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Running
Config: | |
# Whether the plugin should send notifications on join to OP | |
# players if an update is found | |
update_notification: true | |
# Whether actions should appear when using /ce debug command. | |
debug_actions: true | |
# This option defines the time (in minutes) to automatically save player data. | |
data_save_time: 5 | |
# If you are using ConditionalEvents to create commands with the usage of | |
# player_command events, you can register those commands here, so they appear | |
# on the tab completion. Just remember to ignore the "/". | |
# IMPORTANT: | |
# If you make changes to this option you must restart your server. | |
register_commands: | |
- "hello" | |
# This option works ONLY for to_condition actions. | |
# Here you can define condition groups following the same format as usual. | |
to_condition_groups: | |
group1: | |
- "%player_has_permission_conditionalevents.somepermission% == yes" | |
# Enable it to use the new variable replacement method for ConditionalEvents. | |
# It adds the possibility to replace/parse variables that have multiple | |
# levels of more variables inside. For example | |
# %block_at_{player_x}_{math_0:0_{player_y}-1}_{player_z}_{player_world}%. | |
experimental: | |
variable_replacement: false |