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// Create two threads and two flags. First thread in the loop sets
// the first flag and waits on second flag. The second thread sets
// the second flag and waits on the first. Ensure that threads
// never have a deadlock.
// 'Flag' means an atomic pointer to the synchronization object and
// can be in one of three states:
// 0 nor 'setFlag' neither 'waitOnFlag' have been called yet
// -1 'setFlag' was called before 'waitOnFlag', so there is no
// need for 'waitOnFlag' to wait on synchronization object
// XXX 'waitOnFlag' was called before 'setFlag' and waits on
// synchronization object with address 'XXX'. 'setFlag' must
// post/signal/notify that synchronization object.
//
// --------------------------------------------------------------------
if (verbose) cout << "Set-Wait Flags Test" << endl;
bsls::AtomicPointer<Semaphore> flag(0);
DataCase4 data;
MyTask task41(testCase4_fn1, &data);
MyTask task42(testCase4_fn2, &data);
for (int i=1; i < 20; ++i) {
data.reset();
ASSERT(0 == task41.start(1));
ASSERT(0 == task42.start(1));
ASSERT(0 == task41.stop());
ASSERT(0 == task42.stop());
}
MyTask task43(testCase4_fn3, &data);
MyTask task44(testCase4_fn4, &data);
for (int i=0; i < 20; ++i) {
data.reset();
ASSERT(0 == task43.start(1));
ASSERT(0 == task44.start(1));
ASSERT(0 == task43.stop());
ASSERT(0 == task44.stop());
}
} break;
case 3: {
// --------------------------------------------------------------------
// Contention Test: many threads - one QLock
//
// Concerns:
// Verify that single QLock allows only one thread at a time to
// execute the critical region
//
// Plan:
// Set the global count to zero value. Create several threads.
// Each of them repeats N times execution of the critical region:
// - read the global count value and store its locally
// - put the random number into count
// - sleep random number microseconds
// - increment by one the original global count value and update
// the global count with the incremented value
// The execution of critical region is protected by global QLock.
// Before exit each thread waits on the barrier to be synchronized
// with other similar threads, acquires the global QLock, and checks
// that global count has value equal to N*M, where M the number of
// threads and N is number of iterations made by each thread.
// Join all threads and ensure that:
// - the value of count is still equal N*M.
// - global QLock is immediately available, i.e tryLock() returns 0.
//
// Repeat above scenario several times, incrementing the number of
// threads by one on each iteration.
// --------------------------------------------------------------------
if (verbose) cout << "Contention Test: many threads - one QLock"
<< endl;
bslmt::QLock qlock = BSLMT_QLOCK_INITIALIZER;;
bslmt::Mutex mutex;
DataCase3 data;
data.d_count = 0;
data.d_numIter = 1000;
data.d_qlock = &qlock;
data.d_mutex = &mutex;
{
bsls::Stopwatch sw;
MyTask task3(testCase3, &data);
sw.start();
for (int i=1; i < 10; ++i) {
data.d_count = 0;
ASSERT(0 == task3.start(i));
ASSERT(0 == task3.stop());
ASSERT(data.d_count == i*data.d_numIter);
bslmt::QLockGuard guard(data.d_qlock, false);
ASSERT(guard.tryLock() == 0);
}
sw.stop();