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https://opengameart.org/content/32x32-wolf-cub
32x32 Wolf Cub
Spring Spring
https://opengameart.org/users/spring-spring
Monday, January 16, 2017 - 03:55
2D Art
[ "wolf", "cub", "puppy", "dog", "doggy", "pixelart", "32x32", "walking", "animation", "jumping", "yawning", "cute", "furry" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0" ]
[ "2D::Sprite::Sidescroll", "Animals, Creatures, Critters, Mobs, and More!", "Black Shuck", "RPG" ]
[ "https://opengameart.org/sites/default/files/wolf%20cub_1.png" ]
Like the title says, a wolf cub performing a few actions. Can be used as an enemy or a pet maybe? Will likely be updated with more actions for him to perform when i get around to it.
[ { "url": "https://opengameart.org/sites/default/files/wolf%20cub_2.png", "name": "wolf cub.png", "size": "3 Kb" } ]
https://opengameart.org/content/32x64-female-base-sprite-walking-4-directions
32x64 Female Base Sprite (walking 4 directions)
Spring Spring
https://opengameart.org/users/spring-spring
Friday, July 22, 2016 - 14:16
2D Art
[ "32x64", "female", "base", "Sprite", "walk", "animation", "4 directions" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "OGA-BY 3.0", "CC0" ]
[ "2D::Sprite::Orthogonal", "2D::Sprite::Sidescroll", "3/4 Directional Sprite Sets", "32x32 CC0 JRPG-ish style", "4 Frame Walk Cycles", "CC0 Walk Cycles", "Epic Pixelart RPG", "Interesting assets - characters", "reverie lost" ]
[ "https://opengameart.org/sites/default/files/spr_fembase_walk_strip16.png" ]
Just as the title says.
[ { "url": "https://opengameart.org/sites/default/files/spr_fembase_walk_strip16_0.png", "name": "spr_fembase_walk_strip16.png", "size": "4.3 Kb" } ]
https://opengameart.org/content/34-view-beetle
3/4 view beetle
Redshrike (Stephen Challener)
https://opengameart.org/users/redshrike
Wednesday, January 5, 2011 - 16:28
2D Art
[ "bug", "insect", "RPG", "top down", "Enemy", "monster", "creature", "beetle", "3/4", "critter", "Fantasy", "Sci-Fi", "Pixel Art", "Sprite", "Top-down" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[ "01. Pixel Art - Characters", "16x16 RPG", "2D - Complete Characters", "2d sci-fi platformer - scouting", "2D::Sprite::Orthogonal", "2D::Sprite::Sidescroll", "A Pool: Unsorted (GDN)", "Base pixel art for 3D pixelish RPG", "Billys Revenge artwork", "Cave Bad clone 1", "Characters", "Devious Dunguen", "Enemies and characters (Pixel Art)", "Island Biogeography", "Orcish Adventure!", "Simple Demographic Model Collection", "Stendhal Potential", "Tale of Two Lands", "Top Down 2D JRPG 32x32 Characters Art Collection", "Top-down 2D RPG" ]
[ "https://opengameart.org/sites/default/files/manaworldbeetle2.png" ]
Yo!  Found this browsing through my old stuff.  I made it for some old project, but it wasn't ever used or anything, so here you go.  Probably useless, but I thought it should go here.
[ { "url": "https://opengameart.org/sites/default/files/manaworldbeetle1.png", "name": "manaworldbeetle1.png", "size": "4.4 Kb" } ]
https://opengameart.org/content/3d-icon-pack
3D Icon Pack
Ali Hraich
https://opengameart.org/users/ali-hraich
Tuesday, August 13, 2024 - 17:11
2D Art
[]
[ "CC-BY 3.0", "CC-BY 4.0" ]
[]
[ "https://opengameart.org/sites/default/files/icons_23.png" ]
This set includes 12 high-quality 3D icons designed for use in various games, or projects. Usage Notes: Want more Icons ? contact me : (https://www.behance.net/ahriche) Enjoy using these icons in your projects!
[ { "url": "https://opengameart.org/sites/default/files/3d_game_ui_icons.psd", "name": "3d_game_ui_icons.psd", "size": "60.3 Mb" }, { "url": "https://opengameart.org/sites/default/files/pngs_0.zip", "name": "pngs.zip", "size": "4.5 Mb" } ]
https://opengameart.org/content/3-form-rpg-boss-harlequin-epicycle
3-form RPG boss: "Harlequin Epicycle."
Redshrike
https://opengameart.org/users/redshrike
Sunday, November 25, 2012 - 18:41
2D Art
[ "RPG", "Enemy", "boss", "moster", "pixel", "pixelart", "Sprite", "robes", "mage", "three", "form", "forms", "transform" ]
[ "CC-BY 3.0", "GPL 3.0", "GPL 2.0", "OGA-BY 3.0" ]
[ "\"Initial Fantasy\" RPG", "09. Pixel Art - Battle Sprites", "16x16 RPG", "2D assets", "2d sci-fi platformer - scouting", "2D::Profile::Creature", "2D::Sprite::Sidescroll", "A Pixel Art Collection", "AK 2D Characters", "Android App Store Project", "Art used in Dusk Graphical MUD", "Art With (Open) Character", "assets for a a maze of Galious remake", "Base pixel art for 3D pixelish RPG", "Battler", "Card Game", "Character - Static - Art Collection", "Collected", "Credits", "Cusp", "Doctrine of Darkness", "enemies", "Enemies and characters (Pixel Art)", "Generic Art Collection", "Heroes of a Lost World Sprites", "Heroes y mas", "Knight's Vendetta", "Liberated Pixel Cup", "long licence fantasy modern game", "Monsters & Bosses", "N-RPG monsters", "Orcish Adventure!", "Phone calls from Istavan", "Pixel Art", "pixelart-game-by", "Quality Art for 2D RPGs", "Roguelike", "RPG Stuff Collection", "Sideview pixel art RPG enemy sprites", "Sprites", "Trevas", "Type - Character Sprites", "Used in Hero of Allacrost", "Used in Valyria tear", "Waifu Wars - scouting", "Zelda Like RPG", "zzStuff I've Downloaded" ]
[ "https://opengameart.org/sites/default/files/threeformsPrev.png", "https://opengameart.org/sites/default/files/threeformsPJ2.png" ]
Hey everyone! I made this boss for a challenge over at Pixeljoint, in the same style as the rest of my rpg enemy set.  He has three forms, starting off as a robed and masked creature presenting a vaguely humanoid front, and ending up being revealed as a decidedly non-human critter.  Having multiple arms with weapons is a bit of a trope/cop-out, but I didn't have any other ideas. Note that my normal policy is not to do boss art for this set, for a few reasons.  First, most people are going to be more concerned about having major characters like bosses be unique than normal random encounters.  Second, they're a lot of work for something that will be less useful anyway.  But I figured I'd post this anyway, since it turned out pretty well and has no other destiny atm. Credit to my hella bro for the name.  He always delivers.
[ { "url": "https://opengameart.org/sites/default/files/threeformsPJ2_0.png", "name": "threeformsPJ2.png", "size": "16.1 Kb" } ]
https://opengameart.org/content/3-hairs-for-lpc
3 hairs for LPC
Nila122
https://opengameart.org/users/nila122
Monday, September 29, 2014 - 06:35
2D Art
[ "LPC", "liberated pixel cup" ]
[ "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0", "OGA-BY 3.0" ]
[ "07. Pixel Art - LPC Character Additions", "2D::Sprite::Orthogonal::Outfit", "Area tokens (PixelArt)", "AshenFarms", "Comb Hair", "Credits", "Discontinuum", "Dungeon Slayer Art", "Epic Pixelart RPG", "EW 2021", "Liberated Pixel Cup", "LittleBoxes", "LPC", "LPC Character Collection", "LPC Characters", "LPC Collection", "LPC For Humanoid Characters", "LPC Game assets", "LPC general", "LPC general", "Oddball Gamez LPC Style", "Orcish Adventure!", "RPG Characters", "RPG Game", "RPG Stuff Collection", "Stendhal", "Top Down 2D JRPG 32x32 Characters Art Collection" ]
[ "https://opengameart.org/sites/default/files/Example_hair00.png" ]
3 different hairstyles for female and male LPC characters
[ { "url": "https://opengameart.org/sites/default/files/Hair00.zip", "name": "Hair00.zip", "size": "3.6 Mb" } ]
https://opengameart.org/content/3-low-pixel-fonts
3 low-pixel fonts
Lasse Öörni, Olli Niemitalo (BOFH graphics team)
https://opengameart.org/users/qubodup
Monday, August 30, 2010 - 07:57
2D Art
[ "font", "gui", "text", "english", "ascii", "Action", "Strategy", "Sci-Fi", "Warfare", "Other", "Pixel Art", "User Interface" ]
[ "CC-BY 3.0", "GPL 3.0", "GPL 2.0" ]
[ "16x16", "Ancient Gods", "Font Art Collection", "Fonts", "Sci-Fi Inspiration!" ]
[ "https://opengameart.org/sites/default/files/bofhfonts_0.png" ]
These graphics are taken from the .lbm files of BOFH (review). I converted the graphics from BOFH using 'ilbmtoppm' (netpbm) and then 'convert' (imagemagick) and then cropped them and gave them transparent backgrounds using GIMP. These are the three fonts from BOFH. Copyright (c) 2000-2007, Lasse Öörni, Kalle Niemitalo, Olli Niemitalo,Tuomas Mäkelä. All rights reserved. Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this  list of conditions and the following disclaimer.- Redistributions in binary form must reproduce the above copyright notice,  this list of conditions and the following disclaimer in the documentation  and/or other materials provided with the distribution.- Neither the name of "Electric Harem" nor the names of its contributors may  be used to endorse or promote products derived from this software without  specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THEIMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE AREDISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLEFOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIALDAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS ORSERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVERCAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USEOF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
[ { "url": "https://opengameart.org/sites/default/files/bofhfonts.png", "name": "bofhfonts.png", "size": "6.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/bofhfonts.7z", "name": "bofhfonts.7z", "size": "7.2 Kb" } ]
https://opengameart.org/content/3-spaceships
3 Spaceships
Skorpio
https://opengameart.org/users/skorpio
Friday, September 27, 2013 - 04:30
2D Art
[ "spaceships", "space", "ships", "vessel", "sprites", "Sci-Fi", "Top-down" ]
[ "CC-BY-SA 3.0", "GPL 3.0" ]
[ "2D Spaceships", "2D::Shooter::Space", "Over Head Top Down Art Collection", "Planets", "RTE game art", "Science Fiction Vehicles", "Shmup Art", "Smugglers", "Space game", "SpaceRPG", "THEME: sci-fi / space", "Topdown Assets" ]
[ "https://opengameart.org/sites/default/files/Testships2_preview.jpg" ]
Some test spaceships that I made with Wubitog's program http://www.astroarmada.com/partart/ which uses my Space Ship Construction Kit http://opengameart.org/content/space-ship-construction-kit :)
[ { "url": "https://opengameart.org/sites/default/files/3Spaceships.zip", "name": "3Spaceships.zip", "size": "221.4 Kb" } ]
https://opengameart.org/content/3-types-of-diesel-locomotives
3 types of diesel locomotives
Varkalandar
https://opengameart.org/users/varkalandar
Tuesday, March 11, 2014 - 15:54
2D Art
[ "Isometric", "train", "locomotive" ]
[ "CC-BY-SA 3.0", "GPL 2.0" ]
[ "2D::Sprite::Orthogonal", "Isometric Characters", "Non-Commercial - Art", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/diesel_engines.png" ]
3 types of diesel locomotives, isometric, 8 directions
[ { "url": "https://opengameart.org/sites/default/files/diesel_engines_0.png", "name": "diesel_engines.png", "size": "4.1 Kb" } ]
https://opengameart.org/content/3-visual-novel-character-portraits
3 Visual Novel Character Portraits
Zii
https://opengameart.org/users/zii
Sunday, January 19, 2020 - 09:43
2D Art
[ "visual novel", "characters", "Portrait" ]
[ "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "Ren'Py: Painted" ]
[ "https://opengameart.org/sites/default/files/Portrait%201.png", "https://opengameart.org/sites/default/files/Portrait%202.png", "https://opengameart.org/sites/default/files/Portrait%203.png" ]
Three character portraits that I created for use of a game project in the fall of 2019. Never used for commercial purposes. Not sure what all the licenses mean, but feel free to use these as you wish. Credit would be nice, but I'm obviously not going to hunt you down if you don't.
[ { "url": "https://opengameart.org/sites/default/files/Portrait%201_0.png", "name": "Portrait 1.png", "size": "52.1 Mb" }, { "url": "https://opengameart.org/sites/default/files/Portrait%202_0.png", "name": "Portrait 2.png", "size": "52.1 Mb" }, { "url": "https://opengameart.org/sites/default/files/Portrait%203_0.png", "name": "Portrait 3.png", "size": "26 Mb" } ]
https://opengameart.org/content/3x-updated-32x32-scifi-roguelike-enemies
3X UPDATED 32x32 Scifi Roguelike Enemies
Redshrike
https://opengameart.org/users/redshrike
Monday, March 3, 2014 - 22:43
2D Art
[ "roguelike", "rogue", "tile", "Enemy", "scifi", "science fiction", "robot", "alien", "32x32", "pixel", "Pixel Art" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[ "10. Pixel Art - Roguelike", "2-Acetoxy-N,N,N-trimethylethanaminium", "2D - Roguelike", "2d sci-fi platformer - scouting", "A Pixel Art Collection", "Amazing Stuff", "Animals, Creatures, Critters, Mobs, and More!", "Assets for making DOS games or games like in DOS in the early 90's", "C-Dogs SDL art", "cc-by-3 possible game kits and gfx", "CF Inspiration", "Character - Static - Art Collection", "Character Sprites", "critters and creatures", "Enemies and characters (Pixel Art)", "Gonzo Space D&D", "HEROES", "HUMAN-LIKE ENEMIES", "Hunt the Wumpus or Roguelike", "kepler", "long licence fantasy modern game", "Medicine's disordered list of Fantasy RPG Tilesets", "MONSTERS", "Monsters", "NPC", "Pixel Art - JRPG", "pixelart-game-by", "PlataGO - SciFi", "Potentials for game", "Sci-Fi", "SciFi Roguelike", "Space Thingy", "THEME: fantasy / rpg", "ultimate smash friends" ]
[ "https://opengameart.org/sites/default/files/scifiPrev4.PNG", "https://opengameart.org/sites/default/files/ScifiCritters4.PNG" ]
I've been meaning to revamp my older set of scifi creatures (http://opengameart.org/content/scifi-creature-tileset-mini-32x32-scifi-c...) as roguelike tiles for a long time.  With the jam coming up, I thought I'd rush out part of that because I don't know when I will otherwise.  These are 14 revamped critters.  No animation yet, that will be much more time consuming to update.  But they shoudl be fine for static tiles in a sci-fi themed 32x32 roguelike.  I may put more up if there is interest, but I have other things pressing. Edit1: The very cool Panc Software made an expansion of this with some animations! http://opengameart.org/content/roguelike-sprites-redshrike-mods Edit2: I've added some more and updated some of them as well! Edit3: more stuff!  3 extra units!
[ { "url": "https://opengameart.org/sites/default/files/ScifiCritters4_0.PNG", "name": "ScifiCritters4.PNG", "size": "12.5 Kb" } ]
https://opengameart.org/content/432-isometrics-rocks-and-asteroids
432 isometrics rocks and asteroids
Varkalandar
https://opengameart.org/users/varkalandar
Friday, March 31, 2017 - 05:23
2D Art
[ "Rock", "rocks", "asteroid", "asteroids", "boulder", "boulders", "32bit", "space" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "OGA-BY 3.0" ]
[ "00 Isometric Stuff", "2D::Shooter::Space", "2D::Tile::Isometric", "2D::Tile::Orthogonal", "AK TopDown Asset Packs", "AncientBeast", "Assets for making DOS games or games like in DOS in the early 90's", "ISO ASSETS", "Iso-RPG-Concept", "Isometric", "Isometric stuff", "Models for a space game", "oga jam", "Sci Fi", "Sci-fi Parts and Inspiration", "Space Game", "Space Thingy", "Zijper - Backgrounds" ]
[ "https://opengameart.org/sites/default/files/hjm-random_asteroids-v3-preview_1.png", "https://opengameart.org/sites/default/files/hjm-random_asteroids-v3-preview_2.png", "https://opengameart.org/sites/default/files/hjm-random_asteroids-v2-preview_1.png", "https://opengameart.org/sites/default/files/hjm-random_asteroids-v2-preview_2.png" ]
432 rocks or asteroids in 12 rotated isometric views each. The "v2" and "v3" archives contains asteroids which rotate around 2 axes. Each archive was done with a slightly different parameter set, so the asteroid shapes and surfaces differ. The red ones are meant to be molten rock/lava boulders. The images in the archives have a resolution of 2400x1600 pixels and come with alpha transparency. By scaling and changing the colors in a graphics editor you can easily create the impression of even more rock and asteroid variants, based on these.
[ { "url": "https://opengameart.org/sites/default/files/hjm-random_asteroids-v3.zip", "name": "hjm-random_asteroids-v3.zip", "size": "6.6 Mb" }, { "url": "https://opengameart.org/sites/default/files/hjm-random_asteroids-v2.zip", "name": "hjm-random_asteroids-v2.zip", "size": "9.6 Mb" }, { "url": "https://opengameart.org/sites/default/files/hjm-random_asteroids-v1.zip", "name": "hjm-random_asteroids-v1.zip", "size": "7.4 Mb" } ]
https://opengameart.org/content/48-animated-old-school-rpg-characters-16x16
48 animated old school RPG characters (16x16)
Trent Gamblin
https://opengameart.org/users/qubodup
Thursday, August 20, 2009 - 15:03
2D Art
[ "monster", "human", "alien", "animal", "Enemy", "low-pixel", "crocodile", "croc", "white", "color", "colour", "colored", "child", "elephant", "kid", "mage", "thief", "villager", "guard", "dead", "killed", "frame", "king", "RPG", "Fantasy", "Other", "Pixel Art", "Sprite", "Character" ]
[ "CC-BY 3.0", "GPL 3.0", "GPL 2.0" ]
[ "16x16 tilesets", "2D - Complete Characters", "2D Fantasy Survival Horror", "2D::Sprite::Orthogonal", "A Pool: Unsorted (GDN)", "Animals, Creatures, Critters, Mobs, and More!", "Art for \"Be Realistic\"", "Art With (Open) Character", "Awesome Game Art", "Characters", "Characters", "CSCIGameRough", "Florg art", "Game Prototype Art Assets", "Key Pan Blah Me See By Say He She May Game Co", "LegendOfMomo", "Library of 2D Game Art", "Pixel Characters", "Politics", "reverie lost", "Roguelike", "Top Down 2D JRPG 32x32 Characters Art Collection", "Top Down Fantasy RPG for Commercial Use", "topdown sprite/tiles", "Wandering Wand - scouting", "WGJ: Time Travel", "what happened to our neighborhood/reverie lost/dark eden", "wzleg Candidates", "Zelda Like RPG" ]
[ "https://opengameart.org/sites/default/files/microp_0.png" ]
From Monster2 The animations are mostly two-frame movement in all directions. Some have a few more. The original data is licensed under a BSD-style license.
[ { "url": "https://opengameart.org/sites/default/files/monster2animcharsprites.7z", "name": "monster2animcharsprites.7z", "size": "65.5 Kb" } ]
https://opengameart.org/content/4-color-assortment
4-Color Assortment
Spring Spring
https://opengameart.org/users/spring-spring
Monday, April 30, 2018 - 01:15
2D Art
[ "4-color", "forest", "pixel", "pixelart", "king", "furries", "clowns", "cathedral", "jester", "hell", "devil", "demon", "clown", "laugh", "fire", "flames", "crow", "admiral", "bird", "Character", "water", "sea", "ocean", "ship", "prison", "pirate", "dog", "doggo", "fencing", "8-bit", "simple", "32x32", "snow", "ice", "cave", "church", "tiles", "tileset", "Queen", "cat", "castle", "furry", "background", "bg" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "2D::Tile::Sidescroll", "8bit", "abysswalker", "Animals, Creatures, Critters, Mobs, and More!", "Assets used in \"Die for the Empire\"", "CF Inspiration", "Characters", "Dungeon", "Environment/Background", "Frostcrest winter jam 2022 scouting", "Godot Cookbook", "good assets", "HALLOWEEN 2024", "Locations", "My Game", "Temple and Ruins Assets", "Time & Tides Moodboard" ]
[ "https://opengameart.org/sites/default/files/preivew4_3.png", "https://opengameart.org/sites/default/files/4-color%20forest.png", "https://opengameart.org/sites/default/files/castle%20Von%20Krumpen_3.png", "https://opengameart.org/sites/default/files/church%20bg_3.png", "https://opengameart.org/sites/default/files/church%20land_5.png", "https://opengameart.org/sites/default/files/snowcave.png", "https://opengameart.org/sites/default/files/crow%20admiral.gif", "https://opengameart.org/sites/default/files/crow%20admiral%20draw%20sword.gif", "https://opengameart.org/sites/default/files/crow%20admiral%20swipe.gif", "https://opengameart.org/sites/default/files/crow%20admiral%20fencing.gif", "https://opengameart.org/sites/default/files/jay%20pixel%20walk.gif", "https://opengameart.org/sites/default/files/jay%20pixel%20jumping.gif", "https://opengameart.org/sites/default/files/bitten%20von%20krumpen-swipe.gif", "https://opengameart.org/sites/default/files/bitten%20von%20krumpen-walk.gif", "https://opengameart.org/sites/default/files/prison%20ship.png", "https://opengameart.org/sites/default/files/bg-water_3.gif", "https://opengameart.org/sites/default/files/just-water_1.gif", "https://opengameart.org/sites/default/files/the%20king%20of%20hell_0.gif", "https://opengameart.org/sites/default/files/the%20king%20of%20hell%20laugh.gif", "https://opengameart.org/sites/default/files/the%20king%20of%20hell%20breath.gif", "https://opengameart.org/sites/default/files/josephine%27s%20hell_3.gif", "https://opengameart.org/sites/default/files/josephine%27s%20hell%20-tiles_4.gif", "https://opengameart.org/sites/default/files/corporal%20tailwaggler.gif" ]
...
[ { "url": "https://opengameart.org/sites/default/files/4-color-assortment_12.zip", "name": "4-color-assortment.zip", "size": "163.9 Kb" } ]
https://opengameart.org/content/4-direction-isometric-human-male-standing-walk-attack
4 direction isometric human male - standing, walk, attack
TheNess
https://opengameart.org/users/theness
Monday, November 8, 2021 - 23:22
2D Art
[ "RPG", "Character", "human", "male", "top down", "Isometric" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "OGA-BY 3.0" ]
[ "3/4 Directional Sprite Sets", "6 Frame Walk Cycles", "A Pool: Unsorted (GDN)" ]
[ "https://opengameart.org/sites/default/files/human_male_body_1.png" ]
This is a modified version of: https://opengameart.org/content/small-34-rpg-character-base Please validate licenses with source. Changes from original:
[ { "url": "https://opengameart.org/sites/default/files/human_male_body_1_0.png", "name": "human_male_body_1.png", "size": "8.7 Kb" } ]
https://opengameart.org/content/4x4-charset
4x4 charset
Anonymous
null
Friday, October 21, 2011 - 18:20
2D Art
[ "charset", "4x4", "1-bit", "font", "alphabet" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0", "CC0" ]
[ "CC0 - Public Domain - Fonts", "Font Art Collection", "Fonts", "test" ]
[ "https://opengameart.org/sites/default/files/4x4-charset.png" ]
alphabet > punction > numbers > block characters > check mark > block characters > math signs > checkers not in ansi order, every character should be 4x4 including the space, exluding "m" and "w" as they don't have a space. Attribution is Discouraged.
[ { "url": "https://opengameart.org/sites/default/files/4x4-charset.png", "name": "4x4-charset.png", "size": null } ]
https://opengameart.org/content/500-assorted-isometric-mushrooms
500+ Assorted Isometric Mushrooms
Varkalandar
https://opengameart.org/users/varkalandar
Wednesday, April 8, 2020 - 13:18
2D Art
[ "Isometric", "mushrooms", "RPG", "32bit" ]
[ "CC-BY 4.0", "CC-BY-SA 4.0" ]
[ "Iso-RPG-Concept", "isometric rpg", "Isometric stuff", "NOT CC0 Isometric", "Pumpkin Patch", "Space Thingy" ]
[ "https://opengameart.org/sites/default/files/hjm-mushrooms_preview.png" ]
Made these a while ago ... not been really happy with the results, but finally decided to publish them as they are. Still some are quite nice, and probaly useful as decoration for foresty or cave/dungeon scenes ... or maybe as magic mushrooms with potion-like effects? Some roguelikes have such. The archive has 12 sheets of 49 mushrooms each.
[ { "url": "https://opengameart.org/sites/default/files/hjm-mushrooms.7z", "name": "hjm-mushrooms.7z", "size": "1.5 Mb" } ]
https://opengameart.org/content/5-direction-witch-walking-sprite
5 direction witch walking sprite
Spring Spring
https://opengameart.org/users/spring-spring
Wednesday, January 11, 2017 - 19:06
2D Art
[ "witch", "Character", "pixelart", "walking", "animation", "5 direction", "8 direction", "topdown", "overhead" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0" ]
[ "2D::Sprite::Orthogonal", "2D::Sprite::Sidescroll", "4 Frame Walk Cycles", "5/8 Directional Sprite Sets", "Characters", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/witch.png" ]
5 (8) direction walking sprite of a witch. 20 frames, dimensions 22x34.
[ { "url": "https://opengameart.org/sites/default/files/witch_0.png", "name": "witch.png", "size": "2.6 Kb" } ]
https://opengameart.org/content/64x64-portrait
64x64 Portrait
Nila122
https://opengameart.org/users/nila122
Sunday, July 10, 2016 - 02:23
2D Art
[ "face", "Portrait", "template" ]
[ "CC-BY-SA 3.0", "OGA-BY 3.0" ]
[ "2D::Profile::Character", "A Pixel Art Collection", "Pixel Art", "Portraits", "RPG Stuff Collection", "TSK - OGA GameJam July 1" ]
[ "https://opengameart.org/sites/default/files/Example_portrait.png", "https://opengameart.org/sites/default/files/Example_colour.png" ]
64x64 portraits for LPC. I tried to make it look like it could be either male or female. 7 skincolours (5 noses, 2 mouths, 2 extra eyes, 3 extra ears, 3 brow shadows and 5 wrinkles each), 31 hairs (with 31 recolours), 5 facial hair (4 with 31 colours & 1 with 25), 6 accessories, 21 headwear, 3 beautymarks, 6 brows (with 31 recolours), eyelashes for eyes, lipstick (with 7 recolours), 9 eye colours and 24 simple backgrounds
[ { "url": "https://opengameart.org/sites/default/files/Portrait.zip", "name": "Portrait.zip", "size": "2.8 Mb" } ]
https://opengameart.org/content/6-more-rpg-enemies
6 More RPG Enemies
Redshrike
https://opengameart.org/users/redshrike
Sunday, January 6, 2013 - 23:47
2D Art
[ "RPG", "Enemy", "Orc", "pixel", "pixelart", "horror", "terror", "tentacles", "Troll" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[ "09. Pixel Art - Battle Sprites", "16x16 RPG", "2D::Profile::Creature", "A Pixel Art Collection", "A Pool: Unsorted (GDN)", "AK 2D Characters", "Android App Store Project", "AOO Game Art", "Art for Undying Dusk PDF game", "Art used in Dusk Graphical MUD", "Art With (Open) Character", "assets for a a maze of Galious remake", "Base pixel art for 3D pixelish RPG", "Battler", "Card Game", "Character - Static - Art Collection", "Characters", "critters and creatures", "Doctrine of Darkness", "Enemies", "Enemies and characters (Pixel Art)", "Generic Art Collection", "Horror game", "JRPG Engine Demo", "Libre VCMI", "long licence fantasy modern game", "Medicine's disordered list of Fantasy RPG Tilesets", "Monsters", "Monsters & Bosses", "N-RPG monsters", "Orcish Adventure!", "Phone calls from Istavan", "Pixel Art - JRPG", "pixelart-game-by", "Quality Art for 2D RPGs", "Resources for /Dev/Null", "RPG", "RPG Art", "RPG Stuff Collection", "Sideview pixel art RPG enemy sprites", "Sprite", "Sprites", "TAoLM", "Used in Hero of Allacrost", "Zelda Like RPG", "zzStuff I've Downloaded" ]
[ "https://opengameart.org/sites/default/files/MORERPGENEMIESPREV.png", "https://opengameart.org/sites/default/files/more%20rpg%20enemies_1.PNG" ]
As a follow-up to the set of dragons, here are some miscellaneous rpg enemy assets which I've put together over the past six months or so, bits of this or that.  Some of them might be expanded further. Specifically: the orc may be expanded into a broader set, as a sort of extension of the goblin set here:  opengameart.org/content/10-basic-rpg-enemies-the-goblin-supplement The tentacled facey horrorterrors have a blue friend, available here: http://opengameart.org/content/more-rpg-enemies The trolls and magician are lightly edited from sprites by Blarumyrran to enhance style compatibility.  The originals are available here: http://opengameart.org/content/trolls http://opengameart.org/content/wizard-0 The orc was edited/drawn over an original sprite by LordNeo, available here: http://opengameart.org/content/orc-static-64x64 Part of the ongoing rpg enemy set, available here: opengameart.org/content/sideview-pixel-art-rpg-enemy-sprites
[ { "url": "https://opengameart.org/sites/default/files/more%20rpg%20enemies.PNG", "name": "more rpg enemies.PNG", "size": "28.1 Kb" } ]
https://opengameart.org/content/700-cactus-variants-with-offshoots
700+ Cactus Variants with Offshoots
Varkalandar
https://opengameart.org/users/varkalandar
Tuesday, February 28, 2017 - 02:35
2D Art
[ "cactus", "cacti", "plant", "plants", "desert", "Isometric", "botany", "32bit", "nature", "Flora" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "OGA-BY 3.0" ]
[ "00 Isometric Stuff", "2D::Tile::Isometric", "2D::Tile::Orthogonal", "AHE24/WF", "AoE", "iso game art", "Isometric", "Isometric stuff", "legends", "Space Thingy", "Wastelander", "Zijper - Backgrounds" ]
[ "https://opengameart.org/sites/default/files/hjm-randomized_multi_cacti_1a-preview.png", "https://opengameart.org/sites/default/files/hjm-randomized_multi_cacti_1b-preview.png", "https://opengameart.org/sites/default/files/hjm-randomized_multi_cacti_2c-preview.png", "https://opengameart.org/sites/default/files/hjm-randomized_multi_cacti_2d-preview.png" ]
Another take at cactuses. 784 randomly created variants with offshoots. Usable for isometric display. Cactuses without offshoots: http://opengameart.org/content/isometric-cactus-variants Edit 2017/03/01: The older "type_1*" and "type_2*" images had misaligned spines in many cases, but some cactus shapes not found in the new images. I left them in case someone still wants to use the one or other cactus from them. I did not succeed in aligning the spines to the older cactus shaped so far.
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https://opengameart.org/content/80-more-isometric-trees
80 More Isometric Trees
Varkalandar
https://opengameart.org/users/varkalandar
Wednesday, March 18, 2020 - 14:30
2D Art
[ "tree", "trees", "Isometric" ]
[ "CC-BY 4.0", "CC-BY-SA 4.0" ]
[ "AncientBeast", "iso game art", "Iso stuff", "Iso-RPG-Concept", "isometric rpg", "Space Thingy" ]
[ "https://opengameart.org/sites/default/files/hjm-trees_preview.jpg", "https://opengameart.org/sites/default/files/tiny_places-002-trees_n_shadows.jpg" ]
80 isometric trees plus one extra. Actually 40 tree types, two variants of each, and one extra variant for one of them. Made them for a new project. My older trees didn't seem good enough. The second preview shows an example screenshot from it with the trees in use.
[ { "url": "https://opengameart.org/sites/default/files/hjm-more_trees.7z", "name": "hjm-more_trees.7z", "size": "4.6 Mb" } ]
https://opengameart.org/content/8-bit-color-rpg-tileset
8 bit color RPG tileset
IllusionOfMana
https://opengameart.org/users/illusionofmana
Friday, March 9, 2018 - 16:25
2D Art
[ "Minimalist", "Action", "Fantasy", "RPG", "Pixel Art", "Map Tileset", "tileset" ]
[ "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "2D::Tile::Orthogonal", "Color Graphics Adapter", "dragon q", "THEME: fantasy / rpg", "Tiles", "Tilesets" ]
[ "https://opengameart.org/sites/default/files/OldAdelaide2.png" ]
Colored and altered tileset I made from the Clint Bellangers original Tileset 1bit Color found here Additions to this tileset include:Fuller ColorNew Tree and tree variant tilesdeep water tilesmountain EdgesGrassy pathwayvillage tilesOther Grass and water tile variantesOther Plant and tree variants Give Credit to Clint for this wonderful tileset. Without it I would not have been able to set the basis for my JRPGs style. Check out my project and how Clints tileset influenced it here Hope whoever uses this finds it as helpful as I have in the last year.
[ { "url": "https://opengameart.org/sites/default/files/OldAdelaide2.bmp", "name": "OldAdelaide2.bmp", "size": "147.5 Kb" } ]
https://opengameart.org/content/8-bit-puzzle-game-sprite-set-sorlo
8-bit puzzle game sprite set (Sorlo)
devurandom
https://opengameart.org/users/devurandom
Friday, July 27, 2012 - 09:34
2D Art
[ "NES", "Puzzle", "side-scroller", "magician" ]
[ "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0" ]
[ "2D Art", "A Pixel Art Collection", "Game Art Packs", "Magic", "NES-like", "Non-Commercial - Art", "Platformer/Sidescroller Characters and Enemies", "Platformer/Sidescroller Tiles and Backgrounds", "Tilesets" ]
[ "https://opengameart.org/sites/default/files/puzzle_pre_0.GIF" ]
Based upon this vector character, here is a sprite set for an 8-bit puzzle game based around creating and removing blocks to get all the keys and exit the level. The sprite sheet is complete, though it is very basic and may require some extra sprites. (it also includes some hints on animating them.) (Note to doudoulolita and redshrike: it would be very nice if any of you would tell me if it's possible to change the license to CC-BY (as in the Ultimate Smash Friends character sprite sheet). )
[ { "url": "https://opengameart.org/sites/default/files/sorlo_puzzle_0.gif", "name": "sorlo_puzzle.gif", "size": "5.6 Kb" } ]
https://opengameart.org/content/8-directional-2d-point-and-click-male-character
8 Directional 2D Point and Click Male Character
DeMoNiCaTeD
https://opengameart.org/users/demonicated
Monday, December 9, 2024 - 15:50
2D Art
[ "Character", "sprite sheet", "8 direction" ]
[ "GPL 3.0", "CC-BY-SA 4.0" ]
[ "16bit FPS", "8 Frame Walk Cycles", "PS Tech" ]
[ "https://opengameart.org/sites/default/files/helix_walks.gif" ]
This is a simple male character you can use in your games. The character was designed for a 2D point and click adventure my team is currently working on. I decided to make the idle pose and walk animations sprite sheet available to help out fellow devs who might need a character to use as a stand in while they build out their game. The character is designed for games that target 64x64 pixels dimension. Eventually we will be selling all characters in the Unity Store and I will update with a link here. Complete characters have a wide variety of animations for those that need more than just a prototype :)
[ { "url": "https://opengameart.org/sites/default/files/helix_full_sheet.png", "name": "helix_full_sheet.png", "size": "42.3 Kb" } ]
https://opengameart.org/content/8-directional-jay
8-Directional Jay
Spring Spring
https://opengameart.org/users/spring-spring
Friday, May 11, 2018 - 10:41
2D Art
[ "dog", "doggy", "doggo", "running", "run", "8-direction", "animation", "drawing", "cartoon", "Character", "furry" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "3 Frame Walk Cycles", "5/8 Directional Sprite Sets", "Doom Engine Textures (Rotational)" ]
[ "https://opengameart.org/sites/default/files/jay-walk8dir_00000-sheet.png" ]
A really ugly 8-directional running animation. I'm still going to upload it though ;P
[ { "url": "https://opengameart.org/sites/default/files/jay-walk8dir_00000-sheet_0.png", "name": "jay-walk8dir_00000-sheet.png", "size": "86.8 Kb" } ]
https://opengameart.org/content/8-directional-tux
8 Directional Tux
Technopeasant
https://opengameart.org/users/technopeasant
Sunday, January 22, 2023 - 11:09
2D Art
[ "walk cycle", "walk", "walking", "cartoon", "tux", "penguin", "Character", "pixel", "standing", "profile", "3/4", "side", "front", "back" ]
[ "GPL 3.0", "GPL 2.0" ]
[ "4 Frame Walk Cycles", "5/8 Directional Sprite Sets", "Doom Engine Textures (Rotational)", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/tux0000_0.png" ]
As featured in Tux Typing and Thirsty Nellan, created by Sam Hart. http://www.tux4kids.com/tuxtyping.html https://www.geoffdraper.com/programming/nellan/
[ { "url": "https://opengameart.org/sites/default/files/8-directional-tux_0.zip", "name": "8-directional-tux.zip", "size": "88.3 Kb" } ]
https://opengameart.org/content/8px-metroidvania-radar-tiles
8px Metroidvania Radar Tiles
Kelvin Shadewing
https://opengameart.org/users/kelvin-shadewing
Sunday, October 29, 2017 - 17:27
2D Art
[ "metroidvania", "Map", "tiles", "tileset", "pixel", "lowpixel", "radar", "minimal" ]
[ "CC-BY-SA 4.0", "GPL 3.0" ]
[ "A Pixel Art Collection", "Cavernlock", "Kyrodian Legends", "Sci-Fi", "Tilesets" ]
[ "https://opengameart.org/sites/default/files/testradar.png", "https://opengameart.org/sites/default/files/tsRadar_0.png" ]
Decided to try something different with these, so I made them have a bit of a border around. Yeah, hard to really add a lot of variety with 8 square pixel tiles, but I tried to come up with as many formations as I could, and also added narrow tube tiles for areas where one would use something like a morphball instead of being able to walk around. Comes in four colors, and has all the special tiles at the bottom. Personally, I use gray for charted, unvisited land, blue for charted and visited, red for extreme temperature, and green for uncharted, like Metroid Fusion does.
[ { "url": "https://opengameart.org/sites/default/files/tsRadar.png", "name": "tsRadar.png", "size": "3.7 Kb" } ]
https://opengameart.org/content/8x13-chess-pieces
8x13 Chess Pieces
Alta
https://opengameart.org/users/alta
Wednesday, May 25, 2022 - 06:20
2D Art
[ "Chess Set" ]
[ "CC-BY-SA 4.0", "GPL 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/chess.preview_1.png", "https://opengameart.org/sites/default/files/alt_black_rook.preview.png" ]
My attempt at making the smallest chess pieces possible.
[ { "url": "https://opengameart.org/sites/default/files/chess.8x13_1.png", "name": "chess.8x13.png", "size": null }, { "url": "https://opengameart.org/sites/default/files/alt_black_rook.png", "name": "alt_black_rook.png", "size": null } ]
https://opengameart.org/content/8x8-ascii-bitmap-font-with-c-source
8x8 ASCII Bitmap Font, with C source
darkrose
https://opengameart.org/users/darkrose
Wednesday, June 25, 2014 - 03:37
2D Art
[ "font", "bitmap font", "ascii font" ]
[ "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0" ]
[ "2D::UI/HUD/Skin", "Font Art Collection", "Fonts, huds and menus (pixelart)", "Non Commercial - Fonts" ]
[ "https://opengameart.org/sites/default/files/font_5.png" ]
This is a simple 32x32 bitmap font I made as a byproduct of messing about with Xlib. Because of its a power of 2 sizing, it should be able to be resized easily, even if you're writting your own render. font.png is a screenshot of the output of my rendering text using font.c.font.zip contains font.c, which is just a C array of 64bit unsigned integers, these are the original bitmaps for the 8x8 font which I resized 4x to get font.png. Note the font.c is licensed GPLv3 or later only, the font.png is also licensed GPLv2 and CC-BY-SA.
[ { "url": "https://opengameart.org/sites/default/files/font_6.png", "name": "font.png", "size": "2.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/font_0.zip", "name": "font.zip", "size": "1.6 Kb" } ]
https://opengameart.org/content/8x8-cave-platformer-set
8x8 cave platformer set
Emcee Flesher
https://opengameart.org/users/emcee-flesher
Wednesday, October 21, 2020 - 13:48
2D Art
[ "8x8", "tileset", "Pixel Art", "simple", "Minimalist", "cave", "monster", "creature", "Platformer", "1 layer" ]
[ "OGA-BY 3.0", "CC0" ]
[ "2d Platformer", "8x", "8x8_cc0_oga-by_roguelike", "A Pool: Unsorted (GDN)", "DunDunDunDun", "Game Art Packs", "NOT CC0 Tiles & Tilesets", "royalty-free-i-think", "Things I want to jam with" ]
[ "https://opengameart.org/sites/default/files/oga-mini-cave-mockup1-x4.png" ]
An exercise in minimalism. Should be all you need for a complete game here, albeit not one with a huge amount of visual variety. Sprites are laid out in a 10x10 grid, but only two frames of the explosion go outside the 8x8 centre. Tiles are 8x8. License is whatever is the minimum requiring nothing of you except that you say where you got it. I think that's OGA-BY 3.0?
[ { "url": "https://opengameart.org/sites/default/files/oga-10x10-cave-sprites.png", "name": "oga-10x10-cave-sprites.png", "size": "1.5 Kb" }, { "url": "https://opengameart.org/sites/default/files/oga-8x8-cave-tiles.png", "name": "oga-8x8-cave-tiles.png", "size": null }, { "url": "https://opengameart.org/sites/default/files/oga-mini-cave-mockup1.png", "name": "oga-mini-cave-mockup1.png", "size": "3.9 Kb" } ]
https://opengameart.org/content/8x8-grey-and-red-brick-tileset
8x8 grey and red brick tileset
genderfreak
https://opengameart.org/users/genderfreak
Monday, February 17, 2025 - 00:04
2D Art
[ "8x8", "Pixel Art", "bricks", "Platformer", "DawnBringer" ]
[ "CC-BY 3.0", "CC-BY 4.0" ]
[ "PGMMV - TEST PROJECT" ]
[ "https://opengameart.org/sites/default/files/bricks_preview_3.png" ]
8x8 grey and red bricks tileset for a platformer
[ { "url": "https://opengameart.org/sites/default/files/bricks_11.png", "name": "bricks.png", "size": null } ]
https://opengameart.org/content/90s-items
90's Items
SCaydi
https://opengameart.org/users/scaydi
Monday, December 21, 2020 - 14:47
2D Art
[ "items", "technology", "Icon", "icons" ]
[ "GPL 3.0", "GPL 2.0" ]
[ "Objects & Items" ]
[ "https://opengameart.org/sites/default/files/itemsa.png" ]
A set of items from the 90's to early 2000's Disquete, CD, Chip, Wired Mouse, Pager, Cassette, Headphones, Walkie-Talkie, Controller, Egg pet device, Camera, and Wrist watch
[ { "url": "https://opengameart.org/sites/default/files/items_30.png", "name": "items.png", "size": "1.9 Kb" } ]
https://opengameart.org/content/95-game-icons
95 game icons
sbed
https://opengameart.org/users/sbed
Friday, October 11, 2013 - 06:59
2D Art
[ "icons", "svg", "vector", "silhouette", "black", "white", "black and white", "simple" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0" ]
[ "AncientBeast", "CF Inspiration", "Doom Wars Resources", "Fairytale platformer", "Game Prototype Art Assets", "General - G.U.I.", "Generic Art Collection", "graphics::interface::cursor", "Icons for Abilities, Skills, etc.", "Misc", "Nice GUI elements", "one bit game", "Orbital Mechanic", "RPG", "skill Icons", "To Sort", "Top Down RPG Pixel Art", "Torque3D possible models/textures", "User Interface", "User Interface (UI) Art Collection", "Zed: AM: Top-Down" ]
[ "https://opengameart.org/sites/default/files/icons-sbed.png" ]
95 game icons
[ { "url": "https://opengameart.org/sites/default/files/icons-sbed.svg", "name": "icons-sbed.svg", "size": "145.5 Kb" } ]
https://opengameart.org/content/a-bald-eagle
A Bald Eagle
Spring Spring
https://opengameart.org/users/spring-spring
Monday, March 20, 2017 - 22:36
2D Art
[ "eagle", "bald", "bird", "flying", "death", "dying", "shooting", "flap", "wing", "animal", "Enemy", "shooter", "pixelart", "8-color", "pixel" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "OGA-BY 3.0", "CC0" ]
[ "2D::Animation/Effect", "2D::Profile::Creature", "2D::Sprite::Orthogonal", "Animals, Creatures, Critters, Mobs, and More!", "Characters", "Monsters", "QnD002 Assets" ]
[ "https://opengameart.org/sites/default/files/bald%20eagle%20flap.png", "https://opengameart.org/sites/default/files/bald%20eagle%20shoot.png", "https://opengameart.org/sites/default/files/bald%20eagle%20death%20animationt.png" ]
In case you'd ever want to make the game "America Invaders", or have a "Freedom Man" in your Mega Man fangame, here you are ... I couldn't think of any more animations for him XD
[ { "url": "https://opengameart.org/sites/default/files/bald%20eagle%20flap_0.png", "name": "bald eagle flap.png", "size": "1.7 Kb" }, { "url": "https://opengameart.org/sites/default/files/bald%20eagle%20shoot_0.png", "name": "bald eagle shoot.png", "size": "2.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/bald%20eagle%20death%20animationt_0.png", "name": "bald eagle death animationt.png", "size": "3.1 Kb" } ]
https://opengameart.org/content/abstract-chess-pieces
Abstract Chess Pieces
Varkalandar
https://opengameart.org/users/varkalandar
Friday, June 17, 2016 - 06:00
2D Art
[ "chess pieces", "chess", "Isometric", "tokens", "meeples", "play pieces", "board", "board game", "32bit" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "OGA-BY 3.0" ]
[ "00 Isometric Stuff", "2D Turn-Based Board Games", "2D::Tile::Isometric", "2D::Tile::Orthogonal", "Isometric" ]
[ "https://opengameart.org/sites/default/files/hjm-chess_pieces_preview.png" ]
Abstract chess pieces in isometric view, with marble, metal and wood textures. Edit: I've made some extra pieces, if somneone wants to make a fairy chess game: http://opengameart.org/content/exotic-game-pieces
[ { "url": "https://opengameart.org/sites/default/files/hjm-chess_pieces.png", "name": "hjm-chess_pieces.png", "size": "955.8 Kb" } ]
https://opengameart.org/content/a-couple-pyrite-peices
A couple pyrite peices
FunwithPixels
https://opengameart.org/users/funwithpixels
Monday, November 20, 2017 - 09:18
2D Art
[ "Rock", "Pyrite", "metal", "gemstone", "red", "silver" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "02. Pixel Art - Environment", "16x16 tiles", "2D::Tile::Orthogonal", "2D::Tile::Sidescroll", "Space Avatar: Codex" ]
[ "https://opengameart.org/sites/default/files/Pyrite.png" ]
A couple of Pyrite peices one in silver one in red. And if you like my work please support me buy using Flattr.
[ { "url": "https://opengameart.org/sites/default/files/Cririte.png", "name": "Cririte.png", "size": null }, { "url": "https://opengameart.org/sites/default/files/Pyrite_0.png", "name": "Pyrite.png", "size": null } ]
https://opengameart.org/content/adonthell-portraits
Adonthell Portraits
Grumbel
https://opengameart.org/users/bart
Tuesday, August 4, 2009 - 09:28
2D Art
[ "portraits", "elf", "dwarf", "fighter", "adonthell", "archer", "wizard", "peasant", "Action", "RPG", "Strategy", "Fantasy", "Warfare", "Raster Art", "Portrait" ]
[ "GPL 2.0", "GPL 3.0", "CC-BY-SA 3.0" ]
[ "3", "Awesome Game Art", "Drawn Art Collection", "Iso-RPG-Concept", "Ren'Py: Painted" ]
[ "https://opengameart.org/sites/default/files/adonthell-portraits-preview.jpg" ]
These are portraits from Adonthell, by Grumbel.  This archive contains 640x480 PNGs of the images.  The original GIMP .xcfs (very large) can be obtained from Grumbel's git repository, using the following command: "git clone http://pingus.seul.org/~grumbel/vegastrike.git" (yes, this is the correct link) Note:  This archive contains 43 portraits in total.
[ { "url": "https://opengameart.org/sites/default/files/adonthell-portraits.zip", "name": "adonthell-portraits.zip", "size": "4.5 Mb" } ]
https://opengameart.org/content/adventure-doggo-arcade-machine
Adventure Doggo arcade machine
Xom Adept
https://opengameart.org/users/xom-adept
Saturday, November 16, 2019 - 06:44
2D Art
[ "jay", "doggo", "arcade", "arcade art challenge" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "Oga City", "Props", "Video games" ]
[ "https://opengameart.org/sites/default/files/adventure_doggo_arcade_0.png" ]
An arcade machine with Spring's Adventure Doggo game. https://flofflewoffle.itch.io/springs-adventure-doggo Assets used : - made by chasersgaming : https://opengameart.org/content/arcade-gui - made by Spring : https://opengameart.org/content/8-directional-jay(Artist: Spring, "Jay" Character Concept: Sinnocturnal) - made by kheftel : https://opengameart.org/content/minimalist-pixel-fonts
[ { "url": "https://opengameart.org/sites/default/files/adventure_doggo_arcade_1.png", "name": "adventure_doggo_arcade.png", "size": "2 Kb" } ]
https://opengameart.org/content/adventures-on-planet-zephulor-sprites
Adventures on Planet Zephulor sprites
Technopeasant
https://opengameart.org/users/technopeasant
Sunday, January 29, 2023 - 14:07
2D Art
[ "space", "astronaut", "walk", "crouch", "shoot", "die", "monster", "alien", "creature", "planet", "sprite set" ]
[ "GPL 3.0", "GPL 2.0" ]
[ "10 Frame Walk Cycles", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/zephulor.png" ]
Sprites from Adventures on Planet Zephulor by Aaron Hanchez. https://libregamewiki.org/Adventures_on_Planet_Zephulor
[ { "url": "https://opengameart.org/sites/default/files/zephulor.zip", "name": "zephulor.zip", "size": "247.2 Kb" } ]
https://opengameart.org/content/a-gavel-judges-mallet
A gavel / judge's mallet
Q_x
https://opengameart.org/users/qx
Friday, July 18, 2014 - 01:50
2D Art
[ "mallet", "hammer", "gavel", "judge", "medieval", "Fantasy", "RPG" ]
[ "GPL 3.0", "GPL 2.0" ]
[ "2D::Icon/Item/Equip", "Drawn Art Collection" ]
[ "https://opengameart.org/sites/default/files/gavel%20transparent.png" ]
Straight from judge's toolbox. I've made this for WTactics.
[ { "url": "https://opengameart.org/sites/default/files/gavel.psd", "name": "gavel.psd", "size": "5.2 Mb" } ]
https://opengameart.org/content/agi-pixel-character-spritesheet
Agi - Pixel Character Spritesheet
ben0bi
https://opengameart.org/users/ben0bi
Sunday, November 15, 2015 - 13:02
2D Art
[ "pixel", "Character", "pixelart", "spritesheet", "tileset", "16x16", "minimilist" ]
[ "CC-BY 3.0", "CC0" ]
[ "2D Pixels", "2D::Sprite::Orthogonal", "Pixel Art - JRPG", "QnD002 Assets" ]
[ "https://opengameart.org/sites/default/files/Preview_102.png" ]
Consists of the pixel character "Agi" I once created for a Jump'n'Run game. (Never released.) It has sprites for each side, front and back walking animations. NEW 2022: Each frame as standalone image AND new animation for "use" or attack (with hands). Also there are the two grass-platform tiles which I created for the same game. I hope you can get use of it.
[ { "url": "https://opengameart.org/sites/default/files/ben0biart_agi.zip", "name": "ben0biart_agi.zip", "size": "22.8 Kb" } ]
https://opengameart.org/content/a-layered-asteroid-rock
A layered Asteroid Rock
FunwithPixels
https://opengameart.org/users/funwithpixels
Wednesday, December 13, 2017 - 11:09
2D Art
[ "asteroid", "space" ]
[ "CC-BY 4.0", "CC-BY 3.0" ]
[ "02. Pixel Art - Environment", "2D::Shooter::Space", "2D::Tile::Isometric", "2D::Tile::Orthogonal", "2D::Tile::Sidescroll", "Defense Fall", "Objects & Items", "Otters Island assets", "Space Avatar: Codex", "space object" ]
[ "https://opengameart.org/sites/default/files/Layered%20Rock_0.png" ]
Just a basic layerd asteroid or rock...which ever your prefer. If you enjoy my pixel art please consider supporting me on Flattr its less than a cup of coffee.
[ { "url": "https://opengameart.org/sites/default/files/Layered%20Rock.png", "name": "Layered Rock.png", "size": "1.7 Kb" } ]
https://opengameart.org/content/alchemist-set
Alchemist set
SCaydi
https://opengameart.org/users/scaydi
Thursday, August 17, 2017 - 20:16
2D Art
[ "alchemy", "alchemist", "pixelart" ]
[ "CC-BY-SA 4.0", "CC-BY-SA 3.0", "GPL 3.0" ]
[ "2D::Icon/Item/Equip", "Items for Casual Arcade", "To Remix" ]
[ "https://opengameart.org/sites/default/files/AlchemistSet_0.png" ]
All set for an alchemist!
[ { "url": "https://opengameart.org/sites/default/files/AlchemistSet.png", "name": "AlchemistSet.png", "size": "6.3 Kb" } ]
https://opengameart.org/content/alchemy-tools-1
Alchemy Tools
SCaydi
https://opengameart.org/users/scaydi
Tuesday, January 15, 2019 - 15:17
2D Art
[ "alchemy", "pixelart", "Potions" ]
[ "GPL 3.0", "GPL 2.0" ]
[ "Impyrean options", "maybe assets for Magic", "NOT CC0 Sprites", "platformer", "Steam Valve", "To Remix", "Viewpoint - Orthogonal Sprites", "Witchcraft for beginners" ]
[ "https://opengameart.org/sites/default/files/Alchemy%20tools.png" ]
Potions, cauldron, furnace, and mortar.
[ { "url": "https://opengameart.org/sites/default/files/Alchemy%20tools_0.png", "name": "Alchemy tools.png", "size": "13.8 Kb" } ]
https://opengameart.org/content/aldriels-defiance
Aldriel's Defiance
(Submitted by
https://opengameart.org/users/snowdrop
Friday, July 23, 2010 - 18:11
2D Art
[ "elf", "magic", "wizard", "caster", "RPG", "Fantasy", "Portrait", "Character" ]
[ "GPL 2.0", "GPL 3.0" ]
[ "2D::Profile::Character", "CCG compatible art", "Drawn Art Collection", "face", "Iso-RPG-Concept", "legends", "Portraits", "Ren'Py: Assets", "rpg", "RPG", "WTactics" ]
[ "https://opengameart.org/sites/default/files/aldriel.jpg", "https://opengameart.org/sites/default/files/wt_card_caster.png" ]
Card art from open source CCG WTactics
[ { "url": "https://opengameart.org/sites/default/files/aldriel.tar.gz", "name": "aldriel.tar.gz", "size": "4.6 Mb" } ]
https://opengameart.org/content/alien-monster
Alien Monster
NatashaHaggard
https://opengameart.org/users/natashahaggard
Friday, September 21, 2012 - 19:55
2D Art
[ "alien", "monster", "Icon", "avatar" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0" ]
[ "legends", "Ren'Py: Painted" ]
[ "https://opengameart.org/sites/default/files/monster_1.png" ]
This is a 128x128px of a monster.
[ { "url": "https://opengameart.org/sites/default/files/monster_0.png", "name": "monster.png", "size": "37.8 Kb" } ]
https://opengameart.org/content/alien-sprite
Alien Sprite
BoB D Fish
https://opengameart.org/users/bob-d-fish
Saturday, September 29, 2018 - 08:56
2D Art
[ "alien", "Sidescroll", "sidescroller", "Sprite", "spritesheet" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/T3AlienSpriteGreen.png" ]
Additional asset to add into Brackeys 2D platformer tutorial, shooting UFO's is fun, its nice to see them out of their ship and shoot back! Find Brackeys tutorial here: http://devassets.com/assets/2d-mega-pack/
[ { "url": "https://opengameart.org/sites/default/files/T3AlienSpriteGreen.png", "name": "T3AlienSpriteGreen.png", "size": "13.5 Kb" } ]
https://opengameart.org/content/a-little-guy-and-his-duck
A little guy and his duck
sope
https://opengameart.org/users/sope
Friday, December 30, 2016 - 15:13
2D Art
[]
[ "GPL 2.0", "OGA-BY 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/hatin.png" ]
It's one OC mine, i want your opinions what i would do better :)
[ { "url": "https://opengameart.org/sites/default/files/patin.psd", "name": "patin.psd", "size": "48.1 Kb" } ]
https://opengameart.org/content/allacrost-large-battle-sprites-64x128-pixels
Allacrost: Large battle sprites (64x128 pixels)
(Submitted by
https://opengameart.org/users/roots
Friday, May 27, 2011 - 18:09
2D Art
[ "RPG", "sprites", "RPG", "Fantasy", "Pixel Art", "Sprite", "Character" ]
[ "GPL 2.0", "GPL 3.0", "CC-BY-SA 3.0" ]
[ "2D::Profile::Character", "Enemies and characters (Pixel Art)", "Side Scrolling Character Art Collection", "Used in Hero of Allacrost" ]
[ "https://opengameart.org/sites/default/files/claudius_battle_sprite_animated_0.gif" ]
These sprites were created for Hero of Allacrost and represent two of the main characters in the game. Only one of these sprites was ever animated. The male sprite has an "idle" animation with 100ms timing between frames. I attached both the animated GIF and the PNG image will all frames seperated for your convenience. At the time these were created, we were planning on developing seperate sets of sprites for map exploration and battle environments. This plan was eventually abandoned because it made the artwork requirements unnecessarily high. Thus, these sprites are currently without a home and are not being used in any project, including Allacrost. Sprites of this size probably are not practical for most games, but perhaps you'll find some way to utilize them. If you do use them, I'd be interested to know. If I was in contact with the original creator I would request that these be put into the public domain, but I have no right to do so on my own. For now, however, these will be licensed under the GPLv2 as is all other Allacrost content. If I or someone gets in contact with the original artist and requests them to be put in the public domain, I'll be happy to change the license status of this content.
[ { "url": "https://opengameart.org/sites/default/files/claudius_battle_sprite_animated.gif", "name": "claudius_battle_sprite_animated.gif", "size": "17 Kb" }, { "url": "https://opengameart.org/sites/default/files/claudius_battle_sprite.png", "name": "claudius_battle_sprite.png", "size": "13.1 Kb" }, { "url": "https://opengameart.org/sites/default/files/laila_battle_sprite.png", "name": "laila_battle_sprite.png", "size": "5.4 Kb" } ]
https://opengameart.org/content/all-aliens10-versions10-colors1310
All aliens(10 versions,10 colors,13*10)
D Coder
https://opengameart.org/users/d-coder
Monday, August 7, 2023 - 13:53
2D Art
[ "alien" ]
[ "CC-BY 3.0", "OGA-BY 3.0", "OGA-BY 4.0", "CC-BY 4.0", "GPL 3.0", "GPL 2.0", "CC0", "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/zeta-idle_0.png" ]
So,i modified kenney's aliens to gwt these.they dont 100% belong to me,but i modded them,so they DO belong to ME
[ { "url": "https://opengameart.org/sites/default/files/zeta-idle_1.png", "name": "zeta-idle.png", "size": "7.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/beta-idle_0.png", "name": "beta-idle.png", "size": "5.8 Kb" }, { "url": "https://opengameart.org/sites/default/files/gamma-idle_0.png", "name": "gamma-idle.png", "size": "7 Kb" }, { "url": "https://opengameart.org/sites/default/files/sigma-idle_0.png", "name": "sigma-idle.png", "size": "6.8 Kb" }, { "url": "https://opengameart.org/sites/default/files/delta-idle_0.png", "name": "delta-idle.png", "size": "8.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/epsilon-idle_0.png", "name": "epsilon-idle.png", "size": "7.5 Kb" }, { "url": "https://opengameart.org/sites/default/files/upsilon-idle_0.png", "name": "upsilon-idle.png", "size": "7.1 Kb" }, { "url": "https://opengameart.org/sites/default/files/eta-idle_0.png", "name": "eta-idle.png", "size": "6.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/omega-idle_0.png", "name": "omega-idle.png", "size": "7.7 Kb" }, { "url": "https://opengameart.org/sites/default/files/idle_pink.svg", "name": "idle_pink.svg", "size": "92.4 Kb" } ]
https://opengameart.org/content/all-must-fall
All must fall
(Submitted by
https://opengameart.org/users/snowdrop
Sunday, September 12, 2010 - 06:37
2D Art
[ "tower", "building", "demolition", "guardtower", "Fantasy", "Raster Art" ]
[ "GPL 2.0", "GPL 3.0" ]
[ "Cutscene and adventure game backgrounds", "Drawn Art Collection", "Gen's Collection", "legends", "the island", "WTactics" ]
[ "https://opengameart.org/sites/default/files/crumblingtower.jpg", "https://opengameart.org/sites/default/files/fall.png" ]
Card art from the open source CCG WTactics
[ { "url": "https://opengameart.org/sites/default/files/crumbling%20tower.tar.gz", "name": "crumbling tower.tar.gz", "size": "6.7 Mb" } ]
https://opengameart.org/content/all-the-graphics-assets-from-the-chicken-game
All the graphics assets from "The Chicken Game"
Spring Spring
https://opengameart.org/users/spring-spring
Tuesday, November 14, 2017 - 20:23
2D Art
[ "chicken", "hen", "worker", "rts", "material", "building", "Isometric", "png", "models", "untextured", "Item" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "2D::Tile::Isometric", "AoE", "RPG" ]
[ "https://opengameart.org/sites/default/files/spr_building_burnerhut_1.png" ]
...
[ { "url": "https://opengameart.org/sites/default/files/images_3.zip", "name": "images.zip", "size": "7.4 Mb" } ]
https://opengameart.org/content/almost-seamlessly-tileable-isometric-dungeon-walls
Almost seamlessly tileable isometric dungeon walls
Varkalandar
https://opengameart.org/users/varkalandar
Monday, March 30, 2020 - 12:23
2D Art
[ "dungeon", "wall", "walls", "RPG", "Isometric", "rough", "stone", "32 bit", "seamless", "tileable" ]
[ "CC-BY 4.0", "CC-BY-SA 4.0" ]
[ "AK TopDown Asset Packs", "Iso-RPG-Concept", "isometric", "isometric rpg", "Isometric stuff", "THE EXILED", "w" ]
[ "https://opengameart.org/sites/default/files/hjm-tileable_rough_wall_preview_1.jpg", "https://opengameart.org/sites/default/files/hjm-tileable_rough_wall_preview_2.jpg", "https://opengameart.org/sites/default/files/hjm-tileable_dungeon_wall_preview_1.jpg", "https://opengameart.org/sites/default/files/hjm-tileable_dungeon_wall_preview_2.jpg", "https://opengameart.org/sites/default/files/hjm-tileable_mossy_wall-preview_1_0.jpg", "https://opengameart.org/sites/default/files/walls_tiny_places_preview.jpg" ]
Two slightly different sets of pieces for almost seamlessly tileable isometric dungeon walls. Almost, because there are some small problems in the corners. Straight walls indeed tile fully seamless. Edit: Added a third variant made of smoother and partially moss covered rocks.
[ { "url": "https://opengameart.org/sites/default/files/hjm-tileable_rough_wall.png", "name": "hjm-tileable_rough_wall.png", "size": "2.8 Mb" }, { "url": "https://opengameart.org/sites/default/files/hjm-tileable_dungeon_wall.png", "name": "hjm-tileable_dungeon_wall.png", "size": "2.6 Mb" }, { "url": "https://opengameart.org/sites/default/files/hjm-tileable_mossy_wall_0.png", "name": "hjm-tileable_mossy_wall.png", "size": "2.3 Mb" } ]
https://opengameart.org/content/a-load-of-overworld-34-rpg-sprites
A load of overworld 3/4 RPG sprites
Redshrike (Stephen Challener)
https://opengameart.org/users/redshrike
Saturday, April 23, 2011 - 08:04
2D Art
[ "RPG", "monster", "Enemy", "overworld", "top down", "bright", "colorful", "tileset", "chest", "stone", "3/4 view", "Fantasy", "Map Tileset", "Pixel Art", "Sprite", "Top-down" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[ "01. Pixel Art - Characters", "16x16", "16x16 RPG", "2D - RPG Characters", "2D::Sprite::Orthogonal", "A Pixel Art Collection", "A Pool: Unsorted (GDN)", "Amazing Stuff", "Animals, Creatures, Critters, Mobs, and More!", "Astral Eye'd", "ATFA: Redrak Ascending", "CF Inspiration", "Collection for Ovaloord", "Generic Art Collection", "Goblin Adventure", "long licence fantasy modern game", "Must Use", "OGA Summer Asset Pack", "One Day...", "Orcish Adventure!", "pixelart-game-by", "Platformer Souls-like", "Roguelike", "RPG", "RPG Stuff Collection", "Stendhal", "Stendhal Potential", "Tales of Clicker Knights RPG", "Test", "TLoZ-like Overhead Convergent Perspective", "Top Down 2D JRPG 16x16 Characters Art Collection", "Top-down 2D RPG", "Zelda Like RPG" ]
[ "https://opengameart.org/sites/default/files/rpgprev_0.png" ]
OK, here's my story.  I made these for a game, but things didn't pan out, so the graphics are here now. I know these may not be super useful in their present form--they can probably be adapted to fit some other styles with relative ease.  Please drop me a line if you use them, because I'd love to see what you do! As part of CC-By, please include a link back to opengameart.org in your credits. NOTE:  you can see an updated version here: http://opengameart.org/content/16x16-16x24-32x32-rpg-enemies-updated
[ { "url": "https://opengameart.org/sites/default/files/batch_one_0.png", "name": "batch_one_0.png", "size": "68.7 Kb" } ]
https://opengameart.org/content/a-lobster-sprite
A Lobster Sprite
Spring Spring
https://opengameart.org/users/spring-spring
Sunday, July 3, 2016 - 15:24
2D Art
[ "lobster", "RPG", "sideways", "platform", "Platformer", "pixelart", "Fish", "climbing", "walking", "animation", "spritesheet", "Sprite", "Character", "seafood" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0" ]
[ "2D::Sprite::Sidescroll", "Dungeneer" ]
[ "https://opengameart.org/sites/default/files/spr_lobster_walk_strip6_0.png" ]
All the sprites of the "Lobster" from my unfinished game, "Lobster Game RPG". Enjoy, and please tell me if you could use more stuff from that game. There are many more sprites in the collection than the preview image has. You can tell by the file name endings that the sprites have been exported directly from Gamemaker, lulz ;)
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https://opengameart.org/content/alternate-lpc-character-sprites-george
Alternate LPC character sprites -- George
sheep
https://opengameart.org/users/sheep
Saturday, July 21, 2012 - 11:16
2D Art
[ "LPC", "Character", "Sprite" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 3.0" ]
[ "2D - Complete Characters", "2D::Sprite::Orthogonal", "3/4 Directional Sprite Sets", "4 Frame Walk Cycles", "AK TopDown Characters", "character animation", "Enemies and characters (Pixel Art)", "Game Prototype Art Assets", "Kujasa", "Liberated Pixel Cup", "LPC general", "My Game Sprites", "RPG Stuff Collection", "Test", "The Sheep Artwork", "Top Down 2D JRPG 32x32 Characters Art Collection", "Top Down Fantasy RPG for Commercial Use", "Underthief" ]
[ "https://opengameart.org/sites/default/files/george.png" ]
Another sprite for alternate LPC characters. This time it's a boy.
[ { "url": "https://opengameart.org/sites/default/files/george_0.png", "name": "george.png", "size": "2 Kb" } ]
https://opengameart.org/content/angels
Angels
AntumDeluge
https://opengameart.org/users/antumdeluge
Friday, April 13, 2018 - 19:23
2D Art
[ "Sprite", "spritesheet", "Angel", "angelic", "heaven", "heavenly", "creature", "Character", "stendhal", "24x32", "48x64", "96x128" ]
[ "CC-BY 3.0", "OGA-BY 3.0", "CC-BY 4.0" ]
[ "Don't list this collection in the archive RPG", "2D::Sprite::Orthogonal", "3 Frame Walk Cycles", "3/4 Directional Sprite Sets", "AK 2D Characters", "AK TopDown Characters", "Cabbit Collection", "CF Inspiration", "Pixel Characters", "Stendhal", "Top down monster game" ]
[ "https://opengameart.org/sites/default/files/preview_677.png", "https://opengameart.org/sites/default/files/angel-m-001.png", "https://opengameart.org/sites/default/files/dark_angel-m-001.png", "https://opengameart.org/sites/default/files/fallen_angel-001.png", "https://opengameart.org/sites/default/files/angel-f-001.png", "https://opengameart.org/sites/default/files/angel-f-002.png", "https://opengameart.org/sites/default/files/angel-m-001_0.png", "https://opengameart.org/sites/default/files/dark_angel-m-001_0.png", "https://opengameart.org/sites/default/files/fallen_angel-001_0.png", "https://opengameart.org/sites/default/files/fallen_angel-003.png", "https://opengameart.org/sites/default/files/fallen_angel-002.png", "https://opengameart.org/sites/default/files/fallen_angel-004.png" ]
(this is a work-in-progress) Description: A few angel sprites based on Svetlana Kushnariova's work, created as drop-in replacements for Stendhal. Previews are licensed same as all downloadable content. Details: Licensing: Links/Sources: Notes: IMPORTANT: As part of Svetlana Kushnariova's attribution requirements, please include her email [email protected]. This submission is a little bit of a mess at the moment. I have had to rush it. It is not required to attribute liftarn, johnny_automatic nor freedo for this work. However, their names are listed in the Copyright/Attribution Notice section for anyone that would like to give credit. Canonical link: https://opengameart.org/node/83286
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https://opengameart.org/content/angled-tiles-for-lpcs-cement-brackish-and-dungeon-tilesets
Angled tiles for LPC's cement, brackish and dungeon tilesets
(Submitted by
https://opengameart.org/users/xenodora
Friday, February 15, 2013 - 07:34
2D Art
[ "LPC", "tileset", "32x32" ]
[ "CC-BY-SA 3.0", "GPL 3.0" ]
[ "2D tilesets topview", "AA NF", "Epic Pixelart RPG", "Liberated Pixel Cup", "LPC", "LPC - Indoor Tiles", "LPC Collection", "LPC general", "Non-Commercial - Art", "Test", "Top Down 2D Isometric 32x32 Art Collection", "Top Down 2D JRPG 32x32 Art Collection", "Workable style 32x32 tiles" ]
[ "https://opengameart.org/sites/default/files/test-angles-3.png" ]
These tileset contain angled variations of the tilesets "cement.png", "brackish.png" and "dungeon.png" from LPC base art. http://opengameart.org/content/liberated-pixel-cup-base-assets-sprites-map-tiles
[ { "url": "https://opengameart.org/sites/default/files/cement-angle.png", "name": "cement-angle.png", "size": "8.6 Kb" }, { "url": "https://opengameart.org/sites/default/files/brackish-angle.png", "name": "brackish-angle.png", "size": "10 Kb" }, { "url": "https://opengameart.org/sites/default/files/dungeon-angle.png", "name": "dungeon-angle.png", "size": "5.8 Kb" } ]
https://opengameart.org/content/anglerfish
Anglerfish
rapidpunches
https://opengameart.org/users/rapidpunches
Tuesday, April 23, 2019 - 14:51
2D Art
[ "Fish", "animal", "ocean", "underwater", "crab", "retro", "arcade" ]
[ "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "A Jump N Collect Game - scouting", "Bells in the Clouds", "To NES-ify", "Tropical Treasures and Nautical Niceties" ]
[ "https://opengameart.org/sites/default/files/fish-angler.gif" ]
A lot of deep sea animals are red because red can't be seen in the depths!
[ { "url": "https://opengameart.org/sites/default/files/anglerfish-w-yeti-crab-worm.zip", "name": "anglerfish-w-yeti-crab-worm.zip", "size": "3.2 Kb" } ]
https://opengameart.org/content/animal-head-medals-or-coins-0
Animal Head Medals or Coins
Varkalandar
https://opengameart.org/users/varkalandar
Tuesday, March 29, 2016 - 03:36
2D Art
[ "coins", "medals", "raven", "wolf", "Lynx", "cat", "gold", "silver", "copper", "collectibles" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0", "OGA-BY 3.0" ]
[ "00 Isometric Stuff", "2D::Icon/Item/Equip", "AOO Game Art", "Iso-RPG-Concept", "Isometric", "Legend of Rathnor Parts" ]
[ "https://opengameart.org/sites/default/files/hjm-animal_coins_preview_2.jpg" ]
I've made these as a sort of test if it's possible to make head sides for coins from photographs, which are used as height fields. The animal image sources are public domain: http://www.pd4pic.com/-bobcat-lynx-wildcat-animal-mammal-closeup-head.htmlhttp://www.pd4pic.com/wolf-canis-lupus-animal.htmlhttp://www.pd4pic.com/carrion-crow-corvus-corone-crow-raven-bird-songbir... The yawning cat (actually a lynx) turned out pretty nice, the wolf and the raven didn't work so well, even that I tried several methods of turning the photos into height maps. I have no idea if these will be useful in a game project. I've tried to offer a variety of views, in the hope that the one or other might be useful.
[ { "url": "https://opengameart.org/sites/default/files/hjm-animal_coins_1.png", "name": "hjm-animal_coins.png", "size": "834.4 Kb" } ]
https://opengameart.org/content/animals-icons
Animals Icons
TheDarkTiger
https://opengameart.org/users/thedarktiger
Thursday, February 18, 2021 - 15:37
2D Art
[ "animals", "wild animals", "wolf", "sheep", "icons", "Pixel Art" ]
[ "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/oga_-_animals_icons.png" ]
A few icons of wild animals and some plants. I made them for some random Github project, which explain the odd 30px size. If you want more, try PM me, but I don't check very often my inbox. Cheers!
[ { "url": "https://opengameart.org/sites/default/files/oga_-_animals_icons.7z", "name": "oga_-_animals_icons.7z", "size": "5.8 Kb" } ]
https://opengameart.org/content/animated-32x32-wang-tiles-gears-and-chains
animated 32x32 Wang Tiles - gears and chains
Locomule
https://opengameart.org/users/locomule
Saturday, October 29, 2016 - 19:53
2D Art
[ "wang tiles", "gears", "chains", "tiles" ]
[ "GPL 3.0", "CC0" ]
[ "2D::Animation/Effect", "2D::Tile::Sidescroll", "A Pool: Unsorted (GDN)", "CF Inspiration", "OH GULLY 2, the Game Jam Edition", "Simples Pimples in Cogland", "Wang Blob Tilesets" ]
[ "https://opengameart.org/sites/default/files/gears.png" ]
For game devs, pixel artists, or anyone interested in mazes or random 2D map generation check out this resource on Wang Tiles. You'll want to bookmark it. I made a Scratch app to demo some 2-edge Wang Tile sets and decided to make my own. I wanted to do something original, so I created this animated set of chains and pulleys. Check it out to see this set animated along with others from the page above. https://scratch.mit.edu/projects/127701037/ In the files to my set, you get the chains and gears both with and without a background in the png and everything split into seperate layers in the psd. There are 4 sets of tiles for four frames of animation, all made to loop and tile randomly according to Wang Tile rules (all edges must match)
[ { "url": "https://opengameart.org/sites/default/files/gears%20work.psd", "name": "gears work.psd", "size": "915.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/gears_0.png", "name": "gears.png", "size": "92.5 Kb" } ]
https://opengameart.org/content/animated-charged-bolt
Animated Charged Bolt
Varkalandar
https://opengameart.org/users/varkalandar
Wednesday, November 13, 2019 - 13:39
2D Art
[ "spell", "charged bolt", "animated", "32 bits", "png", "magic", "projectile" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0", "OGA-BY 3.0" ]
[ "AncientBeast", "Iso-RPG-Concept", "legends" ]
[ "https://opengameart.org/sites/default/files/hjm-charged_bolt_v3_0.gif", "https://opengameart.org/sites/default/files/hjm-charged_bolt_v4_0.gif", "https://opengameart.org/sites/default/files/hjm-charged_bolt_bloom.gif", "https://opengameart.org/sites/default/files/hjm_charged_bolt_mockup.png" ]
A charged bolt spell effect, animated. Intended to be used with an additive blending mode, thus the black background. Can be used for any direction, since the shape is mostly spherical. 48 frames, PNG format, 400x300 pixels. Edit: Left preview shows version 3, the right one version 4Edit2: Added bloom version and game example mockup using downscaled version 4
[ { "url": "https://opengameart.org/sites/default/files/hjm-charged_bolt_v4_0.zip", "name": "hjm-charged_bolt_v4.zip", "size": "4.2 Mb" }, { "url": "https://opengameart.org/sites/default/files/hjm-charged_bolt_v3_0.zip", "name": "hjm-charged_bolt_v3.zip", "size": "2.8 Mb" }, { "url": "https://opengameart.org/sites/default/files/hjm-charged_bolt_2.zip", "name": "hjm-charged_bolt_2.zip", "size": "2.1 Mb" }, { "url": "https://opengameart.org/sites/default/files/hjm-charged_bolt.zip", "name": "hjm-charged_bolt.zip", "size": "2.9 Mb" }, { "url": "https://opengameart.org/sites/default/files/hjm-charged_bolt_bloom_1.zip", "name": "hjm-charged_bolt_bloom.zip", "size": "4.8 Mb" } ]
https://opengameart.org/content/animated-coins
Animated Coins
Clint Bellanger
https://opengameart.org/users/clint-bellanger
Saturday, June 2, 2012 - 17:21
2D Art
[ "coin", "loot", "treasure", "money", "currency", "gold", "silver", "copper" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0" ]
[ "Don't list this collection in the archive RPG", "!CO Assets", "03. Pixel Art - Items", "2D", "2D - Collectibles", "2D RPG tower defense tactics", "2D/3D Collectables and Powerups", "2D::Animation/Effect", "2D::Sprite::Orthogonal", "2D::Tile::Orthogonal", "???", "AK TopDown Asset Packs", "Base pixel art for 3D pixelish RPG", "Billys Revenge artwork", "collectable resources", "Cube-Power", "Fantasy Item Icons", "Generic Art Collection", "item", "Items", "Liberated Pixel Cup", "Libre VCMI", "long licence fantasy modern game", "LPC", "LPC Essentials", "Morgan's Favorites", "MyGame", "platformer: Slash boxes", "Possible things for my LPC entry", "Quality Art for 2D RPGs", "Quality pieces", "Rooftop Defender", "RPG", "RPG Game", "RPG Stuff Collection", "Space wars art", "Sprites", "Tales of Clicker Knights RPG", "tile", "Tiles", "Top Down 2D JRPG 32x32 Art Collection", "Ultimate TableTop", "UpsideDown android game", "vfx", "Waterworld", "Weapon HD", "Workable style 32x32 tiles" ]
[ "https://opengameart.org/sites/default/files/coins_preview.png", "https://opengameart.org/sites/default/files/coin_test.gif", "https://opengameart.org/sites/default/files/gold_coin.gif", "https://opengameart.org/sites/default/files/silver_coin.gif", "https://opengameart.org/sites/default/files/copper_coin.gif" ]
For Liberated Pixel Cup. Here are three coins (Gold, Silver, Copper). They contain simple animations to make them stand out to the player: Each frame is 32x32, 8 frames of animation per coin. The floor-center of the coin is at 16,28 (centered, 4 pixels from the bottom; in case you want to draw the coin at arbitrary locations instead of just inside a grid square). Process: I first created the coin in Blender with a simple spinning animation and toon shading (see attached Blend file). Then I used GIMP to recolor the coins using 4 color ramps. In GIMP I also added the animated shadows, the bouncing positions, and the flash/stripe. I also included the GIMP xcf files. It should be easy to create more item pickups in this style that reuse the same shadow animation.
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https://opengameart.org/content/animated-display-static
animated display static
cron
https://opengameart.org/users/cron
Saturday, November 24, 2012 - 23:38
2D Art
[ "display", "screen", "animation", "tv", "static" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[ "2D::UI/HUD/Skin", "A Pool: Unsorted (GDN)", "Book 1 (GDN)", "Castlevania Fan Game", "Doom Engine Textures (Flats)", "General - G.U.I.", "Metroidvania Art", "Project 2019-2020", "RPG (non LPC)", "Top Down 2D JRPG 32x32 Art Collection", "Zed: AM: Top-Down" ]
[ "https://opengameart.org/sites/default/files/teevee.gif", "https://opengameart.org/sites/default/files/tv3.jpg", "https://opengameart.org/sites/default/files/display_static_strip.png" ]
An animated display screen with static and scrolling scanlines. Included are individual .png's with the animation in the alpha layer - also opaque .jpg's - a sprite strip and an animated .gif
[ { "url": "https://opengameart.org/sites/default/files/display_static_animation.zip", "name": "display_static_animation.zip", "size": "181 Kb" }, { "url": "https://opengameart.org/sites/default/files/screen_border.png", "name": "screen_border.png", "size": "19.4 Kb" } ]
https://opengameart.org/content/animated-frost-bolt-triple
Animated Frost Bolt Triple
Varkalandar
https://opengameart.org/users/varkalandar
Sunday, November 17, 2019 - 15:07
2D Art
[ "magic", "projectile", "spell", "frost", "frost bolt", "snowflake", "ice" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0", "OGA-BY 3.0" ]
[ "AncientBeast", "Isometric stuff", "legends", "Textures" ]
[ "https://opengameart.org/sites/default/files/hjm-frost_bolt.gif", "https://opengameart.org/sites/default/files/hjm-frost_bolt_mockup.png" ]
A sandwich type frost bolt. 48 rotation steps, isometric view.
[ { "url": "https://opengameart.org/sites/default/files/hjm-frost_bolt.zip", "name": "hjm-frost_bolt.zip", "size": "3.1 Mb" } ]
https://opengameart.org/content/animated-ghost
Animated Ghost
VinnNo.0
https://opengameart.org/users/vinnno0
Sunday, January 1, 2017 - 11:57
2D Art
[ "ghost", "battler", "monster", "animated", "Sprite" ]
[ "CC-BY-SA 3.0", "GPL 3.0" ]
[ "2D::Profile::Creature", "2D::Sprite::Battle", "2D::Sprite::Sidescroll", "Animated top down creatures.", "Characters" ]
[ "https://opengameart.org/sites/default/files/frame_00001.png", "https://opengameart.org/sites/default/files/ghost%2Bgif.gif" ]
This was used as a placeholder in the beginning of my project, while I was still learning how to animate. It's messy but it looks pretty good scaled down 50%. I use client-side shaders for shadows and highlights but a simple inner-shadow in photoshop adds some aesthetics(which doesn't exist here :P)
[ { "url": "https://opengameart.org/sites/default/files/animated%20ghost.zip", "name": "animated ghost.zip", "size": "1.8 Mb" } ]
https://opengameart.org/content/animated-mayan-golden-token
Animated Mayan Golden Token
kbmsfx
https://opengameart.org/users/kbmsfx
Sunday, May 17, 2020 - 09:42
2D Art
[ ".gif", ".png", "Pixel Art", "animated" ]
[ "CC-BY 4.0", "CC-BY 3.0", "GPL 3.0", "GPL 2.0", "OGA-BY 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/animated_token_0.gif" ]
GIF animated version of "Mayan Golden Sun"
[ { "url": "https://opengameart.org/sites/default/files/mayan_golden_token_0.png", "name": "mayan_golden_token.png", "size": "12.9 Kb" } ]
https://opengameart.org/content/animated-moon
Animated Moon
Varkalandar
https://opengameart.org/users/varkalandar
Tuesday, April 5, 2016 - 06:27
2D Art
[ "moon", "craters", "space" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0", "OGA-BY 3.0" ]
[ "2D::Animation/Effect", "2D::BG/FG", "Iso-RPG-Concept", "Out Of Sol", "Sci Fi", "Shmup Art", "Space Game" ]
[ "https://opengameart.org/sites/default/files/hjm-animated_moon_2.gif" ]
A small moon with many craters. Isometric view, animated in 48 frames. The ZIP archive contains the frames as a sequence of PNG images in 640x480 pixels.
[ { "url": "https://opengameart.org/sites/default/files/hjm-moon_0.zip", "name": "hjm-moon.zip", "size": "9.6 Mb" } ]
https://opengameart.org/content/animated-ocean-tileset
Animated Ocean Tileset
Zabin
https://opengameart.org/users/zabin
Monday, February 26, 2018 - 12:24
2D Art
[ "water", "water animation", "beach", "beach waves", "32x32", "Pixel Art", "Whispers of Avalon" ]
[ "CC-BY-SA 3.0", "GPL 3.0" ]
[ "04. Pixel Art - Terrain", "2D::Animation/Effect", "2D::Tile::Orthogonal", "A Pixel Art Collection", "Assets", "BAST-CD: Game Elements", "Epic Pixelart RPG", "Impyrean options", "LPC RPG Assets", "maybe assets for Treasure (+other)", "OpenGameArt Jam resources", "RPG Stuff Collection", "Tilesets", "Top-down Water Tiles", "Whispers of Avalon" ]
[ "https://opengameart.org/sites/default/files/BeachAnimaTest2.gif", "https://opengameart.org/sites/default/files/Waves.png", "https://opengameart.org/sites/default/files/WavesAlpha.png", "https://opengameart.org/sites/default/files/wavyyyyy.gif" ]
This is my derivative of Leonard Pabin's animated ocean tileset. Here's the original https://opengameart.org/content/whispers-of-avalon-animated-ocean-tileset Changes: Doubled the frames from 5 to 10. So it's a smoother running animation now. Added a shallow/deep effect and recolored it with my extended DB32 palette. I remixed this years ago so it's a little sloppy and could be better but I think it's a big upgrade from the original. It works perfect with my recoloration of zookeeper's BFW water animation. https://opengameart.org/content/the-battle-for-wesnoth-water-animation Take a look here to see a screenshot of how I used this with my ZRPG tiles  https://opengameart.org/sites/default/files/forum-attachments/ZRPG3.png The gif preview uses my remix of the old BFW water by Rhyging5. Which is available here https://opengameart.org/content/the-battle-for-wesnoth-old-water-animati... The gif preview also has some palm trees made by Leonard Pabin and Frode Lindeijer aka (Modanung) for The Mana World. I'm in the process of submitting all of this ZRPG stuff. So there's lots more comming soon.
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https://opengameart.org/content/animated-orc-goblin-16bit
Animated Orc & Goblin 16Bit
Deco
https://opengameart.org/users/deco
Friday, January 1, 2021 - 09:30
2D Art
[ "Orc", "goblin", "16bit", "16x", "NES", "animated" ]
[ "CC-BY-SA 4.0", "GPL 3.0" ]
[ "2D::Sprite::Orthogonal", "nice sprites / assets for rpg / adventure", "Stendhal Potential", "Top Down RPG Pixel Art" ]
[ "https://opengameart.org/sites/default/files/previewoga.png" ]
A orc and golbin from my game in development. i using a lot of Oga, lpc and other Contents from here, so i've decide to share my personal characters with u guys. hope u like it Happy new year The orc is an comission so credit goes to "Antonio Clemente" his gamedevmarket page: https://www.gamedevmarket.net/member/ClemAnto/ the goblins i've made myself from scratch based on the orc use whatever you want, Don't forget to post here any changes u make if u want to support me, bought it at itch.io https://decosan.itch.io/goblin-and-orc only $2.50USD also have an orc art https://decosan.itch.io/orc-art Or buy me a Kofi ;) https://ko-fi.com/amatteroftime
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https://opengameart.org/content/animated-pixel-zombie
animated pixel zombie
z-uo
https://opengameart.org/users/z-uo
Friday, November 28, 2014 - 02:30
2D Art
[ "zombie", "Pixel Art", "shadow" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[ "2D Art Free (Mostly Pixel Art)", "Area tokens (PixelArt)", "Castlevania Fan Game", "enemies", "Game", "H_V_", "Interesting assets - characters", "Metroidvania Art", "Minimal Platformer", "Platformer/Sidescroller Characters and Enemies", "RPG (non LPC)", "Side Scrolling Character Art Collection" ]
[ "https://opengameart.org/sites/default/files/zomb_0.gif" ]
a piece of zombie crawling in the shadow I'm also available to do freelance job if you want more :)
[ { "url": "https://opengameart.org/sites/default/files/zombalpha.gif", "name": "zombalpha.gif", "size": "7.2 Kb" } ]
https://opengameart.org/content/animated-plane-and-pilot
Animated plane (and pilot)
free sprites
https://opengameart.org/users/free-sprites
Wednesday, November 4, 2015 - 21:20
2D Art
[ "plane", "spritesheet", "animated", "Vehicle", "airplane" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0" ]
[ "Blocky", "Platformer/Sidescroller Characters and Enemies" ]
[ "https://opengameart.org/sites/default/files/plane.gif" ]
300x200, 2 frames, transparent PNG. The plane is empty, you have to place the sprite character in behind it. More pilots and vehicles (train, boat) are coming soon! All drivers will fit all vehicles, so that you can create any combination you want - that's why vehicles will be empty. See it action plus more compatible sprites at: http://sprite.slicker.me/vehicles.htm Here are some other animations of the pilot: http://opengameart.org/content/cute-and-funny-2d3d-animated-character-sp...
[ { "url": "https://opengameart.org/sites/default/files/plane_1.png", "name": "plane.png", "size": "9 Kb" } ]
https://opengameart.org/content/animated-portal-or-wormhole-several-variants
Animated Portal or Wormhole, several Variants
Varkalandar
https://opengameart.org/users/varkalandar
Wednesday, April 29, 2020 - 14:48
2D Art
[ "Portal", "wormhole", "animated", "32bit", "RPG", "teleport", "teleporter" ]
[ "CC-BY 4.0", "CC-BY-SA 4.0" ]
[ "Art used for my open source game \"Fish fillets remake\"", "Effect&Shader", "flare-esque 64x32", "GemRB demo assets", "Iso-RPG-Concept", "Isometric stuff", "legends", "NOT CC0 Sprites", "Pumpkin Patch", "Space Thingy" ]
[ "https://opengameart.org/sites/default/files/portal_1_preview_0.gif", "https://opengameart.org/sites/default/files/portal_2_preview.gif", "https://opengameart.org/sites/default/files/portal_3_preview.gif", "https://opengameart.org/sites/default/files/portal_4_preview.gif", "https://opengameart.org/sites/default/files/portal_5_preview.gif", "https://opengameart.org/sites/default/files/portal_6_preview.gif", "https://opengameart.org/sites/default/files/portal_7_preview.gif", "https://opengameart.org/sites/default/files/portal_8_preview.gif", "https://opengameart.org/sites/default/files/portal_9_preview.gif" ]
Made this as portal for an RPG project, but I think it will work as wormhole for a space setting as well. 400x300 pixels, 64 frames each, PNG format with alpha channel. The first 4 versions warp and rotate in the animation, the 5th variant only warps. Edit: Added another warping portal version leading straight to the abyss ... Edit: Added another warping one, "liquid space" Edit: Added yet two more warping ones ...
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https://opengameart.org/content/animated-radar-assets
Animated Radar Assets
Cougarmint
https://opengameart.org/users/cougarmint
Friday, February 26, 2021 - 15:07
2D Art
[ "radar", "animation", "sonar", "blip", "war" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/animatedradartitle.png" ]
This Radar animation is a derivative of one of my earlier works, the "Naval Battle Assets" Pack. I couldn't help but wonder how much cooler the radar would be if it was animated, so I decided to experiment with it and see what I could come up with. The results were better than I expected, and seeing that there aren't a lot of decent quality radar animations out there, I decided to release this asset pack to the wild to help those who need this for their underwater exploration or war simulators! This pack comes with a Radar Base with 360 frames, A set of Blip Animation frames, and two types of optional grid overlays. All you need to do is make the radar frame, or edit them into a texture for a 3-D model! As a bonus, I've included example gifs in the downloads for you to preview, showcasing the animation potential. Created with Photoshop 6.0 Released for commercial and private use, DRM OK. Please see my Art Assets FAQ for more information.
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https://opengameart.org/content/animated-runner-character
Animated Runner Character
irmirx
https://opengameart.org/users/irmirx
Wednesday, August 5, 2015 - 19:27
2D Art
[ "Character", "Sprite", "runner", "run", "jump", "animation", "Pixel Art" ]
[ "CC-BY 3.0", "CC0" ]
[ "2D::Sprite::Sidescroll", "6 Frame Walk Cycles", "Amazing Stuff", "BM Project", "Capstone Phaser Game Collection", "Characters", "charactor", "Chibi heros", "Platformer/Sidescroller Characters and Enemies", "Possibles", "Sci-Fi", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/DCahREk.gif", "https://opengameart.org/sites/default/files/sprites_8.png" ]
(click first pic for animated gif) Another sprite I have sitting around on my hard drive from a project that never happened. Pixel art character for a runner game. Run cycle, jump frames, shooting pose. Yes he looks Tron-inspired and yes he was supposed to be an Internet White Knight, running through websites and shooting up memes and stuff. This didn't seem like a good idea anymore, but I hope these sprites can still be of any use.
[ { "url": "https://opengameart.org/sites/default/files/sprites_9.png", "name": "sprites.png", "size": "36.5 Kb" } ]
https://opengameart.org/content/animated-sprites-and-textures
Animated Sprites and Textures
Spiney
https://opengameart.org/users/spiney
Wednesday, January 16, 2013 - 08:05
2D Art
[ "Sprite", "animation", "fire", "water", "liquid", "slime", "goo", "spell" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0", "CC0" ]
[ "Asteroid Survivor", "Autumn Game", "C-Dogs SDL art", "legends", "Lore's Adventure assets", "Magical or Elemental Attacks Art Collection", "Medicine's bucket o' visual effects", "prometheus 2", "Space RP", "Special effects", "Wolf" ]
[ "https://opengameart.org/sites/default/files/animpreview.png" ]
Just dumping a random bunch of stuff I did while figuring out some procedural animation mumbo jumbo. update:Someone asked me for transparent backgrounds for the fire animations.Because of the way they're generated it's impossible for me to provide those.However, you can convert the images to grayscale and use those as an alpha mask.Alternatively you can use one of the RGB channels as alpha.I found that works pretty well for the fire.
[ { "url": "https://opengameart.org/sites/default/files/anims.zip", "name": "anims.zip", "size": "10.2 Mb" } ]
https://opengameart.org/content/animated-tomato-head-character
Animated tomato head character
borisvanschooten
https://opengameart.org/users/borisvanschooten
Wednesday, June 1, 2016 - 03:18
2D Art
[ "Enemy", "Character", "sprite sheet", "vegetable", "animation" ]
[ "CC-BY 3.0", "OGA-BY 3.0", "CC0" ]
[ "2D::Sprite::Sidescroll", "4 Frame Walk Cycles", "8x8_cc0_oga-by_roguelike", "Classic Hero Collection", "QnD002 Assets", "QPF", "RPG (non LPC)", "Super Guido Bro - scouting", "Truly Truly Public Domain", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/tomatohead1-zoom.png", "https://opengameart.org/sites/default/files/tomatohead1-anim_1.gif" ]
I had fun drawing this little character in my new sprite editor. http://tmtg.net/tinyspriteeditor/
[ { "url": "https://opengameart.org/sites/default/files/tomatohead1.png", "name": "tomatohead1.png", "size": null } ]
https://opengameart.org/content/animated-torch
Animated Torch
AntumDeluge
https://opengameart.org/users/antumdeluge
Monday, December 23, 2013 - 00:56
2D Art
[ "animated", "animation", "fire", "light", "lighting", "tile", "tiles", "tileset", "torch", "torches" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[ "2D::Animation/Effect", "2D::Tile::Orthogonal", "Devious Dunguen", "Egyptian RPG", "Impyrean options", "Loot run", "Monsters", "Platformer/Sidescroller Tiles and Backgrounds", "Stendhal", "Top Down 2D JRPG 32x32 Art Collection", "Top-down 2D RPG", "YONDER GIRL", "YONDER GIRL - Credits" ]
[ "https://opengameart.org/sites/default/files/preview_558.png", "https://opengameart.org/sites/default/files/preview-alt.png" ]
A small animated torch tileset. Originally created for Stendhal. Tileset details: Original link: https://opengameart.org/node/20714
[ { "url": "https://opengameart.org/sites/default/files/torch-1.1.zip", "name": "torch-1.1.zip", "size": "18 Kb" } ]
https://opengameart.org/content/animated-viking-drakkar
Animated Viking Drakkar
Deco
https://opengameart.org/users/deco
Tuesday, October 12, 2021 - 04:21
2D Art
[ "16x", "retro", "viking", "adventure", "16 bits" ]
[ "CC-BY-SA 4.0", "GPL 3.0" ]
[ "Art used for my open source game \"Fish fillets remake\"" ]
[ "https://opengameart.org/sites/default/files/deeuhy_0.png", "https://opengameart.org/sites/default/files/drakar_0.png" ]
An 11 frame animated viking drakkar for your game if u want to support me, bought it at itch.io https://decosan.itch.io/viking-drakar for $2,99usd
[ { "url": "https://opengameart.org/sites/default/files/drakar.png", "name": "drakar.png", "size": "38.3 Kb" } ]
https://opengameart.org/content/animated-walking-pitbull
Animated Walking pitbull
yolkati
https://opengameart.org/users/yolkati
Sunday, July 10, 2011 - 19:32
2D Art
[ "Sprite", "32x64", "Character", "dog" ]
[ "GPL 3.0", "GPL 2.0", "CC-BY-SA 3.0" ]
[ "2D::Sprite::Sidescroll", "6 Frame Walk Cycles", "Platformer/Sidescroller Characters and Enemies", "Platformers", "Side Scrolling Character Art Collection" ]
[ "https://opengameart.org/sites/default/files/Pitbull.gif" ]
This animation screams noob... The next time I'll try punching!! The image order to make him walk is 1 2 3 4 5 3 repeat. (Should I erase the older useless version?)
[ { "url": "https://opengameart.org/sites/default/files/wPitbullsprite.png", "name": "wPitbullsprite.png", "size": "2.9 Kb" } ]
https://opengameart.org/content/animated-widelands-trees-blackland
Animated Widelands Trees (Blackland)
Various
https://opengameart.org/users/bart
Thursday, July 23, 2009 - 09:57
2D Art
[ "widelands", "tree", "trees", "blackland", "autumn", "fall", "Strategy", "Historical", "Warfare", "Other", "nature", "Map Tileset", "Pixel Art", "Top-down" ]
[ "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0" ]
[ "00 Isometric Stuff", "2D assets topview", "2D::Tile::Orthogonal", "A Pixel Art Collection", "AA NF", "Amazing Stuff", "Area tokens (PixelArt)", "Autumn", "Awesome Game Art", "Billys Revenge artwork", "Collection for Mupsies2D", "Flora - Vegetation - Plants", "Golden Axe", "HQ 2D & Isometric", "iso game art", "Iso stuff", "Isometric Tiles", "isometricos 2d", "legends", "My Game", "My Project", "MyGame", "Other art", "Pixel Art", "Pumpkin Patch", "RpgMakerAssets", "space", "The delusion", "Tile", "Top Down 2D Isometric 32x32 Art Collection", "Top Down 2D JRPG 32x32 Art Collection", "Top Down RPG Pixel Art", "Top-down 2D RPG", "TopDown RPG", "Trees", "TREES, ROCKS itp.", "Used in Hero of Allacrost", "Viewpoint - Orthogonal Sprites", "Wastelander", "Zelda Like RPG", "Zijper - Backgrounds" ]
[ "https://opengameart.org/sites/default/files/tprev.png" ]
This archive contains a number of different trees in different sizes, in autumn colors.
[ { "url": "https://opengameart.org/sites/default/files/trees-blackland.zip", "name": "trees-blackland.zip", "size": "381.5 Kb" } ]
https://opengameart.org/content/anime-girl%EF%BC%9Ahachi
Anime Girl:Hachi
HachiStudio
https://opengameart.org/users/hachistudio
Monday, July 27, 2020 - 16:28
2D Art
[ "girl", "anime" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC0" ]
[ "A Pool: Unsorted (GDN)", "CC0 Portraits", "Figure References", "MetalTek" ]
[ "https://opengameart.org/sites/default/files/front_5.png", "https://opengameart.org/sites/default/files/eyes_1.png", "https://opengameart.org/sites/default/files/mouth_1.png", "https://opengameart.org/sites/default/files/back_7.png" ]
Please use it freely. When using with HachiViewerPlus, use the following scenario commands. $createplate=[foldertopath]/hachi/ HachiViewerPlus https://hachistudio.wfa.jp
[ { "url": "https://opengameart.org/sites/default/files/hachi_0.zip", "name": "hachi.zip", "size": "709.3 Kb" } ]
https://opengameart.org/content/anime-heads
Anime heads
(Submitted by
https://opengameart.org/users/rainbow-design
Saturday, October 12, 2013 - 06:28
2D Art
[ "anime", "avatar", "girl", "female", "face", "smile", "smiling", "Character" ]
[ "CC-BY-SA 3.0", "GPL 3.0" ]
[ "2D::Profile::Character", "Avatar", "cc-by-3 possible game kits and gfx", "Drawn Art Collection", "High quality 2d art sets (Wallpapers excludet)", "MetalTek", "Non-Commercial - Art", "Ren'Py: Assets", "RPG", "Wall Art Collection" ]
[ "https://opengameart.org/sites/default/files/s.jpg", "https://opengameart.org/sites/default/files/Freeworld.png", "https://opengameart.org/sites/default/files/Anime_Girl.png" ]
So finally i come to the point to make the heads for my game. For licensing and attribution see the source.txt The images are 500x500 in size and png Feel free to add comments with similar content
[ { "url": "https://opengameart.org/sites/default/files/Animeheads_0.zip", "name": "Animeheads.zip", "size": "2.9 Mb" } ]
https://opengameart.org/content/anime-style-female-base-sprite
Anime-style female base sprite
Mandi Paugh
https://opengameart.org/users/bart
Monday, June 15, 2009 - 08:24
2D Art
[ "Fantasy", "RPG", "Sprite", "anime", "base", "female", "Modern", "Sci-Fi", "Pixel Art", "Character", "Top-down" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0" ]
[ "2D::Sprite::Orthogonal", "4 Frame Walk Cycles", "A Pixel Art Collection", "Awesome Game Art", "Best Animated Pixel Sprites", "cc-by-3 possible game kits and gfx", "Dungeon Sneaker Game", "Enemies and characters (Pixel Art)", "Figure References", "For future use", "Impyrean options", "Interesting assets", "Mysterious Sprites and House/Mansion Parts", "NPC", "OGA Official Commissions", "Stuff I found", "Top Down 2D JRPG 32x32 Characters Art Collection", "Top Down Fantasy RPG for Commercial Use", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/femalebasepreview.gif" ]
An exclusive commission for OpenGameArt.org, this is a female anime style base sprite usable in top-down RPGs and strategy games. The preview above is not the complete set! Download the complete set below. Male sprite is here: http://opengameart.org/content/anime-style-male-base-sprite Accessories (hair, armor, faces) are here: http://opengameart.org/content/armor-male-and-female-anime-base-spriteshttp://opengameart.org/content/faces-female-anime-base-spriteshttp://opengameart.org/content/hair-male-and-female-anime-base-sprites
[ { "url": "https://opengameart.org/sites/default/files/femalebase.gif", "name": "femalebase.gif", "size": "12.4 Kb" } ]
https://opengameart.org/content/anime-style-male-base-sprite
Anime-style male base sprite
Tayoko
https://opengameart.org/users/bart
Sunday, May 10, 2009 - 13:29
2D Art
[ "Fantasy", "RPG", "Sprite", "anime", "base", "male", "Modern", "Sci-Fi", "Pixel Art", "Character", "Top-down" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0" ]
[ "!CO Assets", "16bit FPS", "2D::Sprite::Orthogonal", "4 Frame Walk Cycles", "A Pixel Art Collection", "Awesome Game Art", "Best Animated Pixel Sprites", "cc-by-3 possible game kits and gfx", "CF Inspiration", "Enemies and characters (Pixel Art)", "Figure References", "For future use", "Impyrean options", "long licence fantasy modern game", "Mysterious Sprites and House/Mansion Parts", "NPC", "OGA Official Commissions", "RPG Game", "Top Down 2D JRPG 32x32 Characters Art Collection", "Top Down Fantasy RPG for Commercial Use", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/base%20preview_0.gif" ]
An exclusive commission for OpenGameArt.org, this is a male anime style base sprite usable in top-down RPGs and strategy games. The preview above is not the complete set! Download the complete set below. Attribution instuctions:  You must include a link to http://opengameart.org in your credits along with the author's name. See also: http://opengameart.org/content/anime-style-male-base-sprite-heads-hairhttp://opengameart.org/content/armor-male-and-female-anime-base-sprites http://opengameart.org/content/hair-male-and-female-anime-base-sprites Female base sprite is here: http://opengameart.org/content/anime-style-female-base-sprite
[ { "url": "https://opengameart.org/sites/default/files/anime-style%20base%20-%20segment%201.gif", "name": "anime-style base - segment 1.gif", "size": "19.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/grayscale%20anime-style%20base%20-%20segment%20i.gif", "name": "grayscale anime-style base - segment i.gif", "size": "17.9 Kb" } ]
https://opengameart.org/content/anime-style-male-base-sprite-heads-hair
Anime-style male base sprite -- Heads & Hair
Tayoko
https://opengameart.org/users/bart
Saturday, May 23, 2009 - 09:58
2D Art
[ "Fantasy", "Sprite", "heads", "eyes", "hair", "RPG", "RPG", "Fantasy", "Modern", "Sci-Fi", "Pixel Art", "Sprite", "Character" ]
[ "GPL 2.0", "GPL 3.0", "CC-BY 3.0", "CC-BY-SA 3.0" ]
[ "2D::Sprite::Orthogonal::Outfit", "A Pixel Art Collection", "Awesome Game Art", "Billys Revenge artwork", "Dungeon Sneaker Game", "For future use", "NPC", "topdown sprite/tiles" ]
[ "https://opengameart.org/sites/default/files/heads%20and%20hair%20preview_0.gif" ]
Additional heads and hair for the male base sprite. For base sprite, see: http://opengameart.org/content/anime-style-male-base-sprite Attribution instuctions:  You must include a link to http://opengameart.org in your credits along with the author's name.
[ { "url": "https://opengameart.org/sites/default/files/anime%20base%20sprite%20-%20heads%20and%20hair%20-%20color.gif", "name": "anime base sprite - heads and hair - color.gif", "size": "7.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/anime%20base%20sprite%20-%20heads%20and%20hair%20-%20bw.gif", "name": "anime base sprite - heads and hair - bw.gif", "size": "6.7 Kb" } ]
https://opengameart.org/content/an-isometric-tileable-wall-section
An Isometric Tileable Wall Section
Varkalandar
https://opengameart.org/users/varkalandar
Sunday, March 29, 2020 - 16:01
2D Art
[ "wall", "seamless", "tileable", "brick", "mossy", "32 bit", "Isometric" ]
[ "CC-BY 4.0", "CC-BY-SA 4.0" ]
[ "A Pool: Unsorted (GDN)", "AK TopDown Asset Packs", "Iso-RPG-Concept", "isometric rpg", "Mysterious Sprites and House/Mansion Parts", "RPG" ]
[ "https://opengameart.org/sites/default/files/hjm-mossy_wall_preview.jpg", "https://opengameart.org/sites/default/files/mossy_wall_room_preview.jpg" ]
An isometric wall section that can be assembled to larger walls seamlessly. There are low and tall sections, so one can make rooms that can be "looked into" so that the front walls do not hide much of the floor.
[ { "url": "https://opengameart.org/sites/default/files/hjm-mossy_wall_low.png", "name": "hjm-mossy_wall_low.png", "size": "701.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/hjm-mossy_wall_tall.png", "name": "hjm-mossy_wall_tall.png", "size": "2.3 Mb" } ]
https://opengameart.org/content/another-birdo
Another Birdo
Spring Spring
https://opengameart.org/users/spring-spring
Sunday, January 27, 2019 - 01:56
2D Art
[ "bird", "animal", "Wings", "flying", "Pixel Art", "animation", "colorful", "kestrel", "falcon" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0" ]
[ "ANIMALS", "Animals, Creatures, Critters, Mobs, and More!" ]
[ "https://opengameart.org/sites/default/files/another%20birdo.gif", "https://opengameart.org/sites/default/files/birdo%20duck.gif", "https://opengameart.org/sites/default/files/bvirdo%20fly.gif", "https://opengameart.org/sites/default/files/wing3.gif" ]
...
[ { "url": "https://opengameart.org/sites/default/files/another%20birdo_0.gif", "name": "another birdo.gif", "size": "1.1 Kb" }, { "url": "https://opengameart.org/sites/default/files/birdo%20duck_0.gif", "name": "birdo duck.gif", "size": null }, { "url": "https://opengameart.org/sites/default/files/bvirdo%20fly_0.gif", "name": "bvirdo fly.gif", "size": null }, { "url": "https://opengameart.org/sites/default/files/wing3_0.gif", "name": "wing3.gif", "size": null } ]
https://opengameart.org/content/another-lpc-style-castle
Another LPC style castle
theidiotmachine
https://opengameart.org/users/theidiotmachine
Tuesday, February 23, 2016 - 13:44
2D Art
[ "LPC", "castle" ]
[ "CC-BY 3.0", "CC-BY-SA 3.0", "GPL 2.0", "CC0" ]
[ "Don't list this collection in the archive RPG", "2D::Tile::Orthogonal", "32x32 CC0 JRPG-ish style", "C0 fantasy modern game", "Credits", "Discontinuum", "Elemental Verbs Tower Defense", "Epic Pixelart RPG", "Knight's Vendetta", "Liberated Pixel Cup", "LPC", "LPC", "LPC - Outdoor Tiles", "LPC Collection", "LPC Compatible Terrain/Tiles", "LPC Game assets", "Oddball Gamez LPC Style", "Orcish Adventure!", "pixelart-game", "RPG Stuff Collection", "Sample Castle Wars" ]
[ "https://opengameart.org/sites/default/files/stone%20demo%202.png" ]
So I like the LPC castle, but it's a bit fairy-tail chateau style: I wanted something a bit more brutal and Norman. And so, this is it. It's every bit as fiddly to work with as the existing one, but it's much more boxy and military.
[ { "url": "https://opengameart.org/sites/default/files/castle2.png", "name": "castle2.png", "size": "263 Kb" } ]
https://opengameart.org/content/ant-art
Ant art
dannorder
https://opengameart.org/users/dannorder
Sunday, May 28, 2017 - 19:51
2D Art
[ "ants", "fireant", "insects", "underground", "challenge" ]
[ "CC-BY 4.0", "CC-BY 3.0", "OGA-BY 3.0" ]
[ "2D::Sprite::Battle", "2D::Sprite::Sidescroll", "Honey Guardian", "OGA Art Challenge" ]
[ "https://opengameart.org/sites/default/files/ant-art-preview_0.png", "https://opengameart.org/sites/default/files/dannorder-ant_art-OGAby3_2.png" ]
Figured I'd throw something extra for the art challenge. The theme is "underground." It has ants in different colors. I actually have a fair number of related files that would work with this art, I just haven't had the time to make it presentable. There are background tiles, water droplets, spit and goo of various colors, some ladybugs and other beetles, mites, rocks, and some other things. I hope to get them assembled and released sometime soon. With them you should be able to have a fully functioning ant farm or underground environment. Ants are based upon original art for a Ludum Dare game I created back in 2014. If it looks familiar, that's where it came from. As always, feel free to make suggestions or add art of your own to go along with it. The more the merrier.
[ { "url": "https://opengameart.org/sites/default/files/dannorder-ant_art-OGAby3_0.png", "name": "dannorder-ant_art-OGAby3.png", "size": "61.3 Kb" } ]
https://opengameart.org/content/anti-poison-rings
Anti-Poison Rings
AntumDeluge
https://opengameart.org/users/antumdeluge
Monday, December 23, 2013 - 00:31
2D Art
[ "accessories", "accessory", "defensive", "defense", "equipment", "magic", "magical", "ring", "ring accessories", "ring accessory", "ring equipment", "rings", "Item", "Icon", "32x32" ]
[ "CC-BY 4.0", "CC-BY 3.0", "OGA-BY 3.0" ]
[ "03. Pixel Art - Items", "2D/3D Collectables and Powerups", "2D::Icon/Item/Equip", "Castlevania Fan Game", "Generic Art Collection", "long licence fantasy modern game", "Project 2019-2020", "Stendhal", "Top Down 2D JRPG 32x32 Art Collection", "Zed: AM: Top-Down" ]
[ "https://opengameart.org/sites/default/files/preview_527.png" ]
Description: Ring equipment icons created for Stendhal. Three rings currently available in this package: medicinal (lavender), anti-poison (green), & antitoxin (red). Details: Licensing: Original link: https://opengameart.org/node/20712
[ { "url": "https://opengameart.org/sites/default/files/anti-poison_rings-1.1.zip", "name": "anti-poison_rings-1.1.zip", "size": "24.5 Kb" } ]
https://opengameart.org/content/ant-template
Ant Template
Angelee
https://opengameart.org/users/angelee
Monday, March 19, 2018 - 23:54
2D Art
[ "ant", "insect", "template" ]
[ "CC-BY 4.0", "CC-BY 3.0", "CC-BY-SA 4.0", "CC-BY-SA 3.0", "GPL 3.0", "GPL 2.0", "OGA-BY 3.0", "CC0" ]
[]
[ "https://opengameart.org/sites/default/files/leaf-cutter-ant-template.png" ]
Made pixel ant templates one day. They're based off the leafcutter ant species. Credit ArtsyAngelee if you want to.
[ { "url": "https://opengameart.org/sites/default/files/leaf-cutter-ant-template.bmp", "name": "leaf-cutter-ant-template.bmp", "size": "386.3 Kb" } ]
https://opengameart.org/content/apple-3
apple
devnewton
https://opengameart.org/users/devnewton
Tuesday, November 17, 2020 - 05:47
2D Art
[ "fruit" ]
[ "CC-BY 4.0", "CC-BY 3.0", "OGA-BY 3.0" ]
[]
[ "https://opengameart.org/sites/default/files/apple_16.png" ]
32x32 Apple and smaller version.
[ { "url": "https://opengameart.org/sites/default/files/apple_15.png", "name": "apple.png", "size": null }, { "url": "https://opengameart.org/sites/default/files/small_apple.png", "name": "small_apple.png", "size": null } ]
https://opengameart.org/content/apples
Apples
AJ, matou, rg1024 of OpenClipArt, edited by qubodup
https://opengameart.org/users/qubodup
Tuesday, August 25, 2009 - 16:30
2D Art
[ "fruit", "Icon", "colorful", "apple", "Educational", "Puzzle", "Kids", "Other", "nature", "Icon", "Item", "Vector Art" ]
[ "CC-BY-SA 3.0", "CC0" ]
[ "2D Fantasy Survival Horror", "2D/3D Collectables and Powerups", "fantasy RPG vector art", "Food & Kitchen Related Graphics", "Top Down 2D JRPG 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/apples.png" ]
This is based on apple, apple and Apple Worm. I could imagine these in a puzzle game.
[ { "url": "https://opengameart.org/sites/default/files/apples.svg", "name": "apples.svg", "size": "24.8 Kb" } ]
https://opengameart.org/content/arachne
Arachne
AntumDeluge
https://opengameart.org/users/antumdeluge
Wednesday, September 26, 2018 - 18:03
2D Art
[ "Sprite", "spritesheet", "stendhal", "spider", "arachnid", "insect", "creature", "monster", "Enemy", "hybrid", "woman", "48x64", "Character", "NESW", "SWEN", "mutant", "Cabbit" ]
[ "CC-BY 3.0", "OGA-BY 3.0" ]
[ "2D pixel characters", "2D::Sprite::Orthogonal", "3 Frame Walk Cycles", "3/4 Directional Sprite Sets", "AK 2D Characters", "AK TopDown Characters", "Animated top down creatures.", "Bug Game", "Cabbit Collection", "Collection for Ovaloord", "Comb Hair", "Everything Spiders", "Frostcrest winter jam 2022 scouting", "HALLOWEEN 2024", "LPC - Creatures and animals", "PGMMV - TEST PROJECT", "pixel art", "Pixel Characters", "Stendhal" ]
[ "https://opengameart.org/sites/default/files/preview_1106.png", "https://opengameart.org/sites/default/files/arachne-nesw.png" ]
UPDATES: Description: Sprite created as drop-in replacement for arachne enemy in Stendhal. Based on LPC Spiders by Stephen Challener & William.ThompsonJ, & Svetlana Kushnariova's 24x32 characters. Stendhal enemy: arachne Details: Licensing: TODO: Notes: As part of Cabbit's attribution instructions, please credit her as "Svetlana Kushnariova" & include her email: [email protected] From LPC Spider submission: Attribute Stephen "Redshrike" Challener as graphic artist and William.Thompsonj as contributor. If reasonable link to this page or the OGA homepage. Canonical link: https://opengameart.org/node/88415
[ { "url": "https://opengameart.org/sites/default/files/arachne-1.2.zip", "name": "arachne-1.2.zip", "size": "115.5 Kb" } ]
https://opengameart.org/content/arcanoid-starter-set
Arcanoid starter set.
noway
https://opengameart.org/users/noway
Thursday, February 17, 2011 - 03:13
2D Art
[ "bricks", "Weekly Challenge", "breakout", "Other", "Vector Art" ]
[ "LGPL 2.1", "LGPL 3.0" ]
[ "2D::UI/HUD/Skin", "Complete art kits" ]
[ "https://opengameart.org/sites/default/files/arcanoid_plain.png", "https://opengameart.org/sites/default/files/arcanoid_comparison.png" ]
Hello. I've made these images for arcanoid(breakout)-style game for "Starter Set" weekly challenge. Currently there is single .svg file, but i can break it into separate files and scale accordingly if needed. I don't have much experience in drawing, so most likely some additional tweaks are necessary. It would be nice to hear any opinions and propositions. -- Variant with beveled edges was added. P.S.: Sorry for my english.
[ { "url": "https://opengameart.org/sites/default/files/arcanoid.tar_1.gz", "name": "arcanoid.tar_1.gz", "size": "373.2 Kb" } ]
https://opengameart.org/content/archer-job-set
Archer Job set
SCaydi
https://opengameart.org/users/scaydi
Tuesday, August 15, 2017 - 16:23
2D Art
[ "Bow and Arrow", "bow", "arrow", "weapon", "pixelart" ]
[ "CC-BY 4.0", "CC-BY 3.0", "GPL 3.0" ]
[ "03. Pixel Art - Items", "2D::Icon/Item/Equip", "Art With (Open) Character", "Dungeon Slayer Art", "Dungeon Slayer Art Active", "Items", "Items for Casual Arcade", "LPC GFX", "Stendhal", "Things for Later", "To Remix", "weapons" ]
[ "https://opengameart.org/sites/default/files/Archer_5.png" ]
Archer job set of weapons: Valor Bow - Steam Bow - Rage Bow - Freezing Bow - Rose Bow - Harp Bow Normal arrow - Burning arrow - Exploding arrow - Rage arrow - Curse arrow - Ghost arrow - Ice arrow - Rose arrow - Trident arrow - Celestial Arrow
[ { "url": "https://opengameart.org/sites/default/files/Archer_4.png", "name": "Archer.png", "size": "9.4 Kb" } ]
https://opengameart.org/content/arkana-fts-gui
Arkana-FTS GUI
moOshiE and Pompei2
https://opengameart.org/users/pompei2
Friday, October 1, 2010 - 09:39
2D Art
[ "rts", "gui", "widget", "medieval", "RPG", "Strategy", "Fantasy", "Historical", "Warfare", "User Interface" ]
[ "GPL 2.0", "GPL 3.0", "CC-BY-SA 3.0" ]
[ "08. Pixel Art - UI", "2D GUI-Elements", "2D UI", "Asteria", "Base pixel art for 3D pixelish RPG", "CF Inspiration", "etc", "Game Art", "General - G.U.I.", "Godot XR Jam", "GUI", "Impyrean options", "Kingdoms project", "Nice GUI elements", "Quality Art for 2D RPGs", "Time & Tides Moodboard", "Time travel RPG", "User Interface", "User Interface (UI) Art Collection", "VG2002", "Zelda Clone" ]
[ "https://opengameart.org/sites/default/files/demo.jpg", "https://opengameart.org/sites/default/files/demo_0.png", "https://opengameart.org/sites/default/files/arkanalook.png" ]
Hi guys, We were not sure when to publish our GUI pieces but the contest changed our mind :) Sorry for the preview being in jpg format, I cound not upload the png because of a few kbytes too much. :-( So, here is our building kit for medieval GUIs. There are 34 ready-to-use GUI elements already defined for CEGUI.This GUI has originally been drawn from scratch (Except the tooltip) by moOshiE for the game "Arkana-FTS".The CEGUI configuration files have been written by Pompei2 for the game "Arkana-FTS". If you use this, please give credits to moOshiE and a link to the Arkana-FTS project (http://arkana-fts.org). Please keep it's name "ArkanaLook", thank you. Licensed under CC-BY-SA PS: We still have to make a better tooltip, when it's ready I will update this entry.
[ { "url": "https://opengameart.org/sites/default/files/arkanalook.tar.gz", "name": "arkanalook.tar.gz", "size": "337.6 Kb" } ]