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int64
3
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OwnerCreationDate
stringlengths
10
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int64
-33
210k
OwnerUndeletedAnswerCountAtPostTime
int64
0
5.77k
Title
stringlengths
10
250
BodyMarkdown
stringlengths
12
30k
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stringlengths
1
25
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stringlengths
1
25
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stringlengths
1
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stringlengths
1
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stringlengths
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stringclasses
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unified_texts
stringlengths
47
30.1k
OpenStatus_id
int64
0
4
11,160,088
06/22/2012 16:12:43
1,475,255
06/22/2012 15:24:41
1
0
Google Directions Server returns no results for routes to Texas?
Since early this morning, it appears that Google Directions to Texas are returning no results. Here's a sample response from within the Javascript API: {"routes":[],"status":"ZERO_RESULTS","Yf":{"origin":"36.4037460138417,-105.57447329101564","destination":"35.22918668520182,-101.84597704772949","optimizeWaypoints":false,"unitSystem":1,"region":"us","provideRouteAlternatives":false,"travelMode":"DRIVING"}} If you copy those way points into Google Maps, it finds a route. This appears to only be happening on on destinations to Texas as near as I can tell, but I need to do more testing. Is anyone else experiencing this? Thoughts on how to resolve?
google
routes
directions
null
null
06/23/2012 17:08:22
too localized
Google Directions Server returns no results for routes to Texas? === Since early this morning, it appears that Google Directions to Texas are returning no results. Here's a sample response from within the Javascript API: {"routes":[],"status":"ZERO_RESULTS","Yf":{"origin":"36.4037460138417,-105.57447329101564","destination":"35.22918668520182,-101.84597704772949","optimizeWaypoints":false,"unitSystem":1,"region":"us","provideRouteAlternatives":false,"travelMode":"DRIVING"}} If you copy those way points into Google Maps, it finds a route. This appears to only be happening on on destinations to Texas as near as I can tell, but I need to do more testing. Is anyone else experiencing this? Thoughts on how to resolve?
3
1,027,389
06/22/2009 14:02:57
41,956
11/30/2008 17:33:49
1,704
178
What is better to use: Dictionary<>.ForEach(pair =>) or Dictionary<>.Keys.ForEach(key =>) ?
If I have access only keys from a `Dictionary<TKey, TValue>` what is better to use: Dictionary<TKey, TValue>.ForEach(pair => action(pair.Key)) or Dictionary<TKey, TValue>.Keys.ForEach(key => action(key)) Which method is more 'best-practice' ? Speed in both cases I think seems to be very similar.
c#
.net
generics
extension-methods
null
null
open
What is better to use: Dictionary<>.ForEach(pair =>) or Dictionary<>.Keys.ForEach(key =>) ? === If I have access only keys from a `Dictionary<TKey, TValue>` what is better to use: Dictionary<TKey, TValue>.ForEach(pair => action(pair.Key)) or Dictionary<TKey, TValue>.Keys.ForEach(key => action(key)) Which method is more 'best-practice' ? Speed in both cases I think seems to be very similar.
0
11,589,501
07/21/2012 04:36:33
480,043
10/19/2010 04:46:08
11
3
Animate a button in JavaScript to bring up a modal dialog box from the button to the center of the screen?
I have a very specific trick I'm trying to perform in JavaScript, and I'm sure there are libraries out there that will allow me to do this, but my searching for a precise solution has failed so far. I have a web page that has a "Login" button in the top right corner of the screen. When the user clicks the button, I will display a CSS modal dialog box on the center of the screen that allows the user to type in their authentication information. The CSS dialog box is all set, there's just one piece missing: I want to add an animation when the user clicks on the login button that shows the modal box "opening" from the Login button to the center of the screen to help draw the user's eye to where it is supposed to go next. The animation should feel similar to when a window is minimized to/unminimized from the Windows taskbar. Can anyone point me to a JavaScript library that has this functionality? Thanks so much!
javascript
null
null
null
null
null
open
Animate a button in JavaScript to bring up a modal dialog box from the button to the center of the screen? === I have a very specific trick I'm trying to perform in JavaScript, and I'm sure there are libraries out there that will allow me to do this, but my searching for a precise solution has failed so far. I have a web page that has a "Login" button in the top right corner of the screen. When the user clicks the button, I will display a CSS modal dialog box on the center of the screen that allows the user to type in their authentication information. The CSS dialog box is all set, there's just one piece missing: I want to add an animation when the user clicks on the login button that shows the modal box "opening" from the Login button to the center of the screen to help draw the user's eye to where it is supposed to go next. The animation should feel similar to when a window is minimized to/unminimized from the Windows taskbar. Can anyone point me to a JavaScript library that has this functionality? Thanks so much!
0
11,646,596
07/25/2012 09:23:40
1,340,370
04/18/2012 05:02:01
1
0
graphael interactive piechartin ie8 got strucked
in ie8, when clicked on any point of the webpage which has interactive pie chart, the pie chart got strucked where as in other browsers it works correctly. source code, you can see from the main websiteitself: http://g.raphaeljs.com/piechart2.html. Even when i download the code and made it to work, the same problem occurs. Any one help me with this. thanks in advance
internet-explorer-8
graphael
null
null
null
null
open
graphael interactive piechartin ie8 got strucked === in ie8, when clicked on any point of the webpage which has interactive pie chart, the pie chart got strucked where as in other browsers it works correctly. source code, you can see from the main websiteitself: http://g.raphaeljs.com/piechart2.html. Even when i download the code and made it to work, the same problem occurs. Any one help me with this. thanks in advance
0
1,688,962
11/06/2009 17:07:23
188,276
10/12/2009 08:00:55
279
0
swap vs page in operating system
what is the difference between these 2 terms in Operating SysteM: swap and page?
operating
system
memory
null
null
11/08/2009 05:01:33
off topic
swap vs page in operating system === what is the difference between these 2 terms in Operating SysteM: swap and page?
2
11,468,727
07/13/2012 10:30:03
991,830
10/12/2011 16:21:05
72
0
Joomla Xmap Implode Error on Sitemap
I am getting the following error on an 'xmap' sitemap plugin used on Joomla v2.5 with the K2 cck on one of my sites as below: **Warning: implode() [function.implode]: Invalid arguments passed in /home/anctest/public_html/plugins/xmap/com_k2/com_k2.php on line 192** Its pointing to the following line in the below code: $query = $baseQuery."catid in (".implode(",", $ids).") order by 1 DESC "; Code here: case "categories": if (!self::$suppressSub) { $query = $baseQuery."catid in (".implode(",", $ids).") order by 1 DESC "; $db->setQuery($query); $rows = $db->loadObjectList (); } else { $rows = array(); if (is_array($ids)) { foreach($ids as $id) { $allrows = array(); xmap_com_k2::collectByCat($db, $id, $allrows); $rows = array_merge($rows, $allrows); } } } Any ideas? Thanks
php
joomla
error-message
implode
invalid-argument
null
open
Joomla Xmap Implode Error on Sitemap === I am getting the following error on an 'xmap' sitemap plugin used on Joomla v2.5 with the K2 cck on one of my sites as below: **Warning: implode() [function.implode]: Invalid arguments passed in /home/anctest/public_html/plugins/xmap/com_k2/com_k2.php on line 192** Its pointing to the following line in the below code: $query = $baseQuery."catid in (".implode(",", $ids).") order by 1 DESC "; Code here: case "categories": if (!self::$suppressSub) { $query = $baseQuery."catid in (".implode(",", $ids).") order by 1 DESC "; $db->setQuery($query); $rows = $db->loadObjectList (); } else { $rows = array(); if (is_array($ids)) { foreach($ids as $id) { $allrows = array(); xmap_com_k2::collectByCat($db, $id, $allrows); $rows = array_merge($rows, $allrows); } } } Any ideas? Thanks
0
426,397
01/08/2009 23:00:56
38,663
11/18/2008 18:18:27
46
2
new line implementation in linux
I am trying to parse the linux /etc/passwd file in java. I'm currently reading each line through the scanner class in java and then using string.split() to delimit each line. The problem is that the line "list:x:38:38:Mailing List Manager:/var/list:/bin/sh" is treated by the scanner as 3 different lines: 1) "list:x:38:38:Mailing" 2) "List" 3) "Manager..." When I type this out into a new file that I didn't get from linux, the Scanner parses it properly. Is there something I'm not understanding about new lines in linux? Obviously a work around is to parse it without using scanner, but it wouldn't be elegant. Does anyone know of an elegant way to do it? Is there a way to convert the file into one that would work with Scanner? Please let me know. Thanks, jbu
new
line
implementation
linux
java
01/09/2009 05:35:26
off topic
new line implementation in linux === I am trying to parse the linux /etc/passwd file in java. I'm currently reading each line through the scanner class in java and then using string.split() to delimit each line. The problem is that the line "list:x:38:38:Mailing List Manager:/var/list:/bin/sh" is treated by the scanner as 3 different lines: 1) "list:x:38:38:Mailing" 2) "List" 3) "Manager..." When I type this out into a new file that I didn't get from linux, the Scanner parses it properly. Is there something I'm not understanding about new lines in linux? Obviously a work around is to parse it without using scanner, but it wouldn't be elegant. Does anyone know of an elegant way to do it? Is there a way to convert the file into one that would work with Scanner? Please let me know. Thanks, jbu
2
11,171,353
06/23/2012 17:00:37
1,108,083
12/20/2011 14:54:00
12
0
Adsense - Add subaccounts to accounts - Java
We have google adsense V1 implemented as part of the java code.Now we have sub accounts and we are to implement using V1.1 the existing system that is present in V1 maintaining the hierarchy. Kindly let know on how this can be implemented. Please send a sample java code for the credentials code to add subaccounts to accounts. Present system we specify all the accounts and subaccounts without any hierarchy. Thanks in Advance
java
api
adsense
adsense-for-search
null
06/24/2012 00:20:40
not a real question
Adsense - Add subaccounts to accounts - Java === We have google adsense V1 implemented as part of the java code.Now we have sub accounts and we are to implement using V1.1 the existing system that is present in V1 maintaining the hierarchy. Kindly let know on how this can be implemented. Please send a sample java code for the credentials code to add subaccounts to accounts. Present system we specify all the accounts and subaccounts without any hierarchy. Thanks in Advance
1
3,246,940
07/14/2010 14:07:43
373,138
06/22/2010 12:09:58
15
0
Do you need to display an EULA when using Flurry/Google Analytics?
i hear different things from different people on that topic and nobody is really sure. Also a quick google search doesn't reveal anything informative. The question is: when using Flurry Analytics (or Google Analytics or whatever analytics tool) in an Android App. Do i need to inform the users in form an EULA or something similar that is shown on first app start and has to be accepted? The stats collected are completely anonymous, so most people say you don't have to show an EULA. But what's the truth now? Greets, Goddchen
android
google-analytics
analytics
flurry
null
09/04/2011 20:10:21
not constructive
Do you need to display an EULA when using Flurry/Google Analytics? === i hear different things from different people on that topic and nobody is really sure. Also a quick google search doesn't reveal anything informative. The question is: when using Flurry Analytics (or Google Analytics or whatever analytics tool) in an Android App. Do i need to inform the users in form an EULA or something similar that is shown on first app start and has to be accepted? The stats collected are completely anonymous, so most people say you don't have to show an EULA. But what's the truth now? Greets, Goddchen
4
11,561,500
07/19/2012 13:04:47
844,182
07/14/2011 09:01:30
20
0
linux command nice works on any shell script?
does nice work on any shell script? or does it work on basic linux commands only?<br/> for example, if I have a custom shell script that contains sort function, and I call <pre> nice myscript.sh </pre> would the nice scheduling priority apply to sort in the script? would nice still work if myscript is running in the background(using & or nohup?) thanks!
linux
shell
nice
null
null
07/20/2012 11:37:00
off topic
linux command nice works on any shell script? === does nice work on any shell script? or does it work on basic linux commands only?<br/> for example, if I have a custom shell script that contains sort function, and I call <pre> nice myscript.sh </pre> would the nice scheduling priority apply to sort in the script? would nice still work if myscript is running in the background(using & or nohup?) thanks!
2
4,436,110
12/14/2010 05:13:55
47,630
12/19/2008 03:01:01
3,549
92
How can I use variable names other than $it$ in a StringTemplate partial?
How can I use variable names other than $it$ in a StringTemplate partial?
stringtemplate
null
null
null
null
null
open
How can I use variable names other than $it$ in a StringTemplate partial? === How can I use variable names other than $it$ in a StringTemplate partial?
0
4,219,093
11/18/2010 20:11:03
48,735
12/23/2008 19:55:04
146
10
Determine target service/method from CXF Interceptor
I'd like to write an interceptor for Apache CXF that inspects the target service/method for a particular annotation and does some special processing for that annotation. I can't seem to find anything in the interceptor documentation that describes how to do this. Does anyone have any ideas? Thanks!
java
cxf
apache-cxf
null
null
null
open
Determine target service/method from CXF Interceptor === I'd like to write an interceptor for Apache CXF that inspects the target service/method for a particular annotation and does some special processing for that annotation. I can't seem to find anything in the interceptor documentation that describes how to do this. Does anyone have any ideas? Thanks!
0
10,418,570
05/02/2012 17:16:48
1,370,522
05/02/2012 16:21:31
1
0
How to replace?
<pre> How to replace using javascript regexp? www.exemple.com main.testsite.com www.ex-emple.com.ar main.test-site.co.uk en.tour.mysite.nl www.ip.com www.one.lv the result of replacing: exemple.com testsite.com ex-emple.com.ar test-site.co.uk mysite.nl ip.com one.lv other domains: .ac .ad .ae .af .ag .ai .al .am .ao .aq .ar .as .asia .at .au .aw .ax .az .ba .bb .bd .be .bf .bg .bh .bi .bj .bm .bn .bo .br .bs .bt .bw .by .bz .ca .cc .cd .cf .cg .ch .ci .ck .cl .cm .cn .co .co.ao .co.ba .co.bw .co.cc .co.ck .co.cr .co.fk .co.id .co.il .co.im .co.in .co.jp .co.ke .co.kr .co.ls .co.ma .co.mz .co.nl .co.nz .co.th .co.tz .co.ug .co.uk .co.uz .co.ve .co.vi .co.za .co.zm .co.zw .com .com.af .com.ag .com.ai .com.al .com.ar .com.au .com.aw .com.az .com.bb .com.bd .com.bh .com.bi .com.bm .com.bn .com.bo .com.br .com.bs .com.bt .com.by .com.bz .com.cm .com.cn .com.co .com.cu .com.cv .com.cy .com.do .com.dz .com.ec .com.ee .com.eg .com.es .com.et .com.fj .com.ge .com.gh .com.gi .com.gl .com.gn .com.gp .com.gr .com.gt .com.gu .com.hk .com.hn .com.hr .com.ht .com.jm .com.jo .com.kg .com.kh .com.ki .com.kw .com.ky .com.kz .com.lb .com.lc .com.lk .com.lr .com.lv .com.ly .com.mg .com.mk .com.mm .com.mo .com.mt .com.mu .com.mv .com.mw .com.mx .com.my .com.na .com.nf .com.ng .com.ni .com.np .com.nr .com.om .com.pa .com.pe .com.pg .com.ph .com.pk .com.pl .com.pr .com.ps .com.pt .com.py .com.qa .com.ro .com.sa .com.sb .com.sc .com.sg .com.sl .com.sn .com.sv .com.sy .com.tj .com.tn .com.tr .com.tt .com.tw .com.ua .com.uy .com.uz .com.vc .com.ve .com.vi .com.vn .com.ye .cr .cv .cx .cy .cz .de .dj .dk .dm .do .dz .ec .edu .ee .eg .es .eu .fi .fj .fk .fm .fo .fr .ga .gd .ge .gf .gg .gh .gi .gl .gm .gn .gov .gp .gq .gr .gs .gt .gu .gy .hk .hm .hn .hr .ht .hu .id .ie .il .im .in .io .iq .is .it .je .jm .jo .jp .ke .kg .kh .ki .km .kn .kr .kw .ky .kz .la .lb .lc .li .lk .lr .ls .lt .lu .lv .ly .ma .mc .md .me .mg .mil .mk .ml .mm .mn .mo .mobi .mp .mq .mr .ms .mt .mu .mv .mw .mx .my .na .name .nc .ne .ne.jp .net .net.ck .net.cm .net.in .nf .ng .ni .nl .no .np .nr .nu .nz .og.ao .om .or.th .org .org.ck .org.cn .org.ls .pa .pe .pf .pg .ph .pk .pl .pm .pn .pr .pro .ps .pt .py .qa .re .ro .rs .ru .rw .sa .sb .sc .se .sg .sh .si .sk .sl .sm .sn .so .sr .st .su .sv .sy .tc .td .tf .tg .th .tj .tk .tl .tm .tn .to .tr .tt .tv .tw .tz .ua .ug .uk .us .uy .uz .vc .ve .vg .vi .vn .vu .wf .ws .xxx .ye .yt .za .zm .zw Thanks! </pre>
javascript
regex
replace
null
null
05/02/2012 17:26:50
not a real question
How to replace? === <pre> How to replace using javascript regexp? www.exemple.com main.testsite.com www.ex-emple.com.ar main.test-site.co.uk en.tour.mysite.nl www.ip.com www.one.lv the result of replacing: exemple.com testsite.com ex-emple.com.ar test-site.co.uk mysite.nl ip.com one.lv other domains: .ac .ad .ae .af .ag .ai .al .am .ao .aq .ar .as .asia .at .au .aw .ax .az .ba .bb .bd .be .bf .bg .bh .bi .bj .bm .bn .bo .br .bs .bt .bw .by .bz .ca .cc .cd .cf .cg .ch .ci .ck .cl .cm .cn .co .co.ao .co.ba .co.bw .co.cc .co.ck .co.cr .co.fk .co.id .co.il .co.im .co.in .co.jp .co.ke .co.kr .co.ls .co.ma .co.mz .co.nl .co.nz .co.th .co.tz .co.ug .co.uk .co.uz .co.ve .co.vi .co.za .co.zm .co.zw .com .com.af .com.ag .com.ai .com.al .com.ar .com.au .com.aw .com.az .com.bb .com.bd .com.bh .com.bi .com.bm .com.bn .com.bo .com.br .com.bs .com.bt .com.by .com.bz .com.cm .com.cn .com.co .com.cu .com.cv .com.cy .com.do .com.dz .com.ec .com.ee .com.eg .com.es .com.et .com.fj .com.ge .com.gh .com.gi .com.gl .com.gn .com.gp .com.gr .com.gt .com.gu .com.hk .com.hn .com.hr .com.ht .com.jm .com.jo .com.kg .com.kh .com.ki .com.kw .com.ky .com.kz .com.lb .com.lc .com.lk .com.lr .com.lv .com.ly .com.mg .com.mk .com.mm .com.mo .com.mt .com.mu .com.mv .com.mw .com.mx .com.my .com.na .com.nf .com.ng .com.ni .com.np .com.nr .com.om .com.pa .com.pe .com.pg .com.ph .com.pk .com.pl .com.pr .com.ps .com.pt .com.py .com.qa .com.ro .com.sa .com.sb .com.sc .com.sg .com.sl .com.sn .com.sv .com.sy .com.tj .com.tn .com.tr .com.tt .com.tw .com.ua .com.uy .com.uz .com.vc .com.ve .com.vi .com.vn .com.ye .cr .cv .cx .cy .cz .de .dj .dk .dm .do .dz .ec .edu .ee .eg .es .eu .fi .fj .fk .fm .fo .fr .ga .gd .ge .gf .gg .gh .gi .gl .gm .gn .gov .gp .gq .gr .gs .gt .gu .gy .hk .hm .hn .hr .ht .hu .id .ie .il .im .in .io .iq .is .it .je .jm .jo .jp .ke .kg .kh .ki .km .kn .kr .kw .ky .kz .la .lb .lc .li .lk .lr .ls .lt .lu .lv .ly .ma .mc .md .me .mg .mil .mk .ml .mm .mn .mo .mobi .mp .mq .mr .ms .mt .mu .mv .mw .mx .my .na .name .nc .ne .ne.jp .net .net.ck .net.cm .net.in .nf .ng .ni .nl .no .np .nr .nu .nz .og.ao .om .or.th .org .org.ck .org.cn .org.ls .pa .pe .pf .pg .ph .pk .pl .pm .pn .pr .pro .ps .pt .py .qa .re .ro .rs .ru .rw .sa .sb .sc .se .sg .sh .si .sk .sl .sm .sn .so .sr .st .su .sv .sy .tc .td .tf .tg .th .tj .tk .tl .tm .tn .to .tr .tt .tv .tw .tz .ua .ug .uk .us .uy .uz .vc .ve .vg .vi .vn .vu .wf .ws .xxx .ye .yt .za .zm .zw Thanks! </pre>
1
8,729,582
01/04/2012 15:43:49
1,033,812
11/07/2011 13:22:23
15
0
Change a list view through it's onItemListener
I made an onTouchListener to a list view that checks which item (string in my case) in that list was clicked and it's position. I want to take out that string of the list, so I made a method that gets the array adpter's string array and the poistion the list was touched and returns a new array that is the same but without the string that was touched. now I want to update the list view adapter to the new array. thanks
java
android
listview
android-arrayadapter
null
null
open
Change a list view through it's onItemListener === I made an onTouchListener to a list view that checks which item (string in my case) in that list was clicked and it's position. I want to take out that string of the list, so I made a method that gets the array adpter's string array and the poistion the list was touched and returns a new array that is the same but without the string that was touched. now I want to update the list view adapter to the new array. thanks
0
9,651,314
03/11/2012 00:08:22
1,261,397
03/10/2012 18:39:33
1
0
I think something is wrong with my css in chrome browser
My page is nicely viewable in mozilla and ie, but in chrome text is pushed down. Just the text, not background. This is my page: <http://www.petricec.pondi.hr/index.html> I tried to find similar problem here. but couldn't. Also tried many things to change in my CSS but couldn't find out where is the problem. English is not my first language, so sorry for any misspells(I hate them too). Thanks for any help. Can't post a image because I am new here. This is CSS code: <pre> /* Reset */ html, body { margin: 0; padding: 0; border: 0; background: transparent; font-size:10px; } div, span, article, aside, footer, header, hgroup, nav, section, h1, h2, h3, h4, h5, h6, p, blockquote, a, ol, ul, li, table, tr, th, td, tbody, tfoot, thead { margin: 0; padding: 0; border: 0; vertical-align: baseline; background: transparent; } img { margin:0; padding:0; border:0; } table, tr, th, td, tbody, tfoot, thead { margin: 0; padding: 0; border: 0; vertical-align: baseline; background: transparent; } table { border-collapse: collapse; border-spacing: 0; } input, select, textarea, form, fieldset { margin: 0; padding: 0; border: 0; } article, aside, dialog, figure, footer, header, hgroup, nav, section { display:block; } h1, h2, h3, h4, h5, h6, p, li, blockquote, td, th, a, caption, em, strong, strike { font-family: Arial, Helvetica, sans-serif; font-size:100%; font-weight: normal; font-style: normal; line-height: 100%; text-indent: 0; text-decoration: none; text-align: left; color: #000; } ol, ul { list-style: none; } /* Global */ html { } body {background-color:#06C; } /* Headings */ h1, h2, h3, h4, h5, h6 { color: #000; } h1 { font-size:20px; margin-left:45px; font-weight:bold; } h2 { font-size:16px; margin-top: 25px; margin-left:15px; font-weight:bold; line-height: 120%; } h3 { font-size:15px; margin-left:10px; margin-right: 5px; margin-top: 25px; margin-bottom: 20px; } h4 { font-size:12px; margin-left: 15px; margin-top: 20px; font:Arial, Helvetica, sans-serif; line-height: 135%; } h5 { font-size:12px; } h6 { font-size:12px; } h1 img, h2 img, h3 img, h4 img, h5 img, h6 img { margin: 0; } /* Text Elements */ p { color:#000; font-size:12px; line-height:150%; } p .left { margin: 1.5em 1.5em 1.5em 0; padding: 0; } p .right { margin: 1.5em 0 1.5em 1.5em; padding: 0; } a { } a:link { color: #000; } a:visited { color: #000; } a:active { color: #000; } a:focus { color: #666; } a:hover { color: #f00; } blockquote { color:#000; font-size:12px; } strong { font-weight: bold; } em { font-style: italic; } /* Images */ /* Lists */ ul { } ol { list-style-type:decimal; } ul li { color:#000; font-size:12px; } ol li { color:#000; font-size:12px; } dl { } dt { } dd { } /* Tables */ table { width:100%; } tr { } .odd { background-color:#eee; } .even { background-color:#fff; } th { font-weight: bold; } thead, th { background: #ccc; } tbody { } th,td,caption { } caption { } tfoot { } .tfooter { background-color:#ccc; text-align:center; font-style:italic; } caption { background: #efefef; } /* Miscellaneous */ sup, sub { line-height: 0; } abbr, acronym { border-bottom: 1px dotted #666; } address { } del { background:#FFCECE; color:#f00; } code, pre { background-color:#FF9; padding:2px 0px; margin:4px 25px; font-family:"Courier New", Courier, monospace; font-size:12px; font-weight:normal; line-height:150%; } /* Containers */ #wrapper { width:960px; margin:0 auto; background-color:#CCC; } #wrapper-outer { width:1000px; margin:0 auto; background-color:#CCC; } #banner { margin-left: 15px; } #logo { margin:30px 0px; float:left; margin-left: 30px; } #topnav { margin-top:30px; background-image: url(../images/navi_bg.png); background-repeat: repeat; height: 55px; } #topnav ul { padding:20px; } #topnav ul li { display:inline; font-size:16px; font-family: Arial, Helvetica, sans-serif; font-weight: bold; margin-left: 20px; } #topnav ul li a { padding: 0 20px; font-weight: bold; } #topnav a:link { color: #000; font-weight:bold; } #topnav a:visited { color: #000; } #topnav a:active { color: #00F; } #topnav a:focus { color: #666; } #pocetna_vijesti a:hover{ background-image: url(../images/menu_over_vijesti.png); background-repeat: no-repeat; background-position: bottom; } #pocetna_sport a:hover{ background-image: url(../images/menu_over_sport.png); background-repeat: no-repeat; background-position: bottom; } #pocetna_scena a:hover{ background-image: url(../images/menu_over_scena.png); background-repeat: no-repeat; background-position: bottom; } #pocetna_kolumne a:hover{ background-image:url(../images/menu_over_kolumne.png); background-repeat: no-repeat; background-position: bottom; } #pocetna_vrijeme a:hover{ background-image: url(../images/menu_over_vrijeme.png); background-repeat: no-repeat; background-position: bottom; } #content-wrapper { clear:both; width: 961px; height:auto; } #leftside { width: 664px; float:left; height: auto; position: relative; } #rightside { width:268px; float:right; height: auto; position: relative; } #vijesti { background-image: url(../images/content/vijesti_bg.png); background-repeat: no-repeat; height: 390px; width: 664px; position: relative; } .box_nav { padding-top: 5px; position: relative; } #box_left1 { width: 330px; height:350px; float:left; border-right-width: 1px; border-right-style: solid; border-right-color: #666; margin-top: 5px; position: relative; } #box_left2 { width: 330px; height:350px; float:left; border-right-width: 1px; border-right-style: solid; border-right-color: #666; margin-top: 5px; position: relative; } #box_left3 { width: 330px; height:350px; float:left; border-right-width: 1px; border-right-style: solid; border-right-color: #666; margin-top: 5px; position: relative; } .text_box { width: 332px; height:auto; float:right; margin-top: 40px; position: relative; } .text_box ul li { border-bottom-width: 1px; border-bottom-style: dashed; border-bottom-color: #666; position: relative; } #sport { background-image:url(../images/content/sport_bg.png); background-repeat: no-repeat; height: 390px; width: 664px; margin-top: 10px; } #scena { background-image:url(../images/content/scena_bg.png); background-repeat: no-repeat; height: 390px; width: 664px; margin-top: 10px; } #vrijeme { background-image:url(../images/content/vrijeme_bg.png); background-repeat: no-repeat; height: 390px; width: 268px; margin-bottom: 12px; padding-top: 7px; } #vrijeme a h1 { margin-left: 35px; } #kolumne { background-image:url(../images/content/kolumne_bg.png); background-repeat: no-repeat; height: 390px; width: 268px; padding-top: 3px; } #kolumne a h1 { margin-left: 30px; } #kolumne_box { float: left; height: auto; width: 67px; margin-left: 20px; margin-top: 30px; margin-right: 40px; } #kolumne ul li { list-style-type: none; margin-bottom: 50px; margin-top: 25px; height: auto; } #kolumne ul li a{ font-family: Arial, Helvetica, sans-serif; text-decoration: none; font-size: 15px; color: #000; } #fb-live-stream{ float: left; height:390; width:267; margin-top:90px; } .img { border: 1px solid #000; margin-bottom: 15px; } #box_right { margin-top: 50px; } #box_right_img { margin: 15px 0px 0px 35px; } #box_right_text h4 { margin-top: -15px; } #box_left_img1 { margin-left: 30px; margin-top: 15px; width:215px; height:162px; border: thin solid #000; } #box_left_img2 { margin-left: 20px; margin-top: 15px; width:250px; height:179px; border: thin solid #000; } #box_left_img3 { margin-left: 30px; margin-top: 15px; width:215px; height:162px; border: thin solid #000; } #clear { clear: both; } #footer { margin-top: 20px; clear:both; background-image:url(../images/content/footer_bg.png); height: 54px; width: 995px; background-repeat: no-repeat; } #footer_text1 { font-family: Arial, Helvetica, sans-serif; font-size: 12px; font-weight: bold; text-decoration: none; height: auto; width: 200px; position: absolute; margin-top: 10px; margin-left: 15px; } #footer_text3 { font-family: Arial, Helvetica, sans-serif; font-size: 12px; font-weight: bold; text-decoration: underline; height: auto; width: 70px; position: absolute; margin-top: 20px; margin-left: 430px; } #footer_text2 { font-family: Arial, Helvetica, sans-serif; font-size: 12px; font-weight: bold; text-decoration: none; height: auto; width: 160px; position: absolute; margin-top: 20px; margin-left: 790px; } /*Layout Extra Navigation Extra */ Forms form ol { list-style-type:none; } form { text-align:left; margin:20px; } label { float: left; width: 150px; margin-top:5px; text-align:right; display:block; background:none; font-weight:bold; } submit { background:none; } input { width: 280px; margin:0 0 16px 10px; border:1px #bbb solid; padding:5px; background:none; } input:focus, textarea:focus { background-color:#BFEBFF; } textarea { width: 280px; height: 150px; margin:0 0 16px 10px; border:1px #bbb solid; padding:5px; background:none; } select { margin-bottom:20px; } .month { margin-left:155px; } .submit { width:90px; height:25px; margin-left:160px; font-size:12px; } br { clear: left; } .clear { clear:both; } Miscellaneous .copyright-text { font-size:80%; font-style:italic; color:#333; } .footer-text { font-size:80%; font-style:normal; color:#666; } .title { font-size:18px; font-weight:bold; color:#333; } .subtitle { font-size:14px; font-style:italic; color:#333; } .artist { font-size:16px; font-weight:bold; color:#333; } .author { font-size:14px font-weight:bold; color:#555; } .editor { font-size:14px font-style:italic; color:#555; } .pub-date { font-size:10px font-style:italic; color:#555; } .article-date { font-size:10px font-style:italic; color:#555; } .location { font-size:10px font-style:italic; color:#555; } .float-right { float:right; } .float-left { float:left; } .clear { clear:both; } .hide { display:none; } .block { display:block; } .inline { display:inline; } .first { font-weight:bold; } .last { font-weight:bold; } .left { font-weight:bold; text-align:left; } .right { font-weight:bold; text-align:right; } .added { background:#D7D7FF; } .removed { background:#FFCECE; color:#f00; } .changed { background:#FFB; } /*Success, info, notice and error/alert boxes - from Blueprint CSS Framework */ .error, .alert, .notice, .success, .info { padding: 0.8em; margin-bottom: 1em; border: 2px solid #ddd; } .error, .alert { background: #fbe3e4; color: #8a1f11; border-color: #fbc2c4; } .notice { background: #fff6bf; color: #514721; border-color: #ffd324; } .success { background: #e6efc2; color: #264409; border-color: #c6d880; } .info { background: #d5edf8; color: #205791; border-color: #92cae4; } .error a { color: #8a1f11; } .alert a { color: #8a1f11; } .notice a { color: #514721; } .success a { color: #264409; } .info a { color: #205791; } </pre> Thanks.
css
google-chrome
null
null
null
03/11/2012 14:56:30
too localized
I think something is wrong with my css in chrome browser === My page is nicely viewable in mozilla and ie, but in chrome text is pushed down. Just the text, not background. This is my page: <http://www.petricec.pondi.hr/index.html> I tried to find similar problem here. but couldn't. Also tried many things to change in my CSS but couldn't find out where is the problem. English is not my first language, so sorry for any misspells(I hate them too). Thanks for any help. Can't post a image because I am new here. This is CSS code: <pre> /* Reset */ html, body { margin: 0; padding: 0; border: 0; background: transparent; font-size:10px; } div, span, article, aside, footer, header, hgroup, nav, section, h1, h2, h3, h4, h5, h6, p, blockquote, a, ol, ul, li, table, tr, th, td, tbody, tfoot, thead { margin: 0; padding: 0; border: 0; vertical-align: baseline; background: transparent; } img { margin:0; padding:0; border:0; } table, tr, th, td, tbody, tfoot, thead { margin: 0; padding: 0; border: 0; vertical-align: baseline; background: transparent; } table { border-collapse: collapse; border-spacing: 0; } input, select, textarea, form, fieldset { margin: 0; padding: 0; border: 0; } article, aside, dialog, figure, footer, header, hgroup, nav, section { display:block; } h1, h2, h3, h4, h5, h6, p, li, blockquote, td, th, a, caption, em, strong, strike { font-family: Arial, Helvetica, sans-serif; font-size:100%; font-weight: normal; font-style: normal; line-height: 100%; text-indent: 0; text-decoration: none; text-align: left; color: #000; } ol, ul { list-style: none; } /* Global */ html { } body {background-color:#06C; } /* Headings */ h1, h2, h3, h4, h5, h6 { color: #000; } h1 { font-size:20px; margin-left:45px; font-weight:bold; } h2 { font-size:16px; margin-top: 25px; margin-left:15px; font-weight:bold; line-height: 120%; } h3 { font-size:15px; margin-left:10px; margin-right: 5px; margin-top: 25px; margin-bottom: 20px; } h4 { font-size:12px; margin-left: 15px; margin-top: 20px; font:Arial, Helvetica, sans-serif; line-height: 135%; } h5 { font-size:12px; } h6 { font-size:12px; } h1 img, h2 img, h3 img, h4 img, h5 img, h6 img { margin: 0; } /* Text Elements */ p { color:#000; font-size:12px; line-height:150%; } p .left { margin: 1.5em 1.5em 1.5em 0; padding: 0; } p .right { margin: 1.5em 0 1.5em 1.5em; padding: 0; } a { } a:link { color: #000; } a:visited { color: #000; } a:active { color: #000; } a:focus { color: #666; } a:hover { color: #f00; } blockquote { color:#000; font-size:12px; } strong { font-weight: bold; } em { font-style: italic; } /* Images */ /* Lists */ ul { } ol { list-style-type:decimal; } ul li { color:#000; font-size:12px; } ol li { color:#000; font-size:12px; } dl { } dt { } dd { } /* Tables */ table { width:100%; } tr { } .odd { background-color:#eee; } .even { background-color:#fff; } th { font-weight: bold; } thead, th { background: #ccc; } tbody { } th,td,caption { } caption { } tfoot { } .tfooter { background-color:#ccc; text-align:center; font-style:italic; } caption { background: #efefef; } /* Miscellaneous */ sup, sub { line-height: 0; } abbr, acronym { border-bottom: 1px dotted #666; } address { } del { background:#FFCECE; color:#f00; } code, pre { background-color:#FF9; padding:2px 0px; margin:4px 25px; font-family:"Courier New", Courier, monospace; font-size:12px; font-weight:normal; line-height:150%; } /* Containers */ #wrapper { width:960px; margin:0 auto; background-color:#CCC; } #wrapper-outer { width:1000px; margin:0 auto; background-color:#CCC; } #banner { margin-left: 15px; } #logo { margin:30px 0px; float:left; margin-left: 30px; } #topnav { margin-top:30px; background-image: url(../images/navi_bg.png); background-repeat: repeat; height: 55px; } #topnav ul { padding:20px; } #topnav ul li { display:inline; font-size:16px; font-family: Arial, Helvetica, sans-serif; font-weight: bold; margin-left: 20px; } #topnav ul li a { padding: 0 20px; font-weight: bold; } #topnav a:link { color: #000; font-weight:bold; } #topnav a:visited { color: #000; } #topnav a:active { color: #00F; } #topnav a:focus { color: #666; } #pocetna_vijesti a:hover{ background-image: url(../images/menu_over_vijesti.png); background-repeat: no-repeat; background-position: bottom; } #pocetna_sport a:hover{ background-image: url(../images/menu_over_sport.png); background-repeat: no-repeat; background-position: bottom; } #pocetna_scena a:hover{ background-image: url(../images/menu_over_scena.png); background-repeat: no-repeat; background-position: bottom; } #pocetna_kolumne a:hover{ background-image:url(../images/menu_over_kolumne.png); background-repeat: no-repeat; background-position: bottom; } #pocetna_vrijeme a:hover{ background-image: url(../images/menu_over_vrijeme.png); background-repeat: no-repeat; background-position: bottom; } #content-wrapper { clear:both; width: 961px; height:auto; } #leftside { width: 664px; float:left; height: auto; position: relative; } #rightside { width:268px; float:right; height: auto; position: relative; } #vijesti { background-image: url(../images/content/vijesti_bg.png); background-repeat: no-repeat; height: 390px; width: 664px; position: relative; } .box_nav { padding-top: 5px; position: relative; } #box_left1 { width: 330px; height:350px; float:left; border-right-width: 1px; border-right-style: solid; border-right-color: #666; margin-top: 5px; position: relative; } #box_left2 { width: 330px; height:350px; float:left; border-right-width: 1px; border-right-style: solid; border-right-color: #666; margin-top: 5px; position: relative; } #box_left3 { width: 330px; height:350px; float:left; border-right-width: 1px; border-right-style: solid; border-right-color: #666; margin-top: 5px; position: relative; } .text_box { width: 332px; height:auto; float:right; margin-top: 40px; position: relative; } .text_box ul li { border-bottom-width: 1px; border-bottom-style: dashed; border-bottom-color: #666; position: relative; } #sport { background-image:url(../images/content/sport_bg.png); background-repeat: no-repeat; height: 390px; width: 664px; margin-top: 10px; } #scena { background-image:url(../images/content/scena_bg.png); background-repeat: no-repeat; height: 390px; width: 664px; margin-top: 10px; } #vrijeme { background-image:url(../images/content/vrijeme_bg.png); background-repeat: no-repeat; height: 390px; width: 268px; margin-bottom: 12px; padding-top: 7px; } #vrijeme a h1 { margin-left: 35px; } #kolumne { background-image:url(../images/content/kolumne_bg.png); background-repeat: no-repeat; height: 390px; width: 268px; padding-top: 3px; } #kolumne a h1 { margin-left: 30px; } #kolumne_box { float: left; height: auto; width: 67px; margin-left: 20px; margin-top: 30px; margin-right: 40px; } #kolumne ul li { list-style-type: none; margin-bottom: 50px; margin-top: 25px; height: auto; } #kolumne ul li a{ font-family: Arial, Helvetica, sans-serif; text-decoration: none; font-size: 15px; color: #000; } #fb-live-stream{ float: left; height:390; width:267; margin-top:90px; } .img { border: 1px solid #000; margin-bottom: 15px; } #box_right { margin-top: 50px; } #box_right_img { margin: 15px 0px 0px 35px; } #box_right_text h4 { margin-top: -15px; } #box_left_img1 { margin-left: 30px; margin-top: 15px; width:215px; height:162px; border: thin solid #000; } #box_left_img2 { margin-left: 20px; margin-top: 15px; width:250px; height:179px; border: thin solid #000; } #box_left_img3 { margin-left: 30px; margin-top: 15px; width:215px; height:162px; border: thin solid #000; } #clear { clear: both; } #footer { margin-top: 20px; clear:both; background-image:url(../images/content/footer_bg.png); height: 54px; width: 995px; background-repeat: no-repeat; } #footer_text1 { font-family: Arial, Helvetica, sans-serif; font-size: 12px; font-weight: bold; text-decoration: none; height: auto; width: 200px; position: absolute; margin-top: 10px; margin-left: 15px; } #footer_text3 { font-family: Arial, Helvetica, sans-serif; font-size: 12px; font-weight: bold; text-decoration: underline; height: auto; width: 70px; position: absolute; margin-top: 20px; margin-left: 430px; } #footer_text2 { font-family: Arial, Helvetica, sans-serif; font-size: 12px; font-weight: bold; text-decoration: none; height: auto; width: 160px; position: absolute; margin-top: 20px; margin-left: 790px; } /*Layout Extra Navigation Extra */ Forms form ol { list-style-type:none; } form { text-align:left; margin:20px; } label { float: left; width: 150px; margin-top:5px; text-align:right; display:block; background:none; font-weight:bold; } submit { background:none; } input { width: 280px; margin:0 0 16px 10px; border:1px #bbb solid; padding:5px; background:none; } input:focus, textarea:focus { background-color:#BFEBFF; } textarea { width: 280px; height: 150px; margin:0 0 16px 10px; border:1px #bbb solid; padding:5px; background:none; } select { margin-bottom:20px; } .month { margin-left:155px; } .submit { width:90px; height:25px; margin-left:160px; font-size:12px; } br { clear: left; } .clear { clear:both; } Miscellaneous .copyright-text { font-size:80%; font-style:italic; color:#333; } .footer-text { font-size:80%; font-style:normal; color:#666; } .title { font-size:18px; font-weight:bold; color:#333; } .subtitle { font-size:14px; font-style:italic; color:#333; } .artist { font-size:16px; font-weight:bold; color:#333; } .author { font-size:14px font-weight:bold; color:#555; } .editor { font-size:14px font-style:italic; color:#555; } .pub-date { font-size:10px font-style:italic; color:#555; } .article-date { font-size:10px font-style:italic; color:#555; } .location { font-size:10px font-style:italic; color:#555; } .float-right { float:right; } .float-left { float:left; } .clear { clear:both; } .hide { display:none; } .block { display:block; } .inline { display:inline; } .first { font-weight:bold; } .last { font-weight:bold; } .left { font-weight:bold; text-align:left; } .right { font-weight:bold; text-align:right; } .added { background:#D7D7FF; } .removed { background:#FFCECE; color:#f00; } .changed { background:#FFB; } /*Success, info, notice and error/alert boxes - from Blueprint CSS Framework */ .error, .alert, .notice, .success, .info { padding: 0.8em; margin-bottom: 1em; border: 2px solid #ddd; } .error, .alert { background: #fbe3e4; color: #8a1f11; border-color: #fbc2c4; } .notice { background: #fff6bf; color: #514721; border-color: #ffd324; } .success { background: #e6efc2; color: #264409; border-color: #c6d880; } .info { background: #d5edf8; color: #205791; border-color: #92cae4; } .error a { color: #8a1f11; } .alert a { color: #8a1f11; } .notice a { color: #514721; } .success a { color: #264409; } .info a { color: #205791; } </pre> Thanks.
3
4,727,599
01/18/2011 18:23:21
566,450
01/07/2011 05:22:05
1
0
addition of items in a listbox
Bellow pls find the code in VB 2008. I must sum up the numbers in the xlistscorebox Dim tot As Integer Dim scoresentered As Integer For index As Integer = 0 To Me.xListscoreBox.SelectedItems.Count - 1 tot = tot + Val(Me.xListscoreBox.SelectedItems.Count) For se As Integer = 0 To Me.xListscoreBox.SelectedItems.Count - 1 scoresentered = Me.xListscoreBox.SelectedItems.Count Next Next Me.xscoreave.Text = tot / scoresentered.ToString Me.xtotalscoreTextBox.Text = tot.ToString Me.xtotscoreentered.Text = scoresentered.ToString The issue is that the calculation is giving wrong results. Any comment will be highly appreciate. Cecilia
vb
null
null
null
null
null
open
addition of items in a listbox === Bellow pls find the code in VB 2008. I must sum up the numbers in the xlistscorebox Dim tot As Integer Dim scoresentered As Integer For index As Integer = 0 To Me.xListscoreBox.SelectedItems.Count - 1 tot = tot + Val(Me.xListscoreBox.SelectedItems.Count) For se As Integer = 0 To Me.xListscoreBox.SelectedItems.Count - 1 scoresentered = Me.xListscoreBox.SelectedItems.Count Next Next Me.xscoreave.Text = tot / scoresentered.ToString Me.xtotalscoreTextBox.Text = tot.ToString Me.xtotscoreentered.Text = scoresentered.ToString The issue is that the calculation is giving wrong results. Any comment will be highly appreciate. Cecilia
0
8,124,839
11/14/2011 16:36:55
978,995
10/04/2011 17:34:19
1
0
Size of Program Counter
What would be the size of Program Counter in terms of bits ? Is the size always fixed in all types of system architectures ?
assembly
null
null
null
null
null
open
Size of Program Counter === What would be the size of Program Counter in terms of bits ? Is the size always fixed in all types of system architectures ?
0
8,743,892
01/05/2012 14:12:18
348,851
05/24/2010 10:36:13
126
1
How to hyperlink a css box
What I want is, a css box which is hyperlinked, so that if anyone clicks on that box s/he will go to that specified link!
html
css
null
null
null
01/05/2012 23:24:23
not a real question
How to hyperlink a css box === What I want is, a css box which is hyperlinked, so that if anyone clicks on that box s/he will go to that specified link!
1
7,128,663
08/20/2011 00:17:14
903,282
08/20/2011 00:17:14
1
0
Upload a file to website?
Hey guys i was just wondering, how do you use PHP to upload a file directly to your website? for example: Person uses a browse button to look for file to upload, then once selected file directory comes up in a textbox and when they click and "upload" button it uploads to a directory on the website named "uploads". Could someone tell me how to do this and maybe explain a little about or link me to a resource which will help me? Thanks.
php
upload
system
null
null
null
open
Upload a file to website? === Hey guys i was just wondering, how do you use PHP to upload a file directly to your website? for example: Person uses a browse button to look for file to upload, then once selected file directory comes up in a textbox and when they click and "upload" button it uploads to a directory on the website named "uploads". Could someone tell me how to do this and maybe explain a little about or link me to a resource which will help me? Thanks.
0
7,966,074
11/01/2011 12:00:35
898,552
08/17/2011 11:52:43
6
0
Is there a good howto for getting MIUI styled tabs (in tabhost) in Android
Is there a good tutorial how to get the "look and feel" of MIUI styled Tabs in AOSP Android?
android
android-layout
android-tabhost
null
null
11/02/2011 18:22:54
not constructive
Is there a good howto for getting MIUI styled tabs (in tabhost) in Android === Is there a good tutorial how to get the "look and feel" of MIUI styled Tabs in AOSP Android?
4
10,506,710
05/08/2012 21:22:10
1,195,066
02/07/2012 15:52:34
19
0
Run app in iOS Simulator using web service through a network with proxy
I need test a iPhone app in the iOS simulator that use a web service. The problem is that I used a local proxy to access internet. This application runs correctly without the proxy in other network. I use for this app iOS 5 SDK and Xcode 4.2.
ios
xcode
web-services
proxy
ios-simulator
05/09/2012 12:09:32
not a real question
Run app in iOS Simulator using web service through a network with proxy === I need test a iPhone app in the iOS simulator that use a web service. The problem is that I used a local proxy to access internet. This application runs correctly without the proxy in other network. I use for this app iOS 5 SDK and Xcode 4.2.
1
8,938,535
01/20/2012 08:22:46
1,157,952
01/19/2012 07:50:44
11
0
Why firebug shows some javascript objects in red color?
I am trying to learn and improve my javascript skills. A very helpful tool is firebug, with which i can inspect different javascript objects. However, i have some questions: 1. Some object names (like jQuery, $, fn etc.) are displayed in red color. Why? 2. Some other objects has a "prototype" property, which is not in bold. What is that and when is good or not to use/implement it? 3. Most of functions are shown as "function()". But there are also some other functions which are displayed, for example, as "u(M)", "z()", "B(E)". Why they are different? Thank you
javascript
firebug
null
null
null
null
open
Why firebug shows some javascript objects in red color? === I am trying to learn and improve my javascript skills. A very helpful tool is firebug, with which i can inspect different javascript objects. However, i have some questions: 1. Some object names (like jQuery, $, fn etc.) are displayed in red color. Why? 2. Some other objects has a "prototype" property, which is not in bold. What is that and when is good or not to use/implement it? 3. Most of functions are shown as "function()". But there are also some other functions which are displayed, for example, as "u(M)", "z()", "B(E)". Why they are different? Thank you
0
9,112,986
02/02/2012 13:15:47
1,185,190
02/02/2012 13:08:13
1
0
PHP mod rewrite can't work correctly
Here my .htaccess Options +FollowSymLinks RewriteEngine on RewriteCond %{REQUEST_URI} \/([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) image.php?names[]=%1 [L] RewriteCond %{REQUEST_URI} \/([0-9a-zA-Z]+),([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) image.php?names[]=%1&names[]=%2 [L] RewriteCond %{REQUEST_URI} \/([0-9a-zA-Z]+),([0-9a-zA-Z]+),([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) image.php?names[]=%1&names[]=%2&names[]=%3 [L] this 2 strings doesn't work correctly RewriteCond %{REQUEST_URI} \/gallery/([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) gallery.php?id[]=%1 [L] When I go to gallery/hgJ56 , I see the content of first 2 strings RewriteCond %{REQUEST_URI} \/([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) image.php?names[]=%1 [L]
php
mod-rewrite
null
null
null
02/03/2012 22:10:29
off topic
PHP mod rewrite can't work correctly === Here my .htaccess Options +FollowSymLinks RewriteEngine on RewriteCond %{REQUEST_URI} \/([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) image.php?names[]=%1 [L] RewriteCond %{REQUEST_URI} \/([0-9a-zA-Z]+),([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) image.php?names[]=%1&names[]=%2 [L] RewriteCond %{REQUEST_URI} \/([0-9a-zA-Z]+),([0-9a-zA-Z]+),([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) image.php?names[]=%1&names[]=%2&names[]=%3 [L] this 2 strings doesn't work correctly RewriteCond %{REQUEST_URI} \/gallery/([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) gallery.php?id[]=%1 [L] When I go to gallery/hgJ56 , I see the content of first 2 strings RewriteCond %{REQUEST_URI} \/([0-9a-zA-Z]+)$ [NC] RewriteRule ^(.*) image.php?names[]=%1 [L]
2
212,481
10/17/2008 14:51:23
28,950
10/17/2008 14:40:38
1
0
How do I get output to show up in the Messages pane of the Error List for Visual Studio 2005?
I have a header file like this: #ifndef __GEN_NOTE_MARKERS_TO_DEVELOPERS_HPP__ #define __GEN_NOTE_MARKERS_TO_DEVELOPERS_HPP__ #ifdef _DEBUG // macros for turning a number into a string #define STRING2(x) #x #define STRING(x) STRING2(x) #ifdef TRIAGE_MESG_AS_WARNING #define TRIAGE_TODO_TAG(description) __pragma(message(__FILE__"("STRING(__LINE__)") : warning : TRIAGE TO-DO: " STRING(description) )) #define TRIAGE_FIXTHIS_TAG(description) __pragma(message(__FILE__"("STRING(__LINE__)") : warning : TRIAGE FIXTHIS: " STRING(description) )) #else #define TRIAGE_TODO_TAG(description) __pragma(message(__FILE__"("STRING(__LINE__)") : message : TRIAGE TO-DO: " STRING(description) )) #define TRIAGE_FIXTHIS_TAG(description) __pragma(message(__FILE__"("STRING(__LINE__)") : message : TRIAGE FIXTHIS: " STRING(description) )) #endif #else #define TRIAGE_TODO_TAG(description) #define TRIAGE_FIXTHIS_TAG(description) #endif #endif // __GEN_NOTE_MARKERS_TO_DEVELOPERS_HPP__ Which outputs notes to the output pane in Visual Studio 2005. When 'TRIAGE_MESG_AS_WARNING' is defined, Visual Studio will harvest these messages and list them as warnings in the Error List. It does this because the text format matches a warning. However, I don't want them to show up as warnings all the time, I would rather they show up in the Messages pane of the Error List. What do I need to do to get the output to show up in the Messages pane of the Error List? The format I have setup for messages in the above code looks like a message from other output, but does not get harvested in the same way. Thanks.
visual-studio
c++
windows
null
null
null
open
How do I get output to show up in the Messages pane of the Error List for Visual Studio 2005? === I have a header file like this: #ifndef __GEN_NOTE_MARKERS_TO_DEVELOPERS_HPP__ #define __GEN_NOTE_MARKERS_TO_DEVELOPERS_HPP__ #ifdef _DEBUG // macros for turning a number into a string #define STRING2(x) #x #define STRING(x) STRING2(x) #ifdef TRIAGE_MESG_AS_WARNING #define TRIAGE_TODO_TAG(description) __pragma(message(__FILE__"("STRING(__LINE__)") : warning : TRIAGE TO-DO: " STRING(description) )) #define TRIAGE_FIXTHIS_TAG(description) __pragma(message(__FILE__"("STRING(__LINE__)") : warning : TRIAGE FIXTHIS: " STRING(description) )) #else #define TRIAGE_TODO_TAG(description) __pragma(message(__FILE__"("STRING(__LINE__)") : message : TRIAGE TO-DO: " STRING(description) )) #define TRIAGE_FIXTHIS_TAG(description) __pragma(message(__FILE__"("STRING(__LINE__)") : message : TRIAGE FIXTHIS: " STRING(description) )) #endif #else #define TRIAGE_TODO_TAG(description) #define TRIAGE_FIXTHIS_TAG(description) #endif #endif // __GEN_NOTE_MARKERS_TO_DEVELOPERS_HPP__ Which outputs notes to the output pane in Visual Studio 2005. When 'TRIAGE_MESG_AS_WARNING' is defined, Visual Studio will harvest these messages and list them as warnings in the Error List. It does this because the text format matches a warning. However, I don't want them to show up as warnings all the time, I would rather they show up in the Messages pane of the Error List. What do I need to do to get the output to show up in the Messages pane of the Error List? The format I have setup for messages in the above code looks like a message from other output, but does not get harvested in the same way. Thanks.
0
9,790,284
03/20/2012 15:55:50
946,789
09/15/2011 12:34:12
2,051
123
How slow is John Resig's JavaScript Templating Engine?
`with` is so [bad](http://stackoverflow.com/a/1463937/946789) that it is forbidden in ES5 strict mode. _Function constructor_ is [very slow](http://stackoverflow.com/q/3026089/946789). Yet, [John Resig's micro templating][1] is advertised as **light**, uses **both** mentioned bad features of Javascript. (same with another _light_ templating - [underscore's][2], which is a fork of it) Now a question: **How seriously should i be concerned about performance impact of using those template engines ?** [1]: http://ejohn.org/blog/javascript-micro-templating/ [2]: http://documentcloud.github.com/underscore/#template
javascript
templates
underscore.js
null
null
03/20/2012 16:45:37
not constructive
How slow is John Resig's JavaScript Templating Engine? === `with` is so [bad](http://stackoverflow.com/a/1463937/946789) that it is forbidden in ES5 strict mode. _Function constructor_ is [very slow](http://stackoverflow.com/q/3026089/946789). Yet, [John Resig's micro templating][1] is advertised as **light**, uses **both** mentioned bad features of Javascript. (same with another _light_ templating - [underscore's][2], which is a fork of it) Now a question: **How seriously should i be concerned about performance impact of using those template engines ?** [1]: http://ejohn.org/blog/javascript-micro-templating/ [2]: http://documentcloud.github.com/underscore/#template
4
10,119,471
04/12/2012 07:44:35
1,300,718
03/29/2012 12:15:33
11
2
Magento backend - manage products - move qty field in the general tab
I would like to know if there is a way in Magento (1.5) to move the qty field from backend catalog/manage products/inventory tab to catalog/manage products/general tab. Thank you by advance.
magento
backend
products
stock
null
04/16/2012 13:59:32
off topic
Magento backend - manage products - move qty field in the general tab === I would like to know if there is a way in Magento (1.5) to move the qty field from backend catalog/manage products/inventory tab to catalog/manage products/general tab. Thank you by advance.
2
6,966,545
08/06/2011 11:38:21
478,573
10/17/2010 14:54:01
1,396
30
What to put into lat/lng db fields if lat/lng are empty?
I have a mysql insert statement that breaks when the system can't get lat/lng for a user. The sql loos like this: INSERT INTO users(user_email, first_name , last_name , lat , lng ) values ( 'name' , 'email' , , ); What should I put into the lat/lng so that it doesn't break the insert statement like this? Should it be nulls? That seems kind of inappropriate to put nulls, no?
mysql
sql
geolocation
null
null
null
open
What to put into lat/lng db fields if lat/lng are empty? === I have a mysql insert statement that breaks when the system can't get lat/lng for a user. The sql loos like this: INSERT INTO users(user_email, first_name , last_name , lat , lng ) values ( 'name' , 'email' , , ); What should I put into the lat/lng so that it doesn't break the insert statement like this? Should it be nulls? That seems kind of inappropriate to put nulls, no?
0
11,373,027
07/07/2012 07:07:03
1,508,381
07/07/2012 07:02:29
1
0
How to navigate between windows in java?
I am a new comer in java. Currently I am trying to make several small programs. Let me ask you a question: I want to close my present window (Frame) and open a new window when a particular button (say, "Next") is clicked in the present window. Would you please tell me, how to do it? Thanks.
java
null
null
null
null
07/08/2012 13:17:14
not a real question
How to navigate between windows in java? === I am a new comer in java. Currently I am trying to make several small programs. Let me ask you a question: I want to close my present window (Frame) and open a new window when a particular button (say, "Next") is clicked in the present window. Would you please tell me, how to do it? Thanks.
1
4,252,441
11/23/2010 03:13:58
34,400
11/04/2008 20:19:20
1,002
22
FParsec and a delimiter based syntax
I'm trying to use fparsec to parse a simple todo list language (the data from TaskPaper actually) as a simple parser combinator example. But I've run into a bug I can't seem to puzzle out. I'm new to parser combinators and FParsec seems to rely on me knowing Parsec, but I'm finding the parsec documentation inscrutable. The rules of the task paper language are simple (I'm ignoring @tags for now) - Projects end with a ':' - Tasks are start with '-' - Any other line of text is a plain text note on either the project or task So the string "Project 1:\nSome note\nProject 2:" should return from parseFile as [ProjectName("Project 1");NoteText("Some note");ProjectName("Project 2")], but instead, I get [ProjectName("Project 1");ProjectName("Some note\nProject 2")] Below is my parser code. open FParsec.Primitives open FParsec.CharParsers type ProjectAst = ProjectName of string | TaskText of string | NoteText of string let asString (x:char list) :string = x |> List.map (fun y -> y.ToString()) |> String.concat "" let makeNote x = NoteText(asString x) let parseProject = parse { let! s = many (noneOf ":\n\r\c") do! skipChar ':' return ProjectName( asString s ) } let parseTask = parse { do! skipChar '-' let! s = many (noneOf "\n\r\c") return TaskText( asString s) } let parseNote = many (noneOf "\n\r\c") |>> makeNote let parseLine = parseTask <|> (attempt parseProject) <|> parseNote let parseFile = sepBy parseLine (many1 whitespace)
f#
null
null
null
null
null
open
FParsec and a delimiter based syntax === I'm trying to use fparsec to parse a simple todo list language (the data from TaskPaper actually) as a simple parser combinator example. But I've run into a bug I can't seem to puzzle out. I'm new to parser combinators and FParsec seems to rely on me knowing Parsec, but I'm finding the parsec documentation inscrutable. The rules of the task paper language are simple (I'm ignoring @tags for now) - Projects end with a ':' - Tasks are start with '-' - Any other line of text is a plain text note on either the project or task So the string "Project 1:\nSome note\nProject 2:" should return from parseFile as [ProjectName("Project 1");NoteText("Some note");ProjectName("Project 2")], but instead, I get [ProjectName("Project 1");ProjectName("Some note\nProject 2")] Below is my parser code. open FParsec.Primitives open FParsec.CharParsers type ProjectAst = ProjectName of string | TaskText of string | NoteText of string let asString (x:char list) :string = x |> List.map (fun y -> y.ToString()) |> String.concat "" let makeNote x = NoteText(asString x) let parseProject = parse { let! s = many (noneOf ":\n\r\c") do! skipChar ':' return ProjectName( asString s ) } let parseTask = parse { do! skipChar '-' let! s = many (noneOf "\n\r\c") return TaskText( asString s) } let parseNote = many (noneOf "\n\r\c") |>> makeNote let parseLine = parseTask <|> (attempt parseProject) <|> parseNote let parseFile = sepBy parseLine (many1 whitespace)
0
10,647,781
05/18/2012 06:29:30
519,882
11/25/2010 09:03:47
1,059
4
Bounding value requirement
Does anyone have any idea what a "bounding value" is? I haven't found a single definition on the internet and I really don't understand what that could be. I'm really not that much into maths. I have requirements some thing like as follows which I have to program. Minimum Retrieve the minimum raw value in the interval with the timestamp of the start of the interval. Minimum2: Retrieve the minimum value in the interval including the Simple Bounding Values. How do I program this if I have a data in given interval for example 1 hour? Thanks!
math
null
null
null
null
05/19/2012 01:27:01
off topic
Bounding value requirement === Does anyone have any idea what a "bounding value" is? I haven't found a single definition on the internet and I really don't understand what that could be. I'm really not that much into maths. I have requirements some thing like as follows which I have to program. Minimum Retrieve the minimum raw value in the interval with the timestamp of the start of the interval. Minimum2: Retrieve the minimum value in the interval including the Simple Bounding Values. How do I program this if I have a data in given interval for example 1 hour? Thanks!
2
6,758,523
07/20/2011 07:36:12
559,720
01/01/2011 09:44:08
14
1
How to get hidden data from a website in java
I developing a software in java and I want to get some text from a website. The problem is that it is shown in the browser and hidden when I got though code. Regards, Nayef
java
data
null
null
null
07/22/2011 04:32:09
not a real question
How to get hidden data from a website in java === I developing a software in java and I want to get some text from a website. The problem is that it is shown in the browser and hidden when I got though code. Regards, Nayef
1
8,178,217
11/18/2011 05:36:46
500,595
11/08/2010 11:02:16
191
6
can i play iTunes song in android device
I am developing an android app for audio file send and receive from iphone,i can't play iTunes music from iPhone.how can i play iTunes music in android,is it possible?please help me friends.. Thanks Friends.
android
null
null
null
null
11/18/2011 09:01:32
not a real question
can i play iTunes song in android device === I am developing an android app for audio file send and receive from iphone,i can't play iTunes music from iPhone.how can i play iTunes music in android,is it possible?please help me friends.. Thanks Friends.
1
2,729,927
04/28/2010 13:42:20
220,129
11/27/2009 16:11:09
242
7
nested ordered ol lists in html
I have a nested ordered list. <ol> <li>first</li> <li>second <ol> <li>second nested first element</li> <li>second nested secondelement</li> <li>second nested thirdelement</li> </ol> </li> <li>third</li> <li>fourth</li> </ol> Currently the nested elements start back from 1 again, e.g. 1. first 2. second 1. second nested first element 2. second nested second element 3. second nested third element 3. third 4. fourth What I want is for the second element to be numbered like this: 1. first 2. second 2.1. second nested first element 2.2. second nested second element 2.3. second nested third element 3. third 4. fourth Is there a way of doing this? Thanks
html
html-lists
null
null
null
null
open
nested ordered ol lists in html === I have a nested ordered list. <ol> <li>first</li> <li>second <ol> <li>second nested first element</li> <li>second nested secondelement</li> <li>second nested thirdelement</li> </ol> </li> <li>third</li> <li>fourth</li> </ol> Currently the nested elements start back from 1 again, e.g. 1. first 2. second 1. second nested first element 2. second nested second element 3. second nested third element 3. third 4. fourth What I want is for the second element to be numbered like this: 1. first 2. second 2.1. second nested first element 2.2. second nested second element 2.3. second nested third element 3. third 4. fourth Is there a way of doing this? Thanks
0
3,824,709
09/29/2010 18:29:44
173,773
09/15/2009 14:58:40
175
5
Are questions about video-games valid interview questions (and does anyone actually use them)?
In a recent discussion with a group of like minded software developers, we realized that, amongst other things, we all shared a similar depth of knowledge when it comes to video-games - both in terms of judging quality, and in terms of awareness of the landscape. While we may not agree on our own personal favorites, we were incredibly consistent when it came to knowing of particular games, and being able to identify quality games in a given genre. Has anyone found it useful to discuss video game experience and knowledge as part of the interview process for a run-of-the-mill (not game related) programming interview?
interview-questions
null
null
null
null
12/03/2011 05:41:09
not constructive
Are questions about video-games valid interview questions (and does anyone actually use them)? === In a recent discussion with a group of like minded software developers, we realized that, amongst other things, we all shared a similar depth of knowledge when it comes to video-games - both in terms of judging quality, and in terms of awareness of the landscape. While we may not agree on our own personal favorites, we were incredibly consistent when it came to knowing of particular games, and being able to identify quality games in a given genre. Has anyone found it useful to discuss video game experience and knowledge as part of the interview process for a run-of-the-mill (not game related) programming interview?
4
9,763,346
03/18/2012 23:42:07
1,277,571
03/18/2012 23:38:29
1
0
Insert Image into PHP Success
newbie here so hang with me. I'm using this AJAX/PHP [contact form][1] and I'd like to my site, and I'd like to add an image for the success message, instead of just the Thank You! header message. Thanks for any help you can give [1]: http://tutorialzine.com/2009/09/fancy-contact-form/
php
jquery
ajax
forms
php-form-processing
03/20/2012 17:52:51
not a real question
Insert Image into PHP Success === newbie here so hang with me. I'm using this AJAX/PHP [contact form][1] and I'd like to my site, and I'd like to add an image for the success message, instead of just the Thank You! header message. Thanks for any help you can give [1]: http://tutorialzine.com/2009/09/fancy-contact-form/
1
6,273,706
06/08/2011 02:52:03
443,972
09/10/2010 02:26:55
52
1
Extract just the depot path from perforce output
Already tried a few of the "Extract up to a character" questions here, none work. example input: //blah/blah/foo.txt#7 - edit change 12526 (text) by blah@blah I want to get: //blah/blah/foo.txt Right now I am using the regex '/[^#]*/' but I get //blah/blah/
regex
perforce
null
null
null
null
open
Extract just the depot path from perforce output === Already tried a few of the "Extract up to a character" questions here, none work. example input: //blah/blah/foo.txt#7 - edit change 12526 (text) by blah@blah I want to get: //blah/blah/foo.txt Right now I am using the regex '/[^#]*/' but I get //blah/blah/
0
6,023,400
05/16/2011 21:02:26
38,258
11/17/2008 15:18:35
978
56
OpenGL ES Texture Coordinates Slightly Off
I'm trying to draw a subregion of a texture in OpenGL by specifying the coordinates I want. What's happening though is that, depending on the size of the image, it seems there's a slight offset in the origin of where it selects the texture coordinates. The offset amount seems to be less than the size of a pixel & the output is is blurred combination of neighboring pixels.! Here's an idea of what I'm describing. In this case I'd want to select the 6x5 green/white region but what OpenGL is rendering includes a slight pink tint to the top & left pixels. ![Offset Illustration][1] I can fix it by adding an offset to the texture coordinates before passing them to glTexCoordPointer but the problem is that I have no way to calculate what the offset is and it seems different for different textures. Pseudocode: float uFactor = regionWidth / textureWidth; // For the example: 0.6f float vFactor = regionHeight / textureHeight; // For the example: 0.5f data[0].t[0] = 0.0f * uFactor; data[0].t[1] = 0.0f * vFactor; data[1].t[0] = 1.0f * uFactor; data[1].t[1] = 0.0f * vFactor; data[2].t[0] = 0.0f * uFactor; data[2].t[1] = 1.0f * vFactor; data[3].t[0] = 1.0f * uFactor; data[3].t[1] = 1.0f * vFactor; glPushMatrix(); // translate/scale/bind operations glTexCoordPointer(2, GL_FLOAT, 0, data[0].t); [1]: http://i.stack.imgur.com/3qQeW.png
c++
opengl-es
textures
null
null
null
open
OpenGL ES Texture Coordinates Slightly Off === I'm trying to draw a subregion of a texture in OpenGL by specifying the coordinates I want. What's happening though is that, depending on the size of the image, it seems there's a slight offset in the origin of where it selects the texture coordinates. The offset amount seems to be less than the size of a pixel & the output is is blurred combination of neighboring pixels.! Here's an idea of what I'm describing. In this case I'd want to select the 6x5 green/white region but what OpenGL is rendering includes a slight pink tint to the top & left pixels. ![Offset Illustration][1] I can fix it by adding an offset to the texture coordinates before passing them to glTexCoordPointer but the problem is that I have no way to calculate what the offset is and it seems different for different textures. Pseudocode: float uFactor = regionWidth / textureWidth; // For the example: 0.6f float vFactor = regionHeight / textureHeight; // For the example: 0.5f data[0].t[0] = 0.0f * uFactor; data[0].t[1] = 0.0f * vFactor; data[1].t[0] = 1.0f * uFactor; data[1].t[1] = 0.0f * vFactor; data[2].t[0] = 0.0f * uFactor; data[2].t[1] = 1.0f * vFactor; data[3].t[0] = 1.0f * uFactor; data[3].t[1] = 1.0f * vFactor; glPushMatrix(); // translate/scale/bind operations glTexCoordPointer(2, GL_FLOAT, 0, data[0].t); [1]: http://i.stack.imgur.com/3qQeW.png
0
10,957,812
06/09/2012 02:02:20
1,239,203
02/29/2012 01:54:05
52
0
How to for loop in reverse?
I'm making a water simulation program, and I need it to do a for loop through y, x. But I need it to check the most bottom y first, then up. This is my lvl: lvl = [[0, 0, 1, 0, 0], [0, 0, 1, 0, 0], [0, 0, 1, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]] I need it to check lvl[4] and then lvl[3], lvl[2], etc. Please help! NB: I'm using nested for loops, so I can check y, x.
python
algorithm
loops
for-loop
simulation
null
open
How to for loop in reverse? === I'm making a water simulation program, and I need it to do a for loop through y, x. But I need it to check the most bottom y first, then up. This is my lvl: lvl = [[0, 0, 1, 0, 0], [0, 0, 1, 0, 0], [0, 0, 1, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0]] I need it to check lvl[4] and then lvl[3], lvl[2], etc. Please help! NB: I'm using nested for loops, so I can check y, x.
0
6,790,951
07/22/2011 13:46:32
858,038
07/22/2011 13:46:32
1
0
Designing for the Cloud
I'm looking to design/code a highly scalable web application. I was going to use the cloud base infrastructure (Amazon EC2) but what I fail to understand is, I need specific users that log on to be directed to a specific VM based on user role. For instance, I want all users who are 'Managers' to be directed to one VM, all users who are 'Sales' to be directed to another VM. The same application will be deployed to each instance as traffic increases. I wanted the application to use an in-memory database because there will be a lot of write operations that need to be pushed down to all users of that role type.
design
architecture
cloud
null
null
null
open
Designing for the Cloud === I'm looking to design/code a highly scalable web application. I was going to use the cloud base infrastructure (Amazon EC2) but what I fail to understand is, I need specific users that log on to be directed to a specific VM based on user role. For instance, I want all users who are 'Managers' to be directed to one VM, all users who are 'Sales' to be directed to another VM. The same application will be deployed to each instance as traffic increases. I wanted the application to use an in-memory database because there will be a lot of write operations that need to be pushed down to all users of that role type.
0
6,630,985
07/08/2011 21:59:09
772,502
05/27/2011 05:44:18
435
16
PHP: Undefined variables warnings
I assign some data to variables in PHP without defining them. For example the `$query`: $query = $this->db->get(); It works fine, but if there if there is no data returned and assigned to `$query`, I get the PHP warning like: "Undefined variable", which can be fixed by defining the variable like: $query = NULL; .. .. $query = $this->db->get(); I want to ask if that is the only solution? eg. define the variable like in above example? Thanks.
php
error-handling
null
null
null
07/11/2011 09:52:56
not constructive
PHP: Undefined variables warnings === I assign some data to variables in PHP without defining them. For example the `$query`: $query = $this->db->get(); It works fine, but if there if there is no data returned and assigned to `$query`, I get the PHP warning like: "Undefined variable", which can be fixed by defining the variable like: $query = NULL; .. .. $query = $this->db->get(); I want to ask if that is the only solution? eg. define the variable like in above example? Thanks.
4
8,182,377
11/18/2011 12:24:00
10,522
09/15/2008 23:42:06
1,732
31
Java programmatic ways to get the binary data associated with a class
What are some ways to get the binary data associated with ALL classes at runtime, the java bytecode (I want to write the data to disk). And I don't want to use JMX. Basically, I am trying to detect an issue with a class and I want to put the class on disk from the running bytecode. 1. Is there a list of ALL classes that are running from the classloader? 2. How do I get that list? 3. What code can I use to extract the bytecode data once I get a list of classes?
java
bytecode
issues
null
null
null
open
Java programmatic ways to get the binary data associated with a class === What are some ways to get the binary data associated with ALL classes at runtime, the java bytecode (I want to write the data to disk). And I don't want to use JMX. Basically, I am trying to detect an issue with a class and I want to put the class on disk from the running bytecode. 1. Is there a list of ALL classes that are running from the classloader? 2. How do I get that list? 3. What code can I use to extract the bytecode data once I get a list of classes?
0
11,632,318
07/24/2012 13:49:34
772,803
05/27/2011 09:26:59
437
14
Tell Glassfish to Use Existing Zip File
I am using Glassfish 3.1.2 with Dojo 1.7 and would like to shorten the build process, it's taking quite a while for maven to copy the dojo js files each build. I could use the CDN version dojo but I would like to be able to debug when offline. Is there a way to tell Glassfish to use the pre-zipped dojo source file? Just to be clear, I don't want Glassfish to zip the files for me.
glassfish-3
netbeans-7
null
null
null
null
open
Tell Glassfish to Use Existing Zip File === I am using Glassfish 3.1.2 with Dojo 1.7 and would like to shorten the build process, it's taking quite a while for maven to copy the dojo js files each build. I could use the CDN version dojo but I would like to be able to debug when offline. Is there a way to tell Glassfish to use the pre-zipped dojo source file? Just to be clear, I don't want Glassfish to zip the files for me.
0
1,263,326
08/11/2009 22:26:45
19,763
09/20/2008 20:58:43
87
0
Break Long code lines in Visual Studio 2008
In Visual Studio 2008, if I have a long line of code, how can i get that to breakup into multiple lines? public static void somemethod(param1, param2, param3, more params etc...) How can I make this 1 line of code span 2 or 3 lines?
c#
null
null
null
null
null
open
Break Long code lines in Visual Studio 2008 === In Visual Studio 2008, if I have a long line of code, how can i get that to breakup into multiple lines? public static void somemethod(param1, param2, param3, more params etc...) How can I make this 1 line of code span 2 or 3 lines?
0
6,742,441
07/19/2011 04:54:20
194,261
10/22/2009 02:07:46
427
40
Hardware Programming Career
I have been developing business applications in multiple languages for years now and I'm officially bored with it. I find hardware programming as an area I would like to discover, but I'm not sure where to start. What is that type of career is it considered? What type of degree is preferred? Is there a way to start learning to find out if it is, indeed, of interest for me? Any help would be greatly appreciated!
development-hardware
null
null
null
null
07/19/2011 05:14:56
off topic
Hardware Programming Career === I have been developing business applications in multiple languages for years now and I'm officially bored with it. I find hardware programming as an area I would like to discover, but I'm not sure where to start. What is that type of career is it considered? What type of degree is preferred? Is there a way to start learning to find out if it is, indeed, of interest for me? Any help would be greatly appreciated!
2
4,946,451
02/09/2011 14:49:50
539,638
12/12/2010 15:35:23
10
0
InfoPath - Making field required BY CODE
I want to make a field required BY CODE (not by data validation!). Anyone know how to do it?
infopath
null
null
null
null
09/27/2011 12:31:44
not a real question
InfoPath - Making field required BY CODE === I want to make a field required BY CODE (not by data validation!). Anyone know how to do it?
1
8,201,584
11/20/2011 12:50:47
1,037,851
11/09/2011 14:18:02
1
0
Setting label in java on clickinb button
>In an applet i am using a button .Can we set three labels on click of a button 3 times ?
java
null
null
null
null
11/21/2011 12:48:01
not a real question
Setting label in java on clickinb button === >In an applet i am using a button .Can we set three labels on click of a button 3 times ?
1
10,527,612
05/10/2012 04:41:45
357,261
06/03/2010 08:59:33
932
0
How to prevent url redirection if user types it manually to the address bar?
I have an aspx page there i have a button that fix on it's click what page to redirect with the if else condition but it fixes it as expected but the prob is that when some one manually type the page URL it goes to there also, while i want to prevent this nature what should i do to stop it, please suggest me, i am using asp.net member ship but i suppose that is not much to so it with membership.
c#
asp.net
null
null
null
06/04/2012 07:59:01
not a real question
How to prevent url redirection if user types it manually to the address bar? === I have an aspx page there i have a button that fix on it's click what page to redirect with the if else condition but it fixes it as expected but the prob is that when some one manually type the page URL it goes to there also, while i want to prevent this nature what should i do to stop it, please suggest me, i am using asp.net member ship but i suppose that is not much to so it with membership.
1
11,063,380
06/16/2012 12:22:22
1,460,600
06/16/2012 12:17:52
1
0
Guide to JS MVC
I am trying to understand MVC, when is good using it and when not. I am trying also to convert some smallapps I made in the past using MVC. Can please someone suggest me some guide/tutorials where all basics are explained and some "real" examples are shown? I'd really like to see: "without MVC you program like this, using MVC insetad you do the same thing like this". Can someone help me please? thanks
javascript
html5
javascript-framework
null
null
06/17/2012 13:36:19
not constructive
Guide to JS MVC === I am trying to understand MVC, when is good using it and when not. I am trying also to convert some smallapps I made in the past using MVC. Can please someone suggest me some guide/tutorials where all basics are explained and some "real" examples are shown? I'd really like to see: "without MVC you program like this, using MVC insetad you do the same thing like this". Can someone help me please? thanks
4
4,945,340
02/09/2011 13:15:06
288,654
03/08/2010 10:06:36
52
3
HTML HEX Color code tool
I'm looking for a simple desktop tool to show the color of a hex code (#F0F7FF) So if I have a color #FFFFFF it should show white. Something lightweight Thanks
html
colors
desktop
markup
null
12/17/2011 01:50:01
not a real question
HTML HEX Color code tool === I'm looking for a simple desktop tool to show the color of a hex code (#F0F7FF) So if I have a color #FFFFFF it should show white. Something lightweight Thanks
1
2,364,302
03/02/2010 15:33:23
214,909
11/19/2009 19:38:40
48
2
fnmatch for windows in C?
Is there a version of fnmatch for Windows? I'm trying to have the same functionality (basically using *'s from the command line for the filename) **in C** without having to call FindFirst() etc. Code is appreciated.
windows
c
null
null
null
null
open
fnmatch for windows in C? === Is there a version of fnmatch for Windows? I'm trying to have the same functionality (basically using *'s from the command line for the filename) **in C** without having to call FindFirst() etc. Code is appreciated.
0
10,910,623
06/06/2012 08:23:58
947,790
09/15/2011 21:54:47
1
0
What can I do with a semi working javascript static analysis program?
I have built a program that crawls a website and extracts the javascript files, the inline javascript and the javascript dom events. Once I have collected all the data, I parse all the javascript using a javascript parser and detect unused pieces of code (functions and variables). Via a web interface, a user can view the result and customize it (mark a function as used even if my program says it's unused). You can then download the new optimized javascript files. Since javascript is a dynamic language, figuring out where is the unused code is quite hard and I believe my program has around 90% accuracy. My initial goal was to create a subscription based service ($50/year). Are people going to use my service if it's not 100% working? Is this service really useful? Should I keep working on it?
javascript
parsing
optimization
crawler
null
06/06/2012 08:28:34
off topic
What can I do with a semi working javascript static analysis program? === I have built a program that crawls a website and extracts the javascript files, the inline javascript and the javascript dom events. Once I have collected all the data, I parse all the javascript using a javascript parser and detect unused pieces of code (functions and variables). Via a web interface, a user can view the result and customize it (mark a function as used even if my program says it's unused). You can then download the new optimized javascript files. Since javascript is a dynamic language, figuring out where is the unused code is quite hard and I believe my program has around 90% accuracy. My initial goal was to create a subscription based service ($50/year). Are people going to use my service if it's not 100% working? Is this service really useful? Should I keep working on it?
2
141,278
09/26/2008 18:58:53
521
08/06/2008 14:16:34
763
39
Subqueries vs joins
I refactored a slow section of an application we inherited from another company to use an inner join instead of a subquery like where id in (select id from ... ) **The refactored query runs about 100x faster.** (~50 seconds to ~0.3) I expected an improvement, but can anyone explain why it was so drastic? The columns used in the where clause were all indexed. Does SQL execute the query in the where clause once per row or something?
mysql
sql
join
optimization
null
null
open
Subqueries vs joins === I refactored a slow section of an application we inherited from another company to use an inner join instead of a subquery like where id in (select id from ... ) **The refactored query runs about 100x faster.** (~50 seconds to ~0.3) I expected an improvement, but can anyone explain why it was so drastic? The columns used in the where clause were all indexed. Does SQL execute the query in the where clause once per row or something?
0
9,034,881
01/27/2012 14:35:33
1,160,082
01/20/2012 06:38:40
1
0
How to return an arraylist?
I would like to return an arraylist from a non-class method in java, i have searched around but found nothing so far. { int d=e.length(); ArrayList list2 = new ArrayList(); for (int i=0;i<d;i++) { list2.add('_'); } return list2; } Thanks alot!
java
arraylist
null
null
null
01/28/2012 21:22:03
not a real question
How to return an arraylist? === I would like to return an arraylist from a non-class method in java, i have searched around but found nothing so far. { int d=e.length(); ArrayList list2 = new ArrayList(); for (int i=0;i<d;i++) { list2.add('_'); } return list2; } Thanks alot!
1
1,585,993
10/18/2009 20:49:07
51
08/01/2008 13:31:13
3,922
105
Perform Data Analysis on Sql Server or in .Net?
I have some data analysis that needs to perform. On average, it would involve somewhere in between 50K-150K rows. From these rows I need to extract the summation of Sum(X) as well as Count(X) based on five different criteria. There are two ways of going about it: 1. Write 10 different queries, each one designed to aggregate the data from column X using Sum() or Count(). Run each one and retrieve the result using SqlCommand.ExecuteScalar(). 2. Create a custom object to contain all of the different parameters that would be needed to evaluate the different conditions. Run one query that will return all of the data needed to make up the superset containing all of the different conditional subsets, using SqlCommand.ExecuteDataReader(). Read each row from the DataReader into a new object, adding each one into a List<CustomObject> collection. One all data is retrieved, use Linq-to-Object to determine the different Sum() and Count() values needed based on different conditions. I know that I could try each one out to see which is fastest, but I am interested in the community's advice on which one is likely to be faster. Assume Sql Server and Web Server each running on their own machines, each with sufficient memory. Right now I am leaning towards option 1. Even though there are many more queries to the DB, the DB itself will do all of the aggregation work and very little data will pass in between the Sql Server and the Web Server. With option 2, there is only one query, but it will pass a very large amount of data to .Net, and then .Net will have to do all of the heavy lifting with regards to the aggregate functions (and though I don't have anything to base it on, I suspect that Sql Server is more efficient at running these types of big aggregate functions). Any thoughts on which way to go (or a third option that I am missing)?
sql-server
aggregate
.net
asp.net
c#
null
open
Perform Data Analysis on Sql Server or in .Net? === I have some data analysis that needs to perform. On average, it would involve somewhere in between 50K-150K rows. From these rows I need to extract the summation of Sum(X) as well as Count(X) based on five different criteria. There are two ways of going about it: 1. Write 10 different queries, each one designed to aggregate the data from column X using Sum() or Count(). Run each one and retrieve the result using SqlCommand.ExecuteScalar(). 2. Create a custom object to contain all of the different parameters that would be needed to evaluate the different conditions. Run one query that will return all of the data needed to make up the superset containing all of the different conditional subsets, using SqlCommand.ExecuteDataReader(). Read each row from the DataReader into a new object, adding each one into a List<CustomObject> collection. One all data is retrieved, use Linq-to-Object to determine the different Sum() and Count() values needed based on different conditions. I know that I could try each one out to see which is fastest, but I am interested in the community's advice on which one is likely to be faster. Assume Sql Server and Web Server each running on their own machines, each with sufficient memory. Right now I am leaning towards option 1. Even though there are many more queries to the DB, the DB itself will do all of the aggregation work and very little data will pass in between the Sql Server and the Web Server. With option 2, there is only one query, but it will pass a very large amount of data to .Net, and then .Net will have to do all of the heavy lifting with regards to the aggregate functions (and though I don't have anything to base it on, I suspect that Sql Server is more efficient at running these types of big aggregate functions). Any thoughts on which way to go (or a third option that I am missing)?
0
6,515,756
06/29/2011 04:28:27
809,565
06/22/2011 02:37:24
11
0
[Java GUI] ComboBox Item is overlapped
Please have a view of the attached image. I use VLCJ to build this application. However, it is unexpected that the item in combobox is hidden by the Canvas (which is used in VLCJ player). ![enter image description here][1] How to solve it ,Thank You. Click this for a enlarged photo: [1]: http://gonow.no-ip.org/overlapped.png [1]: http://i.stack.imgur.com/2cqGW.png
java
swing
gui
combobox
vlc
null
open
[Java GUI] ComboBox Item is overlapped === Please have a view of the attached image. I use VLCJ to build this application. However, it is unexpected that the item in combobox is hidden by the Canvas (which is used in VLCJ player). ![enter image description here][1] How to solve it ,Thank You. Click this for a enlarged photo: [1]: http://gonow.no-ip.org/overlapped.png [1]: http://i.stack.imgur.com/2cqGW.png
0
11,400,679
07/09/2012 18:12:03
951,987
09/19/2011 05:16:40
39
2
Connecting to VPN(Juniper) gives error - "Your browser is executing scripts on this page"
Whenever I open my company's VPN portal, Firefox flashes below error and error disappears. Thereafter if i try enter valid username/password, it says invalid username/password. > *"Your browser is executino g scripts on this page. If this message persists, please make sure that you are visiting a correct site and > Java Script support is enabled in your browser, and then try again."* VPN was working fine few weeks ago. I suspect, latest installed programs are causing this problem. I tried uninstalling all latest programs, enabling Java, trying in IE/Firefox, but no success. Your help will be highly appreciated. ![VPN Error][1] [1]: http://i.stack.imgur.com/EMNHP.jpg
javascript
webbrowser
vpn
null
null
07/10/2012 18:20:41
off topic
Connecting to VPN(Juniper) gives error - "Your browser is executing scripts on this page" === Whenever I open my company's VPN portal, Firefox flashes below error and error disappears. Thereafter if i try enter valid username/password, it says invalid username/password. > *"Your browser is executino g scripts on this page. If this message persists, please make sure that you are visiting a correct site and > Java Script support is enabled in your browser, and then try again."* VPN was working fine few weeks ago. I suspect, latest installed programs are causing this problem. I tried uninstalling all latest programs, enabling Java, trying in IE/Firefox, but no success. Your help will be highly appreciated. ![VPN Error][1] [1]: http://i.stack.imgur.com/EMNHP.jpg
2
8,440,368
12/09/2011 02:35:54
869,996
07/29/2011 20:06:57
72
1
PHP Word Export
I am trying to export a php file as a word document, and I did my Googling and found: header('Content-type: application/vnd.ms-word'); header("Content-Disposition: inline; filename=$filename.doc"); header("Content-Disposition: attachment; filename=$filename.doc"); header('Last-Modified: ' . gmdate('D, d M Y H:i:s') . ' GMT'); header('Cache-Control: no-store, no-cache, must-revalidate'); header('Cache-Control: pre-check=0, post-check=0, max-age=0'); header('Cache-Control: pre-check=0, post-check=0, max-age=0'); header('Pragma: anytextexeptno-cache', true); header('Cache-control: private'); header('Expires: 0'); but that only works on windows. In OSX it says invalid file type, and in Linux it tries to open in Chrome, and fails. Can anyone tell me what I am missing? I want the computer to believe it is word, and if it does, the document is valid (I know because of windows working). It seems like I need to do something else to tell Unix like systems that it is a word document, even though it is really an html document. OH and I saw a couple libraries for it out there, but I'm avoiding doing that because I want to create these on the fly, and they do not need to be fancy. Thanks!
php
linux
osx
unix
word
null
open
PHP Word Export === I am trying to export a php file as a word document, and I did my Googling and found: header('Content-type: application/vnd.ms-word'); header("Content-Disposition: inline; filename=$filename.doc"); header("Content-Disposition: attachment; filename=$filename.doc"); header('Last-Modified: ' . gmdate('D, d M Y H:i:s') . ' GMT'); header('Cache-Control: no-store, no-cache, must-revalidate'); header('Cache-Control: pre-check=0, post-check=0, max-age=0'); header('Cache-Control: pre-check=0, post-check=0, max-age=0'); header('Pragma: anytextexeptno-cache', true); header('Cache-control: private'); header('Expires: 0'); but that only works on windows. In OSX it says invalid file type, and in Linux it tries to open in Chrome, and fails. Can anyone tell me what I am missing? I want the computer to believe it is word, and if it does, the document is valid (I know because of windows working). It seems like I need to do something else to tell Unix like systems that it is a word document, even though it is really an html document. OH and I saw a couple libraries for it out there, but I'm avoiding doing that because I want to create these on the fly, and they do not need to be fancy. Thanks!
0
989,346
06/12/2009 22:24:41
84,745
03/30/2009 17:53:48
220
10
UNIX Domain Sockets and Cocoa
I want to implement IPC in a Cocoa application using UNIX domain sockets, with which I have no experience. I found Apple's [CFLocalServer][1] example project, but it's written in C and looks, well, fairly complicated (and yes, I have read most of it). Are the techniques demonstrated in CFLocalServer still state-of-the-art, or is there a way to implement UNIX domain sockets in Objective-C with Cocoa/Foundation? I'm playing with `NSSocketPort`s and `NSFileHandle`s (which provide a healthy amount of abstraction, which is great for this project) and found some very-related code in [Mike Bean's Networking in Cocoa][2], but haven't been able to Make It All Work yet. Anyone done this before? [1]: http://developer.apple.com/SampleCode/CFLocalServer/index.html [2]: http://www.macdevcenter.com/pub/a/mac/2003/05/13/cocoa.html
cocoa
sockets
osx
ipc
null
null
open
UNIX Domain Sockets and Cocoa === I want to implement IPC in a Cocoa application using UNIX domain sockets, with which I have no experience. I found Apple's [CFLocalServer][1] example project, but it's written in C and looks, well, fairly complicated (and yes, I have read most of it). Are the techniques demonstrated in CFLocalServer still state-of-the-art, or is there a way to implement UNIX domain sockets in Objective-C with Cocoa/Foundation? I'm playing with `NSSocketPort`s and `NSFileHandle`s (which provide a healthy amount of abstraction, which is great for this project) and found some very-related code in [Mike Bean's Networking in Cocoa][2], but haven't been able to Make It All Work yet. Anyone done this before? [1]: http://developer.apple.com/SampleCode/CFLocalServer/index.html [2]: http://www.macdevcenter.com/pub/a/mac/2003/05/13/cocoa.html
0
5,045,965
02/18/2011 20:02:43
471,016
10/09/2010 16:20:12
28
1
Get MediaStore content Uri from File path?
I have an application that lists all videos in MediaStore. (I need both internal storage and external storage). Basically I have two cursors which query MediaStore.Video.Media.EXTERNAL_CONTENT_URI and MediaStore.Video.Media.INTERNAL_CONTENT_URI. Then I use a MergeCursor to merge these queries and display in a ListView with a CursorAdapter. The thing is that sometimes I want to delete one of the videos, but I need the "content Uri" for this operation because I don't have a way to determine the storage of the selected video. I have the full file path of the Video and the ID in MediaStore. How can I get the "content Uri" from the file path/Uri?
android
uri
mediastore
null
null
null
open
Get MediaStore content Uri from File path? === I have an application that lists all videos in MediaStore. (I need both internal storage and external storage). Basically I have two cursors which query MediaStore.Video.Media.EXTERNAL_CONTENT_URI and MediaStore.Video.Media.INTERNAL_CONTENT_URI. Then I use a MergeCursor to merge these queries and display in a ListView with a CursorAdapter. The thing is that sometimes I want to delete one of the videos, but I need the "content Uri" for this operation because I don't have a way to determine the storage of the selected video. I have the full file path of the Video and the ID in MediaStore. How can I get the "content Uri" from the file path/Uri?
0
6,702,445
07/15/2011 03:38:51
830,891
07/06/2011 04:52:00
2
0
XML Parse script
Do anyone here has written any t-sql scrip to parse xml coloumn in text field. Since i am a new bee in sql server. `Please help!`
xml
tsql
null
null
null
12/24/2011 15:08:19
not a real question
XML Parse script === Do anyone here has written any t-sql scrip to parse xml coloumn in text field. Since i am a new bee in sql server. `Please help!`
1
8,302,603
11/28/2011 21:30:36
1,070,167
11/28/2011 21:19:52
1
0
Mapping gamemod on each side of a 3d box
Hi guys i wanna map my game mod remix on each side of the 3d box and any help would be appreicated. I am using an internal library called lightGL but i don't know how to map it on the each side. Also how would i go by adding sound each time the ball hits the brick? /** * LightsGL. * Modified from an example by Simon Greenwold. * * Display a box with three different kinds of lights. */ import processing.opengl.*; void setup() { size(1024, 768, OPENGL); noStroke(); } void draw() { defineLights(); background(0); for (int x = 0; x <= width; x += 100) { for (int y = 0; y <= height; y += 100) { pushMatrix(); translate(x, y); rotateY(map(mouseX, 0, width, 0, PI)); rotateX(map(mouseY, 0, height, 0, PI)); box(90); popMatrix(); } } } void defineLights() { // Orange point light on the right pointLight(150, 100, 0, // Color 200, -150, 0); // Position // Blue directional light from the left directionalLight(0, 102, 255, // Color 1, 0, 0); // The x-, y-, z-axis direction // Yellow spotlight from the front spotLight(255, 255, 109, // Color 0, 40, 200, // Position 0, -0.5, -0.5, // Direction PI / 2, 2); // Angle, concentration } /********************GLOBAL VARIABLES********************************************/ // variable of type Rectangle: //This variable represents the game "board" - a game is played within the gameFrame... float r = random (0, 255); float g = random (0, 255); float b = random (0, 255); Rectangle gameFrame; // variable to hold an array of objects of type Brick Brick[] bricks; // variable of type Paddle that represents a paddle Paddle paddle; // variable to hold an array of objects of type Ball Ball[] balls; int frameNum = 0; // THE SCREEN PROPERTIES : //int screenWidth = 800; //int screenHeight = 400; color backgroundColor = #333F48; boolean backgroundRefreshes = true; // THE GAME FRAME PROPERTIES: int gameFrameWidth = 400; int gameFrameHeight = 400; color gameFrameStroke = #333F48; boolean gameFrameHasStroke = false; color gameFrameFill = #333F48; int opacityOfRefresh = 255; boolean gameFrameRefreshes = true; float spin = 0.0; int recX = (800-gameFrameWidth)/2; int recY = (400-gameFrameHeight)/2; /********************SET UP FUNCTION******************************************** This function sets up the startup properties for a new game session - occurs before a new game starts ******************************************************************************/ void setup() { size(800, 400, P2D,P3D); background(r, g, b); frameRate(60); // Instantiate the necessary objects for a new game // create a rectanle object to represnt the game frame gameFrame = new Rectangle(gameFrameWidth, gameFrameHeight, gameFrameHasStroke, gameFrameStroke, true, gameFrameFill); gameFrame.opacity = opacityOfRefresh; // call the function to create the Bricks for a new game session createBricks(); // call the function to create the Balls for a new game session createBalls(); paddle = new Paddle(); // call the function to refresh the screen refreshScreen(); } /********************DRAW FUNCTION******************************************* void draw() { // translate(width, height/2, 50); // rotateY(map(mouseX, 0, width, 0, PI)); // rotateX(map(mouseY, 0, height, 0, PI)); // box(150); rotateX(radians(35)); rotateZ(radians(10)); translate(50,-170,20); rotateY(radians(25)); // scale(.9); // rotateZ(radians(28)); // translate(110, -200); // call the refreshScreen function //(will update all the necessary properties, objects and game state) refreshScreen(); // call saveScreenShots() saveScreenshots(); } /********************createBalls() FUNCTION********************************** void createBalls() { // Local Variables for Ball Properties //make changes here to the ball numbers int numberOfBalls = 30; int yBalls = 60; //assign the balls variable to be an array of Ball objects - //the array will hold "numberOfBalls" = 1 object ( have only 1 ball at the time in a game) balls = new Ball[numberOfBalls]; for (int i=0; i<numberOfBalls; i++) { int x = i*20; /***** This line is fundamental: as it will create a new Ball object with the specified parameters and will put the instantiated Ball object into our "ball" array.************************************/ balls[i] = new Ball(x, yBalls); } } /********************createBricks() FUNCTION********************************** This function is called when we want to define and create the bricks The function takes no arguments and does not return anything ****************************************************************************/ void createBricks() { // Local Variables for Brick Group Properties int numberOfBricks = 80;//80 make change here int bricksPerRow = 6; //6 make change here int brickWidth = gameFrameWidth/bricksPerRow; int brickHeight = 20; //60 make change here boolean brickHasStroke = false; color brickStroke = #8E8B82; //60 make change here boolean brickHasFill = true; color brickFill = #ff0000; //60 make change here int yBricks = 50; //make change here color[] rowsColors = { #01DAF5, #A6D7DE, #ff9900, #ff9900, #00DAF5, #ff9900, #00DAF5 }; // Create the bricks //assign the brick variable to be an array of Brick objects - the array will hold "numberOfBricks" =60 objects bricks = new Brick[numberOfBricks]; // use a for loop to put 60 Brick objects into the array named "brick" for (int i=0; i<numberOfBricks; i++) { // to keep track of the row we are on int rowNum = i/bricksPerRow; // coords for creating a brick int x = brickWidth*i; x -= rowNum*bricksPerRow*brickWidth; int y = yBricks+i/bricksPerRow*brickHeight; // variable used for determination of the colour of a brick // rowColors = an array of colors // min() is an inbuilt function which will return the minimum value between its two arguements int num = min(rowNum, rowsColors.length-1); // choose a colour based on the value of num color rowColor = rowsColors[num]; /***** This line is fundamental: as it will create a new Brick object with the specified parameters and will put the instantiated Brick object into our "bricks" array.************************************/ bricks[i] = new Brick(x, y, brickWidth, brickHeight, brickHasStroke, brickStroke, brickHasFill, rowColor); } } /********************refreshScreen() FUNCTION********************************** This function is called when we want to refresh the game properties and/or update the state of the game. This function takes no arguements and does not return anything ******************************************************************************/ void refreshScreen() { // condition for refreshing the Background // check if this (global) boolean is TRUE... if (backgroundRefreshes) { background (backgroundColor); //background(r,g,b); } // condition for refreshing the GameFrame // check if this (global) boolean is TRUE... if (gameFrameRefreshes) { // call this function: located in the Rectangle class - because the gameFrame is an object of type Rectangle gameFrame.drawYourself(); } // PADDLE // Update paddle Properties // call the refresh() function for the Paddle object (the function is in the Paddle class...) paddle.refresh(); // BRICKS // Update the bricks array // within the for loop call the refresh() function for every Brick oject currently within the bricks array //(the function is within the Bricks class...) for (int i=0; i<bricks.length; i++) { bricks[i].refresh(); } // BALLS //Update the balls array // within the for loop call the refresh() function for every Ball oject currently within the balls array //(the function is within the Ball class...) for (int i=0; i<balls.length; i++) { balls[i].refresh(); } } /********************saveScreenShots() FUNCTION********************************** void saveScreenshots() { frameNum++; if (keyPressed) { if (key == 'g' || key == 'G') { if (frameNum%2==0) { saveFrame("saved/frame-####.tga"); } } } } // import the necessary library import java.awt.geom.*; /******************************************************************************** public class Ball { // Define an a local variable "rectangle" to represent an object of type Rectangle Rectangle rectangle; // local Variables that represent the properties of a Brick object int width = 10; // make change here to the ball int height = 10; // make change here to the ball boolean hasStroke = true; color strokeColor = #550F48; //#333F48 make change here boolean hasFill = true; color fillColor = #102F48; //#333F48 make change here // velocity int velX = 4; //4 make change here int velY = 2; //4 make change here // positioning variables int x; int y; int ox; int oy; int xcentre; int ycentre; /******************************************************************************** Ball Class Default Constructor: Ball(int newX, int newY) { x = newX; y = newY; // make an instance of the Rectangle object (the ball is a rectangle...) rectangle = new Rectangle(width, height, hasStroke, strokeColor, hasFill, fillColor); // call the setPosition() function of the rectangle ( the function is within the Rectangle class...) rectangle.setPosition(x, y); } /******************************************************************************** Function: refresh() Returns: nothing. Maintains the state of the given Ball on the Screen. The refresh() method calls the updatePosition() method, and there after the setPosition() and finally redraws itself to the screen (with the drawYourself()). **********************************************************************************/ void refresh() { // call this function that is local to this class updatePosition(); rectangle.setPosition(x, y); rectangle.drawYourself(); // Remember that a Brick has been defined as an object rectangle of type Rectangle. // Therefore the drawYourself()&setPosition() functions are within the Rectangle Class... } /******************************************************************************** Function: updatePosition() Returns: nothing. Calculates the "real" time positioing of the Ball. Within this function are also the calls to the function to check if the ball has collided with another object. *********************************************************************************/ void updatePosition() { // add velocity to position- this simulates the ball movemnet( we update the x and y position of the ball... x+=velX; y+=velY; // collision with limits for "x" if (x<=0 || x>=gameFrameWidth-width) { // set the velocity for the x Position velX = -velX; // the constrain() will make sure that "x" does not go less than 0 and not greater than (gameFrameWidth-width) x = constrain(x, 0, gameFrameWidth-width); } // collision with limits for "y" if (y<=0 || y>=gameFrameHeight-height) { velY = -velY; y = constrain(y, 0, gameFrameHeight-height); } xcentre = x+width/2; ycentre = y+height/2; // We check if the ball is colliding with the paddle // input parameter is the "rectangle" variables defined in the Paddle class // Remember: the "paddle" is an object of type Paddle - and this class has an instance variable named "rectangle" ... // This function will return "result" // collision with paddle int result = checkCollisionWithRectangle(paddle.rectangle); // if collides on top, control direction of ball // if (result == 1){ //if(xcentre < paddle.rectangle.x1+paddle.rectangle.width/2){ // if(velX>0){ // velX = -velX*2; // } // }else{ // if(velX<0){ // velX = -velX/3; //} //} // } //We detect collision with the bricks if the result is "0" if (result == 0) { // iterate through the array of Bricks for (int i=0; i<bricks.length; i++) { // Check if the brick is alive ( imAlive is a boolean - so if TRUE...) if (bricks[i].imAlive) { /*We check if the ball is collidiing with the paddle Input parameter is the "rectangle" variables defined in the Brick class Remember: the "bricks[i]" is an object of type Brick - and this class has an instance variable named "rectangle" (Every brick instance has its own "rectangle" var)*/ // This function will return "res" int res = checkCollisionWithRectangle(bricks[i].rectangle); // if the returned "res" s not 0 then kill this brick. if (res != 0) { bricks[i].die(); break; } } } } // keep track of the current x and y vars (make a copy) ox = x; oy = y; } /******************************************************************************** Function: checkCollisionWithRectangle() Input Paramer: A Rectangle "tempRect" Returns: an integer: result: 0: no collision 1: top 2: right 3: bottom 4: left 5: couldn't detect which side *********************************************************************************/ int checkCollisionWithRectangle (Rectangle R) { // define the result variable int result = 0; // check if the rectangle given (ie the paddle) is being touched by the ball // xcentre, ycentre are ball position variables // doesPointTouchMe() is located in the Rectangle class... // if it returns TRUE then execute this clause if (R.doesPointTouchMe(xcentre, ycentre)) { //check which side of the tempRect object has the ball touched. // This line is easier to work with when we want to check how //the ball has collided with the Rectangle object instead of using the ball itself... Line2D lineaBola = new Line2D.Float(xcentre, ycentre, ox+width/2, oy+height/2); // whatSideDoesLineTouch() is located in the Rectangle class... // if it returns TRUE then execute this clause result = R.whatSideDoesLineTouch(lineaBola, velX, velY); // have to perhaps change the position & velocity parameters of the ball // top if (result==1) { velY = -velY; y = R.y1-height; // right } else if (result==2) { velX = -velX; x = R.x2; // bottom } else if (result==3) { velY = -velY; y = R.y2; // left } else if (result==4) { velX = -velX; x = R.x1-width; } else { result = 20; } } // return the correct result ... also remember //if this result!=0 then the brick touched will die... return result; } /*********************************************************************************/ }// End of Ball Class Definition /******************************************************************************** Defintion of the Brick Class: The Brick Class is used to define a Brick object in the game. It makes use of the Rectangle Class. **********************************************************************************/ public class Brick { // Define an a local variable "rectangle" to represent an object of type Rectangle Rectangle rectangle; // local Variables that represent the properties of a Brick object boolean hasStroke = true; //make change here color strokeColor = 0; // make change here boolean hasFill = true; //make change here color fillColor = 157; // make change here // int x = 500; //make change here int y = 100; //make change here // boolean respawns = true; //make change here int timeToRespawn = 20; // time is in frames // time is in frames int frame; boolean imAlive; /******************************************************************************** Brick Class Default Constructor: In order to create an Instance of a Brick Object, one needs to invoke the Default Constructor in the following manner: new Brick(rectX, rectY, rectWidth,rectHeight, hasStroke, strokeDef, hasFill, fillColour). The Brick Constructor makes an instance of the Rectangle Class. /********************************************************************************/ Brick(int X, int Y, int W, int H, boolean HASSTROKE, color STROKE, boolean HASFILL, color FILL) { // make an instance of the Rectangle object rectangle = new Rectangle(W, H, HASSTROKE, STROKE, HASFILL, FILL); // call the setPosition() function of the rectangle ( the function is within the Rectangle class...) rectangle.setPosition(X, Y); imAlive = false; } /******************************************************************************** Function: refresh() Returns: nothing. Maintains the state of the given Brick on the Screen. The refresh() method checks the state of the Brick (alive or dead) / if a new one should be created - if it is alive it will call the drawYourself(). **********************************************************************************/ void refresh() { if (imAlive) { // Remember that a Brick has been defined as an object rectangle of type Rectangle. // Therefore the drawYourself() function is within the Rectangle Class... rectangle.drawYourself(); } else { if (respawns) { frame++; if (frame>timeToRespawn-10) { // rise up from your grave, brick imAlive=true; } } } } /******************************************************************************** Function: die() Returns: nothing. Maintains the state of a Brick. If a Brick is "dead", it is removed from the screen. *********************************************************************************/ void die() { imAlive = false; frame = 2; } }// End of Brick Class Definition /******************************************************************************** Defintion of the Paddle Class: The Paddle Class is used to define the Paddle object in the game. It makes use of the Rectangle Class. *********************************************************************************/ public class Paddle { /******************************************************************************** Paddle Class Instance Variables: These Instance Variables will be initialised(defined)when an Instance of the Paddle Class is invoked by calling the default constructor new Paddle(). /*********************************************************************************/ // Define an a local variable "rectangle" to represent an object of type Rectangle Rectangle rectangle; // Paddle Variables int width = 200; int height = 50; // boolean variables boolean hasStroke = false; boolean hasFill = true; // color variables make change here //#333F48 color strokeColor = #102F48; //#333F48 color fillColor = #100F48; // int x = gameFrameWidth/2; int y = 370; /******************************************************************************** Paddle Class Default Constructor - In order to create an Instance of a Paddle Object, one needs to invoke the Default Constructor in the following manner new Paddle(). The Paddle Class makes an instance of the Rectangle Class. *********************************************************************************/ Paddle() { rectangle = new Rectangle(width, height, hasStroke, strokeColor, hasFill, fillColor); rectangle.setPosition(x, y); } /******************************************************************************** Function: refresh() Returns: nothing. Maintains the Position of the Paddle on the Screen. The refresh() method call the updatePosition() method, and there after the setPosition() and redraws itself to the screen (with the drawYourself()). /******************************************************************************** */ void refresh() { updatePosition(); // Update the Position of the Rectangle (Paddle) Object // this function is in THIS class... rectangle.setPosition(x, y); // now set the position ... rectangle.drawYourself(); // Remember that a Paddle has been defined as an object rectangle of type Rectangle. // Therefore the drawYourself() function is within the Rectangle Class... } /******************************************************************************** Function: updatePosition() Returns: nothing. Calculates the "real" time positioning of the Paddle. *********************************************************************************/ void updatePosition() { x = mouseX-recX-width/2; x = constrain(x, 0, gameFrameWidth-width); } /********************************************************************************/ } // End of Paddle Class Definition rectangle class Copy code // import the necessary library import java.awt.geom.*; /******************************************************************************** Defintion of the Rectangle Class: The Rectangle Class is used to define every visible object in the game (The game frame, the bricks, the paddle and the ball) *********************************************************************************/ public class Rectangle { int width; int height; //change here for the color boolean hasStroke = false; color strokeColor; boolean hasFill = true; color fillColor; color opacity; int x1; int y1; int x2; int y2; /******************************************************************************** Rectangle Class Default Constructor - Rectangle(int widthOfRect, int heightOfRect, boolean hasStroke, color strokeColor, boolean fillIsHere, color tempFILL) { // set the values of the instance variables to the given arguements. width = widthOfRect; height = heightOfRect; hasStroke = hasStroke; strokeColor = strokeColor; hasFill = fillIsHere; fillColor = tempFILL; //change here 205 opacity = 505; } /********************************************************************************* Function: setPosition(int posX, int posY) void setPosition(int newX, int newY) { x1 = newX; y1 = newY; x2 = x1+width; y2 = y1+height; } /********************************************************************************* Function: drawYourself() void drawYourself() { // Check if this Rectangle has to a stroke property enabled, if so, apply the stroke property. if (hasStroke) { stroke(strokeColor); } else { noStroke(); } // Check if this Rectangle is fill property enabled, if so, apply the fill property. if (hasFill) { fill(fillColor, opacity); } else { noFill(); } // Draw the Rectangle and enabled propoerties. make change here rect(recX+x1, recY+y1, width/2, height/2); } /********************************************************************************* Function: doesPointTouchMe() Returns: boolean. The doesPointTouchMe Method implements a collision detetction algorithm, if the points (pX, pY) are discovered to be within the bounds of the Rectangle Object(i.e a Brick, Paddle...). Then the object (ball object) represented by position (pX, pY), indeed touches that Rectangle object. *********************************************************************************/ boolean doesPointTouchMe (int PX, int PY) { // Set the return variable to false, assume that the Rectangle is not Touched. boolean result = false; // Check the if pX is found inside the x coordinates of the current Rectangle if (PX >= x1 && PX <= x2) { // Check if pY is found inside the y coordinates of the current Rectangle if (PY >= y1 && PY <= y2) { // If we reach this statement, then the Rectangle has been Touched. result = true; } } return result; } /********************************************************************************* Function: whatSideDoesLineTouch() Input Parameters: tempLine (represents the side of the ball that has touched the other Rectangle object) velX, velY (velocity parameters of the ball) Returns: an int (represnts the side of the touched Rectangle oject) - touched BY the ball.. This function determines which side of the Rectangle object that called this function (i.e. a Brick) has been touched by the Ball object /*********************************************************************************/ int whatSideDoesLineTouch (Line2D LINE, int VELX, int VELY) { // local variable to represent the side Line2D side; // condition check based on velY value // top touched will return (1) and bottom touched will return(3) if (VELY>0) { // create an instance of a 2D Line side = new Line2D.Float(x1, y1, x2, y1); // check if our line representing the side of the "ball" intersects the side. // Note: the function intersectsLine is deined in the Line2D class which is from the // java.awt.geom library if (LINE.intersectsLine(side)) { return 1; } } else if (VELY<0) { side = new Line2D.Float(x1, y2, x2, y2); if (LINE.intersectsLine(side)) { return 3; } } // left touched will return (4) / right touched will return (2) if (VELX>0) { side = new Line2D.Float(x1, y1, x1, y2); if (LINE.intersectsLine(side)) { return 4; } } else if (VELX<0) { side = new Line2D.Float(x2, y1, x2, y2); if (LINE.intersectsLine(side)) { return 2; } } return 0; } }
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11/28/2011 21:40:08
not a real question
Mapping gamemod on each side of a 3d box === Hi guys i wanna map my game mod remix on each side of the 3d box and any help would be appreicated. I am using an internal library called lightGL but i don't know how to map it on the each side. Also how would i go by adding sound each time the ball hits the brick? /** * LightsGL. * Modified from an example by Simon Greenwold. * * Display a box with three different kinds of lights. */ import processing.opengl.*; void setup() { size(1024, 768, OPENGL); noStroke(); } void draw() { defineLights(); background(0); for (int x = 0; x <= width; x += 100) { for (int y = 0; y <= height; y += 100) { pushMatrix(); translate(x, y); rotateY(map(mouseX, 0, width, 0, PI)); rotateX(map(mouseY, 0, height, 0, PI)); box(90); popMatrix(); } } } void defineLights() { // Orange point light on the right pointLight(150, 100, 0, // Color 200, -150, 0); // Position // Blue directional light from the left directionalLight(0, 102, 255, // Color 1, 0, 0); // The x-, y-, z-axis direction // Yellow spotlight from the front spotLight(255, 255, 109, // Color 0, 40, 200, // Position 0, -0.5, -0.5, // Direction PI / 2, 2); // Angle, concentration } /********************GLOBAL VARIABLES********************************************/ // variable of type Rectangle: //This variable represents the game "board" - a game is played within the gameFrame... float r = random (0, 255); float g = random (0, 255); float b = random (0, 255); Rectangle gameFrame; // variable to hold an array of objects of type Brick Brick[] bricks; // variable of type Paddle that represents a paddle Paddle paddle; // variable to hold an array of objects of type Ball Ball[] balls; int frameNum = 0; // THE SCREEN PROPERTIES : //int screenWidth = 800; //int screenHeight = 400; color backgroundColor = #333F48; boolean backgroundRefreshes = true; // THE GAME FRAME PROPERTIES: int gameFrameWidth = 400; int gameFrameHeight = 400; color gameFrameStroke = #333F48; boolean gameFrameHasStroke = false; color gameFrameFill = #333F48; int opacityOfRefresh = 255; boolean gameFrameRefreshes = true; float spin = 0.0; int recX = (800-gameFrameWidth)/2; int recY = (400-gameFrameHeight)/2; /********************SET UP FUNCTION******************************************** This function sets up the startup properties for a new game session - occurs before a new game starts ******************************************************************************/ void setup() { size(800, 400, P2D,P3D); background(r, g, b); frameRate(60); // Instantiate the necessary objects for a new game // create a rectanle object to represnt the game frame gameFrame = new Rectangle(gameFrameWidth, gameFrameHeight, gameFrameHasStroke, gameFrameStroke, true, gameFrameFill); gameFrame.opacity = opacityOfRefresh; // call the function to create the Bricks for a new game session createBricks(); // call the function to create the Balls for a new game session createBalls(); paddle = new Paddle(); // call the function to refresh the screen refreshScreen(); } /********************DRAW FUNCTION******************************************* void draw() { // translate(width, height/2, 50); // rotateY(map(mouseX, 0, width, 0, PI)); // rotateX(map(mouseY, 0, height, 0, PI)); // box(150); rotateX(radians(35)); rotateZ(radians(10)); translate(50,-170,20); rotateY(radians(25)); // scale(.9); // rotateZ(radians(28)); // translate(110, -200); // call the refreshScreen function //(will update all the necessary properties, objects and game state) refreshScreen(); // call saveScreenShots() saveScreenshots(); } /********************createBalls() FUNCTION********************************** void createBalls() { // Local Variables for Ball Properties //make changes here to the ball numbers int numberOfBalls = 30; int yBalls = 60; //assign the balls variable to be an array of Ball objects - //the array will hold "numberOfBalls" = 1 object ( have only 1 ball at the time in a game) balls = new Ball[numberOfBalls]; for (int i=0; i<numberOfBalls; i++) { int x = i*20; /***** This line is fundamental: as it will create a new Ball object with the specified parameters and will put the instantiated Ball object into our "ball" array.************************************/ balls[i] = new Ball(x, yBalls); } } /********************createBricks() FUNCTION********************************** This function is called when we want to define and create the bricks The function takes no arguments and does not return anything ****************************************************************************/ void createBricks() { // Local Variables for Brick Group Properties int numberOfBricks = 80;//80 make change here int bricksPerRow = 6; //6 make change here int brickWidth = gameFrameWidth/bricksPerRow; int brickHeight = 20; //60 make change here boolean brickHasStroke = false; color brickStroke = #8E8B82; //60 make change here boolean brickHasFill = true; color brickFill = #ff0000; //60 make change here int yBricks = 50; //make change here color[] rowsColors = { #01DAF5, #A6D7DE, #ff9900, #ff9900, #00DAF5, #ff9900, #00DAF5 }; // Create the bricks //assign the brick variable to be an array of Brick objects - the array will hold "numberOfBricks" =60 objects bricks = new Brick[numberOfBricks]; // use a for loop to put 60 Brick objects into the array named "brick" for (int i=0; i<numberOfBricks; i++) { // to keep track of the row we are on int rowNum = i/bricksPerRow; // coords for creating a brick int x = brickWidth*i; x -= rowNum*bricksPerRow*brickWidth; int y = yBricks+i/bricksPerRow*brickHeight; // variable used for determination of the colour of a brick // rowColors = an array of colors // min() is an inbuilt function which will return the minimum value between its two arguements int num = min(rowNum, rowsColors.length-1); // choose a colour based on the value of num color rowColor = rowsColors[num]; /***** This line is fundamental: as it will create a new Brick object with the specified parameters and will put the instantiated Brick object into our "bricks" array.************************************/ bricks[i] = new Brick(x, y, brickWidth, brickHeight, brickHasStroke, brickStroke, brickHasFill, rowColor); } } /********************refreshScreen() FUNCTION********************************** This function is called when we want to refresh the game properties and/or update the state of the game. This function takes no arguements and does not return anything ******************************************************************************/ void refreshScreen() { // condition for refreshing the Background // check if this (global) boolean is TRUE... if (backgroundRefreshes) { background (backgroundColor); //background(r,g,b); } // condition for refreshing the GameFrame // check if this (global) boolean is TRUE... if (gameFrameRefreshes) { // call this function: located in the Rectangle class - because the gameFrame is an object of type Rectangle gameFrame.drawYourself(); } // PADDLE // Update paddle Properties // call the refresh() function for the Paddle object (the function is in the Paddle class...) paddle.refresh(); // BRICKS // Update the bricks array // within the for loop call the refresh() function for every Brick oject currently within the bricks array //(the function is within the Bricks class...) for (int i=0; i<bricks.length; i++) { bricks[i].refresh(); } // BALLS //Update the balls array // within the for loop call the refresh() function for every Ball oject currently within the balls array //(the function is within the Ball class...) for (int i=0; i<balls.length; i++) { balls[i].refresh(); } } /********************saveScreenShots() FUNCTION********************************** void saveScreenshots() { frameNum++; if (keyPressed) { if (key == 'g' || key == 'G') { if (frameNum%2==0) { saveFrame("saved/frame-####.tga"); } } } } // import the necessary library import java.awt.geom.*; /******************************************************************************** public class Ball { // Define an a local variable "rectangle" to represent an object of type Rectangle Rectangle rectangle; // local Variables that represent the properties of a Brick object int width = 10; // make change here to the ball int height = 10; // make change here to the ball boolean hasStroke = true; color strokeColor = #550F48; //#333F48 make change here boolean hasFill = true; color fillColor = #102F48; //#333F48 make change here // velocity int velX = 4; //4 make change here int velY = 2; //4 make change here // positioning variables int x; int y; int ox; int oy; int xcentre; int ycentre; /******************************************************************************** Ball Class Default Constructor: Ball(int newX, int newY) { x = newX; y = newY; // make an instance of the Rectangle object (the ball is a rectangle...) rectangle = new Rectangle(width, height, hasStroke, strokeColor, hasFill, fillColor); // call the setPosition() function of the rectangle ( the function is within the Rectangle class...) rectangle.setPosition(x, y); } /******************************************************************************** Function: refresh() Returns: nothing. Maintains the state of the given Ball on the Screen. The refresh() method calls the updatePosition() method, and there after the setPosition() and finally redraws itself to the screen (with the drawYourself()). **********************************************************************************/ void refresh() { // call this function that is local to this class updatePosition(); rectangle.setPosition(x, y); rectangle.drawYourself(); // Remember that a Brick has been defined as an object rectangle of type Rectangle. // Therefore the drawYourself()&setPosition() functions are within the Rectangle Class... } /******************************************************************************** Function: updatePosition() Returns: nothing. Calculates the "real" time positioing of the Ball. Within this function are also the calls to the function to check if the ball has collided with another object. *********************************************************************************/ void updatePosition() { // add velocity to position- this simulates the ball movemnet( we update the x and y position of the ball... x+=velX; y+=velY; // collision with limits for "x" if (x<=0 || x>=gameFrameWidth-width) { // set the velocity for the x Position velX = -velX; // the constrain() will make sure that "x" does not go less than 0 and not greater than (gameFrameWidth-width) x = constrain(x, 0, gameFrameWidth-width); } // collision with limits for "y" if (y<=0 || y>=gameFrameHeight-height) { velY = -velY; y = constrain(y, 0, gameFrameHeight-height); } xcentre = x+width/2; ycentre = y+height/2; // We check if the ball is colliding with the paddle // input parameter is the "rectangle" variables defined in the Paddle class // Remember: the "paddle" is an object of type Paddle - and this class has an instance variable named "rectangle" ... // This function will return "result" // collision with paddle int result = checkCollisionWithRectangle(paddle.rectangle); // if collides on top, control direction of ball // if (result == 1){ //if(xcentre < paddle.rectangle.x1+paddle.rectangle.width/2){ // if(velX>0){ // velX = -velX*2; // } // }else{ // if(velX<0){ // velX = -velX/3; //} //} // } //We detect collision with the bricks if the result is "0" if (result == 0) { // iterate through the array of Bricks for (int i=0; i<bricks.length; i++) { // Check if the brick is alive ( imAlive is a boolean - so if TRUE...) if (bricks[i].imAlive) { /*We check if the ball is collidiing with the paddle Input parameter is the "rectangle" variables defined in the Brick class Remember: the "bricks[i]" is an object of type Brick - and this class has an instance variable named "rectangle" (Every brick instance has its own "rectangle" var)*/ // This function will return "res" int res = checkCollisionWithRectangle(bricks[i].rectangle); // if the returned "res" s not 0 then kill this brick. if (res != 0) { bricks[i].die(); break; } } } } // keep track of the current x and y vars (make a copy) ox = x; oy = y; } /******************************************************************************** Function: checkCollisionWithRectangle() Input Paramer: A Rectangle "tempRect" Returns: an integer: result: 0: no collision 1: top 2: right 3: bottom 4: left 5: couldn't detect which side *********************************************************************************/ int checkCollisionWithRectangle (Rectangle R) { // define the result variable int result = 0; // check if the rectangle given (ie the paddle) is being touched by the ball // xcentre, ycentre are ball position variables // doesPointTouchMe() is located in the Rectangle class... // if it returns TRUE then execute this clause if (R.doesPointTouchMe(xcentre, ycentre)) { //check which side of the tempRect object has the ball touched. // This line is easier to work with when we want to check how //the ball has collided with the Rectangle object instead of using the ball itself... Line2D lineaBola = new Line2D.Float(xcentre, ycentre, ox+width/2, oy+height/2); // whatSideDoesLineTouch() is located in the Rectangle class... // if it returns TRUE then execute this clause result = R.whatSideDoesLineTouch(lineaBola, velX, velY); // have to perhaps change the position & velocity parameters of the ball // top if (result==1) { velY = -velY; y = R.y1-height; // right } else if (result==2) { velX = -velX; x = R.x2; // bottom } else if (result==3) { velY = -velY; y = R.y2; // left } else if (result==4) { velX = -velX; x = R.x1-width; } else { result = 20; } } // return the correct result ... also remember //if this result!=0 then the brick touched will die... return result; } /*********************************************************************************/ }// End of Ball Class Definition /******************************************************************************** Defintion of the Brick Class: The Brick Class is used to define a Brick object in the game. It makes use of the Rectangle Class. **********************************************************************************/ public class Brick { // Define an a local variable "rectangle" to represent an object of type Rectangle Rectangle rectangle; // local Variables that represent the properties of a Brick object boolean hasStroke = true; //make change here color strokeColor = 0; // make change here boolean hasFill = true; //make change here color fillColor = 157; // make change here // int x = 500; //make change here int y = 100; //make change here // boolean respawns = true; //make change here int timeToRespawn = 20; // time is in frames // time is in frames int frame; boolean imAlive; /******************************************************************************** Brick Class Default Constructor: In order to create an Instance of a Brick Object, one needs to invoke the Default Constructor in the following manner: new Brick(rectX, rectY, rectWidth,rectHeight, hasStroke, strokeDef, hasFill, fillColour). The Brick Constructor makes an instance of the Rectangle Class. /********************************************************************************/ Brick(int X, int Y, int W, int H, boolean HASSTROKE, color STROKE, boolean HASFILL, color FILL) { // make an instance of the Rectangle object rectangle = new Rectangle(W, H, HASSTROKE, STROKE, HASFILL, FILL); // call the setPosition() function of the rectangle ( the function is within the Rectangle class...) rectangle.setPosition(X, Y); imAlive = false; } /******************************************************************************** Function: refresh() Returns: nothing. Maintains the state of the given Brick on the Screen. The refresh() method checks the state of the Brick (alive or dead) / if a new one should be created - if it is alive it will call the drawYourself(). **********************************************************************************/ void refresh() { if (imAlive) { // Remember that a Brick has been defined as an object rectangle of type Rectangle. // Therefore the drawYourself() function is within the Rectangle Class... rectangle.drawYourself(); } else { if (respawns) { frame++; if (frame>timeToRespawn-10) { // rise up from your grave, brick imAlive=true; } } } } /******************************************************************************** Function: die() Returns: nothing. Maintains the state of a Brick. If a Brick is "dead", it is removed from the screen. *********************************************************************************/ void die() { imAlive = false; frame = 2; } }// End of Brick Class Definition /******************************************************************************** Defintion of the Paddle Class: The Paddle Class is used to define the Paddle object in the game. It makes use of the Rectangle Class. *********************************************************************************/ public class Paddle { /******************************************************************************** Paddle Class Instance Variables: These Instance Variables will be initialised(defined)when an Instance of the Paddle Class is invoked by calling the default constructor new Paddle(). /*********************************************************************************/ // Define an a local variable "rectangle" to represent an object of type Rectangle Rectangle rectangle; // Paddle Variables int width = 200; int height = 50; // boolean variables boolean hasStroke = false; boolean hasFill = true; // color variables make change here //#333F48 color strokeColor = #102F48; //#333F48 color fillColor = #100F48; // int x = gameFrameWidth/2; int y = 370; /******************************************************************************** Paddle Class Default Constructor - In order to create an Instance of a Paddle Object, one needs to invoke the Default Constructor in the following manner new Paddle(). The Paddle Class makes an instance of the Rectangle Class. *********************************************************************************/ Paddle() { rectangle = new Rectangle(width, height, hasStroke, strokeColor, hasFill, fillColor); rectangle.setPosition(x, y); } /******************************************************************************** Function: refresh() Returns: nothing. Maintains the Position of the Paddle on the Screen. The refresh() method call the updatePosition() method, and there after the setPosition() and redraws itself to the screen (with the drawYourself()). /******************************************************************************** */ void refresh() { updatePosition(); // Update the Position of the Rectangle (Paddle) Object // this function is in THIS class... rectangle.setPosition(x, y); // now set the position ... rectangle.drawYourself(); // Remember that a Paddle has been defined as an object rectangle of type Rectangle. // Therefore the drawYourself() function is within the Rectangle Class... } /******************************************************************************** Function: updatePosition() Returns: nothing. Calculates the "real" time positioning of the Paddle. *********************************************************************************/ void updatePosition() { x = mouseX-recX-width/2; x = constrain(x, 0, gameFrameWidth-width); } /********************************************************************************/ } // End of Paddle Class Definition rectangle class Copy code // import the necessary library import java.awt.geom.*; /******************************************************************************** Defintion of the Rectangle Class: The Rectangle Class is used to define every visible object in the game (The game frame, the bricks, the paddle and the ball) *********************************************************************************/ public class Rectangle { int width; int height; //change here for the color boolean hasStroke = false; color strokeColor; boolean hasFill = true; color fillColor; color opacity; int x1; int y1; int x2; int y2; /******************************************************************************** Rectangle Class Default Constructor - Rectangle(int widthOfRect, int heightOfRect, boolean hasStroke, color strokeColor, boolean fillIsHere, color tempFILL) { // set the values of the instance variables to the given arguements. width = widthOfRect; height = heightOfRect; hasStroke = hasStroke; strokeColor = strokeColor; hasFill = fillIsHere; fillColor = tempFILL; //change here 205 opacity = 505; } /********************************************************************************* Function: setPosition(int posX, int posY) void setPosition(int newX, int newY) { x1 = newX; y1 = newY; x2 = x1+width; y2 = y1+height; } /********************************************************************************* Function: drawYourself() void drawYourself() { // Check if this Rectangle has to a stroke property enabled, if so, apply the stroke property. if (hasStroke) { stroke(strokeColor); } else { noStroke(); } // Check if this Rectangle is fill property enabled, if so, apply the fill property. if (hasFill) { fill(fillColor, opacity); } else { noFill(); } // Draw the Rectangle and enabled propoerties. make change here rect(recX+x1, recY+y1, width/2, height/2); } /********************************************************************************* Function: doesPointTouchMe() Returns: boolean. The doesPointTouchMe Method implements a collision detetction algorithm, if the points (pX, pY) are discovered to be within the bounds of the Rectangle Object(i.e a Brick, Paddle...). Then the object (ball object) represented by position (pX, pY), indeed touches that Rectangle object. *********************************************************************************/ boolean doesPointTouchMe (int PX, int PY) { // Set the return variable to false, assume that the Rectangle is not Touched. boolean result = false; // Check the if pX is found inside the x coordinates of the current Rectangle if (PX >= x1 && PX <= x2) { // Check if pY is found inside the y coordinates of the current Rectangle if (PY >= y1 && PY <= y2) { // If we reach this statement, then the Rectangle has been Touched. result = true; } } return result; } /********************************************************************************* Function: whatSideDoesLineTouch() Input Parameters: tempLine (represents the side of the ball that has touched the other Rectangle object) velX, velY (velocity parameters of the ball) Returns: an int (represnts the side of the touched Rectangle oject) - touched BY the ball.. This function determines which side of the Rectangle object that called this function (i.e. a Brick) has been touched by the Ball object /*********************************************************************************/ int whatSideDoesLineTouch (Line2D LINE, int VELX, int VELY) { // local variable to represent the side Line2D side; // condition check based on velY value // top touched will return (1) and bottom touched will return(3) if (VELY>0) { // create an instance of a 2D Line side = new Line2D.Float(x1, y1, x2, y1); // check if our line representing the side of the "ball" intersects the side. // Note: the function intersectsLine is deined in the Line2D class which is from the // java.awt.geom library if (LINE.intersectsLine(side)) { return 1; } } else if (VELY<0) { side = new Line2D.Float(x1, y2, x2, y2); if (LINE.intersectsLine(side)) { return 3; } } // left touched will return (4) / right touched will return (2) if (VELX>0) { side = new Line2D.Float(x1, y1, x1, y2); if (LINE.intersectsLine(side)) { return 4; } } else if (VELX<0) { side = new Line2D.Float(x2, y1, x2, y2); if (LINE.intersectsLine(side)) { return 2; } } return 0; } }
1
8,522,449
12/15/2011 15:26:26
935,375
09/02/2011 14:30:48
72
3
From C to Shell: About "system" instruction.
I´m trying to convert some C/C++ code to UNIX shell. I´ve some conversions but, sometimes, I find the code in C/C++ odd, maybe because I do not understand it in the context. Even more, the client did not give me the input/output files or documentation, so it is terrible difficult for coding in UNIX. I got this: int exec_ftpcmd(char *ftpcmd, char *IP_Server, char* icmd) { int cmd_st = 0; FILE *cmd_file; char *cmd_fname = "ftp_exe.cmd", *out_fname = "ftp_exe.out", cmd[100]; printf("ftp_serv: exec_ftpcmd [%s][%s] \n",icmd,ftpcmd); cmd_file = fopen(cmd_fname,"w"); #ifndef UNIX fprintf(cmd_file,"user test test1\n"); //just for dos #endif if (strlen(icmd)>0) fprintf(cmd_file,"cd %s\n",icmd); fprintf(cmd_file,"%s\n",ftpcmd); fprintf(cmd_file,"quit "); fclose(cmd_file); memset(cmd,0,sizeof(cmd)); #ifdef UNIX sprintf(cmd,"more %s | ftp -v %s >> %s",cmd_fname,IP_Server,out_fname); //unix #else sprintf(cmd,"ftp -n -s:%s %s >> %s",cmd_fname,IP_Server,out_fname); //dos #endif cmd_st = system(cmd); return cmd_st; } I think that I read from a file that has a lot of commands, and test it with "system", to see if they are OK? Could I do the same in UNIX with **exec**? I read [here](http://pubs.opengroup.org/onlinepubs/009604499/functions/system.html "About the perils of System!") that **system** has some perils. It is safe to use it in this context? So, which one is good equivalence of **system**? Should I use it? Is there a more elegant way?
c
shell
null
null
null
null
open
From C to Shell: About "system" instruction. === I´m trying to convert some C/C++ code to UNIX shell. I´ve some conversions but, sometimes, I find the code in C/C++ odd, maybe because I do not understand it in the context. Even more, the client did not give me the input/output files or documentation, so it is terrible difficult for coding in UNIX. I got this: int exec_ftpcmd(char *ftpcmd, char *IP_Server, char* icmd) { int cmd_st = 0; FILE *cmd_file; char *cmd_fname = "ftp_exe.cmd", *out_fname = "ftp_exe.out", cmd[100]; printf("ftp_serv: exec_ftpcmd [%s][%s] \n",icmd,ftpcmd); cmd_file = fopen(cmd_fname,"w"); #ifndef UNIX fprintf(cmd_file,"user test test1\n"); //just for dos #endif if (strlen(icmd)>0) fprintf(cmd_file,"cd %s\n",icmd); fprintf(cmd_file,"%s\n",ftpcmd); fprintf(cmd_file,"quit "); fclose(cmd_file); memset(cmd,0,sizeof(cmd)); #ifdef UNIX sprintf(cmd,"more %s | ftp -v %s >> %s",cmd_fname,IP_Server,out_fname); //unix #else sprintf(cmd,"ftp -n -s:%s %s >> %s",cmd_fname,IP_Server,out_fname); //dos #endif cmd_st = system(cmd); return cmd_st; } I think that I read from a file that has a lot of commands, and test it with "system", to see if they are OK? Could I do the same in UNIX with **exec**? I read [here](http://pubs.opengroup.org/onlinepubs/009604499/functions/system.html "About the perils of System!") that **system** has some perils. It is safe to use it in this context? So, which one is good equivalence of **system**? Should I use it? Is there a more elegant way?
0
9,413,977
02/23/2012 13:26:31
80,911
03/21/2009 17:47:45
6,944
359
Twitter bootstrap: looking to read some objective reviews
We are currently looking into [Twitter Bootstrap][1]. So far I've heard a lot of people speak with excitement about it. So we're reviewing this, and it's hard to find some founded opinions on why committing to something like bootstrap may also be a bad idea. This is important for me to get a bit of a clear picture. A lot of frameworks have a bit of a trend to be really useful for rapid development early on, but then get in your way as your application advances. So I'm not looking to hear why Bootstrap is good or bad, that would instantly close this question I'm sure, but I would love to know if there is some more reading material out there that will help be make an informed decision. [1]: http://twitter.github.com/bootstrap/
twitter-bootstrap
null
null
null
null
02/24/2012 11:16:14
off topic
Twitter bootstrap: looking to read some objective reviews === We are currently looking into [Twitter Bootstrap][1]. So far I've heard a lot of people speak with excitement about it. So we're reviewing this, and it's hard to find some founded opinions on why committing to something like bootstrap may also be a bad idea. This is important for me to get a bit of a clear picture. A lot of frameworks have a bit of a trend to be really useful for rapid development early on, but then get in your way as your application advances. So I'm not looking to hear why Bootstrap is good or bad, that would instantly close this question I'm sure, but I would love to know if there is some more reading material out there that will help be make an informed decision. [1]: http://twitter.github.com/bootstrap/
2
6,023,915
05/16/2011 21:57:37
562,972
01/04/2011 18:30:13
11
1
GWT HTTP Response getText() as Binary
I'm working on a GWT App that makes a REST call for **binary** data. I'm trying to use GWT's RequestBuilder. The problem is that the response only offers a getText() method. Here's the simplest example that reproduces the problem: private static void sendRequest() { String url = URL.encode("/object/object_id"); RequestBuilder requestBuilder = new RequestBuilder(RequestBuilder.GET, url); try { requestBuilder.sendRequest("", new RequestCallback() { @Override public void onResponseReceived(Request request, Response response) { String data = response.getText(); ///< Need this to be a byte[] array (e.g. getData()) } @Override public void onError(Request request, Throwable exception) { } }); } catch (RequestException RequestException) { } } The problem is that GWT is encoding the response data as a String in (what I think) is the default platform's encoding. Is there any way to get the data before GWT converts it to a String?
javascript
gwt
get
request
httprequest
null
open
GWT HTTP Response getText() as Binary === I'm working on a GWT App that makes a REST call for **binary** data. I'm trying to use GWT's RequestBuilder. The problem is that the response only offers a getText() method. Here's the simplest example that reproduces the problem: private static void sendRequest() { String url = URL.encode("/object/object_id"); RequestBuilder requestBuilder = new RequestBuilder(RequestBuilder.GET, url); try { requestBuilder.sendRequest("", new RequestCallback() { @Override public void onResponseReceived(Request request, Response response) { String data = response.getText(); ///< Need this to be a byte[] array (e.g. getData()) } @Override public void onError(Request request, Throwable exception) { } }); } catch (RequestException RequestException) { } } The problem is that GWT is encoding the response data as a String in (what I think) is the default platform's encoding. Is there any way to get the data before GWT converts it to a String?
0
1,180,440
07/24/2009 22:14:47
115,608
06/01/2009 19:31:12
85
3
Jquery: Using the attr with made up attributes
Right now I'm doing various insemantic things like: <span time="50" distance="60"/> And then grabbing that info with: var time = $('span').attr('time'); var distance = $('span').attr('time'); And then doing various things with the time and distance in jS/Query To me, this feels wrong. It's insemantic, but I really can't care less about that (actual data is not time and distance but something quite worthless and page specific, nothing that SEs are interested in). But is there some other reason why this is a bad idea? I know there's a metadata plugin which does something similar in a more 'official' way, and I thought about using it. But this .attr stuff is suitable for my needs and I don't see any compelling reason to use the plugin. So basically, is this a decent pattern to use, and if not, why not, and should I be interested in the metadata plugin. Thanks.
jquery
null
null
null
null
null
open
Jquery: Using the attr with made up attributes === Right now I'm doing various insemantic things like: <span time="50" distance="60"/> And then grabbing that info with: var time = $('span').attr('time'); var distance = $('span').attr('time'); And then doing various things with the time and distance in jS/Query To me, this feels wrong. It's insemantic, but I really can't care less about that (actual data is not time and distance but something quite worthless and page specific, nothing that SEs are interested in). But is there some other reason why this is a bad idea? I know there's a metadata plugin which does something similar in a more 'official' way, and I thought about using it. But this .attr stuff is suitable for my needs and I don't see any compelling reason to use the plugin. So basically, is this a decent pattern to use, and if not, why not, and should I be interested in the metadata plugin. Thanks.
0
10,809,220
05/30/2012 02:26:12
1,424,127
05/29/2012 15:45:10
21
1
C# vs C++ pass by reference handling
Here is the question in book: In functions, what is the difference of passing a parameter by-value and by-reference? State one advantage that c# ha compared with c++ in the way passing by reference is handled. I know the difference of passing a parameter by-value and by-reference but what advantage have c# compared with c++?
c#
c++
comparison
pass-by-reference
pass-by-value
05/30/2012 02:37:50
not constructive
C# vs C++ pass by reference handling === Here is the question in book: In functions, what is the difference of passing a parameter by-value and by-reference? State one advantage that c# ha compared with c++ in the way passing by reference is handled. I know the difference of passing a parameter by-value and by-reference but what advantage have c# compared with c++?
4
7,241,792
08/30/2011 10:24:09
919,493
08/30/2011 10:24:09
1
0
C# Socket Programming - Connection between two computers
Am new to socket programming.Can you please help me with this issue I need to connect two computers which is already under some network using C# After it gets connected I need to know the details of the "Task Manager" - (If any pogram/file is running it should show its status ) I dont know how and where to start. Can you please guide me.
c#
null
null
null
null
02/08/2012 14:32:00
not a real question
C# Socket Programming - Connection between two computers === Am new to socket programming.Can you please help me with this issue I need to connect two computers which is already under some network using C# After it gets connected I need to know the details of the "Task Manager" - (If any pogram/file is running it should show its status ) I dont know how and where to start. Can you please guide me.
1
10,786,817
05/28/2012 15:10:00
864,951
07/27/2011 08:21:40
254
14
Jquery ajax returning extra information
I want to return a string from a jquery ajax request but its returning my string and also some other stuff. I think its asp webservice information. Here's my jquery request jQuery.ajax( { type: "GET", url: "../WebService.asmx/GetProductLink", data: 'productId=' + productId + '&companyId=' + companyId, contentType: "application/text; charset=utf-8", dataType: "text", success: function (data) { console.log(data); } }); and here's what is returned on success <?xml version="1.0" encoding="utf-8"?><string xmlns="http://tempuri.org/">http://www.facebook.com/Soundworkz</string> The part i want is the http://www.facebook.com/Soundwork part. Thanks
c#
jquery
web-services
jquery-ajax
null
null
open
Jquery ajax returning extra information === I want to return a string from a jquery ajax request but its returning my string and also some other stuff. I think its asp webservice information. Here's my jquery request jQuery.ajax( { type: "GET", url: "../WebService.asmx/GetProductLink", data: 'productId=' + productId + '&companyId=' + companyId, contentType: "application/text; charset=utf-8", dataType: "text", success: function (data) { console.log(data); } }); and here's what is returned on success <?xml version="1.0" encoding="utf-8"?><string xmlns="http://tempuri.org/">http://www.facebook.com/Soundworkz</string> The part i want is the http://www.facebook.com/Soundwork part. Thanks
0
10,671,486
05/20/2012 07:08:40
963,725
09/25/2011 14:59:34
13
1
What is the use of barcode in php?
I have seen a lot of tutorials and articles showing how to generate barcode with Php using Gd library and Pear. But frankly saying i have no idea what is the use of generating them. Like in retail stores barcodes are printed on a paper to scan and get details of a particular product. But what is the use of barcodes on the web ? Thanks
php
gd
null
null
null
05/20/2012 08:01:06
not constructive
What is the use of barcode in php? === I have seen a lot of tutorials and articles showing how to generate barcode with Php using Gd library and Pear. But frankly saying i have no idea what is the use of generating them. Like in retail stores barcodes are printed on a paper to scan and get details of a particular product. But what is the use of barcodes on the web ? Thanks
4
10,398,395
05/01/2012 13:31:36
1,367,729
05/01/2012 12:31:48
1
0
c# OAuth basic understanding
I am really struggling with the understanding of OAuth. For a project I am trying to create a consumer role that does not utilise tokens. I have managed to create the required details in the code behind like so string outUrl = ""; string querystring = ""; string consumerKey = "82ad8188-b949-eff8-c5b1-f801b74cfc89"; string consumerSecret = "c031956b-1916-d1f7-2cf9-aa52aaad4dfa"; Uri uri = new Uri("http://pebblepad.co.uk/sandbox/interop/oauth/login.aspx"); oAuthBase2 oAuth = new oAuthBase2(); string nonce = oAuth.GenerateNonce(); string timeStamp = oAuth.GenerateTimeStamp(); string sig = oAuth.GenerateSignature(uri, consumerKey, consumerSecret, string.Empty, string.Empty, "POST", timeStamp, nonce, oAuthBase2.SignatureTypes.HMACSHA1, out outUrl, out querystring); From here I don't understand what to do next. I am not an experienced programmer and most examples I have found don't even include coding example. Please help, I am in desperate need :(
c#
.net
oauth
null
null
null
open
c# OAuth basic understanding === I am really struggling with the understanding of OAuth. For a project I am trying to create a consumer role that does not utilise tokens. I have managed to create the required details in the code behind like so string outUrl = ""; string querystring = ""; string consumerKey = "82ad8188-b949-eff8-c5b1-f801b74cfc89"; string consumerSecret = "c031956b-1916-d1f7-2cf9-aa52aaad4dfa"; Uri uri = new Uri("http://pebblepad.co.uk/sandbox/interop/oauth/login.aspx"); oAuthBase2 oAuth = new oAuthBase2(); string nonce = oAuth.GenerateNonce(); string timeStamp = oAuth.GenerateTimeStamp(); string sig = oAuth.GenerateSignature(uri, consumerKey, consumerSecret, string.Empty, string.Empty, "POST", timeStamp, nonce, oAuthBase2.SignatureTypes.HMACSHA1, out outUrl, out querystring); From here I don't understand what to do next. I am not an experienced programmer and most examples I have found don't even include coding example. Please help, I am in desperate need :(
0
9,707,338
03/14/2012 17:53:22
710,137
04/15/2011 15:54:11
8
1
How to Retain the Styling / Hover Functionality of Image Hyperlinks in a GridView TemplateField using ImageButtons
Within each row of a GridView (using the TemplateField), I would like to display image buttons that will be used to control the data in that row. I would then like to swap out the images of the buttons when a user first hovers over the GridView row and then again when the user hovers over a specific button. I can easily accomplish this hover functionality using CSS and image hyperlinks, however when using image hyperlinks, I am unable to raise any server-side events to handle editing the particular row. In the past, I've used ImageButtons instead of image hyperlinks. I added the CommandName parameter to the ImageButtons and then handled the GridView RowCommand in code: <asp:ImageButton ID="btnSelect" CommandName="select" runat="server" ImageUrl="~/images/iconSelect.png" /> In order to change the ImageButton image on hover, I used Javascript: <asp:ImageButton ID="btnSelect" onmouseover="this.src='../images/iconSelectOver.png';" onmouseout="this.src='../images/iconSelect.png';" runat="server" ImageUrl="~/images/iconSelect.png" /> However, in this case, I need to also replace the ImageButton image when a user first hovers over the GridView row itself. To sum up, when a user hovers over a GridView row, the ImageButtons on that row will all swap image1 for image2. Then when a user hovers over a specific ImageButton, its image will switch from image2 to image 3. Thanks in advance for any suggestions you may have as to the best approach.
javascript
gridview
hover
imagebutton
templatefield
null
open
How to Retain the Styling / Hover Functionality of Image Hyperlinks in a GridView TemplateField using ImageButtons === Within each row of a GridView (using the TemplateField), I would like to display image buttons that will be used to control the data in that row. I would then like to swap out the images of the buttons when a user first hovers over the GridView row and then again when the user hovers over a specific button. I can easily accomplish this hover functionality using CSS and image hyperlinks, however when using image hyperlinks, I am unable to raise any server-side events to handle editing the particular row. In the past, I've used ImageButtons instead of image hyperlinks. I added the CommandName parameter to the ImageButtons and then handled the GridView RowCommand in code: <asp:ImageButton ID="btnSelect" CommandName="select" runat="server" ImageUrl="~/images/iconSelect.png" /> In order to change the ImageButton image on hover, I used Javascript: <asp:ImageButton ID="btnSelect" onmouseover="this.src='../images/iconSelectOver.png';" onmouseout="this.src='../images/iconSelect.png';" runat="server" ImageUrl="~/images/iconSelect.png" /> However, in this case, I need to also replace the ImageButton image when a user first hovers over the GridView row itself. To sum up, when a user hovers over a GridView row, the ImageButtons on that row will all swap image1 for image2. Then when a user hovers over a specific ImageButton, its image will switch from image2 to image 3. Thanks in advance for any suggestions you may have as to the best approach.
0
11,503,677
07/16/2012 11:50:54
1,338,488
04/17/2012 10:36:55
13
0
Bing or Google MAPS to draw a route
i have Lattitudes and longitudes in a database, i want to draw a route using Bing or Google Maps in ASP.NET. Can any body guide me towards some example or web link to get idea how to do it?
asp.net
google-maps
bing-maps
null
null
07/16/2012 14:26:39
not a real question
Bing or Google MAPS to draw a route === i have Lattitudes and longitudes in a database, i want to draw a route using Bing or Google Maps in ASP.NET. Can any body guide me towards some example or web link to get idea how to do it?
1
538,390
02/11/2009 19:32:22
53,587
01/10/2009 00:09:59
64
14
Need recommendation for Bug Tracking and Resource Scheduling software
I am looking to evaluate a two tools. I am looking for a resource scheduling tool, which we need to use to schedule time on different lab equipment, and a bug tracking tool, which is for internal use to track bugs (obviously). I was wondering if there is a tool that combines the two tools. Also, with regards to the bug tracking software, I am looking for a very simple tracking tool. I don't need a million fields and what not.
bug-tracking
resource-scheduling
null
null
null
09/05/2011 17:45:17
not constructive
Need recommendation for Bug Tracking and Resource Scheduling software === I am looking to evaluate a two tools. I am looking for a resource scheduling tool, which we need to use to schedule time on different lab equipment, and a bug tracking tool, which is for internal use to track bugs (obviously). I was wondering if there is a tool that combines the two tools. Also, with regards to the bug tracking software, I am looking for a very simple tracking tool. I don't need a million fields and what not.
4
8,883,428
01/16/2012 16:56:24
547,198
12/18/2010 18:50:58
356
7
Points on a 2D plane
Given a set of points (x,y) in a 2-d plane, which are guesses of a particular unknown point (x',y'), how do find the best estimate of (x',y') using the set of points given. This is an interview question I found on an online forum. Can somebody please suggest something? My take: take the average of all x values, take the average of all y values. Find the standard deviation for the x values, and the standard deviation for the y values. Then the x is estimated by its mean, and the y by its mean. Is there a better or more precise or standard way to do this?
algorithm
graph-algorithm
null
null
null
01/17/2012 03:15:53
off topic
Points on a 2D plane === Given a set of points (x,y) in a 2-d plane, which are guesses of a particular unknown point (x',y'), how do find the best estimate of (x',y') using the set of points given. This is an interview question I found on an online forum. Can somebody please suggest something? My take: take the average of all x values, take the average of all y values. Find the standard deviation for the x values, and the standard deviation for the y values. Then the x is estimated by its mean, and the y by its mean. Is there a better or more precise or standard way to do this?
2
6,891,782
07/31/2011 19:32:32
580,621
01/18/2011 22:08:50
1
0
ImageMagick: How to use "Only Shrink Larger Images" ('>' flag) both on windows and unix
I found this description on website http://www.imagemagick.org/Usage/resize/#shrink : > Only Shrink Larger Images ('>' flag) Another commonly used option is > to restrict IM so that it will only shrink images to fit into the size > given. Never enlarge. This is the '>' resize option. > > Example: <pre>convert dragon.gif -resize 64x64\\> shrink_dragon.gif</pre> > > The Only Shrink Flag ('>' flag) is a special character in Window batch > scripts and you will need to escape that character, using '^>', or it > will not work. So as I understand this flag ('>') could only work either on windows ^> or unix /> . Is there any way to create command that will work both on windows and unix? I use imagemagick with php, so I've got unix on production webserver, but windows on localhost. Thank you.
windows
unix
resize
imagemagick
shrink
null
open
ImageMagick: How to use "Only Shrink Larger Images" ('>' flag) both on windows and unix === I found this description on website http://www.imagemagick.org/Usage/resize/#shrink : > Only Shrink Larger Images ('>' flag) Another commonly used option is > to restrict IM so that it will only shrink images to fit into the size > given. Never enlarge. This is the '>' resize option. > > Example: <pre>convert dragon.gif -resize 64x64\\> shrink_dragon.gif</pre> > > The Only Shrink Flag ('>' flag) is a special character in Window batch > scripts and you will need to escape that character, using '^>', or it > will not work. So as I understand this flag ('>') could only work either on windows ^> or unix /> . Is there any way to create command that will work both on windows and unix? I use imagemagick with php, so I've got unix on production webserver, but windows on localhost. Thank you.
0
175,876
10/06/2008 19:46:11
23,486
09/29/2008 15:26:21
11
0
how do i fix my virtual machine network connection if it seems to be running ok from the host
I have a virtual machine (made with vmware) with a linux ubuntu os installed on it (i have a series of them), with NAT network connection - i am running vmware on Windows XP (my host system); the virtual machine can't connect to the internet. All the vmware services seem to be working fine from windows point of view, but inside the machine i can't connect to the internet. What is strange is that the virtual machine was able to use the internet some time ago, but all of a sudden, i just can't use my internet on the virtual machine - i have made no changes to the settings, nor in windows, nor in the virtual machine - so i don't understand.
virtual-machine
vmware
null
null
null
02/08/2012 15:08:18
off topic
how do i fix my virtual machine network connection if it seems to be running ok from the host === I have a virtual machine (made with vmware) with a linux ubuntu os installed on it (i have a series of them), with NAT network connection - i am running vmware on Windows XP (my host system); the virtual machine can't connect to the internet. All the vmware services seem to be working fine from windows point of view, but inside the machine i can't connect to the internet. What is strange is that the virtual machine was able to use the internet some time ago, but all of a sudden, i just can't use my internet on the virtual machine - i have made no changes to the settings, nor in windows, nor in the virtual machine - so i don't understand.
2
11,048,379
06/15/2012 09:49:51
1,113,009
12/23/2011 07:36:24
80
5
vss pulgin in jenkins
I installed jenkins in windows 64bit version(with java version 64bit) Downloaded latest VSS Plugin and i am getting this error Started by user anonymous FATAL: D:\java\build\hudson\plugins\vss\WEB-INF\lib\com4j.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform java.lang.UnsatisfiedLinkError: D:\java\build\hudson\plugins\vss\WEB-INF\lib\com4j.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1778) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1674) i installed java 32 bit version still i am getting above error. please help me..
jenkins
visual-sourcesafe
null
null
null
null
open
vss pulgin in jenkins === I installed jenkins in windows 64bit version(with java version 64bit) Downloaded latest VSS Plugin and i am getting this error Started by user anonymous FATAL: D:\java\build\hudson\plugins\vss\WEB-INF\lib\com4j.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform java.lang.UnsatisfiedLinkError: D:\java\build\hudson\plugins\vss\WEB-INF\lib\com4j.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1778) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1674) i installed java 32 bit version still i am getting above error. please help me..
0
3,804,262
09/27/2010 13:32:01
275,390
02/17/2010 16:09:58
440
28
css help, displaying image with div
below is the code that i am using to display div with image but whats happening that, when the page loads i see the image first and than after i save the image i see the div msg and than image and div disappears (as it suppose to) <div id="divStatus"></div> <style type="text/css"> #divStatus { background:transparent url(../images/ico_confirmation_sml.gif) no-repeat scroll 0 0; padding-left: 22px; min-height: 27px; } ScriptManager.RegisterClientScriptBlock(this, this.GetType(), key, "$(function() { $('#divStatus').html('" + msg + "').show().fadeIn(800).fadeOut(9000); });", true);
asp.net
css
null
null
null
null
open
css help, displaying image with div === below is the code that i am using to display div with image but whats happening that, when the page loads i see the image first and than after i save the image i see the div msg and than image and div disappears (as it suppose to) <div id="divStatus"></div> <style type="text/css"> #divStatus { background:transparent url(../images/ico_confirmation_sml.gif) no-repeat scroll 0 0; padding-left: 22px; min-height: 27px; } ScriptManager.RegisterClientScriptBlock(this, this.GetType(), key, "$(function() { $('#divStatus').html('" + msg + "').show().fadeIn(800).fadeOut(9000); });", true);
0
2,826,720
05/13/2010 12:30:48
340,018
05/13/2010 07:17:48
3
0
How do I use the Zend Youtube API correctly?
I am trying to access the YouTube API with the Zend libraries that I have included like this (the full path to the Zend library is components/lib/Zend/Gdata.php): <pre> //Include Zend Gdata set_include_path('components/lib'); include("Zend/Gdata.php"); </pre> I now try to use the framework thus: <pre> //Access video data via Zend library $yt = new Zend_Gdata_YouTube(); </pre> However when running the script it returns: <pre> Fatal error: Class 'Zend_Gdata_YouTube' not found in E:\inetpub\students\fit3060\20712510\ass2\results.php on line 48 </pre> I think I have not included the Zend library properly or declared the include path correctly?
zend-framework
php
youtube
include
null
null
open
How do I use the Zend Youtube API correctly? === I am trying to access the YouTube API with the Zend libraries that I have included like this (the full path to the Zend library is components/lib/Zend/Gdata.php): <pre> //Include Zend Gdata set_include_path('components/lib'); include("Zend/Gdata.php"); </pre> I now try to use the framework thus: <pre> //Access video data via Zend library $yt = new Zend_Gdata_YouTube(); </pre> However when running the script it returns: <pre> Fatal error: Class 'Zend_Gdata_YouTube' not found in E:\inetpub\students\fit3060\20712510\ass2\results.php on line 48 </pre> I think I have not included the Zend library properly or declared the include path correctly?
0
5,429,194
03/25/2011 06:17:50
676,205
03/25/2011 06:03:58
1
0
unresolved external symbol _NPN_MemAlloc referenced in function
i develop extension for Chrome using XPCOM and i try communicate my dll with JS all fine ! but if i try return value ( string ) from my cpp code i have crash my browser ((( me need allocate memory through NPN_MemAlloc ! but i can't because my VC2008 show me subj error ! i include on my stdafx.h npapi.h npfunctions.h npruntime.h but not result next i add pragma comment(lib,"xpcom.lib"); and nothing ((( Link error ((( i search on web answer for my question - and NOTHING ((( how i can fix Link error ? i download Gecko-sdk1.9 from - mozila site and add settings to my progect include "C:\xulrunner-sdk\include";"C:\xulrunner-sdk\include\nspr";"C:\xulrunner-sdk\include\mozilla\plugins" dll include in link settings "C:\xulrunner-sdk\lib" any can help me ?
c++
memory
extension
xpcom
mozilla-plugin
null
open
unresolved external symbol _NPN_MemAlloc referenced in function === i develop extension for Chrome using XPCOM and i try communicate my dll with JS all fine ! but if i try return value ( string ) from my cpp code i have crash my browser ((( me need allocate memory through NPN_MemAlloc ! but i can't because my VC2008 show me subj error ! i include on my stdafx.h npapi.h npfunctions.h npruntime.h but not result next i add pragma comment(lib,"xpcom.lib"); and nothing ((( Link error ((( i search on web answer for my question - and NOTHING ((( how i can fix Link error ? i download Gecko-sdk1.9 from - mozila site and add settings to my progect include "C:\xulrunner-sdk\include";"C:\xulrunner-sdk\include\nspr";"C:\xulrunner-sdk\include\mozilla\plugins" dll include in link settings "C:\xulrunner-sdk\lib" any can help me ?
0
9,452,339
02/26/2012 10:26:21
553,823
12/25/2010 13:07:29
484
7
Delayed_jobs - clear memory between jobs
Is there a way to force DJ to "clean" the memory between jobs? its seems that currently its just accumulates memory until it exceeds the amount we gave him. Im also working on spotting the area on the code which eats most of the memory but still would love to have the option on cleaning the memory between jobs. any ideas?
ruby-on-rails
delayed-job
null
null
null
null
open
Delayed_jobs - clear memory between jobs === Is there a way to force DJ to "clean" the memory between jobs? its seems that currently its just accumulates memory until it exceeds the amount we gave him. Im also working on spotting the area on the code which eats most of the memory but still would love to have the option on cleaning the memory between jobs. any ideas?
0
10,897,004
06/05/2012 12:05:42
1,398,391
05/16/2012 10:41:22
3
0
i written a form which is visulaize to all people but
when they click on submit button checking wheather user logged in or not and then login form comes what is the way. I am new to php
php
null
null
null
null
06/06/2012 10:07:24
not a real question
i written a form which is visulaize to all people but === when they click on submit button checking wheather user logged in or not and then login form comes what is the way. I am new to php
1
6,435,375
06/22/2011 05:37:07
385,251
07/07/2010 07:21:47
57
3
Need some advice on reading material regarding spatial databases
I am interested to know about some reading materials(books) regarding 1)Spatial Database Systems 2)Spatial Query optimization 3)Spatial Indexing 4)Distributed Databases Can anyone help me on this regard?
database
query
relational-database
spatial
spatial-query
06/22/2011 17:23:22
off topic
Need some advice on reading material regarding spatial databases === I am interested to know about some reading materials(books) regarding 1)Spatial Database Systems 2)Spatial Query optimization 3)Spatial Indexing 4)Distributed Databases Can anyone help me on this regard?
2
1,809,007
11/27/2009 14:10:44
177,161
09/22/2009 13:25:19
373
22
Best way to detect if a stream is zipped in Java
What is the best way to find out i `java.io.InputStream` contains zipped data?
java
zip
inputstream
null
null
null
open
Best way to detect if a stream is zipped in Java === What is the best way to find out i `java.io.InputStream` contains zipped data?
0
10,791,829
05/29/2012 00:38:58
647,405
03/06/2011 23:20:09
613
0
Regex Boolean Function in PHP
I have a string that I would like to test to see if it is in the following format. exactly seven alphabetical OR numerical characters, followed by a '_', followed by exactly five alphabetical OR numerical characters, followed by a '_', followed by exactly seven alphabetical OR numerical characters, followed by a '_', followed by exactly nine alphabetical OR numerical characters. No other characters should exist other then the above mentioned characters. I would like a function that returns true if it matches the description or false if it does not match.
php
regex
null
null
null
05/29/2012 10:18:57
too localized
Regex Boolean Function in PHP === I have a string that I would like to test to see if it is in the following format. exactly seven alphabetical OR numerical characters, followed by a '_', followed by exactly five alphabetical OR numerical characters, followed by a '_', followed by exactly seven alphabetical OR numerical characters, followed by a '_', followed by exactly nine alphabetical OR numerical characters. No other characters should exist other then the above mentioned characters. I would like a function that returns true if it matches the description or false if it does not match.
3
5,505,343
03/31/2011 19:38:58
618,554
02/15/2011 20:47:35
20
2
what is ALT + v
in IOS when you push "Alt + v" it makes a check mark. Does anyone have any idea for the purpose of this character?
iphone
xcode
null
null
null
04/05/2011 09:35:16
off topic
what is ALT + v === in IOS when you push "Alt + v" it makes a check mark. Does anyone have any idea for the purpose of this character?
2
2,067,522
01/14/2010 21:00:59
46,439
12/15/2008 18:30:04
1,783
52
How to cast 1 and 0 to true and false in Ruby.
I need to index into a hash that I have defined in terms of "true" and "false" colorHash = Hash.new { |hash, key| hash[key] = {} } colorHash["answers"][true] = "#00CC00" colorHash["answers"][false] = "#FFFFFF" For testing purposes, I am indexing with rand(2) and that fails. If I index with **true** it works. I was looking for something like rand(2).logical but find nothing.
ruby
null
null
null
null
null
open
How to cast 1 and 0 to true and false in Ruby. === I need to index into a hash that I have defined in terms of "true" and "false" colorHash = Hash.new { |hash, key| hash[key] = {} } colorHash["answers"][true] = "#00CC00" colorHash["answers"][false] = "#FFFFFF" For testing purposes, I am indexing with rand(2) and that fails. If I index with **true** it works. I was looking for something like rand(2).logical but find nothing.
0
11,643,126
07/25/2012 05:12:20
1,166,137
01/24/2012 01:45:59
27
0
php more than 5 items create new div
I am using PHP and MYSQL. here is my code <?php $result = mysql_query("SELECT * FROM `item` order by `ID` limit 0, 5"); $rows = mysql_num_rows ($result); $item = 0 ; while ($item < $rows){ $title = mysql_result($result,$list,"name"); $id = mysql_result($result,$list,"ID"); echo "<div id="new"> $id . $title </div> "; $item++; } ?> My question is that, is it possible if the items are more than 5 (as you can see I limited items), then create a new div id=new to display the rest items? many thanks in advance
php
null
null
null
null
null
open
php more than 5 items create new div === I am using PHP and MYSQL. here is my code <?php $result = mysql_query("SELECT * FROM `item` order by `ID` limit 0, 5"); $rows = mysql_num_rows ($result); $item = 0 ; while ($item < $rows){ $title = mysql_result($result,$list,"name"); $id = mysql_result($result,$list,"ID"); echo "<div id="new"> $id . $title </div> "; $item++; } ?> My question is that, is it possible if the items are more than 5 (as you can see I limited items), then create a new div id=new to display the rest items? many thanks in advance
0
7,980,705
11/02/2011 12:58:43
373,266
06/22/2010 14:13:46
102
0
is there any full version of Microsoft sql server management studio
search with keyword `Microsoft sql server management studio` (without `express`) I only can find *link to download the Express Version*, so is there any full version of **management studio** ? I'm finding some *advanced* feature like a search box to quick navigate to a table/column which Microsoft SSMSE don't support, or something like MySQL Workbench.... ---------- p/s: I don't find [a free version like Hardbone][1] and I need to make my developer's life easier, so *I don't need Full Version of Server*, **I need Full Version of studio** Thanks and best regards! [1]: http://stackoverflow.com/questions/6787377/is-there-an-alternative-tool-to-microsoft-sql-server-management-studio
sql-server
ssms
null
null
null
11/02/2011 16:08:25
too localized
is there any full version of Microsoft sql server management studio === search with keyword `Microsoft sql server management studio` (without `express`) I only can find *link to download the Express Version*, so is there any full version of **management studio** ? I'm finding some *advanced* feature like a search box to quick navigate to a table/column which Microsoft SSMSE don't support, or something like MySQL Workbench.... ---------- p/s: I don't find [a free version like Hardbone][1] and I need to make my developer's life easier, so *I don't need Full Version of Server*, **I need Full Version of studio** Thanks and best regards! [1]: http://stackoverflow.com/questions/6787377/is-there-an-alternative-tool-to-microsoft-sql-server-management-studio
3
6,653,791
07/11/2011 17:08:52
780,415
06/02/2011 02:07:49
1
0
Would Python and Django be the best tool for a news website with a forum, or is that something better for that?
I need a website that has - An easy to update news page - forum - calender Should I use Django and Python with this? I know python pretty well, and just a little Django. I have a large time frame so I could learn a new language if necessary.
python
django
programming-languages
web-frameworks
null
07/11/2011 17:25:17
not constructive
Would Python and Django be the best tool for a news website with a forum, or is that something better for that? === I need a website that has - An easy to update news page - forum - calender Should I use Django and Python with this? I know python pretty well, and just a little Django. I have a large time frame so I could learn a new language if necessary.
4
4,906,215
02/05/2011 10:00:28
372,306
06/21/2010 15:27:26
638
51
Good class name needed for wrapper class that contains initialisation and configuration data for other class
Basically I'm just looking for a word that means something like "initialisation and configuration data". (It should not be "configuration" because that would cause confusion with one of the parts of the whole).
design
name
naming
null
null
05/06/2012 19:50:47
off topic
Good class name needed for wrapper class that contains initialisation and configuration data for other class === Basically I'm just looking for a word that means something like "initialisation and configuration data". (It should not be "configuration" because that would cause confusion with one of the parts of the whole).
2
10,399,043
05/01/2012 14:20:49
574,412
01/13/2011 15:02:26
1
0
what can be deleted from facebook user profile using the graph api?
Just got a shock that an app cannot delete a picture from a user profile even after getting proper permissions and valid access token. I was wondering what objects/actions can be deleted from a user profile using graph API?
facebook
application
graph
delete
profile
null
open
what can be deleted from facebook user profile using the graph api? === Just got a shock that an app cannot delete a picture from a user profile even after getting proper permissions and valid access token. I was wondering what objects/actions can be deleted from a user profile using graph API?
0
11,692,104
07/27/2012 16:41:32
1,320,812
04/08/2012 21:19:31
8
1
Contoso U tutorial: enrolling a student in a course and then adding the subsequent grade
Where in the Contoso University MVC tutorial do we get to enroll a student in a course, and then add the subsequent grade?
entity-framework
mvc
null
null
null
07/29/2012 00:55:46
not a real question
Contoso U tutorial: enrolling a student in a course and then adding the subsequent grade === Where in the Contoso University MVC tutorial do we get to enroll a student in a course, and then add the subsequent grade?
1
7,723,655
10/11/2011 09:04:03
750,239
05/12/2011 08:52:13
1
0
restricting sms to go into inbox
I need to restrict sms not to save in inbox. and it should be saved in some user given folder.For that im using bellow code. i can able to restrict sms notification. by using this.abortBroadCast() in my receiver clas.. But SMS is showing in Inbox. I need restrict it entering into INBOX. And it shoulb shown in some other folder. public class SmsReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { //this stops notifications to others this.abortBroadcast(); //---get the SMS message passed in--- Bundle bundle = intent.getExtras(); SmsMessage[] msgs = null; String str = ""; boolean checksomething =true ; if (bundle != null) { //---retrieve the SMS message received--- Object[] pdus = (Object[]) bundle.get("pdus"); msgs = new SmsMessage[pdus.length]; for (int i=0; i<msgs.length; i++){ msgs[i] = SmsMessage.createFromPdu((byte[])pdus[i]); str += "SMS from " + msgs[i].getOriginatingAddress(); str += " :"; str += msgs[i].getMessageBody().toString(); str += "\n"; } } if(checksomething){ Toast.makeText(context, "Broad Cast Cancelled", Toast.LENGTH_SHORT).show(); }else{ this.clearAbortBroadcast(); //---display the new SMS message--- Toast.makeText(context, str, Toast.LENGTH_SHORT).show(); } } }
sms
receiver
null
null
null
null
open
restricting sms to go into inbox === I need to restrict sms not to save in inbox. and it should be saved in some user given folder.For that im using bellow code. i can able to restrict sms notification. by using this.abortBroadCast() in my receiver clas.. But SMS is showing in Inbox. I need restrict it entering into INBOX. And it shoulb shown in some other folder. public class SmsReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { //this stops notifications to others this.abortBroadcast(); //---get the SMS message passed in--- Bundle bundle = intent.getExtras(); SmsMessage[] msgs = null; String str = ""; boolean checksomething =true ; if (bundle != null) { //---retrieve the SMS message received--- Object[] pdus = (Object[]) bundle.get("pdus"); msgs = new SmsMessage[pdus.length]; for (int i=0; i<msgs.length; i++){ msgs[i] = SmsMessage.createFromPdu((byte[])pdus[i]); str += "SMS from " + msgs[i].getOriginatingAddress(); str += " :"; str += msgs[i].getMessageBody().toString(); str += "\n"; } } if(checksomething){ Toast.makeText(context, "Broad Cast Cancelled", Toast.LENGTH_SHORT).show(); }else{ this.clearAbortBroadcast(); //---display the new SMS message--- Toast.makeText(context, str, Toast.LENGTH_SHORT).show(); } } }
0
11,710,327
07/29/2012 15:11:12
1,561,121
07/29/2012 15:03:15
1
0
In above ios 5.1, there is a new thing --soft HOME key. How to implement it and can we do the samething ourself?
soft HOME key. How to implement it and can we do the samething ourself ?
ios
home
null
null
null
07/31/2012 03:50:22
not a real question
In above ios 5.1, there is a new thing --soft HOME key. How to implement it and can we do the samething ourself? === soft HOME key. How to implement it and can we do the samething ourself ?
1
9,820,561
03/22/2012 10:35:27
1,005,030
10/20/2011 10:55:08
344
8
WCF Authentication doesn't prompt for credentials
I've created a test WCF app in which I'm trying to get Authentication to work, but it just runs my method and doesn't ask me to login / authenticate. Below is code snippets in my web.config in my WCF app: <bindings> <wsHttpBinding> <binding name="Binding1"> <security mode="Message"> <message clientCredentialType="UserName" /> </security> </binding> </wsHttpBinding> </bindings> <serviceCredentials> <userNameAuthentication userNamePasswordValidationMode="Custom" customUserNamePasswordValidatorType="MyAPI.Authorization, App_Code" /> </serviceCredentials> My Authorization class: public class Authorization : UserNamePasswordValidator { public override void Validate(string userName, string password) { if (null == userName || null == password) { throw new ArgumentNullException(); } if (!(userName == "test1" && password == "1tset") && !(userName == "test2" && password == "2tset")) { // This throws an informative fault to the client. throw new FaultException("Unknown Username or Incorrect Password"); // When you do not want to throw an infomative fault to the client, // throw the following exception. // throw new SecurityTokenException("Unknown Username or Incorrect Password"); } } } My Service.svc.cs Class public string Hello(string message) { return "You typed: " + message; } Am I supposed to put some attribute above this method to require authentication or above the class? I have then created a Test Console Application, here is the code: public static Test.Service1Client client = new Test.Service1Client(); static void Main(string[] args) { Console.WriteLine(client.Hello("hello")); Console.ReadLine(); } This just outputs "You typed: hello" without asking for authentication. Here is snippets of my app.config: <system.serviceModel> <bindings> <basicHttpBinding> <binding name="BasicHttpBinding_IService1" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <security mode="None"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://MyServer/Service1.svc" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IService1" contract="Test.IService1" name="BasicHttpBinding_IService1" /> </client> </system.serviceModel> I would expect to have to set the login credentials before calling `client.Hello("hello")` by doing: client.ClientCredentials.UserName.UserName = "test1"; client.ClientCredentials.UserName.Password = "1tset"; But obviously not
c#
wcf
wcf-security
null
null
null
open
WCF Authentication doesn't prompt for credentials === I've created a test WCF app in which I'm trying to get Authentication to work, but it just runs my method and doesn't ask me to login / authenticate. Below is code snippets in my web.config in my WCF app: <bindings> <wsHttpBinding> <binding name="Binding1"> <security mode="Message"> <message clientCredentialType="UserName" /> </security> </binding> </wsHttpBinding> </bindings> <serviceCredentials> <userNameAuthentication userNamePasswordValidationMode="Custom" customUserNamePasswordValidatorType="MyAPI.Authorization, App_Code" /> </serviceCredentials> My Authorization class: public class Authorization : UserNamePasswordValidator { public override void Validate(string userName, string password) { if (null == userName || null == password) { throw new ArgumentNullException(); } if (!(userName == "test1" && password == "1tset") && !(userName == "test2" && password == "2tset")) { // This throws an informative fault to the client. throw new FaultException("Unknown Username or Incorrect Password"); // When you do not want to throw an infomative fault to the client, // throw the following exception. // throw new SecurityTokenException("Unknown Username or Incorrect Password"); } } } My Service.svc.cs Class public string Hello(string message) { return "You typed: " + message; } Am I supposed to put some attribute above this method to require authentication or above the class? I have then created a Test Console Application, here is the code: public static Test.Service1Client client = new Test.Service1Client(); static void Main(string[] args) { Console.WriteLine(client.Hello("hello")); Console.ReadLine(); } This just outputs "You typed: hello" without asking for authentication. Here is snippets of my app.config: <system.serviceModel> <bindings> <basicHttpBinding> <binding name="BasicHttpBinding_IService1" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <security mode="None"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://MyServer/Service1.svc" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IService1" contract="Test.IService1" name="BasicHttpBinding_IService1" /> </client> </system.serviceModel> I would expect to have to set the login credentials before calling `client.Hello("hello")` by doing: client.ClientCredentials.UserName.UserName = "test1"; client.ClientCredentials.UserName.Password = "1tset"; But obviously not
0
481,023
01/26/2009 19:30:19
32,892
10/30/2008 20:51:01
1,049
62
LinqToSQL Select and SelectMany vs Join
Are Select and SelectMany preferrable to Joins? The reason I'm wondering is because I use LinqPad and in one section there are comments that say: // Note: before delving into this section, make sure you've read the preceding two // sections: Select and SelectMany. The Join operators are actually unnecessary // in LINQ to SQL, and the equivalent of SQL inner and outer joins is most easily // achieved in LINQ to SQL using Select/SelectMany and subqueries! Yet, in other sections it clearly shows that joins are faster (at least for the examples given in LinqPad) and to me they are easier to visualize in my head. Perhaps I'm misunderstanding since I'm only looking through the code samples and not the book, but I've seen other people recommend Select and SelectMany over Joins as well.
linq-to-sql
null
null
null
null
05/04/2012 13:18:43
not a real question
LinqToSQL Select and SelectMany vs Join === Are Select and SelectMany preferrable to Joins? The reason I'm wondering is because I use LinqPad and in one section there are comments that say: // Note: before delving into this section, make sure you've read the preceding two // sections: Select and SelectMany. The Join operators are actually unnecessary // in LINQ to SQL, and the equivalent of SQL inner and outer joins is most easily // achieved in LINQ to SQL using Select/SelectMany and subqueries! Yet, in other sections it clearly shows that joins are faster (at least for the examples given in LinqPad) and to me they are easier to visualize in my head. Perhaps I'm misunderstanding since I'm only looking through the code samples and not the book, but I've seen other people recommend Select and SelectMany over Joins as well.
1
9,456,486
02/26/2012 19:40:20
385,291
07/07/2010 08:04:51
145
8
Improve separation of view and logic
I'm designing some web app, I went for some _layout.cshtml, which fragment: //some html <h4>Your account</h4> @{ Html.RenderPartial("UserMenu"); } is responsible for rendering menu views. It has 3 possible states - logged in as admin, logged in as mere user, not logged. I made this partial view like this: @if (User.IsInRole("Admin")) { @:Admin menu } else { if (User.Identity.IsAuthenticated) { @:Normal menu } else { @Html.ActionLink("Login", "Logon", "Account"); } } But I'm not satisfied with this solution as it has poor separation of logic and view. How do you suggest to improve it?
c#
asp.net-mvc
asp.net-mvc-3
razor
partial-views
null
open
Improve separation of view and logic === I'm designing some web app, I went for some _layout.cshtml, which fragment: //some html <h4>Your account</h4> @{ Html.RenderPartial("UserMenu"); } is responsible for rendering menu views. It has 3 possible states - logged in as admin, logged in as mere user, not logged. I made this partial view like this: @if (User.IsInRole("Admin")) { @:Admin menu } else { if (User.Identity.IsAuthenticated) { @:Normal menu } else { @Html.ActionLink("Login", "Logon", "Account"); } } But I'm not satisfied with this solution as it has poor separation of logic and view. How do you suggest to improve it?
0
8,507,030
12/14/2011 15:24:42
847,763
07/16/2011 12:52:55
110
6
Outputting many strings in intel assembly nasm
I'm trying to output many strings. I've found this simple hello world program on the internet which outputs one string which is stored in memory: ; hello.asm a first program for nasm for Linux, Intel, gcc ; ; assemble: nasm -f elf -l hello.lst hello.asm ; link: gcc -o hello hello.o ; run: hello ; output is: Hello World SECTION .data ; data section msg: db "Hello World",10 ; the string to print, 10=cr len: equ $-msg ; "$" means "here" ; len is a value, not an address SECTION .text ; code section global main ; make label available to linker main: ; standard gcc entry point mov edx,len ; arg3, length of string to print mov ecx,msg ; arg2, pointer to string mov ebx,1 ; arg1, where to write, screen mov eax,4 ; write command to int 80 hex int 0x80 ; interrupt 80 hex, call kernel mov ebx,0 ; exit code, 0=normal mov eax,1 ; exit command to kernel int 0x80 ; interrupt 80 hex, call kernel This works. Now I've modified it to put two strings in. SECTION .data ; data section msg: db "Hello World",10 ; the string to print, 10=cr len: equ $-msg ; "$" means "here" msg2: db "Hello World2",10 ; the string to print, 10=cr len2: equ $-msg2 ; "$" means "here" mov edx,len ; arg3, length of string to print mov ecx,msg ; arg2, pointer to string mov ebx,1 ; arg1, where to write, screen mov eax,4 ; write sysout command to int 80 hex int 0x80 ; interrupt 80 hex, call kernel mov edx,len2 ; arg3, length of string to print mov ecx,msg2 ; arg2, pointer to string mov ebx,1 ; arg1, where to write, screen mov eax,4 ; write sysout command to int 80 hex int 0x80 ; interrupt 80 hex, call kernel This doesn't work, as it outputs the second string twice.
assembly
nasm
null
null
null
null
open
Outputting many strings in intel assembly nasm === I'm trying to output many strings. I've found this simple hello world program on the internet which outputs one string which is stored in memory: ; hello.asm a first program for nasm for Linux, Intel, gcc ; ; assemble: nasm -f elf -l hello.lst hello.asm ; link: gcc -o hello hello.o ; run: hello ; output is: Hello World SECTION .data ; data section msg: db "Hello World",10 ; the string to print, 10=cr len: equ $-msg ; "$" means "here" ; len is a value, not an address SECTION .text ; code section global main ; make label available to linker main: ; standard gcc entry point mov edx,len ; arg3, length of string to print mov ecx,msg ; arg2, pointer to string mov ebx,1 ; arg1, where to write, screen mov eax,4 ; write command to int 80 hex int 0x80 ; interrupt 80 hex, call kernel mov ebx,0 ; exit code, 0=normal mov eax,1 ; exit command to kernel int 0x80 ; interrupt 80 hex, call kernel This works. Now I've modified it to put two strings in. SECTION .data ; data section msg: db "Hello World",10 ; the string to print, 10=cr len: equ $-msg ; "$" means "here" msg2: db "Hello World2",10 ; the string to print, 10=cr len2: equ $-msg2 ; "$" means "here" mov edx,len ; arg3, length of string to print mov ecx,msg ; arg2, pointer to string mov ebx,1 ; arg1, where to write, screen mov eax,4 ; write sysout command to int 80 hex int 0x80 ; interrupt 80 hex, call kernel mov edx,len2 ; arg3, length of string to print mov ecx,msg2 ; arg2, pointer to string mov ebx,1 ; arg1, where to write, screen mov eax,4 ; write sysout command to int 80 hex int 0x80 ; interrupt 80 hex, call kernel This doesn't work, as it outputs the second string twice.
0
8,040,654
11/07/2011 18:07:53
223,478
12/03/2009 02:46:33
961
80
Inception: Can I host a java web browser inside a page on my site inside a normal browser?
You might be wondering why someone would want to do that, and hey, it's a good question. Is there a Java web browser (that can handle some basic forms and css) that I can embed in a web page? Preferably it would be scriptable, such that I could fill in the form fields...If so, what is an acceptable one? Any issues I need to be aware of? Thanks!
java
browser
null
null
null
11/07/2011 20:22:26
not constructive
Inception: Can I host a java web browser inside a page on my site inside a normal browser? === You might be wondering why someone would want to do that, and hey, it's a good question. Is there a Java web browser (that can handle some basic forms and css) that I can embed in a web page? Preferably it would be scriptable, such that I could fill in the form fields...If so, what is an acceptable one? Any issues I need to be aware of? Thanks!
4