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<< " when executing: " << msg;
LOG(ERROR) << ss.str();
throw std::runtime_error(ss.str());
}
}
void check(const void* ptr, const char* msg, const char* file, int line) {
if (!ptr) {
std::stringstream ss;
ss << file << ':' << line
<< "] libsox failed to allocate when executing: " << msg;
LOG(ERROR) << ss.str();
throw std::runtime_error(ss.str());
}
}
} // namespace detail
} // namespace sfx
} // namespace speech
} // namespace pkg
} // namespace fl
#include "ofApp.h"
//--------------------------------------------------------------
void ofApp::setup(){
ofSetVerticalSync(true);
// we add this listener before setting up so the initial circle resolution is correct
circleResolution.addListener(this, &ofApp::circleResolutionChanged);
ringButton.addListener(this,&ofApp::ringButtonPressed);
// change default sizes for ofxGui so it's usable in small/high density screens
ofxGuiSetFont("Questrial-Regular.ttf",18,true,true);
ofxGuiSetTextPadding(20);
ofxGuiSetDefaultWidth(300);
ofxGuiSetDefaultHeight(40);
gui.setup("panel"); // most of the time you don't need a name but don't forget to call setup
gui.add(filled.set("bFill", true));
gui.add(radius.set( "radius", 140, 10, 300 ));
gui.add(center.set("center",glm::vec2(ofGetWidth()*.5,ofGetHeight()*.5),glm::vec2(0,0),glm::vec2(ofGetWidth(),ofGetHeight())));
gui.add(color.set("color",ofColor(100,100,140),ofColor(0,0),ofColor(255,255)));
gui.add(circleResolution.set("circleRes", 5, 3, 90));
gui.add(twoCircles.setup("twoCircles"));
gui.add(ringButton.setup("ring"));
gui.add(screenSize.set("screenSize", ofToString(ofGetWidth()) + "x" + ofToString(ofGetHeight())));
bHide = true;
ring.load("ring.wav");
}
//--------------------------------------------------------------
void ofApp::exit(){
ringButton.removeListener(this,&ofApp::ringButtonPressed);
}
//--------------------------------------------------------------
void ofApp::circleResolutionChanged(int & circleResolution){
ofSetCircleResolution(circleResolution);
}
//--------------------------------------------------------------
void ofApp::ringButtonPressed(){
ring.play();
}
//--------------------------------------------------------------
void ofApp::update(){
}
//--------------------------------------------------------------
void ofApp::draw(){
ofBackgroundGradient(ofColor::white, ofColor::gray);
if( filled ){
ofFill();
}else{
ofNoFill();
}
ofSetColor(color);
if(twoCircles){
ofCircle(center->x-radius*.5, center->y, radius );
ofCircle(center->x+radius*.5, center->y, radius );
}else{
ofCircle(center->x, center->y, radius );
}
if( bHide ){
gui.draw();
}
}
//--------------------------------------------------------------
void ofApp::keyPressed(int key){