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import { NextRequest, NextResponse } from "next/server"; |
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import prisma from "@/lib/prisma"; |
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export async function GET( |
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request: NextRequest, |
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context: { params: { inviteCode: string } } |
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) { |
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try { |
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const { inviteCode } = await context.params; |
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const group = await prisma.group.findUnique({ |
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where: { inviteCode }, |
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include: { |
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players: { |
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include: { |
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user: { |
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select: { |
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id: true, |
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name: true, |
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avatar: true, |
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}, |
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}, |
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}, |
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}, |
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}, |
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}); |
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if (!group) { |
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return NextResponse.json({ error: "Groupe non trouvé" }, { status: 404 }); |
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} |
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return NextResponse.json({ |
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id: group.id, |
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name: group.name, |
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inviteCode: group.inviteCode, |
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status: group.status, |
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createdAt: group.createdAt, |
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players: group.players.map((player) => ({ |
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id: player.userId, |
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name: player.user.name, |
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avatar: player.user.avatar, |
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isReady: player.isReady, |
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})), |
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}); |
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} catch (error: any) { |
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console.error("Erreur lors de la récupération du groupe:", error); |
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return NextResponse.json( |
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{ |
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error: "Erreur serveur", |
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details: error.message, |
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}, |
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{ status: 500 } |
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); |
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} |
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} |
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export async function POST( |
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request: NextRequest, |
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context: { params: { inviteCode: string } } |
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) { |
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try { |
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const { inviteCode } = await context.params; |
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const updatedGroup = await prisma.group.update({ |
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where: { inviteCode }, |
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data: { status: "PLAYING" }, |
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include: { |
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players: { |
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include: { |
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user: { |
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select: { |
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id: true, |
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name: true, |
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}, |
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}, |
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}, |
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}, |
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}, |
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}); |
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return NextResponse.json({ |
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...updatedGroup, |
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players: updatedGroup.players.map((player) => ({ |
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id: player.userId, |
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name: player.user.name, |
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isReady: player.isReady, |
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})), |
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}); |
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} catch (error) { |
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console.error("Erreur lors du démarrage de la partie:", error); |
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return NextResponse.json({ error: "Erreur serveur" }, { status: 500 }); |
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} |
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} |
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