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<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Snake Game</title> | |
<script src="https://cdn.tailwindcss.com"></script> | |
<style> | |
@keyframes pulse { | |
0%, 100% { transform: scale(1); } | |
50% { transform: scale(1.05); } | |
} | |
.pulse-animation { | |
animation: pulse 1.5s infinite; | |
} | |
.game-over { | |
background-color: rgba(239, 68, 68, 0.9); | |
} | |
.snake-head { | |
background-color: #10b981; | |
border-radius: 30%; | |
z-index: 10; | |
} | |
.snake-body { | |
background-color: #34d399; | |
border-radius: 40%; | |
} | |
.food { | |
background-color: #ef4444; | |
border-radius: 50%; | |
box-shadow: 0 0 10px #ef4444; | |
} | |
.grid-cell { | |
transition: background-color 0.1s ease; | |
} | |
@media (max-width: 640px) { | |
.controls { | |
display: grid ; | |
} | |
} | |
</style> | |
</head> | |
<body class="bg-gray-900 text-white min-h-screen flex flex-col items-center justify-center p-4"> | |
<div class="max-w-4xl w-full"> | |
<div class="flex justify-between items-center mb-4"> | |
<h1 class="text-3xl md:text-4xl font-bold text-green-400">π Snake Game</h1> | |
<div class="flex items-center space-x-4"> | |
<div class="bg-gray-800 px-4 py-2 rounded-lg"> | |
<span class="text-gray-300">Score:</span> | |
<span id="score" class="text-white font-bold ml-2">0</span> | |
</div> | |
<div class="bg-gray-800 px-4 py-2 rounded-lg"> | |
<span class="text-gray-300">High:</span> | |
<span id="high-score" class="text-white font-bold ml-2">0</span> | |
</div> | |
</div> | |
</div> | |
<div class="relative"> | |
<div id="game-board" class="bg-gray-800 rounded-lg overflow-hidden border-2 border-gray-700 shadow-lg mx-auto" | |
style="width: 400px; height: 400px; display: grid; grid-template-rows: repeat(20, 1fr); grid-template-columns: repeat(20, 1fr);"> | |
<!-- Game grid will be generated by JavaScript --> | |
</div> | |
<div id="game-over" class="absolute inset-0 flex flex-col items-center justify-center bg-opacity-90 rounded-lg hidden game-over"> | |
<h2 class="text-4xl font-bold mb-4">Game Over!</h2> | |
<p class="text-xl mb-6">Your score: <span id="final-score" class="font-bold">0</span></p> | |
<button id="restart-btn" class="bg-green-500 hover:bg-green-600 text-white font-bold py-2 px-6 rounded-full transition duration-200 pulse-animation"> | |
Play Again | |
</button> | |
</div> | |
<div id="start-screen" class="absolute inset-0 flex flex-col items-center justify-center bg-gray-800 bg-opacity-90 rounded-lg"> | |
<h2 class="text-4xl font-bold mb-6 text-green-400">Snake Game</h2> | |
<p class="text-gray-300 mb-8 text-center px-4">Use arrow keys or buttons to control the snake. Eat the red food to grow!</p> | |
<button id="start-btn" class="bg-green-500 hover:bg-green-600 text-white font-bold py-3 px-8 rounded-full transition duration-200 pulse-animation"> | |
Start Game | |
</button> | |
</div> | |
</div> | |
<div class="mt-6 flex justify-center"> | |
<div class="controls hidden md:flex space-x-4"> | |
<button id="up-btn" class="bg-gray-700 hover:bg-gray-600 text-white font-bold py-4 px-6 rounded-lg transition duration-200"> | |
β | |
</button> | |
<div class="flex flex-col space-y-4"> | |
<button id="left-btn" class="bg-gray-700 hover:bg-gray-600 text-white font-bold py-4 px-6 rounded-lg transition duration-200"> | |
β | |
</button> | |
<button id="right-btn" class="bg-gray-700 hover:bg-gray-600 text-white font-bold py-4 px-6 rounded-lg transition duration-200"> | |
β | |
</button> | |
</div> | |
<button id="down-btn" class="bg-gray-700 hover:bg-gray-600 text-white font-bold py-4 px-6 rounded-lg transition duration-200"> | |
β | |
</button> | |
</div> | |
</div> | |
<div class="mt-8 text-center text-gray-400"> | |
<p>Press spacebar to pause/resume the game</p> | |
</div> | |
</div> | |
<script> | |
document.addEventListener('DOMContentLoaded', () => { | |
// Game variables | |
const GRID_SIZE = 20; | |
const gameBoard = document.getElementById('game-board'); | |
const scoreDisplay = document.getElementById('score'); | |
const highScoreDisplay = document.getElementById('high-score'); | |
const finalScoreDisplay = document.getElementById('final-score'); | |
const gameOverScreen = document.getElementById('game-over'); | |
const startScreen = document.getElementById('start-screen'); | |
const startBtn = document.getElementById('start-btn'); | |
const restartBtn = document.getElementById('restart-btn'); | |
const upBtn = document.getElementById('up-btn'); | |
const downBtn = document.getElementById('down-btn'); | |
const leftBtn = document.getElementById('left-btn'); | |
const rightBtn = document.getElementById('right-btn'); | |
let snake = [{x: 10, y: 10}]; | |
let food = generateFood(); | |
let direction = 'right'; | |
let nextDirection = 'right'; | |
let gameSpeed = 150; | |
let score = 0; | |
let highScore = localStorage.getItem('snakeHighScore') || 0; | |
let gameInterval; | |
let isPaused = false; | |
let isGameOver = false; | |
highScoreDisplay.textContent = highScore; | |
// Create game grid | |
function createGrid() { | |
gameBoard.innerHTML = ''; | |
for (let i = 0; i < GRID_SIZE; i++) { | |
for (let j = 0; j < GRID_SIZE; j++) { | |
const cell = document.createElement('div'); | |
cell.classList.add('grid-cell', 'border', 'border-gray-700'); | |
cell.style.gridRow = i + 1; | |
cell.style.gridColumn = j + 1; | |
gameBoard.appendChild(cell); | |
} | |
} | |
} | |
// Generate food at random position | |
function generateFood() { | |
let newFood; | |
while (!newFood || isOnSnake(newFood)) { | |
newFood = { | |
x: Math.floor(Math.random() * GRID_SIZE), | |
y: Math.floor(Math.random() * GRID_SIZE) | |
}; | |
} | |
return newFood; | |
} | |
// Check if position is occupied by snake | |
function isOnSnake(position) { | |
return snake.some(segment => segment.x === position.x && segment.y === position.y); | |
} | |
// Draw game state | |
function draw() { | |
// Clear board | |
const cells = document.querySelectorAll('.grid-cell'); | |
cells.forEach(cell => { | |
cell.className = 'grid-cell border border-gray-700'; | |
}); | |
// Draw snake | |
snake.forEach((segment, index) => { | |
const cellIndex = segment.y * GRID_SIZE + segment.x; | |
if (cells[cellIndex]) { | |
if (index === 0) { | |
cells[cellIndex].classList.add('snake-head'); | |
} else { | |
cells[cellIndex].classList.add('snake-body'); | |
} | |
} | |
}); | |
// Draw food | |
const foodIndex = food.y * GRID_SIZE + food.x; | |
if (cells[foodIndex]) { | |
cells[foodIndex].classList.add('food'); | |
} | |
} | |
// Update game state | |
function update() { | |
if (isPaused || isGameOver) return; | |
direction = nextDirection; | |
// Move snake | |
const head = {...snake[0]}; | |
switch (direction) { | |
case 'up': | |
head.y--; | |
break; | |
case 'down': | |
head.y++; | |
break; | |
case 'left': | |
head.x--; | |
break; | |
case 'right': | |
head.x++; | |
break; | |
} | |
// Check collision with walls | |
if (head.x < 0 || head.x >= GRID_SIZE || head.y < 0 || head.y >= GRID_SIZE) { | |
gameOver(); | |
return; | |
} | |
// Check collision with self | |
if (snake.some(segment => segment.x === head.x && segment.y === head.y)) { | |
gameOver(); | |
return; | |
} | |
snake.unshift(head); | |
// Check if snake ate food | |
if (head.x === food.x && head.y === food.y) { | |
score += 10; | |
scoreDisplay.textContent = score; | |
food = generateFood(); | |
// Increase speed slightly as score increases | |
if (score % 50 === 0 && gameSpeed > 70) { | |
gameSpeed -= 5; | |
clearInterval(gameInterval); | |
gameInterval = setInterval(update, gameSpeed); | |
} | |
} else { | |
snake.pop(); | |
} | |
draw(); | |
} | |
// Game over | |
function gameOver() { | |
isGameOver = true; | |
clearInterval(gameInterval); | |
// Update high score | |
if (score > highScore) { | |
highScore = score; | |
localStorage.setItem('snakeHighScore', highScore); | |
highScoreDisplay.textContent = highScore; | |
} | |
finalScoreDisplay.textContent = score; | |
gameOverScreen.classList.remove('hidden'); | |
} | |
// Start game | |
function startGame() { | |
snake = [{x: 10, y: 10}]; | |
food = generateFood(); | |
direction = 'right'; | |
nextDirection = 'right'; | |
score = 0; | |
scoreDisplay.textContent = score; | |
gameSpeed = 150; | |
isPaused = false; | |
isGameOver = false; | |
startScreen.classList.add('hidden'); | |
gameOverScreen.classList.add('hidden'); | |
createGrid(); | |
draw(); | |
clearInterval(gameInterval); | |
gameInterval = setInterval(update, gameSpeed); | |
} | |
// Event listeners | |
document.addEventListener('keydown', (e) => { | |
switch (e.key) { | |
case 'ArrowUp': | |
if (direction !== 'down') nextDirection = 'up'; | |
e.preventDefault(); | |
break; | |
case 'ArrowDown': | |
if (direction !== 'up') nextDirection = 'down'; | |
e.preventDefault(); | |
break; | |
case 'ArrowLeft': | |
if (direction !== 'right') nextDirection = 'left'; | |
e.preventDefault(); | |
break; | |
case 'ArrowRight': | |
if (direction !== 'left') nextDirection = 'right'; | |
e.preventDefault(); | |
break; | |
case ' ': | |
if (!isGameOver) { | |
isPaused = !isPaused; | |
if (isPaused) { | |
clearInterval(gameInterval); | |
} else { | |
gameInterval = setInterval(update, gameSpeed); | |
} | |
} | |
break; | |
} | |
}); | |
startBtn.addEventListener('click', startGame); | |
restartBtn.addEventListener('click', startGame); | |
upBtn.addEventListener('click', () => { | |
if (direction !== 'down') nextDirection = 'up'; | |
}); | |
downBtn.addEventListener('click', () => { | |
if (direction !== 'up') nextDirection = 'down'; | |
}); | |
leftBtn.addEventListener('click', () => { | |
if (direction !== 'right') nextDirection = 'left'; | |
}); | |
rightBtn.addEventListener('click', () => { | |
if (direction !== 'left') nextDirection = 'right'; | |
}); | |
// Initialize | |
createGrid(); | |
draw(); | |
}); | |
</script> | |
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 𧬠<a href="https://enzostvs-deepsite.hf.space?remix=x3v/snake-game" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body> | |
</html> |