Spaces:
Running
Running
Update plugins/ConditionalEvents/config.yml
Browse files
plugins/ConditionalEvents/config.yml
CHANGED
@@ -1,89 +1,31 @@
|
|
1 |
-
|
2 |
-
#
|
3 |
-
#
|
4 |
-
|
5 |
-
|
6 |
-
#
|
7 |
-
|
8 |
-
|
9 |
-
|
10 |
-
|
11 |
-
|
12 |
-
#
|
13 |
-
|
14 |
-
#
|
15 |
-
|
16 |
-
#
|
17 |
-
|
18 |
-
|
19 |
-
|
20 |
-
#
|
21 |
-
|
22 |
-
|
23 |
-
|
24 |
-
|
25 |
-
|
26 |
-
#
|
27 |
-
|
28 |
-
#
|
29 |
-
|
30 |
-
|
31 |
-
|
32 |
-
format:
|
33 |
-
# Etiqueta (Etiqueta)
|
34 |
-
tag: '&6[&bCommandPanels&6] '
|
35 |
-
# Permisos (Permisos)
|
36 |
-
perms: '&cSin permiso.'
|
37 |
-
# Recargar (Recargar)
|
38 |
-
reload: '&aRecargado.'
|
39 |
-
# Sin panel (Sin Panel)
|
40 |
-
nopanel: '&cPanel no encontrado.'
|
41 |
-
# Sin elemento (Sin Elemento)
|
42 |
-
noitem: '&cEl panel no tiene un elemento seleccionable.'
|
43 |
-
# Sin jugador (Sin Jugador)
|
44 |
-
notitem: '&cJugador no encontrado.'
|
45 |
-
# Error (Error)
|
46 |
-
error: '&cError encontrado en la configuraci贸n.'
|
47 |
-
# Desconectado (Desconectado)
|
48 |
-
offline: 'Desconectado'
|
49 |
-
offlineHeadValue: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmU1Mjg2YzQ3MGY2NmZmYTFhMTgzMzFjYmZmYjlhM2MyYTQ0MjRhOGM3MjU5YzQ0MzZmZDJlMzU1ODJhNTIyIn19fQ=='
|
50 |
-
# Entrada (Entrada)
|
51 |
-
input: '&c隆Tu entrada es demasiado larga!'
|
52 |
-
# Deshabilitado (Deshabilitado)
|
53 |
-
disabled: '&cEsta funci贸n est谩 deshabilitada en la configuraci贸n de tu plugin.'
|
54 |
-
input:
|
55 |
-
# Cancelar entrada (Cancelar Entrada)
|
56 |
-
input-cancel: cancelar
|
57 |
-
# Entrada cancelada (Entrada Cancelada)
|
58 |
-
input-cancelled: '&c隆Cancelado!'
|
59 |
-
# Longitud m谩xima de entrada (Longitud M谩xima de Entrada)
|
60 |
-
max-input-length: -1
|
61 |
-
# Mensaje de entrada (Mensaje de Entrada)
|
62 |
-
input-message:
|
63 |
-
- '&aIngresa una entrada para el comando'
|
64 |
-
- '&cEscribe &4%cp-args% &cpara cancelar el comando'
|
65 |
-
hexcodes:
|
66 |
-
start_tag: '&#'
|
67 |
-
end_tag: ''
|
68 |
-
placeholders:
|
69 |
-
primary:
|
70 |
-
start: '%'
|
71 |
-
end: '%'
|
72 |
-
secondary:
|
73 |
-
start: '{'
|
74 |
-
end: '}'
|
75 |
-
updater:
|
76 |
-
auto-update: false
|
77 |
-
update-checks: true
|
78 |
-
purchase:
|
79 |
-
currency:
|
80 |
-
enable: true
|
81 |
-
success: '&aComprado exitosamente por $%cp-args%'
|
82 |
-
failure: '&c隆Fondos insuficientes!'
|
83 |
-
data:
|
84 |
-
enable: true
|
85 |
-
success: '&aComprado exitosamente por $%cp-args%'
|
86 |
-
failure: '&c隆Fondos insuficientes!'
|
87 |
-
tokens:
|
88 |
-
enable: true
|
89 |
-
success: '&aComprado exitosamente por %cp-args% Tokens.'
|
|
|
1 |
+
Config:
|
2 |
+
# Whether the plugin should send notifications on join to OP
|
3 |
+
# players if an update is found
|
4 |
+
update_notification: true
|
5 |
+
|
6 |
+
# Whether actions should appear when using /ce debug command.
|
7 |
+
debug_actions: true
|
8 |
+
|
9 |
+
# This option defines the time (in minutes) to automatically save player data.
|
10 |
+
data_save_time: 5
|
11 |
+
|
12 |
+
# If you are using ConditionalEvents to create commands with the usage of
|
13 |
+
# player_command events, you can register those commands here, so they appear
|
14 |
+
# on the tab completion. Just remember to ignore the "/".
|
15 |
+
# IMPORTANT:
|
16 |
+
# If you make changes to this option you must restart your server.
|
17 |
+
register_commands:
|
18 |
+
- "hello"
|
19 |
+
|
20 |
+
# This option works ONLY for to_condition actions.
|
21 |
+
# Here you can define condition groups following the same format as usual.
|
22 |
+
to_condition_groups:
|
23 |
+
group1:
|
24 |
+
- "%player_has_permission_conditionalevents.somepermission% == yes"
|
25 |
+
|
26 |
+
# Enable it to use the new variable replacement method for ConditionalEvents.
|
27 |
+
# It adds the possibility to replace/parse variables that have multiple
|
28 |
+
# levels of more variables inside. For example
|
29 |
+
# %block_at_{player_x}_{math_0:0_{player_y}-1}_{player_z}_{player_world}%.
|
30 |
+
experimental:
|
31 |
+
variable_replacement: false
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|