 35, y + 25 + 20)\n text(\"Rotation:\", x + 35, y + 25 + 40)\n text(\"Framerate:\", x + 35, y + 25 + 60)\n\n // Render the state numbers\n fill(69, 161, 255)\n text(nfs(state.distance, 1, 2), x + 125, y + 25)\n text(nfs(state.center, 1, 2), x + 125, y + 25 + 20)\n text(nfs(state.rotation, 1, 3), x + 125, y + 25 + 40)\n text(nfs(frameRate(), 1, 2), x + 125, y + 25 + 60)\n easycam.endHUD()\n}", "function displayFPS(){\n\n fps.svg.selectAll(\"rect\").remove();\n \n fps.svg.append(\"rect\")\n\t.attr(\"x\", 0)\n\t.attr(\"y\", 0)\n\t.attr(\"width\", 100)\n\t.attr(\"height\", 50)\n\t.attr(\"fill\", \"rgb(0,0,0)\");\n\n fps.svg.selectAll(\"rect\")\n\t.data(fps.data)\n\t.enter()\n\t.append(\"rect\")\n\t.attr(\"x\", function(d, i) {\n\t return (i * (2+1)); //Bar width of 20 plus 1 for padding\n\t})\n\t.attr(\"y\", function(d,i){\n\t return 50-(d/2);\n\t})\n\t.attr(\"width\", 2)\n\t.attr(\"height\", function(d,i){\n\t return (d/2);\n\t})\n\t.attr(\"fill\", \"#FFFFFF\");\n\t\n fps.svg.selectAll(\"text\").remove();\n fps.svg\n\t.append(\"text\")\n\t.text( function(){\n\t return fps.data[fps.data.length-1] + \" FPS\";\n\t})\n\t.attr(\"x\", 50)\n\t.attr(\"y\", 25)\n\t.attr(\"fill\", \"#FFFFFF\");\n}", "show() {\n rect(this.pos.x, this.pos.y, 10, 10);\n }", "function draw() {\n topWall.draw();\n ball.draw();\n paddle.draw();\n playerIndexDigit.draw();\n playerBallIndexDigit.draw();\n\n // draw the currently act\n for (var i = 0; i < 112; i++) {\n playerBricks[activePlayer][playerLevel[activePlayer]][i].draw();\n }\n\n playerScoreDigits[0][0].draw();\n playerScoreDigits[0][1].draw();\n playerScoreDigits[0][2].draw();\n playerScoreDigits[0][3].draw();\n\n playerScoreDigits[1][0].draw();\n playerScoreDigits[1][1].draw();\n playerScoreDigits[1][2].draw();\n playerScoreDigits[1][3].draw();\n\n leftWall.draw();\n rightWall.draw();\n }", "drawMapTop() {\n if (this.map && this.map.update) {\n this.map.drawTop(this.game.ctx)\n }\n }", "function displayScores() {\n // Current score, large and in the center\n push();\n fill(random(200, 255));\n textSize(800);\n textAlign(CENTER, CENTER);\n text(score, width / 2, height / 2);\n pop();\n\n // High score in the top left\n push();\n fill(random(200, 255));\n textSize(64);\n textAlign(LEFT, TOP);\n text(`High score: ${highScore}`, 0, 0);\n pop();\n}", "function draw() {\n if (state === `title`) {\n background(0, 2, 97);\n title();\n frameCount = 0;\n } else if (state === `loading`) {\n background(0, 146, 214);\n unsureIfthisIsAnActualLoadingScreen();\n } else if (state === `bubblePoppin`) {\n background(3, 1, 105);\n mLfingerPopper();\n bubbleDisplay();\n bubbleMovement();\n playerCounter();\n conclusionConditions();\n } else if (state === `poppinChampion`) {\n background(189, 189, 189);\n winScreen();\n } else if (state === `bubblePoppinBaby`) {\n background(36, 36, 36);\n endScreen();\n }\n}", "draw() {\n context2d.fillStyle = 'black';\n context2d.fillRect(0, 0, this.width, this.height);\n\n this.currentScene.draw();\n\n this.gameManager.drawHUD();\n }", "function displayInfo(context) {\r\n\tctx.fillStyle = '#FFFFFF';\r\n\tctx.font = '16px Times New Roman';\r\n\tctx.fillText(\"Lives: \", 10, 425);\r\n\tfor (var i = 0; i < life; i++) {\r\n\t\tcontext.drawImage(playerImg, 60 + (i*30), 417, 20, 15);\r\n\t}\r\n\tctx.fillText(\"Level: \" + level, 400, 425);\r\n\tctx.fillText(\"Score: \" + score, 500, 425);\r\n\treturn;\r\n}", "function winScreen() {\n push();\n textSize(30);\n fill(235, 216, 52);\n stroke(0);\n strokeWeight(5);\n textAlign(CENTER, CENTER);\n text(`You were correct enough times`, width / 2, height / 2);\n pop();\n}", "display() {\n noStroke();\n fill(0);\n rect(this.frame.x,this.frame.y,1,1);\n imageMode(CENTER);\n image(girl_Img,this.frame.x+0.5,this.frame.y+0.5,2.25,2.75);\n }", "drawTutPopWelcome() {\n const sqWidth = this.tileSize * 5.5;\n const sqHeight = this.tileSize * 1.5;\n this.buffer.drawImage(this.squareImg,\n this.worldWidth/2 - sqWidth/2,\n this.worldHeight/2 - sqHeight/2 - 3,\n sqWidth,\n sqHeight);\n this.buffer.font = \"12px Mali\";\n this.buffer.textAlign = \"center\";\n this.buffer.fillStyle = \"white\";\n this.buffer.fillText(window.currentLanguage[\"tutwelcome1\"],\n this.worldWidth/2,\n this.worldHeight/2 - 20);\n this.buffer.fillText(window.currentLanguage[\"tutwelcome2\"],\n this.worldWidth/2,\n this.worldHeight/2);\n this.buffer.fillText(window.currentLanguage[\"tutwelcome3\"],\n this.worldWidth/2,\n this.worldHeight/2 + 20);\n }", "display(){\n push();\n noStroke();\n fill(this.fill.r,this.fill.g,this.fill.b);\n //2 balls\n ellipse(this.x, this.y, this.size);\n ellipse(this.x2, this.y2, this.size);\n // timer ball\n ellipse(this.x3,this.y3, this.size3);\n pop();\n }", "showResult(ctx) {\n\t\tctx.drawImage(ASSET_MANAGER.getAsset(\"./sprites/end game GUI.png\"), 150, 150);\n\t\tctx.font = \"30px Arial\";\n\t\tctx.fillText((\"Score: \" + this.score), 200, 225);\n\t\tctx.fillText((\"Highest combo: \" + this.highestCombo), 200, 275);\n\t\tctx.stroke();\n }", "function showGameStats(text, textX, textY, img, imgX, imgY) {\n // dessin du texte\n ctx.fillStyle = \"#FFF\";\n ctx.font = \"25px Germania One\";\n ctx.fillText(text, textX, textY);\n\n // dessin de l'image\n ctx.drawImage(img, imgX, imgY, width = 25, height = 25);\n}", "function render() {\n // showFPSaverage();\n showCompletedLines();\n game.getBoard.drawme();\n\n // game.getBoard.getPieces.forEach(piece => piece.drawme());\n}", "function setupFPS() {\n stats.showPanel(0); // 0: fps, 1: ms, 2: mb, 3+: custom\n\n document.getElementById('main').appendChild(stats.dom);\n}", "function setupFPS() {\n stats.showPanel(0); // 0: fps, 1: ms, 2: mb, 3+: custom\n document.getElementById('main').appendChild(stats.dom);\n}", "function drawHUD() {\n\tcontext.fillStyle = \"#100505\";\n\tcontext.font = \"15px Verdana\";\n\tlet textWidth;\n\tswitch (screen) {\n\t\tcase 'game':\n\t\t\t\tbirghtenBackGround(0, 0, 150, 100);\n\t\t\tcontext.fillText(\"Cadeaux : \"+ gift, 10, 20);\n\t\t\tcontext.fillText(\"Monnaie : \"+ money, 10, 40);\n\t\t\tcontext.fillText(\"Temps : \" + (210 - time), 10, 60);\n\t\t\tcontext.fillText(\"Score : \" + score, 10, 80);\n\t\t\tbreak;\n\t\tcase 'start':\n\t\t\tbirghtenBackGround();\n\t\t\tcontext.fillStyle = \"#100505\";\n\t\t\t\tcontext.font = \"15px Verdana\";\n\t\t\t\tlet lineheight = 20;\n\t\t\t\tfor (let i = 0; i<startText.length; i++) {\n\t\t\t\t\ttextWidth = context.measureText(startText[i]).width;\n\t\t\t\t context.fillText(startText[i], (canvas.width-textWidth)/2,\n\t\t\t\t \t\t\t\t\t\t\t (canvas.height-lineheight*startText.length)/2 + (i*lineheight)\n\t\t\t\t );\n\t\t\t\t}\n\t\t\tbreak;\n\t\tcase 'won':\n\t\t\tbirghtenBackGround();\n\t\t\ttextWidth = context.measureText(\"You won with \"+money+\" euros\").width;\n\t\t context.fillText(\"You won with \"+money+\" euros\", (canvas.width-textWidth)/2, (canvas.height-30)/2);\n\t\t context.fillText(\"retry ?\", canvas.width-(textWidth), (canvas.height-30));\n\t\t\tbreak;\n\t\tcase 'lose':\n\t\t\tbirghtenBackGround();\n\t\t\ttextWidth = context.measureText(\"You lose with \"+gift+\" gifts remaining\").width;\n\t\t context.fillText(\"You lose with \"+gift+\" gifts remaining\", (canvas.width-textWidth)/2, (canvas.height-30)/2);\n\t\t context.fillText(\"...retry ?\", canvas.width-(textWidth), (canvas.height-30));\n\t\t\tbreak;\n\t}\n}", "show() {\n // Fill Red\n fill(255, 0, 0);\n // draw a rectangle to show food\n rect(this.pos.x, this.pos.y, scl, scl);\n }", "function updateStats() {\n var htmlString = \"\";\n htmlString += (\"<h1>\" + character.name + \"</h1>\");\n htmlString += (\"<h2 id='level'>Level \" + character.lvl + \"</h2>\");\n htmlString += (\"<p id='hp'>HP: \" + character.hp + \"/\" + character.maxhp + \"</p>\");\n htmlString += (\"<p id='xp'>XP: \" + character.xp + \"/\" + (character.lvl*character.lvl*150) + \"</p>\");\n htmlString += (\"<p id='energy'>Energy: \" + character.energy + \"/\" + character.maxenergy + \"</p>\");\n $('#stats').css('overflow-y', 'hidden');\n $('#stats').html(htmlString);\n }", "function updateScreen(){\t//funcio (bucle) que s'executa per actualitzar l'estat de la pantalla del joc\n\tcuttingSegments();\t//mira si hi ha segments que es creuin\n\tdrawAll();\t\t\t//dibuixa al canvas\n\tupdateState();\t\t//reescriu el nivell i el % completat\n}", "display(){\n rect(this.x, 100, 50, 25);\n }", "draw() {\n\t\tpush()\n\t\timageMode(CENTER);\n\t\tif (this.isRolling)\n\t\t\tthis.handleRolling();\n\t\telse // Draw current die value\n\t\t\timage(this.faces[this.faceValue - 1], this.position.x, this.position.y);\n\t\tpop();\n\t}", "function initStatsContainer() {\n stats = new Stats();\n stats.domElement.style.position = 'absolute';\n stats.domElement.style.bottom = '10px';\n stats.domElement.style.zIndex = 600;\n container.appendChild( stats.domElement );\n}", "drawHUD() {\n this.itemsInfo = `X ${this.collectableGroup.countLiving()}`;\n this.enemyInfo = `X ${this.enemies.total}`;\n\n this.itemsText.setText(this.itemsInfo);\n this.enemyText.setText(this.enemyInfo);\n }", "function setupFPS() {\r\n stats.showPanel(0); // 0: fps, 1: ms, 2: mb, 3+: custom\r\n document.body.appendChild(stats.dom);\r\n}", "function setupFPS() {\r\n stats.showPanel(0); // 0: fps, 1: ms, 2: mb, 3+: custom\r\n document.body.appendChild(stats.dom);\r\n}", "function setupFPS() {\r\n stats.showPanel(0); // 0: fps, 1: ms, 2: mb, 3+: custom\r\n document.body.appendChild(stats.dom);\r\n}", "function render() {\n\t\t//Drawing background\n drawBackground();\n\t\t//Drawing player paddles\n\t\tdrawPaddles();\n\t\t//Drawing ball\n\t\tdrawBall();\n\n\t\t//If the game is running\n\t\tif(!started)\n\t\t{\n\t\t\tdrawInfo(); //Drawing information (Move your paddle...)\n\t\t\tdocument.getElementById('lifeActivity').style.opacity = 0;\n\t\t\tdocument.getElementById('universityActivity').style.opacity = 0;\n\t\t\tif(result != \"\")\n\t\t\t{\n\t\t\t\tfor(i = 0; i < universityHidden.length; i++) universityHidden[i] = false;\n\t\t\t\tfor(i = 0; i < lifeHidden.length; i++) lifeHidden[i] = false;\n\t\t\t\tdrawResult(); //Drawing result , who won\n\t\t\t}\n\t\t}\n}", "function VictoryScreen(TopBorderX,TopBorderY){\n background(0);\n fill(58,134,183);\n textSize(75);\n text('CONGRATULATIONS',250,SmaeY);\n textSize(24);\n text('Thank You for Playing!',500,SmaeY+100);\n text('Press 0 to Begin Again',500,SmaeY+150);\n noLoop();\n}", "function initMultiPlayerStatScreen(){\n console.log(\"initMultiPlayerStatScreen\");\n\n var attrstyle = {font: \"2em Arial\", fill: DEF_COLOR};\n var nameStyle = {font: \"3em Arial\", fill: DEF_COLOR};\n //The height of each player's health bar\n var MULTI_HEALTHBAR_HEIGHT = 10;\n\n //defines where to start drawing text objects\n var startX = GAME_WIDTH + 20;\n\n //clear any graphics that were on the screen\n multiGraphics.clear();\n //Have it so all health bars have the same \"fill\" (color)\n multiGraphics.beginFill(HEALTH_BAR_COLOR);\n\n //Start drawing at y-coordinate of 5\n var yPos = 5;\n //Y-coordinate of where to draw the attribute strings\n var attrStrY = 0;\n //Draw the player stats\n for(var player in statScreen.MultiPlayer){\n\n //init character name\n statScreen.MultiPlayer[player].CharacterName = game.add.text(startX, yPos, \n statScreen.MultiPlayer[player].Sprite.name.toUpperCase(), nameStyle);\n\n attrStrY = statScreen.MultiPlayer[player].CharacterName.y + \n statScreen.MultiPlayer[player].CharacterName.height - 5;\n \n //Create all the Text Objects for each player\n //init attribute strings\n //handle to the Attribute Strings...saves on typing\n var strings = statScreen.MultiPlayer[player].AttributeStrings;\n strings.Damage = game.add.text(startX, \n attrStrY, \"DMG\", attrstyle);\n strings.SpellPower = game.add.text(strings.Damage.x \n + strings.Damage.width + 5,\n attrStrY, \"SP\", attrstyle);\n strings.Armor = game.add.text(strings.SpellPower.x \n + strings.SpellPower.width + 5, \n attrStrY, \"ARMOR\", attrstyle);\n strings.MovementSpeed = game.add.text(strings.Armor.x \n + strings.Armor.width + 5, \n attrStrY, \"MS\", attrstyle);\n strings.Rooted = game.add.text(strings.MovementSpeed.x \n + strings.MovementSpeed.width + 5, \n attrStrY, \"RT\", attrstyle);\n strings.Stunned = game.add.text(strings.Rooted.x \n + strings.Rooted.width + 5, \n attrStrY, \"STUN\", attrstyle);\n strings.Silenced = game.add.text(strings.Stunned.x \n + strings.Stunned.width + 5, \n attrStrY, \"SIL\", attrstyle);\n \n //draw the healthbar\n statScreen.MultiPlayer[player].HealthBar = multiGraphics.drawRect(startX, \n strings.MovementSpeed.y + strings.MovementSpeed.height, \n HEALTH_BAR_MAX_WIDTH, \n MULTI_HEALTHBAR_HEIGHT);\n\n //update yPos\n yPos += strings.MovementSpeed.height + MULTI_HEALTHBAR_HEIGHT + 50;\n \n }\n\n multiGraphics.endFill();\n\n}", "function winScreen() {\n push();\n textSize(30);\n fill(235, 216, 52);\n stroke(0);\n strokeWeight(5);\n textAlign(CENTER, CENTER);\n text(`You popped enough bubbles`, width / 2, height / 2);\n pop();\n}" ]
[ "0.74258137", "0.7200473", "0.7145169", "0.7133443", "0.69425994", "0.69425994", "0.69425994", "0.69118965", "0.691174", "0.6896391", "0.6896391", "0.66716516", "0.6660941", "0.6660941", "0.6634781", "0.66204387", "0.6597775", "0.6587691", "0.65751725", "0.65626156", "0.65250784", "0.6519285", "0.6506205", "0.6490723", "0.64792037", "0.6478089", "0.64678425", "0.6456832", "0.644181", "0.6434521", "0.6429057", "0.64129823", "0.64002264", "0.639569", "0.6387876", "0.63865393", "0.63440573", "0.6324793", "0.6267577", "0.6224234", "0.6209926", "0.62091243", "0.61925906", "0.6181607", "0.61772543", "0.61748934", "0.61659956", "0.61587936", "0.6137984", "0.6134773", "0.6131626", "0.6117751", "0.6116458", "0.6113325", "0.6111915", "0.6108767", "0.6103061", "0.60989285", "0.6081351", "0.6079707", "0.6075544", "0.6075452", "0.6074986", "0.6054922", "0.6052916", "0.60525656", "0.60450375", "0.6042354", "0.6040419", "0.60380745", "0.6029769", "0.60267156", "0.6026602", "0.60240513", "0.6021121", "0.6017629", "0.60155416", "0.6004491", "0.59928954", "0.59918797", "0.59898615", "0.5985505", "0.59796774", "0.59740806", "0.59739417", "0.5973109", "0.5965365", "0.59594", "0.5958965", "0.5955884", "0.59547585", "0.5951521", "0.59501535", "0.5948981", "0.59430754", "0.59430754", "0.59430754", "0.5936337", "0.5928701", "0.5926531", "0.59240645" ]
0.0
-1
Create the level select screen, with different planet, background, buttons, and make all elements clickable
function drawLevelSelect(){ //Level Numbers: //-1 = no level selected // 0 = free flight // 1 = Mercury // 2 = Venus // 3 = Moon //Background ctx.drawImage(orbits, 0, 0, canvas.width, canvas.height); //Planets ctx.font = "15px Molengo"; ctx.fillStyle = "#00FF00"; //Mercury ctx.fillText("Mercury", 685, 275); ctx.drawImage(mercury, (canvas.width/2)+123, (canvas.height/2)-40, 15, 15); //Venus ctx.fillText("Venus", 780, 295); ctx.drawImage(venus, (canvas.width/2)+200, (canvas.height/2)-20, 25, 25); //Moon ctx.fillText("Moon", 860, 340); ctx.drawImage(moon, (canvas.width/2)+290, (canvas.height/2)+22, 10, 10); //No Fly Planets ctx.font = "12px Molengo"; ctx.fillStyle = "#FF0000"; //Earth ctx.fillText("Earth", 825, 335); ctx.drawImage(earth, (canvas.width/2)+260, (canvas.height/2)+20, 25, 25); //Free Flight ctx.fillStyle = "#00AA00"; //half way, minus half of the x and y of the shape size ctx.fillRect((canvas.width/2)+315,(canvas.height/2)+215, 200, 50); ctx.font = "30px Molengo"; ctx.fillStyle = "#FFFF00"; ctx.fillText("Free Flight", (canvas.width/2)+350,(canvas.height/2)+250); //Instructions ctx.fillStyle = "#00AA00"; //half way, minus half of the x and y of the shape size ctx.fillRect((canvas.width/2)-515,(canvas.height/2)+215, 200, 50); ctx.font = "30px Molengo"; ctx.fillStyle = "#FFFF00"; ctx.fillText("How to Play", (canvas.width/2)-490,(canvas.height/2)+250); ctx.font = "15px Molengo"; ctx.fillStyle = "#FFFF00"; ctx.fillText("Press number keys 1 to 8 to pick your planet or moon", (canvas.width/2)-150,(canvas.height/2)-250); //This uses the size of the canvas for y axis, and size of window for x axis (as the canvas is centralised) //This controls the button for the instructions if (canvas_x > (window.innerWidth/2)-515 && canvas_x < (window.innerWidth/2)-315 && canvas_y > (canvas.height/2)+245 && canvas_y < (canvas.height/2)+295){ // \n for a new line in the text, "+" for concatentation to get over multiple line problem alert("Click on the planet/moon you want to go to or press a number from 1 to 8\n\n"+ "Arrow keys or WASD to move\nT to toggle force arrow visibility\nR to restart\nM to go to the menu screen\nNever gonna press Q key\n\n"+ "In free flight mode you can press '+' or '-' to increase or decrease the gravity\n\n"+ "Remember to land the lander gently\nLand on the blue landing zone for extra points\nDon't let your fuel get to 0, or you'll crash!\n\n"+ "If you accidentially tick 'Do not show alerts', then you must close the tab and then reopen it"); canvas_x=0; //This is because you want to return to the menu afterwards, otherwise it thinks you keep clicking the button whenever you return //This controls the button to enter free flight mode }else if (canvas_x > (window.innerWidth/2)+315 && canvas_x < (window.innerWidth/2)+515 && canvas_y > (canvas.height/2)+245 && canvas_y < (canvas.height/2)+295){ levelnum = 0; gamestart = true; freeflightgravity = prompt("Enter how much gravity you want. Try numbers between 0 and 50 to see what happens!", "10"); //control the errors and error correction for this value if (isNaN(freeflightgravity) == true ) { gamestart = false; alert("Please only enter numbers for the gravity value!"); }else if(freeflightgravity>50){ gamestart = false; alert("Please enter numbers less than 50 for the gravity value!"); }else if(freeflightgravity<0){ gamestart = false; alert("Please enter positive numbers for the gravity value!"); }else if(freeflightgravity == ""){ freeflightgravity = 0; }else if(freeflightgravity == null){ gamestart = false; canvas_x = 0; } //This controls the Sun //This forms a rough square in the Sun area, THIS IS NOT PERFECT! //y = 100px, x = 100px }else if (canvas_x > (window.innerWidth/2)-50 && canvas_x < (window.innerWidth/2)+50 && canvas_y > (canvas.height/2)-25 && canvas_y < (canvas.height/2)+75){ alert("You wanted to land on the Sun\nExcept you can't, because it's way too hot there...\nThe sun is a star\nThe sun uses nuclear fusion to turn hydrogen into helium"); canvas_x=0; //This is because you want to return to the menu afterwards, otherwise it thinks you keep clicking the button whenever you return //This controls Mercury }else if (canvas_x > (window.innerWidth/2)+123 && canvas_x < (window.innerWidth/2)+138 && canvas_y > (canvas.height/2)-15 && canvas_y < (canvas.height/2)-0){ alert("You're going to land on Mercury\n"+ "Mercury takes 88 days to orbit the sun\n"+ "Closest planet to the sun\n"+ "Named after the Roman messenger of the gods"); levelnum = 1; gamestart = true; //This controls Venus //Not really sure why the y values are exactly as they are, but it wouldn't work any other way... }else if (canvas_x > (window.innerWidth/2)+200 && canvas_x < (window.innerWidth/2)+225 && canvas_y > (canvas.height/2)+10 && canvas_y < (canvas.height/2)+35){ alert("You're going to land on Venus\n"+ "Second closest planet to the sun\n"+ "Similar size and mass to Earth\n"+ "Dense atmosphere of 96% Carbon Dioxide"); levelnum = 2; gamestart = true; //This controls Earth/Moon //Not really sure why the y values are exactly as they are, but it wouldn't work any other way... }else if (canvas_x > (window.innerWidth/2)+260 && canvas_x < (window.innerWidth/2)+300 && canvas_y > (canvas.height/2)+50 && canvas_y < (canvas.height/2)+75){ alert("You're going to land on the Moon\n"+ "1/4 of the size of the Earth\n"+ "1/6 of Earth's gravity\n"+ "It takes around 29 days for the Moon to orbit the Earth\n"+ "Only 12 astronauts have ever been to the Moon"); levelnum = 3; gamestart = true; //This controls the black hole! //Will appear in top left corner }else if (canvas_x > (window.innerWidth/2)-568 && canvas_x < (window.innerWidth/2)-468 && canvas_y > 0 && canvas_y < 100){ alert("The gravity of a black hole is so high it even sucks in light!\n The gravity is really 6 * 10 ^16 m/s^2, but the game can't cope with this..."); levelnum = 9; gamestart = true; //When a button isn't pressed }else{ levelnum = -1; gamestart = false; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "constructor(scene, x, y, buttonWidth, buttonHeight, levelCount, selectableLevels, optionSelectedCallback)\n {\n super(scene, 0, 0);\n // Add this container to the scene\n scene.add.existing(this);\n this.thisScene = scene;\n\n this.popupX = x;\n this.popupY = y;\n this.buttonCount = levelCount;\n this.buttonWidth = buttonWidth;\n this.buttonHeight = buttonHeight;\n this.selectableButtons = selectableLevels;\n this.optionSelectedCallback = optionSelectedCallback;\n // Fill the scene with the container.\n this.setPosition(scene.cameras.main.centerX,scene.cameras.main.centerY);\n this.setSize(scene.cameras.main.width,scene.cameras.main.height);\n this.setInteractive();\n this.on('pointerdown', (pointer, localx, localy, event) => this.onPointerDown(pointer, localx, localy, event));\n this.on('pointermove', (pointer, localx, localy, event) => this.onPointerMove(pointer, localx, localy, event));\n\n // Create the dark gray backdrop\n this.backdrop = scene.add.graphics();\n this.backdrop.fillStyle(0x000000, 0.2);\n this.backdrop.fillRect(-scene.cameras.main.centerX,-scene.cameras.main.centerY, scene.cameras.main.width, scene.cameras.main.height);\n this.add(this.backdrop);\n\n let textureNames = ['1', '2', '3', '4', '5'];\n\n let graphics = scene.add.graphics();\n graphics.fillStyle(0xFFFFFF, 1);\n graphics.fillRoundedRect(0, 0, buttonWidth, buttonHeight, 5);\n graphics.generateTexture('level-button-default-background', buttonWidth, buttonHeight);\n graphics.destroy();\n\n graphics = scene.add.graphics();\n graphics.fillStyle(0xF1F2F2, 1);\n graphics.fillRoundedRect(0, 0, buttonWidth, buttonHeight, 5);\n graphics.generateTexture('level-button-hover-background', buttonWidth, buttonHeight);\n graphics.destroy();\n\n graphics = scene.add.graphics();\n graphics.fillStyle(0xEEEEEE, 1);\n graphics.fillRoundedRect(0, 0, buttonWidth, buttonHeight, 5);\n graphics.generateTexture('level-button-disabled-background', buttonWidth, buttonHeight);\n graphics.destroy();\n\n graphics = scene.add.graphics();\n graphics.fillStyle(0x0097B3, 1);\n graphics.lineStyle(2,0x111111, 0.8);\n graphics.fillRoundedRect(0, 0, buttonWidth, buttonHeight, 5);\n graphics.strokeRoundedRect(1, 1, buttonWidth-2, buttonHeight-2, 5);\n graphics.generateTexture('level-button-selected-background', buttonWidth, buttonHeight);\n graphics.destroy();\n\n // Now create some buttons\n let buttonTop = 0;\n for (let i = 0; i < this.buttonCount; i++)\n {\n let desiredPos = {\n x: (this.popupX - this.thisScene.cameras.main.centerX)/* + (this.buttonWidth/2)*/,\n y: ((this.popupY + buttonTop) - this.thisScene.cameras.main.centerY) + (this.buttonHeight/2) + 3};\n this.buttons[i] = new ToggleButton(scene, (this.buttonCount - i).toString(), desiredPos.x, desiredPos.y, buttonWidth, buttonHeight, 'level-button-default-background', 'level-button-hover-background', 'level-button-selected-background', textureNames[this.buttonCount - i - 1], this.onButtonPressed, 'level-button-disabled-background');\n this.add(this.buttons[i]);\n\n buttonTop += this.buttonHeight + 5;\n\n let selectable = false;\n for (let j = 0; j < selectableLevels.length; j++)\n {\n if (this.buttonCount - i - 1 == selectableLevels[j])\n {\n selectable = true;\n break;\n }\n }\n\n if (!selectable)\n this.buttons[i].setDisabled(true);\n }\n }", "function createLevelSelection(){\n $level = $('<div>');\n $level.addClass('level');\n\n $text = $('<p>').text('Select Level');\n $level.append($text);\n\n var arr = ['easy', 'medium', 'hard'];\n for (var i=0;i<arr.length; i++){\n var $button = $('<button>');\n $button.text(arr[i])\n .addClass(arr[i]);\n\n $level.append($button);\n }\n $level.hide();\n $('.gameboard').append($level);\n}", "function levelSelector() {\n\n var level;\n\n switch (document.getElementById(\"level_name\").value || 1) {\n case \"1\":\n level = \"village\";\n break;\n case \"2\":\n level = \"desert\";\n break;\n case \"3\":\n level = \"sewers\";\n break;\n case \"4\":\n level = \"isometric\";\n break;\n case \"5\":\n level = \"orthogonal\";\n break;\n case \"6\":\n level = \"perspective\";\n break;\n case \"7\":\n level = \"hexagonal-mini\";\n break;\n case \"8\":\n level = \"rpg\";\n break;\n case \"9\":\n level = \"MagicLand\";\n break;\n case \"10\":\n level = \"jb-32\";\n break;\n case \"11\":\n level = \"gameart2d-desert\";\n break;\n case \"12\":\n level = \"level25\";\n break;\n case \"13\":\n level = \"island-rotated-tiles\";\n break;\n case \"14\":\n level = \"desert-infinite\";\n break;\n case \"15\":\n level = \"lunar\";\n break;\n default:\n level = \"village\";\n break;\n };\n\n // load the new level\n me.level.load(level, {\n \"container\" : me.game.world,\n \"onLoaded\" : ()=> {\n // set the background to black\n me.game.world.backgroundColor.setColor(0, 0, 0);\n // force redraw\n me.game.repaint();\n }\n });\n}", "function renderLevels() {\r\n var elLevel = document.querySelector('.level-buttons');\r\n var strHTML = '';\r\n for (var levelId in gLevels) {\r\n strHTML += `<button onclick=\"selectLevel(${levelId})\" class=\"level\">${gLevels[levelId].levelName}</button>`\r\n }\r\n elLevel.innerHTML = strHTML;\r\n}", "function SelectLevel() {\r\n this.mCamera = null;\r\n this.mAllTexts = new GameObjectSet();\r\n this.mChoosingID = 0;\r\n}", "function initMenu() {\n var ProjectionSelector = vjs.extend(vjs.getComponent('MenuButton'), {\n constructor : function(player, options) {\n player.availableProjections = options.availableProjections || [];\n vjs.getComponent('MenuButton').call(this, player, options);\n var items = this.el().firstChild\n var wrapper = vjs.createEl(\"div\", {\n className : 'vjs-control-content'\n })\n this.el().replaceChild(wrapper, items)\n wrapper.appendChild(items)\n }\n });\n\n vjs.registerComponent('ProjectionSelector', ProjectionSelector);\n\n var ProjectionSelection = vjs.extend(vjs.getComponent('Button'), {\n constructor : function(player, options) {\n this.availableProjections = options.availableProjections || [];\n },\n className : 'vjs-res-button vjs-menu-button vjs-control',\n role : 'button',\n 'aria-live' : 'polite', // let the screen reader user know that the text of the button may change\n tabIndex : 0\n });\n\n vjs.registerComponent('ProjectionSelection', ProjectionSelection);\n\n //Top Item - not selectable\n var ProjectionTitleMenuItem = vjs.extend(vjs.getComponent('MenuItem'), {\n constructor : function(player, options) {\n vjs.getComponent('MenuItem').call(this, player, options);\n this.off('click'); //no click handler\n }\n });\n\n vjs.registerComponent('ProjectionTitleMenuItem', ProjectionTitleMenuItem);\n\n //Menu Item\n var ProjectionMenuItem = vjs.extend(vjs.getComponent('MenuItem'), {\n constructor : function(player, options){\n options.label = options.res;\n options.selected = (options.res.toString() === player.getCurrentRes().toString());\n vjs.getComponent('MenuItem').call(this, player, options);\n this.resolution = options.res;\n this.on('click', this.onClick);\n player.on('changeProjection', vjs.bind(this, function() {\n if (this.resolution === player.getCurrentRes()) {\n this.selected(true);\n } else {\n this.selected(false);\n }\n }));\n }\n });\n\n // Handle clicks on the menu items\n ProjectionMenuItem.prototype.onClick = function() {\n var player = this.player(),\n button_nodes = player.controlBar.projectionSelection.el().firstChild.children,\n button_node_count = button_nodes.length;\n\n // Save the newly selected resolution in our player options property\n player.current_proj = this.resolution\n changeProjection(this.resolution);\n player.trigger('changeProjection');\n\n // Update the button text\n while ( button_node_count > 0 ) {\n button_node_count--;\n if ( 'vjs-current-res' === button_nodes[button_node_count].className ) {\n button_nodes[button_node_count].innerHTML = this.resolution;\n break;\n }\n }\n };\n\n vjs.registerComponent('ProjectionMenuItem', ProjectionMenuItem);\n\n // Create a menu item for each available projection\n vjs.getComponent('ProjectionSelector').prototype.createItems = function() {\n var player = this.player(),\n items = [];\n\n // Add the menu title item\n items.push( new vjs.getComponent('ProjectionTitleMenuItem')( player, {\n el : vjs.createEl( 'li', {\n className : 'vjs-menu-title vjs-res-menu-title',\n innerHTML : 'Projections'\n })\n }));\n\n // Add an item for each available resolution\n player.availableProjections.forEach(function (proj) {\n items.push( new vjs.getComponent('ProjectionMenuItem')( player, {\n res : proj\n }));\n });\n\n return items;\n };\n\n }", "function drawButtons() {\n if (!levelPicked) {\n easyButton.make();\n mediumButton.make();\n hardButton.make();\n }\n}", "function setLevel() {\n\n //titulo fase\n var title = makeText(levels[currentLevel].name, 100, 42, 8, '#ffffff');\n\n var instructions;\n\n //instruções\n if (currentLevel < 4) {\n instructions = makeText('Click on the glowing block.', 160, 12, 0, '#cccccc');\n } else {\n instructions = makeText('Choose the modifiers and click on the glowing block.', 160, 12, 0, '#cccccc');\n }\n\n var author = makeText('Author: Alessandro Siqueira - [email protected]', app.view.height - 20, 11, 0, '#aaaaaa');\n\n //bloco inicial\n playerBlock = new defBlock(\n levels[currentLevel].initial.size,\n levels[currentLevel].initial.color,\n 1,\n 1\n );\n\n //bloco final\n finalBlock = new defBlock(\n levels[currentLevel].final.size,\n levels[currentLevel].final.color,\n .3,\n -1,\n levels[currentLevel].final.rotation\n );\n finalBlock.loopBol = false;\n\n //bloco transformado em azul\n playerBlockMod = new defBlock(1, '#0000ff', 1, 0);\n playerBlockMod.loopBol = false;\n playerBlockMod.x = -100;\n\n scnCurrent.addChild(makePath());\n scnCurrent.addChild(title);\n scnCurrent.addChild(instructions);\n scnCurrent.addChild(author);\n\n //modificadores\n for (var n = 0; n < levels[currentLevel].modifiers.length; n++) {\n activeModifiers.push(setModifier(levels[currentLevel].modifiers.length, n));\n scnCurrent.addChild(activeModifiers[n]);\n }\n\n scnCurrent.addChild(finalBlock);\n scnCurrent.addChild(playerBlockMod);\n scnCurrent.addChild(playerBlock);\n\n app.stage.addChild(scnCurrent);\n\n app.renderer.render(stage);\n}", "function popupLevel () {\n // document.getElementById(\"select-level\").classList.add(\"show\");\n selectLevel();\n genRandomBomb();\n\n }", "function chooseLevel() {\n document.body.innerHTML = \"\";\n\n var farmerLevel = createImage(\"images/farmer.png\");\n farmerLevel.id = \"farmerID\"\n\n var messageText = createParagraph(\"Help me build my very own farm by completing different challenges. You will get a farm item every time you complete a challenge. Choose a level now.\", \"farmerMessage\");\n var messageDiv = createDiv();\n messageDiv.id =\"farmerMessageDiv\";\n messageDiv.appendChild(messageText);\n\n var buttonLevel = createDiv();\n buttonLevel.id = \"buttonLevel\";\n\n var easyLevelButton = createButton(\"Easy\");\n easyLevelButton.classList.add(\"levelButton\");\n easyLevelButton.onclick = createEasyQAGame;\n buttonLevel.appendChild(easyLevelButton);\n\n var mediumLevelButton = createButton(\"Medium\");\n mediumLevelButton.classList.add(\"levelButton\");\n mediumLevelButton.onclick = createMediumQAGame;\n buttonLevel.appendChild(mediumLevelButton);\n\n var hardLevelButton = createButton(\"Hard\");\n hardLevelButton.classList.add(\"levelButton\");\n hardLevelButton.onclick = createHardQAGame;\n buttonLevel.appendChild(hardLevelButton);\n\n //container div for the levels' descriptions\n var containerDiv = createDiv();\n containerDiv.id = \"descDivContainer\";\n\n var easyText = createParagraph(\"Basic mathematical operations using one digit.\", \"levelDesc\");\n var easyDescDiv = createDiv();\n easyDescDiv.classList.add(\"descDiv\");\n easyDescDiv.appendChild(easyText);\n containerDiv.appendChild(easyDescDiv);\n\n var mediumText = createParagraph(\"Basic mathematical operations using one to two digits.\", \"levelDesc\");\n var medDescDiv = createDiv();\n medDescDiv.classList.add(\"descDiv\");\n medDescDiv.appendChild(mediumText);\n containerDiv.appendChild(medDescDiv);\n\n var hardText = createParagraph(\"Basic mathematical operations using two to three digits.\", \"levelDesc\");\n var hardDescDiv = createDiv();\n hardDescDiv.classList.add(\"descDiv\");\n hardDescDiv.appendChild(hardText);\n containerDiv.appendChild(hardDescDiv);\n}", "function level3(){\n document.body.style.backgroundImage = \"url(Assets/RuimteVh/Obstakel.jpg)\";\n\n document.getElementById(\"title\").innerHTML = \"Obstakel\";\n document.getElementById(\"description\").innerHTML = \"Het is je gelukt om door de gesloten deur heen te gaan. <br><br> Maar uit het niets komt er een kleine asteroïde aan op je shuttle waardoor er schade is geleverd op de plek waar je nu bent. Je ziet dat er vuur komt uit muur naast je dus je zit in een obstakel.<br><br> Wat ga je nu doen?<br><br>De brandblusser naast je pakken of overheen springen?\";\n \n document.getElementById(\"button1\").innerHTML = \"Brandblusser\";\n document.getElementById(\"button2\").innerHTML = \"Overheen springen\";\n document.getElementById(\"button3\").innerHTML = \"Niks doen\";\n document.getElementById(\"inventoryItem\").style.display = \"none\";\n \n document.getElementById(\"button1\").style.display = \"block\";\n document.getElementById(\"button2\").style.display = \"block\";\n document.getElementById(\"button3\").style.display = \"block\";\n document.getElementById(\"title\").style.display = \"block\";\n document.getElementById(\"description\").style.display = \"block\";\n document.getElementById(\"inventoryItem\").style.display = \"none\";\n\n document.getElementById(\"button1\").onclick = function(){level4()};\n document.getElementById(\"button2\").onclick = function(){dood()};\n document.getElementById(\"button3\").onclick = function(){dood()};\n }", "function ColorChooseMenu() {\n RemoveHighlight();\n document.getElementById(\"layer\").open = true\n document.getElementById(\"colorSelector\").classList.add('zoomIn');\n document.getElementById(\"colorSelector\").open = true;\n }", "function loadLevel(){\n\n //window.location.replace('index.html')\n\n nextButton.alpha = 0\n for (p of polys){\n tiler.stage.removeChild(p)\n }\n for (b of buttons){\n tiler.stage.removeChild(b)\n }\n for (t of completedTiles) {\n tiler.stage.removeChild(t)\n }\n currentLevelIndex += 1\n currentTileIndex = 0\n buttons = []\n polys = []\n drawWhole()\n createButtons(LEVELS[currentLevelIndex])\n layoutButtons()\n}", "function level4(){\n document.body.style.backgroundImage = \"url(Assets/RuimteVh/alien.jpg)\";\n\n document.getElementById(\"title\").innerHTML = \"De alien\";\n document.getElementById(\"description\").innerHTML = \"Je bent door je obstakel heen gekomen. Maar je ziet dat er een <br> asteriode in het shuttle zit je hoort krak en ziet iets eruit bewegen <br> het is een grote alien die eruit is gekomen. <br><br> Wat ga je doen?<br><br>\";\n\n document.getElementById(\"button1\").innerHTML = \"Sneaky doen\";\n document.getElementById(\"button2\").innerHTML = \"Snel erlangs rennen\";\n document.getElementById(\"button3\").innerHTML = \"Kamer rechts ingaan\";\n button3.onclick = function(){wapen()};\n document.getElementById(\"button1\").onclick = function(){gefaald()};\n document.getElementById(\"button2\").onclick = function(){gefaald()};\n \n document.getElementById(\"button1\").style.display = \"block\";\n document.getElementById(\"button2\").style.display = \"block\";\n document.getElementById(\"button3\").style.display = \"block\";\n document.getElementById(\"title\").style.display = \"block\";\n document.getElementById(\"description\").style.display = \"block\";\n document.getElementById(\"inventoryItem\").style.display = \"none\";\n buttonsclass.style.display = \"block\";\n }", "function levelButton(levelName) {\n\n\tvar level = levelName;\n\tfunction loadLevel() {\n\t\tdocument.getElementById('level-select').style.display = 'none';\n\t\tLevel.generate(levels[level]);\n\t\tdocument.onkeydown = keyInputDown;\n\t\tdocument.onkeyup = keyInputUp;\n\t\twindow.requestAnimationFrame(Level.mainloop);\n\t}\n\treturn loadLevel;\n}", "function clickLevel(world_index, level_index) {\n transitionLevel(world_index, level_index)\n}", "function changeLevel() {\n easyClick();\n mediumClick();\n hardClick();\n if (isUnder) {\n startButton();\n }\n}", "showLevelIcons() {\n easy.render();\n medium.render();\n hard.render();\n }", "function levelDesign(level){\n\n\tswitch (level){\n\t\tcase 5:\n\t\tbot.createlevel(0,0,1,0);\n\t\t// spawn stuff\n\t\t\tbreak;\n\t\tcase 10:\n\t\tbot.createlevel(0,0,0,1);\n\t\t//spawn stuff\n\t\t\tbreak;\n\t\tcase 15:\n\t\tbot.createlevel(0,0,1,1);\n\t\t//spawn stuff\n\t\t\tbreak;\n\t\tcase 20:\n\t\tbot.createlevel(0,0,2,1);\n\n\t\tdefault:\n\t\tbot.createlevel(1, 0, 0, 0);\n\t\t\tbreak;\n\t}\n\n\tsetLevelTimer(levelTimes[level-1]);\n\tdisplayLevel(level);\n}", "function showMenu() {\n rectMode(CENTER);\n fill(colorList[2]);\n rect(buttonX, buttonY, buttonWidth, buttonHeight);\n \n textAlign(CENTER, CENTER);\n fill(colorList[5]);\n text(\"How to Play\", buttonX, buttonY);\n\n fill(colorList[3]);\n rect(buttonX, secondButtonYpos, buttonWidth, buttonHeight);\n \n textAlign(CENTER, CENTER);\n fill(colorList[4]);\n text(\"Dancing Block\", buttonX, secondButtonYpos);\n \n}", "function OnMouseDown()\n{\n Application.LoadLevel(\"MainMenu\");\n}", "function initialiseLevel(level) {\n\tif (level != null) {\n\t\t// show level\n\t\t$(\"#league-\" + level).show();\n\t} else {\n\t\t// show level select and return\n\t\t$(\"#league-levels\").show();\n\t\treturn;\n\t}\n\tswitch (level) {\n\t\tcase \"pokeball\":\n\t\t\tnumberOfPokemon = 3;\n\t\t\tlevelPokeballImage = \"pball.png\";\n\t\t\tbreak;\n\t\tcase \"greatball\":\n\t\t\tnumberOfPokemon = 4;\n\t\t\tlevelPokeballImage = \"gball.png\";\n\t\t\tbreak;\n\t\tcase \"masterball\":\n\t\t\tnumberOfPokemon = 6;\n\t\t\tlevelPokeballImage = \"mball.png\";\n\t\t\tbreak;\n\t}\n\tlet pokemon = randomisePokemon(numberOfPokemon);\n\t// flatten to single array of (num of pokeballs)\n\tfor (let i = 0; i < pokemon.length; i++) {\n\t\trandomisedPokemon.push(pokemon[i]);\n\t\trandomisedPokemon.push(pokemon[i]);\n\t}\n\trandomisedPokemon = randomisedPokemon.sort(() => Math.random() - 0.5);\n\t// assign pokemon titles (tooltips) to pokeballs - testing purposes only\n\tfor (let i = 0; i < randomisedPokemon.length; i++) {\n\t\tvar pokeballName = level + (i + 1);\n\t\t$(\"#\" + pokeballName).attr(\"title\", randomisedPokemon[i].name);\n\t\t$(\"#\" + pokeballName).data(\"pokemon-name\", randomisedPokemon[i].name);\n\t\t$(\"#\" + pokeballName).data(\"pokeball-number\", i + 1);\n\t\t$(\"#\" + pokeballName).data(\"pokemon-img\", randomisedPokemon[i].img);\n\t}\n\t/* Pokeball clicked */\n\t$(\".ball-match\").click(function() {\n\t\tif ($(this).data(\"matched\") == \"true\") {\n\t\t\treturn;\n\t\t}\n\t\tplaySound(\"ballOpenSound\");\n\t\t$(this).effect(\"bounce\", \"slow\");\n\t\tvar isDisabled = $(this).attr(\"disabled\") == \"disabled\";\n\t\tif (isDisabled) {\n\t\t\treturn;\n\t\t}\n\t\tcurrentPokemonName = $(this).data(\"pokemon-name\");\n\t\tcurrentpokeballNumber = $(this).data(\"pokeball-number\");\n\t\tcurrentPokemonImage = $(this).data(\"pokemon-img\");\n\t\tcurrentPokeballName = $(this).attr(\"id\");\n\t\t$(this).attr(\"src\", currentPokemonImage);\n\t\tif (previousPokemonName == null) {\n\t\t\t// if no previous, first in sequence\n\t\t\tpreviousPokemonName = currentPokemonName;\n\t\t\tpreviouspokeballNumber = currentpokeballNumber;\n\t\t\tpreviousPokeballName = $(this).attr(\"id\");\n\t\t} else if ((previousPokemonName == currentPokemonName) && (previouspokeballNumber != currentpokeballNumber)) {\n\t\t\t// match\n\t\t\t$(\"#\" + previousPokeballName).data(\"matched\", \"true\");\n\t\t\t$(\"#\" + currentPokeballName).data(\"matched\", \"true\");\n\t\t\t$(\"#\" + previousPokeballName).show();\n\t\t\tplaySound(\"matchingSound\");\n\t\t\t$(this).show();\n\t\t\tallMatchedPokemon++;\n\t\t\tpreviousPokemonName = null;\n\t\t\tpreviousPokeballName = null;\n\t\t\t// Win condition \n\t\t\tif (allMatchedPokemon == numberOfPokemon) {\n\t\t\t\t\n\t\t\t\tplaySound(\"winSound\");\n\t\t\t\t$(\".ball-match\").attr(\"disabled\", \"disabled\"); // disable all pokeballs\n\t\t\t\tclearInterval(gameOverTimer); // stop timer\n\t\t\t\twinTimer = setInterval(function() {\n\t\t\t\t\tclearInterval(winTimer);\n\t\t\t\t\t$('#winModal').modal({\n\t\t\t\t\t\tbackdrop: 'static',\n\t\t\t\t\t\tkeyboard: false\n\t\t\t\t\t});\n\t\t\t\t\t$(\".ball-match\").removeAttr(\"disabled\");\n\t\t\t\t}, 1000);\n\t\t\t}\n\t\t} else if (previousPokemonName != currentPokemonName) {\n\t\t\t//no match\n\t\t\t$(\".ball-match\").attr(\"disabled\", \"disabled\");\n\t\t\tplaySound(\"ballCloseSound\");\n\t\t\tlet pokeballHideTimer = setInterval(function() {\n\t\t\t\tclearInterval(pokeballHideTimer);\n\t\t\t\t$(\"#\" + previousPokeballName).attr(\"src\", \"./assets/images/\" + levelPokeballImage);\n\t\t\t\t$(\"#\" + currentPokeballName).attr(\"src\", \"./assets/images/\" + levelPokeballImage);\n\t\t\t\tpreviousPokemonName = null;\n\t\t\t\tpreviousPokemonImage = null;\n\t\t\t\tpreviousPokeballName = null;\n\t\t\t\tcurrentPokemonName = null;\n\t\t\t\tcurrentPokemonImage = null;\n\t\t\t\tcurrentPokeballName = null;\n\t\t\t\t$(\".ball-match\").removeAttr(\"disabled\");\n\t\t\t}, 1200);\n\t\t}\n\t});\n}", "function showLevelOverlay() {\n hideOverlay();\n\tif (level != 1) { // If level is not 1, display appropriate level overlay\n\t\tgetId('tutorial').style.display = \"none\";\n\t\tgetId('passOrFail').style.display = \"block\";\n\t\tgetId('hexagonTextOverlay').innerHTML = level - 1;\n\t} \n\tgetId('overlayContainer').style.display = \"block\";\n\tgetId('levelOverlay').style.display = \"block\";\n\tgetId('buttonLeft').style.display = \"block\";\n\tgetId('buttonRight').style.display = \"block\";\n\tif (document.title === \"Play\") {\n\t getId('scoreMultiplied').style.display = \"block\";\n\t getId('normalScore').style.display = \"block\";\n getId('scoreMultipliedText').innerHTML = points + \" pts x \" + multiplier;\n\t getId('normalScoreText').innerHTML = pointsPerLevel + \" pts\";\n\t getId('totalPointsText').innerHTML = \"Total \" + totalScore + \" pts\";\n\t}\n\tgetId('buttonLeftText').innerHTML = \"Quit\";\n\tgetId('buttonRightText').innerHTML = \"Play\"; \n}", "function SceneSelect (gameEngine) {\n this.ctx = gameEngine.ctx;\n this.gameEngine = gameEngine;\n var portrait0 = AM.getAsset(\"./sprites/background0/tmp-0.gif\");\n var portrait1 = AM.getAsset(\"./sprites/background1/tmp-0.gif\");\n var portrait2 = AM.getAsset(\"./sprites/background2/tmp-0.gif\");\n var portrait3 = AM.getAsset(\"./sprites/background3/tmp-0.gif\");\n this.player1Ready = false;\n this.portraitWidth = 90;\n this.titleHeight = 100;\n this.padding = 10;\n this.shadowBlur = 2;\n this.shadowUp = false;\n this.entities = [this];\n this.selections = [];\n this.selections.push({name: \"Sunset\", portrait: portrait0, x: 0, y:0});\n this.selections.push({name: \"Ruins\", portrait: portrait1, x: 0, y: 0});\n this.selections.push({name: \"Under the Sea\", portrait: portrait2, x: 0, y:0});\n this.selections.push({name: \"Dark Fortress\", portrait: portrait3, x: 0, y: 0});\n\n this.selector1 = {x: 0, y: 0, color: \"blue\", index: 0};\n\n for (var i = 0; i < this.selections.length; i++) {\n this.selections[i].x = 200 + (this.portraitWidth + this.padding)* i;\n this.selections[i].y = this.titleHeight + 200;\n }\n}", "function createMenu() {\n zeroStarArrays();\n num_stars_input = createInput('');\n num_stars_input.position(20, 50);\n submit_num = createButton('# Stars');\n submit_num.position(20 + num_stars_input.width, 50);\n submit_num.mousePressed(setNumStars);\n num_planets_input = createInput('');\n num_planets_input.position(20 + num_stars_input.width + 70, 50);\n submit_num_planets = createButton('# Planets');\n submit_num_planets.position(20 + num_planets_input.width + num_stars_input.width + 70, 50);\n submit_num_planets.mousePressed(setNumPlanets);\n}", "function createButtons(level) {\n let colorIndex = 0\n for (s of level.shapes ) {\n let polyPoints = []\n s.forEach((e) => {\n polyPoints.push(e[0])\n polyPoints.push(e[1])\n })\n var graphics = new PIXI.Graphics();\n graphics.beginFill(COLORS[COLOR_KEYS[colorIndex]]);\n graphics.drawPolygon(polyPoints);\n graphics.endFill();\n graphics.type = s\n graphics.color = COLORS[COLOR_KEYS[colorIndex]]\n graphics.interactive = true\n graphics.on('pointerdown',newPoly)\n colorIndex += 1\n buttons.push(graphics)\n }\n\n}", "function start_menu_buttons(event){\r\n\t//Mouse position\r\n\tvar rect = stage.getBoundingClientRect();\r\n var pointX = event.clientX - rect.left;\r\n var pointY = event.clientY - rect.top;\r\n\r\n //Level selection\r\n //Level 1 box\r\n if ((100 <= pointX) && (100 + 50 >= pointX) &&\r\n (170 <= pointY) && (170 + 50 >= pointY)) {\r\n\r\n\t\tlevel_sel = 1;\r\n\t\tstage.width = 400;\r\n\t\tstart_menu()\r\n\r\n }\r\n //Level two box\r\n if ((200 <= pointX) && (200 + 50 >= pointX) &&\r\n (170 <= pointY) && (170 + 50 >= pointY)) {\r\n\r\n\t\tlevel_sel = 2;\r\n\t\tstage.width = 400;\r\n\t\tstart_menu()\r\n }\r\n\r\n //Start button pressed\r\n if ((125 <= pointX) && (125 + 150 >= pointX) &&\r\n (300 <= pointY) && (300 + 50 >= pointY)) {\r\n\r\n \tstage.removeEventListener(\"click\", start_menu_buttons);\r\n\r\n \t//Initialize starting variables\r\n \tfoodArray = new Array();\r\n \tbugArray = new Array();\r\n \tbugDeath = new Array();\r\n \tone = 1;\r\n\t\tspawn = Math.floor(Math.random() * 200 + 101);\r\n\t\ttime_frames = 0;\r\n\t\tbug_frames = 0;\r\n\t\tdeath_frames = 0;\r\n\t\ttime = 60;\r\n\t\tfood_num = 5;\r\n\r\n\t\t//Always start at level 1\r\n\t\tbSpeed = 1.5;\r\n\t\trSpeed = 0.75;\r\n\t\toSpeed = 0.6;\r\n\t\tlevel_sel = 1;\r\n\r\n \tgameloop = setInterval(frame, TIME_PER_FRAME);\r\n }\r\n}", "function buildPreGameMenu(levelSet, levelColor) {\n //setting isPaused to true\n isPaused = true;\n \n //background\n //using a Block since it will have the same effect\n let bac = new Block(0, 0, width, height);\n allPauseObjects.push(bac);\n bac.setStrokeWeight(0);\n let a = 255 / 1.15; // some transparency dulls out level\n let c = color(backgroundColor.levels); //same as background color...\n c.setAlpha(a); //...but with transparency\n bac.setFillColor(c);\n\n //Level Set title\n let x = width / 2;\n let y = 100 * progScale;\n let s = levelSet.levelSetName + \" Level Set\";\n let title = new DisplayText(x, y, 0, 0, s);\n title.textSize = 100 * progScale;\n title.textColor = levelColor;\n allPauseObjects.push(title);\n \n //completed or not\n if (levelSet.playerBestTime != null && levelSet.playerBestDeath != null) {\n x = (width / 2) + (width / 4);\n y = 185 * progScale;\n s = \"Completed!\";\n let textCompleted = new DisplayText(x, y, 0, 0, s);\n textCompleted.textSize = 45 * progScale;\n textCompleted.textColor = color(255, 0, 0);\n textCompleted.textFont = fontBold;\n allPauseObjects.push(textCompleted);\n }\n \n //Number of Levels\n x = width / 2;\n y = 250 * progScale;\n s = \"Number of Levels: \" + levelSet.numLevels;\n let textNumLevels = new DisplayText(x, y, 0, 0, s);\n textNumLevels.textSize = 45 * progScale;\n allPauseObjects.push(textNumLevels);\n\n //Records Display\n x = width / 2;\n y = 480 * progScale;\n s = \"Records:\";\n let textRecords = new DisplayText(x, y, 0, 0, s);\n textRecords.textSize = 60 * progScale;\n allPauseObjects.push(textRecords);\n \n\n //displaying previous records, but only if they are enabled\n if (levelSet.allowRecords)\n {\n let fontSize = 40;\n\n //player records\n x = width / 4;\n y = 560 * progScale;\n s = \"Your record:\";\n previousText = new DisplayText(x, y, 0, 0, s);\n previousText.textSize = fontSize * progScale;\n previousText.textFont = fontBold\n allPauseObjects.push(previousText);\n\n //determing if records exists\n if (levelSet.playerBestTime != null && levelSet.playerBestDeath != null) { //if a record exists = player has cleared this level set before\n //pull data from records\n\n //Time Data\n y = 620 * progScale;\n let t = new Timer(0, 0, 0, 0);\n t.milliseconds = levelSet.playerBestTime; //bestTime is in milliseconds\n t.update(); //this will update the display for the timer\n s = \"Best Time: \" + t.displayText;\n let dataTime = new DisplayText(x, y, 0, 0, s);\n dataTime.textSize = fontSize * progScale;\n allPauseObjects.push(dataTime);\n\n //Death Data\n y = 720 * progScale;\n s = \"Best Deaths: \" + levelSet.playerBestDeath;\n dataDeaths = new DisplayText(x, y, 0, 0, s);\n dataDeaths.textSize = fontSize * progScale;\n allPauseObjects.push(dataDeaths);\n } else { //no record exists = player hasn't cleared this level set\n //showing blank data\n\n //Time Data\n y = 620 * progScale;\n s = \"Best Time: --:--:---\";\n let dataTime = new DisplayText(x, y, 0, 0, s);\n dataTime.textSize = fontSize * progScale;\n allPauseObjects.push(dataTime);\n\n //Death Data\n y = 720 * progScale;\n s = \"Best Deaths: --\";\n dataDeaths = new DisplayText(x, y, 0, 0, s);\n dataDeaths.textSize = fontSize * progScale;\n allPauseObjects.push(dataDeaths);\n }\n \n //Developer records\n x = (width / 2) + (width / 4);\n y = 560 * progScale;\n s = \"Creator record:\";\n developerText = new DisplayText(x, y, 0, 0, s);\n developerText.textSize = fontSize * progScale;\n developerText.textFont = fontBold\n allPauseObjects.push(developerText);\n\n //determing if records exists\n if (levelSet.developerBestTime != null && levelSet.developerBestDeath != null) { //if a record exists = player has cleared this level set before\n //pull data from records\n\n //Time Data\n y = 620 * progScale;\n let t = new Timer(0, 0, 0, 0);\n t.milliseconds = levelSet.developerBestTime; //bestTime is in milliseconds\n t.update(); //this will update the display for the timer\n s = \"Best Time: \" + t.displayText;\n let dataTime = new DisplayText(x, y, 0, 0, s);\n dataTime.textSize = fontSize * progScale;\n allPauseObjects.push(dataTime);\n\n //Death Data\n y = 720 * progScale;\n s = \"Best Deaths: \" + levelSet.developerBestDeath;\n dataDeaths = new DisplayText(x, y, 0, 0, s);\n dataDeaths.textSize = fontSize * progScale;\n allPauseObjects.push(dataDeaths);\n } else { //no record exists = player hasn't cleared this level set\n //showing blank data\n\n //Time Data\n y = 620 * progScale;\n s = \"Best Time: --:--:---\";\n let dataTime = new DisplayText(x, y, 0, 0, s);\n dataTime.textSize = fontSize * progScale;\n allPauseObjects.push(dataTime);\n\n //Death Data\n y = 720 * progScale;\n s = \"Best Deaths: --\";\n dataDeaths = new DisplayText(x, y, 0, 0, s);\n dataDeaths.textSize = fontSize * progScale;\n allPauseObjects.push(dataDeaths);\n }\n \n //If current record is better than developer record, show special message\n // Record Time\n if (levelSet.playerBestTime < levelSet.developerBestTime && levelSet.playerBestTime != null) { //beat developer\n //display \"Wow, You Beat It!\" text\n x = (width / 2) + (width / 4);\n y = 660 * progScale;\n s = \"Wow, You Beat It!\";\n devTimeText = new DisplayText(x, y, 0, 0, s);\n devTimeText.textSize = fontSize/1.2 * progScale;\n devTimeText.textFont = fontBold;\n devTimeText.textColor = color(255, 0, 0); //red\n allPauseObjects.push(devTimeText);\n }\n // Record Least Deaths\n if (levelSet.playerBestDeath < levelSet.developerBestDeath && levelSet.playerBestDeath != null) { //beat developer\n //display \"Wow, You Beat It!\" text\n x = (width / 2) + (width / 4);\n y = 760 * progScale;\n s = \"Wow, You Beat It!\";\n devDeathText = new DisplayText(x, y, 0, 0, s);\n devDeathText.textSize = fontSize/1.2 * progScale;\n devDeathText.textFont = fontBold;\n devDeathText.textColor = color(255, 0, 0); //red\n allPauseObjects.push(devDeathText);\n }\n } //end of record displays\n \n //Buttons\n let buffer = 100 * progScale;\n\n //Go Back button\n w = 400 * progScale;\n h = 75 * progScale;\n x = (width / 2) - w - buffer;\n y = 800 * progScale;\n let goBack = function() {\n //simply unpause the game\n unpauseGame();\n };\n let btnGoBack = new Button(x, y, w, h, goBack);\n btnGoBack.displayText = \"Go Back\";\n btnGoBack.strokeWeight = 0;\n btnGoBack.fillColor = color(255, 0, 0); //red\n btnGoBack.hoverColor = color(255 / 2, 0, 0); //darker\n btnGoBack.textSize = 45 * progScale;\n btnGoBack.textColor = color(0, 0, 0);\n allPauseObjects.push(btnGoBack);\n\n //Start Game button\n w = 400 * progScale;\n h = 75 * progScale;\n x = (width / 2) + buffer;\n y = 800 * progScale;\n let startGame = function() {\n //unpause the game\n unpauseGame();\n //start the game with the given levelSet\n clearGameObjects(); //clearing menu\n currentLevelSet = levelSet; //setting set of levels to load\n currentLevel = 1; //for display\n currentLevelIndex = 0; //for level indexing\n gameTimer.reset(); //reseting current time on timer\n buildLevel(currentLevelIndex, currentLevelSet); //starting level\n };\n let btnStartGame = new Button(x, y, w, h, startGame);\n btnStartGame.displayText = \"Start Game\";\n btnStartGame.strokeWeight = 0;\n btnStartGame.fillColor = color(0, 255, 0); //green\n btnStartGame.hoverColor = color(0, 255 / 2, 0); //darker\n btnStartGame.textSize = 45 * progScale;\n btnStartGame.textColor = color(0, 0, 0);\n allPauseObjects.push(btnStartGame);\n}", "function levelSelect(){\n\t// If the player is seeing level select for the first time\n\tif (gameInfo.lastSceneCompleted == 1 && gameInfo.lastTipsCompleted == 0) {\n\t\tlet toadsworth = gameInfo.characters[\"Toadsworth\"].sprite;\n\t\ttoadsworth.release = null;\n\t\ttoadsworth.speechRight.children[1].text = toadsworth.lines[0];\n\t\ttoadsworth.speechRight.visible = true;\n\t\tgame.wait(8500, () => {\n\t\t\ttoadsworth.speechRight.visible = false;\n\t\t\ttoadsworth.release = toadsworthTip;\n\t\t});\n\t\tgameInfo.lastTipsCompleted = 1;\n\t\tlocalStorage.setItem(\"Tips Completed\", 1);\n\t}\n\t\n\t// If the player has just completed level 1\n\tif (gameInfo.lastSceneCompleted == 2 && gameInfo.lastTipsCompleted == 1) {\n\t\tlet toadsworth = gameInfo.characters[\"Toadsworth\"].sprite;\n\t\ttoadsworth.release = null;\n\t\ttoadsworth.speechRight.children[1].text = toadsworth.lines[1];\n\t\ttoadsworth.speechRight.visible = true;\n\t\tgame.wait(8500, () => {\n\t\t\ttoadsworth.speechRight.children[1].text = toadsworth.lines[2];\n\t\t\tgame.wait(8500, () => {\n\t\t\t\ttoadsworth.speechRight.visible = false;\n\t\t\t\ttoadsworth.release = toadsworthTip;\n\t\t\t});\n\t\t});\n\t\tgameInfo.lastTipsCompleted = 2;\n\t\tlocalStorage.setItem(\"Tips Completed\", 2);\n\t}\n\t\n\t// If the player has just completed level 2\n\tif (gameInfo.lastSceneCompleted == 3 && gameInfo.lastTipsCompleted == 2) {\n\t\tlet toadsworth = gameInfo.characters[\"Toadsworth\"].sprite;\n\t\ttoadsworth.release = null;\n\t\ttoadsworth.speechRight.children[1].text = toadsworth.lines[3];\n\t\ttoadsworth.speechRight.visible = true;\n\t\tgame.wait(8500, () => {\n\t\t\ttoadsworth.speechRight.children[1].text = toadsworth.lines[4];\n\t\t\tgame.wait(8500, () => {\n\t\t\t\ttoadsworth.speechRight.visible = false;\n\t\t\t\ttoadsworth.release = toadsworthTip;\n\t\t\t});\n\t\t});\n\t\tgameInfo.lastTipsCompleted = 3;\n\t\tlocalStorage.setItem(\"Tips Completed\", 3);\n\t}\n\t\n\t// If the player has just completed level 3\n\tif (gameInfo.lastSceneCompleted == 4 && gameInfo.lastTipsCompleted == 3) {\n\t\tlet toadsworth = gameInfo.characters[\"Toadsworth\"].sprite;\n\t\ttoadsworth.release = null;\n\t\ttoadsworth.speechRight.children[1].text = toadsworth.lines[5];\n\t\ttoadsworth.speechRight.visible = true;\n\t\tgame.wait(8500, () => {\n\t\t\ttoadsworth.speechRight.visible = false;\n\t\t\ttoadsworth.release = toadsworthTip;\n\t\t});\n\t\tgameInfo.lastTipsCompleted = 4;\n\t\tlocalStorage.setItem(\"Tips Completed\", 4);\n\t}\n\t\n\t// If the highest completed level is 0\n\tif (+gameInfo.lastLevelCompleted == 0 && gameInfo.characters[\"Toadsworth\"].sprite.maxTipIndex == 0) {\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.maxTipIndex = 4;\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.tipIndex = 0;\n\t}\n\t// If the highest completed level is 1\n\telse if (+gameInfo.lastLevelCompleted == 1 && gameInfo.characters[\"Toadsworth\"].sprite.maxTipIndex == 0) {\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.maxTipIndex = 9;\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.tipIndex = 5;\n\t\t\n\t}\n\t// If the highest completed level is 2\n\telse if (+gameInfo.lastLevelCompleted == 2 && gameInfo.characters[\"Toadsworth\"].sprite.maxTipIndex == 0) {\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.maxTipIndex = 12;\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.tipIndex = 10;\n\t}\n\telse if (gameInfo.characters[\"Toadsworth\"].sprite.maxTipIndex == 0) {\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.maxTipIndex = 12;\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.tipIndex = 0;\n\t}\n\t\n\tgameInfo.characters[\"Toadsworth\"].sprite.timeout -= 1;\n\tif (gameInfo.characters[\"Toadsworth\"].sprite.timeout == 0) {\n\t\tgameInfo.characters[\"Toadsworth\"].sprite.speechRight.visible = false;\n\t}\n}", "function setButton(titleOfCurrentButtonSelection) {\n $('.pharoh-button').removeClass('selected');\n $('.pharoh-button[title=\"' + titleOfCurrentButtonSelection + '\"]').addClass('selected');\n var buttonPaneTitle = titleOfCurrentButtonSelection;\n\n //General use buttons don't need to change selectmenu\n if (buttonPaneTitle == 'Controls') buttonPaneTitle = 'Default';\n if (buttonPaneTitle == 'Manual') buttonPaneTitle = 'Default';\n if (buttonPaneTitle == 'Select') buttonPaneTitle = 'Default';\n\n //clears out and displays new button pane\n $('.button-pane img').hide();\n $('.button-pane img[title=\"' + buttonPaneTitle + '\"]').show();\n //Handles creation of new select options in selectmenu\n gameEngine.hoverEntity = null;\n switch (titleOfCurrentButtonSelection) {\n case \"Housing\":\n setSelectOptions(Constants.Buildings.Housing);\n break;\n case \"Food and Farm\":\n setSelectOptions(Constants.Buildings.FoodandFarm);\n break;\n case \"Utilities\":\n setSelectOptions(Constants.Buildings.Utilities);\n break;\n case \"Storage and Distribution\":\n setSelectOptions(Constants.Buildings.StorageandDistribution);\n break;\n case \"Industrial\":\n setSelectOptions(Constants.Buildings.Industrial);\n break;\n case \"Raw Materials\":\n setSelectOptions(Constants.Buildings.RawMaterials);\n break;\n case \"Municipal\":\n setSelectOptions(Constants.Buildings.Municipal);\n break;\n case \"Roads\":\n setSelectOptions(Constants.Buildings.Roads);\n canHover = false;\n break;\n case \"Controls\":\n setSelectOptions(Constants.Buildings.Controls);\n setControlsInfoBox();\n canHover = false;\n break;\n case \"Manual\":\n setSelectOptions(Constants.Buildings.Manual);\n setManualInfoBox();\n canHover = false;\n break;\n case \"Clear Land\":\n setSelectOptions(Constants.Buildings.ClearLand);\n canHover = false;\n break;\n case \"Select\":\n setSelectOptions(Constants.Buildings.Select);\n canHover = false;\n break;\n default:\n //console.log('nuthin2seahear');\n break\n };\n}", "function displayModeSelectMenu() {\n console.log(\"displayModeSelectMenu started\");\n\n // Clear html body before adding elements\n document.body.innerHTML = \"\";\n\n // Div to contain all other div elements on page\n var container = createDiv();\n\n // Create div to hold header\n var headerBoxElement = createDiv();\n headerBoxElement.classList.add(\"header\");\n\n // Add header text to the headerBoxElement div\n var headerTextElement = createDiv(createH1(\"Mode Select\"));\n headerTextElement.classList.add(\"heading\");\n headerBoxElement.appendChild(headerTextElement);\n\n // Create div to hold body info\n var bodyBoxElement = createDiv();\n bodyBoxElement.classList.add(\"body\");\n\n // TODO: Move the individual modes to a data file, then reference them\n\n // Create div to hold \"Anagram\" mode details and selection\n var anagramBoxElement = createDiv();\n anagramBoxElement.classList.add(\"anagram\");\n\n // Create \"Anagram\" button to toggle anagram mode gameplay\n var anagramButton = createButton(\"Anagram\");\n anagramButton.onclick = function() {\n window.gameMode = \"anagram\";\n configureUI(displayGameplayScreen(window.gameMode));\n };\n anagramBoxElement.appendChild(anagramButton);\n\n // Create description for \"Anagram\" mode and append directly to anagram div\n anagramBoxElement.appendChild(createParagraph(\"Unscramble the words\"));\n anagramBoxElement.appendChild(createParagraph(\n \"The letters in these words have been mixed up, put them back in the normal order!\"));\n\n // Append anagram div to body div element\n bodyBoxElement.appendChild(anagramBoxElement);\n\n // Create div to hold \"Fill the Blanks\" mode details and selection\n var filltheblanksBoxElement = createDiv();\n filltheblanksBoxElement.classList.add(\"filltheblanks\");\n\n // Create \"Fill the Blanks\" button to toggle filltheblanks mode gameplay\n var filltheblanksButton = createButton(\"Fill the Blanks\");\n filltheblanksBoxElement.appendChild(filltheblanksButton);\n filltheblanksButton.onclick = function() {\n window.gameMode = \"filltheblanks\";\n configureUI(displayGameplayScreen(window.gameMode));\n };\n\n // Create description for \"Endless\" mode and append directly to filltheblanks div\n filltheblanksBoxElement.appendChild(createParagraph(\"Guess the letters\"));\n filltheblanksBoxElement.appendChild(createParagraph(\n \"Each letter in the word has been blanked out, guess the word one letter at a time!\"));\n\n // Append filltheblanks div to body div element\n bodyBoxElement.appendChild(filltheblanksBoxElement);\n\n // Timed or endless checkbox div\n timedBoxElement = createDiv();\n timedBoxElement.classList.add(\"timed\");\n\n // Label and checkbox\n var timedLabel = createLabel(\"Timed: \");\n var timedCheckbox = createTextInput();\n timedCheckbox.setAttribute(\"type\", \"checkbox\");\n\n // Ticked by default, but remembers if it has been disabled between games\n timedCheckbox.checked = window.isTimed;\n\n // Event listener for when the checkbox is clicked (changed)\n timedCheckbox.onclick = function() {\n console.log(\"Updating timed status\");\n if ( window.isTimed === true) {\n window.isTimed = false;\n }\n else {\n window.isTimed = true;\n }\n };\n\n timedBoxElement.appendChild(timedLabel);\n timedBoxElement.appendChild(timedCheckbox);\n\n // Append timed div to body div element\n bodyBoxElement.appendChild(timedBoxElement);\n\n // Create div to hold back button\n var footerBoxElement = createDiv();\n footerBoxElement.classList.add(\"footer\");\n\n // Create button to return to main menu\n var backButton = returnToMainMenu();\n footerBoxElement.appendChild(backButton);\n\n // Combine our divs into a single container div\n container.appendChild(headerBoxElement);\n container.appendChild(bodyBoxElement);\n container.appendChild(footerBoxElement);\n\n // Add identifier to container so that we know where it came from\n container.classList.add(\"modeselect\");\n\n console.log(\"displayModeSelectMenu finished, passing in elements: \");\n console.log(container);\n return container;\n}", "function initPage() {\n renderLevelsButtons();\n initGame();\n}", "function seeFarmMedium(){\n //clear the document and set the background image\n document.body.innerHTML = \"\";\n\n var sun = createDiv();\n sun.id = \"sun\";\n\n var sunRays = createDiv();\n sunRays.id = \"rings\";\n sun.appendChild(sunRays);\n\n var sunRay1 = createDiv();\n sunRay1.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay1);\n\n var sunRay2 = createDiv();\n sunRay2.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay2);\n\n var sunRay3 = createDiv();\n sunRay3.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay3);\n\n\n var farmerImage = createImage(\"images/farmer.png\");\n farmerImage.id = \"farmerPrize\";\n\n var barnImage = createImage(\"images/barn.png\");\n barnImage.id = \"barnPrize\";\n\n var chickenImage = createImage(\"images/chicken.png\");\n chickenImage.id = \"chickenPrize\";\n\n var goatImage = createImage(\"images/goat.png\");\n goatImage.id = \"goatPrize\";\n\n var cowImage = createImage(\"images/cow.png\");\n cowImage.id = \"cowPrize\";\n\n var donkeyImage = createImage(\"images/donkey.png\");\n donkeyImage.id = \"donkeyPrize\";\n\n\n var chickImage = createImage(\"images/chick.png\");\n chickImage.id = \"chickPrizeM\";\n\n var sheepImage = createImage(\"images/sheep.png\");\n sheepImage.id = \"sheepPrizeM\";\n\n\n var tree = createImage(\"images/tree.png\");\n tree.id = \"treeM\";\n\n //create button to go back to home page\n var backToHomeButton = createButton(\"Back to Home Page\");\n backToHomeButton.id = \"backHomePrizeButton\";\n backToHomeButton.onclick = chooseLevel;\n}", "selectGameLevel(e) {\n const elements = [...this.shadowRoot.querySelectorAll('.level-bar')];\n elements.forEach(el => {\n el.classList.remove('selected');\n }); \n const selectionLabel = e.currentTarget.getAttribute('data-game-level');\n this.gameLevel = parseInt(e.currentTarget.getAttribute('data-game-level'));\n e.currentTarget.classList.add('selected');\n }", "function updateSelectLevelEvents() {\n $('.select-level').click(function() {\n\tif ($(this).children('.level-details').css('display') === 'none') {\n\t // Toggle on\n\t $('#PickLevel_PageControls_Play').enable();\n\t $('.level-details').hide(\"blind\", 250);\n\t $(this).children('.level-details').show(\"blind\", 250);\n\n\t // Show the details\n\t var id = Number($(this).children('.level-id').text()) - 1;\n\t populateLevelDetails(id);\n\n\t // Update the player\n\t updatePlayLevelEvent(id);\n\t} else {\n\t // Toggle off\n\t $('#PickLevel_PageControls_Play').disable();\n\t $(this).children('.level-details').hide(\"blind\", 250);\n\t $('#PickLevel_MoreInfo').hide();\n\t}\n });\n}", "function init_menus(trees) {\n menus.pane = new Tweakpane.Pane({\n container: div_tweakpane,\n }).addFolder({ \n title: \"Control panel\", expanded: view.control_panel.show\n });\n\n const tab = menus.pane.addTab({ pages: [\n { title: \"Layout\" },\n { title: \"Selections\" },\n { title: \"Advanced\" },\n ]});\n create_menu_basic(tab.pages[0], trees);\n create_menu_selection(tab.pages[1]);\n create_menu_advanced(tab.pages[2])\n\n\n //const tab = menus.pane.addTab({ pages: [\n //{ title: \"Tree view\" },\n //{ title: \"Representation\" },\n //{ title: \"Selection\" },\n //]});\n //create_menu_main(tab.pages[0], trees);\n //create_menu_representation(tab.pages[1]);\n //create_menu_selection(tab.pages[2]);\n}", "function createLevel(){\r\n\r\n /*\r\n levelProperties holds properties for each level. syntax: [tiles],starting value of timer,music,min score, min similar for group,[bonus],[bonus2],[attention],[[probability, special tile id (7,8 aor 9)]]\r\n bonus: [[NUM,TILEID,POINTS]]\r\n bonus2: [[NUM,TILEID,POINTS]]\r\n attention: [[tileid,text]]\r\n REMEMBER: ONLY 3 GOALS IN TOTAL, ONLY 3 ATTENTIONS (OF WHICH ONLY ONE IS SHOWN ON PRELUDE SCREEN)\r\n */\r\n\r\n levelProperties = [\r\n\r\n // world 1\r\n [[0, 1, 2, 3], 200, 'lvl1', '2000', '4', [[5, 3, 100], [5, 0, 100]], [[5, 0, 50]], [[99, 'taking away blocks will cost you 10 points'],[99, 'each level has different goals'],[99, 'bonus goals are listed on the left']], [] ],\r\n [[0, 1, 2, 3], 180, 'lvl1', '3000', '4', [[6, 2, 100], [6, 3, 100]], [[5, 1, 50]], [[99, 'a combination of groups is called a combo'], [99, 'big combos can quickly increase your score'],[99, 'reach the target score to continue']], [] ],\r\n [[0, 1, 2, 3, 4], 200, 'lvl1', '1500', '4', [[7, 1, 100], [7, 2, 100]], [[5, 2, 50]], [[4, 'a new block colour is added'], [99, 'it will become harder to form groups']], [] ],\r\n [[0, 1, 2, 3, 4], 200, 'lvl1', '1500', '5', [[9, 4, 100], [9, 0, 100]], [[5, 3, 50]], [[99, 'this time, you need 5 blocks to form a group']], [] ],\r\n [[0, 1, 2, 3, 4], 150, 'lvl1', '2000', '5', [[10, 0, 200], [10, 1, 200]], [[5, 4, 50]], [[99, 'you have almost made it to world 2!'], [99, 'you will always restart in the last world']],[] ],\r\n\r\n // world 2\r\n [[0, 1, 2, 3, 4], 200, 'lvl2', '1500', '4', [[11, 4, 100], [11, 0, 100]], [[6, 1, 100]], [[99, 'some tiles can provide extra points']], [[25, 9]] ],\r\n [[0, 1, 2, 3], 100, 'lvl2', '1500', '5', [[12, 0, 100], [12, 1, 100]], [[6, 2, 100]], [[99, 'move quick!']], [[25, 9]] ],\r\n [[0, 1, 2, 3, 4], 150, 'lvl2', '2000', '4', [[13, 3, 100], [13, 4, 100]], [[6, 2, 100]], [[7, 'rainbow tiles can substitute any colour']], [[50, 9], [25, 7]] ],\r\n [[0, 1, 2, 3, 4, 5], 150, 'lvl2', '1000', '4', [[14, 5, 100], [14, 4, 100]], [[6, 4, 100]], [[5, 'a new block colour is added']], [[100, 9], [25, 7]] ],\r\n [[0, 1, 2, 3, 4, 5], 100, 'lvl2', '1000', '5', [[15, 1, 200], [15, 0, 200]], [[6, 5, 100]], [[99, 'its the end of the world! (2, that is)']], [[50, 9], [50, 7]] ],\r\n\r\n // world 3\r\n [[0, 1, 2, 3, 4, 5], 250, 'lvl3', '2000', '5', [[16, 5, 100], [16, 4, 100]], [[7, 0, 150]], [[8, 'a brick block can not be destroyed'],[8, '..or perhaps they can?']],[[35, 9], [50, 7], [10, 8]] ],\r\n [[0, 1, 2, 3, 4, 5], 200, 'lvl3', '2500', '5', [[17, 2, 100], [17, 3, 100]], [[7, 2, 150]], [[8, 'do you remember boulderdash?']],[[5, 8]] ],\r\n [[0, 1, 2, 3, 4], 150, 'lvl3', '1500', '4', [[18, 0, 100], [18, 4, 100]], [[7, 4, 150]], [[99, 'move quick!']], [[35, 9], [50, 7]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 250, 'lvl3', '1250', '4', [[19, 6, 100], [19, 5, 100]], [[7, 4, 150]], [[6, 'a new block colour is added']],[[35, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 150, 'lvl3', '1500', '5', [[20, 2, 200], [20, 4, 200]], [[7, 6, 150]], [[6, 'much group, much colour, much brick']],[[25, 9], [25, 7], [10, 8]] ],\r\n\r\n // world 4\r\n [[0, 1, 2, 3, 4, 5, 6], 180, 'lvl4', '2000', '5', [[21, 2, 100], [21, 1, 100]], [[8, 1, 200]], [[99, 'easy money']], [[5, 9]] ],\r\n [[4, 5, 6], 250, 'lvl4', '5000', '5', [[22, 4, 100], [22, 5, 100]], [[8, 6, 200]], [[99, 'tricolore']], [[25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 180, 'lvl4', '2750', '5', [[23, 4, 100], [23, 6, 100]], [[8, 5, 200]], [[99, 'somewhere, over the rainbow']], [[5, 7]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 150, 'lvl4', '3000', '5', [[24, 0, 100], [24, 2, 100]], [[8, 6, 200]], [[99, 'you know, writing these hints is kinda hard'],[99, 'but Im doing it all for you']], [[25, 9], [50, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5], 150, 'lvl4', '4000', '5', [[25, 1, 200], [25, 3, 200]], [[8, 4, 200]], [[99, 'this will take some time']], [[25, 9], [50, 7]] ],\r\n\r\n // world 5\r\n [[0, 1, 2, 3, 4, 5, 6], 200, 'lvl5', '4000', '5', [[25, 1, 200], [25, 2, 200]], [[9, 3, 250]], [[99, 'lets build a castle']],[[5, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 180, 'lvl5', '3500', '5', [[25, 3, 200], [25, 4, 200]], [[9, 2, 250]], [[99, 'this may look easy..']],[[25, 9], [50, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 150, 'lvl5', '3500', '5', [[25, 5, 200], [25, 6, 200]], [[9, 4, 250]], [[99, 'almost there!']], [[25, 9], [25, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5], 250, 'lvl5', '2500', '6', [[25, 0, 200], [25, 1, 200]], [[9, 5, 250]], [[99, '6 is the magic number']],[[25, 9], [25, 7], [25, 8]] ],\r\n [[0, 1, 2, 3, 4, 5, 6], 200, 'lvl5', '3000', '6', [[25, 2, 200], [25, 3, 200]], [[9, 6, 250]], [[99, 'no more hints. you know what to do.']],[[15, 9], [15, 7], [15, 8]] ]\r\n\r\n ];\r\n\r\n mainContainer.removeAllChildren();\r\n\r\n // the game itself has its own container\r\n gameContainer = new createjs.Container();\r\n gameContainer.x = 20;\r\n gameContainer.y = 88;\r\n mainContainer.addChild(gameContainer);\r\n\r\n title_bg = new createjs.Shape();\r\n title_bg.graphics.beginFill('#000').drawRect(0, 0, 640, 75).endFill();\r\n mainContainer.addChild(title_bg);\r\n title1 = preload.getResult(\"titlesmall01\");\r\n title1 = new createjs.Bitmap(title1);\r\n title1.x = 185;\r\n title1.y = 7;\r\n title1.glow = 4;\r\n mainContainer.addChild(title1);\r\n title2 = preload.getResult(\"titlesmall02\");\r\n title2 = new createjs.Bitmap(title2);\r\n title2.x = 185;\r\n title2.y = 7;\r\n mainContainer.addChild(title2);\r\n\r\n bonusContainerList = []; // contains text instances that are used to show the countdown for level goals\r\n\r\n // score indicator\r\n countdowntitle = new createjs.Text(\"SCORE\", \"bold 30px Inconsolata\", \"#aaa\");\r\n countdowntitle.x = 542;\r\n countdowntitle.y = 5;\r\n mainContainer.addChild(countdowntitle);\r\n countdown = new createjs.Text(levelProperties[currentLevel - 1][1], \"bold 45px Inconsolata\", \"#fff\");\r\n countdown.x = 620;\r\n countdown.y = 33;\r\n countdown.textAlign = \"right\";\r\n mainContainer.addChild(countdown);\r\n newcountdown = countdown.text;\r\n\r\n // level indicator\r\n lvltexttitle = new createjs.Text(\"LEVEL\", \"bold 30px Inconsolata\", \"#aaa\");\r\n lvltexttitle.x = 20;\r\n lvltexttitle.y = 5;\r\n mainContainer.addChild(lvltexttitle);\r\n currentWorld = parseInt((currentLevel - 1) / 5);\r\n lvltext = new createjs.Text((currentWorld + 1)+\"-\"+(currentLevel - (currentWorld * 5)), \"bold 45px Inconsolata\", \"#fff\");\r\n lvltext.x = 20;\r\n lvltext.y = 32;\r\n mainContainer.addChild(lvltext);\r\n\r\n // goals indicator (in-game)\r\n goals_bg = new createjs.Shape();\r\n goals_bg.graphics.beginFill('#000').drawRect(0, 708, 640, 92).endFill();\r\n mainContainer.addChild(goals_bg);\r\n\r\n bonusContainer = new createjs.Container();\r\n bonusContainer.x = 0;\r\n bonusContainer.y = 708;\r\n mainContainer.addChild(bonusContainer);\r\n\r\n // bonus 1 (in-game)\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][5].length; bg ++){\r\n bonuscount = new createjs.Text(levelProperties[currentLevel - 1][5][bg][0], \"12px Arial\", \"#fff\");\r\n bonuscount.x = 20;\r\n bonuscount.y = 10 + (bg * 25);\r\n bonuscount.tileid = levelProperties[currentLevel - 1][5][bg][1];\r\n bonusContainer.addChild(bonuscount);\r\n bonusContainerList.push(bonuscount);\r\n bonustext = new createjs.Text(\"GROUPS OF\", \"12px Arial\", \"#fff\");\r\n bonustext.x = 40;\r\n bonustext.y = 10 + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n bonus_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][5][bg][1]);\r\n bonus_sprite.x = 120;\r\n bonus_sprite.y = 7 + (bg * 25);\r\n bonus_sprite.scaleX = bonus_sprite.scaleY = 0.2;\r\n bonusContainer.addChild(bonus_sprite);\r\n bonustext = new createjs.Text(\" BLOCKS = \"+levelProperties[currentLevel - 1][5][bg][2] + \" POINTS\", \"12px Arial\", \"#fff\");\r\n bonustext.x = 140;\r\n bonustext.y = 10 + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n }\r\n // bonus 2 (in-game)\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][6].length; bg ++){\r\n bonustext = new createjs.Text(\"A GROUP OF \", \"12px Arial\", \"#fff\");\r\n bonustext.x = 20;\r\n bonustext.y = 10 + (levelProperties[currentLevel - 1][5].length * 25) + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n bonuscount = new createjs.Text(levelProperties[currentLevel - 1][6][bg][0], \"12px Arial\", \"#fff\");\r\n bonuscount.x = 100;\r\n bonuscount.y = 10 + (levelProperties[currentLevel - 1][5].length * 25) + (bg * 25);\r\n bonusContainer.addChild(bonuscount);\r\n bonus_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][6][bg][1]);\r\n bonus_sprite.x = 120;\r\n bonus_sprite.y = 7 + (levelProperties[currentLevel - 1][5].length * 25) + (bg * 25);\r\n bonus_sprite.scaleX = bonus_sprite.scaleY = 0.2;\r\n bonusContainer.addChild(bonus_sprite);\r\n bonustext = new createjs.Text(\"BLOCKS = \"+levelProperties[currentLevel - 1][6][bg][2] + \" POINTS\", \"12px Arial\", \"#fff\");\r\n bonustext.x = 145;\r\n bonustext.y = 10 + (levelProperties[currentLevel - 1][5].length * 25) + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n }\r\n // attention (in-game)\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][7].length; bg ++){\r\n bonus_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][7][bg][0]);\r\n bonus_sprite.x = 295;\r\n bonus_sprite.y = 3 + (bg * 25);\r\n bonus_sprite.scaleX = bonus_sprite.scaleY = 0.25;\r\n bonusContainer.addChild(bonus_sprite);\r\n bonustext = new createjs.Text(levelProperties[currentLevel - 1][7][bg][1].toUpperCase(), \"12px Arial\", \"#fff\");\r\n bonustext.x = 320;\r\n bonustext.y = 10 + (bg * 25);\r\n bonusContainer.addChild(bonustext);\r\n }\r\n\r\n // set some vars that are used for each level\r\n clickplayed = false;\r\n gamestarted = false; // temporarily disable the game to prevent timer routine kicking in\r\n checkingAdjacents = false;\r\n checkingMovements = false;\r\n scoregfxList = [];\r\n combocounter= 0;\r\n shardList = [];\r\n smokeList = [];\r\n layoverList = [];\r\n vcList= [];\r\n shakecount = 0;\r\n gameContainer.x = 20;\r\n levelupplayed = false;\r\n blockplaying = false;\r\n cleanup = false; // indicator for checking if any cleaning up is going on\r\n busy = true;\r\n gameContainer.y = 88;\r\n\r\n // building prelude screen\r\n prelude_sinstart = 0;\r\n\r\n getready = createjs.Sound.play('getready');\r\n getready.addEventListener(\"complete\", function test(){\r\n createjs.Sound.play('preludeloop', {loop: -1});\r\n });\r\n\r\n preludeContainer = new createjs.Container();\r\n preludeContainer.x = 0;\r\n preludeContainer.y = 88;\r\n mainContainer.addChild(preludeContainer);\r\n prelude_bg = new createjs.Shape();\r\n prelude_bg.graphics.beginFill('#000').drawRect(0, 0, 640, 720).endFill();\r\n preludeContainer.addChild(prelude_bg);\r\n\r\n currentWorld = parseInt((currentLevel - 1) / 5);\r\n levelindicator = new createjs.Text(\"LEVEL \" + (currentWorld + 1)+\" - \" + (currentLevel - (currentWorld * 5)), \"24px Oswald\", \"#fff\");\r\n levelindicator.x = 320;\r\n levelindicator.y = 50;\r\n levelindicator.lineHeight = 40;\r\n levelindicator.textAlign = \"center\";\r\n preludeContainer.addChild(levelindicator);\r\n\r\n goals_title = new createjs.Text(\"GOALS\", \"24px Oswald\", \"#aaa\");\r\n goals_title.x = 320;\r\n goals_title.y = 120;\r\n goals_title.lineHeight = 40;\r\n goals_title.textAlign = \"center\";\r\n preludeContainer.addChild(goals_title);\r\n\r\n goals_temp = \"\";\r\n goals_temp += \"- You will need a score of at least \" + levelProperties[currentLevel - 1][3] + \" points to advance\\n\";\r\n goals_temp += \"- Each group needs to consist of at least \" + levelProperties[currentLevel - 1][4] + \" similar blocks\\n\";\r\n goals = new createjs.Text(goals_temp, \"24px Oswald\", \"#aaa\");\r\n goals.x = 50;\r\n goals.y = 170;\r\n goals.lineHeight = 40;\r\n goals.textAlign = \"left\";\r\n preludeContainer.addChild(goals);\r\n\r\n bonus_title = new createjs.Text(\"BONUS\", \"24px Oswald\", \"#aaa\");\r\n bonus_title.x = 320;\r\n bonus_title.y = 275;\r\n bonus_title.lineHeight = 40;\r\n bonus_title.textAlign = \"center\";\r\n preludeContainer.addChild(bonus_title);\r\n\r\n // bonus 1 (prelude)\r\n bonus_temp = \"\";\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][5].length; bg ++){\r\n bonus_temp += \"- Create \" + levelProperties[currentLevel - 1][5][bg][0] + \" groups of for an extra \" + levelProperties[currentLevel - 1][5][bg][2] + \" points\\n\";\r\n prelude_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][5][bg][1]);\r\n prelude_sprite.x = 260;\r\n prelude_sprite.y = 322 + (bg * 40);\r\n prelude_sprite.scaleX = prelude_sprite.scaleY = 0.3;\r\n preludeContainer.addChild(prelude_sprite);\r\n preludeContainerList.push(prelude_sprite);\r\n }\r\n bonus = new createjs.Text(bonus_temp, \"24px Oswald\", \"#aaa\");\r\n bonus.x = 50;\r\n bonus.y = 325;\r\n bonus.lineHeight = 40;\r\n bonus.textAlign = \"left\";\r\n preludeContainer.addChild(bonus);\r\n // bonus 2\r\n bonus_temp = \"\";\r\n for(bg = 0; bg < levelProperties[currentLevel - 1][6].length; bg ++){\r\n bonus_temp += \"- Create a group of \" + levelProperties[currentLevel - 1][6][bg][0] + \" blocks for \" + levelProperties[currentLevel - 1][6][bg][2] + \" points\\n\";\r\n prelude_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][6][bg][1]);\r\n prelude_sprite.x = 260;\r\n prelude_sprite.y = 320 + (levelProperties[currentLevel - 1][5].length * 40) + (bg * 40);\r\n prelude_sprite.scaleX = prelude_sprite.scaleY = 0.3;\r\n preludeContainer.addChild(prelude_sprite);\r\n preludeContainerList.push(prelude_sprite);\r\n }\r\n // combocounter\r\n bonus_temp += \"- Create a combo bigger than \" + biggestCombo + \"\\n\";\r\n bonus = new createjs.Text(bonus_temp, \"24px Oswald\", \"#aaa\");\r\n bonus.x = 50;\r\n bonus.y = 322 + (levelProperties[currentLevel - 1][5].length * 40) + (levelProperties[currentLevel - 1][6].length * 40) - 40;\r\n bonus.lineHeight = 40;\r\n bonus.textAlign = \"left\";\r\n preludeContainer.addChild(bonus);\r\n\r\n // attention (on prelude screen, only first one is shown!)\r\n att_temp = \"\";\r\n for(bg = 0; bg < 1; bg ++){\r\n prelude_sprite = new createjs.Sprite(ss_tiles, \"tile\" + levelProperties[currentLevel - 1][7][bg][0]);\r\n prelude_sprite.x = 50;\r\n prelude_sprite.y = 297 + (levelProperties[currentLevel - 1][5].length * 40) + (levelProperties[currentLevel - 1][6].length * 40) + 75;\r\n prelude_sprite.scaleX = prelude_sprite.scaleY = 0.3;\r\n preludeContainer.addChild(prelude_sprite);\r\n preludeContainerList.push(prelude_sprite);\r\n attention = new createjs.Text(levelProperties[currentLevel - 1][7][bg][1], \"24px Oswald\", \"#aaa\");\r\n attention.x = 85;\r\n attention.y = 300 + (levelProperties[currentLevel - 1][5].length * 40) + (levelProperties[currentLevel - 1][6].length * 40) + 75;\r\n attention.lineHeight = 40;\r\n attention.textAlign = \"left\";\r\n preludeContainer.addChild(attention);\r\n }\r\n\r\n btn_lvlstart_bg = new createjs.Shape();\r\n btn_lvlstart_bg.graphics.beginFill('#fff').drawRect(240, 539, 140, 60).endFill();\r\n btn_lvlstart_bg.shadow = new createjs.Shadow(\"#aaa\", 0, 0, 0);\r\n preludeContainer.addChild(btn_lvlstart_bg);\r\n btn_lvlstart = new createjs.Text('START', \"24px Oswald\", \"#000\");\r\n btn_lvlstart.lineheight = 24;\r\n btn_lvlstart.x = 280;\r\n btn_lvlstart.y = 557;\r\n preludeContainer.addChild(btn_lvlstart);\r\n btn_lvlstart_bg.addEventListener(\"click\", function() {\r\n\r\n // the actual buildup of the level happens after the click on the start btn\r\n\r\n levelArray = [[],[],[],[],[],[],[],[]]; // will contain all tiles of the level\r\n gameContainer.removeAllChildren(); // clean up game container\r\n\r\n // break levelcount (ie 18) up into world-level (ie 3-2)\r\n currentWorld = parseInt((currentLevel - 1) / 5);\r\n lvltext.text = (currentWorld + 1) + \"-\" + (currentLevel - (currentWorld * 5));\r\n countdown.text = newcountdown = levelProperties[currentLevel - 1][1];\r\n\r\n // build up the level array\r\n for(r = 0; r < 8; r ++) {\r\n for(c = 0; c < 8; c ++) {\r\n createTile(r, c, true, false); // row, column, unique (not more than 2 adjacents), specialtilesallowed (ie rainbow tile)\r\n levelArray[r].push(sprite);\r\n }\r\n }\r\n\r\n redraw(); // reads levelarray and prints the tiles\r\n\r\n introstarted = false; // no longer showing intro\r\n gamestarted = true; // things are starting at this point\r\n busy = true; // so the buildup starts\r\n createjs.Sound.stop(); // prelude loop stops\r\n if(!musicoff){\r\n createjs.Sound.play(levelProperties[currentLevel - 1][2], {loop: -1}); // music for this level starts, if enabled\r\n }\r\n preludeContainer.removeAllChildren(); // prelude container is cleared\r\n mainContainer.removeChild(preludeContainer); // and removed from stage\r\n\r\n });\r\n\r\n}", "function seeFarmEasy(){\n //clear the document and set the background image\n document.body.innerHTML = \"\";\n\n //create an animated sun\n var sun = createDiv();\n sun.id = \"sun\";\n\n var sunRays = createDiv();\n sunRays.id = \"rings\";\n sun.appendChild(sunRays);\n\n var sunRay1 = createDiv();\n sunRay1.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay1);\n\n var sunRay2 = createDiv();\n sunRay2.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay2);\n\n var sunRay3 = createDiv();\n sunRay3.classList.add(\"sunRay\");\n sunRays.appendChild(sunRay3);\n\n //create the images in the farm\n var farmerImage = createImage(\"images/farmer.png\");\n farmerImage.id = \"farmerPrize\";\n\n var barnImage = createImage(\"images/barn.png\");\n barnImage.id = \"barnPrize\";\n\n var chickenImage = createImage(\"images/chicken.png\");\n chickenImage.id = \"chickenPrize\";\n\n var goatImage = createImage(\"images/goat.png\");\n goatImage.id = \"goatPrize\";\n\n var cowImage = createImage(\"images/cow.png\");\n cowImage.id = \"cowPrize\";\n\n var tree = createImage(\"images/tree.png\");\n tree.id = \"treeE\";\n\n //create button to go back to the page where game levels are shown\n var backToHomeButton = createButton(\"Back to Home Page\");\n backToHomeButton.id = \"backHomePrizeButton\";\n backToHomeButton.onclick = chooseLevel;\n}", "function createMenus(){\n // Get the div element which will contain the menus\n var fullScreenMenuContainer = $('#fullScreenMenuContainer')\n // Add basic classes for color and opacity\n .addClass('w3-container w3-black')\n // force full-screen and above every element in html\n .css({\n 'height': '100vh',\n 'width': '100vw',\n 'position': 'fixed',\n 'z-index': '10',\n 'top': '0',\n 'opacity': '0.85'\n }).hide();\n\n // Create the menus with each heading and buttons\n var menus = [\n {\n headingText: 'Tanks n\\' Ducks',\n buttonsArray: [\n {text: '1 Jugador', func: 'toggleMenu(Menu.MAP_SELECTOR)'},\n {text: '1 vs 1', func: 'alert(\\'Comming soon...\\')'},\n {text: 'Instrucciones', func: 'toggleMenu(Menu.INSTRUCTIONS)'},\n {text: 'Opciones', func: 'toggleMenu(Menu.OPTIONS)'},\n ],\n },\n {\n headingText: 'Opciones',\n buttonsArray: [\n {\n text: 'Música (ON)',\n func: 'toggleMusic()',\n id: 'optMusic'\n },\n {\n text: 'Efectos (ON)',\n func: 'toggleEffects()',\n id: 'optEffects'\n },\n {\n text: 'Velocidad (1)',\n func: 'changeSpeed()',\n id: 'optSpeed'\n },\n {\n text: 'Información (ON)',\n func: 'toggleStats()',\n id: 'optStats'\n },\n {text: 'Atrás', func:'toggleMenu(previousMenu)'},\n ],\n },\n {\n headingText: 'Instrucciones',\n image: {\n src: './imgs/Instrucciones.png',\n title: 'Instrucciones',\n alt: 'Instrucciones',\n },\n buttonsArray: [\n {text: 'Atrás', func: 'toggleMenu(previousMenu)'},\n ],\n },\n {\n headingText: 'Pausa',\n buttonsArray: [\n {text: 'Reanudar', func:'toggleMenu(currentMenu)'},\n {text: 'Instrucciones', func: 'toggleMenu(Menu.INSTRUCTIONS)'},\n {text: 'Opciones', func: 'toggleMenu(Menu.OPTIONS)'},\n {text: 'Menú principal', func:'resetGame()'},\n ],\n },\n {\n headingText: 'Selección de mapas',\n buttonsArray: [\n {text: 'Universo', func:'startGame(\\'galaxy\\')'},\n {text: 'Parque', func: 'startGame(\\'park\\')'},\n {text: 'Atrás', func:'toggleMenu(previousMenu)'},\n ],\n },\n {\n headingText: 'Fin del juego',\n image: {\n src: './imgs/see_you_later.png',\n title: 'See you later',\n alt: 'See you later',\n },\n buttonsArray: [\n {text: 'Menú principal', func:'resetGame()'},\n ]\n }\n ];\n\n // For each menu, add it to the html\n menus.forEach(function(currMenuContents){\n // Menu itself\n var currMenu = $('<form>')\n .addClass(\n 'menu w3-container w3-text-light-grey w3-center ' +\n 'w3-display-middle w3-quarter'\n );\n fullScreenMenuContainer.append(currMenu);\n\n // Add a label with the current menu heading\n currMenu.append(\n $('<label>')\n .text(currMenuContents.headingText)\n .addClass(\n 'w3-xxlarge w3-margin-bottom w3-panel w3-block ' +\n 'w3-round-large w3-teal'\n )\n );\n\n if(currMenuContents.image !== undefined)\n currMenu.append(\n $('<img>')\n .attr({\n 'src': currMenuContents.image.src,\n 'title': currMenuContents.image.title,\n 'alt': currMenuContents.image.alt,\n }).width('100%')\n .addClass('w3-margin-bottom w3-round-large')\n );\n\n // Add the buttons to de menu\n currMenuContents.buttonsArray.forEach(function(currButton){\n currMenu.append(\n $('<input>')\n .attr({\n 'id': (currButton.id === undefined? '': currButton.id),\n 'value': currButton.text,\n 'onmouseup':currButton.func,\n 'type': 'button'\n }).addClass(\n 'w3-button w3-block w3-round-large w3-hover-teal'\n )\n );\n });\n\n // Add the current menu to an array for future show/hide\n menusArray.push(currMenu.hide());\n });\n}", "function init_next_level(level) {\n\n switch (level) {\n case '1':\n init(6, 6);\n VK.callMethod(\"resizeWindow\", 625, 630);\n $('.game-explanation').fadeOut(900, function () {\n $('blockquote').remove();\n $('.game-explanation').append('<blockquote><p tkey=\"quote1\"></p> </blockquote>');\n select_ln();\n $('.game-explanation').fadeIn(900);\n });\n break;\n case '2':\n init(7, 7);\n VK.callMethod(\"resizeWindow\", 625, 675);\n $('.game-explanation').fadeOut(900, function () {\n $('blockquote').remove();\n $('.game-explanation').append('<blockquote><p tkey=\"quote2\"></p> </blockquote>');\n select_ln();\n $('.game-explanation').fadeIn(900);\n });\n break;\n case '3':\n init(8, 8);\n VK.callMethod(\"resizeWindow\", 625, 750);\n $('.game-explanation').fadeOut(900, function () {\n $('blockquote').remove();\n $('.game-explanation').append('<blockquote><p tkey=\"quote3\"></p> </blockquote>');\n select_ln();\n $('.game-explanation').fadeIn(900);\n });\n break;\n case '4':\n init(9, 9);\n VK.callMethod(\"resizeWindow\", 625, 765);\n $('.game-explanation').fadeOut(900, function () {\n $('blockquote').remove();\n $('.game-explanation').append('<blockquote><p tkey=\"quote4\"></p> </blockquote>');\n select_ln();\n $('.game-explanation').fadeIn(900);\n });\n break;\n case '5':\n init(10, 10);\n VK.callMethod(\"resizeWindow\", 625, 810);\n $('.game-explanation').fadeOut(900, function () {\n $('blockquote').remove();\n $('.game-explanation').append('<blockquote><p tkey=\"quote5\"></p> </blockquote>');\n select_ln();\n $('.game-explanation').fadeIn(900);\n });\n break;\n default:\n init(5, 5);\n VK.callMethod(\"resizeWindow\", 625, 600);\n $('.game-explanation').fadeOut(900, function () {\n $('blockquote').remove();\n $('.game-explanation').append(' <blockquote><p tkey=\"how\"></p><p tkey=\"rules\"></p></blockquote>');\n select_ln();\n $('.game-explanation').fadeIn(900);\n });\n }\n }", "function buildMainMenu() {\n //creating Title\n let x = width / 2;\n let y = 150 * progScale;\n let s = \"CUBE\";\n let title = new DisplayText(x, y, 0, 0, s);\n title.textSize = 200 * progScale;\n allObjects.push(title);\n\n let buffer = 50 * progScale;\n\n //tutorial button\n let w = 350 * progScale;\n let h = 75 * progScale;\n x = (width / 2) - w / 2;\n y = 300 * progScale;\n let startTutorial = function() {\n clearGameObjects(); //clearing menu\n buildTutorialScreen(); //showing Tutorial Instructions\n };\n let btnTutorial = new Button(x, y, w, h, startTutorial);\n btnTutorial.displayText = \"Play Tutorial\";\n btnTutorial.strokeWeight = 0;\n btnTutorial.fillColor = color(0, 255, 255); //light blue\n btnTutorial.hoverColor = color(0, 255 / 2, 255 / 2); //darker\n btnTutorial.textSize = 35 * progScale;\n btnTutorial.textColor = color(0, 0, 0); //black\n btnTutorial.textHoverColor = color(255, 255, 255); //white\n allObjects.push(btnTutorial);\n\n //general font size for all game buttons\n let fontSize = 35 * progScale;\n\n //Easy Game button\n w = 475 * progScale;\n h = 100 * progScale;\n x = (width / 2) - w - (buffer * progScale);\n y = 450 * progScale;\n let cEasy = color(0, 255, 0); //green\n let startEasyGame = function() {\n buildPreGameMenu(easyLevels, cEasy);\n };\n let btnEasy = new Button(x, y, w, h, startEasyGame);\n btnEasy.displayText = \"Start Easy Game\";\n btnEasy.strokeWeight = 0;\n btnEasy.fillColor = cEasy; //green\n btnEasy.hoverColor = color(0, 255 / 2, 0); //darker\n btnEasy.textSize = fontSize;\n btnEasy.textColor = color(0, 0, 0); //black\n btnEasy.textHoverColor = color(255, 255, 255); //white\n allObjects.push(btnEasy);\n btnEasy.isDisabled = false; //Disabled button, cannot be used\n\n //Normal Game button\n w = 475 * progScale;\n h = 100 * progScale;\n x = (width / 2) + (buffer * progScale);\n y = 450 * progScale;\n cNormal = color(255, 255, 0); //Yellow\n let startNormalGame = function() {\n buildPreGameMenu(normalLevels, cNormal);\n };\n let btnNormal = new Button(x, y, w, h, startNormalGame);\n btnNormal.displayText = \"Start Normal Game\";\n btnNormal.strokeWeight = 0;\n btnNormal.fillColor = cNormal; //Yellow\n btnNormal.hoverColor = color(255 / 2, 255 / 2, 0); //darker\n btnNormal.textSize = fontSize;\n btnNormal.textColor = color(0, 0, 0); //black\n btnNormal.textHoverColor = color(255, 255, 255); //White\n allObjects.push(btnNormal);\n\n //Hard Game button\n w = 475 * progScale;\n h = 100 * progScale;\n x = (width / 2) - w - (buffer * progScale);\n y = 600 * progScale;\n cHard = color(255, 100, 100); //Red\n let startHardGame = function() {\n buildPreGameMenu(hardLevels, cHard);\n };\n let btnHard = new Button(x, y, w, h, startHardGame);\n btnHard.displayText = \"Start Hard Game\";\n btnHard.strokeWeight = 0;\n btnHard.fillColor = cHard; //Red\n btnHard.hoverColor = color(255 / 2, 100 / 2, 100 / 2); //darker\n btnHard.textSize = fontSize;\n btnHard.textColor = color(0, 0, 0); //black\n btnHard.textHoverColor = color(255, 255, 255); //White\n allObjects.push(btnHard);\n btnHard.isDisabled = true; //Disabled button, cannot be used\n\n //Master Game button\n w = 475 * progScale;\n h = 100 * progScale;\n x = (width / 2) + (buffer * progScale);\n y = 600 * progScale;\n cMaster = color(255, 0, 255); //Purple\n let startMasterGame = function() {\n buildPreGameMenu(masterLevels, cMaster);\n };\n let btnMaster = new Button(x, y, w, h, startMasterGame);\n btnMaster.displayText = \"Start Master Game\";\n btnMaster.strokeWeight = 0;\n btnMaster.fillColor = cMaster; //Purple\n btnMaster.hoverColor = color(255 / 2, 0, 255 / 2); //darker\n btnMaster.textSize = fontSize;\n btnMaster.textColor = color(0, 0, 0); //black\n btnMaster.textHoverColor = color(255, 255, 255); //white\n allObjects.push(btnMaster);\n\n\n //Secret Test Levels Button\n w = 250 * progScale;\n h = 50 * progScale;\n x = 1000 * progScale;\n y = 875 * progScale;\n let startTestLevels = function() {\n clearGameObjects(); //clearing menu\n currentLevelSet = testLevels; //setting set of levels to load\n currentLevel = 1; //for display\n currentLevelIndex = 0; //for level indexing\n gameTimer.reset(); //reseting current time on timer\n buildLevel(currentLevelIndex, currentLevelSet); //starting level\n };\n let btnTest = new Button(x, y, w, h, startTestLevels);\n btnTest.displayText = \"Test Levels\";\n btnTest.strokeWeight = 0;\n btnTest.fillColor = color(0, 0, 0, 0); //transparent\n btnTest.hoverColor = color(255, 100, 100);\n btnTest.textSize = 30 * progScale;\n btnTest.textColor = color(0, 0, 0, 0); //transparent\n btnTest.textHoverColor = color(0, 0, 0);\n allObjects.push(btnTest);\n \n //Info/Options Button\n w = 260 * progScale;\n h = 50 * progScale;\n x = 25 * progScale;\n y = 875 * progScale;\n let setupinfo = function() {\n clearGameObjects(); //clearing menu\n buildInfoScreen(); //building info/options menu\n };\n let btnInfo = new Button(x, y, w, h, setupinfo);\n btnInfo.displayText = \"Info/Options\";\n btnInfo.strokeWeight = 0;\n btnInfo.fillColor = color(255); //White\n btnInfo.hoverColor = color(255/2); //Grey\n btnInfo.textSize = 30 * progScale;\n btnInfo.textColor = color(0); //Black\n btnInfo.textHoverColor = color(255);\n allObjects.push(btnInfo);\n \n //Created By message\n x = width / 2;\n y = 925 * progScale;\n s = \"Created and Programmed by Lee Thibodeau ©2021\";\n let createdBy = new DisplayText(x, y, 0, 0, s);\n createdBy.textSize = 20 * progScale;\n allObjects.push(createdBy);\n}", "openMenu(scene, index = 0) {\n this.index = index;\n this.parentIndex = undefined;\n\n //A few initial variables\n const gameWidth = scene.sys.game.config.width;\n const gameHeight = scene.sys.game.config.height;\n const cellWidth = 500;\n const cellHeight = 48;\n const length = this.categoriesGroup.getLength();\n\n //Remove old listeners & reset\n this.closeMenus(scene);\n\n //Change alpha of selected menu\n this.categoriesGroup.children.entries[index].setAlpha(1);\n // this.categoriesGroup.children.entries[index].setBackgroundColor('#000000');\n\n //Vertical Line\n const graphics = scene.add.graphics();\n graphics.lineStyle(1, 0xffffff);\n graphics.lineBetween(gameWidth - cellWidth, gameHeight * 2 / 3, gameWidth - cellWidth, gameHeight);\n\n const actions = this.categoriesGroup.children.entries[index].children;\n this.actionsGroup = scene.add.group();\n let nOfOptions = actions.length;\n\n for (let i = 0; i < nOfOptions; i++) {\n let itemsLeft = \"\";\n if (actions[i].supply > 0 && actions[i]) {\n itemsLeft = ` (${ actions[i].supply })`;\n }\n else if (actions[i].supply <= 0) {\n actions.pop(actions[i--]);\n nOfOptions--;\n continue;\n }\n\n const y = gameHeight * 2 / 3 + cellHeight * i;\n const x = 10 + gameWidth - cellWidth;\n\n let addedText = scene.add.bitmapText(x, y, 'welbutrin', `${ actions[i].name + itemsLeft }`, 32);\n addedText.setAlpha(0.5);\n this.actionsGroup.add(addedText);\n }\n\n //If there are no options in a particular menu, display an error\n if (this.actionsGroup.children.size === 0) {\n const y = gameHeight * 2 / 3;\n const x = 10 + gameWidth - cellWidth;\n\n let addedText = scene.add.bitmapText(x, y, 'welbutrin', 'Nothing to see here!', 32);\n this.actionsGroup.add(addedText);\n }\n }", "ClickOnAddScene(){\n // Load add Scene Config\n this._Scene.RenderAddModScene(this._DeviceConteneur, this._DeviceConfig.Electrovannes)\n }", "function selectLevel(levelOptionItem)\n{\n var currentRecordingOption = '';\n \n if($('#assistedRecordingLevelInputOptions').css('display') == 'block')\n {\n currentRecordingOption = 'assisted';\n } else if($('#selfRecordingLevelInputOptions').css('display') == 'block')\n {\n currentRecordingOption = 'self';\n }\n \n var levelOptionSelected = '';\n levelOptionSelected = $('#'+levelOptionItem.id).attr('data-level');\n \n if(currentRecordingOption == 'assisted')\n {\n var selectedLevelButtonHTML = '<button id=\"assistedRecordingLevelInput\" type=\"button\" onclick=showSelectLevelOptions(\"assisted\")>'+levelOptionSelected+'</button>';\n $('#assistedRecordingLevelInputDiv').html(selectedLevelButtonHTML);\n $('#assistedRecordingLevelInput').button().button('refresh');\n $('#assistedRecordingLevelInputOptions').css('display', 'none');\n } else if(currentRecordingOption == 'self')\n {\n var selectedLevelButtonHTML = '<button id=\"selfRecordingLevelInput\" type=\"button\" onclick=showSelectLevelOptions(\"self\")>'+levelOptionSelected+'</button>';\n $('#selfRecordingLevelInputDiv').html(selectedLevelButtonHTML);\n $('#selfRecordingLevelInput').button().button('refresh');\n $('#selfRecordingLevelInputOptions').css('display', 'none');\n }\n \n \n \n}", "function selectLevel(id) {\r\n gCurrlevel = gLevels[id];\r\n initGame();\r\n}", "create() {\n\n let bg = this.add.image(0, 0, \"menu_bg\");\n bg.height = window.innerHeight;\n bg.width = window.innerWidth;\n this.add.image(150,50, \"game_logo\");\n // Some visual effect\n addEmitter();\n\n // Sound objects\n let sound = {\n optionSelected: this.add.audio(\"menu_select_sound\"),\n enterWorld: this.add.audio(\"enter_world\")\n };\n\n // Storage for menu selections. Feeding it with default values to start with\n let selections = {\n boss: 'brackenspore',\n class: 'priest',\n difficulty: 'n',\n playerName: 'Player'\n };\n\n // #### Create selection menus ####\n\n createOptionPanel ({\n headerText: \"SELECT CLASS\",\n position: {\n x: 150,\n y: 250\n },\n buttons: {\n priest: { icon: 'icon_placeholder', value: 'priest' },\n paladin: { icon: 'icon_placeholder', value: 'paladin' },\n shaman: { icon: 'icon_placeholder', value: 'shaman'},\n druid: {icon: 'icon_placeholder' , value: 'druid'}\n },\n onSelectionCallback: function onClassSelected(selectedValue) {\n selections.class = selectedValue;\n this.game.debug.text(\"#### DEBUG - SELECTED CLASS = \" + selectedValue, 600, 600, '#00FF96');\n // Emitt class selected event subscriped to by the featured frame?\n sound.optionSelected.play();\n },\n callbackContext: this // State should be 'this'\n });\n createOptionPanel ({\n headerText: \"SELECT BOSS\",\n position: {\n x: 150,\n y: 450\n },\n buttons: {\n brackenspore: { icon: 'icon_placeholder', value: 'brackenspore' },\n testboss: { icon: 'icon_placeholder', value: 'testboss' },\n },\n\n onSelectionCallback: function onBossSelected(selectedValue) {\n // Update featured-boss frame\n selections.boss = selectedValue;\n game.debug.text(\"#### SELECTED BOSS ########## \" + selectedValue, 600, 600, '#00FF96');\n sound.optionSelected.play();\n },\n callbackContext: this\n });\n\n createOptionPanel ({\n headerText: \"SELECT DIFFICULY\",\n position: {\n x: 150,\n y: 650\n },\n buttons: {\n normal: { icon: 'icon_normal', value: 'normal' },\n heroic: { icon: 'icon_heroic', value: 'heroic' },\n mythic: { icon: 'icon_placeholder', value: 'mythic'}\n },\n onSelectionCallback: function onDifficultySelected(selectedValue) {\n // Update selection data object\n selections.difficulty = selectedValue;\n game.debug.text(\"#### SELECTED DIFFICULY ########## \" + selectedValue, 600, 600, '#00FF96');\n sound.optionSelected.play();\n },\n callbackContext: this\n });\n\n // ##################################\n // ####### Name slection ############\n // ##################################\n\n game.add.bitmapText(150,850, \"myriad\", \"SELECT NAME\", 15);\n\n\n let nameInputField = game.add.inputField(150, 910, {\n font: '17px Arial',\n fill: '#FFFFFF',\n fontWeight: 'bold',\n width: 250,\n height: 25,\n padding: 10,\n fillAlpha: 0.3,\n borderWidth: 2,\n borderColor: '#90EE90',\n borderRadius: 7,\n placeHolder: 'Player',\n backgroundColor: \"#000000\",\n type: Fabrique.InputType.text\n\n });\n\n // #################################\n // ##### Setup featured frames ##### - Updates when a relevant selections have been made (boss or class)\n // #################################\n\n // Todo!\n // adding concept as placeholder for now\n game.add.image(game.world.centerX + 150,250, \"temp_featured\");\n\n // ##################################\n // ########## Play button ########### - Just doing it in a straightforward way for now.\n // ##################################\n\n { // Anon namespace\n\n let playbutton = this.add.sprite(window.innerWidth - 500, window.innerHeight-300, \"play_button\");\n playbutton.alpha = 0.6;\n playbutton.inputEnabled = true;\n playbutton.events.onInputOver.add(()=>{playbutton.alpha = 1;});\n playbutton.events.onInputOut.add(()=>{playbutton.alpha = 0.6;});\n playbutton.events.onInputDown.add( onPlayButtonPressed, this);\n\n function onPlayButtonPressed() {\n // Start play state and pass it the menu selection data.\n sound.enterWorld.play();\n selections.playerName = nameInputField.value || selections.playerName;\n this.game.state.start(\"Play\", undefined, undefined, selections);\n }\n }\n\n // ##################################\n // ##### Helper functions below #####\n // ##################################\n\n function createFeaturedBox(configObject) {\n // Todo\n }\n\n function createOptionPanel(configObject) {\n\n // Check if the config object has at least some of the important stuff in it\n if(!configObject.buttons || !configObject.onSelectionCallback)\n return console.log(\"Missing required data\");\n\n let buttons = [];\n let activeButton = null;\n let anchors = {\n headerText : { x: configObject.position.x, y: configObject.position.y },\n buttons : { x: configObject.position.x , y: configObject.position.y }\n };\n\n let sizes = {\n button: {w: 50, h: 50},\n headerText: {height: 50}\n };\n\n if(configObject.headerText) {\n // Todo: Style the header text with fonts & color etc\n let headerText = game.add.bitmapText(anchors.headerText.x, anchors.headerText.y, \"myriad\", configObject.headerText, 15);\n\n // When there is a headertext the button anchor are moved below\n anchors.buttons.y += sizes.headerText.height + 10;\n }\n\n // Create sprites that will act as buttons\n for(let button in configObject.buttons) {\n let currentButton = configObject.buttons[button];\n let displayObject = game.add.sprite(100, anchors.button, currentButton.icon);\n\n displayObject.height = 50;\n displayObject.width = 50;\n // Add some additonal data to the sprite object ( make sure to not colliide names with anything already exsiting on the sprite object or ebola will happen!)\n displayObject.value = currentButton.value;\n // Remember to set icon to correct class (todo)\n buttons.push(displayObject);\n }\n\n // Position and set-up buttons\n for(let i = 0; i < buttons.length; i++) {\n\n let button = buttons[i];\n button.x = anchors.buttons.x + i * 70;\n button.y = anchors.buttons.y;\n button.alpha = 0.7;\n button.blendMode = Phaser.blendModes.SCREEN;\n // Needed for the sprite to accept input events\n button.inputEnabled = true;\n button.events.onInputOver.add(()=>{button.alpha = 1;});\n button.events.onInputOut.add( () => {\n // Dont fade the active/selected button on mouse out\n if(!(button === activeButton)) button.alpha = 0.7;\n });\n button.events.onInputDown.add( () => {\n // Return of its the same button beeing actived twice because bæsj\n if(activeButton === button) return;\n\n // Fade the previous active button\n if(activeButton) activeButton.alpha = 0.7;\n\n // Set active button to the button just pressed.\n activeButton = button;\n\n // Invoke the onSelectCallback if any. Call it with \"this\" set to undefined to avoid potential bullshit errors\n configObject.onSelectionCallback.call(configObject.callbackContext, button.value);\n });\n }\n }\n\n // ##################################\n // ##### Visual effects #####\n // ##################################\n\n function addEmitter(){\n var emitter = game.add.emitter(300,500,0);\n\n emitter.width = 300;\n emitter.height = 400;\n emitter.angle = 30;\n emitter.blendMode = Phaser.blendModes.SCREEN;\n emitter.makeParticles(\"heal_particle\");\n emitter.minParticleAlpha = 0.5;\n emitter.maxParticleAlpha = 1;\n emitter.minParticleScale = 0.01;\n emitter.maxParticleScale = 0.1;\n emitter.setYSpeed(7, 5);\n emitter.setXSpeed(-5, 22);\n emitter.minRotation = 0;\n emitter.maxRotation = 1;\n emitter.gravity = -1;\n emitter.start(true, 58600, 10, 500);\n }\n }", "function createInstructionScreenUI()\n{\n //Fetch the current level from the game data and store it in the current_level variable defined at the top in \"Level x\" format where x takes\n // any value depending on the number of levels of the game and is further reused.\n current_level=\"Level \"+gameData.level;\n\n //clears the UI for the screen\n document.body.innerHTML=\"\";\n\n //Create the main div for holding the content of the UI\n instruction_screen_main_div=creatediv(\"\",\"instruction_screen_main_div\");\n document.body.appendChild(instruction_screen_main_div);\n\n //Creating within div for the main div\n div1_instruction_screen=creatediv(\"\",\"div1_instruction_screen\");\n\n //Creation of complex element defined in ui.js as imageParagraph\n div2_instruction_screen=imageParagraph(\"\",\"div2_instruction_screen\",\"images/info_symbol.png\",\"50px\",\"50px\",\"instruction_screen_image\",\"Instruction\",\"instruction_screen_level_instruction_area\");\n\n\n //Creating elements for the inner div1\n instruction_screen_level_number_area=createH1(current_level,\"instruction_screen_level_number_area\");\n instruction_screen_level_type_area=createH2(\"\",\"instruction_screen_level_type_area\");\n\n //Creating button to launch the level Screen for the game i.e. where the balls will be seen.\n instruction_screen_next_button=createButton(\"Ready\",\"instruction_screen_next_button\");\n //Appending the loadLevelUI() function with the button that has the required logic\n instruction_screen_next_button.onclick=loadLevelUI;\n\n //Appending the elements of the div 1 to div 1\n div1_instruction_screen.appendChild(instruction_screen_level_number_area);\n div1_instruction_screen.appendChild(instruction_screen_level_type_area);\n\n //Appending div1 to the main div\n instruction_screen_main_div.appendChild(div1_instruction_screen);\n\n //Appending the required elements to the div\n div2_instruction_screen.appendChild(instruction_screen_next_button);\n instruction_screen_main_div.appendChild(div2_instruction_screen);\n\n //Fetch the instruction_area that will be modified in various other codes.\n instruction_screen_level_instruction_area=document.querySelector('.instruction_screen_level_instruction_area');\n console.log(instruction_screen_level_instruction_area);\n\n}", "choseGameLevel () {\n this.appContainer.addEventListener('click', function (event) {\n if (event.target.classList.contains('level2')) {\n this.appContainer.querySelector('.selection').classList.add('removed')\n this.playGame(4, 4)\n }\n if (event.target.classList.contains('level1')) {\n this.appContainer.querySelector('.selection').classList.add('removed')\n this.playGame(2, 2)\n }\n }.bind(this))\n }", "showPage(change) {\n this.currentChapter += change;\n\n // clean page\n for (let button of this.chapterButtons)\n button.destroy();\n\n // change chapter name on navigation textbox\n this.navigation.textBox.getAt(1).setText(this.level_info[this.currentChapter].name);\n this.navigation.textBox.getAt(1).setFontSize(\"12pt\");\n\n switch (this.currentChapter) {\n case this.FIRST_PAGE:\n this.navigation[\"leftArrow\"].setAlpha(0).getAt(0).disableInteractive();\n this.navigation[\"rightArrow\"].setAlpha(255).getAt(0).setInteractive({\n pixelPerfect: true,\n useHandCursor: true\n });\n break;\n\n case this.LAST_PAGE:\n this.navigation[\"rightArrow\"].setAlpha(0).getAt(0).disableInteractive();\n this.navigation[\"leftArrow\"].setAlpha(255).getAt(0).setInteractive({\n pixelPerfect: true,\n useHandCursor: true\n });\n break;\n\n default:\n this.navigation[\"leftArrow\"].setAlpha(255).getAt(0).setInteractive({\n pixelPerfect: true,\n useHandCursor: true\n });\n this.navigation[\"rightArrow\"].setAlpha(255).getAt(0).setInteractive({\n pixelPerfect: true,\n useHandCursor: true\n });\n }\n\n // create level buttons and check if they are boss levels and/or locked levels\n let i = 1,\n x = 200,\n y = 235;\n for (let [levelNumber, level] of this.level_info[this.currentChapter].levels.entries()) {\n let unlocked = levelNumber <= this.playerLevels[this.currentChapter];\n let button = this.add.container(x, y, [\n this.add.sprite(0, 0, \"button_level\"),\n this.add.text(-120, 0, level.type === \"puzzle\" ? levelNumber + 1 : \"B\", {font: \"21pt Bernard MT Condensed\"}).setOrigin(0.5),\n this.add.text(-100, -13, unlocked ? level.name : \"LOCKED\", {font: \"19pt Bernard MT Condensed\"})\n ]);\n\n // add button to buttons array\n this.chapterButtons.push(button);\n\n if (unlocked)\n button.getAt(0)\n .setInteractive({useHandCursor: true})\n .on('pointerdown', () => {\n this.scene.get(\"MainMenu\").sound.pauseAll();\n this.game.canvas.style.cursor = \"default\";\n this.scene.run(level.type === \"puzzle\" ? \"PuzzleLevel\" : \"BossFight\", {\n level: level,\n chapterLength: this.level_info[this.currentChapter].levels.length,\n chapterNumber: this.currentChapter,\n levelNumber: levelNumber\n });\n this.scene.pause();\n })\n .on(\"pointerover\", () => this.buttonTweenIn(button).play())\n .on(\"pointerout\", () => this.buttonTweenOut(button).play());\n else\n button.getAt(0).setTint(0x515254);\n\n y += 100;\n i++;\n if (i % 4 === 0) {\n x = 600;\n y = 235;\n }\n }\n }", "function initiateButtons() {\r\n\tmainButton.addEventListener(\"mouseover\", e => {\r\n\t\tTweenMax.to(mainButton, 0.1, {scaleY: 1.1, ease: Expo.easeOut});\r\n\t\tTweenMax.to(mainButton, 0.1, {scaleX: 1.1, ease: Expo.easeOut});\r\n\t});\r\n\tmainButton.addEventListener(\"mouseout\", e => {\r\n\t\tTweenMax.to(mainButton, 0.1, {scaleY: 1, ease: Expo.easeOut});\r\n\t\tTweenMax.to(mainButton, 0.1, {scaleX: 1, ease: Expo.easeOut});\r\n\t});\r\n\r\n\tmainButton.addEventListener(\"contextmenu\", e => {\r\n\t\te.preventDefault();\r\n\t\tanimateMainButton();\r\n\t\tclick();\r\n\t\treturn false;\r\n\t}, false);\r\n\r\n\tmainButton.addEventListener(\"click\", e => {\r\n\t\tanimateMainButton();\r\n\t\tclick();\r\n\t});\r\n\r\n\tmenus.forEach(menuItem => {\r\n\t\tmenuItem.HTMLbutton.addEventListener(\"click\", e => {\r\n\t\t\tmenuItem.HTMLwindow.style.display = \"block\";\r\n\t\t\tdocument.getElementsByClassName(\"log-overlay-middle grid-item\")[0].scrollTop = document.getElementsByClassName(\"log-overlay-middle grid-item\")[0].scrollHeight;\r\n\t\t});\r\n\t\tmenuItem.HTMLclose.addEventListener(\"click\", e => menuItem.HTMLwindow.style.display = \"none\");\r\n\t\tmenuItem.HTMLwindow.addEventListener(\"click\", e => menuItem.HTMLwindow.style.display = \"none\");\r\n\t\tmenuItem.HTMLcontent.addEventListener(\"click\", e => e.stopPropagation()); //clicking inside the window does not close it\r\n\t});\r\n\r\n\tfor (let i = skills.length - 1; i >= 0; i--) {\r\n\t\tskills[i].HTMLelement.addEventListener(\"click\", e => {\r\n\t\t\tskillsCooldownAnimation(i);\r\n\t\t});\r\n\t}\r\n\r\n\tbirds.forEach( bird => {\r\n\t\tbird.HTMLelement.addEventListener(\"click\", e => buyUpgrade(birds, bird));\r\n\t});\r\n\t\r\n\tmachines.forEach( machine => {\r\n\t\tmachine.HTMLelement.addEventListener(\"click\", e => buyUpgrade(machines, machine));\r\n\t});\r\n\r\n\tchartZoom.addEventListener(\"click\", e => {\r\n\t\tchartWindow.style.display = \"block\";\r\n\t});\r\n\r\n\tchartWindow.addEventListener(\"click\", e => {\r\n\t\tchartWindow.style.display = \"none\";\r\n\t});\r\n\r\n\tchartClose.addEventListener(\"click\", e => {\r\n\t\tmarketOverlayWindow.style.display = \"none\";\r\n\t\tchartWindow.style.display = \"none\";\r\n\t});\r\n\r\n\t//Market Overlay Events\r\n\tchartOverlayContent.addEventListener(\"click\", e => e.stopPropagation());\r\n\tmarketOverlayClose.addEventListener(\"click\", e => marketOverlayWindow.style.display = \"none\");\r\n\tmarketOverlayWindow.addEventListener(\"click\", e => marketOverlayWindow.style.display = \"none\");\r\n\tmarketOverlayContent.addEventListener(\"click\", e => {\r\n\t\te.stopPropagation();\r\n\t\toverlayBuyStockButton.startPropagation();\r\n\t\toverlaySellStockButton.startPropagation();\r\n\t});\r\n\r\n\tmarketHistoryButton.addEventListener(\"click\", e => marketOverlayWindow.style.display = \"block\");\r\n\r\n\tbuyStockButton.addEventListener(\"click\", e => buyEggStock());\r\n\toverlayBuyStockButton.addEventListener(\"click\", e => buyEggStock());\r\n\tsellStockButton.addEventListener(\"click\", e => sellEggStock());\r\n\toverlaySellStockButton.addEventListener(\"click\", e => sellEggStock());\r\n}", "function mousePressed() {\n if(pegus.checkClicked()){\n level++;\n }\n//where to click on stee for easteregg\n if (level == 7 && mouseX > 812 && mouseX < 900 && mouseY > 16 && mouseY < 150) {\n showStee = true;\n }\n}", "function createUI() {\n\n let mainMenu = new GUI();\n\n mainMenu.width = 300;\n\n mainMenu.domElement.style.userSelect = 'none';\n \n mainMenu.add(ui, 'AboutThis').name(\"Help/About\");\n\n let params= mainMenu.addFolder('Parameters');\n params.add(ui, 'a', 0, 1, 0.01).name('a');\n params.add(ui, 'b', 0, 1, 0.01).name('b');\n params.add(ui, 'c', 0, 1, 0.01).name('c');\n\n let surfSettings= mainMenu.addFolder('Surface Settings');\n surfSettings.add(ui,'slices',0,1,0.01).name('u Resolution');\n surfSettings.add(ui,'stacks',0,1,0.01).name('v Resolution');\n surfSettings.add(ui,'opacity',0,1,0.01).name('Opacity');\n surfSettings.add(ui,'reflectivity',0,1,0.01).name('Reflectivity');\n surfSettings.addColor(ui, 'surfColor')\n .name('Color');\n\n let curveSettings= mainMenu.addFolder('Curve Settings');\n curveSettings.add(ui,'curveRes',0,1,0.01).name('Resolution');\n curveSettings.add(ui,'tubeWidth',0,1,0.01).name('Thickness');\n curveSettings.addColor(ui, 'curveColor')\n .name('Color');\n\n params.close();\n surfSettings.close();\n curveSettings.close();\n}", "_renderLevel() {\r\n // Render the background\r\n let left = 0;\r\n let top = 0;\r\n for (let row = 0; row < 25; row++) {\r\n for (let col = 0; col < 25; col++) {\r\n this.context.fillStyle = colorMap.get(\"border\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n switch (this.level.grid[row][col]) {\r\n case 0: \r\n this.context.fillStyle = colorMap.get(\"floor\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n break;\r\n case 1: \r\n this.context.fillStyle = colorMap.get(\"wall\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n break;\r\n case 2: \r\n this.context.fillStyle = colorMap.get(\"lava\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n break;\r\n case 3: \r\n this.context.fillStyle = colorMap.get(\"goal\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n break;\r\n case 4: \r\n this.context.fillStyle = colorMap.get(\"switch1a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"switch1b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 5: \r\n if (this.level.toggleTilesState['orange']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing1a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing1d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 6: \r\n this.context.fillStyle = colorMap.get(\"switch2a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"switch2b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 7: \r\n if (this.level.toggleTilesState['teal']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing2a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing2d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 8: \r\n this.context.fillStyle = colorMap.get(\"switch3a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"switch3b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 9: \r\n if (this.level.toggleTilesState['blue']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing3a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing3d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 10: \r\n this.context.fillStyle = colorMap.get(\"tp1a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"tp1b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 11: \r\n this.context.fillStyle = colorMap.get(\"tp2a\");\r\n this.context.fillRect(left + col * 20, top + row * 20, 20, 20);\r\n this.context.fillStyle = colorMap.get(\"tp2b\");\r\n this.context.fillRect(left + col * 20 + 10, top + row * 20, 10, 10);\r\n this.context.fillRect(left + col * 20, top + row * 20 + 10, 10, 10);\r\n break;\r\n case 12: \r\n if (!this.level.toggleTilesState['orange']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing1a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing1d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 13:\r\n if (!this.level.toggleTilesState['teal']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing2a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing2d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n case 14:\r\n if (!this.level.toggleTilesState['blue']) {\r\n this.context.fillStyle = colorMap.get(\"disappearing3a\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n else {\r\n this.context.fillStyle = colorMap.get(\"disappearing3d\");\r\n this.context.fillRect(left + col * 20 + 1, top + row * 20 + 1, 18, 18);\r\n }\r\n break;\r\n }\r\n }\r\n }\r\n }", "function mediumClick() {\n if (mediumButton.isUnderMouse(mouseX, mouseY)) {\n isUnder = true;\n mediumLevel();\n levelPicked = true;\n }\n}", "callMenuButton() {\n switch (this.selectedLevel) {\n case 0:\n // console.log(\"Play SELECT\");\n this.scene.transition({\n target: 'Level1',\n moveAbove: true,\n duration: 300,\n })\n // this.scene.start(\"Level1\")\n break;\n case 1:\n //console.log(\"Play SELECT\");\n this.scene.transition({\n target: 'Level1',\n moveAbove: true,\n duration: 300,\n })\n // this.scene.start(\"Level2\")\n break;\n case 2:\n //console.log(\"Play SELECT\");\n this.scene.transition({\n target: 'Level1',\n moveAbove: true,\n duration: 300,\n })\n // this.scene.start(\"Level3\")\n break;\n case 3:\n //console.log(\"Play SELECT\");\n this.scene.transition({\n target: 'Level1',\n moveAbove: true,\n duration: 300,\n })\n // this.scene.start(\"Level4\")\n break;\n case 4:\n //console.log(\"Play SELECT\");\n this.scene.transition({\n target: 'Level1',\n moveAbove: true,\n duration: 300,\n })\n // this.scene.start(\"Level5\")\n break;\n case 5:\n //console.log(\"Play SELECT\");\n this.scene.transition({\n target: 'Level1',\n moveAbove: true,\n duration: 300,\n })\n // this.scene.start(\"Level5\")\n break;\n }\n }", "function makeButtons() {\n\t// attach script to reset button\n\tvar resetObject = GameObject.CreatePrimitive(PrimitiveType.Quad);\n\tvar resetScript = resetObject.AddComponent(resetButtonMouse);\n\tresetScript.init(this);\n\t\n\t// attach script to menu button\n\tvar menuObject = GameObject.CreatePrimitive(PrimitiveType.Quad);\n\tvar menuScript = menuObject.AddComponent(menuButtonMouse);\n\tmenuScript.init(this);\n\t\n\t// attach script to help button\n\tvar helpObject = GameObject.CreatePrimitive(PrimitiveType.Quad);\n\tvar helpScript = helpObject.AddComponent(helpButtonMouse);\n\thelpScript.init(this);\n\n\t// attach script to mute button\n\tvar muteObject = GameObject.CreatePrimitive(PrimitiveType.Quad);\n\tvar muteScript = muteObject.AddComponent(muteButtonMouse);\n\tmuteScript.init(this);\n\n\tvar tempheight: int =Screen.height/500;\n\t\tmenuObject.transform.position = Vector3(-2, 7, 0);\n\t\tresetObject.transform.position = Vector3(-2, 6, 0);\n\t\tmuteObject.transform.position = Vector3(-2, 5, 0);\n\t\thelpObject.transform.position = Vector3(-2, 4, 0);\n}", "function changeLevels(elBtn) {\r\n switch (elBtn.innerText) {\r\n case 'Easy':\r\n gLevel.size = 4;\r\n gLevel.mines = 2;\r\n break;\r\n case 'Medium':\r\n gLevel.size = 8;\r\n gLevel.mines = 12;\r\n break;\r\n case 'Hard':\r\n gLevel.size = 12;\r\n gLevel.mines = 30;\r\n break;\r\n }\r\n initGame();\r\n}", "function addMenuButton() {\n\tvar buttonWidth = canvas.width/10;\n\tvar buttonHeight = canvas.height/8;\t\n\tvar buttonX = (buttonWidth *(3/16)); \n\tvar\tbuttonY = (buttonHeight / 4); \n\n\tctx.drawImage(pauseButtonImage2, buttonX, buttonY, buttonWidth, buttonHeight);\n\tuiObjects[0] = new uiObject(buttonX, buttonY, buttonWidth, buttonHeight, \n\t\t\tfunction (){\n\t\t\t\tconsole.log(\"Pause Menu\");\n\t\t\t\tgamePaused = true; console.log(gamePaused); // pause game\n\t\t\t\tsetState(3);\n\t\t\t\tconsole.log(\"Level: \" + currentLevel)\n\n\t\t\t}, null,\n\t\t\tfunction() {\n\t\t\t\tpauseButtonImage2.src = \"images/gpauseButton2.png\";\n\t\t\t});\n\t}", "function createLevelScreenUI()\n{\n //Clear the previous UI\n document.body.innerHTML=\"\";\n\n //Use the complex commonHeader function defiend in ui.js to create the complex element and append it\n level_screen_divhead=commonHeader(\"\",\"level_screen_head\",current_level,\"level_screen_level\",gameLevels[current_level].ltime,\"level_screen_timer\");\n document.body.appendChild(level_screen_divhead);\n\n //Ref 5\n // Answer Link:https://stackoverflow.com/questions/20306204/using-queryselector-with-ids-that-are-numbers\n //Fetch the value for later modifications.\n level_screen_timer=document.querySelector(\".level_screen_timer\");\n\n //Fetch and append the required appropriate message\n level_screen_next_instruction=createParagraph(\"\",\"level_screen_next_instruction\");\n document.body.appendChild(level_screen_next_instruction);\n\n// level_screen_divcomplete.appendChild(level_screen_divfoot);\n level_screen_level_question_button=createButton(\"Go to Question\",\"level_screen_level_launch_question_button\");\n level_screen_level_question_button.onclick=level_screen_launch_question;\n\n document.body.appendChild(level_screen_level_question_button);\n //level_screen_divfoot.appendChild(level_screen_level_question_button);\n}", "function set_buttons() {\r\n\t\r\n\t/* All the buttons needed */\r\n\tvar actions = $(\"#actions\");\r\n\tvar levels = $(\"#levels\");\r\n\tvar playButton = $(\"<button id='play'> Play </button>\");\r\n\tvar pauseButton = $(\"<button id='pause'> Pause </button>\");\r\n\tvar saveButton = $(\"<button id='save'> Save </button>\");\r\n\tvar loadButton = $(\"<button id='load'> Load </button>\");\r\n\tvar menuButton = $(\"<button id='menu'> Menu </button>\");\r\n\tvar rockButton = $(\"<button id='rock'> Rock </button>\");\r\n\tvar normalButton = $(\"<button id='normal'> Normal </button>\");\r\n\tvar skinsButton = $(\"<button id='skins'> Skins </button>\");\r\n\tvar standardSkinButton = $(\"<button id='standardSkin'> standard </button>\");\r\n\tvar cancelButton = $(\"<button id='cancel'> Cancel </button>\");\r\n\tvar restartButton = $(\"<button id='restart'> Restart </button>\");\r\n\tvar level1Button = $(\"<button id='level1'> Level 1 </button>\");\r\n\tvar level2Button = $(\"<button id='level2'> Level 2 </button>\");\r\n\t\r\n\t/* Appending them all */\r\n\tactions.append(playButton);\r\n\tactions.append(pauseButton);\r\n\tactions.append(saveButton);\r\n\tactions.append(loadButton);\r\n\tactions.append(menuButton);\r\n\tactions.append(rockButton);\r\n\tactions.append(normalButton);\r\n\tactions.append(skinsButton);\r\n\tactions.append(standardSkinButton);\r\n\tactions.append(cancelButton);\r\n\tactions.append(restartButton);\r\n\tlevels.append(level1Button);\r\n\tlevels.append(level2Button);\r\n\t\r\n\t/* can't be seen yet */\r\n\tpauseButton.hide();\r\n\tsaveButton.hide();\r\n\tmenuButton.hide();\r\n\tnormalButton.hide();\r\n\trestartButton.hide();\r\n\tcancelButton.hide();\r\n\tstandardSkinButton.hide();\r\n\tlevel1Button.hide();\r\n\tlevel2Button.hide();\r\n\t\r\n\t/* Function launched when the play button is clicked on */\r\n\tplayButton.click(function(event){\r\n\t\tplayButton.hide();\r\n\t\tloadButton.hide();\r\n\t\t$(\"#formulary\").hide();\r\n\t\t$(\"#enter\").hide();\r\n\t\t$(\"#score\").hide();\r\n\t\tmenuButton.show();\r\n\t\tlevel1Button.show();\r\n\t\tlevel2Button.show();\r\n\t\tskinsButton.hide();\r\n\t\trockButton.hide();\r\n\t\tnormalButton.hide();\r\n\t\t$(\".deleteSav\").hide();\r\n\t});\r\n\t\r\n\t/* Function launched when the pause button is clicked on */\r\n\tpauseButton.click(function(event) {\r\n\t\tGame.pause();\r\n\t\tif(Game.isPlaying == false)\r\n\t\t\tpauseButton.text(\"Play\");\r\n\t\telse\r\n\t\t\tpauseButton.text(\"Pause\");\r\n\t});\r\n\t\r\n\t/* Function launched when the save button is clicked on */\r\n\tsaveButton.click(function(event) {\r\n\t\t/* simulating a click on the pause button */\r\n\t\tif(Game.isPlaying == true)\r\n\t\t\t$(\"#pause\").trigger(\"click\"); \r\n\t\t\r\n\t\task_user_name();\r\n\t});\r\n\t\r\n\t/* function launched when the load button is clicked on */\r\n\tloadButton.click(function(event) {\r\n\t\task_load_name();\r\n\t});\r\n\t\r\n\t/* function launched when the menu button is clicked on */\r\n\tmenuButton.click(function(event){\r\n\t\r\n\t\twindow.cancelAnimationFrame(Game.id); /* need to stop the animation cuz it will start twice otherwise */\r\n\t\treset_MainSquare_pos();\r\n\t\tstop_keydown(); /* don't want the players to jump in the menu animation */\r\n\t\tGame.mobile.isDead = false; /* if the Mainsquare died in a level */\r\n\t\tGame.score = 0;\r\n\t\tGame.levelArrayCursor = 0;\r\n\t\t$(\"#score\").hide();\r\n\t\t$(\"#youWon\").remove(); /* remove win message */\r\n\t\t\r\n\t\t/* stopping music if any is playing */\r\n\t\tif($(\"#\"+Musics[Game.level].id).length != 0)\r\n\t\t\t$(\"#\"+Musics[Game.level].id).trigger(\"pause\");\r\n\t\t\r\n\t\t/* updating display */\r\n\t\t$(\"h1[id='large']\").show();\r\n\t\tsaveButton.hide();\r\n\t\tmenuButton.hide();\r\n\t\trestartButton.hide();\r\n\t\tlevel1Button.hide();\r\n\t\tlevel2Button.hide();\r\n\t\tplayButton.show();\r\n\t\tpauseButton.hide();\r\n\t\tloadButton.show();\r\n\t\tskinsButton.show();\r\n\t\t$(\".deleteSav\").hide();\r\n\t\t\r\n\t\tif(Game.mode == NORMAL)\r\n\t\t\trockButton.show();\r\n\t\telse\r\n\t\t\tnormalButton.show();\r\n\t\t\t\r\n\t\tskinsButton.show();\r\n\t\t\r\n\t\tdraw_menu_background();\r\n\t});\r\n\t\r\n\t/* function launched when the RockPossible button is clicked on */\r\n\trockButton.click(function(event){\r\n\t\r\n\t\tGame.mode = ROCK;\r\n\t\tCurrentSkin = SkinsR[0];\r\n\t\tGame.background = new Framework(\"#000000\", \"#ff0000\", \"white\");\r\n\t\trockButton.hide();\r\n\t\tnormalButton.show();\r\n\t\t$(\"#large\").text(\"Rockpossible Game\");\r\n\t});\r\n\t\r\n\t/* function launched when the normal button is clicked on */\r\n\tnormalButton.click(function(event){\r\n\t\r\n\t\tGame.mode = NORMAL;\r\n\t\tCurrentSkin = \"original\";\r\n\t\tGame.background = new Framework(\"#003333\", \"#00CCCC\", \"white\");\r\n\t\tnormalButton.hide();\r\n\t\trockButton.show();\r\n\t\t$(\"#large\").text(\"Rockpossible Game\");\r\n\t});\r\n\t\r\n\t/* function launched when the skins button is clicked on */\r\n\tskinsButton.click(function(event){\r\n\t\r\n\t\twindow.cancelAnimationFrame(Game.id);\r\n\t\tCtx.clearRect ( 0 , 0 ,Canvas.width, Canvas.height);\r\n\t\tcancelButton.show();\r\n\t\tplayButton.hide();\r\n\t\tloadButton.hide();\r\n\t\tskinsButton.hide();\r\n\t\t\r\n\t\tif(Game.mode == NORMAL) {\r\n\t\t\tfor(var i=0;i<SkinsN.length;i++) {\r\n\t\t\t\t$(\"#skin\"+i+\"N\").show();\r\n\t\t\t}\r\n\t\t\tGame.background = new Framework(\"#003333\", \"#00CCCC\", \"white\");\r\n\t\t\tGame.background.draw();\r\n\t\t\trockButton.hide();\r\n\t\t\tstandardSkinButton.show();\r\n\t\t}\r\n\t\telse {\r\n\t\t\tfor(var i=0;i<SkinsR.length;i++) {\r\n\t\t\t\t$(\"#skin\"+i+\"R\").show();\r\n\t\t\t}\r\n\t\t\tGame.background = new Framework(\"#000000\", \"#ff0000\", \"white\");\r\n\t\t\tGame.background.draw();\r\n\t\t\tnormalButton.hide();\r\n\t\t}\r\n\t});\t\r\n\t\r\n\tstandardSkinButton.click(function(event){\r\n\t\r\n\t\treset_MainSquare_pos();\r\n\t\tstop_keydown(); \r\n\t\tGame.mobile.isDead = false; \r\n\t\t\r\n\t\tCurrentSkin = \"original\";\r\n\t\t\r\n\t\tcancelButton.hide();\r\n\t\tplayButton.show();\r\n\t\tloadButton.show();\r\n\t\tskinsButton.show();\r\n\t\tstandardSkinButton.hide();\r\n\t\t\r\n\t\tif(Game.mode == NORMAL) {\r\n\t\t\tfor(var i=0;i<SkinsN.length;i++) {\r\n\t\t\t\t$(\"#skin\"+i+\"N\").hide();\r\n\t\t\t}\r\n\t\t\trockButton.show();\r\n\t\t}\r\n\t\telse {\r\n\t\t\tfor(var i=0;i<SkinsR.length;i++) {\r\n\t\t\t\t$(\"#skin\"+i+\"R\").hide();\r\n\t\t\t}\r\n\t\t\tnormalButton.show();\r\n\t\t}\r\n\t\tdraw_menu_background();\r\n\t});\r\n\t\r\n\t/* function launched when the cancel button is clicked on */\r\n\tcancelButton.click(function(event){\r\n\t\r\n\t\treset_MainSquare_pos();\r\n\t\tstop_keydown(); /* don't want the players to jump in the menu animation */\r\n\t\tGame.mobile.isDead = false; /* if the Mainsquare died in a level */\r\n\t\t\r\n\t\tcancelButton.hide();\r\n\t\tplayButton.show();\r\n\t\tloadButton.show();\r\n\t\tskinsButton.show();\r\n\t\t$(\".deleteSav\").hide();\r\n\t\t$(\".loading\").hide();\r\n\t\t$(\"#enter\").hide();\r\n\t\tstandardSkinButton.hide();\r\n\t\t\r\n\t\tif(Game.mode == NORMAL) {\r\n\t\t\tfor(var i=0;i<SkinsN.length;i++) {\r\n\t\t\t\t$(\"#skin\"+i+\"N\").hide();\r\n\t\t\t}\r\n\t\t\trockButton.show();\r\n\t\t}\r\n\t\telse {\r\n\t\t\tfor(var i=0;i<SkinsR.length;i++) {\r\n\t\t\t\t$(\"#skin\"+i+\"R\").hide();\r\n\t\t\t}\r\n\t\t\tnormalButton.show();\r\n\t\t}\r\n\t\tdraw_menu_background();\r\n\t});\t\r\n\t\r\n\t/* function launched when the restart button is clicked on */\r\n\trestartButton.click(function(event){\r\n\t\r\n\t\twindow.cancelAnimationFrame(Game.id); \r\n\t\treset_MainSquare_pos();\r\n\t\tGame.mobile.isDead = false; \r\n\t\tGame.levelArrayCursor = 0;\r\n\t\t$(\"#youWon\").remove();\r\n\t\tif($(\"#\"+Musics[Game.level].id).length != 0)\r\n\t\t\t$(\"#\"+Musics[Game.level].id).trigger(\"pause\");\r\n\t\tGame.score = 0;\r\n\t\tplay(Game.level, 0);\r\n\t\tinit_keydown();\r\n\t\t\r\n\t});\r\n\t\r\n\t/* function launched when the levels button are clicked on */\t\r\n\tlevel1Button.click(function(event){\r\n\t\twindow.cancelAnimationFrame(Game.id);\r\n\t\treset_MainSquare_pos();\r\n\t\t$(\"h1[id='large']\").hide();\r\n\t\tlevel1Button.hide();\r\n\t\tlevel2Button.hide();\r\n\t\trockButton.hide();\r\n\t\tnormalButton.hide();\r\n\t\tskinsButton.hide();\r\n\t\tsaveButton.show();\r\n\t\tpauseButton.show();\r\n\t\trestartButton.show();\r\n\t\t\r\n\t\tif($(\"#\"+Musics[Game.level].id).length != 0)\r\n\t\t\t$(\"#\"+Musics[Game.level].id).trigger(\"pause\");\r\n\t\t\r\n\t\tplay(1, 0);\r\n\t});\r\n\t\r\n\tlevel2Button.click(function(event){\r\n\t\twindow.cancelAnimationFrame(Game.id);\r\n\t\treset_MainSquare_pos();\r\n\t\t$(\"h1[id='large']\").hide();\r\n\t\tlevel1Button.hide();\r\n\t\tlevel2Button.hide();\r\n\t\trockButton.hide();\r\n\t\tnormalButton.hide();\r\n\t\tskinsButton.hide();\r\n\t\tsaveButton.show();\r\n\t\tpauseButton.show();\r\n\t\trestartButton.show();\r\n\t\t\r\n\t\tif($(\"#\"+Musics[Game.level].id).length != 0)\r\n\t\t\t$(\"#\"+Musics[0].id).trigger(\"pause\");\r\n\t\t\r\n\t\tplay(2, 0);\r\n\t});\r\n}", "function mousePressedTeam() {\n if(mainMenu.selected)\n {\n mainMenu.selected=false;\n clearSelected();\n screen=1;\n }\n if(tactics.selected)\n {\n tactics.selected=false;\n currentSelect=[];\n screen = 7; //7\n }\n if(transfers.selected)\n {\n transfers.selected=false;\n currentSelect=[];\n screen = 8; //8\n }\n if(info.selected)\n {\n info.selected=false;\n currentSelect=[];\n screen = 9; //9\n }\n}", "onButtonPressed(){\n\t\tnuevaPartida = true;\n\t\tgame.state.start('LoadLevel'); // Lanza el estado siguiente\n\t}", "function loadMenuButtons(){\n texts = [];\n texts.push(new Text(WIDTH/2, HEIGHT/25, WIDTH/6, \"OCTE\", -WIDTH/10, false));\n //texts.push(new Text(WIDTH/2, HEIGHT*0.2, WIDTH/50, \"(overly complicated tennis experience)\", -WIDTH/10, false));\n buttons = [];\n buttons.push(new Button(WIDTH/2, HEIGHT/2 - HEIGHT/10 + HEIGHT/150, WIDTH*0.2, HEIGHT/15, \"1player\", \"1 PLAYER\", 0, {}));\n buttons.push(new Button(WIDTH/2, HEIGHT/2 + HEIGHT/150, WIDTH*0.2, HEIGHT/15, \"2player\", \"2 PLAYERS\", 0, {}));\n buttons.push(new Button(WIDTH/2, HEIGHT/2 + HEIGHT/10 + HEIGHT/150, WIDTH*0.2, HEIGHT/15, \"options\", \"OPTIONS\", 0, {}));\n}", "function FirstLevel(aHero) {\n //this.kTestTexture = \"assets/TestTexture.png\";\n this.kSceneObj = \"assets/SceneObjects.png\";\n this.kPlatTexture = \"assets/platform.png\";\n this.kBrokenTexture = \"assets/broken.png\";\n this.kYouDied = \"assets/YouDied.png\";\n this.kBullet = \"assets/bullet.png\";\n this.kHero = \"assets/EmptyAction.png\";\n this.kSentences = \"assets/sentences.png\";\n this.kSentences2 = \"assets/sentences2.png\";\n this.kSceneObj2 = \"assets/SceneObjects2.png\";\n this.kWall = \"assets/Wall_Level1.png\";\n \n //this.kStabTexture = \"assets/TestStab.png\";\n //this.kWood = \"assets/RigidShape/Wood.png\";\n //this.kIce = \"assets/RigidShape/Ice.png\";\n //this.kDirt = \"assets/RigidShape/Dirt.png\";\n\n // The camera to view the scene\n this.mCamera = null;\n this.LevelSelect = null;\n // backGround\n this.mWall = null;\n // Objects\n this.mHero = aHero ? aHero : null;\n this.mMirrorHero = null;\n this.mPlatSet = new GameObjectSet();\n this.mBrokeSet = new GameObjectSet();\n this.mStabSetSet = new GameObjectSet();\n //Tools\n this.mSolveCol = null;\n this.mTips = null;\n this.mTips2 = null;\n this.mShowDeath = null;\n}", "function openMenu() {\n if (menu_visible)\n return;\n menuGroup.add(mesh_menu);\n mesh_menu.position.set(mouse_positions[1].x, mouse_positions[1].y, mouse_positions[1].z);\n mesh_menu.lookAt(camera.position);\n menu_visible = true;\n }", "function initializeLevels () {\r\n if (!isGameEnded) {\r\n var fA = floorA.clone();\r\n var fB = floorB.clone();\r\n var fC = floorC.clone();\r\n var fD = floorD.clone();\r\n fA.receiveShadow = true;\r\n fB.receiveShadow = true;\r\n fC.receiveShadow = true;\r\n fD.receiveShadow = true;\r\n fA.position.y = -0.1;\r\n fB.position.y = -0.1;\r\n fC.position.y = -0.1;\r\n fD.position.y = -0.1;\r\n floors.push(fA);\r\n floors.push(fB);\r\n floors.push(fC);\r\n floors.push(fD);\r\n scene.add(fA);\r\n scene.add(fB);\r\n scene.add(fC);\r\n scene.add(fD);\r\n generateOnBoardingObstacles();\r\n displayText(\"CLICK TO START\", 10, 3, -Math.PI /6);\r\n }\r\n}", "function OnGUI()\n{\n//\tGUI.Box(new Rect(margin, (screen_height - welcome_box_height)/2, welcome_box_width, welcome_box_height), SceneManager.intro_scene_text);\n//\tif(GUI.Button(\n//\t\t\t\t\t\tnew Rect((welcome_box_width - box_size) / 2, (screen_height + welcome_box_height - box_size) / 2, box_size, box_size), \n//\t\t\t\t \t\tResources.Load(\"right\")\n//\t\t\t\t ))\n\t{\n\t\t\tApplication.LoadLevel(\"CreateVillageScene1\");\n\t}\n\n}", "create(){\n \n this.add.image(400, 288, 'menu');\n \n let jouerButton = this.add.image(this.game.renderer.width / 2 +0.5 , this.game.renderer.height / 3 - 0.5 , 'jouerButton').setDepth(1);\n\n jouerButton.setInteractive();\n\n jouerButton.on(\"pointerdown\", () => {\n this.scene.start('Niveau1', {x : 960, y : 540});\n })\n \n let optionButton = this.add.image(this.game.renderer.width / 2 +1 , this.game.renderer.height / 3 - -95.5 , 'optionButton').setDepth(1);\n\n optionButton.setInteractive();\n\n optionButton.on(\"pointerdown\", () => {\n this.scene.start('Parametres', {x : 960, y : 540});\n })\n \n // AJOUT ANIMATION DU JOUEUR -----------------------------------------------------------------------\n \n this.anims.create({\n key: 'left',\n frames: this.anims.generateFrameNumbers('dude', { start: 1, end: 3 }),\n frameRate: 8,\n });\n\n this.anims.create({\n key: 'right',\n frames: this.anims.generateFrameNumbers('dude', { start: 4, end: 6 }),\n frameRate: 8,\n });\n\n this.anims.create({\n key: 'reste_right',\n frames: [ {key: 'dude', frame: 4}],\n });\n\n this.anims.create({\n key: 'reste_left',\n frames: [{key: 'dude', frame: 3}],\n });\n \n this.anims.create({\n key: 'shoot_left',\n frames: [{key: 'dude', frame : 0}],\n })\n \n this.anims.create({\n key: 'shoot_right',\n frames: [{key: 'dude', frame : 7}],\n })\n \n \n // AJOUT ANIMATION SBIRES ----------------------------------------------------------------------------------\n \n this.anims.create({\n key: \"sbire_marche\",\n frames: this.anims.generateFrameNumbers(\"sbire\", { start: 1, end: 3 }),\n frameRate: 10,\n repeat: -1,\n });\n \n // AJOUT ANIMATION BOSS --------------------------------------------------------------------------------------\n \n this.anims.create({\n key: \"boss_marche\",\n frames: this.anims.generateFrameNumbers(\"boss\", { start: 1, end: 3 }),\n frameRate: 10,\n repeat: -1,\n });\n \n // AJOUT ANIMATION VAUTOUR --------------------------------------------------------------------------------------\n \n this.anims.create({\n key: \"vautour_vole\",\n frames: this.anims.generateFrameNumbers(\"vautour\", { start: 0, end: 7 }),\n frameRate: 10,\n repeat: -1,\n });\n \n this.anims.create({\n key: \"sang\",\n frames: this.anims.generateFrameNumbers(\"sang\", { start: 0, end: 3}),\n frameRate: 10,\n });\n \n }", "function ModeSelect (gameEngine) {\n this.titleHeight = 60;\n this.ctx = gameEngine.ctx;\n this.gameEngine = gameEngine;\n this.selections = [];\n this.entities = [this];\n this.shadowBlur = 2;\n this.shadowUp = false;\n this.ready = false;\n this.selections.push({name: \"Local VS\", value:\"localVs\", x:0, y:0});\n this.selections.push({name: \"AI VS\", value:\"aiVs\", x:0, y:0});\n this.selector1 = {x: 0, y: 0, color: \"blue\", index: 0};\n for (var i = 0; i < this.selections.length; i++) {\n this.selections[i].x = WIDTH / 2;\n this.selections[i].y = 320 + (80)* i;\n }\n\n}", "_initGameElements() {\r\n let gameContainer = document.getElementById('game-container');\r\n\r\n // Create the info bar that contains information that the user needs like level info\r\n // and the current time, and keep track of the elements to modify later\r\n let infobar = document.createElement('div');\r\n infobar.id = 'info-bar';\r\n infobar.append(this.levelNumberDisplay = document.createElement('div'));\r\n infobar.append(this.levelTitleDisplay = document.createElement('div'));\r\n infobar.append(this.timerDisplay = document.createElement('div'));\r\n gameContainer.append(infobar);\r\n\r\n let levelContainer = document.createElement('div');\r\n levelContainer.id = 'level-container';\r\n gameContainer.append(levelContainer);\r\n\r\n // Next set up the canvas and context, where the game will be drawn\r\n this.canvas = document.createElement('canvas');\r\n this.canvas.id = 'level';\r\n this.canvas.width = 500;\r\n this.canvas.height = 500;\r\n levelContainer.append(this.canvas);\r\n this.context = this.canvas.getContext('2d');\r\n\r\n // Put the player in the canvas- a 20px yellow square\r\n this.playerDisplay = document.createElement('div');\r\n this.playerDisplay.id = 'player'\r\n levelContainer.append(this.playerDisplay);\r\n\r\n // Set up pausing layer that will go overtop the player and level when paused\r\n this.pauseLayer = document.createElement('div');\r\n this.pauseLayer.id = 'pause';\r\n this.pauseLayer.style.visibility = 'hidden';\r\n levelContainer.append(this.pauseLayer);\r\n }", "function showMenu(){\n // shows panel for piano\n rectMode(CENTER);\n fill(0, 100, 255);\n rect(width/2, height/2 - 100, 400, 150);\n textAlign(CENTER, CENTER), textSize(75);\n fill(0);\n text('Piano', width/2, height/2 - 100);\n \n // shows panel for guitar\n rectMode(CENTER);\n fill(0, 240 , 250);\n rect(width/2, height/2 + 100, 400, 150);\n textAlign(CENTER, CENTER), textSize(75);\n fill(0);\n text('Guitar', width/2, height/2 + 100);\n}", "function menu(){\n background(img,0);\n //retangulo para selecionar a tela\n fill(255, 204, 0)\n rect(imgpont,xrectmenu,yrectmenu,larguramenu,alturamenu,20)\n image(imgpont,xrectmenu,yrectmenu,larguramenu,alturamenu,20)\n fill(233,495,67);\n textSize(26);\n text('JOGAR ', 250, 100)\n //detalhes do texto abaixo\n fill(233,495,67);\n textSize(26);\n text('INSTRUÇÕES', 230, 200);\n text('CREDITOS', 230, 300);\n }", "function drawRoom() {\r\n $.getScript(\"/webplate/stack.js\", function() {\r\n var innerBox = \"\";\r\n\r\n var roomInfo = globalRoom;\r\n\r\n var isHost = roomInfo.isHost;\r\n\r\n var teams = roomInfo.teams;\r\n\r\n var sortedIds = Object.keys(teams).sort(function(a, b) {\r\n return teams[a].name.localeCompare(teams[b].name);\r\n });\r\n\r\n $.each(sortedIds, function(i, teamId) {\r\n var team = teams[teamId];\r\n innerBox += '<div class=\"span-2\" style=\"padding-top:30px\"><h4>' + team.name + \"</h4>\";\r\n $.each(team.players, function(playerId, player) {\r\n if (player.type == \"HUMAN\")\r\n innerBox += '<a class=\"button line-purple\">' + player.name + \"</a><br>\";\r\n else\r\n innerBox += '<a class=\"button line-aqua\">' + player.name + \"</a><br>\";\r\n });\r\n // add ai button\r\n innerBox += '<a class=\"button aqua modal-trigger\" data-modal-open=\"ai-choose-' + teamId + '\" id=\"ai' + teamId + '\">' + \"Add AI</a><br>\";\r\n // remove all ais\r\n if (isHost) {\r\n console.log('heya');\r\n innerBox += '<a class=\"button aqua\" id=\"removeAI-' + teamId + '\">' + \"Remove AIs</a><br>\";\r\n }\r\n // join team button\r\n innerBox += '<a class=\"button purple\" id=\"buttonId' + teamId + '\">' + \"Join Team</a></div>\";\r\n // choose ai difficulty modal\r\n innerBox += '<div class=\"modalplate\" data-modal-id=\"ai-choose-' + teamId + '\"><div class=\"modalplate-title-bar\"><a class=\"close\">Close</a><h4>Choose AI Difficulty</h4></div><div class=\"modalplate-content\"><div class=\"row\"><div class=\"ai span-2\"><a class=\"button aqua large icon close\" id=\"easy' + teamId + '\"><span class=\"icon icon-smile\"></span></a>Easy</div><div class=\"span-2\"><a class=\"button aqua large icon close\" id=\"medium' + teamId + '\"><span class=\"icon icon-evil\"></span></a>Medium</div><div class=\"span-2\"><a class=\"button aqua large icon close\" id=\"hard' + teamId + '\"><span class=\"icon icon-crying\"></span></a>Hard</div><div class=\"span-2\"><a class=\"button aqua large icon close\" id=\"random' + teamId + '\"><span class=\"icon icon-hipster\"></span></a>Random</div></div></div></div>';\r\n });\r\n\r\n // have to readd the sidebar; css issues\r\n var sidebar;\r\n if (isHost) {\r\n sidebar = '<div id=\"start\" class=\"span-2\"><a class=\"button line-white large\" id=\"startButton\">Start!</a><a class=\"button line-white large\" id=\"disbandButton\">Disband</a></div>';\r\n } else {\r\n sidebar = '<div id=\"start\" class=\"span-2\"><a class=\"button line-white large\" id=\"leaveButton\">Leave Room</a></div>';\r\n }\r\n\r\n $(\"#teams\").html(sidebar + innerBox);\r\n\r\n $(\"#startButton\").click(function() {\r\n \r\n var specs = roomInfo.gameSpecs;\r\n var totalPlayers = specs.numTeamPlayers * specs.numTeams;\r\n\r\n var numPlayer = 0;\r\n $.each(roomInfo.teams, function(index, team) {\r\n $.each(team.players, function(index, player) {\r\n numPlayer++;\r\n });\r\n });\r\n\r\n console.log(numPlayer);\r\n\r\n if(numPlayer == totalPlayers) {\r\n $.getScript(\"../js/js.cookie.js\", function() {\r\n var sendData = {\r\n requestType: \"START_GAME\",\r\n minesweepId: $.cookie(\"minesweepId\"),\r\n minesweepRoomId: $.cookie(\"minesweepRoomId\")\r\n };\r\n socket.send(JSON.stringify(sendData));\r\n });\r\n } else {\r\n alert(\"You require more players to start the game!\");\r\n }\r\n\r\n });\r\n\r\n $(\"#disbandButton\").click(function() {\r\n console.log('disband button clicked');\r\n $.getScript(\"../js/js.cookie.js\", function() {\r\n var sendData = {\r\n requestType: \"DISBAND_ROOM\",\r\n minesweepId: $.cookie(\"minesweepId\"),\r\n minesweepRoomId: $.cookie(\"minesweepRoomId\")\r\n };\r\n socket.send(JSON.stringify(sendData));\r\n window.location.href = '/';\r\n });\r\n });\r\n\r\n $(\"#leaveButton\").click(function() {\r\n console.log('leave button clicked');\r\n $.getScript(\"../js/js.cookie.js\", function() {\r\n var sendData = {\r\n requestType: \"LEAVE_ROOM\",\r\n minesweepId: $.cookie(\"minesweepId\"),\r\n minesweepTeamId: $.cookie(\"minesweepTeamId\"),\r\n minesweepRoomId: $.cookie(\"minesweepRoomId\")\r\n };\r\n socket.send(JSON.stringify(sendData));\r\n window.location.href = '/';\r\n });\r\n });\r\n\r\n $.each(teams, function(i, team) {\r\n $('#removeAI-' + i).click(function() {\r\n $.getScript(\"../js/js.cookie.js\", function() {\r\n var sendData = {\r\n requestType: \"REMOVE_AIS\",\r\n minesweepId: $.cookie(\"minesweepId\"),\r\n minesweepTeamId: i,\r\n minesweepRoomId: $.cookie(\"minesweepRoomId\")\r\n };\r\n socket.send(JSON.stringify(sendData));\r\n });\r\n });\r\n });\r\n\r\n // switch team button\r\n $.each(teams, function(i, team) {\r\n $('#buttonId' + i).click(function() {\r\n joinRoom(i);\r\n });\r\n });\r\n\r\n // create ai from modal screen\r\n $.each(teams, function(i, team) {\r\n $('#easy' + i).click(function() {\r\n addAi(i, \"EASY\");\r\n });\r\n $('#medium' + i).click(function() {\r\n addAi(i, \"MEDIUM\");\r\n });\r\n $('#hard' + i).click(function() {\r\n addAi(i, \"HARD\");\r\n });\r\n $('#random' + i).click(function() {\r\n var difficultyChoice = Math.random();\r\n if (difficultyChoice < 1 / 3) {\r\n addAi(i, \"EASY\");\r\n } else if (difficultyChoice < 2 / 3) {\r\n addAi(i, \"MEDIUM\");\r\n } else {\r\n addAi(i, \"HARD\");\r\n }\r\n });\r\n });\r\n });\r\n}", "function addPlantMenu(menu) {\n \n //call a function to create UL with plants at the position of a click\n const dropDownMenu = getUL(menu);\n \n //assign an onclick response that adds a plant(s)\n dropDownMenu.addEventListener(\"click\", function(evt) {\n \n //make sure the click is on a custom choice (inside a menu)\n if (!evt.target.classList.contains(\"customChoice\")) {\n return;\n }\n \n //capture plant li elements from the menu into an array so that their properties can be accessed\n const ar = Array.from(evt.target.parentElement.getElementsByTagName(\"li\"));\n \n //when adding plants to a garden, x-offset is calculated for each height group; the following determines how many plants fall into each height group, then the width is divided by the number of plants to calculate the available horizontal space between plants\n const xSp1 = menu.gW / (ar.filter(x => rangeCheck(x.getAttribute(\"data-avgh\"),0,24)).length);\n const xSp2 = menu.gW / (ar.filter(x => rangeCheck(x.getAttribute(\"data-avgh\"),24,48)).length);\n const xSp3 = menu.gW / (ar.filter(x => rangeCheck(x.getAttribute(\"data-avgh\"),48,72)).length);\n const xSp4 = menu.gW / (ar.filter(x => Number(x.getAttribute(\"data-avgh\")) >= 72).length);\n\n //when adding plants to a garden, x-offset variable is calculated for each height group and 1x..4 is for current plant's offset\n let x1 = x2 = x3 = x4 = 0;\n //for vertical offset, the yOffset is for each plant height group then the y1..4 is the small offset for each plant, so that they're not clustered together\n let y1 = y2 = y3 = y4 = 0;\n \n //loop through filtered plants and add them; when adding to a garden, the plant is centered within the garden; otherwise, it's placed to the left of menu; \n //if the menu was brought up too close to the left edge of the screen, the plant is placed to the right; vertically, the plant is at the position of its listing in the menu\n //unless 'Add All Plants' option is clicked, add 1 plant (because liCnt includes the 'Add All Plants' option, the itiration starts at 1, thus set liCnt to 2 for a sinlge addition)\n for (let i = 1, liCnt = evt.target.innerText === \"Add All Plants\"? ar.length : 2; i < liCnt; i++) {\n \n //the x and y offsets for plants added to a garden or freestanding\n let xOffset = yOffset = 0;\n\n //for plants added to a garden\n if (menu.gId) {\n //if adding all plants to a garden, space them at the intervals calculated below\n if (evt.target.innerText === \"Add All Plants\") {\n\n //using garden height, gH, calculate the desired vertical spacing of plant groups; horizontally, plants are placed at xOffset intervals\n yOffset = menu.gH / 3; //3 spaces between 4 groups\n if (Number(evt.target.parentElement.children[i].getAttribute(\"data-avgh\")) < 24) {\n //the shortest plants go to the front (bottom), thus the biggest offset\n yOffset *= 2; \n xOffset = menu.gX + x1 * xSp1;\n x1++;\n } else if (Number(evt.target.parentElement.children[i].getAttribute(\"data-avgh\")) < 48) {\n yOffset *= 1.5;\n xOffset = menu.gX + x2 * xSp2;\n x2++;\n } else if (Number(evt.target.parentElement.children[i].getAttribute(\"data-avgh\")) < 72) {\n xOffset = menu.gX + x3 * xSp3;\n x3++;\n } else {\n yOffset *= 0.5;\n xOffset = menu.gX + x4 * xSp4;\n x4++;\n }\n \n yOffset = menu.gY + yOffset;\n \n //alternate vertical position slightly\n if (i%2) yOffset += munit*2;\n\n }\n else {\n xOffset = menu.gX + menu.gW/2;\n yOffset = menu.gY + menu.gH/2;\n }\n }\n \n //for freestanding plants\n else {\n //Y-OFFSET: when adding all plants, space them vertically 16px apart; otherwise, the vertical placing is at the location of the name in the list; \n yOffset = evt.target.innerText === \"Add All Plants\" ? \n parseInt(window.getComputedStyle(evt.target.parentElement).top) + 16 * i : \n event.pageY;\n //X-OFFSET: if the menu is too close (within 150px) to the left edge of the screen, add the plant on the right, otherwise - left\n// todo: check if the x-calculation creates a result that's too long\n if (parseInt(evt.target.parentElement.style.left) < 150) {\n //xOffset needs to include the alphabet shortcuts that all plants have on the sides\n xOffset = menu.type === \"all\" ? \n parseInt(evt.target.parentElement.nextSibling.nextSibling.style.left) + munit * 5 : \n parseInt(evt.target.parentElement.style.left) + parseInt(window.getComputedStyle(evt.target.parentElement).width) + munit * 3;\n } else {\n xOffset = menu.type === \"all\" ? \n parseInt(evt.target.parentElement.nextSibling.style.left) - parseInt(window.getComputedStyle(evt.target.parentElement).width) * 0.7 : \n parseInt(evt.target.parentElement.style.left) - parseInt(window.getComputedStyle(evt.target.parentElement).width) * 0.7;\n }\n }\n \n const plantLi = evt.target.innerText != \"Add All Plants\" ? evt.target : evt.target.parentElement.children[i];\n\n addPlant({\n pId:null, //plant id is set to null, when creating a new plant\n x: parseFloat(xOffset),\n y: parseFloat(yOffset),\n w:Number(plantLi.getAttribute(\"data-avgw\")),\n h:Number(plantLi.getAttribute(\"data-avgh\")),\n nm:plantLi.innerText, //plant's common name\n gId:menu.gId?menu.gId:0, //a garden id, where the new plant is planted, 0 at first\n lnm:plantLi.getAttribute(\"data-lnm\"), //plant's latin name\n shp:plantLi.getAttribute(\"data-shp\"),\n clr:plantLi.getAttribute(\"data-bloomC\"),\n blm:plantLi.getAttribute(\"data-bloomM\")\n });\n }\n });\n \n //the menu with event listeners have been created, now the menu is added to the document's body, not svg\n document.body.appendChild(dropDownMenu);\n}", "function stylePicker(){ \n push();\n clear();\n background(0);\n pop();\n\n // add heading\n push();\n fill(120, 120, 120, 90);\n rect(0,0,width, height/6);\n textSize(40);\n fill(255, 90, 90);\n stroke(10,70,190);\n strokeWeight(5);\n text('Stage Two : Choose Visualization Style ', width/4+width/20, height/10);\n textSize(20);\n stroke(2);\n text('* ( Click on the play button to see the style ) ', width/7*6, height/8);\n pop();\n \n // button of each style\n push();\n fill(180,180,180,90);\n ellipse(width/4, height/2, width/8,width/8);\n ellipse(width/2, height/2, width/8,width/8);\n ellipse(width/4*3, height/2, width/8,width/8);\n pop();\n\n // set mouse-over effect\n mouseOverStyle();\n\n // set click-on effect for displaying style\n if(playing1 == true){\n generateStyle(1);\n button4.show();\n }\n if(playing2 == true){\n generateStyle(2);\n button4.show();\n }\n if(playing3 == true){\n generateStyle(3);\n button4.show();\n }\n\n // set click-on effect -- which means current selected style\n if(styleChosen1 == true){\n selectedStyle = 1;\n findStyle(width/4, 'Style 1');\n button5.show(); \n button6.hide(); \n button7.hide();\n }\n if(styleChosen2 == true){\n selectedStyle = 2;\n findStyle(width/2, 'Style 2');\n button6.show(); \n button5.hide(); \n button7.hide();\n }\n if(styleChosen3 == true){\n selectedStyle = 3;\n findStyle(width/4*3, 'Style 3');\n button7.show(); \n button5.hide(); \n button6.hide();\n }\n\n\n}", "function ChoiceLevel(nivel){\n\n Nivel = nivel;\n $(\"button.play\").show();\n $(\"button.nivel-1\").hide();\n $(\"button.nivel-2\").hide();\n $(\"button.back\").show(); \n\n \n }", "function createAboutScreenButtons() {\n\n //creates a wrapper div and assign an id to it\n var aboutButtonDiv = createElement(\"div\", \"\", \"level-btn-div\", \"\");\n //creates main menu button\n var homeButton = createMainMenuButton();\n homeButton.classList.add('btnLevels');\n aboutButtonDiv.appendChild(homeButton);\n\n //iterates over aboutTabs array and creates button for the corresponding tab\n for (var index = 0; index < aboutTabs.length; index++) {\n\n //checks if tab is active or not\n if (aboutTabs[index].isActive) {\n\n //creates a button for each tab with the tab name as a label on the button\n var aboutButton = createElement(\"button\", aboutTabs[index].name, \"\", \"btnCustom\");\n aboutButton.classList.add('btnYellow');\n aboutButton.classList.add('btnLevels');\n aboutButton.onclick = loadAboutData(aboutTabs[index].name);\n aboutButtonDiv.appendChild(aboutButton);\n var breakEl = createElement('br', \"\", \"\", \"\");\n aboutButtonDiv.appendChild(breakEl);\n }\n }\n //appends the about buttons div to the main display div\n gameDisplayDiv.appendChild(aboutButtonDiv);\n\n}", "function SurfaceMenu() {\n var boundingBox = this.ui = $('<div></div>');\n var _editingForm = false;\n // Selection Layout\n\n boundingBox.css({\n 'position': 'absolute',\n 'width': '140px',\n 'text-align': 'right'\n });\n\n var surfaceButton = new button(icons.surface, 20, { tooltip: 'Toggle Surface Menu' });\n\n boundingBox.append(surfaceButton.ui);\n\n\n var displayBox = $('<div></div>');\n boundingBox.append(displayBox);\n\n // Overflow fix \n boundingBox.css({\n 'overflow': 'visible',\n });\n\n var newSurfaceSpace = $('<div></div>');\n newSurfaceSpace.css({\n 'max-height': HEIGHT * 0.8,\n 'overflow-y': 'auto',\n 'overflow-x': 'hidden'\n });\n\n this.updateScrollBox = function (height) {\n newSurfaceSpace.css('max-height', height * 0.8);\n }\n // newSurfaceSpace.append(controlButton);\n // controlButton.hide();\n\n displayBox.append(newSurfaceSpace);\n\n var alertBox = new AlertBox();\n displayBox.append(alertBox.ui);\n\n var addArea = $('<div></div>');\n var addButton = new button(icons.plus, 20, { tooltip: 'Add New Surface' });\n addArea.append(addButton.ui);\n displayBox.append(addArea);\n displayBox.hide();\n\n var surfaces = this.surfaces = [];\n\n /*\n * Creates cards for manipulation of surface\n * \n * @function Surface \n */\n function Surface() {\n var control = {\n surfaceType: {\n key: 'Surface Type',\n value: null\n },\n surfaceStyle: {\n key: 'Surface Style',\n value: null\n },\n surfaceFor: {\n key: 'Selection Atoms',\n value: null\n },\n surfaceOf: {\n key: 'Surface Generating Atoms',\n value: null,\n },\n };\n\n var surfaceBox = this.ui = $('<div></div>');\n surfaceBox.css({\n 'margin-top': '3px',\n 'padding': '6px',\n 'border-radius': '3px',\n 'background-color': '#e8e8e8',\n // 'position':'relative',\n 'width': '100%',\n 'box-sizing': 'border-box',\n // 'left': \"-100%\",\n 'opacity': 0.9,\n 'text-align': 'left'\n });\n\n var heading = this.heading = $('<div></div>');\n var header = $('<div></div>');\n\n header.css({\n 'text-align': 'right'\n })\n\n // Control Buttons\n var toolButtons = $('<div></div>');\n\n var editButton = new button(icons.pencil, 16, { tooltip: 'Edit Surface' });\n var removeButton = new button(icons.minus, 16, { bfr: 0.5, backgroundColor: '#f06f6f' });\n\n toolButtons.append(removeButton.ui);\n toolButtons.append(editButton.ui);\n\n toolButtons.editButton = editButton;\n toolButtons.removeButton = removeButton;\n toolButtons.editMode = false;\n\n var defaultTextStyle = {\n 'font-weight': 'bold',\n 'font-family': 'Arial',\n 'font-size': '12px'\n }\n\n heading.css('display', 'inline-block');\n heading.css(defaultTextStyle);\n\n toolButtons.css('display', 'inline-block');\n header.hide();\n\n header.append(heading, toolButtons);\n surfaceBox.append(header);\n\n // toolButtons.hide();\n var surfacePropertyBox = $('<div></div>');\n surfaceBox.append(surfacePropertyBox);\n\n // Surface Type\n var surfaceType = $('<div></div>');\n\n var labelSurfaceType = $('<div></div>');\n labelSurfaceType.text('Surface Type');\n labelSurfaceType.css(defaultTextStyle);\n\n var listSurfaceType = new $3Dmol.UI.Form.ListInput(control.surfaceType, Object.keys($3Dmol.SurfaceType));\n\n\n surfaceType.append(labelSurfaceType, listSurfaceType.ui);\n surfacePropertyBox.append(surfaceType);\n\n listSurfaceType.setValue(Object.keys($3Dmol.SurfaceType)[0]);\n // Surface Style\n var surfaceStyle = $('<div></div>');\n\n var labelSurfaceStyle = $('<div></div>');\n // labelSurfaceStyle.text('Surface Style');\n\n var formSurfaceStyle = new $3Dmol.UI.Form(validSurfaceSpecs, control.surfaceStyle);\n\n surfaceStyle.append(labelSurfaceStyle, formSurfaceStyle.ui);\n surfacePropertyBox.append(surfaceStyle);\n\n // Surface Of\n var surfaceOf = $('<div></div>');\n\n var labelSurfaceOf = $('<div></div>');\n labelSurfaceOf.text('Surface Atoms');\n labelSurfaceOf.css(defaultTextStyle);\n\n var surfaceGeneratorAtomType = ['self', 'all'];\n var surfaceGeneratorDesc = {\n 'self': 'Atoms in the selections will be used to generate the surface',\n 'all': 'All the atoms will be used to generate the surface'\n }\n\n var listSurfaceOf = new $3Dmol.UI.Form.ListInput(control.surfaceOf, surfaceGeneratorAtomType);\n\n var hintbox = $('<div></div>');\n hintbox.css({\n 'background-color': '#e4e4e4',\n 'border': '1px solid grey',\n 'color': 'grey',\n 'padding': '2px',\n 'border-radius': '3px',\n 'font-family': 'Arial',\n 'font-size': '12px',\n 'font-weight': 'bold',\n 'margin-top': '3px'\n });\n\n hintbox.hide();\n\n listSurfaceOf.update = function (control) {\n if (control.value == 'self') {\n hintbox.show();\n hintbox.text(surfaceGeneratorDesc['self']);\n }\n else if (control.value == 'all') {\n hintbox.show();\n hintbox.text(surfaceGeneratorDesc['all']);\n }\n else {\n hintbox.hide();\n }\n }\n\n listSurfaceOf.setValue('all');\n\n surfaceOf.append(labelSurfaceOf, listSurfaceOf.ui, hintbox);\n surfacePropertyBox.append(surfaceOf);\n\n // Surface For\n var selectionListElement = ['all'].concat(stateManager.getSelectionList());\n var surfaceFor = $('<div></div>');\n\n var labelSurfaceFor = $('<div></div>');\n labelSurfaceFor.text('Show Atoms');\n labelSurfaceFor.css(defaultTextStyle);\n\n var listSurfaceFor = new $3Dmol.UI.Form.ListInput(control.surfaceFor, selectionListElement);\n listSurfaceFor.setValue('all');\n\n surfaceFor.append(labelSurfaceFor, listSurfaceFor.ui);\n surfacePropertyBox.append(surfaceFor);\n\n var alertBox = new AlertBox();\n surfacePropertyBox.append(alertBox.ui);\n\n // Control Button\n var controlButton = $('<div></div>');\n var submit = new button(icons.tick, 16, { backgroundColor: 'lightgreen', tooltip: 'Submit' });\n var cancel = new button(icons.cross, 16, { backgroundColor: 'lightcoral', tooltip: 'Cancel' });\n controlButton.append(submit.ui);\n controlButton.append(cancel.ui);\n surfacePropertyBox.append(controlButton);\n\n // Functionality \n removeButton.ui.on('click', { surfaceBox: surfaceBox }, function (e) {\n var id = e.data.surfaceBox.data('surf-id');\n surfaceBox.remove();\n stateManager.removeSurface(id);\n });\n\n editButton.ui.on('click', function () {\n surfacePropertyBox.toggle();\n\n // After creation of the surface box all the changes will be edit to the surfaces so on first submit toolButtons.editMode == true;\n });\n\n // Form Validation \n\n var validateInput = this.validateInput = function () {\n var validated = true;\n\n if (!listSurfaceFor.validate()) {\n validated = false;\n }\n\n if (!listSurfaceOf.validate()) {\n validated = false;\n }\n\n if (!listSurfaceType.validate()) {\n validated = false;\n }\n\n if (!formSurfaceStyle.validate()) {\n validated = false;\n }\n\n return validated;\n }\n\n // edit this code to add on edit selection option to work\n // boundingBox.on('mouseenter', function(){\n // selections = stateManager.getSelectionList();\n // selectionListElement = selections.map( (m)=>{\n // return m.id;\n // });\n // listSurfaceFor.updateList(selectionListElement);\n // listSurfaceOf.updateList(selectionListElement);\n // });\n\n function finalize(id) {\n // element properties\n surfaceBox.data('surf-id', id);\n heading.text('surf#' + id);\n\n header.show();\n toolButtons.editMode = true;\n surfacePropertyBox.hide();\n }\n\n // Submit \n submit.ui.on('click', {}, function () {\n listSurfaceFor.getValue();\n listSurfaceOf.getValue();\n listSurfaceType.getValue();\n formSurfaceStyle.getValue();\n\n if (validateInput()) {\n if (toolButtons.editMode === false) {\n var id = stateManager.addSurface(control);\n control.id = id;\n\n finalize(id);\n\n surfaces.push(this);\n _editingForm = false;\n }\n else {\n formSurfaceStyle.getValue();\n control.id = surfaceBox.data('surf-id');\n console.log('Edit surface called')\n stateManager.editSurface(control); // -> add updateSurface funciton to surfaceMenu\n surfacePropertyBox.hide();\n }\n }\n else {\n alertBox.error('Invalid Input');\n }\n });\n\n // Cancel Edit\n cancel.ui.on('click', {}, function () {\n if (toolButtons.editMode == false) {\n surfaceBox.detach();\n surfaceBox.remove();\n _editingForm = false;\n }\n else {\n surfacePropertyBox.hide();\n toolButtons.editMode = false;\n }\n });\n\n surfaceBox.on('keyup', (e) => {\n if (e.key == 'Enter') {\n submit.ui.trigger('click');\n }\n });\n\n /**\n * Finalizes the surface card with value specified in the surfaceSpec\n * \n * @function Surface#editSurface \n * @param {String} id Id of the surface generated by StateManager\n * @param {Object} surfaceSpec Different value of the surface menu\n */\n this.editSurface = function (id, surfaceSpec) {\n finalize(id);\n listSurfaceType.setValue(surfaceSpec.surfaceType.value);\n formSurfaceStyle.setValue(surfaceSpec.surfaceStyle.value);\n listSurfaceOf.setValue(surfaceSpec.surfaceOf.value);\n listSurfaceFor.setValue(surfaceSpec.surfaceFor.value);\n\n listSurfaceFor.getValue();\n listSurfaceOf.getValue();\n listSurfaceType.getValue();\n formSurfaceStyle.getValue();\n\n }\n\n }\n\n // Functionality\n\n // Surface addition\n\n addButton.ui.on('click', { surfaces: this }, function () {\n\n if (!_editingForm) {\n var newSurface = new Surface();\n newSurfaceSpace.append(newSurface.ui);\n _editingForm = true;\n } else {\n alertBox.warning('Please complete the previous form first');\n }\n\n\n });\n\n surfaceButton.ui.on('click', () => {\n displayBox.toggle();\n });\n\n /**\n * Clear all the surface cards \n * @function SurfaceMenu#empty\n */\n\n this.empty = function () {\n newSurfaceSpace.empty();\n _editingForm = false;\n }\n\n /**\n * Add Surface in the Surface Menu \n * \n * @function SurfaceMenu#addSurface\n * @param {String} id Id of the surface generated in the StateManager\n * @param {Object} surfaceSpec Values of different property required for setting values in surface menu\n */\n this.addSurface = function (id, surfaceSpec) {\n var newSurface = new Surface();\n newSurfaceSpace.append(newSurface.ui);\n\n newSurface.editSurface(id, surfaceSpec);\n }\n }", "levelStart(){\n this.enableControls();\n }", "function selectPlayerScreen() {\r\n\t\tvar oScr = document.createElement(\"div\");\r\n\t\tvar oStyle = oScr.style;\r\n\r\n\t\toStyle.width = iWidth*iScreenScale+\"px\";\r\n\t\toStyle.height = iHeight*iScreenScale+\"px\";\r\n\t\toStyle.border = \"1px solid black\";\r\n\t\toStyle.backgroundColor = \"black\";\r\n\r\n\t\tvar oTitle = document.createElement(\"img\");\r\n\t\toTitle.src = IMAGES_DIR + \"title.png\";\r\n\t\toTitle.style.position = \"absolute\";\r\n\t\toTitle.style.width = (39*iScreenScale)+\"px\";\r\n\t\toTitle.style.height = (13*iScreenScale)+\"px\";\r\n\t\toTitle.style.left = (iWidth-39)/2*iScreenScale+\"px\";\r\n\t\toTitle.style.top = 2*iScreenScale+\"px\";\r\n\t\toScr.appendChild(oTitle);\r\n\r\n\t\toCtrStyle.width = iWidth*iScreenScale+\"px\";\r\n\t\toCtrStyle.height = iHeight*iScreenScale+\"px\";\r\n\t\toContainer.appendChild(oScr);\r\n\r\n\r\n\t\tfor (var i=0;i<aPlayers.length;i++) {\r\n\t\t\tvar oPImg = document.createElement(\"img\");\r\n\t\t\toPImg.src = IMAGES_DIR + \"select_\" + aPlayers[i] + \".png\";\r\n\r\n\t\t\toPImg.style.width = 12 * iScreenScale + \"px\";\r\n\t\t\toPImg.style.height = 12 * iScreenScale + \"px\";\r\n\r\n\t\t\toPImg.style.position = \"absolute\"\r\n\t\t\toPImg.style.left = ((iWidth-12*aPlayers.length)/2+i*12)*iScreenScale+\"px\";\r\n\t\t\toPImg.style.top = 18*iScreenScale+\"px\";\r\n\r\n\t\t\toPImg.player = aPlayers[i];\r\n\r\n\t\t\toPImg.onclick = function() {\r\n\t\t\t\tstrPlayer = this.player;\r\n\t\t\t\toScr.innerHTML = \"\";\r\n\t\t\t\toContainer.removeChild(oScr);\r\n\r\n\t\t\t\tselectMapScreen();\r\n\t\t\t}\r\n\r\n\t\t\toScr.appendChild(oPImg);\r\n\t\t}\r\n\r\n\t}", "function CharSelectScreen (gameEngine) {\n this.titleHeight = 50;\n this.portraitWidth = 75;\n this.padding = 20;\n this.ctx = gameEngine.ctx;\n this.entities = [this];\n this.gameEngine = gameEngine;\n this.player1Ready = false;\n this.player2Ready = false;\n this.shadowBlur = 2;\n this.shadowUp = true;\n //this.countdown = 3;\n //this.countdownSet = false;\n this.interval;\n\n var portrait1 = AM.getAsset(\"./sprites/portrait1.png\");\n var portrait2 = AM.getAsset(\"./sprites/portrait2.png\");\n var portrait3 = AM.getAsset(\"./sprites/portrait3.png\");\n var portrait4 = AM.getAsset(\"./sprites/portrait4.png\");\n\n this.selections = [];\n this.selections.push({name: \"Stickman\", portrait: portrait1, x: 0, y:0});\n this.selections.push({name: \"Jenkins\", portrait: portrait2, x: 0, y: 0});\n this.selections.push({name: \"Ephie\", portrait: portrait3, x: 0, y: 0});\n this.selections.push({name: \"Samuru\", portrait: portrait4, x: 0, y: 0});\n\n\tthis.selector1 = {x: 0, y: 0, color: \"blue\", charIndex: 0, selected: false};\n //if (gameEngine.mode === \"localVS\") \n this.selector2 = {x: 0, y: 0, color: \"red\", charIndex: 0, selected: false}; \n var initX = Math.ceil((WIDTH - (this.portraitWidth + this.padding * 2) * this.selections.length) / 2);\n if(initX < this.padding) console.log(\"ERROR: SelectScreen portrait section starting x too small\");\n //draw Stickman portraits\n\tfor (var i = 0; i < this.selections.length; i++) {\n\t\tthis.selections[i].x = initX + (this.portraitWidth + this.padding)* i;\n\t\tthis.selections[i].y = this.titleHeight + 400;\n\t}\n\t\n}", "function actionOnClick () {\r\n game.state.start(\"nameSelectionMenu\");\r\n}", "function startGame()\n{\n //Call to the Instruction Screen UI function that generates the UI for the Instruction Screen\n createInstructionScreenUI();\n\n //Cal to create Instruction function that loads the level data from the gameLevels and append the required texts onto the UI elements\n createLevelInstruction();\n}", "function drawAll() {\n drawFloor(currentLvl);\n drawButtons(currentLvl);\n drawBoxes(currentLvl);\n drawWalls(currentLvl);\n drawPlayer(currentLvl);\n if (inGame) {\n fill(255);\n textSize(17);\n text('Lvl ' + String(levelNumber), 5, 22);\n }\n}", "function addHeroButtons(){\n for (c = 0; c < Object.keys(heroes).length; c++){\n buttons.push(new Button(125,-155 + c*10,10,10,\"\",\"heroselect\",\"changeHero\",Object.keys(heroes)[c],\"circle\",heroes[Object.keys(heroes)[c]].pal.r,heroes[Object.keys(heroes)[c]].pal.g,heroes[Object.keys(heroes)[c]].pal.b))\n }\n}", "function planetButtons() {\n// Buttons are all contained in .buttonGroup for grouping\n// and buttonStyling class for styling purposes\n$orbitButton = $('<div></div>').addClass('buttonStyling').button().text('RETURN TO ORBIT').click(function() {\n reset();\n orbiting = true;\n});\n\n$sunButton = $('<div></div>').addClass('buttonStyling').button().text('SUN').click(function() {\n reset();\n sunSolo = true;\n $sunInfo.show();\n});\n\n$mercuryButton = $('<div></div>').addClass('buttonStyling').button().text('MERCURY').click(function() {\n reset();\n mercurySolo = true;\n $mercuryInfo.show();\n});\n\n$venusButton = $('<div></div>').addClass('buttonStyling').button().text('VENUS').click(function() {\n reset();\n venusSolo = true;\n $venusInfo.show();\n});\n\n$earthButton = $('<div></div>').addClass('buttonStyling').button().text('EARTH').click(function() {\n reset();\n earthSolo = true;\n $earthInfo.show();\n});\n\n$marsButton = $('<div></div>').addClass('buttonStyling').button().text('MARS').click(function() {\n reset();\n marsSolo = true;\n $marsInfo.show();\n});\n\n$jupiterButton = $('<div></div>').addClass('buttonStyling').button().text('JUPITER').click(function() {\n reset();\n jupiterSolo = true;\n $jupiterInfo.show();\n});\n\n$saturnButton = $('<div></div>').addClass('buttonStyling').button().text('SATURN').click(function() {\n reset();\n saturnSolo = true;\n $saturnInfo.show();\n});\n\n$uranusButton = $('<div></div>').addClass('buttonStyling').button().text('URANUS').click(function() {\n reset();\n uranusSolo = true;\n $uranusInfo.show();\n});\n\n$neptuneButton = $('<div></div>').addClass('buttonStyling').button().text('NEPTUNE').click(function() {\n reset();\n neptuneSolo = true;\n $neptuneInfo.show();\n});\n\n$plutoButton = $('<div></div>').addClass('buttonStyling').button().text('PLUTO').click(function() {\n reset();\n plutoSolo = true;\n $plutoInfo.show();\n});\n\n// Add the buttons to the page (in .buttonGroup div) so we can see it\n$('.buttonGroup').append(\n $orbitButton,\n $sunButton,\n $mercuryButton,\n $venusButton,\n $earthButton,\n $marsButton,\n $jupiterButton,\n $saturnButton,\n $uranusButton,\n $neptuneButton,\n $plutoButton\n);\n}", "function easyClick() {\n if (easyButton.isUnderMouse(mouseX, mouseY)) {\n isUnder = true;\n easyLevel();\n levelPicked = true; \n }\n}", "function selectLocationButtonHandler() {\n setLocationTypeFromSelectedButton();\n clearDrawLayer();\n points = new Array();\n\n // Centered and Random should allow continue, otherwise disable continue\n if (locationType > objectLocationEnum.Random) {\n disableContinueButton();\n }\n else {\n enableContinueButton();\n }\n\n // Random should show the entire area selected\n if (locationType == objectLocationEnum.Random) {\n setRandomPoints();\n }\n}", "function level() {\n //hide the elements having class as front\n let front= document.getElementsByClassName(\"front\");\n for(var i = 0; i < front.length; i++){\n front[i].style.display = \"none\";\n }\n let head=document.getElementsByTagName(\"h1\");\n head[0].innerText=\"Pick the level\";\n //show the elements having class as level\n let level= document.getElementsByClassName(\"level\");\n for(var i = 0; i < level.length; i++){\n level[i].style.display = \"block\";\n }\n}", "function menu() {\n\t$('#menu').off();\n\tinitModel();\n\trenderMenu();\n\n\t$('#menu').on('click', '.levels', game);\n}", "function createMenu() {\n $scope.leftPanelBackground = new PIXI.Sprite($scope.texture.leftPanelBackground);\n $scope.leftPanel.addChild($scope.leftPanelBackground);\n\n var buttons = [\n {name: \"Character\", open: characterMenu},\n {name: \"Items\", open: equipmentMenu},\n {name: \"Inventory\", open: inventoryMenu},\n {name: \"Spells\", open: spellsMenu},\n {name: \"Help\", open: helpMenu}\n ];\n\n $scope.menuItems = [];\n for (var i = 0; i < buttons.length; i++) {\n $scope.menuItems.push(createMenuButton(buttons[i]));\n $scope.menuItems[i].position.y = 10 + i*55;\n $scope.leftPanel.addChild($scope.menuItems[i]);\n }\n\n $scope.overlayWindow = new PIXI.Container();\n $scope.overlayWindow.position.x = 160;\n $scope.overlayWindow.renderable = false;\n $scope.interface.addChild($scope.overlayWindow);\n\n $scope.overlayBackground = new PIXI.Sprite($scope.texture.overlayBackground);\n $scope.overlayWindow.addChild($scope.overlayBackground);\n }", "makeUI() {\n gameState.criteriaText = this.add.text(gameState.CENTER_X, gameState.CRITERIA_HEIGHT, `MULTIPLES OF ${gameState.criteriaNum}`, {\n font: gameState.INFO_FONT,\n fill: '#00ffff'\n }).setOrigin(0.5);\n gameState.creditsText = this.add.text(192, 684, `Created by Jon So, 2021`, {\n font: gameState.DECO_FONT,\n fill: '#ffffff'\n });\n gameState.scoreText = this.add.text(gameState.CENTER_X, gameState.SCORE_HEIGHT, `${gameState.score}`, {\n font: gameState.SCORE_FONT,\n fill: '#ffffff'\n }).setOrigin(0.5);\n gameState.levelText = this.add.text(3 * gameState.CENTER_X / 2, 3 * gameState.CENTER_Y / 2, `LV. ${gameState.level}: ${gameState.FLAVORS[gameState.colorFlavorIndex]}`, {\n font: gameState.INFO_FONT,\n fill: '#ffffff'\n }).setOrigin(0.5);\n gameState.readyPrompt = this.add.text(gameState.CENTER_X, 9 * gameState.CENTER_Y / 16, ``, {\n font: gameState.READY_FONT,\n fill: '#ff0000'\n }).setOrigin(0.5);\n gameState.comboCounterTextLeft = this.add.text(gameState.CENTER_X / 7 + 8, gameState.CENTER_Y - 32, `1x`, {\n font: gameState.COMBO_FONT,\n fill: '#ffffff',\n }).setOrigin(0.5).setFontStyle('bold italic');\n gameState.comboCounterTextRight = this.add.text(config.width - gameState.CENTER_X / 7 - 8, gameState.CENTER_Y - 32, `1x`, {\n font: gameState.COMBO_FONT,\n fill: '#ffffff',\n }).setOrigin(0.5).setFontStyle('bold italic');\n // Display the high score/highest level/ highest combo\n\t\tgameState.highText = this.add.text(gameState.CENTER_X, 16, \n\t\t\t`HI SCORE-${localStorage.getItem(gameState.LS_HISCORE_KEY)}\\t\\tHI COMBO-${localStorage.getItem(gameState.LS_HICOMBO_KEY)}\\t\\tHI LEVEL-${localStorage.getItem(gameState.LS_HILEVEL_KEY)}`, {\n\t\t\t\tfont: gameState.INFO_FONT,\n \tfill: '#ffffff'\n }).setOrigin(0.5).setTint(0xff0000).setFontStyle(\"bold\"); \n this.showReadyPrompt();\n gameState.levelText.setTint(gameState.COLOR_HEXS[gameState.colorFlavorIndex]);\n this.setupLivesDisplay();\n }", "trigger() {\n if(level === 1) {\n // set the level to world2\n setScene(WORLD2);\n drawGameboard();\n resetGame();\n level = 2;\n } else if(level === 2) {\n // set the level to world3\n setScene(WORLD3);\n drawGameboard();\n resetGame();\n level = 3;\n } else {\n // set the level back to world1\n setScene(WORLD1);\n drawGameboard();\n resetGame();\n level = 1;\n }\n }", "function LevelScene(inDia) {\n this.kUIButton = \"assets/UI/SimpleButton.png\";\n this.kCue = \"assets/AudioTest/BlueLevel_cue.wav\";\n this.kMinionSprite = \"assets/minion_sprite.png\";\n // this.kGadgets = \"assets/Trap.png\";\n this.kGadgets = \"assets/item/gadgets.png\";\n this.kSave = \"assets/save.png\";\n this.kPlatformTexture = \"assets/BlockUnit/snow-platform.png\";\n // this.kCharacters = \"assets/Character/3.png\";\n this.kCharacters = \"assets/Character/characters.png\";\n this.kNPC = \"assets/Character/NPC.png\";\n this.kBg = \"assets/Background/snow-bg.png\";\n this.kBullet = \"assets/Bullet/Yellow-Bullet.png\";\n this.kCharactersBullet = \"assets/Bullet/pink-bullet.png\";\n this.kBoss = \"assets/Character/Boss.png\";\n this.kHeart = \"assets/Character/heart.png\";\n\n this.kBgm = \"assets/Music/BGM/bgm.mp3\";\n this.kShoot = \"assets/Music/Cue/shoot1.wav\";\n\n // this.kText = \"assets/Word/1/1-1-1.png\";\n this.kText = \"assets/Word/\" + ROUND + \"/\";\n\n this.mDialogue = null;\n if (inDia === undefined) {\n\n this.inDia = true;\n } else {\n\n this.inDia = inDia;\n }\n this.currentDia = 1;\n this.maxDia = 1;\n\n\n // The camera to view the scene\n this.mCamera = null;\n // this.ParticleButton = null;\n // this.PhysicsButton = null;\n // this.UIButton = null;\n this.UIText = null;\n this.LevelSelect = null;\n this.mBarrage = null;\n this.mBarrageSet = null;\n\n this.mMsg = null;\n\n this.mAllPlatforms = new GameObjectSet();\n\n\n this.mNPCs = [];\n this.mFriends = [];\n// FIXME debug thing\n\n this.LevelSelect = null;\n\n // if (aHero !== undefined) {\n // this.mHero = aHero;\n // } else {\n this.mHero = null;\n // }\n this.mTrap = null;\n this.mTrapSet = [];\n this.mSavePoint = null;\n\n this.reset = false;\n\n this.finState = \"\";\n this.levelClear = false;\n\n this.hearts = [];\n\n this.BackButton = null;\n this.back = false;\n\n this.ButtonWidth = 50;\n this.ButtonHeight = 40;\n this.ButtonSize = [this.ButtonWidth, this.ButtonHeight];\n this.ButtonFontSize = 3;\n this.ButtonPosition = [1250, 700];\n\n}", "constructor() {\n\n super();\n \n this.buttons = [];\n this.name = \"Items\";\n\n this.buttons.push(new Button({\"style\": \"circle\", radius: 50, \"active\": true, \"x\": 450, \"y\": 50, \"w\": 100, \"h\": 50, \"text\": \"Exit\", \"screen\": this, \"action\": this.exitScreen}));\n //this.buttons.push(new Button({\"active\": true, \"x\": 400, \"y\": 350, \"w\": 100, \"h\": 30, \"text\": \"Details\", \"screen\": this, \"action\": this.detailsScreen}));\n\n for(let x=0; x<itemList.length; x++) {\n let itemWidth = itemList[x].w;\n let itemHeight = itemList[x].h;\n let b = new Button({\"active\": true, \"drawButton\": false, \"x\": 0, \"y\": 0, \"w\": itemWidth, \"h\": itemHeight, \"text\": \"\", \"action\": this.showItem});\n itemList[x].button = b;\n }\n \n camera.x = 0;\n camera.y = 0;\n cities[currentCity].active = false;\n buildingHandler.highlightGrid = false;\n \n this.listBox = new ListBox(80, 150, 400, 300);\n }", "function createButtons() {\n lat = createSlider(-90,90,40).position(10,10);\n long = createSlider(-180,180,-75).position(560,10);\n speed = createSlider(-40,40,0).position(10,height-20);\n createButton(\"toggle constellations\").mousePressed(()=>bigSphere.constellations = !bigSphere.constellations).position(10,60);\n createButton(\"now\").mousePressed(()=>bigSphere.resetTime()).position(10,120);\n createButton(\"stop\").mousePressed(()=>speed.value(0)).position(10,90);\n}", "function controlsMenu(g_ctx){\n main.GameState = 2;\n levelTransition.levelIndex = -1;\n}", "function menu() {\n\t\n // Title of Game\n title = new createjs.Text(\"Poker Room\", \"50px Bembo\", \"#FF0000\");\n title.x = width/3.1;\n title.y = height/4;\n\n // Subtitle of Game\n subtitle = new createjs.Text(\"Let's Play Poker\", \"30px Bembo\", \"#FF0000\");\n subtitle.x = width/2.8;\n subtitle.y = height/2.8;\n\n // Creating Buttons for Game\n addToMenu(title);\n addToMenu(subtitle);\n startButton();\n howToPlayButton();\n\n // update to show title and subtitle\n stage.update();\n}", "function menu(index) {\n\tvar locx = game.data.location_x[index] + 32;\n\tvar locy = game.data.location_y[index];\n\tif (game.data.location_x[index] >= 576) {\n\t locx = game.data.location_x[index] - 64;\n\t}\n\tif (game.data.location_y[index] >= 416) {\n\t locy = 416;\n\t}\n\tme.game.add((new atk_button(locx,locy)), 4);\n\tme.game.add((new wait_button(locx,locy+32)), 4);\n\tme.game.add((new back_button(locx,locy+64)), 4);\n}", "function addActionsForHtmlUI(){\n \n //Button Events (Shape Type)\n \n /* document.getElementById('green').onclick = function() {g_selectedColor = [0.0, 1.0, 0.0, 1.0]; };\n document.getElementById('red').onclick = function() {g_selectedColor = [1.0, 0.0, 0.0, 1.0]; };*/\n document.getElementById('clearButton').onclick = function() { \n gl.clear(gl.COLOR_BUFFER_BIT); \n g_shapes = [];\n\n };\n\n document.getElementById('pointButton').onclick = function() {\n g_selectedType = POINT;\n updatePreview();\n };\n document.getElementById('triButton').onclick = function() {\n g_selectedType = TRIANGLE;\n updatePreview();\n };\n document.getElementById('circleButton').onclick = function() {\n g_selectedType = CIRCLE;\n updatePreview();\n };\n // Color Slider Events\n document.getElementById('redSlide')\n .addEventListener('mouseup', function() {\n g_selectedColor[0] = this.value/100;\n updatePreview();\n });\n document.getElementById('greenSlide')\n .addEventListener('mouseup', function() {\n g_selectedColor[1] = this.value/100;\n updatePreview();\n });\n document.getElementById('blueSlide')\n .addEventListener('mouseup', function() {\n g_selectedColor[2] = this.value/100;\n updatePreview();\n });\n\n // Size Slider Events\n document.getElementById('sizeSlide')\n .addEventListener('mouseup', function() {\n g_selectedSize = this.value;\n updatePreview();\n });\n document.getElementById('segSlide')\n .addEventListener('mouseup', function() {\n g_selectedSegment = this.value;\n updatePreview();\n });\n \n}" ]
[ "0.7234053", "0.7074019", "0.6771522", "0.6699481", "0.6553443", "0.6516272", "0.6486994", "0.6475296", "0.63362116", "0.6321725", "0.62934065", "0.6280006", "0.6266794", "0.62482256", "0.62298304", "0.62003064", "0.6179539", "0.61717707", "0.6159989", "0.6157639", "0.6135051", "0.61344564", "0.6113481", "0.6063648", "0.60311353", "0.6026081", "0.6019766", "0.6013732", "0.5992201", "0.5988774", "0.5985991", "0.597981", "0.59739035", "0.5969644", "0.5967262", "0.5952646", "0.5938257", "0.59335494", "0.5929196", "0.59289753", "0.5918983", "0.5918492", "0.5903155", "0.5896079", "0.5881977", "0.58789057", "0.5877374", "0.587086", "0.58620864", "0.58606005", "0.58447593", "0.5839839", "0.583937", "0.58231187", "0.5820191", "0.58096516", "0.58009636", "0.5793666", "0.5788407", "0.57858366", "0.57847106", "0.57828635", "0.57807505", "0.5778275", "0.5775399", "0.57587653", "0.57522213", "0.5749475", "0.57396793", "0.5736708", "0.57251644", "0.5722021", "0.5720486", "0.5719596", "0.571172", "0.57069814", "0.57055795", "0.5704833", "0.5694936", "0.56927836", "0.56924117", "0.5689616", "0.56893295", "0.56850994", "0.56793356", "0.567687", "0.56666625", "0.56658196", "0.5662941", "0.5662655", "0.5658184", "0.5656473", "0.5655452", "0.5647046", "0.56465256", "0.56459534", "0.5643694", "0.5640172", "0.56333053", "0.56282383" ]
0.6575649
4
This draws the very first screen when you start the game
function drawFirstScreen(){ ctx.drawImage(titleart, 0, 0, canvas.width, canvas.height); //Player name in the bottom right ctx.font = "20px Molengo"; ctx.fillStyle = "#9999FF"; ctx.fillText("Hi there " + playername +"!", 30, canvas.height - 30); ctx.fillStyle = "#00AA00"; //half way, minus half of the x and y of the shape size ctx.fillRect((canvas.width/2)-125,(canvas.height/2)+110, 250 ,75); ctx.font = "50px Molengo"; ctx.fillStyle = "#FFFF00"; ctx.fillText("START", (canvas.width/2)-70,(canvas.height/2)+165); //This uses the size of the canvas for y axis, and size of window for x axis (as the canvas is centralised) //This could be rewritten to be more like the level select code, but there is no real advantage to this (Unless you need to add more buttons, in which case it would be essential) if (canvas_x < (window.innerWidth/2)-125 || canvas_x > (window.innerWidth/2)+125 || canvas_y < (canvas.height/2)+135 || canvas_y > (canvas.height/2)+210){ levelselect = false; } else{ levelselect = true; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function startScreen() {\n\t// make lines slightly thicker\n\tctx.lineWidth = 2;\n\n\tctx.clearRect(0, 0, gameWidth, gameHeight + 300);\n\n\tctx.strokeStyle = 'white';\n\tctx.fillStyle = 'white';\n\tctx.font = \"56px 'Press Start 2P'\";\n\n\tctx.strokeRect(0, 0, gameWidth, gameHeight);\n\n\t// Score\n\tctx.textAlign = 'center';\n\tctx.fillText(`Jump Man II:`, gameWidth / 2, (gameHeight / 2) - 100);\n\tctx.font = \"32px 'Press Start 2P'\";\n\tctx.fillText(`Revenge of the Hurdles`, gameWidth / 2, (gameHeight / 2));\n\n\tctx.font = \"24px 'Press Start 2P'\";\n\tctx.fillText(`Press space to start`, gameWidth / 2, (gameHeight / 2) + 150);\n\n\tif (keys[32]) {\n\t\tscreenDisplay = false;\n\t}\n\n\t// Run the game!\n\trequestAnimationFrame(update);\n}", "function startScreen() {\n\tdraw();\n\tif(usuario_id !== -1)\n\t\tstartBtn.draw();\n}", "function mainScreen() {\n startSplash(ctx);\n startBox.draw(ctx);\n \n }", "function startScreen() {\n\tdraw();\n\tstartBtn.draw();\n}", "function draw() {\n imageMode(CORNER);\n background(bgImage);\n displaystart();\n \n // explainning screen\n if (state === \"starting\"){\n startscreen();\n }\n // playing screen\n else if (state === \"playing\"){\n gameplaying();\n }\n // showing the screen when game ends \n else if (state == \"end\"){\n gameEnded();\n }\n}", "function draw() {\n if (screen == 0) {\n startScreen();\n }\n // else if(screen ==1)\n // {\n // introScreen();\n // }\n else if (screen == 1) {\n gameOn();\n }\n\n}", "function drawScreen () {\n drawEvents();\n }", "function draw_mainScreen() {\n \tif ( defaultTrue( currentPart.main ) )\t\t// If we're showing the main screen\n \t\t{\n\t \t\tmainScreen.clear(); \t\t\t\t\t// ... clear it.\n\t \t\tmainScreen.show();\n \t\t} \n \telse\n \t\tmainScreen.hide();\t\t\t\t\t\t// Otherwise, hide it.\n }", "function draw() {\n background(62)\n if (game.won) {\n showResetScreen()\n } else if (game.playing) {\n showPlayGame()\n } else if (!game.gameOver) {\n showStartScreen()\n } else if (game.gameOver) {\n showGameOver()\n }\n}", "function start () {\n if (m.debug > m.NODEBUG) { console.log('screens.start'); }\n \n // draw background pattern behind other elements, redraw after resizing\n // aka 'the hard way'\n m.pattern.drawDiamondPatternBackground( $('body') );\n $(window).on('resize orientationchange', function (event) {\n $('#patternBkgdCanvas').remove();\n m.pattern.drawDiamondPatternBackground( $('body') );\n }\n );\n \n showScreen('splashScreen'); // without tagline or progress bar initially\n }", "function draw() {\n background(230, 230, 200);\n if (state === \"title\"){\n titleScreen();\n } else if (state === \"gameplay\"){\n gameplay();\n }\n}", "function init() {\n\t\t// reset will display start game screen when screen is designed\n\t\treset();\n\n\t\t// lastTime required for game loop\n\t\tlastTime = Date.now();\n\n\t\tmain();\n\t}", "function draw() {\n //If game has just started, show intro screen\n if (!isGameOver && !isGameRunning) {\n displayIntroScreen();\n // if game is over, show end screen\n } else if (isGameOver) {\n displayEndScreen();\n //Otherwise, go to gameplay\n } else {\n gamePlay();\n }\n}", "function renderStartScreen(ctx){\n ctx.fillStyle = \"black\";\n ctx.fillRect(0, 0, g_canvas.width, g_canvas.height);\n ctx.fillStyle = \"white\";\n ctx.font = \"bold 80px Arial\";\n ctx.fillText(\"BREAKOUT\", 110, 300);\n ctx.font = \"bold 25px Arial\";\n ctx.fillText(\"Use A and D to move\", 220, 330);\n ctx.fillText(\"Press space to start\", 225, 360);\n}", "function draw() {\n background(wallpaper);\n\n if (state === `start`) {\n startStart();\n } else if (state === `game`) {\n gameStart();\n } else if (state === `finish`) {\n gameEnd();\n }\n}", "function initialiseGame()\n{\n\tclear();\n\tmainText.draw();\n\tscoreText.draw();\n\t\n\tstartButtonDraw();\n\tdifficultyButtonDraw();\n}", "function introScreen() {\n SDPresents = new image(DEMO_ROOT + \"/def/resources/senior.png\");\n presentsScreen = SeniorDads.ScreenHandler.Codef(640,400,name,zIndex++);\n \t\tSDPresents.draw(presentsScreen,0,0);\n \t}", "function startGame() {\n removeSplashScreen();\n if (gameOverScreen) {\n removeGameOverScreen();\n } else if (youWinScreen){\n removeYouWinScreen();\n }\n createGameScreen();\n\n game = new Game(gameScreen);\n game.start();\n}", "function draw() {\n //set up the different states\n if (state === `enter`) {\n welcomeDisplay();\n } else if (state === `display1`) {\n welcomeDisplay1();\n } else if (state === `display2`) {\n welcomeDisplay2();\n } else if (state === `display3`) {\n welcomeDisplay3();\n } else if (state === `display4`) {\n welcomeDisplay4();\n } else if (state === `display5`) {\n welcomeDisplay5();\n } else if (state === `display6`) {\n welcomeDisplay6();\n } else if (state === `gallery`) {\n galleryDisplay();\n } else if (state === `home`) {\n }\n}", "function winScreen() {\n image(introScreenBackground, 0, 0);\n\n push();\n noFill();\n noStroke();\n rect(285, 300, 335, 100);\n pop();\n\n rainRun();\n\n lightningGenerator();\n\n animation(huntAgainAnim, 450, 350);\n\n animation(winMaskAnim, 475, 200);\n}", "function drawScreen() {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n // background\n \n // window\n \n // sprites\n // start at OAM and look through each sprite's attributes to display them\n for (let i = OAM; i < OAM + OAM_SPAN; i += 4) { // increment 4 because each sprite data is a block of 4 bytes\n // byte 0: y\n // byte 1: x\n // byte 2: sprite index in tile table\n // byte 3: flags\n drawSprite(RAM.read(i + 1), RAM.read(i), RAM.read(i + 2), RAM.read(i + 3));\n }\n // once screen is drawn, set v-blank in interrupt flag\n CPU.setInterruptFlag(Interrupt.VBLANK, true);\n}", "function initScreen() {\n clearScreen();\n drawGrid();\n drawBlocks();\n hideElement(\"tryAgainLabel\");\n setChecked(\"notCrashButton\", true);\n setChecked(\"crashButton\", false);\n setText(\"codeButton\", \"Hide Code\");\n resetPointer();\n drawPointer();\n moveTo(1000,1000); // moves turtle off the screen\n penUp();\n}", "function startGame() {\n gameScreen=1;\n}", "start () {\n // Draw the starting point for the view with no elements\n }", "start () {\n // Draw the starting point for the view with no elements\n }", "function startGame() {\n renderTextPhrase(roundCount);\n renderSketchpad();\n init();\n changeId('right-col', 'right-col-sketch');\n renderNextFormBtn();\n timer();\n}", "function start_page()\n{\n\t\tdocument.getElementById(\"gameboard\").height = 400;\n ctx.clearRect(0,0,200,400);\n $(\"#gameboard\").hide();\n $(\"#startPage\").show();\n $(\"#startPage\").css(\"visibility\",\"visible\");\n $(\"#startPage\").click(function(){\n $(this).hide();\n $(\"#gameboard\").show();\n \t initialize_game();\n \t document.getElementById(\"gameboard\").height = 500;\n ctx.fillStyle = \"1px\"\n\t\t\t\t ctx.strokeRect(0,400,200,0);\n\t\t\t\t print_bottom();\n set_loop(DELAY);\n });\n}", "function startScreen() {\n fill(255, 56, 115, opacity);\n rect(0,0,width,height);\n textSize(12);\n if (frameCount%2 == 0){\n fill(255,opacity);\n textAlign(CENTER);\n textSize(12);\n text(\"CLICK TO PLAY\", width/2, height/2);\n }\n}", "startGame() {\r\n\t\tthis.board.drawHTMLBoard();\r\n\t\tthis.activePlayer.activeToken.drawHTMLToken();\r\n\t\tthis.ready = true;\r\n\t}", "function drawScreen() {\n clearScreen();\n setTimeout(function() {\n displayStats();\n displayMenu();\n displayPrompt();\n }, 10);\n}", "function drawScreen() {\n clearScreen();\n setTimeout(function() {\n displayStats();\n displayMenu();\n displayPrompt();\n }, 10);\n}", "function init() {\n // get a referene to the target <canvas> element.\n if (!(canvas = document.getElementById(\"game-canvas\"))) {\n throw Error(\"Unable to find the required canvas element.\");\n }\n\n // resize the canvas based on the available browser available draw size.\n // this ensures that a full screen window can contain the whole game view.\n canvas.height = (window.screen.availHeight - 100);\n canvas.width = (canvas.height * 0.8);\n\n // get a reference to the 2D drawing context.\n if (!(ctx = canvas.getContext(\"2d\"))) {\n throw Error(\"Unable to get 2D draw context from the canvas.\");\n }\n\n // specify global draw definitions.\n ctx.fillStyle = \"white\";\n ctx.textAlign = \"center\";\n\n // set the welcome scene as the initial scene.\n setScene(welcomeScene);\n }", "function draw() {\n background(0);\n backgroundMove();\n crateShow();\n if(state === `start`){\n intro();\n }\n else if(state === `diffSelect`){\n diffSelect();\n }\n else if(state === `simulation`){\n simulation();\n }\n else if(state === `winEnding`){\n winEnding();\n }\n else if(state === `loseEnding`){\n loseEnding();\n }\n}", "function startScreen() {\n draw();\n startBtn.draw();\n}", "function draw() {\n if (state === `title`) {\n background(0, 2, 97);\n title();\n frameCount = 0;\n } else if (state === `loading`) {\n background(0, 146, 214);\n unsureIfthisIsAnActualLoadingScreen();\n } else if (state === `bubblePoppin`) {\n background(3, 1, 105);\n mLfingerPopper();\n bubbleDisplay();\n bubbleMovement();\n playerCounter();\n conclusionConditions();\n } else if (state === `poppinChampion`) {\n background(189, 189, 189);\n winScreen();\n } else if (state === `bubblePoppinBaby`) {\n background(36, 36, 36);\n endScreen();\n }\n}", "function showMainScreen() {\n display.set(\"mainScreen\").show();\n }", "function render() {\n context.clearRect(0, 0, game.size.width, game.size.height);\n\n displayBalls();\n displayPlayers();\n displayHUD();\n checkScore();\n\n if (debug) {\n displayTriggers();\n displayColliders();\n }\n if (game.state === state.STOP) {\n displayBackgroundAlpha();\n displayText(\"Pause\", game.size.width / 2.4, game.size.height / 2, color.WHITE, 100);\n displayText(\"Press any key to resume.\", game.size.width / 3.1, (game.size.height / 2) + (game.size.height / 4), color.WHITE);\n }\n\n}", "function start(){\n\t\t //Initialize this Game. \n newGame(); \n //Add mouse click event listeners. \n addListeners();\n\t\t}", "function draw() {\n // background for display\n background (255, 255, 255);\n\n // Set up instructions for when player experience begins and ends\n switch (masterpiece) {\n case \"TITLE\":\n displayTitle();\n break;\n\n case \"GAME\":\n displayGame();\n break;\n\n case \"GAME OVER\":\n displayGameOver();\n break;\n }\n\n // create mural to frame game\n image(mural,width/2,height/2,windowWidth,windowHeight);\n}", "function initiateGame(){\n\n\t$( document ).ready( function() {\n\t\t\n\t\t$( '#display' ).html('<button>' + 'start' + '</button>');\n\t\t$( '#display' ).attr('start', 'start');\n\t\t$( '#display' ).on( 'click', function() {\n\t\t\trenderGame();\n\t\t})\n\t\t\n\t});\n}", "function newGame(){\n const game = new Phaser.Game(config);\n initialScreen.style.display = 'none';\n \n}", "function init() {\n\t\tconst canvas = document.createElement('canvas');\n\t\tcanvas.width = canvasWidth;\n\t\tcanvas.height = canvasHeight;\n\t\tcanvas.style.border = \"15px groove gray\";\n\t\tcanvas.style.margin = \"25px auto\";\n\t\tcanvas.style.display = \"block\";\n\t\tcanvas.style.background = \"#ddd\";\n\t\tdocument.body.appendChild(canvas);\n\t\tctx = canvas.getContext('2d');\n\t\tnewGame()\n\t}", "function startGame(mapName = 'galaxy'){\n toggleMenu(currentMenu);\n if (showStats)\n $('#statsOutput').show();\n $('#ammoBarsContainer').show();\n scene.stopTheme();\n scene.createBackground(mapName);\n if (firstTime) {\n firstTime = false;\n createGUI(true);\n render();\n } else {\n requestAnimationFrame(render);\n }\n}", "function startScreen() {\n mainContainer.append(startButton)\n }", "display() {\n let currentTheme = this.gameOrchestrator.getCurrentTheme();\n currentTheme.displayScene();\n this.displayGameboard(currentTheme);\n }", "function startScreen() {\n background(255);\n image(startScreenImage, 140, 0, 550, 550);\n image(banner, 20, 20, 250, 50);\n fill(\"lightblue\");\n rect(425, 340, 80, 30);\n fill(\"lightblue\");\n rect(425, 390, 175, 35);\n \n textFont('Futura');\n textSize(20);\n fill(\"black\");\n text(\"START\", 433, 363);\n textSize(20);\n textStyle(BOLD);\n fill(\"black\");\n text(\"INSTRUCTIONS\", 433, 415);\n}", "Start() {\n //console.log (\"GAME OVER YEAH\");\n this._background = new objects.GameObject(this.assetManager, \"backgroundlv3\");\n this._background.x = 1000;\n this._background.y = -10;\n this.addChild(this._background);\n this._overLabel = new objects.Label(\"GAME OVER\", \"40px\", \"IMPACT\", \"#FF0000\", 410, 240, true);\n this._backButton = new objects.Button(this.assetManager, \"backButton\", 410, 340);\n this.Main();\n }", "function draw() {\n\n if (startGame == true) {\n background(BG_COLOR);\n drawForest();\n drawTrails();\n drawBlood();\n drawHikers();\n drawBear(bearX, bearY);\n moveHikers();\n moveBear();\n hikerCollide();\n allHikers();\n gameWon();\n }\n}", "function init() {\n\n // set up html canvas object\n container = document.getElementById('container');\n \n canvas = document.createElement(\"canvas\");\n canvas.width = SCREEN_WIDTH;\n canvas.height = SCREEN_HEIGHT;\n container.appendChild(canvas);\n\n // using html canvas instead of webgl\n context = canvas.getContext(\"2d\");\n context.fillStyle = \"rgba(255,255,255, 1)\"; // need something to \"fill\" init screen\n context.fillRect (0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);\n \n render();\n}", "function drawGame() \n {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n drawMain();\n }", "function displayStart(){\n\t// Display game start button again\n\t$('#game').append(\"<div id='start'></div>\");\n\t$(\"#start\").unbind();\n\t$(\"#start\").click(startGame);\n\t// Play main theme song again\n\tmarioGame.audMainTheme.play();\n}", "function start()\n{\n\tGame.setup(\"buffer1\", \"buffer2\", \"debugArea\");\n\tvar intro = new IntroState();\n\tGame.start(intro);\n}", "function draw() {\n background(BG_COLOR);\n // main menu\n if (state === \"START\") {\n displayMainMenu();\n // tutorial/letter\n } else if (state === \"TUTORIAL\") {\n displayTutorial();\n // playing\n } else if (state === \"PLAY\") {\n gameBackground.display();\n // in-game message\n if (showTextBox) {\n textBox.display();\n }\n useItem(); // display item when using\n showOverlay(); // display close object when examining\n // game over\n } else if (state === \"END\") {\n displayEnd();\n if (showTextBox) {\n textBox.display();\n }\n playMusic();\n }\n}", "function startGame() {\n renderNewWord();\n startBar();\n }", "function draw() {\n background(255,50,150);\n\n if(state === `start`){\n intro();\n }\n else if(state === `game`){\n game();\n }\n else if(state === `win`){\n winEnding();\n }\n else if(state === `lose`){\n loseEnding();\n }\n}", "function init() {\r\n Draw() ;\r\n}", "function startGame() {\n\t\tstatus.show();\n\t\tinsertStatusLife();\n\t\tsetLife(100);\n\t\tsetDayPast(1);\n\t}", "async function populateTitleScreen() {\n titleScreen.visible = true;\n menuScreen.visible = false;\n gameScreen.visible = false;\n\n let blueRect = new PIXI.Graphics();\n blueRect.beginFill(0xFFFF00);\n blueRect.drawRect(0, 0, app.view.width, app.view.height);\n titleScreen.addChild(blueRect);\n\n await sleep(2000);\n populateMenuScreen();\n}", "function run () {\n var $canvasBox;\n \n $('#newGameLink').removeAttr('disabled'); // can click new game link\n\n if (m.debug > m.NODEBUG) { console.log('screens.gameScreen.run'); }\n \n if (needsInit) {\n \n // disable mouse events on canvas and halt the game loop when we return to the menu\n $('#gameMenuLink')\n .click( function (event) {\n m.playtouch.unhookMouseEvents();\n m.Model.stopGameNow();\n m.Audio.beQuiet();\n m.screens.showScreen('menuScreen');\n });\n \n // shuffle and deal if we ask nicely\n $('#newGameLink')\n .click( function (event) {\n // disallow double-clicks, also disabled in the model while dealing\n if ( $(this).attr('disabled') === 'disabled' ) { return false; } \n $(this).attr('disabled', 'disabled'); \n // if you start a new game before winning, give 'em the not impressed face\n if (m.Settings.getPlaySounds() && !hasWon) {\n m.Sounds.playSoundFor(m.Sounds.QUIT);\n }\n \n // now we play\n setTimeout( function() {\n m.Model.stopGameNow();\n m.screens.showScreen('gameScreen');\n }, m.Settings.Delays.Quit);\n return false;\n });\n \n }\n needsInit = false;\n \n // start the game animation loop\n m.gameloop.setLoopFunction(m.view.refreshDisplay);\n \n // start a new game\n m.view.newGame($('#gameViewBox'));\n \n // hook up event handling\n m.playtouch.hookMouseEvents(); \n\n // resize the game pane if needed after a short delay\n $(window)\n .resize(function (event) {\n setTimeout( function () {\n mikeycell.view.setMetrics();\n }, 500);\n });\n\n }", "function main() {\n\n //Get our time delta information which is required if your game requires smooth animation.\n\n var now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n\n /*\n Call our update/render functions, pass along the time delta to our update function\n since it may be used for smooth animation.\n */\n update(dt);\n render();\n\n /*\n Set our lastTime variable which is used to determine the time delta\n for the next time this function is called.\n */\n lastTime = now;\n\n /*\n Use the browser's requestAnimationFrame function to call this\n function again as soon as the browser is able to draw another frame.\n If game's stop value is set to true, the game will end.\n */\n if(!game.stop){\n win.requestAnimationFrame(main);\n }\n }", "function splashScreen ( ) { //Mostramos panel \n\n drawHeaderComponent ();\n drawDescriptionComponent (\"Recorre el camino hasta que no puedas más...\");\n drawFooterComponent (\"Presiona 's' para continuar\");\n}", "startGame() {\r\n // Hide start screen overlay\r\n document.getElementById('overlay').style.display = 'none';\r\n\r\n // get a random phrase and set activePhrase property\r\n this.activePhrase = this.getRandomPhrase();\r\n this.activePhrase.addPhrasetoDisplay();\r\n }", "function render() {\n\t\n\tctx.fillRect(0, 0, width, height);\n\ts_background.draw(ctx, 0, height - s_background.height);\n\ts_background.draw(ctx, s_background.width, height - s_background.height);\n\t\n\tman.draw(ctx);\n\n\t// draw forground sprites\n\ts_forground.draw(ctx, fgpos, height - s_forground.height);\n\ts_forground.draw(ctx, fgpos+s_forground.width, height - s_forground.height);\n\t\n\tvar width2 = width/2; // center of canvas\n\n\tif (currentstate === states.Splash) {\n\t\t// draw splash text and sprite to canvas\n\t\t\n\t\t\n\t}\n\tif (currentstate === states.Score) {\n\t\t// draw gameover text and score board\n\t\t\n\t\t// draw score and best inside the score board\n\t\t\n\n\t} else {\n\t\t// draw score to top of canvas\n\t\t\n\n\t}\n}", "function renderOnce(){\n drawBoard(size);\n }", "function startScreen() {\n if (loggedIn === false) {\n resetButton.classList.add(\"hidden\");\n easy.classList.add(\"hidden\");\n medium.classList.add(\"hidden\");\n hard.classList.add(\"hidden\");\n signupBtn.style.display = \"block\";\n loginBtn.style.display = \"block\";\n } else if (loggedIn === true) {\n resetButton.classList.remove(\"hidden\");\n easy.classList.remove(\"hidden\");\n medium.classList.remove(\"hidden\");\n hard.classList.remove(\"hidden\");\n }\n }", "render() { this.screen.render() }", "draw() {\n context2d.fillStyle = 'black';\n context2d.fillRect(0, 0, this.width, this.height);\n\n this.currentScene.draw();\n\n this.gameManager.drawHUD();\n }", "function drawScreen() {\n\t\tcircleCount=0;\n\t\tcircles = [];\n\t\tcontext.fillStyle = bgColor;\n\t\tcontext.fillRect(0,0,canvas.width,canvas.height);\n\t}", "function start(){\r\n\t\t// for now, start() will call _draw(), which draws all the objects on the stage\r\n\t\t// but in the next lesson, we'll add an animation loop that calls _draw()\r\n\t\t_draw(ctx);\r\n\t}", "function startGame() {\r\n if (pressed == 0) {\r\n createRain();\r\n animate();\r\n }\r\n }", "function render() {\n\t\t//Drawing background\n drawBackground();\n\t\t//Drawing player paddles\n\t\tdrawPaddles();\n\t\t//Drawing ball\n\t\tdrawBall();\n\n\t\t//If the game is running\n\t\tif(!started)\n\t\t{\n\t\t\tdrawInfo(); //Drawing information (Move your paddle...)\n\t\t\tdocument.getElementById('lifeActivity').style.opacity = 0;\n\t\t\tdocument.getElementById('universityActivity').style.opacity = 0;\n\t\t\tif(result != \"\")\n\t\t\t{\n\t\t\t\tfor(i = 0; i < universityHidden.length; i++) universityHidden[i] = false;\n\t\t\t\tfor(i = 0; i < lifeHidden.length; i++) lifeHidden[i] = false;\n\t\t\t\tdrawResult(); //Drawing result , who won\n\t\t\t}\n\t\t}\n}", "function draw() {\n // draws background rooms and handles movement from one to another\n adventureManager.draw();\n\n // drawCharacters();\n\n // don't draw them on first few screens\n if( adventureManager.getStateName() === \"Splash\" ||\n adventureManager.getStateName() === \"Instructions\" ||\n adventureManager.getStateName() === \"Characters\" ) {\n ;\n }\n else {\n //drawCharacters();\n }\n \n // draw the p5.clickables, in front of the mazes but behind the sprites\n clickablesManager.draw();\n}", "function start() {\n\tclear();\n\tc = new GameManager();\n\tc.startGame();\t\n}", "function init_game() {\r\n // init canvas for drawing\r\n canvas = document.getElementById('canvas');\r\n canvas.focus(); \r\n ctx = canvas.getContext('2d');\r\n\r\n // reset game elements, including hiscore (reset_hiscore=true)\r\n reset_game(true);\r\n\r\n // init start status, we ar enot playing yet, but haning in the welcome screen\r\n playing = false;\r\n\r\n var message1 = new Message(\"Welcome to Kunterbunt's Flappy!\",160,100,0,'24px serif'); // setting TTL ndless\r\n var message2 = new Message(\"Press <RETURN> key to start\",160,130,0,'12px serif');\r\n messageMgr.add(message1);\r\n messageMgr.add(message2);\r\n\r\n // add event handlers\r\n canvas.addEventListener('mouseover', canvas_on_mouseover);\r\n canvas.addEventListener('mouseout', canvas_on_mouseout);\r\n canvas.addEventListener('keydown', canvas_on_keydown);\r\n\r\n // draw it for the first time\r\n draw_scene();\r\n}", "function drawScreen(){\r\n //clear canvas\r\n ctx.clearRect(0, 0, WIDTH, HEIGHT);\r\n // draw pretty much everything\r\n myball.draw();\r\n mypaddle.draw();\r\n drawBricks(bricksArray);\r\n drawText();\r\n\r\n}", "function startGame() {\n //START THE FIRST ROUND\n console.log(\"Game will Begin\");\n randomColor();\n playPattern();\n if (round === 0) {\n update();\n }\n}", "function Start() {\n\tscreenRect = Rect(0,0,Screen.width, Screen.height);\n}", "function renderTop() {\n ctx.fillStyle = \"#333\";\n ctx.fillRect(0, 0, gameWidth, 50);\n\n renderLifeRemains();\n renderScore();\n renderTime();\n}", "function drawScene() {\n // Clear screen with black rectangle\n colorRect(0,0,canvas.width,canvas.height,'black');\n\n // Draw game objects\n drawBricks();\n score.draw();\n if(onGameOverScreen){\n drawEndScreen();\n return;\n } \n playerPaddle.draw();\n ball.draw();\n if(onStartScreen){\n drawStartScreen();\n return;\n }\n if(paused){\n drawPauseScreen();\n }\n\n}", "function start() {\n\t\t\t/* Stop the engine just in case it's already running. This function is called every time the Launch Button is hit. */\n\t\t\tengine.stop();\n\t\t\t/* Start the engine at 60fps. Why not? This is a simple game, run it at FULL SPEED, CAPTAIN!!! */\n\t\t\tengine.start(1000 / 60);\n\t\t\tdisplay.canvas.addEventListener(\"touchstart\", touchStartDisplay);\n\t\t\twindow.addEventListener(\"resize\", resizeWindow);\n\t\t\tresizeWindow();\n\t\t}", "function drawStart() {\n\n console.log('in landingPageStart()');\n draw_static_word_cloud();\n display_image_mortality(1);\n}", "function startup() {\n canvas = document.getElementById(\"glCanvas\");\n gl = createGLContext(canvas);\n gl.clearColor(0.0, 0.0, 0.0, 1.0);\n gl.viewport(0, 0, gl.viewportWidth, gl.viewportHeight);\n gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);\n}", "function startGame() {\n\tsetup();\n\tmainLoop();\n}", "function startGameHandler()\n{\n introScreen.style.display = \"none\";\n gameScreen.style.display = \"block\";\n}", "function startGame () {\n if (!gameStarted) { // ensure setInterval only fires once\n setInterval(countdown, 1000)\n generateList() // start game generates first order, subsequent order generated by serve\n setTimeout(gameOver, 90000) // cause endGameOverlay DOM\n }\n gameStarted = true\n removeStartScreen() //remove instructions\n createBoard() //create title and bottom burger in playArea\n }", "function winScreen() {\n\tctx.fillStyle = \"#0000FF\";\n\tctx.fillRect(0,0,canvas.width,canvas.height);\n\tctx.fillStyle = \"#FFFFFF\";\n\tctx.fillRect(canvas.width/2 - 120,320,240,140);\n\tctx.font = \"72px Arial\";\n\tctx.fillText(\"GAME OVER\", 60, 160);\n\tctx.fillText(\"WINNER\", 100, 260);\n\tctx.font = \"48px Arial\";\n\tctx.fillStyle = \"black\";\n\tctx.fillText(\"REPLAY\", 200, 400);\n}", "drawScreen() {\n var on = \"#ccc\";\n var off = \"#aaa\";\n var neutral = \"#888\";\n\n this.gfx.save();\n\n this.gfx.translate( 50, 50 );\n this.gfx.scale( 3, 3 );\n\n this.gfx.fillStyle = neutral;\n this.gfx.fillRect( -10, -10, this.screen.width*3+20, this.screen.height*3+20 );\n\n for (var x = 0; x < this.screen.width; x++) {\n for (var y = 0; y < this.screen.height; y++) {\n if (this.screen.pixel( x, y )) {\n this.gfx.fillStyle = on;\n } else {\n this.gfx.fillStyle = off;\n }\n this.gfx.fillRect( x*3, y*3, 2, 2);\n }\n }\n\n this.gfx.restore();\n }", "startGame() {\n const startScreen = document.getElementById('overlay');\n startScreen.style.display = 'none';\n this.activePhrase = this.getRandomPhrase();\n this.activePhrase.addPhraseToDisplay();\n }", "function startScreen() {\n background('#d7c3d7');\n textSize(32);\n fill(255);\n text('welcome to the catching bug game', width / 2 - 140, height / 2 + 10);\n textSize(24);\n \n text('up arrow =', width / 2 - 215, height / 2 + 70);\n image(player1, width / 2 - 200, height / 2 + 75, 100, 100);\n \n text('down arrow =', width / 2 - 315, height / 2 + 170);\n image(player2, width / 2 - 315, height / 2 + 175, 100, 100);\n\n //title \n textSize(48);\n fill(255);\n text('Catch le Bugs!', width / 2 - 160, height / 2 - 150);\n image(bees, width / 2 - 230, height / 2 - 150, 50, 50);\n image(ladybug, width / 2 - 180, height / 2 - 160, 50, 50);\n image(butterfly, width- 180, height- 160, 50, 50);\n image(dragonfly, width- 140, height- 110, 50, 50);\n\n \n\n} // initialize the start screen upon starting the code.", "function startup() {\r\n \tcanvas = document.getElementById(\"myGLCanvas\");\r\n \tgl = createGLContext(canvas);\r\n \tsetupShaders(); \r\n \tsetupBuffers();\r\n \tgl.clearColor(1.0, 1.0, 1.0, 1.0);\t//white background\r\n \tgl.enable(gl.DEPTH_TEST);\r\n \ttick();\r\n}", "function init() {\n\tif (logFull) console.log(\"%s(%j)\", arguments.callee.name, Array.prototype.slice.call(arguments).sort());\n\tcanvas = document.getElementById(\"game-canvas\");\n\tctx = canvas.getContext(\"2d\");\n\n\tdocument.body.style.backgroundColor = BACKGROUND_COLOR;\n\n\thandleResize();\n}", "function drawStart(){\n graphics.font = \"60px Arial\";\n graphics.fillStyle = \"red\";\n graphics.fillText(\"Press y to start\",100,300);\n }", "function Screen(alwaysUpdate, alwaysDraw) {\n\t// sprite constructor called to copy any applicable object properties\n\t// this also refers to the line after the constructor\n\tSprite.call(this);\n\n\tthis.alwaysUpdate = alwaysUpdate;\n\tthis.alwaysDraw = alwaysDraw;\n\n\tthis.initialized = false;\n\n\tthis.Stage = new Sprite();\n\tthis.addChild(this.Stage);\n\n\tthis.gui = new GUI(gInput);\n\tthis.addChild(this.gui);\n}", "function startGame() {\n if(!presence.ballIsSpawned) {\n fill(start.color.c, start.color.saturation, start.color.brightness);\n stroke(start.color.c, start.color.saturation, start.color.brightness)\n if((windowWidth < 600) && (windowHeight < 600)) {\n textSize(20);\n text(\"PRESS ENTER TO START GAME\", windowWidth/4.2, windowHeight/2.5);\n textSize(15);\n text(\"(First to 7 Wins)\", windowWidth * 0.41, windowHeight * 0.47);\n }\n if((windowWidth > 601) && (windowHeight > 601)) {\n textSize(30)\n text(\"PRESS ENTER TO START GAME\", windowWidth * 0.35, windowHeight/2.5);\n textSize(20);\n text(\"(First to 7 Wins)\", start.textX + start.textX * 0.265, windowHeight * 0.44);\n }\n if(mode == 'single'){\n if((windowWidth > 601) && (windowHeight > 601)){\n text(\"Mode: \" + mode, windowWidth * 0.9, windowHeight * 0.08);\n textSize(18);\n text(\"USE ARROWS TO MOVE\", start.textX + start.textX * 0.2, windowHeight * 0.48);\n textSize(14);\n text(\"PRESS SHIFT FOR TWO PLAYER\", start.textX + start.textX * 0.2, windowHeight * 0.52);\n }\n if((windowWidth < 600) && (windowHeight < 600)){\n text(\"Mode: \" + mode, windowWidth * 0.8, windowHeight * 0.08);\n textSize(14);\n text(\"USE ARROWS TO MOVE\", start.textX + start.textX * 0.01, start.textY + start.textY * 0.04);\n textSize(12);\n text(\"PRESS SHIFT FOR TWO PLAYER\", windowWidth * 0.35, start.textY + start.textY * 0.16);\n defaultBallSpeed = 4;\n }\n }\n if(mode == 'two'){\n if((windowWidth > 601) && (windowHeight > 601)) {\n textSize(20);\n text(\"Mode: \" + mode, windowWidth * 0.9, windowHeight * 0.08)\n textSize(18);\n text(\"USE Q, A, P, L TO MOVE\", windowWidth * 0.43, windowHeight * 0.48);\n textSize(14);\n text(\"PRESS SHIFT FOR ONE PLAYER\", start.textX + start.textX * 0.2, windowHeight * 0.52);\n }\n }\n \n start.color.c += 1;\n if(start.color.c > 359) {\n start.color.c = 0;\n }\n }\n }", "function main() {\n /* Get our time delta information which is required if your game\n * requires smooth animation. Because everyone's computer processes\n * instructions at different speeds we need a constant value that\n * would be the same for everyone (regardless of how fast their\n * computer is) - hurray time!\n */\n var now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n\n /* Call our update/render functions, pass along the time delta to\n * our update function since it may be used for smooth animation.\n */\n update(dt);\n render();\n\n /* Set our lastTime variable which is used to determine the time delta\n * for the next time this function is called.\n */\n lastTime = now;\n\n if (running) {\n /* Use the browser's requestAnimationFrame function to call this\n * function again as soon as the browser is able to draw another frame.\n */\n win.requestAnimationFrame(main);\n } else {\n\n hud.textElements.push({\n text: 'Press \\'Y\\' to play again.',\n lineWidth: 2,\n fillStyle: 'white',\n strokeStyle: 'black',\n font: '26pt \\'IMPACT\\'',\n position: 'center center',\n padding: 83\n });\n\n render();\n }\n }", "function init()\n\t{\n\t\t\n\t\t\n\t//////////\n\t///STATE VARIABLES\n\tloadMainMenu();\n\t\n\t//////////////////////\n\t///GAME ENGINE START\n\t//\tThis starts your game/program\n\t//\t\"paint is the piece of code that runs over and over again, so put all the stuff you want to draw in here\n\t//\t\"60\" sets how fast things should go\n\t//\tOnce you choose a good speed for your program, you will never need to update this file ever again.\n\n\t//if(typeof game_loop != \"undefined\") clearInterval(game_loop);\n\t//\tgame_loop = setInterval(paint, 60); //old value 130\n\t}", "function drawScreen() {\n clearScreen()\n updateEnemyPosition()\n checkforCollisions()\n winningCollision()\n drawCharacter()\n}", "function draw() {\n background(\"blue\");\n \n drawBackHair();\n drawBody();\n drawHead();\n drawBangs();\n drawFace();\n drawAccs();\n\n // if (gDebugMode == true){\n // \tdrawDebugInfo();\n // }\n }", "function drawGameScreen(){\n ctx.linewitdh = 1;\n ctx.clearRect(0,0,c.width,c.height);\n redrawBorad();\n writeSideNumbers(Levels[counterLevel]);\n fillButton(isFilled);\n cleanButton();\n finishButton();\n instructionButton();\n}", "function start()\r\n{\r\ninit();\r\ngame.start();\r\n}" ]
[ "0.77800727", "0.76466244", "0.75151956", "0.7465133", "0.7464988", "0.74422354", "0.73608714", "0.73532206", "0.73500365", "0.7339661", "0.73286986", "0.72937703", "0.7281617", "0.7261747", "0.72486085", "0.7226408", "0.71977556", "0.71784157", "0.71711546", "0.7160717", "0.71450955", "0.71436626", "0.71020395", "0.7063058", "0.7063058", "0.7039648", "0.70046055", "0.700011", "0.69945496", "0.6984237", "0.6984237", "0.6983698", "0.69777244", "0.69741476", "0.6955305", "0.692544", "0.6923735", "0.6923293", "0.6921078", "0.6915714", "0.6891951", "0.68750304", "0.6869481", "0.684871", "0.68371487", "0.6831641", "0.68156636", "0.68053544", "0.68047196", "0.6802791", "0.6798473", "0.67912537", "0.6782379", "0.67642474", "0.67587847", "0.6734913", "0.67228544", "0.67204726", "0.6718261", "0.6716982", "0.67147917", "0.6709893", "0.67040664", "0.6693805", "0.6687581", "0.6686505", "0.6681103", "0.6676984", "0.6676025", "0.6662457", "0.66584116", "0.6658114", "0.66569984", "0.66491413", "0.66460264", "0.663487", "0.66343933", "0.66250545", "0.66216713", "0.6612259", "0.6608582", "0.6605788", "0.65985274", "0.6597825", "0.65863997", "0.6585678", "0.65823865", "0.65746623", "0.6570693", "0.6568818", "0.65678984", "0.6558213", "0.65567005", "0.65549845", "0.65462315", "0.6545583", "0.6544909", "0.6534521", "0.6529896", "0.65289706" ]
0.7074062
23
modified values to send them off to the PHP so it can be read by MySQL
function sendScores(){ if (landed == false){ landedstore = 0; }else if (landed == true && bonus == 5000){ landedstore = 2; }else{ landedstore = 1; } //send the score and other info to PHP in the URL so it can go to the MySQL database window.location.href = "highscores.php?pn="+playername+"&ln="+levelnum+"&s="+score+"&l="+landedstore; //Go back to the menu after 0.5 seconds - this is only useful in Firefox so that when you press back to go to the game menu. Chrome setTimeout(gotoMenu, 500); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function setProfilePlayerDataFromValues(){\n \tgameData.data.player.profile.name = $(\"#name\").val();\n \tgameData.data.player.profile.surname = $(\"#surname\").val();\n \tgameData.data.player.profile.sex = $(\"#sex\").val();\n \tgameData.data.player.profile.age = $(\"#age\").val(); \n \tgameData.data.player.profile.mobile = $(\"#mobile\").val();\n \tgameData.data.synch.profile = CORE.getCurrentTime();\n \tgameData.saveLocal();\n \t\n \tgameData.pushProfile();\n \tCORE.LOG.addInfo(\"PROFILE_PAGE:setProfilePlayerDataFromValues\");\n }", "function getProductsFromUpdate() {\n productName.value = CRUDSArray[updateIndex].name;\n productPrice.value = CRUDSArray[updateIndex].price;\n productCategory.value = CRUDSArray[updateIndex].cat;\n productDescription.value = CRUDSArray[updateIndex].desc;\n}", "function placeValues(){\n\t$(\"#pYear\").val(year), $(\"#course1\").val(choice1), $(\"#course2\").val(choice2);\n\t$(\"#course3\").val(choice3), $(\"#course4\").val(choice4), $(\"#course5\").val(choice5);\n\t$(\"#pTAExp\").val(taExp), $(\"#pTAVol\").val(taVol), $(\"#pTAWhy\").val(taWhy);\n\t$(\"#studentStatus\").val(status), $(\"#userEmail\").val(email);\n}", "function feedUneditedUser(Table_user) {\n\n Unedited_user['Id'] = String(Table_user.Id);\n Unedited_user['Username'] = Table_user.Username;\n Unedited_user['Email'] = Table_user.Email;\n Unedited_user['Newsletter'] = Table_user.Newsletter;\n Unedited_user['Picture'] = Table_user.Picture;\n Unedited_user['Password'] = $.session.get('UserPassword');\n}", "function save_results(e_val, a_val, c_val, n_val, o_val) {\n let user_results = {\n e_val: e_val,\n a_val: a_val,\n c_val: c_val,\n n_val: n_val,\n o_val: o_val\n };\n //Get working with DB\n const url = \"/test\";\n var xhr = new XMLHttpRequest();\n xhr.open(\"PUT\", url, true);\n xhr.setRequestHeader('Content-Type', 'application/json');\n xhr.send(JSON.stringify(user_results));\n}", "function save_new_values() {\n\tvar form_data=\"\";\n\tvar quid;\n\t\n\tif ($('#qid').val()==\"\")\n\t\tquid=0;\n\telse\n\tquid=parseInt($('#qid').val());\n\tform_data=get_input_field_values();\n\tform_data+='&ttype='+$('#ttype_dd option:selected').val()+'&qid='+quid+'&questionTopic='\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t+$('#top_dd option:selected').val();\n\tform_data+=' &questionSection='+$('#sect_dd option:selected').val();\n\t//form_data+=' &choice1='+ch1+' &choice2='+ch2+' &choice3='+ch3+' &choice4='+ch4;\n\t//form_data+=' &choice1_tag='+$('#tag1_dd').val()+' &choice2_tag='+$('#tag2_dd').val();\n\t//form_data+=' &choice3_tag='+$('#tag3_dd').val()+' &choice4_tag='+$('#tag4_dd').val();\n\t//console.log(form_data);\n\tsave_question(form_data);\n}", "sendUpdatedField(newDisplayname, newOptional, newType, newMin, newMax){\n var optional=null;\n newOptional === true ? optional = '1' : optional = '0'\n this.setState({\n edit: false\n })\n $.ajax({url: '/php/update_signup_field.php', type: 'POST',\n dataType: 'json',\n data: {\n 'name': newDisplayname,\n 'optional': optional,\n 'type': newType,\n 'minimum': newMin,\n 'maximum': newMax,\n 'DataID': this.state.signupFields[this.state.currentIndex].DataID\n },\n success: response => {\n this.checkifLive();\n this.getFields();\n },\n error: response => {\n alert(\"An error occured, please refresh the page!\")\n }\n });\n }", "function updateParams() {\n let params = [];\n params.push(getPlayerParams());\n params.push(getPilesParams());\n document.getElementById('new_parameters').value = JSON.stringify(params);\n all_params = params;\n}", "function update_db(){\n $.post(\"../php/sql_game_nb_score.php\",email_serialized+\"&\"+\"score=\"+score_sum, function(){});\n}", "function update() {\n\t\tfilterName = $(\"#new_pipeline #filterName\");\n\t\trequestType = $(\"#new_pipeline #requestType\");\n\t\trequestRank = $(\"#new_pipeline #requestRank\");\n\t\tmakeTrace = $(\"#new_pipeline #makeTrace\");\n\t\ttips = $(\"#new_pipeline .validateTips\");\n\t\tallFields = $([]).add(filterName).add(requestType).add(requestRank).add(makeTrace);\n\t}", "function updateSomething(modifiedField) {\n\tconsole.log(\"updating \" + modifiedField);\n\n\tvar username = document.getElementById('username').innerHTML;\n var newVal = document.getElementById(modifiedField+'field').value;\n\n $.post(\"../DatabaseRelated/updateuserfield.php\",\n {name:username,field:modifiedField,newval:newVal},\n function(data){\n if (data == \"Success\"){\n\t\t\t\tdocument.getElementById('updateresult').innerHTML = modifiedField + \" successfully updated\";\n }\n\t\t\t else {\n\t\t\t\tdocument.getElementById('updateresult').innerHTML = \"Error updating \" + modifiedField + \": \" + data;\n }\n })\n}", "function updateValues(overlay, parent) {\n\t\tvar hiddenInfos = jQuery('.hiddenInfos', parent);\n\t\tvar valueField = jQuery('.valueWrapper input', parent);\n\t\tvar datastring = 'ajaxID=' + ajaxID;\n\t\tdatastring += '&ajax[crop][offsetX]=' + overlay.css('left');\n\t\tdatastring += '&ajax[crop][offsetY]=' + overlay.css('top');\n\t\tdatastring += '&ajax[crop][width]=' + overlay.css('width');\n\t\tdatastring += '&ajax[crop][height]=' + overlay.css('height');\n\t\tdatastring += '&ajax[scale]=' + jQuery('input[name=\"scale\"]', hiddenInfos).val();\n\n\t\tjQuery.ajax({\n\t\t\turl: 'ajax.php',\n\t\t\ttype: 'POST',\n\t\t\tdata: datastring,\n\t\t\tcontext: document.body,\n\t\t\tsuccess: function(data, textStatus, jqXHR){\n\t\t\t\tvalueField.val(data.serializedString);\n\t\t\t}\n\t\t});\n\t}", "function updatedb_sql(){\n\n}", "function updateUserData(){\n var new_name = document.getElementById('name_change').value;\n if (new_name == \"\"){\n new_name = name;\n }\n var new_jobs = document.getElementById('jobs_change').value;\n if (new_jobs == \"\"){\n new_jobs = jobs;\n }\n var new_contact = document.getElementById('contact_change').value;\n if (new_contact == \"\"){\n new_contact = contact;\n }\n var new_tjm = document.getElementById('tjm_change').value;\n if (new_tjm == \"\"){\n new_tjm = tjm;\n }\n writeUserData(userId, new_name, new_jobs, new_contact, new_tjm);\n}", "function update_form_data(res) {\n $(\"#customer_id\").val(res.customer_id);\n $(\"#product_id\").val(res.product_id);\n $(\"#text\").val(res.text);\n $(\"#quantity\").val(res.quantity);\n $(\"#price\").val(res.price);\n }", "function ajaxCalled_getValues() {\n\tif (ajaxGetValuesRequest.readyState == 4) {\n\t\t// printlnMessage('messages', \"ajaxCalled_getValues()\");\n\t\tgetValuesAjax = ajaxGetValuesRequest.responseText;\n\t\t// printlnMessage('messages', \"response from PHP and python:\");\n\t\t// printMessage('messages', getValuesAjax);\n\t\tgetValuesAjaxJSON = JSON.parse(getValuesAjax);\n\t\t// printMessage('messages', getValuesAjaxJSON.bv3);\n\t\t// part1 = sprintf('%s ',getValuesAjaxJSON.date);\n\n\t\tlV3 = getValuesAjaxJSON.lV3;\n\t\tcmA3 = getValuesAjaxJSON.cmA3;\n\t\tpw3 = getValuesAjaxJSON.pw3;\n\t\tpart1 = new Date().toLocaleString() + ' ';\n\t\tpart2 = sprintf('%7.2f ', parseFloat(lV3));\n\t\tpart3 = sprintf('%6.2f ', parseFloat(cmA3));\n\t\tpart4 = sprintf('%8.2f ', parseFloat(pw3));\n\t\tvar printstring = part1 + part2 + part3 + part4;\n\t\tprintlnMessage('messages', printstring);\n\n\t\tif (document.getElementById('saveSQL').checked) {\n\t\t\t// printlnMessage('messages', \"save to database\");\n\n\t\t\tmyParams = {\n\t\t\t\tfs : 'saveValues',\n\t\t\t\tlV3 : lV3,\n\t\t\t\tcmA3 : cmA3,\n\t\t\t\tpw3 : pw3,\n\t\t\t};\n\t\t\t// printlnMessage('messages', JSON.stringify(myParams));\n\t\t\t// printlnMessage('messages', \"save values clicked\");\n\t\t\tajax_saveValues(myParams);\n\n\t\t}\n\n\t}\n}", "function prePopulateAddress () {\n $(\".update-address-form #postcode\").val(userAddress.postcode);\n $(\".update-address-form #address-line-1\").val(userAddress.addressLine1);\n $(\".update-address-form #address-line-2\").val(userAddress.addressLine2);;\n $(\".update-address-form #city\").val(userAddress.city);\n $(\".update-address-form #postcode\").val(userAddress.postcode);\n $(\".update-address-form #country\").val(userAddress.country);\n}", "function saveValues() {\n\tstorage.hiscore2 = hiscore;\n\tstorage.longest2 = longest;\n\tstorage.speed2 = speed;\n}", "function setAdminEqptVals() {\n\tvar pkgName = $('#pkgNameSel').val();\n\tif (pkgName === \"\"){zeroAllAdmin();}\n\telse{\n\t\t$.ajax({\n\t type: \"GET\",\n\t url: \"mobile/ws/getPkgSet\", \n\t data: \"pkgName=\"+pkgName, \n\t dataType: \"text\",\n\t async : true,\n\t beforeSend: function() {},\n\t complete: function() {},\n\t success:function(data) {\n\t \tzeroAllAdmin();\n\t \tif (data != \"\") {\n\t \t\tvar devEditVarNameArray = $(\"#editDevVarNamesSet\").val().split(\",\");\n\t \t\tvar editDataCopy = data;\n\t \t\teditDataCopy = editDataCopy.replace(new RegExp('new','g'),\"edit\");\n\t \t\tvar editVarNamesAndValsMap = [];\n\t \t\tvar editVarNamesAndValsPairArray = editDataCopy.split(\"\\^\");\n\t \t\tvar editTempString = \"\";\n\t \t\tvar varNamesAndValsMap = [];\n\t \t\tvar varNamesAndValsPairArray = data.split(\"\\^\");\n\t \t\tvar tempString = \"\";\n\t \t\t\n\t \t\tfor ( var i=0; i<varNamesAndValsPairArray.length; i++){\n\t \t\t\ttempString = varNamesAndValsPairArray[i];\n\t \t\t\tvar separatedNameAndValsArray = tempString.split(\",\");\n\t \t\t\tvarNamesAndValsMap.push(separatedNameAndValsArray);\n\t \t\t}\n\t \t\tfor ( var i=0; i<editVarNamesAndValsPairArray.length; i++){\n\t \t\t\ttempString = editVarNamesAndValsPairArray[i];\n\t \t\t\tvar editSeparatedNameAndValsArray = tempString.split(\",\");\n\t \t\t\teditVarNamesAndValsMap.push(editSeparatedNameAndValsArray);\n\t \t\t} \t\t\n\t \t\tfor ( var i=0; i<editVarNamesAndValsPairArray.length; i++){\n\t \t\t\t$(\"#\"+editVarNamesAndValsMap[i][0]).val(varNamesAndValsMap[i][1]);\n\t \t\t}\n\t \t}\n\t \telse{zeroAllAdmin();}\n\t }\n\t });\n\t}\n}", "function prepare_params()\n{\n\tvar data = {\n\t\ttoken: token,\n\t\tlat: latitude,\n\t\tlon: longitude,\n\t\tdamage: $('#damage_info').val()\n\t};\n\n\tif(action != undefined && action != '') data.driver_action = action;\n\tif( $('#shipment-details-form .damage #checbox').is(':checked') ) {\n\t\tdata.damaged = 0;\n\t} else {\n\t\tdata.damaged = 1;\n\t}\n\tupload_params = data;\n}", "function update_form_data(res) {\n $(\"#inventory_product_id\").val(res.product_id);\n $(\"#inventory_quantity\").val(res.quantity);\n $(\"#inventory_restock_level\").val(res.restock_level);\n if (res.available == 1) {\n $(\"#inventory_available\").val(\"true\");\n } else {\n $(\"#inventory_available\").val(\"false\");\n }\n if (res.condition == \"new\") {\n $(\"#inventory_condition\").val(\"new\");\n } else if (res.condition == \"used\") {\n $(\"#inventory_condition\").val(\"used\");\n } else {\n $(\"#inventory_condition\").val(\"open-box\");\n }\n }", "function flushParams() {\n\n s.events = \"\";\n s.campaign = \"\";\n s.linkTrackVars = \"\";\n s.linkTrackEvents = \"\";\n s.Media.trackVars = \"\";\n s.Media.trackEvents = \"\";\n\n s.eVar1 = \"\";\n s.eVar2 = \"\";\n s.eVar3 = \"\";\n s.eVar4 = \"\";\n s.eVar5 = \"\";\n s.eVar6 = \"\";\n s.eVar7 = \"\";\n s.eVar8 = \"\";\n s.eVar9 = \"\";\n s.eVar10 = \"\";\n s.eVar11 = \"\";\n s.eVar12 = \"\";\n s.eVar13 = \"\";\n s.eVar14 = \"\";\n s.eVar15 = \"\";\n s.eVar16 = \"\";\n s.eVar17 = \"\";\n s.eVar18 = \"\";\n s.eVar19 = \"\";\n s.eVar20 = \"\";\n s.eVar21 = \"\";\n s.eVar22 = \"\";\n s.eVar23 = \"\";\n\n s.hier1 = \"\";\n s.hier3 = \"\";\n\n s.prop1 = \"\";\n s.prop2 = \"\";\n s.prop3 = \"\";\n s.prop4 = \"\";\n s.prop5 = \"\";\n s.prop6 = \"\";\n s.prop7 = \"\";\n s.prop8 = \"\";\n s.prop9 = \"\";\n s.prop10 = \"\";\n s.prop11 = \"\";\n s.prop12 = \"\";\n s.prop13 = \"\";\n s.prop14 = \"\";\n s.prop15 = \"\";\n s.prop16 = \"\";\n s.prop17 = \"\";\n s.prop18 = \"\";\n s.prop19 = \"\";\n s.prop20 = \"\";\n }", "function setValues(values) {\n\n }", "function addtodb(fiel,passedvals,actio) /// fiel-fetch from here, passedvals-values passed directly, actio - action page\n {\n \n fielsplit=fiel.split(\",\");\n var val=Array();\n for(x=0;x<fielsplit.length;x++)\n {\n \n var input_type=$('.'+fielsplit[x]).attr('type');\n if(input_type=='radio')\n {\n val[x] = $('input[name='+fielsplit[x]+']:checked').val();\n } \n else\n {\n val[x] = $(\".\"+fielsplit[x]).val(); \n }\n \n // val[x]=str.replace(\"<sepalator>\",\"<separator>\"); ///// Replace if reserved word occures \n }\n var fielarray=val.join(',,,...///'); /// sepalator is the separator/delimeter. it should not appear\n \n \n fields=\"vals=\"+encodeURIComponent(fielarray)+\"&passedvals=\"+encodeURIComponent(passedvals);\n $.ajax({\n method:'POST',\n url:actio,\n data:fields,\n beforeSend:function()\n {\n $(\"#loading\").show(); \n },\n \n complete:function ()\n {\n $(\"#loading\").hide(); \n },\n success: function(feedback)\n {\n $(\"#formfeedback\").html(feedback); \n $(\".formfeedback\").html(feedback);\n }\n });\n }", "function setValues(req){\n return{\n name:req.body.name,\n model:req.body.model,\n fuelType:req.body.fuelType,\n numberOfSeats:req.body.numberOfSeats,\n numberInStock:req.body.numberInStock,\n dailyRentalRate:req.body.dailyRentalRate\n };\n}", "function getValues() {\n fileCond = $fileCondSelect.val();\n nameCond = $nameCondSelect.val();\n dateCond = $dateCondSelect.val();\n rankCond = $rankCondSelect.val();\n tournyCond = $tournyCondSelect.val();\n playerInput = $playerInput.val().trim();\n dateInput = $dateInput.val().trim();\n // conversion here so only one is made for date search\n dateInputInt = parseInt(dateInput, 10) || 0;\n }", "function setVals(thisParam)\n{\n\tvar modParam = $(thisParam).parent().find(\"select.drop.value\");\n\tvalOptions = $(thisParam).val();\n\n if(valOptions == 'warehouse')\n\t{\n\t\tmodParam.empty();\n\t\tmodParam.append(warehouseOptions.cloneNode(true));\n\t}\n\tif(valOptions == 'stage')\n\t{\n\t\tmodParam.empty();\n\t\tmodParam.append(stageOptions.cloneNode(true));\n\t}\n\tif(valOptions == 'item')\n\t{\n\t\tmodParam.empty();\n\t\tmodParam.append(itemOptions.cloneNode(true));\n\t}\n\tif(valOptions == 'class')\n\t{\n\t\tmodParam.empty();\n\t\tmodParam.append(classOptions.cloneNode(true));\n\t}\n\tif(valOptions == 'type')\n\t{\n\t\tmodParam.empty();\n\t\tmodParam.append(typeOptions.cloneNode(true));\n\t}\n\tif(valOptions == 'region')\n\t{\n\t\tmodParam.empty();\n\t\tmodParam.append(regionOptions.cloneNode(true));\n\t}\n\tif(valOptions == 'status')\n\t{\n\t\tmodParam.empty();\n\t\tmodParam.append(statusOptions.cloneNode(true));\n\t}\n if(valOptions == 'person')\n {\n\t\tmodParam.empty();\n\t\tmodParam.append(managerOptions.cloneNode(true)); \n }\n if(valOptions == 'closeout')\n {\n \tmodParam.empty();\n \tmodParam.append(closeoutOptions.cloneNode(true));\n }\n \n}", "function storeSettingsVariables() {\n $.each(userscriptSettings, function (key, set) {\n var isEnabled = $(\"#\" + set.id).prop(\"checked\");\n var setting = {\n name: set.id,\n value: isEnabled\n };\n Database.update(Database.Table.Settings, setting, undefined, function () {\n })\n });\n}", "function storeSettingsVariables() {\n $.each(userscriptSettings, function (key, set) {\n var isEnabled = $(\"#\" + set.id).prop(\"checked\");\n var setting = {\n name: set.id,\n value: isEnabled\n };\n Database.update(Database.Table.Settings, setting, undefined, function () {\n })\n });\n}", "function updateDisplayedValues() {\n displayNameField.text(displayNameVal);\n emailField.text(emailVal);\n phoneField.text(phoneVal);\n zipcodeField.text(zipcodeVal);\n }", "function setInfo(values) {\n\n\t\tvar phoneVal = values.phoneVal,\n\t\t trackedCountry = values.trackedCountry,\n\t\t ipVal = values.ipVal,\n\t\t locVal = values.locVal,\n\t\t postalVal = values.postalVal,\n\t\t stateVal = values.stateVal,\n\t\t phoneId = values.phoneId,\n\t\t phoneName = values.phoneName,\n\t\t countryId = values.countryId,\n\t\t countryName = values.countryName,\n\t\t ipId = values.ipId,\n\t\t ipName = values.ipName,\n\t\t locId = values.locId,\n\t\t locName = values.locName,\n\t\t postalId = values.postalId,\n\t\t postalName = values.postalName,\n\t\t stateId = values.stateId,\n\t\t formId = values.formId;\n\n\t\t// Function to set value for existing input element or create new hidden fields\n\t\tfunction setter(inputId, inputName, value, formId) {\n\t\t\t// check if input field already exist and change its value\n\t\t\tvar $input = $('#' + inputId);\n\t\t\tif ($input.length) {\n\t\t\t\t$input.val(value);\n\t\t\t}\n\t\t\t// else create input element and set the value\n\t\t\telse {\n\t\t\t\t\tvar inputField = '<input name=\"' + inputName + '\" id=\"' + inputId + '\" type=\"hidden\" value=\"' + value + '\" />';\n\t\t\t\t\t$('#' + formId).append(inputField);\n\t\t\t\t}\n\t\t}\n\n\t\tsetter(phoneId, phoneName, phoneVal, formId);\n\t\tsetter(countryId, countryName, trackedCountry, formId);\n\t\tsetter(ipId, ipName, ipVal, formId);\n\t\tsetter(locId, locName, locVal, formId);\n\t\tsetter(postalId, postalName, postalVal, formId);\n\t}", "function setOptionsMenuValues() {\n $(\"#bloodCellStartCount\").val(options.bloodCellStartCount);\n $(\"#virusStartCount\").val(options.virusStartCount);\n $(\"#defenderRatio\").val(options.defenderRatio);\n $(\"#defenseDistance\").val(options.defenseDistance);\n $(\"#infectionDistance\").val(options.infectionDistance);\n }", "function update_form_data(res) {\n $(\"#product_id\").val(res.product_id);\n $(\"#rec_product_id\").val(res.rec_product_id);\n $(\"#rec_type_id\").val(res.rec_type_id);\n $(\"#weight_id\").val(res.weight);\n\n if (res.available == true) {\n $(\"#rec_available\").val(\"true\");\n } else {\n $(\"#rec_available\").val(\"false\");\n }\n }", "function userInformationChange(){\n var protocolData = new Array();\n protocolData.push(4);\n var userData = getUserData($('#inputUserIdA').val());\n userData[1] = $('#inputImeA').val();\n userData[2] = $('#inputPrezimeA').val();\n userData[3] = $('#inputAdresaA').val();\n userData[4] = $('#inputPbrA').val();\n userData[5] = $('#inputMjestoA').val();\n userData[6] = $('#inputTelefonA').val();\n userData[8] = $('#inputOibA').val();\n if(!CheckOIB(userData[8])){\n $('#dropboxCol1Status').slideUp(\"slow\");\n $('#dropboxCol1Status').removeClass(\"info\").removeClass(\"error\").addClass(\"warning\");\n $('#dropboxCol1Status span').html(\"OIB je neispravan\");\n $('#dropboxCol1Status').slideDown(\"slow\");\n return;\n }\n protocolData = protocolData.concat(userData);\n var xml = sendToPhp(protocolData,'getSet_korisnici.php');\n var status = $(xml).find('status').text();\n accountMess('dropboxCol1Status',status);\n}", "function updateSaveValuesFromForm(values) {\r\n \"use strict\";\r\n values[0] = document.getElementById(\"sav-name\").value;\r\n values[1] = document.getElementById(\"sav-love\").value;\r\n values[2] = document.getElementById(\"sav-hp\").value;\r\n values[4] = document.getElementById(\"sav-at\").value;\r\n values[5] = document.getElementById(\"sav-weaponat\").value;\r\n values[6] = document.getElementById(\"sav-df\").value;\r\n values[7] = document.getElementById(\"sav-armordf\").value;\r\n values[9] = document.getElementById(\"sav-exp\").value;\r\n values[10] = document.getElementById(\"sav-gold\").value;\r\n values[11] = document.getElementById(\"sav-kills\").value;\r\n values[12] = document.getElementById(\"sav-invslot1\").value;\r\n values[13] = document.getElementById(\"sav-cellslot1\").value;\r\n values[14] = document.getElementById(\"sav-invslot2\").value;\r\n values[15] = document.getElementById(\"sav-cellslot2\").value;\r\n values[16] = document.getElementById(\"sav-invslot3\").value;\r\n values[17] = document.getElementById(\"sav-cellslot3\").value;\r\n values[18] = document.getElementById(\"sav-invslot4\").value;\r\n values[19] = document.getElementById(\"sav-cellslot4\").value;\r\n values[20] = document.getElementById(\"sav-invslot5\").value;\r\n values[21] = document.getElementById(\"sav-cellslot5\").value;\r\n values[22] = document.getElementById(\"sav-invslot6\").value;\r\n values[23] = document.getElementById(\"sav-cellslot6\").value;\r\n values[24] = document.getElementById(\"sav-invslot7\").value;\r\n values[25] = document.getElementById(\"sav-cellslot7\").value;\r\n values[26] = document.getElementById(\"sav-invslot8\").value;\r\n values[27] = document.getElementById(\"sav-cellslot8\").value;\r\n values[28] = document.getElementById(\"sav-weapon\").value;\r\n values[29] = document.getElementById(\"sav-armor\").value;\r\n values[44] = document.getElementById(\"sav-trainingdummystate\").value;\r\n values[75] = document.getElementById(\"sav-torielstate\").value;\r\n values[82] = document.getElementById(\"sav-doggostate\").value;\r\n values[83] = document.getElementById(\"sav-dogamydogaressastate\").value;\r\n values[84] = document.getElementById(\"sav-greaterdogstate\").value;\r\n values[87] = document.getElementById(\"sav-comedianstate\").value;\r\n values[97] = document.getElementById(\"sav-papyrusstate\").value;\r\n values[111] = document.getElementById(\"sav-shyrenstate\").value;\r\n values[231] = document.getElementById(\"sav-unkkills\").value;\r\n values[232] = document.getElementById(\"sav-ruinskills\").value;\r\n values[233] = document.getElementById(\"sav-snowdinkills\").value;\r\n values[234] = document.getElementById(\"sav-waterfallkills\").value;\r\n values[235] = document.getElementById(\"sav-hotlandkills\").value;\r\n values[281] = document.getElementById(\"sav-undynestate1\").value;\r\n values[282] = document.getElementById(\"sav-maddummystate\").value;\r\n values[380] = document.getElementById(\"sav-undynestate2\").value;\r\n values[427] = document.getElementById(\"sav-muffetstate\").value;\r\n values[432] = document.getElementById(\"sav-broguardsstate\").value;\r\n values[455] = document.getElementById(\"sav-mettatonstate\").value;\r\n if (document.getElementById(\"sav-exitedtruelab\").checked) {\r\n values[523] = \"12\";\r\n } else {\r\n values[523] = \"0\";\r\n }\r\n if (document.getElementById(\"sav-defeatedasriel\").checked) {\r\n values[37] = \"1\";\r\n } else {\r\n values[37] = \"0\";\r\n }\r\n values[542] = document.getElementById(\"sav-plotvalue\").value;\r\n if (document.getElementById(\"sav-havecell\").checked) {\r\n values[545] = \"1\";\r\n } else {\r\n values[545] = \"0\";\r\n }\r\n values[547] = document.getElementById(\"sav-location\").value;\r\n values[35] = document.getElementById(\"sav-fun\").value;\r\n}", "function postSetGUIConfig() {\n\tvar values = null;\n\tif (values != null) {\n\t\t// initialize defaults\n\t\tbulk_value_edit = false;\n\t\tcell_value_edit = false;\n\t\t$('#enableEdit').css('display', 'none');\n\t\tfile_download = false;\n\t\tview_tags = false;\n\t\tview_URL = false;\n\t\t\n\t\tif (values.contains('bulk_value_edit')) {\n\t\t\tbulk_value_edit = true;\n\t\t}\n\t\tif (values.contains('cell_value_edit')) {\n\t\t\tcell_value_edit = true;\n\t\t\t$('#enableEdit').css('display', '');\n\t\t}\n\t\tif (values.contains('file_download')) {\n\t\t\tfile_download = true;\n\t\t}\n\t\tif (values.contains('view_tags')) {\n\t\t\tview_tags = true;\n\t\t}\n\t\tif (values.contains('view_URL')) {\n\t\t\tview_URL = true;\n\t\t}\n\t} else {\n\t\tbulk_value_edit = true;\n\t\tcell_value_edit = true;\n\t\t$('#enableEdit').css('display', '');\n\t\tfile_download = true;\n\t\tview_tags = true;\n\t\tview_URL = true;\n\t}\n}", "function savingMe(){\n\tvar onfield = [];\t\t//holds the ids of on field players after change\n\tfor(var saveteamh = 0; saveteamh<=3; saveteamh++){\t\t//looping through all positions\n\t\tfor(var saveteami = 1; saveteami<=5; saveteami++){\t//from precise positions 1-5 in the formation\n\t\t\tif(document.getElementById('c2'+positions[saveteamh]+saveteami)){\t//if a player is in this position (c2gk1, ...)\n\t\t\t\t//extract the id of this player from (myteamid45, ...) and append this to onfield \n\t\t\t\tonfield.push(document.getElementById('c2'+positions[saveteamh]+saveteami).firstChild.lastChild.id.substring(8));\n\t\t\t}\n\t\t}\n\t}\n\t//ajax call to save the changes\n\t$.ajax({\n\t\turl: \"loggedin.php\",\n\t\tdata: {\n\t\t\tSAVECHANGES: onfield, CURRGW: currentgameweek, USN: usn\t//send the onfield array, current gw and username\n\t\t},\n\t\tsuccess: \n\t\tfunction(result){\n\t\t\t//alert the user about changes being saved and reload the page\n\t\t\talert('changes saved');\n\t\t\tlocation.reload();\n\t\t}\n\t});\n}", "static update(fields, value) {\n if (typeof value === 'number') {\n fields.position = value;\n } else if (typeof value === 'string') {\n fields.insertString = value;\n } else if (typeof value === 'object' && value.d !== undefined) {\n fields.delNum = value.d;\n }\n }", "function update_form_data(res) {\n $(\"#id\").val(res.id);\n $(\"#product_id\").val(res.product_id);\n $(\"#recommended_product_id\").val(res.recommended_product_id);\n $(\"#recommendation_type\").val(res.recommendation_type);\n $(\"#likes\").val(res.likes);\n }", "function updateSQL() {\n\n //create a variable to run multiple queries\n var queries = '';\n\n for (var i in stock) {\n //add a query to update the stock quantity in the databse for each id from the stock array to the query list\n //the semicolon and space are key so that it logs multiple queries in the variable to run\n queries += mysql.format(\"UPDATE Products SET StockQuantity=? WHERE ItemID=?; \", [stock[i].StockQuantity, stock[i].ItemID]);\n }\n\n //run all the queries to update the SQL database\n var sentQuery = connection.query(queries);\n\n //end the connection!\n connection.end();\n}", "function setRequestedData(sql, post, callback) {\n \n connection.query(sql, post, function (err, result) {\n if (err) {\n callback(err);\n }\n \n callback(null, result);\n });\n \n}", "function adminUpdate(data) {\n\t\t\t\n\t\t\t\n\t\t}", "function update_form_data(res) {\n $(\"#promo_id\").val(res.id);\n $(\"#promo_name\").val(res.name);\n $(\"#promo_type\").val(res.promo_type);\n $(\"#promo_value\").val(res.value);\n $(\"#promo_start_date\").val(res.start_date);\n $(\"#promo_end_date\").val(res.end_date);\n $(\"#promo_detail\").val(res.detail);\n }", "function changeValues(){\n MAX_NUM_GENERATIONS = $('#maxgenerations').find(\":selected\").val();\n MAX_NUM_POPULATION_MEMBERS = $('#popSize').find(\":selected\").val();\n MUTATE_PERCENTAGE = $('#mutatePercentage').find(\":selected\").val();\n KNAPSACK_SIZE = (MIN * MIN * MIN) * MAX_NUM_POPULATION_MEMBERS;\n main();\n}", "function edit_user_alter_values(id) {\n\t$(\"#pop_up\").html(\"Updating user. Please wait...\");\n\t$(\"#pop_up\").show();\n\tvar username = $(\"#edit_user_username\").val();\n\tvar pass = $(\"#edit_user_password\").val();\n\tvar activated = $(\"#edit_user_activated\").val();\n\tvar fname = $(\"#edit_user_first_name\").val();\n\tvar lname = $(\"#edit_user_last_name\").val();\n\tvar type = $(\"#edit_user_type\").val();\n\tvar academicid = $(\"#edit_user_academicid\").val();\n\tvar aem = $(\"#edit_user_aem\").val();\n\tvar email = $(\"#edit_user_mail\").val();\n\tvar phone = $(\"#edit_user_telephone\").val();\n\tvar department = $(\"#edit_user_department\").val();\n\n\tvar data_query=\"edit_user_byadmin=1&id=\"+id+\"&user=\"+username+\"&activated=\"+activated+\"&first_name=\"+fname+\"&last_name=\"+lname+\"&telephone=\"+phone+\"&type=\"+type+\"&email=\"+email+\"&aem=\"+aem+\"&academicid=\"+academicid+\"&password=\"+pass+\"&department=\"+department;\n\t\n\t$.ajax({\n\t\ttype: \"GET\",\n\t\turl: \"functions.php\",\n\t\tdata: data_query,\n\t\tdataType: \"html\",\n\t\tsuccess: function(html){ \n\t\t\t$(\"#pop_up\").html(html);\n\t\t\t$(\"#pop_up\").show().delay(5000).fadeOut();\n\t\t}\n\t}); \n}", "function update_form_data(res) {\n $(\"#inventory_id\").val(res.id);\n $(\"#inventory_id_inputted\").val(res._id);\n $(\"#inventory_name\").val(res.name);\n $(\"#inventory_category\").val(res.category);\n $(\"#inventory_condition\").val(res.condition);\n $(\"#inventory_count\").val(res.count);\n if (res.available == true) {\n $(\"#inventory_available\").val(\"true\");\n } else {\n $(\"#inventory_available\").val(\"false\");\n }\n }", "function updateData(){\n\tcleanUp();\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//Clean up the environment\n\tmsg = $(\"#ptext\").val().toLowerCase();\t//Retrieve plaintext in lower case\n\tcip = $(\"#ctext\").val().toLowerCase();\t//Retrieve ciphertext in lower case\n\tkey = $(\"#kword\").val().toLowerCase();\t//Retrieve the keyword in lower case\n\tCLICK = 1;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//Reset algorithm stage indicator\n\tROW\t\t= -1;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//Clear out the index for ROW\n\tCOL\t\t= -1;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//Clear out the index for COL\n\tMSGIN\t= 0;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//Reset the index of \"msg\" to start\n\tKEYIN\t= 0;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//Reset the index of \"key\" to start\n}", "function upddateRecord() {\n\n var usernameupdate = $('input:text[id=username]').val().toString();\n\n var useremailupdate = $('input:text[id=useremail]').val().toString();\n\n var useridupdate = $(\"#id\").val();\n\n db.transaction(function (tx) { tx.executeSql(updateStatement, [usernameupdate, useremailupdate, Number(useridupdate)], loadAndReset, onError); });\n \n}", "function restore_inputs () {\n\n\t\t\t\tparse_variables();\n\n\t\t\t\t$('.form-w').val(W);\n\t\t\t\t$('.form-b').val(B);\n\t\t\t\t$('.form-mf').val(Mf);\n\t\t\t\t$('.form-mt').val(Mt);\n\n\t\t\t}", "function set_db(value, data) {\n commands = \"\";\n if (value == \"field\") {\n if (data) {\n value = data;\n } else if ($('#I_ATT_DB').val() == \"\") {\n alert(\"ERROR: Empty dB value\");\n return;\n } else {\n value = $('#I_ATT_DB').val();\n }\n commands = '\"STA OPE 0\",'\n }\n commands = commands + '\"ATT A' + Math.round(parseFloat(value)*100)/100 + '\",\"ATT D\"';\n to_refresh = '\"ATT_LAST\",\"ATT_DB\",\"ATT_PERCENT\",\"ATT_POS\"'\n input_disable(to_refresh, attenuator_buttons);\n laserServer(commands, to_refresh, 0,\n function() {\n input_enable(to_refresh, attenuator_buttons + \",\" + attenuator_fields);\n }\n );\n}", "function saveBorrowing() {\n retrieveValues();\n saveToServer();\n}", "function buildUpdateParms(updateParms, input, view){\n var haveSetParms = false;\n var haveUnsetParms = false;\n var set = {};\n var unset = {};\n\n view.displayFields.forEach(function(fieldDef){\n var value = input[fieldDef.name];\n if (value !== undefined){\n\n if (!fieldDef.editable)\n return \"modifying field not allowed: \" + fieldDef.name;\n\n if (typeof value === 'string'){\n value = value.trim();\n }\n if (value === null || value.length === 0){\n console.log('unsert '+fieldDef.name);\n haveUnsetParms = true;\n unset[fieldDef.name] = value;\n }\n else {\n console.log('set '+fieldDef.name);\n haveSetParms = true;\n set[fieldDef.name] = parseField(value,fieldDef);\n console.log(' value: '+value +' ('+(typeof value)+'), parsedValue: '+ set[fieldDef.name]+' ('+(typeof set[fieldDef.name])+')');\n }\n }\n });\n\n if (haveSetParms) updateParms['$set'] = set;\n if (haveUnsetParms) updateParms['$unset'] = unset;\n}", "function getDBToModal(data){\r\n $('#modal_id').val(\"\"+data[0].id+\"\");\r\n $('#modal_name').val(\"\"+data[0].name+\"\");\r\n $('#modal_gender').val(\"\"+setGender(data[0].gender)+\"\");\r\n $('#modal_uni').val(\"\"+data[0].university+\"\");\r\n $('#modal_room').val(\"\"+data[0].room+\"\");\r\n \r\n $('#modal_id').attr('disabled',true);\r\n}", "function proc_result_set(update_hash, doc) {\n for (var i in update_hash) {\n var elem = doc.$(i);\n\n if (elem != null)\n if (elem.tagName != \"INPUT\" && elem.tagName != \"SELECT\") {\n elem.innerHTML = update_hash[i];\n } else\n elem.value = update_hash[i];\n\n }\n\n}", "function get_values()\r\n {\r\n $(\"input\").each(\r\n function()\r\n {\r\n var $ele = $(this);\r\n locals[$ele.attr(\"id\")]=$ele.val();\r\n });\r\n locals.amount = parseFloat($(\"#amount\").val().replace(\"$\",\"\"));\r\n locals.create_account = $(\"#create_account\").is(\":checked\");\r\n locals.accept_guest_terms = $(\"#accept_guest_terms\").is(\":checked\");\r\n locals.accept_member_terms = $(\"#accept_member_terms\").is(\":checked\");\r\n locals.account_type = $(\"#account_type\").val();\r\n }", "function getSettings(){\n $.get(SERVER_ADDRESS+'/settings',function(data){\n var settings = $.parseJSON(data);\n for (var i=0; i<settings.length;i++){\n $('#'+settings[i][0]).attr('value',settings[i][1]);\n }\n });\n}", "function updateDB(POST,response){\n\n\ttitle=POST.title; description=POST.description; location=POST.location; id=POST.id; link=POST.link; status=POST.status;\n\tvar sqlQuery = 'UPDATE issues SET title=\"'+title+'\",description=\"'+description+'\",location=\"'+location+'\",link=\"'+link+'\", status=\"'+status +'\" WHERE id=' + id;\n\tdbAccess.runQuery(sqlQuery, serve(response,id));\n }", "function setValues(){\n\tresolution = document.getElementById(\"resolution\").value;\n\n\tseeds = document.getElementById(\"seed\").value;\n\texpandThreshold = document.getElementById(\"threshold\").value;\n\texpandChance = document.getElementById(\"chance\").value; \n\texpandTimes = document.getElementById(\"times\").value;\n\n}", "updateUser() {\n let updatedUser = {};\n\n Object.keys(this.props.data.user).map(i => {\n if (this.state[i] === \"\" || this.state[i] === undefined) {\n return (updatedUser[i] = this.props.data.user[i]);\n } else {\n return (updatedUser[i] = this.state[i]);\n }\n });\n\n let {\n first_name,\n last_name,\n bio,\n username,\n github_url,\n linkedin_url,\n portfolio_url,\n website_url,\n twitter_url,\n blog_url\n } = updatedUser;\n\n this.props\n .mutate({\n variables: {\n first_name,\n last_name,\n username,\n github_url,\n bio,\n linkedin_url,\n portfolio_url,\n website_url,\n twitter_url,\n blog_url\n }\n })\n .then(({ data }) => {\n // console.log(data);\n // Leaving here for reference.\n })\n .catch(err => {\n console.error(err);\n });\n }", "function achieved_target_data_save() {\n var date = $('#date').val();\n var productid = $('#product_id').val();\n var primary = $('#primary').val();\n var redistribution = $('#redistribution').val();\n\n\n\n\n $.post('view.php', {save_target_achieved: 'data', date: date, productid: productid, primary: primary, redistribution: redistribution}, function (data) {\n if (data.msgType === 1) {\n alertify.success(data.msg, 2000);\n } else {\n alertify.error(data.msg, 2000);\n }\n achived_target_data_table();\n achieved_clear_target();\n }, \"json\");\n\n\n}", "function setValue(type){\n\t//Gets the field to modify and the value to put\n\tvar field = document.getElementById(\"select\"+type).value;\n\tvar value = document.getElementById(\"weight\"+type).value;\n\tif(field!=\"\" && value!=\"\"){\n\t\tif(value>=0){\n\t\t\t$.ajax({\t\t\t//Ajax request to the doPost of the FieldWeight servlet\n\t \ttype: \"POST\",\n\t \turl: \"./../admin/FieldWeight\",\n\t \tdata : \"field=\"+field+\"&type=\"+type+\"&value=\"+value,\n\t \t//if received a response from the server\n\t \tsuccess: function( data, textStatus, jqXHR) {\n\t \t\t//If they're was an error\n\t \t\tif(data.toString().indexOf(\"Error code : \")!==-1){\n\t \t\t\t//print it and disable the selection\n\t \t\t\tdocument.getElementById(\"globalAnswer\").innerHTML = data;\n\t \t\t\t$(\"#globalAnswer\").removeClass(\"success\").addCLass(\"fail\").show();\n\t\t \t\t$('#selectpf').attr(\"disabled\", true);\n\t\t \t\t$('#selectqf').attr(\"disabled\", true);\n\t\t \t\t$('#submitpf').attr(\"disabled\", true);\n\t\t \t\t$('#submitqf').attr(\"disabled\", true);\n\t\t \t\t$('#weight'+type).attr(\"disabled\", true);\n\t\t \t}else{//print modif done and reset the value and disable the submit and input field\n\t\t \t\tdocument.getElementById(\"answer\"+type).innerHTML = window.i18n.msgStore['modifDoneZK'];\n\t\t \t\t$(\"#answer\"+type).removeClass(\"fail\").addClass(\"success\").show();\n\t\t \t\tdocument.getElementById(\"select\"+type).value = \"\";\n\t\t \t\tdocument.getElementById(\"weight\"+type).value = \"\";\n\t\t \t\t$('#weight'+type).attr(\"disabled\", true);\n\t\t \t\t$('#submit'+type).attr(\"disabled\", true);\n\t\t \t}\n\t \t}\n\t\t \t});\n\t\t}else{\n\t\t\t\n\t\t}\n\t}\n}", "function prefill() {\n\tvar $ = jQuery;\n\t$('input#siteName').val('Cobalt');\n\t$('input#dbHost').val('localhost');\n\t$('input#dbUser').val('root');\n\t$('input#dbPass').val('root');\n\t$('input#dbName').val('cobalt2');\n\t$('input#dbPrefix').val('cob_');\n\t$('input#adminFirstname').val('John');\n\t$('input#adminLastname').val('Doe');\n\t$('input#adminEmail').val('[email protected]');\n\t$('input#adminUsername').val('admin');\n\t$('input#adminPassword').val('admin');\n}", "function modify(arg) {\n const [key, val] = arg.split(\"=\");\n const newVal = window.prompt(`Enter a new value for \\n${key}`, val);\n if (newVal != null) {\n fetch(`/adm/set_group.cgi${window.location.search}&${key}=${newVal}`)\n .then((res) => res.text())\n .then((res) => {\n alert(`Value Set\\n ${key}=${newVal}`);\n window.location.reload();\n })\n .catch((e) => alert(`Error setting\\n ${key}=${newVal}`));\n }\n}", "function updateValues(){\n\t$(\"#values\").html('available capacity: '+(sackLimit-weight)+'kg <br>total weight: '+weight+'kg, value: $'+value);\n}", "function setValues(){\n pageload();\n dataUpdate(UserName);\n addMenu();\n document.getElementById('ipaddress').innerHTML = '<h5>'+Ipconfig.myIpAddress()+'</h5>';\n startServer();\n refreshList();\n setInterval(refreshList,5000);\n}", "function updateRepLangParams(pageref,idsList,namesList)\r\n{\r\n\tvar reportLang = $(\"#lang_id_\"+pageref).val();\r\n\tvar repLangArray = new Array();\r\n\trepLangArray =idsList.split(\",\");\r\n\tvar argNamesArray = new Array();\r\n\targNamesArray =namesList.split(\",\");\r\n\tfor(i=0;i<repLangArray.length;i++)\r\n\t{\r\n\t\t$(\"#\"+repLangArray[i]).val(reportLang);\r\n\t\tonChangeRefresh(argNamesArray[i])\r\n\t}\r\n}", "function setDataFromLocalStorage() { \t\n \tCORE.LOG.addInfo(\"PROFILE_PAGE:setDataFromLocalStorage\");\n \t$(\"#name\").val(gameData.data.player.profile.name);\n \t$(\"#surname\").val(gameData.data.player.profile.surname);\n \t$(\"#age\").val(gameData.data.player.profile.age);\n \t$(\"#sex\").val(gameData.data.player.profile.sex);\n \t$(\"#mobile\").val(gameData.data.player.profile.mobile); \n \t \t \t\n }", "function saveManualFieldData() {\n\tvar len = fieldsToCheck.length;\n\tvar element;\n\tfor (var i=0; i<len; ++i) {\n\t\tid = fieldsToCheck[i];\n\t\telement = '#' + id;\n\t\t$(element).data('initial_value', $(element).val());\n\t}\n}", "setUserData(field, value) {\r\n\r\n // Get all user data\r\n var userData = this.getUserData()\r\n\r\n // Set new field\r\n userData[field] = value\r\n\r\n // Update entity\r\n Entities.editEntity(this.id, JSON.stringify(userData))\r\n\r\n }", "function updateValues(overlay, parent) {\n\t\tvar hiddenInfos = jQuery('.hiddenInfos', parent);\n\t\tvar valueField = jQuery('.valueWrapper input', parent);\n\t\tvar datastring = 'ajaxID=' + ajaxID;\n\n\t\tjQuery('img', overlay).each(function() {\n\t\t\tvar self = jQuery(this);\n\t\t\tvar imageUid = self.attr('id');\n\n\t\t\tdatastring += '&ajax[images][' + imageUid + '][offsetX]=' + self.css('left');\n\t\t\tdatastring += '&ajax[images][' + imageUid + '][offsetY]=' + self.css('top');\n\t\t});\n\t\tjQuery('p.descriptionOverlay', overlay).each(function() {\n\t\t\tvar self = jQuery(this);\n\n\t\t\tdatastring += '&ajax[images][description][offsetX]=' + self.css('left');\n\t\t\tdatastring += '&ajax[images][description][offsetY]=' + self.css('top');\n\t\t});\n\n\t\tdatastring += '&ajax[frontend][offsetX]=' + jQuery('input[name=\"frontend[offsetX]\"]', hiddenInfos).val();\n\t\tdatastring += '&ajax[frontend][offsetY]=' + jQuery('input[name=\"frontend[offsetY]\"]', hiddenInfos).val();\n\n\t\tjQuery.ajax({\n\t\t\turl: 'ajax.php',\n\t\t\ttype: 'POST',\n\t\t\tdata: datastring,\n\t\t\tcontext: document.body,\n\t\t\tsuccess: function(data, textStatus, jqXHR){\n\t\t\t\tvalueField.val(data.serializedString);\n\t\t\t}\n\t\t});\n\t}", "set Raw(value) {}", "function updateVariables(name, age) {\n name = \"Noman\";\n age = 100;\n}", "setValues(newVals) {\r\n this.printStorage.clearPrints();\r\n this.values = JSON.parse(JSON.stringify(newVals));\r\n this.printStorage.pushTimedPrint(this.values);\r\n }", "function updateDatabaseTable(){\n\n let inputToDatabase={};\n\n for (let i = 0 ; i < mvTableBody.columns.length ; i++) {\n //inputToDatabase.push({[mvTableBody.columns[i].name] : mvTableBody.columns[i].value});\n inputToDatabase[mvTableBody.columns[i].name] = mvTableBody.columns[i].value;\n }\n updateTable(inputToDatabase);\n}", "function save(original) {\n\n\t// get edited info\n\tvar newFirstName = document.getElementById(original + \"-firstName\").value;\n\tvar newLastName = document.getElementById(original + \"-lastName\").value;\n\tvar newDescription = document.getElementById(original + \"-description\").value;\n\n\t// use ajax to modify json\n\t$.ajax({\n\t\turl: \"modify.php\",\n\t\tdata: {\n\t\t\ttarget: original,\n\t\t\tfirstName: newFirstName,\n\t\t\tlastName: newLastName,\n\t\t\tdescription: newDescription\n\t\t},\n\t\ttype: \"GET\",\n\t\tsuccess: function(data) {\n\t\t\tdocument.location.reload(true);\n\t\t} // success\n\t}); // ajax\n} // save", "function handleUpdate(req, res) {\n console.log('handleUpdate called');\n let id = req.params.id;\n let type = req.body.type;\n let setup = req.body.setup;\n let punchline = req.body.punchline;\n let values = [type, setup, punchline, id];\n\n\n console.log({ id });\n let sql = `update jokes set type=$1,setup=$2,punchline=$3 where id=$4;`;\n client.query(sql, values).then(data => {\n console.log({ data });\n })\n\n\n}", "function saveData(attributes) {\n\n\t// MySQL\n\t$.post('handledata.php', {\"attributes\":attributes}, function(data){alert(data);});\n}", "function setParams() {\r\n \r\n for(Entry<String,Double> e : body.metabolicParameters.get(body.bodyState.state).get(BodyOrgan.BRAIN.value).entrySet()) {\r\n switch (e.getKey()) {\r\n case \"glucoseOxidized_\" : { glucoseOxidized_ = e.getValue(); break; }\r\n case \"glucoseToAlanine_\" : { glucoseToAlanine_ = e.getValue(); break; }\r\n case \"bAAToGlutamine_\" : { bAAToGlutamine_ = e.getValue(); break; }\r\n }\r\n }\r\n //System.out.println(\"glucoseOxidized: \" + glucoseOxidized_);\r\n }", "function updateData(modSql, modSqlParams){\n connection.query('UPDATE ' + modSql, modSqlParams,function (err, result) {\n if(err){\n console.log('[UPDATE ERROR] - ',err.message);\n return;\n } \n console.log('--------------------------UPDATE----------------------------');\n console.log('UPDATE affectedRows',result.affectedRows);\n console.log('------------------------------------------------------------');\n });\n}", "function changeDefaultValues(parameters) {\n\tif (parameters[\"id\"] != undefined) {\n\t\tID = parameters[\"id\"];\n\t};\n\n\tif (parameters[\"amt\"] != undefined) {\n\t\tinitialValue = parameters[\"amt\"];\n\t\tuserCurrentValue = initialValue;\n\t\tmarketCurrentValue = initialValue;\n\t};\n\n\tif (parameters[\"years\"] != undefined) {\n\t\tyears = parameters[\"years\"];\n\t};\n\n\tif (parameters[\"speed\"] != undefined) {\n\t\tspeed = parameters[\"speed\"];\n\t};\n\n\tif (parameters[\"inv\"] != undefined) {\n\t\tinMarketDefault = Boolean(Number(parameters[\"inv\"]));\n\t\tinMarketCurrent = inMarketDefault;\n\t};\n}", "function update_primary(){\n $('input#person_primary_salutation').val($('select#person_primary_title_id').find('option:selected').html()\n + \" \" + $('input#person_first_name').val()\n + \" \" + $('input#person_family_name').val());\n }", "function updateVars(wins, losses, guessesRemaining, lettersChosen, computerAnswer) {\n\tvar html = wins;\n\tdocument.getElementById(\"wins\").innerHTML = html;\n\n\thtml = losses;\n\tdocument.getElementById(\"losses\").innerHTML = html;\n\n\thtml = guessesRemaining;\n\tdocument.getElementById(\"guessesRemaining\").innerHTML = html;\n\n\thtml = lettersChosen;\n\tdocument.getElementById(\"lettersChosen\").innerHTML = html;\n\n\t// html = computerAnswer;\n\t// document.getElementById(\"computerAnswer\").innerHTML = html;\n}", "function load_update_user_data() {\n $('#email').val(userObj.email);\n $('#name').val(userObj.name);\n}", "function radslide_slides_update() {\n\t// radslide_data is an array of all the rows\n\tvar radslide_data = new Array();\n\tjQuery(\".radslide_row\").each(function(index){\n\t\tparts = jQuery(this).attr('id').split('-');\n\t\tvar row_id = parts[1];\n\n\t\t// row is a js object of a single row\n\t\tvar row = {};\n\t\trow.id = row_id;\n\t\tjQuery(\"#radslide_row-\"+row_id+\" .radslide_field\").each(function(index){\n\t\t\tparts = jQuery(this).attr('id').split('-');\n\t\t\tvar field = parts[1];\n\t\t\tvar value = jQuery(this).val();\n\t\t\teval(\"row.\"+field+\"=value;\");\n\t\t});\n\t\tradslide_data.push(row);\n\t});\n\tjQuery.ajax({\n\t\turl: siteurl+\"/wp-admin/admin-ajax.php\",\n\t\tdata: {\n\t\t\taction: 'radslide_slides_update',\n\t\t\tcookie: encodeURIComponent(document.cookie),\n\t\t\tradslide_slideshow_id: jQuery(\"#radslide_slideshow_id\").val(),\n\t\t\tradslide_data: radslide_data\n\t\t},\n\t\ttype: \"POST\",\n\t\tsuccess: function(){\n\t\t\tradslide_slides_populate(jQuery(\"#radslide_slideshow_id\").val());\n\t\t},\n\t\terror: radslide_ajax_error\n\t});\n}", "function UIValues(options2)\n{\n\t$(\"#imdbe_age\").prop(\"checked\", options2.age);\n\t$(\"#imdbe_genre\").prop(\"checked\", options2.genre);\n\t$(\"#imdbe_trailer\").prop(\"checked\", options2.trailer);\n\t$(\"#imdbe_connections\").prop(\"checked\", options2.connections);\n\t$(\"#imdbe_additionalRatings\").prop(\"checked\", options2.additionalRatings[\"on\"]);\n\t$(\"#imdbe_kinopoisk\").prop(\"checked\", options2.additionalRatings[\"kinopoisk\"]);\n\t$(\"#imdbe_rottenTomatoes\").prop(\"checked\", options2.additionalRatings[\"rottenTomatoes\"]);\n\t$(\"#imdbe_rMovies\").prop(\"checked\", options2.additionalRatings[\"rMovies\"]);\n\t$(\"#imdbe_tmdb\").prop(\"checked\", options2.additionalRatings[\"tmdb\"]);\n\t$(\"#imdbe_popupM\").prop(\"checked\", options2.popupM);\n\t$(\"#imdbe_popupP\").prop(\"checked\", options2.popupP);\n\t$(\"#imdbe_debug\").prop(\"checked\", options2.debug);\n}", "static modifyFields() {\n return [\n 'article_id',\n 'user_id',\n 'comment',\n 'flagged',\n ];\n }", "beforeUpdate() {\n this.args.splice(0, this.args.length);\n for (const arg of this.body.args) {\n arg['value'] = \"\";\n this.args.push(arg);\n }\n }", "function updateCoords(c) {\n\t$('#x').val(c.x);\n\t$('#y').val(c.y);\n\t$('#w').val(c.w);\n\t$('#h').val(c.h);\n}", "updateValues() {\n const { selectedkey, cdata, onEdit } = this.props;\n let currentcomponent = { ...cdata[selectedkey] };\n let newvalues = getValues(\n this.CurveSelect.value,\n parseFloat(this.totalEnergyEntry.value.replace(\",\", \".\")),\n currentcomponent.values\n );\n currentcomponent.values = newvalues;\n onEdit(selectedkey, currentcomponent);\n }", "function toChangeValues(){\n currentClefIndex = 0;\n currentSyllableIndex = 0;\n currentNeumeIndex = 0;\n currentNeumeVariationIndex = 0;\n currentNeumeInVariationIndex = 0;\n currentPitchIndex = 0;\n currentVarPitchIndex = 0;\n currentVarSourceIndex = 0;\n \n document.getElementById(\"input\").innerHTML = changeValueForm();\n}", "function updatePlcs() {\n\tmoduleStatus(\"Querying table\");\n\n\t$.post(\"modules/post.php\", {\n\t\t\tmodule: \"tabla_plcs\",\n\t\t\toperation: \"get\",\n\t\t\tformat: \"array\",\n\t\t},\n\t\tfunction(data, status) {\n\n\t\t\tvar json_data = jQuery.parseJSON(data);\n\t\t\tg_data = json_data;\n\n\t\t\tvar err = json_data.error;\n\n\t\t\tdetailStatus(err);\n\t\t\tif (!plcOk(err))\n\t\t\t\treturn;\n\n\t\t\tvar ids = json_data.ids;\n\t\t\tif (!ids)\n\t\t\t\treturn;\n\n\t\t\tvar names = json_data.names;\n\t\t\tif (!names)\n\t\t\t\treturn;\n\n\t\t\tg_plcs = Array();\n\n\t\t\tfor (var i = 0; i < ids.length; ++i) {\n\t\t\t\tg_plcs.push({\n\t\t\t\t\tid: ids[i],\n\t\t\t\t\tname: names[i],\n\t\t\t\t\tdi: [],\n\t\t\t\t\tai: [],\n\t\t\t\t\tdo: [],\n\t\t\t\t\tconfirmation: 0,\n\t\t\t\t\terr: false,\n\t\t\t\t\tready: 0\n\t\t\t\t});\n\t\t\t\tfor (var j = 0; j < 6; j++) {\n\t\t\t\t\tg_plcs[i].ai.push({\n\t\t\t\t\t\tval: 0,\n\t\t\t\t\t\tname: \"\"\n\t\t\t\t\t});\n\t\t\t\t\tg_plcs[i].di.push({\n\t\t\t\t\t\tval: 0,\n\t\t\t\t\t\tname: \"\"\n\t\t\t\t\t});\n\t\t\t\t\tg_plcs[i].do.push({\n\t\t\t\t\t\tval: 0,\n\t\t\t\t\t\tname: \"\"\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tgetIO();\n\t\t});\n}", "function User_Update_Codes_postaux_Liste_des_codes_postaux0(Compo_Maitre)\n{\n var Table=\"codepostal\";\n var CleMaitre = Compo_Maitre.getCleVal();\n var NomCleMaitre = DePrefixerChamp(Compo_Maitre.getCle());\n var cp_codepostal=GetValAt(131);\n if (!ValiderChampsObligatoire(Table,\"cp_codepostal\",TAB_GLOBAL_COMPO[131],cp_codepostal,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"cp_codepostal\",TAB_GLOBAL_COMPO[131],cp_codepostal))\n \treturn -1;\n var cp_bureau=GetValAt(132);\n if (!ValiderChampsObligatoire(Table,\"cp_bureau\",TAB_GLOBAL_COMPO[132],cp_bureau,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"cp_bureau\",TAB_GLOBAL_COMPO[132],cp_bureau))\n \treturn -1;\n var Req=\"update \"+Table+\" set \";\n Req+=\"cp_codepostal=\"+(cp_codepostal==\"\" ? \"null\" : \"'\"+ValiderChaine(cp_codepostal)+\"'\" )+\",cp_bureau=\"+(cp_bureau==\"\" ? \"null\" : \"'\"+ValiderChaine(cp_bureau)+\"'\" )+\"\";\n Req+=\" where \"+NomCleMaitre+\"=\"+CleMaitre;\n\n if (pgsql_update(Req)==0)\n\talert(\"Echec lors de la mise à jour\");\n\n/* table ville*/\nLstDouble_Exec_Req(GetSQLCompoAt(135),CleMaitre);\nreturn CleMaitre;\n\n}", "function SBRecordsetPHP_replaceParamsWithVals(sql, sqlParams)\r\n{\r\n var statement = sql;\r\n \r\n for (var i = 0; i < sqlParams.length; i++)\r\n {\r\n var theParam = sqlParams[i];\r\n var theParamVal = String(theParam.defaultValue).replace(/'/g, \"''\");\r\n var myRe = new RegExp(\"\\\\b\" + theParam.varName + \"\\\\b\",\"g\");\r\n statement = statement.replace(myRe, theParamVal);\r\n }\r\n \r\n return statement;\r\n}", "function setupIntialValues() {\n const values = { amount: 10000, years: 4, rate: 5 };\n const amountReq = document.getElementById(\"loan-amount\");\n amountReq.value = values.amount;\n const yearsReq = document.getElementById(\"loan-years\");\n yearsReq.value = values.years;\n const rateReq = document.getElementById(\"loan-rate\");\n rateReq.value = values.rate;\n update();\n}", "setVal(val_id, val_name, val_age, val_profession) {\n\n\n this.e_id = val_id;\n this.e_name = val_name;\n this.e_age = val_age;\n this.e_profession = val_profession;\n \n }", "function UpdateUser() {\n // get values\n var slot_name = $(\"#update_slot_name\").val();\n var start_date = $(\"#update_start_date\").val();\n var start_time = $(\"#update_start_time\").val();\n var end_date= $(\"#update_end_date\").val();\n var end_time = $(\"#update_end_time\").val();\n alert('updated values are ' + start_date + '-' + start_time + '-' +'-'+end_date+'-'+end_time);\n // get hidden field value\n var slot_id = $(\"#hidden_slot_id\").val();\n var startdate = $(\"#hidden_start_date\").val();\n var starttime = $(\"#hidden_start_time\").val();\n var enddate = $(\"#hidden_end_date\").val();\n var endtime = $(\"#hidden_end_time\").val();\n alert('old values are '+startdate+'-'+starttime+'-'+enddate+'-'+endtime);\n alert('parameters are '+ slot_id+'-'+slot_name+'-'+startdate+'-'+start_date+'-'+starttime+'-'+start_time+'-'+enddate+'-'+end_date+'-'+endtime+'-'+end_time);\n\n\n\n // Update the details by requesting to the server using ajax\n $.post(\"updateNonRecurringSlot.php\", {\n slot_id: slot_id,\n slot_name: slot_name,\n oldstartdate: startdate,\n start_date: start_date,\n oldstarttime: starttime,\n start_time: start_time,\n oldenddate: enddate,\n end_date: end_date,\n oldendtime: endtime,\n end_time: end_time\n },\n function (data, status) {\n // hide modal popup\n $(\"#update_user_modal\").modal(\"hide\");\n // reload Users by using readRecords();\n readRecords();\n alert('Successfully Updated the Non recurring Slot');\n }\n );\n// alert('parameters are '+ slot_id+'-'+slot_name+'-'+weekday+'-'+day+'-'+starttime+'-'+start_time+'-'+endtime+'-'+end_time);\n}", "function cjAjaxUpdate(handler, queryKey, criteria, setPairs) {\n var nameValue, argSet, args, x;\n argSet = \"\";\n for (x = 0; x < setPairs.length; x++) {\n argSet += \"&\" + escape(setPairs[x][0]) + \"=\" + escape(setPairs[x][1])\n }\n args = \"criteria=\" + escape(criteria) + \"&setpairs=\" + escape(argSet);\n return this.data(handler, queryKey, args, 0, 0, \"\", \"data\")\n}", "function User_Update_Produits_Comptes_généraux_11(Compo_Maitre)\n{\n var Table=\"compteproduit\";\n var CleMaitre = Compo_Maitre.getCleVal();\n var NomCleMaitre = DePrefixerChamp(Compo_Maitre.getCle());\n var cg_numero=GetValAt(178);\n if (cg_numero==\"-1\")\n cg_numero=\"null\";\n if (!ValiderChampsObligatoire(Table,\"cg_numero\",TAB_GLOBAL_COMPO[178],cg_numero,true))\n \treturn -1;\n var ci_actif=GetValAt(179);\n if (!ValiderChampsObligatoire(Table,\"ci_actif\",TAB_GLOBAL_COMPO[179],ci_actif,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"ci_actif\",TAB_GLOBAL_COMPO[179],ci_actif))\n \treturn -1;\n var Req=\"update \"+Table+\" set \";\n Req+=\"cg_numero=\"+cg_numero+\",ci_actif=\"+(ci_actif==\"true\" ? \"true\" : \"false\")+\"\";\n Req+=\" where \"+NomCleMaitre+\"=\"+CleMaitre;\n\n if (pgsql_update(Req)==0)\n\talert(\"Echec lors de la mise à jour\");\nreturn CleMaitre;\n\n}", "function update() {\n // will be sending a JSON object to the server to process\n var toSend = [];\n // iterate over all of the arguments, add them to the toSend object\n for(var i = 0; i < entries.length; i++) {\n var value = ($(\"#input\" + entries[i]).val());\n toSend[entries[i]] = value;\n }\n\n console.log(toSend);\n $.ajax({\n url: '/' + programName,\n data: { str: 'Idk Whats Rc' },\n type: 'GET',\n });\n}", "function changeCBCCardWithSavedCBCData(submitted_data) {\n let edit_cbc_link = $(`#collapse${cbc[\"id\"]} [data-cbc-edit]`);\n let cbc_table = $(`#table-${cbc[\"id\"]}`)\n\n for (key in submitted_data) {\n let data_element = `data-cbc-${key.toLowerCase()}`\n\n $(edit_cbc_link).attr(`${data_element}`, submitted_data[key])\n\n $(cbc_table).find(`[${data_element}]`)\n .text(submitted_data[key])\n .attr(`${data_element}`, submitted_data[key]);\n }\n\n $(`#collapse${cbc[\"id\"]} span[data-cbc-comment]`)\n .text(submitted_data[\"comment\"]);\n\n }", "function makeStrutsXmlUpdateValues() {\n\n var xml = '';\n\n for (var i = 1; i < gValuesOfRange.length; i++) {\n\n /** set common var in column range*/\n if (!setCommonVar(i)) {\n return '';\n }\n\n if (cPhysicalNameOfColumn == '') {\n break;\n }\n\n xml += cPhysicalNameOfColumn + ' = #' + cJavaPropertyName + '#';\n if (!cIsLastRow) {\n xml += ',';\n }\n xml += newLine;\n }\n\n return xml;\n}" ]
[ "0.54927546", "0.53916", "0.5387974", "0.5333304", "0.5331166", "0.5294662", "0.52875143", "0.52871925", "0.52233994", "0.5209032", "0.5188268", "0.514574", "0.5142382", "0.5104957", "0.5102228", "0.50949496", "0.5085115", "0.5075317", "0.50735915", "0.5066631", "0.5058163", "0.5043974", "0.5035263", "0.5019405", "0.5013864", "0.5009401", "0.5008611", "0.50074816", "0.50074816", "0.5004303", "0.5004277", "0.49998933", "0.49873504", "0.49826923", "0.49765506", "0.49704775", "0.49586657", "0.49522483", "0.495218", "0.49405885", "0.49337563", "0.49317142", "0.4918756", "0.49104318", "0.490616", "0.4904597", "0.49012202", "0.4899683", "0.48996037", "0.48967034", "0.4896459", "0.4894899", "0.48945907", "0.48873767", "0.48872647", "0.4884888", "0.4881973", "0.48686787", "0.48596993", "0.4854546", "0.48528334", "0.48503363", "0.4842836", "0.48427054", "0.4840063", "0.4837789", "0.48288414", "0.4826181", "0.48244047", "0.48186243", "0.48177433", "0.48140734", "0.48087633", "0.48079225", "0.48054847", "0.48024416", "0.48006067", "0.47928876", "0.47901565", "0.47893354", "0.47881123", "0.4785206", "0.47744185", "0.47682202", "0.4767018", "0.47649607", "0.47633934", "0.47552744", "0.4752335", "0.474493", "0.47445843", "0.47374886", "0.4734361", "0.4733006", "0.47278902", "0.47256324", "0.47254267", "0.4717101", "0.47163078", "0.47127813", "0.4711234" ]
0.0
-1
Resets the game and sends you to the menu screen
function gotoMenu(){ x = 200; dx = 1; y = 200; dy = 1; fuel = 5000; landed = false; crashed = false; fuelout = false; gameTimer = 0; canvas_x=0; gamestart = false; levelselect = true; bonus = 0; score = 0; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function resetGame() {\n toggleMenu(Menu.MAIN);\n $('#statsOutput').hide();\n $('#ammoBarsContainer').hide();\n scene.stopMusic();\n renderer.clear(false, true, true);\n scene = new TheScene(renderer.domElement);\n}", "function resetGame() {\n clearGame();\n levelSpace.innerHTML = \"Press Start/Stop to Begin\";\n}", "function reset() {\n //Reset the game\n channelResetGame();\n }", "function resetGame() {\n resetClockAndTime();\n resetMoves();\n resetStars();\n initGame();\n activateCards();\n startGame();\n}", "function reset() {\n\t\t/**\n\t\t * TODO: create initial game start page and additional\n\t\t * \tinteractivity when game resets once understand more about\n\t\t * animation\n\t\t */\n\t}", "function reset() {\n status.gameArr = [];\n status.level = 0;\n topLeft.off();\n topRight.off();\n bottomLeft.off();\n bottomRight.off();\n status.running = false;\n level.html(\"0\").css(\"color\", 'red');\n start.html('<i class=\"fa fa-play\"></i>').css('color', 'red');\n}", "function resetGame() {\n gBoard = buildBoard();\n gGame.shownCount = 0;\n gGame.isOn = false;\n gLivesCount = 3;\n}", "function resetGame() {\n resetClockAndTime();\n resetMoves(); \n resetRatings();\n startGame();\n}", "function reset() {\n generateLevel(0);\n Resources.setGameOver(false);\n paused = false;\n score = 0;\n lives = 3;\n level = 1;\n changeRows = false;\n pressedKeys = {\n left: false,\n right: false,\n up: false,\n down: false\n };\n }", "function reset(){\n\n theme.play();\n\n gameState = PLAY;\n gameOver.visible = false;\n restart.visible = false;\n \n monsterGroup.destroyEach();\n \n Mario.changeAnimation(\"running\",MarioRunning);\n\n score=0;\n\n monsterGroup.destroyEach();\n\n \n}", "function backToMenuFromGame()\r\n\t\t{\r\n\t\t\tresetMatch();\r\n\t\t\tcancelAnimationFrame(requestId);\r\n\t\t\tdocument.getElementById('canvasSpace').style.display = \"none\";\r\n\t\t\tdocument.getElementById('menuInGame').style.display = \"none\";\r\n\t\t\tdocument.getElementById('settings').style.display = \"none\";\r\n\t\t\tdocument.getElementById('menu').style.display = \"initial\";\r\n\t\t}", "function reset() {\n // make a new game object\n myGame = new Game('X');\n // update the view\n updateView();\n document.getElementById(\"status\").innerHTML = \"Start Game!\";\n document.getElementById(\"reset-btn\").innerHTML = \"Reset Game\";\n}", "function reset(){\r\n gameState = PLAY;\r\n gameOver.visible = false;\r\n // restart.visible = false;\r\n enemiesGroup.destroyEach();\r\n blockGroup.destroyEach();\r\n stars1Group.destroyEach();\r\n stars2Group.destroyEach();\r\n candyGirl.addAnimation(\"running\", candygirl_running);\r\n score = 0;\r\n}", "function resetGame() {\n location.reload();\n }", "function resetCurrentGame() {\n clearGameCards();\n resetMoves();\n resetTimer();\n startGame();\n resetGameSound();\n}", "function actionOnResetClick () {\n gameRestart();\n }", "function resetGame() {\n clearGameCards();\n resetMoves();\n resetTimer();\n}", "function resetGame() {\n\n gameOver = false;\n state = `menu`;\n\n scoreMoney = 0;\n score = 0;\n\n setup();\n\n // clearInterval of mouse \n if (minigame1) {\n clearInterval(mousePosInterval);\n }\n // Resets the fishies\n if (minigame2) {\n for (let i = 0; i < NUM_FISHIES; i++) {\n let fish = fishies[i];\n fish.reset();\n }\n }\n}", "function resetGame(){\n game_mode='';\n player_sequence=[];\n game_sequence=[];\n player_clicks = 0;\n createGame();\n}", "function reset() {\n resetGame(gameId);\n updateCharList([]);\n updateChar(\"\");\n }", "function reset_game () {\n\tscore = 0;\n\tmoveCountdown = 5;\n\t// resume the event listener to gems\n\tthis.backgroundView.updateOpts({\n\t\tblockEvents: false\n\t});\n\n\tthis._scoreboard.updateOpts({\n\t\tvisible: true,\n\t\ttext: \"\"\n\t});\n\t// hide the header\n\tthis._endheader.updateOpts({\n\t\tx: 125,\n\t\ty: 0,\n\t\tvisible: false,\n\t\tcanHandleEvents: false\n\t});\n\t// remove what's on the header broad\n\tthis._endheader.removeAllSubviews();\n}", "function resetGame() {\n resetTimer();\n resetMoves();\n resetStars();\n shuffleDeck();\n resetCards();\n}", "function resetGame () {\n resetBricks ();\n store.commit ('setScore', 0);\n store.commit ('setLives', 3);\n resetBoard ();\n draw ();\n}", "function reset() {\n\t$snake.off(\"keydown\");\n\tdeleteSnake();\n\t\n\tmakeSnake();\n\tupdateScores();\n\tassignKeys();\n\tplayGame();\n}", "function resetGameState() {\n\t\tgameOngoing = true;\n\t\tcurrentPlayer = player1;\n\t}", "resetGame() {\n localStorage.removeItem(\"game\");\n this.game = {};\n this.start_button.style.display = \"block\";\n this.intro_text_container.style.display = \"block\";\n this.message_container.style.display = \"none\";\n this.gold_container.style.display = \"none\";\n this.life_container.style.display = \"none\";\n this.score_container.style.display = \"none\";\n this.rep_container.style.display = \"none\";\n }", "function resetGame () {\n clearBoard();\n window.location.reload();\n}", "function resetme(){\n\tinitiateBoard();\n\tmode=0;\n\tdisplay(0);\n}", "function returnToMainMenu() {\r\n\r\n // Reset the game state. \r\n resetGameState();\r\n\r\n // End game flag.\r\n gameHasStarted = false;\r\n\r\n // Reload main menu.\r\n startUp();\r\n}", "function reset() {\n $('.game-field').html('');\n game.moves = 1;\n $('.game-field').attr('onClick', 'icon(this.id)');\n $('.win').removeClass('win');\n setTimeout(firstMove, 200);\n }", "function reset(){\n //level is zero\n count=0;\n //remove the events about colors\n $('.colorblock').unbind();\n // adjust the font style in the click board\n $('#count').html('Level:'+count);\n $('#simon').text('Simon').css({\n fontSize: '7vw',\n textalign: 'center',\n position: 'absolute',\n left:'5vw',\n });\n $('#start').text('Start Game!').css({\n fontSize:'5vw',\n textalign: 'center',\n position: 'absolute',\n top:'15vw',\n left: '5vw',\n });\n getRand();\n flashArray(); \n }", "function resetGame(){\t\t\n\thasStarted=false;\n\tinput=-1;\n\tsequence=[];\n\tlevel=0;\n\tdisplay(\"--\");\n\tsetTimeout(function(){\n\t\t\t$(\"#board div\").removeClass(\"clickable\");\n\t\t},500);\t\n}", "function resetGame() {\n location.reload()\n}", "function resetGame() {\n if (dinoStegosaurus.foodEaten + dinoTriceratops.foodEaten >= 20) {\n tornado.reset();\n }\n if (dinoStegosaurus.foodEaten + dinoTriceratops.foodEaten >= 30) {\n fire.reset();\n }\n if (dinoStegosaurus.foodEaten + dinoTriceratops.foodEaten >= 40) {\n meteor.reset();\n }\n foodLeaves.reset();\n foodBerries.reset();\n foodPlant.reset();\n dinoStegosaurus.reset();\n dinoTriceratops.reset();\n gameOverScreen = false;\n titleScreen = true;\n instructionsScreen = false;\n gameWon = false;\n}", "function resetGame() {\n \n // reset varaibles\n wrong = 0;\n correct = 0;\n index = -1;\n \n // Update HTML\n clearContent();\n\n // Restart game\n loadQuestion();\n }", "function resetGame() {\n // Hide what was chosen during last round\n $(\".choice\").attr(\"hidden\", true);\n // Display the game choice buttons\n $(\".game\").attr(\"hidden\", false);\n $(\".game\").css(\"visibility\", \"visible\");\n // Update the player instructions.\n v_message = \"Make your choices ...\";\n updateDatabase();\n}", "function resetGame()\n{\n clearInterval(doAnimation);\n isfarmerRight = isseedsRight = isfoxRight = ischickenRight = false;\n \n updateImages(); //Place and size the images.\n setButtonsAndMessage(false, false, false, false, MSGINTRO);\n}", "function resetGame() {\n window.cancelAnimationFrame(anim_id);\n playing = false;\n score = 0;\n level = 1;\n new_game = true;\n speed = init_speed\n direction = ''\n snake.reset(init_speed);\n fruit.reset();\n }", "resetGame(){\n location.reload()\n }", "function toMenu() {\n\tclearScreen();\n\tviewPlayScreen();\n}", "resetGame() {\n DATA.boardCells = [0, 1, 2, 3, 4, 5, 6, 7, 8];\n VIEW.resetView();\n document.getElementById(\"main-game\").addEventListener('click', MODIFIER.turn, false);\n }", "function resetGame(){\n\t\n\tlocation.reload(); \n\t\n}", "function resetGame(){\n startingLevel = 1;\n startingScore = 0;\n startingLives = 5;\n\n changeScore(startingLevel, startingScore);\n changeLevel(startingLevel);\n}", "function reset() {\n time = 120;\n gameRun = false;\n }", "function resetButton() {\n $('#reset').click(function() {\n startGame(gameSpaces);\n })\n}", "function resetGame() {\n\n\t// show it (when page loads the bugs are hidden)\n\t$(\".bug-bg\").css({\n\t\t\"display\": \"block\"\n\t});\n\n\t// reset state vars\n\tcurrentHighestIndex = 0;\n\tnumberErrors = 0;\n\n\tplaySound('#resetSound');\n\n\t// reset visuals\n\t$(\"#currentHighestIndex\").html(currentHighestIndex);\n\t$(\"#numberErrors\").html(numberErrors);\n\t// remove all boxes\n\t$(\".hidden-btn\").removeClass(\"correct\").removeClass(\"incorrect\");\n}", "function resetGame() {\n localStorage.setItem('Game.State', null);\n document.querySelector('.moves').textContent = \"0\";\n \n if (cardDeck) {\n cardDeck.clear();\n }\n \n cardDeck = new CarDeck();\n cardDeck.shuffle();\n bindClickEvent();\n \n cardDeck.cards.forEach(card => {\n card.closeCard()\n card.unmatch()\n });\n \n state = {\n matchingCard: null,\n isMatching: false,\n totalMoves: 0,\n elapsedSeconds: 0,\n isGameOver: false\n }\n \n updateScreenMode(true)\n }", "function resetGame() {\n counter = 0;\n }", "function resetGame() {\n\tresetClockAndTime();\n\tresetMoves();\n\tresetStars();\n\tshuffleDeck();\n\tresetCards();\n\tmatched = 0;\n\ttoggledCards = [];\n}", "function gameReset() {\n\t//maybe add gameOverStatus\n\t//initial gameStatus\n\tcounter = 100;\n\tgameOverStatus = false;\n\twindow.location.hash = \"#game-board\";\n\tmessageBoard.innerText = \"Game Start!\\n\" + \"Current Score: \" + counter + \" points\";\n\tshuffleCards();\n}", "function resetGame() {\n location.reload();\n}", "function resetGame() {\n\t$(\"#reset-button\", \"#main\").click(function(){\n\t\tif (button_lock) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Hide and change appropriate css fields\n\t\tdocument.getElementById(\"question-answer-container\").style.visibility = \"hidden\";\n\t\thideAnswers();\n\t\tdocument.getElementById(\"stats\").style.visibility = \"hidden\";\n\t\tdocument.getElementById(\"menu\").style.visibility = \"visible\";\n\t\tdocument.getElementById(\"reset-button\").style.visibility = \"hidden\";\n\t\tdocument.getElementById(\"status\").style.visibility = \"hidden\";\n\t\tdocument.getElementById(\"question\").textContent = \"Loading...\";\n\t\tArray.from(document.getElementsByClassName(\"help-item\")).forEach(\n\t\t function(element) {\n\t\t \telement.style.background = \"#ffd6a1\";\n\t\t }\n\t\t);\n\t\t// Reset audience and friend help text \n \tvar audience_help = document.getElementById(\"audience-help\");\n \tif (audience_help.textContent != \"Ask Audience\") {\n \t\taudience_help.textContent = \"Ask Audience\";\n \t}\n \tvar friend_help = document.getElementById(\"friend-help\");\n \tif (friend_help.textContent != \"Call a Friend\") {\n \t\tfriend_help.textContent = \"Call a Friend\";\n \t}\n \t// Reset money levels\n\t\tArray.from(document.getElementsByClassName(\"money-level-item\")).forEach(\n\t\t function(element) {\n\t\t \tif (element.firstChild.textContent == \"1\") {\n\t\t \t\telement.id = \"current-level\";\n\t\t \t} else if (element.id == \"current-level\") {\n\t\t \t\telement.id = \"\";\n\t\t \t}\n\t\t }\n\t\t);\n\t\tmoney_level = 1;\n\t\tbutton_lock = false;\n\t\tusedHelps = [];\n\t}); \n}", "function resetGame() {\n // Clear the main boxes and the minimap boxes\n for(var rIndex = 0; rIndex < NUM_ROWS; rIndex++) {\n for(var cIndex = 0; cIndex < NUM_COLS; cIndex++) {\n // Clear main boxes\n boxes[rIndex][cIndex].classList.remove(xClass, oClass);\n boxes[rIndex][cIndex].textContent = \"\";\n // Clear minimap boxes\n miniboxes[rIndex][cIndex].classList.remove(xClass, oClass);\n miniboxes[rIndex][cIndex].textContent = \"\";\n }\n }\n\n // Hide end game text\n $(victoryText).hide();\n\n // Reset number of filled boxes\n boxCount = 0;\n\n // Start the game again\n gameOver = false;\n }", "function resetGame() {\n history = [];\n guessesCount = -1;\n level = 0;\n $('.level').text(level);\n }", "function resetGame() {\n stopPongGame();\n\n // reset positions\n\n // reset scores\n\n // start game again\n}", "function resetGame(){\n setWinner(undefined)\n setPlayerBoard(()=> GameBoard('player'))\n setAiBoard(()=> GameBoard('ai'))\n setAI(() => Player('ai'))\n setIsPlayerTurn(true)\n setUpGame()\n }", "function reset() {\n clear();\n initialize(gameData);\n }", "function gameReset(){\n\t\t\tshowAction(\"RESET!\");\n\t\t\tif(timer) gameEnd();\n\t\t\t$(\".info .timer .sec\").text(0);\n\t\t\t$(\".info .timer .sectext\").hide();\n\t\t\ttime = null;\n\t\t\tcardsleft = settings.cardcnt;\n\t\t\t$(\"#wrap-gameboard li.flip\").removeClass(\"found selected flip\");\n\t\t\t$(\"#wrap-gameboard li.hover\").removeClass(\"hover\");\n\t\t}", "function resetGame() {\n level = 0;\n $('#level').html('Level: ' + level);\n $('h3').html('Good Luck').css({\n fontSize: 42,\n marginBottom: 0,\n borderColor: \"transparent\",\n paddingTop: 0,\n fontFamily:'Jura, sans-serif',\n });\n $('p').html('Click anywhere on circle to Start Game');\n}", "function resetGame() {\n // reset game by going through buttons\n for (var i=0; i < buttons.length; i++) {\n buttons[i].style.backgroundColor = ''; // change color back to original\n buttons[i].innerHTML = ''; // delete x's and o's\n }\n gameover = false;\n }", "function reset() {\n gameMode = modeSelector.options[ modeSelector.selectedIndex ].value;\n gameDifficulty = difficultySelector.options[ difficultySelector.selectedIndex ].value;\n if ( gameDifficulty === \"Easy\" ) {\n playGame( 3 );\n } else {\n playGame( 6 );\n }\n}", "function restart(){\n myGameArea.reset();\n}", "function resetGame() {\n\n // clear screen and reset coordinates\n ctx.clearRect(0, 0, width, height);\n snake = new Snake();\n\n // reset directions\n up = false;\n down = false;\n left = false;\n right = false;\n}", "function pauseGame()\n {\n toMenu();\n }", "Reset() {\n ui.Reset();\n\n pipeMan.Reset();\n state.Reset();\n scoreText.SetScore(0);\n\n player.Reset();\n player.StartScreenBob();\n\n //reset tiled bg\n bg.tilePositionX = 0;\n ground.tilePositionX = 0;\n }", "function reset() {\n timesPlayed = -1;\n right = 0;\n wrong = 0;\n startGame ();\n }", "function resetGame() {\n timer.stop();\n startGame();\n}", "function resetGame () {\n turns = 0;\n $('#winMessage').hide();\n $('#loseMessage').hide();\n $('#drawMessage').hide();\n $('.field').removeClass('classX');\n $('.field').removeClass('classO');\n $('#playerPoints').html(playerPoints);\n $('#computerPoints').html(computerPoints);\n $('#draws').html(draws);\n }", "function resetGame() {\r\n\t\r\n\t\tfor(var i=0; i<board.length; i++) {\r\n\t\t\tboard[i].innerHTML = \" \";\r\n\t\t\tboard[i].style.color = 'navy';\r\n\t\t\tboard[i].style.backgroundColor = 'transparent';\r\n\t\t}\r\n\t\tgameOver = false;\r\n\t\tempty = 9;\r\n\t\tsetMessage(player + \" gets to start.\");\r\n\t\tsetMessage2(\"Go!\");\r\n\t\tconsole.log(\"visited resetGame\");\r\n\t}", "function reset(){\r\n $(\"#score-text\").text(\"Current high score: Level \" + topScore);\r\n $(\"#reset\").hide();\r\n gameOver = false;\r\n sequence = [];\r\n sequenceNum = 0;\r\n level = 1;\r\n start();\r\n}", "resetGame() {\n\t\tthis.App.setGetters.setGameProperty('timer', this.App.game.settings.gameLength);\n\t\tthis.App.setGetters.setPlayersProperty('correct', false);\t\t\n\t\tthis.App.setGetters.setGameStoreProperty('paths', {});\n\t\tthis.App.setGetters.setGameStoreProperty('chatLog', {});\n\t\tthis.App.clientComms.emitToAllSockets('reset');\n\t\tthis.App.clientComms.emitToAllSockets('puzzle', []);\n\t}", "function resetGame() {\n stopGoodTones();\n stopErrTone();\n clearScore();\n game.genSeq = [];\n game.playerSeq = [];\n game.err = false;\n }", "function resetGame(){\n\t\t\n\t\tguessesLeft = 10;\n\t\tguessesMade = [];\n\n\t}//END resetGame()", "function resetGame() {\n account.score = 0;\n account.lines = 0;\n account.level = 0;\n board.reset();\n time = { start: 0, elapsed: 0, level: LEVEL[account.level] };\n}", "function resetGame() {\n\t// Repopulate card deck\n\tcardDeck = masterDeck.map(function(card) { return card }); \n\t// Empty all containers of their elements\n\t$('#game-board').html('')\n\t$('#p1-hand').html(''); \n\t$('#p2-hand').html('');\n\t$('#p1-points').html('');\n\t$('#p2-points').html('');\n\t$('#turn-count').html('');\n\t// Reset board array\n\tgameBoard = [0, 1, 2, 3, 4, 5, 6, 7, 8]; \n\t// Reset turn count\n\tturnCount = 0;\n\t// Reset points\n\tplayer1.points = 5; \n\tplayer2.points = 5;\n}", "function resetGame() {\n cardShuffle();\n resetBoard();\n cardsInPlay = [];\n cardInPlayId = -1;\n}", "function resetGame() {\n userScore = 0;\n computerScore = 0;\n gameSwitch(winningScore);\n}", "resetGame() {\n\t\t//stop game\n\t\tthis.running = false\n\t\tclearInterval(this.loop);\n\n\t\t//set original values\n\t\tthis.aliens = [1, 3, 5, 7, 9, 23, 25, 27, 29, 31];\n\t\tthis.direction = 1;\n\t\tthis.ship = [104, 114, 115, 116];\n\t\tthis.missiles = [];\n\t\tthis.level = 1;\n\t\tthis.currentLevel = 1;\n\t\tthis.speed = 512;\n\t\tthis.score = 0;\n\n\t\tconsole.log(\"Game reset.\");\n\t}", "function resetGame(){\n $(\".timer\").hide();\n $(\".game-container\").hide();\n $(\".answer-container\").hide();\n $(\".endGame\").hide();\n $(\"#start\").show();\n }", "function reset() {\n AIRWin = 0;\n HURWin = 0;\n NORWin = 0;\n window.location.reload(false);\n}", "function resetGame() {\n deck.innerHTML = '';\n tally.textContent = 0;\n seconds = 0;\n minutes = 0;\n moves = 0;\n stars.innerHTML = '';\n pairedCards = [];\n setupDeck();\n modal.style.display = 'none';\n}", "function gameReset() {\n totalScore = 0;\n setupGame();\n }", "function resetGame(){\n console.log('stopGame clicked');\n window.location.reload();\n}", "function gameReset() {\n location.reload();\n}", "function resetGame(){\n console.log(gamePaused);\n gamePaused=false;\n console.log(gamePaused);\n if(!gamePaused && !stopGame){\n removeModal(); \n playGame();\n } else{\n removeModal();\n addCirclesToHoverBar();\n //clearing all dots of game board\n clearGameBoard();\n clearMessageBoard(); \n changeMessageBoardBG(\"none\"); \n stopGame=false;\n count=30;\n startGame();\n } \n}", "function reset() {\n humanChoices = [];\n computerChoices = [];\n level = 0;\n gameOver = false;\n}", "function restartGame()\n{\n\tSnake.reset();\n\tMouse.changeLocation();\n\tScoreboard.reset();\n\t\n\tenterState(\"countdown\");\n}", "function resetGame() {\n\t\ttokbox.forceUnpublish();\n\t\tfor(x = 1; x < 21; x++) {\n\t\t\t$(\"#score_\"+x).css(\"background-color\", \"transparent\");\n\t\t\tif(x < 5) {\n\t\t\t\t$(\"#solution_\"+ (x - 1) + \"_right\").html(\"\");\n\t\t\t\t$(\"#solution_\" + (x - 1) + \"_container\").css(\"background-color\", \"#BFBB11\").css(\"border-color\", \"#730046\").css(\"color\", \"black\");\n\t\t\t}\n\t\t\t$(\"#help_container_computer_normal\").fadeIn('slow');\n\t\t\t$(\"#help_container_audience_normal\").fadeIn('slow');\n\t\t\t$(\"#help_container_phone_normal\").fadeIn('slow');\n\t\t\tif(user_type == 'host') {\n\t\t\t\t$(\"#correct_answer\").html(\"\");\n\t\t\t}\n\t\t\tif(user_type == 'user') {\n\t\t\t\t$(\".question_holder\").unbind('click');\n\t\t\t\t$(\"#help_container_phone_normal\").unbind('click');\n\t\t\t\t$(\"#help_container_audience_normal\").unbind('click');\n\t\t\t\t$(\"#help_container_computer_normal\").unbind('click');\n\t\t\t\tuser_type = \"viewer\";\n\t\t\t\t\n\t\t\t}\n\t\t}\n\t\tif(user_type == 'host') {\n\t\t\tquestion_counter = 0;\n\t\t\ttrivia_questions = [];\n\t\t\tdisplay_question = [];\n\t\t\tloadQuestions(MAX_QUESTIONS);\n\t\t}\n\t\t$(\"#actual_question\").html(\"\");\n\t\t$(\"#game_recap_container\").fadeOut('slow');\n\t}", "resetGame() {\n document.getElementById(\"overlay\").className = \"start\";\n //On screen Keyboard Reset\n const qwerty = document.getElementById(\"qwerty\");\n const qwertyButtons = qwerty.querySelectorAll(\"button\");\n qwertyButtons.forEach(button => {\n button.className = \"key\"; // change back to key\n button.disabled = false; // enable all buttons\n });\n\n //Missed Reset\n this.missed = 0;\n\n //Hearts Resets\n const images = document.querySelectorAll(\"li img\");\n for (const i of images) {\n i.src = \"images/liveHeart.png\";\n }\n\n //display blocks\n const ul = document.querySelector(\"#phrase ul\");\n while (ul.firstChild) {\n // while ul has firstChild, another way to clear the li items\n ul.removeChild(ul.firstChild); //remove that firstChild\n }\n }", "function resetGame() {\n rights = 0;\n wrongs = 0;\n timeLeft = 11;\n questionIndex = undefined;\n currentQ = undefined;\n correctOption = undefined;\n gameInProgress = false;\n intervalId = undefined;\n questionsArray = [];\n pauseTime();\n $(\"#questionText\").empty();\n $(\"#answerOptions\").empty();\n $(\"#video\").empty();\n $(\"#gameResults\").empty();\n $(\"#gameResults\").css(\"display\", \"none\");\n $(\"#resetGame\").css(\"display\", \"none\");\n $(\"#bonusQ\").css(\"display\", \"none\");\n $(\"#gameElements\").css(\"display\", \"none\");\n $(\"#startGame\").css(\"display\", \"block\");\n}", "function resetGame(e) {\n playerScore = 0, computerScore = 0\n document.getElementById(\"player-score\").textContent = \"You: 0\"\n document.getElementById(\"computer-score\").textContent = \"PC: 0\"\n window['end-screen'].style.visibility = 'hidden'\n game.style.visibility = 'visible'\n}", "resetGame() {\n //Reloads the page\n location.reload();\n //Grab User's focus\n grabOutput.focus();\n }", "function resetGame() {\n\t$('.box').removeClass('played');\n\t$('.box').removeClass('U-turn');\n\t$('.box').removeClass('I-turn');\n\t$('.box').html('');\n\t$('.box').addClass('free');\n\tisPlayerOne = true;\n\tisPlayerTwo = false;\n\n}", "function reset() {\n playerNumber = null;\n gameCodeInput.value = \"\";\n gameCodeDisplay.innerText = \"\";\n initialScreen.style.display = \"block\";\n gameScreen.style.display = \"none\";\n}", "function resetGame() {\n document.location.reload(true)\n}", "function clearGame() {\n disableButton();\n clearForms();\n removeBunny();\n}", "function resetGame(){\n btn.style.display = \"none\";\n playerTurn.classList.remove('win');\n game.style.display = \"grid\";\n playerTurn.innerHTML = `Player 'X' Turn`;\n boxes.forEach(box=>{\n box.innerHTML = \"\";\n });\n playerFirstPlaying = true;\n playerWin = \"\";\n}", "function NewGameReset(){\n\t\tconsole.log(\"Game Reset\");\n\n\t\t\n\t\t//Clear Score value and color\n\t\tUtil.one(\"#score\").innerHTML = 0;\n\t\tUtil.one(\"#points\").setAttribute(\"class\", \"grey_background\");\n\t\tUtil.one(\"#score\").setAttribute(\"class\", \"grey_background\");\n\t\tUtil.one(\"#point_text\").setAttribute(\"class\", \"grey_background\");\n\t\t\n\t\t\n\t\t//Reset all event flags\n\t\tcrushing_in_progress = false;\n\t\tshowing_hint = true;\n\t\tlastmove = new Date().getTime();\n\t\t\n\t\t\n}", "function reset() {\n // Stop automatic resets\n clearTimeout(resetTimeout);\n\n // Reset complete status\n levelComplete = false;\n\n // Reset physics\n // flag.body.mass = 0; // Make it stay where it is\n flag.body.setZeroVelocity();\n flag.body.x = currentLevel.flag[0];\n flag.body.y = currentLevel.flag[1];\n\n // Set initial positions\n player.body.setZeroVelocity();\n player.body.x = currentLevel.player[0];\n player.body.y = currentLevel.player[1];\n\n mode = null;\n\n if (music) {\n game.sound.remove(music);\n }\n\n // Remove text\n if (levelText) {\n levelText.forEach(function(text) {\n text.destroy();\n });\n }\n\n if (startText) {\n startText.destroy();\n }\n\n // Play music\n music = game.add.audio(currentLevel.music);\n music.play();\n\n setSpriteDirection(player, currentLevel.facing);\n\n // Text for starting the game\n startText = drawText();\n\n // Disable input\n runDisabled = true;\n\n countDown = true;\n}", "function resetGame() {\n newSquares = Array(9).fill(null);\n setSquares(newSquares);\n setXTurn(true);\n }", "function resetGame(){\n const players = {...state.players};\n players.one.selected = [];\n players.two.selected = [];\n\n dispatch({\n type: 'RESET_GAME',\n payload: {\n players,\n currentPlayerTurn: PLAYER_ONE_CODE,\n board: initBoardArray\n }\n });\n }" ]
[ "0.80080044", "0.7990072", "0.7821493", "0.77412367", "0.7694642", "0.75868154", "0.7579037", "0.75383854", "0.751486", "0.75102556", "0.75037915", "0.74975556", "0.7496509", "0.7491704", "0.7458559", "0.7456982", "0.7451617", "0.7443164", "0.742378", "0.7388902", "0.73741394", "0.73689324", "0.7364889", "0.730965", "0.73042935", "0.7265446", "0.7257379", "0.7245769", "0.72424465", "0.7240607", "0.72298086", "0.72242546", "0.72213495", "0.72056615", "0.7205389", "0.7200692", "0.7198416", "0.71964765", "0.71926814", "0.71893406", "0.71872807", "0.7178451", "0.7176881", "0.71761715", "0.71651256", "0.71574956", "0.71556044", "0.71524787", "0.71521217", "0.7149008", "0.7144854", "0.7132941", "0.712712", "0.7122841", "0.7121982", "0.7120294", "0.7119153", "0.71187896", "0.7118005", "0.71148944", "0.7106565", "0.71051455", "0.7103272", "0.7094392", "0.70866513", "0.70821", "0.7077122", "0.70697373", "0.7067079", "0.70657915", "0.70651656", "0.7059088", "0.70575863", "0.7052093", "0.7042162", "0.702481", "0.70218515", "0.7020219", "0.7019689", "0.7011416", "0.70040107", "0.7002943", "0.7001873", "0.69990224", "0.6995317", "0.6993524", "0.6989753", "0.6983504", "0.6973561", "0.69638836", "0.69561946", "0.69529206", "0.69466496", "0.694494", "0.6935678", "0.6931779", "0.693155", "0.692223", "0.69191855", "0.69182575", "0.6915691" ]
0.0
-1
Calculate values for and draw the force arrows in the game
function drawForces(){ //Thrust if (upPressed == true && thrustCount<80 ){ thrustCount += 0.5; } else if (thrustCount>1){ thrustCount -= 0.5; } if (arrowvisible == true){ //Gravitational Potential Energy //4.15 is basically just the number that worked so that the arrows are the right lengths to show the forces correctly if (gravity>0){ ctx.drawImage(bluedownarrow, x-10, y, 9, (gravity*4.15)); } else{ ctx.drawImage(blueuparrow, x-10, y, 9, -(gravity*4.15)); } thrustArrow = thrustCount; ctx.drawImage(reduparrow, x-20, y,9,thrustArrow ); //Left leftArrow = (-dx) *10; if (dx>0){ leftArrow = 0; } ctx.drawImage(greenleftarrow, x, y-20, leftArrow,9 ); //Right rightArrow = dx*10; if (dx<0){ rightArrow = 0; } ctx.drawImage(greenrightarrow, x, y-20, rightArrow,9 ); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function display() {\n wrapEdges();\n background(255);\n textSize(12);\n textStyle(NORMAL);\n\n if (showarrows) {\n textSize(20);\n strokeWeight(0);\n fill(255, 0, 0);\n text(\"Velocity\", 0.8 * width, 0.8 * height + 75);\n /*\n fill(0,0,255);\n text(\"Force\",0.8*width,0.8*height+50);\n fill(204,0,204);\n text(\"Acceleration\",0.8*width,0.8*height+75);\n */\n }\n\n strokeWeight(10);\n var tri_width = 7;\n if (showarrows) {\n var x_line = 5;\n var y_line = 5;\n var line_len = 100;\n drawLine(x_line, y_line, x_line, y_line + line_len);\n drawLine(x_line, y_line, x_line + line_len, y_line);\n fill(0);\n drawTriangle(x_line - tri_width / 2, y_line + line_len, x_line + tri_width / 2, y_line + line_len, x_line, y_line + line_len + 10);\n drawTriangle(x_line + line_len, y_line - tri_width / 2, x_line + line_len, y_line + tri_width / 2, x_line + line_len + 10, y_line);\n strokeWeight(0);\n drawText(\"+x\", x_line + line_len + 15, y_line);\n drawText(\"+y\", x_line, y_line + line_len + 15);\n }\n\n\n if (iterations % 5 == 1) {\n append(xhistory, x);\n append(yhistory, y);\n }\n\n iterations += 1;\n\n if (keyIsPressed) {\n isrunning = true;\n }\n\n MaxLength = 50;\n if (xhistory.length > MaxLength) {\n xhistory = subset(xhistory, xhistory.length - MaxLength, xhistory.length);\n yhistory = subset(yhistory, yhistory.length - MaxLength, yhistory.length);\n }\n\n fill(0, 0, 0); //If more text is written elsewhere make sure the default is black\n stroke(0, 0, 0); // If more lines are drawn elsewhere make sure the default is black\n strokeWeight(0);\n\n textSize(20);\n strokeWeight(1);\n drawText(\"Click this screen first!\", 0.35 * width, 0.8 * height);\n drawText(\"then move the arrow keys!\", 0.32 * width, 0.75 * height);\n}", "function display() {\n //wrapEdges();\n background(225,200,255);\n textSize(12);\n textStyle(NORMAL);\n\n if (showarrows) {\n textSize(20);\n strokeWeight(0);\n fill(255,255,255);\n text(\"\",0.8*width,0.8*height+75);\n/*\n fill(0,0,255);\n text(\"Force\",0.8*width,0.8*height+50);\n fill(204,0,204);\n text(\"Acceleration\",0.8*width,0.8*height+75);\n*/\n }\n\n strokeWeight(10);\n var tri_width=7;\n if (showarrows) {\n var x_line=5;\n var y_line=5;\n var line_len=100;\n drawLine(x_line,y_line,x_line,y_line+line_len);\n drawLine(x_line,y_line,x_line+line_len,y_line);\n fill(0);\n drawTriangle(x_line-tri_width/2,y_line+line_len,x_line+tri_width/2,y_line+line_len,x_line,y_line+line_len+10);\n drawTriangle(x_line+line_len,y_line-tri_width/2,x_line+line_len,y_line+tri_width/2,x_line+line_len+10,y_line);\n strokeWeight(0);\n drawText(\"+x\",x_line+line_len+15,y_line);\n drawText(\"+y\",x_line,y_line+line_len+15);\n }\n\n drawLine(0,0,0,height); \n drawLine(0,height,width,height);\n drawLine(width,height,width,0);\n \n \n \n if (iterations%2 == 1) { \n append(xhistory,x);\n append(yhistory,y);\n }\n\n iterations += 1; \n \n if (keyIsPressed) {\n isrunning = true; \n }\n \n MaxLength = 0;\n \tif (xhistory.length > MaxLength) {\n xhistory = subset(xhistory,xhistory.length-MaxLength,xhistory.length);\n yhistory = subset(yhistory,yhistory.length-MaxLength,yhistory.length); \n } \n \n noFill(0); //If more text is written elsewhere make sure the default is black\n stroke(0); // If more lines are drawn elsewhere make sure the default is black\n strokeWeight();\n\t /*\n\t\ttextSize(20);\n\t strokeWeight(1);\n\t\tdrawText(\"Click this screen first!\",0.35*width,0.8*height);\n\t\tdrawText(\"then move the arrow keys!\",0.32*width,0.75*height);\n */\n}", "function drawArrows() {\r\n placing = Placing.ARROW_START;\r\n}", "calculateVelocity() {\n this.velocityVector.addVectors(this.gravityVelocityVector, this.inertiaVelocityVector);\n if (params.showArrows) {\n this.velocityArrow = new THREE.ArrowHelper(this.velocityVector.clone().normalize(), this.mesh.position, this.velocityVector.length() / 1000 + this.r * 2, 0xff0000);\n scene.add(this.velocityArrow);\n }\n }", "renderArrow_() {\n const steps = [];\n // Find the relative coordinates of the center of the bubble.\n const relBubbleX = this.width_ / 2;\n const relBubbleY = this.height_ / 2;\n // Find the relative coordinates of the center of the anchor.\n let relAnchorX = -this.relativeLeft_;\n let relAnchorY = -this.relativeTop_;\n if (relBubbleX === relAnchorX && relBubbleY === relAnchorY) {\n // Null case. Bubble is directly on top of the anchor.\n // Short circuit this rather than wade through divide by zeros.\n steps.push('M ' + relBubbleX + ',' + relBubbleY);\n } else {\n // Compute the angle of the arrow's line.\n const rise = relAnchorY - relBubbleY;\n let run = relAnchorX - relBubbleX;\n if (this.workspace_.RTL) {\n run *= -1;\n }\n const hypotenuse = Math.sqrt(rise * rise + run * run);\n let angle = Math.acos(run / hypotenuse);\n if (rise < 0) {\n angle = 2 * Math.PI - angle;\n }\n // Compute a line perpendicular to the arrow.\n let rightAngle = angle + Math.PI / 2;\n if (rightAngle > Math.PI * 2) {\n rightAngle -= Math.PI * 2;\n }\n const rightRise = Math.sin(rightAngle);\n const rightRun = Math.cos(rightAngle);\n\n // Calculate the thickness of the base of the arrow.\n const bubbleSize = this.getBubbleSize();\n let thickness =\n (bubbleSize.width + bubbleSize.height) / Bubble.ARROW_THICKNESS;\n thickness = Math.min(thickness, bubbleSize.width, bubbleSize.height) / 4;\n\n // Back the tip of the arrow off of the anchor.\n const backoffRatio = 1 - Bubble.ANCHOR_RADIUS / hypotenuse;\n relAnchorX = relBubbleX + backoffRatio * run;\n relAnchorY = relBubbleY + backoffRatio * rise;\n\n // Coordinates for the base of the arrow.\n const baseX1 = relBubbleX + thickness * rightRun;\n const baseY1 = relBubbleY + thickness * rightRise;\n const baseX2 = relBubbleX - thickness * rightRun;\n const baseY2 = relBubbleY - thickness * rightRise;\n\n // Distortion to curve the arrow.\n let swirlAngle = angle + this.arrow_radians_;\n if (swirlAngle > Math.PI * 2) {\n swirlAngle -= Math.PI * 2;\n }\n const swirlRise = Math.sin(swirlAngle) * hypotenuse / Bubble.ARROW_BEND;\n const swirlRun = Math.cos(swirlAngle) * hypotenuse / Bubble.ARROW_BEND;\n\n steps.push('M' + baseX1 + ',' + baseY1);\n steps.push(\n 'C' + (baseX1 + swirlRun) + ',' + (baseY1 + swirlRise) + ' ' +\n relAnchorX + ',' + relAnchorY + ' ' + relAnchorX + ',' + relAnchorY);\n steps.push(\n 'C' + relAnchorX + ',' + relAnchorY + ' ' + (baseX2 + swirlRun) +\n ',' + (baseY2 + swirlRise) + ' ' + baseX2 + ',' + baseY2);\n }\n steps.push('z');\n this.bubbleArrow_.setAttribute('d', steps.join(' '));\n }", "function draw() {\n\t//Redraw Background Color (Necessary?)\n\tbackground(0);\n\n\tfor (let i = 0; i < fishes.length; i++){ \n\t\t// If there is food on the screen, apply attractive force and display food\n\t\tif (food) {\n\t\t\tlet f = food.calculateAttraction(fishes[i]); \n\t\t\tfishes[i].applyForce(f); \n\t\t\tfood.display(); \n\t\t} else {\n\t\t\tfishes[i].meander();\n\t\t}\n\n\t\t// Update the properties of the fish (acceleration, velocity, location) etc\n\t\t// And display the fish\n\t\tfishes[i].update(); \n\t\tfishes[i].checkEdges();\n\t\tfishes[i].display();\n\t}\n\n\t// Text for slider\t\n\tfill(255);\n\ttextSize(16);\n\ttext('Food Size', 20, 120);\n\tfill(255);\n}", "function updateArrow() {\n // TODO arrow: draw an arrow between the start and end device\n // HINT You can use Device.getCenterCoordinates and Device.getIntersectionCoordinates\n if(add()){\n var start_coords = startDevice.getIntersectionCoordinates(_this.endDevice.getCenterCoordinates());\n var end_coords = _this.endDevice.getIntersectionCoordinates(startDevice.getCenterCoordinates());\n $(\"#\"+_this.id).contents().attr(\"d\",\"M\"+start_coords[0]+\",\"+start_coords[1]+ \" L\" + (end_coords[0]-5) + \",\" + end_coords[1]);\n }else{\n deleteArrow();\n }\n }", "function updateArrows() {\n console.log(\"zz\");\n //Update the state of the lines right\n dq(\".slide-number-line.active\").classList.remove(\"active\");\n slidesNumberLines[activeSlide].classList.add(\"active\");\n\n //Update the state of the arrows\n if (activeSlide == 0) {\n leftArrow.classList.add(\"disabled\");\n } else if (activeSlide === nSlides - 1) {\n rightArrow.classList.add(\"disabled\");\n } else {\n leftArrow.classList.remove(\"disabled\");\n rightArrow.classList.remove(\"disabled\");\n }\n}", "function dragIntegral() {\n var m = parseFloat(document.getElementById(\"mass\").value);\n //var dc = parseFloat(document.getElementById(\"d_coefficient\").value);\n //var gc = parseFloat(document.getElementById(\"g\").value);\n var t = parseFloat(document.getElementById(\"i_time\").value);\n var v_id = \"\";\n\n //sets current_vel to starting velocity if it hasn't been set already\n var valueTest = document.getElementById(\"current_vel\").innerText;\n if (valueTest == \"n/a\") {\n document.getElementById(\"current_vel\").innerText = parseFloat(document.getElementById(\"start_vel\").value);\n }\n\n if (t < 0.01) {\n t = 0.01;\n } else {\n t = Math.round(t * 100) / 100;\n }\n\n for (i = 0; i < t; i += 0.01) {\n document.getElementById(\"current_vel\").innerText = parseFloat(document.getElementById(\"current_vel\").innerText) + (parseFloat(getTotalForce(\"current_vel\")) * 0.01 / m);\n }\n}", "function updateArrows(current_state){\n var this_chart = chart[current_state]\n \n //clears the svg so that we can draw new arrows\n clearArrows(current_state);\n \n //gets the data from the model about the current states\n var points = model.get_current_state_array();\n var numpoints = points.length;\n var transmodel = [];\n for(var i=0; i< Object.keys(model.get_transition_model()).length ; i++){\n transmodel.push(model.get_transition_model()[i]);\n }\n \n //draws the vertical downwards arrows\n this_chart.selectAll(\".arrow\"+current_state).data(points).enter().append(\"line\")\n .attr(\"class\", function(d,i){return \"straight arrow\"+current_state+\" this-arrow\"+i})\n .attr(\"x1\", function(d,i){return chart_width*(i/(points.length-1))})\n .attr(\"y1\", (2/6)*chart_height)\n .attr(\"x2\", function(d,i){return chart_width*(i/(points.length-1))})\n .attr(\"y2\", (13/16)*chart_height)\n .attr(\"stroke\",function(d,i){return color_scale(i)})\n //.attr(\"stroke-width\",6)\n .style(\"stroke-width\",function(d,i){if(d!=0){return Math.min(20*transmodel[i][i]*d,8)} else{return 1};})\n .style(\"stroke-linecap\",\"butt\")\n .attr(\"stroke-dasharray\", function(d){if(d==0){return \"2,2\"} else{return \"\";}})\n .attr(\"marker-end\", \"url(#arrowhead)\");\n \n //draws the right diagonal arrows\n this_chart.selectAll(\".diagRight\").data(points).enter().append(\"line\")\n .attr(\"class\", function(d,i){return \"diagRight arrow\"+current_state+\" this-arrow\"+i})\n .attr(\"x1\", function(d,i){return chart_width*(i/(points.length-1))})\n .attr(\"y1\", (2/6)*chart_height)\n .attr(\"x2\", function(d,i){if(i!=points.length-1){return chart_width*((i+1)/(points.length-1))}\n else{return chart_width*(i/(points.length-1))}})\n .attr(\"y2\", function(d,i){if(i!=points.length-1){ return (13/16)*chart_height}\n else{ return (2/6)*chart_height}})\n .attr(\"marker-end\", function(d,i){if(i!=points.length-1){ return \"url(#arrowhead)\"}\n else{ return \"\"}})\n .attr(\"stroke\",function(d,i){return color_scale(i)})\n .attr(\"stroke-dasharray\", function(d){if(d==0){return \"2,2\"} else{return \"\";}})\n .style(\"stroke-width\",function(d,i){if(i!=points.length-1){ if(d!=0 && i!=points.length-1){ return Math.min(15*transmodel[i][i+1]*d,8)};}\n else{return \"\"}});\n \n //draws the left diagonal arrows\n this_chart.selectAll(\".diagLeft\").data(points).enter().append(\"line\")\n .attr(\"class\", function(d,i){return \"diagLeft arrow\"+current_state+\" this-arrow\"+i})\n .attr(\"x1\", function(d,i){return chart_width*(i/(points.length-1))})\n .attr(\"y1\", (2/6)*chart_height)\n .attr(\"x2\", function(d,i){if(i!=0){return chart_width*((i-1)/(points.length-1))}\n else{return chart_width*(i/(points.length-1))}})\n .attr(\"y2\", function(d,i){if(i!=0){ return (13/16)*chart_height}\n else{ return (2/6)*chart_height}})\n .attr(\"marker-end\", function(d,i){if(i!=0){ return \"url(#arrowhead)\"}\n else{ return \"\"}})\n .attr(\"stroke\",function(d,i){return color_scale(i)})\n .attr(\"stroke-dasharray\", function(d){if(d==0){return \"2,2\"} else{return \"\";}})\n .style(\"stroke-width\",function(d,i){if(d!=0 && i!=0){return Math.min(15*transmodel[i][i-1]*d,8);} else{ return 1}});\n \n//////////////set up labels that show the probability of a transition occuring between states\n //labels on the vertical arrows\n this_chart.selectAll(\".trans-label\"+current_state).data(transmodel).enter().append(\"text\").attr(\"class\", \"trans-label\"+current_state)\n .attr(\"x\", function(d,i){ return i*(chart_width/(numpoints-1))})\n .attr('dx',\"-0.32em\")\n .attr(\"y\", (29/64)*chart_height)\n .attr(\"text-anchor\",\"end\")\n .attr(\"fill\",function(d,i){return color_scale(i)})\n .text(function(d,i) { return round_number(d[i],3); });\n \n //labels on the diagonal right arrows\n this_chart.selectAll(\".diagRight-label\"+current_state).data(transmodel).enter().append(\"text\").attr(\"class\", \"diagRight-label\"+current_state)\n .attr(\"x\", function(d,i){return (i+1/4)*(chart_width/(numpoints-1))})\n .attr('dx',2/numpoints+\"em\")\n .attr(\"y\", (29/64)*chart_height)\n //.attr(\"text-anchor\",\"end\")\n .attr(\"fill\",function(d,i){return color_scale(i)})//\"#97C30A\")\n .text(function(d,i) {if (!isNaN(d[i+1])) {return round_number(d[i+1],3); }});\n \n //labels on the diagonal left arrows\n this_chart.selectAll(\".diagLeft-label\"+current_state).data(transmodel).enter().append(\"text\").attr(\"class\", \"diagLeft-label\"+current_state)\n .attr(\"x\", function(d,i){return (i-1/4)*(chart_width/(numpoints-1))})\n .attr('dx',-2/numpoints+\"em\")\n .attr(\"y\", (29/64)*chart_height)\n .attr(\"text-anchor\",\"end\")\n .attr(\"fill\",function(d,i){return color_scale(i)})//\"#FF717E\")\n .text(function(d,i) {\n if (!isNaN(d[i-1])) {return round_number(d[i-1],3); }});\n \n }", "static updateArrows() {\n $('#arrow-list').children().remove();\n Cayley_diagram.setLineColors();\n Graphic_context.updateLines(Cayley_diagram);\n Graphic_context.updateArrowheads(Cayley_diagram);\n // ES6 introduces a Set, but does not provide any way to change the notion of equality among set members\n // Here we work around that by joining a generator value from the line.arrow attribute (\"27\") and a color (\"#99FFC1\")\n // into a unique string (\"27#99FFC1\") in the Set, then partitioning the string back into an element and a color part\n const arrow_hashes = new Set(Cayley_diagram.lines.map(\n (line) => '' + ((line.arrow /*: any */) /*: groupElement */) + ( ((line.color /*: any */) /*: color */) ).toString()\n ));\n arrow_hashes.forEach( (hash) => {\n const element = hash.slice(0,-7);\n const color = hash.slice(-7);\n $('#arrow-list').append(eval(Template.HTML('arrow-list-item-template'))); // make entry in arrow-list\n } );\n if (arrow_hashes.size == group.order - 1) { // can't make an arrow out of the identity\n DC.Arrow.disable()\n } else {\n DC.Arrow.enable()\n }\n emitStateChange();\n }", "__init() {this.potentialArrowAt = -1}", "function frame(){\n // Graph edges and axis labels\n push();\n fill(250);\n rect(80,40,320,320);\n\n // X-axis label\n fill(0); textSize(18); noStroke();\n text('solute/(solute-free liquid)',g.lx+30,g.by+45);\n text('(ppm)',g.lx+250,g.by+45);\n textStyle(ITALIC);\n text('x',g.lx+234,g.by+45);\n\n // Y-axis label\n translate(25,height/2+110);\n rotate(radians(-90));\n text('y',192,0);\n textStyle(NORMAL);\n text('solute/(solute-free gas)',0,0);\n text('(ppm)',208,0);\n pop();\n\n // Figure on the right constant elements (column, arrows, and lines)\n let ml; // Mid line of column to make drawing arrows and such easier\n if(!g.show5){\n push();\n translate(0,-10);\n // Column shape\n push();\n strokeWeight(2); fill(250); beginShape();\n for(let i = 0; i < flashDrum.length; i++){\n vertex(435+1.2*flashDrum[i][0],100+.7*flashDrum[i][1]);\n }\n endShape();\n pop();\n ml = 550;\n let top = 117;\n let bottom = 308;\n let dy = 55;\n let dx = 130;\n\n // Lines and Arrows \\\\\n\n // Blue lines\n push();\n strokeWeight(2); stroke(g.blue);\n line(ml+50,top-dy,ml+50,top-5); // Top V\n line(ml+50,top-dy,ml+dx,top-dy); // Top H\n arrow([ml+50,top-dy],[ml+50,top],g.blue,17,5);\n\n line(ml+50,bottom,ml+50,bottom+dy); // Bottom V\n line(ml+50,bottom+dy,ml+dx-5,bottom+dy); // Bottom H\n arrow([ml+50,bottom+dy],[ml+dx,bottom+dy],g.blue,17,5);\n\n // Green lines\n stroke(g.green);\n line(ml-50,top-dy,ml-50,top); // Top V\n line(ml-50,top-dy,ml-dx+5,top-dy); // Top H\n arrow([ml-50,top-dy],[ml-dx,top-dy],g.green,17,5);\n\n line(ml-50,bottom+5,ml-50,bottom+dy); // Bottom V\n line(ml-50,bottom+dy,ml-dx+5,bottom+dy); // Bottom H\n arrow([ml-50,bottom+dy],[ml-50,bottom],g.green,17,5);\n pop();\n pop();\n\n //\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\\n //\\\\ THESE WILL NEED TO BE EDITED ONCE STAGES ARE BEING COUNTED PROPERLY //\\\\\n //\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\//\\\\\n\n // Constant text elements \\\\\n if(!g.LVmin){\n // upper right\n push();\n fill(250); noStroke();\n rect(ml+28,top-54,105,20);\n textSize(16); fill(g.blue);\n text('liquid solvent feed',ml+2,top-92);\n text(' = 100 Mmol/h',ml+28,top-72);\n text(' = '+g.x0+' ppm',ml+45,top-40);\n textStyle(ITALIC);\n text('x',ml+30,top-40);\n text('L',ml+17,top-72);\n textStyle(NORMAL); textSize(14);\n text('0',ml+40,top-36);\n pop();\n\n // lower right\n push();\n fill(250); noStroke();\n rect(ml+28,bottom+15,105,21);\n textSize(16); fill(g.blue);\n text(' = '+g.xN+' ppm',ml+45,bottom+30);\n textStyle(ITALIC);\n text('x',ml+30,bottom+30);\n textSize(14); textStyle(NORMAL);\n text(g.stagesCount,ml+40,bottom+34);\n pop();\n\n // lower left\n push();\n fill(250); noStroke();\n rect(ml-125,bottom+20,110,21);\n textSize(16); fill(g.green);\n text('= 1 Mmol/h',ml-105,bottom+86);\n text('gas feed',ml-120,bottom+65);\n text(' = '+g.yN1.toFixed(1)+' ppm',ml-100,bottom+35);\n textStyle(ITALIC);\n text('V',ml-120,bottom+86);\n text('y',ml-120,bottom+35);\n textStyle(NORMAL); textSize(14);\n text(g.stagesCount+1,ml-110,bottom+39);\n pop();\n\n // upper left\n push();\n fill(250); noStroke();\n rect(ml-132,top-54,105,20);\n textSize(16); fill(g.green);\n text('= '+g.y1.toFixed(1)+' ppm',ml-110,top-40);\n textStyle(ITALIC); \n text('y',ml-129,top-40);\n textStyle(NORMAL); textSize(14);\n text('1',ml-120,top-36);\n pop();\n } \n\n // Graph axes ticks \\\\\n // x-axis\n let ticks, count, xLabels, yLabels;\n if(g.x0 == .1){\n xLabels = [0,0.02,.04,.06,.08,.1];\n ticks = 4;\n count = .11/.005;\n g.maxX = .11;\n for(let i = 0; i < count; i++){\n if(i%ticks == 0){\n line(g.lx+(g.rx-g.lx)/count*i,g.by,g.lx+(g.rx-g.lx)/count*i,g.by-5);\n line(g.lx+(g.rx-g.lx)/count*i,g.ty,g.lx+(g.rx-g.lx)/count*i,g.ty+5);\n push();\n noStroke(); textSize(14);\n if(i == 0){\n text(xLabels[i/ticks].toFixed(2),g.lx+(g.rx-g.lx)/count*i-15,g.by+16);\n } else {\n text(xLabels[i/ticks].toFixed(2),g.lx+(g.rx-g.lx)/count*i-15,g.by+15);\n }\n pop();\n } else {\n line(g.lx+(g.rx-g.lx)/count*i,g.by,g.lx+(g.rx-g.lx)/count*i,g.by-3);\n line(g.lx+(g.rx-g.lx)/count*i,g.ty,g.lx+(g.rx-g.lx)/count*i,g.ty+3);\n }\n }\n } else if(g.x0 < .4){\n xLabels = [0,.05,.1,.15,.2,.25,.3,.35,.4];\n ticks = 5;\n count = g.maxX/.01;\n for(let i = 0; i < count; i++){\n if(i%ticks == 0){\n line(g.lx+(g.rx-g.lx)/count*i,g.by,g.lx+(g.rx-g.lx)/count*i,g.by-5);\n line(g.lx+(g.rx-g.lx)/count*i,g.ty,g.lx+(g.rx-g.lx)/count*i,g.ty+5);\n push();\n noStroke(); textSize(14);\n if(i == 0){\n text(xLabels[i/ticks].toFixed(2),g.lx+(g.rx-g.lx)/count*i-15,g.by+16);\n } else {\n text(xLabels[i/ticks].toFixed(2),g.lx+(g.rx-g.lx)/count*i-15,g.by+15);\n }\n pop();\n } else {\n line(g.lx+(g.rx-g.lx)/count*i,g.by,g.lx+(g.rx-g.lx)/count*i,g.by-3);\n line(g.lx+(g.rx-g.lx)/count*i,g.ty,g.lx+(g.rx-g.lx)/count*i,g.ty+3);\n }\n }\n } else {\n xLabels = [0,.1,.2,.3,.4,.5];\n ticks = 5;\n count = g.maxX/.02;\n for(let i = 0; i < count; i++){\n if(i%ticks == 0){\n line(g.lx+(g.rx-g.lx)/count*i,g.by,g.lx+(g.rx-g.lx)/count*i,g.by-5);\n line(g.lx+(g.rx-g.lx)/count*i,g.ty,g.lx+(g.rx-g.lx)/count*i,g.ty+5);\n push();\n noStroke(); textSize(14);\n if(i == 0){\n text(xLabels[i/ticks].toFixed(1),g.lx+(g.rx-g.lx)/count*i-10,g.by+16);\n } else {\n text(xLabels[i/ticks].toFixed(1),g.lx+(g.rx-g.lx)/count*i-10,g.by+15);\n }\n pop();\n } else {\n line(g.lx+(g.rx-g.lx)/count*i,g.by,g.lx+(g.rx-g.lx)/count*i,g.by-3);\n line(g.lx+(g.rx-g.lx)/count*i,g.ty,g.lx+(g.rx-g.lx)/count*i,g.ty+3);\n }\n }\n }\n\n // y-axis\n if(g.maxY < 1){\n\n } else if (g.maxY < 40){\n ticks = 5;\n count = g.maxY/1;\n yLabels = [0,5,10,15,20,25,30,35,40];\n for(let i = 0; i < count; i++){\n if(i%ticks == 0){\n line(g.lx,g.by-(g.by-g.ty)/count*i,g.lx+5,g.by-(g.by-g.ty)/count*i);\n line(g.rx,g.by-(g.by-g.ty)/count*i,g.rx-5,g.by-(g.by-g.ty)/count*i);\n push();\n noStroke(); textSize(14);\n if(i == 0 || i == 5){\n text(yLabels[i/ticks],g.lx-12,g.by-(g.by-g.ty)/count*i+4);\n } else {\n text(yLabels[i/ticks],g.lx-20,g.by-(g.by-g.ty)/count*i+4);\n }\n pop();\n } else {\n line(g.lx,g.by-(g.by-g.ty)/count*i,g.lx+3,g.by-(g.by-g.ty)/count*i);\n line(g.rx,g.by-(g.by-g.ty)/count*i,g.rx-3,g.by-(g.by-g.ty)/count*i);\n }\n }\n }\n }\n}", "gravity(force) {\n this.ay += force\n }", "function OnSceneGUI() {\n var waypoints = path.editor_waypoints.Where(function(obj) obj != null).ToArray();\n\n if(waypoints.length > 0) {\n drawDisc(waypoints[:1], Color(0, 1, 0, 0.3));\n }\n\n if(waypoints.length > 1) {\n drawDisc(waypoints[-1:], Color(1, 0, 0, 0.3));\n }\n\n if(waypoints.length > 2) {\n drawDisc(waypoints[1:-1], Color(0, 0, 1, 0.3));\n }\n\n for(var w in waypoints) {\n if(path.editor_showHandles) {\n w.transform.position = Handles.PositionHandle(w.transform.position, Quaternion.identity);\n } else {\n w.transform.position = Handles.FreeMoveHandle(\n w.transform.position,\n Quaternion.identity,\n 1.5,\n Vector3(0,0,0),\n Handles.DrawRectangle\n );\n }\n\n if(GUI.changed) {\n EditorUtility.SetDirty(w);\n Repaint();\n OnInspectorGUI();\n }\n }\n\n Handles.color = Color(1,0,1,1);\n Handles.DrawPolyLine(waypoints.Select(function(w) w.transform.position).ToArray());\n\n }", "function drawVectorField() {\n\t//Find a small offset from the plot boundary\n\t//for visual reasons. We use 15 pixel offset\n\tvar offsetX = 16*(plot.xmax-plot.xmin)/800;\n\tvar offsetY = 16*(plot.ymax-plot.ymin)/800;\n\n\t//Find a step size to give us 20 arrows in\n\t//each direction\n\tvar stepX = (plot.xmax-plot.xmin)/30;\n\tvar stepY = (plot.ymax-plot.ymin)/30;\n\n\tvar calcX;\n\tvar calcY;\n\tvar angle;\n\n\t//placed outside for performance\n\tvar i;\n\tvar j;\n\tfor (i = 0; i < 30; ++i) {\n\t\tfor(j = 0; j < 30; ++j) {\n\t\t\t//For clarity. Calculated values\n\t\t\tcalcX = plot.xmin + stepX*i + offsetX;\n\t\t\tcalcY = plot.ymin + stepY*j + offsetY;\n\t\t\t//We calculate angle of vector\n\t\t\t//and convert to degrees\n\t\t\tangle = Math.atan2(\n\t\t\t\tplot.yFunc(calcX,calcY),\n\t\t\t\tplot.xFunc(calcX,calcY))\n\t\t\t\t*180/Math.PI;\n\t\t\tangle = Math.round(angle);\n\t\t\tdrawArrow(calcX, calcY, angle);\n\t\t}\n\t}\n}", "function moveArrows() {\n\tthis.y -= this.speed;\n}", "debug( draw, steps=10, inc_dxdy=false, inc_dxdy2=false ){\r\n let prev = new Vec3();\r\n let pos = new Vec3();\r\n let dev = new Vec3();\r\n let t;\r\n\r\n // Draw First Point\r\n this.at( 0, prev );\r\n draw.pnt( prev, \"yellow\", 0.05, 1 );\r\n\r\n for( let i=1; i <= steps; i++ ){\r\n t = i / steps;\r\n\r\n //------------------------------------\r\n // Draw Step\r\n this.at( t, pos );\r\n draw\r\n .ln( prev, pos, \"yellow\" )\r\n .pnt( pos, \"yellow\", 0.05, 1 );\r\n\r\n //------------------------------------\r\n // Draw Forward Direction\r\n if( inc_dxdy ){\r\n this.at( t, null, dev );\r\n draw.ln( pos, dev.norm().scale( 0.4 ).add( pos ), \"white\" );\r\n }\r\n\r\n //------------------------------------\r\n // Draw Forward Direction\r\n if( inc_dxdy2 ){\r\n this.at( t, null, null, dev );\r\n draw.ln( pos, dev.norm().scale( 0.4 ).add( pos ), \"cyan\" );\r\n }\r\n\r\n //------------------------------------\r\n prev.copy( pos );\r\n }\r\n }", "draw() {\n this.field.value = this.steps;\n this.field.innerHTML = this.steps;\n }", "function draw() {\n // Make sure the mouse position is set everytime\n // draw() is called.\n var x = mouse.x,\n y = mouse.y,\n a = nn.a,\n b = nn.b;\n \n // \n trailDots.forEach(function(dot, index, dots) {\n var nextDot = dots[index + 1] || dots[0];\n \n dot.x = x;\n dot.y = y;\n dot.draw();\n x += (nextDot.x - dot.x) * .7;\n y += (nextDot.y - dot.y) * .7;\n\n });\n \n nnDots.forEach(function(dot, index, dots) {\n var nextDot = dots[index + 1] || dots[0];\n \n dot.a = a;\n dot.b = b;\n dot.draw();\n a += (nextDot.a - dot.a) * .6;\n b += (nextDot.b - dot.b) * .6;\n });\n}", "addVelocityArrow(direction, label, relativeLength) {\n let length = this.springWidth * 2 * relativeLength;\n let textDisplacement = this.springWidth * 0.7;\n let relativeFontSize = this.springWidth * 0.7;\n let arrowCenterPoint = new PointF(this.springEndPoint.x + this.springWidth, this.springWidth * 1.5);\n let arrowBackPoint;\n let arrowFrontPoint;\n if (direction === 'right') {\n arrowFrontPoint = new PointF(arrowCenterPoint.x + length / 2, arrowCenterPoint.y);\n arrowBackPoint = new PointF(arrowCenterPoint.x - length / 2, arrowCenterPoint.y);\n } else if (direction === 'left') {\n arrowFrontPoint = new PointF(arrowCenterPoint.x - length / 2, arrowCenterPoint.y);\n arrowBackPoint = new PointF(arrowCenterPoint.x + length / 2, arrowCenterPoint.y);\n }\n super.addArrow(arrowBackPoint, arrowFrontPoint, this.springWidth * 0.6);\n super.labelLineAbove(arrowBackPoint, arrowFrontPoint, label, textDisplacement, relativeFontSize);\n }", "function draw() {\n background(0);\n\n //Go through all the cars and move, wrap, and display them.\n for (let i = 0; i < vehicles.length; i++) {\n let vehicle = vehicles[i];\n vehicle.move();\n vehicle.wrap();\n vehicle.display();\n }\n\n // // Go through all the motorcycles and move, wrap, and display them\n // for (let i = 0; i < motorcycles.length; i++) {\n // let motorcycle = motorcycles[i];\n // motorcycle.move();\n // motorcycle.wrap();\n // motorcycle.display();\n // }\n}", "drive(y, z) {\n this.motor_left_0.set(0.4 * y - 0.3 * z);\n this.motor_right_0.set(0.4 * y + 0.3 * z);\n }", "function OnDrawGizmos() \n{\n\tvar next : Array = [next1, next2, next3, next4];\n\n\tfor (n in next)\n\t{\n\t\tif (n) \n\t\t{\n\t\t \tvar Next : Point = n as Point;\n\t\t\tGizmos.color = Color.gray;\n\t\t\tGizmos.DrawLine (transform.position, Next.transform.position);\n\t\t\tGizmos.color = Vector4(0.4,0.4,0.4,1);\n\t\t\tGizmos.DrawLine ((transform.position+Next.transform.position)/2, Next.transform.position);\n\t\t}\n\t}\n}", "function paintArrows() {\n //helper function returns a handler function that calls getOffset with the correct offset\n var getClickHandler = function(offset) {\n return function(evt){ return getOffset(offset,evt); }\n } \n //create prev link and bind click event\n var prev_link = $('<img src=\"'+(options.image_prev)+'\" border=0 alt=\"'+(options.prev_alt)+'\" />').bind('click', getClickHandler(current_offset-1));\n //create next link and bind click event\n var next_link = $('<img src=\"'+(options.image_next)+'\" border=0 alt=\"'+(options.next_alt)+'\" />').bind('click', getClickHandler(current_offset+1));\n if(options.orientation === 'horz') {\n $(prev_link).css(\"vertical-align\",\"middle\");\n $(next_link).css(\"vertical-align\",\"middle\");\n }\n //update links\n $('#' + container_id + ' #' + options.prev_id).html(prev_link);\n $('#' + container_id + ' #' + options.next_id).html(next_link);\n }", "draw()\n {\n if(this.helicopter.length === 1)\n {\n this.helicopter[0].draw();\n }\n\n for(var i = 0; i < this.trucks.length; i++)\n {\n this.trucks[i].draw();\n }\n\n for(var i = 0; i < this.motorcycles.length; i++)\n {\n this.motorcycles[i].draw();\n }\n\n for(var i = 0; i < this.spikeCars.length; i++)\n {\n this.spikeCars[i].draw();\n }\n\n for(var i = 0; i < this.powerTrucks.length; i++)\n {\n this.powerTrucks[i].draw();\n }\n\n for(var i = 0; i < this.respawnTrucks.length; i++)\n {\n this.respawnTrucks[i].draw();\n }\n }", "function draw_trigonometric(){\n\t\tif (document.getElementById(\"three_dots\").innerHTML == \"sin\"){\n\t\t\tdraw_sin()}\n\t\telse if (document.getElementById(\"three_dots\").innerHTML == \"cos\") {\n\t\t\tdraw_cos()}\n\t\telse if (document.getElementById(\"three_dots\").innerHTML == \"tan\") {\n\t\t\tdraw_tan()}\n\t}", "updateArrow(){\n\t\tif(Phaser.Point.distance(this.player.position, this.brain.position) < 500){\t\t \n\t\t\tthis.arrow.alpha = 0;\t\t\t\n\t\t} else {\n\t\t\tthis.arrow.alpha = 0.6;\n\t\t\tthis.arrow.position = this.player.position;\n\t\t\tthis.arrow.rotation = this.game.physics.arcade.angleBetween(this.arrow, this.brain);\t\n\t\t}\t\n\t}", "function _gForce()\n {\n MODEL.instance.masses.forEach(function(mass) {\n // \"g\"ravity\n var gravity = undefined;\n switch (MODEL.instance.gravityDirection())\n {\n case MODEL.GravityDirections.DOWN:\n gravity = MODEL.instance.g();\n break;\n case MODEL.GravityDirections.UP:\n gravity = -1 * MODEL.instance.g();\n break;\n case MODEL.GravityDirections.OFF:\n gravity = 0;\n break;\n }\n mass.f.y(mass.f.y() + gravity);\n });\n }", "_initDerivedProperties() {\n let drawLabelWidth = (this.drawXAxis ? LABELWIDTH : 0);\n let drawLabelHeight = (this.drawYAxis ? LABELHEIGHT : 0);\n\n //the area, in canvas coords, of the main region (that is, the area\n //bounded in graph coords by this.range)\n this.main = {\n left: this.gutter.left,\n right: this.width - this.gutter.right - AXIS_ARROW_LENGTH - drawLabelWidth,\n top: this.gutter.top + AXIS_ARROW_LENGTH + drawLabelHeight,\n bottom: this.height - this.gutter.bottom\n }\n this.main.width = this.main.right - this.main.left;\n this.main.height = this.main.bottom - this.main.top;\n\n //the center positions relative to the graph range\n let relativeCentreX = (0 - this.range.x.min) / this.range.x.size;\n let relativeCentreY = (0 - this.range.y.min) / this.range.y.size;\n //the center of the graph in canvas coords\n this.center = {\n x: this.main.left + relativeCentreX * this.main.width,\n y: this.main.bottom - relativeCentreY * this.main.height\n }\n\n //the size in pixels of a step of 1 in either axis\n this.unitSize = {\n x: this.main.width / this.range.x.size,\n y: this.main.height / this.range.y.size\n }\n\n //if steps weren't defined, calculate them now\n this.stepX = this.stepX || this._getStepSize('x');\n this.stepY = this.stepY || this._getStepSize('y');\n\n //the size of each gutter in graph coords\n let gutterLeft = this.gutter.left / this.unitSize.x;\n let gutterRight = this.gutter.right / this.unitSize.x;\n let gutterTop = this.gutter.top / this.unitSize.y;\n let gutterBottom = this.gutter.bottom / this.unitSize.y;\n\n let arrowWidth = AXIS_ARROW_LENGTH / this.unitSize.x;\n let arrowHeight = AXIS_ARROW_LENGTH / this.unitSize.y;\n\n //the area that needs to be plotted (main and gutters) in graph coords\n this.drawRegion = {\n left: this.range.x.min - gutterLeft,\n right: this.range.x.max + gutterRight,\n top: this.range.y.max + gutterTop,\n bottom: this.range.y.min - gutterBottom\n }\n this.drawRegion.width = this.drawRegion.right - this.drawRegion.left;\n this.drawRegion.height = this.drawRegion.top - this.drawRegion.bottom;\n\n //one unit of graph units, in canvas coords (pixels)\n this.scale = {\n x: (this.width - drawLabelWidth - AXIS_ARROW_LENGTH) / this.drawRegion.width,\n y: -(this.height - drawLabelHeight - AXIS_ARROW_LENGTH) / this.drawRegion.height\n }\n }", "function draw() {\n background(0);\n\n// POLYMORPHISM ////////////////////////////////////////////////////////////////\n for (let i = 0; i < vehicles.length; i++) {\n let vehicle = vehicles[i];\n vehicle.move();\n vehicle.wrap();\n vehicle.display();\n }\n\n// INHERITANCE ////////////////////////////////////////////////////////////////\n // for (let i = 0; i < cars.length; i++) {\n // let car = cars[i];\n // car.move();\n // car.wrap();\n // car.display();\n // }\n //\n // for (let i = 0; i < motorcycles.length; i++) {\n // let motorcycle = motorcycles[i];\n // motorcycle.move();\n // motorcycle.wrap();\n // motorcycle.display();\n // }\n}", "function calculation () {\r\n leftTorque = rightTorque = 0; // Startwert für links-/rechtsseitiges Drehmoment\r\n for (var i=1; i<N; i++) leftTorque += i*left[i]; // Linksseitiges Drehmoment\r\n for (i=1; i<N; i++) rightTorque += i*right[i]; // Rechtsseitiges Drehmoment\r\n if (leftTorque > rightTorque) {cos = 0.96; sin = 0.28;} // Linksseitiges Drehmoment größer\r\n else if (leftTorque == rightTorque) {cos = 1; sin = 0;} // Gleichgewicht\r\n else {cos = 0.96; sin = -0.28;} // Rechtsseitiges Drehmoment größer\r\n setRectangle(pgLever,-N*DX,N*DX); // Ecken des ganzen Hebels festlegen\r\n for (i=0; i<N; i++) // Für alle andersfarbigen Felder ...\r\n setRectangle(pgField[i],(1-N+2*i)*DX,(2-N+2*i)*DX); // Ecken festlegen\r\n for (i=0; i<2*N-1; i++) { // Für alle Indizes des Arrays hole ...\r\n var h = (i+1-N)*DX; // Position relativ zum Mittelpunkt (ohne Drehung)\r\n hole[i] = rotatePoint(h,0); // Position des Lochs speichern\r\n }\r\n }", "function drawGears() {\n link = link.data(force.links(), function (d) {\n return d.source.id + '-' + d.target.id;\n });\n link.enter().append('line')\n .attr('class', 'link')\n .style('stroke-width', function (d) {\n return Math.sqrt(d.value);\n });\n\n link.exit().remove();\n\n node = node.data(force.nodes(), function (d) {\n return d.id;\n });\n node.enter().append('circle')\n .attr('class', function (d) {\n return 'node ' + d.id;\n })\n .attr('r', 8)\n .style('fill', function (d) {\n return color(d.group);\n })\n .call(force.drag);\n\n node.append('title')\n .text(function (d) {\n return d.name;\n });\n\n node.exit().remove();\n\n svg.selectAll('g').remove();\n text = svg.append('g').selectAll('text');\n text = text.data(force.nodes())\n .enter().append('text')\n .attr('x', 8)\n .attr('y', '.31em')\n .text(function (d) {\n return d.name;\n });\n\n force.start();\n }", "updateDynamic() {\n if ( this.twd !== undefined ) {\n for (var i = 0; i < this.route.length; i++) {\n this.route[i].twa = this.toRelativeAngle(this.gwd - this.route[i].btw); \n } \n }\n\n }", "function drawArrows() {\n function c(a) {\n return {\n width: 8,\n height: a.length,\n bpp: 1,\n buffer: (new Uint8Array(a)).buffer\n };\n }\n const d = g.getWidth() - 18;\n g.drawImage(c([16,56,124,254,16,16,16,16]),d,40);\n g.drawImage(c([16,16,16,16,254,124,56,16]),d,194);\n g.drawImage(c([0,8,12,14,255,14,12,8]),d,116);\n}", "update() {\r\n // we observe the situation evey 12h (= 24 / 2)\r\n if(tick % (TICKS_PER_DAY / 2) == 0) {\r\n // calculate x\r\n let x = tick / TICKS_PER_DAY;\r\n // evaluate number of infected cells\r\n let y = 0;\r\n // evaluate the number of dead cells\r\n let numOfCellsDied = 0;\r\n // evaluate the number of cells that have already recovered\r\n let recoveredCells = 0;\r\n // loop through all cells of the system and update the local variables\r\n for(let i of system.cells) {\r\n y += (i.infected ? 1 : 0);\r\n numOfCellsDied += (i.died ? 1 : 0);\r\n recoveredCells += (i.hasHadIt ? 1 : 0)\r\n }\r\n // push the values of the local variables to the properties of the class\r\n this.x.push(x);\r\n this.y.push(y);\r\n this.numOfCellsDied.push(numOfCellsDied);\r\n this.recoveredCells.push(recoveredCells);\r\n }\r\n // draw a line between the simulation field and the graph field \r\n // the line has strokeWeight three and the color black \r\n strokeWeight(3);\r\n stroke(0);\r\n line(0, 600, 600, 600);\r\n // draw graphs of the functions\r\n // loop through all xs\r\n for(let i = 0; i < this.x.length; i++) {\r\n let x = this.x[i];\r\n let y = this.y[i];\r\n let deadCells = this.numOfCellsDied[i];\r\n let recoveredCells = this.recoveredCells[i];\r\n // draw the graphs\r\n if(i != this.x.length - 1) {\r\n stroke(200, 0, 70);\r\n // graph of infected cells\r\n line(x * 10, 900 - map(y, 0, TOTAL_CELLS, 0, 300), this.x[i+1] * 10, 900 - map(this.y[i+1], 0, TOTAL_CELLS, 0, 300));\r\n // graph of dead cells\r\n stroke(40, 40, 40);\r\n line(x * 10, 900 - map(deadCells, 0, TOTAL_CELLS, 0, 300), this.x[i+1] * 10, 900 - map(this.numOfCellsDied[i+1], 0, TOTAL_CELLS, 0, 300));\r\n // graph of cells recovered\r\n stroke(255, 255, 0);\r\n line(x * 10, 900 - map(recoveredCells, 0, TOTAL_CELLS, 0, 300), this.x[i+1] * 10, 900 - map(this.recoveredCells[i+1], 0, TOTAL_CELLS, 0, 300));\r\n } else {\r\n // put text above graph\r\n noFill();\r\n strokeWeight(1);\r\n stroke(40);\r\n text(y, x * 10, 870 - map(y, 0, TOTAL_CELLS, 0, 300));\r\n }\r\n }\r\n }", "function fdrawReferer(){\r\n\tvar maximo = this.getMaxValue(); /* Obtenemos el max valor de los shapes */\r\n\tvar PiY = this.PiY; /* Posicion inicial desde donde va a comenzar a trazar los ejes */\r\n\tvar PiX = this.PiX;\r\n\tvar px = PiX+10;\r\n\tvar py = PiY;\r\n\tvar j = this.j;\r\n\tvar b = 0;\r\n\r\n\twhile(py < (this.mainHeight-20))\r\n\t{\r\n\t\tthis.ctx.beginPath();\r\n\t\tthis.ctx.lineWidth = 0.2;\r\n\t\tthis.ctx.strokeStyle = '#777';\r\n\t\tthis.ctx.moveTo(px,py);\r\n\t\tthis.ctx.lineTo(this.mainWidth,py);\r\n\t\tthis.ctx.stroke();\r\n\t\tb++;\r\n\t\tpy += j;\r\n\t}\r\n\r\n\tthis.ctx.beginPath();\r\n\tthis.ctx.lineWidth = 0.2;\r\n\tthis.ctx.strokeStyle = '#777';\r\n\tthis.ctx.moveTo(PiX+15,PiY-5);\r\n\tthis.ctx.lineTo(PiX+15,py-20);\r\n\tthis.ctx.stroke();\r\n\tpy = PiY;\r\n\tb = b-1;\r\n\tthis.b = b;\r\n\r\n\tfor (var i = 0; i < (b+1); i++) {\r\n\t\tthis.ctx.font=\"12px Segoe UI\";\r\n\t\tthis.ctx.fillStyle = '#959595';\r\n\t\tthis.ctx.textAlign=\"right\";\r\n\t\tthis.ctx.textBaseline=\"middle\"; \r\n\t\tthis.ctx.fillText(parseInt((maximo/b)*(b-i)),PiX+5,py);\r\n\t\tpy += j;\r\n\t}\r\n}", "drawResetArrow() {\n stroke(COLOR_DIM_YELLOW)\n fill(COLOR_DIM_YELLOW)\n strokeWeight(3)\n line((RESET_BTN_W)/2+FIELD_MARGIN, RESET_BTN_H, TEXT_X_TOTALS, TEXT_Y_TOTALS)\n triangle((RESET_BTN_W)/2+FIELD_MARGIN, RESET_BTN_H, 50, 40, 60, 35)\n }", "function updateForces() {\n // get each force by name and update the properties\n simulation.force(\"center\")\n .x(width * forceProperties.center.x)\n .y(height * forceProperties.center.y);\n simulation.force(\"charge\")\n .strength(forceProperties.charge.strength * forceProperties.charge.enabled)\n .distanceMin(forceProperties.charge.distanceMin)\n .distanceMax(forceProperties.charge.distanceMax);\n simulation.force(\"collide\")\n .strength(forceProperties.collide.strength * forceProperties.collide.enabled)\n .radius(forceProperties.collide.radius)\n .iterations(forceProperties.collide.iterations);\n simulation.force(\"forceX\")\n .strength(forceProperties.forceX.strength * forceProperties.forceX.enabled)\n .x(width * forceProperties.forceX.x);\n simulation.force(\"forceY\")\n .strength(forceProperties.forceY.strength * forceProperties.forceY.enabled)\n .y(height * forceProperties.forceY.y);\n simulation.force(\"link\")\n .id(function (d) {\n return d.id;\n })\n .distance(forceProperties.link.distance)\n .iterations(forceProperties.link.iterations)\n .links(forceProperties.link.enabled ? graph.links : []);\n\n // updates ignored until this is run\n // restarts the simulation (important if simulation has already slowed down)\n simulation.alpha(1).restart();\n}", "calculate_g(objects, delta) {\n let gSum = new THREE.Vector3();\n let sumedVelocityFromAccelaration = new THREE.Vector3();\n //summ all gs\n for (let i = 0; i < objects.length; i++) {\n if (objects[i] != this) {\n let distance = this.distance(objects[i]) * 1000000000; // convert units to meters\n let g = G * objects[i].mass / Math.pow(distance, 2);\n let accelarationVector = this.directionVectorToOther(objects[i]); //normal vector to the object\n accelarationVector.multiplyScalar(g);\n gSum.add(accelarationVector);\n }\n }\n if (params.showArrows) {\n this.gravityArrow = new THREE.ArrowHelper(gSum.clone().normalize(), this.mesh.position, gSum.length() + this.r + 50, 0x00ff00);\n scene.add(this.gravityArrow);\n }\n sumedVelocityFromAccelaration = gSum.clone();\n sumedVelocityFromAccelaration.multiplyScalar(delta); // sec\n let newGravVel = new THREE.Vector3();\n newGravVel = newGravVel.addVectors(this.gravityVelocityVector.clone(), sumedVelocityFromAccelaration);\n if (params.showArrows) {\n this.gVelArrow = new THREE.ArrowHelper(newGravVel.clone().normalize(), this.mesh.position, newGravVel.length() / 100 + this.r * 2, 0x00ffff);\n scene.add(this.gVelArrow);\n }\n let test = this.directionVectorToOther(objects[0]);\n test.multiplyScalar(100);\n newGravVel.divideScalar(1);\n this.gravityVelocityVector = newGravVel;\n return gSum;\n }", "checkArrows(){\n\t\tif (keyIsDown(LEFT_ARROW)){\n\t\t\tthis.increaseAngle(0.1);\n\t\t}\n\t\tif (keyIsDown(RIGHT_ARROW)){\n\t\t\tthis.decreaseAngle(0.1);\n\t\t}\n\t\tthis.angle = constrain(this.angle,PI/2, 3*PI/2);\n\t}", "function OnDrawGizmos(){\n \nGizmos.color = Color.red;\nfor(var i : int = 0; i< waypoints.Length;i++)\n{\nvar pos : Vector3 = waypoints[i].position;\nif(i>0)\n{\nvar prev : Vector3 = waypoints[i-1].position;\n \n}\n}\n}", "logic() {\n if (this._headingX > 360 || this._headingX < -360) this._headingX = 0;\n if (this._headingY > 360 || this._headingY < -360) this._headingY = 0;\n\n if (this._x <= 0 || this._x >= this.maxXVal) {\n this._headingX = this._headingX + 180;\n }\n\n if (this._y <= 0 || this._y >= this.maxYVal) {\n this._headingY = -this._headingY;\n }\n\n this._distanceX = dir_x(2, this._headingX);\n this._distanceY = dir_y(2, this._headingY);\n\n //if (this._duration < 10) this._duration += 0.05;\n\n this._x = lerp(this._x, this._x + this._distanceX, this._duration);\n this._y = lerp(this._y, this._y + this._distanceY, this._duration);\n requestAnimationFrame(this.draw.bind(this));\n\n }", "draw() {\n while (scene.children.length > 0) {\n scene.remove(scene.children[0]);\n }\n var from = new THREE.Vector3(0, (this.height / -2), (this.length / 2));\n var to = new THREE.Vector3(0, (this.height / -2), (this.length / 2) + 1000);\n var direction = to.clone().sub(from);\n var length = direction.length();\n var arrowHelper = new THREE.ArrowHelper(direction.normalize(), from, length, \"red\");\n scene.add(arrowHelper);\n var gridHelper = new THREE.GridHelper(1.5 * this.length, 15);\n gridHelper.position.set(0, (this.height / -2), 0);\n scene.add(gridHelper);\n runtimeManager.currentGridUUID = gridHelper.uuid;\n super.draw(null, { type: \"bordered\" });\n for (var index in this.goods) {\n var g = this.goods[index];\n g.draw({ h: this.height, w: this.width, l: this.length }, { type: \"filled\" });\n }\n }", "step() {\n // TODO figure out formula to apply drag\n this.vel = this.vel.add(this.acc).mult(1 - this.drag);\n this.pos = this.pos.add(this.vel);\n }", "function drawArrow() {\n options[selectedOption].innerHTML = \"&#9658;\"\n for (i = 0; i < options.length; i++) {\n if (i !== selectedOption) {\n options[i].innerHTML = \"&nbsp;\";\n }\n }\n }", "function arrowTrigger(e) {\n const direction = parseInt(this.dataset.dir);\n const oldStep = parseInt(roll.dataset.step);\n const step = oldStep + -direction;\n // Focus not added automatically by Firefox\n // https://developer.mozilla.org/en-US/docs/Web/HTML/Element/button#Clicking_and_focus\n this.focus();\n updateRoll(step);\n }", "function _fForce()\n {\n MODEL.instance.masses.forEach(function(mass) {\n // \"f\"riction (damping) opposes velocity\n mass.f.add(VECTOR.mul(mass.v, -1 * MODEL.instance.f()));\n });\n }", "gravity() {\n\n this.vy = 2;\n\n // Handle wrapping\n this.handleWrapping();\n }", "function drawGraph() {\n uncheckAllButtons();\n equation = document.getElementById('equationInput').value;\n let stax = document.getElementById('equationStartX').value;\n let endx = document.getElementById('equationEndX').value;\n let equationList = equation.split('=');\n if (equationList.length != 2) {\n document.getElementById('graphOutput').style.color = '#9e0000';\n document.getElementById('graphOutput').innerText = 'Invalid Equation';\n return;\n }\n equation = equationList[1];\n if (equation[0] == '-') {\n equation = '0' + equation;\n }\n for (let id = 0; id < equation.length; id++) {\n if (equation[id] == '+' || equation[id] == '-' || equation[id] == '*'\n || equation[id] == '/' || equation[id] == ')' || equation[id] == '(') {\n equation = equation.slice(0, id) + ' ' + equation[id]\n + ' ' + equation.slice(id+1, equation.length);\n id += 2;\n } else if (equation[id+1] == 'x') {\n equation = equation.slice(0, id+1) + ' * '\n + equation.slice(id+1, equation.length);\n id += 3;\n }\n }\n for (let xc=parseFloat(stax); xc<parseFloat(endx); xc+= minTrailLen) {\n trail.push({x: xc, y: calculateY(xc)});\n }\n trails.push(trail);\n trail = [];\n document.getElementById('graphOutput').style.color = '#2a9e00';\n document.getElementById('graphOutput').innerText = 'Graph Drawn';\n drawRemain += 1;\n updateScreen();\n}", "function arrow (x1, y1, x2, y2, w) {\n if (!w) w = 1; // Falls Liniendicke nicht definiert, Defaultwert \n var dx = x2-x1, dy = y2-y1; // Vektorkoordinaten\n var length = Math.sqrt(dx*dx+dy*dy); // Länge\n if (length == 0) return; // Abbruch, falls Länge 0\n dx /= length; dy /= length; // Einheitsvektor\n var s = 2.5*w+7.5; // Länge der Pfeilspitze \n var xSp = x2-s*dx, ySp = y2-s*dy; // Hilfspunkt für Pfeilspitze \n var h = 0.5*w+3.5; // Halbe Breite der Pfeilspitze\n var xSp1 = xSp-h*dy, ySp1 = ySp+h*dx; // Ecke der Pfeilspitze\n var xSp2 = xSp+h*dy, ySp2 = ySp-h*dx; // Ecke der Pfeilspitze\n xSp = x2-0.6*s*dx; ySp = y2-0.6*s*dy; // Einspringende Ecke der Pfeilspitze\n ctx.beginPath(); // Neuer Grafikpfad\n ctx.lineWidth = w; // Liniendicke\n ctx.moveTo(x1,y1); // Anfangspunkt\n if (length < 5) ctx.lineTo(x2,y2); // Falls kurzer Pfeil, weiter zum Endpunkt, ...\n else ctx.lineTo(xSp,ySp); // ... sonst weiter zur einspringenden Ecke\n ctx.stroke(); // Linie zeichnen\n if (length < 5) return; // Falls kurzer Pfeil, keine Spitze\n ctx.beginPath(); // Neuer Pfad für Pfeilspitze\n ctx.lineWidth = 1; // Liniendicke zurücksetzen\n ctx.fillStyle = ctx.strokeStyle; // Füllfarbe wie Linienfarbe\n ctx.moveTo(xSp,ySp); // Anfangspunkt (einspringende Ecke)\n ctx.lineTo(xSp1,ySp1); // Weiter zum Punkt auf einer Seite\n ctx.lineTo(x2,y2); // Weiter zur Spitze\n ctx.lineTo(xSp2,ySp2); // Weiter zum Punkt auf der anderen Seite\n ctx.closePath(); // Zurück zum Anfangspunkt\n ctx.fill(); // Pfeilspitze zeichnen \n }", "function showTriggers() {\n // hide triggers from the last direction\n dirArray[gameBackground.lastDir].hide();\n // show current direction triggers\n dirArray[currentDir].show();\n // update direction indicators\n dirIndicatorArr[gameBackground.lastDir].css({\n \"color\": \"White\"\n });\n // highlight current direction\n dirIndicatorArr[gameBackground.dir].css({\n \"color\": \"Coral\"\n });\n}", "activateForce(force) {\n\t\tthis.vel = this.vel.add(force.multiply(1 / this.mass))\n\t}", "checkArrows(){\n\t\tif (keyIsDown(UP_ARROW)){\n\t\t\tthis.increaseAngle(0.1);\n\t\t}\n\t\tif (keyIsDown(DOWN_ARROW)){\n\t\t\tthis.decreaseAngle(0.1);\n\t\t}\n\t}", "function showArrows(index, arrows) {\n arrows[index].display();\n}", "function update() {\n drawPlane();\n if (!pt1.pinned) drawHoverPoint(pt1);\n else if (!pt2.pinned) drawHoverPoint(pt2);\n\n // draws line between points\n drawLine();\n\n // draws numerical label next to line indicating slope\n drawSlopeLabel();\n\n // display labels next to points to help explain calculation\n showRiseOverRun();\n\n // updates equation to reflect current slope\n displayEquation();\n\n // Updates screen every frame\n requestAnimationFrame(update);\n}", "function initialiseControlVariables()\n{\n theta = \"Mirror Angel\";\n PosX = \"Light Position\";\n\n thetadefault = 10;\n Xdefault = -13;\n\n thetamin = 0;\n Xmin = -18;\n\n thetamax = 45;\n Xmax = -10;\n\n thetastep = 1;\n Xstep = 1;\n\n xPosition=-13;\n currentAngle = Math.abs( 10*(Math.PI/180));\n}", "function app() {\n $(\"label[id=vx]\").html( globalMoveByX );\n $(\"label[id=vy]\").html( globalMoveByY );\n $(\"label[id=degree]\").html( vangle / 0.0174533);\n $(\"label[id=radius]\").html( globalRadius);\n \n lastX = globalCenterX + Math.cos(globalAngle) * globalRadius ;\n lastY = globalCenterY + Math.sin(globalAngle) * globalRadius ;\n\n \n draw();\n}", "function draw() {\n background(220);\n \n for (let i = 0; i < antalBolde; i++) {\n if (xKoordinater[i] > width - d / 2 || xKoordinater[i] < 0 + d / 2) {\n xSpeed[i] = -xSpeed[i];\n }\n if (yKoordinater[i] > height - d / 2 || yKoordinater[i] < 0 + d / 2) {\n ySpeed[i] = -ySpeed[i];\n }\n xKoordinater[i] = xKoordinater[i] + xSpeed[i];\n yKoordinater[i] = yKoordinater[i] + ySpeed[i];\n \n }\n for (let i = 0; i < antalBolde; i++) {\n circle(xKoordinater[i], yKoordinater[i], d);\n fill(rød, grøn, blå);\n \n }\n}", "function drawSimulation() {\n\n // Filp the coordinates and lengths when the simulation is vertical.\n var x, y, bw, bl, materialPos, arrowPos, arrowRotation;\n if (controls.vertical.value) {\n x = 0;\n y = barLength / 2 + BLOCK_W / 2;\n bw = barLength;\n bl = barWidth;\n materialPos = [-3, 0];\n arrowPos = [2.7, 0];\n arrowRotation = 90;\n } else {\n x = barLength / 2 + BLOCK_W / 2;\n y = 0;\n bw = barWidth,\n bl = barLength;\n materialPos = [0, -1.9];\n arrowPos = [0, 2.2];\n arrowRotation = 0;\n }\n\n function drawCubes() {\n sim.save();\n sim.translate(-OFX / 2, 0);\n draw3dRect(-x, -y, BLOCK_W, BLOCK_W, t1Color);\n draw3dRect(0, 0, bl, bw, t1Color, t2Color);\n draw3dRect(x, y, BLOCK_W, BLOCK_W, t2Color);\n sim.font.set({ size: 14, color: p$.FONT_COLOR });\n sim.text('T2', x, y + 0.3);\n sim.text('T1', -x, -y + 0.3);\n sim.font.set({ size: 16, color: shadeColor(t2Color, 40) });\n sim.text(controls.t2.label.val(), x, y - 0.3);\n sim.font.set({ size: 16, color: shadeColor(t1Color, 40) });\n sim.text(controls.t1.label.val(), -x, -y - 0.3);\n sim.restore();\n }\n\n function drawMaterialLabel() {\n sim.save();\n sim.translate(materialPos[0], [materialPos[1]]);\n sim.font.set({ size: 14, color: p$.COLORS.GRAY })\n if (controls.material.value !== OTHER_MATERIAL) {\n sim.text(controls.material.value, 0, 0.2);\n sim.text(\"K = \" + controls.k.label.val(), 0, -0.2);\n } else {\n sim.text(\"K = \" + controls.k.label.val(), 0, 0);\n }\n sim.restore();\n }\n\n function drawHeatArrow() {\n if (heatTransfer !== 0) {\n sim.save();\n sim.fill(p$.BOX_COLORS.ORANGE.BACKGROUND);\n sim.stroke(p$.BOX_COLORS.ORANGE.BORDER);\n sim.translate(arrowPos[0], arrowPos[1]);\n sim.rotate(arrowRotation);\n \n // Draw the arrow tip.\n if (arrowBodyW > 0) {\n sim.equilateralTriangle(arrowBodyW + ARROW_HEAD_H / 2, 0, ARROW_HEAD_L, 0);\n } else {\n sim.equilateralTriangle(arrowBodyW - ARROW_HEAD_H / 2, 0, ARROW_HEAD_L, 180);\n }\n \n // Draw the arrow body. The body is shifted slightly to cover the stroke of the arrow\n // head.\n sim.begin();\n sim.moveTo(arrowBodyW, -ARROW_BODY_H/2);\n sim.lineTo(0, -ARROW_BODY_H/2);\n sim.lineTo(0, ARROW_BODY_H/2);\n sim.lineTo(arrowBodyW, ARROW_BODY_H/2);\n sim.end();\n \n // Display the heat label only if there is space.\n if (Math.abs(arrowBodyW) > 0.5) {\n sim.font.set({ size: 12, color: p$.BOX_COLORS.ORANGE.BORDER });\n sim.text(\"calor\", arrowBodyW / 2, 0);\n }\n \n sim.restore();\n }\n }\n\n // Drawing sequence.\n drawCubes();\n drawMaterialLabel();\n drawHeatArrow();\n\n}", "function draw() {\n // Make sure the mouse position is set everytime\n // draw() is called.\n var x = mouse.x,\n y = mouse.y;\n\n // This loop is where all the 90s magic happens\n dots.forEach(function(dot, index, dots) {\n var nextDot = dots[index + 1] || dots[0];\n\n dot.x = x;\n dot.y = y;\n dot.draw();\n x += (nextDot.x - dot.x) * .6;\n y += (nextDot.y - dot.y) * .6;\n\n });\n}", "function draw(){\n\n // Colouring the background\n background(\"rgb(100,200,255)\");\n\n // Updating the engine\n Engine.update(engine);\n \n // Displaying a text\n textSize(20);\n textFont(\"Algerian\");\n text(\"You can also click on the circles to drag them.\",120,100);\n\n // Displaying the paricles\n for(var j = 0; j < particles.length; j++) {\n particles[j].show();\n } \n\n // Drawing a line between the mouse and the particle which is clicked \n if(mConstraint.body) {\n var pos = mConstraint.body.position;\n var offset = mConstraint.constraint.pointB;\n var m = mConstraint.mouse.position;\n line(pos.x + offset.x,pos.y + offset.y,m.x,m.y)\n }\n\n // Displaying the ground\n ground.display();\n\n // Creating the coness\n cone1 = triangle(0,70,55,5,110,70);\n cone2 = triangle(690,70,745,5,800,70);\n // Fillng the colour red to the cone\n fill(\"red\");\n\n // Adding the cones to the world\n World.add(world,cone1);\n World.add(world,cone2);\n \n // Displaying the castle pillar\n castlepillar1.display();\n castlepillar2.display();\n\n // Displaying the wall\n wall.display();\n\n for(var x = 0; x < rectangle.length; x++) {\n rectangle[x].display();\n }\n\n for(var z = 0; z < part.length; z++) {\n part[z].display();\n }\n\n strokeWeight(2); \n\n // Creating different lines\n line1 = line(30,70,80,120);\n line2 = line(80,120,30,170);\n line3 = line(30,170,80,220);\n line4 = line(80,220,30,270);\n line5 = line(30,270,80,320);\n line6 = line(80,320,30,370);\n line7 = line(30,370,80,420);\n line8 = line(80,420,30,470);\n line9 = line(30,470,80,520);\n line10 = line(80,520,30,570);\n line11 = line(80,70,30,120);\n line12 = line(30,120,80,170);\n line13 = line(80,170,30,220);\n line14 = line(30,220,80,270);\n line15 = line(80,270,30,320);\n line16 = line(30,320,80,370);\n line17 = line(80,370,30,420);\n line18 = line(30,420,80,470);\n line19 = line(80,470,30,520);\n line20 = line(30,520,80,570);\n line21 = line(770,70,720,120);\n line22 = line(720,120,770,170);\n line23 = line(770,170,720,220);\n line24 = line(720,220,770,270);\n line25 = line(770,270,720,320);\n line26 = line(720,320,770,370);\n line27 = line(770,370,720,420);\n line28 = line(720,420,770,470);\n line29 = line(770,470,720,520);\n line30 = line(720,520,770,570);\n line31 = line(720,70,770,120);\n line32 = line(770,120,720,170);\n line33 = line(720,170,770,220);\n line34 = line(770,220,720,270);\n line35 = line(720,270,770,320);\n line36 = line(770,320,720,370);\n line37 = line(720,370,770,420);\n line38 = line(770,420,720,470);\n line39 = line(720,470,770,520);\n line40 = line(770,520,720,570);\n line41 = line(55,70,55,570);\n line42 = line(745,70,745,570);\n\n // Creating the wall lines\n wallline1 = line(120,220,120,570);\n wallline2 = line(160,220,160,570);\n wallline3 = line(200,220,200,570);\n wallline4 = line(240,220,240,570);\n wallline5 = line(280,220,280,570);\n wallline6 = line(320,220,320,570);\n wallline7 = line(360,220,360,570);\n wallline8 = line(400,220,400,570);\n wallline9 = line(440,220,440,570);\n wallline10 = line(480,220,480,570);\n wallline11 = line(520,220,520,570);\n wallline12 = line(560,220,560,570);\n wallline13 = line(600,220,600,570);\n wallline14 = line(640,220,640,570);\n wallline15 = line(680,220,680,570);\n wallline16 = line(80,260,720,260);\n wallline17 = line(80,300,720,300);\n wallline18 = line(80,340,720,340);\n wallline19 = line(80,380,720,380);\n wallline20 = line(80,420,720,420);\n wallline21 = line(80,460,720,460);\n wallline22 = line(80,500,720,500);\n wallline23 = line(80,540,720,540);\n\n // Displaying the gate\n gate1.display();\n gate2.display();\n\n // Creating the gate lines \n gateline1 = line(325,370,325,570);\n gateline2 = line(375,370,375,570);\n gateline3 = line(425,370,425,570);\n gateline4 = line(475,370,475,570);\n gateline5 = line(300,400,500,400);\n gateline6 = line(300,445,500,445);\n gateline7 = line(300,490,500,490);\n gateline8 = line(300,535,500,535);\n\n for(var y = 0; y < design.length; y++) {\n design[y].display();\n }\n}", "function arrow (x1, y1, x2, y2, w) {\r\n if (!w) w = 1; // Falls Liniendicke nicht definiert, Defaultwert \r\n var dx = x2-x1, dy = y2-y1; // Vektorkoordinaten\r\n var length = Math.sqrt(dx*dx+dy*dy); // Länge\r\n if (length == 0) return; // Abbruch, falls Länge 0\r\n dx /= length; dy /= length; // Einheitsvektor\r\n var s = 2.5*w+7.5; // Länge der Pfeilspitze \r\n var xSp = x2-s*dx, ySp = y2-s*dy; // Hilfspunkt für Pfeilspitze \r\n var h = 0.5*w+3.5; // Halbe Breite der Pfeilspitze\r\n var xSp1 = xSp-h*dy, ySp1 = ySp+h*dx; // Ecke der Pfeilspitze\r\n var xSp2 = xSp+h*dy, ySp2 = ySp-h*dx; // Ecke der Pfeilspitze\r\n xSp = x2-0.6*s*dx; ySp = y2-0.6*s*dy; // Einspringende Ecke der Pfeilspitze\r\n ctx.beginPath(); // Neuer Pfad\r\n ctx.lineWidth = w; // Liniendicke\r\n ctx.moveTo(x1,y1); // Anfangspunkt\r\n if (length < 5) ctx.lineTo(x2,y2); // Falls kurzer Pfeil, weiter zum Endpunkt, ...\r\n else ctx.lineTo(xSp,ySp); // ... sonst weiter zur einspringenden Ecke\r\n ctx.stroke(); // Linie zeichnen\r\n if (length < 5) return; // Falls kurzer Pfeil, keine Spitze\r\n ctx.beginPath(); // Neuer Pfad für Pfeilspitze\r\n ctx.fillStyle = ctx.strokeStyle; // Füllfarbe wie Linienfarbe\r\n ctx.moveTo(xSp,ySp); // Anfangspunkt (einspringende Ecke)\r\n ctx.lineTo(xSp1,ySp1); // Weiter zum Punkt auf einer Seite\r\n ctx.lineTo(x2,y2); // Weiter zur Spitze\r\n ctx.lineTo(xSp2,ySp2); // Weiter zum Punkt auf der anderen Seite\r\n ctx.closePath(); // Zurück zum Anfangspunkt\r\n ctx.fill(); // Pfeilspitze zeichnen \r\n }", "function doForceField(nodes) {\n\tvar deltas = [];\n\tfor (var i = 0; i < nodes.length * 2; i++)\n\t\tdeltas.push(0.0);\n\t\n\t// For simplicitly, we perturb positions directly, instead of velocities\n\tfor (var i = 0; i < nodes.length; i++) {\n\t\tvar nodeA = nodes[i];\n\t\tfor (var j = 0; j < i; j++) {\n\t\t\tvar nodeB = nodes[j];\n\t\t\tvar dx = nodeA.posX - nodeB.posX;\n\t\t\tvar dy = nodeA.posY - nodeB.posY;\n\t\t\tvar distSqr = dx * dx + dy * dy;\n\t\t\t// Notes: The factor 1/sqrt(distSqr) is to make (dx, dy) into a unit vector.\n\t\t\t// 1/distSqr is the inverse square law, with a smoothing constant added to prevent singularity.\n\t\t\tvar factor = repulsionForce / (Math.sqrt(distSqr) * (distSqr + 0.00001));\n\t\t\tdx *= factor;\n\t\t\tdy *= factor;\n\t\t\tdeltas[i * 2 + 0] += dx;\n\t\t\tdeltas[i * 2 + 1] += dy;\n\t\t\tdeltas[j * 2 + 0] -= dx;\n\t\t\tdeltas[j * 2 + 1] -= dy;\n\t\t}\n\t}\n\tfor (var i = 0; i < nodes.length; i++) {\n\t\tnodes[i].posX += deltas[i * 2 + 0];\n\t\tnodes[i].posY += deltas[i * 2 + 1];\n\t}\n}", "function arrowChange(){\n if(goingForward === true){\n image(upArrow, 100, 0, 100, 100);\n }\n else if(goingForward === false){\n image(downArrow, 100, 0, 100, 100);\n }\n}", "draw() {\n this.setRendered();\n const x = this.getAbsoluteX();\n const y = this.stave.getYForLine(this.line + -3);\n\n L('Rendering Dynamics: ', this.sequence);\n\n let letter_x = x;\n this.glyphs.forEach((glyph, index) => {\n const current_letter = this.sequence[index];\n glyph.render(this.context, letter_x, y);\n letter_x += TextDynamics.GLYPHS[current_letter].width;\n });\n }", "function showArrows() {\n arrowRight.style.opacity = \"0.7\";\n arrowLeft.style.opacity = \"0.7\";\n arrowRight.style.transition = \"opacity 0.3s ease-in\";\n arrowLeft.style.transition = \"opacity 0.3s ease-in\";\n}", "function fdrawShapes(){\r\n\tvar longitud = this.shapes.length;\r\n\tvar CiX = this.PiX+15;\r\n\tvar CiY = this.PiY;\r\n\tvar lX = this.mainWidth-this.PiX-30;\r\n\tvar lY = this.b*this.j;\r\n\tvar tX = CiX;\r\n\tvar tY = CiY;\r\n\tvar p = this.getMaxValue();\r\n\tif(this.drawTemp){\r\n\tthis.ax = CiX;\r\n\tthis.ay = CiY+lY;\r\n\tfor (var i = 0; i < longitud; i++) {\r\n\t\tvar t = this.shapes[i].temp;\r\n\t\tvar xx = tX;\r\n\t\tvar yy = (CiY+lY)-((lY/p)*t);\r\n\t\tvar pp = true;\r\n\t\tif(i == 0)\r\n\t\t{\r\n\t\t\tpp = false;\r\n\t\t}\r\n\t\tthis.newPoint(xx,yy);\r\n\t\ttX = tX + (lX/(longitud-1));\r\n\t\tax = xx;\r\n\t\tay = yy;\r\n\t}\r\n\t}\r\n\tif(this.drawHum){\r\n\tthis.axh = CiX;\r\n\tthis.ayh = CiY+lY;\r\n\tvar tX = CiX;\r\n\tvar tY = CiY;\r\n\tfor (var i = 0; i < longitud; i++) {\r\n\t\tvar t = this.shapes[i].hum;\r\n\t\tvar xx = tX;\r\n\t\tvar yy = (CiY+lY)-((lY/p)*t);\r\n\t\tvar pp = true;\r\n\t\tif(i == 0)\r\n\t\t{\r\n\t\t\tpp = false;\r\n\t\t}\r\n\t\tthis.newPointH(xx,yy);\r\n\t\ttX = tX + (lX/(longitud-1));\r\n\t\taxh = xx;\r\n\t\tayh = yy;\r\n\t}\r\n\t}\r\n\tthis.drawLine(true,true);\r\n\tthis.drawPoint(this.drawTemp,this.drawHum);\r\n}", "function draw() {\n textFont('Trebuchet MS');\n background('#181818');\n //If menu is not running run the simulation\n if (show_menu == 0) {\n menu_created = 0;\n //Check if slider values have changed and update the stars accordingly. This can be done even while paused\n //Still display sliders and stars while paused but not while in the menu\n for (var index = 0; index < N; index++) {\n if (sliders[index].value() != masses[index]) {\n masses[index] = sliders[index].value() / scale_mass_slider;\n stars[index].m = masses[index];\n stars[index].r = scale_radius * sqrt(masses[index]);\n //reset(); //May choose to reset with slider change but it is nice to change sizes within the same simulation\n }\n noStroke();\n fill(220);\n text(\"Mass \" + (index + 1), sliders[index].x * 2 + sliders[index].width, 35 + 30 * index);\n }\n //Code runs when not paused this is the active portion of the sim\n if (paused == 0) {\n if (binary_flag == 0 && binary_flag_planet == 0) {\n dt = initial_dt;\n }\n //The primary physics engine generalized for N bodies\n var positions_copy = positions;\n var velocities_copy = velocities;\n var acceleration_copy = accelerations;\n //Physics! Still time stepped but fairly effectively. Need to work on singularities more\n for (var primary = 0; primary < masses.length; primary++) {\n //Update positions\n positions[primary].x = positions_copy[primary].x + velocities_copy[primary].x / KM_PER_AU * AU * dt;\n positions[primary].y = positions_copy[primary].y + velocities_copy[primary].y / KM_PER_AU * AU * dt;\n accelerations[primary].x = 0;\n accelerations[primary].y = 0;\n for (var secondary = 0; secondary < masses.length; secondary++) {\n if (primary != secondary) {\n norm3 = pow(sqrt(pow(positions_copy[secondary].x - positions_copy[primary].x, 2) + pow(positions_copy[secondary].y - positions_copy[primary].y, 2)) * scale_distance, 3);\n accelerations[primary].x += G * masses[secondary] * (positions_copy[secondary].x - positions_copy[primary].x) * scale_distance / (norm3 * KM_PER_SOLARRADIUS);\n accelerations[primary].y += G * masses[secondary] * (positions_copy[secondary].y - positions_copy[primary].y) * scale_distance / (norm3 * KM_PER_SOLARRADIUS);\n }\n }\n //console.log('x ' + accelerations[primary].x);\n //console.log('y ' + accelerations[primary].y);\n //Handle singularities \n //Rails accelerations at a threshold value. This could be edited if needed\n //We may want to handle singularities in the looping portion to isolate contributions from each star\n if (accelerations[primary].x > singularity_threshold) {\n accelerations[primary].x = singularity_threshold;\n }\n if (accelerations[primary].x < (-1 * singularity_threshold)) {\n accelerations[primary].x = -1 * singularity_threshold;\n }\n if (accelerations[primary].y > singularity_threshold) {\n accelerations[primary].y = singularity_threshold;\n }\n if (accelerations[primary].y < (-1 * singularity_threshold)) {\n accelerations[primary].y = -1 * singularity_threshold;\n }\n // console.log('x_railed ' + accelerations[primary].x);\n // console.log('y_railed ' + accelerations[primary].y);\n //Update velocities\n velocities[primary].x = velocities_copy[primary].x + accelerations[primary].x * dt;\n velocities[primary].y = velocities_copy[primary].y + accelerations[primary].y * dt;\n }\n //if (console_flag % 10 == 0) {\n //console.log('vX ' + velocities[0].x);\n //console.log('vY ' + velocities[0].y);\n //console.log('aX ' + accelerations[0].x);\n //console.log('aY ' + accelerations[0].y);\n //}\n //console_flag += 1;\n //See planet physics function, similar to above physics\n doPlanetPhysics();\n }\n var reset_flag = 0;\n //update the positions and draw stars\n //still runs while paused so that stars still appear\n for (var index = 0; index < N; index++) {\n stars[index].update_position(positions[index]);\n stars[index].draw_path();\n stars[index].draw();\n if (abs(positions[index].x) > windowWidth / 2 || abs(positions[index].y) > windowHeight / 2) {\n reset_flag++;\n }\n }\n //reset the simulation if all stars are off the screen\n if (reset_flag == N && N != 0) {\n reset();\n }\n\n //draw planets\n for (var index = 0; index < M; index++) {\n planets[index].update_position(planet_positions[index]);\n //comment out line bellow to remove planet paths\n planets[index].draw_path();\n planets[index].draw();\n }\n //update time\n t += dt;\n }\n //menu\n else {\n //delete everything\n for (var index = 0; index < sliders.length; index++) {\n sliders[index].remove();\n }\n pause_button.remove();\n start_button.remove();\n menu_button.remove();\n randomize_button.position(20, 20);\n //generate the star number input, this will not work if it is continuously being referenced, hence the if statement\n if (menu_created == 0) {\n createMenu();\n }\n menu_created = 1;\n //generate text for the star and planet inputs\n for (var index = 0; index < input_mass_sliders.length; index++) {\n text(\"Star \" + (index + 1), input_mass_sliders[index].x, 95);\n text(\"Mass\", input_mass_sliders[index].x, 115);\n text(\"Initial X Position\", input_mass_sliders[index].x, 170);\n text(\"Initial Y Position\", input_mass_sliders[index].x, 220);\n text(\"Initial X Velocity\", input_mass_sliders[index].x, 270);\n text(\"Initial Y Velocity\", input_mass_sliders[index].x, 320);\n }\n //for troubleshooting\n //console.log(M);\n for (var index = 0; index < planet_input_masses.length; index++) {\n text(\"Mass of Planet \" + (index + 1), planet_input_masses[index].x, 370);\n text(\"Initial X Position\", planet_input_masses[index].x, 420);\n text(\"Initial Y Position\", planet_input_masses[index].x, 470);\n text(\"Initial X Velocity\", planet_input_masses[index].x, 520);\n text(\"Initial Y Velocity\", planet_input_masses[index].x, 570);\n }\n }\n //for troubleshooting\n if (console_flag % 5 == 0) {\n //console.log('X ' + planet_accelerations[0].x);\n //console.log('Y ' + planet_accelerations[0].y);\n }\n console_flag += 1;\n}", "function arrow (x1, y1, x2, y2, w) {\n if (!w) w = 1; // Falls Liniendicke nicht definiert, Defaultwert \n var dx = x2-x1, dy = y2-y1; // Vektorkoordinaten\n var length = Math.sqrt(dx*dx+dy*dy); // Länge\n if (length == 0) return; // Abbruch, falls Länge 0\n dx /= length; dy /= length; // Einheitsvektor\n var s = 2.5*w+7.5; // Länge der Pfeilspitze \n var xSp = x2-s*dx, ySp = y2-s*dy; // Hilfspunkt für Pfeilspitze \n var h = 0.5*w+3.5; // Halbe Breite der Pfeilspitze\n var xSp1 = xSp-h*dy, ySp1 = ySp+h*dx; // Ecke der Pfeilspitze\n var xSp2 = xSp+h*dy, ySp2 = ySp-h*dx; // Ecke der Pfeilspitze\n xSp = x2-0.6*s*dx; ySp = y2-0.6*s*dy; // Einspringende Ecke der Pfeilspitze\n ctx.beginPath(); // Neuer Pfad\n ctx.lineWidth = w; // Liniendicke\n ctx.moveTo(x1,y1); // Anfangspunkt\n if (length < 5) ctx.lineTo(x2,y2); // Falls kurzer Pfeil, weiter zum Endpunkt, ...\n else ctx.lineTo(xSp,ySp); // ... sonst weiter zur einspringenden Ecke\n ctx.stroke(); // Linie zeichnen\n if (length < 5) return; // Falls kurzer Pfeil, keine Spitze\n ctx.beginPath(); // Neuer Pfad für Pfeilspitze\n ctx.lineWidth = 1; // Liniendicke zurücksetzen\n ctx.fillStyle = ctx.strokeStyle; // Füllfarbe wie Linienfarbe\n ctx.moveTo(xSp,ySp); // Anfangspunkt (einspringende Ecke)\n ctx.lineTo(xSp1,ySp1); // Weiter zum Punkt auf einer Seite\n ctx.lineTo(x2,y2); // Weiter zur Spitze\n ctx.lineTo(xSp2,ySp2); // Weiter zum Punkt auf der anderen Seite\n ctx.closePath(); // Zurück zum Anfangspunkt\n ctx.fill(); // Pfeilspitze zeichnen \n }", "function arrow (x1, y1, x2, y2, w) {\n if (!w) w = 1; // Falls Liniendicke nicht definiert, Defaultwert \n var dx = x2-x1, dy = y2-y1; // Vektorkoordinaten\n var length = Math.sqrt(dx*dx+dy*dy); // Länge\n if (length == 0) return; // Abbruch, falls Länge 0\n dx /= length; dy /= length; // Einheitsvektor\n var s = 2.5*w+7.5; // Länge der Pfeilspitze \n var xSp = x2-s*dx, ySp = y2-s*dy; // Hilfspunkt für Pfeilspitze \n var h = 0.5*w+3.5; // Halbe Breite der Pfeilspitze\n var xSp1 = xSp-h*dy, ySp1 = ySp+h*dx; // Ecke der Pfeilspitze\n var xSp2 = xSp+h*dy, ySp2 = ySp-h*dx; // Ecke der Pfeilspitze\n xSp = x2-0.6*s*dx; ySp = y2-0.6*s*dy; // Einspringende Ecke der Pfeilspitze\n ctx.beginPath(); // Neuer Pfad\n ctx.lineWidth = w; // Liniendicke\n ctx.moveTo(x1,y1); // Anfangspunkt\n if (length < 5) ctx.lineTo(x2,y2); // Falls kurzer Pfeil, weiter zum Endpunkt, ...\n else ctx.lineTo(xSp,ySp); // ... sonst weiter zur einspringenden Ecke\n ctx.stroke(); // Linie zeichnen\n if (length < 5) return; // Falls kurzer Pfeil, keine Spitze\n ctx.beginPath(); // Neuer Pfad für Pfeilspitze\n ctx.lineWidth = 1; // Liniendicke zurücksetzen\n ctx.fillStyle = ctx.strokeStyle; // Füllfarbe wie Linienfarbe\n ctx.moveTo(xSp,ySp); // Anfangspunkt (einspringende Ecke)\n ctx.lineTo(xSp1,ySp1); // Weiter zum Punkt auf einer Seite\n ctx.lineTo(x2,y2); // Weiter zur Spitze\n ctx.lineTo(xSp2,ySp2); // Weiter zum Punkt auf der anderen Seite\n ctx.closePath(); // Zurück zum Anfangspunkt\n ctx.fill(); // Pfeilspitze zeichnen \n }", "display() {\n fill(this.color);\n\n triangle(this.x, this.y, this.x + 30, this.y - 55, this.x + 60, this.y);\n strokeWeight(7); //important for line to be visible\n strokeCap(SQUARE);\n stroke(this.color);\n\n //levitating line\n line(this.x, this.lineY - 30, this.x + 60, this.lineY - 30);\n\n //little eyes\n strokeWeight(3);\n stroke(\"white\");\n line(this.x + 10, this.y - 10, this.x + 20, this.y - 10);\n line(this.x + 30, this.y - 10, this.x + 40, this.y - 10);\n\n noStroke(); //reset so stroke doesn't carry into other creatures\n }", "move() {\n this.velocity.x -= this.velocity.x * 10 * delta_3D; //simulates friction\n this.velocity.z -= this.velocity.z * 10 * delta_3D; //simulates friction\n this.direction.z = Number(moveForward_3D) - Number(moveBackward_3D); //determines z direction\n this.direction.x = Number(moveRight_3D) - Number(moveLeft_3D); //determines x direction\n this.direction.normalize(); //normalizes direction vector if there is x and z movement\n\n\n if ( moveForward_3D || moveBackward_3D ) this.velocity.z -= this.direction.z * this.force * 10 * delta_3D; //applies force to direction vector and adds to velocity\n else {\n if (Math.abs(this.velocity.z) < 0.1){this.velocity.z = 0;} // sets velocity to 0 so there isn't a hyperbola\n }\n if ( moveLeft_3D || moveRight_3D ) this.velocity.x -= this.direction.x * this.force * 10 * delta_3D; //applies force to direction vector and adds to velocity\n else {\n if (Math.abs(this.velocity.x) < 0.1){this.velocity.x = 0;} // sets velocity to 0 so there isn't a hyperbola\n }\n\n this.controls.moveForward(-this.velocity.z * delta_3D); //final movement offset\n this.controls.moveRight(-this.velocity.x * delta_3D); //final movement offset\n\n }", "function OnGUI(){ // set the speedometer top-left corner var pos = Vector2(Screen.width - 90, Screen.height - 50); // get the speed in mph: var mph = rigidbody.velocity.magnitude * 2.237; // draw the bars: each bar means 5 mph, no bar if speed < 1: for (var v: float = 1;\n }", "function initialDraw(error, graph) {\n if (error) throw error;\n console.log(graph);\n\n //Allows to nodes to be connected by id, not array placement\n var nodeById = d3.map();\n\n graph.nodes.forEach(function (node) {\n nodeById.set(node.id, node);\n });\n\n graph.links.forEach(function (link) {\n link.source = nodeById.get(link.source);\n link.target = nodeById.get(link.target);\n });\n\n //Initiates the force graph\n force\n .nodes(graph.nodes)\n .links(graph.links)\n .linkDistance(80)\n .start();\n\n //Adds link attributes to svg layer\n link = svg.selectAll(\".link\")\n .data(graph.links)\n .enter().append(\"line\")\n .attr(\"class\", \"link\")\n .on('mouseover', linktip.show)\n .on('mouseout', linktip.hide);\n\n //Adds node attributes to svg layer\n node = svg.selectAll(\".node\")\n .data(graph.nodes)\n .enter().append(\"g\")\n .attr(\"class\", \"node\")\n .call(force.drag)\n .on('mouseover', tip.show)\n .on('mouseout', tip.hide);\n\n //Attaches a circle to the node svg\n node.append(\"circle\")\n .attr(\"r\", 8)\n .style(\"fill\", \"white\");\n\n //Attaches text to the node\n node.append(\"text\")\n .style(\"stroke\", \"#000\")\n .attr(\"dx\", -5)\n .attr(\"dy\", \".35em\")\n // .attr(\"filter\", \"url(#css_blur)\")\n .text(function (d) {\n return d.name\n });\n\n //Keeps track of all the nodes to calculate movement via charge\n force.on(\"tick\", function () {\n link.attr(\"x1\", function (d) {\n return d.source.x;\n })\n .attr(\"y1\", function (d) {\n return d.source.y;\n })\n .attr(\"x2\", function (d) {\n return d.target.x;\n })\n .attr(\"y2\", function (d) {\n return d.target.y;\n });\n\n svg.selectAll(\"circle\").attr(\"cx\", function (d) {\n return d.x;\n })\n .attr(\"cy\", function (d) {\n return d.y;\n });\n\n //This connects the text name with the node visually\n svg.selectAll(\"text\").attr(\"x\", function (d) {\n return d.x;\n })\n .attr(\"y\", function (d) {\n return d.y;\n });\n });\n \n// Applies the filter to the text group only\n// svg.selectAll(\"text\").attr(\"filter\", \"url(#BEND)\");\n \n// Applies the filter to the entire graph layer\n svg.attr(\"filter\", \"url(#BEND)\");\n}", "function draw() {\n\nbackground(0,0,0);\nstroke(90,100,100);\n\n//line(10,10,300,300);\n/*1. Roll a 1-6 die to determine wind speed. 1 is still, 3 is moderate breeze, 6 is a gusty wind.\n2. Roll a die with 00,10,20,30,40,50,60,70,80,90 to determine how many blade of grass.\n3. If you are using paper, and you rolled >30 in step 2, repeat step 2 until you roll < 30.\n4. If you rolled a 00 in step 2, go to step 2 again.\n5. Determine direction. Roll a 1-6 die. Odd the wind blows left. Even the wind blows right.\n6. Draw a line from the top of the page to the bottom using the following criteria:\n The higher the windspeed, the more \"curvy wave\" you will have to your grass.\n The higher the windspeed, the greater the angle you will have to each blade of grass.\n The direction of the wave will determine the direction of the angle.\n The bottom third of the grass will be straight.\n7. Repeat step 6 for each count of blade of grass you rolled in step 2.\n8. If on paper, STOP.\n9. If on computer, try to animate the grass based on the windspeed. \n*/\n\n//bezier(x1, y1, cpx1, cpy1, cpx2, cpy2, x2, y2)\n\nfor (var i = 0; i < blades; i++) {\n \n speed_change = round(random(1,100));\n if (speed_change < 2) \n {change = 1}\n else\n {change = 0}\n \n speed_map = map(speed+change,1,6,10,60);\n let a=speed_map*direction; \n let spacer = i*12;\n //bezier(30, 50, 40, 80, 40, 150, 30, 500);\n bezier(30+a+spacer, 50, 40+a+spacer, 80+a, 40+a+spacer, 150+a, 30+spacer, 500);\n // more statements\n}\n\n//debug \n//text (\"Speed: \" + speed, 10,10);\n//text (\"Direction: \" + direction, 10,20);\n\n}", "function getDragForce(vel_var_id) {\n var dc = parseFloat(document.getElementById(\"d_coefficient\").value);\n var vel = parseFloat(document.getElementById(vel_var_id).innerText);\n\n return dc * vel * vel * Math.sign(vel) * -1;\n}", "function drawArrow(x, y, angle, legLength = 10) {\n push();\n translate(x, y);\n rotate(radians(90));\n rotate(radians(angle));\n push();\n rotate(radians(45));\n line(0, 0, legLength, 0);\n pop();\n push();\n rotate(radians(135));\n line(0, 0, legLength, 0);\n pop();\n pop();\n}", "function FixedUpdate () {\n\twheelFR.motorTorque = maxTorque * Input.GetAxis(\"Vertical\");\n\twheelFL.motorTorque = maxTorque * Input.GetAxis(\"Vertical\");\n\n\twheelRL.motorTorque = maxTorque * Input.GetAxis(\"Vertical\");\n\twheelRR.motorTorque = maxTorque * Input.GetAxis(\"Vertical\");\n\n\twheelRL.steerAngle = max_steerAngle * -Input.GetAxis(\"Horizontal\");\n\twheelRR.steerAngle = max_steerAngle * -Input.GetAxis(\"Horizontal\");\n\t\n}", "function setupArrows() {\n\t\t\t$('#stepArrows > span').each(function () {\n\t\t\t\tif ($('#PublishStep').val() == $(this).children('.number').text()) {\n\t\t\t\t\tif ($(this).hasClass('disabled')) {\n\t\t\t\t\t\t$(this).removeClass('disabled');\n\t\t\t\t\t} else if ($(this).hasClass('neutral')) {\n\t\t\t\t\t\t$(this).removeClass('neutral');\n\t\t\t\t\t}\n\t\t\t\t\t$(this).addClass('active');\n\t\t\t\t} else if (\n\t\t\t\t\t$('#PublishStep').val() > $(this).children('.number').text() ||\n\t\t\t\t\t$('#MaxPublishStepReached').val() >= $(this).children('.number').text()\n\t\t\t\t) {\n\t\t\t\t\tif ($(this).hasClass('disabled')) {\n\t\t\t\t\t\t$(this).removeClass('disabled');\n\t\t\t\t\t} else if ($(this).hasClass('active')) {\n\t\t\t\t\t\t$(this).removeClass('active');\n\t\t\t\t\t}\n\t\t\t\t\t$(this).addClass('neutral');\n\t\t\t\t}\n\t\t\t});\n\t\t}", "update() {\n //Copied from side scroller and changed for my program\n this.vel.add(this.acc);\n this.pos.add(this.vel);\n this.acc.set(0, 0);\n }", "function drawArrowSurvival(id) {\n d3.select(id).selectAll(\"*\").remove();\n\n var width = window.innerWidth,\n height = window.innerHeight;\n\n var svg = d3.select(id).append(\"svg\")\n .attr(\"width\", width)\n .attr(\"height\", height)\n .style(\"background-color\", \"none\");\n\n /*************** text ***************/\n var size = d3.min([width, height])/50;\n var textX = width * 0.25;\n var textY = height * 0.53;\n\n var arrowTextL1 = svg.append(\"text\")\n .attr(\"x\", textX)\n .attr(\"y\", textY)\n .attr(\"fill\", \"white\")\n .style(\"font-size\", \"\"+size)\n .text(\"Kaplan Meier plot showing survival\");\n\n var arrowTextL2 = svg.append(\"text\")\n .attr(\"x\", textX)\n .attr(\"y\", textY + size)\n .attr(\"fill\", \"white\")\n .style(\"font-size\", \"\"+size)\n .text(\"over time per patient group,\");\n\n var arrowTextL3 = svg.append(\"text\")\n .attr(\"x\", textX)\n .attr(\"y\", textY + size * 2)\n .attr(\"fill\", \"white\")\n .style(\"font-size\", \"\"+size)\n .text(\"depending on the selected attribute.\");\n\n /******************** Arrows ********************/\n var pathFunc = d3.line()\n .x(function(d) {return d.x;})\n .y(function(d) {return d.y;});\n\n var arrow1Path1 = [{\"x\": width * 0.37, \"y\": height * 0.58},\n {\"x\": width * 0.37, \"y\": height * 0.62},\n {\"x\": width * 0.52, \"y\": height * 0.62},\n {\"x\": width * 0.52, \"y\": height * 0.59}];\n\n var arrow1_1 = svg.append(\"path\")\n .attr(\"d\", pathFunc(arrow1Path1))\n .style(\"stroke\", \"white\")\n .style(\"stroke-width\", 2)\n .style(\"fill\", \"none\");\n\n var arrow1Path2 = [{\"x\": width * 0.515, \"y\": height * 0.605},\n {\"x\": width * 0.52, \"y\": height * 0.59},\n {\"x\": width * 0.525, \"y\": height * 0.605}];\n\n var arrow1_2 = svg.append(\"path\")\n .attr(\"d\", pathFunc(arrow1Path2))\n .style(\"stroke\", \"white\")\n .style(\"stroke-width\", 2)\n .style(\"fill\", \"none\");\n\n /********************/\n var arrow2Path1 = [{\"x\": width * 0.31, \"y\": height * 0.51},\n {\"x\": width * 0.31, \"y\": height * 0.48},\n {\"x\": width * 0.53, \"y\": height * 0.48},\n {\"x\": width * 0.53, \"y\": height * 0.51}];\n\n var arrow2_1 = svg.append(\"path\")\n .attr(\"d\", pathFunc(arrow2Path1))\n .style(\"stroke\", \"white\")\n .style(\"stroke-width\", 2)\n .style(\"fill\", \"none\");\n\n var arrow2Path2 = [{\"x\": width * 0.525, \"y\": height * 0.495},\n {\"x\": width * 0.53, \"y\": height * 0.51},\n {\"x\": width * 0.535, \"y\": height * 0.495}];\n\n var arrow2_2 = svg.append(\"path\")\n .attr(\"d\", pathFunc(arrow2Path2))\n .style(\"stroke\", \"white\")\n .style(\"stroke-width\", 2)\n .style(\"fill\", \"none\");\n}", "function draw() {\n // Make sure the mouse position is set everytime\n // draw() is called.\n var x = mouse.x,\n y = mouse.y;\n\n // This loop is where all the 90s magic happens\n dots.forEach(function(dot, index, dots) {\n var nextDot = dots[index + 1] || dots[0];\n\n dot.x = x;\n dot.y = y;\n dot.draw();\n x += (nextDot.x - dot.x) * .5;\n y += (nextDot.y - dot.y) * .5;\n\n });\n}", "function drawLeft () {\n var w0 = (phi>0 ? 0 : phi); // Startwinkel f�r geographische Breite (Bogenma�) \n var dw = Math.abs(phi); // Betrag der geographischen Breite (Bogenma�)\n angle(xM0,yM0,w0,dw); // Markierung f�r geographische Breite\n w0 = (phi>0 ? 90*DEG : 270*DEG+phi); // Neuer Startwinkel (Bogenma�)\n angle(xB0,yB0,w0,dw); // Markierung f�r H�henwinkel des sichtbaren Himmelspols\n circle(xM0,yM0,R0); // Erdkugel\n line(xM0,yM0-R0-20,xM0,yM0+R0+20); // Erdachse\n line(xM0-R0,yM0,xM0+R0,yM0); // �quator \t\n line(xM0,yM0,xB0,yB0); // Verbindungslinie Erdmittelpunkt-Beobachtungsort\n newPath(); // Neuer Grafikpfad (Standardwerte)\n ctx.strokeStyle = colorNorth; // Farbe f�r Nordrichtung\n arrow(xB0,yB0,xN0,yN0,1.5); // Pfeil f�r Nordrichtung\n ctx.strokeStyle = colorSouth; // Farbe f�r S�drichtung\n arrow(xB0,yB0,xS0,yS0,1.5); // Pfeil f�r S�drichtung\n ctx.strokeStyle = colorZenith; // Farbe f�r Zenitrichtung\n arrow(xB0,yB0,xZ0,yZ0,1.5); // Pfeil f�r Zenitrichtung\n ctx.strokeStyle = colorCelestialPole; // Farbe f�r Himmelspol\n if (phi >= 0) // Falls Beobachter auf Nordhalbkugel oder �quator ... \n arrow(xB0,yB0,xB0,yB0-R1,1.5); // Pfeil zum Himmelsnordpol\n if (phi <= 0) // Falls Beobachter auf S�dhalbkugel oder �quator ... \n arrow(xB0,yB0,xB0,yB0+R1,1.5); // Pfeil zum Himmelss�dpol\n }", "function activateArrowDrawing() {\n // TODO diagram: reset selected arrows and selected devices, enable arrow active mode and add active class to arrow button in sidebar\n arrowButton.addClass('active');\n drawingMode = true;\n //unselect arrows and devices\n\n }", "function Acceleration(force, mass) {\n\n}", "function arrow (x1, y1, x2, y2, w) {\n if (!w) w = 1; // Falls Liniendicke nicht definiert, Defaultwert \n var dx = x2-x1, dy = y2-y1; // Vektorkoordinaten\n var length = Math.sqrt(dx*dx+dy*dy); // Länge\n if (length == 0) return; // Abbruch, falls Länge 0\n dx /= length; dy /= length; // Einheitsvektor\n var s = 2.5*w+7.5; // Länge der Pfeilspitze \n var xSp = x2-s*dx, ySp = y2-s*dy; // Hilfspunkt für Pfeilspitze \n var h = 0.5*w+3.5; // Halbe Breite der Pfeilspitze\n var xSp1 = xSp-h*dy, ySp1 = ySp+h*dx; // Ecke der Pfeilspitze\n var xSp2 = xSp+h*dy, ySp2 = ySp-h*dx; // Ecke der Pfeilspitze\n xSp = x2-0.6*s*dx; ySp = y2-0.6*s*dy; // Einspringende Ecke der Pfeilspitze\n ctx.beginPath(); // Neuer Pfad\n ctx.lineWidth = w; // Liniendicke\n ctx.moveTo(x1,y1); // Anfangspunkt\n if (length < 5) ctx.lineTo(x2,y2); // Falls kurzer Pfeil, weiter zum Endpunkt, ...\n else ctx.lineTo(xSp,ySp); // ... sonst weiter zur einspringenden Ecke\n ctx.stroke(); // Linie zeichnen\n if (length < 5) return; // Falls kurzer Pfeil, keine Spitze\n ctx.beginPath(); // Neuer Pfad für Pfeilspitze\n ctx.fillStyle = ctx.strokeStyle; // Füllfarbe wie Linienfarbe\n ctx.moveTo(xSp,ySp); // Anfangspunkt (einspringende Ecke)\n ctx.lineTo(xSp1,ySp1); // Weiter zum Punkt auf einer Seite\n ctx.lineTo(x2,y2); // Weiter zur Spitze\n ctx.lineTo(xSp2,ySp2); // Weiter zum Punkt auf der anderen Seite\n ctx.closePath(); // Zurück zum Anfangspunkt\n ctx.fill(); // Pfeilspitze zeichnen \n }", "function arrow (x1, y1, x2, y2, w) {\n if (!w) w = 1; // Falls Liniendicke nicht definiert, Defaultwert \n var dx = x2-x1, dy = y2-y1; // Vektorkoordinaten\n var length = Math.sqrt(dx*dx+dy*dy); // Länge\n if (length == 0) return; // Abbruch, falls Länge 0\n dx /= length; dy /= length; // Einheitsvektor\n var s = 2.5*w+7.5; // Länge der Pfeilspitze \n var xSp = x2-s*dx, ySp = y2-s*dy; // Hilfspunkt für Pfeilspitze \n var h = 0.5*w+3.5; // Halbe Breite der Pfeilspitze\n var xSp1 = xSp-h*dy, ySp1 = ySp+h*dx; // Ecke der Pfeilspitze\n var xSp2 = xSp+h*dy, ySp2 = ySp-h*dx; // Ecke der Pfeilspitze\n xSp = x2-0.6*s*dx; ySp = y2-0.6*s*dy; // Einspringende Ecke der Pfeilspitze\n ctx.beginPath(); // Neuer Pfad\n ctx.lineWidth = w; // Liniendicke\n ctx.moveTo(x1,y1); // Anfangspunkt\n if (length < 5) ctx.lineTo(x2,y2); // Falls kurzer Pfeil, weiter zum Endpunkt, ...\n else ctx.lineTo(xSp,ySp); // ... sonst weiter zur einspringenden Ecke\n ctx.stroke(); // Linie zeichnen\n if (length < 5) return; // Falls kurzer Pfeil, keine Spitze\n ctx.beginPath(); // Neuer Pfad für Pfeilspitze\n ctx.fillStyle = ctx.strokeStyle; // Füllfarbe wie Linienfarbe\n ctx.moveTo(xSp,ySp); // Anfangspunkt (einspringende Ecke)\n ctx.lineTo(xSp1,ySp1); // Weiter zum Punkt auf einer Seite\n ctx.lineTo(x2,y2); // Weiter zur Spitze\n ctx.lineTo(xSp2,ySp2); // Weiter zum Punkt auf der anderen Seite\n ctx.closePath(); // Zurück zum Anfangspunkt\n ctx.fill(); // Pfeilspitze zeichnen \n }", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}", "function tick(e) {\n node\n .each(bias(e.alpha * 105))\n .each(collide(.5))\n .attr(\"transform\", function(d) { return \"translate(\" + d.x + \",\" + d.y + \")\"; });\n\n label\n .style(\"left\", function(d) { return (d.x - d.dx / 2) + \"px\"; })\n .style(\"top\", function(d) { return (d.y - d.dy / 2) + \"px\"; });\n\n arrow.style(\"stroke-opacity\", function(d) {\n var dx = d.x - d.cx, dy = d.y - d.cy;\n return dx * dx + dy * dy < d.r * d.r ? 1: 0;\n });\n}" ]
[ "0.66403574", "0.64477307", "0.6167709", "0.59947044", "0.5948404", "0.5901575", "0.5891611", "0.5868896", "0.5849939", "0.5830742", "0.57967454", "0.5731543", "0.57275176", "0.5691953", "0.5674353", "0.5673451", "0.5633972", "0.56201", "0.5603058", "0.5591742", "0.5587126", "0.5586234", "0.5558233", "0.5557065", "0.5542339", "0.5529478", "0.55260617", "0.54988873", "0.5492788", "0.5474588", "0.5473374", "0.546138", "0.54528064", "0.5423366", "0.54138577", "0.5405465", "0.5402763", "0.53878605", "0.5386611", "0.5379108", "0.537709", "0.5367691", "0.53625035", "0.53609765", "0.53513765", "0.5345781", "0.53450567", "0.5341293", "0.53043324", "0.52962875", "0.5295597", "0.5291164", "0.52884233", "0.5286926", "0.5281252", "0.52789664", "0.5267305", "0.52663946", "0.52640116", "0.52520657", "0.52369267", "0.5236857", "0.52301", "0.52300024", "0.52288765", "0.52278507", "0.52275413", "0.52269274", "0.5221954", "0.5221675", "0.5221675", "0.5216745", "0.5211554", "0.5209185", "0.520337", "0.5189672", "0.51871073", "0.51869476", "0.5185456", "0.51850533", "0.5184084", "0.51816976", "0.51640177", "0.51636106", "0.5163154", "0.5162694", "0.5162571", "0.5155834", "0.51527643", "0.51527643", "0.51527643", "0.51527643", "0.51527643", "0.51527643", "0.51527643", "0.51527643", "0.51527643", "0.51527643", "0.51527643", "0.51527643" ]
0.6812548
0
main part, calls all the other functions (this is itself called every 10ms)
function draw(){ //clear canvas so everything appears to move rather ctx.clearRect(0, 0, canvas.width, canvas.height); //run these functions drawBackground(); if (gamestart == false && levelselect == false){ //when gamestart and menuselect are both false you must be in start menu drawFirstScreen(); }else if (gamestart == false && levelselect ==true){ //must be in menuselect drawLevelSelect(); }else{ //must be in game, so draw shadow, lander, forces, UI etc drawShadow(); drawForces(); drawLander(); drawUI(); if (crashed == true){ drawCrashed(); } if (landed == true){ drawLanded(); } } if (debugMode == true){ drawDebug(); } //Stop when the lander hits left/right if(x + dx > canvas.width - 56 || x + dx < 0) { dx = 0; } //Stop when the lander hits the top if(y + dy < 0){ dy = 0; } //Stop when the lander hits the bottom if(y + dy > (canvas.height-60)-15){ if (landed == false && crashed == false && levelnum !=0){ landedVelocityY = dy; landedVelocityX = dx; //if going faster than 0.4 in y then crash, otherwise land //if going faster that 0.4 or -0.4 in x then crash, otherwise land if (levelnum == 9){ //lose 70000 points in black hole mode so it doesn't affect the high scores crashed = true; bonus = -70000; }else if (landedVelocityY > 0.4 || landedVelocityX > 0.4 || landedVelocityX < -0.4){ //lose 5000 points if you crash crashed = true; bonus = -5000; } else{ //bonus of 2500 points for landing landed = true; bonus = 2500; //(57 is the width of the lander) if (x>800 && x<(900-57)){ //bonus of 5000 points for landing in the bonus area bonus = 5000; } } //disable controls after you hit the ground rightPressed = false; upPressed = false; leftPressed = false; //Go to the high scores after 2 seconds setTimeout(sendScores, 2000); } dy = 0; dx = dx /1.05; //this line is friction } //X and Y acceleration controls x += dx; y += dy; //Keyboard to lander direction/acceleration if(rightPressed && leftPressed){ //forces cancel so nothing happens! ctx.drawImage(gasright, x-12, y+5, 20, 10); ctx.drawImage(gasleft, x+49, y+5, 20, 10); fuel -= 2; } else if(rightPressed) { //move right and draw left gas burst ctx.drawImage(gasright, x-12, y+5, 20, 10); dx += 0.01; fuel -= 1; } else if(leftPressed) { //move left and draw right gas burst ctx.drawImage(gasleft, x+49, y+5, 20, 10); dx -= 0.01; fuel -= 1; } if(upPressed) { //move up dy -= 0.02; fuel -= 3; } //This is not an if so it happens all the time //this means the lander is pulled down by gravity dy += gravity/1000; if(fuel<1 && levelnum != 0){ fuel = 0; fuelout = true; rightPressed = false; upPressed = false; leftPressed = false; } if (gamestart == false || levelselect == false){ x = 200; dx = 1; y = 200; dy = 1; } //redraw each part of the canvas when necessary //could reimplement this, but it didn't work very well in VM at the time //requestAnimationFrame(draw); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "run(){\n // Polling request to server\n const sleep = time => new Promise(resolve => setTimeout(resolve, time))\n const poll = (promiseFn, time) => promiseFn().then(\n sleep(time).then(() => poll(promiseFn, time)))\n\n // polling with callback function which updates the view\n poll(() => new Promise(() => {\n this.data.getActualValues((result)=>{\n this.oeeArray.push(result)\n this.thresholdMessage(result.oee)\n this.updateView(result, this.oeeArray)\n })\n\n }), 5000);\n }", "function init() {\n\n// reset();\n lastTime = Date.now();\n main();\n }", "function init() {\n lastTime = Date.now();\n main();\n }", "function init() {\n lastTime = Date.now();\n main();\n }", "function mainLoop( ) {\n\n\n let segundos = 5;\n let tiempo = segundos * 1000;\n\n\n console.log('Intervalo de '+ segundos );\n console.log('Perioodo: ');\n\n\n REALTIME.actualizarREALTIME( );\n\n setInterval((tiempo) => {\n console.log('-------------------------------------------------------');\n console.log('Intervalo de REALTIME '+ segundos );\n console.log('PERIODO');\n REALTIME.actualizarREALTIME( );\n }, tiempo )\n\n}", "function mainLoop() {\n\tupdateTicker(false);\n\tsetInterval(function(){ startUpdating(); }, 60*1000); // Recheck every minute (should be a multiple of any trading interval)\n\tupdateHistory();\n}", "mainloop() {\n this.repetitions++;\n let now = new Date().getTime();\n let relativeOriginal = now - this.realstartts;\n let relative = relativeOriginal * this.config.timeFactor;\n for (let node of this.nodes) {\n node.check(relative);\n };\n if (this.repetitions % 1000 === 0) {\n console.log(\"Repetition:\", this.repetitions, \"Relative time:\", relative);\n };\n }", "function init() {\n reset();\n lastTime = Date.now();\n main();\n }", "function init() {\r\n reset();\r\n lastTime = Date.now();\r\n main();\r\n }", "function init() {\n reset();\n lastTime = Date.now();\n main();\n }", "function init() {\n reset();\n lastTime = Date.now();\n main();\n }", "function init() {\n reset();\n lastTime = Date.now();\n main();\n }", "function init() {\n reset();\n lastTime = Date.now();\n main();\n }", "function init() {\n reset();\n lastTime = Date.now();\n main();\n }", "function init() {\n reset();\n lastTime = Date.now();\n main();\n }", "function run() {\n update();\n setInterval(update, 3600000);\n}", "function controlLoop(){\r\n refreshData();\r\n setInterval(refreshData,10000);\r\n}", "function run() {\n clearInterval(timer);\n timer = setInterval(timerFunc, 1000);\n }", "function runScalping() {\n\t\tgetStock(subject, rtx3080Page);\n\t\t//getStock(subject, rtx3070Page);\n\t\t//getStock(subject, rtx3060Page);\n\t\tsetTimeout(() => {\n\t\t\trunScalping();\n\t\t}, 60000 + Math.floor(Math.random() * 10000));\n\t}", "function startAll(){\r\n\t\t$(\"#rest_time_wrap\").fadeOut(1000);\r\n\t\t//start car\r\n\t\tanimation();\r\n\t\t\r\n\t\t// Set new random value every 10 seconds and store old data in table.\r\n\t\tdataInterval = setInterval(randomValue, 10000);\r\n\t}", "_setupLoop () {\n this._time = 0\n this._loop()\n }", "function reload_functions(){\n get_heart_rate();\n setTimeout(reload_functions, 1000);\n}", "_main () {\n const n = Object.keys(this._accessories).length\n if (n > 0) {\n this.log('restored %d accessories from cache', n)\n }\n if (this.listenerCount('heartbeat') > 0) {\n let beat = -1\n setInterval(() => {\n beat += 1\n this.emit('heartbeat', beat)\n }, 1000)\n }\n this._upnpConfig(this._configJson.upnp || {})\n if (this.listenerCount('upnpDeviceAlive') > 0) {\n this._upnpMonitor.listen()\n }\n if (this.listenerCount('upnpDeviceFound') > 0) {\n this._upnpMonitor.search()\n }\n }", "function FastClock()\n{\n Calendar();\n for (let i = 0; i < constr.length; i++)\n {\n ActiveBuild(i);\n }\n ActiveResearch();\n PassiveEffectsFast();\n DisplayDebug('#debug_window');\n ResourceProfit();\n DistributeRations();\n ConductExperiment();\n CollectTaxes();\n HappinessProcess();\n GameOverCheck();\n DisplayResources(); \n}", "function loop(){\n Jobs.getAndDraw();\n setTimeout(function(){loop()}, 30000)\n }", "function run(){ //the only function which is executed.Rest all functions are interconnected by this function.\n initial(); //it creates snakes,food and walls\n int=setInterval(gameloop,interval);\n }", "function update(){\r\n updateBackground();\r\n //extractData();\r\n loop();\r\n // checkStatus();\r\n \r\n}", "function funTimerAll() {\n try {\n // Increment Counter\n global.intCounter += 1;\n\n\n // Check Exit Program?\n if (global.bolGlobalError) {\n process.exit();\n }\n\n\n\n // First Time Read of all data from Redis\n if (global.intStep <= global.intStepToStart && !global.bolWorkingOnStep && !global.bolDoItOnce) {\n global.bolWorkingOnStep = true;\n // Read intStep from Redis, \n // First Time Read should be 1\n // After Main Program Clear Redis, should be 2\n // After Main Program Read from DB and save to Redis, should be 3\n mRU.redisHGetAll(\"AllProgram:Main\", true, function(err, res) {\n if (err == \"0000\") {\n // Got intStep of Main Program from Redis\n global.intStep = parseInt(res['intStep']);\n if (global.intStep >= 2) {\n // Main Program / Master Process Get Data from DB and save them to Redis for other processes\n if (global.bolMainProgram && global.bolMasterProcess && global.intStep == 2 && !global.bolDoItOnce_2) {\n // Set Do it Once\n global.bolDoItOnce_2 = true;\n\n // Get aryGameList from DB and save to Redis\n mGR.funGetGameListFromDB(function(err, result) {\n if (err.code == \"0000\") {\n // Set Do it Once\n global.bolDoItOnce_21 = true;\n global.bolDoItOnce_22 = true;\n\n // Check All Step 2 Finished\n if (global.bolDoItOnce_21 && global.bolDoItOnce_22) {\n // Set intStep = 3 to Redis\n mRU.redisHmSet('AllProgram:Main', [\"intProcessID\", process.pid, \"intLastHB\", Date.now(), \"intStep\", 3], true, function(err2, res2) {\n // Nothing to do\n // mUT.funUpdateConsole('Set intStep OK?', false);\n // mUT.funUpdateConsole(err2, false);\n // mUT.funUpdateConsole(res2, false);\n });\n }\n } else {\n // GlobalError already = 1, so exit!\n mUT.funUpdateConsole('err.code: ', err.code);\n }\n });\n\n // TODO: Get Others from DB and save them to Redis\n global.bolDoItOnce_22 = true;\n }\n\n\n\n // Get Data from Redis After Main Program store everying to Redis\n if (global.intStep >= 3 && !global.bolDoItOnce_3) {\n // Set bolDoItOnce\n global.bolDoItOnce_3 = true;\n\n // Get aryGameList\n mRU.redisGet('aryGameList', function(err2, res2) {\n // Check Exist\n if (res2 == null) {\n mUT.funUpdateConsole(\"aryGameList Not Found in Redis, but intStep = 2, Impossible! Quit\", false);\n global.bolGlobalError = true;\n } else {\n global.aryGameList = JSON.parse(res2);\n \n // Set global.intStep to start all programs\n global.bolDoItOnce_31 = true;\n\n // Check All Step3 Finished\n if (global.bolDoItOnce_31 && global.bolDoItOnce_32) {\n global.intStep = global.intStepToStart + 1;\n global.bolDoItOnce = true;\n }\n\n // for Each element, init Game Result Last Update Date & Time\n for (let i=0;i<global.aryGameList.length;i++) {\n global.aryGameResultLastUpdateDT.push(0);\n global.aryGameResultLastUpdateWorking.push(false);\n global.aryGameResultNotGetWaitSecond.push(config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].intNotGetWaitSecond);\n global.aryGameResultFirstLoad.push(false);\n }\n }\n });\n\n // Get Other\n global.bolDoItOnce_32 = true;\n }\n }\n }\n global.bolWorkingOnStep = false;\n })\n }\n\n\n\n // If Main Program and Master Process,\n if (global.bolMainProgram && global.bolMasterProcess && global.intStep >= global.intStepToStart) {\n // Loop for aryGameList, and Check if need to get New Game Results\n for (let i=0; i<global.aryGameList.length; i++) {\n if (global.aryGameList[i][\"gli_status\"] == \"E\") {\n // This Game is Enabled in mysql, should check to get new game result\n\n // Check Currect Time > (Last Record Real Open Time Time + Duration + intNotGetWaitSecond)\n // AND, Check Time within this game Day Start & End Time\n if ((Date.now() > global.aryGameResultLastUpdateDT[i] + (global.aryGameList[i][\"gli_duration\"] + global.aryGameResultNotGetWaitSecond[i]) * 1000 &&\n !global.aryGameResultLastUpdateWorking[i] && mGR.funIsGameWithinTime(i)) \n || !global.aryGameResultFirstLoad[i]) {\n // Must Load Once\n global.aryGameResultFirstLoad[i] = true;\n\n // Wait Long Enough, should get new Game Result\n // mUT.funUpdateConsole(\"i: \" + i + \" | Date.now: \" + Date.now() + \" | LastUpdate DT + (duration + WaitSecond) * 1000: \" + (global.aryGameResultLastUpdateDT[i] + (global.aryGameList[i][\"gli_duration\"] + global.aryGameResultNotGetWaitSecond[i]) * 1000), false);\n\n // Set Working Flag\n global.aryGameResultLastUpdateWorking[i] = true;\n\n // Set Host and Path\n let strPathTemp = \"\";\n if (config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].intType == 0) {\n // Type 0:\n strPathTemp = config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].strPath +\n config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].strGameIDVar +\n config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].strGameID +\n config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].strCountVar +\n \"1\"\n } else {\n // Type 1:\n strPathTemp = config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].strPath +\n config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].strGameIDVar +\n config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].strGameID\n }\n let options = {\n host: config.caryGameResultApi[0][global.aryGameList[i][\"gli_id\"]][0].strHost, \n path: strPathTemp,\n // Without the headers, the api won't work in some urls\n headers: {'user-agent': 'Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/83.0.4103.116 Safari/537.36'}\n };\n mGR.funGetHtml(options, function(res) {\n try {\n // The Try here avoid problems in JSON.parse\n let objTempResult = JSON.parse(res)[\"result\"];\n mGR.funSaveGameResult(i, objTempResult, function(err) {\n global.aryGameResultLastUpdateWorking[i] = false;\n if (err.code == \"0000\") {\n mRU.funUpdateServerMonitor(\"Game Result Save to DB and Redis\");\n } else {\n mRU.funUpdateServerMonitor(\"Game Result Save to DB and Redis Error: \" + err.code);\n }\n });\n } catch (err) {\n global.aryGameResultLastUpdateWorking[i] = false;\n mUT.funUpdateConsole(\"Error Should Not Happen: \" + err, false);\n }\n });\n \n } else {\n // Do Nothing, Wait Another One Second\n }\n }\n }\n }\n\n\n\n // Global Counter Testing\n if (global.intCounter == 10) {\n mRU.funUpdateServerMonitor(\"Program Name: \" + global.strServerName + \n \" | Is Master: \" + global.bolMasterProcess + \n \" | Process ID: \" + process.pid, false);\n }\n } catch (err) {\n //\n }\n\n // Check Every 1 second\n setTimeout(funTimerAll, 1000);\n}", "function run() {\nvar count;\n\n//URL CALL TO CARLA\n$.get(BECKY_API + \"/\", function(response) {\n\tcount = 0;\n});\n\nsetInterval(function() {\n\n\tvar path = BECKY_API + \"/pressed?count=\" + count;\n\n\t$.get(path, function (response) {\n\n\t\tvar r = JSON.parse(response);\n\n\t\tif (r.pressed == true) {\n\t\t\tconsole.log(\"button was pressed\");\n\t\t\tvar speech = generateSpeech();\n\t\t\tcount++;\n\t\t\tresponsiveVoice.speak(speech);\n\t\t}\n\t\telse\n\t\t\tconsole.log(\"waiting\");\n\n\t});\n\n}, 1000);\n\n//asking server for data\n$.get(NEWS_API, function(response) {\n\tif (response.status == \"OK\") {\n\t\tnews_array = parseNews(response.results);\n\t} else {\n\t\tconsole.log(\"Could not get data\", result.status);\n\t}\n});\n\n//asking server for data\n$.get(WEATHER_API, function(res) {\n\n\t//var res = JSON.parse(response);\n\n\tvar n = res.name;\n\tvar d = res.weather[0].description;\n\tvar t = fah(res.main.temp);\n\n\tvar w = {\n\t\tname: n,\n\t\tdesc: d,\n\t\ttemp: t\n\t}\n\n\tconsole.log(w);\n\n\tweather = w;\n\n});\n\n}", "async function main() {\n\n if (dotenv.error) {\n console.log( \"New install: no configuration found, or script not being run in the root directory\" );\n process.exit();\n }\n\n mysql.config({\n host: config.MYSQL_HOST,\n database: process.env.MYSQL_DATABASE||config.MYSQL_DATABASE,\n user: config.MYSQL_USER,\n password: config.MYSQL_PASSWORD\n });\n\n\t// Now get data from soaringspot\n soaringSpot();\n\n console.log( \"Background download from soaring spot enabled\" );\n setInterval( function() {\n soaringSpot();\n }, 5*60*1000 );\n}", "function mainLoop()\r\n{\r\n\tvar startTime = performance.now();\r\n}", "function ten_second_interval( last_song_id ) {\n // Reload the number of days since the last discrepancy log\n // was filed\n daysSinceLastIncident();\n\n // Reload the number of web stream listeners\n $.getJSON( \"https://stream.wmtu.mtu.edu:8000/status-json.xsl\", undefined, czech_listeners );\n\n // Load new items into the trackback feed\n last_song_id = load_trackback( false, last_song_id );\n\n // Load new items into the Twitter request feed\n $.getJSON( \"./twitter.php?first=false\", function( data ) {\n var i = 0;\n cycleTwitterFeed( i, data, false );\n } );\n\n // Reload the image\n cycleImageFeed();\n\n // Check whether or not songs are being logged\n check_logging();\n\n // Run again in ten seconds\n setTimeout( ten_second_interval, 10000, last_song_id );\n}", "function run() {\r\n\t intervalId = setInterval(startClock, 1000);\r\n \t}", "function setTimers()\n{\n\ttimeID = window.setTimeout( \"updateAll()\", refreshRate );\n}", "function generalLoop(){\r\n\r\n\tif ((new Date()).getTime() - timeObj < 3 ) {\t\t\r\n\t\treturn;\t\t\r\n\t}//fi\r\n\tif (currentState == 3) {\r\n\t\tupdateDisplay();\r\n\t\ttimeObj = (new Date()).getTime();\r\n\t}//fi\r\n\r\n\t\r\n\r\n}//end listener\t", "function mainLoop() {\n\n\t\tvar timeChecker = setInterval(function() {\n\n\t\t\tstate.videoPlayer.update();\n\t\t\t// Forced update of time. Required for Safari.\n\t\t\ttime = state.videoPlayer.currentTime;\n\n\t\t\t// console.log('time:', time);\n\t\t\t_.each(popUpProblemTimer, function(obj) {\n\t\t\t\tif (time >= obj.start && time < obj.end) {\n\t\t\t\t\t// console.log(obj);\n\t\t\t\t\tvideoActions.actionFunction(time, obj);\n\t\t\t\t} else {\n\t\t\t\t\tvideoActions.actionFunction(time, null);\n\t\t\t\t}\n\t\t\t})\n\t\t}, 500);\n\n\t}", "function mainLoop() {\n //writingHour();\n if (CommandsLoaded) {\n readChat();\n readPMs();\n }\n}", "function _tic() {\n\n\t\t// Logic\n\t\t_ticBalls();\n\t\t_changeVectors();\n\n\t\t// Draw all of the balls on the table\n\t\t_renderBalls();\n\n\t}", "function main () {\n\ttics += 1; //test for moving creatures to a speed.\n\tGameEngine.lastMouseEvent += GameEngine.elapsed;\n\thandleInput();\n\tGameEngine.processMissilesInFlight(context);\n\tupdate();\n\tif(tics%30===0) {\n\t\tGameEngine.moveMonsters();\n\t}\n\tGameEngine.render();\n}", "function main() {\n _readyInterval = window.setInterval(widgetReady, 500);\n }", "function timer()\r\n {\r\n console.log(\"running...\");\r\n }", "function main() {\n\t\t// time delta information creates smooth animation based on time\n\t\tvar now = Date.now();\n\t\tvar dt = (now - lastTime) / 1000.0;\n\n\t\t/**\n\t\t * call update function with time delta parameter for smooth\n\t\t * animation and call render to load screen\n\t\t */\n\t\tupdate(dt);\n\t\trender();\n\n\t\t// set lastTime variable to now\n\t\tlastTime = now;\n\n\t\t/**\n\t\t * use browser's requestAnimationFrame function to call main\n\t\t * again when browswer can draw another frame\n\t\t */\n\t\twin.requestAnimationFrame(main);\n\n\t\tkeepScore();\n\t}", "function main () \n{\n var now = Date.now();\n var delta = now - then;\n\n\tupdate(delta / 1000);\n\trender();\n\n\tthen = now;\n}", "function run() {}", "start() {\n // Run immediately..\n this.runUpdate();\n\n // .. then schedule 15 min interval\n timers.setInterval(() => {\n this.runUpdate();\n }, 900000);\n }", "runTimers() {\n\t\tfor (var timer in this.Vars._Timers) {\n\t\t\tif (this.Vars._timerMod % this.Vars._Timers[timer].freq === 0) {\n\t\t\t\tthis.Vars._Timers[timer].func.call()\n\t\t\t}\n\t\t}\n\t\tthis.Vars._timerMod++\n\t}", "function SlowClock()\n{\n PassiveEffectsSlow();\n ProcessCityStates();\n RollRandomEventBad();\n RollRandomEventGood();\n DemographicProcess();\n CheckPopulationLevel();\n HygineProcess();\n HaveHoliday();\n TraderArrive();\n TraderLeave();\n ButtonGatherReplenish();\n NarrationMood();\n UpdateManagementDetails();\n DisplayResources();\n}", "function init() {\n loadOrders();\n setInterval(loadOrders,30000); //Check every thirty seconds\n }", "function main(){\n\n\tvar int1 = setInterval(function(){\n\n\t\tif(lex.loaded()){\n\t\t\tgetLexToks();\n\t\t\tclearInterval(int1);\n\t\t}else if(lex.failed()){\n\t\t\tclearInterval(int1);\n\t\t\tclearInterval(int2);\n\t\t}\n\n\t}, 1);\n\n\tvar int2 = setInterval(function(){\n\n\t\tif(toks != undefined){\n\t\t\tstart();\n\t\t\tclearInterval(int2);\n\t\t}\n\n\t},1);\n\n\tfunction getLexToks(){\n\t\ttoks = lex.getLexemes();\n\t}\n\n\t\n}", "function start(){\n\t starter = setInterval(randomnData, 100);\n\t\n\t\n}", "function generation() {\n\tclearTimeout(genTimer) ///stop additional clicks from initiating more timers\n\t// all methods that need to be done every second need to go here\n\taddToGraphs();\n\tchangeOnPageStats();\n\tif(!stopGen) {\n genTimer = setTimeout(function(){generation()},1000)\n\t}\n\t}", "function loop() {\n //between 5 and 10 minutes)\n let rand = Math.round(Math.random() * (12000000 - 600000)) + 600000;\n setTimeout(() => {\n createRandomAppointment();\n //get all db entries after creation\n getAppointments();\n loop();\n }, rand);\n}", "function main() {\n board.reset();\n board.bootSounds();\n //board.motorCheck();\n board.openDamper();\n monitorTemperature();\n \n events.on(\"start-alarm\", alarm);\n}", "function doLoad()\n{\n\tsetInterval(\"refreshGames()\",5000);\n\tsetInterval(\"refreshPlayers()\",5000);\n}", "loop() {\n let elapsedTime = 0;\n let now = performance.now();\n if (this.lastIteration !== null) {\n elapsedTime = now - this.lastIteration;\n }\n this.updatePosition(elapsedTime);\n //Update sensors for test\n this.sensors.forEach((sensor) => {\n if (sensor instanceof Compass)\n sensor.measureDirection();\n else if (sensor instanceof Ultrasound)\n sensor.measureDistance();\n });\n this.lastIteration = now;\n setTimeout(() => { this.loop(); }, 100);\n }", "function run() {\n\t\tthis.timeOutId = setTimeout($.proxy(this.showNext, this), this.options.rate * 1000);\n\t}", "function main()\n{\n\t// Fetch all stats that exist already\n\tvar fetchAllUrl = baseUrl + \"/apps/fetchstats/\" + appId;\n\tconsole.log(\"Fetching all stats...\");\n\tAppsAjaxRequest(fetchAllUrl, {}, function(results){\n\t\tconsole.log(\"Retrieved results!\");\n\t\texistingStats = results;\n\t\tParseExistingStats();\n\t});\n}", "function coreTimer()\n{\n\t// If the document.hidden property doesn't work, this timer doesn't function\n\tif(typeof(document.hidden) != \"undefined\")\n\t{\n\t\tif(document.hidden != true)\n\t\t{\n\t\t\tcoreTimeCount++;\n\t\t}\n\t}\n\t\n\t// If you're logged in, run the user's update handlers\n\tif(typeof(JSUser) == \"string\")\n\t{\n\t\t// Notifications Updater\n\t\tif(coreTimeCount >= timers.notifications.next)\n\t\t{\n\t\t\ttimers.notifications.next = coreTimeCount + timers.notifications.interval;\n\t\t\trunNotifications();\n\t\t}\n\t\t\n\t\t// Friend Updater\n\t\tif(coreTimeCount >= timers.friends.next)\n\t\t{\n\t\t\ttimers.friends.next = coreTimeCount + timers.friends.interval;\n\t\t\trunFriendList();\n\t\t}\n\t\t\n\t\t// User Chat Updater\n\t\tif(coreTimeCount >= timers.userchat.next)\n\t\t{\n\t\t\ttimers.userchat.next = coreTimeCount + timers.userchat.interval;\n\t\t\trunUserChat();\n\t\t}\n\t}\n\t\n\t// Chat Updater\n\tif(coreTimeCount >= timers.chat.next)\n\t{\n\t\ttimers.chat.next = coreTimeCount + timers.chat.interval;\n\t\trunChatUpdate();\n\t}\n}", "function readSpeedResults() {\n callJson(function(response) {\n var json = JSON.parse(response);\n if (json.state == \"CHECKING_CONNECTION\") {\n //Draw the gauge at 0.\n if (target != 0) {\n target = 0;\n draw();\n }\n } else if (json.state == \"FINDING_SERVER\") {\n //Draw the gauge at 0.\n if (target != 0) {\n target = 0;\n draw();\n }\n } else if (json.state == \"TESTING_DOWNLOAD\") {\n //Get the text about the server from the start of download.\n if (textServer == null) {\n textServer = \"finding..\";\n setTextAboutServer(json.serverURL);\n }\n //If the download information is not set then set it.\n if (isReadResults) {\n isReadResults = false;\n for (var i = 0; i < 3; i++) {\n readSpeedResults();\n }\n timeToNextCall = 0;\n }\n //Redraw if the average download changes.\n if (avgDownload != json.avgDownloadSpeed) {\n avgDownload = json.avgDownloadSpeed;\n target = convertToMbps(avgDownload);\n draw();\n }\n } else if (json.state == \"TESTING_UPLOAD\") {\n //Set the information about the upload testing and the results of the download.\n if (!isDownloadSet) {\n isDownloadSet = true;\n var download = document.getElementById('downloadAvg');\n download.innerHTML = \"Download : \" + Math.round(convertToMbps(avgDownload) * 100) / 100 + \"Mbps\";\n }\n //Redraw if the average upload changes.\n if (avgUpload != json.avgUploadSpeed) {\n avgUpload = json.avgUploadSpeed;\n target = convertToMbps(avgUpload);\n draw();\n }\n } else if (json.state == \"FINISHED\") {\n //If the target is not 0 set it to zero and write about the upload results.\n if (target != 0) {\n document.getElementById(\"startSpeedTest\").disabled = false;\n document.getElementById(\"changeServer\").disabled = false;\n document.getElementById(\"startSpeedTest\").setAttribute('style', \" ;\");\n document.getElementById(\"changeServer\").setAttribute('style', \" ;\");\n var upload = document.getElementById('uploadAvg');\n upload.innerHTML = \"Upload : \" + Math.round(convertToMbps(avgUpload) * 100) / 100 + \"Mbps\";\n target = 0;\n draw();\n }\n if (document.getElementById(\"changeServer\").disabled || document.getElementById(\"startSpeedTest\").disabled) {\n document.getElementById(\"startSpeedTest\").disabled = false;\n document.getElementById(\"changeServer\").disabled = false;\n document.getElementById(\"startSpeedTest\").setAttribute('style', \" ;\");\n document.getElementById(\"changeServer\").setAttribute('style', \" ;\");\n }\n return;\n } else if (json.state == \"COOLDOWN\") {\n if (!isDownloadSet) {\n isDownloadSet = true;\n var download = document.getElementById('downloadAvg');\n download.innerHTML = \"Download : \" + Math.round(convertToMbps(avgDownload) * 100) / 100 + \"Mbps\";\n }\n //Draw the gauge at 0.\n if (target != 0) {\n target = 0;\n draw();\n }\n } else if (json.state == \"ERROR\") {\n if (!isError) {\n isError = true;\n setError(json.error);\n document.getElementById(\"startSpeedTest\").disabled = false;\n document.getElementById(\"changeServer\").disabled = false;\n document.getElementById(\"startSpeedTest\").setAttribute('style', \" ;\");\n document.getElementById(\"changeServer\").setAttribute('style', \" ;\");\n }\n //Draw the gauge at 0.\n if (target != 0) {\n target = 0;\n draw();\n }\n return;\n }\n\n setTimeout(readSpeedResults, timeToNextCall);\n });\n}", "function run() {\n console.log(\"tick\");\n delayedCall(1, run)\n }", "function intervalTasks() {\n calculateGreeting()\n displayTime()\n}", "function main() { // Internal Main function of the engine. Keeps track of time. Calls for updates, renders, and tells the browser to perform an animation. It appears to do so only once.\n \n var now = Date.now(), // The variable now is defined as a method returning the amount of miliseconds that have transpired since 1970...\n dt = (now - lastTime) / 1000.0; //...the variable dt is defined as the difference between the value of the variable \"now\" and the value of the variable \"lastTime\", divided by 1000.\n\n /* Call our update/render functions, pass along the time delta to\n * our update function since it may be used for smooth animation.\n */\n update(dt); // A method which loads messages and returns a promise. \n render(); // Calls the render function.\n\n lastTime = now; // Defines the variable lastTime as the value of Date.now().\n\n /* Use the browser's requestAnimationFrame function to call this\n * function again as soon as the browser is able to draw another frame.\n */\n \n win.requestAnimationFrame(main); // Tells the browser that we wish to perform an animation and requests that the browser perform a function to update the animation before the next repaint.\n victory();\n }", "function main() {\n client.waitForReady(4000, () => {\n async.series([\n runGetFeature,\n runListFeatures,\n runRecordRoute,\n runRouteChat\n ]); \n });\n}", "function runAll() {\n synkarKonton();\n synkarGrupper();\n}", "static loop()\n {\n requestAnimationFrame(RPM.loop);\n\n // Update if everything is loaded\n if (RPM.datasGame.loaded)\n {\n if (!RPM.gameStack.isLoading())\n {\n RPM.update();\n }\n if (!RPM.gameStack.isLoading())\n {\n RPM.draw3D();\n }\n }\n RPM.drawHUD();\n\n // Elapsed time\n RPM.elapsedTime = new Date().getTime() - RPM.lastUpdateTime;\n RPM.averageElapsedTime = (RPM.averageElapsedTime + RPM.elapsedTime) / 2;\n RPM.lastUpdateTime = new Date().getTime();\n }", "function start(){\n\tinit();\n\ttimer=setInterval('run()', 100);\n}", "function calculationLoop() {\n\n function updateTime() {\n updateTimeInToolbar();\n setTimeout(updateTime, 1000);\n }\n setTimeout(updateTime, 1000);\n \t\t\n\t\tfunction calc() {\n\t\t\tcalculate(false);\n\t\t\tsetTimeout(calc, AGSETTINGS.getRefreshTimerInterval());\n\t\t}\n\t\tsetTimeout(calc, AGSETTINGS.getRefreshTimerInterval());\n\t}", "function main() {\n var now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n\n update(dt);\n render();\n\n lastTime = now;\n win.requestAnimationFrame(main);\n }", "function tiktok() {\n int = setInterval(run, 1000); // configure interval\n}", "run() {\n this.fillSportListAndTick();\n this.timerID = setInterval(() => {\n this.tick();\n console.log(\"ctr = \"+this.ctr);\n if (this.ctr < (ONE_DAY_IN_MS / LIVE_TICK_INTERVAL)) {\n this.ctr = this.ctr + 1;\n } else {\n this.ctr = 1;\n }\n }, LIVE_TICK_INTERVAL);\n }", "function funStartLoop() {\n /*\n Description: initiates the game loop provided bench mark is not zero\n Parameters:\n -\n Returns: -\n */\n if (threads.mercury.numExeT === 0)\n {//Light the fires and kick the tyres\n threads.mercury.numExeT = new Date();\n threads.venus.numExeT = new Date();\n threads.earth.numExeT = new Date();\n threads.mars.numExeT = new Date();\n console.log(\"kicking the tyres and lighting the fires\");\n }\n /* If this machine has been benchmarked and the loop isnt puased\n * zero = no benchmark do not loop\n * positive number = benchmarked\n * negative number = puase\n */\n if (numBenchmarkSolarYear > 0)\n {\n //iterate through the each planet-thread defined in threads array\n for (var strPlanet in threads)\n { \n //save the exact date in milliseconds\n var datNow = new Date();\n if ( (datNow.valueOf() - threads[strPlanet].numExeT.valueOf()) >= numBenchmarkSolarYear/threads[strPlanet].fractal)\n //### Reached Apointment Time ^^^\n {/*\n_______________________________\n>>> Mars Thread Renders Frame >>>\n */if (strPlanet == 'mars')\n {\n threads.mars.day++;\n \n switch (threads.mars.day)\n {\n case 3:threads.mars.day = 0;break;\n case 2:{\n //Only render a frame on day 2 becuase 3/3(mars) = 4/4(earth) but 2/3 does not = 1/4 or 2/4 or 3/4\n for (obj = 0; obj < threads.mars.work.length; obj++)\n {\n rayOO[ threads[mars].work[obj][0] ][ threads[mars].work[obj][1] ].funRender();\n }\n threads.mars.render(\"main\");\n }break;\n }\n continue;\n }/*\n<<< Mars Thread Ends <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\n****************************************************************************\n */\n //variable used to track what interrupt is executed in the following loop\n var numExecutedInterrupt = -1;\n for (var interrupt = 0; interrupt < Object.keys(threads[strPlanet].work).length+Object.keys(threads[strPlanet].work).length; interrupt++)/*\n_______________________________________________\n### Execute Earth or Venus or Mercury threads >>>\n Iterate through this planets interrupt array\n this loop actually goes through the array twice\n first time to increment numCycleCount for all\n its interrupts. The second time to find the\n first interrupt with a due apointment time\n CycleCount higher than Cycles actualized.\n */\n {\n if ( interrupt < Object.keys(threads[strPlanet].work).length)\n //### Pre Interrupt Accounting>>>\n {\n //increment every interrupt numCycleCount, another cycle pased\n threads[strPlanet].work[interrupt].numCycleCount++;\n }\n else\n //### Interrupt Execution>>>\n {\n /*loop through array again by off setting the count by\n length of array (back to zero). Determine the first\n due interrupt and execute its interface function.\n */\n numExecutedInterrupt = interrupt - Object.keys(threads[strPlanet].work).length;\n if ( \n ( numExecutedInterrupt < Object.keys(threads[strPlanet].work).length)\n &&\n (threads[strPlanet].work[numExecutedInterrupt].numCycleCount >= threads[strPlanet].work[numExecutedInterrupt].numCycles) \n )\n {\n //when funAct interface defined\n if (threads[strPlanet].work[numExecutedInterrupt].booActOrSolve === true)\n {\n //grab the interface function and execute it\n this.funAct = threads[strPlanet].work[numExecutedInterrupt].funAct;\n this.funAct();\n\n }\n //when funSolve interface defined\n else\n {\n //build a webworker and execute the interface function.\n /*\n !TO BE Implemented!\n this.funSolve = threads[strPlanet].work[numExecutedInterrupt].funSolve;\n this.funSolve();\n */\n }\n threads[strPlanet].work[numExecutedInterrupt].numCycleCount = 0;\n threads[strPlanet].numExeT = datNow;\n break;\n }\n }\n }\n //update OoMutiny's solar clock\n threads[strPlanet].render('main');\n /*\n______________________________\n### Post Interrupt Execution >>>\n\n Delete or Shift State? for executed interrupt only.\n Making mods to the array after all iterations are complete \n otherwise the mods affect the order of indice/keys and values\n */if (numExecutedInterrupt >= 0) \n {\n //if the executed interrupt is a repeater\n if (threads[strPlanet].work[numExecutedInterrupt].booRepeat === true)\n {\n numExecutions = threads[strPlanet].work[numExecutedInterrupt].numExecutions;\n // push infinite repeating interrupts to the end of the appointment book\n if (numExecutions === 0 )\n {\n //Unlimited repeating appointment, move interrupt to the end of planet array\n threads[strPlanet].work.push(threads[strPlanet].work[numExecutedInterrupt]);\n threads[strPlanet].work.splice(numExecutedInterrupt,1);\n }\n else if (numExecutions > 1)\n {\n //Interrupt has more appointments booked decrease numExecutions & move it to end of array\n threads[strPlanet].work[numExecutedInterrupt].numExecutions--;\n threads[strPlanet].work.push(threads[strPlanet].work[numExecutedInterrupt]);\n threads[strPlanet].work.splice(numExecutedInterrupt, 1);\n }\n else if (numExecutions === 1)\n {\n //The last of multiple appointments executed, delete interrupt\n threads[strPlanet].work.splice(numExecutedInterrupt, 1);\n }\n }\n //for single executing interrupts\n else\n {\n // Appointment complete, delete it\n threads[strPlanet].work.splice(numExecutedInterrupt, 1);\n }/*\n<<< End Post Interrupt <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\n***********************************************************************************************\n */}/*\n_____________________\n### Start Accounting >>>\n*/\n\n/*<<< End Accounting ###\n***********************************************************************************************/\n }\n }\n }/*\n___________________\n### Loop Is Paused >>>\n*/else if (numBenchmarkSolarYear < 0) \n {\n // unpause that loop, this is the start loop function. dah\n numBenchmarkSolarYear -= numBenchmarkSolarYear + numBenchmarkSolarYear;\n }\n/***********************************************************************************************\n________________________________________________\n//### Call this function again in a millisecond >>>\n*/window.setTimeout(funStartLoop , 1);\n}", "function main() {\n // console.log(typeof $.ajax);\n setInterval(function () {\n var fundList = loadMonitorItem();\n console.log(\"当前监控基金数:\" + fundList.length);\n for (var i = 0; i < fundList.length; i++) {\n var d = showAlert(fundList[i]);\n loadNetValue(fundList[i], d);\n }\n }, MONITOR_INTERVAL);\n\n\n}", "function main() {\n if(!running) {\n return;\n }\n\n var now = Date.now();\n var dt = (now - then) / 1000.0;\n\n//\tupdate(dt);\n render();\n\n then = now;\n requestAnimFrame(main);\n }", "function slowloop() {\n // Build the minimap\n logs.minimap.set();\n readmap = getminimap();\n // Build the leaderboard\n readlb = getleaderboard();\n logs.minimap.mark();\n // Check sockets\n let time = util.time();\n clients.forEach(socket => {\n //if (socket.timeout.check(time)) socket.kick('Kicked for inactivity.');\n if (time - socket.statuslastHeartbeat > c.maxHeartbeatInterval) socket.kick('Lost heartbeat.'); \n });\n }", "function startTime() {\n xCount = setInterval(getRandomQuote, 7500); \n}", "function main() {\n /* Get our time delta information which is required if your game\n * requires smooth animation. Because everyone's computer processes\n * instructions at different speeds we need a constant value that\n * would be the same for everyone (regardless of how fast their\n * computer is) - hurray time!\n */\n var now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n\n /* Call our update/render functions, pass along the time delta to\n * our update function since it may be used for smooth animation.\n */\n if (Map.gameRunning) { update(dt); }\n render();\n\n /* Set our lastTime variable which is used to determine the time delta\n * for the next time this function is called.\n */\n lastTime = now;\n\n /* Use the browser's requestAnimationFrame function to call this\n * function again as soon as the browser is able to draw another frame.\n */\n win.requestAnimationFrame(main);\n }", "function loop() {\r\n}", "function loop() {\n\t\t// searches textfile to make an array of games, run one of the games, returns whether person won or not\n\t\tconsole.log(\"loop has been called\");\n\n//START SEQUENCE HERE\n\t\t//var game = rungame();\n\t\ttimer();\n\t\tgameLoop = setInterval(timer,12000);\n\t\tscoreLoop = setInterval(scoreChange,100);\n\t\ttimeLoop = setInterval(callTime,1000);\n\t}", "function main() {\n /* Get our time delta information which is required if your game\n * requires smooth animation. Because everyone's computer processes\n * instructions at different speeds we need a constant value that\n * would be the same for everyone (regardless of how fast their\n * computer is) - hurray time!\n */\n let now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n\n /* Call our update/render functions, pass along the time delta to\n * our update function since it may be used for smooth animation.\n */\n update(dt);\n render();\n drawUI();\n\n /* Set our lastTime variable which is used to determine the time delta\n * for the next time this function is called.\n */\n lastTime = now;\n\n /* Use the browser's requestAnimationFrame function to call this\n * function again as soon as the browser is able to draw another frame.\n */\n win.requestAnimationFrame(main);\n }", "function main() {\n /* Capturar a informaão de tempo delta que é requirida se o jogo\n * requer uma animação mais suave!\n */\n var now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n\n /* \n */\n update(dt);\n render();\n\n /* \n */\n lastTime = now;\n\n /* \n */\n win.requestAnimationFrame(main);\n }", "function refreshGamesEachSec() {\n setInterval(refreshGameStatus, 1000);\n}", "function runNow() {\n cancelTimer = null;\n start = null;\n runScheduledForNextTick = false;\n fn.apply(ctx, args);\n }", "function runNow() {\n cancelTimer = null;\n start = null;\n runScheduledForNextTick = false;\n fn.apply(ctx, args);\n }", "function main() {\n /* Get our time delta information which is required if your game\n * requires smooth animation. Because everyone's computer processes\n * instructions at different speeds we need a constant value that\n * would be the same for everyone (regardless of how fast their\n * computer is) - hurray time!\n */\n var now = Date.now(),\n dt = (now - lastTime) / COFFICIENT;\n\n /* Call our update/render functions, pass along the time delta to\n * our update function since it may be used for smooth animation.\n */\n update(dt);\n render();\n\n /* Set our lastTime variable which is used to determine the time delta\n * for the next time this function is called.\n */\n lastTime = now;\n\n /* Use the browser's requestAnimationFrame function to call this\n * function again as soon as the browser is able to draw another frame.\n */\n win.requestAnimationFrame(main);\n\n showStoneInfo();\n showRecord();\n }", "function main () {\n\tvar now = Date.now();\n\tvar delta = now - then;\n\n\tupdate(delta / 1000);\n\trender(Math.round(1 / (delta / 1000)));\n\n\tthen = now;\n\n\t// Request to do this again ASAP\n\trequestAnimationFrame(main);\n}", "function main() {\r\n mainLoop()\r\n}", "function main() {\n var now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n update(dt);\n render();\n\n lastTime = now;\n\n win.requestAnimationFrame(main);\n }", "function init() {\n var interval = setInterval(handleRefresh, 3000);\n handleRefresh();\n}", "function main() {\n bidRequest(); \n\n var interval = 1000 * 5; //time interval \n\n window.setInterval(bidRequest, interval); // refreshes the bid list every five seconds\n}", "function simulatePackets() {\n\tsetInterval(audio_frequency_generate, 1000)\n\tsetInterval(microwave_radar_generate, 3000)\n\tsetInterval(ambient_generate, 5000)\n\tsetInterval(spectrum_generate, 2500)\n\tsetInterval(gps_generate, 7000)\n\tsetInterval(status_generate, 10000)\n\tsetInterval(ucsd_aq_generate, 700);\n}", "function run() {\n\tintervalId = setInterval(display, 60000);\n}", "_startScoreLoop() {\n\t\t\n\t\tthis._timer= setInterval(()=> {\n\n\t\t\tthis._addScore(this.pointsIncr.TIME[0]);\n\n\t\t}, this.pointsIncr.TIME[1]);\n\t}", "function run() {\n \n //Set the rate of redrawing.\n window.setTimeout(run,20);\n\n //See drawScreen.js\n drawScreen(context, theCanvas.width, theCanvas.height, eigen, t, a, radiusM1, radiusM2);\n \n //Set the incremented time for each successive redraw.\n t=t+0.03;\n }", "function main() {\n if (has_game_ended()) return;\n\n changing_direction = false;\n setTimeout(function onTick() {\n clear_board();\n gridBoard();\n numPathBoard();\n drawFood();\n move_snake();\n drawSnake();\n // Call main again\n main();\n }, delay)\n }", "function main() {\n /* Get our time delta information which is required if your game\n * requires smooth animation. Because everyone's computer processes\n * instructions at different speeds we need a constant value that\n * would be the same for everyone (regardless of how fast their\n * computer is) - hurray time!\n */\n var now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n\n /* Call our update/render functions, pass along the time delta to\n * our update function since it may be used for smooth animation.\n */\n update(dt);\n render();\n\n /* Set our lastTime variable which is used to determine the time delta\n * for the next time this function is called.\n */\n lastTime = now;\n\n /* Use the browser's requestAnimationFrame function to call this\n * function again as soon as the browser is able to draw another frame.\n */\n win.requestAnimationFrame(main);\n }", "function main() {\n /* Get our time delta information which is required if your game\n * requires smooth animation. Because everyone's computer processes\n * instructions at different speeds we need a constant value that\n * would be the same for everyone (regardless of how fast their\n * computer is) - hurray time!\n */\n var now = Date.now(),\n dt = (now - lastTime) / 1000.0;\n\n /* Call our update/render functions, pass along the time delta to\n * our update function since it may be used for smooth animation.\n */\n update(dt);\n render();\n\n /* Set our lastTime variable which is used to determine the time delta\n * for the next time this function is called.\n */\n lastTime = now;\n\n /* Use the browser's requestAnimationFrame function to call this\n * function again as soon as the browser is able to draw another frame.\n */\n win.requestAnimationFrame(main);\n }", "function onTimerCallBack() {\n populateResults();\n }", "function main()\n{\n init();\n loop();\n}", "function startTimer(){\n setTimeout(setIntervals, 300);\n setTimeout(rail_lights, 3000);\n setTimeout(getAudio, 3300);\n setTimeout(empty_window, 9000);\n}", "function doLotsOfStuff() {\n window.performance.clearMarks();\n window.performance.clearMeasures();\n var randomData = generateRandomData();\n displayData(randomData);\n showPerformanceData();\n}", "function mytick() {\n\t//console.log(\"from timer tick: \"+new Date() + \", and current count: \"+appTimer.currentCount);\n\tmyTime = moment().format(\"hh:mm:ss A\");\n\tmyDate = moment().format(\"dddd, MMMM DD, YYYY\");\n\n\tdocument.getElementById(\"timeDiv\").innerHTML = myTime;\n\tdocument.getElementById(\"dateDiv\").innerHTML = myDate;\n\tdocument.getElementById(\"timeLeft\").innerHTML = \"Seconds left until next refresh: \" + (secondsToNextRefresh--);\n\t//console.log(myDate+\" \"+myTime+\" timer current count: \"+appTimer.currentCount);\n\tif (appTimer.currentCount == dataRefreshInterval_seconds) {\n\n\t\t//refresh the MIM data\n\t\t//console.log('refreshing data');\n\t\t//proxy.getSegmentsMedianTravelTimes(\"00:15:00\", new Async(travelTimeDataSuccess, travelTimeDataError));\n\n\t\tgetTranscomLinkData();\n\t\tgetWifiLinkData();\n\n\t\t//reset the timer so the current count resets as well\n\t\tappTimer.Reset();\n\t\tdocument.getElementById(\"disclaimerDateTime\").innerHTML = moment().format('MMMM Do YYYY, h:mm:ss a');\n\t\tsecondsToNextRefresh = dataRefreshInterval_seconds;\n\t}\n\n}" ]
[ "0.6767319", "0.66968566", "0.66959", "0.66959", "0.6677437", "0.6672038", "0.66581446", "0.6654818", "0.6638659", "0.662638", "0.662638", "0.662638", "0.662638", "0.6599868", "0.6599868", "0.65789765", "0.65281373", "0.6513805", "0.651055", "0.6485298", "0.6459479", "0.64360315", "0.64163876", "0.6414898", "0.6376446", "0.6351467", "0.6336956", "0.6305602", "0.630166", "0.6269703", "0.6263339", "0.62488884", "0.6247548", "0.6246216", "0.6242008", "0.6241907", "0.6227391", "0.62196326", "0.6211523", "0.6190144", "0.61894256", "0.6184827", "0.61807936", "0.6170246", "0.6165094", "0.6157701", "0.6153438", "0.6143857", "0.6138251", "0.6136773", "0.61333185", "0.61238664", "0.61226577", "0.61225677", "0.6118979", "0.61188793", "0.6118422", "0.61183", "0.61168295", "0.61070585", "0.609157", "0.60902697", "0.6090016", "0.6089656", "0.6084575", "0.60784477", "0.6075473", "0.60731643", "0.60729384", "0.6072271", "0.606964", "0.60586756", "0.6057187", "0.604857", "0.60461354", "0.604271", "0.6040295", "0.6033188", "0.6028642", "0.6028179", "0.60239357", "0.60218894", "0.60218894", "0.60160255", "0.60139483", "0.59962434", "0.5994803", "0.59931684", "0.59894466", "0.5988814", "0.5978872", "0.597886", "0.5978083", "0.59698945", "0.5962649", "0.5962649", "0.5962639", "0.59623283", "0.5953308", "0.5942415", "0.5940254" ]
0.0
-1
Component to render whole UI of Home page
function Settings() { const classes = useStyles(); const [value, setValue] = React.useState(localStorage.getItem("language")); const [error, setError] = React.useState(false); /* istanbul ignore next */ const handleRadioChange = (event) => { setValue(event.target.value); setError(false); }; /** * Handles Submit button click * @param {*} event event */ /* istanbul ignore next */ const handleSubmit = (event) => { event.preventDefault(); localStorage.setItem("language", value) window.location.reload(true); }; return ( <form onSubmit={handleSubmit}> <div className="settingBanner"> <FormControl component="fieldset" error={error} className={classes.formControl}> <FormLabel component="legend">{Locale.print("Select Language")}</FormLabel> <RadioGroup aria-label="quiz" name="quiz" value={value} onChange={handleRadioChange}> <FormControlLabel style={{color:'black'}} value="en" control={<Radio color="primary"/>} label="English" /> <FormControlLabel style={{color:'black'}} value="es" control={<Radio color="primary"/>} label="Spanish" /> <FormControlLabel style={{color:'black'}} value="de" control={<Radio color="primary"/>} label="German" /> <FormControlLabel style={{color:'black'}} value="pt" control={<Radio color="primary"/>} label="Portuguese" /> </RadioGroup> <Button type="submit" variant="outlined" color="primary" className={classes.button}> {Locale.print("Submit")} </Button> </FormControl> </div> </form> ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "render() {\n\t\t// preserve context\n\t\tconst _this = this;\n\n\n\t\treturn (\n\t\t\t<div>\n\t\t\t\tHome App\n\t\t\t</div>\n\t\t);\n\t}", "render(){\n\t\treturn(\n\t\t\t<div>\n\t\t\t\t<h2> Our Current Clients Page </h2>\n\t\t\t\t<ClientLogos/>\n\t\t\t\t<ClientDescription/> \n\t\t\t</div>\n\t\t)\n\t}", "render() {\n return (\n <div class=\"home-container\">\n <div>Home</div>\n {this.renderAddTopicButton()}\n {this.renderAddTopic()}\n {this.renderTopics()}\n </div>\n );\n }", "render() {\r\n\t\treturn (\r\n\t\t\t<div className=\"Home\">\r\n\t\t\t{this.props.isAuthenticated ? this.renderUser() : this.renderLander()}\r\n\t\t\t</div>\r\n\t\t);\r\n\t}", "getHomePage() {\n return <Home\n isNewAccount={this.state.isNewAccount}\n client={this.props.client}\n searchQuery={this.state.searchQuery}\n />;\n }", "function home(){\n\tapp.getView().render('vipinsider/insider_home.isml');\n}", "function render(st = state.Home) {\n document.querySelector(\"#root\").innerHTML = `\n ${Header(st)}\n ${Nav(state.Links)}\n ${Main(st)}\n ${Footer()}\n `;\n\n router.updatePageLinks();\n addEventListeners(st);\n\n}", "function Homepage() {\n return (\n <div >\n <Navbar />\n <Entryform />\n <Displayform />\n </div>\n )\n}", "render() {\n\t\t// preserve context\n\t\tconst _this = this;\n\t\t\n\t\treturn (\n\t\t\t<div>\n\t\t\t\t<AppHeader links={_this.state.links} />\n\n\t\t\t\t<Switch>\n\t\t\t\t\t<Route exact path=\"/\" component={Home} />\n\t\t\t\t\t<Route path=\"/datagrid\" component={DataGrid} />\n\t\t\t\t\t<Route path=\"/form\" component={Form} />\n\t\t\t\t\t<Route component={NoRoute} />\n\t\t\t\t</Switch>\n\t\t\t</div>\n\t\t);\n\t}", "render(){\n\n\n\t\treturn(\n\t\t\t<div>\n\t\t\t\t<h2>UserList:</h2>\n\t\t\t\t<UserList />\n\t\t\t\t<hr/>\n\t\t\t\t<h2>UserDetail:</h2>\n\t\t\t\t<UserDetail />\n\t\t\t</div>\n\t\t);\n\t}", "function renderHome(){\n \n const content = document.getElementById('tab-content');\n content.classList.add('flex-lay');\n content.classList.remove('grid-lay');\n \n content.textContent = '';\n \n const aboutSection = createAboutSection();\n \n setBtnActive('home');\n \n content.appendChild(aboutSection);\n}", "render () {\n\t\treturn (\n\t\t\t<div>\n\t\t\t\t{/*Se coloca el titulo que va ha mostrar la pagina */}\n\t\t\t\t<h1>Pagina de Inicio</h1>\n\t\t\t</div>\n\t\t);\n\t}", "function displayHome(ctx) {\n if (!auth.isAuth()) {\n ctx.loadPartials({\n header: './templates/common/header.hbs',\n footer: './templates/common/footer.hbs',\n loginForm: './templates/forms/loginForm.hbs',\n registerForm: './templates/forms/registerForm.hbs'\n }).then(function () {\n this.partial('./templates/welcome.hbs');\n })\n } else {\n ctx.redirect('#/catalog');\n }\n }", "render () {\n\t\t// se retorna la vista \n\t\treturn (\n\t\t\t// div about\n\t\t\t<div className=\"About\">\n\t\t\t\t// se coloca el titulo \n\t\t\t\t<h1>Acerca de.</h1>\n\t\t\t</div>\n\t\t);\n\t}", "function HomeScreen() {\n return (\n <div className=\"App\">\n\n <TeQuestHeader></TeQuestHeader>\n \n <MyCarousel></MyCarousel>\n\n <BoxLabelsPart></BoxLabelsPart>\n\n <CallForAction></CallForAction>\n\n <FeaturedSPs></FeaturedSPs>\n\n <NewsletterSubscribe></NewsletterSubscribe>\n\n <FooterMenuItems></FooterMenuItems>\n </div>\n );\n}", "renderPage() {\t\t\n\t\tswitch (this.props.data.active) {\n\t\t\tcase 'user': \n\t\t\t\treturn this.renderUserInfo(this.props.data.body);\t\t\t\n\t\t\tcase 'repos': \n\t\t\t\treturn this.renderRepos(this.props.data.body);\n\t\t\tcase 'about': \n\t\t\t\treturn this.renderAbout();\t\t\t\t\t\n\t\t}\n\t}", "render() {\n return (\n <div className={s.root}>\n <div className={s.container}>\n <Home />\n </div>\n </div>\n );\n }", "onRender () {\n\t\tthis.registerComponent(App.Compontents, \"app-controls\", TopBarControls, this.$el.find(\"#topbar-container\"), { title: \"Home\" });\n }", "render() {\n return (\n <div className=\"App\">\n <Header\n handleLogoutSubmit={this.handleLogoutSubmit}\n handleLoginClick={this.handleLoginClick}\n handleLinks={this.handleLinks}\n userInfo={this.state.userInfo}\n />\n {this.pageView()}\n </div>\n );\n }", "render() {\n//todo add component view\n return (\n <div>\n PageTest\n </div>\n );\n }", "render () {\n let {\n children,\n className,\n isServer,\n path,\n title,\n } = this.props\n let mainClasses = ['fade-in', 'page'].concat(title.toLowerCase().replace(' ', '-')).join(' ')\n\n return (\n <div role=\"application\">\n <Head title={title} />\n\n <Header\n isServer={isServer}\n path={path} />\n\n <UserMenu />\n\n <Reminders />\n\n <main>\n <div className={mainClasses}>\n {children}\n </div>\n </main>\n\n <Dialog />\n </div>\n )\n }", "function renderHomePage(context) {\n ctxHandler(context);\n\n this.loadPartials({\n header: './templates/common/header.hbs',\n footer: './templates/common/footer.hbs',\n login: './templates/welcome/login.hbs',\n register: './templates/welcome/register.hbs',\n }).then(function () {\n this.partial('./templates/welcome/welcome.hbs');\n })\n }", "function Home() {\n return(\n <div>\n <Navbar></Navbar>\n\n <h1>temporary homepage</h1>\n\n {/* add link to other pages here for now */}\n <a href=\"/ticket\">ticket</a>\n <br/>\n <a href=\"/enclosure\">enclosure</a>\n <br/>\n\n\n </div>\n \n ); \n}", "function Home() {\n\treturn (\n\t\t<div className=\"text-center\">\n\t\t\t<Header />\n\t\t\t<img src=\"/static/okane.png\" alt=\"my image\" />\n\t\t\t<p className=\"text-center\">歡迎使用匯率計算機</p>\n\t\t</div>\n\t)\n}", "goToHome() {\n ReactDOM.render(\n <App user={this.state.currentUser}/>,\n document.getElementById('root')\n );\n }", "_renderMainContent () {\n switch (this.currentView) {\n case views.HOME:\n return lazyLoad(\n import('./views/view-home'),\n html`\n <view-home \n ._hasPendingChildren=\"${this._hasPendingChildren}\"\n ._pendingCount=\"${this._pendingCount}\">\n </view-home>\n `\n )\n case views.ONE:\n return lazyLoad(\n import('./views/view-one'),\n html`<view-one></view-one>`\n )\n case views.TWO:\n return lazyLoad(\n import('./views/view-two'),\n html`<view-two></view-two>`\n )\n case views.THREE:\n return lazyLoad(\n import('./views/view-three'),\n html`<view-three></view-three>`\n )\n default:\n return lazyLoad(\n import('./views/view-notfound'),\n html`<view-notfound></view-notfound>`\n )\n }\n }", "render() {\n return (\n <div>\n <h3>Home Page</h3>\n <p>\n Intro to concept\n </p>\n </div>\n );\n }", "render() {\n return (\n <h1>This is a placeholder for another page</h1>\n )\n }", "function HomeView()\n{\n\n\n return (\n <div>\n <div className=\"mainPage row\" >\n <h1 className=\"text-center col-12 align-self-center\">Partnering with employees and employers to match them according to\n their preferences since 2020</h1>\n </div>\n </div>\n );\n}", "function App() {\n return (\n<div>\n\n<Homepage />\n\n</div>\n\n );\n}", "static renderGlobalView() {\n GestionPages.gestionPages(\"dashboard\");\n let contenu = `\n <h5><em>Production Dashboard</em></h5>\n <div id=\"dash\">\n <div id=\"stateorders\">\n <p>State of orders</p>\n </div>\n\n <div id=\"statemachines\">\n <p>State of Machines</p>\n </div>\n\n <div id=\"statistics\">\n <p>Statistics</p>\n </div>\n </div>`;\n document.querySelector(\"#dashboard\").innerHTML = contenu;\n\n //Display page \"state of orders\"\n $(\"#stateorders\").click(event => {\n event.preventDefault();\n GestionPages.gestionPages(\"dashboard\");\n Dashboard.renderStateOrders();\n });\n\n //Display page \"state of machines\"\n $(\"#statemachines\").click(event => {\n event.preventDefault();\n GestionPages.gestionPages(\"dashboard\");\n Dashboard.renderStateMachines();\n });\n\n //Display page \"statistics\"\n $(\"#statistics\").click(event => {\n event.preventDefault();\n GestionPages.gestionPages(\"dashboard\");\n Dashboard.renderStatistics();\n });\n }", "function renderHomePage() {\n var items = $('.cvt-report li');\n if (items) {\n items.remove();\n }\n \n var page = $('.home');\n page.addClass('visible');\n }", "function AboutPage() {\n return (\n <div>\n <div className=\"component-head\">\n <h1>Technologies Used</h1>\n </div>\n <div className=\"hop-logo\">\n <HopsLogo />\n </div>\n <div className=\"container\">\n <div>\n <ul>\n <li>React</li>\n <li>Redux-Saga</li>\n <li>Email.js</li>\n <li>Moment.js</li>\n <li>Node</li>\n <li>Express</li>\n <li>Material-UI</li>\n <li>HTML</li>\n <li>CSS</li>\n </ul>\n </div>\n </div>\n </div>\n );\n}", "function Home(path, layContent) {\n //Get page states.\n this.IsVisible = function() {\n return lay.IsVisible()\n }\n this.IsChanged = function() {\n return false\n }\n\n //Show or hide this page.\n this.Show = function(show) {\n\n layMain.Show();\n if (show) {\n lay.Animate(\"FadeIn\");\n } else {\n lay.Animate(\"FadeOut\");\n }\n }\n\n //Create layout for app controls.\n lay = app.CreateLayout(\"Linear\", \"FillXY,VCenter\");\n lay.SetPadding(0, 0, 0, 0.04);\n lay.Hide();\n layScroll = app.CreateScroller(1, 1);\n layContent.AddChild(layScroll);\n layScroll.AddChild(lay);\n\n //Add a logo.\n var img = app.CreateImage(\"Img/Heroes Evolved Bugs.png\", 0.25);\n lay.AddChild(img);\n\n //Create a text with formatting.\n txt = app.CreateText(text, 1, 1, \"Html,bold,Link\");\n txt.SetPadding(0.03, 0.03, 0.03, 0.03);\n txt.SetTextSize(18);\n\n lay.AddChild(txt);\n}", "render() {\n\t\tif (this.props.children) {\n\t\t\treturn (\n\t\t\t\t<div className=\"row\">\n\t\t\t\t\t{this.props.children}\n\t \t\t</div>\n\t\t\t);\n\t\t} else {\n\t\t\treturn (\n\t\t\t\t<div>\n\t\t\t\t <Home />\n\t\t\t\t</div>\n\t\t\t);\n\t\t}\t\n\t}", "function Index() {\n return <Homepage />;\n}", "render() \n\t{\n\t\treturn (\n\t\t\t<BrowserRouter>\n\t\t\t\t<div class=\"bodybackground\">\n\t\t\t\t\t<NavBar />\n\t\t\t\t\t<Switch>\n\t\t\t\t\t<Route exact path='/main'>\n\t\t\t\t\t\t<PostFeed />\n\t\t\t\t\t</Route>\n\t\t\t\t\t<Route exact path='/profile'>\n\t\t\t\t\t\t<Profile user={this.state.self} self={this.state.self}/>\n\t\t\t\t\t</Route>\n\t\t\t\t</Switch>\n\t\t\t\t</div>\n\t\t\t\t\n\t\t\t</BrowserRouter>\n\t\t\t\n\t\t);\n\t}", "render() {\n\t\tif (this.state.is_logged_in) {\n\t\t\treturn (\n\t\t\t\t<div>\n\t\t\t\t\t<div>Hello user</div>\n\t\t\t\t\t<div>Logged in</div>\n\t\t\t\t</div>\n\t\t\t);\n\t\t} else {\n\t\t\treturn (\n\t\t\t\t<div>\n\t\t\t\t\t<div>Hello user</div>\n\t\t\t\t\t<div>Guest</div>\n\t\t\t\t</div>\n\t\t\t);\n\t\t}\n\t}", "function Home() {\n return (\n <Fragment> {/* Using it because id of this tag will be 'root'. So adding title to the game will be easier hear. */}\n <Helmet> {/* Using for custom font stylr for title of the app. */}\n <title>\n Quiz App - Home\n </title>\n </Helmet>\n <div id='home'>\n <section>\n <div style={{textAlign: 'center'}}>\n <span>\n <CubeOutlineIcon className=\"cube\" size={96}/>\n </span>\n </div>\n <h1>Quiz App</h1>\n <div className=\"play-button-container\">\n <ul>\n <li>\n <Link className=\"play-button\" to=\"/play/quiz\">Play</Link>\n </li>\n </ul>\n </div>\n <div className=\"auth-container\">\n <Link to=\"/login\" className=\"auth-buttons\" id=\"login-button\">Login</Link>\n <Link to=\"/register\" className=\"auth-buttons\" id=\"signup-button\">Register</Link>\n </div>\n </section> \n </div>\n </Fragment>\n \n )\n}", "render() {\n return (\n <div className=\"App\">\n <Header setSearch={this.setSearch} />\n <Dropdown setCourse={this.setCourse} />\n {/* <CreateClass /> */}\n {this.state.data && <HomeDisplay data={this.state.data} course={this.state.courseName}/>}\n <hr />\n \n <div style={{textAlign: 'center'}}>\n <p>Made with <span role=\"img\" aria-label=\"heart emoji\" >❤️</span> by KRAAG</p>\n </div>\n </div>\n );\n }", "renderContent() {\n if (this.state.startApp === 1 && this.state.loggedIn > -1)\n return this.checkLoginState();\n else return this.renderLogoPage(); // I will keep showing the startup image until I change the startApp value\n }", "function Home() {\n \n return (\n <section>\n <Hero/>\n <Categories/>\n <Recomendaciones/>\n <Descuentos/>\n </section>\n )\n}", "render() {\n return (<div>\n <div className=\"logoContainerGlow\">\n <h1 className=\"glow\">CRAPJACK</h1>\n </div>\n {this.state.isStartGameclicked ? <GamePage/> : this.initialContent()}\n </div>);\n }", "renderAbout() {\n\t\treturn (\n\t\t\t<div>\n\t\t\t\t<p>This simple web-app developed for test purpose. It allows to fetch some user data from <b>GitHub</b> account: all profile info and repository list</p>\n\t\t\t\t<p>Used technologies: \n\t\t\t\t\t<b>React.js</b>, \n\t\t\t\t\t<b>Bable.js</b>, \n\t\t\t\t\t<b>Webpack</b>\n\t\t\t\t</p>\n\t\t\t\t<br/>\n\t\t\t\t<p><i>Developed by Volodymyr Tochytskyi, 2016</i></p>\n\t\t\t</div>\n\t\t);\t\t\n\t}", "function render() {\r\n let content = '';\r\n if (STORE.view === 'home') {\r\n $('main').html(welcomePage());\r\n }\r\n else if (STORE.view === 'question') {\r\n content = questionAsked();\r\n content += generateAnswers();\r\n content += questionAndScoreStanding();\r\n $('main').html(`<form>${content}</form>`);\r\n } else if (STORE.view === 'feedback') {\r\n answerFeedback();\r\n } else if (STORE.view === 'score') {\r\n finalScore();\r\n }\r\n}", "function HistoryPage (){\n\n return (\n <div id=\"wrapper\">\n\n <div>History Estamos en Login</div>\n </div>\n )\n\n\n}", "renderMain()\n {\n if (this.state.registering)\n {\n return this.renderRegistration();\n }\n else if(!this.state.loggedin)\n {\n return this.renderLogIn();\n }\n else\n {\n return this.renderBrowser();\n }\n }", "async function home(evt) {\n evt.preventDefault();\n hidePageComponents();\n currentUser = await checkForUser();\n\n if (currentUser.userId !== undefined) {\n hidePageComponents();\n $graphs.show();\n $links.show();\n $logoutBtn.show();\n $userBtn.text(`Profile (${currentUser.username})`);\n $userBtn.show();\n } else {\n $loginContainer.show();\n $welcome.show();\n $loginBtn.show();\n $loginForm.show();\n $signupBtn.show();\n $loginBtn.addClass(\"border-bottom border-start border-3 rounded\");\n }\n}", "function App() {\n // this.state = { homeShow: true };\n\n\n return (\n <div className=\"App\">\n <header className=\"App-header\">\n\n <MainHome />\n\n\n <h2 className=\"headerFooter\">Sarah Lois Thompson\n </h2>\n\n </header>\n </div>\n );\n}", "function _render() {\n _$navbar.setMod(_B_BAR, _M_WEBAPP, _isWebapp);\n _renderBtn(_$btnL);\n _renderBtn(_$btnR);\n _renderDropdown();\n _renderSearch();\n _renderHead();\n }", "render() {\n\t\treturn (\n\t\t\t<div id=\"banner\" className=\"page\">\n\t\t\t\t<Link to=\"/\" className=\"bannerSelector\">\n\t\t\t\t\t<div>Home</div>\n\t\t\t\t</Link>\n\n\t\t\t\t<Link to=\"/about\" className=\"bannerSelector\">\n\t\t\t\t\t<div>About Me</div>\n\t\t\t\t</Link>\n\n\t\t\t\t<Link to=\"/projects\" className=\"bannerSelector\">\n\t\t\t\t\t<div>Projects</div>\n\t\t\t\t</Link>\n\t\t\t</div>\n\t\t);\n\t}", "function Home(){\n return (<h2>这是主页页面</h2>)\n}", "render() {\n this.configPage();\n history.pushState({ href: '/first-entrance' }, null, '/first-entrance');\n this.wrapper.append(this.main);\n\n this.main.innerHTML = firstTemplate();\n\n document.querySelector('.icon-list').classList.add('active');\n\n this.attachListeners(this.main);\n }", "render() {\n return (\n <div className=\"App\">\n <Particles className='particles'\n params={particlesOptions}\n />\n <Navigation type={this.state.user.type} isSignedIn={this.state.isSignedIn} onRouteChange={this.onRouteChange}/>\n\n <div className='switch'>\n {this.state.route === 'SYS_ADMIN'\n ? <Admin/>\n : (this.state.route === 'LOCAL_ADMIN' ?\n <LocalAdmin serverIdForAdmin={this.state.user.serverIdForAdmin}/>\n : (this.state.route === 'TECH') ?\n <TechnicianUI techMail={this.state.user.email}/>\n : <SignIn loadUser={this.loadUser} onRouteChange={this.onRouteChange}/>\n )\n }\n </div>\n </div>\n );\n }", "render() {\n let appContainer = document.querySelector('#tabsBoxApp');\n let template = require('./views/TabsBoxComponent.hbs');\n let navigationLinks = this.navigation.getNavigationLinks();\n\n appContainer.innerHTML = template({'links': navigationLinks});\n\n this.navigation.addNavigationClickActions();\n\n }", "function Home () {\n return (\n\t\t<body className=\"Home\">\n\n\t\t\t<div className=\"home-grid\">\n\t\t\t\t<div banner__text>\n\t\t\t\t\t<h1 className=\"banner__text--main\">\n\t\t\t\t\t\t<span>Victory Esim</span>\n\t\t\t\t\t</h1>\n\t\t\t\t\t<h1 className=\"banner__text--sub\">\n\t\t\t\t\t\t<span className=\"banner__text--sub-1\">Developer </span>\n\t\t\t\t\t\t<span className=\"banner__text--sub-2\"> + </span>\n\t\t\t\t\t\t<span className=\"banner__text--sub-3\"> Designer</span>\n\t\t\t\t\t</h1>\n\n\t\t\t\t\t{/*----------Clicking on this should link to resume page-----------*/}\n\t\t\t\t\t{/*<a href=\"components/resume.js\" class=\"btn btn--white btn--animated\">View My Resume</a>*/}\n\t\t\t\t\t<Link to=\"/resume\" className=\"btn btn--white btn--animated\">View My Resume</Link>\n\t\t\t\t</div>\n\n\t\t\t\t<div className=\"social-links\">\n\t\t\t\t\t{/*LinkedIn*/}\n\t\t\t\t\t<a href=\"https://www.linkedin.com/feed/\" rel=\"noopener noreferrer\" target=\"_blank\">\n\t\t\t\t\t\t<i className=\"fa fa-linkedin-square\" aria-hidden=\"true\" />\n\t\t\t\t\t</a>\n\n\t\t\t\t\t{/*Github*/}\n\t\t\t\t\t<a href=\"https://github.com/OhVickie?tab=repositories\" rel=\"noopener noreferrer\" target=\"_blank\">\n\t\t\t\t\t\t<i className=\"fa fa-github-square\" aria-hidden=\"true\" />\n\t\t\t\t\t</a>\n\t\t\t\t</div>\n\n\t\t\t</div>\n\n\t\t</body>\n );\n}", "function Home(){\n return <body>\n <div>\n <Logotipo />\n <p></p>\n <Contador />\n <p></p>\n <Link href=\"/sobre\">\n <a>Sobre</a>\n </Link>\n <p></p>\n <div>\n <Link href=\"/tempo\">\n <a>Tempo</a>\n </Link>\n </div>\n\n </div>\n\n <footer>\n <p> Em desenvolvimento ~ by JC</p>\n <a href=\"http://www.fip.com.br\" target=\"blank\">fip.com.br</a>\n </footer>\n\n </body>\n}", "function Home() {\n \n return (\n <div>\n <h1>Home</h1>\n </div>\n );\n}", "function Home() {\n return (\n <>\n <Head>\n <title>LV - Home</title>\n <link rel=\"icon\" type=\"image/png\" sizes=\"32x32\" href=\"/favicon-32x32.png\" />\n <link rel=\"icon\" type=\"image/png\" sizes=\"16x16\" href=\"/favicon-16x16.png\" />\n <link rel=\"apple-touch-icon\" sizes=\"180x180\" href=\"/apple-touch-icon.png\" />\n <link rel=\"manifest\" href=\"/site.webmanifest\" />\n <link rel=\"mask-icon\" href=\"/safari-pinned-tab.svg\" color=\"#5bbad5\" />\n <meta name=\"viewport\" content=\"initial-scale=1\" maximum-scale=\"1\" user-scalable=\"no\" width=\"device-width\" viewport-fit=\"cover\" />\n </Head>\n\n <Navbar />\n\n <Social />\n\n <section className=\"hero\">\n <div className=\"container\">\n <img className=\"home-img\" src=\"/web-developer.jpeg\" alt=\"home-image\" />\n <div className=\"text-wrapper home-text\">\n <h1 className=\"title\">Hello, I am Liam Volschenk</h1>\n <p className=\"description\">I am an aspiring web developer, photographer, designer, problem solver and forward thinker</p>\n\n </div>\n </div>\n </section>\n </>\n );\n}", "function home() {\n return (\n <div>\n \n </div>\n )\n}", "function Home() {\n return (\n <div className=\"wrapp\">\n <div className=\"wrapper-container\">\n <Header />\n <Banner />\n <Work />\n <Introl />\n <Feedback />\n <Footer />\n </div>\n </div>\n );\n}", "render() {\n console.log('rendering App');\n return (\n <div className=\"height-100 container-fluid no-padding\">\n <div className=\"row\">\n <Navbar userData={this.state} onLogout={this.onLogout} />\n </div>\n <div className=\"row height-100\">\n <Routes userData={this.state} logged_in={this.state.logged_in} onLogin={this.onLogin}/>\n </div>\n </div>\n );\n }", "function Home() {\n return (\n <>\n <div className=\"wrapper\">\n <Header />\n <About />\n <Signup />\n <FootNotes />\n </div>\n </>\n );\n}", "render() {\n const { children, app, showBreadcrumbs } = this.props;\n return (\n <div className={(app.isLoading ? \"is-loading\" : \"\") + \" layout\"}>\n <Meta meta={app.meta} url={app.url} />\n <Header />\n <FadeTransition in={!app.isLoading}>\n <main id=\"main\" className=\"main\">\n <Snackbar />\n <ErrorMessage />\n {showBreadcrumbs && <Breadcrumbs />}\n {children}\n </main>\n </FadeTransition>\n </div>\n );\n }", "function Home() {\n\treturn (\n <div className=\"container\">\n\t\t\t\t<Hello />\n\t\t\t\t\n \n </div>\n );\t\n}", "render() {\n return (\n <div className='landing'>\n <LinkShortener />\n <LoginButton />\n <BenefitsCopy />\n <LinkSupportCopy />\n <FeedbackCarousel />\n <FeedbackForm />\n <LinkToMain />\n </div>\n );\n }", "render() {\n return (\n <div id=\"body\">\n <Header\n currentPage={this.state.currentPage}\n handleLink={this.handleLink}\n />\n <div>\n <Route exact path=\"/\">\n <HomeNav\n handleNavLink={this.handleNavLink}\n leaveHome={this.state.leaveHome}\n />\n </Route>\n <Route path=\"/about\">\n <About animationClass=\"animate-div-load\" />\n </Route>\n <Route path=\"/code\">\n <Code animationClass=\"animate-div-load\" />\n </Route>\n <Route path=\"/art\">\n <Art animationClass=\"animate-div-load\" />\n </Route>\n <Route path=\"/blog\">\n <Blog animationClass=\"animate-div-load\" />\n </Route>\n <Route path=\"/contact\">\n <Contact animationClass=\"animate-div-load\" />\n </Route>\n </div>\n </div>\n );\n }", "render() {\n\t\t// Redirects\n\t\tif (this.state.redirect) {\n\t\t\treturn (\n\t\t\t\t<Redirect to={{\n\t\t\t\t\tpathname: this.state.redirectTo,\n\t\t\t\t}} />\n\t\t\t)\n\t\t}\n\n\t\treturn (\n\t\t\t<div className=\"menu-background\">\n\t\t\t\t<div className='App'>\n\t\t\t\t\t<h2>Ylläpitäjän sivu</h2>\n\t\t\t\t\t<Link to='/'>\n\t\t\t\t\t\t<button className=\"gobackbutton\">Takaisin</button>\n\t\t\t\t\t</Link>\n\t\t\t\t\t<div id='adminButtons' className='btn-group'>\n\t\t\t\t\t\t<Row className=\"show-grid\">\n\t\t\t\t\t\t\t<Col>\n\t\t\t\t\t\t\t\t<button className=\"menu-button\" id=\"boneList\" onClick={this.proceed}>\n\t\t\t\t\t\t\t\t\tLuut\n \t\t</button>\n\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t<Row className=\"show-grid\">\n\t\t\t\t\t\t\t<Col>\n\t\t\t\t\t\t\t\t<button className=\"menu-button\" id=\"userList\" onClick={this.proceed}>\n\t\t\t\t\t\t\t\t\tKäyttäjät\n \t\t</button>\n\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t</Row>\n\t\t\t\t\t\t<Row className=\"show-grid\">\n\t\t\t\t\t\t\t<Col>\n\t\t\t\t\t\t\t\t<button className=\"menu-button\" id=\"adminStatistics\" onClick={this.proceed}>\n\t\t\t\t\t\t\t\t\tStatistiikka\n \t\t</button>\n\t\t\t\t\t\t\t</Col>\n\t\t\t\t\t\t</Row>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t)\n\t}", "render () {\n // se retornan la vista del header\n return (\n // componenet page header\n <PageHeader>\n {/*imagenes del logo*/}\n <img src = { logo } className = \"logo\"alt = \"logo\" />\n {/*titulos del programa*/}\n Programacion Imperactiva <small>by Dilan Gonzalez </small>\n </PageHeader>\n );\n }", "function app () {\n return(\n <div>\n <HomePage></HomePage>\n {/* <main>\n <Contact></Contact>\n <Gallery currentCategory={currentCategory}></Gallery>\n <About></About>\n</main> */}\n <Footer></Footer>\n </div>\n );\n}", "render(){\n //Every render method always return HTML\n return <h1>Welcome to Myclass</h1>;\n }", "index() {\n new IndexView({ el: '.pages-wrapper' });\n }", "function App() {\n\treturn (\n\t\t<div>\n\t\t\t<AppBar />\n\n\t\t\t<div className=\"container px-2 md:px-20 m-auto mt-32 \">\n\t\t\t\t<div>\n\t\t\t\t\t<div id=\"home\">\n\t\t\t\t\t\t<span>\n\t\t\t\t\t\t\t<Title />\n\n\t\t\t\t\t\t\t<Banner />\n\t\t\t\t\t\t\t<Form />\n\t\t\t\t\t\t</span>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\n\t\t\t\t<div id=\"about\">\n\t\t\t\t\t<span>\n\t\t\t\t\t\t<About />\n\t\t\t\t\t</span>\n\t\t\t\t</div>\n\t\t\t\t<div id=\"rooms\">\n\t\t\t\t\t<span>\n\t\t\t\t\t\t<Card />\n\t\t\t\t\t</span>\n\t\t\t\t</div>\n\t\t\t\t<div id=\"services\">\n\t\t\t\t\t<span>\n\t\t\t\t\t\t<GridServices />\n\t\t\t\t\t</span>\n\t\t\t\t</div>\n\t\t\t\t<div id=\"gallery\">\n\t\t\t\t\t<span>\n\t\t\t\t\t\t<Gallery />\n\t\t\t\t\t</span>\n\t\t\t\t</div>\n\t\t\t\t<div id=\"see\">\n\t\t\t\t\t<span>\n\t\t\t\t\t\t<Things />\n\t\t\t\t\t</span>\n\t\t\t\t</div>\n\t\t\t\t<Card2 />\n\t\t\t</div>\n\t\t\t<div id=\"contact\">\n\t\t\t\t<span>\n\t\t\t\t\t<ContactForm />\n\t\t\t\t</span>\n\t\t\t</div>\n\t\t\t<Map />\n\t\t\t<Chat />\n\t\t</div>\n\t);\n}", "function Home() {\n return (\n <div className=\"App\">\n <ul>\n <li>\n <Link to=\"/\">Home</Link>\n </li>\n <li>\n <Link to=\"/play\">Play</Link>\n </li>\n </ul>\n <header className=\"App-header\">\n <div style={{ width: '80%' }}>\n <TopBarGame userDetails={['Reeve', 'Civilian']} showTimer showRole />\n <GameEnv />\n <BottomBar />\n </div>\n </header>\n </div>\n );\n}", "function Home() {\n return (\n <div>\n <h1>Home</h1>\n </div>\n );\n}", "function Homepage() {\n return (\n <div style={{textAlign:\"center\"}}>\n <Header></Header>\n {/* <AuthForm></AuthForm> */}\n <MediaObject></MediaObject>\n <Works></Works>\n <Features></Features>\n <Search></Search>\n <Footer></Footer>\n </div>\n );\n}", "function HomePage() {\n return (\n <div className={style.wrpr}>\n <Header />\n <BookList />\n </div>\n );\n}", "function render(){\n var state = store.getState();\n\n console.log(state);\n\n\n root.innerHTML = `\n ${Navigation(state[state.active])}\n ${Header(state)}\n ${Content(state)}\n ${Footer(state)}\n `;\n greeter.render(root);\n \n document\n .querySelector('h1')\n .addEventListener('click', (event) => {\n var animation = tween({\n 'from': {\n 'color': '#fff100',\n 'fontSize': '100%'\n },\n 'to': {\n 'color': '#fff000',\n 'fontSize': '200%'\n },\n 'duration': 750\n });\n \n var title = styler(event.target);\n \n animation.start((value) => title.set(value));\n });\n \n router.updatePageLinks();\n}", "function HomeContent() {}", "render() {\n\t\t\t\t\t\treturn (\n\t\t\t\t\t\t\t<div>\n\t\t\t\t\t\t\t\t<h1> Todos </h1>\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t);\n\t\t\t\t\t}", "function Home(props) {\n\n // Returns HTML elements to display content on pages\n return (\n\n // Contents of the main page uses basic HTML elements\n <div className=\"text-center\">\n <p>&nbsp;</p>\n <h1 className=\"home-welcome display-4\">Welcome to Vibe Check</h1>\n {props.username !== null && <h4 style={{margin: \"0px 10px 10px 10px\"}}><strong>Hello {props.username}!</strong></h4>}\n <img src={logo} className=\"home-logo-image\" alt=\"logo\" />\n <div>Icons made by <a href=\"https://www.flaticon.com/authors/smashicons\" title=\"Smashicons\">Smashicons</a> from <a href=\"https://www.flaticon.com/\" title=\"Flaticon\">www.flaticon.com</a></div>\n <hr style={{ width: \"90%\", borderWidth: \"1px\", backgroundColor: \"#5dc7d8\" }} />\n <div style={{ padding: \"0 10% 5% 10%\" }}>\n <h1 className=\"home-welcome display-4\" style={{ marginBottom: \"20px\", marginTop: \"30px\" }}>About Us</h1>\n <p style={{ fontSize: \"18px\" }}>\n Vibe Check is an online social network for university students to socialise through forums.\n Vibe Check aims to engage various groups together in order to discuss a specific topics or\n state their opinion on something as well as to provide information which can be helpful to others,\n whether it's solving a problem or just a general thing!\n Students often use other mediums such as social media platforms, text messaging or other apps to communicate\n about questions, queries, issues or suggestions about the courses they are studying.\n So Vibe Check is a place where all these conversations can take place by creating a separate forum for different topics,\n this will be helpful and beneficial for every student! Sign-up now and create a forum or start posting!\n </p>\n </div>\n </div>\n );\n}", "render() {\n return (\n <div className=\"Backend\">\n </div>\n );\n }", "function Home(props){\n\n\treturn(\n\t\t<div>\n\t\t\t<h1>This is the Home Page of {props.route.name}</h1>\n\t\t\t<p>\n\t\t\t\tHELLOOOEEOOEEOEOEOEOEOEOEOEOEOEOEOEOEOEOEOEO\n \t</p>\n </div>\n\t)\n}", "render() {\n return (\n <div className=\"app\">\n <Sidebar>\n <Navbar />\n <main>\n <PageTitle>Employees</PageTitle>\n <Grid>\n <Routes />\n </Grid>\n </main>\n </Sidebar>\n </div>\n );\n }", "function HomePage() {\n return (\n <div className='jumbotron'>\n <h1>Pluralsight Administration</h1>\n <p>React, Flux, and react Router for ultra-responsive web apps.</p>\n <Link to='about' className='btn btn-primary'>\n About\n </Link>\n </div>\n );\n}", "render() {\n\t\treturn (\n\t\t\t<View>\n\t\t\t\t<ActivityIndicator />\n\t\t\t\t<StatusBar barStyle=\"default\" />\n\t\t\t</View>\n\t\t);\n\t}", "render() {\n\t\treturn (\n\t\t\t<Router>\n\t\t\t\t<div className=\"app\">\n\t\t\t\t\t<Switch>\n\t\t\t\t\t\t<Route path=\"/\" exact render={() => <Home user={this.state.user} />} />\n\t\t\t\t\t\t<Route path=\"/login\" exact component={Login} />\n\t\t\t\t\t\t<Route path=\"/register\" exact component={Register} />\n\t\t\t\t\t</Switch>\n\t\t\t\t</div>\n\t\t\t</Router>\n\t\t);\n\t}", "render() {\n const { initialMessage } = this.props;\n const styles = require('./App.scss');\n\n return (\n <div className={styles.app}>\n <Helmet {...config.app.head} />\n <div>Contenido de la Aplicacion</div>\n <div>{initialMessage}</div>\n\n <div>\n {this.props.children}\n </div>\n </div>\n );\n }", "function Home() {\n return (\n <div>\n <h2>Home</h2>\n </div>\n );\n}", "function Home() {\n return (\n <div>\n <h2>Home</h2>\n </div>\n );\n}", "function Homepage() {\n return (\n <div className=\"Home\">\n \n <Hero />\n <Featured />\n <Footer />\n </div>\n );\n}", "render() {\n return <Welcome />\n }", "function Homepage() {\r\n\r\n return (\r\n <div className='Homepage'>\r\n <div className='container text-center'>\r\n <h1>Pirate Chicks Vintage</h1>\r\n <p>Welcome to Our Vintage Treasure Chest!</p>\r\n </div>\r\n </div>\r\n )\r\n}", "viewHeader() {\n\t\tif (this.state.page === \"Info\") {\n\t\t\tif (this.state.page === \"Info\") {\n\t\t\t\treturn (\n\t\t\t\t\t<div>Getting Started</div>\n\t\t\t\t);\n\t\t\t} else {\n\t\t\t\treturn (\n\t\t\t\t\t<div>Welcome to Cast Off!</div>\n\t\t\t\t);\n\t\t\t}\n\t\t} else {\n\t\t\tif (!this.props.userkey) {\n\t\t\t\treturn (\n\t\t\t\t\t<div>Welcome to Cast Off!</div>\n\t\t\t\t);\n\t\t\t} else {\n\t\t\t\treturn (\n\t\t\t\t\t<div>{this.state.page}</div>\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\t}", "function Home() {\n return (\n <div className=\"pageContent\">\n <h2>Home</h2>\n </div>\n );\n}", "render() {\n\t\tconst basename = process.env.BASENAME || \"\";\n\t\treturn (\n\t\t\t<div className=\"d-flex flex-column h-100\">\n\t\t\t\t<BrowserRouter basename={basename}>\n\t\t\t\t\t<ScrollToTop>\n\t\t\t\t\t\t<Navbar />\n\t\t\t\t\t\t<Switch>\n\t\t\t\t\t\t\t<Route exact path=\"/\" component={Home} />\n\t\t\t\t\t\t\t<Route exact path=\"/home\" component={Home} />\n\t\t\t\t\t\t\t<Route exact path=\"/planets\" component={PlanetHome} />\n\t\t\t\t\t\t\t<Route exact path=\"/characters\" component={CharacterHome} />\n\t\t\t\t\t\t\t<Route exact path=\"/planetdetails/:id\" component={PlanetDetails} />\n\t\t\t\t\t\t\t<Route exact path=\"/characterdetails/:id\" component={CharacterDetails} />\n\t\t\t\t\t\t</Switch>\n\t\t\t\t\t\t<Footer />\n\t\t\t\t\t</ScrollToTop>\n\t\t\t\t</BrowserRouter>\n\t\t\t</div>\n\t\t);\n\t}", "function renderHomePage(request, response) {\n let selectBooks = 'SELECT id, author, title, isbn, image_url, description FROM books;';\n client.query(selectBooks).then(result => {\n response.render('pages/index', { booksList: result.rows, booksCount: result.rows.length });\n });\n}", "render() {\r\n document.body.insertBefore(this.element, document.querySelector('script'));\r\n\r\n this.append(this.PageContent.element, [this.NewsList, this.Footer]);\r\n this.append(this.Sidebar.element, [this.SidebarTitle, this.SourcesList]);\r\n this.append(this.element, [this.Spinner, this.PageContent, this.Sidebar, this.ToggleBtn]);\r\n }", "render() {\n return (\n <div>\n <StandardNavBar />\n <WallPostList />\n <Footer />\n </div>\n )\n }", "render(){\n\n return(\n <div>\n <h2>Frontdesk Page</h2>\n <div className = \"table\">\n <ul>\n <li><Link to = \"/frontdesk/manage-room\">Manage Room</Link></li>\n <li><Link to = \"/frontdesk/manage-reservation\">Manage Reservation</Link></li>\n <li><Link to = \"/frontdesk/manage-invoice\">Manage Invoice</Link></li>\n <li><Link to = \"/frontdesk/manage-order\">Manage Order</Link></li>\n </ul>\n </div>\n </div>\n )\n }", "render() {\n\t\treturn (\n\t\t\t<div className=\"container\">\n\t\t\t\t<BrowserRouter>\n\t\t\t\t\t<div className=\"container\">\n\t\t\t\t\t\t<Header />\n\t\t\t\t\t\t<Route exact path=\"/\" component={Landing} />\n\t\t\t\t\t\t<Route exact path=\"/surveys\" component={Dashboard} />\n\t\t\t\t\t\t<Route path=\"/surveys/new\" component={SurveyNew} />\n\t\t\t\t\t</div>\n\t\t\t\t</BrowserRouter>\n\t\t\t</div>\n\t\t);\n\t}" ]
[ "0.75236946", "0.727462", "0.7178601", "0.7174904", "0.71092665", "0.7037176", "0.6975897", "0.69114447", "0.6908207", "0.6889208", "0.6885636", "0.68442804", "0.68308514", "0.680622", "0.6800664", "0.67904323", "0.67781913", "0.67780846", "0.6775026", "0.677073", "0.67651457", "0.6759405", "0.67438895", "0.67162055", "0.67111707", "0.67039245", "0.66885066", "0.6669399", "0.66365606", "0.6617873", "0.66092086", "0.65795213", "0.65427667", "0.65344316", "0.6528377", "0.65206593", "0.65183115", "0.65179896", "0.6515062", "0.65114135", "0.65063286", "0.6495602", "0.6479096", "0.6477976", "0.6471981", "0.64614093", "0.6459792", "0.64583176", "0.6456247", "0.64496666", "0.64334613", "0.6432727", "0.64275366", "0.6422004", "0.63977623", "0.639471", "0.6389626", "0.6385306", "0.63834125", "0.6381687", "0.63751537", "0.63680774", "0.6366888", "0.636557", "0.6363243", "0.63621545", "0.636042", "0.63598174", "0.6350904", "0.63507056", "0.6350631", "0.6348549", "0.6345983", "0.63415027", "0.6341485", "0.63396287", "0.6333823", "0.63318163", "0.63289875", "0.63286436", "0.6326677", "0.6323839", "0.6321859", "0.63101983", "0.6310075", "0.63078094", "0.6307138", "0.63002646", "0.62986875", "0.62986875", "0.6292399", "0.62886477", "0.62826973", "0.62807274", "0.62731445", "0.6270505", "0.62673527", "0.6261611", "0.62579054", "0.62506443", "0.62505925" ]
0.0
-1
get width of container and resize svg to fit it
function resize() { var targetWidth = parseInt(container.style("width")); svg.attr("width", targetWidth); svg.attr("height", Math.round(targetWidth / aspect)); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function resize() {\r\n var targetWidth = parseInt(container.style(\"width\"));\r\n svg.attr(\"width\", targetWidth);\r\n svg.attr(\"height\", Math.round(targetWidth / aspect));\r\n }", "function resize() {\n let targetWidth = parseInt(container.style(\"width\"));\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\n let targetWidth = parseInt(container.style(\"width\"));\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\n let targetWidth = parseInt(container.style(\"width\"));\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\n var targetWidth = parseInt(container.style(\"width\"));\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\n var targetWidth = parseInt(container.style(\"width\"));\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\n \tconsole.log(\"------:resize: \"+ svg+\"/\"+ container.attr(\"id\"))\n var targetWidth = parseInt(container.style(\"width\"));\n \tconsole.log(targetWidth);\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\n let targetWidth = parseInt(container.style(\"width\"));\n svg.attr(\"width\", .8 * targetWidth);\n svg.attr(\"height\", .8 * Math.round(targetWidth / aspect));\n }", "function resize() {\n const w = parseInt(container.style(\"width\"));\n svg.attr(\"width\", w);\n svg.attr(\"height\", Math.round(w / aspect));\n }", "function resize() {\n const w = parseInt(container.style(\"width\"));\n svg.attr(\"width\", w);\n svg.attr(\"height\", Math.round(w / aspect));\n }", "function resize() {\n var targetWidth = (isNaN(parseInt(container.style(\"width\")))) ? 960 : parseInt(container.style(\"width\")); \n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\n var targetWidth = parseInt(container.style(\"width\"));\n targetWidth = targetWidth > 500 ? 500 : targetWidth;\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\r\n \t$(\".docInformation\").css(\"opacity\", 1);\r\n var targetWidth = parseInt(container.style(\"width\"));\r\n svg.attr(\"width\", targetWidth);\r\n svg.attr(\"height\", Math.round(targetWidth / aspect));\r\n }", "function resize() {\n var targetWidth = parseInt(container.style('width'))\n svg.attr('width', targetWidth)\n svg.attr('height', Math.round(targetWidth / aspect))\n // svg.selectAll('.d3-tip').style('max-width', targetWidth / 2)\n }", "function resize() {\n var targetWidth = window.innerWidth;\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }", "function resize() {\n const w = parseInt(container.offsetWidth);\n node.attr('width', w);\n node.attr('height', Math.round(w / aspect));\n }", "function resize() {\n d3.selectAll(\"g\").attr(\"transform\", \"scale(\" + $(\"#content-container\").width()/1900 + \")\");\n $(\"svg\").height($(\"#content-container\").width()/2);\n }", "function chart_resize(width)\n {\n if( $(elm).length )\n {\n var height = width * ratio;\n $(elm).attr(\"height\", height + \"px\");\n $(elm).attr(\"width\", width + \"px\");\n $(elm).width(width);\n $(elm).height(height);\n if( $(svg_elm).length )\n {\n $(svg_elm).attr(\"height\", height + \"px\");\n $(svg_elm).attr(\"width\", width + \"px\");\n }\n }\n }", "function resizeChart() {\n\t var container = d3.select('#workout-line-chart');\n\t var svg = container.select('svg');\n\n\t if (fitScreen) {\n\t // resize based on container's width AND HEIGHT\n\t var windowSize = nv.utils.windowSize();\n\t svg.attr(\"width\", windowSize.width);\n\t svg.attr(\"height\", windowSize.height);\n\t } else {\n\t // resize based on container's width\n\t var aspect = chart.width() / chart.height();\n\t var targetWidth = parseInt(container.style('width'));\n\t svg.attr(\"width\", targetWidth);\n\t svg.attr(\"height\", Math.round(targetWidth / aspect));\n\t }\n\t }", "function resizeChart() {\n var container = d3.select('#chart1');\n var svg = container.select('svg');\n\n if (fitScreen) {\n // resize based on container's width AND HEIGHT\n var windowSize = nv.utils.windowSize();\n svg.attr(\"width\", windowSize.width);\n svg.attr(\"height\", windowSize.height);\n } else {\n // resize based on container's width\n var aspect = chart.width() / chart.height();\n var targetWidth = parseInt(container.style('width'));\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }\n }", "function updateSvgSize() {\n let g = document.getElementById('graph');\n width = g.clientWidth;\n height = g.clientHeight;\n}", "function adjustSize() {\n var\n prevW = canvasW,\n prevH = canvasH;\n canvasW = $(svgContainer).innerWidth();\n canvasH = $(svgContainer).innerHeight();\n canvasR = canvasW / canvasH;\n boxW *= canvasW / prevW ;\n boxH *= canvasH / prevH ;\n svgRoot.setAttribute( 'width', canvasW );\n svgRoot.setAttribute( 'height', canvasH );\n //console.log('called adjustSize: '+canvasW+' '+canvasH);\n }", "resize() {\n let rect = d3.select(this.parentElement).node().getBoundingClientRect();\n this.width = rect.width;\n this.height = rect.height;\n\n this.svg.attr(\"width\", this.width).attr(\"height\", this.height);\n }", "function updateSize()\n{\n\ttry\n {\n $(svgParent).width($(\"#view\").width());\n viewWidth=$('#svg').width();\n viewHeight=$('#svg').height();\n updateViewBox();\n }\n catch(e)\n {\n\n }\n}", "resize() {\n mainW = $main.node().offsetWidth;\n mobile = mainW < 960;\n marginLeft = BUFFER;\n marginRight = BUFFER;\n\n // defaults to grabbing dimensions from container element\n width = $chart.node().offsetWidth - marginLeft - marginRight;\n height = $chart.node().offsetHeight - MARGIN_TOP - MARGIN_BOTTOM;\n\n $svg\n .attr(\"width\", width + marginLeft + marginRight)\n .attr(\"height\", height + MARGIN_TOP + MARGIN_BOTTOM);\n\n scaleArcX.range([0, width]);\n scaleArcY.range([0, SPLIT * height]);\n scaleHistX.range([0, width]);\n\n rectHeight = Math.floor(((1 - SPLIT) * height - SPACER) / maxBin);\n offY = SPLIT * height + SPACER;\n\n return Chart;\n }", "function resize(){\n\t\t\t\twidth = window.innerWidth, height = window.innerHeight;\n\t\t\t\tsvg.attr(\"width\", width).attr(\"height\", height);\n\t\t\t}", "function resize() { \n\t\tbase.width = parent.clientWidth;\n\t\tsvg.setAttributeNS(null, \"width\", base.width);\n\n\t\t// only resize the height if aspect was specified instead of height\n\t\tif (opts.aspect) {\n\t\t base.height = base.width * opts.aspect;\n\t\t\tsvg.setAttributeNS(null, \"height\", base.height);\n\t\t}\n\n\t base.scale = base.width / base.original_width;\n\n\t\t// optional callback\n\t\tif (opts.onResize) {\n\t\t\topts.onResize(base.width, base.height, base.scale, svg);\n\t\t}\n\t}", "function resize() {\n var svgRoot = document.documentElement;\n svgRoot.setAttribute('width', window.innerWidth);\n svgRoot.setAttribute('height', window.innerHeight);\n exports.update();\n }", "function updateSize() {\n $svg.remove();\n var width = $element.width(),\n height = $element.height(),\n elmRatio = width/height;\n if (!height || elmRatio < ratio) {\n height = width / ratio;\n } else {\n width = height * ratio;\n }\n $svg.appendTo($element);\n $svg.css({width: width, height: height});\n }", "_resizeHandler() {\n const that = this;\n\n that.$.container.style.width = that.$.container.style.height = Math.min(that.offsetWidth, that.offsetHeight) + 'px';\n }", "function resize() {\n\n // Layout variables\n width = d3Container.node().getBoundingClientRect().width - margin.left - margin.right;\n\n\n // Layout\n // -------------------------\n\n // Main svg width\n container.attr(\"width\", width + margin.left + margin.right);\n\n // Width of appended group\n svg.attr(\"width\", width + margin.left + margin.right);\n\n\n // Axes\n // -------------------------\n\n // Horizontal range\n x.range([0, width]);\n\n // Horizontal axis\n svg.selectAll('.d3-axis-horizontal').call(xAxis);\n\n\n // Chart elements\n // -------------------------\n\n // Bar group\n svg.selectAll('.d3-bar').attr(\"transform\", function(d) { return \"translate(\" + x(d.x) + \",\" + y(d.y) + \")\"; });\n\n // Bar rect\n svg.selectAll('.d3-bar rect').attr(\"x\", 1).attr(\"width\", x(data[0].dx) - 3);\n\n // Bar text\n svg.selectAll('.d3-bar text').attr(\"x\", x(data[0].dx) / 2);\n }", "resize() {\n if (!this.canvasContainer) return;\n var containerWidth = this.canvasContainer.offsetWidth;\n var containerHeight = this.canvasContainer.offsetHeight;\n\n if (this._renderMode === 'svg' && this._svgCanvas) {\n this.paper.view.viewSize.width = containerWidth;\n this.paper.view.viewSize.height = containerHeight;\n } else if (this._renderMode === 'webgl' && this._webGLCanvas) {\n this._pixiApp.renderer.resize(containerWidth, containerHeight);\n }\n }", "function resize() {\n width = $(\"body\").width() - 100;\n d3.select('svg').attr('width', $(\"body\").width() - 50);\n x.range([0, width - margin.left - margin.right]);\n render(data);\n }", "function originalSize() {\n svg.setAttribute(\"width\", w);\n svg.setAttribute(\"height\", h);\n resizeDiv(w, h);\n\n propObj.wProp = w;\n propObj.hProp = h;\n updateProperties();\n}", "function _calcSize() {\n var bounds = parent.getBoundingClientRect();\n\n _chart.width(bounds.width);\n _chart.height(_svgHeight);\n }", "function resize() {\n width = parseInt(d3.select('#viz').style('width'));\n width = width - margin.left - margin.right;\n height = width * mapRatio;\n\n // update projection\n projection.translate([width / 2, height / 2])\n .center(ca_center)\n .scale(width * [mapRatio + mapRatioAdjuster]);\n\n // resize map container\n svg.style('width', width + 'px')\n .style('height', height + 'px');\n\n // resize map\n svg.selectAll(\"path\").attr('d', path);\n}", "function resize() {\n\n // Layout variables\n width = d3Container.node().getBoundingClientRect().width - margin.left - margin.right;\n\n\n // Layout\n // -------------------------\n\n // Main svg width\n container.attr(\"width\", width + margin.left + margin.right);\n\n // Width of appended group\n svg.attr(\"width\", width + margin.left + margin.right);\n\n\n // Axes\n // -------------------------\n\n // Horizontal ranges\n x0.rangeRoundBands([0, width], .1);\n x1.rangeRoundBands([0, x0.rangeBand()]);\n\n // Horizontal axis\n svg.selectAll('.d3-axis-horizontal').call(xAxis);\n\n\n // Chart elements\n // -------------------------\n\n // Bar group\n svg.selectAll('.bar-group').attr(\"transform\", function(d) { return \"translate(\" + x0(d.State) + \",0)\"; });\n\n // Bars\n svg.selectAll('.d3-bar').attr(\"width\", x1.rangeBand()).attr(\"x\", function(d) { return x1(d.name); });\n\n // Legend\n svg.selectAll(\".d3-legend text\").attr(\"x\", width - 24);\n svg.selectAll(\".d3-legend rect\").attr(\"x\", width - 18);\n }", "function resizeChart() {\n var oldWidth = options.width\n var oldHeight = options.height\n\n var width = parseInt(wrap.style('width'), 10)\n var height = parseInt(wrap.style('height'), 10)\n\n if (!width || !height) {\n return\n }\n\n options.width = width - options.margin.left - options.margin.right\n options.height = height - options.margin.top - options.margin.bottom\n\n if (options.height < 150) {\n options.height = 150\n }\n\n if (oldWidth !== options.width ||\n oldHeight !== options.height) {\n\n svg.attr('width', options.width +\n options.margin.left +\n options.margin.right)\n .attr('height', options.height +\n options.margin.top +\n options.margin.bottom)\n\n svg.select('rect')\n .attr('width', options.width)\n .attr('height', options.height)\n\n svg.select('rect.background')\n .attr('width', options.width)\n .attr('height', options.height)\n\n if (base && counter) {\n drawData(true)\n }\n }\n }", "function setResponsiveSVG(chart) {\n let width = +chart.select('svg').attr('width');\n let height = +chart.select('svg').attr('height');\n let calcString = +(height / width) * 100 + \"%\";\n\n let svgElement = chart.select('svg');\n let svgParent = d3.select(chart.select('svg').node().parentNode);\n \n svgElement.attr({\n 'class':'scaling-svg',\n 'preserveAspectRatio':'xMinYMin',\n 'viewBox':'0 0 ' + width + ' ' + height,\n 'width':null,\n 'height':null\n });\n \n svgParent.style('padding-bottom',calcString);\n}", "function handleResize() {\n container.style.width = (container.offsetHeight / 11) * 14 + \"px\";\n updateDisplay()\n}", "function sizeChange() {\n\n // Resize the timeline\n var wide = container.width(),\n high = container.height();\n var scale = wide / outerWidth;\n d3.select(\".topGroup\").attr(\"transform\", \"scale(\" + scale + \")\");\n $(\".svg-chart\").height(wide * (1.0 / aspect));\n\n}", "function get_svg()\n {\n var svg = document.getElementById('SVGobject');\n if( svg.contentDocument != null )\n { \n svg = svg.contentDocument.getElementsByTagName('svg');\n\n\t\t // Get viewbox here and check for undefined to fix IE from failing...\n\t\t var viewbox = $(svg).attr(\"viewBox\");\n if( svg != null && viewbox !== undefined )\n {\n clearInterval(get_svg_id);\n svg_elm = svg;\n viewbox = viewbox.split(/ /);\n fullwidth = parseInt(viewbox[2]);\n ratio = parseInt(viewbox[3]) / fullwidth;\n\t fitwidth = $(elm).width();\n chart_resize(fitwidth);\n $(elm).removeClass(\"noshow\"); //Makes chart show on page\n\t\t\t $(\"a.showline\").css(\"display\", \"inline\");;\n return;\n } \n }\n }", "resize() {\n // defaults to grabbing dimensions from container element\n const w = $chart.node().offsetWidth;\n const h = $chart.node().offsetHeight;\n const factor = shouldShrink ? fraction : 1;\n mobile = w < BP;\n // marginLeft = Math.floor(\n // Chart.getDayCount() * MARGIN_FACTOR * w * factor\n // );\n // marginRight = marginLeft;\n\n width = w * factor - marginLeft - marginRight;\n height = h - marginTop - marginBottom;\n scaleX.range([0, width]);\n scaleY.range([height, 0]);\n\n $svg.style('margin-left', d3.format('%')(offset));\n return Chart;\n }", "function responsivefy(svg) {\n const container = d3.select(svg.node().parentNode),\n width = parseInt(svg.style(\"width\"), 10),\n height = parseInt(svg.style(\"height\"), 10),\n aspect = width / height\n\n svg.attr(\"viewBox\", `0 0 ${width} ${height}`)\n .attr(\"preserveAspectRatio\", \"xMinYMid\")\n .call(resize);\n\n d3.select(window).on(\n \"resize.\" + container.attr(\"id\"), \n resize\n );\n \n function resize() {\n const w = parseInt(container.style(\"width\"));\n svg.attr(\"width\", w);\n svg.attr(\"height\", Math.round(w / aspect));\n }\n }", "function setSize() {\n\t\twidth = document.querySelector(\"#graph\").clientWidth\n\t\theight = document.querySelector(\"#graph\").clientHeight\n\n\t\tmargin = {top:0, left:0, bottom:0, right:0 }\n\n\t\tchartWidth = width - (margin.left+margin.right)\n\t\tchartHeight = height - (margin.top+margin.bottom)\n\n\t\tsvg.attr(\"width\", width).attr(\"height\", height)\n\n\t\tchartLayer\n\t\t\t.attr(\"width\", chartWidth)\n\t\t\t.attr(\"height\", chartHeight)\n\t\t\t.attr(\"transform\", \"translate(\"+[margin.left, margin.top]+\")\")\n\t}", "function _resize() {\n _svg\n .attr(\"width\", _svgWidth)\n .attr(\"height\", _svgHeight);\n\n _chartGroup\n .attr(\"width\", _width)\n .attr(\"height\", _height)\n .attr(\"transform\", \"translate(\" + [_margin.left, _margin.top] + \")\");\n\n _xAxisGroup\n .attr(\"width\", _width)\n .attr(\"height\", _height)\n .attr(\"transform\", \"translate(\" + [_margin.left, (_height + _margin.top)] + \")\")\n .call(_xAxis.ticks(5).tickSizeInner([-_height]));\n\n _clearBtnGroup.attr(\"transform\", \"translate(\" + [_svgWidth - 50, 2] + \")\");\n\n }", "adjustToContainer() {\n if (this.isFullscreen()) {\n return\n }\n let parent = window.getComputedStyle(this._domElement.parentNode),\n width = parseInt(parent.width, 10),\n height = parseInt(parent.height, 10)\n\n this.setSize(width, height)\n }", "function resize() {\n width = window.innerWidth*.8, height = window.innerHeight*.9;\n svg.attr(\"width\", width).attr(\"height\", height);\n force.size([width, height]).resume();\n node = svg.selectAll(\".node\")\n }", "function resize() {\n radiusOuter = document.getElementById('timer-container').offsetWidth * 0.45;\n radiusInner = document.getElementById('timer-container').offsetWidth * 0.38;\n\n circumferenceOuter = radiusOuter * 2 * Math.PI;\n circumferenceInner = radiusInner * 2 * Math.PI;\n\n document.getElementById('circle-outer').setAttribute('r', radiusOuter + '');\n document.getElementById('circle-inner').setAttribute('r', radiusInner + '');\n\n document.getElementById('svg-outer').style.strokeDasharray = '' + circumferenceOuter;\n document.getElementById('svg-outer').style.strokeDashoffset = '' + circumferenceOuter;\n\n document.getElementById('svg-inner').style.strokeDasharray = '' + circumferenceInner;\n document.getElementById('svg-inner').style.strokeDashoffset = '' + circumferenceInner / 2;\n startFlag = true;\n }", "function resizeChart() {\n var old = width;\n width = parseInt(self.div.style('width'), 10) -\n margin.left - margin.right;\n height = width / 2 > 150 ? width / 2 : 150;\n\n if (!width) {\n return;\n }\n\n if (old !== width) {\n drawChart();\n drawData();\n }\n }", "function responsivefy(svg) {\n // get container + svg aspect ratio\n var container = d3.select(svg.node().parentNode),\n width = parseInt(svg.style(\"width\")),\n height = parseInt(svg.style(\"height\")),\n aspect = width / height;\n\n // add viewBox and preserveAspectRatio properties,\n // and call resize so that svg resizes on inital page load\n svg.attr(\"viewBox\", \"0 0 \" + width + \" \" + height)\n .attr(\"perserveAspectRatio\", \"xMinYMid\")\n .call(resize);\n\n // to register multiple listeners for same event type, \n // you need to add namespace, i.e., 'click.foo'\n // necessary if you call invoke this function for multiple svgs\n // api docs: https://github.com/mbostock/d3/wiki/Selections#on\n d3.select(window).on(\"resize.\" + container.attr(\"id\"), resize);\n\n // get width of container and resize svg to fit it\n function resize() {\n var targetWidth = parseInt(container.style(\"width\"));\n svg.attr(\"width\", targetWidth);\n svg.attr(\"height\", Math.round(targetWidth / aspect));\n }\n}", "resize() {\n\t\t\t\t// defaults to grabbing dimensions from container element\n\t\t\t\tconst chartWidth = 225\n\t\t\t\tconst blocks = $sel.selectAll('.fit-brand')\n\t\t\t\t\t.st('width', chartWidth)\n\t\t\t\t\t.st('height', d3.round(chartWidth * 1.33, 0))\n\n\t\t\t\tblocks.selectAll('.display, .tooltip')\n\t\t\t\t\t.st('width', chartWidth)\n\t\t\t\t\t.st('height', d3.round(chartWidth * 1.33, 0))\n\n\t\t\t\twidth = 225//blocks.node().offsetWidth - marginLeft - marginRight;\n\t\t\t\theight = 175//(width) - marginTop - marginBottom//$sel.node().offsetHeight - marginTop - marginBottom;\n\n\t\t\t\t$svg.at({\n\t\t\t\t\twidth: width + marginLeft + marginRight,\n\t\t\t\t\theight: height + marginTop + marginBottom\n\t\t\t\t});\n\n\t\t\t\tscale\n\t\t\t\t\t.domain([0, 29])\n\t\t\t\t\t.range([0, height])\n\n\t\t\t\treturn Chart;\n\t\t\t}", "function getChartDivWidth(){\n /* Returns the width, in pixels, of the div that contains the SVG of the chart. This div\n that is column within a Bootstrap grid, resizes bases on the size of the browser.\n\n Accepts : nothing\n\n Returns : (int) current width of the div; in pixels\n */\n\n return parseInt(d3.select(\"body\").select(CHARTDIVNAME).style('width').slice(0, -2));\n}", "function responsivefy(svg) {\r\n // get container + svg aspect ratio\r\n var container = d3.select(svg.node().parentNode),\r\n width = parseInt(svg.style(\"width\")),\r\n height = parseInt(svg.style(\"height\")),\r\n aspect = width / height;\r\n\r\n // add viewBox and preserveAspectRatio properties,\r\n // and call resize so that svg resizes on inital page load\r\n svg.attr(\"viewBox\", \"0 0 \" + width + \" \" + height)\r\n .attr(\"perserveAspectRatio\", \"xMinYMid\")\r\n .call(resize);\r\n\r\n // to register multiple listeners for same event type,\r\n // you need to add namespace, i.e., 'click.foo'\r\n // necessary if you call invoke this function for multiple svgs\r\n // api docs: https://github.com/mbostock/d3/wiki/Selections#on\r\n d3.select(window).on(\"resize.\" + container.attr(\"id\"), resize);\r\n\r\n // get width of container and resize svg to fit it\r\n function resize() {\r\n var targetWidth = parseInt(container.style(\"width\"));\r\n svg.attr(\"width\", targetWidth);\r\n svg.attr(\"height\", Math.round(targetWidth / aspect));\r\n }\r\n}", "function makeResponsive(el){\n var svg = el.getElementsByTagName(\"svg\")[0];\n if (svg) {\n if (svg.width) {svg.removeAttribute(\"width\")}\n if (svg.height) {svg.removeAttribute(\"height\")}\n svg.style.width = \"100%\";\n svg.style.height = \"100%\";\n }\n }", "function resize() { \n\t\t\tconsole.log(\"resizing base\");\n\t\t\tbase.width = parent.clientWidth;\n\t\t\tsvg.setAttributeNS(null, \"width\", base.width);\n\n\t\t\t// only resize the height if aspect was specified instead of height\n\t\t\tif (opts.aspect) {\n\t\t\t base.height = base.width * opts.aspect;\n\t\t\t\tsvg.setAttributeNS(null, \"height\", base.height);\n\t\t\t}\n\n\t\t base.scale = base.width / base.original_width;\n\n\t\t\t// optional callback\n\t\t\tif (opts.onResize) {\n\t\t\t\topts.onResize(base.width, base.height, base.scale);\n\t\t\t}\n\t\t}", "function responsivefy(svg) {\n // container will be the DOM element\n // that the svg is appended to\n // we then measure the container\n // and find its aspect ratio\n const container = d3.select(svg.node().parentNode),\n width = parseInt(svg.style(\"width\"), 10),\n height = parseInt(svg.style(\"height\"), 10),\n aspect = width / height;\n\n // set viewBox attribute to the initial size\n // control scaling with preserveAspectRatio\n // resize svg on inital page load\n svg\n .attr(\"viewBox\", `0 0 ${width} ${height}`)\n .attr(\"preserveAspectRatio\", \"xMinYMid\")\n .call(resize);\n\n // add a listener so the chart will be resized\n // when the window resizes\n // multiple listeners for the same event type\n // requires a namespace, i.e., 'click.foo'\n // api docs: https://goo.gl/F3ZCFr\n d3.select(window).on(\"resize.\" + container.attr(\"id\"), resize);\n\n // this is the code that resizes the chart\n // it will be called on load\n // and in response to window resizes\n // gets the width of the container\n // and resizes the svg to fill it\n // while maintaining a consistent aspect ratio\n function resize() {\n const w = parseInt(container.style(\"width\"));\n svg.attr(\"width\", w);\n svg.attr(\"height\", Math.round(w / aspect));\n }\n }", "function makeResponsive(el){\n var svg = el.getElementsByTagName(\"svg\")[0];\n if(svg){\n if(svg.width) {svg.removeAttribute(\"width\")};\n if(svg.height) {svg.removeAttribute(\"height\")};\n svg.style.width = \"100%\";\n svg.style.height = \"100%\";\n }\n }", "calculateSize(){\n const { width: staticWidth, height: staticHeight } = this._options\n let { options } = this\n\n const elem = d3.select(options.target).node()\n\n // set width\n options.width = staticWidth || elem.clientWidth || 400\n\n // set height\n options.height = staticHeight || elem.clientHeight || 350\n\n // calculate width and height without margins\n const { width, height, margin } = options\n options.w = width - margin.left - margin.right\n options.h = height - margin.top - margin.bottom\n }", "calculateSize(){\n const { width: staticWidth, height: staticHeight } = this._options\n let { options } = this\n\n const elem = d3.select(options.target).node()\n\n // set width\n options.width = staticWidth || elem.clientWidth || 400\n\n // set height\n options.height = staticHeight || elem.clientHeight || 350\n\n // calculate width and height without margins\n const { width, height, margin } = options\n options.w = width - margin.left - margin.right\n options.h = height - margin.top - margin.bottom\n }", "resize(width, height) {\n d3.select(this.element).select(\"g\").attr(\"transform\", \"scale(\" + width / this.width + \",\" + height / this.height + \")\");\n this.width = width;\n this.height = height;\n }", "function resize() {\n // update width\n width = window.innerWidth - margin * 2;\n width = Math.max(minWidth, width)\n if (!width) {\n width = minWidth\n }\n xVenn.rangeBands([0, width]);\n nodes = d3.range(data.length)\n .map(function(i) {\n\n\n var node = data[i];\n node.radius = radiusScale(trimName(data[i].name).length);\n node.color = color(node.set);\n node.cx = xVenn(node.set) + (width / 6);\n node.cy = height / 2;\n node.name = node.name;\n return node;\n });\n svg.attr(\"width\", width);\n force.size([width, height])\n .resume();\n\n vennLabels\n .attr(\"transform\", function(d, i) {\n return \"translate(\" + (xVenn(i) + width / 6) + \",\" + 20 + \")\";\n });\n\n vennMatch\n .attr(\"transform\", function(d, i) {\n return \"translate(\" + (xVenn(1) + width / 6) + \",\" + height + \")\";\n });\n }", "function resizeView(){\n\n width = window.innerWidth;\n height = window.innerHeight;\n\n console.log(width, height);\n\n canvas.clientWidth = width;\n canvas.clientHeight = height;\n\n d3.select('#fpsvgbkgrd').attr('width',width).attr('height',height);\n d3.select('#fpbkgrd').attr('width',width).attr('height',height);\n //svg.clientWidth = width;\n //svg.clientHeight = height;\n\n resetScales();\n\n}", "calculateStretchWidth () {\n if (this.props.onWindowResize !== null) {\n const rect = ReactDOM.findDOMNode(this).getBoundingClientRect()\n\n this.props.onWindowResize(\n this.props.panelID,\n { x: rect.width, y: rect.height },\n // recalcalculate again if the width is below minimum\n // Kinda hacky, but for large resizes like fullscreen/Restore\n // it can't solve it in one pass.\n () => this.onNextFrame(() => this.calculateStretchWidth())\n )\n }\n }", "resize() {\n\t\t\t\t// defaults to grabbing dimensions from container element\n\t\t\t\twidth = $sel.node().offsetWidth - marginLeft - marginRight;\n\t\t\t\theight = $sel.node().offsetHeight - marginTop - marginBottom;\n\t\t\t\t$svgFront.at({\n\t\t\t\t\twidth: width + marginLeft + marginRight,\n\t\t\t\t\theight: height + marginTop + marginBottom\n\t\t\t\t});\n\n $svgBack.at({\n width: width + marginLeft + marginRight,\n height: height + marginTop + marginBottom\n });\n\n scale\n .domain([0, 29])\n .range([0, 280])\n\n\t\t\t\treturn Chart;\n\t\t\t}", "getContainerWidth() {\n return getWidth(this.container);\n }", "function resize() {\n size = chartData.size = d3.event.detail.size;\n redraw();\n }", "function resize() {\n\t\t\tcanvas.width = container.offsetWidth;\n\t\t\tcanvas.height = container.offsetHeight;\n\t\t}", "resize() {\n\t\t\t\t// defaults to grabbing dimensions from container element\n\t\t\t\twidth = $sel.node().offsetWidth - marginLeft - marginRight;\n\t\t\t\theight = $sel.node().offsetHeight - marginTop - marginBottom;\n\n scaleX\n .range([0, 110])\n .domain([0, 8.2])\n\n\t\t\t\treturn Chart;\n\t\t\t}", "function handleResize() {\n console.log(\"handleresize\");\n d3.selectAll(\".step-details\").style(\"display\", \"none\");\n // 1. update height of step elements\n const baseStepHeight = Math.floor(window.innerHeight * 0.75);\n\n\n for (let s of step.nodes()) {\n const node = d3.select(s).select(\".entry-content\").node();\n const innerHeight = node ? node.offsetHeight + 100 : baseStepHeight;\n\n d3.select(s).style(\"height\", innerHeight + 'px');\n\n }\n\n // 2. update width/height of graphic element\n const bodyWidth = d3.select('body').node().offsetWidth;\n const textWidth = text.node().offsetWidth;\n\n var graphicWidth = bodyWidth - textWidth;\n\n graphic\n .style('width', graphicWidth + 'px')\n .style('height', window.innerHeight + 'px');\n\n const chartMargin = 32;\n const chartWidth = graphic.node().offsetWidth - chartMargin;\n\n chart\n .style('width', chartWidth + 'px')\n .style('height', Math.floor(window.innerHeight / 2) + 'px');\n\n\n // 3. tell scrollama to update new element dimensions\n scroller.resize();\n}", "function resizePie() {\n var minNormalWidth = 580;\n if (window.innerWidth <= minNormalWidth) {\n // Remove the old pie chart and generate a new, resized one whenever the screen is resized when its size is below 580px\n $(\"#pieChart\").find(\"svg\").remove();\n generatePieChart();\n }\n }", "function calSvgSize(row, col, tile_size) {\n\treturn {w:tile_size.w*col+50, h:tile_size.h*row+50}\n}", "function handleResize() {\n\n\t// 1. update height of step elements for breathing room between steps\n\tvar stepHeight = Math.floor(window.innerHeight * 0.9);\n\tstep.style('height', stepHeight + 'px');\n\n\t// 2. update height of graphic element\n\tvar bodyWidth = d3.select('body').node().offsetWidth;\n\n\tgraphic\n\t\t.style('height', window.innerHeight + 'px');\n\n\t// 3. update width of chart by subtracting from text width\n\tvar chartMargin = 10;\n\tvar textWidth = text.node().offsetWidth;\n\tvar chartWidth = graphic.node().offsetWidth - textWidth - chartMargin;\n var chartHeight = Math.floor(chartWidth * 0.66)\n\n\tchart\n\t\t.style('width', chartWidth + 'px')\n\t\t.style('height', chartHeight + 'px');\n\n // 4. update dimensions of svg element in chart div\n var svg = d3.select(\".plotArea is-active\").select(\"svg\")\n\n svg\n .attr(\"width\", chartWidth + \"px\")\n .attr(\"height\", chartHeight + \"px\")\n\n\t// 5. tell scrollama to update new element dimensions\n\tscroller.resize();\n}", "function createSvgContainer(width, height, margin) {\r\n\td3.select(\"body\")\r\n\t .append(\"svg\")\r\n\t \t.attr(\"height\", height + 2 * margin)\r\n\t \t.attr(\"width\", width + 2 * margin);\r\n}", "function adaptToContainer() {\n const container = document.getElementById(sctNS.containerID);\n const scw = container.clientWidth;\n const sch = container.clientHeight;\n const sd = (scw > sch) ? sch : scw; // w/h relative to cw/ch;\n\n for (let [i, def] of sctNS.elsjsn.entries()) {\n const dims = {};\n dims.id = def.id;\n dims.left = Math.round(scw * def.posFactors.xF) + sctNS.posUnits;\n dims.top = Math.round(sch * def.posFactors.yF) + sctNS.posUnits;\n dims.width = Math.round(sd * def.posFactors.sF) + sctNS.posUnits;\n dims.height = Math.round(sd * def.posFactors.sF) + sctNS.posUnits;\n sctNS.scatteringElements.repositionElement(dims);\n }\n}", "_windowResizeEventListener() {\r\n // CLASS REFERENCE\r\n let that = this;\r\n\r\n // WINDOW - RESIZER LISTENER\r\n d3.select(window).on('resize.updatesvg', function () {\r\n let width = d3.select(\"#drawArea\").node().offsetWidth;\r\n let height = d3.select(\"#drawArea\").node().offsetHeight;\r\n \r\n // ? RESIZE SVG ON WINDOW SIZE CHANGE\r\n that.svg.attr('width',width).attr('height',height);\r\n that.attribute.setWidth(width)\r\n that.attribute.setHeight(height)\r\n\r\n // ? C A N V A S S I Z E\r\n that.canvasSize = {\r\n width: width,\r\n height: height,\r\n };\r\n\r\n // // RECT SIZE RESIZE \r\n // that.RECT_SIZE = {\r\n // x: Utility.centerOfCanvas(that.canvasSize, 3000).x,\r\n // y: Utility.centerOfCanvas(that.canvasSize, 3000).y,\r\n // width: 3000,\r\n // height: 3000\r\n // }\r\n\r\n // // RECT \r\n // that.rect.attr('x', that.RECT_SIZE.x).attr('y', that.RECT_SIZE.y);\r\n })\r\n }", "calcContainerWidth() {\n const { width } = this.getWindowDimensions();\n const dotPatternSize = this.getDotPatternSize();\n const divider = width / dotPatternSize;\n const containerWidth = Math.max(dotPatternSize * Math.floor(divider), 744);\n this.setState({ containerWidth });\n }", "function resize(what) {\n var width = parseInt(d3.select(divPanelTag).style(\"width\")) - margin * 3,\n height = parseInt(d3.select(divPanelTag).style(\"height\")) - margin * 2;\n\n /* Update the range of the scale with new width/height */\n xScale.range([0, width]);\n yScale.range([height, 0]);\n\n xAxis.ticks(Math.max(width / 50, 2));\n yAxis.ticks(Math.max(height / 50, 2));\n\n d3.selectAll(\".graph\").attr(\"height\", height + margin);\n d3.selectAll(\".graph\").attr(\"width\", width + (margin * 2));\n \n /* Update the axis with the new scale */\n graph.select(divPanelTag + ' .x.axis')\n .attr(\"transform\", \"translate(0,\" + height + \")\")\n .call(xAxis);\n \n d3.select(divPanelTag + \" #xAxisTitle\")\n .attr(\"x\", width - 100);\n \n graph.select(divPanelTag + ' .y.axis')\n .call(yAxis);\n \n /* Force D3 to recalculate and update the line */\n graph.selectAll(divPanelTag + ' .line')\n .attr(\"d\", line);\n \n /* Force D3 to recalculate and update the area */\n graph.selectAll(divPanelTag + ' .area')\n .attr(\"d\", area);\n \n }", "function resize() {\n let width;\n if ($('.mainArea')[0].offsetWidth > 490) width = $('.mainArea')[0].offsetWidth;\n else width = 490;\n ipcRenderer.send('resize', $('.mainArea')[0].offsetHeight, width);\n}", "function scaleGraph() {\n var aspect = width / height;\n var targetWidth = chart.parent().width();\n var targetHeight = chart.parent().height();\n console.log('width: ' + targetWidth);\n console.log('height: ' + targetHeight);\n chart.attr(\"width\", targetWidth + \"px\");\n chart.attr(\"height\", targetHeight + \"px\");\n }", "function setupSVG(svg, width, height) {\n //Remove children of svg to eventually tiles from the previous image\n svg.innerHTML = '';\n\n //Give to svg the same size as the image\n svg.setAttribute('viewBox', '0 0 '+width+' '+height);\n svg.setAttribute('width', '100%');\n svg.setAttribute('height', '100%');\n}", "scale(size) {\n document.getElementById(\"guiArea\").style.width = size + \"px\";\n }", "function resizeCanvas() {\n let width = $('#diagram').width();\n $('#myCanvas')[0].attributes[1].nodeValue = width;\n $('#myCanvas')[0].attributes[2].nodeValue = width / 2;\n}", "resize() {\n\n\t\t\t\t// defaults to grabbing dimensions from container element\n\t\t\t\tisMob = isMobile.any();\n\t\t\t\tsetFontSizeRange()\n\t\t\t\twordPadding = isMob ? (fontSize.range()[0] / 2) : 15;\n\n\n\n\t\t\t\twidth = $sel.node().offsetWidth - marginLeft - marginRight;\n\t\t\t\t// height = $sel.node().offsetHeight - marginTop - marginBottom;\n\t\t\t\theight = width / 1.5;\n\n\t\t\t\t$wordcloud.at(\"transform\", \"translate(\" + [width >> 1, height >> 1] + \")\");\n\n\t\t\t\t$svg.at({\n\t\t\t\t\twidth: width + marginLeft + marginRight,\n\t\t\t\t\theight: height + marginTop + marginBottom\n\t\t\t\t});\n\n\n\t\t\t\t$wordcloud\n\t\t\t\t\t.at(\"transform\", `translate(${width / 2},${height / 2})`);\n\n\t\t\t\tcreateCloudLayout(width, height, tags)\n\n\t\t\t\tlayout.stop().words(tags).start()\n\n\t\t\t\treturn Chart;\n\t\t\t}", "function handleResize() {\r\n\t\t\t// 1. update height of step elements\r\n\t\t\tvar stepHeight = Math.floor(window.innerHeight * 0.75);\r\n\t\t\t\r\n\r\n\t\t\t// 2. update width/height of graphic element\r\n\t\t\tvar bodyWidth = d3.select('body').node().offsetWidth;\r\n\r\n\t\t\tvar graphicMargin = 16 * 4;\r\n\t\t\tvar textWidth = text.node().offsetWidth;\r\n\t\t\tvar graphicWidth = container.node().offsetWidth - textWidth - graphicMargin;\r\n\t\t\tvar graphicHeight = Math.floor(window.innerHeight/2)\r\n\t\t\tvar graphicMarginTop = Math.floor(graphicHeight/2)\r\n\r\n\t\t\tgraphic\r\n\t\t\t\t.style('width', '100%')\r\n\t\t\t\t .style('height', '100%')\r\n\t\t\t\t.style('top', graphicMarginTop + 'px');\r\n\r\n\r\n\t\t\t// 3. tell scrollama to update new element dimensions\r\n\t\t\tscroller.resize();\r\n\t\t}", "calcDimensions () {\n let dayIndex = Math.round (\n (moment () - moment ().subtract (1, 'year').startOf ('week')) / 86400000\n );\n let colIndex = Math.trunc (dayIndex / 7);\n let numWeeks = colIndex + 1;\n\n this.settings.width = this.container.offsetWidth < 1000\n ? 1000\n : this.container.offsetWidth;\n this.settings.item_size =\n (this.settings.width - this.settings.label_padding) / numWeeks -\n this.settings.gutter;\n this.settings.height =\n this.settings.label_padding +\n 7 * (this.settings.item_size + this.settings.gutter);\n this.svg\n .attr ('width', this.settings.width)\n .attr ('height', this.settings.height);\n\n if (!!this.props.data && !!this.props.data[0].summary) {\n this.drawChart ();\n }\n }", "function rescale() {\n var val = parseFloat(document.getElementById(\"widthSlider\").value);\n myGanttDiagram.startTransaction(\"rescale\");\n myGanttDiagram.grid.gridCellSize = new go.Size(val, 150);\n myGanttDiagram._widthFactor = val / 30;\n myGanttDiagram.updateAllTargetBindings();\n myGanttDiagram.commitTransaction(\"rescale\");\n}", "function revenueResize() {\n\n // Layout variables\n width = d3Container.node().getBoundingClientRect().width - margin.left - margin.right;\n\n\n // Layout\n // -------------------------\n\n // Main svg width\n container.attr(\"width\", width + margin.left + margin.right);\n\n // Width of appended group\n svg.attr(\"width\", width + margin.left + margin.right);\n\n // Horizontal range\n x.range([padding, width - padding]);\n\n\n // Chart elements\n // -------------------------\n\n // Mask\n clipRect.attr(\"width\", width);\n\n // Line path\n svg.selectAll('.d3-line').attr(\"d\", line(dataset));\n\n // Circles\n svg.selectAll('.d3-line-circle').attr(\"cx\", line.x());\n\n // Guide lines\n svg.selectAll('.d3-line-guides')\n .attr('x1', function (d, i) {\n return x(d.date);\n })\n .attr('x2', function (d, i) {\n return x(d.date);\n });\n }", "function resize() {\n drawChart(rawData, props)\n }", "getWidth() {\n return this.$node.innerWidth();\n }", "function handleResize() {\n // 1. update height of step elements for breathing room between steps\n let stepHeight = Math.floor(window.innerHeight);\n step.style('height', stepHeight + 'px');\n\n // 2. update height of graphic element\n let bodyWidth = d3.select('body').node().offsetWidth;\n\n graphic\n .style('height', window.innerHeight + 'px');\n\n // 3. update width of chart by subtracting from text width\n let chartMargin = 0;\n let textWidth = text.node().offsetWidth;\n let chartWidth = graphic.node().offsetWidth - textWidth - chartMargin;\n // make the height 1/2 of viewport\n let chartHeight = 100;\n\n chart\n .style('width', chartWidth + 'px')\n .style('height', chartHeight + '%');\n\n // 4. tell scrollama to update new element dimensions\n scroller.resize();\n}", "function getNewSVG (w, h) {\n svg = d3.select(\"#mainsvg\")\n .attr(\"width\", w)\n .attr(\"height\", h)\n .attr(\"class\", \"centered\");\n}", "async resize(rendered, {paddings, convert, scripts = []}) {\n //Instantiate browser if needed\n if (!svg.resize.browser) {\n svg.resize.browser = await puppeteer.launch()\n console.debug(`metrics/svg/resize > started ${await svg.resize.browser.version()}`)\n }\n //Format padding\n const padding = {width: 1, height: 1, absolute: {width: 0, height: 0}}\n paddings = Array.isArray(paddings) ? paddings : `${paddings}`.split(\",\").map(x => x.trim())\n for (const [i, dimension] of [[0, \"width\"], [1, \"height\"]]) {\n let operands = paddings?.[i] ?? paddings[0]\n let {relative} = operands.match(/(?<relative>[+-]?[\\d.]+)%$/)?.groups ?? {}\n operands = operands.replace(relative, \"\").trim()\n let {absolute} = operands.match(/^(?<absolute>[+-]?[\\d.]+)/)?.groups ?? {}\n if (Number.isFinite(Number(absolute)))\n padding.absolute[dimension] = Number(absolute)\n if (Number.isFinite(Number(relative)))\n padding[dimension] = 1 + Number(relative / 100)\n }\n console.debug(`metrics/svg/resize > padding width*${padding.width}+${padding.absolute.width}, height*${padding.height}+${padding.absolute.height}`)\n //Render through browser and resize height\n console.debug(\"metrics/svg/resize > loading svg\")\n const page = await svg.resize.browser.newPage()\n page.setViewport({width: 980, height: 980})\n page\n .on(\"console\", message => console.debug(`metrics/svg/resize > puppeteer > ${message.text()}`))\n .on(\"pageerror\", error => console.debug(`metrics/svg/resize > puppeteer > ${error.message}`))\n await page.setContent(rendered, {waitUntil: puppeteer.events})\n console.debug(\"metrics/svg/resize > loaded svg successfully\")\n await page.addStyleTag({content: \"body { margin: 0; padding: 0; }\"})\n let mime = \"image/svg+xml\"\n console.debug(\"metrics/svg/resize > resizing svg\")\n let height, resized, width\n try {\n ;({resized, width, height} = await page.evaluate(\n async (padding, scripts) => {\n //Execute additional JavaScript\n for (const script of scripts) {\n try {\n console.debug(`metrics/svg/resize > executing ${script}`)\n await new Function(\"document\", `return (async () => {${script}})()`)(document) //eslint-disable-line no-new-func\n console.debug(\"metrics/svg/resize > successfully executed user javascript\")\n }\n catch (error) {\n console.debug(`an error occurred while evaluating script: ${error}`)\n }\n }\n //Disable animations\n const animated = !document.querySelector(\"svg\").classList.contains(\"no-animations\")\n if (animated)\n document.querySelector(\"svg\").classList.add(\"no-animations\")\n console.debug(`animations are ${animated ? \"enabled\" : \"disabled\"}`)\n await new Promise(solve => setTimeout(solve, 2400))\n //Get bounds and resize\n let {y: height, width} = document.querySelector(\"svg #metrics-end\").getBoundingClientRect()\n console.debug(`bounds width=${width}, height=${height}`)\n height = Math.max(1, Math.ceil(height * padding.height + padding.absolute.height))\n width = Math.max(1, Math.ceil(width * padding.width + padding.absolute.width))\n console.debug(`bounds after applying padding width=${width} (*${padding.width}+${padding.absolute.width}), height=${height} (*${padding.height}+${padding.absolute.height})`)\n //Resize svg\n if (document.querySelector(\"svg\").getAttribute(\"height\") === \"auto\")\n console.debug('skipped height resizing because it was set to \"auto\"')\n else\n document.querySelector(\"svg\").setAttribute(\"height\", height)\n //Enable animations\n if (animated)\n document.querySelector(\"svg\").classList.remove(\"no-animations\")\n //Result\n return {resized: new XMLSerializer().serializeToString(document.querySelector(\"svg\")), height, width}\n },\n padding,\n scripts,\n ))\n }\n catch (error) {\n console.debug(`metrics/svg/resize > an error occurred: ${error}`)\n throw error\n }\n //Convert if required\n if (convert) {\n console.debug(`metrics/svg/resize > convert to ${convert}`)\n resized = await page.screenshot({type: convert, clip: {x: 0, y: 0, width, height}, omitBackground: true})\n mime = `image/${convert}`\n }\n //Result\n await page.close()\n console.debug(\"metrics/svg/resize > rendering complete\")\n return {resized, mime}\n }", "function scaleMap() {\n let element = $(\"#pais\");\n if (_resizer != null) ResizeSensor.detach(element);\n _resizer = new ResizeSensor(element, function () {\n scaleSVG(element.width());\n });\n}", "function updateContainers() {\n\n\t\tvar width = editor.duration * scale;\n\n\t\telements.setWidth( width + 'px' );\n\t\t// curves.setWidth( width + 'px' );\n\n\t}", "resizeToFitContent() {}", "resizeToFitContent() {}" ]
[ "0.8328143", "0.8326342", "0.8312327", "0.8312327", "0.8306979", "0.8306979", "0.82915497", "0.8256269", "0.8236155", "0.8236155", "0.8179068", "0.8144525", "0.7784457", "0.77145046", "0.74716645", "0.7432957", "0.734283", "0.72580904", "0.7254493", "0.7222054", "0.71336585", "0.7099778", "0.70776963", "0.70580596", "0.6901555", "0.68960875", "0.6889008", "0.68359476", "0.6783266", "0.677784", "0.67603964", "0.67031765", "0.6694618", "0.6640038", "0.6625766", "0.66203773", "0.6589592", "0.6586081", "0.6582078", "0.6578103", "0.65627515", "0.64825034", "0.64707154", "0.6459772", "0.6456605", "0.6452101", "0.6418007", "0.641511", "0.6375607", "0.63572156", "0.63530093", "0.6348008", "0.63406265", "0.6329237", "0.63009775", "0.62907755", "0.62787616", "0.6276032", "0.6248365", "0.6248365", "0.6236555", "0.62287945", "0.62248397", "0.6151927", "0.6143838", "0.6143469", "0.611475", "0.61137223", "0.6109356", "0.6098189", "0.60956377", "0.60852337", "0.6067603", "0.60559285", "0.6053666", "0.60462683", "0.6037214", "0.60225064", "0.6020093", "0.6014997", "0.6010969", "0.60053825", "0.59872967", "0.59815484", "0.59786254", "0.5968726", "0.59539235", "0.5949521", "0.5939451", "0.5933708", "0.5922467", "0.5906551", "0.5903232", "0.58814836", "0.58788437", "0.5859646", "0.5859646" ]
0.8262772
10
Query the oracle database, and call output_actors on the results res = HTTP result object sent back to the client userid = Name to query for
function query_db(req,res,userid,password) { oracle.connect(connectData, function(err, connection) { if ( err ) { console.log(err); } else { // selecting rows connection.execute("SELECT * FROM USERS U WHERE U.U_ID = " + "'" + userid + "'", [], function(err, results) { if ( err ) { console.log(err); } else { var bcrypt = require('bcrypt') var salt = bcrypt.genSaltSync(10); // Hash the password with the salt var hash = bcrypt.hashSync(password, salt) + ""; //determines if the hashes are equal or for legacy if DEFAULT_PASSWORD is used var equalsPassword = bcrypt.compareSync(password, results[0].PASSWORD_HASH) || (password == "DEFAULT_PASSWORD" && results[0].PASSWORD_HASH == "DEFAULT_PASSWORD"); // true //console.log(equalsPassword); //console.log(bcrypt.compareSync("hello", hash)); //if no query returned or wrong password if (results.length < 1 || !equalsPassword){ connection.close(); console.log("Wrong Username or Password"); res.render('index.jade', { title: 'Wrong Username or Password' }); } //else correct password else{ //Saves the user. Nish said to do this though //thought it doesn't work. //note dont save results[0] since this is not done //in signup.js req.session.user = userid; connection.close(); // done with the connection //THIS IS WHERE YOU SHOULD CALL YOUR FUNCTION //YOU CAN REMOVE LINE OF CODE BELOW res.redirect('/newsfeed/'); } } }); // end connection.execute } }); // end oracle.connect }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function query_db(req, res, username) {\n \toracle.connect(connectData, function(err, connection) {\n\t if ( err ) {\n\t \tconsole.log(err);\n\t } else {\n\t \t// console.log(username + \", \", password);\n\t\t \t// selecting rows\n\t\t \tconnection.execute(construct_query_get_tripName(username), \n\t\t \t [], function(err, results) {\n\t\t \t if (err) {\n\t\t \t \tconsole.log(err);\n\t\t \t } else {\n\t\t \t \tconsole.log(results);\n\t\t \t \tif (results.length != 0) {\n\t\t \t // below method is to capture the query results in results that passed to func output_result to be passed to jade view\n\t\t \t \t\toutput_trip(res, username, results);\n\t\t \t \t\tconnection.close();\n\t\t \t \t} else {\n\t\t \t \t\tconnection.close();\n\t\t \t \t\tconsole.log(\"Sorry, you need to create a trip first to create an album.\");\n\t\t \t \t\t// res.redirect('/createTrip');\n\t\t \t \t}\n\t\t \t }\n\t\t\n\t\t \t}); // end connection.execute\n\t } // end else\n }); // end oracle.connect\n}", "function query_db(res, login) {\n\tquery = \"SELECT * FROM Person\";\n\tif (login) query = query + \" WHERE login='\" + login + \"'\";\n\tconnection.query(query, function(err, rows, fields) {\n\t\tif (err) console.log(err);\n\t\telse {\n\t\t\toutput_persons(res, login, rows);\n\t\t}\n\t});\n}", "function respond(req, res, next) {\n\n var connection = oracledb.getConnection(\n {\n // user : \"hv0\",\n // password : \"Spider321!\",\n user : \"harika\",\n password : \"Oracleme893!2\",\n connectString : \"oracle.cise.ufl.edu:1521/orcl\",\n });\n connection.then(function(conn) {\n\n let options={};\n let query = '';\n let N = parseInt(req.query.N);\n\n if(!N){\n\n query=\"select state as id, sum(employed) as value from employment where year = :year group by state\" \n options={\n year:2015\n }\n } \n else if(N>0){\n query=\"select state, total from (select state, (sum(employed)-sum(unemployed)) as total from employment+\\\n where year = :year group by state order by total desc) where rownum<=:N\"\n options={\n year:2015,\n N,\n }\n }\n return conn.execute(query,options)\n .then(function(result) {\n let output=result.rows;\n console.log(output);\n res.send(output);\n }).then(function(x) {\n console.log(\"Closing Connection..\")\n return conn.close();\n })\n })\n .catch(function(err) {\n console.error(err);\n });\n\n }", "function viewAllEmp() {\n console.log(\"viewAllEmp\");\n connection.query('SELECT * FROM employee', (err, res) => {\n if (err) throw err;\n console.table(res);\n userSelect();\n });\n\n}", "function output_table(res,results) {\n\tres.render('query.jade',\n\t\t { results: results }\n\t );\n}", "function queryResultsName(arg2){\n clientPromise.then(stitchClient =>{\n client = stitchClient;\n db = client.service('mongodb', 'mongodb-atlas').db('data');\n \n return client.login().then(queryName(arg2))\n });\n }", "function output_actors(res,name,results) {\n\tres.render('friends.jade',\n\t\t { title: \"Friends of \" + name, img_directory: __dirname,\n\t\t results: results }\n\t );\n}", "function query_db(res,name) {\n oracle.connect(connectData, function(err, connection) {\n if ( err ) {\n \tconsole.log(err);\n } else {\n\t \t// selecting rows\n\t \tconnection.execute(\"SELECT givenname,login,surname,profilepic, 'delete' as isdelete from Users where login in (select following from follower where follower='\"+name+\"')\", \n\t \t\t\t [], \n\t \t\t\t function(err, results) {\n\t \t if ( err ) {\n\t \t \tconsole.log(err);\n\t \t } else {\n\t \t \tconnection.close(); // done with the connection\n\t \t \toutput_actors(res, name, results);\n\t \t }\n\t\n\t \t}); // end connection.execute\n }\n }); // end oracle.connect\n}", "function viewEmpls() {\n connection.query(\"SELECT * FROM employee\", (err, results) => {\n if (err) throw err\n console.table(results)\n action()\n })\n}", "async function getCliverData(req, res, uid) {\n\t//Oracle query for getting data from userr table\n\tconst query = `SELECT u_id, total_rating, total_trips from Cliver WHERE u_id = '${uid}'`;\n\t// console.log(query);\n\n\ttry {\n\t\t//Try to perform a connection to the oracle database using the credentials above\n\t\tconnection = await oracledb.getConnection(dbconnection);\n\n\t\t//Executes the query and stores the obtained data\n\t\tresult = await connection.execute(query);\n\n\t\tconsole.log('Connected to get cliver data');\n\t} catch (error) {\n\t\t//If any error occurs while connecting or fetching data\n\t} finally {\n\t\tif (connection) {\n\t\t\tawait connection.close(); //Closes the connection\n\t\t\tconsole.log('Connection ended');\n\t\t}\n\t\tres.status(200).send(result.rows); //Sends back the data with success status 200\n\t}\n}", "async function run() {\n\n let connection;\n\n try {\n // Get a non-pooled connection\n\n connection = await oracledb.getConnection(dbConfig);\n\n await demoSetup.setupBf(connection); // create the demo table\n\n // The statement to execute\n const sql =\n `SELECT farmer, picked, ripeness\n FROM no_banana_farmer\n ORDER BY id`;\n\n let result;\n\n // Default Array Output Format\n result = await connection.execute(sql);\n console.log(\"----- Banana Farmers (default ARRAY output format) --------\");\n console.log(result.rows);\n\n // Optional Object Output Format\n result = await connection.execute(\n sql,\n [], // A bind parameter is needed to disambiguate the following options parameter and avoid ORA-01036\n {\n outFormat: oracledb.OUT_FORMAT_OBJECT, // outFormat can be OBJECT or ARRAY. The default is ARRAY\n // fetchArraySize: 100 // internal buffer allocation size for tuning\n }\n );\n console.log(\"----- Banana Farmers (default OBJECT output format) --------\");\n console.log(result.rows);\n\n } catch (err) {\n console.error(err);\n } finally {\n if (connection) {\n try {\n // Connections should always be released when not needed\n await connection.close();\n } catch (err) {\n console.error(err);\n }\n }\n }\n}", "async function getUserData(req, res, uid) {\n\t//Oracle query for getting data from userr table\n\tconst query = `SELECT u_id,Name_Fname,Name_Lname,Phone_No,TO_DATE(dob), TRUNC(TO_NUMBER(SYSDATE - TO_DATE(dob)) / 365.25) AS AGE, user_typ,user_name FROM Userr WHERE u_id = '${uid}'`;\n\t// console.log(query);\n\n\ttry {\n\t\t//Try to perform a connection to the oracle database using the credentials above\n\t\tconnection = await oracledb.getConnection(dbconnection);\n\n\t\t//Executes the query and stores the obtained data\n\t\tresult = await connection.execute(query);\n\n\t\tconsole.log('Connected to get user data');\n\t} catch (error) {\n\t\t//If any error occurs while connecting or fetching data\n\t} finally {\n\t\tif (connection) {\n\t\t\tawait connection.close(); //Closes the connection\n\t\t\tconsole.log('Connection ended');\n\t\t}\n\t\tres.status(200).send(result.rows); //Sends back the data with success status 200\n\t}\n}", "executeQuery(res, query){ \n sql.connect(dbConfig, function (err) {\n if (err) { \n console.log(\"Error while connecting database :- \" + err);\n res.send(err);\n }\n else {\n // create Request object\n var request = new sql.Request();\n // query to the database\n request.query(query, function (err, res) {\n if (err) {\n console.log(\"Error while querying database :- \" + err);\n res.send(err);\n }\n else {\n res.send(res);\n }\n });\n }\n }); \n }", "function getCustItineraryNames(req, res) {\n var query = `\n SELECT *\n FROM itinerary i\n WHERE i.email = :email\n ORDER BY i.itinerary_id DESC\n `;\n let email = req.params.email;\n const binds = [email];\n\n oracledb.getConnection({\n user : credentials.user,\n password : credentials.password,\n connectString : credentials.connectString\n }, function(err, connection) {\n if (err) {\n console.log(err);\n } else {\n connection.execute(query, binds, function(err, result) {\n if (err) {console.log(err);}\n else {\n //console.log(result.rows)\n res.json(result.rows)\n }\n });\n }\n });\n}", "async function getDriverData(req, res, uid) {\n\t//Oracle query for getting data from userr table\n\tconst query = `SELECT u_id, total_earning from Driver WHERE u_id = '${uid}'`;\n\t// console.log(query);\n\n\ttry {\n\t\t//Try to perform a connection to the oracle database using the credentials above\n\t\tconnection = await oracledb.getConnection(dbconnection);\n\n\t\t//Executes the query and stores the obtained data\n\t\tresult = await connection.execute(query);\n\n\t\tconsole.log('Connected to get driver data');\n\t} catch (error) {\n\t\t//If any error occurs while connecting or fetching data\n\t} finally {\n\t\tif (connection) {\n\t\t\tawait connection.close(); //Closes the connection\n\t\t\tconsole.log('Connection ended');\n\t\t}\n\t\tres.status(200).send(result.rows); //Sends back the data with success status 200\n\t}\n}", "function queryResultsChr(arg1, prev){\n clientPromise.then(stitchClient =>{\n client = stitchClient;\n db = client.service('mongodb', 'mongodb-atlas').db('data');\n \n return client.login().then(queryChr(arg1, prev))\n });\n }", "function viewEmployees() {\n let query = \"SELECT * FROM employee\";\n connection.query(query, function(err,res) {\n console.log(\"\\n\\n\");\n console.table(res); \n reRun();\n })\n \n}", "function viewAll () {\n connection.query(\"SELECT * FROM employee\", (err, res) => {\n if (err) throw err;\n console.table(res);\n restartProcess();\n });\n \n}", "function processLogin(result, params){\n\tlabel.text = result;\n\n\tvar db = ss.getDatabase(con, dbFilePath);\n\tvar view = db.getView(viewName);\n\tview.getAllDocumentsByKey(key, true, fieldsToReturn, processGetAllDocumentsByKey, null);\n}", "function viewEmploys() {\n // function that show all employees mySQL\n var query = `SELECT * FROM ((employee INNER JOIN role ON role.id = employee.role_id) INNER JOIN department ON department.id = role.department_id)`;\n connection.query(query, function (err, res) {\n if (err) throw err;\n console.log(res);\n start();\n });\n}", "function fetchRowsFromRS(connection, resultSet, numRows, audit)\n{\n console.log('>>>>> Start Processing results from Query of F556110 <<<<<');\n resultSet.getRows( numRows, function(err, rows)\n {\n \tif (err)\n\t{\n \tresultSet.close(function(err)\n\t\t{\n\t\t\tif (err)\n\t\t\t{\n\t\t\t\tconsole.log(err.message);\n\t\t\t\tconnection.release(function(err)\n\t\t\t\t{\n\t\t\t\t\tif (err) { console.log(err.message); }\n\t\t\t\t});\n\t\t\t}\n\t\t}); \n \t} else if (rows.length == 0)\n\t{\n\t\tresultSet.close(function(err)\n\t\t{\n\t\t\tif (err)\n\t\t\t{\n\t\t\t\tconsole.log(err.message);\n\t\t\t\tconnection.release(function(err)\n\t\t\t\t{\n\t\t\t\t\tif (err) { console.log(err.message); }\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t} else if (rows.length > 0)\n\t{\n\n\t\t// Query read has returned a record so we have a valid eligible PDF file to process\n\n\t\tvar record = rows[0];\n\n\t\t// Multiple pdfhandler processes could be running so need to establish exclusive rights to \n\t\t// process this PDF file - if not simply move onto next eligible PDF file to process.\n\n\t\tlock.gainExclusivity(record, hostname, connection, processLockedPdfFile);\t\t\n\t\t\n\t\t// Read next record \n\n \tfetchRowsFromRS(connection, resultSet, numRows, audit);\n\t}\n });\n}", "function viewFunc(res) {\n if (res.userChoice === \"View all departments\") {\n // Returns all departments and IDs\n db.query(\"SELECT * FROM department\", (err, data) => {\n if (err) throw err;\n console.table(data);\n init();\n });\n } else if (res.userChoice === \"View all roles\") {\n // Returns all roles with department associated with and IDs\n db.query(\n \"SELECT roles.id, roles.title, roles.salary, department.department_name FROM roles, department WHERE department.id = roles.department_id ORDER BY roles.id ASC\",\n (err, data) => {\n if (err) throw err;\n console.table(data);\n init();\n }\n );\n } else if (res.userChoice === \"View all employees\") {\n // Returns employee fist and last name, role title, and department name and displays in a table\n db.query(\n \"SELECT employee.id, employee.first_name, employee.last_name, roles.title, department.department_name FROM employee, roles, department WHERE department.id = roles.department_id AND roles.id = employee.role_id ORDER BY employee.id ASC\",\n (err, data) => {\n if (err) throw err;\n console.table(data);\n init();\n }\n );\n } else if (res.userChoice === \"View all employees by manager\") {\n viewEmpByManager();\n } else if (res.userChoice === \"View all employees by department\") {\n viewEmpByDepartment();\n } else {\n init();\n }\n}", "function viewEmployees() {\n // select from the db\n let query = \"SELECT * FROM employee\";\n connection.query(query, function(err, res) {\n if (err) throw err;\n console.table(res);\n startPrompt();\n });\n \n}", "function fetchRowsFromJdeAuditLogRS(connection, resultSet, numRows, audit)\n{\n resultSet.getRows( numRows, function(err, rows)\n {\n \tif (err)\n\t{\n \tresultSet.close(function(err)\n\t\t{\n\t\t\tif (err)\n\t\t\t{\n\t\t\t\tconsole.log(err.message);\n\t\t\t\tconnection.release(function(err)\n\t\t\t\t{\n\t\t\t\t\tif (err) { console.log(err.message); }\n\t\t\t\t});\n\t\t\t}\n\t\t}); \n \t} else if (rows.length == 0)\n\t{\n\t\tresultSet.close(function(err)\n\t\t{\n\t\t\tif (err)\n\t\t\t{\n\t\t\t\tconsole.log(err.message);\n\t\t\t\tconnection.release(function(err)\n\t\t\t\t{\n\t\t\t\t\tif (err) { console.log(err.message); }\n\t\t\t\t});\n\t\t\t}\n\t\t});\n\t} else if (rows.length > 0)\n\t{\n\t\t\n\t\t// Last audit entry retrieved\n\t\t// Process continues by querying the JDE Job Control Master file for eligible PDF's to process\n\n\t\tvar record = rows[0];\n\t\tqueryJdeJobControl(connection, record);\n\t\t\n\t}\n });\n}", "static Search(req, res) {\n new mssql.ConnectionPool(config.config).connect().then((pool) => {\n return pool.request().query(`EXEC sp_search_agent`)\n }).then((fields) => {\n mssql.close()\n let rows = fields.recordset;\n res.json(rows);\n }).catch(err => {\n mssql.close()\n res.json(err)\n })\n }", "function test(req, res) {\n const sql = `SELECT * FROM Business WHERE ROWNUM <= 10`;\n req._oracledb\n .execute(sql)\n .then((data) => res.send(data))\n .catch((err) => console.log(err));\n}", "function output_persons(res,login,results) {\n\tres.render('person.jade',\n\t\t { title: \"Person with login \" + login,\n\t\t results: results }\n\t );\n}", "displayResults(selection)\n {\n //Determine what the app should do based on the respose from inquirer\n //Returns a promise for modularity unless exiting at which point we'll terminate the db connection and end the app\n switch(selection){\n case \"View all departments\":\n return this.displayAllDepartments();\n \n case \"View all roles\":\n return this.displayAllRoles();\n \n case \"View all employees\":\n return this.displayAllEmployees();\n \n case \"Add a department\":\n return this.promptAddDepartment();\n \n case \"Add a role\":\n return this.promptAddRole();\n \n case \"Add an employee\":\n return this.promptAddEmployee();\n \n case \"Update an employee role\":\n return this.promptUpdateEmployeeRole();\n\n case \"Update an employee manager\":\n return this.promptUpdateEmployeeManager();\n\n case \"Delete an employee\":\n return this.promptDeleteEmployee();\n \n case \"Exit\":\n //Terminate connection and exit the app.\n console.log(\"\\nThanks and take care!\");\n this.db.end();\n break;\n }\n }", "function viewEmp() {\n connection.query(\"SELECT employee.first_name, employee.last_name, emp_role.title, emp_role.salary, department.dept_name, manager.first_name AS 'manager_firstname', manager.last_name AS 'manager_lastname' FROM employee LEFT JOIN emp_role ON employee.role_id = emp_role.id LEFT JOIN department ON emp_role.department_id = department.id LEFT JOIN employee manager ON employee.manager_id = manager.id;\", function (err, res) {\n if (err) throw err;\n console.table(res);\n main();\n });\n}", "function viewEmp() {\n connection.query(\n \"SELECT employee.id,first_name,last_name,manager,title,salary,department FROM employee JOIN role ON employee.role_id = role.id JOIN department ON role.department_id = department.id\",\n function (err, res) {\n if (err) throw err;\n console.table(res);\n start();\n }\n );\n}", "function seeEmployees(){\n \n db.viewAllEmployees().then( ([res]) => {\n console.table(res)\n loadMainPrompt();\n }) \n}", "_getResults_Read_(req, res) {\n let returnedData = {}; // to construct response\n let rowID = req.params.id; // to Recieve table ID\n\n Model._GET_getResults_DATA_(rowID)\n .then(result => {\n // Check Error\n if (result.errno) throw result.sqlMessage;\n\n // Constructing Response\n returnedData['response_code'] = 0;\n returnedData['response_message'] = 'Success';\n returnedData['data'] = JSON.parse(result);\n // logMessage(Info, JSON.stringify(returnedData));\n res.send(200, returnedData); // Return Res\n })\n .catch(error => {\n // Constructing Response\n returnedData['response_code'] = 10;\n returnedData['response_message'] = 'Error: DataBase Error';\n\n logMessage(logError, error);\n res.send(500, returnedData); // Return Res\n });\n }", "function getBusFromItinByNum(req, res) {\n var query = `\n SELECT *\n FROM itinerarybusiness i, business b\n WHERE i.itinerary_id = :id AND i.business_id = b.business_id\n ORDER BY b.name\n `;\n let id = req.params.id;\n const binds = [id];\n console.log(\"getBusFromItinByNum\")\n oracledb.getConnection({\n user : credentials.user,\n password : credentials.password,\n connectString : credentials.connectString\n }, function(err, connection) {\n if (err) {\n console.log(err);\n } else {\n connection.execute(query, binds, function(err, result) {\n if (err) {console.log(err);}\n else {\n console.log(result.rows)\n res.json(result.rows)\n }\n });\n }\n });\n}", "function viewRoles() {\n console.log(\"View All Roles Test\")\n let query =\n \"SELECT person_role.id, person_role.title, person_role.salary, person_role.department_id FROM person_role\";\n return connection.query(query, function (err, res) {\n if (err) throw err;\n console.table(res);\n start()\n })\n}", "query(oracleId, queryFee, queryTtl, responseTtl, fee, query) {\n // if (this.oracle) {\n let data = {\n 'target': 'oracle',\n 'action': 'query',\n 'payload': {\n 'type': 'OracleQueryTxObject',\n 'vsn': 1,\n 'oracle_pubkey': oracleId,\n 'query_fee': queryFee,\n 'query_ttl': {'type': 'delta', 'value': queryTtl},\n 'response_ttl': {'type': 'delta', 'value': responseTtl},\n 'fee': fee,\n 'query': typeof query.toString !== 'undefined' ? query.toString(): query\n }\n }\n this.webSocket.send (JSON.stringify (data))\n return data\n }", "function getUsers() {\n let ourQuery = 'SELECT employeeID, name FROM QAA.user_TB';\n return makeConnection.mysqlQueryExecution(ourQuery, mySqlConfig);\n}", "static async getApplications(){\n let appQuery = `SELECT A.*, B.ID AS JOBID, B.ACTIVE FROM APPLICATIONS AS A \n INNER JOIN JOBOFFERS AS B ON A.JOBID=B.ID WHERE ACTIVE=1`;\n try{\n let client = await pool.connect();\n let result = await client.query(appQuery);\n client.release();\n return result.rows;\n } catch(err){\n console.log(err);\n }\n }", "function viewEmp(){\n connection.query(`\n SELECT e.first_name FirstName, e.last_name LastName, d.name Department, r.title JobTitle, r.salary Salary, e.id EmpID, e.manager_id Manager\n FROM employee e\n LEFT JOIN role r on (e.role_id = r.id)\n LEFT JOIN department d on (r.department_id = d.id)\n LEFT JOIN employee m on (e.manager_id = m.id)\n ORDER BY e.first_name,e.last_name,d.name,r.title;`,(err, results)=>{\n if(err)throw err;\n console.table(results);\n renderAction()\n })\n}", "function callOmdb() {\n request(\"http://www.omdbapi.com/?apikey=trilogy&t=\" + searchParams, function(error, response, body) {\n\n // If the request is successful (i.e. if the response status code is 200)\n if (!error && response.statusCode === 200) {\n var movieObj = JSON.parse(body);\n\n console.log(` -============= Movie Results =========================-\n The title of the movie is: ${movieObj.Title}\n This movie was released in: ${movieObj.Year}\n The IMDB Rating of the movie is: ${movieObj.imdbRating}\n The Rotten Tomatoes Rating of the movie is: ${movieObj.Ratings[1]}\n This movie was produced in: ${movieObj.Country}\n This movie is in: ${movieObj.Language}\n The plot of the movie is: ${movieObj.Plot}\n Actors: ${movieObj.Actors}\n -=====================================================-`);\n }\n});\n}", "function viewAllEmployees() {\n db.query(employeeQuery, function (err, res) {\n if (err) throw err;\n console.log(\n \"---------------------------------------------------------------------------------------------------------------------------------------\"\n );\n console.table(res);\n console.log(\n \"---------------------------------------------------------------------------------------------------------------------------------------\"\n );\n start();\n });\n}", "function viewEmployees() {\n connection.query(\"SELECT * FROM employees\", function (err, res) {\n if (err) throw err;\n for (var i = 0; i < res.length; i++) {\n console.log(res[i].id + \" | \" + res[i].first_name + \" | \" + res[i].last_name + \" | \" + res[i].role_id);\n }\n console.log(\"-----------------------------------\");\n start();\n })\n}", "function printEmployees() {\n connection.query(\"SELECT employee.first_name, employee.last_name, role.title, role.salary, department.name AS department FROM employee LEFT JOIN role ON employee.role_id = role.id LEFT JOIN department ON role.department_id = department.id\", function (err, res) {\n if (err) throw err;\n // Log all results of the SELECT statement\n console.table(res);\n start();\n });\n}", "function viewEmployees() {\n connection.query(\"SELECT * FROM employee\", function (err, res) {\n if (err) throw err;\n console.log(\"\\n\" + res.length + \" employees found!\\n\" + \"______________________________________________________________________\\n\");\n for (var i = 0; i < res.length; i++) {\n console.log(\n \"|| \" +\n res[i].id +\n \" ||\\t\" +\n res[i].first_name + \" \" + res[i].second_name +\n \" \\t Role ID: \" +\n res[i].role_id +\n \" \\t Manager ID: \" +\n res[i].manager_id + \"\\n\" + \"______________________________________________________________________\\n\"\n );\n }\n start();\n });\n}", "function runQuery(query) {\n connection.query(query, function (err, res) {\n if (err) throw err;\n for (var i = 0; i < res.length; i++) {\n // console.log response as JSON\n console.log(JSON.stringify(res[i]));\n }\n runSearch();\n });\n}", "function viewEmployees() {\n connection.query(\"SELECT first_name, last_name, department.name, role.title, role.salary FROM ((employee INNER JOIN role ON role_id = role.id) INNER JOIN department ON department_id = department.id);\", function (err, res) {\n if (err) throw err;\n console.log(\"\\n All employees retrieved from database. \\n\");\n console.table(res);\n askQuestions();\n });\n}", "function allusers(db) {\n\t//define and set a standard set of default responses as the returned object\n\tlet response = _sqlresponse(`all users`);\n\t\n\ttry { //wrap the instruction in a try/catch to protect the process\n\t\t//this set of instructions runs a single instruction multiple times, each time using the next 'bound' dataset \n\t\tconst statement = db.prepare(\n\t\t\t`SELECT \n\t\t\t\tuserid, \n\t\t\t\tfriendlyname, \n\t\t\t\temailaddress, \n\t\t\t\tpassword, \n\t\t\t\tadmin, \n\t\t\t\tdatetime(lastlogin,'unixepoch') as lastlogin\n\t\t\tFROM\n\t\t\t\tUsers\n\t\t\tORDER BY \n\t\t\t\tuserid\n\t\t\t;`\n\t\t);\n\n\t\t// const statement = db.prepare(\n\t\t// \t`SELECT userid, friendlyname, emailaddress, password, admin, \n\t\t// \t\tdatetime(lastlogin,'unixepoch') as lastlogin\n\t\t// \tFROM Users\n\t\t// \tWHERE userid > @userid\n\t\t// \tORDER BY userid\n\t\t// \t;`\n\t\t// );\n\n\t\tconst results = statement.all(); //execute the statement\n\t\t//const results = statement.all({userid: 2000}); //execute the statement\n\t\tresponse.results = results; //add any results to the response\n\n\t\tconsole.log(\"Records found: \" + results.length);\n\t\tconsole.log(results);\n\n\t} catch (error) {\n\t\t//error detected while attempting to process the request - update the initialised sql return response\n\t\tresponse.success = false;\n\t\tresponse.code = httpcode.CONFLICT;\n\t\tresponse.message = error.code + \":\" + error.message;\n\t}\n\n\t_showsqlresponse(response); //check out the current response before returning to the calling instruction\n\treturn response;\n}", "async function getUserID(req, res, un) {\n\tconst query = `SELECT u_id FROM Userr WHERE user_name = '${un}'`;\n\t// console.log(query);\n\n\ttry {\n\t\tconnection = await oracledb.getConnection(dbconnection);\n\n\t\tresult = await connection.execute(query);\n\n\t\t//if (result.rows[0] == null) throw 'Data not found';\n\n\t\tconsole.log('Connected to get user id');\n\t} catch (error) {\n\t\t// res.status(404).send('Error occurred! ' + error.message);\n\t} finally {\n\t\tif (connection) {\n\t\t\tawait connection.close();\n\t\t\tconsole.log('Connection ended');\n\t\t}\n\t\tres.status(200).send(result.rows[0]);\n\t}\n}", "function viewEmployees() {\n let query = \n \"SELECT employee.id, employee.first_name, employee.last_name, person_role.title, person_role.salary, department.dept_name, CONCAT(e.first_name, ' ' ,e.last_name) AS Manager FROM employee INNER JOIN person_role on person_role.id = employee.role_id INNER JOIN department on department.id = person_role.department_id left join employee e on employee.manager_id = e.id;\";\n return connection.query(query, function (err, res) {\n if (err) throw err;\n console.table(res);\n start();\n });\n}", "function doQuery(answer) {\n con.query(answer, [], (err, res) => {\n if (err) {\n console.log(err.sqlMessage);\n } else {\n displayData(res);\n }\n\n process.stdout.write(\"> \");\n });\n}", "function employeeView() {\n let query = \"SELECT * FROM employee\";\n connection.query(query, function(err, res) {\n if (err) throw err;\n console.table(res);\n // result is then shown in the console.table\n runMenu();\n });\n}", "function getPatientDemo(args, finished) {\n var patientid = args.req.headers.patientid;\n var duz = args.session.data.$('duz').value;\n var session = args.session;\n params = {\n rpcName: 'ORWPT SELECT',\n rpcArgs: [{\n type: 'LITERAL',\n value: patientid\n }],\n context: \"OR CPRS GUI CHART\",\n duz: duz\n };\n var response = runRPC.call(this, params, session, true);\n //{\"type\":\"SINGLE VALUE\",\"value\":[\"CARTER,DAVID\",\"M\",\"2591003\",\"543236666\",\"\",\"\",\"\",\"\",\"0\",\"\",\"0\",\"0\",\"\",\"\",\"58\",\"0\"]}\n console.log('login response: ' + JSON.stringify(response));\n var values = response.value;\n var results = {\n PatientName: values[0],\n Sex: values[1],\n Dob: values[2],\n SSN: values[3],\n Age: values[14]\n };\n finished(results);\n}", "function _select(sql, args, resultHandle){\r\n\tmyjdbc.exequery(sql, args, function(err, result){\r\n\t\tif(err){\r\n\t\t\tconsole.log(err.toString().red);\r\n\t\t\tresultHandle(null);\r\n\t\t\treturn;\r\n\t\t}\r\n\t\tresultHandle(result);\r\n\t});\r\n}", "function viewAllUsers() {\n var data = [],\n output,\n config;\n\n config = {\n columns: {\n }\n };\n data[0] = [\"User ID\".cyan, \"Full Name\".cyan, \"Username\".cyan, \"User Type\".cyan];\n let queryStr = \"users\";\n let columns = \"user_id, full_name, username, user_type\";\n\n myConnection.readFunction(columns, queryStr, function (res) {\n console.log(\"\\n Users\".magenta);\n for (let i = 0; i < res.length; i++) {\n data[i + 1] = [res[i].user_id.toString().yellow, res[i].full_name, res[i].username, res[i].user_type];\n }\n output = table.table(data, config);\n console.log(output);\n myConnection.goBack(\"Supervisor\", bamazonSupervisor.runBamazonSupervisor);\n });\n}", "function runQuery( queryString , res){\r\n var query = db.query( queryString, function(err, result){\r\n if(err){\r\n console.log('Error in query: ' + err);\r\n } else {\r\n sendJSON(result, res);\r\n } \r\n });\r\n}", "function viewEmployees() {\n connection.query(\"SELECT first_name, last_name, title, salary, manager_id FROM employee JOIN role ON employee.role_id = role.id\", (err, result) => {\n if (err) {\n throw err;\n } else {\n console.table(result);\n beginApp();\n }\n });\n}", "function cargarActores(req, res) {\n var peticionsql = 'SELECT * FROM actor';\n \n conexionBaseDeDatos.query(peticionsql, function(error, resultado, campos) {\n if(error) {\n console.log('Hubo un error en la consulta', error.message);\n return res.status(500).send('Hubo un error en la consulta');\n };\n res.status(200).send(JSON.stringify(resultado));\n })\n}", "async function run(){\n let connection;\ntry {\n connection = await oracledb.getConnection({ \n user: \"INV_WEST\", \n password: \"ITWEST\", \n connectionString: \"10.64.71.100/orcl\" \n });\n console.log(\"Successfully connected to Oracle Database\");\n sql = `SELECT * FROM orpos`;\n result = await connection.execute(sql,\n [],\n {outFormat: oracledb.OBJECT }\n );\n saveJSON(\"records.json\" , result.rows)\n}catch(err){\nconsole.error(\"Error connecting to Oracle \" + err)\n}\n}", "function getDataFromDb(req,res) {\r\n let SQL = 'SELECT * FROM digimon;';\r\n client.query(SQL).then((data)=>{\r\n res.render('digimonExam/favourite', {results:data.rows});\r\n }).catch((err)=>errorHandler(err,req,res));\r\n}", "function authenticateUser(){\n var txlist = {\n\t\tresults: []\n\t};\n var username = $.request.parameters.get(\"username\");\n var password = $.request.parameters.get(\"password\");\n var connection = $.db.getConnection();\n var statement = null;\n var resultSet = null;\n var validateQuery = 'SELECT * FROM \\\"EventsSpyUI.DbViews::AT_ENTIRE_USER_DATA\\\" AS \\\"USER_DATA\\\" WHERE \\\"USER_DATA\\\".\\\"USERNAME\\\"=? AND \\\"USER_DATA\\\".\\\"PASSWORD\\\"=?;';\n try {\n\t\tstatement = connection.prepareStatement(validateQuery);\n\t\tstatement.setString(1, username);\n\t\tstatement.setString(2, password);\n\t\tresultSet = statement.executeQuery();\n\t\tconnection.commit();\n\t\tvar logonStatus = resultSet.next();\n\t\tif(logonStatus){\n \tdo{\n \t\t var record = {};\n \t\t record.UserId = resultSet.getString(1);\n \t\t record.UserName = resultSet.getString(2);\n \t\t record.Password = resultSet.getString(3);\n \t\t record.LOBId = resultSet.getString(4);\n \t\t record.LOB = resultSet.getString(5);\n \t\t txlist.results.push(record);\n \t }while(resultSet.next())\n \t}\n }\n\tfinally {\n\t\tstatement.close();\n\t\tconnection.close();\n\t}\n\treturn JSON.stringify(txlist);\n}", "async function displayClient() {\n\n try {\n let sql = { sql: \"CALL sp_displayClients\" }\n const sqlResult = await connection.query(sql);\n\n return res(200, \"client displayed\",sqlResult);\n\n } catch (err) {\n return res(404,err);\n }\n}", "function viewAllEmployees() {\n connection.query(\"SELECT * FROM employee\", function (err, results) {\n if (err) throw err;\n console.log(\"----------------------------------------------------------------------\")\n console.table(results)\n userInput()\n });\n}", "function viewEmployees() {\n connection.query(\"SELECT * FROM employee\", function(err, results) {\n if (err) throw err;\n // show results in table format\n console.table(results);\n // console.log(results);\n // re-prompt the user for further actions by calling \"start\" function\n start();\n });\n}", "function viewAllEmployees() {\n connection.query(\n `SELECT * from employees`,\n function (err, res) {\n if (err) throw err;\n console.log(\"Employees:\");\n console.table(res);\n\n })\n}", "function seeAllRoles(){\n\n //query \n db.viewAllRoles().then(([res])=> {\n console.table(res)\n loadMainPrompt();\n })\n\n}", "function query(dbName, queryObj, response){\n MongoClient.connect(dburl, function(err, db) {\n if (err) throw err;\n db.collection(dbName).find(queryObj).sort( { \"time\": 1 } ).toArray(function(err, result) {\n if (err) throw err;\n response.writeHead(200, {\n \"Content-Type\": \"text/json\"\n });\n response.end(JSON.stringify(result));\n console.log(\"Get \"+result.length+\" documents from \"+dbName);\n db.close();\n });\n });\n}", "function getRecords(req, res, next) {\n //var lemmaID = parseInt(req.params.id);\n let lemmaID = req.body.intake; //req.body.intake\n //db.none('SELECT qrs.rs4(' + $1 + ');', pupID); //.then(function (data) {} //db.any or client.query, db.transaction or tx.executeSQL?\n client.query('SELECT qrs.rs4(' + $1 + ');', lemmaID, (err, res) => {\n console.log(err, res)\n client.end()\n });\n\n db.any('SELECT nookid, lemma, definition, lang from resultsx;') //, pupID)\n .then(function (data) {\n res.rows.item[].\n res.status(200) //putting results to array occurs here\n .json({\n status: 'success',\n data: data,\n message: `Found ${result.rowCount} related words`\n }),\n for(var i=0; i<res.rows.length; i++) {\n var row = res.rows.item(i); //item[i] //var row = res.rows[i];\n console.log(\"row only: \" + row);\n console.log(\"res.rows.item(i): \" + res.rows.item(i));\n console.log(\"res.rows[i]: \" + res.rows[i]);\n /* result[i] = { //return {\n id: row['nookid'],\n lemma: row['lemma'],\n definition: row['definition'],\n lang: row['lang']\n } */\n res.rows.\n };\n })\n .catch(function (err) {\n return next(err);\n })\n // .finally(db.$pool.end);\n ;\n return JSON.stringify(data);\n }", "function viewEmployees(){\n connection.query(\"SELECT * FROM employee\", function(err, res) {\n console.table(res);\n console.log(err);\n startQuestions();\n });\n}", "function execute(query) \n{\n\ttic();\n \n\tworker.onmessage = function(event) \n {\n\t\tvar results = event.data.results;\n\t\ttoc(\"Executing SQL\");\n\n\t\ttic();\n\t\toutputElm.innerHTML = \"\";\n \n\t\tfor (var i = 0; i < results.length; i++) \n {\n\t\t\toutputElm.appendChild(tableCreate(results[i].columns, results[i].values));\n\t\t}\n \n\t\ttoc(\"Displaying results\");\n\t}\n \n\tworker.postMessage({action:'exec', sql:query});\n\toutputElm.textContent = \"Fetching results...\";\n}", "function viewEmployeebyManager(){\n console.log(\"\\nEmployee List by Manager:\\n\");\n inquirer.prompt([\n {\n type:\"input\",\n name:\"managerID\",\n message: \"Enter the Manager ID:\"\n }\n ]).then(function(answer){\n\n var query = \"SELECT e.id, e.first_name, e.last_name, e.role_id, r.title as 'role', e.manager_id, CONCAT(m.first_name,',',m.last_name) as manager\";\n query += \" FROM employee e LEFT JOIN employee m ON e.manager_id = m.id\";\n query += \" LEFT JOIN role r ON e.role_id = r.id WHERE e.manager_id = ?\";\n \n connection.query(\n query,\n answer.managerID,\n function(err,res){\n if (err){\n console.log(\"Error while selecting Employee Table by Manager: \" + err);\n return;\n } \n if (res.length > 0){\n let resultDisplay = [];\n let resultSet = [];\n for (let i = 0; i < res.length; i++) {\n resultSet = [res[i].id,res[i].first_name,res[i].last_name,res[i].role_id,res[i].role,res[i].manager_id,res[i].manager];\n resultDisplay.push(resultSet);\n }\n console.table([\"Employee_Id\",\"FirstName\",\"LastName\",\"RoleID\",\"Role\",\"ManagerID\",\"ManagerName\"],resultDisplay);\n } else{\n console.log(\"\\nNo records to Display!\\n\");\n }\n continuePrompt(); \n });\n });\n}", "function viewAllDept() {\n console.log('viewAllDept');\n connection.query('SELECT * FROM department', (err, res) => {\n if (err) throw err;\n console.table(res);\n userSelect()\n })\n}", "function viewEmployee() {\n console.log(\"Viewing all employees\\n\");\n\n var results=connection.query\n (\"SELECT employee.id, employee.first_name, employee.last_name, role.title, department_id AS department, role.salary, employee.manager_id FROM employee, role where employee.role_id = role.id ;\",\n function(error,results)\n {\n\n if(error) throw error;\n\n \n console.table(results)\n console.log(\" All Employees \\n\");\n mainMenu();\n \n })\n\n }", "function getEmployees(res, mysql, context, complete) {\n mysql.pool.query(\"SELECT id, fname, lname FROM Employees WHERE fsa = TRUE\", function (error, results, fields) {\n if (error) {\n res.write(JSON.stringify(error));\n res.end();\n }\n context.employee = results; //define results as \"employee\"\n complete(); //call the complete function to increase callbackcount\n });\n }", "async query(oracleId, queryFee, queryTtl, responseTtl, fee, query) {\n let data = {\n 'target': targets.ORACLE,\n 'action': actions.QUERY,\n 'payload': {\n 'type': 'OracleQueryTxObject',\n 'vsn': 1,\n 'oracle_pubkey': oracleId,\n 'query_fee': queryFee,\n 'query_ttl': {'type': 'delta', 'value': queryTtl},\n 'response_ttl': {'type': 'delta', 'value': responseTtl},\n 'fee': fee,\n 'query': typeof query.toString !== 'undefined' ? query.toString(): query\n }\n }\n\n // First specify to resovle the `query_id` once the subscription\n // has been notified\n let queryAcknowledged = new Promise((resolve, reject) => {\n const subscription = new AeSubscription({\n action: actions.QUERY,\n origin: origins.ORACLE,\n update: (data) => {\n let queryId = data.payload['query_id']\n this.wsProvider.removeSubscription(subscription)\n resolve(queryId)\n }\n })\n this.wsProvider.addSubscription(subscription)\n })\n // then send the query data\n this.wsProvider.sendJson(data)\n // wait for the query being ackowledged\n let queryId = await queryAcknowledged\n\n // then specify to resolve the query payload once the\n // subscription has been notified\n let receivedResponse = new Promise((resolve, reject) => {\n const subscription = new AeSubscription({\n action: actions.NEW_ORACLE_RESPONSE,\n origin: origins.CHAIN,\n update: (data) => {\n this.wsProvider.removeSubscription(subscription)\n resolve(data.payload)\n }\n })\n this.wsProvider.addSubscription(subscription)\n })\n\n // subscribe to the query response\n this.subscribeToResponse(queryId)\n\n return receivedResponse\n }", "function viewEmpByMgr() {\n // SQL query to the db\n connection.query(\n \"SELECT CONCAT(e.first_name, ' ', e.last_name) AS Employee, r.title AS Title, r.salary AS Salary, d.name AS Department, IFNULL(CONCAT(m.first_name, ' ', m.last_name), 'NONE') AS 'Manager' FROM employee e LEFT JOIN employee m ON m.id = e.manager_id LEFT JOIN role r ON r.id = e.role_id LEFT JOIN department d ON d.id = r.department_id ORDER BY m.last_name;\",\n function (err, res) {\n if (err) throw err;\n let tableResults = [];\n for (var i = 0; i < res.length; i++) {\n var empObj = [res[i].Employee, res[i].Title, res[i].Salary, res[i].Department, res[i].Manager];\n tableResults.push(empObj);\n }\n console.clear();\n console.log(\n \" -------------------------------- \\n ALL COMPANY EMPLOYEES BY MANAGER \\n --------------------------------\"\n );\n console.table([\"Employee\", \"Title\", \"Salary\", \"Department\", \"Manager\"], tableResults);\n actions();\n }\n );\n}", "function displayAllEmployees() {\n // let query = \"SELECT * FROM employee\";\n connection.query(\"SELECT * FROM employee\", (err, res) => {\n if (err) throw err;\n\n console.log(\"\\n\\n ** Full Employee list ** \\n\");\n printTable(res);\n });\n}", "function select(query, params, response) {\n connection.query(query, params, (error, rows) => {\n if (error) {\n response.status(500);\n response.json({\n ok: false,\n results: error.message,\n });\n } else {\n response.json({\n ok: true,\n results: rows.map(rowToChampions),\n });\n }\n });\n\n}", "function req_GetFacList(req, res, next) {\n var inspect = require('util').inspect;\n var doc = \"undefined\";\n var dbclient = db_connect('req_GetFacList');\n\n var a = [];\n dbclient.query('SELECT facility_id, modified FROM flm;').on\n (\n 'result', \n function(result) \n {\n\t result.on\n\t (\n\t 'row', \n\t function(row) { \n a.push(row);\n }\n\t ).on\n\t (\n\t 'error', \n\t function(err) { console.log('Result Error: ' + inspect(err)); }\n\t ).on\n\t (\n\t 'end', \n\t function(info) { \n console.log('Completed successfully'); \n doc = gen_faclist(a);\n res.type('application/xml');\n res.status(200).send(doc.toString());\n }\n\t );\n }\n ).on\n (\n 'end', \n function() { console.log('Done with all results'); dbclient.end(); }\n );\n\n}", "function allUsers(res, callback){\n MongoClient.connect('mongodb://localhost:27017/duelgame', function(err, db) { \n if (err) { // if we get an error, pring the error and close.\n console.log(\"ERROR!\" + err );\n return console.log(err);\n }\n\n db.collection(\"users\").find().toArray(function(err, results) { // pulls all the users and turns them to array\n if (err) { // if we get an error, print the error and close.\n console.log(\"ERROR!\" + err );\n return console.log(err);\n }\n\n console.log(\"returning \" + results.length + \" user records\");\n console.log(\"here are the results we're sending: \");\n console.log(results); // if we don't get an error, return all our users\n \n callback(res, results);\n db.close(); \n });\n db.close();\n });\n}", "function printResult(res)\n{\n outputElm.innerHTML = \"\";\n \n for (var i = 0; i < res.length; i++) \n outputElm.appendChild(tableCreate(res[i].columns, res[i].values));\n \n if (outputElm.textContent == \"\") \n outputElm.textContent = \"No resources match your search\";\n}", "function viewAllActiveEmployeesByManager(conn, start) {\n conn.query(`${qry_getManagers};`, function(err, results) {\n if (err) throw err;\n inquirer\n .prompt(\n {\n name: \"manager\",\n type: \"list\",\n message: \"Select a Manager\",\n choices: function() {\n var mgrArray = [];\n for (var i = 0; i < results.length; i++) {\n mgrArray.push(results[i].name);\n }\n return mgrArray;\n }\n })\n .then(function(answer) {\n var chosenMgr;\n for (var i = 0; i < results.length; i++) {\n if (results[i].name === answer.manager) {\n chosenMgr = results[i];\n }\n }\n conn.query(`${qry_standardEmpList}\n WHERE e.active = true\n AND m.id = ${chosenMgr.id};`, function(err, results) {\n if (err) throw err;\n console.table(results);\n start();\n });\n });\n });\n }", "function viewEmp() {\n db.displayEmployeeData()\n .then(([data]) => {\n console.log(`${separator}${separator}\\n EMPLOYEES\\n${separator}${separator}`);\n console.table(data);\n console.log(`${separator}\\n`);\n })\n .then(() => {\n promptAction();\n })\n}", "function runViewEmployeeByManager() {\n var query = \"SELECT employeeTable.id AS employeeID, CONCAT(employeeTable.first_name, ' ', employeeTable.last_name) AS employee \";\n query += \"FROM employeeTable\";\n\n connection.query(query, function(error, response) {\n if (error) throw error;\n\n // will be filled with employees for user to choose from\n let employeeOptions = [];\n\n // populate employee options \n response.forEach(function({ employee }, i) {\n employeeOptions.push(employee);\n })\n\n inquirer\n .prompt([\n {\n name: \"employeeChoice\",\n type: \"list\",\n message: \"Which employee do you want so see direct reports for?\",\n choices: employeeOptions \n }\n ])\n .then(function(response) {\n // identify employee id\n let employeeIndex = 0;\n for (let i = 0; i < employeeOptions.length; i++) {\n if (response.employeeChoice === employeeOptions[i]) {\n employeeIndex = i + 1;\n }\n }\n\n var query = `SELECT employeeTable.id AS \"ID\" , employeeTable.first_name AS \"Fist Name\", employeeTable.last_name AS \"Last Name\", CONCAT(manager.first_name, ' ', manager.last_name) AS \"Manager\" `;\n query += \"FROM employeeTable \";\n query += \"LEFT JOIN employeeTable AS manager ON manager.id = employeeTable.manager_id \";\n query += \"WHERE CONCAT(employeeTable.first_name, ' ', employeeTable.last_name) = \" + \"'\" + response.employeeChoice + \"' \";\n\n connection.query(query, function(error, response) {\n \n if (error) throw error;\n console.log(`\\n`)\n console.table(response);\n runMainPage();\n \n })\n })\n })\n\n \n}", "function showActiveJobs(req,res,next){\n db.any('select * from Jobs where employer_id = $1 and status = $2 ;', [req.params.employer_id, 'active'] )\n .then(function(data) {\n res.rows= data;\n console.log('this should show one Job', data)\n next();\n })\n .catch(function(error){\n console.error(error);\n })\n}", "seeAllChef(req, res) {\n let sql = `SELECT * FROM chef`;\n let sql2 = `SELECT * FROM dish`;\n connection.query(sql, (error, resultChef) => {\n if (error) throw error;\n connection.query(sql2, (error, resultDish) => {\n res.render('index', { resultChef,resultDish })\n })\n })\n }", "function getRecords(res, mysql, context, id, pass, complete)\n{\n mysql.pool.query(\"SELECT * FROM records r INNER JOIN user u ON r.user = u.id WHERE u.user_name=? and u.user_password=?\", [id, pass], function(error, results, fields) {\n if (error) {\n console.log(JSON.stringify(error));\n return;\n }\n context.records=results;\n //console.log(context.records);\n complete();\n });\n}", "function viewEmployees() {\n db.query('SELECT * FROM employee', function (err, results) {\n console.table(results);\n goPrompt();\n });\n}", "function execute(userChoice) {\n switch (userChoice) {\n case \"viewEmp\":\n viewEmp();\n break;\n case \"viewEmpMan\":\n viewEmpMan();\n break;\n case \"viewDept\":\n viewDept();\n break;\n case \"viewRoles\":\n viewRoles();\n break;\n case \"addEmp\":\n addEmp();\n break;\n case \"addDept\":\n addDept();\n break;\n case \"addRole\":\n addRole();\n break;\n case \"updateRole\":\n updateRole();\n break;\n case \"updateManager\":\n updateManager();\n break;\n case \"deleteDept\":\n deleteDept();\n break;\n case \"deleteRole\":\n deleteRole();\n break;\n case \"deleteEmp\":\n deleteEmp();\n break;\n case \"end\":\n connection.end();\n }\n}", "async projectsList({request, response, error }){\n try{\n var data = request.body;\n let qry = await Database.connection('oracledb').select('PROJECT_ID','PROJECT_NAME','PROJECT_DESCRIPTION','CONVERSION_STATUS',)\n .from('LIST_OF_PROJECTS');\n console.log(qry);\n \n return response.status(200).send({success:true, data:qry, msg :'List of created projects', err:null});\n }\n catch(error){\n return response.status(400).send({success:false, data:null, msg:'Error while getting the projects list', err:error});\n }\n // finally{\n // Database.close(['oracledb']);\n // }\n\n \n }", "function viewAll() {\n connection.query(\n \"SELECT e.empid as ID, CONCAT(e.first_name, ' ', e.last_name) as Employee, name as Department, title as Title, salary as Salary, CONCAT(m.first_name, ' ', m.last_name) as Manager FROM employee e LEFT JOIN roles ON roles.roleid = e.role_id LEFT JOIN department ON department.deptid = roles.department_id LEFT JOIN employee m ON m.empid = e.manager_id ORDER BY e.empid\",\n function (err, res) {\n if (err) throw err;\n console.table(res)\n reroute();\n })\n}", "function queryAllInterviews(callback) {\n\n // Read all rows from table\n var requestRowCount = -1;\n request = new Request(\"select name from practiceData;\", (err, rowCount, rows) => {\n console.log(rowCount + ' row(s) returned');\n requestRowCount = rowCount;\n process.exit();\n });\n\n var practiceNames = [];\n\n request.on('row', function(columns) {\n var practiceName = columns[0].value;\n practiceNames.push(practiceName);\n if(requestRowCount == practiceNames.length) {\n callback(practiceNames);\n }\n });\n\n connection.execSql(request);\n}", "function queryInfo(sql, user){\n return new Promise((resolve, reject)=>{\n var results=[];\n var queryString=sql;\n var queryData=[user];\n\n db.query(queryString, queryData, function(res){\n for (var i in res){\n results.push(res[i]);\n };\n\n resolve(results);\n } );\n });\n\n}", "function getUsers(res, mysql, context, complete){\n mysql.pool.query(\"SELECT `first_name`, `username`, `user_id` FROM Users\", function(error, results, fields){\n if(error){\n res.write(JSON.stringify(error));\n res.end();\n }\n context.users = results;\n complete();\n });\n}", "function viewEmployees() {\n connection.query(\n \"SELECT employee.id, first_name, last_name, roles.title, department.name AS department, roles.salary FROM employee INNER JOIN roles ON employee.role_id = roles.role_id INNER JOIN department ON roles.department_id = department.department_id\",\n (err, results) => {\n if (err) throw err;\n console.log(\"\\n\");\n console.table(results);\n console.log(\"===============================\");\n console.log(\"\\n \\n \\n \\n \\n \\n \\n\");\n }\n );\n // RETURN TO MAIN LIST\n runTracker();\n}", "function getPatients(res, mysql, context, complete){\n mysql.pool.query(\"SELECT p.Id, p.Fname AS `FirstName`, p.Lname AS `LastName`, p.Gender AS `Gender`, p.Birthdate AS `DateofBirth`, p.Room AS `RoomNumber`, CONCAT(doc.Fname, ' ', doc.Lname) AS `Doctor`, b.name AS `Branch` FROM Hosp_Patient p INNER JOIN Hosp_Doctor doc ON p.Doctor = doc.Id LEFT JOIN Hosp_Branch b ON p.Branch = b.Id;\", function(error, results, fields){\n if(error){\n res.write(JSON.stringify(error));\n res.end();\n }\n context.patients = results;\n complete();\n });\n}", "function query_db_page2sbs(res, user_quer) {\nMongoClient.connect(\"mongodb://master:[email protected]:27017,cluster0-shard-00-01-uavue.mongodb.net:27017,cluster0-shard-00-02-uavue.mongodb.net:27017/test?ssl=true\", function(err, db) {\n if(err) { return console.dir(err); }\n\n var the_sims = db.jsondata.find({'title': sanitize(user_quer).trim().toLowerCase()}, {'similars':1}).toArray();\n var rows = db.jsondata.find({track_id: {$in: the_sims[0].similars}}, {'artist':1, 'title':1});\n\n output_page2sbs(res,user_quer, rows);\n});\n\n}", "function getEmployees(res, mysql, context, complete) {\n mysql.pool.query(\"SELECT id, fname, lname, title FROM Employees\", function (error, results, fields) {\n if (error) {\n res.write(JSON.stringify(error));\n res.end();\n }\n context.employees = results; //define the results as \"employees\"\n complete(); //call the complete function to increase callbackcount\n });\n }", "function db_call(query_str){\n return new Promise( (resolve, reject) => {\n // execute a sql query to show all users\n conn_pool.query(query_str, function (err, result) {\n // if query failed then reject promise otherwise resolve with the data\n if (err) {\n reject(\"query failed\");\n } else {\n resolve(result)\n }\n })\n })\n}", "async searchUsersByKeyword(req, res){\n let keyword = req.params.keyword\n let usersArray = await userMysql.selectUsersByKeyword(keyword); \n\n if(usersArray !== SQL_ERROR){\n response.setResponse(OK, SUCCESS, usersArray)\n console.log(response) \n res.status(200).json(response);\n } else{ \n response.setDefaultResponse(ERROR, SQL_ERROR);\n res.status(500).json(response);\n }\n }", "static async showAllFlights() {\n let flightQuery = 'SELECT * FROM flights';\n try {\n const client = await pool.connect();\n const result = await client.query(flightQuery);\n client.release();\n return result;\n } catch (error) {\n console.log(error);\n }\n }", "function fetchRowsFromRS(connection, resultSet, numRows,resultData,res)\n{ \n\tlet returnData ={};\n\tresultSet.getRows( // get numRows rows\n numRows,\n function (err, rows)\n {\n if (err) \n\t { \n\t\t /**close this connection**/\n\t\t FUNCTIONS.closeConnection(connection);\t\n\t\t \n\t\tres.status(400);\n\t\t res.json({\n\t\t\terror: true,\n\t\t\t message:LANGTEXT.DATABASEXECERRROR,\n\t\t}); \n } /** no rows, or no more rows**/\n\t else if (rows.length == 0) \n\t { \t\t\n\t\t/** close the result set and release the connection**/\n\t\t\tresultSet.close( function(err) \n\t\t\t{\n\t\t\t FUNCTIONS.closeConnection(connection);\t\n\t\t\t});\t\t\t\n\t\t\t/*Give response in json*/\n\t\t res.status(200);\n\t\t\tres.json({\n\t\t\terror: false,\n\t\t\tmessage: LANGTEXT.FETCHDATASUCCESS,\n\t\t\tdata: resultData\n\t\t\t});\n } \n\t else if (rows.length > 0) \n\t {\n\t\t /**pushing rows in array**/\n\t\tfor (var i = 0, l = rows.length; i < l; ++i) \n\t\t{\t\t\n resultData.push(rows[i]);\t\t\t\t \n }\n fetchRowsFromRS(connection, resultSet,numRows,resultData,res); // get next set of rows\n }\t\t\t\t\n });\n}" ]
[ "0.64046377", "0.5768015", "0.5685657", "0.567238", "0.5622958", "0.56044996", "0.5592255", "0.5564321", "0.55560595", "0.55148816", "0.549711", "0.5487333", "0.54862815", "0.54708546", "0.5429194", "0.5406893", "0.5405412", "0.5397097", "0.53496706", "0.53432345", "0.53220934", "0.5303531", "0.5289261", "0.52870464", "0.52707976", "0.52560437", "0.52507573", "0.52298295", "0.5229715", "0.52239776", "0.521776", "0.5207211", "0.52013105", "0.519314", "0.5193021", "0.51837355", "0.5182675", "0.5171968", "0.5167619", "0.51533324", "0.515109", "0.51397985", "0.5120406", "0.5114434", "0.51123095", "0.5111538", "0.51073784", "0.51041543", "0.5102563", "0.5097575", "0.50891817", "0.50864667", "0.5072094", "0.5072052", "0.5069991", "0.5057884", "0.50455576", "0.50438017", "0.504309", "0.50410354", "0.50393206", "0.5038763", "0.5034642", "0.50308996", "0.5025497", "0.5023535", "0.50205785", "0.4999518", "0.49968335", "0.49940953", "0.49889314", "0.49884778", "0.49881712", "0.4987157", "0.49862558", "0.49851528", "0.49689126", "0.49631694", "0.49589667", "0.49571124", "0.495125", "0.4949198", "0.49462387", "0.49311718", "0.49309215", "0.49297506", "0.49287894", "0.49276304", "0.49237543", "0.4919252", "0.4913624", "0.49128032", "0.4907952", "0.4906575", "0.49058992", "0.49007225", "0.48909968", "0.4889892", "0.4888811", "0.48864752" ]
0.49379638
83
Creates new instance of Environment class. Includes calling spawn() for chat.
static spawn() { const env = new Environment(); const chat = require('./chat').spawn({ code: 'Global' }); env.set('code', 'Global'); env.set('games', 1); env.set('onMaintenance', false); env.set('discordWebhookURL', '/'); env.set('ipBlacklist', require('../security/databases/untrusted-ips')); env.set('emailWhitelist', require('../security/databases/trusted-emails')); env.set('chat', chat); return env; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "setupEnvironment() {}", "function lisp_make_env(parent) {\n lisp_assert((parent === null) || lisp_is_instance(parent, Lisp_Env));\n var env = lisp_make_instance(Lisp_Env);\n env.lisp_parent = parent;\n env.lisp_bindings = Object.create(null);\n return env;\n}", "function createFreshEnv() {\n return {\n isReboundEnv: true,\n cid: _.uniqueId('env'),\n root: null,\n helpers: _helpers2.default,\n hooks: this,\n dom: new DOMHelper(),\n revalidateQueue: {},\n observers: {}\n };\n}", "function EnvLoader() {\n\tevents.EventEmitter.call(this);\n\tthis.env = {};\n}", "function environment() {\n return new P.STMEffect((_, __, r) => r);\n}", "function CCEnvironment() {\n this.receiver = new cast.receiver.Receiver('$RECEIVER$NAME$', [cast.receiver.RemoteMedia.NAMESPACE], \"\", 5);\n this.remoteMedia = new cast.receiver.RemoteMedia();\n \n this.remoteMedia.addChannelFactory(this.receiver.createChannelFactory(cast.receiver.RemoteMedia.NAMESPACE));\n\n this.remoteMedia.addEventListener(\n cast.receiver.Channel.EventType.CLOSED, this.onSenderDisconnected.bind(this));\n\n this.receiver.start();\n}", "function createEnvironment(renderer, scene) {\r\n const pmremGenerator = new PMREMGenerator(renderer);\r\n pmremGenerator.compileEquirectangularShader();\r\n new RGBELoader()\r\n .setDataType(UnsignedByteType)\r\n .load(\"./assets/textures/START_CONTRAST_WATSON.hdr\", function (texture) {\r\n var envMap = pmremGenerator.fromEquirectangular(texture).texture;\r\n\r\n scene.environment = envMap;\r\n\r\n texture.dispose();\r\n pmremGenerator.dispose();\r\n });\r\n\r\n return pmremGenerator;\r\n}", "createEnvironment(element) {\n return new TestbedHarnessEnvironment(element, this._fixture, this._options);\n }", "function createEnvironment(the_config) {\n\tvar environment = {\n\t\tjds: new JdsClientDummy(log, the_config),\n\t};\n\n\tspyOn(environment.jds, 'getJobStatus').andCallThrough();\n\n\treturn environment;\n}", "function createChildEnv(parent) {\n var env = Object.create(parent);\n env.helpers = Object.create(parent.helpers);\n return env;\n}", "getEnvironment() {\n\t\t\tconst testOptions = {\n\t\t\t\tdirname: this.path.getParent().join(),\n\t\t\t\tregister: (callsiteError, opts, callback) => {\n\t\t\t\t\tthis.registerTest(callsiteError, opts, callback);\n\t\t\t\t},\n\t\t\t};\n\n\t\t\treturn {\n\t\t\t\t__ROME__TEST_OPTIONS__: testOptions,\n\t\t\t\tconsole: this.createConsole(),\n\t\t\t\tprocess: {\n\t\t\t\t\t// Suppress process events\n\t\t\t\t\ton() {},\n\t\t\t\t},\n\t\t\t};\n\t\t}", "function makeEnv(env) {\n env.getTotalMemory = function () { return mdle['TOTAL_MEMORY']; };\n env.abort = function () { process.exit(-1) }\n env.exit = function () {\n finalize()\n process.exit(0)\n }\n env._exit = function () {\n finalize()\n process.exit(0)\n }\n env._sbrk = _sbrk\n env._getSystem = function () { return system }\n env._setSystem = function (ptr) { system = ptr }\n env._debugSeek = function (ptr) {}\n env._debugString = function (ptr) {\n var str = \"\"\n ptr += memory_offset\n while (HEAP8[ptr] != 0) {\n str += String.fromCharCode(HEAP8[ptr])\n ptr++\n }\n console.log(\"DEBUG:\", JSON.stringify(str).substr(0, 256))\n }\n env._debugBuffer = function (ptr, len) {\n let str = \"\"\n ptr += memory_offset\n while (len > 0) {\n str += String.fromCharCode(HEAP8[ptr])\n len--\n ptr++\n }\n console.log(\"DEBUG:\", JSON.stringify(str).substr(0, 256))\n }\n env._debugInt = function (i) { console.log(i) }\n \n env._inputName = function (i,j) {\n // console.log(\"input name\", i, j, input.name[i][j])\n return input.name[i].charCodeAt(j) || 0\n }\n \n env._rintf = function (x) {\n return x;\n }\n\n env._inputSize = function (i,j) {\n return input.data[i].length\n }\n \n env._inputData = function (i,j) {\n // console.log(\"input data\", i, j, input.data[i][j])\n return input.data[i][j]\n }\n \n env._outputName = function (i,j,c) {\n let len = Math.max(input.name[i].length, j)\n let buf = Buffer.alloc(len, input.name[i])\n // console.log(\"doing output\")\n input.name[i] = buf\n input.name[i][j] = c\n }\n\n env._outputSize = function (i,sz) {\n input.data[i] = Buffer.alloc(sz)\n }\n\n env._outputData = function (i,j,c) {\n input.data[i][j] = c\n }\n\n env.usegas = function (i) {\n gas += i\n if (gas > gas_limit) {\n console.log(\"Running out of gas\")\n flushFiles()\n process.exit(-1)\n }\n }\n\n env.gas = env.usegas\n\n env.abortStackOverflow = function () {\n console.log(\"stack overflow\")\n flushFiles()\n process.exit(-1)\n }\n \n // stack limit\n \n env.pushFrame = function (x) {\n call_limit--\n stack_limit -= x\n if (call_limit < 0) {\n console.log(\"Exceeded call stack limit\")\n flushFiles()\n process.exit(-1)\n }\n if (stack_limit < 0) {\n console.log(\"Exceeded stack limit\")\n flushFiles()\n process.exit(-1)\n }\n }\n\n env.popFrame = function (x) {\n call_limit++\n stack_limit += x\n }\n\n}", "function setupEnvironment() {\n\tconsole.log(\"Setting up Suspend Application\");\n\thideTemplates();\n\tstartClock();\n\tsetupStorage();\n\trender();\n\tattachListeners();\n\tcheckFileAPI();\n}", "static init(e) {\n if (process.env.NODE_ENV) {\n if (environment.indexOf(process.env.NODE_ENV) >= 0) {\n console.log(chalk.bold.green(`\\n[NODE_ENV] Application loaded using the ${process.env.NODE_ENV} environment configuration.\\n`));\n } else {\n console.error(chalk.red(`\\n[Warning] Configuration not found for ${process.env.NODE_ENV} environment using [development, test, production] instead.\\n`));\n process.exit(0);\n }\n } else if (environment.indexOf(e) >= 0) {\n console.log(chalk.bold.green(`\\n[Initialize] Application loaded using the ${e} environment configuration.\\n`));\n\n } else {\n console.error(chalk.red(`\\n[Default] NODE_ENV is not defined! Using default product environment.\\n`));\n }\n env.checkEnv(process.env.NODE_ENV || e || 'production');\n }", "function createContext() {\n const context = Object.assign({}, baseGlobals);\n context.global = context;\n return context;\n}", "function env(bindings){\n this.bindings = bindings || types.makeLowLevelEqHash();\n \n // lookup : Symbol -> (or/c binding false)\n this.lookup = function(id){\n return (this.bindings.containsKey(id))? this.bindings.get(id) : false;\n };\n \n // peek: Number -> env\n this.peek = function(depth){\n return (depth==0)? this\n : (this instanceof emptyEnv)? \"IMPOSSIBLE - peeked at an emptyEnv!\"\n /* else */ : this.parent.peek(depth-1);\n };\n \n // contains?: symbol -> boolean\n this.contains = function(name){\n return this.lookup(name) !== false;\n };\n \n // keys : -> (listof symbol)\n this.keys = this.bindings.keys;\n \n // extend: binding -> env\n this.extend = function(binding){\n this.bindings.put(binding.name, binding);\n return new plt.compiler.env(this.bindings);\n };\n \n // extendFunction : symbol (or/c string false) number boolean? Loc -> env\n // Extends the environment with a new function binding\n this.extendFunction = function(id, moduleSource, minArity, isVarArity, loc){\n return this.extend(new functionBinding(id, moduleSource, minArity, isVarArity, [], false, loc));\n };\n \n // extendConstant : string (modulePath || false) Loc -> env\n this.extendConstant = function(id, moduleSource, loc){\n return this.extend(new constantBinding(id, moduleSource, [], loc));\n };\n \n // lookup_context: identifier -> (binding | false)\n // Lookup an identifier, taking into account the context of the identifier. If it has no existing\n // context, look at the given env. In either case, either return a binding, or false.\n this.lookup_context = function(id){\n if(id.context instanceof env){\n return id.context.contains(id)? id.context.lookup(id) : false;\n } else {\n return this.contains(id)? this.lookup(id) : false;\n }\n };\n \n // traverse rthe bindings of the module\n this.extendEnv_moduleBinding = function(module){\n return module.bindings.reduceRight(function(env, binding){ return env.extend(binding);}, this);\n };\n \n this.toString = function(){\n return this.bindings.values().reduce(function(s, b){\n return s+\"\\n |---\"+b.name;}, \"\");\n };\n }", "setEnvironment(env) {\n const INPUT_SETTINGS = global.settings.input;\n if(['*', 'gui'].indexOf(env) === -1 && this.environments.indexOf(env) !== -1) \n {\n INPUT_SETTINGS.I_ENVIRONMENT = this.environment = env;\n }\n }", "addMapEnvironnement() {\n this.environnement = new Environnement(this.map, this.gameData.blocks, this.gameData.items);\n this.environnement.createComposition(this.gameData.mapCompositions[this.composition]);\n this.environnement.buildMap();\n }", "function shell(options){\n options || (options = {});\n options.env || (options.env = 'development');\n\n var context = repl.start({\n prompt: 'tower> '\n // XXX: use http://nodejs.org/api/vm.html\n , useGlobal: true\n , eval: evaluate\n }).context;\n\n context.exit = function(){\n process.exit(0);\n };\n\n process.nextTick(function(){\n context.Future = Future;\n context.Fiber = Fiber;\n // XXX: replace this with just `require('tower')` soon.\n context.model = require('tower-model');\n context.query = require('tower-query');\n context.adapter = require('tower-adapter');\n context.text = require('tower-inflector');\n context.route = require('tower-route');\n });\n}", "get env() {\n return {\n ...this._env,\n };\n }", "initialize(env) {\n return true;\n }", "static create () {}", "function Environment(cols,rows){\n\n this.init=function(){\n this.game = new Game(cols,rows);\n this.game.init() \n }\n\n this.manageInput = function(keyCode){\n if(this.game.started){\n this.game.manageInput(keyCode) \n } else if (keyCode === ENTER) {\n this.game.init();\n this.game.start();\n }\n }\n\n this.showGameOver=function(){ \n let gameOverMessage = \"GAME OVER\" \n let optionsMessage = \"Press ENTER to play again\"\n textFont(game_font);\n textSize(height / 6);\n textAlign(CENTER, CENTER);\n fill(200,0,0);\n text(gameOverMessage, width*0.1, height/4, width*0.8, height/6);\n \n textSize(height / 10);\n fill(200,0,180);\n text(optionsMessage, width*0.1, height/2, width*0.8, height/6);\n }\n this.draw=function(){\n if(this.game.started){\n this.game.draw() \n }else{\n this.showGameOver()\n }\n }\n}", "_loadEnvironment() {\n this.envname = process.env.NODE_ENV;\n this.env = require('./env/' + this.envname + '.env.js');\n }", "constructor () {\n super()\n this.attachShadow({ mode: 'open' })\n this.shadowRoot.appendChild(template.content.cloneNode(true))\n\n this._chatAppSet = new window.Set()\n this._memoryAppSet = new window.Set()\n this._weatherAppSet = new window.Set()\n }", "function start(environment) {\n\tlog.message('Establishing configuration...', log.MODE.gold);\n\tconfiguration.server.name = environment.name;\n\tconfiguration.server.address = environment.hostname;\n\tconfiguration.server.port = environment.port;\n\tconfiguration.database.address = environment.store_hostname;\n\tconfiguration.database.name = environment.store_name;\n\tconfiguration.database.port = environment.store_port;\n\tconfiguration.database.username = environment.store_username;\n\tconfiguration.database.password = environment.store_password;\n}", "async instantiate(ctx) {\n let greeting = { text: 'Instantiate was called!' };\n await ctx.stub.putState('GREETING', Buffer.from(JSON.stringify(greeting)));\n }", "async instantiate(ctx) {\n let greeting = { text: 'Instantiate was called!' };\n await ctx.stub.putState('GREETING', Buffer.from(JSON.stringify(greeting)));\n }", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _SafeString2['default'];\n\t hb.Exception = _Exception2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _SafeString2['default'];\n\t hb.Exception = _Exception2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _SafeString2['default'];\n\t hb.Exception = _Exception2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function lisp_make_kernel_env() {\n var env = lisp_make_env(null);\n /* Basics */\n lisp_env_put_comfy(env, \"$vau\", lisp_make_instance(Lisp_Vau));\n lisp_env_put_comfy(env, \"$begin\", lisp_make_instance(Lisp_Begin));\n lisp_env_put_comfy(env, \"$define!\", lisp_make_instance(Lisp_Define));\n lisp_env_put_comfy(env, \"$set!\", lisp_make_instance(Lisp_Set));\n lisp_env_put_comfy(env, \"$if\", lisp_make_instance(Lisp_If));\n lisp_env_put_comfy(env, \"$loop\", lisp_make_instance(Lisp_Loop));\n lisp_env_put_comfy(env, \"$unwind-protect\", lisp_make_instance(Lisp_Unwind_Protect));\n lisp_env_put_comfy(env, \"$catch\", lisp_make_instance(Lisp_Catch));\n lisp_env_put_comfy(env, \"throw\", lisp_make_instance(Lisp_Throw));\n lisp_env_put_comfy(env, \"eq?\", lisp_make_wrapped_native(lisp_lib_eq, 2, 2));\n lisp_env_put_comfy(env, \"make-environment\", lisp_make_wrapped_native(lisp_lib_make_env, 0, 1));\n lisp_env_put_comfy(env, \"eval\", lisp_make_wrapped_native(lisp_eval, 2, 2));\n lisp_env_put_comfy(env, \"wrap\", lisp_make_wrapped_native(lisp_wrap, 1, 1));\n lisp_env_put_comfy(env, \"unwrap\", lisp_make_wrapped_native(lisp_unwrap, 1, 1));\n lisp_env_put_comfy(env, \"cons\", lisp_make_wrapped_native(lisp_cons, 2, 2));\n lisp_env_put_comfy(env, \"car\", lisp_make_wrapped_native(lisp_car, 1, 1));\n lisp_env_put_comfy(env, \"cdr\", lisp_make_wrapped_native(lisp_cdr, 1, 1));\n lisp_env_put_comfy(env, \"null?\", lisp_make_wrapped_native(lisp_lib_null, 1, 1));\n lisp_env_put_comfy(env, \"#t\", lisp_t);\n lisp_env_put_comfy(env, \"#f\", lisp_f);\n lisp_env_put_comfy(env, \"#ignore\", lisp_ignore);\n lisp_env_put_comfy(env, \"#void\", lisp_void);\n /* Objects */\n lisp_env_put_comfy(env, \"make-class\", lisp_make_wrapped_native(lisp_lib_make_class, 1, 1));\n lisp_env_put_comfy(env, \"add-superclass!\", lisp_make_wrapped_native(lisp_add_superclass, 2, 2));\n lisp_env_put_comfy(env, \"make-instance\", lisp_make_wrapped_native(lisp_lib_make_instance, 1, 1));\n lisp_env_put_comfy(env, \"class-of\", lisp_make_wrapped_native(lisp_class_of, 1, 1));\n lisp_env_put_comfy(env, \"instance?\", lisp_make_wrapped_native(lisp_lib_is_instance, 2, 2));\n lisp_env_put_comfy(env, \"subclass?\", lisp_make_wrapped_native(lisp_lib_is_subclass, 2, 2));\n lisp_env_put_comfy(env, \"get-slot\", lisp_make_wrapped_native(lisp_lib_get_slot, 2, 2));\n lisp_env_put_comfy(env, \"has-slot?\", lisp_make_wrapped_native(lisp_lib_has_slot, 2, 2));\n lisp_env_put_comfy(env, \"set-slot!\", lisp_make_wrapped_native(lisp_lib_set_slot, 3, 3));\n lisp_env_put_comfy(env, \"put-method!\", lisp_make_wrapped_native(lisp_lib_put_method, 3, 3));\n lisp_env_put_comfy(env, \"send\", lisp_make_wrapped_native(lisp_lib_send, 3, 3));\n lisp_env_put_comfy(env, \"=\", lisp_make_wrapped_native(lisp_equal, 2, 2));\n lisp_env_put_comfy(env, \"to-string\", lisp_make_wrapped_native(lisp_to_string, 1, 1));\n /* Classes */\n lisp_env_put_comfy(env, \"Object\", Lisp_Object);\n lisp_env_put_comfy(env, \"Class\", Lisp_Class);\n lisp_env_put_comfy(env, \"Environment\", Lisp_Env);\n lisp_env_put_comfy(env, \"Symbol\", Lisp_Symbol);\n lisp_env_put_comfy(env, \"Pair\", Lisp_Pair);\n lisp_env_put_comfy(env, \"Nil\", Lisp_Nil);\n lisp_env_put_comfy(env, \"String\", Lisp_String);\n lisp_env_put_comfy(env, \"Number\", Lisp_Number);\n lisp_env_put_comfy(env, \"Boolean\", Lisp_Boolean);\n lisp_env_put_comfy(env, \"Ignore\", Lisp_Ignore);\n lisp_env_put_comfy(env, \"Void\", Lisp_Void);\n lisp_env_put_comfy(env, \"Combiner\", Lisp_Combiner);\n lisp_env_put_comfy(env, \"Compound-Combiner\", Lisp_Compound_Combiner);\n lisp_env_put_comfy(env, \"Wrapper\", Lisp_Wrapper);\n lisp_env_put_comfy(env, \"Native-Combiner\", Lisp_Native_Combiner);\n /* Misc */\n lisp_env_put_comfy(env, \"read-from-string\", lisp_make_wrapped_native(lisp_read_from_string, 1, 1));\n lisp_env_put_comfy(env, \"intern\", lisp_make_wrapped_native(lisp_intern, 1, 1));\n lisp_env_put_comfy(env, \"error\", lisp_make_wrapped_native(lisp_lib_error, 1, 1));\n /* JS interop */\n lisp_env_put_comfy(env, \"js-global\", lisp_make_wrapped_native(lisp_js_global, 1, 1));\n lisp_env_put_comfy(env, \"set-js-global!\", lisp_make_wrapped_native(lisp_set_js_global, 2, 2));\n lisp_env_put_comfy(env, \"js-call\", lisp_make_wrapped_native(lisp_js_call, 2));\n lisp_env_put_comfy(env, \"js-function\", lisp_make_wrapped_native(lisp_js_function, 1, 1));\n return env;\n}", "setEnv (env) {\n\t\tthis.env = env;\n\t}", "start() {\n this.createContext();\n }", "function Init() {\n\tlua = child_process.spawn( config.LuaBin ? config.LuaBin : \"lua\", [ \"init.lua\" ], {\n\t\tcwd: __dirname + \"/lua\"\n\t} );\n\n\tcmdbuf = [];\n\tprocessing = false;\n\n\tlua.stdout.on( \"data\", OnStdOut );\n\tlua.stderr.on( \"data\", function( data ) {\n\t\tconsole.log(\"[Lua STDERR] \" + data);\n\t} );\n\n\tQueueCommand(\"require 'autorun'\", true, true);\n}", "new() {\n let newInstance = Object.create(this);\n\n newInstance.init(...arguments);\n\n return newInstance;\n }", "constructor() {\n\t super();\n\n\t this.proxy = false;\n\t this.middleware = [];\n\t this.subdomainOffset = 2;\n\t this.env = process.env.NODE_ENV || 'development';\n\t this.context = Object.create(context);\n\t this.request = Object.create(request);\n\t this.response = Object.create(response);\n\t }", "function Main(){\n\t/**\n\t * @property _http\n\t * @type http\n\t * @private\n\t */\n\tthis._http = require('http');\n\t\n\t/**\n\t * @property _express\n\t * @type express\n\t * @private\n\t */\n\tthis._express = require('express');\n\t\n\t/**\n\t * @property _bodyParser\n\t * @type body-parser\n\t * @private\n\t */\n\tthis._bodyParser = require('body-parser');\n\t\n\t/**\n\t * @property _app\n\t * @type express-instance\n\t * @private\n\t */\n\tthis._app = this._express();\n\tthis._app.use(this._bodyParser());\n\t\n\t/**\n\t * @property _httpserver\n\t * @type httpserver\n\t * @private\n\t */\n\tthis._httpserver = this._http.createServer(this._app).listen(CONFIG.port);\n\t\n\t/**\n\t * @property _gameServer\n\t * @type server.Server\n\t * @private\n\t */\n\tthis._gameServer = new Server(this._httpserver);\n\t\n\t/**\n\t * @property _commandLine\n\t * @type server.CommandLine\n\t * @private\n\t */\n\tthis._commandLine = new CommandLine(this);\n\t\n\t/**\n\t * @property _router\n\t * @type server.Router\n\t * @private\n\t */\n\tthis._router = new Router(this._app, this._gameServer);\n\tthis._router.bindRouters();\n}", "_spawnScServer(spawnConfig) {\n // Validate the rendering location\n if ((spawnConfig.renderingLocation === SpawnerTypes_1.RenderingLocation.Client && !this._config.csrEnabled) ||\n (spawnConfig.renderingLocation === SpawnerTypes_1.RenderingLocation.Server && !this._config.ssrEnabled)) {\n Logging_1.logger().warn(`spawn request denied: disabled rendering location, location=${spawnConfig.renderingLocation}`);\n this._failSpawnRequest(spawnConfig, 403, \"Invalid rendering location\");\n return;\n }\n // Ensure we have a spawn-port we can give it\n if (this._spawnPorts.length === 0) {\n Logging_1.logger().warn(`spawn request denied: no ports available`);\n this._failSpawnRequest(spawnConfig, 503, \"No ports available\");\n return;\n }\n // Create the new spawn instance with an available port. Note that the spawn's state will\n // be \"Dead\" initially. We only change it after our spawn() call. If some exception were to\n // happen prior to success of the spawn() call, the Dead state would allow the spawn entry\n // to get cleaned up from the _spawns collection\n const info = new SpawnerTypes_1.SpawnProcessInfo(this._config.spawnExeAbsFile, spawnConfig, this._spawnPorts.pop(), this._getBestGpuIndex(spawnConfig));\n this._spawns.set(info.id, info);\n // Setup config and launch args\n const args = this._createSpawnArgs(info);\n // Setup SpawnOptions - these are defined by child_process.spawn()\n // For Unix the DISPLAY env variable may be needed for an X-server when using SSR. Just set it always\n const displayVar = process.env.DISPLAY ? process.env.DISPLAY : \":0\"; // TODO - allow config value for this\n const exeDir = path.dirname(this._config.spawnExeAbsFile);\n // Setting env vars that are needed for Linux/Mac. Should be no harm on Windows thus not bothering to\n // do some type of per-OS options here.\n // TODO: display var should go into config\n const spawnOptions = {\n env: {\n \"LD_LIBRARY_PATH\": exeDir,\n \"DYLD_LIBRARY_PATH\": exeDir\n }\n };\n // Note: Setting the DISPLAY Env var when attempting to use EGL causes GL initialization to fail\n if (!this._config.ssrUseEgl) {\n spawnOptions.env[\"DISPLAY\"] = displayVar;\n }\n // Spawn the child process. It's fully asynchronous and not expected to 'throw' here even\n // when a problem occurs. Instead, it will call the error callback later\n Logging_1.logger().verbose(`spawn command: ${this._config.spawnExeAbsFile} ${args.join(\" \")}`);\n info.childProcess = child_process.spawn(this._config.spawnExeAbsFile, args, spawnOptions);\n info.state = SpawnerTypes_1.SpawnState.Launching;\n // Even though the `spawn` call is async, it apparently actually creates a process prior to \n // returning and thus the PID value is set. There's also no \"started\" event or anything like \n // that to indicate the process has actually spawned and is ready to rock. If there is some \n // catastrophic error, like the named exe doesn't exist, the pid will be `undefined`.\n Logging_1.logger().info(`${info.exeName} spawned: pid=${info.childProcess.pid}, id=${info.id}`);\n // Set any important callbacks for this spawn\n info.childProcess.on('error', (err) => {\n this._onSpawnError(info, err);\n });\n info.childProcess.on('exit', (code, signal) => {\n this._onSpawnExit(info, code, signal);\n });\n // Optionally log stdout/stderr from child processes\n // Note data is showing as a Uint8Array\n info.childProcess.stdout.on('data', (data) => {\n if (this._config.logStdoutAsLevel) {\n const message = data.toString().trim();\n Logging_1.logger().log(this._config.logStdoutAsLevel, `stdout: id=${info.id}: ${message}`);\n }\n });\n info.childProcess.stderr.on('data', (data) => {\n if (this._config.logStderrAsLevel) {\n const message = data.toString().trim();\n Logging_1.logger().log(this._config.logStderrAsLevel, `stderr: id=${info.id}: ${message}`);\n }\n });\n }", "async init(env) {\n // driver is a class property\n // env is Mocha env\n this.driver = await env.builder().build();\n }", "function createEnigma(){\n var enigmaApp = new Enigma();\n enigmaApp.init()\n .startApp();\n return enigmaApp;\n}", "static create() {\n return new Prompter(readline.createInterface({\n input: process.stdin,\n output: process.stdout,\n prompt: 'eric>'\n }));\n }", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _SafeString2['default'];\n hb.Exception = _Exception2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n}", "_createEnvironmentMethod (environmentName) {\n this[`is${this.constructor._capitalize(environmentName)}`] = () => {\n const expectedEnvName = this.environments.find(env => env.name === environmentName)\n return this.environment.name === expectedEnvName.name\n }\n }", "constructor(){\n\t\tsuper();//calls the parent constructor method just like EventEmitter.call()\n\t\tthis.greeting = 'Hello World';\n\t}", "function create() {\n\t\t\t\tvar hb = new base.HandlebarsEnvironment();\n\n\t\t\t\tUtils.extend(hb, base);\n\t\t\t\thb.SafeString = _handlebarsSafeString2['default'];\n\t\t\t\thb.Exception = _handlebarsException2['default'];\n\t\t\t\thb.Utils = Utils;\n\t\t\t\thb.escapeExpression = Utils.escapeExpression;\n\n\t\t\t\thb.VM = runtime;\n\t\t\t\thb.template = function (spec) {\n\t\t\t\t\treturn runtime.template(spec, hb);\n\t\t\t\t};\n\n\t\t\t\treturn hb;\n\t\t\t}", "constructor() {\n /**\n * @member {Object} Utils.Utils#_env The Environment variables to be stored for a given runtime\n */\n privateStuff.set(_env, {\n WORKDIR: process.cwd(),\n RUNTIMEDIR: path.resolve(__dirname + \"/../\"),\n RUNTIMEINFO: require(__dirname + \"/../package.json\")\n });\n /**\n * @member {Symbol.iterable} Utils.Utils#_args The arguments object that will keep the arguments schema (descriptions, pattern to extract)\n */\n privateStuff.set(_args,require(__dirname + \"/../data/arguments.json\"));\n }", "function init() {\n return new Application();\n}", "function newRandomEnvironment(name, height, width) {\n var reqBody = '{\\n \"name\": \"' + name + '\",\\n \"height\": ' + height + ',\\n \"width\": ' + width + '\\n }';\n var reqSpecs = { method: 'POST',\n headers: reqHeaders,\n mode: 'cors',\n cache: 'default',\n body: reqBody };\n return new Promise(function (resolve, reject) {\n fetch(host + '/new_random_environment', reqSpecs).then(function (resp) {\n resolve(resp);\n }).catch(function (error) {\n return reject(Response.error(error));\n });\n });\n}", "constructor () {\n this.applyConfig(process.env)\n }", "function EnvironmentLoader(){var environmentLoader=this;eventing(environmentLoader);function isReady(){return domState.isDomLoaded()&&!domState.isDomUnloaded();}function onLoaded(){if(isReady()){environmentLoader.dispatchEvent(new Events.EnvLoadedEvent(eventNames.ENV_LOADED));}}function onDomReady(){domState.whenUnloaded.then(onDomUnload);onLoaded();}function onDomUnload(){environmentLoader.dispatchEvent(new Events.EnvLoadedEvent(eventNames.ENV_UNLOADED));}domState.whenLoaded.then(onDomReady);this.onLoad=function(cb,context){if(isReady()){cb.call(context);return;}environmentLoader.on(eventNames.ENV_LOADED,cb,context);};this.onUnload=function(cb,context){if(this.isUnloaded()){cb.call(context);return;}environmentLoader.on(eventNames.ENV_UNLOADED,cb,context);};this.isUnloaded=function(){return domState.isDomUnloaded();};}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\n\t return hb;\n\t}", "async forEnvironment(environment, mode) {\n const env = await this.resolveEnvironment(environment);\n const creds = await this.obtainCredentials(env.account, mode);\n return new sdk_1.SDK(creds, env.region, this.sdkOptions);\n }", "static start()\r\n {\r\n return new this();\r\n }", "static new() {\n let g = new this();\n g.init();\n return g;\n }", "function init () {\n log.info('Hyperion Remote starting...')\n createSSDPHandler()\n createWebsocketHandler()\n createWindow()\n}", "constructor() {\n super()\n console.info('construct')\n // Maximum number of clients allowed to connect into the room.\n // When room reaches this limit, it is locked automatically.\n // Unless the room was explicitly locked by you via lock() method,\n // the room will be unlocked as soon as a client disconnects from it.\n this.maxClients = 2\n // Frequency to send the room state to connected clients (in milliseconds)\n this.setPatchRate(patchRate)\n }", "function Application() {\n if (!(this instanceof Application)) return new Application;\n this.env = process.env.NODE_ENV || 'development';\n this.subdomainOffset = 2;\n this.middleware = [];\n this.context = Object.create(context);\n this.request = Object.create(request);\n this.response = Object.create(response);\n}", "function genEnv() {\n\n\n}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\t\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\t\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\t\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\t\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\t\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\t\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\t\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\t\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\t\n\t return hb;\n\t}", "function create() {\n\t var hb = new base.HandlebarsEnvironment();\n\t\n\t Utils.extend(hb, base);\n\t hb.SafeString = _handlebarsSafeString2['default'];\n\t hb.Exception = _handlebarsException2['default'];\n\t hb.Utils = Utils;\n\t hb.escapeExpression = Utils.escapeExpression;\n\t\n\t hb.VM = runtime;\n\t hb.template = function (spec) {\n\t return runtime.template(spec, hb);\n\t };\n\t\n\t return hb;\n\t}", "function create() {\n\t\t var hb = new base.HandlebarsEnvironment();\n\t\n\t\t Utils.extend(hb, base);\n\t\t hb.SafeString = _handlebarsSafeString2['default'];\n\t\t hb.Exception = _handlebarsException2['default'];\n\t\t hb.Utils = Utils;\n\t\t hb.escapeExpression = Utils.escapeExpression;\n\t\n\t\t hb.VM = runtime;\n\t\t hb.template = function (spec) {\n\t\t return runtime.template(spec, hb);\n\t\t };\n\t\n\t\t return hb;\n\t\t}", "function createProgram() {\n return new Program(new WebGLTestingContext());\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n }", "function createSanitizedEnvironment({ policy, env, getCurrentNode }) {\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n const hook = (item) => {\n if (!policy.console && isConsoleOperation(item)) {\n return false;\n }\n if (!policy.io.read && isIoRead(item)) {\n throw new IoError({ kind: \"read\", node: getCurrentNode() });\n }\n if (!policy.io.write && isIoWrite(item)) {\n throw new IoError({ kind: \"write\", node: getCurrentNode() });\n }\n if (!policy.process.exit && isProcessExitOperation(item)) {\n throw new ProcessError({ kind: \"exit\", node: getCurrentNode() });\n }\n if (!policy.process.exit && isProcessSpawnChildOperation(item)) {\n throw new ProcessError({ kind: \"spawnChild\", node: getCurrentNode() });\n }\n if (!policy.network && isNetworkOperation(item)) {\n throw new NetworkError({ operation: stringifyPolicyTrapKindOnPath(item.kind, item.path), node: getCurrentNode() });\n }\n if (policy.deterministic && isNonDeterministic(item)) {\n throw new NonDeterministicError({ operation: stringifyPolicyTrapKindOnPath(item.kind, item.path), node: getCurrentNode() });\n }\n return true;\n };\n const descriptors = Object.entries(Object.getOwnPropertyDescriptors(env));\n const gettersAndSetters = Object.assign({}, ...descriptors.filter(([, descriptor]) => !(\"value\" in descriptor)).map(([name, descriptor]) => ({ [name]: descriptor })));\n const values = Object.assign({}, ...descriptors\n .filter(([, descriptor]) => \"value\" in descriptor)\n .map(([name, descriptor]) => ({\n [name]: name === \"require\"\n ? new Proxy(descriptor.value, {\n /**\n * A trap for a function call. Used to create new proxies for methods on the retrieved module objects\n *\n * @param target\n * @param thisArg\n * @param argArray\n * @return\n */\n apply(target, thisArg, argArray = []) {\n const [moduleName] = argArray;\n return createPolicyProxy({\n policy,\n item: Reflect.apply(target, thisArg, argArray),\n scope: moduleName,\n hook\n });\n }\n })\n : createPolicyProxy({\n policy,\n item: descriptor.value,\n scope: name,\n hook\n })\n })));\n return Object.defineProperties(values, Object.assign({}, gettersAndSetters));\n}", "addEnvironment(env) {\n if(this.environments.indexOf(env) === -1)\n {\n this.environments.push(env);\n this.registry[env] = {};\n }\n }", "create () {\n this.server = https.createServer(\n Object.assign({\n IncomingMessage: CherryIncomingMessage,\n ServerResponse: CherryServerResponse\n }, this.options.httpsOptions),\n (req, res) => {\n this.bootstrap(req, res)\n }\n )\n }", "function spawn(constructor) {\n // Create a new object\n var obj = {};\n // set the prototype\n Object.setPrototypeOf(obj, constructor.prototype);\n // execute constructor with \"this\"\n /* In ES6\n // convert into a Array\n var argsArray = Array.from(arguments);\n constructor.apply(obj, argsArray.slice(1));\n */\n // in ES%\n var argsArray = Array.prototype.slice.apply(arguments);\n // constructor.apply(obj, argsArray.slice(1));\n // return a object\n return constructor.apply(obj, argsArray.slice(1)) || obj;\n}", "environment() {\n if (!this.visible) {\n if(scorebox.score >= this.totalStars) {\n push();\n // custom texture of environment simulation\n texture(venusEnviro);\n\n // calling the superclass environment() method\n super.environment();\n pop();\n }\n }\n }", "start() {\n const { email, password } = this.config.credentials || {};\n verboseLog('Starting server', (!email && !password ? 'with' : 'without').yellow, 'credentials');\n verboseLog('Running', (this.config.server.__LOCAL ? path.join(__dirname, '../../tools/brickadia.sh') : 'brickadia launcher').yellow);\n\n // handle local launcher support\n const launchArgs = [\n this.config.server.__LOCAL\n ? path.join(__dirname, '../../tools/brickadia.sh')\n : 'brickadia',\n this.config.server.branch && `--branch=${this.config.server.branch}`,\n '--server',\n '--',\n ];\n\n // Either unbuffer or stdbuf must be used because brickadia's output is buffered\n // this means that multiple lines can be bundled together if the output buffer is not full\n // unfortunately without stdbuf or unbuffer, the output would not happen immediately\n this.#child = spawn('stdbuf', [\n '--output=L',\n '--',\n ...launchArgs,\n this.config.server.map && `${this.config.server.map}`,\n '-NotInstalled', '-log',\n this.path ? `-UserDir=\"${this.path}\"` : null,\n email ? `-User=\"${email}\"` : null, // remove email argument if not provided\n password ? `-Password=\"${password}\"` : null, // remove password argument if not provided\n `-port=\"${this.config.server.port}\"`,\n ].filter(v => v)); // remove unused arguments\n\n verboseLog('Spawn process', this.#child ? this.#child.pid : 'failed'.red);\n\n this.#child.stdin.setEncoding('utf8');\n this.#outInterface = readline.createInterface({input: this.#child.stdout, terminal: false});\n this.#errInterface = readline.createInterface({input: this.#child.stderr, terminal: false});\n this.attachListeners();\n verboseLog('Attached listeners');\n }", "function environmentSetUp(){\n \n //Draws background\n var bkg = two.makeRectangle(origin.x, origin.y, canvasWidth, canvasHeight);\n bkg.fill = 'rgba(0, 20, 255, 0.07)';\n\n \n //Draws grid lines\n createGrid();\n\n \n //Draws x and y axes\n var xAxis = two.makeLine(0, midHeight, canvasWidth, midHeight);\n var yAxis = two.makeLine(midWidth, 0, midWidth, canvasHeight);\n \n \n //Draws borders\n var topBorder = two.makeLine(0, 0, canvasWidth, 0);\n topBorder.stroke = '#1976D2'\n topBorder.linewidth = 5;\n \n var rightBorder = two.makeLine(canvasWidth, 0, canvasWidth, canvasHeight);\n rightBorder.stroke = '#1976D2';\n rightBorder.linewidth = 5;\n \n var bottomBorder = two.makeLine(0, canvasHeight, canvasWidth, canvasHeight);\n bottomBorder.stroke = '#1976D2';\n bottomBorder.linewidth = 5;\n \n var leftBorder = two.makeLine(0, 0, 0, canvasHeight);\n leftBorder.stroke = '#1976D2';\n leftBorder.linewidth = 5;\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n }", "constructor() {\n if (\n process.env.MAIL_LOGIN == undefined ||\n process.env.MAIL_MDP == undefined ||\n process.env.MAIL_HOST == undefined\n ) {\n new Error(\"Mail server config is absent from env variables.\");\n }\n\n this.transporter = nodemailer.createTransport({\n host: process.env.HOST,\n port: 465,\n secure: true, // true for 465, false otherwise\n auth: {\n user: process.env.MAIL_LOGIN,\n pass: process.env.MAIL_MDP,\n },\n });\n }", "function Context() {\n /**\n * The current environment, which is a map of PEG labels to the register\n * names in which they are stored.\n */\n this.env = {};\n\n /**\n * The types of the environment variables\n */\n this.envTypes = {};\n\n this.resultReg_ = false;\n this.silence_ = language.silence;\n this.discard_ = false;\n }", "function _createPhysicsEngine() {\n this.physicsEngine = new PhysicsEngine();\n this.repulsion = new Repulsion({\n strength: this.options.repulsionStrength || -20,\n range: this.options.range || [100, Infinity]\n });\n this.collision = new Collision();\n }", "function EnvironmentLoader() {\n var _configReady = false,\n _domReady = false,\n\n isReady = function() {\n return _domReady && _configReady;\n },\n\n onLoaded = function() {\n if (isReady()) {\n OT.dispatchEvent(new OT.EnvLoadedEvent(OT.Event.names.ENV_LOADED));\n }\n },\n\n onDomReady = function() {\n _domReady = true;\n\n // The Dynamic Config won't load until the DOM is ready\n OT.Config.load(OT.properties.configURL);\n\n onLoaded();\n },\n\n configLoaded = function() {\n _configReady = true;\n OT.Config.off('dynamicConfigChanged', configLoaded);\n OT.Config.off('dynamicConfigLoadFailed', configLoadFailed);\n\n onLoaded();\n },\n\n configLoadFailed = function() {\n configLoaded();\n };\n\n OT.Config.on('dynamicConfigChanged', configLoaded);\n OT.Config.on('dynamicConfigLoadFailed', configLoadFailed);\n if (document.readyState == \"complete\" || (document.readyState == \"interactive\" && document.body)) {\n onDomReady();\n } else {\n if (document.addEventListener) {\n document.addEventListener(\"DOMContentLoaded\", onDomReady, false);\n } else if (document.attachEvent) {\n // This is so onLoad works in IE, primarily so we can show the upgrade to Chrome popup\n document.attachEvent(\"onreadystatechange\", function() {\n if (document.readyState == \"complete\") onDomReady();\n });\n }\n }\n\n this.onLoad = function(cb) {\n if (isReady()) {\n cb();\n return;\n }\n\n OT.on(OT.Event.names.ENV_LOADED, cb);\n };\n}", "create(type, environment, parent) {\n switch (type) {\n case 'compass':\n return new Compass(\"Compass\", environment, parent);\n break;\n case 'ultrasound':\n return new Ultrasound(\"Ultrasound\", environment, parent);\n break;\n default: throw `Unknown sensor type '${type}'.`;\n }\n }", "function Application() {\n if (!(this instanceof Application)) return new Application();\n this.env = process.env.NODE_ENV || 'development';\n this.subdomainOffset = 2;\n this.middleware = [];\n this.proxy = false;\n this.context = Object.create(context);\n this.request = Object.create(request);\n this.response = Object.create(response);\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n hb.VM = runtime;\n\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function(spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n }", "function newGame() {\n /* This uses a callback function as all of the other processes are dependant on the configuration information. */\n GAME.loadConfig(function() {\n GAME.loadSVGFiles(); // This will also begin to draw the starting room when complete. //\n GAME.createMaze();\n GAME.prepareCanvas(); // Draws a blank canvas in preparation for rooms. //\n PLAYER.setRandomRoom(); // Assign the player to a random room. //\n });\n}", "init(){\n\t\tfor (let i in this.systems){\n\t\t\tvar systemClass = this.systems[i];\n\t\t\tvar system = V3.ESManager.addSystem(systemClass);\n\t\t\tvar systemName = system.name.charAt(0).toUpperCase() + system.name.slice(1) + 'System';\n\n\t\t\tvar setUpFunction = `setUp${systemName}`;\n\t\t\tif (this[setUpFunction]){\n\t\t\t\tV3.ESManager.initializers.push(this[setUpFunction](system));\n\t\t\t}\n\t\t}\n\t\tPromise.all(V3.ESManager.initializers).then( () => {\n\t\t\tif (this.defaultPawn){\n\t\t\t\tvar pawn = new this.defaultPawn();\n\t\t\t}\n\t\t});\n\t}", "function setup(env) {\n\tcreateDebug.debug = createDebug;\n\tcreateDebug.default = createDebug;\n\tcreateDebug.coerce = coerce;\n\tcreateDebug.disable = disable;\n\tcreateDebug.enable = enable;\n\tcreateDebug.enabled = enabled;\n\tcreateDebug.humanize = __webpack_require__(\"./node_modules/engine.io-client/node_modules/ms/index.js\");\n\n\tObject.keys(env).forEach(key => {\n\t\tcreateDebug[key] = env[key];\n\t});\n\n\t/**\n\t* Active `debug` instances.\n\t*/\n\tcreateDebug.instances = [];\n\n\t/**\n\t* The currently active debug mode names, and names to skip.\n\t*/\n\n\tcreateDebug.names = [];\n\tcreateDebug.skips = [];\n\n\t/**\n\t* Map of special \"%n\" handling functions, for the debug \"format\" argument.\n\t*\n\t* Valid key names are a single, lower or upper-case letter, i.e. \"n\" and \"N\".\n\t*/\n\tcreateDebug.formatters = {};\n\n\t/**\n\t* Selects a color for a debug namespace\n\t* @param {String} namespace The namespace string for the for the debug instance to be colored\n\t* @return {Number|String} An ANSI color code for the given namespace\n\t* @api private\n\t*/\n\tfunction selectColor(namespace) {\n\t\tlet hash = 0;\n\n\t\tfor (let i = 0; i < namespace.length; i++) {\n\t\t\thash = ((hash << 5) - hash) + namespace.charCodeAt(i);\n\t\t\thash |= 0; // Convert to 32bit integer\n\t\t}\n\n\t\treturn createDebug.colors[Math.abs(hash) % createDebug.colors.length];\n\t}\n\tcreateDebug.selectColor = selectColor;\n\n\t/**\n\t* Create a debugger with the given `namespace`.\n\t*\n\t* @param {String} namespace\n\t* @return {Function}\n\t* @api public\n\t*/\n\tfunction createDebug(namespace) {\n\t\tlet prevTime;\n\n\t\tfunction debug(...args) {\n\t\t\t// Disabled?\n\t\t\tif (!debug.enabled) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tconst self = debug;\n\n\t\t\t// Set `diff` timestamp\n\t\t\tconst curr = Number(new Date());\n\t\t\tconst ms = curr - (prevTime || curr);\n\t\t\tself.diff = ms;\n\t\t\tself.prev = prevTime;\n\t\t\tself.curr = curr;\n\t\t\tprevTime = curr;\n\n\t\t\targs[0] = createDebug.coerce(args[0]);\n\n\t\t\tif (typeof args[0] !== 'string') {\n\t\t\t\t// Anything else let's inspect with %O\n\t\t\t\targs.unshift('%O');\n\t\t\t}\n\n\t\t\t// Apply any `formatters` transformations\n\t\t\tlet index = 0;\n\t\t\targs[0] = args[0].replace(/%([a-zA-Z%])/g, (match, format) => {\n\t\t\t\t// If we encounter an escaped % then don't increase the array index\n\t\t\t\tif (match === '%%') {\n\t\t\t\t\treturn match;\n\t\t\t\t}\n\t\t\t\tindex++;\n\t\t\t\tconst formatter = createDebug.formatters[format];\n\t\t\t\tif (typeof formatter === 'function') {\n\t\t\t\t\tconst val = args[index];\n\t\t\t\t\tmatch = formatter.call(self, val);\n\n\t\t\t\t\t// Now we need to remove `args[index]` since it's inlined in the `format`\n\t\t\t\t\targs.splice(index, 1);\n\t\t\t\t\tindex--;\n\t\t\t\t}\n\t\t\t\treturn match;\n\t\t\t});\n\n\t\t\t// Apply env-specific formatting (colors, etc.)\n\t\t\tcreateDebug.formatArgs.call(self, args);\n\n\t\t\tconst logFn = self.log || createDebug.log;\n\t\t\tlogFn.apply(self, args);\n\t\t}\n\n\t\tdebug.namespace = namespace;\n\t\tdebug.enabled = createDebug.enabled(namespace);\n\t\tdebug.useColors = createDebug.useColors();\n\t\tdebug.color = selectColor(namespace);\n\t\tdebug.destroy = destroy;\n\t\tdebug.extend = extend;\n\t\t// Debug.formatArgs = formatArgs;\n\t\t// debug.rawLog = rawLog;\n\n\t\t// env-specific initialization logic for debug instances\n\t\tif (typeof createDebug.init === 'function') {\n\t\t\tcreateDebug.init(debug);\n\t\t}\n\n\t\tcreateDebug.instances.push(debug);\n\n\t\treturn debug;\n\t}\n\n\tfunction destroy() {\n\t\tconst index = createDebug.instances.indexOf(this);\n\t\tif (index !== -1) {\n\t\t\tcreateDebug.instances.splice(index, 1);\n\t\t\treturn true;\n\t\t}\n\t\treturn false;\n\t}\n\n\tfunction extend(namespace, delimiter) {\n\t\tconst newDebug = createDebug(this.namespace + (typeof delimiter === 'undefined' ? ':' : delimiter) + namespace);\n\t\tnewDebug.log = this.log;\n\t\treturn newDebug;\n\t}\n\n\t/**\n\t* Enables a debug mode by namespaces. This can include modes\n\t* separated by a colon and wildcards.\n\t*\n\t* @param {String} namespaces\n\t* @api public\n\t*/\n\tfunction enable(namespaces) {\n\t\tcreateDebug.save(namespaces);\n\n\t\tcreateDebug.names = [];\n\t\tcreateDebug.skips = [];\n\n\t\tlet i;\n\t\tconst split = (typeof namespaces === 'string' ? namespaces : '').split(/[\\s,]+/);\n\t\tconst len = split.length;\n\n\t\tfor (i = 0; i < len; i++) {\n\t\t\tif (!split[i]) {\n\t\t\t\t// ignore empty strings\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tnamespaces = split[i].replace(/\\*/g, '.*?');\n\n\t\t\tif (namespaces[0] === '-') {\n\t\t\t\tcreateDebug.skips.push(new RegExp('^' + namespaces.substr(1) + '$'));\n\t\t\t} else {\n\t\t\t\tcreateDebug.names.push(new RegExp('^' + namespaces + '$'));\n\t\t\t}\n\t\t}\n\n\t\tfor (i = 0; i < createDebug.instances.length; i++) {\n\t\t\tconst instance = createDebug.instances[i];\n\t\t\tinstance.enabled = createDebug.enabled(instance.namespace);\n\t\t}\n\t}\n\n\t/**\n\t* Disable debug output.\n\t*\n\t* @return {String} namespaces\n\t* @api public\n\t*/\n\tfunction disable() {\n\t\tconst namespaces = [\n\t\t\t...createDebug.names.map(toNamespace),\n\t\t\t...createDebug.skips.map(toNamespace).map(namespace => '-' + namespace)\n\t\t].join(',');\n\t\tcreateDebug.enable('');\n\t\treturn namespaces;\n\t}\n\n\t/**\n\t* Returns true if the given mode name is enabled, false otherwise.\n\t*\n\t* @param {String} name\n\t* @return {Boolean}\n\t* @api public\n\t*/\n\tfunction enabled(name) {\n\t\tif (name[name.length - 1] === '*') {\n\t\t\treturn true;\n\t\t}\n\n\t\tlet i;\n\t\tlet len;\n\n\t\tfor (i = 0, len = createDebug.skips.length; i < len; i++) {\n\t\t\tif (createDebug.skips[i].test(name)) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\n\t\tfor (i = 0, len = createDebug.names.length; i < len; i++) {\n\t\t\tif (createDebug.names[i].test(name)) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t}\n\n\t/**\n\t* Convert regexp to namespace\n\t*\n\t* @param {RegExp} regxep\n\t* @return {String} namespace\n\t* @api private\n\t*/\n\tfunction toNamespace(regexp) {\n\t\treturn regexp.toString()\n\t\t\t.substring(2, regexp.toString().length - 2)\n\t\t\t.replace(/\\.\\*\\?$/, '*');\n\t}\n\n\t/**\n\t* Coerce `val`.\n\t*\n\t* @param {Mixed} val\n\t* @return {Mixed}\n\t* @api private\n\t*/\n\tfunction coerce(val) {\n\t\tif (val instanceof Error) {\n\t\t\treturn val.stack || val.message;\n\t\t}\n\t\treturn val;\n\t}\n\n\tcreateDebug.enable(createDebug.load());\n\n\treturn createDebug;\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n}", "function create() {\n var hb = new base.HandlebarsEnvironment();\n\n Utils.extend(hb, base);\n hb.SafeString = _handlebarsSafeString2['default'];\n hb.Exception = _handlebarsException2['default'];\n hb.Utils = Utils;\n hb.escapeExpression = Utils.escapeExpression;\n\n hb.VM = runtime;\n hb.template = function (spec) {\n return runtime.template(spec, hb);\n };\n\n return hb;\n}" ]
[ "0.603774", "0.6003259", "0.5901574", "0.584852", "0.5835657", "0.5832477", "0.56513524", "0.5514286", "0.54897386", "0.54422134", "0.5417716", "0.5415538", "0.54097724", "0.53803325", "0.53304493", "0.53185475", "0.5309401", "0.5303213", "0.52845985", "0.5256714", "0.5229669", "0.5211364", "0.5192188", "0.5152964", "0.51434803", "0.51327986", "0.5127713", "0.5127713", "0.5102417", "0.5102417", "0.5102417", "0.5074896", "0.507443", "0.5070584", "0.5070482", "0.5050297", "0.50383806", "0.50311315", "0.5031107", "0.5029436", "0.50270075", "0.5016835", "0.5015684", "0.50016195", "0.4999242", "0.49856314", "0.49692172", "0.49659264", "0.4959697", "0.4953108", "0.49475893", "0.49382353", "0.49382353", "0.49382353", "0.49382353", "0.49382353", "0.49382353", "0.49382353", "0.49382353", "0.49382353", "0.49382353", "0.49382353", "0.49262103", "0.49213436", "0.49178123", "0.49177408", "0.4916436", "0.49116674", "0.49114108", "0.49011883", "0.49011883", "0.49011883", "0.49011883", "0.49004325", "0.48961484", "0.48957336", "0.48760435", "0.48715258", "0.48666868", "0.48641565", "0.48619962", "0.48607105", "0.48560593", "0.48524266", "0.48514906", "0.48502", "0.48417285", "0.48363626", "0.48351735", "0.4833594", "0.48308182", "0.48304686", "0.48285046", "0.48284364", "0.48281533", "0.48269746", "0.48269746", "0.48269746", "0.48269746", "0.48269746" ]
0.8043313
0
Async metho used to get current Environment settings from the server
static async getGlobal() { const envQ = new Parse.Query('Environment'); return await envQ.first({ useMasterKey: true }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function _getRuntimeEnv () {\n\n return http.get(endpoints.uiconfig, {}, function (err, results) {\n if (err) {\n Mojo.publishException(_component, err.message);\n }\n else {\n\n CONFIG.isProd = (results.env == 'production');\n CONFIG.env = results.env;\n CONFIG.appVersion = results.version;\n\n // TODO - set any 'supports' variables here that your server configuration sets up\n\n Mojo.setDataVal('configModel', \"isProd\", CONFIG.isProd);\n Mojo.setDataVal(\"configModel\", \"appVersion\", CONFIG.appVersion);\n Mojo.setDataVal(\"configModel\", \"env\", CONFIG.env);\n\n if (!CONFIG.isProd) {\n setTimeout(CONFIG.enableQA, 500);\n }\n\n // Let every one else know that were ready to roll.\n Mojo.publish(config.events.init, results);\n\n }\n });\n}", "function enviroGetSettings () {\n\t document.querySelector('[environment]').components['environment'].logPreset();\n\t}", "async requestSettings() {\n if (this.apiVersion === 'v2') {\n return this.requestSettingsV2();\n }\n const rawData = JSON.stringify(await (0, axios_1.default)(`http://${this.ip}:8080/api/configuration`));\n this.log.debug(`[SETTINGS] Configuration received: ${rawData}`);\n await this.setStateAsync(`info.configuration`, rawData, true);\n }", "async function GetSystemConfig() {\n try {\n AppConfig = await utilities.ReadConfig();\n return true;\n } catch (err) {\n AppConfig = null;\n return false;\n }\n}", "async function getConfig(){\r\n const config = (await httpClient.getSystemDump()).config;\r\n\r\n Object.values(config).forEach(parameter =>\r\n parameter.setValue = setValue.bind(null, parameter));\r\n\r\n return config;\r\n}", "function getSettings () {\n return new Promise(function(resolve) {\n browser.storage.sync.get(['settings'], function(storage) {\n settings = storage.settings\n resolve()\n }); \n });\n}", "function getSettings() {\n\t\tlog.debug( 'getSettings()' );\n\t\tvar getApiURLDeferredObj = $.Deferred();\n\t\tchrome.storage.local.get('ldengine_api_url', function(items) {\n\n\t\t\t// If there's nothing in there, default to the default production version.\n\t\t\tAPI_URL = items.ldengine_api_url || \"https://apps.ldengine.com\";\n\n\t\t\t// If there's no protocol specified, use https by default.\n\t\t\tif( API_URL.indexOf( \"http\" ) < 0 )\n\t\t\t\tAPI_URL = \"https://\" + API_URL;\n\n\t\t\tgetApiURLDeferredObj.resolve();\n\t\t});\n\t\treturn getApiURLDeferredObj.promise();\n\t}", "function getSettings() {\n chrome.storage.sync.get({\n apiToken: '',\n addresses: {}\n }, function(items) {\n apiToken = items.apiToken;\n addresses = items.addresses;\n checkTravelTimes();\n });\n}", "async function read_config() {\n return await lock.run(read_config_no_lock);\n }", "function getSettingsAndStart() {\n chrome.storage.local.get(null, function (settings) {\n // Begin parsing and injecting views\n if (window.location.href.indexOf('spryker-simplicity') !== -1) {\n if (window.location.href.indexOf('merge_requests') !== -1) {\n if ($.isNumeric(window.location.pathname.split('/')[4])) {\n addPipelineButton()\n addEnvironmentButton()\n }\n }\n }\n })\n}", "function getAppEnv(){\n //If not initialized then do that.\n if (!appEnv){\n init();\n }\n console.log(\"application environment variable\");\n console.log(appEnv);\n return appEnv;\n}", "async readSettings() {\n try {\n const raw = (await util.promisify(fs.readFile)(this.settingsPath, \"utf8\")).trim();\n this.settings = raw ? JSON.parse(raw) : {};\n }\n catch (error) {\n if (error.code !== \"ENOENT\") {\n this.services.get(log_1.ILogService).warn(error.message);\n }\n }\n return this.settings;\n }", "async loadEnvironmentParameterValues(){}", "async function getConfig(){\n const config = await getAuthConfig()\n const returnConfig = {\n apiKey: config.AUTH_KEY,\n authDomain: config.AUTH_DOMAIN \n }\n return returnConfig\n }", "function getSettings() {\n return user.settings;\n }", "function get() {\n return settings;\n }", "getCurrentEnvironment() {\r\n logger.Log().debug('____________' + env);\r\n return env\r\n }", "async getConfig() {\n try {\n const response = await fetch('/config');\n const config = await response.json();\n return config;\n } catch (err) {\n return {error: err.message};\n }\n }", "loadBrowserConfig() {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => {\n const request = new XMLHttpRequest();\n request.onerror = reject;\n request.onreadystatechange = () => {\n if (request.readyState === XMLHttpRequest.DONE) {\n resolve(JSON.parse(request.responseText));\n }\n };\n request.open('GET', internalRouteMapReader_1.default(InternalRoute_1.default.ConfigRead), true);\n request.send();\n });\n });\n }", "loadBrowserConfig() {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => {\n const request = new XMLHttpRequest();\n request.onerror = reject;\n request.onreadystatechange = () => {\n if (request.readyState === XMLHttpRequest.DONE) {\n resolve(JSON.parse(request.responseText));\n }\n };\n request.open('GET', internalRouteMapReader_1.default(InternalRoute_1.default.ConfigRead), true);\n request.send();\n });\n });\n }", "async getConfig() {\n try {\n const response = await fetch('/config');\n const config = await response.json();\n\n return config;\n } catch (err) {\n return {error: err.message};\n }\n }", "getSettings(){\n this.send(\"settings-get\");\n }", "getEnv(): any {\n return this.env;\n }", "function getGameConfiguration() {\n return new Promise((resolve, reject) => {\n $.getJSON(CONFIG_ENDPOINT)\n .done((json) => resolve(json))\n .fail((textStatus, error) => {\n let msg = `Request Failed: ${textStatus}, ${error}`;\n console.log(msg);\n reject(msg);\n });\n });\n}", "function getConfig() {\n // if you pass ?dev=true to your url address default config that will be used is `config-development`\n // otherwise - `config-production`\n var configName = getParameterByName('dev', false) ? 'env' : 'env';\n\n window._config || (window._config = {});\n\n // for production version you should concat your config with main script or put it above main script\n // inside global `_config` variable for example\n if (window._config[configName]) return window._config[configName];\n\n // for development version you can just make an ajax call to get the config\n $.ajax({\n url : '/static/' + configName + '.json',\n async : false,\n success : function(response) {\n window._config[configName] = response;\n }\n });\n return window._config[configName];\n}", "getEnv () {\n\t\treturn this.env;\n\t}", "function retrieveBaseConfig() {\n // check that environment variables are set\n ensureEnvVariablesSet([\n 'ALGOD_TOKEN',\n 'ALGOD_SERVER',\n 'ALGOD_PORT'\n ])\n}", "function getGlobalSettings() {\n return global_settings;\n}", "function getConfigSync () {\n var req = new XMLHttpRequest();\n req.open('GET', '/api/?action=site-configuration', false);\n req.send(null);\n return req;\n }", "function _getSettings(){\n var keys = ManagerSettings.getKeys();\n keys.forEach(function(key){\n settings[key] = ManagerSettings.get(key)\n }); // keys.forEach\n}", "function envData() {\n\tvar envData;\n\ttry {\n\t\tenvData = require('../YumBarrio_local/env.json') \n\t}catch (e) {\n\t\tenvData = process.env }\n\treturn envData;\n}", "async getConfig() {\n return await axios.get(`${globals.apiUrl}/calendar/google-config`);\n }", "function get_config() {\n $.get(\"/config\")\n .done(function( data ) {\n syncConfig(data);\n });\n}", "function getSettings(){\n\tchrome.storage.sync.get(\n\t\tsettings,\n\t\tfunction(results){\n\t\t\tupdateSettings(results);\n\t\t}\n\t);\n}", "function getSettings(){\n if(localStorage.getItem('settings') !== null){\n settings = JSON.parse(localStorage.getItem('settings'));\n }\n}", "function gatherEnv() {\n addSetting('Processors', os.cpus().length)\n addSetting('OS', os.type())\n addSetting('OS version', os.release())\n addSetting('Node.js version', process.version)\n addSetting('Architecture', process.arch)\n\n if ('NODE_ENV' in process.env) {\n addSetting('NODE_ENV', process.env.NODE_ENV)\n }\n}", "async testConfig({request,response,error}){\n var obj = await config.getConfigValueByKey(\"StagingConn\")\n return response.status(200).send(obj);\n }", "async function get_options () {\n return (await browser.storage.sync.get(\"options\")).options;\n}", "async get_user_config(uuid) {\n\n var config = await this.database.select('settings', {uuid: uuid, mainkey: 'config'});\n if (config.length == 0) \n return false;\n var result = {}\n config.forEach(item => {\n result[item.subkey] = JSON.parse(item.value);\n })\n return result;\n\n }", "async function init(){\n const libAppSettings = require(\"lib-app-settings\");\n var appSettings = new libAppSettings(\".settings\");\n await appSettings.loadSettingsFromFile()\n .then((settings)=>{\n if (settings){\n apps = settings.apps;\n addApps();\n checkAppsSlow();\n startApps();\n }\n })\n .catch((error)=>{\n alert(\"Problem with settings file - \" + error);\n });\n}", "async requestSettingsV2() {\n const data = (await (0, axios_1.default)({\n url: `http://${this.ip}/api/v2/configurations`,\n ...this.requestOptions\n })).data;\n this.log.debug(`Configuration received: ${JSON.stringify(data)}`);\n for (const [id, val] of Object.entries(data)) {\n let value = val;\n if (value && !isNaN(Number(value))) {\n value = parseFloat(value);\n }\n await this.setState(`configurations.${id}`, value, true);\n }\n }", "getCurrentSettings () {\n\t\t\treturn this.settings\n\t\t}", "function currentEnv() {\n return $('body').data('env');\n}", "function getConfig() {\n return {\n server: JSON.parse(\n fs.readFileSync(\n homedir + '/.tedious/test-connection.json',\n 'utf8'\n )\n ).config.server,\n instanceName: JSON.parse(\n fs.readFileSync(\n homedir + '/.tedious/test-connection.json',\n 'utf8'\n )\n ).instanceName\n };\n}", "get settings() {\n return this._settings.state\n }", "async function getConfig() {\n let content = await readFile(\"./config.json\", \"utf8\");\n return JSON.parse(content);\n}", "async function currentConfig() {\n let config = Config.default();\n config.resolver = new Resolver(config);\n config.artifactor = new Artifactor();\n config.paths = await contractPaths(config);\n config.base_path = config.contracts_directory;\n return config;\n}", "function getSettings() {\n var tx = db.transaction(['setting'], 'readonly');\n var store = tx.objectStore('setting');\n //Since there is only one setting, we just get the first one\n let request = store.get(1);\n return request;\n}", "function Common_getShopConfig(){\n\treturn new Promise(function(resolve, reject){\n\t\tif(shopConfig != null)\n\t\t\tresolve(shopConfig);\n\t\telse {\n\t\t\t$.get('/config.json', function(res){\n\t\t\t\tshopConfig = res;\n\t\t\t\tresolve(shopConfig);\n\t\t\t}).fail(function(err){\n\t\t\t\treject(err);\n\t\t\t});\n\t\t}\n\t});\n\n\t\n}", "getEnvironmentParameterValues(){}", "getRemoteSettings() {\n const url = 'client-settings.json?v=' + new Date().getTime();\n\n $.ajax({\n method: \"GET\",\n url,\n dataType: \"json\",\n timeout: 10 * 1000\n }).done((myJson, textStatus, jqXHR) => {\n\n // test that return data is json\n if (jqXHR.getResponseHeader('content-type').indexOf('application/json') === -1) {\n console.log('getRemoteSettings() parse ERROR: got response but result data is not JSON. Skipping server settings.');\n \n this.getCookie();\n return;\n }\n\n // Got good server settings\n console.log('Found server default settings client-settings.json - Loading default settings:', myJson);\n\n // save settings to state\n this.updateStateFromSettings({\n ...myJson,\n isRemoteSettingsLoaded: true\n });\n\n this.getCookie();\n\n }).catch((err) => {\n console.log('getRemoteSettings() ajax ERROR:', err);\n console.log('Skipping server settings.');\n this.getCookie();\n });\n }", "function getAppConfigs() {\n let fs = require('fs');\n if (fs.existsSync(\"./config/env.json\")) {\n return JSON.parse(fs.readFileSync(\"./config/env.json\", 'utf8'));\n } else {\n throw \"/config/env.json file doesnot exists\";\n }\n}", "getConfiguration() {\n return __awaiter(this, void 0, void 0, function* () {\n return browserWindow.loadBrowserConfig();\n });\n }", "async function loadConfigs(){\n var axiosOps = {\n method: \"get\",\n url: options.API,\n baseURL:options.remoteBaseUrl,\n params: _.assign(options.body,{\n configGroup:this.options.configGroup, //config group name\n }),\n responseType: 'json',\n responseEncoding: 'utf8',\n timeout: 10000,\n withCredentials: true\n };\n\n try{\n let response;\n response = await axios(axiosOps);\n let configs_data = response.data;\n if(configs_data.version==null){\n configs = null;\n version = null;\n throw new Error(\"No available config version, you can set from Config-Center.\");\n }else{\n configs = configs_data.configs;\n version = configs_data.version;\n console.log(\"Config reloaded: version \"+version);\n }\n }catch(error){\n throw new Error(error.message);\n }\n}", "function getConfig() {\n // logger.info(`getting ${process.env.NODE_ENV} configuration`)\n if(process.env.NODE_ENV === \"production\") {\n return prod\n }\n if(process.env.NODE_ENV === \"beta\") {\n return beta\n }\n return dev\n}", "async retrieveEnvironmentParameterValues(reload=false){\n\t\tconst loaded = this.getEnvironmentParameterValues();\n\t\tif(loaded === null || reload){\n\t\t\treturn await this.loadEnvironmentParameterValues(reload);\n\t\t}\n\t\telse{\n\t\t\treturn loaded;\n\t\t}\n\t}", "function getAccountSettings() {\n APIUtils.getAllUserAccountProperties()\n .then((settings) => {\n $scope.accountSettings = settings;\n })\n .catch((error) => {\n console.log(JSON.stringify(error));\n $scope.accountSettings = null;\n })\n }", "function loadRemoteConfig() {\n return new Promise(((resolve, reject) => {\n loadingProgress(1);\n buildServerRequest(\"/settings\", {})\n .then((response) => {\n if (response) {\n config.useRemoteData = response.useRemoteData;\n config.hideSeenVideos = response.hideSeenVideos;\n config.hideEmptySubs = response.hideEmptySubs;\n config.maxSimSubLoad = response.maxSimSubLoad;\n config.maxVidsPerRow = response.maxVidsPerRow;\n config.maxVidsPerSub = response.maxVidsPerSub;\n config.enlargeDelay = response.enlargeDelay;\n config.enlargeFactor = response.enlargeFactor;\n config.enlargeFactorNative = response.enlargeFactorNative;\n config.playerQuality = response.playerQuality;\n config.timeToMarkAsSeen = response.timeToMarkAsSeen;\n config.screenThreshold = response.screenThreshold;\n config.autoPauseVideo = response.autoPauseVideo;\n }\n $(\"#ytbsp-hideSeenVideosCb\").prop(\"checked\", config.hideSeenVideos);\n $(\"#ytbsp-hideEmptySubsCb\").prop(\"checked\", config.hideEmptySubs);\n loadingProgress(-1);\n resolve();\n })\n .catch(reject);\n }));\n}", "function fetchSettings() {\n OvhApiTelephony.v6().resetCache();\n OvhApiTelephony.v6().resetQueryCache();\n return $q.all({\n telephony: OvhApiTelephony.v6().get({\n billingAccount: $stateParams.billingAccount,\n }).$promise,\n user: OvhApiMe.Telephony()\n .Settings()\n .v6()\n .get().$promise,\n });\n }", "static isAvailable() {\n\n // Check if we have an install lock present.\n if (process.env.TALK_INSTALL_LOCK === 'TRUE') {\n return Promise.reject(errors.ErrInstallLock);\n }\n\n // Get the current settings, we are expecing an error here.\n return SettingsService\n .retrieve()\n .then(() => {\n\n // We should NOT have gotten a settings object, this means that the\n // application is already setup. Error out here.\n return Promise.reject(errors.ErrSettingsInit);\n\n })\n .catch((err) => {\n\n // If the error is `not init`, then we're good, otherwise, it's something\n // else.\n if (err !== errors.ErrSettingsNotInit) {\n return Promise.reject(err);\n }\n\n // Allow the request to keep going here.\n return;\n });\n }", "function retrieve_settings() {\n display_setting = wkof.settings.dashboard_level.display;\n }", "function getDisplaySettings() {\n var jqxhr = $.get(API_SERVER+'/displaysettings', {token: viewModel.token()})\n .done(function(returnedData) {\n // Store the columns-per-screen value for use in rendering\n // (ignored in mobile view)\n viewModel.colsPerScreen(returnedData.colsperscreen);\n // Get theme, highlight time and inline media setting\n viewModel.theme(returnedData.theme);\n viewModel.highlightTime(returnedData.highlighttime);\n viewModel.inlineMedia(returnedData.inlinemedia);\n })\n .fail(function(returnedData) {\n showError('Failed to fetch display settings', returnedData);\n });\n}", "get env() {\n return {\n ...this._env,\n };\n }", "async function getTenantOptions(auth) {\n let CATEGORY = 'SERVICENOW';\n const client = new FetchClient(auth, baseUrl);\n const res = await client.fetch(`/tenant/options/${CATEGORY}`);\n return res.json();\n}", "get settings() {\n return this._settings;\n }", "get settings() {\n return this._settings;\n }", "get settings() {\n return this._settings;\n }", "static load() { return JSON.parse(window.localStorage.getItem('settings')) || {}; }", "function getSetting() {\n /* eslint-disable dot-notation,@typescript-eslint/dot-notation */\n return (0, plink_1.config)()['@wfh/express-app'];\n}", "function getVars() {\r\n return new Promise((resolve, reject) => {\r\n let xhr = new XMLHttpRequest();\r\n xhr.open(\"GET\", \"/vars\");\r\n xhr.addEventListener(\"load\", () => {\r\n resolve(JSON.parse(xhr.responseText));\r\n });\r\n xhr.addEventListener(\"error\", () => {\r\n reject(\"Error retrieving variables from server\");\r\n });\r\n xhr.send();\r\n });\r\n}", "get env () {\n return reduceEnvsConfigs(this._chain)\n }", "function loadConfig() {\n var config = JSON.parse(fs.readFileSync(__dirname+ '/config.json', 'utf-8'));\n for (var i in config) {\n config[i] = process.env[i.toUpperCase()] || config[i];\n }\n console.log('Configuration');\n console.log(config);\n return config;\n}", "getGlobalConfig(callback) {\n let self = this;\n let config = {\n baseUrl: self.service,\n uri: 'service.json',\n json: true\n };\n\n request(config, function(err, res, body) {\n if (err) {\n this.c.a('Failed to get Status', 3);\n throw new Error('Failed to get Status');\n }\n if (typeof body === 'object') {\n self.services = body.services;\n callback(null, body.services);\n } else {\n this.c.a('Invalid response from server, probably permissions issues contacting statuf file on init', 3);\n throw new Error('Invalid response from server, probably permissions issues contacting statuf file on init');\n }\n });\n }", "async loadConfig() {\n this.config = await this.getJSON('js/bzconfig.json.php');\n this.renderUI();\n }", "function getConfig() {\n var currentHost = window.location.hostname;\n switch (currentHost) {\n case \"localhost\": return { apiBase: \"localhost:9000\", contentBase: currentHost, enviroment: Enviroment.Dev };\n //add additional hosts here e.g. prod, test etc\n default: throw new Error(`Unrecognized content host '${currentHost}'`);\n }\n}", "get() {\n return this.envContents.get().reduce((result, line) => {\n const [key, value] = line.split('=');\n result[key.trim()] = value.trim();\n return result;\n }, {});\n }", "async function getSettingsJSON(callback = undefined) {\r\n let xhttp = new XMLHttpRequest(), obj;\r\n\r\n xhttp.open('GET', settingsUrl, true);\r\n xhttp.addEventListener('readystatechange', () => {\r\n if (xhttp.readyState === 4) {\r\n try {\r\n obj = JSON.parse(xhttp.responseText);\r\n\r\n updateSettingsObj(obj);\r\n sendSettingsJSON();\r\n }\r\n catch (e) {\r\n updateDisplayedSettings();\r\n // console.log(e);\r\n }\r\n callback != undefined && callback(); \r\n }\r\n });\r\n xhttp.send();\r\n}", "function getConfig(cb) {\n $.getJSON(\"./assets/javascripts/config.json\", function(config) {\n var contractAddress = config.Ethereum[config.environment].contractAddress;\n cb(contractAddress);\n });\n}", "loadSettings(){\n let result = {};\n // check if config file exists\n if(jetpack.exists('settings.ini')){\n try{\n // load settings.ini\n let settings = jetpack.read('settings.ini');\n // split settings string\n const pairs = settings.split('\\n');\n pairs.forEach((pair) => {\n if(!pair.startsWith('#')){\n pair = pair.trim();\n // check if pair is empty\n if(pair.length > 0){\n // split key value pair\n let keyValue = pair.split('=');\n\n // parse key value pair\n if(keyValue[0]==='USER-AGENT'){\n // parse user agent settings\n switch(keyValue[1]){\n case '/':\n result['Generic']=true;\n result['Special']=false;\n break;\n default:\n result['Generic']=false;\n result['Special']=true;\n result['custom_ua']=keyValue[1];\n break;\n }\n }else if(keyValue[0]==='HEADER'){\n // parse header settings\n switch(keyValue[1]){\n case '0':\n result['DNT']=true;\n result['GPC']=false;\n break;\n case '1':\n result['DNT']=false;\n result['GPC']=true;\n break;\n default:\n console.error('unknown header value!');\n return;\n }\n }else if(keyValue[0]==='MODE'){\n // parse mode settings\n switch(keyValue[1]){\n case '0':\n result['Breadth']=true;\n result['Single']=false;\n break;\n case '1':\n result['Breadth']=false;\n result['Single']=true;\n break;\n default:\n console.error('unknown mode value!');\n return;\n }\n }else{\n console.error('unknown key for settings!');\n }\n }\n }\n });\n SmartCrawler.setSettings(result);\n }catch(err){\n console.error(err);\n }\n }\n }", "function settings_load(){\n\t\tvar send_params = {};\n\t\tsend_params['_object'] = 'settings';\n\t\tsend_params['_action'] = 'get';\n\t\tapi_get(send_params, settings_load_callback);\n\t}", "getEnvironments () {\n return new Promise((resolve, reject) => {\n this.sdk.apis.environments.getEnvironments({}, this.__createRequest({}))\n .then(response => {\n resolve(response.body)\n })\n .catch(err => {\n console.log('Error while calling Adobe Target getEnvironments - ' + err)\n reject(err)\n })\n })\n }", "_getServerToken() {\n if (this.addonConfig.serverTokenEnv && typeof FastBoot !== undefined) {\n const process = FastBoot.require('process');\n return process.env[this.addonConfig.serverTokenEnv];\n } else {\n return this.addonConfig.serverToken;\n }\n }", "_requestConfig () {\n return this._api.requestConfig().then(config => {\n this._config = config\n this._rtc.updateIceServers(config.iceServers)\n this.emit(PeerSoxClient.EVENT_SERVER_READY)\n })\n }", "function getLocalSettings() {\n var settings = Windows.Storage.ApplicationData.current.localSettings.values['serversEnabled'];\n if (settings != undefined && settings != null) {\n serversSettings = JSON.parse(settings);\n list.notifyReload();\n }\n }", "_ensureServerConfigIsLoaded() {\n return __awaiter(this, void 0, void 0, function* () {\n if (this.serverConfig === undefined) {\n if (this._options.useCachedServerConfig) {\n this.serverConfig = constants.CACHED_SERVERCONFIG;\n }\n else {\n const mfcConfig = yield request(`https://www.${this._baseUrl}/_js/serverconfig.js?nc=${Math.random()}`).promise();\n try {\n this.serverConfig = JSON.parse(mfcConfig);\n }\n catch (e) {\n Utils_1.logWithLevelInternal(Utils_1.LogLevel.ERROR, `Error parsing serverconfig: '${mfcConfig}'`);\n throw e;\n }\n }\n }\n });\n }", "getEnvironment(callback) {\n\t\tif (this.isCacheValid()) {\n\t\t\tcallback(null, this.environmentCache);\n\t\t} else {\n\t\t\tthis.getBestEnvironment((error, environment) => {\n\t\t\t\tthis.setCachedEnvironment(environment);\n\t\t\t\treturn callback(error, environment);\n\t\t\t});\n\t\t}\n\t\t\n\t\treturn undefined;\n\t}", "async getDeploymentConfig () {\n const restClient = await this.getRestClient();\n return await restClient.deploymentconfigs.find(this[applicationName]);\n }", "get api() {\n return getEnv(self).api;\n }", "function getSettings(){\n $.get(SERVER_ADDRESS+'/settings',function(data){\n var settings = $.parseJSON(data);\n for (var i=0; i<settings.length;i++){\n $('#'+settings[i][0]).attr('value',settings[i][1]);\n }\n });\n}", "async LoadConfig() {\n let thisNsHost = this;\n thisNsHost.rawConfig = await thisNsHost.GetRunningConfig();\n thisNsHost.parsedConfig = thisNsHost.ParseConfigText(thisNsHost.rawConfig);\n thisNsHost.versionInfo = await thisNsHost.ShowVersion();\n }", "function getConfig(cb) {\n\t\tvar url = '/config_'+(nodeIndex+1).toString();\n\t\t$.get(url, function(data, status){\n\t\t\tif(status == 'success'){\n\t\t\t\tcb(null, data);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tconsole.log('[Error] /config API return status :'+status);\n\t\t\t\tcb({error: status}, null);\n\t\t\t}\n\t\t});\n\t}", "function getConfig() {\r\n return {\r\n userName: process.env[\"DbUsername\"],\r\n password: process.env[\"DbPassword\"],\r\n server: process.env[\"DbServer\"],\r\n options: {\r\n database: process.env[\"DbDatabase\"],\r\n encrypt: true,\r\n }\r\n };\r\n}", "async function config(){\n await setupStrapi();\n \n}", "static loginEnvironment(callback) {\n\t\treturn this.sharedShellEnvironment().getEnvironment(callback);\n\t}", "_load_configuration() {\n let _self = this;\n let ajaxDone = function(json) {\n // Setting kytos URL location\n SDNLG_CONF.setKytosServer(json.jsonData.kytos_url);\n\n _self._appConfigLoading = false;\n _self._appInitialized = true;\n\n for(let callback of _self._initializationCallbacks) {\n callback();\n }\n\n _self._initialize_libs();\n };\n\n // AJAX call\n $.ajax({\n url: \"/api/plugins/grafana-amlight-app-sdnlg/settings\",\n dataType: 'json'\n })\n .done(function(json) {\n ajaxDone(json);\n })\n .fail(function() {\n console.log( \"load_configuration ajax error\" );\n })\n .always(function() {\n console.log( \"load_configuration ajax complete\" );\n });\n }", "function getUserSettings() {\n\treturn setUIPanelSettings();\n}", "get config() {\r\n return this._CONFIG;\r\n }", "get config() {\n return this.use().config;\n }", "async init() {\n this.cfgObj = await this.getCfgFromFile();\n }", "keys() {\n return new Promise((resolve, reject) => {\n if (!process.env.CLIENT) return resolve(undefined) //Validate if is side Server\n\n LocalForage.keys().then(value => {\n resolve(value)\n }).catch(error => {\n })\n })\n\n }" ]
[ "0.734798", "0.68788165", "0.6875445", "0.6726438", "0.66857946", "0.6663759", "0.66316557", "0.6424007", "0.63902396", "0.6389873", "0.6384897", "0.63783133", "0.6357662", "0.6327678", "0.6253525", "0.62458175", "0.62301844", "0.6226142", "0.6217396", "0.6217396", "0.62170494", "0.62031275", "0.61563134", "0.6130379", "0.61172855", "0.6105161", "0.6081868", "0.60777205", "0.60401624", "0.60375834", "0.6036913", "0.6026064", "0.6010026", "0.6009936", "0.5973352", "0.5957106", "0.5953599", "0.59506303", "0.594715", "0.5939881", "0.59297955", "0.59255487", "0.59238493", "0.59204936", "0.5906281", "0.5902795", "0.5898599", "0.589587", "0.58900005", "0.5888195", "0.5887475", "0.58809274", "0.5877384", "0.584024", "0.58334273", "0.58312106", "0.58232445", "0.58024395", "0.5801707", "0.5782048", "0.577816", "0.57689625", "0.5756711", "0.5752983", "0.5751047", "0.5751047", "0.5751047", "0.57398456", "0.57341874", "0.57309574", "0.57301736", "0.5728715", "0.5717734", "0.5709197", "0.57061", "0.56970865", "0.56940913", "0.5686196", "0.5685489", "0.56826943", "0.56788886", "0.5676397", "0.5669555", "0.56638443", "0.5662791", "0.5638221", "0.56229365", "0.5622599", "0.56038237", "0.5602153", "0.55826676", "0.5581915", "0.5580979", "0.55689883", "0.5558861", "0.55558413", "0.5552307", "0.55463654", "0.55350333", "0.55273306" ]
0.67337483
3
Method called when switching maintance mode on/off
toggleMaintenance() { const onMaintenance = this.get('onMaintenance'); this.set('onMaintenance', !onMaintenance); this.save({}, { useMasterKey: true, context: { global: true } }); return true; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "changeMode() {\n this.attendBooths = !this.attendBooths;\n }", "function changeMode(){ \n if(IslightMode)\n darkMode();\n else\n lightMode();\n}", "function toggleMode(){\n if(mode == 3){\n mode = 2;\n console.log(\"RC mode : 2\");\n }else{\n mode = 3;\n console.log(\"RC mode : 3\");\n }\n }", "function switchMode(){\n\t\ttoggleSwitch(addrSwitch);\n\t\tif (compMode()==\"data\"){\n\t\t\t//$('.led-a').each(function(){ toggleLedOff($(this)); });\n\t\t\tfor(var i=0; i<=7; i++){\n\t\t\t\tif (isOn($('.switch-a'+i))){ toggleLedOn($('.led-d'+i)); }\n\t\t\t\telse{ toggleLedOff($('.led-d'+i)); }\n\t\t\t}\n\t\t}\n\t\telse if (compMode()==\"addr\"){\n\t\t\t//$('.led-d').each(function(){ toggleLedOff($(this)); });\n\t\t\tfor(var i=0; i<=15; i++){\n\t\t\t\tif (isOn($('.switch-a'+i))){ toggleLedOn($('.led-a'+i)); }\n\t\t\t\telse{ toggleLedOff($('.led-a'+i)); }\n\t\t\t}\n\t\t}\n\t\tflashSwitchStatesToTempMemory();\n\t}", "switchCaseStatus() {\n // console.log(\"111\");\n this.isShowCaseloadTrend = false;\n if (this.isShowCaseStatus == false) {\n this.isShowCaseStatus = true;\n } else {\n this.isShowCaseStatus = false;\n }\n }", "function onchangeCashStlModeConf(){\n\tvar cashStlMode = $(\"#uCashSettlementmode\").val();\n\t\n\tswitch (cashStlMode)\n\t{\n\t\tcase \"EXTERNAL\":\n\t\t\tshowHideCashCounterpartyDetailBlockConf(\"S\");\n\t\t\tshowHideCashRowsConf(\"S\");\n\t\t\tbreak;\n\t\tcase \"INTERNAL\":\n\t\t\tif($(\"#isBrokerAccount\").val() == \"Y\") {\n\t\t\t\tshowHideCashCounterpartyDetailBlockConf(\"H\");\n\t\t\t} else {\n\t\t\t\tshowHideCashCounterpartyDetailBlockConf(\"S\");\n\t\t\t\tshowHideCashRowsConf(\"H\");\n\t\t\t}\n\t\t\tbreak;\n\t}\n}", "switchCaseloadTrend() {\n // console.log(\"222\");\n this.isShowCaseStatus = false;\n if (this.isShowCaseloadTrend == false) {\n this.isShowCaseloadTrend = true;\n } else {\n this.isShowCaseloadTrend = false;\n }\n }", "function change() {\n\n local = localStorage.getItem(\"nightmode\");\n\n if (local !== \"activado\") {\n nightmode();\n\n } else {\n daymode();\n\n }\n}", "function modeToggle() {\r\n document.body.classList.toggle('darkMode');\r\n if (modeCurrent === \"lightMode\") {\r\n modeCurrent = \"darkMode\";\r\n document.getElementById('modeView').textContent = \"MODO DIURNO\";\r\n } else {\r\n modeCurrent = \"lightMode\";\r\n document.getElementById('modeView').textContent = \"MODO NOCTURNO\";\r\n }\r\n localStorage.setItem(\"modeCurrent\", modeCurrent);\r\n}", "function DarkModeSwitchCheck() {\n if(localStorage.getItem(\"DarkMode\") === 'Enabled') {\n setDarkModeSwitch(true);\n } else {\n setDarkModeSwitch(false);\n }\n }", "function onModeChange(inst, ui)\n{\n // Update group configs based on mode selected\n networkScript.setBeaconSuperFrameOrders(inst, ui);\n oadScript.setDefaultOadBlockReqRate(inst);\n oadScript.setDefaultOadBlockReqPollDelay(inst);\n\n // Set visibility of network group dependents\n networkScript.setNetworkConfigHiddenState(inst, ui, \"channels\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhChannels\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhAsyncChannels\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhNetname\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhBroadcastDwellTime\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhBroadcastInterval\");\n\n // Polling interval not used in beacon mode\n networkScript.setNetworkConfigHiddenState(inst, ui, \"pollingInterval\");\n}", "function switchOn() {\n setSwitchToggled(!switchToggled);\n }", "function toggleUI(param) {\r\n\tset('V[screenMODE]',param.l_mode);\r\n}", "function darkMode() {\n\n // Change current mode\n if (mode == \"dark\") {\n mode = \"light\";\n localStorage.setItem(\"mode\", \"light\");\n } else {\n\n mode = \"dark\";\n localStorage.setItem(\"mode\", \"dark\");\n }\n\n // Set new current mode\n setMode();\n\n}", "function modeOn() {\r\n if (teslaUsed) return;\r\n document.getElementById(\"teslaMode\").style.display = \"none\";\r\n $(\"#normalMode\").fadeIn(\"slow\");\r\n yeah.play();\r\n hero.teslaSpeed();\r\n teslaMode = teslaUsed = true;\r\n themeMusic.pause();\r\n rideMusic.play();\r\n setTimeout(modeOff, 10E3); // tesla mode timeout\r\n}", "void turnOff() {\r\n isOn = false;\r\n System.out.println(\"Light on? \" + isOn);\r\n }", "function activateSmart(){\r\n setInterval(function() {\r\n modeSmart()\r\n console.log(\"Smart Mode ON\");\r\n }, 1000);\r\n}", "function changeRADVDStatus(toggleObj){\n onImageToggle(toggleObj);\n checkMode();\n}", "function toggleAuto(event) {\n if(autoSwitch.checked) {\n home.enableAutoOff();\n autoTemp.style.display = \"block\";\n }\n else {\n home.disableAutoOff();\n autoTemp.style.display = \"none\"; \n }\n}", "function toggleMode() {\n\tif (overviewMode === \"graph\") {\n\t\tmatrixContainer.style.display = \"flex\";\n\t\tgraphContainer.style.display = \"none\";\n\t\toverviewMode = \"matrix\";\n\t\ticonMode.src = \"img/hash.svg\";\n\t} else if (overviewMode === \"matrix\") {\n\t\tmatrixContainer.style.display = \"none\";\n\t\tgraphContainer.style.display = \"flex\";\n\t\toverviewMode = \"graph\";\n\t\ticonMode.src = \"img/git-branch.svg\";\n\t}\n}", "onSwitch() {}", "onSwitch() {}", "onSwitch() {}", "function toggler(){\n if (currentState === 'passenger') {\n hideDiv(\"get_ride_div\");\n currentState = 'driver';\n enterDriverMode();\n\n \n } else { \n showDiv(\"get_ride_div\");\n currentState = 'passenger';\n enterPassengerMode(); \n }\n }", "function switchToggle() {\n\t\t\t\t\t$scope.isToggleOn = !$scope.isToggleOn;\n\t\t\t\t}", "function swapStyle() {\n changeStyle = localStorage.getItem('nightmode');\n if (changeStyle === 'true'){\n changeStyle = localStorage.setItem('nightmode', 'false');\n } else {\n changeStyle = localStorage.setItem('nightmode', 'true');\n }\n loadStyle();\n \n}", "function changeMode() {\n if ($(\"#mode\").html() === \"EASY MODE\") {\n $(\"#mode\").html(\"ADVANCED MODE\"); //Change title of menu link\n $(\"#advancedMode\").css(\"display\", \"none\"); // hide Advance Mode elements\n $(\"#easyMode\").css(\"display\", \"block\"); // unhide Easy Mode elements\n } else {\n $(\"#mode\").html(\"EASY MODE\"); //Change title of menu link\n $(\"#easyMode\").css(\"display\", \"none\"); // hide Easy Mode elements\n $(\"#advancedMode\").css(\"display\", \"flex\"); // unhide Advance Mode elements\n\n }\n}", "function continueModeChange() {\n var mode = targetMode[0].id.split('-')[1];\n robopaint.switchMode(mode); // Actually switch to the mode\n}", "function changeMode() {\n\n\tlet visibleContent = $('#switchMode').find('.visible').first()\n\tlet hiddenContentIcon = $('#switchMode').find('.hidden').first().find('.icon').first()\n\n\tif (visibleContent.html().includes('VIDEO')) {\n\t\tvisibleContent.html('SWITCH TO IMAGE MODE')\n\t} else {\n\t\tvisibleContent.html('SWITCH TO VIDEO MODE')\n\t}\n\n\thiddenContentIcon.toggleClass('image')\n\thiddenContentIcon.toggleClass('video')\n}", "function toggle_mode(ev)\n {\n ev.preventDefault();\n set_kiosk_mode(this.checked);\n ev.stopPropagation();\n }", "function switchOnFn(scope) {\n\t/** Iniatialy the switch on flag set as false, in the click event of button 'Switch On Light' the flag will be set as true */\n\tif ( switch_on_flag == false ) {\n\t\tgetChild(\"current_display\", side_view_container).alpha = 1; /** Display the current value in machine */\n\t\tswitch_on_rect.alpha = 1; /** Machine light display */\n\t\tswitch_on_flag = true;\n\t\tscope.switch_on_light = switch_off_text; /** The button text is changed as 'Switch Off Light' */\n\t} else { /** Else the click event of button 'Switch Off Light' the flag will be set as false */\n\t\tgetChild(\"current_display\", side_view_container).alpha = 0;\n\t\tswitch_on_rect.alpha = 0.01; \n\t\tswitch_on_flag = false;\n\t\tscope.switch_on_light = switch_on_text; /** The button text is changed as 'Switch On Light' */\n\t}\t\n\tbrewsters_stage.update();\n}", "function changeActiveNeedleSStatus(){\n\t\t\t speedoActive = false;\n\t\t\t speedoLimiter = false;\n\t\t return true;\n\t\t}", "function checkMode(){\n var selValue = comboSelectedValueGet('tf1_selAdvtMode');\n if (!selValue) \n return;\n switch (parseInt(selValue, 10)) {\n case 1:\n fieldStateChangeWr('', '', 'tf1_txtAdvInterval', '');\n vidualDisplay('tf1_txtAdvInterval', 'configRow');\n vidualDisplay('break_txtAdvInterval', 'break');\n \n break;\n case 2:\n fieldStateChangeWr('tf1_txtAdvInterval', '', '', '');\n vidualDisplay('tf1_txtAdvInterval', 'hide');\n vidualDisplay('break_txtAdvInterval', 'hide');\n \n break;\n }\n}", "function toggleConfDebug(){\n\tdebug = !debug;\n\tsetData('debug', debug);\n\talert('Debug mode '+ (debug ? 'ON' : 'OFF'));\n}", "static toggle() {\n if (this.isLight()) {\n this.dark()\n } else {\n this.light()\n }\n }", "function strictModeOn(){\n\t$(\"#strictBtn\").removeClass('inactive').addClass('active');\n\tgameLevel =0;\n\tgameArray= [];\n\tlogicArray =[];\n\tgameLevel++;\n\tstrictMode = true;\n\trecordGame();\n}", "function SecModeChange() {\n\n\t\t\tfunction hideall() {\n\t\t\t\tvar a, sections = ['wep', 'wpap', 'wpae'];\n\t\t\t\tfor (a in sections) {\n\t\t\t\t\tif (sections.hasOwnProperty(a)) {\n\t\t\t\t\t\t$('table#wifiSecTable tr.' + sections[a]).hide();\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\thideall();\n\t\t\tswitch ($(this).find(':selected').val()) {\n\t\t\tcase 'none':\n\t\t\t\tbreak;\n\t\t\tcase 'wep':\n\t\t\t\t$('table#wifiSecTable tr.wep').show();\n\t\t\t\tbreak;\n\t\t\tcase 'wpap':\n\t\t\t\t$('table#wifiSecTable tr.wpap').show();\n\t\t\t\tbreak;\n\t\t\tcase 'wpae':\n\t\t\t\t$('table#wifiSecTable tr.wpae').show();\n\t\t\t\tbreak;\n\t\t\t}\n\t\t} //SecModeChange", "function toggleMode(){\n\n\tconsole.log(objects);\n\n\toptions.mode = options.mode == \"MODE_IDLE\" ? \"MODE_ACTIVE\" : \"MODE_IDLE\";\n\t$('#modeButton').text(options.mode);\n\n\tif(options.mode==\"MODE_IDLE\"){\n\t\tdestroyAllIdleObjects();\n\t}\n}", "function fhArrival_viewMode() {\n\n\tjQuery('.fhArrival_editMode').hide();\n\tjQuery('.fhArrival_viewMode').show();\n\tif (fhArrival_data.arrival.arrival_archived == 1) {\n\t jQuery('#fhArrival_labelArchived').show();\n\t jQuery('#fhArrival_btnArchivedToggle').html('Annulla archiviazione');\n\t} else {\n\t\tjQuery('#fhArrival_labelArchived').hide();\n\t\tjQuery('#fhArrival_btnArchivedToggle').html('Archivia lista di carico');\n\t}\n\t\n\tfhArrival_data.currentMode = \"VIEW\";\n\t\n}", "function backToSwitchStates(){\n\t\tif (compMode()==\"data\"){\n\t\t\t$('.led-a').each(function(){ toggleLedOff($(this)); });\n\t\t\tfor(var i=0; i<=7; i++){\n\t\t\t\tif (isOn($('.switch-a'+i))){ toggleLedOn($('.led-d'+i)); }\n\t\t\t\telse{ toggleLedOff($('.led-d'+i)); }\n\t\t\t}\n\t\t}\n\t\telse if (compMode()==\"addr\"){\n\t\t\t$('.led-d').each(function(){ toggleLedOff($(this)); });\n\t\t\tfor(var i=0; i<=15; i++){\n\t\t\t\tif (isOn($('.switch-a'+i))){ toggleLedOn($('.led-a'+i)); }\n\t\t\t\telse{ toggleLedOff($('.led-a'+i)); }\n\t\t\t}\n\t\t}\n\t}", "function setMode(state) {\n var se = document.getElementById('statusInfo');\n if (state === 'edit')\n se.style.display = 'inline';\n else\n se.style.display = 'none';\n }", "function toggleTmiMode() {\n tmiModeExpanded = !tmiModeExpanded;\n\n $('collapse').style.display =\n tmiModeExpanded ? 'inline' : 'none';\n $('expand').style.display =\n tmiModeExpanded ? 'none' : 'inline';\n\n document.body.className =\n tmiModeExpanded ? 'show-tmi-mode' : 'hide-tmi-mode';\n\n browserProxy.saveShowDetailsToPrefs(tmiModeExpanded);\n}", "function setDarkMode(on) {\n if (on) {\n darkModeToggleInput.checked = true\n document.documentElement.classList.add('dark')\n localStorage.theme = 'dark'\n document.getElementById('sun-icon').classList.add('hidden')\n document.getElementById('moon-icon').classList.remove('hidden')\n } else {\n darkModeToggleInput.checked = false\n document.documentElement.classList.remove('dark')\n localStorage.theme = 'light'\n document.getElementById('moon-icon').classList.add('hidden')\n document.getElementById('sun-icon').classList.remove('hidden')\n }\n}", "function toggleMode(event) {\n // Update the localStorage\n if (document.body.classList.value === 'light-theme') {\n localStorage.clear();\n localStorage.setItem('mode', 'dark-theme');\n localStorage.setItem('iconMode', 'fa-toggle-on');\n localStorage.setItem('iconText', 'Dark Mode');\n } else {\n localStorage.clear();\n localStorage.setItem('mode', 'light-theme');\n localStorage.setItem('iconMode', 'fa-toggle-off');\n localStorage.setItem('iconText', 'Light Mode');\n }\n // Update the display elements\n setSelectedTheme(localStorage.getItem('mode'), localStorage.getItem('iconMode'), localStorage.getItem('iconText'));\n}", "function onChangedSwitch() {\n if (localStorage.theme === Theme.LIGHT) {\n bodyRef.classList.replace(Theme.LIGHT, Theme.DARK);\n localStorage.setItem('theme', Theme.DARK);\n } else {\n bodyRef.classList.replace(Theme.DARK, Theme.LIGHT);\n localStorage.setItem('theme', Theme.LIGHT);\n }\n}", "onToggle() {}", "onEnable() {}", "function userModeOn(data) {\r\n\tuserMode = true;\r\n\t$(data).css(\"border\", \"solid 2px rgb(66, 244, 244)\");\r\n\t$(\"#mode>button:nth-child(2)\").css(\"border\", \"2px solid black\");\r\n\t$('#container-for-developer').hide();\r\n}", "function toggle_dark_mode(){\n\t\t\tif($('body').attr('dark') === \"true\" || $('html').attr('dark') === \"true\"){\n\t\t\t\t$panel.go_dark('yt');\n\t\t\t}else{\n\t\t\t\t$panel.go_light('yt');\n\t\t\t}\n\n\t\t\tif(!mode_obs_attached){\n\t\t\t\t$utils.create_observer('body', toggle_dark_mode, [true, false, true, false]);\n\t\t\t\tmode_obs_attached = true;\n\t\t\t}\n\t\t}", "function core_mode_handler() {\n let lab = $('#batch_connect_session_context_use_lab')[0].checked;\n toggle_visibility_of_form_group(\n '#batch_connect_session_context_use_core_mode',\n lab\n );\n if( lab == false ){\n $('#batch_connect_session_context_use_core_mode')[0].checked = false;\n }\n}", "function overrideSwitch() {\n override = $('#overrideCheckbox')[0].checked;\n availabilityToggle.toggle( this.checked );\n }", "function modeChanged(fn) {\n bind('modeChanged', fn);\n }", "function onResetAll() {\n debug(\"onResetAll\");\n\n var oldMode = displayMode;\n for (var i in localStorage) {\n if (localStorage.hasOwnProperty(i) && i.substring(0,5) == 'gpme_')\n localStorage.removeItem(i);\n }\n\n getOptionsFromBackground(function() {\n // If mode has changed\n debug(\"onResetAll: oldMode=\" + oldMode + \" newMode=\" + displayMode);\n if (typeof(oldMode) == 'undefined' || displayMode != oldMode)\n refreshAllFolds();\n });\n}", "function onStateChange() {\n return isOn() ? toggleOn() : toggleOff();\n }", "function toggleTheme() {\n if (localStorage.getItem('theme') === 'theme-dark'){\n setTheme('theme-light');\n alert('Activate Light Mode')\n } else {\n setTheme('theme-dark');\n alert('Activate Dark Mode')\n }\n}", "function sensitiveMode(){\n //We reset the map\n //resetMap();\n\n // remove the user set list and add the sensitive list to websiteMap\n removeUserSet();\n addPreloadListFromBlacklist();\n\n //We save the new mode and we refresh the policy\n saveMode(\"sensitive\");\n}", "turnOn() {\r\n return this.operatePlug({ onOff: true });\r\n }", "function menuChange(status) {\n status == 'enable' ? mobileInit() : desktopInit();\n}", "switchMode(newMode: Mode) {\n this.mode = newMode;\n }", "function toggle(id_name) {\n if (!globalStatus) {\n document.getElementById(id_name).checked = true;\n globalStatus = true;\n } else if (globalStatus) {\n document.getElementById(id_name).checked = false;\n globalStatus = false;\n }\n\n // set stored selection post toggle\n var switchState = document.getElementById(id_name).checked;\n chrome.storage.sync.set({\n 'value' : switchState\n }, function () {\n console.log(\"Switch Saved as \" + switchState);\n });\n}", "enterFullMode() {\n if (!this.isFullMode) {\n this._mode = 'full';\n this.dispatchEvent(new Event('modechange'));\n }\n }", "function onAutomaticTimeToggleSwitchChanged() {\r\n updateAutomaticDependantOptions();\r\n }", "function toggle_features(callback) {\n csnLow();\n spi.transfer(ACTIVATE);\n Q().then(function() {\n var deferred = Q.defer();\n var buf = new Buffer(1);\n buf[0] = consts.ACTIVATE;\n spi.transfer(buf, new Buffer(buf.length), deferred.makeNodeResolver());\n return deferred.promise;\n }).then(function() {\n var deferred = Q.defer();\n var buf = new Buffer(1);\n buf[0] = 0x73;\n spi.transfer(buf, new Buffer(buf.length), deferred.makeNodeResolver());\n return deferred.promise;\n }).then(function() {\n csnHigh();\n callback();\n });\n }", "function computerMediumModeTurn() {\n \n}", "function turnFurnaceOn()\n{\n\t$('.onOffControls button').removeClass(\"selected\");\n\t$('#heat').addClass(\"selected\");\n}", "function statusOnline(){\n offline = false;\n $('#create-room-dropdown').prop('disabled', false);\n $('#offlineIcon').hide();\n $('#connect').prop('disabled', false);\n $('#annotationToggle').prop('disabled', false);\n $('#canvas-clear').prop('disabled', false);\n}", "function toggleUnit()\n {\n var newUnit\n var confirmMessage\n\n if (my.settings.unit == my.UNIT.MAIN) {\n newUnit = my.UNIT.ALTERNATE\n confirmMessage = Units.alternateConfirmMessage\n } else {\n newUnit = my.UNIT.MAIN\n confirmMessage = Units.mainConfirmMessage\n }\n\n if (!confirm(confirmMessage)) {\n return false\n }\n\n localStorage.unit = newUnit\n loadSettings()\n updateUnitFromURL()\n return false\n }", "function setDarkMode() {\n let accessibleElements = \"a, body, button, h1, h2, h3, h4, h5, h6, .alert, .breadcrumb-item.active,\"\n + \".card-block, .card-header, .dropdown-menu, .fas, .list-group-item, .text-secondary\";\n \n if(Cookies.get('darkMode') == \"true\") {\n $(\"#dark-mode-toggle\").addClass(\"btn-success\");\n $(\"#dark-mode-toggle\").removeClass(\"btn-default\");\n $(\"#dark-mode-toggle\").text(ui_locales['Enabled'][Cookies.get('lang')]);\n\n $(accessibleElements).addClass(\"darkmode\");\n } else {\n $(\"#dark-mode-toggle\").addClass(\"btn-default\");\n $(\"#dark-mode-toggle\").removeClass(\"btn-success\");\n $(\"#dark-mode-toggle\").text(ui_locales['Disabled'][Cookies.get('lang')]);\n \n $(accessibleElements).removeClass(\"darkmode\");\n }\n}", "function suivant(){\n if(active==\"idee\"){\n reunion_open();\n }else if (active==\"reunion\") {\n travail_open();\n }else if (active==\"travail\") {\n deploiement_open();\n }\n }", "function onViewModeChanged(mode){\r\n\t$(\".tbbutton_viewmode_selected\").removeClass(\"tbbutton_viewmode_selected\");\r\n\r\n\tif(mode==\"Tile\"){\r\n\t\t$(\"#tile-view-btn\").addClass(\"tbbutton_viewmode_selected\");\r\n\t}\r\n\tif(mode==\"TwoPage\"){\r\n\t\t$(\"#book-view-btn\").addClass(\"tbbutton_viewmode_selected\");\r\n\t}\r\n\tif(mode==\"Portrait\"){\r\n\t\t$(\"#portrait-view-btn\").addClass(\"tbbutton_viewmode_selected\");\r\n\t}\r\n}", "function cycleMode() {\n if (M32.isMode < (M32.modeName.length - 1)) {\n M32.isMode++;\n } else {\n M32.isMode = 0;\n }\n M32.isSubMode = 1; // Reset isSubMode\n // Change panel layout\n if (M32.modeName[M32.isMode] == MIXER) {\n application.setPanelLayout(\"MIX\");\n }\n if (M32.modeName[M32.isMode] == TRACK) {\n application.setPanelLayout(\"ARRANGE\");\n }\n host.showPopupNotification(\"Controller mode: \" + M32.modeName[M32.isMode][0]);\n println(M32.isPanelLayout);\n}", "toggleSwitch(){\n this.deviceOn = !this.deviceOn;\n if(this.deviceOn === false){\n honeyNetwork.dynamicIP();\n }\n }", "function darkMode() {\n document.getElementById('change-theme').innerText = 'Light Mode';\n document.documentElement.style.setProperty('--theme-color-1','white');\n document.documentElement.style.setProperty('--theme-color-2','black');\n document.documentElement.style.setProperty('--hover-value', 223);\n document.documentElement.style.setProperty('--active-value', 190);\n IslightMode = false;\n}", "function setNewMode(nMode) {\r\n\t//do nothing\r\n}", "function setNewMode(nMode) {\r\n\t//do nothing\r\n}", "function setNewMode(nMode) {\r\n\t//do nothing\r\n}", "toggle(){\n if(zoteroRoam.interface.icon.getAttribute('status') == \"off\"){\n zoteroRoam.extension.load();\n } else {\n zoteroRoam.extension.unload();\n }\n }", "backgroundModeToggle() {\n\t/* If already enabled, disable, change button HTML, notify user */\n\tif (cordova.plugins.backgroundMode.isEnabled()) {\n\t cordova.plugins.backgroundMode.disable();\n\t bgButton.innerHTML = \"Enable Background Mode\";\n\t let toast = Toast.create({\n message: \"Background Mode Disabled\",\n duration: 2000,\n position: 'bottom',\n showCloseButton: true\n\t });\n this.nav.present(toast);\n\t}\n\t/* Otherwise already disabled, so enable, change button HTML, notify user */\n\telse {\n\t cordova.plugins.backgroundMode.enable();\n\t bgButton.innerHTML = \"Disable Background Mode\";\n\t let toast = Toast.create({\n message: \"Background Mode Enabled\",\n duration: 2000,\n position: 'bottom',\n showCloseButton: true\n });\n this.nav.present(toast);\n\n\t}\n }", "function switchMode() {\n\tif (html_mode) {\n\t\t// Set content\n\t\tCKEDITOR.instances.page_content.setData(content_editor.getValue());\n\t\thtml_mode = false;\n\t} else {\n\t\t// Set content\n\t\tcontent_editor.setValue(CKEDITOR.instances.page_content.getData());\n\t\thtml_mode = true;\n\t}\n}", "function switchOnOff() {\n\tconsole.log('Switching on all lights');\n\tif (onOff){\n\t\tconsole.log('*** Switching Lights Off ***');\n\t\tleds.clearAll();\n\t\tonOff = false;\n\t} else {\n\t\tconsole.log('*** Switching Lights On ***');\n\t\tleds.setAllPixels(156, 156, 156, 0.9);\n\t\tonOff = true;\n\t}\n\tleds.sendUpdate();\n}", "handleToggleChange(e) {\n this.setState({ contrastMode: !this.state.contrastMode });\n this.setTheme(this.state.contrastMode);\n }", "function DarkSwitch(){\n\t//Console Logging For Debugging\n\tconsole.log(RootDataSet.theme)\n\n\t//Changing Light Mode To Dark Mode\n\tif (RootDataSet.theme == \"undefined\" | RootDataSet.theme == \"\") {\n\t\twindow.RootDataSet.theme = \"dark\"\n\t\t//Setting Local Storage For The Future\n\t\tlocalStorage.setItem(\"Theme\", \"dark\")\n\t}else{\n\t\t//Changing Dark Mode To Light Mode\n\t\tif (RootDataSet.theme == \"dark\"){\n\t\t\twindow.RootDataSet.theme = \"\"\n\t\t\t//Removing Local Storage To Set to Light Mode\n\t\t\tlocalStorage.removeItem(\"Theme\")\n\t\t}else{\n\t\t\t//Hopefully This Never Happens\n\t\t\tconsole.log(`\n\t\t\t\tA Error Occured.\n\t\t\t\tBlame The Original Programmer.\n\t\t\t\tHe Can Be a Idiot\n\t\t\t`)\n\t\t}\n\t}\n}", "function setMode(e) {\n console.log(`current mode was: ${currentMode}`);\n currentMode = e.target.getAttribute('id');\n console.log(`current mode is now: ${currentMode}`);\n}", "function hardToggleCheck() {\n if (hardToggle === true) {\n hardBTN.classList.toggle(\"currentMode\");\n return hardToggle = false;\n } else {\n return;\n }\n}", "function startup() {\n toggleOptions();\n}", "function stayMute(){ \n if(cpCmndMute == true){ \n cpCmndMute = true; \n }\n else{ cpCmndMute = false } \n }", "function toggleMode() {\n let body = qs('body');\n let home = id('home');\n let dashboard = id('dashboard');\n let trophy = id('trophy');\n let logo = id('logo');\n let mode = id('mode');\n let help = id('help');\n if (isDarkMode) {\n body.classList.remove('dark-mode');\n home.src = \"img/awesome-home.png\";\n dashboard.src = \"img/material-dashboard.png\";\n trophy.src = \"img/ionic-md-trophy.png\";\n logo.src = \"img/draft-guru.png\";\n mode.src = \"img/awesome-cloud-moon.png\";\n help.src = \"img/ionic-ios-help-circle-outline.png\";\n } else {\n body.classList.add('dark-mode');\n home.src = \"img/awesome-home-dark.png\";\n dashboard.src = \"img/material-dashboard-dark.png\";\n trophy.src = \"img/ionic-md-trophy-dark.png\";\n logo.src = \"img/draft-guru-dark.png\";\n mode.src = \"img/awesome-sun.png\";\n help.src = \"img/ionic-ios-help-circle-outline-dark.png\";\n }\n isDarkMode = !isDarkMode;\n updateSound();\n }", "turnOff() {\r\n return this.operatePlug({ onOff: false });\r\n }", "function sendAutonomousMode() {\n if(autonomousMode != null) {\n console.info(\"sending auto mode \", autonomousMode);\n NetworkTables.putValue(autonomousModeLabel, \n autonomousMode);\n } else {\n console.info(\"not sending auto mode \", autonomousMode);\n }\n}", "function switch_to_offline()\n{\n\tif(is_update_access('sync_mode') || is_update_access('sync'))\n\t{\n\t\tvar domain=get_domain();\n\t\tvIni.showProgress();\n\t\tshow_loader();\n\t\tcreate_local_db(domain,function(e)\n\t\t{\n\t\t\t//console.log('db_created');\n\t\t\tprogress_value=10;\n\t\t\tsync_server_to_local(function()\n\t\t\t{\n\t\t\t\t//console.log('server to local complete');\n\t\t\t\tprogress_value=50;\n\n\t\t\t\tsync_local_to_server(function()\n\t\t\t\t{\n\t\t\t\t\t//console.log('sync local t0 server');\n\n\t\t\t\t\tprogress_value=100;\n\t\t\t\t\tset_session_offline();\n\t\t\t\t\tvIni.hideProgress();\n\t\t\t\t\t//hide_loader();\n\t\t\t\t});\n\n\t\t\t});\n\t\t});\n\t}\n\telse\n\t{\n\t\t$(\"#modal2_link\").click();\n\t}\n}", "function switchChanged() {\n\n\t// Access switch\n\tvar defaultWord = document.getElementById(\"generalSettings1\").checked\n\tvar imageSensoring = document.getElementById(\"generalSettings2\").checked\n\n\t// Store state of switch\n\tchrome.storage.local.set({\n\n\t defaultWord: defaultWord,\n\t imageSensoring: imageSensoring\n\n\t}, function() {\n\n\t \t//**********************************\n\t\t// OPTIONS SAVED INTO LOCAL STORAGE\n\t\t//**********************************\n\n\t});\n\n}", "swapMode(event) {\r\n if (this.state == STATES.play) {\r\n this.mode = (this.mode == MODES.flag) ? MODES.dig : MODES.flag;\r\n event.target.value = this.mode;\r\n }\r\n }", "function toggleSettings() {\n self.showingSettings = !self.showingSettings;\n }", "function syncAutonomousMode() {\n ensureSent(autonomousModeLabel, autonomousMode, selectAutonomousOption, sendAutonomousMode);\n ensureSent(switchAttemptLabel, switchAttempt, selectSwitchAttempt, sendSwitchAttempt);\n ensureSent(scaleAttemptLabel, scaleAttempt, selectScaleAttempt, sendScaleAttempt);\n}", "function toggleOpt(){\n localStorage[storage + this.name] = this.checked;\n if (this.name == \"tw\"){\n if (this.checked) censor();\n else uncensor();\n } else if (this.name == \"ts\"){\n if (this.checked) uncensor();\n }\n}", "function captivePortalChangeMode(selName){\n var selValue = comboSelectedValueGet (selName);\n if (!selValue) \n return;\n $(\"#tf1_configurationName\").show();\n $('#tf1_configurationName').prop('disabled', false);\n $(\"#tf1_configurationName_billing\").hide();\n $('#tf1_configurationName_billing').prop('disabled', 'disabled');\n\n\n switch (parseInt(selValue, 10)) {\n case 1: /* Free */\n fieldStateChangeWr('tf1_configurationNameSla tf1_configurationName tf1_enableRedirect tf1_UrlName tf1_authenticationServer tf1_captivePortalProfileSlaBlock tf1_captivePortalProfileBlock', '', '', '');\n vidualDisplay('tf1_configurationNameSla tf1_captivePortalProfileSlaBlock tf1_enableRedirect tf1_UrlName tf1_authenticationServer tf1_configurationName tf1_captivePortalProfileBlock', 'hide');\n vidualDisplay('break_enableRedirect break_UrlName break_configurationNameSla', 'hide');\n\tbreak;\n case 2: /* SLA */\n fieldStateChangeWr('tf1_authenticationServer tf1_configurationName tf1_authenticationType tf1_configurationName_billing tf1_configurationName tf1_captivePortalProfileBlock', '', 'tf1_enableRedirect tf1_UrlName tf1_configurationNameSla', '');\n vidualDisplay('tf1_authenticationServer tf1_authenticationType tf1_configurationName tf1_captivePortalProfileBlock tf1_configurationName', 'hide');\n vidualDisplay('break_authenticationServer break_authenticationType break_configurationName break_captivePortalProfileBlock', 'hide');\n vidualDisplay('tf1_enableRedirect tf1_UrlName tf1_configurationNameSla tf1_captivePortalProfileSlaBlock', 'configRow');\n vidualDisplay('break_enableRedirect break_UrlName', 'break');\n enableTextFieldByAnchorClick('tf1_enableRedirect','tf1_UrlName');\n break;\n case 3: /* Permanent User */\n fieldStateChangeWr('tf1_configurationName_billing tf1_configurationNameSla', '', 'tf1_authenticationServer tf1_authenticationType tf1_configurationName tf1_captivePortalProfileSlaBlock tf1_captivePortalProfileBlock tf1_enableRedirect tf1_UrlName', '');\n vidualDisplay('tf1_authenticationServer tf1_authenticationType tf1_configurationName tf1_captivePortalProfileBlock tf1_enableRedirect tf1_UrlName tf1_configurationName', 'configRow');\n vidualDisplay('tf1_configurationNameSla tf1_captivePortalProfileSlaBlock', 'hide');\n vidualDisplay('break_authenticationServer break_configurationNameSla break_authenticationType break_configurationName break_captivePortalProfileBlock break_enableRedirect break_UrlName', 'break');\n authServerChangeMode('tf1_authenticationServer');\n enableTextFieldByAnchorClick('tf1_enableRedirect','tf1_UrlName');\n break;\n case 4: /* Temporary User */\n fieldStateChangeWr('tf1_configurationNameSla tf1_captivePortalProfileSlaBlock tf1_configurationName_billing tf1_authenticationServer tf1_authenticationType', '', 'tf1_configurationName tf1_captivePortalProfileBlock tf1_enableRedirect tf1_UrlName', '');\n vidualDisplay('tf1_configurationName tf1_captivePortalProfileBlock tf1_enableRedirect tf1_UrlName', 'configRow');\n vidualDisplay('break_configurationName break_configurationNameSla break_captivePortalProfileBlock break_enableRedirect break_UrlName', 'break');\n vidualDisplay('tf1_authenticationServer tf1_authenticationType tf1_captivePortalProfileSlaBlock', 'hide');\n vidualDisplay('break_authenticationServer break_authenticationType', 'hide');\n authServerChangeMode('tf1_authenticationServer');\n enableTextFieldByAnchorClick('tf1_enableRedirect','tf1_UrlName');\n break; \n case 5: /* Billing */\n fieldStateChangeWr('tf1_configurationNameSla tf1_captivePortalProfileSlaBlock tf1_authenticationServer tf1_authenticationType tf1_configurationName', '', 'tf1_configurationName_billing tf1_captivePortalProfileBlock tf1_enableRedirect tf1_UrlName', '');\n vidualDisplay('tf1_configurationName tf1_captivePortalProfileBlock tf1_enableRedirect tf1_UrlName', 'configRow');\n vidualDisplay('break_configurationName break_configurationNameSla break_captivePortalProfileBlock break_enableRedirect break_UrlName', 'break');\n vidualDisplay('tf1_authenticationServer tf1_authenticationType tf1_captivePortalProfileSlaBlock', 'hide');\n vidualDisplay('break_authenticationServer break_authenticationType', 'hide');\n authServerChangeMode('tf1_authenticationServer');\n enableTextFieldByAnchorClick('tf1_enableRedirect','tf1_UrlName');\n $(\"#tf1_configurationName_billing\").show();\n $('#tf1_configurationName_billing').prop('disabled', false);\n $(\"#tf1_configurationName\").hide();\n $('#tf1_configurationName').prop('disabled', 'disabled');\n }\n}", "toggle(){this.off=!this.off}", "function initDevMode() {\n if(!document.getElementById(\"devModeCheckbox\").checked) {\n // If not in dev mode, hide the devModeContainer.\n document.getElementById(\"devModeContainer\").className += \" invisible\";\n } else {\n console.log(\"Checked\");\n // In dev mode:\n // Remove invisible class\n let container = document.getElementById(\"devModeContainer\");\n container.className = container.className.replace(\"invisible\", '');\n\n dumpStoredData();\n setClearStorageHandler();\n\n setDevModeGithub();\n }\n}", "function handleSwitch() {\n setswitchst(prev=>!prev);\n }", "function statusOffline(){\n offline = true;\n $('#create-room-dropdown').prop('disabled', true);\n $('#offlineIcon').show();\n $('#connect').prop('disabled', true);\n $('#annotationToggle').prop('disabled', true);\n $('#canvas-clear').prop('disabled', true);\n}" ]
[ "0.6901983", "0.6792095", "0.6652028", "0.65776587", "0.64828473", "0.64630306", "0.6451953", "0.64280254", "0.64151216", "0.63053066", "0.6280663", "0.6215491", "0.6209282", "0.6204161", "0.61880434", "0.61685866", "0.6146683", "0.6125561", "0.60803246", "0.6072381", "0.6067711", "0.6067711", "0.6067711", "0.6047283", "0.6043191", "0.6022168", "0.60061187", "0.59985226", "0.59831995", "0.595954", "0.59457517", "0.59403074", "0.59400594", "0.59374726", "0.59279966", "0.5918315", "0.5895916", "0.5895384", "0.58946943", "0.58910793", "0.5883586", "0.5881646", "0.58791715", "0.5859937", "0.5858216", "0.58566916", "0.58437955", "0.5842693", "0.5829895", "0.58282745", "0.58280504", "0.58088344", "0.5794151", "0.57897377", "0.57821727", "0.5771738", "0.5751638", "0.57499063", "0.5732265", "0.5729043", "0.5700982", "0.5697222", "0.5688507", "0.5685834", "0.5680932", "0.5679767", "0.5679491", "0.56745934", "0.56717867", "0.5670447", "0.5669105", "0.5668907", "0.5663108", "0.5662359", "0.5662359", "0.5662359", "0.565705", "0.56556284", "0.56522244", "0.5650772", "0.56488425", "0.56476337", "0.5647096", "0.5637575", "0.5634789", "0.56329674", "0.5629184", "0.5624381", "0.561317", "0.56126416", "0.5603033", "0.55995333", "0.55925363", "0.5588363", "0.5584762", "0.55801064", "0.55797225", "0.55785584", "0.5578155", "0.5576985" ]
0.6105801
18
Method called when switching lockdown mode on/off
toggleLockdown() { const onLockdown = this.get('onLockdown'); this.set('onLockdown', !onLockdown); this.save({}, { useMasterKey: true }); return !onLockdown; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "toggleLock() {\n $(\"[data-button='lock']\").find(\"i\").toggleClass(\"fa-unlock fa-lock\");\n $(\".container > .menu\").toggleClass(\"draggable\");\n\n var configLock = !config.get(\"window.locked\");\n\n config.set(\"window.locked\", configLock);\n }", "_initializeLock() {\n if(config.get(\"window.locked\")) {\n this.toggleLock();\n }\n }", "function _lockDeviceScreen() {\n\n\tcloseModuleDrawer();\n\n\tlockScreen.removeClass(\"lockscreenopened hidden\"); // Show the lockscreen\n\tpasswordInputBox.focus(); // Focus on password box\n\n\tupdateLockScreenTime(); // Start updating time again\n}", "toggleBoardLock () {\n\t\tthis.model.toggleBoardState();\n\t\tthis.view.toggleBoardClassName( this.model.isBoardBlocked );\n\t}", "function _unlockFunctionality() {\n lockUserActions = false;\n viewModel.set(\"lockUserActions\", lockUserActions);\n}", "changeMode() {\n this.attendBooths = !this.attendBooths;\n }", "onSwitch() {}", "onSwitch() {}", "onSwitch() {}", "function reset() {\n capsLockOn = null;\n }", "function switchMode(){\n\t\ttoggleSwitch(addrSwitch);\n\t\tif (compMode()==\"data\"){\n\t\t\t//$('.led-a').each(function(){ toggleLedOff($(this)); });\n\t\t\tfor(var i=0; i<=7; i++){\n\t\t\t\tif (isOn($('.switch-a'+i))){ toggleLedOn($('.led-d'+i)); }\n\t\t\t\telse{ toggleLedOff($('.led-d'+i)); }\n\t\t\t}\n\t\t}\n\t\telse if (compMode()==\"addr\"){\n\t\t\t//$('.led-d').each(function(){ toggleLedOff($(this)); });\n\t\t\tfor(var i=0; i<=15; i++){\n\t\t\t\tif (isOn($('.switch-a'+i))){ toggleLedOn($('.led-a'+i)); }\n\t\t\t\telse{ toggleLedOff($('.led-a'+i)); }\n\t\t\t}\n\t\t}\n\t\tflashSwitchStatesToTempMemory();\n\t}", "function changeMode(){ \n if(IslightMode)\n darkMode();\n else\n lightMode();\n}", "function toggleMode(){\n if(mode == 3){\n mode = 2;\n console.log(\"RC mode : 2\");\n }else{\n mode = 3;\n console.log(\"RC mode : 3\");\n }\n }", "function _lockFunctionality() {\n lockUserActions = true;\n viewModel.set(\"lockUserActions\", lockUserActions);\n}", "function lockdoor() {\n\t\t\t\tref.update({\n\t\t\t\tunlocked: false,\n\t\t\t})\t\t\t\n\t\t\t}", "function k() {\n if (!menuLocked) {\n menuLocked = true;\n }\n else if (menuLocked) {\n menuLocked = false;\n }\n}", "function toggleCapsLockState() {\n if (typeof capsLockOn === 'boolean') capsLockOn = !capsLockOn;\n return capsLockOn;\n }", "function switchAuthModeHandler() {\n setIsLogin((prevState) => !prevState);\n }", "onDisable() {}", "unlock() {\n this.isLocked = false;\n this.refreshState();\n }", "onDeviceIdle () {\n if (this.waitSleep && this.fsmStatus === FSM_WAITING) {\n this.waitSleep = false\n if (this.fsmWaitingBreaker) {\n logger.info('device is idle, recheck dnd mode')\n this.fsmWaitingBreaker()\n }\n }\n }", "function changeMode(){\n $('.fill').css('height','0%');\n $('.clock').addClass('shadow-pulse');\n $('.clock').on('animationend', function(){\n $('.clock').removeClass('shadow-pulse');\n });\n if(mode==\"session\"){\n $('.clock .session_time').css('display','none');\n $('.clock .break_time').css('display','block');\n $('.clock .break_time').html($('.span_break').html());\n mode=\"break\";\n $('.action').html(\"Break\");\n sec=0;\n min=parseInt($('.span_break').html());\n clearInterval(each_sec_interval);\n clock=false;\n $('.clock').click();\n }\n else if(mode==\"break\"){\n $('.clock .break_time').css('display','none');\n $('.clock .session_time').css('display','block');\n $('.clock .session_time').html($('.span_session').html());\n mode=\"session\";\n $('.action').html(\"Session\");\n sec=0;\n min=parseInt($('.span_session').html());\n clearInterval(each_sec_interval);\n clock=false;\n $('.clock').click();\n }\n }", "unLock()\n {\n this.setState({shown: false});\n }", "function power(){ \r\n\tif(screenOn === false){\r\n\t\tscreenOn = true;\r\n\t\t$(\"#lockscreen\").attr(\"style\", \"display: block;\"); /*shows lockscreen wallpaper*/\r\n\r\n\t\tconsole.log(screenOn, \"Screen is on\");\r\n\t}else{ //turns off phone screen\r\n\t\thome();\r\n\t\tscreenOn = false;\r\n\t\tscreenLocked = true;\r\n\t\t$(\"#screen\").attr(\"style\", \"background-color: #222;\"); /*makes screen color black*/\r\n\t\t$(\"#lockscreen\").attr(\"style\", \"display: none;\"); /*Hides lockscreen wallpaper*/\r\n\t\t$(\"#normal-screen\").attr(\"style\", \"display: none;\"); /*hides normal screen wallpaper*/\r\n\t\t$(\"#notification-box\").css(\"display\", \"none\"); //hides notification box\r\n\t\tfxLockScreen.play(); //plays lock screen sound\r\n\r\n\t\tconsole.log(screenOn, \"Screen is off\");\r\n\t}\r\n}", "onEnable() {}", "function toggle_mode(ev)\n {\n ev.preventDefault();\n set_kiosk_mode(this.checked);\n ev.stopPropagation();\n }", "function switchOn() {\n setSwitchToggled(!switchToggled);\n }", "function changeSelectedLockoutId(lockout_id) \n{\n\tif(selected_lockout_id == lockout_id) \n\t{\n\t\tselected_lockout_id = null;\n\t\t$('#getDeleteModalLockout').attr(\"disabled\", true);\n\t\t$('#getEditModalLockout').attr(\"disabled\", true);\n\t\t$('#lockLockout').attr(\"disabled\", true);\n\t\t$('#unlockLockout').attr(\"disabled\", true);\n\t}\n\telse \n\t{\n\t\tselected_lockout_id = lockout_id;\n\t\t$('#getDeleteModalLockout').attr(\"disabled\", false);\n\t\t$('#getEditModalLockout').attr(\"disabled\", false);\n\t\t$('#lockLockout').attr(\"disabled\", false);\n\t\t$('#unlockLockout').attr(\"disabled\", false);\n\t}\n}", "function resetPolicyLockTimer() {\r\n isPolicyLockTimerInitialized(true);\r\n}", "static set lockState(value) {}", "swapMode(event) {\r\n if (this.state == STATES.play) {\r\n this.mode = (this.mode == MODES.flag) ? MODES.dig : MODES.flag;\r\n event.target.value = this.mode;\r\n }\r\n }", "show () {\n this._setLockout(true)\n }", "function OnLockAlert()\n{\n}", "function lock() {\n $('button').attr(\"disabled\", \"true\");\n }", "function unlockUpdate() {\n if (gameData.unlockStorage === true) {\n element[\"upgradeStorage\"].style.display = \"inline-block\";\n element[\"upgradeStorageU\"].classList.add(\"disabled\");\n }\n if (gameData.unlockClick === true) {\n element[\"eggClickers\"].style.display = \"inline-block\";\n element[\"eggClickersU\"].classList.add(\"disabled\");\n }\n if (gameData.unlockCollector === true) {\n element[\"eggCollector\"].style.display = \"inline-block\";\n element[\"eggCollectorU\"].classList.add(\"disabled\");\n }\n if (gameData.unlockRobotCollector === true) {\n element[\"eggRobotCollector\"].style.display = \"inline-block\";\n element[\"eggRobotCollectorU\"].classList.add(\"disabled\");\n }\n if (gameData.unlockEggcost === true) {\n element[\"upgradeEgg\"].style.display = \"inline-block\";\n element[\"upgradeEggU\"].classList.add(\"disabled\");\n }\n}", "function changeRADVDStatus(toggleObj){\n onImageToggle(toggleObj);\n checkMode();\n}", "function unlock_lock(lock, callback) {\n let str = JSON.stringify({\n Action: \"TOGGLE\"\n })\n send_command(lock, str)\n callback(f.hacker.verb())\n}", "function authStateChanged(){\n swapAccountModes();\n}", "function toggleAuto(event) {\n if(autoSwitch.checked) {\n home.enableAutoOff();\n autoTemp.style.display = \"block\";\n }\n else {\n home.disableAutoOff();\n autoTemp.style.display = \"none\"; \n }\n}", "function handleSwitch() {\n setswitchst(prev=>!prev);\n }", "function onModeChange(inst, ui)\n{\n // Update group configs based on mode selected\n networkScript.setBeaconSuperFrameOrders(inst, ui);\n oadScript.setDefaultOadBlockReqRate(inst);\n oadScript.setDefaultOadBlockReqPollDelay(inst);\n\n // Set visibility of network group dependents\n networkScript.setNetworkConfigHiddenState(inst, ui, \"channels\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhChannels\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhAsyncChannels\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhNetname\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhBroadcastDwellTime\");\n networkScript.setNetworkConfigHiddenState(inst, ui, \"fhBroadcastInterval\");\n\n // Polling interval not used in beacon mode\n networkScript.setNetworkConfigHiddenState(inst, ui, \"pollingInterval\");\n}", "toggleEnabled() {\n let { enabled, scheduledRestart } = this.state;\n enabled = !enabled;\n //If the select boxes are no longer enabled, reset the scheduled restart time and call a method on the Actions object.\n //That function will set scheduledRestart to null via the preferences API. But we want our display to look nice, hence the bit where we reset it to the default value.\n if (!enabled) {\n scheduledRestart = DEFAULT_RESTART;\n this.setState({ enabled, scheduledRestart })\n Actions.disableScheduledRestart();\n } else {\n this.setState({ enabled })\n Actions.setScheduledRestart(scheduledRestart);\n }\n }", "function formLock() {\r\n disableWidget('newButton');\r\n disableWidget('newButtonList');\r\n disableWidget('saveButton');\r\n disableWidget('printButton');\r\n disableWidget('printButtonPdf');\r\n disableWidget('copyButton');\r\n disableWidget('undoButton');\r\n hideWidget('undoButton');\r\n disableWidget('deleteButton');\r\n disableWidget('refreshButton');\r\n showWidget('refreshButton');\r\n disableWidget('mailButton');\r\n disableWidget('multiUpdateButton');\r\n disableWidget('indentDecreaseButton');\r\n disableWidget('changeStatusButton');\r\n disableWidget('subscribeButton');\r\n}", "function setScreenLocked(value){\r\n\tscreenLocked = value;\r\n\tif (screenLocked && hatsForm){\r\n\t\tdisableHhostForm(hatsForm);\r\n\t}\r\n\tupdateStatusWindow();\r\n}", "setTargetLockState(lockState, callback) {\n this.logger(`Sending command to set lock state to: ${lockState}`);\n if (lockState !== this.getDeviceCurrentStateAsHK()) {\n const targetLockValue = lockState === 0 ? false : true;\n this.device.sendLockCommand(targetLockValue, callback);\n }\n else {\n callback();\n }\n }", "function uponDisabled() {\n\tenableSwitchPushed = false;\n\tbuttonLED.writeSync(0);\n\tconsole.log(\"DISABLED\")\n}", "function continueModeChange() {\n var mode = targetMode[0].id.split('-')[1];\n robopaint.switchMode(mode); // Actually switch to the mode\n}", "function setStatusOnOff() {\n $('#btn_onoff').addClass('mousedown');\n $('#btn_onoff').on('click',function() {\n \n if(status_onoff == false) {\n status_onoff = true;\n $('#btn_onoff').html('ON');\n \n $('#count_number').html('<p>--!!--</p>');\n $('#count_number p').addClass('animated flash')\n setStatusStart();\n \n }else if(status_onoff == true) {\n status_onoff = false;\n $('#btn_onoff').html('OFF');\n //end game function\n \n endGame();\n } \n \n \n })\n \n \n \n \n \n \n }", "function lockHelper(){\n\tvar lockButton = document.getElementById(\"lock\");\n\t\n\tif(lockButton.innerText === \"Unlock\")\n\t{\n\t\tselected_marker.dragging.enable();\n\t\tlockButton.innerText = \"Lock\";\n\t} \t\n\telse\n\t{\n\t\tselected_marker.dragging.disable();\n\t\tlockButton.innerText = \"Unlock\";\n\t}\n\tmymap.closePopup();\n}", "function control_switch(ON)\n\t{\n\t\ttrace(\"control_switch(ON); === \" + ON);\n\t\t\n\t\tif(ON)\n\t\t{\n\t\t\tif(CONTROL_SIGNAL.enableTouch)\n\t\t\t{\n\t\t\t\ttrack_touchScreen_UI = true;\n\n\t\t\t\t// $(window)[0].addEventListener(\"touchstart\", touchDisplay, false);\n\t\t\t\t// $(window)[0].addEventListener(\"touchend\", touchDisplay, false);\n\t\t\t\t\n\t\t\t\t$(\"#touchPad-full\")[0].addEventListener(\"touchstart\", touchFind, false);\n\t\t\t\t$(\"#touchPad-full\")[0].addEventListener(\"touchmove\", touchFind, false);\n\t\t\t\t$(\"#touchPad-full\")[0].addEventListener(\"touchend\", touchFind, false);\n\t\t\t\t\n\t\t\t\tif(CONTROL_SIGNAL.firstTouch)\n\t\t\t\t{\n\t\t\t\t\ttouchDisplay(null);\t\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t{\n\t\t\t\t$(window)[0].addEventListener(\"keydown\", keyboardFind, false);\n\t\t\t\t$(window)[0].addEventListener(\"keyup\", keyboardFind, false);\t\n\t\t\t}\t\t\t\n\t\t}\n\t\t\n\t\telse\n\t\t{\n\t\t\tif(CONTROL_SIGNAL.enableTouch)\n\t\t\t{\n\t\t\t\ttrack_touchScreen_UI = false;\n\n\t\t\t\t// $(window)[0].removeEventListener(\"touchstart\", touchDisplay, false);\n\t\t\t\t// $(window)[0].removeEventListener(\"touchend\", touchDisplay, false);\n\t\t\t\t\n\t\t\t\t$(\"#touchPad-full\")[0].removeEventListener(\"touchstart\", touchFind, false);\n\t\t\t\t$(\"#touchPad-full\")[0].removeEventListener(\"touchmove\", touchFind, false);\n\t\t\t\t$(\"#touchPad-full\")[0].removeEventListener(\"touchend\", touchFind, false);\n\t\t\t\t\n\t\t\t\ttouchDisplay(null);\n\t\t\t\t\n\t\t\t\t// $(\"#touchPad\").css(\"opacity\", 0);\n\t\t\t\t\n\t\t\t\t// CONTROL_SIGNAL.ui_ready = false;\n\t\t\t\t\n\t\t\t\t// touchLastTransition();\t\n\t\t\t}\n\t\t\t\n\t\t\telse\n\t\t\t{\n\t\t\t\t$(window)[0].removeEventListener(\"keydown\", keyboardFind, false);\n\t\t\t\t$(window)[0].removeEventListener(\"keyup\", keyboardFind, false);\t\n\t\t\t}\n\t\t\t\n\t\t\t$(\"#\" + MAP_PLAYER.playerMover).removeClass(MAP_PLAYER.playerTween);\t\t\t\n\t\t}\n\t\t\n\t\tcontrol_reset();\n\t}", "function toggleGUI() {\n guiIsLocked = !guiIsLocked;\n}", "unlock() {\n this.setState(prevState => ({\n checked: prevState.checked,\n preventEdit: false,\n preventEditDescription: ''\n }));\n }", "function handleLockouts()\n\t{\n\t\tif (view.isLockedOut())\n\t\t\tview.doLockout();\n\t\telse\n\t\t\tsetFocus();\n\t}", "toggle(){this.off=!this.off}", "function toggleLock(id)\n{\n\tvar type = \"\";\n\tif(document.getElementById(id).checked)\n\t\ttype = \"on\";\n\telse\n\t\ttype = \"off\";\n\t// calling ajax to call php function to toggle the light\n\t$.ajax({\n\t\turl: \"includes/restful_commands.php\",\n\t\tdata:{action: \"toggleLock\", id: id, type: type},\n\t\ttype: \"POST\",\n\t\tsuccess: function(data){\n\t\t}\n\t});\n}", "function onResetAll() {\n debug(\"onResetAll\");\n\n var oldMode = displayMode;\n for (var i in localStorage) {\n if (localStorage.hasOwnProperty(i) && i.substring(0,5) == 'gpme_')\n localStorage.removeItem(i);\n }\n\n getOptionsFromBackground(function() {\n // If mode has changed\n debug(\"onResetAll: oldMode=\" + oldMode + \" newMode=\" + displayMode);\n if (typeof(oldMode) == 'undefined' || displayMode != oldMode)\n refreshAllFolds();\n });\n}", "unlock() {\n const that = this;\n\n that.locked = that.unfocusable = false;\n that._setFocusable();\n }", "function dState(){ if ($(\"#assignClient\").is(\":enabled\")) $(\"#assignClient\").prop(\"disabled\", true); }", "function turnSwitchOff() {\n $(this)\n .parent()\n .parent()\n .addClass(\"off\");\n\n switchCounter--;\n calculateSwitchCount();\n}", "function switchModes() {\n if (playTime < 1) {\n new Audio(`https://bigsoundbank.com/UPLOAD/mp3/1482.mp3`).play();\n setPlayTime(isFocused ? breakTime * 60 : focusTime * 60);\n setIsFocused((current) => !current);\n }\n }", "selectTwoPlayerMode() {\n this.setState({ isCPUMode: false });\n this.reset();\n }", "function statusOnline(){\n offline = false;\n $('#create-room-dropdown').prop('disabled', false);\n $('#offlineIcon').hide();\n $('#connect').prop('disabled', false);\n $('#annotationToggle').prop('disabled', false);\n $('#canvas-clear').prop('disabled', false);\n}", "function overrideSwitch() {\n override = $('#overrideCheckbox')[0].checked;\n availabilityToggle.toggle( this.checked );\n }", "hide () {\n this._setLockout()\n }", "function toggleUI(param) {\r\n\tset('V[screenMODE]',param.l_mode);\r\n}", "lock() {\n this.close();\n this.isLocked = true;\n this.refreshState();\n }", "function trapstatus(ident, status) {\n document.getElementById(ident).disabled= false;\n $(document).ready(function(){\n $('input[type=checkbox][id=' + ident + ']').switchButton({ checked: status});\n });\n document.getElementById(ident).disabled= true;\n\n }", "static get lockState() {}", "function activateSmart(){\r\n setInterval(function() {\r\n modeSmart()\r\n console.log(\"Smart Mode ON\");\r\n }, 1000);\r\n}", "function handleLocking(event) {\n if (event.shiftKey && event.which == 76) {\n // control key pressed, pause the state\n locked = !locked;\n }\n }", "function pointer_lock_change( )\n {\n\n if ( document.pointerLockElement === canvas ||\n document.mozPointerLockElement === canvas ||\n document.webkitPointerLockElement === canvas )\n {\n\n acquired_pointer_lock = true;\n\n use_controls = true;\n\n document.addEventListener( \"mousemove\", mouse_move, false );\n\n document.addEventListener( \"mouseup\", mouse_button_up, false );\n\n }\n else\n {\n\n acquired_pointer_lock = false;\n\n use_controls = false;\n\n document.removeEventListener( \"mousemove\", mouse_move, false );\n\n document.removeEventListener( \"mouseup\", mouse_button_up, false );\n\n }\n\n }", "function updateIsLocked(isLocked,oldValue){scope.isLockedOpen=isLocked;if(isLocked===oldValue){element.toggleClass('md-locked-open',!!isLocked);}else{$animate[isLocked?'addClass':'removeClass'](element,'md-locked-open');}if(backdrop){backdrop.toggleClass('md-locked-open',!!isLocked);}}", "function lockDisableAll(lBl,oBl)\n{\n if((lBl == 'true') && (oBl =='false'))\n {\n document.getElementById(\"seSaveonly\").disabled = true;\n document.getElementById(\"seSaveReload\").disabled = true;\n document.getElementById(\"seDelete\").disabled = true;\n document.getElementById(\"seClearS\").disabled = true;\n document.getElementById(\"AvatarUnAssign\").disabled = true;\n document.getElementById(\"PropUnAssign\").disabled = true;\n document.getElementById(\"BackdropUnAssign\").disabled = true;\n document.getElementById(\"AudioUnAssign\").disabled = true;\n document.getElementById(\"onstagelist\").disabled = true;\n document.getElementById(\"debug\").disabled = true;\n document.getElementById(\"cantaccess\").disabled = true;\n document.getElementById(\"canaccess\").disabled = true;\n document.getElementById(\"stageaccess\").disabled = true;\n }\n}", "handleAppModeSwitch(mode) {\n this.setState(prevState => {\n if (prevState.mode === mode) {\n return null;\n } else {\n return { mode: mode };\n }\n });\n }", "function onStateChange() {\n return isOn() ? toggleOn() : toggleOff();\n }", "switchCaseStatus() {\n // console.log(\"111\");\n this.isShowCaseloadTrend = false;\n if (this.isShowCaseStatus == false) {\n this.isShowCaseStatus = true;\n } else {\n this.isShowCaseStatus = false;\n }\n }", "function backToSwitchStates(){\n\t\tif (compMode()==\"data\"){\n\t\t\t$('.led-a').each(function(){ toggleLedOff($(this)); });\n\t\t\tfor(var i=0; i<=7; i++){\n\t\t\t\tif (isOn($('.switch-a'+i))){ toggleLedOn($('.led-d'+i)); }\n\t\t\t\telse{ toggleLedOff($('.led-d'+i)); }\n\t\t\t}\n\t\t}\n\t\telse if (compMode()==\"addr\"){\n\t\t\t$('.led-d').each(function(){ toggleLedOff($(this)); });\n\t\t\tfor(var i=0; i<=15; i++){\n\t\t\t\tif (isOn($('.switch-a'+i))){ toggleLedOn($('.led-a'+i)); }\n\t\t\t\telse{ toggleLedOff($('.led-a'+i)); }\n\t\t\t}\n\t\t}\n\t}", "function modeChanged(fn) {\n bind('modeChanged', fn);\n }", "toggle() {\n\t\tthis._$pwActive = !this._$pwActive;\n\t\tthis.broadcast('toggle', true);\n\t}", "void turnOff() {\r\n isOn = false;\r\n System.out.println(\"Light on? \" + isOn);\r\n }", "function toggler(){\n if (currentState === 'passenger') {\n hideDiv(\"get_ride_div\");\n currentState = 'driver';\n enterDriverMode();\n\n \n } else { \n showDiv(\"get_ride_div\");\n currentState = 'passenger';\n enterPassengerMode(); \n }\n }", "function userModeOn(data) {\r\n\tuserMode = true;\r\n\t$(data).css(\"border\", \"solid 2px rgb(66, 244, 244)\");\r\n\t$(\"#mode>button:nth-child(2)\").css(\"border\", \"2px solid black\");\r\n\t$('#container-for-developer').hide();\r\n}", "unlock() {\n this.locked = 0\n }", "function flipSwitched() {\n if (switching) {\n return;\n }\n\n //Find out what the switch was changed to\n var flip = $(this),\n id = flip.attr(\"id\"),\n changedTo = flip.is(\":checked\"),\n method = (id === \"mmm\") ? \"mm\" : id,\n defer;\n\n if (changedTo) {\n defer = send_to_os(\"/cv?pw=&\"+method+\"=1\");\n } else {\n defer = send_to_os(\"/cv?pw=&\"+method+\"=0\");\n }\n\n $.when(defer).then(function(){\n update_controller_settings();\n update_controller_status();\n if (id === \"mmm\") {\n $(\"#mm_list .green\").removeClass(\"green\");\n }\n },\n function(){\n switching = true;\n setTimeout(function(){\n switching = false;\n },200);\n flip.prop(\"checked\",!changedTo).flipswitch(\"refresh\");\n });\n}", "switchOff() {\n this.setState({\n color : \"grey\",\n toggler : null,\n active : false,\n iAmWinner : this.iAmWinner\n })\n //this.toggle_flag = false;\n }", "function toggleMainlineLock()\n{\n // Create new empty array\n var panelChangeRequests = new Array();\n \n // Add inverted mainline lock to array\n panelChangeRequests.push(new ServerObject(SERVER_NAME_MAINLINELOCKED, SERVER_TYPE_DISPATCH, mainlineLocked ? 'false' : 'true'));\n \n // Perform update\n executePanelStateChangeRequestsLowLevel(panelChangeRequests, false);\n}", "_updateFocusTrapState() {\n if (this._focusTrap) {\n // The focus trap is only enabled when the drawer is open in any mode other than side.\n this._focusTrap.enabled = this.opened && this.mode !== 'side';\n }\n }", "function lockBoard() {\n\n $('.turn').text(\"Computer's Turn\");\n\n $('#wrapAround')\n .off('click', '[data]')\n .off('mousedown', '[data]');\n}", "_setSwitchInProgress() {\n if (this.switchInProgress) {\n clearTimeout(this.switchInProgress);\n }\n this.switchInProgress = setTimeout(() => {\n this._removeFullscreenChangeListeners();\n delete this.switchInProgress;\n this._notifyStateChange();\n }, DELAY_BEFORE_RESETTING_SWITCH_IN_PROGRESS);\n }", "function stayMute(){ \n if(cpCmndMute == true){ \n cpCmndMute = true; \n }\n else{ cpCmndMute = false } \n }", "getLockCurrentState(callback) {\n callback(null, this.getDeviceCurrentStateAsHK());\n }", "off() {\r\n return new Promise((resolve, reject) => {\r\n // Do something when the device is turned off\r\n console.log('clap off');\r\n resolve();\r\n });\r\n }", "function autoUnlock() {\n if (!curr.doors[1].locked) {\n doorOpenSound.play();\n update(curr.reachableRooms[1]);\n }\n}", "function switchOnFn(scope) {\n\t/** Iniatialy the switch on flag set as false, in the click event of button 'Switch On Light' the flag will be set as true */\n\tif ( switch_on_flag == false ) {\n\t\tgetChild(\"current_display\", side_view_container).alpha = 1; /** Display the current value in machine */\n\t\tswitch_on_rect.alpha = 1; /** Machine light display */\n\t\tswitch_on_flag = true;\n\t\tscope.switch_on_light = switch_off_text; /** The button text is changed as 'Switch Off Light' */\n\t} else { /** Else the click event of button 'Switch Off Light' the flag will be set as false */\n\t\tgetChild(\"current_display\", side_view_container).alpha = 0;\n\t\tswitch_on_rect.alpha = 0.01; \n\t\tswitch_on_flag = false;\n\t\tscope.switch_on_light = switch_on_text; /** The button text is changed as 'Switch On Light' */\n\t}\t\n\tbrewsters_stage.update();\n}", "function activateButtons(){\n $(\"#ok\").prop('disabled', false);\n $(\".lock button\").prop('disabled', false);\n}", "recheck () {\n logger.info(`time synchronized, recheck dnd mode`)\n if (this.fsmStatus === FSM_WAITING) {\n if (this.fsmWaitingBreaker) {\n logger.info('fsm waiting break')\n this.fsmWaitingBreaker()\n }\n } else if (this.fsmStatus === FSM_END) {\n this.start(FSMCode.Start)\n } else {\n logger.error(`recheck dnd mode, but fsm status is invalid`)\n }\n }", "function toggleMode(){\n\n\tconsole.log(objects);\n\n\toptions.mode = options.mode == \"MODE_IDLE\" ? \"MODE_ACTIVE\" : \"MODE_IDLE\";\n\t$('#modeButton').text(options.mode);\n\n\tif(options.mode==\"MODE_IDLE\"){\n\t\tdestroyAllIdleObjects();\n\t}\n}", "function lockStageUnchecked(){\n document.getElementById(\"lockStageMsg\").value='false';\n}", "markSwitch(){\n if(this.room.roomDataArray[this.positionX][this.positionY].mark){\n this.markOff();\n } else {\n this.markOn();\n }\n }", "setKiosk(flag) {\r\n this.native.setKiosk(flag);\r\n }" ]
[ "0.68638706", "0.68291026", "0.6619997", "0.64607424", "0.6453212", "0.6410828", "0.6407102", "0.6407102", "0.6407102", "0.63603324", "0.63573116", "0.63049364", "0.6302649", "0.62933546", "0.6254917", "0.6252317", "0.6217817", "0.621601", "0.62138885", "0.62056345", "0.6205466", "0.6159235", "0.61353385", "0.6110362", "0.610786", "0.61019063", "0.60861766", "0.6077585", "0.60505706", "0.6047877", "0.60350734", "0.60244733", "0.6019819", "0.6008983", "0.59999675", "0.59952325", "0.59937155", "0.59730065", "0.59671205", "0.5966667", "0.5960863", "0.5948097", "0.59363174", "0.5931941", "0.5930708", "0.59278554", "0.5926959", "0.5923923", "0.59074354", "0.59029585", "0.5891021", "0.58648956", "0.58539957", "0.5850464", "0.5845283", "0.5841186", "0.5831254", "0.58302385", "0.5828129", "0.5823471", "0.5821334", "0.5819276", "0.5807844", "0.5806481", "0.58059716", "0.5797906", "0.57929164", "0.5792091", "0.5791995", "0.57887584", "0.57839775", "0.5782572", "0.57773864", "0.57663256", "0.57656443", "0.57648593", "0.57583857", "0.5739805", "0.57318604", "0.57260185", "0.57257736", "0.5718007", "0.57111657", "0.5690181", "0.5690163", "0.56863856", "0.5681751", "0.56816393", "0.5680137", "0.56769526", "0.56765413", "0.56762254", "0.5674624", "0.56612647", "0.5659833", "0.5651782", "0.56515217", "0.56506264", "0.5643933", "0.56359273" ]
0.6620561
2
Method used to update/set up discord hooks
setDiscordHook() { const hooks = this.get('discordHooks') || {}; discordReports.setHooks(hooks); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "async setup() {\n this.hooks = await this.github.genHooks();\n this.is_setup = true;\n }", "bindHooks() {\n //\n }", "addHook (hook) {\n this.hooks.push(hook)\n }", "async registerWebhooks() {\n this.webhookSecret = \"chance_webhook_secret\";\n\n console.log('registering webhooks')\n await this.deleteHooks()\n await this.registerChannelUpdateWebhook();\n await this.registerFollowWebhook();\n }", "updateHook() {\n return true;\n }", "function loadHook() {\n targetBlank();\n bindEnqueue();\n bindIndexButtons();\n}", "_setHooks() {\n this.config.assign = (options, confirmed = false) => {\n return this._assign(options, confirmed);\n };\n this.config.remove = (options, confirmed = false) => {\n return this._remove(options, confirmed);\n };\n this.config.removeAllOptions = () => {\n return of(this.onRemoveAllOptions());\n };\n this.config.addAllOptions = () => {\n return of(this.onAssignAllOptions());\n };\n this.config.applyFilter = (type, filter) => {\n this.onApplyFilter(type, filter);\n };\n this.config.getAssigned = () => {\n return this.config.assigned.slice();\n };\n this.config.block = (bucket, ids) => {\n this._blockBucketOptions(bucket, ids);\n };\n this.config.unblock = (bucket, ids) => {\n this._unblockBucketOptions(bucket, ids);\n };\n }", "function chatUpdateSetup() {\n const currentRequestPayloadSetter = Api.setRequestPayload;\n Api.setRequestPayload = function (newPayloadStr) {\n currentRequestPayloadSetter.call(Api, newPayloadStr);\n displayMessage(JSON.parse(newPayloadStr), settings.authorTypes.user);\n };\n\n const currentResponsePayloadSetter = Api.setResponsePayload;\n Api.setResponsePayload = function (newPayloadStr) {\n currentResponsePayloadSetter.call(Api, newPayloadStr);\n displayMessage(JSON.parse(newPayloadStr), settings.authorTypes.watson);\n };\n }", "function hooks(){return hookCallback.apply(null,arguments)}", "function hooks(){return hookCallback.apply(null,arguments)}", "function chatUpdateSetup() {\n var currentRequestPayloadSetter = Api.setRequestPayload;\n Api.setRequestPayload = function(newPayloadStr) {\n currentRequestPayloadSetter.call(Api, newPayloadStr);\n displayMessage(newPayloadStr, settings.authorTypes.user);\n };\n\n var currentResponsePayloadSetter = Api.setResponsePayload;\n Api.setResponsePayload = function(newPayloadStr) {\n currentResponsePayloadSetter.call(Api, newPayloadStr);\n displayMessage(newPayloadStr, settings.authorTypes.watson);\n };\n}", "function chatUpdateSetup() {\n var currentRequestPayloadSetter = Api.setRequestPayload;\n Api.setRequestPayload = function(newPayloadStr) {\n currentRequestPayloadSetter.call(Api, newPayloadStr);\n displayMessage(JSON.parse(newPayloadStr), settings.authorTypes.user);\n };\n\n var currentResponsePayloadSetter = Api.setResponsePayload;\n Api.setResponsePayload = function(newPayloadStr) {\n currentResponsePayloadSetter.call(Api, newPayloadStr);\n displayMessage(JSON.parse(newPayloadStr), settings.authorTypes.watson);\n };\n }", "_initHooks() {\n for (let hook in this.opts.hooks) {\n this.bind(hook, this.opts.hooks[hook]);\n }\n }", "function setHookCallback(callback){hookCallback=callback;}", "function setHookCallback(callback){hookCallback=callback;}", "function setHookCallback(callback){hookCallback=callback;}", "function setHookCallback(callback){hookCallback=callback;}", "function hook(channel, title, message, color, avatarURL) {\n\n if(!channel) return console.log('Channel not specified.');\n if(!title) return console.log('Title not specified.');\n if(!message) return console.log('Message not specified.');\n if(!color) color = 'd9a744';\n if(!avatarURL) avatarURL = 'https://cdn4.iconfinder.com/data/icons/technology-devices-1/500/speech-bubble-128.png';\n\n color = color.replace(/\\s/g, '');\n avatarURL = avatarURL.replace(/\\s/g, '');\n\n channel.fetchWebhooks()\n .then(webhook => {\n\n let foundHook = webhook.find('name', 'Krypt');\n\n if(!foundHook) {\n channel.createWebhook('Webhook', 'https://cdn4.iconfinder.com/data/icons/technology-devices-1/500/speech-bubble-128.png')\n .then(webhook => {\n\n webhook.send('', {\n \"username\": title,\n \"avatarURL\": avatarURL,\n \"embeds\": [{\n \"color\": parseInt(`0x${color}`),\n \"description\": message\n }]\n })\n .catch(error => {\n console.log(error);\n return channel.send('**Something went wrong while sending the webhook. Please check the console.**');\n\n })\n })\n } else {\n foundHook.send('', {\n \"username\": title,\n \"avatarURL\": avatarURL,\n \"embeds\": [{\n \"color\": parseInt(`0x${color}`),\n \"description\": message\n }]\n })\n .catch(error => {\n console.log(error);\n return channel.send('**Something went wrong while sending the webhook. Please check the console.**');\n\n })\n }\n\n\n })\n\n}", "function Hooks(client) {\n this.client = client;\n}", "function setHookCallback(callback){hookCallback = callback;}", "function initGameHooks() {\n gameScoreField.value = gameScore;\n gameRankField.value = gameRank;\n rotateLetters(outerLetterButtons);\n changeBtnLtr(document.querySelector('.centerLetter'), centerLetter);\n displayAnswerList(answerList);\n // The main game header uses the player name entered at the start\n // of the game. It uses \"DEBUG MODE\" instead of a date if the\n // game was started in debug mode.\n let header1 = `${playerName[0].toUpperCase()}${playerName.slice(1)}'s ${\n document.getElementById('gameHeader').innerText\n }`;\n let header2 = `${debugMode ? 'DEBUG MODE' : `${gameWeekday}, ${gameDate}`}`;\n document.getElementById('gameHeader').innerText = header1;\n document.getElementById('gameDateHdr').innerText = header2;\n gameStartModal.style.visibility = 'hidden';\n}", "registerHooks() {\n this.addLocalHook('click', () => this.onClick());\n this.addLocalHook('keyup', event => this.onKeyup(event));\n }", "function InitHooks(initial, hooksOpts = {}) {\n /// dependencies are scoped to the module itself\n const { existsSync } = require('fs')\n\n this.config.hooks = this.getCoreOpts(moduleName, hooksOpts, initial)\n\n /// TODO: Create the nonce strategy that validates against uuid hashes from the authentication module\n\n if (this.config.hooks.enabled) {\n const controllersFolder =\n this.config.hooks.controllersFolder || this.config.folders.controllersFolder\n\n if (existsSync(controllersFolder)) {\n this.log.info(`🔗 adding the hooks subdomain and controller`)\n this.config.subdomains['hooks'] = this.config.subdomains['hooks'] || {}\n this.config.subdomains['hooks'].controller = 'hooks'\n this.app.post(\n '/',\n this.requestHandler(\n (req, res) => {\n console.log('HOOKS REQUEST', { subdomain: res.locals.subdomain })\n },\n ['hooks'],\n ),\n this.isAuthenticatedHandler(),\n )\n\n const getHooksViewController = (view = 'index') => {\n return this.requestHandler(\n (req, res) => {\n if (view === 'profile' && !req.isAuthenticated()) return res.redirect('/')\n\n const credentials = req.user\n const loginData = {\n credentials,\n host: res.locals.host,\n name: this.config.name,\n }\n\n const hookData = this.hooks.map((hook) => {\n console.log({ hook })\n })\n\n return this.renderViewOrTemplate(`hooks/${view}`, hookData, res)\n },\n ['hooks'],\n )\n }\n this.app.get('/', getHooksViewController())\n }\n }\n}", "function hook() {\n var origRequire = Module.prototype.require;\n var _require = function(context, path) {\n return origRequire.call(context, path);\n };\n\n Module.prototype.require = function(path) {\n if(path === \"discord.js\") {\n return proxy;\n }\n\n return _require(this, path);\n };\n}", "discordWebhookEnabled() {\n return false\n }", "function setupLayerWebhooks() {\n\n // Define the specialized receipts hook structure\n var hook = {\n name: webhookName,\n path: options.layer.path,\n\n // These events are needed for the register call\n events: ['message.sent', 'conversation.created']\n };\n\n // Register the webhook with Layer's Services\n options.layer.webhooksServices.register({\n secret: options.layer.secret,\n url: options.server.url,\n hooks: [hook]\n });\n\n // Listen for events from Layer's Services\n options.layer.webhooksServices.listen({\n expressApp: options.server.app,\n secret: options.layer.secret,\n hooks: [hook]\n });\n }", "hook1() {}", "handleUpdates(){\n\t\t//put per update scripts here\n\t\tconsole.log('update');\n\t}", "setUpHook() {\n console.assert(this.get('callbacks'),\n 'ReviewRequestActionHook instance does not have a ' +\n '\"callbacks\" attribute set.');\n }", "_bindUtilHooks() {\n // initial events: when an update button is clicked\n this.cartChangeHooks.forEach((hook) => {\n utils.hooks.on(hook, (event) => {\n this._showOverlay();\n });\n });\n\n // remote events: when the proper response is sent\n this.cartChangeRemoteHooks.forEach((hook) => {\n utils.hooks.on(hook, (event) => {\n this._refreshcartPreview();\n });\n })\n }", "function hooks() {\n \"use strict\";\n}", "function enableEventHooks() {\n \n // event hooks are on spaces, but are defined in services. When a space or service is edited, the hook database would need to be re-generated for the space\n // when we use a database, the space would be looked up per request. then we would know its hooks.\n \n // for now we fake it * but at least we are faking it off the real metadata\n \n // foreach space\n \n for (var spacenum = 0; spacenum < spacemetadata.spaces.length; spacenum++) {\n var space = spacemetadata.spaces[spacenum];\n \n console.log(\"Space: \" + space.name);\n if (space.hasOwnProperty(\"services\")) {\n var spaceservices = space.services;\n spacemap[space.uuid] = new Array();\n lastspacemap[space.uuid] = new Array();\n \n for(var sidx = 0; sidx < spaceservices.length; sidx++) {\n var serviceno = objectFindByKey(spacemetadata.services, \"uuid\", spaceservices[sidx]);\n if (serviceno > -1 ) {\n var servicemeta = spacemetadata.services[serviceno];\n console.log(\" service: \" + servicemeta.name);\n if (servicemeta.hasOwnProperty(\"webservice\")) {\n // it's a web service that has a request field - go get THAT\n var webno = objectFindByKey(spacemetadata.webservices, \"uuid\", servicemeta.webservice);\n if (webno > -1) {\n var webmeta = spacemetadata.webservices[webno];\n \n // TBD: make fast lookup for webhook by service?\n \n console.log(\" has a webservice: \" + webmeta);\n if (servicemeta.hasOwnProperty(\"enterhook\")) {\n if (!enterhooks.hasOwnProperty(space.uuid)) {\n enterhooks[space.uuid] = new Array();\n }\n var spacerec = {method: hooknames[servicemeta.enterhook], request: webmeta.request};\n enterhooks[space.uuid].push(spacerec );\n } else {\n servicehookmap[servicemeta.endpoint] = webmeta;\n }\n }\n }\n }\n }\n }\n // enterhooks[\"f06ecb2f-de00-4ea6-a533-c46b217f96a2\"] = new Array();\n // enterhooks[\"f06ecb2f-de00-4ea6-a533-c46b217f96a2\"].push({method: hooknames[\"speak\"], request: {}} );\n \n }\n console.log(enterhooks);\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}", "function setHookCallback (callback) {\n hookCallback = callback;\n}" ]
[ "0.64734715", "0.64162713", "0.6277969", "0.6142959", "0.6044679", "0.5990378", "0.59738463", "0.5930648", "0.5928075", "0.5928075", "0.59106535", "0.5905197", "0.5890787", "0.58461565", "0.58461565", "0.58461565", "0.58461565", "0.5804942", "0.57870835", "0.57701784", "0.5715555", "0.5699382", "0.5670649", "0.56236726", "0.5619433", "0.56097746", "0.5596666", "0.55737686", "0.55715257", "0.5568672", "0.55401045", "0.55064684", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251", "0.5453251" ]
0.736404
0
should be in the room
function queryEntry(uid, callback) { var route = 'gate.gateHandler.queryEntry'; pomelo.init({ host: '127.0.0.1', port: 3014, log: true }, function() { pomelo.request(route, { uid: uid }, function(data) { pomelo.disconnect(); if(data.code === 500) { showError(LOGIN_ERROR); return; } callback(data.host, data.port); }); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function partingFromRoom( room ) {\n}", "isRoomEnterable() {\n\n const isSelfInRoom = () => {\n\n if (this.selfSkylinkId === null) return false;\n\n for (let user of this.props.users)\n {\n if (user.skylinkId == this.selfSkylinkId) return true;\n }\n\n return false;\n };\n\n return !(this.props.room.status == Constants.RoomState.LOCKED)\n || isSelfInRoom();\n }", "function in_room (object) {\n return object.position === Mobs[game.player].position;\n}", "function joinedRoom( room ) {\n}", "is_available()\n\t{\n\t\treturn _.isObject(this.room)\n\t}", "engineRooms() {\n\n }", "checkIfRoombaIsHere() {\n if (this.stringify(this.state.id) === this.stringify(this.props.roomba)) {\n this.setState({dirt: false, roomba: true})\n }\n }", "join(room){\n \tthis.room[room] = true;\n\t}", "function my_rooms(s){\n return s && s.pos && tables.my_rooms().indexOf(s.pos.roomName) !== -1;\n}", "inRoom(idPlayer){\n return bdConf.searchRoomWithPlayer(idPlayer)\n }", "function memberParted( member, room, reason ) {\n}", "isVacant(){\n if(!this.isWall()){\n if(this.room.roomDataArray[this.positionX][this.positionY].bricks + this.maxStepUp >= \n this.room.roomDataArray[this.tellPositionInFrontX()][this.tellPositionInFrontY()].bricks){\n return true;\n }\n }\n return false;\n }", "enterRoom(room) {\n console.warn(\"Cannot enter room different room from InBrowserBot\")\n }", "ready(){\n this.crew.forEach(function(member) { \n if((member.job == \"Pilot\" && member.vehicle.type == \"Plane\") ||\n (member.job == \"Captain\" && member.vehicle.type == \"Boat\"))\n {\n console.log(`The ${member.vehicle.type} is ready to depart!`)\n } else {\n return false\n }\n })\n }", "function memberJoined( member, room ) {\n}", "function isRoomValid(data) {\n var room = data.message.text;\n var id = data.message.chat.id;\n var user = userExists(id);\n \n if (Object.getOwnPropertyNames(user).length === 0) {\n var sheet = SpreadsheetApp.openById(userSheetId).getSheetByName('Zones');\n \n var searchRange = sheet.getRange(1, 1, 405, 2);\n var rangeValues = searchRange.getValues();\n \n for (j = 0; j < 405; j++) {\n if (rangeValues[j][0] === room) {\n return true;\n }\n }\n }\n return false;\n }", "roomExists(roomCode) {\n return this.rooms.hasOwnProperty(roomCode);\n }", "getRoomInfo() { return {}; }", "in(room) {\r\n return this.to(room);\r\n }", "addRoom(map=this._map){\n\n let canAdd = 0;\n while(canAdd < 200){\n let border = Utils.randRoom(this.width, this.height, this.min+2, this.max+2); // make a set of coordinates based on the map constraints\n // changed the above ^^ +2 not +1 because 2 borders!!\n let overlap = false;\n\n let coords = Utils.removeBorder(border, this.width, this.height); // trimmed room\n\n for (let i = 0; i < this._rooms.length; i++) {\n if(!overlap) { overlap = Utils.coordCheck(border, this._rooms[i]); } // so we don't lose a true\n }\n if(!overlap){\n for (let i = 0; i < coords.length; i++) {\n let cell = map[\"y\" + coords[i].y][\"x\" + coords[i].x];\n cell.type = \"room\";\n }\n this._rooms.push(coords);\n canAdd += 200;\n }\n canAdd ++;\n }\n }", "function inRoom(roomId) {\n return $(\"#room-\" + roomId).length > 0;\n }", "markOn(){\n this.room.markPosition(this.positionX, this.positionY);\n }", "function getJoinedRoom(name)\n{\n var room_count = room.rooms.length\n for (var i = 0; i < room_count ; i++)\n {\n var r = room.getRoomById(room.rooms[i].id)\n if (r)\n {\n var p = r.isWaiting(name)\n if (p) // le joueur est inscrit dans cette room\n {\n return r.id\n }\n }\n }\n return null\n}", "canPlace(world, pos, room){\n this.trap.pos = pos;\n if(room){\n let least = false;\n let viablePos = false;\n for(let element of room.elements){\n if(element.type !== \"Element\"){\n continue;\n }\n let viable = this.determinViable(pos, element, world);\n if(!least){\n least = viable.dist;\n viablePos = viable;\n }\n if(viable.dist < least){\n least = viable.dist;\n viablePos = viable;\n }\n }\n if(viablePos && least <= 50){\n this.trap.pos = {x: viablePos.x, y:viablePos.y};\n return this.trap.pos;\n }\n }\n return false;\n }", "serverSidePlayerJoined (ev) {\n const plates = this.world.queryObjects({ instanceType: Plate })\n\n let joined = false\n\n plates.filter(p => p.playerId === 0).forEach(plate => {\n if (joined) {\n return\n }\n\n if (plate.playerId === 0) {\n plate.playerId = ev.playerId\n\n joined = true\n }\n })\n }", "_atRoomCorner(room) {\n if (room.isCornerPoint(this.x, this.y)) {\n return true\n }\n if (room.isCornerPoint((this.x+this.width)-1, this.y)) {\n return true\n }\n if (room.isCornerPoint(this.x, (this.y+this.height)-1)) {\n return true\n }\n if (room.isCornerPoint((this.x+this.width)-1, (this.y+this.height)-1)) {\n return true\n }\n return false\n }", "roomIsCreated() {\n cy.visit(\"/rooms\");\n cy.get(this.ROOM_CONT).last()\n .contains(String(this.CAT_VAL), { matchCase: false });\n cy.get(this.ROOM_CONT).last()\n .contains(String(this.NUM_VAL), {matchCase: false});\n cy.get(this.ROOM_CONT).last()\n .contains(String(this.AVAILABLE_VAL), {matchCase: false});\n cy.get(this.ROOM_CONT).last()\n .contains(String(this.PRICE_VAL), {matchCase: false});\n cy.get(this.ROOM_CONT).last()\n .contains(String(this.FEAT_VAL[0]), {matchCase: false});\n cy.get(this.ROOM_CONT).last()\n .contains(String(this.FLOOR_VAL), {matchCase: false});\n }", "function specialRooms () {\n if (r == 1 && note != \"seen\") {\n navajoRoom ();\n }\n if (r == 4 && comp != \"seen\") {\n khakiRoom ();\n }\n if (r == 11 && colouridtool != \"seen\") {\n peachpuffRoom ();\n }\n if (r == 13 && packageOne != \"seen\") {\n goldenrodRoom ();\n }\n if (r == 20 && lantern != \"seen\") {\n goldRoom ();\n }\n if (r == 23 && lanternActivated != true) {\n darkRoom ();\n }\n if (r == 26 && packageTwo != \"seen\") {\n honeydewRoom ();\n }\n if (r == 30 && packageFour != \"seen\") {\n packageFour = \"seen\";\n setTimeout(limeRoom, 10000);\n }\n if (r == 33 && roomsim != \"seen\") {\n lavenderRoom ();\n }\n if (r == 36) {\n end ();\n }\n}", "function inside(socket, room) {\n return !!socket.manager.roomClients[socket.id][room];\n }", "checkJoined() {\n for (let i = 0; i < this.props.myEvent.member.length; i++) {\n if (this.props.myEvent.member[i].id == Meteor.userId()) {\n return true;\n }\n }\n return false;\n\n //return this.props.myEvent.member.includes(Meteor.userId());\n }", "pass(space) {\r\n if(space.occupied === this.color){\r\n return false;\r\n } else if(space.terrain === 3){\r\n console.log('Cannot enter mountains')\r\n return false;\r\n } else if(this.mounted === true && space.terrain === 2){\r\n console.log('Mounted units cannot enter rough terrain');\r\n return false;\r\n }\r\n else {\r\n return true;\r\n }\r\n }", "on_ground() {\n return this.pos[1] >= GROUND;\n }", "function addOccupantListener (e) {\r\n if (chatRoom.getSyncState() != net.user1.orbiter.SynchronizationState.SYNCHRONIZING) { \r\n /*\r\n displayChatMessage(\"User\" + e.getClientID() + \" joined the chat.\"\r\n + \" People chatting: \" + chatRoom.getNumOccupants());\r\n */\r\n displayChatMessage(\"Number of people now online: \" + chatRoom.getNumOccupants());\r\n }\r\n}", "function attend_room(id){\n var room = room_arr[id];\n var totalnum = 0;\n if (room == undefined){\n alert(\"Please Add the Room !\");\n return;\n }\n for(var j = 0; j < room.cg_remain_num.length; j++){\n var num = parseInt(room.cg_remain_num[j]);\n totalnum += num;\n }\n // alert(totalnum);\n for(var i = 0; i < player_name_arr.length ; i++){\n var user = WhoAmI(player_name_arr[i]);\n if(i >= totalnum)\n return;\n if(i == 0)\n user.set_host(id);\n else\n user.set_player(id);\n user.main_pool = room.pool;\n }\n }", "checkInteractValidity() {\n if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_top_mid_info, this.room2_character_north)) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y-75;\n this.room2_E_KeyImg.alpha = 1.0;\n if (this.room2_key_E.isDown) {\n \n if(roomProgress <= 2000)\n this.coin0.alpha = 1.0;\n roomProgress = 2005;\n \n //this.coin0.alpha = 1.0;\n this.room2_activity1A.alpha = 1.0;\n\t\t// this.resetArrows();\n this.room2_characterMoveable = false;\n this.checkActivityOpened(true, false, false, false, false, false);\n }\n\n } else if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_bot_left_info, this.room2_character_north)) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y+75;\n this.room2_E_KeyImg.alpha = 1.0;\n if (this.room2_key_E.isDown && roomProgress >= 2005) {\n if(roomProgress <= 2010)\n roomProgress = 2010;\n\n this.room2_activity2A.alpha = 1.0;\n this.resetArrows();\n this.checkActivityOpened(false, true, false, false, false, false);\n \n } else if (this.room2_key_E.isDown && roomProgress < 2005) {\n this.room2_activityLocked.alpha = 1.0;\n this.room2_characterMoveable = false;\n }\n\n } else if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_top_left_info, this.room2_character_north)) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y-75;\n this.room2_E_KeyImg.alpha = 1.0;\n if (this.room2_key_E.isDown && roomProgress >= 2010) {\n if(roomProgress <= 2015)\n roomProgress = 2015;\n\n this.room2_activity3A.alpha = 1.0;\n this.resetArrows();\n this.checkActivityOpened(false, false, true, false, false, false);\n\n } else if (this.room2_key_E.isDown && roomProgress < 2010){\n this.room2_activityLocked.alpha = 1.0;\n this.room2_characterMoveable = false;\n }\n\n } else if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_bot_mid_info, this.room2_character_north)) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y+75;\n this.room2_E_KeyImg.alpha = 1.0;\n if (this.room2_key_E.isDown && roomProgress >= 2015) {\n if(roomProgress <= 2020)\n roomProgress = 2020;\n\n this.room2_activity4A.alpha = 1.0;\n this.resetArrows();\n this.checkActivityOpened(false, false, false, true, false, false);\n\n } else if (this.room2_key_E.isDown && roomProgress < 2015){\n this.room2_activityLocked.alpha = 1.0;\n this.room2_characterMoveable = false;\n\n }\n } else if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_top_right_info, this.room2_character_north)) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y-75;\n\n this.room2_E_KeyImg.alpha = 1.0;\n if (this.room2_key_E.isDown && roomProgress >= 2020) {\n if(roomProgress <= 2025)\n roomProgress = 2025;\n\n this.room2_activity5A.alpha = 1.0;\n this.resetArrows();\n this.checkActivityOpened(false, false, false, false, true, false);\n }\n else if (this.room2_key_E.isDown && roomProgress < 2020){\n this.room2_activityLocked.alpha = 1.0;\n this.room2_characterMoveable = false;\n }\n\n } else if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_bot_right_info, this.room2_character_north)) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y+75;\n this.room2_E_KeyImg.alpha = 1.0;\n if (this.room2_key_E.isDown && roomProgress >= 2025) {\n if(roomProgress <= 2030)\n roomProgress = 2030;\n console.log(roomProgress); \n this.room2_activity6A.alpha = 1.0;\n this.resetArrows();\n this.checkActivityOpened(false, false, false, false, false, true);\n }\n else if (this.room2_key_E.isDown && roomProgress < 2025){\n this.room2_activityLocked.alpha = 1.0;\n this.room2_characterMoveable = false;\n }\n\n } else if (Phaser.Geom.Rectangle.ContainsPoint(this.coin0_zone, this.room2_character_north)) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y-75;\n if(this.coin0.alpha == 1.0) this.room2_E_KeyImg.alpha = 1.0;\n if(this.room2_key_E.isDown) {\n if(this.coin0.alpha == 1.0) this.collectCoin(0);\n //this.coin0.alpha = 0.0;\n }\n }\n else if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_hole_zone_nextRoom, this.room2_character_north)) {\n if(roomProgress >= 2500) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y+75;\n this.room2_E_KeyImg.alpha = 1.0;\n if (this.room2_key_E.isDown) {\n if (roomProgress <= 3000)\n\t\t roomProgress = 3000;\n\t\t this.scene.start(\"Account_Eqn\");\n\t\t //this.scene.start(\"winners_Room\");\n }\n }\n\n\n }\n\n else if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_hole__zone_activity, this.room2_character_north)) {\n if(roomProgress >= 2030) {\n this.room2_E_KeyImg.x = this.room2_character_north.x;\n this.room2_E_KeyImg.y = this.room2_character_north.y+75;\n this.room2_E_KeyImg.alpha = 1.0;\n if(this.room2_key_E.isDown) {\n if(roomProgress <= 2100)\n roomProgress = 2100;\n\t\t this.scene.start(\"BB_ActRoom\");\n }\n }\n }\n\t else if (Phaser.Geom.Rectangle.ContainsPoint(this.room2_exitDoor, this.room2_character_north)){\n\t this.room2_E_KeyImg.x = this.room2_character_north.x+75;\n\t this.room2_E_KeyImg.y = this.room2_character_north.y;\n\t this.room2_E_KeyImg.alpha = 1.0;\n\t if (this.room2_key_E.isDown) {\n\t\t this.scene.start(\"Course_Intro\");\n\t }\n\t }\t\n\n else {\n this.hideActivities();\n this.room2_E_KeyImg.alpha = 0.0;\n }\n }", "function refreshRoom(room) {\n\n}", "function checkPosition() {\n // Für Ameise Schwarz\n for (let i = 0; i < Sem.ant.length; i++) {\n let a = Sem.ant[i];\n // Wenn Ameisen Position auf X - Achse zwischen 567 & 750 \n if (a.x >= 567 && a.x <= 750) {\n // Wenn Ameisen Position auf Y - Achse zwischen 245 & 429\n if (a.y >= 245 && a.y <= 429) {\n // Ruft Funktion für Game Over Screen auf\n gameLost();\n }\n }\n }\n // Für Ameise Braun\n for (let i = 0; i < Sem.antBrown.length; i++) {\n let b = Sem.antBrown[i];\n // Wenn Ameisen Position auf X - Achse zwischen 567 & 750\n if (b.x >= 567 && b.x <= 750) {\n // Wenn Ameisen Position auf Y - Achse zwischen 245 & 429\n if (b.y >= 245 && b.y <= 429) {\n // Ruft Funktion für Game Over Screen auf\n gameLost();\n }\n }\n }\n // Für Ameise Rot\n for (let i = 0; i < Sem.antRed.length; i++) {\n let r = Sem.antRed[i];\n // Wenn Ameisen Position auf X - Achse zwischen 567 & 750\n if (r.x >= 567 && r.x <= 750) {\n // Wenn Ameisen Position auf Y - Achse zwischen 245 & 429\n if (r.y >= 245 && r.y <= 429) {\n // Ruft Funktion für Game Over Screen auf\n gameLost();\n }\n }\n }\n }", "_onCreate(){\n this.setState({\n roomForm: true,\n roomLinks: false,\n joinRoom: false\n })\n }", "function isAddRoomValid(){\r\n return(RoomNumberField.isValid() && RoomValidFromField.isValid());\r\n }", "function checkCollectable(t_collectable)\n{\n \nif(dist(gameChar_world_x, gameChar_y, t_collectable.x_pos, t_collectable.y_pos) < t_collectable.size)\n {\n t_collectable.isFound = true;\n game_score += 1;\n }\n}", "pillage() {\n let storage = Game.rooms[this.room].storage;\n let terminal = Game.rooms[this.room].terminal;\n let target = undefined;\n if (storage) {\n if (storage.store.getUsedCapacity(RESOURCE_ENERGY) > 0) {\n target = storage;\n } else {\n if (!storage.my) storage.destroy();\n }\n } else if (terminal) {\n if (terminal.store.getUsedCapacity(RESOURCE_ENERGY) > 0) {\n target = terminal;\n } else {\n if (!terminal.my) terminal.destroy();\n }\n } else if (Game.rooms[this.room].find(FIND_RUINS).length > 0 || this.memory.ruin) {\n let targetRuin = Game.getObjectById(this.memory.ruin);\n\n if (targetRuin && targetRuin.store.getUsedCapacity(RESOURCE_ENERGY) > 0) {\n target = targetRuin;\n } else {\n let ruins = Game.rooms[this.room].find(FIND_RUINS);\n for (let ruin of ruins) {\n if (ruin.structure.structureType == STRUCTURE_STORAGE && ruin.store.getUsedCapacity(RESOURCE_ENERGY) > 0) {\n this.memory.ruin = ruin.id;\n target = ruin;\n }\n }\n }\n }\n\n if (target === undefined) {\n this.noPillage = true;\n delete this.memory.ruin;\n return false;\n }\n\n if (this.pos.inRangeTo(target, 1)) {\n this.liveObj.withdraw(target, RESOURCE_ENERGY);\n } else {\n this.liveObj.travelTo(target);\n }\n return true;\n }", "createInteractionZones() {\n this.room2_graphics = this.add.graphics({fillStyle: {color: 0xFFFFFF, alpha: 0.0}});\n //TOP ZONES\n //xpos ypos x y\n this.room2_top_left_info = new Phaser.Geom.Rectangle(175,100,240,150);\n this.room2_graphics.fillRectShape(this.room2_top_left_info);\n //xpos ypos x y\n this.room2_top_mid_info = new Phaser.Geom.Rectangle(650,150,240,150);\n this.room2_graphics.fillRectShape(this.room2_top_mid_info);\n //xpos ypos x y\n this.room2_top_right_info = new Phaser.Geom.Rectangle(1120,150,240,150);\n this.room2_graphics.fillRectShape(this.room2_top_right_info);\n\n //BOTTOM ZONES\n\n this.room2_bot_left_info = new Phaser.Geom.Rectangle(175,610,240,150);\n this.room2_graphics.fillRectShape(this.room2_bot_left_info);\n\n this.room2_bot_mid_info = new Phaser.Geom.Rectangle(650,565,240,150);\n this.room2_graphics.fillRectShape(this.room2_bot_mid_info);\n\n this.room2_bot_right_info = new Phaser.Geom.Rectangle(1120,565,240,150);\n this.room2_graphics.fillRectShape(this.room2_bot_right_info);\n\n this.room2_hole_zone_nextRoom = new Phaser.Geom.Rectangle(700,350,200,200);\n this.room2_graphics.fillRectShape(this.room2_hole_zone_nextRoom);\n\n\n this.room2_hole__zone_activity = new Phaser.Geom.Rectangle(220,450, 220, 150);\n this.room2_graphics.fillRectShape(this.room2_hole__zone_activity);\n\n\t //return door\n\t this.room2_exitDoor = new Phaser.Geom.Rectangle(113, 320, 100, 100);\n\t this.room2_graphics.fillRectShape(this.room2_exitDoor);\n\n //coin\n this.coin0_zone = new Phaser.Geom.Rectangle(250, 450, 100, 100);\n this.room2_graphics.fillRectShape(this.coin0_zone);\n }", "isPickedBy(player) {\n if(this.currentLane === player.currentLane && this.y + this.height >= HEIGHT - player.height - this.offSet) {\n return true;\n }\n return false;\n }", "function joinRoom() {\n const roomId = this.id.substr(5, this.id.length-5)\n player.updatePlayer1(false);\n //player.setPlayerType(false);\n socket.emit('joinGame', { name: player.name, room: this.id });\n\n //player = new Player(player.name, P2);\n }", "function createOrAddToRoom(){\n\n if(!socketClients[clientId]){\n\n //if user does not exist\n return getUserData( msg.cookie ).then(function(userObject,error){//what if cookie is invalid\n if (error) return sendError('invalid cookie')\n socketClients[clientId] = {user:{id:userObject.id, username:userObject.username}, socket:ws}\n\n createOrAddToRoom()\n })\n\n \n }\n\n //also broadcast on join and leave and also joined member\n // console.log(clientId,'creating room or adding:'+roomLabel)\n function createRoom(){\n roomToken = random()\n roomsRegistry[roomLabel].notFull[roomToken] = {clients:[],limit:roomLimit}\n roomsRegistry[roomLabel].notFull[roomToken].clients.push(clientId)\n }\n\n if (!roomsRegistry[roomLabel]){ //room not constructed \n roomsRegistry[roomLabel] = { full:{},notFull:{} }\n createRoom()\n }else{\n\n if ( Object.keys(roomsRegistry[roomLabel].notFull).length === 0 ) {\n createRoom()\n }else{\n\n roomToken = Object.keys(roomsRegistry[roomLabel].notFull)[0]\n roomsRegistry[roomLabel].notFull[roomToken].clients.push(clientId)\n broadcast(roomToken,socketClients[clientId].user,'onjoin',roomLabel)\n\n let notFullRoomLimit = roomsRegistry[roomLabel].notFull[roomToken].limit\n let membersCountOfNotFull = roomsRegistry[roomLabel].notFull[roomToken].clients.length\n\n \n\n // if(membersCountOfNotFull > notFullRoomLimit) console.log('limit exceeded', membersCountOfNotFull, notFullRoomLimit)\n\n if(membersCountOfNotFull === notFullRoomLimit){\n roomsRegistry[roomLabel].full[roomToken] = roomsRegistry[roomLabel].notFull[roomToken]\n roomsRegistry[roomLabel].notFull = removeKey(roomsRegistry[roomLabel].notFull,roomToken)\n }\n\n }\n\n }\n\n broadcast(roomToken,null,'onopen',roomLabel)\n\n }", "get isMine () {\n return false;\n }", "isMeQuestLeader() {\n return this.getCurrentPlayer().playerName === this.state.gameState.questLeader;\n }", "allowPickUp () {\n BOX.Engine.noa.entities.addComponent(this.noaEntityId, BOX.Engine.noa.entities.names.collideEntities, {\n cylinder: true,\n callback: otherEntsId => { \n \n let player = BOX.Engine.getEntityByNoaID(otherEntsId); //TEMPORARY - need to find unit by noaId\n if (player.data.ownerPlayer) {\n console.log('item collide unit', this.noaEntityId, otherEntsId, player) \n player.equipItem(this);\n //disable pick up after collision with unit\n BOX.Engine.noa.entities.removeComponent(this.noaEntityId, BOX.Engine.noa.entities.names.collideEntities);\n }\n \n }\n });\n }", "inBounds() {\n if (this.pos.x <= -50 || this.pos.x > 690 || this.pos.y <= -50 || this.pos.y > 690) {\n this.active = false;\n }\n }", "function checkCollectable(t_collectable)\n{\n if(dist(gameChar_world_x, gameChar_y, t_collectable.x_pos, t_collectable.y_pos) < t_collectable.size)\n {\n t_collectable.isFound = true;\n game_score += 1;\n jumpRing.play();\n }\n \n \n}", "checkForTie() {\n if (this.grid.checkIfFull()) {\n this.emit('game:declare-tie');\n this.endGame();\n }\n }", "function isEditRoomValid(){\r\n return(ERoomNumberField.isValid() && ERoomValidFromField.isValid() && ERoomValidToField.isValid());\r\n }", "function contact(){\r\n\t\tvar rocketLocation = $('.rockets').offset().left + $('.rockets').width();\r\n\t\tvar zombieLocation = $('#zombie').offset().left + 45;\r\n\t\tif(rocketLocation >= zombieLocation){return true;}\r\n\t\telse{return false;}\r\n\t}", "function ownsRoom(user) {\n lunchrooms.forEach(function(room) {\n if (room['creator'] === user) {\n return true;\n }\n });\n return false;\n}", "function checkRoom(room,res){\n\tconsole.log(\"checking room: \",room);\n const query = datastore.createQuery(room);//.filter('name','=','peer_ids');\n datastore.runQuery(query)\n .then((results) => {\n // console.log(\"checkRoom result: \",results[0]);\n\n if(results[0].length>0){\n\t\t\tconsole.log(\"room exist\");\n res.send(JSON.stringify({result:\"true\"}));}\n// console.log(\"true\");\n else{\n\t\t\tconsole.log(\"room doesn't exist\");\n res.send(JSON.stringify({result:\"false\"}));}\n// console.log(\"false\");\n\n })\n .catch((err) => {\n console.error('ERROR:', err);\n });\n}", "function getRoom()\n {\n\n // console.log(\".. . .. . .. . \" + room);\n\n // if(room == undefined) ///eller === \n // {\n // return \"Sök sal...\";\n // }\n // else\n // {\n // return room; // eller toString(room);\n // }\n }", "function updateIsAddRoom() {\n setIsAddRoom(!isAddRoom);\n setIsViewRoom(false);\n }", "canPickWorldPos() {\n }", "function ready() {\n return Object.keys(self.players.list).length == 2;\n }", "createRoom() {\n const room = this.currentUser.createRoom({\n id: this.props.items.name,\n name: this.props.items.name,\n private: false,\n }) .catch(err => {\n console.log(\"nope\");\n }); \n }", "isMark(){\n return this.room.roomDataArray[this.positionX][this.positionY].mark;\n }", "function createRoom(){\n roomToken = random()\n roomsRegistry[roomLabel].notFull[roomToken] = {clients:[],limit:roomLimit}\n roomsRegistry[roomLabel].notFull[roomToken].clients.push(clientId)\n }", "handleOnUserMessage(user, message){\n var room = this; //aktuellen Raum bestimmen\n // Code-Duplikate vermeiden, Methode aus vererbtem Teil aufrufen\n super.handleOnUserMessage(user, message);\n\n // Abhandlung nur fürs Game\n var data = JSON.parse(message);\n\n if (data.dataType === GAME_LOGIC) {\n console.log(\"Game-Room: [\" + user.Username + \"] ...\");\n\n // Schiiffe platziert\n if(data.gameState === GAME_sendSchiffe){\n // sind Schiffe valide gesetzt worden?\n var valide = this.areSchiffliValide(data.message);\n console.log(\"areSchiffliValide: \" +valide);\n if(valide){\n\n // Positionen merkeen\n this.SchiffePos[user.id] = {sindBooteGesetzt: true,\n Boote: data.message,\n Getroffen : \"\"\n };\n // Diverse Debugs..\n /*console.log(this.users[0].id);\n console.log(this.users[1].id);\n console.log(this.SchiffePos[this.users[0].id].sindBooteGesetzt);\n console.log(this.SchiffePos[this.users[1].id].sindBooteGesetzt);\n */\n\n // haben schon beide Spiele die Schiffe gesetzt?\n if(this.SchiffePos[this.users[0].id].sindBooteGesetzt &&\n this.SchiffePos[this.users[1].id].sindBooteGesetzt){\n // juppa, es kann somit losgehen ..\n console.log(\"Boote sind gesetzt...\");\n this.currentGameState = GAME_START;\n this.WechsleSpieler();\n }\n }else{\n // Rückmeldung geben, dass Schiffe nicht valide sind\n // Nachricht vorbereiten\n var sndBootNotValid = {\n dataType: GAME_LOGIC,\n gameState: GAME_ShipNotValid,\n message: 'Boote nicht valide'\n };\n user.socket.send(JSON.stringify(sndBootNotValid));\n }\n }\n // Versuche ein Boot zu versenken\n if(data.gameState === GAME_versenkeSchiffe){\n console.log(\"GAME_versenkeSchiffe\");\n\n // Hier sollte man nur sein, wenn beide Spiele auch die Boote gesetzt haben, sonst weitergehen\n if(this.SchiffePos[this.users[0].id].sindBooteGesetzt && this.SchiffePos[this.users[1].id].sindBooteGesetzt){\n\n var myId = user.id;\n var otherId = ((user.id == this.users[0].id))? this.users[1].id : this.users[0].id;\n var otherUser = ((user.id == this.users[0].id))? this.users[1] : this.users[0];\n\n console.log(\"Ich bin:\" + user.Username);\n console.log(\"ID: \" + user.id);\n console.log(\"ID: \" + myId);\n console.log(\"Der andere ist: \" + otherId);\n\n // Bin ich auch wirklich wirklich dran?\n if(this.users[this.playerTurn].id == myId){\n\n // Nachricht vorbereiten\n var sndTreffer = {\n dataType: GAME_LOGIC,\n gameState: -1,\n message: 'g'+data.message\n };\n\n // Ist an Ziel Wasser oder Boot?\n if(this.SchiffePos[otherId].Boote.includes(data.message+\"|\")){\n console.log(\"Treffer!\");\n if(!this.SchiffePos[otherId].Getroffen.includes(data.message+\"|\")) this.SchiffePos[otherId].Getroffen += data.message+\"|\";\n sndTreffer.gameState = Game_Treffer;\n }else{\n console.log(\"Wasser :( \");\n sndTreffer.gameState = GAME_Wasser;\n }\n // Rückmeldung senden\n user.socket.send(JSON.stringify(sndTreffer));\n // \"betroffenen\" auch informieren\n sndTreffer.message = 'i'+data.message;\n otherUser.socket.send(JSON.stringify(sndTreffer));\n\n // alles versenkt, (er/sie/es) hat verloren!\n if(this.SchiffePos[otherId].Getroffen.length == this.SchiffePos[otherId].Boote.length){\n var data = {\n dataType: CHAT_MESSAGE,\n sender: \"Server\",\n message: \"User \" + user.Username + \" hat gewonnen.\"\n };\n room.sendAll(JSON.stringify(data));\n\n // Runde erhöhen\n this.cntRunde++;\n data = {\n dataType: GAME_LOGIC,\n gameState: GAME_RESTART,\n message: \"User \" + user.Username + \" hat gewonnen.\",\n newRunde: this.cntRunde\n };\n room.sendAll(JSON.stringify(data));\n this.currentGameState = GAME_RESTART;\n // Variablen zurücksetzen\n this.SchiffePos[myId] = {\n sindBooteGesetzt: false,\n Boote : \"\",\n Getroffen : \"\"\n };\n this.SchiffePos[otherId] = {\n sindBooteGesetzt: false,\n Boote : \"\",\n Getroffen : \"\"\n };\n\n }\n // der andere ist nun dran mit dem Zug\n this.WechsleSpieler();\n }//ich war wirklich wirklich dran\n else { console.log(\"!!!!: User war nicht dran?! \");}\n }// beide Spieler haben Boote gesetzt\n } // versuche Boot zu versenken\n }//GAME-Logik\n\n}", "function hasLeft(room) {\n var time = getRelativeTime(room, -4);\n if (time['nh'] > time['h']) {\n return true;\n } else if (time['nh'] === time['h'] && time['nm']> time['m']) {\n return true;\n }\n return false;\n}", "function checkCanyons(t_canyons)\n{\n if(gameChar_world_x>=t_canyons.x_pos && (gameChar_y>=floorPos_y)&&(gameChar_world_x<=t_canyons.x_pos+t_canyons.size))\n {\n isPlummeting=true;\n gameChar_y+=10\n \n }\n else\n {\n isPlummeting=false\n }\n}", "function RoomState() {\n\n \tthis.member = [];\n\n }", "function kickedFromRoom( room, by, reason ) {\n}", "checkCollisions(){\n //current user id\n const uid = this.props.userkey;\n // current players gfx\n const player = this[`player_${uid}`];\n // getting list of boozied player\n const boozies = Object.keys(this.props.games[this.currentGame].players).filter((id)=>{\n return this.props.games[this.currentGame].players[id].playerstate === 'IT';\n });\n\n // checking for collision against boozied if current player is not boozied\n if(!boozies.includes(uid)){\n boozies.forEach((id)=>{\n if(this.circleHit(player, this[`player_${id}`])){\n //changing current player to boozied in db if caught\n const updates = {};\n updates[`/games/${this.currentGame}/players/${uid}/playerstate`] = 'IT';\n this.db.ref().update(updates);\n }\n });\n }\n }", "checkEnd(door)\n {\n var playerBounds = this.player.getBounds();\n var doorBounds = door.getBounds();\n\n if(Phaser.Rectangle.intersects(playerBounds, doorBounds))\n {\n this.nextLevel();\n }\n }", "pickUp() {\n if(this.addToInventory(this.Target)) {\n this.emit(\"Player.Environment.Interacted\", \"You picked up a \"+this.Target.name+\".\");\n this.generateEnvironment();\n this.save();\n } else {\n this.emit(\"Player.Environment.Interacted\", \"You do not have room in your inventory.\");\n }\n }", "function checkCanyon(t_canyon)\n{\n\n if (gameChar_world_x > t_canyon.x_pos + 60 && gameChar_world_x < t_canyon.x_pos + 40 + t_canyon.width && gameChar_y >= floorPos_y)\n {\n isPlummeting = true;\n gameChar_y += 15;\n }\n \n}", "function updateIsWaitingRoom() {\n setIsWaitingRoom(!isWaitingRoom);\n }", "toggleRoomBlock(){\n if(!this.isWall()){\n this.room.toggleRoomBlockPos(this.tellPositionInFrontX(), this.tellPositionInFrontY());\n } else {\n if(this.tellPositionInFrontX() < 0 | \n this.tellPositionInFrontY() < 0 | \n this.tellPositionInFrontX >= this.room.roomDataArray.length | \n this.tellPositionInFrontY >= this.room.roomDataArray[this.positionX].length){\n karelConsoleLog(\"outOfRoomError\");\n console.log(\"TRB error - cannot toggle block outside of the room at [\" + this.tellPositionInFrontX() + \",\" + this.tellPositionInFrontY() + \"]\");\n } else {\n this.room.toggleRoomBlockPos(this.tellPositionInFrontX(), this.tellPositionInFrontY());\n } \n }\n }", "function makeRoom(rooms, bet) {\n var newRoom = randRoom();\n let type = \"\";\n if (bet === 0) type = false;\n else type = true;\n console.log(bet);\n while (rooms.has(newRoom)) {\n newRoom = randRoom();\n }\n rooms.set(newRoom, { roomId: newRoom, players: [], board: null, bet: type });\n return newRoom;\n}", "syncRoomState() {\n api.get('room', null, (status, data) => {\n if(status != 200){\n console.error(\"Failed to sync room\", status, data);\n return;\n }\n const st = window.state.getState();\n st.requested_room = data.requested_room;\n update(st);\n if(!!data.room){\n this.changeRoom(data.room, false);\n } else if(!!state.getState().room){\n this.changeRoom(null, true);\n }\n });\n }", "constructor() {\n this.rooms = {}\n }", "onLoad() {\n this._super();\n if (Global.roomWaitType == 'create') {\n Network.send({ f: 'createRoom', msg: Global.playerName });\n }\n if (Global.roomWaitType == 'join') {\n\n Network.send({ f: 'joinRoom', msg: Global.playerName + ',' + Global.roomNum });\n }\n\n }", "function partida(){\n if (contadorUser >= nRondas || contadorPc >= nRondas){\n //declarar ganador \n openWinner()\n \n } \n}", "ActiveRoom(){\r\n\t\tif(this.roomsMgr.RoomExists(this.activeRoom)){\r\n\t\t\treturn this.roomsMgr.Room(this.activeRoom);\r\n\t\t}\r\n\t\treturn this.roomsMgr.Room(SERVER_CH);\r\n\t}", "get isJoinable() { return !this.hasEnded && Now > this.startTime.plus(minutes(30)) }", "function keyInteraction (currentRoom) {\n player.items.push(currentRoom.items[0])\n bedroom.description = 'spacious room with a large red canopy bed in the middle.'\n bedroom.repeatInteraction = true\n kitchen.lockedDoor = false\n}", "function ready(){\n\n var keys = getKeys( PEERS ),\n\n list = [],\n\n peer;\n\n list[ PLAYER.pos ] = PLAYER;\n\n for ( var i = 0, l = keys.length; i < l; i++ ) {\n\n peer = PEERS[ keys[i] ];\n\n list[ peer.pos ] = peer;\n }\n\n\n var entry = getKeys( TODO ).pop();\n\n if ( entry ) {\n\n var transport = TODO[ entry ];\n\n delete TODO[ entry ];\n\n CURRENT = null;\n\n return MANAGER.check( entry, transport );\n }\n\n /** sort + emit users in order & prevent multiple trigger **/\n order();\n\n for ( i = 0, l = list.length; i < l; i++ ) {\n\n setTimeout( invoke, DELAY, list[i] );\n }\n\n\n function invoke ( peer ) {\n\n if ( READY[ peer.id ] ) return;\n\n READY[ peer.id ] = true;\n\n WATCH.emit( 'connection' , peer );\n if ( ROOM ) ROOM.emit( 'enter', peer );\n }\n }", "createRoom() {\n return new Room();\n }", "function getRoom(room)\r\n{\r\n if (!(room in roomObj))\r\n {\r\n roomObj[room] = roomData.length;\r\n roomData.push([]);\r\n console.log(\"===> Room \" + room + \" created on \" + new Date());\r\n console.log(\"Current rooms:\" );\r\n console.log(roomObj);\r\n }\r\n return roomData[roomObj[room]];\r\n}", "checkHobbies() {\r\n if (this.posX < this.width * 0.37 && this.posY < 150) {\r\n return true;\r\n }\r\n return false;\r\n }", "checkReach(){\n \tif (this.y === 0) winMessage();\n }", "static isValid(creep) {\n //Should be in home room\n if (creep.memory.home) {\n if (creep.room.name == creep.memory.home) {\n //Wait until rest of the squad members have spawned\n var squad = this.roleCall(creep);\n if (squad.attacker && squad.healer) {\n if (creep.memory.role == 'RoleRanger') {\n console.log(1);\n creep.memory.attacker = null;\n creep.memory.healer = squad.healer.id;\n }\n else {\n creep.memory.healer = null;\n creep.memory.attacker = squad.attacker.id;\n }\n return false;\n }\n else {\n return true;\n }\n }\n }\n\n return false;\n }", "addRoom(name, author, author_id) {\n\n \t// check is the room name is't exist\n \tvar x = this.getRoomByName(name);\n \tif (x) {\n \t\treturn false ;\n \t}\n var id = uniqid();\n var room = {\n id : uniqid(),\n author : author,\n name : name,\n author_id: author_id\n };\n this.rooms.push(room);\n return true;\n }", "function checkCollectable(t_collectable) {\n\n if (dist(gameChar_world_x, gameChar_y, t_collectable.x_pos, t_collectable.y_pos) < t_collectable.width)\n\n {\n t_collectable.isFound = true;\n game_score += 1;\n }\n \n\n}", "find(inGameInfo, gameRoom) {\n return inGameInfo.allPlayerVoteHistoryCursor();\n }", "function checkcollectables(t_collectable)\n{\n\tif(dist(gameChar_world_x, gameChar_y -30 , t_collectable.x_pos, t_collectable.y_pos) < 30)\n\t{\n\t\tt_collectable.isFound = true;\n\t\tconsole.log(\"is true statement\", gameChar_world_x)\n\t}\n\t\n\n}", "checkIfPastGoal(moveData, socket) {\n if(moveData.py <= Constants.goalLocation && this.roomState == Constants.roomStates.running) {\n this.roomState = Constants.roomStates.end;\n this.io.in('room-' + this.roomNum).emit('gameOver', this.playersInRoom[socket.id].friendlyName);\n console.log(`Player ${this.playersInRoom[socket.id].friendlyName} Wins!`);\n }\n }", "pickUp(currentPlayer, grabbableName, channel){\n let item = this.utils.resolveNamable(grabbableName, this.maps[currentPlayer.position].userItems)\n let grabbable = this.utils.resolveNamable(grabbableName,this.maps[currentPlayer.position].interactions\n .filter(interaction => {\n return interaction.type === 'grabbable' && !currentPlayer.interactionsDone.includes(interaction.name.name)\n }))\n if(grabbable && !currentPlayer.interactionsDone.includes(grabbable.name.name)){\n currentPlayer.interactionsDone.push(grabbable.name.name)\n grabbable.items.forEach(item => {\n addItem(currentPlayer, item)\n })\n channel.send(grabbable.description).catch(err => {console.error(err);})\n this.utils.saveUniverse(this)\n } else if (item){\n addItem(currentPlayer, item)\n this.maps[currentPlayer.position].userItems = this.maps[currentPlayer.position].userItems.filter(\n currentItem => currentItem !== item)\n channel.send(`Added ${item.name.name} to your inventory.`).catch(err => {console.error(err);})\n this.utils.saveUniverse(this)\n }\n }", "function checkCanyon(t_canyon)\n{\n if(gameChar_world_x <= t_canyon.x_pos + 100 && gameChar_y >= t_canyon.y_pos && gameChar_world_x > t_canyon.x_pos)\n \n {\n isPlummeting = true;\n gameChar_y += 2;\n }\n else \n {\n \n isPlummeting = false;\n \n }\n \n \n}", "get queenHasBees() {\n return this._queenPlace.bees.length > 0;\n }", "_findOrCreateRoom(socketId, topic) {\n let selectedRoom;\n\n // Iterate over the rooms\n Object.keys(this.topics[topic]).some(roomId => {\n let room = this.topics[topic][roomId];\n if (room.users.length < MAX_USERS) {\n selectedRoom = room;\n return true;\n } else {\n return false;\n }\n }, this);\n\n if (selectedRoom) {\n selectedRoom.users.push(socketId);\n } else {\n // All rooms are full\n selectedRoom = this._createRoom(socketId, topic);\n // Add it to the first position of the array. It will be easier for add new people to it\n this.topics[topic].unshift(selectedRoom);\n }\n\n // Return the room\n return selectedRoom;\n }", "_shouldMakeMine() {\n return Math.random() < this.mineiness;\n }", "function isPlaying(name)\n{\n return getCurrentRoom(name) != null\n}", "function SarahSophieFreePlayerAndAmandaTheyLeave() {\n\tif (LogQuery(\"RentRoom\", \"PrivateRoom\") && (PrivateCharacter.length < PrivateCharacterMax) && !LogQuery(\"LockOutOfPrivateRoom\", \"Rule\")) {\n\t\tSarahTransferAmandaToRoom();\n\t\tCommonSetScreen(\"Room\", \"Private\");\n\t}\n\telse {\n\t\tDialogLeave();\n\t\tCommonSetScreen(\"Room\", \"MainHall\");\n\t}\n\tSarahRoomAvailable = false;\n}", "function enterRoom(){\n\ttoggleHide(room);\n\ttoggleHide(roomChoice);\n\t// toggleHide(declarationOfMurder);\n\ttoggleHide(murderDiv);\n\trandomizeRoomGuest();\n\t//keeps track of how far along in the game you are and changes murderer behavior\n\tclickCount++;\n\tif (clickCount > 20 && clickCount < 30){\n\t\tsuspicious.classList.remove(\"hide\");\n\t} else if (clickCount >= 30){\n\t\tsuspicious.classList.add(\"hide\");\n\t\tstalker.classList.remove(\"hide\");\n\t}\n\n\t//determines which weapon goes into a room based on the roomsList and weaponsList arrays\n\tfor (i=0; i<roomsList.length; i++){\n\t\tif (roomsList[i] === currentRoom){\n\t\t\tcurrentWeapon = weaponsList[i];\n\t\t}\n\t}\n\t//if there is no weapon assigned to that room it assigns it to be nothing\n\tif (currentWeapon === \"q-w34095-340958-sdf0983f\" || currentWeapon === undefined){\n\t\tcurrentWeapon = \"nothing\";\n\t}\n\n\tfor (i=0; i<roomsList.length; i++){\n\t\tif (roomsList[i] === currentRoom && currentRoom === murderRoom){\n\t\t\tfloorStatus = \"There's blood on the floor! This must be where the murder happened!\";\n\t\t} else if (roomsList[i] === currentRoom && currentRoom !== murderRoom){\n\t\t\tfloorStatus = \"There is nothing on the floor.\";\n\t\t}\n\t}\n\n}", "function video_chat_lobby()\n{\n\ttrace(\"video_chat_lobby()\");\n\tif ( $('#room-list').length ) {\n\t\tchat_room_list();\n\t}\n}" ]
[ "0.6860039", "0.67295057", "0.64347404", "0.641349", "0.6252874", "0.624774", "0.61825836", "0.6095766", "0.5955478", "0.5900862", "0.5900114", "0.57685494", "0.5757625", "0.57471544", "0.5725507", "0.57236874", "0.57223314", "0.5708633", "0.5701468", "0.57008916", "0.5699716", "0.5692293", "0.56854564", "0.568277", "0.5667498", "0.5639636", "0.56211305", "0.56171155", "0.5596527", "0.5584551", "0.5570983", "0.55593973", "0.5550862", "0.5550387", "0.5549848", "0.5523234", "0.5515443", "0.55036825", "0.5500168", "0.5489246", "0.548643", "0.5476774", "0.5451619", "0.544907", "0.5446852", "0.5441225", "0.5438543", "0.54343253", "0.5431545", "0.5430989", "0.54272723", "0.542217", "0.54181325", "0.54173774", "0.54166603", "0.5415734", "0.5408456", "0.5405268", "0.5403684", "0.54005975", "0.5388022", "0.53760177", "0.53746194", "0.5373166", "0.53726006", "0.53668785", "0.5351071", "0.5350036", "0.5348009", "0.5342355", "0.53364176", "0.53354496", "0.5331461", "0.53294075", "0.53287494", "0.5316493", "0.53162205", "0.5315837", "0.53148437", "0.5312285", "0.53088593", "0.5308405", "0.5304818", "0.529199", "0.528471", "0.5284111", "0.52810717", "0.52800024", "0.5268073", "0.5267766", "0.52639574", "0.52635115", "0.5261643", "0.525448", "0.5251364", "0.52482575", "0.52467936", "0.5243201", "0.52352506", "0.52345294", "0.5232379" ]
0.0
-1
Starting with Chrome 50, this property also takes a FederatedCredential instance or a PasswordCredential instance.
onSubmit(event) { event.preventDefault(); const stateJson = this.state; fetch('/login', { method: 'POST', body: JSON.stringify(stateJson), headers: new Headers({ 'Content-Type': 'application/json' }), }) .then(res => res.json()) .catch(error => console.error('Error:', error)) .then(response => this.props.updateState({ tagName: "Setting" })); // this.props.changePage('Main'); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "createCredential() {\n return new Credential(this);\n }", "get credentials () {\n\t // The credentials getter steps are to return this’s request’s credentials mode.\n\t return this[kState].credentials\n\t }", "getCredentials() {\r\n let credentials = \"same-origin\";\r\n if (this.credentials) {\r\n credentials = this.credentials;\r\n }\r\n return credentials;\r\n }", "function addCredential() {\n if(window.icPatch) {\n post(window.icPatchUrl, {credential: JSON.stringify(window.icPatch)});\n }\n}", "_credential(params) {\r\n _assert(params.idToken || params.accessToken, \"argument-error\" /* ARGUMENT_ERROR */);\r\n // For OAuthCredential, sign in method is same as providerId.\r\n return OAuthCredential._fromParams(Object.assign(Object.assign({}, params), { providerId: this.providerId, signInMethod: this.providerId }));\r\n }", "_credential(params) {\r\n _assert(params.idToken || params.accessToken, \"argument-error\" /* ARGUMENT_ERROR */);\r\n // For OAuthCredential, sign in method is same as providerId.\r\n return OAuthCredential._fromParams(Object.assign(Object.assign({}, params), { providerId: this.providerId, signInMethod: this.providerId }));\r\n }", "function CredentialOperation() {\n if(!(this instanceof CredentialOperation)) {\n return new CredentialOperation();\n }\n}", "isUserCredentialValid(name,password){\n\t\treturn true\n\t}", "async getClientCredentials(){\n if(!isEmpty(this.credentials) && this.isClientRunning()) return this.credentials;\n const processInformation = await this.getClientProcessInformation();\n this.setClientProcessInformation(processInformation);\n return this.credentials;\n }", "function makeCredentialsProvider(credentials){if(!credentials){return new EmptyCredentialsProvider();}switch(credentials.type){case'gapi':return new FirstPartyCredentialsProvider(credentials.client,credentials.sessionIndex||'0');case'provider':return credentials.client;default:throw new index_esm_FirestoreError(Code.INVALID_ARGUMENT,'makeCredentialsProvider failed due to invalid credential type');}}", "function Credentials(name, pass) {\n this.name = name\n this.pass = pass\n}", "function Credentials (name, pass) {\n this.name = name\n this.pass = pass\n}", "function Credentials (name, pass) {\n this.name = name\n this.pass = pass\n}", "function Credentials (name, pass) {\n this.name = name\n this.pass = pass\n}", "function Credentials (name, pass) {\n this.name = name\n this.pass = pass\n}", "function Credentials (name, pass) {\n this.name = name\n this.pass = pass\n}", "function getCredentials() {\n let concatenatedString = twittersecret.Key + \":\" + twittersecret.Secret;\n let base64encodedString =\n Buffer.from(concatenatedString).toString(\"base64\");\n return `Basic ${base64encodedString}`;\n}", "function Credentials(name, pass) {\n this.name = name;\n this.pass = pass;\n}", "function UsernamePasswordCredentials(username, password) {\n this.username = username;\n this.password = password;\n}", "function IdentityCredential(identity) {\n if(!(this instanceof IdentityCredential)) {\n return new IdentityCredential(identity);\n }\n this.id = identity.id;\n this.type = 'identity';\n this.identity = identity;\n}", "function AppCredential(conn) {this.conn = conn;}", "defaultCredentials() {\n return functions_1.cached(this, CACHED_DEFAULT_CREDENTIALS, () => {\n logging_1.debug('Resolving default credentials');\n return this.defaultChain.resolvePromise();\n });\n }", "function ServiceAccountCredential(serviceAccountPathOrObject, httpAgent, implicit) {\n if (implicit === void 0) { implicit = false; }\n this.httpAgent = httpAgent;\n this.implicit = implicit;\n var serviceAccount = (typeof serviceAccountPathOrObject === 'string') ?\n ServiceAccount.fromPath(serviceAccountPathOrObject)\n : new ServiceAccount(serviceAccountPathOrObject);\n this.projectId = serviceAccount.projectId;\n this.privateKey = serviceAccount.privateKey;\n this.clientEmail = serviceAccount.clientEmail;\n this.httpClient = new api_request_1.HttpClient();\n }", "function attachCredential(thing, credential) {\n thing.credential = credential;\n return thing;\n}", "function attachCredential(thing, credential) {\n thing.credential = credential;\n return thing;\n}", "function BaseChannelAuth () {}", "static credential(token, secret) {\r\n return OAuthCredential._fromParams({\r\n providerId: TwitterAuthProvider.PROVIDER_ID,\r\n signInMethod: TwitterAuthProvider.TWITTER_SIGN_IN_METHOD,\r\n oauthToken: token,\r\n oauthTokenSecret: secret\r\n });\r\n }", "static credential(token, secret) {\r\n return OAuthCredential._fromParams({\r\n providerId: TwitterAuthProvider.PROVIDER_ID,\r\n signInMethod: TwitterAuthProvider.TWITTER_SIGN_IN_METHOD,\r\n oauthToken: token,\r\n oauthTokenSecret: secret\r\n });\r\n }", "function getOBAuth () {\r\n // debugger\r\n\r\n var clientID = 'yourUsername'\r\n var clientSecret = 'yourPassword'\r\n\r\n // Encoding as per Centro API Specification.\r\n var combinedCredential = clientID + ':' + clientSecret\r\n // var base64Credential = window.btoa(combinedCredential);\r\n var base64Credential = Buffer.from(combinedCredential).toString('base64')\r\n var readyCredential = 'Basic ' + base64Credential\r\n\r\n return readyCredential\n}", "IsWorkspaceCredentialSpecified(string, bool) {\n\n }", "function isTokenCredential(credential) {\n // Check for an object with a 'getToken' function and possibly with\n // a 'signRequest' function. We do this check to make sure that\n // a ServiceClientCredentials implementor (like TokenClientCredentials\n // in ms-rest-nodeauth) doesn't get mistaken for a TokenCredential if\n // it doesn't actually implement TokenCredential also.\n return credential\n && typeof credential.getToken === \"function\"\n && (credential.signRequest === undefined || credential.getToken.length > 0);\n}", "function isTokenCredential(credential) {\n // Check for an object with a 'getToken' function and possibly with\n // a 'signRequest' function. We do this check to make sure that\n // a ServiceClientCredentials implementor (like TokenClientCredentials\n // in ms-rest-nodeauth) doesn't get mistaken for a TokenCredential if\n // it doesn't actually implement TokenCredential also.\n return (credential &&\n typeof credential.getToken === \"function\" &&\n (credential.signRequest === undefined || credential.getToken.length > 0));\n }", "function makeCredentialsProvider(credentials) {\n if (!credentials) {\n return new EmptyCredentialsProvider();\n }\n switch (credentials.type) {\n case 'google-auth':\n return new GoogleCredentialsProvider(credentials.client);\n case 'gapi':\n return new FirstPartyCredentialsProvider(credentials.client, credentials.sessionIndex || '0');\n case 'provider':\n return credentials.client;\n default:\n throw new __WEBPACK_IMPORTED_MODULE_2__util_error__[\"a\" /* FirestoreError */](__WEBPACK_IMPORTED_MODULE_2__util_error__[\"b\" /* Code */].INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\n }\n}", "function makeCredentialsProvider(credentials) {\n if (!credentials) {\n return new EmptyCredentialsProvider();\n }\n switch (credentials.type) {\n case 'google-auth':\n return new GoogleCredentialsProvider(credentials.client);\n case 'gapi':\n return new FirstPartyCredentialsProvider(credentials.client, credentials.sessionIndex || '0');\n case 'provider':\n return credentials.client;\n default:\n throw new __WEBPACK_IMPORTED_MODULE_2__util_error__[\"b\" /* FirestoreError */](__WEBPACK_IMPORTED_MODULE_2__util_error__[\"a\" /* Code */].INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\n }\n}", "function makeCredentialsProvider(credentials) {\n if (!credentials) {\n return new EmptyCredentialsProvider();\n }\n switch (credentials.type) {\n case 'gapi':\n return new FirstPartyCredentialsProvider(credentials.client, credentials.sessionIndex || '0');\n case 'provider':\n return credentials.client;\n default:\n throw new __WEBPACK_IMPORTED_MODULE_2__util_error__[\"a\" /* FirestoreError */](__WEBPACK_IMPORTED_MODULE_2__util_error__[\"b\" /* Code */].INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\n }\n}", "function isTokenCredential(credential) {\n // Check for an object with a 'getToken' function and possibly with\n // a 'signRequest' function. We do this check to make sure that\n // a ServiceClientCredentials implementor (like TokenClientCredentials\n // in ms-rest-nodeauth) doesn't get mistaken for a TokenCredential if\n // it doesn't actually implement TokenCredential also.\n const castCredential = credential;\n return (castCredential &&\n typeof castCredential.getToken === \"function\" &&\n (castCredential.signRequest === undefined || castCredential.getToken.length > 0));\n}", "function isTokenCredential(credential) {\n // Check for an object with a 'getToken' function and possibly with\n // a 'signRequest' function. We do this check to make sure that\n // a ServiceClientCredentials implementor (like TokenClientCredentials\n // in ms-rest-nodeauth) doesn't get mistaken for a TokenCredential if\n // it doesn't actually implement TokenCredential also.\n const castCredential = credential;\n return (castCredential &&\n typeof castCredential.getToken === \"function\" &&\n (castCredential.signRequest === undefined || castCredential.getToken.length > 0));\n}", "function requestOrganizationCredentials(success, failure) {\n if (!self.currentOrganization) {\n failure();\n }\n apiGetRequest(\"/management/organizations/\" + self.currentOrganization + \"/credentials\", null, success, failure);\n }", "_getAuthHeaders() {\n if (!this.settings.authPrincipal && !this.settings.authCredentials) {\n throw new Error('Please set authPrincipal and authCredentials');\n }\n var combo = this.settings.authPrincipal + ':' + this.settings.authCredentials;\n var authHeader = 'Basic ' + btoa(unescape(encodeURIComponent(combo)));\n return authHeader;\n }", "clientCredentials() {\n return __awaiter(this, void 0, void 0, function* () {\n const request = new request_1.OAuthClientCredentialsRequest();\n const response = yield this.post('/oauth/token', qs_1.stringify(request), {\n headers: {\n 'Content-type': 'application/x-www-form-urlencoded',\n Authorization: `Basic ${OAuthWebService.getBasicToken(this.options)}`,\n },\n });\n if (response && response.status === 200) {\n return new models_1.OAuthCredentials(response.data);\n }\n throw response;\n });\n }", "getCredentials () {\r\n var key = window.prompt('')\r\n var decrypted = window.CryptoJS.AES.decrypt(this.cloudantSettings.encryptedUsernamePassword, key).toString(window.CryptoJS.enc.Utf8)\r\n var usernamePassword = decrypted.split(' ')\r\n if (usernamePassword.length !== 2) {\r\n throw new Error('invalid credentials')\r\n }\r\n return {\r\n name: usernamePassword[0],\r\n password: usernamePassword[1]\r\n }\r\n }", "getAuthenticator () {\n return null // Disable authentication\n }", "function RefreshTokenCredential(refreshTokenPathOrObject, httpAgent, implicit) {\n if (implicit === void 0) { implicit = false; }\n this.httpAgent = httpAgent;\n this.implicit = implicit;\n this.refreshToken = (typeof refreshTokenPathOrObject === 'string') ?\n RefreshToken.fromPath(refreshTokenPathOrObject)\n : new RefreshToken(refreshTokenPathOrObject);\n this.httpClient = new api_request_1.HttpClient();\n }", "get password() {\n return this._password;\n }", "function MultiFactorAuthModule () {}", "static credential(idToken, accessToken) {\r\n return OAuthCredential._fromParams({\r\n providerId: GoogleAuthProvider.PROVIDER_ID,\r\n signInMethod: GoogleAuthProvider.GOOGLE_SIGN_IN_METHOD,\r\n idToken,\r\n accessToken\r\n });\r\n }", "static credential(idToken, accessToken) {\r\n return OAuthCredential._fromParams({\r\n providerId: GoogleAuthProvider.PROVIDER_ID,\r\n signInMethod: GoogleAuthProvider.GOOGLE_SIGN_IN_METHOD,\r\n idToken,\r\n accessToken\r\n });\r\n }", "function showCredentialModal(credential) {\n if (credential) {\n $('#credential-id').val(credential.id ? credential.id : 0);\n $('#credential-url').val(credential.url ? credential.url : '');\n $('#credential-username').val(credential.username ? credential.username : '');\n $('#credential-password').val(credential.plainPassword ? credential.plainPassword : '');\n }\n $('#credentialModal').modal('show');\n}", "function requestApplicationCredentials(applicationId, success, failure) {\n apiGetRequest(\"/\" + self.currentOrganization + \"/\" + applicationId + \"/credentials\", null, success, failure);\n }", "generateCredentials () {\n // Generate the Basic Authentication header for a private instance of SLPDB.\n const username = 'BITBOX'\n const password = SLPDB_PASS\n const combined = `${username}:${password}`\n var base64Credential = Buffer.from(combined).toString('base64')\n var readyCredential = `Basic ${base64Credential}`\n\n const options = {\n headers: {\n authorization: readyCredential\n },\n timeout: 15000\n }\n\n return options\n }", "function makeCredentialsProvider(credentials) {\n if (!credentials) {\n return new EmptyCredentialsProvider();\n }\n\n switch (credentials.type) {\n case 'gapi':\n var client = credentials.client; // Make sure this really is a Gapi client.\n\n assert(!!(typeof client === 'object' && client !== null && client['auth'] && client['auth']['getAuthHeaderValueForFirstParty']), 'unexpected gapi interface');\n return new FirstPartyCredentialsProvider(client, credentials.sessionIndex || '0');\n\n case 'provider':\n return credentials.client;\n\n default:\n throw new FirestoreError(Code.INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\n }\n }", "function onAuthRequired(request, requestDetails) {\n // ask the user before sending credentials to a different domain\n var launchHost = request.url.match(/:\\/\\/([^\\/]+)/)[1];\n if (launchHost !== requestDetails.challenger.host) {\n var message =\n \"You are about to send login credentials to a domain that is different than \" +\n \"the one you lauched from the browserpass extension. Do you wish to proceed?\\n\\n\" +\n \"Launched URL: \" +\n request.url +\n \"\\n\" +\n \"Authentication URL: \" +\n requestDetails.url;\n if (!confirm(message)) {\n return {};\n }\n }\n\n // ask the user before sending credentials over an insecure connection\n if (!requestDetails.url.match(/^https:/i)) {\n var message =\n \"You are about to send login credentials via an insecure connection!\\n\\n\" +\n \"Are you sure you want to do this? If there is an attacker watching your \" +\n \"network traffic, they may be able to see your username and password.\\n\\n\" +\n \"URL: \" +\n requestDetails.url;\n if (!confirm(message)) {\n return {};\n }\n }\n\n // supply credentials\n return {\n authCredentials: {\n username: request.username,\n password: request.password\n }\n };\n}", "canEnroll() {\r\n return super._canEnroll(core.Credential.Password);\r\n }", "get withCredentials() {\n return internalSlots.get(this).withCredentials;\n }", "generateCredentialsGP () {\n // Generate the Basic Authentication header for a private instance of SLPDB.\n const username = 'BITBOX'\n const password = SLPDB_PASS_GP\n const combined = `${username}:${password}`\n // console.log(`combined: ${combined}`)\n var base64Credential = Buffer.from(combined).toString('base64')\n var readyCredential = `Basic ${base64Credential}`\n\n const options = {\n headers: {\n authorization: readyCredential\n },\n timeout: 15000\n }\n\n return options\n }", "isAuthenticated() {\n return this._token && this._opaqueId;\n }", "function requireCred() {\n\n\t\treturn P.reject( new AuthError(\n\t\t\t'access-denied',\n\t\t\t\"Username and password are required.\"\n\t\t) );\n\n\t}", "async getCredentials() {\n\n\t\tconst fileExpiration = this.fileExpiration || this.data.fileExpiration;\n\n\t\tconst requestData = {\n\t\t\t...this.data,\n\t\t\t...fileExpiration && { fileExpiration },\n\t\t\tserviceName: process.env.JANIS_SERVICE_NAME,\n\t\t\tentity: this.entity\n\t\t};\n\n\t\tconst { payload, statusCode } = await Invoker.serviceSafeClientCall('storage', 'GetCredentials', this.session.clientCode, requestData);\n\n\t\tif(statusCode >= 400)\n\t\t\tthrow new Error('Fail getting credentials');\n\n\t\tif(isEmpty(payload))\n\t\t\treturn {};\n\n\t\treturn payload;\n\t}", "function isNamedKeyCredential(credential) {\n return (isObjectWithProperties(credential, [\"name\", \"key\"]) &&\n typeof credential.key === \"string\" &&\n typeof credential.name === \"string\");\n}", "function isNamedKeyCredential(credential) {\n return (isObjectWithProperties(credential, [\"name\", \"key\"]) &&\n typeof credential.key === \"string\" &&\n typeof credential.name === \"string\");\n}", "static credential(accessToken) {\r\n return OAuthCredential._fromParams({\r\n providerId: FacebookAuthProvider.PROVIDER_ID,\r\n signInMethod: FacebookAuthProvider.FACEBOOK_SIGN_IN_METHOD,\r\n accessToken\r\n });\r\n }", "static credential(accessToken) {\r\n return OAuthCredential._fromParams({\r\n providerId: FacebookAuthProvider.PROVIDER_ID,\r\n signInMethod: FacebookAuthProvider.FACEBOOK_SIGN_IN_METHOD,\r\n accessToken\r\n });\r\n }", "static get credFilePath () {\n return path.join(__dirname, '..', '.credentials')\n }", "function setUserCredential (nodeName, nodePwd, nameLabel, pwdLabel) {\n if (navigator.credentials) {\n navigator.credentials.get({ password: true }).then((cred) => {\n if (cred && cred.type === 'password') {\n // console.log('get credential OK.', cred)\n nodeName.value = cred.id\n nodePwd.value = cred.password\n if(nodeName.value){\n nameLabel.classList.add('mdc-text-field__label--float-above')\n nameLabel.innerText = '帐号:'\n }\n if(nodePwd.value){\n pwdLabel.classList.add('mdc-text-field__label--float-above')\n pwdLabel.innerText = '密码:'\n }\n } else {\n console.warn('Get credential ERROR. ', cred)\n }\n })\n }else {\n console.warn('Handle sign-in the way you did before.')\n }\n}", "function getCredentialsContext (hostname /*eg. www.github.com*/, cb) {\n sys.log(\"attempting to find credentials for:\" + hostname)\n //check if credentials already exist\n hostname_cred = creds[hostname]\n\n if (hostname_cred){\n sys.log('found creds already existing')\n cb(null, crypto.createCredentials({\n key: fs.readFileSync(hostname_cred.key),\n cert: fs.readFileSync(hostname_cred.cert),\n ca: fs.readFileSync('ca.crt')\n }).context)\n }\n else{\n genCredentials(hostname, cb)\n }\n\n}", "function authenticate() {\n var auth = $injector.get(\"auth\");\n if (auth.isAuthenticated()) {\n var d = $q.defer();\n d.resolve();\n return d.promise;\n } else {\n var wasAuthenticated = $cookies.getObject(\"auth_provider\");\n return auth.authenticate(wasAuthenticated ? null : function () {\n return modal.confirm(\"Действие нуждается в авторизации\", \"Представьтесь пожалуйста системе для выполнения данного действия. Это займёт пару секунд.\", \"Представиться\")\n })\n }\n }", "get auth() {\n return this._auth;\n }", "canEnroll() {\r\n return super._canEnroll(core.Credential.Fingerprints);\r\n }", "function makeCredentialsProvider(credentials) {\n if (!credentials) {\n return new EmptyCredentialsProvider();\n }\n switch (credentials.type) {\n case 'gapi':\n return new FirstPartyCredentialsProvider(credentials.client, credentials.sessionIndex || '0');\n case 'provider':\n return credentials.client;\n default:\n throw new FirestoreError(Code.INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\n }\n}", "function makeCredentialsProvider(credentials) {\n if (!credentials) {\n return new EmptyCredentialsProvider();\n }\n switch (credentials.type) {\n case 'gapi':\n return new FirstPartyCredentialsProvider(credentials.client, credentials.sessionIndex || '0');\n case 'provider':\n return credentials.client;\n default:\n throw new FirestoreError(Code.INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\n }\n}", "function makeCredentialsProvider(credentials) {\n if (!credentials) {\n return new EmptyCredentialsProvider();\n }\n switch (credentials.type) {\n case 'gapi':\n return new FirstPartyCredentialsProvider(credentials.client, credentials.sessionIndex || '0');\n case 'provider':\n return credentials.client;\n default:\n throw new FirestoreError(Code.INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\n }\n}", "function reauthenticateWithCredentialUser(){\n let user = firebase.auth().currentUser;\n let credential;\n // Prompt the user to re-provide their sign-in credentials\n user.reauthenticateWithCredential(credential).then(function() {\n // User re-authenticated.\n }).catch(function(error) {\n // An error happened.\n });\n }", "async getCredentials() {\n try {\n const client = this.getClient();\n const result = await client.authorize();\n return result;\n }\n catch (error) {\n this.log.debug(\"error\", {\n error,\n tag: this.tag,\n });\n throw error;\n }\n }", "static credential(accessToken) {\r\n return OAuthCredential._fromParams({\r\n providerId: GithubAuthProvider.PROVIDER_ID,\r\n signInMethod: GithubAuthProvider.GITHUB_SIGN_IN_METHOD,\r\n accessToken\r\n });\r\n }", "static credential(accessToken) {\r\n return OAuthCredential._fromParams({\r\n providerId: GithubAuthProvider.PROVIDER_ID,\r\n signInMethod: GithubAuthProvider.GITHUB_SIGN_IN_METHOD,\r\n accessToken\r\n });\r\n }", "static getCredentials () {\n let cookie = Cookies.get('auth_token');\n if (cookie) {\n return Cookies.getJSON('auth_token');\n }\n return {};\n }", "static loginByCredential(cred, password) {\n console.log(cred + \" : \" + password);\n if (validator.isEmail(cred)) {\n console.log(\"email\");\n return User.loginByEmail(cred, password);\n }\n else {\n console.log(\"username\");\n return User.loginByUsername(cred, password);\n }\n }", "function makeCredentialsProvider(credentials) {\r\n if (!credentials) {\r\n return new EmptyCredentialsProvider();\r\n }\r\n switch (credentials.type) {\r\n case 'gapi':\r\n var client = credentials.client;\r\n // Make sure this is a Gapi client.\r\n assert(!!(typeof client === 'object' &&\r\n client !== null &&\r\n client['auth'] &&\r\n client['auth']['getAuthHeaderValueForFirstParty']), 'unexpected gapi interface');\r\n return new FirstPartyCredentialsProvider(client, credentials.sessionIndex || '0');\r\n case 'provider':\r\n return credentials.client;\r\n default:\r\n throw new FirestoreError(Code.INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\r\n }\r\n}", "function makeCredentialsProvider(credentials) {\r\n if (!credentials) {\r\n return new EmptyCredentialsProvider();\r\n }\r\n switch (credentials.type) {\r\n case 'gapi':\r\n var client = credentials.client;\r\n // Make sure this really is a Gapi client.\r\n assert(!!(typeof client === 'object' &&\r\n client !== null &&\r\n client['auth'] &&\r\n client['auth']['getAuthHeaderValueForFirstParty']), 'unexpected gapi interface');\r\n return new FirstPartyCredentialsProvider(client, credentials.sessionIndex || '0');\r\n case 'provider':\r\n return credentials.client;\r\n default:\r\n throw new FirestoreError(Code.INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\r\n }\r\n}", "function makeCredentialsProvider(credentials) {\r\n if (!credentials) {\r\n return new EmptyCredentialsProvider();\r\n }\r\n switch (credentials.type) {\r\n case 'gapi':\r\n var client = credentials.client;\r\n // Make sure this really is a Gapi client.\r\n assert(!!(typeof client === 'object' &&\r\n client !== null &&\r\n client['auth'] &&\r\n client['auth']['getAuthHeaderValueForFirstParty']), 'unexpected gapi interface');\r\n return new FirstPartyCredentialsProvider(client, credentials.sessionIndex || '0');\r\n case 'provider':\r\n return credentials.client;\r\n default:\r\n throw new FirestoreError(Code.INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\r\n }\r\n}", "generateCredentialsWL () {\n // Generate the Basic Authentication header for a private instance of SLPDB.\n const username = 'BITBOX'\n const password = SLPDB_PASS_WL\n const combined = `${username}:${password}`\n // console.log(`combined: ${combined}`)\n var base64Credential = Buffer.from(combined).toString('base64')\n var readyCredential = `Basic ${base64Credential}`\n\n const options = {\n headers: {\n authorization: readyCredential\n },\n timeout: 15000\n }\n\n return options\n }", "function getAuth(name, pwd) {\n var bytes = Crypto.charenc.Binary.stringToBytes(name+':'+pwd);\n var base64 = Crypto.util.bytesToBase64(bytes);\n return \"Basic \" + base64;\n}", "function getCredentialsParamsNames() {\n return [\"usernameField\", \"passwordField\"];\n}", "createBasicAuthToken(username, password) {\n return 'Basic ' + window.btoa(username + \":\" + password)\n }", "requestAuthentication() {\n\t\treturn vscode.window.showInputBox({\n\t\t\tignoreFocusOut: true,\n\t\t\tpassword: true,\n\t\t\tprompt: i18n.t('sftp_enter_ssh_pass')\n\t\t});\n\t}", "function useCredentials(token) {\n //username = token.split('.')[0];\n isAuthenticated = true;\n authToken = token;\n\n // Set the token as header for your requests!\n\n // $http.defaults.headers.common['Authorization'] = 'Bearer '+token;\n }", "get password (){\n return this.#password\n }", "eraseCredentials() { }", "loadStoredCredentials() {\n\n let stored = localStorage.getItem(\"__stitch.creds\");\n\n if (stored != null) {\n let obj = JSON.parse(stored);\n this.email = obj.email;\n this.password = obj.password;\n return obj;\n }\n\n // be sure to have clean cache if __stitch.creds are missing\n this.killCachedSessionAndCredentials();\n\n return null;\n }", "constructor(nextPolicy, options, credential, tokenCache, challengeCache) {\n super(nextPolicy, options);\n this.credential = credential;\n this.tokenCache = tokenCache;\n this.challengeCache = challengeCache;\n this.parseWWWAuthenticate = parseWWWAuthenticate;\n }", "function continueAuthentication() {\n // Collect any user inputs for next authentication stage\n var authnData = {\n \"loginId\": document.getElementById('username').value,\n \"password\": document.getElementById('password').value,\n \"authId\": AUTH_ID,\n \"hint\": \"VAL_CRED\" //dont change this value.\n };\n authenticate(authnData);\n}", "function makeCredentialsProvider(credentials) {\n if (!credentials) {\n return new EmptyCredentialsProvider();\n }\n\n switch (credentials.type) {\n case 'gapi':\n var client = credentials.client; // Make sure this is a Gapi client.\n\n assert(!!(typeof client === 'object' && client !== null && client['auth'] && client['auth']['getAuthHeaderValueForFirstParty']), 'unexpected gapi interface');\n return new FirstPartyCredentialsProvider(client, credentials.sessionIndex || '0');\n\n case 'provider':\n return credentials.client;\n\n default:\n throw new FirestoreError(Code.INVALID_ARGUMENT, 'makeCredentialsProvider failed due to invalid credential type');\n }\n}", "authenticate (credentials) {\r\n return new Promise((resolve, reject) => {\r\n ref.authWithPassword({\r\n \"email\": credentials.email,\r\n \"password\": credentials.password\r\n }, (error, authData) => {\r\n if (error) {\r\n reject(error);\r\n } else {\r\n console.log(\"authWithPassword method completed successfully\");\r\n resolve(authData);\r\n }\r\n });\r\n });\r\n }", "constructor(identityClientOptions) {\n super(new EnvironmentCredential(identityClientOptions), new ManagedIdentityCredential(identityClientOptions));\n }", "static get NEED_AUTH() { return 5; }", "isAuthenticated() {\n try {\n return this.email.length > 0;\n } catch (e) {\n return false;\n }\n }", "credentials(url, userName) {\n return Git.Cred.sshKeyFromAgent(userName);\n }", "function exchangeCredentials(fpToken) {\n var result;\n return _regeneratorRuntime.wrap(function exchangeCredentials$(context$1$0) {\n while (1) switch (context$1$0.prev = context$1$0.next) {\n case 0:\n log('exchanging credentials for token');\n\n context$1$0.next = 3;\n return (0, _requestPromise2['default'])({\n method: 'POST',\n baseUrl: process.env.FRONTEND_API_URI,\n url: '/oauth/exchange/credentials',\n headers: {\n Accept: 'application/json',\n Authorization: 'Bearer ' + fpToken\n },\n json: {\n username: this.request.body.username,\n password: this.request.body.password\n }\n });\n\n case 3:\n result = context$1$0.sent;\n\n this.session.apiToken = result.value;\n log('got token', result.value.substr(0, 6) + '...');\n\n case 6:\n case 'end':\n return context$1$0.stop();\n }\n }, marked0$0[0], this);\n}", "function getBasicAuthenticationValue() {\r\n\t\r\n\tvar authString:String = sessionScope.get(\"connectionsUsername\") + \":\" + sessionScope.get(\"connectionsPassword\");\r\n\t//dBar.debug(\"auth string: \" + authString);\r\n\t\r\n\tvar authEncBytes = javax.xml.bind.DatatypeConverter.printBase64Binary(authString.getBytes());\r\n\t//dBar.debug(\"Base64 encoded auth string: \" + authEncBytes);\r\n\t\r\n\treturn \"Basic \" + authEncBytes;\r\n}", "canEnroll() {\r\n return super._canEnroll(core.Credential.U2F);\r\n }", "async setCredentials() {\n\t\tif (this.state.save) {\n\t\t\tawait AsyncStorage.setItem('username', this.state.username);\n\t\t\tawait AsyncStorage.setItem('password', this.state.password);\n\t\t}\n\t\telse {\n\t\t\tawait AsyncStorage.setItem('username', '');\n\t\t\tawait AsyncStorage.setItem('password', '');\n\t\t}\n\t}" ]
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0.0
-1
Exercise 5 Write a function countCharacters that, when given a string as an argument, returns an object containing counts of the ocurrences of each character in the string
function countCharacters(string){ const temp = {} const tempStringArray = string.split(""); tempStringArray.forEach((item) =>{ temp.hasOwnProperty(item) ? temp[item] += 1 : temp[item] = 1; }) return temp; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function countChars(str) {\n var result = {\n };\n Array.from(str).forEach(function(char) {\n var curVal = result[char];\n if (curVal) result[char] += 1;\n else result[char] = 1;\n });\n return result;\n}", "function charCounting(string) {\n const result = {};\n for (let character of string) {\n character = character.toLowerCase();\n if (/[a-z0-9]/.test(character)) {\n obj[character] = ++obj[character] || 1;\n };\n }\n return result\n}", "function charCount(str) {\n //make object to return at end\n var result = {}\n //loop over string, for each caracter\n for (var i = 0; i < str.length; i++) {\n // make keys lowercase\n var char = str[i].toLowerCase()\n //if the char is a number/letter AND key in object, add one to count\n // (check to see if input is alphanumeric)\n if (/[a-z0-9]/.test(char)) {\n if (result[char] > 0) {\n result[char]++\n }\n //if the char is a number/letter AND is not in object, add it and set value to 1\n else {\n result[char] = 1;\n };\n }\n }\n //if the char is something else (space, period, etc) dont do anything\n //return object at end\n console.log(result)\n return result;\n}", "function charCount(str){\n // make object to return at end\n\n // loop over string, for each character\n var result = {};\n\n for (var char of str){\n // if (/[a-z0-9]/.test(char)){\n if (isAlphaNumeric(char)){\n char = char.toLowerCase()\n // if the character is a num/letter AND a key in the object...add one to count\n result[char] = ++result[char] || 1\n }\n }\n\n // if character is something else (space, period...) don't do anything\n return result;\n\n\n // return object at end\n}", "function countAllCharacters(str) {\n // your code here\n var result = {};\n for (var i = 0; i < str.length; i++) {\n let letter = str[i];\n if (result.hasOwnProperty(letter)) {\n result[letter] = ++result[letter];\n } else {\n result[letter] = 1;\n }\n }\n return result;\n}", "function countChars(str) {\n var result = {};\n Array.from(str).forEach(function (char) {\n var curVal = result[char];\n\n if (curVal) {\n result[char] += 1;\n } else {\n result[char] = 1;\n }\n });\n return result;\n}", "function countChars(string) {\n var stringArray = string.split(\"\").filter(function(x) {\n if (x !== \" \") {\n return x;\n }\n });\n\n return stringArray.reduce(function(acc, curr) {\n\n if (!acc[curr]) {\n acc[curr] = 1;\n }\n else {\n acc[curr] += 1;\n }\n return acc;\n }, {});\n}", "function charCount(str) {\n let result = {};\n // for (let i = 0; i < str.length; i++) {\n for (let char of str) {\n char = char.toLowerCase();\n if (/[a-z0-9]/.test(char)) {\n if (result[char] > 0) {\n result[char]++;\n } else {\n result[char] = 1;\n } \n }\n }\n return result;\n}", "function charactersOccurencesCount() {\n\n}", "function charactersOccurencesCount() {\n\n}", "function charactersOccurencesCount() {\n\n}", "function charactersOccurencesCount() {\n\n}", "function charactersOccurencesCount() {\n\n}", "function charCount(str) {\n let obj = {};\n for (let char of str) {\n char = char.toLowerCase();\n if (/[a-z0-9]/.test(char)) {\n if (obj[char] > 0) {\n obj[char]++;\n } else {\n obj[char] = 1;\n };\n }\n }\n return obj;\n}", "function charCount1(str) {\n// make object to return at end\n let result = {};\n// loop over string, for each character\n for (let i = 0; i < str.length; i++) {\n let char = str[i].toLowerCase();\n //if the char is a number/letter and is a key in object, add one to count\n if (result[char] > 0) {\n result[char]++;\n } \n //if the char is not a number/letter and not a an object, add it and set value to 1\n else {\n result[char] = 1;\n }\n //if char is something (space, period, etc), don't do anything\n}\n// return object at end\nreturn result;\n}", "function countChar(string){\n var counts = {}; //1\n var currChar, currCharCount; //1\n for (var i = 0; i < string.length; i++){ // n\n currChar = string[i]; // 1\n currCharCount = 1; // 1\n for (var j = i+1; j < string.length; j++){ // n - j\n if (currChar === string[j]){ //1\n currCharCount++; //1\n }\n }\n if (!counts.hasOwnProperty(currChar)){ // 1\n counts[currChar] = currCharCount; //1\n }\n }\n return counts; //1\n}", "function countAllCharacters(str) {\n // your code here\n var letters = {};\n\n for (var i = 0; i < str.length; i++) {\n var char = str[i];\n letters[char] = (letters[char] + 1) || 1;\n \n }\n return letters; \n}", "function charCount(str) {\n // Make object to return at the end\n const result = {};\n // Loop over the string, for each character...\n for (let i = 0; i < str.length; i++) {\n let char = str[i].toLowerCase();\n // if the character is a number/letter AND key in the object, add 1 to count\n if (/[a-z0-9]/.test(char)) {\n if (result[char] > 0) {\n result[char]++;\n // if the character is a number/letter AND not a key in the object, add it and set value to 1\n\n } else {\n result[char] = 1;\n };\n };\n }\n // if character is something else (space, period, etc) dont do anything\n // return object at the end\n return result;\n}", "function charactersOccurencesCount() {\n \n}", "function charactersOccurencesCount() {\n \n}", "function charactersOccurencesCount() {\n \n}", "function charactersOccurencesCount() {\n \n}", "function charCount(string)\n{\n\tvar count = {};\n\n\tfor(var i = 0; i<= string.length - 1; i++)\n\t{\n\t\tvar char = string[i];\n\n\t\tif(count[char] === undefined)\n\t\t{\n\t\t\tcount[char] = 1\n\t\t}\n\t\telse\n\t\t{\n\t\t\tcount[char] += count[char];\n\t\t}\n\t}\n\treturn count;\n}", "function charCount(str) {\n //make object to return at end\n let result = {}\n //loop over string, for each character\n for (let i = 0; i < str.length; i++) {\n let char = str[i].toLowerCase()\n //if the char is a num/letter && is a key in object, add one to count\n if (result[char] > 0) {\n result[char]++;\n //if the char is a num/letter && not in object, add it to object and set value to 1\n } else {\n result[char] = 1;\n }\n }\n //if char is something else (space, period, etc.) don’t do anything\n //return object at end\n return result;\n}", "function countLetters(str) {\n var characters = str.split(' ').join('');\n var objectArray = {}\n // var charCount = 1;\n // for (occurences of characters) {\n for (var i = 0; i < characters.length; i++) {\n // for (char of characters) {\n if (objectArray[characters[i]]) {\n objectArray[characters[i]] += 1;\n } else {\n objectArray[characters[i]] = 1;\n }\n }\n return objectArray;\n}", "function charCount(str){\n // do something\n // return an object with keys that are lowercase alphanumeric characters in the string; values should be the counts for those characters in the string\n // only keeping track of lowercased alphanumeric characters \n}", "function charCount(str) {\n let obj = {}\n for(let i = 0; i < str.length; i++) {\n let char = str[i].toLowerCase()\n if (/[a-z0-9]/.test(char)) {\n if(obj[char] > 0) {\n obj[char]++\n } else {\n obj[char] = 1\n }\n }\n }\n return obj\n}", "function charCount(str) {\n let obj = {};\n for (let i = 0; i < str.length; i++) {\n let char = str[i].toLowerCase();\n if (/[a-z0-9]/.test(char)) {\n if (obj[char] > 0) {\n obj[char]++;\n } else {\n obj[char] = 1;\n };\n }\n }\n return obj;\n}", "function charCount(str) {\n let result = {}\n for (let char of str) {\n char = char.toLowerCase()\n if (/[a-z0-9]/.test(char)) {\n if (result[char] > 0) {\n result[char]++\n } else {\n result[char] = 1\n }\n }\n }\n return result\n}", "function charCount(str) {\n var result = {};\n for(let i = 0; i < str.length; i++) {\n var char = str[i].toLowerCase();\n if(/[a-z0-9]/.test(char)){ //this regular expression filters for alphanumeric\n if(result[char] > 0) {\n result[char]++;\n } else {\n result[char] = 1;\n }\n }\n }\n return result;\n}", "function countCharacters(string) {\n var count = new Map();\n string.split('').forEach(function(s) {\n count.set(s, (count.get(s) ?? 0) + 1);\n });\n return count;\n}", "function countLetters (s) {\n return s.split('')\n .filter(c => c !== '-')\n .reduce((counts, c) => {\n const count = counts[c] || 0\n return Object.assign(counts, { [c]: count + 1 })\n }, {})\n}", "function duplicateCount(text){\n // Define an empty Object characterTally\n let characterTally = {};\n // Define an variable count\n let count = 0;\n // Convert the input sting to uppercase\n text = text.toUpperCase()\n\n // Iterate through the input string and populate the Object with distinct characters and their count \n for (let i=0; i<text.length; i+=1){\n let character = text[i];\n characterTally[character] = characterTally[character] + 1 || 1\n }\n // Iterate through the Object and return the key whose value is > 1\n for (const key in characterTally){\n if (characterTally[key] > 1){\n count +=1;\n }\n }\n return count\n}", "function charCount(str){\n let result = {};\n\n for(var i = 0;i < str.length; i++){\n let char = str[i];\n if(result[char]){\n result[char]++;\n }\n else{\n result[char] = 1;\n }\n }\n return result;\n }", "function charCount(str) {\n let obj = {}\n for (let char of str) {\n if(isAlphaNumberic(char)) {\n char = char.toLowerCase()\n obj[char] = ++obj[char] || 1\n }\n }\n return obj\n}", "function getCharCount1 (str) {\n charCount = {}\n for(let char of str) {\n charCount[char] = charCount[char] ? charCount[char]+1 : 1\n }\n return charCount\n}", "function charCount(str) {\n var result = {};\n for(let eachChar of str){\n eachChar = eachChar.toLowerCase();\n if(/[a-z0-9]/.test(eachChar)){ //this regular expression filters for alphanumeric\n result[eachChar] = ++result[eachChar] || 1;\n }\n }\n return result;\n}", "function charCount(str) {\n var result = {};\n for(let eachChar of str){\n if(isAlphaNumeric(eachChar)){ //see function below\n eachChar = eachChar.toLowerCase();\n result[eachChar] = ++result[eachChar] || 1;\n }\n }\n return result;\n}", "function charCount(str) {\n let obj = {};\n for (let char of str) {\n char = char.toLowerCase();\n if (/[a-z0-9]/.test(char)) {\n obj[char] = ++obj[char] || 1;\n }\n }\n return obj;\n}", "function countLetters(str) {\n // 3. initialize a return value of the correct type\n var letterCounts = {};\n\n // 4. iterate over the arguments\n for (var i = 0; i < str.length; i++) {\n // 5. modify the return value\n var letter = str[i];\n // skip the spaces\n if (letter === ' ') {\n continue;\n }\n // if the letter has not been seen yet...\n if (letterCounts[letter] === undefined) {\n // set the count for the letter to 1\n letterCounts[letter] = 1;\n } else {\n // if the output already has the letter then increment by 1\n letterCounts[letter] = letterCounts[letter] + 1;\n }\n }\n // 6. Return the result\n return letterCounts;\n}", "function charCount2(str) {\n let result = {};\n for ( let i = 0; i < str.length; i++) {\n let char = str[i].toLowerCase();\n if(/[a-z0-9]/.test(char)) {\n if(result[char] > 0) {\n result[char]++;\n } else {\n result[char] = 1;\n }\n }\n }\n return result;\n}", "function countCharacters(s) {\n return s.ranges.reduce((count, [from,to]) => {\n return count + (to - from);\n }, 0);\n}", "function countLetters(string) {\n // var strWithoutSpace = allLetters(string);\n var strWithoutSpace = string.split(' ').join('');\n var result = {};\n for (var i = 0; i < strWithoutSpace.length; i++) {\n var currentLetter = strWithoutSpace[i];\n // 1. If letter already inside result we add one to the count\n if (result[currentLetter]) {\n // testing to see if current letter already exists/is it true\n // object key operator value\n result[currentLetter] = result[currentLetter] + 1;\n } else {\n // 2. If letter is not inside the result we just set it to 1\n result[currentLetter] = 1;\n }\n }\n return result;\n }", "function duplicateCount(text){\n const charCount = text.toLowerCase().split('').reduce((acc, char) => {\n acc[char] = acc[char] + 1 || 1; \n return acc;\n }, {});\n console.log(charCount);\n console.log(Object.keys(charCount));\n return Object.values(charCount).reduce((acc, curr) => curr > 1 ? acc+1 : acc, 0);\n}", "function charFreq(string){\n \"use strict\";\n var frequency = {};\n\n for(var i=0; i<string.length; i++){\n var char = string[i];\n\n if(frequency.hasOwnProperty(char)){\n frequency[char] += 1;\n }else{\n frequency[char] = 1;\n }\n }\n\n return frequency;\n}", "function countLetters(str){\n str = str.split(' ').join(\"\");\n var objLetterCount = {};\n //console.log(str);\n //var obj = Object.assign({},str);\n //3. for loop to count each letter\n for (var i = 0; i < str.length; i++){\n\n var letterCount = 0;\n\n for (var j = 0; j < str.length; j++){\n if (str[i] === str[j]){\n letterCount += 1;\n }\n }\n objLetterCount[str[i]] = letterCount;\n\n }\n //console.log(objLetterCount)\n return objLetterCount;\n}", "function charFreq( string ){\n\n\tvar obj={};\n\n\tfor (i=0; i < string.length; i++ ){\n\n\t\tif ( ! obj[ string[i] ] ){\n\n\t\t\tobj[ string[i] ] = 1;\n\n\t\t}else{\n\n\t\tobj[ string[i] ] += 1;\n\n\t\t}\n\n\t}\n\tif ( Object.keys(obj).length ){\n\t\treturn obj;\n\t}\n\n}", "function charCount3(str) {\n let result = {};\n for(let char of str) {\n char = char.toLowerCase();\n if(/[a-z0-9]/.test(char)) {\n if(result[char] > 0 ) {\n result[char]++;\n } else {\n result[char] = 1;\n }\n }\n }\n return result;\n}", "function countChar(s, c){\n let counter = 0; \n for(let a=0; a<=s.length; a++){\n if(s[a] === c){\n counter++; \n }\n }\n return counter; \n}", "function countABC(sentence) {\n sentence = sentence.replace(/\\s/g, \"\");\n let letterCounter = {};\n for (letter of sentence) {\n if (!letterCounter[letter]) {\n letterCounter[letter] = 1;\n }\n else letterCounter[letter] += 1;\n }\n return letterCounter;\n}", "function countABC1(sentence) {\n let letterCounter = {};\n for (letter of sentence) {\n if (letter !== \" \") {\n if (!letterCounter[letter]) {\n letterCounter[letter] = 1;\n }\n else letterCounter[letter] += 1;\n }\n }\n return letterCounter;\n}", "function charCount(str){\n let result ={};\n for(let i=0;i<str.length;i++){\n if(/[a-zA-Z0-9]/.test(str[i].toLowerCase())){\n \n console.log(\"ASdadadsads\",result[str[i]] == undefined)\n result[str[i]] = result[str[i]] == undefined ? 1 : ++result[str[i]] \n }\n }\n return result;\n}", "function letterCount (x) {\n\tx = x.toLowerCase();\n\tvar object = {};\n\tvar char;\n\t\n\tfor (var i = 0; i < x.length; i++) {\n\t\tchar = x[i];\n\t\t// As long as the character isn't a space\n\t\tif (char !== ' ') {\n\t\t\t// If we have encountered the character before\n\t\t\tif (object[char]) {\n\t\t\t\t// increment it\n\t\t\t\tobject[char]++;\n\t\t\t} else {\n\t\t\t\t// set the property equal to 1\n\t\t\t\tobject[char] = 1;\n\t\t\t}\n\t\t}\n\t}\n\n\treturn object;\n}", "function charCount3(str) {\n let result = {};\n for (let char of str) {\n char = char.toLowerCase();\n if (/[a-z0-9]/.test(char)) {\n result[char] = result[char]++ || 1;\n }\n }\n return result;\n}", "function countLetters(str) {\n let result = {};\n for (let i = 0; i < str.length; i++) {\n let currentLetter = str[i];\n if (result[currentLetter]) {\n result[currentLetter] += 1;\n } else {\n result[currentLetter] = 1;\n }\n }\n return result\n}", "function charFreq(string){\n \"use strict\";\n var charList = {};\n for (var x = 0; x < string.length; x++) {\n if (string.charAt(x) in charList)\n charList[string.charAt(x)] += +1;\n else\n charList[string.charAt(x)] = 1;\n }\n return charList;\n}", "function charFreq(string){\n \"use strict\";\n\n var freq = {};\n\n for(var i = 0; i < string.length; i++) {\n var character = string.charAt(i);\n if (freq[character]) {\n freq[character]++;\n } else {\n freq[character] = 1;\n }\n }\n return freq;\n }", "function count (string) { \n r = {};\n string.split('').forEach(c => r[c] = (r[c] || 0) + 1);\n return r;\n}", "function countChar(str, character){\n let count = 0;\n for(let char of str){\n char === character ? count++ : null;\n }\n return count;\n}", "function charFreq(str) {\n var freq = {};\nfor (var i=0; i<str.length;i++) {\n var character = str.charAt(i);\n if (freq[character]) {\n freq[character]++;\n } else {\n freq[character] = 1;\n }\n}\n\nreturn freq;\n}", "function charFreq(string) {\n var freq = {};\n\n for (var i=0; i<string.length;i++) {\n var character = string.charAt(i);\n if (freq[character]) {\n freq[character]++;\n } else {\n freq[character] = 1;\n }\n }\n\n return freq;\n}", "function charFreq(string){\n \"use strict\";\n var freqList = {};\n for (var i = 0; i < string.length; i++) {\n var char = string.charAt(i);\n if (freqList[char]){\n freqList[char] ++;\n } else {\n freqList[char] =1;\n }\n }\n return freqList;\n }", "function count_letters(str) {\n let count = {};\n str.replace(/\\S/g, \n function(new_str){\n count[new_str] = (isNaN(count[new_str]) ? 1 : count[new_str] + 1);\n });\n console.log(count);\n }", "function charFreq(string) {\n var freq = {};\n for (var i=0; i<string.length;i++) {\n var letter = string.charAt(i);\n if (freq[letter]) {\n freq[letter]++;\n } else {\n freq[letter] = 1;\n }\n }\n\n return freq;\n}", "function countLetters(string) {\n\tvar letterCountList = {};\n\tvar splitString = string.split('')\n\tsplitString.forEach(function(letter) {\n if (letterCountList[letter] === undefined){\n \tletterCountList[letter] = 0;\n }\n letterCountList[letter]++\n });\n return letterCountList\n}", "function countLetters(string) {\n let letterCount = {};\n for (let i = 0; i < string.length; i++) {\n if (letterCount[string[i]] === undefined) {\n letterCount[string[i]] = 1;\n } else {\n letterCount[string[i]]++;\n }\n }\n return letterCount;\n}", "function count (string) { \n var count = {};\n string.split('').forEach(function(s) {\n count[s] ? count[s]++ : count[s] = 1;\n });\n return count;\n}", "function charFreq(str) {\n var result = {};\n str.toLocaleLowerCase().split('').forEach(function (val) {\n result[val] ? result[val] += 1 : result[val] = 1;\n });\n return result;\n}", "function countAll(str) {\n const numbers = /\\d/g\n const letters = /[a-zA-Z]/g\n const numbersCount = (str.match(numbers) || []).length\n const lettersCount = (str.match(letters) || []).length\n const result = Object.assign({}, { \"LETTERS\": lettersCount, \"DIGITS\": numbersCount})\n return result\n}", "function countLetters(smashingText) {\n const counts = smashingText.split(\"\").reduce(\n (counts, letter) => ({\n ...counts,\n [letter]: letter in counts ? counts[letter] + 1 : 1\n }),\n {}\n );\n return Object.entries(counts).map(([letter, count]) => ({letter, count}));\n}", "function testFreq(string){\n var characters = {};\n\n for (var i=0; i<string.length; i++){\n\n characters[string[i]] = \n (characters[string[i]] === undefined) ?\n 1 : \n characters[string[i]]+1;\n }\n return characters; \n}", "function charCount2(str) {\n var obj = {}\n for (var char of str) {\n if (isAlphaNumeric(char)) {\n char = char.toLowerCase()\n // combine if else to single line\n // obj[char] = obj[char] + 1 or if falsy set equal to one\n obj[char] = ++obj[char] || 1;\n }\n }\n console.log(obj)\n return obj;\n}", "function occurrences (char,str){\n let count = 0 \n for (let i = 0; i < str.length; i++){\n if(char === str[i]){\n count++\n }\n}\nreturn count;\n}", "function countChars(str, char) {\n count = 0;\nfor (var i = 0; i <= str.length - 1; i++) {\n if (str[i] === char) {\n count++;\n}\n}\nreturn count;\n}", "function count (string) {\n let stringArray = string.split('');\n let result = string !== '' ? Object.assign(...stringArray.map(item => ({ [item] : 0 }))) : {};\n stringArray.forEach(item => result[item] += 1)\n return result\n}", "function countOccurrences(string, character) {\n var arry = string.split(' ');\n return filter(arry, function(element, i){\n return element === character;\n }).length\n }", "function charFreq(string) {\n //...\n}", "function charFreq(string) {\n //...\n}", "function countLetters(string) {\n var noSpaces = string.split(\" \").join(\"\");\n\n//console.log(noSpaces);\n var letterCounter = {};\n for (var i = 0; i < noSpaces.length; i++) {\n if (letterCounter[noSpaces[i]] === undefined) {\n letterCounter[noSpaces[i]] = 1;\n } else {\n letterCounter[noSpaces[i]] += 1;\n }\n }\n return letterCounter;\n\n}", "function char_count(str, letter) {\nlet count = 0;\n for (let i = 0; i < str.length; i++) \n {\n if (str.charAt(i) == letter) \n {\n count += 1;\n }\n }\nreturn count;\n}", "function countLetters(input) {\n\tvar letterCount = {};\n\tvar outputArray=[];\n\tfor(var i=0; i <input.length; i++) {\n\n\t\tvar currentLetter = input.charAt(i);\n\n\t\tif(!letterCount.hasOwnProperty(currentLetter)) {\n\t\t\tletterCount[currentLetter] = 1;\n\t\t}\n\t\telse{\n\t\t\tletterCount[currentLetter]++;\n\t\t} \n\t}\n\tfor(var propertyName in letterCount) {\n\t\tvar count=letterCount[propertyName]; \n\t\toutputArray.push(' '+propertyName + ': '+ count );\n\t}\n\treturn outputArray;\n}", "function count(str) { \n let result = 0; \n let letter1 = \"i\";\n letter1 = \"t\"\n for (let i = 0; i < str.length; i++) { \n if (str.charAt(i) == letter1) {\n result++; }\n } \n console.log(`Ocurrences of ${letter1} is ${result}.`); \n}", "function Count(str, c) {\n var counts = 0;\n for (var _i = 0, str_1 = str; _i < str_1.length; _i++) {\n var chr = str_1[_i];\n if (chr == c) {\n counts = counts + 1;\n }\n }\n return counts;\n }", "function counts(str, chr){\n var count = 0; \n for (let index = 0; index < str.length; index++) {\n if(str[index] === chr) count++;\n }\n console.log( `the count of ${chr} is ` + count);\n}", "function countChars(string, character){\n\tvar count= 0;\n\tfor (var i= 0; i < string.length; i++){\n\t\tif (string[i]=== character){\n\t\t\tcount++;\n\t\t}\n\n\t}\n\treturn count;\n}", "function charCount(myChar, str) {\n let times = 0;\n str.split('').map((char) => {\n if (char === myChar) {\n times++\n }\n return char;\n })\n return times;\n}", "function wordObj(str) {\n let counterObj = {}; \n\n for (let i = 0; i < str.length; i ++) {\n let char = str[i]; \n\n if (counterObj[char]) {\n counterObj[char] += 1; \n } else {\n counterObj[char] = 1; \n }\n }\n return counterObj;\n}", "function countChar(string, theChar) {\r\n\tvar total = 0;\r\n\r\n\tfor (var i = 0; i < string.length; ++i) {\r\n\t\tif (string.charAt(i) === theChar) {\r\n\t\t\t++total;\r\n\t\t}\r\n\t}\r\n\r\n\treturn total;\r\n}", "function countChar(string, char) {\n let letterCounter = 0;\n for (let i = 0; i < string.length; i++) {\n if (string.charAt(i) == char) {\n letterCounter++;\n }\n }\n return letterCounter;\n}", "function characterFrequency (string) {\n var count = {}, res=[];\n\n for (var i = 0; i < string.length; i++){\n if (count[string[i]]) count[string[i]]++\n else { count[string[i]] = 1 }\n }\n\n for (var key in count){ \n res.push([key, count[key]])\n }\n\n res.sort(function(a,b){\n if (a[1] === b[1]){\n if (a[0] < b[0]) return -1;\n if (a[0] > b[0]) return 1;\n }else { \n if (a[1] > b[1]) return -1;\n if (a[1] < b[1]) return 1;\n return 0;\n }\n })\n\n return res\n}", "function charFreq(string){\n string.split('')\n var chars = []\n for (var i = 0; i < string.length; i++) {\n var char = string.charAt(i)\n if(chars[char] === undefined) {\n chars[char] = 0\n }\n chars[char]++\n }\n return chars\n}", "function letterCounts(word) {\n let counterHash = word.split('').reduce( (acc, ch) => {\n acc[ch] = 0;\n return acc;\n }, {});\n\n let result = word.split('').reduce( (acc, ch) => {\n acc[ch] += 1;\n return acc;\n }, counterHash);\n\n return result;\n}", "function charFreq(string){\n //...\n}", "function charFreq(string){\n //...\n}", "function countChars(str, char) {\n var numOfChar = 0;\n\n for (var i = 0; i < str.length; i++) {\n if (str[i] === char)\n numOfChar += 1;\n\n }\n return numOfChar;\n }", "function strCount(str, letter){ \n let counter = 0;\n for (i = 0; i < str.length; i++){\n if (str.charAt(i) === letter){\n counter += 1;\n }\n }\n return counter;\n}", "function charFreq(input) {\n var frequencies = {}, i, len, c;\n \n for (i = 0, len = input.length; i < len; i++) {\n c = input[i];\n \n if (typeof frequencies[c] === \"number\") {\n frequencies[c] += 1;\n } else {\n frequencies[c] = 1;\n }\n }\n \n return frequencies;\n}", "function countChars(){\n\n}", "function characterFrequency(str) {\n let obj = {};\n let result = [];\n\n for (let char of str) {\n if (!obj[char]) {\n obj[char] = 1;\n } else {\n obj[char] += 1;\n }\n }\n\n for (let [key, value] of Object.entries(obj)) {\n result.push([key, value])\n }\n \n let sorted = result.sort((a, b) => {\n if (a[1] - b[1] === 0) {\n return a[0] - b[0]\n } else {\n return b[1] - a[1];\n }\n });\n\n return sorted; \n}", "function letterCount(str){\r\n\tvar amount = {};\r\n\tvar len = str.length;\r\n\t//clear the key and value arrays\r\n\tkeyArray=[];\r\n\tvalueArray=[];\r\n\twhile (len--){\r\n\t\tamount[str[len]] = amount[str[len]] + 1 || 1;\r\n\t}\r\n\tamount = sortObjAlpha(amount);\r\n\tfor (var key in amount) {\r\n\t\tkeyArray.push(key);\r\n\t\tvalueArray.push(amount[key]);\r\n\t}\r\n\treturn amount;\r\n}" ]
[ "0.79609895", "0.7955019", "0.78608036", "0.7842753", "0.782803", "0.7822205", "0.7821085", "0.77994317", "0.7775031", "0.7775031", "0.7775031", "0.7775031", "0.7775031", "0.7753002", "0.7749084", "0.77461374", "0.7731574", "0.7722871", "0.7722866", "0.7722866", "0.7722866", "0.7722866", "0.77025074", "0.76989377", "0.7682226", "0.76793253", "0.7675511", "0.7669527", "0.76644826", "0.76387393", "0.76141334", "0.7583908", "0.7535308", "0.75283027", "0.7519036", "0.7507068", "0.7503387", "0.74934405", "0.7470983", "0.7441463", "0.7412319", "0.73562926", "0.73527706", "0.73467547", "0.7332964", "0.7325674", "0.7269218", "0.7255994", "0.724991", "0.7247442", "0.7235503", "0.7231975", "0.7224981", "0.7149501", "0.7141107", "0.7135702", "0.7132177", "0.7127371", "0.7127097", "0.7121418", "0.71201885", "0.7114749", "0.71077675", "0.7105668", "0.7104954", "0.70699453", "0.70694125", "0.70530367", "0.70341456", "0.7027541", "0.7020736", "0.7013836", "0.7004955", "0.69889665", "0.69743586", "0.69736993", "0.6970155", "0.6970155", "0.6956156", "0.69558436", "0.69524187", "0.69516563", "0.69385487", "0.6937477", "0.6933652", "0.69257724", "0.69257617", "0.69174963", "0.6907546", "0.68972", "0.6896413", "0.6894689", "0.6888438", "0.6888438", "0.6850049", "0.6839788", "0.68396115", "0.6839267", "0.6835653", "0.6833462" ]
0.797268
0
Method to load the basket in to html table
function loadBasket() { const basket = SDK.Storage.load("basket") || []; let total = 0; basket.forEach(entry => { let subtotal = entry.item.itemPrice * entry.count; total += subtotal; $modalTbody.append(` <tr> <td></td> <td>${entry.item.itemName}</td> <td>${entry.count}</td> <td>kr. ${entry.item.itemPrice}</td> <td>kr. ${subtotal}</td> </tr> `); }); $modalTbody.append(` <tr> <td colspan="3"></td> <td><b>Total</b></td> <td>kr. ${total}</td> </tr> `); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function ViewBasketItem(){\n let locationid = localStorage.getItem('locationId');\n let customerid = localStorage.getItem('customerId');\n let url = 'https://localhost:5001/Location/get/order/' + locationid + '/' + customerid;\n fetch(url)\n .then(result => result.json())\n .then(result => {\n document.querySelectorAll('#basket tbody tr').forEach(element => element.remove());\n let table = document.querySelector('#basket tbody');\n for(let i = 0; i < result.orderItems.length; ++i)\n {\n \n let row = table.insertRow(table.rows.length);\n\n let nCell = row.insertCell(0);\n nCell.innerHTML = fetch('https://localhost:5001/Location/get/product/' + result.orderItems[i].productId)\n .then(r => r.json())\n .then(r => nCell.innerHTML =r.name);\n\n let pCell = row.insertCell(1);\n pCell.innerHTML = result.orderItems[i].totalPrice;\n }\n \n });\n\n \n}", "function loadBasket(){\n\n if(sessionStorage.basket == undefined || sessionStorage.basket == \"\"){\n document.getElementById(\"basketDiv\").innerHTML = \"<h1>No Items in Basket</h1>\";\n\n }\n else {\n\n\n let basket = getBasket();//Load or create basket\n\n //Build string with basket HTML\n let htmlStr = \"<form action='checkout.php' method='post'>\";\n let prodIDs = [];\n var total\n\n for(let i=0; i<basket.length; ++i){\n htmlStr += \" <table><td> \" + basket[i].id + \"</td><td>\"+ basket[i].name + \"</td><td>\"+basket[i].colour + \"</td><td>\"+basket[i].size+\"</td><td>£\"+basket[i].price+\"</td><td><img src='\"+ basket[i].image_url +\"'height=100 width=100></img></td></table><br>\";\n prodIDs.push({id: basket[i].id, count: 1, name: basket[i].name, price: basket[i].price});//Add to product array\n }\n\n\n\n //Add hidden field to form that contains stringified version of product ids.\n htmlStr += \"<input type='hidden' name='prodIDs' value='\" + JSON.stringify(prodIDs) + \"'>\";\n\n //Add checkout and empty basket buttons\n htmlStr += \"<button style='position: fixed;right:480px;' type='' >Checkout </button></form>\";\n htmlStr += \"<br><button style='position: fixed;top:90px;' onclick='emptyBasket()'>Empty Basket</button>\";\n\n //Display nubmer of products in basket\n document.getElementById(\"basketDiv\").innerHTML = htmlStr;\n }\n\n}", "function loadBasket(){\n //Get basket from local storage or create one if it does not exist\n var basketArray;\n if(sessionStorage.basket === undefined || sessionStorage.basket === \"\"){\n basketArray = [];\n }\n else {\n basketArray = JSON.parse(sessionStorage.basket);\n }\n \n //Build string with basket HTML\n \t\n var htmlStr = \"<form action='checkout.php' class='form' style='margin:0px;' method='post'>\";\n var prodNames = [];\n\tvar prodIDs = [];\n\tvar total = 0;\n for(var i=0; i<basketArray.length; ++i){\n\t\thtmlStr += \"<div class=\" + \"product\" + \">\";\n\t\thtmlStr += \"<div class=\" + \"productsinfo\" + \">\";\n htmlStr += basketArray[i].name;\n\t\thtmlStr += \"</div>\";\n\t\thtmlStr += \"<div class=\" + \"productsinfo\" + \">\";\n\t\thtmlStr += \"£\" + basketArray[i].price;\n\t\thtmlStr += \"</div>\";\n prodNames.push(basketArray[i].name);//Add to product array\n\t\tprodIDs.push({id: basketArray[i].id, count: 1});//Add to product array\n\t\ttotal = total + parseInt(basketArray[i].price);\n\t\t\n\t\t\n }\n //Add hidden field to form that contains stringified version of product ids and a hidden form field with total price\n htmlStr += \"<input type='hidden' name='prodNames' value='\" + JSON.stringify(prodNames) + \"'>\";\n\thtmlStr += \"<input type='hidden' name='prodIDs' value='\" + JSON.stringify(prodIDs) + \"'>\";\n\thtmlStr += \"<input type='hidden' name='tPrice' value='\" + total + \"'>\";\n \n //Add checkout and empty basket buttons and show total price\n\t\n\n\thtmlStr += \"<div id=\" + \"total\" + \">\";\n\thtmlStr += \"<div style=\" + \"'float: left'\" + \">Total:</div>\";\n \thtmlStr += \"<div style=\" + \"'float: right'\" + \"> £\" + total + \"</div>\";\n htmlStr += \"<input type='submit' value='Checkout'></form>\";\n htmlStr += \"<br><button onclick='emptyBasket()'>Empty Basket</button>\";\n \n //Display nubmer of products in basket\n document.getElementById(\"basketDiv\").innerHTML = htmlStr;\n}", "function fillTblData() {\n $.get('/Home/GetTblData', function (data) {\n let template = ``;\n data.forEach((item) => {\n\n template += '<tr>';\n template += `<td hidden> ${JSON.stringify(item)} </td>`;\n template += `<td class=\"text-center\"> <input type=\"checkbox\" class=\"myBox\"> </td>`;\n template += `<td> ${item.productName} </td>`;\n template += `<td> ${item.description} </td>`;\n template += `<td> ${item.status} </td>`;\n template += `<td> ${item.price} ${item.currency} </td>`;\n template += `</tr>`;\n\n });\n $(\"#productTbl tbody\").html(template);\n\n });\n }", "function showTable() {\n\t\tvar shop_str = localStorage.getItem('shop_list');\n\t\tif (shop_str) {\n\t\t\tvar shop_arr = JSON.parse(shop_str);\n\t\t\tvar num = 1;\n\t\t\tvar total = 0;\n\t\t\tvar html = '';\n\t\t\t$.each(shop_arr, function(i,v) {\n\t\t\t\tvar price = v.price;\n\t\t\t\tvar qty = v.qty;\n\t\t\t\tvar subtotal = price * qty;\n\t\t\t\ttotal += subtotal;\n\n\t\t\t\thtml += `<tr>\n\t\t\t\t\t\t<td> ${num++} </td>\n\t\t\t\t\t\t<td> ${v.name} </td>\n\t\t\t\t\t\t<td> <img src=\"${v.photo}\" width=\"150px\" height=\"150px\" alt=\"\"> </td>\n\t\t\t\t\t\t<td> ${v.price} </td>\n\t\t\t\t\t\t<td><button class=\"minus btn\" style=\"cursor: pointer;\" data-id=\"${i}\"> - </button> ${v.qty} <button class=\"plus btn\" style=\"cursor: pointer;\" data-id=\"${i}\"> + </button> </td>`;\n\t\t\t\t\t\tif (v.discount > 0) {\n\t\t\t\t\t\t\thtml += `<h5 class=\"text-danger\"> ${v.discount} MMK </h5>\n\t\t\t\t\t\t\t\t\t<p class=\"font-weight-lighter\"><del> ${price} </del></p>`;\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse {\n\t\t\t\t\t\t\thtml += `<h5 class=\"text-danger\"> ${price} MMK </h5>`;\n\t\t\t\t\t\t}\n\t\t\t\thtml += `<td> ${subtotal} </td>`;\n\t\t\t})\n\t\t\thtml += `<tr>\n\t\t\t\t\t<td><h5> Total Amount </h5></td>\n\t\t\t\t\t<td colspan=\"5\"><h5> ${total} MMK </h5></td>\n\t\t\t\t\t</tr>\n\t\t\t\t\t<tr>\n\t\t\t\t\t<td> Notes </td>\n\t\t\t\t\t<td colspan=\"4\">\n\t\t\t\t\t<textarea id=\"notes\" class=\"form-control\"></textarea>\n\t\t\t\t\t</td>\n\t\t\t\t\t<td><button class=\"btn btn-primary btn-block btnCheckout mt-2 py-2\" data-total=${total} style=\"cursor: pointer;\"> Check Out </button></td></td>\n\t\t\t\t\t</tr>`;\n\t\t\t$('#tbody').html(html);\n\t\t}\n\t\telse {\n\t\t\t$('#tbody').html(html);\n\t\t}\n\t}", "function basketOnLoad() {\n let fullOrderJson = localStorage.getItem(\"fullOrder\");\n // Parse local storage\n let fullOrder = JSON.parse(fullOrderJson);\n let basketList = document.getElementById(\"basketList\");\n // loop through each bun in bun array\n if (fullOrder == null) {\n // No buns to display\n console.log(\"No buns to display\");\n } else {\n // Buns in local storage\n console.log(\"Start bun display\");\n fullOrder.forEach(bun => {\n renderBunOrder(bun);\n });\n }\n return;\n}", "function loadOrder() {\n const postData = {orderId: sessionStorage.getItem(\"orderId\")};\n post(\"/api/authTable/getOrderItems\", JSON.stringify(postData),\n function (data) {\n const orderMenuItems = JSON.parse(data);\n for (let i = 0; i < orderMenuItems.length; i++) {\n const item = orderMenuItems[i];\n addItemToBasket(item);\n }\n calculateTotal();\n });\n}", "function buildTable(){\n\n clearTable();\n\n if(! cart.isEmpty()){\n addHeadingsToTable();\n for(item of cart){\n addItemToTable(item);\n }\n addTotalToTable();\n }\n else{\n addEmptyCartMessage();\n }\n}", "function loadBasket(response) {\n content.innerHTML = response;\n\n elementWithId('checkout').addEventListener('click', function() {\n ajaxGet('inc/checkoutForm.php', loadCheckout);\n });\n elementWithId('clear').addEventListener('click', function() {\n // clears the localStorage\n localStorage.clear();\n updateBasketCost();\n ajaxGet('inc/basket.php', loadBasket);\n });\n\n var basketTotal = 0;\n\n // checks if localStorage.BASKET is defined\n if (localStorage.BASKET) {\n\n var basket = JSON.parse(localStorage.BASKET);\n\n if (basket.length > 0) {\n // loops around all products in basket\n for (var i = 0; i < basket.length; i++) {\n\n // parses the product\n var product = JSON.parse(basket[i]);\n var basketTable = elementWithId('table-basket');\n var newRow = addNewRow(basketTable, 'product_' +\n product.productID);\n // populates the table cells with values\n newRow.appendChild(createCell(product.productName));\n newRow.appendChild(createCell(product.productDesc));\n\n // creates quantity cell\n var quantityCell = createCell('');\n var quantity = createInput('quantity', 'number');\n setElementClass(quantity, 'quantity');\n numberInputAttributes(quantity, '1', product.productStock, '1');\n quantity.setAttribute('value', product.quantity);\n quantity.addEventListener('keyup', function() {\n resetIfInvalid(quantity, product.quantity);\n });\n\n // creates refresh button\n var refreshQuantity = createIcon('refresh_' + product.productID,\n 'fa fa-refresh');\n refreshQuantity.addEventListener('click', function(e) {\n var id = splitAtUnderscore(e.target.id);\n var newQuantity = getProductCell(id, 'quantity').value;\n updateQuantity(id, newQuantity);\n });\n\n quantityCell.appendChild(quantity);\n quantityCell.appendChild(refreshQuantity);\n newRow.appendChild(quantityCell);\n\n // popualtes product price\n newRow.appendChild(createCell('£' + product.productPrice));\n\n // calculates the line total\n var lineTotal = parseFloat(product.quantity) *\n parseFloat(product.productPrice);\n basketTotal += lineTotal;\n newRow.appendChild(createCell('£' + lineTotal.toFixed(2)));\n\n // creates update cell\n var updateCell = createCell('');\n var deleteButton = createIcon(product.productName,'fa fa-trash')\n\n deleteButton.addEventListener('click', function(e) {\n removeProduct(e.target.id);\n ajaxGet('inc/basket.php', loadBasket);\n updateBasketCost();\n });\n updateCell.appendChild(deleteButton);\n newRow.appendChild(updateCell);\n basketTable.appendChild(newRow);\n }\n elementWithId('totalCost').innerHTML = basketTotal.toFixed(2);\n } else {\n content.innerHTML = 'Your basket is empty! Browse our products.';\n }\n } else {\n content.innerHTML = 'Your basket is empty! Browse our products.';\n }\n}", "render() {\n let tbody = this.root.querySelector('tbody');\n // using innerHTML to render a list of table row item under tbody\n tbody.innerHTML = ``;\n if (this.store.queue === null) {\n this.store.queue = [];\n }\n if (this.store.queue.length == 0) {\n tbody.innerHTML +=\n `<tr class=\"order_status_table\">\n <td colspan=\"4\" class=\"order_status_table\" >\n <p>You have purchased nothing! <br>\n -> Click to choose Menu <a href=\"menu.html\" class=\"link\">here</a>.</p>\n <img src=\"http://is3.mzstatic.com/image/thumb/Purple122/v4/d4/b5/e4/d4b5e4af-708a-2099-e842-a3094fe114ac/source/1200x630bb.jpg\" width=150px height=120px>\n </td>\n </tr>`;\n return;\n }\n for (var i = 0; i < this.store.queue.length; i++) {\n // for each item in local storage's QUEUE, create a row with a cell for the item name and image, a cell for quantity, and a cell for status (In Progress for now).\n var item_name = this.store.queue[i][0];\n var image_name = this.store.queue[i][1];\n var item_quantity = Number(this.store.queue[i][3]);\n var current_date = new Date();\n tbody.innerHTML +=\n `<tr class=\"order_status_table\">\n <td class=\"order_status_table\">\n <h4>${current_date}</h4>\n <td class=\"order_status_table\">\n <h4>${item_name}</h4>\n <img src=${image_name} class=\"small\">\n </td>\n <td class=\"order_status_table\">\n <h4>${item_quantity}</h4>\n </td>\n <td class=\"order_status_table\">\n <h4>In Progress!</h4>\n </td>\n </tr>`;\n }\n tbody.innerHTML +=\n `<tr class=\"cart-table\">\n <td class=\"cart-table\" colspan=\"4\">\n <button class=\"clear_history_button\">Clear the History</button>\n </td>\n </tr>`;\n\n let HistoryClearButton = document.querySelector('.clear_history_button');\n HistoryClearButton.addEventListener('click', () => {\n this.clearHistory();\n });\n }", "function displayProducts() {\n var table = new Table({\n head: ['id', 'product_name', 'department', 'price', 'stock_quantity']\n , colWidths: [10, 35, 15, 10, 17]\n });\n // query the database for all items being on sale\n connection.query(\"SELECT * FROM products\", function (err, res) {\n if (err) throw err;\n for (var i = 0; i < res.length; i++) {\n //we will use cli-table2 package's table.push functionality to have a nice display of the database columns\n table.push([res[i].item_id, res[i].product_name, res[i].department_name, res[i].price, res[i].stock_quantity]);\n }\n console.log(table.toString());\n //the function inputs user's answers about the item to buy and ins quantity, and selects the corrsponding data from the db\n orderItem();\n });\n\n}", "function showItems(displaytable){\n let table=new Table({\n head:[\"id\",\"product\",\"department\",\"price\",\"quantity\"]\n });\n connection.query(\"SELECT * FROM Products\",function(err,res){\n if(err) throw err;\n for (let i=0;i<res.length; i++){\n table.push([res[i].id,res[i].product,res[i].department,res[i].price,res[i].quantity]);\n }\n console.log(table.toString());\n displaytable();\n });\n}", "function dispAll() {\n\n // create a new formatted cli-table\n var table = new Table({\n head: [\"ID\", \"Name\", \"Department\", \"Price\", \"Qty Available\"],\n colWidths: [8, 40, 22, 12, 12]\n });\n\n // get the data to load the product table, load it and show it\n connection.query(\"SELECT item_id, product_name, department_name, price, stock_quantity FROM products LEFT JOIN departments on products.department_id = departments.department_id ORDER BY department_name, product_name;\", function (err, rows, fields) {\n\n if (err) throw err;\n\n console.log(\"\\n--- Bamazon Product Catalog ---\");\n\n for (var i = 0; i < rows.length; i++) {\n table.push([rows[i].item_id, rows[i].product_name, rows[i].department_name, rows[i].price, rows[i].stock_quantity]);\n }\n\n console.log(table.toString());\n\n // go to the actual purchasing part of the app\n buyProduct();\n\n });\n\n}", "function displayStock() {\n\n //table creation using cli-table package\n var table = new Table({\n head: ['ID', 'PRODUCT', 'PRICE', 'IN STOCK'],\n colWidths: [6, 32, 14, 14],\n style: {'padding-left': 2, 'padding-right': 2}\n });\n for (var i = 0; i < stock.length; i++) {\n var item = stock[i];\n\n //if item is in stock, push to the table\n if (stock[i].StockQuantity > 0) {\n table.push([item.ItemID, item.ProductName, \"$\" + item.Price, item.StockQuantity]);\n }\n }\n clear();\n console.log(\"----------------------------------------------------------------------\");\n console.log(\" WELCOME TO BAMAZON CUSTOMER VIEW \");\n console.log(\" \");\n console.log(\" HERE IS WHAT WE HAVE IN STOCK \");\n console.log(\"----------------------------------------------------------------------\");\n //displays the table\n console.log(table.toString());\n}", "function viewLowInventory() {\n con.query(\"SELECT * from vw_LowInventory\", function (err, result) {\n if (err) {\n throw err;\n }\n else {\n var table = new Table({\n\t\t head: ['Product Id', 'Product Name', 'Department','Price', 'Quantity'],\n\t\t style: {\n\t\t\t head: ['blue'],\n\t\t\t compact: false,\n\t\t\t colAligns: ['center','left','left','right', 'right']\n\t\t }\n\t });\n\n\t //loops through each item in the mysql database and pushes that information into a new row in the table\n\t for(var i = 0; i < result.length; i++) {\n\t\t table.push(\n\t\t\t [result[i].Product_Id, result[i].Product_Name, result[i].Department, result[i].Price, result[i].Quantity]\n\t\t );\n\t }\n \n console.log(table.toString());\n runManageBamazon();\n }\n });\n}", "function show_table()\n\t{\n\t\t$(\"#table_body\").html(\"\");\n\t\t$.ajax({\n\t\t\turl:\"bring_data.php\",\n\t\t\tsuccess:function(result)\n\t\t\t{\n\t\t\t\t$(\"#table_body\").append(result);\n\t\t\t}\n\t\t});\n\t}", "render() {\n // console.log(this.store.cartItems);\n // let tbody = this.root.querySelector('tbody');\n // tbody.innerHTML = `<tr class=\"item\">\n // <td><p>'items.date'</p></td>\n // <td>'items.imgsrc'<br />'items.name'</td>\n // <td>'items.customer'</td>\n // <td>'items.status'</td>\n // </tr>`;\n }", "function viewProducts () {\n con.query(\"SELECT * from vw_ProductsForSale\", function (err, result) {\n if (err) {\n throw err;\n }\n else {\n var table = new Table({\n\t\t head: ['Product Id', 'Product Name', 'Department','Price','Quantity'],\n\t\t style: {\n\t\t\t head: ['blue'],\n\t\t\t compact: false,\n\t\t\t colAligns: ['center','left','left','right','right']\n\t\t }\n\t });\n\n\t //loops through each item in the mysql database and pushes that information into a new row in the table\n\t for(var i = 0; i < result.length; i++) {\n\t\t table.push(\n\t\t\t [result[i].Product_Id, result[i].Product_Name, result[i].Department, result[i].Price, result[i].Quantity]\n\t\t );\n\t }\n \n console.log(table.toString());\n runManageBamazon();\n }\n });\n }", "function showCart() {\n\n // TODO: Find the table body\n\n // TODO: Iterate over the items in the cart\n // TODO: Create a TR\nvar trElement=document.createElement('tr');\n // TODO: Create a TD for the delete link, quantity, and the item\n var tdRemove=document.createElement('td');\n var tdQuantity=document.createElement('td');\n var tdItem=document.createElement('td');\n\n // TODO: Add the TR to the TBODY and each of the TD's to the TR\ntrElement.appendChild(tdRemove);\ntrElement.appendChild(tdQuantity);\ntrElement.appendChild(tdItem);\ntable.appendChild(trElement);\n\n}", "function showCart() {\n // TODO: Find the table body\n\n // TODO: Iterate over the items in the cart\n // Done\n for(var ItemRow = 0 ; ItemRow < cart.items.length ; ItemRow++ ){\n // TODO: Create a TR\n // Done\n var tr = document.createElement('tr');\n tbody[0].appendChild(tr);\n // TODO: Create a TD for the delete link, quantity, and the item\n // Done\n var td = document.createElement('td');\n // var aLink = document.createElement('a');\n td.textContent = 'X';\n // td.appendChild(aLink);\n tr.appendChild(td);\n\n td = document.createElement('td');\n tr.appendChild(td);\n\n // td.textContent = Product.name;\n console.log('cart.items : ', cart.items);\n\n\n\n\n // for(var itemContent = 1 ; itemContent < 3 ; itemContent++ ){\n // td = document.createElement('td');\n // tr.appendChild(td);\n // td.innerHTML = '' + cart.items[itemContent];\n // }\n\n }\n \n \n // TODO: Add the TR to the TBODY and each of the TD's to the TR\n\n}", "function getTableDataFromHtml() {\n\n }", "function loadTable(data) {\n\t$(\".businesses tr:not(:first)\").remove();\n $(\".result-msg\").remove();\n\tvar trHTML = '';\n\t$.each(data, function (i, item) {\n trHTML += '<tr><td>' + item.business + '</td><td>' + item.address + '</td><td>' +\n \t\t\titem.rating + '</td><td>' + item.date + '</td><td><input type=\"button\" id=\"' +\n \t\t\titem.postcode + '\" class=\"btn-rating\" value=\"Get Rating\"></td></tr>';\n });\n\t$(\".businesses\").append(trHTML);\n}", "function displayItems() {\n\tconnection.query(\"SELECT * FROM products\", function(error, response) {\n\t\tif (error) throw error;\n\t\t//create new table to push product info into\n\t\tvar itemsTable = new Table({\n\t\t\thead: [\"Item ID\", \"Product Name\", \"Price\", \"Quantity\"]\n\t\t});\n\t\t//loop through response and push each items info into table\n\t\tfor (var i = 0; i < response.length; i++) {\n\t\t\titemsTable.push([response[i].item_id, response[i].product_name, \"$ \"+response[i].price, response[i].stock_quantity]);\n\t\t}\n\t\t//display table\n\t\tconsole.log(itemsTable.toString());\n\t\t//ask if user would like to return to menu\n\t\treturnToMenu();\n\t});\n}", "function populateTable(items){\n const importTag = '<p class=\"import-tag\">Imported</p>';\n\n const itemsTableBody = document.getElementsByClassName('items-table')[0].children[1];\n itemsTableBody.innerHTML = '';\n\n items.forEach((item, index) => {\n const currentRow = itemsTableBody.insertRow(-1);\n\n currentRow.insertCell(-1).innerHTML = item.name;\n currentRow.insertCell(-1).innerHTML = item.taxed_price;\n currentRow.insertCell(-1).innerHTML = item.is_imported ? importTag : '';\n const addRemove = (item.cart_item_id ? 'Remove' : 'Add');\n currentRow.insertCell(-1).innerHTML = `<button type=\"button\" class=\"add-to-cart-btn\">${addRemove}</button>`;\n\n const itemID = currentRow.insertCell(-1);\n itemID.innerHTML = item.id;\n itemID.style.display = 'none';\n\n const cartItemID = currentRow.insertCell(-1);\n cartItemID.innerHTML = item.cart_item_id;\n cartItemID.style.display = 'none';\n });\n\n configAddToCartBtns();\n}", "function shopping_basket(bt){\n\t\tvar js=script_existed(\"shopping_basket\");\n\t\tvar css=style_sheet_existed(\"shopping_basket\");\n\t\tbt=$(bt);\n\t\tvar panel=$(\"#shopping_basket_panel\");\n\t\tclose_other_panels(panel,bt);\n\t\tif(bt.attr(\"opened\")==\"yes\"){\n\t\t\tbt.attr(\"opened\",\"no\");\n\t\t\tpanel.css({\"right\":\"\",\"opacity\":\"\"});\n\t\t\tbt.css({\"background\":\"\"});\n\t\t}\n\t\telse{\n\t\t\tdestroy_tooltip(\".item_action_bt\");\n\t\t\tpanel.css({\"right\":\"75px\",\"opacity\":\"1\"});\n\t\t\tbt.attr(\"opened\",\"yes\");\n\t\t\tbt.css({\"background\":\"#900c3f\"});\n\t\t\tpanel.append(\"<div id='shopping_basket_loading_div'>\"+my_preloader(\"colorfull\",\"\")+\"</div>\");\n\t\t\t$.post(\"php classes/cmd.php\",\n\t\t\t{\n\t\t\t\ttype:\"shopping\",\n\t\t\t\tsub_type:\"load\",\n\t\t\t\tjs : js,\n\t\t\t\tcss : css\n\t\t\t\t},\n\t\t\t\tfunction(data,statue){\n\t\t\t\t\t$(\"#shopping_basket_loading_div\").remove();\n\t\t\t\t\tvar data=data.split(\"|||||split-shopping_basket|||||\");\n\t\t\t\t\tif(css==false)\n\t\t\t\t\t\t$(\"head\").append(data[1]);\n\t\t\t\t\tif(js==false)\n\t\t\t\t\t\t$(\"body\").append(data[2]);\n\t\t\t\t\t$(\"#shopping_basket_panel_content\").html(data[0]);\n\t\t\t\t\tshopping_basket_ready();\n\t\t\t\t\t$('.item_action_bt').tooltip({delay : 500});\n\t\t\t});\n\t\t}\n\t}", "function loadItems() {\n dataTable.clear();\n $.get(\"./tasks/getItems.php\" , function(data) {\n const itemsData = JSON.parse(data);\n for (item in itemsData) {\n dataTable.row.add([\n itemsData[item].itemID,\n itemsData[item].itemDes,\n itemsData[item].stockingUM,\n itemsData[item].partNum,\n itemsData[item].qty,\n `<button type=\"button\" class=\"btn btn-primary\" onclick=\"editItem('${itemsData[item].itemID}')\">Edit</button> <button type=\"button\" class=\"btn btn-danger\" onclick=\"deleteItem('${itemsData[item].itemID}')\">Delete</button>`\n ]).draw();\n }\n });\n}", "function showCart() {\n\n // TODO: Find the table body\n // var tBody = document.getElementsByTagName('tbody');\n\n // TODO: Iterate over the items in the cart\n for (var i = 0; i < cart.items.length; i++) {\n // create table row and three table data\n var row = document.createElement('tr');\n var dataItem = document.createElement('td');\n var dataQuantity = document.createElement('td');\n var dataDelete = document.createElement('td');\n\n // fill data\n dataItem.textContent = cart.items[i].product;\n dataQuantity.textContent = cart.items[i].quantity;\n dataDelete.textContent = 'X';\n\n // add data to row\n row.appendChild(dataDelete);\n row.appendChild(dataQuantity);\n row.appendChild(dataItem);\n\n tBody[0].appendChild(row);\n }\n}", "function shoppingCart() {\n\n //new cli-table for the shopping cart\n var table = new Table({\n head: ['ID', 'PRODUCT', 'QUANTITY', 'PRICE', 'TOTAL'],\n colWidths: [6, 24, 12, 12, 12],\n style: {'padding-left': 2, 'padding-right': 2}\n });\n\n //push the items in the cart array to the shopping cart table\n for (var i = 0; i < cart.length; i++) {\n var item = cart[i];\n table.push([item.id, item.name, item.quantity, \"$\" + item.price, \"$\" + parseFloat((item.price * item.quantity)).toFixed(2)]);\n }\n console.log(\"----------------------------------------------------------------------\");\n console.log(\" \");\n console.log(\" SHOPPING CART \");\n console.log(\" \");\n console.log(\"----------------------------------------------------------------------\");\n //display the shopping cart table\n console.log(table.toString());\n}", "function populateTable() {\n cell1.innerHTML = '<img class=\"image\" src=\"\" />';\n cell2.innerHTML = item.name;\n cell3.innerHTML = item.price;\n cell4.innerHTML =\n '<div class=\"item-quantity-container\"><div class=\"item-quantity-box\"><div class=\"item-down-box\"><img class=\"item-down-image\" src=\"img/icons-2x.png\" /></div><p class=\"quantity\"></p><div class=\"item-up-box\"><img class=\"item-up-image\" src=\"img/icons-2x.png\" /></div></div><div class=\"item-update-container\"><button class=\"item-update-button\" type=\"button\">Update</button></div></div>';\n cell5.innerHTML =\n '<span class=\"item-subtotal-text\">Subtotal: </span><span class=\"item-subtotal-number\">' +\n item.price * item.numItems +\n \"</span>\";\n cell6.innerHTML =\n '<div class=\"item-remove-box remove-text-box\"><p class=\"remove-text\">Remove</p><img class=\"item-remove-image\" src=\"img/icons-2x.png\" /></div>';\n }", "function list() {\n connection.query(\"SELECT * FROM products\", function(err, res) {\n if (err) throw err;\n let table = new Table({\n head: ['Product ID', 'Product Name', 'Price', 'Stock', 'Department'],\n color: [\"blue\"],\n colAligns: [\"center\"]\n })\n res.forEach(function(row) {\n let newRow = [row.item_id, row.product_name, \"$\" + row.price, row.stock_quantity, row.department_name]\n table.push(newRow)\n })\n console.log(\"Current Bamazon Products\")\n console.log(\"\\n\" + table.toString())\n menu();\n })\n}", "function tableCreator(element, index) {\n\n document.getElementById(\"basket_tablebody\").innerHTML += \"<tr id='basketProduct\" + index + \"'></tr>\";\n document.getElementById(\"basketProduct\" + index).innerHTML += \"<td>\" + element.name + \"</td>\";\n document.getElementById(\"basketProduct\" + index).innerHTML += \"<td>\" + element.option + \"</td>\";\n document.getElementById(\"basketProduct\" + index).innerHTML += \"<td>\" + element.price / 100 + \"€</td>\";// += pour rajouter\n}", "function updateBasicBasket(bNo, bas_lab){\r\n\t//alert(\" i am in updateBasicBasket creating table\");\r\n\t// Header cells names\r\n\t//var item = \"Item\";\r\n\t//var size = \"Size\";\r\n\t//var quant = \"Quantity\";\r\n\t//var pr = \"Price\";\r\n\t//var subt = \"Subtotal\";\r\n // var remv = \"Remove\";\r\n // var html = \"<table><thead><tr><th>Title</th><th>Name</th><th>Ticket</th></tr></thead><tbody>\";\r\n // Selected tickets details \r\n\tvar bas_no = bNo;\r\n\t\t\t\t//alert(\"bas_no \" + bas_no);\r\n\tvar bas_l = bas_lab; // bas ticket label\r\n\t\t\t\t//alert(\"bas_l \" + bas_no);\r\n\tvar bas_split = bas_l.match(/\\d+/g); // bas ticket price\t\r\n\t\t\t\t//alert(\"bas_split \" + bas_split);\r\n\tvar bas_dollar = \"$\" + bas_split; // add the dollar symbol\r\n\t\t\t//alert(\"bas_dollar \" + bas_dollar);\r\n\tvar bas_float = Number(bas_split);\r\n\t\t\t\t//alert(\" bas_float \" + bas_float);\r\n\tbas_subt = bas_float*bas_no;\r\n\t\t\t\t//alert(\"bas_subt \" + bas_subt);\r\n\tvar bas_subtd = \"$\" + bas_subt\r\n\t//var bas_size = \" \"; // Leave the Size cell blank \t\r\n\t//basic_text = [bas_l, bas_size, bas_no, bas_dollar, bas_subtd];\r\n\tbasic_text = [bas_l, bas_no, bas_dollar, bas_subtd];\r\n\t\t\t\t//alert(\"bas_text \" + bas_text);\r\n\t// Convert the string into a JSON string so it can be stored and retrieved from a cookie\r\n\tvar basic_json = JSON.stringify(basic_text);\r\n\t\t//alert(\" i am in updateBasicBasket basic_text is \" + basic_text);\t\r\n\tsetCookie(\"basic_details\", basic_json, 1);\r\n\t\r\n\tsetCookie(\"basic_subt\", bas_subt, 1);\r\n\t\r\n}", "function display_invoice_table_rows() {\n subtotal = 0;\n str = '';\n for (i = 0; i < products.length; i++) {\n p = 0;\n if (typeof POST[`${products[i].name}`] != 'undefined') {\n p = POST[`${products[i].name}`]; //Defines any POST requests which have been defined in display.html\n }\n if (p > 0) {\n\n extended_price = p * products[i].price\n subtotal += extended_price;\n str += (`\n <tr>\n <td width=\"43%\">${products[i].name}</td>\n <td align=\"center\" width=\"11%\">${p}</td>\n <td width=\"13%\">\\$${products[i].price.toFixed(2)}</td>\n <td width=\"54%\">\\$${extended_price.toFixed(2)}</td>\n </tr>\n `);\n }\n }\n\n /* Based on order_page.html of Lab 12*/\n\n // Compute tax\n tax_rate = 0.1;\n tax = tax_rate * subtotal;\n\n // Compute grand total\n grandtotal = subtotal + tax;\n\n return str;\n }", "function showProducts() {\n connection.query(\"SELECT * FROM `products`\", function(err, res) {\n var table = new Table({\n head: [\"ID\", \"Product\", \"Department\", \"Price\", \"Stock\"],\n colWidths: [4, 18, 17, 10, 7]\n });\n\n for (var i = 0; i < res.length; i++) {\n table.push([\n res[i].item_id,\n res[i].product_name,\n res[i].department_name,\n res[i].price,\n res[i].stock_quantity\n ]);\n }\n console.log(\"\\n\" + table.toString() + \"\\n\");\n });\n}", "function load(){\n\t$.ajax({\n\t\turl: baseUrl+'/fetch/orders',\n\t\ttype: 'GET',\n\t\tsuccess: function(response) {\n\t\t\tif(response.status==\"success\"){\n\t\t\t\t//alert(\"product fetched successfully\")\n\t\t response.data.forEach(function(row){\n\t\t \tfor(var key in row){\n\t\t \t\tif(row[key]==undefined || row[key]==null)\n\t\t \t\t\trow[key] = \"0\"\n\t\t \t}\n\t\t \t$(\"#tblOrders\").append(\"<tr><td>\"+row.OrderID+\"</td><td>\"+row.ProductName+\"</td><td>\"+row.Quantity+\"</td><td>\"+row.CreatedTillNow+\"</td><td>\"+row.Predicted+\"</td><td><button id='btnStatusUpdate'>Done</button></td></tr>\")\n\t\t })\n\t\t\t}\n\t\t\telse{\n\t\t\t\talert(\"No orders fetched ! Try Again\")\n\t\t\t\treturn;\n\t\t\t}\n\t\t},\n\t\terror: function(e) {\n\t\t\talert(\"Some server occured ! Orders could not be fetched\");\n\t\t}\n\t});\n}", "function showProducts(rows) {\n\n var table = new Table({\n head: ['ID', 'Product Name', 'Price', 'Quantity'],\n colWidths: [7, 25, 10, 10]\n });\n rows.forEach(function(value, index) {\n table.push([value.itemID, value.productName, value.price, value.stockQuantity]);\n\n // console.log(row.itemID, row.productName, row.price);\n });\n console.log(table.toString());\n // console.log(\"ID ARRAY: \" + prodIdArray);\n \n}", "function displayTable() {\n //check that all required objects exist in local storage and create local variables with their values\n var items;\n var inCart;\n if (sessionStorage.getItem(\"items\") == null) {\n alert(\"add: items does not exist\");\n return;\n }\n else {\n items = JSON.parse(sessionStorage.getItem(\"items\"));\n }\n if (sessionStorage.getItem(\"inCart\") == null) {\n alert(\"add: inCart does not exist\");\n return;\n }\n else {\n inCart = JSON.parse(sessionStorage.getItem(\"inCart\"));\n }\n var innerHTML = \"\";\n var totalPrice = 0;\n //iterate through items array and add any items that are in cart to the table\n for (var i = 0; i < inCart.length; i++) {\n //check that there are any items in cart\n if (inCart[i] > 0) {\n //determine total price for this item and write table code\n var total = items[i].price * inCart[i];\n innerHTML += \"<tr><td>\" + items[i].name + \"</td><td>$\" + items[i].price + \"</td>\\n <td>\" + inCart[i] + \"</td><td>$\" + total + \"</td></tr>\";\n totalPrice += total;\n }\n }\n //update html code\n document.getElementById(\"insideTable\").innerHTML = innerHTML;\n document.getElementById(\"totalPrice\").innerHTML = \"Total price: $\" + totalPrice.toString();\n}", "function tableView() {\n\tconnection.query(\"SELECT item_id, product_name, department_name, price, stock_quantity FROM products\", function(err, results) {\n if (err) throw err;\n\n// table \n\tvar table = new Table({\n \thead: ['ID#', 'Item Name', 'Department', 'Price($)', 'Quantity Available'],\n \t colWidths: [10, 20, 20, 20, 20],\n \t style: {\n\t\t\t head: ['cyan'],\n\t\t\t compact: false,\n\t\t\t colAligns: ['center'],\n\t\t }\n\t});\n//Loop through the data\n\tfor(var i = 0; i < results.length; i++){\n\t\ttable.push(\n\t\t\t[results[i].item_id, results[i].product_name, results[i].department_name, results[i].price, results[i].stock_quantity]\n\t\t);\n\t}\n\tconsole.log(table.toString());\n\n });\n}", "function showProducts(){\n\n var query = \"SELECT * FROM products;\"\n connection.query(query, function(err, res){\n \n var productTable = new Table\n \n res.forEach(function(product) {\n productTable.cell(\"Item ID\", product.Item_ID)\n productTable.cell(\"Product\", product.Product_Name)\n productTable.cell(\"Department\", product.Department_Name)\n productTable.cell(\"Price($)\", product.Price, Table.number(2))\n productTable.cell(\"Quantity Left\", product.Stock_Quantity, Table.number(0))\n productTable.newRow()\n })\n \n console.log(\"\\nITEMS FOR SALE: \\n\\n\" + productTable.toString());\n\n });\n \n}", "tableProductsShopCart() { return `#cart_summary > tbody`}", "function getProducts() {\n $.get(\"/api/products\", function(data) {\n $(\"#tableBody\").empty();\n data.forEach(product => {\n $(\"#tableBody\").append(\n `<tr> \n <td class=\"product\"> ${product.product_name} </td>\n <td class=\"price\"> $${product.price} </td>\n <td class=\"quantity\"> ${product.stock_quantity} </td>\n <td class=\"addtocart\">\n <input id=\"quantInput${product.id}\" type=\"number\" size=\"20\">\n <button class=\"submitQuant\" data-name=\"${product.product_name}\" data-price=\"${product.price}\" data-quantity=\"${product.stock_quantity}\" data-id=\"${product.id}\" size=\"20\">Add To Cart</button> \n </tr>`\n );\n });\n });\n }", "render() {\n return (\n <div className=\"container\">\n <div className=\"page-header\">\n <h4>Welcome to PMC</h4>\n </div>\n <div className=\"row\">\n <h4>Available Items\n </h4>\n </div>\n <table className=\"table table-hover table-bordered\">\n <thead>\n <tr>\n <th>\n Item Name\n </th>\n <th>\n Item Price\n </th>\n <th></th>\n </tr>\n </thead>\n <tbody>\n {this.availableItemsRow()}\n </tbody>\n </table>\n <hr/>\n <div className=\"row\">\n <h4>Cart Items\n </h4>\n </div>\n <table className=\"table table-hover table-bordered\">\n <thead>\n <tr>\n <th>\n Item Name\n </th>\n <th>\n Item Price\n </th>\n <th></th>\n </tr>\n </thead>\n <tbody>\n {this.cartItemsRow()}\n </tbody>\n </table>\n </div>\n );\n }", "function displaycartProduct() {\r\n var productcartTable = \"<table id='stable' class='table table-striped' class='table-responsive-md'>\";\r\n productcartTable = productcartTable + displayProductcartHead();\r\n for (i = 0; i < productcart.length; i++)\r\n productcartTable = productcartTable + displayProductcartRow(productcart[i]);\r\n productcartTable = productcartTable + \"</table>\";\r\n document.getElementById(\"productcartList\").innerHTML = productcartTable;\r\n}", "function viewAllProducts() {\n connection.query('SELECT * FROM products', function(error, res) {\n if (error) throw error;\n var table = new Table({\n head: ['item_Id', 'Product Name', 'Price Per', 'Stock Qty']\n });\n\n for (i = 0; i < res.length; i++) {\n table.push(\n [res[i].item_id, res[i].product_name, \"$\" + res[i].price, res[i].stock_quantity]\n );\n }\n console.log(table.toString());\n connection.end();\n });\n}", "function doShowAll() {\n\tif (CheckBrowser()) {\n\t\tvar key = \"\";\n\t\tvar list = \"<tr><th>Item</th><th>Value</th></tr>\\n\";\n\t\tvar i = 0;\n\t\t//for more advance feature, you can set cap on max items in the cart\n\t\tfor (i = 0; i <= localStorage.length-1; i++) {\n\t\t\tkey = localStorage.key(i);\n\t\t\tlist += \"<tr><td>\" + key + \"</td>\\n<td>\"\n\t\t\t\t\t+ localStorage.getItem(key) + \"</td></tr>\\n\";\n\t\t}\n\t\t//if no item exists in the cart\n\t\tif (list == \"<tr><th>Item</th><th>Value</th></tr>\\n\") {\n\t\t\tlist += \"<tr><td><i>empty</i></td>\\n<td><i>empty</i></td></tr>\\n\";\n\t\t}\n\t\t//bind the data to html table\n\t\t//you can use jQuery too....\n\t\tdocument.getElementById('list').innerHTML = list;\n\t} else {\n\t\talert('Cannot save shopping list as your browser does not support HTML 5');\n\t}\n}", "function showTable(results) {\n var table = new Table();\n table.push([\n 'ID'.bgRed,\n 'Item Name'.bgRed,\n 'Department Name'.bgRed,\n 'Price'.bgRed,\n 'Stock Quantity'.bgRed]);\n results.forEach(function (row) {\n table.push([\n row.itemId,\n row.productName,\n row.departmentName,\n accounting.formatMoney(row.price),\n accounting.formatNumber(row.stockQuantity)\n ]);\n });\n console.log('' + table);\n}", "function showTable() {\n\t\tlet menuString = localStorage.getItem('menulist');\n\t\tif (menuString) {\n\n\t\t\t$('#div-voucher').show();\n\t\t\t\n\t\t\t// ** show in html \n\t\t\tlet menuArray = JSON.parse(menuString);\n\t\t\tif (menuArray != 0) {\t\n\n\t\t\t\tlet total = 0;\n\t\t\t\tlet tbodyData = '', tfootData = '';\n\t\t\t\t\n\t\t\t\t// looping \n\t\t\t\t$.each(menuArray, function(i, v) {\n\t\t\t\t\tlet name = v.name;\n\t\t\t\t\tlet price = v.price;\n\t\t\t\t\tlet qty = v.qty;\n\t\t\t\t\tlet subtotal = price * qty;\n\n\t\t\t\t\ttotal += subtotal;\n\n\t\t\t\t\t// in plus and minus button data-id is set with array index\n\t\t\t\t\ttbodyData += `<tr>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<td>${name}<br><em class=\"text-muted font-weight-light\">${price} Ks</em></td>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\" class=\"btn-minus btn btn-sm btn-secondary\" data-id=\"${i}\">&#45;</button>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"mx-2\">${qty}</span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\" class=\"btn-plus btn btn-sm btn-secondary\" data-id=\"${i}\">&#43;</button>\n\t\t\t\t\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<td>${subtotal} Ks</td>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<td align=\"center\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\" class=\"btn btn-danger btn-sm btn-remove\" data-id=\"${i}\">&times;</button>\n\t\t\t\t\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t\t\t\t<tr>`;\n\n\t\t\t\t});\t// looping end\n\t\t\t\t\n\t\t\t\ttfootData += `<tr>\n\t\t\t\t\t\t\t\t\t\t\t\t<td colspan=\"4\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\" class=\"btn btn-light btn-block\" id=\"btn-checkout\">Check Out</button>\n\t\t\t\t\t\t\t\t\t\t\t\t</td>\n\t\t\t\t\t\t\t\t\t\t\t</tr>`;\n\n\t\t\t\t$('#payment').html(tbodyData);\n\t\t\t\t$('tfoot').html(tfootData);\n\n\t\t\t} else { \n\n\t\t\t\t// although array is existed and value is empty\n\t\t\t\t$('#div-voucher').hide();\n\t\t\t\n\t\t\t}\n\n\t\t} else {\n\t\t\t$('#div-voucher').hide();\n\t\t}\n\t}", "function viewProducts() {\n var queryString = 'SELECT * FROM products';\n con.query(queryString, function(err, rows) {\n if (err) throw err;\n var data = rows;\n var t = new table\n data.forEach(function(product) {\n t.cell('Product ID', product.item_id);\n t.cell('Product Name', product.product_name);\n t.cell('Product Price', product.price);\n t.cell('Product Stock', product.stock_quantity);\n t.newRow()\n });\n console.log(t.toString());\n });\n}", "function generateBasketTable(data) {\n var header = \"<tr>\";\n header += \"<th>Item</th>\";\n header += \"<th>Name</th>\";\n header += \"<th>Cost</th>\";\n header += \"<th>Remove</th>\"\n header += \"</tr>\";\n var thead = document.createElement(\"thead\");\n thead.innerHTML += header;\n\n var body = \"\";\n for (var i=0; i<data.length; i++) {\n var button = \"<a class='waves-effect waves-light btn red darken-1' id='\" + i + \"' onclick='onRemoveItem(id)'><i class='material-icons center'>remove</i></a>\";\n\n body += \"<tr>\";\n body += \"<td>\" + (i+1) + \"</td>\";\n body += \"<td>\" + data[i].name + \"</td>\";\n body += \"<td>$\" + data[i].cost + \"</td>\";\n body += \"<td>\" + button + \"</td>\"; \n body += \"</tr>\";\n }\n var tbody = document.createElement(\"tbody\");\n tbody.innerHTML += body;\n\n var table = document.createElement(\"table\");\n table.className += \"striped bordered\"; // striped bordered, responsive-table\n table.appendChild(thead);\n table.appendChild(tbody);\n\n return table;\n}", "function display() {\n\n connection.query(\"SELECT * FROM products\", function (err, results) {\n if (err) throw err;\n var data = [[\"ID\", \"Product Name\", \"Price\", \"Stock Quantity\"]];\n for (var i = 0; i < results.length; i++) {\n // adding each item to the arr\n data.push([\n results[i].id,\n results[i].product_name, \n results[i].price,\n results[i].stock_quantity]);\n //table options\n options = {columns: {1: {width: 20}},};\n output = table(data, options);\n };\n //display table and run the buy function\n console.log(output);\n buy();\n });\n}", "function loadOrders() {\n\n let tableItems = [];\n tableItems = JSON.parse(localStorage.getItem(tableName.toLowerCase()));\n console.log(\"tableItems= \" + tableItems);\n if (tableItems !== null) {\n document.getElementById(\"container\").style.opacity = 0.5;\n document.getElementById(tableName.toLowerCase()).style.backgroundColor =\n \"yellow\";\n document.getElementById(\"order-details\").style.opacity = 1;\n document.getElementById(\"order-details\").style.visibility = \"visible\";\n document.getElementById(\"check-out\").style.visibility = \"hidden\";\n $(\"#orders\").empty();\n // document.getElementById(\"orders\").innerHTML=\"\";\n if ($(\"#orders\").is(\":empty\")) {\n let columns =\n \"<tr><th>S.No</th><th>Item</th><th>Price</th><th style='opacity: 0'>.</th><th style='opacity: 0; width: 20px'>.</th></tr>\";\n $(columns).appendTo(\"#orders\");\n }\n let order = \"\";\n for (i = 0; i < tableItems.length; i++) {\n let price = localStorage.getItem(tableItems[i]);\n let itemServings = localStorage.getItem(tableName.toLowerCase()+\"-\"+tableItems[i]+\"-count\");\n console.log(itemServings);\n if(itemServings >= 1) {\n order +=\n \"<tr id='\" +\n tableItems[i] +\n \"'> <th style=' font-size: small; font-weight: 500; width:5%'>\" +\n (i + 1) +\n \"</th><th style='font-size: small; font-weight: 500; width:25%'>\" +\n tableItems[i] +\n \"</th><th style='font-weight: 500'>\" +\n price +\n \"</th> <th style='text-align: left'><p style='font-size: xx-small; margin-bottom: 0' class='servings'>Number of Servings</p><input type='number' id='quantity' name='count' class='counter-\"+tableName.toLowerCase()+\"' onchange='changeServings(event)' value='\"+itemServings+\"' min=1 style='border-top: none; border-left: none; border-right: none; border-bottom: 1px solid rgb(63, 62, 62);'/></th><th onclick='onDelete(event)'><i class='fas fa-trash'></i></th></tr>\";\n } else {\n order +=\n \"<tr id='\" +\n tableItems[i] +\n \"'> <th style=' font-size: small; font-weight: 500; width:5%'>\" +\n (i + 1) +\n \"</th><th style='font-size: small; font-weight: 500; width:25%'>\" +\n tableItems[i] +\n \"</th><th style='font-weight: 500'>\" +\n price +\n \"</th> <th style='text-align: left'><p style='font-size: xx-small; margin-bottom: 0' class='servings'>Number of Servings</p><input type='number' id='quantity' name='count' class='counter-\"+tableName.toLowerCase()+\"' onchange='changeServings(event)' value=1 min=1 style='border-top: none; border-left: none; border-right: none; border-bottom: 1px solid rgb(63, 62, 62);'/></th><th onclick='onDelete(event)'><i class='fas fa-trash'></i></th></tr>\";\n }\n\n }\n $(order).appendTo(\"#orders\");\n let newtotalPrice =\n \"<tr><th></th><th></th><th style='font-size: small; font-weight: 500 '>Total: <span id='total-price'>0.00</span></th></tr>\";\n $(newtotalPrice).appendTo(\"#orders\");\n let totalactualPrice = localStorage.getItem(\n tableName.toLowerCase() + \"-total-price\"\n );\n\n document.getElementById(\"total-price\").innerHTML = totalactualPrice;\n } else {\n alert(\"your dont have any current orders on this table\");\n }\n\n // order='';\n}", "function showBasket()\n{\n // Récupération des éléments HTML de classe container-fluid\n let container = document.getElementsByClassName(\"container-fluid\");\n\n // Récupération du panier à partir du localStorage\n let objectsFromBasket = JSON.parse(localStorage.getItem(\"object\"));\n if ((objectsFromBasket == null) || (objectsFromBasket.length === 0))\n {\n /* Ici, le panier est vide (déjà créé mais vidé au fur et à mesure par la croix de chaque article)\n ou inexistant (jamais créé) */\n // Création d'un titre h2 pour indiquer que le panier est vide \n let emptyBasket = document.createElement(\"h2\");\n emptyBasket.innerHTML = \"Votre panier est vide\";\n emptyBasket.classList.add(\"font-weight-bold\",\"text-center\",'mt-5');\n // Afficher le message de panier vide dans le premier container de la page\n container[0].appendChild(emptyBasket);\n // Le deuxième container de la page contient le formulaire qui n'est pas affiché dans ce cas\n container[1].setAttribute(\"style\", \"display:none\");\n }\n else\n {\n // Dans ce cas, le tableau d'objets n'est pas vide dans le localStorage et nous le parcourons\n for (let product of objectsFromBasket)\n {\n // Création d'une ligne par produit\n let row = document.createElement(\"div\");\n row.classList.add(\"row\", \"border-bottom\", \"border-secondary\", \"align-items-center\", \"px-2\");\n \n // Création de la première colonne contenant l'image du produit et un lien retournant sur la page produit\n let firstColumn = document.createElement(\"div\");\n firstColumn.classList.add(\"col\",\"text-center\");\n\n // Création du lien qui est sur l'image\n let productLink = document.createElement(\"a\");\n productLink.setAttribute(\"href\", \"produit.html?id=\" + product.id); // Création du lien pour retourner à la page produit\n \n // Création de l'élément pour l'image\n let image = document.createElement(\"img\");\n image.setAttribute(\"src\", product.image);\n image.setAttribute(\"alt\", \"Picture of \" + product.name);\n // Insertion dans le DOM\n container[0].appendChild(row);\n row.appendChild(firstColumn);\n firstColumn.appendChild(productLink);\n productLink.appendChild(image);\n \n /* Création de la deuxième colonne contenant le nom, la personnalisation choisie, la quantité,\n le prix et la croix de suppression de l'article */\n let secondColumn = document.createElement(\"div\");\n secondColumn.classList.add(\"col\",\"position-relative\");\n\n // Création d'un titre h3 pour le nom \n let name = document.createElement(\"h3\");\n name.innerHTML = product.name;\n name.classList.add(\"font-weight-bold\");\n name.setAttribute(\"style\", \"font-size:1.2em\");\n\n // Création d'un élément \"p\" pour la couleur\n let selection = document.createElement(\"p\");\n selection.innerHTML = \"Couleur : \" + product.selection;\n\n // Création d'un élément \"input\" pour pouvoir augmenter la quantité\n let quantity = document.createElement(\"input\");\n quantity.setAttribute(\"type\", \"number\");\n quantity.setAttribute(\"min\", \"1\");\n quantity.setAttribute(\"value\", product.quantity);\n quantity.setAttribute(\"style\", \"width:5em\");\n\n // Création d'un élément \"p\" pour le prix puis calcul du prix en fonction de la quantité\n let price = document.createElement(\"p\");\n price.classList.add(\"price\", \"text-right\",\"font-weight-bold\");\n let productPrice = (product.quantity * product.price);\n price.innerHTML = priceToEuros(productPrice);\n prices.push(productPrice);\n\n // Création d'un élément \"i\" \n let deleteCross = document.createElement(\"i\");\n deleteCross.classList.add(\"fa\",\"fa-times\",\"position-absolute\");\n deleteCross.setAttribute(\"style\", \"top:5px; right:0px;cursor:pointer\");\n deleteCross.setAttribute(\"title\",\"Supprimer l'article\");\n\n // Insertion dans le DOM\n row.appendChild(secondColumn);\n secondColumn.appendChild(name);\n secondColumn.appendChild(selection);\n secondColumn.appendChild(quantity);\n secondColumn.appendChild(price);\n secondColumn.appendChild(deleteCross);\n }\n\n // Une fois tous les éléments du panier parcouru, nous calculons le prix total de la commande\n let total = document.createElement(\"div\");\n total.classList.add(\"row\");\n let firstColumn = document.createElement(\"div\");\n firstColumn.classList.add(\"col\",\"col-8\");\n let secondColumn = document.createElement(\"div\");\n secondColumn.classList.add(\"col\",\"col-4\");\n\n // Insertion dans le DOM\n container[0].appendChild(total);\n total.appendChild(firstColumn);\n total.appendChild(secondColumn);\n\n // Création d'un élement \"p\" pour indiquer le texte du prix total\n let lineTotal = document.createElement(\"p\");\n lineTotal.innerHTML = \"Prix total de la commande : \" ;\n lineTotal.classList.add(\"font-weight-bold\");\n lineTotal.setAttribute(\"style\", \"font-size:1.1em\");\n //Création d'un élément \"p\" pour calculer le prix total de la commande\n let totalPrice = document.createElement(\"p\");\n totalPrice.innerHTML = priceToEuros(calculateTotalAmount(prices));\n totalPrice.classList.add(\"totalPrice\", \"font-weight-bold\",\"text-right\");\n totalPrice.setAttribute(\"style\", \"font-size:1.1em\");\n\n // Insertion dans le DOM\n firstColumn.appendChild(lineTotal);\n secondColumn.appendChild(totalPrice);\n }\n}", "function fillOrderItemList(data) {\n var list = data == null ? [] : (data instanceof Array ? data : [data]);\n $('#orderTable').find('tr').remove();\n $('#orderTable').append(\n '<tr>' +\n '<th width=\"40%\">Product:</th>' +\n '<th width=\"20%\">Price:</th>' +\n '<th width=\"20%\">Quantity:</th>' +\n '<th width=\"20%\">Cost:</th>' +\n '</tr>');\n $.each(list, function (index, item) {\n var cost = item.price * item.quantity;\n $('#orderTable').append(\n '<tr class=\"orderTableRow\">' +\n '<td align=\"center\">' + item.name + '(' + item.brand + ')</td>' +\n '<td align=\"center\">' + item.price + '</td>' +\n '<td align=\"center\">' + item.quantity + '</td>' +\n '<td align=\"center\">' + cost + '</td>' +\n '</tr>');\n });\n}", "function showCart() {\n\n const cartItems = JSON.parse(localStorage.getItem('cart')) || [];\n cart = new Cart(cartItems);\n // TODO: Find the table body\n let tableBody= document.querySelector('tbody');\n // TODO: Iterate over the items in the cart\n // TODO: Create a TR\n // TODO: Create a TD for the delete link, quantity, and the item\n // TODO: Add the TR to the TBODY and each of the TD's to the TR\n for (let i =0;i<this.cartItems.length;i++){\n let tableRow=document.createElement('tr');\n tbody.appendChild(tableRow);\n let deleteLink=document.createElement('td');\n deleteLink.textContent='x';\n deleteLink.appendChild(tableRow);\n let quantityTable =document.createElement('td');\n quantityTable.textContent=cartItems[0];\n quantityTable.appendChild(tableRow);\n let itemTable =document.createElement('td');\n itemTable.textContent=cartItems[1];\n itemTable.appendChild(tableRow);\n }\n}", "render() {\n const {products} = this.props\n return (\n <div className=\"div\">\n <h1>Ebay-clone</h1>\n <h2>All Adds</h2>\n\n\n\n <table className = \"table\">\n <thead>\n <tr>\n <th>Number</th>\n <th>Description</th>\n <th>Price</th>\n </tr>\n </thead>\n <tbody>\n { products.map(product => (<tr key={product.id}>\n <td>{product.id}</td>\n <td>{product.title}</td>\n <td>&euro; {product.price}.00</td>\n <td><button>Buy</button></td>\n\n </tr>)) }\n </tbody>\n\t\t\t\t</table>\n\n <h1>Add Items</h1>\n <form>Insert product information: </form>\n <br />\n <ProductForm />\n\n </div>\n )\n }", "function productsForSale() {\n connection.query('SELECT * FROM products', function (err, allProducts) {\n if (err) throw err;\n\n var table = new Table({\n head: ['item_id', 'product_name', 'department_name', 'price', 'stock_quantity', 'product_sales'],\n colWidths: [10, 25, 20, 10, 18, 15]\n });\n\n for (var i = 0; i < allProducts.length; i++) {\n table.push([allProducts[i].item_id, allProducts[i].product_name, allProducts[i].department_name, allProducts[i].price, allProducts[i].stock_quantity, allProducts[i].product_sales]);\n }\n\n console.log(table.toString());\n console.log('\\n');\n managerView();\n });\n}", "function loadItems() {\n $itemList.empty();\n\n SDK.Items.getItems((err, items) => {\n if (err) throw err;\n\n\n items.forEach((item) => {\n\n //Sort items to a specific type\n if (item.itemType === type) {\n\n\n const itemHtml = `\n <div class=\"col-lg-4 item-container\">\n <div class=\"panel panel-default\">\n <div class=\"panel-heading\">\n <h3 class=\"panel-title\">${item.itemName}</h3>\n </div>\n <div class=\"panel-body\">\n <div class=\"col-lg-8\">\n <dl>\n <dt>Description</dt>\n <dd>${item.itemDescription}</dd>\n </dl>\n </div>\n </div>\n <div class=\"panel-footer\">\n <div class=\"row\">\n <div class=\"col-lg-4 price-label\">\n <p>Kr. <span class=\"price-amount\">${item.itemPrice}</span></p>\n </div>\n <div class=\"col-lg-8 text-right\">\n <button class=\"btn btn-success purchase-button\" data-item-id=\"${item.itemId}\">Add to basket</button>\n </div>\n </div>\n </div>\n </div>\n </div>\n \n `;\n\n $itemList.append(itemHtml);\n\n }\n });\n //Function to add items to basket\n $(\".purchase-button\").click(function () {\n const itemId = $(this).data(\"item-id\");\n const item = items.find((item) => item.itemId === itemId);\n SDK.Items.addToBasket(item);\n $(\"#purchase-modal\").modal(\"toggle\");\n });\n\n\n });\n }", "function showCart() {\n\n // TODO: *******Find the table body\n var table = document.getElementById('cart');\n var tableRows = document.getElementsByTagName('tbody');\n\n // TODO: *********Iterate over the items in the cart\n for (var i = 0; i < cart.length; i++){\n var tableRow = document.createElement('tr');\n var tableDataLink = document.createElement('td');\n var images = CartItem.filePath\n//access cart item #1, pull out the filePath\n var tableDataQuantity = document.createElement('td');\n var itemPicture = \n//access cart item #1, pull out quantity (check variable)\n var tableDataItem = document.createElement('td');\n var itemName = \n//access cart item #2, pull out name\n }\n\n // TODO: ********Create a TR\n // TODO: ********Create a TD for the delete link, quantity, and the item\n // TODO: Add the TR to the TBODY and each of the TD's to the TR\n\n}", "function generateHTML(loadEvt) {\n categoriesJSON = JSON.parse(loadEvt.target.responseText)\n var tableEl = document.getElementById('products-table')\n tableEl.innerHTML = generateTable(productsJSON, categoriesJSON)\n}", "function showProducts() {\n connection.query(\"SELECT * FROM products\", function (err, res) {\n if (err) throw err;\n var table = new cliTable({\n head: [\"Item Number\", \"Product Name\", \"Department\", \"Price\", \"Stock\"],\n colWidths: [13, 35, 30, 13, 13],\n });\n\n for (var i = 0; i < res.length; i++) {\n table.push(\n [\n res[i].item_id,\n res[i].product_name,\n res[i].department_name,\n \"$ \" + res[i].price,\n res[i].stock_quantity\n ]\n );\n };\n\n console.log(table.toString());\n\n buy();\n\n\n });\n}", "function vouchertable()\n\t{\n\t\tvar localstorageitem = localStorage.getItem('cart');\n\t\t// var notes = note;\n\n\t\tif (localstorageitem) \n\t\t{\n\t\t\tvar localstorageitem = JSON.parse(localstorageitem);\n\t\t\tvar mycart = localstorageitem.mycart;\n\n\t\t\tvar tbodytable =''; var foottable='';\n\t\t\tvar subtotal =0; var total=0; \n\t\t\tvar tax=25; var total_tax =0;\n\t\t\tvar shipping = 2500;\n\t\t\tvar j=1;\n\n\t\t\t$.each(mycart,function (i,v) \n\t\t\t{\n\t\t\t\tif (v) \n\t\t\t\t{\n\t\t\t\t\tvar id = v.id;\n\t\t\t\t\tvar name = v.name;\n\t\t\t\t\tvar price = v.price;\n\t\t\t\t\tvar photo = v.image;\n\t\t\t\t\tvar qty = v.qty;\n\n\t\t\t\t\tconsole.log(\"voucherqty - \"+qty);\n\n\t\t\t\t\tvar eachtotal = price * qty;\n\n\t\t\t\t\ttbodytable +='<tr>'+\n\t\t\t\t\t'<td>'+j+'</td>'+\n\t\t\t\t\t'<td>'+name+'</td>'+\n\t\t\t\t\t'<td>'+price+'</td>'+\n\t\t\t\t\t'<td>'+qty +'</td>'+\n\t\t\t\t\t'<td>'+eachtotal+'</td>'+\n\t\t\t\t\t'</tr>';\n\t\t\t\t\tsubtotal += (price*qty);\n\n\t\t\t\t\ttotal_tax = parseInt(subtotal) + parseInt(tax);\n\t\t\t\t\tj++;\n\t\t\t\t}\n\n\t\t\t})\n\n\t\t\ttotal += total_tax;\n\n\t\t\tconsole.log(total);\n\n\t\t\tfoottable +='<tr>'+\n\t\t\t\t\t\t\t'<td colspan=\"2\" rowspan=\"4\">'+\n\t\t\t\t\t\t\t\t'<p> NOTES : </p>'+\n\t\t\t\t\t\t\t\t'<p> '+note+' </p>'+\n\t\t\t\t\t\t\t'</td>'+\n\t\t\t\t\t\t\t'<td colspan=\"2\">'+\n\t\t\t\t\t\t\t\t'<p> Subtotal </p>'+\n\t\t\t\t\t\t\t'</td>'+\n\t\t\t\t\t\t\t'<td colspan=\"2\">'+\n\t\t\t\t\t\t\t\t'<p> '+subtotal+' </p>'+\n\t\t\t\t\t\t\t'</td>'+\n\t\t\t\t\t\t'</tr>';\n\n\t\t\tfoottable +='<tr>'+\n\t\t\t\t\t\t\t'<td colspan=\"2\"> Tax </td>'+\n\t\t\t\t\t\t\t'<td> 5% </td>'+\n\t\t\t\t\t '</tr>';\n\n\t\t\tfoottable +='<tr>'+\n\t\t\t\t\t\t\t'<td colspan=\"2\" style=\"color: red; font-size:20px;\"> Total Amount:</td>'+\n\t\t\t\t\t\t\t'<td>'+total+'</td>'+\n\t\t\t\t\t\t'</tr>';\n\n\t\t\t$('#voucher_tbody').html(tbodytable);\n\t\t\t$('tfoot').html(foottable);\n\n\t\t}\n\n\t}", "function displayProducts () {\n console.log('\\n============================ PRODUCTS FOR SALE ============================= \\n');\n console.log('===========================================================================');\n \nvar table = new Table({\n head: ['ID', 'Product Name', 'Department Name', 'Price'],\n colWidths: [5, 30, 20, 10]\n});\n\nvar query = 'SELECT * FROM products';\n \n connection.query(query, function(err, res) {\n if (err) throw err;\n // Log all products\n // console.log(res);\n for (var i = 0; i < res.length; i++) {\n table.push([res[i].item_id, res[i].product_name, res[i].dept_name, res[i].price]);\n }\n console.log(table.toString());\n newPurchase();\n });\n}", "function displayAll() {\n connection.query(\"SELECT id, product_name, price FROM products\", function(err, res){\n if (err) throw err;\n console.log(\"\");\n console.log(' WELCOME TO BAMAZON ');\n var table = new Table({\n head: ['Id', 'Product Description', 'Price'],\n colWidths: [5, 50, 7],\n colAligns: ['center', 'left', 'right'],\n style: {\n head: ['cyan'],\n compact: true\n }\n });\n for (var i = 0; i < res.length; i++) {\n table.push([res[i].id, res[i].product_name, res[i].price]);\n }\n console.log(table.toString());\n // productId();\n }); //end connection to products\n}", "function loadBrand() {\n $.ajax({\n url: 'allBrand',\n type: 'GET',\n success: function(data) {\n $('#brandTable').html(data);\n }\n });\n }", "function loadTable(data) {\n if (data == []) {\n document.getElementById('books').innerHTML = \"No books.\";\n return;\n }\n document.getElementById('books').innerHTML = ''\n data.forEach(book => {\n addBookInstanceToTable(book);\n })\n}", "function displayProducts() {\n let query = \"SELECT * FROM products\";\n connection.query(query, function (err, res) {\n\n if (err) throw err;\n\n var table = new Table({\n head: [\"Product ID\", \"Product Name\", \"Price\", \"Stock Available\"],\n colWidths: [15, 25, 15, 25]\n });\n\n for (let i = 0; i < res.length; i++) {\n\n table.push(\n [res[i].item_id, res[i].product_name, res[i].price, res[i].stock_quantity]);\n\n }\n\n console.log(table.toString());\n\n //console.log(`Product ID: ${res[i].item_id}`);\n //console.log(`Product Name: ${res[i].product_name}`);\n //console.log(`Price: ${res[i].price}`);\n //console.log(`Stock Quantity: ${res[i].stock_quantity}`);\n\n requestProduct();\n });\n}", "function updateTableLogic() {\n let ls = window.localStorage;\n var orders = JSON.parse(ls.getItem(\"orders\"));\n var tbdy = document.getElementById(\"checkoutTableBody\");\n tbdy.innerHTML = \"\";\n for (var i = 0; i < orders.length; i++) {\n let order = orders[i];\n var tr = document.createElement(\"tr\");\n tr.className = \"checkoutTableRow\";\n\n // td product column\n var td1 = document.createElement(\"td\");\n td1.className = \"border-0 align-middle\";\n td1.setAttribute(\"scope\", \"row\");\n td1.innerHTML = `\n <div class=\"\">\n <div class=\"ml-1 d-inline-block align-middle\">\n <a class=\"text-dark d-inline-block align-middle\">${order.itemName}</a>\n </div>\n </div>\n `;\n\n // td price column\n var td2 = document.createElement(\"td\");\n td2.className = \"border-0 align-middle text-center\";\n td2.setAttribute(\"scope\", \"row\");\n td2.innerHTML = `\n <strong>${order.price}</strong>\n `;\n\n // td qty column\n var td3 = document.createElement(\"td\");\n td3.className = \"border-0 align-middle text-center\";\n td3.setAttribute(\"scope\", \"row\");\n\n var ul = document.createElement(\"ul\");\n ul.className = \"cartFragnances list-group\";\n var varities = Object.keys(order.varities);\n\n for (k = 0; k < varities.length; k++) {\n var li = document.createElement(\"li\");\n li.className =\n \"ist-group-item d-flex justify-content-between align-items-center\";\n li.innerHTML = `\n ${varities[k]}\n <span class=\"rounded-pill\">${order.varities[varities[k]]}</span>\n `;\n ul.appendChild(li);\n }\n td3.appendChild(ul);\n\n // td total column\n var td4 = document.createElement(\"td\");\n td4.className = \"border-0 align-middle text-center\";\n td4.setAttribute(\"scope\", \"row\");\n td4.innerHTML = `\n <strong>${order.total}</strong>\n `;\n\n // td delete column\n var td5 = document.createElement(\"td\");\n td5.className = \"px-2 border-0 align-middle text-center\";\n td5.setAttribute(\"scope\", \"row\");\n td5.innerHTML = `\n <a class=\"text-dark\">\n <i class=\"bx bxs-trash\"></i>\n </a>\n `;\n td5.setAttribute(\"orderId\", order.id);\n td5.addEventListener(\"click\", deleteIconListener, false);\n\n tr.appendChild(td1);\n tr.appendChild(td2);\n tr.appendChild(td3);\n tr.appendChild(td4);\n tr.appendChild(td5);\n\n tbdy.appendChild(tr);\n }\n}", "function listProducts() {\n connection.query(\"SELECT * FROM products\", function (err, res) {\n if (err) throw err;\n let table = new Table({\n head: ['ID', 'Name', 'Department', 'Price', 'Stock']\n })\n for (let i = 0; i < res.length; i++) {\n table.push([res[i].item_id, res[i].product_name, res[i].department_name, `$${res[i].price}`, res[i].stock_quantity]);\n };\n console.log(\"\\n\")\n console.log(table.toString());\n });\n placeOrder();\n}", "function displayProducts(answer) {\n var query = \"SELECT id, product_name, department_name, customer_cost, stock_qty FROM products\";\n connection.query(query, function(err, res) {\n var displayTable = new Table({\n style: {head: ['green']},\n head: ['id','Product', 'Department', 'Price', 'In stock'],\n\n colWidths: [10, 25, 25, 10, 10]\n });\n\n for (var i = 0; i < res.length; i++) {\n displayTable.push(\n [res[i].id, res[i].product_name, res[i].department_name, res[i].customer_cost, res[i].stock_qty]\n );\n }\n console.log(displayTable.toString());\n\n\n pickProduct();\n });\n}", "function displayTable(results) {\n var table = new Table({\n head: ['Item ID', 'Product Name', 'Department', 'Price', 'Stock']\n , colWidths: [10, 30, 15, 10, 10]\n });\n for (i = 0; i < results.length; i++) {\n table.push(\n [results[i].item_id, results[i].product_name, results[i].department_name, results[i].price, results[i].stock_quantity]\n );\n }\n console.log(table.toString());\n}", "function loadInformation() {\n \n var tdText =\n '<div class=\"container\"> <a href=\"' + item.link + '\" ><img class=\"img-food\" src=\"' + item.image + '\" class=\"image\" > <div class=\"overlay\"><div class=\"text\">' + item.name + ' <br> Price: $' + item.price + ' <br> Rating: ' + item.rating + '/5 <br> Category: ' + item.category + ' </div></div></a></div>'\n cell.innerHTML = tdText;\n \n \n \n }", "function renderCart() {\n const cartTableElement = document.getElementById('cart-data')\n cartTableElement.innerHTML = '' //reset\n\n let tableHTML = '' \n if(Object.keys(productInCart).length === 0) { // kalau gaada produk di cart\n tableHTML = '<br><div class=\"alert alert-warning\" role=\"alert\">Cart masih kosong, ayo belanja sekarang =)</div><br>'\n cartTableElement.insertAdjacentHTML('beforeend', tableHTML );\n } else {\n let count = 1\n for(let id in productInCart) {\n const price = productInCart[id] * databaseProduct[id].hargaProduk\n \n tableHTML += `<tr class=\"cart-${count}\"><th scope=\"row\">${count}</th><td>${databaseProduct[id].namaProduk}</td><td>${productInCart[id]}</td><td>Rp ${price}</td><td><a class=\"btn btn-danger d-grid mt-2 buttonID${count}\" onclick=\"deleteProductInCart(${id},1)\">Delete</a></td></tr>`\n \n count++\n }\n cartTableElement.insertAdjacentHTML('beforeend', tableHTML );\n }\n\n // Render Total\n const totalElement = document.getElementById('total-price-cart')\n totalElement.innerHTML = `Total: Rp ${updateTotal()}`\n return productInCart\n}", "function displayTable(){\n \n // create an table \n const table = new Table({\n head: ['ID', 'Product Name', 'department_name', 'Price','Quantity']\n , colWidths: [5, 50,50,20,10]\n });\n\n // query the data from products TABLE and push all the data to table NPM\n connection.query(\"SELECT * FROM products\", (error,results) => {\n\n if (error) throw error;\n\n for(let i = 0; i<results.length; i++){\n\n table.push([results[i].item_id, results[i].product_name, results[i].department_name, results[i].price, results[i].stock_quantity]);\n }\n\n console.log(table.toString());\n \n promptQuestions();\n \n \n });\n \n \n}", "function displayInventoryTable(res) {\r\n\r\n const table = new Table({\r\n head: ['Product #', 'Department', 'Product', 'Price', 'Qty In Stock'],\r\n colWidths: [15, 20, 30, 15, 15]\r\n });\r\n\r\n for (let i = 0;\r\n (i < res.length); i++) {\r\n var row = [];\r\n row.push(res[i].item_id);\r\n row.push(res[i].department_name);\r\n row.push(res[i].product_name);\r\n row.push(res[i].price);\r\n row.push(res[i].stock_quantity);\r\n table.push(row);\r\n }\r\n\r\n console.log(table.toString());\r\n}", "function renderStoreInTable() {\n\n var table = document.getElementById('store-table');\n var tableRow = document.createElement('tr');\n var tableCell = document.createElement('th');\n tableCell.textContent = this.location;\n tableRow.appendChild(tableCell);\n\n for (var i = 0; i < this.dailyHourSales.length; i++) {\n\n tableCell = document.createElement('td');\n tableCell.textContent = this.dailyHourSales[i];\n tableRow.appendChild(tableCell);\n }\n var tableCellTotal = document.createElement('th');\n tableCellTotal.textContent = this.dailyTotalSales;\n tableRow.appendChild(tableCellTotal);\n table.appendChild(tableRow);\n}", "function loadAvailableBooksTable() {\n let i=0;\n axios.get(baseUrlLocal + '/book/rent')\n .then(function (response) {\n console.log(response)\n console.log(response.data)\n html = ''\n response.data.forEach(request => {\n \n if(i % 3 === 0 || i === 0){\n html += '<tr style=\"width:25%\">'\n }\n i=i+1;\n html +='<td align=\"center\">'+'<a href=\"book_details.html#'+request.ISBN+'\"title=\"\">'+'<img id=\"thumb\" style=\"width:150px;height:200px\" src=\"./images/'+ request.ISBN +'.png\"/>'+'</a>'+'</br>' ;\n html +='<b>'+request.ISBN+'</b></br>' ;\n html +='<b>'+request.BookName+'</b></br>' ;\n html +='<b>'+request.Author+'</b></br>' ;\n\n html +='<b>'+\"$\"+request.PricePerDay + '</b></br>';\n \n '</td>' ;\n if(i % 3 === 0 || i === 0){\n html += '</tr>'\n }\n });\n $('#view-available-books tbody').append(html);\n })\n .catch(function (error) {\n // handle error\n console.log(error);\n });\n}", "function loadStock(){\n $.ajax({\n type: \"GET\",\n dataType:\"json\",\n cahce: false,\n url:\"/stock\"\n }).done(function (data, textStatus, jqXHR){\n\n $(\"#body-stock\").html(\"\");\n $.each(data, function (ind, elem) {\n $(\"<tr id=\\\"row-\" + elem.id + \"\\\">\"+\n \"<td>\" + elem.code + \"</td>\"+\n \"<td>\" + elem.model + \"</td>\"+\n \"<td>\" + elem.brand + \"</td>\"+\n \"<td>\" + elem.type + \"</td>\"+\n \"<td>\" + elem.category + \"</td>\"+\n \"<td>\" + elem.autoCategory + \"</td>\"+\n \"<td>\" + elem.quantity + \"</td>\"+\n \"<td>\" +\n \"<button type=\\\"button\\\" class=\\\"btn btn-outline-success btn-sm mr-1\\\" onclick=\\\"openAddProduct(\" + elem.id + \");\\\">Add</button>\" +\n \"<button type=\\\"button\\\" class=\\\"btn btn-outline-danger btn-sm mr-1\\\" onclick=\\\"openShipProduct(\" + elem.id + \");\\\">Ship</button>\" +\n \"<button type=\\\"button\\\" class=\\\"btn btn-outline-info btn-sm\\\" onclick=\\\"openEditProduct(\" + elem.id + \");\\\">Edit</button>\" +\n \"</td>\"+\n \"</tr>\").appendTo($(\"#body-stock\"));\n });\n\n }).fail(function (jqXHR, textStatus, textError){\n\n console.log(\"Error in loadStock\");\n alertify.alert(\"An error has occurred.\");\n\n });\n}", "function displayShoppingCart(){\n var orderedProductsTblBody=document.getElementById(\"orderedProductsTblBody\");\n //ensure we delete all previously added rows from ordered products table\n while(orderedProductsTblBody.rows.length>0) {\n orderedProductsTblBody.deleteRow(0);\n }\n\n //variable to hold total price of shopping cart\n var cart_total_price=0;\n //iterate over array of objects\n for(var product in shoppingCart){\n //add new row \n var row=orderedProductsTblBody.insertRow();\n //create three cells for product properties \n var cellName = row.insertCell(0);\n var cellDescription = row.insertCell(1);\n var cellPrice = row.insertCell(2);\n cellPrice.align=\"right\";\n //fill cells with values from current product object of our array\n cellName.innerHTML = shoppingCart[product].Name;\n cellDescription.innerHTML = shoppingCart[product].Description;\n cellPrice.innerHTML = shoppingCart[product].Price.toFixed(2);\n cart_total_price+=shoppingCart[product].Price;\n }\n //fill total cost of our shopping cart \n var temp = ((1.0919 * (cart_total_price.toFixed(2))) + 12.35);\n \n document.getElementById(\"cart_total\").innerHTML=\"$\" + temp.toFixed(2);\n var x = shoppingCart.length;\n document.getElementById(\"navigationTextCart\").innerHTML=\"Shopping Cart(\" + x + \")\";\n }", "function showCart() {\n\n // get the table\n var table = document.getElementsByTagName('tbody')[0];\n // console.log('table, ', table);\n\n for (var i = 0; i < cart.items.length; i++){\n\n var trEl = document.createElement('tr');\n \n // create elements\n var tdElOne = document.createElement('td');\n var tdElTwo = document.createElement('td');\n var tdElThree = document.createElement('td');\n\n // give them data\n // delete link\n tdElOne.textContent = 'delete';\n\n // quantity\n tdElTwo.textContent = cart.items[i].quantity;\n\n // item name\n tdElThree.textContent = cart.items[i].product.name;\n\n // add to row\n trEl.appendChild(tdElOne);\n trEl.appendChild(tdElTwo);\n trEl.appendChild(tdElThree);\n\n //append to table\n table.appendChild(trEl);\n\n }\n\n}", "function showProducts(allProducts){\n\tconst tableBody = document.getElementById('tableData');\n\tvar html = [];\n\n\thtml.push(\"<tbody>\");\n\t//loop through the array of objects\n\tallProducts.forEach(function(data) { //begin forEach\n\t\tfor (var i = 0; i < data.variants.length; i++) {\n\t\t\n\t\thtml.push(\"<tr>\");\n\t\t\thtml.push(`<td class=\"product_image\"><img src=\"${data.image.src}\" onerror=\"this.onerror=null;this.src='https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTLsiwbElVe16ZcD3RE1_og4oVRfXQIdnBfKQmSVW-wyLhdjNTX';\"/></td>`);\n\t\t\thtml.push(`<td class=\"product_type\">\n\t\t\t\t<p>${data.product_type}</p>\n\t\t\t\t<p>${data.title}</p>\n\t\t\t\t<div class=\"product_size\">\n\t\t\t\t<p>Size: <span class=\"text-bold font-primary\">${data.variants[i].option1}</span></p>\n\t\t\t\t<p>Colour: <span class=\"text-bold font-primary\">${data.variants[i].option2}</span></p>\n\t\t\t\t</div>\n\t\t\t</td>`);\n\t\t\thtml.push(`<td class=\"product_size\">\n\t\t\t\t<span class=\"text-bold font-primary\">${data.variants[i].option1}</span>\n\t\t\t</td> `);\n\t\t\thtml.push(`<td class=\"product_colour\">\n\t\t\t\t<span class=\"text-bold font-primary\">${data.variants[i].option2}</span>\n\t\t\t</td> `);\n\t\t\thtml.push(`<td class=\"product_price\">`);\n\t\t\t\thtml.push(`<div class=\"discountedPrice\"> £${data.variants[i].price} </div> `);\n\t\t\t\tif(data.variants[i].compare_at_price !== null){\n\t\t\t\t\thtml.push(`<div class=\"actualPrice\"> £${data.variants[i].compare_at_price} </div> `);\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\thtml.push(`<div> </div> `);\n\t\t\t\t}\n\t\t\thtml.push(\"</td>\");\n\t\t\tif(data.variants[i].inventory_quantity < 10){\n\t\t\thtml.push(`<td>0${data.variants[i].inventory_quantity}</td> `);}\n\t\t\telse{\n\t\t\t\thtml.push(`<td>${data.variants[i].inventory_quantity}</td> `);\n\t\t\t}\n\t\thtml.push(\"</tr>\");\n\t\t}\n\t}); \n\t html.push(\"</tbody>\");\n\ttableBody.innerHTML = html.join(\"\");\n}", "function showCart() {\n // localStorage.getItem('items')\n // var cartTable = document.getElementById('cart')\n // if (localStorage.) {\n var allItemsString = localStorage.getItem('items');\n var allItemsData = JSON.parse(allItemsString);\n for (var i = 0; i < Cart.length; i++) {\n var tr = document.createElement('tr');\n var deleteLink = document.createElement('td');\n var deleteQuantity = document.createElement('td');\n var deleteItem = document.createElement('td');\n tr.appendChild(deleteItem);\n tr.appendChild(deleteQuantity);\n tr.appendChild(deleteLink);\n allItemsData.appendChild(tr);\n }\n}", "function display() {\n connection.query(\"SELECT * FROM products\", function (err, res) {\n if (err) throw err;\n var table = new Table({\n head: [\"ID\", \"Product Name\", \"Department\", \"Price\", \"Stock Qty\"],\n colWidths: [6, 45, 16, 11, 11]\n });\n \n for (var i = 0; i < res.length; i++) {\n table.push(\n [res[i].item_id, res[i].product_name, res[i].department_name, res[i].price, res[i].stock_quantity],\n );\n }\n console.log(table.toString());\n start()\n });\n}", "function loadTaskBacklogTable(backlog_id) {\n var task = $(\".note[data-type='2'][data-backlog-id='\" + backlog_id + \"']\");\n var tbody = $(\"#tblTaskBacklog tbody\");\n $(tbody).html(\"\");\n for (var i = 0; i < task.length; i++) {\n var relativeID = task[i].getElementsByClassName(\"item-id\")[0].innerHTML;\n var title = task[i].getElementsByClassName(\"note-content\")[0].innerHTML;\n var objtext = \"<tr><td>\" + relativeID + \"</td><td>\" + title + \"</td><td>\" + task[i].getAttribute(\"data-status\") + \"</td>\" +\n \"<td><img class='note-button' onclick=\\\"hideWindow(); viewDetailNote(\" + task[i].getAttribute(\"data-id\") + \",'task')\\\" src='images/sidebar/view.png' /></td></tr>\";\n $(tbody).append(objtext);\n }\n}", "function populateCart(idName, tagName, limit) {\n fetch(`https://simutis.dev/api/generate-shopping-cart?${limit ? `limit=${limit}` : ''}`)\n .then((response) => response.json())\n .then((data) => {\n const container = document.getElementById(idName);\n data.forEach((item) => {\n\n //______________________\n const tableRow = document.createElement('tr');\n const elementName = document.createElement(tagName);\n const elementPrice = document.createElement(tagName);\n const elementVegan = document.createElement(tagName);\n elementName.className = \"name\";\n elementPrice.className = \"price\";\n elementVegan.className = \"vegan\";\n elementName.innerText = item.name;\n elementPrice.innerText = item.price;\n elementVegan.innerText = item.vegan ? \"Yes\" : \"No\";\n tableRow.appendChild(elementName);\n tableRow.appendChild(elementPrice);\n tableRow.appendChild(elementVegan);\n container.appendChild(tableRow);\n //______________________\n });\n })\n}", "function displayInventory() {\n\tconnection.query('SELECT * FROM Products', function (err, res) {\n\t\tif (err) { console.log(err) };\n\t\tvar table = new Table({\n\t\t\thead: ['item_id', 'item_name', 'department_name', 'price', 'stock_quantity'],\n\t\t\tcolWidths: [10, 30, 30, 20, 20]\n\t\t});\n\t\tfor (i = 0; i < res.length; i++) {\n\t\t\ttable.push(\n\t\t\t\t[res[i].item_id, res[i].product_name, res[i].department_name, res[i].price, res[i].stock_quantity]\n\t\t\t);\n\t\t}\n\t\tconsole.log(table.toString());\n\t\tinventoryUpdates();\n\t});\n}", "function viewProducts() {\n connection.query(\"SELECT * FROM products\", function(err, results) {\n if (err) throw err;\n console.log(\"\\n\" + colors.yellow(\"---------------------PRODUCTS FOR SALE---------------------\") + \"\\n\");\n var table = new cliTable({ head: [\"ID\", \"Item\", \"Price\", \"Quantity\"] });\n for (var i = 0; i < results.length; i++) {\n table.push([results[i].id, results[i].productName, results[i].price, results[i].stockQuantity]);\n }\n console.log(table.toString() + \"\\n\");\n actionPrompt();\n });\n}", "function displayProductsInCart() {\n for (let i = 0; i < productInCart.length; i ++) {\n const templateCart = document.getElementById('templateCart');\n const cloneElement = document.importNode(templateCart.content, true);\n \n cloneElement.getElementById(\"basket__image\").src = productInCart[i].image;\n cloneElement.getElementById(\"basket__name\").textContent = productInCart[i].name;\n cloneElement.getElementById(\"basket__id\").textContent = `Réf : ` + productInCart[i].id;\n cloneElement.getElementById(\"basket__price\").textContent = (productInCart[i].price).toLocaleString(\"fr-FR\", {style:\"currency\", currency:\"EUR\"});\n cloneElement.getElementById(\"basket__option\").textContent = productInCart[i].option;\n cloneElement.getElementById(\"basket__quantity\").textContent = productInCart[i].quantity;\n \n document.getElementById(\"basketTable\").appendChild(cloneElement);\n }\n // Contrôle des boutons \"Quantité\"\n reduceQuantity();\n increaseQuantity();\n deleteProduct();\n}", "function viewProducts() {\n console.log('Here is the current inventory: ');\n var table = new Table({\n head: ['Item ID', 'Product Name', 'Price', 'Quantity']\n });\n connection.query(\"SELECT * FROM products\", function (err, res) {\n for (let i = 0; i < res.length; i++) {\n table.push(\n [res[i].item_id, res[i].product_name, res[i].price, res[i].stock_quantity]\n );\n }\n console.log(table.toString());\n console.log('\\n*******************');\n managerOptions();\n })\n}", "function showProducts() {\n connection.query(\"SELECT * FROM products ORDER BY 3\", function (err, res) {\n if (err) throw err;\n console.log(\"\\nAll Products:\\n\")\n var table = new Table({\n head: ['ID'.cyan, 'Product Name'.cyan, 'Department'.cyan, 'Price'.cyan, 'Stock'.cyan]\n , colWidths: [5, 25, 15, 10, 7]\n });\n res.forEach(row => {\n table.push(\n [row.item_id, row.product_name, row.department_name, \"$\" + row.price, row.stock_quantity],\n );\n });\n console.log(table.toString());\n console.log(\"\\n~~~~~~~~~~~~~~~~~\\n\\n\");\n start();\n });\n}", "function viewProducts() {\n connectionDB.query(\"SELECT * FROM products\", function (err, res) {\n if (err) throw err;\n // Log all results of the SELECT statement\n //console.log(res);\n var tableFormat = new AsciiTable('PRODUCT LIST');\n tableFormat.setHeading('ITEM ID', 'PRODUCT NAME', 'PRICE', 'QUANTITES');\n for (var index in res) {\n\n tableFormat.addRow(res[index].item_id, res[index].product_name, res[index].price, res[index].stock_quantity);\n }\n console.log(tableFormat.toString());\n\n\n });\n}", "function displayCart(msg) {\n header('YOUR CART', msg)\n\n var table = new Table({\n chars: {\n 'top': '═', 'top-mid': '╤', 'top-left': '╔', 'top-right': '╗',\n 'bottom': '═', 'bottom-mid': '╧', 'bottom-left': '╚', 'bottom-right': '╝',\n 'left': '|', 'left-mid': '╟', 'mid': '-', 'mid-mid': '┼',\n 'right': '|', 'right-mid': '╢', 'middle': '│',\n },\n head: [\"id\", \"Product\", \"Qty\", \"Unit Price ($)\", \"Acc Price ($)\"],\n colWidths: [5, 20, 5, 19, 19]\n });\n cart.forEach((e, index) => {\n table.push(\n [index + 1, e.name, e.qty, e.unit_price, e.accum_price]\n );\n });\n console.log(table.toString());//displays cart array\n\n console.log();\n console.log(\"1.\", \"Add item to cart\");\n console.log(\"2.\", \"Remove item from cart\");\n console.log(\"3.\", \"View products\");\n console.log(\"4.\", \"Checkout\");\n console.log(\"5.\", \"Go to Home\");\n console.log();\n console.log('-------------------------------------------------------------------------'.red);\n prompt.question(\"Please Select an option \", (opt) => {\n if (opt == 1) {\n addToCart('');\n } else if (opt == 2) {\n removeFromCart('');\n } else if (opt == 3) {\n displayProducts('');\n } else if (opt == 4) {\n checkout('');\n } else if (opt == 5) {\n home('');\n } else {\n displayCart(\"PLEASE ENTER A VALID INPUT\".cyan)\n }\n });\n}", "function povoateTable(){\n if (all_orders != []) {\n all_orders.forEach(_order => {\n appendOrder(_order);\n });\n }\n}", "function printTable() {\n connection.query(\"SELECT * FROM products\", function(err, item) {\n if (err) throw err;\n var table = new Table({\n head: ['Item ID', 'Product Name', 'Department Name', 'Price', 'Quantity'],\n colWidths: [20, 20, 20, 20, 20]\n });\n item.forEach(function(item) {\n // For each item in the array log the info\n table.push(\n [item.item_id, item.product_name, item.department_name,\n \"$\" + item.price + '.00', item.stock_quantity\n ]\n );\n });\n console.log(table.toString());\n if(isPurchaseMade) {\n connection.end();\n } else {\n pickItemId();\n }\n });\n}", "function readInv() {\n var table1 = new Table({\n head: ['ID', 'Item', 'Department', 'Price', 'Stock'],\n colWidths: [8, 25, 25, 25, 10]\n });\n\n listInv();\n\n function listInv() {\n connection.query(\"SELECT * FROM products\", function(err, res) {\n for (var i = 0; i < res.length; i++) {\n\n var id = res[i].item_id,\n product = res[i].product_name,\n department = res[i].department_name,\n price = res[i].price,\n quantity = res[i].stock_quantity;\n\n table1.push(\n [id, product, department, price, quantity]\n );\n }\n // console.log(\"\");\n console.log(\"\");\n console.log(\" Current Inventory \\n\");\n // console.log(\"\");\n console.log(table1.toString());\n console.log(\"\");\n orderPrompt();\n });\n }\n}", "function createProductTable(category){\n var xmlhttp = new XMLHttpRequest();\n xmlhttp.onreadystatechange = function() {\n if (xmlhttp.readyState == 4 && xmlhttp.status == 200) {\n if (xmlhttp.responseText != \"0 results\"){\n //console.log(xmlhttp.responseText);\n //sama responseText ratkaisu\n var str = this.responseText.substring(this.responseText.indexOf(\"{\"));\t\t\n var list = JSON.parse(str);\n \n var count = Object.keys(list.products).length;\n var mainDiv = document.getElementById('products');\n mainDiv.innerHTML=\"\";\n //table.style.cssText = \"border: 1px solid black\";\n for (var i = 0, len = count; i < len; i++) {\n var table = document.createElement('table');\n var row0 = document.createElement('tr');\n var row1 = document.createElement('tr');\n var row2 = document.createElement('tr');\n var row3 = document.createElement('tr');\n var row4 = document.createElement('tr');\n var cell1 = document.createElement('td');\n var cell2 = document.createElement('td');\n var cell3 = document.createElement('td');\n var cell4 = document.createElement('td');\n var cell5 = document.createElement('IMG');\n \n cell1.innerHTML = '<button id=\"'+list.products[i].ID+'\" class=\"btn btn-primary\">Add to cart</button\">';\n cell5.setAttribute(\"src\",list.products[i].ImagePath);\n cell2.innerHTML = list.products[i].Brand + \" \" + list.products[i].Name;\n cell3.innerHTML = list.products[i].Price + \"€\";\n cell4.innerHTML = list.products[i].Description;\t\t\t\t\t\t\n /*cell1.innerHTML = list.products[i].Name;\n cell2.innerHTML = list.products[i].Brand;\n cell3.innerHTML = list.products[i].Price;\n cell4.innerHTML = list.products[i].Description;*/\n\n //Append cells to rows\n row1.appendChild(cell2);\n //row1.appendChild(cell1);\n //row1.appendChild(cell3);\n row2.appendChild(cell4);\n row0.appendChild(cell5);\n row3.appendChild(cell3);\n row4.appendChild(cell1);\n\n //Append rows to table\n table.appendChild(row0);\n table.appendChild(row3);\n table.appendChild(row1);\n table.appendChild(row2);\n\t\t\t\t\t\ttable.appendChild(row4);\n //Append table to main div\n mainDiv.appendChild(table);\n\n document.getElementById(list.products[i].ID).addEventListener(\"click\", function(){\n var xmlhttp = new XMLHttpRequest();\n xmlhttp.onreadystatechange = function() {\n if (this.readyState == 4 && this.status == 200) {\n console.log(xmlhttp.responseText);\n updateView();\n \n }\n };\n xmlhttp.open(\"GET\", \"php/dbqueries.php?func=addToCart&product=\"+this.id, true);\n xmlhttp.send();\n\n });\n \n }\n }\n }\n };\n xmlhttp.open(\"GET\", \"php/dbqueries.php?func=getProducts&category=\"+category, true);\n xmlhttp.send();\n }", "async putBasket() {\n let el;\n // find all required options\n for(var i = 1; i < 10; i++) {\n try {\n el = await this.findByXPath(\"(//select[@required='true']/option[last()])[\" + i + \"]\")\n await el.click();\n }catch(err) {\n break;\n }\n }\n\n // find \"put in basket\" button\n el = await this.findByXPath(\"//*[@onclick=\\\"product_submit(2, '/exec/front/order/basket/', this)\\\"]\");\n await el.click();\n\n // 장바구니에 동일한 상품이 있습니다. 장바구니에 추가하시겠습니까?\n try {\n el = await this.getAlert();\n await el.accept();\n }catch(err) {}\n }", "function createTable() {\n let popBasket = document.getElementById(\"basketItems\")\n let i;\n for (i=0; i < basketItems.length; i++) {\n // CREATE NEW ROW\n let row = document.createElement(\"tr\");\n // CREATE IMAGE CELL\n let imgCell = document.createElement(\"td\");\n let imgElement = document.createElement(\"img\");\n imgElement.setAttribute(\"class\", \"basketImg\");\n imgElement.setAttribute(\"src\", basketItems[i].img);\n imgCell.appendChild(imgElement);\n // CREATE NAME CELL\n let nameCell = document.createElement(\"td\");\n nameCell.innerHTML = basketItems[i].name\n // CREATE PRICE CELL\n let priceCell = document.createElement(\"td\");\n priceCell.innerHTML = basketItems[i].price\n // CREATE QUANTITY CELL\n let quantCell = document.createElement(\"td\");\n let quantInput = document.createElement(\"input\");\n quantInput.setAttribute(\"type\", \"number\");\n quantInput.setAttribute(\"class\", \"quantity\");\n quantInput.setAttribute(\"value\",`${basketItems[i].quantity}`);\n quantInput.setAttribute(\"min\", 1);\n quantInput.setAttribute(\"max\", 10);\n quantCell.appendChild(quantInput);\n // UPDATE QUANTITY & PRICE IN ARRAY\n quantInput.addEventListener(\"change\", function(){\n let itemName = nameCell.innerHTML;\n let itemIndex = basketItems.findIndex(item => item.name === itemName);\n let price = Number(basketItems[itemIndex].price.replace(/[^0-9.-]+/g,\"\"));\n basketItems[itemIndex].quantity = +quantInput.value\n basketItems[itemIndex].totalPrice = +quantInput.value * price\n })\n \n // CREATE PRICE PER PRODUCT CELL\n let totPriceCel = document.createElement(\"td\");\n totPriceCel.innerHTML = `£${basketItems[i].totalPrice.toFixed(2)}`;\n // CREATE REMOVE BUTTON CELL\n let buttonCell = document.createElement(\"td\");\n let removeBtn = document.createElement(\"button\");\n removeBtn.innerHTML = `<i class=\"far fa-trash-alt\"></i>`;\n removeBtn.addEventListener(\"click\", function(){\n row.remove();\n let itemName = nameCell.innerHTML\n let itemIndex = basketItems.findIndex(item => item.name === itemName)\n basketItems.splice(itemIndex,1)\n });\n buttonCell.appendChild(removeBtn)\n // ADD CELLS TO ROW\n row.appendChild(imgCell);\n row.appendChild(nameCell);\n row.appendChild(priceCell);\n row.appendChild(quantCell);\n row.appendChild(totPriceCel);\n row.appendChild(buttonCell);\n // ADD ROW TO TABLE\n popBasket.appendChild(row)\n }\n}", "function itemTable() { }", "function addItemTable() { }", "function showCart() {\n\n // TODO: Find the table body\n var table = document.getElementById('cart');\n // TODO: Iterate over the items in the cart\n for(var i = 0; i < cart.items.length; i++) {\n // TODO: Create a TR\n var tr = document.createElement('tr');\n // TODO: Create a TD for the delete link, quantity, and the item\n var deleteLinkEl = document.createElement('td');\n var a = document.createElement('a');\n a.textContent = 'X';\n a.href = '#';\n deleteLinkEl.appendChild(a);\n\n var quantityEl = document.createElement('td');\n quantityEl.textContent = cart.items[i].quantity;\n\n var itemEl = document.createElement('td');\n itemEl.textContent = cart.items[0].product;\n\n // TODO: Add the TR to the TBODY and each of the TD's to the TR\n tr.appendChild(deleteLinkEl);\n tr.appendChild(quantityEl);\n tr.appendChild(itemEl);\n\n table.appendChild(tr);\n }\n}" ]
[ "0.7140392", "0.67842126", "0.6694973", "0.6591064", "0.6528385", "0.6438264", "0.6424603", "0.640549", "0.6363035", "0.6335898", "0.6299305", "0.6224797", "0.62244904", "0.6212517", "0.62047434", "0.6201535", "0.61945295", "0.61590445", "0.61563635", "0.61458236", "0.61408865", "0.6140106", "0.61152613", "0.6096236", "0.60894394", "0.608839", "0.60774267", "0.60769236", "0.6060505", "0.6057533", "0.60440767", "0.60430753", "0.60352874", "0.60312206", "0.60293", "0.6026059", "0.6022955", "0.6003449", "0.59958726", "0.5992055", "0.59914905", "0.5979671", "0.5972807", "0.5969192", "0.5963585", "0.5963261", "0.5959413", "0.59586495", "0.5958056", "0.5957644", "0.59563357", "0.5944632", "0.59441984", "0.5937224", "0.59359384", "0.5935889", "0.5934746", "0.5929103", "0.59196097", "0.591524", "0.5912847", "0.59043735", "0.5894765", "0.58925307", "0.5890541", "0.58881575", "0.5886985", "0.58807534", "0.58788073", "0.58787835", "0.5877202", "0.5871663", "0.58712894", "0.5871016", "0.5870598", "0.58682114", "0.58647054", "0.58633715", "0.5860376", "0.5858202", "0.58525974", "0.5851334", "0.58469754", "0.5843008", "0.58348465", "0.58296597", "0.58284163", "0.5828376", "0.58276767", "0.5823241", "0.58181274", "0.58052397", "0.58015496", "0.5797105", "0.5793086", "0.57909745", "0.57876706", "0.5784536", "0.5780791", "0.57782423" ]
0.7807517
0
return input layers sorted by order defined in project settings
function layersInDrawingOrder(layers) { var layerDrawingOrder = wmsLoader.projectSettings.capability.layerDrawingOrder; if (layerOrderPanel != null) { // override project settings (after first load) if (enableWmtsBaseLayers) { // prepend ordered WMTS layers var orderedLayers = layerOrderPanel.orderedLayers(); var wmtsLayers = []; for (var i = 0; i < layerDrawingOrder.length; i++) { var layer = layerDrawingOrder[i]; if (orderedLayers.indexOf(layer) == -1) { wmtsLayers.push(layer); } } layerDrawingOrder = wmtsLayers.concat(orderedLayers); } else { layerDrawingOrder = layerOrderPanel.orderedLayers(); } } if (layerDrawingOrder != null) { var orderedLayers = []; for (var i = 0; i < layerDrawingOrder.length; i++) { var layer = layerDrawingOrder[i]; if (layers.indexOf(layer) != -1) { orderedLayers.push(layer); } } return orderedLayers; } else { return layers.reverse(); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "orderLayers() {\n this.layersHerald_.orderLayers();\n }", "_sortFeaturesZIndex(layer) {\n\t\t// First, lines\n\t\tlayer.eachLayer(l => {\n\t\t\tif(l.feature && l instanceof Polyline && !(l instanceof Polygon)) {\n\t\t\t\tl.bringToFront();\n\t\t\t}\n\t\t});\n\t\t// Last, nodes\n\t\tlayer.eachLayer(l => {\n\t\t\tif(l.feature && l.feature.id.startsWith(\"node/\")) {\n\t\t\t\tl.bringToFront();\n\t\t\t}\n\t\t});\n\t}", "function initOrder(g) {\n\t var visited = {},\n\t simpleNodes = _.filter(g.nodes(), function (v) {\n\t return !g.children(v).length;\n\t }),\n\t maxRank = _.max(_.map(simpleNodes, function (v) {\n\t return g.node(v).rank;\n\t })),\n\t layers = _.map(_.range(maxRank + 1), function () {\n\t return [];\n\t });\n\n\t function dfs(v) {\n\t if (_.has(visited, v)) return;\n\t visited[v] = true;\n\t var node = g.node(v);\n\t layers[node.rank].push(v);\n\n\t _.forEach(g.successors(v), dfs);\n\t }\n\n\t var orderedVs = _.sortBy(simpleNodes, function (v) {\n\t return g.node(v).rank;\n\t });\n\n\t _.forEach(orderedVs, dfs);\n\n\t return layers;\n\t }", "function getorder(){\n\t\tvar i = 0;\n\t\tvar layerarray = [];\n\t\t$(\".layer\").each(function(){\n\t\t\tlayerarray[i] = $(this).find('img').attr('src');\n\t\t\ti++;\n\t\t});\n\t\t\n\t\tvar lst = \"\";\n\t\tfor(j=0; j< layerarray.length; j++){\n\t\t\tlst += j + \": \" + layerarray[j] + \" ; \";\n\t\t}\n\t\talert(lst);\n\t}", "get layersArray() {\n return [this.inputLayer, ...this.hiddenLayers, this.outputLayer];\n }", "function initOrder(g) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; }));\n var layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}", "function initOrder(g) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; }));\n var layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}", "function initOrder(g) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; }));\n var layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}", "function initOrder(g) {\n var visited = {},\n simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n }),\n maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; })),\n layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.each(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.each(orderedVs, dfs);\n\n return layers;\n}", "sortLayers(change) {\n const { oldIndex, newIndex } = change.moved;\n EventBus.$emit(\"sort-layers\", oldIndex, newIndex);\n }", "function initOrder(g) {\n var visited = {},\n simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n }),\n maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; })),\n layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}", "function sortModels() {\n inputOpaque = new Array();\n inputTranslucent = new Array();\n var center = vec3.create();\n var ray = vec3.create();\n\n // find and record depth of triangles\n for (tri in inputTriangles) {\n if (inputTriangles[tri].material.alpha == 1.0) {\n inputTriangles[tri].shape = \"triangle\";\n inputTriangles[tri].whichTriSet = tri;\n inputOpaque.push(inputTriangles[tri]);\n } else {\n inputTriangles[tri].shape = \"triangle\";\n inputTriangles[tri].whichTriSet = tri;\n vec3.add(center, vec3.fromValues(inputTriangles[tri].center[0], inputTriangles[tri].center[1], inputTriangles[tri].center[2]),\n vec3.fromValues(inputTriangles[tri].translation[0], inputTriangles[tri].translation[1], inputTriangles[tri].translation[2]));\n vec3.subtract(ray, vec3.fromValues(Eye[0], Eye[1], Eye[2]), vec3.fromValues(center[0], center[1], center[2]));\n inputTriangles[tri].depth = Math.abs(ray[2]);\n inputTranslucent.push(inputTriangles[tri]);\n }\n }\n\n // find and record depth of ellipsoids\n for (s in inputEllipsoids) {\n if(inputEllipsoids[s].alpha == 1.0) {\n inputEllipsoids[s].shape = \"ellipsoid\";\n inputEllipsoids[s].whichEllipsoid = s;\n inputOpaque.push(inputEllipsoids[s]);\n } else {\n inputEllipsoids[s].shape = \"ellipsoid\";\n inputEllipsoids[s].whichEllipsoid = s;\n vec3.add(center, vec3.fromValues(inputEllipsoids[s].x, inputEllipsoids[s].y, inputEllipsoids[s].z),\n vec3.fromValues(inputEllipsoids[s].translation[0], inputEllipsoids[s].translation[1], inputEllipsoids[s].translation[2]));\n vec3.subtract(ray, vec3.fromValues(Eye[0], Eye[1], Eye[2]), vec3.fromValues(center[0], center[1], center[2]));\n inputEllipsoids[s].depth = Math.abs(ray[2]);\n inputTranslucent.push(inputEllipsoids[s]);\n }\n }\n\n inputTranslucent.sort(compareNumbers);\n}", "forEach(fn) {\n this._layerOrder.forEach(name => fn(this._layers[name]));\n }", "function initOrder(g) {\n var visited = {};\n var simpleNodes = lodash_1.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n });\n var maxRank = lodash_1.max(lodash_1.map(simpleNodes, function(v) { return g.node(v).rank; }));\n var layers = lodash_1.map(lodash_1.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (lodash_1.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n lodash_1.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = lodash_1.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n lodash_1.forEach(orderedVs, dfs);\n\n return layers;\n}", "function reorderLayers(layers) {\n // rearrange in layer list\n var indexesInParents = {};\n\n layers.forEach(function (layer, index) {\n var parent = layer.parentGroup();\n var parentId = String(parent.objectID());\n if (!(parentId in indexesInParents)) {\n var siblings = arrayFromNSArray(parent.layers());\n indexesInParents[parentId] = siblings.findIndex(function (l) {\n return l.parentGroup() === parent && layers.indexOf(l) >= 0;\n });\n }\n parent.removeLayer(layer);\n parent.insertLayer_atIndex_(layer, indexesInParents[parentId]);\n });\n}", "getLayersNamed(layerName) {\n // search all pages\n let filteredArray = NSArray.array()\n const loopPages = this._object.pages().objectEnumerator()\n let page = loopPages.nextObject()\n const predicate = NSPredicate.predicateWithFormat('name == %@', layerName)\n while (page) {\n const scope = page.children()\n filteredArray = filteredArray.arrayByAddingObjectsFromArray(\n scope.filteredArrayUsingPredicate(predicate)\n )\n page = loopPages.nextObject()\n }\n return toArray(filteredArray).map(wrapObject)\n }", "getLayer(utilityNetworkUsageType) {\n\n let domainNetworks = this.dataElement.domainNetworks;\n let layers = []\n for (let i = 0; i < domainNetworks.length; i ++)\n {\n let domainNetwork = domainNetworks[i];\n \n for (let j = 0; j < domainNetwork.junctionSources.length; j ++)\n if (domainNetwork.junctionSources[j].utilityNetworkFeatureClassUsageType === utilityNetworkUsageType)\n layers.push(domainNetwork.junctionSources[j].layerId);\n }\n\n for (let i = 0; i < domainNetworks.length; i ++)\n {\n let domainNetwork = domainNetworks[i];\n \n for (let j = 0; j < domainNetwork.edgeSources.length; j ++)\n if (domainNetwork.edgeSources[j].utilityNetworkFeatureClassUsageType === utilityNetworkUsageType)\n layers.push(domainNetwork.edgeSources[j].layerId)\n }\n\n return layers;\n }", "getLayerOuts(){\n var lo=[];\n this.neurons.forEach(function(neuron) {\n lo.push(neuron.output);\n });\n this.layerOutputs=lo;\n return this.layerOutputs; \n }", "function mapLayers(fromSchema, toSchema, layers) {\n let outLayers = [];\n layers.forEach(l => {\n if (typeof l.filter === 'object' && l.filter.length < 3) {\n // defective filter in some liberty layers\n l.filter = undefined;\n }\n\n if (l.source === undefined) { // background layer\n \n return outLayers.push(l);\n } else if (l.source !== fromSchema) {\n console.warn('Skipping layer with source ' + l.source);\n return\n }\n //console.log(`${l['source-layer']}:${l.filter[1]}=${l.filter[2]}`);\n\n let tl = targetLayer(fromSchema, toSchema, l['source-layer'], l.filter);\n if (!tl) {\n //console.log('.');\n console.log(`${l['source-layer']}:${JSON.stringify(l.filter)}`);\n return;\n }\n // undefined l.filter is ok\n let tf = mapFilter(fromSchema, toSchema, l['source-layer'], l.filter);\n //console.log(`--> ${tl}:${tf[1]}=${tf[2]}`);\n //console.log(`--> ${tl}:${JSON.stringify(tf)}`);\n \n\n let outLayer = JSON.parse(JSON.stringify(l));\n outLayer.source = toSchema; // ! conflating our name with internal source name\n outLayer['source-layer'] = tl;\n outLayer.filter = tf;\n outLayers.push(outLayer);\n /*\n if (l.filter !== undefined && l.filter[0] === '==')\n console.log(`${l['source-layer']}:${l.filter[1]}=${l.filter[2]}`);\n else\n console.log(l['source-layer'], JSON.stringify(l.filter));\n */\n\n });\n return outLayers;\n}", "function initOrder(g){var visited={},simpleNodes=_.filter(g.nodes(),function(v){return!g.children(v).length}),maxRank=_.max(_.map(simpleNodes,function(v){return g.node(v).rank})),layers=_.map(_.range(maxRank+1),function(){return[]});function dfs(v){if(_.has(visited,v))return;visited[v]=true;var node=g.node(v);layers[node.rank].push(v);_.forEach(g.successors(v),dfs)}var orderedVs=_.sortBy(simpleNodes,function(v){return g.node(v).rank});_.forEach(orderedVs,dfs);return layers}", "getLayer (name) {\n let out = []\n this.getLayers().forEach((lyr) => {\n if (name === lyr.get('name')) {\n out = lyr\n }\n })\n return out\n }", "function getNodesInTopologicalOrder(graph, weightMap, executionInfo) {\n const { usedNodes, inputs } = executionInfo;\n const frontier = [];\n const inputNodes = Object.keys(inputs)\n .map(name => Object(_operations_executors_utils__WEBPACK_IMPORTED_MODULE_0__[\"parseNodeName\"])(name)[0])\n .map(name => graph.nodes[name]);\n const initNodes = graph.initNodes;\n inputNodes.forEach(input => {\n if (usedNodes.has(input.name)) {\n frontier.push(input);\n }\n });\n graph.weights.forEach(weight => {\n if (usedNodes.has(weight.name)) {\n frontier.push(weight);\n }\n });\n if (initNodes != null) {\n initNodes.forEach(node => {\n if (usedNodes.has(node.name)) {\n frontier.push(node);\n }\n });\n }\n const seen = new Set();\n const orderedNodes = [];\n while (frontier.length > 0) {\n const node = frontier.pop();\n seen.add(node.name);\n if (!weightMap[node.name]) {\n orderedNodes.push(node);\n }\n node.children.forEach(child => {\n if (!seen.has(child.name) && usedNodes.has(child.name) &&\n child.inputs.every(input => seen.has(input.name))) {\n frontier.push(child);\n }\n });\n }\n return orderedNodes;\n}", "function getGroupLayer(layers) {\n grouplayers=[],\n grouplayers.push({'group': '', 'children':['']}),\n indexgrouplayer=0,\n nlayers=layers.length-1;\n \n for (let i = nlayers; i>=0 ; i--) {\n let data=(layers[i].titlelayers).substring(1).replace('?','$'),\n aux_data= data.split('$'),\n group=aux_data[0],\n titlelayer=aux_data[1];\n\n if(group!=grouplayers[indexgrouplayer].group){\n let layer=[{'layers': titlelayer.replace(/\\?/g,' / '), 'service':layers[i].service, 'fields': layers[i].fields}];\n if(i==nlayers){\n grouplayers[0].group=group;\n grouplayers[0].children=layer;\n }else{\n grouplayers.push({'group': group,'children':layer});\n indexgrouplayer++\n }\n }else{\n let layer={'layers': titlelayer.replace(/\\?/g,' / '), 'service':layers[i].service, 'fields': layers[i].fields};\n grouplayers[indexgrouplayer].children.push(layer);\n }\n }\n return grouplayers;\n }", "function BuildLayerList(container){\r \r $.writeln(\"layers: \"+container.layers.length);\r // IDAllLayers, IDTopLayers, IDArtLayers, IDVisibleLayers, IDVisibleTopLayers, IDVisibleArtLayers;\r currentPath = (currentPath == 'undefined')?\"/\":currentPath;\r \r // store layer ID's for each set\r // if we loop the other way on OSX, no layers are found: m++ doesn't work??\r // talk about bug hunting.... do it.\r for (var m = container.layers.length-1; m >= 0; m--) {\r \r var l = container.layers[m];\r $.writeln(\"layertype : \" + l.typename);\r // this line includes the layer groups;\r if(l.typename == \"LayerSet\" || l.typename == \"ArtLayer\" || l.typename == \"TextLayer\" ){\r IDXLayers = IDXLayers.concat(l.id);\r if(l.visible){\r IDXVLayers = IDXVLayers.concat(l.id);\r } //endif \r }//endif\r \r // build list of topLevel layers\r if(l.parent == workingDoc.ref ){\r currentPath = \"/\";\r IDXTopLayers = IDXTopLayers.concat(l.id);\r if(l.visible){\r IDXVTopLayers = IDXVTopLayers.concat(l.id);\r }\r }\r \r // build list of ArtLayers and update list of AllLayers\r if (l.typename == \"ArtLayer\" || l.typename == \"TextLayer\") {\r IDXArtLayers = IDXArtLayers.concat(l.id);\r //currentPath = \"\";\r if(l.visible){\r IDXVArtLayers = IDXVArtLayers.concat(l.id);\r }\r $.writeln(l.name + \": \" + currentPath);\r } \r \r // this calls an recursive loop which does a bottom-to-top depth first \r // search of all groups in the document. \r if(l.typename == \"LayerSet\" ){\r\r // build a dirty path \r if(m == 0){\r currentPath = currentPath + String( l.name + \"/\");\r }\r \r // get some clean values from it\r var parentEnd = currentPath.indexOf ( l.parent.name, 1) + l.parent.name.length;\r var parentPath = currentPath.substr ( 0, parentEnd );\r \r // build a clean path\r if(parentPath == \"/\"){\r currentPath = parentPath + l.name+ \"/\"\r }else{\r currentPath = parentPath + \"/\" + l.name+ \"/\" ;\r }\r \r // recurse\r BuildLayerList(l);\r }\r \r // store path for each layer\r FolderPaths[l.id] = currentPath;\r \r }//endfor\r}", "static zSort(up, type, elements_data) {\t\n\t\t\tlet layer = canvas.getLayerByEmbeddedName(type);\n\t\t\tconst siblings = layer.placeables;\t\n\t\t\t// Determine target sort index\n\t\t\tlet z = 0;\n\t\t\tif ( up ) {\n\t\t\t\telements_data.sort((a, b) => a.z - b.z);\n\t\t\t \tz = siblings.length ? Math.max(...siblings.map(o => o.data.z)) + 1 : 1;\n\t\t\t}\n\t\t\telse {\n\t\t\t\telements_data.sort((a, b) => b.z - a.z);\n\t\t\t \tz = siblings.length ? Math.min(...siblings.map(o => o.data.z)) - 1 : -1;\n\t\t\t}\n\t\t\n\t\t\t// Update all controlled objects\n\t\t\tfor (let i = 0; i < elements_data.length; i++) {\n\t\t\t\tlet d = up ? i : i * -1;\n\t\t\t\telements_data[i].z = z + d;\t\t\t\t\n\t\t\t}\n\t\t\treturn elements_data;\n\t\t}", "function orderFlickerLayers() {\r\n var earlyYear = $(\".earlyYear\").first().val();\r\n var lateYear = $(\".lateYear\").first().val();\r\n var earlyLayer = getDataTileLyr(earlyYear);\r\n var lateLayer = getDataTileLyr(lateYear);\r\n earlyLayer.addTo(lyrGroups.flickerMap.data);\r\n lateLayer.addTo(lyrGroups.flickerMap.data);\r\n updateYearLabel(\"#leftYear\", $(\".lateYear\").first().val());\r\n removeOldTiles();\r\n updateOpacity();\r\n\r\n}", "function getNodesInTopologicalOrder(graph, weightMap, executionInfo) {\n var usedNodes = executionInfo.usedNodes, inputs = executionInfo.inputs;\n var frontier = [];\n var inputNodes = Object.keys(inputs).map(function (name) { return graph.nodes[name]; });\n inputNodes.forEach(function (input) {\n if (usedNodes.has(input.name)) {\n frontier.push(input);\n }\n });\n graph.weights.forEach(function (weight) {\n if (usedNodes.has(weight.name)) {\n frontier.push(weight);\n }\n });\n var seen = new Set();\n var orderedNodes = [];\n while (frontier.length > 0) {\n var node = frontier.pop();\n seen.add(node.name);\n if (!weightMap[node.name]) {\n orderedNodes.push(node);\n }\n node.children.forEach(function (child) {\n if (!seen.has(child.name) && usedNodes.has(child.name) &&\n child.inputs.every(function (input) { return seen.has(input.name); })) {\n frontier.push(child);\n }\n });\n }\n return orderedNodes;\n}", "function sortByLayer(a,b) {\n\t if (a.sprite.layer < b.sprite.layer)\n\t\t return -1;\n\t if (a.sprite.layer > b.sprite.layer)\n\t\treturn 1;\n\t return 0;\n\t}", "get sortingLayerName() {}", "function prepareLayers() {\n\n for (let i = 0; i < _layers.length; i++) {\n let layer = _layers[i];\n layer.neuronsCount = layer.neurons.length;\n let layerLetter = i == 0 ? 'i' : i == (_layers.length - 1) ? 'o' : 'h' + (i - 1);\n setBiasOnFirstIndex(layer);\n\n for (let n = 0; n < layer.neurons.length; n++) {\n let neuron = layer.neurons[n];\n neuron.layer = i + 1;\n neuron.displayName = neuron.isBias ? 'Bias = 1' : layerLetter + (layer.hasBias ? n : n + 1);\n }\n }\n }", "layerMove(domId, moveCount, upOrDown = 1) {\n let id = parseInt(domId.split(\"-\")[3])\n let layers = []\n for (let i = this.props.solution.layers.length - 1; i > -1; i--) {\n layers.push(this.props.solution.layers[i])\n }\n layers.reverse()\n\n let layer = layers[id]\n let zindex = layer.zindex\n\n let datas = []\n if (upOrDown) {\n datas.push({id: layers[id].id, zindex: (zindex + moveCount)})\n for (let i = id - moveCount; i < id; i++) {\n let aLayer = layers[i]\n if (aLayer.type == \"animation\") {\n return\n }\n datas.push({id: aLayer.id, zindex: aLayer.zindex - 1})\n }\n } else {\n datas.push({id: layers[id].id, zindex: (zindex - moveCount)})\n for (let i = id + 1; i < id + moveCount + 1; i++) {\n let aLayer = layers[i]\n if (aLayer.type == \"animation\") {\n return\n }\n datas.push({id: aLayer.id, zindex: aLayer.zindex + 1})\n }\n }\n this.props.actions.solutionLayerEditZIndexAction(datas)\n }", "function minMaxLayers(layers) {\n var layer;\nfunction minMaxObj1(w) {\n const length = Object.keys(w).length;\n for (let i = 1; i < length; i += 2) {\n minmax[0] = minmax[0] ? Math.max(w[i], minmax[0]) : w[i];\n minmax[1] = minmax[1] ? Math.min(w[i], minmax[1]) : w[i];\n }\n}\n\nfunction minMaxObj2(w) {\n const length = Object.keys(w).length;\n for (let i = 0; i < length; i++) {\n // (w[i] - min) / (max - min);\n w[i] = (w[i] - minmax[1]) / (minmax[0] - minmax[1]);\n }\n}\n\n const minmax = [undefined, undefined];\n if (layers) {\n let i;\n for (i = 0; i < layers.length; i++) {\n layer = layers[i];\n\n if (\"filters\" in layer) {\n layer.filters.forEach(filter => {\n minMaxObj1(filter.w);\n });\n }\n if (\"biases\" in layer) minMaxObj1(layer.biases.w);\n }\n for (i = 0; i < layers.length; i++) {\n layer = layers[i];\n\n if (\"filters\" in layer) {\n layer.filters.forEach(filter => {\n minMaxObj2(filter.w, minmax);\n });\n }\n if (\"biases\" in layer) minMaxObj2(layer.biases.w);\n }\n console.log(\"minMax\", minmax);\n }\n return JSON.parse(JSON.stringify(layers));\n}", "function collectLayersBelow( __index, __parent )\n{\n\tvar _collectedLayers = [ ];\n\n\tfor ( var i = __index; i < __parent.layers.length; i++ )\n\t{\n\t\tvar currentLayer = __parent.layers[ i ];\n\t\tvar isvalid = validateLayer( currentLayer );\n\n\t\tif ( currentLayer.typename == \"LayerSet\" )\n\t\t{\n\t\t\tcollectLayersBelow( 0, currentLayer );\n\t\t} else if ( isvalid == true )\n\t\t{\n\t\t\t_collectedLayers.push( currentLayer );\n\t\t\tcurrentLayer.allLocked = false;\n\t\t}\n\t}\n\treturn _collectedLayers;\n}", "_getFeaturesFromRelevantLayers(): Object[] {\n const features = [...this._handler.featureCollection.getObject().features];\n const { layerIdsToSnapTo } = this._modeConfig || {};\n\n if (layerIdsToSnapTo && layerIdsToSnapTo.length) {\n const otherLayersToSnapTo = this._context.layerManager.layers.filter(layer => {\n const shouldPickFromLayer = layerIdsToSnapTo && layerIdsToSnapTo.includes(layer.id);\n\n // Filter out the current layer since the current layer's features are\n // already populated in the features array.\n return shouldPickFromLayer && layer.id !== this._layerId;\n });\n\n const featuresFromAdditionalLayers = otherLayersToSnapTo\n .map(otherLayer => otherLayer.props.data)\n .reduce((a, b) => [...a, ...b], []);\n\n features.push(...featuresFromAdditionalLayers);\n }\n return features;\n }", "getOrderedInputPaths(...maps) {\n let orderedMap = [];\n let tagPrefix = TemplateMap.tagPrefix;\n\n for (let map of maps) {\n for (let dep of map) {\n if (!dep.startsWith(tagPrefix)) {\n orderedMap.push(dep);\n }\n }\n }\n return orderedMap;\n }", "buildLayers(){\r\n this.layers = []\r\n this.topology.forEach(layer => this.layers.push([]))\r\n \r\n this.topology.forEach((layerSize, iLayer) => {\r\n let layer = this.layers[iLayer],\r\n prevLayer = this.layers[iLayer - 1] || undefined,\r\n nextLayer = this.layers[iLayer + 1] || undefined\r\n \r\n for (let i of Array(layerSize).keys()){\r\n layer.push(new Neuron(prevLayer, nextLayer, layer, \"\"+iLayer+i))\r\n }\r\n \r\n let neuronBias = new Neuron(prevLayer, nextLayer, layer, \"\"+iLayer+(layer.length) )\r\n neuronBias.isBias = true\r\n neuronBias.outputVal = 1\r\n \r\n layer.push(neuronBias)\r\n })\r\n \r\n this.layers\r\n .slice(0,this.layers.length - 1)\r\n .forEach(layer => {\r\n layer.forEach(neuron => neuron.buildConnections())\r\n })\r\n }", "function get_indexes() {\n var indexes = [];\n var width = inputObject.width;\n var depth = inputObject.depth;\n var dic_entries = [];\n var arch = inputObject.network_archeticture; // this should be able to get the network arch (i.e. the one you select)\n console.log('width is ', width)\n console.log('depth is ', depth)\n console.log('arch is ', arch)\n for (let i of width) {\n for (let j of depth) {\n if(arch == 'resnet'){\n for (let k of dic_ResNet_list) {\n console.log('k is ', k)\n if (k[0] == i && k[1] == j) {\n dic_entries.push(k);\n break;\n }\n }\n }\n else if (arch == 'DenseNet'){\n for (let k of dic_DenseNet_list) {\n if (k[0] == i && k[1] == j) {\n dic_entries.push(k);\n break;\n }\n }\n }\n if(arch == 'wrn'){\n for (let k of dic_wrn_list) {\n console.log('k is ', k)\n if (k[0] == i && k[1] == j) {\n dic_entries.push(k);\n break;\n }\n }\n }\n if(arch == 'vgg'){\n for (let k of dic_VGG_list) {\n console.log('k is ', k)\n if (k[0] == i && k[1] == j) {\n dic_entries.push(k);\n break;\n }\n }\n }\n\n }\n }\n if (inputObject.sort_by === 'width') {\n dic_entries.sort(cmp_width);\n } else if (inputObject.sort_by === 'depth') {\n dic_entries.sort(cmp_depth);\n } else if (inputObject.sort_by === 'param') {\n dic_entries.sort(cmp_param);\n }\n if (arch == 'resnet'){\n for (let i of dic_entries) {\n indexes.push(i[2]);\n }\n }\n else if (arch == 'DenseNet'){\n for (let i of dic_entries) {\n indexes.push(i[3]);\n }\n }\n else if (arch == 'wrn'){\n for (let i of dic_entries) {\n indexes.push(i[2]);\n }\n }\n else if (arch == 'vgg'){\n for (let i of dic_entries) {\n indexes.push(i[2]);\n }\n }\n\n console.log(\"dic entries:\", JSON.stringify(dic_entries));\n console.log(\"indexes:\", indexes);\n console.log('finish get_indexes')\n return indexes;\n}", "function getLayers(layers) {\n if (!layers || layers.length < 2) { // 1st layer is parent, children are the real layers\n return;\n }\n // make it a normal array, not a jQuery one\n var ls = [];\n layers.slice(1).each(function (i, o) {\n ls.push(o);\n });\n return ls.map(layerToObject).reduce(function (map, l) {\n map[l.name] = l;\n return map;\n }, {});\n }", "function order(g){var maxRank=util.maxRank(g),downLayerGraphs=buildLayerGraphs(g,_.range(1,maxRank+1),\"inEdges\"),upLayerGraphs=buildLayerGraphs(g,_.range(maxRank-1,-1,-1),\"outEdges\");var layering=initOrder(g);assignOrder(g,layering);var bestCC=Number.POSITIVE_INFINITY,best;for(var i=0,lastBest=0;lastBest<4;++i,++lastBest){sweepLayerGraphs(i%2?downLayerGraphs:upLayerGraphs,i%4>=2);layering=util.buildLayerMatrix(g);var cc=crossCount(g,layering);if(cc<bestCC){lastBest=0;best=_.cloneDeep(layering);bestCC=cc}}assignOrder(g,best)}", "getLayers (deep) {\n let out = []\n if (deep) {\n this.ol.getLayers().forEach((lyr) => {\n if (!(lyr instanceof openlayers.layer.Group)) {\n out.push(lyr)\n }\n })\n } else {\n this.ol.getLayers().forEach((lyr) => {\n if (lyr instanceof openlayers.layer.Group) {\n lyr.getLayers().forEach((sublyr) => {\n out.push(sublyr)\n })\n } else {\n out.push(lyr)\n }\n })\n }\n return out\n }", "set sortingLayerName(value) {}", "function getLayerTree(layer, resultLayers, visibleLayers, printLayers) {\n if (printLayers.indexOf(layer.Name) !== -1) {\n // skip print layers\n return;\n }\n\n var layerEntry = {\n name: layer.Name,\n title: layer.Title\n };\n if (layer.Layer === undefined) {\n if (layer.$.geometryType == \"WKBNoGeometry\") {\n // skip layers without geometry\n return;\n }\n\n // layer\n layerEntry.visibility = layer.$.visible === '1';\n if (layerEntry.visibility) {\n // collect visible layers\n visibleLayers.push(layer.Name);\n }\n layerEntry.queryable = layer.$.queryable === '1';\n if (layerEntry.queryable) {\n layerEntry.displayField = layer.$.displayField;\n }\n if (layer.Attribution !== undefined) {\n layerEntry.attribution = layer.Attribution.Title;\n if (layer.Attribution.OnlineResource !== undefined) {\n layerEntry.attributionUrl = layer.Attribution.OnlineResource.$['xlink:href'];\n }\n }\n layerEntry.opacity = 255;\n if (layer.MinScaleDenominator !== undefined) {\n layerEntry.minScale = parseInt(layer.MinScaleDenominator, 10);\n layerEntry.maxScale = parseInt(layer.MaxScaleDenominator, 10);\n }\n // use geographic bounding box, as default CRS may have inverted axis order with WMS 1.3.0\n layerEntry.crs = \"EPSG:4326\";\n layerEntry.extent = [\n parseFloat(layer.EX_GeographicBoundingBox.westBoundLongitude),\n parseFloat(layer.EX_GeographicBoundingBox.southBoundLatitude),\n parseFloat(layer.EX_GeographicBoundingBox.eastBoundLongitude),\n parseFloat(layer.EX_GeographicBoundingBox.northBoundLatitude)\n ];\n } else {\n // group\n layerEntry.sublayers = [];\n for (var subLayer of toArray(layer.Layer)) {\n getLayerTree(subLayer, layerEntry.sublayers, visibleLayers, printLayers);\n }\n if (layerEntry.sublayers.length === 0) {\n // skip empty groups\n return;\n }\n }\n resultLayers.push(layerEntry);\n}", "addFromLayers(){\n let _from = this.props.fromVersion.key;\n //add the sources\n this.addSource({id: window.SRC_FROM_POLYGONS, source: {type: \"vector\", tiles: [ window.TILES_PREFIX + \"wdpa_\" + _from + \"_polygons\" + window.TILES_SUFFIX]}});\n this.addSource({id: window.SRC_FROM_POINTS, source: {type: \"vector\", tiles: [ window.TILES_PREFIX + \"wdpa_\" + _from + \"_points\" + window.TILES_SUFFIX]}});\n //add the layers\n this.addLayer({id: window.LYR_FROM_DELETED_POLYGON, sourceId: window.SRC_FROM_POLYGONS, type: \"fill\", sourceLayer: \"wdpa_\" + _from + \"_polygons\", layout: {visibility: \"visible\"}, paint: { \"fill-color\": \"rgba(255,0,0, 0.2)\", \"fill-outline-color\": \"rgba(255,0,0,0.5)\"}, filter:INITIAL_FILTER, beforeID: window.LYR_TO_POLYGON});\n this.addLayer({id: window.LYR_FROM_DELETED_POINT, sourceId: window.SRC_FROM_POINTS, type: \"circle\", sourceLayer: \"wdpa_\" + _from + \"_points\", layout: {visibility: \"visible\"}, paint: {\"circle-radius\": CIRCLE_RADIUS_STOPS, \"circle-color\": \"rgb(255,0,0)\", \"circle-opacity\": 0.6}, filter:INITIAL_FILTER, beforeID: window.LYR_TO_POLYGON});\n //geometry change in protected areas layers - from\n this.addLayer({id: window.LYR_FROM_GEOMETRY_POINT_TO_POLYGON, sourceId: window.SRC_FROM_POINTS, type: \"circle\", sourceLayer: \"wdpa_\" + _from + \"_points\", layout: {visibility: \"visible\"}, paint: {\"circle-radius\": CIRCLE_RADIUS_STOPS, \"circle-color\": \"rgb(255,0,0)\", \"circle-opacity\": 0.5}, filter:INITIAL_FILTER, beforeId: window.LYR_TO_GEOMETRY_POINT_TO_POLYGON});\n this.addLayer({id: window.LYR_FROM_GEOMETRY_POINT_COUNT_CHANGED_LINE, sourceId: window.SRC_FROM_POLYGONS, type: \"line\", sourceLayer: \"wdpa_\" + _from + \"_polygons\", layout: {visibility: \"visible\"}, paint: { \"line-color\": \"rgb(255,0,0)\", \"line-width\": 1, \"line-opacity\": 0.5, \"line-dasharray\": [3,3]}, filter:INITIAL_FILTER, beforeId: window.LYR_TO_GEOMETRY_POINT_TO_POLYGON});\n this.addLayer({id: window.LYR_FROM_GEOMETRY_SHIFTED_LINE, sourceId: window.SRC_FROM_POLYGONS, type: \"line\", sourceLayer: \"wdpa_\" + _from + \"_polygons\", layout: {visibility: \"visible\"}, paint: { \"line-color\": \"rgb(255,0,0)\", \"line-width\": 1, \"line-opacity\": 0.5, \"line-dasharray\": [3,3]}, filter:INITIAL_FILTER, beforeId: window.LYR_TO_GEOMETRY_POINT_TO_POLYGON});\n //selection layers\n this.addLayer({id: window.LYR_FROM_SELECTED_POLYGON, sourceId: window.SRC_FROM_POLYGONS, type: \"fill\", sourceLayer: \"wdpa_\" + _from + \"_polygons\", layout: {visibility: \"visible\"}, paint: P_SELECTED_POLYGON, filter:INITIAL_FILTER, beforeId: window.LYR_TO_SELECTED_POLYGON});\n this.addLayer({id: window.LYR_FROM_SELECTED_LINE, sourceId: window.SRC_FROM_POLYGONS, type: \"line\", sourceLayer: \"wdpa_\" + _from + \"_polygons\", layout: {visibility: \"visible\"}, paint: P_SELECTED_LINE, filter:INITIAL_FILTER, beforeId: window.LYR_TO_SELECTED_POLYGON});\n this.addLayer({id: window.LYR_FROM_SELECTED_POINT, sourceId: window.SRC_FROM_POINTS, type: \"circle\", sourceLayer: \"wdpa_\" + _from + \"_points\", layout: {visibility: \"visible\"}, paint: P_SELECTED_POINT, filter:INITIAL_FILTER, beforeId: window.LYR_TO_SELECTED_POLYGON});\n }", "getSampleProjects() {\n return Object.values(this.sampleProjects).sort((a,b) => a.xml.length - b.xml.length);\n }", "function findLayers (comp) {\n var res = [];\n \n (function recurseLayers (comp, res) {\n for (var c = 1; c <= comp.numLayers; c++) {\n var lyr = comp.layer(c);\n if (lyr.source instanceof CompItem) {\n recurseLayers(lyr.source,res);\n };\n var safeLyrName = noExt(lyr.name); // strips extensions, if any\n \n if (match(res,safeLyrName)) $.writeln(\"Layer \"+safeLyrName+\" in the comp \"+lyr.containingComp.name+\" is not unique.\");\n if (safeLyrName.match(\"-\"))res.push(safeLyrName);\n };\n })(comp,res);\n return res;\n }", "sortShaderPassStack(passStack) {\n passStack.sort((a, b) => a.index - b.index);\n passStack.sort((a, b) => a.renderOrder - b.renderOrder);\n }", "function order() {\n return Array.from(registry.keys());\n}", "function sortData(data, _callback){\r\n let layer_images = new Array(3);\r\n layer_images[0] = ['U1Y.jpg', 'Ogf.jpg', '9VR.jpg', 'jB1.jpg', 'aDn.jpg', 'hk9.jpg', 'BWK.jpg'];\r\n layer_images[1] = ['uAS.png', 'EWU.png', '8jD.png', '081.png', '58Z.png', 'VRC.png', 'jeb.png'];\r\n layer_images[2] = ['8ls.png', '2UN.png', '020.png', 'Wx4.png', 'L99.png', '2Ks.png', '0Og.png'];\r\n\r\n let sorted_data = new Array(3);\r\n let default_config_data = new Array(3);\r\n\r\n for (let i = 0; i < 3; i++){\r\n let layer = 0;\r\n\r\n //If layer items within the data match the items within the layer arrays, define layer index\r\n if(layer_images[0].includes(data.layers[i].items[0].imgSrc)){\r\n layer = 0;\r\n } else if (layer_images[1].includes(data.layers[i].items[0].imgSrc)){\r\n layer = 2;\r\n } else if (layer_images[2].includes(data.layers[i].items[0].imgSrc)){\r\n layer = 1;\r\n }\r\n\r\n //Sort data based on layer indexes\r\n sorted_data[layer] = data.layers[i];\r\n\r\n //Sort items into ascending numberical order based on order property\r\n sorted_data[layer].items.sort((a, b) =>{\r\n return a.order-b.order;\r\n });\r\n\r\n //Sort default config based on layer indexes\r\n default_config_data[layer] = data.default_configuration[i];\r\n }\r\n\r\n _callback(sorted_data, default_config_data);\r\n}", "constructor(layers = [])\n {\n this.inputSize = layers[0];\n this.layers = [];\n\n let first = true;\n let lastLayer = 0;\n\n for (let layer of layers)\n {\n let l = [];\n\n for (let i = 0; i < layer; ++i)\n {\n l.push(new MLPNode(0, (first ? 0 : lastLayer)));\n }\n\n this.layers.push(l);\n\n first = false;\n lastLayer = layer;\n }\n }", "function initLayerGraphs(g) {\n var ranks = [];\n\n function dfs(u) {\n if (u === null) {\n g.children(u).forEach(function(v) { dfs(v); });\n return;\n }\n\n var value = g.node(u);\n value.minRank = ('rank' in value) ? value.rank : Number.MAX_VALUE;\n value.maxRank = ('rank' in value) ? value.rank : Number.MIN_VALUE;\n var uRanks = new Set();\n g.children(u).forEach(function(v) {\n var rs = dfs(v);\n uRanks = Set.union([uRanks, rs]);\n value.minRank = Math.min(value.minRank, g.node(v).minRank);\n value.maxRank = Math.max(value.maxRank, g.node(v).maxRank);\n });\n\n if ('rank' in value) uRanks.add(value.rank);\n\n uRanks.keys().forEach(function(r) {\n if (!(r in ranks)) ranks[r] = [];\n ranks[r].push(u);\n });\n\n return uRanks;\n }\n dfs(null);\n\n var layerGraphs = [];\n ranks.forEach(function(us, rank) {\n layerGraphs[rank] = g.filterNodes(nodesFromList(us));\n });\n\n return layerGraphs;\n}", "function topLayer() {\n \t//variable layerName en la que guardamos\n \t//el valor del elemento seleccionado en la lista desplegable\n \tvar layerName = document.getElementById('sLayerSelection').value;\n \t//array llamado arrayCapas que contiene todas las capas del mapa\n \tvar arrayCapas = mapa1.getLayers().getArray();\n \t//variale numberLayers que contiene el n�mero de capas del array\n \tvar numberLayers = arrayCapas.length;\n \t//variable currentZIndex en la que guardaremos el valor del zIndex\n \t//de la capa que queremos llevar arriba del todo (lo dejamos vac�o,\n \t//ya que todav�a no sabemos cu�l ser�\n \tvar currentZIndex;\n \t//recorrer cada elemento del array. Para cada elemento del array\n \t//consultaremos su t�tulo y veremos si coincide con layerName.\n \t//Si coincide es que ya la hemos encontrado y podemos obtener su ZIndex\n \tfor (var i = 0; i < numberLayers; i++) {\n \t\tif (arrayCapas[i].get('title') == layerName) {\n \t\t\tcurrentZIndex = arrayCapas[i].getZIndex();\n \t\t}\n \t}\n \t//realizar un segundo recorrido del array. Para cada elemento volveremos\n \t//a consultar el t�tulo de la capa. Queremos hacer dos cosas\n \t//**Si es la capa que queremos llevar arriba, le cambiaremos su\n \t//ZIndex a numberLayers-1.\n \t//**Si no es la capa que queremos llevar arriba pero anteriormente\n \t//estaba, tendremos que decrementar su zIndex\n \tfor (var i = 0; i < numberLayers; i++) {\n \t\tif (arrayCapas[i].get('title') == layerName) {\n \t\t\tarrayCapas[i].setZIndex(numberLayers - 1);\n \t\t} else if (arrayCapas[i].getZIndex() > currentZIndex) {\n \t\t\tarrayCapas[i].setZIndex(arrayCapas[i].getZIndex() - 1);\n \t\t}\n \t}\n }", "function layerSet(layers){\r\n //TODO Take layer of groups and sort into ind. items so that tooltips and colors can be adjusted\r\n //Each object in layer is always the same i.e. Array[0].y == \"line_total\" forEach App in Group\r\n layers[0].forEach(function (d){\r\n\r\n d.name=\"line line_total\";\r\n d.amount = d.y;\r\n\r\n });\r\n layers[1].forEach(function (d){\r\n\r\n d.name=\"actual lines tested\";\r\n d.amount = d.y;\r\n d.z = LightenDarkenColor(d.z, 20);\r\n });\r\n layers[2].forEach(function (d){\r\n\r\n d.name=\"percent tested\";\r\n d.y = (d.y/100) * d.line_total;\r\n d.amount = \"%\"+d.percent;\r\n d.z = LightenDarkenColor(d.z, 35);\r\n\r\n });\r\n layers[3].forEach(function (d){\r\n\r\n d.name=\"percent passed\";\r\n d.y = d.test-(d.y*10);\r\n d.amount = \"%\"+d.pass *100;\r\n\r\n d.z = LightenDarkenColor(d.z, 45);\r\n\r\n });\r\n\r\n }", "function getActiveLayers(){\n\tvar level = getLevel(),\n\t\tschoolTypes = getSchoolTypes(),\n\t\tactiveLayers = []\n\t\n\tfor(var i = 0; i < schoolTypes.length; i++){\n\t\tactiveLayers.push(\"lvl_\" + level + \"_\" + schoolTypes[i])\n\t}\n\treturn activeLayers\n}", "getAllDependencyNamesByLevelOrder(seedPatterns) {\n const names = new (_set || _load_set()).default();\n for (const _ref of this.getLevelOrderManifests(seedPatterns)) {\n const name = _ref.name;\n\n names.add(name);\n }\n return names;\n }", "function forkOrder(g, fork) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function (v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(_.map(simpleNodes, function (v) { return g.node(v).rank; }));\n var layers = _.map(_.range(maxRank + 1), function () { return []; });\n for (var i = 0; i < maxRank; ++ i) {\n if (i === 0) {\n _.forEach(simpleNodes, function(v) {\n visited[v] = true;\n layers[i].push(v);\n });\n } else {\n _.forEach(layers[i-1], function(parent) {\n _.forEach(fork[parent].children, function(v) {\n if (!visited[v] && _.find(simpleNodes, function(node) {\n node === v;\n })) {\n visited[v] = true;\n layers[i].push(v);\n }\n });\n var unvisited = _.filter(simpleNodes, function(v) {\n return !visited[v];\n });\n _.forEach(unvisited, function(v) {\n visited[v] = true;\n layers[i].push(v);\n });\n });\n }\n }\n\n return layers;\n}", "function getHiddenLayers() {\n const hiddenStringArray = document.getElementById(\"nn-hidden-layers\").value.split(\",\");\n const hiddenLayers = new Array();\n for (let i = 0; i < hiddenStringArray.length; i++) {\n hiddenLayers.push(parseInt(hiddenStringArray[i].trim()));\n }\n\n if (hiddenLayers.length == 0) {\n return [20, 20];\n }\n return hiddenLayers;\n}", "function buildLayersList(layers){\r\n\r\n //layers arg is response.itemInfo.itemData.operationalLayers;\r\n var layerInfos = [];\r\n dojo.forEach(layers, function (mapLayer, index) {\r\n var layerInfo = {};\r\n if (mapLayer.featureCollection && mapLayer.type !== \"CSV\") {\r\n if (mapLayer.featureCollection.showLegend === true) {\r\n dojo.forEach(mapLayer.featureCollection.layers, function (fcMapLayer) {\r\n if (fcMapLayer.showLegend !== false) {\r\n layerInfo = {\r\n \"layer\": fcMapLayer.layerObject,\r\n \"title\": mapLayer.title,\r\n \"defaultSymbol\": false\r\n };\r\n if (mapLayer.featureCollection.layers.length > 1) {\r\n layerInfo.title += \" - \" + fcMapLayer.layerDefinition.name;\r\n }\r\n layerInfos.push(layerInfo);\r\n }\r\n });\r\n }\r\n } else if (mapLayer.showLegend !== false && mapLayer.layerObject) {\r\n var showDefaultSymbol = false;\r\n if (mapLayer.layerObject.version < 10.1 && (mapLayer.layerObject instanceof esri.layers.ArcGISDynamicMapServiceLayer || mapLayer.layerObject instanceof esri.layers.ArcGISTiledMapServiceLayer)) {\r\n showDefaultSymbol = true;\r\n }\r\n layerInfo = {\r\n \"layer\": mapLayer.layerObject,\r\n \"title\": mapLayer.title,\r\n \"defaultSymbol\": showDefaultSymbol\r\n };\r\n //does it have layers too? If so check to see if showLegend is false\r\n if (mapLayer.layers) {\r\n var hideLayers = dojo.map(dojo.filter(mapLayer.layers, function (lyr) {\r\n return (lyr.showLegend === false);\r\n }), function (lyr) {\r\n return lyr.id;\r\n });\r\n if (hideLayers.length) {\r\n layerInfo.hideLayers = hideLayers;\r\n }\r\n }\r\n layerInfos.push(layerInfo);\r\n }\r\n });\r\n return layerInfos;\r\n }", "get cachedSortingLayerValue() {}", "function collectLayers()\n{\n var layers = [],\n visibleLayers = [],\n layerCount = 0,\n ref = null,\n desc = null;\n \n const idOrdn = charIDToTypeID(\"Ordn\");\n \n // Get layer count reported by the active Document object - it never includes the background.\n ref = new ActionReference();\n ref.putEnumerated(charIDToTypeID(\"Dcmn\"), charIDToTypeID(\"Ordn\"), charIDToTypeID(\"Trgt\"));\n desc = executeActionGet(ref);\n layerCount = desc.getInteger(charIDToTypeID(\"NmbL\"));\n\n if (layerCount == 0) {\n // This is a flattened image that contains only the background (which is always visible).\n activeDocument.backgroundLayer.locked = false;\n var bg = activeDocument.backgroundLayer;\n layers.push(bg);\n visibleLayers.push(bg);\n }\n else {\n // There are more layers that may or may not contain a background. The background is always at 0;\n // other layers are indexed from 1.\n \n const idLyr = charIDToTypeID(\"Lyr \");\n const idLayerSection = stringIDToTypeID(\"layerSection\");\n const idVsbl = charIDToTypeID(\"Vsbl\");\n const idNull = charIDToTypeID(\"null\");\n const idSlct = charIDToTypeID(\"slct\");\n const idMkVs = charIDToTypeID(\"MkVs\");\n \n ref = new ActionReference();\n ref.putEnumerated(idLyr, idOrdn, charIDToTypeID(\"Trgt\"));\n var selectionDesc = executeActionGet(ref);\n \n try {\n // Collect normal layers.\n var visibleInGroup = [true];\n var layerVisible;\n for (var i = layerCount; i >= 1; --i) {\n // check if it's an art layer (not a group) that can be selected\n ref = new ActionReference();\n ref.putIndex(idLyr, i);\n desc = executeActionGet(ref);\n layerVisible = desc.getBoolean(idVsbl);\n layerSection = typeIDToStringID(desc.getEnumerationValue(idLayerSection));\n if (layerSection == \"layerSectionContent\") {\n // select the layer and then retrieve it via Document.activeLayer\n desc.clear();\n desc.putReference(idNull, ref); \n desc.putBoolean(idMkVs, false); \n executeAction(idSlct, desc, DialogModes.NO);\n \n var activeLayer = activeDocument.activeLayer;\n layers.push(activeLayer);\n if (layerVisible && visibleInGroup[visibleInGroup.length - 1]) {\n visibleLayers.push(activeLayer);\n } \n }\n else if (layerSection == \"layerSectionStart\") {\n visibleInGroup.push(layerVisible && visibleInGroup[visibleInGroup.length - 1]);\n }\n else if (layerSection == \"layerSectionEnd\") {\n visibleInGroup.pop();\n } \n }\n \n // Collect the background.\n ref = new ActionReference();\n ref.putIndex(idLyr, 0);\n try {\n desc = executeActionGet(ref);\n var bg = activeDocument.backgroundLayer;\n layers.push(bg);\n if (bg.visible) {\n visibleLayers.push(bg);\n }\n\n }\n catch (e) {\n // no background, move on\n } \n }\n catch (e) {\n if (e.message != \"cancel\") throw e;\n }\n\n // restore selection (unfortunately CS2 doesn't support multiselection, so only the topmost layer is re-selected)\n desc.clear();\n ref = new ActionReference();\n const totalLayerCount = selectionDesc.getInteger(charIDToTypeID(\"Cnt \"));\n ref.putIndex(idLyr, selectionDesc.getInteger(charIDToTypeID(\"ItmI\")) - (totalLayerCount - layerCount));\n desc.putReference(idNull, ref); \n desc.putBoolean(idMkVs, false); \n executeAction(idSlct, desc, DialogModes.NO);\n }\n \n return {layers: layers, visibleLayers: visibleLayers};\n}", "function getLayers() {\n // Create layers only if map is available and if layers have not been created before.\n if (getMap() && _config && _config.layers && _layers.length === 0) {\n var layerConfigs = _config.layers;\n // Layer is defined outside of loop and reseted to undefined\n // inside the loop to make sure value is correct for every loop.\n var layer;\n for (var i = 0; i < layerConfigs.length; ++i) {\n var config = layerConfigs[i];\n // Reset layer to undefined for this loop.\n layer = undefined;\n if (config && config.className && config.args) {\n // Layers are created by providing arguments list in configuration.\n // Check from the given arguments if any of them contains animation configuration.\n for (var j = 0; j < config.args.length; ++j) {\n var arg = config.args[j];\n if (arg) {\n var animation = arg.animation;\n if (animation) {\n // Check animation resolution of the layer.\n if (animation.resolutionTime === undefined) {\n // Make sure that at least a default resolution is set for animation layer.\n animation.resolutionTime = getAnimationResolution();\n }\n // Check if layer configuration has set begin and end times for animation.\n // If whole animation has the values but layer itself does not,\n // use animation values also for the layer as default.\n if (animation.beginTime === undefined) {\n animation.beginTime = getAnimationBeginDate();\n }\n if (animation.endTime === undefined) {\n animation.endTime = getAnimationEndDate();\n }\n if (animation.resolutionTime) {\n // Make sure that animation begin time of the layer is set on the correct resolution time.\n // This is required if layer itself has defined its own resolution instead of\n // using animation resolution.\n if (!(animation.beginTime instanceof Date)) {\n animation.beginTime = new Date(animation.beginTime);\n }\n floorDate(animation.beginTime, animation.resolutionTime);\n // Make sure that animation end time of the layer is set on the correct resolution time.\n // This is required if layer itself has defined its own resolution instead of\n // using animation resolution.\n if (!(animation.endTime instanceof Date)) {\n animation.endTime = new Date(animation.endTime);\n }\n ceilDate(animation.endTime, animation.resolutionTime);\n }\n // Use the first animation that is found from the arguments.\n // Therefore, no need to browse other arguments through any more.\n break;\n }\n }\n }\n layer = fi.fmi.metoclient.ui.animator.Utils.createInstance(config.className, config.args);\n }\n if (layer) {\n _layers.push(layer);\n }\n }\n }\n return _layers;\n }", "function collectClippingLayers( __index, __parent )\n{\n\tvar _collectedLayers = [ ];\n\tvar currentLayer = __parent.layers[ __index ];\n\n\twhile ( currentLayer.grouped == true )\n\t{\n\t\t// If current layer is a folder (LayerSet) then collectLayersBelow\n\t\tif ( currentLayer.typename == \"LayerSet\" )\n\t\t{\n\t\t\tvar layersFromSet = collectLayersBelow( 0, currentLayer );\n\t\t\t_collectedLayers.push( layersFromSet );\n\t\t}\n\t\telse if ( currentLayer.typename == \"ArtLayer\" )\n\t\t{\n\t\t\t_collectedLayers.push( currentLayer );\n\t\t}\n\t\tcurrentLayer = layerParent.layers[ ++__index ];\n\t}\n\n return _collectedLayers;\n}", "CHANGE_SCENE_ORDER (state, scenes = []) {\r\n let orders = scenes.map(e => e.order).sort()\r\n scenes.forEach((w, i) => {\r\n let widget = state.containerTree.find(e => e.id === w.id)\r\n if (widget) widget.order = orders[i]\r\n })\r\n }", "function travelSortLayer(layer) {\n var a = layer;\n\n if (a.children.count <= 1) return; // This doesn't need to be run\n\n // 1. Move through all paths, group into colors\n // 2. Move through each group, convert list of paths into sets of first and\n // last segment points, ensure groups are sorted.\n // 3. Find the point closest to the top left corner. If it's an end, reverse\n // the path associated, make the first point the next one to check, remove\n // the points from the group.\n // 4. Rinse and repeat!\n\n // Prep the colorGroups, darkest to lightest.\n var sortedColors = ['color3', 'color2', 'color1', 'color0'];\n var colorGroups = {};\n _.each(sortedColors, function(colorName) {\n colorGroups[colorName] = [];\n })\n\n // Put each path in the sorted colorGroups, with its first and last point\n _.each(a.children, function(path){\n // TODO: Not sure why or when this happens, but it has been seen. All\n // paths that make it to this point should have color data assigned.\n if (typeof path.data.color === 'undefined') {\n // Default a non-colored path to 0.\n path.data.color = 0;\n }\n\n colorGroups['color' + path.data.color].push({\n path: path,\n points: [path.firstSegment.point, path.lastSegment.point]\n });\n });\n\n // Move through each color group, then each point set for distance\n var drawIndex = 0; // Track the path index to insert paths into on the layer\n _.each(colorGroups, function(group){\n var lastPoint = new Point(0, 0); // Last point, start at the corner\n var lastPath = null; // The last path worked on for joining 0 dist paths\n\n while(group.length) {\n var c = closestPointInGroup(lastPoint, group);\n\n // First segment, or last segment?\n if (c.closestPointIndex === 0) { // First\n // Set last point to the end of the path\n lastPoint = group[c.id].points[1];\n } else { // last\n // Reverse the path direction, so its first point is now the last\n group[c.id].path.reverse();\n\n // Set last point to the start of the path (now the end)\n lastPoint = group[c.id].points[0];\n }\n\n // If the distance between the lastPoint and the next closest point is\n // below a usable threshold, and our lastPoint is on a path,\n // we can make this more efficient by joining the two paths.\n if (c.dist < 7 && lastPath) {\n // Combine lastPath with this path (remove the remainder)\n lastPath.join(group[c.id].path);\n } else { // Non-zero distance, add as separate path\n // Insert the path to the next spot in the action layer.\n a.insertChild(drawIndex, group[c.id].path);\n lastPath = group[c.id].path;\n }\n\n group.splice(c.id, 1); // Remove it from the list of paths\n\n drawIndex++;\n }\n });\n }", "setPlaneRenderOrder(plane) {\n if(plane.type === \"ShaderPass\") {\n this.sortShaderPassStack(plane._isScenePass ? this.stacks.scenePasses : this.stacks.renderPasses);\n }\n else if(plane.type === \"PingPongPlane\") {\n // this does not makes any sense for ping pong planes\n return;\n }\n\n if(plane.target) {\n // sort by index (order of addition) then render order, depending on whether the render target handle depth or not\n if(plane.target._depth) {\n this.stacks.renderTargets.sort((a, b) => a.index - b.index);\n this.stacks.renderTargets.sort((a, b) => b.renderOrder - a.renderOrder);\n }\n else {\n this.stacks.renderTargets.sort((a, b) => b.index - a.index);\n this.stacks.renderTargets.sort((a, b) => a.renderOrder - b.renderOrder);\n }\n\n // then sort by render targets order\n this.stacks.renderTargets.sort((a, b) => a.target.index - b.target.index);\n }\n else {\n const planeStack = plane._transparent ?\n this.stacks.transparent\n : this.stacks.opaque;\n\n // if the first drawn scene pass does not handle depth, we'll have to sort them in the inverse order\n const scenePassWithoutDepth = this.stacks.scenePasses.find((pass, index) => pass._isScenePass && !pass._depth && index === 0);\n\n if(!this.renderer.depth || scenePassWithoutDepth) {\n // inverted sorting\n\n // sort by indexes\n planeStack.sort((a, b) => b.index - a.index);\n\n if(plane._transparent) {\n // if plane is transparent, sort by their depth position\n planeStack.sort((a, b) => a.relativeTranslation.z - b.relativeTranslation.z);\n }\n\n // then sort by render order\n planeStack.sort((a, b) => a.renderOrder - b.renderOrder);\n }\n else {\n // regular sorting\n\n // sort by indexes\n planeStack.sort((a, b) => a.index - b.index);\n\n if(plane._transparent) {\n // if plane is transparent, sort by their depth position\n planeStack.sort((a, b) => b.relativeTranslation.z - a.relativeTranslation.z);\n }\n\n // then sort by render order\n planeStack.sort((a, b) => b.renderOrder - a.renderOrder);\n }\n }\n }", "function pushLayers(){\t\r\n\tif(oldLayer.features[0] != null){ oldLayer.removeAllFeatures();\t}\r\n\tif(currentLayer.features[0] != null){\r\n\t\toldLayer.features = currentLayer.features \t// old layer is set to current\r\n\t\tcurrentLayer.removeAllFeatures();\t\t\t// remove all features from current layer\r\n\t\toldLayer.redraw();\r\n\t}\r\n}", "function getAllCustomlLayers() {\n // Clear current layer list:\n indexVue.customLayerList = [];\n // Reset layer editable switch:\n indexVue.editDefaultLayers = false;\n var layers = map.getStyle().layers;\n for (var i = 0; i < layers.length; i++) {\n //console.log(layers[i]);\n var vis = false; // visibility\n var dis = true; // disable checkbox, true = not editable, false=editable\n if (layers[i].source == 'composite') {\n var vis = true; // visibility\n var dis = true; // disable checkbox, true = not editable, false=editable\n } else {\n if (layers[i].layout == undefined || layers[i].layout == null || layers[i].layout.visibility == undefined || layers[i].layout.visibility == null) {\n vis = true;\n dis = true;\n } else {\n dis = false;\n if (layers[i].layout.visibility == 'visible') {\n vis = true;\n } else {\n vis = false;\n }\n }\n }\n // Create an object to store required data for V-FOR:\n var layerObj = {\n id: layers[i].id,\n source: layers[i].source,\n visibility: vis,\n type: layers[i].type,\n disabled: dis\n };\n indexVue.customLayerList.push(layerObj);\n }\n //console.log(indexVue.customLayerList);\n}", "function getBlendOrder(style, xyzLayers, xyzLayerIndex) {\n var tgBlendOrderBase = 1;\n var tgBlendOrderMultiplier = 0.001;\n var blendOrder = style.zIndex * tgBlendOrderMultiplier + (xyzLayers.length - xyzLayerIndex) + tgBlendOrderBase;\n return Number(blendOrder.toFixed(3)); // cap digit precision\n }", "function getTextureLayersTreeModel() {\n // Generate model,\n\n const out = [];\n\n const texture_layers = ss.getArray('texture_layers');\n if (texture_layers.isDefined()) {\n out.push(\n { type:'branch', path:[], name:'Art', uid:'Art' }\n );\n texture_layers.forEach( (layer_ob) => {\n const layer_type = layer_ob.get('type');\n if (layer_type === 'group') {\n out.push({\n type: 'branch', path: layer_ob.get('path'),\n name: layer_ob.get('name'), uid: layer_ob.get('uid'),\n layer_type: 'group', draggable: true\n });\n }\n else if (layer_type === 'layer') {\n out.push({\n type: 'leaf', path: layer_ob.get('path'),\n name: layer_ob.get('name'), uid: layer_ob.get('uid'),\n layer_type: 'layer', draggable: true\n });\n }\n else {\n throw Error(\"Unknown layer type: \" + layer_type);\n }\n });\n }\n\n return out;\n\n }", "function sort_array(input){\n\t/*if(tiles.initial_generation == true){\n\tvar indices = [];\n\tfor(var i = 0; i < input.length; i++){\n\t\tif(input[i].type == \"enemy\" || input[i] == MC){\n\t\t\tindices.push(input[i]);\n\t\t}\n\t}\n\tfor(var i = 0; i < indices.length; i++){\n\t\tvar index = input.indexOf(indices[i]);\n\t\tvar index2;\n\t\tfor(var j = 0; j < input.length; j++){\n\t\t\tif(indices[i].depth > input[j]){\n\t\t\t\tif(i != 0){\n\t\t\t\t\tindex2 = i - 1;\n\t\t\t\t} else {\n\t\t\t\t\tindex2 = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tinput.move(index, index2);\n\t}\n\t} else { */\n\t console.log(\"sort begins\");\n input.sort(compare_depth);\t\n console.log(\"sort ends\");\n //}\n}", "function sortLayer(nodes, neighbors, weights) {\n var pos = layerPos(nodes);\n var bs = barycenters(nodes, neighbors, weights);\n\n var toSort = nodes.filter(function(u) { return bs[u] !== -1; });\n toSort.sort(function(x, y) {\n return bs[x] - bs[y] || pos[x] - pos[y];\n });\n\n for (var i = nodes.length - 1; i >= 0; --i) {\n if (bs[nodes[i]] !== -1) {\n nodes[i] = toSort.pop();\n }\n }\n }", "function sortLayer(nodes, neighbors, weights) {\n var pos = layerPos(nodes);\n var bs = barycenters(nodes, neighbors, weights);\n\n var toSort = nodes.filter(function(u) { return bs[u] !== -1; });\n toSort.sort(function(x, y) {\n return bs[x] - bs[y] || pos[x] - pos[y];\n });\n\n for (var i = nodes.length - 1; i >= 0; --i) {\n if (bs[nodes[i]] !== -1) {\n nodes[i] = toSort.pop();\n }\n }\n }", "function order(g) {\n\t var maxRank = util.maxRank(g),\n\t downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n\t upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\t var layering = initOrder(g);\n\t assignOrder(g, layering);\n\t var bestCC = Number.POSITIVE_INFINITY,\n\t best;\n\n\t for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n\t sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\t layering = util.buildLayerMatrix(g);\n\t var cc = crossCount(g, layering);\n\n\t if (cc < bestCC) {\n\t lastBest = 0;\n\t best = _.cloneDeep(layering);\n\t bestCC = cc;\n\t }\n\t }\n\n\t assignOrder(g, best);\n\t }", "restack (){\n this._layers.forEach( (layer, key, index) => {\n layer.setDepth(index);\n //layer.objects.forEach(obj => {\n //if (obj.active)\n //obj.depth = index;\n //});\n });\n }", "orderedPaths() {\n /**\n * Sort the list of faces by distance then map the entries, returning\n * only the path and not the added \"further point\" from earlier.\n */\n return this.paths.sort(function(pathA, pathB) {\n return pathB.depth() - pathA.depth();\n });\n }", "function getSelectedLayersIdx()\n\t{ \n\t\treturn Pslib.getSelectedLayerIndexes();\n\t}", "function add_layer() {\n var layer_num = (layer_divs.length + 1).toString();\n var layer_name = \"layer_\" + layer_num;\n var layer_type = $('#layer_type').val();\n layer_divs.push(layer_name);\n var layer_html = [\n '<div id=\"' + layer_name + '\" class=\"single_layer_controls\">',\n '<span style=\"font-style: italic;\">layer ' + \n layer_num + ' (' + layer_type + ')' +\n '</span>&#160;&#160;'\n ];\n var checkbox_name = \"square_switchboard_\" + layer_num;\n layer_html.push('<input type=\"checkbox\" id=\"' + checkbox_name +\n '\" checked=\"checked\" />');\n layer_html.push('<label for=\"' + checkbox_name + '\" id=\"' + checkbox_name\n + '_label\">square</label>&#160;&#160;');\n layer_types.push(layer_type);\n var layer_params = layer_type_params[layer_type];\n var i_param;\n var param_name;\n var param_id;\n var sync_fields = [];\n for (i_param = 0; i_param < layer_params.length; i_param += 1) {\n param_name = layer_params[i_param];\n if (ends_with(param_name, \"_xy\")) {\n param_name = param_name.substr(0, param_name.length - 3);\n param_id = param_name + \"_\" + layer_num;\n layer_html = layer_html.concat([\n '<label for=\"' + param_id + '_x\">' + param_name + ': </label>',\n '<input type=\"text\" id=\"' + param_id + '_x\" value=\"1\"' +\n ' class=\"number\" />',\n '<input type=\"text\" id=\"' + param_id + '_y\" value=\"1\"' +\n ' class=\"number\" />',\n '&#160;&#160;'\n ]);\n sync_fields.push(param_id);\n } else {\n param_id = param_name + \"_\" + layer_num;\n layer_html = layer_html.concat([\n '<label for=\"' + param_id + '\">' + param_name + ': </label>',\n '<input type=\"text\" id=\"' + param_id + '\" value=\"1\"' +\n ' class=\"number\" />',\n '&#160;&#160;'\n ]);\n }\n }\n layer_html = layer_html.concat(['</div>']);\n $(\"#layer_controls\").append(layer_html.join(\"\\n\"));\n $(\"#\" + layer_name).hide().slideDown('normal');\n if (sync_fields.length > 0) {\n $(\"#\" + checkbox_name).change(function(){\n var i;\n for (i in sync_fields) {\n if ($(this).is(':checked')) {\n $(\"#\" + sync_fields[i] + \"_x\").keyup(\n _get_sync_function(sync_fields[i]));\n $(\"#\" + sync_fields[i] + \"_y\").attr('disabled', true);\n }\n else {\n $(\"#\" + sync_fields[i] + \"_x\").unbind();\n $(\"#\" + sync_fields[i] + \"_y\").removeAttr('disabled');\n }\n }\n });\n $(\"#\" + checkbox_name).change();\n } else {\n $(\"#\" + checkbox_name).remove();\n $(\"#\" + checkbox_name + \"_label\").remove();\n }\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n // consider use previous result, maybe somewhat reduendant\n layering = initOrder(g);\n assignOrder(g, layering);\n for (i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2, true);\n\n layering = util.buildLayerMatrix(g);\n cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n assignOrder(g, best);\n}", "function createLayers (baseCanvas, n, layers) {\n var z = baseCanvas.style.zIndex || 0;\n layers = layers || [];\n for (var i = 0; i < n; ++i) {\n var canvas = baseCanvas.cloneNode(true);\n canvas.style.position = 'absolute';\n canvas.style.top = baseCanvas.style.top;\n canvas.style.left = baseCanvas.style.left;\n canvas.style.zIndex = z + 1 + i;\n canvas.style.background = null;\n layers.push(canvas);\n baseCanvas.parentNode.insertBefore(canvas, baseCanvas); \n }\n return layers;\n}", "function parseLayers() {\n _.forEach(config.floorsConfiguration, parseLayer);\n}", "function get_layers(slices) {\r\n let layers = [];\r\n\r\n for (let i = 0; i < slices.length; i++) {\r\n let current_frame = new Image();\r\n current_frame.src = slices[i];\r\n layers.push(current_frame);\r\n }\r\n\r\n return layers;\r\n}", "get sortingLayerID() {}", "function getLayerWithLeastZeroes(layers) {\n\treturn layers.sort((layer1, layer2) => countDigit(0, layer1) - countDigit(0, layer2))[0];\n}", "function getLayerSource(layer) {\n for (var i = 1; i < app.project.items.length+1; i++){\n var item = app.project.items[i];\n if (item.name === layer.name) {\n return item;\n }\n }\n return null;\n}", "function orderFaces(){\n\telementorder = [];\n\t\n\t// If faceOrderMethod is 1, this is the more reliable method but may take a little longer as less optimisation\n\tif (faceOrderMethod===1){\n\t\t\n\t\t// For every face (F) in the scene, find its square distance to the camera, label its index and indicate that it is a face\n\t\tfor (var i=0; i<f.length; i+=1){\n\t\t\telementorder.push([f[i].findDistToCameraSQ(),i,'f']);\n\t\t}\n\t\t\n\t\t// For every moving point (MP) in the scene, find its square distance to the camera, label its index and indicate that it is a moving point\n\t\t// The only condition is that it either isn't a 'fade' design, or if it is then opacity is not zero\n\t\tfor (var i=0; i<mp.length; i+=1){\n\t\t\tif (mp[i].design !=='fade' || mp[i].opacity>0){\n\t\t\t\telementorder.push([mp[i].findDistToCameraSQ(),i,'mp']);\n\t\t\t}\n\t\t}\n\t\t\n\t\t// Bubble sort like algorithm at the moment to travel through the array and sort, such that by the first pass, the closest face is at the end of the array etc...\n\t\t// If any two items are in the wrong order, switch them.\n\t\tvar temp;\n\t\tfor (var i=0; i<elementorder.length-1; i+=1){\n\t\t\tfor (var j=0; j<elementorder.length-i-1; j+=1){\n\t\t\t\tif (elementorder[j][0] < elementorder[j+1][0]){\n\t\t\t\t\ttemp = elementorder[j];\n\t\t\t\t\telementorder[j] = elementorder[j+1];\n\t\t\t\t\telementorder[j+1] = temp;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\t\n\t// If faceOrderMethod is 2, this is the less reliable method as takes shortcuts so may be a little faster as more optimisation\n\telse if (faceOrderMethod===2){\n\t\t// My idea behind this method is determine which objects are closest to the camera by their centres\n\t\t// Then sort each object individually so its own faces are all in the right order\n\t\t// Then add these clusters of faces to the main list according to the order determined by their centres\n\t\t\n\t\t// Use the same bubble sort method as was used for all faces in method 1, this time to sort only the centres of the objects (see faceOrderMethod===1 above)\n\t\tobjectordercentre = [];\n\t\tvar temp;\n\t\tfor (var i=0; i<cp.length; i+=1){\n\t\t\tobjectordercentre.push([cp[i].findDistToCameraSQ(),i]);\n\t\t}\n\t\tfor (var i=0; i<objectordercentre.length-1; i+=1){\n\t\t\tfor (var j=0; j<objectordercentre.length-i-1; j+=1){\n\t\t\t\tif (objectordercentre[j][0] < objectordercentre[j+1][0]){\n\t\t\t\t\ttemp = objectordercentre[j];\n\t\t\t\t\tobjectordercentre[j] = objectordercentre[j+1];\n\t\t\t\t\tobjectordercentre[j+1] = temp;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t// Then for each object, order the faces (again see method 1, this is the same just for individual objects, so a face from one object is not compared with a face from another)\n\t\tvar tempobjectorder = [];\n\t\tfor (var i=0; i<objects.length; i+=1){\n\t\t\tvar objectorder = [];\n\t\t\tfor (var j=0; j<faceObject[i].length; j+=1){\n\t\t\t\tobjectorder.push([faceObject[i][j].findDistToCameraSQ(),j]);\n\t\t\t}\n\t\t\tfor (var j=0; j<objectorder.length-1; j+=1){\n\t\t\t\tfor (var k=0; k<objectorder.length-j-1; k+=1){\n\t\t\t\t\tif (objectorder[k][0] < objectorder[k+1][0]){\n\t\t\t\t\t\ttemp = objectorder[k];\n\t\t\t\t\t\tobjectorder[k] = objectorder[k+1];\n\t\t\t\t\t\tobjectorder[k+1] = temp;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\ttempobjectorder.push(objectorder);\n\t\t}\n\t\t\n\t\t// Now add these ordered faces for each object to elementorder in the order of the objects centres\n\t\tfor (var i=0; i<objectordercentre.length; i+=1){\n\t\t\tfor (var j=0; j<tempobjectorder[objectordercentre[i][1]].length; j+=1){\n\t\t\t\ttemp = tempobjectorder[objectordercentre[i][1]][j];\n\t\t\t\tif (objectordercentre[i][1]){\n\t\t\t\t\t// To get the correct id we need to add the faces' individual id within its own object, and the parent objects' location through the array f using faceIDByObject\n\t\t\t\t\telementorder.push([temp[0],temp[1] + faceIDByObject[objectordercentre[i][1]-1],'f']);\n\t\t\t\t} else {\n\t\t\t\t\telementorder.push([temp[0],temp[1],'f']);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t// The moving points (MP) are now inserted into the elementorder array at the right location\n\t\tvar mpeleorder;\n\t\tvar found = false;\n\t\tfor (var i=0; i<mp.length; i+=1){\n\t\t\tfound = false;\n\t\t\tmpeleorder = [mp[i].findDistToCameraSQ(),i,'mp'];\n\t\t\t// step throught the elementorder array until the moving point is behind any other element in the scene\n\t\t\tfor (var j=0; j<elementorder.length-1; j+=1){\n\t\t\t\tif (elementorder[j][0]<mpeleorder[0]){\n\t\t\t\t\telementorder.splice(j+1,0,mpeleorder);\n\t\t\t\t\tfound = true;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\t// if this is never the case, then add it to the front\n\t\t\tif (!found){\n\t\t\t\telementorder.push(mpeleorder);\n\t\t\t}\n\t\t}\n\t}\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function getLayersfromMaps() {\n\tvar layers = [];\n\tfor (var i=0; i<app.m; i++) {\n\t\tvar mapN = \"map\" + i;\n\t var layer = $(\"#\"+mapN+\" select[name=ACSdata]\").val();\n\t\tlayers.push(layer);\n\t}\n\treturn layers;\n}", "function getLayerGroupsFromStyle(style) {\n return _defaultSettings.DEFAULT_LAYER_GROUPS.filter(function (lg) {\n return style.layers.filter(lg.filter).length;\n });\n}", "Sort()\n {\n Tw2Curve.Sort(this, this.states);\n }", "function buildLayerMatrix(g) {\n\t var layering = _.map(_.range(maxRank(g) + 1), function () {\n\t return [];\n\t });\n\n\t _.forEach(g.nodes(), function (v) {\n\t var node = g.node(v),\n\t rank = node.rank;\n\n\t if (!_.isUndefined(rank)) {\n\t layering[rank][node.order] = v;\n\t }\n\t });\n\n\t return layering;\n\t }", "doTopologicalSort(){\n let topologicalOrder = [];\n const visited = new Set();\n for (const key of this._adjacentList.keys()){\n this.doTopologicalSortCore(key,visited, (vertex) => topologicalOrder.unshift(vertex));\n }\n return topologicalOrder;\n }", "function renderConvLayers() {\n\ttf.tidy(\n\t\t() => {\n\t\t\t// Slice one image from the input tensor\n\t\t\tout_val = inputs.slice(\n\t\t\t\t\t[num_data - 1],\n\t\t\t\t\t[1]\n\t\t\t\t);\n\t\t\t\n\t\t\t// Loop through each layer of the network\n\t\t\tfor (let j = 0; j < num_vis_layers; j ++) {\n\t\t\t\tconsole.log('j __________')\n\t\t\t\t// Generate layer output\n\t\t\t\tout_val = model.layers[j]\n\t\t\t\t\t.apply(out_val)\n\t\t\t\t\t// Limit to correct value range for float32 tensor\n\t\t\t\t\t.clipByValue(0, 1)\n\t\t\t\t// Loop through each filter in the conv layer, if applicable\n\t\t\t\tfor (let w = 0; w < conv_filters; w ++) {\n\t\t\t\t\tb = out_val\n\t\t\t\t\t\t// Get rid of batch dimension\n\t\t\t\t\t\t.squeeze()\n\t\t\t\t\t\t// Slice one filter from the layer output\n\t\t\t\t\t\t.slice(\n\t\t\t\t\t\t\t[0, 0, w - 1],\n\t\t\t\t\t\t\t[-1, -1, 1]\n\t\t\t\t\t\t)\n\t\t\t\t\t\t// Resize to match canvas size\n\t\t\t\t\t\t.resizeNearestNeighbor([lvs, lvs]);\n\t\t\t\t\t// Assign to variable so all this ^ can be disposed\n\t\t\t\t\tout.assign(b);\n\t\t\t\t\t\n\t\t\t\t\ttf.browser.toPixels(\n\t\t\t\t\t\tout,\n\t\t\t\t\t\t//out.squeeze().reshape([28*4, 28*2, 1]).clipByValue(0, 1).resizeNearestNeighbor([200, 400]),\n\t\t\t\t\t\t//tf.randomUniform([28, 28, 1]).resizeNearestNeighbor([100, 100]),\n\t\t\t\t\t).then(\n\t\t\t\t\t\t(d) => {\n\t\t\t\t\t\t\t// Render filter output to canvas\n\t\t\t\t\t\t\tctx_convis[j].putImageData(\n\t\t\t\t\t\t\t\t// Create ImageData object\n\t\t\t\t\t\t\t\tnew ImageData(d, lvs, lvs),\n\t\t\t\t\t\t\t\t0,\n\t\t\t\t\t\t\t\t// Top is filter number * layer_vis_size\n\t\t\t\t\t\t\t\tw * lvs\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t}\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t)\n}", "set layers(layers) {\n this.cache.layers = [];\n layers.forEach(this.add, this);\n }", "function layering() {\n\t//get all objectss\n\tlet items = document.getElementsByClassName(\"object\");\n\n\tfor(let j = 0; j < items.length; j++)\n\t{\n\t\t//layer is equal to y coordinate\n\t\t// console.log(items)\n\t\titems[j].style.zIndex = 5;\n\t}\n}", "getFeatures() {\n let filesGlob = 'e2e/features/**/*.feature';\n let files = glob.sync(filesGlob);\n return _.sortedUniq(files);\n }", "getZOrder() {\n return this.views\n .filter(_view => {\n return _view && _view.parent.elemId === 0;\n })\n .map((_view, index) => {\n let zIndex = ELEM.getStyle(_view.elemId, 'z-index', true);\n if (zIndex !== 'auto') {\n zIndex = parseInt(zIndex, 10);\n if (!isFinite(zIndex)) {\n zIndex = 'auto';\n }\n }\n return {\n index,\n viewId: _view.viewId,\n zIndex\n };\n })\n .sort((a, b) => {\n if (a.zIndex === b.zIndex) {\n return a.index - b.index;\n }\n else if (a.zIndex === 'auto') {\n return -1;\n }\n else if (b.zIndex === 'auto') {\n return 1;\n }\n else {\n return a.zIndex - b.zIndex;\n }\n })\n .map(({viewId}) => {\n return viewId;\n });\n }", "function order(g) {\n var maxRank = util$1.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, lodash_1.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, lodash_1.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder_1(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util$1.buildLayerMatrix(g);\n var cc = crossCount_1(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = lodash_1.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}" ]
[ "0.698263", "0.62614304", "0.5902821", "0.5895149", "0.5816681", "0.5727386", "0.5727386", "0.5727386", "0.5675939", "0.56617117", "0.56612676", "0.56552607", "0.5626892", "0.5607131", "0.56008023", "0.5600474", "0.55394375", "0.5520954", "0.5510628", "0.55020136", "0.5493253", "0.54910994", "0.54742694", "0.54698247", "0.54270566", "0.5425686", "0.5419483", "0.5396782", "0.53878385", "0.5350122", "0.532945", "0.53257287", "0.5311292", "0.52501976", "0.52387774", "0.52216744", "0.5214193", "0.5201374", "0.5201048", "0.51715493", "0.5171349", "0.51664674", "0.5139818", "0.5130988", "0.50993437", "0.5098392", "0.5067147", "0.50569534", "0.50518745", "0.5048043", "0.5046238", "0.50343674", "0.50232255", "0.50189126", "0.5012935", "0.50114113", "0.501045", "0.50020045", "0.49973625", "0.49953133", "0.4984597", "0.4976225", "0.49687612", "0.49670276", "0.49515828", "0.49502674", "0.49461934", "0.4944107", "0.4939363", "0.49334526", "0.49334526", "0.4926993", "0.49248847", "0.49241224", "0.49197236", "0.49123907", "0.49000815", "0.48949134", "0.4883731", "0.48790702", "0.487772", "0.4871576", "0.48687643", "0.48656458", "0.48578715", "0.48578715", "0.48578715", "0.48513538", "0.48513538", "0.4841919", "0.48393938", "0.48374224", "0.48204312", "0.48178858", "0.48157385", "0.48119932", "0.48047367", "0.48035926", "0.4794874", "0.47945327" ]
0.6744863
1
return layer opacities sorted by input layers order
function layerOpacities(layers) { var opacities = Array(); for (var i=0; i<layers.length; i++) { opacities.push(wmsLoader.layerProperties[layers[i]].opacity); } return opacities; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "orderLayers() {\n this.layersHerald_.orderLayers();\n }", "function order(g){var maxRank=util.maxRank(g),downLayerGraphs=buildLayerGraphs(g,_.range(1,maxRank+1),\"inEdges\"),upLayerGraphs=buildLayerGraphs(g,_.range(maxRank-1,-1,-1),\"outEdges\");var layering=initOrder(g);assignOrder(g,layering);var bestCC=Number.POSITIVE_INFINITY,best;for(var i=0,lastBest=0;lastBest<4;++i,++lastBest){sweepLayerGraphs(i%2?downLayerGraphs:upLayerGraphs,i%4>=2);layering=util.buildLayerMatrix(g);var cc=crossCount(g,layering);if(cc<bestCC){lastBest=0;best=_.cloneDeep(layering);bestCC=cc}}assignOrder(g,best)}", "_sortFeaturesZIndex(layer) {\n\t\t// First, lines\n\t\tlayer.eachLayer(l => {\n\t\t\tif(l.feature && l instanceof Polyline && !(l instanceof Polygon)) {\n\t\t\t\tl.bringToFront();\n\t\t\t}\n\t\t});\n\t\t// Last, nodes\n\t\tlayer.eachLayer(l => {\n\t\t\tif(l.feature && l.feature.id.startsWith(\"node/\")) {\n\t\t\t\tl.bringToFront();\n\t\t\t}\n\t\t});\n\t}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n // consider use previous result, maybe somewhat reduendant\n layering = initOrder(g);\n assignOrder(g, layering);\n for (i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2, true);\n\n layering = util.buildLayerMatrix(g);\n cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n\t var maxRank = util.maxRank(g),\n\t downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n\t upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\t var layering = initOrder(g);\n\t assignOrder(g, layering);\n\t var bestCC = Number.POSITIVE_INFINITY,\n\t best;\n\n\t for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n\t sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\t layering = util.buildLayerMatrix(g);\n\t var cc = crossCount(g, layering);\n\n\t if (cc < bestCC) {\n\t lastBest = 0;\n\t best = _.cloneDeep(layering);\n\t bestCC = cc;\n\t }\n\t }\n\n\t assignOrder(g, best);\n\t }", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function order(g) {\n var maxRank = util$1.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, lodash_1.range(1, maxRank + 1), \"inEdges\"),\n upLayerGraphs = buildLayerGraphs(g, lodash_1.range(maxRank - 1, -1, -1), \"outEdges\");\n\n var layering = initOrder_1(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util$1.buildLayerMatrix(g);\n var cc = crossCount_1(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = lodash_1.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}", "function layersInDrawingOrder(layers) {\n\t\tvar layerDrawingOrder = wmsLoader.projectSettings.capability.layerDrawingOrder;\n\t\tif (layerOrderPanel != null) {\n\t\t\t// override project settings (after first load)\n\t\t\tif (enableWmtsBaseLayers) {\n\t\t\t\t// prepend ordered WMTS layers\n\t\t\t\tvar orderedLayers = layerOrderPanel.orderedLayers();\n\t\t\t\tvar wmtsLayers = [];\n\t\t\t\tfor (var i = 0; i < layerDrawingOrder.length; i++) {\n\t\t\t\t\tvar layer = layerDrawingOrder[i];\n\t\t\t\t\tif (orderedLayers.indexOf(layer) == -1) {\n\t\t\t\t\t\twmtsLayers.push(layer);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlayerDrawingOrder = wmtsLayers.concat(orderedLayers);\n\t\t\t}\n\t\t\telse {\n\t\t\tlayerDrawingOrder = layerOrderPanel.orderedLayers();\n\t\t}\n\t\t}\n\n\t\tif (layerDrawingOrder != null) {\n\t\t\tvar orderedLayers = [];\n\t\t\tfor (var i = 0; i < layerDrawingOrder.length; i++) {\n\t\t\t\tvar layer = layerDrawingOrder[i];\n\t\t\t\tif (layers.indexOf(layer) != -1) {\n\t\t\t\t\torderedLayers.push(layer);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn orderedLayers;\n\t\t}\n\t\telse {\n\t\t\treturn layers.reverse();\n\t\t}\n\t}", "function initOrder(g){var visited={},simpleNodes=_.filter(g.nodes(),function(v){return!g.children(v).length}),maxRank=_.max(_.map(simpleNodes,function(v){return g.node(v).rank})),layers=_.map(_.range(maxRank+1),function(){return[]});function dfs(v){if(_.has(visited,v))return;visited[v]=true;var node=g.node(v);layers[node.rank].push(v);_.forEach(g.successors(v),dfs)}var orderedVs=_.sortBy(simpleNodes,function(v){return g.node(v).rank});_.forEach(orderedVs,dfs);return layers}", "function getorder(){\n\t\tvar i = 0;\n\t\tvar layerarray = [];\n\t\t$(\".layer\").each(function(){\n\t\t\tlayerarray[i] = $(this).find('img').attr('src');\n\t\t\ti++;\n\t\t});\n\t\t\n\t\tvar lst = \"\";\n\t\tfor(j=0; j< layerarray.length; j++){\n\t\t\tlst += j + \": \" + layerarray[j] + \" ; \";\n\t\t}\n\t\talert(lst);\n\t}", "function getNodesInTopologicalOrder(graph, weightMap, executionInfo) {\n const { usedNodes, inputs } = executionInfo;\n const frontier = [];\n const inputNodes = Object.keys(inputs)\n .map(name => Object(_operations_executors_utils__WEBPACK_IMPORTED_MODULE_0__[\"parseNodeName\"])(name)[0])\n .map(name => graph.nodes[name]);\n const initNodes = graph.initNodes;\n inputNodes.forEach(input => {\n if (usedNodes.has(input.name)) {\n frontier.push(input);\n }\n });\n graph.weights.forEach(weight => {\n if (usedNodes.has(weight.name)) {\n frontier.push(weight);\n }\n });\n if (initNodes != null) {\n initNodes.forEach(node => {\n if (usedNodes.has(node.name)) {\n frontier.push(node);\n }\n });\n }\n const seen = new Set();\n const orderedNodes = [];\n while (frontier.length > 0) {\n const node = frontier.pop();\n seen.add(node.name);\n if (!weightMap[node.name]) {\n orderedNodes.push(node);\n }\n node.children.forEach(child => {\n if (!seen.has(child.name) && usedNodes.has(child.name) &&\n child.inputs.every(input => seen.has(input.name))) {\n frontier.push(child);\n }\n });\n }\n return orderedNodes;\n}", "function initOrder(g) {\n\t var visited = {},\n\t simpleNodes = _.filter(g.nodes(), function (v) {\n\t return !g.children(v).length;\n\t }),\n\t maxRank = _.max(_.map(simpleNodes, function (v) {\n\t return g.node(v).rank;\n\t })),\n\t layers = _.map(_.range(maxRank + 1), function () {\n\t return [];\n\t });\n\n\t function dfs(v) {\n\t if (_.has(visited, v)) return;\n\t visited[v] = true;\n\t var node = g.node(v);\n\t layers[node.rank].push(v);\n\n\t _.forEach(g.successors(v), dfs);\n\t }\n\n\t var orderedVs = _.sortBy(simpleNodes, function (v) {\n\t return g.node(v).rank;\n\t });\n\n\t _.forEach(orderedVs, dfs);\n\n\t return layers;\n\t }", "doTopologicalSort(){\n let topologicalOrder = [];\n const visited = new Set();\n for (const key of this._adjacentList.keys()){\n this.doTopologicalSortCore(key,visited, (vertex) => topologicalOrder.unshift(vertex));\n }\n return topologicalOrder;\n }", "function initOrder(g) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; }));\n var layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}", "function initOrder(g) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; }));\n var layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}", "function initOrder(g) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; }));\n var layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}", "forEach(fn) {\n this._layerOrder.forEach(name => fn(this._layers[name]));\n }", "function initOrder(g) {\n var visited = {},\n simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n }),\n maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; })),\n layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.each(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.each(orderedVs, dfs);\n\n return layers;\n}", "function initOrder(g) {\n var visited = {},\n simpleNodes = _.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n }),\n maxRank = _.max(_.map(simpleNodes, function(v) { return g.node(v).rank; })),\n layers = _.map(_.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}", "getLayerOuts(){\n var lo=[];\n this.neurons.forEach(function(neuron) {\n lo.push(neuron.output);\n });\n this.layerOutputs=lo;\n return this.layerOutputs; \n }", "function initOrder(g) {\n var visited = {};\n var simpleNodes = lodash_1.filter(g.nodes(), function(v) {\n return !g.children(v).length;\n });\n var maxRank = lodash_1.max(lodash_1.map(simpleNodes, function(v) { return g.node(v).rank; }));\n var layers = lodash_1.map(lodash_1.range(maxRank + 1), function() { return []; });\n\n function dfs(v) {\n if (lodash_1.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n lodash_1.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = lodash_1.sortBy(simpleNodes, function(v) { return g.node(v).rank; });\n lodash_1.forEach(orderedVs, dfs);\n\n return layers;\n}", "function getNodesInTopologicalOrder(graph, weightMap, executionInfo) {\n var usedNodes = executionInfo.usedNodes, inputs = executionInfo.inputs;\n var frontier = [];\n var inputNodes = Object.keys(inputs).map(function (name) { return graph.nodes[name]; });\n inputNodes.forEach(function (input) {\n if (usedNodes.has(input.name)) {\n frontier.push(input);\n }\n });\n graph.weights.forEach(function (weight) {\n if (usedNodes.has(weight.name)) {\n frontier.push(weight);\n }\n });\n var seen = new Set();\n var orderedNodes = [];\n while (frontier.length > 0) {\n var node = frontier.pop();\n seen.add(node.name);\n if (!weightMap[node.name]) {\n orderedNodes.push(node);\n }\n node.children.forEach(function (child) {\n if (!seen.has(child.name) && usedNodes.has(child.name) &&\n child.inputs.every(function (input) { return seen.has(input.name); })) {\n frontier.push(child);\n }\n });\n }\n return orderedNodes;\n}", "function sortByLayer(a,b) {\n\t if (a.sprite.layer < b.sprite.layer)\n\t\t return -1;\n\t if (a.sprite.layer > b.sprite.layer)\n\t\treturn 1;\n\t return 0;\n\t}", "static zSort(up, type, elements_data) {\t\n\t\t\tlet layer = canvas.getLayerByEmbeddedName(type);\n\t\t\tconst siblings = layer.placeables;\t\n\t\t\t// Determine target sort index\n\t\t\tlet z = 0;\n\t\t\tif ( up ) {\n\t\t\t\telements_data.sort((a, b) => a.z - b.z);\n\t\t\t \tz = siblings.length ? Math.max(...siblings.map(o => o.data.z)) + 1 : 1;\n\t\t\t}\n\t\t\telse {\n\t\t\t\telements_data.sort((a, b) => b.z - a.z);\n\t\t\t \tz = siblings.length ? Math.min(...siblings.map(o => o.data.z)) - 1 : -1;\n\t\t\t}\n\t\t\n\t\t\t// Update all controlled objects\n\t\t\tfor (let i = 0; i < elements_data.length; i++) {\n\t\t\t\tlet d = up ? i : i * -1;\n\t\t\t\telements_data[i].z = z + d;\t\t\t\t\n\t\t\t}\n\t\t\treturn elements_data;\n\t\t}", "function sortOpenList(): int[]{ \n\t\tvar retVar = new int[3]; \n\t\tfor (var a : int = 0; a < (OpenNodes.Length); a++){ \n\t\t\tfor(var b : int = a + 1 ; b < (OpenNodes.Length); b++){\n\t\t\t\tif(OpenNodesWeight[a] > OpenNodesWeight[b]){ \n\t\t\t\t\tvar temp = OpenNodesWeight[b]; \n\t\t\t\t\tOpenNodesWeight[b] = OpenNodesWeight[a]; \n\t\t\t\t\tOpenNodesWeight[a] = temp;\t\n\t\t\t\t\tvar temp1 = OpenNodes[b]; \n\t\t\t\t\tOpenNodes[b] = OpenNodes[a]; \n\t\t\t\t\tOpenNodes[a] = temp1; \n\t\t\t\t\tvar temp3 = parent_Open[b]; \n\t\t\t\t\tparent_Open[b] = parent_Open[a]; \n\t\t\t\t\tparent_Open[a] = temp3;}}}\n\t\tretVar[0] = OpenNodes[0]; \n\t\tretVar[1] = OpenNodesWeight[0]; \n\t\tretVar[2] = parent_Open[0]; \n\t\treturn retVar;\n\t}", "function sortLayer(nodes, neighbors, weights) {\n var pos = layerPos(nodes);\n var bs = barycenters(nodes, neighbors, weights);\n\n var toSort = nodes.filter(function(u) { return bs[u] !== -1; });\n toSort.sort(function(x, y) {\n return bs[x] - bs[y] || pos[x] - pos[y];\n });\n\n for (var i = nodes.length - 1; i >= 0; --i) {\n if (bs[nodes[i]] !== -1) {\n nodes[i] = toSort.pop();\n }\n }\n }", "function sortLayer(nodes, neighbors, weights) {\n var pos = layerPos(nodes);\n var bs = barycenters(nodes, neighbors, weights);\n\n var toSort = nodes.filter(function(u) { return bs[u] !== -1; });\n toSort.sort(function(x, y) {\n return bs[x] - bs[y] || pos[x] - pos[y];\n });\n\n for (var i = nodes.length - 1; i >= 0; --i) {\n if (bs[nodes[i]] !== -1) {\n nodes[i] = toSort.pop();\n }\n }\n }", "sortShaderPassStack(passStack) {\n passStack.sort((a, b) => a.index - b.index);\n passStack.sort((a, b) => a.renderOrder - b.renderOrder);\n }", "function combinedOrder(operatorInfo) {\n if(operatorInfo === undefined) {\n return Infinity\n } else if(operatorInfo.backward) {\n return operatorInfo.order+.5\n } else {\n return operatorInfo.order\n }\n }", "function get_indexes() {\n var indexes = [];\n var width = inputObject.width;\n var depth = inputObject.depth;\n var dic_entries = [];\n var arch = inputObject.network_archeticture; // this should be able to get the network arch (i.e. the one you select)\n console.log('width is ', width)\n console.log('depth is ', depth)\n console.log('arch is ', arch)\n for (let i of width) {\n for (let j of depth) {\n if(arch == 'resnet'){\n for (let k of dic_ResNet_list) {\n console.log('k is ', k)\n if (k[0] == i && k[1] == j) {\n dic_entries.push(k);\n break;\n }\n }\n }\n else if (arch == 'DenseNet'){\n for (let k of dic_DenseNet_list) {\n if (k[0] == i && k[1] == j) {\n dic_entries.push(k);\n break;\n }\n }\n }\n if(arch == 'wrn'){\n for (let k of dic_wrn_list) {\n console.log('k is ', k)\n if (k[0] == i && k[1] == j) {\n dic_entries.push(k);\n break;\n }\n }\n }\n if(arch == 'vgg'){\n for (let k of dic_VGG_list) {\n console.log('k is ', k)\n if (k[0] == i && k[1] == j) {\n dic_entries.push(k);\n break;\n }\n }\n }\n\n }\n }\n if (inputObject.sort_by === 'width') {\n dic_entries.sort(cmp_width);\n } else if (inputObject.sort_by === 'depth') {\n dic_entries.sort(cmp_depth);\n } else if (inputObject.sort_by === 'param') {\n dic_entries.sort(cmp_param);\n }\n if (arch == 'resnet'){\n for (let i of dic_entries) {\n indexes.push(i[2]);\n }\n }\n else if (arch == 'DenseNet'){\n for (let i of dic_entries) {\n indexes.push(i[3]);\n }\n }\n else if (arch == 'wrn'){\n for (let i of dic_entries) {\n indexes.push(i[2]);\n }\n }\n else if (arch == 'vgg'){\n for (let i of dic_entries) {\n indexes.push(i[2]);\n }\n }\n\n console.log(\"dic entries:\", JSON.stringify(dic_entries));\n console.log(\"indexes:\", indexes);\n console.log('finish get_indexes')\n return indexes;\n}", "get sortingOrder() {}", "function opName(operation) {\n return operation.name ? operation.name.value : '';\n} // From a dependency graph, collects a list of transitive dependencies by", "function opName(operation) {\n return operation.name ? operation.name.value : '';\n} // From a dependency graph, collects a list of transitive dependencies by", "function opName(operation) {\n return operation.name ? operation.name.value : '';\n} // From a dependency graph, collects a list of transitive dependencies by", "function myOperation(input) {\n input.sort();\n console.log(`Sorted ${JSON.stringify(input)}`);\n return input;\n}", "sortLayers(change) {\n const { oldIndex, newIndex } = change.moved;\n EventBus.$emit(\"sort-layers\", oldIndex, newIndex);\n }", "get sortingLayerName() {}", "get cachedSortingLayerValue() {}", "function getOrder(){\n let order = []; //stores the size of the nodes in order\n\n for(let i = 0; i < numNodes; i++){\n let node = nodes[i]; //gets the first Node\n let size = node.classList[1]; //gets the class that controls the size\n let stringNum = size.substring(1); //removes the s at the begining of the class name to get a number\n let number = parseInt(stringNum); //converts that number into an int data type\n order.push(number - 1);\n }\n\n return order;\n}", "getOrdered(element) {\n const set = this.getSet(element.name);\n if (!set.ordered) {\n set.ordered = Array.from(set.set);\n set.ordered.sort((a, b) => a.compareDocumentPosition(b) == Node.DOCUMENT_POSITION_PRECEDING ?\n 1 :\n 0);\n }\n return set.ordered;\n }", "function getBlendOrder(style, xyzLayers, xyzLayerIndex) {\n var tgBlendOrderBase = 1;\n var tgBlendOrderMultiplier = 0.001;\n var blendOrder = style.zIndex * tgBlendOrderMultiplier + (xyzLayers.length - xyzLayerIndex) + tgBlendOrderBase;\n return Number(blendOrder.toFixed(3)); // cap digit precision\n }", "get idealNodes() {\n return [...this.nodes.values()]\n .filter(node => node.connected)\n .sort((a, b) => {\n const aLoad = a.stats.cpu ? a.stats.cpu.systemLoad / a.stats.cpu.cores * 100 : 0\n const bLoad = b.stats.cpu ? b.stats.cpu.systemLoad / b.stats.cpu.cores * 100 : 0\n return aLoad - bLoad\n })\n }", "get layersArray() {\n return [this.inputLayer, ...this.hiddenLayers, this.outputLayer];\n }", "function sort_array(input){\n\t/*if(tiles.initial_generation == true){\n\tvar indices = [];\n\tfor(var i = 0; i < input.length; i++){\n\t\tif(input[i].type == \"enemy\" || input[i] == MC){\n\t\t\tindices.push(input[i]);\n\t\t}\n\t}\n\tfor(var i = 0; i < indices.length; i++){\n\t\tvar index = input.indexOf(indices[i]);\n\t\tvar index2;\n\t\tfor(var j = 0; j < input.length; j++){\n\t\t\tif(indices[i].depth > input[j]){\n\t\t\t\tif(i != 0){\n\t\t\t\t\tindex2 = i - 1;\n\t\t\t\t} else {\n\t\t\t\t\tindex2 = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tinput.move(index, index2);\n\t}\n\t} else { */\n\t console.log(\"sort begins\");\n input.sort(compare_depth);\t\n console.log(\"sort ends\");\n //}\n}", "function order() {\n return Array.from(registry.keys());\n}", "function sortModels() {\n inputOpaque = new Array();\n inputTranslucent = new Array();\n var center = vec3.create();\n var ray = vec3.create();\n\n // find and record depth of triangles\n for (tri in inputTriangles) {\n if (inputTriangles[tri].material.alpha == 1.0) {\n inputTriangles[tri].shape = \"triangle\";\n inputTriangles[tri].whichTriSet = tri;\n inputOpaque.push(inputTriangles[tri]);\n } else {\n inputTriangles[tri].shape = \"triangle\";\n inputTriangles[tri].whichTriSet = tri;\n vec3.add(center, vec3.fromValues(inputTriangles[tri].center[0], inputTriangles[tri].center[1], inputTriangles[tri].center[2]),\n vec3.fromValues(inputTriangles[tri].translation[0], inputTriangles[tri].translation[1], inputTriangles[tri].translation[2]));\n vec3.subtract(ray, vec3.fromValues(Eye[0], Eye[1], Eye[2]), vec3.fromValues(center[0], center[1], center[2]));\n inputTriangles[tri].depth = Math.abs(ray[2]);\n inputTranslucent.push(inputTriangles[tri]);\n }\n }\n\n // find and record depth of ellipsoids\n for (s in inputEllipsoids) {\n if(inputEllipsoids[s].alpha == 1.0) {\n inputEllipsoids[s].shape = \"ellipsoid\";\n inputEllipsoids[s].whichEllipsoid = s;\n inputOpaque.push(inputEllipsoids[s]);\n } else {\n inputEllipsoids[s].shape = \"ellipsoid\";\n inputEllipsoids[s].whichEllipsoid = s;\n vec3.add(center, vec3.fromValues(inputEllipsoids[s].x, inputEllipsoids[s].y, inputEllipsoids[s].z),\n vec3.fromValues(inputEllipsoids[s].translation[0], inputEllipsoids[s].translation[1], inputEllipsoids[s].translation[2]));\n vec3.subtract(ray, vec3.fromValues(Eye[0], Eye[1], Eye[2]), vec3.fromValues(center[0], center[1], center[2]));\n inputEllipsoids[s].depth = Math.abs(ray[2]);\n inputTranslucent.push(inputEllipsoids[s]);\n }\n }\n\n inputTranslucent.sort(compareNumbers);\n}", "function sort(modifier){visited.add(modifier.name);var requires=[].concat(modifier.requires||[],modifier.requiresIfExists||[]);requires.forEach(function(dep){if(!visited.has(dep)){var depModifier=map.get(dep);if(depModifier){sort(depModifier);}}});result.push(modifier);}", "function sort(modifier){visited.add(modifier.name);var requires=[].concat(modifier.requires||[],modifier.requiresIfExists||[]);requires.forEach(function(dep){if(!visited.has(dep)){var depModifier=map.get(dep);if(depModifier){sort(depModifier);}}});result.push(modifier);}", "function sort(modifier){visited.add(modifier.name);var requires=[].concat(modifier.requires||[],modifier.requiresIfExists||[]);requires.forEach(function(dep){if(!visited.has(dep)){var depModifier=map.get(dep);if(depModifier){sort(depModifier);}}});result.push(modifier);}", "function processOrder(resources) {\n const nodes = resources.reduce((col, res) => {\n col[res.spec.kind] = {\n kind: res.spec.kind,\n scope: res.spec.scope,\n parents: {},\n children: {},\n depth: -1\n };\n return col;\n }, {});\n\n resources.forEach(res => {\n res.spec.references.toResources.forEach(parent => {\n nodes[res.spec.kind].parents[parent.kind] = nodes[parent.kind];\n });\n res.spec.references.fromResources.forEach(child => {\n nodes[res.spec.kind].children[child.kind] = nodes[child.kind];\n });\n });\n\n // Simple ordering for now.\n const assignPos = (node) => {\n // Already done.\n if (node.depth !== -1) {\n return node.depth;\n }\n // This is to avoid scopes and parentless ambiguity.\n // Unscoped && no parents start at 0\n // scoped && no parents start at 1\n // everyone else start at -1 (calc depth)\n if (node.scope) {\n node.depth = Object.keys(node.parents).length === 0 ? 1 : -1;\n } else {\n node.depth = 0;\n }\n\n if (node.depth == -1) {\n node.depth = Object.values(node.parents).reduce((pos, parent) => {\n const parPos = assignPos(parent);\n return (parPos >= pos) ? parPos + 1 : pos;\n }, node.depth);\n }\n \n // Special logic for deployment as we want it at the bottom of the list to\n // ensure that everything else is completed before the deployment event fires.\n if (node.kind === 'Deployment') {\n node.depth = 10000;\n }\n return node.depth;\n };\n\n Object.values(nodes).forEach(assignPos);\n const order = Object.values(nodes)\n .sort((l,r) => l.depth - r.depth)\n .map(n => n.kind);\n return order;\n}", "getRenderOrder(context, children) {\n const renderListSort = [];\n\n /*prepare a list of childs combined with\n *the distance to the camera*/\n for(var i = 0; i < children.length; i++) {\n renderListSort.push({\n distance: this.getDistanceToCamera(context, children[i]),\n child: children[i]\n });\n }\n\n /*sort the array now according to distance*/\n renderListSort.sort(function(a,b) {\n return b.distance - a.distance;\n });\n\n return renderListSort;\n }", "static getSortOrder(marker) {\n const destructured = UsfmMarkers.destructureMarker(marker);\n if (!destructured)\n return NaN;\n const { baseMarker, number } = destructured;\n const markerCategory = markerToCategoryMap.get(baseMarker);\n if (!markerCategory)\n return NaN;\n const baseOrder = Object.keys(markerCategory).indexOf(baseMarker);\n if (parseInt(number)) {\n return baseOrder + parseInt(number) * 0.1;\n }\n return baseOrder;\n }", "layerMove(domId, moveCount, upOrDown = 1) {\n let id = parseInt(domId.split(\"-\")[3])\n let layers = []\n for (let i = this.props.solution.layers.length - 1; i > -1; i--) {\n layers.push(this.props.solution.layers[i])\n }\n layers.reverse()\n\n let layer = layers[id]\n let zindex = layer.zindex\n\n let datas = []\n if (upOrDown) {\n datas.push({id: layers[id].id, zindex: (zindex + moveCount)})\n for (let i = id - moveCount; i < id; i++) {\n let aLayer = layers[i]\n if (aLayer.type == \"animation\") {\n return\n }\n datas.push({id: aLayer.id, zindex: aLayer.zindex - 1})\n }\n } else {\n datas.push({id: layers[id].id, zindex: (zindex - moveCount)})\n for (let i = id + 1; i < id + moveCount + 1; i++) {\n let aLayer = layers[i]\n if (aLayer.type == \"animation\") {\n return\n }\n datas.push({id: aLayer.id, zindex: aLayer.zindex + 1})\n }\n }\n this.props.actions.solutionLayerEditZIndexAction(datas)\n }", "function orderVertices(v1, v2, v3){\n\tif(v1.y > v2.y){\n\t\tvar tmp = v2;\n\t\tv2 = v1;\n\t\tv1 = tmp;\n\t}\n\t\n\tif(v2.y > v3.y){\n\t\tvar tmp = v2;\n\t\tv2 = v3;\n\t\tv3 = tmp;\n\t}\n\t\n\tif(v1.y > v2.y){\n\t\tvar tmp = v2;\n\t\tv2 = v1;\n\t\tv1 = tmp;\n\t}\n\t\n\treturn [v1, v2, v3];\n}", "function order(a, b) {\n return radius(b) - radius(a);\n }", "function order(a, b) {\n return radius(b) - radius(a);\n }", "function order(a, b) {\n return radius(b) - radius(a);\n }", "function order(a, b) {\n return radius(b) - radius(a);\n }", "function order(a, b) {\n return radius(b) - radius(a);\n }", "Sort()\n {\n Tw2Curve.Sort(this, this.states);\n }", "function $$route$recognizer$$sortSolutions(states) {\n\t\t return states.sort(function(a, b) {\n\t\t return b.specificity.val - a.specificity.val;\n\t\t });\n\t\t }", "function SortByName(x, y) {\n return x.state == y.state ? 0 : x.state > y.state ? 1 : -1\n }", "sortGraphics(a, b) {\n if (a.z === b.z) {\n return a.id - b.id;\n }\n return a.z - b.z;\n }", "function shapeCompareFunc(a, b) {\n if (a.zlevel === b.zlevel) {\n if (a.z === b.z) {\n // if (a.z2 === b.z2) {\n // // FIXME Slow has renderidx compare\n // // http://stackoverflow.com/questions/20883421/sorting-in-javascript-should-every-compare-function-have-a-return-0-statement\n // // https://github.com/v8/v8/blob/47cce544a31ed5577ffe2963f67acb4144ee0232/src/js/array.js#L1012\n // return a.__renderidx - b.__renderidx;\n // }\n return a.z2 - b.z2;\n }\n\n return a.z - b.z;\n }\n\n return a.zlevel - b.zlevel;\n}", "function shapeCompareFunc(a, b) {\n if (a.zlevel === b.zlevel) {\n if (a.z === b.z) {\n // if (a.z2 === b.z2) {\n // // FIXME Slow has renderidx compare\n // // http://stackoverflow.com/questions/20883421/sorting-in-javascript-should-every-compare-function-have-a-return-0-statement\n // // https://github.com/v8/v8/blob/47cce544a31ed5577ffe2963f67acb4144ee0232/src/js/array.js#L1012\n // return a.__renderidx - b.__renderidx;\n // }\n return a.z2 - b.z2;\n }\n\n return a.z - b.z;\n }\n\n return a.zlevel - b.zlevel;\n}", "function shapeCompareFunc(a, b) {\n if (a.zlevel === b.zlevel) {\n if (a.z === b.z) {\n // if (a.z2 === b.z2) {\n // // FIXME Slow has renderidx compare\n // // http://stackoverflow.com/questions/20883421/sorting-in-javascript-should-every-compare-function-have-a-return-0-statement\n // // https://github.com/v8/v8/blob/47cce544a31ed5577ffe2963f67acb4144ee0232/src/js/array.js#L1012\n // return a.__renderidx - b.__renderidx;\n // }\n return a.z2 - b.z2;\n }\n\n return a.z - b.z;\n }\n\n return a.zlevel - b.zlevel;\n}", "function shapeCompareFunc(a, b) {\n if (a.zlevel === b.zlevel) {\n if (a.z === b.z) {\n // if (a.z2 === b.z2) {\n // // FIXME Slow has renderidx compare\n // // http://stackoverflow.com/questions/20883421/sorting-in-javascript-should-every-compare-function-have-a-return-0-statement\n // // https://github.com/v8/v8/blob/47cce544a31ed5577ffe2963f67acb4144ee0232/src/js/array.js#L1012\n // return a.__renderidx - b.__renderidx;\n // }\n return a.z2 - b.z2;\n }\n\n return a.z - b.z;\n }\n\n return a.zlevel - b.zlevel;\n}", "function shapeCompareFunc(a, b) {\n if (a.zlevel === b.zlevel) {\n if (a.z === b.z) {\n // if (a.z2 === b.z2) {\n // // FIXME Slow has renderidx compare\n // // http://stackoverflow.com/questions/20883421/sorting-in-javascript-should-every-compare-function-have-a-return-0-statement\n // // https://github.com/v8/v8/blob/47cce544a31ed5577ffe2963f67acb4144ee0232/src/js/array.js#L1012\n // return a.__renderidx - b.__renderidx;\n // }\n return a.z2 - b.z2;\n }\n\n return a.z - b.z;\n }\n\n return a.zlevel - b.zlevel;\n}", "function inputOutputComparator(a, b) {\n // must have same input and output token for comparison\n !currencyEquals(a.inputAmount.currency, b.inputAmount.currency) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'INPUT_CURRENCY') : invariant(false) : void 0;\n !currencyEquals(a.outputAmount.currency, b.outputAmount.currency) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'OUTPUT_CURRENCY') : invariant(false) : void 0;\n\n if (a.outputAmount.equalTo(b.outputAmount)) {\n if (a.inputAmount.equalTo(b.inputAmount)) {\n return 0;\n } // trade A requires less input than trade B, so A should come first\n\n\n if (a.inputAmount.lessThan(b.inputAmount)) {\n return -1;\n } else {\n return 1;\n }\n } else {\n // tradeA has less output than trade B, so should come second\n if (a.outputAmount.lessThan(b.outputAmount)) {\n return 1;\n } else {\n return -1;\n }\n }\n} // extension of the input output comparator that also considers other dimensions of the trade in ranking them", "doTopologicalSortUsingKahn(){\n const incomingDegreeMap = this.getIncomingDegreeForEachVertex();\n const queue = new Queue();\n const topologicalOrdering = [];\n for (const iterator of incomingDegreeMap) {\n if(iterator[1] === 0){\n queue.enqueue(iterator[0])\n }\n }\n if(queue.isEmpty()){\n return topologicalOrdering;\n }\n \n while(!queue.isEmpty()){\n const vertex = queue.dequeue();\n topologicalOrdering.push(vertex);\n const adjacentList = this._adjacentList.get(vertex);\n adjacentList.forEach(element => {\n const incomingDegree = incomingDegreeMap.get(element) - 1;\n incomingDegreeMap.set(element,incomingDegree);\n if(incomingDegree === 0){\n queue.enqueue(element)\n }\n });\n }\n // if there is still any incoming degree greater than 1, there is a cycle\n for (const iterator of incomingDegreeMap) {\n if(iterator[1] !== 0){\n return [];\n }\n }\n return topologicalOrdering;\n }", "function reorderLayers(layers) {\n // rearrange in layer list\n var indexesInParents = {};\n\n layers.forEach(function (layer, index) {\n var parent = layer.parentGroup();\n var parentId = String(parent.objectID());\n if (!(parentId in indexesInParents)) {\n var siblings = arrayFromNSArray(parent.layers());\n indexesInParents[parentId] = siblings.findIndex(function (l) {\n return l.parentGroup() === parent && layers.indexOf(l) >= 0;\n });\n }\n parent.removeLayer(layer);\n parent.insertLayer_atIndex_(layer, indexesInParents[parentId]);\n });\n}", "function order(g, maxSweeps) {\n if (arguments.length < 2) {\n maxSweeps = DEFAULT_MAX_SWEEPS;\n }\n\n var layerGraphs = initLayerGraphs(g);\n // TODO: remove this when we add back support for ordering clusters\n layerGraphs.forEach(function(lg) {\n lg = lg.filterNodes(function(u) { return !g.children(u).length; });\n });\n\n initOrder(g);\n\n util.log(2, 'Order phase start cross count: ' + g.graph().orderInitCC);\n\n var i, lastBest;\n for (i = 0, lastBest = 0; lastBest < 4 && i < maxSweeps; ++i, ++lastBest) {\n sweep(g, layerGraphs, i);\n if (saveBest(g)) {\n lastBest = 0;\n }\n util.log(3, 'Order phase iter ' + i + ' cross count: ' + g.graph().orderCC);\n }\n\n restoreBest(g);\n\n util.log(2, 'Order iterations: ' + i);\n util.log(2, 'Order phase best cross count: ' + g.graph().orderCC);\n}", "orderedPaths() {\n /**\n * Sort the list of faces by distance then map the entries, returning\n * only the path and not the added \"further point\" from earlier.\n */\n return this.paths.sort(function(pathA, pathB) {\n return pathB.depth() - pathA.depth();\n });\n }", "function dfsTopSort (leafNodeTags){\n var curLeafNodeTagDepth,\n returnArr = [],\n curLeafNodeTag,\n directDeps,\n curNode;\n\n // recurse on the input leaf node tags\n // -- use edge weight to do the ordering if available\n for(curLeafNodeTagDepth = 0; curLeafNodeTagDepth < leafNodeTags.length; curLeafNodeTagDepth++){\n curLeafNodeTag = leafNodeTags[curLeafNodeTagDepth];\n curNode = nodes.get(curLeafNodeTag);\n\n if (!traversedNodes.hasOwnProperty(curLeafNodeTag)) {\n directDeps = curNode.getDirectDeps();\n traversedNodes[curLeafNodeTag] = 1;\n if (directDeps.length > 0){\n returnArr = returnArr.concat(dfsTopSort(directDeps.map(function (dep) {\n return dep.get(\"source\").id;\n })));\n }\n returnArr.push(curLeafNodeTag);\n\n }\n }\n return returnArr;\n }", "componentWillReceiveProps(nextProps) {\n let allGroups = [];\n let allLayers = this.state.allLayers;\n const nextLayers = allLayers[nextProps.group.value];\n if (nextProps.sortAlpha !== this.props.sortAlpha) {\n this.sortLayers(this.state.layers, nextProps.sortAlpha);\n }\n\n if (nextProps.group.value !== this.props.group.value) {\n const layers = this.state.allLayers[this.props.group.value];\n if (layers !== undefined) {\n // DISABLE LAYER VISIBILITY FROM PREVIOUS GROUP\n TOCHelpers.disableLayersVisiblity(layers, newLayers => {\n allLayers[this.props.group.value] = newLayers;\n this.setState({ allLayers: allLayers }, () => {\n // ENABLE LAYER VISIBILITY FROM PREVIOUS GROUP\n\n if (nextLayers !== undefined) {\n TOCHelpers.enableLayersVisiblity(nextLayers, newLayers => {\n let allLayers = this.state.allLayers;\n allLayers[nextProps.group.value] = newLayers;\n this.setState({ layers: newLayers, allLayers: allLayers, allGroups: allGroups }, () => {\n this.refreshLayers(nextProps.group, nextProps.sortAlpha, nextProps.allGroups);\n });\n });\n } else {\n this.refreshLayers(nextProps.group, nextProps.sortAlpha, nextProps.allGroups);\n }\n });\n });\n } else this.refreshLayers(nextProps.group, nextProps.sortAlpha, nextProps.allGroups);\n }\n }", "async function TopologicalSort(){}", "function sortRenderOrder() {\n \n var sortBy = function(field, reverse, primer){\n var key = primer ? function(x) {return primer(x[field])} : function(x) {return x[field]};\n reverse = [-1, 1][+!!reverse];\n return function (a, b) {\n\treturn a = key(a), b = key(b), reverse * ((a > b) - (b > a));\n } \n }\n \n gadgetRenderOrder.sort(sortBy(\"tabPos\", true, parseInt));\n gadgetRenderOrder.sort(sortBy(\"paneId\", true, parseInt));\n gadgetRenderOrder.sort(sortBy(\"parentColumnId\", true, parseInt));\n }", "function getLayerWithLeastZeroes(layers) {\n\treturn layers.sort((layer1, layer2) => countDigit(0, layer1) - countDigit(0, layer2))[0];\n}", "function ORDER( o )\n{\n if ( !arguments.length || null == o ) return LEX; // default\n var order = 0;\n if ( is_string(o) )\n {\n o = o.toUpperCase().split(',');\n for(var i=0,l=o.length; i<l; i++) order |= HAS.call(ORDER,o[i]) ? ORDER[o[i]] : 0;\n //order = ORDERINGS & order;\n if ( (0 < order) && !((LEXICAL|RANDOM) & order) ) order |= LEX;\n if ( 0 >= order ) order = LEX;\n }\n else\n {\n order = ORDERINGS & o ? (ORDERINGS & o) : LEX;\n }\n // only one main ordering\n if ( (RANDOM & order) && (LEXICAL & order) ) order &= ~LEXICAL;\n if ( (MINIMAL & order) && ((COLEX|LEX) & order) ) order &= ~(COLEX|LEX);\n if ( (COLEX & order) && (LEX & order) ) order &= ~LEX;\n // random has no reverse\n if ( RANDOM & order ) order &= ~REVERSED;\n return order;\n}", "_orderSort(l, r) {\n return l.order - r.order;\n }", "function order(a, b) {\n return radius(b) - radius(a);\n }", "get sortingLayerID() {}", "OrderGameObjects()\n {\n this.gameObjects.sort(function(a, b) {return a.object.drawOrder - b.object.drawOrder});\n }", "sortedCategories() {\n return this.state.categories.sort((a, b) => {\n if (a.name === b.name) return 0\n return a.name < b.name ? -1 : 1\n })\n }", "computeOutputShape(inputShape) {\n const inputShapes = _utils_types_utils__WEBPACK_IMPORTED_MODULE_6__[\"normalizeShapeList\"](inputShape);\n if (inputShapes.length !== this.inputLayers.length) {\n throw new _errors__WEBPACK_IMPORTED_MODULE_2__[\"ValueError\"](`Invalid inputShape argument ${inputShape}: ` +\n `model has ${this.inputLayers.length} tensor inputs.`);\n }\n // TODO(michaelterry): Add caching\n const layersToOutputShapes = {};\n for (let i = 0; i < inputShapes.length; i++) {\n const layer = this.inputLayers[i];\n const inputShape = inputShapes[i];\n // It's an input layer: computeOutputShape is identity,\n // and there is only one node and one tensor output.\n const shapeKey = layer.name + '_0_0';\n layersToOutputShapes[shapeKey] = inputShape;\n }\n const depthKeys = Object.keys(this.nodesByDepth)\n .map(x => parseInt(x, 10))\n .sort(_utils_generic_utils__WEBPACK_IMPORTED_MODULE_4__[\"reverseNumberCompare\"]);\n // Iterate over nodes, by depth level.\n if (depthKeys.length > 1) {\n for (const depth of depthKeys) {\n const nodes = this.nodesByDepth[depth];\n for (const node of nodes) {\n // This is always a single layer, never a list.\n const layer = node.outboundLayer;\n if (this.inputLayers.map(x => x.id).indexOf(layer.id) !== -1) {\n // We've already covered the input layers a few lines above.\n continue;\n }\n // Potentially redundant list, same size of node.inputTensors.\n const inputShapes = [];\n for (let j = 0; j < node.inboundLayers.length; j++) {\n const inboundLayer = node.inboundLayers[j];\n const nodeIndex = node.nodeIndices[j];\n const tensorIndex = node.tensorIndices[j];\n const shapeKey = `${inboundLayer.name}_${nodeIndex}_${tensorIndex}`;\n const inputShape = layersToOutputShapes[shapeKey];\n inputShapes.push(inputShape);\n }\n const outputShape = layer.computeOutputShape(_utils_generic_utils__WEBPACK_IMPORTED_MODULE_4__[\"singletonOrArray\"](inputShapes));\n const outputShapes = _utils_types_utils__WEBPACK_IMPORTED_MODULE_6__[\"normalizeShapeList\"](outputShape);\n const nodeIndex = layer.inboundNodes.indexOf(node);\n for (let j = 0; j < outputShapes.length; j++) {\n const shapeKey = `${layer.name}_${nodeIndex}_${j}`;\n layersToOutputShapes[shapeKey] = outputShapes[j];\n }\n }\n }\n }\n // Read final output shapes from layersToOutputShapes.\n const outputShapes = [];\n const outputShapeKeys = [];\n for (let i = 0; i < this.outputLayers.length; i++) {\n const layer = this.outputLayers[i];\n const nodeIndex = this.outputLayersNodeIndices[i];\n const tensorIndex = this.outputLayersTensorIndices[i];\n const shapeKey = `${layer.name}_${nodeIndex}_${tensorIndex}`;\n outputShapeKeys.push(shapeKey);\n }\n for (let i = 0; i < outputShapeKeys.length; i++) {\n const key = outputShapeKeys[i];\n _utils_generic_utils__WEBPACK_IMPORTED_MODULE_4__[\"assert\"](key in layersToOutputShapes);\n outputShapes.push(layersToOutputShapes[key]);\n }\n // TODO(michaelterry): Update cache\n return _utils_generic_utils__WEBPACK_IMPORTED_MODULE_4__[\"singletonOrArray\"](outputShapes);\n }", "function order(a, b) {\n return radius(b) - radius(a);\n}", "function orderResults(results){\n\tvar a_results = []\n\tfor (var i = 0, result; result = results[i]; i++) {\n\t\tresult.setAttribute('order', getResultWeight(result));\n\t\ta_results.push(result);\n\t}\n\n\tfunction order(a,b){\n\t\tif (a.getAttribute('order') < b.getAttribute('order')) {\n\t\t\treturn -1;\n\t\t}\n\t\tif (a.getAttribute('order') > b.getAttribute('order')) {\n\t\t\treturn 1;\n\t\t}\n\t\treturn 0;\n\t}\n\n\treturn a_results.sort(order);\n}", "function makeOpComposition () {\n \n var ops = []; \n var domain = makeEmptyMap(); \n var gen = 0; \n \n var func = function (s) {\n return function (i) {\n return evaluate(domain.has(i) ? (ops.length-1) - (gen-domain.get(i)) : -1, i)(i);\n }\n \n // determine selection state of i but only access the elements \n // of ops (staring from ind) that have i in their domain\n function evaluate(ind, i) {\n if (ind < 0) return s; // i defined in the base selection mapping s\n else {\n var op = ops[ind];\n return op(function (j) { return evaluate(ind - op.domain.get(i), j)(i); });\n // the call to evaluate is wrapped to a lambda to make the call lazy.\n // op will only call the lambda if op.f.constant is false\n }\n }\n }\n \n func.domain = domain;\n \n // member functions of func\n func.push = function (op) {\n ops.push(op);\n ++gen\n op.domain.forEach(function(_, i) {\n op.domain.set(i, domain.has(i) ? gen - domain.get(i) : ops.length);\n domain.set(i, gen); \n });\n }\n func.pop = function () {\n var n = ops.length;\n var op = ops.pop();\n --gen;\n // domain updated for those elements that are in op.domain\n op.domain.forEach(function (_, i) {\n if (op.domain.get(i) >= n) domain.delete(i); // no op defines i\n else domain.set(i, domain.get(i) - op.domain.get(i)); \n });\n return op;\n }\n func.top = function () { return ops[ops.length - 1]; }\n func.top2 = function () { return ops[ops.length - 2]; }\n func.shift = function (bmap) {\n var op = ops.shift();\n op.domain.forEach(function(_, i) {\n if (domain.get(i) - gen === ops.length) { domain.delete(i); }\n // if lastOp the only op that defines i, remove i from domain\n });\n return op;\n }\n func.size = function () { return ops.length; }\n func.removeIndex = function (i) {\n if (!domain.has(i)) return;\n \n // find the first op in ops that defines i\n var j = (ops.length - 1) - (gen - domain.get(i));\n \n while (j >= 0) {\n var d = ops[j].domain.get(i);\n ops[j].domain.delete(i);\n j -= d;\n }\n domain.delete(i);\n }\n \n return func;\n }", "sortAlpha(rev) {\n this.allBoxes = this.allBoxes.sort(compare);\n function compare(a, b) {\n let val;\n rev ? val = -1 : val = 1; \n let nameA = a.dataset.name;\n let nameB = b.dataset.name;\n if (nameA < nameB) {\n return -(val);\n }\n if (nameA >= nameB) {\n return val;\n }\n }\n this.allBoxes.forEach(function(el, i) {el.style.order = i});\n }", "function idsOrderCorrect(layersElements, layerNameOrder) {\n if (layersElements.length !== layerNameOrder.length) {\n return false;\n }\n for (let i = 0; i < layerNameOrder.length; i++) {\n if (layersElements[i].attributes.id !== layerNameOrder[i]) {\n return false;\n }\n }\n return true;\n}", "getZOrder() {\n return this.views\n .filter(_view => {\n return _view && _view.parent.elemId === 0;\n })\n .map((_view, index) => {\n let zIndex = ELEM.getStyle(_view.elemId, 'z-index', true);\n if (zIndex !== 'auto') {\n zIndex = parseInt(zIndex, 10);\n if (!isFinite(zIndex)) {\n zIndex = 'auto';\n }\n }\n return {\n index,\n viewId: _view.viewId,\n zIndex\n };\n })\n .sort((a, b) => {\n if (a.zIndex === b.zIndex) {\n return a.index - b.index;\n }\n else if (a.zIndex === 'auto') {\n return -1;\n }\n else if (b.zIndex === 'auto') {\n return 1;\n }\n else {\n return a.zIndex - b.zIndex;\n }\n })\n .map(({viewId}) => {\n return viewId;\n });\n }", "sortedFormElements(elements) {\n let res = [];\n for (let i = 0; i < elements.length; i++) {\n let el = elements[i];\n el.order = (el.tabIndex || ZERO_TAB_INDEX) + i;\n res.push(el);\n }\n res.sort((el1, el2) => {\n return el1.order - el2.order;\n });\n return res\n }", "function travelSortLayer(layer) {\n var a = layer;\n\n if (a.children.count <= 1) return; // This doesn't need to be run\n\n // 1. Move through all paths, group into colors\n // 2. Move through each group, convert list of paths into sets of first and\n // last segment points, ensure groups are sorted.\n // 3. Find the point closest to the top left corner. If it's an end, reverse\n // the path associated, make the first point the next one to check, remove\n // the points from the group.\n // 4. Rinse and repeat!\n\n // Prep the colorGroups, darkest to lightest.\n var sortedColors = ['color3', 'color2', 'color1', 'color0'];\n var colorGroups = {};\n _.each(sortedColors, function(colorName) {\n colorGroups[colorName] = [];\n })\n\n // Put each path in the sorted colorGroups, with its first and last point\n _.each(a.children, function(path){\n // TODO: Not sure why or when this happens, but it has been seen. All\n // paths that make it to this point should have color data assigned.\n if (typeof path.data.color === 'undefined') {\n // Default a non-colored path to 0.\n path.data.color = 0;\n }\n\n colorGroups['color' + path.data.color].push({\n path: path,\n points: [path.firstSegment.point, path.lastSegment.point]\n });\n });\n\n // Move through each color group, then each point set for distance\n var drawIndex = 0; // Track the path index to insert paths into on the layer\n _.each(colorGroups, function(group){\n var lastPoint = new Point(0, 0); // Last point, start at the corner\n var lastPath = null; // The last path worked on for joining 0 dist paths\n\n while(group.length) {\n var c = closestPointInGroup(lastPoint, group);\n\n // First segment, or last segment?\n if (c.closestPointIndex === 0) { // First\n // Set last point to the end of the path\n lastPoint = group[c.id].points[1];\n } else { // last\n // Reverse the path direction, so its first point is now the last\n group[c.id].path.reverse();\n\n // Set last point to the start of the path (now the end)\n lastPoint = group[c.id].points[0];\n }\n\n // If the distance between the lastPoint and the next closest point is\n // below a usable threshold, and our lastPoint is on a path,\n // we can make this more efficient by joining the two paths.\n if (c.dist < 7 && lastPath) {\n // Combine lastPath with this path (remove the remainder)\n lastPath.join(group[c.id].path);\n } else { // Non-zero distance, add as separate path\n // Insert the path to the next spot in the action layer.\n a.insertChild(drawIndex, group[c.id].path);\n lastPath = group[c.id].path;\n }\n\n group.splice(c.id, 1); // Remove it from the list of paths\n\n drawIndex++;\n }\n });\n }", "function order(a, b) {\n return radius(b) - radius(a);\n }", "function buildLayerMatrix(g){var layering=_.map(_.range(maxRank(g)+1),function(){return[]});_.forEach(g.nodes(),function(v){var node=g.node(v),rank=node.rank;if(!_.isUndefined(rank)){layering[rank][node.order]=v}});return layering}", "function buildLayerMatrix(g) {\n\t var layering = _.map(_.range(maxRank(g) + 1), function () {\n\t return [];\n\t });\n\n\t _.forEach(g.nodes(), function (v) {\n\t var node = g.node(v),\n\t rank = node.rank;\n\n\t if (!_.isUndefined(rank)) {\n\t layering[rank][node.order] = v;\n\t }\n\t });\n\n\t return layering;\n\t }" ]
[ "0.64907384", "0.616296", "0.5954182", "0.5871023", "0.5855566", "0.5855566", "0.5855566", "0.5850513", "0.58478594", "0.58478594", "0.58421993", "0.57809806", "0.57556045", "0.5703445", "0.5698482", "0.5693413", "0.56632346", "0.5652137", "0.5652137", "0.5652137", "0.56360096", "0.562979", "0.5623788", "0.5621927", "0.55935705", "0.5584583", "0.5549239", "0.53562844", "0.52647793", "0.52457136", "0.52457136", "0.52254725", "0.52164507", "0.5184468", "0.5183865", "0.51707435", "0.51707435", "0.51707435", "0.5163655", "0.51582766", "0.5158266", "0.5131439", "0.5131252", "0.506781", "0.50437456", "0.50211835", "0.49917102", "0.49909288", "0.4987804", "0.4949206", "0.4933214", "0.4933214", "0.4933214", "0.4914039", "0.48917276", "0.48853257", "0.48846415", "0.4883443", "0.4875352", "0.4875352", "0.4875352", "0.4868354", "0.4868354", "0.48628974", "0.48507792", "0.4848901", "0.48467413", "0.48438707", "0.48438707", "0.48438707", "0.48438707", "0.48438707", "0.48387408", "0.48332", "0.48320222", "0.48240846", "0.4811526", "0.4810897", "0.4802496", "0.4801459", "0.48012248", "0.48003018", "0.4799107", "0.47849092", "0.4775798", "0.47683865", "0.47578186", "0.47548804", "0.4754689", "0.47533968", "0.4742246", "0.47402292", "0.47363755", "0.4725763", "0.4725597", "0.47242096", "0.47199205", "0.47173524", "0.4717065", "0.4706152" ]
0.59200764
3