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void fill(char *data, size_t length, char repeatingElement)
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// Load the specified 'repeatingElement' into each byte of the specified
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// 'length' bytes long 'data'. The behaviour is undefined if 'data' does
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// not point to at least 'length' bytes of writable memory.
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{
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for(size_t i = 0; i != length; ++i) {
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data[i] = repeatingElement;
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}
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}
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typedef bslh::SeedGenerator<MockRNG> Obj;
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//=============================================================================
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// USAGE EXAMPLE
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//-----------------------------------------------------------------------------
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///Usage
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///-----
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// This section illustrates intended usage of this component.
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//
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///Example: Seeding hashing algorithms requiring different seed sizes
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/// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// Suppose we have a number of hashing algorithms that all require different
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// length seeds. Some require 32 bits, some require 64 bits, some even require
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// 1024 bits. We want to generate all these seeds in the same way, but we do
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// not want to keep manually generating seeds of different sizes for these
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// algorithms. Moreover, we want to be able to use all these algorithms
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// through a general purpose functor. To accomplish this, we give all our
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// algorithm the same interface and supply a seed generator, which can create
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// any size seed that the algorithms require.
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//
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// First, we write our first hashing algorithm, which accepts a 32-bit seed and
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// returns a 32-bit unsigned int.
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//..
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class Seeded32BitHashingAlgorithm {
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// This class is a functor that implements a hashing algorithm seeded
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// with 32 bits.
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public:
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typedef unsigned result_type; // Type of the hash returned
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enum { k_SEED_LENGTH = 4 }; // Seed length in bytes
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private:
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const char *d_seed; // Seed used in the generation of hashes
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public:
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explicit Seeded32BitHashingAlgorithm(const char *seed);
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// Construct a 'Seeded32BitHashingAlgorithm' that will use the
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// first 4 bytes of the specified 'seed' to seed the algorithm.
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result_type operator()(const char *data, size_t length);
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// Return a hash of the specified 'length' bytes of 'data'.
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};
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//..
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// Then, we define another hashing algorithm, which accepts a 64-bit seed and
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// returns a 32-bit unsigned int
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//..
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class Seeded64BitHashingAlgorithm {
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// This class is a functor that implements a hashing algorithm seeded
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// with 64 bits.
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public:
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typedef unsigned result_type; // Type of the hash returned
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enum { k_SEED_LENGTH = 8 }; // Seed length in bytes
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private:
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const char *d_seed; // Seed used in the generation of hashes
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public:
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explicit Seeded64BitHashingAlgorithm(const char *seed);
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// Construct a 'Seeded64BitHashingAlgorithm' that will use the
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// first 8 bytes of the specified 'seed' to seed the algorithm.
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result_type operator()(const char *data, size_t length);
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// Return a hash of the specified 'length' bytes of 'data'.
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};
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//..
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// Next, we define a final hashing algorithm, which accepts a 1024-bit seed and
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// returns a 32-bit unsigned int
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//..
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class Seeded1024BitHashingAlgorithm {
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// This class is a functor that implements a hashing algorithm seeded
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// with 1024 bits.
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public:
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typedef unsigned result_type; // Type of the hash returned
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enum { k_SEED_LENGTH = 128 }; // Seed length in bytes
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private:
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const char *d_seed; // Seed used in the generation of hashes
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public:
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explicit Seeded1024BitHashingAlgorithm(const char *seed);
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// Construct a 'Seeded1024BitHashingAlgorithm' that will use the
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// first 128 bytes of the specified 'seed' to seed the algorithm.
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